Save battler tags

Also saves the rest of the summonData except for transform specific things.
This commit is contained in:
Xavion3 2024-05-06 09:37:15 +10:00
parent 77b6ad47d0
commit dcdc270f44
3 changed files with 96 additions and 3 deletions

View File

@ -68,6 +68,12 @@ export class BattlerTag {
? allMoves[this.sourceMove].name
: null;
}
loadTag(source: BattlerTag | any): void {
this.turnCount = source.turnCount;
this.sourceMove = source.sourceMove;
this.sourceId = source.sourceId;
}
}
export interface WeatherBattlerTag {
@ -299,6 +305,11 @@ export class SeedTag extends BattlerTag {
super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId);
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.sourceIndex = source.sourceIndex;
}
canAdd(pokemon: Pokemon): boolean {
return !pokemon.isOfType(Type.GRASS);
}
@ -404,6 +415,11 @@ export class EncoreTag extends BattlerTag {
super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId);
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.moveId = source.moveId as Moves;
}
canAdd(pokemon: Pokemon): boolean {
if (pokemon.isMax())
return false;
@ -553,6 +569,11 @@ export abstract class DamagingTrapTag extends TrappedTag {
this.commonAnim = commonAnim;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.commonAnim = source.commonAnim as CommonAnim;
}
canAdd(pokemon: Pokemon): boolean {
return !pokemon.isOfType(Type.GHOST) && !pokemon.findTag(t => t instanceof DamagingTrapTag);
}
@ -709,6 +730,11 @@ export class ContactDamageProtectedTag extends ProtectedTag {
this.damageRatio = damageRatio;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.damageRatio = source.damageRatio;
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
@ -735,6 +761,12 @@ export class ContactStatChangeProtectedTag extends ProtectedTag {
this.levels = levels;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.stat = source.stat as BattleStat;
this.levels = source.levels;
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
@ -855,6 +887,11 @@ export class AbilityBattlerTag extends BattlerTag {
this.ability = ability;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.ability = source.ability as Abilities;
}
}
export class TruantTag extends AbilityBattlerTag {
@ -912,6 +949,12 @@ export class HighestStatBoostTag extends AbilityBattlerTag {
super(tagType, ability, BattlerTagLapseType.CUSTOM, 1);
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.stat = source.stat as Stat;
this.multiplier = this.multiplier;
}
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
@ -953,6 +996,11 @@ export class WeatherHighestStatBoostTag extends HighestStatBoostTag implements W
super(tagType, ability);
this.weatherTypes = weatherTypes;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.weatherTypes = source.weatherTypes.map(w => w as WeatherType);
}
}
export class TerrainHighestStatBoostTag extends HighestStatBoostTag implements TerrainBattlerTag {
@ -962,6 +1010,11 @@ export class TerrainHighestStatBoostTag extends HighestStatBoostTag implements T
super(tagType, ability);
this.terrainTypes = terrainTypes;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.terrainTypes = source.terrainTypes.map(w => w as TerrainType);
}
}
export class HideSpriteTag extends BattlerTag {
@ -989,6 +1042,11 @@ export class TypeImmuneTag extends BattlerTag {
constructor(tagType: BattlerTagType, sourceMove: Moves, immuneType: Type, length: number) {
super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove);
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.immuneType = source.immuneType as Type;
}
}
export class MagnetRisenTag extends TypeImmuneTag {
@ -1010,6 +1068,11 @@ export class TypeBoostTag extends BattlerTag {
this.oneUse = oneUse;
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.boostedType = source.boostedType as Type;
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
return lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
}
@ -1056,6 +1119,11 @@ export class SaltCuredTag extends BattlerTag {
super(BattlerTagType.SALT_CURED, BattlerTagLapseType.TURN_END, 1, Moves.SALT_CURE, sourceId);
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.sourceIndex = source.sourceIndex;
}
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
@ -1091,6 +1159,11 @@ export class CursedTag extends BattlerTag {
super(BattlerTagType.CURSED, BattlerTagLapseType.TURN_END, 1, Moves.CURSE, sourceId);
}
loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.sourceIndex = source.sourceIndex;
}
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
@ -1232,3 +1305,9 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
}
}
export function loadBattlerTag(source: BattlerTag | any): BattlerTag {
const tag = getBattlerTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId);
tag.loadTag(source);
return tag;
}

View File

@ -3186,4 +3186,8 @@ export class PokemonMove {
getName(): string {
return this.getMove().name;
}
static loadMove(source: PokemonMove | any): PokemonMove {
return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual);
}
}

View File

@ -11,6 +11,7 @@ import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/
import { TrainerSlot } from "../data/trainer-config";
import { Moves } from "../data/enums/moves";
import { Variant } from "#app/data/variant";
import { loadBattlerTag } from '../data/battler-tags';
export default class PokemonData {
public id: integer;
@ -112,9 +113,18 @@ export default class PokemonData {
if (!forHistory && source.summonData) {
this.summonData.battleStats = source.summonData.battleStats;
this.summonData.moveQueue = source.summonData.moveQueue;
this.summonData.tags = []; // TODO
this.summonData.moveset = source.summonData.moveset;
this.summonData.disabledMove = source.summonData.disabledMove;
this.summonData.disabledTurns = source.summonData.disabledTurns;
this.summonData.abilitySuppressed = source.summonData.abilitySuppressed;
this.summonData.ability = source.summonData.ability;
this.summonData.moveset = source.summonData.moveset?.map(m => PokemonMove.loadMove(m));
this.summonData.types = source.summonData.types;
if (source.summonData.tags)
this.summonData.tags = source.summonData.tags?.map(t => loadBattlerTag(t));
else
this.summonData.tags = [];
}
}
}