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Adding ME handling
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@ -109,6 +109,76 @@ export interface EnemyPartyConfig {
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countAsSeen?: boolean;
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}
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export function getMysteryEncounterKey(encounter: MysteryEncounterType): string {
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const key = "mysteryEncounter:";
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switch (encounter) {
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case MysteryEncounterType.MYSTERIOUS_CHALLENGERS:
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return key + "mysteriousChallengers";
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case MysteryEncounterType.MYSTERIOUS_CHEST:
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return key + "mysteriousChest";
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case MysteryEncounterType.DARK_DEAL:
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return key + "darkDeal";
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case MysteryEncounterType.FIGHT_OR_FLIGHT:
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return key + "fightOrFlight";
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case MysteryEncounterType.SLUMBERING_SNORLAX:
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return key + "slumberingSnorlax";
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case MysteryEncounterType.TRAINING_SESSION:
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return key + "trainingSession";
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case MysteryEncounterType.DEPARTMENT_STORE_SALE:
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return key + "departmentStoreSale";
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case MysteryEncounterType.SHADY_VITAMIN_DEALER:
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return key + "shadyVitaminDealer";
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case MysteryEncounterType.FIELD_TRIP:
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return key + "fieldTrip";
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case MysteryEncounterType.FIERY_FALLOUT:
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return key + "fieryFallout";
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case MysteryEncounterType.LOST_AT_SEA:
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return key + "lostAtSea";
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case MysteryEncounterType.SAFARI_ZONE:
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return key + "safariZone";
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case MysteryEncounterType.THE_STRONG_STUFF:
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return key + "theStrongStuff";
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case MysteryEncounterType.THE_POKEMON_SALESMAN:
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return key + "pokemonSalesman";
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case MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE:
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return key + "offerYouCantRefuse";
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case MysteryEncounterType.DELIBIRDY:
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return key + "delibirdy";
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case MysteryEncounterType.ABSOLUTE_AVARICE:
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return key + "absoluteAvarice";
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case MysteryEncounterType.A_TRAINERS_TEST:
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return key + "aTrainersTest";
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case MysteryEncounterType.TRASH_TO_TREASURE:
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return key + "trashToTreasure";
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case MysteryEncounterType.BERRIES_ABOUND:
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return key + "berriesAbound";
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case MysteryEncounterType.CLOWNING_AROUND:
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return key + "clowningAround";
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case MysteryEncounterType.PART_TIMER:
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return key + "partTimer";
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case MysteryEncounterType.DANCING_LESSONS:
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return key + "dancingLessons";
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case MysteryEncounterType.WEIRD_DREAM:
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return key + "weirdDream";
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case MysteryEncounterType.THE_WINSTRATE_CHALLENGE:
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return key + "theWinstrateChallenge";
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case MysteryEncounterType.TELEPORTING_HIJINKS:
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return key + "teleportingHijinks";
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case MysteryEncounterType.BUG_TYPE_SUPERFAN:
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return key + "bugTypeSuperfan";
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case MysteryEncounterType.FUN_AND_GAMES:
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return key + "funAndGames";
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case MysteryEncounterType.UNCOMMON_BREED:
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return key + "uncommonBreed";
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case MysteryEncounterType.GLOBAL_TRADE_SYSTEM:
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return key + "globalTradeSystem";
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case MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER:
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return key + "expertPokemonBreeder";
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default:
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return key;
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}
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}
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/**
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* Generates an enemy party for a mystery encounter battle
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* This will override and replace any standard encounter generation logic
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@ -5,6 +5,7 @@ import { SessionSaveData } from "../system/game-data";
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import { TextStyle, addTextObject, addBBCodeTextObject, getTextColor } from "./text";
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import { Mode } from "./ui";
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import { addWindow } from "./ui-theme";
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import { getPokeballAtlasKey } from "../data/pokeball";
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import * as Utils from "../utils";
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import PokemonData from "../system/pokemon-data";
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import i18next from "i18next";
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@ -246,7 +247,6 @@ export default class RunInfoUiHandler extends UiHandler {
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private parseRunStatus() {
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console.log(this.runInfo);
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const runStatusText = addTextObject(this.scene, 6, 5, `${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex} - ${getBiomeName(this.runInfo.arena.biome)}`, TextStyle.WINDOW, {fontSize : "65px", lineSpacing: 0.1});
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this.runResultContainer.add(runStatusText);
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const enemyContainer = this.scene.add.container(0, 0);
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// Wild - Single and Doubles
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@ -263,8 +263,19 @@ export default class RunInfoUiHandler extends UiHandler {
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}
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} else if (this.runInfo.battleType === BattleType.TRAINER || (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER && this.runInfo.trainer)) {
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this.loadTrainerSprites(enemyContainer);
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const row_limit = 3;
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this.runInfo.enemyParty.forEach((p, i) => {
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const pokeball = this.scene.add.sprite(0, 0, "pb");
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pokeball.setFrame(getPokeballAtlasKey(p.pokeball));
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pokeball.setScale(0.5);
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pokeball.setPosition(52 + ((i % row_limit) * 8), (i <= 2) ? 25 : 32);
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enemyContainer.add(pokeball);
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});
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} else if (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER) {
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console.log(this.runInfo.mysteryEncounterType);
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}
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this.runResultContainer.add(enemyContainer);
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this.runResultContainer.add(runStatusText);
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this.runContainer.add(this.runResultContainer);
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}
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@ -347,8 +358,8 @@ export default class RunInfoUiHandler extends UiHandler {
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}
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enemyContainer.add(doubleContainer);
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} else {
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const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 1;
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const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [12, 28] : [28, 12];
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const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 0.65;
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const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [12, 28] : [35, 36];
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tObjSprite.setScale(scale, scale);
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tObjSprite.setPosition(position[0], position[1]);
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enemyContainer.add(tObjSprite);
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