Merge branch 'beta' into feature/multilanguage-support
2
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
@ -35,5 +35,3 @@ body:
|
|||||||
attributes:
|
attributes:
|
||||||
label: Additional context
|
label: Additional context
|
||||||
description: Add any other context or screenshots about the feature request here.
|
description: Add any other context or screenshots about the feature request here.
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
|
BIN
public/images/events/august-variant-update.png
Normal file
After Width: | Height: | Size: 370 KiB |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 800 B |
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
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Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 6.2 KiB |
@ -2513,7 +2513,6 @@
|
|||||||
],
|
],
|
||||||
"meta": {
|
"meta": {
|
||||||
"app": "https://www.codeandweb.com/texturepacker",
|
"app": "https://www.codeandweb.com/texturepacker",
|
||||||
"version": "3.0",
|
"version": "3.0"
|
||||||
"smartupdate": "$TexturePacker:SmartUpdate:edb2df3a947401efb05329a2c96d5d73:f256d83ef4df17c17958acc6e0432ab0:bad05b37c157676604256a043511a6a2$"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 326 B After Width: | Height: | Size: 318 B |
Before Width: | Height: | Size: 326 B After Width: | Height: | Size: 318 B |
BIN
public/images/pokemon/icons/variant/2/177_2.png
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After Width: | Height: | Size: 271 B |
BIN
public/images/pokemon/icons/variant/2/177_3.png
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After Width: | Height: | Size: 271 B |
BIN
public/images/pokemon/icons/variant/2/178_2.png
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BIN
public/images/pokemon/icons/variant/2/178_3.png
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After Width: | Height: | Size: 318 B |
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Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 5.2 KiB |
@ -3815,6 +3815,11 @@
|
|||||||
1,
|
1,
|
||||||
1
|
1
|
||||||
],
|
],
|
||||||
|
"178": [
|
||||||
|
0,
|
||||||
|
2,
|
||||||
|
2
|
||||||
|
],
|
||||||
"185": [
|
"185": [
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
@ -7833,6 +7838,11 @@
|
|||||||
1,
|
1,
|
||||||
1
|
1
|
||||||
],
|
],
|
||||||
|
"178": [
|
||||||
|
0,
|
||||||
|
2,
|
||||||
|
2
|
||||||
|
],
|
||||||
"185": [
|
"185": [
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
|
BIN
public/images/pokemon/variant/back/177_2.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
public/images/pokemon/variant/back/177_3.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
2372
public/images/pokemon/variant/back/female/178_2.json
Normal file
BIN
public/images/pokemon/variant/back/female/178_2.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
2372
public/images/pokemon/variant/back/female/178_3.json
Normal file
BIN
public/images/pokemon/variant/back/female/178_3.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
@ -1,21 +1,5 @@
|
|||||||
{
|
{
|
||||||
"1": {
|
"1": {
|
||||||
"b0a080": "e552ec",
|
|
||||||
"f8f8e8": "ffe2ed",
|
|
||||||
"9b8259": "b021c5",
|
|
||||||
"e5e4c2": "ffb9f9",
|
|
||||||
"000000": "000000",
|
|
||||||
"bc9b4e": "900090",
|
|
||||||
"f8f8d0": "ff8ae9",
|
|
||||||
"e8e088": "ff49e7",
|
|
||||||
"d0b868": "d10cc7",
|
|
||||||
"7d673b": "510059",
|
|
||||||
"282828": "282828",
|
|
||||||
"f84040": "f84040",
|
|
||||||
"f88888": "1ae2e6",
|
|
||||||
"c81010": "00c2d2"
|
|
||||||
},
|
|
||||||
"2": {
|
|
||||||
"b0a080": "d96b23",
|
"b0a080": "d96b23",
|
||||||
"f8f8e8": "ffe1b8",
|
"f8f8e8": "ffe1b8",
|
||||||
"9b8259": "b43c06",
|
"9b8259": "b43c06",
|
||||||
@ -30,5 +14,21 @@
|
|||||||
"f84040": "f84040",
|
"f84040": "f84040",
|
||||||
"f88888": "f88888",
|
"f88888": "f88888",
|
||||||
"c81010": "c81010"
|
"c81010": "c81010"
|
||||||
|
},
|
||||||
|
"2": {
|
||||||
|
"b0a080": "e552ec",
|
||||||
|
"f8f8e8": "ffe2ed",
|
||||||
|
"9b8259": "b021c5",
|
||||||
|
"e5e4c2": "ffb9f9",
|
||||||
|
"000000": "000000",
|
||||||
|
"bc9b4e": "900090",
|
||||||
|
"f8f8d0": "ff8ae9",
|
||||||
|
"e8e088": "ff49e7",
|
||||||
|
"d0b868": "d10cc7",
|
||||||
|
"7d673b": "510059",
|
||||||
|
"282828": "282828",
|
||||||
|
"f84040": "f84040",
|
||||||
|
"f88888": "1ae2e6",
|
||||||
|
"c81010": "00c2d2"
|
||||||
}
|
}
|
||||||
}
|
}
|
2372
public/images/pokemon/variant/female/178_2.json
Normal file
BIN
public/images/pokemon/variant/female/178_2.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
2372
public/images/pokemon/variant/female/178_3.json
Normal file
BIN
public/images/pokemon/variant/female/178_3.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 38 KiB |
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 37 KiB |
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 40 KiB |
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 32 KiB |
@ -1,11 +1,10 @@
|
|||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import UI from "./ui/ui";
|
import UI from "./ui/ui";
|
||||||
import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, TurnInitPhase, ReturnPhase, LevelCapPhase, ShowTrainerPhase, LoginPhase, MovePhase, TitlePhase, SwitchPhase, SummonPhase, ToggleDoublePositionPhase } from "./phases";
|
|
||||||
import Pokemon, { PlayerPokemon, EnemyPokemon } from "./field/pokemon";
|
import Pokemon, { PlayerPokemon, EnemyPokemon } from "./field/pokemon";
|
||||||
import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies } from "./data/pokemon-species";
|
import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies } from "./data/pokemon-species";
|
||||||
import { Constructor } from "#app/utils";
|
import { Constructor } from "#app/utils";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "./utils";
|
||||||
import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier, overrideModifiers, overrideHeldItems } from "./modifier/modifier";
|
import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, TurnHeldItemTransferModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier, overrideModifiers, overrideHeldItems } from "./modifier/modifier";
|
||||||
import { PokeballType } from "./data/pokeball";
|
import { PokeballType } from "./data/pokeball";
|
||||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "./data/battle-anims";
|
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "./data/battle-anims";
|
||||||
import { Phase } from "./phase";
|
import { Phase } from "./phase";
|
||||||
@ -37,8 +36,8 @@ import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
|
|||||||
import { addUiThemeOverrides } from "./ui/ui-theme";
|
import { addUiThemeOverrides } from "./ui/ui-theme";
|
||||||
import PokemonData from "./system/pokemon-data";
|
import PokemonData from "./system/pokemon-data";
|
||||||
import { Nature } from "./data/nature";
|
import { Nature } from "./data/nature";
|
||||||
import { SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger, pokemonFormChanges, FormChangeItem } from "./data/pokemon-forms";
|
import { SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger, pokemonFormChanges, FormChangeItem, SpeciesFormChange } from "./data/pokemon-forms";
|
||||||
import { FormChangePhase, QuietFormChangePhase } from "./form-change-phase";
|
import { FormChangePhase } from "./phases/form-change-phase";
|
||||||
import { getTypeRgb } from "./data/type";
|
import { getTypeRgb } from "./data/type";
|
||||||
import PokemonSpriteSparkleHandler from "./field/pokemon-sprite-sparkle-handler";
|
import PokemonSpriteSparkleHandler from "./field/pokemon-sprite-sparkle-handler";
|
||||||
import CharSprite from "./ui/char-sprite";
|
import CharSprite from "./ui/char-sprite";
|
||||||
@ -69,6 +68,21 @@ import i18next from "i18next";
|
|||||||
import {TrainerType} from "#enums/trainer-type";
|
import {TrainerType} from "#enums/trainer-type";
|
||||||
import { battleSpecDialogue } from "./data/dialogue";
|
import { battleSpecDialogue } from "./data/dialogue";
|
||||||
import { LoadingScene } from "./loading-scene";
|
import { LoadingScene } from "./loading-scene";
|
||||||
|
import { LevelCapPhase } from "./phases/level-cap-phase";
|
||||||
|
import { LoginPhase } from "./phases/login-phase";
|
||||||
|
import { MessagePhase } from "./phases/message-phase";
|
||||||
|
import { MovePhase } from "./phases/move-phase";
|
||||||
|
import { NewBiomeEncounterPhase } from "./phases/new-biome-encounter-phase";
|
||||||
|
import { NextEncounterPhase } from "./phases/next-encounter-phase";
|
||||||
|
import { QuietFormChangePhase } from "./phases/quiet-form-change-phase";
|
||||||
|
import { ReturnPhase } from "./phases/return-phase";
|
||||||
|
import { SelectBiomePhase } from "./phases/select-biome-phase";
|
||||||
|
import { ShowTrainerPhase } from "./phases/show-trainer-phase";
|
||||||
|
import { SummonPhase } from "./phases/summon-phase";
|
||||||
|
import { SwitchPhase } from "./phases/switch-phase";
|
||||||
|
import { TitlePhase } from "./phases/title-phase";
|
||||||
|
import { ToggleDoublePositionPhase } from "./phases/toggle-double-position-phase";
|
||||||
|
import { TurnInitPhase } from "./phases/turn-init-phase";
|
||||||
|
|
||||||
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
||||||
|
|
||||||
@ -2421,7 +2435,6 @@ export default class BattleScene extends SceneBase {
|
|||||||
getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance)
|
getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance)
|
||||||
.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this));
|
.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this));
|
||||||
});
|
});
|
||||||
|
|
||||||
this.updateModifiers(false).then(() => resolve());
|
this.updateModifiers(false).then(() => resolve());
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -2579,7 +2592,7 @@ export default class BattleScene extends SceneBase {
|
|||||||
|
|
||||||
// in case this is NECROZMA, determine which forms this
|
// in case this is NECROZMA, determine which forms this
|
||||||
const matchingFormChangeOpts = pokemonFormChanges[pokemon.species.speciesId].filter(fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon));
|
const matchingFormChangeOpts = pokemonFormChanges[pokemon.species.speciesId].filter(fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon));
|
||||||
let matchingFormChange;
|
let matchingFormChange: SpeciesFormChange | null;
|
||||||
if (pokemon.species.speciesId === Species.NECROZMA && matchingFormChangeOpts.length > 1) {
|
if (pokemon.species.speciesId === Species.NECROZMA && matchingFormChangeOpts.length > 1) {
|
||||||
// Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves.
|
// Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves.
|
||||||
const formChangeItemModifiers = (this.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[]).filter(m => m.active).map(m => m.formChangeItem);
|
const formChangeItemModifiers = (this.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[]).filter(m => m.active).map(m => m.formChangeItem);
|
||||||
@ -2666,7 +2679,9 @@ export default class BattleScene extends SceneBase {
|
|||||||
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
|
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
|
||||||
this.fadeOutBgm(Utils.fixedInt(2000), false);
|
this.fadeOutBgm(Utils.fixedInt(2000), false);
|
||||||
this.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, pokemon.species.name, undefined, () => {
|
this.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, pokemon.species.name, undefined, () => {
|
||||||
this.addEnemyModifier(getModifierType(modifierTypes.MINI_BLACK_HOLE).newModifier(pokemon) as PersistentModifier, false, true);
|
const finalBossMBH = getModifierType(modifierTypes.MINI_BLACK_HOLE).newModifier(pokemon) as TurnHeldItemTransferModifier;
|
||||||
|
finalBossMBH.setTransferrableFalse();
|
||||||
|
this.addEnemyModifier(finalBossMBH, false, true);
|
||||||
pokemon.generateAndPopulateMoveset(1);
|
pokemon.generateAndPopulateMoveset(1);
|
||||||
this.setFieldScale(0.75);
|
this.setFieldScale(0.75);
|
||||||
this.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
|
this.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
|
||||||
|
@ -3,7 +3,6 @@ import { Type } from "./type";
|
|||||||
import { Constructor } from "#app/utils";
|
import { Constructor } from "#app/utils";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import { BattleStat, getBattleStatName } from "./battle-stat";
|
import { BattleStat, getBattleStatName } from "./battle-stat";
|
||||||
import { MovePhase, PokemonHealPhase, ShowAbilityPhase, StatChangePhase } from "../phases";
|
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import { Weather, WeatherType } from "./weather";
|
import { Weather, WeatherType } from "./weather";
|
||||||
import { BattlerTag, GroundedTag, GulpMissileTag, SemiInvulnerableTag } from "./battler-tags";
|
import { BattlerTag, GroundedTag, GulpMissileTag, SemiInvulnerableTag } from "./battler-tags";
|
||||||
@ -26,6 +25,10 @@ import { ArenaTagType } from "#enums/arena-tag-type";
|
|||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { MovePhase } from "#app/phases/move-phase.js";
|
||||||
|
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase.js";
|
||||||
|
import { ShowAbilityPhase } from "#app/phases/show-ability-phase.js";
|
||||||
|
import { StatChangePhase } from "#app/phases/stat-change-phase.js";
|
||||||
|
|
||||||
export class Ability implements Localizable {
|
export class Ability implements Localizable {
|
||||||
public id: Abilities;
|
public id: Abilities;
|
||||||
@ -2395,16 +2398,16 @@ export class PreStatChangeAbAttr extends AbAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export class ProtectStatAbAttr extends PreStatChangeAbAttr {
|
export class ProtectStatAbAttr extends PreStatChangeAbAttr {
|
||||||
private protectedStat: BattleStat | null;
|
private protectedStat?: BattleStat;
|
||||||
|
|
||||||
constructor(protectedStat?: BattleStat) {
|
constructor(protectedStat?: BattleStat) {
|
||||||
super();
|
super();
|
||||||
|
|
||||||
this.protectedStat = protectedStat ?? null;
|
this.protectedStat = protectedStat;
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPreStatChange(pokemon: Pokemon, passive: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
applyPreStatChange(pokemon: Pokemon, passive: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||||
if (!this.protectedStat || stat === this.protectedStat) {
|
if (Utils.isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) {
|
||||||
cancelled.value = true;
|
cancelled.value = true;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -5039,6 +5042,7 @@ export function initAbilities() {
|
|||||||
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
|
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
|
||||||
(pokemon) => Math.floor(pokemon.getMaxHp() / 8))
|
(pokemon) => Math.floor(pokemon.getMaxHp() / 8))
|
||||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||||
|
.bypassFaint()
|
||||||
.ignorable(),
|
.ignorable(),
|
||||||
new Ability(Abilities.BATTLE_BOND, 7)
|
new Ability(Abilities.BATTLE_BOND, 7)
|
||||||
.attr(PostVictoryFormChangeAbAttr, () => 2)
|
.attr(PostVictoryFormChangeAbAttr, () => 2)
|
||||||
@ -5191,6 +5195,7 @@ export function initAbilities() {
|
|||||||
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
|
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
|
||||||
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
|
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
|
||||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||||
|
.bypassFaint()
|
||||||
.ignorable(),
|
.ignorable(),
|
||||||
new Ability(Abilities.POWER_SPOT, 8)
|
new Ability(Abilities.POWER_SPOT, 8)
|
||||||
.attr(AllyMoveCategoryPowerBoostAbAttr, [MoveCategory.SPECIAL, MoveCategory.PHYSICAL], 1.3),
|
.attr(AllyMoveCategoryPowerBoostAbAttr, [MoveCategory.SPECIAL, MoveCategory.PHYSICAL], 1.3),
|
||||||
|
@ -4,7 +4,6 @@ import * as Utils from "../utils";
|
|||||||
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "./move";
|
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "./move";
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
|
import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
|
||||||
import { MoveEffectPhase, PokemonHealPhase, ShowAbilityPhase, StatChangePhase } from "../phases";
|
|
||||||
import { StatusEffect } from "./status-effect";
|
import { StatusEffect } from "./status-effect";
|
||||||
import { BattlerIndex } from "../battle";
|
import { BattlerIndex } from "../battle";
|
||||||
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "./ability";
|
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "./ability";
|
||||||
@ -15,6 +14,10 @@ import { Abilities } from "#enums/abilities";
|
|||||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase.js";
|
||||||
|
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase.js";
|
||||||
|
import { ShowAbilityPhase } from "#app/phases/show-ability-phase.js";
|
||||||
|
import { StatChangePhase } from "#app/phases/stat-change-phase.js";
|
||||||
|
|
||||||
export enum ArenaTagSide {
|
export enum ArenaTagSide {
|
||||||
BOTH,
|
BOTH,
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "./battle-anims";
|
import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "./battle-anims";
|
||||||
import { CommonAnimPhase, MoveEffectPhase, MovePhase, PokemonHealPhase, ShowAbilityPhase, StatChangeCallback, StatChangePhase } from "../phases";
|
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import Pokemon, { MoveResult, HitResult } from "../field/pokemon";
|
import Pokemon, { MoveResult, HitResult } from "../field/pokemon";
|
||||||
import { Stat, getStatName } from "./pokemon-stat";
|
import { Stat, getStatName } from "./pokemon-stat";
|
||||||
@ -18,6 +17,12 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import i18next from "#app/plugins/i18n.js";
|
import i18next from "#app/plugins/i18n.js";
|
||||||
|
import { CommonAnimPhase } from "#app/phases/common-anim-phase.js";
|
||||||
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase.js";
|
||||||
|
import { MovePhase } from "#app/phases/move-phase.js";
|
||||||
|
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase.js";
|
||||||
|
import { ShowAbilityPhase } from "#app/phases/show-ability-phase.js";
|
||||||
|
import { StatChangePhase, StatChangeCallback } from "#app/phases/stat-change-phase.js";
|
||||||
|
|
||||||
export enum BattlerTagLapseType {
|
export enum BattlerTagLapseType {
|
||||||
FAINT,
|
FAINT,
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
import { PokemonHealPhase, StatChangePhase } from "../phases";
|
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import Pokemon, { HitResult } from "../field/pokemon";
|
import Pokemon, { HitResult } from "../field/pokemon";
|
||||||
import { BattleStat } from "./battle-stat";
|
import { BattleStat } from "./battle-stat";
|
||||||
@ -8,6 +7,8 @@ import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs }
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase.js";
|
||||||
|
import { StatChangePhase } from "#app/phases/stat-change-phase.js";
|
||||||
|
|
||||||
export function getBerryName(berryType: BerryType): string {
|
export function getBerryName(berryType: BerryType): string {
|
||||||
return i18next.t(`berry:${BerryType[berryType]}.name`);
|
return i18next.t(`berry:${BerryType[berryType]}.name`);
|
||||||
|
@ -37,7 +37,7 @@ export const speciesEggMoves = {
|
|||||||
[Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.FLAMETHROWER, Moves.MYSTICAL_POWER, Moves.SHED_TAIL ],
|
[Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.FLAMETHROWER, Moves.MYSTICAL_POWER, Moves.SHED_TAIL ],
|
||||||
[Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.ICE_BEAM, Moves.THUNDERCLAP ],
|
[Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.ICE_BEAM, Moves.THUNDERCLAP ],
|
||||||
[Species.FARFETCHD]: [ Moves.IVY_CUDGEL, Moves.TRIPLE_ARROWS, Moves.ROOST, Moves.VICTORY_DANCE ],
|
[Species.FARFETCHD]: [ Moves.IVY_CUDGEL, Moves.TRIPLE_ARROWS, Moves.ROOST, Moves.VICTORY_DANCE ],
|
||||||
[Species.DODUO]: [ Moves.ICE_SPINNER, Moves.MULTI_ATTACK, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ],
|
[Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.MULTI_ATTACK, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ],
|
||||||
[Species.SEEL]: [ Moves.FREEZE_DRY, Moves.BOUNCY_BUBBLE, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ],
|
[Species.SEEL]: [ Moves.FREEZE_DRY, Moves.BOUNCY_BUBBLE, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ],
|
||||||
[Species.GRIMER]: [ Moves.SUCKER_PUNCH, Moves.CURSE, Moves.STRENGTH_SAP, Moves.NOXIOUS_TORQUE ],
|
[Species.GRIMER]: [ Moves.SUCKER_PUNCH, Moves.CURSE, Moves.STRENGTH_SAP, Moves.NOXIOUS_TORQUE ],
|
||||||
[Species.SHELLDER]: [ Moves.ROCK_BLAST, Moves.WATER_SHURIKEN, Moves.BANEFUL_BUNKER, Moves.BONE_RUSH ],
|
[Species.SHELLDER]: [ Moves.ROCK_BLAST, Moves.WATER_SHURIKEN, Moves.BANEFUL_BUNKER, Moves.BONE_RUSH ],
|
||||||
@ -198,7 +198,7 @@ export const speciesEggMoves = {
|
|||||||
[Species.KYOGRE]: [ Moves.BOUNCY_BUBBLE, Moves.HURRICANE, Moves.FREEZE_DRY, Moves.ELECTRO_SHOT ],
|
[Species.KYOGRE]: [ Moves.BOUNCY_BUBBLE, Moves.HURRICANE, Moves.FREEZE_DRY, Moves.ELECTRO_SHOT ],
|
||||||
[Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ],
|
[Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ],
|
||||||
[Species.RAYQUAZA]: [ Moves.V_CREATE, Moves.DRAGON_DARTS, Moves.CORE_ENFORCER, Moves.OBLIVION_WING ],
|
[Species.RAYQUAZA]: [ Moves.V_CREATE, Moves.DRAGON_DARTS, Moves.CORE_ENFORCER, Moves.OBLIVION_WING ],
|
||||||
[Species.JIRACHI]: [ Moves.TACHYON_CUTTER, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS, Moves.SHELL_SMASH ],
|
[Species.JIRACHI]: [ Moves.TACHYON_CUTTER, Moves.TRIPLE_ARROWS, Moves.ROCK_SLIDE, Moves.SHELL_SMASH ],
|
||||||
[Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ],
|
[Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ],
|
||||||
[Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE, Moves.ICE_SPINNER, Moves.SAPPY_SEED ],
|
[Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE, Moves.ICE_SPINNER, Moves.SAPPY_SEED ],
|
||||||
[Species.CHIMCHAR]: [ Moves.FIERY_DANCE, Moves.SECRET_SWORD, Moves.TRIPLE_AXEL, Moves.SACRED_FIRE ],
|
[Species.CHIMCHAR]: [ Moves.FIERY_DANCE, Moves.SECRET_SWORD, Moves.TRIPLE_AXEL, Moves.SACRED_FIRE ],
|
||||||
@ -418,7 +418,7 @@ export const speciesEggMoves = {
|
|||||||
[Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.SANDSEAR_STORM, Moves.OBLIVION_WING ],
|
[Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.SANDSEAR_STORM, Moves.OBLIVION_WING ],
|
||||||
[Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.PSYBLADE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ],
|
[Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.PSYBLADE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ],
|
||||||
[Species.GUZZLORD]: [ Moves.SUCKER_PUNCH, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ],
|
[Species.GUZZLORD]: [ Moves.SUCKER_PUNCH, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ],
|
||||||
[Species.NECROZMA]: [ Moves.CLANGOROUS_SOUL, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.CLANGOROUS_SOUL ],
|
[Species.NECROZMA]: [ Moves.CLANGOROUS_SOUL, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.DYNAMAX_CANNON ],
|
||||||
[Species.MAGEARNA]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.MAKE_IT_RAIN ],
|
[Species.MAGEARNA]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.MAKE_IT_RAIN ],
|
||||||
[Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.METEOR_MASH, Moves.STORM_THROW ],
|
[Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.METEOR_MASH, Moves.STORM_THROW ],
|
||||||
[Species.POIPOLE]: [ Moves.CORE_ENFORCER, Moves.ICE_BEAM, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ],
|
[Species.POIPOLE]: [ Moves.CORE_ENFORCER, Moves.ICE_BEAM, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ],
|
||||||
@ -458,7 +458,7 @@ export const speciesEggMoves = {
|
|||||||
[Species.MORPEKO]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ],
|
[Species.MORPEKO]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ],
|
||||||
[Species.CUFANT]: [ Moves.LIQUIDATION, Moves.CURSE, Moves.COMBAT_TORQUE, Moves.GIGATON_HAMMER ],
|
[Species.CUFANT]: [ Moves.LIQUIDATION, Moves.CURSE, Moves.COMBAT_TORQUE, Moves.GIGATON_HAMMER ],
|
||||||
[Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.FIRE_LASH, Moves.DRAGON_DANCE ],
|
[Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.FIRE_LASH, Moves.DRAGON_DANCE ],
|
||||||
[Species.ARCTOZOLT]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ],
|
[Species.ARCTOZOLT]: [ Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ],
|
||||||
[Species.DRACOVISH]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ],
|
[Species.DRACOVISH]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ],
|
||||||
[Species.ARCTOVISH]: [ Moves.ICE_FANG, Moves.THUNDER_FANG, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ],
|
[Species.ARCTOVISH]: [ Moves.ICE_FANG, Moves.THUNDER_FANG, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ],
|
||||||
[Species.DURALUDON]: [ Moves.CORE_ENFORCER, Moves.BODY_PRESS, Moves.RECOVER, Moves.TACHYON_CUTTER ],
|
[Species.DURALUDON]: [ Moves.CORE_ENFORCER, Moves.BODY_PRESS, Moves.RECOVER, Moves.TACHYON_CUTTER ],
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
||||||
import { BattleEndPhase, MoveEndPhase, MovePhase, NewBattlePhase, PartyStatusCurePhase, PokemonHealPhase, StatChangePhase, SwitchPhase, SwitchSummonPhase } from "../phases";
|
|
||||||
import { BattleStat, getBattleStatName } from "./battle-stat";
|
import { BattleStat, getBattleStatName } from "./battle-stat";
|
||||||
import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, TrappedTag, TypeBoostTag } from "./battler-tags";
|
import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, TrappedTag, TypeBoostTag } from "./battler-tags";
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
@ -28,6 +27,15 @@ import { Biome } from "#enums/biome";
|
|||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { MoveUsedEvent } from "#app/events/battle-scene.js";
|
import { MoveUsedEvent } from "#app/events/battle-scene.js";
|
||||||
|
import { PartyStatusCurePhase } from "#app/phases/party-status-cure-phase.js";
|
||||||
|
import { BattleEndPhase } from "#app/phases/battle-end-phase.js";
|
||||||
|
import { MoveEndPhase } from "#app/phases/move-end-phase.js";
|
||||||
|
import { MovePhase } from "#app/phases/move-phase.js";
|
||||||
|
import { NewBattlePhase } from "#app/phases/new-battle-phase.js";
|
||||||
|
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase.js";
|
||||||
|
import { StatChangePhase } from "#app/phases/stat-change-phase.js";
|
||||||
|
import { SwitchPhase } from "#app/phases/switch-phase.js";
|
||||||
|
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase.js";
|
||||||
|
|
||||||
export enum MoveCategory {
|
export enum MoveCategory {
|
||||||
PHYSICAL,
|
PHYSICAL,
|
||||||
@ -4430,6 +4438,39 @@ export class GulpMissileTagAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Attribute to implement Jaw Lock's linked trapping effect between the user and target
|
||||||
|
* @extends AddBattlerTagAttr
|
||||||
|
*/
|
||||||
|
export class JawLockAttr extends AddBattlerTagAttr {
|
||||||
|
constructor() {
|
||||||
|
super(BattlerTagType.TRAPPED);
|
||||||
|
}
|
||||||
|
|
||||||
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
|
if (!super.canApply(user, target, move, args)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If either the user or the target already has the tag, do not apply
|
||||||
|
if (user.getTag(TrappedTag) || target.getTag(TrappedTag)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const moveChance = this.getMoveChance(user, target, move, this.selfTarget);
|
||||||
|
if (moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) {
|
||||||
|
/**
|
||||||
|
* Add the tag to both the user and the target.
|
||||||
|
* The target's tag source is considered to be the user and vice versa
|
||||||
|
*/
|
||||||
|
return target.addTag(BattlerTagType.TRAPPED, 1, move.id, user.id)
|
||||||
|
&& user.addTag(BattlerTagType.TRAPPED, 1, move.id, target.id);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class CurseAttr extends MoveEffectAttr {
|
export class CurseAttr extends MoveEffectAttr {
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move:Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move:Move, args: any[]): boolean {
|
||||||
@ -4441,7 +4482,7 @@ export class CurseAttr extends MoveEffectAttr {
|
|||||||
const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2));
|
const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2));
|
||||||
user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true);
|
user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true);
|
||||||
user.scene.queueMessage(
|
user.scene.queueMessage(
|
||||||
i18next.t("battle:cursedOnAdd", {
|
i18next.t("battlerTags:cursedOnAdd", {
|
||||||
pokemonNameWithAffix: getPokemonNameWithAffix(user),
|
pokemonNameWithAffix: getPokemonNameWithAffix(user),
|
||||||
pokemonName: getPokemonNameWithAffix(target)
|
pokemonName: getPokemonNameWithAffix(target)
|
||||||
})
|
})
|
||||||
@ -7466,7 +7507,7 @@ export function initMoves() {
|
|||||||
.attr(OpponentHighHpPowerAttr, 120),
|
.attr(OpponentHighHpPowerAttr, 120),
|
||||||
new AttackMove(Moves.MAGMA_STORM, Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, -1, 0, 4)
|
new AttackMove(Moves.MAGMA_STORM, Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, -1, 0, 4)
|
||||||
.attr(TrapAttr, BattlerTagType.MAGMA_STORM),
|
.attr(TrapAttr, BattlerTagType.MAGMA_STORM),
|
||||||
new StatusMove(Moves.DARK_VOID, Type.DARK, 50, 10, -1, 0, 4)
|
new StatusMove(Moves.DARK_VOID, Type.DARK, 80, 10, -1, 0, 4) //Accuracy from Generations 4-6
|
||||||
.attr(StatusEffectAttr, StatusEffect.SLEEP)
|
.attr(StatusEffectAttr, StatusEffect.SLEEP)
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
new AttackMove(Moves.SEED_FLARE, Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, 40, 0, 4)
|
new AttackMove(Moves.SEED_FLARE, Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, 40, 0, 4)
|
||||||
@ -8305,8 +8346,7 @@ export function initMoves() {
|
|||||||
.attr(HighCritAttr)
|
.attr(HighCritAttr)
|
||||||
.attr(BypassRedirectAttr),
|
.attr(BypassRedirectAttr),
|
||||||
new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
|
new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1, 1, false, true)
|
.attr(JawLockAttr)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, true, false, 1, 1, false, true)
|
|
||||||
.bitingMove(),
|
.bitingMove(),
|
||||||
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
|
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
|
||||||
.attr(EatBerryAttr)
|
.attr(EatBerryAttr)
|
||||||
|
@ -837,6 +837,8 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||||||
new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)),
|
new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)),
|
||||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true),
|
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true),
|
||||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true),
|
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true),
|
||||||
|
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||||
|
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||||
]
|
]
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -3559,7 +3559,7 @@ export const starterPassiveAbilities = {
|
|||||||
[Species.HEATRAN]: Abilities.EARTH_EATER,
|
[Species.HEATRAN]: Abilities.EARTH_EATER,
|
||||||
[Species.REGIGIGAS]: Abilities.MINDS_EYE,
|
[Species.REGIGIGAS]: Abilities.MINDS_EYE,
|
||||||
[Species.GIRATINA]: Abilities.SHADOW_SHIELD,
|
[Species.GIRATINA]: Abilities.SHADOW_SHIELD,
|
||||||
[Species.CRESSELIA]: Abilities.MAGIC_BOUNCE,
|
[Species.CRESSELIA]: Abilities.UNAWARE,
|
||||||
[Species.PHIONE]: Abilities.SIMPLE,
|
[Species.PHIONE]: Abilities.SIMPLE,
|
||||||
[Species.MANAPHY]: Abilities.PRIMORDIAL_SEA,
|
[Species.MANAPHY]: Abilities.PRIMORDIAL_SEA,
|
||||||
[Species.DARKRAI]: Abilities.UNNERVE,
|
[Species.DARKRAI]: Abilities.UNNERVE,
|
||||||
|
@ -1577,11 +1577,11 @@ export const trainerConfigs: TrainerConfigs = {
|
|||||||
})),
|
})),
|
||||||
|
|
||||||
[TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL)
|
[TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL)
|
||||||
.setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE)
|
.setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE, () => modifierTypes.SHINY_CHARM, () => modifierTypes.ABILITY_CHARM)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.PIDGEY, Species.HOOTHOOT, Species.TAILLOW, Species.STARLY, Species.PIDOVE, Species.FLETCHLING, Species.PIKIPEK, Species.ROOKIDEE, Species.WATTREL], TrainerSlot.TRAINER, true)),
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.PIDGEY, Species.HOOTHOOT, Species.TAILLOW, Species.STARLY, Species.PIDOVE, Species.FLETCHLING, Species.PIKIPEK, Species.ROOKIDEE, Species.WATTREL], TrainerSlot.TRAINER, true)),
|
||||||
[TrainerType.RIVAL_2]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_2)
|
[TrainerType.RIVAL_2]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_2)
|
||||||
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE)
|
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE, () => modifierTypes.SHINY_CHARM)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.PIDGEOTTO, Species.HOOTHOOT, Species.TAILLOW, Species.STARAVIA, Species.TRANQUILL, Species.FLETCHINDER, Species.TRUMBEAK, Species.CORVISQUIRE, Species.WATTREL], TrainerSlot.TRAINER, true))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.PIDGEOTTO, Species.HOOTHOOT, Species.TAILLOW, Species.STARAVIA, Species.TRANQUILL, Species.FLETCHINDER, Species.TRUMBEAK, Species.CORVISQUIRE, Species.WATTREL], TrainerSlot.TRAINER, true))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)),
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)),
|
||||||
|
@ -4,7 +4,6 @@ import { Constructor } from "#app/utils";
|
|||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species";
|
||||||
import { Weather, WeatherType, getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage } from "../data/weather";
|
import { Weather, WeatherType, getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage } from "../data/weather";
|
||||||
import { CommonAnimPhase } from "../phases";
|
|
||||||
import { CommonAnim } from "../data/battle-anims";
|
import { CommonAnim } from "../data/battle-anims";
|
||||||
import { Type } from "../data/type";
|
import { Type } from "../data/type";
|
||||||
import Move from "../data/move";
|
import Move from "../data/move";
|
||||||
@ -21,6 +20,7 @@ import { Moves } from "#enums/moves";
|
|||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TimeOfDay } from "#enums/time-of-day";
|
import { TimeOfDay } from "#enums/time-of-day";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
|
import { CommonAnimPhase } from "#app/phases/common-anim-phase.js";
|
||||||
|
|
||||||
export class Arena {
|
export class Arena {
|
||||||
public scene: BattleScene;
|
public scene: BattleScene;
|
||||||
|
@ -17,7 +17,6 @@ import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
|
|||||||
import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
|
import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
|
||||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
|
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
|
||||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
|
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
|
||||||
import { DamagePhase, FaintPhase, LearnMovePhase, MoveEffectPhase, ObtainStatusEffectPhase, StatChangePhase, SwitchSummonPhase, ToggleDoublePositionPhase, MoveEndPhase } from "../phases";
|
|
||||||
import { BattleStat } from "../data/battle-stat";
|
import { BattleStat } from "../data/battle-stat";
|
||||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, ExposedTag } from "../data/battler-tags";
|
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, ExposedTag } from "../data/battler-tags";
|
||||||
import { WeatherType } from "../data/weather";
|
import { WeatherType } from "../data/weather";
|
||||||
@ -51,6 +50,15 @@ import { Biome } from "#enums/biome";
|
|||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages.js";
|
import { getPokemonNameWithAffix } from "#app/messages.js";
|
||||||
|
import { DamagePhase } from "#app/phases/damage-phase.js";
|
||||||
|
import { FaintPhase } from "#app/phases/faint-phase.js";
|
||||||
|
import { LearnMovePhase } from "#app/phases/learn-move-phase.js";
|
||||||
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase.js";
|
||||||
|
import { MoveEndPhase } from "#app/phases/move-end-phase.js";
|
||||||
|
import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase.js";
|
||||||
|
import { StatChangePhase } from "#app/phases/stat-change-phase.js";
|
||||||
|
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase.js";
|
||||||
|
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase.js";
|
||||||
|
|
||||||
export enum FieldPosition {
|
export enum FieldPosition {
|
||||||
CENTER,
|
CENTER,
|
||||||
@ -921,8 +929,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* by how many learnable moves there are for the {@linkcode Pokemon}.
|
* by how many learnable moves there are for the {@linkcode Pokemon}.
|
||||||
*/
|
*/
|
||||||
getLearnableLevelMoves(): Moves[] {
|
getLearnableLevelMoves(): Moves[] {
|
||||||
let levelMoves = this.getLevelMoves(1, true).map(lm => lm[1]);
|
let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]);
|
||||||
if (this.metBiome === -1 && !this.scene.gameMode.isFreshStartChallenge()) {
|
if (this.metBiome === -1 && !this.scene.gameMode.isFreshStartChallenge() && !this.scene.gameMode.isDaily) {
|
||||||
levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
|
levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
|
||||||
}
|
}
|
||||||
return levelMoves.filter(lm => !this.moveset.some(m => m?.moveId === lm));
|
return levelMoves.filter(lm => !this.moveset.some(m => m?.moveId === lm));
|
||||||
@ -1210,11 +1218,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
*
|
*
|
||||||
* @param source - The Pokémon using the move.
|
* @param source - The Pokémon using the move.
|
||||||
* @param move - The move being used.
|
* @param move - The move being used.
|
||||||
* @returns The type damage multiplier or undefined if it's a status move
|
* @returns The type damage multiplier or 1 if it's a status move
|
||||||
*/
|
*/
|
||||||
getMoveEffectiveness(source: Pokemon, move: PokemonMove): TypeDamageMultiplier | undefined {
|
getMoveEffectiveness(source: Pokemon, move: PokemonMove): TypeDamageMultiplier {
|
||||||
if (move.getMove().category === MoveCategory.STATUS) {
|
if (move.getMove().category === MoveCategory.STATUS) {
|
||||||
return undefined;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
return this.getAttackMoveEffectiveness(source, move, !this.battleData?.abilityRevealed);
|
return this.getAttackMoveEffectiveness(source, move, !this.battleData?.abilityRevealed);
|
||||||
@ -3223,14 +3231,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Causes a Pokemon to leave the field (such as in preparation for a switch out/escape).
|
* Causes a Pokemon to leave the field (such as in preparation for a switch out/escape).
|
||||||
* @param clearEffects Indicates if effects should be cleared (true) or passed
|
* @param clearEffects Indicates if effects should be cleared (true) or passed
|
||||||
* to the next pokemon, such as during a baton pass (false)
|
* to the next pokemon, such as during a baton pass (false)
|
||||||
|
* @param hideInfo Indicates if this should also play the animation to hide the Pokemon's
|
||||||
|
* info container.
|
||||||
*/
|
*/
|
||||||
leaveField(clearEffects: boolean = true) {
|
leaveField(clearEffects: boolean = true, hideInfo: boolean = true) {
|
||||||
this.resetTurnData();
|
this.resetTurnData();
|
||||||
if (clearEffects) {
|
if (clearEffects) {
|
||||||
this.resetSummonData();
|
this.resetSummonData();
|
||||||
this.resetBattleData();
|
this.resetBattleData();
|
||||||
}
|
}
|
||||||
|
if (hideInfo) {
|
||||||
this.hideInfo();
|
this.hideInfo();
|
||||||
|
}
|
||||||
this.setVisible(false);
|
this.setVisible(false);
|
||||||
this.scene.field.remove(this);
|
this.scene.field.remove(this);
|
||||||
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true);
|
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true);
|
||||||
@ -3780,7 +3792,7 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
this.moveset = (formIndex !== undefined ? formIndex : this.formIndex)
|
this.moveset = (formIndex !== undefined ? formIndex : this.formIndex)
|
||||||
? [
|
? [
|
||||||
new PokemonMove(Moves.DYNAMAX_CANNON),
|
new PokemonMove(Moves.DYNAMAX_CANNON),
|
||||||
new PokemonMove(Moves.CROSS_POISON),
|
new PokemonMove(Moves.SLUDGE_BOMB),
|
||||||
new PokemonMove(Moves.FLAMETHROWER),
|
new PokemonMove(Moves.FLAMETHROWER),
|
||||||
new PokemonMove(Moves.RECOVER, 0, -4)
|
new PokemonMove(Moves.RECOVER, 0, -4)
|
||||||
]
|
]
|
||||||
|
@ -62,7 +62,7 @@ export class GameMode implements GameModeConfig {
|
|||||||
* @returns true if the game mode has that challenge
|
* @returns true if the game mode has that challenge
|
||||||
*/
|
*/
|
||||||
hasChallenge(challenge: Challenges): boolean {
|
hasChallenge(challenge: Challenges): boolean {
|
||||||
return this.challenges.some(c => c.id === challenge);
|
return this.challenges.some(c => c.id === challenge && c.value !== 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -42,6 +42,7 @@ export class LoadingScene extends SceneBase {
|
|||||||
this.loadImage("loading_bg", "arenas");
|
this.loadImage("loading_bg", "arenas");
|
||||||
this.loadImage("logo", "");
|
this.loadImage("logo", "");
|
||||||
// this.loadImage("pride-update", "events");
|
// this.loadImage("pride-update", "events");
|
||||||
|
this.loadImage("august-variant-update", "events");
|
||||||
|
|
||||||
// Load menu images
|
// Load menu images
|
||||||
this.loadAtlas("bg", "ui");
|
this.loadAtlas("bg", "ui");
|
||||||
|
@ -2573,7 +2573,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
||||||
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
||||||
$By the way, the professor asked me to give you these items. They look pretty cool.
|
$By the way, the professor asked me to give you these items. They look pretty cool.
|
||||||
$@c{serious_smile_fists}Good luck out there!`
|
$@c{serious_smile_fists}Good luck out there!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2587,7 +2588,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
||||||
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
||||||
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
||||||
$@c{smile_wave}Do your best like always! I believe in you!`
|
$@c{smile_wave}Do your best like always! I believe in you!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2603,7 +2605,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
||||||
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
||||||
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
||||||
$@c{smile}Anyway, take care!`
|
$@c{smile}Anyway, take care, and enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2619,7 +2621,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
||||||
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
||||||
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
||||||
$@c{smile_wave}Keep at it!`
|
$@c{smile_wave}Keep at it, and enjoy the event!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "It's OK to lose sometimes…"
|
1: "It's OK to lose sometimes…"
|
||||||
|
@ -2641,7 +2641,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Vielleicht war es einfach etwas Glück, aber…\nWer weiß, vielleicht schaffst du es irgendwann
|
$@c{smile}Vielleicht war es einfach etwas Glück, aber…\nWer weiß, vielleicht schaffst du es irgendwann
|
||||||
$ja wirklich ganz groß raus zu kommen.
|
$ja wirklich ganz groß raus zu kommen.
|
||||||
$Übrigens, der Professor hat mich gebeten dir diese Items zu geben. Die sehen wirklich cool aus.
|
$Übrigens, der Professor hat mich gebeten dir diese Items zu geben. Die sehen wirklich cool aus.
|
||||||
$@c{serious_smile_fists}Viel Glück da draußen!`
|
$@c{serious_smile_fists}Viel Glück da draußen!
|
||||||
|
$@c{smile}Oh-und genieße das Event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2656,7 +2657,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Du hast gerade erst angefangen und bist schon so stark?!@d{96} @c{angry}Du hast sowas von betrogen, oder?
|
1: `@c{shock}Du hast gerade erst angefangen und bist schon so stark?!@d{96} @c{angry}Du hast sowas von betrogen, oder?
|
||||||
$@c{smile_wave_wink}Ich mach nur Spaß!@d{64} @c{smile_eclosed}Ich habe ehrlich verloren… Ich habe das Gefühl, dass du es dort draußen weit bringen wirst.
|
$@c{smile_wave_wink}Ich mach nur Spaß!@d{64} @c{smile_eclosed}Ich habe ehrlich verloren… Ich habe das Gefühl, dass du es dort draußen weit bringen wirst.
|
||||||
$@c{smile}Übrigens, der Professor hat mich gebeten dir diese Items zu geben. Ich hoffe sie sind hilfreich!
|
$@c{smile}Übrigens, der Professor hat mich gebeten dir diese Items zu geben. Ich hoffe sie sind hilfreich!
|
||||||
$@c{smile_wave}Gib wie immer dein Bestes! Ich glaube an dich!`
|
$@c{smile_wave}Gib wie immer dein Bestes! Ich glaube an dich!
|
||||||
|
$@c{smile}Oh-und genieße das Event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2674,7 +2676,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Nicht, dass du wirklich Hilfe benötigen würdest, aber ich habe hier noch eins von diesen Dingern herumliegen.
|
$@c{smile}Nicht, dass du wirklich Hilfe benötigen würdest, aber ich habe hier noch eins von diesen Dingern herumliegen.
|
||||||
$Du kannst es haben.\n
|
$Du kannst es haben.\n
|
||||||
$@c{serious_smile_fists}Erwarte aber nicht, dass ich dir noch mehr gebe!\nIch kann meinen Rivalen doch keine Vorteile verschaffen.
|
$@c{serious_smile_fists}Erwarte aber nicht, dass ich dir noch mehr gebe!\nIch kann meinen Rivalen doch keine Vorteile verschaffen.
|
||||||
$@c{smile}Egal, pass auf dich auf!`
|
$@c{smile}Egal, pass auf dich auf und genieße das Event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2690,7 +2692,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Na gut. Das bedeutet ich muss noch härter tranieren!
|
$@c{smile}Na gut. Das bedeutet ich muss noch härter tranieren!
|
||||||
$@c{smile_wave}Ich habe noch eins von diesen Dingern!\n@c{smile_wave_wink}Kein Grund mir zu danken~.
|
$@c{smile_wave}Ich habe noch eins von diesen Dingern!\n@c{smile_wave_wink}Kein Grund mir zu danken~.
|
||||||
$@c{angry_mopen}Das ist aber das Letzte! Du bekommst ab jett keine Geschenke mehr von mir!
|
$@c{angry_mopen}Das ist aber das Letzte! Du bekommst ab jett keine Geschenke mehr von mir!
|
||||||
$@c{smile_wave}Bleib stark!`
|
$@c{smile_wave}Bleib stark und genieße das Event!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "Es ist Ok manchmal zu verlieren…"
|
1: "Es ist Ok manchmal zu verlieren…"
|
||||||
|
@ -2574,7 +2574,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
||||||
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
||||||
$By the way, the professor asked me to give you these items. They look pretty cool.
|
$By the way, the professor asked me to give you these items. They look pretty cool.
|
||||||
$@c{serious_smile_fists}Good luck out there!`
|
$@c{serious_smile_fists}Good luck out there!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2588,7 +2589,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
||||||
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
||||||
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
||||||
$@c{smile_wave}Do your best like always! I believe in you!`
|
$@c{smile_wave}Do your best like always! I believe in you!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2602,9 +2604,9 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
"victory": {
|
"victory": {
|
||||||
1: `@c{neutral_eclosed}Oh. I guess I was overconfident.
|
1: `@c{neutral_eclosed}Oh. I guess I was overconfident.
|
||||||
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
||||||
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
$@c{smile}Oh, not that you really need the help, but I had an extra one of each of these lying around and figured you might want them.\n
|
||||||
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
||||||
$@c{smile}Anyway, take care!`
|
$@c{smile}Anyway, take care, and enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2618,9 +2620,9 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
"victory": {
|
"victory": {
|
||||||
1: `@c{neutral}I… wasn't supposed to lose that time…
|
1: `@c{neutral}I… wasn't supposed to lose that time…
|
||||||
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
||||||
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
$@c{smile_wave}I also got you another two of these!\n@c{smile_wave_wink}No need to thank me~.
|
||||||
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
||||||
$@c{smile_wave}Keep at it!`
|
$@c{smile_wave}Keep at it, and enjoy the event!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "It's OK to lose sometimes…"
|
1: "It's OK to lose sometimes…"
|
||||||
|
@ -2569,7 +2569,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
||||||
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
||||||
$By the way, the professor asked me to give you these items. They look pretty cool.
|
$By the way, the professor asked me to give you these items. They look pretty cool.
|
||||||
$@c{serious_smile_fists}Good luck out there!`
|
$@c{serious_smile_fists}Good luck out there!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2583,7 +2584,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
||||||
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
||||||
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
||||||
$@c{smile_wave}Do your best like always! I believe in you!`
|
$@c{smile_wave}Do your best like always! I believe in you!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2599,7 +2601,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
||||||
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
||||||
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
||||||
$@c{smile}Anyway, take care!`
|
$@c{smile}Anyway, take care, and enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2615,7 +2617,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
||||||
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
||||||
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
||||||
$@c{smile_wave}Keep at it!`
|
$@c{smile_wave}Keep at it, and enjoy the event!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "It's OK to lose sometimes…"
|
1: "It's OK to lose sometimes…"
|
||||||
|
@ -2372,7 +2372,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wah… Tu m’as vraiment lavé.\nT’es vraiment un débutant ?
|
1: `@c{shock}Wah… Tu m’as vraiment lavé.\nT’es vraiment un débutant ?
|
||||||
$@c{smile}T’as peut-être eu de la chance, mais…\nPeut-être que t’arriveras jusqu’au bout du chemin.
|
$@c{smile}T’as peut-être eu de la chance, mais…\nPeut-être que t’arriveras jusqu’au bout du chemin.
|
||||||
$D’ailleurs, le prof m’a demandé de te filer ces objets.\nIls ont l’air sympas.
|
$D’ailleurs, le prof m’a demandé de te filer ces objets.\nIls ont l’air sympas.
|
||||||
$@c{serious_smile_fists}Bonne chance à toi !`
|
$@c{serious_smile_fists}Bonne chance à toi !
|
||||||
|
$@c{smile}Oh, et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2386,7 +2387,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Tu viens de commencer et t’es déjà si fort ?!@d{96}\n@c{angry}T’as triché non ? Avoue !
|
1: `@c{shock}Tu viens de commencer et t’es déjà si fort ?!@d{96}\n@c{angry}T’as triché non ? Avoue !
|
||||||
$@c{smile_wave_wink}J’déconne !@d{64} @c{smile_eclosed}J’ai perdu dans les règles…\nJ’ai le sentiment que tu vas très bien t’en sortir.
|
$@c{smile_wave_wink}J’déconne !@d{64} @c{smile_eclosed}J’ai perdu dans les règles…\nJ’ai le sentiment que tu vas très bien t’en sortir.
|
||||||
$@c{smile}D’ailleurs, le prof veut que je te donne ces quelques objets. Ils te seront utiles, pour sûr !
|
$@c{smile}D’ailleurs, le prof veut que je te donne ces quelques objets. Ils te seront utiles, pour sûr !
|
||||||
$@c{smile_wave}Fais de ton mieux, comme toujours !\nJe crois fort en toi !`
|
$@c{smile_wave}Fais de ton mieux, comme toujours !\nJe crois fort en toi !
|
||||||
|
$@c{smile}Oh, et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2402,7 +2404,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Pas grave, c’est OK. Je me doutais que ça arriverait.\n@c{serious_mopen_fists}Je vais juste devoir encore plus m’entrainer !\n
|
$@c{smile}Pas grave, c’est OK. Je me doutais que ça arriverait.\n@c{serious_mopen_fists}Je vais juste devoir encore plus m’entrainer !\n
|
||||||
$@c{smile}Ah, et pas que t’aies réellement besoin d’aide, mais j’ai ça en trop sur moi qui pourrait t’intéresser.\n
|
$@c{smile}Ah, et pas que t’aies réellement besoin d’aide, mais j’ai ça en trop sur moi qui pourrait t’intéresser.\n
|
||||||
$@c{serious_smile_fists}Mais n’espère plus en avoir d’autres !\nJe peux pas passer mon temps à aider mon adversaire.
|
$@c{serious_smile_fists}Mais n’espère plus en avoir d’autres !\nJe peux pas passer mon temps à aider mon adversaire.
|
||||||
$@c{smile}Bref, prends soin de toi !`
|
$@c{smile}Bref, prends soin de toi et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2417,8 +2419,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{neutral}Je… J’étais pas encore supposée perdre…
|
1: `@c{neutral}Je… J’étais pas encore supposée perdre…
|
||||||
$@c{smile}Bon. Ça veut juste dire que je vais devoir encore plus m’entrainer !
|
$@c{smile}Bon. Ça veut juste dire que je vais devoir encore plus m’entrainer !
|
||||||
$@c{smile_wave}J’ai aussi ça en rab pour toi !\n@c{smile_wave_wink}Inutile de me remercier ~.
|
$@c{smile_wave}J’ai aussi ça en rab pour toi !\n@c{smile_wave_wink}Inutile de me remercier ~.
|
||||||
$@c{angry_mopen}C’était le dernier, terminé les cadeaux après celui-là !
|
$@c{angry_mopen}C’étaient les derniers, terminé les cadeaux après ceux-là !
|
||||||
$@c{smile_wave}Allez, tiens le coup !`
|
$@c{smile_wave}Allez, tiens le coup et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "Je suppose que c’est parfois normal de perdre…"
|
1: "Je suppose que c’est parfois normal de perdre…"
|
||||||
@ -5051,7 +5053,8 @@ export const PGFdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wah… Tu m’as vraiment lavé.\nT’es vraiment une débutante ?
|
1: `@c{shock}Wah… Tu m’as vraiment lavé.\nT’es vraiment une débutante ?
|
||||||
$@c{smile}T’as peut-être eu de la chance, mais…\nPeut-être que t’arriveras jusqu’au bout du chemin.
|
$@c{smile}T’as peut-être eu de la chance, mais…\nPeut-être que t’arriveras jusqu’au bout du chemin.
|
||||||
$D’ailleurs, le prof m’a demandé de te filer ces objets.\nIls ont l’air sympas.
|
$D’ailleurs, le prof m’a demandé de te filer ces objets.\nIls ont l’air sympas.
|
||||||
$@c{serious_smile_fists}Bonne chance à toi !`
|
$@c{serious_smile_fists}Bonne chance à toi !
|
||||||
|
$@c{smile}Oh, et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -5065,7 +5068,8 @@ export const PGFdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Tu viens de commencer et t’es déjà si forte ?!@d{96}\n@c{angry}T’as triché non ? Avoue !
|
1: `@c{shock}Tu viens de commencer et t’es déjà si forte ?!@d{96}\n@c{angry}T’as triché non ? Avoue !
|
||||||
$@c{smile_wave_wink}J’déconne !@d{64} @c{smile_eclosed}J’ai perdu dans les règles…\nJ’ai le sentiment que tu vas très bien t’en sortir.
|
$@c{smile_wave_wink}J’déconne !@d{64} @c{smile_eclosed}J’ai perdu dans les règles…\nJ’ai le sentiment que tu vas très bien t’en sortir.
|
||||||
$@c{smile}D’ailleurs, le prof veut que je te donne ces quelques objets. Ils te seront utiles, pour sûr !
|
$@c{smile}D’ailleurs, le prof veut que je te donne ces quelques objets. Ils te seront utiles, pour sûr !
|
||||||
$@c{smile_wave}Fais de ton mieux, comme toujours !\nJe crois fort en toi !`
|
$@c{smile_wave}Fais de ton mieux, comme toujours !\nJe crois fort en toi !
|
||||||
|
$@c{smile}Oh, et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -5081,7 +5085,7 @@ export const PGFdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Pas grave, c’est OK. Je me doutais que ça arriverait.\n@c{serious_mopen_fists}Je vais juste devoir encore plus m’entrainer !\n
|
$@c{smile}Pas grave, c’est OK. Je me doutais que ça arriverait.\n@c{serious_mopen_fists}Je vais juste devoir encore plus m’entrainer !\n
|
||||||
$@c{smile}Ah, et pas que t’aies réellement besoin d’aide, mais j’ai ça en trop sur moi qui pourrait t’intéresser.\n
|
$@c{smile}Ah, et pas que t’aies réellement besoin d’aide, mais j’ai ça en trop sur moi qui pourrait t’intéresser.\n
|
||||||
$@c{serious_smile_fists}Mais n’espère plus en avoir d’autres !\nJe peux pas passer mon temps à aider mon adversaire.
|
$@c{serious_smile_fists}Mais n’espère plus en avoir d’autres !\nJe peux pas passer mon temps à aider mon adversaire.
|
||||||
$@c{smile}Bref, prends soin de toi !`
|
$@c{smile}Bref, prends soin de toi et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -5097,7 +5101,7 @@ export const PGFdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Bon. Ça veut juste dire que je vais devoir encore plus m’entrainer !
|
$@c{smile}Bon. Ça veut juste dire que je vais devoir encore plus m’entrainer !
|
||||||
$@c{smile_wave}J’ai aussi ça en rab pour toi !\n@c{smile_wave_wink}Inutile de me remercier ~.
|
$@c{smile_wave}J’ai aussi ça en rab pour toi !\n@c{smile_wave_wink}Inutile de me remercier ~.
|
||||||
$@c{angry_mopen}C’était le dernier, terminé les cadeaux après celui-là !
|
$@c{angry_mopen}C’était le dernier, terminé les cadeaux après celui-là !
|
||||||
$@c{smile_wave}Allez, tiens le coup !`
|
$@c{smile_wave}Allez, tiens le coup et profite bien de l’évènement !`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "Je suppose que c’est parfois normal de perdre…"
|
1: "Je suppose que c’est parfois normal de perdre…"
|
||||||
|
@ -25,39 +25,39 @@ export const abilityTriggers: SimpleTranslationEntries = {
|
|||||||
"postAttackStealHeldItem": "{{pokemonNameWithAffix}} ruba\n{{stolenItemType}} di {{defenderName}}!",
|
"postAttackStealHeldItem": "{{pokemonNameWithAffix}} ruba\n{{stolenItemType}} di {{defenderName}}!",
|
||||||
"postDefendStealHeldItem": "{{pokemonNameWithAffix}} ruba\n{{stolenItemType}} di {{attackerName}}!",
|
"postDefendStealHeldItem": "{{pokemonNameWithAffix}} ruba\n{{stolenItemType}} di {{attackerName}}!",
|
||||||
"copyFaintedAllyAbility": "L'abilità {{abilityName}} di {{pokemonNameWithAffix}} è passata all'alleato!",
|
"copyFaintedAllyAbility": "L'abilità {{abilityName}} di {{pokemonNameWithAffix}} è passata all'alleato!",
|
||||||
"intimidateImmunity": "{{pokemonNameWithAffix}}'s {{abilityName}} prevented it from being Intimidated!",
|
"intimidateImmunity": "{{abilityName}} impedisce a {{pokemonNameWithAffix}} di\nessere intimidito!",
|
||||||
"postSummonAllyHeal": "{{pokemonNameWithAffix}} drank down all the\nmatcha that {{pokemonName}} made!",
|
"postSummonAllyHeal": "{{pokemonNameWithAffix}} beve il\ntè che {{pokemonName}} gli ha preparato!",
|
||||||
"postSummonClearAllyStats": "{{pokemonNameWithAffix}}'s stat changes\nwere removed!",
|
"postSummonClearAllyStats": "Le statistiche di {{pokemonNameWithAffix}}\ntornano alla normalità!",
|
||||||
"postSummonTransform": "{{pokemonNameWithAffix}} transformed\ninto {{targetName}}!",
|
"postSummonTransform": "{{pokemonNameWithAffix}} assume le sembianze\ndi {{targetName}}!",
|
||||||
"protectStat": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents lowering its {{statName}}!",
|
"protectStat": "{{abilityName}} di {{pokemonNameWithAffix}}\npreviene la riduzione del/della suo/a {{statName}}!",
|
||||||
"statusEffectImmunityWithName": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents {{statusEffectName}}!",
|
"statusEffectImmunityWithName": "{{abilityName}} di {{pokemonNameWithAffix}}\nnon gli fa subire il/lo/la {{statusEffectName}}!",
|
||||||
"statusEffectImmunity": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents status problems!",
|
"statusEffectImmunity": "{{abilityName}} di {{pokemonNameWithAffix}}\npreviene i problemi di stato!",
|
||||||
"battlerTagImmunity": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents {{battlerTagName}}!",
|
"battlerTagImmunity": "{{abilityName}} di {{pokemonNameWithAffix}}\npreviene {{battlerTagName}}!",
|
||||||
"forewarn": "{{pokemonNameWithAffix}} was forewarned about {{moveName}}!",
|
"forewarn": "{{pokemonNameWithAffix}} è stato messo in guardia da {{moveName}}!",
|
||||||
"frisk": "{{pokemonNameWithAffix}} frisked {{opponentName}}'s {{opponentAbilityName}}!",
|
"frisk": "{{pokemonNameWithAffix}} perquisice {{opponentName}}\ne trova la sua abilità, {{opponentAbilityName}}!",
|
||||||
"postWeatherLapseHeal": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP a little!",
|
"postWeatherLapseHeal": "{{pokemonNameWithAffix}} recupera alcuni PS\ncon {{abilityName}}!",
|
||||||
"postWeatherLapseDamage": "{{pokemonNameWithAffix}} is hurt\nby its {{abilityName}}!",
|
"postWeatherLapseDamage": "{{pokemonNameWithAffix}} subisce danni\na causa della sua abilità, {{abilityName}}!",
|
||||||
"postTurnLootCreateEatenBerry": "{{pokemonNameWithAffix}} harvested one {{berryName}}!",
|
"postTurnLootCreateEatenBerry": "{{pokemonNameWithAffix}} raccoglie una {{berryName}}!",
|
||||||
"postTurnHeal": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP a little!",
|
"postTurnHeal": "{{pokemonNameWithAffix}} recupera alcuni PS\ncon {{abilityName}}!",
|
||||||
"fetchBall": "{{pokemonNameWithAffix}} found a\n{{pokeballName}}!",
|
"fetchBall": "{{pokemonNameWithAffix}} ha trovato una\n{{pokeballName}}!",
|
||||||
"healFromBerryUse": "{{pokemonNameWithAffix}}'s {{abilityName}}\nrestored its HP!",
|
"healFromBerryUse": "{{abilityName}} di {{pokemonNameWithAffix}}\nristabilisce parte dei PS!",
|
||||||
"arenaTrap": "{{pokemonNameWithAffix}}'s {{abilityName}}\nprevents switching!",
|
"arenaTrap": "L’abilità {{abilityName}} di {{pokemonNameWithAffix}}\nimpedisce la sostituzione!",
|
||||||
"postBattleLoot": "{{pokemonNameWithAffix}} picked up\n{{itemName}}!",
|
"postBattleLoot": "{{pokemonNameWithAffix}} ha raccolto\nil/l'/lo/la {{itemName}}!",
|
||||||
"postFaintContactDamage": "{{pokemonNameWithAffix}}'s {{abilityName}}\nhurt its attacker!",
|
"postFaintContactDamage": "{{abilityName}} di {{pokemonNameWithAffix}}\nferisce il Pokémon che lo ha attaccato!",
|
||||||
"postFaintHpDamage": "{{pokemonNameWithAffix}}'s {{abilityName}}\nhurt its attacker!",
|
"postFaintHpDamage": "{{abilityName}} di {{pokemonNameWithAffix}}\nferisce il Pokémon che lo ha attaccato!",
|
||||||
"postSummonPressure": "{{pokemonNameWithAffix}} is exerting its Pressure!",
|
"postSummonPressure": "{{pokemonNameWithAffix}} fa pressione!",
|
||||||
"postSummonMoldBreaker": "{{pokemonNameWithAffix}} breaks the mold!",
|
"postSummonMoldBreaker": "{{pokemonNameWithAffix}} ha l’abilità Rompiforma!",
|
||||||
"postSummonAnticipation": "{{pokemonNameWithAffix}} shuddered!",
|
"postSummonAnticipation": "{{pokemonNameWithAffix}} rabbrividisce!",
|
||||||
"postSummonTurboblaze": "{{pokemonNameWithAffix}} is radiating a blazing aura!",
|
"postSummonTurboblaze": "{{pokemonNameWithAffix}} emana un’aura infuocata!",
|
||||||
"postSummonTeravolt": "{{pokemonNameWithAffix}} is radiating a bursting aura!",
|
"postSummonTeravolt": "{{pokemonNameWithAffix}} emana un’aura repulsiva!",
|
||||||
"postSummonDarkAura": "{{pokemonNameWithAffix}} is radiating a Dark Aura!",
|
"postSummonDarkAura": "L’abilità Auratetra di {{pokemonNameWithAffix}} è attiva.",
|
||||||
"postSummonFairyAura": "{{pokemonNameWithAffix}} is radiating a Fairy Aura!",
|
"postSummonFairyAura": "L’abilità Aurafolletto di {{pokemonNameWithAffix}} è attiva.",
|
||||||
"postSummonNeutralizingGas": "{{pokemonNameWithAffix}}'s Neutralizing Gas filled the area!",
|
"postSummonNeutralizingGas": "Il Gas Reagente di {{pokemonNameWithAffix}}\nsi diffonde tutt’intorno!",
|
||||||
"postSummonAsOneGlastrier": "{{pokemonNameWithAffix}} has two Abilities!",
|
"postSummonAsOneGlastrier": "{{pokemonNameWithAffix}} ha due abilità!",
|
||||||
"postSummonAsOneSpectrier": "{{pokemonNameWithAffix}} has two Abilities!",
|
"postSummonAsOneSpectrier": "{{pokemonNameWithAffix}} ha due abilità!",
|
||||||
"postSummonVesselOfRuin": "{{pokemonNameWithAffix}}'s Vessel of Ruin lowered the {{statName}}\nof all surrounding Pokémon!",
|
"postSummonVesselOfRuin": "La/l'{{statName}} dei Pokémon intorno si indebolisce a causa\ndell'abilità Vaso Nefasto di {{pokemonNameWithAffix}}!",
|
||||||
"postSummonSwordOfRuin": "{{pokemonNameWithAffix}}'s Sword of Ruin lowered the {{statName}}\nof all surrounding Pokémon!",
|
"postSummonSwordOfRuin": "La/l'{{statName}} dei Pokémon intorno si indebolisce a causa\ndell'abilità Spada Nefasta di {{pokemonNameWithAffix}}!",
|
||||||
"postSummonTabletsOfRuin": "{{pokemonNameWithAffix}}'s Tablets of Ruin lowered the {{statName}}\nof all surrounding Pokémon!",
|
"postSummonTabletsOfRuin": "La/l'{{statName}} dei Pokémon intorno si indebolisce a causa\ndell'abilità Amuleto Nefasto di {{pokemonNameWithAffix}}!",
|
||||||
"postSummonBeadsOfRuin": "{{pokemonNameWithAffix}}'s Beads of Ruin lowered the {{statName}}\nof all surrounding Pokémon!",
|
"postSummonBeadsOfRuin": "La/l'{{statName}} dei Pokémon intorno si indebolisce a causa\ndell'abilità Monile Nefasto di {{pokemonNameWithAffix}}!",
|
||||||
"preventBerryUse": "{{pokemonNameWithAffix}} non riesce a\nmangiare le bacche per l'agitazione!",
|
"preventBerryUse": "{{pokemonNameWithAffix}} non riesce a\nmangiare le bacche per l'agitazione!",
|
||||||
} as const;
|
} as const;
|
||||||
|
@ -170,8 +170,8 @@ export const PGMachv: AchievementTranslationEntries = {
|
|||||||
description: "Vinci in modalità classica",
|
description: "Vinci in modalità classica",
|
||||||
},
|
},
|
||||||
"UNEVOLVED_CLASSIC_VICTORY": {
|
"UNEVOLVED_CLASSIC_VICTORY": {
|
||||||
name: "Bring Your Child To Work Day",
|
name: "Alternanza scuola-lavoro",
|
||||||
description: "Beat the game in Classic Mode with at least one unevolved party member."
|
description: "Completa la modalità classica con almeno un membro della squadra non evoluto completamente."
|
||||||
},
|
},
|
||||||
|
|
||||||
"MONO_GEN_ONE": {
|
"MONO_GEN_ONE": {
|
||||||
@ -269,8 +269,8 @@ export const PGMachv: AchievementTranslationEntries = {
|
|||||||
name: "Follettini e follettine",
|
name: "Follettini e follettine",
|
||||||
},
|
},
|
||||||
"FRESH_START": {
|
"FRESH_START": {
|
||||||
name: "First Try!",
|
name: "Buona la prima!",
|
||||||
description: "Complete the Fresh Start challenge."
|
description: "Completa la modalità sfida 'Un nuovo inizio'."
|
||||||
}
|
}
|
||||||
} as const;
|
} as const;
|
||||||
|
|
||||||
|
@ -74,22 +74,22 @@ export const battle: SimpleTranslationEntries = {
|
|||||||
"fainted": "{{pokemonNameWithAffix}} non è più in\ngrado di combattere!",
|
"fainted": "{{pokemonNameWithAffix}} non è più in\ngrado di combattere!",
|
||||||
"statsAnd": "e",
|
"statsAnd": "e",
|
||||||
"stats": "statistiche",
|
"stats": "statistiche",
|
||||||
"statRose_one": "{{pokemonNameWithAffix}}'s {{stats}} è aumentato/a!",
|
"statRose_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} è aumentata!",
|
||||||
"statRose_other": "{{pokemonNameWithAffix}}'s {{stats}} rose!",
|
"statRose_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} sono aumentate!",
|
||||||
"statSharplyRose_one": "{{pokemonNameWithAffix}}'s {{stats}} è aumentato/a molto!",
|
"statSharplyRose_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} è aumentata molto!",
|
||||||
"statSharplyRose_other": "{{pokemonNameWithAffix}}'s {{stats}} sharply rose!",
|
"statSharplyRose_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} sono aumentate molto!",
|
||||||
"statRoseDrastically_one": "{{pokemonNameWithAffix}}'s {{stats}} è aumentato/a drasticamente!",
|
"statRoseDrastically_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} è aumentata drasticamente!",
|
||||||
"statRoseDrastically_other": "{{pokemonNameWithAffix}}'s {{stats}} rose drastically!",
|
"statRoseDrastically_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} sono aumentate drasticamente!",
|
||||||
"statWontGoAnyHigher_one": "{{pokemonNameWithAffix}}'s {{stats}} non può aumentare più di così!",
|
"statWontGoAnyHigher_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} non può aumentare di più!",
|
||||||
"statWontGoAnyHigher_other": "{{pokemonNameWithAffix}}'s {{stats}} won't go any higher!",
|
"statWontGoAnyHigher_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} non possono aumentare di più!",
|
||||||
"statFell_one": "{{pokemonNameWithAffix}}'s {{stats}} è diminuito/a!",
|
"statFell_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} è diminuita!",
|
||||||
"statFell_other": "{{pokemonNameWithAffix}}'s {{stats}} fell!",
|
"statFell_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} sono diminuite!",
|
||||||
"statHarshlyFell_one": "{{pokemonNameWithAffix}}'s {{stats}} è diminuito/a molto!",
|
"statHarshlyFell_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} è diminuita molto!",
|
||||||
"statHarshlyFell_other": "{{pokemonNameWithAffix}}'s {{stats}} harshly fell!",
|
"statHarshlyFell_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} sono diminuite molto!",
|
||||||
"statSeverelyFell_one": "{{pokemonNameWithAffix}}'s {{stats}} è diminuito/a drasticamente!",
|
"statSeverelyFell_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} è diminuita drasticamente!",
|
||||||
"statSeverelyFell_other": "{{pokemonNameWithAffix}}'s {{stats}} severely fell!",
|
"statSeverelyFell_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} sono diminuite drasticamente!",
|
||||||
"statWontGoAnyLower_one": "{{pokemonNameWithAffix}}'s {{stats}} non può diminuire più di così!",
|
"statWontGoAnyLower_one": "La statistica {{stats}} di {{pokemonNameWithAffix}} non può diminuire di più!",
|
||||||
"statWontGoAnyLower_other": "{{pokemonNameWithAffix}}'s {{stats}} won't go any lower!",
|
"statWontGoAnyLower_other": "Le statistiche {{stats}} di {{pokemonNameWithAffix}} non possono diminuire di più!",
|
||||||
"transformedIntoType": "{{pokemonName}} diventa\ndi tipo {{type}} type!",
|
"transformedIntoType": "{{pokemonName}} diventa\ndi tipo {{type}} type!",
|
||||||
"retryBattle": "Vuoi riprovare dall'inizio della lotta?",
|
"retryBattle": "Vuoi riprovare dall'inizio della lotta?",
|
||||||
"unlockedSomething": "{{unlockedThing}}\nè stato/a sbloccato/a.",
|
"unlockedSomething": "{{unlockedThing}}\nè stato/a sbloccato/a.",
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
import { SimpleTranslationEntries } from "#app/interfaces/locales";
|
import { SimpleTranslationEntries } from "#app/interfaces/locales";
|
||||||
|
|
||||||
export const battlerTags: SimpleTranslationEntries = {
|
export const battlerTags: SimpleTranslationEntries = {
|
||||||
"trappedDesc": "trapping",
|
"trappedDesc": "intrappolando",
|
||||||
"flinchedDesc": "flinching",
|
"flinchedDesc": "tentennando",
|
||||||
"confusedDesc": "confusion",
|
"confusedDesc": "confuso",
|
||||||
"infatuatedDesc": "infatuation",
|
"infatuatedDesc": "infatuato",
|
||||||
"seedDesc": "seeding",
|
"seedDesc": "pieno di semi",
|
||||||
"nightmareDesc": "nightmares",
|
"nightmareDesc": "incubi",
|
||||||
"ingrainDesc": "roots",
|
"ingrainDesc": "radici",
|
||||||
"drowsyDesc": "drowsiness",
|
"drowsyDesc": "assonnato",
|
||||||
"rechargingLapse": "{{pokemonNameWithAffix}} deve\nricaricarsi!",
|
"rechargingLapse": "{{pokemonNameWithAffix}} deve\nricaricarsi!",
|
||||||
"trappedOnAdd": "{{pokemonNameWithAffix}} non può\npiù fuggire!",
|
"trappedOnAdd": "{{pokemonNameWithAffix}} non può\npiù fuggire!",
|
||||||
"trappedOnRemove": "{{pokemonNameWithAffix}} è stato liberato\nda {{moveName}}",
|
"trappedOnRemove": "{{pokemonNameWithAffix}} è stato liberato\nda {{moveName}}",
|
||||||
|
@ -2,7 +2,7 @@ import { TranslationEntries } from "#app/interfaces/locales";
|
|||||||
|
|
||||||
export const challenges: TranslationEntries = {
|
export const challenges: TranslationEntries = {
|
||||||
"title": "Modificatori delle sfide",
|
"title": "Modificatori delle sfide",
|
||||||
"illegalEvolution": "{{pokemon}} changed into an ineligble pokémon\nfor this challenge!",
|
"illegalEvolution": "{{pokemon}} non è più utilizzabile\nsecondo le regole della sfida!",
|
||||||
"singleGeneration": {
|
"singleGeneration": {
|
||||||
"name": "Mono gen",
|
"name": "Mono gen",
|
||||||
"desc": "Puoi usare solo Pokémon di {{gen}} generazione.",
|
"desc": "Puoi usare solo Pokémon di {{gen}} generazione.",
|
||||||
@ -23,8 +23,8 @@ export const challenges: TranslationEntries = {
|
|||||||
"desc_default": "Puoi usare solo Pokémon del tipo selezionato."
|
"desc_default": "Puoi usare solo Pokémon del tipo selezionato."
|
||||||
},
|
},
|
||||||
"freshStart": {
|
"freshStart": {
|
||||||
"name": "Fresh Start",
|
"name": "Un nuovo inizio",
|
||||||
"desc": "You can only use the original starters, and only as if you had just started PokéRogue.",
|
"desc": "Puoi usare solo gli starter originali, e come se avessi appena cominciato Pokérogue.",
|
||||||
"value.0": "Off",
|
"value.0": "Off",
|
||||||
"value.1": "On",
|
"value.1": "On",
|
||||||
}
|
}
|
||||||
|
@ -2569,7 +2569,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
||||||
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
||||||
$By the way, the professor asked me to give you these items. They look pretty cool.
|
$By the way, the professor asked me to give you these items. They look pretty cool.
|
||||||
$@c{serious_smile_fists}Good luck out there!`
|
$@c{serious_smile_fists}Good luck out there!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2583,7 +2584,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
||||||
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
||||||
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
||||||
$@c{smile_wave}Do your best like always! I believe in you!`
|
$@c{smile_wave}Do your best like always! I believe in you!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2599,7 +2601,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
||||||
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
||||||
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
||||||
$@c{smile}Anyway, take care!`
|
$@c{smile}Anyway, take care, and enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2615,7 +2617,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
||||||
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
||||||
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
||||||
$@c{smile_wave}Keep at it!`
|
$@c{smile_wave}Keep at it, and enjoy the event!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "It's OK to lose sometimes…"
|
1: "It's OK to lose sometimes…"
|
||||||
|
@ -17,7 +17,7 @@ export const menu: SimpleTranslationEntries = {
|
|||||||
"username": "Nome utente",
|
"username": "Nome utente",
|
||||||
"password": "Password",
|
"password": "Password",
|
||||||
"login": "Accedi",
|
"login": "Accedi",
|
||||||
"orUse": "Or use",
|
"orUse": "O usa",
|
||||||
"register": "Registrati",
|
"register": "Registrati",
|
||||||
"emptyUsername": "Nome utente mancante!",
|
"emptyUsername": "Nome utente mancante!",
|
||||||
"invalidLoginUsername": "Nome utente non valido!",
|
"invalidLoginUsername": "Nome utente non valido!",
|
||||||
@ -39,9 +39,9 @@ export const menu: SimpleTranslationEntries = {
|
|||||||
"weeklyRankings": "Classifica settimanale",
|
"weeklyRankings": "Classifica settimanale",
|
||||||
"noRankings": "Nessuna classifica",
|
"noRankings": "Nessuna classifica",
|
||||||
"positionIcon": "#",
|
"positionIcon": "#",
|
||||||
"usernameScoreboard": "Username",
|
"usernameScoreboard": "Nome utente",
|
||||||
"score": "Score",
|
"score": "Punteggio",
|
||||||
"wave": "Wave",
|
"wave": "Onda",
|
||||||
"loading": "Caricamento…",
|
"loading": "Caricamento…",
|
||||||
"loadingAsset": "Caricamento asset: {{assetName}}",
|
"loadingAsset": "Caricamento asset: {{assetName}}",
|
||||||
"playersOnline": "Giocatori online",
|
"playersOnline": "Giocatori online",
|
||||||
|
@ -101,7 +101,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"TmModifierTypeWithInfo": {
|
"TmModifierTypeWithInfo": {
|
||||||
name: "MT{{moveId}} - {{moveName}}",
|
name: "MT{{moveId}} - {{moveName}}",
|
||||||
description: "Insegna {{moveName}} a un Pokémon\n(Hold C or Shift for more info).",
|
description: "Insegna {{moveName}} a un Pokémon\n(Tieni premuto C o Shift per maggiori informazioni).",
|
||||||
},
|
},
|
||||||
"EvolutionItemModifierType": {
|
"EvolutionItemModifierType": {
|
||||||
description: "Fa evolvere determinate specie di Pokémon.",
|
description: "Fa evolvere determinate specie di Pokémon.",
|
||||||
@ -153,7 +153,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||||||
|
|
||||||
"REVIVER_SEED": { name: "Revitalseme", description: "Il possessore recupera 1/2 di PS in caso di KO causato da un colpo diretto." },
|
"REVIVER_SEED": { name: "Revitalseme", description: "Il possessore recupera 1/2 di PS in caso di KO causato da un colpo diretto." },
|
||||||
|
|
||||||
"WHITE_HERB": { name: "Erbachiara", description: "An item to be held by a Pokémon. It will restore any lowered stat in battle." },
|
"WHITE_HERB": { name: "Erbachiara", description: "Strumento da dare a un Pokémon. Ripristina le statistiche ridotte in lotta." },
|
||||||
|
|
||||||
"ETHER": { name: "Etere" },
|
"ETHER": { name: "Etere" },
|
||||||
"MAX_ETHER": { name: "Etere max" },
|
"MAX_ETHER": { name: "Etere max" },
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
import { SimpleTranslationEntries } from "#app/interfaces/locales";
|
import { SimpleTranslationEntries } from "#app/interfaces/locales";
|
||||||
|
|
||||||
export const modifier: SimpleTranslationEntries = {
|
export const modifier: SimpleTranslationEntries = {
|
||||||
"surviveDamageApply": "{{pokemonNameWithAffix}} hung on\nusing its {{typeName}}!",
|
"surviveDamageApply": "{{pokemonNameWithAffix}} resiste\ngrazie al/alla suo/a {{typeName}}!",
|
||||||
"turnHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!",
|
"turnHealApply": "{{pokemonNameWithAffix}} recupera alcuni PS con\nil/la suo/a {{typeName}}!",
|
||||||
"hitHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!",
|
"hitHealApply": "{{pokemonNameWithAffix}} recupera alcuni PS con\nil/la suo/a {{typeName}}!",
|
||||||
"pokemonInstantReviveApply": "{{pokemonNameWithAffix}} was revived\nby its {{typeName}}!",
|
"pokemonInstantReviveApply": "{{pokemonNameWithAffix}} torna in forze\ngrazie al/alla suo/a {{typeName}}!",
|
||||||
"pokemonResetNegativeStatStageApply": "{{pokemonNameWithAffix}}'s lowered stats were restored\nby its {{typeName}}!",
|
"pokemonResetNegativeStatStageApply": "La riduzione alle statistiche di {{pokemonNameWithAffix}}\nviene annullata grazie al/alla suo/a {{typeName}}!",
|
||||||
"moneyInterestApply": "You received interest of ₽{{moneyAmount}}\nfrom the {{typeName}}!",
|
"moneyInterestApply": "Ricevi un interesse pari a {{moneyAmount}}₽\ngrazie al/allo/a {{typeName}}!",
|
||||||
"turnHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was absorbed\nby {{pokemonName}}'s {{typeName}}!",
|
"turnHeldItemTransferApply": "Il/l'/lo/la {{itemName}} di {{pokemonNameWithAffix}} è stato assorbito\ndal {{typeName}} di {{pokemonName}}!",
|
||||||
"contactHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was snatched\nby {{pokemonName}}'s {{typeName}}!",
|
"contactHeldItemTransferApply": "Il/l'/lo/la {{itemName}} di {{pokemonNameWithAffix}} è stato rubato\nda {{pokemonName}} con {{typeName}}!",
|
||||||
"enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestored some HP!",
|
"enemyTurnHealApply": "{{pokemonNameWithAffix}}\nristabilisce parte dei PS!",
|
||||||
"bypassSpeedChanceApply": "{{pokemonName}} agisce più rapidamente del normale grazie al suo {{itemName}}!",
|
"bypassSpeedChanceApply": "{{pokemonName}} agisce più rapidamente del normale grazie al suo {{itemName}}!",
|
||||||
} as const;
|
} as const;
|
||||||
|
@ -57,10 +57,10 @@ export const moveTriggers: SimpleTranslationEntries = {
|
|||||||
"sacrificialFullRestore": "{{pokemonName}} riceve i benefici\neffetti di Curardore!",
|
"sacrificialFullRestore": "{{pokemonName}} riceve i benefici\neffetti di Curardore!",
|
||||||
"invertStats": "Le modifiche alle statistiche di {{pokemonName}}\nvengono invertite!",
|
"invertStats": "Le modifiche alle statistiche di {{pokemonName}}\nvengono invertite!",
|
||||||
"resetStats": "Tutte le modifiche alle statistiche sono state annullate!",
|
"resetStats": "Tutte le modifiche alle statistiche sono state annullate!",
|
||||||
"statEliminated": "All stat changes were eliminated!",
|
"statEliminated": "Tutte le modifiche alle statistiche sono state annullate!",
|
||||||
"faintCountdown": "{{pokemonName}}\nandrà KO dopo {{turnCount}} turni.",
|
"faintCountdown": "{{pokemonName}}\nandrà KO dopo {{turnCount}} turni.",
|
||||||
"copyType": "{{pokemonName}} assume il tipo\ndi {{targetPokemonName}}!",
|
"copyType": "{{pokemonName}} assume il tipo\ndi {{targetPokemonName}}!",
|
||||||
"suppressAbilities": "L’abilità di {{pokemonName}}\nperde ogni efficacia!",
|
"suppressAbilities": "L’abilità di {{pokemonName}}\nperde ogni efficacia!",
|
||||||
"swapArenaTags": "{{pokemonName}} ha invertito gli effetti attivi\nnelle due metà del campo!",
|
"swapArenaTags": "{{pokemonName}} ha invertito gli effetti attivi\nnelle due metà del campo!",
|
||||||
"exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!",
|
"exposedMove": "{{pokemonName}} ha identificato\n{{targetPokemonName}}!",
|
||||||
} as const;
|
} as const;
|
||||||
|
@ -2915,7 +2915,7 @@ export const move: MoveTranslationEntries = {
|
|||||||
},
|
},
|
||||||
zippyZap: {
|
zippyZap: {
|
||||||
name: "Sprintaboom",
|
name: "Sprintaboom",
|
||||||
effect: "The user attacks the target with bursts of electricity at high speed. This move always goes first and raises the user's evasiveness.",
|
effect: "Un attacco elettrico ad altissima velocità. Questa mossa ha priorità alta e aumenta l'elusione dell'utilizzatore.",
|
||||||
},
|
},
|
||||||
splishySplash: {
|
splishySplash: {
|
||||||
name: "Surfasplash",
|
name: "Surfasplash",
|
||||||
|
@ -2573,7 +2573,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
1: `@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
|
||||||
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
|
||||||
$By the way, the professor asked me to give you these items. They look pretty cool.
|
$By the way, the professor asked me to give you these items. They look pretty cool.
|
||||||
$@c{serious_smile_fists}Good luck out there!`
|
$@c{serious_smile_fists}Good luck out there!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2587,7 +2588,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
1: `@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
|
||||||
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
|
||||||
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
|
||||||
$@c{smile_wave}Do your best like always! I believe in you!`
|
$@c{smile_wave}Do your best like always! I believe in you!
|
||||||
|
$@c{smile}Oh- and I hope you enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2603,7 +2605,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
|
||||||
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
|
||||||
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
|
||||||
$@c{smile}Anyway, take care!`
|
$@c{smile}Anyway, take care, and enjoy the event!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2619,7 +2621,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
$@c{smile}Aw well. That just means I'll have to train even harder for next time!
|
||||||
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
|
||||||
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
|
||||||
$@c{smile_wave}Keep at it!`
|
$@c{smile_wave}Keep at it, and enjoy the event!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "It's OK to lose sometimes…"
|
1: "It's OK to lose sometimes…"
|
||||||
|
@ -2569,7 +2569,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}와… 정말 깔끔하게 당했네.\n초보자 맞아?
|
1: `@c{shock}와… 정말 깔끔하게 당했네.\n초보자 맞아?
|
||||||
$@c{smile}운이 따른 건지도 모르겠지만…\n그래도 정말 꿈을 이룰 지도.
|
$@c{smile}운이 따른 건지도 모르겠지만…\n그래도 정말 꿈을 이룰 지도.
|
||||||
$그나저나, 박사님께서 이걸 전해달라고 하시더라.\n좋아 보이던데.
|
$그나저나, 박사님께서 이걸 전해달라고 하시더라.\n좋아 보이던데.
|
||||||
$@c{serious_smile_fists}아무튼, 힘 내는거야!`
|
$@c{serious_smile_fists}아무튼, 힘 내는거야!
|
||||||
|
$@c{smile}아- 그리고 이벤트 즐겁게 보내!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_female": {
|
"rival_female": {
|
||||||
@ -2583,7 +2584,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: `@c{shock}왜 벌써 이렇게 센 건데?!@d{96}\n@c{angry}아니면 뭔가 속임수, 그런 거?
|
1: `@c{shock}왜 벌써 이렇게 센 건데?!@d{96}\n@c{angry}아니면 뭔가 속임수, 그런 거?
|
||||||
$@c{smile_wave_wink}농담, 농담!@d{64} @c{smile_eclosed}내가 진 거 맞아…\n너 정말 앞으로도 잘 하겠는데.
|
$@c{smile_wave_wink}농담, 농담!@d{64} @c{smile_eclosed}내가 진 거 맞아…\n너 정말 앞으로도 잘 하겠는데.
|
||||||
$@c{smile}아 그래, 박사님께서 전해달라던 물건.\n도움이 되면 좋겠어!
|
$@c{smile}아 그래, 박사님께서 전해달라던 물건.\n도움이 되면 좋겠어!
|
||||||
$@c{smile_wave}항상 최선을 다 하라구! 믿고 있을게!`
|
$@c{smile_wave}항상 최선을 다 하라구! 믿고 있을게!
|
||||||
|
$@c{smile}아- 그리고 이벤트 즐겁게 보내!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2": {
|
"rival_2": {
|
||||||
@ -2599,7 +2601,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}그래, 또 지고 말았네.\n@c{serious_mopen_fists}좀 더 열심히 훈련을 해야겠어!\n
|
$@c{smile}그래, 또 지고 말았네.\n@c{serious_mopen_fists}좀 더 열심히 훈련을 해야겠어!\n
|
||||||
$@c{smile}너한테 도움이 필요할 것 같지는 않지만, 이거.\n남는 게 있어서 말이야.
|
$@c{smile}너한테 도움이 필요할 것 같지는 않지만, 이거.\n남는 게 있어서 말이야.
|
||||||
$@c{serious_smile_fists}물론 이번이 마지막이야, 알겠지?\n공평하게 하지 않으면 그게 내 핑계거리가 되고 말거야.
|
$@c{serious_smile_fists}물론 이번이 마지막이야, 알겠지?\n공평하게 하지 않으면 그게 내 핑계거리가 되고 말거야.
|
||||||
$@c{smile}이제 갈게. 앞으로도 조심하고!`
|
$@c{smile}이제 갈게. 앞으로도 조심하고, 이벤트도 즐겁게 보내!`
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"rival_2_female": {
|
"rival_2_female": {
|
||||||
@ -2615,7 +2617,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
$@c{smile}으, 그래. 더 열심히 훈련하면 되겠지!
|
$@c{smile}으, 그래. 더 열심히 훈련하면 되겠지!
|
||||||
$@c{smile_wave}이것도 하나 더 챙겨왔으니 받아!\n@c{smile_wave_wink}감사 인사는 됐다구~.
|
$@c{smile_wave}이것도 하나 더 챙겨왔으니 받아!\n@c{smile_wave_wink}감사 인사는 됐다구~.
|
||||||
$@c{angry_mopen}하지만, 마지막이야!\n또 이렇게 공짜로 나눠주진 않을 테니까!
|
$@c{angry_mopen}하지만, 마지막이야!\n또 이렇게 공짜로 나눠주진 않을 테니까!
|
||||||
$@c{smile_wave}그럼!`
|
$@c{smile_wave}그럼! 이벤트 잘 즐기고!`
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "가끔은 지는 것도 괜찮아…"
|
1: "가끔은 지는 것도 괜찮아…"
|
||||||
|
@ -35,11 +35,11 @@ export const menu: SimpleTranslationEntries = {
|
|||||||
"sessionSuccess": "Sessão carregada com sucesso.",
|
"sessionSuccess": "Sessão carregada com sucesso.",
|
||||||
"failedToLoadSession": "Não foi possível carregar os dados da sua sessão.\nEles podem estar corrompidos.",
|
"failedToLoadSession": "Não foi possível carregar os dados da sua sessão.\nEles podem estar corrompidos.",
|
||||||
"boyOrGirl": "Você é um menino ou uma menina?",
|
"boyOrGirl": "Você é um menino ou uma menina?",
|
||||||
"evolving": "Que?\n{{pokemonName}} tá evoluindo!",
|
"evolving": "Quê?\n{{pokemonName}} tá evoluindo!",
|
||||||
"stoppedEvolving": "{{pokemonName}} parou de evoluir.",
|
"stoppedEvolving": "{{pokemonName}} parou de evoluir.",
|
||||||
"pauseEvolutionsQuestion": "Gostaria de pausar evoluções para {{pokemonName}}?\nEvoluções podem ser religadas na tela de equipe.",
|
"pauseEvolutionsQuestion": "Gostaria de pausar evoluções para {{pokemonName}}?\nEvoluções podem ser religadas na tela de equipe.",
|
||||||
"evolutionsPaused": "Evoluções foram paradas para {{pokemonName}}.",
|
"evolutionsPaused": "Evoluções foram paradas para {{pokemonName}}.",
|
||||||
"evolutionDone": "Parabéns!\nSeu {{pokemonName}} evolui para {{evolvedPokemonName}}!",
|
"evolutionDone": "Parabéns!\nSeu {{pokemonName}} evoluiu para {{evolvedPokemonName}}!",
|
||||||
"dailyRankings": "Classificação Diária",
|
"dailyRankings": "Classificação Diária",
|
||||||
"weeklyRankings": "Classificação Semanal",
|
"weeklyRankings": "Classificação Semanal",
|
||||||
"noRankings": "Sem Classificação",
|
"noRankings": "Sem Classificação",
|
||||||
|
@ -4,7 +4,7 @@ export const modifier: SimpleTranslationEntries = {
|
|||||||
"surviveDamageApply": "{{pokemonNameWithAffix}} aguentou o tranco\nusando sua {{typeName}}!",
|
"surviveDamageApply": "{{pokemonNameWithAffix}} aguentou o tranco\nusando sua {{typeName}}!",
|
||||||
"turnHealApply": "{{pokemonNameWithAffix}} restaurou um pouco de PS usando\nsuas {{typeName}}!",
|
"turnHealApply": "{{pokemonNameWithAffix}} restaurou um pouco de PS usando\nsuas {{typeName}}!",
|
||||||
"hitHealApply": "{{pokemonNameWithAffix}} restaurou um pouco de PS usando\nsua {{typeName}}!",
|
"hitHealApply": "{{pokemonNameWithAffix}} restaurou um pouco de PS usando\nsua {{typeName}}!",
|
||||||
"pokemonInstantReviveApply": "{{pokemonNameWithAffix}} foi revivido\npor sua {{typeName}}!",
|
"pokemonInstantReviveApply": "{{pokemonNameWithAffix}} foi reanimado\npor sua {{typeName}}!",
|
||||||
"pokemonResetNegativeStatStageApply": "Os atributos diminuídos de {{pokemonNameWithAffix}} foram\nrestaurados por seu(sua) {{typeName}}!",
|
"pokemonResetNegativeStatStageApply": "Os atributos diminuídos de {{pokemonNameWithAffix}} foram\nrestaurados por seu(sua) {{typeName}}!",
|
||||||
"moneyInterestApply": "Você recebeu um juros de ₽{{moneyAmount}}\nde sua {{typeName}}!",
|
"moneyInterestApply": "Você recebeu um juros de ₽{{moneyAmount}}\nde sua {{typeName}}!",
|
||||||
"turnHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} foi absorvido(a)\npelo {{typeName}} de {{pokemonName}}!",
|
"turnHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} foi absorvido(a)\npelo {{typeName}} de {{pokemonName}}!",
|
||||||
|
@ -26,7 +26,7 @@ export const moveTriggers: SimpleTranslationEntries = {
|
|||||||
"soothingAromaWaftedThroughArea": "Um aroma suave se espalhou pelo ambiente!",
|
"soothingAromaWaftedThroughArea": "Um aroma suave se espalhou pelo ambiente!",
|
||||||
"sprangUp": "{{pokemonName}} se levantou!",
|
"sprangUp": "{{pokemonName}} se levantou!",
|
||||||
"choseDoomDesireAsDestiny": "{{pokemonName}} escolheu\no Desejo da Perdição como seu destino!",
|
"choseDoomDesireAsDestiny": "{{pokemonName}} escolheu\no Desejo da Perdição como seu destino!",
|
||||||
"vanishedInstantly": "{{pokemonName}} desapareceu/nde repente!",
|
"vanishedInstantly": "{{pokemonName}} desapareceu\nde repente!",
|
||||||
"tookTargetIntoSky": "{{pokemonName}} levou {{targetName}}\npara o céu!",
|
"tookTargetIntoSky": "{{pokemonName}} levou {{targetName}}\npara o céu!",
|
||||||
"becameCloakedInFreezingLight": "{{pokemonName}} ficou envolto/nem uma luz congelante!",
|
"becameCloakedInFreezingLight": "{{pokemonName}} ficou envolto/nem uma luz congelante!",
|
||||||
"becameCloakedInFreezingAir": "{{pokemonName}} ficou envolto/nem ar congelante!",
|
"becameCloakedInFreezingAir": "{{pokemonName}} ficou envolto/nem ar congelante!",
|
||||||
|
@ -15,7 +15,7 @@ export const partyUiHandler: SimpleTranslationEntries = {
|
|||||||
"ALL": "Tudo",
|
"ALL": "Tudo",
|
||||||
"PASS_BATON": "Passar Bastão",
|
"PASS_BATON": "Passar Bastão",
|
||||||
"UNPAUSE_EVOLUTION": "Ativar Evolução",
|
"UNPAUSE_EVOLUTION": "Ativar Evolução",
|
||||||
"REVIVE": "Reviver",
|
"REVIVE": "Reanimar",
|
||||||
"RENAME": "Renomear",
|
"RENAME": "Renomear",
|
||||||
|
|
||||||
"choosePokemon": "Escolha um Pokémon.",
|
"choosePokemon": "Escolha um Pokémon.",
|
||||||
|