Fix ability overrides

This commit is contained in:
Dean 2025-03-19 15:44:27 -07:00
parent a1a6b0dd5a
commit da0f70908c

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@ -27,8 +27,8 @@ describe("Moves - Chilly Reception", () => {
.battleType("single")
.moveset([Moves.CHILLY_RECEPTION, Moves.SNOWSCAPE])
.enemyMoveset(Array(4).fill(Moves.SPLASH))
.enemyAbility(Abilities.NONE)
.ability(Abilities.NONE);
.enemyAbility(Abilities.BALL_FETCH)
.ability(Abilities.BALL_FETCH);
});
it("should still change the weather if user can't switch out", async () => {