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Update src/phases.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -2303,7 +2303,7 @@ export class TurnStartPhase extends FieldPhase {
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orderedTargets = orderedTargets.reverse();
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}
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return orderedTargets.map(t => t.getFieldIndex() + (!t.isPlayer() ? BattlerIndex.ENEMY : 0));
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return orderedTargets.map(t => t.getFieldIndex() + (!t.isPlayer() ? BattlerIndex.ENEMY : BattlerIndex.PLAYER));
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}
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getCommandOrder(): BattlerIndex[] {
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