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fix create-test-boilerplate.js
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -134,7 +134,7 @@ describe("${description}", () => {
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game.override
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.moveset(Moves.${type === "move" ? attrName : "SPLASH"})
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.ability(Abilities.${type === "ability" ? attrName : "BALL_FETCH"})
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.battleType("single")
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.battleStyle("single")
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.disableCrits()
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.BALL_FETCH)
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