diff --git a/src/test/moves/dynamax_cannon.test.ts b/src/test/moves/dynamax_cannon.test.ts index b10a6223c33..6fbc2ef47f3 100644 --- a/src/test/moves/dynamax_cannon.test.ts +++ b/src/test/moves/dynamax_cannon.test.ts @@ -166,7 +166,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(TurnStartPhase, false); // Force user to act before enemy - vi.spyOn((game.scene.getCurrentPhase() as TurnStartPhase), "getCommandOrder").mockReturnValue([ BattlerIndex.PLAYER, BattlerIndex. ENEMY]); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id);