From e95450aa49ddcf4b50eadbcb2e579c5cfdcd4a7c Mon Sep 17 00:00:00 2001 From: Xavion3 Date: Tue, 26 Aug 2025 07:17:16 +1000 Subject: [PATCH] Imported systemdata always increments playtime (#6394) Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com> --- src/system/game-data.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 3a4dafb2de2..47d3c2df2f5 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -1515,6 +1515,7 @@ export class GameData { switch (dataType) { case GameDataType.SYSTEM: { dataStr = this.convertSystemDataStr(dataStr); + dataStr = dataStr.replace(/"playTime":\d+/, `"playTime":${this.gameStats.playTime + 60}`); const systemData = this.parseSystemData(dataStr); valid = !!systemData.dexData && !!systemData.timestamp; break;