diff --git a/test/abilities/status-immunity-ab-attrs.test.ts b/test/abilities/status-immunity-ab-attrs.test.ts index 5e8bf4b9738..7df621d5577 100644 --- a/test/abilities/status-immunity-ab-attrs.test.ts +++ b/test/abilities/status-immunity-ab-attrs.test.ts @@ -1,12 +1,12 @@ -import { allMoves } from "#app/data/data-lists"; -import { StatusEffectAttr } from "#app/data/moves/move"; -import { toReadableString } from "#app/utils/common"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; +import { StatusEffectAttr } from "#moves/move"; import { GameManager } from "#test/test-utils/game-manager"; +import { toTitleCase } from "#utils/strings"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -48,7 +48,7 @@ describe.each<{ name: string; ability: AbilityId; status: StatusEffect }>([ vi.spyOn(allMoves[MoveId.SPORE], "attrs", "get").mockReturnValue([new StatusEffectAttr(status, false)]); }); - const statusStr = toReadableString(StatusEffect[status]); + const statusStr = toTitleCase(StatusEffect[status]); it(`should prevent application of ${statusStr} without failing damaging moves`, async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]);