diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md index a30cb642a46..032e1fee69c 100644 --- a/.github/pull_request_template.md +++ b/.github/pull_request_template.md @@ -1,37 +1,76 @@ - - - + + + + ## What are the changes the user will see? ## Why am I making these changes? - - - + + ## What are the changes from a developer perspective? - - + -### Screenshots/Videos - - +## Screenshots/Videos + ## How to test the changes? - - - - + ## Checklist - [ ] **I'm using `beta` as my base branch** - [ ] There is no overlap with another PR? - [ ] The PR is self-contained and cannot be split into smaller PRs? - [ ] Have I provided a clear explanation of the changes? -- [ ] Have I considered writing automated tests for the issue? -- [ ] If I have text, did I make it translatable and add a key in the English locale file(s)? -- [ ] Have I tested the changes (manually)? - - [ ] Are all unit tests still passing? (`npm run test`) -- [ ] Are the changes visual? - - [ ] Have I provided screenshots/videos of the changes? +- [ ] Have I tested the changes manually? +- [ ] Are all unit tests still passing? (`npm run test`) + - [ ] Have I created new automated tests (`npm run create-test`) or updated existing tests related to the PR's changes? +- [ ] Have I provided screenshots/videos of the changes (if applicable)? + - [ ] Have I made sure that any UI change works for both UI themes (default and legacy)? + +Are there any localization additions or changes? If so: +- [ ] Has a locales PR been created on the [locales](https://github.com/pagefaultgames/pokerogue-locales) repo? + - [ ] If so, please leave a link to it here: +- [ ] Has the translation team been contacted for proofreading/translation? \ No newline at end of file diff --git a/README.md b/README.md index 866687d54b7..2b219b46afb 100644 --- a/README.md +++ b/README.md @@ -123,6 +123,7 @@ Check out [Github Issues](https://github.com/pagefaultgames/pokerogue/issues) to - Involuntary-Twitch - selstar - koda_want_to_sleep + - thedreadedden ### 🎨 Move Animations - Pokémon Reborn diff --git a/package-lock.json b/package-lock.json index 9e512884922..78eabb07fd1 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "pokemon-rogue-battle", - "version": "1.1.6", + "version": "1.2.2", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "pokemon-rogue-battle", - "version": "1.1.6", + "version": "1.2.2", "hasInstallScript": true, "dependencies": { 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3ce28cc787a..b9fd36890a3 100644 Binary files a/public/images/pokemon/variant/female/402_2.png and b/public/images/pokemon/variant/female/402_2.png differ diff --git a/public/images/pokemon/variant/female/402_3.png b/public/images/pokemon/variant/female/402_3.png index a34ef79b0ff..5e43029bfdb 100644 Binary files a/public/images/pokemon/variant/female/402_3.png and b/public/images/pokemon/variant/female/402_3.png differ diff --git a/public/images/pokemon/variant/female/419_2.png b/public/images/pokemon/variant/female/419_2.png index 897efbd57ba..ca9ea1d6f72 100644 Binary files a/public/images/pokemon/variant/female/419_2.png and b/public/images/pokemon/variant/female/419_2.png differ diff --git a/public/images/pokemon_icons_1.json b/public/images/pokemon_icons_1.json index 49e471514cd..12e26b380a5 100644 --- a/public/images/pokemon_icons_1.json +++ b/public/images/pokemon_icons_1.json @@ -1647,6 +1647,27 @@ "h": 25 } }, + { + "filename": "85-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 5, + "y": 3, + "w": 29, + "h": 25 + }, + "frame": { + "x": 55, + "y": 270, + "w": 29, + "h": 25 + } + }, { "filename": "22s", "rotated": false, @@ -1731,6 +1752,27 @@ "h": 25 } }, + { + "filename": "85s-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 5, + "y": 3, + "w": 29, + "h": 25 + }, + "frame": { + "x": 56, + "y": 317, + "w": 29, + "h": 25 + } + }, { "filename": "9s", "rotated": false, @@ -6456,6 +6498,27 @@ "h": 18 } }, + { + "filename": "84-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 9, + "y": 10, + "w": 21, + "h": 18 + }, + "frame": { + "x": 98, + "y": 712, + "w": 21, + "h": 18 + } + }, { "filename": "107", "rotated": false, @@ -6519,6 +6582,27 @@ "h": 18 } }, + { + "filename": "84s-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 9, + "y": 10, + "w": 21, + "h": 18 + }, + "frame": { + "x": 96, + "y": 770, + "w": 21, + "h": 18 + } + }, { "filename": "88", "rotated": false, diff --git a/public/images/pokemon_icons_2.json b/public/images/pokemon_icons_2.json index 5a389362bc0..c5ebfe61487 100644 --- a/public/images/pokemon_icons_2.json +++ b/public/images/pokemon_icons_2.json @@ -786,6 +786,27 @@ "h": 27 } }, + { + "filename": "154-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 1, + "w": 23, + "h": 27 + }, + "frame": { + "x": 29, + "y": 147, + "w": 23, + "h": 27 + } + }, { "filename": "154s", "rotated": false, @@ -807,6 +828,27 @@ "h": 27 } }, + { + "filename": "154s-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 1, + "w": 23, + "h": 27 + }, + "frame": { + "x": 29, + "y": 174, + "w": 23, + "h": 27 + } + }, { "filename": "229-mega", "rotated": false, diff --git a/public/images/pokemon_icons_3.json b/public/images/pokemon_icons_3.json index 220d91f5222..a1aefa0ff0b 100644 --- a/public/images/pokemon_icons_3.json +++ b/public/images/pokemon_icons_3.json @@ -198,6 +198,27 @@ "h": 27 } }, + { + "filename": "257-f-mega", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 2, + "w": 32, + "h": 27 + }, + "frame": { + "x": 0, + "y": 79, + "w": 32, + "h": 27 + } + }, { "filename": "257s-mega", "rotated": false, @@ -219,6 +240,27 @@ "h": 27 } }, + { + "filename": "257s-f-mega", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 2, + "w": 32, + "h": 27 + }, + "frame": { + "x": 0, + "y": 106, + "w": 32, + "h": 27 + } + }, { "filename": "323-mega", "rotated": false, @@ -1248,6 +1290,27 @@ "h": 26 } }, + { + "filename": "257-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 7, + "y": 2, + "w": 25, + "h": 26 + }, + "frame": { + "x": 28, + "y": 556, + "w": 25, + "h": 26 + } + }, { "filename": "257s", "rotated": false, @@ -1269,6 +1332,27 @@ "h": 26 } }, + { + "filename": "257s-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 7, + "y": 2, + "w": 25, + "h": 26 + }, + "frame": { + "x": 28, + "y": 582, + "w": 25, + "h": 26 + } + }, { "filename": "359-mega", "rotated": false, @@ -1605,6 +1689,27 @@ "h": 25 } }, + { + "filename": "256-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 3, + "w": 23, + "h": 25 + }, + "frame": { + "x": 98, + "y": 72, + "w": 23, + "h": 25 + } + }, { "filename": "282s-mega", "rotated": false, @@ -5553,6 +5658,27 @@ "h": 19 } }, + { + "filename": "255-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 13, + "y": 9, + "w": 13, + "h": 19 + }, + "frame": { + "x": 204, + "y": 342, + "w": 13, + "h": 19 + } + }, { "filename": "307s", "rotated": false, diff --git a/public/locales b/public/locales index d600913dbf1..ed1b1df4776 160000 --- a/public/locales +++ b/public/locales @@ -1 +1 @@ -Subproject commit d600913dbf1f8b47dae8dccbd8296df78f1c51b5 +Subproject commit ed1b1df4776ccd4330e8ac1d2f44de611d04c2bc diff --git a/src/@types/PokerogueSessionSavedataApi.ts b/src/@types/PokerogueSessionSavedataApi.ts index 5fcd8575b15..c4650611c4f 100644 --- a/src/@types/PokerogueSessionSavedataApi.ts +++ b/src/@types/PokerogueSessionSavedataApi.ts @@ -8,6 +8,7 @@ export class UpdateSessionSavedataRequest { /** This is **NOT** similar to {@linkcode ClearSessionSavedataRequest} */ export interface NewClearSessionSavedataRequest { slot: number; + isVictory: boolean; clientSessionId: string; } diff --git a/src/battle-scene.ts b/src/battle-scene.ts index d1d520f5f9d..62e9d8ea717 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -5,7 +5,7 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } f import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils"; import * as Utils from "#app/utils"; import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims"; import { Phase } from "#app/phase"; import { initGameSpeed } from "#app/system/game-speed"; @@ -35,10 +35,11 @@ import { Gender } from "#app/data/gender"; import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; import { addUiThemeOverrides } from "#app/ui/ui-theme"; import PokemonData from "#app/system/pokemon-data"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms"; import { FormChangePhase } from "#app/phases/form-change-phase"; -import { getTypeRgb, Type } from "#app/data/type"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler"; import CharSprite from "#app/ui/char-sprite"; import DamageNumberHandler from "#app/field/damage-number-handler"; @@ -773,7 +774,7 @@ export default class BattleScene extends SceneBase { /** * @returns An array of {@linkcode PlayerPokemon} filtered from the player's party - * that are {@linkcode PlayerPokemon.isAllowedInBattle | allowed in battle}. + * that are {@linkcode Pokemon.isAllowedInBattle | allowed in battle}. */ public getPokemonAllowedInBattle(): PlayerPokemon[] { return this.getPlayerParty().filter(p => p.isAllowedInBattle()); @@ -1232,33 +1233,64 @@ export default class BattleScene extends SceneBase { newDouble = !!double; } - if (Overrides.BATTLE_TYPE_OVERRIDE === "double") { - newDouble = true; - } - /* Override battles into single only if not fighting with trainers */ - if (newBattleType !== BattleType.TRAINER && Overrides.BATTLE_TYPE_OVERRIDE === "single") { + // Disable double battles on Endless/Endless Spliced Wave 50x boss battles (Introduced 1.2.0) + if (this.gameMode.isEndlessBoss(newWaveIndex)) { newDouble = false; } - const lastBattle = this.currentBattle; + if (!isNullOrUndefined(Overrides.BATTLE_TYPE_OVERRIDE)) { + let doubleOverrideForWave: "single" | "double" | null = null; - if (lastBattle?.double && !newDouble) { - this.tryRemovePhase(p => p instanceof SwitchPhase); + switch (Overrides.BATTLE_TYPE_OVERRIDE) { + case "double": + doubleOverrideForWave = "double"; + break; + case "single": + doubleOverrideForWave = "single"; + break; + case "even-doubles": + doubleOverrideForWave = (newWaveIndex % 2) ? "single" : "double"; + break; + case "odd-doubles": + doubleOverrideForWave = (newWaveIndex % 2) ? "double" : "single"; + break; + } + + if (doubleOverrideForWave === "double") { + newDouble = true; + } + /** + * Override battles into single only if not fighting with trainers. + * @see {@link https://github.com/pagefaultgames/pokerogue/issues/1948 | GitHub Issue #1948} + */ + if (newBattleType !== BattleType.TRAINER && doubleOverrideForWave === "single") { + newDouble = false; + } } + const lastBattle = this.currentBattle; + const maxExpLevel = this.getMaxExpLevel(); this.lastEnemyTrainer = lastBattle?.trainer ?? null; this.lastMysteryEncounter = lastBattle?.mysteryEncounter; + if (newBattleType === BattleType.MYSTERY_ENCOUNTER) { + // Disable double battle on mystery encounters (it may be re-enabled as part of encounter) + newDouble = false; + } + + if (lastBattle?.double && !newDouble) { + this.tryRemovePhase(p => p instanceof SwitchPhase); + this.getPlayerField().forEach(p => p.lapseTag(BattlerTagType.COMMANDED)); + } + this.executeWithSeedOffset(() => { this.currentBattle = new Battle(this.gameMode, newWaveIndex, newBattleType, newTrainer, newDouble); }, newWaveIndex << 3, this.waveSeed); this.currentBattle.incrementTurn(this); if (newBattleType === BattleType.MYSTERY_ENCOUNTER) { - // Disable double battle on mystery encounters (it may be re-enabled as part of encounter) - this.currentBattle.double = false; // Will generate the actual Mystery Encounter during NextEncounterPhase, to ensure it uses proper biome this.currentBattle.mysteryEncounterType = mysteryEncounterType; } @@ -1392,10 +1424,19 @@ export default class BattleScene extends SceneBase { case Species.PALDEA_TAUROS: return Utils.randSeedInt(species.forms.length); case Species.PIKACHU: + if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) { + return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30 + } return Utils.randSeedInt(8); case Species.EEVEE: + if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) { + return 0; // No Partner Eevee for Wave 12 Preschoolers + } return Utils.randSeedInt(2); case Species.GRENINJA: + if (this.currentBattle?.battleType === BattleType.TRAINER) { + return 0; // Don't give trainers Battle Bond Greninja + } return Utils.randSeedInt(2); case Species.ZYGARDE: return Utils.randSeedInt(4); @@ -2567,14 +2608,15 @@ export default class BattleScene extends SceneBase { * The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item. * A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful. * @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack) - * @param target {@linkcode Pokemon} pokemon recepient in this transfer - * @param playSound {boolean} - * @param transferQuantity {@linkcode integer} how many items of the stack to transfer. Optional, defaults to 1 - * @param instant {boolean} - * @param ignoreUpdate {boolean} - * @returns true if the transfer was successful + * @param target {@linkcode Pokemon} recepient in this transfer + * @param playSound `true` to play a sound when transferring the item + * @param transferQuantity How many items of the stack to transfer. Optional, defaults to `1` + * @param instant ??? (Optional) + * @param ignoreUpdate ??? (Optional) + * @param itemLost If `true`, treat the item's current holder as losing the item (for now, this simply enables Unburden). Default is `true`. + * @returns `true` if the transfer was successful */ - tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: integer = 1, instant?: boolean, ignoreUpdate?: boolean): Promise { + tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise { return new Promise(resolve => { const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null; const cancelled = new Utils.BooleanHolder(false); @@ -2607,14 +2649,14 @@ export default class BattleScene extends SceneBase { if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) { if (target.isPlayer()) { this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => { - if (source) { + if (source && itemLost) { applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); } resolve(true); }); } else { this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => { - if (source) { + if (source && itemLost) { applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); } resolve(true); @@ -2786,7 +2828,15 @@ export default class BattleScene extends SceneBase { }); } - removeModifier(modifier: PersistentModifier, enemy?: boolean): boolean { + /** + * Removes a currently owned item. If the item is stacked, the entire item stack + * gets removed. This function does NOT apply in-battle effects, such as Unburden. + * If in-battle effects are needed, use {@linkcode Pokemon.loseHeldItem} instead. + * @param modifier The item to be removed. + * @param enemy If `true`, remove an item owned by the enemy. If `false`, remove an item owned by the player. Default is `false`. + * @returns `true` if the item exists and was successfully removed, `false` otherwise. + */ + removeModifier(modifier: PersistentModifier, enemy: boolean = false): boolean { const modifiers = !enemy ? this.modifiers : this.enemyModifiers; const modifierIndex = modifiers.indexOf(modifier); if (modifierIndex > -1) { @@ -2958,7 +3008,8 @@ export default class BattleScene extends SceneBase { } validateAchv(achv: Achv, args?: unknown[]): boolean { - if (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) && achv.validate(this, args)) { + if ((!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) + && achv.validate(this, args)) { this.gameData.achvUnlocks[achv.id] = new Date().getTime(); this.ui.achvBar.showAchv(achv); if (vouchers.hasOwnProperty(achv.id)) { diff --git a/src/battle.ts b/src/battle.ts index 0356772bb07..75f0dff2534 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -4,7 +4,7 @@ import * as Utils from "./utils"; import Trainer, { TrainerVariant } from "./field/trainer"; import { GameMode } from "./game-mode"; import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier"; -import { PokeballType } from "./data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { trainerConfigs } from "#app/data/trainer-config"; import { SpeciesFormKey } from "#enums/species-form-key"; import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon"; diff --git a/src/data/ability.ts b/src/data/ability.ts index c24369b07eb..234b502c23f 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -1,13 +1,13 @@ import Pokemon, { EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon"; -import { Type } from "./type"; +import { Type } from "#enums/type"; import { Constructor } from "#app/utils"; import * as Utils from "../utils"; import { getPokemonNameWithAffix } from "../messages"; -import { Weather, WeatherType } from "./weather"; +import { Weather } from "#app/data/weather"; import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags"; -import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect"; +import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect"; import { Gender } from "./gender"; -import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move"; +import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move"; import { ArenaTagSide, ArenaTrapTag } from "./arena-tag"; import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier"; import { TerrainType } from "./terrain"; @@ -36,6 +36,8 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { NewBattlePhase } from "#app/phases/new-battle-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; export class Ability implements Localizable { public id: Abilities; @@ -514,7 +516,7 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr { applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { const modifierValue = args.length > 0 ? (args[0] as Utils.NumberHolder).value - : pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker); + : pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker, undefined, undefined, move); if (move instanceof AttackMove && modifierValue < 2) { cancelled.value = true; // Suppresses "No Effect" message @@ -1349,65 +1351,30 @@ export class AddSecondStrikeAbAttr extends PreAttackAbAttr { this.damageMultiplier = damageMultiplier; } - /** - * Determines whether this attribute can apply to a given move. - * @param {Move} move the move to which this attribute may apply - * @param numTargets the number of {@linkcode Pokemon} targeted by this move - * @returns true if the attribute can apply to the move, false otherwise - */ - canApplyPreAttack(move: Move, numTargets: integer): boolean { - /** - * Parental Bond cannot apply to multi-hit moves, charging moves, or - * moves that cause the user to faint. - */ - const exceptAttrs: Constructor[] = [ - MultiHitAttr, - SacrificialAttr, - SacrificialAttrOnHit - ]; - - /** Parental Bond cannot apply to these specific moves */ - const exceptMoves: Moves[] = [ - Moves.FLING, - Moves.UPROAR, - Moves.ROLLOUT, - Moves.ICE_BALL, - Moves.ENDEAVOR - ]; - - /** Also check if this move is an Attack move and if it's only targeting one Pokemon */ - return numTargets === 1 - && !move.isChargingMove() - && !exceptAttrs.some(attr => move.hasAttr(attr)) - && !exceptMoves.some(id => move.id === id) - && move.category !== MoveCategory.STATUS; - } - /** * If conditions are met, this doubles the move's hit count (via args[1]) * or multiplies the damage of secondary strikes (via args[2]) - * @param {Pokemon} pokemon the Pokemon using the move + * @param pokemon the {@linkcode Pokemon} using the move * @param passive n/a * @param defender n/a - * @param {Move} move the move used by the ability source - * @param args\[0\] the number of Pokemon this move is targeting - * @param {Utils.IntegerHolder} args\[1\] the number of strikes with this move - * @param {Utils.NumberHolder} args\[2\] the damage multiplier for the current strike + * @param move the {@linkcode Move} used by the ability source + * @param args Additional arguments: + * - `[0]` the number of strikes this move currently has ({@linkcode Utils.NumberHolder}) + * - `[1]` the damage multiplier for the current strike ({@linkcode Utils.NumberHolder}) * @returns */ applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean { - const numTargets = args[0] as integer; - const hitCount = args[1] as Utils.IntegerHolder; - const multiplier = args[2] as Utils.NumberHolder; + const hitCount = args[0] as Utils.NumberHolder; + const multiplier = args[1] as Utils.NumberHolder; - if (this.canApplyPreAttack(move, numTargets)) { + if (move.canBeMultiStrikeEnhanced(pokemon, true)) { this.showAbility = !!hitCount?.value; - if (!!hitCount?.value) { - hitCount.value *= 2; + if (hitCount?.value) { + hitCount.value += 1; } - if (!!multiplier?.value && pokemon.turnData.hitsLeft % 2 === 1 && pokemon.turnData.hitsLeft !== pokemon.turnData.hitCount) { - multiplier.value *= this.damageMultiplier; + if (multiplier?.value && pokemon.turnData.hitsLeft === 1) { + multiplier.value = this.damageMultiplier; } return true; } @@ -2461,12 +2428,15 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { } } +/** + * Used by Imposter + */ export class PostSummonTransformAbAttr extends PostSummonAbAttr { constructor() { super(true); } - async applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): Promise { + async applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): Promise { const targets = pokemon.getOpponents(); if (simulated || !targets.length) { return simulated; @@ -2475,17 +2445,31 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { let target: Pokemon; if (targets.length > 1) { - pokemon.scene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), pokemon.scene.currentBattle.waveIndex); + pokemon.scene.executeWithSeedOffset(() => { + // in a double battle, if one of the opposing pokemon is fused the other one will be chosen + // if both are fused, then Imposter will fail below + if (targets[0].fusionSpecies) { + target = targets[1]; + return; + } else if (targets[1].fusionSpecies) { + target = targets[0]; + return; + } + target = Utils.randSeedItem(targets); + }, pokemon.scene.currentBattle.waveIndex); } else { target = targets[0]; } - target = target!; + + // transforming from or into fusion pokemon causes various problems (including crashes and save corruption) + if (target.fusionSpecies || pokemon.fusionSpecies) { + return false; + } + pokemon.summonData.speciesForm = target.getSpeciesForm(); - pokemon.summonData.fusionSpeciesForm = target.getFusionSpeciesForm(); pokemon.summonData.ability = target.getAbility().id; pokemon.summonData.gender = target.getGender(); - pokemon.summonData.fusionGender = target.getFusionGender(); // Copy all stats (except HP) for (const s of EFFECTIVE_STATS) { @@ -3196,7 +3180,7 @@ function getAnticipationCondition(): AbAttrCondition { continue; } // the move's base type (not accounting for variable type changes) is super effective - if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true) >= 2) { + if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2) { return true; } // move is a OHKO @@ -3736,16 +3720,16 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr { /** * Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1) - * @param {Pokemon} pokemon Pokemon that has this ability - * @param {boolean} passive N/A - * @param {boolean} simulated true if applying in a simulated call. - * @param {any[]} args N/A - * @returns {boolean} true if any opponents are sleeping + * @param pokemon Pokemon that has this ability + * @param passive N/A + * @param simulated `true` if applying in a simulated call. + * @param args N/A + * @returns `true` if any opponents are sleeping */ applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { let hadEffect: boolean = false; for (const opp of pokemon.getOpponents()) { - if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { + if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !opp.switchOutStatus) { if (!simulated) { opp.damageAndUpdate(Utils.toDmgValue(opp.getMaxHp() / 8), HitResult.OTHER); pokemon.scene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) })); @@ -4128,12 +4112,16 @@ export class PostBattleAbAttr extends AbAttr { } export class PostBattleLootAbAttr extends PostBattleAbAttr { + /** + * @param args - `[0]`: boolean for if the battle ended in a victory + * @returns `true` if successful + */ applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const postBattleLoot = pokemon.scene.currentBattle.postBattleLoot; - if (!simulated && postBattleLoot.length) { + if (!simulated && postBattleLoot.length && args[0]) { const randItem = Utils.randSeedItem(postBattleLoot); //@ts-ignore - TODO see below - if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true)) { // TODO: fix. This is a promise!? + if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!? postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1); pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name })); return true; @@ -4591,14 +4579,15 @@ export class MoneyAbAttr extends PostBattleAbAttr { /** * @param pokemon {@linkcode Pokemon} that is the user of this ability. * @param passive N/A - * @param args N/A - * @returns true + * @param args - `[0]`: boolean for if the battle ended in a victory + * @returns `true` if successful */ applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - if (!simulated) { + if (!simulated && args[0]) { pokemon.scene.currentBattle.moneyScattered += pokemon.scene.getWaveMoneyAmount(0.2); + return true; } - return true; + return false; } } @@ -4606,13 +4595,12 @@ export class MoneyAbAttr extends PostBattleAbAttr { * Applies a stat change after a Pokémon is summoned, * conditioned on the presence of a specific arena tag. * - * @extends {PostSummonStatStageChangeAbAttr} + * @extends PostSummonStatStageChangeAbAttr */ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageChangeAbAttr { /** * The type of arena tag that conditions the stat change. * @private - * @type {ArenaTagType} */ private tagType: ArenaTagType; @@ -4967,9 +4955,10 @@ class ForceSwitchOutHelper { } /** * For wild Pokémon battles, the Pokémon will flee if the conditions are met (waveIndex and double battles). + * It will not flee if it is a Mystery Encounter with fleeing disabled (checked in `getSwitchOutCondition()`) or if it is a wave 10x wild boss */ } else { - if (!pokemon.scene.currentBattle.waveIndex && pokemon.scene.currentBattle.waveIndex % 10 === 0) { + if (!pokemon.scene.currentBattle.waveIndex || pokemon.scene.currentBattle.waveIndex % 10 === 0) { return false; } @@ -4987,7 +4976,7 @@ class ForceSwitchOutHelper { pokemon.scene.clearEnemyHeldItemModifiers(); if (switchOutTarget.hp) { - pokemon.scene.pushPhase(new BattleEndPhase(pokemon.scene)); + pokemon.scene.pushPhase(new BattleEndPhase(pokemon.scene, false)); pokemon.scene.pushPhase(new NewBattlePhase(pokemon.scene)); } } @@ -5597,7 +5586,9 @@ export function initAbilities() { new Ability(Abilities.ANGER_POINT, 4) .attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6), new Ability(Abilities.UNBURDEN, 4) - .attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN), + .attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN) + .bypassFaint() // Allows reviver seed to activate Unburden + .edgeCase(), // Should not restore Unburden boost if Pokemon loses then regains Unburden ability new Ability(Abilities.HEATPROOF, 4) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(ReduceBurnDamageAbAttr, 0.5) @@ -5792,9 +5783,10 @@ export function initAbilities() { .attr(WonderSkinAbAttr) .ignorable(), new Ability(Abilities.ANALYTIC, 5) - .attr(MovePowerBoostAbAttr, (user, target, move) => - !!target?.getLastXMoves(1).find(m => m.turn === target?.scene.currentBattle.turn) - || user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command !== Command.FIGHT, 1.3), + .attr(MovePowerBoostAbAttr, (user, target, move) => { + const movePhase = user?.scene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.id !== user.id); + return Utils.isNullOrUndefined(movePhase); + }, 1.3), new Ability(Abilities.ILLUSION, 5) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) @@ -5942,10 +5934,10 @@ export function initAbilities() { .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1), new Ability(Abilities.WIMP_OUT, 7) .attr(PostDamageForceSwitchAbAttr) - .edgeCase(), // Should not trigger when hurting itself in confusion + .edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode new Ability(Abilities.EMERGENCY_EXIT, 7) .attr(PostDamageForceSwitchAbAttr) - .edgeCase(), // Should not trigger when hurting itself in confusion + .edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode new Ability(Abilities.WATER_COMPACTION, 7) .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2), new Ability(Abilities.MERCILESS, 7) @@ -5961,7 +5953,7 @@ export function initAbilities() { .bypassFaint() .partial(), // Meteor form should protect against status effects and yawn new Ability(Abilities.STAKEOUT, 7) - .attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2), + .attr(MovePowerBoostAbAttr, (user, target, move) => !!target?.turnData.switchedInThisTurn, 2), new Ability(Abilities.WATER_BUBBLE, 7) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(MoveTypePowerBoostAbAttr, Type.WATER, 2) @@ -6104,11 +6096,9 @@ export function initAbilities() { new Ability(Abilities.NEUROFORCE, 7) .attr(MovePowerBoostAbAttr, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) >= 2, 1.25), new Ability(Abilities.INTREPID_SWORD, 8) - .attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], 1, true) - .condition(getOncePerBattleCondition(Abilities.INTREPID_SWORD)), + .attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], 1, true), new Ability(Abilities.DAUNTLESS_SHIELD, 8) - .attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true) - .condition(getOncePerBattleCondition(Abilities.DAUNTLESS_SHIELD)), + .attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true), new Ability(Abilities.LIBERO, 8) .attr(PokemonTypeChangeAbAttr), //.condition((p) => !p.summonData?.abilitiesApplied.includes(Abilities.LIBERO)), //Gen 9 Implementation @@ -6135,8 +6125,7 @@ export function initAbilities() { .attr(NoFusionAbilityAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .bypassFaint() - .edgeCase(), // Soft-locks the game if a form-changed Cramorant and its attacker both faint at the same time (ex. using Self-Destruct) + .bypassFaint(), new Ability(Abilities.STALWART, 8) .attr(BlockRedirectAbAttr), new Ability(Abilities.STEAM_ENGINE, 8) @@ -6356,8 +6345,7 @@ export function initAbilities() { .attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ]) .ignorable(), new Ability(Abilities.SUPERSWEET_SYRUP, 9) - .attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1) - .condition(getOncePerBattleCondition(Abilities.SUPERSWEET_SYRUP)), + .attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1), new Ability(Abilities.HOSPITALITY, 9) .attr(PostSummonAllyHealAbAttr, 4, true), new Ability(Abilities.TOXIC_CHAIN, 9) diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index d70a865f4a4..8bb74d29a4e 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -1,11 +1,11 @@ import { Arena } from "#app/field/arena"; import BattleScene from "#app/battle-scene"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils"; import { MoveCategory, allMoves, MoveTarget } from "#app/data/move"; import { getPokemonNameWithAffix } from "#app/messages"; import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { BattlerIndex } from "#app/battle"; import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability"; import { Stat } from "#enums/stat"; @@ -1144,7 +1144,7 @@ class FireGrassPledgeTag extends ArenaTag { ? arena.scene.getPlayerField() : arena.scene.getEnemyField(); - field.filter(pokemon => !pokemon.isOfType(Type.FIRE)).forEach(pokemon => { + field.filter(pokemon => !pokemon.isOfType(Type.FIRE) && !pokemon.switchOutStatus).forEach(pokemon => { // "{pokemonNameWithAffix} was hurt by the sea of fire!" pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // TODO: Replace this with a proper animation diff --git a/src/data/balance/biomes.ts b/src/data/balance/biomes.ts index 0edc8f6c3da..0f4926cf7c7 100644 --- a/src/data/balance/biomes.ts +++ b/src/data/balance/biomes.ts @@ -1,4 +1,4 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import * as Utils from "#app/utils"; import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; import i18next from "i18next"; diff --git a/src/data/balance/pokemon-evolutions.ts b/src/data/balance/pokemon-evolutions.ts index 0511efb564d..9e86ea7397b 100644 --- a/src/data/balance/pokemon-evolutions.ts +++ b/src/data/balance/pokemon-evolutions.ts @@ -1,10 +1,10 @@ import { Gender } from "#app/data/gender"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import Pokemon from "#app/field/pokemon"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import * as Utils from "#app/utils"; -import { WeatherType } from "#app/data/weather"; -import { Nature } from "#app/data/nature"; +import { WeatherType } from "#enums/weather-type"; +import { Nature } from "#enums/nature"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/data/balance/special-species-groups.ts b/src/data/balance/special-species-groups.ts new file mode 100644 index 00000000000..eeba96595a6 --- /dev/null +++ b/src/data/balance/special-species-groups.ts @@ -0,0 +1,46 @@ +import { Species } from "#enums/species"; + +/** + * A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon. + */ +export const NON_LEGEND_PARADOX_POKEMON = [ + Species.GREAT_TUSK, + Species.SCREAM_TAIL, + Species.BRUTE_BONNET, + Species.FLUTTER_MANE, + Species.SLITHER_WING, + Species.SANDY_SHOCKS, + Species.ROARING_MOON, + Species.WALKING_WAKE, + Species.GOUGING_FIRE, + Species.RAGING_BOLT, + Species.IRON_TREADS, + Species.IRON_BUNDLE, + Species.IRON_HANDS, + Species.IRON_JUGULIS, + Species.IRON_MOTH, + Species.IRON_THORNS, + Species.IRON_VALIANT, + Species.IRON_LEAVES, + Species.IRON_BOULDER, + Species.IRON_CROWN, +]; + +/** + * A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast | Ultra Beasts}, NOT including legendaries such as Necrozma or the Cosmog line. + * + * Note that all of these Ultra Beasts are still considered Sub-Legendary. + */ +export const NON_LEGEND_ULTRA_BEASTS = [ + Species.NIHILEGO, + Species.BUZZWOLE, + Species.PHEROMOSA, + Species.XURKITREE, + Species.CELESTEELA, + Species.KARTANA, + Species.GUZZLORD, + Species.POIPOLE, + Species.NAGANADEL, + Species.STAKATAKA, + Species.BLACEPHALON, +]; diff --git a/src/data/balance/starters.ts b/src/data/balance/starters.ts index d6a1f0c3eaf..a4a3c9d011c 100644 --- a/src/data/balance/starters.ts +++ b/src/data/balance/starters.ts @@ -3,10 +3,10 @@ import { Species } from "#enums/species"; export const POKERUS_STARTER_COUNT = 5; // #region Friendship constants -export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 2; -export const FRIENDSHIP_GAIN_FROM_BATTLE = 2; -export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 5; -export const FRIENDSHIP_LOSS_FROM_FAINT = 10; +export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 3; +export const FRIENDSHIP_GAIN_FROM_BATTLE = 3; +export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 6; +export const FRIENDSHIP_LOSS_FROM_FAINT = 5; /** * Function to get the cumulative friendship threshold at which a candy is earned @@ -16,19 +16,19 @@ export const FRIENDSHIP_LOSS_FROM_FAINT = 10; export function getStarterValueFriendshipCap(starterCost: number): number { switch (starterCost) { case 1: - return 20; + return 25; case 2: - return 40; + return 50; case 3: - return 60; + return 75; case 4: return 100; case 5: - return 140; + return 150; case 6: return 200; case 7: - return 280; + return 300; case 8: case 9: return 450; diff --git a/src/data/balance/tms.ts b/src/data/balance/tms.ts index 7b65ae65ec4..4882cf4f652 100644 --- a/src/data/balance/tms.ts +++ b/src/data/balance/tms.ts @@ -3302,11 +3302,23 @@ export const tmSpecies: TmSpecies = { Species.FERALIGATR, Species.SENTRET, Species.FURRET, + Species.HOOTHOOT, Species.NOCTOWL, + Species.LEDYBA, + Species.LEDIAN, + Species.SPINARAK, + Species.ARIADOS, Species.CROBAT, Species.CHINCHOU, Species.LANTURN, + Species.PICHU, + Species.CLEFFA, Species.IGGLYBUFF, + Species.TYROGUE, + Species.TOGEPI, + Species.TOGETIC, + Species.NATU, + Species.XATU, Species.MAREEP, Species.FLAAFFY, Species.AMPHAROS, @@ -3328,6 +3340,7 @@ export const tmSpecies: TmSpecies = { Species.UMBREON, Species.MURKROW, Species.SLOWKING, + Species.MISDREAVUS, Species.GIRAFARIG, Species.PINECO, Species.FORRETRESS, @@ -3338,11 +3351,21 @@ export const tmSpecies: TmSpecies = { Species.GRANBULL, Species.QWILFISH, Species.SCIZOR, + Species.SHUCKLE, Species.HERACROSS, + Species.SNEASEL, Species.TEDDIURSA, Species.URSARING, + Species.SLUGMA, + Species.MAGCARGO, Species.SWINUB, Species.PILOSWINE, + Species.CORSOLA, + Species.REMORAID, + Species.OCTILLERY, + Species.DELIBIRD, + Species.MANTINE, + Species.SKARMORY, Species.HOUNDOUR, Species.HOUNDOOM, Species.KINGDRA, @@ -3350,9 +3373,12 @@ export const tmSpecies: TmSpecies = { Species.DONPHAN, Species.PORYGON2, Species.STANTLER, + Species.TYROGUE, Species.HITMONTOP, + Species.SMOOCHUM, Species.ELEKID, Species.MAGBY, + Species.MILTANK, Species.BLISSEY, Species.RAIKOU, Species.ENTEI, @@ -3362,6 +3388,9 @@ export const tmSpecies: TmSpecies = { Species.TYRANITAR, Species.LUGIA, Species.HO_OH, + Species.CELEBI, + Species.TREECKO, + Species.GROVYLE, Species.SCEPTILE, Species.TORCHIC, Species.COMBUSKEN, @@ -3371,41 +3400,116 @@ export const tmSpecies: TmSpecies = { Species.SWAMPERT, Species.POOCHYENA, Species.MIGHTYENA, + Species.ZIGZAGOON, + Species.LINOONE, + Species.BEAUTIFLY, + Species.DUSTOX, Species.LOTAD, Species.LOMBRE, Species.LUDICOLO, Species.SEEDOT, Species.NUZLEAF, Species.SHIFTRY, + Species.TAILLOW, + Species.SWELLOW, + Species.WINGULL, + Species.PELIPPER, + Species.RALTS, + Species.KIRLIA, + Species.GARDEVOIR, + Species.SURSKIT, + Species.MASQUERAIN, + Species.SHROOMISH, + Species.BRELOOM, Species.VIGOROTH, Species.SLAKING, + Species.NINCADA, + Species.NINJASK, + Species.SHEDINJA, + Species.WHISMUR, + Species.LOUDRED, + Species.EXPLOUD, Species.MAKUHITA, Species.HARIYAMA, + Species.AZURILL, Species.NOSEPASS, + Species.SKITTY, + Species.DELCATTY, + Species.SABLEYE, + Species.MAWILE, + Species.ARON, + Species.LAIRON, + Species.AGGRON, + Species.MEDITITE, + Species.MEDICHAM, + Species.ELECTRIKE, + Species.MANECTRIC, + Species.PLUSLE, + Species.MINUN, Species.VOLBEAT, Species.ILLUMISE, + Species.ROSELIA, + Species.GULPIN, Species.SWALOT, + Species.CARVANHA, + Species.SHARPEDO, + Species.WAILMER, + Species.WAILORD, Species.NUMEL, Species.CAMERUPT, Species.TORKOAL, + Species.SPOINK, + Species.GRUMPIG, + Species.SPINDA, + Species.TRAPINCH, + Species.VIBRAVA, Species.FLYGON, + Species.CACNEA, + Species.CACTURNE, + Species.SWABLU, Species.ALTARIA, Species.ZANGOOSE, Species.SEVIPER, + Species.LUNATONE, + Species.SOLROCK, Species.BARBOACH, Species.WHISCASH, Species.CORPHISH, Species.CRAWDAUNT, + Species.BALTOY, + Species.CLAYDOL, + Species.LILEEP, + Species.CRADILY, + Species.ANORITH, + Species.ARMALDO, Species.FEEBAS, Species.MILOTIC, + Species.CASTFORM, + Species.KECLEON, + Species.SHUPPET, + Species.BANETTE, + Species.DUSKULL, + Species.DUSCLOPS, Species.TROPIUS, Species.CHIMECHO, + Species.ABSOL, + Species.SNORUNT, + Species.GLALIE, + Species.SPHEAL, + Species.SEALEO, + Species.WALREIN, + Species.CLAMPERL, + Species.HUNTAIL, + Species.GOREBYSS, + Species.RELICANTH, + Species.LUVDISC, Species.BAGON, Species.SHELGON, Species.SALAMENCE, Species.METANG, Species.METAGROSS, Species.REGIROCK, + Species.REGICE, Species.REGISTEEL, Species.LATIAS, Species.LATIOS, @@ -3413,6 +3517,7 @@ export const tmSpecies: TmSpecies = { Species.GROUDON, Species.RAYQUAZA, Species.JIRACHI, + Species.DEOXYS, Species.TURTWIG, Species.GROTLE, Species.TORTERRA, @@ -64246,12 +64351,16 @@ export const tmSpecies: TmSpecies = { Species.BLOODMOON_URSALUNA, ], [Moves.LIQUIDATION]: [ + Species.SQUIRTLE, + Species.WARTORTLE, Species.BLASTOISE, Species.PSYDUCK, Species.GOLDUCK, Species.POLIWAG, Species.POLIWHIRL, Species.POLIWRATH, + Species.TENTACOOL, + Species.TENTACRUEL, Species.SLOWPOKE, Species.SLOWBRO, Species.DEWGONG, @@ -64267,7 +64376,11 @@ export const tmSpecies: TmSpecies = { Species.KABUTO, Species.KABUTOPS, Species.MEW, + Species.TOTODILE, + Species.CROCONAW, Species.FERALIGATR, + Species.CHINCHOU, + Species.LANTURN, Species.MARILL, Species.AZUMARILL, Species.POLITOED, @@ -64280,6 +64393,9 @@ export const tmSpecies: TmSpecies = { Species.MANTINE, Species.KINGDRA, Species.SUICUNE, + Species.LUGIA, + Species.MUDKIP, + Species.MARSHTOMP, Species.SWAMPERT, Species.WINGULL, Species.PELIPPER, @@ -64296,6 +64412,8 @@ export const tmSpecies: TmSpecies = { Species.WALREIN, Species.RELICANTH, Species.LUVDISC, + Species.LATIAS, + Species.LATIOS, Species.KYOGRE, Species.PIPLUP, Species.PRINPLUP, @@ -64407,11 +64525,13 @@ export const tmSpecies: TmSpecies = { Species.ONIX, Species.HYPNO, Species.LICKITUNG, + Species.RHYHORN, Species.RHYDON, Species.LAPRAS, Species.SNORLAX, Species.DRAGONITE, Species.MEW, + Species.MEGANIUM, Species.SUDOWOODO, Species.QUAGSIRE, Species.FORRETRESS, @@ -64445,6 +64565,8 @@ export const tmSpecies: TmSpecies = { Species.REGISTEEL, Species.GROUDON, Species.TORTERRA, + Species.RAMPARDOS, + Species.BASTIODON, Species.BRONZONG, Species.HIPPOPOTAS, Species.HIPPOWDON, @@ -64459,6 +64581,7 @@ export const tmSpecies: TmSpecies = { Species.HEATRAN, Species.REGIGIGAS, Species.ARCEUS, + Species.EMBOAR, Species.ROGGENROLA, Species.BOLDORE, Species.GIGALITH, @@ -64471,6 +64594,7 @@ export const tmSpecies: TmSpecies = { Species.CUBCHOO, Species.BEARTIC, Species.GOLURK, + Species.COBALION, Species.RESHIRAM, Species.ZEKROM, Species.KYUREM, diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index ebbab7bfa4a..75b7cddb904 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -18,10 +18,9 @@ import Move, { StatusCategoryOnAllyAttr } from "#app/data/move"; import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms"; -import { getStatusEffectHealText, StatusEffect } from "#app/data/status-effect"; +import { getStatusEffectHealText } from "#app/data/status-effect"; import { TerrainType } from "#app/data/terrain"; -import { Type } from "#app/data/type"; -import { WeatherType } from "#app/data/weather"; +import { Type } from "#enums/type"; import Pokemon, { HitResult, MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { CommonAnimPhase } from "#app/phases/common-anim-phase"; @@ -38,6 +37,8 @@ import { Moves } from "#enums/moves"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; import { Species } from "#enums/species"; import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; export enum BattlerTagLapseType { FAINT, @@ -909,11 +910,15 @@ export class FrenzyTag extends BattlerTag { } } -export class EncoreTag extends BattlerTag { +/** + * Applies the effects of the move Encore onto the target Pokemon + * Encore forces the target Pokemon to use its most-recent move for 3 turns + */ +export class EncoreTag extends MoveRestrictionBattlerTag { public moveId: Moves; constructor(sourceId: number) { - super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId); + super(BattlerTagType.ENCORE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.AFTER_MOVE ], 3, Moves.ENCORE, sourceId); } /** @@ -969,6 +974,39 @@ export class EncoreTag extends BattlerTag { } } + /** + * If the encored move has run out of PP, Encore ends early. Otherwise, Encore lapses based on the AFTER_MOVE battler tag lapse type. + * @returns `true` to persist | `false` to end and be removed + */ + override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { + if (lapseType === BattlerTagLapseType.CUSTOM) { + const encoredMove = pokemon.getMoveset().find(m => m?.moveId === this.moveId); + if (encoredMove && encoredMove?.getPpRatio() > 0) { + return true; + } + return false; + } else { + return super.lapse(pokemon, lapseType); + } + } + + /** + * Checks if the move matches the moveId stored within the tag and returns a boolean value + * @param move {@linkcode Moves} the move selected + * @param user N/A + * @returns `true` if the move does not match with the moveId stored and as a result, restricted + */ + override isMoveRestricted(move: Moves, _user?: Pokemon): boolean { + if (move !== this.moveId) { + return true; + } + return false; + } + + override selectionDeniedText(_pokemon: Pokemon, move: Moves): string { + return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name }); + } + onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); @@ -1047,10 +1085,6 @@ export class OctolockTag extends TrappedTag { super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, Moves.OCTOLOCK, sourceId); } - canAdd(pokemon: Pokemon): boolean { - return !pokemon.getTag(BattlerTagType.OCTOLOCK); - } - lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); @@ -1464,9 +1498,14 @@ export class ContactBurnProtectedTag extends DamageProtectedTag { } } +/** + * `BattlerTag` class for effects that cause the affected Pokemon to survive lethal attacks at 1 HP. + * Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and + * Endure Tokens. + */ export class EnduringTag extends BattlerTag { - constructor(sourceMove: Moves) { - super(BattlerTagType.ENDURING, BattlerTagLapseType.TURN_END, 0, sourceMove); + constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: Moves) { + super(tagType, lapseType, 0, sourceMove); } onAdd(pokemon: Pokemon): void { @@ -1771,8 +1810,8 @@ export class TypeImmuneTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS} */ export class FloatingTag extends TypeImmuneTag { - constructor(tagType: BattlerTagType, sourceMove: Moves) { - super(tagType, sourceMove, Type.GROUND, 5); + constructor(tagType: BattlerTagType, sourceMove: Moves, turnCount: number) { + super(tagType, sourceMove, Type.GROUND, turnCount); } onAdd(pokemon: Pokemon): void { @@ -2120,6 +2159,11 @@ export class CommandedTag extends BattlerTag { pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_REMOVE); } } + + override loadTag(source: BattlerTag | any): void { + super.loadTag(source); + this._tatsugiriFormKey = source._tatsugiriFormKey; + } } /** @@ -2360,7 +2404,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { } /** - * Uses DisabledTag's selectionDeniedText() message + * Uses its own unique selectionDeniedText() message */ override selectionDeniedText(pokemon: Pokemon, move: Moves): string { return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name }); @@ -2966,7 +3010,9 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source case BattlerTagType.BURNING_BULWARK: return new ContactBurnProtectedTag(sourceMove); case BattlerTagType.ENDURING: - return new EnduringTag(sourceMove); + return new EnduringTag(tagType, BattlerTagLapseType.TURN_END, sourceMove); + case BattlerTagType.ENDURE_TOKEN: + return new EnduringTag(tagType, BattlerTagLapseType.AFTER_HIT, sourceMove); case BattlerTagType.STURDY: return new SturdyTag(sourceMove); case BattlerTagType.PERISH_SONG: @@ -3015,7 +3061,7 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source case BattlerTagType.CHARGED: return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); case BattlerTagType.FLOATING: - return new FloatingTag(tagType, sourceMove); + return new FloatingTag(tagType, sourceMove, turnCount); case BattlerTagType.MINIMIZED: return new MinimizeTag(); case BattlerTagType.DESTINY_BOND: diff --git a/src/data/berry.ts b/src/data/berry.ts index d2bbd0fdd1c..dfd6a7ddcf0 100644 --- a/src/data/berry.ts +++ b/src/data/berry.ts @@ -61,13 +61,13 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate { } } -export type BerryEffectFunc = (pokemon: Pokemon) => void; +export type BerryEffectFunc = (pokemon: Pokemon, berryOwner?: Pokemon) => void; export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { switch (berryType) { case BerryType.SITRUS: case BerryType.ENIGMA: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -75,10 +75,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed); pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LUM: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -87,14 +87,14 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { } pokemon.resetStatus(true, true); pokemon.updateInfo(); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LIECHI: case BerryType.GANLON: case BerryType.PETAYA: case BerryType.APICOT: case BerryType.SALAC: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -103,18 +103,18 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { const statStages = new Utils.NumberHolder(1); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LANSAT: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } pokemon.addTag(BattlerTagType.CRIT_BOOST); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.STARF: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -122,10 +122,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { const stages = new Utils.NumberHolder(2); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LEPPA: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -133,7 +133,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { if (ppRestoreMove !== undefined) { ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0); pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) })); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); } }; } diff --git a/src/data/challenge.ts b/src/data/challenge.ts index a64a90e5d14..4301ea7b375 100644 --- a/src/data/challenge.ts +++ b/src/data/challenge.ts @@ -7,11 +7,11 @@ import Pokemon, { PokemonMove } from "#app/field/pokemon"; import { BattleType, FixedBattleConfig } from "#app/battle"; import Trainer, { TrainerVariant } from "#app/field/trainer"; import { GameMode } from "#app/game-mode"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Challenges } from "#enums/challenges"; import { Species } from "#enums/species"; import { TrainerType } from "#enums/trainer-type"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { Moves } from "#enums/moves"; import { TypeColor, TypeShadow } from "#enums/color"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; @@ -653,7 +653,7 @@ export class FreshStartChallenge extends Challenge { pokemon.shiny = false; // Not shiny pokemon.variant = 0; // Not shiny pokemon.formIndex = 0; // Froakie should be base form - pokemon.ivs = [ 10, 10, 10, 10, 10, 10 ]; // Default IVs of 10 for all stats + pokemon.ivs = [ 15, 15, 15, 15, 15, 15 ]; // Default IVs of 15 for all stats (Updated to 15 from 10 in 1.2.0) return true; } diff --git a/src/data/custom-pokemon-data.ts b/src/data/custom-pokemon-data.ts index 2e94123fc84..7bc884cff50 100644 --- a/src/data/custom-pokemon-data.ts +++ b/src/data/custom-pokemon-data.ts @@ -1,5 +1,5 @@ import { Abilities } from "#enums/abilities"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { isNullOrUndefined } from "#app/utils"; import { Nature } from "#enums/nature"; diff --git a/src/data/egg.ts b/src/data/egg.ts index f7d109dfa62..7f1deecc63f 100644 --- a/src/data/egg.ts +++ b/src/data/egg.ts @@ -17,39 +17,44 @@ export const EGG_SEED = 1073741824; /** Egg options to override egg properties */ export interface IEggOptions { - /** Id. Used to check if egg type will be manaphy (id % 204 === 0) */ + /** ID. Used to check if egg type will be manaphy (`id % 204 === 0`) */ id?: number; /** Timestamp when this egg got created */ timestamp?: number; - /** Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applyed. + /** + * Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applyed. * Egg will be automaticly added to the game data. - * NEEDS scene eggOption to work. + * NEEDS `scene` `eggOption` to work. */ pulled?: boolean; - /** Defines where the egg comes from. Applies specific modifiers. + /** + * Defines where the egg comes from. Applies specific modifiers. * Will also define the text displayed in the egg list. */ sourceType?: EggSourceType; - /** Needs to be defined if eggOption pulled is defined or if no species or isShiny is degined since this will be needed to generate them. */ + /** Needs to be defined if `eggOption` pulled is defined or if no species or `isShiny` is defined since this will be needed to generate them. */ scene?: BattleScene; - /** Sets the tier of the egg. Only species of this tier can be hatched from this egg. - * Tier will be overriden if species eggOption is set. + /** + * Sets the tier of the egg. Only species of this tier can be hatched from this egg. + * Tier will be overriden if species `eggOption` is set. */ tier?: EggTier; /** Sets how many waves it will take till this egg hatches. */ hatchWaves?: number; - /** Sets the exact species that will hatch from this egg. - * Needs scene eggOption if not provided. + /** + * Sets the exact species that will hatch from this egg. + * Needs `scene` `eggOption` if not provided. */ species?: Species; /** Defines if the hatched pokemon will be a shiny. */ isShiny?: boolean; - /** Defines the variant of the pokemon that will hatch from this egg. If no variantTier is given the normal variant rates will apply. */ + /** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */ variantTier?: VariantTier; - /** Defines which egg move will be unlocked. 3 = rare egg move. */ + /** Defines which egg move will be unlocked. `3` = rare egg move. */ eggMoveIndex?: number; - /** Defines if the egg will hatch with the hidden ability of this species. - * If no hidden ability exist, a random one will get choosen. + /** + * Defines if the egg will hatch with the hidden ability of this species. + * If no hidden ability exist, a random one will get choosen. */ overrideHiddenAbility?: boolean, @@ -418,7 +423,7 @@ export class Egg { } /** - * Pokemon that are cheaper in their tier get a weight boost. Regionals get a weight penalty + * Pokemon that are cheaper in their tier get a weight boost. * 1 cost mons get 2x * 2 cost mons get 1.5x * 4, 6, 8 cost mons get 1.75x @@ -433,11 +438,7 @@ export class Egg { for (const speciesId of speciesPool) { // Accounts for species that have starter costs outside of the normal range for their EggTier const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue); - let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); - const species = getPokemonSpecies(speciesId); - if (species.isRegional()) { - weight = Math.floor(weight / 2); - } + const weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); speciesWeights.push(totalWeight + weight); totalWeight += weight; } diff --git a/src/data/move.ts b/src/data/move.ts index 07dcf013206..166058178f5 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2,11 +2,12 @@ import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./ import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags"; import { getPokemonNameWithAffix } from "../messages"; import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon"; -import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect"; -import { getTypeDamageMultiplier, Type } from "./type"; +import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect } from "./status-effect"; +import { getTypeDamageMultiplier } from "./type"; +import { Type } from "#enums/type"; import { Constructor, NumberHolder } from "#app/utils"; import * as Utils from "../utils"; -import { WeatherType } from "./weather"; +import { WeatherType } from "#enums/weather-type"; import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag"; import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ChangeMovePriorityAbAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability"; import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier"; @@ -38,6 +39,7 @@ import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms"; import { GameMode } from "#app/game-mode"; import { applyChallenges, ChallengeType } from "./challenge"; import { SwitchType } from "#enums/switch-type"; +import { StatusEffect } from "enums/status-effect"; export enum MoveCategory { PHYSICAL, @@ -666,12 +668,12 @@ export default class Move implements Localizable { } /** - * Sees if, given the target pokemon, a move fails on it (by looking at each {@linkcode MoveAttr} of this move + * Sees if a move has a custom failure text (by looking at each {@linkcode MoveAttr} of this move) * @param user {@linkcode Pokemon} using the move * @param target {@linkcode Pokemon} receiving the move * @param move {@linkcode Move} using the move * @param cancelled {@linkcode Utils.BooleanHolder} to hold boolean value - * @returns string of the failed text, or null + * @returns string of the custom failure text, or `null` if it uses the default text ("But it failed!") */ getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { for (const attr of this.attrs) { @@ -816,8 +818,6 @@ export default class Move implements Localizable { applyMoveAttrs(VariablePowerAttr, source, target, this, power); - source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power); - if (!this.hasAttr(TypelessAttr)) { source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power); source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power); @@ -838,6 +838,45 @@ export default class Move implements Localizable { return priority.value; } + + /** + * Returns `true` if this move can be given additional strikes + * by enhancing effects. + * Currently used for {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(Ability) | Parental Bond} + * and {@linkcode PokemonMultiHitModifier | Multi-Lens}. + * @param user The {@linkcode Pokemon} using the move + * @param restrictSpread `true` if the enhancing effect + * should not affect multi-target moves (default `false`) + */ + canBeMultiStrikeEnhanced(user: Pokemon, restrictSpread: boolean = false): boolean { + // Multi-strike enhancers... + + // ...cannot enhance moves that hit multiple targets + const { targets, multiple } = getMoveTargets(user, this.id); + const isMultiTarget = multiple && targets.length > 1; + + // ...cannot enhance multi-hit or sacrificial moves + const exceptAttrs: Constructor[] = [ + MultiHitAttr, + SacrificialAttr, + SacrificialAttrOnHit + ]; + + // ...and cannot enhance these specific moves. + const exceptMoves: Moves[] = [ + Moves.FLING, + Moves.UPROAR, + Moves.ROLLOUT, + Moves.ICE_BALL, + Moves.ENDEAVOR + ]; + + return (!restrictSpread || !isMultiTarget) + && !this.isChargingMove() + && !exceptAttrs.some(attr => this.hasAttr(attr)) + && !exceptMoves.some(id => this.id === id) + && this.category !== MoveCategory.STATUS; + } } export class AttackMove extends Move { @@ -858,7 +897,7 @@ export class AttackMove extends Move { let attackScore = 0; - const effectiveness = target.getAttackTypeEffectiveness(this.type, user); + const effectiveness = target.getAttackTypeEffectiveness(this.type, user, undefined, undefined, this); attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2; if (attackScore) { if (this.category === MoveCategory.PHYSICAL) { @@ -1346,14 +1385,38 @@ export class UserHpDamageAttr extends FixedDamageAttr { } export class TargetHalfHpDamageAttr extends FixedDamageAttr { + // the initial amount of hp the target had before the first hit + // used for multi lens + private initialHp: number; constructor() { super(0); } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = Utils.toDmgValue(target.hp / 2); + // first, determine if the hit is coming from multi lens or not + const lensCount = user.getHeldItems().find(i => i instanceof PokemonMultiHitModifier)?.getStackCount() ?? 0; + if (lensCount <= 0) { + // no multi lenses; we can just halve the target's hp and call it a day + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(target.hp / 2); + return true; + } - return true; + // figure out what hit # we're on + switch (user.turnData.hitCount - user.turnData.hitsLeft) { + case 0: + // first hit of move; update initialHp tracker + this.initialHp = target.hp; + default: + // multi lens added hit; use initialHp tracker to ensure correct damage + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(this.initialHp / 2); + return true; + break; + case lensCount + 1: + // parental bond added hit; calc damage as normal + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(target.hp / 2); + return true; + break; + } } getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { @@ -1804,7 +1867,7 @@ export class FlameBurstAttr extends MoveEffectAttr { applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled); } - if (cancelled.value || !targetAlly) { + if (cancelled.value || !targetAlly || targetAlly.switchOutStatus) { return false; } @@ -2415,9 +2478,8 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { const removedItem = heldItems[user.randSeedInt(heldItems.length)]; // Decrease item amount and update icon - !--removedItem.stackCount; + target.loseHeldItem(removedItem); target.scene.updateModifiers(target.isPlayer()); - applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false); if (this.berriesOnly) { @@ -2487,18 +2549,15 @@ export class EatBerryAttr extends MoveEffectAttr { } reduceBerryModifier(target: Pokemon) { - if (this.chosenBerry?.stackCount === 1) { - target.scene.removeModifier(this.chosenBerry, !target.isPlayer()); - } else if (this.chosenBerry !== undefined && this.chosenBerry.stackCount > 1) { - this.chosenBerry.stackCount--; + if (this.chosenBerry) { + target.loseHeldItem(this.chosenBerry); } target.scene.updateModifiers(target.isPlayer()); } - eatBerry(consumer: Pokemon) { - getBerryEffectFunc(this.chosenBerry!.berryType)(consumer); // consumer eats the berry + eatBerry(consumer: Pokemon, berryOwner?: Pokemon) { + getBerryEffectFunc(this.chosenBerry!.berryType)(consumer, berryOwner); // consumer eats the berry applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, consumer, false); } } @@ -2538,7 +2597,7 @@ export class StealEatBerryAttr extends EatBerryAttr { const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name }); user.scene.queueMessage(message); this.reduceBerryModifier(target); - this.eatBerry(user); + this.eatBerry(user, target); return true; } } @@ -2554,12 +2613,11 @@ export class HealStatusEffectAttr extends MoveEffectAttr { /** * @param selfTarget - Whether this move targets the user - * @param ...effects - List of status effects to cure + * @param effects - status effect or list of status effects to cure */ - constructor(selfTarget: boolean, ...effects: StatusEffect[]) { + constructor(selfTarget: boolean, effects: StatusEffect | StatusEffect[]) { super(selfTarget, { lastHitOnly: true }); - - this.effects = effects; + this.effects = [ effects ].flat(1); } /** @@ -4936,22 +4994,6 @@ export class NeutralDamageAgainstFlyingTypeMultiplierAttr extends VariableMoveTy } } -export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const multiplier = args[0] as Utils.NumberHolder; - if (target.isOfType(Type.WATER)) { - const effectivenessAgainstWater = new Utils.NumberHolder(getTypeDamageMultiplier(move.type, Type.WATER)); - applyChallenges(user.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, effectivenessAgainstWater); - if (effectivenessAgainstWater.value !== 0) { - multiplier.value *= 2 / effectivenessAgainstWater.value; - return true; - } - } - - return false; - } -} - export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr { /** * Checks to see if the Target is Ice-Type or not. If so, the move will have no effect. @@ -4979,6 +5021,41 @@ export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { } } +/** + * Attribute for moves which have a custom type chart interaction. + */ +export class VariableMoveTypeChartAttr extends MoveAttr { + /** + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute + * @param args [0] {@linkcode NumberHolder} holding the type effectiveness + * @param args [1] A single defensive type of the target + * + * @returns true if application of the attribute succeeds + */ + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + return false; + } +} + +/** + * This class forces Freeze-Dry to be super effective against Water Type. + */ +export class FreezeDryAttr extends VariableMoveTypeChartAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const multiplier = args[0] as Utils.NumberHolder; + const defType = args[1] as Type; + + if (defType === Type.WATER) { + multiplier.value = 2; + return true; + } else { + return false; + } + } +} + export class OneHitKOAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const accuracy = args[0] as Utils.NumberHolder; @@ -5914,50 +5991,113 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { * Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch * If it did, the user of U-turn or Volt Switch will not be switched out. */ - if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) && - (move.id === Moves.U_TURN || move.id === Moves.VOLT_SWITCH || move.id === Moves.FLIP_TURN) + if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) + && [ Moves.U_TURN, Moves.VOLT_SWITCH, Moves.FLIP_TURN ].includes(move.id) ) { if (this.hpDroppedBelowHalf(target)) { return false; } } - // Switch out logic for the player's Pokemon - if (switchOutTarget.scene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + + // Find indices of off-field Pokemon that are eligible to be switched into + const eligibleNewIndices: number[] = []; + switchOutTarget.scene.getPlayerParty().forEach((pokemon, index) => { + if (pokemon.isAllowedInBattle() && !pokemon.isOnField()) { + eligibleNewIndices.push(index); + } + }); + + if (eligibleNewIndices.length < 1) { return false; } if (switchOutTarget.hp > 0) { - switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase); - return true; + if (this.switchType === SwitchType.FORCE_SWITCH) { + switchOutTarget.leaveField(true); + const slotIndex = eligibleNewIndices[user.randSeedInt(eligibleNewIndices.length)]; + user.scene.prependToPhase( + new SwitchSummonPhase( + user.scene, + this.switchType, + switchOutTarget.getFieldIndex(), + slotIndex, + false, + true + ), + MoveEndPhase + ); + } else { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); + user.scene.prependToPhase( + new SwitchPhase( + user.scene, + this.switchType, + switchOutTarget.getFieldIndex(), + true, + true + ), + MoveEndPhase + ); + return true; + } } return false; - } else if (user.scene.currentBattle.battleType !== BattleType.WILD) { - // Switch out logic for trainer battles - if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + } else if (user.scene.currentBattle.battleType !== BattleType.WILD) { // Switch out logic for enemy trainers + // Find indices of off-field Pokemon that are eligible to be switched into + const eligibleNewIndices: number[] = []; + switchOutTarget.scene.getEnemyParty().forEach((pokemon, index) => { + if (pokemon.isAllowedInBattle() && !pokemon.isOnField()) { + eligibleNewIndices.push(index); + } + }); + + if (eligibleNewIndices.length < 1) { return false; } if (switchOutTarget.hp > 0) { - // for opponent switching out - switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), - (user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), - false, false), MoveEndPhase); + if (this.switchType === SwitchType.FORCE_SWITCH) { + switchOutTarget.leaveField(true); + const slotIndex = eligibleNewIndices[user.randSeedInt(eligibleNewIndices.length)]; + user.scene.prependToPhase( + new SwitchSummonPhase( + user.scene, + this.switchType, + switchOutTarget.getFieldIndex(), + slotIndex, + false, + false + ), + MoveEndPhase + ); + } else { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); + user.scene.prependToPhase( + new SwitchSummonPhase( + user.scene, + this.switchType, + switchOutTarget.getFieldIndex(), + (user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), + false, + false + ), + MoveEndPhase + ); + } } - } else { + } else { // Switch out logic for wild pokemon /** * Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch * If it did, the user of U-turn or Volt Switch will not be switched out. */ - if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) && - (move.id === Moves.U_TURN || move.id === Moves.VOLT_SWITCH) || move.id === Moves.FLIP_TURN) { + if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) + && [ Moves.U_TURN, Moves.VOLT_SWITCH, Moves.FLIP_TURN ].includes(move.id) + ) { if (this.hpDroppedBelowHalf(target)) { return false; } } - // Switch out logic for everything else (eg: WILD battles) if (user.scene.currentBattle.waveIndex % 10 === 0) { return false; } @@ -5982,7 +6122,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { user.scene.clearEnemyHeldItemModifiers(); if (switchOutTarget.hp) { - user.scene.pushPhase(new BattleEndPhase(user.scene)); + user.scene.pushPhase(new BattleEndPhase(user.scene, false)); user.scene.pushPhase(new NewBattlePhase(user.scene)); } } @@ -6371,10 +6511,17 @@ export class RandomMovesetMoveAttr extends OverrideMoveEffectAttr { } export class RandomMoveAttr extends OverrideMoveEffectAttr { + /** + * This function exists solely to allow tests to override the randomly selected move by mocking this function. + */ + public getMoveOverride(): Moves | null { + return null; + } + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { const moveIds = Utils.getEnumValues(Moves).filter(m => !allMoves[m].hasFlag(MoveFlags.IGNORE_VIRTUAL) && !allMoves[m].name.endsWith(" (N)")); - const moveId = moveIds[user.randSeedInt(moveIds.length)]; + const moveId = this.getMoveOverride() ?? moveIds[user.randSeedInt(moveIds.length)]; const moveTargets = getMoveTargets(user, moveId); if (!moveTargets.targets.length) { @@ -6757,7 +6904,7 @@ export class SketchAttr extends MoveEffectAttr { return false; } - const targetMove = target.getLastXMoves(target.battleSummonData.turnCount) + const targetMove = target.getLastXMoves(-1) .find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual); if (!targetMove) { return false; @@ -6986,6 +7133,9 @@ export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr { } } +/** + * Used by Transform + */ export class TransformAttr extends MoveEffectAttr { async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { if (!super.apply(user, target, move, args)) { @@ -6994,10 +7144,8 @@ export class TransformAttr extends MoveEffectAttr { const promises: Promise[] = []; user.summonData.speciesForm = target.getSpeciesForm(); - user.summonData.fusionSpeciesForm = target.getFusionSpeciesForm(); user.summonData.ability = target.getAbility().id; user.summonData.gender = target.getGender(); - user.summonData.fusionGender = target.getFusionGender(); // Power Trick's effect will not preserved after using Transform user.removeTag(BattlerTagType.POWER_TRICK); @@ -7393,6 +7541,8 @@ const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Po return party.some(pokemon => pokemon.isActive() && !pokemon.isOnField()); }; +const failIfGhostTypeCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => !target.isOfType(Type.GHOST); + export type MoveAttrFilter = (attr: MoveAttr) => boolean; function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): Promise { @@ -7716,11 +7866,10 @@ export function initMoves() { .windMove(), new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1), new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1) - .attr(ForceSwitchOutAttr) + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .ignoresSubstitute() .hidesTarget() - .windMove() - .partial(), // Should force random switches + .windMove(), new ChargingAttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1) .chargeText(i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING) @@ -7796,10 +7945,9 @@ export function initMoves() { .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1) - .attr(ForceSwitchOutAttr) + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .soundBased() - .hidesTarget() - .partial(), // Should force random switching + .hidesTarget(), new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) .soundBased(), @@ -8068,7 +8216,8 @@ export function initMoves() { .ignoresVirtual(), new StatusMove(Moves.TRANSFORM, Type.NORMAL, -1, 10, -1, 0, 1) .attr(TransformAttr) - .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE)) + // transforming from or into fusion pokemon causes various problems (such as crashes) + .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies) .ignoresProtect(), new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) @@ -8140,6 +8289,7 @@ export function initMoves() { new AttackMove(Moves.THIEF, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 2) .attr(StealHeldItemChanceAttr, 0.3), new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2) .attr(IgnoreAccuracyAttr), @@ -8276,6 +8426,7 @@ export function initMoves() { new AttackMove(Moves.STEEL_WING, Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, 10, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], 1, true), new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.INFATUATED) @@ -8473,7 +8624,8 @@ export function initMoves() { new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3) .attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND) .ignoresSubstitute() - .target(MoveTarget.NEAR_ALLY), + .target(MoveTarget.NEAR_ALLY) + .condition(failIfSingleBattle), new StatusMove(Moves.TRICK, Type.PSYCHIC, 100, 10, -1, 0, 3) .unimplemented(), new StatusMove(Moves.ROLE_PLAY, Type.PSYCHIC, -1, 10, -1, 0, 3) @@ -8519,7 +8671,7 @@ export function initMoves() { .attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false) .target(MoveTarget.ENEMY_SIDE), new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3) - .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN) + .attr(HealStatusEffectAttr, true, [ StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN ]) .condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)), new SelfStatusMove(Moves.GRUDGE, Type.GHOST, -1, 5, -1, 0, 3) .attr(AddBattlerTagAttr, BattlerTagType.GRUDGE, true, undefined, 1), @@ -8654,6 +8806,7 @@ export function initMoves() { new SelfStatusMove(Moves.IRON_DEFENSE, Type.STEEL, -1, 15, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true), new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.ATK ], 1) @@ -8826,7 +8979,7 @@ export function initMoves() { new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) - .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true) + .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true, 5) .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) .attr(RecoilAttr, false, 0.33) @@ -9159,12 +9312,13 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.ATK ], 1, true) .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) - .attr(ForceSwitchOutAttr) - .partial(), // Should force random switches + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) + .hidesTarget(), new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) .target(MoveTarget.ALL_NEAR_ENEMIES) .attr(RemoveHeldItemAttr, true), new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5) + .condition(failIfSingleBattle) .unimplemented(), new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5) .attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))), @@ -9227,9 +9381,8 @@ export function initMoves() { new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5) .attr(CritOnlyAttr), new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) - .attr(ForceSwitchOutAttr) - .hidesTarget() - .partial(), // Should force random switches + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) + .hidesTarget(), new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true), new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) @@ -9376,8 +9529,7 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6) .attr(StatusEffectAttr, StatusEffect.FREEZE) - .attr(WaterSuperEffectTypeMultiplierAttr) - .edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell. + .attr(FreezeDryAttr), new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -9452,6 +9604,7 @@ export function initMoves() { new StatusMove(Moves.AROMATIC_MIST, Type.FAIRY, -1, 20, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.SPDEF ], 1) .ignoresSubstitute() + .condition(failIfSingleBattle) .target(MoveTarget.NEAR_ALLY), new StatusMove(Moves.EERIE_IMPULSE, Type.ELECTRIC, 100, 15, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2), @@ -9680,7 +9833,8 @@ export function initMoves() { new AttackMove(Moves.LEAFAGE, Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 7) .makesContact(false), new StatusMove(Moves.SPOTLIGHT, Type.NORMAL, -1, 15, -1, 3, 7) - .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false), + .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false) + .condition(failIfSingleBattle), new StatusMove(Moves.TOXIC_THREAD, Type.POISON, 100, 20, -1, 0, 7) .attr(StatusEffectAttr, StatusEffect.POISON) .attr(StatStageChangeAttr, [ Stat.SPD ], -1), @@ -9726,7 +9880,7 @@ export function initMoves() { .condition( (user: Pokemon, target: Pokemon, move: Move) => isNonVolatileStatusEffect(target.status?.effect!)) // TODO: is this bang correct? .attr(HealAttr, 0.5) - .attr(HealStatusEffectAttr, false, ...getNonVolatileStatusEffects()) + .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .triageMove(), new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7) .danceMove() @@ -9810,11 +9964,9 @@ export function initMoves() { .ignoresSubstitute() .partial(), // Does not steal stats new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) - .ignoresAbilities() - .edgeCase(), // Should not ignore abilities when called virtually (metronome) + .ignoresAbilities(), new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) - .ignoresAbilities() - .edgeCase(), // Should not ignore abilities when called virtually (metronome) + .ignoresAbilities(), new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1), new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) @@ -9837,8 +9989,7 @@ export function initMoves() { .punchingMove(), new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) .attr(PhotonGeyserCategoryAttr) - .ignoresAbilities() - .edgeCase(), // Should not ignore abilities when called virtually (metronome) + .ignoresAbilities(), /* Unused */ new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) .attr(PhotonGeyserCategoryAttr) @@ -9950,6 +10101,7 @@ export function initMoves() { .attr(EatBerryAttr) .target(MoveTarget.ALL), new StatusMove(Moves.OCTOLOCK, Type.FIGHTING, 100, 15, -1, 0, 8) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.OCTOLOCK, false, true, 1), new AttackMove(Moves.BOLT_BEAK, Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8) .attr(FirstAttackDoublePowerAttr), @@ -10137,7 +10289,8 @@ export function initMoves() { .unimplemented(), new StatusMove(Moves.COACHING, Type.FIGHTING, -1, 10, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], 1) - .target(MoveTarget.NEAR_ALLY), + .target(MoveTarget.NEAR_ALLY) + .condition(failIfSingleBattle), new AttackMove(Moves.FLIP_TURN, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 8) .attr(ForceSwitchOutAttr, true), new AttackMove(Moves.TRIPLE_AXEL, Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 8) @@ -10152,7 +10305,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.BURN), new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) - .attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP) + .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .target(MoveTarget.USER_AND_ALLIES), new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(CritOnlyAttr) @@ -10256,12 +10409,12 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_ENEMIES), new StatusMove(Moves.LUNAR_BLESSING, Type.PSYCHIC, -1, 5, -1, 0, 8) .attr(HealAttr, 0.25, true, false) - .attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP) + .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .target(MoveTarget.USER_AND_ALLIES) .triageMove(), new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF ], 1, true) - .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP), + .attr(HealStatusEffectAttr, true, [ StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP ]), /* Unused new AttackMove(Moves.G_MAX_WILDFIRE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.ALL_NEAR_ENEMIES) @@ -10491,6 +10644,7 @@ export function initMoves() { new AttackMove(Moves.TWIN_BEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, -1, 0, 9) .attr(MultiHitAttr, MultiHitType._2), new AttackMove(Moves.RAGE_FIST, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) + .partial() // Counter resets every wave instead of on arena reset .attr(HitCountPowerAttr) .punchingMove(), new AttackMove(Moves.ARMOR_CANNON, Type.FIRE, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) diff --git a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts index fa8e1aed1c7..9c00148fbac 100644 --- a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts +++ b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts @@ -18,7 +18,7 @@ import { randInt } from "#app/utils"; import { BattlerIndex } from "#app/battle"; import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { TrainerSlot } from "#app/data/trainer-config"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import HeldModifierConfig from "#app/interfaces/held-modifier-config"; import { BerryType } from "#enums/berry-type"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; diff --git a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts index f2605795955..ecd6972902b 100644 --- a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts +++ b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts @@ -36,7 +36,7 @@ import { HeldItemRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { AttackTypeBoosterModifierType, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; import { AttackTypeBoosterModifier, @@ -477,12 +477,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = .withOptionPhase(async (scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); scene.updateModifiers(true, true); const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!; diff --git a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts index 5502cc7b53a..6bd6856604b 100644 --- a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts +++ b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts @@ -12,7 +12,7 @@ import { TrainerType } from "#enums/trainer-type"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Abilities } from "#enums/abilities"; import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { randSeedInt, randSeedShuffle } from "#app/utils"; @@ -276,6 +276,8 @@ export const ClowningAroundEncounter: MysteryEncounter = generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries"); // Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm) + // For the purpose of this ME, Soothe Bells and Lucky Eggs are counted as Ultra tier + // And Golden Eggs as Rogue tier let numUltra = 0; let numRogue = 0; items.filter(m => m.isTransferable && !(m instanceof BerryModifier)) @@ -285,7 +287,7 @@ export const ClowningAroundEncounter: MysteryEncounter = if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) { numRogue += m.stackCount; scene.removeModifier(m); - } else if (type.id === "LUCKY_EGG" || tier === ModifierTier.ULTRA) { + } else if (type.id === "LUCKY_EGG" || type.id === "SOOTHE_BELL" || tier === ModifierTier.ULTRA) { numUltra += m.stackCount; scene.removeModifier(m); } @@ -456,7 +458,6 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem [ modifierTypes.LEFTOVERS, 4 ], [ modifierTypes.SHELL_BELL, 4 ], [ modifierTypes.SOUL_DEW, 10 ], - [ modifierTypes.SOOTHE_BELL, 3 ], [ modifierTypes.SCOPE_LENS, 1 ], [ modifierTypes.BATON, 1 ], [ modifierTypes.FOCUS_BAND, 5 ], diff --git a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts index 8a814b58248..05d6501f256 100644 --- a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts +++ b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts @@ -1,4 +1,4 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; @@ -8,7 +8,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils"; -import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { getRandomPlayerPokemon, getRandomSpeciesByStarterCost } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; @@ -174,7 +174,7 @@ export const DarkDealEncounter: MysteryEncounter = const roll = randSeedInt(100); const starterTier: number | [number, number] = roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [ 9, 10 ]; - const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes)); + const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterCost(starterTier, excludedBosses, bossTypes)); const pokemonConfig: EnemyPokemonConfig = { species: bossSpecies, isBoss: true, diff --git a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts index d5a938b9cef..a3a97a01238 100644 --- a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts +++ b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts @@ -8,7 +8,7 @@ import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/u import { getPokemonSpecies } from "#app/data/pokemon-species"; import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; -import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier"; +import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, PreserveBerryModifier } from "#app/modifier/modifier"; import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import i18next from "#app/plugins/i18n"; @@ -197,7 +197,8 @@ export const DelibirdyEncounter: MysteryEncounter = }) .withOptionPhase(async (scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; - const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier; + const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed if (modifier instanceof BerryModifier) { @@ -228,11 +229,7 @@ export const DelibirdyEncounter: MysteryEncounter = } } - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); leaveEncounterWithoutBattle(scene, true); }) @@ -292,6 +289,7 @@ export const DelibirdyEncounter: MysteryEncounter = .withOptionPhase(async (scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Check if the player has max stacks of Healing Charm already const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier; @@ -306,11 +304,7 @@ export const DelibirdyEncounter: MysteryEncounter = scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM)); } - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); leaveEncounterWithoutBattle(scene, true); }) diff --git a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts index 5794277ffe1..bbc979e844e 100644 --- a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts +++ b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts @@ -8,14 +8,14 @@ import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } fr import { Species } from "#enums/species"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Gender } from "#app/data/gender"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BattlerIndex } from "#app/battle"; import Pokemon, { PokemonMove } from "#app/field/pokemon"; import { Moves } from "#enums/moves"; import { EncounterBattleAnim } from "#app/data/battle-anims"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; diff --git a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts index 7bf48aa5926..c286fffe0de 100644 --- a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts +++ b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts @@ -305,7 +305,7 @@ async function showWobbuffetHealthBar(scene: BattleScene) { scene.field.add(wobbuffet); const playerPokemon = scene.getPlayerPokemon() as Pokemon; - if (playerPokemon?.visible) { + if (playerPokemon?.isOnField()) { scene.field.moveBelow(wobbuffet, playerPokemon); } // Show health bar and trigger cry diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index be362b1c2fd..cabbd3a689a 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -21,11 +21,12 @@ import PokemonData from "#app/system/pokemon-data"; import i18next from "i18next"; import { Gender, getGenderSymbol } from "#app/data/gender"; import { getNatureName } from "#app/data/nature"; -import { getPokeballAtlasKey, getPokeballTintColor, PokeballType } from "#app/data/pokeball"; +import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball"; import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { trainerNamePools } from "#app/data/trainer-names"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type { PokeballType } from "#enums/pokeball"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/globalTradeSystem"; @@ -344,6 +345,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = // Pokemon and item selected encounter.setDialogueToken("chosenItem", modifier.type.name); encounter.misc.chosenModifier = modifier; + encounter.misc.chosenPokemon = pokemon; return true; }, }; @@ -369,6 +371,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = const encounter = scene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier; const party = scene.getPlayerParty(); + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Check tier of the traded item, the received item will be one tier up const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party); @@ -396,11 +399,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = encounter.setDialogueToken("itemName", item.type.name); setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); - // Remove the chosen modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); await scene.updateModifiers(true, true); // Generate a trainer name diff --git a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts index 0ee3c57b0a2..e16cf2d6973 100644 --- a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts +++ b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts @@ -6,12 +6,12 @@ import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data import { TrainerSlot } from "#app/data/trainer-config"; import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier"; import { EnemyPokemon } from "#app/field/pokemon"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { PlayerGender } from "#enums/player-gender"; import { IntegerHolder, randSeedInt } from "#app/utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; +import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterTier, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterCost, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getPokemonNameWithAffix } from "#app/messages"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -19,6 +19,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; import { SummonPhase } from "#app/phases/summon-phase"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/safariZone"; @@ -261,7 +262,7 @@ async function summonSafariPokemon(scene: BattleScene) { let enemySpecies; let pokemon; scene.executeWithSeedOffset(() => { - enemySpecies = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false)); + enemySpecies = getSafariSpeciesSpawn(); const level = scene.currentBattle.getLevelForWave(); enemySpecies = getPokemonSpecies(enemySpecies.getWildSpeciesForLevel(level, true, false, scene.gameMode)); pokemon = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, false); @@ -526,3 +527,10 @@ async function doEndTurn(scene: BattleScene, cursorIndex: number) { initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true }); } } + +/** + * @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc. + */ +export function getSafariSpeciesSpawn(): PokemonSpecies { + return getPokemonSpecies(getRandomSpeciesByStarterCost([ 0, 5 ], NON_LEGEND_PARADOX_POKEMON, undefined, false, false, false)); +} diff --git a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts index 798e85868f6..3f1ace47b0f 100644 --- a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts +++ b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts @@ -138,7 +138,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = newNature = randSeedInt(25) as Nature; } - chosenPokemon.customPokemonData.nature = newNature; + chosenPokemon.setCustomNature(newNature); encounter.setDialogueToken("newNature", getNatureName(newNature)); queueEncounterMessage(scene, `${namespace}:cheap_side_effects`); setEncounterExp(scene, [ chosenPokemon.id ], 100); diff --git a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts index 8ea19e1225b..3fb502be545 100644 --- a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts +++ b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts @@ -3,7 +3,7 @@ import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifi import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; import BattleScene from "#app/battle-scene"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; diff --git a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts index faeba95f358..042e9278673 100644 --- a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts +++ b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts @@ -12,7 +12,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { Biome } from "#enums/biome"; import { getBiomeKey } from "#app/field/arena"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type"; import { TrainerSlot } from "#app/data/trainer-config"; import { BattlerTagType } from "#enums/battler-tag-type"; diff --git a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts index 7c904bd047a..5ac9852f27a 100644 --- a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts @@ -21,9 +21,8 @@ import { EggSourceType } from "#enums/egg-source-types"; import { EggTier } from "#enums/egg-type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { achvs } from "#app/system/achv"; import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { getPokeballTintColor } from "#app/data/pokeball"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; @@ -520,12 +519,6 @@ function removePokemonFromPartyAndStoreHeldItems(scene: BattleScene, encounter: ]; } -function checkAchievement(scene: BattleScene) { - if (scene.arena.biomeType === Biome.SPACE) { - scene.validateAchv(achvs.BREEDERS_IN_SPACE); - } -} - function restorePartyAndHeldItems(scene: BattleScene) { const encounter = scene.currentBattle.mysteryEncounter!; // Restore original party @@ -617,8 +610,6 @@ function onGameOver(scene: BattleScene) { function doPostEncounterCleanup(scene: BattleScene) { const encounter = scene.currentBattle.mysteryEncounter!; if (!encounter.misc.encounterFailed) { - // Give achievement if in Space biome - checkAchievement(scene); // Give 20 friendship to the chosen pokemon encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED); restorePartyAndHeldItems(scene); diff --git a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts index 95f359547e4..61a4de908e9 100644 --- a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts @@ -4,11 +4,11 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import BattleScene from "#app/battle-scene"; import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { catchPokemon, getRandomSpeciesByStarterCost, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { Species } from "#enums/species"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; @@ -17,6 +17,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { Abilities } from "#enums/abilities"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/thePokemonSalesman"; @@ -60,12 +61,12 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = .withOnInit((scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; - let species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false)); + let species = getSalesmanSpeciesOffer(); let tries = 0; // Reroll any species that don't have HAs while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) { - species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false)); + species = getSalesmanSpeciesOffer(); tries++; } @@ -164,3 +165,10 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = } ) .build(); + +/** + * @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc. + */ +export function getSalesmanSpeciesOffer(): PokemonSpecies { + return getPokemonSpecies(getRandomSpeciesByStarterCost([ 0, 5 ], NON_LEGEND_PARADOX_POKEMON, undefined, false, false, false)); +} diff --git a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts index b1ef6cedb21..754632aedea 100644 --- a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts @@ -5,7 +5,7 @@ import BattleScene from "#app/battle-scene"; import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Species } from "#enums/species"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import Pokemon, { PokemonMove } from "#app/field/pokemon"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; diff --git a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts index 5c1af43c426..f4446241873 100644 --- a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts @@ -10,7 +10,7 @@ import { Abilities } from "#enums/abilities"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Moves } from "#enums/moves"; import { Nature } from "#enums/nature"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BerryType } from "#enums/berry-type"; import { Stat } from "#enums/stat"; import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms"; diff --git a/src/data/mystery-encounters/encounters/training-session-encounter.ts b/src/data/mystery-encounters/encounters/training-session-encounter.ts index 8814eb0d8cf..725c4ba79eb 100644 --- a/src/data/mystery-encounters/encounters/training-session-encounter.ts +++ b/src/data/mystery-encounters/encounters/training-session-encounter.ts @@ -1,6 +1,6 @@ import { Ability, allAbilities } from "#app/data/ability"; import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getNatureName, Nature } from "#app/data/nature"; +import { getNatureName } from "#app/data/nature"; import { speciesStarterCosts } from "#app/data/balance/starters"; import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; @@ -21,6 +21,7 @@ import i18next from "i18next"; import { getStatKey } from "#enums/stat"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type { Nature } from "#enums/nature"; /** The i18n namespace for the encounter */ const namespace = "mysteryEncounters/trainingSession"; @@ -225,8 +226,8 @@ export const TrainingSessionEncounter: MysteryEncounter = const onBeforeRewardsPhase = () => { queueEncounterMessage(scene, `${namespace}:option.2.finished`); // Add the pokemon back to party with Nature change - playerPokemon.setNature(encounter.misc.chosenNature); - scene.gameData.setPokemonCaught(playerPokemon, false); + playerPokemon.setCustomNature(encounter.misc.chosenNature); + scene.gameData.unlockSpeciesNature(playerPokemon.species, encounter.misc.chosenNature); // Add pokemon and modifiers back scene.getPlayerParty().push(playerPokemon); diff --git a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts index c05e707ed4d..3d2e8493d44 100644 --- a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts +++ b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts @@ -1,4 +1,4 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; import BattleScene from "#app/battle-scene"; @@ -312,6 +312,7 @@ export const WeirdDreamEncounter: MysteryEncounter = pokemon.levelExp = 0; pokemon.calculateStats(); + pokemon.getBattleInfo().setLevel(pokemon.level); await pokemon.updateInfo(); } diff --git a/src/data/mystery-encounters/mystery-encounter-option.ts b/src/data/mystery-encounters/mystery-encounter-option.ts index c674ebdc46e..4ff8fd95f85 100644 --- a/src/data/mystery-encounters/mystery-encounter-option.ts +++ b/src/data/mystery-encounters/mystery-encounter-option.ts @@ -2,7 +2,7 @@ import { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounte import { Moves } from "#app/enums/moves"; import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; import BattleScene from "#app/battle-scene"; -import { Type } from "../type"; +import { Type } from "#enums/type"; import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; diff --git a/src/data/mystery-encounters/mystery-encounter-requirements.ts b/src/data/mystery-encounters/mystery-encounter-requirements.ts index 1358c465d17..811b622de76 100644 --- a/src/data/mystery-encounters/mystery-encounter-requirements.ts +++ b/src/data/mystery-encounters/mystery-encounter-requirements.ts @@ -1,11 +1,11 @@ import BattleScene from "#app/battle-scene"; import { allAbilities } from "#app/data/ability"; import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; -import { StatusEffect } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; -import { WeatherType } from "#app/data/weather"; +import { StatusEffect } from "#enums/status-effect"; +import { Type } from "#enums/type"; +import { WeatherType } from "#enums/weather-type"; import { PlayerPokemon } from "#app/field/pokemon"; import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; diff --git a/src/data/mystery-encounters/mystery-encounter.ts b/src/data/mystery-encounters/mystery-encounter.ts index badbfcf7a56..e341da4e435 100644 --- a/src/data/mystery-encounters/mystery-encounter.ts +++ b/src/data/mystery-encounters/mystery-encounter.ts @@ -5,7 +5,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import BattleScene from "#app/battle-scene"; import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro"; import * as Utils from "#app/utils"; -import { StatusEffect } from "../status-effect"; +import { StatusEffect } from "#enums/status-effect"; import MysteryEncounterDialogue, { OptionTextDisplay } from "./mystery-encounter-dialogue"; import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option"; import { EncounterPokemonRequirement, EncounterSceneRequirement, HealthRatioRequirement, PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement } from "./mystery-encounter-requirements"; diff --git a/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts b/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts index c4d5e47cb05..acaa7c6244f 100644 --- a/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts @@ -7,22 +7,22 @@ import i18next from "i18next"; /** * Will inject all relevant dialogue tokens that exist in the {@linkcode BattleScene.currentBattle.mysteryEncounter.dialogueTokens}, into i18n text. * Also adds BBCodeText fragments for colored text, if applicable - * @param scene * @param keyOrString * @param primaryStyle Can define a text style to be applied to the entire string. Must be defined for BBCodeText styles to be applied correctly - * @param uiTheme */ -export function getEncounterText(scene: BattleScene, keyOrString?: string, primaryStyle?: TextStyle, uiTheme: UiTheme = UiTheme.DEFAULT): string | null { +export function getEncounterText(scene: BattleScene, keyOrString?: string, primaryStyle?: TextStyle): string | null { if (isNullOrUndefined(keyOrString)) { return null; } + const uiTheme = scene.uiTheme ?? UiTheme.DEFAULT; + let textString: string | null = getTextWithDialogueTokens(scene, keyOrString); // Can only color the text if a Primary Style is defined // primaryStyle is applied to all text that does not have its own specified style if (primaryStyle && textString) { - textString = getTextWithColors(textString, primaryStyle, uiTheme); + textString = getTextWithColors(textString, primaryStyle, uiTheme, true); } return textString; diff --git a/src/data/mystery-encounters/utils/encounter-phase-utils.ts b/src/data/mystery-encounters/utils/encounter-phase-utils.ts index 429b6bfa292..b5dd43a9221 100644 --- a/src/data/mystery-encounters/utils/encounter-phase-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-phase-utils.ts @@ -19,11 +19,11 @@ import i18next from "i18next"; import BattleScene from "#app/battle-scene"; import Trainer, { TrainerVariant } from "#app/field/trainer"; import { Gender } from "#app/data/gender"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { Moves } from "#enums/moves"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config"; import PokemonSpecies from "#app/data/pokemon-species"; import { Egg, IEggOptions } from "#app/data/egg"; @@ -37,6 +37,7 @@ import { GameOverPhase } from "#app/phases/game-over-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { Variant } from "#app/data/variant"; +import { StatusEffect } from "#enums/status-effect"; /** * Animates exclamation sprite over trainer's head at start of encounter @@ -730,7 +731,7 @@ export function handleMysteryEncounterVictory(scene: BattleScene, addHealPhase: scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase)); scene.pushPhase(new EggLapsePhase(scene)); } else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) { - scene.pushPhase(new BattleEndPhase(scene)); + scene.pushPhase(new BattleEndPhase(scene, true)); if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { scene.pushPhase(new TrainerVictoryPhase(scene)); } diff --git a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts index dd42cc9ce55..7adcfdc4974 100644 --- a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts @@ -3,15 +3,15 @@ import i18next from "i18next"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "#app/data/pokeball"; +import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor } from "#app/data/pokeball"; import { PlayerGender } from "#enums/player-gender"; import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims"; -import { getStatusEffectCatchRateMultiplier, StatusEffect } from "#app/data/status-effect"; +import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; import { achvs } from "#app/system/achv"; import { Mode } from "#app/ui/ui"; import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; @@ -23,6 +23,8 @@ import { VictoryPhase } from "#app/phases/victory-phase"; import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { Abilities } from "#enums/abilities"; +import type { PokeballType } from "#enums/pokeball"; +import { StatusEffect } from "#enums/status-effect"; /** Will give +1 level every 10 waves */ export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1; @@ -205,7 +207,7 @@ export function getHighestStatTotalPlayerPokemon(scene: BattleScene, isAllowed: * @param allowMythical * @returns */ -export function getRandomSpeciesByStarterTier(starterTiers: number | [number, number], excludedSpecies?: Species[], types?: Type[], allowSubLegendary: boolean = true, allowLegendary: boolean = true, allowMythical: boolean = true): Species { +export function getRandomSpeciesByStarterCost(starterTiers: number | [number, number], excludedSpecies?: Species[], types?: Type[], allowSubLegendary: boolean = true, allowLegendary: boolean = true, allowMythical: boolean = true): Species { let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers; let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers; diff --git a/src/data/nature.ts b/src/data/nature.ts index edac06f1a4f..b90047ce6f0 100644 --- a/src/data/nature.ts +++ b/src/data/nature.ts @@ -3,9 +3,7 @@ import { TextStyle, getBBCodeFrag } from "../ui/text"; import { Nature } from "#enums/nature"; import { UiTheme } from "#enums/ui-theme"; import i18next from "i18next"; -import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#app/enums/stat"; - -export { Nature }; +import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#enums/stat"; export function getNatureName(nature: Nature, includeStatEffects: boolean = false, forStarterSelect: boolean = false, ignoreBBCode: boolean = false, uiTheme: UiTheme = UiTheme.DEFAULT): string { let ret = Utils.toReadableString(Nature[nature]); diff --git a/src/data/pokeball.ts b/src/data/pokeball.ts index 447095b0468..4c9fc719a4d 100644 --- a/src/data/pokeball.ts +++ b/src/data/pokeball.ts @@ -1,10 +1,9 @@ +import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; import { NumberHolder } from "#app/utils"; import { PokeballType } from "#enums/pokeball"; import BattleScene from "../battle-scene"; import i18next from "i18next"; -export { PokeballType }; - export const MAX_PER_TYPE_POKEBALLS: integer = 99; export function getPokeballAtlasKey(type: PokeballType): string { @@ -96,7 +95,7 @@ export function getCriticalCaptureChance(scene: BattleScene, modifiedCatchRate: } const dexCount = scene.gameData.getSpeciesCount(d => !!d.caughtAttr); const catchingCharmMultiplier = new NumberHolder(1); - //scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier); + scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier); const dexMultiplier = scene.gameMode.isDaily || dexCount > 800 ? 2.5 : dexCount > 600 ? 2 : dexCount > 400 ? 1.5 diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 7cc20d50fb9..2db0ed54294 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -1,8 +1,8 @@ import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier"; import Pokemon from "../field/pokemon"; -import { StatusEffect } from "./status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { MoveCategory, allMoves } from "./move"; -import { Type } from "./type"; +import { Type } from "#enums/type"; import { Constructor, nil } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -10,7 +10,7 @@ import { Species } from "#enums/species"; import { TimeOfDay } from "#enums/time-of-day"; import { getPokemonNameWithAffix } from "#app/messages"; import i18next from "i18next"; -import { WeatherType } from "./weather"; +import { WeatherType } from "#enums/weather-type"; import { Challenges } from "#app/enums/challenges"; import { SpeciesFormKey } from "#enums/species-form-key"; diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index 0cdeef10d9e..ec104d4d4aa 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -12,7 +12,7 @@ import { uncatchableSpecies } from "#app/data/balance/biomes"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { GrowthRate } from "#app/data/exp"; import { EvolutionLevel, SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; import { Stat } from "#enums/stat"; import { Variant, VariantSet, variantColorCache, variantData } from "#app/data/variant"; @@ -363,6 +363,12 @@ export abstract class PokemonSpeciesForm { } switch (this.speciesId) { + case Species.DODUO: + case Species.DODRIO: + case Species.MEGANIUM: + case Species.TORCHIC: + case Species.COMBUSKEN: + case Species.BLAZIKEN: case Species.HIPPOPOTAS: case Species.HIPPOWDON: case Species.UNFEZANT: @@ -499,11 +505,11 @@ export abstract class PokemonSpeciesForm { scene.anims.create({ key: this.getSpriteKey(female, formIndex, shiny, variant), frames: frameNames, - frameRate: 12, + frameRate: 10, repeat: -1 }); } else { - scene.anims.get(spriteKey).frameRate = 12; + scene.anims.get(spriteKey).frameRate = 10; } let spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, ""); const useExpSprite = scene.experimentalSprites && scene.hasExpSprite(spriteKey); @@ -888,17 +894,24 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali getCompatibleFusionSpeciesFilter(): PokemonSpeciesFilter { const hasEvolution = pokemonEvolutions.hasOwnProperty(this.speciesId); const hasPrevolution = pokemonPrevolutions.hasOwnProperty(this.speciesId); - const pseudoLegendary = this.subLegendary; + const subLegendary = this.subLegendary; const legendary = this.legendary; const mythical = this.mythical; return species => { - return (pseudoLegendary || legendary || mythical || - (pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution - && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution)) - && species.subLegendary === pseudoLegendary + return ( + subLegendary + || legendary + || mythical + || ( + pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution + && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution + ) + ) + && species.subLegendary === subLegendary && species.legendary === legendary && species.mythical === mythical - && (this.isTrainerForbidden() || !species.isTrainerForbidden()); + && (this.isTrainerForbidden() || !species.isTrainerForbidden()) + && species.speciesId !== Species.DITTO; }; } diff --git a/src/data/status-effect.ts b/src/data/status-effect.ts index 56e754ac407..6b4e1d546df 100644 --- a/src/data/status-effect.ts +++ b/src/data/status-effect.ts @@ -2,8 +2,6 @@ import { randIntRange } from "#app/utils"; import { StatusEffect } from "#enums/status-effect"; import i18next, { ParseKeys } from "i18next"; -export { StatusEffect }; - export class Status { public effect: StatusEffect; /** Toxic damage is `1/16 max HP * toxicTurnCount` */ diff --git a/src/data/terrain.ts b/src/data/terrain.ts index 0bee1ddc7a9..6ba9acfd166 100644 --- a/src/data/terrain.ts +++ b/src/data/terrain.ts @@ -1,6 +1,6 @@ import Pokemon from "../field/pokemon"; import Move from "./move"; -import { Type } from "./type"; +import { Type } from "#enums/type"; import { ProtectAttr } from "./move"; import { BattlerIndex } from "#app/battle"; import i18next from "i18next"; diff --git a/src/data/trainer-config.ts b/src/data/trainer-config.ts index 18bcec1f928..5e5f38bd00d 100644 --- a/src/data/trainer-config.ts +++ b/src/data/trainer-config.ts @@ -2,11 +2,11 @@ import BattleScene, { startingWave } from "#app/battle-scene"; import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type"; import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; import * as Utils from "#app/utils"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species"; import { tmSpecies } from "#app/data/balance/tms"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { doubleBattleDialogue } from "#app/data/dialogue"; import { PersistentModifier } from "#app/modifier/modifier"; import { TrainerVariant } from "#app/field/trainer"; @@ -1841,21 +1841,25 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL) .setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE) .setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM, () => modifierTypes.ABILITY_CHARM) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEY, Species.HOOTHOOT, Species.TAILLOW, Species.STARLY, Species.PIDOVE, Species.FLETCHLING, Species.PIKIPEK, Species.ROOKIDEE, Species.WATTREL ], TrainerSlot.TRAINER, true)), [TrainerType.RIVAL_2]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_2) .setModifierRewardFuncs(() => modifierTypes.EXP_SHARE) .setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOTTO, Species.HOOTHOOT, Species.TAILLOW, Species.STARAVIA, Species.TRANQUILL, Species.FLETCHINDER, Species.TRUMBEAK, Species.CORVISQUIRE, Species.WATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)), [TrainerType.RIVAL_3]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.5).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_3) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540), [TrainerType.RIVAL_4]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(1.75).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_2").setMixedBattleBgm("battle_rival_2").setPartyTemplates(trainerPartyTemplates.RIVAL_4) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540) @@ -1865,7 +1869,10 @@ export const trainerConfigs: TrainerConfigs = { }), [TrainerType.RIVAL_5]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_3").setMixedBattleBgm("battle_rival_3").setPartyTemplates(trainerPartyTemplates.RIVAL_5) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, - p => p.setBoss(true, 2))) + p => { + p.setBoss(true, 2); + p.abilityIndex = 0; + })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540) @@ -1883,6 +1890,7 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); + p.abilityIndex = 0; p.generateAndPopulateMoveset(); })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true, diff --git a/src/data/type.ts b/src/data/type.ts index 483ec068d3c..6170eadc91e 100644 --- a/src/data/type.ts +++ b/src/data/type.ts @@ -1,25 +1,4 @@ -export enum Type { - UNKNOWN = -1, - NORMAL = 0, - FIGHTING, - FLYING, - POISON, - GROUND, - ROCK, - BUG, - GHOST, - STEEL, - FIRE, - WATER, - GRASS, - ELECTRIC, - PSYCHIC, - ICE, - DRAGON, - DARK, - FAIRY, - STELLAR -} +import { Type } from "#enums/type"; export type TypeDamageMultiplier = 0 | 0.125 | 0.25 | 0.5 | 1 | 2 | 4 | 8; diff --git a/src/data/weather.ts b/src/data/weather.ts index 20c03af77c8..0a76a015402 100644 --- a/src/data/weather.ts +++ b/src/data/weather.ts @@ -2,7 +2,7 @@ import { Biome } from "#enums/biome"; import { WeatherType } from "#enums/weather-type"; import { getPokemonNameWithAffix } from "../messages"; import Pokemon from "../field/pokemon"; -import { Type } from "./type"; +import { Type } from "#enums/type"; import Move, { AttackMove } from "./move"; import * as Utils from "../utils"; import BattleScene from "../battle-scene"; @@ -10,7 +10,6 @@ import { SuppressWeatherEffectAbAttr } from "./ability"; import { TerrainType, getTerrainName } from "./terrain"; import i18next from "i18next"; -export { WeatherType }; export class Weather { public weatherType: WeatherType; public turnsLeft: integer; diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index b2bbc1e6189..bb969386630 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -92,4 +92,5 @@ export enum BattlerTagType { COMMANDED = "COMMANDED", GRUDGE = "GRUDGE", PSYCHO_SHIFT = "PSYCHO_SHIFT", + ENDURE_TOKEN = "ENDURE_TOKEN", } diff --git a/src/enums/switch-type.ts b/src/enums/switch-type.ts index 752c0902636..d55872ae83b 100644 --- a/src/enums/switch-type.ts +++ b/src/enums/switch-type.ts @@ -10,5 +10,7 @@ export enum SwitchType { /** Transfers stat stages and other effects from the returning Pokemon to the switched in Pokemon */ BATON_PASS, /** Transfers the returning Pokemon's Substitute to the switched in Pokemon */ - SHED_TAIL + SHED_TAIL, + /** Force switchout to a random party member */ + FORCE_SWITCH, } diff --git a/src/enums/type.ts b/src/enums/type.ts new file mode 100644 index 00000000000..a04849c2ca3 --- /dev/null +++ b/src/enums/type.ts @@ -0,0 +1,22 @@ +export enum Type { + UNKNOWN = -1, + NORMAL = 0, + FIGHTING, + FLYING, + POISON, + GROUND, + ROCK, + BUG, + GHOST, + STEEL, + FIRE, + WATER, + GRASS, + ELECTRIC, + PSYCHIC, + ICE, + DRAGON, + DARK, + FAIRY, + STELLAR +} diff --git a/src/events/arena.ts b/src/events/arena.ts index c05e67d353c..b1126e5c03d 100644 --- a/src/events/arena.ts +++ b/src/events/arena.ts @@ -1,7 +1,7 @@ import { ArenaTagSide } from "#app/data/arena-tag"; import { ArenaTagType } from "#enums/arena-tag-type"; import { TerrainType } from "#app/data/terrain"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; /** Alias for all {@linkcode ArenaEvent} type strings */ export enum ArenaEventType { diff --git a/src/field/anims.ts b/src/field/anims.ts index c73c52027c5..dddf38e4a7e 100644 --- a/src/field/anims.ts +++ b/src/field/anims.ts @@ -1,5 +1,5 @@ import BattleScene from "../battle-scene"; -import { PokeballType } from "../data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import * as Utils from "../utils"; export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void { diff --git a/src/field/arena.ts b/src/field/arena.ts index abc2b89569c..3cbef659d7a 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -3,9 +3,9 @@ import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPo import { Constructor } from "#app/utils"; import * as Utils from "#app/utils"; import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; -import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "#app/data/weather"; +import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather } from "#app/data/weather"; import { CommonAnim } from "#app/data/battle-anims"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import Move from "#app/data/move"; import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag"; import { BattlerIndex } from "#app/battle"; @@ -31,6 +31,7 @@ import { Abilities } from "#enums/abilities"; import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms"; import { CommonAnimPhase } from "#app/phases/common-anim-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; +import { WeatherType } from "#enums/weather-type"; export class Arena { public scene: BattleScene; @@ -706,7 +707,7 @@ export class Arena { case Biome.METROPOLIS: return 141.470; case Biome.FOREST: - return 4.294; + return 0.341; case Biome.SEA: return 0.024; case Biome.SWAMP: diff --git a/src/field/mystery-encounter-intro.ts b/src/field/mystery-encounter-intro.ts index 12bcace500c..1577d1157d7 100644 --- a/src/field/mystery-encounter-intro.ts +++ b/src/field/mystery-encounter-intro.ts @@ -212,7 +212,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con this.scene.anims.create({ key: config.spriteKey, frames: frameNames, - frameRate: 12, + frameRate: 10, repeat: -1 }); } diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 45c9caf7477..5706725f763 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -3,26 +3,27 @@ import BattleScene, { AnySound } from "#app/battle-scene"; import { Variant, VariantSet, variantColorCache } from "#app/data/variant"; import { variantData } from "#app/data/variant"; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info"; -import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr } from "#app/data/move"; +import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move"; import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; import { starterPassiveAbilities } from "#app/data/balance/passives"; import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils"; import * as Utils from "#app/utils"; -import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type"; +import { TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { getLevelTotalExp } from "#app/data/exp"; import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { Gender } from "#app/data/gender"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; -import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect"; +import { Status, getRandomStatus } from "#app/data/status-effect"; import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms"; import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; -import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr } from "#app/data/ability"; +import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability"; import PokemonData from "#app/system/pokemon-data"; import { BattlerIndex } from "#app/battle"; import { Mode } from "#app/ui/ui"; @@ -32,7 +33,7 @@ import { LevelMoves } from "#app/data/balance/pokemon-level-moves"; import { DamageAchv, achvs } from "#app/system/achv"; import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data"; import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; -import { Nature, getNatureStatMultiplier } from "#app/data/nature"; +import { getNatureStatMultiplier } from "#app/data/nature"; import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms"; import { TerrainType } from "#app/data/terrain"; import { TrainerSlot } from "#app/data/trainer-config"; @@ -50,7 +51,7 @@ import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { getPokemonNameWithAffix } from "#app/messages"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { FaintPhase } from "#app/phases/faint-phase"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; @@ -66,6 +67,8 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { SwitchType } from "#enums/switch-type"; import { SpeciesFormKey } from "#enums/species-form-key"; import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates"; +import { Nature } from "#enums/nature"; +import { StatusEffect } from "#enums/status-effect"; export enum FieldPosition { CENTER, @@ -322,6 +325,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!this.scene) { return false; } + if (this.switchOutStatus) { + return false; + } return this.scene.field.getIndex(this) > -1; } @@ -424,7 +430,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.scene.anims.create({ key: this.getBattleSpriteKey(), frames: battleFrameNames, - frameRate: 12, + frameRate: 10, repeat: -1 }); } @@ -439,7 +445,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }; if (this.shiny) { const populateVariantColors = (isBackSprite: boolean = false): Promise => { - return new Promise(resolve => { + return new Promise(async resolve => { const battleSpritePath = this.getBattleSpriteAtlasPath(isBackSprite, ignoreOverride).replace("variant/", "").replace(/_[1-3]$/, ""); let config = variantData; const useExpSprite = this.scene.experimentalSprites && this.scene.hasExpSprite(this.getBattleSpriteKey(isBackSprite, ignoreOverride)); @@ -448,7 +454,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (variantSet && variantSet[this.variant] === 1) { const cacheKey = this.getBattleSpriteKey(isBackSprite); if (!variantColorCache.hasOwnProperty(cacheKey)) { - this.populateVariantColorCache(cacheKey, useExpSprite, battleSpritePath); + await this.populateVariantColorCache(cacheKey, useExpSprite, battleSpritePath); } } resolve(); @@ -480,10 +486,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param battleSpritePath the filename of the sprite * @param optionalParams any additional params to log */ - fallbackVariantColor(cacheKey: string, attemptedSpritePath: string, useExpSprite: boolean, battleSpritePath: string, ...optionalParams: any[]) { + async fallbackVariantColor(cacheKey: string, attemptedSpritePath: string, useExpSprite: boolean, battleSpritePath: string, ...optionalParams: any[]) { console.warn(`Could not load ${attemptedSpritePath}!`, ...optionalParams); if (useExpSprite) { - this.populateVariantColorCache(cacheKey, false, battleSpritePath); + await this.populateVariantColorCache(cacheKey, false, battleSpritePath); } } @@ -494,18 +500,20 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param useExpSprite should the experimental sprite be used * @param battleSpritePath the filename of the sprite */ - populateVariantColorCache(cacheKey: string, useExpSprite: boolean, battleSpritePath: string) { + async populateVariantColorCache(cacheKey: string, useExpSprite: boolean, battleSpritePath: string) { const spritePath = `./images/pokemon/variant/${useExpSprite ? "exp/" : ""}${battleSpritePath}.json`; - this.scene.cachedFetch(spritePath).then(res => { + return this.scene.cachedFetch(spritePath).then(res => { // Prevent the JSON from processing if it failed to load if (!res.ok) { return this.fallbackVariantColor(cacheKey, res.url, useExpSprite, battleSpritePath, res.status, res.statusText); } return res.json(); }).catch(error => { - this.fallbackVariantColor(cacheKey, spritePath, useExpSprite, battleSpritePath, error); + return this.fallbackVariantColor(cacheKey, spritePath, useExpSprite, battleSpritePath, error); }).then(c => { - variantColorCache[cacheKey] = c; + if (!isNullOrUndefined(c)) { + variantColorCache[cacheKey] = c; + } }); } @@ -982,7 +990,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.status && this.status.effect === StatusEffect.PARALYSIS) { ret >>= 1; } - if (this.getTag(BattlerTagType.UNBURDEN) && !this.scene.getField(true).some(pokemon => pokemon !== this && pokemon.hasAbilityWithAttr(SuppressFieldAbilitiesAbAttr))) { + if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) { ret *= 2; } break; @@ -1067,6 +1075,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.calculateStats(); } + setCustomNature(nature: Nature): void { + this.customPokemonData.nature = nature; + this.calculateStats(); + } + generateNature(naturePool?: Nature[]): void { if (naturePool === undefined) { naturePool = Utils.getEnumValues(Nature); @@ -1573,7 +1586,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } const trappedByAbility = new Utils.BooleanHolder(false); - const opposingField = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField(); + /** + * Contains opposing Pokemon (Enemy/Player Pokemon) depending on perspective + * Afterwards, it filters out Pokemon that have been switched out of the field so trapped abilities/moves do not trigger + */ + const opposingFieldUnfiltered = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField(); + const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false); opposingField.forEach((opponent) => applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated) @@ -1627,7 +1645,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const moveType = source.getMoveType(move); const typeMultiplier = new Utils.NumberHolder((move.category !== MoveCategory.STATUS || move.hasAttr(RespectAttackTypeImmunityAttr)) - ? this.getAttackTypeEffectiveness(moveType, source, false, simulated) + ? this.getAttackTypeEffectiveness(moveType, source, false, simulated, move) : 1); applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier); @@ -1679,9 +1697,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param source {@linkcode Pokemon} the Pokemon using the move * @param ignoreStrongWinds whether or not this ignores strong winds (anticipation, forewarn, stealth rocks) * @param simulated tag to only apply the strong winds effect message when the move is used + * @param move (optional) the move whose type effectiveness is to be checked. Used for applying {@linkcode VariableMoveTypeChartAttr} * @returns a multiplier for the type effectiveness */ - getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true): TypeDamageMultiplier { + getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true, move?: Move): TypeDamageMultiplier { if (moveType === Type.STELLAR) { return this.isTerastallized() ? 2 : 1; } @@ -1700,6 +1719,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { let multiplier = types.map(defType => { const multiplier = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, defType)); applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier); + if (move) { + applyMoveAttrs(VariableMoveTypeChartAttr, null, this, move, multiplier, defType); + } if (source) { const ignoreImmunity = new Utils.BooleanHolder(false); if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) { @@ -2027,15 +2049,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value); const randAbilityIndex = Utils.randSeedInt(2); - const filter = !forStarter ? this.species.getCompatibleFusionSpeciesFilter() - : species => { + const filter = !forStarter ? + this.species.getCompatibleFusionSpeciesFilter() + : (species: PokemonSpecies) => { return pokemonEvolutions.hasOwnProperty(species.speciesId) - && !pokemonPrevolutions.hasOwnProperty(species.speciesId) - && !species.pseudoLegendary - && !species.legendary - && !species.mythical - && !species.isTrainerForbidden() - && species.speciesId !== this.species.speciesId; + && !pokemonPrevolutions.hasOwnProperty(species.speciesId) + && !species.subLegendary + && !species.legendary + && !species.mythical + && !species.isTrainerForbidden() + && species.speciesId !== this.species.speciesId + && species.speciesId !== Species.DITTO; }; let fusionOverride: PokemonSpecies | undefined = undefined; @@ -2602,10 +2626,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }; } - // If the attack deals fixed damaged, return a result with that much damage - const fixedDamage = new Utils.IntegerHolder(0); + // If the attack deals fixed damage, return a result with that much damage + const fixedDamage = new Utils.NumberHolder(0); applyMoveAttrs(FixedDamageAttr, source, this, move, fixedDamage); if (fixedDamage.value) { + const multiLensMultiplier = new Utils.NumberHolder(1); + source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, move.id, null, multiLensMultiplier); + fixedDamage.value = Utils.toDmgValue(fixedDamage.value * multiLensMultiplier.value); + return { cancelled: false, result: HitResult.EFFECTIVE, @@ -2635,10 +2663,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const numTargets = multiple ? targets.length : 1; const targetMultiplier = (numTargets > 1) ? 0.75 : 1; - /** 0.25x multiplier if this is an added strike from the attacker's Parental Bond */ - const parentalBondMultiplier = new Utils.NumberHolder(1); + /** Multiplier for moves enhanced by Multi-Lens and/or Parental Bond */ + const multiStrikeEnhancementMultiplier = new Utils.NumberHolder(1); + source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, move.id, null, multiStrikeEnhancementMultiplier); if (!ignoreSourceAbility) { - applyPreAttackAbAttrs(AddSecondStrikeAbAttr, source, this, move, simulated, numTargets, new Utils.IntegerHolder(0), parentalBondMultiplier); + applyPreAttackAbAttrs(AddSecondStrikeAbAttr, source, this, move, simulated, null, multiStrikeEnhancementMultiplier); } /** Doubles damage if this Pokemon's last move was Glaive Rush */ @@ -2715,7 +2744,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { damage.value = Utils.toDmgValue( baseDamage * targetMultiplier - * parentalBondMultiplier.value + * multiStrikeEnhancementMultiplier.value * arenaAttackTypeMultiplier.value * glaiveRushMultiplier.value * criticalMultiplier.value @@ -2875,14 +2904,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.turnData.damageTaken += damage; this.battleData.hitCount++; - // Multi-Lens and Parental Bond check for Wimp Out/Emergency Exit - if (this.hasAbilityWithAttr(PostDamageForceSwitchAbAttr)) { - const multiHitModifier = source.getHeldItems().find(m => m instanceof PokemonMultiHitModifier); - if (multiHitModifier || source.hasAbilityWithAttr(AddSecondStrikeAbAttr)) { - applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source); - } - } - const attackResult = { move: move.id, result: result as DamageResult, damage: damage, critical: isCritical, sourceId: source.id, sourceBattlerIndex: source.getBattlerIndex() }; this.turnData.attacksReceived.unshift(attackResult); if (source.isPlayer() && !this.isPlayer()) { @@ -2943,6 +2964,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { surviveDamage.value = this.lapseTag(BattlerTagType.ENDURING); } else if (this.hp > 1 && this.getTag(BattlerTagType.STURDY)) { surviveDamage.value = this.lapseTag(BattlerTagType.STURDY); + } else if (this.hp >= 1 && this.getTag(BattlerTagType.ENDURE_TOKEN)) { + surviveDamage.value = this.lapseTag(BattlerTagType.ENDURE_TOKEN); } if (!surviveDamage.value) { this.scene.applyModifiers(SurviveDamageModifier, this.isPlayer(), this, surviveDamage); @@ -2981,13 +3004,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreFaintPhase boolean to ignore adding a FaintPhase, passsed to damage() * @returns integer of damage done */ - damageAndUpdate(damage: integer, result?: DamageResult, critical: boolean = false, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false, source?: Pokemon): integer { - const damagePhase = new DamagePhase(this.scene, this.getBattlerIndex(), damage, result as DamageResult, critical); + damageAndUpdate(damage: number, result?: DamageResult, critical: boolean = false, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false, source?: Pokemon): number { + const damagePhase = new DamageAnimPhase(this.scene, this.getBattlerIndex(), damage, result as DamageResult, critical); this.scene.unshiftPhase(damagePhase); + if (this.switchOutStatus && source) { + damage = 0; + } damage = this.damage(damage, ignoreSegments, preventEndure, ignoreFaintPhase); // Damage amount may have changed, but needed to be queued before calling damage function damagePhase.updateAmount(damage); - applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source); + /** + * Run PostDamageAbAttr from any source of damage that is not from a multi-hit + * Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr + */ + if (!source || source.turnData.hitCount <= 1) { + applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source); + } return damage; } @@ -3078,6 +3110,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } lapseTag(tagType: BattlerTagType): boolean { + if (!this.summonData) { + return false; + } const tags = this.summonData.tags; const tag = tags.find(t => t.tagType === tagType); if (tag && !(tag.lapse(this, BattlerTagLapseType.CUSTOM))) { @@ -3088,6 +3123,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } lapseTags(lapseType: BattlerTagLapseType): void { + if (!this.summonData) { + return; + } const tags = this.summonData.tags; tags.filter(t => lapseType === BattlerTagLapseType.FAINT || ((t.lapseTypes.some(lType => lType === lapseType)) && !(t.lapse(this, lapseType)))).forEach(t => { t.onRemove(this); @@ -3096,6 +3134,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } removeTag(tagType: BattlerTagType): boolean { + if (!this.summonData) { + return false; + } const tags = this.summonData.tags; const tag = tags.find(t => t.tagType === tagType); if (tag) { @@ -3211,18 +3252,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return null; } - getMoveHistory(): TurnMove[] { + public getMoveHistory(): TurnMove[] { return this.battleSummonData.moveHistory; } - pushMoveHistory(turnMove: TurnMove) { + public pushMoveHistory(turnMove: TurnMove): void { + if (!this.isOnField()) { + return; + } turnMove.turn = this.scene.currentBattle?.turn; this.getMoveHistory().push(turnMove); } - getLastXMoves(turnCount: integer = 0): TurnMove[] { + /** + * Returns a list of the most recent move entries in this Pokemon's move history. + * The retrieved move entries are sorted in order from NEWEST to OLDEST. + * @param moveCount The number of move entries to retrieve. + * If negative, retrieve the Pokemon's entire move history (equivalent to reversing the output of {@linkcode getMoveHistory()}). + * Default is `1`. + * @returns A list of {@linkcode TurnMove}, as specified above. + */ + getLastXMoves(moveCount: number = 1): TurnMove[] { const moveHistory = this.getMoveHistory(); - return moveHistory.slice(turnCount >= 0 ? Math.max(moveHistory.length - (turnCount || 1), 0) : 0, moveHistory.length).reverse(); + if (moveCount >= 0) { + return moveHistory.slice(Math.max(moveHistory.length - moveCount, 0)).reverse(); + } else { + return moveHistory.slice(0).reverse(); + } } getMoveQueue(): QueuedMove[] { @@ -3585,7 +3641,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.status = null; if (lastStatus === StatusEffect.SLEEP) { - this.setFrameRate(12); + this.setFrameRate(10); if (this.getTag(BattlerTagType.NIGHTMARE)) { this.lapseTag(BattlerTagType.NIGHTMARE); } @@ -3643,6 +3699,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.scene.triggerPokemonBattleAnim(this, PokemonAnimType.SUBSTITUTE_ADD); this.getTag(SubstituteTag)!.sourceInFocus = false; } + + // If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite. + if (this.hasAbilityWithAttr(CommanderAbAttr) + && this.scene.currentBattle.double + && this.getAlly()?.species.speciesId === Species.DONDOZO) { + this.setVisible(false); + } this.summonDataPrimer = null; } this.updateInfo(); @@ -4026,8 +4089,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.resetTurnData(); if (clearEffects) { this.destroySubstitute(); - this.resetSummonData(); - this.resetBattleData(); + this.resetSummonData(); // this also calls `resetBattleSummonData` } if (hideInfo) { this.hideInfo(); @@ -4076,6 +4138,28 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } return false; } + + /** + * Reduces one of this Pokemon's held item stacks by 1, and removes the item if applicable. + * Does nothing if this Pokemon is somehow not the owner of the held item. + * @param heldItem The item stack to be reduced by 1. + * @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`. + * @returns `true` if the item was removed successfully, `false` otherwise. + */ + public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle: boolean = true): boolean { + if (heldItem.pokemonId === -1 || heldItem.pokemonId === this.id) { + heldItem.stackCount--; + if (heldItem.stackCount <= 0) { + this.scene.removeModifier(heldItem, !this.isPlayer()); + } + if (forBattle) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false); + } + return true; + } else { + return false; + } + } } export default interface Pokemon { @@ -4518,7 +4602,7 @@ export class PlayerPokemon extends Pokemon { && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const transferModifiers: Promise[] = []; for (const modifier of fusedPartyMemberHeldModifiers) { - transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true)); + transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false)); } Promise.allSettled(transferModifiers).then(() => { this.scene.updateModifiers(true, true).then(() => { @@ -5089,7 +5173,7 @@ export class EnemyPokemon extends Pokemon { /** * Add a new pokemon to the player's party (at `slotIndex` if set). - * If the first slot is replaced, the new pokemon's visibility will be set to `false`. + * The new pokemon's visibility will be set to `false`. * @param pokeballType the type of pokeball the pokemon was caught with * @param slotIndex an optional index to place the pokemon in the party * @returns the pokemon that was added or null if the pokemon could not be added @@ -5107,14 +5191,14 @@ export class EnemyPokemon extends Pokemon { const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) { - if (slotIndex === 0) { - newPokemon.setVisible(false); // Hide if replaced with first pokemon - } party.splice(slotIndex, 0, newPokemon); } else { party.push(newPokemon); } + // Hide the Pokemon since it is not on the field + newPokemon.setVisible(false); + ret = newPokemon; this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true); } diff --git a/src/game-mode.ts b/src/game-mode.ts index 8f1bb9356e6..3f12c5b056e 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -230,13 +230,20 @@ export class GameMode implements GameModeConfig { return waveIndex % 10 === 0; } + /** + * @returns `true` if the current battle is against classic mode's final boss + */ + isBattleClassicFinalBoss(waveIndex: number): boolean { + return (this.modeId === GameModes.CLASSIC || this.modeId === GameModes.CHALLENGE) && this.isWaveFinal(waveIndex); + } + /** * Every 50 waves of an Endless mode is a boss * At this time it is paradox pokemon * @returns true if waveIndex is a multiple of 50 in Endless */ isEndlessBoss(waveIndex: integer): boolean { - return !!(waveIndex % 50) && + return waveIndex % 50 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index dfa46ce3667..04776afc624 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -3,30 +3,31 @@ import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evol import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms"; import { getBerryEffectDescription, getBerryName } from "#app/data/berry"; import { allMoves, AttackMove, selfStatLowerMoves } from "#app/data/move"; -import { getNatureName, getNatureStatMultiplier, Nature } from "#app/data/nature"; -import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS, PokeballType } from "#app/data/pokeball"; +import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; +import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeCondition, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; -import { getStatusEffectDescriptor, StatusEffect } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; +import { getStatusEffectDescriptor } from "#app/data/status-effect"; +import { Type } from "#enums/type"; import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { - AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier -} from "#app/modifier/modifier"; +import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; import { ModifierTier } from "#app/modifier/modifier-tier"; import Overrides from "#app/overrides"; import { Unlockables } from "#app/system/unlockables"; import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher"; import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler"; import { getModifierTierTextTint } from "#app/ui/text"; -import { formatMoney, getEnumKeys, getEnumValues, IntegerHolder, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils"; +import { formatMoney, getEnumKeys, getEnumValues, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; +import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; import { Species } from "#enums/species"; import { SpeciesFormKey } from "#enums/species-form-key"; import { getStatKey, PermanentStat, Stat, TEMP_BATTLE_STATS, TempBattleStat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; import i18next from "i18next"; const outputModifierData = false; @@ -730,7 +731,7 @@ export class MoneyRewardModifierType extends ModifierType { } getDescription(scene: BattleScene): string { - const moneyAmount = new IntegerHolder(scene.getWaveMoneyAmount(this.moneyMultiplier)); + const moneyAmount = new NumberHolder(scene.getWaveMoneyAmount(this.moneyMultiplier)); scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); const formattedMoney = formatMoney(scene.moneyFormat, moneyAmount.value); @@ -1553,6 +1554,7 @@ export const modifierTypes = { SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new ShinyRateBoosterModifier(type)), ABILITY_CHARM: () => new ModifierType("modifierType:ModifierType.ABILITY_CHARM", "ability_charm", (type, _args) => new HiddenAbilityRateBoosterModifier(type)), + CATCHING_CHARM: () => new ModifierType("modifierType:ModifierType.CATCHING_CHARM", "catching_charm", (type, _args) => new CriticalCatchChanceBoosterModifier(type)), IV_SCANNER: () => new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)), @@ -1619,19 +1621,21 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.POKEBALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.POKEBALL)) ? 0 : 6, 6), new WeightedModifierType(modifierTypes.RARE_CANDY, 2), new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)), @@ -1665,11 +1669,11 @@ const modifierPool: ModifierPool = { return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0; }, 1), new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => { @@ -1679,15 +1683,17 @@ const modifierPool: ModifierPool = { } return false; })).length, 3); - const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2); + const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.DIRE_HIT, 4), @@ -1696,10 +1702,8 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => { return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8); }, 8), - new WeightedModifierType(modifierTypes.MAP, - (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? party[0].scene.eventManager.isEventActive() ? 2 : 1 : 0, - (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 2 : 1), - new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 3 : 0), + new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? 2 : 0, 2), + new WeightedModifierType(modifierTypes.SOOTHE_BELL, 2), new WeightedModifierType(modifierTypes.TM_GREAT, 3), new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => { if (!party.find(p => p.getLearnableLevelMoves().length)) { @@ -1727,8 +1731,14 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => { const { gameMode, gameData } = party[0].scene; if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) { - return party.some(p => ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))) - && !p.getHeldItems().some(i => i instanceof EvolutionStatBoosterModifier) && !p.isMax()) ? 10 : 0; + return party.some(p => { + // Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd + if (!p.isMax() && ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)))) { + // Check if Pokemon is already holding an Eviolite + return !p.getHeldItems().some(i => i.type.id === "EVIOLITE"); + } + return false; + }) ? 10 : 0; } return 0; }), @@ -1767,7 +1777,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)), new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9), new WeightedModifierType(modifierTypes.TM_ULTRA, 11), - new WeightedModifierType(modifierTypes.RARER_CANDY, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 6 : 4), + new WeightedModifierType(modifierTypes.RARER_CANDY, 4), new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)), new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)), new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)), @@ -1790,7 +1800,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.BATON, 2), new WeightedModifierType(modifierTypes.SOUL_DEW, 7), //new WeightedModifierType(modifierTypes.OVAL_CHARM, 6), - new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 0 : 4), + new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4), new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)), new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index c3b1f15fab4..5e5246269a3 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -1,12 +1,11 @@ import type BattleScene from "#app/battle-scene"; -import { FusionSpeciesFormEvolution, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; +import { FusionSpeciesFormEvolution, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { getBerryEffectFunc, getBerryPredicate } from "#app/data/berry"; import { getLevelTotalExp } from "#app/data/exp"; import { allMoves } from "#app/data/move"; import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectHealText } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; import Pokemon, { type PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; @@ -22,11 +21,13 @@ import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; +import { Moves } from "#enums/moves"; import type { Nature } from "#enums/nature"; import type { PokeballType } from "#enums/pokeball"; import { Species } from "#enums/species"; import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; +import { Type } from "#enums/type"; import i18next from "i18next"; import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type"; import { Color, ShadowColor } from "#enums/color"; @@ -728,10 +729,10 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier { //Applies to items with chance of activating secondary effects ie Kings Rock getSecondaryChanceMultiplier(pokemon: Pokemon): number { // Temporary quickfix to stop game from freezing when the opponet uses u-turn while holding on to king's rock - if (!pokemon.getLastXMoves(0)[0]) { + if (!pokemon.getLastXMoves()[0]) { return 1; } - const sheerForceAffected = allMoves[pokemon.getLastXMoves(0)[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE); + const sheerForceAffected = allMoves[pokemon.getLastXMoves()[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE); if (sheerForceAffected) { return 0; @@ -2196,14 +2197,8 @@ export class PokemonNatureChangeModifier extends ConsumablePokemonModifier { * @returns */ override apply(playerPokemon: PlayerPokemon): boolean { - playerPokemon.customPokemonData.nature = this.nature; - let speciesId = playerPokemon.species.speciesId; - playerPokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1); - - while (pokemonPrevolutions.hasOwnProperty(speciesId)) { - speciesId = pokemonPrevolutions[speciesId]; - playerPokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1); - } + playerPokemon.setCustomNature(this.nature); + playerPokemon.scene.gameData.unlockSpeciesNature(playerPokemon.species, this.nature); return true; } @@ -2689,32 +2684,65 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier { } /** - * Applies {@linkcode PokemonMultiHitModifier} - * @param _pokemon The {@linkcode Pokemon} using the move - * @param count {@linkcode NumberHolder} holding the number of items - * @param power {@linkcode NumberHolder} holding the power of the move + * For each stack, converts 25 percent of attack damage into an additional strike. + * @param pokemon The {@linkcode Pokemon} using the move + * @param moveId The {@linkcode Moves | identifier} for the move being used + * @param count {@linkcode NumberHolder} holding the move's hit count for this turn + * @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move * @returns always `true` */ - override apply(_pokemon: Pokemon, count: NumberHolder, power: NumberHolder): boolean { - count.value *= (this.getStackCount() + 1); - - switch (this.getStackCount()) { - case 1: - power.value *= 0.4; - break; - case 2: - power.value *= 0.25; - break; - case 3: - power.value *= 0.175; - break; + override apply(pokemon: Pokemon, moveId: Moves, count: NumberHolder | null = null, damageMultiplier: NumberHolder | null = null): boolean { + const move = allMoves[moveId]; + /** + * The move must meet Parental Bond's restrictions for this item + * to apply. This means + * - Only attacks are boosted + * - Multi-strike moves, charge moves, and self-sacrificial moves are not boosted + * (though Multi-Lens can still affect moves boosted by Parental Bond) + * - Multi-target moves are not boosted *unless* they can only hit a single Pokemon + * - Fling, Uproar, Rollout, Ice Ball, and Endeavor are not boosted + */ + if (!move.canBeMultiStrikeEnhanced(pokemon)) { + return false; } + if (!isNullOrUndefined(count)) { + return this.applyHitCountBoost(count); + } else if (!isNullOrUndefined(damageMultiplier)) { + return this.applyDamageModifier(pokemon, damageMultiplier); + } + + return false; + } + + /** Adds strikes to a move equal to the number of stacked Multi-Lenses */ + private applyHitCountBoost(count: NumberHolder): boolean { + count.value += this.getStackCount(); return true; } + /** + * If applied to the first hit of a move, sets the damage multiplier + * equal to (1 - the number of stacked Multi-Lenses). + * Additional strikes beyond that are given a 0.25x damage multiplier + */ + private applyDamageModifier(pokemon: Pokemon, damageMultiplier: NumberHolder): boolean { + if (pokemon.turnData.hitsLeft === pokemon.turnData.hitCount) { + // Reduce first hit by 25% for each stack count + damageMultiplier.value *= 1 - 0.25 * this.getStackCount(); + return true; + } else if (pokemon.turnData.hitCount - pokemon.turnData.hitsLeft !== this.getStackCount() + 1) { + // Deal 25% damage for each remaining Multi Lens hit + damageMultiplier.value *= 0.25; + return true; + } else { + // An extra hit not caused by Multi Lens -- assume it is Parental Bond + return false; + } + } + getMaxHeldItemCount(pokemon: Pokemon): number { - return 3; + return 2; } } @@ -2792,7 +2820,7 @@ export class MoneyRewardModifier extends ConsumableModifier { battleScene.getPlayerParty().map(p => { if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) { - p.evoCounter ? p.evoCounter++ : p.evoCounter = 1; + p.evoCounter ? p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3) : p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3); const modifier = getModifierType(modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL).newModifier(p) as EvoTrackerModifier; battleScene.addModifier(modifier); } @@ -2957,6 +2985,38 @@ export class ShinyRateBoosterModifier extends PersistentModifier { } } +export class CriticalCatchChanceBoosterModifier extends PersistentModifier { + constructor(type: ModifierType, stackCount?: number) { + super(type, stackCount); + } + + match(modifier: Modifier): boolean { + return modifier instanceof CriticalCatchChanceBoosterModifier; + } + + clone(): CriticalCatchChanceBoosterModifier { + return new CriticalCatchChanceBoosterModifier(this.type, this.stackCount); + } + + /** + * Applies {@linkcode CriticalCatchChanceBoosterModifier} + * @param boost {@linkcode NumberHolder} holding the boost value + * @returns always `true` + */ + override apply(boost: NumberHolder): boolean { + // 1 stack: 2x + // 2 stack: 2.5x + // 3 stack: 3x + boost.value *= 1.5 + this.getStackCount() / 2; + + return true; + } + + getMaxStackCount(scene: BattleScene): number { + return 3; + } +} + export class LockModifierTiersModifier extends PersistentModifier { constructor(type: ModifierType, stackCount?: number) { super(type, stackCount); @@ -3573,7 +3633,7 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier { super(type, stackCount || 10); //Hardcode temporarily - this.chance = .02; + this.chance = 2; } match(modifier: Modifier) { @@ -3581,24 +3641,24 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier { } clone() { - return new EnemyEndureChanceModifier(this.type, this.chance * 100, this.stackCount); + return new EnemyEndureChanceModifier(this.type, this.chance, this.stackCount); } getArgs(): any[] { - return [ this.chance * 100 ]; + return [ this.chance ]; } /** - * Applies {@linkcode EnemyEndureChanceModifier} - * @param target {@linkcode Pokemon} to apply the {@linkcode BattlerTagType.ENDURING} chance to + * Applies a chance of enduring a lethal hit of an attack + * @param target the {@linkcode Pokemon} to apply the {@linkcode BattlerTagType.ENDURING} chance to * @returns `true` if {@linkcode Pokemon} endured */ override apply(target: Pokemon): boolean { - if (target.battleData.endured || Phaser.Math.RND.realInRange(0, 1) >= (this.chance * this.getStackCount())) { + if (target.battleData.endured || target.randSeedInt(100) >= (this.chance * this.getStackCount())) { return false; } - target.addTag(BattlerTagType.ENDURING, 1); + target.addTag(BattlerTagType.ENDURE_TOKEN, 1); target.battleData.endured = true; diff --git a/src/overrides.ts b/src/overrides.ts index d7a8ee18f15..dc166307314 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -47,7 +47,18 @@ class DefaultOverrides { /** a specific seed (default: a random string of 24 characters) */ readonly SEED_OVERRIDE: string = ""; readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE; - readonly BATTLE_TYPE_OVERRIDE: "double" | "single" | null = null; + /** + * If `null`, ignore this override. + * + * If `"single"`, set every non-trainer battle to be a single battle. + * + * If `"double"`, set every battle (including trainer battles) to be a double battle. + * + * If `"even-doubles"`, follow the `"double"` rule on even wave numbers, and follow the `"single"` rule on odd wave numbers. + * + * If `"odd-doubles"`, follow the `"double"` rule on odd wave numbers, and follow the `"single"` rule on even wave numbers. + */ + readonly BATTLE_TYPE_OVERRIDE: BattleStyle | null = null; readonly STARTING_WAVE_OVERRIDE: number = 0; readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN; readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null; @@ -75,6 +86,8 @@ class DefaultOverrides { readonly ITEM_UNLOCK_OVERRIDE: Unlockables[] = []; /** Set to `true` to show all tutorials */ readonly BYPASS_TUTORIAL_SKIP_OVERRIDE: boolean = false; + /** Set to `true` to be able to re-earn already unlocked achievements */ + readonly ACHIEVEMENTS_REUNLOCK_OVERRIDE: boolean = false; /** Set to `true` to force Paralysis and Freeze to always activate, or `false` to force them to not activate */ readonly STATUS_ACTIVATION_OVERRIDE: boolean | null = null; @@ -229,3 +242,5 @@ export default { ...defaultOverrides, ...overrides } satisfies InstanceType; + +export type BattleStyle = "double" | "single" | "even-doubles" | "odd-doubles"; diff --git a/src/phases/attempt-run-phase.ts b/src/phases/attempt-run-phase.ts index b4768dc9a26..109fc5b582d 100644 --- a/src/phases/attempt-run-phase.ts +++ b/src/phases/attempt-run-phase.ts @@ -52,7 +52,7 @@ export class AttemptRunPhase extends PokemonPhase { enemyPokemon.trySetStatus(StatusEffect.FAINT); }); - this.scene.pushPhase(new BattleEndPhase(this.scene)); + this.scene.pushPhase(new BattleEndPhase(this.scene, false)); this.scene.pushPhase(new NewBattlePhase(this.scene)); } else { playerPokemon.turnData.failedRunAway = true; diff --git a/src/phases/battle-end-phase.ts b/src/phases/battle-end-phase.ts index 3b9ca012ef7..8926a2211e0 100644 --- a/src/phases/battle-end-phase.ts +++ b/src/phases/battle-end-phase.ts @@ -8,7 +8,7 @@ export class BattleEndPhase extends BattlePhase { /** If true, will increment battles won */ isVictory: boolean; - constructor(scene: BattleScene, isVictory: boolean = true) { + constructor(scene: BattleScene, isVictory: boolean) { super(scene); this.isVictory = isVictory; @@ -17,16 +17,17 @@ export class BattleEndPhase extends BattlePhase { start() { super.start(); + this.scene.gameData.gameStats.battles++; + if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex + 1 > this.scene.gameData.gameStats.highestEndlessWave) { + this.scene.gameData.gameStats.highestEndlessWave = this.scene.currentBattle.waveIndex + 1; + } + if (this.isVictory) { this.scene.currentBattle.addBattleScore(this.scene); - this.scene.gameData.gameStats.battles++; if (this.scene.currentBattle.trainer) { this.scene.gameData.gameStats.trainersDefeated++; } - if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex + 1 > this.scene.gameData.gameStats.highestEndlessWave) { - this.scene.gameData.gameStats.highestEndlessWave = this.scene.currentBattle.waveIndex + 1; - } } // Endless graceful end @@ -42,7 +43,7 @@ export class BattleEndPhase extends BattlePhase { } for (const pokemon of this.scene.getPokemonAllowedInBattle()) { - applyPostBattleAbAttrs(PostBattleAbAttr, pokemon); + applyPostBattleAbAttrs(PostBattleAbAttr, pokemon, false, this.isVictory); } if (this.scene.currentBattle.moneyScattered) { diff --git a/src/phases/berry-phase.ts b/src/phases/berry-phase.ts index e419aa6692d..5c33ae4b343 100644 --- a/src/phases/berry-phase.ts +++ b/src/phases/berry-phase.ts @@ -31,11 +31,8 @@ export class BerryPhase extends FieldPhase { for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) { if (berryModifier.consumed) { - if (!--berryModifier.stackCount) { - this.scene.removeModifier(berryModifier); - } else { - berryModifier.consumed = false; - } + berryModifier.consumed = false; + pokemon.loseHeldItem(berryModifier); } this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used } diff --git a/src/phases/check-switch-phase.ts b/src/phases/check-switch-phase.ts index b87dff32f60..acf17c75668 100644 --- a/src/phases/check-switch-phase.ts +++ b/src/phases/check-switch-phase.ts @@ -26,25 +26,29 @@ export class CheckSwitchPhase extends BattlePhase { const pokemon = this.scene.getPlayerField()[this.fieldIndex]; + // End this phase early... + + // ...if the user is playing in Set Mode if (this.scene.battleStyle === BattleStyle.SET) { - super.end(); - return; + return super.end(); } + // ...if the checked Pokemon is somehow not on the field if (this.scene.field.getAll().indexOf(pokemon) === -1) { this.scene.unshiftPhase(new SummonMissingPhase(this.scene, this.fieldIndex)); - super.end(); - return; + return super.end(); } + // ...if there are no other allowed Pokemon in the player's party to switch with if (!this.scene.getPlayerParty().slice(1).filter(p => p.isActive()).length) { - super.end(); - return; + return super.end(); } - if (pokemon.getTag(BattlerTagType.FRENZY)) { - super.end(); - return; + // ...or if any player Pokemon has an effect that prevents the checked Pokemon from switching + if (pokemon.getTag(BattlerTagType.FRENZY) + || pokemon.isTrapped() + || this.scene.getPlayerField().some(p => p.getTag(BattlerTagType.COMMANDED))) { + return super.end(); } this.scene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => { diff --git a/src/phases/command-phase.ts b/src/phases/command-phase.ts index 547805ec1d1..eab76282908 100644 --- a/src/phases/command-phase.ts +++ b/src/phases/command-phase.ts @@ -7,7 +7,7 @@ import { Abilities } from "#app/enums/abilities"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Biome } from "#app/enums/biome"; import { Moves } from "#app/enums/moves"; -import { PokeballType } from "#app/enums/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { FieldPosition, PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { Command } from "#app/ui/command-ui-handler"; @@ -61,6 +61,12 @@ export class CommandPhase extends FieldPhase { this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true }; } + // Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP. + const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag; + if (encoreTag) { + this.getPokemon().lapseTag(BattlerTagType.ENCORE); + } + if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) { return this.end(); } @@ -291,26 +297,6 @@ export class CommandPhase extends FieldPhase { } } - checkFightOverride(): boolean { - const pokemon = this.getPokemon(); - - const encoreTag = pokemon.getTag(EncoreTag) as EncoreTag; - - if (!encoreTag) { - return false; - } - - const moveIndex = pokemon.getMoveset().findIndex(m => m?.moveId === encoreTag.moveId); - - if (moveIndex === -1 || !pokemon.getMoveset()[moveIndex]!.isUsable(pokemon)) { // TODO: is this bang correct? - return false; - } - - this.handleCommand(Command.FIGHT, moveIndex, false); - - return true; - } - getFieldIndex(): integer { return this.fieldIndex; } diff --git a/src/phases/damage-phase.ts b/src/phases/damage-anim-phase.ts similarity index 82% rename from src/phases/damage-phase.ts rename to src/phases/damage-anim-phase.ts index 44e3dfd4182..42f0e1ba845 100644 --- a/src/phases/damage-phase.ts +++ b/src/phases/damage-anim-phase.ts @@ -1,11 +1,11 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; -import { BattleSpec } from "#app/enums/battle-spec"; -import { DamageResult, HitResult } from "#app/field/pokemon"; -import * as Utils from "#app/utils"; -import { PokemonPhase } from "./pokemon-phase"; +import type BattleScene from "#app/battle-scene"; +import { type BattlerIndex } from "#app/battle"; +import { BattleSpec } from "#enums/battle-spec"; +import { type DamageResult, HitResult } from "#app/field/pokemon"; +import { fixedInt } from "#app/utils"; +import { PokemonPhase } from "#app/phases/pokemon-phase"; -export class DamagePhase extends PokemonPhase { +export class DamageAnimPhase extends PokemonPhase { private amount: integer; private damageResult: DamageResult; private critical: boolean; @@ -25,7 +25,7 @@ export class DamagePhase extends PokemonPhase { if (this.scene.moveAnimations) { this.scene.toggleInvert(true); } - this.scene.time.delayedCall(Utils.fixedInt(1000), () => { + this.scene.time.delayedCall(fixedInt(1000), () => { this.scene.toggleInvert(false); this.applyDamage(); }); diff --git a/src/phases/egg-lapse-phase.ts b/src/phases/egg-lapse-phase.ts index 4c57be09b79..8de26ee3ef0 100644 --- a/src/phases/egg-lapse-phase.ts +++ b/src/phases/egg-lapse-phase.ts @@ -34,7 +34,7 @@ export class EggLapsePhase extends Phase { if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) { this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { // show prompt for skip, blocking inputs for 1 second - this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0); + this.scene.ui.showText(i18next.t("battle:eggSkipPrompt", { eggsToHatch: eggsToHatchCount }), 0); this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.hatchEggsSkipped(eggsToHatch); this.showSummary(); diff --git a/src/phases/encounter-phase.ts b/src/phases/encounter-phase.ts index 123f9ded9fc..03126ba81bb 100644 --- a/src/phases/encounter-phase.ts +++ b/src/phases/encounter-phase.ts @@ -36,7 +36,6 @@ import { PlayerGender } from "#enums/player-gender"; import { Species } from "#enums/species"; import i18next from "i18next"; import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters"; -import { BattlerTagType } from "#enums/battler-tag-type"; export class EncounterPhase extends BattlePhase { private loaded: boolean; @@ -142,10 +141,6 @@ export class EncounterPhase extends BattlePhase { } else if (!(battle.waveIndex % 1000)) { enemyPokemon.formIndex = 1; enemyPokemon.updateScale(); - const bossMBH = this.scene.findModifier(m => m instanceof TurnHeldItemTransferModifier && m.pokemonId === enemyPokemon.id, false) as TurnHeldItemTransferModifier; - this.scene.removeModifier(bossMBH!); - bossMBH?.setTransferrableFalse(); - this.scene.addEnemyModifier(bossMBH!); } } @@ -203,7 +198,7 @@ export class EncounterPhase extends BattlePhase { this.scene.field.add(enemyPokemon); battle.seenEnemyPartyMemberIds.add(enemyPokemon.id); const playerPokemon = this.scene.getPlayerPokemon(); - if (playerPokemon?.visible) { + if (playerPokemon?.isOnField()) { this.scene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon); } enemyPokemon.tint(0, 0.5); @@ -226,7 +221,8 @@ export class EncounterPhase extends BattlePhase { this.scene.ui.setMode(Mode.MESSAGE).then(() => { if (!this.loaded) { this.trySetWeatherIfNewBiome(); // Set weather before session gets saved - this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || (this.scene.lastSavePlayTime ?? 0) >= 300).then(success => { + // Game syncs to server on waves X1 and X6 (As of 1.2.0) + this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 5 === 1 || (this.scene.lastSavePlayTime ?? 0) >= 300).then(success => { this.scene.disableMenu = false; if (!success) { return this.scene.reset(true); @@ -443,6 +439,15 @@ export class EncounterPhase extends BattlePhase { if (enemyPokemon.isShiny()) { this.scene.unshiftPhase(new ShinySparklePhase(this.scene, BattlerIndex.ENEMY + e)); } + /** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */ + if (enemyPokemon.species.speciesId === Species.ETERNATUS && (this.scene.gameMode.isBattleClassicFinalBoss(this.scene.currentBattle.waveIndex) || this.scene.gameMode.isEndlessMajorBoss(this.scene.currentBattle.waveIndex))) { + const enemyMBH = this.scene.findModifier(m => m instanceof TurnHeldItemTransferModifier, false) as TurnHeldItemTransferModifier; + if (enemyMBH) { + this.scene.removeModifier(enemyMBH, true); + enemyMBH.setTransferrableFalse(); + this.scene.addEnemyModifier(enemyMBH); + } + } }); if (![ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(this.scene.currentBattle.battleType)) { @@ -483,7 +488,6 @@ export class EncounterPhase extends BattlePhase { } } else { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { - this.scene.getPlayerField().forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED)); this.scene.pushPhase(new ReturnPhase(this.scene, 1)); } this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false)); diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index d66c5b66144..a0c10015fbf 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -12,7 +12,7 @@ import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonInstantReviveModifier } from "#app/modifier/modifier"; import { SwitchType } from "#enums/switch-type"; import i18next from "i18next"; -import { DamagePhase } from "./damage-phase"; +import { DamageAnimPhase } from "./damage-anim-phase"; import { GameOverPhase } from "./game-over-phase"; import { PokemonPhase } from "./pokemon-phase"; import { SwitchPhase } from "./switch-phase"; @@ -55,21 +55,21 @@ export class FaintPhase extends PokemonPhase { start() { super.start(); + const faintPokemon = this.getPokemon(); + if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) { this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM); } if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) { - this.grudgeTag.lapse(this.getPokemon(), BattlerTagLapseType.CUSTOM, this.source); + this.grudgeTag.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source); } if (!this.preventEndure) { - const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier; + const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, faintPokemon) as PokemonInstantReviveModifier; if (instantReviveModifier) { - if (!--instantReviveModifier.stackCount) { - this.scene.removeModifier(instantReviveModifier); - } + faintPokemon.loseHeldItem(instantReviveModifier); this.scene.updateModifiers(this.player); return this.end(); } @@ -206,7 +206,7 @@ export class FaintPhase extends PokemonPhase { } else { // Final boss' HP threshold has been bypassed; cancel faint and force check for 2nd phase enemy.hp++; - this.scene.unshiftPhase(new DamagePhase(this.scene, enemy.getBattlerIndex(), 0, HitResult.OTHER)); + this.scene.unshiftPhase(new DamageAnimPhase(this.scene, enemy.getBattlerIndex(), 0, HitResult.OTHER)); this.end(); } return true; diff --git a/src/phases/game-over-phase.ts b/src/phases/game-over-phase.ts index 84fad257897..84a4a4e8ef9 100644 --- a/src/phases/game-over-phase.ts +++ b/src/phases/game-over-phase.ts @@ -26,13 +26,13 @@ import i18next from "i18next"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; export class GameOverPhase extends BattlePhase { - private victory: boolean; + private isVictory: boolean; private firstRibbons: PokemonSpecies[] = []; - constructor(scene: BattleScene, victory?: boolean) { + constructor(scene: BattleScene, isVictory: boolean = false) { super(scene); - this.victory = !!victory; + this.isVictory = isVictory; } start() { @@ -40,22 +40,22 @@ export class GameOverPhase extends BattlePhase { // Failsafe if players somehow skip floor 200 in classic mode if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) { - this.victory = true; + this.isVictory = true; } // Handle Mystery Encounter special Game Over cases // Situations such as when player lost a battle, but it isn't treated as full Game Over - if (!this.victory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) { + if (!this.isVictory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) { // Do not end the game return this.end(); } // Otherwise, continue standard Game Over logic - if (this.victory && this.scene.gameMode.isEndless) { + if (this.isVictory && this.scene.gameMode.isEndless) { const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex].toLowerCase(); this.scene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver()); - } else if (this.victory || !this.scene.enableRetries) { + } else if (this.isVictory || !this.scene.enableRetries) { this.handleGameOver(); } else { this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => { @@ -93,7 +93,7 @@ export class GameOverPhase extends BattlePhase { this.scene.disableMenu = true; this.scene.time.delayedCall(1000, () => { let firstClear = false; - if (this.victory && newClear) { + if (this.isVictory && newClear) { if (this.scene.gameMode.isClassic) { firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY); this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY); @@ -109,8 +109,8 @@ export class GameOverPhase extends BattlePhase { this.scene.gameData.gameStats.dailyRunSessionsWon++; } } - this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.victory); - const fadeDuration = this.victory ? 10000 : 5000; + this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.isVictory); + const fadeDuration = this.isVictory ? 10000 : 5000; this.scene.fadeOutBgm(fadeDuration, true); const activeBattlers = this.scene.getField().filter(p => p?.isActive(true)); activeBattlers.map(p => p.hideInfo()); @@ -120,15 +120,14 @@ export class GameOverPhase extends BattlePhase { this.scene.clearPhaseQueue(); this.scene.ui.clearText(); - if (this.victory && this.scene.gameMode.isChallenge) { + if (this.isVictory && this.scene.gameMode.isChallenge) { this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c)); } const clear = (endCardPhase?: EndCardPhase) => { - if (newClear) { + if (this.isVictory && newClear) { this.handleUnlocks(); - } - if (this.victory && newClear) { + for (const species of this.firstRibbons) { this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species)); } @@ -140,7 +139,7 @@ export class GameOverPhase extends BattlePhase { this.end(); }; - if (this.victory && this.scene.gameMode.isClassic) { + if (this.isVictory && this.scene.gameMode.isClassic) { const dialogueKey = "miscDialogue:ending"; if (!this.scene.ui.shouldSkipDialogue(dialogueKey)) { @@ -173,25 +172,23 @@ export class GameOverPhase extends BattlePhase { }); }; - /* Added a local check to see if the game is running offline on victory + /* Added a local check to see if the game is running offline If Online, execute apiFetch as intended - If Offline, execute offlineNewClear(), a localStorage implementation of newClear daily run checks */ - if (this.victory) { - if (!Utils.isLocal || Utils.isLocalServerConnected) { - pokerogueApi.savedata.session.newclear({ slot: this.scene.sessionSlotId, clientSessionId }) - .then((success) => doGameOver(!!success)); - } else { - this.scene.gameData.offlineNewClear(this.scene).then(result => { - doGameOver(result); - }); - } + If Offline, execute offlineNewClear() only for victory, a localStorage implementation of newClear daily run checks */ + if (!Utils.isLocal || Utils.isLocalServerConnected) { + pokerogueApi.savedata.session.newclear({ slot: this.scene.sessionSlotId, isVictory: this.isVictory, clientSessionId: clientSessionId }) + .then((success) => doGameOver(!!success)); + } else if (this.isVictory) { + this.scene.gameData.offlineNewClear(this.scene).then(result => { + doGameOver(result); + }); } else { doGameOver(false); } } handleUnlocks(): void { - if (this.victory && this.scene.gameMode.isClassic) { + if (this.isVictory && this.scene.gameMode.isClassic) { if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) { this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE)); } diff --git a/src/phases/level-up-phase.ts b/src/phases/level-up-phase.ts index a2fa8a16533..4f26abc5af3 100644 --- a/src/phases/level-up-phase.ts +++ b/src/phases/level-up-phase.ts @@ -1,59 +1,66 @@ -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { ExpNotification } from "#app/enums/exp-notification"; -import { EvolutionPhase } from "#app/phases/evolution-phase"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; +import { EvolutionPhase } from "#app/phases/evolution-phase"; +import { LearnMovePhase } from "#app/phases/learn-move-phase"; +import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase"; import { LevelAchv } from "#app/system/achv"; +import { NumberHolder } from "#app/utils"; import i18next from "i18next"; -import * as Utils from "#app/utils"; -import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; -import { LearnMovePhase } from "./learn-move-phase"; export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { - private lastLevel: integer; - private level: integer; + protected lastLevel: number; + protected level: number; + protected pokemon: PlayerPokemon = this.getPlayerPokemon(); - constructor(scene: BattleScene, partyMemberIndex: integer, lastLevel: integer, level: integer) { + constructor(scene: BattleScene, partyMemberIndex: number, lastLevel: number, level: number) { super(scene, partyMemberIndex); this.lastLevel = lastLevel; this.level = level; - this.scene = scene; } - start() { + public override start() { super.start(); if (this.level > this.scene.gameData.gameStats.highestLevel) { this.scene.gameData.gameStats.highestLevel = this.level; } - this.scene.validateAchvs(LevelAchv, new Utils.NumberHolder(this.level)); + this.scene.validateAchvs(LevelAchv, new NumberHolder(this.level)); - const pokemon = this.getPokemon(); - const prevStats = pokemon.stats.slice(0); - pokemon.calculateStats(); - pokemon.updateInfo(); + const prevStats = this.pokemon.stats.slice(0); + this.pokemon.calculateStats(); + this.pokemon.updateInfo(); if (this.scene.expParty === ExpNotification.DEFAULT) { this.scene.playSound("level_up_fanfare"); - this.scene.ui.showText(i18next.t("battle:levelUp", { pokemonName: getPokemonNameWithAffix(this.getPokemon()), level: this.level }), null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true); + this.scene.ui.showText( + i18next.t("battle:levelUp", { pokemonName: getPokemonNameWithAffix(this.pokemon), level: this.level }), + null, + () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false) + .then(() => this.end()), null, true); } else if (this.scene.expParty === ExpNotification.SKIP) { this.end(); } else { // we still want to display the stats if activated this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()); } + } + + public override end() { if (this.lastLevel < 100) { // this feels like an unnecessary optimization const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1); for (const lm of levelMoves) { this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm[1])); } } - if (!pokemon.pauseEvolutions) { - const evolution = pokemon.getEvolution(); + if (!this.pokemon.pauseEvolutions) { + const evolution = this.pokemon.getEvolution(); if (evolution) { - this.scene.unshiftPhase(new EvolutionPhase(this.scene, pokemon as PlayerPokemon, evolution, this.lastLevel)); + this.scene.unshiftPhase(new EvolutionPhase(this.scene, this.pokemon, evolution, this.lastLevel)); } } + return super.end(); } } diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index 48150ffaf05..ea45dc2b9e2 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -4,11 +4,13 @@ import { AddSecondStrikeAbAttr, AlwaysHitAbAttr, applyPostAttackAbAttrs, + applyPostDamageAbAttrs, applyPostDefendAbAttrs, applyPreAttackAbAttrs, IgnoreMoveEffectsAbAttr, MaxMultiHitAbAttr, PostAttackAbAttr, + PostDamageAbAttr, PostDefendAbAttr, TypeImmunityAbAttr, } from "#app/data/ability"; @@ -26,7 +28,7 @@ import { applyMoveAttrs, AttackMove, DelayedAttackAttr, - FixedDamageAttr, + FlinchAttr, HitsTagAttr, MissEffectAttr, MoveAttr, @@ -43,7 +45,7 @@ import { VariableTargetAttr, } from "#app/data/move"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import Pokemon, { HitResult, MoveResult, PokemonMove } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { @@ -92,8 +94,20 @@ export class MoveEffectPhase extends PokemonPhase { const isDelayedAttack = this.move.getMove().hasAttr(DelayedAttackAttr); /** If the user was somehow removed from the field and it's not a delayed attack, end this phase */ - if (!user.isOnField() && !isDelayedAttack) { - return super.end(); + if (!user.isOnField()) { + if (!isDelayedAttack) { + return super.end(); + } else { + if (!user.scene) { + /** + * This happens if the Pokemon that used the delayed attack gets caught and released + * on the turn the attack would have triggered. Having access to the global scene + * in the future may solve this entirely, so for now we just cancel the hit + */ + return super.end(); + } + user.resetTurnData(); + } } /** @@ -122,12 +136,10 @@ export class MoveEffectPhase extends PokemonPhase { const hitCount = new NumberHolder(1); // Assume single target for multi hit applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount); - // If Parental Bond is applicable, double the hit count - applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, targets.length, hitCount, new NumberHolder(0)); - // If Multi-Lens is applicable, multiply the hit count by 1 + the number of Multi-Lenses held by the user - if (move instanceof AttackMove && !move.hasAttr(FixedDamageAttr)) { - this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, hitCount, new NumberHolder(0)); - } + // If Parental Bond is applicable, add another hit + applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null); + // If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses + this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount); // Set the user's relevant turnData fields to reflect the final hit count user.turnData.hitCount = hitCount.value; user.turnData.hitsLeft = hitCount.value; @@ -176,7 +188,7 @@ export class MoveEffectPhase extends PokemonPhase { const playOnEmptyField = this.scene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false; // Move animation only needs one target - new MoveAnim(move.id as Moves, user, this.getFirstTarget()!.getBattlerIndex()!, playOnEmptyField).play(this.scene, move.hitsSubstitute(user, this.getFirstTarget()!), () => { + new MoveAnim(move.id as Moves, user, this.getFirstTarget()!.getBattlerIndex(), playOnEmptyField).play(this.scene, move.hitsSubstitute(user, this.getFirstTarget()!), () => { /** Has the move successfully hit a target (for damage) yet? */ let hasHit: boolean = false; for (const target of targets) { @@ -218,9 +230,11 @@ export class MoveEffectPhase extends PokemonPhase { * If the move missed a target, stop all future hits against that target * and move on to the next target (if there is one). */ - if (isCommanding || (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])) { + if (target.switchOutStatus || isCommanding || (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])) { this.stopMultiHit(target); - this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + if (!target.switchOutStatus) { + this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + } if (moveHistoryEntry.result === MoveResult.PENDING) { moveHistoryEntry.result = MoveResult.MISS; } @@ -289,6 +303,13 @@ export class MoveEffectPhase extends PokemonPhase { */ if (lastHit) { this.scene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger); + /** + * Multi-Lens, Multi Hit move and Parental Bond check for PostDamageAbAttr + * other damage source are calculated in damageAndUpdate in pokemon.ts + */ + if (user.turnData.hitCount > 1) { + applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user); + } } /** @@ -505,6 +526,10 @@ export class MoveEffectPhase extends PokemonPhase { */ protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : () => void { return () => { + if (this.move.getMove().hasAttr(FlinchAttr)) { + return; + } + if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) { const flinched = new BooleanHolder(false); user.scene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched); diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index b11a7d9b711..005cdbe1716 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -28,7 +28,7 @@ import { } from "#app/data/move"; import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { getTerrainBlockMessage } from "#app/data/weather"; import { MoveUsedEvent } from "#app/events/battle-scene"; import Pokemon, { MoveResult, PokemonMove } from "#app/field/pokemon"; @@ -121,12 +121,11 @@ export class MovePhase extends BattlePhase { // Check if move is unusable (e.g. because it's out of PP due to a mid-turn Spite). if (!this.canMove(true)) { - if (this.pokemon.isActive(true) && this.move.ppUsed >= this.move.getMovePp()) { + if (this.pokemon.isActive(true)) { this.fail(); this.showMoveText(); this.showFailedText(); } - return this.end(); } @@ -378,15 +377,9 @@ export class MovePhase extends BattlePhase { } else { this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); - let failedText: string | undefined; const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false)); - - if (failureMessage) { - failedText = failureMessage; - } - this.showMoveText(); - this.showFailedText(failedText); + this.showFailedText(failureMessage ?? undefined); // Remove the user from its semi-invulnerable state (if applicable) this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); diff --git a/src/phases/pokemon-anim-phase.ts b/src/phases/pokemon-anim-phase.ts index ad0be34af7d..eb5431cbc56 100644 --- a/src/phases/pokemon-anim-phase.ts +++ b/src/phases/pokemon-anim-phase.ts @@ -312,6 +312,10 @@ export class PokemonAnimPhase extends BattlePhase { // Note: unlike the other Commander animation, this is played through the // Dondozo instead of the Tatsugiri. const tatsugiri = this.pokemon.getAlly(); + if (isNullOrUndefined(tatsugiri)) { + console.warn("Aborting COMMANDER_REMOVE anim: Tatsugiri is undefined"); + return this.end(); + } const tatsuSprite = this.scene.addPokemonSprite( tatsugiri, diff --git a/src/phases/post-turn-status-effect-phase.ts b/src/phases/post-turn-status-effect-phase.ts index 08e4d7cb952..378a932cdc5 100644 --- a/src/phases/post-turn-status-effect-phase.ts +++ b/src/phases/post-turn-status-effect-phase.ts @@ -16,7 +16,7 @@ export class PostTurnStatusEffectPhase extends PokemonPhase { start() { const pokemon = this.getPokemon(); - if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn()) { + if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn() && !pokemon.switchOutStatus) { pokemon.status.incrementTurn(); const cancelled = new Utils.BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); diff --git a/src/phases/quiet-form-change-phase.ts b/src/phases/quiet-form-change-phase.ts index c28cc28b592..6c84c0d1a8a 100644 --- a/src/phases/quiet-form-change-phase.ts +++ b/src/phases/quiet-form-change-phase.ts @@ -29,10 +29,14 @@ export class QuietFormChangePhase extends BattlePhase { const preName = getPokemonNameWithAffix(this.pokemon); - if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag)) { - this.pokemon.changeForm(this.formChange).then(() => { - this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500); - }); + if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag) || this.pokemon.isFainted()) { + if (this.pokemon.isPlayer() || this.pokemon.isActive()) { + this.pokemon.changeForm(this.formChange).then(() => { + this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500); + }); + } else { + this.end(); + } return; } diff --git a/src/phases/select-modifier-phase.ts b/src/phases/select-modifier-phase.ts index 98975e30720..19e1ccc12ae 100644 --- a/src/phases/select-modifier-phase.ts +++ b/src/phases/select-modifier-phase.ts @@ -103,7 +103,7 @@ export class SelectModifierPhase extends BattlePhase { const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[]; const itemModifier = itemModifiers[itemIndex]; - this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity); + this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity, undefined, undefined, false); } else { this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); } diff --git a/src/phases/stat-stage-change-phase.ts b/src/phases/stat-stage-change-phase.ts index ce6ebea2442..44144f9d047 100644 --- a/src/phases/stat-stage-change-phase.ts +++ b/src/phases/stat-stage-change-phase.ts @@ -125,10 +125,7 @@ export class StatStageChangePhase extends PokemonPhase { const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier; // If the White Herb was applied, consume it if (whiteHerb) { - whiteHerb.stackCount--; - if (whiteHerb.stackCount <= 0) { - this.scene.removeModifier(whiteHerb); - } + pokemon.loseHeldItem(whiteHerb); this.scene.updateModifiers(this.player); } } diff --git a/src/phases/summon-phase.ts b/src/phases/summon-phase.ts index 119e550293c..177e09c4527 100644 --- a/src/phases/summon-phase.ts +++ b/src/phases/summon-phase.ts @@ -140,7 +140,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { this.scene.field.add(pokemon); if (!this.player) { const playerPokemon = this.scene.getPlayerPokemon() as Pokemon; - if (playerPokemon?.visible) { + if (playerPokemon?.isOnField()) { this.scene.field.moveBelow(pokemon, playerPokemon); } this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id); @@ -193,7 +193,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { this.scene.field.add(pokemon); if (!this.player) { const playerPokemon = this.scene.getPlayerPokemon() as Pokemon; - if (playerPokemon?.visible) { + if (playerPokemon?.isOnField()) { this.scene.field.moveBelow(pokemon, playerPokemon); } this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id); diff --git a/src/phases/switch-summon-phase.ts b/src/phases/switch-summon-phase.ts index 36db8b7a7e7..a1925768d83 100644 --- a/src/phases/switch-summon-phase.ts +++ b/src/phases/switch-summon-phase.ts @@ -1,5 +1,5 @@ import BattleScene from "#app/battle-scene"; -import { applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr } from "#app/data/ability"; +import { applyPreSwitchOutAbAttrs, PostDamageForceSwitchAbAttr, PreSwitchOutAbAttr } from "#app/data/ability"; import { allMoves, ForceSwitchOutAttr } from "#app/data/move"; import { getPokeballTintColor } from "#app/data/pokeball"; import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; @@ -111,7 +111,7 @@ export class SwitchSummonPhase extends SummonPhase { const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier; if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) { - this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false); + this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false, undefined, undefined, undefined, false); } } } @@ -138,7 +138,6 @@ export class SwitchSummonPhase extends SummonPhase { switchedInPokemon.setAlpha(0.5); } } else { - switchedInPokemon.resetBattleData(); switchedInPokemon.resetSummonData(); } this.summon(); @@ -167,10 +166,11 @@ export class SwitchSummonPhase extends SummonPhase { const currentCommand = pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command; const lastPokemonIsForceSwitchedAndNotFainted = lastUsedMove?.hasAttr(ForceSwitchOutAttr) && !this.lastPokemon.isFainted(); + const lastPokemonHasForceSwitchAbAttr = this.lastPokemon.hasAbilityWithAttr(PostDamageForceSwitchAbAttr) && !this.lastPokemon.isFainted(); // Compensate for turn spent summoning // Or compensate for force switch move if switched out pokemon is not fainted - if (currentCommand === Command.POKEMON || lastPokemonIsForceSwitchedAndNotFainted) { + if (currentCommand === Command.POKEMON || lastPokemonIsForceSwitchedAndNotFainted || lastPokemonHasForceSwitchAbAttr) { pokemon.battleSummonData.turnCount--; pokemon.battleSummonData.waveTurnCount--; } diff --git a/src/phases/trainer-victory-phase.ts b/src/phases/trainer-victory-phase.ts index dc1b962f47e..d797e4360ac 100644 --- a/src/phases/trainer-victory-phase.ts +++ b/src/phases/trainer-victory-phase.ts @@ -9,6 +9,8 @@ import { BattlePhase } from "./battle-phase"; import { ModifierRewardPhase } from "./modifier-reward-phase"; import { MoneyRewardPhase } from "./money-reward-phase"; import { TrainerSlot } from "#app/data/trainer-config"; +import { Biome } from "#app/enums/biome"; +import { achvs } from "#app/system/achv"; export class TrainerVictoryPhase extends BattlePhase { constructor(scene: BattleScene) { @@ -34,11 +36,17 @@ export class TrainerVictoryPhase extends BattlePhase { } const trainerType = this.scene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct? + // Validate Voucher for boss trainers if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) { this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); } } + // Breeders in Space achievement + if (this.scene.arena.biomeType === Biome.SPACE + && (trainerType === TrainerType.BREEDER || trainerType === TrainerType.EXPERT_POKEMON_BREEDER)) { + this.scene.validateAchv(achvs.BREEDERS_IN_SPACE); + } this.scene.ui.showText(i18next.t("battle:trainerDefeated", { trainerName: this.scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }), null, () => { const victoryMessages = this.scene.currentBattle.trainer?.getVictoryMessages()!; // TODO: is this bang correct? diff --git a/src/phases/turn-end-phase.ts b/src/phases/turn-end-phase.ts index 60a2e6600db..e5f1850758d 100644 --- a/src/phases/turn-end-phase.ts +++ b/src/phases/turn-end-phase.ts @@ -23,22 +23,24 @@ export class TurnEndPhase extends FieldPhase { this.scene.eventTarget.dispatchEvent(new TurnEndEvent(this.scene.currentBattle.turn)); const handlePokemon = (pokemon: Pokemon) => { - pokemon.lapseTags(BattlerTagLapseType.TURN_END); + if (!pokemon.switchOutStatus) { + pokemon.lapseTags(BattlerTagLapseType.TURN_END); - this.scene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon); + this.scene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon); - if (this.scene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) { - this.scene.unshiftPhase(new PokemonHealPhase(this.scene, pokemon.getBattlerIndex(), - Math.max(pokemon.getMaxHp() >> 4, 1), i18next.t("battle:turnEndHpRestore", { pokemonName: getPokemonNameWithAffix(pokemon) }), true)); + if (this.scene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) { + this.scene.unshiftPhase(new PokemonHealPhase(this.scene, pokemon.getBattlerIndex(), + Math.max(pokemon.getMaxHp() >> 4, 1), i18next.t("battle:turnEndHpRestore", { pokemonName: getPokemonNameWithAffix(pokemon) }), true)); + } + + if (!pokemon.isPlayer()) { + this.scene.applyModifiers(EnemyTurnHealModifier, false, pokemon); + this.scene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon); + } + + applyPostTurnAbAttrs(PostTurnAbAttr, pokemon); } - if (!pokemon.isPlayer()) { - this.scene.applyModifiers(EnemyTurnHealModifier, false, pokemon); - this.scene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon); - } - - applyPostTurnAbAttrs(PostTurnAbAttr, pokemon); - this.scene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon); this.scene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon); diff --git a/src/phases/victory-phase.ts b/src/phases/victory-phase.ts index 1faa31655df..62479241a6c 100644 --- a/src/phases/victory-phase.ts +++ b/src/phases/victory-phase.ts @@ -41,7 +41,7 @@ export class VictoryPhase extends PokemonPhase { } if (!this.scene.getEnemyParty().find(p => this.scene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) { - this.scene.pushPhase(new BattleEndPhase(this.scene)); + this.scene.pushPhase(new BattleEndPhase(this.scene, true)); if (this.scene.currentBattle.battleType === BattleType.TRAINER) { this.scene.pushPhase(new TrainerVictoryPhase(this.scene)); } diff --git a/src/phases/weather-effect-phase.ts b/src/phases/weather-effect-phase.ts index b48ee342780..442bafa0ca7 100644 --- a/src/phases/weather-effect-phase.ts +++ b/src/phases/weather-effect-phase.ts @@ -51,7 +51,7 @@ export class WeatherEffectPhase extends CommonAnimPhase { }; this.executeForAll((pokemon: Pokemon) => { - const immune = !pokemon || !!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length; + const immune = !pokemon || !!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length || pokemon.switchOutStatus; if (!immune) { inflictDamage(pokemon); } @@ -59,8 +59,12 @@ export class WeatherEffectPhase extends CommonAnimPhase { } } - this.scene.ui.showText(getWeatherLapseMessage(this.weather.weatherType)!, null, () => { // TODO: is this bang correct? - this.executeForAll((pokemon: Pokemon) => applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather)); + this.scene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => { + this.executeForAll((pokemon: Pokemon) => { + if (!pokemon.switchOutStatus) { + applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather); + } + }); super.start(); }); diff --git a/src/system/achv.ts b/src/system/achv.ts index d94fcba48f2..a98e396264d 100644 --- a/src/system/achv.ts +++ b/src/system/achv.ts @@ -358,7 +358,7 @@ export const achvs = { MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0), - BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 100).setSecret(), + BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 50).setSecret(), }; export function initAchievements() { diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 4b7eeedfe77..3e3a6ce8f8b 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -22,7 +22,7 @@ import { vouchers, VoucherType } from "#app/system/voucher"; import { AES, enc } from "crypto-js"; import { Mode } from "#app/ui/ui"; import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { GameStats } from "#app/system/game-stats"; import { Tutorial } from "#app/tutorial"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; @@ -33,7 +33,7 @@ import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/ import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard"; import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; import * as Modifier from "#app/modifier/modifier"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import ChallengeData from "#app/system/challenge-data"; import { Device } from "#enums/devices"; import { GameDataType } from "#enums/game-data-type"; @@ -506,9 +506,9 @@ export class GameData { const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species); for (const s of starterIds) { - this.starterData[s].candyCount += this.dexData[s].caughtCount; - this.starterData[s].candyCount += this.dexData[s].hatchedCount * 2; - if (this.dexData[s].caughtAttr & DexAttr.SHINY) { + this.starterData[s].candyCount += systemData.dexData[s].caughtCount; + this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2; + if (systemData.dexData[s].caughtAttr & DexAttr.SHINY) { this.starterData[s].candyCount += 4; } } @@ -679,7 +679,7 @@ export class GameData { return ret; } - return k.endsWith("Attr") && ![ "natureAttr", "abilityAttr", "passiveAttr" ].includes(k) ? BigInt(v) : v; + return k.endsWith("Attr") && ![ "natureAttr", "abilityAttr", "passiveAttr" ].includes(k) ? BigInt(v ?? 0) : v; }) as SystemSaveData; } @@ -1540,7 +1540,7 @@ export class GameData { entry.caughtAttr = defaultStarterAttr; entry.natureAttr = 1 << (defaultStarterNatures[ds] + 1); for (const i in entry.ivs) { - entry.ivs[i] = 10; + entry.ivs[i] = 15; } } @@ -1791,6 +1791,32 @@ export class GameData { }); } + /** + * Checks whether the root species of a given {@PokemonSpecies} has been unlocked in the dex + */ + isRootSpeciesUnlocked(species: PokemonSpecies): boolean { + return !!this.dexData[species.getRootSpeciesId()]?.caughtAttr; + } + + /** + * Unlocks the given {@linkcode Nature} for a {@linkcode PokemonSpecies} and its prevolutions. + * Will fail silently if root species has not been unlocked + */ + unlockSpeciesNature(species: PokemonSpecies, nature: Nature): void { + if (!this.isRootSpeciesUnlocked(species)) { + return; + } + + //recursively unlock nature for species and prevolutions + const _unlockSpeciesNature = (speciesId: Species) => { + this.dexData[speciesId].natureAttr |= 1 << (nature + 1); + if (pokemonPrevolutions.hasOwnProperty(speciesId)) { + _unlockSpeciesNature(pokemonPrevolutions[speciesId]); + } + }; + _unlockSpeciesNature(species.speciesId); + } + updateSpeciesDexIvs(speciesId: Species, ivs: integer[]): void { let dexEntry: DexEntry; do { diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 485c1d90c1d..443382186c7 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -1,8 +1,8 @@ import { BattleType } from "../battle"; import BattleScene from "../battle-scene"; import { Gender } from "../data/gender"; -import { Nature } from "../data/nature"; -import { PokeballType } from "../data/pokeball"; +import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; import { getPokemonSpecies } from "../data/pokemon-species"; import { Status } from "../data/status-effect"; import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon"; diff --git a/src/system/settings/settings.ts b/src/system/settings/settings.ts index d71edf603dd..64ddfdae5cf 100644 --- a/src/system/settings/settings.ts +++ b/src/system/settings/settings.ts @@ -1,9 +1,9 @@ import { Mode } from "#app/ui/ui"; import i18next from "i18next"; -import BattleScene from "../../battle-scene"; -import { hasTouchscreen } from "../../touch-controls"; -import { updateWindowType } from "../../ui/ui-theme"; -import { CandyUpgradeNotificationChangedEvent } from "../../events/battle-scene"; +import BattleScene from "#app/battle-scene"; +import { hasTouchscreen } from "#app/touch-controls"; +import { updateWindowType } from "#app/ui/ui-theme"; +import { CandyUpgradeNotificationChangedEvent } from "#app/events/battle-scene"; import SettingsUiHandler from "#app/ui/settings/settings-ui-handler"; import { EaseType } from "#enums/ease-type"; import { MoneyFormat } from "#enums/money-format"; @@ -44,6 +44,7 @@ const OFF_ON: SettingOption[] = [ label: i18next.t("settings:on") } ]; + const AUTO_DISABLED: SettingOption[] = [ { value: "Auto", @@ -55,6 +56,19 @@ const AUTO_DISABLED: SettingOption[] = [ } ]; +const TOUCH_CONTROLS_OPTIONS: SettingOption[] = [ + { + value: "Auto", + label: i18next.t("settings:auto") + }, + { + value: "Disabled", + label: i18next.t("settings:disabled"), + needConfirmation: true, + confirmationMessage: i18next.t("settings:confirmDisableTouch") + } +]; + const SHOP_CURSOR_TARGET_OPTIONS: SettingOption[] = [ { value: "Rewards", @@ -100,7 +114,9 @@ export enum SettingType { type SettingOption = { value: string, - label: string + label: string, + needConfirmation?: boolean, + confirmationMessage?: string }; export interface Setting { @@ -344,13 +360,6 @@ export const Setting: Array = [ default: 1, type: SettingType.GENERAL }, - { - key: SettingKeys.Touch_Controls, - label: i18next.t("settings:touchControls"), - options: AUTO_DISABLED, - default: 0, - type: SettingType.GENERAL - }, { key: SettingKeys.Vibration, label: i18next.t("settings:vibrations"), @@ -358,6 +367,28 @@ export const Setting: Array = [ default: 0, type: SettingType.GENERAL }, + { + key: SettingKeys.Touch_Controls, + label: i18next.t("settings:touchControls"), + options: TOUCH_CONTROLS_OPTIONS, + default: 0, + type: SettingType.GENERAL, + isHidden: () => !hasTouchscreen() + }, + { + key: SettingKeys.Move_Touch_Controls, + label: i18next.t("settings:moveTouchControls"), + options: [ + { + value: "Configure", + label: i18next.t("settings:change") + } + ], + default: 0, + type: SettingType.GENERAL, + activatable: true, + isHidden: () => !hasTouchscreen() + }, { key: SettingKeys.Language, label: i18next.t("settings:language"), @@ -643,20 +674,6 @@ export const Setting: Array = [ type: SettingType.AUDIO, requireReload: true }, - { - key: SettingKeys.Move_Touch_Controls, - label: i18next.t("settings:moveTouchControls"), - options: [ - { - value: "Configure", - label: i18next.t("settings:change") - } - ], - default: 0, - type: SettingType.GENERAL, - activatable: true, - isHidden: () => !hasTouchscreen() - }, { key: SettingKeys.Shop_Cursor_Target, label: i18next.t("settings:shopCursorTarget"), @@ -849,7 +866,7 @@ export function setSetting(scene: BattleScene, setting: string, value: integer): if (scene.ui) { const cancelHandler = () => { scene.ui.revertMode(); - (scene.ui.getHandler() as SettingsUiHandler).setOptionCursor(0, 0, true); + (scene.ui.getHandler() as SettingsUiHandler).setOptionCursor(-1, 0, true); }; const changeLocaleHandler = (locale: string): boolean => { try { diff --git a/src/system/version_migration/version_converter.ts b/src/system/version_migration/version_converter.ts index e96afb5cbd4..d0c69dc3213 100644 --- a/src/system/version_migration/version_converter.ts +++ b/src/system/version_migration/version_converter.ts @@ -129,7 +129,7 @@ class SessionVersionConverter extends VersionConverter { if (curMajor === 1) { if (curMinor === 0) { - if (curPatch <= 4) { + if (curPatch <= 5) { console.log("Applying v1.0.4 session data migration!"); this.callMigrators(data, v1_0_4.sessionMigrators); } diff --git a/src/system/version_migration/versions/v1_0_4.ts b/src/system/version_migration/versions/v1_0_4.ts index f16b6bcb6bb..95f0337ecdd 100644 --- a/src/system/version_migration/versions/v1_0_4.ts +++ b/src/system/version_migration/versions/v1_0_4.ts @@ -1,6 +1,8 @@ -import { SettingKeys } from "../../settings/settings"; -import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "../../game-data"; -import { allSpecies } from "../../../data/pokemon-species"; +import { SettingKeys } from "#app/system/settings/settings"; +import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "#app/system/game-data"; +import { allSpecies } from "#app/data/pokemon-species"; +import { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import { isNullOrUndefined } from "#app/utils"; export const systemMigrators = [ /** @@ -46,12 +48,14 @@ export const systemMigrators = [ * @param data {@linkcode SystemSaveData} */ function fixStarterData(data: SystemSaveData) { - for (const starterId of defaultStarterSpecies) { - if (data.starterData[starterId]?.abilityAttr) { - data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1; - } - if (data.dexData[starterId]?.caughtAttr) { - data.dexData[starterId].caughtAttr |= DexAttr.FEMALE; + if (!isNullOrUndefined(data.starterData)) { + for (const starterId of defaultStarterSpecies) { + if (data.starterData[starterId]?.abilityAttr) { + data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1; + } + if (data.dexData[starterId]?.caughtAttr) { + data.dexData[starterId].caughtAttr |= DexAttr.FEMALE; + } } } } @@ -131,5 +135,28 @@ export const sessionMigrators = [ m.className = "ResetNegativeStatStageModifier"; } }); + }, + /** + * Converts old Pokemon natureOverride and mysteryEncounterData + * to use the new conjoined {@linkcode Pokemon.customPokemonData} structure instead. + * @param data {@linkcode SessionSaveData} + */ + function migrateCustomPokemonDataAndNatureOverrides(data: SessionSaveData) { + // Fix Pokemon nature overrides and custom data migration + data.party.forEach(pokemon => { + if (pokemon["mysteryEncounterPokemonData"]) { + pokemon.customPokemonData = new CustomPokemonData(pokemon["mysteryEncounterPokemonData"]); + pokemon["mysteryEncounterPokemonData"] = null; + } + if (pokemon["fusionMysteryEncounterPokemonData"]) { + pokemon.fusionCustomPokemonData = new CustomPokemonData(pokemon["fusionMysteryEncounterPokemonData"]); + pokemon["fusionMysteryEncounterPokemonData"] = null; + } + pokemon.customPokemonData = pokemon.customPokemonData ?? new CustomPokemonData(); + if (!isNullOrUndefined(pokemon["natureOverride"]) && pokemon["natureOverride"] >= 0) { + pokemon.customPokemonData.nature = pokemon["natureOverride"]; + pokemon["natureOverride"] = -1; + } + }); } ] as const; diff --git a/src/system/version_migration/versions/v1_1_0.ts b/src/system/version_migration/versions/v1_1_0.ts index aac554c4531..5d6247aeaa2 100644 --- a/src/system/version_migration/versions/v1_1_0.ts +++ b/src/system/version_migration/versions/v1_1_0.ts @@ -1,32 +1,5 @@ -import { SessionSaveData } from "../../game-data"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; - export const systemMigrators = [] as const; export const settingsMigrators = [] as const; -export const sessionMigrators = [ - /** - * Converts old Pokemon natureOverride and mysteryEncounterData - * to use the new conjoined {@linkcode Pokemon.customPokemonData} structure instead. - * @param data {@linkcode SessionSaveData} - */ - function migrateCustomPokemonDataAndNatureOverrides(data: SessionSaveData) { - // Fix Pokemon nature overrides and custom data migration - data.party.forEach(pokemon => { - if (pokemon["mysteryEncounterPokemonData"]) { - pokemon.customPokemonData = new CustomPokemonData(pokemon["mysteryEncounterPokemonData"]); - pokemon["mysteryEncounterPokemonData"] = null; - } - if (pokemon["fusionMysteryEncounterPokemonData"]) { - pokemon.fusionCustomPokemonData = new CustomPokemonData(pokemon["fusionMysteryEncounterPokemonData"]); - pokemon["fusionMysteryEncounterPokemonData"] = null; - } - pokemon.customPokemonData = pokemon.customPokemonData ?? new CustomPokemonData(); - if (pokemon["natureOverride"] && pokemon["natureOverride"] >= 0) { - pokemon.customPokemonData.nature = pokemon["natureOverride"]; - pokemon["natureOverride"] = -1; - } - }); - } -] as const; +export const sessionMigrators = [] as const; diff --git a/src/test/abilities/analytic.test.ts b/src/test/abilities/analytic.test.ts new file mode 100644 index 00000000000..12777c545f0 --- /dev/null +++ b/src/test/abilities/analytic.test.ts @@ -0,0 +1,81 @@ +import { BattlerIndex } from "#app/battle"; +import { isBetween, toDmgValue } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Analytic", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.TACKLE ]) + .ability(Abilities.ANALYTIC) + .battleType("single") + .disableCrits() + .startingLevel(200) + .enemyLevel(200) + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should increase damage if the user moves last", async () => { + await game.classicMode.startBattle([ Species.ARCEUS ]); + + const enemy = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + const damage1 = enemy.getInverseHp(); + enemy.hp = enemy.getMaxHp(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(isBetween(enemy.getInverseHp(), toDmgValue(damage1 * 1.3) - 3, toDmgValue(damage1 * 1.3) + 3)).toBe(true); + }); + + it("should increase damage only if the user moves last in doubles", async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.GENGAR, Species.SHUCKLE ]); + + const [ enemy, ] = game.scene.getEnemyField(); + + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.toNextTurn(); + const damage1 = enemy.getInverseHp(); + enemy.hp = enemy.getMaxHp(); + + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + expect(isBetween(enemy.getInverseHp(), toDmgValue(damage1 * 1.3) - 3, toDmgValue(damage1 * 1.3) + 3)).toBe(true); + enemy.hp = enemy.getMaxHp(); + + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemy.getInverseHp()).toBe(damage1); + }); +}); diff --git a/src/test/abilities/arena_trap.test.ts b/src/test/abilities/arena_trap.test.ts index 5068fed6b77..12b9673080d 100644 --- a/src/test/abilities/arena_trap.test.ts +++ b/src/test/abilities/arena_trap.test.ts @@ -1,9 +1,10 @@ +import { allAbilities } from "#app/data/ability"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; describe("Abilities - Arena Trap", () => { let phaserGame: Phaser.Game; @@ -55,4 +56,39 @@ describe("Abilities - Arena Trap", () => { expect(game.scene.getEnemyField().length).toBe(2); }); + + /** + * This checks if the Player Pokemon is able to switch out/run away after the Enemy Pokemon with {@linkcode Abilities.ARENA_TRAP} + * is forcefully moved out of the field from moves such as Roar {@linkcode Moves.ROAR} + * + * Note: It should be able to switch out/run away + */ + it("should lift if pokemon with this ability leaves the field", async () => { + game.override + .battleType("double") + .enemyMoveset(Moves.SPLASH) + .moveset([ Moves.ROAR, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.SUDOWOODO, Species.LUNATONE ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + const [ player1, player2 ] = game.scene.getPlayerField(); + + vi.spyOn(enemy1, "getAbility").mockReturnValue(allAbilities[Abilities.ARENA_TRAP]); + + game.move.select(Moves.ROAR); + game.move.select(Moves.SPLASH, 1); + + // This runs the fist command phase where the moves are selected + await game.toNextTurn(); + // During the next command phase the player pokemons should not be trapped anymore + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.toNextTurn(); + + expect(player1.isTrapped()).toBe(false); + expect(player2.isTrapped()).toBe(false); + expect(enemy1.isOnField()).toBe(false); + expect(enemy2.isOnField()).toBe(true); + }); }); diff --git a/src/test/abilities/battle_bond.test.ts b/src/test/abilities/battle_bond.test.ts index e9970e1c049..db7ed01e7d9 100644 --- a/src/test/abilities/battle_bond.test.ts +++ b/src/test/abilities/battle_bond.test.ts @@ -1,8 +1,9 @@ import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/disguise.test.ts b/src/test/abilities/disguise.test.ts index f44782207cb..07a84bd7a5a 100644 --- a/src/test/abilities/disguise.test.ts +++ b/src/test/abilities/disguise.test.ts @@ -1,10 +1,10 @@ import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/data/status-effect"; import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/flash_fire.test.ts b/src/test/abilities/flash_fire.test.ts index f03e1689649..0ca55227ea4 100644 --- a/src/test/abilities/flash_fire.test.ts +++ b/src/test/abilities/flash_fire.test.ts @@ -1,11 +1,11 @@ import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/data/status-effect"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Species } from "#app/enums/species"; import { MovePhase } from "#app/phases/move-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/forecast.test.ts b/src/test/abilities/forecast.test.ts index 18d43a67a9d..6d1f776da16 100644 --- a/src/test/abilities/forecast.test.ts +++ b/src/test/abilities/forecast.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { allAbilities } from "#app/data/ability"; import { Abilities } from "#app/enums/abilities"; import { WeatherType } from "#app/enums/weather-type"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MovePhase } from "#app/phases/move-phase"; import { PostSummonPhase } from "#app/phases/post-summon-phase"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; @@ -273,7 +273,7 @@ describe("Abilities - Forecast", () => { const castform = game.scene.getPlayerPokemon()!; // Damage phase should come first - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); expect(castform.hp).toBeLessThan(castform.getMaxHp()); // Then change form diff --git a/src/test/abilities/galvanize.test.ts b/src/test/abilities/galvanize.test.ts index 438f166174d..80e767866ea 100644 --- a/src/test/abilities/galvanize.test.ts +++ b/src/test/abilities/galvanize.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; diff --git a/src/test/abilities/honey_gather.test.ts b/src/test/abilities/honey_gather.test.ts new file mode 100644 index 00000000000..fc9d6cdd150 --- /dev/null +++ b/src/test/abilities/honey_gather.test.ts @@ -0,0 +1,74 @@ +import type { CommandPhase } from "#app/phases/command-phase"; +import { Command } from "#app/ui/command-ui-handler"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Honey Gather", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ROAR, Moves.THUNDERBOLT ]) + .startingLevel(100) + .ability(Abilities.HONEY_GATHER) + .passiveAbility(Abilities.RUN_AWAY) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should give money when winning a battle", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + game.scene.money = 1000; + + game.move.select(Moves.THUNDERBOLT); + await game.toNextWave(); + + expect(game.scene.money).toBeGreaterThan(1000); + }); + + it("should not give money when the enemy pokemon flees", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + game.scene.money = 1000; + + game.move.select(Moves.ROAR); + await game.toNextTurn(); + + expect(game.scene.money).toBe(1000); + expect(game.scene.currentBattle.waveIndex).toBe(2); + }); + + it("should not give money when the player flees", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + game.scene.money = 1000; + + // something weird is going on with the test framework, so this is required to prevent a crash + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "scene", "get").mockReturnValue(game.scene); + + const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + commandPhase.handleCommand(Command.RUN, 0); + await game.toNextTurn(); + + expect(game.scene.money).toBe(1000); + expect(game.scene.currentBattle.waveIndex).toBe(2); + }); +}); diff --git a/src/test/abilities/hustle.test.ts b/src/test/abilities/hustle.test.ts index c4c4818040d..08a441315fb 100644 --- a/src/test/abilities/hustle.test.ts +++ b/src/test/abilities/hustle.test.ts @@ -42,7 +42,7 @@ describe("Abilities - Hustle", () => { game.move.select(Moves.TACKLE); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(pikachu.getEffectiveStat).toHaveReturnedWith(Math.floor(atk * 1.5)); }); @@ -68,7 +68,7 @@ describe("Abilities - Hustle", () => { vi.spyOn(pikachu, "getAccuracyMultiplier"); game.move.select(Moves.GIGA_DRAIN); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(pikachu.getEffectiveStat).toHaveReturnedWith(spatk); expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(1); @@ -86,7 +86,7 @@ describe("Abilities - Hustle", () => { vi.spyOn(allMoves[Moves.FISSURE], "calculateBattleAccuracy"); game.move.select(Moves.FISSURE); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(enemyPokemon.turnData.damageTaken).toBe(enemyPokemon.getMaxHp()); expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(1); diff --git a/src/test/abilities/libero.test.ts b/src/test/abilities/libero.test.ts index aac1cb16d97..e7bc9eeeb63 100644 --- a/src/test/abilities/libero.test.ts +++ b/src/test/abilities/libero.test.ts @@ -1,6 +1,6 @@ import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; -import { Weather, WeatherType } from "#app/data/weather"; +import { Type } from "#enums/type"; +import { Weather } from "#app/data/weather"; import { PlayerPokemon } from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; @@ -8,6 +8,7 @@ import { BattlerTagType } from "#enums/battler-tag-type"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/abilities/magic_guard.test.ts b/src/test/abilities/magic_guard.test.ts index 8075eac66f2..7c038354748 100644 --- a/src/test/abilities/magic_guard.test.ts +++ b/src/test/abilities/magic_guard.test.ts @@ -1,12 +1,13 @@ import { ArenaTagSide, getArenaTag } from "#app/data/arena-tag"; -import { StatusEffect, getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; -import { WeatherType } from "#app/data/weather"; +import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/mimicry.test.ts b/src/test/abilities/mimicry.test.ts index 8f22de33061..29aa1d649d3 100644 --- a/src/test/abilities/mimicry.test.ts +++ b/src/test/abilities/mimicry.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/parental_bond.test.ts b/src/test/abilities/parental_bond.test.ts index 993a5eb8344..6790e7e632c 100644 --- a/src/test/abilities/parental_bond.test.ts +++ b/src/test/abilities/parental_bond.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import { StatusEffect } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -51,7 +51,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.TACKLE); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); const firstStrikeDamage = enemyStartingHp - enemyPokemon.hp; enemyStartingHp = enemyPokemon.hp; @@ -129,7 +129,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.SELF_DESTRUCT); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(1); } @@ -147,7 +147,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.ROLLOUT); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(1); } @@ -181,7 +181,7 @@ describe("Abilities - Parental Bond", () => { const enemyPokemon = game.scene.getEnemyPokemon()!; game.move.select(Moves.COUNTER); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); const playerDamage = leadPokemon.getMaxHp() - leadPokemon.hp; @@ -221,7 +221,7 @@ describe("Abilities - Parental Bond", () => { const leadPokemon = game.scene.getPlayerPokemon()!; game.move.select(Moves.EARTHQUAKE); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(2); } @@ -238,7 +238,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.MIND_BLOWN); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(2); @@ -274,7 +274,7 @@ describe("Abilities - Parental Bond", () => { ); it( - "Moves boosted by this ability and Multi-Lens should strike 4 times", + "Moves boosted by this ability and Multi-Lens should strike 3 times", async () => { game.override.moveset([ Moves.TACKLE ]); game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); @@ -285,38 +285,14 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.TACKLE); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); - expect(leadPokemon.turnData.hitCount).toBe(4); + expect(leadPokemon.turnData.hitCount).toBe(3); } ); it( - "Super Fang boosted by this ability and Multi-Lens should strike twice", - async () => { - game.override.moveset([ Moves.SUPER_FANG ]); - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - - await game.classicMode.startBattle([ Species.MAGIKARP ]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - - game.move.select(Moves.SUPER_FANG); - await game.move.forceHit(); - - await game.phaseInterceptor.to("DamagePhase"); - - expect(leadPokemon.turnData.hitCount).toBe(2); - - await game.phaseInterceptor.to("MoveEndPhase", false); - - expect(enemyPokemon.hp).toBe(Math.ceil(enemyPokemon.getMaxHp() * 0.25)); - } - ); - - it( - "Seismic Toss boosted by this ability and Multi-Lens should strike twice", + "Seismic Toss boosted by this ability and Multi-Lens should strike 3 times", async () => { game.override.moveset([ Moves.SEISMIC_TOSS ]); game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); @@ -331,9 +307,9 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.SEISMIC_TOSS); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); - expect(leadPokemon.turnData.hitCount).toBe(2); + expect(leadPokemon.turnData.hitCount).toBe(3); await game.phaseInterceptor.to("MoveEndPhase", false); @@ -353,7 +329,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.HYPER_BEAM); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(leadPokemon.getTag(BattlerTagType.RECHARGING)).toBeUndefined(); @@ -377,7 +353,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.ANCHOR_SHOT); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(enemyPokemon.getTag(BattlerTagType.TRAPPED)).toBeUndefined(); @@ -404,7 +380,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.SMACK_DOWN); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeUndefined(); @@ -448,7 +424,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.WAKE_UP_SLAP); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(enemyPokemon.status?.effect).toBe(StatusEffect.SLEEP); @@ -494,30 +470,4 @@ describe("Abilities - Parental Bond", () => { expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(1); } ); - - it( - "should not apply to multi-target moves with Multi-Lens", - async () => { - game.override.battleType("double"); - game.override.moveset([ Moves.EARTHQUAKE, Moves.SPLASH ]); - game.override.passiveAbility(Abilities.LEVITATE); - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - - await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); - - const enemyPokemon = game.scene.getEnemyField(); - - const enemyStartingHp = enemyPokemon.map(p => p.hp); - - game.move.select(Moves.EARTHQUAKE); - game.move.select(Moves.SPLASH, 1); - - await game.phaseInterceptor.to("DamagePhase"); - const enemyFirstHitDamage = enemyStartingHp.map((hp, i) => hp - enemyPokemon[i].hp); - - await game.phaseInterceptor.to("BerryPhase", false); - - enemyPokemon.forEach((p, i) => expect(enemyStartingHp[i] - p.hp).toBe(2 * enemyFirstHitDamage[i])); - } - ); }); diff --git a/src/test/abilities/pastel_veil.test.ts b/src/test/abilities/pastel_veil.test.ts index 6f09fd8ff06..dd8360493a1 100644 --- a/src/test/abilities/pastel_veil.test.ts +++ b/src/test/abilities/pastel_veil.test.ts @@ -1,10 +1,10 @@ import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/data/status-effect"; import { Abilities } from "#app/enums/abilities"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/power_construct.test.ts b/src/test/abilities/power_construct.test.ts index bb80e9f3ac8..aaab5ddb5c4 100644 --- a/src/test/abilities/power_construct.test.ts +++ b/src/test/abilities/power_construct.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/abilities/protean.test.ts b/src/test/abilities/protean.test.ts index 5f86ec4c6e6..0d7202e3f6d 100644 --- a/src/test/abilities/protean.test.ts +++ b/src/test/abilities/protean.test.ts @@ -1,6 +1,6 @@ import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; -import { Weather, WeatherType } from "#app/data/weather"; +import { Type } from "#enums/type"; +import { Weather } from "#app/data/weather"; import { PlayerPokemon } from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; @@ -8,6 +8,7 @@ import { BattlerTagType } from "#enums/battler-tag-type"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/abilities/sand_veil.test.ts b/src/test/abilities/sand_veil.test.ts index c62357f17af..ee8ca450df9 100644 --- a/src/test/abilities/sand_veil.test.ts +++ b/src/test/abilities/sand_veil.test.ts @@ -1,12 +1,12 @@ import { StatMultiplierAbAttr, allAbilities } from "#app/data/ability"; -import { Stat } from "#enums/stat"; -import { WeatherType } from "#app/data/weather"; import { CommandPhase } from "#app/phases/command-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/abilities/sap_sipper.test.ts b/src/test/abilities/sap_sipper.test.ts index a4ce0c1b8f6..dc254a54b54 100644 --- a/src/test/abilities/sap_sipper.test.ts +++ b/src/test/abilities/sap_sipper.test.ts @@ -8,7 +8,8 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { allMoves, RandomMoveAttr } from "#app/data/move"; // See also: TypeImmunityAbAttr describe("Abilities - Sap Sipper", () => { @@ -27,20 +28,20 @@ describe("Abilities - Sap Sipper", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleType("single"); - game.override.disableCrits(); + game.override.battleType("single") + .disableCrits() + .ability(Abilities.SAP_SIPPER) + .enemySpecies(Species.RATTATA) + .enemyAbility(Abilities.SAP_SIPPER) + .enemyMoveset(Moves.SPLASH); }); it("raises ATK stat stage by 1 and block effects when activated against a grass attack", async() => { const moveToUse = Moves.LEAFAGE; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.DUSKULL); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; const initialEnemyHp = enemyPokemon.hp; @@ -55,14 +56,10 @@ describe("Abilities - Sap Sipper", () => { it("raises ATK stat stage by 1 and block effects when activated against a grass status move", async() => { const moveToUse = Moves.SPORE; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -76,14 +73,10 @@ describe("Abilities - Sap Sipper", () => { it("do not activate against status moves that target the field", async () => { const moveToUse = Moves.GRASSY_TERRAIN; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); game.move.select(moveToUse); @@ -96,14 +89,10 @@ describe("Abilities - Sap Sipper", () => { it("activate once against multi-hit grass attacks", async () => { const moveToUse = Moves.BULLET_SEED; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; const initialEnemyHp = enemyPokemon.hp; @@ -118,15 +107,10 @@ describe("Abilities - Sap Sipper", () => { it("do not activate against status moves that target the user", async () => { const moveToUse = Moves.SPIKY_SHIELD; - const ability = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.ability(ability); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(Abilities.NONE); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const playerPokemon = game.scene.getPlayerPokemon()!; @@ -142,18 +126,15 @@ describe("Abilities - Sap Sipper", () => { expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); }); - // TODO Add METRONOME outcome override - // To run this testcase, manually modify the METRONOME move to always give SAP_SIPPER, then uncomment - it.todo("activate once against multi-hit grass attacks (metronome)", async () => { + it("activate once against multi-hit grass attacks (metronome)", async () => { const moveToUse = Moves.METRONOME; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE ]); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + const randomMoveAttr = allMoves[Moves.METRONOME].findAttr(attr => attr instanceof RandomMoveAttr) as RandomMoveAttr; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.BULLET_SEED); - await game.startBattle(); + game.override.moveset(moveToUse); + + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; const initialEnemyHp = enemyPokemon.hp; @@ -168,11 +149,8 @@ describe("Abilities - Sap Sipper", () => { it("still activates regardless of accuracy check", async () => { game.override.moveset(Moves.LEAF_BLADE); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.MAGIKARP); - game.override.enemyAbility(Abilities.SAP_SIPPER); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; diff --git a/src/test/abilities/schooling.test.ts b/src/test/abilities/schooling.test.ts index 5f953dbf9ab..e1ec58f517e 100644 --- a/src/test/abilities/schooling.test.ts +++ b/src/test/abilities/schooling.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/abilities/shields_down.test.ts b/src/test/abilities/shields_down.test.ts index fbb2e96e463..6100d3e04d9 100644 --- a/src/test/abilities/shields_down.test.ts +++ b/src/test/abilities/shields_down.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/abilities/speed_boost.test.ts b/src/test/abilities/speed_boost.test.ts index dd2e83aaa88..ff5184eedae 100644 --- a/src/test/abilities/speed_boost.test.ts +++ b/src/test/abilities/speed_boost.test.ts @@ -28,7 +28,9 @@ describe("Abilities - Speed Boost", () => { game.override .battleType("single") - .enemySpecies(Species.DRAGAPULT) + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.BALL_FETCH) + .enemyLevel(100) .ability(Abilities.SPEED_BOOST) .enemyMoveset(Moves.SPLASH) .moveset([ Moves.SPLASH, Moves.U_TURN ]); @@ -70,21 +72,23 @@ describe("Abilities - Speed Boost", () => { Species.NINJASK ]); - game.move.select(Moves.U_TURN); - game.doSelectPartyPokemon(1); - await game.toNextTurn(); - let playerPokemon = game.scene.getPlayerPokemon()!; - expect(playerPokemon.getStatStage(Stat.SPD)).toBe(0); + const [ shuckle, ninjask ] = game.scene.getPlayerParty(); game.move.select(Moves.U_TURN); game.doSelectPartyPokemon(1); await game.toNextTurn(); - playerPokemon = game.scene.getPlayerPokemon()!; - expect(playerPokemon.getStatStage(Stat.SPD)).toBe(0); + expect(game.scene.getPlayerPokemon()!).toBe(ninjask); + expect(ninjask.getStatStage(Stat.SPD)).toBe(0); + + game.move.select(Moves.U_TURN); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + expect(game.scene.getPlayerPokemon()!).toBe(shuckle); + expect(shuckle.getStatStage(Stat.SPD)).toBe(0); game.move.select(Moves.SPLASH); await game.toNextTurn(); - expect(playerPokemon.getStatStage(Stat.SPD)).toBe(1); + expect(shuckle.getStatStage(Stat.SPD)).toBe(1); }); it("should not trigger this turn if pokemon was switched into combat via normal switch, but the turn after", diff --git a/src/test/abilities/stakeout.test.ts b/src/test/abilities/stakeout.test.ts new file mode 100644 index 00000000000..885169b284e --- /dev/null +++ b/src/test/abilities/stakeout.test.ts @@ -0,0 +1,85 @@ +import { BattlerIndex } from "#app/battle"; +import { isBetween } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Stakeout", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.SURF ]) + .ability(Abilities.STAKEOUT) + .battleType("single") + .disableCrits() + .startingLevel(100) + .enemyLevel(100) + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH, Moves.FLIP_TURN ]) + .startingWave(5); + }); + + it("should do double damage to a pokemon that switched out", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + + const [ enemy1, ] = game.scene.getEnemyParty(); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + const damage1 = enemy1.getInverseHp(); + enemy1.hp = enemy1.getMaxHp(); + + game.move.select(Moves.SPLASH); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + game.move.select(Moves.SURF); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + expect(enemy1.isFainted()).toBe(false); + expect(isBetween(enemy1.getInverseHp(), (damage1 * 2) - 5, (damage1 * 2) + 5)).toBe(true); + }); + + it("should do double damage to a pokemon that switched out via U-Turn/etc", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + + const [ enemy1, ] = game.scene.getEnemyParty(); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + const damage1 = enemy1.getInverseHp(); + enemy1.hp = enemy1.getMaxHp(); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.FLIP_TURN); + await game.toNextTurn(); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.FLIP_TURN); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(enemy1.isFainted()).toBe(false); + expect(isBetween(enemy1.getInverseHp(), (damage1 * 2) - 5, (damage1 * 2) + 5)).toBe(true); + }); +}); diff --git a/src/test/abilities/sturdy.test.ts b/src/test/abilities/sturdy.test.ts index 49384e69f83..07ccbbb68e5 100644 --- a/src/test/abilities/sturdy.test.ts +++ b/src/test/abilities/sturdy.test.ts @@ -1,5 +1,5 @@ import { EnemyPokemon } from "#app/field/pokemon"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -55,7 +55,7 @@ describe("Abilities - Sturdy", () => { enemyPokemon.hp = enemyPokemon.getMaxHp() - 1; game.move.select(Moves.CLOSE_COMBAT); - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); expect(enemyPokemon.hp).toBe(0); expect(enemyPokemon.isFainted()).toBe(true); @@ -81,7 +81,7 @@ describe("Abilities - Sturdy", () => { await game.startBattle(); game.move.select(Moves.CLOSE_COMBAT); - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); const enemyPokemon: EnemyPokemon = game.scene.getEnemyParty()[0]; expect(enemyPokemon.hp).toBe(0); diff --git a/src/test/abilities/synchronize.test.ts b/src/test/abilities/synchronize.test.ts index f30ab9d3db4..2ae80ae9c7a 100644 --- a/src/test/abilities/synchronize.test.ts +++ b/src/test/abilities/synchronize.test.ts @@ -1,7 +1,7 @@ -import { StatusEffect } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/unburden.test.ts b/src/test/abilities/unburden.test.ts index 7cd69f4a075..ba14c7fdcd0 100644 --- a/src/test/abilities/unburden.test.ts +++ b/src/test/abilities/unburden.test.ts @@ -1,18 +1,35 @@ +import { BattlerIndex } from "#app/battle"; +import { PostItemLostAbAttr } from "#app/data/ability"; +import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; +import Pokemon from "#app/field/pokemon"; +import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { Stat } from "#enums/stat"; -import { BerryType } from "#app/enums/berry-type"; -import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; describe("Abilities - Unburden", () => { let phaserGame: Phaser.Game; let game: GameManager; + /** + * Count the number of held items a Pokemon has, accounting for stacks of multiple items. + */ + function getHeldItemCount(pokemon: Pokemon): number { + const stackCounts = pokemon.getHeldItems().map(m => m.getStackCount()); + if (stackCounts.length) { + return stackCounts.reduce((a, b) => a + b); + } else { + return 0; + } + } + beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, @@ -27,9 +44,9 @@ describe("Abilities - Unburden", () => { game = new GameManager(phaserGame); game.override .battleType("single") - .starterSpecies(Species.TREECKO) .startingLevel(1) - .moveset([ Moves.POPULATION_BOMB, Moves.KNOCK_OFF, Moves.PLUCK, Moves.THIEF ]) + .ability(Abilities.UNBURDEN) + .moveset([ Moves.SPLASH, Moves.KNOCK_OFF, Moves.PLUCK, Moves.FALSE_SWIPE ]) .startingHeldItems([ { name: "BERRY", count: 1, type: BerryType.SITRUS }, { name: "BERRY", count: 2, type: BerryType.APICOT }, @@ -37,209 +54,348 @@ describe("Abilities - Unburden", () => { ]) .enemySpecies(Species.NINJASK) .enemyLevel(100) - .enemyMoveset([ Moves.FALSE_SWIPE ]) + .enemyMoveset(Moves.SPLASH) .enemyAbility(Abilities.UNBURDEN) .enemyPassiveAbility(Abilities.NO_GUARD) .enemyHeldItems([ { name: "BERRY", type: BerryType.SITRUS, count: 1 }, { name: "BERRY", type: BerryType.LUM, count: 1 }, ]); + // For the various tests that use Thief, give it a 100% steal rate + vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); }); it("should activate when a berry is eaten", async () => { - await game.classicMode.startBattle(); + game.override.enemyMoveset(Moves.FALSE_SWIPE); + await game.classicMode.startBattle([ Species.TREECKO ]); const playerPokemon = game.scene.getPlayerPokemon()!; - playerPokemon.abilityIndex = 2; - const playerHeldItems = playerPokemon.getHeldItems().length; + const playerHeldItems = getHeldItemCount(playerPokemon); const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); - game.move.select(Moves.FALSE_SWIPE); + // Player gets hit by False Swipe and eats its own Sitrus Berry + game.move.select(Moves.SPLASH); await game.toNextTurn(); - expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2); + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); - it("should activate when a berry is stolen", async () => { - await game.classicMode.startBattle(); + it("should activate when a berry is eaten, even if Berry Pouch preserves the berry", async () => { + game.override.enemyMoveset(Moves.FALSE_SWIPE) + .startingModifier([{ name: "BERRY_POUCH", count: 5850 }]); + await game.classicMode.startBattle([ Species.TREECKO ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats its own Sitrus Berry + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBe(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should activate for the target, and not the stealer, when a berry is stolen", async () => { + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + // Player uses Pluck and eats the opponent's berry game.move.select(Moves.PLUCK); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); }); it("should activate when an item is knocked off", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([ Species.TREECKO ]); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + // Player uses Knock Off and removes the opponent's item game.move.select(Moves.KNOCK_OFF); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); }); it("should activate when an item is stolen via attacking ability", async () => { game.override .ability(Abilities.MAGICIAN) - .startingHeldItems([ - { name: "MULTI_LENS", count: 3 }, - ]); - await game.classicMode.startBattle(); + .startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items + await game.classicMode.startBattle([ Species.TREECKO ]); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); - game.move.select(Moves.POPULATION_BOMB); + // Player steals the opponent's item via ability Magician + game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); }); it("should activate when an item is stolen via defending ability", async () => { game.override - .startingLevel(45) .enemyAbility(Abilities.PICKPOCKET) - .startingHeldItems([ - { name: "MULTI_LENS", count: 3 }, - { name: "SOUL_DEW", count: 1 }, - { name: "LUCKY_EGG", count: 1 }, - ]); - await game.classicMode.startBattle(); + .enemyHeldItems([]); // Remove opponent's full stacks of held items so it can steal player's held items + await game.classicMode.startBattle([ Species.TREECKO ]); const playerPokemon = game.scene.getPlayerPokemon()!; - playerPokemon.abilityIndex = 2; - const playerHeldItems = playerPokemon.getHeldItems().length; + const playerHeldItems = getHeldItemCount(playerPokemon); const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); - game.move.select(Moves.POPULATION_BOMB); + // Player's item gets stolen via ability Pickpocket + game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); - expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2); + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); it("should activate when an item is stolen via move", async () => { - vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); // give Thief 100% steal rate - game.override.startingHeldItems([ - { name: "MULTI_LENS", count: 3 }, - ]); - await game.classicMode.startBattle(); + game.override.moveset(Moves.THIEF) + .startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items + await game.classicMode.startBattle([ Species.TREECKO ]); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + // Player uses Thief and steals the opponent's item game.move.select(Moves.THIEF); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); }); it("should activate when an item is stolen via grip claw", async () => { game.override - .startingLevel(5) .startingHeldItems([ - { name: "GRIP_CLAW", count: 5 }, - { name: "MULTI_LENS", count: 3 }, - ]) - .enemyHeldItems([ - { name: "SOUL_DEW", count: 1 }, - { name: "LUCKY_EGG", count: 1 }, - { name: "LEFTOVERS", count: 1 }, { name: "GRIP_CLAW", count: 1 }, - { name: "MULTI_LENS", count: 1 }, - { name: "BERRY", type: BerryType.SITRUS, count: 1 }, - { name: "BERRY", type: BerryType.LUM, count: 1 }, ]); - await game.classicMode.startBattle(); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; - const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); - - while (enemyPokemon.getHeldItems().length === enemyHeldItemCt) { - game.move.select(Moves.POPULATION_BOMB); - await game.toNextTurn(); - } - - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); - }); - - it("should not activate when a neutralizing ability is present", async () => { - game.override.enemyAbility(Abilities.NEUTRALIZING_GAS); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([ Species.TREECKO ]); const playerPokemon = game.scene.getPlayerPokemon()!; - const playerHeldItems = playerPokemon.getHeldItems().length; - const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier; + vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100); + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player steals the opponent's item using Grip Claw game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); - expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + }); + + it("should not activate when a neutralizing ability is present", async () => { + game.override.enemyAbility(Abilities.NEUTRALIZING_GAS) + .enemyMoveset(Moves.FALSE_SWIPE); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats Sitrus Berry, which should not trigger Unburden + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + expect(playerPokemon.getTag(BattlerTagType.UNBURDEN)).toBeUndefined(); }); it("should activate when a move that consumes a berry is used", async () => { - game.override.enemyMoveset([ Moves.STUFF_CHEEKS ]); - await game.classicMode.startBattle(); + game.override.moveset(Moves.STUFF_CHEEKS); + await game.classicMode.startBattle([ Species.TREECKO ]); - const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; - const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItemCt = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + // Player uses Stuff Cheeks and eats its own berry + // Caution: Do not test this using opponent, there is a known issue where opponent can randomly generate with Salac Berry game.move.select(Moves.STUFF_CHEEKS); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItemCt); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); - it("should deactivate when a neutralizing gas user enters the field", async () => { + it("should deactivate temporarily when a neutralizing gas user is on the field", async () => { game.override .battleType("double") - .moveset([ Moves.SPLASH ]); + .ability(Abilities.NONE); // Disable ability override so that we can properly set abilities below await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]); - const playerPokemon = game.scene.getPlayerParty(); - const treecko = playerPokemon[0]; - const weezing = playerPokemon[2]; - treecko.abilityIndex = 2; - weezing.abilityIndex = 1; - const playerHeldItems = treecko.getHeldItems().length; + // eslint-disable-next-line @typescript-eslint/no-unused-vars + const [ treecko, _meowth, weezing ] = game.scene.getPlayerParty(); + treecko.abilityIndex = 2; // Treecko has Unburden + weezing.abilityIndex = 1; // Weezing has Neutralizing Gas + const playerHeldItems = getHeldItemCount(treecko); const initialPlayerSpeed = treecko.getStat(Stat.SPD); + // Turn 1: Treecko gets hit by False Swipe and eats Sitrus Berry, activating Unburden game.move.select(Moves.SPLASH); - game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); await game.forceEnemyMove(Moves.FALSE_SWIPE, 0); await game.forceEnemyMove(Moves.FALSE_SWIPE, 0); await game.phaseInterceptor.to("TurnEndPhase"); - expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2); + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + // Turn 2: Switch Meowth to Weezing, activating Neutralizing Gas await game.toNextTurn(); game.move.select(Moves.SPLASH); game.doSwitchPokemon(2); await game.phaseInterceptor.to("TurnEndPhase"); - expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed); + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + + // Turn 3: Switch Weezing to Meowth, deactivating Neutralizing Gas + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + game.doSwitchPokemon(2); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); + it("should not activate when passing a baton to a teammate switching in", async () => { + game.override.startingHeldItems([{ name: "BATON" }]) + .moveset(Moves.BATON_PASS); + await game.classicMode.startBattle([ Species.TREECKO, Species.PURRLOIN ]); + + const [ treecko, purrloin ] = game.scene.getPlayerParty(); + const initialTreeckoSpeed = treecko.getStat(Stat.SPD); + const initialPurrloinSpeed = purrloin.getStat(Stat.SPD); + const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0]; + vi.spyOn(unburdenAttr, "applyPostItemLost"); + + // Player uses Baton Pass, which also passes the Baton item + game.move.select(Moves.BATON_PASS); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + expect(getHeldItemCount(treecko)).toBe(0); + expect(getHeldItemCount(purrloin)).toBe(1); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialTreeckoSpeed); + expect(purrloin.getEffectiveStat(Stat.SPD)).toBe(initialPurrloinSpeed); + expect(unburdenAttr.applyPostItemLost).not.toHaveBeenCalled(); + }); + + it("should not speed up a Pokemon after it loses the ability Unburden", async () => { + game.override.enemyMoveset([ Moves.FALSE_SWIPE, Moves.WORRY_SEED ]); + await game.classicMode.startBattle([ Species.PURRLOIN ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Turn 1: Get hit by False Swipe and eat Sitrus Berry, activating Unburden + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + + // Turn 2: Get hit by Worry Seed, deactivating Unburden + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WORRY_SEED); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + }); + + it("should activate when a reviver seed is used", async () => { + game.override.startingHeldItems([{ name: "REVIVER_SEED" }]) + .enemyMoveset([ Moves.WING_ATTACK ]); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Turn 1: Get hit by Wing Attack and faint, activating Reviver Seed + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + // test for `.bypassFaint()` - singles + it("shouldn't persist when revived normally if activated while fainting", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.THIEF ]); + await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS ]); + + const treecko = game.scene.getPlayerPokemon()!; + const treeckoInitialHeldItems = getHeldItemCount(treecko); + const initialSpeed = treecko.getStat(Stat.SPD); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.THIEF); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.doRevivePokemon(1); + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!).toBe(treecko); + expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed); + }); + + // test for `.bypassFaint()` - doubles + it("shouldn't persist when revived by revival blessing if activated while fainting", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.THIEF ]) + .moveset([ Moves.SPLASH, Moves.REVIVAL_BLESSING ]) + .startingHeldItems([{ name: "WIDE_LENS" }]); + await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS, Species.MILOTIC ]); + + const treecko = game.scene.getPlayerField()[0]; + const treeckoInitialHeldItems = getHeldItemCount(treecko); + const initialSpeed = treecko.getStat(Stat.SPD); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.REVIVAL_BLESSING, 1); + await game.forceEnemyMove(Moves.THIEF, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]); + game.doSelectPartyPokemon(0, "MoveEffectPhase"); + await game.toNextTurn(); + + expect(game.scene.getPlayerField()[0]).toBe(treecko); + expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed); + }); }); diff --git a/src/test/abilities/wimp_out.test.ts b/src/test/abilities/wimp_out.test.ts index 6f56a2f4e7e..bff68b54c75 100644 --- a/src/test/abilities/wimp_out.test.ts +++ b/src/test/abilities/wimp_out.test.ts @@ -296,7 +296,9 @@ describe("Abilities - Wimp Out", () => { Species.TYRUNT ]); - game.move.select(Moves.SPLASH); + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.ENDURE); await game.phaseInterceptor.to("TurnEndPhase"); confirmNoSwitch(); @@ -611,4 +613,53 @@ describe("Abilities - Wimp Out", () => { confirmNoSwitch(); }); + + it("should not activate on wave X0 bosses", async () => { + game.override.enemyAbility(Abilities.WIMP_OUT) + .startingLevel(5850) + .startingWave(10); + await game.classicMode.startBattle([ Species.GOLISOPOD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // Use 2 turns of False Swipe due to opponent's health bar shield + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + const isVisible = enemyPokemon.visible; + const hasFled = enemyPokemon.switchOutStatus; + expect(isVisible && !hasFled).toBe(true); + }); + it("wimp out will not skip battles when triggered in a double battle", async () => { + const wave = 2; + game.override + .enemyMoveset(Moves.SPLASH) + .enemySpecies(Species.WIMPOD) + .enemyAbility(Abilities.WIMP_OUT) + .moveset([ Moves.MATCHA_GOTCHA, Moves.FALSE_SWIPE ]) + .startingLevel(50) + .enemyLevel(1) + .battleType("double") + .startingWave(wave); + await game.classicMode.startBattle([ + Species.RAICHU, + Species.PIKACHU + ]); + const [ wimpod0, wimpod1 ] = game.scene.getEnemyField(); + + game.move.select(Moves.FALSE_SWIPE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.MATCHA_GOTCHA, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(wimpod0.hp).toBeGreaterThan(0); + expect(wimpod0.switchOutStatus).toBe(true); + expect(wimpod0.isFainted()).toBe(false); + expect(wimpod1.isFainted()).toBe(true); + + await game.toNextWave(); + expect(game.scene.currentBattle.waveIndex).toBe(wave + 1); + }); }); diff --git a/src/test/abilities/zen_mode.test.ts b/src/test/abilities/zen_mode.test.ts index 74575415788..e0cc457c4d5 100644 --- a/src/test/abilities/zen_mode.test.ts +++ b/src/test/abilities/zen_mode.test.ts @@ -1,13 +1,8 @@ -import { BattlerIndex } from "#app/battle"; -import { Status, StatusEffect } from "#app/data/status-effect"; -import { DamagePhase } from "#app/phases/damage-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { Mode } from "#app/ui/ui"; +import { Status } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Stat } from "#enums/stat"; -import { SwitchType } from "#enums/switch-type"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -33,78 +28,60 @@ describe("Abilities - ZEN MODE", () => { game = new GameManager(phaserGame); game.override .battleType("single") - .enemySpecies(Species.RATTATA) - .enemyAbility(Abilities.HYDRATION) + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyLevel(5) .ability(Abilities.ZEN_MODE) - .startingLevel(100) .moveset(Moves.SPLASH) - .enemyMoveset(Moves.TACKLE); + .enemyMoveset(Moves.SEISMIC_TOSS); }); it("shouldn't change form when taking damage if not dropping below 50% HP", async () => { await game.classicMode.startBattle([ Species.DARMANITAN ]); - const player = game.scene.getPlayerPokemon()!; - player.stats[Stat.HP] = 100; - player.hp = 100; - expect(player.formIndex).toBe(baseForm); + const darmanitan = game.scene.getPlayerPokemon()!; + expect(darmanitan.formIndex).toBe(baseForm); game.move.select(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("BerryPhase"); + await game.toNextTurn(); - expect(player.hp).toBeLessThan(100); - expect(player.formIndex).toBe(baseForm); + expect(darmanitan.getHpRatio()).toBeLessThan(1); + expect(darmanitan.getHpRatio()).toBeGreaterThan(0.5); + expect(darmanitan.formIndex).toBe(baseForm); }); it("should change form when falling below 50% HP", async () => { await game.classicMode.startBattle([ Species.DARMANITAN ]); - const player = game.scene.getPlayerPokemon()!; - player.stats[Stat.HP] = 1000; - player.hp = 100; - expect(player.formIndex).toBe(baseForm); + const darmanitan = game.scene.getPlayerPokemon()!; + darmanitan.hp = (darmanitan.getMaxHp() / 2) + 1; + expect(darmanitan.formIndex).toBe(baseForm); game.move.select(Moves.SPLASH); + await game.toNextTurn(); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("QuietFormChangePhase"); - await game.phaseInterceptor.to("TurnInitPhase", false); - - expect(player.hp).not.toBe(100); - expect(player.formIndex).toBe(zenForm); + expect(darmanitan.getHpRatio()).toBeLessThan(0.5); + expect(darmanitan.formIndex).toBe(zenForm); }); it("should stay zen mode when fainted", async () => { await game.classicMode.startBattle([ Species.DARMANITAN, Species.CHARIZARD ]); - const player = game.scene.getPlayerPokemon()!; - player.stats[Stat.HP] = 1000; - player.hp = 100; - expect(player.formIndex).toBe(baseForm); + const darmanitan = game.scene.getPlayerPokemon()!; + darmanitan.hp = (darmanitan.getMaxHp() / 2) + 1; + expect(darmanitan.formIndex).toBe(baseForm); game.move.select(Moves.SPLASH); + await game.toNextTurn(); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to(DamagePhase, false); - const damagePhase = game.scene.getCurrentPhase() as DamagePhase; - damagePhase.updateAmount(80); - await game.phaseInterceptor.to("QuietFormChangePhase"); + expect(darmanitan.getHpRatio()).toBeLessThan(0.5); + expect(darmanitan.formIndex).toBe(zenForm); - expect(player.hp).not.toBe(100); - expect(player.formIndex).toBe(zenForm); - - await game.killPokemon(player); - expect(player.isFainted()).toBe(true); - - await game.phaseInterceptor.to("TurnStartPhase"); - game.onNextPrompt("SwitchPhase", Mode.PARTY, () => { - game.scene.unshiftPhase(new SwitchSummonPhase(game.scene, SwitchType.SWITCH, 0, 1, false)); - game.scene.ui.setMode(Mode.MESSAGE); - }); - game.onNextPrompt("SwitchPhase", Mode.MESSAGE, () => { - game.endPhase(); - }); - await game.phaseInterceptor.to("PostSummonPhase"); + game.move.select(Moves.SPLASH); + await game.killPokemon(darmanitan); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + expect(darmanitan.isFainted()).toBe(true); expect(game.scene.getPlayerParty()[1].formIndex).toBe(zenForm); }); @@ -116,7 +93,8 @@ describe("Abilities - ZEN MODE", () => { await game.classicMode.startBattle([ Species.MAGIKARP, Species.DARMANITAN ]); - const darmanitan = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.DARMANITAN)!; + const darmanitan = game.scene.getPlayerParty()[1]; + darmanitan.hp = 1; expect(darmanitan.formIndex).toBe(zenForm); darmanitan.hp = 0; @@ -125,9 +103,7 @@ describe("Abilities - ZEN MODE", () => { game.move.select(Moves.SPLASH); await game.doKillOpponents(); - await game.phaseInterceptor.to("TurnEndPhase"); - game.doSelectModifier(); - await game.phaseInterceptor.to("QuietFormChangePhase"); + await game.toNextWave(); expect(darmanitan.formIndex).toBe(baseForm); }); diff --git a/src/test/abilities/zero_to_hero.test.ts b/src/test/abilities/zero_to_hero.test.ts index 160b43abf1e..5702f73e6c4 100644 --- a/src/test/abilities/zero_to_hero.test.ts +++ b/src/test/abilities/zero_to_hero.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/arena/weather_fog.test.ts b/src/test/arena/weather_fog.test.ts index db591dda2b8..8c1fcb1e3a4 100644 --- a/src/test/arena/weather_fog.test.ts +++ b/src/test/arena/weather_fog.test.ts @@ -1,9 +1,9 @@ import { allMoves } from "#app/data/move"; -import { WeatherType } from "#app/data/weather"; import { Abilities } from "#app/enums/abilities"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/arena/weather_hail.test.ts b/src/test/arena/weather_hail.test.ts index b8f4276a3d9..0b267550d75 100644 --- a/src/test/arena/weather_hail.test.ts +++ b/src/test/arena/weather_hail.test.ts @@ -1,10 +1,10 @@ -import { WeatherType } from "#app/data/weather"; +import { BattlerIndex } from "#app/battle"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerIndex } from "#app/battle"; describe("Weather - Hail", () => { let phaserGame: Phaser.Game; diff --git a/src/test/arena/weather_sandstorm.test.ts b/src/test/arena/weather_sandstorm.test.ts index 09d0c1d2b77..17ccfdee94b 100644 --- a/src/test/arena/weather_sandstorm.test.ts +++ b/src/test/arena/weather_sandstorm.test.ts @@ -1,8 +1,8 @@ -import { WeatherType } from "#app/data/weather"; import { Abilities } from "#app/enums/abilities"; import { Stat } from "#app/enums/stat"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/battle/battle.test.ts b/src/test/battle/battle.test.ts index 656cc62ac59..d2b074acce0 100644 --- a/src/test/battle/battle.test.ts +++ b/src/test/battle/battle.test.ts @@ -3,7 +3,7 @@ import { Stat } from "#enums/stat"; import { GameModes, getGameMode } from "#app/game-mode"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { CommandPhase } from "#app/phases/command-phase"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; import { LoginPhase } from "#app/phases/login-phase"; @@ -267,7 +267,7 @@ describe("Test Battle Phase", () => { ]); game.move.select(moveToUse); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); await game.killPokemon(game.scene.currentBattle.enemyParty[0]); expect(game.scene.currentBattle.enemyParty[0].isFainted()).toBe(true); await game.phaseInterceptor.to(VictoryPhase, false); diff --git a/src/test/battle/damage_calculation.test.ts b/src/test/battle/damage_calculation.test.ts index e6ecbe4646f..e6aca828156 100644 --- a/src/test/battle/damage_calculation.test.ts +++ b/src/test/battle/damage_calculation.test.ts @@ -102,7 +102,7 @@ describe("Battle Mechanics - Damage Calculation", () => { game.move.select(Moves.JUMP_KICK); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(shedinja.hp).toBe(shedinja.getMaxHp() - 1); }); diff --git a/src/test/battle/double_battle.test.ts b/src/test/battle/double_battle.test.ts index a7585d55bab..b48f2a96a5b 100644 --- a/src/test/battle/double_battle.test.ts +++ b/src/test/battle/double_battle.test.ts @@ -1,13 +1,18 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; +import { Abilities } from "#enums/abilities"; +import { GameModes, getGameMode } from "#app/game-mode"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Double Battles", () => { + const DOUBLE_CHANCE = 8; // Normal chance of double battle is 1/8 + let phaserGame: Phaser.Game; let game: GameManager; @@ -55,4 +60,40 @@ describe("Double Battles", () => { await game.phaseInterceptor.to(TurnInitPhase); expect(game.scene.getPlayerField().filter(p => !p.isFainted())).toHaveLength(2); }, 20000); + + it("randomly chooses between single and double battles if there is no battle type override", async () => { + let rngSweepProgress = 0; // Will simulate RNG rolls by slowly increasing from 0 to 1 + let doubleCount = 0; + let singleCount = 0; + + vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => { + return rngSweepProgress * (max - min) + min; + }); + + game.override.enemyMoveset(Moves.SPLASH) + .moveset(Moves.SPLASH) + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.BALL_FETCH); + + // Play through endless, waves 1 to 9, counting number of double battles from waves 2 to 9 + await game.classicMode.startBattle([ Species.BULBASAUR ]); + game.scene.gameMode = getGameMode(GameModes.ENDLESS); + + for (let i = 0; i < DOUBLE_CHANCE; i++) { + rngSweepProgress = (i + 0.5) / DOUBLE_CHANCE; + + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.toNextWave(); + + if (game.scene.getEnemyParty().length === 1) { + singleCount++; + } else if (game.scene.getEnemyParty().length === 2) { + doubleCount++; + } + } + + expect(doubleCount).toBe(1); + expect(singleCount).toBe(DOUBLE_CHANCE - 1); + }); }); diff --git a/src/test/battle/inverse_battle.test.ts b/src/test/battle/inverse_battle.test.ts index 110f92d15b7..0bda678bbd3 100644 --- a/src/test/battle/inverse_battle.test.ts +++ b/src/test/battle/inverse_battle.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Challenges } from "#enums/challenges"; diff --git a/src/test/battlerTags/octolock.test.ts b/src/test/battlerTags/octolock.test.ts index ebd92dc6401..9efce220fe8 100644 --- a/src/test/battlerTags/octolock.test.ts +++ b/src/test/battlerTags/octolock.test.ts @@ -1,9 +1,8 @@ import BattleScene from "#app/battle-scene"; import { describe, expect, it, vi } from "vitest"; import Pokemon from "#app/field/pokemon"; -import { BattlerTag, BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags"; +import { BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Stat } from "#enums/stat"; vi.mock("#app/battle-scene.js"); @@ -33,30 +32,4 @@ describe("BattlerTag - OctolockTag", () => { it ("traps its target (extends TrappedTag)", async () => { expect(new OctolockTag(1)).toBeInstanceOf(TrappedTag); }); - - it("can be added to pokemon who are not octolocked", async => { - const mockPokemon = { - getTag: vi.fn().mockReturnValue(undefined) as Pokemon["getTag"], - } as Pokemon; - - const subject = new OctolockTag(1); - - expect(subject.canAdd(mockPokemon)).toBeTruthy(); - - expect(mockPokemon.getTag).toHaveBeenCalledTimes(1); - expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK); - }); - - it("cannot be added to pokemon who are octolocked", async => { - const mockPokemon = { - getTag: vi.fn().mockReturnValue(new BattlerTag(null!, null!, null!, null!)) as Pokemon["getTag"], - } as Pokemon; - - const subject = new OctolockTag(1); - - expect(subject.canAdd(mockPokemon)).toBeFalsy(); - - expect(mockPokemon.getTag).toHaveBeenCalledTimes(1); - expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK); - }); }); diff --git a/src/test/data/status-effect.test.ts b/src/test/data/status-effect.test.ts index 1b1a97fc51f..4831e8de5de 100644 --- a/src/test/data/status-effect.test.ts +++ b/src/test/data/status-effect.test.ts @@ -1,6 +1,5 @@ import { Status, - StatusEffect, getStatusEffectActivationText, getStatusEffectDescriptor, getStatusEffectHealText, @@ -11,6 +10,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { mockI18next } from "#test/utils/testUtils"; import i18next from "i18next"; diff --git a/src/test/field/pokemon.test.ts b/src/test/field/pokemon.test.ts index ce9862e22e4..0bfbd03e9d9 100644 --- a/src/test/field/pokemon.test.ts +++ b/src/test/field/pokemon.test.ts @@ -1,7 +1,7 @@ import { Species } from "#app/enums/species"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import GameManager from "../utils/gameManager"; -import { PokeballType } from "#app/enums/pokeball"; +import { PokeballType } from "#enums/pokeball"; import BattleScene from "#app/battle-scene"; import { Moves } from "#app/enums/moves"; diff --git a/src/test/final_boss.test.ts b/src/test/final_boss.test.ts index de2cddff944..5540d9511e4 100644 --- a/src/test/final_boss.test.ts +++ b/src/test/final_boss.test.ts @@ -1,12 +1,12 @@ -import { StatusEffect } from "#app/data/status-effect"; -import { Abilities } from "#app/enums/abilities"; -import { Biome } from "#app/enums/biome"; -import { Moves } from "#app/enums/moves"; -import { Species } from "#app/enums/species"; import { GameModes } from "#app/game-mode"; import { TurnHeldItemTransferModifier } from "#app/modifier/modifier"; +import { Abilities } from "#enums/abilities"; +import { Biome } from "#enums/biome"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "./utils/gameManager"; const FinalWave = { Classic: 200, diff --git a/src/test/items/leftovers.test.ts b/src/test/items/leftovers.test.ts index cfbf7c2f734..672151d97cb 100644 --- a/src/test/items/leftovers.test.ts +++ b/src/test/items/leftovers.test.ts @@ -1,4 +1,4 @@ -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -48,7 +48,7 @@ describe("Items - Leftovers", () => { game.move.select(Moves.SPLASH); // We should have less hp after the attack - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); const leadHpAfterDamage = leadPokemon.hp; diff --git a/src/test/items/multi_lens.test.ts b/src/test/items/multi_lens.test.ts new file mode 100644 index 00000000000..f4b4c5712ee --- /dev/null +++ b/src/test/items/multi_lens.test.ts @@ -0,0 +1,191 @@ +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Items - Multi Lens", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.TACKLE, Moves.TRAILBLAZE, Moves.TACHYON_CUTTER ]) + .ability(Abilities.BALL_FETCH) + .startingHeldItems([{ name: "MULTI_LENS" }]) + .battleType("single") + .disableCrits() + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .startingLevel(99) // Check for proper rounding on Seismic Toss damage reduction + .enemyLevel(99); + }); + + it.each([ + { stackCount: 1, firstHitDamage: 0.75 }, + { stackCount: 2, firstHitDamage: 0.50 } + ])("$stackCount count: should deal {$firstHitDamage}x damage on the first hit, then hit $stackCount times for 0.25x", + async ({ stackCount, firstHitDamage }) => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: stackCount }]); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const spy = vi.spyOn(enemyPokemon, "getAttackDamage"); + vi.spyOn(enemyPokemon, "getBaseDamage").mockReturnValue(100); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + const damageResults = spy.mock.results.map(result => result.value?.damage); + + expect(damageResults).toHaveLength(1 + stackCount); + expect(damageResults[0]).toBe(firstHitDamage * 100); + damageResults.slice(1).forEach(dmg => expect(dmg).toBe(25)); + }); + + it("should stack additively with Parental Bond", async () => { + game.override.ability(Abilities.PARENTAL_BOND); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + expect(playerPokemon.turnData.hitCount).toBe(3); + }); + + it("should apply secondary effects on each hit", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.TRAILBLAZE); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(playerPokemon.getStatStage(Stat.SPD)).toBe(2); + }); + + it("should not enhance multi-hit moves", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.TACHYON_CUTTER); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(playerPokemon.turnData.hitCount).toBe(2); + }); + + it("should enhance multi-target moves", async () => { + game.override + .battleType("double") + .moveset([ Moves.SWIFT, Moves.SPLASH ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + + const [ magikarp, ] = game.scene.getPlayerField(); + + game.move.select(Moves.SWIFT, 0); + game.move.select(Moves.SPLASH, 1); + + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(magikarp.turnData.hitCount).toBe(2); + }); + + it("should enhance fixed-damage moves while also applying damage reduction", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]) + .moveset(Moves.SEISMIC_TOSS); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + const spy = vi.spyOn(enemyPokemon, "getAttackDamage"); + + game.move.select(Moves.SEISMIC_TOSS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + const damageResults = spy.mock.results.map(result => result.value?.damage); + + expect(damageResults).toHaveLength(2); + expect(damageResults[0]).toBe(Math.floor(playerPokemon.level * 0.75)); + expect(damageResults[1]).toBe(Math.floor(playerPokemon.level * 0.25)); + }); + + it("should result in correct damage for hp% attacks with 1 lens", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]) + .moveset(Moves.SUPER_FANG) + .ability(Abilities.COMPOUND_EYES) + .enemyLevel(1000) + .enemySpecies(Species.BLISSEY); // allows for unrealistically high levels of accuracy + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SUPER_FANG); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(enemyPokemon.getHpRatio()).toBeCloseTo(0.5, 5); + }); + + it("should result in correct damage for hp% attacks with 2 lenses", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 2 }]) + .moveset(Moves.SUPER_FANG) + .ability(Abilities.COMPOUND_EYES) + .enemyMoveset(Moves.SPLASH) + .enemyLevel(1000) + .enemySpecies(Species.BLISSEY); // allows for unrealistically high levels of accuracy + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SUPER_FANG); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(enemyPokemon.getHpRatio()).toBeCloseTo(0.5, 5); + }); + it("should result in correct damage for hp% attacks with 2 lenses + Parental Bond", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 2 }]) + .moveset(Moves.SUPER_FANG) + .ability(Abilities.PARENTAL_BOND) + .passiveAbility(Abilities.COMPOUND_EYES) + .enemyMoveset(Moves.SPLASH) + .enemyLevel(1000) + .enemySpecies(Species.BLISSEY); // allows for unrealistically high levels of accuracy + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SUPER_FANG); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(enemyPokemon.getHpRatio()).toBeCloseTo(0.25, 5); + }); +}); diff --git a/src/test/items/toxic_orb.test.ts b/src/test/items/toxic_orb.test.ts index 583e302126c..6918d7f34f0 100644 --- a/src/test/items/toxic_orb.test.ts +++ b/src/test/items/toxic_orb.test.ts @@ -1,8 +1,8 @@ -import { StatusEffect } from "#app/data/status-effect"; import i18next from "#app/plugins/i18n"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/aurora_veil.test.ts b/src/test/moves/aurora_veil.test.ts index e68117a2f59..2d7484b4eb5 100644 --- a/src/test/moves/aurora_veil.test.ts +++ b/src/test/moves/aurora_veil.test.ts @@ -1,13 +1,13 @@ import { ArenaTagSide } from "#app/data/arena-tag"; import Move, { allMoves } from "#app/data/move"; -import { WeatherType } from "#app/data/weather"; -import { Abilities } from "#app/enums/abilities"; import { ArenaTagType } from "#app/enums/arena-tag-type"; import Pokemon from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { NumberHolder } from "#app/utils"; +import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/beat_up.test.ts b/src/test/moves/beat_up.test.ts index a0129621f0e..41e5b63471f 100644 --- a/src/test/moves/beat_up.test.ts +++ b/src/test/moves/beat_up.test.ts @@ -74,29 +74,4 @@ describe("Moves - Beat Up", () => { expect(playerPokemon.turnData.hitCount).toBe(5); } ); - - it( - "should hit twice for each player Pokemon if the user has Multi-Lens", - async () => { - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - await game.startBattle([ Species.MAGIKARP, Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.PIKACHU, Species.EEVEE ]); - - const playerPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - let enemyStartingHp = enemyPokemon.hp; - - game.move.select(Moves.BEAT_UP); - - await game.phaseInterceptor.to(MoveEffectPhase); - - expect(playerPokemon.turnData.hitCount).toBe(12); - expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp); - - while (playerPokemon.turnData.hitsLeft > 0) { - enemyStartingHp = enemyPokemon.hp; - await game.phaseInterceptor.to(MoveEffectPhase); - expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp); - } - } - ); }); diff --git a/src/test/moves/camouflage.test.ts b/src/test/moves/camouflage.test.ts index acf37635c47..5773afffcc3 100644 --- a/src/test/moves/camouflage.test.ts +++ b/src/test/moves/camouflage.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { TerrainType } from "#app/data/terrain"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BattlerIndex } from "#app/battle"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; diff --git a/src/test/moves/ceaseless_edge.test.ts b/src/test/moves/ceaseless_edge.test.ts index 88c8c8cf011..3fbbb7b0aaf 100644 --- a/src/test/moves/ceaseless_edge.test.ts +++ b/src/test/moves/ceaseless_edge.test.ts @@ -34,7 +34,7 @@ describe("Moves - Ceaseless Edge", () => { game.override.startingLevel(100); game.override.enemyLevel(100); game.override.moveset([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]); - game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]); + game.override.enemyMoveset(Moves.SPLASH); vi.spyOn(allMoves[Moves.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100); }); @@ -42,7 +42,7 @@ describe("Moves - Ceaseless Edge", () => { test( "move should hit and apply spikes", async () => { - await game.startBattle([ Species.ILLUMISE ]); + await game.classicMode.startBattle([ Species.ILLUMISE ]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -67,7 +67,7 @@ describe("Moves - Ceaseless Edge", () => { "move should hit twice with multi lens and apply two layers of spikes", async () => { game.override.startingHeldItems([{ name: "MULTI_LENS" }]); - await game.startBattle([ Species.ILLUMISE ]); + await game.classicMode.startBattle([ Species.ILLUMISE ]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -92,9 +92,9 @@ describe("Moves - Ceaseless Edge", () => { "trainer - move should hit twice, apply two layers of spikes, force switch opponent - opponent takes damage", async () => { game.override.startingHeldItems([{ name: "MULTI_LENS" }]); - game.override.startingWave(5); + game.override.startingWave(25); - await game.startBattle([ Species.ILLUMISE ]); + await game.classicMode.startBattle([ Species.ILLUMISE ]); game.move.select(Moves.CEASELESS_EDGE); await game.phaseInterceptor.to(MoveEffectPhase, false); @@ -102,7 +102,7 @@ describe("Moves - Ceaseless Edge", () => { const tagBefore = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag; expect(tagBefore instanceof ArenaTrapTag).toBeFalsy(); - await game.phaseInterceptor.to(TurnEndPhase, false); + await game.toNextTurn(); const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag; expect(tagAfter instanceof ArenaTrapTag).toBeTruthy(); expect(tagAfter.layers).toBe(2); diff --git a/src/test/moves/dragon_cheer.test.ts b/src/test/moves/dragon_cheer.test.ts index 37b74d44360..750f09214ca 100644 --- a/src/test/moves/dragon_cheer.test.ts +++ b/src/test/moves/dragon_cheer.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Abilities } from "#enums/abilities"; diff --git a/src/test/moves/dragon_rage.test.ts b/src/test/moves/dragon_rage.test.ts index 595f347a6b5..d5536ff9d2f 100644 --- a/src/test/moves/dragon_rage.test.ts +++ b/src/test/moves/dragon_rage.test.ts @@ -1,8 +1,7 @@ import { Stat } from "#enums/stat"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Species } from "#app/enums/species"; import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { modifierTypes } from "#app/modifier/modifier-type"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -114,14 +113,4 @@ describe("Moves - Dragon Rage", () => { expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); - - it("ignores multi hit", async () => { - game.override.disableCrits(); - game.scene.addModifier(modifierTypes.MULTI_LENS().newModifier(partyPokemon), false); - - game.move.select(Moves.DRAGON_RAGE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); - }); }); diff --git a/src/test/moves/dragon_tail.test.ts b/src/test/moves/dragon_tail.test.ts index 6b3e669f770..96db67279d3 100644 --- a/src/test/moves/dragon_tail.test.ts +++ b/src/test/moves/dragon_tail.test.ts @@ -1,5 +1,9 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; +import { Status } from "#app/data/status-effect"; +import { Challenges } from "#enums/challenges"; +import { StatusEffect } from "#enums/status-effect"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -193,4 +197,122 @@ describe("Moves - Dragon Tail", () => { expect(dratini.hp).toBe(Math.floor(dratini.getMaxHp() / 2)); expect(game.scene.getPlayerField().length).toBe(1); }); + + it("should force switches randomly", async () => { + game.override.enemyMoveset(Moves.DRAGON_TAIL) + .startingLevel(100) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const [ bulbasaur, charmander, squirtle ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that calls for switching to 1st backup Pokemon (Charmander) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DRAGON_TAIL); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(true); + expect(squirtle.isOnField()).toBe(false); + expect(bulbasaur.getInverseHp()).toBeGreaterThan(0); + + // Turn 2: Mock an RNG call that calls for switching to 2nd backup Pokemon (Squirtle) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min + 1; + }); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(false); + expect(squirtle.isOnField()).toBe(true); + expect(charmander.getInverseHp()).toBeGreaterThan(0); + }); + + it("should not force a switch to a challenge-ineligible Pokemon", async () => { + game.override.enemyMoveset(Moves.DRAGON_TAIL) + .startingLevel(100) + .enemyLevel(1); + // Mono-Water challenge, Eevee is ineligible + game.challengeMode.addChallenge(Challenges.SINGLE_TYPE, Type.WATER + 1, 0); + await game.challengeMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that would normally call for switching to Eevee, but it is ineligible + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + expect(lapras.getInverseHp()).toBeGreaterThan(0); + }); + + it("should not force a switch to a fainted Pokemon", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.DRAGON_TAIL ]) + .startingLevel(100) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DRAGON_TAIL); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + expect(lapras.getInverseHp()).toBeGreaterThan(0); + }); + + it("should not force a switch if there are no available Pokemon to switch into", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.DRAGON_TAIL ]) + .startingLevel(100) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE ]); + + const [ lapras, eevee ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DRAGON_TAIL); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(true); + expect(eevee.isOnField()).toBe(false); + expect(lapras.getInverseHp()).toBeGreaterThan(0); + }); }); diff --git a/src/test/moves/dynamax_cannon.test.ts b/src/test/moves/dynamax_cannon.test.ts index 001f986bd52..269374f7514 100644 --- a/src/test/moves/dynamax_cannon.test.ts +++ b/src/test/moves/dynamax_cannon.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -51,7 +51,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(100); }, 20000); @@ -65,7 +65,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(100); }, 20000); @@ -82,7 +82,7 @@ describe("Moves - Dynamax Cannon", () => { expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(phase.getFirstTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(120); }, 20000); @@ -99,7 +99,7 @@ describe("Moves - Dynamax Cannon", () => { expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(phase.getFirstTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(140); }, 20000); @@ -116,7 +116,7 @@ describe("Moves - Dynamax Cannon", () => { expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(phase.getFirstTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(160); }, 20000); @@ -133,7 +133,7 @@ describe("Moves - Dynamax Cannon", () => { expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(phase.getFirstTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(180); }, 20000); @@ -150,7 +150,7 @@ describe("Moves - Dynamax Cannon", () => { expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(phase.getFirstTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -165,7 +165,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); }); diff --git a/src/test/moves/effectiveness.test.ts b/src/test/moves/effectiveness.test.ts index d1903c79844..829d4533f9b 100644 --- a/src/test/moves/effectiveness.test.ts +++ b/src/test/moves/effectiveness.test.ts @@ -1,7 +1,7 @@ import { allMoves } from "#app/data/move"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { TrainerSlot } from "#app/data/trainer-config"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; diff --git a/src/test/moves/electrify.test.ts b/src/test/moves/electrify.test.ts index 5d15a825688..8015dd0a74d 100644 --- a/src/test/moves/electrify.test.ts +++ b/src/test/moves/electrify.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/electro_shot.test.ts b/src/test/moves/electro_shot.test.ts index 1373b4941eb..283154b3408 100644 --- a/src/test/moves/electro_shot.test.ts +++ b/src/test/moves/electro_shot.test.ts @@ -98,7 +98,7 @@ describe("Moves - Electro Shot", () => { game.move.select(Moves.ELECTRO_SHOT); await game.phaseInterceptor.to("MoveEndPhase"); - expect(playerPokemon.turnData.hitCount).toBe(2); + expect(playerPokemon.turnData.hitCount).toBe(1); expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1); }); }); diff --git a/src/test/moves/encore.test.ts b/src/test/moves/encore.test.ts new file mode 100644 index 00000000000..7d8dc9658bf --- /dev/null +++ b/src/test/moves/encore.test.ts @@ -0,0 +1,116 @@ +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BattlerIndex } from "#app/battle"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Encore", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ENCORE ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH, Moves.TACKLE ]) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should prevent the target from using any move except the last used move", async () => { + await game.classicMode.startBattle([ Species.SNORLAX ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.ENCORE); + await game.forceEnemyMove(Moves.SPLASH); + + await game.toNextTurn(); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeDefined(); + + game.move.select(Moves.SPLASH); + // The enemy AI would normally be inclined to use Tackle, but should be + // forced into using Splash. + await game.phaseInterceptor.to("BerryPhase", false); + + expect(enemyPokemon.getLastXMoves().every(turnMove => turnMove.move === Moves.SPLASH)).toBeTruthy(); + }); + + describe("should fail against the following moves:", () => { + it.each([ + { moveId: Moves.TRANSFORM, name: "Transform", delay: false }, + { moveId: Moves.MIMIC, name: "Mimic", delay: true }, + { moveId: Moves.SKETCH, name: "Sketch", delay: true }, + { moveId: Moves.ENCORE, name: "Encore", delay: false }, + { moveId: Moves.STRUGGLE, name: "Struggle", delay: false } + ])("$name", async ({ moveId, delay }) => { + game.override.enemyMoveset(moveId); + + await game.classicMode.startBattle([ Species.SNORLAX ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + if (delay) { + game.move.select(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + } + + game.move.select(Moves.ENCORE); + + const turnOrder = delay + ? [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ] + : [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]; + await game.setTurnOrder(turnOrder); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeUndefined(); + }); + }); + + it("Pokemon under both Encore and Torment should alternate between Struggle and restricted move", async () => { + const turnOrder = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]; + game.override.moveset([ Moves.ENCORE, Moves.TORMENT, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const enemyPokemon = game.scene.getEnemyPokemon(); + game.move.select(Moves.ENCORE); + await game.setTurnOrder(turnOrder); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon?.getTag(BattlerTagType.ENCORE)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.TORMENT); + await game.setTurnOrder(turnOrder); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon?.getTag(BattlerTagType.TORMENT)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + await game.setTurnOrder(turnOrder); + await game.phaseInterceptor.to("BerryPhase"); + const lastMove = enemyPokemon?.getLastXMoves()[0]; + expect(lastMove?.move).toBe(Moves.STRUGGLE); + }); +}); diff --git a/src/test/moves/endure.test.ts b/src/test/moves/endure.test.ts new file mode 100644 index 00000000000..bde5a26f68e --- /dev/null +++ b/src/test/moves/endure.test.ts @@ -0,0 +1,65 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Endure", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.THUNDER, Moves.BULLET_SEED, Moves.TOXIC ]) + .ability(Abilities.SKILL_LINK) + .startingLevel(100) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.NO_GUARD) + .enemyMoveset(Moves.ENDURE); + }); + + it("should let the pokemon survive with 1 HP", async () => { + await game.classicMode.startBattle([ Species.ARCEUS ]); + + game.move.select(Moves.THUNDER); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.hp).toBe(1); + }); + + it("should let the pokemon survive with 1 HP when hit with a multihit move", async () => { + await game.classicMode.startBattle([ Species.ARCEUS ]); + + game.move.select(Moves.BULLET_SEED); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.hp).toBe(1); + }); + + it("shouldn't prevent fainting from indirect damage", async () => { + game.override.enemyLevel(100); + await game.classicMode.startBattle([ Species.ARCEUS ]); + + const enemy = game.scene.getEnemyPokemon()!; + enemy.hp = 2; + + game.move.select(Moves.TOXIC); + await game.phaseInterceptor.to("VictoryPhase"); + + expect(enemy.isFainted()).toBe(true); + }); +}); diff --git a/src/test/moves/fissure.test.ts b/src/test/moves/fissure.test.ts index 12f075f1b55..15dabb971cc 100644 --- a/src/test/moves/fissure.test.ts +++ b/src/test/moves/fissure.test.ts @@ -1,7 +1,7 @@ import { Stat } from "#enums/stat"; import { Species } from "#app/enums/species"; import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -56,7 +56,7 @@ describe("Moves - Fissure", () => { game.override.enemyAbility(Abilities.FUR_COAT); game.move.select(Moves.FISSURE); - await game.phaseInterceptor.to(DamagePhase, true); + await game.phaseInterceptor.to(DamageAnimPhase, true); expect(enemyPokemon.isFainted()).toBe(true); }); diff --git a/src/test/moves/flower_shield.test.ts b/src/test/moves/flower_shield.test.ts index 1a5cd326fd8..4c03df5212b 100644 --- a/src/test/moves/flower_shield.test.ts +++ b/src/test/moves/flower_shield.test.ts @@ -1,6 +1,6 @@ import { Stat } from "#enums/stat"; import { SemiInvulnerableTag } from "#app/data/battler-tags"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Biome } from "#app/enums/biome"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; diff --git a/src/test/moves/forests_curse.test.ts b/src/test/moves/forests_curse.test.ts index c49bdab5255..010b00599a5 100644 --- a/src/test/moves/forests_curse.test.ts +++ b/src/test/moves/forests_curse.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/freeze_dry.test.ts b/src/test/moves/freeze_dry.test.ts index f766ed41a82..9206a103a35 100644 --- a/src/test/moves/freeze_dry.test.ts +++ b/src/test/moves/freeze_dry.test.ts @@ -2,6 +2,8 @@ import { BattlerIndex } from "#app/battle"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; +import { Type } from "#enums/type"; +import { Challenges } from "#enums/challenges"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,7 +30,7 @@ describe("Moves - Freeze-Dry", () => { .enemyMoveset(Moves.SPLASH) .starterSpecies(Species.FEEBAS) .ability(Abilities.BALL_FETCH) - .moveset([ Moves.FREEZE_DRY ]); + .moveset([ Moves.FREEZE_DRY, Moves.FORESTS_CURSE, Moves.SOAK ]); }); it("should deal 2x damage to pure water types", async () => { @@ -97,8 +99,72 @@ describe("Moves - Freeze-Dry", () => { expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); }); - // enable if this is ever fixed (lol) - it.todo("should deal 2x damage to water types under Normalize", async () => { + it("should deal 8x damage to water/ground/grass type under Forest's Curse", async () => { + game.override.enemySpecies(Species.QUAGSIRE); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FORESTS_CURSE); + await game.toNextTurn(); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(8); + }); + + it("should deal 2x damage to steel type terastallized into water", async () => { + game.override.enemySpecies(Species.SKARMORY) + .enemyHeldItems([{ name: "TERA_SHARD", type: Type.WATER }]); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); + }); + + it("should deal 0.5x damage to water type terastallized into fire", async () => { + game.override.enemySpecies(Species.PELIPPER) + .enemyHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.5); + }); + + it("should deal 0.5x damage to water type Terapagos with Tera Shell", async () => { + game.override.enemySpecies(Species.TERAPAGOS) + .enemyAbility(Abilities.TERA_SHELL); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.SOAK); + await game.toNextTurn(); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.5); + }); + + it("should deal 2x damage to water type under Normalize", async () => { game.override.ability(Abilities.NORMALIZE); await game.classicMode.startBattle(); @@ -112,8 +178,39 @@ describe("Moves - Freeze-Dry", () => { expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); }); - // enable once Electrify is implemented (and the interaction is fixed, as above) - it.todo("should deal 2x damage to water types under Electrify", async () => { + it("should deal 0.25x damage to rock/steel type under Normalize", async () => { + game.override + .ability(Abilities.NORMALIZE) + .enemySpecies(Species.SHIELDON); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.25); + }); + + it("should deal 0x damage to water/ghost type under Normalize", async () => { + game.override + .ability(Abilities.NORMALIZE) + .enemySpecies(Species.JELLICENT); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0); + }); + + it("should deal 2x damage to water type under Electrify", async () => { game.override.enemyMoveset([ Moves.ELECTRIFY ]); await game.classicMode.startBattle(); @@ -126,4 +223,128 @@ describe("Moves - Freeze-Dry", () => { expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); }); + + it("should deal 4x damage to water/flying type under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.GYARADOS); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(4); + }); + + it("should deal 0x damage to water/ground type under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.BARBOACH); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0); + }); + + it("should deal 0.25x damage to Grass/Dragon type under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.FLAPPLE); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.25); + }); + + it("should deal 2x damage to Water type during inverse battle", async () => { + game.override + .moveset([ Moves.FREEZE_DRY ]) + .enemySpecies(Species.MAGIKARP); + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2); + }); + + it("should deal 2x damage to Water type during inverse battle under Normalize", async () => { + game.override + .moveset([ Moves.FREEZE_DRY ]) + .ability(Abilities.NORMALIZE) + .enemySpecies(Species.MAGIKARP); + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2); + }); + + it("should deal 2x damage to Water type during inverse battle under Electrify", async () => { + game.override + .moveset([ Moves.FREEZE_DRY ]) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset([ Moves.ELECTRIFY ]); + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2); + }); + + it("should deal 1x damage to water/flying type during inverse battle under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.GYARADOS); + + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(1); + }); }); diff --git a/src/test/moves/fusion_flare.test.ts b/src/test/moves/fusion_flare.test.ts index 162cefcfb1e..75641c04d02 100644 --- a/src/test/moves/fusion_flare.test.ts +++ b/src/test/moves/fusion_flare.test.ts @@ -1,7 +1,7 @@ -import { StatusEffect } from "#app/data/status-effect"; import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/fusion_flare_bolt.test.ts b/src/test/moves/fusion_flare_bolt.test.ts index 1bcd0514357..dbd4479dff8 100644 --- a/src/test/moves/fusion_flare_bolt.test.ts +++ b/src/test/moves/fusion_flare_bolt.test.ts @@ -1,7 +1,7 @@ import { Stat } from "#enums/stat"; import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MovePhase } from "#app/phases/move-phase"; @@ -58,12 +58,12 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -81,12 +81,12 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -104,7 +104,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEndPhase); @@ -114,7 +114,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -133,7 +133,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEndPhase); @@ -142,7 +142,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); }, 20000); @@ -160,12 +160,12 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -209,22 +209,22 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -268,22 +268,22 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); }); diff --git a/src/test/moves/gastro_acid.test.ts b/src/test/moves/gastro_acid.test.ts index fdd75b90b13..ec9246c855c 100644 --- a/src/test/moves/gastro_acid.test.ts +++ b/src/test/moves/gastro_acid.test.ts @@ -62,7 +62,7 @@ describe("Moves - Gastro Acid", () => { }); it("fails if used on an enemy with an already-suppressed ability", async () => { - game.override.battleType(null); + game.override.battleType("single"); await game.startBattle(); diff --git a/src/test/moves/glaive_rush.test.ts b/src/test/moves/glaive_rush.test.ts index b36c3e20c7a..9cfbfdd8727 100644 --- a/src/test/moves/glaive_rush.test.ts +++ b/src/test/moves/glaive_rush.test.ts @@ -41,11 +41,11 @@ describe("Moves - Glaive Rush", () => { enemy.hp = 1000; game.move.select(Moves.SHADOW_SNEAK); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); const damageDealt = 1000 - enemy.hp; await game.phaseInterceptor.to("TurnEndPhase"); game.move.select(Moves.SHADOW_SNEAK); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(enemy.hp).toBeLessThanOrEqual(1001 - (damageDealt * 3)); }); diff --git a/src/test/moves/heal_block.test.ts b/src/test/moves/heal_block.test.ts index 252533215a8..25f2076ff3e 100644 --- a/src/test/moves/heal_block.test.ts +++ b/src/test/moves/heal_block.test.ts @@ -1,12 +1,12 @@ import { BattlerIndex } from "#app/battle"; import { ArenaTagSide } from "#app/data/arena-tag"; -import { WeatherType } from "#app/data/weather"; import GameManager from "#app/test/utils/gameManager"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/moongeist_beam.test.ts b/src/test/moves/moongeist_beam.test.ts new file mode 100644 index 00000000000..216eee482fb --- /dev/null +++ b/src/test/moves/moongeist_beam.test.ts @@ -0,0 +1,59 @@ +import { allMoves, RandomMoveAttr } from "#app/data/move"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Moongeist Beam", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.MOONGEIST_BEAM, Moves.METRONOME ]) + .ability(Abilities.BALL_FETCH) + .startingLevel(200) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.STURDY) + .enemyMoveset(Moves.SPLASH); + }); + + // Also covers Photon Geyser and Sunsteel Strike + it("should ignore enemy abilities", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + + const enemy = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.MOONGEIST_BEAM); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.isFainted()).toBe(true); + }); + + // Also covers Photon Geyser and Sunsteel Strike + it("should not ignore enemy abilities when called by another move, such as metronome", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + vi.spyOn(allMoves[Moves.METRONOME].getAttrs(RandomMoveAttr)[0], "getMoveOverride").mockReturnValue(Moves.MOONGEIST_BEAM); + + game.move.select(Moves.METRONOME); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.isFainted()).toBe(false); + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].move).toBe(Moves.MOONGEIST_BEAM); + }); +}); diff --git a/src/test/moves/nightmare.test.ts b/src/test/moves/nightmare.test.ts index f4c485ff1b4..850b0793b1e 100644 --- a/src/test/moves/nightmare.test.ts +++ b/src/test/moves/nightmare.test.ts @@ -1,7 +1,7 @@ -import { StatusEffect } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/octolock.test.ts b/src/test/moves/octolock.test.ts index d80b71a51e1..6ca96eeb464 100644 --- a/src/test/moves/octolock.test.ts +++ b/src/test/moves/octolock.test.ts @@ -1,11 +1,8 @@ -import { Stat } from "#enums/stat"; import { TrappedTag } from "#app/data/battler-tags"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,12 +24,13 @@ describe("Moves - Octolock", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleType("single") - .enemySpecies(Species.RATTATA) + game.override + .battleType("single") + .enemySpecies(Species.MAGIKARP) .enemyMoveset(Moves.SPLASH) .enemyAbility(Abilities.BALL_FETCH) .startingLevel(2000) - .moveset([ Moves.OCTOLOCK, Moves.SPLASH ]) + .moveset([ Moves.OCTOLOCK, Moves.SPLASH, Moves.TRICK_OR_TREAT ]) .ability(Abilities.BALL_FETCH); }); @@ -43,16 +41,15 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1); // take a second turn to make sure stat changes occur again - await game.phaseInterceptor.to(CommandPhase); game.move.select(Moves.SPLASH); + await game.toNextTurn(); - await game.phaseInterceptor.to(TurnInitPhase); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-2); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-2); }); @@ -65,7 +62,7 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1); @@ -79,7 +76,7 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0); @@ -93,7 +90,7 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0); @@ -110,7 +107,44 @@ describe("Moves - Octolock", () => { game.move.select(Moves.OCTOLOCK); // after Octolock - enemy should be trapped - await game.phaseInterceptor.to(MoveEndPhase); + await game.phaseInterceptor.to("MoveEndPhase"); expect(enemyPokemon.findTag(t => t instanceof TrappedTag)).toBeDefined(); }); + + it("does not work on ghost type pokemon", async () => { + game.override.enemyMoveset(Moves.OCTOLOCK); + await game.classicMode.startBattle([ Species.GASTLY ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + // before Octolock - player should not be trapped + expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + // after Octolock - player should still not be trapped, and no stat loss + expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(0); + }); + + it("does not work on pokemon with added ghost type via Trick-or-Treat", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const enemy = game.scene.getEnemyPokemon()!; + + // before Octolock - pokemon should not be trapped + expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + + game.move.select(Moves.TRICK_OR_TREAT); + await game.toNextTurn(); + game.move.select(Moves.OCTOLOCK); + await game.toNextTurn(); + + // after Octolock - pokemon should still not be trapped, and no stat loss + expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + expect(enemy.getStatStage(Stat.DEF)).toBe(0); + expect(enemy.getStatStage(Stat.SPDEF)).toBe(0); + }); }); diff --git a/src/test/moves/plasma_fists.test.ts b/src/test/moves/plasma_fists.test.ts index 24210cd47fa..4075c1ab988 100644 --- a/src/test/moves/plasma_fists.test.ts +++ b/src/test/moves/plasma_fists.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/pledge_moves.test.ts b/src/test/moves/pledge_moves.test.ts index 93fcf57cc60..64d586e7ba4 100644 --- a/src/test/moves/pledge_moves.test.ts +++ b/src/test/moves/pledge_moves.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { allAbilities } from "#app/data/ability"; import { ArenaTagSide } from "#app/data/arena-tag"; import { allMoves, FlinchAttr } from "#app/data/move"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Stat } from "#enums/stat"; import { toDmgValue } from "#app/utils"; diff --git a/src/test/moves/purify.test.ts b/src/test/moves/purify.test.ts index 3b07eafd75a..171f94a611a 100644 --- a/src/test/moves/purify.test.ts +++ b/src/test/moves/purify.test.ts @@ -1,9 +1,10 @@ import { BattlerIndex } from "#app/battle"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/reflect_type.test.ts b/src/test/moves/reflect_type.test.ts index 0e47d4b00fc..50e0fc2fbe6 100644 --- a/src/test/moves/reflect_type.test.ts +++ b/src/test/moves/reflect_type.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/relic_song.test.ts b/src/test/moves/relic_song.test.ts index eb877b6054d..c09514850eb 100644 --- a/src/test/moves/relic_song.test.ts +++ b/src/test/moves/relic_song.test.ts @@ -1,4 +1,4 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Challenges } from "#app/enums/challenges"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/roost.test.ts b/src/test/moves/roost.test.ts index e595f879844..69301dc86cf 100644 --- a/src/test/moves/roost.test.ts +++ b/src/test/moves/roost.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; diff --git a/src/test/moves/scale_shot.test.ts b/src/test/moves/scale_shot.test.ts index e4d768fa13a..cbaa6611f3e 100644 --- a/src/test/moves/scale_shot.test.ts +++ b/src/test/moves/scale_shot.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; @@ -48,7 +48,7 @@ describe("Moves - Scale Shot", () => { await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.phaseInterceptor.to(MoveEffectPhase); - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); //check that stats haven't changed after one or two hits have occurred await game.phaseInterceptor.to(MoveEffectPhase); diff --git a/src/test/moves/shell_side_arm.test.ts b/src/test/moves/shell_side_arm.test.ts index 9646d27f17e..41cbefb186b 100644 --- a/src/test/moves/shell_side_arm.test.ts +++ b/src/test/moves/shell_side_arm.test.ts @@ -26,7 +26,7 @@ describe("Moves - Shell Side Arm", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .moveset([ Moves.SHELL_SIDE_ARM ]) + .moveset([ Moves.SHELL_SIDE_ARM, Moves.SPLASH ]) .battleType("single") .startingLevel(100) .enemyLevel(100) @@ -69,6 +69,9 @@ describe("Moves - Shell Side Arm", () => { vi.spyOn(shellSideArmAttr, "apply"); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + game.move.select(Moves.SHELL_SIDE_ARM); await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); await game.phaseInterceptor.to("BerryPhase", false); diff --git a/src/test/moves/sketch.test.ts b/src/test/moves/sketch.test.ts index 4386ce5868e..f531f44ef0c 100644 --- a/src/test/moves/sketch.test.ts +++ b/src/test/moves/sketch.test.ts @@ -4,9 +4,10 @@ import { Species } from "#enums/species"; import { MoveResult, PokemonMove } from "#app/field/pokemon"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { StatusEffect } from "#app/enums/status-effect"; import { BattlerIndex } from "#app/battle"; +import { allMoves, RandomMoveAttr } from "#app/data/move"; describe("Moves - Sketch", () => { let phaserGame: Phaser.Game; @@ -76,4 +77,22 @@ describe("Moves - Sketch", () => { expect(playerPokemon.moveset[0]?.moveId).toBe(Moves.SPLASH); expect(playerPokemon.moveset[1]?.moveId).toBe(Moves.GROWL); }); + + it("should sketch moves that call other moves", async () => { + const randomMoveAttr = allMoves[Moves.METRONOME].findAttr(attr => attr instanceof RandomMoveAttr) as RandomMoveAttr; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.FALSE_SWIPE); + + game.override.enemyMoveset([ Moves.METRONOME ]); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.moveset = [ new PokemonMove(Moves.SKETCH) ]; + + // Opponent uses Metronome -> False Swipe, then player uses Sketch, which should sketch Metronome + game.move.select(Moves.SKETCH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(playerPokemon.moveset[0]?.moveId).toBe(Moves.METRONOME); + expect(playerPokemon.hp).toBeLessThan(playerPokemon.getMaxHp()); // Make sure opponent actually used False Swipe + }); }); diff --git a/src/test/moves/substitute.test.ts b/src/test/moves/substitute.test.ts index 92f66c967c4..14ab4ab5054 100644 --- a/src/test/moves/substitute.test.ts +++ b/src/test/moves/substitute.test.ts @@ -2,7 +2,11 @@ import { BattlerIndex } from "#app/battle"; import { ArenaTagSide } from "#app/data/arena-tag"; import { SubstituteTag, TrappedTag } from "#app/data/battler-tags"; import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; -import { StatusEffect } from "#app/data/status-effect"; +import { MoveResult } from "#app/field/pokemon"; +import { CommandPhase } from "#app/phases/command-phase"; +import GameManager from "#app/test/utils/gameManager"; +import { Command } from "#app/ui/command-ui-handler"; +import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -10,11 +14,7 @@ import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import { MoveResult } from "#app/field/pokemon"; -import { CommandPhase } from "#app/phases/command-phase"; -import GameManager from "#app/test/utils/gameManager"; -import { Command } from "#app/ui/command-ui-handler"; -import { Mode } from "#app/ui/ui"; +import { StatusEffect } from "#enums/status-effect"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/tar_shot.test.ts b/src/test/moves/tar_shot.test.ts index 4734da366e4..5fb70abc19c 100644 --- a/src/test/moves/tar_shot.test.ts +++ b/src/test/moves/tar_shot.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Stat } from "#app/enums/stat"; diff --git a/src/test/moves/tera_blast.test.ts b/src/test/moves/tera_blast.test.ts index 0ce8a552105..311ac0f0d0e 100644 --- a/src/test/moves/tera_blast.test.ts +++ b/src/test/moves/tera_blast.test.ts @@ -1,7 +1,7 @@ import { BattlerIndex } from "#app/battle"; import { Stat } from "#enums/stat"; import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#app/enums/abilities"; import { HitResult } from "#app/field/pokemon"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/tera_starstorm.test.ts b/src/test/moves/tera_starstorm.test.ts index c7b6b66c1ce..22dd5b3c4d1 100644 --- a/src/test/moves/tera_starstorm.test.ts +++ b/src/test/moves/tera_starstorm.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/thunder_wave.test.ts b/src/test/moves/thunder_wave.test.ts index 03e9ebb94f3..5551451e59b 100644 --- a/src/test/moves/thunder_wave.test.ts +++ b/src/test/moves/thunder_wave.test.ts @@ -1,8 +1,8 @@ -import { StatusEffect } from "#app/data/status-effect"; -import { Abilities } from "#app/enums/abilities"; import { EnemyPokemon } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/toxic_spikes.test.ts b/src/test/moves/toxic_spikes.test.ts index a5c63a2652f..bdd59ed0ac8 100644 --- a/src/test/moves/toxic_spikes.test.ts +++ b/src/test/moves/toxic_spikes.test.ts @@ -1,10 +1,10 @@ import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; -import { StatusEffect } from "#app/data/status-effect"; import { decrypt, encrypt, GameData, SessionSaveData } from "#app/system/game-data"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/trick_or_treat.test.ts b/src/test/moves/trick_or_treat.test.ts index 7ecd00ed076..5c85cac05e2 100644 --- a/src/test/moves/trick_or_treat.test.ts +++ b/src/test/moves/trick_or_treat.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/whirlwind.test.ts b/src/test/moves/whirlwind.test.ts index c16f38111f2..69232bee43a 100644 --- a/src/test/moves/whirlwind.test.ts +++ b/src/test/moves/whirlwind.test.ts @@ -1,11 +1,15 @@ -import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { Challenges } from "#enums/challenges"; +import { Type } from "#enums/type"; import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { Status } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; describe("Moves - Whirlwind", () => { let phaserGame: Phaser.Game; @@ -25,8 +29,9 @@ describe("Moves - Whirlwind", () => { game = new GameManager(phaserGame); game.override .battleType("single") + .moveset(Moves.SPLASH) .enemyAbility(Abilities.BALL_FETCH) - .enemyMoveset(Moves.WHIRLWIND) + .enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]) .enemySpecies(Species.PIDGEY); }); @@ -41,10 +46,114 @@ describe("Moves - Whirlwind", () => { const staraptor = game.scene.getPlayerPokemon()!; game.move.select(move); + await game.forceEnemyMove(Moves.WHIRLWIND); await game.phaseInterceptor.to("BerryPhase", false); expect(staraptor.findTag((t) => t.tagType === BattlerTagType.FLYING)).toBeDefined(); expect(game.scene.getEnemyPokemon()!.getLastXMoves(1)[0].result).toBe(MoveResult.MISS); }); + + it("should force switches randomly", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const [ bulbasaur, charmander, squirtle ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that calls for switching to 1st backup Pokemon (Charmander) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(true); + expect(squirtle.isOnField()).toBe(false); + + // Turn 2: Mock an RNG call that calls for switching to 2nd backup Pokemon (Squirtle) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min + 1; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(false); + expect(squirtle.isOnField()).toBe(true); + }); + + it("should not force a switch to a challenge-ineligible Pokemon", async () => { + // Mono-Water challenge, Eevee is ineligible + game.challengeMode.addChallenge(Challenges.SINGLE_TYPE, Type.WATER + 1, 0); + await game.challengeMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that would normally call for switching to Eevee, but it is ineligible + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + }); + + it("should not force a switch to a fainted Pokemon", async () => { + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + }); + + it("should not force a switch if there are no available Pokemon to switch into", async () => { + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE ]); + + const [ lapras, eevee ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(true); + expect(eevee.isOnField()).toBe(false); + }); }); diff --git a/src/test/mystery-encounter/encounter-test-utils.ts b/src/test/mystery-encounter/encounter-test-utils.ts index f95a442d4c2..ee67f1b5d39 100644 --- a/src/test/mystery-encounter/encounter-test-utils.ts +++ b/src/test/mystery-encounter/encounter-test-utils.ts @@ -1,18 +1,19 @@ -import { Button } from "#app/enums/buttons"; -import { MysteryEncounterBattlePhase, MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; -import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; -import { Mode } from "#app/ui/ui"; -import GameManager from "../utils/gameManager"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { Status, StatusEffect } from "#app/data/status-effect"; -import { expect, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { Status } from "#app/data/status-effect"; +import { CommandPhase } from "#app/phases/command-phase"; +import { MessagePhase } from "#app/phases/message-phase"; +import { MysteryEncounterBattlePhase, MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; +import { VictoryPhase } from "#app/phases/victory-phase"; +import MessageUiHandler from "#app/ui/message-ui-handler"; +import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; import PartyUiHandler from "#app/ui/party-ui-handler"; import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; +import { Mode } from "#app/ui/ui"; import { isNullOrUndefined } from "#app/utils"; -import { CommandPhase } from "#app/phases/command-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import { MessagePhase } from "#app/phases/message-phase"; +import { Button } from "#enums/buttons"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/utils/gameManager"; +import { expect, vi } from "vitest"; /** * Runs a {@linkcode MysteryEncounter} to either the start of a battle, or to the {@linkcode MysteryEncounterRewardsPhase}, depending on the option selected @@ -32,7 +33,7 @@ export async function runMysteryEncounterToEnd(game: GameManager, optionNo: numb }, () => game.isCurrentPhase(MysteryEncounterBattlePhase) || game.isCurrentPhase(MysteryEncounterRewardsPhase)); if (isBattle) { - game.onNextPrompt("DamagePhase", Mode.MESSAGE, () => { + game.onNextPrompt("DamageAnimPhase", Mode.MESSAGE, () => { game.setMode(Mode.MESSAGE); game.endPhase(); }, () => game.isCurrentPhase(CommandPhase)); diff --git a/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts b/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts index 7ea1f883bd1..e7ea6eea0ea 100644 --- a/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts @@ -27,7 +27,7 @@ import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import { BerryType } from "#enums/berry-type"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; @@ -266,6 +266,9 @@ describe("Clowning Around - Mystery Encounter", () => { // 5 Lucky Egg on lead (ultra) itemType = generateModifierType(scene, modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType; await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType); + // 3 Soothe Bell on lead (great tier, but counted as ultra by this ME) + itemType = generateModifierType(scene, modifierTypes.SOOTHE_BELL) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 3, itemType); // 5 Soul Dew on lead (rogue) itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType; await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType); @@ -286,7 +289,7 @@ describe("Clowning Around - Mystery Encounter", () => { const rogueCountAfter = leadItemsAfter .filter(m => m.type.tier === ModifierTier.ROGUE) .reduce((a, b) => a + b.stackCount, 0); - expect(ultraCountAfter).toBe(10); + expect(ultraCountAfter).toBe(13); expect(rogueCountAfter).toBe(7); const secondItemsAfter = scene.getPlayerParty()[1].getHeldItems(); diff --git a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts b/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts index 92555e98679..215cab5c65a 100644 --- a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts @@ -1,8 +1,8 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter"; import { Gender } from "#app/data/gender"; @@ -13,8 +13,8 @@ import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRu import { Moves } from "#enums/moves"; import BattleScene from "#app/battle-scene"; import { AttackTypeBoosterModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { Type } from "#app/data/type"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Type } from "#enums/type"; +import { Status } from "#app/data/status-effect"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -25,6 +25,7 @@ import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Abilities } from "#enums/abilities"; import i18next from "i18next"; +import { StatusEffect } from "#enums/status-effect"; const namespace = "mysteryEncounters/fieryFallout"; /** Arcanine and Ninetails for 2 Fire types. Lapras, Gengar, Abra for burnable mon. */ diff --git a/src/test/mystery-encounter/encounters/safari-zone.test.ts b/src/test/mystery-encounter/encounters/safari-zone.test.ts new file mode 100644 index 00000000000..5699afe254f --- /dev/null +++ b/src/test/mystery-encounter/encounters/safari-zone.test.ts @@ -0,0 +1,173 @@ +import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; +import BattleScene from "#app/battle-scene"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { getSafariSpeciesSpawn, SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter"; +import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; + +const namespace = "mysteryEncounters/safariZone"; +const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; +const defaultBiome = Biome.SWAMP; +const defaultWave = 45; + +describe("Safari Zone - Mystery Encounter", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + let scene: BattleScene; + + beforeAll(() => { + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); + }); + + beforeEach(async () => { + game = new GameManager(phaserGame); + scene = game.scene; + game.override.mysteryEncounterChance(100); + game.override.startingWave(defaultWave); + game.override.startingBiome(defaultBiome); + game.override.disableTrainerWaves(); + + const biomeMap = new Map([ + [ Biome.VOLCANO, [ MysteryEncounterType.FIGHT_OR_FLIGHT ]], + [ Biome.FOREST, [ MysteryEncounterType.SAFARI_ZONE ]], + [ Biome.SWAMP, [ MysteryEncounterType.SAFARI_ZONE ]], + [ Biome.JUNGLE, [ MysteryEncounterType.SAFARI_ZONE ]], + ]); + vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + vi.clearAllMocks(); + vi.resetAllMocks(); + }); + + it("should have the correct properties", async () => { + await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); + + expect(SafariZoneEncounter.encounterType).toBe(MysteryEncounterType.SAFARI_ZONE); + expect(SafariZoneEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT); + expect(SafariZoneEncounter.dialogue).toBeDefined(); + expect(SafariZoneEncounter.dialogue.intro).toStrictEqual([ + { text: `${namespace}:intro` }, + ]); + expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); + expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`); + expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`); + expect(SafariZoneEncounter.options.length).toBe(2); + }); + + it("should not spawn outside of the forest, swamp, or jungle biomes", async () => { + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); + game.override.startingBiome(Biome.VOLCANO); + await game.runToMysteryEncounter(); + + expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.SAFARI_ZONE); + }); + + it("should initialize fully", async () => { + initSceneWithoutEncounterPhase(scene, defaultParty); + scene.currentBattle.mysteryEncounter = new MysteryEncounter(SafariZoneEncounter); + const encounter = scene.currentBattle.mysteryEncounter!; + scene.currentBattle.waveIndex = defaultWave; + + const { onInit } = encounter; + + expect(encounter.onInit).toBeDefined(); + + encounter.populateDialogueTokensFromRequirements(scene); + const onInitResult = onInit!(scene); + expect(onInitResult).toBe(true); + }); + + describe("Option 1 - Enter", () => { + it("should have the correct properties", () => { + const option = SafariZoneEncounter.options[0]; + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT); + expect(option.dialogue).toBeDefined(); + expect(option.dialogue).toStrictEqual({ + buttonLabel: `${namespace}:option.1.label`, + buttonTooltip: `${namespace}:option.1.tooltip`, + selected: [ + { + text: `${namespace}:option.1.selected`, + }, + ], + }); + }); + + it("should NOT be selectable if the player doesn't have enough money", async () => { + game.scene.money = 0; + await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); + await game.phaseInterceptor.to(MysteryEncounterPhase, false); + + const encounterPhase = scene.getCurrentPhase(); + expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); + const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; + vi.spyOn(mysteryEncounterPhase, "continueEncounter"); + vi.spyOn(mysteryEncounterPhase, "handleOptionSelect"); + vi.spyOn(scene.ui, "playError"); + + await runSelectMysteryEncounterOption(game, 1); + + expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled + expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); + expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); + }); + + it("should not spawn any Paradox Pokemon", async () => { + const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls + let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1 + + vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => { + return rngSweepProgress * (max - min) + min; + }); + vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr); + + for (let i = 0; i < NUM_ROLLS; i++) { + rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS); + const simSpecies = getSafariSpeciesSpawn().speciesId; + expect(NON_LEGEND_PARADOX_POKEMON).not.toContain(simSpecies); + } + }); + + // TODO: Tests for player actions inside the Safari Zone (Pokeball, Mud, Bait, Flee) + }); + + describe("Option 2 - Leave", () => { + it("should have the correct properties", () => { + const option = SafariZoneEncounter.options[1]; + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); + expect(option.dialogue).toBeDefined(); + expect(option.dialogue).toStrictEqual({ + buttonLabel: `${namespace}:option.2.label`, + buttonTooltip: `${namespace}:option.2.tooltip`, + selected: [ + { + text: `${namespace}:option.2.selected`, + }, + ], + }); + }); + + it("should leave encounter without battle", async () => { + const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); + + await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); + await runMysteryEncounterToEnd(game, 2); + + expect(leaveEncounterWithoutBattleSpy).toBeCalled(); + }); + }); +}); diff --git a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts b/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts index 7fc2490fcc9..87ccff71e22 100644 --- a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts @@ -18,6 +18,7 @@ import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/e import { TrainerType } from "#enums/trainer-type"; import { EggTier } from "#enums/egg-type"; import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters"; const namespace = "mysteryEncounters/theExpertPokemonBreeder"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -182,7 +183,10 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await game.phaseInterceptor.to(PostMysteryEncounterPhase); const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship; - expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle + // 20 from ME + extra from winning battle (that extra is not accurate to what happens in game. + // The Pokemon normally gets FRIENDSHIP_GAIN_FROM_BATTLE 3 times, once for each defeated Pokemon + // but due to how skipBattleRunMysteryEncounterRewardsPhase is implemented, it only receives it once) + expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); }); }); @@ -261,7 +265,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await game.phaseInterceptor.to(PostMysteryEncounterPhase); const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship; - expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle + expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); // 20 from ME + extra for friendship gained from winning battle }); }); @@ -340,7 +344,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await game.phaseInterceptor.to(PostMysteryEncounterPhase); const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship; - expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle + expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); // 20 + extra for friendship gained from winning battle }); }); }); diff --git a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts b/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts index a50c0cf4c9e..91b4a4bcab5 100644 --- a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts @@ -9,11 +9,12 @@ import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test import BattleScene from "#app/battle-scene"; import { PlayerPokemon } from "#app/field/pokemon"; import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; +import { getSalesmanSpeciesOffer, ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; const namespace = "mysteryEncounters/thePokemonSalesman"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -172,6 +173,22 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); }); + it("should not offer any Paradox Pokemon", async () => { + const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls + let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1 + + vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => { + return rngSweepProgress * (max - min) + min; + }); + vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr); + + for (let i = 0; i < NUM_ROLLS; i++) { + rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS); + const simSpecies = getSalesmanSpeciesOffer().speciesId; + expect(NON_LEGEND_PARADOX_POKEMON).not.toContain(simSpecies); + } + }); + it("should leave encounter without battle", async () => { scene.money = 20000; const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); diff --git a/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts b/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts index be0e6e68b5e..ae725f3480a 100644 --- a/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts @@ -1,8 +1,8 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import * as BattleAnims from "#app/data/battle-anims"; @@ -11,7 +11,7 @@ import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } f import { Moves } from "#enums/moves"; import BattleScene from "#app/battle-scene"; import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { BerryType } from "#enums/berry-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { PokemonMove } from "#app/field/pokemon"; @@ -25,7 +25,7 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { Abilities } from "#app/enums/abilities"; +import { Abilities } from "#enums/abilities"; const namespace = "mysteryEncounters/theStrongStuff"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; diff --git a/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts b/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts index 2653b76ab7c..701a3c94add 100644 --- a/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts @@ -1,9 +1,9 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; import BattleScene from "#app/battle-scene"; @@ -19,12 +19,13 @@ import { Nature } from "#enums/nature"; import { Moves } from "#enums/moves"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { TheWinstrateChallengeEncounter } from "#app/data/mystery-encounters/encounters/the-winstrate-challenge-encounter"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; import { CommandPhase } from "#app/phases/command-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { PartyHealPhase } from "#app/phases/party-heal-phase"; import { VictoryPhase } from "#app/phases/victory-phase"; +import { StatusEffect } from "#enums/status-effect"; const namespace = "mysteryEncounters/theWinstrateChallenge"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; diff --git a/src/test/mystery-encounter/mystery-encounter-utils.test.ts b/src/test/mystery-encounter/mystery-encounter-utils.test.ts index b57a88d5cad..d17b5c8a587 100644 --- a/src/test/mystery-encounter/mystery-encounter-utils.test.ts +++ b/src/test/mystery-encounter/mystery-encounter-utils.test.ts @@ -1,17 +1,17 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#app/test/utils/gameManager"; -import Phaser from "phaser"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; -import { Species } from "#enums/species"; import BattleScene from "#app/battle-scene"; -import { StatusEffect } from "#app/data/status-effect"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; -import { Type } from "#app/data/type"; -import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterTier, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import { getEncounterText, queueEncounterMessage, showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterCost, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { Type } from "#enums/type"; import { MessagePhase } from "#app/phases/message-phase"; +import GameManager from "#app/test/utils/gameManager"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Mystery Encounter Utils", () => { let phaserGame: Phaser.Game; @@ -204,9 +204,9 @@ describe("Mystery Encounter Utils", () => { }); }); - describe("getRandomSpeciesByStarterTier", () => { + describe("getRandomSpeciesByStarterCost", () => { it("gets species for a starter tier", () => { - const result = getRandomSpeciesByStarterTier(5); + const result = getRandomSpeciesByStarterCost(5); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(result); @@ -214,7 +214,7 @@ describe("Mystery Encounter Utils", () => { }); it("gets species for a starter tier range", () => { - const result = getRandomSpeciesByStarterTier([ 5, 8 ]); + const result = getRandomSpeciesByStarterCost([ 5, 8 ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(result); @@ -224,14 +224,14 @@ describe("Mystery Encounter Utils", () => { it("excludes species from search", () => { // Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian - const result = getRandomSpeciesByStarterTier(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]); + const result = getRandomSpeciesByStarterCost(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(Species.ZACIAN); }); it("gets species of specified types", () => { // Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian - const result = getRandomSpeciesByStarterTier(9, undefined, [ Type.GROUND ]); + const result = getRandomSpeciesByStarterCost(9, undefined, [ Type.GROUND ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(Species.GROUDON); }); diff --git a/src/test/phases/form-change-phase.test.ts b/src/test/phases/form-change-phase.test.ts index 70ca429672f..3c0016260a3 100644 --- a/src/test/phases/form-change-phase.test.ts +++ b/src/test/phases/form-change-phase.test.ts @@ -4,7 +4,7 @@ import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { modifierTypes } from "#app/modifier/modifier-type"; diff --git a/src/test/phases/game-over-phase.test.ts b/src/test/phases/game-over-phase.test.ts new file mode 100644 index 00000000000..2e19d5fe954 --- /dev/null +++ b/src/test/phases/game-over-phase.test.ts @@ -0,0 +1,77 @@ +import { Biome } from "#enums/biome"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { achvs } from "#app/system/achv"; +import { Unlockables } from "#app/system/unlockables"; + +describe("Game Over Phase", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.MEMENTO, Moves.ICE_BEAM, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .startingWave(200) + .startingBiome(Biome.END) + .startingLevel(10000); + }); + + it("winning a run should give rewards", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + vi.spyOn(game.scene, "validateAchv"); + + // Note: `game.doKillOpponents()` does not properly handle final boss + // Final boss phase 1 + game.move.select(Moves.ICE_BEAM); + await game.toNextTurn(); + + // Final boss phase 2 + game.move.select(Moves.ICE_BEAM); + await game.phaseInterceptor.to("PostGameOverPhase", false); + + // The game refused to actually give the vouchers during tests, + // so the best we can do is to check that their reward phases occurred. + expect(game.phaseInterceptor.log.includes("GameOverPhase")).toBe(true); + expect(game.phaseInterceptor.log.includes("UnlockPhase")).toBe(true); + expect(game.phaseInterceptor.log.includes("RibbonModifierRewardPhase")).toBe(true); + expect(game.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]).toBe(true); + expect(game.scene.validateAchv).toHaveBeenCalledWith(achvs.CLASSIC_VICTORY); + expect(game.scene.gameData.achvUnlocks[achvs.CLASSIC_VICTORY.id]).toBeTruthy(); + }); + + it("losing a run should not give rewards", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + vi.spyOn(game.scene, "validateAchv"); + + game.move.select(Moves.MEMENTO); + await game.phaseInterceptor.to("PostGameOverPhase", false); + + expect(game.phaseInterceptor.log.includes("GameOverPhase")).toBe(true); + expect(game.phaseInterceptor.log.includes("UnlockPhase")).toBe(false); + expect(game.phaseInterceptor.log.includes("RibbonModifierRewardPhase")).toBe(false); + expect(game.phaseInterceptor.log.includes("GameOverModifierRewardPhase")).toBe(false); + expect(game.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]).toBe(false); + expect(game.scene.validateAchv).not.toHaveBeenCalledWith(achvs.CLASSIC_VICTORY); + expect(game.scene.gameData.achvUnlocks[achvs.CLASSIC_VICTORY.id]).toBeFalsy(); + }); +}); diff --git a/src/test/plugins/api/pokerogue-session-savedata-api.test.ts b/src/test/plugins/api/pokerogue-session-savedata-api.test.ts index d9f6216c4cf..f453c5edd88 100644 --- a/src/test/plugins/api/pokerogue-session-savedata-api.test.ts +++ b/src/test/plugins/api/pokerogue-session-savedata-api.test.ts @@ -28,7 +28,8 @@ describe("Pokerogue Session Savedata API", () => { describe("Newclear", () => { const params: NewClearSessionSavedataRequest = { clientSessionId: "test-session-id", - slot: 3, + isVictory: true, + slot: 3 }; it("should return true on SUCCESS", async () => { diff --git a/src/test/ui/starter-select.test.ts b/src/test/ui/starter-select.test.ts index 8f86d62c546..15af3619ed3 100644 --- a/src/test/ui/starter-select.test.ts +++ b/src/test/ui/starter-select.test.ts @@ -1,5 +1,5 @@ import { Gender } from "#app/data/gender"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { allSpecies } from "#app/data/pokemon-species"; import { GameModes } from "#app/game-mode"; import { EncounterPhase } from "#app/phases/encounter-phase"; diff --git a/src/test/utils/helpers/overridesHelper.ts b/src/test/utils/helpers/overridesHelper.ts index 404f5c34a26..1c05f92a334 100644 --- a/src/test/utils/helpers/overridesHelper.ts +++ b/src/test/utils/helpers/overridesHelper.ts @@ -1,19 +1,20 @@ -import { StatusEffect } from "#app/data/status-effect"; -import { Weather, WeatherType } from "#app/data/weather"; +import { Variant } from "#app/data/variant"; +import { Weather } from "#app/data/weather"; import { Abilities } from "#app/enums/abilities"; -import { Biome } from "#app/enums/biome"; -import { Moves } from "#app/enums/moves"; -import { Species } from "#app/enums/species"; import * as GameMode from "#app/game-mode"; import { GameModes, getGameMode } from "#app/game-mode"; import { ModifierOverride } from "#app/modifier/modifier-type"; -import Overrides from "#app/overrides"; +import Overrides, { BattleStyle } from "#app/overrides"; +import { Unlockables } from "#app/system/unlockables"; +import { Biome } from "#enums/biome"; +import { Moves } from "#enums/moves"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import type { WeatherType } from "#enums/weather-type"; import { vi } from "vitest"; import { GameManagerHelper } from "./gameManagerHelper"; -import { Unlockables } from "#app/system/unlockables"; -import { Variant } from "#app/data/variant"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; /** * Helper to handle overrides in tests @@ -237,13 +238,14 @@ export class OverridesHelper extends GameManagerHelper { } /** - * Override the battle type (single or double) + * Override the battle type (e.g., single or double). + * @see {@linkcode Overrides.BATTLE_TYPE_OVERRIDE} * @param battleType battle type to set * @returns `this` */ - public battleType(battleType: "single" | "double" | null): this { + public battleType(battleType: BattleStyle | null): this { vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue(battleType); - this.log(`Battle type set to ${battleType} only!`); + this.log(battleType === null ? "Battle type override disabled!" : `Battle type set to ${battleType}!`); return this; } diff --git a/src/test/utils/phaseInterceptor.ts b/src/test/utils/phaseInterceptor.ts index 17b6c7a6c81..13750609004 100644 --- a/src/test/utils/phaseInterceptor.ts +++ b/src/test/utils/phaseInterceptor.ts @@ -5,7 +5,7 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { BerryPhase } from "#app/phases/berry-phase"; import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; import { CommandPhase } from "#app/phases/command-phase"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { EggLapsePhase } from "#app/phases/egg-lapse-phase"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { EndEvolutionPhase } from "#app/phases/end-evolution-phase"; @@ -55,6 +55,11 @@ import { import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { ExpPhase } from "#app/phases/exp-phase"; +import { GameOverPhase } from "#app/phases/game-over-phase"; +import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase"; +import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase"; +import { UnlockPhase } from "#app/phases/unlock-phase"; +import { PostGameOverPhase } from "#app/phases/post-game-over-phase"; export interface PromptHandler { phaseTarget?: string; @@ -82,7 +87,7 @@ type PhaseClass = | typeof TurnStartPhase | typeof MovePhase | typeof MoveEffectPhase - | typeof DamagePhase + | typeof DamageAnimPhase | typeof FaintPhase | typeof BerryPhase | typeof TurnEndPhase @@ -113,10 +118,15 @@ type PhaseClass = | typeof MysteryEncounterBattlePhase | typeof MysteryEncounterRewardsPhase | typeof PostMysteryEncounterPhase + | typeof RibbonModifierRewardPhase + | typeof GameOverModifierRewardPhase | typeof ModifierRewardPhase | typeof PartyExpPhase | typeof ExpPhase - | typeof EncounterPhase; + | typeof EncounterPhase + | typeof GameOverPhase + | typeof UnlockPhase + | typeof PostGameOverPhase; type PhaseString = | "LoginPhase" @@ -136,7 +146,7 @@ type PhaseString = | "TurnStartPhase" | "MovePhase" | "MoveEffectPhase" - | "DamagePhase" + | "DamageAnimPhase" | "FaintPhase" | "BerryPhase" | "TurnEndPhase" @@ -167,10 +177,15 @@ type PhaseString = | "MysteryEncounterBattlePhase" | "MysteryEncounterRewardsPhase" | "PostMysteryEncounterPhase" + | "RibbonModifierRewardPhase" + | "GameOverModifierRewardPhase" | "ModifierRewardPhase" | "PartyExpPhase" | "ExpPhase" - | "EncounterPhase"; + | "EncounterPhase" + | "GameOverPhase" + | "UnlockPhase" + | "PostGameOverPhase"; type PhaseInterceptorPhase = PhaseClass | PhaseString; @@ -214,7 +229,7 @@ export default class PhaseInterceptor { [ TurnStartPhase, this.startPhase ], [ MovePhase, this.startPhase ], [ MoveEffectPhase, this.startPhase ], - [ DamagePhase, this.startPhase ], + [ DamageAnimPhase, this.startPhase ], [ FaintPhase, this.startPhase ], [ BerryPhase, this.startPhase ], [ TurnEndPhase, this.startPhase ], @@ -245,10 +260,15 @@ export default class PhaseInterceptor { [ MysteryEncounterBattlePhase, this.startPhase ], [ MysteryEncounterRewardsPhase, this.startPhase ], [ PostMysteryEncounterPhase, this.startPhase ], + [ RibbonModifierRewardPhase, this.startPhase ], + [ GameOverModifierRewardPhase, this.startPhase ], [ ModifierRewardPhase, this.startPhase ], [ PartyExpPhase, this.startPhase ], [ ExpPhase, this.startPhase ], [ EncounterPhase, this.startPhase ], + [ GameOverPhase, this.startPhase ], + [ UnlockPhase, this.startPhase ], + [ PostGameOverPhase, this.startPhase ], ]; private endBySetMode = [ diff --git a/src/ui/arena-flyout.ts b/src/ui/arena-flyout.ts index a82f97244cd..573cb85db70 100644 --- a/src/ui/arena-flyout.ts +++ b/src/ui/arena-flyout.ts @@ -1,7 +1,7 @@ import { addTextObject, TextStyle } from "./text"; import BattleScene from "#app/battle-scene"; import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; import { TerrainType } from "#app/data/terrain"; import { addWindow, WindowVariant } from "./ui-theme"; import { ArenaEvent, ArenaEventType, TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 1d97998f491..72447988bdd 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -3,9 +3,10 @@ import { getLevelTotalExp, getLevelRelExp } from "../data/exp"; import * as Utils from "../utils"; import { addTextObject, TextStyle } from "./text"; import { getGenderSymbol, getGenderColor, Gender } from "../data/gender"; -import { StatusEffect } from "../data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import BattleScene from "../battle-scene"; -import { Type, getTypeRgb } from "../data/type"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { getVariantTint } from "#app/data/variant"; import { Stat } from "#enums/stat"; import BattleFlyout from "./battle-flyout"; diff --git a/src/ui/command-ui-handler.ts b/src/ui/command-ui-handler.ts index 0f5edc28675..0dacacc7b70 100644 --- a/src/ui/command-ui-handler.ts +++ b/src/ui/command-ui-handler.ts @@ -90,9 +90,6 @@ export default class CommandUiHandler extends UiHandler { switch (cursor) { // Fight case Command.FIGHT: - if ((this.scene.getCurrentPhase() as CommandPhase).checkFightOverride()) { - return true; - } ui.setMode(Mode.FIGHT, (this.scene.getCurrentPhase() as CommandPhase).getFieldIndex()); success = true; break; diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index ee6641a1a27..eaf504495d5 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -1,6 +1,7 @@ import BattleScene, { InfoToggle } from "../battle-scene"; import { addTextObject, TextStyle } from "./text"; -import { getTypeDamageMultiplierColor, Type } from "../data/type"; +import { getTypeDamageMultiplierColor } from "#app/data/type"; +import { Type } from "#enums/type"; import { Command } from "./command-ui-handler"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; diff --git a/src/ui/login-form-ui-handler.ts b/src/ui/login-form-ui-handler.ts index bba900aef0a..d3c3663ec4b 100644 --- a/src/ui/login-form-ui-handler.ts +++ b/src/ui/login-form-ui-handler.ts @@ -8,6 +8,7 @@ import { addTextObject, TextStyle } from "./text"; import { addWindow } from "./ui-theme"; import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import JSZip from "jszip"; interface BuildInteractableImageOpts { scale?: number; @@ -27,6 +28,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { private googleImage: Phaser.GameObjects.Image; private discordImage: Phaser.GameObjects.Image; private usernameInfoImage: Phaser.GameObjects.Image; + private saveDownloadImage: Phaser.GameObjects.Image; private externalPartyContainer: Phaser.GameObjects.Container; private infoContainer: Phaser.GameObjects.Container; private externalPartyBg: Phaser.GameObjects.NineSlice; @@ -46,7 +48,13 @@ export default class LoginFormUiHandler extends FormModalUiHandler { scale: 0.5 }); + this.saveDownloadImage = this.buildInteractableImage("saving_icon", "save-download-icon", { + x: 0, + scale: 0.75 + }); + this.infoContainer.add(this.usernameInfoImage); + this.infoContainer.add(this.saveDownloadImage); this.getUi().add(this.infoContainer); this.infoContainer.setVisible(false); this.infoContainer.disableInteractive(); @@ -160,7 +168,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { this.infoContainer.setVisible(false); this.setMouseCursorStyle("default"); //reset cursor - [ this.discordImage, this.googleImage, this.usernameInfoImage ].forEach((img) => img.off("pointerdown")); + [ this.discordImage, this.googleImage, this.usernameInfoImage, this.saveDownloadImage ].forEach((img) => img.off("pointerdown")); } private processExternalProvider(config: ModalConfig): void { @@ -178,6 +186,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { this.infoContainer.setVisible(true); this.getUi().moveTo(this.infoContainer, this.getUi().length - 1); this.usernameInfoImage.setPositionRelative(this.infoContainer, 0, 0); + this.saveDownloadImage.setPositionRelative(this.infoContainer, 20, 0); this.discordImage.on("pointerdown", () => { const redirectUri = encodeURIComponent(`${import.meta.env.VITE_SERVER_URL}/auth/discord/callback`); @@ -229,6 +238,34 @@ export default class LoginFormUiHandler extends FormModalUiHandler { } }); + this.saveDownloadImage.on("pointerdown", () => { + // find all data_ and sessionData keys, put them in a .txt file and download everything in a single zip + const localStorageKeys = Object.keys(localStorage); // this gets the keys for localStorage + const keyToFind = "data_"; + const sessionKeyToFind = "sessionData"; + const dataKeys = localStorageKeys.filter(ls => ls.indexOf(keyToFind) >= 0); + const sessionKeys = localStorageKeys.filter(ls => ls.indexOf(sessionKeyToFind) >= 0); + if (dataKeys.length > 0 || sessionKeys.length > 0) { + const zip = new JSZip(); + for (let i = 0; i < dataKeys.length; i++) { + zip.file(dataKeys[i] + ".prsv", localStorage.getItem(dataKeys[i])!); + } + for (let i = 0; i < sessionKeys.length; i++) { + zip.file(sessionKeys[i] + ".prsv", localStorage.getItem(sessionKeys[i])!); + } + zip.generateAsync({ type: "blob" }).then(content => { + const url = URL.createObjectURL(content); + const a = document.createElement("a"); + a.href = url; + a.download = "pokerogue_saves.zip"; + a.click(); + URL.revokeObjectURL(url); + }); + } else { + return onFail(this.ERR_NO_SAVES); + } + }); + this.externalPartyContainer.setAlpha(0); this.scene.tweens.add({ targets: this.externalPartyContainer, diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 3f89ebe415f..a0358b5ca8c 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -1,6 +1,6 @@ import BattleScene from "../battle-scene"; import { getPlayerShopModifierTypeOptionsForWave, ModifierTypeOption, TmModifierType } from "../modifier/modifier-type"; -import { getPokeballAtlasKey, PokeballType } from "../data/pokeball"; +import { getPokeballAtlasKey } from "#app/data/pokeball"; import { addTextObject, getTextStyleOptions, getModifierTierTextTint, getTextColor, TextStyle } from "./text"; import AwaitableUiHandler from "./awaitable-ui-handler"; import { Mode } from "./ui"; @@ -15,6 +15,7 @@ import i18next from "i18next"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; import { IntegerHolder } from "./../utils"; import Phaser from "phaser"; +import type { PokeballType } from "#enums/pokeball"; export const SHOP_OPTIONS_ROW_LIMIT = 7; const SINGLE_SHOP_ROW_YOFFSET = 12; diff --git a/src/ui/move-info-overlay.ts b/src/ui/move-info-overlay.ts index 6c58d32c515..d9c4200ea9b 100644 --- a/src/ui/move-info-overlay.ts +++ b/src/ui/move-info-overlay.ts @@ -3,7 +3,7 @@ import { TextStyle, addTextObject } from "./text"; import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; import Move, { MoveCategory } from "../data/move"; -import { Type } from "../data/type"; +import { Type } from "#enums/type"; import i18next from "i18next"; export interface MoveInfoOverlaySettings { diff --git a/src/ui/mystery-encounter-ui-handler.ts b/src/ui/mystery-encounter-ui-handler.ts index b568f8b71de..cdb1c9024c5 100644 --- a/src/ui/mystery-encounter-ui-handler.ts +++ b/src/ui/mystery-encounter-ui-handler.ts @@ -369,9 +369,9 @@ export default class MysteryEncounterUiHandler extends UiHandler { let text: string | null; if (option.hasRequirements() && this.optionsMeetsReqs[i] && (option.optionMode === MysteryEncounterOptionMode.DEFAULT_OR_SPECIAL || option.optionMode === MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)) { // Options with special requirements that are met are automatically colored green - text = getEncounterText(this.scene, label, TextStyle.SUMMARY_GREEN); + text = getEncounterText(this.scene, label, TextStyle.ME_OPTION_SPECIAL); } else { - text = getEncounterText(this.scene, label, optionDialogue.style ? optionDialogue.style : TextStyle.WINDOW); + text = getEncounterText(this.scene, label, optionDialogue.style ? optionDialogue.style : TextStyle.ME_OPTION_DEFAULT); } if (text) { diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index a26aa572ef3..bd3561dd0b4 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -8,7 +8,7 @@ import * as Utils from "#app/utils"; import { PokemonFormChangeItemModifier, PokemonHeldItemModifier, SwitchEffectTransferModifier } from "#app/modifier/modifier"; import { allMoves, ForceSwitchOutAttr } from "#app/data/move"; import { getGenderColor, getGenderSymbol } from "#app/data/gender"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { addWindow } from "#app/ui/ui-theme"; diff --git a/src/ui/pokemon-hatch-info-container.ts b/src/ui/pokemon-hatch-info-container.ts index 146d70522fd..494855d20fa 100644 --- a/src/ui/pokemon-hatch-info-container.ts +++ b/src/ui/pokemon-hatch-info-container.ts @@ -1,7 +1,7 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container"; import BattleScene from "#app/battle-scene"; import { Gender } from "#app/data/gender"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import * as Utils from "#app/utils"; import { TextStyle, addTextObject } from "#app/ui/text"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index 5b11aff43b1..e0d432265a3 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -3,7 +3,7 @@ import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import BattleScene from "../battle-scene"; import { Gender, getGenderColor, getGenderSymbol } from "../data/gender"; import { getNatureName } from "../data/nature"; -import { Type } from "../data/type"; +import { Type } from "#enums/type"; import Pokemon from "../field/pokemon"; import i18next from "i18next"; import { DexAttr, DexEntry, StarterDataEntry } from "../system/game-data"; @@ -313,6 +313,11 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.pokemonShinyNewIcon.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); const newShinyOrVariant = ((newShiny & caughtAttr) === BigInt(0)) || ((newVariant & caughtAttr) === BigInt(0)); this.pokemonShinyNewIcon.setVisible(!!newShinyOrVariant); + } else if ((caughtAttr & DexAttr.NON_SHINY) === BigInt(0) && ((caughtAttr & DexAttr.SHINY) === DexAttr.SHINY)) { //If the player has *only* caught any shiny variant of this species, not a non-shiny + this.pokemonShinyNewIcon.setVisible(true); + this.pokemonShinyNewIcon.setText("(+)"); + this.pokemonShinyNewIcon.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); + this.pokemonShinyNewIcon.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); } else { this.pokemonShinyNewIcon.setVisible(false); } diff --git a/src/ui/run-info-ui-handler.ts b/src/ui/run-info-ui-handler.ts index 4975f05b8a3..ace9d956dd9 100644 --- a/src/ui/run-info-ui-handler.ts +++ b/src/ui/run-info-ui-handler.ts @@ -15,7 +15,8 @@ import { TrainerVariant } from "../field/trainer"; import { Challenges } from "#enums/challenges"; import { getLuckString, getLuckTextTint } from "../modifier/modifier-type"; import RoundRectangle from "phaser3-rex-plugins/plugins/roundrectangle"; -import { Type, getTypeRgb } from "../data/type"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { TypeColor, TypeShadow } from "#app/enums/color"; import { getNatureStatMultiplier, getNatureName } from "../data/nature"; import { getVariantTint } from "#app/data/variant"; @@ -517,7 +518,8 @@ export default class RunInfoUiHandler extends UiHandler { const runTime = Utils.getPlayTimeString(this.runInfo.playTime); runInfoText.appendText(`${i18next.t("runHistory:runLength")}: ${runTime}`, false); const runMoney = Utils.formatMoney(this.scene.moneyFormat, this.runInfo.money); - runInfoText.appendText(`[color=${getTextColor(TextStyle.MONEY)}]${i18next.t("battleScene:moneyOwned", { formattedMoney : runMoney })}[/color]`); + const moneyTextColor = getTextColor(TextStyle.MONEY_WINDOW, false, this.scene.uiTheme); + runInfoText.appendText(`[color=${moneyTextColor}]${i18next.t("battleScene:moneyOwned", { formattedMoney : runMoney })}[/color]`); runInfoText.setPosition(7, 70); runInfoTextContainer.add(runInfoText); // Luck diff --git a/src/ui/settings/abstract-settings-ui-handler.ts b/src/ui/settings/abstract-settings-ui-handler.ts index 83219e1ef5a..cbc93887810 100644 --- a/src/ui/settings/abstract-settings-ui-handler.ts +++ b/src/ui/settings/abstract-settings-ui-handler.ts @@ -1,8 +1,7 @@ import BattleScene from "#app/battle-scene"; -import { hasTouchscreen, isMobile } from "#app/touch-controls"; import { TextStyle, addTextObject } from "#app/ui/text"; import { Mode } from "#app/ui/ui"; -import UiHandler from "#app/ui/ui-handler"; +import MessageUiHandler from "#app/ui/message-ui-handler"; import { addWindow } from "#app/ui/ui-theme"; import { ScrollBar } from "#app/ui/scroll-bar"; import { Button } from "#enums/buttons"; @@ -15,9 +14,10 @@ import i18next from "i18next"; /** * Abstract class for handling UI elements related to settings. */ -export default class AbstractSettingsUiHandler extends UiHandler { +export default class AbstractSettingsUiHandler extends MessageUiHandler { private settingsContainer: Phaser.GameObjects.Container; private optionsContainer: Phaser.GameObjects.Container; + private messageBoxContainer: Phaser.GameObjects.Container; private navigationContainer: NavigationMenu; private scrollCursor: number; @@ -135,6 +135,23 @@ export default class AbstractSettingsUiHandler extends UiHandler { this.scrollBar = new ScrollBar(this.scene, this.optionsBg.width - 9, this.optionsBg.y + 5, 4, this.optionsBg.height - 11, this.rowsToDisplay); this.scrollBar.setTotalRows(this.settings.length); + // Two-lines message box + this.messageBoxContainer = this.scene.add.container(0, this.scene.scaledCanvas.height); + this.messageBoxContainer.setName("settings-message-box"); + this.messageBoxContainer.setVisible(false); + + const settingsMessageBox = addWindow(this.scene, 0, -1, this.scene.scaledCanvas.width - 2, 48); + settingsMessageBox.setOrigin(0, 1); + this.messageBoxContainer.add(settingsMessageBox); + + const messageText = addTextObject(this.scene, 8, -40, "", TextStyle.WINDOW, { maxLines: 2 }); + messageText.setWordWrapWidth(this.scene.game.canvas.width - 60); + messageText.setName("settings-message"); + messageText.setOrigin(0, 0); + + this.messageBoxContainer.add(messageText); + this.message = messageText; + this.settingsContainer.add(this.optionsBg); this.settingsContainer.add(this.scrollBar); this.settingsContainer.add(this.navigationContainer); @@ -144,6 +161,7 @@ export default class AbstractSettingsUiHandler extends UiHandler { this.settingsContainer.add(iconCancel); this.settingsContainer.add(actionText); this.settingsContainer.add(cancelText); + this.settingsContainer.add(this.messageBoxContainer); ui.add(this.settingsContainer); @@ -326,18 +344,16 @@ export default class AbstractSettingsUiHandler extends UiHandler { /** * Set the option cursor to the specified position. * - * @param settingIndex - The index of the setting. + * @param settingIndex - The index of the setting or -1 to change the current setting * @param cursor - The cursor position to set. * @param save - Whether to save the setting to local storage. * @returns `true` if the option cursor was set successfully. */ setOptionCursor(settingIndex: number, cursor: number, save?: boolean): boolean { - const setting = this.settings[settingIndex]; - - if (setting.key === SettingKeys.Touch_Controls && cursor && hasTouchscreen() && isMobile()) { - this.getUi().playError(); - return false; + if (settingIndex === -1) { + settingIndex = this.cursor + this.scrollCursor; } + const setting = this.settings[settingIndex]; const lastCursor = this.optionCursors[settingIndex]; @@ -352,9 +368,33 @@ export default class AbstractSettingsUiHandler extends UiHandler { newValueLabel.setShadowColor(this.getTextColor(TextStyle.SETTINGS_SELECTED, true)); if (save) { - this.scene.gameData.saveSetting(setting.key, cursor); - if (this.reloadSettings.includes(setting)) { - this.reloadRequired = true; + const saveSetting = () => { + this.scene.gameData.saveSetting(setting.key, cursor); + if (setting.requireReload) { + this.reloadRequired = true; + } + }; + + // For settings that ask for confirmation, display confirmation message and a Yes/No prompt before saving the setting + if (setting.options[cursor].needConfirmation) { + const confirmUpdateSetting = () => { + this.scene.ui.revertMode(); + this.showText(""); + saveSetting(); + }; + const cancelUpdateSetting = () => { + this.scene.ui.revertMode(); + this.showText(""); + // Put the cursor back to its previous position without saving or asking for confirmation again + this.setOptionCursor(settingIndex, lastCursor, false); + }; + + const confirmationMessage = setting.options[cursor].confirmationMessage ?? i18next.t("settings:defaultConfirmMessage"); + this.scene.ui.showText(confirmationMessage, null, () => { + this.scene.ui.setOverlayMode(Mode.CONFIRM, confirmUpdateSetting, cancelUpdateSetting, null, null, 1, 750); + }); + } else { + saveSetting(); } } @@ -421,4 +461,9 @@ export default class AbstractSettingsUiHandler extends UiHandler { } this.cursorObj = null; } + + override showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + this.messageBoxContainer.setVisible(!!text?.length); + super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); + } } diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index bb4dc74d44e..be78e7e1b44 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -10,13 +10,13 @@ import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { GrowthRate, getGrowthRateColor } from "#app/data/exp"; import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; import { allMoves } from "#app/data/move"; -import { Nature, getNatureName } from "#app/data/nature"; +import { getNatureName } from "#app/data/nature"; import { pokemonFormChanges } from "#app/data/pokemon-forms"; import { LevelMoves, pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; import PokemonSpecies, { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species"; import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; import { starterPassiveAbilities } from "#app/data/balance/passives"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { GameModes } from "#app/game-mode"; import { AbilityAttr, DexAttr, DexAttrProps, DexEntry, StarterMoveset, StarterAttributes, StarterPreferences, StarterPrefs } from "#app/system/game-data"; import { Tutorial, handleTutorial } from "#app/tutorial"; @@ -50,6 +50,8 @@ import { TitlePhase } from "#app/phases/title-phase"; import { Abilities } from "#enums/abilities"; import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters"; import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils"; +import type { Nature } from "#enums/nature"; +import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; export type StarterSelectCallback = (starters: Starter[]) => void; @@ -1461,7 +1463,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, gen: number, i: number) => total += this.scene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); const newCost = this.scene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId); - if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < 6) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party + if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < PLAYER_PARTY_MAX_SIZE) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party options = [ { label: i18next.t("starterSelectUiHandler:addToParty"), diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index 47f2ee2d797..63ef6155fbc 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -5,16 +5,17 @@ import * as Utils from "#app/utils"; import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; import { argbFromRgba } from "@material/material-color-utilities"; -import { Type, getTypeRgb } from "#app/data/type"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag } from "#app/ui/text"; import Move, { MoveCategory } from "#app/data/move"; import { getPokeballAtlasKey } from "#app/data/pokeball"; import { getGenderColor, getGenderSymbol } from "#app/data/gender"; import { getLevelRelExp, getLevelTotalExp } from "#app/data/exp"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { getBiomeName } from "#app/data/balance/biomes"; -import { Nature, getNatureName, getNatureStatMultiplier } from "#app/data/nature"; +import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; import { loggedInUser } from "#app/account"; import { Variant, getVariantTint } from "#app/data/variant"; import { Button } from "#enums/buttons"; @@ -23,6 +24,7 @@ import i18next from "i18next"; import { modifierSortFunc } from "#app/modifier/modifier"; import { PlayerGender } from "#enums/player-gender"; import { Stat, PERMANENT_STATS, getStatKey } from "#enums/stat"; +import { Nature } from "#enums/nature"; enum Page { PROFILE, diff --git a/src/ui/target-select-ui-handler.ts b/src/ui/target-select-ui-handler.ts index ecc15e5985e..249ae7b8b01 100644 --- a/src/ui/target-select-ui-handler.ts +++ b/src/ui/target-select-ui-handler.ts @@ -13,9 +13,11 @@ import { SubstituteTag } from "#app/data/battler-tags"; export type TargetSelectCallback = (targets: BattlerIndex[]) => void; export default class TargetSelectUiHandler extends UiHandler { - private fieldIndex: integer; + private fieldIndex: number; private move: Moves; private targetSelectCallback: TargetSelectCallback; + private cursor0: number; // associated with BattlerIndex.PLAYER + private cursor1: number; // associated with BattlerIndex.PLAYER_2 private isMultipleTargets: boolean = false; private targets: BattlerIndex[]; @@ -42,8 +44,9 @@ export default class TargetSelectUiHandler extends UiHandler { this.fieldIndex = args[0] as integer; this.move = args[1] as Moves; this.targetSelectCallback = args[2] as TargetSelectCallback; + const user = this.scene.getPlayerField()[this.fieldIndex]; - const moveTargets = getMoveTargets(this.scene.getPlayerField()[this.fieldIndex], this.move); + const moveTargets = getMoveTargets(user, this.move); this.targets = moveTargets.targets; this.isMultipleTargets = moveTargets.multiple ?? false; @@ -53,11 +56,29 @@ export default class TargetSelectUiHandler extends UiHandler { this.enemyModifiers = this.scene.getModifierBar(true); - this.setCursor(this.targets.includes(this.cursor) ? this.cursor : this.targets[0]); - + if (this.fieldIndex === BattlerIndex.PLAYER) { + this.resetCursor(this.cursor0, user); + } else if (this.fieldIndex === BattlerIndex.PLAYER_2) { + this.resetCursor(this.cursor1, user); + } return true; } + /** + * Determines what value to assign the main cursor based on the previous turn's target or the user's status + * @param cursorN the cursor associated with the user's field index + * @param user the Pokemon using the move + */ + resetCursor(cursorN: number, user: Pokemon): void { + if (!Utils.isNullOrUndefined(cursorN)) { + if ([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ].includes(cursorN) || user.battleSummonData.waveTurnCount === 1) { + // Reset cursor on the first turn of a fight or if an ally was targeted last turn + cursorN = -1; + } + } + this.setCursor(this.targets.includes(cursorN) ? cursorN : this.targets[0]); + } + processInput(button: Button): boolean { const ui = this.getUi(); @@ -67,6 +88,15 @@ export default class TargetSelectUiHandler extends UiHandler { const targetIndexes: BattlerIndex[] = this.isMultipleTargets ? this.targets : [ this.cursor ]; this.targetSelectCallback(button === Button.ACTION ? targetIndexes : []); success = true; + if (this.fieldIndex === BattlerIndex.PLAYER) { + if (Utils.isNullOrUndefined(this.cursor0) || this.cursor0 !== this.cursor) { + this.cursor0 = this.cursor; + } + } else if (this.fieldIndex === BattlerIndex.PLAYER_2) { + if (Utils.isNullOrUndefined(this.cursor1) || this.cursor1 !== this.cursor) { + this.cursor1 = this.cursor; + } + } } else if (this.isMultipleTargets) { success = false; } else { @@ -152,7 +182,6 @@ export default class TargetSelectUiHandler extends UiHandler { yoyo: true })); }); - return ret; } @@ -184,7 +213,6 @@ export default class TargetSelectUiHandler extends UiHandler { } clear() { - this.cursor = -1; super.clear(); this.eraseCursor(); } diff --git a/src/ui/text.ts b/src/ui/text.ts index 069aa8680fc..17ae02be9ef 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -22,7 +22,8 @@ export enum TextStyle { SUMMARY_GOLD, SUMMARY_GRAY, SUMMARY_GREEN, - MONEY, + MONEY, // Money default styling (pale yellow) + MONEY_WINDOW, // Money displayed in Windows (needs different colors based on theme) STATS_LABEL, STATS_VALUE, SETTINGS_VALUE, @@ -38,7 +39,9 @@ export enum TextStyle { MOVE_PP_EMPTY, SMALLER_WINDOW_ALT, BGM_BAR, - PERFECT_IV + PERFECT_IV, + ME_OPTION_DEFAULT, // Default style for choices in ME + ME_OPTION_SPECIAL, // Style for choices with special requirements in ME } export interface TextStyleOptions { @@ -139,6 +142,8 @@ export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraSty case TextStyle.SUMMARY_GREEN: case TextStyle.WINDOW: case TextStyle.WINDOW_ALT: + case TextStyle.ME_OPTION_DEFAULT: + case TextStyle.ME_OPTION_SPECIAL: shadowXpos = 3; shadowYpos = 3; break; @@ -177,6 +182,7 @@ export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraSty break; case TextStyle.BATTLE_INFO: case TextStyle.MONEY: + case TextStyle.MONEY_WINDOW: case TextStyle.TOOLTIP_TITLE: styleOptions.fontSize = defaultFontSize - 24; shadowXpos = 3.5; @@ -238,13 +244,22 @@ export function getBBCodeFrag(content: string, textStyle: TextStyle, uiTheme: Ui * - "red text" with TextStyle.SUMMARY_RED applied * @param content string with styling that need to be applied for BBCodeTextObject * @param primaryStyle Primary style is required in order to escape BBCode styling properly. - * @param uiTheme + * @param uiTheme the {@linkcode UiTheme} to get TextStyle for + * @param forWindow set to `true` if the text is to be displayed in a window ({@linkcode BattleScene.addWindow}) + * it will replace all instances of the default MONEY TextStyle by {@linkcode TextStyle.MONEY_WINDOW} */ -export function getTextWithColors(content: string, primaryStyle: TextStyle, uiTheme: UiTheme = UiTheme.DEFAULT): string { +export function getTextWithColors(content: string, primaryStyle: TextStyle, uiTheme: UiTheme, forWindow?: boolean): string { // Apply primary styling before anything else let text = getBBCodeFrag(content, primaryStyle, uiTheme) + "[/color][/shadow]"; const primaryStyleString = [ ...text.match(new RegExp(/\[color=[^\[]*\]\[shadow=[^\[]*\]/i))! ][0]; + /* For money text displayed in game windows, we can't use the default {@linkcode TextStyle.MONEY} + * or it will look wrong in legacy mode because of the different window background color + * So, for text to be displayed in windows replace all "@[MONEY]" with "@[MONEY_WINDOW]" */ + if (forWindow) { + text = text.replace(/@\[MONEY\]/g, (_substring: string) => "@[MONEY_WINDOW]"); + } + // Set custom colors text = text.replace(/@\[([^{]*)\]{([^}]*)}/gi, (substring, textStyle: string, textToColor: string) => { return "[/color][/shadow]" + getBBCodeFrag(textToColor, TextStyle[textStyle], uiTheme) + "[/color][/shadow]" + primaryStyleString; @@ -310,7 +325,12 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? "#f89890" : "#984038"; case TextStyle.SUMMARY_GOLD: case TextStyle.MONEY: - return !shadow ? "#e8e8a8" : "#a0a060"; + return !shadow ? "#e8e8a8" : "#a0a060"; // Pale Yellow/Gold + case TextStyle.MONEY_WINDOW: + if (isLegacyTheme) { + return !shadow ? "#f8b050" : "#c07800"; // Gold + } + return !shadow ? "#e8e8a8" : "#a0a060"; // Pale Yellow/Gold case TextStyle.SETTINGS_LOCKED: case TextStyle.SUMMARY_GRAY: return !shadow ? "#a0a0a0" : "#636363"; @@ -332,6 +352,13 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? "#484848" : "#d0d0c8"; case TextStyle.BGM_BAR: return !shadow ? "#f8f8f8" : "#6b5a73"; + case TextStyle.ME_OPTION_DEFAULT: + return !shadow ? "#f8f8f8" : "#6b5a73"; // White + case TextStyle.ME_OPTION_SPECIAL: + if (isLegacyTheme) { + return !shadow ? "#f8b050" : "#c07800"; // Gold + } + return !shadow ? "#78c850" : "#306850"; // Green } }