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Activate mirror armor interaction test
Also update i18 locales key to `magicCoatActivated`
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@ -547,7 +547,7 @@ export class MovePhase extends BattlePhase {
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return;
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return;
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}
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}
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globalScene.queueMessage(i18next.t(this.reflected ? "battle:magicCoatExe" : "battle:useMove", {
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globalScene.queueMessage(i18next.t(this.reflected ? "battle:magicCoatActivated" : "battle:useMove", {
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pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon),
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pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon),
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moveName: this.move.getName()
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moveName: this.move.getName()
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}), 500);
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}), 500);
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@ -93,8 +93,7 @@ describe("Abilities - Magic Bounce", () => {
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expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1);
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expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1);
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});
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});
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// todo while Mirror Armor is not implemented
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it("should receive the stat change after reflecting a move back to a mirror armor user", async () => {
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it.todo("should receive the stat change after reflecting a move back to a mirror armor user", async () => {
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game.override.ability(Abilities.MIRROR_ARMOR);
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game.override.ability(Abilities.MIRROR_ARMOR);
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await game.classicMode.startBattle([ Species.MAGIKARP ]);
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await game.classicMode.startBattle([ Species.MAGIKARP ]);
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