mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-19 13:59:27 +02:00
Merge remote-tracking branch 'upstream/beta' into trap-cleanup
This commit is contained in:
commit
db0c43e367
@ -29,6 +29,7 @@
|
||||
"devDependencies": {
|
||||
"@biomejs/biome": "2.0.0",
|
||||
"@ls-lint/ls-lint": "2.3.1",
|
||||
"@types/crypto-js": "^4.2.0",
|
||||
"@types/jsdom": "^21.1.7",
|
||||
"@types/node": "^22.16.5",
|
||||
"@vitest/coverage-istanbul": "^3.2.4",
|
||||
|
@ -48,6 +48,9 @@ importers:
|
||||
'@ls-lint/ls-lint':
|
||||
specifier: 2.3.1
|
||||
version: 2.3.1
|
||||
'@types/crypto-js':
|
||||
specifier: ^4.2.0
|
||||
version: 4.2.2
|
||||
'@types/jsdom':
|
||||
specifier: ^21.1.7
|
||||
version: 21.1.7
|
||||
@ -718,6 +721,9 @@ packages:
|
||||
'@types/cookie@0.6.0':
|
||||
resolution: {integrity: sha512-4Kh9a6B2bQciAhf7FSuMRRkUWecJgJu9nPnx3yzpsfXX/c50REIqpHY4C82bXP90qrLtXtkDxTZosYO3UpOwlA==}
|
||||
|
||||
'@types/crypto-js@4.2.2':
|
||||
resolution: {integrity: sha512-sDOLlVbHhXpAUAL0YHDUUwDZf3iN4Bwi4W6a0W0b+QcAezUbRtH4FVb+9J4h+XFPW7l/gQ9F8qC7P+Ec4k8QVQ==}
|
||||
|
||||
'@types/deep-eql@4.0.2':
|
||||
resolution: {integrity: sha512-c9h9dVVMigMPc4bwTvC5dxqtqJZwQPePsWjPlpSOnojbor6pGqdk541lfA7AqFQr5pB1BRdq0juY9db81BwyFw==}
|
||||
|
||||
@ -2525,6 +2531,8 @@ snapshots:
|
||||
|
||||
'@types/cookie@0.6.0': {}
|
||||
|
||||
'@types/crypto-js@4.2.2': {}
|
||||
|
||||
'@types/deep-eql@4.0.2': {}
|
||||
|
||||
'@types/estree@1.0.8': {}
|
||||
|
@ -17,45 +17,42 @@ export function initLoggedInUser(): void {
|
||||
};
|
||||
}
|
||||
|
||||
export function updateUserInfo(): Promise<[boolean, number]> {
|
||||
return new Promise<[boolean, number]>(resolve => {
|
||||
if (bypassLogin) {
|
||||
loggedInUser = {
|
||||
username: "Guest",
|
||||
lastSessionSlot: -1,
|
||||
discordId: "",
|
||||
googleId: "",
|
||||
hasAdminRole: false,
|
||||
};
|
||||
let lastSessionSlot = -1;
|
||||
for (let s = 0; s < 5; s++) {
|
||||
if (localStorage.getItem(`sessionData${s ? s : ""}_${loggedInUser.username}`)) {
|
||||
lastSessionSlot = s;
|
||||
break;
|
||||
}
|
||||
export async function updateUserInfo(): Promise<[boolean, number]> {
|
||||
if (bypassLogin) {
|
||||
loggedInUser = {
|
||||
username: "Guest",
|
||||
lastSessionSlot: -1,
|
||||
discordId: "",
|
||||
googleId: "",
|
||||
hasAdminRole: false,
|
||||
};
|
||||
let lastSessionSlot = -1;
|
||||
for (let s = 0; s < 5; s++) {
|
||||
if (localStorage.getItem(`sessionData${s ? s : ""}_${loggedInUser.username}`)) {
|
||||
lastSessionSlot = s;
|
||||
break;
|
||||
}
|
||||
loggedInUser.lastSessionSlot = lastSessionSlot;
|
||||
// Migrate old data from before the username was appended
|
||||
["data", "sessionData", "sessionData1", "sessionData2", "sessionData3", "sessionData4"].map(d => {
|
||||
const lsItem = localStorage.getItem(d);
|
||||
if (lsItem && !!loggedInUser?.username) {
|
||||
const lsUserItem = localStorage.getItem(`${d}_${loggedInUser.username}`);
|
||||
if (lsUserItem) {
|
||||
localStorage.setItem(`${d}_${loggedInUser.username}_bak`, lsUserItem);
|
||||
}
|
||||
localStorage.setItem(`${d}_${loggedInUser.username}`, lsItem);
|
||||
localStorage.removeItem(d);
|
||||
}
|
||||
});
|
||||
return resolve([true, 200]);
|
||||
}
|
||||
pokerogueApi.account.getInfo().then(([accountInfo, status]) => {
|
||||
if (!accountInfo) {
|
||||
resolve([false, status]);
|
||||
return;
|
||||
loggedInUser.lastSessionSlot = lastSessionSlot;
|
||||
// Migrate old data from before the username was appended
|
||||
["data", "sessionData", "sessionData1", "sessionData2", "sessionData3", "sessionData4"].forEach(d => {
|
||||
const lsItem = localStorage.getItem(d);
|
||||
if (lsItem && !!loggedInUser?.username) {
|
||||
const lsUserItem = localStorage.getItem(`${d}_${loggedInUser.username}`);
|
||||
if (lsUserItem) {
|
||||
localStorage.setItem(`${d}_${loggedInUser.username}_bak`, lsUserItem);
|
||||
}
|
||||
localStorage.setItem(`${d}_${loggedInUser.username}`, lsItem);
|
||||
localStorage.removeItem(d);
|
||||
}
|
||||
loggedInUser = accountInfo;
|
||||
resolve([true, 200]);
|
||||
});
|
||||
});
|
||||
return [true, 200];
|
||||
}
|
||||
|
||||
const [accountInfo, status] = await pokerogueApi.account.getInfo();
|
||||
if (!accountInfo) {
|
||||
return [false, status];
|
||||
}
|
||||
loggedInUser = accountInfo;
|
||||
return [true, 200];
|
||||
}
|
||||
|
@ -27,13 +27,7 @@ import { UiInputs } from "#app/ui-inputs";
|
||||
import { biomeDepths, getBiomeName } from "#balance/biomes";
|
||||
import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
|
||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters";
|
||||
import {
|
||||
initCommonAnims,
|
||||
initMoveAnim,
|
||||
loadCommonAnimAssets,
|
||||
loadMoveAnimAssets,
|
||||
populateAnims,
|
||||
} from "#data/battle-anims";
|
||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets } from "#data/battle-anims";
|
||||
import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists";
|
||||
import { battleSpecDialogue } from "#data/dialogue";
|
||||
import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers";
|
||||
@ -388,7 +382,6 @@ export class BattleScene extends SceneBase {
|
||||
const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
|
||||
|
||||
await Promise.all([
|
||||
populateAnims(),
|
||||
this.initVariantData(),
|
||||
initCommonAnims().then(() => loadCommonAnimAssets(true)),
|
||||
Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)),
|
||||
|
@ -404,22 +404,18 @@ export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimCon
|
||||
export const commonAnims = new Map<CommonAnim, AnimConfig>();
|
||||
export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
|
||||
|
||||
export function initCommonAnims(): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
const commonAnimNames = getEnumKeys(CommonAnim);
|
||||
const commonAnimIds = getEnumValues(CommonAnim);
|
||||
const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
|
||||
for (let ca = 0; ca < commonAnimIds.length; ca++) {
|
||||
const commonAnimId = commonAnimIds[ca];
|
||||
commonAnimFetches.push(
|
||||
globalScene
|
||||
.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimNames[ca])}.json`)
|
||||
.then(response => response.json())
|
||||
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
|
||||
);
|
||||
}
|
||||
Promise.allSettled(commonAnimFetches).then(() => resolve());
|
||||
});
|
||||
export async function initCommonAnims(): Promise<void> {
|
||||
const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
|
||||
for (const commonAnimName of getEnumKeys(CommonAnim)) {
|
||||
const commonAnimId = CommonAnim[commonAnimName];
|
||||
commonAnimFetches.push(
|
||||
globalScene
|
||||
.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimName)}.json`)
|
||||
.then(response => response.json())
|
||||
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
|
||||
);
|
||||
}
|
||||
await Promise.allSettled(commonAnimFetches);
|
||||
}
|
||||
|
||||
export function initMoveAnim(move: MoveId): Promise<void> {
|
||||
@ -1396,279 +1392,3 @@ export class EncounterBattleAnim extends BattleAnim {
|
||||
return this.oppAnim;
|
||||
}
|
||||
}
|
||||
|
||||
export async function populateAnims() {
|
||||
const commonAnimNames = getEnumKeys(CommonAnim).map(k => k.toLowerCase());
|
||||
const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/_/g, ""));
|
||||
const commonAnimIds = getEnumValues(CommonAnim);
|
||||
const chargeAnimNames = getEnumKeys(ChargeAnim).map(k => k.toLowerCase());
|
||||
const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/_/g, " "));
|
||||
const chargeAnimIds = getEnumValues(ChargeAnim);
|
||||
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
|
||||
const moveNameToId = {};
|
||||
// Exclude MoveId.NONE;
|
||||
for (const move of getEnumValues(MoveId).slice(1)) {
|
||||
// KARATE_CHOP => KARATECHOP
|
||||
const moveName = MoveId[move].toUpperCase().replace(/_/g, "");
|
||||
moveNameToId[moveName] = move;
|
||||
}
|
||||
|
||||
const seNames: string[] = []; //(await fs.readdir('./public/audio/se/battle_anims/')).map(se => se.toString());
|
||||
|
||||
const animsData: any[] = []; //battleAnimRawData.split('!ruby/array:PBAnimation').slice(1); // TODO: add a proper type
|
||||
for (let a = 0; a < animsData.length; a++) {
|
||||
const fields = animsData[a].split("@").slice(1);
|
||||
|
||||
const nameField = fields.find(f => f.startsWith("name: "));
|
||||
|
||||
let isOppMove: boolean | undefined;
|
||||
let commonAnimId: CommonAnim | undefined;
|
||||
let chargeAnimId: ChargeAnim | undefined;
|
||||
if (!nameField.startsWith("name: Move:") && !(isOppMove = nameField.startsWith("name: OppMove:"))) {
|
||||
const nameMatch = commonNamePattern.exec(nameField)!; // TODO: is this bang correct?
|
||||
const name = nameMatch[2].toLowerCase();
|
||||
if (commonAnimMatchNames.indexOf(name) > -1) {
|
||||
commonAnimId = commonAnimIds[commonAnimMatchNames.indexOf(name)];
|
||||
} else if (chargeAnimMatchNames.indexOf(name) > -1) {
|
||||
isOppMove = nameField.startsWith("name: Opp ");
|
||||
chargeAnimId = chargeAnimIds[chargeAnimMatchNames.indexOf(name)];
|
||||
}
|
||||
}
|
||||
const nameIndex = nameField.indexOf(":", 5) + 1;
|
||||
const animName = nameField.slice(nameIndex, nameField.indexOf("\n", nameIndex));
|
||||
if (!moveNameToId.hasOwnProperty(animName) && !commonAnimId && !chargeAnimId) {
|
||||
continue;
|
||||
}
|
||||
const anim = commonAnimId || chargeAnimId ? new AnimConfig() : new AnimConfig();
|
||||
if (anim instanceof AnimConfig) {
|
||||
(anim as AnimConfig).id = moveNameToId[animName];
|
||||
}
|
||||
if (commonAnimId) {
|
||||
commonAnims.set(commonAnimId, anim);
|
||||
} else if (chargeAnimId) {
|
||||
chargeAnims.set(chargeAnimId, !isOppMove ? anim : [chargeAnims.get(chargeAnimId) as AnimConfig, anim]);
|
||||
} else {
|
||||
moveAnims.set(
|
||||
moveNameToId[animName],
|
||||
!isOppMove ? (anim as AnimConfig) : [moveAnims.get(moveNameToId[animName]) as AnimConfig, anim as AnimConfig],
|
||||
);
|
||||
}
|
||||
for (let f = 0; f < fields.length; f++) {
|
||||
const field = fields[f];
|
||||
const fieldName = field.slice(0, field.indexOf(":"));
|
||||
const fieldData = field.slice(fieldName.length + 1, field.lastIndexOf("\n")).trim();
|
||||
switch (fieldName) {
|
||||
case "array": {
|
||||
const framesData = fieldData.split(" - - - ").slice(1);
|
||||
for (let fd = 0; fd < framesData.length; fd++) {
|
||||
anim.frames.push([]);
|
||||
const frameData = framesData[fd];
|
||||
const focusFramesData = frameData.split(" - - ");
|
||||
for (let tf = 0; tf < focusFramesData.length; tf++) {
|
||||
const values = focusFramesData[tf].replace(/ {6}- /g, "").split("\n");
|
||||
const targetFrame = new AnimFrame(
|
||||
Number.parseFloat(values[0]),
|
||||
Number.parseFloat(values[1]),
|
||||
Number.parseFloat(values[2]),
|
||||
Number.parseFloat(values[11]),
|
||||
Number.parseFloat(values[3]),
|
||||
Number.parseInt(values[4]) === 1,
|
||||
Number.parseInt(values[6]) === 1,
|
||||
Number.parseInt(values[5]),
|
||||
Number.parseInt(values[7]),
|
||||
Number.parseInt(values[8]),
|
||||
Number.parseInt(values[12]),
|
||||
Number.parseInt(values[13]),
|
||||
Number.parseInt(values[14]),
|
||||
Number.parseInt(values[15]),
|
||||
Number.parseInt(values[16]),
|
||||
Number.parseInt(values[17]),
|
||||
Number.parseInt(values[18]),
|
||||
Number.parseInt(values[19]),
|
||||
Number.parseInt(values[21]),
|
||||
Number.parseInt(values[22]),
|
||||
Number.parseInt(values[23]),
|
||||
Number.parseInt(values[24]),
|
||||
Number.parseInt(values[20]) === 1,
|
||||
Number.parseInt(values[25]),
|
||||
Number.parseInt(values[26]) as AnimFocus,
|
||||
);
|
||||
anim.frames[fd].push(targetFrame);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "graphic": {
|
||||
const graphic = fieldData !== "''" ? fieldData : "";
|
||||
anim.graphic = graphic.indexOf(".") > -1 ? graphic.slice(0, fieldData.indexOf(".")) : graphic;
|
||||
break;
|
||||
}
|
||||
case "timing": {
|
||||
const timingEntries = fieldData.split("- !ruby/object:PBAnimTiming ").slice(1);
|
||||
for (let t = 0; t < timingEntries.length; t++) {
|
||||
const timingData = timingEntries[t]
|
||||
.replace(/\n/g, " ")
|
||||
.replace(/[ ]{2,}/g, " ")
|
||||
.replace(/[a-z]+: ! '', /gi, "")
|
||||
.replace(/name: (.*?),/, 'name: "$1",')
|
||||
.replace(
|
||||
/flashColor: !ruby\/object:Color { alpha: ([\d.]+), blue: ([\d.]+), green: ([\d.]+), red: ([\d.]+)}/,
|
||||
"flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1",
|
||||
);
|
||||
const frameIndex = Number.parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
let resourceName = /name: "(.*?)"/.exec(timingData)![1].replace("''", ""); // TODO: is the bang correct?
|
||||
const timingType = Number.parseInt(/timingType: (\d)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
let timedEvent: AnimTimedEvent | undefined;
|
||||
switch (timingType) {
|
||||
case 0:
|
||||
if (resourceName && resourceName.indexOf(".") === -1) {
|
||||
let ext: string | undefined;
|
||||
["wav", "mp3", "m4a"].every(e => {
|
||||
if (seNames.indexOf(`${resourceName}.${e}`) > -1) {
|
||||
ext = e;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!ext) {
|
||||
ext = ".wav";
|
||||
}
|
||||
resourceName += `.${ext}`;
|
||||
}
|
||||
timedEvent = new AnimTimedSoundEvent(frameIndex, resourceName);
|
||||
break;
|
||||
case 1:
|
||||
timedEvent = new AnimTimedAddBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
||||
break;
|
||||
case 2:
|
||||
timedEvent = new AnimTimedUpdateBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
||||
break;
|
||||
}
|
||||
if (!timedEvent) {
|
||||
continue;
|
||||
}
|
||||
const propPattern = /([a-z]+): (.*?)(?:,|\})/gi;
|
||||
let propMatch: RegExpExecArray;
|
||||
while ((propMatch = propPattern.exec(timingData)!)) {
|
||||
// TODO: is this bang correct?
|
||||
const prop = propMatch[1];
|
||||
let value: any = propMatch[2];
|
||||
switch (prop) {
|
||||
case "bgX":
|
||||
case "bgY":
|
||||
value = Number.parseFloat(value);
|
||||
break;
|
||||
case "volume":
|
||||
case "pitch":
|
||||
case "opacity":
|
||||
case "colorRed":
|
||||
case "colorGreen":
|
||||
case "colorBlue":
|
||||
case "colorAlpha":
|
||||
case "duration":
|
||||
case "flashScope":
|
||||
case "flashRed":
|
||||
case "flashGreen":
|
||||
case "flashBlue":
|
||||
case "flashAlpha":
|
||||
case "flashDuration":
|
||||
value = Number.parseInt(value);
|
||||
break;
|
||||
}
|
||||
if (timedEvent.hasOwnProperty(prop)) {
|
||||
timedEvent[prop] = value;
|
||||
}
|
||||
}
|
||||
if (!anim.frameTimedEvents.has(frameIndex)) {
|
||||
anim.frameTimedEvents.set(frameIndex, []);
|
||||
}
|
||||
anim.frameTimedEvents.get(frameIndex)!.push(timedEvent); // TODO: is this bang correct?
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "position":
|
||||
anim.position = Number.parseInt(fieldData);
|
||||
break;
|
||||
case "hue":
|
||||
anim.hue = Number.parseInt(fieldData);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
|
||||
const animReplacer = (k, v) => {
|
||||
if (k === "id" && !v) {
|
||||
return undefined;
|
||||
}
|
||||
if (v instanceof Map) {
|
||||
return Object.fromEntries(v);
|
||||
}
|
||||
if (v instanceof AnimTimedEvent) {
|
||||
v["eventType"] = v.getEventType();
|
||||
}
|
||||
return v;
|
||||
};
|
||||
|
||||
const animConfigProps = ["id", "graphic", "frames", "frameTimedEvents", "position", "hue"];
|
||||
const animFrameProps = [
|
||||
"x",
|
||||
"y",
|
||||
"zoomX",
|
||||
"zoomY",
|
||||
"angle",
|
||||
"mirror",
|
||||
"visible",
|
||||
"blendType",
|
||||
"target",
|
||||
"graphicFrame",
|
||||
"opacity",
|
||||
"color",
|
||||
"tone",
|
||||
"flash",
|
||||
"locked",
|
||||
"priority",
|
||||
"focus",
|
||||
];
|
||||
const propSets = [animConfigProps, animFrameProps];
|
||||
|
||||
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
|
||||
const animComparator = (a: Element, b: Element) => {
|
||||
let props: string[];
|
||||
for (let p = 0; p < propSets.length; p++) {
|
||||
props = propSets[p];
|
||||
// @ts-expect-error TODO
|
||||
const ai = props.indexOf(a.key);
|
||||
if (ai === -1) {
|
||||
continue;
|
||||
}
|
||||
// @ts-expect-error TODO
|
||||
const bi = props.indexOf(b.key);
|
||||
|
||||
return ai < bi ? -1 : ai > bi ? 1 : 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
||||
/*for (let ma of moveAnims.keys()) {
|
||||
const data = moveAnims.get(ma);
|
||||
(async () => {
|
||||
await fs.writeFile(`../public/battle-anims/${Moves[ma].toLowerCase().replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
||||
})();
|
||||
}
|
||||
|
||||
for (let ca of chargeAnims.keys()) {
|
||||
const data = chargeAnims.get(ca);
|
||||
(async () => {
|
||||
await fs.writeFile(`../public/battle-anims/${chargeAnimNames[chargeAnimIds.indexOf(ca)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
||||
})();
|
||||
}
|
||||
|
||||
for (let cma of commonAnims.keys()) {
|
||||
const data = commonAnims.get(cma);
|
||||
(async () => {
|
||||
await fs.writeFile(`../public/battle-anims/common-${commonAnimNames[commonAnimIds.indexOf(cma)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
|
||||
})();
|
||||
}*/
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ import { BooleanHolder, toDmgValue } from "#utils/common";
|
||||
* These are the moves assigned to a {@linkcode Pokemon} object.
|
||||
* It links to {@linkcode Move} class via the move ID.
|
||||
* Compared to {@linkcode Move}, this class also tracks things like
|
||||
* PP Ups recieved, PP used, etc.
|
||||
* PP Ups received, PP used, etc.
|
||||
* @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented.
|
||||
* @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID.
|
||||
* @see {@linkcode usePp} - removes a point of PP from the move.
|
||||
|
@ -99,6 +99,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
|
||||
MysteryEncounterType.DARK_DEAL,
|
||||
)
|
||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||
.withDisallowedChallenges(Challenges.HARDCORE)
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
spriteKey: "dark_deal_scientist",
|
||||
|
@ -673,6 +673,8 @@ export async function catchPokemon(
|
||||
globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
|
||||
|
||||
return new Promise(resolve => {
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
const doPokemonCatchMenu = () => {
|
||||
const end = () => {
|
||||
// Ensure the pokemon is in the enemy party in all situations
|
||||
@ -708,9 +710,7 @@ export async function catchPokemon(
|
||||
});
|
||||
};
|
||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
if (!addStatus.value) {
|
||||
if (!(isObtain || addStatus.value)) {
|
||||
removePokemon();
|
||||
end();
|
||||
return;
|
||||
@ -807,10 +807,16 @@ export async function catchPokemon(
|
||||
};
|
||||
|
||||
if (showCatchObtainMessage) {
|
||||
let catchMessage: string;
|
||||
if (isObtain) {
|
||||
catchMessage = "battle:pokemonObtained";
|
||||
} else if (addStatus.value) {
|
||||
catchMessage = "battle:pokemonCaught";
|
||||
} else {
|
||||
catchMessage = "battle:pokemonCaughtButChallenge";
|
||||
}
|
||||
globalScene.ui.showText(
|
||||
i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", {
|
||||
pokemonName: pokemon.getNameToRender(),
|
||||
}),
|
||||
i18next.t(catchMessage, { pokemonName: pokemon.getNameToRender() }),
|
||||
null,
|
||||
doPokemonCatchMenu,
|
||||
0,
|
||||
|
@ -253,8 +253,11 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
|
||||
globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
|
||||
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
|
||||
globalScene.ui.showText(
|
||||
i18next.t("battle:pokemonCaught", {
|
||||
i18next.t(addStatus.value ? "battle:pokemonCaught" : "battle:pokemonCaughtButChallenge", {
|
||||
pokemonName: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
null,
|
||||
@ -290,8 +293,6 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
});
|
||||
};
|
||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
const addStatus = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||
if (!addStatus.value) {
|
||||
removePokemon();
|
||||
end();
|
||||
|
@ -16,8 +16,10 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
|
||||
globalScene.resetSeed();
|
||||
|
||||
const gameMode = globalScene.gameMode;
|
||||
const currentBiome = globalScene.arena.biomeType;
|
||||
const nextWaveIndex = globalScene.currentBattle.waveIndex + 1;
|
||||
const currentWaveIndex = globalScene.currentBattle.waveIndex;
|
||||
const nextWaveIndex = currentWaveIndex + 1;
|
||||
|
||||
const setNextBiome = (nextBiome: BiomeId) => {
|
||||
if (nextWaveIndex % 10 === 1) {
|
||||
@ -26,6 +28,15 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
|
||||
if (healStatus.value) {
|
||||
globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
|
||||
} else {
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"SelectModifierPhase",
|
||||
undefined,
|
||||
undefined,
|
||||
gameMode.isFixedBattle(currentWaveIndex)
|
||||
? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
|
||||
: undefined,
|
||||
);
|
||||
}
|
||||
}
|
||||
globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
|
||||
@ -33,12 +44,12 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
};
|
||||
|
||||
if (
|
||||
(globalScene.gameMode.isClassic && globalScene.gameMode.isWaveFinal(nextWaveIndex + 9)) ||
|
||||
(globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(nextWaveIndex)) ||
|
||||
(globalScene.gameMode.hasShortBiomes && !(nextWaveIndex % 50))
|
||||
(gameMode.isClassic && gameMode.isWaveFinal(nextWaveIndex + 9)) ||
|
||||
(gameMode.isDaily && gameMode.isWaveFinal(nextWaveIndex)) ||
|
||||
(gameMode.hasShortBiomes && !(nextWaveIndex % 50))
|
||||
) {
|
||||
setNextBiome(BiomeId.END);
|
||||
} else if (globalScene.gameMode.hasRandomBiomes) {
|
||||
} else if (gameMode.hasRandomBiomes) {
|
||||
setNextBiome(this.generateNextBiome(nextWaveIndex));
|
||||
} else if (Array.isArray(biomeLinks[currentBiome])) {
|
||||
const biomes: BiomeId[] = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
|
||||
@ -73,9 +84,6 @@ export class SelectBiomePhase extends BattlePhase {
|
||||
}
|
||||
|
||||
generateNextBiome(waveIndex: number): BiomeId {
|
||||
if (!(waveIndex % 50)) {
|
||||
return BiomeId.END;
|
||||
}
|
||||
return globalScene.generateRandomBiome(waveIndex);
|
||||
return waveIndex % 50 === 0 ? BiomeId.END : globalScene.generateRandomBiome(waveIndex);
|
||||
}
|
||||
}
|
||||
|
@ -3,13 +3,9 @@ import { globalScene } from "#app/global-scene";
|
||||
import { modifierTypes } from "#data/data-lists";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { ChallengeType } from "#enums/challenge-type";
|
||||
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
||||
import type { CustomModifierSettings } from "#modifiers/modifier-type";
|
||||
import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils";
|
||||
import { PokemonPhase } from "#phases/pokemon-phase";
|
||||
import { applyChallenges } from "#utils/challenge-utils";
|
||||
import { BooleanHolder } from "#utils/common";
|
||||
|
||||
export class VictoryPhase extends PokemonPhase {
|
||||
public readonly phaseName = "VictoryPhase";
|
||||
@ -49,15 +45,19 @@ export class VictoryPhase extends PokemonPhase {
|
||||
if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
|
||||
globalScene.phaseManager.pushNew("TrainerVictoryPhase");
|
||||
}
|
||||
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
|
||||
|
||||
const gameMode = globalScene.gameMode;
|
||||
const currentWaveIndex = globalScene.currentBattle.waveIndex;
|
||||
|
||||
if (gameMode.isEndless || !gameMode.isWaveFinal(currentWaveIndex)) {
|
||||
globalScene.phaseManager.pushNew("EggLapsePhase");
|
||||
if (globalScene.gameMode.isClassic) {
|
||||
switch (globalScene.currentBattle.waveIndex) {
|
||||
if (gameMode.isClassic) {
|
||||
switch (currentWaveIndex) {
|
||||
case ClassicFixedBossWaves.RIVAL_1:
|
||||
case ClassicFixedBossWaves.RIVAL_2:
|
||||
// Get event modifiers for this wave
|
||||
timedEventManager
|
||||
.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex)
|
||||
.getFixedBattleEventRewards(currentWaveIndex)
|
||||
.map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r]));
|
||||
break;
|
||||
case ClassicFixedBossWaves.EVIL_BOSS_2:
|
||||
@ -66,59 +66,53 @@ export class VictoryPhase extends PokemonPhase {
|
||||
break;
|
||||
}
|
||||
}
|
||||
const healStatus = new BooleanHolder(globalScene.currentBattle.waveIndex % 10 === 0);
|
||||
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
|
||||
if (!healStatus.value) {
|
||||
if (currentWaveIndex % 10) {
|
||||
globalScene.phaseManager.pushNew(
|
||||
"SelectModifierPhase",
|
||||
undefined,
|
||||
undefined,
|
||||
this.getFixedBattleCustomModifiers(),
|
||||
gameMode.isFixedBattle(currentWaveIndex)
|
||||
? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
|
||||
: undefined,
|
||||
);
|
||||
} else if (globalScene.gameMode.isDaily) {
|
||||
} else if (gameMode.isDaily) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM);
|
||||
if (
|
||||
globalScene.currentBattle.waveIndex > 10 &&
|
||||
!globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)
|
||||
) {
|
||||
if (currentWaveIndex > 10 && !gameMode.isWaveFinal(currentWaveIndex)) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
|
||||
}
|
||||
} else {
|
||||
const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
|
||||
if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) {
|
||||
const superExpWave = !gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
|
||||
if (gameMode.isEndless && currentWaveIndex === 10) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE);
|
||||
}
|
||||
if (
|
||||
globalScene.currentBattle.waveIndex <= 750 &&
|
||||
(globalScene.currentBattle.waveIndex <= 500 || globalScene.currentBattle.waveIndex % 30 === superExpWave)
|
||||
) {
|
||||
if (currentWaveIndex <= 750 && (currentWaveIndex <= 500 || currentWaveIndex % 30 === superExpWave)) {
|
||||
globalScene.phaseManager.pushNew(
|
||||
"ModifierRewardPhase",
|
||||
globalScene.currentBattle.waveIndex % 30 !== superExpWave || globalScene.currentBattle.waveIndex > 250
|
||||
currentWaveIndex % 30 !== superExpWave || currentWaveIndex > 250
|
||||
? modifierTypes.EXP_CHARM
|
||||
: modifierTypes.SUPER_EXP_CHARM,
|
||||
);
|
||||
}
|
||||
if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) {
|
||||
if (currentWaveIndex <= 150 && !(currentWaveIndex % 50)) {
|
||||
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
|
||||
}
|
||||
if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) {
|
||||
if (gameMode.isEndless && !(currentWaveIndex % 50)) {
|
||||
globalScene.phaseManager.pushNew(
|
||||
"ModifierRewardPhase",
|
||||
!(globalScene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
|
||||
!(currentWaveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
|
||||
);
|
||||
globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase");
|
||||
}
|
||||
}
|
||||
|
||||
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
|
||||
if (gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
|
||||
globalScene.phaseManager.pushNew("SelectBiomePhase");
|
||||
}
|
||||
|
||||
globalScene.phaseManager.pushNew("NewBattlePhase");
|
||||
} else {
|
||||
globalScene.currentBattle.battleType = BattleType.CLEAR;
|
||||
globalScene.score += globalScene.gameMode.getClearScoreBonus();
|
||||
globalScene.score += gameMode.getClearScoreBonus();
|
||||
globalScene.updateScoreText();
|
||||
globalScene.phaseManager.pushNew("GameOverPhase", true);
|
||||
}
|
||||
@ -126,18 +120,4 @@ export class VictoryPhase extends PokemonPhase {
|
||||
|
||||
this.end();
|
||||
}
|
||||
|
||||
/**
|
||||
* If this wave is a fixed battle with special custom modifier rewards,
|
||||
* will pass those settings to the upcoming {@linkcode SelectModifierPhase}`.
|
||||
*/
|
||||
getFixedBattleCustomModifiers(): CustomModifierSettings | undefined {
|
||||
const gameMode = globalScene.gameMode;
|
||||
const waveIndex = globalScene.currentBattle.waveIndex;
|
||||
if (gameMode.isFixedBattle(waveIndex)) {
|
||||
return gameMode.getFixedBattle(waveIndex).customModifierRewardSettings;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
|
@ -56,15 +56,15 @@ export class PokerogueSessionSavedataApi extends ApiBase {
|
||||
|
||||
/**
|
||||
* Update a session savedata.
|
||||
* @param params The {@linkcode UpdateSessionSavedataRequest} to send
|
||||
* @param rawSavedata The raw savedata (as `string`)
|
||||
* @param params - The request to send
|
||||
* @param rawSavedata - The raw, unencrypted savedata
|
||||
* @returns An error message if something went wrong
|
||||
*/
|
||||
public async update(params: UpdateSessionSavedataRequest, rawSavedata: string) {
|
||||
public async update(params: UpdateSessionSavedataRequest, rawSavedata: string): Promise<string> {
|
||||
try {
|
||||
const urlSearchParams = this.toUrlSearchParams(params);
|
||||
const response = await this.doPost(`/savedata/session/update?${urlSearchParams}`, rawSavedata);
|
||||
|
||||
const response = await this.doPost(`/savedata/session/update?${urlSearchParams}`, rawSavedata);
|
||||
return await response.text();
|
||||
} catch (err) {
|
||||
console.warn("Could not update session savedata!", err);
|
||||
|
@ -448,6 +448,8 @@ export function getAchievementDescription(localizationKey: string): string {
|
||||
return i18next.t("achv:FLIP_STATS.description", { context: genderStr });
|
||||
case "FLIP_INVERSE":
|
||||
return i18next.t("achv:FLIP_INVERSE.description", { context: genderStr });
|
||||
case "NUZLOCKE":
|
||||
return i18next.t("achv:NUZLOCKE.description", { context: genderStr });
|
||||
case "BREEDERS_IN_SPACE":
|
||||
return i18next.t("achv:BREEDERS_IN_SPACE.description", {
|
||||
context: genderStr,
|
||||
|
@ -128,7 +128,8 @@ export interface SessionSaveData {
|
||||
battleType: BattleType;
|
||||
trainer: TrainerData;
|
||||
gameVersion: string;
|
||||
runNameText: string;
|
||||
/** The player-chosen name of the run */
|
||||
name: string;
|
||||
timestamp: number;
|
||||
challenges: ChallengeData[];
|
||||
mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
|
||||
@ -986,51 +987,45 @@ export class GameData {
|
||||
}
|
||||
|
||||
async renameSession(slotId: number, newName: string): Promise<boolean> {
|
||||
return new Promise(async resolve => {
|
||||
if (slotId < 0) {
|
||||
return resolve(false);
|
||||
}
|
||||
const sessionData: SessionSaveData | null = await this.getSession(slotId);
|
||||
if (slotId < 0) {
|
||||
return false;
|
||||
}
|
||||
if (newName === "") {
|
||||
return true;
|
||||
}
|
||||
const sessionData: SessionSaveData | null = await this.getSession(slotId);
|
||||
|
||||
if (!sessionData) {
|
||||
return resolve(false);
|
||||
}
|
||||
if (!sessionData) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (newName === "") {
|
||||
return resolve(true);
|
||||
}
|
||||
sessionData.name = newName;
|
||||
// update timestamp by 1 to ensure the session is saved
|
||||
sessionData.timestamp += 1;
|
||||
const updatedDataStr = JSON.stringify(sessionData);
|
||||
const encrypted = encrypt(updatedDataStr, bypassLogin);
|
||||
const secretId = this.secretId;
|
||||
const trainerId = this.trainerId;
|
||||
|
||||
sessionData.runNameText = newName;
|
||||
const updatedDataStr = JSON.stringify(sessionData);
|
||||
const encrypted = encrypt(updatedDataStr, bypassLogin);
|
||||
const secretId = this.secretId;
|
||||
const trainerId = this.trainerId;
|
||||
if (bypassLogin) {
|
||||
localStorage.setItem(
|
||||
`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`,
|
||||
encrypt(updatedDataStr, bypassLogin),
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (bypassLogin) {
|
||||
localStorage.setItem(
|
||||
`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`,
|
||||
encrypt(updatedDataStr, bypassLogin),
|
||||
);
|
||||
resolve(true);
|
||||
return;
|
||||
}
|
||||
pokerogueApi.savedata.session
|
||||
.update({ slot: slotId, trainerId, secretId, clientSessionId }, encrypted)
|
||||
.then(error => {
|
||||
if (error) {
|
||||
console.error("Failed to update session name:", error);
|
||||
resolve(false);
|
||||
} else {
|
||||
localStorage.setItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`, encrypted);
|
||||
updateUserInfo().then(success => {
|
||||
if (success !== null && !success) {
|
||||
return resolve(false);
|
||||
}
|
||||
});
|
||||
resolve(true);
|
||||
}
|
||||
});
|
||||
});
|
||||
const response = await pokerogueApi.savedata.session.update(
|
||||
{ slot: slotId, trainerId, secretId, clientSessionId },
|
||||
updatedDataStr,
|
||||
);
|
||||
|
||||
if (response) {
|
||||
return false;
|
||||
}
|
||||
localStorage.setItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`, encrypted);
|
||||
const success = await updateUserInfo();
|
||||
return !(success !== null && !success);
|
||||
}
|
||||
|
||||
loadSession(slotId: number, sessionData?: SessionSaveData): Promise<boolean> {
|
||||
|
@ -2142,7 +2142,12 @@ class PartyCancelButton extends Phaser.GameObjects.Container {
|
||||
|
||||
this.partyCancelPb = partyCancelPb;
|
||||
|
||||
const partyCancelText = addTextObject(-10, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY_CANCEL_BUTTON);
|
||||
const partyCancelText = addTextObject(
|
||||
-10,
|
||||
-7,
|
||||
i18next.t("partyUiHandler:cancelButton"),
|
||||
TextStyle.PARTY_CANCEL_BUTTON,
|
||||
);
|
||||
this.add(partyCancelText);
|
||||
}
|
||||
|
||||
|
@ -410,6 +410,11 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
new DropDownLabel(i18next.t("filterBar:hasHiddenAbility"), undefined, DropDownState.ON),
|
||||
new DropDownLabel(i18next.t("filterBar:noHiddenAbility"), undefined, DropDownState.EXCLUDE),
|
||||
];
|
||||
const seenSpeciesLabels = [
|
||||
new DropDownLabel(i18next.t("filterBar:seenSpecies"), undefined, DropDownState.OFF),
|
||||
new DropDownLabel(i18next.t("filterBar:isSeen"), undefined, DropDownState.ON),
|
||||
new DropDownLabel(i18next.t("filterBar:isUnseen"), undefined, DropDownState.EXCLUDE),
|
||||
];
|
||||
const eggLabels = [
|
||||
new DropDownLabel(i18next.t("filterBar:egg"), undefined, DropDownState.OFF),
|
||||
new DropDownLabel(i18next.t("filterBar:eggPurchasable"), undefined, DropDownState.ON),
|
||||
@ -423,6 +428,7 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
new DropDownOption("FAVORITE", favoriteLabels),
|
||||
new DropDownOption("WIN", winLabels),
|
||||
new DropDownOption("HIDDEN_ABILITY", hiddenAbilityLabels),
|
||||
new DropDownOption("SEEN_SPECIES", seenSpeciesLabels),
|
||||
new DropDownOption("EGG", eggLabels),
|
||||
new DropDownOption("POKERUS", pokerusLabels),
|
||||
];
|
||||
@ -792,13 +798,15 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
this.starterSelectMessageBoxContainer.setVisible(!!text?.length);
|
||||
}
|
||||
|
||||
isSeen(species: PokemonSpecies, dexEntry: DexEntry): boolean {
|
||||
isSeen(species: PokemonSpecies, dexEntry: DexEntry, seenFilter?: boolean): boolean {
|
||||
if (dexEntry?.seenAttr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const starterDexEntry = globalScene.gameData.dexData[this.getStarterSpeciesId(species.speciesId)];
|
||||
return !!starterDexEntry?.caughtAttr;
|
||||
if (!seenFilter) {
|
||||
const starterDexEntry = globalScene.gameData.dexData[this.getStarterSpeciesId(species.speciesId)];
|
||||
return !!starterDexEntry?.caughtAttr;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1617,6 +1625,21 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
}
|
||||
});
|
||||
|
||||
// Seen Filter
|
||||
const dexEntry = globalScene.gameData.dexData[species.speciesId];
|
||||
const isItSeen = this.isSeen(species, dexEntry, true);
|
||||
const fitsSeen = this.filterBar.getVals(DropDownColumn.MISC).some(misc => {
|
||||
if (misc.val === "SEEN_SPECIES" && misc.state === DropDownState.ON) {
|
||||
return isItSeen;
|
||||
}
|
||||
if (misc.val === "SEEN_SPECIES" && misc.state === DropDownState.EXCLUDE) {
|
||||
return !isItSeen;
|
||||
}
|
||||
if (misc.val === "SEEN_SPECIES" && misc.state === DropDownState.OFF) {
|
||||
return true;
|
||||
}
|
||||
});
|
||||
|
||||
// Egg Purchasable Filter
|
||||
const isEggPurchasable = this.isSameSpeciesEggAvailable(species.speciesId);
|
||||
const fitsEgg = this.filterBar.getVals(DropDownColumn.MISC).some(misc => {
|
||||
@ -1658,6 +1681,7 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
fitsFavorite &&
|
||||
fitsWin &&
|
||||
fitsHA &&
|
||||
fitsSeen &&
|
||||
fitsEgg &&
|
||||
fitsPokerus
|
||||
) {
|
||||
|
@ -208,9 +208,10 @@ export class RunInfoUiHandler extends UiHandler {
|
||||
headerText.setOrigin(0, 0);
|
||||
headerText.setPositionRelative(headerBg, 8, 4);
|
||||
this.runContainer.add(headerText);
|
||||
const runName = addTextObject(0, 0, this.runInfo.runNameText, TextStyle.WINDOW);
|
||||
const runName = addTextObject(0, 0, this.runInfo.name, TextStyle.WINDOW);
|
||||
runName.setOrigin(0, 0);
|
||||
runName.setPositionRelative(headerBg, 60, 4);
|
||||
const runNameX = headerText.width / 6 + headerText.x + 4;
|
||||
runName.setPositionRelative(headerBg, runNameX, 4);
|
||||
this.runContainer.add(runName);
|
||||
}
|
||||
|
||||
|
@ -377,7 +377,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
|
||||
"select_cursor_highlight_thick",
|
||||
undefined,
|
||||
294,
|
||||
this.sessionSlots[prevSlotIndex ?? 0]?.saveData?.runNameText ? 50 : 60,
|
||||
this.sessionSlots[prevSlotIndex ?? 0]?.saveData?.name ? 50 : 60,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
@ -553,10 +553,10 @@ class SessionSlot extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
async setupWithData(data: SessionSaveData) {
|
||||
const hasName = data?.runNameText;
|
||||
const hasName = data?.name;
|
||||
this.remove(this.loadingLabel, true);
|
||||
if (hasName) {
|
||||
const nameLabel = addTextObject(8, 5, data.runNameText, TextStyle.WINDOW);
|
||||
const nameLabel = addTextObject(8, 5, data.name, TextStyle.WINDOW);
|
||||
this.add(nameLabel);
|
||||
} else {
|
||||
const fallbackName = this.decideFallback(data);
|
||||
|
@ -45,17 +45,17 @@ export function deepMergeSpriteData(dest: object, source: object) {
|
||||
}
|
||||
|
||||
export function encrypt(data: string, bypassLogin: boolean): string {
|
||||
return (bypassLogin
|
||||
? (data: string) => btoa(encodeURIComponent(data))
|
||||
: (data: string) => AES.encrypt(data, saveKey))(data) as unknown as string; // TODO: is this correct?
|
||||
if (bypassLogin) {
|
||||
return btoa(encodeURIComponent(data));
|
||||
}
|
||||
return AES.encrypt(data, saveKey).toString();
|
||||
}
|
||||
|
||||
export function decrypt(data: string, bypassLogin: boolean): string {
|
||||
return (
|
||||
bypassLogin
|
||||
? (data: string) => decodeURIComponent(atob(data))
|
||||
: (data: string) => AES.decrypt(data, saveKey).toString(enc.Utf8)
|
||||
)(data);
|
||||
if (bypassLogin) {
|
||||
return decodeURIComponent(atob(data));
|
||||
}
|
||||
return AES.decrypt(data, saveKey).toString(enc.Utf8);
|
||||
}
|
||||
|
||||
// the latest data saved/loaded for the Starter Preferences. Required to reduce read/writes. Initialize as "{}", since this is the default value and no data needs to be stored if present.
|
||||
|
135
test/@types/vitest.d.ts
vendored
135
test/@types/vitest.d.ts
vendored
@ -2,21 +2,24 @@ import "vitest";
|
||||
|
||||
import type { TerrainType } from "#app/data/terrain";
|
||||
import type Overrides from "#app/overrides";
|
||||
import type { ArenaTag, ArenaTagTypeMap } from "#data/arena-tag";
|
||||
import type { ArenaTag } from "#data/arena-tag";
|
||||
import type { PositionalTag } from "#data/positional-tags/positional-tag";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import type { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import type { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import type { PositionalTagType } from "#enums/positional-tag-type";
|
||||
import type { BattleStat, EffectiveStat, Stat } from "#enums/stat";
|
||||
import type { StatusEffect } from "#enums/status-effect";
|
||||
import type { WeatherType } from "#enums/weather-type";
|
||||
import type { Arena } from "#field/arena";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import type { PokemonMove } from "#moves/pokemon-move";
|
||||
import type { OneOther } from "#test/@types/test-helpers";
|
||||
import type { ToHaveEffectiveStatMatcherOptions } from "#test/test-utils/matchers/to-have-effective-stat";
|
||||
import type { toHaveArenaTagOptions } from "#test/test-utils/matchers/to-have-arena-tag";
|
||||
import type { toHaveEffectiveStatOptions } from "#test/test-utils/matchers/to-have-effective-stat";
|
||||
import type { toHavePositionalTagOptions } from "#test/test-utils/matchers/to-have-positional-tag";
|
||||
import type { expectedStatusType } from "#test/test-utils/matchers/to-have-status-effect";
|
||||
import type { toHaveTypesOptions } from "#test/test-utils/matchers/to-have-types";
|
||||
import type { TurnMove } from "#types/turn-move";
|
||||
@ -25,7 +28,7 @@ import type { toDmgValue } from "utils/common";
|
||||
import type { expect } from "vitest";
|
||||
|
||||
declare module "vitest" {
|
||||
interface Assertion {
|
||||
interface Assertion<T> {
|
||||
/**
|
||||
* Check whether an array contains EXACTLY the given items (in any order).
|
||||
*
|
||||
@ -35,46 +38,9 @@ declare module "vitest" {
|
||||
* @param expected - The expected contents of the array, in any order
|
||||
* @see {@linkcode expect.arrayContaining}
|
||||
*/
|
||||
toEqualArrayUnsorted<E>(expected: E[]): void;
|
||||
toEqualArrayUnsorted(expected: T[]): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
|
||||
*
|
||||
* @param expected - The expected types (in any order)
|
||||
* @param options - The options passed to the matcher
|
||||
*/
|
||||
toHaveTypes(expected: PokemonType[], options?: toHaveTypesOptions): void;
|
||||
toHaveTypes(expected: [PokemonType, ...PokemonType[]], options?: toHaveTypesOptions): void;
|
||||
|
||||
/**
|
||||
* Matcher to check the contents of a {@linkcode Pokemon}'s move history.
|
||||
*
|
||||
* @param expectedValue - The expected value; can be a {@linkcode MoveId} or a partially filled {@linkcode TurnMove}
|
||||
* containing the desired properties to check
|
||||
* @param index - The index of the move history entry to check, in order from most recent to least recent.
|
||||
* Default `0` (last used move)
|
||||
* @see {@linkcode Pokemon.getLastXMoves}
|
||||
*/
|
||||
toHaveUsedMove(expected: MoveId | AtLeastOne<TurnMove>, index?: number): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s effective stat is as expected
|
||||
* (checked after all stat value modifications).
|
||||
*
|
||||
* @param stat - The {@linkcode EffectiveStat} to check
|
||||
* @param expectedValue - The expected value of {@linkcode stat}
|
||||
* @param options - (Optional) The {@linkcode ToHaveEffectiveStatMatcherOptions}
|
||||
* @remarks
|
||||
* If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead.
|
||||
*/
|
||||
toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: ToHaveEffectiveStatMatcherOptions): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has taken a specific amount of damage.
|
||||
* @param expectedDamageTaken - The expected amount of damage taken
|
||||
* @param roundDown - Whether to round down {@linkcode expectedDamageTaken} with {@linkcode toDmgValue}; default `true`
|
||||
*/
|
||||
toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void;
|
||||
// #region Arena Matchers
|
||||
|
||||
/**
|
||||
* Check whether the current {@linkcode WeatherType} is as expected.
|
||||
@ -90,26 +56,59 @@ declare module "vitest" {
|
||||
|
||||
/**
|
||||
* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
|
||||
*
|
||||
* @param expectedType - A partially-filled {@linkcode ArenaTag} containing the desired properties
|
||||
* @param expectedTag - A partially-filled {@linkcode ArenaTag} containing the desired properties
|
||||
*/
|
||||
toHaveArenaTag<T extends ArenaTagType>(
|
||||
expectedType: OneOther<ArenaTagTypeMap[T], "tagType" | "side"> & { tagType: T }, // intersection required bc this doesn't preserve T
|
||||
): void;
|
||||
toHaveArenaTag<A extends ArenaTagType>(expectedTag: toHaveArenaTagOptions<A>): void;
|
||||
/**
|
||||
* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
|
||||
*
|
||||
* @param expectedType - The {@linkcode ArenaTagType} of the desired tag
|
||||
* @param side - The {@linkcode ArenaTagSide | side of the field} the tag should affect, or
|
||||
* {@linkcode ArenaTagSide.BOTH} to check both sides;
|
||||
* default `ArenaTagSide.BOTH`
|
||||
* @param side - The {@linkcode ArenaTagSide | side(s) of the field} the tag should affect; default {@linkcode ArenaTagSide.BOTH}
|
||||
*/
|
||||
toHaveArenaTag(expectedType: ArenaTagType, side?: ArenaTagSide): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} is at full HP.
|
||||
* Check whether the current {@linkcode Arena} contains the given {@linkcode PositionalTag}.
|
||||
* @param expectedTag - A partially-filled `PositionalTag` containing the desired properties
|
||||
*/
|
||||
toHaveFullHp(): void;
|
||||
toHavePositionalTag<P extends PositionalTagType>(expectedTag: toHavePositionalTagOptions<P>): void;
|
||||
/**
|
||||
* Check whether the current {@linkcode Arena} contains the given number of {@linkcode PositionalTag}s.
|
||||
* @param expectedType - The {@linkcode PositionalTagType} of the desired tag
|
||||
* @param count - The number of instances of {@linkcode expectedType} that should be active;
|
||||
* defaults to `1` and must be within the range `[0, 4]`
|
||||
*/
|
||||
toHavePositionalTag(expectedType: PositionalTagType, count?: number): void;
|
||||
|
||||
// #endregion Arena Matchers
|
||||
|
||||
// #region Pokemon Matchers
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
|
||||
* @param expectedTypes - The expected {@linkcode PokemonType}s to check against; must have length `>0`
|
||||
* @param options - The {@linkcode toHaveTypesOptions | options} passed to the matcher
|
||||
*/
|
||||
toHaveTypes(expectedTypes: PokemonType[], options?: toHaveTypesOptions): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has used a move matching the given criteria.
|
||||
* @param expectedMove - The {@linkcode MoveId} the Pokemon is expected to have used,
|
||||
* or a partially filled {@linkcode TurnMove} containing the desired properties to check
|
||||
* @param index - The index of the move history entry to check, in order from most recent to least recent; default `0`
|
||||
* @see {@linkcode Pokemon.getLastXMoves}
|
||||
*/
|
||||
toHaveUsedMove(expectedMove: MoveId | AtLeastOne<TurnMove>, index?: number): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s effective stat is as expected
|
||||
* (checked after all stat value modifications).
|
||||
* @param stat - The {@linkcode EffectiveStat} to check
|
||||
* @param expectedValue - The expected value of {@linkcode stat}
|
||||
* @param options - The {@linkcode toHaveEffectiveStatOptions | options} passed to the matcher
|
||||
* @remarks
|
||||
* If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead.
|
||||
*/
|
||||
toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: toHaveEffectiveStatOptions): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has a specific {@linkcode StatusEffect | non-volatile status effect}.
|
||||
@ -133,7 +132,7 @@ declare module "vitest" {
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}.
|
||||
* @param expectedAbilityId - The expected {@linkcode AbilityId}
|
||||
* @param expectedAbilityId - The `AbilityId` to check for
|
||||
*/
|
||||
toHaveAbilityApplied(expectedAbilityId: AbilityId): void;
|
||||
|
||||
@ -143,24 +142,36 @@ declare module "vitest" {
|
||||
*/
|
||||
toHaveHp(expectedHp: number): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has taken a specific amount of damage.
|
||||
* @param expectedDamageTaken - The expected amount of damage taken
|
||||
* @param roundDown - Whether to round down `expectedDamageTaken` with {@linkcode toDmgValue}; default `true`
|
||||
*/
|
||||
toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} is currently fainted (as determined by {@linkcode Pokemon.isFainted}).
|
||||
* @remarks
|
||||
* When checking whether an enemy wild Pokemon is fainted, one must reference it in a variable _before_ the fainting effect occurs
|
||||
* as otherwise the Pokemon will be GC'ed and rendered `undefined`.
|
||||
* When checking whether an enemy wild Pokemon is fainted, one must store a reference to it in a variable _before_ the fainting effect occurs.
|
||||
* Otherwise, the Pokemon will be removed from the field and garbage collected.
|
||||
*/
|
||||
toHaveFainted(): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} is at full HP.
|
||||
*/
|
||||
toHaveFullHp(): void;
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has consumed the given amount of PP for one of its moves.
|
||||
* @param expectedValue - The {@linkcode MoveId} of the {@linkcode PokemonMove} that should have consumed PP
|
||||
* @param moveId - The {@linkcode MoveId} corresponding to the {@linkcode PokemonMove} that should have consumed PP
|
||||
* @param ppUsed - The numerical amount of PP that should have been consumed,
|
||||
* or `all` to indicate the move should be _out_ of PP
|
||||
* @remarks
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.ENEMY_MOVESET_OVERRIDE},
|
||||
* does not contain {@linkcode expectedMove}
|
||||
* or contains the desired move more than once, this will fail the test.
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.ENEMY_MOVESET_OVERRIDE}
|
||||
* or does not contain exactly one copy of `moveId`, this will fail the test.
|
||||
*/
|
||||
toHaveUsedPP(expectedMove: MoveId, ppUsed: number | "all"): void;
|
||||
toHaveUsedPP(moveId: MoveId, ppUsed: number | "all"): void;
|
||||
|
||||
// #endregion Pokemon Matchers
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,10 @@
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
@ -52,4 +54,18 @@ describe("Challenges - Limited Catch", () => {
|
||||
|
||||
expect(game.scene.getPlayerParty()).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("should allow gift Pokémon from Mystery Encounters to be added to party", async () => {
|
||||
game.override
|
||||
.mysteryEncounterChance(100)
|
||||
.mysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN)
|
||||
.startingWave(12);
|
||||
game.scene.money = 20000;
|
||||
|
||||
await game.challengeMode.runToSummon([SpeciesId.NUZLEAF]);
|
||||
|
||||
await runMysteryEncounterToEnd(game, 1);
|
||||
|
||||
expect(game.scene.getPlayerParty()).toHaveLength(2);
|
||||
});
|
||||
});
|
||||
|
@ -3,6 +3,7 @@ import { Challenges } from "#enums/challenges";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { ExpBoosterModifier } from "#modifiers/modifier";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
|
||||
import Phaser from "phaser";
|
||||
@ -75,6 +76,7 @@ describe("Challenges - Limited Support", () => {
|
||||
await game.doKillOpponents();
|
||||
await game.toNextWave();
|
||||
|
||||
expect(game.scene.getModifiers(ExpBoosterModifier)).toHaveLength(1);
|
||||
expect(playerPokemon).not.toHaveFullHp();
|
||||
|
||||
game.move.use(MoveId.SPLASH);
|
||||
|
@ -6,6 +6,7 @@ import { toHaveEffectiveStat } from "#test/test-utils/matchers/to-have-effective
|
||||
import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted";
|
||||
import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp";
|
||||
import { toHaveHp } from "#test/test-utils/matchers/to-have-hp";
|
||||
import { toHavePositionalTag } from "#test/test-utils/matchers/to-have-positional-tag";
|
||||
import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage";
|
||||
import { toHaveStatusEffect } from "#test/test-utils/matchers/to-have-status-effect";
|
||||
import { toHaveTakenDamage } from "#test/test-utils/matchers/to-have-taken-damage";
|
||||
@ -23,19 +24,20 @@ import { expect } from "vitest";
|
||||
|
||||
expect.extend({
|
||||
toEqualArrayUnsorted,
|
||||
toHaveTypes,
|
||||
toHaveUsedMove,
|
||||
toHaveEffectiveStat,
|
||||
toHaveTakenDamage,
|
||||
toHaveWeather,
|
||||
toHaveTerrain,
|
||||
toHaveArenaTag,
|
||||
toHaveFullHp,
|
||||
toHavePositionalTag,
|
||||
toHaveTypes,
|
||||
toHaveUsedMove,
|
||||
toHaveEffectiveStat,
|
||||
toHaveStatusEffect,
|
||||
toHaveStatStage,
|
||||
toHaveBattlerTag,
|
||||
toHaveAbilityApplied,
|
||||
toHaveHp,
|
||||
toHaveTakenDamage,
|
||||
toHaveFullHp,
|
||||
toHaveFainted,
|
||||
toHaveUsedPP,
|
||||
});
|
||||
|
@ -39,15 +39,6 @@ describe("Move - Wish", () => {
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
/**
|
||||
* Expect that wish is active with the specified number of attacks.
|
||||
* @param numAttacks - The number of wish instances that should be queued; default `1`
|
||||
*/
|
||||
function expectWishActive(numAttacks = 1) {
|
||||
const wishes = game.scene.arena.positionalTagManager["tags"].filter(t => t.tagType === PositionalTagType.WISH);
|
||||
expect(wishes).toHaveLength(numAttacks);
|
||||
}
|
||||
|
||||
it("should heal the Pokemon in the current slot for 50% of the user's maximum HP", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]);
|
||||
|
||||
@ -58,19 +49,19 @@ describe("Move - Wish", () => {
|
||||
game.move.use(MoveId.WISH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive();
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
|
||||
game.doSwitchPokemon(1);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expectWishActive(0);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
i18next.t("arenaTag:wishTagOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(alomomola),
|
||||
}),
|
||||
);
|
||||
expect(alomomola.hp).toBe(1);
|
||||
expect(blissey.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1);
|
||||
expect(alomomola).toHaveHp(1);
|
||||
expect(blissey).toHaveHp(toDmgValue(alomomola.getMaxHp() / 2) + 1);
|
||||
});
|
||||
|
||||
it("should work if the user has full HP, but not if it already has an active Wish", async () => {
|
||||
@ -82,13 +73,13 @@ describe("Move - Wish", () => {
|
||||
game.move.use(MoveId.WISH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive();
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
|
||||
game.move.use(MoveId.WISH);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1);
|
||||
expect(alomomola.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||
expect(alomomola).toHaveUsedMove({ result: MoveResult.FAIL });
|
||||
});
|
||||
|
||||
it("should function independently of Future Sight", async () => {
|
||||
@ -103,7 +94,8 @@ describe("Move - Wish", () => {
|
||||
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive(1);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.DELAYED_ATTACK);
|
||||
});
|
||||
|
||||
it("should work in double battles and trigger in order of creation", async () => {
|
||||
@ -127,7 +119,7 @@ describe("Move - Wish", () => {
|
||||
await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex()));
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive(4);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 4);
|
||||
|
||||
// Lower speed to change turn order
|
||||
alomomola.setStatStage(Stat.SPD, 6);
|
||||
@ -141,7 +133,7 @@ describe("Move - Wish", () => {
|
||||
await game.phaseInterceptor.to("PositionalTagPhase");
|
||||
|
||||
// all wishes have activated and added healing phases
|
||||
expectWishActive(0);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
|
||||
const healPhases = game.scene.phaseManager.phaseQueue.filter(p => p.is("PokemonHealPhase"));
|
||||
expect(healPhases).toHaveLength(4);
|
||||
@ -165,14 +157,14 @@ describe("Move - Wish", () => {
|
||||
game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive();
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
|
||||
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER);
|
||||
game.move.use(MoveId.MEMENTO, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
// Wish went away without doing anything
|
||||
expectWishActive(0);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
expect(game.textInterceptor.logs).not.toContain(
|
||||
i18next.t("arenaTag:wishTagOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(blissey),
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
/**
|
||||
@ -14,22 +15,22 @@ export function toEqualArrayUnsorted(
|
||||
): SyncExpectationResult {
|
||||
if (!Array.isArray(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected an array, but got ${this.utils.stringify(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive an array, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (received.length !== expected.length) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected to receive array of length ${received.length}, but got ${expected.length} instead!`,
|
||||
actual: received,
|
||||
message: () => `Expected to receive an array of length ${received.length}, but got ${expected.length} instead!`,
|
||||
expected,
|
||||
actual: received,
|
||||
};
|
||||
}
|
||||
|
||||
const actualSorted = received.slice().sort();
|
||||
const expectedSorted = expected.slice().sort();
|
||||
const actualSorted = received.toSorted();
|
||||
const expectedSorted = expected.toSorted();
|
||||
const pass = this.equals(actualSorted, expectedSorted, [...this.customTesters, this.utils.iterableEquality]);
|
||||
|
||||
const actualStr = getOnelineDiffStr.call(this, actualSorted);
|
||||
|
@ -21,8 +21,8 @@ export function toHaveAbilityApplied(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected to recieve a Pokemon, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokemon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -1,20 +1,22 @@
|
||||
import type { ArenaTag, ArenaTagTypeMap } from "#data/arena-tag";
|
||||
import type { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import type { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import type { OneOther } from "#test/@types/test-helpers";
|
||||
// biome-ignore lint/correctness/noUnusedImports: TSDoc
|
||||
import type { GameManager } from "#test/test-utils/game-manager";
|
||||
import { getEnumStr, getOnelineDiffStr, stringifyEnumArray } from "#test/test-utils/string-utils";
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { NonFunctionPropertiesRecursive } from "#types/type-helpers";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
export type toHaveArenaTagOptions<T extends ArenaTagType> = OneOther<ArenaTagTypeMap[T], "tagType">;
|
||||
// intersection required to preserve T for inferences
|
||||
export type toHaveArenaTagOptions<T extends ArenaTagType> = OneOther<ArenaTagTypeMap[T], "tagType" | "side"> & {
|
||||
tagType: T;
|
||||
};
|
||||
|
||||
/**
|
||||
* Matcher to check if the {@linkcode Arena} has a given {@linkcode ArenaTag} active.
|
||||
* @param received - The object to check. Should be the current {@linkcode GameManager}.
|
||||
* @param expectedType - The {@linkcode ArenaTagType} of the desired tag, or a partially-filled object
|
||||
* @param expectedTag - The `ArenaTagType` of the desired tag, or a partially-filled object
|
||||
* containing the desired properties
|
||||
* @param side - The {@linkcode ArenaTagSide | side of the field} the tag should affect, or
|
||||
* {@linkcode ArenaTagSide.BOTH} to check both sides
|
||||
@ -23,58 +25,53 @@ export type toHaveArenaTagOptions<T extends ArenaTagType> = OneOther<ArenaTagTyp
|
||||
export function toHaveArenaTag<T extends ArenaTagType>(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
// simplified types used for brevity; full overloads are in `vitest.d.ts`
|
||||
expectedType: T | (Partial<NonFunctionPropertiesRecursive<ArenaTag>> & { tagType: T; side: ArenaTagSide }),
|
||||
expectedTag: T | toHaveArenaTagOptions<T>,
|
||||
side?: ArenaTagSide,
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to recieve a GameManager, but got ${receivedStr(received)}!`,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (typeof expectedType === "string") {
|
||||
// Coerce lone `tagType`s into objects
|
||||
// Bangs are ok as we enforce safety via overloads
|
||||
expectedType = { tagType: expectedType, side: side! };
|
||||
}
|
||||
// Coerce lone `tagType`s into objects
|
||||
// Bangs are ok as we enforce safety via overloads
|
||||
// @ts-expect-error - Typescript is being stupid as tag type and side will always exist
|
||||
const etag: Partial<ArenaTag> & { tagType: T; side: ArenaTagSide } =
|
||||
typeof expectedTag === "object" ? expectedTag : { tagType: expectedTag, side: side! };
|
||||
|
||||
// We need to get all tags for the case of checking properties of a tag present on both sides of the arena
|
||||
const tags = received.scene.arena.findTagsOnSide(t => t.tagType === expectedType.tagType, expectedType.side);
|
||||
if (!tags.length) {
|
||||
const expectedStr = getEnumStr(ArenaTagType, expectedType.tagType);
|
||||
const tags = received.scene.arena.findTagsOnSide(t => t.tagType === etag.tagType, etag.side);
|
||||
if (tags.length === 0) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected the arena to have a tag matching ${expectedStr}, but it didn't!`,
|
||||
expected: getEnumStr(ArenaTagType, expectedType.tagType),
|
||||
actual: stringifyEnumArray(
|
||||
ArenaTagType,
|
||||
received.scene.arena.tags.map(t => t.tagType),
|
||||
),
|
||||
message: () => `Expected the Arena to have a tag of type ${etag.tagType}, but it didn't!`,
|
||||
expected: etag.tagType,
|
||||
actual: received.scene.arena.tags.map(t => t.tagType),
|
||||
};
|
||||
}
|
||||
|
||||
// Pass if any of the matching tags meet our criteria
|
||||
const pass = tags.some(tag =>
|
||||
this.equals(tag, expectedType, [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]),
|
||||
this.equals(tag, expectedTag, [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]),
|
||||
);
|
||||
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedType);
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedTag);
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected the arena to NOT have a tag matching ${expectedStr}, but it did!`
|
||||
: `Expected the arena to have a tag matching ${expectedStr}, but it didn't!`,
|
||||
expected: expectedType,
|
||||
? `Expected the Arena to NOT have a tag matching ${expectedStr}, but it did!`
|
||||
: `Expected the Arena to have a tag matching ${expectedStr}, but it didn't!`,
|
||||
expected: expectedTag,
|
||||
actual: tags,
|
||||
};
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ import { getStatName } from "#test/test-utils/string-utils";
|
||||
import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
export interface ToHaveEffectiveStatMatcherOptions {
|
||||
export interface toHaveEffectiveStatOptions {
|
||||
/**
|
||||
* The target {@linkcode Pokemon}
|
||||
* @see {@linkcode Pokemon.getEffectiveStat}
|
||||
@ -30,7 +30,7 @@ export interface ToHaveEffectiveStatMatcherOptions {
|
||||
* @param received - The object to check. Should be a {@linkcode Pokemon}
|
||||
* @param stat - The {@linkcode EffectiveStat} to check
|
||||
* @param expectedValue - The expected value of the {@linkcode stat}
|
||||
* @param options - The {@linkcode ToHaveEffectiveStatMatcherOptions}
|
||||
* @param options - The {@linkcode toHaveEffectiveStatOptions}
|
||||
* @returns Whether the matcher passed
|
||||
*/
|
||||
export function toHaveEffectiveStat(
|
||||
@ -38,11 +38,11 @@ export function toHaveEffectiveStat(
|
||||
received: unknown,
|
||||
stat: EffectiveStat,
|
||||
expectedValue: number,
|
||||
{ enemy, move, isCritical = false }: ToHaveEffectiveStatMatcherOptions = {},
|
||||
{ enemy, move, isCritical = false }: toHaveEffectiveStatOptions = {},
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveFainted(this: MatcherState, received: unknown): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveFullHp(this: MatcherState, received: unknown): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveHp(this: MatcherState, received: unknown, expectedHp: number): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
107
test/test-utils/matchers/to-have-positional-tag.ts
Normal file
107
test/test-utils/matchers/to-have-positional-tag.ts
Normal file
@ -0,0 +1,107 @@
|
||||
// biome-ignore-start lint/correctness/noUnusedImports: TSDoc
|
||||
import type { GameManager } from "#test/test-utils/game-manager";
|
||||
// biome-ignore-end lint/correctness/noUnusedImports: TSDoc
|
||||
|
||||
import type { serializedPosTagMap } from "#data/positional-tags/load-positional-tag";
|
||||
import type { PositionalTagType } from "#enums/positional-tag-type";
|
||||
import type { OneOther } from "#test/@types/test-helpers";
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils";
|
||||
import { toTitleCase } from "#utils/strings";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
export type toHavePositionalTagOptions<P extends PositionalTagType> = OneOther<serializedPosTagMap[P], "tagType"> & {
|
||||
tagType: P;
|
||||
};
|
||||
|
||||
/**
|
||||
* Matcher to check if the {@linkcode Arena} has a certain number of {@linkcode PositionalTag}s active.
|
||||
* @param received - The object to check. Should be the current {@linkcode GameManager}
|
||||
* @param expectedTag - The {@linkcode PositionalTagType} of the desired tag, or a partially-filled {@linkcode PositionalTag}
|
||||
* containing the desired properties
|
||||
* @param count - The number of tags that should be active; defaults to `1` and must be within the range `[0, 4]`
|
||||
* @returns The result of the matching
|
||||
*/
|
||||
export function toHavePositionalTag<P extends PositionalTagType>(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedTag: P | toHavePositionalTagOptions<P>,
|
||||
count = 1,
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena?.positionalTagManager) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () =>
|
||||
`Expected GameManager.${received.scene?.arena ? "scene.arena.positionalTagManager" : received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
// TODO: Increase limit if triple battles are added
|
||||
if (count < 0 || count > 4) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected count to be between 0 and 4, but got ${count} instead!`,
|
||||
};
|
||||
}
|
||||
|
||||
const allTags = received.scene.arena.positionalTagManager.tags;
|
||||
const tagType = typeof expectedTag === "string" ? expectedTag : expectedTag.tagType;
|
||||
const matchingTags = allTags.filter(t => t.tagType === tagType);
|
||||
|
||||
// If checking exclusively tag type, check solely the number of matching tags on field
|
||||
if (typeof expectedTag === "string") {
|
||||
const pass = matchingTags.length === count;
|
||||
const expectedStr = getPosTagStr(expectedTag);
|
||||
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected the Arena to NOT have ${count} ${expectedStr} active, but it did!`
|
||||
: `Expected the Arena to have ${count} ${expectedStr} active, but got ${matchingTags.length} instead!`,
|
||||
expected: expectedTag,
|
||||
actual: allTags,
|
||||
};
|
||||
}
|
||||
|
||||
// Check for equality with the provided object
|
||||
if (matchingTags.length === 0) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected the Arena to have a tag of type ${expectedTag.tagType}, but it didn't!`,
|
||||
expected: expectedTag.tagType,
|
||||
actual: received.scene.arena.tags.map(t => t.tagType),
|
||||
};
|
||||
}
|
||||
|
||||
// Pass if any of the matching tags meet the criteria
|
||||
const pass = matchingTags.some(tag =>
|
||||
this.equals(tag, expectedTag, [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]),
|
||||
);
|
||||
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedTag);
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected the Arena to NOT have a tag matching ${expectedStr}, but it did!`
|
||||
: `Expected the Arena to have a tag matching ${expectedStr}, but it didn't!`,
|
||||
expected: expectedTag,
|
||||
actual: matchingTags,
|
||||
};
|
||||
}
|
||||
|
||||
function getPosTagStr(pType: PositionalTagType, count = 1): string {
|
||||
let ret = toTitleCase(pType) + "Tag";
|
||||
if (count > 1) {
|
||||
ret += "s";
|
||||
}
|
||||
return ret;
|
||||
}
|
@ -23,14 +23,14 @@ export function toHaveStatStage(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (expectedStage < -6 || expectedStage > 6) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected ${expectedStage} to be within the range [-6, 6]!`,
|
||||
};
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ export function toHaveStatusEffect(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ export function toHaveTakenDamage(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -20,15 +20,15 @@ export function toHaveTerrain(
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
@ -41,8 +41,8 @@ export function toHaveTerrain(
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected Arena to NOT have ${expectedStr} active, but it did!`
|
||||
: `Expected Arena to have ${expectedStr} active, but got ${actualStr} instead!`,
|
||||
? `Expected the Arena to NOT have ${expectedStr} active, but it did!`
|
||||
: `Expected the Arena to have ${expectedStr} active, but got ${actualStr} instead!`,
|
||||
expected: expectedTerrainType,
|
||||
actual,
|
||||
};
|
||||
|
@ -7,10 +7,16 @@ import { isPokemonInstance, receivedStr } from "../test-utils";
|
||||
|
||||
export interface toHaveTypesOptions {
|
||||
/**
|
||||
* Whether to enforce exact matches (`true`) or superset matches (`false`).
|
||||
* @defaultValue `true`
|
||||
* Value dictating the strength of the enforced typing match.
|
||||
*
|
||||
* Possible values (in ascending order of strength) are:
|
||||
* - `"ordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **and in the same order**
|
||||
* - `"unordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **without checking order**
|
||||
* - `"superset"`: Enforce that the {@linkcode Pokemon}'s types are **a superset of** the expected types
|
||||
* (all must be present, but extras can be there)
|
||||
* @defaultValue `"unordered"`
|
||||
*/
|
||||
exact?: boolean;
|
||||
mode?: "ordered" | "unordered" | "superset";
|
||||
/**
|
||||
* Optional arguments to pass to {@linkcode Pokemon.getTypes}.
|
||||
*/
|
||||
@ -18,35 +24,54 @@ export interface toHaveTypesOptions {
|
||||
}
|
||||
|
||||
/**
|
||||
* Matcher that checks if an array contains exactly the given items, disregarding order.
|
||||
* @param received - The object to check. Should be an array of one or more {@linkcode PokemonType}s.
|
||||
* @param options - The {@linkcode toHaveTypesOptions | options} for this matcher
|
||||
* Matcher that checks if a Pokemon's typing is as expected.
|
||||
* @param received - The object to check. Should be a {@linkcode Pokemon}
|
||||
* @param expectedTypes - An array of one or more {@linkcode PokemonType}s to compare against.
|
||||
* @param mode - The mode to perform the matching in.
|
||||
* Possible values (in ascending order of strength) are:
|
||||
* - `"ordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **and in the same order**
|
||||
* - `"unordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **without checking order**
|
||||
* - `"superset"`: Enforce that the {@linkcode Pokemon}'s types are **a superset of** the expected types
|
||||
* (all must be present, but extras can be there)
|
||||
*
|
||||
* Default `unordered`
|
||||
* @param args - Extra arguments passed to {@linkcode Pokemon.getTypes}
|
||||
* @returns The result of the matching
|
||||
*/
|
||||
export function toHaveTypes(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expected: [PokemonType, ...PokemonType[]],
|
||||
options: toHaveTypesOptions = {},
|
||||
expectedTypes: [PokemonType, ...PokemonType[]],
|
||||
{ mode = "unordered", args = [] }: toHaveTypesOptions = {},
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected to recieve a Pokémon, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
const actualTypes = received.getTypes(...(options.args ?? [])).sort();
|
||||
const expectedTypes = expected.slice().sort();
|
||||
// Return early if no types were passed in
|
||||
if (expectedTypes.length === 0) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => "Expected to receive a non-empty array of PokemonTypes!",
|
||||
};
|
||||
}
|
||||
|
||||
// Avoid sorting the types if strict ordering is desired
|
||||
const actualSorted = mode === "ordered" ? received.getTypes(...args) : received.getTypes(...args).toSorted();
|
||||
const expectedSorted = mode === "ordered" ? expectedTypes : expectedTypes.toSorted();
|
||||
|
||||
// Exact matches do not care about subset equality
|
||||
const matchers = options.exact
|
||||
? [...this.customTesters, this.utils.iterableEquality]
|
||||
: [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality];
|
||||
const pass = this.equals(actualTypes, expectedTypes, matchers);
|
||||
const matchers =
|
||||
mode === "superset"
|
||||
? [...this.customTesters, this.utils.iterableEquality]
|
||||
: [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality];
|
||||
const pass = this.equals(actualSorted, expectedSorted, matchers);
|
||||
|
||||
const actualStr = stringifyEnumArray(PokemonType, actualTypes);
|
||||
const expectedStr = stringifyEnumArray(PokemonType, expectedTypes);
|
||||
const actualStr = stringifyEnumArray(PokemonType, actualSorted);
|
||||
const expectedStr = stringifyEnumArray(PokemonType, expectedSorted);
|
||||
const pkmName = getPokemonNameWithAffix(received);
|
||||
|
||||
return {
|
||||
@ -55,7 +80,7 @@ export function toHaveTypes(
|
||||
pass
|
||||
? `Expected ${pkmName} to NOT have types ${expectedStr}, but it did!`
|
||||
: `Expected ${pkmName} to have types ${expectedStr}, but got ${actualStr} instead!`,
|
||||
expected: expectedTypes,
|
||||
actual: actualTypes,
|
||||
expected: expectedSorted,
|
||||
actual: actualSorted,
|
||||
};
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
/**
|
||||
* Matcher to check the contents of a {@linkcode Pokemon}'s move history.
|
||||
* @param received - The actual value received. Should be a {@linkcode Pokemon}
|
||||
* @param expectedValue - The {@linkcode MoveId} the Pokemon is expected to have used,
|
||||
* @param expectedMove - The {@linkcode MoveId} the Pokemon is expected to have used,
|
||||
* or a partially filled {@linkcode TurnMove} containing the desired properties to check
|
||||
* @param index - The index of the move history entry to check, in order from most recent to least recent.
|
||||
* Default `0` (last used move)
|
||||
@ -22,12 +22,12 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveUsedMove(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedResult: MoveId | AtLeastOne<TurnMove>,
|
||||
expectedMove: MoveId | AtLeastOne<TurnMove>,
|
||||
index = 0,
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
@ -37,34 +37,33 @@ export function toHaveUsedMove(
|
||||
|
||||
if (move === undefined) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected ${pkmName} to have used ${index + 1} moves, but it didn't!`,
|
||||
actual: received.getLastXMoves(-1),
|
||||
};
|
||||
}
|
||||
|
||||
// Coerce to a `TurnMove`
|
||||
if (typeof expectedResult === "number") {
|
||||
expectedResult = { move: expectedResult };
|
||||
if (typeof expectedMove === "number") {
|
||||
expectedMove = { move: expectedMove };
|
||||
}
|
||||
|
||||
const moveIndexStr = index === 0 ? "last move" : `${getOrdinal(index)} most recent move`;
|
||||
|
||||
const pass = this.equals(move, expectedResult, [
|
||||
const pass = this.equals(move, expectedMove, [
|
||||
...this.customTesters,
|
||||
this.utils.subsetEquality,
|
||||
this.utils.iterableEquality,
|
||||
]);
|
||||
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedResult);
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedMove);
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected ${pkmName}'s ${moveIndexStr} to NOT match ${expectedStr}, but it did!`
|
||||
: // Replace newlines with spaces to preserve one-line ness
|
||||
`Expected ${pkmName}'s ${moveIndexStr} to match ${expectedStr}, but it didn't!`,
|
||||
expected: expectedResult,
|
||||
: `Expected ${pkmName}'s ${moveIndexStr} to match ${expectedStr}, but it didn't!`,
|
||||
expected: expectedMove,
|
||||
actual: move,
|
||||
};
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
/**
|
||||
* Matcher to check the amount of PP consumed by a {@linkcode Pokemon}.
|
||||
* @param received - The actual value received. Should be a {@linkcode Pokemon}
|
||||
* @param expectedValue - The {@linkcode MoveId} that should have consumed PP
|
||||
* @param moveId - The {@linkcode MoveId} that should have consumed PP
|
||||
* @param ppUsed - The numerical amount of PP that should have been consumed,
|
||||
* or `all` to indicate the move should be _out_ of PP
|
||||
* @returns Whether the matcher passed
|
||||
@ -23,12 +23,12 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveUsedPP(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedMove: MoveId,
|
||||
moveId: MoveId,
|
||||
ppUsed: number | "all",
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
@ -36,22 +36,22 @@ export function toHaveUsedPP(
|
||||
const override = received.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.ENEMY_MOVESET_OVERRIDE;
|
||||
if (coerceArray(override).length > 0) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () =>
|
||||
`Cannot test for PP consumption with ${received.isPlayer() ? "player" : "enemy"} moveset overrides active!`,
|
||||
};
|
||||
}
|
||||
|
||||
const pkmName = getPokemonNameWithAffix(received);
|
||||
const moveStr = getEnumStr(MoveId, expectedMove);
|
||||
const moveStr = getEnumStr(MoveId, moveId);
|
||||
|
||||
const movesetMoves = received.getMoveset().filter(pm => pm.moveId === expectedMove);
|
||||
const movesetMoves = received.getMoveset().filter(pm => pm.moveId === moveId);
|
||||
if (movesetMoves.length !== 1) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () =>
|
||||
`Expected MoveId.${moveStr} to appear in ${pkmName}'s moveset exactly once, but got ${movesetMoves.length} times!`,
|
||||
expected: expectedMove,
|
||||
expected: moveId,
|
||||
actual: received.getMoveset(),
|
||||
};
|
||||
}
|
||||
|
@ -20,15 +20,15 @@ export function toHaveWeather(
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
@ -41,8 +41,8 @@ export function toHaveWeather(
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected Arena to NOT have ${expectedStr} weather active, but it did!`
|
||||
: `Expected Arena to have ${expectedStr} weather active, but got ${actualStr} instead!`,
|
||||
? `Expected the Arena to NOT have ${expectedStr} weather active, but it did!`
|
||||
: `Expected the Arena to have ${expectedStr} weather active, but got ${actualStr} instead!`,
|
||||
expected: expectedWeatherType,
|
||||
actual,
|
||||
};
|
||||
|
@ -34,10 +34,10 @@ interface getEnumStrOptions {
|
||||
* @returns The stringified representation of `val` as dictated by the options.
|
||||
* @example
|
||||
* ```ts
|
||||
* enum fakeEnum {
|
||||
* ONE: 1,
|
||||
* TWO: 2,
|
||||
* THREE: 3,
|
||||
* enum testEnum {
|
||||
* ONE = 1,
|
||||
* TWO = 2,
|
||||
* THREE = 3,
|
||||
* }
|
||||
* getEnumStr(fakeEnum, fakeEnum.ONE); // Output: "ONE (=1)"
|
||||
* getEnumStr(fakeEnum, fakeEnum.TWO, {casing: "Title", prefix: "fakeEnum.", suffix: "!!!"}); // Output: "fakeEnum.TWO!!! (=2)"
|
||||
@ -174,10 +174,14 @@ export function getStatName(s: Stat): string {
|
||||
* Convert an object into a oneline diff to be shown in an error message.
|
||||
* @param obj - The object to return the oneline diff of
|
||||
* @returns The updated diff
|
||||
* @example
|
||||
* ```ts
|
||||
* const diff = getOnelineDiffStr.call(this, obj)
|
||||
* ```
|
||||
*/
|
||||
export function getOnelineDiffStr(this: MatcherState, obj: unknown): string {
|
||||
return this.utils
|
||||
.stringify(obj, undefined, { maxLength: 35, indent: 0, printBasicPrototype: false })
|
||||
.replace(/\n/g, " ") // Replace newlines with spaces
|
||||
.replace(/,(\s*)}$/g, "$1}");
|
||||
.replace(/,(\s*)}$/g, "$1}"); // Trim trailing commas
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user