Merge remote-tracking branch 'upstream/beta' into more-tests
@ -4,7 +4,7 @@ module.exports = {
|
||||
{
|
||||
name: "only-type-imports",
|
||||
severity: "error",
|
||||
comment: "Files in enums and @types may only use type imports.",
|
||||
comment: "Files in 'enums/' and '@types/' must only use type imports.",
|
||||
from: {
|
||||
path: ["(^|/)src/@types", "(^|/)src/enums"],
|
||||
},
|
||||
@ -14,7 +14,7 @@ module.exports = {
|
||||
},
|
||||
{
|
||||
name: "no-circular-at-runtime",
|
||||
severity: "warn",
|
||||
severity: "error",
|
||||
comment:
|
||||
"This dependency is part of a circular relationship. You might want to revise " +
|
||||
"your solution (i.e. use dependency inversion, make sure the modules have a single responsibility) ",
|
||||
@ -34,7 +34,7 @@ module.exports = {
|
||||
"add an exception for it in your dependency-cruiser configuration. By default " +
|
||||
"this rule does not scrutinize dot-files (e.g. .eslintrc.js), TypeScript declaration " +
|
||||
"files (.d.ts), tsconfig.json and some of the babel and webpack configs.",
|
||||
severity: "warn",
|
||||
severity: "error",
|
||||
from: {
|
||||
orphan: true,
|
||||
pathNot: [
|
||||
@ -42,8 +42,7 @@ module.exports = {
|
||||
"[.]d[.]ts$", // TypeScript declaration files
|
||||
"(^|/)tsconfig[.]json$", // TypeScript config
|
||||
"(^|/)(?:babel|webpack)[.]config[.](?:js|cjs|mjs|ts|cts|mts|json)$", // other configs
|
||||
// anything in src/@types
|
||||
"(^|/)src/@types/",
|
||||
"(^|/)test/.+[.]setup[.]ts", // Vitest setup files
|
||||
],
|
||||
},
|
||||
to: {},
|
||||
@ -53,7 +52,7 @@ module.exports = {
|
||||
comment:
|
||||
"A module depends on a node core module that has been deprecated. Find an alternative - these are " +
|
||||
"bound to exist - node doesn't deprecate lightly.",
|
||||
severity: "warn",
|
||||
severity: "error",
|
||||
from: {},
|
||||
to: {
|
||||
dependencyTypes: ["core"],
|
||||
@ -86,7 +85,7 @@ module.exports = {
|
||||
comment:
|
||||
"This module uses a (version of an) npm module that has been deprecated. Either upgrade to a later " +
|
||||
"version of that module, or find an alternative. Deprecated modules are a security risk.",
|
||||
severity: "warn",
|
||||
severity: "error",
|
||||
from: {},
|
||||
to: {
|
||||
dependencyTypes: ["deprecated"],
|
||||
@ -122,7 +121,7 @@ module.exports = {
|
||||
"Likely this module depends on an external ('npm') package that occurs more than once " +
|
||||
"in your package.json i.e. bot as a devDependencies and in dependencies. This will cause " +
|
||||
"maintenance problems later on.",
|
||||
severity: "warn",
|
||||
severity: "error",
|
||||
from: {},
|
||||
to: {
|
||||
moreThanOneDependencyType: true,
|
||||
@ -133,7 +132,7 @@ module.exports = {
|
||||
},
|
||||
},
|
||||
|
||||
/* rules you might want to tweak for your specific situation: */
|
||||
// rules you might want to tweak for your specific situation:
|
||||
|
||||
{
|
||||
name: "not-to-spec",
|
||||
@ -188,7 +187,7 @@ module.exports = {
|
||||
"in your package.json. This makes sense if your package is e.g. a plugin, but in " +
|
||||
"other cases - maybe not so much. If the use of a peer dependency is intentional " +
|
||||
"add an exception to your dependency-cruiser configuration.",
|
||||
severity: "warn",
|
||||
severity: "error",
|
||||
from: {},
|
||||
to: {
|
||||
dependencyTypes: ["npm-peer"],
|
||||
@ -196,6 +195,7 @@ module.exports = {
|
||||
},
|
||||
],
|
||||
options: {
|
||||
exclude: ["src/plugins/vite/*", "src/vite.env.d.ts"],
|
||||
/* Which modules not to follow further when encountered */
|
||||
doNotFollow: {
|
||||
/* path: an array of regular expressions in strings to match against */
|
||||
@ -235,7 +235,7 @@ module.exports = {
|
||||
true: also detect dependencies that only exist before typescript-to-javascript compilation
|
||||
"specify": for each dependency identify whether it only exists before compilation or also after
|
||||
*/
|
||||
// tsPreCompilationDeps: false,
|
||||
tsPreCompilationDeps: true,
|
||||
|
||||
/* list of extensions to scan that aren't javascript or compile-to-javascript.
|
||||
Empty by default. Only put extensions in here that you want to take into
|
||||
|
@ -1,6 +1,7 @@
|
||||
VITE_BYPASS_LOGIN=1
|
||||
VITE_BYPASS_TUTORIAL=0
|
||||
VITE_SERVER_URL=http://localhost:8001
|
||||
# IDs for discord/google auth go unused due to VITE_BYPASS_LOGIN
|
||||
VITE_DISCORD_CLIENT_ID=1234567890
|
||||
VITE_GOOGLE_CLIENT_ID=1234567890
|
||||
VITE_I18N_DEBUG=0
|
||||
|
35
.github/pull_request_template.md
vendored
@ -2,25 +2,28 @@
|
||||
<!-- Feel free to look at other PRs for examples -->
|
||||
<!--
|
||||
Make sure the title includes categorization (choose the one that best fits):
|
||||
- [Bug]: If the PR is primarily a bug fix
|
||||
- [Move]: If a move has new or changed functionality
|
||||
- [Ability]: If an ability has new or changed functionality
|
||||
- [Item]: For new or modified items
|
||||
- [Mystery]: For new or modified Mystery Encounters
|
||||
- [Test]: If the PR is primarily adding or modifying tests
|
||||
- [UI/UX]: If the PR is changing UI/UX elements
|
||||
- [Audio]: If the PR is adding or changing music/sfx
|
||||
- [Sprite]: If the PR is adding or changing sprites
|
||||
- [Balance]: If the PR is related to game balance
|
||||
- [Challenge]: If the PR is adding or modifying challenges
|
||||
- [Bug]: If the PR is primarily a bug fix
|
||||
- [Move]: If a move has new or changed functionality
|
||||
- [Ability]: If an ability has new or changed functionality
|
||||
- [Item]: For new or modified items
|
||||
- [Mystery]: For new or modified Mystery Encounters
|
||||
- [Test]: If the PR is primarily adding or modifying tests
|
||||
- [UI/UX]: If the PR is changing UI/UX elements
|
||||
- [Audio]: If the PR is adding or changing music/sfx
|
||||
- [Sprite]: If the PR is adding or changing sprites
|
||||
- [Balance]: If the PR is related to game balance
|
||||
- [Challenge]: If the PR is adding or modifying challenges
|
||||
- [Refactor]: If the PR is primarily rewriting existing code
|
||||
- [Docs]: If the PR is just adding or modifying documentation (such as tsdocs/code comments)
|
||||
- [GitHub]: For changes to GitHub workflows/templates/etc
|
||||
- [Misc]: If no other category fits the PR
|
||||
- [Dev]: If the PR is primarily changing something pertaining to development (lefthook hooks, linter rules, etc.)
|
||||
- [i18n]: If the PR is primarily adding/changing locale keys or key usage (may come with an associated locales PR)
|
||||
- [Docs]: If the PR is adding or modifying documentation (such as tsdocs/code comments)
|
||||
- [GitHub]: For changes to GitHub workflows/templates/etc
|
||||
- [Misc]: If no other category fits the PR
|
||||
-->
|
||||
|
||||
<!--
|
||||
Make sure that this PR is not overlapping with someone else's work
|
||||
Please try to keep the PR self-contained (and small)
|
||||
Please try to keep the PR self-contained (and small!)
|
||||
-->
|
||||
|
||||
## What are the changes the user will see?
|
||||
@ -66,7 +69,7 @@ Do the reviewers need to do something special in order to test your changes?
|
||||
- [ ] Have I provided a clear explanation of the changes?
|
||||
- [ ] Have I tested the changes manually?
|
||||
- [ ] Are all unit tests still passing? (`npm run test:silent`)
|
||||
- [ ] Have I created new automated tests (`npm run create-test`) or updated existing tests related to the PR's changes?
|
||||
- [ ] Have I created new automated tests (`npm run test:create`) or updated existing tests related to the PR's changes?
|
||||
- [ ] Have I provided screenshots/videos of the changes (if applicable)?
|
||||
- [ ] Have I made sure that any UI change works for both UI themes (default and legacy)?
|
||||
|
||||
|
42
.github/workflows/linting.yml
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
name: Linting
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
- beta
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
- beta
|
||||
merge_group:
|
||||
types: [checks_requested]
|
||||
|
||||
jobs:
|
||||
run-linters:
|
||||
name: Run linters
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version-file: '.nvmrc'
|
||||
cache: 'npm'
|
||||
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
|
||||
- name: Run ESLint
|
||||
run: npm run eslint-ci
|
||||
|
||||
- name: Lint with Biome
|
||||
run: npm run biome-ci
|
||||
|
||||
- name: Check dependencies with depcruise
|
||||
run: npm run depcruise
|
41
.github/workflows/quality.yml
vendored
@ -1,41 +0,0 @@
|
||||
name: Biome Code Quality
|
||||
|
||||
on:
|
||||
# Trigger the workflow on push or pull request,
|
||||
# but only for the main branch
|
||||
push:
|
||||
branches:
|
||||
- main # Trigger on push events to the main branch
|
||||
- beta # Trigger on push events to the beta branch
|
||||
pull_request:
|
||||
branches:
|
||||
- main # Trigger on pull request events targeting the main branch
|
||||
- beta # Trigger on pull request events targeting the beta branch
|
||||
merge_group:
|
||||
types: [checks_requested]
|
||||
|
||||
jobs:
|
||||
run-linters: # Define a job named "run-linters"
|
||||
name: Run linters # Human-readable name for the job
|
||||
runs-on: ubuntu-latest # Specify the latest Ubuntu runner for the job
|
||||
|
||||
steps:
|
||||
- name: Check out Git repository # Step to check out the repository
|
||||
uses: actions/checkout@v4 # Use the checkout action version 4
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: Set up Node.js # Step to set up Node.js environment
|
||||
uses: actions/setup-node@v4 # Use the setup-node action version 4
|
||||
with:
|
||||
node-version-file: '.nvmrc'
|
||||
cache: 'npm'
|
||||
|
||||
- name: Install Node.js dependencies # Step to install Node.js dependencies
|
||||
run: npm ci # Use 'npm ci' to install dependencies
|
||||
|
||||
- name: eslint # Step to run linters
|
||||
run: npm run eslint-ci
|
||||
|
||||
- name: Lint with Biome # Step to run linters
|
||||
run: npm run biome-ci
|
29
biome.jsonc
@ -28,7 +28,6 @@
|
||||
".vscode/*",
|
||||
"*.css", // TODO?
|
||||
"*.html", // TODO?
|
||||
"src/overrides.ts",
|
||||
// TODO: these files are too big and complex, ignore them until their respective refactors
|
||||
"src/data/moves/move.ts",
|
||||
|
||||
@ -47,8 +46,8 @@
|
||||
"correctness": {
|
||||
"noUndeclaredVariables": "off",
|
||||
"noUnusedVariables": "error",
|
||||
"noSwitchDeclarations": "warn", // TODO: refactor and make this an error
|
||||
"noVoidTypeReturn": "warn", // TODO: Refactor and make this an error
|
||||
"noSwitchDeclarations": "error",
|
||||
"noVoidTypeReturn": "error",
|
||||
"noUnusedImports": "error"
|
||||
},
|
||||
"style": {
|
||||
@ -85,7 +84,7 @@
|
||||
"useLiteralKeys": "off",
|
||||
"noForEach": "off", // Foreach vs for of is not that simple.
|
||||
"noUselessSwitchCase": "off", // Explicit > Implicit
|
||||
"noUselessConstructor": "warn", // TODO: Refactor and make this an error
|
||||
"noUselessConstructor": "error",
|
||||
"noBannedTypes": "warn" // TODO: Refactor and make this an error
|
||||
},
|
||||
"nursery": {
|
||||
@ -120,6 +119,28 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
// Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes)
|
||||
{
|
||||
"include": ["src/overrides.ts", "src/enums/*"],
|
||||
"linter": {
|
||||
"rules": {
|
||||
"correctness": {
|
||||
"noUnusedImports": "off"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"include": ["src/overrides.ts"],
|
||||
"linter": {
|
||||
"rules": {
|
||||
"style": {
|
||||
"useImportType": "off"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -18,9 +18,9 @@
|
||||
"eslint": "eslint --fix .",
|
||||
"eslint-ci": "eslint .",
|
||||
"biome": "biome check --write --changed --no-errors-on-unmatched",
|
||||
"biome-ci": "biome ci --diagnostic-level=error --reporter=github --changed --no-errors-on-unmatched",
|
||||
"biome-ci": "biome ci --diagnostic-level=error --reporter=github --no-errors-on-unmatched",
|
||||
"docs": "typedoc",
|
||||
"depcruise": "depcruise src",
|
||||
"depcruise": "depcruise src test",
|
||||
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
|
||||
"postinstall": "npx lefthook install && npx lefthook run post-merge",
|
||||
"update-version:patch": "npm version patch --force --no-git-tag-version",
|
||||
|
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 7.5 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 6.0 KiB |
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 5.5 KiB |
@ -1 +1 @@
|
||||
Subproject commit 4dab23d6a78b6cf32db43c9953e3c2000f448007
|
||||
Subproject commit fade123e20ff951e199d7c0466686fe8c5511643
|
@ -48,7 +48,7 @@ async function promptTestType() {
|
||||
{
|
||||
type: "list",
|
||||
name: "selectedOption",
|
||||
message: "What type of test would you like to create:",
|
||||
message: "What type of test would you like to create?",
|
||||
choices: [...choices.map(choice => ({ name: choice.label, value: choice })), "EXIT"],
|
||||
},
|
||||
]);
|
||||
|
@ -24,7 +24,7 @@ describe("{{description}}", () => {
|
||||
game.override
|
||||
.ability(AbilityId.BALL_FETCH)
|
||||
.battleStyle("single")
|
||||
.disableCrits()
|
||||
.criticalHits(false)
|
||||
.enemySpecies(SpeciesId.MAGIKARP)
|
||||
.enemyAbility(AbilityId.BALL_FETCH)
|
||||
.enemyMoveset(MoveId.SPLASH)
|
||||
|
@ -1,11 +1,27 @@
|
||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import type { AbAttr } from "#app/data/abilities/ability";
|
||||
import type Move from "#app/data/moves/move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { BattleStat } from "#enums/stat";
|
||||
import type { AbAttrConstructorMap } from "#app/data/abilities/ability";
|
||||
|
||||
export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
|
||||
export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
|
||||
// Intentionally re-export all types from the ability attributes module
|
||||
export type * from "#app/data/abilities/ability";
|
||||
|
||||
export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean, ...args: any[]) => void;
|
||||
export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean, ...args: any[]) => boolean;
|
||||
export type AbAttrCondition = (pokemon: Pokemon) => boolean;
|
||||
export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
|
||||
export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
|
||||
export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
|
||||
|
||||
/**
|
||||
* Union type of all ability attribute class names as strings
|
||||
*/
|
||||
export type AbAttrString = keyof AbAttrConstructorMap;
|
||||
|
||||
/**
|
||||
* Map of ability attribute class names to an instance of the class.
|
||||
*/
|
||||
export type AbAttrMap = {
|
||||
[K in keyof AbAttrConstructorMap]: InstanceType<AbAttrConstructorMap[K]>;
|
||||
};
|
||||
|
32
src/@types/modifier-types.ts
Normal file
@ -0,0 +1,32 @@
|
||||
/**
|
||||
* Re-exports of all the types defined in the modifier module.
|
||||
*/
|
||||
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { ModifierConstructorMap } from "#app/modifier/modifier";
|
||||
import type { ModifierType, WeightedModifierType } from "#app/modifier/modifier-type";
|
||||
export type ModifierTypeFunc = () => ModifierType;
|
||||
export type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number;
|
||||
|
||||
export type { ModifierConstructorMap } from "#app/modifier/modifier";
|
||||
|
||||
/**
|
||||
* Map of modifier names to their respective instance types
|
||||
*/
|
||||
export type ModifierInstanceMap = {
|
||||
[K in keyof ModifierConstructorMap]: InstanceType<ModifierConstructorMap[K]>;
|
||||
};
|
||||
|
||||
/**
|
||||
* Union type of all modifier constructors.
|
||||
*/
|
||||
export type ModifierClass = ModifierConstructorMap[keyof ModifierConstructorMap];
|
||||
|
||||
/**
|
||||
* Union type of all modifier names as strings.
|
||||
*/
|
||||
export type ModifierString = keyof ModifierConstructorMap;
|
||||
|
||||
export type ModifierPool = {
|
||||
[tier: string]: WeightedModifierType[];
|
||||
};
|
@ -4,7 +4,8 @@ import type Pokemon from "#app/field/pokemon";
|
||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import {
|
||||
fixedInt,
|
||||
getIvsFromId,
|
||||
@ -58,23 +59,15 @@ import {
|
||||
getEnemyModifierTypesForWave,
|
||||
getLuckString,
|
||||
getLuckTextTint,
|
||||
getModifierPoolForType,
|
||||
getModifierType,
|
||||
getPartyLuckValue,
|
||||
ModifierPoolType,
|
||||
modifierTypes,
|
||||
PokemonHeldItemModifierType,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { getModifierType } from "./utils/modifier-utils";
|
||||
import { modifierTypes } from "./data/data-lists";
|
||||
import { getModifierPoolForType } from "./utils/modifier-utils";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import AbilityBar from "#app/ui/ability-bar";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
applyPostBattleInitAbAttrs,
|
||||
applyPostItemLostAbAttrs,
|
||||
BlockItemTheftAbAttr,
|
||||
DoubleBattleChanceAbAttr,
|
||||
PostBattleInitAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs } from "./data/abilities/apply-ab-attrs";
|
||||
import { allAbilities } from "./data/data-lists";
|
||||
import type { FixedBattleConfig } from "#app/battle";
|
||||
import Battle from "#app/battle";
|
||||
@ -145,14 +138,13 @@ import { LoadingScene } from "#app/loading-scene";
|
||||
import type { MovePhase } from "#app/phases/move-phase";
|
||||
import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
|
||||
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { allMysteryEncounters, mysteryEncountersByBiome } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import {
|
||||
allMysteryEncounters,
|
||||
ANTI_VARIANCE_WEIGHT_MODIFIER,
|
||||
AVERAGE_ENCOUNTERS_PER_RUN_TARGET,
|
||||
BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT,
|
||||
MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT,
|
||||
mysteryEncountersByBiome,
|
||||
} from "#app/data/mystery-encounters/mystery-encounters";
|
||||
} from "./constants";
|
||||
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
@ -1264,7 +1256,7 @@ export default class BattleScene extends SceneBase {
|
||||
const doubleChance = new NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8);
|
||||
this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance);
|
||||
for (const p of playerField) {
|
||||
applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance);
|
||||
applyAbAttrs("DoubleBattleChanceAbAttr", p, null, false, doubleChance);
|
||||
}
|
||||
return Math.max(doubleChance.value, 1);
|
||||
}
|
||||
@ -1469,7 +1461,7 @@ export default class BattleScene extends SceneBase {
|
||||
for (const pokemon of this.getPlayerParty()) {
|
||||
pokemon.resetBattleAndWaveData();
|
||||
pokemon.resetTera();
|
||||
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
|
||||
applyPostBattleInitAbAttrs("PostBattleInitAbAttr", pokemon);
|
||||
if (
|
||||
pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
|
||||
(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
|
||||
@ -1644,6 +1636,9 @@ export default class BattleScene extends SceneBase {
|
||||
case SpeciesId.TATSUGIRI:
|
||||
case SpeciesId.PALDEA_TAUROS:
|
||||
return randSeedInt(species.forms.length);
|
||||
case SpeciesId.MAUSHOLD:
|
||||
case SpeciesId.DUDUNSPARCE:
|
||||
return !randSeedInt(4) ? 1 : 0;
|
||||
case SpeciesId.PIKACHU:
|
||||
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
|
||||
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
|
||||
@ -2100,12 +2095,15 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
getMaxExpLevel(ignoreLevelCap = false): number {
|
||||
if (Overrides.LEVEL_CAP_OVERRIDE > 0) {
|
||||
return Overrides.LEVEL_CAP_OVERRIDE;
|
||||
const capOverride = Overrides.LEVEL_CAP_OVERRIDE ?? 0;
|
||||
if (capOverride > 0) {
|
||||
return capOverride;
|
||||
}
|
||||
if (ignoreLevelCap || Overrides.LEVEL_CAP_OVERRIDE < 0) {
|
||||
|
||||
if (ignoreLevelCap || capOverride < 0) {
|
||||
return Number.MAX_SAFE_INTEGER;
|
||||
}
|
||||
|
||||
const waveIndex = Math.ceil((this.currentBattle?.waveIndex || 1) / 10) * 10;
|
||||
const difficultyWaveIndex = this.gameMode.getWaveForDifficulty(waveIndex);
|
||||
const baseLevel = (1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2)) * 1.2;
|
||||
@ -2745,7 +2743,7 @@ export default class BattleScene extends SceneBase {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
|
||||
if (source && source.isPlayer() !== target.isPlayer()) {
|
||||
applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
|
||||
applyAbAttrs("BlockItemTheftAbAttr", source, cancelled);
|
||||
}
|
||||
|
||||
if (cancelled.value) {
|
||||
@ -2785,13 +2783,13 @@ export default class BattleScene extends SceneBase {
|
||||
if (target.isPlayer()) {
|
||||
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant);
|
||||
if (source && itemLost) {
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
||||
applyPostItemLostAbAttrs("PostItemLostAbAttr", source, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
this.addEnemyModifier(newItemModifier, ignoreUpdate, instant);
|
||||
if (source && itemLost) {
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
||||
applyPostItemLostAbAttrs("PostItemLostAbAttr", source, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -2814,7 +2812,7 @@ export default class BattleScene extends SceneBase {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
|
||||
if (source && source.isPlayer() !== target.isPlayer()) {
|
||||
applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
|
||||
applyAbAttrs("BlockItemTheftAbAttr", source, cancelled);
|
||||
}
|
||||
|
||||
if (cancelled.value) {
|
||||
@ -2969,6 +2967,13 @@ export default class BattleScene extends SceneBase {
|
||||
) {
|
||||
modifiers.splice(m--, 1);
|
||||
}
|
||||
if (
|
||||
modifier instanceof PokemonHeldItemModifier &&
|
||||
!isNullOrUndefined(modifier.getSpecies()) &&
|
||||
!this.getPokemonById(modifier.pokemonId)?.hasSpecies(modifier.getSpecies()!)
|
||||
) {
|
||||
modifiers.splice(m--, 1);
|
||||
}
|
||||
}
|
||||
for (const modifier of modifiers) {
|
||||
if (modifier instanceof PersistentModifier) {
|
||||
@ -3498,17 +3503,13 @@ export default class BattleScene extends SceneBase {
|
||||
sessionEncounterRate +
|
||||
Math.min(currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2);
|
||||
|
||||
const successRate = isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE)
|
||||
? favoredEncounterRate
|
||||
: Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!;
|
||||
const successRate = Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE ?? favoredEncounterRate;
|
||||
|
||||
// If the most recent ME was 3 or fewer waves ago, can never spawn a ME
|
||||
// MEs can only spawn 3 or more waves after the previous ME, barring overrides
|
||||
const canSpawn =
|
||||
encounteredEvents.length === 0 ||
|
||||
waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex > 3 ||
|
||||
!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE);
|
||||
encounteredEvents.length === 0 || waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex > 3;
|
||||
|
||||
if (canSpawn) {
|
||||
if (canSpawn || Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE !== null) {
|
||||
let roll = MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT;
|
||||
// Always rolls the check on the same offset to ensure no RNG changes from reloading session
|
||||
this.executeWithSeedOffset(
|
||||
|
@ -13,7 +13,7 @@ import {
|
||||
import Trainer from "./field/trainer";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import type { GameMode } from "./game-mode";
|
||||
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
||||
import { MoneyMultiplierModifier, type PokemonHeldItemModifier } from "./modifier/modifier";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
@ -30,7 +30,7 @@ import i18next from "#app/plugins/i18n";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import type { CustomModifierSettings } from "#app/modifier/modifier-type";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
||||
@ -173,7 +173,7 @@ export default class Battle {
|
||||
this.postBattleLoot.push(
|
||||
...globalScene
|
||||
.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable,
|
||||
m => m.is("PokemonHeldItemModifier") && m.pokemonId === enemyPokemon.id && m.isTransferable,
|
||||
false,
|
||||
)
|
||||
.map(i => {
|
||||
|
@ -54,3 +54,43 @@ export const defaultStarterSpecies: SpeciesId[] = [
|
||||
];
|
||||
|
||||
export const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary
|
||||
|
||||
/**
|
||||
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
|
||||
*/
|
||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 3;
|
||||
|
||||
/**
|
||||
* The divisor for determining ME spawns, defines the "maximum" weight required for a spawn
|
||||
* If spawn_weight === MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, 100% chance to spawn a ME
|
||||
*/
|
||||
export const MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT = 256;
|
||||
|
||||
/**
|
||||
* When an ME spawn roll fails, WEIGHT_INCREMENT_ON_SPAWN_MISS is added to future rolls for ME spawn checks.
|
||||
* These values are cleared whenever the next ME spawns, and spawn weight returns to BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT
|
||||
*/
|
||||
export const WEIGHT_INCREMENT_ON_SPAWN_MISS = 3;
|
||||
|
||||
/**
|
||||
* Specifies the target average for total ME spawns in a single Classic run.
|
||||
* Used by anti-variance mechanic to check whether a run is above or below the target on a given wave.
|
||||
*/
|
||||
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
|
||||
|
||||
/**
|
||||
* Will increase/decrease the chance of spawning a ME based on the current run's total MEs encountered vs AVERAGE_ENCOUNTERS_PER_RUN_TARGET
|
||||
* Example:
|
||||
* AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 17 (expects avg 1 ME every 10 floors)
|
||||
* ANTI_VARIANCE_WEIGHT_MODIFIER = 15
|
||||
*
|
||||
* On wave 20, if 1 ME has been encountered, the difference from expected average is 0 MEs.
|
||||
* So anti-variance adds 0/256 to the spawn weight check for ME spawn.
|
||||
*
|
||||
* On wave 20, if 0 MEs have been encountered, the difference from expected average is 1 ME.
|
||||
* So anti-variance adds 15/256 to the spawn weight check for ME spawn.
|
||||
*
|
||||
* On wave 20, if 2 MEs have been encountered, the difference from expected average is -1 ME.
|
||||
* So anti-variance adds -15/256 to the spawn weight check for ME spawn.
|
||||
*/
|
||||
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
|
||||
|
@ -1,58 +0,0 @@
|
||||
import type { AbAttrCondition } from "#app/@types/ability-types";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { BooleanHolder } from "#app/utils/common";
|
||||
|
||||
export abstract class AbAttr {
|
||||
public showAbility: boolean;
|
||||
private extraCondition: AbAttrCondition;
|
||||
|
||||
/**
|
||||
* @param showAbility - Whether to show this ability as a flyout during battle; default `true`.
|
||||
* Should be kept in parity with mainline where possible.
|
||||
*/
|
||||
constructor(showAbility = true) {
|
||||
this.showAbility = showAbility;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies ability effects without checking conditions
|
||||
* @param _pokemon - The pokemon to apply this ability to
|
||||
* @param _passive - Whether or not the ability is a passive
|
||||
* @param _simulated - Whether the call is simulated
|
||||
* @param _args - Extra args passed to the function. Handled by child classes.
|
||||
* @see {@linkcode canApply}
|
||||
*/
|
||||
apply(
|
||||
_pokemon: Pokemon,
|
||||
_passive: boolean,
|
||||
_simulated: boolean,
|
||||
_cancelled: BooleanHolder | null,
|
||||
_args: any[],
|
||||
): void {}
|
||||
|
||||
getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
|
||||
return null;
|
||||
}
|
||||
|
||||
getCondition(): AbAttrCondition | null {
|
||||
return this.extraCondition || null;
|
||||
}
|
||||
|
||||
addCondition(condition: AbAttrCondition): AbAttr {
|
||||
this.extraCondition = condition;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a boolean describing whether the ability can be applied under current conditions
|
||||
* @param _pokemon - The pokemon to apply this ability to
|
||||
* @param _passive - Whether or not the ability is a passive
|
||||
* @param _simulated - Whether the call is simulated
|
||||
* @param _args - Extra args passed to the function. Handled by child classes.
|
||||
* @returns `true` if the ability can be applied, `false` otherwise
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
canApply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,137 +0,0 @@
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import type { AbAttrCondition } from "#app/@types/ability-types";
|
||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import i18next from "i18next";
|
||||
import type { Localizable } from "#app/@types/locales";
|
||||
import type { Constructor } from "#app/utils/common";
|
||||
|
||||
export class Ability implements Localizable {
|
||||
public id: AbilityId;
|
||||
|
||||
private nameAppend: string;
|
||||
public name: string;
|
||||
public description: string;
|
||||
public generation: number;
|
||||
public isBypassFaint: boolean;
|
||||
public isIgnorable: boolean;
|
||||
public isSuppressable = true;
|
||||
public isCopiable = true;
|
||||
public isReplaceable = true;
|
||||
public attrs: AbAttr[];
|
||||
public conditions: AbAttrCondition[];
|
||||
|
||||
constructor(id: AbilityId, generation: number) {
|
||||
this.id = id;
|
||||
|
||||
this.nameAppend = "";
|
||||
this.generation = generation;
|
||||
this.attrs = [];
|
||||
this.conditions = [];
|
||||
|
||||
this.isSuppressable = true;
|
||||
this.isCopiable = true;
|
||||
this.isReplaceable = true;
|
||||
|
||||
this.localize();
|
||||
}
|
||||
|
||||
public get isSwappable(): boolean {
|
||||
return this.isCopiable && this.isReplaceable;
|
||||
}
|
||||
localize(): void {
|
||||
const i18nKey = AbilityId[this.id]
|
||||
.split("_")
|
||||
.filter(f => f)
|
||||
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
|
||||
.join("") as string;
|
||||
|
||||
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
|
||||
this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all ability attributes that match `attrType`
|
||||
* @param attrType any attribute that extends {@linkcode AbAttr}
|
||||
* @returns Array of attributes that match `attrType`, Empty Array if none match.
|
||||
*/
|
||||
getAttrs<T extends AbAttr>(attrType: Constructor<T>): T[] {
|
||||
return this.attrs.filter((a): a is T => a instanceof attrType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an ability has an attribute that matches `attrType`
|
||||
* @param attrType any attribute that extends {@linkcode AbAttr}
|
||||
* @returns true if the ability has attribute `attrType`
|
||||
*/
|
||||
hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
|
||||
return this.attrs.some(attr => attr instanceof attrType);
|
||||
}
|
||||
|
||||
attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
|
||||
const attr = new AttrType(...args);
|
||||
this.attrs.push(attr);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
conditionalAttr<T extends Constructor<AbAttr>>(
|
||||
condition: AbAttrCondition,
|
||||
AttrType: T,
|
||||
...args: ConstructorParameters<T>
|
||||
): Ability {
|
||||
const attr = new AttrType(...args);
|
||||
attr.addCondition(condition);
|
||||
this.attrs.push(attr);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bypassFaint(): Ability {
|
||||
this.isBypassFaint = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
ignorable(): Ability {
|
||||
this.isIgnorable = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
unsuppressable(): Ability {
|
||||
this.isSuppressable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
uncopiable(): Ability {
|
||||
this.isCopiable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
unreplaceable(): Ability {
|
||||
this.isReplaceable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
condition(condition: AbAttrCondition): Ability {
|
||||
this.conditions.push(condition);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
partial(): this {
|
||||
this.nameAppend += " (P)";
|
||||
return this;
|
||||
}
|
||||
|
||||
unimplemented(): this {
|
||||
this.nameAppend += " (N)";
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
|
||||
* @returns the ability
|
||||
*/
|
||||
edgeCase(): this {
|
||||
return this;
|
||||
}
|
||||
}
|
832
src/data/abilities/apply-ab-attrs.ts
Normal file
@ -0,0 +1,832 @@
|
||||
import type { AbAttrApplyFunc, AbAttrMap, AbAttrString, AbAttrSuccessFunc } from "#app/@types/ability-types";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { BooleanHolder, NumberHolder } from "#app/utils/common";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import type { HitResult } from "#enums/hit-result";
|
||||
import type { BattleStat, Stat } from "#enums/stat";
|
||||
import type { StatusEffect } from "#enums/status-effect";
|
||||
import type { WeatherType } from "#enums/weather-type";
|
||||
import type { BattlerTag } from "../battler-tags";
|
||||
import type Move from "../moves/move";
|
||||
import type { PokemonMove } from "../moves/pokemon-move";
|
||||
import type { TerrainType } from "../terrain";
|
||||
import type { Weather } from "../weather";
|
||||
import type {
|
||||
PostBattleInitAbAttr,
|
||||
PreDefendAbAttr,
|
||||
PostDefendAbAttr,
|
||||
PostMoveUsedAbAttr,
|
||||
StatMultiplierAbAttr,
|
||||
AllyStatMultiplierAbAttr,
|
||||
PostSetStatusAbAttr,
|
||||
PostDamageAbAttr,
|
||||
FieldMultiplyStatAbAttr,
|
||||
PreAttackAbAttr,
|
||||
ExecutedMoveAbAttr,
|
||||
PostAttackAbAttr,
|
||||
PostKnockOutAbAttr,
|
||||
PostVictoryAbAttr,
|
||||
PostSummonAbAttr,
|
||||
PreSummonAbAttr,
|
||||
PreSwitchOutAbAttr,
|
||||
PreLeaveFieldAbAttr,
|
||||
PreStatStageChangeAbAttr,
|
||||
PostStatStageChangeAbAttr,
|
||||
PreSetStatusAbAttr,
|
||||
PreApplyBattlerTagAbAttr,
|
||||
PreWeatherEffectAbAttr,
|
||||
PreWeatherDamageAbAttr,
|
||||
PostTurnAbAttr,
|
||||
PostWeatherChangeAbAttr,
|
||||
PostWeatherLapseAbAttr,
|
||||
PostTerrainChangeAbAttr,
|
||||
CheckTrappedAbAttr,
|
||||
PostBattleAbAttr,
|
||||
PostFaintAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
} from "./ability";
|
||||
|
||||
function applySingleAbAttrs<T extends AbAttrString>(
|
||||
pokemon: Pokemon,
|
||||
passive: boolean,
|
||||
attrType: T,
|
||||
applyFunc: AbAttrApplyFunc<AbAttrMap[T]>,
|
||||
successFunc: AbAttrSuccessFunc<AbAttrMap[T]>,
|
||||
args: any[],
|
||||
gainedMidTurn = false,
|
||||
simulated = false,
|
||||
messages: string[] = [],
|
||||
) {
|
||||
if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility();
|
||||
if (
|
||||
gainedMidTurn &&
|
||||
ability.getAttrs(attrType).some(attr => {
|
||||
attr.is("PostSummonAbAttr") && !attr.shouldActivateOnGain();
|
||||
})
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const attr of ability.getAttrs(attrType)) {
|
||||
const condition = attr.getCondition();
|
||||
let abShown = false;
|
||||
if ((condition && !condition(pokemon)) || !successFunc(attr, passive)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
globalScene.phaseManager.setPhaseQueueSplice();
|
||||
|
||||
if (attr.showAbility && !simulated) {
|
||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
|
||||
abShown = true;
|
||||
}
|
||||
const message = attr.getTriggerMessage(pokemon, ability.name, args);
|
||||
if (message) {
|
||||
if (!simulated) {
|
||||
globalScene.phaseManager.queueMessage(message);
|
||||
}
|
||||
messages.push(message);
|
||||
}
|
||||
|
||||
applyFunc(attr, passive);
|
||||
|
||||
if (abShown) {
|
||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
|
||||
}
|
||||
|
||||
if (!simulated) {
|
||||
pokemon.waveData.abilitiesApplied.add(ability.id);
|
||||
}
|
||||
|
||||
globalScene.phaseManager.clearPhaseQueueSplice();
|
||||
}
|
||||
}
|
||||
|
||||
function applyAbAttrsInternal<T extends AbAttrString>(
|
||||
attrType: T,
|
||||
pokemon: Pokemon | null,
|
||||
applyFunc: AbAttrApplyFunc<AbAttrMap[T]>,
|
||||
successFunc: AbAttrSuccessFunc<AbAttrMap[T]>,
|
||||
args: any[],
|
||||
simulated = false,
|
||||
messages: string[] = [],
|
||||
gainedMidTurn = false,
|
||||
) {
|
||||
for (const passive of [false, true]) {
|
||||
if (pokemon) {
|
||||
applySingleAbAttrs(pokemon, passive, attrType, applyFunc, successFunc, args, gainedMidTurn, simulated, messages);
|
||||
globalScene.phaseManager.clearPhaseQueueSplice();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function applyAbAttrs<T extends AbAttrString>(
|
||||
attrType: T,
|
||||
pokemon: Pokemon,
|
||||
cancelled: BooleanHolder | null,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal<T>(
|
||||
attrType,
|
||||
pokemon,
|
||||
// @ts-expect-error: TODO: fix the error on `cancelled`
|
||||
(attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args),
|
||||
(attr, passive) => attr.canApply(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
// TODO: Improve the type signatures of the following methods / refactor the apply methods
|
||||
|
||||
export function applyPostBattleInitAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostBattleInitAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PostBattleInitAbAttr).applyPostBattleInit(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PostBattleInitAbAttr).canApplyPostBattleInit(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreDefendAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreDefendAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
attacker: Pokemon,
|
||||
move: Move | null,
|
||||
cancelled: BooleanHolder | null,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PreDefendAbAttr).applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args),
|
||||
(attr, passive) =>
|
||||
(attr as PreDefendAbAttr).canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostDefendAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostDefendAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
attacker: Pokemon,
|
||||
move: Move,
|
||||
hitResult: HitResult | null,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostDefendAbAttr).applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostDefendAbAttr).canApplyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostMoveUsedAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostMoveUsedAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
move: PokemonMove,
|
||||
source: Pokemon,
|
||||
targets: BattlerIndex[],
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, _passive) => (attr as PostMoveUsedAbAttr).applyPostMoveUsed(pokemon, move, source, targets, simulated, args),
|
||||
(attr, _passive) =>
|
||||
(attr as PostMoveUsedAbAttr).canApplyPostMoveUsed(pokemon, move, source, targets, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyStatMultiplierAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends StatMultiplierAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
stat: BattleStat,
|
||||
statValue: NumberHolder,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as StatMultiplierAbAttr).applyStatStage(pokemon, passive, simulated, stat, statValue, args),
|
||||
(attr, passive) =>
|
||||
(attr as StatMultiplierAbAttr).canApplyStatStage(pokemon, passive, simulated, stat, statValue, args),
|
||||
args,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies an ally's Stat multiplier attribute
|
||||
* @param attrType - {@linkcode AllyStatMultiplierAbAttr} should always be AllyStatMultiplierAbAttr for the time being
|
||||
* @param pokemon - The {@linkcode Pokemon} with the ability
|
||||
* @param stat - The type of the checked {@linkcode Stat}
|
||||
* @param statValue - {@linkcode NumberHolder} containing the value of the checked stat
|
||||
* @param checkedPokemon - The {@linkcode Pokemon} with the checked stat
|
||||
* @param ignoreAbility - Whether or not the ability should be ignored by the pokemon or its move.
|
||||
* @param args - unused
|
||||
*/
|
||||
export function applyAllyStatMultiplierAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends AllyStatMultiplierAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
stat: BattleStat,
|
||||
statValue: NumberHolder,
|
||||
simulated = false,
|
||||
checkedPokemon: Pokemon,
|
||||
ignoreAbility: boolean,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as AllyStatMultiplierAbAttr).applyAllyStat(
|
||||
pokemon,
|
||||
passive,
|
||||
simulated,
|
||||
stat,
|
||||
statValue,
|
||||
checkedPokemon,
|
||||
ignoreAbility,
|
||||
args,
|
||||
),
|
||||
(attr, passive) =>
|
||||
(attr as AllyStatMultiplierAbAttr).canApplyAllyStat(
|
||||
pokemon,
|
||||
passive,
|
||||
simulated,
|
||||
stat,
|
||||
statValue,
|
||||
checkedPokemon,
|
||||
ignoreAbility,
|
||||
args,
|
||||
),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostSetStatusAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostSetStatusAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
effect: StatusEffect,
|
||||
sourcePokemon?: Pokemon | null,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostSetStatusAbAttr).applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostSetStatusAbAttr).canApplyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostDamageAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostDamageAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
damage: number,
|
||||
_passive: boolean,
|
||||
simulated = false,
|
||||
args: any[],
|
||||
source?: Pokemon,
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PostDamageAbAttr).applyPostDamage(pokemon, damage, passive, simulated, args, source),
|
||||
(attr, passive) => (attr as PostDamageAbAttr).canApplyPostDamage(pokemon, damage, passive, simulated, args, source),
|
||||
args,
|
||||
);
|
||||
}
|
||||
/**
|
||||
* Applies a field Stat multiplier attribute
|
||||
* @param attrType {@linkcode FieldMultiplyStatAbAttr} should always be FieldMultiplyBattleStatAbAttr for the time being
|
||||
* @param pokemon {@linkcode Pokemon} the Pokemon applying this ability
|
||||
* @param stat {@linkcode Stat} the type of the checked stat
|
||||
* @param statValue {@linkcode NumberHolder} the value of the checked stat
|
||||
* @param checkedPokemon {@linkcode Pokemon} the Pokemon with the checked stat
|
||||
* @param hasApplied {@linkcode BooleanHolder} whether or not a FieldMultiplyBattleStatAbAttr has already affected this stat
|
||||
* @param args unused
|
||||
*/
|
||||
|
||||
export function applyFieldStatMultiplierAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends FieldMultiplyStatAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
stat: Stat,
|
||||
statValue: NumberHolder,
|
||||
checkedPokemon: Pokemon,
|
||||
hasApplied: BooleanHolder,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as FieldMultiplyStatAbAttr).applyFieldStat(
|
||||
pokemon,
|
||||
passive,
|
||||
simulated,
|
||||
stat,
|
||||
statValue,
|
||||
checkedPokemon,
|
||||
hasApplied,
|
||||
args,
|
||||
),
|
||||
(attr, passive) =>
|
||||
(attr as FieldMultiplyStatAbAttr).canApplyFieldStat(
|
||||
pokemon,
|
||||
passive,
|
||||
simulated,
|
||||
stat,
|
||||
statValue,
|
||||
checkedPokemon,
|
||||
hasApplied,
|
||||
args,
|
||||
),
|
||||
args,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreAttackAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreAttackAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
defender: Pokemon | null,
|
||||
move: Move,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PreAttackAbAttr).applyPreAttack(pokemon, passive, simulated, defender, move, args),
|
||||
(attr, passive) => (attr as PreAttackAbAttr).canApplyPreAttack(pokemon, passive, simulated, defender, move, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyExecutedMoveAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends ExecutedMoveAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
attr => (attr as ExecutedMoveAbAttr).applyExecutedMove(pokemon, simulated),
|
||||
attr => (attr as ExecutedMoveAbAttr).canApplyExecutedMove(pokemon, simulated),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostAttackAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostAttackAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
defender: Pokemon,
|
||||
move: Move,
|
||||
hitResult: HitResult | null,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostAttackAbAttr).applyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostAttackAbAttr).canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostKnockOutAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostKnockOutAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
knockedOut: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PostKnockOutAbAttr).applyPostKnockOut(pokemon, passive, simulated, knockedOut, args),
|
||||
(attr, passive) => (attr as PostKnockOutAbAttr).canApplyPostKnockOut(pokemon, passive, simulated, knockedOut, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostVictoryAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostVictoryAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PostVictoryAbAttr).applyPostVictory(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PostVictoryAbAttr).canApplyPostVictory(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostSummonAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostSummonAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
passive = false,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applySingleAbAttrs(
|
||||
pokemon,
|
||||
passive,
|
||||
attrType,
|
||||
(attr, passive) => (attr as PostSummonAbAttr).applyPostSummon(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PostSummonAbAttr).canApplyPostSummon(pokemon, passive, simulated, args),
|
||||
args,
|
||||
false,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreSummonAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreSummonAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PreSummonAbAttr).applyPreSummon(pokemon, passive, args),
|
||||
(attr, passive) => (attr as PreSummonAbAttr).canApplyPreSummon(pokemon, passive, args),
|
||||
args,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreSwitchOutAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreSwitchOutAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PreSwitchOutAbAttr).applyPreSwitchOut(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PreSwitchOutAbAttr).canApplyPreSwitchOut(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreLeaveFieldAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreLeaveFieldAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PreLeaveFieldAbAttr).applyPreLeaveField(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PreLeaveFieldAbAttr).canApplyPreLeaveField(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreStatStageChangeAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreStatStageChangeAbAttr ? K : never,
|
||||
pokemon: Pokemon | null,
|
||||
stat: BattleStat,
|
||||
cancelled: BooleanHolder,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PreStatStageChangeAbAttr).applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args),
|
||||
(attr, passive) =>
|
||||
(attr as PreStatStageChangeAbAttr).canApplyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostStatStageChangeAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostStatStageChangeAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
stats: BattleStat[],
|
||||
stages: number,
|
||||
selfTarget: boolean,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, _passive) =>
|
||||
(attr as PostStatStageChangeAbAttr).applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args),
|
||||
(attr, _passive) =>
|
||||
(attr as PostStatStageChangeAbAttr).canApplyPostStatStageChange(
|
||||
pokemon,
|
||||
simulated,
|
||||
stats,
|
||||
stages,
|
||||
selfTarget,
|
||||
args,
|
||||
),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreSetStatusAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreSetStatusAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
effect: StatusEffect | undefined,
|
||||
cancelled: BooleanHolder,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PreSetStatusAbAttr).applyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args),
|
||||
(attr, passive) =>
|
||||
(attr as PreSetStatusAbAttr).canApplyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreApplyBattlerTagAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreApplyBattlerTagAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
tag: BattlerTag,
|
||||
cancelled: BooleanHolder,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PreApplyBattlerTagAbAttr).applyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args),
|
||||
(attr, passive) =>
|
||||
(attr as PreApplyBattlerTagAbAttr).canApplyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPreWeatherEffectAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PreWeatherEffectAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
weather: Weather | null,
|
||||
cancelled: BooleanHolder,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PreWeatherDamageAbAttr).applyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args),
|
||||
(attr, passive) =>
|
||||
(attr as PreWeatherDamageAbAttr).canApplyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostTurnAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostTurnAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PostTurnAbAttr).applyPostTurn(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PostTurnAbAttr).canApplyPostTurn(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostWeatherChangeAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostWeatherChangeAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
weather: WeatherType,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostWeatherChangeAbAttr).applyPostWeatherChange(pokemon, passive, simulated, weather, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostWeatherChangeAbAttr).canApplyPostWeatherChange(pokemon, passive, simulated, weather, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostWeatherLapseAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostWeatherLapseAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
weather: Weather | null,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostWeatherLapseAbAttr).applyPostWeatherLapse(pokemon, passive, simulated, weather, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostWeatherLapseAbAttr).canApplyPostWeatherLapse(pokemon, passive, simulated, weather, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostTerrainChangeAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostTerrainChangeAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
terrain: TerrainType,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostTerrainChangeAbAttr).applyPostTerrainChange(pokemon, passive, simulated, terrain, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostTerrainChangeAbAttr).canApplyPostTerrainChange(pokemon, passive, simulated, terrain, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyCheckTrappedAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends CheckTrappedAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
trapped: BooleanHolder,
|
||||
otherPokemon: Pokemon,
|
||||
messages: string[],
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as CheckTrappedAbAttr).applyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args),
|
||||
(attr, passive) =>
|
||||
(attr as CheckTrappedAbAttr).canApplyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args),
|
||||
args,
|
||||
simulated,
|
||||
messages,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostBattleAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostBattleAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) => (attr as PostBattleAbAttr).applyPostBattle(pokemon, passive, simulated, args),
|
||||
(attr, passive) => (attr as PostBattleAbAttr).canApplyPostBattle(pokemon, passive, simulated, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostFaintAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostFaintAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
attacker?: Pokemon,
|
||||
move?: Move,
|
||||
hitResult?: HitResult,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, passive) =>
|
||||
(attr as PostFaintAbAttr).applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||
(attr, passive) =>
|
||||
(attr as PostFaintAbAttr).canApplyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||
args,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
|
||||
export function applyPostItemLostAbAttrs<K extends AbAttrString>(
|
||||
attrType: AbAttrMap[K] extends PostItemLostAbAttr ? K : never,
|
||||
pokemon: Pokemon,
|
||||
simulated = false,
|
||||
...args: any[]
|
||||
): void {
|
||||
applyAbAttrsInternal(
|
||||
attrType,
|
||||
pokemon,
|
||||
(attr, _passive) => (attr as PostItemLostAbAttr).applyPostItemLost(pokemon, simulated, args),
|
||||
(attr, _passive) => (attr as PostItemLostAbAttr).canApplyPostItemLost(pokemon, simulated, args),
|
||||
args,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies abilities when they become active mid-turn (ability switch)
|
||||
*
|
||||
* Ignores passives as they don't change and shouldn't be reapplied when main abilities change
|
||||
*/
|
||||
export function applyOnGainAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void {
|
||||
applySingleAbAttrs(
|
||||
pokemon,
|
||||
passive,
|
||||
"PostSummonAbAttr",
|
||||
(attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args),
|
||||
(attr, passive) => attr.canApplyPostSummon(pokemon, passive, simulated, args),
|
||||
args,
|
||||
true,
|
||||
simulated,
|
||||
);
|
||||
}
|
||||
/**
|
||||
* Applies ability attributes which activate when the ability is lost or suppressed (i.e. primal weather)
|
||||
*/
|
||||
export function applyOnLoseAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void {
|
||||
applySingleAbAttrs(
|
||||
pokemon,
|
||||
passive,
|
||||
"PreLeaveFieldAbAttr",
|
||||
(attr, passive) => attr.applyPreLeaveField(pokemon, passive, simulated, [...args, true]),
|
||||
(attr, passive) => attr.canApplyPreLeaveField(pokemon, passive, simulated, [...args, true]),
|
||||
args,
|
||||
true,
|
||||
simulated,
|
||||
);
|
||||
|
||||
applySingleAbAttrs(
|
||||
pokemon,
|
||||
passive,
|
||||
"IllusionBreakAbAttr",
|
||||
(attr, passive) => attr.apply(pokemon, passive, simulated, null, args),
|
||||
(attr, passive) => attr.canApply(pokemon, passive, simulated, args),
|
||||
args,
|
||||
true,
|
||||
simulated,
|
||||
);
|
||||
}
|
@ -10,15 +10,7 @@ import type Pokemon from "#app/field/pokemon";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import {
|
||||
BlockNonDirectDamageAbAttr,
|
||||
InfiltratorAbAttr,
|
||||
PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr,
|
||||
ProtectStatAbAttr,
|
||||
applyAbAttrs,
|
||||
applyOnGainAbAttrs,
|
||||
applyOnLoseAbAttrs,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "./abilities/apply-ab-attrs";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommonBattleAnim } from "#app/data/battle-anims";
|
||||
import { CommonAnim } from "#enums/move-anims-common";
|
||||
@ -28,6 +20,7 @@ import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
export abstract class ArenaTag {
|
||||
constructor(
|
||||
@ -144,7 +137,7 @@ export class MistTag extends ArenaTag {
|
||||
if (attacker) {
|
||||
const bypassed = new BooleanHolder(false);
|
||||
// TODO: Allow this to be simulated
|
||||
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
|
||||
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
|
||||
if (bypassed.value) {
|
||||
return false;
|
||||
}
|
||||
@ -209,7 +202,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
|
||||
): boolean {
|
||||
if (this.weakenedCategories.includes(moveCategory)) {
|
||||
const bypassed = new BooleanHolder(false);
|
||||
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
|
||||
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
|
||||
if (bypassed.value) {
|
||||
return false;
|
||||
}
|
||||
@ -765,7 +758,7 @@ class SpikesTag extends ArenaTrapTag {
|
||||
}
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
if (simulated || cancelled.value) {
|
||||
return !cancelled.value;
|
||||
}
|
||||
@ -883,13 +876,13 @@ export class DelayedAttackTag extends ArenaTag {
|
||||
const ret = super.lapse(arena);
|
||||
|
||||
if (!ret) {
|
||||
// TODO: This should not add to move history (for Spite)
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"MoveEffectPhase",
|
||||
this.sourceId!,
|
||||
[this.targetIndex],
|
||||
allMoves[this.sourceMove!],
|
||||
false,
|
||||
true,
|
||||
MoveUseMode.FOLLOW_UP,
|
||||
); // TODO: are those bangs correct?
|
||||
}
|
||||
|
||||
@ -953,7 +946,7 @@ class StealthRockTag extends ArenaTrapTag {
|
||||
|
||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
if (cancelled.value) {
|
||||
return false;
|
||||
}
|
||||
@ -1010,7 +1003,7 @@ class StickyWebTag extends ArenaTrapTag {
|
||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||
if (pokemon.isGrounded()) {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("ProtectStatAbAttr", pokemon, cancelled);
|
||||
|
||||
if (simulated) {
|
||||
return !cancelled.value;
|
||||
@ -1442,8 +1435,8 @@ export class SuppressAbilitiesTag extends ArenaTag {
|
||||
// Could have a custom message that plays when a specific pokemon's NG ends? This entire thing exists due to passives after all
|
||||
const setter = globalScene
|
||||
.getField()
|
||||
.filter(p => p?.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false))[0];
|
||||
applyOnGainAbAttrs(setter, setter.getAbility().hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr));
|
||||
.filter(p => p?.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false))[0];
|
||||
applyOnGainAbAttrs(setter, setter.getAbility().hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr"));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1455,7 +1448,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
|
||||
|
||||
for (const pokemon of globalScene.getField(true)) {
|
||||
// There is only one pokemon with this attr on the field on removal, so its abilities are already active
|
||||
if (pokemon && !pokemon.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false)) {
|
||||
if (pokemon && !pokemon.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false)) {
|
||||
[true, false].forEach(passive => applyOnGainAbAttrs(pokemon, passive));
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
|
||||
|
@ -1,15 +1,22 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allMoves } from "./data-lists";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import { MoveFlags } from "#enums/MoveFlags";
|
||||
import type Pokemon from "../field/pokemon";
|
||||
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import {
|
||||
type nil,
|
||||
getFrameMs,
|
||||
getEnumKeys,
|
||||
getEnumValues,
|
||||
animationFileName,
|
||||
coerceArray,
|
||||
isNullOrUndefined,
|
||||
} from "#app/utils/common";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SubstituteTag } from "./battler-tags";
|
||||
import { isNullOrUndefined } from "../utils/common";
|
||||
import Phaser from "phaser";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { AnimBlendType, AnimFrameTarget, AnimFocus, ChargeAnim, CommonAnim } from "#enums/move-anims-common";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
||||
export class AnimConfig {
|
||||
public id: number;
|
||||
@ -519,7 +526,7 @@ function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
|
||||
* @param encounterAnim one or more animations to fetch
|
||||
*/
|
||||
export async function initEncounterAnims(encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
|
||||
const anims = Array.isArray(encounterAnim) ? encounterAnim : [encounterAnim];
|
||||
const anims = coerceArray(encounterAnim);
|
||||
const encounterAnimNames = getEnumKeys(EncounterAnim);
|
||||
const encounterAnimFetches: Promise<Map<EncounterAnim, AnimConfig>>[] = [];
|
||||
for (const anim of anims) {
|
||||
@ -770,7 +777,7 @@ export abstract class BattleAnim {
|
||||
const user = !isOppAnim ? this.user : this.target;
|
||||
const target = !isOppAnim ? this.target : this.user;
|
||||
|
||||
const targetSubstitute = onSubstitute && user !== target ? target!.getTag(SubstituteTag) : null;
|
||||
const targetSubstitute = onSubstitute && user !== target ? target!.getTag(BattlerTagType.SUBSTITUTE) : null;
|
||||
|
||||
const userInitialX = user!.x; // TODO: is this bang correct?
|
||||
const userInitialY = user!.y; // TODO: is this bang correct?
|
||||
@ -844,7 +851,7 @@ export abstract class BattleAnim {
|
||||
return;
|
||||
}
|
||||
|
||||
const targetSubstitute = !!onSubstitute && user !== target ? target.getTag(SubstituteTag) : null;
|
||||
const targetSubstitute = !!onSubstitute && user !== target ? target.getTag(BattlerTagType.SUBSTITUTE) : null;
|
||||
|
||||
const userSprite = user.getSprite();
|
||||
const targetSprite = targetSubstitute?.sprite ?? target.getSprite();
|
||||
|
@ -1,13 +1,6 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
BlockNonDirectDamageAbAttr,
|
||||
FlinchEffectAbAttr,
|
||||
ProtectStatAbAttr,
|
||||
ConditionalUserFieldProtectStatAbAttr,
|
||||
ReverseDrainAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { applyAbAttrs } from "./abilities/apply-ab-attrs";
|
||||
import { allAbilities } from "./data-lists";
|
||||
import { CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims";
|
||||
import { ChargeAnim, CommonAnim } from "#enums/move-anims-common";
|
||||
@ -28,7 +21,7 @@ import type { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import type { MovePhase } from "#app/phases/move-phase";
|
||||
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common";
|
||||
import { BooleanHolder, coerceArray, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
@ -38,8 +31,15 @@ import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import { invalidEncoreMoves } from "./moves/invalid-moves";
|
||||
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
||||
|
||||
/**
|
||||
* A {@linkcode BattlerTag} represents a semi-persistent effect that can be attached to a {@linkcode Pokemon}.
|
||||
* Tags can trigger various effects throughout a turn, and are cleared on switching out
|
||||
* or through their respective {@linkcode BattlerTag.lapse | lapse} methods.
|
||||
*/
|
||||
export class BattlerTag {
|
||||
public tagType: BattlerTagType;
|
||||
public lapseTypes: BattlerTagLapseType[];
|
||||
@ -57,7 +57,7 @@ export class BattlerTag {
|
||||
isBatonPassable = false,
|
||||
) {
|
||||
this.tagType = tagType;
|
||||
this.lapseTypes = Array.isArray(lapseType) ? lapseType : [lapseType];
|
||||
this.lapseTypes = coerceArray(lapseType);
|
||||
this.turnCount = turnCount;
|
||||
this.sourceMove = sourceMove!; // TODO: is this bang correct?
|
||||
this.sourceId = sourceId;
|
||||
@ -76,7 +76,7 @@ export class BattlerTag {
|
||||
|
||||
/**
|
||||
* Tick down this {@linkcode BattlerTag}'s duration.
|
||||
* @returns `true` if the tag should be kept (`turnCount` > 0`)
|
||||
* @returns `true` if the tag should be kept (`turnCount > 0`)
|
||||
*/
|
||||
lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
|
||||
// TODO: Maybe flip this (return `true` if tag needs removal)
|
||||
@ -132,16 +132,6 @@ export interface TerrainBattlerTag {
|
||||
* Players and enemies should not be allowed to select restricted moves.
|
||||
*/
|
||||
export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
constructor(
|
||||
tagType: BattlerTagType,
|
||||
lapseType: BattlerTagLapseType | BattlerTagLapseType[],
|
||||
turnCount: number,
|
||||
sourceMove?: MoveId,
|
||||
sourceId?: number,
|
||||
) {
|
||||
super(tagType, lapseType, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
|
||||
@ -284,17 +274,18 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
/**
|
||||
* @override
|
||||
*
|
||||
* Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@linkcode moveId} and shows a message.
|
||||
* Otherwise the move ID will not get assigned and this tag will get removed next turn.
|
||||
* Attempt to disable the target's last move by setting this tag's {@linkcode moveId}
|
||||
* and showing a message.
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
const move = pokemon.getLastXMoves(-1).find(m => !m.virtual);
|
||||
if (isNullOrUndefined(move) || move.move === MoveId.STRUGGLE || move.move === MoveId.NONE) {
|
||||
// Disable fails against struggle or an empty move history
|
||||
// TODO: Confirm if this is redundant given Disable/Cursed Body's disable conditions
|
||||
const move = pokemon.getLastNonVirtualMove();
|
||||
if (isNullOrUndefined(move) || move.move === MoveId.STRUGGLE) {
|
||||
return;
|
||||
}
|
||||
|
||||
super.onAdd(pokemon);
|
||||
this.moveId = move.move;
|
||||
|
||||
globalScene.phaseManager.queueMessage(
|
||||
@ -344,7 +335,6 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
|
||||
/**
|
||||
* Tag used by Gorilla Tactics to restrict the user to using only one move.
|
||||
* @extends MoveRestrictionBattlerTag
|
||||
*/
|
||||
export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
private moveId = MoveId.NONE;
|
||||
@ -353,34 +343,30 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
super(BattlerTagType.GORILLA_TACTICS, BattlerTagLapseType.CUSTOM, 0);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override isMoveRestricted(move: MoveId): boolean {
|
||||
return move !== this.moveId;
|
||||
}
|
||||
|
||||
/**
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to check if the tag can be added
|
||||
* @returns `true` if the pokemon has a valid move and no existing {@linkcode GorillaTacticsTag}; `false` otherwise
|
||||
* Ensures that move history exists on {@linkcode Pokemon} and has a valid move to lock into.
|
||||
* @param pokemon - The {@linkcode Pokemon} to add the tag to
|
||||
* @returns `true` if the tag can be added
|
||||
*/
|
||||
override canAdd(pokemon: Pokemon): boolean {
|
||||
return this.getLastValidMove(pokemon) !== undefined && !pokemon.getTag(GorillaTacticsTag);
|
||||
// Choice items ignore struggle, so Gorilla Tactics should too
|
||||
const lastSelectedMove = pokemon.getLastNonVirtualMove();
|
||||
return !isNullOrUndefined(lastSelectedMove) && lastSelectedMove.move !== MoveId.STRUGGLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensures that move history exists on {@linkcode Pokemon} and has a valid move.
|
||||
* If so, sets the {@linkcode moveId} and increases the user's Attack by 50%.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to add the tag to
|
||||
* Sets this tag's {@linkcode moveId} and increases the user's Attack by 50%.
|
||||
* @param pokemon - The {@linkcode Pokemon} to add the tag to
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
const lastValidMove = this.getLastValidMove(pokemon);
|
||||
super.onAdd(pokemon);
|
||||
|
||||
if (!lastValidMove) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.moveId = lastValidMove;
|
||||
// Bang is justified as tag is not added if prior move doesn't exist
|
||||
this.moveId = pokemon.getLastNonVirtualMove()!.move;
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
|
||||
}
|
||||
|
||||
@ -395,29 +381,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @override
|
||||
* @param {Pokemon} pokemon n/a
|
||||
* @param {MoveId} _move {@linkcode MoveId} ID of the move being denied
|
||||
* @returns {string} text to display when the move is denied
|
||||
* Return the text displayed when a move is restricted.
|
||||
* @param pokemon - The {@linkcode Pokemon} with this tag.
|
||||
* @returns A string containing the text to display when the move is denied
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, _move: MoveId): string {
|
||||
override selectionDeniedText(pokemon: Pokemon): string {
|
||||
return i18next.t("battle:canOnlyUseMove", {
|
||||
moveName: allMoves[this.moveId].name,
|
||||
pokemonName: getPokemonNameWithAffix(pokemon),
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the last valid move from the pokemon's move history.
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} to get the last valid move from
|
||||
* @returns {MoveId | undefined} the last valid move from the pokemon's move history
|
||||
*/
|
||||
getLastValidMove(pokemon: Pokemon): MoveId | undefined {
|
||||
const move = pokemon.getLastXMoves().find(m => m.move !== MoveId.NONE && m.move !== MoveId.STRUGGLE && !m.virtual);
|
||||
|
||||
return move?.move;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -431,8 +404,8 @@ export class RechargingTag extends BattlerTag {
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
// Queue a placeholder move for the Pokemon to "use" next turn
|
||||
pokemon.getMoveQueue().push({ move: MoveId.NONE, targets: [] });
|
||||
// Queue a placeholder move for the Pokemon to "use" next turn.
|
||||
pokemon.pushMoveQueue({ move: MoveId.NONE, targets: [], useMode: MoveUseMode.NORMAL });
|
||||
}
|
||||
|
||||
/** Cancels the source's move this turn and queues a "__ must recharge!" message */
|
||||
@ -648,7 +621,7 @@ export class FlinchedTag extends BattlerTag {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
applyAbAttrs(FlinchEffectAbAttr, pokemon, null);
|
||||
applyAbAttrs("FlinchEffectAbAttr", pokemon, null);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -681,6 +654,7 @@ export class InterruptedTag extends BattlerTag {
|
||||
move: MoveId.NONE,
|
||||
result: MoveResult.OTHER,
|
||||
targets: [],
|
||||
useMode: MoveUseMode.NORMAL,
|
||||
});
|
||||
}
|
||||
|
||||
@ -946,7 +920,7 @@ export class SeedTag extends BattlerTag {
|
||||
const source = pokemon.getOpponents().find(o => o.getBattlerIndex() === this.sourceIndex);
|
||||
if (source) {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
|
||||
if (!cancelled.value) {
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
@ -957,7 +931,7 @@ export class SeedTag extends BattlerTag {
|
||||
);
|
||||
|
||||
const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
|
||||
const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr, false);
|
||||
const reverseDrain = pokemon.hasAbilityWithAttr("ReverseDrainAbAttr", false);
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"PokemonHealPhase",
|
||||
source.getBattlerIndex(),
|
||||
@ -1006,42 +980,45 @@ export class PowderTag extends BattlerTag {
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies Powder's effects before the tag owner uses a Fire-type move.
|
||||
* Also causes the tag to expire at the end of turn.
|
||||
* @param pokemon {@linkcode Pokemon} the owner of this tag
|
||||
* @param lapseType {@linkcode BattlerTagLapseType} the type of lapse functionality to carry out
|
||||
* @returns `true` if the tag should not expire after this lapse; `false` otherwise.
|
||||
* Applies Powder's effects before the tag owner uses a Fire-type move, damaging and canceling its action.
|
||||
* Lasts until the end of the turn.
|
||||
* @param pokemon - The {@linkcode Pokemon} with this tag.
|
||||
* @param lapseType - The {@linkcode BattlerTagLapseType} dictating how this tag is being activated
|
||||
* @returns `true` if the tag should remain active.
|
||||
*/
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
|
||||
const movePhase = globalScene.phaseManager.getCurrentPhase();
|
||||
if (movePhase?.is("MovePhase")) {
|
||||
const move = movePhase.move.getMove();
|
||||
const weather = globalScene.arena.weather;
|
||||
if (
|
||||
pokemon.getMoveType(move) === PokemonType.FIRE &&
|
||||
!(weather && weather.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed())
|
||||
) {
|
||||
movePhase.fail();
|
||||
movePhase.showMoveText();
|
||||
const movePhase = globalScene.phaseManager.getCurrentPhase();
|
||||
if (lapseType !== BattlerTagLapseType.PRE_MOVE || !movePhase?.is("MovePhase")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const idx = pokemon.getBattlerIndex();
|
||||
|
||||
globalScene.phaseManager.unshiftNew("CommonAnimPhase", idx, idx, CommonAnim.POWDER);
|
||||
|
||||
const cancelDamage = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelDamage);
|
||||
if (!cancelDamage.value) {
|
||||
pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||
}
|
||||
|
||||
// "When the flame touched the powder\non the Pokémon, it exploded!"
|
||||
globalScene.phaseManager.queueMessage(i18next.t("battlerTags:powderLapse", { moveName: move.name }));
|
||||
}
|
||||
}
|
||||
const move = movePhase.move.getMove();
|
||||
const weather = globalScene.arena.weather;
|
||||
if (
|
||||
pokemon.getMoveType(move) !== PokemonType.FIRE ||
|
||||
(weather?.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed()) // Heavy rain takes priority over powder
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
return super.lapse(pokemon, lapseType);
|
||||
|
||||
// Disable the target's fire type move and damage it (subject to Magic Guard)
|
||||
movePhase.showMoveText();
|
||||
movePhase.fail();
|
||||
|
||||
const idx = pokemon.getBattlerIndex();
|
||||
|
||||
globalScene.phaseManager.unshiftNew("CommonAnimPhase", idx, idx, CommonAnim.POWDER);
|
||||
|
||||
const cancelDamage = new BooleanHolder(false);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelDamage);
|
||||
if (!cancelDamage.value) {
|
||||
pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||
}
|
||||
|
||||
// "When the flame touched the powder\non the Pokémon, it exploded!"
|
||||
globalScene.phaseManager.queueMessage(i18next.t("battlerTags:powderLapse", { moveName: move.name }));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1083,7 +1060,7 @@ export class NightmareTag extends BattlerTag {
|
||||
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE); // TODO: Update animation type
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
|
||||
if (!cancelled.value) {
|
||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||
@ -1136,34 +1113,22 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||
}
|
||||
|
||||
canAdd(pokemon: Pokemon): boolean {
|
||||
const lastMoves = pokemon.getLastXMoves(1);
|
||||
if (!lastMoves.length) {
|
||||
const lastMove = pokemon.getLastNonVirtualMove();
|
||||
if (!lastMove) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const repeatableMove = lastMoves[0];
|
||||
|
||||
if (!repeatableMove.move || repeatableMove.virtual) {
|
||||
if (invalidEncoreMoves.has(lastMove.move)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (repeatableMove.move) {
|
||||
case MoveId.MIMIC:
|
||||
case MoveId.MIRROR_MOVE:
|
||||
case MoveId.TRANSFORM:
|
||||
case MoveId.STRUGGLE:
|
||||
case MoveId.SKETCH:
|
||||
case MoveId.SLEEP_TALK:
|
||||
case MoveId.ENCORE:
|
||||
return false;
|
||||
}
|
||||
|
||||
this.moveId = repeatableMove.move;
|
||||
this.moveId = lastMove.move;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
// TODO: shouldn't this be `onAdd`?
|
||||
super.onRemove(pokemon);
|
||||
|
||||
globalScene.phaseManager.queueMessage(
|
||||
@ -1179,7 +1144,13 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||
const lastMove = pokemon.getLastXMoves(1)[0];
|
||||
globalScene.phaseManager.tryReplacePhase(
|
||||
m => m.is("MovePhase") && m.pokemon === pokemon,
|
||||
globalScene.phaseManager.create("MovePhase", pokemon, lastMove.targets ?? [], movesetMove),
|
||||
globalScene.phaseManager.create(
|
||||
"MovePhase",
|
||||
pokemon,
|
||||
lastMove.targets ?? [],
|
||||
movesetMove,
|
||||
MoveUseMode.NORMAL,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1442,7 +1413,7 @@ export abstract class DamagingTrapTag extends TrappedTag {
|
||||
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.commonAnim);
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
|
||||
if (!cancelled.value) {
|
||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
|
||||
@ -1481,16 +1452,6 @@ export class WrapTag extends DamagingTrapTag {
|
||||
}
|
||||
|
||||
export abstract class VortexTrapTag extends DamagingTrapTag {
|
||||
constructor(
|
||||
tagType: BattlerTagType,
|
||||
commonAnim: CommonAnim,
|
||||
turnCount: number,
|
||||
sourceMove: MoveId,
|
||||
sourceId: number,
|
||||
) {
|
||||
super(tagType, commonAnim, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
|
||||
getTrapMessage(pokemon: Pokemon): string {
|
||||
return i18next.t("battlerTags:vortexOnTrap", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
@ -1685,7 +1646,7 @@ export class ContactDamageProtectedTag extends ContactProtectedTag {
|
||||
*/
|
||||
override onContact(attacker: Pokemon, user: Pokemon): void {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", user, cancelled);
|
||||
if (!cancelled.value) {
|
||||
attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), {
|
||||
result: HitResult.INDIRECT,
|
||||
@ -1915,24 +1876,29 @@ export class TruantTag extends AbilityBattlerTag {
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (!pokemon.hasAbility(AbilityId.TRUANT)) {
|
||||
// remove tag if mon lacks ability
|
||||
return super.lapse(pokemon, lapseType);
|
||||
}
|
||||
const passive = pokemon.getAbility().id !== AbilityId.TRUANT;
|
||||
|
||||
const lastMove = pokemon.getLastXMoves().find(() => true);
|
||||
const lastMove = pokemon.getLastXMoves()[0];
|
||||
|
||||
if (lastMove && lastMove.move !== MoveId.NONE) {
|
||||
(globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel();
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("battlerTags:truantLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
|
||||
if (!lastMove) {
|
||||
// Don't interrupt move if last move was `Moves.NONE` OR no prior move was found
|
||||
return true;
|
||||
}
|
||||
|
||||
// Interrupt move usage in favor of slacking off
|
||||
const passive = pokemon.getAbility().id !== AbilityId.TRUANT;
|
||||
(globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel();
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("battlerTags:truantLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -2281,7 +2247,7 @@ export class SaltCuredTag extends BattlerTag {
|
||||
);
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
|
||||
if (!cancelled.value) {
|
||||
const pokemonSteelOrWater = pokemon.isOfType(PokemonType.STEEL) || pokemon.isOfType(PokemonType.WATER);
|
||||
@ -2335,7 +2301,7 @@ export class CursedTag extends BattlerTag {
|
||||
);
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||
|
||||
if (!cancelled.value) {
|
||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||
@ -2670,7 +2636,7 @@ export class GulpMissileTag extends BattlerTag {
|
||||
}
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
|
||||
applyAbAttrs("BlockNonDirectDamageAbAttr", attacker, cancelled);
|
||||
|
||||
if (!cancelled.value) {
|
||||
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), { result: HitResult.INDIRECT });
|
||||
@ -3060,8 +3026,8 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
|
||||
|
||||
if (lapseType === BattlerTagLapseType.CUSTOM) {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
|
||||
applyAbAttrs(ConditionalUserFieldProtectStatAbAttr, pokemon, cancelled, false, pokemon);
|
||||
applyAbAttrs("ProtectStatAbAttr", pokemon, cancelled);
|
||||
applyAbAttrs("ConditionalUserFieldProtectStatAbAttr", pokemon, cancelled, false, pokemon);
|
||||
if (!cancelled.value) {
|
||||
if (pokemon.mysteryEncounterBattleEffects) {
|
||||
pokemon.mysteryEncounterBattleEffects(pokemon);
|
||||
|
@ -3,7 +3,7 @@ import type Pokemon from "../field/pokemon";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { getStatusEffectHealText } from "./status-effect";
|
||||
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common";
|
||||
import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./abilities/ability";
|
||||
import { applyAbAttrs } from "./abilities/apply-ab-attrs";
|
||||
import i18next from "i18next";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
@ -38,25 +38,25 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
||||
const threshold = new NumberHolder(0.25);
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6;
|
||||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25;
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||
return !!pokemon.getMoveset().find(m => !m.getPpRatio());
|
||||
};
|
||||
}
|
||||
@ -72,7 +72,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||
case BerryType.ENIGMA:
|
||||
{
|
||||
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed);
|
||||
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, hpHealed);
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"PokemonHealPhase",
|
||||
consumer.getBattlerIndex(),
|
||||
@ -105,7 +105,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||
// Offset BerryType such that LIECHI --> Stat.ATK = 1, GANLON --> Stat.DEF = 2, etc etc.
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
const statStages = new NumberHolder(1);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages);
|
||||
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, statStages);
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"StatStageChangePhase",
|
||||
consumer.getBattlerIndex(),
|
||||
@ -126,7 +126,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||
{
|
||||
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new NumberHolder(2);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages);
|
||||
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, stages);
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"StatStageChangePhase",
|
||||
consumer.getBattlerIndex(),
|
||||
|
@ -4,7 +4,8 @@ import i18next from "i18next";
|
||||
import type { DexAttrProps, GameData } from "#app/system/game-data";
|
||||
import { defaultStarterSpecies } from "#app/constants";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { PokemonMove } from "./moves/pokemon-move";
|
||||
@ -21,7 +22,7 @@ import { TrainerType } from "#enums/trainer-type";
|
||||
import { Nature } from "#enums/nature";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import { TypeColor, TypeShadow } from "#enums/color";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { pokemonFormChanges } from "./pokemon-forms";
|
||||
import { pokemonEvolutions } from "./balance/pokemon-evolutions";
|
||||
|
@ -5,7 +5,8 @@ import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { Starter } from "#app/ui/starter-select-ui-handler";
|
||||
import { randSeedGauss, randSeedInt, randSeedItem, getEnumValues } from "#app/utils/common";
|
||||
import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import PokemonSpecies, { getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
|
@ -1,5 +1,11 @@
|
||||
import type { Ability } from "./abilities/ability-class";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import type { ModifierTypes } from "#app/modifier/modifier-type";
|
||||
import type { Ability } from "./abilities/ability";
|
||||
import type Move from "./moves/move";
|
||||
|
||||
export const allAbilities: Ability[] = [];
|
||||
export const allMoves: Move[] = [];
|
||||
export const allSpecies: PokemonSpecies[] = [];
|
||||
|
||||
// TODO: Figure out what this is used for and provide an appropriate tsdoc comment
|
||||
export const modifierTypes = {} as ModifierTypes;
|
||||
|
@ -1723,49 +1723,6 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
|
||||
],
|
||||
};
|
||||
|
||||
export const doubleBattleDialogue = {
|
||||
blue_red_double: {
|
||||
encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:blue_red_double.victory.1"],
|
||||
},
|
||||
red_blue_double: {
|
||||
encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:red_blue_double.victory.1"],
|
||||
},
|
||||
tate_liza_double: {
|
||||
encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:tate_liza_double.victory.1"],
|
||||
},
|
||||
liza_tate_double: {
|
||||
encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:liza_tate_double.victory.1"],
|
||||
},
|
||||
wallace_steven_double: {
|
||||
encounter: ["doubleBattleDialogue:wallace_steven_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:wallace_steven_double.victory.1"],
|
||||
},
|
||||
steven_wallace_double: {
|
||||
encounter: ["doubleBattleDialogue:steven_wallace_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:steven_wallace_double.victory.1"],
|
||||
},
|
||||
alder_iris_double: {
|
||||
encounter: ["doubleBattleDialogue:alder_iris_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:alder_iris_double.victory.1"],
|
||||
},
|
||||
iris_alder_double: {
|
||||
encounter: ["doubleBattleDialogue:iris_alder_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:iris_alder_double.victory.1"],
|
||||
},
|
||||
marnie_piers_double: {
|
||||
encounter: ["doubleBattleDialogue:marnie_piers_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:marnie_piers_double.victory.1"],
|
||||
},
|
||||
piers_marnie_double: {
|
||||
encounter: ["doubleBattleDialogue:piers_marnie_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:piers_marnie_double.victory.1"],
|
||||
},
|
||||
};
|
||||
|
||||
export const battleSpecDialogue = {
|
||||
[BattleSpec.FINAL_BOSS]: {
|
||||
encounter: "battleSpecDialogue:encounter",
|
||||
|
44
src/data/double-battle-dialogue.ts
Normal file
@ -0,0 +1,44 @@
|
||||
// TODO: Move this back into `dialogue.ts` after finding a suitable way to remove the circular dependencies
|
||||
// that caused this to be moved out in the first place
|
||||
export const doubleBattleDialogue = {
|
||||
blue_red_double: {
|
||||
encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:blue_red_double.victory.1"],
|
||||
},
|
||||
red_blue_double: {
|
||||
encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:red_blue_double.victory.1"],
|
||||
},
|
||||
tate_liza_double: {
|
||||
encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:tate_liza_double.victory.1"],
|
||||
},
|
||||
liza_tate_double: {
|
||||
encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:liza_tate_double.victory.1"],
|
||||
},
|
||||
wallace_steven_double: {
|
||||
encounter: ["doubleBattleDialogue:wallace_steven_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:wallace_steven_double.victory.1"],
|
||||
},
|
||||
steven_wallace_double: {
|
||||
encounter: ["doubleBattleDialogue:steven_wallace_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:steven_wallace_double.victory.1"],
|
||||
},
|
||||
alder_iris_double: {
|
||||
encounter: ["doubleBattleDialogue:alder_iris_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:alder_iris_double.victory.1"],
|
||||
},
|
||||
iris_alder_double: {
|
||||
encounter: ["doubleBattleDialogue:iris_alder_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:iris_alder_double.victory.1"],
|
||||
},
|
||||
marnie_piers_double: {
|
||||
encounter: ["doubleBattleDialogue:marnie_piers_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:marnie_piers_double.victory.1"],
|
||||
},
|
||||
piers_marnie_double: {
|
||||
encounter: ["doubleBattleDialogue:piers_marnie_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:piers_marnie_double.victory.1"],
|
||||
},
|
||||
};
|
@ -1,7 +1,7 @@
|
||||
import type BattleScene from "#app/battle-scene";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { VariantTier } from "#enums/variant-tier";
|
||||
import { randInt, randomString, randSeedInt, getIvsFromId } from "#app/utils/common";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { MoveId } from "#enums/move-id";
|
||||
|
||||
/** Set of moves that cannot be called by {@linkcode MoveId.METRONOME Metronome} */
|
||||
/** Set of moves that cannot be called by {@linkcode MoveId.METRONOME | Metronome}. */
|
||||
export const invalidMetronomeMoves: ReadonlySet<MoveId> = new Set([
|
||||
MoveId.AFTER_YOU,
|
||||
MoveId.ASSIST,
|
||||
@ -255,3 +255,28 @@ export const noAbilityTypeOverrideMoves: ReadonlySet<MoveId> = new Set([
|
||||
MoveId.TECHNO_BLAST,
|
||||
MoveId.HIDDEN_POWER,
|
||||
]);
|
||||
|
||||
/** Set of all moves that cannot be copied by {@linkcode Moves.SKETCH}. */
|
||||
export const invalidSketchMoves: ReadonlySet<MoveId> = new Set([
|
||||
MoveId.NONE,
|
||||
MoveId.CHATTER,
|
||||
MoveId.MIRROR_MOVE,
|
||||
MoveId.SLEEP_TALK,
|
||||
MoveId.STRUGGLE,
|
||||
MoveId.SKETCH,
|
||||
MoveId.REVIVAL_BLESSING,
|
||||
MoveId.TERA_STARSTORM,
|
||||
MoveId.BREAKNECK_BLITZ__PHYSICAL,
|
||||
MoveId.BREAKNECK_BLITZ__SPECIAL,
|
||||
]);
|
||||
|
||||
/** Set of all moves that cannot be locked into by {@linkcode Moves.ENCORE}. */
|
||||
export const invalidEncoreMoves: ReadonlySet<MoveId> = new Set([
|
||||
MoveId.MIMIC,
|
||||
MoveId.MIRROR_MOVE,
|
||||
MoveId.TRANSFORM,
|
||||
MoveId.STRUGGLE,
|
||||
MoveId.SKETCH,
|
||||
MoveId.SLEEP_TALK,
|
||||
MoveId.ENCORE,
|
||||
]);
|
||||
|
@ -21,7 +21,6 @@ export class PokemonMove {
|
||||
public moveId: MoveId;
|
||||
public ppUsed: number;
|
||||
public ppUp: number;
|
||||
public virtual: boolean;
|
||||
|
||||
/**
|
||||
* If defined and nonzero, overrides the maximum PP of the move (e.g., due to move being copied by Transform).
|
||||
@ -29,11 +28,10 @@ export class PokemonMove {
|
||||
*/
|
||||
public maxPpOverride?: number;
|
||||
|
||||
constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) {
|
||||
constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, maxPpOverride?: number) {
|
||||
this.moveId = moveId;
|
||||
this.ppUsed = ppUsed;
|
||||
this.ppUp = ppUp;
|
||||
this.virtual = virtual;
|
||||
this.maxPpOverride = maxPpOverride;
|
||||
}
|
||||
|
||||
@ -47,6 +45,7 @@ export class PokemonMove {
|
||||
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
|
||||
*/
|
||||
isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean {
|
||||
// TODO: Add Sky Drop's 1 turn stall
|
||||
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
|
||||
return false;
|
||||
}
|
||||
@ -88,6 +87,6 @@ export class PokemonMove {
|
||||
* @returns A valid {@linkcode PokemonMove} object
|
||||
*/
|
||||
static loadMove(source: PokemonMove | any): PokemonMove {
|
||||
return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual, source.maxPpOverride);
|
||||
return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.maxPpOverride);
|
||||
}
|
||||
}
|
||||
|
@ -19,8 +19,8 @@ import i18next from "i18next";
|
||||
import type { IEggOptions } from "#app/data/egg";
|
||||
import { EggSourceType } from "#enums/egg-source-types";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
|
@ -10,7 +10,7 @@ import type Pokemon from "#app/field/pokemon";
|
||||
import { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -22,7 +22,7 @@ import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encoun
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { randInt } from "#app/utils/common";
|
||||
@ -38,6 +38,7 @@ import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import type { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import i18next from "i18next";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/absoluteAvarice";
|
||||
@ -307,7 +308,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.ENEMY],
|
||||
move: new PokemonMove(MoveId.STUFF_CHEEKS),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
});
|
||||
|
||||
await transitionMysteryEncounterIntroVisuals(true, true, 500);
|
||||
|
@ -4,7 +4,7 @@ import {
|
||||
setEncounterExp,
|
||||
updatePlayerMoney,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -18,7 +18,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
|
@ -12,7 +12,9 @@ import {
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { BerryModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
|
@ -38,7 +38,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import {
|
||||
AttackTypeBoosterModifier,
|
||||
@ -50,7 +50,7 @@ import {
|
||||
import i18next from "i18next";
|
||||
import MoveInfoOverlay from "#app/ui/move-info-overlay";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
|
||||
|
@ -11,9 +11,9 @@ import {
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -22,7 +22,7 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import {
|
||||
applyAbilityOverrideToPokemon,
|
||||
@ -38,7 +38,6 @@ import i18next from "i18next";
|
||||
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { Ability } from "#app/data/abilities/ability-class";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
@ -49,6 +48,8 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import { allAbilities, modifierTypes } from "#app/data/data-lists";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/clowningAround";
|
||||
@ -139,7 +140,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
|
||||
// Generate random ability for Blacephalon from pool
|
||||
const ability = RANDOM_ABILITY_POOL[randSeedInt(RANDOM_ABILITY_POOL.length)];
|
||||
encounter.setDialogueToken("ability", new Ability(ability, 3).name);
|
||||
encounter.setDialogueToken("ability", allAbilities[ability].name);
|
||||
encounter.misc = { ability };
|
||||
|
||||
// Decide the random types for Blacephalon. They should not be the same.
|
||||
@ -209,19 +210,19 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.ENEMY_2],
|
||||
move: new PokemonMove(MoveId.ROLE_PLAY),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.TAUNT),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER_2],
|
||||
move: new PokemonMove(MoveId.TAUNT),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
);
|
||||
|
||||
|
@ -19,14 +19,14 @@ import {
|
||||
getEncounterPokemonLevelForWave,
|
||||
STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
@ -40,6 +40,7 @@ import { PokeballType } from "#enums/pokeball";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat } from "#enums/stat";
|
||||
import i18next from "i18next";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/dancingLessons";
|
||||
@ -214,7 +215,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.REVELATION_DANCE),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
});
|
||||
|
||||
await hideOricorioPokemon();
|
||||
|
@ -3,8 +3,8 @@ import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
|
@ -15,7 +15,7 @@ import {
|
||||
updatePlayerMoney,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
@ -28,7 +28,7 @@ import {
|
||||
PreserveBerryModifier,
|
||||
} from "#app/modifier/modifier";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import { randSeedItem } from "#app/utils/common";
|
||||
|
@ -2,8 +2,8 @@ import {
|
||||
leaveEncounterWithoutBattle,
|
||||
setEncounterRewards,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import type { ModifierTypeFunc } from "#app/@types/modifier-types";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
|
@ -9,7 +9,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
@ -10,7 +10,6 @@ import {
|
||||
generateModifierType,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -21,7 +20,7 @@ import {
|
||||
TypeRequirement,
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
@ -45,8 +44,9 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Ability } from "#app/data/abilities/ability-class";
|
||||
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import { allAbilities, modifierTypes } from "#app/data/data-lists";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/fieryFallout";
|
||||
@ -201,13 +201,13 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.FIRE_SPIN),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER_2],
|
||||
move: new PokemonMove(MoveId.FIRE_SPIN),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
);
|
||||
await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
|
||||
@ -246,7 +246,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
|
||||
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
|
||||
// Burn applied
|
||||
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
|
||||
encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name);
|
||||
encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name);
|
||||
queueEncounterMessage(`${namespace}:option.2.target_burned`);
|
||||
|
||||
// Also permanently change the burned Pokemon's ability to Heatproof
|
||||
|
@ -9,13 +9,10 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPlayerModifierTypeOptions,
|
||||
ModifierPoolType,
|
||||
regenerateModifierPoolThresholds,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
|
@ -14,7 +14,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { FieldPosition } from "#enums/field-position";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
@ -26,7 +26,7 @@ import { PlayerGender } from "#enums/player-gender";
|
||||
import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
|
||||
import { addPokeballOpenParticles } from "#app/field/anims";
|
||||
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
|
@ -4,14 +4,11 @@ import {
|
||||
setEncounterRewards,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { MusicPreference } from "#app/system/settings/settings";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPlayerModifierTypeOptions,
|
||||
ModifierPoolType,
|
||||
regenerateModifierPoolThresholds,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -19,7 +16,8 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import { getTypeRgb } from "#app/data/type";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
|
@ -7,8 +7,8 @@ import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
@ -14,9 +14,9 @@ import {
|
||||
getHighestLevelPlayerPokemon,
|
||||
koPlayerPokemon,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
|
@ -17,7 +17,7 @@ import { PokeballType } from "#enums/pokeball";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { NumberHolder, randSeedInt } from "#app/utils/common";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import {
|
||||
doPlayerFlee,
|
||||
|
@ -7,7 +7,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -24,13 +24,14 @@ import { MoveId } from "#enums/move-id";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { AiType } from "#enums/ai-type";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/slumberingSnorlax";
|
||||
@ -137,7 +138,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.SNORE),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
});
|
||||
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
|
||||
},
|
||||
|
@ -23,7 +23,8 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import { getBiomeKey } from "#app/field/arena";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { getPartyLuckValue } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
|
@ -15,7 +15,7 @@ import { BiomeId } from "#enums/biome-id";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import i18next from "i18next";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
@ -26,7 +26,7 @@ import { EggSourceType } from "#enums/egg-source-types";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||
|
||||
|
@ -15,7 +15,7 @@ import {
|
||||
getSpriteKeysFromPokemon,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
|
@ -8,12 +8,12 @@ import {
|
||||
generateModifierType,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Nature } from "#enums/nature";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
@ -28,6 +28,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/theStrongStuff";
|
||||
@ -214,13 +215,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.GASTRO_ACID),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.STEALTH_ROCK),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
);
|
||||
|
||||
|
@ -8,7 +8,7 @@ import {
|
||||
transitionMysteryEncounterIntroVisuals,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -17,18 +17,18 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
|
||||
import { applyPostBattleInitAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import i18next from "i18next";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
||||
@ -221,7 +221,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
|
||||
|
||||
// Each trainer battle is supposed to be a new fight, so reset all per-battle activation effects
|
||||
pokemon.resetBattleAndWaveData();
|
||||
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
|
||||
applyPostBattleInitAbAttrs("PostBattleInitAbAttr", pokemon);
|
||||
}
|
||||
|
||||
globalScene.phaseManager.unshiftNew("ShowTrainerPhase");
|
||||
|
@ -1,4 +1,4 @@
|
||||
import type { Ability } from "#app/data/abilities/ability-class";
|
||||
import type { Ability } from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
|
@ -8,7 +8,7 @@ import {
|
||||
transitionMysteryEncounterIntroVisuals,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -21,13 +21,14 @@ import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app
|
||||
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/trashToTreasure";
|
||||
@ -207,13 +208,13 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(MoveId.TOXIC),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.ENEMY],
|
||||
move: new PokemonMove(MoveId.STOCKPILE),
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
},
|
||||
);
|
||||
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
|
||||
|
@ -36,6 +36,7 @@ import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encoun
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/uncommonBreed";
|
||||
@ -180,7 +181,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [target],
|
||||
move: pokemonMove,
|
||||
ignorePp: true,
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -19,13 +19,14 @@ import type Pokemon from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier } from "#app/modifier/modifier";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import {
|
||||
doPokemonTransformationSequence,
|
||||
@ -34,7 +35,7 @@ import {
|
||||
import { getLevelTotalExp } from "#app/data/exp";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allAbilities } from "../data-lists";
|
||||
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { pokemonFormChanges } from "#app/data/pokemon-forms";
|
||||
import { SpeciesFormChangeItemTrigger } from "../pokemon-forms/form-change-triggers";
|
||||
@ -11,12 +10,11 @@ import { WeatherType } from "#enums/weather-type";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
|
||||
export interface EncounterRequirement {
|
||||
@ -272,7 +270,7 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
|
||||
|
||||
constructor(timeOfDay: TimeOfDay | TimeOfDay[]) {
|
||||
super();
|
||||
this.requiredTimeOfDay = Array.isArray(timeOfDay) ? timeOfDay : [timeOfDay];
|
||||
this.requiredTimeOfDay = coerceArray(timeOfDay);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -294,7 +292,7 @@ export class WeatherRequirement extends EncounterSceneRequirement {
|
||||
|
||||
constructor(weather: WeatherType | WeatherType[]) {
|
||||
super();
|
||||
this.requiredWeather = Array.isArray(weather) ? weather : [weather];
|
||||
this.requiredWeather = coerceArray(weather);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -360,7 +358,7 @@ export class PersistentModifierRequirement extends EncounterSceneRequirement {
|
||||
constructor(heldItem: string | string[], minNumberOfItems = 1) {
|
||||
super();
|
||||
this.minNumberOfItems = minNumberOfItems;
|
||||
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
|
||||
this.requiredHeldItemModifiers = coerceArray(heldItem);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -426,7 +424,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredSpecies = Array.isArray(species) ? species : [species];
|
||||
this.requiredSpecies = coerceArray(species);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -466,7 +464,7 @@ export class NatureRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredNature = Array.isArray(nature) ? nature : [nature];
|
||||
this.requiredNature = coerceArray(nature);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -504,7 +502,7 @@ export class TypeRequirement extends EncounterPokemonRequirement {
|
||||
this.excludeFainted = excludeFainted;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredType = Array.isArray(type) ? type : [type];
|
||||
this.requiredType = coerceArray(type);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -558,7 +556,7 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredMoves = Array.isArray(moves) ? moves : [moves];
|
||||
this.requiredMoves = coerceArray(moves);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -609,7 +607,7 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredMoves = Array.isArray(learnableMove) ? learnableMove : [learnableMove];
|
||||
this.requiredMoves = coerceArray(learnableMove);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -665,7 +663,7 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredAbilities = Array.isArray(abilities) ? abilities : [abilities];
|
||||
this.requiredAbilities = coerceArray(abilities);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -710,7 +708,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredStatusEffect = Array.isArray(statusEffect) ? statusEffect : [statusEffect];
|
||||
this.requiredStatusEffect = coerceArray(statusEffect);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -785,7 +783,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredFormChangeItem = Array.isArray(formChangeItem) ? formChangeItem : [formChangeItem];
|
||||
this.requiredFormChangeItem = coerceArray(formChangeItem);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -834,70 +832,6 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
|
||||
}
|
||||
}
|
||||
|
||||
export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
|
||||
requiredEvolutionItem: EvolutionItem[];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
|
||||
constructor(evolutionItems: EvolutionItem | EvolutionItem[], minNumberOfPokemon = 1, invertQuery = false) {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredEvolutionItem = Array.isArray(evolutionItems) ? evolutionItems : [evolutionItems];
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
const partyPokemon = globalScene.getPlayerParty();
|
||||
if (isNullOrUndefined(partyPokemon) || this.requiredEvolutionItem?.length < 0) {
|
||||
return false;
|
||||
}
|
||||
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
||||
}
|
||||
|
||||
filterByEvo(pokemon, evolutionItem) {
|
||||
if (
|
||||
pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) &&
|
||||
pokemonEvolutions[pokemon.species.speciesId].filter(
|
||||
e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)),
|
||||
).length &&
|
||||
pokemon.getFormKey() !== SpeciesFormKey.GIGANTAMAX
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return (
|
||||
pokemon.isFusion() &&
|
||||
pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) &&
|
||||
pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(
|
||||
e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)),
|
||||
).length &&
|
||||
pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX
|
||||
);
|
||||
}
|
||||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter(
|
||||
pokemon =>
|
||||
this.requiredEvolutionItem.filter(evolutionItem => this.filterByEvo(pokemon, evolutionItem)).length > 0,
|
||||
);
|
||||
}
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed evolutionItemss
|
||||
return partyPokemon.filter(
|
||||
pokemon =>
|
||||
this.requiredEvolutionItem.filter(evolutionItems => this.filterByEvo(pokemon, evolutionItems)).length === 0,
|
||||
);
|
||||
}
|
||||
|
||||
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
|
||||
const requiredItems = this.requiredEvolutionItem.filter(evoItem => this.filterByEvo(pokemon, evoItem));
|
||||
if (requiredItems.length > 0) {
|
||||
return ["evolutionItem", EvolutionItem[requiredItems[0]]];
|
||||
}
|
||||
return ["evolutionItem", ""];
|
||||
}
|
||||
}
|
||||
|
||||
export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||
requiredHeldItemModifiers: string[];
|
||||
minNumberOfPokemon: number;
|
||||
@ -908,7 +842,7 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
|
||||
this.requiredHeldItemModifiers = coerceArray(heldItem);
|
||||
this.requireTransferable = requireTransferable;
|
||||
}
|
||||
|
||||
@ -972,7 +906,7 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredHeldItemTypes = Array.isArray(heldItemTypes) ? heldItemTypes : [heldItemTypes];
|
||||
this.requiredHeldItemTypes = coerceArray(heldItemTypes);
|
||||
this.requireTransferable = requireTransferable;
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/constants";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
|
||||
|
@ -2,7 +2,7 @@ import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encoun
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { PokemonMove } from "../moves/pokemon-move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils/common";
|
||||
import { capitalizeFirstLetter, coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||
import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro";
|
||||
@ -29,14 +29,14 @@ import type { GameModes } from "#enums/game-modes";
|
||||
import type { EncounterAnim } from "#enums/encounter-anims";
|
||||
import type { Challenges } from "#enums/challenges";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
export interface EncounterStartOfBattleEffect {
|
||||
sourcePokemon?: Pokemon;
|
||||
sourceBattlerIndex?: BattlerIndex;
|
||||
targets: BattlerIndex[];
|
||||
move: PokemonMove;
|
||||
ignorePp: boolean;
|
||||
followUp?: boolean;
|
||||
useMode: MoveUseMode; // TODO: This should always be ignore PP...
|
||||
}
|
||||
|
||||
const DEFAULT_MAX_ALLOWED_ENCOUNTERS = 2;
|
||||
@ -254,7 +254,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
||||
*/
|
||||
selectedOption?: MysteryEncounterOption;
|
||||
/**
|
||||
* Will be set by option select handlers automatically, and can be used to refer to which option was chosen by later phases
|
||||
* Array containing data pertaining to free moves used at the start of a battle mystery envounter.
|
||||
*/
|
||||
startOfBattleEffects: EncounterStartOfBattleEffect[] = [];
|
||||
/**
|
||||
@ -717,7 +717,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
withAnimations(
|
||||
...encounterAnimations: EncounterAnim[]
|
||||
): this & Required<Pick<IMysteryEncounter, "encounterAnimations">> {
|
||||
const animations = Array.isArray(encounterAnimations) ? encounterAnimations : [encounterAnimations];
|
||||
const animations = coerceArray(encounterAnimations);
|
||||
return Object.assign(this, { encounterAnimations: animations });
|
||||
}
|
||||
|
||||
@ -729,7 +729,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
withDisallowedGameModes(
|
||||
...disallowedGameModes: GameModes[]
|
||||
): this & Required<Pick<IMysteryEncounter, "disallowedGameModes">> {
|
||||
const gameModes = Array.isArray(disallowedGameModes) ? disallowedGameModes : [disallowedGameModes];
|
||||
const gameModes = coerceArray(disallowedGameModes);
|
||||
return Object.assign(this, { disallowedGameModes: gameModes });
|
||||
}
|
||||
|
||||
@ -741,7 +741,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
withDisallowedChallenges(
|
||||
...disallowedChallenges: Challenges[]
|
||||
): this & Required<Pick<IMysteryEncounter, "disallowedChallenges">> {
|
||||
const challenges = Array.isArray(disallowedChallenges) ? disallowedChallenges : [disallowedChallenges];
|
||||
const challenges = coerceArray(disallowedChallenges);
|
||||
return Object.assign(this, { disallowedChallenges: challenges });
|
||||
}
|
||||
|
||||
|
@ -34,42 +34,6 @@ import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encount
|
||||
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
|
||||
import { getBiomeName } from "#app/data/balance/biomes";
|
||||
|
||||
/**
|
||||
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
|
||||
*/
|
||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 3;
|
||||
/**
|
||||
* The divisor for determining ME spawns, defines the "maximum" weight required for a spawn
|
||||
* If spawn_weight === MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, 100% chance to spawn a ME
|
||||
*/
|
||||
export const MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT = 256;
|
||||
/**
|
||||
* When an ME spawn roll fails, WEIGHT_INCREMENT_ON_SPAWN_MISS is added to future rolls for ME spawn checks.
|
||||
* These values are cleared whenever the next ME spawns, and spawn weight returns to BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT
|
||||
*/
|
||||
export const WEIGHT_INCREMENT_ON_SPAWN_MISS = 3;
|
||||
/**
|
||||
* Specifies the target average for total ME spawns in a single Classic run.
|
||||
* Used by anti-variance mechanic to check whether a run is above or below the target on a given wave.
|
||||
*/
|
||||
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
|
||||
/**
|
||||
* Will increase/decrease the chance of spawning a ME based on the current run's total MEs encountered vs AVERAGE_ENCOUNTERS_PER_RUN_TARGET
|
||||
* Example:
|
||||
* AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 17 (expects avg 1 ME every 10 floors)
|
||||
* ANTI_VARIANCE_WEIGHT_MODIFIER = 15
|
||||
*
|
||||
* On wave 20, if 1 ME has been encountered, the difference from expected average is 0 MEs.
|
||||
* So anti-variance adds 0/256 to the spawn weight check for ME spawn.
|
||||
*
|
||||
* On wave 20, if 0 MEs have been encountered, the difference from expected average is 1 ME.
|
||||
* So anti-variance adds 15/256 to the spawn weight check for ME spawn.
|
||||
*
|
||||
* On wave 20, if 2 MEs have been encountered, the difference from expected average is -1 ME.
|
||||
* So anti-variance adds -15/256 to the spawn weight check for ME spawn.
|
||||
*/
|
||||
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
|
||||
|
||||
export const EXTREME_ENCOUNTER_BIOMES = [
|
||||
BiomeId.SEA,
|
||||
BiomeId.SEABED,
|
||||
|
@ -1,7 +1,7 @@
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
@ -29,7 +29,7 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
|
||||
|
||||
constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) {
|
||||
super();
|
||||
this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
|
||||
this.requiredMoves = coerceArray(requiredMoves);
|
||||
|
||||
this.excludeLevelMoves = options.excludeLevelMoves ?? false;
|
||||
this.excludeTmMoves = options.excludeTmMoves ?? false;
|
||||
|
@ -1,12 +1,8 @@
|
||||
import type Battle from "#app/battle";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes";
|
||||
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import {
|
||||
AVERAGE_ENCOUNTERS_PER_RUN_TARGET,
|
||||
WEIGHT_INCREMENT_ON_SPAWN_MISS,
|
||||
} from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/constants";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { AiType } from "#enums/ai-type";
|
||||
@ -17,18 +13,18 @@ import { FieldPosition } from "#enums/field-position";
|
||||
import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPartyLuckValue,
|
||||
ModifierPoolType,
|
||||
ModifierTypeGenerator,
|
||||
ModifierTypeOption,
|
||||
modifierTypes,
|
||||
regenerateModifierPoolThresholds,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import type PokemonData from "#app/system/pokemon-data";
|
||||
import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
|
||||
import { PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
|
||||
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem, coerceArray } from "#app/utils/common";
|
||||
import type { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import type { TrainerType } from "#enums/trainer-type";
|
||||
@ -52,7 +48,7 @@ import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { getNatureName } from "#app/data/nature";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
@ -452,7 +448,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
* @param moves
|
||||
*/
|
||||
export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) {
|
||||
moves = Array.isArray(moves) ? moves : [moves];
|
||||
moves = coerceArray(moves);
|
||||
return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves));
|
||||
}
|
||||
|
||||
@ -795,7 +791,7 @@ export function setEncounterRewards(
|
||||
* @param useWaveIndex - set to false when directly passing the the full exp value instead of baseExpValue
|
||||
*/
|
||||
export function setEncounterExp(participantId: number | number[], baseExpValue: number, useWaveIndex = true) {
|
||||
const participantIds = Array.isArray(participantId) ? participantId : [participantId];
|
||||
const participantIds = coerceArray(participantId);
|
||||
|
||||
globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => {
|
||||
globalScene.phaseManager.unshiftNew("PartyExpPhase", baseExpValue, useWaveIndex, new Set(participantIds));
|
||||
@ -977,33 +973,8 @@ export function handleMysteryEncounterBattleStartEffects() {
|
||||
) {
|
||||
const effects = encounter.startOfBattleEffects;
|
||||
effects.forEach(effect => {
|
||||
let source: EnemyPokemon | Pokemon;
|
||||
if (effect.sourcePokemon) {
|
||||
source = effect.sourcePokemon;
|
||||
} else if (!isNullOrUndefined(effect.sourceBattlerIndex)) {
|
||||
if (effect.sourceBattlerIndex === BattlerIndex.ATTACKER) {
|
||||
source = globalScene.getEnemyField()[0];
|
||||
} else if (effect.sourceBattlerIndex === BattlerIndex.ENEMY) {
|
||||
source = globalScene.getEnemyField()[0];
|
||||
} else if (effect.sourceBattlerIndex === BattlerIndex.ENEMY_2) {
|
||||
source = globalScene.getEnemyField()[1];
|
||||
} else if (effect.sourceBattlerIndex === BattlerIndex.PLAYER) {
|
||||
source = globalScene.getPlayerField()[0];
|
||||
} else if (effect.sourceBattlerIndex === BattlerIndex.PLAYER_2) {
|
||||
source = globalScene.getPlayerField()[1];
|
||||
}
|
||||
} else {
|
||||
source = globalScene.getEnemyField()[0];
|
||||
}
|
||||
globalScene.phaseManager.pushNew(
|
||||
"MovePhase",
|
||||
// @ts-expect-error: source is guaranteed to be defined
|
||||
source,
|
||||
effect.targets,
|
||||
effect.move,
|
||||
effect.followUp,
|
||||
effect.ignorePp,
|
||||
);
|
||||
const source = effect.sourcePokemon ?? globalScene.getField()[effect.sourceBattlerIndex ?? 0];
|
||||
globalScene.phaseManager.pushNew("MovePhase", source, effect.targets, effect.move, effect.useMode);
|
||||
});
|
||||
|
||||
// Pseudo turn end phase to reset flinch states, Endure, etc.
|
||||
|
@ -20,7 +20,7 @@ import { PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import {
|
||||
getEncounterText,
|
||||
@ -29,7 +29,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import type { PermanentStat } from "#enums/stat";
|
||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||
|
97
src/data/phase-priority-queue.ts
Normal file
@ -0,0 +1,97 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { Phase } from "#app/phase";
|
||||
import { ActivatePriorityQueuePhase } from "#app/phases/activate-priority-queue-phase";
|
||||
import type { PostSummonPhase } from "#app/phases/post-summon-phase";
|
||||
import { PostSummonActivateAbilityPhase } from "#app/phases/post-summon-activate-ability-phase";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { BooleanHolder } from "#app/utils/common";
|
||||
import { TrickRoomTag } from "#app/data/arena-tag";
|
||||
import { DynamicPhaseType } from "#enums/dynamic-phase-type";
|
||||
|
||||
/**
|
||||
* Stores a list of {@linkcode Phase}s
|
||||
*
|
||||
* Dynamically updates ordering to always pop the highest "priority", based on implementation of {@linkcode reorder}
|
||||
*/
|
||||
export abstract class PhasePriorityQueue {
|
||||
protected abstract queue: Phase[];
|
||||
|
||||
/**
|
||||
* Sorts the elements in the queue
|
||||
*/
|
||||
public abstract reorder(): void;
|
||||
|
||||
/**
|
||||
* Calls {@linkcode reorder} and shifts the queue
|
||||
* @returns The front element of the queue after sorting
|
||||
*/
|
||||
public pop(): Phase | undefined {
|
||||
this.reorder();
|
||||
return this.queue.shift();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a phase to the queue
|
||||
* @param phase The phase to add
|
||||
*/
|
||||
public push(phase: Phase): void {
|
||||
this.queue.push(phase);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all phases from the queue
|
||||
*/
|
||||
public clear(): void {
|
||||
this.queue.splice(0, this.queue.length);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Priority Queue for {@linkcode PostSummonPhase} and {@linkcode PostSummonActivateAbilityPhase}
|
||||
*
|
||||
* Orders phases first by ability priority, then by the {@linkcode Pokemon}'s effective speed
|
||||
*/
|
||||
export class PostSummonPhasePriorityQueue extends PhasePriorityQueue {
|
||||
protected override queue: PostSummonPhase[] = [];
|
||||
|
||||
public override reorder(): void {
|
||||
this.queue.sort((phaseA: PostSummonPhase, phaseB: PostSummonPhase) => {
|
||||
if (phaseA.getPriority() === phaseB.getPriority()) {
|
||||
return (
|
||||
(phaseB.getPokemon().getEffectiveStat(Stat.SPD) - phaseA.getPokemon().getEffectiveStat(Stat.SPD)) *
|
||||
(isTrickRoom() ? -1 : 1)
|
||||
);
|
||||
}
|
||||
|
||||
return phaseB.getPriority() - phaseA.getPriority();
|
||||
});
|
||||
}
|
||||
|
||||
public override push(phase: PostSummonPhase): void {
|
||||
super.push(phase);
|
||||
this.queueAbilityPhase(phase);
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues all necessary {@linkcode PostSummonActivateAbilityPhase}s for each pushed {@linkcode PostSummonPhase}
|
||||
* @param phase The {@linkcode PostSummonPhase} that was pushed onto the queue
|
||||
*/
|
||||
private queueAbilityPhase(phase: PostSummonPhase): void {
|
||||
const phasePokemon = phase.getPokemon();
|
||||
|
||||
phasePokemon.getAbilityPriorities().forEach((priority, idx) => {
|
||||
this.queue.push(new PostSummonActivateAbilityPhase(phasePokemon.getBattlerIndex(), priority, !!idx));
|
||||
globalScene.phaseManager.appendToPhase(
|
||||
new ActivatePriorityQueuePhase(DynamicPhaseType.POST_SUMMON),
|
||||
"ActivatePriorityQueuePhase",
|
||||
(p: ActivatePriorityQueuePhase) => p.getType() === DynamicPhaseType.POST_SUMMON,
|
||||
);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function isTrickRoom(): boolean {
|
||||
const speedReversed = new BooleanHolder(false);
|
||||
globalScene.arena.applyTags(TrickRoomTag, false, speedReversed);
|
||||
return speedReversed.value;
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
|
||||
import { NumberHolder } from "#app/utils/common";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import i18next from "i18next";
|
||||
@ -94,7 +93,7 @@ export function getCriticalCaptureChance(modifiedCatchRate: number): number {
|
||||
}
|
||||
const dexCount = globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr);
|
||||
const catchingCharmMultiplier = new NumberHolder(1);
|
||||
globalScene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
|
||||
globalScene.findModifier(m => m.is("CriticalCatchChanceBoosterModifier"))?.apply(catchingCharmMultiplier);
|
||||
const dexMultiplier =
|
||||
globalScene.gameMode.isDaily || dexCount > 800
|
||||
? 2.5
|
||||
|
@ -1,5 +1,5 @@
|
||||
import i18next from "i18next";
|
||||
import type { Constructor } from "#app/utils/common";
|
||||
import { coerceArray, type Constructor } from "#app/utils/common";
|
||||
import type { TimeOfDay } from "#enums/time-of-day";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
|
||||
@ -125,10 +125,7 @@ export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigg
|
||||
|
||||
constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) {
|
||||
super();
|
||||
if (!Array.isArray(statusEffects)) {
|
||||
statusEffects = [statusEffects];
|
||||
}
|
||||
this.statusEffects = statusEffects;
|
||||
this.statusEffects = coerceArray(statusEffects);
|
||||
this.invert = invert;
|
||||
// this.description = i18next.t("pokemonEvolutions:Forms.statusEffect");
|
||||
}
|
||||
|
@ -42,6 +42,8 @@ import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
|
||||
import { hasExpSprite } from "#app/sprites/sprite-utils";
|
||||
import { Gender } from "./gender";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
|
||||
export enum Region {
|
||||
NORMAL,
|
||||
@ -82,23 +84,6 @@ export const normalForm: SpeciesId[] = [
|
||||
SpeciesId.CALYREX,
|
||||
];
|
||||
|
||||
/**
|
||||
* Gets the {@linkcode PokemonSpecies} object associated with the {@linkcode SpeciesId} enum given
|
||||
* @param species The species to fetch
|
||||
* @returns The associated {@linkcode PokemonSpecies} object
|
||||
*/
|
||||
export function getPokemonSpecies(species: SpeciesId | SpeciesId[]): PokemonSpecies {
|
||||
// If a special pool (named trainers) is used here it CAN happen that they have a array as species (which means choose one of those two). So we catch that with this code block
|
||||
if (Array.isArray(species)) {
|
||||
// Pick a random species from the list
|
||||
species = species[Math.floor(Math.random() * species.length)];
|
||||
}
|
||||
if (species >= 2000) {
|
||||
return allSpecies.find(s => s.speciesId === species)!; // TODO: is this bang correct?
|
||||
}
|
||||
return allSpecies[species - 1];
|
||||
}
|
||||
|
||||
export function getPokemonSpeciesForm(species: SpeciesId, formIndex: number): PokemonSpeciesForm {
|
||||
const retSpecies: PokemonSpecies =
|
||||
species >= 2000
|
||||
@ -1448,8 +1433,6 @@ export function getPokerusStarters(): PokemonSpecies[] {
|
||||
return pokerusStarters;
|
||||
}
|
||||
|
||||
export const allSpecies: PokemonSpecies[] = [];
|
||||
|
||||
// biome-ignore format: manually formatted
|
||||
export function initSpecies() {
|
||||
allSpecies.push(
|
||||
|
@ -1,11 +1,18 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "../data-lists";
|
||||
import { PokemonMove } from "../moves/pokemon-move";
|
||||
import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt, randSeedIntRange } from "#app/utils/common";
|
||||
import {
|
||||
toReadableString,
|
||||
isNullOrUndefined,
|
||||
randSeedItem,
|
||||
randSeedInt,
|
||||
coerceArray,
|
||||
randSeedIntRange,
|
||||
} from "#app/utils/common";
|
||||
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { tmSpecies } from "#app/data/balance/tms";
|
||||
import { doubleBattleDialogue } from "#app/data/dialogue";
|
||||
import { doubleBattleDialogue } from "../double-battle-dialogue";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
|
||||
import i18next from "i18next";
|
||||
@ -37,7 +44,7 @@ import { timedEventManager } from "#app/global-event-manager";
|
||||
// Type imports
|
||||
import type { PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
|
||||
import type { ModifierTypeFunc } from "#app/@types/modifier-types";
|
||||
import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import type { EvilTeam } from "./evil-admin-trainer-pools";
|
||||
import type {
|
||||
@ -554,10 +561,7 @@ export class TrainerConfig {
|
||||
this.speciesPools = evilAdminTrainerPools[poolName];
|
||||
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
|
||||
const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
|
||||
@ -620,10 +624,7 @@ export class TrainerConfig {
|
||||
this.setPartyTemplates(trainerPartyTemplates.RIVAL_5);
|
||||
}
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
if (!isNullOrUndefined(specialtyType)) {
|
||||
this.setSpeciesFilter(p => p.isOfType(specialtyType));
|
||||
@ -668,12 +669,8 @@ export class TrainerConfig {
|
||||
|
||||
// Set up party members with their corresponding species.
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
// Ensure speciesPool is an array.
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
// Set a function to get a random party member from the species pool.
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
|
||||
// If specialty type is provided, set species filter and specialty type.
|
||||
@ -729,12 +726,8 @@ export class TrainerConfig {
|
||||
|
||||
// Set up party members with their corresponding species.
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
// Ensure speciesPool is an array.
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
// Set a function to get a random party member from the species pool.
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
|
||||
// Set species filter and specialty type if provided, otherwise filter by base total.
|
||||
|
@ -5,12 +5,12 @@ import type Pokemon from "../field/pokemon";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import type Move from "./moves/move";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { SuppressWeatherEffectAbAttr } from "./abilities/ability";
|
||||
import { TerrainType, getTerrainName } from "./terrain";
|
||||
import i18next from "i18next";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { Arena } from "#app/field/arena";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import type { SuppressWeatherEffectAbAttr } from "./abilities/ability";
|
||||
|
||||
export class Weather {
|
||||
public weatherType: WeatherType;
|
||||
@ -108,10 +108,10 @@ export class Weather {
|
||||
for (const pokemon of field) {
|
||||
let suppressWeatherEffectAbAttr: SuppressWeatherEffectAbAttr | null = pokemon
|
||||
.getAbility()
|
||||
.getAttrs(SuppressWeatherEffectAbAttr)[0];
|
||||
.getAttrs("SuppressWeatherEffectAbAttr")[0];
|
||||
if (!suppressWeatherEffectAbAttr) {
|
||||
suppressWeatherEffectAbAttr = pokemon.hasPassive()
|
||||
? pokemon.getPassiveAbility().getAttrs(SuppressWeatherEffectAbAttr)[0]
|
||||
? pokemon.getPassiveAbility().getAttrs("SuppressWeatherEffectAbAttr")[0]
|
||||
: null;
|
||||
}
|
||||
if (suppressWeatherEffectAbAttr && (!this.isImmutable() || suppressWeatherEffectAbAttr.affectsImmutable)) {
|
||||
|
@ -1,12 +1,37 @@
|
||||
/**
|
||||
* Enum representing the possible ways a given BattlerTag can activate and/or tick down.
|
||||
* Each tag can have multiple different behaviors attached to different lapse types.
|
||||
*/
|
||||
export enum BattlerTagLapseType {
|
||||
// TODO: This is unused...
|
||||
FAINT,
|
||||
/**
|
||||
* Tag activate before the holder uses a non-virtual move, possibly interrupting its action.
|
||||
* @see MoveUseMode for more information
|
||||
*/
|
||||
MOVE,
|
||||
/** Tag activates before the holder uses **any** move, triggering effects or interrupting its action. */
|
||||
PRE_MOVE,
|
||||
/** Tag activates immediately after the holder's move finishes triggering (successful or not). */
|
||||
AFTER_MOVE,
|
||||
/**
|
||||
* Tag activates before move effects are applied.
|
||||
* TODO: Stop using this as a catch-all "semi-invulnerability" tag
|
||||
*/
|
||||
MOVE_EFFECT,
|
||||
/** Tag activates at the end of the turn. */
|
||||
TURN_END,
|
||||
/**
|
||||
* Tag activates after the holder is hit by an attack, but before damage is applied.
|
||||
* Occurs even if the user's {@linkcode SubstituteTag | Substitute} is hit.
|
||||
*/
|
||||
HIT,
|
||||
/** Tag lapses AFTER_HIT, applying its effects even if the user faints */
|
||||
/**
|
||||
* Tag activates after the holder is directly hit by an attack.
|
||||
* Does **not** occur on hits to the holder's {@linkcode SubstituteTag | Substitute},
|
||||
* but still triggers on being KO'd.
|
||||
*/
|
||||
AFTER_HIT,
|
||||
CUSTOM
|
||||
/** The tag has some other custom activation or removal condition. */
|
||||
CUSTOM,
|
||||
}
|
||||
|
6
src/enums/dynamic-phase-type.ts
Normal file
@ -0,0 +1,6 @@
|
||||
/**
|
||||
* Enum representation of the phase types held by implementations of {@linkcode PhasePriorityQueue}
|
||||
*/
|
||||
export enum DynamicPhaseType {
|
||||
POST_SUMMON
|
||||
}
|
7
src/enums/modifier-pool-type.ts
Normal file
@ -0,0 +1,7 @@
|
||||
export enum ModifierPoolType {
|
||||
PLAYER,
|
||||
WILD,
|
||||
TRAINER,
|
||||
ENEMY_BUFF,
|
||||
DAILY_STARTER
|
||||
}
|
149
src/enums/move-use-mode.ts
Normal file
@ -0,0 +1,149 @@
|
||||
import type { PostDancingMoveAbAttr } from "#app/data/abilities/ability";
|
||||
import type { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
||||
|
||||
/**
|
||||
* Enum representing all the possible means through which a given move can be executed.
|
||||
* Each one inherits the properties (or exclusions) of all types preceding it.
|
||||
* Properties newly found on a given use mode will be **bolded**,
|
||||
* while oddities breaking a previous trend will be listed in _italics_.
|
||||
|
||||
* Callers should refrain from performing non-equality checks on `MoveUseMode`s directly,
|
||||
* instead using the available helper functions
|
||||
* ({@linkcode isVirtual}, {@linkcode isIgnoreStatus}, {@linkcode isIgnorePP} and {@linkcode isReflected}).
|
||||
*/
|
||||
export const MoveUseMode = {
|
||||
/**
|
||||
* This move was used normally (i.e. clicking on the button) or called via Instruct.
|
||||
* It deducts PP from the user's moveset (failing if out of PP), and interacts normally with other moves and abilities.
|
||||
*/
|
||||
NORMAL: 1,
|
||||
|
||||
/**
|
||||
* This move was called by an effect that ignores PP, such as a consecutively executed move (e.g. Outrage).
|
||||
*
|
||||
* PP-ignoring moves (as their name implies) **do not consume PP** when used
|
||||
* and **will not fail** if none is left prior to execution.
|
||||
* All other effects remain identical to {@linkcode MoveUseMode.NORMAL}.
|
||||
*
|
||||
* PP can still be reduced by other effects (such as Spite or Eerie Spell).
|
||||
*/
|
||||
IGNORE_PP: 2,
|
||||
|
||||
/**
|
||||
* This move was called indirectly by an out-of-turn effect other than Instruct or the user's previous move.
|
||||
* Currently only used by {@linkcode PostDancingMoveAbAttr | Dancer}.
|
||||
*
|
||||
* Indirect moves ignore PP checks similar to {@linkcode MoveUseMode.IGNORE_PP}, but additionally **cannot be copied**
|
||||
* by all move-copying effects (barring reflection).
|
||||
* They are also **"skipped over" by most moveset and move history-related effects** (PP reduction, Last Resort, etc).
|
||||
*
|
||||
* They still respect the user's volatile status conditions and confusion (though will uniquely _cure freeze and sleep before use_).
|
||||
*/
|
||||
INDIRECT: 3,
|
||||
|
||||
/**
|
||||
* This move was called as part of another move's effect (such as for most {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves | Move-calling moves}).
|
||||
|
||||
* Follow-up moves **bypass cancellation** from all **non-volatile status conditions** and **{@linkcode BattlerTagLapseType.MOVE}-type effects**
|
||||
* (having been checked already on the calling move).
|
||||
|
||||
* They are _not ignored_ by other move-calling moves and abilities (unlike {@linkcode MoveUseMode.FOLLOW_UP} and {@linkcode MoveUseMode.REFLECTED}),
|
||||
* but still inherit the former's disregard for moveset-related effects.
|
||||
*/
|
||||
FOLLOW_UP: 4,
|
||||
|
||||
/**
|
||||
* This move was reflected by Magic Coat or Magic Bounce.
|
||||
|
||||
* Reflected moves ignore all the same cancellation checks as {@linkcode MoveUseMode.INDIRECT}
|
||||
* and retain the same copy prevention as {@linkcode MoveUseMode.FOLLOW_UP}, but additionally
|
||||
* **cannot be reflected by other reflecting effects**.
|
||||
*/
|
||||
REFLECTED: 5
|
||||
// TODO: Add use type TRANSPARENT for Future Sight and Doom Desire to prevent move history pushing
|
||||
} as const;
|
||||
|
||||
export type MoveUseMode = (typeof MoveUseMode)[keyof typeof MoveUseMode];
|
||||
|
||||
// # HELPER FUNCTIONS
|
||||
// Please update the markdown tables if any new `MoveUseMode`s get added.
|
||||
|
||||
/**
|
||||
* Check if a given {@linkcode MoveUseMode} is virtual (i.e. called by another move or effect).
|
||||
* Virtual moves are ignored by most moveset-related effects due to not being executed directly.
|
||||
* @returns Whether {@linkcode useMode} is virtual.
|
||||
* @remarks
|
||||
* This function is equivalent to the following truth table:
|
||||
*
|
||||
* | Use Type | Returns |
|
||||
* |------------------------------------|---------|
|
||||
* | {@linkcode MoveUseMode.NORMAL} | `false` |
|
||||
* | {@linkcode MoveUseMode.IGNORE_PP} | `false` |
|
||||
* | {@linkcode MoveUseMode.INDIRECT} | `true` |
|
||||
* | {@linkcode MoveUseMode.FOLLOW_UP} | `true` |
|
||||
* | {@linkcode MoveUseMode.REFLECTED} | `true` |
|
||||
*/
|
||||
export function isVirtual(useMode: MoveUseMode): boolean {
|
||||
return useMode >= MoveUseMode.INDIRECT
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a given {@linkcode MoveUseMode} should ignore pre-move cancellation checks
|
||||
* from {@linkcode StatusEffect.PARALYSIS} and {@linkcode BattlerTagLapseType.MOVE}-type effects.
|
||||
* @param useMode - The {@linkcode MoveUseMode} to check.
|
||||
* @returns Whether {@linkcode useMode} should ignore status and otehr cancellation checks.
|
||||
* @remarks
|
||||
* This function is equivalent to the following truth table:
|
||||
*
|
||||
* | Use Type | Returns |
|
||||
* |------------------------------------|---------|
|
||||
* | {@linkcode MoveUseMode.NORMAL} | `false` |
|
||||
* | {@linkcode MoveUseMode.IGNORE_PP} | `false` |
|
||||
* | {@linkcode MoveUseMode.INDIRECT} | `false` |
|
||||
* | {@linkcode MoveUseMode.FOLLOW_UP} | `true` |
|
||||
* | {@linkcode MoveUseMode.REFLECTED} | `true` |
|
||||
*/
|
||||
export function isIgnoreStatus(useMode: MoveUseMode): boolean {
|
||||
return useMode >= MoveUseMode.FOLLOW_UP;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a given {@linkcode MoveUseMode} should ignore PP.
|
||||
* PP-ignoring moves will ignore normal PP consumption as well as associated failure checks.
|
||||
* @param useMode - The {@linkcode MoveUseMode} to check.
|
||||
* @returns Whether {@linkcode useMode} ignores PP.
|
||||
* @remarks
|
||||
* This function is equivalent to the following truth table:
|
||||
*
|
||||
* | Use Type | Returns |
|
||||
* |------------------------------------|---------|
|
||||
* | {@linkcode MoveUseMode.NORMAL} | `false` |
|
||||
* | {@linkcode MoveUseMode.IGNORE_PP} | `true` |
|
||||
* | {@linkcode MoveUseMode.INDIRECT} | `true` |
|
||||
* | {@linkcode MoveUseMode.FOLLOW_UP} | `true` |
|
||||
* | {@linkcode MoveUseMode.REFLECTED} | `true` |
|
||||
*/
|
||||
export function isIgnorePP(useMode: MoveUseMode): boolean {
|
||||
return useMode >= MoveUseMode.IGNORE_PP;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a given {@linkcode MoveUseMode} is reflected.
|
||||
* Reflected moves cannot be reflected, copied, or cancelled by status effects,
|
||||
* nor will they trigger {@linkcode PostDancingMoveAbAttr | Dancer}.
|
||||
* @param useMode - The {@linkcode MoveUseMode} to check.
|
||||
* @returns Whether {@linkcode useMode} is reflected.
|
||||
* @remarks
|
||||
* This function is equivalent to the following truth table:
|
||||
*
|
||||
* | Use Type | Returns |
|
||||
* |------------------------------------|---------|
|
||||
* | {@linkcode MoveUseMode.NORMAL} | `false` |
|
||||
* | {@linkcode MoveUseMode.IGNORE_PP} | `false` |
|
||||
* | {@linkcode MoveUseMode.INDIRECT} | `false` |
|
||||
* | {@linkcode MoveUseMode.FOLLOW_UP} | `false` |
|
||||
* | {@linkcode MoveUseMode.REFLECTED} | `true` |
|
||||
*/
|
||||
export function isReflected(useMode: MoveUseMode): boolean {
|
||||
return useMode === MoveUseMode.REFLECTED;
|
||||
}
|
7
src/enums/unlockables.ts
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
export enum Unlockables {
|
||||
ENDLESS_MODE,
|
||||
MINI_BLACK_HOLE,
|
||||
SPLICED_ENDLESS_MODE,
|
||||
EVIOLITE
|
||||
}
|
@ -3,7 +3,7 @@ import type { BiomeTierTrainerPools, PokemonPools } from "#app/data/balance/biom
|
||||
import { biomePokemonPools, BiomePoolTier, biomeTrainerPools } from "#app/data/balance/biomes";
|
||||
import { randSeedInt, NumberHolder, isNullOrUndefined, type Constructor } from "#app/utils/common";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import {
|
||||
getTerrainClearMessage,
|
||||
getTerrainStartMessage,
|
||||
@ -24,10 +24,7 @@ import {
|
||||
applyAbAttrs,
|
||||
applyPostTerrainChangeAbAttrs,
|
||||
applyPostWeatherChangeAbAttrs,
|
||||
PostTerrainChangeAbAttr,
|
||||
PostWeatherChangeAbAttr,
|
||||
TerrainEventTypeChangeAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
} from "#app/data/abilities/apply-ab-attrs";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import Overrides from "#app/overrides";
|
||||
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
||||
@ -265,7 +262,7 @@ export class Arena {
|
||||
return 5;
|
||||
}
|
||||
break;
|
||||
case SpeciesId.LYCANROC:
|
||||
case SpeciesId.LYCANROC: {
|
||||
const timeOfDay = this.getTimeOfDay();
|
||||
switch (timeOfDay) {
|
||||
case TimeOfDay.DAY:
|
||||
@ -277,6 +274,7 @@ export class Arena {
|
||||
return 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -374,7 +372,7 @@ export class Arena {
|
||||
pokemon.findAndRemoveTags(
|
||||
t => "weatherTypes" in t && !(t.weatherTypes as WeatherType[]).find(t => t === weather),
|
||||
);
|
||||
applyPostWeatherChangeAbAttrs(PostWeatherChangeAbAttr, pokemon, weather);
|
||||
applyPostWeatherChangeAbAttrs("PostWeatherChangeAbAttr", pokemon, weather);
|
||||
});
|
||||
|
||||
return true;
|
||||
@ -463,8 +461,8 @@ export class Arena {
|
||||
pokemon.findAndRemoveTags(
|
||||
t => "terrainTypes" in t && !(t.terrainTypes as TerrainType[]).find(t => t === terrain),
|
||||
);
|
||||
applyPostTerrainChangeAbAttrs(PostTerrainChangeAbAttr, pokemon, terrain);
|
||||
applyAbAttrs(TerrainEventTypeChangeAbAttr, pokemon, null, false);
|
||||
applyPostTerrainChangeAbAttrs("PostTerrainChangeAbAttr", pokemon, terrain);
|
||||
applyAbAttrs("TerrainEventTypeChangeAbAttr", pokemon, null, false);
|
||||
});
|
||||
|
||||
return true;
|
||||
@ -767,6 +765,9 @@ export class Arena {
|
||||
);
|
||||
}
|
||||
|
||||
// TODO: Add an overload similar to `Array.prototype.find` if the predicate func is of the form
|
||||
// `(x): x is T`
|
||||
|
||||
/**
|
||||
* Uses {@linkcode findTagsOnSide} to filter (using the parameter function) for specific tags that apply to both sides
|
||||
* @param tagPredicate a function mapping {@linkcode ArenaTag}s to `boolean`s
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import Pokemon from "./pokemon";
|
||||
import { fixedInt, randInt } from "#app/utils/common";
|
||||
import { fixedInt, coerceArray, randInt } from "#app/utils/common";
|
||||
|
||||
export default class PokemonSpriteSparkleHandler {
|
||||
private sprites: Set<Phaser.GameObjects.Sprite>;
|
||||
@ -57,9 +57,7 @@ export default class PokemonSpriteSparkleHandler {
|
||||
}
|
||||
|
||||
add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
|
||||
if (!Array.isArray(sprites)) {
|
||||
sprites = [sprites];
|
||||
}
|
||||
sprites = coerceArray(sprites);
|
||||
for (const s of sprites) {
|
||||
if (this.sprites.has(s)) {
|
||||
continue;
|
||||
@ -69,9 +67,7 @@ export default class PokemonSpriteSparkleHandler {
|
||||
}
|
||||
|
||||
remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
|
||||
if (!Array.isArray(sprites)) {
|
||||
sprites = [sprites];
|
||||
}
|
||||
sprites = coerceArray(sprites);
|
||||
for (const s of sprites) {
|
||||
this.sprites.delete(s);
|
||||
}
|
||||
|
@ -15,12 +15,8 @@ import { allMoves } from "#app/data/data-lists";
|
||||
import { MoveTarget } from "#enums/MoveTarget";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import {
|
||||
default as PokemonSpecies,
|
||||
getFusedSpeciesName,
|
||||
getPokemonSpecies,
|
||||
getPokemonSpeciesForm,
|
||||
} from "#app/data/pokemon-species";
|
||||
import { default as PokemonSpecies, getFusedSpeciesName, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import {
|
||||
NumberHolder,
|
||||
@ -38,9 +34,9 @@ import {
|
||||
deltaRgb,
|
||||
isBetween,
|
||||
randSeedFloat,
|
||||
type nil,
|
||||
type Constructor,
|
||||
randSeedIntRange,
|
||||
coerceArray,
|
||||
} from "#app/utils/common";
|
||||
import type { TypeDamageMultiplier } from "#app/data/type";
|
||||
import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
||||
@ -79,11 +75,12 @@ import {
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { Status, getRandomStatus } from "#app/data/status-effect";
|
||||
import type { SpeciesFormEvolution, SpeciesEvolutionCondition } from "#app/data/balance/pokemon-evolutions";
|
||||
import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import {
|
||||
pokemonEvolutions,
|
||||
pokemonPrevolutions,
|
||||
FusionSpeciesFormEvolution,
|
||||
validateShedinjaEvo,
|
||||
} from "#app/data/balance/pokemon-evolutions";
|
||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
|
||||
import {
|
||||
@ -111,61 +108,23 @@ import { WeatherType } from "#enums/weather-type";
|
||||
import { NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import type { SuppressAbilitiesTag } from "#app/data/arena-tag";
|
||||
import type { Ability } from "#app/data/abilities/ability-class";
|
||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import type { Ability } from "#app/data/abilities/ability";
|
||||
import {
|
||||
StatMultiplierAbAttr,
|
||||
BlockCritAbAttr,
|
||||
BonusCritAbAttr,
|
||||
BypassBurnDamageReductionAbAttr,
|
||||
FieldPriorityMoveImmunityAbAttr,
|
||||
IgnoreOpponentStatStagesAbAttr,
|
||||
MoveImmunityAbAttr,
|
||||
PreDefendFullHpEndureAbAttr,
|
||||
ReceivedMoveDamageMultiplierAbAttr,
|
||||
StabBoostAbAttr,
|
||||
StatusEffectImmunityAbAttr,
|
||||
TypeImmunityAbAttr,
|
||||
WeightMultiplierAbAttr,
|
||||
applyAbAttrs,
|
||||
applyStatMultiplierAbAttrs,
|
||||
applyPreApplyBattlerTagAbAttrs,
|
||||
applyPreAttackAbAttrs,
|
||||
applyPreDefendAbAttrs,
|
||||
applyPreSetStatusAbAttrs,
|
||||
NoFusionAbilityAbAttr,
|
||||
MultCritAbAttr,
|
||||
IgnoreTypeImmunityAbAttr,
|
||||
DamageBoostAbAttr,
|
||||
IgnoreTypeStatusEffectImmunityAbAttr,
|
||||
ConditionalCritAbAttr,
|
||||
applyFieldStatMultiplierAbAttrs,
|
||||
FieldMultiplyStatAbAttr,
|
||||
AddSecondStrikeAbAttr,
|
||||
UserFieldStatusEffectImmunityAbAttr,
|
||||
UserFieldBattlerTagImmunityAbAttr,
|
||||
BattlerTagImmunityAbAttr,
|
||||
MoveTypeChangeAbAttr,
|
||||
FullHpResistTypeAbAttr,
|
||||
applyCheckTrappedAbAttrs,
|
||||
CheckTrappedAbAttr,
|
||||
InfiltratorAbAttr,
|
||||
AlliedFieldDamageReductionAbAttr,
|
||||
PostDamageAbAttr,
|
||||
applyPostDamageAbAttrs,
|
||||
CommanderAbAttr,
|
||||
applyPostItemLostAbAttrs,
|
||||
PostItemLostAbAttr,
|
||||
applyOnGainAbAttrs,
|
||||
PreLeaveFieldAbAttr,
|
||||
applyPreLeaveFieldAbAttrs,
|
||||
applyOnLoseAbAttrs,
|
||||
PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr,
|
||||
applyAllyStatMultiplierAbAttrs,
|
||||
AllyStatMultiplierAbAttr,
|
||||
MoveAbilityBypassAbAttr,
|
||||
PreSummonAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
} from "#app/data/abilities/apply-ab-attrs";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import type PokemonData from "#app/system/pokemon-data";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
@ -192,7 +151,7 @@ import type { TrainerSlot } from "#enums/trainer-slot";
|
||||
import Overrides from "#app/overrides";
|
||||
import i18next from "i18next";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { applyChallenges } from "#app/data/challenge";
|
||||
import { ChallengeType } from "#enums/challenge-type";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
@ -223,12 +182,14 @@ import { doShinySparkleAnim } from "#app/field/anims";
|
||||
import { MoveFlags } from "#enums/MoveFlags";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { loadMoveAnimations } from "#app/sprites/pokemon-asset-loader";
|
||||
import { isVirtual, isIgnorePP, MoveUseMode } from "#enums/move-use-mode";
|
||||
import { FieldPosition } from "#enums/field-position";
|
||||
import { LearnMoveSituation } from "#enums/learn-move-situation";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { AiType } from "#enums/ai-type";
|
||||
import type { MoveResult } from "#enums/move-result";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
||||
|
||||
/** Base typeclass for damage parameter methods, used for DRY */
|
||||
type damageParams = {
|
||||
@ -360,7 +321,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
super(globalScene, x, y);
|
||||
|
||||
if (!species.isObtainable() && this.isPlayer()) {
|
||||
throw `Cannot create a player Pokemon for species '${species.getName(formIndex)}'`;
|
||||
throw `Cannot create a player Pokemon for species "${species.getName(formIndex)}"`;
|
||||
}
|
||||
|
||||
this.species = species;
|
||||
@ -406,7 +367,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.metWave = dataSource.metWave ?? (this.metBiome === -1 ? -1 : 0);
|
||||
this.pauseEvolutions = dataSource.pauseEvolutions;
|
||||
this.pokerus = !!dataSource.pokerus;
|
||||
this.evoCounter = dataSource.evoCounter ?? 0;
|
||||
this.fusionSpecies =
|
||||
dataSource.fusionSpecies instanceof PokemonSpecies
|
||||
? dataSource.fusionSpecies
|
||||
@ -1392,8 +1352,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the critical-hit stage of a move used against this pokemon by
|
||||
* the given source
|
||||
* Calculate the critical-hit stage of a move used **against** this pokemon by
|
||||
* the given source.
|
||||
*
|
||||
* @param source - The {@linkcode Pokemon} using the move
|
||||
* @param move - The {@linkcode Move} being used
|
||||
* @returns The final critical-hit stage value
|
||||
@ -1403,14 +1364,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
applyMoveAttrs("HighCritAttr", source, this, move, critStage);
|
||||
globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage);
|
||||
globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage);
|
||||
applyAbAttrs(BonusCritAbAttr, source, null, false, critStage);
|
||||
applyAbAttrs("BonusCritAbAttr", source, null, false, critStage);
|
||||
const critBoostTag = source.getTag(CritBoostTag);
|
||||
if (critBoostTag) {
|
||||
if (critBoostTag instanceof DragonCheerTag) {
|
||||
critStage.value += critBoostTag.typesOnAdd.includes(PokemonType.DRAGON) ? 2 : 1;
|
||||
} else {
|
||||
critStage.value += 2;
|
||||
}
|
||||
// Dragon cheer only gives +1 crit stage to non-dragon types
|
||||
critStage.value +=
|
||||
critBoostTag instanceof DragonCheerTag && !critBoostTag.typesOnAdd.includes(PokemonType.DRAGON) ? 1 : 2;
|
||||
}
|
||||
|
||||
console.log(`crit stage: +${critStage.value}`);
|
||||
@ -1464,19 +1423,27 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// The Ruin abilities here are never ignored, but they reveal themselves on summon anyway
|
||||
const fieldApplied = new BooleanHolder(false);
|
||||
for (const pokemon of globalScene.getField(true)) {
|
||||
applyFieldStatMultiplierAbAttrs(FieldMultiplyStatAbAttr, pokemon, stat, statValue, this, fieldApplied, simulated);
|
||||
applyFieldStatMultiplierAbAttrs(
|
||||
"FieldMultiplyStatAbAttr",
|
||||
pokemon,
|
||||
stat,
|
||||
statValue,
|
||||
this,
|
||||
fieldApplied,
|
||||
simulated,
|
||||
);
|
||||
if (fieldApplied.value) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!ignoreAbility) {
|
||||
applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, stat, statValue, simulated);
|
||||
applyStatMultiplierAbAttrs("StatMultiplierAbAttr", this, stat, statValue, simulated);
|
||||
}
|
||||
|
||||
const ally = this.getAlly();
|
||||
if (!isNullOrUndefined(ally)) {
|
||||
applyAllyStatMultiplierAbAttrs(
|
||||
AllyStatMultiplierAbAttr,
|
||||
"AllyStatMultiplierAbAttr",
|
||||
ally,
|
||||
stat,
|
||||
statValue,
|
||||
@ -1803,9 +1770,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
|
||||
? Overrides.MOVESET_OVERRIDE
|
||||
: Overrides.OPP_MOVESET_OVERRIDE;
|
||||
if (!Array.isArray(overrideArray)) {
|
||||
overrideArray = [overrideArray];
|
||||
}
|
||||
overrideArray = coerceArray(overrideArray);
|
||||
if (overrideArray.length > 0) {
|
||||
if (!this.isPlayer()) {
|
||||
this.moveset = [];
|
||||
@ -2059,15 +2024,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* @param ignoreOverride - Whether to ignore ability changing effects; Default `false`
|
||||
* @returns An array of all the ability attributes on this ability.
|
||||
*/
|
||||
public getAbilityAttrs<T extends AbAttr = AbAttr>(
|
||||
attrType: { new (...args: any[]): T },
|
||||
canApply = true,
|
||||
ignoreOverride = false,
|
||||
): T[] {
|
||||
const abilityAttrs: T[] = [];
|
||||
public getAbilityAttrs<T extends AbAttrString>(attrType: T, canApply = true, ignoreOverride = false): AbAttrMap[T][] {
|
||||
const abilityAttrs: AbAttrMap[T][] = [];
|
||||
|
||||
if (!canApply || this.canApplyAbility()) {
|
||||
abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs<T>(attrType));
|
||||
abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs(attrType));
|
||||
}
|
||||
|
||||
if (!canApply || this.canApplyAbility(true)) {
|
||||
@ -2152,7 +2113,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return false;
|
||||
}
|
||||
const ability = !passive ? this.getAbility() : this.getPassiveAbility();
|
||||
if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) {
|
||||
if (this.isFusion() && ability.hasAttr("NoFusionAbilityAbAttr")) {
|
||||
return false;
|
||||
}
|
||||
const arena = globalScene?.arena;
|
||||
@ -2163,10 +2124,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return false;
|
||||
}
|
||||
const suppressAbilitiesTag = arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag;
|
||||
const suppressOffField = ability.hasAttr(PreSummonAbAttr);
|
||||
const suppressOffField = ability.hasAttr("PreSummonAbAttr");
|
||||
if ((this.isOnField() || suppressOffField) && suppressAbilitiesTag && !suppressAbilitiesTag.isBeingRemoved()) {
|
||||
const thisAbilitySuppressing = ability.hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr);
|
||||
const hasSuppressingAbility = this.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false);
|
||||
const thisAbilitySuppressing = ability.hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr");
|
||||
const hasSuppressingAbility = this.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false);
|
||||
// Neutralizing gas is up - suppress abilities unless they are unsuppressable or this pokemon is responsible for the gas
|
||||
// (Balance decided that the other ability of a neutralizing gas pokemon should not be neutralized)
|
||||
// If the ability itself is neutralizing gas, don't suppress it (handled through arena tag)
|
||||
@ -2207,13 +2168,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* @param ignoreOverride Whether to ignore ability changing effects; default `false`
|
||||
* @returns `true` if an ability with the given {@linkcode AbAttr} is present and active
|
||||
*/
|
||||
public hasAbilityWithAttr(attrType: Constructor<AbAttr>, canApply = true, ignoreOverride = false): boolean {
|
||||
public hasAbilityWithAttr(attrType: AbAttrString, canApply = true, ignoreOverride = false): boolean {
|
||||
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) {
|
||||
return true;
|
||||
}
|
||||
return this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType);
|
||||
}
|
||||
|
||||
public getAbilityPriorities(): [number, number] {
|
||||
return [this.getAbility().postSummonPriority, this.getPassiveAbility().postSummonPriority];
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the weight of the Pokemon with subtractive modifiers (Autotomize) happening first
|
||||
* and then multiplicative modifiers happening after (Heavy Metal and Light Metal)
|
||||
@ -2229,7 +2194,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const weight = new NumberHolder(this.species.weight - weightRemoved);
|
||||
|
||||
// This will trigger the ability overlay so only call this function when necessary
|
||||
applyAbAttrs(WeightMultiplierAbAttr, this, null, false, weight);
|
||||
applyAbAttrs("WeightMultiplierAbAttr", this, null, false, weight);
|
||||
return Math.max(minWeight, weight.value);
|
||||
}
|
||||
|
||||
@ -2316,7 +2281,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false);
|
||||
|
||||
for (const opponent of opposingField) {
|
||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated);
|
||||
applyCheckTrappedAbAttrs("CheckTrappedAbAttr", opponent, trappedByAbility, this, trappedAbMessages, simulated);
|
||||
}
|
||||
|
||||
const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
@ -2338,7 +2303,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const moveTypeHolder = new NumberHolder(move.type);
|
||||
|
||||
applyMoveAttrs("VariableMoveTypeAttr", this, null, move, moveTypeHolder);
|
||||
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
|
||||
applyPreAttackAbAttrs("MoveTypeChangeAbAttr", this, null, move, simulated, moveTypeHolder);
|
||||
|
||||
// If the user is terastallized and the move is tera blast, or tera starstorm that is stellar type,
|
||||
// then bypass the check for ion deluge and electrify
|
||||
@ -2403,16 +2368,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
const cancelledHolder = cancelled ?? new BooleanHolder(false);
|
||||
if (!ignoreAbility) {
|
||||
applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
applyPreDefendAbAttrs("TypeImmunityAbAttr", this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
|
||||
if (!cancelledHolder.value) {
|
||||
applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
applyPreDefendAbAttrs("MoveImmunityAbAttr", this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
}
|
||||
|
||||
if (!cancelledHolder.value) {
|
||||
const defendingSidePlayField = this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||
defendingSidePlayField.forEach(p =>
|
||||
applyPreDefendAbAttrs(FieldPriorityMoveImmunityAbAttr, p, source, move, cancelledHolder),
|
||||
applyPreDefendAbAttrs("FieldPriorityMoveImmunityAbAttr", p, source, move, cancelledHolder),
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -2427,7 +2392,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
// Apply Tera Shell's effect to attacks after all immunities are accounted for
|
||||
if (!ignoreAbility && move.category !== MoveCategory.STATUS) {
|
||||
applyPreDefendAbAttrs(FullHpResistTypeAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
applyPreDefendAbAttrs("FullHpResistTypeAbAttr", this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
}
|
||||
|
||||
if (move.category === MoveCategory.STATUS && move.hitsSubstitute(source, this)) {
|
||||
@ -2480,8 +2445,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
if (source) {
|
||||
const ignoreImmunity = new BooleanHolder(false);
|
||||
if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) {
|
||||
applyAbAttrs(IgnoreTypeImmunityAbAttr, source, ignoreImmunity, simulated, moveType, defType);
|
||||
if (source.isActive(true) && source.hasAbilityWithAttr("IgnoreTypeImmunityAbAttr")) {
|
||||
applyAbAttrs("IgnoreTypeImmunityAbAttr", source, ignoreImmunity, simulated, moveType, defType);
|
||||
}
|
||||
if (ignoreImmunity.value) {
|
||||
if (multiplier.value === 0) {
|
||||
@ -2566,14 +2531,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (pokemonEvolutions.hasOwnProperty(this.species.speciesId)) {
|
||||
const evolutions = pokemonEvolutions[this.species.speciesId];
|
||||
for (const e of evolutions) {
|
||||
if (
|
||||
!e.item &&
|
||||
this.level >= e.level &&
|
||||
(isNullOrUndefined(e.preFormKey) || this.getFormKey() === e.preFormKey)
|
||||
) {
|
||||
if (e.condition === null || (e.condition as SpeciesEvolutionCondition).predicate(this)) {
|
||||
return e;
|
||||
}
|
||||
if (e.validate(this)) {
|
||||
return e;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2583,14 +2542,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
e => new FusionSpeciesFormEvolution(this.species.speciesId, e),
|
||||
);
|
||||
for (const fe of fusionEvolutions) {
|
||||
if (
|
||||
!fe.item &&
|
||||
this.level >= fe.level &&
|
||||
(isNullOrUndefined(fe.preFormKey) || this.getFusionFormKey() === fe.preFormKey)
|
||||
) {
|
||||
if (fe.condition === null || (fe.condition as SpeciesEvolutionCondition).predicate(this)) {
|
||||
return fe;
|
||||
}
|
||||
if (fe.validate(this)) {
|
||||
return fe;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2832,17 +2785,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
*/
|
||||
public trySetShinySeed(thresholdOverride?: number, applyModifiersToOverride?: boolean): boolean {
|
||||
if (!this.shiny) {
|
||||
const shinyThreshold = new NumberHolder(BASE_SHINY_CHANCE);
|
||||
if (thresholdOverride === undefined || applyModifiersToOverride) {
|
||||
if (thresholdOverride !== undefined && applyModifiersToOverride) {
|
||||
shinyThreshold.value = thresholdOverride;
|
||||
}
|
||||
const shinyThreshold = new NumberHolder(thresholdOverride ?? BASE_SHINY_CHANCE);
|
||||
if (applyModifiersToOverride) {
|
||||
if (timedEventManager.isEventActive()) {
|
||||
shinyThreshold.value *= timedEventManager.getShinyMultiplier();
|
||||
}
|
||||
globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
|
||||
} else {
|
||||
shinyThreshold.value = thresholdOverride;
|
||||
}
|
||||
|
||||
this.shiny = randSeedInt(65536) < shinyThreshold.value;
|
||||
@ -2911,16 +2859,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (!this.species.abilityHidden) {
|
||||
return false;
|
||||
}
|
||||
const haThreshold = new NumberHolder(BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (thresholdOverride === undefined || applyModifiersToOverride) {
|
||||
if (thresholdOverride !== undefined && applyModifiersToOverride) {
|
||||
haThreshold.value = thresholdOverride;
|
||||
}
|
||||
const haThreshold = new NumberHolder(thresholdOverride ?? BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (applyModifiersToOverride) {
|
||||
if (!this.hasTrainer()) {
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, haThreshold);
|
||||
}
|
||||
} else {
|
||||
haThreshold.value = thresholdOverride;
|
||||
}
|
||||
|
||||
if (randSeedInt(65536) < haThreshold.value) {
|
||||
@ -3184,7 +3127,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
while (rand > stabMovePool[index][1]) {
|
||||
rand -= stabMovePool[index++][1];
|
||||
}
|
||||
this.moveset.push(new PokemonMove(stabMovePool[index][0], 0, 0));
|
||||
this.moveset.push(new PokemonMove(stabMovePool[index][0]));
|
||||
}
|
||||
|
||||
while (baseWeights.length > this.moveset.length && this.moveset.length < 4) {
|
||||
@ -3237,7 +3180,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
while (rand > movePool[index][1]) {
|
||||
rand -= movePool[index++][1];
|
||||
}
|
||||
this.moveset.push(new PokemonMove(movePool[index][0], 0, 0));
|
||||
this.moveset.push(new PokemonMove(movePool[index][0]));
|
||||
}
|
||||
|
||||
// Trigger FormChange, except for enemy Pokemon during Mystery Encounters, to avoid crashes
|
||||
@ -3432,7 +3375,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
if (!ignoreOppAbility) {
|
||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, opponent, null, simulated, stat, ignoreStatStage);
|
||||
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", opponent, null, simulated, stat, ignoreStatStage);
|
||||
}
|
||||
if (move) {
|
||||
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, opponent, move, ignoreStatStage);
|
||||
@ -3471,8 +3414,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const ignoreAccStatStage = new BooleanHolder(false);
|
||||
const ignoreEvaStatStage = new BooleanHolder(false);
|
||||
|
||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, target, null, false, Stat.ACC, ignoreAccStatStage);
|
||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, this, null, false, Stat.EVA, ignoreEvaStatStage);
|
||||
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", target, null, false, Stat.ACC, ignoreAccStatStage);
|
||||
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", this, null, false, Stat.EVA, ignoreEvaStatStage);
|
||||
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, target, sourceMove, ignoreEvaStatStage);
|
||||
|
||||
globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage);
|
||||
@ -3492,16 +3435,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
: 3 / (3 + Math.min(targetEvaStage.value - userAccStage.value, 6));
|
||||
}
|
||||
|
||||
applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, Stat.ACC, accuracyMultiplier, false, sourceMove);
|
||||
applyStatMultiplierAbAttrs("StatMultiplierAbAttr", this, Stat.ACC, accuracyMultiplier, false, sourceMove);
|
||||
|
||||
const evasionMultiplier = new NumberHolder(1);
|
||||
applyStatMultiplierAbAttrs(StatMultiplierAbAttr, target, Stat.EVA, evasionMultiplier);
|
||||
applyStatMultiplierAbAttrs("StatMultiplierAbAttr", target, Stat.EVA, evasionMultiplier);
|
||||
|
||||
const ally = this.getAlly();
|
||||
if (!isNullOrUndefined(ally)) {
|
||||
const ignore = this.hasAbilityWithAttr(MoveAbilityBypassAbAttr) || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES);
|
||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.ACC, accuracyMultiplier, false, this, ignore);
|
||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.EVA, evasionMultiplier, false, this, ignore);
|
||||
const ignore =
|
||||
this.hasAbilityWithAttr("MoveAbilityBypassAbAttr") || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES);
|
||||
applyAllyStatMultiplierAbAttrs(
|
||||
"AllyStatMultiplierAbAttr",
|
||||
ally,
|
||||
Stat.ACC,
|
||||
accuracyMultiplier,
|
||||
false,
|
||||
this,
|
||||
ignore,
|
||||
);
|
||||
applyAllyStatMultiplierAbAttrs(
|
||||
"AllyStatMultiplierAbAttr",
|
||||
ally,
|
||||
Stat.EVA,
|
||||
evasionMultiplier,
|
||||
false,
|
||||
this,
|
||||
ignore,
|
||||
);
|
||||
}
|
||||
|
||||
return accuracyMultiplier.value / evasionMultiplier.value;
|
||||
@ -3616,7 +3576,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
applyMoveAttrs("CombinedPledgeStabBoostAttr", source, this, move, stabMultiplier);
|
||||
|
||||
if (!ignoreSourceAbility) {
|
||||
applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier);
|
||||
applyAbAttrs("StabBoostAbAttr", source, null, simulated, stabMultiplier);
|
||||
}
|
||||
|
||||
if (source.isTerastallized && sourceTeraType === moveType && moveType !== PokemonType.STELLAR) {
|
||||
@ -3765,7 +3725,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
);
|
||||
if (!ignoreSourceAbility) {
|
||||
applyPreAttackAbAttrs(
|
||||
AddSecondStrikeAbAttr,
|
||||
"AddSecondStrikeAbAttr",
|
||||
source,
|
||||
this,
|
||||
move,
|
||||
@ -3783,7 +3743,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/** The damage multiplier when the given move critically hits */
|
||||
const criticalMultiplier = new NumberHolder(isCritical ? 1.5 : 1);
|
||||
applyAbAttrs(MultCritAbAttr, source, null, simulated, criticalMultiplier);
|
||||
applyAbAttrs("MultCritAbAttr", source, null, simulated, criticalMultiplier);
|
||||
|
||||
/**
|
||||
* A multiplier for random damage spread in the range [0.85, 1]
|
||||
@ -3804,7 +3764,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
) {
|
||||
const burnDamageReductionCancelled = new BooleanHolder(false);
|
||||
if (!ignoreSourceAbility) {
|
||||
applyAbAttrs(BypassBurnDamageReductionAbAttr, source, burnDamageReductionCancelled, simulated);
|
||||
applyAbAttrs("BypassBurnDamageReductionAbAttr", source, burnDamageReductionCancelled, simulated);
|
||||
}
|
||||
if (!burnDamageReductionCancelled.value) {
|
||||
burnMultiplier = 0.5;
|
||||
@ -3868,7 +3828,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/** Doubles damage if the attacker has Tinted Lens and is using a resisted move */
|
||||
if (!ignoreSourceAbility) {
|
||||
applyPreAttackAbAttrs(DamageBoostAbAttr, source, this, move, simulated, damage);
|
||||
applyPreAttackAbAttrs("DamageBoostAbAttr", source, this, move, simulated, damage);
|
||||
}
|
||||
|
||||
/** Apply the enemy's Damage and Resistance tokens */
|
||||
@ -3881,12 +3841,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/** Apply this Pokemon's post-calc defensive modifiers (e.g. Fur Coat) */
|
||||
if (!ignoreAbility) {
|
||||
applyPreDefendAbAttrs(ReceivedMoveDamageMultiplierAbAttr, this, source, move, cancelled, simulated, damage);
|
||||
applyPreDefendAbAttrs("ReceivedMoveDamageMultiplierAbAttr", this, source, move, cancelled, simulated, damage);
|
||||
|
||||
const ally = this.getAlly();
|
||||
/** Additionally apply friend guard damage reduction if ally has it. */
|
||||
if (globalScene.currentBattle.double && !isNullOrUndefined(ally) && ally.isActive(true)) {
|
||||
applyPreDefendAbAttrs(AlliedFieldDamageReductionAbAttr, ally, source, move, cancelled, simulated, damage);
|
||||
applyPreDefendAbAttrs("AlliedFieldDamageReductionAbAttr", ally, source, move, cancelled, simulated, damage);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3894,7 +3854,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
applyMoveAttrs("ModifiedDamageAttr", source, this, move, damage);
|
||||
|
||||
if (this.isFullHp() && !ignoreAbility) {
|
||||
applyPreDefendAbAttrs(PreDefendFullHpEndureAbAttr, this, source, move, cancelled, false, damage);
|
||||
applyPreDefendAbAttrs("PreDefendFullHpEndureAbAttr", this, source, move, cancelled, false, damage);
|
||||
}
|
||||
|
||||
// debug message for when damage is applied (i.e. not simulated)
|
||||
@ -3918,33 +3878,39 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
};
|
||||
}
|
||||
|
||||
/** Calculate whether the given move critically hits this pokemon
|
||||
/**
|
||||
* Determine whether the given move will score a critical hit **against** this Pokemon.
|
||||
* @param source - The {@linkcode Pokemon} using the move
|
||||
* @param move - The {@linkcode Move} being used
|
||||
* @param simulated - If `true`, suppresses changes to game state during calculation (defaults to `true`)
|
||||
* @returns whether the move critically hits the pokemon
|
||||
* @returns Whether the move will critically hit the defender.
|
||||
*/
|
||||
getCriticalHitResult(source: Pokemon, move: Move, simulated = true): boolean {
|
||||
const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
const noCritTag = globalScene.arena.getTagOnSide(NoCritTag, defendingSide);
|
||||
if (noCritTag || Overrides.NEVER_CRIT_OVERRIDE || move.hasAttr("FixedDamageAttr")) {
|
||||
getCriticalHitResult(source: Pokemon, move: Move): boolean {
|
||||
if (move.hasAttr("FixedDamageAttr")) {
|
||||
// fixed damage moves (Dragon Rage, etc.) will nevet crit
|
||||
return false;
|
||||
}
|
||||
const isCritical = new BooleanHolder(false);
|
||||
|
||||
if (source.getTag(BattlerTagType.ALWAYS_CRIT)) {
|
||||
isCritical.value = true;
|
||||
}
|
||||
applyMoveAttrs("CritOnlyAttr", source, this, move, isCritical);
|
||||
applyAbAttrs(ConditionalCritAbAttr, source, null, simulated, isCritical, this, move);
|
||||
if (!isCritical.value) {
|
||||
const critChance = [24, 8, 2, 1][Math.max(0, Math.min(this.getCritStage(source, move), 3))];
|
||||
isCritical.value = critChance === 1 || !globalScene.randBattleSeedInt(critChance);
|
||||
}
|
||||
const alwaysCrit = new BooleanHolder(false);
|
||||
applyMoveAttrs("CritOnlyAttr", source, this, move, alwaysCrit);
|
||||
applyAbAttrs("ConditionalCritAbAttr", source, null, false, alwaysCrit, this, move);
|
||||
const alwaysCritTag = !!source.getTag(BattlerTagType.ALWAYS_CRIT);
|
||||
const critChance = [24, 8, 2, 1][Phaser.Math.Clamp(this.getCritStage(source, move), 0, 3)];
|
||||
|
||||
applyAbAttrs(BlockCritAbAttr, this, null, simulated, isCritical);
|
||||
let isCritical = alwaysCrit.value || alwaysCritTag || critChance === 1;
|
||||
|
||||
return isCritical.value;
|
||||
// If we aren't already guaranteed to crit, do a random roll & check overrides
|
||||
isCritical ||= Overrides.CRITICAL_HIT_OVERRIDE ?? globalScene.randBattleSeedInt(critChance) === 0;
|
||||
|
||||
// apply crit block effects from lucky chant & co., overriding previous effects
|
||||
const blockCrit = new BooleanHolder(false);
|
||||
applyAbAttrs("BlockCritAbAttr", this, null, false, blockCrit);
|
||||
const blockCritTag = globalScene.arena.getTagOnSide(
|
||||
NoCritTag,
|
||||
this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY,
|
||||
);
|
||||
isCritical &&= !blockCritTag && !blockCrit.value; // need to roll a crit and not be blocked by either crit prevention effect
|
||||
|
||||
return isCritical;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -4049,7 +4015,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr
|
||||
*/
|
||||
if (!source || source.turnData.hitCount <= 1) {
|
||||
applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source);
|
||||
applyPostDamageAbAttrs("PostDamageAbAttr", this, damage, this.hasPassive(), false, [], source);
|
||||
}
|
||||
return damage;
|
||||
}
|
||||
@ -4097,11 +4063,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const stubTag = new BattlerTag(tagType, 0, 0);
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyPreApplyBattlerTagAbAttrs(BattlerTagImmunityAbAttr, this, stubTag, cancelled, true);
|
||||
applyPreApplyBattlerTagAbAttrs("BattlerTagImmunityAbAttr", this, stubTag, cancelled, true);
|
||||
|
||||
const userField = this.getAlliedField();
|
||||
userField.forEach(pokemon =>
|
||||
applyPreApplyBattlerTagAbAttrs(UserFieldBattlerTagImmunityAbAttr, pokemon, stubTag, cancelled, true, this),
|
||||
applyPreApplyBattlerTagAbAttrs("UserFieldBattlerTagImmunityAbAttr", pokemon, stubTag, cancelled, true, this),
|
||||
);
|
||||
|
||||
return !cancelled.value;
|
||||
@ -4117,13 +4083,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const newTag = getBattlerTag(tagType, turnCount, sourceMove!, sourceId!); // TODO: are the bangs correct?
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyPreApplyBattlerTagAbAttrs(BattlerTagImmunityAbAttr, this, newTag, cancelled);
|
||||
applyPreApplyBattlerTagAbAttrs("BattlerTagImmunityAbAttr", this, newTag, cancelled);
|
||||
if (cancelled.value) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const pokemon of this.getAlliedField()) {
|
||||
applyPreApplyBattlerTagAbAttrs(UserFieldBattlerTagImmunityAbAttr, pokemon, newTag, cancelled, false, this);
|
||||
applyPreApplyBattlerTagAbAttrs("UserFieldBattlerTagImmunityAbAttr", pokemon, newTag, cancelled, false, this);
|
||||
if (cancelled.value) {
|
||||
return false;
|
||||
}
|
||||
@ -4139,7 +4105,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
/**@overload */
|
||||
getTag(tagType: BattlerTagType.GRUDGE): GrudgeTag | nil;
|
||||
getTag(tagType: BattlerTagType.GRUDGE): GrudgeTag | undefined;
|
||||
|
||||
/** @overload */
|
||||
getTag(tagType: BattlerTagType.SUBSTITUTE): SubstituteTag | undefined;
|
||||
|
||||
/** @overload */
|
||||
getTag(tagType: BattlerTagType): BattlerTag | undefined;
|
||||
@ -4353,10 +4322,41 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return moveHistory.slice(0).reverse();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the most recently executed {@linkcode TurnMove} this {@linkcode Pokemon} has used that is:
|
||||
* - Not {@linkcode MoveId.NONE}
|
||||
* - Non-virtual ({@linkcode MoveUseMode | useMode} < {@linkcode MoveUseMode.INDIRECT})
|
||||
* @param ignoreStruggle - Whether to additionally ignore {@linkcode Moves.STRUGGLE}; default `false`
|
||||
* @param ignoreFollowUp - Whether to ignore moves with a use type of {@linkcode MoveUseMode.FOLLOW_UP}
|
||||
* (e.g. ones called by Copycat/Mirror Move); default `true`.
|
||||
* @returns The last move this Pokemon has used satisfying the aforementioned conditions,
|
||||
* or `undefined` if no applicable moves have been used since switching in.
|
||||
*/
|
||||
getLastNonVirtualMove(ignoreStruggle = false, ignoreFollowUp = true): TurnMove | undefined {
|
||||
return this.getLastXMoves(-1).find(
|
||||
m =>
|
||||
m.move !== MoveId.NONE &&
|
||||
(!ignoreStruggle || m.move !== MoveId.STRUGGLE) &&
|
||||
(!isVirtual(m.useMode) || (!ignoreFollowUp && m.useMode === MoveUseMode.FOLLOW_UP)),
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this Pokemon's move queue, consisting of all the moves it is slated to perform.
|
||||
* @returns An array of {@linkcode TurnMove}, as described above
|
||||
*/
|
||||
getMoveQueue(): TurnMove[] {
|
||||
return this.summonData.moveQueue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a new entry to the end of this Pokemon's move queue.
|
||||
* @param queuedMove - A {@linkcode TurnMove} to push to this Pokemon's queue.
|
||||
*/
|
||||
pushMoveQueue(queuedMove: TurnMove): void {
|
||||
this.summonData.moveQueue.push(queuedMove);
|
||||
}
|
||||
|
||||
changeForm(formChange: SpeciesFormChange): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
this.formIndex = Math.max(
|
||||
@ -4412,14 +4412,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// biome-ignore lint: there are a ton of issues..
|
||||
faintCry(callback: Function): void {
|
||||
if (this.fusionSpecies && this.getSpeciesForm() !== this.getFusionSpeciesForm()) {
|
||||
return this.fusionFaintCry(callback);
|
||||
this.fusionFaintCry(callback);
|
||||
return;
|
||||
}
|
||||
|
||||
const key = this.species.getCryKey(this.formIndex);
|
||||
let rate = 0.85;
|
||||
const cry = globalScene.playSound(key, { rate: rate }) as AnySound;
|
||||
if (!cry || globalScene.fieldVolume === 0) {
|
||||
return callback();
|
||||
callback();
|
||||
return;
|
||||
}
|
||||
const sprite = this.getSprite();
|
||||
const tintSprite = this.getTintSprite();
|
||||
@ -4487,7 +4489,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
rate: rate,
|
||||
}) as AnySound;
|
||||
if (!cry || !fusionCry || globalScene.fieldVolume === 0) {
|
||||
return callback();
|
||||
callback();
|
||||
return;
|
||||
}
|
||||
fusionCry.stop();
|
||||
duration = Math.min(duration, fusionCry.totalDuration * 1000);
|
||||
@ -4643,7 +4646,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// Check if the source Pokemon has an ability that cancels the Poison/Toxic immunity
|
||||
const cancelImmunity = new BooleanHolder(false);
|
||||
if (sourcePokemon) {
|
||||
applyAbAttrs(IgnoreTypeStatusEffectImmunityAbAttr, sourcePokemon, cancelImmunity, false, effect, defType);
|
||||
applyAbAttrs("IgnoreTypeStatusEffectImmunityAbAttr", sourcePokemon, cancelImmunity, false, effect, defType);
|
||||
if (cancelImmunity.value) {
|
||||
return false;
|
||||
}
|
||||
@ -4692,14 +4695,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet);
|
||||
applyPreSetStatusAbAttrs("StatusEffectImmunityAbAttr", this, effect, cancelled, quiet);
|
||||
if (cancelled.value) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const pokemon of this.getAlliedField()) {
|
||||
applyPreSetStatusAbAttrs(
|
||||
UserFieldStatusEffectImmunityAbAttr,
|
||||
"UserFieldStatusEffectImmunityAbAttr",
|
||||
pokemon,
|
||||
effect,
|
||||
cancelled,
|
||||
@ -4856,7 +4859,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (globalScene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) {
|
||||
const bypassed = new BooleanHolder(false);
|
||||
if (attacker) {
|
||||
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
|
||||
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
|
||||
}
|
||||
return !bypassed.value;
|
||||
}
|
||||
@ -4880,7 +4883,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
// If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite.
|
||||
if (
|
||||
this.hasAbilityWithAttr(CommanderAbAttr) &&
|
||||
this.hasAbilityWithAttr("CommanderAbAttr") &&
|
||||
globalScene.currentBattle.double &&
|
||||
this.getAlly()?.species.speciesId === SpeciesId.DONDOZO
|
||||
) {
|
||||
@ -5405,7 +5408,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.hideInfo();
|
||||
}
|
||||
// Trigger abilities that activate upon leaving the field
|
||||
applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, this);
|
||||
applyPreLeaveFieldAbAttrs("PreLeaveFieldAbAttr", this);
|
||||
this.setSwitchOutStatus(true);
|
||||
globalScene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true);
|
||||
globalScene.field.remove(this, destroy);
|
||||
@ -5465,7 +5468,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
globalScene.removeModifier(heldItem, this.isEnemy());
|
||||
}
|
||||
if (forBattle) {
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false);
|
||||
applyPostItemLostAbAttrs("PostItemLostAbAttr", this, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -5485,6 +5488,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
this.turnData.berriesEaten.push(berryType);
|
||||
}
|
||||
|
||||
getPersistentTreasureCount(): number {
|
||||
return (
|
||||
this.getHeldItems().filter(m => m.is("DamageMoneyRewardModifier")).length +
|
||||
globalScene.findModifiers(m => m.is("MoneyMultiplierModifier") || m.is("ExtraModifierModifier")).length
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class PlayerPokemon extends Pokemon {
|
||||
@ -5823,7 +5833,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
if (evoSpecies?.speciesId === SpeciesId.NINCADA && evolution.speciesId === SpeciesId.NINJASK) {
|
||||
const newEvolution = pokemonEvolutions[evoSpecies.speciesId][1];
|
||||
|
||||
if (newEvolution.condition?.predicate(this)) {
|
||||
if (validateShedinjaEvo()) {
|
||||
const newPokemon = globalScene.addPlayerPokemon(
|
||||
this.species,
|
||||
this.level,
|
||||
@ -5853,7 +5863,6 @@ export class PlayerPokemon extends Pokemon {
|
||||
newPokemon.fusionLuck = this.fusionLuck;
|
||||
newPokemon.fusionTeraType = this.fusionTeraType;
|
||||
newPokemon.usedTMs = this.usedTMs;
|
||||
newPokemon.evoCounter = this.evoCounter;
|
||||
|
||||
globalScene.getPlayerParty().push(newPokemon);
|
||||
newPokemon.evolve(!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution), evoSpecies);
|
||||
@ -5942,7 +5951,6 @@ export class PlayerPokemon extends Pokemon {
|
||||
this.fusionGender = pokemon.gender;
|
||||
this.fusionLuck = pokemon.luck;
|
||||
this.fusionCustomPokemonData = pokemon.customPokemonData;
|
||||
this.evoCounter = Math.max(pokemon.evoCounter, this.evoCounter);
|
||||
if (pokemon.pauseEvolutions || this.pauseEvolutions) {
|
||||
this.pauseEvolutions = true;
|
||||
}
|
||||
@ -6011,7 +6019,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
copyMoveset(): PokemonMove[] {
|
||||
const newMoveset: PokemonMove[] = [];
|
||||
this.moveset.forEach(move => {
|
||||
newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.virtual, move.maxPpOverride));
|
||||
newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.maxPpOverride));
|
||||
});
|
||||
|
||||
return newMoveset;
|
||||
@ -6098,18 +6106,6 @@ export class EnemyPokemon extends Pokemon {
|
||||
|
||||
this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);
|
||||
|
||||
let prevolution: SpeciesId;
|
||||
let speciesId = species.speciesId;
|
||||
while ((prevolution = pokemonPrevolutions[speciesId])) {
|
||||
const evolution = pokemonEvolutions[prevolution].find(
|
||||
pe => pe.speciesId === speciesId && (!pe.evoFormKey || pe.evoFormKey === this.getFormKey()),
|
||||
);
|
||||
if (evolution?.condition?.enforceFunc) {
|
||||
evolution.condition.enforceFunc(this);
|
||||
}
|
||||
speciesId = prevolution;
|
||||
}
|
||||
|
||||
if (this.hasTrainer() && globalScene.currentBattle) {
|
||||
const { waveIndex } = globalScene.currentBattle;
|
||||
const ivs: number[] = [];
|
||||
@ -6191,33 +6187,39 @@ export class EnemyPokemon extends Pokemon {
|
||||
* the Pokemon the move will target.
|
||||
* @returns this Pokemon's next move in the format {move, moveTargets}
|
||||
*/
|
||||
// TODO: split this up and move it elsewhere
|
||||
getNextMove(): TurnMove {
|
||||
// If this Pokemon has a move already queued, return it.
|
||||
// If this Pokemon has a usable move already queued, return it,
|
||||
// removing all unusable moves before it in the queue.
|
||||
const moveQueue = this.getMoveQueue();
|
||||
if (moveQueue.length !== 0) {
|
||||
const queuedMove = moveQueue[0];
|
||||
if (queuedMove) {
|
||||
const moveIndex = this.getMoveset().findIndex(m => m.moveId === queuedMove.move);
|
||||
if (
|
||||
(moveIndex > -1 && this.getMoveset()[moveIndex].isUsable(this, queuedMove.ignorePP)) ||
|
||||
queuedMove.virtual
|
||||
) {
|
||||
return queuedMove;
|
||||
}
|
||||
this.getMoveQueue().shift();
|
||||
return this.getNextMove();
|
||||
for (const [i, queuedMove] of moveQueue.entries()) {
|
||||
const movesetMove = this.getMoveset().find(m => m.moveId === queuedMove.move);
|
||||
// If the queued move was called indirectly, ignore all PP and usability checks.
|
||||
// Otherwise, ensure that the move being used is actually usable & in our moveset.
|
||||
// TODO: What should happen if a pokemon forgets a charging move mid-use?
|
||||
if (isVirtual(queuedMove.useMode) || movesetMove?.isUsable(this, isIgnorePP(queuedMove.useMode))) {
|
||||
moveQueue.splice(0, i); // TODO: This should not be done here
|
||||
return queuedMove;
|
||||
}
|
||||
}
|
||||
|
||||
// We went through the entire queue without a match; clear the entire thing.
|
||||
this.summonData.moveQueue = [];
|
||||
|
||||
// Filter out any moves this Pokemon cannot use
|
||||
let movePool = this.getMoveset().filter(m => m.isUsable(this));
|
||||
// If no moves are left, use Struggle. Otherwise, continue with move selection
|
||||
if (movePool.length) {
|
||||
// If there's only 1 move in the move pool, use it.
|
||||
if (movePool.length === 1) {
|
||||
return { move: movePool[0].moveId, targets: this.getNextTargets(movePool[0].moveId) };
|
||||
return {
|
||||
move: movePool[0].moveId,
|
||||
targets: this.getNextTargets(movePool[0].moveId),
|
||||
useMode: MoveUseMode.NORMAL,
|
||||
};
|
||||
}
|
||||
// If a move is forced because of Encore, use it.
|
||||
// Said moves are executed normally
|
||||
const encoreTag = this.getTag(EncoreTag) as EncoreTag;
|
||||
if (encoreTag) {
|
||||
const encoreMove = movePool.find(m => m.moveId === encoreTag.moveId);
|
||||
@ -6225,6 +6227,7 @@ export class EnemyPokemon extends Pokemon {
|
||||
return {
|
||||
move: encoreMove.moveId,
|
||||
targets: this.getNextTargets(encoreMove.moveId),
|
||||
useMode: MoveUseMode.NORMAL,
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -6232,7 +6235,7 @@ export class EnemyPokemon extends Pokemon {
|
||||
// No enemy should spawn with this AI type in-game
|
||||
case AiType.RANDOM: {
|
||||
const moveId = movePool[globalScene.randBattleSeedInt(movePool.length)].moveId;
|
||||
return { move: moveId, targets: this.getNextTargets(moveId) };
|
||||
return { move: moveId, targets: this.getNextTargets(moveId), useMode: MoveUseMode.NORMAL };
|
||||
}
|
||||
case AiType.SMART_RANDOM:
|
||||
case AiType.SMART: {
|
||||
@ -6401,14 +6404,20 @@ export class EnemyPokemon extends Pokemon {
|
||||
r,
|
||||
sortedMovePool.map(m => m.getName()),
|
||||
);
|
||||
return { move: sortedMovePool[r]!.moveId, targets: moveTargets[sortedMovePool[r]!.moveId] };
|
||||
return {
|
||||
move: sortedMovePool[r]!.moveId,
|
||||
targets: moveTargets[sortedMovePool[r]!.moveId],
|
||||
useMode: MoveUseMode.NORMAL,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// No moves left means struggle
|
||||
return {
|
||||
move: MoveId.STRUGGLE,
|
||||
targets: this.getNextTargets(MoveId.STRUGGLE),
|
||||
useMode: MoveUseMode.IGNORE_PP,
|
||||
};
|
||||
}
|
||||
|
||||
@ -6754,10 +6763,9 @@ interface IllusionData {
|
||||
export interface TurnMove {
|
||||
move: MoveId;
|
||||
targets: BattlerIndex[];
|
||||
useMode: MoveUseMode;
|
||||
result?: MoveResult;
|
||||
virtual?: boolean;
|
||||
turn?: number;
|
||||
ignorePP?: boolean;
|
||||
}
|
||||
|
||||
export interface AttackMoveResult {
|
||||
@ -6776,6 +6784,12 @@ export interface AttackMoveResult {
|
||||
export class PokemonSummonData {
|
||||
/** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */
|
||||
public statStages: number[] = [0, 0, 0, 0, 0, 0, 0];
|
||||
/**
|
||||
* A queue of moves yet to be executed, used by charging, recharging and frenzy moves.
|
||||
* So long as this array is nonempty, this Pokemon's corresponding `CommandPhase` will be skipped over entirely
|
||||
* in favor of using the queued move.
|
||||
* TODO: Clean up a lot of the code surrounding the move queue.
|
||||
*/
|
||||
public moveQueue: TurnMove[] = [];
|
||||
public tags: BattlerTag[] = [];
|
||||
public abilitySuppressed = false;
|
||||
@ -6895,7 +6909,6 @@ export class PokemonWaveData {
|
||||
* Resets at the start of a new turn, as well as on switch.
|
||||
*/
|
||||
export class PokemonTurnData {
|
||||
public flinched = false;
|
||||
public acted = false;
|
||||
/** How many times the current move should hit the target(s) */
|
||||
public hitCount = 0;
|
||||
@ -6917,8 +6930,9 @@ export class PokemonTurnData {
|
||||
public failedRunAway = false;
|
||||
public joinedRound = false;
|
||||
/**
|
||||
* The amount of times this Pokemon has acted again and used a move in the current turn.
|
||||
* Used to make sure multi-hits occur properly when the user is
|
||||
* forced to act again in the same turn
|
||||
* forced to act again in the same turn, and **must be incremented** by any effects that grant extra actions.
|
||||
*/
|
||||
public extraTurns = 0;
|
||||
/**
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import type { TrainerConfig } from "#app/data/trainers/trainer-config";
|
||||
import type { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
|
@ -5,7 +5,7 @@ import type { Challenge } from "./data/challenge";
|
||||
import { allChallenges, applyChallenges, copyChallenge } from "./data/challenge";
|
||||
import { ChallengeType } from "#enums/challenge-type";
|
||||
import type PokemonSpecies from "./data/pokemon-species";
|
||||
import { allSpecies } from "./data/pokemon-species";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import type { Arena } from "./field/arena";
|
||||
import Overrides from "#app/overrides";
|
||||
import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils/common";
|
||||
@ -90,13 +90,14 @@ export class GameMode implements GameModeConfig {
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to get starting level for game mode.
|
||||
* @returns either:
|
||||
* - override from overrides.ts
|
||||
* - starting level override from overrides.ts
|
||||
* - 20 for Daily Runs
|
||||
* - 5 for all other modes
|
||||
*/
|
||||
getStartingLevel(): number {
|
||||
if (Overrides.STARTING_LEVEL_OVERRIDE) {
|
||||
if (Overrides.STARTING_LEVEL_OVERRIDE > 0) {
|
||||
return Overrides.STARTING_LEVEL_OVERRIDE;
|
||||
}
|
||||
switch (this.modeId) {
|
||||
|
@ -21,6 +21,8 @@ import { initVouchers } from "#app/system/voucher";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { timedEventManager } from "./global-event-manager";
|
||||
import { initModifierPools } from "./modifier/init-modifier-pools";
|
||||
import { initModifierTypes } from "./modifier/modifier-type";
|
||||
|
||||
export class LoadingScene extends SceneBase {
|
||||
public static readonly KEY = "loading";
|
||||
@ -363,6 +365,9 @@ export class LoadingScene extends SceneBase {
|
||||
|
||||
this.loadLoadingScreen();
|
||||
|
||||
initModifierTypes();
|
||||
initModifierPools();
|
||||
|
||||
initAchievements();
|
||||
initVouchers();
|
||||
initStatsKeys();
|
||||
|
854
src/modifier/init-modifier-pools.ts
Normal file
@ -0,0 +1,854 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import {
|
||||
dailyStarterModifierPool,
|
||||
enemyBuffModifierPool,
|
||||
modifierPool,
|
||||
trainerModifierPool,
|
||||
wildModifierPool,
|
||||
} from "#app/modifier/modifier-pools";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { DoubleBattleChanceBoosterModifier, SpeciesCritBoosterModifier, TurnStatusEffectModifier } from "./modifier";
|
||||
import { WeightedModifierType } from "./modifier-type";
|
||||
import { ModifierTier } from "../enums/modifier-tier";
|
||||
import type { WeightedModifierTypeWeightFunc } from "#app/@types/modifier-types";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { BerryModifier } from "./modifier";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { Unlockables } from "#enums/unlockables";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||
// biome-ignore lint/correctness/noUnusedImports: This is used in a tsdoc comment
|
||||
import type { initModifierTypes } from "./modifier-type";
|
||||
|
||||
/**
|
||||
* Initialize the wild modifier pool
|
||||
*/
|
||||
function initWildModifierPool() {
|
||||
wildModifierPool[ModifierTier.COMMON] = [new WeightedModifierType(modifierTypes.BERRY, 1)].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1)].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),
|
||||
new WeightedModifierType(modifierTypes.WHITE_HERB, 0),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.ROGUE] = [new WeightedModifierType(modifierTypes.LUCKY_EGG, 4)].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.MASTER] = [new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1)].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the common modifier pool
|
||||
*/
|
||||
function initCommonModifierPool() {
|
||||
modifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.POKEBALL, () => (hasMaximumBalls(PokeballType.POKEBALL) ? 0 : 6), 6),
|
||||
new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.POTION,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.SUPER_POTION,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.ETHER,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
.length,
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MAX_ETHER,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
.length,
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
|
||||
new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4),
|
||||
new WeightedModifierType(modifierTypes.BERRY, 2),
|
||||
new WeightedModifierType(modifierTypes.TM_COMMON, 2),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the Great modifier pool
|
||||
*/
|
||||
function initGreatModifierPool() {
|
||||
modifierPool[ModifierTier.GREAT] = [
|
||||
new WeightedModifierType(modifierTypes.GREAT_BALL, () => (hasMaximumBalls(PokeballType.GREAT_BALL) ? 0 : 6), 6),
|
||||
new WeightedModifierType(modifierTypes.PP_UP, 2),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.FULL_HEAL,
|
||||
(party: Pokemon[]) => {
|
||||
const statusEffectPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!!p.status &&
|
||||
!p.getHeldItems().some(i => {
|
||||
if (i instanceof TurnStatusEffectModifier) {
|
||||
return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect;
|
||||
}
|
||||
return false;
|
||||
}),
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
return statusEffectPartyMemberCount * 6;
|
||||
},
|
||||
18,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.REVIVE,
|
||||
(party: Pokemon[]) => {
|
||||
const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3);
|
||||
return faintedPartyMemberCount * 9;
|
||||
},
|
||||
27,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MAX_REVIVE,
|
||||
(party: Pokemon[]) => {
|
||||
const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3);
|
||||
return faintedPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.SACRED_ASH,
|
||||
(party: Pokemon[]) => {
|
||||
return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
|
||||
},
|
||||
1,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.HYPER_POTION,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MAX_POTION,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.FULL_RESTORE,
|
||||
(party: Pokemon[]) => {
|
||||
const statusEffectPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!!p.status &&
|
||||
!p.getHeldItems().some(i => {
|
||||
if (i instanceof TurnStatusEffectModifier) {
|
||||
return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect;
|
||||
}
|
||||
return false;
|
||||
}),
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
const thresholdPartyMemberCount = Math.floor(
|
||||
(Math.min(party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length, 3) +
|
||||
statusEffectPartyMemberCount) /
|
||||
2,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.ELIXIR,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
.length,
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MAX_ELIXIR,
|
||||
(party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
.length,
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
|
||||
new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)),
|
||||
new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)),
|
||||
new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.EVOLUTION_ITEM,
|
||||
() => {
|
||||
return Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15), 8);
|
||||
},
|
||||
8,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MAP,
|
||||
() => (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex < 180 ? 2 : 0),
|
||||
2,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 2),
|
||||
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MEMORY_MUSHROOM,
|
||||
(party: Pokemon[]) => {
|
||||
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
||||
return 0;
|
||||
}
|
||||
const highestPartyLevel = party
|
||||
.map(p => p.level)
|
||||
.reduce((highestLevel: number, level: number) => Math.max(highestLevel, level), 1);
|
||||
return Math.min(Math.ceil(highestPartyLevel / 20), 4);
|
||||
},
|
||||
4,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
|
||||
new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) =>
|
||||
party.filter(
|
||||
p =>
|
||||
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)),
|
||||
).length > 0
|
||||
? 1
|
||||
: 0,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.DNA_SPLICERS,
|
||||
(party: Pokemon[]) => {
|
||||
if (party.filter(p => !p.fusionSpecies).length > 1) {
|
||||
if (globalScene.gameMode.isSplicedOnly) {
|
||||
return 4;
|
||||
}
|
||||
if (globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
4,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.VOUCHER,
|
||||
(_party: Pokemon[], rerollCount: number) => (!globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0),
|
||||
1,
|
||||
),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the Ultra modifier pool
|
||||
*/
|
||||
function initUltraModifierPool() {
|
||||
modifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ULTRA_BALL, () => (hasMaximumBalls(PokeballType.ULTRA_BALL) ? 0 : 15), 15),
|
||||
new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)),
|
||||
new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)),
|
||||
new WeightedModifierType(modifierTypes.PP_MAX, 3),
|
||||
new WeightedModifierType(modifierTypes.MINT, 4),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.RARE_EVOLUTION_ITEM,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15) * 4, 32),
|
||||
32,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.FORM_CHANGE_ITEM,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6,
|
||||
24,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.AMULET_COIN, skipInLastClassicWaveOrDefault(3)),
|
||||
new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => {
|
||||
const { gameMode, gameData } = globalScene;
|
||||
if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) {
|
||||
return party.some(p => {
|
||||
// Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd
|
||||
if (
|
||||
!p.isMax() &&
|
||||
(p.getSpeciesForm(true).speciesId in pokemonEvolutions ||
|
||||
(p.isFusion() && p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))
|
||||
) {
|
||||
// Check if Pokemon is already holding an Eviolite
|
||||
return !p.getHeldItems().some(i => i.type.id === "EVIOLITE");
|
||||
}
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
}
|
||||
return 0;
|
||||
}),
|
||||
new WeightedModifierType(modifierTypes.RARE_SPECIES_STAT_BOOSTER, 12),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.LEEK,
|
||||
(party: Pokemon[]) => {
|
||||
const checkedSpecies = [SpeciesId.FARFETCHD, SpeciesId.GALAR_FARFETCHD, SpeciesId.SIRFETCHD];
|
||||
// If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear
|
||||
return party.some(
|
||||
p =>
|
||||
!p.getHeldItems().some(i => i instanceof SpeciesCritBoosterModifier) &&
|
||||
(checkedSpecies.includes(p.getSpeciesForm(true).speciesId) ||
|
||||
(p.isFusion() && checkedSpecies.includes(p.getFusionSpeciesForm(true).speciesId))),
|
||||
)
|
||||
? 12
|
||||
: 0;
|
||||
},
|
||||
12,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.TOXIC_ORB,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB");
|
||||
|
||||
if (!isHoldingOrb) {
|
||||
const moveset = p
|
||||
.getMoveset(true)
|
||||
.filter(m => !isNullOrUndefined(m))
|
||||
.map(m => m.moveId);
|
||||
const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true);
|
||||
|
||||
// Moves that take advantage of obtaining the actual status effect
|
||||
const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m));
|
||||
// Moves that take advantage of being able to give the target a status orb
|
||||
// TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented
|
||||
const hasItemMoves = [
|
||||
/* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */
|
||||
].some(m => moveset.includes(m));
|
||||
|
||||
if (canSetStatus) {
|
||||
// Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb
|
||||
const hasGeneralAbility = [
|
||||
AbilityId.QUICK_FEET,
|
||||
AbilityId.GUTS,
|
||||
AbilityId.MARVEL_SCALE,
|
||||
AbilityId.MAGIC_GUARD,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
const hasSpecificAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a =>
|
||||
p.hasAbility(a, false, true),
|
||||
);
|
||||
const hasOppositeAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
|
||||
|
||||
return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves;
|
||||
}
|
||||
return hasItemMoves;
|
||||
}
|
||||
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
},
|
||||
10,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.FLAME_ORB,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB");
|
||||
|
||||
if (!isHoldingOrb) {
|
||||
const moveset = p
|
||||
.getMoveset(true)
|
||||
.filter(m => !isNullOrUndefined(m))
|
||||
.map(m => m.moveId);
|
||||
const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true);
|
||||
|
||||
// Moves that take advantage of obtaining the actual status effect
|
||||
const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m));
|
||||
// Moves that take advantage of being able to give the target a status orb
|
||||
// TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented
|
||||
const hasItemMoves = [
|
||||
/* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */
|
||||
].some(m => moveset.includes(m));
|
||||
|
||||
if (canSetStatus) {
|
||||
// Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb
|
||||
const hasGeneralAbility = [
|
||||
AbilityId.QUICK_FEET,
|
||||
AbilityId.GUTS,
|
||||
AbilityId.MARVEL_SCALE,
|
||||
AbilityId.MAGIC_GUARD,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
const hasSpecificAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
|
||||
const hasOppositeAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a =>
|
||||
p.hasAbility(a, false, true),
|
||||
);
|
||||
|
||||
return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves;
|
||||
}
|
||||
return hasItemMoves;
|
||||
}
|
||||
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
},
|
||||
10,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MYSTICAL_ROCK,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
let isHoldingMax = false;
|
||||
for (const i of p.getHeldItems()) {
|
||||
if (i.type.id === "MYSTICAL_ROCK") {
|
||||
isHoldingMax = i.getStackCount() === i.getMaxStackCount();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!isHoldingMax) {
|
||||
const moveset = p.getMoveset(true).map(m => m.moveId);
|
||||
|
||||
const hasAbility = [
|
||||
AbilityId.DROUGHT,
|
||||
AbilityId.ORICHALCUM_PULSE,
|
||||
AbilityId.DRIZZLE,
|
||||
AbilityId.SAND_STREAM,
|
||||
AbilityId.SAND_SPIT,
|
||||
AbilityId.SNOW_WARNING,
|
||||
AbilityId.ELECTRIC_SURGE,
|
||||
AbilityId.HADRON_ENGINE,
|
||||
AbilityId.PSYCHIC_SURGE,
|
||||
AbilityId.GRASSY_SURGE,
|
||||
AbilityId.SEED_SOWER,
|
||||
AbilityId.MISTY_SURGE,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
|
||||
const hasMoves = [
|
||||
MoveId.SUNNY_DAY,
|
||||
MoveId.RAIN_DANCE,
|
||||
MoveId.SANDSTORM,
|
||||
MoveId.SNOWSCAPE,
|
||||
MoveId.HAIL,
|
||||
MoveId.CHILLY_RECEPTION,
|
||||
MoveId.ELECTRIC_TERRAIN,
|
||||
MoveId.PSYCHIC_TERRAIN,
|
||||
MoveId.GRASSY_TERRAIN,
|
||||
MoveId.MISTY_TERRAIN,
|
||||
].some(m => moveset.includes(m));
|
||||
|
||||
return hasAbility || hasMoves;
|
||||
}
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
},
|
||||
10,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
|
||||
new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
|
||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9),
|
||||
new WeightedModifierType(modifierTypes.TM_ULTRA, 11),
|
||||
new WeightedModifierType(modifierTypes.RARER_CANDY, 4),
|
||||
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)),
|
||||
new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
|
||||
new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
||||
new WeightedModifierType(modifierTypes.EXP_SHARE, skipInLastClassicWaveOrDefault(10)),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.TERA_ORB,
|
||||
() =>
|
||||
!globalScene.gameMode.isClassic
|
||||
? Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4)
|
||||
: 0,
|
||||
4,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.QUICK_CLAW, 3),
|
||||
new WeightedModifierType(modifierTypes.WIDE_LENS, 7),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
function initRogueModifierPool() {
|
||||
modifierPool[ModifierTier.ROGUE] = [
|
||||
new WeightedModifierType(modifierTypes.ROGUE_BALL, () => (hasMaximumBalls(PokeballType.ROGUE_BALL) ? 0 : 16), 16),
|
||||
new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)),
|
||||
new WeightedModifierType(modifierTypes.LEFTOVERS, 3),
|
||||
new WeightedModifierType(modifierTypes.SHELL_BELL, 3),
|
||||
new WeightedModifierType(modifierTypes.BERRY_POUCH, 4),
|
||||
new WeightedModifierType(modifierTypes.GRIP_CLAW, 5),
|
||||
new WeightedModifierType(modifierTypes.SCOPE_LENS, 4),
|
||||
new WeightedModifierType(modifierTypes.BATON, 2),
|
||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
||||
new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => (!globalScene.gameMode.isClassic ? 4 : 0), 4),
|
||||
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
||||
new WeightedModifierType(modifierTypes.LOCK_CAPSULE, () => (globalScene.gameMode.isClassic ? 0 : 3)),
|
||||
new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.RARE_FORM_CHANGE_ITEM,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6,
|
||||
24,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MEGA_BRACELET,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9,
|
||||
36,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.DYNAMAX_BAND,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9,
|
||||
36,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.VOUCHER_PLUS,
|
||||
(_party: Pokemon[], rerollCount: number) =>
|
||||
!globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0,
|
||||
3,
|
||||
),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the Master modifier pool
|
||||
*/
|
||||
function initMasterModifierPool() {
|
||||
modifierPool[ModifierTier.MASTER] = [
|
||||
new WeightedModifierType(modifierTypes.MASTER_BALL, () => (hasMaximumBalls(PokeballType.MASTER_BALL) ? 0 : 24), 24),
|
||||
new WeightedModifierType(modifierTypes.SHINY_CHARM, 14),
|
||||
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
|
||||
new WeightedModifierType(modifierTypes.MULTI_LENS, 18),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.VOUCHER_PREMIUM,
|
||||
(_party: Pokemon[], rerollCount: number) =>
|
||||
!globalScene.gameMode.isDaily && !globalScene.gameMode.isEndless && !globalScene.gameMode.isSplicedOnly
|
||||
? Math.max(5 - rerollCount * 2, 0)
|
||||
: 0,
|
||||
5,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.DNA_SPLICERS,
|
||||
(party: Pokemon[]) =>
|
||||
!(globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) &&
|
||||
!globalScene.gameMode.isSplicedOnly &&
|
||||
party.filter(p => !p.fusionSpecies).length > 1
|
||||
? 24
|
||||
: 0,
|
||||
24,
|
||||
),
|
||||
new WeightedModifierType(
|
||||
modifierTypes.MINI_BLACK_HOLE,
|
||||
() =>
|
||||
globalScene.gameMode.isDaily ||
|
||||
(!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE))
|
||||
? 1
|
||||
: 0,
|
||||
1,
|
||||
),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
function initTrainerModifierPool() {
|
||||
trainerModifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.BERRY, 8),
|
||||
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3)].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),
|
||||
new WeightedModifierType(modifierTypes.WHITE_HERB, 0),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.ROGUE] = [
|
||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 2),
|
||||
new WeightedModifierType(modifierTypes.LUCKY_EGG, 4),
|
||||
new WeightedModifierType(modifierTypes.QUICK_CLAW, 1),
|
||||
new WeightedModifierType(modifierTypes.GRIP_CLAW, 1),
|
||||
new WeightedModifierType(modifierTypes.WIDE_LENS, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.MASTER] = [
|
||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 1),
|
||||
new WeightedModifierType(modifierTypes.LEFTOVERS, 1),
|
||||
new WeightedModifierType(modifierTypes.SHELL_BELL, 1),
|
||||
new WeightedModifierType(modifierTypes.SCOPE_LENS, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the enemy buff modifier pool
|
||||
*/
|
||||
function initEnemyBuffModifierPool() {
|
||||
enemyBuffModifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 9),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 9),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 3),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 3),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 3),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 9),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 4),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.GREAT] = [
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 5),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.ROGUE] = [].map((m: WeightedModifierType) => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.MASTER] = [].map((m: WeightedModifierType) => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the daily starter modifier pool
|
||||
*/
|
||||
function initDailyStarterModifierPool() {
|
||||
dailyStarterModifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1),
|
||||
new WeightedModifierType(modifierTypes.BERRY, 3),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
dailyStarterModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 5)].map(
|
||||
m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
},
|
||||
);
|
||||
dailyStarterModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
|
||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 1),
|
||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 1),
|
||||
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
dailyStarterModifierPool[ModifierTier.ROGUE] = [
|
||||
new WeightedModifierType(modifierTypes.GRIP_CLAW, 5),
|
||||
new WeightedModifierType(modifierTypes.BATON, 2),
|
||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||
new WeightedModifierType(modifierTypes.QUICK_CLAW, 3),
|
||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
dailyStarterModifierPool[ModifierTier.MASTER] = [
|
||||
new WeightedModifierType(modifierTypes.LEFTOVERS, 1),
|
||||
new WeightedModifierType(modifierTypes.SHELL_BELL, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize {@linkcode modifierPool} with the initial set of modifier types.
|
||||
* {@linkcode initModifierTypes} MUST be called before this function.
|
||||
*/
|
||||
export function initModifierPools() {
|
||||
// The modifier pools the player chooses from during modifier selection
|
||||
initCommonModifierPool();
|
||||
initGreatModifierPool();
|
||||
initUltraModifierPool();
|
||||
initRogueModifierPool();
|
||||
initMasterModifierPool();
|
||||
|
||||
// Modifier pools for specific scenarios
|
||||
initWildModifierPool();
|
||||
initTrainerModifierPool();
|
||||
initEnemyBuffModifierPool();
|
||||
initDailyStarterModifierPool();
|
||||
}
|
||||
|
||||
/**
|
||||
* High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on
|
||||
* classic and skip an ModifierType if current wave is greater or equal to the one passed down
|
||||
* @param wave - Wave where we should stop showing the modifier
|
||||
* @param defaultWeight - ModifierType default weight
|
||||
* @returns A WeightedModifierTypeWeightFunc
|
||||
*/
|
||||
function skipInClassicAfterWave(wave: number, defaultWeight: number): WeightedModifierTypeWeightFunc {
|
||||
return () => {
|
||||
const gameMode = globalScene.gameMode;
|
||||
const currentWave = globalScene.currentBattle.waveIndex;
|
||||
return gameMode.isClassic && currentWave >= wave ? 0 : defaultWeight;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on
|
||||
* classic and it will skip a ModifierType if it is the last wave pull.
|
||||
* @param defaultWeight ModifierType default weight
|
||||
* @returns A WeightedModifierTypeWeightFunc
|
||||
*/
|
||||
function skipInLastClassicWaveOrDefault(defaultWeight: number): WeightedModifierTypeWeightFunc {
|
||||
return skipInClassicAfterWave(199, defaultWeight);
|
||||
}
|
||||
|
||||
/**
|
||||
* High order function that returns a WeightedModifierTypeWeightFunc to ensure Lures don't spawn on Classic 199
|
||||
* or if the lure still has over 60% of its duration left
|
||||
* @param maxBattles The max battles the lure type in question lasts. 10 for green, 15 for Super, 30 for Max
|
||||
* @param weight The desired weight for the lure when it does spawn
|
||||
* @returns A WeightedModifierTypeWeightFunc
|
||||
*/
|
||||
function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc {
|
||||
return () => {
|
||||
const lures = globalScene.getModifiers(DoubleBattleChanceBoosterModifier);
|
||||
return !(globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 199) &&
|
||||
(lures.length === 0 ||
|
||||
lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0)
|
||||
? weight
|
||||
: 0;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to check if the player has max of a given ball type in Classic
|
||||
* @param ballType The {@linkcode PokeballType} being checked
|
||||
* @returns boolean: true if the player has the maximum of a given ball type
|
||||
*/
|
||||
function hasMaximumBalls(ballType: PokeballType): boolean {
|
||||
return globalScene.gameMode.isClassic && globalScene.pokeballCounts[ballType] >= MAX_PER_TYPE_POKEBALLS;
|
||||
}
|
16
src/modifier/modifier-pools.ts
Normal file
@ -0,0 +1,16 @@
|
||||
/**
|
||||
* Contains modifier pools for different contexts in the game.
|
||||
* Can be safely imported without worrying about circular dependencies.
|
||||
*/
|
||||
|
||||
import type { ModifierPool } from "#app/@types/modifier-types";
|
||||
|
||||
export const modifierPool: ModifierPool = {};
|
||||
|
||||
export const wildModifierPool: ModifierPool = {};
|
||||
|
||||
export const trainerModifierPool: ModifierPool = {};
|
||||
|
||||
export const enemyBuffModifierPool: ModifierPool = {};
|
||||
|
||||
export const dailyStarterModifierPool: ModifierPool = {};
|
@ -1,12 +1,13 @@
|
||||
import { FusionSpeciesFormEvolution, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { getBerryEffectFunc, getBerryPredicate } from "#app/data/berry";
|
||||
import { getLevelTotalExp } from "#app/data/exp";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import { allMoves, modifierTypes } from "#app/data/data-lists";
|
||||
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||
import { SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||
import type { FormChangeItem } from "#enums/form-change-item";
|
||||
import { getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Overrides from "#app/overrides";
|
||||
import { LearnMoveType } from "#enums/learn-move-type";
|
||||
@ -24,33 +25,26 @@ import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTL
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import i18next from "i18next";
|
||||
import {
|
||||
type DoubleBattleChanceBoosterModifierType,
|
||||
type EvolutionItemModifierType,
|
||||
type FormChangeItemModifierType,
|
||||
type ModifierOverride,
|
||||
type ModifierType,
|
||||
type PokemonBaseStatTotalModifierType,
|
||||
type PokemonExpBoosterModifierType,
|
||||
type PokemonFriendshipBoosterModifierType,
|
||||
type PokemonMoveAccuracyBoosterModifierType,
|
||||
type PokemonMultiHitModifierType,
|
||||
type TerastallizeModifierType,
|
||||
type TmModifierType,
|
||||
getModifierType,
|
||||
ModifierTypeGenerator,
|
||||
modifierTypes,
|
||||
PokemonHeldItemModifierType,
|
||||
import type {
|
||||
DoubleBattleChanceBoosterModifierType,
|
||||
EvolutionItemModifierType,
|
||||
FormChangeItemModifierType,
|
||||
ModifierOverride,
|
||||
ModifierType,
|
||||
PokemonBaseStatTotalModifierType,
|
||||
PokemonExpBoosterModifierType,
|
||||
PokemonFriendshipBoosterModifierType,
|
||||
PokemonMoveAccuracyBoosterModifierType,
|
||||
PokemonMultiHitModifierType,
|
||||
TerastallizeModifierType,
|
||||
TmModifierType,
|
||||
} from "./modifier-type";
|
||||
import { getModifierType } from "#app/utils/modifier-utils";
|
||||
import { Color, ShadowColor } from "#enums/color";
|
||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
applyPostItemLostAbAttrs,
|
||||
CommanderAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { applyAbAttrs, applyPostItemLostAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { ModifierInstanceMap, ModifierString } from "#app/@types/modifier-types";
|
||||
|
||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||
|
||||
@ -164,6 +158,23 @@ export abstract class Modifier {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether this modifier is of the given class
|
||||
*
|
||||
* @remarks
|
||||
* Used to avoid requiring the caller to have imported the specific modifier class, avoiding circular dependencies.
|
||||
*
|
||||
* @param modifier - The modifier to check against
|
||||
* @returns Whether the modiifer is an instance of the given type
|
||||
*/
|
||||
public is<T extends ModifierString>(modifier: T): this is ModifierInstanceMap[T] {
|
||||
const targetModifier = ModifierClassMap[modifier];
|
||||
if (!targetModifier) {
|
||||
return false;
|
||||
}
|
||||
return this instanceof targetModifier;
|
||||
}
|
||||
|
||||
match(_modifier: Modifier): boolean {
|
||||
return false;
|
||||
}
|
||||
@ -188,6 +199,11 @@ export abstract class PersistentModifier extends Modifier {
|
||||
public stackCount: number;
|
||||
public virtualStackCount: number;
|
||||
|
||||
/** This field does not exist at runtime and must not be used.
|
||||
* Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called.
|
||||
*/
|
||||
private declare _: never;
|
||||
|
||||
constructor(type: ModifierType, stackCount = 1) {
|
||||
super(type);
|
||||
this.stackCount = stackCount;
|
||||
@ -756,6 +772,10 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
|
||||
return this.getMaxHeldItemCount(pokemon);
|
||||
}
|
||||
|
||||
getSpecies(): SpeciesId | null {
|
||||
return null;
|
||||
}
|
||||
|
||||
abstract getMaxHeldItemCount(pokemon?: Pokemon): number;
|
||||
}
|
||||
|
||||
@ -902,27 +922,14 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
|
||||
return true;
|
||||
}
|
||||
|
||||
getIconStackText(virtual?: boolean): Phaser.GameObjects.BitmapText | null {
|
||||
if (this.getMaxStackCount() === 1 || (virtual && !this.virtualStackCount)) {
|
||||
return null;
|
||||
}
|
||||
getIconStackText(_virtual?: boolean): Phaser.GameObjects.BitmapText | null {
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
const pokemon = globalScene.getPokemonById(this.pokemonId);
|
||||
const count = (pokemon?.getPersistentTreasureCount() || 0) + this.getStackCount();
|
||||
|
||||
this.stackCount = pokemon
|
||||
? pokemon.evoCounter +
|
||||
pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length +
|
||||
globalScene.findModifiers(
|
||||
m =>
|
||||
m instanceof MoneyMultiplierModifier ||
|
||||
m instanceof ExtraModifierModifier ||
|
||||
m instanceof TempExtraModifierModifier,
|
||||
).length
|
||||
: this.stackCount;
|
||||
|
||||
const text = globalScene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11);
|
||||
const text = globalScene.add.bitmapText(10, 15, "item-count", count.toString(), 11);
|
||||
text.letterSpacing = -0.5;
|
||||
if (this.getStackCount() >= this.required) {
|
||||
if (count >= this.required) {
|
||||
text.setTint(0xf89890);
|
||||
}
|
||||
text.setOrigin(0, 0);
|
||||
@ -930,18 +937,13 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
|
||||
return text;
|
||||
}
|
||||
|
||||
getMaxHeldItemCount(pokemon: Pokemon): number {
|
||||
this.stackCount =
|
||||
pokemon.evoCounter +
|
||||
pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length +
|
||||
globalScene.findModifiers(
|
||||
m =>
|
||||
m instanceof MoneyMultiplierModifier ||
|
||||
m instanceof ExtraModifierModifier ||
|
||||
m instanceof TempExtraModifierModifier,
|
||||
).length;
|
||||
getMaxHeldItemCount(_pokemon: Pokemon): number {
|
||||
return 999;
|
||||
}
|
||||
|
||||
override getSpecies(): SpeciesId {
|
||||
return this.species;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1593,7 +1595,7 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier {
|
||||
doBypassSpeed.value = true;
|
||||
const isCommandFight =
|
||||
globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]?.command === Command.FIGHT;
|
||||
const hasQuickClaw = this.type instanceof PokemonHeldItemModifierType && this.type.id === "QUICK_CLAW";
|
||||
const hasQuickClaw = this.type.is("PokemonHeldItemModifierType") && this.type.id === "QUICK_CLAW";
|
||||
|
||||
if (isCommandFight && hasQuickClaw) {
|
||||
globalScene.phaseManager.queueMessage(
|
||||
@ -1877,7 +1879,7 @@ export class BerryModifier extends PokemonHeldItemModifier {
|
||||
|
||||
// munch the berry and trigger unburden-like effects
|
||||
getBerryEffectFunc(this.berryType)(pokemon);
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
||||
applyPostItemLostAbAttrs("PostItemLostAbAttr", pokemon, false);
|
||||
|
||||
// Update berry eaten trackers for Belch, Harvest, Cud Chew, etc.
|
||||
// Don't recover it if we proc berry pouch (no item duplication)
|
||||
@ -1965,7 +1967,7 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier {
|
||||
// Reapply Commander on the Pokemon's side of the field, if applicable
|
||||
const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||
for (const p of field) {
|
||||
applyAbAttrs(CommanderAbAttr, p, null, false);
|
||||
applyAbAttrs("CommanderAbAttr", p, null, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -2386,19 +2388,13 @@ export class EvolutionItemModifier extends ConsumablePokemonModifier {
|
||||
override apply(playerPokemon: PlayerPokemon): boolean {
|
||||
let matchingEvolution = pokemonEvolutions.hasOwnProperty(playerPokemon.species.speciesId)
|
||||
? pokemonEvolutions[playerPokemon.species.speciesId].find(
|
||||
e =>
|
||||
e.item === this.type.evolutionItem &&
|
||||
(e.evoFormKey === null || (e.preFormKey || "") === playerPokemon.getFormKey()) &&
|
||||
(!e.condition || e.condition.predicate(playerPokemon)),
|
||||
e => e.evoItem === this.type.evolutionItem && e.validate(playerPokemon, false, e.item!),
|
||||
)
|
||||
: null;
|
||||
|
||||
if (!matchingEvolution && playerPokemon.isFusion()) {
|
||||
matchingEvolution = pokemonEvolutions[playerPokemon.fusionSpecies!.speciesId].find(
|
||||
e =>
|
||||
e.item === this.type.evolutionItem && // TODO: is the bang correct?
|
||||
(e.evoFormKey === null || (e.preFormKey || "") === playerPokemon.getFusionFormKey()) &&
|
||||
(!e.condition || e.condition.predicate(playerPokemon)),
|
||||
e => e.evoItem === this.type.evolutionItem && e.validate(playerPokemon, true, e.item!),
|
||||
);
|
||||
if (matchingEvolution) {
|
||||
matchingEvolution = new FusionSpeciesFormEvolution(playerPokemon.species.speciesId, matchingEvolution);
|
||||
@ -2918,11 +2914,10 @@ export class MoneyRewardModifier extends ConsumableModifier {
|
||||
|
||||
globalScene.getPlayerParty().map(p => {
|
||||
if (p.species?.speciesId === SpeciesId.GIMMIGHOUL || p.fusionSpecies?.speciesId === SpeciesId.GIMMIGHOUL) {
|
||||
p.evoCounter
|
||||
? (p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3))
|
||||
: (p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3));
|
||||
const factor = Math.min(Math.floor(this.moneyMultiplier), 3);
|
||||
const modifier = getModifierType(modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL).newModifier(
|
||||
p,
|
||||
factor,
|
||||
) as EvoTrackerModifier;
|
||||
globalScene.addModifier(modifier);
|
||||
}
|
||||
@ -3215,7 +3210,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
|
||||
* @returns the opponents of the source {@linkcode Pokemon}
|
||||
*/
|
||||
getTargets(pokemon?: Pokemon, ..._args: unknown[]): Pokemon[] {
|
||||
return pokemon instanceof Pokemon ? pokemon.getOpponents() : [];
|
||||
return pokemon?.getOpponents?.() ?? [];
|
||||
}
|
||||
|
||||
/**
|
||||
@ -3787,7 +3782,7 @@ export function overrideModifiers(isPlayer = true): void {
|
||||
const modifierFunc = modifierTypes[item.name];
|
||||
let modifierType: ModifierType | null = modifierFunc();
|
||||
|
||||
if (modifierType instanceof ModifierTypeGenerator) {
|
||||
if (modifierType.is("ModifierTypeGenerator")) {
|
||||
const pregenArgs = "type" in item && item.type !== null ? [item.type] : undefined;
|
||||
modifierType = modifierType.generateType([], pregenArgs);
|
||||
}
|
||||
@ -3829,7 +3824,7 @@ export function overrideHeldItems(pokemon: Pokemon, isPlayer = true): void {
|
||||
let modifierType: ModifierType | null = modifierFunc();
|
||||
const qty = item.count || 1;
|
||||
|
||||
if (modifierType instanceof ModifierTypeGenerator) {
|
||||
if (modifierType.is("ModifierTypeGenerator")) {
|
||||
const pregenArgs = "type" in item && item.type !== null ? [item.type] : undefined;
|
||||
modifierType = modifierType.generateType([], pregenArgs);
|
||||
}
|
||||
@ -3847,3 +3842,102 @@ export function overrideHeldItems(pokemon: Pokemon, isPlayer = true): void {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Private map from modifier strings to their constructors.
|
||||
*
|
||||
* @remarks
|
||||
* Used for {@linkcode Modifier.is} to check if a modifier is of a certain type without
|
||||
* requiring modifier types to be imported in every file.
|
||||
*/
|
||||
const ModifierClassMap = Object.freeze({
|
||||
PersistentModifier,
|
||||
ConsumableModifier,
|
||||
AddPokeballModifier,
|
||||
AddVoucherModifier,
|
||||
LapsingPersistentModifier,
|
||||
DoubleBattleChanceBoosterModifier,
|
||||
TempStatStageBoosterModifier,
|
||||
TempCritBoosterModifier,
|
||||
MapModifier,
|
||||
MegaEvolutionAccessModifier,
|
||||
GigantamaxAccessModifier,
|
||||
TerastallizeAccessModifier,
|
||||
PokemonHeldItemModifier,
|
||||
LapsingPokemonHeldItemModifier,
|
||||
BaseStatModifier,
|
||||
EvoTrackerModifier,
|
||||
PokemonBaseStatTotalModifier,
|
||||
PokemonBaseStatFlatModifier,
|
||||
PokemonIncrementingStatModifier,
|
||||
StatBoosterModifier,
|
||||
SpeciesStatBoosterModifier,
|
||||
CritBoosterModifier,
|
||||
SpeciesCritBoosterModifier,
|
||||
AttackTypeBoosterModifier,
|
||||
SurviveDamageModifier,
|
||||
BypassSpeedChanceModifier,
|
||||
FlinchChanceModifier,
|
||||
TurnHealModifier,
|
||||
TurnStatusEffectModifier,
|
||||
HitHealModifier,
|
||||
LevelIncrementBoosterModifier,
|
||||
BerryModifier,
|
||||
PreserveBerryModifier,
|
||||
PokemonInstantReviveModifier,
|
||||
ResetNegativeStatStageModifier,
|
||||
FieldEffectModifier,
|
||||
ConsumablePokemonModifier,
|
||||
TerrastalizeModifier,
|
||||
PokemonHpRestoreModifier,
|
||||
PokemonStatusHealModifier,
|
||||
ConsumablePokemonMoveModifier,
|
||||
PokemonPpRestoreModifier,
|
||||
PokemonAllMovePpRestoreModifier,
|
||||
PokemonPpUpModifier,
|
||||
PokemonNatureChangeModifier,
|
||||
PokemonLevelIncrementModifier,
|
||||
TmModifier,
|
||||
RememberMoveModifier,
|
||||
EvolutionItemModifier,
|
||||
FusePokemonModifier,
|
||||
MultipleParticipantExpBonusModifier,
|
||||
HealingBoosterModifier,
|
||||
ExpBoosterModifier,
|
||||
PokemonExpBoosterModifier,
|
||||
ExpShareModifier,
|
||||
ExpBalanceModifier,
|
||||
PokemonFriendshipBoosterModifier,
|
||||
PokemonNatureWeightModifier,
|
||||
PokemonMoveAccuracyBoosterModifier,
|
||||
PokemonMultiHitModifier,
|
||||
PokemonFormChangeItemModifier,
|
||||
MoneyRewardModifier,
|
||||
DamageMoneyRewardModifier,
|
||||
MoneyInterestModifier,
|
||||
HiddenAbilityRateBoosterModifier,
|
||||
ShinyRateBoosterModifier,
|
||||
CriticalCatchChanceBoosterModifier,
|
||||
LockModifierTiersModifier,
|
||||
HealShopCostModifier,
|
||||
BoostBugSpawnModifier,
|
||||
SwitchEffectTransferModifier,
|
||||
HeldItemTransferModifier,
|
||||
TurnHeldItemTransferModifier,
|
||||
ContactHeldItemTransferChanceModifier,
|
||||
IvScannerModifier,
|
||||
ExtraModifierModifier,
|
||||
TempExtraModifierModifier,
|
||||
EnemyPersistentModifier,
|
||||
EnemyDamageMultiplierModifier,
|
||||
EnemyDamageBoosterModifier,
|
||||
EnemyDamageReducerModifier,
|
||||
EnemyTurnHealModifier,
|
||||
EnemyAttackStatusEffectChanceModifier,
|
||||
EnemyStatusEffectHealChanceModifier,
|
||||
EnemyEndureChanceModifier,
|
||||
EnemyFusionChanceModifier,
|
||||
MoneyMultiplierModifier,
|
||||
});
|
||||
|
||||
export type ModifierConstructorMap = typeof ModifierClassMap;
|
||||
|