mirror of
https://github.com/pagefaultgames/pokerogue.git
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[Modifier Refactor] Modernize reward pool (#6208)
* Added missing `export`s to classes * Created `allRewards` object * RewardPool now uses ids; function to generate appropriate reward from id (including held item or trainer item) * Added generateRewardOptionFromId function * Using `RewardSpecs` for predetermined reward generation * Removed RewardOverride * Removed rewardInitObj * Removed WeightedReward * Proper initialization of allRewards
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@ -9,9 +9,18 @@ export type WeightedRewardWeightFunc = (party: Pokemon[], rerollCount?: number)
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export type RewardPoolId = RewardId | HeldItemId | TrainerItemId;
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export type RewardGeneratorSpecs = {
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id: RewardId;
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args: RewardGeneratorArgs;
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};
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// TODO: fix this with correctly typed args for different RewardIds
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export type RewardSpecs = RewardPoolId | RewardGeneratorSpecs;
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export type RewardPoolEntry = {
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id: RewardPoolId;
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weight: number | WeightedRewardWeightFunc;
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maxWeight?: number;
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};
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export type RewardPool = {
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@ -1,11 +1,12 @@
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import type { Ability } from "#abilities/ability";
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import type { PokemonSpecies } from "#data/pokemon-species";
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import type { HeldItemId } from "#enums/held-item-id";
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import type { RewardId } from "#enums/reward-id";
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import type { TrainerItemId } from "#enums/trainer-item-id";
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import type { HeldItem } from "#items/held-item";
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import type { Rewards } from "#items/reward";
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import type { TrainerItem } from "#items/trainer-item";
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import type { Move } from "#moves/move";
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import type { RewardFunc } from "#types/rewards";
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export const allAbilities: Ability[] = [];
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export const allMoves: Move[] = [];
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@ -13,6 +14,4 @@ export const allSpecies: PokemonSpecies[] = [];
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export const allHeldItems: Record<HeldItemId, HeldItem> = {};
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export const allTrainerItems: Record<TrainerItemId, TrainerItem> = {};
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// TODO: Figure out what this is used for and provide an appropriate tsdoc comment
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export const allRewards = {} as Rewards;
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export const allRewards: Record<RewardId, RewardFunc> = {};
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@ -1,11 +1,11 @@
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { globalScene } from "#app/global-scene";
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import { allRewards } from "#data/data-lists";
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import type { IEggOptions } from "#data/egg";
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import { EggSourceType } from "#enums/egg-source-types";
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import { EggTier } from "#enums/egg-type";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { RewardId } from "#enums/reward-id";
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import { RarityTier } from "#enums/reward-tier";
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import { SpeciesId } from "#enums/species-id";
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import { TrainerType } from "#enums/trainer-type";
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@ -164,7 +164,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
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encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
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setEncounterRewards(
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{
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guaranteedRewardFuncs: [allRewards.SACRED_ASH],
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guaranteedRewardSpecs: [RewardId.SACRED_ASH],
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guaranteedRarityTiers: [RarityTier.ROGUE, RarityTier.ULTRA],
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fillRemaining: true,
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},
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@ -1,19 +1,19 @@
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { globalScene } from "#app/global-scene";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { allRewards } from "#data/data-lists";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { BerryType } from "#enums/berry-type";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { RewardId } from "#enums/reward-id";
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import { RewardPoolType } from "#enums/reward-pool-type";
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import { PERMANENT_STATS, Stat } from "#enums/stat";
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import type { PlayerPokemon, Pokemon } from "#field/pokemon";
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import { berryTypeToHeldItem } from "#items/berry";
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import type { RewardOption } from "#items/reward";
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import { generateRewardPoolWeights, getRewardPoolForType } from "#items/reward-pool-utils";
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import { generateRewardOption } from "#items/reward-utils";
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import { generateRewardOptionFromId } from "#items/reward-utils";
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import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils";
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import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils";
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import {
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@ -162,7 +162,7 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
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const shopOptions: RewardOption[] = [];
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for (let i = 0; i < 5; i++) {
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// Generate shop berries
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const mod = generateRewardOption(allRewards.BERRY);
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const mod = generateRewardOptionFromId(RewardId.BERRY);
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if (mod) {
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shopOptions.push(mod);
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}
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@ -189,7 +189,7 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
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const shopOptions: RewardOption[] = [];
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for (let i = 0; i < 5; i++) {
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// Generate shop berries
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const mod = generateRewardOption(allRewards.BERRY);
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const mod = generateRewardOptionFromId(RewardId.BERRY);
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if (mod) {
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shopOptions.push(mod);
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}
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@ -1,6 +1,6 @@
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { globalScene } from "#app/global-scene";
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import { allHeldItems, allMoves, allRewards } from "#data/data-lists";
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import { allHeldItems, allMoves } from "#data/data-lists";
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import { HeldItemId } from "#enums/held-item-id";
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import { MoveId } from "#enums/move-id";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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@ -8,6 +8,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import { PokemonType } from "#enums/pokemon-type";
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import { RewardId } from "#enums/reward-id";
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import { RarityTier } from "#enums/reward-tier";
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import { SpeciesId } from "#enums/species-id";
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import { TrainerItemId } from "#enums/trainer-item-id";
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@ -15,7 +16,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
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import { TrainerType } from "#enums/trainer-type";
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import type { PlayerPokemon, Pokemon } from "#field/pokemon";
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import type { RewardOption } from "#items/reward";
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import { generateRewardOption } from "#items/reward-utils";
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import { generateRewardOptionFromId } from "#items/reward-utils";
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import { PokemonMove } from "#moves/pokemon-move";
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import { getEncounterText, showEncounterDialogue } from "#mystery-encounters/encounter-dialogue-utils";
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import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils";
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@ -285,7 +286,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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moveTutorOptions,
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};
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// Assigns callback that teaches move before continuing to allRewards
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// Assigns callback that teaches move before continuing to RewardId
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encounter.onRewards = doBugTypeMoveTutor;
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setEncounterRewards({ fillRemaining: true });
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@ -305,7 +306,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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// Player shows off their bug types
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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// Player gets different allRewards depending on the number of bug types they have
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// Player gets different RewardId depending on the number of bug types they have
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const numBugTypes = globalScene.getPlayerParty().filter(p => p.isOfType(PokemonType.BUG, true)).length;
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const numBugTypesText = i18next.t(`${namespace}:numBugTypes`, {
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count: numBugTypes,
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@ -314,7 +315,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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if (numBugTypes < 2) {
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setEncounterRewards({
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guaranteedRewardFuncs: [allRewards.SUPER_LURE, allRewards.GREAT_BALL],
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guaranteedRewardSpecs: [RewardId.SUPER_LURE, RewardId.GREAT_BALL],
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fillRemaining: false,
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});
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encounter.selectedOption!.dialogue!.selected = [
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@ -325,7 +326,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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];
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} else if (numBugTypes < 4) {
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setEncounterRewards({
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guaranteedRewardFuncs: [allRewards.QUICK_CLAW, allRewards.MAX_LURE, allRewards.ULTRA_BALL],
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guaranteedRewardSpecs: [HeldItemId.QUICK_CLAW, RewardId.MAX_LURE, RewardId.ULTRA_BALL],
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fillRemaining: false,
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});
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encounter.selectedOption!.dialogue!.selected = [
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@ -336,7 +337,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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];
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} else if (numBugTypes < 6) {
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setEncounterRewards({
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guaranteedRewardFuncs: [allRewards.GRIP_CLAW, allRewards.MAX_LURE, allRewards.ROGUE_BALL],
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guaranteedRewardSpecs: [HeldItemId.GRIP_CLAW, RewardId.MAX_LURE, RewardId.ROGUE_BALL],
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fillRemaining: false,
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});
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encounter.selectedOption!.dialogue!.selected = [
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@ -348,28 +349,28 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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} else {
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// If the player has any evolution/form change items that are valid for their party,
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// spawn one of those items in addition to Dynamax Band, Mega Band, and Master Ball
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const rewardOptions: RewardOption[] = [generateRewardOption(allRewards.MASTER_BALL)!];
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const rewardOptions: RewardOption[] = [generateRewardOptionFromId(RewardId.MASTER_BALL)!];
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const specialOptions: RewardOption[] = [];
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if (!globalScene.trainerItems.hasItem(TrainerItemId.MEGA_BRACELET)) {
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rewardOptions.push(generateRewardOption(allRewards.MEGA_BRACELET)!);
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rewardOptions.push(generateRewardOptionFromId(TrainerItemId.MEGA_BRACELET)!);
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}
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if (!globalScene.trainerItems.hasItem(TrainerItemId.DYNAMAX_BAND)) {
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rewardOptions.push(generateRewardOption(allRewards.DYNAMAX_BAND)!);
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rewardOptions.push(generateRewardOptionFromId(TrainerItemId.DYNAMAX_BAND)!);
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}
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const nonRareEvolutionReward = generateRewardOption(allRewards.EVOLUTION_ITEM);
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const nonRareEvolutionReward = generateRewardOptionFromId(RewardId.EVOLUTION_ITEM);
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if (nonRareEvolutionReward) {
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specialOptions.push(nonRareEvolutionReward);
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}
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const rareEvolutionReward = generateRewardOption(allRewards.RARE_EVOLUTION_ITEM);
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const rareEvolutionReward = generateRewardOptionFromId(RewardId.RARE_EVOLUTION_ITEM);
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if (rareEvolutionReward) {
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specialOptions.push(rareEvolutionReward);
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}
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const formChangeReward = generateRewardOption(allRewards.FORM_CHANGE_ITEM);
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const formChangeReward = generateRewardOptionFromId(RewardId.FORM_CHANGE_ITEM);
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if (formChangeReward) {
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specialOptions.push(formChangeReward);
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}
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const rareFormChangeReward = generateRewardOption(allRewards.RARE_FORM_CHANGE_ITEM);
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const rareFormChangeReward = generateRewardOptionFromId(RewardId.RARE_FORM_CHANGE_ITEM);
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if (rareFormChangeReward) {
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specialOptions.push(rareFormChangeReward);
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}
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@ -465,12 +466,12 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
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chosenPokemon.loseHeldItem(lostItem, false);
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globalScene.updateItems(true);
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const bugNet = generateRewardOption(allRewards.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
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const bugNet = generateRewardOptionFromId(TrainerItemId.GOLDEN_BUG_NET)!;
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bugNet.type.tier = RarityTier.ROGUE;
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setEncounterRewards({
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guaranteedRewardOptions: [bugNet],
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guaranteedRewardFuncs: [allRewards.REVIVER_SEED],
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guaranteedRewardSpecs: [HeldItemId.REVIVER_SEED],
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fillRemaining: false,
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});
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leaveEncounterWithoutBattle(true);
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@ -744,7 +745,7 @@ function doBugTypeMoveTutor(): Promise<void> {
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);
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}
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// Complete battle and go to allRewards
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// Complete battle and go to RewardId
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resolve();
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});
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}
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@ -1,11 +1,11 @@
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { globalScene } from "#app/global-scene";
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import { EncounterBattleAnim } from "#data/battle-anims";
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import { allRewards } from "#data/data-lists";
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import { BattlerIndex } from "#enums/battler-index";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { BiomeId } from "#enums/biome-id";
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import { EncounterAnim } from "#enums/encounter-anims";
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import { HeldItemId } from "#enums/held-item-id";
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import { MoveId } from "#enums/move-id";
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import { MoveUseMode } from "#enums/move-use-mode";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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@ -219,7 +219,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
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await hideOricorioPokemon();
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setEncounterRewards({
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guaranteedRewardFuncs: [allRewards.BATON],
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guaranteedRewardSpecs: [HeldItemId.BATON],
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fillRemaining: true,
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});
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await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
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@ -1,12 +1,12 @@
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { allRewards } from "#data/data-lists";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { RewardId } from "#enums/reward-id";
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import { SpeciesId } from "#enums/species-id";
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import { leaveEncounterWithoutBattle, setEncounterRewards } from "#mystery-encounters/encounter-phase-utils";
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import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
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import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
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import type { RewardFunc } from "#types/rewards";
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import type { RewardSpecs } from "#types/rewards";
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import { randSeedInt } from "#utils/common";
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/** i18n namespace for encounter */
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@ -59,23 +59,23 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
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},
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async () => {
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// Choose TMs
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const rewards: RewardFunc[] = [];
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const rewards: RewardSpecs[] = [];
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let i = 0;
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while (i < 5) {
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// 2/2/1 weight on TM rarity
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const roll = randSeedInt(5);
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if (roll < 2) {
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rewards.push(allRewards.TM_COMMON);
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rewards.push(RewardId.TM_COMMON);
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} else if (roll < 4) {
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rewards.push(allRewards.TM_GREAT);
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rewards.push(RewardId.TM_GREAT);
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} else {
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rewards.push(allRewards.TM_ULTRA);
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rewards.push(RewardId.TM_ULTRA);
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}
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i++;
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}
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setEncounterRewards({
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guaranteedRewardFuncs: rewards,
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guaranteedRewardSpecs: rewards,
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fillRemaining: false,
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});
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leaveEncounterWithoutBattle();
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@ -88,21 +88,21 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
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},
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async () => {
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// Choose Vitamins
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const rewards: RewardFunc[] = [];
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const rewards: RewardSpecs[] = [];
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let i = 0;
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while (i < 3) {
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// 2/1 weight on base stat booster vs PP Up
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const roll = randSeedInt(3);
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if (roll === 0) {
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rewards.push(allRewards.PP_UP);
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rewards.push(RewardId.PP_UP);
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} else {
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rewards.push(allRewards.BASE_STAT_BOOSTER);
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rewards.push(RewardId.BASE_STAT_BOOSTER);
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}
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i++;
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}
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setEncounterRewards({
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guaranteedRewardFuncs: rewards,
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guaranteedRewardSpecs: rewards,
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fillRemaining: false,
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});
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leaveEncounterWithoutBattle();
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@ -115,21 +115,21 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
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},
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async () => {
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// Choose X Items
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const rewards: RewardFunc[] = [];
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const rewards: RewardSpecs[] = [];
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let i = 0;
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while (i < 5) {
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// 4/1 weight on base stat booster vs Dire Hit
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const roll = randSeedInt(5);
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if (roll === 0) {
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rewards.push(allRewards.DIRE_HIT);
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rewards.push(RewardId.DIRE_HIT);
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} else {
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rewards.push(allRewards.TEMP_STAT_STAGE_BOOSTER);
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rewards.push(RewardId.TEMP_STAT_STAGE_BOOSTER);
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}
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i++;
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}
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setEncounterRewards({
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guaranteedRewardFuncs: rewards,
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guaranteedRewardSpecs: rewards,
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fillRemaining: false,
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});
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leaveEncounterWithoutBattle();
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@ -142,25 +142,25 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
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},
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async () => {
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// Choose Pokeballs
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const rewards: RewardFunc[] = [];
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const rewards: RewardSpecs[] = [];
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let i = 0;
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while (i < 4) {
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// 10/30/20/5 weight on pokeballs
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const roll = randSeedInt(65);
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if (roll < 10) {
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rewards.push(allRewards.POKEBALL);
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rewards.push(RewardId.POKEBALL);
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} else if (roll < 40) {
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rewards.push(allRewards.GREAT_BALL);
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rewards.push(RewardId.GREAT_BALL);
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} else if (roll < 60) {
|
||||
rewards.push(allRewards.ULTRA_BALL);
|
||||
rewards.push(RewardId.ULTRA_BALL);
|
||||
} else {
|
||||
rewards.push(allRewards.ROGUE_BALL);
|
||||
rewards.push(RewardId.ROGUE_BALL);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: rewards,
|
||||
guaranteedRewardSpecs: rewards,
|
||||
fillRemaining: false,
|
||||
});
|
||||
leaveEncounterWithoutBattle();
|
||||
|
@ -1,13 +1,11 @@
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { MoveCategory } from "#enums/move-category";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import type { PlayerPokemon } from "#field/pokemon";
|
||||
import { generateRewardOption } from "#items/reward-utils";
|
||||
import type { PokemonMove } from "#moves/pokemon-move";
|
||||
import {
|
||||
leaveEncounterWithoutBattle,
|
||||
@ -96,11 +94,11 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.ATK])!,
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.DEF])!,
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateRewardOption(allRewards.DIRE_HIT)!,
|
||||
generateRewardOption(allRewards.RARER_CANDY)!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.ATK])!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.DEF])!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateRewardOptionFromId(RewardId.DIRE_HIT)!,
|
||||
generateRewardOptionFromId(RewardId.RARER_CANDY)!,
|
||||
];
|
||||
|
||||
setEncounterRewards({
|
||||
@ -144,11 +142,11 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.SPATK])!,
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.SPDEF])!,
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateRewardOption(allRewards.DIRE_HIT)!,
|
||||
generateRewardOption(allRewards.RARER_CANDY)!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.SPATK])!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.SPDEF])!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateRewardOptionFromId(RewardId.DIRE_HIT)!,
|
||||
generateRewardOptionFromId(RewardId.RARER_CANDY)!,
|
||||
];
|
||||
|
||||
setEncounterRewards({
|
||||
@ -192,11 +190,11 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.ACC])!,
|
||||
generateRewardOption(allRewards.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateRewardOption(allRewards.GREAT_BALL)!,
|
||||
generateRewardOption(allRewards.IV_SCANNER)!,
|
||||
generateRewardOption(allRewards.RARER_CANDY)!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.ACC])!,
|
||||
generateRewardOptionFromId(RewardId.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateRewardOptionFromId(RewardId.GREAT_BALL)!,
|
||||
generateRewardOptionFromId(RewardId.IV_SCANNER)!,
|
||||
generateRewardOptionFromId(RewardId.RARER_CANDY)!,
|
||||
];
|
||||
|
||||
setEncounterRewards({
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { SpeciesFormChangeActiveTrigger } from "#data/form-change-triggers";
|
||||
import { getPokeballAtlasKey, getPokeballTintColor } from "#data/pokeball";
|
||||
import { FieldPosition } from "#enums/field-position";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
@ -160,7 +160,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
|
||||
],
|
||||
},
|
||||
async () => {
|
||||
// Leave encounter with no allRewards or exp
|
||||
// Leave encounter with no RewardId or exp
|
||||
await transitionMysteryEncounterIntroVisuals(true, true);
|
||||
leaveEncounterWithoutBattle(true);
|
||||
return true;
|
||||
@ -281,21 +281,21 @@ function handleNextTurn() {
|
||||
if (healthRatio < 0.03) {
|
||||
// Grand prize
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.MULTI_LENS],
|
||||
guaranteedRewardSpecs: [HeldItemId.MULTI_LENS],
|
||||
fillRemaining: false,
|
||||
});
|
||||
resultMessageKey = `${namespace}:best_result`;
|
||||
} else if (healthRatio < 0.15) {
|
||||
// 2nd prize
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.SCOPE_LENS],
|
||||
guaranteedRewardSpecs: [HeldItemId.SCOPE_LENS],
|
||||
fillRemaining: false,
|
||||
});
|
||||
resultMessageKey = `${namespace}:great_result`;
|
||||
} else if (healthRatio < 0.33) {
|
||||
// 3rd prize
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.WIDE_LENS],
|
||||
guaranteedRewardSpecs: [HeldItemId.WIDE_LENS],
|
||||
fillRemaining: false,
|
||||
});
|
||||
resultMessageKey = `${namespace}:good_result`;
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { RewardId } from "#enums/reward-id";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils";
|
||||
import { initBattleWithEnemyConfig, setEncounterRewards } from "#mystery-encounters/encounter-phase-utils";
|
||||
@ -147,7 +147,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
||||
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
|
||||
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.TM_COMMON, allRewards.TM_GREAT, allRewards.MEMORY_MUSHROOM],
|
||||
guaranteedRewardSpecs: [RewardId.TM_COMMON, RewardId.TM_GREAT, RewardId.MEMORY_MUSHROOM],
|
||||
fillRemaining: true,
|
||||
});
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { CustomPokemonData } from "#data/pokemon-data";
|
||||
import { AiType } from "#enums/ai-type";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
@ -116,7 +115,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
// Pick battle
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.LEFTOVERS],
|
||||
guaranteedRewardSpecs: [HeldItemId.LEFTOVERS],
|
||||
fillRemaining: true,
|
||||
});
|
||||
encounter.startOfBattleEffects.push({
|
||||
@ -163,7 +162,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
// Steal the Snorlax's Leftovers
|
||||
const instance = globalScene.currentBattle.mysteryEncounter!;
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.LEFTOVERS],
|
||||
guaranteedRewardSpecs: [HeldItemId.LEFTOVERS],
|
||||
fillRemaining: false,
|
||||
});
|
||||
// Snorlax exp to Pokemon that did the stealing
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
@ -13,7 +13,6 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { getBiomeKey } from "#field/arena";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import { EnemyPokemon } from "#field/pokemon";
|
||||
import { generateRewardOption } from "#items/reward-utils";
|
||||
import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils";
|
||||
import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils";
|
||||
import {
|
||||
@ -173,10 +172,8 @@ export const TeleportingHijinksEncounter: MysteryEncounter = MysteryEncounterBui
|
||||
],
|
||||
};
|
||||
|
||||
const magnet = generateRewardOption(allRewards.ATTACK_TYPE_BOOSTER, [PokemonType.STEEL])!;
|
||||
const metalCoat = generateRewardOption(allRewards.ATTACK_TYPE_BOOSTER, [PokemonType.ELECTRIC])!;
|
||||
setEncounterRewards({
|
||||
guaranteedRewardOptions: [magnet, metalCoat],
|
||||
guaranteedRewardSpecs: [HeldItemId.MAGNET, HeldItemId.METAL_COAT],
|
||||
fillRemaining: true,
|
||||
});
|
||||
await transitionMysteryEncounterIntroVisuals(true, true);
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { speciesStarterCosts } from "#balance/starters";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import type { IEggOptions } from "#data/egg";
|
||||
import { getPokeballTintColor } from "#data/pokeball";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import { EggSourceType } from "#enums/egg-source-types";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
@ -294,7 +294,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
|
||||
const eggOptions = getEggOptions(pokemon1CommonEggs, pokemon1RareEggs);
|
||||
setEncounterRewards(
|
||||
{
|
||||
guaranteedRewardFuncs: [allRewards.SOOTHE_BELL],
|
||||
guaranteedRewardSpecs: [HeldItemId.SOOTHE_BELL],
|
||||
fillRemaining: true,
|
||||
},
|
||||
eggOptions,
|
||||
@ -353,7 +353,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
|
||||
const eggOptions = getEggOptions(pokemon2CommonEggs, pokemon2RareEggs);
|
||||
setEncounterRewards(
|
||||
{
|
||||
guaranteedRewardFuncs: [allRewards.SOOTHE_BELL],
|
||||
guaranteedRewardSpecs: [HeldItemId.SOOTHE_BELL],
|
||||
fillRemaining: true,
|
||||
},
|
||||
eggOptions,
|
||||
@ -412,7 +412,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
|
||||
const eggOptions = getEggOptions(pokemon3CommonEggs, pokemon3RareEggs);
|
||||
setEncounterRewards(
|
||||
{
|
||||
guaranteedRewardFuncs: [allRewards.SOOTHE_BELL],
|
||||
guaranteedRewardSpecs: [HeldItemId.SOOTHE_BELL],
|
||||
fillRemaining: true,
|
||||
},
|
||||
eggOptions,
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { CustomPokemonData } from "#data/pokemon-data";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
@ -193,7 +192,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
// Pick battle
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.SOUL_DEW],
|
||||
guaranteedRewardSpecs: [HeldItemId.SOUL_DEW],
|
||||
fillRemaining: true,
|
||||
});
|
||||
encounter.startOfBattleEffects.push(
|
||||
|
@ -11,10 +11,12 @@ import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { RewardId } from "#enums/reward-id";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { generateRewardOption } from "#items/reward-utils";
|
||||
import type { Reward } from "#items/reward";
|
||||
import { generateRewardOptionFromId } from "#items/reward-utils";
|
||||
import { showEncounterDialogue, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils";
|
||||
import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils";
|
||||
import {
|
||||
@ -140,7 +142,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter
|
||||
// Refuse the challenge, they full heal the party and give the player a Rarer Candy
|
||||
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [allRewards.RARER_CANDY],
|
||||
guaranteedRewardSpecs: [RewardId.RARER_CANDY],
|
||||
fillRemaining: false,
|
||||
});
|
||||
leaveEncounterWithoutBattle();
|
||||
@ -156,14 +158,14 @@ async function spawnNextTrainerOrEndEncounter() {
|
||||
await showEncounterDialogue(`${namespace}:victory`, `${namespace}:speaker`);
|
||||
|
||||
// Give 10x Voucher
|
||||
const reward = allRewards.VOUCHER_PREMIUM();
|
||||
globalScene.applyReward(reward, {});
|
||||
const reward = allRewards[RewardId.VOUCHER_PREMIUM]();
|
||||
globalScene.applyReward(reward as Reward, {});
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: reward.name }));
|
||||
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: (reward as Reward).name }));
|
||||
|
||||
await showEncounterDialogue(`${namespace}:victory_2`, `${namespace}:speaker`);
|
||||
globalScene.ui.clearText(); // Clears "Winstrate" title from screen as allRewards get animated in
|
||||
const machoBrace = generateRewardOption(allRewards.MYSTERY_ENCOUNTER_MACHO_BRACE)!;
|
||||
const machoBrace = generateRewardOptionFromId(HeldItemId.MACHO_BRACE)!;
|
||||
machoBrace.type.tier = RarityTier.MASTER;
|
||||
setEncounterRewards({
|
||||
guaranteedRewardOptions: [machoBrace],
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allRewards, allSpecies } from "#data/data-lists";
|
||||
import { allSpecies } from "#data/data-lists";
|
||||
import { getLevelTotalExp } from "#data/exp";
|
||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
@ -11,6 +11,7 @@ import { Nature } from "#enums/nature";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { RewardId } from "#enums/reward-id";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
@ -218,12 +219,12 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
||||
|
||||
await doNewTeamPostProcess(transformations);
|
||||
setEncounterRewards({
|
||||
guaranteedRewardFuncs: [
|
||||
allRewards.MEMORY_MUSHROOM,
|
||||
allRewards.ROGUE_BALL,
|
||||
allRewards.MINT,
|
||||
allRewards.MINT,
|
||||
allRewards.MINT,
|
||||
guaranteedRewardSpecs: [
|
||||
RewardId.MEMORY_MUSHROOM,
|
||||
RewardId.ROGUE_BALL,
|
||||
RewardId.MINT,
|
||||
RewardId.MINT,
|
||||
RewardId.MINT,
|
||||
],
|
||||
fillRemaining: false,
|
||||
});
|
||||
@ -242,7 +243,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
||||
],
|
||||
},
|
||||
async () => {
|
||||
// Battle your "future" team for some item allRewards
|
||||
// Battle your "future" team for some item RewardId
|
||||
const transformations: PokemonTransformation[] =
|
||||
globalScene.currentBattle.mysteryEncounter!.misc.teamTransformations;
|
||||
|
||||
@ -293,7 +294,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
||||
};
|
||||
|
||||
const onBeforeRewards = () => {
|
||||
// Before battle allRewards, unlock the passive on a pokemon in the player's team for the rest of the run (not permanently)
|
||||
// Before battle RewardId, unlock the passive on a pokemon in the player's team for the rest of the run (not permanently)
|
||||
// One random pokemon will get its passive unlocked
|
||||
const passiveDisabledPokemon = globalScene.getPlayerParty().filter(p => !p.passive);
|
||||
if (passiveDisabledPokemon?.length > 0) {
|
||||
|
@ -61,9 +61,10 @@ export const RewardId = {
|
||||
|
||||
TRAINER_ITEM: 0x2D01,
|
||||
TEMP_STAT_STAGE_BOOSTER: 0x2D02,
|
||||
LURE: 0x2D03,
|
||||
SUPER_LURE: 0x2D04,
|
||||
MAX_LURE: 0x2D05,
|
||||
DIRE_HIT: 0x2D03,
|
||||
LURE: 0x2D04,
|
||||
SUPER_LURE: 0x2D05,
|
||||
MAX_LURE: 0x2D06,
|
||||
|
||||
FORM_CHANGE_ITEM: 0x2E01,
|
||||
RARE_FORM_CHANGE_ITEM: 0x2E02,
|
||||
|
@ -7,11 +7,11 @@ import { initChallenges } from "#data/challenge";
|
||||
import { initTrainerTypeDialogue } from "#data/dialogue";
|
||||
import { initPokemonForms } from "#data/pokemon-forms";
|
||||
import { initHeldItems } from "#items/all-held-items";
|
||||
import { initRewards } from "#items/all-rewards";
|
||||
import { initTrainerItems } from "#items/all-trainer-items";
|
||||
import { initHeldItemPools } from "#items/init-held-item-pools";
|
||||
import { initRewardPools } from "#items/init-reward-pools";
|
||||
import { initTrainerItemPools } from "#items/init-trainer-item-pools";
|
||||
import { initRewards } from "#items/reward";
|
||||
import { initMoves } from "#moves/move";
|
||||
import { initMysteryEncounters } from "#mystery-encounters/mystery-encounters";
|
||||
import { initAchievements } from "#system/achv";
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { allHeldItems } from "#data/data-lists";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { HeldItemEffect } from "#enums/held-item-effect";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
@ -36,7 +37,6 @@ import { SurviveChanceHeldItem, type SurviveChanceParams } from "#items/survive-
|
||||
import { TurnEndHealHeldItem, type TurnEndHealParams } from "#items/turn-end-heal";
|
||||
import { TurnEndStatusHeldItem, type TurnEndStatusParams } from "#items/turn-end-status";
|
||||
import { getEnumValues } from "#utils/enums";
|
||||
import { HeldItemEffect } from "./HeldItemEffect";
|
||||
|
||||
export function initHeldItems() {
|
||||
for (const berry of getEnumValues(BerryType)) {
|
||||
|
182
src/items/all-rewards.ts
Normal file
182
src/items/all-rewards.ts
Normal file
@ -0,0 +1,182 @@
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { RewardId } from "#enums/reward-id";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { VoucherType } from "#system/voucher";
|
||||
import {
|
||||
AddMoneyReward,
|
||||
AddPokeballReward,
|
||||
AddVoucherReward,
|
||||
AllPokemonFullReviveReward,
|
||||
AllPokemonLevelIncrementReward,
|
||||
AttackTypeBoosterRewardGenerator,
|
||||
BaseStatBoosterRewardGenerator,
|
||||
BerryRewardGenerator,
|
||||
EvolutionItemRewardGenerator,
|
||||
FormChangeItemRewardGenerator,
|
||||
FusePokemonReward,
|
||||
LapsingTrainerItemReward,
|
||||
MintRewardGenerator,
|
||||
PokemonAllMovePpRestoreReward,
|
||||
PokemonHpRestoreReward,
|
||||
PokemonLevelIncrementReward,
|
||||
PokemonPpRestoreReward,
|
||||
PokemonPpUpReward,
|
||||
PokemonReviveReward,
|
||||
PokemonStatusHealReward,
|
||||
RememberMoveReward,
|
||||
SpeciesStatBoosterRewardGenerator,
|
||||
TempStatStageBoosterRewardGenerator,
|
||||
TeraTypeRewardGenerator,
|
||||
TmRewardGenerator,
|
||||
} from "./reward";
|
||||
|
||||
export function initRewards() {
|
||||
// Pokeball rewards
|
||||
allRewards[RewardId.POKEBALL] = () => new AddPokeballReward("pb", PokeballType.POKEBALL, 5, RewardId.POKEBALL);
|
||||
allRewards[RewardId.GREAT_BALL] = () => new AddPokeballReward("gb", PokeballType.GREAT_BALL, 5, RewardId.GREAT_BALL);
|
||||
allRewards[RewardId.ULTRA_BALL] = () => new AddPokeballReward("ub", PokeballType.ULTRA_BALL, 5, RewardId.ULTRA_BALL);
|
||||
allRewards[RewardId.ROGUE_BALL] = () => new AddPokeballReward("rb", PokeballType.ROGUE_BALL, 5, RewardId.ROGUE_BALL);
|
||||
allRewards[RewardId.MASTER_BALL] = () =>
|
||||
new AddPokeballReward("mb", PokeballType.MASTER_BALL, 1, RewardId.MASTER_BALL);
|
||||
|
||||
// Voucher rewards
|
||||
allRewards[RewardId.VOUCHER] = () => new AddVoucherReward(VoucherType.REGULAR, 1, RewardId.VOUCHER);
|
||||
allRewards[RewardId.VOUCHER_PLUS] = () => new AddVoucherReward(VoucherType.PLUS, 1, RewardId.VOUCHER_PLUS);
|
||||
allRewards[RewardId.VOUCHER_PREMIUM] = () => new AddVoucherReward(VoucherType.PREMIUM, 1, RewardId.VOUCHER_PREMIUM);
|
||||
|
||||
// Money rewards
|
||||
allRewards[RewardId.NUGGET] = () =>
|
||||
new AddMoneyReward(
|
||||
"modifierType:ModifierType.NUGGET",
|
||||
"nugget",
|
||||
1,
|
||||
"modifierType:ModifierType.MoneyRewardModifierType.extra.small",
|
||||
RewardId.NUGGET,
|
||||
);
|
||||
allRewards[RewardId.BIG_NUGGET] = () =>
|
||||
new AddMoneyReward(
|
||||
"modifierType:ModifierType.BIG_NUGGET",
|
||||
"big_nugget",
|
||||
2.5,
|
||||
"modifierType:ModifierType.MoneyRewardModifierType.extra.moderate",
|
||||
RewardId.BIG_NUGGET,
|
||||
);
|
||||
allRewards[RewardId.RELIC_GOLD] = () =>
|
||||
new AddMoneyReward(
|
||||
"modifierType:ModifierType.RELIC_GOLD",
|
||||
"relic_gold",
|
||||
10,
|
||||
"modifierType:ModifierType.MoneyRewardModifierType.extra.large",
|
||||
RewardId.RELIC_GOLD,
|
||||
);
|
||||
|
||||
// Party-wide consumables
|
||||
allRewards[RewardId.RARER_CANDY] = () =>
|
||||
new AllPokemonLevelIncrementReward("modifierType:ModifierType.RARER_CANDY", "rarer_candy");
|
||||
allRewards[RewardId.SACRED_ASH] = () =>
|
||||
new AllPokemonFullReviveReward("modifierType:ModifierType.SACRED_ASH", "sacred_ash");
|
||||
|
||||
// Pokemon consumables
|
||||
allRewards[RewardId.RARE_CANDY] = () =>
|
||||
new PokemonLevelIncrementReward("modifierType:ModifierType.RARE_CANDY", "rare_candy");
|
||||
|
||||
allRewards[RewardId.EVOLUTION_ITEM] = () => new EvolutionItemRewardGenerator(false, RewardId.EVOLUTION_ITEM);
|
||||
allRewards[RewardId.RARE_EVOLUTION_ITEM] = () => new EvolutionItemRewardGenerator(true, RewardId.RARE_EVOLUTION_ITEM);
|
||||
|
||||
allRewards[RewardId.POTION] = () =>
|
||||
new PokemonHpRestoreReward("modifierType:ModifierType.POTION", "potion", RewardId.POTION, 20, 10);
|
||||
allRewards[RewardId.SUPER_POTION] = () =>
|
||||
new PokemonHpRestoreReward("modifierType:ModifierType.SUPER_POTION", "super_potion", RewardId.SUPER_POTION, 50, 25);
|
||||
allRewards[RewardId.HYPER_POTION] = () =>
|
||||
new PokemonHpRestoreReward(
|
||||
"modifierType:ModifierType.HYPER_POTION",
|
||||
"hyper_potion",
|
||||
RewardId.HYPER_POTION,
|
||||
200,
|
||||
50,
|
||||
);
|
||||
allRewards[RewardId.MAX_POTION] = () =>
|
||||
new PokemonHpRestoreReward("modifierType:ModifierType.MAX_POTION", "max_potion", RewardId.MAX_POTION, 0, 100);
|
||||
allRewards[RewardId.FULL_RESTORE] = () =>
|
||||
new PokemonHpRestoreReward(
|
||||
"modifierType:ModifierType.FULL_RESTORE",
|
||||
"full_restore",
|
||||
RewardId.FULL_RESTORE,
|
||||
0,
|
||||
100,
|
||||
true,
|
||||
);
|
||||
|
||||
allRewards[RewardId.REVIVE] = () =>
|
||||
new PokemonReviveReward("modifierType:ModifierType.REVIVE", "revive", RewardId.REVIVE, 50);
|
||||
allRewards[RewardId.MAX_REVIVE] = () =>
|
||||
new PokemonReviveReward("modifierType:ModifierType.MAX_REVIVE", "max_revive", RewardId.MAX_REVIVE, 100);
|
||||
|
||||
allRewards[RewardId.FULL_HEAL] = () =>
|
||||
new PokemonStatusHealReward("modifierType:ModifierType.FULL_HEAL", "full_heal");
|
||||
|
||||
allRewards[RewardId.ETHER] = () =>
|
||||
new PokemonPpRestoreReward("modifierType:ModifierType.ETHER", "ether", RewardId.ETHER, 10);
|
||||
allRewards[RewardId.MAX_ETHER] = () =>
|
||||
new PokemonPpRestoreReward("modifierType:ModifierType.MAX_ETHER", "max_ether", RewardId.MAX_ETHER, -1);
|
||||
|
||||
allRewards[RewardId.ELIXIR] = () =>
|
||||
new PokemonAllMovePpRestoreReward("modifierType:ModifierType.ELIXIR", "elixir", RewardId.ELIXIR, 10);
|
||||
allRewards[RewardId.MAX_ELIXIR] = () =>
|
||||
new PokemonAllMovePpRestoreReward("modifierType:ModifierType.MAX_ELIXIR", "max_elixir", RewardId.MAX_ELIXIR, -1);
|
||||
|
||||
allRewards[RewardId.PP_UP] = () =>
|
||||
new PokemonPpUpReward("modifierType:ModifierType.PP_UP", "pp_up", RewardId.PP_UP, 1);
|
||||
allRewards[RewardId.PP_MAX] = () =>
|
||||
new PokemonPpUpReward("modifierType:ModifierType.PP_MAX", "pp_max", RewardId.PP_MAX, 3);
|
||||
|
||||
/*REPEL] = () => new DoubleBattleChanceBoosterReward('Repel', 5),
|
||||
SUPER_REPEL] = () => new DoubleBattleChanceBoosterReward('Super Repel', 10),
|
||||
MAX_REPEL] = () => new DoubleBattleChanceBoosterReward('Max Repel', 25),*/
|
||||
|
||||
allRewards[RewardId.MINT] = () => new MintRewardGenerator();
|
||||
|
||||
allRewards[RewardId.TERA_SHARD] = () => new TeraTypeRewardGenerator();
|
||||
|
||||
allRewards[RewardId.TM_COMMON] = () => new TmRewardGenerator(RarityTier.COMMON);
|
||||
allRewards[RewardId.TM_GREAT] = () => new TmRewardGenerator(RarityTier.GREAT);
|
||||
allRewards[RewardId.TM_ULTRA] = () => new TmRewardGenerator(RarityTier.ULTRA);
|
||||
|
||||
allRewards[RewardId.MEMORY_MUSHROOM] = () =>
|
||||
new RememberMoveReward("modifierType:ModifierType.MEMORY_MUSHROOM", "big_mushroom");
|
||||
|
||||
allRewards[RewardId.DNA_SPLICERS] = () =>
|
||||
new FusePokemonReward("modifierType:ModifierType.DNA_SPLICERS", "dna_splicers");
|
||||
|
||||
// Form change items
|
||||
allRewards[RewardId.FORM_CHANGE_ITEM] = () => new FormChangeItemRewardGenerator(false, RewardId.FORM_CHANGE_ITEM);
|
||||
allRewards[RewardId.RARE_FORM_CHANGE_ITEM] = () =>
|
||||
new FormChangeItemRewardGenerator(true, RewardId.RARE_FORM_CHANGE_ITEM);
|
||||
|
||||
// Held items
|
||||
|
||||
allRewards[RewardId.SPECIES_STAT_BOOSTER] = () => new SpeciesStatBoosterRewardGenerator(false);
|
||||
allRewards[RewardId.RARE_SPECIES_STAT_BOOSTER] = () => new SpeciesStatBoosterRewardGenerator(true);
|
||||
|
||||
allRewards[RewardId.BASE_STAT_BOOSTER] = () => new BaseStatBoosterRewardGenerator();
|
||||
|
||||
allRewards[RewardId.ATTACK_TYPE_BOOSTER] = () => new AttackTypeBoosterRewardGenerator();
|
||||
|
||||
allRewards[RewardId.BERRY] = () => new BerryRewardGenerator();
|
||||
|
||||
// MINI_BLACK_HOLE] = () => new HeldItemReward(HeldItemId.MINI_BLACK_HOLE),
|
||||
|
||||
// Trainer items
|
||||
|
||||
allRewards[RewardId.LURE] = () => new LapsingTrainerItemReward(TrainerItemId.LURE, RewardId.LURE);
|
||||
allRewards[RewardId.SUPER_LURE] = () => new LapsingTrainerItemReward(TrainerItemId.SUPER_LURE, RewardId.SUPER_LURE);
|
||||
allRewards[RewardId.MAX_LURE] = () => new LapsingTrainerItemReward(TrainerItemId.MAX_LURE, RewardId.MAX_LURE);
|
||||
|
||||
allRewards[RewardId.TEMP_STAT_STAGE_BOOSTER] = () => new TempStatStageBoosterRewardGenerator();
|
||||
|
||||
allRewards[RewardId.DIRE_HIT] = () =>
|
||||
new LapsingTrainerItemReward(TrainerItemId.DIRE_HIT, RewardId.TEMP_STAT_STAGE_BOOSTER);
|
||||
// GOLDEN_POKEBALL] = () => new TrainerItemReward(TrainerItemId.GOLDEN_POKEBALL),
|
||||
}
|
@ -1,23 +1,23 @@
|
||||
/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */
|
||||
import type { initRewards, Reward } from "#items/reward";
|
||||
import { initRewards, Reward } from "#items/reward";
|
||||
/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */
|
||||
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { pokemonEvolutions } from "#balance/pokemon-evolutions";
|
||||
import { allHeldItems, allRewards, allTrainerItems } from "#data/data-lists";
|
||||
import { allHeldItems, allTrainerItems } from "#data/data-lists";
|
||||
import { MAX_PER_TYPE_POKEBALLS } from "#data/pokeball";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { RewardId } from "#enums/reward-id";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { Unlockables } from "#enums/unlockables";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import { WeightedReward } from "#items/reward";
|
||||
import { rewardPool } from "#items/reward-pools";
|
||||
import type { TurnEndStatusHeldItem } from "#items/turn-end-status";
|
||||
import type { WeightedRewardWeightFunc } from "#types/rewards";
|
||||
@ -28,33 +28,33 @@ import { isNullOrUndefined } from "#utils/common";
|
||||
*/
|
||||
function initCommonRewardPool() {
|
||||
rewardPool[RarityTier.COMMON] = [
|
||||
new WeightedReward(allRewards.POKEBALL, () => (hasMaximumBalls(PokeballType.POKEBALL) ? 0 : 6), 6),
|
||||
new WeightedReward(allRewards.RARE_CANDY, 2),
|
||||
new WeightedReward(
|
||||
allRewards.POTION,
|
||||
(party: Pokemon[]) => {
|
||||
{ id: RewardId.POKEBALL, weight: () => (hasMaximumBalls(PokeballType.POKEBALL) ? 0 : 6), maxWeight: 6 },
|
||||
{ id: RewardId.RARE_CANDY, weight: 2 },
|
||||
{
|
||||
id: RewardId.POTION,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.SUPER_POTION,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 9,
|
||||
},
|
||||
{
|
||||
id: RewardId.SUPER_POTION,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.ETHER,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 3,
|
||||
},
|
||||
{
|
||||
id: RewardId.ETHER,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
@ -69,11 +69,11 @@ function initCommonRewardPool() {
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MAX_ETHER,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 9,
|
||||
},
|
||||
{
|
||||
id: RewardId.MAX_ETHER,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
@ -88,12 +88,12 @@ function initCommonRewardPool() {
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedReward(allRewards.LURE, lureWeightFunc(TrainerItemId.LURE, 2)),
|
||||
new WeightedReward(allRewards.TEMP_STAT_STAGE_BOOSTER, 4),
|
||||
new WeightedReward(allRewards.BERRY, 2),
|
||||
new WeightedReward(allRewards.TM_COMMON, 2),
|
||||
maxWeight: 3,
|
||||
},
|
||||
{ id: RewardId.LURE, weight: lureWeightFunc(TrainerItemId.LURE, 2) },
|
||||
{ id: RewardId.TEMP_STAT_STAGE_BOOSTER, weight: 4 },
|
||||
{ id: RewardId.BERRY, weight: 2 },
|
||||
{ id: RewardId.TM_COMMON, weight: 2 },
|
||||
];
|
||||
}
|
||||
|
||||
@ -102,11 +102,11 @@ function initCommonRewardPool() {
|
||||
*/
|
||||
function initGreatRewardPool() {
|
||||
rewardPool[RarityTier.GREAT] = [
|
||||
new WeightedReward(allRewards.GREAT_BALL, () => (hasMaximumBalls(PokeballType.GREAT_BALL) ? 0 : 6), 6),
|
||||
new WeightedReward(allRewards.PP_UP, 2),
|
||||
new WeightedReward(
|
||||
allRewards.FULL_HEAL,
|
||||
(party: Pokemon[]) => {
|
||||
{ id: RewardId.GREAT_BALL, weight: () => (hasMaximumBalls(PokeballType.GREAT_BALL) ? 0 : 6), maxWeight: 6 },
|
||||
{ id: RewardId.PP_UP, weight: 2 },
|
||||
{
|
||||
id: RewardId.FULL_HEAL,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const statusEffectPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
@ -121,56 +121,56 @@ function initGreatRewardPool() {
|
||||
);
|
||||
return statusEffectPartyMemberCount * 6;
|
||||
},
|
||||
18,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.REVIVE,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 18,
|
||||
},
|
||||
{
|
||||
id: RewardId.REVIVE,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3);
|
||||
return faintedPartyMemberCount * 9;
|
||||
},
|
||||
27,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MAX_REVIVE,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 27,
|
||||
},
|
||||
{
|
||||
id: RewardId.MAX_REVIVE,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3);
|
||||
return faintedPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.SACRED_ASH,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 9,
|
||||
},
|
||||
{
|
||||
id: RewardId.SACRED_ASH,
|
||||
weight: (party: Pokemon[]) => {
|
||||
return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
|
||||
},
|
||||
1,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.HYPER_POTION,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 1,
|
||||
},
|
||||
{
|
||||
id: RewardId.HYPER_POTION,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MAX_POTION,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 9,
|
||||
},
|
||||
{
|
||||
id: RewardId.MAX_POTION,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length,
|
||||
3,
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.FULL_RESTORE,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 3,
|
||||
},
|
||||
{
|
||||
id: RewardId.FULL_RESTORE,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const statusEffectPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
@ -190,11 +190,11 @@ function initGreatRewardPool() {
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.ELIXIR,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 3,
|
||||
},
|
||||
{
|
||||
id: RewardId.ELIXIR,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
@ -209,11 +209,11 @@ function initGreatRewardPool() {
|
||||
);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
},
|
||||
9,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MAX_ELIXIR,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 9,
|
||||
},
|
||||
{
|
||||
id: RewardId.MAX_ELIXIR,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(
|
||||
party.filter(
|
||||
p =>
|
||||
@ -228,29 +228,29 @@ function initGreatRewardPool() {
|
||||
);
|
||||
return thresholdPartyMemberCount;
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedReward(allRewards.DIRE_HIT, 4),
|
||||
new WeightedReward(allRewards.SUPER_LURE, lureWeightFunc(TrainerItemId.SUPER_LURE, 4)),
|
||||
new WeightedReward(allRewards.NUGGET, skipInLastClassicWaveOrDefault(5)),
|
||||
new WeightedReward(allRewards.SPECIES_STAT_BOOSTER, 4),
|
||||
new WeightedReward(
|
||||
allRewards.EVOLUTION_ITEM,
|
||||
() => {
|
||||
maxWeight: 3,
|
||||
},
|
||||
{ id: RewardId.DIRE_HIT, weight: 4 },
|
||||
{ id: RewardId.SUPER_LURE, weight: lureWeightFunc(TrainerItemId.SUPER_LURE, 4) },
|
||||
{ id: RewardId.NUGGET, weight: skipInLastClassicWaveOrDefault(5) },
|
||||
{ id: RewardId.SPECIES_STAT_BOOSTER, weight: 4 },
|
||||
{
|
||||
id: RewardId.EVOLUTION_ITEM,
|
||||
weight: () => {
|
||||
return Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15), 8);
|
||||
},
|
||||
8,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MAP,
|
||||
() => (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex < 180 ? 2 : 0),
|
||||
2,
|
||||
),
|
||||
new WeightedReward(allRewards.SOOTHE_BELL, 2),
|
||||
new WeightedReward(allRewards.TM_GREAT, 3),
|
||||
new WeightedReward(
|
||||
allRewards.MEMORY_MUSHROOM,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 8,
|
||||
},
|
||||
{
|
||||
id: TrainerItemId.MAP,
|
||||
weight: () => (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex < 180 ? 2 : 0),
|
||||
maxWeight: 2,
|
||||
},
|
||||
{ id: HeldItemId.SOOTHE_BELL, weight: 2 },
|
||||
{ id: RewardId.TM_GREAT, weight: 3 },
|
||||
{
|
||||
id: RewardId.MEMORY_MUSHROOM,
|
||||
weight: (party: Pokemon[]) => {
|
||||
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
||||
return 0;
|
||||
}
|
||||
@ -259,20 +259,22 @@ function initGreatRewardPool() {
|
||||
.reduce((highestLevel: number, level: number) => Math.max(highestLevel, level), 1);
|
||||
return Math.min(Math.ceil(highestPartyLevel / 20), 4);
|
||||
},
|
||||
4,
|
||||
),
|
||||
new WeightedReward(allRewards.BASE_STAT_BOOSTER, 3),
|
||||
new WeightedReward(allRewards.TERA_SHARD, (party: Pokemon[]) =>
|
||||
party.filter(
|
||||
p =>
|
||||
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)),
|
||||
).length > 0
|
||||
? 1
|
||||
: 0,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.DNA_SPLICERS,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 4,
|
||||
},
|
||||
{ id: RewardId.BASE_STAT_BOOSTER, weight: 3 },
|
||||
{
|
||||
id: RewardId.TERA_SHARD,
|
||||
weight: (party: Pokemon[]) =>
|
||||
party.filter(
|
||||
p =>
|
||||
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)),
|
||||
).length > 0
|
||||
? 1
|
||||
: 0,
|
||||
},
|
||||
{
|
||||
id: RewardId.DNA_SPLICERS,
|
||||
weight: (party: Pokemon[]) => {
|
||||
if (party.filter(p => !p.fusionSpecies).length > 1) {
|
||||
if (globalScene.gameMode.isSplicedOnly) {
|
||||
return 4;
|
||||
@ -283,13 +285,14 @@ function initGreatRewardPool() {
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
4,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.VOUCHER,
|
||||
(_party: Pokemon[], rerollCount: number) => (!globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0),
|
||||
1,
|
||||
),
|
||||
maxWeight: 4,
|
||||
},
|
||||
{
|
||||
id: RewardId.VOUCHER,
|
||||
weight: (_party: Pokemon[], rerollCount: number) =>
|
||||
!globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0,
|
||||
maxWeight: 1,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
@ -298,46 +301,49 @@ function initGreatRewardPool() {
|
||||
*/
|
||||
function initUltraRewardPool() {
|
||||
rewardPool[RarityTier.ULTRA] = [
|
||||
new WeightedReward(allRewards.ULTRA_BALL, () => (hasMaximumBalls(PokeballType.ULTRA_BALL) ? 0 : 15), 15),
|
||||
new WeightedReward(allRewards.MAX_LURE, lureWeightFunc(TrainerItemId.MAX_LURE, 4)),
|
||||
new WeightedReward(allRewards.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)),
|
||||
new WeightedReward(allRewards.PP_MAX, 3),
|
||||
new WeightedReward(allRewards.MINT, 4),
|
||||
new WeightedReward(
|
||||
allRewards.RARE_EVOLUTION_ITEM,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15) * 4, 32),
|
||||
32,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.FORM_CHANGE_ITEM,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6,
|
||||
24,
|
||||
),
|
||||
new WeightedReward(allRewards.AMULET_COIN, skipInLastClassicWaveOrDefault(3)),
|
||||
new WeightedReward(allRewards.EVIOLITE, (party: Pokemon[]) => {
|
||||
const { gameMode, gameData } = globalScene;
|
||||
if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) {
|
||||
return party.some(p => {
|
||||
// Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd
|
||||
if (
|
||||
!p.isMax() &&
|
||||
(p.getSpeciesForm(true).speciesId in pokemonEvolutions ||
|
||||
(p.isFusion() && p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))
|
||||
) {
|
||||
// Check if Pokemon is already holding an Eviolite
|
||||
return !p.heldItemManager.hasItem(HeldItemId.EVIOLITE);
|
||||
}
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
}
|
||||
return 0;
|
||||
}),
|
||||
new WeightedReward(allRewards.RARE_SPECIES_STAT_BOOSTER, 12),
|
||||
new WeightedReward(
|
||||
allRewards.LEEK,
|
||||
(party: Pokemon[]) => {
|
||||
{ id: RewardId.ULTRA_BALL, weight: () => (hasMaximumBalls(PokeballType.ULTRA_BALL) ? 0 : 15), maxWeight: 15 },
|
||||
{ id: RewardId.MAX_LURE, weight: lureWeightFunc(TrainerItemId.MAX_LURE, 4) },
|
||||
{ id: RewardId.BIG_NUGGET, weight: skipInLastClassicWaveOrDefault(12) },
|
||||
{ id: RewardId.PP_MAX, weight: 3 },
|
||||
{ id: RewardId.MINT, weight: 4 },
|
||||
{
|
||||
id: RewardId.RARE_EVOLUTION_ITEM,
|
||||
weight: () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15) * 4, 32),
|
||||
maxWeight: 32,
|
||||
},
|
||||
{
|
||||
id: RewardId.FORM_CHANGE_ITEM,
|
||||
weight: () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6,
|
||||
maxWeight: 24,
|
||||
},
|
||||
{ id: TrainerItemId.AMULET_COIN, weight: skipInLastClassicWaveOrDefault(3) },
|
||||
{
|
||||
id: HeldItemId.EVIOLITE,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const { gameMode, gameData } = globalScene;
|
||||
if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) {
|
||||
return party.some(p => {
|
||||
// Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd
|
||||
if (
|
||||
!p.isMax() &&
|
||||
(p.getSpeciesForm(true).speciesId in pokemonEvolutions ||
|
||||
(p.isFusion() && p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))
|
||||
) {
|
||||
// Check if Pokemon is already holding an Eviolite
|
||||
return !p.heldItemManager.hasItem(HeldItemId.EVIOLITE);
|
||||
}
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
},
|
||||
{ id: RewardId.RARE_SPECIES_STAT_BOOSTER, weight: 12 },
|
||||
{
|
||||
id: HeldItemId.LEEK,
|
||||
weight: (party: Pokemon[]) => {
|
||||
const checkedSpecies = [SpeciesId.FARFETCHD, SpeciesId.GALAR_FARFETCHD, SpeciesId.SIRFETCHD];
|
||||
// If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear
|
||||
return party.some(
|
||||
@ -349,11 +355,11 @@ function initUltraRewardPool() {
|
||||
? 12
|
||||
: 0;
|
||||
},
|
||||
12,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.TOXIC_ORB,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 12,
|
||||
},
|
||||
{
|
||||
id: HeldItemId.TOXIC_ORB,
|
||||
weight: (party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i in [HeldItemId.FLAME_ORB, HeldItemId.TOXIC_ORB]);
|
||||
|
||||
@ -395,11 +401,11 @@ function initUltraRewardPool() {
|
||||
? 10
|
||||
: 0;
|
||||
},
|
||||
10,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.FLAME_ORB,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 10,
|
||||
},
|
||||
{
|
||||
id: HeldItemId.FLAME_ORB,
|
||||
weight: (party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i in [HeldItemId.FLAME_ORB, HeldItemId.TOXIC_ORB]);
|
||||
|
||||
@ -441,11 +447,11 @@ function initUltraRewardPool() {
|
||||
? 10
|
||||
: 0;
|
||||
},
|
||||
10,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MYSTICAL_ROCK,
|
||||
(party: Pokemon[]) => {
|
||||
maxWeight: 10,
|
||||
},
|
||||
{
|
||||
id: HeldItemId.MYSTICAL_ROCK,
|
||||
weight: (party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const stack = p.heldItemManager.getStack(HeldItemId.MYSTICAL_ROCK);
|
||||
const isHoldingMax = stack === allHeldItems[HeldItemId.MYSTICAL_ROCK].maxStackCount;
|
||||
@ -488,68 +494,68 @@ function initUltraRewardPool() {
|
||||
? 10
|
||||
: 0;
|
||||
},
|
||||
10,
|
||||
),
|
||||
new WeightedReward(allRewards.REVIVER_SEED, 4),
|
||||
new WeightedReward(allRewards.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
|
||||
new WeightedReward(allRewards.ATTACK_TYPE_BOOSTER, 9),
|
||||
new WeightedReward(allRewards.TM_ULTRA, 11),
|
||||
new WeightedReward(allRewards.RARER_CANDY, 4),
|
||||
new WeightedReward(allRewards.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)),
|
||||
new WeightedReward(allRewards.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
|
||||
new WeightedReward(allRewards.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
||||
new WeightedReward(allRewards.EXP_SHARE, skipInLastClassicWaveOrDefault(10)),
|
||||
new WeightedReward(
|
||||
allRewards.TERA_ORB,
|
||||
() =>
|
||||
maxWeight: 10,
|
||||
},
|
||||
{ id: HeldItemId.REVIVER_SEED, weight: 4 },
|
||||
{ id: TrainerItemId.CANDY_JAR, weight: skipInLastClassicWaveOrDefault(5) },
|
||||
{ id: RewardId.ATTACK_TYPE_BOOSTER, weight: 9 },
|
||||
{ id: RewardId.TM_ULTRA, weight: 11 },
|
||||
{ id: RewardId.RARER_CANDY, weight: 4 },
|
||||
{ id: HeldItemId.GOLDEN_PUNCH, weight: skipInLastClassicWaveOrDefault(2) },
|
||||
{ id: TrainerItemId.IV_SCANNER, weight: skipInLastClassicWaveOrDefault(4) },
|
||||
{ id: TrainerItemId.EXP_CHARM, weight: skipInLastClassicWaveOrDefault(8) },
|
||||
{ id: TrainerItemId.EXP_SHARE, weight: skipInLastClassicWaveOrDefault(10) },
|
||||
{
|
||||
id: TrainerItemId.TERA_ORB,
|
||||
weight: () =>
|
||||
!globalScene.gameMode.isClassic
|
||||
? Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4)
|
||||
: 0,
|
||||
4,
|
||||
),
|
||||
new WeightedReward(allRewards.QUICK_CLAW, 3),
|
||||
new WeightedReward(allRewards.WIDE_LENS, 7),
|
||||
maxWeight: 4,
|
||||
},
|
||||
{ id: HeldItemId.QUICK_CLAW, weight: 3 },
|
||||
{ id: HeldItemId.WIDE_LENS, weight: 7 },
|
||||
];
|
||||
}
|
||||
|
||||
function initRogueRewardPool() {
|
||||
rewardPool[RarityTier.ROGUE] = [
|
||||
new WeightedReward(allRewards.ROGUE_BALL, () => (hasMaximumBalls(PokeballType.ROGUE_BALL) ? 0 : 16), 16),
|
||||
new WeightedReward(allRewards.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)),
|
||||
new WeightedReward(allRewards.LEFTOVERS, 3),
|
||||
new WeightedReward(allRewards.SHELL_BELL, 3),
|
||||
new WeightedReward(allRewards.BERRY_POUCH, 4),
|
||||
new WeightedReward(allRewards.GRIP_CLAW, 5),
|
||||
new WeightedReward(allRewards.SCOPE_LENS, 4),
|
||||
new WeightedReward(allRewards.BATON, 2),
|
||||
new WeightedReward(allRewards.SOUL_DEW, 7),
|
||||
new WeightedReward(allRewards.CATCHING_CHARM, () => (!globalScene.gameMode.isClassic ? 4 : 0), 4),
|
||||
new WeightedReward(allRewards.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
||||
new WeightedReward(allRewards.FOCUS_BAND, 5),
|
||||
new WeightedReward(allRewards.KINGS_ROCK, 3),
|
||||
new WeightedReward(allRewards.LOCK_CAPSULE, () => (globalScene.gameMode.isClassic ? 0 : 3)),
|
||||
new WeightedReward(allRewards.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
||||
new WeightedReward(
|
||||
allRewards.RARE_FORM_CHANGE_ITEM,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6,
|
||||
24,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MEGA_BRACELET,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9,
|
||||
36,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.DYNAMAX_BAND,
|
||||
() => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9,
|
||||
36,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.VOUCHER_PLUS,
|
||||
(_party: Pokemon[], rerollCount: number) =>
|
||||
{ id: RewardId.ROGUE_BALL, weight: () => (hasMaximumBalls(PokeballType.ROGUE_BALL) ? 0 : 16), maxWeight: 16 },
|
||||
{ id: RewardId.RELIC_GOLD, weight: skipInLastClassicWaveOrDefault(2) },
|
||||
{ id: HeldItemId.LEFTOVERS, weight: 3 },
|
||||
{ id: HeldItemId.SHELL_BELL, weight: 3 },
|
||||
{ id: TrainerItemId.BERRY_POUCH, weight: 4 },
|
||||
{ id: HeldItemId.GRIP_CLAW, weight: 5 },
|
||||
{ id: HeldItemId.SCOPE_LENS, weight: 4 },
|
||||
{ id: HeldItemId.BATON, weight: 2 },
|
||||
{ id: HeldItemId.SOUL_DEW, weight: 7 },
|
||||
{ id: TrainerItemId.CATCHING_CHARM, weight: () => (!globalScene.gameMode.isClassic ? 4 : 0), maxWeight: 4 },
|
||||
{ id: TrainerItemId.ABILITY_CHARM, weight: skipInClassicAfterWave(189, 6) },
|
||||
{ id: HeldItemId.FOCUS_BAND, weight: 5 },
|
||||
{ id: HeldItemId.KINGS_ROCK, weight: 3 },
|
||||
{ id: TrainerItemId.LOCK_CAPSULE, weight: () => (globalScene.gameMode.isClassic ? 0 : 3) },
|
||||
{ id: TrainerItemId.SUPER_EXP_CHARM, weight: skipInLastClassicWaveOrDefault(8) },
|
||||
{
|
||||
id: RewardId.RARE_FORM_CHANGE_ITEM,
|
||||
weight: () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6,
|
||||
maxWeight: 24,
|
||||
},
|
||||
{
|
||||
id: TrainerItemId.MEGA_BRACELET,
|
||||
weight: () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9,
|
||||
maxWeight: 36,
|
||||
},
|
||||
{
|
||||
id: TrainerItemId.DYNAMAX_BAND,
|
||||
weight: () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9,
|
||||
maxWeight: 36,
|
||||
},
|
||||
{
|
||||
id: RewardId.VOUCHER_PLUS,
|
||||
weight: (_party: Pokemon[], rerollCount: number) =>
|
||||
!globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0,
|
||||
3,
|
||||
),
|
||||
maxWeight: 3,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
@ -558,37 +564,37 @@ function initRogueRewardPool() {
|
||||
*/
|
||||
function initMasterRewardPool() {
|
||||
rewardPool[RarityTier.MASTER] = [
|
||||
new WeightedReward(allRewards.MASTER_BALL, () => (hasMaximumBalls(PokeballType.MASTER_BALL) ? 0 : 24), 24),
|
||||
new WeightedReward(allRewards.SHINY_CHARM, 14),
|
||||
new WeightedReward(allRewards.HEALING_CHARM, 18),
|
||||
new WeightedReward(allRewards.MULTI_LENS, 18),
|
||||
new WeightedReward(
|
||||
allRewards.VOUCHER_PREMIUM,
|
||||
(_party: Pokemon[], rerollCount: number) =>
|
||||
{ id: RewardId.MASTER_BALL, weight: () => (hasMaximumBalls(PokeballType.MASTER_BALL) ? 0 : 24), maxWeight: 24 },
|
||||
{ id: TrainerItemId.SHINY_CHARM, weight: 14 },
|
||||
{ id: TrainerItemId.HEALING_CHARM, weight: 18 },
|
||||
{ id: HeldItemId.MULTI_LENS, weight: 18 },
|
||||
{
|
||||
id: RewardId.VOUCHER_PREMIUM,
|
||||
weight: (_party: Pokemon[], rerollCount: number) =>
|
||||
!globalScene.gameMode.isDaily && !globalScene.gameMode.isEndless && !globalScene.gameMode.isSplicedOnly
|
||||
? Math.max(5 - rerollCount * 2, 0)
|
||||
: 0,
|
||||
5,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.DNA_SPLICERS,
|
||||
(party: Pokemon[]) =>
|
||||
maxWeight: 5,
|
||||
},
|
||||
{
|
||||
id: RewardId.DNA_SPLICERS,
|
||||
weight: (party: Pokemon[]) =>
|
||||
!(globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) &&
|
||||
!globalScene.gameMode.isSplicedOnly &&
|
||||
party.filter(p => !p.fusionSpecies).length > 1
|
||||
? 24
|
||||
: 0,
|
||||
24,
|
||||
),
|
||||
new WeightedReward(
|
||||
allRewards.MINI_BLACK_HOLE,
|
||||
() =>
|
||||
maxWeight: 24,
|
||||
},
|
||||
{
|
||||
id: HeldItemId.MINI_BLACK_HOLE,
|
||||
weight: () =>
|
||||
globalScene.gameMode.isDaily ||
|
||||
(!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE))
|
||||
? 1
|
||||
: 0,
|
||||
1,
|
||||
),
|
||||
maxWeight: 1,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -1,15 +1,14 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import Overrides from "#app/overrides";
|
||||
import { allRewards } from "#data/data-lists";
|
||||
import { RewardPoolType } from "#enums/reward-pool-type";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
import type { PlayerPokemon, Pokemon } from "#field/pokemon";
|
||||
import type { RewardFunc, RewardPool, RewardPoolWeights } from "#types/rewards";
|
||||
import type { RewardPool, RewardPoolWeights, RewardSpecs } from "#types/rewards";
|
||||
import { isNullOrUndefined, pickWeightedIndex, randSeedInt } from "#utils/common";
|
||||
import { getPartyLuckValue } from "#utils/party";
|
||||
import { type Reward, RewardGenerator, RewardOption, type RewardOverride, TrainerItemReward } from "./reward";
|
||||
import type { RewardOption } from "./reward";
|
||||
import { rewardPool, rewardPoolWeights } from "./reward-pools";
|
||||
import { getRewardDefaultTier } from "./reward-utils";
|
||||
import { generateRewardOptionFromId, generateRewardOptionFromSpecs, isTrainerItemId } from "./reward-utils";
|
||||
|
||||
/*
|
||||
This file still contains several functions to generate rewards from pools. The hierarchy of these functions is explained here.
|
||||
@ -26,9 +25,6 @@ cases to assign modifiers. This usage is now deprecated, as we have separate poo
|
||||
However, `getNewRewardOption` is not called directly by `generatePlayerRewardOptions`. Instead, it is filtered
|
||||
by `getRewardOptionWithRetry`, which also checks existing rewards to minimize the chance of duplicates.
|
||||
|
||||
Note that the pool contains `WeightedReward` instances, which contain either a `Reward` or a `RewardGenerator`.
|
||||
Once a pool entry is chosen, a specific `Reward` is generated accordingly and put in the returned `RewardOption`.
|
||||
|
||||
This will allow more customization in creating pools for challenges, MEs etc.
|
||||
*/
|
||||
|
||||
@ -36,7 +32,7 @@ export interface CustomRewardSettings {
|
||||
guaranteedRarityTiers?: RarityTier[];
|
||||
guaranteedRewardOptions?: RewardOption[];
|
||||
/** If specified, will override the next X items to be auto-generated from specific reward functions (these don't have to be pre-genned). */
|
||||
guaranteedRewardFuncs?: RewardFunc[];
|
||||
guaranteedRewardSpecs?: RewardSpecs[];
|
||||
/**
|
||||
* If set to `true`, will fill the remainder of shop items that were not overridden by the 3 options above, up to the `count` param value.
|
||||
* @example
|
||||
@ -68,9 +64,8 @@ export interface CustomRewardSettings {
|
||||
export function generateRewardPoolWeights(pool: RewardPool, party: Pokemon[], rerollCount = 0) {
|
||||
for (const tier of Object.keys(pool)) {
|
||||
const poolWeights = pool[tier].map(w => {
|
||||
if (w.reward instanceof TrainerItemReward) {
|
||||
const id = w.reward.itemId;
|
||||
if (globalScene.trainerItems.isMaxStack(id)) {
|
||||
if (isTrainerItemId(w.id)) {
|
||||
if (globalScene.trainerItems.isMaxStack(w.id)) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@ -158,26 +153,18 @@ export function generatePlayerRewardOptions(
|
||||
options.push(getRewardOptionWithRetry(pool, weights, options, retryCount, party, tier));
|
||||
}
|
||||
} else {
|
||||
// Guaranteed mod options first
|
||||
// Guaranteed reward options first
|
||||
if (customRewardSettings?.guaranteedRewardOptions && customRewardSettings.guaranteedRewardOptions.length > 0) {
|
||||
options.push(...customRewardSettings.guaranteedRewardOptions!);
|
||||
}
|
||||
|
||||
// Guaranteed mod functions second
|
||||
if (customRewardSettings.guaranteedRewardFuncs && customRewardSettings.guaranteedRewardFuncs.length > 0) {
|
||||
customRewardSettings.guaranteedRewardFuncs!.forEach((mod, _i) => {
|
||||
const rewardId = Object.keys(allRewards).find(k => allRewards[k] === mod) as string;
|
||||
const guaranteedMod: Reward = allRewards[rewardId]?.();
|
||||
|
||||
// Populates item id and tier
|
||||
const guaranteedModTier = getRewardDefaultTier(guaranteedMod);
|
||||
|
||||
const modType = guaranteedMod instanceof RewardGenerator ? guaranteedMod.generateReward(party) : guaranteedMod;
|
||||
if (modType) {
|
||||
const option = new RewardOption(modType, 0, guaranteedModTier);
|
||||
options.push(option);
|
||||
if (customRewardSettings?.guaranteedRewardSpecs && customRewardSettings.guaranteedRewardSpecs.length > 0) {
|
||||
for (const specs of customRewardSettings.guaranteedRewardSpecs) {
|
||||
const rewardOption = generateRewardOptionFromSpecs(specs);
|
||||
if (rewardOption) {
|
||||
options.push(rewardOption);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Guaranteed tiers third
|
||||
@ -285,42 +272,30 @@ function getNewRewardOption(
|
||||
return null;
|
||||
}
|
||||
|
||||
let reward: Reward | RewardGenerator | null = pool[tier][index].reward;
|
||||
if (reward instanceof RewardGenerator) {
|
||||
reward = (reward as RewardGenerator).generateReward(party);
|
||||
if (reward === null) {
|
||||
console.log(RarityTier[tier], upgradeCount);
|
||||
return getNewRewardOption(pool, weights, party, tier, upgradeCount, ++retryCount);
|
||||
}
|
||||
const rewardOption = generateRewardOptionFromId(pool[tier][index].id, 0, tier, upgradeCount);
|
||||
if (rewardOption === null) {
|
||||
console.log(RarityTier[tier], upgradeCount);
|
||||
return getNewRewardOption(pool, weights, party, tier, upgradeCount, ++retryCount);
|
||||
}
|
||||
|
||||
console.log(reward);
|
||||
console.log(rewardOption);
|
||||
|
||||
return new RewardOption(reward as Reward, upgradeCount!, tier); // TODO: is this bang correct?
|
||||
return rewardOption;
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the {@linkcode Reward} of the entries within {@linkcode options} with any
|
||||
* {@linkcode RewardOverride} entries listed in {@linkcode Overrides.REWARD_OVERRIDE}
|
||||
* up to the smallest amount of entries between {@linkcode options} and the override array.
|
||||
* @param options Array of naturally rolled {@linkcode RewardOption}s
|
||||
* @param party Array of the player's current party
|
||||
*/
|
||||
export function overridePlayerRewardOptions(options: RewardOption[], party: PlayerPokemon[]) {
|
||||
export function overridePlayerRewardOptions(options: RewardOption[]) {
|
||||
const minLength = Math.min(options.length, Overrides.REWARD_OVERRIDE.length);
|
||||
for (let i = 0; i < minLength; i++) {
|
||||
const override: RewardOverride = Overrides.REWARD_OVERRIDE[i];
|
||||
const rewardFunc = allRewards[override.name];
|
||||
let reward: Reward | RewardGenerator | null = rewardFunc();
|
||||
|
||||
if (reward instanceof RewardGenerator) {
|
||||
const pregenArgs = "type" in override && override.type !== null ? [override.type] : undefined;
|
||||
reward = reward.generateReward(party, pregenArgs);
|
||||
}
|
||||
|
||||
if (reward) {
|
||||
options[i].type = reward;
|
||||
options[i].tier = getRewardDefaultTier(reward);
|
||||
const specs: RewardSpecs = Overrides.REWARD_OVERRIDE[i];
|
||||
const rewardOption = generateRewardOptionFromSpecs(specs);
|
||||
if (rewardOption) {
|
||||
options[i] = rewardOption;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,20 +4,20 @@ import type { HeldItemId } from "#enums/held-item-id";
|
||||
import { getRewardCategory, RewardCategoryId, RewardId } from "#enums/reward-id";
|
||||
import type { RarityTier } from "#enums/reward-tier";
|
||||
import type { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import type { RewardFunc, RewardPoolId } from "#types/rewards";
|
||||
import { getHeldItemTier } from "./held-item-default-tiers";
|
||||
import type { RewardFunc, RewardPoolId, RewardSpecs } from "#types/rewards";
|
||||
import { heldItemRarities } from "./held-item-default-tiers";
|
||||
import {
|
||||
type HeldItemReward,
|
||||
HeldItemReward,
|
||||
type PokemonMoveReward,
|
||||
type RememberMoveReward,
|
||||
type Reward,
|
||||
RewardGenerator,
|
||||
RewardOption,
|
||||
type TmReward,
|
||||
type TrainerItemReward,
|
||||
TrainerItemReward,
|
||||
} from "./reward";
|
||||
import { getRewardTier } from "./reward-defaults-tiers";
|
||||
import { getTrainerItemTier } from "./trainer-item-default-tiers";
|
||||
import { rewardRarities } from "./reward-defaults-tiers";
|
||||
import { trainerItemRarities } from "./trainer-item-default-tiers";
|
||||
|
||||
export function isTmReward(reward: Reward): reward is TmReward {
|
||||
return getRewardCategory(reward.id) === RewardCategoryId.TM;
|
||||
@ -42,33 +42,43 @@ export function generateReward(rewardFunc: RewardFunc, pregenArgs?: any[]): Rewa
|
||||
return reward instanceof RewardGenerator ? reward.generateReward(globalScene.getPlayerParty(), pregenArgs) : reward;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a Reward Option from a given function
|
||||
* @param rewardFunc
|
||||
* @param pregenArgs - can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc.
|
||||
*/
|
||||
export function generateRewardOption(rewardFunc: RewardFunc, pregenArgs?: any[]): RewardOption | null {
|
||||
export function generateRewardOptionFromId(
|
||||
id: RewardPoolId,
|
||||
cost = 0,
|
||||
tierOverride?: RarityTier,
|
||||
upgradeCount = 0,
|
||||
pregenArgs?: any[],
|
||||
): RewardOption | null {
|
||||
if (isHeldItemId(id)) {
|
||||
const reward = new HeldItemReward(id);
|
||||
const tier = tierOverride ?? heldItemRarities[id];
|
||||
return new RewardOption(reward, upgradeCount, tier, cost);
|
||||
}
|
||||
|
||||
if (isTrainerItemId(id)) {
|
||||
const reward = new TrainerItemReward(id);
|
||||
const tier = tierOverride ?? trainerItemRarities[id];
|
||||
return new RewardOption(reward, upgradeCount, tier, cost);
|
||||
}
|
||||
|
||||
const rewardFunc = allRewards[id];
|
||||
const reward = generateReward(rewardFunc, pregenArgs);
|
||||
if (reward) {
|
||||
const tier = getRewardDefaultTier(reward);
|
||||
return new RewardOption(reward, 0, tier);
|
||||
const tier = tierOverride ?? rewardRarities[id];
|
||||
return new RewardOption(reward, upgradeCount, tier, cost);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the default rarity tier for a given reward. For unique held item or trainer item rewards,
|
||||
* falls back to the default rarity tier for the item.
|
||||
* @param reward The {@linkcode Reward} to determine the tier for.
|
||||
*/
|
||||
export function getRewardDefaultTier(reward: Reward): RarityTier {
|
||||
if (reward.id === RewardId.HELD_ITEM) {
|
||||
return getHeldItemTier((reward as HeldItemReward).itemId);
|
||||
export function generateRewardOptionFromSpecs(
|
||||
specs: RewardSpecs,
|
||||
cost = 0,
|
||||
overrideTier?: RarityTier,
|
||||
): RewardOption | null {
|
||||
if (typeof specs === "number") {
|
||||
return generateRewardOptionFromId(specs, cost, overrideTier);
|
||||
}
|
||||
if (reward.id === RewardId.TRAINER_ITEM) {
|
||||
return getTrainerItemTier((reward as TrainerItemReward).itemId);
|
||||
}
|
||||
return getRewardTier(reward.id);
|
||||
return generateRewardOptionFromId(specs.id, cost, overrideTier, 0, specs.args);
|
||||
}
|
||||
|
||||
export function getPlayerShopRewardOptionsForWave(waveIndex: number, baseCost: number): RewardOption[] {
|
||||
@ -78,26 +88,26 @@ export function getPlayerShopRewardOptionsForWave(waveIndex: number, baseCost: n
|
||||
|
||||
const options = [
|
||||
[
|
||||
new RewardOption(allRewards.POTION(), 0, baseCost * 0.2),
|
||||
new RewardOption(allRewards.ETHER(), 0, baseCost * 0.4),
|
||||
new RewardOption(allRewards.REVIVE(), 0, baseCost * 2),
|
||||
generateRewardOptionFromId(RewardId.POTION, baseCost * 0.2),
|
||||
generateRewardOptionFromId(RewardId.ETHER, baseCost * 0.4),
|
||||
generateRewardOptionFromId(RewardId.REVIVE, baseCost * 2),
|
||||
],
|
||||
[
|
||||
new RewardOption(allRewards.SUPER_POTION(), 0, baseCost * 0.45),
|
||||
new RewardOption(allRewards.FULL_HEAL(), 0, baseCost),
|
||||
generateRewardOptionFromId(RewardId.SUPER_POTION, baseCost * 0.45),
|
||||
generateRewardOptionFromId(RewardId.FULL_HEAL, baseCost),
|
||||
],
|
||||
[new RewardOption(allRewards.ELIXIR(), 0, baseCost), new RewardOption(allRewards.MAX_ETHER(), 0, baseCost)],
|
||||
[generateRewardOptionFromId(RewardId.ELIXIR, baseCost), generateRewardOptionFromId(RewardId.MAX_ETHER, baseCost)],
|
||||
[
|
||||
new RewardOption(allRewards.HYPER_POTION(), 0, baseCost * 0.8),
|
||||
new RewardOption(allRewards.MAX_REVIVE(), 0, baseCost * 2.75),
|
||||
new RewardOption(allRewards.MEMORY_MUSHROOM(), 0, baseCost * 4),
|
||||
generateRewardOptionFromId(RewardId.HYPER_POTION, baseCost * 0.8),
|
||||
generateRewardOptionFromId(RewardId.MAX_REVIVE, baseCost * 2.75),
|
||||
generateRewardOptionFromId(RewardId.MEMORY_MUSHROOM, baseCost * 4),
|
||||
],
|
||||
[
|
||||
new RewardOption(allRewards.MAX_POTION(), 0, baseCost * 1.5),
|
||||
new RewardOption(allRewards.MAX_ELIXIR(), 0, baseCost * 2.5),
|
||||
generateRewardOptionFromId(RewardId.MAX_POTION, baseCost * 1.5),
|
||||
generateRewardOptionFromId(RewardId.MAX_ELIXIR, baseCost * 2.5),
|
||||
],
|
||||
[new RewardOption(allRewards.FULL_RESTORE(), 0, baseCost * 2.25)],
|
||||
[new RewardOption(allRewards.SACRED_ASH(), 0, baseCost * 10)],
|
||||
[generateRewardOptionFromId(RewardId.FULL_RESTORE, baseCost * 2.25)],
|
||||
[generateRewardOptionFromId(RewardId.SACRED_ASH, baseCost * 10)],
|
||||
];
|
||||
return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat();
|
||||
}
|
||||
|
@ -4,7 +4,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { EvolutionItem, FusionSpeciesFormEvolution, pokemonEvolutions } from "#balance/pokemon-evolutions";
|
||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#balance/starters";
|
||||
import { tmPoolTiers, tmSpecies } from "#balance/tms";
|
||||
import { allHeldItems, allMoves, allRewards, allTrainerItems } from "#data/data-lists";
|
||||
import { allHeldItems, allMoves, allTrainerItems } from "#data/data-lists";
|
||||
import { getLevelTotalExp } from "#data/exp";
|
||||
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
|
||||
import { getNatureName, getNatureStatMultiplier } from "#data/nature";
|
||||
@ -17,7 +17,7 @@ import { HeldItemId } from "#enums/held-item-id";
|
||||
import { LearnMoveType } from "#enums/learn-move-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { RewardId } from "#enums/reward-id";
|
||||
import { RarityTier } from "#enums/reward-tier";
|
||||
@ -32,15 +32,10 @@ import { permanentStatToHeldItem, statBoostItems } from "#items/base-stat-booste
|
||||
import { berryTypeToHeldItem } from "#items/berry";
|
||||
import { getNewAttackTypeBoosterHeldItem, getNewBerryHeldItem, getNewVitaminHeldItem } from "#items/held-item-pool";
|
||||
import { formChangeItemName } from "#items/item-utility";
|
||||
import {
|
||||
SPECIES_STAT_BOOSTER_ITEMS,
|
||||
type SpeciesStatBoosterItemId,
|
||||
type SpeciesStatBoostHeldItem,
|
||||
} from "#items/stat-booster";
|
||||
import { SPECIES_STAT_BOOSTER_ITEMS, type SpeciesStatBoostHeldItem } from "#items/stat-booster";
|
||||
import { TrainerItemEffect, tempStatToTrainerItem } from "#items/trainer-item";
|
||||
import type { PokemonMove } from "#moves/pokemon-move";
|
||||
import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#system/voucher";
|
||||
import type { RewardFunc, WeightedRewardWeightFunc } from "#types/rewards";
|
||||
import { getVoucherTypeIcon, getVoucherTypeName, type VoucherType } from "#system/voucher";
|
||||
import type { Exact } from "#types/type-helpers";
|
||||
import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#ui/party-ui-handler";
|
||||
import { PartyUiHandler } from "#ui/party-ui-handler";
|
||||
@ -90,7 +85,6 @@ for example. The entries of rewardInitObj are used in the RewardPool.
|
||||
|
||||
There are some more derived classes, in particular:
|
||||
RewardGenerator, which creates Reward instances from a certain group (e.g. TMs, nature mints, or berries);
|
||||
WeightedReward, which is a Reward with an attached weight or weight function to be used in pools;
|
||||
and RewardOption, which is displayed during the select reward phase at the end of each encounter.
|
||||
*/
|
||||
|
||||
@ -589,7 +583,7 @@ export class PokemonReviveReward extends PokemonHpRestoreReward {
|
||||
}
|
||||
}
|
||||
|
||||
class AllPokemonFullReviveReward extends Reward {
|
||||
export class AllPokemonFullReviveReward extends Reward {
|
||||
constructor(localeKey: string, iconImage: string) {
|
||||
super(localeKey, iconImage, "modifierType:ModifierType.AllPokemonFullReviveModifierType");
|
||||
this.id = RewardId.SACRED_ASH;
|
||||
@ -863,7 +857,7 @@ export class RememberMoveReward extends PokemonReward {
|
||||
}
|
||||
}
|
||||
|
||||
class BerryRewardGenerator extends RewardGenerator {
|
||||
export class BerryRewardGenerator extends RewardGenerator {
|
||||
constructor() {
|
||||
super((_party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in BerryType) {
|
||||
@ -877,7 +871,7 @@ class BerryRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
class MintRewardGenerator extends RewardGenerator {
|
||||
export class MintRewardGenerator extends RewardGenerator {
|
||||
constructor() {
|
||||
super((_party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in Nature) {
|
||||
@ -889,7 +883,7 @@ class MintRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
class TeraTypeRewardGenerator extends RewardGenerator {
|
||||
export class TeraTypeRewardGenerator extends RewardGenerator {
|
||||
constructor() {
|
||||
super((party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in PokemonType) {
|
||||
@ -1225,7 +1219,7 @@ export class FusePokemonReward extends PokemonReward {
|
||||
}
|
||||
}
|
||||
|
||||
class AttackTypeBoosterRewardGenerator extends RewardGenerator {
|
||||
export class AttackTypeBoosterRewardGenerator extends RewardGenerator {
|
||||
constructor() {
|
||||
super((party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in PokemonType) {
|
||||
@ -1240,7 +1234,7 @@ class AttackTypeBoosterRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
class BaseStatBoosterRewardGenerator extends RewardGenerator {
|
||||
export class BaseStatBoosterRewardGenerator extends RewardGenerator {
|
||||
constructor() {
|
||||
super((_party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs) {
|
||||
@ -1252,7 +1246,7 @@ class BaseStatBoosterRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
class TempStatStageBoosterRewardGenerator extends RewardGenerator {
|
||||
export class TempStatStageBoosterRewardGenerator extends RewardGenerator {
|
||||
public static readonly items: Record<TempBattleStat, string> = {
|
||||
[Stat.ATK]: "x_attack",
|
||||
[Stat.DEF]: "x_defense",
|
||||
@ -1280,7 +1274,7 @@ class TempStatStageBoosterRewardGenerator extends RewardGenerator {
|
||||
* the current list of {@linkcode items}.
|
||||
* @extends RewardGenerator
|
||||
*/
|
||||
class SpeciesStatBoosterRewardGenerator extends RewardGenerator {
|
||||
export class SpeciesStatBoosterRewardGenerator extends RewardGenerator {
|
||||
/** Object comprised of the currently available species-based stat boosting held items */
|
||||
|
||||
constructor(rare: boolean) {
|
||||
@ -1347,7 +1341,7 @@ class SpeciesStatBoosterRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
class TmRewardGenerator extends RewardGenerator {
|
||||
export class TmRewardGenerator extends RewardGenerator {
|
||||
constructor(tier: RarityTier) {
|
||||
super((party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in MoveId) {
|
||||
@ -1380,7 +1374,7 @@ class TmRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
class EvolutionItemRewardGenerator extends RewardGenerator {
|
||||
export class EvolutionItemRewardGenerator extends RewardGenerator {
|
||||
constructor(rare: boolean, id: RewardId) {
|
||||
super((party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in EvolutionItem) {
|
||||
@ -1512,305 +1506,6 @@ export class FormChangeItemRewardGenerator extends RewardGenerator {
|
||||
}
|
||||
}
|
||||
|
||||
export class WeightedReward {
|
||||
public reward: Reward | RewardGenerator;
|
||||
public weight: number | WeightedRewardWeightFunc;
|
||||
public maxWeight: number | WeightedRewardWeightFunc;
|
||||
|
||||
constructor(
|
||||
rewardFunc: RewardFunc,
|
||||
weight: number | WeightedRewardWeightFunc,
|
||||
maxWeight?: number | WeightedRewardWeightFunc,
|
||||
) {
|
||||
this.reward = rewardFunc();
|
||||
this.weight = weight;
|
||||
this.maxWeight = maxWeight || (!(weight instanceof Function) ? weight : 0);
|
||||
}
|
||||
}
|
||||
|
||||
type BaseRewardOverride = {
|
||||
name: Exclude<RewardKeys, GeneratorRewardOverride["name"]>;
|
||||
count?: number;
|
||||
};
|
||||
|
||||
/** Type for modifiers and held items that are constructed via {@linkcode RewardGenerator}. */
|
||||
export type GeneratorRewardOverride = {
|
||||
count?: number;
|
||||
} & (
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "SPECIES_STAT_BOOSTER" | "RARE_SPECIES_STAT_BOOSTER">;
|
||||
type?: SpeciesStatBoosterItemId;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "TEMP_STAT_STAGE_BOOSTER">;
|
||||
type?: TempBattleStat;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "BASE_STAT_BOOSTER">;
|
||||
type?: Stat;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "MINT">;
|
||||
type?: Nature;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "ATTACK_TYPE_BOOSTER" | "TERA_SHARD">;
|
||||
type?: PokemonType;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "BERRY">;
|
||||
type?: BerryType;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "EVOLUTION_ITEM" | "RARE_EVOLUTION_ITEM">;
|
||||
type?: EvolutionItem;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "FORM_CHANGE_ITEM" | "RARE_FORM_CHANGE_ITEM">;
|
||||
type?: FormChangeItem;
|
||||
}
|
||||
| {
|
||||
name: keyof Pick<typeof rewardInitObj, "TM_COMMON" | "TM_GREAT" | "TM_ULTRA">;
|
||||
type?: MoveId;
|
||||
}
|
||||
);
|
||||
|
||||
/** Type used to construct modifiers and held items for overriding purposes. */
|
||||
export type RewardOverride = GeneratorRewardOverride | BaseRewardOverride;
|
||||
|
||||
const rewardInitObj = Object.freeze({
|
||||
// Pokeball rewards
|
||||
POKEBALL: () => new AddPokeballReward("pb", PokeballType.POKEBALL, 5, RewardId.POKEBALL),
|
||||
GREAT_BALL: () => new AddPokeballReward("gb", PokeballType.GREAT_BALL, 5, RewardId.GREAT_BALL),
|
||||
ULTRA_BALL: () => new AddPokeballReward("ub", PokeballType.ULTRA_BALL, 5, RewardId.ULTRA_BALL),
|
||||
ROGUE_BALL: () => new AddPokeballReward("rb", PokeballType.ROGUE_BALL, 5, RewardId.ROGUE_BALL),
|
||||
MASTER_BALL: () => new AddPokeballReward("mb", PokeballType.MASTER_BALL, 1, RewardId.MASTER_BALL),
|
||||
|
||||
// Voucher rewards
|
||||
VOUCHER: () => new AddVoucherReward(VoucherType.REGULAR, 1, RewardId.VOUCHER),
|
||||
VOUCHER_PLUS: () => new AddVoucherReward(VoucherType.PLUS, 1, RewardId.VOUCHER_PLUS),
|
||||
VOUCHER_PREMIUM: () => new AddVoucherReward(VoucherType.PREMIUM, 1, RewardId.VOUCHER_PREMIUM),
|
||||
|
||||
// Money rewards
|
||||
NUGGET: () =>
|
||||
new AddMoneyReward(
|
||||
"modifierType:ModifierType.NUGGET",
|
||||
"nugget",
|
||||
1,
|
||||
"modifierType:ModifierType.MoneyRewardModifierType.extra.small",
|
||||
RewardId.NUGGET,
|
||||
),
|
||||
BIG_NUGGET: () =>
|
||||
new AddMoneyReward(
|
||||
"modifierType:ModifierType.BIG_NUGGET",
|
||||
"big_nugget",
|
||||
2.5,
|
||||
"modifierType:ModifierType.MoneyRewardModifierType.extra.moderate",
|
||||
RewardId.BIG_NUGGET,
|
||||
),
|
||||
RELIC_GOLD: () =>
|
||||
new AddMoneyReward(
|
||||
"modifierType:ModifierType.RELIC_GOLD",
|
||||
"relic_gold",
|
||||
10,
|
||||
"modifierType:ModifierType.MoneyRewardModifierType.extra.large",
|
||||
RewardId.RELIC_GOLD,
|
||||
),
|
||||
|
||||
// Party-wide consumables
|
||||
RARER_CANDY: () => new AllPokemonLevelIncrementReward("modifierType:ModifierType.RARER_CANDY", "rarer_candy"),
|
||||
SACRED_ASH: () => new AllPokemonFullReviveReward("modifierType:ModifierType.SACRED_ASH", "sacred_ash"),
|
||||
|
||||
// Pokemon consumables
|
||||
RARE_CANDY: () => new PokemonLevelIncrementReward("modifierType:ModifierType.RARE_CANDY", "rare_candy"),
|
||||
|
||||
EVOLUTION_ITEM: () => new EvolutionItemRewardGenerator(false, RewardId.EVOLUTION_ITEM),
|
||||
RARE_EVOLUTION_ITEM: () => new EvolutionItemRewardGenerator(true, RewardId.RARE_EVOLUTION_ITEM),
|
||||
|
||||
POTION: () => new PokemonHpRestoreReward("modifierType:ModifierType.POTION", "potion", RewardId.POTION, 20, 10),
|
||||
SUPER_POTION: () =>
|
||||
new PokemonHpRestoreReward("modifierType:ModifierType.SUPER_POTION", "super_potion", RewardId.SUPER_POTION, 50, 25),
|
||||
HYPER_POTION: () =>
|
||||
new PokemonHpRestoreReward(
|
||||
"modifierType:ModifierType.HYPER_POTION",
|
||||
"hyper_potion",
|
||||
RewardId.HYPER_POTION,
|
||||
200,
|
||||
50,
|
||||
),
|
||||
MAX_POTION: () =>
|
||||
new PokemonHpRestoreReward("modifierType:ModifierType.MAX_POTION", "max_potion", RewardId.MAX_POTION, 0, 100),
|
||||
FULL_RESTORE: () =>
|
||||
new PokemonHpRestoreReward(
|
||||
"modifierType:ModifierType.FULL_RESTORE",
|
||||
"full_restore",
|
||||
RewardId.FULL_RESTORE,
|
||||
0,
|
||||
100,
|
||||
true,
|
||||
),
|
||||
|
||||
REVIVE: () => new PokemonReviveReward("modifierType:ModifierType.REVIVE", "revive", RewardId.REVIVE, 50),
|
||||
MAX_REVIVE: () =>
|
||||
new PokemonReviveReward("modifierType:ModifierType.MAX_REVIVE", "max_revive", RewardId.MAX_REVIVE, 100),
|
||||
|
||||
FULL_HEAL: () => new PokemonStatusHealReward("modifierType:ModifierType.FULL_HEAL", "full_heal"),
|
||||
|
||||
ETHER: () => new PokemonPpRestoreReward("modifierType:ModifierType.ETHER", "ether", RewardId.ETHER, 10),
|
||||
MAX_ETHER: () =>
|
||||
new PokemonPpRestoreReward("modifierType:ModifierType.MAX_ETHER", "max_ether", RewardId.MAX_ETHER, -1),
|
||||
|
||||
ELIXIR: () => new PokemonAllMovePpRestoreReward("modifierType:ModifierType.ELIXIR", "elixir", RewardId.ELIXIR, 10),
|
||||
MAX_ELIXIR: () =>
|
||||
new PokemonAllMovePpRestoreReward("modifierType:ModifierType.MAX_ELIXIR", "max_elixir", RewardId.MAX_ELIXIR, -1),
|
||||
|
||||
PP_UP: () => new PokemonPpUpReward("modifierType:ModifierType.PP_UP", "pp_up", RewardId.PP_UP, 1),
|
||||
PP_MAX: () => new PokemonPpUpReward("modifierType:ModifierType.PP_MAX", "pp_max", RewardId.PP_MAX, 3),
|
||||
|
||||
/*REPEL: () => new DoubleBattleChanceBoosterReward('Repel', 5),
|
||||
SUPER_REPEL: () => new DoubleBattleChanceBoosterReward('Super Repel', 10),
|
||||
MAX_REPEL: () => new DoubleBattleChanceBoosterReward('Max Repel', 25),*/
|
||||
|
||||
MINT: () => new MintRewardGenerator(),
|
||||
|
||||
TERA_SHARD: () => new TeraTypeRewardGenerator(),
|
||||
|
||||
TM_COMMON: () => new TmRewardGenerator(RarityTier.COMMON),
|
||||
TM_GREAT: () => new TmRewardGenerator(RarityTier.GREAT),
|
||||
TM_ULTRA: () => new TmRewardGenerator(RarityTier.ULTRA),
|
||||
|
||||
MEMORY_MUSHROOM: () => new RememberMoveReward("modifierType:ModifierType.MEMORY_MUSHROOM", "big_mushroom"),
|
||||
|
||||
DNA_SPLICERS: () => new FusePokemonReward("modifierType:ModifierType.DNA_SPLICERS", "dna_splicers"),
|
||||
|
||||
// Form change items
|
||||
FORM_CHANGE_ITEM: () => new FormChangeItemRewardGenerator(false, RewardId.FORM_CHANGE_ITEM),
|
||||
RARE_FORM_CHANGE_ITEM: () => new FormChangeItemRewardGenerator(true, RewardId.RARE_FORM_CHANGE_ITEM),
|
||||
|
||||
// Held items
|
||||
REVIVER_SEED: () => new HeldItemReward(HeldItemId.REVIVER_SEED),
|
||||
|
||||
WHITE_HERB: () => new HeldItemReward(HeldItemId.WHITE_HERB),
|
||||
|
||||
SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterRewardGenerator(false),
|
||||
RARE_SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterRewardGenerator(true),
|
||||
|
||||
BASE_STAT_BOOSTER: () => new BaseStatBoosterRewardGenerator(),
|
||||
|
||||
ATTACK_TYPE_BOOSTER: () => new AttackTypeBoosterRewardGenerator(),
|
||||
|
||||
MYSTICAL_ROCK: () => new HeldItemReward(HeldItemId.MYSTICAL_ROCK),
|
||||
|
||||
BERRY: () => new BerryRewardGenerator(),
|
||||
|
||||
LUCKY_EGG: () => new HeldItemReward(HeldItemId.LUCKY_EGG),
|
||||
GOLDEN_EGG: () => new HeldItemReward(HeldItemId.GOLDEN_EGG),
|
||||
|
||||
SOOTHE_BELL: () => new HeldItemReward(HeldItemId.SOOTHE_BELL),
|
||||
|
||||
SCOPE_LENS: () => new HeldItemReward(HeldItemId.SCOPE_LENS),
|
||||
LEEK: () => new HeldItemReward(HeldItemId.LEEK),
|
||||
|
||||
EVIOLITE: () => new HeldItemReward(HeldItemId.EVIOLITE),
|
||||
|
||||
SOUL_DEW: () => new HeldItemReward(HeldItemId.SOUL_DEW),
|
||||
|
||||
GOLDEN_PUNCH: () => new HeldItemReward(HeldItemId.GOLDEN_PUNCH),
|
||||
|
||||
GRIP_CLAW: () => new HeldItemReward(HeldItemId.GRIP_CLAW),
|
||||
WIDE_LENS: () => new HeldItemReward(HeldItemId.WIDE_LENS),
|
||||
|
||||
MULTI_LENS: () => new HeldItemReward(HeldItemId.MULTI_LENS),
|
||||
|
||||
FOCUS_BAND: () => new HeldItemReward(HeldItemId.FOCUS_BAND),
|
||||
|
||||
QUICK_CLAW: () => new HeldItemReward(HeldItemId.QUICK_CLAW),
|
||||
|
||||
KINGS_ROCK: () => new HeldItemReward(HeldItemId.KINGS_ROCK),
|
||||
|
||||
LEFTOVERS: () => new HeldItemReward(HeldItemId.LEFTOVERS),
|
||||
|
||||
SHELL_BELL: () => new HeldItemReward(HeldItemId.SHELL_BELL),
|
||||
|
||||
TOXIC_ORB: () => new HeldItemReward(HeldItemId.TOXIC_ORB),
|
||||
|
||||
FLAME_ORB: () => new HeldItemReward(HeldItemId.FLAME_ORB),
|
||||
|
||||
BATON: () => new HeldItemReward(HeldItemId.BATON),
|
||||
|
||||
MINI_BLACK_HOLE: () => new HeldItemReward(HeldItemId.MINI_BLACK_HOLE),
|
||||
|
||||
// Trainer items
|
||||
MEGA_BRACELET: () => new TrainerItemReward(TrainerItemId.MEGA_BRACELET),
|
||||
DYNAMAX_BAND: () => new TrainerItemReward(TrainerItemId.DYNAMAX_BAND),
|
||||
TERA_ORB: () => new TrainerItemReward(TrainerItemId.TERA_ORB),
|
||||
|
||||
MAP: () => new TrainerItemReward(TrainerItemId.MAP),
|
||||
|
||||
LURE: () => new LapsingTrainerItemReward(TrainerItemId.LURE, RewardId.LURE),
|
||||
SUPER_LURE: () => new LapsingTrainerItemReward(TrainerItemId.SUPER_LURE, RewardId.SUPER_LURE),
|
||||
MAX_LURE: () => new LapsingTrainerItemReward(TrainerItemId.MAX_LURE, RewardId.MAX_LURE),
|
||||
|
||||
TEMP_STAT_STAGE_BOOSTER: () => new TempStatStageBoosterRewardGenerator(),
|
||||
|
||||
DIRE_HIT: () => new LapsingTrainerItemReward(TrainerItemId.DIRE_HIT, RewardId.TEMP_STAT_STAGE_BOOSTER),
|
||||
|
||||
EXP_SHARE: () => new TrainerItemReward(TrainerItemId.EXP_SHARE),
|
||||
EXP_BALANCE: () => new TrainerItemReward(TrainerItemId.EXP_BALANCE),
|
||||
|
||||
OVAL_CHARM: () => new TrainerItemReward(TrainerItemId.OVAL_CHARM),
|
||||
|
||||
EXP_CHARM: () => new TrainerItemReward(TrainerItemId.EXP_CHARM),
|
||||
SUPER_EXP_CHARM: () => new TrainerItemReward(TrainerItemId.SUPER_EXP_CHARM),
|
||||
|
||||
AMULET_COIN: () => new TrainerItemReward(TrainerItemId.AMULET_COIN),
|
||||
|
||||
LOCK_CAPSULE: () => new TrainerItemReward(TrainerItemId.LOCK_CAPSULE),
|
||||
|
||||
HEALING_CHARM: () => new TrainerItemReward(TrainerItemId.HEALING_CHARM),
|
||||
CANDY_JAR: () => new TrainerItemReward(TrainerItemId.CANDY_JAR),
|
||||
|
||||
BERRY_POUCH: () => new TrainerItemReward(TrainerItemId.BERRY_POUCH),
|
||||
|
||||
SHINY_CHARM: () => new TrainerItemReward(TrainerItemId.SHINY_CHARM),
|
||||
ABILITY_CHARM: () => new TrainerItemReward(TrainerItemId.ABILITY_CHARM),
|
||||
CATCHING_CHARM: () => new TrainerItemReward(TrainerItemId.CATCHING_CHARM),
|
||||
|
||||
IV_SCANNER: () => new TrainerItemReward(TrainerItemId.IV_SCANNER),
|
||||
|
||||
GOLDEN_POKEBALL: () => new TrainerItemReward(TrainerItemId.GOLDEN_POKEBALL),
|
||||
|
||||
// Tokens //TODO: do we even need them here?
|
||||
ENEMY_DAMAGE_BOOSTER: () => new TrainerItemReward(TrainerItemId.ENEMY_DAMAGE_BOOSTER),
|
||||
ENEMY_DAMAGE_REDUCTION: () => new TrainerItemReward(TrainerItemId.ENEMY_DAMAGE_REDUCTION),
|
||||
//ENEMY_SUPER_EFFECT_BOOSTER: () => new Reward('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'),
|
||||
ENEMY_HEAL: () => new TrainerItemReward(TrainerItemId.ENEMY_HEAL),
|
||||
ENEMY_ATTACK_POISON_CHANCE: () => new TrainerItemReward(TrainerItemId.ENEMY_ATTACK_POISON_CHANCE),
|
||||
ENEMY_ATTACK_PARALYZE_CHANCE: () => new TrainerItemReward(TrainerItemId.ENEMY_ATTACK_PARALYZE_CHANCE),
|
||||
ENEMY_ATTACK_BURN_CHANCE: () => new TrainerItemReward(TrainerItemId.ENEMY_ATTACK_BURN_CHANCE),
|
||||
ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new TrainerItemReward(TrainerItemId.ENEMY_STATUS_EFFECT_HEAL_CHANCE),
|
||||
ENEMY_ENDURE_CHANCE: () => new TrainerItemReward(TrainerItemId.ENEMY_ENDURE_CHANCE),
|
||||
ENEMY_FUSED_CHANCE: () => new TrainerItemReward(TrainerItemId.ENEMY_FUSED_CHANCE),
|
||||
|
||||
// Items from mystery encounters
|
||||
MYSTERY_ENCOUNTER_SHUCKLE_JUICE_GOOD: () => new HeldItemReward(HeldItemId.SHUCKLE_JUICE_GOOD),
|
||||
MYSTERY_ENCOUNTER_SHUCKLE_JUICE_BAD: () => new HeldItemReward(HeldItemId.SHUCKLE_JUICE_BAD),
|
||||
|
||||
MYSTERY_ENCOUNTER_OLD_GATEAU: () => new HeldItemReward(HeldItemId.OLD_GATEAU),
|
||||
|
||||
MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new TrainerItemReward(TrainerItemId.BLACK_SLUDGE),
|
||||
|
||||
MYSTERY_ENCOUNTER_MACHO_BRACE: () => new HeldItemReward(HeldItemId.MACHO_BRACE),
|
||||
|
||||
MYSTERY_ENCOUNTER_GOLDEN_BUG_NET: () => new TrainerItemReward(TrainerItemId.GOLDEN_BUG_NET),
|
||||
});
|
||||
|
||||
/**
|
||||
* The initial set of modifier types, used to generate the modifier pool.
|
||||
*/
|
||||
export type Rewards = typeof rewardInitObj;
|
||||
export type RewardKeys = keyof typeof rewardInitObj;
|
||||
|
||||
export class RewardOption {
|
||||
public type: Reward;
|
||||
public upgradeCount: number;
|
||||
@ -1825,12 +1520,6 @@ export class RewardOption {
|
||||
}
|
||||
}
|
||||
|
||||
export function initRewards() {
|
||||
for (const [key, value] of Object.entries(rewardInitObj)) {
|
||||
allRewards[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: If necessary, add the rest of the modifier types here.
|
||||
// For now, doing the minimal work until the modifier rework lands.
|
||||
const RewardConstructorMap = Object.freeze({
|
||||
|
@ -22,9 +22,9 @@ import { Unlockables } from "#enums/unlockables";
|
||||
import { VariantTier } from "#enums/variant-tier";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { HeldItemConfiguration } from "#items/held-item-data-types";
|
||||
import { type RewardOverride } from "#items/reward";
|
||||
import { TrainerItemConfiguration } from "#items/trainer-item-data-types";
|
||||
import { Variant } from "#sprites/variant";
|
||||
import { RewardSpecs } from "#types/rewards";
|
||||
|
||||
/**
|
||||
* This comment block exists to prevent IDEs from automatically removing unused imports
|
||||
@ -273,25 +273,18 @@ class DefaultOverrides {
|
||||
* STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY"}]
|
||||
* ```
|
||||
*/
|
||||
/** Override array of {@linkcode RewardOverride}s used to provide held items to first party member when starting a new game. */
|
||||
readonly STARTING_TRAINER_ITEMS_OVERRIDE: TrainerItemConfiguration = [];
|
||||
/** Override array of {@linkcode RewardOverride}s used to provide held items to enemies on spawn. */
|
||||
readonly OPP_TRAINER_ITEMS_OVERRIDE: TrainerItemConfiguration = [];
|
||||
|
||||
/** Override array of {@linkcode RewardOverride}s used to provide held items to first party member when starting a new game. */
|
||||
readonly STARTING_HELD_ITEMS_OVERRIDE: HeldItemConfiguration = [];
|
||||
/** Override array of {@linkcode RewardOverride}s used to provide held items to enemies on spawn. */
|
||||
readonly OPP_HELD_ITEMS_OVERRIDE: HeldItemConfiguration = [];
|
||||
|
||||
/**
|
||||
* Override array of {@linkcode RewardOverride}s used to replace the generated reward rolls after a wave.
|
||||
*
|
||||
* If less entries are listed than rolled, only those entries will be used to replace the corresponding items while the rest randomly generated.
|
||||
* If more entries are listed than rolled, only the first X entries will be used, where X is the number of items rolled.
|
||||
*
|
||||
* Note that, for all items in the array, `count` is not used.
|
||||
*/
|
||||
readonly REWARD_OVERRIDE: RewardOverride[] = [];
|
||||
readonly REWARD_OVERRIDE: RewardSpecs[] = [];
|
||||
|
||||
/**
|
||||
* If `true`, disable all non-scripted opponent trainer encounters.
|
||||
|
@ -373,7 +373,7 @@ export class SelectRewardPhase extends BattlePhase {
|
||||
const newItemCount =
|
||||
(this.customRewardSettings.guaranteedRarityTiers?.length ?? 0) +
|
||||
(this.customRewardSettings.guaranteedRewardOptions?.length ?? 0) +
|
||||
(this.customRewardSettings.guaranteedRewardFuncs?.length ?? 0);
|
||||
(this.customRewardSettings.guaranteedRewardSpecs?.length ?? 0);
|
||||
if (this.customRewardSettings.fillRemaining) {
|
||||
const originalCount = rewardCountHolder.value;
|
||||
rewardCountHolder.value = originalCount > newItemCount ? originalCount : newItemCount;
|
||||
|
@ -155,7 +155,7 @@ describe("SelectRewardPhase", () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ABRA, SpeciesId.VOLCARONA]);
|
||||
scene.money = 1000000;
|
||||
const customRewards: CustomRewardSettings = {
|
||||
guaranteedRewardFuncs: [
|
||||
guaranteedRewardSpecs: [
|
||||
allRewards.MEMORY_MUSHROOM,
|
||||
allRewards.TM_ULTRA,
|
||||
allRewards.LEFTOVERS,
|
||||
@ -238,7 +238,7 @@ describe("SelectRewardPhase", () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ABRA, SpeciesId.VOLCARONA]);
|
||||
scene.money = 1000000;
|
||||
const customRewards: CustomRewardSettings = {
|
||||
guaranteedRewardFuncs: [allRewards.MEMORY_MUSHROOM, allRewards.TM_COMMON],
|
||||
guaranteedRewardSpecs: [allRewards.MEMORY_MUSHROOM, allRewards.TM_COMMON],
|
||||
guaranteedRarityTiers: [RarityTier.MASTER, RarityTier.MASTER],
|
||||
};
|
||||
const selectRewardPhase = new SelectRewardPhase(0, undefined, customRewards);
|
||||
@ -261,7 +261,7 @@ describe("SelectRewardPhase", () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ABRA, SpeciesId.VOLCARONA]);
|
||||
scene.money = 1000000;
|
||||
const customRewards: CustomRewardSettings = {
|
||||
guaranteedRewardFuncs: [allRewards.MEMORY_MUSHROOM],
|
||||
guaranteedRewardSpecs: [allRewards.MEMORY_MUSHROOM],
|
||||
guaranteedRarityTiers: [RarityTier.MASTER],
|
||||
fillRemaining: true,
|
||||
};
|
||||
|
@ -18,10 +18,10 @@ import { StatusEffect } from "#enums/status-effect";
|
||||
import type { Unlockables } from "#enums/unlockables";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import type { HeldItemConfiguration } from "#items/held-item-data-types";
|
||||
import type { RewardOverride } from "#items/reward";
|
||||
import type { TrainerItemConfiguration } from "#items/trainer-item-data-types";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper";
|
||||
import type { RewardSpecs } from "#types/rewards";
|
||||
import { coerceArray, shiftCharCodes } from "#utils/common";
|
||||
import { vi } from "vitest";
|
||||
|
||||
@ -557,7 +557,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @param items - The items to be rolled
|
||||
* @returns `this`
|
||||
*/
|
||||
public itemRewards(items: RewardOverride[]): this {
|
||||
public rewards(items: RewardSpecs[]): this {
|
||||
vi.spyOn(Overrides, "REWARD_OVERRIDE", "get").mockReturnValue(items);
|
||||
this.log("Item allRewards set to:", items);
|
||||
return this;
|
||||
|
Loading…
Reference in New Issue
Block a user