Adds battler index to attack results in sacrificial moves

This commit is contained in:
Christopher Schmidt 2024-08-07 10:10:45 -04:00
parent 594cc432a2
commit e4599509e3

View File

@ -1259,7 +1259,7 @@ export class SacrificialAttr extends MoveEffectAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
user.damageAndUpdate(user.hp, HitResult.OTHER, false, true, true);
user.turnData.damageTaken += user.hp;
const attackResult = { move: move.id, result: HitResult.OTHER as DamageResult, damage: user.hp, critical: false, sourceId: user.id };
const attackResult = { move: move.id, result: HitResult.OTHER as DamageResult, damage: user.hp, critical: false, sourceId: user.id, sourceBattlerIndex: user.getBattlerIndex() };
user.turnData.attacksReceived.unshift(attackResult);
return true;
@ -1299,7 +1299,7 @@ export class SacrificialAttrOnHit extends MoveEffectAttr {
user.damageAndUpdate(user.hp, HitResult.OTHER, false, true, true);
user.turnData.damageTaken += user.hp;
const attackResult = { move: move.id, result: HitResult.OTHER as DamageResult, damage: user.hp, critical: false, sourceId: user.id };
const attackResult = { move: move.id, result: HitResult.OTHER as DamageResult, damage: user.hp, critical: false, sourceId: user.id, sourceBattlerIndex: user.getBattlerIndex() };
user.turnData.attacksReceived.unshift(attackResult);
return true;
@ -1343,7 +1343,7 @@ export class HalfSacrificialAttr extends MoveEffectAttr {
if (!cancelled.value) {
const damage = Math.ceil(user.getMaxHp()/2);
user.damageAndUpdate(damage, HitResult.OTHER, false, true, true);
const attackResult = { move: move.id, result: HitResult.OTHER as DamageResult, damage: damage, critical: false, sourceId: user.id };
const attackResult = { move: move.id, result: HitResult.OTHER as DamageResult, damage: damage, critical: false, sourceId: user.id, sourceBattlerIndex: user.getBattlerIndex() };
user.turnData.attacksReceived.unshift(attackResult);
user.scene.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", {pokemonName: getPokemonNameWithAffix(user)})); // Queue recoil message
}