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@ -727,6 +727,8 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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},
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onComplete: () => {
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updateHpFrame();
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// If, after tweening, the hp is different from the original (due to rounding), force the hp number display
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// to update to the correct value.
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if (this.player && this.lastHp !== pokemon.hp) {
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this.setHpNumbers(pokemon.hp, pokemon.getMaxHp());
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this.lastHp = pokemon.hp;
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