Rework as new ability attribute

This commit is contained in:
Matthew Ross 2024-05-11 18:29:01 -07:00
parent de3afc85f4
commit d8a0f38551
2 changed files with 30 additions and 2 deletions

View File

@ -988,6 +988,31 @@ export class MoveTypeChangeAttr extends PreAttackAbAttr {
}
}
export class DamageBoostAbAttr extends PreAttackAbAttr {
private damageMultiplier: number;
private condition: PokemonAttackCondition
constructor(damageMultiplier: number, condition: PokemonAttackCondition){
super(true);
this.damageMultiplier = damageMultiplier
this.condition = condition
}
applyPreAttack(pokemon: Pokemon, passive: boolean, target: Pokemon, move: PokemonMove, args: any[]): boolean {
console.log('trying to apply')
console.log(args[0].value)
if (this.condition(pokemon, target, move.getMove())) {
(args[0] as Utils.NumberHolder).value *= this.damageMultiplier;
console.log('did apply')
console.log(args[0].value)
return true;
}
return false
}
}
export class MovePowerBoostAbAttr extends VariableMovePowerAbAttr {
private condition: PokemonAttackCondition;
private powerMultiplier: number;
@ -3066,7 +3091,7 @@ export function initAbilities() {
.attr(IgnoreOpponentStatChangesAbAttr)
.ignorable(),
new Ability(Abilities.TINTED_LENS, 4)
.attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) <= 0.5, 2),
.attr(DamageBoostAbAttr, 2, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) <= 0.5),
new Ability(Abilities.FILTER, 4)
.attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2, 0.75)
.ignorable(),

View File

@ -27,7 +27,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag';
import { ArenaTagType } from "../data/enums/arena-tag-type";
import { Biome } from "../data/enums/biome";
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr } from '../data/ability';
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr } from '../data/ability';
import { Abilities } from "#app/data/enums/abilities";
import PokemonData from '../system/pokemon-data';
import Battle, { BattlerIndex } from '../battle';
@ -1409,6 +1409,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (!burnDamageReductionCancelled.value)
damage.value = Math.floor(damage.value / 2);
}
applyPreAttackAbAttrs(DamageBoostAbAttr, source, this, battlerMove, damage)
move.getAttrs(HitsTagAttr).map(hta => hta as HitsTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
if (this.getTag(hta.tagType))
damage.value *= 2;