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change Trainer's test vouchers for second option
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@ -191,8 +191,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
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// Eggs already full, give 2 10x Voucher instead
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// Eggs already full, give 2 10x Voucher instead
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encounter.dialogue.outro = [];
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encounter.dialogue.outro = [];
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scene.unshiftPhase(new MessagePhase(scene, i18next.t(`${namespace}.egg_list_full_dialogue`), undefined, true, undefined, i18next.t(`trainerNames:${encounter.misc.trainerNameKey}`)));
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scene.unshiftPhase(new MessagePhase(scene, i18next.t(`${namespace}.egg_list_full_dialogue`), undefined, true, undefined, i18next.t(`trainerNames:${encounter.misc.trainerNameKey}`)));
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scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.VOUCHER_PREMIUM));
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scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.VOUCHER_PLUS));
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scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.VOUCHER_PREMIUM));
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setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 });
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setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 });
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} else {
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} else {
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encounter.dialogue.outro = [{ text: `${namespace}.outro` }];
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encounter.dialogue.outro = [{ text: `${namespace}.outro` }];
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@ -43,6 +43,6 @@
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"epic": "an Epic Egg",
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"epic": "an Epic Egg",
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"legendary": "a Legendary Egg"
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"legendary": "a Legendary Egg"
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},
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},
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"egg_list_full_dialogue": "Oh, it looks like you don't have room to carry another egg.$Here, take these instead!",
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"egg_list_full_dialogue": "Oh, it looks like you don't have room to carry another egg.$Here, take this instead!",
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"outro": "{{statTrainerName}} gave you {{eggType}}!"
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"outro": "{{statTrainerName}} gave you {{eggType}}!"
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}
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}
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