Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into fixtrainerevodelay
67
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@ -1,7 +1,7 @@
|
||||
name: Bug Report
|
||||
description: Create a report to help us improve
|
||||
title: "[Bug] "
|
||||
labels: ["Bug"]
|
||||
labels: ["Bug", "Triage"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
@ -19,21 +19,12 @@ body:
|
||||
value: |
|
||||
---
|
||||
- type: textarea
|
||||
id: session-file
|
||||
id: repro
|
||||
attributes:
|
||||
label: Session export file
|
||||
description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
label: Reproduction
|
||||
description: Describe the steps to reproduce this bug. If applicable attach user/session data at the bottom
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: data-file
|
||||
attributes:
|
||||
label: User data export file
|
||||
description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
@ -60,48 +51,20 @@ body:
|
||||
attributes:
|
||||
value: |
|
||||
---
|
||||
- type: dropdown
|
||||
id: os
|
||||
- type: textarea
|
||||
id: session-file
|
||||
attributes:
|
||||
label: What OS did you observe the bug on?
|
||||
multiple: true
|
||||
options:
|
||||
- PC/Windows
|
||||
- Mac/OSX
|
||||
- Linux
|
||||
- iOS
|
||||
- Android
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: os-other
|
||||
attributes:
|
||||
label: If other please specify
|
||||
label: Session export file
|
||||
description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
- type: textarea
|
||||
id: data-file
|
||||
attributes:
|
||||
value: |
|
||||
---
|
||||
- type: dropdown
|
||||
id: browser
|
||||
attributes:
|
||||
label: Which browser do you use?
|
||||
multiple: true
|
||||
options:
|
||||
- Chrome
|
||||
- Firefox
|
||||
- Safari
|
||||
- Edge
|
||||
- Opera
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: browser-other
|
||||
attributes:
|
||||
label: If other please specify
|
||||
label: User data export file
|
||||
description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
|
2
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
@ -1,7 +1,7 @@
|
||||
name: Feature Request
|
||||
description: Suggest an idea for this project
|
||||
title: "[Feature] "
|
||||
labels: ["Enhancement"]
|
||||
labels: ["Enhancement", "Triage"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
|
30
.github/workflows/test-shard-template.yml
vendored
Normal file
@ -0,0 +1,30 @@
|
||||
name: Test Template
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
project:
|
||||
required: true
|
||||
type: string
|
||||
shard:
|
||||
required: true
|
||||
type: number
|
||||
totalShards:
|
||||
required: true
|
||||
type: number
|
||||
|
||||
jobs:
|
||||
test:
|
||||
name: Shard ${{ inputs.shard }} of ${{ inputs.totalShards }}
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: Run tests
|
||||
run: npx vitest --project ${{ inputs.project }} --shard=${{ inputs.shard }}/${{ inputs.totalShards }} ${{ !runner.debug && '--silent' || '' }}
|
96
.github/workflows/tests.yml
vendored
@ -15,91 +15,33 @@ on:
|
||||
types: [checks_requested]
|
||||
|
||||
jobs:
|
||||
run-misc-tests: # Define a job named "run-tests"
|
||||
name: Run misc tests # Human-readable name for the job
|
||||
runs-on: ubuntu-latest # Specify the latest Ubuntu runner for the job
|
||||
|
||||
steps:
|
||||
- name: Check out Git repository # Step to check out the repository
|
||||
uses: actions/checkout@v4 # Use the checkout action version 4
|
||||
|
||||
- name: Set up Node.js # Step to set up Node.js environment
|
||||
uses: actions/setup-node@v4 # Use the setup-node action version 4
|
||||
with:
|
||||
node-version: 20 # Specify Node.js version 20
|
||||
|
||||
- name: Install Node.js dependencies # Step to install Node.js dependencies
|
||||
run: npm ci # Use 'npm ci' to install dependencies
|
||||
|
||||
- name: pre-test # pre-test to check overrides
|
||||
run: npx vitest run --project pre
|
||||
- name: test misc
|
||||
run: npx vitest --project misc
|
||||
|
||||
run-abilities-tests:
|
||||
name: Run abilities tests
|
||||
pre-test:
|
||||
name: Run Pre-test
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: tests-action
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
working-directory: tests-action
|
||||
run: npm ci
|
||||
- name: pre-test
|
||||
run: npx vitest run --project pre
|
||||
- name: test abilities
|
||||
run: npx vitest --project abilities
|
||||
- name: Run Pre-test
|
||||
working-directory: tests-action
|
||||
run: npx vitest run --project pre ${{ !runner.debug && '--silent' || '' }}
|
||||
|
||||
run-items-tests:
|
||||
name: Run items tests
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: pre-test
|
||||
run: npx vitest run --project pre
|
||||
- name: test items
|
||||
run: npx vitest --project items
|
||||
|
||||
run-moves-tests:
|
||||
name: Run moves tests
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: pre-test
|
||||
run: npx vitest run --project pre
|
||||
- name: test moves
|
||||
run: npx vitest --project moves
|
||||
|
||||
run-battle-tests:
|
||||
name: Run battle tests
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: pre-test
|
||||
run: npx vitest run --project pre
|
||||
- name: test battle
|
||||
run: npx vitest --project battle
|
||||
run-tests:
|
||||
name: Run Tests
|
||||
needs: [pre-test]
|
||||
strategy:
|
||||
matrix:
|
||||
shard: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
|
||||
uses: ./.github/workflows/test-shard-template.yml
|
||||
with:
|
||||
project: main
|
||||
shard: ${{ matrix.shard }}
|
||||
totalShards: 10
|
@ -20,54 +20,58 @@ const type = args[0]; // "move" or "ability"
|
||||
let fileName = args[1]; // The file name
|
||||
|
||||
if (!type || !fileName) {
|
||||
console.error('Please provide both a type ("move", "ability", or "item") and a file name.');
|
||||
process.exit(1);
|
||||
console.error('Please provide a type ("move", "ability", or "item") and a file name.');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Convert fileName from to snake_case if camelCase is given
|
||||
fileName = fileName.replace(/([a-z])([A-Z])/g, '$1_$2').toLowerCase();
|
||||
// Convert fileName from kebab-case or camelCase to snake_case
|
||||
fileName = fileName
|
||||
.replace(/-+/g, '_') // Convert kebab-case (dashes) to underscores
|
||||
.replace(/([a-z])([A-Z])/g, '$1_$2') // Convert camelCase to snake_case
|
||||
.toLowerCase(); // Ensure all lowercase
|
||||
|
||||
// Format the description for the test case
|
||||
const formattedName = fileName
|
||||
.replace(/_/g, ' ')
|
||||
.replace(/\b\w/g, char => char.toUpperCase());
|
||||
.replace(/_/g, ' ')
|
||||
.replace(/\b\w/g, char => char.toUpperCase());
|
||||
|
||||
// Determine the directory based on the type
|
||||
let dir;
|
||||
let description;
|
||||
if (type === 'move') {
|
||||
dir = path.join(__dirname, 'src', 'test', 'moves');
|
||||
description = `Moves - ${formattedName}`;
|
||||
dir = path.join(__dirname, 'src', 'test', 'moves');
|
||||
description = `Moves - ${formattedName}`;
|
||||
} else if (type === 'ability') {
|
||||
dir = path.join(__dirname, 'src', 'test', 'abilities');
|
||||
description = `Abilities - ${formattedName}`;
|
||||
dir = path.join(__dirname, 'src', 'test', 'abilities');
|
||||
description = `Abilities - ${formattedName}`;
|
||||
} else if (type === "item") {
|
||||
dir = path.join(__dirname, 'src', 'test', 'items');
|
||||
description = `Items - ${formattedName}`;
|
||||
dir = path.join(__dirname, 'src', 'test', 'items');
|
||||
description = `Items - ${formattedName}`;
|
||||
} else {
|
||||
console.error('Invalid type. Please use "move", "ability", or "item".');
|
||||
process.exit(1);
|
||||
console.error('Invalid type. Please use "move", "ability", or "item".');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Ensure the directory exists
|
||||
if (!fs.existsSync(dir)) {
|
||||
fs.mkdirSync(dir, { recursive: true });
|
||||
fs.mkdirSync(dir, { recursive: true });
|
||||
}
|
||||
|
||||
// Create the file with the given name
|
||||
const filePath = path.join(dir, `${fileName}.test.ts`);
|
||||
|
||||
if (fs.existsSync(filePath)) {
|
||||
console.error(`File "${fileName}.test.ts" already exists.`);
|
||||
process.exit(1);
|
||||
console.error(`File "${fileName}.test.ts" already exists.`);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Define the content template
|
||||
const content = `import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { SPLASH_ONLY } from "#test/utils/testUtils";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it } from "vitest";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
|
||||
|
||||
describe("${description}", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
@ -87,14 +91,15 @@ describe("${description}", () => {
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SPLASH])
|
||||
.battleType("single")
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(SPLASH_ONLY);
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("test case", async () => {
|
||||
// await game.classicMode.startBattle();
|
||||
// game.move.select();
|
||||
// await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
// game.move.select(Moves.SPLASH);
|
||||
}, TIMEOUT);
|
||||
});
|
||||
`;
|
||||
|
@ -1,7 +1,7 @@
|
||||
import tseslint from '@typescript-eslint/eslint-plugin';
|
||||
import stylisticTs from '@stylistic/eslint-plugin-ts'
|
||||
import parser from '@typescript-eslint/parser';
|
||||
// import imports from 'eslint-plugin-import'; // Disabled due to not being compatible with eslint v9
|
||||
import importX from 'eslint-plugin-import-x';
|
||||
|
||||
export default [
|
||||
{
|
||||
@ -11,7 +11,7 @@ export default [
|
||||
parser: parser
|
||||
},
|
||||
plugins: {
|
||||
// imports: imports.configs.recommended // Disabled due to not being compatible with eslint v9
|
||||
"import-x": importX,
|
||||
'@stylistic/ts': stylisticTs,
|
||||
'@typescript-eslint': tseslint
|
||||
},
|
||||
@ -39,7 +39,8 @@ export default [
|
||||
}],
|
||||
"space-before-blocks": ["error", "always"], // Enforces a space before blocks
|
||||
"keyword-spacing": ["error", { "before": true, "after": true }], // Enforces spacing before and after keywords
|
||||
"comma-spacing": ["error", { "before": false, "after": true }] // Enforces spacing after comma
|
||||
"comma-spacing": ["error", { "before": false, "after": true }], // Enforces spacing after comma
|
||||
"import-x/extensions": ["error", "never", { "json": "always" }], // Enforces no extension for imports unless json
|
||||
}
|
||||
}
|
||||
]
|
||||
|
200
package-lock.json
generated
@ -28,6 +28,7 @@
|
||||
"@vitest/coverage-istanbul": "^2.0.4",
|
||||
"dependency-cruiser": "^16.3.10",
|
||||
"eslint": "^9.7.0",
|
||||
"eslint-plugin-import-x": "^4.2.1",
|
||||
"jsdom": "^24.0.0",
|
||||
"lefthook": "^1.6.12",
|
||||
"phaser3spectorjs": "^0.0.8",
|
||||
@ -2505,6 +2506,19 @@
|
||||
"node": ">=8"
|
||||
}
|
||||
},
|
||||
"node_modules/doctrine": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/doctrine/-/doctrine-3.0.0.tgz",
|
||||
"integrity": "sha512-yS+Q5i3hBf7GBkd4KG8a7eBNNWNGLTaEwwYWUijIYM7zrlYDM0BFXHjjPWlWZ1Rg7UaddZeIDmi9jF3HmqiQ2w==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"dependencies": {
|
||||
"esutils": "^2.0.2"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/eastasianwidth": {
|
||||
"version": "0.2.0",
|
||||
"resolved": "https://registry.npmjs.org/eastasianwidth/-/eastasianwidth-0.2.0.tgz",
|
||||
@ -2687,6 +2701,155 @@
|
||||
"url": "https://opencollective.com/eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-import-resolver-node": {
|
||||
"version": "0.3.9",
|
||||
"resolved": "https://registry.npmjs.org/eslint-import-resolver-node/-/eslint-import-resolver-node-0.3.9.tgz",
|
||||
"integrity": "sha512-WFj2isz22JahUv+B788TlO3N6zL3nNJGU8CcZbPZvVEkBPaJdCV4vy5wyghty5ROFbCRnm132v8BScu5/1BQ8g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"debug": "^3.2.7",
|
||||
"is-core-module": "^2.13.0",
|
||||
"resolve": "^1.22.4"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-import-resolver-node/node_modules/debug": {
|
||||
"version": "3.2.7",
|
||||
"resolved": "https://registry.npmjs.org/debug/-/debug-3.2.7.tgz",
|
||||
"integrity": "sha512-CFjzYYAi4ThfiQvizrFQevTTXHtnCqWfe7x1AhgEscTz6ZbLbfoLRLPugTQyBth6f8ZERVUSyWHFD/7Wu4t1XQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"ms": "^2.1.1"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x": {
|
||||
"version": "4.2.1",
|
||||
"resolved": "https://registry.npmjs.org/eslint-plugin-import-x/-/eslint-plugin-import-x-4.2.1.tgz",
|
||||
"integrity": "sha512-WWi2GedccIJa0zXxx3WDnTgouGQTtdYK1nhXMwywbqqAgB0Ov+p1pYBsWh3VaB0bvBOwLse6OfVII7jZD9xo5Q==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/utils": "^8.1.0",
|
||||
"debug": "^4.3.4",
|
||||
"doctrine": "^3.0.0",
|
||||
"eslint-import-resolver-node": "^0.3.9",
|
||||
"get-tsconfig": "^4.7.3",
|
||||
"is-glob": "^4.0.3",
|
||||
"minimatch": "^9.0.3",
|
||||
"semver": "^7.6.3",
|
||||
"stable-hash": "^0.0.4",
|
||||
"tslib": "^2.6.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
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|
||||
"peerDependencies": {
|
||||
"eslint": "^8.57.0 || ^9.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x/node_modules/@typescript-eslint/scope-manager": {
|
||||
"version": "8.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/scope-manager/-/scope-manager-8.5.0.tgz",
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||||
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|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/types": "8.5.0",
|
||||
"@typescript-eslint/visitor-keys": "8.5.0"
|
||||
},
|
||||
"engines": {
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|
||||
},
|
||||
"funding": {
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||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x/node_modules/@typescript-eslint/types": {
|
||||
"version": "8.5.0",
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||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/types/-/types-8.5.0.tgz",
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||||
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|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
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||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
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||||
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|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x/node_modules/@typescript-eslint/typescript-estree": {
|
||||
"version": "8.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/typescript-estree/-/typescript-estree-8.5.0.tgz",
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||||
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|
||||
"dev": true,
|
||||
"license": "BSD-2-Clause",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/types": "8.5.0",
|
||||
"@typescript-eslint/visitor-keys": "8.5.0",
|
||||
"debug": "^4.3.4",
|
||||
"fast-glob": "^3.3.2",
|
||||
"is-glob": "^4.0.3",
|
||||
"minimatch": "^9.0.4",
|
||||
"semver": "^7.6.0",
|
||||
"ts-api-utils": "^1.3.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"typescript": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x/node_modules/@typescript-eslint/utils": {
|
||||
"version": "8.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/utils/-/utils-8.5.0.tgz",
|
||||
"integrity": "sha512-6yyGYVL0e+VzGYp60wvkBHiqDWOpT63pdMV2CVG4LVDd5uR6q1qQN/7LafBZtAtNIn/mqXjsSeS5ggv/P0iECw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@eslint-community/eslint-utils": "^4.4.0",
|
||||
"@typescript-eslint/scope-manager": "8.5.0",
|
||||
"@typescript-eslint/types": "8.5.0",
|
||||
"@typescript-eslint/typescript-estree": "8.5.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"eslint": "^8.57.0 || ^9.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x/node_modules/@typescript-eslint/visitor-keys": {
|
||||
"version": "8.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/visitor-keys/-/visitor-keys-8.5.0.tgz",
|
||||
"integrity": "sha512-yTPqMnbAZJNy2Xq2XU8AdtOW9tJIr+UQb64aXB9f3B1498Zx9JorVgFJcZpEc9UBuCCrdzKID2RGAMkYcDtZOw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/types": "8.5.0",
|
||||
"eslint-visitor-keys": "^3.4.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-scope": {
|
||||
"version": "8.0.2",
|
||||
"resolved": "https://registry.npmjs.org/eslint-scope/-/eslint-scope-8.0.2.tgz",
|
||||
@ -3143,6 +3306,19 @@
|
||||
"url": "https://github.com/sponsors/sindresorhus"
|
||||
}
|
||||
},
|
||||
"node_modules/get-tsconfig": {
|
||||
"version": "4.8.0",
|
||||
"resolved": "https://registry.npmjs.org/get-tsconfig/-/get-tsconfig-4.8.0.tgz",
|
||||
"integrity": "sha512-Pgba6TExTZ0FJAn1qkJAjIeKoDJ3CsI2ChuLohJnZl/tTU8MVrq3b+2t5UOPfRa4RMsorClBjJALkJUMjG1PAw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"resolve-pkg-maps": "^1.0.0"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://github.com/privatenumber/get-tsconfig?sponsor=1"
|
||||
}
|
||||
},
|
||||
"node_modules/glob-parent": {
|
||||
"version": "6.0.2",
|
||||
"resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-6.0.2.tgz",
|
||||
@ -4854,6 +5030,16 @@
|
||||
"node": ">=4"
|
||||
}
|
||||
},
|
||||
"node_modules/resolve-pkg-maps": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/resolve-pkg-maps/-/resolve-pkg-maps-1.0.0.tgz",
|
||||
"integrity": "sha512-seS2Tj26TBVOC2NIc2rOe2y2ZO7efxITtLZcGSOnHHNOQ7CkiUBfw0Iw2ck6xkIhPwLhKNLS8BO+hEpngQlqzw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"funding": {
|
||||
"url": "https://github.com/privatenumber/resolve-pkg-maps?sponsor=1"
|
||||
}
|
||||
},
|
||||
"node_modules/reusify": {
|
||||
"version": "1.0.4",
|
||||
"resolved": "https://registry.npmjs.org/reusify/-/reusify-1.0.4.tgz",
|
||||
@ -5069,6 +5255,13 @@
|
||||
"node": ">=0.10.0"
|
||||
}
|
||||
},
|
||||
"node_modules/stable-hash": {
|
||||
"version": "0.0.4",
|
||||
"resolved": "https://registry.npmjs.org/stable-hash/-/stable-hash-0.0.4.tgz",
|
||||
"integrity": "sha512-LjdcbuBeLcdETCrPn9i8AYAZ1eCtu4ECAWtP7UleOiZ9LzVxRzzUZEoZ8zB24nhkQnDWyET0I+3sWokSDS3E7g==",
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/stackback": {
|
||||
"version": "0.0.2",
|
||||
"resolved": "https://registry.npmjs.org/stackback/-/stackback-0.0.2.tgz",
|
||||
@ -5460,6 +5653,13 @@
|
||||
"node": ">=6"
|
||||
}
|
||||
},
|
||||
"node_modules/tslib": {
|
||||
"version": "2.7.0",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.7.0.tgz",
|
||||
"integrity": "sha512-gLXCKdN1/j47AiHiOkJN69hJmcbGTHI0ImLmbYLHykhgeN0jVGola9yVjFgzCUklsZQMW55o+dW7IXv3RCXDzA==",
|
||||
"dev": true,
|
||||
"license": "0BSD"
|
||||
},
|
||||
"node_modules/type-check": {
|
||||
"version": "0.4.0",
|
||||
"resolved": "https://registry.npmjs.org/type-check/-/type-check-0.4.0.tgz",
|
||||
|
@ -32,6 +32,7 @@
|
||||
"@vitest/coverage-istanbul": "^2.0.4",
|
||||
"dependency-cruiser": "^16.3.10",
|
||||
"eslint": "^9.7.0",
|
||||
"eslint-plugin-import-x": "^4.2.1",
|
||||
"jsdom": "^24.0.0",
|
||||
"lefthook": "^1.6.12",
|
||||
"phaser3spectorjs": "^0.0.8",
|
||||
|
BIN
public/images/events/egg-update_de.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
public/images/events/egg-update_en.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
public/images/events/egg-update_es.png
Normal file
After Width: | Height: | Size: 198 KiB |
BIN
public/images/events/egg-update_fr.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
public/images/events/egg-update_it.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
public/images/events/egg-update_ja.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
public/images/events/egg-update_ko.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
public/images/events/egg-update_pt-BR.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
public/images/events/egg-update_zh-CN.png
Normal file
After Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 16 KiB |
@ -3,44 +3,36 @@
|
||||
"bcb9be": "ae4c95",
|
||||
"f9f2fc": "ffc0e5",
|
||||
"7b787c": "793d6d",
|
||||
"e1dfe2": "e88cc5",
|
||||
"d0cfd0": "ce6bac",
|
||||
"b8b4ba": "d7d2f6",
|
||||
"dcd9dd": "e88cc5",
|
||||
"c9c0ce": "ce6bac",
|
||||
"cbc2d1": "d7d2f6",
|
||||
"938f94": "b465b9",
|
||||
"6c7275": "d3ffff",
|
||||
"9362e6": "80a4ff",
|
||||
"fcfcfc": "fcfcfc",
|
||||
"4a494e": "a7e6e5",
|
||||
"c6a4ff": "bed5ff",
|
||||
"101010": "101010",
|
||||
"3b3a3f": "4d8894",
|
||||
"aeadae": "e88cc5",
|
||||
"686568": "686568",
|
||||
"6f6d71": "793d6d",
|
||||
"b5b4b6": "ce6bac",
|
||||
"706e6d": "7d7c75",
|
||||
"fbf2ff": "d3ffff",
|
||||
"e66294": "80a4ff",
|
||||
"c6bbcb": "a7e6e5",
|
||||
"ffa4c5": "bed5ff",
|
||||
"7f806a": "4d8894",
|
||||
"a8a0ac": "e88cc5",
|
||||
"7c7a78": "793d6d",
|
||||
"bbb4bc": "ce6bac",
|
||||
"af9e9e": "42a2b1"
|
||||
},
|
||||
"2": {
|
||||
"bcb9be": "055946",
|
||||
"f9f2fc": "21be70",
|
||||
"7b787c": "004140",
|
||||
"e1dfe2": "12a169",
|
||||
"d0cfd0": "0a7a57",
|
||||
"b8b4ba": "567f83",
|
||||
"dcd9dd": "12a169",
|
||||
"c9c0ce": "0a7a57",
|
||||
"cbc2d1": "567f83",
|
||||
"938f94": "2b5458",
|
||||
"6c7275": "874059",
|
||||
"9362e6": "15c05f",
|
||||
"fcfcfc": "fcfcfc",
|
||||
"4a494e": "773050",
|
||||
"c6a4ff": "8ff3a3",
|
||||
"101010": "101010",
|
||||
"3b3a3f": "4b1f28",
|
||||
"aeadae": "12a169",
|
||||
"686568": "686568",
|
||||
"6f6d71": "004140",
|
||||
"b5b4b6": "0a7a57",
|
||||
"706e6d": "7d7c75",
|
||||
"fbf2ff": "874059",
|
||||
"e66294": "15c05f",
|
||||
"c6bbcb": "773050",
|
||||
"ffa4c5": "8ff3a3",
|
||||
"7f806a": "4b1f28",
|
||||
"a8a0ac": "12a169",
|
||||
"7c7a78": "004140",
|
||||
"bbb4bc": "0a7a57",
|
||||
"af9e9e": "48c492"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 799 B |
Before Width: | Height: | Size: 807 B |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 799 B |
Before Width: | Height: | Size: 800 B |
Before Width: | Height: | Size: 799 B |
@ -2193,8 +2193,14 @@ export default class BattleScene extends SceneBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
findPhase(phaseFilter: (phase: Phase) => boolean): Phase | undefined {
|
||||
return this.phaseQueue.find(phaseFilter);
|
||||
/**
|
||||
* Find a specific {@linkcode Phase} in the phase queue.
|
||||
*
|
||||
* @param phaseFilter filter function to use to find the wanted phase
|
||||
* @returns the found phase or undefined if none found
|
||||
*/
|
||||
findPhase<P extends Phase = Phase>(phaseFilter: (phase: P) => boolean): P | undefined {
|
||||
return this.phaseQueue.find(phaseFilter) as P;
|
||||
}
|
||||
|
||||
tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean {
|
||||
@ -2763,20 +2769,20 @@ export default class BattleScene extends SceneBase {
|
||||
const keys: string[] = [];
|
||||
const playerParty = this.getParty();
|
||||
playerParty.forEach(p => {
|
||||
keys.push("pkmn__" + p.species.getSpriteId(p.gender === Gender.FEMALE, p.species.formIndex, p.shiny, p.variant));
|
||||
keys.push("pkmn__" + p.species.getSpriteId(p.gender === Gender.FEMALE, p.species.formIndex, p.shiny, p.variant, true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.species.formIndex));
|
||||
if (p.fusionSpecies && p.getSpeciesForm() !== p.getFusionSpeciesForm()) {
|
||||
keys.push("cry/"+p.getFusionSpeciesForm().getCryKey(p.fusionSpecies.formIndex));
|
||||
keys.push(p.getSpriteKey(true));
|
||||
keys.push(p.getBattleSpriteKey(true, true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.formIndex));
|
||||
if (p.fusionSpecies) {
|
||||
keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
}
|
||||
});
|
||||
// enemyParty has to be operated on separately from playerParty because playerPokemon =/= enemyPokemon
|
||||
const enemyParty = this.getEnemyParty();
|
||||
enemyParty.forEach(p => {
|
||||
keys.push(p.species.getSpriteKey(p.gender === Gender.FEMALE, p.species.formIndex, p.shiny, p.variant));
|
||||
keys.push("cry/" + p.species.getCryKey(p.species.formIndex));
|
||||
if (p.fusionSpecies && p.getSpeciesForm() !== p.getFusionSpeciesForm()) {
|
||||
keys.push("cry/"+p.getFusionSpeciesForm().getCryKey(p.fusionSpecies.formIndex));
|
||||
keys.push(p.getSpriteKey(true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.formIndex));
|
||||
if (p.fusionSpecies) {
|
||||
keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
}
|
||||
});
|
||||
return keys;
|
||||
|
@ -1,5 +1,4 @@
|
||||
import BattleScene from "./battle-scene";
|
||||
import { EnemyPokemon, PlayerPokemon, QueuedMove } from "./field/pokemon";
|
||||
import { Command } from "./ui/command-ui-handler";
|
||||
import * as Utils from "./utils";
|
||||
import Trainer, { TrainerVariant } from "./field/trainer";
|
||||
@ -7,6 +6,7 @@ import { GameMode } from "./game-mode";
|
||||
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "./data/pokeball";
|
||||
import { trainerConfigs } from "#app/data/trainer-config";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattleSpec } from "#enums/battle-spec";
|
||||
import { Moves } from "#enums/moves";
|
||||
@ -38,6 +38,11 @@ export interface TurnCommand {
|
||||
args?: any[];
|
||||
}
|
||||
|
||||
export interface FaintLogEntry {
|
||||
pokemon: Pokemon,
|
||||
turn: number
|
||||
}
|
||||
|
||||
interface TurnCommands {
|
||||
[key: number]: TurnCommand | null
|
||||
}
|
||||
@ -69,6 +74,8 @@ export default class Battle {
|
||||
public playerFaints: number = 0;
|
||||
/** The number of times a Pokemon on the enemy's side has fainted this battle */
|
||||
public enemyFaints: number = 0;
|
||||
public playerFaintsHistory: FaintLogEntry[] = [];
|
||||
public enemyFaintsHistory: FaintLogEntry[] = [];
|
||||
|
||||
private rngCounter: number = 0;
|
||||
|
||||
|
1
src/constants.ts
Normal file
@ -0,0 +1 @@
|
||||
export const PLAYER_PARTY_MAX_SIZE = 6;
|
@ -1595,8 +1595,8 @@ export class PostAttackAbAttr extends AbAttr {
|
||||
private attackCondition: PokemonAttackCondition;
|
||||
|
||||
/** The default attackCondition requires that the selected move is a damaging move */
|
||||
constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS)) {
|
||||
super();
|
||||
constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS), showAbility: boolean = true) {
|
||||
super(showAbility);
|
||||
|
||||
this.attackCondition = attackCondition;
|
||||
}
|
||||
@ -1624,6 +1624,40 @@ export class PostAttackAbAttr extends AbAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ability attribute for Gorilla Tactics
|
||||
* @extends PostAttackAbAttr
|
||||
*/
|
||||
export class GorillaTacticsAbAttr extends PostAttackAbAttr {
|
||||
constructor() {
|
||||
super((user, target, move) => true, false);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} with this ability
|
||||
* @param passive n/a
|
||||
* @param simulated whether the ability is being simulated
|
||||
* @param defender n/a
|
||||
* @param move n/a
|
||||
* @param hitResult n/a
|
||||
* @param args n/a
|
||||
* @returns `true` if the ability is applied
|
||||
*/
|
||||
applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise<boolean> {
|
||||
if (simulated) {
|
||||
return simulated;
|
||||
}
|
||||
|
||||
if (pokemon.getTag(BattlerTagType.GORILLA_TACTICS)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
pokemon.addTag(BattlerTagType.GORILLA_TACTICS);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
|
||||
private stealCondition: PokemonAttackCondition | null;
|
||||
|
||||
@ -3923,7 +3957,7 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
||||
}
|
||||
|
||||
export class PostFaintAbAttr extends AbAttr {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -3974,7 +4008,7 @@ export class PostFaintClearWeatherAbAttr extends PostFaintAbAttr {
|
||||
* @param args N/A
|
||||
* @returns {boolean} Returns true if the weather clears, otherwise false.
|
||||
*/
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
const weatherType = pokemon.scene.arena.weather?.weatherType;
|
||||
let turnOffWeather = false;
|
||||
|
||||
@ -4022,8 +4056,8 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
|
||||
this.damageRatio = damageRatio;
|
||||
}
|
||||
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
if (move !== undefined && attacker !== undefined && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { //If the mon didn't die to indirect damage
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
pokemon.scene.getField(true).map(p => applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled, simulated));
|
||||
if (cancelled.value || attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
|
||||
@ -4052,8 +4086,8 @@ export class PostFaintHPDamageAbAttr extends PostFaintAbAttr {
|
||||
super ();
|
||||
}
|
||||
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (!simulated) {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
if (move !== undefined && attacker !== undefined && !simulated) { //If the mon didn't die to indirect damage
|
||||
const damage = pokemon.turnData.attacksReceived[0].damage;
|
||||
attacker.damageAndUpdate((damage), HitResult.OTHER);
|
||||
attacker.turnData.damageTaken += damage;
|
||||
@ -4711,7 +4745,7 @@ export function applyPostBattleAbAttrs(attrType: Constructor<PostBattleAbAttr>,
|
||||
}
|
||||
|
||||
export function applyPostFaintAbAttrs(attrType: Constructor<PostFaintAbAttr>,
|
||||
pokemon: Pokemon, attacker: Pokemon, move: Move, hitResult: HitResult, simulated: boolean = false, ...args: any[]): Promise<void> {
|
||||
pokemon: Pokemon, attacker?: Pokemon, move?: Move, hitResult?: HitResult, simulated: boolean = false, ...args: any[]): Promise<void> {
|
||||
return applyAbAttrsInternal<PostFaintAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), args, false, simulated);
|
||||
}
|
||||
|
||||
@ -5597,7 +5631,7 @@ export function initAbilities() {
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
new Ability(Abilities.GORILLA_TACTICS, 8)
|
||||
.unimplemented(),
|
||||
.attr(GorillaTacticsAbAttr),
|
||||
new Ability(Abilities.NEUTRALIZING_GAS, 8)
|
||||
.attr(SuppressFieldAbilitiesAbAttr)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
|
@ -107,8 +107,8 @@ export interface TerrainBattlerTag {
|
||||
* to select restricted moves.
|
||||
*/
|
||||
export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
constructor(tagType: BattlerTagType, turnCount: integer, sourceMove?: Moves, sourceId?: integer) {
|
||||
super(tagType, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END ], turnCount, sourceMove, sourceId);
|
||||
constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType | BattlerTagLapseType[], turnCount: integer, sourceMove?: Moves, sourceId?: integer) {
|
||||
super(tagType, lapseType, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
@ -119,7 +119,9 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
const move = phase.move;
|
||||
|
||||
if (this.isMoveRestricted(move.moveId)) {
|
||||
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
|
||||
if (this.interruptedText(pokemon, move.moveId)) {
|
||||
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
|
||||
}
|
||||
phase.cancel();
|
||||
}
|
||||
|
||||
@ -155,7 +157,52 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move being interrupted
|
||||
* @returns {string} text to display when the move is interrupted
|
||||
*/
|
||||
abstract interruptedText(pokemon: Pokemon, move: Moves): string;
|
||||
interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag representing the "Throat Chop" effect. Pokemon with this tag cannot use sound-based moves.
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Throat_Chop_(move) | Throat Chop}
|
||||
* @extends MoveRestrictionBattlerTag
|
||||
*/
|
||||
export class ThroatChoppedTag extends MoveRestrictionBattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.THROAT_CHOPPED, [ BattlerTagLapseType.TURN_END, BattlerTagLapseType.PRE_MOVE ], 2, Moves.THROAT_CHOP);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a {@linkcode Moves | move} is restricted by Throat Chop.
|
||||
* @override
|
||||
* @param {Moves} move the {@linkcode Moves | move} to check for sound-based restriction
|
||||
* @returns true if the move is sound-based
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
return allMoves[move].hasFlag(MoveFlags.SOUND_BASED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows a message when the player attempts to select a move that is restricted by Throat Chop.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} that is attempting to select the restricted move
|
||||
* @param {Moves} move the {@linkcode Moves | move} that is being restricted
|
||||
* @returns the message to display when the player attempts to select the restricted move
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows a message when a move is interrupted by Throat Chop.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the interrupted {@linkcode Pokemon}
|
||||
* @param {Moves} move the {@linkcode Moves | move} that was interrupted
|
||||
* @returns the message to display when the move is interrupted
|
||||
*/
|
||||
override interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:throatChopInterruptedMove", { pokemonName: getPokemonNameWithAffix(pokemon) });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -167,7 +214,7 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
private moveId: Moves = Moves.NONE;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.DISABLED, 4, Moves.DISABLE, sourceId);
|
||||
super(BattlerTagType.DISABLED, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END ], 4, Moves.DISABLE, sourceId);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
@ -178,7 +225,7 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
/**
|
||||
* @override
|
||||
*
|
||||
* Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@link moveId} and shows a message.
|
||||
* Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@linkcode moveId} and shows a message.
|
||||
* Otherwise the move ID will not get assigned and this tag will get removed next turn.
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
@ -207,7 +254,12 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
/** @override */
|
||||
/**
|
||||
* @override
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move being interrupted
|
||||
* @returns {string} text to display when the move is interrupted
|
||||
*/
|
||||
override interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
|
||||
}
|
||||
@ -219,6 +271,72 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag used by Gorilla Tactics to restrict the user to using only one move.
|
||||
* @extends MoveRestrictionBattlerTag
|
||||
*/
|
||||
export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
private moveId = Moves.NONE;
|
||||
|
||||
constructor() {
|
||||
super(BattlerTagType.GORILLA_TACTICS, BattlerTagLapseType.CUSTOM, 0);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
return move !== this.moveId;
|
||||
}
|
||||
|
||||
/**
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to check if the tag can be added
|
||||
* @returns `true` if the pokemon has a valid move and no existing {@linkcode GorillaTacticsTag}; `false` otherwise
|
||||
*/
|
||||
override canAdd(pokemon: Pokemon): boolean {
|
||||
return (this.getLastValidMove(pokemon) !== undefined) && !pokemon.getTag(GorillaTacticsTag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensures that move history exists on {@linkcode Pokemon} and has a valid move.
|
||||
* If so, sets the {@linkcode moveId} and increases the user's Attack by 50%.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to add the tag to
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
const lastValidMove = this.getLastValidMove(pokemon);
|
||||
|
||||
if (!lastValidMove) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.moveId = lastValidMove;
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @override
|
||||
* @param {Pokemon} pokemon n/a
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move being denied
|
||||
* @returns {string} text to display when the move is denied
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:canOnlyUseMove", { moveName: allMoves[this.moveId].name, pokemonName: getPokemonNameWithAffix(pokemon) });
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the last valid move from the pokemon's move history.
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} to get the last valid move from
|
||||
* @returns {Moves | undefined} the last valid move from the pokemon's move history
|
||||
*/
|
||||
getLastValidMove(pokemon: Pokemon): Moves | undefined {
|
||||
const move = pokemon.getLastXMoves()
|
||||
.find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual);
|
||||
|
||||
return move?.move;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* BattlerTag that represents the "recharge" effects of moves like Hyper Beam.
|
||||
*/
|
||||
@ -1180,6 +1298,13 @@ export class ProtectedTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/** Base class for `BattlerTag`s that block damaging moves but not status moves */
|
||||
export class DamageProtectedTag extends ProtectedTag {}
|
||||
|
||||
/**
|
||||
* `BattlerTag` class for moves that block damaging moves damage the enemy if the enemy's move makes contact
|
||||
* Used by {@linkcode Moves.SPIKY_SHIELD}
|
||||
*/
|
||||
export class ContactDamageProtectedTag extends ProtectedTag {
|
||||
private damageRatio: number;
|
||||
|
||||
@ -1215,7 +1340,11 @@ export class ContactDamageProtectedTag extends ProtectedTag {
|
||||
}
|
||||
}
|
||||
|
||||
export class ContactStatStageChangeProtectedTag extends ProtectedTag {
|
||||
/**
|
||||
* `BattlerTag` class for moves that block damaging moves and lower enemy stats if the enemy's move makes contact
|
||||
* Used by {@linkcode Moves.KINGS_SHIELD}, {@linkcode Moves.OBSTRUCT}, {@linkcode Moves.SILK_TRAP}
|
||||
*/
|
||||
export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
|
||||
private stat: BattleStat;
|
||||
private levels: number;
|
||||
|
||||
@ -1271,7 +1400,11 @@ export class ContactPoisonProtectedTag extends ProtectedTag {
|
||||
}
|
||||
}
|
||||
|
||||
export class ContactBurnProtectedTag extends ProtectedTag {
|
||||
/**
|
||||
* `BattlerTag` class for moves that block damaging moves and burn the enemy if the enemy's move makes contact
|
||||
* Used by {@linkcode Moves.BURNING_BULWARK}
|
||||
*/
|
||||
export class ContactBurnProtectedTag extends DamageProtectedTag {
|
||||
constructor(sourceMove: Moves) {
|
||||
super(sourceMove, BattlerTagType.BURNING_BULWARK);
|
||||
}
|
||||
@ -1984,7 +2117,38 @@ export class ExposedTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag that doubles the type effectiveness of Fire-type moves.
|
||||
* @extends BattlerTag
|
||||
*/
|
||||
export class TarShotTag extends BattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.TAR_SHOT, BattlerTagLapseType.CUSTOM, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* If the Pokemon is terastallized, the tag cannot be added.
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to which the tag is added
|
||||
* @returns whether the tag is applied
|
||||
*/
|
||||
override canAdd(pokemon: Pokemon): boolean {
|
||||
return !pokemon.isTerastallized();
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:tarShotOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
||||
*
|
||||
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}.
|
||||
* @param turnCount the turn count.
|
||||
* @param {Moves} sourceMove the source {@linkcode Moves}.
|
||||
* @param sourceId the source ID.
|
||||
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
|
||||
*/
|
||||
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
|
||||
switch (tagType) {
|
||||
case BattlerTagType.RECHARGING:
|
||||
@ -2125,6 +2289,12 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
||||
case BattlerTagType.GULP_MISSILE_ARROKUDA:
|
||||
case BattlerTagType.GULP_MISSILE_PIKACHU:
|
||||
return new GulpMissileTag(tagType, sourceMove);
|
||||
case BattlerTagType.TAR_SHOT:
|
||||
return new TarShotTag();
|
||||
case BattlerTagType.THROAT_CHOPPED:
|
||||
return new ThroatChoppedTag();
|
||||
case BattlerTagType.GORILLA_TACTICS:
|
||||
return new GorillaTacticsTag();
|
||||
case BattlerTagType.NONE:
|
||||
default:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
|
@ -1569,8 +1569,7 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
|
||||
"dialogue:roark.victory.1",
|
||||
"dialogue:roark.victory.2",
|
||||
"dialogue:roark.victory.3",
|
||||
"dialogue:roark.victory.4",
|
||||
"dialogue:roark.victory.5"
|
||||
"dialogue:roark.victory.4"
|
||||
],
|
||||
defeat: [
|
||||
"dialogue:roark.defeat.1",
|
||||
|
@ -222,7 +222,7 @@ export class Egg {
|
||||
|
||||
let pokemonSpecies = getPokemonSpecies(this._species);
|
||||
// Special condition to have Phione eggs also have a chance of generating Manaphy
|
||||
if (this._species === Species.PHIONE) {
|
||||
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
|
||||
pokemonSpecies = getPokemonSpecies(Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY);
|
||||
}
|
||||
|
||||
@ -326,7 +326,8 @@ export class Egg {
|
||||
break;
|
||||
}
|
||||
|
||||
return Utils.randSeedInt(baseChance * Math.pow(2, 3 - this.tier)) ? Utils.randSeedInt(3) : 3;
|
||||
const tierMultiplier = this.isManaphyEgg() ? 2 : Math.pow(2, 3 - this.tier);
|
||||
return Utils.randSeedInt(baseChance * tierMultiplier) ? Utils.randSeedInt(3) : 3;
|
||||
}
|
||||
|
||||
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
|
||||
@ -361,7 +362,12 @@ export class Egg {
|
||||
* the species that was the legendary focus at the time
|
||||
*/
|
||||
if (this.isManaphyEgg()) {
|
||||
const rand = Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE);
|
||||
/**
|
||||
* Adding a technicality to make unit tests easier: By making this check pass
|
||||
* when Utils.randSeedInt(8) = 1, and by making the generatePlayerPokemon() species
|
||||
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
|
||||
*/
|
||||
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
|
||||
return rand ? Species.PHIONE : Species.MANAPHY;
|
||||
} else if (this.tier === EggTier.MASTER
|
||||
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) {
|
||||
|
231
src/data/move.ts
@ -81,6 +81,16 @@ export enum MoveFlags {
|
||||
MAKES_CONTACT = 1 << 0,
|
||||
IGNORE_PROTECT = 1 << 1,
|
||||
IGNORE_VIRTUAL = 1 << 2,
|
||||
/**
|
||||
* Sound-based moves have the following effects:
|
||||
* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
|
||||
* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
|
||||
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves.
|
||||
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
|
||||
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}.
|
||||
*
|
||||
* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
|
||||
*/
|
||||
SOUND_BASED = 1 << 3,
|
||||
HIDE_USER = 1 << 4,
|
||||
HIDE_TARGET = 1 << 5,
|
||||
@ -93,19 +103,20 @@ export enum MoveFlags {
|
||||
* @see {@linkcode Move.recklessMove()}
|
||||
*/
|
||||
RECKLESS_MOVE = 1 << 10,
|
||||
/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */
|
||||
BALLBOMB_MOVE = 1 << 11,
|
||||
/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */
|
||||
POWDER_MOVE = 1 << 12,
|
||||
/** Indicates a move should trigger {@linkcode Abilities.DANCER} */
|
||||
DANCE_MOVE = 1 << 13,
|
||||
/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */
|
||||
WIND_MOVE = 1 << 14,
|
||||
/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */
|
||||
TRIAGE_MOVE = 1 << 15,
|
||||
IGNORE_ABILITIES = 1 << 16,
|
||||
/**
|
||||
* Enables all hits of a multi-hit move to be accuracy checked individually
|
||||
*/
|
||||
/** Enables all hits of a multi-hit move to be accuracy checked individually */
|
||||
CHECK_ALL_HITS = 1 << 17,
|
||||
/**
|
||||
* Indicates a move is able to be redirected to allies in a double battle if the attacker faints
|
||||
*/
|
||||
/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
|
||||
REDIRECT_COUNTER = 1 << 18,
|
||||
}
|
||||
|
||||
@ -118,22 +129,22 @@ export default class Move implements Localizable {
|
||||
private _type: Type;
|
||||
private _category: MoveCategory;
|
||||
public moveTarget: MoveTarget;
|
||||
public power: integer;
|
||||
public accuracy: integer;
|
||||
public pp: integer;
|
||||
public power: number;
|
||||
public accuracy: number;
|
||||
public pp: number;
|
||||
public effect: string;
|
||||
public chance: integer;
|
||||
public priority: integer;
|
||||
public generation: integer;
|
||||
public attrs: MoveAttr[];
|
||||
private conditions: MoveCondition[];
|
||||
private flags: integer;
|
||||
private nameAppend: string;
|
||||
/** The chance of a move's secondary effects activating */
|
||||
public chance: number;
|
||||
public priority: number;
|
||||
public generation: number;
|
||||
public attrs: MoveAttr[] = [];
|
||||
private conditions: MoveCondition[] = [];
|
||||
/** The move's {@linkcode MoveFlags} */
|
||||
private flags: number = 0;
|
||||
private nameAppend: string = "";
|
||||
|
||||
constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) {
|
||||
constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) {
|
||||
this.id = id;
|
||||
|
||||
this.nameAppend = "";
|
||||
this._type = type;
|
||||
this._category = category;
|
||||
this.moveTarget = defaultMoveTarget;
|
||||
@ -144,10 +155,6 @@ export default class Move implements Localizable {
|
||||
this.priority = priority;
|
||||
this.generation = generation;
|
||||
|
||||
this.attrs = [];
|
||||
this.conditions = [];
|
||||
|
||||
this.flags = 0;
|
||||
if (defaultMoveTarget === MoveTarget.USER) {
|
||||
this.setFlag(MoveFlags.IGNORE_PROTECT, true);
|
||||
}
|
||||
@ -377,7 +384,7 @@ export default class Move implements Localizable {
|
||||
* @param makesContact The value (boolean) to set the flag to
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
makesContact(makesContact: boolean = true): this { // TODO: is true the correct default?
|
||||
makesContact(makesContact: boolean = true): this {
|
||||
this.setFlag(MoveFlags.MAKES_CONTACT, makesContact);
|
||||
return this;
|
||||
}
|
||||
@ -388,7 +395,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.CURSE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ignoresProtect(ignoresProtect: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ignoresProtect(ignoresProtect: boolean = true): this {
|
||||
this.setFlag(MoveFlags.IGNORE_PROTECT, ignoresProtect);
|
||||
return this;
|
||||
}
|
||||
@ -399,7 +406,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.NATURE_POWER}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ignoresVirtual(ignoresVirtual: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ignoresVirtual(ignoresVirtual: boolean = true): this {
|
||||
this.setFlag(MoveFlags.IGNORE_VIRTUAL, ignoresVirtual);
|
||||
return this;
|
||||
}
|
||||
@ -410,7 +417,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.UPROAR}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
soundBased(soundBased: boolean = true): this { // TODO: is `true` the correct default?
|
||||
soundBased(soundBased: boolean = true): this {
|
||||
this.setFlag(MoveFlags.SOUND_BASED, soundBased);
|
||||
return this;
|
||||
}
|
||||
@ -421,7 +428,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.TELEPORT}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
hidesUser(hidesUser: boolean = true): this { // TODO: is `true` the correct default?
|
||||
hidesUser(hidesUser: boolean = true): this {
|
||||
this.setFlag(MoveFlags.HIDE_USER, hidesUser);
|
||||
return this;
|
||||
}
|
||||
@ -432,7 +439,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.WHIRLWIND}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
hidesTarget(hidesTarget: boolean = true): this { // TODO: is `true` the correct default?
|
||||
hidesTarget(hidesTarget: boolean = true): this {
|
||||
this.setFlag(MoveFlags.HIDE_TARGET, hidesTarget);
|
||||
return this;
|
||||
}
|
||||
@ -443,7 +450,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.BITE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
bitingMove(bitingMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
bitingMove(bitingMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.BITING_MOVE, bitingMove);
|
||||
return this;
|
||||
}
|
||||
@ -454,7 +461,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.WATER_PULSE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
pulseMove(pulseMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
pulseMove(pulseMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.PULSE_MOVE, pulseMove);
|
||||
return this;
|
||||
}
|
||||
@ -465,7 +472,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.DRAIN_PUNCH}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
punchingMove(punchingMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
punchingMove(punchingMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.PUNCHING_MOVE, punchingMove);
|
||||
return this;
|
||||
}
|
||||
@ -476,7 +483,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.X_SCISSOR}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
slicingMove(slicingMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
slicingMove(slicingMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.SLICING_MOVE, slicingMove);
|
||||
return this;
|
||||
}
|
||||
@ -487,7 +494,7 @@ export default class Move implements Localizable {
|
||||
* @param recklessMove The value to set the flag to
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
recklessMove(recklessMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
recklessMove(recklessMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.RECKLESS_MOVE, recklessMove);
|
||||
return this;
|
||||
}
|
||||
@ -498,7 +505,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.ELECTRO_BALL}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ballBombMove(ballBombMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ballBombMove(ballBombMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.BALLBOMB_MOVE, ballBombMove);
|
||||
return this;
|
||||
}
|
||||
@ -509,7 +516,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.STUN_SPORE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
powderMove(powderMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
powderMove(powderMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.POWDER_MOVE, powderMove);
|
||||
return this;
|
||||
}
|
||||
@ -520,7 +527,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.PETAL_DANCE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
danceMove(danceMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
danceMove(danceMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.DANCE_MOVE, danceMove);
|
||||
return this;
|
||||
}
|
||||
@ -531,7 +538,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.HURRICANE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
windMove(windMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
windMove(windMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.WIND_MOVE, windMove);
|
||||
return this;
|
||||
}
|
||||
@ -542,7 +549,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.ABSORB}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
triageMove(triageMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
triageMove(triageMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.TRIAGE_MOVE, triageMove);
|
||||
return this;
|
||||
}
|
||||
@ -553,7 +560,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.SUNSTEEL_STRIKE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ignoresAbilities(ignoresAbilities: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ignoresAbilities(ignoresAbilities: boolean = true): this {
|
||||
this.setFlag(MoveFlags.IGNORE_ABILITIES, ignoresAbilities);
|
||||
return this;
|
||||
}
|
||||
@ -564,7 +571,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.TRIPLE_AXEL}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
checkAllHits(checkAllHits: boolean = true): this { // TODO: is `true` the correct default?
|
||||
checkAllHits(checkAllHits: boolean = true): this {
|
||||
this.setFlag(MoveFlags.CHECK_ALL_HITS, checkAllHits);
|
||||
return this;
|
||||
}
|
||||
@ -575,7 +582,7 @@ export default class Move implements Localizable {
|
||||
* example: @see {@linkcode Moves.METAL_BURST}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
redirectCounter(redirectCounter: boolean = true): this { // TODO: is `true` the correct default?
|
||||
redirectCounter(redirectCounter: boolean = true): this {
|
||||
this.setFlag(MoveFlags.REDIRECT_COUNTER, redirectCounter);
|
||||
return this;
|
||||
}
|
||||
@ -2779,28 +2786,26 @@ export class ResetStatsAttr extends MoveEffectAttr {
|
||||
super();
|
||||
this.targetAllPokemon = targetAllPokemon;
|
||||
}
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
||||
const promises: Promise<void>[] = [];
|
||||
if (this.targetAllPokemon) { // Target all pokemon on the field when Freezy Frost or Haze are used
|
||||
const activePokemon = user.scene.getField(true);
|
||||
activePokemon.forEach(p => this.resetStats(p));
|
||||
activePokemon.forEach(p => promises.push(this.resetStats(p)));
|
||||
target.scene.queueMessage(i18next.t("moveTriggers:statEliminated"));
|
||||
} else { // Affects only the single target when Clear Smog is used
|
||||
this.resetStats(target);
|
||||
promises.push(this.resetStats(target));
|
||||
target.scene.queueMessage(i18next.t("moveTriggers:resetStats", {pokemonName: getPokemonNameWithAffix(target)}));
|
||||
}
|
||||
|
||||
await Promise.all(promises);
|
||||
return true;
|
||||
}
|
||||
|
||||
resetStats(pokemon: Pokemon) {
|
||||
async resetStats(pokemon: Pokemon): Promise<void> {
|
||||
for (const s of BATTLE_STATS) {
|
||||
pokemon.setStatStage(s, 0);
|
||||
}
|
||||
pokemon.updateInfo();
|
||||
return pokemon.updateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
@ -3472,7 +3477,7 @@ export class SpitUpPowerAttr extends VariablePowerAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const stockpilingTag = user.getTag(StockpilingTag);
|
||||
|
||||
if (stockpilingTag !== null && stockpilingTag.stockpiledCount > 0) {
|
||||
if (stockpilingTag && stockpilingTag.stockpiledCount > 0) {
|
||||
const power = args[0] as Utils.IntegerHolder;
|
||||
power.value = this.multiplier * stockpilingTag.stockpiledCount;
|
||||
return true;
|
||||
@ -3490,7 +3495,7 @@ export class SwallowHealAttr extends HealAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const stockpilingTag = user.getTag(StockpilingTag);
|
||||
|
||||
if (stockpilingTag !== null && stockpilingTag?.stockpiledCount > 0) {
|
||||
if (stockpilingTag && stockpilingTag.stockpiledCount > 0) {
|
||||
const stockpiled = stockpilingTag.stockpiledCount;
|
||||
let healRatio: number;
|
||||
|
||||
@ -4747,7 +4752,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) {
|
||||
if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) {
|
||||
user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY);
|
||||
return true;
|
||||
}
|
||||
@ -5987,9 +5992,8 @@ export class SwapStatAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes the average of the user's and target's corresponding current
|
||||
* {@linkcode stat} values and sets that stat to the average for both
|
||||
* temporarily.
|
||||
* Swaps the user's and target's corresponding current
|
||||
* {@linkcode EffectiveStat | stat} values
|
||||
* @param user the {@linkcode Pokemon} that used the move
|
||||
* @param target the {@linkcode Pokemon} that the move was used on
|
||||
* @param move N/A
|
||||
@ -6013,6 +6017,62 @@ export class SwapStatAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute used to switch the user's own stats.
|
||||
* Used by Power Shift.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class ShiftStatAttr extends MoveEffectAttr {
|
||||
private statToSwitch: EffectiveStat;
|
||||
private statToSwitchWith: EffectiveStat;
|
||||
|
||||
constructor(statToSwitch: EffectiveStat, statToSwitchWith: EffectiveStat) {
|
||||
super();
|
||||
|
||||
this.statToSwitch = statToSwitch;
|
||||
this.statToSwitchWith = statToSwitchWith;
|
||||
}
|
||||
|
||||
/**
|
||||
* Switches the user's stats based on the {@linkcode statToSwitch} and {@linkcode statToSwitchWith} attributes.
|
||||
* @param {Pokemon} user the {@linkcode Pokemon} that used the move
|
||||
* @param target n/a
|
||||
* @param move n/a
|
||||
* @param args n/a
|
||||
* @returns whether the effect was applied
|
||||
*/
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const firstStat = user.getStat(this.statToSwitch, false);
|
||||
const secondStat = user.getStat(this.statToSwitchWith, false);
|
||||
|
||||
user.setStat(this.statToSwitch, secondStat, false);
|
||||
user.setStat(this.statToSwitchWith, firstStat, false);
|
||||
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:shiftedStats", {
|
||||
pokemonName: getPokemonNameWithAffix(user),
|
||||
statToSwitch: i18next.t(getStatKey(this.statToSwitch)),
|
||||
statToSwitchWith: i18next.t(getStatKey(this.statToSwitchWith))
|
||||
}));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encourages the user to use the move if the stat to switch with is greater than the stat to switch.
|
||||
* @param {Pokemon} user the {@linkcode Pokemon} that used the move
|
||||
* @param target n/a
|
||||
* @param move n/a
|
||||
* @returns number of points to add to the user's benefit score
|
||||
*/
|
||||
override getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
|
||||
return user.getStat(this.statToSwitchWith, false) > user.getStat(this.statToSwitch, false) ? 10 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute used for status moves, namely Power Split and Guard Split,
|
||||
* that take the average of a user's and target's corresponding
|
||||
@ -6217,12 +6277,42 @@ export class VariableTargetAttr extends MoveAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute for {@linkcode Moves.AFTER_YOU}
|
||||
*
|
||||
* [After You - Move | Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/After_You_(move))
|
||||
*/
|
||||
export class AfterYouAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Allows the target of this move to act right after the user.
|
||||
*
|
||||
* @param user {@linkcode Pokemon} that is using the move.
|
||||
* @param target {@linkcode Pokemon} that will move right after this move is used.
|
||||
* @param move {@linkcode Move} {@linkcode Moves.AFTER_YOU}
|
||||
* @param _args N/A
|
||||
* @returns true
|
||||
*/
|
||||
override apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean {
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:afterYou", {targetName: getPokemonNameWithAffix(target)}));
|
||||
|
||||
//Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete.
|
||||
const nextAttackPhase = target.scene.findPhase<MovePhase>((phase) => phase.pokemon === target);
|
||||
if (nextAttackPhase && target.scene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) {
|
||||
target.scene.prependToPhase(new MovePhase(target.scene, target, [...nextAttackPhase.targets], nextAttackPhase.move), MovePhase);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY);
|
||||
|
||||
const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune();
|
||||
|
||||
const failOnMaxCondition: MoveConditionFunc = (user, target, move) => !target.isMax();
|
||||
|
||||
const failIfSingleBattle: MoveConditionFunc = (user, target, move) => user.scene.currentBattle.double;
|
||||
|
||||
const failIfDampCondition: MoveConditionFunc = (user, target, move) => {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
user.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled));
|
||||
@ -7053,6 +7143,7 @@ export function initMoves() {
|
||||
new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], -2),
|
||||
new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2)
|
||||
.partial()
|
||||
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL),
|
||||
new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2)
|
||||
.attr(SurviveDamageAttr),
|
||||
@ -7332,9 +7423,11 @@ export function initMoves() {
|
||||
.attr(HighCritAttr)
|
||||
.attr(StatusEffectAttr, StatusEffect.BURN),
|
||||
new StatusMove(Moves.MUD_SPORT, Type.GROUND, -1, 15, -1, 0, 3)
|
||||
.ignoresProtect()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3)
|
||||
.partial()
|
||||
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL)
|
||||
.ballBombMove(),
|
||||
new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3)
|
||||
@ -7456,6 +7549,7 @@ export function initMoves() {
|
||||
.recklessMove(),
|
||||
new AttackMove(Moves.MAGICAL_LEAF, Type.GRASS, MoveCategory.SPECIAL, 60, -1, 20, -1, 0, 3),
|
||||
new StatusMove(Moves.WATER_SPORT, Type.WATER, -1, 15, -1, 0, 3)
|
||||
.ignoresProtect()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.WATER_SPORT, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new SelfStatusMove(Moves.CALM_MIND, Type.PSYCHIC, -1, 20, -1, 0, 3)
|
||||
@ -7484,6 +7578,7 @@ export function initMoves() {
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.ROOSTED, true, false)
|
||||
.triageMove(),
|
||||
new StatusMove(Moves.GRAVITY, Type.PSYCHIC, -1, 5, -1, 0, 4)
|
||||
.ignoresProtect()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4)
|
||||
@ -7870,7 +7965,10 @@ export function initMoves() {
|
||||
.attr(AbilityGiveAttr),
|
||||
new StatusMove(Moves.AFTER_YOU, Type.NORMAL, -1, 15, -1, 0, 5)
|
||||
.ignoresProtect()
|
||||
.unimplemented(),
|
||||
.target(MoveTarget.NEAR_OTHER)
|
||||
.condition(failIfSingleBattle)
|
||||
.condition((user, target, move) => !target.turnData.acted)
|
||||
.attr(AfterYouAttr),
|
||||
new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
||||
.soundBased()
|
||||
.partial(),
|
||||
@ -7924,7 +8022,15 @@ export function initMoves() {
|
||||
new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5)
|
||||
.attr(CopyTypeAttr),
|
||||
new AttackMove(Moves.RETALIATE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, -1, 0, 5)
|
||||
.partial(),
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => {
|
||||
const turn = user.scene.currentBattle.turn;
|
||||
const lastPlayerFaint = user.scene.currentBattle.playerFaintsHistory[user.scene.currentBattle.playerFaintsHistory.length - 1];
|
||||
const lastEnemyFaint = user.scene.currentBattle.enemyFaintsHistory[user.scene.currentBattle.enemyFaintsHistory.length - 1];
|
||||
return (
|
||||
(lastPlayerFaint !== undefined && turn - lastPlayerFaint.turn === 1 && user.isPlayer()) ||
|
||||
(lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && !user.isPlayer())
|
||||
) ? 2 : 1;
|
||||
}),
|
||||
new AttackMove(Moves.FINAL_GAMBIT, Type.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5)
|
||||
.attr(UserHpDamageAttr)
|
||||
.attr(SacrificialAttrOnHit),
|
||||
@ -8404,7 +8510,7 @@ export function initMoves() {
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS].find(a => p.hasAbility(a, false)))),
|
||||
new AttackMove(Moves.THROAT_CHOP, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7)
|
||||
.partial(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.THROAT_CHOPPED),
|
||||
new AttackMove(Moves.POLLEN_PUFF, Type.BUG, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
|
||||
.attr(StatusCategoryOnAllyAttr)
|
||||
.attr(HealOnAllyAttr, 0.5, true, false)
|
||||
@ -8644,7 +8750,7 @@ export function initMoves() {
|
||||
.condition((user, target, move) => user.getTag(TrappedTag)?.sourceMove !== Moves.NO_RETREAT), // fails if the user is currently trapped by No Retreat
|
||||
new StatusMove(Moves.TAR_SHOT, Type.ROCK, 100, 15, -1, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||
.partial(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TAR_SHOT, false),
|
||||
new StatusMove(Moves.MAGIC_POWDER, Type.PSYCHIC, 100, 20, -1, 0, 8)
|
||||
.attr(ChangeTypeAttr, Type.PSYCHIC)
|
||||
.powderMove(),
|
||||
@ -8894,7 +9000,8 @@ export function initMoves() {
|
||||
new AttackMove(Moves.PSYSHIELD_BASH, Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 90, 10, 100, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 1, true),
|
||||
new SelfStatusMove(Moves.POWER_SHIFT, Type.NORMAL, -1, 10, -1, 0, 8)
|
||||
.unimplemented(),
|
||||
.target(MoveTarget.USER)
|
||||
.attr(ShiftStatAttr, Stat.ATK, Stat.DEF),
|
||||
new AttackMove(Moves.STONE_AXE, Type.ROCK, MoveCategory.PHYSICAL, 65, 90, 15, 100, 0, 8)
|
||||
.attr(AddArenaTrapTagHitAttr, ArenaTagType.STEALTH_ROCK)
|
||||
.slicingMove(),
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { PokemonFormChangeItemModifier } from "../modifier/modifier";
|
||||
import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier";
|
||||
import Pokemon from "../field/pokemon";
|
||||
import { SpeciesFormKey } from "./pokemon-species";
|
||||
import { StatusEffect } from "./status-effect";
|
||||
import { MoveCategory, allMoves } from "./move";
|
||||
import { Type } from "./type";
|
||||
import { Constructor } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
@ -357,6 +358,41 @@ export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class used for triggering form changes based on the user's Tera type.
|
||||
* Used by Ogerpon and Terapagos.
|
||||
* @extends SpeciesFormChangeTrigger
|
||||
*/
|
||||
export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger {
|
||||
/** The Tera type that triggers the form change */
|
||||
private teraType: Type;
|
||||
|
||||
constructor(teraType: Type) {
|
||||
super();
|
||||
this.teraType = teraType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the associated Pokémon has the required Tera Shard that matches with the associated Tera type.
|
||||
* @param {Pokemon} pokemon the Pokémon that is trying to do the form change
|
||||
* @returns `true` if the Pokémon can change forms, `false` otherwise
|
||||
*/
|
||||
canChange(pokemon: Pokemon): boolean {
|
||||
return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id && m.teraType === this.teraType);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class used for triggering form changes based on the user's lapsed Tera type.
|
||||
* Used by Ogerpon and Terapagos.
|
||||
* @extends SpeciesFormChangeTrigger
|
||||
*/
|
||||
export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger {
|
||||
canChange(pokemon: Pokemon): boolean {
|
||||
return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class used for triggering form changes based on weather.
|
||||
* Used by Castform and Cherrim.
|
||||
@ -592,6 +628,23 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||
[Species.ALTARIA]: [
|
||||
new SpeciesFormChange(Species.ALTARIA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.ALTARIANITE))
|
||||
],
|
||||
[Species.CASTFORM]: [
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeActiveTrigger(), true)
|
||||
],
|
||||
[Species.BANETTE]: [
|
||||
new SpeciesFormChange(Species.BANETTE, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.BANETTITE))
|
||||
],
|
||||
@ -627,6 +680,11 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||
new SpeciesFormChange(Species.DEOXYS, "normal", "defense", new SpeciesFormChangeItemTrigger(FormChangeItem.HARD_METEORITE)),
|
||||
new SpeciesFormChange(Species.DEOXYS, "normal", "speed", new SpeciesFormChangeItemTrigger(FormChangeItem.SMOOTH_METEORITE))
|
||||
],
|
||||
[Species.CHERRIM]: [
|
||||
new SpeciesFormChange(Species.CHERRIM, "overcast", "sunshine", new SpeciesFormChangeWeatherTrigger(Abilities.FLOWER_GIFT, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FLOWER_GIFT, [ WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG, WeatherType.HAIL, WeatherType.HEAVY_RAIN, WeatherType.SNOW, WeatherType.RAIN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeActiveTrigger(), true)
|
||||
],
|
||||
[Species.LOPUNNY]: [
|
||||
new SpeciesFormChange(Species.LOPUNNY, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.LOPUNNITE))
|
||||
],
|
||||
@ -822,6 +880,14 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||
[Species.SANDACONDA]: [
|
||||
new SpeciesFormChange(Species.SANDACONDA, "", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS))
|
||||
],
|
||||
[Species.CRAMORANT]: [
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true)
|
||||
],
|
||||
[Species.TOXTRICITY]: [
|
||||
new SpeciesFormChange(Species.TOXTRICITY, "amped", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)),
|
||||
new SpeciesFormChange(Species.TOXTRICITY, "lowkey", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)),
|
||||
@ -848,6 +914,10 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||
new SpeciesFormChange(Species.ALCREMIE, "caramel-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)),
|
||||
new SpeciesFormChange(Species.ALCREMIE, "rainbow-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS))
|
||||
],
|
||||
[Species.EISCUE]: [
|
||||
new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true)
|
||||
],
|
||||
[Species.MORPEKO]: [
|
||||
new SpeciesFormChange(Species.MORPEKO, "full-belly", "hangry", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.MORPEKO, "hangry", "full-belly", new SpeciesFormChangeManualTrigger(), true)
|
||||
@ -883,58 +953,24 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "wellspring-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.WELLSPRING_MASK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "hearthflame-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.HEARTHFLAME_MASK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "cornerstone-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.CORNERSTONE_MASK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Grass Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Grass Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Water Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Water Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Fire Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Fire Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Rock Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Rock Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeTeraTrigger(Type.GRASS)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.GRASS)),
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeTeraTrigger(Type.WATER)),
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.WATER)),
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeTeraTrigger(Type.FIRE)),
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.FIRE)),
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeTeraTrigger(Type.ROCK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.ROCK))
|
||||
],
|
||||
[Species.TERAPAGOS]: [
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "", "terastal", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeManualTrigger(), true), //When holding a Stellar Tera Shard
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Stellar Tera Shard
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeTeraTrigger(Type.STELLAR)),
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.STELLAR))
|
||||
],
|
||||
[Species.GALAR_DARMANITAN]: [
|
||||
new SpeciesFormChange(Species.GALAR_DARMANITAN, "", "zen", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.GALAR_DARMANITAN, "zen", "", new SpeciesFormChangeManualTrigger(), true)
|
||||
],
|
||||
[Species.EISCUE]: [
|
||||
new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true),
|
||||
],
|
||||
[Species.CRAMORANT]: [
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||
],
|
||||
[Species.CASTFORM]: [
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
],
|
||||
[Species.CHERRIM]: [
|
||||
new SpeciesFormChange(Species.CHERRIM, "overcast", "sunshine", new SpeciesFormChangeWeatherTrigger(Abilities.FLOWER_GIFT, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FLOWER_GIFT, [ WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG, WeatherType.HAIL, WeatherType.HEAVY_RAIN, WeatherType.SNOW, WeatherType.RAIN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeActiveTrigger(), true),
|
||||
],
|
||||
};
|
||||
|
||||
export function initPokemonForms() {
|
||||
|
@ -88,12 +88,14 @@ export class Weather {
|
||||
return 1;
|
||||
}
|
||||
|
||||
isMoveWeatherCancelled(move: Move): boolean {
|
||||
isMoveWeatherCancelled(user: Pokemon, move: Move): boolean {
|
||||
const moveType = user.getMoveType(move);
|
||||
|
||||
switch (this.weatherType) {
|
||||
case WeatherType.HARSH_SUN:
|
||||
return move instanceof AttackMove && move.type === Type.WATER;
|
||||
return move instanceof AttackMove && moveType === Type.WATER;
|
||||
case WeatherType.HEAVY_RAIN:
|
||||
return move instanceof AttackMove && move.type === Type.FIRE;
|
||||
return move instanceof AttackMove && moveType === Type.FIRE;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -73,4 +73,7 @@ export enum BattlerTagType {
|
||||
SHELL_TRAP = "SHELL_TRAP",
|
||||
DRAGON_CHEER = "DRAGON_CHEER",
|
||||
NO_RETREAT = "NO_RETREAT",
|
||||
GORILLA_TACTICS = "GORILLA_TACTICS",
|
||||
THROAT_CHOPPED = "THROAT_CHOPPED",
|
||||
TAR_SHOT = "TAR_SHOT",
|
||||
}
|
||||
|
@ -391,8 +391,8 @@ export class Arena {
|
||||
return true;
|
||||
}
|
||||
|
||||
isMoveWeatherCancelled(move: Move) {
|
||||
return this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(move);
|
||||
isMoveWeatherCancelled(user: Pokemon, move: Move) {
|
||||
return this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(user, move);
|
||||
}
|
||||
|
||||
isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move) {
|
||||
|
@ -17,7 +17,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
|
||||
import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
|
||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
|
||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag } from "../data/battler-tags";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag } from "../data/battler-tags";
|
||||
import { WeatherType } from "../data/weather";
|
||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "../data/arena-tag";
|
||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr } from "../data/ability";
|
||||
@ -58,6 +58,7 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
|
||||
export enum FieldPosition {
|
||||
CENTER,
|
||||
@ -983,10 +984,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
: this.moveset;
|
||||
|
||||
// Overrides moveset based on arrays specified in overrides.ts
|
||||
const overrideArray: Array<Moves> = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
|
||||
let overrideArray: Moves | Array<Moves> = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
|
||||
if (!Array.isArray(overrideArray)) {
|
||||
overrideArray = [overrideArray];
|
||||
}
|
||||
if (overrideArray.length > 0) {
|
||||
if (!this.isPlayer()) {
|
||||
this.moveset = [];
|
||||
}
|
||||
overrideArray.forEach((move: Moves, index: number) => {
|
||||
const ppUsed = this.moveset[index]?.ppUsed || 0;
|
||||
const ppUsed = this.moveset[index]?.ppUsed ?? 0;
|
||||
this.moveset[index] = new PokemonMove(move, Math.min(ppUsed, allMoves[move].pp));
|
||||
});
|
||||
}
|
||||
@ -1049,6 +1056,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const teraType = this.getTeraType();
|
||||
if (teraType !== Type.UNKNOWN) {
|
||||
types.push(teraType);
|
||||
if (forDefend) {
|
||||
return types;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1320,9 +1330,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
const trappedByAbility = new Utils.BooleanHolder(false);
|
||||
const opposingField = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField();
|
||||
|
||||
this.scene.getEnemyField()!.forEach(enemyPokemon =>
|
||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, enemyPokemon, trappedByAbility, this, trappedAbMessages, simulated)
|
||||
opposingField.forEach(opponent =>
|
||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated)
|
||||
);
|
||||
|
||||
return (trappedByAbility.value || !!this.getTag(TrappedTag));
|
||||
@ -1348,7 +1359,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/**
|
||||
* Calculates the effectiveness of a move against the Pokémon.
|
||||
*
|
||||
* This includes modifiers from move and ability attributes.
|
||||
* @param source {@linkcode Pokemon} The attacking Pokémon.
|
||||
* @param move {@linkcode Move} The move being used by the attacking Pokémon.
|
||||
* @param ignoreAbility Whether to ignore abilities that might affect type effectiveness or immunity (defaults to `false`).
|
||||
@ -1368,10 +1379,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
: 1);
|
||||
|
||||
applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier);
|
||||
if (this.getTypes().find(t => move.isTypeImmune(source, this, t))) {
|
||||
if (this.getTypes(true, true).find(t => move.isTypeImmune(source, this, t))) {
|
||||
typeMultiplier.value = 0;
|
||||
}
|
||||
|
||||
if (this.getTag(TarShotTag) && (this.getMoveType(move) === Type.FIRE)) {
|
||||
typeMultiplier.value *= 2;
|
||||
}
|
||||
|
||||
const cancelledHolder = cancelled ?? new Utils.BooleanHolder(false);
|
||||
if (!ignoreAbility) {
|
||||
applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
@ -1403,7 +1418,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the type effectiveness multiplier for an attack type
|
||||
* Calculates the move's type effectiveness multiplier based on the target's type/s.
|
||||
* @param moveType {@linkcode Type} the type of the move being used
|
||||
* @param source {@linkcode Pokemon} the Pokemon using the move
|
||||
* @param ignoreStrongWinds whether or not this ignores strong winds (anticipation, forewarn, stealth rocks)
|
||||
@ -2775,7 +2790,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return this.fusionFaintCry(callback);
|
||||
}
|
||||
|
||||
const key = `cry/${this.getSpeciesForm().getCryKey(this.formIndex)}`;
|
||||
const key = `cry/${this.species.getCryKey(this.formIndex)}`;
|
||||
//eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
let i = 0;
|
||||
let rate = 0.85;
|
||||
@ -2833,7 +2848,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
private fusionFaintCry(callback: Function): void {
|
||||
const key = `cry/${this.getSpeciesForm().getCryKey(this.formIndex)}`;
|
||||
const key = `cry/${this.species.getCryKey(this.formIndex)}`;
|
||||
let i = 0;
|
||||
let rate = 0.85;
|
||||
const cry = this.scene.playSound(key, { rate: rate }) as AnySound;
|
||||
@ -2841,7 +2856,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const tintSprite = this.getTintSprite();
|
||||
let duration = cry.totalDuration * 1000;
|
||||
|
||||
const fusionCryKey = `cry/${this.getFusionSpeciesForm().getCryKey(this.fusionFormIndex)}`;
|
||||
const fusionCryKey = `cry/${this.fusionSpecies?.getCryKey(this.fusionFormIndex)}`;
|
||||
let fusionCry = this.scene.playSound(fusionCryKey, { rate: rate }) as AnySound;
|
||||
fusionCry.stop();
|
||||
duration = Math.min(duration, fusionCry.totalDuration * 1000);
|
||||
@ -3528,7 +3543,6 @@ export default interface Pokemon {
|
||||
|
||||
export class PlayerPokemon extends Pokemon {
|
||||
public compatibleTms: Moves[];
|
||||
public usedTms: Moves[];
|
||||
|
||||
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) {
|
||||
super(scene, 106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource);
|
||||
@ -3552,7 +3566,6 @@ export class PlayerPokemon extends Pokemon {
|
||||
}
|
||||
}
|
||||
this.generateCompatibleTms();
|
||||
this.usedTms = [];
|
||||
}
|
||||
|
||||
initBattleInfo(): void {
|
||||
@ -4462,17 +4475,29 @@ export class EnemyPokemon extends Pokemon {
|
||||
return BattlerIndex.ENEMY + this.getFieldIndex();
|
||||
}
|
||||
|
||||
addToParty(pokeballType: PokeballType) {
|
||||
/**
|
||||
* Add a new pokemon to the player's party (at `slotIndex` if set).
|
||||
* @param pokeballType the type of pokeball the pokemon was caught with
|
||||
* @param slotIndex an optional index to place the pokemon in the party
|
||||
* @returns the pokemon that was added or null if the pokemon could not be added
|
||||
*/
|
||||
addToParty(pokeballType: PokeballType, slotIndex: number = -1) {
|
||||
const party = this.scene.getParty();
|
||||
let ret: PlayerPokemon | null = null;
|
||||
|
||||
if (party.length < 6) {
|
||||
if (party.length < PLAYER_PARTY_MAX_SIZE) {
|
||||
this.pokeball = pokeballType;
|
||||
this.metLevel = this.level;
|
||||
this.metBiome = this.scene.arena.biomeType;
|
||||
this.metSpecies = this.species.speciesId;
|
||||
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
||||
party.push(newPokemon);
|
||||
|
||||
if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) {
|
||||
party.splice(slotIndex, 0, newPokemon);
|
||||
} else {
|
||||
party.push(newPokemon);
|
||||
}
|
||||
|
||||
ret = newPokemon;
|
||||
this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true);
|
||||
}
|
||||
|
@ -357,7 +357,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
|
||||
// If useNewSpeciesPool is true, we need to generate a new species from the new species pool, otherwise we generate a random species
|
||||
let species = useNewSpeciesPool
|
||||
? getPokemonSpecies(newSpeciesPool[Math.floor(Math.random() * newSpeciesPool.length)])
|
||||
? getPokemonSpecies(newSpeciesPool[Math.floor(Utils.randSeedInt(newSpeciesPool.length))])
|
||||
: template.isSameSpecies(index) && index > offset
|
||||
? getPokemonSpecies(battle.enemyParty[offset].species.getTrainerSpeciesForLevel(level, false, template.getStrength(offset), this.scene.currentBattle.waveIndex))
|
||||
: this.genNewPartyMemberSpecies(level, strength);
|
||||
|
@ -7,15 +7,15 @@ import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme";
|
||||
import { isMobile } from "./touch-controls";
|
||||
import * as Utils from "./utils";
|
||||
import { initI18n } from "./plugins/i18n";
|
||||
import {initPokemonPrevolutions} from "#app/data/pokemon-evolutions";
|
||||
import {initBiomes} from "#app/data/biomes";
|
||||
import {initEggMoves} from "#app/data/egg-moves";
|
||||
import {initPokemonForms} from "#app/data/pokemon-forms";
|
||||
import {initSpecies} from "#app/data/pokemon-species";
|
||||
import {initMoves} from "#app/data/move";
|
||||
import {initAbilities} from "#app/data/ability";
|
||||
import {initAchievements} from "#app/system/achv";
|
||||
import {initTrainerTypeDialogue} from "#app/data/dialogue";
|
||||
import { initPokemonPrevolutions } from "#app/data/pokemon-evolutions";
|
||||
import { initBiomes } from "#app/data/biomes";
|
||||
import { initEggMoves } from "#app/data/egg-moves";
|
||||
import { initPokemonForms } from "#app/data/pokemon-forms";
|
||||
import { initSpecies } from "#app/data/pokemon-species";
|
||||
import { initMoves } from "#app/data/move";
|
||||
import { initAbilities } from "#app/data/ability";
|
||||
import { initAchievements } from "#app/system/achv";
|
||||
import { initTrainerTypeDialogue } from "#app/data/dialogue";
|
||||
import { initChallenges } from "./data/challenge";
|
||||
import i18next from "i18next";
|
||||
import { initStatsKeys } from "./ui/game-stats-ui-handler";
|
||||
@ -250,9 +250,9 @@ export class LoadingScene extends SceneBase {
|
||||
}
|
||||
const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN"];
|
||||
if (lang && availableLangs.includes(lang)) {
|
||||
this.loadImage("september-update-"+lang, "events");
|
||||
this.loadImage("egg-update_"+lang, "events");
|
||||
} else {
|
||||
this.loadImage("september-update-en", "events");
|
||||
this.loadImage("egg-update_en", "events");
|
||||
}
|
||||
|
||||
this.loadAtlas("statuses", "");
|
||||
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} wurde durch den Fluch verletzt!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} hortet {{stockpiledCount}}!",
|
||||
"disabledOnAdd": " {{moveName}} von {{pokemonNameWithAffix}} wurde blockiert!",
|
||||
"disabledLapse": "{{moveName}} von {{pokemonNameWithAffix}} ist nicht länger blockiert!"
|
||||
"disabledLapse": "{{moveName}} von {{pokemonNameWithAffix}} ist nicht länger blockiert!",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} ist nun schwach gegenüber Feuer-Attacken!"
|
||||
}
|
||||
|
@ -3,5 +3,6 @@
|
||||
"power": "Stärke",
|
||||
"accuracy": "Genauigkeit",
|
||||
"abilityFlyInText": "{{passive}}{{abilityName}} von {{pokemonName}} wirkt!",
|
||||
"passive": "Passive Fähigkeit "
|
||||
"passive": "Passive Fähigkeit ",
|
||||
"teraHover": "Tera-Typ {{type}}"
|
||||
}
|
@ -66,5 +66,6 @@
|
||||
"revivalBlessing": "{{pokemonName}} ist wieder fit und kampfbereit!",
|
||||
"swapArenaTags": "{{pokemonName}} hat die Effekte, die auf den beiden Seiten des Kampffeldes wirken, miteinander getauscht!",
|
||||
"exposedMove": "{{pokemonName}} erkennt {{targetPokemonName}}!",
|
||||
"safeguard": "{{targetName}} wird durch Bodyguard geschützt!"
|
||||
"safeguard": "{{targetName}} wird durch Bodyguard geschützt!",
|
||||
"afterYou": "{{targetName}} lässt sich auf Galanterie ein!"
|
||||
}
|
||||
|
@ -44,7 +44,10 @@
|
||||
"moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.",
|
||||
"moveNoPP": "There's no PP left for\nthis move!",
|
||||
"moveDisabled": "{{moveName}} is disabled!",
|
||||
"canOnlyUseMove": "{{pokemonName}} can only use {{moveName}}!",
|
||||
"moveCannotBeSelected": "{{moveName}} cannot be selected!",
|
||||
"disableInterruptedMove": "{{pokemonNameWithAffix}}'s {{moveName}}\nis disabled!",
|
||||
"throatChopInterruptedMove": "The effects of Throat Chop prevent\n{{pokemonName}} from using certain moves!",
|
||||
"noPokeballForce": "An unseen force\nprevents using Poké Balls.",
|
||||
"noPokeballTrainer": "You can't catch\nanother trainer's Pokémon!",
|
||||
"noPokeballMulti": "You can only throw a Poké Ball\nwhen there is one Pokémon remaining!",
|
||||
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
|
||||
"disabledOnAdd": "{{pokemonNameWithAffix}}'s {{moveName}}\nwas disabled!",
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}'s {{moveName}}\nis no longer disabled."
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}'s {{moveName}}\nis no longer disabled.",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} became weaker to fire!"
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
"pp": "PP",
|
||||
"power": "Power",
|
||||
"accuracy": "Accuracy",
|
||||
"abilityFlyInText": " {{pokemonName}}'s {{passive}}{{abilityName}}",
|
||||
"passive": "Passive "
|
||||
"abilityFlyInText": " {{pokemonName}}’s\n{{passive}}{{abilityName}}",
|
||||
"passive": "Passive ",
|
||||
"teraHover": "{{type}} Terastallized"
|
||||
}
|
@ -7,6 +7,7 @@
|
||||
"switchedStat": "{{pokemonName}} switched {{stat}} with its target!",
|
||||
"sharedGuard": "{{pokemonName}} shared its guard with the target!",
|
||||
"sharedPower": "{{pokemonName}} shared its power with the target!",
|
||||
"shiftedStats": "{{pokemonName}} switched its {{statToSwitch}} and {{statToSwitchWith}}!",
|
||||
"goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!",
|
||||
"regainedHealth": "{{pokemonName}} regained\nhealth!",
|
||||
"keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!",
|
||||
@ -66,5 +67,6 @@
|
||||
"revivalBlessing": "{{pokemonName}} was revived!",
|
||||
"swapArenaTags": "{{pokemonName}} swapped the battle effects affecting each side of the field!",
|
||||
"exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!",
|
||||
"safeguard": "{{targetName}} is protected by Safeguard!"
|
||||
"safeguard": "{{targetName}} is protected by Safeguard!",
|
||||
"afterYou": "{{pokemonName}} took the kind offer!"
|
||||
}
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "¡{{pokemonNameWithAffix}} es víctima de una maldición!",
|
||||
"stockpilingOnAdd": "¡{{pokemonNameWithAffix}} ha reservado energía por {{stockpiledCount}}ª vez!",
|
||||
"disabledOnAdd": "¡Se ha anulado el movimiento {{moveName}}\nde {{pokemonNameWithAffix}}!",
|
||||
"disabledLapse": "¡El movimiento {{moveName}} de {{pokemonNameWithAffix}} \n ya no está anulado!"
|
||||
"disabledLapse": "¡El movimiento {{moveName}} de {{pokemonNameWithAffix}} ya no está anulado!",
|
||||
"tarShotOnAdd": "¡{{pokemonNameWithAffix}} se ha vuelto débil ante el fuego!"
|
||||
}
|
||||
|
@ -3,5 +3,6 @@
|
||||
"power": "Potencia",
|
||||
"accuracy": "Precisión",
|
||||
"abilityFlyInText": " {{passive}}{{pokemonName}}\n{{abilityName}}",
|
||||
"passive": "Pasiva de "
|
||||
"passive": "Pasiva de ",
|
||||
"teraHover": "Tera-tipo {{type}}"
|
||||
}
|
||||
|
@ -12,5 +12,6 @@
|
||||
"stoleItem": "¡{{pokemonName}} robó el objeto\n{{itemName}} de {{targetName}}!",
|
||||
"statEliminated": "¡Los cambios en estadísticas fueron eliminados!",
|
||||
"revivalBlessing": "¡{{pokemonName}} ha revivido!",
|
||||
"safeguard": "¡{{targetName}} está protegido por Velo Sagrado!"
|
||||
"safeguard": "¡{{targetName}} está protegido por Velo Sagrado!",
|
||||
"afterYou": "¡{{pokemonName}} ha decidido aprovechar la oportunidad!"
|
||||
}
|
||||
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} est touché par la malédiction !",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} utilise\nla capacité Stockage {{stockpiledCount}} fois !",
|
||||
"disabledOnAdd": "La capacité {{moveName}}\nde {{pokemonNameWithAffix}} est mise sous entrave !",
|
||||
"disabledLapse": "La capacité {{moveName}}\nde {{pokemonNameWithAffix}} n’est plus sous entrave !"
|
||||
"disabledLapse": "La capacité {{moveName}}\nde {{pokemonNameWithAffix}} n’est plus sous entrave !",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} est maintenant\nvulnérable au feu !"
|
||||
}
|
||||
|
@ -1,46 +1,46 @@
|
||||
{
|
||||
"SITRUS": {
|
||||
"name": "Baie Sitrus",
|
||||
"effect": "Restaure 25% des PV s’ils sont inférieurs à 50%."
|
||||
"effect": "Restaure 25% des PV du porteur s’ils sont inférieurs à 50%."
|
||||
},
|
||||
"LUM": {
|
||||
"name": "Baie Prine",
|
||||
"effect": "Soigne tout problème de statut permanant et la confusion."
|
||||
"effect": "Soigne tout problème de statut et la confusion du porteur."
|
||||
},
|
||||
"ENIGMA": {
|
||||
"name": "Baie Enigma",
|
||||
"effect": "Restaure 25% des PV si touché par une capacité super efficace."
|
||||
"effect": "Restaure 25% des PV du porteur s’il est touché par une capacité super efficace."
|
||||
},
|
||||
"LIECHI": {
|
||||
"name": "Baie Lichii",
|
||||
"effect": "Augmente l’Attaque si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente l’Attaque du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"GANLON": {
|
||||
"name": "Baie Lingan",
|
||||
"effect": "Augmente la Défense si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente la Défense du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"PETAYA": {
|
||||
"name": "Baie Pitaye",
|
||||
"effect": "Augmente l’Atq. Spé. si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente l’Atq. Spé. du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"APICOT": {
|
||||
"name": "Baie Abriko",
|
||||
"effect": "Augmente la Déf. Spé. si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente la Déf. Spé. du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"SALAC": {
|
||||
"name": "Baie Sailak",
|
||||
"effect": "Augmente la Vitesse si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente la Vitesse du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"LANSAT": {
|
||||
"name": "Baie Lansat",
|
||||
"effect": "Augmente le taux de coups critiques si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente le taux de coups critiques du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"STARF": {
|
||||
"name": "Baie Frista",
|
||||
"effect": "Augmente énormément une statistique au hasard si les PV sont inférieurs à 25%."
|
||||
"effect": "Augmente énormément une statistique au hasard du porteur si ses PV sont inférieurs à 25%."
|
||||
},
|
||||
"LEPPA": {
|
||||
"name": "Baie Mepo",
|
||||
"effect": "Restaure 10 PP à une capacité dès que ses PP tombent à 0."
|
||||
"effect": "Restaure 10 PP à une capacité du porteur dès que ses PP tombent à 0."
|
||||
}
|
||||
}
|
@ -54,8 +54,8 @@
|
||||
"3": "J’espère que j’aurai ma revanche un jour.",
|
||||
"4": "C’était super amusant ! Mais ce combat m’a épuisée…",
|
||||
"5": "Tu m’as appris une belle leçon ! T’es vraiment incroyable !",
|
||||
"6": "Vraiment ? J’ai perdu… ? C’est des choses qui arrivent, ça me déprime mais tu es vraiment très cool.",
|
||||
"6_female": "Vraiment ? J’ai perdu… ? C’est des choses qui arrivent, ça me déprime mais t’es vraiment très cool.",
|
||||
"6": "Vraiment ? J’ai perdu… ? Bon, ça arrive, mais c’était cool quand même.",
|
||||
"6_female": "Vraiment ? J’ai perdu… ? Bon, ça arrive, mais c’était cool quand même.",
|
||||
"7": "J’ai pas besoin de ce genre de souvenirs.\n*Suppression de mémoire en cours…*",
|
||||
"8": "Hé ! Je t’avais dit d’y aller doucement avec moi ! Mais t’es vraiment si cool quand tu te bats sérieusement…",
|
||||
"9": "J’en ai marre des combats Pokémon…\nJe vais chercher d’autres trucs à faire…"
|
||||
@ -314,8 +314,8 @@
|
||||
"3": "On est juste des gars et des meufs normaux, on voit un Pokémon on le prend !",
|
||||
"4": "Pourquoi tu te la joue comme ça ? C'est avec tes dents que t’vas jouer frérot.",
|
||||
"4_female": "Pourquoi tu te la joue comme ça ? C'est avec tes dents que t’vas jouer ma reus.",
|
||||
"5": "Cousin, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\n$Mais on est sympa, on a un plan pour toi ! ♪",
|
||||
"5_female": "Cousine, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\n$Mais on est sympa, on a un plan pour toi ! ♪"
|
||||
"5": "Cousin, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\nMais on est sympa, on a un plan pour toi ! ♪",
|
||||
"5_female": "Cousine, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\nMais on est sympa, on a un plan pour toi ! ♪"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Hein ? C’est déjà terminé ?",
|
||||
@ -687,7 +687,7 @@
|
||||
},
|
||||
"rival_6": {
|
||||
"encounter": {
|
||||
"1": "@c{smile_eclosed}Nous y revoilà.\n$@c{neutral}J’ai eu du temps pour réfléchir à tout ça.\nIl y a une raison à pourquoi tout semble étrange.\n$@c{neutral_eclosed}Ton rêve, ma volonté de te battre…\nFont partie de quelque chose de plus grand.\n$@c{serious}C’est même pas à propos de moi, ni de toi… Mais du monde, @c{serious_mhalf_fists}et te repousser dans tes limites est ma mission.\n$@c{neutral_eclosed}J’ignore si je serai capable de l’accomplir, mais je ferai tout ce qui est en mon pouvoir.\n$@c{neutral}Cet endroit est terrifiant… Et pourtant il m’a l’air familier, comme si j’y avais déjà mis les pieds.\n$@c{serious_mhalf_fists}Tu ressens la même chose, pas vrai ?\n$@c{serious}… et c’est comme si quelque chose ici me parlait.\n$Comme si c’était tout ce que ce monde avait toujours connu.\n$Ces précieux moments ensemble semblent si proches ne sont rien de plus qu’un lointain souvenir.\n$@c{neutral_eclosed}D’ailleurs, qui peut dire aujourd’hui qu’ils ont pu être réels ?\n$@c{serious_mopen_fists}Il faut que tu persévères. Si tu t’arrêtes, ça n’aura jamais de fin et t’es la seule à en être capable.\n$@c{serious_smile_fists}Difficile de comprendre le sens de tout ça, je sais juste que c’est la réalité.\n$@c{serious_mopen_fists}Si tu ne parviens pas à me battre ici et maintenant, tu n’as aucune chance."
|
||||
"1": "@c{smile_eclosed}Nous y revoilà.\n$@c{neutral}J’ai eu du temps pour réfléchir à tout ça.\nIl y a une raison à pourquoi tout semble étrange.\n$@c{neutral_eclosed}Ton rêve, ma volonté de te battre…\nFont partie de quelque chose de plus grand.\n$@c{serious}C’est même pas à propos de moi, ni de toi… Mais du monde, @c{serious_mhalf_fists}et te repousser dans tes limites est ma mission.\n$@c{neutral_eclosed}J’ignore si je serai capable de l’accomplir, mais je ferai tout ce qui est en mon pouvoir.\n$@c{neutral}Cet endroit est terrifiant… Et pourtant il m’a l’air familier, comme si j’y avais déjà mis les pieds.\n$@c{serious_mhalf_fists}Tu ressens la même chose, pas vrai ?\n$@c{serious}… et c’est comme si quelque chose ici me parlait.\n$Comme si c’était tout ce que ce monde avait toujours connu.\n$Ces précieux moments ensemble qui semblent si proches ne sont rien de plus qu’un lointain souvenir.\n$@c{neutral_eclosed}D’ailleurs, qui peut dire aujourd’hui qu’ils ont pu être réels ?\n$@c{serious_mopen_fists}Il faut que tu persévères. Si tu t’arrêtes, ça n’aura jamais de fin et t’es la seule à en être capable.\n$@c{serious_smile_fists}Difficile de comprendre le sens de tout ça, je sais juste que c’est la réalité.\n$@c{serious_mopen_fists}Si tu ne parviens pas à me battre ici et maintenant, tu n’as aucune chance."
|
||||
},
|
||||
"victory": {
|
||||
"1": "@c{smile_eclosed}J’ai fait ce que j’avais à faire.\n$Promets-moi juste une chose.\n@c{smile}Après avoir réparé ce monde… Rentre à la maison."
|
||||
|
@ -3,5 +3,6 @@
|
||||
"power": "Puissance",
|
||||
"accuracy": "Précision",
|
||||
"abilityFlyInText": " {{passive}}{{abilityName}}\nde {{pokemonName}}",
|
||||
"passive": "Passif "
|
||||
"passive": "Passif ",
|
||||
"teraHover": "Téracristal {{type}}"
|
||||
}
|
@ -202,7 +202,7 @@
|
||||
"GOLDEN_PUNCH": { "name": "Poing Doré", "description": "La moitié des dégâts infligés sont convertis en argent." },
|
||||
"COIN_CASE": { "name": "Boite Jetons", "description": "Tous les 10 combats, recevez 10% de votre argent en intérêts." },
|
||||
|
||||
"LOCK_CAPSULE": { "name": "Poké Écrin", "description": "Permet de conserver la rareté des objets si vous relancez les objets proposés." },
|
||||
"LOCK_CAPSULE": { "name": "Poké Écrin", "description": "Permet de choisir de bloquer le niveau de rareté lors d’une relance des objets gratuits proposés." },
|
||||
|
||||
"GRIP_CLAW": { "name": "Accro Griffe" },
|
||||
"WIDE_LENS": { "name": "Loupe" },
|
||||
|
@ -1,9 +1,9 @@
|
||||
{
|
||||
"hitWithRecoil": "{{pokemonName}} est blessé par le contrecoup !",
|
||||
"cutHpPowerUpMove": "{{pokemonName}} sacrifie des PV\net augmente la puissance ses capacités !",
|
||||
"cutHpPowerUpMove": "{{pokemonName}} sacrifie des PV\net augmente la puissance de ses capacités !",
|
||||
"absorbedElectricity": "{{pokemonName}} absorbe de l’électricité !",
|
||||
"switchedStatChanges": "{{pokemonName}} permute\nles changements de stats avec ceux de sa cible !",
|
||||
"switchedTwoStatChanges": "{{pokemonName}} permute les changements de {{firstStat} et de {{secondStat}} avec ceux de sa cible !",
|
||||
"switchedTwoStatChanges": "{{pokemonName}} permute les changements de {{firstStat}} et de {{secondStat}} avec ceux de sa cible !",
|
||||
"switchedStat": "{{pokemonName}} et sa cible échangent leur {{stat}} !",
|
||||
"sharedGuard": "{{pokemonName}} additionne sa garde à celle de sa cible et redistribue le tout équitablement !",
|
||||
"sharedPower": "{{pokemonName}} additionne sa force à celle de sa cible et redistribue le tout équitablement !",
|
||||
@ -66,5 +66,6 @@
|
||||
"revivalBlessing": "{{pokemonName}} a repris connaissance\net est prêt à se battre de nouveau !",
|
||||
"swapArenaTags": "Les effets affectant chaque côté du terrain\nont été échangés par {{pokemonName}} !",
|
||||
"exposedMove": "{{targetPokemonName}} est identifié\npar {{pokemonName}} !",
|
||||
"safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !"
|
||||
"safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !",
|
||||
"afterYou": "{{pokemonName}} accepte\navec joie !"
|
||||
}
|
||||
|
@ -17,7 +17,7 @@
|
||||
"HPStat": "PV"
|
||||
},
|
||||
"Type": {
|
||||
"UNKNOWN": "Inconnu",
|
||||
"UNKNOWN": "???",
|
||||
"NORMAL": "Normal",
|
||||
"FIGHTING": "Combat",
|
||||
"FLYING": "Vol",
|
||||
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} subisce la maledizione!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} ha usato Accumulo per la\n{{stockpiledCount}}ª volta!",
|
||||
"disabledOnAdd": "La mossa {{moveName}} di\n{{pokemonNameWithAffix}} è stata bloccata!",
|
||||
"disabledLapse": "La mossa {{moveName}} di\n{{pokemonNameWithAffix}} non è più bloccata!"
|
||||
"disabledLapse": "La mossa {{moveName}} di\n{{pokemonNameWithAffix}} non è più bloccata!",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} è diventato vulnerabile\nal tipo Fuoco!"
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
"pp": "PP",
|
||||
"power": "Potenza",
|
||||
"accuracy": "Precisione",
|
||||
"abilityFlyInText": "{{passive}} {{pokemonName}} {{abilityName}}",
|
||||
"passive": "Passiva di "
|
||||
"abilityFlyInText": "{{passive}}{{pokemonName}}\n{{abilityName}}",
|
||||
"passive": "Passiva di ",
|
||||
"teraHover": "Teracristallizzato {{type}}"
|
||||
}
|
@ -66,5 +66,6 @@
|
||||
"revivalBlessing": "{{pokemonName}} torna in forze!",
|
||||
"swapArenaTags": "{{pokemonName}} ha invertito gli effetti attivi\nnelle due metà del campo!",
|
||||
"exposedMove": "{{pokemonName}} ha identificato\n{{targetPokemonName}}!",
|
||||
"safeguard": "Salvaguardia protegge {{targetName}}!"
|
||||
"safeguard": "Salvaguardia protegge {{targetName}}!",
|
||||
"afterYou": "{{pokemonName}} approfitta della cortesia!"
|
||||
}
|
@ -2,11 +2,11 @@
|
||||
"blockRecoilDamage": "{{pokemonName}}は {{abilityName}}で 反動ダメージを 受けない!",
|
||||
"badDreams": "{{pokemonName}}は ナイトメアに うなされている!",
|
||||
"costar": "{{pokemonName}}は {{allyName}}の\n能力変化を コピーした!",
|
||||
"iceFaceAvoidedDamage": "{{pokemonName}}は\n{{abilityName}}で ダメージを 受けない!",
|
||||
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}}は\n{{abilityName}}で ダメージを 受けない!",
|
||||
"perishBody": "{{pokemonName}}の {{abilityName}}で\nおたがいは 3ターン後に ほろびいてしまう!",
|
||||
"poisonHeal": "{{pokemonName}}は {{abilityName}}で 回復した!",
|
||||
"trace": "{{pokemonName}}は 相手の {{targetName}}の\n{{abilityName}}を トレースした!",
|
||||
"windPowerCharged": "{{pokemonName}}は\n{{moveName}}を 受けて じゅうでんした!",
|
||||
"windPowerCharged": "{{pokemonNameWithAffix}}は\n{{moveName}}を 受けて じゅうでんした!",
|
||||
"quickDraw": "{{pokemonName}}は クイックドロウで\n行動が はやくなった!",
|
||||
"disguiseAvoidedDamage": "{{pokemonNameWithAffix}}の\nばけのかわが はがれた!",
|
||||
"blockItemTheft": "{{pokemonNameWithAffix}}の {{abilityName}}で\n道具を うばわれない!",
|
||||
|
@ -39,5 +39,6 @@
|
||||
"matBlock": "たたみがえし",
|
||||
"craftyShield": "トリックガード",
|
||||
"tailwind": "おいかぜ",
|
||||
"happyHour": "ハッピータイム"
|
||||
"happyHour": "ハッピータイム",
|
||||
"safeguard": "しんぴなまもり"
|
||||
}
|
||||
|
@ -47,5 +47,11 @@
|
||||
"tailwindOnRemovePlayer": "味方の 追い風が 止んだ!",
|
||||
"tailwindOnRemoveEnemy": "相手の 追い風が 止んだ!",
|
||||
"happyHourOnAdd": "みんなが ハッピーな気分に\n包まれた!",
|
||||
"happyHourOnRemove": "みんなの 気分が 元に戻った"
|
||||
"happyHourOnRemove": "みんなの 気分が 元に戻った",
|
||||
"safeguardOnAdd": "場の全体は 神秘のベールに 包まれた!",
|
||||
"safeguardOnAddPlayer": "味方は 神秘のベールに 包まれた!",
|
||||
"safeguardOnAddEnemy": "相手は 神秘のベールに 包まれた!",
|
||||
"safeguardOnRemove": "場の全体を 包んでいた\n神秘のベールが なくなった!",
|
||||
"safeguardOnRemovePlayer": "味方を 包んでいた\n神秘のベールが なくなった!",
|
||||
"safeguardOnRemoveEnemy": "相手を 包んでいた\n神秘のベールが なくなった!"
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
"trainerAppearedDouble": "{{trainerName}}が\n勝負を しかけてきた!",
|
||||
"trainerSendOut": "{{trainerName}}は\n{{pokemonName}}を 繰り出した!",
|
||||
"singleWildAppeared": "あっ! 野生の {{pokemonName}}が 飛び出してきた!",
|
||||
"multiWildAppeared": "あっ! 野生の {{pokemonName1}}と\n{{pokemonName2}}が 飛び出してきた!",
|
||||
"multiWildAppeared": "あっ! 野生の {{pokemonName1}}と\n{{pokemonName2}}が 飛び出してきた!",
|
||||
"playerComeBack": "{{pokemonName}}! 戻れ!",
|
||||
"trainerComeBack": "{{trainerName}}は\n{{pokemonName}}を 引っ込めた!",
|
||||
"playerGo": "ゆけっ! {{pokemonName}}!",
|
||||
@ -51,7 +51,7 @@
|
||||
"noPokeballStrong": "相手の ポケモンが 強すぎて 捕まえられない!\nまずは 弱めよう!",
|
||||
"noEscapeForce": "見えない 力の せいで\n逃げることが できない!",
|
||||
"noEscapeTrainer": "ダメだ! 勝負の最中に\n相手に 背中を 見せられない!",
|
||||
"noEscapePokemon": "{{pokemonName}}の {{moveName}}で {{escapeVerb}}!",
|
||||
"noEscapePokemon": "{{pokemonName}}の {{moveName}}で\n{{escapeVerb}}!",
|
||||
"runAwaySuccess": " うまく 逃げ切れた!",
|
||||
"runAwayCannotEscape": "逃げることが できない!",
|
||||
"escapeVerbSwitch": "入れ替えることが できない",
|
||||
@ -62,6 +62,7 @@
|
||||
"skipItemQuestion": "本当に アイテムを 取らずに 進みますか?",
|
||||
"itemStackFull": "{{fullItemName}}の スタックが いっぱいです。\n代わりに {{itemName}}を 取得します。",
|
||||
"eggHatching": "おや?",
|
||||
"eggSkipPrompt": "タマゴは ふかします!\nタマゴまとめに 飛ばしますか?",
|
||||
"ivScannerUseQuestion": "{{pokemonName}}を\n個体値スキャナーで 操作しますか?",
|
||||
"wildPokemonWithAffix": "野生の {{pokemonName}}",
|
||||
"foePokemonWithAffix": "相手の {{pokemonName}}",
|
||||
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}}は のろわれている!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}}は {{stockpiledCount}}つ たくわえた!",
|
||||
"disabledOnAdd": "{{pokemonNameWithAffix}}の\n{{moveName}}\nを 封じこめた!",
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}の\nかなしばりが 解けた!"
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}の\nかなしばりが 解けた!",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}}は ほのおに 弱くなった!"
|
||||
}
|
||||
|
@ -1,46 +1,46 @@
|
||||
{
|
||||
"SITRUS": {
|
||||
"name": "オボンのみ",
|
||||
"effect": "持たせると HPが 50%以下になるとき HPを 25% 回復する"
|
||||
"effect": "持たせると HPが 50%以下に なるとき HPを 25% 回復する"
|
||||
},
|
||||
"LUM": {
|
||||
"name": "ラムのみ",
|
||||
"effect": "持たせると 状態異常や 混乱になるとき 回復する\n"
|
||||
"effect": "持たせると 状態異常や 混乱に なるとき 回復する"
|
||||
},
|
||||
"ENIGMA": {
|
||||
"name": "ナゾのみ",
|
||||
"effect": "持たせると 効果バツグンの 技を 受けたとき HPを 25%回復する"
|
||||
"effect": "持たせると 効果バツグンの 技を 受けたとき HPを 25%回復する"
|
||||
},
|
||||
"LIECHI": {
|
||||
"name": "チイラのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき 攻撃が あがる"
|
||||
"effect": "持たせると HPが 25%以下に なるとき 攻撃が あがる"
|
||||
},
|
||||
"GANLON": {
|
||||
"name": "リュガのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき 防御が あがる\n"
|
||||
"effect": "持たせると HPが 25%以下に なるとき 防御が あがる"
|
||||
},
|
||||
"PETAYA": {
|
||||
"name": "ヤタピのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき 特攻が あがる\n"
|
||||
"effect": "持たせると HPが 25%以下に なるとき 特攻が あがる"
|
||||
},
|
||||
"APICOT": {
|
||||
"name": "ズアのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき 特防が あがる\n"
|
||||
"effect": "持たせると HPが 25%以下に なるとき 特防が あがる"
|
||||
},
|
||||
"SALAC": {
|
||||
"name": "カムラのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき 素早さが あがる"
|
||||
"effect": "持たせると HPが 25%以下に なるとき 素早さが あがる"
|
||||
},
|
||||
"LANSAT": {
|
||||
"name": "サンのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき 攻撃が 急所に 当たりやすくなる"
|
||||
"effect": "持たせると HPが 25%以下に なるとき 攻撃が 急所に 当たりやすくなる"
|
||||
},
|
||||
"STARF": {
|
||||
"name": "スターのみ",
|
||||
"effect": "持たせると HPが 25%以下に なるとき どれか 1つの 能力が ぐーんと あがる"
|
||||
"effect": "持たせると HPが 25%以下に なるとき どれか 1つの 能力が ぐーんと あがる"
|
||||
},
|
||||
"LEPPA": {
|
||||
"name": "ヒメリのみ",
|
||||
"effect": "持たせると PPが 0になる 技のPPを 10回復する"
|
||||
"effect": "持たせると PPが0になる 技の PPを 10回復する"
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
"pp": "PP",
|
||||
"power": "威力",
|
||||
"accuracy": "命中",
|
||||
"abilityFlyInText": " {{pokemonName}}の\n{{passive}}:{{abilityName}}",
|
||||
"passive": "パッシブ "
|
||||
"abilityFlyInText": " {{pokemonName}}の\n{{passive}}{{abilityName}}",
|
||||
"passive": "パッシブ ",
|
||||
"teraHover": "{{type}}テラスタル"
|
||||
}
|
||||
|
@ -22,7 +22,7 @@
|
||||
"unmatchingPassword": "入力したパスワードが 一致しません",
|
||||
"passwordNotMatchingConfirmPassword": "パスワードは パスワード確認と 一致する 必要があります",
|
||||
"confirmPassword": "パスワード確認",
|
||||
"registrationAgeWarning": "登録では 13歳以上 であることを 確認します。",
|
||||
"registrationAgeWarning": "登録では 13歳以上 であることを 確認します。",
|
||||
"backToLogin": "ログインへ",
|
||||
"failedToLoadSaveData": "セーブデータの 読み込みは 不可能でした。ページを 再読み込み してください。\n長い間に続く 場合は 管理者に 連絡してください。",
|
||||
"sessionSuccess": "セッションが 正常に 読み込まれました。",
|
||||
@ -46,10 +46,10 @@
|
||||
"yes": "はい",
|
||||
"no": "いいえ",
|
||||
"disclaimer": "免責",
|
||||
"disclaimerDescription": "このゲームは 未完成作品です。\nセーブデータの 損失を含める ゲーム性に関する 問題が 起きる可能性が あります。\nなお、ゲームは 予告なく変更される 可能性もあり、さらに更新され、完成されるとも 限りません。",
|
||||
"disclaimerDescription": "このゲームは 未完成作品です。\nセーブデータの 損失を含める ゲーム性に関する 問題が 起きる可能性が あります。\nなお、ゲームは 予告なく変更される 可能性もあり、\nさらに更新され、完成されるとも 限りません。",
|
||||
"choosePokemon": "ポケモンを選ぶ",
|
||||
"renamePokemon": "ニックネームを変える",
|
||||
"rename": "変える",
|
||||
"rename": "名前を変える",
|
||||
"nickname": "ニックネーム",
|
||||
"errorServerDown": "おや!\nサーバーとの 接続中に 問題が 発生しました。\nゲームは 自動的に 再接続されます から\nウィンドウは 開いたままに しておいても よろしいです。",
|
||||
"noSaves": "何の セーブファイルも ありません!",
|
||||
|
@ -65,5 +65,6 @@
|
||||
"suppressAbilities": "{{pokemonName}}の 特性が 効かなくなった!",
|
||||
"revivalBlessing": "{{pokemonName}}は\n復活して 戦えるようになった!",
|
||||
"swapArenaTags": "{{pokemonName}}は\nお互いの 場の 効果を 入れ替えた!",
|
||||
"exposedMove": "{{pokemonName}}は {{targetPokemonName}}の\n正体を 見破った!"
|
||||
"exposedMove": "{{pokemonName}}は {{targetPokemonName}}の\n正体を 見破った!",
|
||||
"afterYou": "{{pokemonName}}は\nお言葉に 甘えることにした!"
|
||||
}
|
||||
|
@ -4,5 +4,44 @@
|
||||
"CANCEL": "やめる",
|
||||
"RELEASE": "逃がす",
|
||||
"APPLY": "使う",
|
||||
"TEACH": "教える"
|
||||
"TEACH": "教える",
|
||||
"SPLICE": "吸収合体",
|
||||
"UNSPLICE": "合体を分離",
|
||||
"ACTIVATE": "有効にする",
|
||||
"DEACTIVATE": "無効にする",
|
||||
"TRANSFER": "アイテムを移動",
|
||||
"ALL": "全部",
|
||||
"PASS_BATON": "バトンタッチ",
|
||||
"UNPAUSE_EVOLUTION": "進化を有効にする",
|
||||
"REVIVE": "復活する",
|
||||
"RENAME": "名前を変える",
|
||||
"choosePokemon": "ポケモンを 選んで ください。",
|
||||
"doWhatWithThisPokemon": "このポケモンを どうする?",
|
||||
"noEnergy": "{{pokemonName}}は 戦うための\n元気が 残っていません!",
|
||||
"hasEnergy": "{{pokemonName}}は まだまだ 元気だ!",
|
||||
"cantBeUsed": "{{pokemonName}}は このチャレンジで\n使えられません!",
|
||||
"tooManyItems": "{{pokemonName}}は このアイテムが\nこれ以上 持ちきれない!",
|
||||
"anyEffect": "使っても 効果がないよ",
|
||||
"unpausedEvolutions": "{{pokemonName}}は また 進化できる。",
|
||||
"unspliceConfirmation": "本当に {{pokemonName}}を {{fusionName}}から\n分離しますか? {{fusionName}}は なくなる。",
|
||||
"wasReverted": "{{fusionName}}は {{pokemonName}}に 回帰した。",
|
||||
"releaseConfirmation": "本当に {{pokemonName}}を 逃がしますか?",
|
||||
"releaseInBattle": "戦闘中の ポケモンを\n逃がすことは できません!",
|
||||
"selectAMove": "技を 選んでください。",
|
||||
"changeQuantity": "移動する アイテムを 選んでください。\n< と > で 数量が 変えられる。",
|
||||
"selectAnotherPokemonToSplice": "もう一つの ポケモンを 選んで 合体する。",
|
||||
"cancel": "キャンセル",
|
||||
"able": "可能",
|
||||
"notAble": "不可能",
|
||||
"learned": "覚えている",
|
||||
"goodbye": "グッバイ {{pokemonName}}!",
|
||||
"byebye": "ばいばい {{pokemonName}}!",
|
||||
"farewell": "さようなら {{pokemonName}}!",
|
||||
"soLong": "じゃあね {{pokemonName}}!",
|
||||
"thisIsWhereWePart": "これでお別れだね {{pokemonName}}!",
|
||||
"illMissYou": "恋しく思うよ {{pokemonName}}!",
|
||||
"illNeverForgetYou": "一生忘れない {{pokemonName}}!",
|
||||
"untilWeMeetAgain": "また出会える日まで、{{pokemonName}}!",
|
||||
"sayonara": "さらば {{pokemonName}}!",
|
||||
"smellYaLater": "そんじゃ あばよ {{pokemonName}}!"
|
||||
}
|
||||
|
@ -20,7 +20,7 @@
|
||||
"normal": "普通",
|
||||
"fast": "早い",
|
||||
"faster": "とても早い",
|
||||
"skip": "スキップ",
|
||||
"skip": "飛ばす",
|
||||
"levelUpNotifications": "レベルアップ時のみ",
|
||||
"on": "オン",
|
||||
"off": "オフ",
|
||||
|
@ -23,7 +23,7 @@
|
||||
"manageNature": "性格を変える",
|
||||
"addToFavorites": "お気に入りにする",
|
||||
"removeFromFavorites": "お気に入りから除く",
|
||||
"useCandies": "飴を使う",
|
||||
"useCandies": "アメを使う",
|
||||
"selectNature": "性格を選んでください。",
|
||||
"selectMoveSwapOut": "入れ替えたい技を選んでください。",
|
||||
"selectMoveSwapWith": "他の技と交換してください。",
|
||||
|
@ -1,10 +1,10 @@
|
||||
{
|
||||
"intro": "PokéRogueへようこそ!ログライク要素が\n加わったバトル中心のポケモンファンゲームです。\n$このゲームは収益を上げず、Pokémonおよび使用される\n著作権資産に対する所有権を主張しません。\n$ゲームはまだ作業中ですが、完全にプレイすることができます。\nバグ報告はディスコードコミュニティをご利用ください。\n$ゲームが遅い場合は、ブラウザ設定で「ハードウェア\nアクセラレーション」がオンになっていることを確認してください",
|
||||
"accessMenu": "メニューにアクセスするには、入力待ちの間にMキーまたはEscを押してください。\nメニューには設定やさまざまな機能が含まれています。",
|
||||
"menu": "このメニューから設定にアクセスできます。\n$設定ではゲームスピード、ウィンドウスタイル、\nおよびその他のオプションを変更できます。\n$ここにはさまざまな他の機能もありますので、\nぜひ確認してみてください!",
|
||||
"starterSelect": "この画面でZキーやSpaceを押してポケモンを選択できます。\n選んだポケモンは自分の最初のパーティーになります。\n$最大6匹のパーティーで始めることができますが\nポケモンによってポイントがあり、合計10を超えてはなりません。\n$捕まえたりふかさせたりすることで\n選択できる性別、特性、フォルムなどの幅を広げることができます。\n$個体値も徐々に累積して高くなるので、\n同じポケモンをたくさん捕まえてみてください!",
|
||||
"pokerus": "毎日ランダムでスターターの\n3種類に紫色の枠が表示されます。\n$登録されたスターターの中にあれば、\nパーティに追加してつよさを確認してみましょう!",
|
||||
"statChange": "ポケモンは交代しない限り、\n次のバトルでも能力変化が維持されます。\n$その代わりに、トレーナーバトルや新しいバイオームに\n入る直前に自動的にリセットされます。\n$CキーまたはShiftキーを押し続けると、\n現在のポケモンの能力変化を確認できます。\n$Vキーを押すと、\n相手が使用した技も確認できます。\n$ただし、今のバトルで相手ポケモンがすでに\n使った技のみが表示されます。",
|
||||
"selectItem": "バトルが終わるたびに、\nランダムなアイテム3つの中から1つを選んで獲得します。\n$種類は消耗品、ポケモンの持ち物、\n永続的なパッシブアイテムなど様々です。\n$ほとんどの消耗しない道具は\n効果が累積されます。\n$進化用など一部のアイテムは\n使用できる場合にのみ登場します。\n$持ち物を渡す機能を使用して\nポケモン同士で道具を持たせることもできます。\n$持ち物があれば、アイテム選択画面の\n右下に渡す機能が表示されます。\n$お金で消耗品を購入することもでき、\nウェーブが進むにつれて購入可能な種類が増えます。\n$アイテムを選択すると次のウェーブに進むため、\nまず消耗品の購入を行ってください。",
|
||||
"eggGacha": "この画面でポケモンのたまごクーポンを\nガチャができます。\n$卵は戦闘を繰り返すうちにふかします。\n珍しいほどもっと長くかかります。\n$ふかさせたポケモンはパーティーに追加されず、\nスターティングに登録されます。\n$卵からふかしたポケモンは一般的に\n野生で捕まえたポケモンよりも高い個体値を持ちます。\n$一部のポケモンは卵からしか手に入りません。\n$各ガチャマシンがそれぞれ異なるボーナスを持っているため、\n好きな方を使ってみてください!,"
|
||||
"intro": "PokéRogueへ ようこそ! ローグライク要素が\n加わった バトル中心の ポケモンファンゲームです。\n$このゲームは 収益を上げず、Pokémonおよび 使用される\n著作権資産に 対する所有権を 主張しません。\n$ゲームは まだ開発中ですが、完全に プレイすることが できます。\nバグ報告は ディスコードコミュニティを ご利用ください。\n$ゲームが 遅い場合は、ブラウザ設定で「ハードウェア\nアクセラレーション」が オンになっている ことを 確認してください。",
|
||||
"accessMenu": "メニューを開くには 入力待ちの間に Mキー/Escを 押してください。\nメニューには 設定や 様々な機能が 含まれています。",
|
||||
"menu": "このメニューから 設定が 開けます。\n$設定では、ゲームの速さや ウィンドウタイプなどの オプションを 変更できます。\n$ここには 様々な機能が ありますので、\nぜひ 確認してみてください!",
|
||||
"starterSelect": "この画面では Zキー/空白キーを押して ポケモンが 選択できます。\n選んだポケモンは 最初の手持ちに なります。\n$各ポケモンは ポイントが ある。最大6つを 選べますが\nポケモンのポイントが 合計10を超えては いけません。\n$ポケモンを 捕まえたり タマゴからふかしたり することで\n選択できる 性別、特性、フォルムなどの 幅を広げられます。\n$個体値も 徐々に 累積して 高くなるので、\n同じポケモンを たくさん 捕まえて みてください!",
|
||||
"pokerus": "毎日、無作為に スターターの\n3種類には 紫色の枠が 表示されます。\n$登録された スターターの 中に いれば、\n手持ちに加えて 強さを 確認してみましょう!",
|
||||
"statChange": "ポケモンを 入れ替えない限り、\n次のバトルでも 能力変化は なくなりません。\n$その代わりに、トレーナーバトルや 新しいバイオームに\n入る直前に 自動的に 能力変化は 元に戻ります。\n$Cキー/Shiftキーを 押し続けると、\n場にいるポケモンの 能力変化を 確認できます。\n$Vキーを押すと、\n相手が出した技も 確認できます。\n$ただし、現在のバトルでの 相手ポケモンが\nすでに使った 技のみが 表示されます。",
|
||||
"selectItem": "バトルが 終わるたびには、「ショップ」という\n画面で 3つのご褒美から 1つが選べます。\n$種類は 消耗品、ポケモンの持ち物や道具、\n永続的な パッシブアイテムなど 様々です。\n$ほとんどの 消耗しない 道具は\n効果が 累積されます。\n$例えば 進化アイテムなどの ご褒美は\n使用できる 場合にのみ 登場します。\n$持ち物や道具が\n手持ちポケモン間に 移動できる\n$持ち物や道具が あれば、ショップ画面の\n右下に「アイテム移行」が 表示されます。\n$ショップ画面で お金で 消耗品を 買えます。\nラウンドが 進むにつれて 買えるアイテムが 増えます。\n$ご褒美を 選択すると 次のラウンドに\n進むから、まず 消耗品を 買ってください。",
|
||||
"eggGacha": "この画面では、「タマゴクーポン」で\nポケモンのタマゴを 取得できます。\n$タマゴは ラウンドが進めるうちに ふかします。\nタマゴのふかは レア度によって 時間が かかります。\n$ふかしたポケモンは 手持ちに 加えられず、\nスターターに 登録されます。\n$ふかしたポケモンは 一般的に\n野生ポケモンよりも 高い個体値があります。\n$あるポケモンは タマゴからしか 手に入りません。\n$各ガチャマシンは 個性的なボーナスが あるますから、\n好きな方から 引いてみてください!,"
|
||||
}
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}}[[는]]\n저주받고 있다!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}}[[는]]\n{{stockpiledCount}}개 비축했다!",
|
||||
"disabledOnAdd": "{{pokemonNameWithAffix}}의 {{moveName}}[[는]]\n사용할 수 없다!",
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}의 {{moveName}}[[는]]\n이제 사용할 수 있다."
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}의 {{moveName}}[[는]]\n이제 사용할 수 있다.",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}}[[는]] 불꽃에 약해졌다!"
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
"pp": "PP",
|
||||
"power": "위력",
|
||||
"accuracy": "명중률",
|
||||
"abilityFlyInText": " {{pokemonName}}의 {{passive}}{{abilityName}}",
|
||||
"passive": "패시브 "
|
||||
"abilityFlyInText": " {{pokemonName}}의\n{{passive}}{{abilityName}}",
|
||||
"passive": "패시브 ",
|
||||
"teraHover": "{{type}} 테라스탈"
|
||||
}
|
@ -66,5 +66,6 @@
|
||||
"revivalBlessing": "{{pokemonName}}[[는]]\n정신을 차려 싸울 수 있게 되었다!",
|
||||
"swapArenaTags": "{{pokemonName}}[[는]]\n서로의 필드 효과를 교체했다!",
|
||||
"exposedMove": "{{pokemonName}}[[는]]\n{{targetPokemonName}}의 정체를 꿰뚫어 보았다!",
|
||||
"safeguard": "{{targetName}}[[는]] 신비의 베일이 지켜 주고 있다!"
|
||||
"safeguard": "{{targetName}}[[는]] 신비의 베일이 지켜 주고 있다!",
|
||||
"afterYou": "{{pokemonName}}[[는]]\n배려를 받아들이기로 했다!"
|
||||
}
|
||||
|
@ -12,6 +12,7 @@
|
||||
"blockItemTheft": "{{abilityName}} de {{pokemonNameWithAffix}}\nprevine o roubo de itens!",
|
||||
"typeImmunityHeal": "{{abilityName}} de {{pokemonNameWithAffix}}\nrestaurou um pouco de PS!",
|
||||
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} evitou dano\ncom {{abilityName}}!",
|
||||
"fullHpResistType": "{{pokemonNameWithAffix}} fez seu casco brilhar!\nEstá distorcendo o confronte de tipos!",
|
||||
"moveImmunity": "Isso não afeta {{pokemonNameWithAffix}}!",
|
||||
"reverseDrain": "{{pokemonNameWithAffix}} absorveu a gosma líquida!",
|
||||
"postDefendTypeChange": "{{abilityName}} de {{pokemonNameWithAffix}}\ntransformou-o no tipo {{typeName}}!",
|
||||
|
@ -44,6 +44,7 @@
|
||||
"moveNotImplemented": "{{moveName}} ainda não foi implementado e não pode ser usado.",
|
||||
"moveNoPP": "Não há mais PP\npara esse movimento!",
|
||||
"moveDisabled": "Não se pode usar {{moveName}} porque foi desabilitado!",
|
||||
"disableInterruptedMove": "{{moveName}} de {{pokemonNameWithAffix}}\nestá desabilitado!",
|
||||
"noPokeballForce": "Uma força misteriosa\nte impede de usar Poké Bolas.",
|
||||
"noPokeballTrainer": "Não se pode capturar\nPokémon dos outros!",
|
||||
"noPokeballMulti": "Não se pode lançar Poké Bolas\nquando há mais de um Pokémon!",
|
||||
@ -61,6 +62,7 @@
|
||||
"skipItemQuestion": "Tem certeza de que não quer escolher um item?",
|
||||
"itemStackFull": "O estoque de {{fullItemName}} está cheio.\nVocê receberá {{itemName}} no lugar.",
|
||||
"eggHatching": "Opa?",
|
||||
"eggSkipPrompt": "Pular para súmario de ovos?",
|
||||
"ivScannerUseQuestion": "Quer usar o Scanner de IVs em {{pokemonName}}?",
|
||||
"wildPokemonWithAffix": "{{pokemonName}} selvagem",
|
||||
"foePokemonWithAffix": "{{pokemonName}} adversário",
|
||||
@ -89,7 +91,7 @@
|
||||
"statSeverelyFell_other": "{{stats}} de {{pokemonNameWithAffix}} diminuíram severamente!",
|
||||
"statWontGoAnyLower_one": "{{stats}} de {{pokemonNameWithAffix}} não vai mais diminuir!",
|
||||
"statWontGoAnyLower_other": "{{stats}} de {{pokemonNameWithAffix}} não vão mais diminuir!",
|
||||
"transformedIntoType": "{{pokemonName}} transformed\ninto the {{type}} type!",
|
||||
"transformedIntoType": "{{pokemonName}} se transformou\nno tipo {{type}}!",
|
||||
"ppReduced": "O PP do movimento {{moveName}} de\n{{targetName}} foi reduzido em {{reduction}}!",
|
||||
"retryBattle": "Você gostaria de tentar novamente desde o início da batalha?",
|
||||
"unlockedSomething": "{{unlockedThing}}\nfoi desbloqueado.",
|
||||
|
@ -67,5 +67,8 @@
|
||||
"saltCuredLapse": "{{pokemonNameWithAffix}} foi ferido pelo {{moveName}}!",
|
||||
"cursedOnAdd": "{{pokemonNameWithAffix}} cortou seus PS pela metade e amaldiçoou {{pokemonName}}!",
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} foi ferido pelo Curse!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} estocou {{stockpiledCount}}!"
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} estocou {{stockpiledCount}}!",
|
||||
"disabledOnAdd": "{{moveName}} de {{pokemonNameWithAffix}}\nfoi desabilitado!",
|
||||
"disabledLapse": "{{moveName}} de {{pokemonNameWithAffix}}\nnão está mais desabilitado.",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} tornou-se mais fraco ao fogo!"
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
{
|
||||
"title": "Desafios",
|
||||
"illegalEvolution": "{{pokemon}} não pode ser escolhido\nnesse desafio!",
|
||||
"noneSelected": "Nada Selecionado",
|
||||
"singleGeneration": {
|
||||
"name": "Geração Única",
|
||||
"desc": "Você só pode user Pokémon da {{gen}} geração.",
|
||||
|
@ -3,5 +3,6 @@
|
||||
"power": "Poder",
|
||||
"accuracy": "Precisão",
|
||||
"abilityFlyInText": " {{passive}}{{pokemonName}}\n{{abilityName}}",
|
||||
"passive": "Passiva de "
|
||||
"passive": "Passiva de ",
|
||||
"teraHover": "Terastalizado {{type}}"
|
||||
}
|
@ -62,5 +62,6 @@
|
||||
"revivalBlessing": "{{pokemonName}} foi reanimado!",
|
||||
"swapArenaTags": "{{pokemonName}} trocou os efeitos de batalha que afetam cada lado do campo!",
|
||||
"exposedMove": "{{pokemonName}} identificou\n{{targetPokemonName}}!",
|
||||
"safeguard": "{{targetName}} está protegido por Safeguard!"
|
||||
"safeguard": "{{targetName}} está protegido por Safeguard!",
|
||||
"afterYou": "{{pokemonName}} aceitou a gentil oferta!"
|
||||
}
|
||||
|
@ -469,7 +469,7 @@
|
||||
},
|
||||
"honeyGather": {
|
||||
"name": "采蜜",
|
||||
"description": "The Pokémon gat\nhers Honey afte\nr a battle. The\n Honey is then \nsold for money."
|
||||
"description": "战斗结束时,有时候会捡来甜甜蜜。\n甜甜蜜会转换成金钱。"
|
||||
},
|
||||
"frisk": {
|
||||
"name": "察觉",
|
||||
|
@ -23,7 +23,7 @@
|
||||
},
|
||||
|
||||
"DamageAchv": {
|
||||
"description": "在单次攻击中造成 {{damageAmount}} 点伤害"
|
||||
"description": "在单次攻击中造成\n {{damageAmount}} 点伤害"
|
||||
},
|
||||
"250_DMG": {
|
||||
"name": "重拳出击"
|
||||
@ -39,7 +39,7 @@
|
||||
},
|
||||
|
||||
"HealAchv": {
|
||||
"description": "通过技能、能力或携带的道具一次性治疗 {{healAmount}} {{HP}}点"
|
||||
"description": "通过技能、能力或携带的道具\n一次性治疗 {{healAmount}} {{HP}}点"
|
||||
},
|
||||
"250_HEAL": {
|
||||
"name": "新手奶妈"
|
||||
@ -88,11 +88,11 @@
|
||||
|
||||
"TRANSFER_MAX_STAT_STAGE": {
|
||||
"name": "团队协作",
|
||||
"description": "在一项属性强化至最大时用接力棒传递给其他宝可梦"
|
||||
"description": "在一项属性强化至最大时用\n接力棒传递给其他宝可梦"
|
||||
},
|
||||
"MAX_FRIENDSHIP": {
|
||||
"name": "亲密无间",
|
||||
"description": "使一只宝可梦的亲密度达到最大值"
|
||||
"description": "使一只宝可梦的亲密度\n达到最大值"
|
||||
},
|
||||
"MEGA_EVOLVE": {
|
||||
"name": "大变身",
|
||||
@ -112,7 +112,7 @@
|
||||
},
|
||||
"SPLICE": {
|
||||
"name": "无限融合",
|
||||
"description": "使用基因之楔将两只宝可梦融合在一起"
|
||||
"description": "使用基因之楔将两只宝可梦\n融合在一起"
|
||||
},
|
||||
"MINI_BLACK_HOLE": {
|
||||
"name": "一大洞的道具",
|
||||
@ -136,7 +136,7 @@
|
||||
},
|
||||
"SHINY_PARTY": {
|
||||
"name": "呕心沥血",
|
||||
"description": "拥有一支由闪光宝可梦组成的满员队伍"
|
||||
"description": "拥有一支由闪光宝可梦组成\n的满员队伍"
|
||||
},
|
||||
"HATCH_MYTHICAL": {
|
||||
"name": "幻兽蛋",
|
||||
@ -144,7 +144,7 @@
|
||||
},
|
||||
"HATCH_SUB_LEGENDARY": {
|
||||
"name": "二级传说蛋",
|
||||
"description": "从蛋中孵化出一只二级传说宝可梦"
|
||||
"description": "从蛋中孵化出一只二级传说\n宝可梦"
|
||||
},
|
||||
"HATCH_LEGENDARY": {
|
||||
"name": "传说蛋",
|
||||
@ -156,19 +156,19 @@
|
||||
},
|
||||
"HIDDEN_ABILITY": {
|
||||
"name": "隐藏实力",
|
||||
"description": "捕捉一只拥有隐藏特性的宝可梦"
|
||||
"description": "捕捉一只拥有隐藏特性\n的宝可梦"
|
||||
},
|
||||
"PERFECT_IVS": {
|
||||
"name": "合格证",
|
||||
"description": "获得一只拥有完美个体值的宝可梦"
|
||||
"description": "获得一只拥有完美个体值\n的宝可梦"
|
||||
},
|
||||
"CLASSIC_VICTORY": {
|
||||
"name": "战无不胜",
|
||||
"description": "在经典模式中通关游戏"
|
||||
},
|
||||
"UNEVOLVED_CLASSIC_VICTORY": {
|
||||
"name": "带孩子来上班",
|
||||
"description": "通关经典模式时队伍中至少有一名未进化的宝可梦"
|
||||
"name": "带孩上班",
|
||||
"description": "通关经典模式时队伍中至少有\n一名未进化的宝可梦"
|
||||
},
|
||||
|
||||
"MONO_GEN_ONE": {
|
||||
|
@ -15,7 +15,7 @@
|
||||
"moneyPickedUp": "捡到了₽{{moneyAmount}}!",
|
||||
"pokemonCaught": "{{pokemonName}}被抓住了!",
|
||||
"addedAsAStarter": "增加了{{pokemonName}}作为\n一个新的基础宝可梦!",
|
||||
"partyFull": "你的队伍已满员。是否放生其他宝可梦\n为{{pokemonName}}腾出空间?",
|
||||
"partyFull": "你的队伍已满员。是否放生其他宝可梦\n为{{pokemonName}}腾出空间?",
|
||||
"pokemon": "宝可梦",
|
||||
"sendOutPokemon": "上吧!\n{{pokemonName}}!",
|
||||
"hitResultCriticalHit": "击中了要害!",
|
||||
|
@ -69,5 +69,6 @@
|
||||
"cursedLapse": "{{pokemonNameWithAffix}}\n正受到诅咒!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}}蓄力了{{stockpiledCount}}次!",
|
||||
"disabledOnAdd": "封住了{{pokemonNameWithAffix}}的\n{{moveName}}!",
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}的\n定身法解除了!"
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}的\n定身法解除了!",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}}\n变得怕火了!"
|
||||
}
|
||||
|
@ -57,7 +57,7 @@
|
||||
"battle_legendary_dusk_dawn": "究极日月「战斗!日食・月食 奈克洛兹玛」",
|
||||
"battle_legendary_ultra_nec": "究极日月「战斗!究极奈克洛兹玛」",
|
||||
"battle_legendary_zac_zam": "剑盾「战斗!苍响・藏玛然特」",
|
||||
"battle_legendary_glas_spec": "剑盾「战斗! 雪暴马・灵幽马」",
|
||||
"battle_legendary_glas_spec": "剑盾「战斗! 雪暴马・灵幽马」",
|
||||
"battle_legendary_calyrex": "剑盾「战斗!蕾冠王」",
|
||||
"battle_legendary_birds_galar": "剑盾「战斗!传说的鸟宝可梦」",
|
||||
"battle_legendary_ruinous": "朱紫「战斗!灾厄宝可梦」",
|
||||
@ -117,9 +117,9 @@
|
||||
"plains": "空之探险队「天空顶端(草原)」",
|
||||
"power_plant": "空之探险队「电气平原 深处」",
|
||||
"ruins": "空之探险队「封印岩地 深处」",
|
||||
"sea": "Andr06 - Marine Mystique",
|
||||
"sea": "Andr06 - 海洋之秘",
|
||||
"seabed": "Firel - 海底",
|
||||
"slum": "Andr06 - Sneaky Snom",
|
||||
"slum": "Andr06 - 狡猾的雪吞虫",
|
||||
"snowy_forest": "空之探险队「天空顶端(雪山)」",
|
||||
"space": "Firel - 太空",
|
||||
"swamp": "空之探险队「封闭之海」",
|
||||
|
@ -9,10 +9,10 @@
|
||||
},
|
||||
"red_blue_double": {
|
||||
"encounter": {
|
||||
"1": "赤红: ...!$青绿: 他人狠话不多。$青绿: 但别被他耍了,\n毕竟他可是个冠军!"
|
||||
"1": "赤红: ...!$青绿: 他人狠话不多。$青绿: 但别被他耍了,\n毕竟他可是个冠军!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "赤红: ...!$青绿: 下次我们一定会赢你!"
|
||||
"1": "赤红: ...!$青绿: 下次我们一定会赢你!"
|
||||
}
|
||||
},
|
||||
"tate_liza_double": {
|
||||
|
@ -1,4 +1,4 @@
|
||||
{
|
||||
"ending": "@c{shock}你回来了?@d{32} 也就是说…@d{96} 你赢了呀!?\n@c{smile_ehalf}我应该早料到了。\n$@c{smile_eclosed}当然…我一直有这种感觉\n@c{smile}一切都结束了,对么? 你打破了循环。\n$@c{smile_ehalf}你也完成了自己的梦想,不是吗?\n你甚至一次都没失败。\n$我是唯一能够记得你所作所为的人\n@c{angry_mopen}我会努力不忘掉哒!\n$@c{smile_wave_wink}开玩笑啦,@d{64} @c{smile}我才不会忘呢。@d{32}\n你的传奇将永远留存于我们心中。\n$@c{smile_wave}不管了,@d{64} 时候不早了@d{96} ,应该吧?\n在这地方还真搞不清楚。\n$一起回家吧。 @c{smile_wave_wink}可能明天,我们再来打一场,为了重温回忆嘛~",
|
||||
"ending_female": "@c{smile}哦?你赢了?@d{96} @c{smile_eclosed}我应该早猜到了\n你回来了。\n$@c{smile}结束了。@d{64} 你终结了这个循环。\n$@c{serious_smile_fists}你也完成了自己的梦想,不是吗?\n你甚至一次都没失败。\n$@c{neutral}我是唯一能够记得你所作所为的人@d{96}\n我觉得这应该也还行吧?\n$@c{serious_smile_fists}你的传奇将永远留存于我们心中。\n$@c{smile_eclosed}不管了,我真是受够这个地方了,你也一样吗?我们回家吧。\n$@c{serious_smile_fists}可能等我们回家以后,再打一场?\n要是你想的话"
|
||||
"ending_female": "@c{smile}哦?你赢了?@d{96} @c{smile_eclosed}我应该早猜到了\n你回来了。\n$@c{smile}结束了。@d{64} 你终结了这个循环。\n$@c{serious_smile_fists}你也完成了自己的梦想,不是吗?\n你甚至一次都没失败。\n$@c{neutral}我是唯一能够记得你所作所为的人@d{96}\n我觉得这应该也还行吧?\n$@c{serious_smile_fists}你的传奇将永远留存于我们心中。\n$@c{smile_eclosed}不管了,我真是受够这个地方了,你也一样吗?我们回家吧。\n$@c{serious_smile_fists}可能等我们回家以后,再打一场?\n要是你想的话"
|
||||
}
|
||||
|
@ -388,7 +388,7 @@
|
||||
"victory": {
|
||||
"1": "大失误……",
|
||||
"2": "以我现在的实力,无法胜任我的任务……",
|
||||
"3": "原……谅我,坂木。\n我竟被一名训练师打败了。."
|
||||
"3": "原……谅我,坂木。\n我竟被一名训练师打败了。"
|
||||
}
|
||||
},
|
||||
"ariana": {
|
||||
@ -1230,14 +1230,14 @@
|
||||
},
|
||||
"crasher_wake": {
|
||||
"encounter": {
|
||||
"1": "极限! 极限! 看好了!$极限假面…就此…登场!",
|
||||
"2": "极限! 极限! 极限假面!",
|
||||
"1": "极限! 极限! 看好了!$极限假面…就此…登场!",
|
||||
"2": "极限! 极限! 极限假面!",
|
||||
"3": "我是滔滔巨浪,将你冲走!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "我真是笑得合不拢嘴啊!$哈哈哈!那真是太有趣了!",
|
||||
"2": "呼哇!结束收尾了!$我该怎么说呢……$我还想再对战!我还想再继续战斗!",
|
||||
"3": "啊啊啊啊啊!?"
|
||||
"3": "啊啊啊啊啊!?"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "耶!就是这样!",
|
||||
@ -1254,7 +1254,7 @@
|
||||
"victory": {
|
||||
"1": "明白了……我会礼貌地退场。",
|
||||
"2": "输了就是输了。你确实很强大。",
|
||||
"3": "…行吧! 嗯, 我输了。"
|
||||
"3": "…行吧! 嗯, 我输了。"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "爸爸!我用你珍爱的飞行宝可梦赢了……",
|
||||
@ -1576,7 +1576,7 @@
|
||||
},
|
||||
"clay": {
|
||||
"encounter": {
|
||||
"1": "咳咳! 让我好等,不是吗,孩子?$好吧,是时候看看你能做到什么了!"
|
||||
"1": "咳咳! 让我好等,不是吗,孩子?$好吧,是时候看看你能做到什么了!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "真是的……我先说好,\n我可没有手下留情。"
|
||||
@ -1802,7 +1802,7 @@
|
||||
"1": "够野的!你的想法比我的还要毒!"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "嘿,拜托!认真点!\n你要加把劲啊!"
|
||||
"1": "嘿,拜托!认真点!\n你要加把劲啊!"
|
||||
}
|
||||
},
|
||||
"olivia": {
|
||||
@ -1884,7 +1884,7 @@
|
||||
},
|
||||
"wikstrom": {
|
||||
"encounter": {
|
||||
"1": "年轻的挑战者,幸会!\n我乃是著名的钢铁之刃,公爵雁铠! $让我们开始战斗吧!预备!"
|
||||
"1": "年轻的挑战者,幸会!\n我乃是著名的钢铁之刃,公爵雁铠! $让我们开始战斗吧!预备!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "辉煌!你与你尊贵的\n宝可梦之间的信任居然胜过了我!"
|
||||
@ -1921,7 +1921,7 @@
|
||||
"2": "我知道你能走这么远。让我们开始吧。"
|
||||
},
|
||||
"victory": {
|
||||
"1": "被你拿下了啊。你太出色了!",
|
||||
"1": "被你拿下了啊。你太出色了!",
|
||||
"2": "我从没想到会有另一个训练师打败我……$我很惊讶。"
|
||||
},
|
||||
"defeat": {
|
||||
@ -2025,13 +2025,13 @@
|
||||
},
|
||||
"red": {
|
||||
"encounter": {
|
||||
"1": "…!"
|
||||
"1": "…!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "…?"
|
||||
"1": "…?"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "…!"
|
||||
"1": "…!"
|
||||
}
|
||||
},
|
||||
"jasmine": {
|
||||
@ -2303,7 +2303,7 @@
|
||||
},
|
||||
"grant": {
|
||||
"encounter": {
|
||||
"1": "我只期待一件事。. $通过超越彼此,\n我们找到通往更高境界的道路。"
|
||||
"1": "我只期待一件事。$通过超越彼此,\n我们找到通往更高境界的道路。"
|
||||
},
|
||||
"victory": {
|
||||
"1": "你是一堵我无法逾越的墙!"
|
||||
@ -2413,7 +2413,7 @@
|
||||
},
|
||||
"marnie": {
|
||||
"encounter": {
|
||||
"1": "事实上,言而总之… \n人家自己也想当冠军呀! $所以别认为我在针对你!"
|
||||
"1": "事实上,言而总之… \n人家自己也想当冠军呀! $所以别认为我在针对你!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "好吧,我还是输了……\n但是我看到了很多你和你宝可梦的优点哦"
|
||||
@ -2468,13 +2468,13 @@
|
||||
},
|
||||
"ryme": {
|
||||
"encounter": {
|
||||
"1": "宝贝, 一起! \n摇滚摇到骨子里!"
|
||||
"1": "宝贝, 一起! \n摇滚摇到骨子里!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "你好酷!我佩服!\n我的灵魂为你哭!"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "再会, 宝贝!"
|
||||
"1": "再会, 宝贝!"
|
||||
}
|
||||
},
|
||||
"grusha": {
|
||||
@ -2625,7 +2625,7 @@
|
||||
},
|
||||
"rival_3_female": {
|
||||
"encounter": {
|
||||
"1": "@c{smile_wave}好久不见!还没输过,对吧。$@c{angry}我觉得你点烦了。@c{smile_wave_wink}开玩笑啦!$@c{smile_ehalf}但说真的,你现在不想家吗?\n不想…我吗?$我……我的意思是,我们真的很想你。$@c{smile_eclosed}我支持你的一切,包括你的梦想。\n但现实就是你早晚会经历失败。$@c{smile}当你失败的时候,我想像往常一样陪在你身边。$@c{angry_mopen}现在,给你看看我变得多强了吧!"
|
||||
"1": "@c{smile_wave}好久不见!还没输过,对吧。$@c{angry}我觉得你点烦了。@c{smile_wave_wink}开玩笑啦!$@c{smile_ehalf}但说真的,你现在不想家吗?\n不想…我吗?$我……我的意思是,我们真的很想你。$@c{smile_eclosed}我支持你的一切,包括你的梦想。\n但现实就是你早晚会经历失败。$@c{smile}当你失败的时候,我想像往常一样陪在你身边。$@c{angry_mopen}现在,给你看看我变得多强了吧!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "@c{shock}都这样了……还是不够吗?$这样下去,你就永远不会回来了……"
|
||||
|
@ -2,6 +2,7 @@
|
||||
"pp": "PP",
|
||||
"power": "威力",
|
||||
"accuracy": "命中",
|
||||
"abilityFlyInText": " {{pokemonName}} 的 {{passive}}{{abilityName}}",
|
||||
"passive": "被动 "
|
||||
"abilityFlyInText": " {{pokemonName}} 的\n{{passive}}{{abilityName}}",
|
||||
"passive": "被动 ",
|
||||
"teraHover": "{{type}} 太晶化"
|
||||
}
|
@ -95,7 +95,7 @@
|
||||
"description": "招式命中率增加{{accuracyAmount}}(最大100)。"
|
||||
},
|
||||
"PokemonMultiHitModifierType": {
|
||||
"description": "攻击以40/25/12.5%的伤害造成2/3/4次伤害"
|
||||
"description": "攻击以60/75/82.5%的伤害造成2/3/4次伤害。"
|
||||
},
|
||||
"TmModifierType": {
|
||||
"name": "招式学习器\n{{moveId}} - {{moveName}}",
|
||||
@ -314,19 +314,19 @@
|
||||
},
|
||||
"BERRY_POUCH": {
|
||||
"name": "树果袋",
|
||||
"description": "使用树果时有30%的几率不会消耗树果。"
|
||||
"description": "使用树果时增加30%的几率不会消耗树果。"
|
||||
},
|
||||
"FOCUS_BAND": {
|
||||
"name": "气势头带",
|
||||
"description": "携带该道具的宝可梦有10%几率在受到攻击\n而将陷入濒死状态时,保留1点HP不陷入濒死状态。"
|
||||
"description": "携带该道具的宝可梦增加10%几率在受到攻击\n而将陷入濒死状态时,保留1点HP不陷入濒死状态。"
|
||||
},
|
||||
"QUICK_CLAW": {
|
||||
"name": "先制之爪",
|
||||
"description": "有10%的几率无视速度优先使出招式\n(先制技能优先)。"
|
||||
"description": "增加10%的几率无视速度优先使出招式\n(先制技能优先)。"
|
||||
},
|
||||
"KINGS_ROCK": {
|
||||
"name": "王者之证",
|
||||
"description": "使用任意原本不会造成畏缩状态的攻击,\n有10%几率使目标陷入畏缩状态。"
|
||||
"description": "使用任意原本不会造成畏缩状态的攻击,\n增加10%几率使目标陷入畏缩状态。"
|
||||
},
|
||||
"LEFTOVERS": {
|
||||
"name": "吃剩的东西",
|
||||
|
@ -42,12 +42,12 @@
|
||||
"incineratedItem": "{{pokemonName}}烧没了\n{{targetName}}的{{itemName}}!",
|
||||
"knockedOffItem": "{{pokemonName}}拍落了\n{{targetName}}的{{itemName}}!",
|
||||
"tookMoveAttack": "{{pokemonName}}\n受到了{{moveName}}的攻击!",
|
||||
"cutOwnHpAndMaximizedStat": "{{pokemonName}}\n削减了体力并释放了全部{{statName}}!",
|
||||
"cutOwnHpAndMaximizedStat": "{{pokemonName}}\n削减了体力并释放了全部{{statName}}!",
|
||||
"copiedStatChanges": "{{pokemonName}}复制了\n{{targetName}}的能力变化!",
|
||||
"magnitudeMessage": "震级{{magnitude}}!",
|
||||
"tookAimAtTarget": "{{pokemonName}}将目标对准了\n{{targetName}}!",
|
||||
"transformedIntoType": "{{pokemonName}} \n变成了{{typeName}}属性!",
|
||||
"copiedMove": "{{pokemonName}}\n复制了{{moveName}}!",
|
||||
"copiedMove": "{{pokemonName}}\n复制了{{moveName}}!",
|
||||
"sketchedMove": "{{pokemonName}}\n对{{moveName}}进行了写生!",
|
||||
"acquiredAbility": "{{pokemonName}}的特性\n变为{{abilityName}}了!",
|
||||
"copiedTargetAbility": "{{pokemonName}}复制了\n{{targetName}}的{{abilityName}}!",
|
||||
@ -66,5 +66,6 @@
|
||||
"revivalBlessing": "{{pokemonName}}复活了!",
|
||||
"swapArenaTags": "{{pokemonName}}\n交换了双方的场地效果!",
|
||||
"exposedMove": "{{pokemonName}}识破了\n{{targetPokemonName}}的原型!",
|
||||
"safeguard": "{{targetName}}\n正受到神秘之幕的保护!"
|
||||
"safeguard": "{{targetName}}\n正受到神秘之幕的保护!",
|
||||
"afterYou": "{{pokemonName}}\n接受了对手的好意!"
|
||||
}
|
@ -23,7 +23,7 @@
|
||||
"tooManyItems": "{{pokemonName}}拥有\n太多这个道具了!",
|
||||
"anyEffect": "即便使用也无效果哦。",
|
||||
"unpausedEvolutions": "{{pokemonName}}的进化停止了。",
|
||||
"unspliceConfirmation": "真的要把{{fusionName}}\n从{{pokemonName}}身上分离吗? {{fusionName}}会就此消失。",
|
||||
"unspliceConfirmation": "真的要把{{fusionName}}\n从{{pokemonName}}身上分离吗?{{fusionName}}会就此消失。",
|
||||
"wasReverted": "{{fusionName}}恢复成了{{pokemonName}}。",
|
||||
"releaseConfirmation": "你真要放生{{pokemonName}}吗?",
|
||||
"releaseInBattle": "你无法放生正在战斗中的宝可梦!",
|
||||
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"pikachuCosplay": "服装",
|
||||
"pikachuCosplay": "换装",
|
||||
"pikachuCoolCosplay": "摇滚巨星",
|
||||
"pikachuBeautyCosplay": "贵妇",
|
||||
"pikachuCuteCosplay": "流行偶像",
|
||||
|
@ -6,7 +6,7 @@
|
||||
"optionalSaveScumming": "可用SL大法!",
|
||||
"biomes": "35种地区!",
|
||||
"openSource": "开源!",
|
||||
"playWithSpeed": "请五倍速游玩!",
|
||||
"playWithSpeed": "请五倍速游玩!",
|
||||
"liveBugTesting": "随时修复BUG!",
|
||||
"heavyInfluence": "深受雨中冒险2影响!",
|
||||
"pokemonRiskAndPokemonRain": "雨中宝可梦冒险!",
|
||||
|
@ -21,8 +21,8 @@
|
||||
"toggleIVs": "显示个体",
|
||||
"manageMoves": "管理招式",
|
||||
"manageNature": "管理性格",
|
||||
"addToFavorites": "Add to Favorites",
|
||||
"removeFromFavorites": "Remove from Favorites",
|
||||
"addToFavorites": "添加到最爱",
|
||||
"removeFromFavorites": "移出最爱",
|
||||
"useCandies": "使用糖果",
|
||||
"selectNature": "选择性格",
|
||||
"selectMoveSwapOut": "选择要替换的招式。",
|
||||
|