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removed testing stuff
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@ -5520,9 +5520,6 @@ export function initMoves() {
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/* End Unused */
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new SelfStatusMove(Moves.SHORE_UP, Type.GROUND, -1, 5, -1, 0, 7)
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.attr(SandHealAttr)
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.attr(HealStatusEffectAttr, true, StatusEffect.POISON)
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.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS)
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.attr(HealStatusEffectAttr, true, StatusEffect.SLEEP)
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.triageMove(),
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new AttackMove(Moves.FIRST_IMPRESSION, Type.BUG, MoveCategory.PHYSICAL, 90, 100, 10, -1, 2, 7)
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.condition(new FirstMoveCondition()),
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