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Remove obsolete comment
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@ -91,7 +91,6 @@ export default class ScrollingText extends Phaser.GameObjects.Container {
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}
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// determine if we need to add new scrolling effects
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// TODO: The scale property may need to be adjusted based on the height of the font
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const displayHeight = this.text.displayHeight;
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const scrollAmount = displayHeight - this.maskHeight;
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const lineHeight = this.text.style.lineHeight / 6;
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