secret power atr

This commit is contained in:
frutescens 2024-10-14 20:13:57 -07:00
parent 9151c4f23b
commit e958241069
2 changed files with 38 additions and 6 deletions

View File

@ -1024,7 +1024,7 @@ export class MoveEffectAttr extends MoveAttr {
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility); applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility);
if (!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) { if ((!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) && !move.hasAttr(SecretPowerAttr)) {
const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, moveChance); user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, moveChance);
} }

View File

@ -2,12 +2,15 @@ import { Abilities } from "#enums/abilities";
import { Biome } from "#app/enums/biome"; import { Biome } from "#app/enums/biome";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
import { allMoves } from "#app/data/move"; import { allMoves, SecretPowerAttr } from "#app/data/move";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { StatusEffect } from "#app/enums/status-effect"; import { StatusEffect } from "#app/enums/status-effect";
import { BattlerIndex } from "#app/battle";
import { ArenaTagType } from "#app/enums/arena-tag-type";
import { ArenaTagSide } from "#app/data/arena-tag";
describe("Moves - Secret Power", () => { describe("Moves - Secret Power", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -32,13 +35,14 @@ describe("Moves - Secret Power", () => {
.disableCrits() .disableCrits()
.enemySpecies(Species.MAGIKARP) .enemySpecies(Species.MAGIKARP)
.enemyLevel(60) .enemyLevel(60)
.enemyAbility(Abilities.BALL_FETCH) .enemyAbility(Abilities.BALL_FETCH);
.enemyMoveset([ Moves.SPLASH, Moves.MISTY_TERRAIN ]);
vi.spyOn(allMoves[Moves.SECRET_POWER], "chance", "get").mockReturnValue(100);
}); });
it("Secret Power checks for an active terrain first then looks at the biome for its secondary effect", async () => { it("Secret Power checks for an active terrain first then looks at the biome for its secondary effect", async () => {
game.override.startingBiome(Biome.VOLCANO); game.override
.startingBiome(Biome.VOLCANO)
.enemyMoveset([ Moves.SPLASH, Moves.MISTY_TERRAIN ]);
vi.spyOn(allMoves[Moves.SECRET_POWER], "chance", "get").mockReturnValue(100);
await game.classicMode.startBattle([ Species.FEEBAS ]); await game.classicMode.startBattle([ Species.FEEBAS ]);
const enemyPokemon = game.scene.getEnemyPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!;
@ -55,4 +59,32 @@ describe("Moves - Secret Power", () => {
await game.phaseInterceptor.to("TurnEndPhase"); await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-1); expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-1);
}); });
it("the 'rainbow' effect of fire+water pledge does not double the chance of secret power's secondary effect",
async () => {
game.override
.moveset([ Moves.FIRE_PLEDGE, Moves.WATER_PLEDGE, Moves.SECRET_POWER, Moves.SPLASH ])
.enemyMoveset([ Moves.SPLASH ])
.battleType("double");
await game.classicMode.startBattle([ Species.BLASTOISE, Species.CHARIZARD ]);
const secretPowerAttr = allMoves[Moves.SECRET_POWER].getAttrs(SecretPowerAttr)[0];
vi.spyOn(secretPowerAttr, "getMoveChance");
game.move.select(Moves.WATER_PLEDGE, 0, BattlerIndex.ENEMY);
game.move.select(Moves.FIRE_PLEDGE, 1, BattlerIndex.ENEMY_2);
await game.phaseInterceptor.to("TurnEndPhase");
expect(game.scene.arena.getTagOnSide(ArenaTagType.WATER_FIRE_PLEDGE, ArenaTagSide.PLAYER)).toBeDefined();
game.move.select(Moves.SECRET_POWER, 0, BattlerIndex.ENEMY);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase", false);
expect(secretPowerAttr.getMoveChance).toHaveLastReturnedWith(30);
}
);
}); });