Remove ...args in @param and replace with args

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Sirz Benjie 2025-09-10 13:08:53 -05:00
parent 7f664daae3
commit e0976656a0
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GPG Key ID: 4A524B4D196C759E
2 changed files with 4 additions and 3 deletions

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@ -38,6 +38,7 @@ type SerializableArenaTagTypeMap = Pick<ArenaTagTypeMap, SerializableArenaTagTyp
/** /**
* Type mapping all `ArenaTag`s to type-safe representations of their serialized forms. * Type mapping all `ArenaTag`s to type-safe representations of their serialized forms.
*
* @interface * @interface
*/ */
export type ArenaTagDataMap = { export type ArenaTagDataMap = {

View File

@ -3108,7 +3108,7 @@ export class BattleScene extends SceneBase {
* Apply all modifiers that match `modifierType` in a random order * Apply all modifiers that match `modifierType` in a random order
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier} * @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply` * @param args The list of arguments needed to invoke `modifierType.apply`
* @returns the list of all modifiers that matched `modifierType` and were applied. * @returns the list of all modifiers that matched `modifierType` and were applied.
*/ */
applyShuffledModifiers<T extends PersistentModifier>( applyShuffledModifiers<T extends PersistentModifier>(
@ -3140,7 +3140,7 @@ export class BattleScene extends SceneBase {
* Apply all modifiers that match `modifierType` * Apply all modifiers that match `modifierType`
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier} * @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply` * @param args The list of arguments needed to invoke `modifierType.apply`
* @returns the list of all modifiers that matched `modifierType` and were applied. * @returns the list of all modifiers that matched `modifierType` and were applied.
*/ */
applyModifiers<T extends PersistentModifier>( applyModifiers<T extends PersistentModifier>(
@ -3175,7 +3175,7 @@ export class BattleScene extends SceneBase {
* Apply the first modifier that matches `modifierType` * Apply the first modifier that matches `modifierType`
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier} * @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply` * @param args The list of arguments needed to invoke `modifierType.apply`
* @returns the first modifier that matches `modifierType` and was applied; return `null` if none matched * @returns the first modifier that matches `modifierType` and was applied; return `null` if none matched
*/ */
applyModifier<T extends PersistentModifier>( applyModifier<T extends PersistentModifier>(