Update corrosion.test.ts

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Bertie690 2025-07-12 13:29:20 +02:00 committed by GitHub
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@ -80,7 +80,7 @@ describe("Abilities - Corrosion", () => {
const salazzle = game.field.getPlayerPokemon();
expect(salazzle.status?.effect).toBeUndefined();
game.move.select(MoveId.SPLASH);
game.move.use(MoveId.SPLASH);
await game.toNextTurn();
expect(salazzle.status?.effect).toBe(StatusEffect.TOXIC);