From d77c923ce48ede4149d94671a18cf2bdb4e8c2fe Mon Sep 17 00:00:00 2001 From: frutescens Date: Wed, 21 Aug 2024 23:51:24 -0700 Subject: [PATCH] fixed dynamax cannon test --- src/test/moves/dynamax_cannon.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/test/moves/dynamax_cannon.test.ts b/src/test/moves/dynamax_cannon.test.ts index b10a6223c33..6fbc2ef47f3 100644 --- a/src/test/moves/dynamax_cannon.test.ts +++ b/src/test/moves/dynamax_cannon.test.ts @@ -166,7 +166,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(TurnStartPhase, false); // Force user to act before enemy - vi.spyOn((game.scene.getCurrentPhase() as TurnStartPhase), "getCommandOrder").mockReturnValue([ BattlerIndex.PLAYER, BattlerIndex. ENEMY]); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id);