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Update slumbering-snorlax-encounter.ts nature
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@ -74,6 +74,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
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isBoss: true,
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shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
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status: [StatusEffect.SLEEP, 6], // Extra turns on timer for Snorlax's start of fight moves
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nature: Nature.DOCILE,
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moveSet: [Moves.BODY_SLAM, Moves.CRUNCH, Moves.SLEEP_TALK, Moves.REST],
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modifierConfigs: [
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{
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