diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 52e2df31e43..0da9158603b 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -3169,9 +3169,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Called by apply(), given the damage, adds a new DamagePhase and actually updates HP values, etc. + * Checks for 'Indirect' HitResults to account for Endure/Reviver Seed applying correctly * @param damage integer - passed to damage() * @param result an enum if it's super effective, not very, etc. - * @param critical boolean if move is a critical hit + * @param isCritical boolean if move is a critical hit * @param ignoreSegments boolean, passed to damage() and not used currently * @param preventEndure boolean, ignore endure properties of pokemon, passed to damage() * @param ignoreFaintPhase boolean to ignore adding a FaintPhase, passsed to damage()