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Rename "disabling" to "restriction"
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@ -98,9 +98,12 @@ export interface TerrainBattlerTag {
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}
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/**
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* Base class for tags that disable moves. Descendants can override {@linkcode moveIsDisabled} to disable moves that
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* match a condition. A disabled move gets cancelled before it is used. Players and enemies should not be allowed
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* to select disabled moves.
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* Base class for tags that restrict the usage of moves. This effect is generally referred to as "disabling" a move
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* in-game. This is not to be confused with {@linkcode Moves.DISABLE}.
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*
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* Descendants can override {@linkcode isMoveRestricted} to restrict moves that
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* match a condition. A restricted move gets cancelled before it is used. Players and enemies should not be allowed
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* to select restricted moves.
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*/
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export abstract class MoveRestrictionBattlerTag extends BattlerTag {
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constructor(tagType: BattlerTagType, turnCount: integer, sourceMove?: Moves, sourceId?: integer) {
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@ -113,7 +116,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
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const phase = pokemon.scene.getCurrentPhase() as MovePhase;
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const move = phase.move;
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if (this.moveIsDisabled(move.moveId)) {
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if (this.isMoveRestricted(move.moveId)) {
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pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
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phase.cancel();
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}
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@ -124,29 +127,29 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
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return super.lapse(pokemon, lapseType);
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}
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/** Determines whether to disable a move. */
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abstract moveIsDisabled(move: Moves): boolean;
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/** Determines whether to restrict a move. */
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abstract isMoveRestricted(move: Moves): boolean;
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/** The text to display when the player attempts to select a move disabled by this tag. */
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/** The text to display when the player attempts to select a move that is restricted by this tag. */
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abstract selectionDeniedText(pokemon: Pokemon, move: Moves): string;
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/**
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* The text to display when a move's execution is prevented as a result of the disable.
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* Because disabling effects also prevent selection of the move, this situation can only arise if a
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* pokemon first selects a move, then gets outsped by a pokemon using a move that disables the selected move.
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* The text to display when a move's execution is prevented as a result of the restriction.
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* Because restriction effects also prevent selection of the move, this situation can only arise if a
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* pokemon first selects a move, then gets outsped by a pokemon using a move that restricts the selected move.
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*/
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abstract interruptedText(pokemon: Pokemon, move: Moves): string;
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}
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/**
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* Tag representing the "disabling" effect performed by {@linkcode Moves.DISABLE} and {@linkcode Abilities.CURSED_BODY}.
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* When the tag is added, the last used move of the tag holder is set as the disabled move.
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* When the tag is added, the last-used move of the tag holder is set as the disabled move.
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*/
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export class DisabledTag extends MoveRestrictionBattlerTag {
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/** The move being disabled. Gets set when {@linkcode onAdd} is called for this tag. */
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public moveId: Moves = Moves.NONE;
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public override moveIsDisabled(move: Moves): boolean {
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public override isMoveRestricted(move: Moves): boolean {
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return move === this.moveId;
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}
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@ -2553,16 +2553,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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* @param moveId {@linkcode Moves} The ID of the move to check
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* @see {@linkcode MoveRestrictionBattlerTag}
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*/
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isMoveDisabled(moveId: Moves): boolean {
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return this.getDisablingTag(moveId) !== null;
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isMoveRestricted(moveId: Moves): boolean {
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return this.getRestrictingTag(moveId) !== null;
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}
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/**
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* Gets the {@link MoveRestrictionBattlerTag} that is disabling the given move, or null if that move is not disabled.
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* Gets the {@link MoveRestrictionBattlerTag} that is restricting the given move, or null if that move is not restricted.
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*/
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getDisablingTag(moveId: Moves): MoveRestrictionBattlerTag | null {
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getRestrictingTag(moveId: Moves): MoveRestrictionBattlerTag | null {
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for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
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if ((tag as MoveRestrictionBattlerTag).moveIsDisabled(moveId)) {
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if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) {
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return tag as MoveRestrictionBattlerTag;
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}
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}
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@ -4434,7 +4434,7 @@ export type DamageResult = HitResult.EFFECTIVE | HitResult.SUPER_EFFECTIVE | Hit
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* It links to {@linkcode Move} class via the move ID.
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* Compared to {@linkcode Move}, this class also tracks if a move has received.
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* PP Ups, amount of PP used, and things like that.
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* @see {@linkcode isUsable} - checks if move is disabled, out of PP, or not implemented.
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* @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented.
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* @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID.
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* @see {@linkcode usePp} - removes a point of PP from the move.
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* @see {@linkcode getMovePp} - returns amount of PP a move currently has.
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@ -4456,14 +4456,14 @@ export class PokemonMove {
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/**
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* Checks whether the move can be selected or performed by a Pokemon, without consideration for the move's targets.
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* The move is unusable if it is out of PP, disabled by an effect, or unimplemented.
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* @param {Pokemon} pokemon The Pokemon that would be using this move
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* The move is unusable if it is out of PP, restricted by an effect, or unimplemented.
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* @param pokemon {@linkcode Pokemon} The Pokemon that would be using this move
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* @param ignorePp If true, skips the PP check
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* @param ignoreDisableTags If true, skips the check for move-disabling tags
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* @param ignoreRestrictionTags If true, skips the check for move restriction tags
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* @returns True if the move can be selected and used by the Pokemon, otherwise false.
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*/
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isUsable(pokemon: Pokemon, ignorePp?: boolean, ignoreDisableTags?: boolean): boolean {
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if (this.moveId && !ignoreDisableTags && pokemon.isMoveDisabled(this.moveId)) {
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isUsable(pokemon: Pokemon, ignorePp?: boolean, ignoreRestrictionTags?: boolean): boolean {
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if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) {
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return false;
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}
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@ -107,8 +107,8 @@ export class CommandPhase extends FieldPhase {
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// Decides between a Disabled, Not Implemented, or No PP translation message
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const errorMessage =
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playerPokemon.isMoveDisabled(move.moveId)
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? playerPokemon.getDisablingTag(move.moveId)!.selectionDeniedText(playerPokemon, move.moveId)
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playerPokemon.isMoveRestricted(move.moveId)
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? playerPokemon.getRestrictingTag(move.moveId)!.selectionDeniedText(playerPokemon, move.moveId)
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: move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP";
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const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
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@ -64,7 +64,7 @@ describe("Moves - Disable", () => {
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expect(playerMon.getMoveHistory()).toHaveLength(1);
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expect(enemyMon.getMoveHistory()).toHaveLength(1);
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expect(playerMon.getMoveHistory()[0]).toMatchObject({ move: Moves.DISABLE, result: MoveResult.SUCCESS });
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expect(enemyMon.isMoveDisabled(Moves.SPLASH)).toBe(true);
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expect(enemyMon.isMoveRestricted(Moves.SPLASH)).toBe(true);
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});
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it("fails if enemy has no move history", async() => {
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@ -118,7 +118,7 @@ describe("Moves - Disable", () => {
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expect(playerMon.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
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expect(enemyMon.getLastXMoves()[0].move).toBe(Moves.STRUGGLE);
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expect(enemyMon.isMoveDisabled(Moves.STRUGGLE)).toBe(false);
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expect(enemyMon.isMoveRestricted(Moves.STRUGGLE)).toBe(false);
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}, 20000);
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it("interrupts target's move when target moves after", async() => {
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@ -157,7 +157,7 @@ describe("Moves - Disable", () => {
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_useMove(Moves.DISABLE);
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await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(CommandPhase);
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expect(enemyMon.isMoveDisabled(Moves.NATURE_POWER)).toBe(true);
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expect(enemyMon.isMoveDisabled(enemyMon.getLastXMoves(2)[1].move)).toBe(false);
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expect(enemyMon.isMoveRestricted(Moves.NATURE_POWER)).toBe(true);
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expect(enemyMon.isMoveRestricted(enemyMon.getLastXMoves(2)[1].move)).toBe(false);
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}, 20000);
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});
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