diff --git a/.dependency-cruiser.cjs b/.dependency-cruiser.cjs index 25f7b64ce85..8c6dff55c8c 100644 --- a/.dependency-cruiser.cjs +++ b/.dependency-cruiser.cjs @@ -156,7 +156,7 @@ module.exports = { path: '^(src)', pathNot: [ '[.](?:spec|test|setup|script)[.](?:js|mjs|cjs|jsx|ts|mts|cts|tsx)$', - 'src/test' + './test' ] }, to: { diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 00000000000..be478a2b5fa --- /dev/null +++ b/.editorconfig @@ -0,0 +1,12 @@ +# EditorConfig is awesome: https://EditorConfig.org + +# top-most EditorConfig file +root = true + +[src/*.{js,ts}] +indent_style = space +indent_size = 2 +end_of_line = lf +charset = utf-8 +trim_trailing_whitespace = true +insert_final_newline = true diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS index 8e7606f0a48..79ab1bdc38a 100644 --- a/.github/CODEOWNERS +++ b/.github/CODEOWNERS @@ -4,4 +4,19 @@ * @pagefaultgames/junior-dev-team # github actions/templates etc. - Dev Leads -/.github @pagefaultgames/dev-leads +/.github @pagefaultgames/senior-dev-team + +# Art Team +/public/**/*.png @pagefaultgames/art-team +/public/**/*.json @pagefaultgames/art-team +/public/images @pagefaultgames/art-team +/public/battle-anims @pagefaultgames/art-team + +# Audio files +*.mp3 @pagefaultgames/composer-team +*.wav @pagefaultgames/composer-team +*.ogg @pagefaultgames/composer-team +/public/audio @pagefaultgames/composer-team + +# Balance Files; contain actual code logic and must also be owned by dev team +/src/data/balance @pagefaultgames/balance-team @pagefaultgames/junior-dev-team \ No newline at end of file diff --git a/.nvmrc b/.nvmrc new file mode 100644 index 00000000000..9bcccb9439d --- /dev/null +++ b/.nvmrc @@ -0,0 +1 @@ +v20.13.1 diff --git a/CREDITS.md b/CREDITS.md index fd9a3d7bde3..099d410417e 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -343,34 +343,39 @@ In addition to the lists below, please check [the PokéRogue wiki](https://wiki. # 💻 Development -## Server Owner/Administrator +## Server Developers - pancakes aka patapancakes -## Senior Developers -- Walker -- NightKev -- Moka -- Temp aka Tempo-anon -- Madmadness65 - -## Developers +## Current and former Development Team members +- bennybroseph +- Brain Frog - CodeTappert +- Dakurei - flx-sta -- innerthunder - frutescens +- Greenlamp +- ImperialSympathizer +- innerthunder +- KimJeongSun +- Madmadness65 +- Moka +- Navori +- NightKev - Opaquer +- OrangeRed +- Sam aka Flashfyre (initial developer, started PokéRogue) +- sirzento - SN34KZ - Swain aka torranx - -## Junior Developers -- KimJeongSun -- ImperialSympathizer +- Temp aka Tempo-anon +- Walker +- Xavion ## Bug/Issue Managers -- Snailman - Daleks - Lily - PigeonBar +- Snailman ## Other Code Contributors - Admiral-Billy @@ -378,10 +383,7 @@ In addition to the lists below, please check [the PokéRogue wiki](https://wiki. - arColm - Arxalc - AsdarDevelops -- bennybroseph -- Brain Frog - Corrade -- Dakurei - DustinLin - ElizaAlex - EmberCM @@ -391,7 +393,6 @@ In addition to the lists below, please check [the PokéRogue wiki](https://wiki. - francktrouillez - FredeX - geeilhan -- Greenlamp - happinyz - hayuna - InfernoVulpix @@ -411,7 +412,6 @@ In addition to the lists below, please check [the PokéRogue wiki](https://wiki. - Neverblade - NxKarim - okimin -- OrangeRed - PigeonBar - PrabbyDD - prateau @@ -421,10 +421,8 @@ In addition to the lists below, please check [the PokéRogue wiki](https://wiki. - RedstonewolfX - ReneGV - rnicar245 -- Sam aka Flashfyre (initial developer, started PokéRogue) - schmidtc1 - shayebeadling -- sirzento - snoozbuster - sodaMelon - td76099 diff --git a/create-test-boilerplate.js b/create-test-boilerplate.js index a365999c623..1ea61e0dc48 100644 --- a/create-test-boilerplate.js +++ b/create-test-boilerplate.js @@ -84,19 +84,19 @@ async function runInteractive() { let description; switch (type) { case "move": - dir = path.join(__dirname, "src", "test", "moves"); + dir = path.join(__dirname, "test", "moves"); description = `Moves - ${formattedName}`; break; case "ability": - dir = path.join(__dirname, "src", "test", "abilities"); + dir = path.join(__dirname, "test", "abilities"); description = `Abilities - ${formattedName}`; break; case "item": - dir = path.join(__dirname, "src", "test", "items"); + dir = path.join(__dirname, "test", "items"); description = `Items - ${formattedName}`; break; case "mystery encounter": - dir = path.join(__dirname, "src", "test", "mystery-encounter", "encounters"); + dir = path.join(__dirname, "test", "mystery-encounter", "encounters"); description = `Mystery Encounter - ${formattedName}`; break; default: @@ -108,7 +108,7 @@ async function runInteractive() { const content = `import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/docs/enemy-ai.md b/docs/enemy-ai.md index 46482f56a90..8edf5a3f10e 100644 --- a/docs/enemy-ai.md +++ b/docs/enemy-ai.md @@ -80,8 +80,8 @@ As part of the move selection process, the enemy Pokémon must compute a **targe A move's UBS and TBS are computed with the respective functions in the `Move` class: ```ts -getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer; -getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer; +getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number; +getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number; ``` Logically, these functions are very similar – they add up their respective benefit scores from each of the move's attributes (as determined by `attr.getUserBenefitScore`, and `attr.getTargetBenefitScore`, respectively) and return the total benefit score. However, there are two key functional differences in how the UBS and TBS of a move are handled: diff --git a/eslint.config.js b/eslint.config.js index 1cea5563a78..e79395e1900 100644 --- a/eslint.config.js +++ b/eslint.config.js @@ -5,7 +5,8 @@ import importX from 'eslint-plugin-import-x'; export default [ { - files: ["src/**/*.{ts,tsx,js,jsx}"], + name: "eslint-config", + files: ["src/**/*.{ts,tsx,js,jsx}", "test/**/*.{ts,tsx,js,jsx}"], ignores: ["dist/*", "build/*", "coverage/*", "public/*", ".github/*", "node_modules/*", ".vscode/*"], languageOptions: { parser: parser @@ -48,5 +49,22 @@ export default [ "no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }], // Disallows multiple empty lines "@typescript-eslint/consistent-type-imports": "error", // Enforces type-only imports wherever possible } + }, + { + name: "eslint-tests", + files: ["test/**/**.test.ts"], + languageOptions: { + parser: parser, + parserOptions: { + "project": ["./tsconfig.json"] + } + }, + plugins: { + "@typescript-eslint": tseslint + }, + rules: { + "@typescript-eslint/no-floating-promises": "error", // Require Promise-like statements to be handled appropriately. - https://typescript-eslint.io/rules/no-floating-promises/ + "@typescript-eslint/no-misused-promises": "error", // Disallow Promises in places not designed to handle them. - https://typescript-eslint.io/rules/no-misused-promises/ + } } ] diff --git a/index.css b/index.css index 2ec106516d2..9226f968e3e 100644 --- a/index.css +++ b/index.css @@ -164,13 +164,13 @@ input:-internal-autofill-selected { } /* Show cycle buttons only on STARTER_SELECT and on touch configuration panel */ -#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadOpenFilters, -#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='RUN_INFO']) #apadCycleForm, -#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='RUN_INFO']) #apadCycleShiny, +#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='POKEDEX'], [data-ui-mode='POKEDEX_PAGE']) #apadOpenFilters, +#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='POKEDEX'], [data-ui-mode='POKEDEX_PAGE'], [data-ui-mode='RUN_INFO']) #apadCycleForm, +#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='POKEDEX'], [data-ui-mode='POKEDEX_PAGE'], [data-ui-mode='RUN_INFO']) #apadCycleShiny, #touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleNature, -#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='RUN_INFO']) #apadCycleAbility, -#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleGender, -#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleVariant { +#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='POKEDEX_PAGE'], [data-ui-mode='RUN_INFO']) #apadCycleAbility, +#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='POKEDEX_PAGE']) #apadCycleGender, +#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='POKEDEX']) #apadCycleTera { display: none; } diff --git a/index.html b/index.html index 390a29fb365..111464b5e5c 100644 --- a/index.html +++ b/index.html @@ -129,11 +129,11 @@
N
-
+
V
-
+
V
diff --git a/package-lock.json b/package-lock.json index 9531244a42d..453a525581b 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "pokemon-rogue-battle", - "version": "1.5.0", + "version": "1.7.6", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "pokemon-rogue-battle", - "version": "1.5.0", + "version": "1.7.6", "hasInstallScript": true, "dependencies": { "@material/material-color-utilities": "^0.2.7", @@ -28,7 +28,7 @@ "@types/node": "^20.12.13", "@typescript-eslint/eslint-plugin": "^8.0.0-alpha.54", "@typescript-eslint/parser": "^8.0.0-alpha.54", - "@vitest/coverage-istanbul": "^2.0.4", + "@vitest/coverage-istanbul": "^2.1.9", "dependency-cruiser": "^16.3.10", "eslint": "^9.7.0", "eslint-plugin-import-x": "^4.2.1", @@ -40,9 +40,9 @@ "typedoc": "^0.26.4", "typescript": "^5.5.3", "typescript-eslint": "^8.0.0-alpha.54", - "vite": "^5.4.8", + "vite": "^5.4.14", "vite-tsconfig-paths": "^4.3.2", - "vitest": "^2.0.4", + "vitest": "^2.1.9", "vitest-canvas-mock": "^0.3.3" }, "engines": { @@ -269,9 +269,9 @@ } }, "node_modules/@babel/helper-string-parser": { - "version": "7.24.8", - "resolved": "https://registry.npmjs.org/@babel/helper-string-parser/-/helper-string-parser-7.24.8.tgz", - "integrity": "sha512-pO9KhhRcuUyGnJWwyEgnRJTSIZHiT+vMD0kPeD+so0l7mxkMT19g3pjY9GTnHySck/hDzq+dtW/4VgnMkippsQ==", + "version": "7.25.9", + "resolved": "https://registry.npmjs.org/@babel/helper-string-parser/-/helper-string-parser-7.25.9.tgz", + "integrity": "sha512-4A/SCr/2KLd5jrtOMFzaKjVtAei3+2r/NChoBNoZ3EyP/+GlhoaEGoWOZUmFmoITP7zOJyHIMm+DYRd8o3PvHA==", "dev": true, "license": "MIT", "engines": { @@ -279,9 +279,9 @@ } }, "node_modules/@babel/helper-validator-identifier": { - "version": "7.24.7", - "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.24.7.tgz", - "integrity": "sha512-rR+PBcQ1SMQDDyF6X0wxtG8QyLCgUB0eRAGguqRLfkCA87l7yAP7ehq8SNj96OOGTO8OBV70KhuFYcIkHXOg0w==", + 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"^1.1.0", + "magic-string": "^0.30.12", "pathe": "^1.1.2", - "std-env": "^3.7.0", - "tinybench": "^2.8.0", - "tinypool": "^1.0.0", + "std-env": "^3.8.0", + "tinybench": "^2.9.0", + "tinyexec": "^0.3.1", + "tinypool": "^1.0.1", "tinyrainbow": "^1.2.0", "vite": "^5.0.0", - "vite-node": "2.0.4", + "vite-node": "2.1.9", "why-is-node-running": "^2.3.0" }, "bin": { @@ -6701,8 +6594,8 @@ "peerDependencies": { "@edge-runtime/vm": "*", "@types/node": "^18.0.0 || >=20.0.0", - "@vitest/browser": "2.0.4", - "@vitest/ui": "2.0.4", + "@vitest/browser": "2.1.9", + "@vitest/ui": "2.1.9", "happy-dom": "*", "jsdom": "*" }, diff --git a/package.json b/package.json index 9d8adb8c1c0..4c9204f60f9 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "pokemon-rogue-battle", "private": true, - "version": "1.5.0", + "version": "1.7.6", "type": "module", "scripts": { "start": "vite", @@ -20,7 +20,10 @@ "depcruise": "depcruise src", "depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg", "create-test": "node ./create-test-boilerplate.js", - "postinstall": "npx lefthook install && npx lefthook run post-merge" + "postinstall": "npx lefthook install && npx lefthook run post-merge", + "update-version:patch": "npm version patch --force --no-git-tag-version", + "update-version:minor": "npm version minor --force --no-git-tag-version", + "update-locales:remote": "git submodule update --progress --init --recursive --force --remote" }, "devDependencies": { "@eslint/js": "^9.3.0", @@ -30,7 +33,7 @@ "@types/node": "^20.12.13", "@typescript-eslint/eslint-plugin": "^8.0.0-alpha.54", "@typescript-eslint/parser": "^8.0.0-alpha.54", - "@vitest/coverage-istanbul": "^2.0.4", + "@vitest/coverage-istanbul": "^2.1.9", "dependency-cruiser": "^16.3.10", "eslint": "^9.7.0", "eslint-plugin-import-x": "^4.2.1", @@ -42,9 +45,9 @@ "typedoc": "^0.26.4", "typescript": "^5.5.3", "typescript-eslint": "^8.0.0-alpha.54", - "vite": "^5.4.8", + "vite": "^5.4.14", "vite-tsconfig-paths": "^4.3.2", - "vitest": "^2.0.4", + "vitest": "^2.1.9", "vitest-canvas-mock": "^0.3.3" }, "dependencies": { @@ -61,11 +64,5 @@ }, "engines": { "node": ">=20.0.0" - }, - "imports": { - "#enums/*": "./enums/*", - "#app": "./src/main.js", - "#app/*": "./src/*", - "#test/*": "./src/test/*" } } diff --git a/public/audio/bgm/battle_champion_kukui.mp3 b/public/audio/bgm/battle_champion_kukui.mp3 new file mode 100644 index 00000000000..9e0739fc4d0 Binary files /dev/null and b/public/audio/bgm/battle_champion_kukui.mp3 differ diff --git a/public/audio/bgm/battle_colress.mp3 b/public/audio/bgm/battle_colress.mp3 new file mode 100644 index 00000000000..49a5557860b Binary files /dev/null and b/public/audio/bgm/battle_colress.mp3 differ diff --git a/public/audio/bgm/battle_mustard.mp3 b/public/audio/bgm/battle_mustard.mp3 new file mode 100644 index 00000000000..dccb8f7dcc5 Binary files /dev/null and b/public/audio/bgm/battle_mustard.mp3 differ diff --git a/public/audio/bgm/battle_plasma_grunt.mp3 b/public/audio/bgm/battle_plasma_grunt.mp3 index 7d1bf710bc5..c3d004514d0 100644 Binary files a/public/audio/bgm/battle_plasma_grunt.mp3 and b/public/audio/bgm/battle_plasma_grunt.mp3 differ diff --git a/public/audio/bgm/end.mp3 b/public/audio/bgm/end.mp3 index c37973fd9cc..fa33f890dc3 100644 Binary files a/public/audio/bgm/end.mp3 and b/public/audio/bgm/end.mp3 differ diff --git a/public/audio/bgm/title.mp3 b/public/audio/bgm/title.mp3 index 86d4be0da35..8ad451a52a9 100644 Binary files a/public/audio/bgm/title.mp3 and b/public/audio/bgm/title.mp3 differ diff --git a/public/battle-anims/common-terastallize.json b/public/battle-anims/common-terastallize.json new file mode 100644 index 00000000000..3843464dbde --- /dev/null +++ b/public/battle-anims/common-terastallize.json @@ -0,0 +1,774 @@ +{ + "graphic": "terastallize", + "frames": [ + [ + { + "x": 0, + "y": 0, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 0, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 2 + }, + { + "x": 128, + "y": -64, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 1, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + }, + { + "x": 0, + "y": -20, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 2, + "graphicFrame": 0, + "opacity": 150, + "priority": 1, + "focus": 2 + } + ], + [ + { + "x": 0, + "y": 0, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 0, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 2 + }, + { + "x": 128, + "y": -64, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 1, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + }, + { + "x": 0, + "y": -20, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 2, + "graphicFrame": 0, + "opacity": 225, + "priority": 1, + "focus": 2 + } + ], + [ + { + 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0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + } + ], + [ + { + "x": 0, + "y": 0, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 0, + "graphicFrame": 0, + "opacity": 255, + "tone": [ + 255, + 255, + 255, + 0 + ], + "locked": true, + "priority": 1, + "focus": 2 + }, + { + "x": 128, + "y": -64, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 1, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + } + ], + [ + { + "x": 0, + "y": 0, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 0, + "graphicFrame": 0, + "opacity": 255, + "tone": [ + 255, + 255, + 255, + 255 + ], + "locked": true, + "priority": 1, + "focus": 2 + }, + { + "x": 128, + "y": -64, + "zoomX": 100, + "zoomY": 100, + "visible": true, + "target": 1, + "graphicFrame": 0, + "opacity": 255, + "locked": true, + "priority": 1, + "focus": 1 + } + ] + ], + "frameTimedEvents": {}, + "position": 4, + "hue": 0 +} \ No newline at end of file diff --git a/public/exp-sprites.json b/public/exp-sprites.json index 947bffd399d..2bf8c2bf798 100644 --- a/public/exp-sprites.json +++ b/public/exp-sprites.json @@ -201,6 +201,8 @@ "6211", "6215", "6215", + "6215f", + "6215f", "65-mega", "65-mega", "650", @@ -259,10 +261,10 @@ "666-fancy", "666-garden", "666-garden", - "666-high", - "666-high", - "666-icy", - "666-icy", + "666-high-plains", + "666-high-plains", + "666-icy-snow", + "666-icy-snow", "666-jungle", "666-jungle", "666-marine", @@ -275,8 +277,8 @@ "666-monsoon", "666-ocean", "666-ocean", - "666-poke", - "666-poke", + "666-poke-ball", + "666-poke-ball", "666-polar", "666-polar", "666-river", @@ -291,8 +293,8 @@ "666-tundra", "667", "667", - "668-female", - "668-female", + "668f", + "668f", "668", "668", "669-blue", @@ -337,8 +339,7 @@ "6724", "673", "673", - "674", - "674", + "675", "675", "676", @@ -381,16 +382,14 @@ "692", "693", "693", - "694", - "694", + "695", "695", "696", "696", "697", "697", - "698", - "698", + "699", "699", "700", @@ -399,18 +398,13 @@ "701", "702", "702", - "703", - "703", + "704", "704", "705", "705", "706", "706", - "707", - "707", - "708", - "708", "709", "709", "710", @@ -421,8 +415,6 @@ "712", "713", "713", - "714", - "714", "715", "715", "716-active", @@ -431,16 +423,10 @@ "716-neutral", "717", "717", - "718-10", - "718-10", "718-complete", "718-complete", - "718", - "718", "719-mega", "719-mega", - "719", - "719", "720-unbound", "720-unbound", "720", @@ -1333,6 +1319,8 @@ "6211b", "6215b", "6215b", + "6215bf", + "6215bf", "65b-mega", "65b-mega", "650b", @@ -1391,10 +1379,10 @@ "666b-fancy", "666b-garden", "666b-garden", - "666b-high", - "666b-high", - "666b-icy", - "666b-icy", + "666b-high-plains", + "666b-high-plains", + "666b-icy-snow", + "666b-icy-snow", "666b-jungle", "666b-jungle", "666b-marine", @@ -1407,8 +1395,8 @@ "666b-monsoon", "666b-ocean", "666b-ocean", - "666b-poke", - "666b-poke", + "666b-poke-ball", + "666b-poke-ball", "666b-polar", "666b-polar", "666b-river", @@ -1423,8 +1411,8 @@ "666b-tundra", "667b", "667b", - "668b-female", - "668b-female", + "668bf", + "668bf", "668b", "668b", "669b-blue", @@ -1469,8 +1457,7 @@ "6724b", "673b", "673b", - "674b", - "674b", + "675b", "675b", "676b", @@ -1513,16 +1500,14 @@ "692b", "693b", "693b", - "694b", - "694b", + "695b", "695b", "696b", "696b", "697b", "697b", - "698b", - "698b", + "699b", "699b", "700b", @@ -1531,18 +1516,13 @@ "701b", "702b", "702b", - "703b", - "703b", + "704b", "704b", "705b", "705b", "706b", "706b", - "707b", - "707b", - "708b", - "708b", "709b", "709b", "710b", @@ -1553,8 +1533,6 @@ "712b", "713b", "713b", - "714b", - "714b", "715b", "715b", "716b-active", @@ -1563,16 +1541,10 @@ "716b-neutral", "717b", "717b", - "718b-10", - "718b-10", "718b-complete", "718b-complete", - "718b", - "718b", "719b-mega", "719b-mega", - "719b", - "719b", "720b-unbound", "720b-unbound", "720b", @@ -2467,6 +2439,8 @@ "6211sb", "6215sb", "6215sb", + "6215sbf", + "6215sbf", "65sb-mega", "65sb-mega", "650sb", @@ -2525,10 +2499,10 @@ "666sb-fancy", "666sb-garden", "666sb-garden", - "666sb-high", - "666sb-high", - "666sb-icy", - "666sb-icy", + "666sb-high-plains", + "666sb-high-plains", + "666sb-icy-snow", + "666sb-icy-snow", "666sb-jungle", "666sb-jungle", "666sb-marine", @@ -2541,8 +2515,8 @@ "666sb-monsoon", "666sb-ocean", "666sb-ocean", - "666sb-poke", - "666sb-poke", + "666sb-poke-ball", + "666sb-poke-ball", "666sb-polar", "666sb-polar", "666sb-river", @@ -2559,6 +2533,8 @@ "667sb", "668sb", "668sb", + "668sbf", + "668sbf", "669sb-blue", "669sb-blue", "669sb-orange", @@ -2601,8 +2577,7 @@ "6724sb", "673sb", "673sb", - "674sb", - "674sb", + "675sb", "675sb", "676sb", @@ -2645,16 +2620,14 @@ "692sb", "693sb", "693sb", - "694sb", - "694sb", + "695sb", "695sb", "696sb", "696sb", "697sb", "697sb", - "698sb", - "698sb", + "699sb", "699sb", "700sb", @@ -2663,18 +2636,13 @@ "701sb", "702sb", "702sb", - "703sb", - "703sb", + "704sb", "704sb", "705sb", "705sb", "706sb", "706sb", - "707sb", - "707sb", - "708sb", - "708sb", "709sb", "709sb", "710sb", @@ -2685,8 +2653,6 @@ "712sb", "713sb", "713sb", - "714sb", - "714sb", "715sb", "715sb", "716sb-active", @@ -2695,16 +2661,10 @@ "716sb-neutral", "717sb", "717sb", - "718sb-10", - "718sb-10", "718sb-complete", "718sb-complete", - "718sb", - "718sb", "719sb-mega", "719sb-mega", - "719sb", - "719sb", "720sb-unbound", "720sb-unbound", "720sb", @@ -3604,6 +3564,8 @@ "6211s", "6215s", "6215s", + "6215sf", + "6215sf", "65s-mega", "65s-mega", "650s", @@ -3662,10 +3624,10 @@ "666s-fancy", "666s-garden", "666s-garden", - "666s-high", - "666s-high", - "666s-icy", - "666s-icy", + "666s-high-plains", + "666s-high-plains", + "666s-icy-snow", + "666s-icy-snow", "666s-jungle", "666s-jungle", "666s-marine", @@ -3678,8 +3640,8 @@ "666s-monsoon", "666s-ocean", "666s-ocean", - "666s-poke", - "666s-poke", + "666s-poke-ball", + "666s-poke-ball", "666s-polar", "666s-polar", "666s-river", @@ -3694,8 +3656,8 @@ "666s-tundra", "667s", "667s", - "668s-female", - "668s-female", + "668sf", + "668sf", "668s", "668s", "669s-blue", @@ -3740,8 +3702,7 @@ "6724s", "673s", "673s", - "674s", - "674s", + "675s", "675s", "676s", @@ -3784,16 +3745,14 @@ "692s", "693s", "693s", - "694s", - "694s", + "695s", "695s", "696s", "696s", "697s", "697s", - "698s", - "698s", + "699s", "699s", "700s", @@ -3802,18 +3761,13 @@ "701s", "702s", "702s", - "703s", - "703s", + "704s", "704s", "705s", "705s", "706s", "706s", - "707s", - "707s", - "708s", - "708s", "709s", "709s", "710s", @@ -3824,8 +3778,6 @@ "712s", "713s", "713s", - "714s", - "714s", "715s", "715s", "716s-active", @@ -3834,16 +3786,10 @@ "716s-neutral", "717s", "717s", - "718s-10", - "718s-10", "718s-complete", "718s-complete", - "718s", - "718s", "719s-mega", "719s-mega", - "719s", - "719s", "720s-unbound", "720s-unbound", "720s", @@ -4587,6 +4533,7 @@ "475-mega_3", "475-mega_3", "6215", + "6215f", "653", "654", "6549", @@ -4598,19 +4545,15 @@ "666-archipelago", "666-continental", "666-elegant", - "666-fancy_2", - "666-fancy_2", - "666-fancy_3", - "666-fancy_3", + "666-fancy", + "666-fancy", "666-garden", "666-high", - "666-icy", + "666-icy-snow", "666-jungle", "666-marine", - "666-meadow_2", - "666-meadow_2", - "666-meadow_3", - "666-meadow_3", + "666-meadow", + "666-meadow", "666-modern", "666-monsoon", "666-ocean", @@ -4619,8 +4562,6 @@ "666-poke", "666-polar", "666-river", - "666-river_2", - "666-river_2", "666-sandstorm", "666-savanna", "666-sun", @@ -4641,7 +4582,6 @@ "705_3", "705_3", "706", - "708", "709", "710", "711", @@ -4826,6 +4766,10 @@ "150b-mega", "181b-mega", "212b-mega", + "248b-mega", + "248b-mega", + "257b-mega", + "257b-mega", "282b-mega", "3b-mega_2", "3b-mega_2", @@ -4856,6 +4800,7 @@ "475b-mega_3", "475b-mega_3", "6215b", + "6215bf", "653b", "654b", "6549b", @@ -4866,86 +4811,46 @@ "665b", "665_2b", "665_2b", - "666b-archipelago_2", - "666b-archipelago_2", - "666b-archipelago_3", - "666b-archipelago_3", - "666b-continental_2", - "666b-continental_2", - "666b-continental_3", - "666b-continental_3", - "666b-elegant_2", - "666b-elegant_2", - "666b-elegant_3", - "666b-elegant_3", - "666b-fancy_2", - "666b-fancy_2", - "666b-fancy_3", - "666b-fancy_3", - "666b-garden_2", - "666b-garden_2", - "666b-garden_3", - "666b-garden_3", - "666b-high", - "666b-high", - "666b-high", - "666b-high", - "666b-icy", - "666b-icy", - "666b-icy", - "666b-icy", - "666b-jungle_2", - "666b-jungle_2", - "666b-jungle_3", - "666b-jungle_3", - "666b-marine_2", - "666b-marine_2", - "666b-marine_3", - "666b-marine_3", - "666b-meadow_2", - "666b-meadow_2", - "666b-meadow_3", - "666b-meadow_3", - "666b-modern_2", - "666b-modern_2", - "666b-modern_3", - "666b-modern_3", - "666b-monsoon_2", - "666b-monsoon_2", - "666b-monsoon_3", - "666b-monsoon_3", - "666b-ocean_2", - "666b-ocean_2", - "666b-ocean_3", - "666b-ocean_3", - "666b-poke", - "666b-poke", - "666b-poke", - "666b-poke", - "666b-polar_2", - "666b-polar_2", - "666b-polar_3", - "666b-polar_3", - "666b-river_2", - "666b-river_2", - "666b-river_3", - "666b-river_3", - "666b-sandstorm_2", - "666b-sandstorm_2", - "666b-sandstorm_3", - "666b-sandstorm_3", - "666b-savanna_2", - "666b-savanna_2", - "666b-savanna_3", - "666b-savanna_3", - "666b-sun_2", - "666b-sun_2", - "666b-sun_3", - "666b-sun_3", - "666b-tundra_2", - "666b-tundra_2", - "666b-tundra_3", - "666b-tundra_3", + "666b-archipelago", + "666b-archipelago", + "666b-continental", + "666b-continental", + "666b-elegant", + "666b-elegant", + "666b-fancy", + "666b-fancy", + "666b-garden", + "666b-garden", + "666b-high-plains", + "666b-high-plains", + "666b-icy-snow", + "666b-icy-snow", + "666b-jungle", + "666b-jungle", + "666b-marine", + "666b-marine", + "666b-meadow", + "666b-meadow", + "666b-modern", + "666b-modern", + "666b-monsoon", + "666b-monsoon", + "666b-ocean", + "666b-ocean", + "666b-poke-ball", + "666b-poke-ball", + "666b-polar", + "666b-polar", + "666b-river", + "666b-river", + 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diff --git a/public/images/pokemon/shiny/719.png b/public/images/pokemon/shiny/719.png index f17e9b23ca8..c466201632a 100644 Binary files a/public/images/pokemon/shiny/719.png and b/public/images/pokemon/shiny/719.png differ diff --git a/public/images/pokemon/shiny/female/668.png b/public/images/pokemon/shiny/female/668.png index 1f56d13bc4c..ec0d2338fac 100644 Binary files a/public/images/pokemon/shiny/female/668.png and b/public/images/pokemon/shiny/female/668.png differ diff --git a/public/images/pokemon/variant/248-mega.json b/public/images/pokemon/variant/248-mega.json index f515868233f..589b3616079 100644 --- a/public/images/pokemon/variant/248-mega.json +++ b/public/images/pokemon/variant/248-mega.json @@ -1,17 +1,34 @@ { + "1": { +"4a5a39": "533334", +"821610": "004194", +"942900": "004194", +"d0243b": "006fb3", +"d55200": "0098fc", +"ff3e40": "0098fc", +"f24159": "088a72", +"f55e72": "18b8a0", +"ff6668": "1cd9ff", +"739c62": "915957", +"ff8385": "00e0fc", +"ffa3a4": "00ffc8", +"accd9c": "c78482", +"dee6cd": "dbb1b5" + }, "2": { - "4a5a39": "06092f", - "101010": "101010", - "dee6cd": "7068b2", - "accd9c": "625695", - "739c62": "2c3071", - "942900": "ee7b06", - "fefefe": "fefefe", - "c5c5c5": "c5c5c5", - "d55200": "ffa904", - "d0243b": "ffa904", - "ff3e40": "ffef76", - "821610": "ee7b06", - "737373": "737373" +"4a5a39": "06092f", +"821610": "ee7b06", +"942900": "ee7b06", +"d0243b": "ffa904", +"d55200": "ffa904", +"ff3e40": "ffef76", +"f24159": "ff9224", +"f55e72": "ffba36", +"ff6668": "fff28f", +"739c62": "2c3071", +"ff8385": "fff49a", +"ffa3a4": "fff9ce", +"accd9c": "625695", +"dee6cd": "7068b2" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/248-mega_2.json b/public/images/pokemon/variant/248-mega_2.json deleted file mode 100644 index 9ef7d417209..00000000000 --- a/public/images/pokemon/variant/248-mega_2.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "248-mega_2.png", - "format": "RGBA8888", - "size": { - "w": 90, - "h": 90 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 90, - "h": 84 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 90, - "h": 84 - }, - "frame": { - "x": 0, - "y": 0, - "w": 90, - "h": 84 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:e4a1fe4fbac618754df7eb3fcf91b617:0e98725eab652ee45ee2526551c77350:90df97eb431b7162252516cb937a0b9e$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/248-mega_2.png b/public/images/pokemon/variant/248-mega_2.png deleted file mode 100644 index 1aade727abf..00000000000 Binary files a/public/images/pokemon/variant/248-mega_2.png and /dev/null differ diff --git a/public/images/pokemon/variant/656.json b/public/images/pokemon/variant/656.json index 68743a4c9f1..5037f86f22a 100644 --- a/public/images/pokemon/variant/656.json +++ b/public/images/pokemon/variant/656.json @@ -3,12 +3,12 @@ "838394": "4d7dc5", "62ace6": "8363af", "7bcdff": "9c75c2", - "ffec8c": "ddfff9", + "fdea88": "ddfff9", "a1a1c4": "7ab7ec", "c9b241": "97d6e2", - "dfcf77": "bae7e8", + "ccbd70": "bae7e8", "174592": "37408c", - "fdfdfd": "b1e5ff", + "f8f8f8": "b1e5ff", "9c9cc5": "5385c7", "cdcde6": "7eb7e8", "396a83": "362864", @@ -18,12 +18,12 @@ "838394": "cc6845", "62ace6": "c44848", "7bcdff": "dd6155", - "ffec8c": "ddfff9", + "fdea88": "ddfff9", "a1a1c4": "f7c685", "c9b241": "97d6e2", - "dfcf77": "bae7e8", + "ccbd70": "bae7e8", "174592": "198158", - "fdfdfd": "fff4bd", + "f8f8f8": "fff4bd", "9c9cc5": "c96a48", "cdcde6": "f7b785", "396a83": "5c0d33", diff --git a/public/images/pokemon/variant/666-continental.json b/public/images/pokemon/variant/666-continental.json index 67e25fc79b4..92614fb346c 100644 --- a/public/images/pokemon/variant/666-continental.json +++ b/public/images/pokemon/variant/666-continental.json @@ -2,6 +2,7 @@ "1": { "101010": "101010", "595959": "724b7a", + "555353": "724b7a", "d18257": "d18257", "f9bd55": "f9bd55", "303030": "402746", @@ -15,5 +16,23 @@ "c3c3c3": "ffeaff", "811c1c": "811c1c", "e08528": "e08528" + }, + "2": { + "101010": "101010", + "595959": "8f551e", + "555353": "e99b44", + "d18257": "d18257", + "f9bd55": "f9bd55", + "303030": "6d2d0d", + "f8f05e": "f8f05e", + "d24c3e": "d24c3e", + "675220": "9c5c19", + "ceab62": "e99b44", + "707068": "e99b44", + "504a4a": "9c5c19", + "aa5844": "aa5844", + "c3c3c3": "f8f27f", + "811c1c": "811c1c", + "308528": "308528" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/666-continental_3.json b/public/images/pokemon/variant/666-continental_3.json deleted file mode 100644 index ed0fee105bb..00000000000 --- a/public/images/pokemon/variant/666-continental_3.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "666-continental_3.png", - "format": "RGBA8888", - "size": { - "w": 67, - "h": 67 - }, - "scale": 1, - 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b/public/images/pokemon/variant/666-fancy.json @@ -0,0 +1,38 @@ +{ + "1": { + "101010": "101010", + "303030": "402746", + "675220": "958c8a", + "504a4a": "7f6991", + "595959": "724b7a", + "707068": "a97cbc", + "811c1c": "811c1c", + "de4040": "de4040", + "5faa3e": "5faa3e", + "ceab62": "d9edd4", + "b6d26d": "b6d26d", + "e9e052": "e9e052", + "cf7ef3": "cf7ef3", + "c3c3c3": "ffeaff", + "f2d4e3": "f2d4e3", + "ead2e3": "ffeaff" + }, + "2": { + "101010": "101010", + "303030": "00771b", + "675220": "b9c05a", + "504a4a": "b9c05a", + "595959": "6f9f42", + "707068": "e3e982", + "811c1c": "811c1c", + "de4040": "de4040", + "5faa3e": "5faa3e", + "ceab62": "e3e982", + "b6d26d": "b6d26d", + "e9e052": "e9e052", + "cf7ef3": "cf7ef3", + "c3c3c3": "fcf1ff", + "f2d4e3": "f2d4e3", + "ead2e3": "fcf1ff" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/666-fancy_2.json b/public/images/pokemon/variant/666-fancy_2.json deleted file mode 100644 index d2dd365d3ed..00000000000 --- a/public/images/pokemon/variant/666-fancy_2.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "666-fancy_2.png", - "format": "RGBA8888", - "size": { - "w": 67, - "h": 67 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 67, - "h": 67 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 67, - "h": 67 - }, - "frame": { - "x": 0, - "y": 0, - "w": 67, - "h": 67 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:2d5276d8c199bae070dbaa73293fd554:a099f55391d8e4bbae565d4a170574c9:6d5edff9a806f43feff031c9919c9aca$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/666-fancy_2.png b/public/images/pokemon/variant/666-fancy_2.png deleted file mode 100644 index 100ba90d7e4..00000000000 Binary files a/public/images/pokemon/variant/666-fancy_2.png and /dev/null differ diff --git a/public/images/pokemon/variant/666-fancy_3.json b/public/images/pokemon/variant/666-fancy_3.json deleted file mode 100644 index be0625b1360..00000000000 --- a/public/images/pokemon/variant/666-fancy_3.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "666-fancy_3.png", - "format": "RGBA8888", - "size": { - "w": 67, - "h": 67 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 67, - "h": 67 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 67, - "h": 67 - }, - "frame": { - "x": 0, - "y": 0, - "w": 67, - "h": 67 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:2d5276d8c199bae070dbaa73293fd554:a099f55391d8e4bbae565d4a170574c9:6d5edff9a806f43feff031c9919c9aca$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/666-fancy_3.png b/public/images/pokemon/variant/666-fancy_3.png deleted file mode 100644 index a8453d6cbce..00000000000 Binary files a/public/images/pokemon/variant/666-fancy_3.png and /dev/null differ diff --git a/public/images/pokemon/variant/666-high-plains.json b/public/images/pokemon/variant/666-high-plains.json index fd26a077f34..85a5eb24cc3 100644 --- a/public/images/pokemon/variant/666-high-plains.json +++ b/public/images/pokemon/variant/666-high-plains.json @@ -14,7 +14,8 @@ "c3c3c3": "ffeaff", "811c1c": "811c1c", "337543": "337543", - "e8c815": "e8c815" + "e8c815": "e8c815", + "773d21": "773d21" }, "2": { "101010": "101010", @@ -31,6 +32,7 @@ "c3c3c3": "edc67c", "811c1c": "811c1c", "337543": "337543", - "e8c815": "e8c815" + "e8c815": "e8c815", + "773d21": "773d21" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/666-monsoon.json b/public/images/pokemon/variant/666-monsoon.json index 8aaedab67ca..915d471b2b1 100644 --- a/public/images/pokemon/variant/666-monsoon.json +++ b/public/images/pokemon/variant/666-monsoon.json @@ -1,36 +1,33 @@ { - "1": { - "101010": "101010", - "595959": "724b7a", - "f0f0f8": "f0f0f8", - "303030": "402746", - "675220": "958c8a", - "ceab62": "d9edd4", + "1": { + "101010": "101010", + "303030": "402746", + "675220": "958c8a", + "504a4a": "7f6991", + "595959": "724b7a", + "707068": "a97cbc", "807676": "807676", - "92f4f4": "92f4f4", - "989898": "989898", - "707068": "a97cbc", - "504a4a": "7f6991", - "4eccd6": "4eccd6", + "ceab62": "d9edd4", "5676de": "5676de", - "c3c3c3": "ffeaff", - "811c1c": "811c1c" - }, - "2": { - "101010": "101010", - "595959": "656565", - "f0f0f8": "f0f0f8", - "303030": "4f4645", - "675220": "2c3593", - "ceab62": "5857bc", - "807676": "807676", - "92f4f4": "92f4f4", - "989898": "989898", - "707068": "5857bc", - "504a4a": "2c3593", - "4eccd6": "4eccd6", - "5676de": "5676de", - "c3c3c3": "b8f9f9", - "811c1c": "811c1c" - } + "4eccd6": "4eccd6", + "989898": "989898", + "c3c3c3": "c3c3c3", + "f0f0f8": "f0f0f8" + }, + "2": { + "101010": "101010", + "303030": "3d3231", + "675220": "2c3593", + "504a4a": "2c3593", + "595959": "4f4645", + "707068": "5857bc", + "807676": "807676", + "ceab62": "5857bc", + "5676de": "5676de", + "4eccd6": "4eccd6", + "989898": "989898", + "92f4f4": "92f4f4", + "c3c3c3": "b8f9f9", + "f0f0f8": "f0f0f8" + } } \ No newline at end of file diff --git a/public/images/pokemon/variant/666-ocean.json b/public/images/pokemon/variant/666-ocean.json index 975602c6f9e..23f8d48c681 100644 --- a/public/images/pokemon/variant/666-ocean.json +++ b/public/images/pokemon/variant/666-ocean.json @@ -22,7 +22,7 @@ "e1384d": "e1384d", "f4ad61": "f4ad61", "f8ef6a": "f8ef6a", - "303030": "b56208", + "303030": "b54908", "675220": "bc601c", "ceab62": "ea8742", "707068": "ea8742", diff --git a/public/images/pokemon/variant/666-poke-ball.json b/public/images/pokemon/variant/666-poke-ball.json index e83072c51a5..fe6b42f6ef3 100644 --- a/public/images/pokemon/variant/666-poke-ball.json +++ b/public/images/pokemon/variant/666-poke-ball.json @@ -14,6 +14,25 @@ "504a4a": "7f6991", "c3c3c3": "ffeaff", "811c1c": "811c1c", - "a9a99e": "a9a99e" + "a9a99e": "a9a99e", + "2c2b2b": "402746" + }, + "2": { + "101010": "101010", + "f8f8f8": "00006d", + "303030": "ae001a", + "2c2b2b": "660000", + "504a4a": "a70038", + "595959": "df0036", + "c3c3c3": "f0a6bf", + "707068": "d5375a", + "a9a99e": "000050", + "811c1c": "811c1c", + "971d1d": "040046", + "b72c2c": "00005e", + "dc4b4b": "19007d", + "e97e7e": "2e2095", + "675220": "a70038", + "ceab62": "d5375a" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/666-poke-ball_3.json b/public/images/pokemon/variant/666-poke-ball_3.json deleted file mode 100644 index d506cef780e..00000000000 --- a/public/images/pokemon/variant/666-poke-ball_3.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "666-poke-ball_3.png", - "format": "RGBA8888", - "size": { - "w": 67, - "h": 67 - }, - "scale": 1, - "frames": [ - 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b/public/images/pokemon/variant/666-river.json @@ -1,19 +1,40 @@ { - "2": { - "101010": "101010", - "595959": "8a5702", - "ceab62": "d9a666", - "303030": "7b2800", - "625841": "625841", - "bc813f": "bc813f", - "9c9143": "9c9143", - "675220": "ae7f41", - "707068": "d9a666", - "504a4a": "ae7f41", - "c3c3c3": "e3c384", - "811c1c": "811c1c", - "279ec2": "279ec2", - "59c9d3": "59c9d3", - "1d726a": "1d726a" - } + "1": { + "101010": "101010", + "303030": "402746", + "4a412c": "4a412c", + "675220": "958c8a", + "634d20": "634d20", + "1d726a": "1d726a", + "504a4a": "7f6991", + "595959": "724b7a", + "625841": "625841", + "707068": "a97cbc", + "bc813f": "bc813f", + "9c9143": "9c9143", + "ceab62": "ceab62", + "279ec2": "279ec2", + "59c9d3": "59c9d3", + "c3c3c3": "c3c3c3", + "d2a862": "d9edd4" + }, + "2": { + "101010": "101010", + "303030": "7b2800", + "4a412c": "4a412c", + "675220": "ae7f41", + "634d20": "634d20", + "1d726a": "1d726a", + "504a4a": "ae7f41", + "595959": "8a5702", + "625841": 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"f8f8f8", + "fffbfb": "fffbfb" + }, "2": { "665a1f": "393833", "ffe14c": "fdfffb", diff --git a/public/images/pokemon/variant/669-red_2.json b/public/images/pokemon/variant/669-red_2.json deleted file mode 100644 index 33816135db6..00000000000 --- a/public/images/pokemon/variant/669-red_2.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "669-red_2.png", - "format": "RGBA8888", - "size": { - "w": 46, - "h": 46 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 43, - "h": 46 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 43, - "h": 46 - }, - "frame": { - "x": 0, - "y": 0, - "w": 43, - "h": 46 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:30be9438b4a7afb54dfbdae88661c2ed:ba8475f09ea3d2213c2462b54bc4a3e0:9f8ada9cf46c4e29f954b2eb815bc4e5$" - } -} \ No newline at end of file diff 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"101010": "101010", + "fdfdfd": "fdfdfd", + "c9c9c9": "dad6bf", + "8b73d5": "f9e9a4" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/859_2.json b/public/images/pokemon/variant/859_2.json deleted file mode 100644 index 1494c4909f7..00000000000 --- a/public/images/pokemon/variant/859_2.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "859_2.png", - "format": "RGBA8888", - "size": { - "w": 51, - "h": 51 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 51, - "h": 47 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 51, - "h": 47 - }, - "frame": { - "x": 0, - "y": 0, - "w": 51, - "h": 47 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:214cad7b549c6f4fdfaf238d82156c4e:50dda7cd3a060b6b559148b2a281e2fe:40139ec0718e207e11a4ee81c686e004$" - } -} \ No newline at 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"$TexturePacker:SmartUpdate:214cad7b549c6f4fdfaf238d82156c4e:50dda7cd3a060b6b559148b2a281e2fe:40139ec0718e207e11a4ee81c686e004$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/859_3.png b/public/images/pokemon/variant/859_3.png deleted file mode 100644 index 800063f08aa..00000000000 Binary files a/public/images/pokemon/variant/859_3.png and /dev/null differ diff --git a/public/images/pokemon/variant/_masterlist.json b/public/images/pokemon/variant/_masterlist.json index 87c9816b8cb..6d2da0ed0ee 100644 --- a/public/images/pokemon/variant/_masterlist.json +++ b/public/images/pokemon/variant/_masterlist.json @@ -221,7 +221,7 @@ "246": [0, 1, 1], "247": [0, 1, 1], "248": [0, 1, 1], - "248-mega": [0, 2, 1], + "248-mega": [0, 1, 1], "249": [0, 2, 2], "250": [0, 2, 2], "251": [0, 1, 1], @@ -526,9 +526,9 @@ "664": [0, 1, 1], "665": [0, 1, 1], "666-archipelago": [0, 1, 1], - "666-continental": [0, 1, 2], + "666-continental": [0, 1, 1], "666-elegant": [0, 1, 1], - "666-fancy": [0, 2, 2], + "666-fancy": [0, 1, 1], "666-garden": [0, 1, 1], "666-high-plains": [0, 1, 1], "666-icy-snow": [0, 1, 1], @@ -538,14 +538,14 @@ "666-modern": [0, 1, 1], "666-monsoon": [0, 1, 1], "666-ocean": [0, 1, 1], - "666-poke-ball": [0, 1, 2], + "666-poke-ball": [0, 1, 1], "666-polar": [0, 1, 1], - "666-river": [0, 2, 1], + "666-river": [0, 1, 1], "666-sandstorm": [0, 1, 1], "666-savanna": [0, 1, 1], "666-sun": [0, 1, 1], "666-tundra": [0, 1, 1], - "669-red": [0, 2, 1], + "669-red": [0, 1, 1], "669-blue": [0, 2, 2], "669-white": [0, 1, 1], "669-yellow": [0, 2, 1], @@ -600,7 +600,7 @@ "712": [0, 1, 1], "713": [0, 1, 1], "714": [0, 1, 1], - "715": [0, 2, 2], + "715": [0, 1, 1], "716-active": [0, 1, 1], "716-neutral": [0, 1, 1], "717": [0, 1, 1], @@ -692,7 +692,7 @@ "857": [0, 2, 2], "858-gigantamax": [0, 1, 1], "858": [0, 1, 1], - "859": [0, 2, 2], + "859": [0, 1, 1], "860": [0, 1, 1], "861-gigantamax": [0, 1, 1], "861": [0, 1, 1], @@ -1397,7 +1397,7 @@ "612": [0, 1, 1], "616": [0, 1, 1], "617": [0, 1, 1], - "618": [0, 2, 2], + "618": [0, 1, 1], "619": [0, 1, 1], "620": [0, 1, 1], "621": [0, 1, 1], @@ -1438,7 +1438,7 @@ "666-archipelago": [0, 1, 1], "666-continental": [0, 1, 1], "666-elegant": [0, 1, 1], - "666-fancy": [0, 2, 2], + "666-fancy": [0, 1, 1], "666-garden": [0, 1, 1], "666-high-plains": [0, 1, 1], "666-icy-snow": [0, 1, 1], @@ -1450,7 +1450,7 @@ "666-ocean": [0, 1, 1], "666-poke-ball": [0, 1, 1], "666-polar": [0, 1, 1], - "666-river": [0, 2, 1], + "666-river": [0, 1, 1], "666-sandstorm": [0, 1, 1], "666-savanna": [0, 1, 1], "666-sun": [0, 1, 1], @@ -1510,7 +1510,7 @@ "712": [0, 1, 1], "713": [0, 1, 1], "714": [0, 1, 1], - "715": [0, 2, 2], + "715": [0, 1, 1], "716-active": [0, 1, 1], "716-neutral": [0, 1, 1], "717": [0, 1, 1], @@ -1617,7 +1617,7 @@ "877-hangry": [1, 1, 1], "877": [1, 1, 1], "880": [0, 1, 1], - "881": [0, 2, 2], + "881": [0, 1, 1], "882": [0, 1, 1], "883": [0, 1, 1], "884-gigantamax": [0, 1, 1], @@ -1864,19 +1864,19 @@ "666-archipelago": [0, 1, 1], "666-continental": [0, 1, 1], "666-elegant": [0, 1, 1], - "666-fancy": [0, 2, 2], + "666-fancy": [0, 1, 1], "666-garden": [0, 1, 1], "666-high-plains": [0, 1, 1], "666-icy-snow": [0, 1, 1], "666-jungle": [0, 1, 1], "666-marine": [0, 1, 1], - "666-meadow": [0, 2, 2], + "666-meadow": [0, 1, 1], "666-modern": [0, 1, 1], "666-monsoon": [0, 1, 1], "666-ocean": [0, 1, 1], - "666-poke-ball": [0, 1, 2], + "666-poke-ball": [0, 1, 1], "666-polar": [0, 1, 1], - "666-river": [0, 2, 1], + "666-river": [0, 1, 1], "666-sandstorm": [0, 1, 1], "666-savanna": [0, 1, 1], "666-sun": [0, 1, 1], @@ -1927,7 +1927,7 @@ "712": [0, 1, 1], "713": [0, 1, 1], "714": [0, 1, 1], - "715": [0, 2, 1], + "715": [0, 1, 1], "716-active": [0, 1, 1], "716-neutral": [0, 1, 1], "717": [0, 2, 2], @@ -2143,7 +2143,9 @@ "6705": [0, 1, 1], "6706": [0, 1, 1], "6713": [0, 1, 1], - "female": {}, + "female": { + "6215": [0, 1, 1] + }, "back": { "3-mega": [0, 2, 2], "6-mega-x": [0, 2, 2], @@ -2158,7 +2160,7 @@ "181-mega": [0, 1, 2], "212-mega": [1, 2, 2], "229-mega": [0, 1, 1], - "248-mega": [0, 2, 1], + "248-mega": [0, 1, 1], "257-mega": [0, 1, 1], "282-mega": [0, 1, 1], "302-mega": [0, 1, 1], @@ -2190,27 +2192,27 @@ "658": [0, 1, 1], "658-ash": [0, 1, 1], "664": [0, 1, 1], - "665": [0, 2, 1], - "666-archipelago": [0, 2, 2], - "666-continental": [0, 2, 2], - "666-elegant": [0, 2, 2], - "666-fancy": [0, 2, 2], - "666-garden": [0, 2, 2], - "666-high-plains": [0, 2, 2], - "666-icy-snow": [0, 2, 2], - "666-jungle": [0, 2, 2], - "666-marine": [0, 2, 2], - "666-meadow": [0, 2, 2], - "666-modern": [0, 2, 2], - "666-monsoon": [0, 2, 2], - "666-ocean": [0, 2, 2], - "666-poke-ball": [0, 2, 2], - "666-polar": [0, 2, 2], - "666-river": [0, 2, 2], - "666-sandstorm": [0, 2, 2], - "666-savanna": [0, 2, 2], - "666-sun": [0, 2, 2], - "666-tundra": [0, 2, 2], + "665": [0, 1, 1], + "666-archipelago": [0, 1, 1], + "666-continental": [0, 1, 1], + "666-elegant": [0, 1, 1], + "666-fancy": [0, 1, 1], + "666-garden": [0, 1, 1], + "666-high-plains": [0, 1, 1], + "666-icy-snow": [0, 1, 1], + "666-jungle": [0, 1, 1], + "666-marine": [0, 1, 1], + "666-meadow": [0, 1, 1], + "666-modern": [0, 1, 1], + "666-monsoon": [0, 1, 1], + "666-ocean": [0, 1, 1], + "666-poke-ball": [0, 1, 1], + "666-polar": [0, 1, 1], + "666-river": [0, 1, 1], + "666-sandstorm": [0, 1, 1], + "666-savanna": [0, 1, 1], + "666-sun": [0, 1, 1], + "666-tundra": [0, 1, 1], "669-red": [0, 2, 2], "669-blue": [0, 2, 2], "669-white": [0, 2, 2], @@ -2470,7 +2472,10 @@ "6571": [0, 1, 1], "6705": [0, 1, 1], "6706": [0, 1, 1], - "6713": [0, 1, 1] + "6713": [0, 1, 1], + "female": { + "6215": [0, 1, 1] + } } } -} +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/248-mega.json b/public/images/pokemon/variant/back/248-mega.json index 5def1f5a316..c63b19d7c29 100644 --- a/public/images/pokemon/variant/back/248-mega.json +++ b/public/images/pokemon/variant/back/248-mega.json @@ -1,28 +1,28 @@ { "1": { - 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@@ "504a4a": "7f6991", "c3c3c3": "c3c3c3", "337543": "337543", - "e8c815": "e8c815" + "e8c815": "e8c815", + "773d21": "773d21" }, "2": { "101010": "101010", @@ -29,6 +30,7 @@ "504a4a": "c97034", "c3c3c3": "edc67c", "337543": "337543", - "e8c815": "e8c815" + "e8c815": "e8c815", + "773d21": "773d21" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/666-monsoon.json b/public/images/pokemon/variant/back/666-monsoon.json index afb60e0f5ae..915d471b2b1 100644 --- a/public/images/pokemon/variant/back/666-monsoon.json +++ b/public/images/pokemon/variant/back/666-monsoon.json @@ -1,34 +1,33 @@ { - "1": { - "101010": "101010", - "595959": "724b7a", - "f0f0f8": "f0f0f8", - "303030": "402746", - "ceab62": "d9edd4", - "675220": "958c8a", + "1": { + "101010": "101010", + "303030": "402746", + "675220": "958c8a", + "504a4a": "7f6991", + "595959": "724b7a", + "707068": "a97cbc", "807676": "807676", - "92f4f4": "92f4f4", - "989898": "989898", - "707068": "a97cbc", + 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51a99de1ea8..8b62b4a8072 100644 --- a/public/images/pokemon/variant/back/666-ocean.json +++ b/public/images/pokemon/variant/back/666-ocean.json @@ -21,7 +21,7 @@ "e1384d": "e1384d", "f4ad61": "f4ad61", "f8ef6a": "f8ef6a", - "303030": "b56208", + "303030": "b54908", "ceb362": "ea8742", "675220": "bc601c", "ebcf3f": "ebcf3f", diff --git a/public/images/pokemon/variant/back/666-river.json b/public/images/pokemon/variant/back/666-river.json index b3b9671ee75..c7e5e288d05 100644 --- a/public/images/pokemon/variant/back/666-river.json +++ b/public/images/pokemon/variant/back/666-river.json @@ -1,18 +1,40 @@ { - "2": { - "101010": "101010", - "595959": "8a5702", - "ceab62": "d9a666", - "625841": "625841", - "303030": "7b2800", - "bc813f": "bc813f", - "9c9143": "9c9143", - "675220": "ae7f41", - "707068": "d9a666", - "504a4a": "ae7f41", - "c3c3c3": "e3c384", - "279ec2": "279ec2", - "59c9d3": "59c9d3", - "1d726a": "1d726a" - } + "1": { + "101010": "101010", + "303030": "402746", + "4a412c": "4a412c", + "675220": "958c8a", + "634d20": "634d20", + "1d726a": "1d726a", + "504a4a": "7f6991", + "595959": "724b7a", + "625841": "625841", + "707068": "a97cbc", + "bc813f": "bc813f", + "9c9143": "9c9143", + "ceab62": "ceab62", + "279ec2": "279ec2", + "59c9d3": "59c9d3", + "c3c3c3": "c3c3c3", + "d2a862": "d9edd4" + }, + "2": { + "101010": "101010", + "303030": "7b2800", + "4a412c": "4a412c", + "675220": "ae7f41", + "634d20": "634d20", + "1d726a": "1d726a", + "504a4a": "ae7f41", + "595959": "8a5702", + "625841": "625841", + "707068": "d9a666", + "bc813f": "bc813f", + "9c9143": "9c9143", + "ceab62": "ceab62", + "279ec2": "279ec2", + "59c9d3": "59c9d3", + "c3c3c3": "e3c384", + "d2a862": "d2a862" + } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/666-river_2.json b/public/images/pokemon/variant/back/666-river_2.json deleted file mode 100644 index 710513e4626..00000000000 --- a/public/images/pokemon/variant/back/666-river_2.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "666-river_2.png", - "format": "RGBA8888", - "size": { - "w": 67, - "h": 67 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 67, - "h": 67 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 67, - "h": 67 - }, - "frame": { - "x": 0, - "y": 0, - "w": 67, - "h": 67 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:c5c96b8025cde94330c424121707d6d1:0eb4b25134091aa2435bee846468e099:fa23dc87fc53ba2cfa532cf440553cf5$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/666-river_2.png b/public/images/pokemon/variant/back/666-river_2.png deleted file mode 100644 index 8d829e974f4..00000000000 Binary files a/public/images/pokemon/variant/back/666-river_2.png and /dev/null differ diff --git a/public/images/pokemon/variant/back/715.json 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b/public/images/pokemon/variant/back/881.json new file mode 100644 index 00000000000..3efad4efe60 --- /dev/null +++ b/public/images/pokemon/variant/back/881.json @@ -0,0 +1,42 @@ +{ + "1": { + "e39e1e": "9c1430", + "975e17": "5b0610", + "ffff84": "ee8563", + "ead900": "c6362b", + "101010": "101010", + "2abbfc": "ceb16f", + "09354d": "271014", + "9ab8ba": "cea5b9", + "edf3f2": "faebc8", + "5c7996": "a57185", + "07305f": "4d254a", + "085d94": "714363", + "0981ae": "45242e", + "27aed6": "6e4145", + "072241": "301636", + "097da8": "43222c", + "0a3463": "492146", + "23abd3": "b59795" + }, + "2": { + "e39e1e": "35365e", + "975e17": "211b3d", + "ffff84": "dceeeb", + "ead900": "636287", + "101010": "101010", + "2abbfc": "26c248", + "09354d": "09354d", + "9ab8ba": "a3c465", + "edf3f2": "fcffe4", + "5c7996": "50a751", + "07305f": "7b1a5e", + "085d94": "ad3b6c", + "0981ae": "205e5d", + "27aed6": "2d7b65", + "072241": "5d0e54", + "097da8": "185453", + "0a3463": "721957", + "23abd3": "d49da9" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/881_2.json b/public/images/pokemon/variant/back/881_2.json deleted file mode 100644 index 568946ee9f9..00000000000 --- a/public/images/pokemon/variant/back/881_2.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "881_2.png", - "format": "RGBA8888", - "size": { - "w": 80, - "h": 80 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 66, - "h": 80 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 66, - "h": 80 - }, - "frame": { - "x": 0, - "y": 0, - "w": 66, - "h": 80 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:08f9e60b28adb0f1c25487a3423af005:e78d63b8a44825ae516935d669e48f61:1f7350865753535cbb572c579820f817$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/881_2.png b/public/images/pokemon/variant/back/881_2.png deleted file mode 100644 index 2060481d855..00000000000 Binary files a/public/images/pokemon/variant/back/881_2.png and /dev/null differ diff --git a/public/images/pokemon/variant/back/881_3.json b/public/images/pokemon/variant/back/881_3.json deleted file mode 100644 index b9101d9b13f..00000000000 --- a/public/images/pokemon/variant/back/881_3.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "881_3.png", - "format": "RGBA8888", - "size": { - "w": 80, - "h": 80 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 66, - "h": 80 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 66, - "h": 80 - }, - "frame": { - "x": 0, - "y": 0, - "w": 66, - "h": 80 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": 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b/public/images/pokemon/variant/exp/362-mega.json index 27f5d6f5afc..3b6e39436e6 100644 --- a/public/images/pokemon/variant/exp/362-mega.json +++ b/public/images/pokemon/variant/exp/362-mega.json @@ -1,38 +1,35 @@ -{ - "1": { - "000000": "000000", +{"1": { + "010101": "000000", "2b74a8": "84073c", - "a4deff": "ffd287", - "7b7b83": "151a57", - "62bdee": "fd9b44", - "58585f": "0d1146", - "faf9fb": "ff937b", + "bbeeff": "f9383e", "393941": "0d1146", + "7dbbee": "b7113a", + "fefefe": "ff937b", "e6e6f6": "a2b7e5", "7b7b94": "151a57", "c5cde6": "6076c6", "acaccd": "2f3c84", - "52526a": "0d1146", + "2983bd": "d54f14", + "62bdee": "fd9b44", "a82f37": "f9ff3d", - "324c67": "460025", - "ffffff": "ff937b" + "afe3f8": "ffd287", + "20315e": "460025" }, "2": { - "000000": "010101", + "010101": "010101", "2b74a8": "0c4b3a", - "a4deff": "f2ff87", - "7b7b83": "4a282a", - "62bdee": "c0ee46", - "58585f": "221315", - "faf9fb": "c8ff9c", + "bbeeff": "5ce11a", "393941": "221315", + "7dbbee": "009325", + 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"c093c3", + "404040": "404040" }, "2": { - "796934": "172547", - "fee772": "3a6a93", "101010": "101010", - "cfb458": "264166", - "7f2d1b": "005646", - "ec5631": "21d170", - "b64126": "0aaa77", - "736a65": "75553c", - "ffffff": "fff8ec", - "c5c5ce": "d4b996", - "524e4e": "404040" + "736028": "172547", + "ffd659": "3a6a93", + "ccab47": "264166", + "732e17": "005646", + "f26130": "21d170", + "b34724": "0aaa77", + "737373": "75553c", + "f8f8f8": "fff8ec", + "bfbfbf": "d4b996", + "404040": "404040" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/654.json b/public/images/pokemon/variant/exp/654.json index a413295bc6c..0f3b2bf3d4e 100644 --- a/public/images/pokemon/variant/exp/654.json +++ b/public/images/pokemon/variant/exp/654.json @@ -1,38 +1,38 @@ { "1": { - "983a29": "6231a5", - "f07944": "ab6ce0", "101010": "101010", - "bf5633": "6231a5", - "987028": "061530", - "f7e77a": "b55390", - "e8b848": "872b59", - "56301f": "471b70", - "af7045": "6231a5", - 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"098794", + "262626": "262626", + "404040": "404040", + "f8cf52": "c858a4", + "ffc000": "75308e", + "ff8700": "521364" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/656.json b/public/images/pokemon/variant/exp/656.json index 68743a4c9f1..1d1003f739c 100644 --- a/public/images/pokemon/variant/exp/656.json +++ b/public/images/pokemon/variant/exp/656.json @@ -3,12 +3,12 @@ "838394": "4d7dc5", "62ace6": "8363af", "7bcdff": "9c75c2", - "ffec8c": "ddfff9", + "fdea88": "ddfff9", "a1a1c4": "7ab7ec", "c9b241": "97d6e2", "dfcf77": "bae7e8", "174592": "37408c", - "fdfdfd": "b1e5ff", + "ffffff": "b1e5ff", "9c9cc5": "5385c7", "cdcde6": "7eb7e8", "396a83": "362864", @@ -18,12 +18,12 @@ "838394": "cc6845", "62ace6": "c44848", "7bcdff": "dd6155", - "ffec8c": "ddfff9", + "fdea88": "ddfff9", "a1a1c4": "f7c685", "c9b241": "97d6e2", "dfcf77": "bae7e8", "174592": "198158", - "fdfdfd": "fff4bd", + "ffffff": "fff4bd", "9c9cc5": "c96a48", "cdcde6": "f7b785", "396a83": 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"ffe0ba", - "d8a465": "dda476", - "653925": "05312f", - "383834": "383834" + "4d4d4d": "590015", + "f8f8f8": "c83e4c", + "101010": "101010", + "b3b3b3": "a70d37", + "363636": "05312f", + "747474": "73bdae", + "4e4e4e": "377772", + "9d7247": "dda476", + "d1bf6b": "ffe0ba", + "b2b2b2": "b2b2b2", + "f7f7f7": "f7f7f7", + "855d31": "bf8961" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/665.json b/public/images/pokemon/variant/exp/665.json index 02e88015c15..6d828dadb5d 100644 --- a/public/images/pokemon/variant/exp/665.json +++ b/public/images/pokemon/variant/exp/665.json @@ -1,36 +1,36 @@ { "1": { - "8e5136": "838b53", - "653925": "626649", - "52524b": "4c2855", - "f0d5b9": "a0c896", - "d8a465": "838b53", - "838392": "9c615f", - "8b8b8b": "a97dbb", - "000000": "000000", - "cdcdcd": "e9c7c4", - "6a6a6a": "895a9f", - "ffffff": "ffffff", - "f9f8fa": "f9f8fa", - "94416a": "005361", - "ff94b4": "008aac", - "ee5a62": "00aacd" + "363636": "4c2855", + "d1bf6b": 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a/public/images/pokemon/variant/exp/666-high-plains.json +++ b/public/images/pokemon/variant/exp/666-high-plains.json @@ -14,7 +14,8 @@ "c3c3c3": "ffeaff", "811c1c": "811c1c", "337543": "337543", - "e8c815": "e8c815" + "e8c815": "e8c815", + "773d21": "773d21" }, "2": { "101010": "101010", @@ -31,6 +32,7 @@ "c3c3c3": "edc67c", "811c1c": "811c1c", "337543": "337543", - "e8c815": "e8c815" + "e8c815": "e8c815", + "773d21": "773d21" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/666-icy-snow.json b/public/images/pokemon/variant/exp/666-icy-snow.json index 9cae71418ce..d69d48d89e9 100644 --- a/public/images/pokemon/variant/exp/666-icy-snow.json +++ b/public/images/pokemon/variant/exp/666-icy-snow.json @@ -6,12 +6,13 @@ "303030": "402746", "cfd9cf": "cfd9cf", "c5c5da": "c5c5da", - "ceab62": "d9edd4", "675220": "958c8a", - "504a4a": "7f6991", + "ceab62": "d9edd4", "707068": "a97cbc", + "504a4a": "7f6991", "c3c3c3": "ffeaff", "acacc2": "acacc2", + "95a1a1": 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b/public/images/pokemon/variant/exp/666-meadow_3.png deleted file mode 100644 index 146ea5e2ba9..00000000000 Binary files a/public/images/pokemon/variant/exp/666-meadow_3.png and /dev/null differ diff --git a/public/images/pokemon/variant/exp/666-monsoon.json b/public/images/pokemon/variant/exp/666-monsoon.json index edc2e86427e..915d471b2b1 100644 --- a/public/images/pokemon/variant/exp/666-monsoon.json +++ b/public/images/pokemon/variant/exp/666-monsoon.json @@ -1,36 +1,33 @@ { - "1": { - "101010": "101010", - "595959": "724b7a", - "f0f0f8": "f0f0f8", - "303030": "402746", - "ceab62": "d9edd4", - "675220": "958c8a", + "1": { + "101010": "101010", + "303030": "402746", + "675220": "958c8a", + "504a4a": "7f6991", + "595959": "724b7a", + "707068": "a97cbc", "807676": "807676", - "92f4f4": "92f4f4", - "989898": "989898", - "504a4a": "7f6991", - "707068": "a97cbc", - "4eccd6": "4eccd6", + "ceab62": "d9edd4", "5676de": "5676de", - "c3c3c3": "ffeaff", - "811c1c": "811c1c" - }, - "2": { - "101010": "101010", - "595959": "656565", - "f0f0f8": "f0f0f8", - "303030": "4f4645", - "ceab62": "5857bc", - "675220": "2c3593", - "807676": "807676", - "92f4f4": "92f4f4", - "989898": "989898", - "504a4a": "2c3593", - "707068": "5857bc", - "4eccd6": "4eccd6", - "5676de": "5676de", - "c3c3c3": "b8f9f9", - "811c1c": "811c1c" - } + "4eccd6": "4eccd6", + "989898": "989898", + "c3c3c3": "c3c3c3", + "f0f0f8": "f0f0f8" + }, + "2": { + "101010": "101010", + "303030": "3d3231", + "675220": "2c3593", + "504a4a": "2c3593", + "595959": "4f4645", + "707068": "5857bc", + "807676": "807676", + "ceab62": "5857bc", + "5676de": "5676de", + "4eccd6": "4eccd6", + "989898": "989898", + "92f4f4": "92f4f4", + "c3c3c3": "b8f9f9", + "f0f0f8": "f0f0f8" + } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/666-ocean.json b/public/images/pokemon/variant/exp/666-ocean.json index 26a38bad7a8..c468bbcbf1e 100644 --- a/public/images/pokemon/variant/exp/666-ocean.json +++ b/public/images/pokemon/variant/exp/666-ocean.json @@ -22,7 +22,7 @@ "e1384d": "e1384d", "f3a861": "f3a861", "fcf372": "fcf372", - "303030": "b56208", + "303030": "b54908", "ceab62": "ea8742", "675220": "bc601c", "504a4a": "bc601c", diff --git a/public/images/pokemon/variant/exp/666-poke-ball.json b/public/images/pokemon/variant/exp/666-poke-ball.json index 36cd38b95f0..fe6b42f6ef3 100644 --- a/public/images/pokemon/variant/exp/666-poke-ball.json +++ b/public/images/pokemon/variant/exp/666-poke-ball.json @@ -3,17 +3,36 @@ "101010": "101010", "595959": "724b7a", "b72c2c": "b72c2c", - "303030": "402746", "dc4b4b": "dc4b4b", - "ceab62": "d9edd4", + "303030": "402746", "675220": "958c8a", + "ceab62": "d9edd4", "e97e7e": "e97e7e", "971d1d": "971d1d", "f8f8f8": "f8f8f8", - "504a4a": "7f6991", "707068": "a97cbc", + "504a4a": "7f6991", "c3c3c3": "ffeaff", "811c1c": "811c1c", - "a9a99e": "a9a99e" + "a9a99e": "a9a99e", + "2c2b2b": "402746" + }, + "2": { + "101010": "101010", + "f8f8f8": 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a/public/images/pokemon/variant/exp/700.json b/public/images/pokemon/variant/exp/700.json index 0b6071ad765..1189d463f2b 100644 --- a/public/images/pokemon/variant/exp/700.json +++ b/public/images/pokemon/variant/exp/700.json @@ -1,34 +1,32 @@ { - "1": { - "9a4557": "452f89", - "19657b": "a63071", - "fb9cc3": "c7a6ee", - "52cbee": "e974db", - "000000": "000000", - "cb628d": "996cd2", - "f7bbd4": "e1cff3", - "0d146e": "0d146e", - "3744e5": "d648b7", - "584f4f": "5c6889", - "ffffff": "f7f5ff", - "1f337b": "a63071", - "cbc0c0": "c3c5d9", - "2999b9": "d648b7" - }, - "2": { - "9a4557": "197d46", - "19657b": "c72537", - "fb9cc3": "7dec9d", - "52cbee": "ff9a68", - "000000": "000000", - "cb628d": "5dae7d", - "f7bbd4": "f7bbd4", - "0d146e": "0d146e", - "3744e5": "eb5244", - "584f4f": "7f5c89", - "ffffff": "fff5fc", - "1f337b": "c72537", - "cbc0c0": "d9c3d6", - "2999b9": "eb5244" - } +"1": { +"101010": "101010", +"8a2843": "452f89", +"235a99": "a63071", +"895c72": "5c6889", +"d85a7a": "996cd2", 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"de817e": "f2daf2" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/705.json b/public/images/pokemon/variant/exp/705.json index a29b8f124dc..bf9aa91eb4b 100644 --- a/public/images/pokemon/variant/exp/705.json +++ b/public/images/pokemon/variant/exp/705.json @@ -1,33 +1,34 @@ { "1": { - "101010":"101010", - "4d454d":"8a2166", - "807380":"b93f84", - "bfacbf":"e56ca6", - "f2daf2":"fbb3d2", - "665980":"4e4094", - "8f7db3":"8b69c3", - "b8a1e5":"c7a1e5", - "4d993d":"aa6a00", - "66cc52":"ffd047", - "4e9c3e":"0c5474", - "67cf53":"3aa8c4", - "b6f2aa":"63cee1" + "807380": "b93f84", + "bfacbf": "e56ca6", + "f2daf2": "fbb3d2", + "4d454d": "8a2166", + "307922": "aa6a00", + "46b030": "ffd047", + "101010": "101010", + "98bd51": "197497", + "d2e79e": "3aa8c4", + "647543": "0c5474", + "b8a1e5": "c7a1e5", + "665980": "4e4094", + "8f7db3": "8b69c3", + "ef6f8f": "b93f84" }, "2": { - "101010":"101010", - "4d454d":"194f51", - "807380":"2b736f", - "bfacbf":"5db6a9", - 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a/public/images/pokemon/variant/exp/715.json +++ b/public/images/pokemon/variant/exp/715.json @@ -1,20 +1,38 @@ { + "1": { + "101010": "101010", + "404040": "5f32b1", + "6a3f73": "0f103c", + "287366": "731338", + "3aa694": "a42c54", + "8e5499": "202558", + "bfbfbf": "bb9adc", + "595959": "7a5ccc", + "801a1a": "5d173d", + "4cd9c1": "d04b6c", + "bd70cc": "2f386b", + "737373": "563d8f", + "f8f8f8": "d6c8f1", + "e52e2e": "903b78", + "000000": "000000", + "ffe14c": "ff8a58" + }, "2": { - "404040": "c29484", - "595959": "ecd3c3", "101010": "101010", - "287366": "832714", - "4cd9c1": "dd834c", - "3aa694": "b8552c", - "801a1a": "7c0907", - "e52e2e": "ad3419", - "bd70cc": "5b1922", - "6a3f73": "3b0c18", - "737373": "1d060c", - "8e5499": "7c2928", - "bfbfbf": "43191e", - "f8f8f8": "5a2a2b", - "ffe14c": "49ffcd", - "000000": "000000" + "404040": "c29484", + "6a3f73": "3b0c18", + "287366": "832714", + "3aa694": "b8552c", + "8e5499": "7c2928", + "bfbfbf": "43191e", + "595959": "ecd3c3", + "801a1a": 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"w": 29, "h": 27 @@ -528,7 +486,7 @@ "h": 27 }, "frame": { - "x": 319, + "x": 229, "y": 0, "w": 28, "h": 27 @@ -549,7 +507,7 @@ "h": 27 }, "frame": { - "x": 347, + "x": 257, "y": 0, "w": 28, "h": 27 @@ -570,7 +528,7 @@ "h": 23 }, "frame": { - "x": 375, + "x": 285, "y": 0, "w": 32, "h": 23 @@ -591,14 +549,14 @@ "h": 23 }, "frame": { - "x": 407, + "x": 317, "y": 0, "w": 32, "h": 23 } }, { - "filename": "800", + "filename": "795", "rotated": false, "trimmed": true, "sourceSize": { @@ -619,7 +577,7 @@ } }, { - "filename": "800s", + "filename": "795s", "rotated": false, "trimmed": true, "sourceSize": { @@ -639,6 +597,48 @@ "h": 30 } }, + { + "filename": "800", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 7, + "y": 0, + "w": 28, + "h": 30 + }, + "frame": { + "x": 32, + "y": 145, + "w": 28, + "h": 30 + } + }, + { + "filename": "800s", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + 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}, + { + "filename": "796s", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 10, + "y": 1, + "w": 18, + "h": 29 + }, + "frame": { + "x": 177, + "y": 296, + "w": 18, + "h": 29 + } + }, + { + "filename": "772s", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 8, + "y": 2, + "w": 25, + "h": 28 + }, + "frame": { + "x": 167, + "y": 28, + "w": 25, + "h": 28 + } + }, { "filename": "773s-steel", "rotated": false, @@ -1642,7 +1684,7 @@ }, "frame": { "x": 192, - "y": 88, + "y": 27, "w": 26, "h": 30 } @@ -1663,13 +1705,13 @@ }, "frame": { "x": 218, - "y": 88, + "y": 27, "w": 26, "h": 30 } }, { - "filename": "764s", + "filename": "773s", "rotated": false, "trimmed": true, "sourceSize": { @@ -1677,123 +1719,18 @@ "h": 30 }, "spriteSourceSize": { - "x": 10, + "x": 7, "y": 0, - "w": 25, + "w": 26, "h": 30 }, "frame": { - "x": 140, - "y": 118, - "w": 25, + "x": 244, + 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@@ -5253,12 +5274,33 @@ "h": 22 }, "frame": { - "x": 320, - "y": 294, + "x": 333, + "y": 288, "w": 17, "h": 22 } }, + { + "filename": "736", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 12, + "y": 12, + "w": 17, + "h": 13 + }, + "frame": { + "x": 334, + "y": 310, + "w": 17, + "h": 13 + } + }, { "filename": "778-disguised", "rotated": false, @@ -5274,8 +5316,8 @@ "h": 22 }, "frame": { - "x": 337, - "y": 252, + "x": 350, + "y": 287, "w": 17, "h": 22 } @@ -5295,54 +5337,12 @@ "h": 22 }, "frame": { - "x": 354, - "y": 252, + "x": 355, + "y": 265, "w": 17, "h": 22 } }, - { - "filename": "737", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 12, - "y": 8, - "w": 18, - "h": 19 - }, - "frame": { - "x": 337, - "y": 274, - "w": 18, - "h": 19 - } - }, - { - "filename": "737s", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - 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false, @@ -5862,14 +5862,14 @@ "h": 18 }, "frame": { - "x": 440, - "y": 288, + "x": 471, + "y": 285, "w": 17, "h": 18 } }, { - "filename": "808s", + "filename": "753s", "rotated": false, "trimmed": true, "sourceSize": { @@ -5877,16 +5877,16 @@ "h": 30 }, "spriteSourceSize": { - "x": 12, - "y": 11, - "w": 17, - "h": 17 + "x": 14, + "y": 8, + "w": 14, + "h": 19 }, "frame": { - "x": 440, - "y": 306, - "w": 17, - "h": 17 + "x": 488, + "y": 285, + "w": 14, + "h": 19 } }, { @@ -5904,8 +5904,8 @@ "h": 18 }, "frame": { - "x": 457, - "y": 270, + "x": 385, + "y": 294, "w": 17, "h": 18 } @@ -5925,8 +5925,8 @@ "h": 18 }, "frame": { - "x": 457, - "y": 288, + "x": 402, + "y": 301, "w": 17, "h": 18 } @@ -5946,8 +5946,8 @@ "h": 18 }, "frame": { - "x": 474, - "y": 270, + "x": 419, + "y": 302, "w": 17, "h": 18 } @@ -5967,11 +5967,53 @@ "h": 18 }, "frame": { - "x": 474, - "y": 288, + "x": 436, + "y": 305, "w": 17, "h": 18 } + }, + { + "filename": "774s", + "rotated": false, + "trimmed": true, + 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diff --git a/public/images/trainer/aqua_grunt_m.json b/public/images/trainer/aqua_grunt_m.json index 93408cc40c8..3a120f7d20c 100644 --- a/public/images/trainer/aqua_grunt_m.json +++ b/public/images/trainer/aqua_grunt_m.json @@ -4,8 +4,8 @@ "image": "aqua_grunt_m.png", "format": "RGBA8888", "size": { - "w": 73, - "h": 73 + "w": 74, + "h": 74 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 80, - "h": 80 + "w": 38, + "h": 74 }, "spriteSourceSize": { - "x": 17, - "y": 6, - "w": 46, - "h": 73 + "x": 0, + "y": 0, + "w": 38, + "h": 74 }, "frame": { "x": 0, "y": 0, - "w": 46, - "h": 73 + "w": 38, + "h": 74 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:efd07ff3ed1e610150a4b8ca18974343:d9b85b9eb11182e9e4669e2bd8b08694:72b7b50231708a9486d5f315824e4df1$" + "smartupdate": 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30, + "h": 68 }, "spriteSourceSize": { - "x": 24, - "y": 11, + "x": 0, + "y": 0, "w": 30, "h": 68 }, @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:b542a1bdd6995584fc776f75d578b434:f03fddece4494ab59698002fe6671972:c6f0e54e24ec5ffaa711700431b1955e$" + "smartupdate": "$TexturePacker:SmartUpdate:a5493363086a57d0f145cf61c42475de:2e4d3b330bb89e05e93f34d605eee203:c6f0e54e24ec5ffaa711700431b1955e$" } } diff --git a/public/images/trainer/star_grunt_f.png b/public/images/trainer/star_grunt_f.png index 6eb63ae1e03..ee0c25147cc 100644 Binary files a/public/images/trainer/star_grunt_f.png and b/public/images/trainer/star_grunt_f.png differ diff --git a/public/images/trainer/star_grunt_m.json b/public/images/trainer/star_grunt_m.json index bf49e3027e6..ba245e2eeb3 100644 --- a/public/images/trainer/star_grunt_m.json +++ b/public/images/trainer/star_grunt_m.json @@ -4,8 +4,8 @@ "image": "star_grunt_m.png", 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b/public/images/trainer/star_grunt_m.png differ diff --git a/public/images/ui/button_tera.json b/public/images/ui/button_tera.json new file mode 100644 index 00000000000..7b64db66ae6 --- /dev/null +++ b/public/images/ui/button_tera.json @@ -0,0 +1,158 @@ +{ "frames": { + "unknown": { + "frame": { "x": 0, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "bug": { + "frame": { "x": 18, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "dark": { + "frame": { "x": 36, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "dragon": { + "frame": { "x": 54, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "electric": { + "frame": { "x": 72, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "fairy": { + "frame": { "x": 0, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "fighting": { + "frame": { "x": 18, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "fire": { + "frame": { "x": 36, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "flying": { + "frame": { "x": 54, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "ghost": { + "frame": { "x": 72, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "grass": { + "frame": { "x": 0, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "ground": { + "frame": { "x": 18, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "ice": { + "frame": { "x": 36, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "normal": { + "frame": { "x": 54, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "poison": { + "frame": { "x": 72, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "psychic": { + "frame": { "x": 0, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "rock": { + "frame": { "x": 18, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "steel": { + "frame": { "x": 36, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "water": { + "frame": { "x": 54, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "stellar": { + "frame": { "x": 72, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + } + }, + "meta": { + "app": "https://www.aseprite.org/", + "version": "1.3.7-dev", + "image": "button_tera.png", + "format": "RGBA8888", + "size": { "w": 90, "h": 84 }, + "scale": "1", + "frameTags": [ + ], + "layers": [ + { "name": "Sprite Sheet", "opacity": 255, "blendMode": "normal" } + ], + "slices": [ + ] + } +} diff --git a/public/images/ui/button_tera.png b/public/images/ui/button_tera.png new file mode 100644 index 00000000000..c9672bafa39 Binary files /dev/null and b/public/images/ui/button_tera.png differ diff --git a/public/images/ui/cursor_tera.png b/public/images/ui/cursor_tera.png new file mode 100644 index 00000000000..34cbe095895 Binary files /dev/null and b/public/images/ui/cursor_tera.png differ diff --git a/public/images/ui/legacy/button_tera.json b/public/images/ui/legacy/button_tera.json new file mode 100644 index 00000000000..7b64db66ae6 --- /dev/null +++ b/public/images/ui/legacy/button_tera.json @@ -0,0 +1,158 @@ +{ "frames": { + "unknown": { + "frame": { "x": 0, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "bug": { + "frame": { "x": 18, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "dark": { + "frame": { "x": 36, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "dragon": { + "frame": { "x": 54, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "electric": { + "frame": { "x": 72, "y": 0, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "fairy": { + "frame": { "x": 0, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "fighting": { + "frame": { "x": 18, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "fire": { + "frame": { "x": 36, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "flying": { + "frame": { "x": 54, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "ghost": { + "frame": { "x": 72, "y": 21, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "grass": { + "frame": { "x": 0, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "ground": { + "frame": { "x": 18, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "ice": { + "frame": { "x": 36, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "normal": { + "frame": { "x": 54, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "poison": { + "frame": { "x": 72, "y": 42, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "psychic": { + "frame": { "x": 0, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "rock": { + "frame": { "x": 18, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "steel": { + "frame": { "x": 36, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "water": { + "frame": { "x": 54, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + }, + "stellar": { + "frame": { "x": 72, "y": 63, "w": 18, "h": 21 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 1, "w": 18, "h": 21 }, + "sourceSize": { "w": 20, "h": 23 } + } + }, + "meta": { + "app": "https://www.aseprite.org/", + "version": "1.3.7-dev", + "image": "button_tera.png", + "format": "RGBA8888", + "size": { "w": 90, "h": 84 }, + "scale": "1", + "frameTags": [ + ], + "layers": [ + { "name": "Sprite Sheet", "opacity": 255, "blendMode": "normal" } + ], + "slices": [ + ] + } +} diff --git a/public/images/ui/legacy/button_tera.png b/public/images/ui/legacy/button_tera.png new file mode 100644 index 00000000000..c9672bafa39 Binary files /dev/null and b/public/images/ui/legacy/button_tera.png differ diff --git a/public/images/ui/legacy/cursor_tera.png b/public/images/ui/legacy/cursor_tera.png new file mode 100644 index 00000000000..f2e77046137 Binary files /dev/null and b/public/images/ui/legacy/cursor_tera.png differ diff --git a/public/images/ui/legacy/mystery_egg.png b/public/images/ui/legacy/mystery_egg.png new file mode 100644 index 00000000000..bb117a137b0 Binary files /dev/null and b/public/images/ui/legacy/mystery_egg.png differ diff --git a/public/images/ui/legacy/normal_memory.png b/public/images/ui/legacy/normal_memory.png new file mode 100644 index 00000000000..ddc22d1d4ab Binary files /dev/null and b/public/images/ui/legacy/normal_memory.png differ diff --git a/public/images/ui/legacy/pokedex_summary_bg.png b/public/images/ui/legacy/pokedex_summary_bg.png new file mode 100644 index 00000000000..690df1547c0 Binary files /dev/null and b/public/images/ui/legacy/pokedex_summary_bg.png differ diff --git a/public/images/ui/legacy/summary_bg.png b/public/images/ui/legacy/summary_bg.png index e4da2dd5da2..c482b5a1bf1 100644 Binary files a/public/images/ui/legacy/summary_bg.png and b/public/images/ui/legacy/summary_bg.png differ diff --git a/public/images/ui/legacy/summary_profile.png b/public/images/ui/legacy/summary_profile.png index 1d184023ca8..77d59dac177 100644 Binary files a/public/images/ui/legacy/summary_profile.png and b/public/images/ui/legacy/summary_profile.png differ diff --git a/public/images/ui/mystery_egg.png b/public/images/ui/mystery_egg.png new file mode 100644 index 00000000000..bb117a137b0 Binary files /dev/null and b/public/images/ui/mystery_egg.png differ diff --git a/public/images/ui/normal_memory.png b/public/images/ui/normal_memory.png new file mode 100644 index 00000000000..ddc22d1d4ab Binary files /dev/null and b/public/images/ui/normal_memory.png differ diff --git a/public/images/ui/pokedex_summary_bg.png b/public/images/ui/pokedex_summary_bg.png new file mode 100644 index 00000000000..92e70bbee27 Binary files /dev/null and b/public/images/ui/pokedex_summary_bg.png differ diff --git a/public/images/ui/summary_bg.png b/public/images/ui/summary_bg.png index b77cdadd2ac..a86a94dd56e 100644 Binary files a/public/images/ui/summary_bg.png and b/public/images/ui/summary_bg.png differ diff --git a/public/images/ui/summary_profile.png b/public/images/ui/summary_profile.png index 38bb5e84dfd..55cc70dc4d0 100644 Binary files a/public/images/ui/summary_profile.png and b/public/images/ui/summary_profile.png differ diff --git a/src/account.ts b/src/account.ts index 316645b38ff..4c86595a5e6 100644 --- a/src/account.ts +++ b/src/account.ts @@ -11,8 +11,8 @@ export function initLoggedInUser(): void { loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false }; } -export function updateUserInfo(): Promise<[boolean, integer]> { - return new Promise<[boolean, integer]>(resolve => { +export function updateUserInfo(): Promise<[boolean, number]> { + return new Promise<[boolean, number]>(resolve => { if (bypassLogin) { loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false }; let lastSessionSlot = -1; diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 8e25c951af4..8c3ce016525 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -8,10 +8,37 @@ import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; import type { Constructor } from "#app/utils"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import * as Utils from "#app/utils"; -import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier"; -import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, ModifierBar, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier } from "./modifier/modifier"; +import type { + Modifier, + ModifierPredicate, + TurnHeldItemTransferModifier, +} from "./modifier/modifier"; +import { + ConsumableModifier, + ConsumablePokemonModifier, + DoubleBattleChanceBoosterModifier, + ExpBalanceModifier, + ExpShareModifier, + FusePokemonModifier, + HealingBoosterModifier, + ModifierBar, + MultipleParticipantExpBonusModifier, + PersistentModifier, + PokemonExpBoosterModifier, + PokemonFormChangeItemModifier, + PokemonHeldItemModifier, + PokemonHpRestoreModifier, + PokemonIncrementingStatModifier, + RememberMoveModifier, +} from "./modifier/modifier"; import { PokeballType } from "#enums/pokeball"; -import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims"; +import { + initCommonAnims, + initMoveAnim, + loadCommonAnimAssets, + loadMoveAnimAssets, + populateAnims, +} from "#app/data/battle-anims"; import type { Phase } from "#app/phase"; import { initGameSpeed } from "#app/system/game-speed"; import { Arena, ArenaBase } from "#app/field/arena"; @@ -19,9 +46,29 @@ import { GameData } from "#app/system/game-data"; import { addTextObject, getTextColor, TextStyle } from "#app/ui/text"; import { allMoves } from "#app/data/move"; import { MusicPreference } from "#app/system/settings/settings"; -import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { + getDefaultModifierTypeForTier, + getEnemyModifierTypesForWave, + getLuckString, + getLuckTextTint, + getModifierPoolForType, + getModifierType, + getPartyLuckValue, + ModifierPoolType, + modifierTypes, + PokemonHeldItemModifierType, +} from "#app/modifier/modifier-type"; import AbilityBar from "#app/ui/ability-bar"; -import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr, PostItemLostAbAttr } from "#app/data/ability"; +import { + allAbilities, + applyAbAttrs, + applyPostBattleInitAbAttrs, + applyPostItemLostAbAttrs, + BlockItemTheftAbAttr, + DoubleBattleChanceAbAttr, + PostBattleInitAbAttr, + PostItemLostAbAttr, +} from "#app/data/ability"; import type { FixedBattleConfig } from "#app/battle"; import Battle, { BattleType } from "#app/battle"; import type { GameMode } from "#app/game-mode"; @@ -46,8 +93,16 @@ import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; import { addUiThemeOverrides } from "#app/ui/ui-theme"; import type PokemonData from "#app/system/pokemon-data"; import { Nature } from "#enums/nature"; -import type { SpeciesFormChange, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms"; -import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger } from "#app/data/pokemon-forms"; +import type { + SpeciesFormChange, + SpeciesFormChangeTrigger, +} from "#app/data/pokemon-forms"; +import { + FormChangeItem, + pokemonFormChanges, + SpeciesFormChangeManualTrigger, + SpeciesFormChangeTimeOfDayTrigger, +} from "#app/data/pokemon-forms"; import { FormChangePhase } from "#app/phases/form-change-phase"; import { getTypeRgb } from "#app/data/type"; import { Type } from "#enums/type"; @@ -100,7 +155,14 @@ import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-ph import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome } from "#app/data/mystery-encounters/mystery-encounters"; +import { + allMysteryEncounters, + ANTI_VARIANCE_WEIGHT_MODIFIER, + AVERAGE_ENCOUNTERS_PER_RUN_TARGET, + BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, + MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, + mysteryEncountersByBiome, +} from "#app/data/mystery-encounters/mystery-encounters"; import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -118,11 +180,11 @@ export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1"; const DEBUG_RNG = false; -const OPP_IVS_OVERRIDE_VALIDATED : integer[] = ( - Array.isArray(Overrides.OPP_IVS_OVERRIDE) ? - Overrides.OPP_IVS_OVERRIDE : - new Array(6).fill(Overrides.OPP_IVS_OVERRIDE) -).map(iv => isNaN(iv) || iv === null || iv > 31 ? -1 : iv); +const OPP_IVS_OVERRIDE_VALIDATED: number[] = ( + Array.isArray(Overrides.OPP_IVS_OVERRIDE) + ? Overrides.OPP_IVS_OVERRIDE + : new Array(6).fill(Overrides.OPP_IVS_OVERRIDE) +).map((iv) => (isNaN(iv) || iv === null || iv > 31 ? -1 : iv)); export const startingWave = Overrides.STARTING_WAVE_OVERRIDE || 1; @@ -130,18 +192,21 @@ const expSpriteKeys: string[] = []; export let starterColors: StarterColors; interface StarterColors { - [key: string]: [string, string] + [key: string]: [string, string]; } export interface PokeballCounts { - [pb: string]: integer; + [pb: string]: number; } -export type AnySound = Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound | Phaser.Sound.NoAudioSound; +export type AnySound = + | Phaser.Sound.WebAudioSound + | Phaser.Sound.HTML5AudioSound + | Phaser.Sound.NoAudioSound; export interface InfoToggle { - toggleInfo(force?: boolean): void; - isActive(): boolean; + toggleInfo(force?: boolean): void; + isActive(): boolean; } export default class BattleScene extends SceneBase { @@ -149,24 +214,26 @@ export default class BattleScene extends SceneBase { public inputController: InputsController; public uiInputs: UiInputs; - public sessionPlayTime: integer | null = null; - public lastSavePlayTime: integer | null = null; + public sessionPlayTime: number | null = null; + public lastSavePlayTime: number | null = null; public masterVolume: number = 0.5; public bgmVolume: number = 1; public fieldVolume: number = 1; public seVolume: number = 1; public uiVolume: number = 1; - public gameSpeed: integer = 1; - public damageNumbersMode: integer = 0; + public gameSpeed: number = 1; + public damageNumbersMode: number = 0; public reroll: boolean = false; public shopCursorTarget: number = ShopCursorTarget.REWARDS; public commandCursorMemory: boolean = false; + public dexForDevs: boolean = false; public showMovesetFlyout: boolean = true; public showArenaFlyout: boolean = true; public showTimeOfDayWidget: boolean = true; public timeOfDayAnimation: EaseType = EaseType.NONE; public showLevelUpStats: boolean = true; - public enableTutorials: boolean = import.meta.env.VITE_BYPASS_TUTORIAL === "1"; + public enableTutorials: boolean = + import.meta.env.VITE_BYPASS_TUTORIAL === "1"; public enableMoveInfo: boolean = true; public enableRetries: boolean = false; public hideIvs: boolean = false; @@ -176,16 +243,16 @@ export default class BattleScene extends SceneBase { * - 1 = 'Passives Only' * - 2 = 'On' */ - public candyUpgradeNotification: integer = 0; + public candyUpgradeNotification: number = 0; /** * Determines what type of notification is used for Candy Upgrades * - 0 = 'Icon' * - 1 = 'Animation' */ - public candyUpgradeDisplay: integer = 0; + public candyUpgradeDisplay: number = 0; public moneyFormat: MoneyFormat = MoneyFormat.NORMAL; public uiTheme: UiTheme = UiTheme.DEFAULT; - public windowType: integer = 0; + public windowType: number = 0; public experimentalSprites: boolean = false; public musicPreference: number = MusicPreference.ALLGENS; public moveAnimations: boolean = true; @@ -200,19 +267,19 @@ export default class BattleScene extends SceneBase { public eggSkipPreference: number = 0; /** - * Defines the experience gain display mode. - * - * @remarks - * The `expParty` can have several modes: - * - `0` - Default: The normal experience gain display, nothing changed. - * - `1` - Level Up Notification: Displays the level up in the small frame instead of a message. - * - `2` - Skip: No level up frame nor message. - * - * Modes `1` and `2` are still compatible with stats display, level up, new move, etc. - * @default 0 - Uses the default normal experience gain display. - */ + * Defines the experience gain display mode. + * + * @remarks + * The `expParty` can have several modes: + * - `0` - Default: The normal experience gain display, nothing changed. + * - `1` - Level Up Notification: Displays the level up in the small frame instead of a message. + * - `2` - Skip: No level up frame nor message. + * + * Modes `1` and `2` are still compatible with stats display, level up, new move, etc. + * @default 0 - Uses the default normal experience gain display. + */ public expParty: ExpNotification = 0; - public hpBarSpeed: integer = 0; + public hpBarSpeed: number = 0; public fusionPaletteSwaps: boolean = true; public enableTouchControls: boolean = false; public enableVibration: boolean = false; @@ -223,19 +290,19 @@ export default class BattleScene extends SceneBase { * - 0 = 'Switch' * - 1 = 'Set' - The option to switch the active pokemon at the start of a battle will not display. */ - public battleStyle: integer = BattleStyle.SWITCH; + public battleStyle: number = BattleStyle.SWITCH; /** - * Defines whether or not to show type effectiveness hints - * - true: No hints - * - false: Show hints for moves + * Defines whether or not to show type effectiveness hints + * - true: No hints + * - false: Show hints for moves */ public typeHints: boolean = false; public disableMenu: boolean = false; public gameData: GameData; - public sessionSlotId: integer; + public sessionSlotId: number; /** PhaseQueue: dequeue/remove the first element to get the next phase */ public phaseQueue: Phase[]; @@ -244,7 +311,7 @@ export default class BattleScene extends SceneBase { private phaseQueuePrepend: Phase[]; /** overrides default of inserting phases to end of phaseQueuePrepend array, useful or inserting Phases "out of order" */ - private phaseQueuePrependSpliceIndex: integer; + private phaseQueuePrependSpliceIndex: number; private nextCommandPhaseQueue: Phase[]; private currentPhase: Phase | null; @@ -265,17 +332,18 @@ export default class BattleScene extends SceneBase { public arenaNextEnemy: ArenaBase; public arena: Arena; public gameMode: GameMode; - public score: integer; + public score: number; public lockModifierTiers: boolean; public trainer: Phaser.GameObjects.Sprite; public lastEnemyTrainer: Trainer | null; public currentBattle: Battle; public pokeballCounts: PokeballCounts; - public money: integer; + public money: number; public pokemonInfoContainer: PokemonInfoContainer; private party: PlayerPokemon[]; /** Session save data that pertains to Mystery Encounters */ - public mysteryEncounterSaveData: MysteryEncounterSaveData = new MysteryEncounterSaveData(); + public mysteryEncounterSaveData: MysteryEncounterSaveData = + new MysteryEncounterSaveData(); /** If the previous wave was a MysteryEncounter, tracks the object with this variable. Mostly used for visual object cleanup */ public lastMysteryEncounter?: MysteryEncounter; /** Combined Biome and Wave count text */ @@ -291,7 +359,7 @@ export default class BattleScene extends SceneBase { private fieldOverlay: Phaser.GameObjects.Rectangle; private shopOverlay: Phaser.GameObjects.Rectangle; private shopOverlayShown: boolean = false; - private shopOverlayOpacity: number = .8; + private shopOverlayOpacity: number = 0.8; public modifiers: PersistentModifier[]; private enemyModifiers: PersistentModifier[]; @@ -300,7 +368,7 @@ export default class BattleScene extends SceneBase { public seed: string; public waveSeed: string; - public waveCycleOffset: integer; + public waveCycleOffset: number; public offsetGym: boolean; public damageNumberHandler: DamageNumberHandler; @@ -314,9 +382,9 @@ export default class BattleScene extends SceneBase { private bgmCache: Set = new Set(); private playTimeTimer: Phaser.Time.TimerEvent; - public rngCounter: integer = 0; + public rngCounter: number = 0; public rngSeedOverride: string = ""; - public rngOffset: integer = 0; + public rngOffset: number = 0; public inputMethod: string; private infoToggles: InfoToggle[] = []; @@ -357,19 +425,30 @@ export default class BattleScene extends SceneBase { if (variant) { atlasPath = atlasPath.replace("variant/", ""); } - this.load.atlas(key, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`); + this.load.atlas( + key, + `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, + `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`, + ); } /** * Load the variant assets for the given sprite and stores them in {@linkcode variantColorCache} */ - public async loadPokemonVariantAssets(spriteKey: string, fileRoot: string, variant?: Variant): Promise { - const useExpSprite = this.experimentalSprites && this.hasExpSprite(spriteKey); + public async loadPokemonVariantAssets( + spriteKey: string, + fileRoot: string, + variant?: Variant, + ): Promise { + const useExpSprite = + this.experimentalSprites && this.hasExpSprite(spriteKey); if (useExpSprite) { fileRoot = `exp/${fileRoot}`; } let variantConfig = variantData; - fileRoot.split("/").map((p) => (variantConfig ? (variantConfig = variantConfig[p]) : null)); + fileRoot + .split("/") + .map((p) => (variantConfig ? (variantConfig = variantConfig[p]) : null)); const variantSet = variantConfig as VariantSet; return new Promise((resolve) => { @@ -392,10 +471,20 @@ export default class BattleScene extends SceneBase { async preload() { if (DEBUG_RNG) { const originalRealInRange = Phaser.Math.RND.realInRange; - Phaser.Math.RND.realInRange = function (min: number, max: number): number { + Phaser.Math.RND.realInRange = function ( + min: number, + max: number, + ): number { const ret = originalRealInRange.apply(this, [ min, max ]); - const args = [ "RNG", ++this.rngCounter, ret / (max - min), `min: ${min} / max: ${max}` ]; - args.push(`seed: ${this.rngSeedOverride || this.waveSeed || this.seed}`); + const args = [ + "RNG", + ++this.rngCounter, + ret / (max - min), + `min: ${min} / max: ${max}`, + ]; + args.push( + `seed: ${this.rngSeedOverride || this.waveSeed || this.seed}`, + ); if (this.rngOffset) { args.push(`offset: ${this.rngOffset}`); } @@ -422,10 +511,16 @@ export default class BattleScene extends SceneBase { this.load.setBaseURL(); this.spritePipeline = new SpritePipeline(this.game); - (this.renderer as Phaser.Renderer.WebGL.WebGLRenderer).pipelines.add("Sprite", this.spritePipeline); + (this.renderer as Phaser.Renderer.WebGL.WebGLRenderer).pipelines.add( + "Sprite", + this.spritePipeline, + ); this.fieldSpritePipeline = new FieldSpritePipeline(this.game); - (this.renderer as Phaser.Renderer.WebGL.WebGLRenderer).pipelines.add("FieldSprite", this.fieldSpritePipeline); + (this.renderer as Phaser.Renderer.WebGL.WebGLRenderer).pipelines.add( + "FieldSprite", + this.fieldSpritePipeline, + ); this.launchBattle(); } @@ -440,7 +535,7 @@ export default class BattleScene extends SceneBase { this.arenaBgTransition = this.add.sprite(0, 0, "plains_bg"); this.arenaBgTransition.setName("sprite-arena-bg-transition"); - [ this.arenaBgTransition, this.arenaBg ].forEach(a => { + [ this.arenaBgTransition, this.arenaBg ].forEach((a) => { a.setPipeline(this.fieldSpritePipeline); a.setScale(6); a.setOrigin(0); @@ -460,13 +555,16 @@ export default class BattleScene extends SceneBase { this.fieldUI = fieldUI; - const transition = this.make.rexTransitionImagePack({ - x: 0, - y: 0, - scale: 6, - key: "loading_bg", - origin: { x: 0, y: 0 } - }, true); + const transition = this.make.rexTransitionImagePack( + { + x: 0, + y: 0, + scale: 6, + key: "loading_bg", + origin: { x: 0, y: 0 }, + }, + true, + ); //@ts-ignore (the defined types in the package are incromplete...) transition.transit({ @@ -488,14 +586,26 @@ export default class BattleScene extends SceneBase { this.uiContainer = uiContainer; const overlayWidth = this.game.canvas.width / 6; - const overlayHeight = (this.game.canvas.height / 6) - 48; - this.fieldOverlay = this.add.rectangle(0, overlayHeight * -1 - 48, overlayWidth, overlayHeight, 0x424242); + const overlayHeight = this.game.canvas.height / 6 - 48; + this.fieldOverlay = this.add.rectangle( + 0, + overlayHeight * -1 - 48, + overlayWidth, + overlayHeight, + 0x424242, + ); this.fieldOverlay.setName("rect-field-overlay"); this.fieldOverlay.setOrigin(0, 0); this.fieldOverlay.setAlpha(0); this.fieldUI.add(this.fieldOverlay); - this.shopOverlay = this.add.rectangle(0, overlayHeight * -1 - 48, overlayWidth, overlayHeight, 0x070707); + this.shopOverlay = this.add.rectangle( + 0, + overlayHeight * -1 - 48, + overlayWidth, + overlayHeight, + 0x070707, + ); this.shopOverlay.setName("rect-shop-overlay"); this.shopOverlay.setOrigin(0, 0); this.shopOverlay.setAlpha(0); @@ -546,28 +656,56 @@ export default class BattleScene extends SceneBase { this.candyBar.setup(); this.fieldUI.add(this.candyBar); - this.biomeWaveText = addTextObject((this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO); + this.biomeWaveText = addTextObject( + this.game.canvas.width / 6 - 2, + 0, + startingWave.toString(), + TextStyle.BATTLE_INFO, + ); this.biomeWaveText.setName("text-biome-wave"); this.biomeWaveText.setOrigin(1, 0.5); this.fieldUI.add(this.biomeWaveText); - this.moneyText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.MONEY); + this.moneyText = addTextObject( + this.game.canvas.width / 6 - 2, + 0, + "", + TextStyle.MONEY, + ); this.moneyText.setName("text-money"); this.moneyText.setOrigin(1, 0.5); this.fieldUI.add(this.moneyText); - this.scoreText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" }); + this.scoreText = addTextObject( + this.game.canvas.width / 6 - 2, + 0, + "", + TextStyle.PARTY, + { fontSize: "54px" }, + ); this.scoreText.setName("text-score"); this.scoreText.setOrigin(1, 0.5); this.fieldUI.add(this.scoreText); - this.luckText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" }); + this.luckText = addTextObject( + this.game.canvas.width / 6 - 2, + 0, + "", + TextStyle.PARTY, + { fontSize: "54px" }, + ); this.luckText.setName("text-luck"); this.luckText.setOrigin(1, 0.5); this.luckText.setVisible(false); this.fieldUI.add(this.luckText); - this.luckLabelText = addTextObject((this.game.canvas.width / 6) - 2, 0, i18next.t("common:luckIndicator"), TextStyle.PARTY, { fontSize: "54px" }); + this.luckLabelText = addTextObject( + this.game.canvas.width / 6 - 2, + 0, + i18next.t("common:luckIndicator"), + TextStyle.PARTY, + { fontSize: "54px" }, + ); this.luckLabelText.setName("text-luck-label"); this.luckLabelText.setOrigin(1, 0.5); this.luckLabelText.setVisible(false); @@ -575,7 +713,10 @@ export default class BattleScene extends SceneBase { this.arenaFlyout = new ArenaFlyout(); this.fieldUI.add(this.arenaFlyout); - this.fieldUI.moveBelow(this.arenaFlyout, this.fieldOverlay); + this.fieldUI.moveBelow( + this.arenaFlyout, + this.fieldOverlay, + ); this.updateUIPositions(); @@ -584,7 +725,10 @@ export default class BattleScene extends SceneBase { this.spriteSparkleHandler = new PokemonSpriteSparkleHandler(); this.spriteSparkleHandler.setup(); - this.pokemonInfoContainer = new PokemonInfoContainer((this.game.canvas.width / 6) + 52, -(this.game.canvas.height / 6) + 66); + this.pokemonInfoContainer = new PokemonInfoContainer( + this.game.canvas.width / 6 + 52, + -(this.game.canvas.height / 6) + 66, + ); this.pokemonInfoContainer.setup(); this.fieldUI.add(this.pokemonInfoContainer); @@ -606,14 +750,23 @@ export default class BattleScene extends SceneBase { this.arenaPlayerTransition.setVisible(false); this.arenaNextEnemy.setVisible(false); - [ this.arenaPlayer, this.arenaPlayerTransition, this.arenaEnemy, this.arenaNextEnemy ].forEach(a => { + [ + this.arenaPlayer, + this.arenaPlayerTransition, + this.arenaEnemy, + this.arenaNextEnemy, + ].forEach((a) => { if (a instanceof Phaser.GameObjects.Sprite) { a.setOrigin(0, 0); } field.add(a); }); - const trainer = this.addFieldSprite(0, 0, `trainer_${this.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); + const trainer = this.addFieldSprite( + 0, + 0, + `trainer_${this.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`, + ); trainer.setOrigin(0.5, 1); trainer.setName("sprite-trainer"); @@ -626,16 +779,19 @@ export default class BattleScene extends SceneBase { frames: this.anims.generateFrameNumbers("prompt", { start: 1, end: 4 }), frameRate: 6, repeat: -1, - showOnStart: true + showOnStart: true, }); this.anims.create({ key: "tera_sparkle", - frames: this.anims.generateFrameNumbers("tera_sparkle", { start: 0, end: 12 }), + frames: this.anims.generateFrameNumbers("tera_sparkle", { + start: 0, + end: 12, + }), frameRate: 18, repeat: 0, showOnStart: true, - hideOnComplete: true + hideOnComplete: true, }); this.reset(false, false, true); @@ -647,13 +803,22 @@ export default class BattleScene extends SceneBase { ui.setup(); - const defaultMoves = [ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ]; + const defaultMoves = [ + Moves.TACKLE, + Moves.TAIL_WHIP, + Moves.FOCUS_ENERGY, + Moves.STRUGGLE, + ]; Promise.all([ Promise.all(loadPokemonAssets), initCommonAnims().then(() => loadCommonAnimAssets(true)), - Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)), - this.initStarterColors() + Promise.all( + [ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map( + (m) => initMoveAnim(m), + ), + ).then(() => loadMoveAnimAssets(defaultMoves, true)), + this.initStarterColors(), ]).then(() => { this.pushPhase(new LoginPhase()); this.pushPhase(new TitlePhase()); @@ -687,7 +852,7 @@ export default class BattleScene extends SceneBase { if (this.lastSavePlayTime !== null) { this.lastSavePlayTime++; } - } + }, }); this.updateBiomeWaveText(); @@ -699,29 +864,35 @@ export default class BattleScene extends SceneBase { if (expSpriteKeys.length) { return; } - this.cachedFetch("./exp-sprites.json").then(res => res.json()).then(keys => { - if (Array.isArray(keys)) { - expSpriteKeys.push(...keys); - } - Promise.resolve(); - }); + this.cachedFetch("./exp-sprites.json") + .then((res) => res.json()) + .then((keys) => { + if (Array.isArray(keys)) { + expSpriteKeys.push(...keys); + } + Promise.resolve(); + }); } async initVariantData(): Promise { - Object.keys(variantData).forEach(key => delete variantData[key]); - await this.cachedFetch("./images/pokemon/variant/_masterlist.json").then(res => res.json()) - .then(v => { - Object.keys(v).forEach(k => variantData[k] = v[k]); + Object.keys(variantData).forEach((key) => delete variantData[key]); + await this.cachedFetch("./images/pokemon/variant/_masterlist.json") + .then((res) => res.json()) + .then((v) => { + Object.keys(v).forEach((k) => (variantData[k] = v[k])); if (this.experimentalSprites) { const expVariantData = variantData["exp"]; const traverseVariantData = (keys: string[]) => { let variantTree = variantData; let expTree = expVariantData; - keys.map((k: string, i: integer) => { + keys.map((k: string, i: number) => { if (i < keys.length - 1) { variantTree = variantTree[k]; expTree = expTree[k]; - } else if (variantTree.hasOwnProperty(k) && expTree.hasOwnProperty(k)) { + } else if ( + variantTree.hasOwnProperty(k) && + expTree.hasOwnProperty(k) + ) { if ([ "back", "female" ].includes(k)) { traverseVariantData(keys.concat(k)); } else { @@ -730,7 +901,9 @@ export default class BattleScene extends SceneBase { } }); }; - Object.keys(expVariantData).forEach(ek => traverseVariantData([ ek ])); + Object.keys(expVariantData).forEach((ek) => + traverseVariantData([ ek ]), + ); } Promise.resolve(); }); @@ -748,18 +921,20 @@ export default class BattleScene extends SceneBase { } initStarterColors(): Promise { - return new Promise(resolve => { + return new Promise((resolve) => { if (starterColors) { return resolve(); } - this.cachedFetch("./starter-colors.json").then(res => res.json()).then(sc => { - starterColors = {}; - Object.keys(sc).forEach(key => { - starterColors[key] = sc[key]; - }); + this.cachedFetch("./starter-colors.json") + .then((res) => res.json()) + .then((sc) => { + starterColors = {}; + Object.keys(sc).forEach((key) => { + starterColors[key] = sc[key]; + }); - /*const loadPokemonAssets: Promise[] = []; + /*const loadPokemonAssets: Promise[] = []; for (let s of Object.keys(speciesStarters)) { const species = getPokemonSpecies(parseInt(s)); @@ -781,13 +956,16 @@ export default class BattleScene extends SceneBase { resolve(); });*/ - resolve(); - }); + resolve(); + }); }); } hasExpSprite(key: string): boolean { - const keyMatch = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?(?:_[1-3])?$/g.exec(key); + const keyMatch = + /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?(?:_[1-3])?$/g.exec( + key, + ); if (!keyMatch) { return false; } @@ -832,7 +1010,7 @@ export default class BattleScene extends SceneBase { * that are {@linkcode Pokemon.isAllowedInBattle | allowed in battle}. */ public getPokemonAllowedInBattle(): PlayerPokemon[] { - return this.getPlayerParty().filter(p => p.isAllowedInBattle()); + return this.getPlayerParty().filter((p) => p.isAllowedInBattle()); } /** @@ -842,8 +1020,12 @@ export default class BattleScene extends SceneBase { * or `undefined` if there are no valid pokemon * @param includeSwitching Whether a pokemon that is currently switching out is valid, default `true` */ - public getPlayerPokemon(includeSwitching: boolean = true): PlayerPokemon | undefined { - return this.getPlayerField().find(p => p.isActive() && (includeSwitching || p.switchOutStatus === false)); + public getPlayerPokemon( + includeSwitching: boolean = true, + ): PlayerPokemon | undefined { + return this.getPlayerField().find( + (p) => p.isActive() && (includeSwitching || p.switchOutStatus === false), + ); } /** @@ -853,7 +1035,10 @@ export default class BattleScene extends SceneBase { */ public getPlayerField(): PlayerPokemon[] { const party = this.getPlayerParty(); - return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)); + return party.slice( + 0, + Math.min(party.length, this.currentBattle?.double ? 2 : 1), + ); } public getEnemyParty(): EnemyPokemon[] { @@ -867,8 +1052,12 @@ export default class BattleScene extends SceneBase { * or `undefined` if there are no valid pokemon * @param includeSwitching Whether a pokemon that is currently switching out is valid, default `true` */ - public getEnemyPokemon(includeSwitching: boolean = true): EnemyPokemon | undefined { - return this.getEnemyField().find(p => p.isActive() && (includeSwitching || p.switchOutStatus === false)); + public getEnemyPokemon( + includeSwitching: boolean = true, + ): EnemyPokemon | undefined { + return this.getEnemyField().find( + (p) => p.isActive() && (includeSwitching || p.switchOutStatus === false), + ); } /** @@ -878,18 +1067,25 @@ export default class BattleScene extends SceneBase { */ public getEnemyField(): EnemyPokemon[] { const party = this.getEnemyParty(); - return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)); + return party.slice( + 0, + Math.min(party.length, this.currentBattle?.double ? 2 : 1), + ); } + /** + * Returns an array of Pokemon on both sides of the battle - player first, then enemy. + * Does not actually check if the pokemon are on the field or not, and always has length 4 regardless of battle type. + * @param activeOnly Whether to consider only active pokemon + * @returns array of {@linkcode Pokemon} + */ public getField(activeOnly: boolean = false): Pokemon[] { const ret = new Array(4).fill(null); const playerField = this.getPlayerField(); const enemyField = this.getEnemyField(); ret.splice(0, playerField.length, ...playerField); ret.splice(2, enemyField.length, ...enemyField); - return activeOnly - ? ret.filter(p => p?.isActive()) - : ret; + return activeOnly ? ret.filter((p) => p?.isActive()) : ret; } /** @@ -905,8 +1101,17 @@ export default class BattleScene extends SceneBase { if (allyPokemon?.isActive(true)) { let targetingMovePhase: MovePhase; do { - targetingMovePhase = this.findPhase(mp => mp instanceof MovePhase && mp.targets.length === 1 && mp.targets[0] === removedPokemon.getBattlerIndex() && mp.pokemon.isPlayer() !== allyPokemon.isPlayer()) as MovePhase; - if (targetingMovePhase && targetingMovePhase.targets[0] !== allyPokemon.getBattlerIndex()) { + targetingMovePhase = this.findPhase( + (mp) => + mp instanceof MovePhase && + mp.targets.length === 1 && + mp.targets[0] === removedPokemon.getBattlerIndex() && + mp.pokemon.isPlayer() !== allyPokemon.isPlayer(), + ) as MovePhase; + if ( + targetingMovePhase && + targetingMovePhase.targets[0] !== allyPokemon.getBattlerIndex() + ) { targetingMovePhase.targets[0] = allyPokemon.getBattlerIndex(); } } while (targetingMovePhase); @@ -929,16 +1134,46 @@ export default class BattleScene extends SceneBase { // return the stored info toggles; used by ui-inputs getInfoToggles(activeOnly: boolean = false): InfoToggle[] { - return activeOnly ? this.infoToggles.filter(t => t?.isActive()) : this.infoToggles; + return activeOnly + ? this.infoToggles.filter((t) => t?.isActive()) + : this.infoToggles; } - getPokemonById(pokemonId: integer): Pokemon | null { - const findInParty = (party: Pokemon[]) => party.find(p => p.id === pokemonId); - return (findInParty(this.getPlayerParty()) || findInParty(this.getEnemyParty())) ?? null; + getPokemonById(pokemonId: number): Pokemon | null { + const findInParty = (party: Pokemon[]) => + party.find((p) => p.id === pokemonId); + return ( + (findInParty(this.getPlayerParty()) || + findInParty(this.getEnemyParty())) ?? + null + ); } - addPlayerPokemon(species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData, postProcess?: (playerPokemon: PlayerPokemon) => void): PlayerPokemon { - const pokemon = new PlayerPokemon(species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); + addPlayerPokemon( + species: PokemonSpecies, + level: number, + abilityIndex?: number, + formIndex?: number, + gender?: Gender, + shiny?: boolean, + variant?: Variant, + ivs?: number[], + nature?: Nature, + dataSource?: Pokemon | PokemonData, + postProcess?: (playerPokemon: PlayerPokemon) => void, + ): PlayerPokemon { + const pokemon = new PlayerPokemon( + species, + level, + abilityIndex, + formIndex, + gender, + shiny, + variant, + ivs, + nature, + dataSource, + ); if (postProcess) { postProcess(pokemon); } @@ -946,17 +1181,37 @@ export default class BattleScene extends SceneBase { return pokemon; } - addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, shinyLock: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon { + addEnemyPokemon( + species: PokemonSpecies, + level: number, + trainerSlot: TrainerSlot, + boss: boolean = false, + shinyLock: boolean = false, + dataSource?: PokemonData, + postProcess?: (enemyPokemon: EnemyPokemon) => void, + ): EnemyPokemon { if (Overrides.OPP_LEVEL_OVERRIDE > 0) { level = Overrides.OPP_LEVEL_OVERRIDE; } if (Overrides.OPP_SPECIES_OVERRIDE) { species = getPokemonSpecies(Overrides.OPP_SPECIES_OVERRIDE); // The fact that a Pokemon is a boss or not can change based on its Species and level - boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1; + boss = + this.getEncounterBossSegments( + this.currentBattle.waveIndex, + level, + species, + ) > 1; } - const pokemon = new EnemyPokemon(species, level, trainerSlot, boss, shinyLock, dataSource); + const pokemon = new EnemyPokemon( + species, + level, + trainerSlot, + boss, + shinyLock, + dataSource, + ); if (Overrides.OPP_FUSION_OVERRIDE) { pokemon.generateFusionSpecies(); } @@ -965,7 +1220,13 @@ export default class BattleScene extends SceneBase { const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967296)); for (let s = 0; s < pokemon.ivs.length; s++) { - pokemon.ivs[s] = Math.round(Phaser.Math.Linear(Math.min(pokemon.ivs[s], secondaryIvs[s]), Math.max(pokemon.ivs[s], secondaryIvs[s]), 0.75)); + pokemon.ivs[s] = Math.round( + Phaser.Math.Linear( + Math.min(pokemon.ivs[s], secondaryIvs[s]), + Math.max(pokemon.ivs[s], secondaryIvs[s]), + 0.75, + ), + ); } } if (postProcess) { @@ -988,7 +1249,10 @@ export default class BattleScene extends SceneBase { * @param pokemon * @param destroy Default true. If true, will destroy the {@linkcode PlayerPokemon} after removing */ - removePokemonFromPlayerParty(pokemon: PlayerPokemon, destroy: boolean = true) { + removePokemonFromPlayerParty( + pokemon: PlayerPokemon, + destroy: boolean = true, + ) { if (!pokemon) { return; } @@ -1002,7 +1266,14 @@ export default class BattleScene extends SceneBase { this.updateModifiers(true); } - addPokemonIcon(pokemon: Pokemon, x: number, y: number, originX: number = 0.5, originY: number = 0.5, ignoreOverride: boolean = false): Phaser.GameObjects.Container { + addPokemonIcon( + pokemon: Pokemon, + x: number, + y: number, + originX: number = 0.5, + originY: number = 0.5, + ignoreOverride: boolean = false, + ): Phaser.GameObjects.Container { const container = this.add.container(x, y); container.setName(`${pokemon.name}-icon`); @@ -1011,7 +1282,9 @@ export default class BattleScene extends SceneBase { icon.setFrame(pokemon.getIconId(true)); // Temporary fix to show pokemon's default icon if variant icon doesn't exist if (icon.frame.name !== pokemon.getIconId(true)) { - console.log(`${pokemon.name}'s variant icon does not exist. Replacing with default.`); + console.log( + `${pokemon.name}'s variant icon does not exist. Replacing with default.`, + ); const temp = pokemon.shiny; pokemon.shiny = false; icon.setTexture(pokemon.getIconAtlasKey(ignoreOverride)); @@ -1023,7 +1296,11 @@ export default class BattleScene extends SceneBase { container.add(icon); if (pokemon.isFusion(true)) { - const fusionIcon = this.add.sprite(0, 0, pokemon.getFusionIconAtlasKey(ignoreOverride)); + const fusionIcon = this.add.sprite( + 0, + 0, + pokemon.getFusionIconAtlasKey(ignoreOverride), + ); fusionIcon.setName("sprite-fusion-icon"); fusionIcon.setOrigin(0.5, 0); fusionIcon.setFrame(pokemon.getFusionIconId(true)); @@ -1032,13 +1309,24 @@ export default class BattleScene extends SceneBase { const originalHeight = icon.height; const originalFrame = icon.frame; - const iconHeight = (icon.frame.cutHeight <= fusionIcon.frame.cutHeight ? Math.ceil : Math.floor)((icon.frame.cutHeight + fusionIcon.frame.cutHeight) / 4); + const iconHeight = ( + icon.frame.cutHeight <= fusionIcon.frame.cutHeight + ? Math.ceil + : Math.floor + )((icon.frame.cutHeight + fusionIcon.frame.cutHeight) / 4); // Inefficient, but for some reason didn't work with only the unique properties as part of the name const iconFrameId = `${icon.frame.name}f${fusionIcon.frame.name}`; if (!icon.frame.texture.has(iconFrameId)) { - icon.frame.texture.add(iconFrameId, icon.frame.sourceIndex, icon.frame.cutX, icon.frame.cutY, icon.frame.cutWidth, iconHeight); + icon.frame.texture.add( + iconFrameId, + icon.frame.sourceIndex, + icon.frame.cutX, + icon.frame.cutY, + icon.frame.cutWidth, + iconHeight, + ); } icon.setFrame(iconFrameId); @@ -1048,13 +1336,21 @@ export default class BattleScene extends SceneBase { const originalFusionFrame = fusionIcon.frame; const fusionIconY = fusionIcon.frame.cutY + icon.frame.cutHeight; - const fusionIconHeight = fusionIcon.frame.cutHeight - icon.frame.cutHeight; + const fusionIconHeight = + fusionIcon.frame.cutHeight - icon.frame.cutHeight; // Inefficient, but for some reason didn't work with only the unique properties as part of the name const fusionIconFrameId = `${fusionIcon.frame.name}f${icon.frame.name}`; if (!fusionIcon.frame.texture.has(fusionIconFrameId)) { - fusionIcon.frame.texture.add(fusionIconFrameId, fusionIcon.frame.sourceIndex, fusionIcon.frame.cutX, fusionIconY, fusionIcon.frame.cutWidth, fusionIconHeight); + fusionIcon.frame.texture.add( + fusionIconFrameId, + fusionIcon.frame.sourceIndex, + fusionIcon.frame.cutX, + fusionIconY, + fusionIcon.frame.cutWidth, + fusionIconHeight, + ); } fusionIcon.setFrame(fusionIconFrameId); @@ -1067,7 +1363,7 @@ export default class BattleScene extends SceneBase { container.x -= originalWidth * (originX - 0.5); } if (originY !== 0) { - container.y -= (originalHeight) * originY; + container.y -= originalHeight * originY; } } else { if (originX !== 0.5) { @@ -1098,11 +1394,15 @@ export default class BattleScene extends SceneBase { * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ - randBattleSeedInt(range: integer, min: integer = 0): integer { + randBattleSeedInt(range: number, min: number = 0): number { return this.currentBattle?.randSeedInt(range, min); } - reset(clearScene: boolean = false, clearData: boolean = false, reloadI18n: boolean = false): void { + reset( + clearScene: boolean = false, + clearData: boolean = false, + reloadI18n: boolean = false, + ): void { if (clearData) { this.gameData = new GameData(); } @@ -1116,7 +1416,11 @@ export default class BattleScene extends SceneBase { this.lockModifierTiers = false; - this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ])); + this.pokeballCounts = Object.fromEntries( + Utils.getEnumValues(PokeballType) + .filter((p) => p <= PokeballType.MASTER_BALL) + .map((t) => [ t, 0 ]), + ); this.pokeballCounts[PokeballType.POKEBALL] += 5; if (Overrides.POKEBALL_OVERRIDE.active) { this.pokeballCounts = Overrides.POKEBALL_OVERRIDE.pokeballs; @@ -1137,7 +1441,10 @@ export default class BattleScene extends SceneBase { // If this is a ME, clear any residual visual sprites before reloading if (this.currentBattle?.mysteryEncounter?.introVisuals) { - this.field.remove(this.currentBattle.mysteryEncounter?.introVisuals, true); + this.field.remove( + this.currentBattle.mysteryEncounter?.introVisuals, + true, + ); } //@ts-ignore - allowing `null` for currentBattle causes a lot of trouble @@ -1158,7 +1465,7 @@ export default class BattleScene extends SceneBase { this.updateScoreText(); this.scoreText.setVisible(false); - [ this.luckLabelText, this.luckText ].map(t => t.setVisible(false)); + [ this.luckLabelText, this.luckText ].map((t) => t.setVisible(false)); this.newArena(Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN); @@ -1167,12 +1474,16 @@ export default class BattleScene extends SceneBase { this.arenaBgTransition.setPosition(0, 0); this.arenaPlayer.setPosition(300, 0); this.arenaPlayerTransition.setPosition(0, 0); - [ this.arenaEnemy, this.arenaNextEnemy ].forEach(a => a.setPosition(-280, 0)); + [ this.arenaEnemy, this.arenaNextEnemy ].forEach((a) => + a.setPosition(-280, 0), + ); this.arenaNextEnemy.setVisible(false); this.arena.init(); - this.trainer.setTexture(`trainer_${this.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); + this.trainer.setTexture( + `trainer_${this.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`, + ); this.trainer.setPosition(406, 186); this.trainer.setVisible(true); @@ -1185,7 +1496,16 @@ export default class BattleScene extends SceneBase { ...allSpecies, ...allMoves, ...allAbilities, - ...Utils.getEnumValues(ModifierPoolType).map(mpt => getModifierPoolForType(mpt)).map(mp => Object.values(mp).flat().map(mt => mt.modifierType).filter(mt => "localize" in mt).map(lpb => lpb as unknown as Localizable)).flat() + ...Utils.getEnumValues(ModifierPoolType) + .map((mpt) => getModifierPoolForType(mpt)) + .map((mp) => + Object.values(mp) + .flat() + .map((mt) => mt.modifierType) + .filter((mt) => "localize" in mt) + .map((lpb) => lpb as unknown as Localizable), + ) + .flat(), ]; for (const item of localizable) { item.localize(); @@ -1211,21 +1531,32 @@ export default class BattleScene extends SceneBase { this.children.removeAll(true); this.game.domContainer.innerHTML = ""; this.launchBattle(); - } + }, }); } } getDoubleBattleChance(newWaveIndex: number, playerField: PlayerPokemon[]) { - const doubleChance = new Utils.IntegerHolder(newWaveIndex % 10 === 0 ? 32 : 8); + const doubleChance = new Utils.NumberHolder( + newWaveIndex % 10 === 0 ? 32 : 8, + ); this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance); - playerField.forEach(p => applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance)); + playerField.forEach((p) => + applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance), + ); return Math.max(doubleChance.value, 1); } - newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounterType?: MysteryEncounterType): Battle | null { + newBattle( + waveIndex?: number, + battleType?: BattleType, + trainerData?: TrainerData, + double?: boolean, + mysteryEncounterType?: MysteryEncounterType, + ): Battle | null { const _startingWave = Overrides.STARTING_WAVE_OVERRIDE || startingWave; - const newWaveIndex = waveIndex || ((this.currentBattle?.waveIndex || (_startingWave - 1)) + 1); + const newWaveIndex = + waveIndex || (this.currentBattle?.waveIndex || _startingWave - 1) + 1; let newDouble: boolean | undefined; let newBattleType: BattleType; let newTrainer: Trainer | undefined; @@ -1236,11 +1567,17 @@ export default class BattleScene extends SceneBase { const playerField = this.getPlayerField(); - if (this.gameMode.isFixedBattle(newWaveIndex) && trainerData === undefined) { + if ( + this.gameMode.isFixedBattle(newWaveIndex) && + trainerData === undefined + ) { battleConfig = this.gameMode.getFixedBattle(newWaveIndex); newDouble = battleConfig.double; newBattleType = battleConfig.battleType; - this.executeWithSeedOffset(() => newTrainer = battleConfig?.getTrainer(), (battleConfig.seedOffsetWaveIndex || newWaveIndex) << 8); + this.executeWithSeedOffset( + () => (newTrainer = battleConfig?.getTrainer()), + (battleConfig.seedOffsetWaveIndex || newWaveIndex) << 8, + ); if (newTrainer) { this.field.add(newTrainer); } @@ -1248,7 +1585,9 @@ export default class BattleScene extends SceneBase { if (!this.gameMode.hasTrainers) { newBattleType = BattleType.WILD; } else if (battleType === undefined) { - newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD; + newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this.arena) + ? BattleType.TRAINER + : BattleType.WILD; } else { newBattleType = battleType; } @@ -1259,29 +1598,50 @@ export default class BattleScene extends SceneBase { if (trainerConfigs[trainerType].doubleOnly) { doubleTrainer = true; } else if (trainerConfigs[trainerType].hasDouble) { - doubleTrainer = !Utils.randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField)); + doubleTrainer = !Utils.randSeedInt( + this.getDoubleBattleChance(newWaveIndex, playerField), + ); // Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance - if (trainerConfigs[trainerType].trainerTypeDouble && ![ TrainerType.TATE, TrainerType.LIZA ].includes(trainerType)) { + if ( + trainerConfigs[trainerType].trainerTypeDouble && + ![ TrainerType.TATE, TrainerType.LIZA ].includes(trainerType) + ) { doubleTrainer = false; } } - const variant = doubleTrainer ? TrainerVariant.DOUBLE : (Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT); - newTrainer = trainerData !== undefined ? trainerData.toTrainer() : new Trainer(trainerType, variant); + const variant = doubleTrainer + ? TrainerVariant.DOUBLE + : Utils.randSeedInt(2) + ? TrainerVariant.FEMALE + : TrainerVariant.DEFAULT; + newTrainer = + trainerData !== undefined + ? trainerData.toTrainer() + : new Trainer(trainerType, variant); this.field.add(newTrainer); } // Check for mystery encounter // Can only occur in place of a standard (non-boss) wild battle, waves 10-180 - if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER) { + if ( + this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || + newBattleType === BattleType.MYSTERY_ENCOUNTER + ) { newBattleType = BattleType.MYSTERY_ENCOUNTER; // Reset to base spawn weight - this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT; + this.mysteryEncounterSaveData.encounterSpawnChance = + BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT; } } if (double === undefined && newWaveIndex > 1) { - if (newBattleType === BattleType.WILD && !this.gameMode.isWaveFinal(newWaveIndex)) { - newDouble = !Utils.randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField)); + if ( + newBattleType === BattleType.WILD && + !this.gameMode.isWaveFinal(newWaveIndex) + ) { + newDouble = !Utils.randSeedInt( + this.getDoubleBattleChance(newWaveIndex, playerField), + ); } else if (newBattleType === BattleType.TRAINER) { newDouble = newTrainer?.variant === TrainerVariant.DOUBLE; } @@ -1305,10 +1665,10 @@ export default class BattleScene extends SceneBase { doubleOverrideForWave = "single"; break; case "even-doubles": - doubleOverrideForWave = (newWaveIndex % 2) ? "single" : "double"; + doubleOverrideForWave = newWaveIndex % 2 ? "single" : "double"; break; case "odd-doubles": - doubleOverrideForWave = (newWaveIndex % 2) ? "double" : "single"; + doubleOverrideForWave = newWaveIndex % 2 ? "double" : "single"; break; } @@ -1319,7 +1679,10 @@ export default class BattleScene extends SceneBase { * Override battles into single only if not fighting with trainers. * @see {@link https://github.com/pagefaultgames/pokerogue/issues/1948 | GitHub Issue #1948} */ - if (newBattleType !== BattleType.TRAINER && doubleOverrideForWave === "single") { + if ( + newBattleType !== BattleType.TRAINER && + doubleOverrideForWave === "single" + ) { newDouble = false; } } @@ -1337,13 +1700,25 @@ export default class BattleScene extends SceneBase { } if (lastBattle?.double && !newDouble) { - this.tryRemovePhase(p => p instanceof SwitchPhase); - this.getPlayerField().forEach(p => p.lapseTag(BattlerTagType.COMMANDED)); + this.tryRemovePhase((p) => p instanceof SwitchPhase); + this.getPlayerField().forEach((p) => + p.lapseTag(BattlerTagType.COMMANDED), + ); } - this.executeWithSeedOffset(() => { - this.currentBattle = new Battle(this.gameMode, newWaveIndex, newBattleType, newTrainer, newDouble); - }, newWaveIndex << 3, this.waveSeed); + this.executeWithSeedOffset( + () => { + this.currentBattle = new Battle( + this.gameMode, + newWaveIndex, + newBattleType, + newTrainer, + newDouble, + ); + }, + newWaveIndex << 3, + this.waveSeed, + ); this.currentBattle.incrementTurn(); if (newBattleType === BattleType.MYSTERY_ENCOUNTER) { @@ -1355,20 +1730,33 @@ export default class BattleScene extends SceneBase { if (!waveIndex && lastBattle) { const isWaveIndexMultipleOfTen = !(lastBattle.waveIndex % 10); - const isEndlessOrDaily = this.gameMode.hasShortBiomes || this.gameMode.isDaily; - const isEndlessFifthWave = this.gameMode.hasShortBiomes && (lastBattle.waveIndex % 5) === 0; - const isWaveIndexMultipleOfFiftyMinusOne = (lastBattle.waveIndex % 50) === 49; - const isNewBiome = isWaveIndexMultipleOfTen || isEndlessFifthWave || (isEndlessOrDaily && isWaveIndexMultipleOfFiftyMinusOne); - const resetArenaState = isNewBiome || [ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(this.currentBattle.battleType) || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS; - this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy()); + const isEndlessOrDaily = + this.gameMode.hasShortBiomes || this.gameMode.isDaily; + const isEndlessFifthWave = + this.gameMode.hasShortBiomes && lastBattle.waveIndex % 5 === 0; + const isWaveIndexMultipleOfFiftyMinusOne = + lastBattle.waveIndex % 50 === 49; + const isNewBiome = + isWaveIndexMultipleOfTen || + isEndlessFifthWave || + (isEndlessOrDaily && isWaveIndexMultipleOfFiftyMinusOne); + const resetArenaState = + isNewBiome || + [ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes( + this.currentBattle.battleType, + ) || + this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS; + this.getEnemyParty().forEach((enemyPokemon) => enemyPokemon.destroy()); this.trySpreadPokerus(); - if (!isNewBiome && (newWaveIndex % 10) === 5) { + if (!isNewBiome && newWaveIndex % 10 === 5) { this.arena.updatePoolsForTimeOfDay(); } if (resetArenaState) { this.arena.resetArenaEffects(); - playerField.forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED)); + playerField.forEach((pokemon) => + pokemon.lapseTag(BattlerTagType.COMMANDED), + ); playerField.forEach((pokemon, p) => { if (pokemon.isOnField()) { @@ -1378,7 +1766,16 @@ export default class BattleScene extends SceneBase { for (const pokemon of this.getPlayerParty()) { pokemon.resetBattleData(); + pokemon.resetTera(); applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon); + if ( + pokemon.hasSpecies(Species.TERAPAGOS) || + (this.gameMode.isClassic && + this.currentBattle.waveIndex > 180 && + this.currentBattle.waveIndex <= 190) + ) { + this.arena.playerTerasUsed = 0; + } } if (!this.trainer.visible) { @@ -1387,7 +1784,10 @@ export default class BattleScene extends SceneBase { } for (const pokemon of this.getPlayerParty()) { - this.triggerPokemonFormChange(pokemon, SpeciesFormChangeTimeOfDayTrigger); + this.triggerPokemonFormChange( + pokemon, + SpeciesFormChangeTimeOfDayTrigger, + ); } if (!this.gameMode.hasRandomBiomes && !isNewBiome) { @@ -1406,27 +1806,39 @@ export default class BattleScene extends SceneBase { return this.currentBattle; } - newArena(biome: Biome): Arena { - this.arena = new Arena(biome, Biome[biome].toLowerCase()); + newArena(biome: Biome, playerFaints?: number): Arena { + this.arena = new Arena(biome, Biome[biome].toLowerCase(), playerFaints); this.eventTarget.dispatchEvent(new NewArenaEvent()); - this.arenaBg.pipelineData = { terrainColorRatio: this.arena.getBgTerrainColorRatioForBiome() }; + this.arenaBg.pipelineData = { + terrainColorRatio: this.arena.getBgTerrainColorRatioForBiome(), + }; return this.arena; } updateFieldScale(): Promise { - return new Promise(resolve => { - const fieldScale = Math.floor(Math.pow(1 / this.getField(true) - .map(p => p.getSpriteScale()) - .reduce((highestScale: number, scale: number) => highestScale = Math.max(scale, highestScale), 0), 0.7) * 40 - ) / 40; + return new Promise((resolve) => { + const fieldScale = + Math.floor( + Math.pow( + 1 / + this.getField(true) + .map((p) => p.getSpriteScale()) + .reduce( + (highestScale: number, scale: number) => + (highestScale = Math.max(scale, highestScale)), + 0, + ), + 0.7, + ) * 40, + ) / 40; this.setFieldScale(fieldScale).then(() => resolve()); }); } setFieldScale(scale: number, instant: boolean = false): Promise { - return new Promise(resolve => { + return new Promise((resolve) => { scale *= 6; if (this.field.scale === scale) { return resolve(); @@ -1442,19 +1854,80 @@ export default class BattleScene extends SceneBase { scale: scale, x: (defaultWidth - scaledWidth) / 2, y: defaultHeight - scaledHeight, - duration: !instant ? Utils.fixedInt(Math.abs(this.field.scale - scale) * 200) : 0, + duration: !instant + ? Utils.fixedInt(Math.abs(this.field.scale - scale) * 200) + : 0, ease: "Sine.easeInOut", - onComplete: () => resolve() + onComplete: () => resolve(), }); }); } - getSpeciesFormIndex(species: PokemonSpecies, gender?: Gender, nature?: Nature, ignoreArena?: boolean): integer { + getSpeciesFormIndex( + species: PokemonSpecies, + gender?: Gender, + nature?: Nature, + ignoreArena?: boolean, + ): number { if (!species.forms?.length) { return 0; } - const isEggPhase: boolean = [ "EggLapsePhase", "EggHatchPhase" ].includes(this.getCurrentPhase()?.constructor.name ?? ""); + const isEggPhase: boolean = [ "EggLapsePhase", "EggHatchPhase" ].includes( + this.getCurrentPhase()?.constructor.name ?? "", + ); + + if ( // Give trainers with specialty types an appropriately-typed form for Wormadam, Rotom, Arceus, Oricorio, Silvally, or Paldean Tauros. + !isEggPhase && + this.currentBattle?.battleType === BattleType.TRAINER && !isNullOrUndefined(this.currentBattle.trainer) && + this.currentBattle.trainer.config.hasSpecialtyType() + ) { + if (species.speciesId === Species.WORMADAM) { + switch (this.currentBattle.trainer.config.specialtyType) { + case Type.GROUND: + return 1; // Sandy Cloak + case Type.STEEL: + return 2; // Trash Cloak + case Type.GRASS: + return 0; // Plant Cloak + } + } else if (species.speciesId === Species.ROTOM) { + switch (this.currentBattle.trainer.config.specialtyType) { + case Type.FLYING: + return 4; // Fan Rotom + case Type.GHOST: + return 0; // Lightbulb Rotom + case Type.FIRE: + return 1; // Heat Rotom + case Type.GRASS: + return 5; // Mow Rotom + case Type.WATER: + return 2; // Wash Rotom + case Type.ICE: + return 3; // Frost Rotom + } + } else if (species.speciesId === Species.ORICORIO) { + switch (this.currentBattle.trainer.config.specialtyType) { + case Type.GHOST: + return 3; // Sensu Style + case Type.FIRE: + return 0; // Baile Style + case Type.ELECTRIC: + return 1; // Pom-Pom Style + case Type.PSYCHIC: + return 2; // Pa'u Style + } + } else if (species.speciesId === Species.PALDEA_TAUROS) { + switch (this.currentBattle.trainer.config.specialtyType) { + case Type.FIRE: + return 1; // Blaze Breed + case Type.WATER: + return 2; // Aqua Breed + } + } else if (species.speciesId === Species.SILVALLY || species.speciesId === Species.ARCEUS) { // Would probably never happen, but might as well + return this.currentBattle.trainer.config.specialtyType; + } + } switch (species.speciesId) { case Species.UNOWN: @@ -1463,8 +1936,6 @@ export default class BattleScene extends SceneBase { case Species.BASCULIN: case Species.DEERLING: case Species.SAWSBUCK: - case Species.FROAKIE: - case Species.FROGADIER: case Species.SCATTERBUG: case Species.SPEWPA: case Species.VIVILLON: @@ -1482,20 +1953,34 @@ export default class BattleScene extends SceneBase { case Species.PALDEA_TAUROS: return Utils.randSeedInt(species.forms.length); case Species.PIKACHU: - if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) { + if ( + this.currentBattle?.battleType === BattleType.TRAINER && + this.currentBattle?.waveIndex < 30 + ) { return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30 } return Utils.randSeedInt(8); case Species.EEVEE: - if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30 && !isEggPhase) { + if ( + this.currentBattle?.battleType === BattleType.TRAINER && + this.currentBattle?.waveIndex < 30 && + !isEggPhase + ) { return 0; // No Partner Eevee for Wave 12 Preschoolers } return Utils.randSeedInt(2); + case Species.FROAKIE: + case Species.FROGADIER: case Species.GRENINJA: - if (this.currentBattle?.battleType === BattleType.TRAINER) { - return 0; // Don't give trainers Battle Bond Greninja + if ( + this.currentBattle?.battleType === BattleType.TRAINER && + !isEggPhase + ) { + return 0; // Don't give trainers Battle Bond Greninja, Froakie or Frogadier } return Utils.randSeedInt(2); + case Species.URSHIFU: + return Utils.randSeedInt(2); case Species.ZYGARDE: return Utils.randSeedInt(4); case Species.MINIOR: @@ -1508,13 +1993,26 @@ export default class BattleScene extends SceneBase { case Species.OINKOLOGNE: return gender === Gender.FEMALE ? 1 : 0; case Species.TOXTRICITY: - const lowkeyNatures = [ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ]; + const lowkeyNatures = [ + Nature.LONELY, + Nature.BOLD, + Nature.RELAXED, + Nature.TIMID, + Nature.SERIOUS, + Nature.MODEST, + Nature.MILD, + Nature.QUIET, + Nature.BASHFUL, + Nature.CALM, + Nature.GENTLE, + Nature.CAREFUL, + ]; if (nature !== undefined && lowkeyNatures.indexOf(nature) > -1) { return 1; } return 0; case Species.GIMMIGHOUL: - // Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs + // Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs if (this.gameMode.hasMysteryEncounters && !isEggPhase) { return 1; // Wandering form } else { @@ -1538,21 +2036,34 @@ export default class BattleScene extends SceneBase { private getGeneratedOffsetGym(): boolean { let ret = false; - this.executeWithSeedOffset(() => { - ret = !Utils.randSeedInt(2); - }, 0, this.seed.toString()); + this.executeWithSeedOffset( + () => { + ret = !Utils.randSeedInt(2); + }, + 0, + this.seed.toString(), + ); return ret; } - private getGeneratedWaveCycleOffset(): integer { + private getGeneratedWaveCycleOffset(): number { let ret = 0; - this.executeWithSeedOffset(() => { - ret = Utils.randSeedInt(8) * 5; - }, 0, this.seed.toString()); + this.executeWithSeedOffset( + () => { + ret = Utils.randSeedInt(8) * 5; + }, + 0, + this.seed.toString(), + ); return ret; } - getEncounterBossSegments(waveIndex: integer, level: integer, species?: PokemonSpecies, forceBoss: boolean = false): integer { + getEncounterBossSegments( + waveIndex: number, + level: number, + species?: PokemonSpecies, + forceBoss: boolean = false, + ): number { if (Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE > 1) { return Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE; } else if (Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE === 1) { @@ -1565,18 +2076,26 @@ export default class BattleScene extends SceneBase { } let isBoss: boolean | undefined; - if (forceBoss || (species && (species.subLegendary || species.legendary || species.mythical))) { + if ( + forceBoss || + (species && + (species.subLegendary || species.legendary || species.mythical)) + ) { isBoss = true; } else { this.executeWithSeedOffset(() => { - isBoss = waveIndex % 10 === 0 || (this.gameMode.hasRandomBosses && Utils.randSeedInt(100) < Math.min(Math.max(Math.ceil((waveIndex - 250) / 50), 0) * 2, 30)); + isBoss = + waveIndex % 10 === 0 || + (this.gameMode.hasRandomBosses && + Utils.randSeedInt(100) < + Math.min(Math.max(Math.ceil((waveIndex - 250) / 50), 0) * 2, 30)); }, waveIndex << 2); } if (!isBoss) { return 0; } - let ret: integer = 2; + let ret: number = 2; if (level >= 100) { ret++; @@ -1593,7 +2112,7 @@ export default class BattleScene extends SceneBase { trySpreadPokerus(): void { const party = this.getPlayerParty(); - const infectedIndexes: integer[] = []; + const infectedIndexes: number[] = []; const spread = (index: number, spreadTo: number) => { const partyMember = party[index + spreadTo]; if (!partyMember.pokerus && !Utils.randSeedInt(10)) { @@ -1606,18 +2125,21 @@ export default class BattleScene extends SceneBase { return; } - this.executeWithSeedOffset(() => { - if (p) { - spread(p, -1); - } - if (p < party.length - 1) { - spread(p, 1); - } - }, this.currentBattle.waveIndex + (p << 8)); + this.executeWithSeedOffset( + () => { + if (p) { + spread(p, -1); + } + if (p < party.length - 1) { + spread(p, 1); + } + }, + this.currentBattle.waveIndex + (p << 8), + ); }); } - resetSeed(waveIndex?: integer): void { + resetSeed(waveIndex?: number): void { const wave = waveIndex || this.currentBattle?.waveIndex || 0; this.waveSeed = Utils.shiftCharCodes(this.seed, wave); Phaser.Math.RND.sow([ this.waveSeed ]); @@ -1625,7 +2147,11 @@ export default class BattleScene extends SceneBase { this.rngCounter = 0; } - executeWithSeedOffset(func: Function, offset: integer, seedOverride?: string): void { + executeWithSeedOffset( + func: Function, + offset: number, + seedOverride?: string, + ): void { if (!func) { return; } @@ -1633,7 +2159,9 @@ export default class BattleScene extends SceneBase { const tempRngOffset = this.rngOffset; const tempRngSeedOverride = this.rngSeedOverride; const state = Phaser.Math.RND.state(); - Phaser.Math.RND.sow([ Utils.shiftCharCodes(seedOverride || this.seed, offset) ]); + Phaser.Math.RND.sow([ + Utils.shiftCharCodes(seedOverride || this.seed, offset), + ]); this.rngCounter = 0; this.rngOffset = offset; this.rngSeedOverride = seedOverride || ""; @@ -1644,7 +2172,13 @@ export default class BattleScene extends SceneBase { this.rngSeedOverride = tempRngSeedOverride; } - addFieldSprite(x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number, terrainColorRatio: number = 0): Phaser.GameObjects.Sprite { + addFieldSprite( + x: number, + y: number, + texture: string | Phaser.Textures.Texture, + frame?: string | number, + terrainColorRatio: number = 0, + ): Phaser.GameObjects.Sprite { const ret = this.add.sprite(x, y, texture, frame); ret.setPipeline(this.fieldSpritePipeline); if (terrainColorRatio) { @@ -1654,14 +2188,33 @@ export default class BattleScene extends SceneBase { return ret; } - addPokemonSprite(pokemon: Pokemon, x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number, hasShadow: boolean = false, ignoreOverride: boolean = false): Phaser.GameObjects.Sprite { + addPokemonSprite( + pokemon: Pokemon, + x: number, + y: number, + texture: string | Phaser.Textures.Texture, + frame?: string | number, + hasShadow: boolean = false, + ignoreOverride: boolean = false, + ): Phaser.GameObjects.Sprite { const ret = this.addFieldSprite(x, y, texture, frame); this.initPokemonSprite(ret, pokemon, hasShadow, ignoreOverride); return ret; } - initPokemonSprite(sprite: Phaser.GameObjects.Sprite, pokemon?: Pokemon, hasShadow: boolean = false, ignoreOverride: boolean = false): Phaser.GameObjects.Sprite { - sprite.setPipeline(this.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: hasShadow, ignoreOverride: ignoreOverride, teraColor: pokemon ? getTypeRgb(pokemon.getTeraType()) : undefined }); + initPokemonSprite( + sprite: Phaser.GameObjects.Sprite, + pokemon?: Pokemon, + hasShadow: boolean = false, + ignoreOverride: boolean = false, + ): Phaser.GameObjects.Sprite { + sprite.setPipeline(this.spritePipeline, { + tone: [ 0.0, 0.0, 0.0, 0.0 ], + hasShadow: hasShadow, + ignoreOverride: ignoreOverride, + teraColor: pokemon ? getTypeRgb(pokemon.getTeraType()) : undefined, + isTerastallized: pokemon ? pokemon.isTerastallized : false, + }); this.spriteSparkleHandler.add(sprite); return sprite; } @@ -1673,26 +2226,26 @@ export default class BattleScene extends SceneBase { this.arenaFlyout.toggleFlyout(pressed); } - showFieldOverlay(duration: integer): Promise { - return new Promise(resolve => { + showFieldOverlay(duration: number): Promise { + return new Promise((resolve) => { this.tweens.add({ targets: this.fieldOverlay, alpha: 0.5, ease: "Sine.easeOut", duration: duration, - onComplete: () => resolve() + onComplete: () => resolve(), }); }); } - hideFieldOverlay(duration: integer): Promise { - return new Promise(resolve => { + hideFieldOverlay(duration: number): Promise { + return new Promise((resolve) => { this.tweens.add({ targets: this.fieldOverlay, alpha: 0, duration: duration, ease: "Cubic.easeIn", - onComplete: () => resolve() + onComplete: () => resolve(), }); }); } @@ -1705,28 +2258,28 @@ export default class BattleScene extends SceneBase { } } - showShopOverlay(duration: integer): Promise { + showShopOverlay(duration: number): Promise { this.shopOverlayShown = true; - return new Promise(resolve => { + return new Promise((resolve) => { this.tweens.add({ targets: this.shopOverlay, alpha: this.shopOverlayOpacity, ease: "Sine.easeOut", duration, - onComplete: () => resolve() + onComplete: () => resolve(), }); }); } - hideShopOverlay(duration: integer): Promise { + hideShopOverlay(duration: number): Promise { this.shopOverlayShown = false; - return new Promise(resolve => { + return new Promise((resolve) => { this.tweens.add({ targets: this.shopOverlay, alpha: 0, duration: duration, ease: "Cubic.easeIn", - onComplete: () => resolve() + onComplete: () => resolve(), }); }); } @@ -1743,7 +2296,9 @@ export default class BattleScene extends SceneBase { const isBoss = !(this.currentBattle.waveIndex % 10); const biomeString: string = getBiomeName(this.arena.biomeType); this.fieldUI.moveAbove(this.biomeWaveText, this.luckText); - this.biomeWaveText.setText( biomeString + " - " + this.currentBattle.waveIndex.toString()); + this.biomeWaveText.setText( + biomeString + " - " + this.currentBattle.waveIndex.toString(), + ); this.biomeWaveText.setColor(!isBoss ? "#ffffff" : "#f89890"); this.biomeWaveText.setShadowColor(!isBoss ? "#636363" : "#984038"); this.biomeWaveText.setVisible(true); @@ -1754,7 +2309,9 @@ export default class BattleScene extends SceneBase { return; } const formattedMoney = Utils.formatMoney(this.moneyFormat, this.money); - this.moneyText.setText(i18next.t("battleScene:moneyOwned", { formattedMoney })); + this.moneyText.setText( + i18next.t("battleScene:moneyOwned", { formattedMoney }), + ); this.fieldUI.moveAbove(this.moneyText, this.luckText); if (forceVisible) { this.moneyText.setVisible(true); @@ -1773,7 +2330,8 @@ export default class BattleScene extends SceneBase { scale: this.moneyText.scale + deltaScale, loop: 0, yoyo: true, - onComplete: (_) => this.moneyText.setShadowColor(getTextColor(TextStyle.MONEY, true)), + onComplete: (_) => + this.moneyText.setShadowColor(getTextColor(TextStyle.MONEY, true)), }); } @@ -1788,7 +2346,7 @@ export default class BattleScene extends SceneBase { */ updateAndShowText(duration: number): void { const labels = [ this.luckLabelText, this.luckText ]; - labels.forEach(t => t.setAlpha(0)); + labels.forEach((t) => t.setAlpha(0)); const luckValue = getPartyLuckValue(this.getPlayerParty()); this.luckText.setText(getLuckString(luckValue)); if (luckValue < 14) { @@ -1796,18 +2354,20 @@ export default class BattleScene extends SceneBase { } else { this.luckText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969); } - this.luckLabelText.setX((this.game.canvas.width / 6) - 2 - (this.luckText.displayWidth + 2)); + this.luckLabelText.setX( + this.game.canvas.width / 6 - 2 - (this.luckText.displayWidth + 2), + ); this.tweens.add({ targets: labels, duration: duration, alpha: 1, onComplete: () => { - labels.forEach(t => t.setVisible(true)); - } + labels.forEach((t) => t.setVisible(true)); + }, }); } - hideLuckText(duration: integer): void { + hideLuckText(duration: number): void { if (this.reroll) { return; } @@ -1817,21 +2377,29 @@ export default class BattleScene extends SceneBase { duration: duration, alpha: 0, onComplete: () => { - labels.forEach(l => l.setVisible(false)); - } + labels.forEach((l) => l.setVisible(false)); + }, }); } updateUIPositions(): void { - const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length; - const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y; + const enemyModifierCount = this.enemyModifiers.filter((m) => + m.isIconVisible(), + ).length; + const biomeWaveTextHeight = + this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y; this.biomeWaveText.setY( - -(this.game.canvas.height / 6) + (enemyModifierCount ? enemyModifierCount <= 12 ? 15 : 24 : 0) + (biomeWaveTextHeight / 2) + -(this.game.canvas.height / 6) + + (enemyModifierCount ? (enemyModifierCount <= 12 ? 15 : 24) : 0) + + biomeWaveTextHeight / 2, ); this.moneyText.setY(this.biomeWaveText.y + 10); this.scoreText.setY(this.moneyText.y + 10); - [ this.luckLabelText, this.luckText ].map(l => l.setY((this.scoreText.visible ? this.scoreText : this.moneyText).y + 10)); - const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15; + [ this.luckLabelText, this.luckText ].map((l) => + l.setY((this.scoreText.visible ? this.scoreText : this.moneyText).y + 10), + ); + const offsetY = + (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15; this.partyExpBar.setY(offsetY); this.candyBar.setY(offsetY + 15); this.ui?.achvBar.setY(this.game.canvas.height / 6 + offsetY); @@ -1847,15 +2415,27 @@ export default class BattleScene extends SceneBase { } addFaintedEnemyScore(enemy: EnemyPokemon): void { - let scoreIncrease = enemy.getSpeciesForm().getBaseExp() * (enemy.level / this.getMaxExpLevel()) * ((enemy.ivs.reduce((iv: integer, total: integer) => total += iv, 0) / 93) * 0.2 + 0.8); - this.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, false).map(m => scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()); + let scoreIncrease = + enemy.getSpeciesForm().getBaseExp() * + (enemy.level / this.getMaxExpLevel()) * + ((enemy.ivs.reduce((iv: number, total: number) => (total += iv), 0) / + 93) * + 0.2 + + 0.8); + this.findModifiers( + (m) => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, + false, + ).map( + (m) => + (scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()), + ); if (enemy.isBoss()) { scoreIncrease *= Math.sqrt(enemy.bossSegments); } this.currentBattle.battleScore += Math.ceil(scoreIncrease); } - getMaxExpLevel(ignoreLevelCap: boolean = false): integer { + getMaxExpLevel(ignoreLevelCap: boolean = false): number { if (Overrides.LEVEL_CAP_OVERRIDE > 0) { return Overrides.LEVEL_CAP_OVERRIDE; } else if (ignoreLevelCap || Overrides.LEVEL_CAP_OVERRIDE < 0) { @@ -1863,35 +2443,68 @@ export default class BattleScene extends SceneBase { } const waveIndex = Math.ceil((this.currentBattle?.waveIndex || 1) / 10) * 10; const difficultyWaveIndex = this.gameMode.getWaveForDifficulty(waveIndex); - const baseLevel = (1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2)) * 1.2; + const baseLevel = + (1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2)) * + 1.2; return Math.ceil(baseLevel / 2) * 2 + 2; } - randomSpecies(waveIndex: integer, level: integer, fromArenaPool?: boolean, speciesFilter?: PokemonSpeciesFilter, filterAllEvolutions?: boolean): PokemonSpecies { + randomSpecies( + waveIndex: number, + level: number, + fromArenaPool?: boolean, + speciesFilter?: PokemonSpeciesFilter, + filterAllEvolutions?: boolean, + ): PokemonSpecies { if (fromArenaPool) { - return this.arena.randomSpecies(waveIndex, level, undefined, getPartyLuckValue(this.party)); + return this.arena.randomSpecies( + waveIndex, + level, + undefined, + getPartyLuckValue(this.party), + ); } - const filteredSpecies = speciesFilter ? [ ...new Set(allSpecies.filter(s => s.isCatchable()).filter(speciesFilter).map(s => { - if (!filterAllEvolutions) { - while (pokemonPrevolutions.hasOwnProperty(s.speciesId)) { - s = getPokemonSpecies(pokemonPrevolutions[s.speciesId]); - } - } - return s; - })) ] : allSpecies.filter(s => s.isCatchable()); + const filteredSpecies = speciesFilter + ? [ + ...new Set( + allSpecies + .filter((s) => s.isCatchable()) + .filter(speciesFilter) + .map((s) => { + if (!filterAllEvolutions) { + while (pokemonPrevolutions.hasOwnProperty(s.speciesId)) { + s = getPokemonSpecies(pokemonPrevolutions[s.speciesId]); + } + } + return s; + }), + ), + ] + : allSpecies.filter((s) => s.isCatchable()); return filteredSpecies[Utils.randSeedInt(filteredSpecies.length)]; } - generateRandomBiome(waveIndex: integer): Biome { + generateRandomBiome(waveIndex: number): Biome { const relWave = waveIndex % 250; - const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END); + const biomes = Utils.getEnumValues(Biome).filter( + (b) => b !== Biome.TOWN && b !== Biome.END, + ); const maxDepth = biomeDepths[Biome.END][0] - 2; - const depthWeights = new Array(maxDepth + 1).fill(null) - .map((_, i: integer) => ((1 - Math.min(Math.abs((i / (maxDepth - 1)) - (relWave / 250)) + 0.25, 1)) / 0.75) * 250); - const biomeThresholds: integer[] = []; + const depthWeights = new Array(maxDepth + 1) + .fill(null) + .map( + (_, i: number) => + ((1 - + Math.min(Math.abs(i / (maxDepth - 1) - relWave / 250) + 0.25, 1)) / + 0.75) * + 250, + ); + const biomeThresholds: number[] = []; let totalWeight = 0; for (const biome of biomes) { - totalWeight += Math.ceil(depthWeights[biomeDepths[biome][0] - 1] / biomeDepths[biome][1]); + totalWeight += Math.ceil( + depthWeights[biomeDepths[biome][0] - 1] / biomeDepths[biome][1], + ); biomeThresholds.push(totalWeight); } @@ -1917,7 +2530,7 @@ export default class BattleScene extends SceneBase { if (this.bgm && bgmName === this.bgm.key) { if (!this.bgm.isPlaying) { this.bgm.play({ - volume: this.masterVolume * this.bgmVolume + volume: this.masterVolume * this.bgmVolume, }); } return; @@ -1928,15 +2541,16 @@ export default class BattleScene extends SceneBase { this.bgmCache.add(bgmName); this.loadBgm(bgmName); let loopPoint = 0; - loopPoint = bgmName === this.arena.bgm - ? this.arena.getBgmLoopPoint() - : this.getBgmLoopPoint(bgmName); + loopPoint = + bgmName === this.arena.bgm + ? this.arena.getBgmLoopPoint() + : this.getBgmLoopPoint(bgmName); let loaded = false; const playNewBgm = () => { this.ui.bgmBar.setBgmToBgmBar(bgmName); if (bgmName === null && this.bgm && !this.bgm.pendingRemove) { this.bgm.play({ - volume: this.masterVolume * this.bgmVolume + volume: this.masterVolume * this.bgmVolume, }); return; } @@ -1945,7 +2559,7 @@ export default class BattleScene extends SceneBase { } this.bgm = this.sound.add(bgmName, { loop: true }); this.bgm.play({ - volume: this.masterVolume * this.bgmVolume + volume: this.masterVolume * this.bgmVolume, }); if (loopPoint) { this.bgm.on("looped", () => this.bgm.play({ seek: loopPoint })); @@ -1994,7 +2608,6 @@ export default class BattleScene extends SceneBase { } else { const soundDetails = sound.key.split("/"); switch (soundDetails[0]) { - case "battle_anims": case "cry": if (soundDetails[1].startsWith("PRSFX- ")) { @@ -2012,11 +2625,13 @@ export default class BattleScene extends SceneBase { } } - fadeOutBgm(duration: integer = 500, destroy: boolean = true): boolean { + fadeOutBgm(duration: number = 500, destroy: boolean = true): boolean { if (!this.bgm) { return false; } - const bgm = this.sound.getAllPlaying().find(bgm => bgm.key === this.bgm.key); + const bgm = this.sound + .getAllPlaying() + .find((bgm) => bgm.key === this.bgm.key); if (bgm) { SoundFade.fadeOut(this, this.bgm, duration, destroy); return true; @@ -2031,7 +2646,11 @@ export default class BattleScene extends SceneBase { * @param destroy * @param delay */ - fadeAndSwitchBgm(newBgmKey: string, destroy: boolean = false, delay: number = 2000) { + fadeAndSwitchBgm( + newBgmKey: string, + destroy: boolean = false, + delay: number = 2000, + ) { this.fadeOutBgm(delay, destroy); this.time.delayedCall(delay, () => { this.playBgm(newBgmKey); @@ -2051,24 +2670,24 @@ export default class BattleScene extends SceneBase { case "heal": case "evolution": case "evolution_fanfare": - // These sounds are loaded in as BGM, but played as sound effects - // When these sounds are updated in updateVolume(), they are treated as BGM however because they are placed in the BGM Cache through being called by playSoundWithoutBGM() - config["volume"] *= (this.masterVolume * this.bgmVolume); + // These sounds are loaded in as BGM, but played as sound effects + // When these sounds are updated in updateVolume(), they are treated as BGM however because they are placed in the BGM Cache through being called by playSoundWithoutBGM() + config["volume"] *= this.masterVolume * this.bgmVolume; break; case "battle_anims": case "cry": - config["volume"] *= (this.masterVolume * this.fieldVolume); + config["volume"] *= this.masterVolume * this.fieldVolume; //PRSFX sound files are unusually loud if (keyDetails[1].startsWith("PRSFX- ")) { config["volume"] *= 0.5; } break; case "ui": - //As of, right now this applies to the "select", "menu_open", "error" sound effects - config["volume"] *= (this.masterVolume * this.uiVolume); + //As of, right now this applies to the "select", "menu_open", "error" sound effects + config["volume"] *= this.masterVolume * this.uiVolume; break; case "se": - config["volume"] *= (this.masterVolume * this.seVolume); + config["volume"] *= this.masterVolume * this.seVolume; break; } this.sound.play(key, config); @@ -2079,7 +2698,7 @@ export default class BattleScene extends SceneBase { } } - playSoundWithoutBgm(soundName: string, pauseDuration?: integer): AnySound { + playSoundWithoutBgm(soundName: string, pauseDuration?: number): AnySound { this.bgmCache.add(soundName); const resumeBgm = this.pauseBgm(); this.playSound(soundName); @@ -2088,18 +2707,24 @@ export default class BattleScene extends SceneBase { this.bgmResumeTimer.destroy(); } if (resumeBgm) { - this.bgmResumeTimer = this.time.delayedCall((pauseDuration || Utils.fixedInt(sound.totalDuration * 1000)), () => { - this.resumeBgm(); - this.bgmResumeTimer = null; - }); + this.bgmResumeTimer = this.time.delayedCall( + pauseDuration || Utils.fixedInt(sound.totalDuration * 1000), + () => { + this.resumeBgm(); + this.bgmResumeTimer = null; + }, + ); } return sound; } + /** The loop point of any given battle, mystery encounter, or title track, read as seconds and milliseconds. */ getBgmLoopPoint(bgmName: string): number { switch (bgmName) { + case "title": //Firel PokéRogue Title + return 46.5; case "battle_kanto_champion": //B2W2 Kanto Champion Battle - return 13.950; + return 13.95; case "battle_johto_champion": //B2W2 Johto Champion Battle return 23.498; case "battle_hoenn_champion_g5": //B2W2 Hoenn Champion Battle @@ -2113,11 +2738,15 @@ export default class BattleScene extends SceneBase { case "battle_champion_iris": //B2W2 Unova Champion Battle return 10.145; case "battle_kalos_champion": //XY Kalos Champion Battle - return 10.380; + return 10.38; + case "battle_champion_kukui": //SM Kukui Battle + return 15.784; case "battle_alola_champion": //USUM Alola Champion Battle return 13.025; case "battle_galar_champion": //SWSH Galar Champion Battle return 61.635; + case "battle_mustard": //SWSH Mustard Battle + return 22.442; case "battle_champion_geeta": //SV Champion Geeta Battle return 37.447; case "battle_champion_nemona": //SV Champion Nemona Battle @@ -2125,17 +2754,17 @@ export default class BattleScene extends SceneBase { case "battle_champion_kieran": //SV Champion Kieran Battle return 7.206; case "battle_hoenn_elite": //ORAS Elite Four Battle - return 11.350; + return 11.35; case "battle_unova_elite": //BW Elite Four Battle - return 17.730; + return 17.73; case "battle_kalos_elite": //XY Elite Four Battle - return 12.340; + return 12.34; case "battle_alola_elite": //SM Elite Four Battle return 19.212; case "battle_galar_elite": //SWSH League Tournament Battle return 164.069; case "battle_paldea_elite": //SV Elite Four Battle - return 12.770; + return 12.77; case "battle_bb_elite": //SV BB League Elite Four Battle return 19.434; case "battle_final_encounter": //PMD RTDX Rayquaza's Domain @@ -2153,7 +2782,7 @@ export default class BattleScene extends SceneBase { case "battle_unova_gym": //BW Unova Gym Battle return 19.145; case "battle_kalos_gym": //XY Kalos Gym Battle - return 44.810; + return 44.81; case "battle_galar_gym": //SWSH Galar Gym Battle return 171.262; case "battle_paldea_gym": //SV Paldea Gym Battle @@ -2167,13 +2796,13 @@ export default class BattleScene extends SceneBase { case "battle_legendary_suicune": //HGSS Suicune Battle return 12.636; case "battle_legendary_lugia": //HGSS Lugia Battle - return 19.770; + return 19.77; case "battle_legendary_ho_oh": //HGSS Ho-oh Battle return 17.668; case "battle_legendary_regis_g5": //B2W2 Legendary Titan Battle - return 49.500; + return 49.5; case "battle_legendary_regis_g6": //ORAS Legendary Titan Battle - return 21.130; + return 21.13; case "battle_legendary_gro_kyo": //ORAS Groudon & Kyogre Battle return 10.547; case "battle_legendary_rayquaza": //ORAS Rayquaza Battle @@ -2183,7 +2812,7 @@ export default class BattleScene extends SceneBase { case "battle_legendary_lake_trio": //ORAS Lake Guardians Battle return 16.887; case "battle_legendary_sinnoh": //ORAS Sinnoh Legendary Battle - return 22.770; + return 22.77; case "battle_legendary_dia_pal": //ORAS Dialga & Palkia Battle return 16.009; case "battle_legendary_origin_forme": //LA Origin Dialga & Palkia Battle @@ -2201,7 +2830,7 @@ export default class BattleScene extends SceneBase { case "battle_legendary_xern_yvel": //XY Xerneas & Yveltal Battle return 26.468; case "battle_legendary_tapu": //SM Tapu Battle - return 0.000; + return 0.0; case "battle_legendary_sol_lun": //SM Solgaleo & Lunala Battle return 6.525; case "battle_legendary_ub": //SM Ultra Beast Battle @@ -2225,7 +2854,7 @@ export default class BattleScene extends SceneBase { case "battle_legendary_kor_mir": //SV Depths of Area Zero Battle return 6.442; case "battle_legendary_loyal_three": //SV Loyal Three Battle - return 6.500; + return 6.5; case "battle_legendary_ogerpon": //SV Ogerpon Battle return 14.335; case "battle_legendary_terapagos": //SV Terapagos Battle @@ -2233,7 +2862,7 @@ export default class BattleScene extends SceneBase { case "battle_legendary_pecharunt": //SV Pecharunt Battle return 6.508; case "battle_rival": //BW Rival Battle - return 14.110; + return 14.11; case "battle_rival_2": //BW N Battle return 17.714; case "battle_rival_3": //BW Final N Battle @@ -2243,7 +2872,7 @@ export default class BattleScene extends SceneBase { case "battle_wild": //BW Wild Battle return 12.703; case "battle_wild_strong": //BW Strong Wild Battle - return 13.940; + return 13.94; case "end_summit": //PMD RTDX Sky Tower Summit return 30.025; case "battle_rocket_grunt": //HGSS Team Rocket Battle @@ -2252,12 +2881,12 @@ export default class BattleScene extends SceneBase { return 12.062; case "battle_galactic_grunt": //BDSP Team Galactic Battle return 13.043; - case "battle_plasma_grunt": //BW Team Plasma Battle - return 12.974; + case "battle_plasma_grunt": //B2W2 Team Plasma Battle + return 14.758; case "battle_flare_grunt": //XY Team Flare Battle return 4.228; case "battle_aether_grunt": // SM Aether Foundation Battle - return 16.00; + return 16.0; case "battle_skull_grunt": // SM Team Skull Battle return 20.87; case "battle_macro_grunt": // SWSH Trainer Battle @@ -2266,10 +2895,12 @@ export default class BattleScene extends SceneBase { return 133.362; case "battle_galactic_admin": //BDSP Team Galactic Admin Battle return 11.997; + case "battle_colress": //B2W2 Colress Battle + return 12.234; case "battle_skull_admin": //SM Team Skull Admin Battle return 15.463; case "battle_oleana": //SWSH Oleana Battle - return 14.110; + return 14.11; case "battle_star_admin": //SV Team Star Boss Battle return 9.493; case "battle_rocket_boss": //USUM Giovanni Battle @@ -2322,7 +2953,6 @@ export default class BattleScene extends SceneBase { return this.standbyPhase; } - /** * Adds a phase to the conditional queue and ensures it is executed only when the specified condition is met. * @@ -2347,14 +2977,18 @@ export default class BattleScene extends SceneBase { } /** - * Adds Phase to the end of phaseQueuePrepend, or at phaseQueuePrependSpliceIndex - * @param phase {@linkcode Phase} the phase to add + * Adds Phase(s) to the end of phaseQueuePrepend, or at phaseQueuePrependSpliceIndex + * @param phases {@linkcode Phase} the phase(s) to add */ - unshiftPhase(phase: Phase): void { + unshiftPhase(...phases: Phase[]): void { if (this.phaseQueuePrependSpliceIndex === -1) { - this.phaseQueuePrepend.push(phase); + this.phaseQueuePrepend.push(...phases); } else { - this.phaseQueuePrepend.splice(this.phaseQueuePrependSpliceIndex, 0, phase); + this.phaseQueuePrepend.splice( + this.phaseQueuePrependSpliceIndex, + 0, + ...phases, + ); } } @@ -2427,7 +3061,10 @@ export default class BattleScene extends SceneBase { } if (this.currentPhase) { - console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;"); + console.log( + `%cStart Phase ${this.currentPhase.constructor.name}`, + "color:green;", + ); this.currentPhase.start(); } } @@ -2451,11 +3088,16 @@ export default class BattleScene extends SceneBase { * @param phaseFilter filter function to use to find the wanted phase * @returns the found phase or undefined if none found */ - findPhase

(phaseFilter: (phase: P) => boolean): P | undefined { + findPhase

( + phaseFilter: (phase: P) => boolean, + ): P | undefined { return this.phaseQueue.find(phaseFilter) as P; } - tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean { + tryReplacePhase( + phaseFilter: (phase: Phase) => boolean, + phase: Phase, + ): boolean { const phaseIndex = this.phaseQueue.findIndex(phaseFilter); if (phaseIndex > -1) { this.phaseQueue[phaseIndex] = phase; @@ -2492,32 +3134,48 @@ export default class BattleScene extends SceneBase { * @param targetPhase {@linkcode Phase} the type of phase to search for in phaseQueue * @returns boolean if a targetPhase was found and added */ - prependToPhase(phase: Phase, targetPhase: Constructor): boolean { - const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase); + prependToPhase( + phase: Phase | Phase[], + targetPhase: Constructor, + ): boolean { + if (!Array.isArray(phase)) { + phase = [ phase ]; + } + const targetIndex = this.phaseQueue.findIndex( + (ph) => ph instanceof targetPhase, + ); if (targetIndex !== -1) { - this.phaseQueue.splice(targetIndex, 0, phase); + this.phaseQueue.splice(targetIndex, 0, ...phase); return true; } else { - this.unshiftPhase(phase); + this.unshiftPhase(...phase); return false; } } /** - * Tries to add the input phase to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()} - * @param phase {@linkcode Phase} the phase to be added + * Tries to add the input phase(s) to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()} + * @param phase {@linkcode Phase} the phase(s) to be added * @param targetPhase {@linkcode Phase} the type of phase to search for in {@linkcode phaseQueue} * @returns `true` if a `targetPhase` was found to append to */ - appendToPhase(phase: Phase, targetPhase: Constructor): boolean { - const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase); + appendToPhase( + phase: Phase | Phase[], + targetPhase: Constructor, + ): boolean { + if (!Array.isArray(phase)) { + phase = [ phase ]; + } + const targetIndex = this.phaseQueue.findIndex( + (ph) => ph instanceof targetPhase, + ); if (targetIndex !== -1 && this.phaseQueue.length > targetIndex) { - this.phaseQueue.splice(targetIndex + 1, 0, phase); + this.phaseQueue.splice(targetIndex + 1, 0, ...phase); return true; } else { - this.unshiftPhase(phase); + this.unshiftPhase(...phase); return false; } } @@ -2530,7 +3188,13 @@ export default class BattleScene extends SceneBase { * @param promptDelay optional param for MessagePhase constructor * @param defer boolean for which queue to add it to, false -> add to PhaseQueuePrepend, true -> nextCommandPhaseQueue */ - queueMessage(message: string, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null, defer?: boolean | null) { + queueMessage( + message: string, + callbackDelay?: number | null, + prompt?: boolean | null, + promptDelay?: number | null, + defer?: boolean | null, + ) { const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay); if (!defer) { // adds to the end of PhaseQueuePrepend @@ -2552,117 +3216,139 @@ export default class BattleScene extends SceneBase { this.phaseQueue.push(new TurnInitPhase()); } - addMoney(amount: integer): void { + addMoney(amount: number): void { this.money = Math.min(this.money + amount, Number.MAX_SAFE_INTEGER); this.updateMoneyText(); this.animateMoneyChanged(true); this.validateAchvs(MoneyAchv); } - getWaveMoneyAmount(moneyMultiplier: number): integer { + getWaveMoneyAmount(moneyMultiplier: number): number { const waveIndex = this.currentBattle.waveIndex; const waveSetIndex = Math.ceil(waveIndex / 10) - 1; - const moneyValue = Math.pow((waveSetIndex + 1 + (0.75 + (((waveIndex - 1) % 10) + 1) / 10)) * 100, 1 + 0.005 * waveSetIndex) * moneyMultiplier; + const moneyValue = + Math.pow( + (waveSetIndex + 1 + (0.75 + (((waveIndex - 1) % 10) + 1) / 10)) * 100, + 1 + 0.005 * waveSetIndex, + ) * moneyMultiplier; return Math.floor(moneyValue / 10) * 10; } - addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean, cost?: number): Promise { + addModifier( + modifier: Modifier | null, + ignoreUpdate?: boolean, + playSound?: boolean, + virtual?: boolean, + instant?: boolean, + cost?: number, + ): boolean { if (!modifier) { - return Promise.resolve(false); + return false; } - return new Promise(resolve => { - let success = false; - const soundName = modifier.type.soundName; - this.validateAchvs(ModifierAchv, modifier); - const modifiersToRemove: PersistentModifier[] = []; - const modifierPromises: Promise[] = []; - if (modifier instanceof PersistentModifier) { - if (modifier instanceof TerastallizeModifier) { - modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId))); - } - if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) { - if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) { - const pokemon = this.getPokemonById(modifier.pokemonId); - if (pokemon) { - success = modifier.apply(pokemon, true); - } + let success = false; + const soundName = modifier.type.soundName; + this.validateAchvs(ModifierAchv, modifier); + const modifiersToRemove: PersistentModifier[] = []; + if (modifier instanceof PersistentModifier) { + if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) { + if (modifier instanceof PokemonFormChangeItemModifier) { + const pokemon = this.getPokemonById(modifier.pokemonId); + if (pokemon) { + success = modifier.apply(pokemon, true); } - if (playSound && !this.sound.get(soundName)) { - this.playSound(soundName); - } - } else if (!virtual) { - const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier); - this.queueMessage(i18next.t("battle:itemStackFull", { fullItemName: modifier.type.name, itemName: defaultModifierType.name }), undefined, true); - return this.addModifier(defaultModifierType.newModifier(), ignoreUpdate, playSound, false, instant).then(success => resolve(success)); } - - for (const rm of modifiersToRemove) { - this.removeModifier(rm); - } - - if (!ignoreUpdate && !virtual) { - return this.updateModifiers(true, instant).then(() => resolve(success)); - } - } else if (modifier instanceof ConsumableModifier) { if (playSound && !this.sound.get(soundName)) { this.playSound(soundName); } + } else if (!virtual) { + const defaultModifierType = getDefaultModifierTypeForTier( + modifier.type.tier, + ); + this.queueMessage( + i18next.t("battle:itemStackFull", { + fullItemName: modifier.type.name, + itemName: defaultModifierType.name, + }), + undefined, + false, + 3000, + ); + return this.addModifier( + defaultModifierType.newModifier(), + ignoreUpdate, + playSound, + false, + instant, + ); + } - if (modifier instanceof ConsumablePokemonModifier) { - for (const p in this.party) { - const pokemon = this.party[p]; + for (const rm of modifiersToRemove) { + this.removeModifier(rm); + } - const args: unknown[] = []; - if (modifier instanceof PokemonHpRestoreModifier) { - if (!(modifier as PokemonHpRestoreModifier).fainted) { - const hpRestoreMultiplier = new Utils.IntegerHolder(1); - this.applyModifiers(HealingBoosterModifier, true, hpRestoreMultiplier); - args.push(hpRestoreMultiplier.value); - } else { - args.push(1); - } - } else if (modifier instanceof FusePokemonModifier) { - args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon); - } else if (modifier instanceof RememberMoveModifier && !Utils.isNullOrUndefined(cost)) { - args.push(cost); - } - - if (modifier.shouldApply(pokemon, ...args)) { - const result = modifier.apply(pokemon, ...args); - if (result instanceof Promise) { - modifierPromises.push(result.then(s => success ||= s)); - } else { - success ||= result; - } + if (!ignoreUpdate && !virtual) { + this.updateModifiers(true, instant); + } + } else if (modifier instanceof ConsumableModifier) { + if (playSound && !this.sound.get(soundName)) { + this.playSound(soundName); + } + + if (modifier instanceof ConsumablePokemonModifier) { + for (const p in this.party) { + const pokemon = this.party[p]; + + const args: unknown[] = []; + if (modifier instanceof PokemonHpRestoreModifier) { + if (!(modifier as PokemonHpRestoreModifier).fainted) { + const hpRestoreMultiplier = new Utils.NumberHolder(1); + this.applyModifiers( + HealingBoosterModifier, + true, + hpRestoreMultiplier, + ); + args.push(hpRestoreMultiplier.value); + } else { + args.push(1); } + } else if (modifier instanceof FusePokemonModifier) { + args.push( + this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon, + ); + } else if ( + modifier instanceof RememberMoveModifier && + !Utils.isNullOrUndefined(cost) + ) { + args.push(cost); } - return Promise.allSettled([ this.party.map(p => p.updateInfo(instant)), ...modifierPromises ]).then(() => resolve(success)); - } else { - const args = [ this ]; - if (modifier.shouldApply(...args)) { - const result = modifier.apply(...args); - if (result instanceof Promise) { - return result.then(success => resolve(success)); - } else { - success ||= result; - } + if (modifier.shouldApply(pokemon, ...args)) { + const result = modifier.apply(pokemon, ...args); + success ||= result; } } - } - resolve(success); - }); + this.party.map((p) => p.updateInfo(instant)); + } else { + const args = [ this ]; + if (modifier.shouldApply(...args)) { + const result = modifier.apply(...args); + success ||= result; + } + } + } + return success; } - addEnemyModifier(modifier: PersistentModifier, ignoreUpdate?: boolean, instant?: boolean): Promise { - return new Promise(resolve => { + addEnemyModifier( + modifier: PersistentModifier, + ignoreUpdate?: boolean, + instant?: boolean, + ): Promise { + return new Promise((resolve) => { const modifiersToRemove: PersistentModifier[] = []; - if (modifier instanceof TerastallizeModifier) { - modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId, false))); - } if ((modifier as PersistentModifier).add(this.enemyModifiers, false)) { - if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) { + if (modifier instanceof PokemonFormChangeItemModifier) { const pokemon = this.getPokemonById(modifier.pokemonId); if (pokemon) { modifier.apply(pokemon, true); @@ -2673,7 +3359,8 @@ export default class BattleScene extends SceneBase { } } if (!ignoreUpdate) { - this.updateModifiers(false, instant).then(() => resolve()); + this.updateModifiers(false, instant); + resolve(); } else { resolve(); } @@ -2694,86 +3381,128 @@ export default class BattleScene extends SceneBase { * @param itemLost If `true`, treat the item's current holder as losing the item (for now, this simply enables Unburden). Default is `true`. * @returns `true` if the transfer was successful */ - tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise { - return new Promise(resolve => { - const source = itemModifier.pokemonId ? itemModifier.getPokemon() : null; - const cancelled = new Utils.BooleanHolder(false); - Utils.executeIf(!!source && source.isPlayer() !== target.isPlayer(), () => applyAbAttrs(BlockItemTheftAbAttr, source! /* checked in condition*/, cancelled)).then(() => { - if (cancelled.value) { - return resolve(false); - } - const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier; - newItemModifier.pokemonId = target.id; - const matchingModifier = this.findModifier(m => m instanceof PokemonHeldItemModifier - && (m as PokemonHeldItemModifier).matchType(itemModifier) && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier; - let removeOld = true; - if (matchingModifier) { - const maxStackCount = matchingModifier.getMaxStackCount(); - if (matchingModifier.stackCount >= maxStackCount) { - return resolve(false); - } - const countTaken = Math.min(transferQuantity, itemModifier.stackCount, maxStackCount - matchingModifier.stackCount); - itemModifier.stackCount -= countTaken; - newItemModifier.stackCount = matchingModifier.stackCount + countTaken; - removeOld = !itemModifier.stackCount; - } else { - const countTaken = Math.min(transferQuantity, itemModifier.stackCount); - itemModifier.stackCount -= countTaken; - newItemModifier.stackCount = countTaken; - } - removeOld = !itemModifier.stackCount; - if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) { - const addModifier = () => { - if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) { - if (target.isPlayer()) { - this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => { - if (source && itemLost) { - applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); - } - resolve(true); - }); - } else { - this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => { - if (source && itemLost) { - applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); - } - resolve(true); - }); - } - } else { - resolve(false); + tryTransferHeldItemModifier( + itemModifier: PokemonHeldItemModifier, + target: Pokemon, + playSound: boolean, + transferQuantity: number = 1, + instant?: boolean, + ignoreUpdate?: boolean, + itemLost: boolean = true, + ): boolean { + const source = itemModifier.pokemonId ? itemModifier.getPokemon() : null; + const cancelled = new Utils.BooleanHolder(false); + + if (source && source.isPlayer() !== target.isPlayer()) { + applyAbAttrs(BlockItemTheftAbAttr, source, cancelled); + } + + if (cancelled.value) { + return false; + } + + const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier; + newItemModifier.pokemonId = target.id; + const matchingModifier = this.findModifier( + (m) => + m instanceof PokemonHeldItemModifier && + m.matchType(itemModifier) && + m.pokemonId === target.id, + target.isPlayer(), + ) as PokemonHeldItemModifier; + + if (matchingModifier) { + const maxStackCount = matchingModifier.getMaxStackCount(); + if (matchingModifier.stackCount >= maxStackCount) { + return false; + } + const countTaken = Math.min( + transferQuantity, + itemModifier.stackCount, + maxStackCount - matchingModifier.stackCount, + ); + itemModifier.stackCount -= countTaken; + newItemModifier.stackCount = matchingModifier.stackCount + countTaken; + } else { + const countTaken = Math.min(transferQuantity, itemModifier.stackCount); + itemModifier.stackCount -= countTaken; + newItemModifier.stackCount = countTaken; + } + + const removeOld = itemModifier.stackCount === 0; + + if ( + !removeOld || + !source || + this.removeModifier(itemModifier, !source.isPlayer()) + ) { + const addModifier = () => { + if ( + !matchingModifier || + this.removeModifier(matchingModifier, !target.isPlayer()) + ) { + if (target.isPlayer()) { + this.addModifier( + newItemModifier, + ignoreUpdate, + playSound, + false, + instant, + ); + if (source && itemLost) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); } - }; - if (source && source.isPlayer() !== target.isPlayer() && !ignoreUpdate) { - this.updateModifiers(source.isPlayer(), instant).then(() => addModifier()); + return true; } else { - addModifier(); + this.addEnemyModifier(newItemModifier, ignoreUpdate, instant); + if (source && itemLost) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); + } + return true; } - return; } - resolve(false); - }); - }); + return false; + }; + if (source && source.isPlayer() !== target.isPlayer() && !ignoreUpdate) { + this.updateModifiers(source.isPlayer(), instant); + addModifier(); + } else { + addModifier(); + } + return true; + } + return false; } - removePartyMemberModifiers(partyMemberIndex: integer): Promise { - return new Promise(resolve => { + removePartyMemberModifiers(partyMemberIndex: number): Promise { + return new Promise((resolve) => { const pokemonId = this.getPlayerParty()[partyMemberIndex].id; - const modifiersToRemove = this.modifiers.filter(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).pokemonId === pokemonId); + const modifiersToRemove = this.modifiers.filter( + (m) => + m instanceof PokemonHeldItemModifier && + (m as PokemonHeldItemModifier).pokemonId === pokemonId, + ); for (const m of modifiersToRemove) { this.modifiers.splice(this.modifiers.indexOf(m), 1); } - this.updateModifiers().then(() => resolve()); + this.updateModifiers(); + resolve(); }); } - generateEnemyModifiers(heldModifiersConfigs?: HeldModifierConfig[][]): Promise { - return new Promise(resolve => { + generateEnemyModifiers( + heldModifiersConfigs?: HeldModifierConfig[][], + ): Promise { + return new Promise((resolve) => { if (this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { return resolve(); } - const difficultyWaveIndex = this.gameMode.getWaveForDifficulty(this.currentBattle.waveIndex); - const isFinalBoss = this.gameMode.isWaveFinal(this.currentBattle.waveIndex); + const difficultyWaveIndex = this.gameMode.getWaveForDifficulty( + this.currentBattle.waveIndex, + ); + const isFinalBoss = this.gameMode.isWaveFinal( + this.currentBattle.waveIndex, + ); let chances = Math.ceil(difficultyWaveIndex / 10); if (isFinalBoss) { chances = Math.ceil(chances * 2.5); @@ -2788,9 +3517,13 @@ export default class BattleScene extends SceneBase { } } - party.forEach((enemyPokemon: EnemyPokemon, i: integer) => { - if (heldModifiersConfigs && i < heldModifiersConfigs.length && heldModifiersConfigs[i]) { - heldModifiersConfigs[i].forEach(mt => { + party.forEach((enemyPokemon: EnemyPokemon, i: number) => { + if ( + heldModifiersConfigs && + i < heldModifiersConfigs.length && + heldModifiersConfigs[i] + ) { + heldModifiersConfigs[i].forEach((mt) => { let modifier: PokemonHeldItemModifier; if (mt.modifier instanceof PokemonHeldItemModifierType) { modifier = mt.modifier.newModifier(enemyPokemon); @@ -2799,11 +3532,15 @@ export default class BattleScene extends SceneBase { modifier.pokemonId = enemyPokemon.id; } modifier.stackCount = mt.stackCount ?? 1; - modifier.isTransferable = mt.isTransferable ?? modifier.isTransferable; + modifier.isTransferable = + mt.isTransferable ?? modifier.isTransferable; this.addEnemyModifier(modifier, true); }); } else { - const isBoss = enemyPokemon.isBoss() || (this.currentBattle.battleType === BattleType.TRAINER && !!this.currentBattle.trainer?.config.isBoss); + const isBoss = + enemyPokemon.isBoss() || + (this.currentBattle.battleType === BattleType.TRAINER && + !!this.currentBattle.trainer?.config.isBoss); let upgradeChance = 32; if (isBoss) { upgradeChance /= 2; @@ -2811,96 +3548,115 @@ export default class BattleScene extends SceneBase { if (isFinalBoss) { upgradeChance /= 8; } - const modifierChance = this.gameMode.getEnemyModifierChance(isBoss); - let pokemonModifierChance = modifierChance; - if (this.currentBattle.battleType === BattleType.TRAINER && this.currentBattle.trainer) - pokemonModifierChance = Math.ceil(pokemonModifierChance * this.currentBattle.trainer.getPartyMemberModifierChanceMultiplier(i)); // eslint-disable-line let count = 0; for (let c = 0; c < chances; c++) { - if (!Utils.randSeedInt(modifierChance)) { + if (!Utils.randSeedInt(this.gameMode.getEnemyModifierChance(isBoss))) { count++; } } if (isBoss) { count = Math.max(count, Math.floor(chances / 2)); } - getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance) - .map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false)); + getEnemyModifierTypesForWave( + difficultyWaveIndex, + count, + [ enemyPokemon ], + this.currentBattle.battleType === BattleType.TRAINER + ? ModifierPoolType.TRAINER + : ModifierPoolType.WILD, + upgradeChance, + ).map((mt) => + mt.newModifier(enemyPokemon).add(this.enemyModifiers, false), + ); } return true; }); - this.updateModifiers(false).then(() => resolve()); + this.updateModifiers(false); + resolve(); }); } /** - * Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type - */ + * Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type + */ clearEnemyModifiers(): void { - const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier); + const modifiersToRemove = this.enemyModifiers.filter( + (m) => m instanceof PersistentModifier, + ); for (const m of modifiersToRemove) { this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1); } - this.updateModifiers(false).then(() => this.updateUIPositions()); + this.updateModifiers(false); + this.updateUIPositions(); } /** - * Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type - * @param pokemon - If specified, only removes held items from that {@linkcode Pokemon} - */ + * Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type + * @param pokemon - If specified, only removes held items from that {@linkcode Pokemon} + */ clearEnemyHeldItemModifiers(pokemon?: Pokemon): void { - const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon() === pokemon)); + const modifiersToRemove = this.enemyModifiers.filter( + (m) => + m instanceof PokemonHeldItemModifier && + (!pokemon || m.getPokemon() === pokemon), + ); for (const m of modifiersToRemove) { this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1); } - this.updateModifiers(false).then(() => this.updateUIPositions()); + this.updateModifiers(false); + this.updateUIPositions(); } setModifiersVisible(visible: boolean) { - [ this.modifierBar, this.enemyModifierBar ].map(m => m.setVisible(visible)); + [ this.modifierBar, this.enemyModifierBar ].map((m) => m.setVisible(visible)); } - updateModifiers(player?: boolean, instant?: boolean): Promise { - if (player === undefined) { - player = true; + updateModifiers(player: boolean = true, instant?: boolean): void { + const modifiers = player + ? this.modifiers + : (this.enemyModifiers as PersistentModifier[]); + for (let m = 0; m < modifiers.length; m++) { + const modifier = modifiers[m]; + if ( + modifier instanceof PokemonHeldItemModifier && + !this.getPokemonById((modifier as PokemonHeldItemModifier).pokemonId) + ) { + modifiers.splice(m--, 1); + } } - return new Promise(resolve => { - const modifiers = player ? this.modifiers : this.enemyModifiers as PersistentModifier[]; - for (let m = 0; m < modifiers.length; m++) { - const modifier = modifiers[m]; - if (modifier instanceof PokemonHeldItemModifier && !this.getPokemonById((modifier as PokemonHeldItemModifier).pokemonId)) { - modifiers.splice(m--, 1); - } - } - for (const modifier of modifiers) { - if (modifier instanceof PersistentModifier) { - (modifier as PersistentModifier).virtualStackCount = 0; - } + for (const modifier of modifiers) { + if (modifier instanceof PersistentModifier) { + (modifier as PersistentModifier).virtualStackCount = 0; } + } - const modifiersClone = modifiers.slice(0); - for (const modifier of modifiersClone) { - if (!modifier.getStackCount()) { - modifiers.splice(modifiers.indexOf(modifier), 1); - } + const modifiersClone = modifiers.slice(0); + for (const modifier of modifiersClone) { + if (!modifier.getStackCount()) { + modifiers.splice(modifiers.indexOf(modifier), 1); } + } - this.updatePartyForModifiers(player ? this.getPlayerParty() : this.getEnemyParty(), instant).then(() => { - (player ? this.modifierBar : this.enemyModifierBar).updateModifiers(modifiers); - if (!player) { - this.updateUIPositions(); - } - resolve(); - }); - }); + this.updatePartyForModifiers( + player ? this.getPlayerParty() : this.getEnemyParty(), + instant, + ); + (player ? this.modifierBar : this.enemyModifierBar).updateModifiers( + modifiers, + ); + if (!player) { + this.updateUIPositions(); + } } updatePartyForModifiers(party: Pokemon[], instant?: boolean): Promise { - return new Promise(resolve => { - Promise.allSettled(party.map(p => { - p.calculateStats(); - return p.updateInfo(instant); - })).then(() => resolve()); + return new Promise((resolve) => { + Promise.allSettled( + party.map((p) => { + p.calculateStats(); + return p.updateInfo(instant); + }), + ).then(() => resolve()); }); } @@ -2912,12 +3668,15 @@ export default class BattleScene extends SceneBase { * @param enemy If `true`, remove an item owned by the enemy. If `false`, remove an item owned by the player. Default is `false`. * @returns `true` if the item exists and was successfully removed, `false` otherwise. */ - removeModifier(modifier: PersistentModifier, enemy: boolean = false): boolean { + removeModifier( + modifier: PersistentModifier, + enemy: boolean = false, + ): boolean { const modifiers = !enemy ? this.modifiers : this.enemyModifiers; const modifierIndex = modifiers.indexOf(modifier); if (modifierIndex > -1) { modifiers.splice(modifierIndex, 1); - if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) { + if (modifier instanceof PokemonFormChangeItemModifier) { const pokemon = this.getPokemonById(modifier.pokemonId); if (pokemon) { modifier.apply(pokemon, false); @@ -2935,8 +3694,13 @@ export default class BattleScene extends SceneBase { * @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @returns the list of all modifiers that matched `modifierType`. */ - getModifiers(modifierType: Constructor, player: boolean = true): T[] { - return (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType); + getModifiers( + modifierType: Constructor, + player: boolean = true, + ): T[] { + return (player ? this.modifiers : this.enemyModifiers).filter( + (m): m is T => m instanceof modifierType, + ); } /** @@ -2945,8 +3709,13 @@ export default class BattleScene extends SceneBase { * @param isPlayer Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @returns the list of all modifiers that passed the `modifierFilter` function */ - findModifiers(modifierFilter: ModifierPredicate, isPlayer: boolean = true): PersistentModifier[] { - return (isPlayer ? this.modifiers : this.enemyModifiers).filter(modifierFilter); + findModifiers( + modifierFilter: ModifierPredicate, + isPlayer: boolean = true, + ): PersistentModifier[] { + return (isPlayer ? this.modifiers : this.enemyModifiers).filter( + modifierFilter, + ); } /** @@ -2955,7 +3724,10 @@ export default class BattleScene extends SceneBase { * @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @returns the first modifier that passed the `modifierFilter` function; `undefined` if none passed */ - findModifier(modifierFilter: ModifierPredicate, player: boolean = true): PersistentModifier | undefined { + findModifier( + modifierFilter: ModifierPredicate, + player: boolean = true, + ): PersistentModifier | undefined { return (player ? this.modifiers : this.enemyModifiers).find(modifierFilter); } @@ -2966,18 +3738,31 @@ export default class BattleScene extends SceneBase { * @param ...args The list of arguments needed to invoke `modifierType.apply` * @returns the list of all modifiers that matched `modifierType` and were applied. */ - applyShuffledModifiers(modifierType: Constructor, player: boolean = true, ...args: Parameters): T[] { - let modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args)); - this.executeWithSeedOffset(() => { - const shuffleModifiers = mods => { - if (mods.length < 1) { - return mods; - } - const rand = Utils.randSeedInt(mods.length); - return [ mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand)) ]; - }; - modifiers = shuffleModifiers(modifiers); - }, this.currentBattle.turn << 4, this.waveSeed); + applyShuffledModifiers( + modifierType: Constructor, + player: boolean = true, + ...args: Parameters + ): T[] { + let modifiers = (player ? this.modifiers : this.enemyModifiers).filter( + (m): m is T => m instanceof modifierType && m.shouldApply(...args), + ); + this.executeWithSeedOffset( + () => { + const shuffleModifiers = (mods) => { + if (mods.length < 1) { + return mods; + } + const rand = Utils.randSeedInt(mods.length); + return [ + mods[rand], + ...shuffleModifiers(mods.filter((_, i) => i !== rand)), + ]; + }; + modifiers = shuffleModifiers(modifiers); + }, + this.currentBattle.turn << 4, + this.waveSeed, + ); return this.applyModifiersInternal(modifiers, player, args); } @@ -2988,13 +3773,23 @@ export default class BattleScene extends SceneBase { * @param ...args The list of arguments needed to invoke `modifierType.apply` * @returns the list of all modifiers that matched `modifierType` and were applied. */ - applyModifiers(modifierType: Constructor, player: boolean = true, ...args: Parameters): T[] { - const modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args)); + applyModifiers( + modifierType: Constructor, + player: boolean = true, + ...args: Parameters + ): T[] { + const modifiers = (player ? this.modifiers : this.enemyModifiers).filter( + (m): m is T => m instanceof modifierType && m.shouldApply(...args), + ); return this.applyModifiersInternal(modifiers, player, args); } /** Helper function to apply all passed modifiers */ - applyModifiersInternal(modifiers: T[], player: boolean, args: Parameters): T[] { + applyModifiersInternal( + modifiers: T[], + player: boolean, + args: Parameters, + ): T[] { const appliedModifiers: T[] = []; for (const modifier of modifiers) { if (modifier.apply(...args)) { @@ -3013,8 +3808,14 @@ export default class BattleScene extends SceneBase { * @param ...args The list of arguments needed to invoke `modifierType.apply` * @returns the first modifier that matches `modifierType` and was applied; return `null` if none matched */ - applyModifier(modifierType: Constructor, player: boolean = true, ...args: Parameters): T | null { - const modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args)); + applyModifier( + modifierType: Constructor, + player: boolean = true, + ...args: Parameters + ): T | null { + const modifiers = (player ? this.modifiers : this.enemyModifiers).filter( + (m): m is T => m instanceof modifierType && m.shouldApply(...args), + ); for (const modifier of modifiers) { if (modifier.apply(...args)) { console.log("Applied", modifier.type.name, !player ? "(enemy)" : ""); @@ -3025,22 +3826,42 @@ export default class BattleScene extends SceneBase { return null; } - triggerPokemonFormChange(pokemon: Pokemon, formChangeTriggerType: Constructor, delayed: boolean = false, modal: boolean = false): boolean { + triggerPokemonFormChange( + pokemon: Pokemon, + formChangeTriggerType: Constructor, + delayed: boolean = false, + modal: boolean = false, + ): boolean { if (pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId)) { - // in case this is NECROZMA, determine which forms this - const matchingFormChangeOpts = pokemonFormChanges[pokemon.species.speciesId].filter(fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon)); + const matchingFormChangeOpts = pokemonFormChanges[ + pokemon.species.speciesId + ].filter( + (fc) => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon), + ); let matchingFormChange: SpeciesFormChange | null; - if (pokemon.species.speciesId === Species.NECROZMA && matchingFormChangeOpts.length > 1) { + if ( + pokemon.species.speciesId === Species.NECROZMA && + matchingFormChangeOpts.length > 1 + ) { // Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves. - const formChangeItemModifiers = (this.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[]).filter(m => m.active).map(m => m.formChangeItem); + const formChangeItemModifiers = ( + this.findModifiers( + (m) => + m instanceof PokemonFormChangeItemModifier && + m.pokemonId === pokemon.id, + ) as PokemonFormChangeItemModifier[] + ) + .filter((m) => m.active) + .map((m) => m.formChangeItem); - - matchingFormChange = formChangeItemModifiers.includes(FormChangeItem.N_LUNARIZER) ? - matchingFormChangeOpts[0] : - formChangeItemModifiers.includes(FormChangeItem.N_SOLARIZER) ? - matchingFormChangeOpts[1] : - null; + matchingFormChange = formChangeItemModifiers.includes( + FormChangeItem.N_LUNARIZER, + ) + ? matchingFormChangeOpts[0] + : formChangeItemModifiers.includes(FormChangeItem.N_SOLARIZER) + ? matchingFormChangeOpts[1] + : null; } else { matchingFormChange = matchingFormChangeOpts[0]; } @@ -3051,7 +3872,11 @@ export default class BattleScene extends SceneBase { } else { phase = new QuietFormChangePhase(pokemon, matchingFormChange); } - if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) { + if ( + pokemon instanceof PlayerPokemon && + !matchingFormChange.quiet && + modal + ) { this.overridePhase(phase); } else if (delayed) { this.pushPhase(phase); @@ -3065,8 +3890,17 @@ export default class BattleScene extends SceneBase { return false; } - triggerPokemonBattleAnim(pokemon: Pokemon, battleAnimType: PokemonAnimType, fieldAssets?: Phaser.GameObjects.Sprite[], delayed: boolean = false): boolean { - const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets); + triggerPokemonBattleAnim( + pokemon: Pokemon, + battleAnimType: PokemonAnimType, + fieldAssets?: Phaser.GameObjects.Sprite[], + delayed: boolean = false, + ): boolean { + const phase: Phase = new PokemonAnimPhase( + battleAnimType, + pokemon, + fieldAssets, + ); if (delayed) { this.pushPhase(phase); } else { @@ -3076,15 +3910,20 @@ export default class BattleScene extends SceneBase { } validateAchvs(achvType: Constructor, ...args: unknown[]): void { - const filteredAchvs = Object.values(achvs).filter(a => a instanceof achvType); + const filteredAchvs = Object.values(achvs).filter( + (a) => a instanceof achvType, + ); for (const achv of filteredAchvs) { this.validateAchv(achv, args); } } validateAchv(achv: Achv, args?: unknown[]): boolean { - if ((!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) - && achv.validate(args)) { + if ( + (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || + Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) && + achv.validate(args) + ) { this.gameData.achvUnlocks[achv.id] = new Date().getTime(); this.ui.achvBar.showAchv(achv); if (vouchers.hasOwnProperty(achv.id)) { @@ -3097,7 +3936,10 @@ export default class BattleScene extends SceneBase { } validateVoucher(voucher: Voucher, args?: unknown[]): boolean { - if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(args)) { + if ( + !this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && + voucher.validate(args) + ) { this.gameData.voucherUnlocks[voucher.id] = new Date().getTime(); this.ui.achvBar.showAchv(voucher); this.gameData.voucherCounts[voucher.voucherType]++; @@ -3113,18 +3955,21 @@ export default class BattleScene extends SceneBase { gameMode: this.currentBattle ? this.gameMode.getName() : "Title", biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "", wave: this.currentBattle?.waveIndex ?? 0, - party: this.party ? this.party.map((p) => { - return { - name: p.name, - form: p.getFormKey(), - types: p.getTypes().map((type) => Type[type]), - teraType: p.getTeraType() !== Type.UNKNOWN ? Type[p.getTeraType()] : "", - level: p.level, - currentHP: p.hp, - maxHP: p.getMaxHp(), - status: p.status?.effect ? StatusEffect[p.status.effect] : "" - }; - }) : [], + party: this.party + ? this.party.map((p) => { + return { + name: p.name, + form: p.getFormKey(), + types: p.getTypes().map((type) => Type[type]), + teraType: Type[p.getTeraType()], + isTerastallized: p.isTerastallized, + level: p.level, + currentHP: p.hp, + maxHP: p.getMaxHp(), + status: p.status?.effect ? StatusEffect[p.status.effect] : "", + }; + }) + : [], modeChain: this.ui?.getModeChain() ?? [], }; (window as any).gameInfo = gameInfo; @@ -3158,26 +4003,44 @@ export default class BattleScene extends SceneBase { * @param pokemon The (enemy) pokemon */ initFinalBossPhaseTwo(pokemon: Pokemon): void { - if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) { + if ( + pokemon instanceof EnemyPokemon && + pokemon.isBoss() && + !pokemon.formIndex && + pokemon.bossSegmentIndex < 1 + ) { this.fadeOutBgm(Utils.fixedInt(2000), false); - this.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, pokemon.species.name, undefined, () => { - const finalBossMBH = getModifierType(modifierTypes.MINI_BLACK_HOLE).newModifier(pokemon) as TurnHeldItemTransferModifier; - finalBossMBH.setTransferrableFalse(); - this.addEnemyModifier(finalBossMBH, false, true); - pokemon.generateAndPopulateMoveset(1); - this.setFieldScale(0.75); - this.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); - this.currentBattle.double = true; - const availablePartyMembers = this.getPlayerParty().filter((p) => p.isAllowedInBattle()); - if (availablePartyMembers.length > 1) { - this.pushPhase(new ToggleDoublePositionPhase(true)); - if (!availablePartyMembers[1].isOnField()) { - this.pushPhase(new SummonPhase(1)); + this.ui.showDialogue( + battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, + pokemon.species.name, + undefined, + () => { + const finalBossMBH = getModifierType( + modifierTypes.MINI_BLACK_HOLE, + ).newModifier(pokemon) as TurnHeldItemTransferModifier; + finalBossMBH.setTransferrableFalse(); + this.addEnemyModifier(finalBossMBH, false, true); + pokemon.generateAndPopulateMoveset(1); + this.setFieldScale(0.75); + this.triggerPokemonFormChange( + pokemon, + SpeciesFormChangeManualTrigger, + false, + ); + this.currentBattle.double = true; + const availablePartyMembers = this.getPlayerParty().filter((p) => + p.isAllowedInBattle(), + ); + if (availablePartyMembers.length > 1) { + this.pushPhase(new ToggleDoublePositionPhase(true)); + if (!availablePartyMembers[1].isOnField()) { + this.pushPhase(new SummonPhase(1)); + } } - } - this.shiftPhase(); - }); + this.shiftPhase(); + }, + ); return; } @@ -3191,33 +4054,62 @@ export default class BattleScene extends SceneBase { * @param useWaveIndexMultiplier Default false. If true, will multiply expValue by a scaling waveIndex multiplier. Not needed if expValue is already scaled by level/wave * @param pokemonParticipantIds Participants. If none are defined, no exp will be given. To spread evenly among the party, should pass all ids of party members. */ - applyPartyExp(expValue: number, pokemonDefeated: boolean, useWaveIndexMultiplier?: boolean, pokemonParticipantIds?: Set): void { - const participantIds = pokemonParticipantIds ?? this.currentBattle.playerParticipantIds; + applyPartyExp( + expValue: number, + pokemonDefeated: boolean, + useWaveIndexMultiplier?: boolean, + pokemonParticipantIds?: Set, + ): void { + const participantIds = + pokemonParticipantIds ?? this.currentBattle.playerParticipantIds; const party = this.getPlayerParty(); - const expShareModifier = this.findModifier(m => m instanceof ExpShareModifier) as ExpShareModifier; - const expBalanceModifier = this.findModifier(m => m instanceof ExpBalanceModifier) as ExpBalanceModifier; - const multipleParticipantExpBonusModifier = this.findModifier(m => m instanceof MultipleParticipantExpBonusModifier) as MultipleParticipantExpBonusModifier; - const nonFaintedPartyMembers = party.filter(p => p.hp); - const expPartyMembers = nonFaintedPartyMembers.filter(p => p.level < this.getMaxExpLevel()); + const expShareModifier = this.findModifier( + (m) => m instanceof ExpShareModifier, + ) as ExpShareModifier; + const expBalanceModifier = this.findModifier( + (m) => m instanceof ExpBalanceModifier, + ) as ExpBalanceModifier; + const multipleParticipantExpBonusModifier = this.findModifier( + (m) => m instanceof MultipleParticipantExpBonusModifier, + ) as MultipleParticipantExpBonusModifier; + const nonFaintedPartyMembers = party.filter((p) => p.hp); + const expPartyMembers = nonFaintedPartyMembers.filter( + (p) => p.level < this.getMaxExpLevel(), + ); const partyMemberExp: number[] = []; // EXP value calculation is based off Pokemon.getExpValue if (useWaveIndexMultiplier) { - expValue = Math.floor(expValue * this.currentBattle.waveIndex / 5 + 1); + expValue = Math.floor((expValue * this.currentBattle.waveIndex) / 5 + 1); } if (participantIds.size > 0) { - if (this.currentBattle.battleType === BattleType.TRAINER || this.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { + if ( + this.currentBattle.battleType === BattleType.TRAINER || + this.currentBattle.mysteryEncounter?.encounterMode === + MysteryEncounterMode.TRAINER_BATTLE + ) { expValue = Math.floor(expValue * 1.5); - } else if (this.currentBattle.isBattleMysteryEncounter() && this.currentBattle.mysteryEncounter) { - expValue = Math.floor(expValue * this.currentBattle.mysteryEncounter.expMultiplier); + } else if ( + this.currentBattle.isBattleMysteryEncounter() && + this.currentBattle.mysteryEncounter + ) { + expValue = Math.floor( + expValue * this.currentBattle.mysteryEncounter.expMultiplier, + ); } for (const partyMember of nonFaintedPartyMembers) { const pId = partyMember.id; const participated = participantIds.has(pId); if (participated && pokemonDefeated) { partyMember.addFriendship(FRIENDSHIP_GAIN_FROM_BATTLE); - const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier); - if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount()) { + const machoBraceModifier = partyMember + .getHeldItems() + .find((m) => m instanceof PokemonIncrementingStatModifier); + if ( + machoBraceModifier && + machoBraceModifier.stackCount < + machoBraceModifier.getMaxStackCount() + ) { machoBraceModifier.stackCount++; this.updateModifiers(true, true); partyMember.updateInfo(); @@ -3232,12 +4124,14 @@ export default class BattleScene extends SceneBase { } let expMultiplier = 0; if (participated) { - expMultiplier += (1 / participantIds.size); + expMultiplier += 1 / participantIds.size; if (participantIds.size > 1 && multipleParticipantExpBonusModifier) { - expMultiplier += multipleParticipantExpBonusModifier.getStackCount() * 0.2; + expMultiplier += + multipleParticipantExpBonusModifier.getStackCount() * 0.2; } } else if (expShareModifier) { - expMultiplier += (expShareModifier.getStackCount() * 0.2) / participantIds.size; + expMultiplier += + (expShareModifier.getStackCount() * 0.2) / participantIds.size; } if (partyMember.pokerus) { expMultiplier *= 1.5; @@ -3246,7 +4140,12 @@ export default class BattleScene extends SceneBase { expMultiplier = Overrides.XP_MULTIPLIER_OVERRIDE; } const pokemonExp = new Utils.NumberHolder(expValue * expMultiplier); - this.applyModifiers(PokemonExpBoosterModifier, true, partyMember, pokemonExp); + this.applyModifiers( + PokemonExpBoosterModifier, + true, + partyMember, + pokemonExp, + ); partyMemberExp.push(Math.floor(pokemonExp.value)); } @@ -3267,10 +4166,16 @@ export default class BattleScene extends SceneBase { } }); - const splitExp = Math.floor(totalExp / recipientExpPartyMemberIndexes.length); + const splitExp = Math.floor( + totalExp / recipientExpPartyMemberIndexes.length, + ); expPartyMembers.forEach((_partyMember, pm) => { - partyMemberExp[pm] = Phaser.Math.Linear(partyMemberExp[pm], recipientExpPartyMemberIndexes.indexOf(pm) > -1 ? splitExp : 0, 0.2 * expBalanceModifier.getStackCount()); + partyMemberExp[pm] = Phaser.Math.Linear( + partyMemberExp[pm], + recipientExpPartyMemberIndexes.indexOf(pm) > -1 ? splitExp : 0, + 0.2 * expBalanceModifier.getStackCount(), + ); }); } @@ -3279,7 +4184,11 @@ export default class BattleScene extends SceneBase { if (exp) { const partyMemberIndex = party.indexOf(expPartyMembers[pm]); - this.unshiftPhase(expPartyMembers[pm].isOnField() ? new ExpPhase(partyMemberIndex, exp) : new ShowPartyExpBarPhase(partyMemberIndex, exp)); + this.unshiftPhase( + expPartyMembers[pm].isOnField() + ? new ExpPhase(partyMemberIndex, exp) + : new ShowPartyExpBarPhase(partyMemberIndex, exp), + ); } } } @@ -3290,9 +4199,19 @@ export default class BattleScene extends SceneBase { * Even if returns `true`, does not guarantee that a wave will actually be a ME. * That check is made in {@linkcode BattleScene.isWaveMysteryEncounter} instead. */ - isMysteryEncounterValidForWave(battleType: BattleType, waveIndex: number): boolean { - const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves(); - return this.gameMode.hasMysteryEncounters && battleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave; + isMysteryEncounterValidForWave( + battleType: BattleType, + waveIndex: number, + ): boolean { + const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = + this.gameMode.getMysteryEncounterLegalWaves(); + return ( + this.gameMode.hasMysteryEncounters && + battleType === BattleType.WILD && + !this.gameMode.isBoss(waveIndex) && + waveIndex < highestMysteryEncounterWave && + waveIndex > lowestMysteryEncounterWave + ); } /** @@ -3302,31 +4221,56 @@ export default class BattleScene extends SceneBase { * @param newBattleType * @param waveIndex */ - private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number): boolean { - const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves(); + private isWaveMysteryEncounter( + newBattleType: BattleType, + waveIndex: number, + ): boolean { + const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = + this.gameMode.getMysteryEncounterLegalWaves(); if (this.isMysteryEncounterValidForWave(newBattleType, waveIndex)) { // Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor - const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance; + const sessionEncounterRate = + this.mysteryEncounterSaveData.encounterSpawnChance; const encounteredEvents = this.mysteryEncounterSaveData.encounteredEvents; // If total number of encounters is lower than expected for the run, slightly favor a new encounter spawn (reverse as well) // Reduces occurrence of runs with total encounters significantly different from AVERAGE_ENCOUNTERS_PER_RUN_TARGET // Favored rate changes can never exceed 50%. So if base rate is 15/256 and favored rate would add 200/256, result will be (15 + 128)/256 - const expectedEncountersByFloor = AVERAGE_ENCOUNTERS_PER_RUN_TARGET / (highestMysteryEncounterWave - lowestMysteryEncounterWave) * (waveIndex - lowestMysteryEncounterWave); - const currentRunDiffFromAvg = expectedEncountersByFloor - encounteredEvents.length; - const favoredEncounterRate = sessionEncounterRate + Math.min(currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2); + const expectedEncountersByFloor = + (AVERAGE_ENCOUNTERS_PER_RUN_TARGET / + (highestMysteryEncounterWave - lowestMysteryEncounterWave)) * + (waveIndex - lowestMysteryEncounterWave); + const currentRunDiffFromAvg = + expectedEncountersByFloor - encounteredEvents.length; + const favoredEncounterRate = + sessionEncounterRate + + Math.min( + currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, + MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2, + ); - const successRate = isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE) ? favoredEncounterRate : Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!; + const successRate = isNullOrUndefined( + Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE, + ) + ? favoredEncounterRate + : Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!; // If the most recent ME was 3 or fewer waves ago, can never spawn a ME - const canSpawn = encounteredEvents.length === 0 || (waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex) > 3 || !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE); + const canSpawn = + encounteredEvents.length === 0 || + waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex > + 3 || + !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE); if (canSpawn) { let roll = MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT; // Always rolls the check on the same offset to ensure no RNG changes from reloading session - this.executeWithSeedOffset(() => { - roll = randSeedInt(MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT); - }, waveIndex * 3 * 1000); + this.executeWithSeedOffset( + () => { + roll = randSeedInt(MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT); + }, + waveIndex * 3 * 1000, + ); return roll < successRate; } } @@ -3340,10 +4284,16 @@ export default class BattleScene extends SceneBase { * @param canBypass optional boolean to indicate that the request is coming from a function that needs to access a Mystery Encounter outside of gameplay requirements * @returns */ - getMysteryEncounter(encounterType?: MysteryEncounterType, canBypass?: boolean): MysteryEncounter { + getMysteryEncounter( + encounterType?: MysteryEncounterType, + canBypass?: boolean, + ): MysteryEncounter { // Loading override or session encounter let encounter: MysteryEncounter | null; - if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) { + if ( + !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && + allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) + ) { encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE]; if (canBypass) { return encounter; @@ -3352,13 +4302,22 @@ export default class BattleScene extends SceneBase { encounter = allMysteryEncounters[encounterType ?? -1]; return encounter; } else { - encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null; + encounter = !isNullOrUndefined(encounterType) + ? allMysteryEncounters[encounterType] + : null; } // Check for queued encounters first - if (!encounter && this.mysteryEncounterSaveData?.queuedEncounters && this.mysteryEncounterSaveData.queuedEncounters.length > 0) { + if ( + !encounter && + this.mysteryEncounterSaveData?.queuedEncounters && + this.mysteryEncounterSaveData.queuedEncounters.length > 0 + ) { let i = 0; - while (i < this.mysteryEncounterSaveData.queuedEncounters.length && !!encounter) { + while ( + i < this.mysteryEncounterSaveData.queuedEncounters.length && + !!encounter + ) { const candidate = this.mysteryEncounterSaveData.queuedEncounters[i]; const forcedChance = candidate.spawnPercent; if (Utils.randSeedInt(100) < forcedChance) { @@ -3376,34 +4335,56 @@ export default class BattleScene extends SceneBase { } // See Enum values for base tier weights - const tierWeights = [ MysteryEncounterTier.COMMON, MysteryEncounterTier.GREAT, MysteryEncounterTier.ULTRA, MysteryEncounterTier.ROGUE ]; + const tierWeights = [ + MysteryEncounterTier.COMMON, + MysteryEncounterTier.GREAT, + MysteryEncounterTier.ULTRA, + MysteryEncounterTier.ROGUE, + ]; // Adjust tier weights by previously encountered events to lower odds of only Common/Great in run - this.mysteryEncounterSaveData.encounteredEvents.forEach(seenEncounterData => { - if (seenEncounterData.tier === MysteryEncounterTier.COMMON) { - tierWeights[0] = tierWeights[0] - 6; - } else if (seenEncounterData.tier === MysteryEncounterTier.GREAT) { - tierWeights[1] = tierWeights[1] - 4; - } - }); + this.mysteryEncounterSaveData.encounteredEvents.forEach( + (seenEncounterData) => { + if (seenEncounterData.tier === MysteryEncounterTier.COMMON) { + tierWeights[0] = tierWeights[0] - 6; + } else if (seenEncounterData.tier === MysteryEncounterTier.GREAT) { + tierWeights[1] = tierWeights[1] - 4; + } + }, + ); const totalWeight = tierWeights.reduce((a, b) => a + b); const tierValue = Utils.randSeedInt(totalWeight); const commonThreshold = totalWeight - tierWeights[0]; const greatThreshold = totalWeight - tierWeights[0] - tierWeights[1]; - const ultraThreshold = totalWeight - tierWeights[0] - tierWeights[1] - tierWeights[2]; - let tier: MysteryEncounterTier | null = tierValue > commonThreshold ? MysteryEncounterTier.COMMON : tierValue > greatThreshold ? MysteryEncounterTier.GREAT : tierValue > ultraThreshold ? MysteryEncounterTier.ULTRA : MysteryEncounterTier.ROGUE; + const ultraThreshold = + totalWeight - tierWeights[0] - tierWeights[1] - tierWeights[2]; + let tier: MysteryEncounterTier | null = + tierValue > commonThreshold + ? MysteryEncounterTier.COMMON + : tierValue > greatThreshold + ? MysteryEncounterTier.GREAT + : tierValue > ultraThreshold + ? MysteryEncounterTier.ULTRA + : MysteryEncounterTier.ROGUE; if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE)) { tier = Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE; } let availableEncounters: MysteryEncounter[] = []; - const previousEncounter = this.mysteryEncounterSaveData.encounteredEvents.length > 0 ? - this.mysteryEncounterSaveData.encounteredEvents[this.mysteryEncounterSaveData.encounteredEvents.length - 1].type - : null; - const disabledEncounters = this.eventManager.getEventMysteryEncountersDisabled(); - const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType)?.filter(enc => !disabledEncounters.includes(enc)) ?? []; + const previousEncounter = + this.mysteryEncounterSaveData.encounteredEvents.length > 0 + ? this.mysteryEncounterSaveData.encounteredEvents[ + this.mysteryEncounterSaveData.encounteredEvents.length - 1 + ].type + : null; + const disabledEncounters = + this.eventManager.getEventMysteryEncountersDisabled(); + const biomeMysteryEncounters = + mysteryEncountersByBiome + .get(this.arena.biomeType) + ?.filter((enc) => !disabledEncounters.includes(enc)) ?? []; // If no valid encounters exist at tier, checks next tier down, continuing until there are some encounters available while (availableEncounters.length === 0 && tier !== null) { availableEncounters = biomeMysteryEncounters @@ -3412,34 +4393,57 @@ export default class BattleScene extends SceneBase { if (!encounterCandidate) { return false; } - if (this.eventManager.getMysteryEncounterTierForEvent(encounterType, encounterCandidate.encounterTier) !== tier) { + if ( + this.eventManager.getMysteryEncounterTierForEvent( + encounterType, + encounterCandidate.encounterTier, + ) !== tier + ) { return false; } const disallowedGameModes = encounterCandidate.disallowedGameModes; - if (disallowedGameModes && disallowedGameModes.length > 0 - && disallowedGameModes.includes(this.gameMode.modeId)) { + if ( + disallowedGameModes && + disallowedGameModes.length > 0 && + disallowedGameModes.includes(this.gameMode.modeId) + ) { return false; } if (this.gameMode.modeId === GameModes.CHALLENGE) { - const disallowedChallenges = encounterCandidate.disallowedChallenges; - if (disallowedChallenges && disallowedChallenges.length > 0 && this.gameMode.challenges.some(challenge => disallowedChallenges.includes(challenge.id))) { + const disallowedChallenges = + encounterCandidate.disallowedChallenges; + if ( + disallowedChallenges && + disallowedChallenges.length > 0 && + this.gameMode.challenges.some((challenge) => + disallowedChallenges.includes(challenge.id), + ) + ) { return false; } } if (!encounterCandidate.meetsRequirements()) { return false; } - if (previousEncounter !== null && encounterType === previousEncounter) { + if ( + previousEncounter !== null && + encounterType === previousEncounter + ) { return false; } - if (this.mysteryEncounterSaveData.encounteredEvents.length > 0 && - (encounterCandidate.maxAllowedEncounters && encounterCandidate.maxAllowedEncounters > 0) - && this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >= encounterCandidate.maxAllowedEncounters) { + if ( + this.mysteryEncounterSaveData.encounteredEvents.length > 0 && + encounterCandidate.maxAllowedEncounters && + encounterCandidate.maxAllowedEncounters > 0 && + this.mysteryEncounterSaveData.encounteredEvents.filter( + (e) => e.type === encounterType, + ).length >= encounterCandidate.maxAllowedEncounters + ) { return false; } return true; }) - .map((m) => (allMysteryEncounters[m])); + .map((m) => allMysteryEncounters[m]); // Decrement tier if (tier === MysteryEncounterTier.ROGUE) { tier = MysteryEncounterTier.ULTRA; @@ -3454,10 +4458,13 @@ export default class BattleScene extends SceneBase { // If absolutely no encounters are available, spawn 0th encounter if (availableEncounters.length === 0) { - console.log("No Mystery Encounters found, falling back to Mysterious Challengers."); + console.log( + "No Mystery Encounters found, falling back to Mysterious Challengers.", + ); return allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHALLENGERS]; } - encounter = availableEncounters[Utils.randSeedInt(availableEncounters.length)]; + encounter = + availableEncounters[Utils.randSeedInt(availableEncounters.length)]; // New encounter object to not dirty flags encounter = new MysteryEncounter(encounter); encounter.populateDialogueTokensFromRequirements(); diff --git a/src/battle.ts b/src/battle.ts index 287a981f83d..242954a3729 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -92,6 +92,7 @@ export default class Battle { public started: boolean = false; public enemySwitchCounter: number = 0; public turn: number = 0; + public preTurnCommands: TurnCommands; public turnCommands: TurnCommands; public playerParticipantIds: Set = new Set(); public battleScore: number = 0; @@ -101,10 +102,15 @@ export default class Battle { public battleSeed: string = Utils.randomString(16, true); private battleSeedState: string | null = null; public moneyScattered: number = 0; + /** Primarily for double battles, keeps track of last enemy and player pokemon that triggered its ability or used a move */ + public lastEnemyInvolved: number; + public lastPlayerInvolved: number; public lastUsedPokeball: PokeballType | null = null; - /** The number of times a Pokemon on the player's side has fainted this battle */ - public playerFaints: number = 0; - /** The number of times a Pokemon on the enemy's side has fainted this battle */ + /** + * Saves the number of times a Pokemon on the enemy's side has fainted during this battle. + * This is saved here since we encounter a new enemy every wave. + * {@linkcode globalScene.arena.playerFaints} is the corresponding faint counter for the player and needs to be save across waves (reset every arena encounter). + */ public enemyFaints: number = 0; public playerFaintsHistory: FaintLogEntry[] = []; public enemyFaintsHistory: FaintLogEntry[] = []; @@ -115,7 +121,7 @@ export default class Battle { private rngCounter: number = 0; - constructor(gameMode: GameMode, waveIndex: number, battleType: BattleType, trainer?: Trainer, double?: boolean) { + constructor(gameMode: GameMode, waveIndex: number, battleType: BattleType, trainer?: Trainer, double: boolean = false) { this.gameMode = gameMode; this.waveIndex = waveIndex; this.battleType = battleType; @@ -124,7 +130,7 @@ export default class Battle { this.enemyLevels = battleType !== BattleType.TRAINER ? new Array(double ? 2 : 1).fill(null).map(() => this.getLevelForWave()) : trainer?.getPartyLevels(this.waveIndex); - this.double = double ?? false; + this.double = double; } private initBattleSpec(): void { @@ -175,6 +181,7 @@ export default class Battle { incrementTurn(): void { this.turn++; this.turnCommands = Object.fromEntries(Utils.getEnumValues(BattlerIndex).map(bt => [ bt, null ])); + this.preTurnCommands = Object.fromEntries(Utils.getEnumValues(BattlerIndex).map(bt => [ bt, null ])); this.battleSeedState = null; } @@ -196,7 +203,7 @@ export default class Battle { } pickUpScatteredMoney(): void { - const moneyAmount = new Utils.IntegerHolder(globalScene.currentBattle.moneyScattered); + const moneyAmount = new Utils.NumberHolder(globalScene.currentBattle.moneyScattered); globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) { @@ -578,14 +585,14 @@ export const classicFixedBattles: FixedBattleConfigs = { [ClassicFixedBossWaves.EVIL_GRUNT_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), [ClassicFixedBossWaves.EVIL_ADMIN_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true)), + .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.COLRESS ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true)), [ClassicFixedBossWaves.RIVAL_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_4, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }), [ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), [ClassicFixedBossWaves.EVIL_ADMIN_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true, 1)), + .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.COLRESS ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true, 1)), [ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.MAXIE, TrainerType.ARCHIE, TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, TrainerType.LUSAMINE, TrainerType.GUZMA, TrainerType.ROSE, TrainerType.PENNY ])) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }), @@ -604,7 +611,7 @@ export const classicFixedBattles: FixedBattleConfigs = { [ClassicFixedBossWaves.ELITE_FOUR_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL, TrainerType.DRAYTON ])), [ClassicFixedBossWaves.CHAMPION]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) - .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])), + .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, [ TrainerType.KUKUI, TrainerType.HAU ], [ TrainerType.LEON, TrainerType.MUSTARD ], [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])), [ClassicFixedBossWaves.RIVAL_6]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_6, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }) diff --git a/src/configs/inputs/cfg_keyboard_qwerty.ts b/src/configs/inputs/cfg_keyboard_qwerty.ts index 5ddc12e8784..c1b00a833c0 100644 --- a/src/configs/inputs/cfg_keyboard_qwerty.ts +++ b/src/configs/inputs/cfg_keyboard_qwerty.ts @@ -180,9 +180,9 @@ const cfg_keyboard_qwerty = { [SettingKeyboard.Button_Cycle_Gender]: Button.CYCLE_GENDER, [SettingKeyboard.Button_Cycle_Ability]: Button.CYCLE_ABILITY, [SettingKeyboard.Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingKeyboard.Button_Cycle_Variant]: Button.V, [SettingKeyboard.Button_Speed_Up]: Button.SPEED_UP, [SettingKeyboard.Button_Slow_Down]: Button.SLOW_DOWN, + [SettingKeyboard.Button_Cycle_Tera]: Button.CYCLE_TERA, [SettingKeyboard.Alt_Button_Up]: Button.UP, [SettingKeyboard.Alt_Button_Down]: Button.DOWN, [SettingKeyboard.Alt_Button_Left]: Button.LEFT, @@ -197,9 +197,9 @@ const cfg_keyboard_qwerty = { [SettingKeyboard.Alt_Button_Cycle_Gender]: Button.CYCLE_GENDER, [SettingKeyboard.Alt_Button_Cycle_Ability]: Button.CYCLE_ABILITY, [SettingKeyboard.Alt_Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingKeyboard.Alt_Button_Cycle_Variant]: Button.V, [SettingKeyboard.Alt_Button_Speed_Up]: Button.SPEED_UP, [SettingKeyboard.Alt_Button_Slow_Down]: Button.SLOW_DOWN, + [SettingKeyboard.Alt_Button_Cycle_Tera]: Button.CYCLE_TERA, }, default: { KEY_ARROW_UP: SettingKeyboard.Button_Up, @@ -216,7 +216,7 @@ const cfg_keyboard_qwerty = { KEY_G: SettingKeyboard.Button_Cycle_Gender, KEY_E: SettingKeyboard.Button_Cycle_Ability, KEY_N: SettingKeyboard.Button_Cycle_Nature, - KEY_V: SettingKeyboard.Button_Cycle_Variant, + KEY_V: SettingKeyboard.Button_Cycle_Tera, KEY_PLUS: -1, KEY_MINUS: -1, KEY_A: SettingKeyboard.Alt_Button_Left, diff --git a/src/configs/inputs/pad_dualshock.ts b/src/configs/inputs/pad_dualshock.ts index 2fbdd0ddfaa..265b39fdad5 100644 --- a/src/configs/inputs/pad_dualshock.ts +++ b/src/configs/inputs/pad_dualshock.ts @@ -53,7 +53,7 @@ const pad_dualshock = { [SettingGamepad.Button_Action]: Button.ACTION, [SettingGamepad.Button_Cancel]: Button.CANCEL, [SettingGamepad.Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingGamepad.Button_Cycle_Variant]: Button.V, + [SettingGamepad.Button_Cycle_Tera]: Button.CYCLE_TERA, [SettingGamepad.Button_Menu]: Button.MENU, [SettingGamepad.Button_Stats]: Button.STATS, [SettingGamepad.Button_Cycle_Form]: Button.CYCLE_FORM, @@ -72,7 +72,7 @@ const pad_dualshock = { RC_S: SettingGamepad.Button_Action, RC_E: SettingGamepad.Button_Cancel, RC_W: SettingGamepad.Button_Cycle_Nature, - RC_N: SettingGamepad.Button_Cycle_Variant, + RC_N: SettingGamepad.Button_Cycle_Tera, START: SettingGamepad.Button_Menu, SELECT: SettingGamepad.Button_Stats, LB: SettingGamepad.Button_Cycle_Form, diff --git a/src/configs/inputs/pad_generic.ts b/src/configs/inputs/pad_generic.ts index 256af8f0fe3..cd91fcd8b17 100644 --- a/src/configs/inputs/pad_generic.ts +++ b/src/configs/inputs/pad_generic.ts @@ -51,7 +51,7 @@ const pad_generic = { [SettingGamepad.Button_Action]: Button.ACTION, [SettingGamepad.Button_Cancel]: Button.CANCEL, [SettingGamepad.Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingGamepad.Button_Cycle_Variant]: Button.V, + [SettingGamepad.Button_Cycle_Tera]: Button.CYCLE_TERA, [SettingGamepad.Button_Menu]: Button.MENU, [SettingGamepad.Button_Stats]: Button.STATS, [SettingGamepad.Button_Cycle_Form]: Button.CYCLE_FORM, @@ -69,7 +69,7 @@ const pad_generic = { RC_S: SettingGamepad.Button_Action, RC_E: SettingGamepad.Button_Cancel, RC_W: SettingGamepad.Button_Cycle_Nature, - RC_N: SettingGamepad.Button_Cycle_Variant, + RC_N: SettingGamepad.Button_Cycle_Tera, START: SettingGamepad.Button_Menu, SELECT: SettingGamepad.Button_Stats, LB: SettingGamepad.Button_Cycle_Form, diff --git a/src/configs/inputs/pad_procon.ts b/src/configs/inputs/pad_procon.ts index 98d17c4ef57..a7ae5383fbe 100644 --- a/src/configs/inputs/pad_procon.ts +++ b/src/configs/inputs/pad_procon.ts @@ -52,7 +52,7 @@ const pad_procon = { [SettingGamepad.Button_Action]: Button.ACTION, [SettingGamepad.Button_Cancel]: Button.CANCEL, [SettingGamepad.Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingGamepad.Button_Cycle_Variant]: Button.V, + [SettingGamepad.Button_Cycle_Tera]: Button.CYCLE_TERA, [SettingGamepad.Button_Menu]: Button.MENU, [SettingGamepad.Button_Stats]: Button.STATS, [SettingGamepad.Button_Cycle_Form]: Button.CYCLE_FORM, @@ -70,7 +70,7 @@ const pad_procon = { RC_S: SettingGamepad.Button_Action, RC_E: SettingGamepad.Button_Cancel, RC_W: SettingGamepad.Button_Cycle_Nature, - RC_N: SettingGamepad.Button_Cycle_Variant, + RC_N: SettingGamepad.Button_Cycle_Tera, START: SettingGamepad.Button_Menu, SELECT: SettingGamepad.Button_Stats, LB: SettingGamepad.Button_Cycle_Form, diff --git a/src/configs/inputs/pad_unlicensedSNES.ts b/src/configs/inputs/pad_unlicensedSNES.ts index 77e68e6a644..fbde98b3fa2 100644 --- a/src/configs/inputs/pad_unlicensedSNES.ts +++ b/src/configs/inputs/pad_unlicensedSNES.ts @@ -43,7 +43,7 @@ const pad_unlicensedSNES = { [SettingGamepad.Button_Action]: Button.ACTION, [SettingGamepad.Button_Cancel]: Button.CANCEL, [SettingGamepad.Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingGamepad.Button_Cycle_Variant]: Button.V, + [SettingGamepad.Button_Cycle_Tera]: Button.CYCLE_TERA, [SettingGamepad.Button_Menu]: Button.MENU, [SettingGamepad.Button_Stats]: Button.STATS, [SettingGamepad.Button_Cycle_Form]: Button.CYCLE_FORM, @@ -61,7 +61,7 @@ const pad_unlicensedSNES = { RC_S: SettingGamepad.Button_Action, RC_E: SettingGamepad.Button_Cancel, RC_W: SettingGamepad.Button_Cycle_Nature, - RC_N: SettingGamepad.Button_Cycle_Variant, + RC_N: SettingGamepad.Button_Cycle_Tera, START: SettingGamepad.Button_Menu, SELECT: SettingGamepad.Button_Stats, LB: SettingGamepad.Button_Cycle_Form, diff --git a/src/configs/inputs/pad_xbox360.ts b/src/configs/inputs/pad_xbox360.ts index 6afc452f50b..88fee731d1d 100644 --- a/src/configs/inputs/pad_xbox360.ts +++ b/src/configs/inputs/pad_xbox360.ts @@ -51,7 +51,7 @@ const pad_xbox360 = { [SettingGamepad.Button_Action]: Button.ACTION, [SettingGamepad.Button_Cancel]: Button.CANCEL, [SettingGamepad.Button_Cycle_Nature]: Button.CYCLE_NATURE, - [SettingGamepad.Button_Cycle_Variant]: Button.V, + [SettingGamepad.Button_Cycle_Tera]: Button.CYCLE_TERA, [SettingGamepad.Button_Menu]: Button.MENU, [SettingGamepad.Button_Stats]: Button.STATS, [SettingGamepad.Button_Cycle_Form]: Button.CYCLE_FORM, @@ -69,7 +69,7 @@ const pad_xbox360 = { RC_S: SettingGamepad.Button_Action, RC_E: SettingGamepad.Button_Cancel, RC_W: SettingGamepad.Button_Cycle_Nature, - RC_N: SettingGamepad.Button_Cycle_Variant, + RC_N: SettingGamepad.Button_Cycle_Tera, START: SettingGamepad.Button_Menu, SELECT: SettingGamepad.Button_Stats, LB: SettingGamepad.Button_Cycle_Form, diff --git a/src/data/ability.ts b/src/data/ability.ts index 5f5977f413a..2f6e57a57b0 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -1,6 +1,6 @@ -import type { EnemyPokemon } from "../field/pokemon"; +import type { EnemyPokemon, PokemonMove } from "../field/pokemon"; import type Pokemon from "../field/pokemon"; -import { HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon"; +import { HitResult, MoveResult, PlayerPokemon } from "../field/pokemon"; import { Type } from "#enums/type"; import type { Constructor } from "#app/utils"; import * as Utils from "../utils"; @@ -12,7 +12,7 @@ import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffect import { Gender } from "./gender"; import type Move from "./move"; import { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move"; -import type { ArenaTrapTag } from "./arena-tag"; +import type { ArenaTrapTag, SuppressAbilitiesTag } from "./arena-tag"; import { ArenaTagSide } from "./arena-tag"; import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier"; import { TerrainType } from "./terrain"; @@ -44,6 +44,7 @@ import { MoveEndPhase } from "#app/phases/move-end-phase"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; +import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase"; export class Ability implements Localizable { public id: Abilities; @@ -51,13 +52,13 @@ export class Ability implements Localizable { private nameAppend: string; public name: string; public description: string; - public generation: integer; + public generation: number; public isBypassFaint: boolean; public isIgnorable: boolean; public attrs: AbAttr[]; public conditions: AbAttrCondition[]; - constructor(id: Abilities, generation: integer) { + constructor(id: Abilities, generation: number) { this.id = id; this.nameAppend = ""; @@ -143,7 +144,7 @@ export class Ability implements Localizable { } } -type AbAttrApplyFunc = (attr: TAttr, passive: boolean) => boolean | Promise; +type AbAttrApplyFunc = (attr: TAttr, passive: boolean) => boolean; type AbAttrCondition = (pokemon: Pokemon) => boolean; // TODO: Can this be improved? @@ -159,7 +160,7 @@ export abstract class AbAttr { this.showAbility = showAbility; } - apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder | null, args: any[]): boolean | Promise { + apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder | null, args: any[]): boolean { return false; } @@ -215,15 +216,15 @@ export class DoubleBattleChanceAbAttr extends AbAttr { } export class PostBattleInitAbAttr extends AbAttr { - applyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + applyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { return false; } } export class PostBattleInitFormChangeAbAttr extends PostBattleInitAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -239,37 +240,25 @@ export class PostBattleInitFormChangeAbAttr extends PostBattleInitAbAttr { } } -export class PostBattleInitStatStageChangeAbAttr extends PostBattleInitAbAttr { +export class PostTeraFormChangeStatChangeAbAttr extends AbAttr { private stats: BattleStat[]; private stages: number; - private selfTarget: boolean; - constructor(stats: BattleStat[], stages: number, selfTarget?: boolean) { + constructor(stats: BattleStat[], stages: number) { super(); this.stats = stats; this.stages = stages; - this.selfTarget = !!selfTarget; } - applyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder | null, args: any[]): boolean { const statStageChangePhases: StatStageChangePhase[] = []; if (!simulated) { - if (this.selfTarget) { - statStageChangePhases.push(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); - } else { - for (const opponent of pokemon.getOpponents()) { - statStageChangePhases.push(new StatStageChangePhase(opponent.getBattlerIndex(), false, this.stats, this.stages)); - } - } + statStageChangePhases.push(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); for (const statStageChangePhase of statStageChangePhases) { - if (!this.selfTarget && !statStageChangePhase.getPokemon()?.summonData) { - globalScene.pushPhase(statStageChangePhase); - } else { // TODO: This causes the ability bar to be shown at the wrong time - globalScene.unshiftPhase(statStageChangePhase); - } + globalScene.unshiftPhase(statStageChangePhase); } } @@ -277,10 +266,64 @@ export class PostBattleInitStatStageChangeAbAttr extends PostBattleInitAbAttr { } } +/** + * Clears a specified weather whenever this attribute is called. + */ +export class ClearWeatherAbAttr extends AbAttr { + private weather: WeatherType[]; + + /** + * @param weather {@linkcode WeatherType[]} - the weather to be removed + */ + constructor(weather: WeatherType[]) { + super(true); + + this.weather = weather; + } + + apply(pokemon: Pokemon, passive: boolean, simulated:boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { + if (!simulated) { + globalScene.arena.trySetWeather(WeatherType.NONE, true); + } + return true; + } +} + +/** + * Clears a specified terrain whenever this attribute is called. + */ +export class ClearTerrainAbAttr extends AbAttr { + private terrain: TerrainType[]; + + /** + * @param terrain {@linkcode TerrainType[]} - the terrain to be removed + */ + constructor(terrain: TerrainType[]) { + super(true); + + this.terrain = terrain; + } + + apply(pokemon: Pokemon, passive: boolean, simulated:boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { + if (!simulated) { + globalScene.arena.trySetTerrain(TerrainType.NONE, true, true); + } + return true; + } +} + type PreDefendAbAttrCondition = (pokemon: Pokemon, attacker: Pokemon, move: Move) => boolean; export class PreDefendAbAttr extends AbAttr { - applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move | null, cancelled: Utils.BooleanHolder | null, args: any[]): boolean | Promise { + applyPreDefend( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + attacker: Pokemon, + move: Move | null, + cancelled: Utils.BooleanHolder | null, + args: any[], + ): boolean { return false; } } @@ -491,9 +534,9 @@ class TypeImmunityStatStageChangeAbAttr extends TypeImmunityAbAttr { class TypeImmunityAddBattlerTagAbAttr extends TypeImmunityAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; - constructor(immuneType: Type, tagType: BattlerTagType, turnCount: integer, condition?: AbAttrCondition) { + constructor(immuneType: Type, tagType: BattlerTagType, turnCount: number, condition?: AbAttrCondition) { super(immuneType, condition); this.tagType = tagType; @@ -558,7 +601,15 @@ export class FullHpResistTypeAbAttr extends PreDefendAbAttr { * @param args `[0]` a container for the move's current type effectiveness multiplier * @returns `true` if the move's effectiveness is reduced; `false` otherwise */ - applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move | null, cancelled: Utils.BooleanHolder | null, args: any[]): boolean | Promise { + override applyPreDefend( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + attacker: Pokemon, + move: Move | null, + cancelled: Utils.BooleanHolder | null, + args: any[], + ): boolean { const typeMultiplier = args[0]; if (!(typeMultiplier && typeMultiplier instanceof Utils.NumberHolder)) { return false; @@ -584,7 +635,15 @@ export class FullHpResistTypeAbAttr extends PreDefendAbAttr { } export class PostDefendAbAttr extends AbAttr { - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise { + applyPostDefend( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + attacker: Pokemon, + move: Move, + hitResult: HitResult | null, + args: any[], + ): boolean { return false; } } @@ -605,7 +664,14 @@ export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { } export class PostStatStageChangeAbAttr extends AbAttr { - applyPostStatStageChange(pokemon: Pokemon, simulated: boolean, statsChanged: BattleStat[], stagesChanged: integer, selfTarget: boolean, args: any[]): boolean | Promise { + applyPostStatStageChange( + pokemon: Pokemon, + simulated: boolean, + statsChanged: BattleStat[], + stagesChanged: integer, + selfTarget: boolean, + args: any[], + ): boolean { return false; } } @@ -866,10 +932,10 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr { } export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr { - public chance: integer; + public chance: number; private effects: StatusEffect[]; - constructor(chance: integer, ...effects: StatusEffect[]) { + constructor(chance: number, ...effects: StatusEffect[]) { super(); this.chance = chance; @@ -905,11 +971,11 @@ export class EffectSporeAbAttr extends PostDefendContactApplyStatusEffectAbAttr } export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr { - private chance: integer; + private chance: number; private tagType: BattlerTagType; - private turnCount: integer | undefined; + private turnCount: number | undefined; - constructor(chance: integer, tagType: BattlerTagType, turnCount?: integer) { + constructor(chance: number, tagType: BattlerTagType, turnCount?: number) { super(); this.tagType = tagType; @@ -959,9 +1025,9 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { } export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { - private damageRatio: integer; + private damageRatio: number; - constructor(damageRatio: integer) { + constructor(damageRatio: number) { super(); this.damageRatio = damageRatio; @@ -993,9 +1059,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { * @extends {PostDefendAbAttr} */ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr { - private turns: integer; + private turns: number; - constructor(turns: integer) { + constructor(turns: number) { super(); this.turns = turns; @@ -1003,7 +1069,7 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) { - if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) { + if (attacker.getTag(BattlerTagType.PERISH_SONG)) { return false; } else { if (!simulated) { @@ -1056,9 +1122,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { - const tempAbilityId = attacker.getAbility().id; - attacker.summonData.ability = pokemon.getAbility().id; - pokemon.summonData.ability = tempAbilityId; + const tempAbility = attacker.getAbility(); + attacker.setTempAbility(pokemon.getAbility()); + pokemon.setTempAbility(tempAbility); } return true; } @@ -1083,7 +1149,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { - attacker.summonData.ability = this.ability; + attacker.setTempAbility(allAbilities[this.ability]); } return true; @@ -1101,11 +1167,11 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { } export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr { - private chance: integer; + private chance: number; private attacker: Pokemon; private move: Move; - constructor(chance: integer) { + constructor(chance: number) { super(); this.chance = chance; @@ -1154,7 +1220,14 @@ export class PostStatStageChangeStatStageChangeAbAttr extends PostStatStageChang } export class PreAttackAbAttr extends AbAttr { - applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): boolean | Promise { + applyPreAttack( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + defender: Pokemon | null, + move: Move, + args: any[], + ): boolean { return false; } } @@ -1220,7 +1293,13 @@ export class VariableMovePowerAbAttr extends PreAttackAbAttr { } export class FieldPreventExplosiveMovesAbAttr extends AbAttr { - apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + override apply( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + cancelled: Utils.BooleanHolder, + args: any[], + ): boolean { cancelled.value = true; return true; } @@ -1307,7 +1386,7 @@ export class PokemonTypeChangeAbAttr extends PreAttackAbAttr { applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean { if ( - !pokemon.isTerastallized() && + !pokemon.isTerastallized && move.id !== Moves.STRUGGLE && /** * Skip moves that call other moves because these moves generate a following move that will trigger this ability attribute @@ -1416,7 +1495,7 @@ export class DamageBoostAbAttr extends PreAttackAbAttr { applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean { if (this.condition(pokemon, defender, move)) { const power = args[0] as Utils.NumberHolder; - power.value = Math.floor(power.value * this.damageMultiplier); + power.value = Utils.toDmgValue(power.value * this.damageMultiplier); return true; } @@ -1574,8 +1653,15 @@ export class StatMultiplierAbAttr extends AbAttr { this.condition = condition ?? null; } - applyStatStage(pokemon: Pokemon, _passive: boolean, simulated: boolean, stat: BattleStat, statValue: Utils.NumberHolder, args: any[]): boolean | Promise { - const move = (args[0] as Move); + applyStatStage( + pokemon: Pokemon, + _passive: boolean, + simulated: boolean, + stat: BattleStat, + statValue: Utils.NumberHolder, + args: any[], + ): boolean { + const move = args[0] as Move; if (stat === this.stat && (!this.condition || this.condition(pokemon, null, move))) { statValue.value *= this.multiplier; return true; @@ -1600,7 +1686,15 @@ export class PostAttackAbAttr extends AbAttr { * applying the effect of any inherited class. This can be changed by providing a different {@link attackCondition} to the constructor. See {@link ConfusionOnStatusEffectAbAttr} * for an example of an effect that does not require a damaging move. */ - applyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise { + applyPostAttack( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + defender: Pokemon, + move: Move, + hitResult: HitResult | null, + args: any[], + ): boolean { // When attackRequired is true, we require the move to be an attack move and to deal damage before checking secondary requirements. // If attackRequired is false, we always defer to the secondary requirements. if (this.attackCondition(pokemon, defender, move)) { @@ -1613,7 +1707,15 @@ export class PostAttackAbAttr extends AbAttr { /** * This method is only called after {@link applyPostAttack} has already been applied. Use this for handling checks specific to the ability in question. */ - applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise { + applyPostAttackAfterMoveTypeCheck( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + defender: Pokemon, + move: Move, + hitResult: HitResult | null, + args: any[], + ): boolean { return false; } } @@ -1638,7 +1740,15 @@ export class GorillaTacticsAbAttr extends PostAttackAbAttr { * @param args n/a * @returns `true` if the ability is applied */ - applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise { + override applyPostAttackAfterMoveTypeCheck( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + defender: Pokemon, + move: Move, + hitResult: HitResult | null, + args: any[], + ): boolean { if (simulated) { return simulated; } @@ -1661,23 +1771,36 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { this.stealCondition = stealCondition ?? null; } - applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise { - return new Promise(resolve => { - if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.stealCondition || this.stealCondition(pokemon, defender, move))) { - const heldItems = this.getTargetHeldItems(defender).filter(i => i.isTransferable); - if (heldItems.length) { - const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; - globalScene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => { - if (success) { - globalScene.queueMessage(i18next.t("abilityTriggers:postAttackStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), defenderName: defender.name, stolenItemType: stolenItem.type.name })); - } - resolve(success); - }); - return; + override applyPostAttackAfterMoveTypeCheck( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + defender: Pokemon, + move: Move, + hitResult: HitResult, + args: any[], + ): boolean { + if ( + !simulated && + hitResult < HitResult.NO_EFFECT && + (!this.stealCondition || this.stealCondition(pokemon, defender, move)) + ) { + const heldItems = this.getTargetHeldItems(defender).filter((i) => i.isTransferable); + if (heldItems.length) { + const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; + if (globalScene.tryTransferHeldItemModifier(stolenItem, pokemon, false)) { + globalScene.queueMessage( + i18next.t("abilityTriggers:postAttackStealHeldItem", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + defenderName: defender.name, + stolenItemType: stolenItem.type.name, + }), + ); + return true; } } - resolve(simulated); - }); + } + return false; } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { @@ -1688,10 +1811,10 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr { private contactRequired: boolean; - private chance: integer; + private chance: number; private effects: StatusEffect[]; - constructor(contactRequired: boolean, chance: integer, ...effects: StatusEffect[]) { + constructor(contactRequired: boolean, chance: number, ...effects: StatusEffect[]) { super(); this.contactRequired = contactRequired; @@ -1715,18 +1838,18 @@ export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr { } export class PostAttackContactApplyStatusEffectAbAttr extends PostAttackApplyStatusEffectAbAttr { - constructor(chance: integer, ...effects: StatusEffect[]) { + constructor(chance: number, ...effects: StatusEffect[]) { super(true, chance, ...effects); } } export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr { private contactRequired: boolean; - private chance: (user: Pokemon, target: Pokemon, move: Move) => integer; + private chance: (user: Pokemon, target: Pokemon, move: Move) => number; private effects: BattlerTagType[]; - constructor(contactRequired: boolean, chance: (user: Pokemon, target: Pokemon, move: Move) => integer, ...effects: BattlerTagType[]) { + constructor(contactRequired: boolean, chance: (user: Pokemon, target: Pokemon, move: Move) => number, ...effects: BattlerTagType[]) { super(); this.contactRequired = contactRequired; @@ -1754,23 +1877,37 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { this.condition = condition; } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise { - return new Promise(resolve => { - if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) { - const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable); - if (heldItems.length) { - const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; - globalScene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => { - if (success) { - globalScene.queueMessage(i18next.t("abilityTriggers:postDefendStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), attackerName: attacker.name, stolenItemType: stolenItem.type.name })); - } - resolve(success); - }); - return; + override applyPostDefend( + pokemon: Pokemon, + _passive: boolean, + simulated: boolean, + attacker: Pokemon, + move: Move, + hitResult: HitResult, + _args: any[], + ): boolean { + if ( + !simulated && + hitResult < HitResult.NO_EFFECT && + (!this.condition || this.condition(pokemon, attacker, move)) && + !move.hitsSubstitute(attacker, pokemon) + ) { + const heldItems = this.getTargetHeldItems(attacker).filter((i) => i.isTransferable); + if (heldItems.length) { + const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; + if (globalScene.tryTransferHeldItemModifier(stolenItem, pokemon, false)) { + globalScene.queueMessage( + i18next.t("abilityTriggers:postDefendStealHeldItem", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + attackerName: attacker.name, + stolenItemType: stolenItem.type.name, + }), + ); + return true; } } - resolve(simulated); - }); + } + return false; } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { @@ -1793,7 +1930,14 @@ export class PostSetStatusAbAttr extends AbAttr { * @param args Set of unique arguments needed by this attribute. * @returns `true` if application of the ability succeeds. */ - applyPostSetStatus(pokemon: Pokemon, sourcePokemon: Pokemon | null = null, passive: boolean, effect: StatusEffect, simulated: boolean, args: any[]) : boolean | Promise { + applyPostSetStatus( + pokemon: Pokemon, + sourcePokemon: Pokemon | null = null, + passive: boolean, + effect: StatusEffect, + simulated: boolean, + args: any[], + ): boolean { return false; } } @@ -1835,7 +1979,7 @@ export class SynchronizeStatusAbAttr extends PostSetStatusAbAttr { } export class PostVictoryAbAttr extends AbAttr { - applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { return false; } } @@ -1851,10 +1995,8 @@ class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr { this.stages = stages; } - applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { - const stat = typeof this.stat === "function" - ? this.stat(pokemon) - : this.stat; + applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + const stat = typeof this.stat === "function" ? this.stat(pokemon) : this.stat; if (!simulated) { globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], this.stages)); } @@ -1863,15 +2005,15 @@ class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr { } export class PostVictoryFormChangeAbAttr extends PostVictoryAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; } - applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const formIndex = this.formFunc(pokemon); if (formIndex !== pokemon.formIndex) { if (!simulated) { @@ -1885,7 +2027,7 @@ export class PostVictoryFormChangeAbAttr extends PostVictoryAbAttr { } export class PostKnockOutAbAttr extends AbAttr { - applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean | Promise { + applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean { return false; } } @@ -1901,10 +2043,8 @@ export class PostKnockOutStatStageChangeAbAttr extends PostKnockOutAbAttr { this.stages = stages; } - applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean | Promise { - const stat = typeof this.stat === "function" - ? this.stat(pokemon) - : this.stat; + applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean { + const stat = typeof this.stat === "function" ? this.stat(pokemon) : this.stat; if (!simulated) { globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], this.stages)); } @@ -1917,11 +2057,11 @@ export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr { super(); } - applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean | Promise { + applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean { if (pokemon.isPlayer() === knockedOut.isPlayer() && !knockedOut.getAbility().hasAttr(UncopiableAbilityAbAttr)) { if (!simulated) { - pokemon.summonData.ability = knockedOut.getAbility().id; globalScene.queueMessage(i18next.t("abilityTriggers:copyFaintedAllyAbility", { pokemonNameWithAffix: getPokemonNameWithAffix(knockedOut), abilityName: allAbilities[knockedOut.getAbility().id].name })); + pokemon.setTempAbility(knockedOut.getAbility()); } return true; } @@ -2005,6 +2145,21 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr { * @see {@linkcode applyPostSummon()} */ export class PostSummonAbAttr extends AbAttr { + /** Should the ability activate when gained in battle? This will almost always be true */ + private activateOnGain: boolean; + + constructor(showAbility: boolean = true, activateOnGain: boolean = true) { + super(showAbility); + this.activateOnGain = activateOnGain; + } + + /** + * @returns Whether the ability should activate when gained in battle + */ + shouldActivateOnGain(): boolean { + return this.activateOnGain; + } + /** * Applies ability post summon (after switching in) * @param pokemon {@linkcode Pokemon} with this ability @@ -2012,7 +2167,7 @@ export class PostSummonAbAttr extends AbAttr { * @param args Set of unique arguments needed by this attribute * @returns true if application of the ability succeeds */ - applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { return false; } } @@ -2032,7 +2187,7 @@ export class PostSummonRemoveArenaTagAbAttr extends PostSummonAbAttr { this.arenaTags = arenaTags; } - applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (!simulated) { for (const arenaTag of this.arenaTags) { globalScene.arena.removeTag(arenaTag); @@ -2041,6 +2196,35 @@ export class PostSummonRemoveArenaTagAbAttr extends PostSummonAbAttr { return true; } } + +/** + * Generic class to add an arena tag upon switching in + */ +export class PostSummonAddArenaTagAbAttr extends PostSummonAbAttr { + private readonly tagType: ArenaTagType; + private readonly turnCount: number; + private readonly side?: ArenaTagSide; + private readonly quiet?: boolean; + private sourceId: number; + + + constructor(tagType: ArenaTagType, turnCount: number, side?: ArenaTagSide, quiet?: boolean) { + super(false); + this.tagType = tagType; + this.turnCount = turnCount; + this.side = side; + this.quiet = quiet; + } + + public override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + this.sourceId = pokemon.id; + if (!simulated) { + globalScene.arena.addTag(this.tagType, this.turnCount, undefined, this.sourceId, this.side, this.quiet); + } + return true; + } +} + export class PostSummonMessageAbAttr extends PostSummonAbAttr { private messageFunc: (pokemon: Pokemon) => string; @@ -2092,9 +2276,9 @@ export class PostSummonUnnamedMessageAbAttr extends PostSummonAbAttr { export class PostSummonAddBattlerTagAbAttr extends PostSummonAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; - constructor(tagType: BattlerTagType, turnCount: integer, showAbility?: boolean) { + constructor(tagType: BattlerTagType, turnCount: number, showAbility?: boolean) { super(showAbility); this.tagType = tagType; @@ -2220,9 +2404,9 @@ export class PostSummonClearAllyStatStagesAbAttr extends PostSummonAbAttr { * @see {applyPostSummon} */ export class DownloadAbAttr extends PostSummonAbAttr { - private enemyDef: integer; - private enemySpDef: integer; - private enemyCountTally: integer; + private enemyDef: number; + private enemySpDef: number; + private enemyCountTally: number; private stats: BattleStat[]; /** @@ -2306,9 +2490,9 @@ export class PostSummonTerrainChangeAbAttr extends PostSummonAbAttr { } export class PostSummonFormChangeAbAttr extends PostSummonAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -2353,7 +2537,7 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr { if (!simulated) { this.target = target!; this.targetAbilityName = allAbilities[target!.getAbility().id].name; - pokemon.summonData.ability = target!.getAbility().id; + pokemon.setTempAbility(target!.getAbility()); setAbilityRevealed(target!); pokemon.updateInfo(); } @@ -2391,9 +2575,9 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt * @param pokemon - The Pokémon that triggered the ability. * @param passive - n/a * @param args - n/a - * @returns A boolean or a promise that resolves to a boolean indicating the result of the ability application. + * @returns A boolean that resolves to a boolean indicating the result of the ability application. */ - applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const party = pokemon instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); const allowedParty = party.filter(p => p.isAllowedInBattle()); @@ -2450,15 +2634,14 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { */ export class PostSummonTransformAbAttr extends PostSummonAbAttr { constructor() { - super(true); + super(true, false); } - async applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): Promise { + override applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): boolean { const targets = pokemon.getOpponents(); if (simulated || !targets.length) { return simulated; } - const promises: Promise[] = []; let target: Pokemon = targets[0]; if (targets.length > 1) { @@ -2488,40 +2671,14 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { return false; } - pokemon.summonData.speciesForm = target.getSpeciesForm(); - pokemon.summonData.ability = target.getAbility().id; - pokemon.summonData.gender = target.getGender(); + globalScene.unshiftPhase(new PokemonTransformPhase(pokemon.getBattlerIndex(), target.getBattlerIndex(), true)); - // Copy all stats (except HP) - for (const s of EFFECTIVE_STATS) { - pokemon.setStat(s, target.getStat(s, false), false); - } - - // Copy all stat stages - for (const s of BATTLE_STATS) { - pokemon.setStatStage(s, target.getStatStage(s)); - } - - pokemon.summonData.moveset = target.getMoveset().map((m) => { - if (m) { - // If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5. - return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5)); - } else { - console.warn(`Imposter: somehow iterating over a ${m} value when copying moveset!`); - return new PokemonMove(Moves.NONE); - } - }); - pokemon.summonData.types = target.getTypes(); - promises.push(pokemon.updateInfo()); - - globalScene.queueMessage(i18next.t("abilityTriggers:postSummonTransform", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), targetName: target.name, })); - globalScene.playSound("battle_anims/PRSFX- Transform"); - promises.push(pokemon.loadAssets(false).then(() => { - pokemon.playAnim(); - pokemon.updateInfo(); - })); - - await Promise.all(promises); + globalScene.queueMessage( + i18next.t("abilityTriggers:postSummonTransform", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + targetName: target.name, + }), + ); return true; } @@ -2638,13 +2795,13 @@ export class PreSwitchOutAbAttr extends AbAttr { super(true); } - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { return false; } } export class PreSwitchOutResetStatusAbAttr extends PreSwitchOutAbAttr { - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (pokemon.status) { if (!simulated) { pokemon.resetStatus(); @@ -2662,14 +2819,134 @@ export class PreSwitchOutResetStatusAbAttr extends PreSwitchOutAbAttr { * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon switching out. */ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { - /** * @param pokemon The {@linkcode Pokemon} with the ability * @param passive N/A * @param args N/A * @returns {boolean} Returns true if the weather clears, otherwise false. */ - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + const weatherType = globalScene.arena.weather?.weatherType; + let turnOffWeather = false; + + // Clear weather only if user's ability matches the weather and no other pokemon has the ability. + switch (weatherType) { + case WeatherType.HARSH_SUN: + if ( + pokemon.hasAbility(Abilities.DESOLATE_LAND) && + globalScene + .getField(true) + .filter((p) => p !== pokemon) + .filter((p) => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0 + ) { + turnOffWeather = true; + } + break; + case WeatherType.HEAVY_RAIN: + if ( + pokemon.hasAbility(Abilities.PRIMORDIAL_SEA) && + globalScene + .getField(true) + .filter((p) => p !== pokemon) + .filter((p) => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0 + ) { + turnOffWeather = true; + } + break; + case WeatherType.STRONG_WINDS: + if ( + pokemon.hasAbility(Abilities.DELTA_STREAM) && + globalScene + .getField(true) + .filter((p) => p !== pokemon) + .filter((p) => p.hasAbility(Abilities.DELTA_STREAM)).length === 0 + ) { + turnOffWeather = true; + } + break; + } + + if (simulated) { + return turnOffWeather; + } + + if (turnOffWeather) { + globalScene.arena.trySetWeather(WeatherType.NONE, false); + return true; + } + + return false; + } +} + +export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { + override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + if (!pokemon.isFullHp()) { + if (!simulated) { + const healAmount = Utils.toDmgValue(pokemon.getMaxHp() * 0.33); + pokemon.heal(healAmount); + pokemon.updateInfo(); + } + + return true; + } + + return false; + } +} + +/** + * Attribute for form changes that occur on switching out + * @extends PreSwitchOutAbAttr + * @see {@linkcode applyPreSwitchOut} + */ +export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr { + private formFunc: (p: Pokemon) => number; + + constructor(formFunc: ((p: Pokemon) => number)) { + super(); + + this.formFunc = formFunc; + } + + /** + * On switch out, trigger the form change to the one defined in the ability + * @param pokemon The pokemon switching out and changing form {@linkcode Pokemon} + * @param passive N/A + * @param args N/A + * @returns true if the form change was successful + */ + override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + const formIndex = this.formFunc(pokemon); + if (formIndex !== pokemon.formIndex) { + if (!simulated) { + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); + } + return true; + } + + return false; + } + +} + +export class PreLeaveFieldAbAttr extends AbAttr { + applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + return false; + } +} + +/** + * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon switching out. + */ +export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr { + /** + * @param pokemon The {@linkcode Pokemon} with the ability + * @param passive N/A + * @param args N/A + * @returns Returns `true` if the weather clears, otherwise `false`. + */ + applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const weatherType = globalScene.arena.weather?.weatherType; let turnOffWeather = false; @@ -2708,60 +2985,74 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { } } -export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { - if (!pokemon.isFullHp()) { - if (!simulated) { - const healAmount = Utils.toDmgValue(pokemon.getMaxHp() * 0.33); - pokemon.heal(healAmount); - pokemon.updateInfo(); +/** + * Updates the active {@linkcode SuppressAbilitiesTag} when a pokemon with {@linkcode Abilities.NEUTRALIZING_GAS} leaves the field + */ +export class PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr extends PreLeaveFieldAbAttr { + constructor() { + super(false); + } + + public override applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + if (!simulated) { + const suppressTag = globalScene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag; + if (suppressTag) { + suppressTag.onSourceLeave(globalScene.arena); + return true; } - - return true; } + return simulated; + } +} +export class PreStatStageChangeAbAttr extends AbAttr { + applyPreStatStageChange( + pokemon: Pokemon | null, + passive: boolean, + simulated: boolean, + stat: BattleStat, + cancelled: Utils.BooleanHolder, + args: any[], + ): boolean { return false; } } /** - * Attribute for form changes that occur on switching out - * @extends PreSwitchOutAbAttr - * @see {@linkcode applyPreSwitchOut} + * Reflect all {@linkcode BattleStat} reductions caused by other Pokémon's moves and Abilities. + * Currently only applies to Mirror Armor. */ -export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr { - private formFunc: (p: Pokemon) => integer; - - constructor(formFunc: ((p: Pokemon) => integer)) { - super(); - - this.formFunc = formFunc; - } +export class ReflectStatStageChangeAbAttr extends PreStatStageChangeAbAttr { + /** {@linkcode BattleStat} to reflect */ + private reflectedStat? : BattleStat; /** - * On switch out, trigger the form change to the one defined in the ability - * @param pokemon The pokemon switching out and changing form {@linkcode Pokemon} - * @param passive N/A - * @param args N/A - * @returns true if the form change was successful + * Apply the {@linkcode ReflectStatStageChangeAbAttr} to an interaction + * @param _pokemon The user pokemon + * @param _passive N/A + * @param simulated `true` if the ability is being simulated by the AI + * @param stat the {@linkcode BattleStat} being affected + * @param cancelled The {@linkcode Utils.BooleanHolder} that will be set to true due to reflection + * @param args + * @returns true because it reflects any stat being lowered */ - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { - const formIndex = this.formFunc(pokemon); - if (formIndex !== pokemon.formIndex) { - if (!simulated) { - globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); - } - return true; + applyPreStatStageChange(_pokemon: Pokemon, _passive: boolean, simulated: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean { + const attacker: Pokemon = args[0]; + const stages = args[1]; + this.reflectedStat = stat; + if (!simulated) { + globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [ stat ], stages, true, false, true, null, true)); } - - return false; + cancelled.value = true; + return true; } -} - -export class PreStatStageChangeAbAttr extends AbAttr { - applyPreStatStageChange(pokemon: Pokemon | null, passive: boolean, simulated: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { - return false; + getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + return i18next.t("abilityTriggers:protectStat", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + statName: this.reflectedStat ? i18next.t(getStatKey(this.reflectedStat)) : i18next.t("battle:stats") + }); } } @@ -2845,7 +3136,14 @@ export class ConfusionOnStatusEffectAbAttr extends PostAttackAbAttr { } export class PreSetStatusAbAttr extends AbAttr { - applyPreSetStatus(pokemon: Pokemon, passive: boolean, simulated: boolean, effect: StatusEffect | undefined, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + applyPreSetStatus( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + effect: StatusEffect | undefined, + cancelled: Utils.BooleanHolder, + args: any[], + ): boolean { return false; } } @@ -2876,7 +3174,7 @@ export class PreSetStatusEffectImmunityAbAttr extends PreSetStatusAbAttr { * @returns A boolean indicating the result of the status application. */ applyPreSetStatus(pokemon: Pokemon, passive: boolean, simulated: boolean, effect: StatusEffect, cancelled: Utils.BooleanHolder, args: any[]): boolean { - if (this.immuneEffects.length < 1 || this.immuneEffects.includes(effect)) { + if (effect !== StatusEffect.FAINT && this.immuneEffects.length < 1 || this.immuneEffects.includes(effect)) { cancelled.value = true; return true; } @@ -2911,7 +3209,14 @@ export class StatusEffectImmunityAbAttr extends PreSetStatusEffectImmunityAbAttr export class UserFieldStatusEffectImmunityAbAttr extends PreSetStatusEffectImmunityAbAttr { } export class PreApplyBattlerTagAbAttr extends AbAttr { - applyPreApplyBattlerTag(pokemon: Pokemon, passive: boolean, simulated: boolean, tag: BattlerTag, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + applyPreApplyBattlerTag( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + tag: BattlerTag, + cancelled: Utils.BooleanHolder, + args: any[], + ): boolean { return false; } } @@ -3098,7 +3403,7 @@ export class ChangeMovePriorityAbAttr extends AbAttr { return false; } - (args[1] as Utils.IntegerHolder).value += this.changeAmount; + (args[1] as Utils.NumberHolder).value += this.changeAmount; return true; } } @@ -3106,7 +3411,14 @@ export class ChangeMovePriorityAbAttr extends AbAttr { export class IgnoreContactAbAttr extends AbAttr { } export class PreWeatherEffectAbAttr extends AbAttr { - applyPreWeatherEffect(pokemon: Pokemon, passive: Boolean, simulated: boolean, weather: Weather | null, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + applyPreWeatherEffect( + pokemon: Pokemon, + passive: Boolean, + simulated: boolean, + weather: Weather | null, + cancelled: Utils.BooleanHolder, + args: any[], + ): boolean { return false; } } @@ -3353,10 +3665,10 @@ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { export class PostWeatherChangeAddBattlerTagAttr extends PostWeatherChangeAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; private weatherTypes: WeatherType[]; - constructor(tagType: BattlerTagType, turnCount: integer, ...weatherTypes: WeatherType[]) { + constructor(tagType: BattlerTagType, turnCount: number, ...weatherTypes: WeatherType[]) { super(); this.tagType = tagType; @@ -3387,7 +3699,13 @@ export class PostWeatherLapseAbAttr extends AbAttr { this.weatherTypes = weatherTypes; } - applyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather | null, args: any[]): boolean | Promise { + applyPostWeatherLapse( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + weather: Weather | null, + args: any[], + ): boolean { return false; } @@ -3397,9 +3715,9 @@ export class PostWeatherLapseAbAttr extends AbAttr { } export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { - private healFactor: integer; + private healFactor: number; - constructor(healFactor: integer, ...weatherTypes: WeatherType[]) { + constructor(healFactor: number, ...weatherTypes: WeatherType[]) { super(...weatherTypes); this.healFactor = healFactor; @@ -3420,9 +3738,9 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { } export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr { - private damageFactor: integer; + private damageFactor: number; - constructor(damageFactor: integer, ...weatherTypes: WeatherType[]) { + constructor(damageFactor: number, ...weatherTypes: WeatherType[]) { super(...weatherTypes); this.damageFactor = damageFactor; @@ -3451,10 +3769,10 @@ export class PostTerrainChangeAbAttr extends AbAttr { export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; private terrainTypes: TerrainType[]; - constructor(tagType: BattlerTagType, turnCount: integer, ...terrainTypes: TerrainType[]) { + constructor(tagType: BattlerTagType, turnCount: number, ...terrainTypes: TerrainType[]) { super(); this.tagType = tagType; @@ -3483,7 +3801,7 @@ function getTerrainCondition(...terrainTypes: TerrainType[]): AbAttrCondition { } export class PostTurnAbAttr extends AbAttr { - applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { return false; } } @@ -3509,7 +3827,7 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr { * @param {any[]} args N/A * @returns Returns true if healed from status, false if not */ - applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (pokemon.status && this.effects.includes(pokemon.status.effect)) { if (!pokemon.isFullHp()) { if (!simulated) { @@ -3707,9 +4025,9 @@ export class PostTurnHealAbAttr extends PostTurnAbAttr { } export class PostTurnFormChangeAbAttr extends PostTurnAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -3743,7 +4061,7 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr { * @param args N/A * @returns `true` if any opponents are sleeping */ - applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { let hadEffect: boolean = false; for (const opp of pokemon.getOpponents()) { if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !opp.switchOutStatus) { @@ -3837,7 +4155,14 @@ export class PostBiomeChangeTerrainChangeAbAttr extends PostBiomeChangeAbAttr { * @extends AbAttr */ export class PostMoveUsedAbAttr extends AbAttr { - applyPostMoveUsed(pokemon: Pokemon, move: PokemonMove, source: Pokemon, targets: BattlerIndex[], simulated: boolean, args: any[]): boolean | Promise { + applyPostMoveUsed( + pokemon: Pokemon, + move: PokemonMove, + source: Pokemon, + targets: BattlerIndex[], + simulated: boolean, + args: any[], + ): boolean { return false; } } @@ -3858,7 +4183,14 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { * * @return true if the Dancer ability was resolved */ - applyPostMoveUsed(dancer: Pokemon, move: PokemonMove, source: Pokemon, targets: BattlerIndex[], simulated: boolean, args: any[]): boolean | Promise { + override applyPostMoveUsed( + dancer: Pokemon, + move: PokemonMove, + source: Pokemon, + targets: BattlerIndex[], + simulated: boolean, + args: any[], + ): boolean { // List of tags that prevent the Dancer from replicating the move const forbiddenTags = [ BattlerTagType.FLYING, BattlerTagType.UNDERWATER, BattlerTagType.UNDERGROUND, BattlerTagType.HIDDEN ]; @@ -3900,7 +4232,7 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { * @extends AbAttr */ export class PostItemLostAbAttr extends AbAttr { - applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean | Promise { + applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean { return false; } } @@ -3921,7 +4253,7 @@ export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr { * @param args N/A * @returns true if BattlerTag was applied */ - applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean | Promise { + override applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean { if (!pokemon.getTag(this.tagType) && !simulated) { pokemon.addTag(this.tagType); return true; @@ -3931,23 +4263,29 @@ export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr { } export class StatStageChangeMultiplierAbAttr extends AbAttr { - private multiplier: integer; + private multiplier: number; - constructor(multiplier: integer) { + constructor(multiplier: number) { super(true); this.multiplier = multiplier; } override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value *= this.multiplier; + (args[0] as Utils.NumberHolder).value *= this.multiplier; return true; } } export class StatStageChangeCopyAbAttr extends AbAttr { - apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + override apply( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + cancelled: Utils.BooleanHolder, + args: any[], + ): boolean { if (!simulated) { globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, (args[0] as BattleStat[]), (args[1] as number), true, false, false)); } @@ -4041,7 +4379,7 @@ export class HealFromBerryUseAbAttr extends AbAttr { export class RunSuccessAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = 256; + (args[0] as Utils.NumberHolder).value = 256; return true; } @@ -4063,7 +4401,14 @@ export class CheckTrappedAbAttr extends AbAttr { this.arenaTrapCondition = condition; } - applyCheckTrapped(pokemon: Pokemon, passive: boolean, simulated: boolean, trapped: Utils.BooleanHolder, otherPokemon: Pokemon, args: any[]): boolean | Promise { + applyCheckTrapped( + pokemon: Pokemon, + passive: boolean, + simulated: boolean, + trapped: Utils.BooleanHolder, + otherPokemon: Pokemon, + args: any[], + ): boolean { return false; } } @@ -4111,7 +4456,7 @@ export class ArenaTrapAbAttr extends CheckTrappedAbAttr { export class MaxMultiHitAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = 0; + (args[0] as Utils.NumberHolder).value = 0; return true; } @@ -4137,7 +4482,7 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr { if (!simulated && postBattleLoot.length && args[0]) { const randItem = Utils.randSeedItem(postBattleLoot); //@ts-ignore - TODO see below - if (globalScene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!? + if (globalScene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1); globalScene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name })); return true; @@ -4186,63 +4531,10 @@ export class PostFaintUnsuppressedWeatherFormChangeAbAttr extends PostFaintAbAtt } } -/** - * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon fainting - */ -export class PostFaintClearWeatherAbAttr extends PostFaintAbAttr { - - /** - * @param pokemon The {@linkcode Pokemon} with the ability - * @param passive N/A - * @param attacker N/A - * @param move N/A - * @param hitResult N/A - * @param args N/A - * @returns {boolean} Returns true if the weather clears, otherwise false. - */ - applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean { - const weatherType = globalScene.arena.weather?.weatherType; - let turnOffWeather = false; - - // Clear weather only if user's ability matches the weather and no other pokemon has the ability. - switch (weatherType) { - case (WeatherType.HARSH_SUN): - if (pokemon.hasAbility(Abilities.DESOLATE_LAND) - && globalScene.getField(true).filter(p => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0) { - turnOffWeather = true; - } - break; - case (WeatherType.HEAVY_RAIN): - if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA) - && globalScene.getField(true).filter(p => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0) { - turnOffWeather = true; - } - break; - case (WeatherType.STRONG_WINDS): - if (pokemon.hasAbility(Abilities.DELTA_STREAM) - && globalScene.getField(true).filter(p => p.hasAbility(Abilities.DELTA_STREAM)).length === 0) { - turnOffWeather = true; - } - break; - } - - if (simulated) { - return turnOffWeather; - } - - if (turnOffWeather) { - globalScene.arena.trySetWeather(WeatherType.NONE, false); - return true; - } - - return false; - } -} - export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { - private damageRatio: integer; + private damageRatio: number; - constructor(damageRatio: integer) { + constructor(damageRatio: number) { super(); this.damageRatio = damageRatio; @@ -4295,7 +4587,7 @@ export class PostFaintHPDamageAbAttr extends PostFaintAbAttr { export class RedirectMoveAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { if (this.canRedirect(args[0] as Moves)) { - const target = args[1] as Utils.IntegerHolder; + const target = args[1] as Utils.NumberHolder; const newTarget = pokemon.getBattlerIndex(); if (target.value !== newTarget) { target.value = newTarget; @@ -4419,9 +4711,9 @@ export class ReduceBerryUseThresholdAbAttr extends AbAttr { * Used for Heavy Metal (doubling weight) and Light Metal (halving weight) */ export class WeightMultiplierAbAttr extends AbAttr { - private multiplier: integer; + private multiplier: number; - constructor(multiplier: integer) { + constructor(multiplier: number) { super(); this.multiplier = multiplier; @@ -4464,21 +4756,6 @@ export class MoveAbilityBypassAbAttr extends AbAttr { } } -export class SuppressFieldAbilitiesAbAttr extends AbAttr { - constructor() { - super(false); - } - - apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { - const ability = (args[0] as Ability); - if (!ability.hasAttr(UnsuppressableAbilityAbAttr) && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) { - cancelled.value = true; - return true; - } - return false; - } -} - export class AlwaysHitAbAttr extends AbAttr { } /** Attribute for abilities that allow moves that make contact to ignore protection (i.e. Unseen Fist) */ @@ -4508,6 +4785,13 @@ export class InfiltratorAbAttr extends AbAttr { } } +/** + * Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Magic Bounce}. + * Allows the source to bounce back {@linkcode MoveFlags.REFLECTABLE | Reflectable} + * moves as if the user had used {@linkcode Moves.MAGIC_COAT | Magic Coat}. + */ +export class ReflectStatusMoveAbAttr extends AbAttr { } + export class UncopiableAbilityAbAttr extends AbAttr { constructor() { super(false); @@ -4730,14 +5014,7 @@ export class IllusionPreSummonAbAttr extends PreSummonAbAttr { * @returns {boolean} - Whether the illusion was applied. */ applyPreSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { - let suppressed = false; - globalScene.getField(true).filter(p => p !== pokemon).map(p => { - if ((p.getAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility()) || (p.getPassiveAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility(true))) { - suppressed = true; - } - }); - - if (pokemon.battleData.illusion.available && !suppressed) { + if (pokemon.battleData.illusion.available && pokemon.canApplyAbility()) { return pokemon.generateIllusion(); } else { return false; @@ -4791,12 +5068,12 @@ export class IllusionPostBattleAbAttr extends PostBattleAbAttr { * @extends AbAttr */ export class BypassSpeedChanceAbAttr extends AbAttr { - public chance: integer; + public chance: number; /** - * @param {integer} chance probability of ability being active. + * @param {number} chance probability of ability being active. */ - constructor(chance: integer) { + constructor(chance: number) { super(true); this.chance = chance; } @@ -4862,7 +5139,7 @@ export class PreventBypassSpeedChanceAbAttr extends AbAttr { const turnCommand = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; const isCommandFight = turnCommand?.command === Command.FIGHT; const move = turnCommand?.move?.move ? allMoves[turnCommand.move.move] : null; - if (this.condition(pokemon, move!) && isCommandFight) { + if (isCommandFight && this.condition(pokemon, move!)) { bypassSpeed.value = false; canCheckHeldItems.value = false; return false; @@ -4881,7 +5158,7 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { } override apply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: Utils.BooleanHolder, _args: any[]): boolean { - if (pokemon.isTerastallized()) { + if (pokemon.isTerastallized) { return false; } const currentTerrain = globalScene.arena.getTerrainType(); @@ -4930,7 +5207,7 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { * Checks if the Pokemon should change types if summoned into an active terrain * @returns `true` if there is an active terrain requiring a type change | `false` if not */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (globalScene.arena.getTerrainType() !== TerrainType.NONE) { return this.apply(pokemon, passive, simulated, new Utils.BooleanHolder(false), []); } @@ -4949,58 +5226,55 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { } } -async function applyAbAttrsInternal( +function applySingleAbAttrs( + pokemon: Pokemon, + passive: boolean, attrType: Constructor, - pokemon: Pokemon | null, applyFunc: AbAttrApplyFunc, args: any[], - showAbilityInstant: boolean = false, + gainedMidTurn: boolean = false, simulated: boolean = false, - messages: string[] = [], + showAbilityInstant: boolean = false, + messages: string[] = [] ) { - for (const passive of [ false, true ]) { - if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) { + if (!pokemon?.canApplyAbility(passive) || (passive && (pokemon.getPassiveAbility().id === pokemon.getAbility().id))) { + return; + } + + const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility(); + if (gainedMidTurn && ability.getAttrs(attrType).some(attr => attr instanceof PostSummonAbAttr && !attr.shouldActivateOnGain())) { + return; + } + + for (const attr of ability.getAttrs(attrType)) { + const condition = attr.getCondition(); + if (condition && !condition(pokemon)) { continue; } - const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility(); - for (const attr of ability.getAttrs(attrType)) { - const condition = attr.getCondition(); - if (condition && !condition(pokemon)) { - continue; + globalScene.setPhaseQueueSplice(); + if (applyFunc(attr, passive)) { + if (pokemon.summonData && !pokemon.summonData.abilitiesApplied.includes(ability.id)) { + pokemon.summonData.abilitiesApplied.push(ability.id); } - - globalScene.setPhaseQueueSplice(); - - let result = applyFunc(attr, passive); - // TODO Remove this when promises get reworked - if (result instanceof Promise) { - result = await result; + if (pokemon.battleData && !simulated && !pokemon.battleData.abilitiesApplied.includes(ability.id)) { + pokemon.battleData.abilitiesApplied.push(ability.id); } - if (result) { - if (pokemon.summonData && !pokemon.summonData.abilitiesApplied.includes(ability.id)) { - pokemon.summonData.abilitiesApplied.push(ability.id); + if (attr.showAbility && !simulated) { + if (showAbilityInstant) { + globalScene.abilityBar.showAbility(pokemon, passive); + } else { + queueShowAbility(pokemon, passive); } - if (pokemon.battleData && !simulated && !pokemon.battleData.abilitiesApplied.includes(ability.id)) { - pokemon.battleData.abilitiesApplied.push(ability.id); - } - if (attr.showAbility && !simulated) { - if (showAbilityInstant) { - globalScene.abilityBar.showAbility(pokemon, passive); - } else { - queueShowAbility(pokemon, passive); - } - } - const message = attr.getTriggerMessage(pokemon, ability.name, args); - if (message) { - if (!simulated) { - globalScene.queueMessage(message); - } - } - messages.push(message!); } + const message = attr.getTriggerMessage(pokemon, ability.name, args); + if (message) { + if (!simulated) { + globalScene.queueMessage(message); + } + } + messages.push(message!); } - globalScene.clearPhaseQueueSplice(); } } @@ -5144,7 +5418,14 @@ function calculateShellBellRecovery(pokemon: Pokemon): number { * @extends AbAttr */ export class PostDamageAbAttr extends AbAttr { - public applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[], source?: Pokemon): boolean | Promise { + public applyPostDamage( + pokemon: Pokemon, + damage: number, + passive: boolean, + simulated: boolean, + args: any[], + source?: Pokemon, + ): boolean { return false; } } @@ -5181,7 +5462,14 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { * @param source The Pokemon that dealt damage * @returns `true` if the switch-out logic was successfully applied */ - public override applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[], source?: Pokemon): boolean | Promise { + public override applyPostDamage( + pokemon: Pokemon, + damage: number, + passive: boolean, + simulated: boolean, + args: any[], + source?: Pokemon, + ): boolean { const moveHistory = pokemon.getMoveHistory(); // Will not activate when the Pokémon's HP is lowered by cutting its own HP const fordbiddenAttackingMoves = [ Moves.BELLY_DRUM, Moves.SUBSTITUTE, Moves.CURSE, Moves.PAIN_SPLIT ]; @@ -5235,44 +5523,162 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { return this.helper.getFailedText(target); } } - - -export function applyAbAttrs(attrType: Constructor, pokemon: Pokemon, cancelled: Utils.BooleanHolder | null, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args), args, false, simulated); +function applyAbAttrsInternal( + attrType: Constructor, + pokemon: Pokemon | null, + applyFunc: AbAttrApplyFunc, + args: any[], + showAbilityInstant: boolean = false, + simulated: boolean = false, + messages: string[] = [], + gainedMidTurn: boolean = false +) { + for (const passive of [ false, true ]) { + if (pokemon) { + applySingleAbAttrs(pokemon, passive, attrType, applyFunc, args, gainedMidTurn, simulated, showAbilityInstant, messages); + globalScene.clearPhaseQueueSplice(); + } + } } -export function applyPostBattleInitAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostBattleInit(pokemon, passive, simulated, args), args, false, simulated); +export function applyAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + cancelled: Utils.BooleanHolder | null, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args), + args, + false, + simulated, + ); } -export function applyPreDefendAbAttrs(attrType: Constructor, - pokemon: Pokemon, attacker: Pokemon, move: Move | null, cancelled: Utils.BooleanHolder | null, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args), args, false, simulated); +export function applyPostBattleInitAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostBattleInit(pokemon, passive, simulated, args), + args, + false, + simulated, + ); } -export function applyPostDefendAbAttrs(attrType: Constructor, - pokemon: Pokemon, attacker: Pokemon, move: Move, hitResult: HitResult | null, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args), args, false, simulated); +export function applyPreDefendAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + attacker: Pokemon, + move: Move | null, + cancelled: Utils.BooleanHolder | null, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args), + args, + false, + simulated, + ); } -export function applyPostMoveUsedAbAttrs(attrType: Constructor, - pokemon: Pokemon, move: PokemonMove, source: Pokemon, targets: BattlerIndex[], simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostMoveUsed(pokemon, move, source, targets, simulated, args), args, false, simulated); +export function applyPostDefendAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + attacker: Pokemon, + move: Move, + hitResult: HitResult | null, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args), + args, + false, + simulated, + ); } -export function applyStatMultiplierAbAttrs(attrType: Constructor, - pokemon: Pokemon, stat: BattleStat, statValue: Utils.NumberHolder, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyStatStage(pokemon, passive, simulated, stat, statValue, args), args); -} -export function applyPostSetStatusAbAttrs(attrType: Constructor, - pokemon: Pokemon, effect: StatusEffect, sourcePokemon?: Pokemon | null, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args), args, false, simulated); +export function applyPostMoveUsedAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + move: PokemonMove, + source: Pokemon, + targets: BattlerIndex[], + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostMoveUsed(pokemon, move, source, targets, simulated, args), + args, + false, + simulated, + ); } -export function applyPostDamageAbAttrs(attrType: Constructor, - pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean = false, args: any[], source?: Pokemon): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostDamage(pokemon, damage, passive, simulated, args, source), args); +export function applyStatMultiplierAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + stat: BattleStat, + statValue: Utils.NumberHolder, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyStatStage(pokemon, passive, simulated, stat, statValue, args), + args, + ); +} +export function applyPostSetStatusAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + effect: StatusEffect, + sourcePokemon?: Pokemon | null, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args), + args, + false, + simulated, + ); +} + +export function applyPostDamageAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + damage: number, + passive: boolean, + simulated: boolean = false, + args: any[], + source?: Pokemon, +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostDamage(pokemon, damage, passive, simulated, args, source), + args, + ); } /** @@ -5285,111 +5691,398 @@ export function applyPostDamageAbAttrs(attrType: Constructor, * @param hasApplied {@linkcode Utils.BooleanHolder} whether or not a FieldMultiplyBattleStatAbAttr has already affected this stat * @param args unused */ -export function applyFieldStatMultiplierAbAttrs(attrType: Constructor, - pokemon: Pokemon, stat: Stat, statValue: Utils.NumberHolder, checkedPokemon: Pokemon, hasApplied: Utils.BooleanHolder, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyFieldStat(pokemon, passive, simulated, stat, statValue, checkedPokemon, hasApplied, args), args); +export function applyFieldStatMultiplierAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + stat: Stat, + statValue: Utils.NumberHolder, + checkedPokemon: Pokemon, + hasApplied: Utils.BooleanHolder, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => + attr.applyFieldStat(pokemon, passive, simulated, stat, statValue, checkedPokemon, hasApplied, args), + args, + ); } -export function applyPreAttackAbAttrs(attrType: Constructor, - pokemon: Pokemon, defender: Pokemon | null, move: Move, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreAttack(pokemon, passive, simulated, defender, move, args), args, false, simulated); +export function applyPreAttackAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + defender: Pokemon | null, + move: Move, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreAttack(pokemon, passive, simulated, defender, move, args), + args, + false, + simulated, + ); } -export function applyPostAttackAbAttrs(attrType: Constructor, - pokemon: Pokemon, defender: Pokemon, move: Move, hitResult: HitResult | null, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args), args, false, simulated); +export function applyPostAttackAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + defender: Pokemon, + move: Move, + hitResult: HitResult | null, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args), + args, + false, + simulated, + ); } -export function applyPostKnockOutAbAttrs(attrType: Constructor, - pokemon: Pokemon, knockedOut: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostKnockOut(pokemon, passive, simulated, knockedOut, args), args, false, simulated); +export function applyPostKnockOutAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + knockedOut: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostKnockOut(pokemon, passive, simulated, knockedOut, args), + args, + false, + simulated, + ); } -export function applyPostVictoryAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostVictory(pokemon, passive, simulated, args), args, false, simulated); +export function applyPostVictoryAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostVictory(pokemon, passive, simulated, args), + args, + false, + simulated, + ); } -export function applyPostSummonAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args), args, false, simulated); +export function applyPostSummonAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args), + args, + false, + simulated, + ); } -export function applyPreSummonAbAttrs(attrType: Constructor, - pokemon: Pokemon, ...args: any[]) { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreSummon(pokemon, passive, args), args); +export function applyPreSummonAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreSummon(pokemon, passive, args), args + ); } -export function applyPreSwitchOutAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreSwitchOut(pokemon, passive, simulated, args), args, true, simulated); +export function applyPreSwitchOutAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreSwitchOut(pokemon, passive, simulated, args), + args, + true, + simulated, + ); } -export function applyPreStatStageChangeAbAttrs(attrType: Constructor, - pokemon: Pokemon | null, stat: BattleStat, cancelled: Utils.BooleanHolder, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args), args, false, simulated); +export function applyPreLeaveFieldAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + return applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => + attr.applyPreLeaveField(pokemon, passive, simulated, args), + args, + true, + simulated + ); } -export function applyPostStatStageChangeAbAttrs(attrType: Constructor, - pokemon: Pokemon, stats: BattleStat[], stages: integer, selfTarget: boolean, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, _passive) => attr.applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args), args, false, simulated); +export function applyPreStatStageChangeAbAttrs( + attrType: Constructor, + pokemon: Pokemon | null, + stat: BattleStat, + cancelled: Utils.BooleanHolder, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args), + args, + false, + simulated, + ); } -export function applyPreSetStatusAbAttrs(attrType: Constructor, - pokemon: Pokemon, effect: StatusEffect | undefined, cancelled: Utils.BooleanHolder, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args), args, false, simulated); +export function applyPostStatStageChangeAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + stats: BattleStat[], + stages: integer, + selfTarget: boolean, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, _passive) => attr.applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args), + args, + false, + simulated, + ); } -export function applyPreApplyBattlerTagAbAttrs(attrType: Constructor, - pokemon: Pokemon, tag: BattlerTag, cancelled: Utils.BooleanHolder, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args), args, false, simulated); +export function applyPreSetStatusAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + effect: StatusEffect | undefined, + cancelled: Utils.BooleanHolder, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args), + args, + false, + simulated, + ); } -export function applyPreWeatherEffectAbAttrs(attrType: Constructor, - pokemon: Pokemon, weather: Weather | null, cancelled: Utils.BooleanHolder, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args), args, true, simulated); +export function applyPreApplyBattlerTagAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + tag: BattlerTag, + cancelled: Utils.BooleanHolder, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args), + args, + false, + simulated, + ); } -export function applyPostTurnAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostTurn(pokemon, passive, simulated, args), args, false, simulated); +export function applyPreWeatherEffectAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + weather: Weather | null, + cancelled: Utils.BooleanHolder, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args), + args, + true, + simulated, + ); } -export function applyPostWeatherChangeAbAttrs(attrType: Constructor, - pokemon: Pokemon, weather: WeatherType, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostWeatherChange(pokemon, passive, simulated, weather, args), args, false, simulated); +export function applyPostTurnAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostTurn(pokemon, passive, simulated, args), + args, + false, + simulated, + ); } -export function applyPostWeatherLapseAbAttrs(attrType: Constructor, - pokemon: Pokemon, weather: Weather | null, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostWeatherLapse(pokemon, passive, simulated, weather, args), args, false, simulated); +export function applyPostWeatherChangeAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + weather: WeatherType, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostWeatherChange(pokemon, passive, simulated, weather, args), + args, + false, + simulated, + ); } -export function applyPostTerrainChangeAbAttrs(attrType: Constructor, - pokemon: Pokemon, terrain: TerrainType, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostTerrainChange(pokemon, passive, simulated, terrain, args), args, false, simulated); +export function applyPostWeatherLapseAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + weather: Weather | null, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostWeatherLapse(pokemon, passive, simulated, weather, args), + args, + false, + simulated, + ); } -export function applyCheckTrappedAbAttrs(attrType: Constructor, - pokemon: Pokemon, trapped: Utils.BooleanHolder, otherPokemon: Pokemon, messages: string[], simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args), args, false, simulated, messages); +export function applyPostTerrainChangeAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + terrain: TerrainType, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostTerrainChange(pokemon, passive, simulated, terrain, args), + args, + false, + simulated, + ); } -export function applyPostBattleAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostBattle(pokemon, passive, simulated, args), args, false, simulated); +export function applyCheckTrappedAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + trapped: Utils.BooleanHolder, + otherPokemon: Pokemon, + messages: string[], + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args), + args, + false, + simulated, + messages, + ); } -export function applyPostFaintAbAttrs(attrType: Constructor, - pokemon: Pokemon, attacker?: Pokemon, move?: Move, hitResult?: HitResult, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), args, false, simulated); +export function applyPostBattleAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostBattle(pokemon, passive, simulated, args), + args, + false, + simulated, + ); } -export function applyPostItemLostAbAttrs(attrType: Constructor, - pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostItemLost(pokemon, simulated, args), args); +export function applyPostFaintAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + attacker?: Pokemon, + move?: Move, + hitResult?: HitResult, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), + args, + false, + simulated, + ); } +export function applyPostItemLostAbAttrs( + attrType: Constructor, + pokemon: Pokemon, + simulated: boolean = false, + ...args: any[] +): void { + applyAbAttrsInternal( + attrType, + pokemon, + (attr, passive) => attr.applyPostItemLost(pokemon, simulated, args), + args, + ); +} + +/** + * Applies abilities when they become active mid-turn (ability switch) + * + * Ignores passives as they don't change and shouldn't be reapplied when main abilities change + */ +export function applyOnGainAbAttrs(pokemon: Pokemon, passive: boolean = false, simulated: boolean = false, ...args: any[]): void { + applySingleAbAttrs(pokemon, passive, PostSummonAbAttr, (attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args), args, true, simulated); +} + +/** + * Clears primal weather/neutralizing gas during the turn if {@linkcode pokemon}'s ability corresponds to one + */ +export function applyOnLoseAbAttrs(pokemon: Pokemon, passive: boolean = false, simulated: boolean = false, ...args: any[]): void { + applySingleAbAttrs(pokemon, passive, PreLeaveFieldAbAttr, (attr, passive) => attr.applyPreLeaveField(pokemon, passive, simulated, [ ...args, true ]), args, true, simulated); +} function queueShowAbility(pokemon: Pokemon, passive: boolean): void { globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, passive)); globalScene.clearPhaseQueueSplice(); @@ -5911,8 +6604,11 @@ export function initAbilities() { }, Stat.SPD, 1) .attr(PostIntimidateStatStageChangeAbAttr, [ Stat.SPD ], 1), new Ability(Abilities.MAGIC_BOUNCE, 5) + .attr(ReflectStatusMoveAbAttr) .ignorable() - .unimplemented(), + // Interactions with stomping tantrum, instruct, encore, and probably other moves that + // rely on move history + .edgeCase(), new Ability(Abilities.SAP_SIPPER, 5) .attr(TypeImmunityStatStageChangeAbAttr, Type.GRASS, Stat.ATK, 1) .ignorable(), @@ -6014,20 +6710,17 @@ export function initAbilities() { new Ability(Abilities.PRIMORDIAL_SEA, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) - .attr(PreSwitchOutClearWeatherAbAttr) - .attr(PostFaintClearWeatherAbAttr) + .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(Abilities.DESOLATE_LAND, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HARSH_SUN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HARSH_SUN) - .attr(PreSwitchOutClearWeatherAbAttr) - .attr(PostFaintClearWeatherAbAttr) + .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(Abilities.DELTA_STREAM, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.STRONG_WINDS) - .attr(PreSwitchOutClearWeatherAbAttr) - .attr(PostFaintClearWeatherAbAttr) + .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(Abilities.STAMINA, 7) .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1), @@ -6045,12 +6738,14 @@ export function initAbilities() { .attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostSummonFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(PostTurnFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) + .conditionalAttr(p => p.formIndex !== 7, StatusEffectImmunityAbAttr) + .conditionalAttr(p => p.formIndex !== 7, BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .bypassFaint() - .partial(), // Meteor form should protect against status effects and yawn + .attr(NoTransformAbilityAbAttr) + .bypassFaint(), new Ability(Abilities.STAKEOUT, 7) .attr(MovePowerBoostAbAttr, (user, target, move) => !!target?.turnData.switchedInThisTurn, 2), new Ability(Abilities.WATER_BUBBLE, 7) @@ -6122,7 +6817,7 @@ export function initAbilities() { .bypassFaint(), new Ability(Abilities.CORROSION, 7) .attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ]) - .edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented) + fling with toxic orb (not implemented yet) + .edgeCase(), // Should poison itself with toxic orb. new Ability(Abilities.COMATOSE, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) @@ -6210,8 +6905,8 @@ export function initAbilities() { new Ability(Abilities.PROPELLER_TAIL, 8) .attr(BlockRedirectAbAttr), new Ability(Abilities.MIRROR_ARMOR, 8) - .ignorable() - .unimplemented(), + .attr(ReflectStatStageChangeAbAttr) + .ignorable(), /** * Right now, the logic is attached to Surf and Dive moves. Ideally, the post-defend/hit should be an * ability attribute but the current implementation of move effects for BattlerTag does not support this- in the case @@ -6238,7 +6933,8 @@ export function initAbilities() { .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.SOUND_BASED), 0.5) .ignorable(), new Ability(Abilities.SAND_SPIT, 8) - .attr(PostDefendWeatherChangeAbAttr, WeatherType.SANDSTORM, (target, user, move) => move.category !== MoveCategory.STATUS), + .attr(PostDefendWeatherChangeAbAttr, WeatherType.SANDSTORM, (target, user, move) => move.category !== MoveCategory.STATUS) + .bypassFaint(), new Ability(Abilities.ICE_SCALES, 8) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.SPECIAL, 0.5) .ignorable(), @@ -6271,7 +6967,8 @@ export function initAbilities() { new Ability(Abilities.STEELY_SPIRIT, 8) .attr(UserFieldMoveTypePowerBoostAbAttr, Type.STEEL), new Ability(Abilities.PERISH_BODY, 8) - .attr(PostDefendPerishSongAbAttr, 4), + .attr(PostDefendPerishSongAbAttr, 4) + .bypassFaint(), new Ability(Abilities.WANDERING_SPIRIT, 8) .attr(PostDefendAbilitySwapAbAttr) .bypassFaint() @@ -6279,13 +6976,14 @@ export function initAbilities() { new Ability(Abilities.GORILLA_TACTICS, 8) .attr(GorillaTacticsAbAttr), new Ability(Abilities.NEUTRALIZING_GAS, 8) - .attr(SuppressFieldAbilitiesAbAttr) + .attr(PostSummonAddArenaTagAbAttr, ArenaTagType.NEUTRALIZING_GAS, 0) + .attr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(PostSummonRemoveIllusionAbAttr) - .partial(), // A bunch of weird interactions with other abilities being suppressed then unsuppressed + .bypassFaint(), new Ability(Abilities.PASTEL_VEIL, 8) .attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) @@ -6297,7 +6995,7 @@ export function initAbilities() { .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .condition((pokemon) => !pokemon.isTerastallized()), + .condition((pokemon) => !pokemon.isTerastallized), new Ability(Abilities.QUICK_DRAW, 8) .attr(BypassSpeedChanceAbAttr, 30), new Ability(Abilities.UNSEEN_FIST, 8) @@ -6330,7 +7028,8 @@ export function initAbilities() { .attr(PostDefendAbilityGiveAbAttr, Abilities.LINGERING_AROMA) .bypassFaint(), new Ability(Abilities.SEED_SOWER, 9) - .attr(PostDefendTerrainChangeAbAttr, TerrainType.GRASSY), + .attr(PostDefendTerrainChangeAbAttr, TerrainType.GRASSY) + .bypassFaint(), new Ability(Abilities.THERMAL_EXCHANGE, 9) .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.FIRE && move.category !== MoveCategory.STATUS, Stat.ATK, 1) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) @@ -6380,19 +7079,16 @@ export function initAbilities() { .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.PROTOSYNTHESIS, 0, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr) - .partial(), // While setting the tag, the getbattlestat should ignore all modifiers to stats except stat stages + .attr(NoTransformAbilityAbAttr), new Ability(Abilities.QUARK_DRIVE, 9) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), PostSummonAddBattlerTagAbAttr, BattlerTagType.QUARK_DRIVE, 0, true) .attr(PostTerrainChangeAddBattlerTagAttr, BattlerTagType.QUARK_DRIVE, 0, TerrainType.ELECTRIC) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr) - .partial(), // While setting the tag, the getbattlestat should ignore all modifiers to stats except stat stages + .attr(NoTransformAbilityAbAttr), new Ability(Abilities.GOOD_AS_GOLD, 9) - .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS) - .ignorable() - .partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field + .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS && ![ MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES, MoveTarget.USER_SIDE ].includes(move.moveTarget)) + .ignorable(), new Ability(Abilities.VESSEL_OF_RUIN, 9) .attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75) .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) })) @@ -6422,8 +7118,8 @@ export function initAbilities() { new Ability(Abilities.SHARPNESS, 9) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), new Ability(Abilities.SUPREME_OVERLORD, 9) - .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? globalScene.currentBattle.playerFaints : globalScene.currentBattle.enemyFaints, 5)) - .partial(), // Counter resets every wave instead of on arena reset + .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? globalScene.arena.playerFaints : globalScene.currentBattle.enemyFaints, 5)) + .partial(), // Should only boost once, on summon new Ability(Abilities.COSTAR, 9) .attr(PostSummonCopyAllyStatsAbAttr), new Ability(Abilities.TOXIC_DEBRIS, 9) @@ -6451,29 +7147,25 @@ export function initAbilities() { new Ability(Abilities.TOXIC_CHAIN, 9) .attr(PostAttackApplyStatusEffectAbAttr, false, 30, StatusEffect.TOXIC), new Ability(Abilities.EMBODY_ASPECT_TEAL, 9) - .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPD ], 1, true) + .attr(PostTeraFormChangeStatChangeAbAttr, [ Stat.SPD ], 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr) - .partial(), // Ogerpon tera interactions + .attr(NoTransformAbilityAbAttr), new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9) - .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true) + .attr(PostTeraFormChangeStatChangeAbAttr, [ Stat.SPDEF ], 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr) - .partial(), // Ogerpon tera interactions + .attr(NoTransformAbilityAbAttr), new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9) - .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true) + .attr(PostTeraFormChangeStatChangeAbAttr, [ Stat.ATK ], 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr) - .partial(), // Ogerpon tera interactions + .attr(NoTransformAbilityAbAttr), new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9) - .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true) + .attr(PostTeraFormChangeStatChangeAbAttr, [ Stat.DEF ], 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr) - .partial(), // Ogerpon tera interactions + .attr(NoTransformAbilityAbAttr), new Ability(Abilities.TERA_SHIFT, 9) .attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1) .attr(UncopiableAbilityAbAttr) @@ -6487,9 +7179,11 @@ export function initAbilities() { .attr(UnswappableAbilityAbAttr) .ignorable(), new Ability(Abilities.TERAFORM_ZERO, 9) + .attr(ClearWeatherAbAttr, [ WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN, WeatherType.STRONG_WINDS ]) + .attr(ClearTerrainAbAttr, [ TerrainType.MISTY, TerrainType.ELECTRIC, TerrainType.GRASSY, TerrainType.PSYCHIC ]) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .unimplemented(), + .condition(getOncePerBattleCondition(Abilities.TERAFORM_ZERO)), new Ability(Abilities.POISON_PUPPETEER, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index 816de3e824c..580ede9596c 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -8,7 +8,7 @@ import type Pokemon from "#app/field/pokemon"; import { HitResult, PokemonMove } from "#app/field/pokemon"; import { StatusEffect } from "#enums/status-effect"; import type { BattlerIndex } from "#app/battle"; -import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability"; +import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, ProtectStatAbAttr, applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "#app/data/ability"; import { Stat } from "#enums/stat"; import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; import i18next from "i18next"; @@ -910,7 +910,7 @@ class StickyWebTag extends ArenaTrapTag { if (!cancelled.value) { globalScene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() })); const stages = new NumberHolder(-1); - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value, true, false, true, null, false, true)); return true; } } @@ -1221,6 +1221,76 @@ export class FairyLockTag extends ArenaTag { } +/** + * Arena tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(Ability) Neutralizing Gas} + * + * Keeps track of the number of pokemon on the field with Neutralizing Gas - If it drops to zero, the effect is ended and abilities are reactivated + * + * Additionally ends onLose abilities when it is activated + */ +export class SuppressAbilitiesTag extends ArenaTag { + private sourceCount: number; + private beingRemoved: boolean; + + constructor(sourceId: number) { + super(ArenaTagType.NEUTRALIZING_GAS, 0, undefined, sourceId); + this.sourceCount = 1; + this.beingRemoved = false; + } + + public override onAdd(arena: Arena): void { + const pokemon = this.getSourcePokemon(); + if (pokemon) { + globalScene.queueMessage(i18next.t("arenaTag:neutralizingGasOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + + for (const fieldPokemon of globalScene.getField()) { + if (fieldPokemon && fieldPokemon.id !== pokemon.id) { + [ true, false ].forEach((passive) => applyOnLoseAbAttrs(fieldPokemon, passive)); + } + } + } + } + + public override onOverlap(arena: Arena): void { + this.sourceCount++; + } + + public onSourceLeave(arena: Arena): void { + this.sourceCount--; + if (this.sourceCount <= 0) { + arena.removeTag(ArenaTagType.NEUTRALIZING_GAS); + } else if (this.sourceCount === 1) { + // With 1 source left, that pokemon's other abilities should reactivate + // This may be confusing for players but would be the most accurate gameplay-wise + // Could have a custom message that plays when a specific pokemon's NG ends? This entire thing exists due to passives after all + const setter = globalScene.getField().filter((p) => p && p.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false))[0]; + applyOnGainAbAttrs(setter, setter.getAbility().hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr)); + } + } + + public override onRemove(arena: Arena, quiet: boolean = false) { + this.beingRemoved = true; + if (!quiet) { + globalScene.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove")); + } + + for (const pokemon of globalScene.getField()) { + // There is only one pokemon with this attr on the field on removal, so its abilities are already active + if (pokemon && !pokemon.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false)) { + [ true, false ].forEach((passive) => applyOnGainAbAttrs(pokemon, passive)); + } + } + } + + public shouldApplyToSelf(): boolean { + return this.sourceCount > 1; + } + + public isBeingRemoved() { + return this.beingRemoved; + } +} + // TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { switch (tagType) { @@ -1281,6 +1351,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove return new GrassWaterPledgeTag(sourceId, side); case ArenaTagType.FAIRY_LOCK: return new FairyLockTag(turnCount, sourceId); + case ArenaTagType.NEUTRALIZING_GAS: + return new SuppressAbilitiesTag(sourceId); default: return null; } diff --git a/src/data/balance/biomes.ts b/src/data/balance/biomes.ts index 240881ad580..5b5e69b4042 100644 --- a/src/data/balance/biomes.ts +++ b/src/data/balance/biomes.ts @@ -26,11 +26,11 @@ export function getBiomeName(biome: Biome | -1) { } interface BiomeLinks { - [key: integer]: Biome | (Biome | [Biome, integer])[] + [key: number]: Biome | (Biome | [Biome, number])[] } interface BiomeDepths { - [key: integer]: [integer, integer] + [key: number]: [number, number] } export const biomeLinks: BiomeLinks = { @@ -87,27 +87,39 @@ export enum BiomePoolTier { export const uncatchableSpecies: Species[] = []; export interface SpeciesTree { - [key: integer]: Species[] + [key: number]: Species[] } export interface PokemonPools { - [key: integer]: (Species | SpeciesTree)[] + [key: number]: (Species | SpeciesTree)[] } export interface BiomeTierPokemonPools { - [key: integer]: PokemonPools + [key: number]: PokemonPools } export interface BiomePokemonPools { - [key: integer]: BiomeTierPokemonPools + [key: number]: BiomeTierPokemonPools } +export interface BiomeTierTod { + biome: Biome, + tier: BiomePoolTier, + tod: TimeOfDay[] +} + +export interface CatchableSpecies{ + [key: number]: BiomeTierTod[] +} + +export const catchableSpecies: CatchableSpecies = {}; + export interface BiomeTierTrainerPools { - [key: integer]: TrainerType[] + [key: number]: TrainerType[] } export interface BiomeTrainerPools { - [key: integer]: BiomeTierTrainerPools + [key: number]: BiomeTierTrainerPools } export const biomePokemonPools: BiomePokemonPools = { @@ -7663,15 +7675,15 @@ export function initBiomes() { biomeDepths[Biome.TOWN] = [ 0, 1 ]; - const traverseBiome = (biome: Biome, depth: integer) => { + const traverseBiome = (biome: Biome, depth: number) => { if (biome === Biome.END) { const biomeList = Object.keys(Biome).filter(key => !isNaN(Number(key))); biomeList.pop(); // Removes Biome.END from the list const randIndex = Utils.randSeedInt(biomeList.length, 1); // Will never be Biome.TOWN biome = Biome[biomeList[randIndex]]; } - const linkedBiomes: (Biome | [ Biome, integer ])[] = Array.isArray(biomeLinks[biome]) - ? biomeLinks[biome] as (Biome | [ Biome, integer ])[] + const linkedBiomes: (Biome | [ Biome, number ])[] = Array.isArray(biomeLinks[biome]) + ? biomeLinks[biome] as (Biome | [ Biome, number ])[] : [ biomeLinks[biome] as Biome ]; for (const linkedBiomeEntry of linkedBiomes) { const linkedBiome = !Array.isArray(linkedBiomeEntry) @@ -7688,7 +7700,7 @@ export function initBiomes() { }; traverseBiome(Biome.TOWN, 0); - biomeDepths[Biome.END] = [ Object.values(biomeDepths).map(d => d[0]).reduce((max: integer, value: integer) => Math.max(max, value), 0) + 1, 1 ]; + biomeDepths[Biome.END] = [ Object.values(biomeDepths).map(d => d[0]).reduce((max: number, value: number) => Math.max(max, value), 0) + 1, 1 ]; for (const biome of Utils.getEnumValues(Biome)) { biomePokemonPools[biome] = {}; @@ -7716,6 +7728,9 @@ export function initBiomes() { uncatchableSpecies.push(speciesId); } + // array of biome options for the current species + catchableSpecies[speciesId] = []; + for (const b of biomeEntries) { const biome = b[0]; const tier = b[1]; @@ -7725,6 +7740,12 @@ export function initBiomes() { : [ b[2] ] : [ TimeOfDay.ALL ]; + catchableSpecies[speciesId].push({ + biome: biome as Biome, + tier: tier as BiomePoolTier, + tod: timesOfDay as TimeOfDay[] + }); + for (const tod of timesOfDay) { if (!biomePokemonPools.hasOwnProperty(biome) || !biomePokemonPools[biome].hasOwnProperty(tier) || !biomePokemonPools[biome][tier].hasOwnProperty(tod)) { continue; diff --git a/src/data/balance/egg-moves.ts b/src/data/balance/egg-moves.ts index 4855379f675..ae61acbd32e 100644 --- a/src/data/balance/egg-moves.ts +++ b/src/data/balance/egg-moves.ts @@ -7,10 +7,10 @@ import { Species } from "#enums/species"; export const speciesEggMoves = { [Species.BULBASAUR]: [ Moves.SAPPY_SEED, Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.MATCHA_GOTCHA ], [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.OBLIVION_WING ], - [Species.SQUIRTLE]: [ Moves.FREEZE_DRY, Moves.ARMOR_CANNON, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ], + [Species.SQUIRTLE]: [ Moves.FREEZE_DRY, Moves.ARMOR_CANNON, Moves.SHORE_UP, Moves.ORIGIN_PULSE ], [Species.CATERPIE]: [ Moves.SANDSEAR_STORM, Moves.SILK_TRAP, Moves.TWIN_BEAM, Moves.BLEAKWIND_STORM ], [Species.WEEDLE]: [ Moves.THOUSAND_ARROWS, Moves.NOXIOUS_TORQUE, Moves.ATTACK_ORDER, Moves.VICTORY_DANCE ], - [Species.PIDGEY]: [ Moves.WILDBOLT_STORM, Moves.SANDSEAR_STORM, Moves.NASTY_PLOT, Moves.BOOMBURST ], + [Species.PIDGEY]: [ Moves.BLEAKWIND_STORM, Moves.SANDSEAR_STORM, Moves.CALM_MIND, Moves.BOOMBURST ], [Species.RATTATA]: [ Moves.HYPER_FANG, Moves.PSYCHIC_FANGS, Moves.FIRE_FANG, Moves.EXTREME_SPEED ], [Species.SPEAROW]: [ Moves.FLOATY_FALL, Moves.HYPER_DRILL, Moves.TIDY_UP, Moves.TRIPLE_ARROWS ], [Species.EKANS]: [ Moves.NOXIOUS_TORQUE, Moves.DRAGON_DANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ], @@ -34,7 +34,7 @@ export const speciesEggMoves = { [Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.MALIGNANT_CHAIN, Moves.BOUNCY_BUBBLE, Moves.STRENGTH_SAP ], [Species.GEODUDE]: [ Moves.FLARE_BLITZ, Moves.HEAD_SMASH, Moves.SHORE_UP, Moves.SHELL_SMASH ], [Species.PONYTA]: [ Moves.HEADLONG_RUSH, Moves.FIRE_LASH, Moves.SWORDS_DANCE, Moves.VOLT_TACKLE ], - [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.FROST_BREATH, Moves.SHED_TAIL, Moves.MYSTICAL_POWER ], + [Species.SLOWPOKE]: [ Moves.SPLISHY_SPLASH, Moves.FROST_BREATH, Moves.SHED_TAIL, Moves.MYSTICAL_POWER ], [Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.FLAMETHROWER, Moves.ICE_BEAM, Moves.THUNDERCLAP ], [Species.FARFETCHD]: [ Moves.IVY_CUDGEL, Moves.TRIPLE_ARROWS, Moves.DRILL_RUN, Moves.VICTORY_DANCE ], [Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.HYPER_DRILL, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], @@ -46,20 +46,20 @@ export const speciesEggMoves = { [Species.DROWZEE]: [ Moves.BADDY_BAD, Moves.STRENGTH_SAP, Moves.LUMINA_CRASH, Moves.DARK_VOID ], [Species.KRABBY]: [ Moves.DIRE_CLAW, Moves.DRAGON_HAMMER, Moves.IVY_CUDGEL, Moves.JET_PUNCH ], [Species.VOLTORB]: [ Moves.NASTY_PLOT, Moves.FUSION_FLARE, Moves.FROST_BREATH, Moves.ELECTRO_DRIFT ], - [Species.EXEGGCUTE]: [ Moves.FICKLE_BEAM, Moves.APPLE_ACID, Moves.TRICK_ROOM, Moves.LUMINA_CRASH ], + [Species.EXEGGCUTE]: [ Moves.FICKLE_BEAM, Moves.APPLE_ACID, Moves.HEAT_WAVE, Moves.LUMINA_CRASH ], [Species.CUBONE]: [ Moves.HEAD_SMASH, Moves.WOOD_HAMMER, Moves.SHADOW_SNEAK, Moves.BITTER_BLADE ], [Species.LICKITUNG]: [ Moves.CRUSH_GRIP, Moves.FIRE_LASH, Moves.SLACK_OFF, Moves.MAGICAL_TORQUE ], [Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.BODY_PRESS, Moves.MALIGNANT_CHAIN ], [Species.RHYHORN]: [ Moves.SHORE_UP, Moves.ICE_HAMMER, Moves.ACCELEROCK, Moves.HEAD_SMASH ], [Species.TANGELA]: [ Moves.NATURES_MADNESS, Moves.SNAP_TRAP, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], - [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.TRAILBLAZE, Moves.FACADE, Moves.SEISMIC_TOSS ], + [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.TRAILBLAZE, Moves.COVET, Moves.SEISMIC_TOSS ], [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.FROST_BREATH, Moves.SLUDGE_BOMB, Moves.CLANGING_SCALES ], [Species.GOLDEEN]: [ Moves.GLACIAL_LANCE, Moves.SUPERCELL_SLAM, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ], [Species.STARYU]: [ Moves.CALM_MIND, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ], [Species.SCYTHER]: [ Moves.MIGHTY_CLEAVE, Moves.GEAR_GRIND, Moves.STORM_THROW, Moves.BITTER_BLADE ], [Species.PINSIR]: [ Moves.HEADLONG_RUSH, Moves.LEECH_LIFE, Moves.CRUSH_GRIP, Moves.EXTREME_SPEED ], [Species.TAUROS]: [ Moves.SWORDS_DANCE, Moves.FIRE_LASH, Moves.WICKED_TORQUE, Moves.COLLISION_COURSE ], - [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.DRAGON_ASCENT, Moves.SURGING_STRIKES ], + [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.KNOCK_OFF, Moves.DRAGON_ASCENT ], [Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.SCALD, Moves.SHELL_SMASH ], [Species.DITTO]: [ Moves.MIMIC, Moves.SKETCH, Moves.METRONOME, Moves.IMPRISON ], [Species.EEVEE]: [ Moves.WISH, Moves.NO_RETREAT, Moves.ZIPPY_ZAP, Moves.BOOMBURST ], @@ -76,7 +76,7 @@ export const speciesEggMoves = { [Species.CHIKORITA]: [ Moves.SAPPY_SEED, Moves.STONE_AXE, Moves.DRAGON_DANCE, Moves.SPORE ], [Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ], - [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.TRIPLE_AXEL, Moves.SURGING_STRIKES ], + [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.PLAY_ROUGH, Moves.SURGING_STRIKES ], [Species.SENTRET]: [ Moves.TIDY_UP, Moves.FAKE_OUT, Moves.NUZZLE, Moves.EXTREME_SPEED ], [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.AEROBLAST, Moves.BOOMBURST ], [Species.LEDYBA]: [ Moves.POLLEN_PUFF, Moves.MAT_BLOCK, Moves.PARTING_SHOT, Moves.SPORE ], @@ -112,7 +112,7 @@ export const speciesEggMoves = { [Species.REMORAID]: [ Moves.WATER_SHURIKEN, Moves.TAKE_HEART, Moves.SHELL_SIDE_ARM, Moves.BOUNCY_BUBBLE ], [Species.DELIBIRD]: [ Moves.BONEMERANG, Moves.FLOATY_FALL, Moves.VICTORY_DANCE, Moves.GLACIAL_LANCE ], [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.BEAK_BLAST ], - [Species.HOUNDOUR]: [ Moves.EARTH_POWER, Moves.THUNDERBOLT, Moves.MOONBLAST, Moves.FIERY_WRATH ], + [Species.HOUNDOUR]: [ Moves.FIERY_WRATH, Moves.THUNDERBOLT, Moves.MOONBLAST, Moves.ARMOR_CANNON ], [Species.PHANPY]: [ Moves.SHORE_UP, Moves.SWORDS_DANCE, Moves.MOUNTAIN_GALE, Moves.COLLISION_COURSE ], [Species.STANTLER]: [ Moves.THUNDEROUS_KICK, Moves.PHOTON_GEYSER, Moves.SWORDS_DANCE, Moves.BOOMBURST ], [Species.SMEARGLE]: [ Moves.CONVERSION, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.DARK_VOID ], @@ -132,7 +132,7 @@ export const speciesEggMoves = { [Species.TREECKO]: [ Moves.NASTY_PLOT, Moves.CORE_ENFORCER, Moves.FLAMETHROWER, Moves.SEED_FLARE ], [Species.TORCHIC]: [ Moves.THUNDEROUS_KICK, Moves.ZING_ZAP, Moves.BURNING_BULWARK, Moves.PYRO_BALL ], [Species.MUDKIP]: [ Moves.SHORE_UP, Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.PRECIPICE_BLADES ], - [Species.POOCHYENA]: [ Moves.JAW_LOCK, Moves.CLOSE_COMBAT, Moves.DIRE_CLAW, Moves.NO_RETREAT ], + [Species.POOCHYENA]: [ Moves.KNOCK_OFF, Moves.CLOSE_COMBAT, Moves.DIRE_CLAW, Moves.VICTORY_DANCE ], [Species.ZIGZAGOON]: [ Moves.EXTREME_SPEED, Moves.NUZZLE, Moves.HIGH_HORSEPOWER, Moves.TIDY_UP ], [Species.WURMPLE]: [ Moves.BATON_PASS, Moves.BLEAKWIND_STORM, Moves.STORED_POWER, Moves.MALIGNANT_CHAIN ], [Species.LOTAD]: [ Moves.REVELATION_DANCE, Moves.APPLE_ACID, Moves.ICE_BEAM, Moves.QUIVER_DANCE ], @@ -159,7 +159,7 @@ export const speciesEggMoves = { [Species.VOLBEAT]: [ Moves.BATON_PASS, Moves.STICKY_WEB, Moves.DECORATE, Moves.VICTORY_DANCE ], [Species.ILLUMISE]: [ Moves.PARTING_SHOT, Moves.GLITZY_GLOW, Moves.POWDER, Moves.QUIVER_DANCE ], [Species.GULPIN]: [ Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.STRENGTH_SAP ], - [Species.CARVANHA]: [ Moves.THUNDER_FANG, Moves.SWORDS_DANCE, Moves.OBSTRUCT, Moves.SURGING_STRIKES ], + [Species.CARVANHA]: [ Moves.THUNDER_FANG, Moves.GUNK_SHOT, Moves.OBSTRUCT, Moves.SURGING_STRIKES ], [Species.WAILMER]: [ Moves.TAKE_HEART, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ], [Species.NUMEL]: [ Moves.TRICK_ROOM, Moves.ENERGY_BALL, Moves.SLACK_OFF, Moves.BLUE_FLARE ], [Species.TORKOAL]: [ Moves.MORNING_SUN, Moves.BURNING_BULWARK, Moves.BODY_PRESS, Moves.HYDRO_STEAM ], @@ -185,26 +185,26 @@ export const speciesEggMoves = { [Species.TROPIUS]: [ Moves.STUFF_CHEEKS, Moves.EARTH_POWER, Moves.APPLE_ACID, Moves.SAPPY_SEED ], [Species.ABSOL]: [ Moves.KOWTOW_CLEAVE, Moves.SACRED_SWORD, Moves.PSYBLADE, Moves.BITTER_BLADE ], [Species.WYNAUT]: [ Moves.RECOVER, Moves.SHED_TAIL, Moves.TAUNT, Moves.COMEUPPANCE ], - [Species.SNORUNT]: [ Moves.FREEZY_FROST, Moves.EXTREME_SPEED, Moves.EARTH_POWER, Moves.NO_RETREAT ], + [Species.SNORUNT]: [ Moves.SPARKLY_SWIRL, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.BLOOD_MOON ], [Species.SPHEAL]: [ Moves.FLIP_TURN, Moves.FREEZE_DRY, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ], [Species.CLAMPERL]: [ Moves.SHELL_SIDE_ARM, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.RELICANTH]: [ Moves.DRAGON_DANCE, Moves.SHORE_UP, Moves.WAVE_CRASH, Moves.DIAMOND_STORM ], [Species.LUVDISC]: [ Moves.BATON_PASS, Moves.HEART_SWAP, Moves.GLITZY_GLOW, Moves.REVIVAL_BLESSING ], - [Species.BAGON]: [ Moves.FLOATY_FALL, Moves.FIRE_LASH, Moves.DRAGON_DANCE, Moves.DRAGON_DARTS ], + [Species.BAGON]: [ Moves.HEADLONG_RUSH, Moves.FIRE_LASH, Moves.DRAGON_DANCE, Moves.DRAGON_DARTS ], [Species.BELDUM]: [ Moves.HEADLONG_RUSH, Moves.DRAIN_PUNCH, Moves.TRIPLE_AXEL, Moves.SHIFT_GEAR ], [Species.REGIROCK]: [ Moves.STONE_AXE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SALT_CURE ], [Species.REGICE]: [ Moves.EARTH_POWER, Moves.TAKE_HEART, Moves.RECOVER, Moves.FREEZE_DRY ], [Species.REGISTEEL]: [ Moves.BODY_PRESS, Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.GIGATON_HAMMER ], [Species.LATIAS]: [ Moves.CORE_ENFORCER, Moves.FUSION_FLARE, Moves.SPARKLY_SWIRL, Moves.MYSTICAL_POWER ], [Species.LATIOS]: [ Moves.CORE_ENFORCER, Moves.BLUE_FLARE, Moves.NASTY_PLOT, Moves.TACHYON_CUTTER ], - [Species.KYOGRE]: [ Moves.WILDBOLT_STORM, Moves.HURRICANE, Moves.FREEZY_FROST, Moves.BOUNCY_BUBBLE ], + [Species.KYOGRE]: [ Moves.RECOVER, Moves.HURRICANE, Moves.FREEZY_FROST, Moves.WILDBOLT_STORM ], [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ], [Species.RAYQUAZA]: [ Moves.V_CREATE, Moves.DRAGON_DARTS, Moves.CORE_ENFORCER, Moves.OBLIVION_WING ], [Species.JIRACHI]: [ Moves.TACHYON_CUTTER, Moves.TRIPLE_ARROWS, Moves.ROCK_SLIDE, Moves.SHELL_SMASH ], [Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.FUSION_FLARE, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ], [Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE, Moves.ICE_SPINNER, Moves.SAPPY_SEED ], - [Species.CHIMCHAR]: [ Moves.FIERY_DANCE, Moves.SECRET_SWORD, Moves.TRIPLE_AXEL, Moves.SACRED_FIRE ], + [Species.CHIMCHAR]: [ Moves.THUNDERBOLT, Moves.SECRET_SWORD, Moves.TRIPLE_AXEL, Moves.SACRED_FIRE ], [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.TACHYON_CUTTER, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.STARLY]: [ Moves.SWORDS_DANCE, Moves.HEAD_CHARGE, Moves.FLARE_BLITZ, Moves.EXTREME_SPEED ], [Species.BIDOOF]: [ Moves.EXTREME_SPEED, Moves.COSMIC_POWER, Moves.POWER_TRIP, Moves.AQUA_STEP ], @@ -215,15 +215,15 @@ export const speciesEggMoves = { [Species.SHIELDON]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.DIAMOND_STORM ], [Species.BURMY]: [ Moves.FIERY_DANCE, Moves.DEFEND_ORDER, Moves.HEAL_ORDER, Moves.SAPPY_SEED ], [Species.COMBEE]: [ Moves.SPORE, Moves.FLOATY_FALL, Moves.KINGS_SHIELD, Moves.VICTORY_DANCE ], - [Species.PACHIRISU]: [ Moves.FREEZY_FROST, Moves.SIZZLY_SLIDE, Moves.SLACK_OFF, Moves.ZIPPY_ZAP ], + [Species.PACHIRISU]: [ Moves.FREEZY_FROST, Moves.SIZZLY_SLIDE, Moves.SLACK_OFF, Moves.THUNDER_CAGE ], [Species.BUIZEL]: [ Moves.JET_PUNCH, Moves.TRIPLE_AXEL, Moves.SUPERCELL_SLAM, Moves.SURGING_STRIKES ], [Species.CHERUBI]: [ Moves.SLEEP_POWDER, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.FLOWER_TRICK ], [Species.SHELLOS]: [ Moves.BOUNCY_BUBBLE, Moves.SCORCHING_SANDS, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], - [Species.DRIFLOON]: [ Moves.WILL_O_WISP, Moves.MIND_BLOWN, Moves.CALM_MIND, Moves.OBLIVION_WING ], - [Species.BUNEARY]: [ Moves.TRIPLE_AXEL, Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.MULTI_ATTACK ], + [Species.DRIFLOON]: [ Moves.PSYCHO_SHIFT, Moves.MIND_BLOWN, Moves.CALM_MIND, Moves.OBLIVION_WING ], + [Species.BUNEARY]: [ Moves.TRIPLE_AXEL, Moves.EXTREME_SPEED, Moves.THUNDEROUS_KICK, Moves.SWORDS_DANCE ], [Species.GLAMEOW]: [ Moves.PARTING_SHOT, Moves.HIGH_HORSEPOWER, Moves.SWORDS_DANCE, Moves.EXTREME_SPEED ], [Species.CHINGLING]: [ Moves.BUZZY_BUZZ, Moves.EERIE_SPELL, Moves.TORCH_SONG, Moves.BOOMBURST ], - [Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.DIRE_CLAW ], + [Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.FIRE_LASH, Moves.RECOVER, Moves.DIRE_CLAW ], [Species.BRONZOR]: [ Moves.RECOVER, Moves.TACHYON_CUTTER, Moves.GLARE, Moves.LUMINA_CRASH ], [Species.BONSLY]: [ Moves.ACCELEROCK, Moves.SWORDS_DANCE, Moves.STRENGTH_SAP, Moves.SAPPY_SEED ], [Species.MIME_JR]: [ Moves.CHILLY_RECEPTION, Moves.MOONBLAST, Moves.FROST_BREATH, Moves.LUMINA_CRASH ], @@ -235,20 +235,20 @@ export const speciesEggMoves = { [Species.RIOLU]: [ Moves.THUNDEROUS_KICK, Moves.TACHYON_CUTTER, Moves.TRIPLE_AXEL, Moves.SUNSTEEL_STRIKE ], [Species.HIPPOPOTAS]: [ Moves.SHORE_UP, Moves.STONE_AXE, Moves.BULK_UP, Moves.SALT_CURE ], [Species.SKORUPI]: [ Moves.COIL, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.WICKED_BLOW ], - [Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.ICE_SPINNER, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ], + [Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ], [Species.CARNIVINE]: [ Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.COIL, Moves.SAPPY_SEED ], - [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ], + [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.SPLISHY_SPLASH, Moves.FREEZE_DRY, Moves.OBLIVION_WING ], [Species.MANTYKE]: [ Moves.SPLISHY_SPLASH, Moves.FREEZY_FROST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], [Species.SNOVER]: [ Moves.LANDS_WRATH, Moves.POWDER, Moves.CALM_MIND, Moves.MATCHA_GOTCHA ], [Species.ROTOM]: [ Moves.STRENGTH_SAP, Moves.FIERY_DANCE, Moves.SPLISHY_SPLASH, Moves.ELECTRO_DRIFT ], - [Species.UXIE]: [ Moves.COSMIC_POWER, Moves.SECRET_SWORD, Moves.RECOVER, Moves.SPARKLY_SWIRL ], - [Species.MESPRIT]: [ Moves.TAIL_GLOW, Moves.AURA_SPHERE, Moves.RECOVER, Moves.LUMINA_CRASH ], - [Species.AZELF]: [ Moves.PSYSTRIKE, Moves.ICE_BEAM, Moves.MOONBLAST, Moves.TAIL_GLOW ], + [Species.UXIE]: [ Moves.LUMINA_CRASH, Moves.AURA_SPHERE, Moves.RECOVER, Moves.TAIL_GLOW ], + [Species.MESPRIT]: [ Moves.PHOTON_GEYSER, Moves.AURA_SPHERE, Moves.RECOVER, Moves.TAIL_GLOW ], + [Species.AZELF]: [ Moves.PSYSTRIKE, Moves.AURA_SPHERE, Moves.ICE_BEAM, Moves.TAIL_GLOW ], [Species.DIALGA]: [ Moves.CORE_ENFORCER, Moves.TAKE_HEART, Moves.RECOVER, Moves.MAKE_IT_RAIN ], [Species.PALKIA]: [ Moves.MALIGNANT_CHAIN, Moves.TAKE_HEART, Moves.RECOVER, Moves.ORIGIN_PULSE ], [Species.HEATRAN]: [ Moves.MATCHA_GOTCHA, Moves.RECOVER, Moves.ERUPTION, Moves.TACHYON_CUTTER ], [Species.REGIGIGAS]: [ Moves.SKILL_SWAP, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.GIGATON_HAMMER ], - [Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH, Moves.RECOVER, Moves.SPECTRAL_THIEF ], + [Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.SPECTRAL_THIEF, Moves.RECOVER, Moves.COLLISION_COURSE ], [Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.BODY_PRESS, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ], [Species.PHIONE]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.STORED_POWER, Moves.ORIGIN_PULSE ], [Species.MANAPHY]: [ Moves.BOUNCY_BUBBLE, Moves.FROST_BREATH, Moves.WILDBOLT_STORM, Moves.ORIGIN_PULSE ], @@ -264,14 +264,14 @@ export const speciesEggMoves = { [Species.LILLIPUP]: [ Moves.CLOSE_COMBAT, Moves.BODY_SLAM, Moves.HIGH_HORSEPOWER, Moves.LAST_RESPECTS ], [Species.PURRLOIN]: [ Moves.ENCORE, Moves.OBSTRUCT, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], [Species.PANSAGE]: [ Moves.SWORDS_DANCE, Moves.FIRE_LASH, Moves.EARTHQUAKE, Moves.IVY_CUDGEL ], - [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.HYDRO_STEAM, Moves.SCORCHING_SANDS, Moves.TORCH_SONG ], - [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.ENERGY_BALL, Moves.EARTH_POWER, Moves.STEAM_ERUPTION ], + [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.HYDRO_STEAM, Moves.EARTH_POWER, Moves.ERUPTION ], + [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.ENERGY_BALL, Moves.EARTH_POWER, Moves.WATER_SPOUT ], [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.LUNAR_BLESSING, Moves.MYSTICAL_POWER ], - [Species.PIDOVE]: [ Moves.GUNK_SHOT, Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], + [Species.PIDOVE]: [ Moves.SLASH, Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], [Species.BLITZLE]: [ Moves.HORN_LEECH, Moves.SWORDS_DANCE, Moves.FLARE_BLITZ, Moves.BOLT_STRIKE ], [Species.ROGGENROLA]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.DIAMOND_STORM ], [Species.WOOBAT]: [ Moves.ESPER_WING, Moves.STORED_POWER, Moves.MYSTICAL_FIRE, Moves.OBLIVION_WING ], - [Species.DRILBUR]: [ Moves.METEOR_MASH, Moves.MOUNTAIN_GALE, Moves.SHIFT_GEAR, Moves.PRECIPICE_BLADES ], + [Species.DRILBUR]: [ Moves.METEOR_MASH, Moves.ICE_SPINNER, Moves.SHIFT_GEAR, Moves.THOUSAND_ARROWS ], [Species.AUDINO]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.WISH, Moves.MATCHA_GOTCHA ], [Species.TIMBURR]: [ Moves.MACH_PUNCH, Moves.DRAIN_PUNCH, Moves.ICE_HAMMER, Moves.DOUBLE_IRON_BASH ], [Species.TYMPOLE]: [ Moves.JET_PUNCH, Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.SURGING_STRIKES ], @@ -282,7 +282,7 @@ export const speciesEggMoves = { [Species.COTTONEE]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.SLEEP_POWDER, Moves.SEED_FLARE ], [Species.PETILIL]: [ Moves.THUNDEROUS_KICK, Moves.SPARKLING_ARIA, Moves.FIERY_DANCE, Moves.FLOWER_TRICK ], [Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.SPLISHY_SPLASH, Moves.NO_RETREAT ], - [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.HEADLONG_RUSH, Moves.FIRE_LASH, Moves.WICKED_BLOW ], + [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.SUCKER_PUNCH, Moves.FIRE_LASH, Moves.HEADLONG_RUSH ], [Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.ZIPPY_ZAP, Moves.HEADLONG_RUSH, Moves.PYRO_BALL ], [Species.MARACTUS]: [ Moves.EARTH_POWER, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.SEED_FLARE ], [Species.DWEBBLE]: [ Moves.CRABHAMMER, Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.MIGHTY_CLEAVE ], @@ -298,18 +298,18 @@ export const speciesEggMoves = { [Species.SOLOSIS]: [ Moves.MIST_BALL, Moves.SPEED_SWAP, Moves.FLAMETHROWER, Moves.LIGHT_OF_RUIN ], [Species.DUCKLETT]: [ Moves.SPLISHY_SPLASH, Moves.SANDSEAR_STORM, Moves.WILDBOLT_STORM, Moves.QUIVER_DANCE ], [Species.VANILLITE]: [ Moves.EARTH_POWER, Moves.AURORA_VEIL, Moves.CALM_MIND, Moves.SPARKLY_SWIRL ], - [Species.DEERLING]: [ Moves.TIDY_UP, Moves.FLOWER_TRICK, Moves.BODY_SLAM, Moves.COMBAT_TORQUE ], + [Species.DEERLING]: [ Moves.TIDY_UP, Moves.HEADBUTT, Moves.COMBAT_TORQUE, Moves.FLOWER_TRICK ], [Species.EMOLGA]: [ Moves.ICICLE_CRASH, Moves.ZING_ZAP, Moves.FLOATY_FALL, Moves.ELECTRIFY ], [Species.KARRABLAST]: [ Moves.LEECH_LIFE, Moves.BITTER_BLADE, Moves.OBSTRUCT, Moves.DOUBLE_IRON_BASH ], [Species.FOONGUS]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.SAPPY_SEED ], [Species.FRILLISH]: [ Moves.CALM_MIND, Moves.BUZZY_BUZZ, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.ALOMOMOLA]: [ Moves.FLIP_TURN, Moves.HEART_SWAP, Moves.GLITZY_GLOW, Moves.REVIVAL_BLESSING ], [Species.JOLTIK]: [ Moves.WILDBOLT_STORM, Moves.PARABOLIC_CHARGE, Moves.EARTH_POWER, Moves.QUIVER_DANCE ], - [Species.FERROSEED]: [ Moves.SYNTHESIS, Moves.COMBAT_TORQUE, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ], + [Species.FERROSEED]: [ Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ], [Species.KLINK]: [ Moves.TRIPLE_AXEL, Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.AURA_WHEEL ], [Species.TYNAMO]: [ Moves.SCALD, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.AURA_WHEEL ], [Species.ELGYEM]: [ Moves.THUNDERCLAP, Moves.BADDY_BAD, Moves.AURA_SPHERE, Moves.PHOTON_GEYSER ], - [Species.LITWICK]: [ Moves.PARTING_SHOT, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.TORCH_SONG ], + [Species.LITWICK]: [ Moves.GIGA_DRAIN, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.TORCH_SONG ], [Species.AXEW]: [ Moves.STONE_AXE, Moves.DIRE_CLAW, Moves.BITTER_BLADE, Moves.GLAIVE_RUSH ], [Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.ICE_SHARD, Moves.COLLISION_COURSE ], [Species.CRYOGONAL]: [ Moves.FREEZING_GLARE, Moves.AURORA_VEIL, Moves.NASTY_PLOT, Moves.ORIGIN_PULSE ], @@ -325,14 +325,14 @@ export const speciesEggMoves = { [Species.HEATMOR]: [ Moves.EARTH_POWER, Moves.OVERHEAT, Moves.THUNDERBOLT, Moves.V_CREATE ], [Species.DURANT]: [ Moves.HIGH_HORSEPOWER, Moves.FIRST_IMPRESSION, Moves.SWORDS_DANCE, Moves.BEHEMOTH_BASH ], [Species.DEINO]: [ Moves.FIERY_WRATH, Moves.ESPER_WING, Moves.SLUDGE_BOMB, Moves.FICKLE_BEAM ], - [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.MAGMA_STORM, Moves.EARTH_POWER, Moves.MATCHA_GOTCHA ], + [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.DAZZLING_GLEAM, Moves.EARTH_POWER, Moves.HYDRO_STEAM ], [Species.COBALION]: [ Moves.BEHEMOTH_BLADE, Moves.MIGHTY_CLEAVE, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.HEADLONG_RUSH, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.VIRIZION]: [ Moves.PSYBLADE, Moves.SAPPY_SEED, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.HEADLONG_RUSH, Moves.KNOCK_OFF, Moves.VICTORY_DANCE ], + [Species.VIRIZION]: [ Moves.SAPPY_SEED, Moves.PSYBLADE, Moves.STONE_AXE, Moves.VICTORY_DANCE ], [Species.TORNADUS]: [ Moves.SANDSEAR_STORM, Moves.PARTING_SHOT, Moves.SPLISHY_SPLASH, Moves.OBLIVION_WING ], [Species.THUNDURUS]: [ Moves.SANDSEAR_STORM, Moves.HURRICANE, Moves.FROST_BREATH, Moves.ELECTRO_SHOT ], [Species.RESHIRAM]: [ Moves.ENERGY_BALL, Moves.TAKE_HEART, Moves.FICKLE_BEAM, Moves.ERUPTION ], - [Species.ZEKROM]: [ Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ], + [Species.ZEKROM]: [ Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.DRAGON_ENERGY ], [Species.LANDORUS]: [ Moves.STONE_AXE, Moves.FLOATY_FALL, Moves.ROOST, Moves.BLEAKWIND_STORM ], [Species.KYUREM]: [ Moves.DRAGON_DARTS, Moves.GLACIAL_LANCE, Moves.NO_RETREAT, Moves.DRAGON_ENERGY ], [Species.KELDEO]: [ Moves.BOUNCY_BUBBLE, Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.STEAM_ERUPTION ], @@ -342,7 +342,7 @@ export const speciesEggMoves = { [Species.CHESPIN]: [ Moves.COMBAT_TORQUE, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ], [Species.FENNEKIN]: [ Moves.TWIN_BEAM, Moves.FIERY_DANCE, Moves.THUNDERBOLT, Moves.SPARKLY_SWIRL ], [Species.FROAKIE]: [ Moves.MOONBLAST, Moves.SHELL_SIDE_ARM, Moves.FIERY_WRATH, Moves.STEAM_ERUPTION ], - [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.FACADE, Moves.EXTREME_SPEED ], + [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.LANDS_WRATH, Moves.EXTREME_SPEED ], [Species.FLETCHLING]: [ Moves.DRILL_RUN, Moves.BURNING_BULWARK, Moves.HEAD_SMASH, Moves.VOLT_TACKLE ], [Species.SCATTERBUG]: [ Moves.FOCUS_BLAST, Moves.AFTER_YOU, Moves.DECORATE, Moves.BLIZZARD ], [Species.LITLEO]: [ Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.BURNING_BULWARK, Moves.BLUE_FLARE ], @@ -366,35 +366,35 @@ export const speciesEggMoves = { [Species.CARBINK]: [ Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SPARKLY_SWIRL, Moves.DIAMOND_STORM ], [Species.GOOMY]: [ Moves.DRAGON_HAMMER, Moves.RECOVER, Moves.CALM_MIND, Moves.MAKE_IT_RAIN ], [Species.KLEFKI]: [ Moves.HEAL_BELL, Moves.ENCORE, Moves.INSTRUCT, Moves.TOPSY_TURVY ], - [Species.PHANTUMP]: [ Moves.RAGE_FIST, Moves.SLEEP_POWDER, Moves.SYNTHESIS, Moves.SAPPY_SEED ], + [Species.PHANTUMP]: [ Moves.RAGE_FIST, Moves.SLEEP_POWDER, Moves.BULK_UP, Moves.SAPPY_SEED ], [Species.PUMPKABOO]: [ Moves.SPIRIT_SHACKLE, Moves.FIRE_LASH, Moves.DIRE_CLAW, Moves.SAPPY_SEED ], [Species.BERGMITE]: [ Moves.STONE_AXE, Moves.METAL_BURST, Moves.BODY_PRESS, Moves.GLACIAL_LANCE ], [Species.NOIBAT]: [ Moves.AEROBLAST, Moves.OVERDRIVE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ], [Species.XERNEAS]: [ Moves.EARTH_POWER, Moves.SPRINGTIDE_STORM, Moves.STRENGTH_SAP, Moves.TAIL_GLOW ], - [Species.YVELTAL]: [ Moves.SHELL_SIDE_ARM, Moves.POWER_TRIP, Moves.FIERY_WRATH, Moves.CLANGOROUS_SOUL ], - [Species.ZYGARDE]: [ Moves.DRAGON_DARTS, Moves.HEAL_ORDER, Moves.CLANGOROUS_SOUL, Moves.DOUBLE_IRON_BASH ], + [Species.YVELTAL]: [ Moves.SLUDGE_WAVE, Moves.POWER_TRIP, Moves.FIERY_WRATH, Moves.CLANGOROUS_SOUL ], + [Species.ZYGARDE]: [ Moves.DRAGON_DARTS, Moves.V_CREATE, Moves.CLANGOROUS_SOUL, Moves.HEAL_ORDER ], [Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.FIERY_DANCE, Moves.SHORE_UP, Moves.GEOMANCY ], [Species.HOOPA]: [ Moves.PHOTON_GEYSER, Moves.SECRET_SWORD, Moves.FIERY_WRATH, Moves.SHELL_SMASH ], - [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.ENERGY_BALL, Moves.MAGMA_STORM ], + [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.SEARING_SHOT, Moves.THUNDERCLAP ], [Species.ETERNAL_FLOETTE]: [ Moves.MIND_BLOWN, Moves.CHLOROBLAST, Moves.LUSTER_PURGE, Moves.QUIVER_DANCE ], [Species.ROWLET]: [ Moves.THOUSAND_ARROWS, Moves.SHADOW_BONE, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], [Species.LITTEN]: [ Moves.SUCKER_PUNCH, Moves.PARTING_SHOT, Moves.SLACK_OFF, Moves.SACRED_FIRE ], - [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.BOUNCY_BUBBLE, Moves.OVERDRIVE, Moves.TORCH_SONG ], + [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.MOONLIGHT, Moves.OVERDRIVE, Moves.TORCH_SONG ], [Species.PIKIPEK]: [ Moves.DUAL_WINGBEAT, Moves.BONE_RUSH, Moves.BURNING_BULWARK, Moves.POPULATION_BOMB ], [Species.YUNGOOS]: [ Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.TIDY_UP, Moves.MULTI_ATTACK ], [Species.GRUBBIN]: [ Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.THUNDERCLAP, Moves.QUIVER_DANCE ], - [Species.CRABRAWLER]: [ Moves.JET_PUNCH, Moves.SHORE_UP, Moves.SUCKER_PUNCH, Moves.SURGING_STRIKES ], + [Species.CRABRAWLER]: [ Moves.JET_PUNCH, Moves.SHORE_UP, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], [Species.ORICORIO]: [ Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.THUNDERCLAP, Moves.OBLIVION_WING ], [Species.CUTIEFLY]: [ Moves.STICKY_WEB, Moves.SLEEP_POWDER, Moves.HEAT_WAVE, Moves.SPARKLY_SWIRL ], [Species.ROCKRUFF]: [ Moves.HIGH_HORSEPOWER, Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.MIGHTY_CLEAVE ], [Species.WISHIWASHI]: [ Moves.HEAL_ORDER, Moves.FREEZE_DRY, Moves.WATER_SHURIKEN, Moves.TAIL_GLOW ], [Species.MAREANIE]: [ Moves.CEASELESS_EDGE, Moves.SIZZLY_SLIDE, Moves.BODY_PRESS, Moves.LEECH_SEED ], [Species.MUDBRAY]: [ Moves.BODY_PRESS, Moves.YAWN, Moves.SHORE_UP, Moves.THOUSAND_WAVES ], - [Species.DEWPIDER]: [ Moves.JET_PUNCH, Moves.SILK_TRAP, Moves.SWORDS_DANCE, Moves.AQUA_STEP ], + [Species.DEWPIDER]: [ Moves.AQUA_STEP, Moves.SILK_TRAP, Moves.SWORDS_DANCE, Moves.JET_PUNCH ], [Species.FOMANTIS]: [ Moves.SUPERPOWER, Moves.HEADLONG_RUSH, Moves.ICE_HAMMER, Moves.BITTER_BLADE ], [Species.MORELULL]: [ Moves.CALM_MIND, Moves.SAPPY_SEED, Moves.DRAINING_KISS, Moves.MATCHA_GOTCHA ], - [Species.SALANDIT]: [ Moves.SCALD, Moves.SLUDGE_WAVE, Moves.CORE_ENFORCER, Moves.ERUPTION ], + [Species.SALANDIT]: [ Moves.SCALD, Moves.MALIGNANT_CHAIN, Moves.CORE_ENFORCER, Moves.ERUPTION ], [Species.STUFFUL]: [ Moves.DRAIN_PUNCH, Moves.METEOR_MASH, Moves.TRIPLE_AXEL, Moves.RAGE_FIST ], [Species.BOUNSWEET]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK, Moves.SAPPY_SEED ], [Species.COMFEY]: [ Moves.REVIVAL_BLESSING, Moves.TAKE_HEART, Moves.STRENGTH_SAP, Moves.MATCHA_GOTCHA ], @@ -415,26 +415,26 @@ export const speciesEggMoves = { [Species.JANGMO_O]: [ Moves.BODY_PRESS, Moves.SHELL_SIDE_ARM, Moves.SECRET_SWORD, Moves.GLAIVE_RUSH ], [Species.TAPU_KOKO]: [ Moves.MAGICAL_TORQUE, Moves.TRIPLE_AXEL, Moves.SWORDS_DANCE, Moves.BOLT_STRIKE ], [Species.TAPU_LELE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.HEAT_WAVE, Moves.EXPANDING_FORCE ], - [Species.TAPU_BULU]: [ Moves.SAPPY_SEED, Moves.DRAIN_PUNCH, Moves.MAGICAL_TORQUE, Moves.VICTORY_DANCE ], - [Species.TAPU_FINI]: [ Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ], + [Species.TAPU_BULU]: [ Moves.SAPPY_SEED, Moves.LANDS_WRATH, Moves.MAGICAL_TORQUE, Moves.VICTORY_DANCE ], + [Species.TAPU_FINI]: [ Moves.SPRINGTIDE_STORM, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ], [Species.COSMOG]: [ Moves.PHOTON_GEYSER, Moves.PRECIPICE_BLADES, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE ], [Species.NIHILEGO]: [ Moves.STRENGTH_SAP, Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.QUIVER_DANCE ], [Species.BUZZWOLE]: [ Moves.FIRST_IMPRESSION, Moves.COMBAT_TORQUE, Moves.ROCK_BLAST, Moves.DOUBLE_IRON_BASH ], [Species.PHEROMOSA]: [ Moves.SECRET_SWORD, Moves.MAKE_IT_RAIN, Moves.ATTACK_ORDER, Moves.DIAMOND_STORM ], [Species.XURKITREE]: [ Moves.FLAMETHROWER, Moves.GIGA_DRAIN, Moves.TAIL_GLOW, Moves.THUNDERCLAP ], - [Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.SANDSEAR_STORM, Moves.OBLIVION_WING ], + [Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.EARTH_POWER, Moves.OBLIVION_WING ], [Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.PSYBLADE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], [Species.GUZZLORD]: [ Moves.SUCKER_PUNCH, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ], [Species.NECROZMA]: [ Moves.DYNAMAX_CANNON, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.CLANGOROUS_SOUL ], [Species.MAGEARNA]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.MAKE_IT_RAIN ], - [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.METEOR_MASH, Moves.STORM_THROW ], + [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.BONEMERANG, Moves.METEOR_MASH, Moves.TRIPLE_AXEL ], [Species.POIPOLE]: [ Moves.MALIGNANT_CHAIN, Moves.ICE_BEAM, Moves.ARMOR_CANNON, Moves.CLANGING_SCALES ], [Species.STAKATAKA]: [ Moves.HEAVY_SLAM, Moves.SHORE_UP, Moves.CURSE, Moves.SALT_CURE ], [Species.BLACEPHALON]: [ Moves.STEEL_BEAM, Moves.MOONBLAST, Moves.CHLOROBLAST, Moves.MOONGEIST_BEAM ], - [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE, Moves.PYRO_BALL ], + [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.U_TURN, Moves.COLLISION_COURSE, Moves.TRIPLE_AXEL ], [Species.MELTAN]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.PLASMA_FISTS ], [Species.ALOLA_RATTATA]: [ Moves.FALSE_SURRENDER, Moves.PSYCHIC_FANGS, Moves.COIL, Moves.EXTREME_SPEED ], - [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.AQUA_CUTTER, Moves.SHIFT_GEAR, Moves.GLACIAL_LANCE ], + [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.LIQUIDATION, Moves.SHIFT_GEAR, Moves.GLACIAL_LANCE ], [Species.ALOLA_VULPIX]: [ Moves.MOONBLAST, Moves.PARTING_SHOT, Moves.EARTH_POWER, Moves.REVIVAL_BLESSING ], [Species.ALOLA_DIGLETT]: [ Moves.THOUSAND_WAVES, Moves.SWORDS_DANCE, Moves.TRIPLE_DIVE, Moves.MOUNTAIN_GALE ], [Species.ALOLA_MEOWTH]: [ Moves.BADDY_BAD, Moves.BUZZY_BUZZ, Moves.PARTING_SHOT, Moves.MAKE_IT_RAIN ], @@ -449,22 +449,22 @@ export const speciesEggMoves = { [Species.BLIPBUG]: [ Moves.HEAL_ORDER, Moves.LUSTER_PURGE, Moves.SLEEP_POWDER, Moves.TAIL_GLOW ], [Species.NICKIT]: [ Moves.BADDY_BAD, Moves.FLAMETHROWER, Moves.SPARKLY_SWIRL, Moves.MAKE_IT_RAIN ], [Species.GOSSIFLEUR]: [ Moves.PARTING_SHOT, Moves.STRENGTH_SAP, Moves.SAPPY_SEED, Moves.SEED_FLARE ], - [Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.MILK_DRINK, Moves.BODY_PRESS, Moves.MULTI_ATTACK ], + [Species.WOOLOO]: [ Moves.NUZZLE, Moves.MILK_DRINK, Moves.BODY_PRESS, Moves.MULTI_ATTACK ], [Species.CHEWTLE]: [ Moves.ICE_FANG, Moves.PSYCHIC_FANGS, Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE ], [Species.YAMPER]: [ Moves.ICE_FANG, Moves.SWORDS_DANCE, Moves.THUNDER_FANG, Moves.BOLT_STRIKE ], [Species.ROLYCOLY]: [ Moves.BITTER_BLADE, Moves.BODY_PRESS, Moves.BULK_UP, Moves.DIAMOND_STORM ], [Species.APPLIN]: [ Moves.CORE_ENFORCER, Moves.DRAGON_HAMMER, Moves.FLOWER_TRICK, Moves.MATCHA_GOTCHA ], [Species.SILICOBRA]: [ Moves.SHORE_UP, Moves.SHED_TAIL, Moves.MOUNTAIN_GALE, Moves.THOUSAND_ARROWS ], - [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.SURF, Moves.SCORCHING_SANDS, Moves.OBLIVION_WING ], + [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.SURF, Moves.BOLT_BEAK, Moves.OBLIVION_WING ], [Species.ARROKUDA]: [ Moves.SUPERCELL_SLAM, Moves.TRIPLE_DIVE, Moves.ICE_SPINNER, Moves.SWORDS_DANCE ], [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BUG_BUZZ, Moves.SPARKLING_ARIA, Moves.TORCH_SONG ], [Species.SIZZLIPEDE]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.FIRST_IMPRESSION, Moves.BITTER_BLADE ], [Species.CLOBBOPUS]: [ Moves.STORM_THROW, Moves.JET_PUNCH, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], - [Species.SINISTEA]: [ Moves.SCALD, Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], + [Species.SINISTEA]: [ Moves.SPLISHY_SPLASH, Moves.MATCHA_GOTCHA, Moves.DRAINING_KISS, Moves.MOONGEIST_BEAM ], [Species.HATENNA]: [ Moves.RECOVER, Moves.MOONBLAST, Moves.BUZZY_BUZZ, Moves.TORCH_SONG ], - [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.TOPSY_TURVY, Moves.WICKED_BLOW ], + [Species.IMPIDIMP]: [ Moves.SLACK_OFF, Moves.PARTING_SHOT, Moves.OCTOLOCK, Moves.WICKED_BLOW ], [Species.MILCERY]: [ Moves.MOONBLAST, Moves.CHILLY_RECEPTION, Moves.EARTH_POWER, Moves.GEOMANCY ], - [Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.HEAL_ORDER, Moves.POPULATION_BOMB ], + [Species.FALINKS]: [ Moves.BATON_PASS, Moves.POWER_TRIP, Moves.HEAL_ORDER, Moves.COMBAT_TORQUE ], [Species.PINCURCHIN]: [ Moves.TRICK_ROOM, Moves.VOLT_SWITCH, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ], [Species.SNOM]: [ Moves.FROST_BREATH, Moves.HEAL_ORDER, Moves.EARTH_POWER, Moves.SPORE ], [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.HELPING_HAND, Moves.ACCELEROCK, Moves.DIAMOND_STORM ], @@ -484,9 +484,9 @@ export const speciesEggMoves = { [Species.KUBFU]: [ Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ], [Species.ZARUDE]: [ Moves.SAPPY_SEED, Moves.MIGHTY_CLEAVE, Moves.WICKED_BLOW, Moves.VICTORY_DANCE ], [Species.REGIELEKI]: [ Moves.NASTY_PLOT, Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.ELECTRO_DRIFT ], - [Species.REGIDRAGO]: [ Moves.METEOR_MASH, Moves.FLAMETHROWER, Moves.TAKE_HEART, Moves.DRAGON_DARTS ], + [Species.REGIDRAGO]: [ Moves.SHELL_SIDE_ARM, Moves.FLAMETHROWER, Moves.TAKE_HEART, Moves.DRAGON_DARTS ], [Species.GLASTRIER]: [ Moves.SPEED_SWAP, Moves.SLACK_OFF, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], - [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.MOONLIGHT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], [Species.CALYREX]: [ Moves.SAPPY_SEED, Moves.RECOVER, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER ], [Species.ENAMORUS]: [ Moves.AEROBLAST, Moves.THOUSAND_ARROWS, Moves.STORED_POWER, Moves.FLEUR_CANNON ], [Species.GALAR_MEOWTH]: [ Moves.LIQUIDATION, Moves.HORN_LEECH, Moves.BULLET_PUNCH, Moves.BEHEMOTH_BASH ], @@ -494,7 +494,7 @@ export const speciesEggMoves = { [Species.GALAR_SLOWPOKE]: [ Moves.SHED_TAIL, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.PHOTON_GEYSER ], [Species.GALAR_FARFETCHD]: [ Moves.ROOST, Moves.SACRED_SWORD, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BLADE ], [Species.GALAR_ARTICUNO]: [ Moves.SECRET_SWORD, Moves.NIGHT_DAZE, Moves.ICE_BEAM, Moves.OBLIVION_WING ], - [Species.GALAR_ZAPDOS]: [ Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], + [Species.GALAR_ZAPDOS]: [ Moves.POISON_JAB, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], [Species.GALAR_MOLTRES]: [ Moves.ROOST, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], [Species.GALAR_CORSOLA]: [ Moves.SHELL_SMASH, Moves.AURA_SPHERE, Moves.INFERNAL_PARADE, Moves.ASTRAL_BARRAGE ], [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.FACADE, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], @@ -505,12 +505,12 @@ export const speciesEggMoves = { [Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.APPLE_ACID, Moves.ELECTRO_DRIFT ], [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.FISHIOUS_REND ], [Species.HISUI_SNEASEL]: [ Moves.DRAIN_PUNCH, Moves.KNOCK_OFF, Moves.PSYCHIC_FANGS, Moves.TRIPLE_AXEL ], - [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.HYPER_VOICE, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], + [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.SECRET_SWORD, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], [Species.SPRIGATITO]: [ Moves.FIRE_LASH, Moves.TRIPLE_AXEL, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], [Species.FUECOCO]: [ Moves.ALLURING_VOICE, Moves.SLACK_OFF, Moves.OVERDRIVE, Moves.MOONGEIST_BEAM ], [Species.QUAXLY]: [ Moves.DRAGON_DANCE, Moves.TRIPLE_AXEL, Moves.POWER_TRIP, Moves.THUNDEROUS_KICK ], - [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.PSYSHIELD_BASH, Moves.FILLET_AWAY, Moves.MULTI_ATTACK ], + [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.PSYSHIELD_BASH, Moves.BLAZING_TORQUE, Moves.FILLET_AWAY ], [Species.TAROUNTULA]: [ Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.THIEF, Moves.SPORE ], [Species.NYMBLE]: [ Moves.KNOCK_OFF, Moves.FELL_STINGER, Moves.ATTACK_ORDER, Moves.WICKED_BLOW ], [Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.METEOR_MASH, Moves.JET_PUNCH, Moves.PLASMA_FISTS ], @@ -522,13 +522,13 @@ export const speciesEggMoves = { [Species.CHARCADET]: [ Moves.SACRED_SWORD, Moves.PHOTON_GEYSER, Moves.MOONBLAST, Moves.SPECTRAL_THIEF ], [Species.TADBULB]: [ Moves.PARABOLIC_CHARGE, Moves.SCALD, Moves.EARTH_POWER, Moves.ELECTRO_SHOT ], [Species.WATTREL]: [ Moves.NASTY_PLOT, Moves.SPLISHY_SPLASH, Moves.SANDSEAR_STORM, Moves.ELECTRO_SHOT ], - [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.CLOSE_COMBAT, Moves.PSYCHIC_FANGS, Moves.NO_RETREAT ], + [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.COMBAT_TORQUE, Moves.PSYCHIC_FANGS, Moves.NO_RETREAT ], [Species.SHROODLE]: [ Moves.GASTRO_ACID, Moves.PARTING_SHOT, Moves.TOXIC, Moves.SKETCH ], [Species.BRAMBLIN]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.FLOWER_TRICK, Moves.LAST_RESPECTS ], [Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.TOPSY_TURVY, Moves.SAPPY_SEED, Moves.TAIL_GLOW ], [Species.KLAWF]: [ Moves.CRABHAMMER, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH ], [Species.CAPSAKID]: [ Moves.STRENGTH_SAP, Moves.APPLE_ACID, Moves.FROST_BREATH, Moves.TORCH_SONG ], - [Species.RELLOR]: [ Moves.HEAL_BLOCK, Moves.RECOVER, Moves.HEAT_WAVE, Moves.LUMINA_CRASH ], + [Species.RELLOR]: [ Moves.HEAL_BLOCK, Moves.RECOVER, Moves.MAGIC_POWDER, Moves.LUMINA_CRASH ], [Species.FLITTLE]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.ROOST, Moves.FIERY_DANCE ], [Species.TINKATINK]: [ Moves.MAGICAL_TORQUE, Moves.PYRO_BALL, Moves.IVY_CUDGEL, Moves.SHIFT_GEAR ], [Species.WIGLETT]: [ Moves.SHELL_SMASH, Moves.ICICLE_CRASH, Moves.SEED_BOMB, Moves.SURGING_STRIKES ], @@ -537,11 +537,11 @@ export const speciesEggMoves = { [Species.VAROOM]: [ Moves.COMBAT_TORQUE, Moves.U_TURN, Moves.BLAZING_TORQUE, Moves.NOXIOUS_TORQUE ], [Species.CYCLIZAR]: [ Moves.PARTING_SHOT, Moves.FIRE_LASH, Moves.MAGICAL_TORQUE, Moves.GLAIVE_RUSH ], [Species.ORTHWORM]: [ Moves.SIZZLY_SLIDE, Moves.COIL, Moves.BODY_PRESS, Moves.SHORE_UP ], - [Species.GLIMMET]: [ Moves.CALM_MIND, Moves.EARTH_POWER, Moves.FIERY_DANCE, Moves.MALIGNANT_CHAIN ], - [Species.GREAVARD]: [ Moves.SHADOW_BONE, Moves.YAWN, Moves.SHORE_UP, Moves.COLLISION_COURSE ], + [Species.GLIMMET]: [ Moves.CALM_MIND, Moves.GIGA_DRAIN, Moves.FIERY_DANCE, Moves.MALIGNANT_CHAIN ], + [Species.GREAVARD]: [ Moves.SHADOW_BONE, Moves.SIZZLY_SLIDE, Moves.SHORE_UP, Moves.COLLISION_COURSE ], [Species.FLAMIGO]: [ Moves.THUNDEROUS_KICK, Moves.TRIPLE_AXEL, Moves.FLOATY_FALL, Moves.VICTORY_DANCE ], - [Species.CETODDLE]: [ Moves.MOUNTAIN_GALE, Moves.HIGH_HORSEPOWER, Moves.SLACK_OFF, Moves.DRAGON_DANCE ], - [Species.VELUZA]: [ Moves.PSYBLADE, Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.BITTER_BLADE ], + [Species.CETODDLE]: [ Moves.ZING_ZAP, Moves.HIGH_HORSEPOWER, Moves.SLACK_OFF, Moves.DRAGON_DANCE ], + [Species.VELUZA]: [ Moves.PSYBLADE, Moves.LEAF_BLADE, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE ], [Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.SIZZLY_SLIDE, Moves.BREAKING_SWIPE, Moves.SALT_CURE ], [Species.TATSUGIRI]: [ Moves.SLUDGE_BOMB, Moves.FILLET_AWAY, Moves.CORE_ENFORCER, Moves.STEAM_ERUPTION ], [Species.GREAT_TUSK]: [ Moves.STONE_AXE, Moves.MORNING_SUN, Moves.COLLISION_COURSE, Moves.SHIFT_GEAR ], @@ -550,8 +550,8 @@ export const speciesEggMoves = { [Species.FLUTTER_MANE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.MOONGEIST_BEAM ], [Species.SLITHER_WING]: [ Moves.MIGHTY_CLEAVE, Moves.THUNDEROUS_KICK, Moves.FIRE_LASH, Moves.VICTORY_DANCE ], [Species.SANDY_SHOCKS]: [ Moves.MORNING_SUN, Moves.ICE_BEAM, Moves.NASTY_PLOT, Moves.THUNDERCLAP ], - [Species.IRON_TREADS]: [ Moves.FUSION_BOLT, Moves.BULK_UP, Moves.SHORE_UP, Moves.SUNSTEEL_STRIKE ], - [Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.STEAM_ERUPTION ], + [Species.IRON_TREADS]: [ Moves.FUSION_BOLT, Moves.SHIFT_GEAR, Moves.SHORE_UP, Moves.SUNSTEEL_STRIKE ], + [Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.SPLISHY_SPLASH, Moves.VOLT_SWITCH, Moves.NASTY_PLOT ], [Species.IRON_HANDS]: [ Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.PLASMA_FISTS, Moves.ICE_HAMMER ], [Species.IRON_JUGULIS]: [ Moves.FIERY_WRATH, Moves.ROOST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], [Species.IRON_MOTH]: [ Moves.EARTH_POWER, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN, Moves.QUIVER_DANCE ], @@ -562,11 +562,11 @@ export const speciesEggMoves = { [Species.CHIEN_PAO]: [ Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.TRIPLE_AXEL, Moves.BITTER_BLADE ], [Species.TING_LU]: [ Moves.SHORE_UP, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED, Moves.PRECIPICE_BLADES ], [Species.CHI_YU]: [ Moves.FIERY_WRATH, Moves.HYDRO_STEAM, Moves.MORNING_SUN, Moves.BLUE_FLARE ], - [Species.ROARING_MOON]: [ Moves.FIRE_LASH, Moves.DRAGON_HAMMER, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], + [Species.ROARING_MOON]: [ Moves.FIRE_LASH, Moves.DRAGON_HAMMER, Moves.METEOR_MASH, Moves.DRAGON_ASCENT ], [Species.IRON_VALIANT]: [ Moves.PLASMA_FISTS, Moves.NO_RETREAT, Moves.SECRET_SWORD, Moves.MAGICAL_TORQUE ], [Species.KORAIDON]: [ Moves.SUNSTEEL_STRIKE, Moves.SOLAR_BLADE, Moves.DRAGON_DARTS, Moves.BITTER_BLADE ], [Species.MIRAIDON]: [ Moves.ICE_BEAM, Moves.CLANGOROUS_SOUL, Moves.CORE_ENFORCER, Moves.RISING_VOLTAGE ], - [Species.WALKING_WAKE]: [ Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.SLUDGE_WAVE, Moves.CORE_ENFORCER ], + [Species.WALKING_WAKE]: [ Moves.BOUNCY_BUBBLE, Moves.FUSION_FLARE, Moves.SLUDGE_WAVE, Moves.CORE_ENFORCER ], [Species.IRON_LEAVES]: [ Moves.BITTER_BLADE, Moves.U_TURN, Moves.MIGHTY_CLEAVE, Moves.VICTORY_DANCE ], [Species.POLTCHAGEIST]: [ Moves.PARABOLIC_CHARGE, Moves.BOUNCY_BUBBLE, Moves.LEECH_SEED, Moves.SPARKLY_SWIRL ], [Species.OKIDOGI]: [ Moves.COMBAT_TORQUE, Moves.TIDY_UP, Moves.DIRE_CLAW, Moves.WICKED_BLOW ], @@ -577,8 +577,8 @@ export const speciesEggMoves = { [Species.RAGING_BOLT]: [ Moves.NASTY_PLOT, Moves.FLAMETHROWER, Moves.MORNING_SUN, Moves.ELECTRO_DRIFT ], [Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.KOWTOW_CLEAVE, Moves.STONE_AXE, Moves.BITTER_BLADE ], [Species.IRON_CROWN]: [ Moves.NASTY_PLOT, Moves.SECRET_SWORD, Moves.PSYSTRIKE, Moves.ELECTRO_DRIFT ], - [Species.TERAPAGOS]: [ Moves.MOONBLAST, Moves.RECOVER, Moves.ICE_BEAM, Moves.SHELL_SMASH ], - [Species.PECHARUNT]: [ Moves.TAKE_HEART, Moves.BODY_PRESS, Moves.SAPPY_SEED, Moves.KINGS_SHIELD ], + [Species.TERAPAGOS]: [ Moves.MOONBLAST, Moves.NASTY_PLOT, Moves.ASTRAL_BARRAGE, Moves.RECOVER ], + [Species.PECHARUNT]: [ Moves.TAKE_HEART, Moves.BODY_PRESS, Moves.SAPPY_SEED, Moves.ASTRAL_BARRAGE ], [Species.PALDEA_TAUROS]: [ Moves.NO_RETREAT, Moves.BLAZING_TORQUE, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK ], [Species.PALDEA_WOOPER]: [ Moves.STONE_AXE, Moves.RECOVER, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], [Species.BLOODMOON_URSALUNA]: [ Moves.NASTY_PLOT, Moves.ROCK_POLISH, Moves.SANDSEAR_STORM, Moves.BOOMBURST ] diff --git a/src/data/balance/passives.ts b/src/data/balance/passives.ts index 3a8285b4586..c613be0137b 100644 --- a/src/data/balance/passives.ts +++ b/src/data/balance/passives.ts @@ -1,582 +1,590 @@ import { Abilities } from "#app/enums/abilities"; import { Species } from "#app/enums/species"; -export const starterPassiveAbilities = { - [Species.BULBASAUR]: Abilities.GRASSY_SURGE, - [Species.CHARMANDER]: Abilities.BEAST_BOOST, - [Species.SQUIRTLE]: Abilities.STURDY, - [Species.CATERPIE]: Abilities.MAGICIAN, - [Species.WEEDLE]: Abilities.TINTED_LENS, - [Species.PIDGEY]: Abilities.SHEER_FORCE, - [Species.RATTATA]: Abilities.STRONG_JAW, - [Species.SPEAROW]: Abilities.MOXIE, - [Species.EKANS]: Abilities.REGENERATOR, - [Species.SANDSHREW]: Abilities.TOUGH_CLAWS, - [Species.NIDORAN_F]: Abilities.FLARE_BOOST, - [Species.NIDORAN_M]: Abilities.GUTS, - [Species.VULPIX]: Abilities.FUR_COAT, - [Species.ZUBAT]: Abilities.INTIMIDATE, - [Species.ODDISH]: Abilities.TRIAGE, - [Species.PARAS]: Abilities.TRIAGE, - [Species.VENONAT]: Abilities.SIMPLE, - [Species.DIGLETT]: Abilities.STURDY, - [Species.MEOWTH]: Abilities.TOUGH_CLAWS, - [Species.PSYDUCK]: Abilities.SIMPLE, - [Species.MANKEY]: Abilities.IRON_FIST, - [Species.GROWLITHE]: Abilities.FLUFFY, - [Species.POLIWAG]: Abilities.NO_GUARD, - [Species.ABRA]: Abilities.MAGICIAN, - [Species.MACHOP]: Abilities.QUICK_FEET, - [Species.BELLSPROUT]: Abilities.FLOWER_GIFT, - [Species.TENTACOOL]: Abilities.TOXIC_CHAIN, - [Species.GEODUDE]: Abilities.DRY_SKIN, - [Species.PONYTA]: Abilities.MAGIC_GUARD, - [Species.SLOWPOKE]: Abilities.UNAWARE, - [Species.MAGNEMITE]: Abilities.LEVITATE, - [Species.FARFETCHD]: Abilities.SNIPER, - [Species.DODUO]: Abilities.PARENTAL_BOND, - [Species.SEEL]: Abilities.WATER_BUBBLE, - [Species.GRIMER]: Abilities.WATER_ABSORB, - [Species.SHELLDER]: Abilities.ICE_SCALES, - [Species.GASTLY]: Abilities.SHADOW_SHIELD, - [Species.ONIX]: Abilities.ROCKY_PAYLOAD, - [Species.DROWZEE]: Abilities.MAGICIAN, - [Species.KRABBY]: Abilities.UNBURDEN, - [Species.VOLTORB]: Abilities.TRANSISTOR, - [Species.EXEGGCUTE]: Abilities.RIPEN, - [Species.CUBONE]: Abilities.PARENTAL_BOND, - [Species.LICKITUNG]: Abilities.CHEEK_POUCH, - [Species.KOFFING]: Abilities.PARENTAL_BOND, - [Species.RHYHORN]: Abilities.FILTER, - [Species.TANGELA]: Abilities.SEED_SOWER, - [Species.KANGASKHAN]: Abilities.GUTS, - [Species.HORSEA]: Abilities.DRAGONS_MAW, - [Species.GOLDEEN]: Abilities.MULTISCALE, - [Species.STARYU]: Abilities.REGENERATOR, - [Species.SCYTHER]: Abilities.TINTED_LENS, - [Species.PINSIR]: Abilities.TINTED_LENS, - [Species.TAUROS]: Abilities.STAMINA, - [Species.MAGIKARP]: Abilities.MULTISCALE, - [Species.LAPRAS]: Abilities.LIGHTNING_ROD, - [Species.DITTO]: Abilities.ADAPTABILITY, - [Species.EEVEE]: Abilities.PICKUP, - [Species.PORYGON]: Abilities.PROTEAN, - [Species.OMANYTE]: Abilities.STURDY, - [Species.KABUTO]: Abilities.TOUGH_CLAWS, - [Species.AERODACTYL]: Abilities.ORICHALCUM_PULSE, - [Species.ARTICUNO]: Abilities.SNOW_WARNING, - [Species.ZAPDOS]: Abilities.DRIZZLE, - [Species.MOLTRES]: Abilities.DROUGHT, - [Species.DRATINI]: Abilities.AERILATE, - [Species.MEWTWO]: Abilities.NEUROFORCE, - [Species.MEW]: Abilities.PROTEAN, +export interface PassiveAbilities { + [key: number]: Abilities +} - [Species.CHIKORITA]: Abilities.THICK_FAT, - [Species.CYNDAQUIL]: Abilities.DROUGHT, - [Species.TOTODILE]: Abilities.TOUGH_CLAWS, - [Species.SENTRET]: Abilities.PICKUP, - [Species.HOOTHOOT]: Abilities.AERILATE, - [Species.LEDYBA]: Abilities.PRANKSTER, - [Species.SPINARAK]: Abilities.PRANKSTER, - [Species.CHINCHOU]: Abilities.REGENERATOR, - [Species.PICHU]: Abilities.ELECTRIC_SURGE, - [Species.CLEFFA]: Abilities.ANALYTIC, - [Species.IGGLYBUFF]: Abilities.HUGE_POWER, - [Species.TOGEPI]: Abilities.PIXILATE, - [Species.NATU]: Abilities.SHEER_FORCE, - [Species.MAREEP]: Abilities.ELECTROMORPHOSIS, - [Species.HOPPIP]: Abilities.FLUFFY, - [Species.AIPOM]: Abilities.SCRAPPY, - [Species.SUNKERN]: Abilities.DROUGHT, - [Species.YANMA]: Abilities.SHEER_FORCE, - [Species.WOOPER]: Abilities.COMATOSE, - [Species.MURKROW]: Abilities.DARK_AURA, - [Species.MISDREAVUS]: Abilities.BEADS_OF_RUIN, - [Species.UNOWN]: Abilities.PICKUP, - [Species.GIRAFARIG]: Abilities.PARENTAL_BOND, - [Species.PINECO]: Abilities.IRON_BARBS, - [Species.DUNSPARCE]: Abilities.UNAWARE, - [Species.GLIGAR]: Abilities.TOXIC_BOOST, - [Species.SNUBBULL]: Abilities.PIXILATE, - [Species.QWILFISH]: Abilities.TOXIC_DEBRIS, - [Species.SHUCKLE]: Abilities.HARVEST, - [Species.HERACROSS]: Abilities.TECHNICIAN, - [Species.SNEASEL]: Abilities.TOUGH_CLAWS, - [Species.TEDDIURSA]: Abilities.THICK_FAT, - [Species.SLUGMA]: Abilities.DESOLATE_LAND, - [Species.SWINUB]: Abilities.SLUSH_RUSH, - [Species.CORSOLA]: Abilities.STORM_DRAIN, - [Species.REMORAID]: Abilities.SIMPLE, - [Species.DELIBIRD]: Abilities.HUGE_POWER, - [Species.SKARMORY]: Abilities.LIGHTNING_ROD, - [Species.HOUNDOUR]: Abilities.LIGHTNING_ROD, - [Species.PHANPY]: Abilities.SPEED_BOOST, - [Species.STANTLER]: Abilities.SPEED_BOOST, - [Species.SMEARGLE]: Abilities.PRANKSTER, - [Species.TYROGUE]: Abilities.MOXIE, - [Species.SMOOCHUM]: Abilities.PSYCHIC_SURGE, - [Species.ELEKID]: Abilities.SHEER_FORCE, - [Species.MAGBY]: Abilities.SHEER_FORCE, - [Species.MILTANK]: Abilities.STAMINA, - [Species.RAIKOU]: Abilities.BEAST_BOOST, - [Species.ENTEI]: Abilities.BEAST_BOOST, - [Species.SUICUNE]: Abilities.BEAST_BOOST, - [Species.LARVITAR]: Abilities.SAND_RUSH, - [Species.LUGIA]: Abilities.DELTA_STREAM, - [Species.HO_OH]: Abilities.MAGIC_GUARD, - [Species.CELEBI]: Abilities.PSYCHIC_SURGE, +interface StarterPassiveAbilities { + [key: number]: PassiveAbilities +} - [Species.TREECKO]: Abilities.TINTED_LENS, - [Species.TORCHIC]: Abilities.DEFIANT, - [Species.MUDKIP]: Abilities.DRIZZLE, - [Species.POOCHYENA]: Abilities.TOUGH_CLAWS, - [Species.ZIGZAGOON]: Abilities.RUN_AWAY, - [Species.WURMPLE]: Abilities.SIMPLE, - [Species.LOTAD]: Abilities.DRIZZLE, - [Species.SEEDOT]: Abilities.SHARPNESS, - [Species.TAILLOW]: Abilities.AERILATE, - [Species.WINGULL]: Abilities.SWIFT_SWIM, - [Species.RALTS]: Abilities.PSYCHIC_SURGE, - [Species.SURSKIT]: Abilities.WATER_BUBBLE, - [Species.SHROOMISH]: Abilities.GUTS, - [Species.SLAKOTH]: Abilities.GUTS, - [Species.NINCADA]: Abilities.MAGIC_GUARD, - [Species.WHISMUR]: Abilities.PUNK_ROCK, - [Species.MAKUHITA]: Abilities.STAMINA, - [Species.AZURILL]: Abilities.MISTY_SURGE, - [Species.NOSEPASS]: Abilities.LEVITATE, - [Species.SKITTY]: Abilities.SCRAPPY, - [Species.SABLEYE]: Abilities.UNNERVE, - [Species.MAWILE]: Abilities.UNNERVE, - [Species.ARON]: Abilities.EARTH_EATER, - [Species.MEDITITE]: Abilities.MINDS_EYE, - [Species.ELECTRIKE]: Abilities.FLASH_FIRE, - [Species.PLUSLE]: Abilities.POWER_SPOT, - [Species.MINUN]: Abilities.POWER_SPOT, - [Species.VOLBEAT]: Abilities.HONEY_GATHER, - [Species.ILLUMISE]: Abilities.HONEY_GATHER, - [Species.GULPIN]: Abilities.EARTH_EATER, - [Species.CARVANHA]: Abilities.SHEER_FORCE, - [Species.WAILMER]: Abilities.LEVITATE, - [Species.NUMEL]: Abilities.FUR_COAT, - [Species.TORKOAL]: Abilities.ANALYTIC, - [Species.SPOINK]: Abilities.PSYCHIC_SURGE, - [Species.SPINDA]: Abilities.SIMPLE, - [Species.TRAPINCH]: Abilities.ADAPTABILITY, - [Species.CACNEA]: Abilities.SAND_RUSH, - [Species.SWABLU]: Abilities.FLUFFY, - [Species.ZANGOOSE]: Abilities.POISON_HEAL, - [Species.SEVIPER]: Abilities.MULTISCALE, - [Species.LUNATONE]: Abilities.SHADOW_SHIELD, - [Species.SOLROCK]: Abilities.DROUGHT, - [Species.BARBOACH]: Abilities.SIMPLE, - [Species.CORPHISH]: Abilities.TOUGH_CLAWS, - [Species.BALTOY]: Abilities.WELL_BAKED_BODY, - [Species.LILEEP]: Abilities.SEED_SOWER, - [Species.ANORITH]: Abilities.WATER_ABSORB, - [Species.FEEBAS]: Abilities.MAGIC_GUARD, - [Species.CASTFORM]: Abilities.ADAPTABILITY, - [Species.KECLEON]: Abilities.ADAPTABILITY, - [Species.SHUPPET]: Abilities.SHADOW_SHIELD, - [Species.DUSKULL]: Abilities.UNNERVE, - [Species.TROPIUS]: Abilities.RIPEN, - [Species.ABSOL]: Abilities.SHARPNESS, - [Species.WYNAUT]: Abilities.STURDY, - [Species.SNORUNT]: Abilities.SNOW_WARNING, - [Species.SPHEAL]: Abilities.UNAWARE, - [Species.CLAMPERL]: Abilities.ARENA_TRAP, - [Species.RELICANTH]: Abilities.PRIMORDIAL_SEA, - [Species.LUVDISC]: Abilities.MULTISCALE, - [Species.BAGON]: Abilities.MOLD_BREAKER, - [Species.BELDUM]: Abilities.LEVITATE, - [Species.REGIROCK]: Abilities.SAND_STREAM, - [Species.REGICE]: Abilities.SNOW_WARNING, - [Species.REGISTEEL]: Abilities.STEELY_SPIRIT, - [Species.LATIAS]: Abilities.PRISM_ARMOR, - [Species.LATIOS]: Abilities.TINTED_LENS, - [Species.KYOGRE]: Abilities.MOLD_BREAKER, - [Species.GROUDON]: Abilities.TURBOBLAZE, - [Species.RAYQUAZA]: Abilities.UNNERVE, - [Species.JIRACHI]: Abilities.COMATOSE, - [Species.DEOXYS]: Abilities.PROTEAN, +export const starterPassiveAbilities: StarterPassiveAbilities = { + [Species.BULBASAUR]: { 0: Abilities.GRASSY_SURGE }, + [Species.CHARMANDER]: { 0: Abilities.BEAST_BOOST }, + [Species.SQUIRTLE]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.CATERPIE]: { 0: Abilities.MAGICIAN }, + [Species.WEEDLE]: { 0: Abilities.TINTED_LENS }, + [Species.PIDGEY]: { 0: Abilities.SHEER_FORCE }, + [Species.RATTATA]: { 0: Abilities.STRONG_JAW }, + [Species.SPEAROW]: { 0: Abilities.MOXIE }, + [Species.EKANS]: { 0: Abilities.REGENERATOR }, + [Species.SANDSHREW]: { 0: Abilities.TOUGH_CLAWS }, + [Species.NIDORAN_F]: { 0: Abilities.FLARE_BOOST }, + [Species.NIDORAN_M]: { 0: Abilities.GUTS }, + [Species.VULPIX]: { 0: Abilities.FUR_COAT }, + [Species.ZUBAT]: { 0: Abilities.INTIMIDATE }, + [Species.ODDISH]: { 0: Abilities.TRIAGE }, + [Species.PARAS]: { 0: Abilities.TRIAGE }, + [Species.VENONAT]: { 0: Abilities.SIMPLE }, + [Species.DIGLETT]: { 0: Abilities.STURDY }, + [Species.MEOWTH]: { 0: Abilities.TOUGH_CLAWS }, + [Species.PSYDUCK]: { 0: Abilities.SIMPLE }, + [Species.MANKEY]: { 0: Abilities.IRON_FIST }, + [Species.GROWLITHE]: { 0: Abilities.FLUFFY }, + [Species.POLIWAG]: { 0: Abilities.NO_GUARD }, + [Species.ABRA]: { 0: Abilities.MAGICIAN }, + [Species.MACHOP]: { 0: Abilities.QUICK_FEET }, + [Species.BELLSPROUT]: { 0: Abilities.FLOWER_GIFT }, + [Species.TENTACOOL]: { 0: Abilities.TOXIC_CHAIN }, + [Species.GEODUDE]: { 0: Abilities.DRY_SKIN }, + [Species.PONYTA]: { 0: Abilities.MAGIC_GUARD }, + [Species.SLOWPOKE]: { 0: Abilities.UNAWARE }, + [Species.MAGNEMITE]: { 0: Abilities.LEVITATE }, + [Species.FARFETCHD]: { 0: Abilities.SNIPER }, + [Species.DODUO]: { 0: Abilities.PARENTAL_BOND }, + [Species.SEEL]: { 0: Abilities.WATER_BUBBLE }, + [Species.GRIMER]: { 0: Abilities.WATER_ABSORB }, + [Species.SHELLDER]: { 0: Abilities.ICE_SCALES }, + [Species.GASTLY]: { 0: Abilities.SHADOW_SHIELD }, + [Species.ONIX]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.DROWZEE]: { 0: Abilities.MAGICIAN }, + [Species.KRABBY]: { 0: Abilities.UNBURDEN }, + [Species.VOLTORB]: { 0: Abilities.TRANSISTOR }, + [Species.EXEGGCUTE]: { 0: Abilities.RIPEN }, + [Species.CUBONE]: { 0: Abilities.PARENTAL_BOND }, + [Species.LICKITUNG]: { 0: Abilities.CHEEK_POUCH }, + [Species.KOFFING]: { 0: Abilities.PARENTAL_BOND }, + [Species.RHYHORN]: { 0: Abilities.FILTER }, + [Species.TANGELA]: { 0: Abilities.SEED_SOWER }, + [Species.KANGASKHAN]: { 0: Abilities.TECHNICIAN }, + [Species.HORSEA]: { 0: Abilities.DRAGONS_MAW }, + [Species.GOLDEEN]: { 0: Abilities.MULTISCALE }, + [Species.STARYU]: { 0: Abilities.REGENERATOR }, + [Species.SCYTHER]: { 0: Abilities.TINTED_LENS }, + [Species.PINSIR]: { 0: Abilities.TINTED_LENS }, + [Species.TAUROS]: { 0: Abilities.STAMINA }, + [Species.MAGIKARP]: { 0: Abilities.MULTISCALE }, + [Species.LAPRAS]: { 0: Abilities.LIGHTNING_ROD }, + [Species.DITTO]: { 0: Abilities.ADAPTABILITY }, + [Species.EEVEE]: { 0: Abilities.PICKUP }, + [Species.PORYGON]: { 0: Abilities.PROTEAN }, + [Species.OMANYTE]: { 0: Abilities.STURDY }, + [Species.KABUTO]: { 0: Abilities.TOUGH_CLAWS }, + [Species.AERODACTYL]: { 0: Abilities.ORICHALCUM_PULSE }, + [Species.ARTICUNO]: { 0: Abilities.SNOW_WARNING }, + [Species.ZAPDOS]: { 0: Abilities.DRIZZLE }, + [Species.MOLTRES]: { 0: Abilities.DROUGHT }, + [Species.DRATINI]: { 0: Abilities.AERILATE }, + [Species.MEWTWO]: { 0: Abilities.NEUROFORCE }, + [Species.MEW]: { 0: Abilities.PROTEAN }, - [Species.TURTWIG]: Abilities.THICK_FAT, - [Species.CHIMCHAR]: Abilities.BEAST_BOOST, - [Species.PIPLUP]: Abilities.DRIZZLE, - [Species.STARLY]: Abilities.ROCK_HEAD, - [Species.BIDOOF]: Abilities.SAP_SIPPER, - [Species.KRICKETOT]: Abilities.SHARPNESS, - [Species.SHINX]: Abilities.SPEED_BOOST, - [Species.BUDEW]: Abilities.GRASSY_SURGE, - [Species.CRANIDOS]: Abilities.ROCK_HEAD, - [Species.SHIELDON]: Abilities.EARTH_EATER, - [Species.BURMY]: Abilities.STURDY, - [Species.COMBEE]: Abilities.INTIMIDATE, - [Species.PACHIRISU]: Abilities.HONEY_GATHER, - [Species.BUIZEL]: Abilities.MOXIE, - [Species.CHERUBI]: Abilities.ORICHALCUM_PULSE, - [Species.SHELLOS]: Abilities.REGENERATOR, - [Species.DRIFLOON]: Abilities.MAGIC_GUARD, - [Species.BUNEARY]: Abilities.ADAPTABILITY, - [Species.GLAMEOW]: Abilities.INTIMIDATE, - [Species.CHINGLING]: Abilities.PUNK_ROCK, - [Species.STUNKY]: Abilities.NEUTRALIZING_GAS, - [Species.BRONZOR]: Abilities.MIRROR_ARMOR, - [Species.BONSLY]: Abilities.SAP_SIPPER, - [Species.MIME_JR]: Abilities.PRANKSTER, - [Species.HAPPINY]: Abilities.FUR_COAT, - [Species.CHATOT]: Abilities.PUNK_ROCK, - [Species.SPIRITOMB]: Abilities.VESSEL_OF_RUIN, - [Species.GIBLE]: Abilities.SAND_STREAM, - [Species.MUNCHLAX]: Abilities.RIPEN, - [Species.RIOLU]: Abilities.MINDS_EYE, - [Species.HIPPOPOTAS]: Abilities.UNAWARE, - [Species.SKORUPI]: Abilities.SUPER_LUCK, - [Species.CROAGUNK]: Abilities.MOXIE, - [Species.CARNIVINE]: Abilities.ARENA_TRAP, - [Species.FINNEON]: Abilities.WATER_BUBBLE, - [Species.MANTYKE]: Abilities.UNAWARE, - [Species.SNOVER]: Abilities.GRASSY_SURGE, - [Species.ROTOM]: Abilities.HADRON_ENGINE, - [Species.UXIE]: Abilities.UNAWARE, - [Species.MESPRIT]: Abilities.MOODY, - [Species.AZELF]: Abilities.NEUROFORCE, - [Species.DIALGA]: Abilities.LEVITATE, - [Species.PALKIA]: Abilities.SPEED_BOOST, - [Species.HEATRAN]: Abilities.EARTH_EATER, - [Species.REGIGIGAS]: Abilities.SCRAPPY, - [Species.GIRATINA]: Abilities.SHADOW_SHIELD, - [Species.CRESSELIA]: Abilities.SHADOW_SHIELD, - [Species.PHIONE]: Abilities.SIMPLE, - [Species.MANAPHY]: Abilities.PRIMORDIAL_SEA, - [Species.DARKRAI]: Abilities.UNNERVE, - [Species.SHAYMIN]: Abilities.WIND_RIDER, - [Species.ARCEUS]: Abilities.ADAPTABILITY, + [Species.CHIKORITA]: { 0: Abilities.THICK_FAT }, + [Species.CYNDAQUIL]: { 0: Abilities.DROUGHT }, + [Species.TOTODILE]: { 0: Abilities.TOUGH_CLAWS }, + [Species.SENTRET]: { 0: Abilities.PICKUP }, + [Species.HOOTHOOT]: { 0: Abilities.AERILATE }, + [Species.LEDYBA]: { 0: Abilities.PRANKSTER }, + [Species.SPINARAK]: { 0: Abilities.PRANKSTER }, + [Species.CHINCHOU]: { 0: Abilities.REGENERATOR }, + [Species.PICHU]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.CLEFFA]: { 0: Abilities.ANALYTIC }, + [Species.IGGLYBUFF]: { 0: Abilities.HUGE_POWER }, + [Species.TOGEPI]: { 0: Abilities.PIXILATE }, + [Species.NATU]: { 0: Abilities.SHEER_FORCE }, + [Species.MAREEP]: { 0: Abilities.ELECTROMORPHOSIS }, + [Species.HOPPIP]: { 0: Abilities.FLUFFY }, + [Species.AIPOM]: { 0: Abilities.SCRAPPY }, + [Species.SUNKERN]: { 0: Abilities.DROUGHT }, + [Species.YANMA]: { 0: Abilities.SHEER_FORCE }, + [Species.WOOPER]: { 0: Abilities.COMATOSE }, + [Species.MURKROW]: { 0: Abilities.DARK_AURA }, + [Species.MISDREAVUS]: { 0: Abilities.BEADS_OF_RUIN }, + [Species.UNOWN]: { 0: Abilities.PICKUP }, + [Species.GIRAFARIG]: { 0: Abilities.PARENTAL_BOND }, + [Species.PINECO]: { 0: Abilities.IRON_BARBS }, + [Species.DUNSPARCE]: { 0: Abilities.UNAWARE }, + [Species.GLIGAR]: { 0: Abilities.TOXIC_BOOST }, + [Species.SNUBBULL]: { 0: Abilities.PIXILATE }, + [Species.QWILFISH]: { 0: Abilities.TOXIC_DEBRIS }, + [Species.SHUCKLE]: { 0: Abilities.HARVEST }, + [Species.HERACROSS]: { 0: Abilities.TECHNICIAN }, + [Species.SNEASEL]: { 0: Abilities.TOUGH_CLAWS }, + [Species.TEDDIURSA]: { 0: Abilities.THICK_FAT }, + [Species.SLUGMA]: { 0: Abilities.DESOLATE_LAND }, + [Species.SWINUB]: { 0: Abilities.SLUSH_RUSH }, + [Species.CORSOLA]: { 0: Abilities.STORM_DRAIN }, + [Species.REMORAID]: { 0: Abilities.SIMPLE }, + [Species.DELIBIRD]: { 0: Abilities.HUGE_POWER }, + [Species.SKARMORY]: { 0: Abilities.LIGHTNING_ROD }, + [Species.HOUNDOUR]: { 0: Abilities.LIGHTNING_ROD }, + [Species.PHANPY]: { 0: Abilities.SPEED_BOOST }, + [Species.STANTLER]: { 0: Abilities.SPEED_BOOST }, + [Species.SMEARGLE]: { 0: Abilities.PRANKSTER }, + [Species.TYROGUE]: { 0: Abilities.MOXIE }, + [Species.SMOOCHUM]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.ELEKID]: { 0: Abilities.SHEER_FORCE }, + [Species.MAGBY]: { 0: Abilities.SHEER_FORCE }, + [Species.MILTANK]: { 0: Abilities.STAMINA }, + [Species.RAIKOU]: { 0: Abilities.BEAST_BOOST }, + [Species.ENTEI]: { 0: Abilities.BEAST_BOOST }, + [Species.SUICUNE]: { 0: Abilities.BEAST_BOOST }, + [Species.LARVITAR]: { 0: Abilities.SOLID_ROCK }, + [Species.LUGIA]: { 0: Abilities.DELTA_STREAM }, + [Species.HO_OH]: { 0: Abilities.MAGIC_GUARD }, + [Species.CELEBI]: { 0: Abilities.PSYCHIC_SURGE }, - [Species.VICTINI]: Abilities.SHEER_FORCE, - [Species.SNIVY]: Abilities.MULTISCALE, - [Species.TEPIG]: Abilities.ROCK_HEAD, - [Species.OSHAWOTT]: Abilities.INTREPID_SWORD, - [Species.PATRAT]: Abilities.NO_GUARD, - [Species.LILLIPUP]: Abilities.FUR_COAT, - [Species.PURRLOIN]: Abilities.PICKUP, - [Species.PANSAGE]: Abilities.WELL_BAKED_BODY, - [Species.PANSEAR]: Abilities.WATER_ABSORB, - [Species.PANPOUR]: Abilities.SAP_SIPPER, - [Species.MUNNA]: Abilities.NEUTRALIZING_GAS, - [Species.PIDOVE]: Abilities.SNIPER, - [Species.BLITZLE]: Abilities.ELECTRIC_SURGE, - [Species.ROGGENROLA]: Abilities.SOLID_ROCK, - [Species.WOOBAT]: Abilities.OPPORTUNIST, - [Species.DRILBUR]: Abilities.STURDY, - [Species.AUDINO]: Abilities.FRIEND_GUARD, - [Species.TIMBURR]: Abilities.ROCKY_PAYLOAD, - [Species.TYMPOLE]: Abilities.POISON_HEAL, - [Species.THROH]: Abilities.STAMINA, - [Species.SAWK]: Abilities.SCRAPPY, - [Species.SEWADDLE]: Abilities.SHARPNESS, - [Species.VENIPEDE]: Abilities.STAMINA, - [Species.COTTONEE]: Abilities.FLUFFY, - [Species.PETILIL]: Abilities.SIMPLE, - [Species.BASCULIN]: Abilities.SUPREME_OVERLORD, - [Species.SANDILE]: Abilities.TOUGH_CLAWS, - [Species.DARUMAKA]: Abilities.GORILLA_TACTICS, - [Species.MARACTUS]: Abilities.WELL_BAKED_BODY, - [Species.DWEBBLE]: Abilities.ROCKY_PAYLOAD, - [Species.SCRAGGY]: Abilities.PROTEAN, - [Species.SIGILYPH]: Abilities.FLARE_BOOST, - [Species.YAMASK]: Abilities.PURIFYING_SALT, - [Species.TIRTOUGA]: Abilities.WATER_ABSORB, - [Species.ARCHEN]: Abilities.MULTISCALE, - [Species.TRUBBISH]: Abilities.NEUTRALIZING_GAS, - [Species.ZORUA]: Abilities.DARK_AURA, - [Species.MINCCINO]: Abilities.FUR_COAT, - [Species.GOTHITA]: Abilities.UNNERVE, - [Species.SOLOSIS]: Abilities.PSYCHIC_SURGE, - [Species.DUCKLETT]: Abilities.DRIZZLE, - [Species.VANILLITE]: Abilities.SLUSH_RUSH, - [Species.DEERLING]: Abilities.FUR_COAT, - [Species.EMOLGA]: Abilities.SERENE_GRACE, - [Species.KARRABLAST]: Abilities.QUICK_DRAW, - [Species.FOONGUS]: Abilities.THICK_FAT, - [Species.FRILLISH]: Abilities.POISON_HEAL, - [Species.ALOMOMOLA]: Abilities.MULTISCALE, - [Species.JOLTIK]: Abilities.TRANSISTOR, - [Species.FERROSEED]: Abilities.ROUGH_SKIN, - [Species.KLINK]: Abilities.STEELY_SPIRIT, - [Species.TYNAMO]: Abilities.POISON_HEAL, - [Species.ELGYEM]: Abilities.BEADS_OF_RUIN, - [Species.LITWICK]: Abilities.SHADOW_TAG, - [Species.AXEW]: Abilities.DRAGONS_MAW, - [Species.CUBCHOO]: Abilities.FUR_COAT, - [Species.CRYOGONAL]: Abilities.SNOW_WARNING, - [Species.SHELMET]: Abilities.PROTEAN, - [Species.STUNFISK]: Abilities.STORM_DRAIN, - [Species.MIENFOO]: Abilities.NO_GUARD, - [Species.DRUDDIGON]: Abilities.INTIMIDATE, - [Species.GOLETT]: Abilities.SHADOW_SHIELD, - [Species.PAWNIARD]: Abilities.SWORD_OF_RUIN, - [Species.BOUFFALANT]: Abilities.ROCK_HEAD, - [Species.RUFFLET]: Abilities.SPEED_BOOST, - [Species.VULLABY]: Abilities.THICK_FAT, - [Species.HEATMOR]: Abilities.CONTRARY, - [Species.DURANT]: Abilities.COMPOUND_EYES, - [Species.DEINO]: Abilities.PARENTAL_BOND, - [Species.LARVESTA]: Abilities.DROUGHT, - [Species.COBALION]: Abilities.INTREPID_SWORD, - [Species.TERRAKION]: Abilities.ROCKY_PAYLOAD, - [Species.VIRIZION]: Abilities.SHARPNESS, - [Species.TORNADUS]: Abilities.DRIZZLE, - [Species.THUNDURUS]: Abilities.DRIZZLE, - [Species.RESHIRAM]: Abilities.ORICHALCUM_PULSE, - [Species.ZEKROM]: Abilities.HADRON_ENGINE, - [Species.LANDORUS]: Abilities.STORM_DRAIN, - [Species.KYUREM]: Abilities.SNOW_WARNING, - [Species.KELDEO]: Abilities.GRIM_NEIGH, - [Species.MELOETTA]: Abilities.MINDS_EYE, - [Species.GENESECT]: Abilities.PROTEAN, + [Species.TREECKO]: { 0: Abilities.TINTED_LENS }, + [Species.TORCHIC]: { 0: Abilities.DEFIANT }, + [Species.MUDKIP]: { 0: Abilities.DRIZZLE }, + [Species.POOCHYENA]: { 0: Abilities.TOUGH_CLAWS }, + [Species.ZIGZAGOON]: { 0: Abilities.RUN_AWAY }, + [Species.WURMPLE]: { 0: Abilities.SIMPLE }, + [Species.LOTAD]: { 0: Abilities.DRIZZLE }, + [Species.SEEDOT]: { 0: Abilities.SHARPNESS }, + [Species.TAILLOW]: { 0: Abilities.AERILATE }, + [Species.WINGULL]: { 0: Abilities.SWIFT_SWIM }, + [Species.RALTS]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.SURSKIT]: { 0: Abilities.WATER_BUBBLE }, + [Species.SHROOMISH]: { 0: Abilities.GUTS }, + [Species.SLAKOTH]: { 0: Abilities.GUTS }, + [Species.NINCADA]: { 0: Abilities.MAGIC_GUARD }, + [Species.WHISMUR]: { 0: Abilities.PUNK_ROCK }, + [Species.MAKUHITA]: { 0: Abilities.STAMINA }, + [Species.AZURILL]: { 0: Abilities.MISTY_SURGE }, + [Species.NOSEPASS]: { 0: Abilities.LEVITATE }, + [Species.SKITTY]: { 0: Abilities.SCRAPPY }, + [Species.SABLEYE]: { 0: Abilities.UNNERVE }, + [Species.MAWILE]: { 0: Abilities.UNNERVE }, + [Species.ARON]: { 0: Abilities.EARTH_EATER }, + [Species.MEDITITE]: { 0: Abilities.MINDS_EYE }, + [Species.ELECTRIKE]: { 0: Abilities.FLASH_FIRE }, + [Species.PLUSLE]: { 0: Abilities.POWER_SPOT }, + [Species.MINUN]: { 0: Abilities.POWER_SPOT }, + [Species.VOLBEAT]: { 0: Abilities.HONEY_GATHER }, + [Species.ILLUMISE]: { 0: Abilities.HONEY_GATHER }, + [Species.GULPIN]: { 0: Abilities.EARTH_EATER }, + [Species.CARVANHA]: { 0: Abilities.SHEER_FORCE }, + [Species.WAILMER]: { 0: Abilities.LEVITATE }, + [Species.NUMEL]: { 0: Abilities.FUR_COAT }, + [Species.TORKOAL]: { 0: Abilities.ANALYTIC }, + [Species.SPOINK]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.SPINDA]: { 0: Abilities.SIMPLE }, + [Species.TRAPINCH]: { 0: Abilities.ADAPTABILITY }, + [Species.CACNEA]: { 0: Abilities.SAND_RUSH }, + [Species.SWABLU]: { 0: Abilities.FLUFFY }, + [Species.ZANGOOSE]: { 0: Abilities.POISON_HEAL }, + [Species.SEVIPER]: { 0: Abilities.MULTISCALE }, + [Species.LUNATONE]: { 0: Abilities.SHADOW_SHIELD }, + [Species.SOLROCK]: { 0: Abilities.DROUGHT }, + [Species.BARBOACH]: { 0: Abilities.SIMPLE }, + [Species.CORPHISH]: { 0: Abilities.TOUGH_CLAWS }, + [Species.BALTOY]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.LILEEP]: { 0: Abilities.SEED_SOWER }, + [Species.ANORITH]: { 0: Abilities.WATER_ABSORB }, + [Species.FEEBAS]: { 0: Abilities.MAGIC_GUARD }, + [Species.CASTFORM]: { 0: Abilities.ADAPTABILITY }, + [Species.KECLEON]: { 0: Abilities.ADAPTABILITY }, + [Species.SHUPPET]: { 0: Abilities.SHADOW_SHIELD }, + [Species.DUSKULL]: { 0: Abilities.UNNERVE }, + [Species.TROPIUS]: { 0: Abilities.RIPEN }, + [Species.ABSOL]: { 0: Abilities.SHARPNESS }, + [Species.WYNAUT]: { 0: Abilities.STURDY }, + [Species.SNORUNT]: { 0: Abilities.SNOW_WARNING }, + [Species.SPHEAL]: { 0: Abilities.UNAWARE }, + [Species.CLAMPERL]: { 0: Abilities.ARENA_TRAP }, + [Species.RELICANTH]: { 0: Abilities.PRIMORDIAL_SEA }, + [Species.LUVDISC]: { 0: Abilities.MULTISCALE }, + [Species.BAGON]: { 0: Abilities.MOLD_BREAKER }, + [Species.BELDUM]: { 0: Abilities.LEVITATE }, + [Species.REGIROCK]: { 0: Abilities.SAND_STREAM }, + [Species.REGICE]: { 0: Abilities.SNOW_WARNING }, + [Species.REGISTEEL]: { 0: Abilities.STEELY_SPIRIT }, + [Species.LATIAS]: { 0: Abilities.PRISM_ARMOR }, + [Species.LATIOS]: { 0: Abilities.TINTED_LENS }, + [Species.KYOGRE]: { 0: Abilities.MOLD_BREAKER }, + [Species.GROUDON]: { 0: Abilities.TURBOBLAZE }, + [Species.RAYQUAZA]: { 0: Abilities.UNNERVE }, + [Species.JIRACHI]: { 0: Abilities.COMATOSE }, + [Species.DEOXYS]: { 0: Abilities.PROTEAN }, - [Species.CHESPIN]: Abilities.DAUNTLESS_SHIELD, - [Species.FENNEKIN]: Abilities.PSYCHIC_SURGE, - [Species.FROAKIE]: Abilities.STAKEOUT, - [Species.BUNNELBY]: Abilities.GUTS, - [Species.FLETCHLING]: Abilities.MAGIC_GUARD, - [Species.SCATTERBUG]: Abilities.PRANKSTER, - [Species.LITLEO]: Abilities.BEAST_BOOST, - [Species.FLABEBE]: Abilities.GRASSY_SURGE, - [Species.SKIDDO]: Abilities.SEED_SOWER, - [Species.PANCHAM]: Abilities.FUR_COAT, - [Species.FURFROU]: Abilities.FLUFFY, - [Species.ESPURR]: Abilities.FUR_COAT, - [Species.HONEDGE]: Abilities.SHARPNESS, - [Species.SPRITZEE]: Abilities.FUR_COAT, - [Species.SWIRLIX]: Abilities.RIPEN, - [Species.INKAY]: Abilities.UNNERVE, - [Species.BINACLE]: Abilities.SAP_SIPPER, - [Species.SKRELP]: Abilities.DRAGONS_MAW, - [Species.CLAUNCHER]: Abilities.PROTEAN, - [Species.HELIOPTILE]: Abilities.PROTEAN, - [Species.TYRUNT]: Abilities.RECKLESS, - [Species.AMAURA]: Abilities.ICE_SCALES, - [Species.HAWLUCHA]: Abilities.MOXIE, - [Species.DEDENNE]: Abilities.PIXILATE, - [Species.CARBINK]: Abilities.SOLID_ROCK, - [Species.GOOMY]: Abilities.REGENERATOR, - [Species.KLEFKI]: Abilities.LEVITATE, - [Species.PHANTUMP]: Abilities.SHADOW_TAG, - [Species.PUMPKABOO]: Abilities.WELL_BAKED_BODY, - [Species.BERGMITE]: Abilities.ICE_SCALES, - [Species.NOIBAT]: Abilities.PUNK_ROCK, - [Species.XERNEAS]: Abilities.HARVEST, - [Species.YVELTAL]: Abilities.SOUL_HEART, - [Species.ZYGARDE]: Abilities.ADAPTABILITY, - [Species.DIANCIE]: Abilities.PRISM_ARMOR, - [Species.HOOPA]: Abilities.OPPORTUNIST, - [Species.VOLCANION]: Abilities.FILTER, - [Species.ETERNAL_FLOETTE]: Abilities.MAGIC_GUARD, + [Species.TURTWIG]: { 0: Abilities.THICK_FAT }, + [Species.CHIMCHAR]: { 0: Abilities.BEAST_BOOST }, + [Species.PIPLUP]: { 0: Abilities.DRIZZLE }, + [Species.STARLY]: { 0: Abilities.ROCK_HEAD }, + [Species.BIDOOF]: { 0: Abilities.SAP_SIPPER }, + [Species.KRICKETOT]: { 0: Abilities.SHARPNESS }, + [Species.SHINX]: { 0: Abilities.SPEED_BOOST }, + [Species.BUDEW]: { 0: Abilities.GRASSY_SURGE }, + [Species.CRANIDOS]: { 0: Abilities.ROCK_HEAD }, + [Species.SHIELDON]: { 0: Abilities.EARTH_EATER }, + [Species.BURMY]: { 0: Abilities.STURDY }, + [Species.COMBEE]: { 0: Abilities.INTIMIDATE }, + [Species.PACHIRISU]: { 0: Abilities.HONEY_GATHER }, + [Species.BUIZEL]: { 0: Abilities.MOXIE }, + [Species.CHERUBI]: { 0: Abilities.ORICHALCUM_PULSE }, + [Species.SHELLOS]: { 0: Abilities.REGENERATOR }, + [Species.DRIFLOON]: { 0: Abilities.MAGIC_GUARD }, + [Species.BUNEARY]: { 0: Abilities.ADAPTABILITY }, + [Species.GLAMEOW]: { 0: Abilities.INTIMIDATE }, + [Species.CHINGLING]: { 0: Abilities.PUNK_ROCK }, + [Species.STUNKY]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.BRONZOR]: { 0: Abilities.MIRROR_ARMOR }, + [Species.BONSLY]: { 0: Abilities.SAP_SIPPER }, + [Species.MIME_JR]: { 0: Abilities.PRANKSTER }, + [Species.HAPPINY]: { 0: Abilities.FUR_COAT }, + [Species.CHATOT]: { 0: Abilities.PUNK_ROCK }, + [Species.SPIRITOMB]: { 0: Abilities.VESSEL_OF_RUIN }, + [Species.GIBLE]: { 0: Abilities.SAND_STREAM }, + [Species.MUNCHLAX]: { 0: Abilities.RIPEN }, + [Species.RIOLU]: { 0: Abilities.MINDS_EYE }, + [Species.HIPPOPOTAS]: { 0: Abilities.UNAWARE }, + [Species.SKORUPI]: { 0: Abilities.SUPER_LUCK }, + [Species.CROAGUNK]: { 0: Abilities.MOXIE }, + [Species.CARNIVINE]: { 0: Abilities.ARENA_TRAP }, + [Species.FINNEON]: { 0: Abilities.WATER_BUBBLE }, + [Species.MANTYKE]: { 0: Abilities.UNAWARE }, + [Species.SNOVER]: { 0: Abilities.GRASSY_SURGE }, + [Species.ROTOM]: { 0: Abilities.HADRON_ENGINE }, + [Species.UXIE]: { 0: Abilities.UNNERVE }, + [Species.MESPRIT]: { 0: Abilities.MOODY }, + [Species.AZELF]: { 0: Abilities.NEUROFORCE }, + [Species.DIALGA]: { 0: Abilities.BERSERK }, + [Species.PALKIA]: { 0: Abilities.BERSERK }, + [Species.HEATRAN]: { 0: Abilities.EARTH_EATER }, + [Species.REGIGIGAS]: { 0: Abilities.SCRAPPY }, + [Species.GIRATINA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.CRESSELIA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.PHIONE]: { 0: Abilities.SIMPLE }, + [Species.MANAPHY]: { 0: Abilities.PRIMORDIAL_SEA }, + [Species.DARKRAI]: { 0: Abilities.UNNERVE }, + [Species.SHAYMIN]: { 0: Abilities.WIND_RIDER }, + [Species.ARCEUS]: { 0: Abilities.ADAPTABILITY }, - [Species.ROWLET]: Abilities.SNIPER, - [Species.LITTEN]: Abilities.OPPORTUNIST, - [Species.POPPLIO]: Abilities.PUNK_ROCK, - [Species.PIKIPEK]: Abilities.TECHNICIAN, - [Species.YUNGOOS]: Abilities.TOUGH_CLAWS, - [Species.GRUBBIN]: Abilities.SPEED_BOOST, - [Species.CRABRAWLER]: Abilities.WATER_BUBBLE, - [Species.ORICORIO]: Abilities.ADAPTABILITY, - [Species.CUTIEFLY]: Abilities.TINTED_LENS, - [Species.ROCKRUFF]: Abilities.ROCKY_PAYLOAD, - [Species.WISHIWASHI]: Abilities.REGENERATOR, - [Species.MAREANIE]: Abilities.TOXIC_DEBRIS, - [Species.MUDBRAY]: Abilities.CUD_CHEW, - [Species.DEWPIDER]: Abilities.TINTED_LENS, - [Species.FOMANTIS]: Abilities.SHARPNESS, - [Species.MORELULL]: Abilities.TRIAGE, - [Species.SALANDIT]: Abilities.DRAGONS_MAW, - [Species.STUFFUL]: Abilities.SCRAPPY, - [Species.BOUNSWEET]: Abilities.MOXIE, - [Species.COMFEY]: Abilities.FRIEND_GUARD, - [Species.ORANGURU]: Abilities.POWER_SPOT, - [Species.PASSIMIAN]: Abilities.LIBERO, - [Species.WIMPOD]: Abilities.REGENERATOR, - [Species.SANDYGAST]: Abilities.SAND_SPIT, - [Species.PYUKUMUKU]: Abilities.PURIFYING_SALT, - [Species.TYPE_NULL]: Abilities.ADAPTABILITY, - [Species.MINIOR]: Abilities.STURDY, - [Species.KOMALA]: Abilities.GUTS, - [Species.TURTONATOR]: Abilities.DAUNTLESS_SHIELD, - [Species.TOGEDEMARU]: Abilities.ROUGH_SKIN, - [Species.MIMIKYU]: Abilities.TOUGH_CLAWS, - [Species.BRUXISH]: Abilities.MULTISCALE, - [Species.DRAMPA]: Abilities.THICK_FAT, - [Species.DHELMISE]: Abilities.WATER_BUBBLE, - [Species.JANGMO_O]: Abilities.DAUNTLESS_SHIELD, - [Species.TAPU_KOKO]: Abilities.DAUNTLESS_SHIELD, - [Species.TAPU_LELE]: Abilities.SHEER_FORCE, - [Species.TAPU_BULU]: Abilities.TRIAGE, - [Species.TAPU_FINI]: Abilities.FAIRY_AURA, - [Species.COSMOG]: Abilities.BEAST_BOOST, - [Species.NIHILEGO]: Abilities.LEVITATE, - [Species.BUZZWOLE]: Abilities.MOXIE, - [Species.PHEROMOSA]: Abilities.TINTED_LENS, - [Species.XURKITREE]: Abilities.TRANSISTOR, - [Species.CELESTEELA]: Abilities.HEATPROOF, - [Species.KARTANA]: Abilities.LONG_REACH, - [Species.GUZZLORD]: Abilities.POISON_HEAL, - [Species.NECROZMA]: Abilities.BEAST_BOOST, - [Species.MAGEARNA]: Abilities.STEELY_SPIRIT, - [Species.MARSHADOW]: Abilities.IRON_FIST, - [Species.POIPOLE]: Abilities.LEVITATE, - [Species.STAKATAKA]: Abilities.SOLID_ROCK, - [Species.BLACEPHALON]: Abilities.MAGIC_GUARD, - [Species.ZERAORA]: Abilities.TOUGH_CLAWS, - [Species.MELTAN]: Abilities.HEATPROOF, - [Species.ALOLA_RATTATA]: Abilities.ADAPTABILITY, - [Species.ALOLA_SANDSHREW]: Abilities.ICE_SCALES, - [Species.ALOLA_VULPIX]: Abilities.SHEER_FORCE, - [Species.ALOLA_DIGLETT]: Abilities.STURDY, - [Species.ALOLA_MEOWTH]: Abilities.DARK_AURA, - [Species.ALOLA_GEODUDE]: Abilities.DRY_SKIN, - [Species.ALOLA_GRIMER]: Abilities.TOXIC_DEBRIS, + [Species.VICTINI]: { 0: Abilities.SHEER_FORCE }, + [Species.SNIVY]: { 0: Abilities.MULTISCALE }, + [Species.TEPIG]: { 0: Abilities.ROCK_HEAD }, + [Species.OSHAWOTT]: { 0: Abilities.INTREPID_SWORD }, + [Species.PATRAT]: { 0: Abilities.NO_GUARD }, + [Species.LILLIPUP]: { 0: Abilities.FUR_COAT }, + [Species.PURRLOIN]: { 0: Abilities.PICKUP }, + [Species.PANSAGE]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.PANSEAR]: { 0: Abilities.WATER_ABSORB }, + [Species.PANPOUR]: { 0: Abilities.SAP_SIPPER }, + [Species.MUNNA]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.PIDOVE]: { 0: Abilities.SNIPER }, + [Species.BLITZLE]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.ROGGENROLA]: { 0: Abilities.SOLID_ROCK }, + [Species.WOOBAT]: { 0: Abilities.OPPORTUNIST }, + [Species.DRILBUR]: { 0: Abilities.STURDY }, + [Species.AUDINO]: { 0: Abilities.FRIEND_GUARD }, + [Species.TIMBURR]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.TYMPOLE]: { 0: Abilities.POISON_HEAL }, + [Species.THROH]: { 0: Abilities.STAMINA }, + [Species.SAWK]: { 0: Abilities.SCRAPPY }, + [Species.SEWADDLE]: { 0: Abilities.SHARPNESS }, + [Species.VENIPEDE]: { 0: Abilities.STAMINA }, + [Species.COTTONEE]: { 0: Abilities.FLUFFY }, + [Species.PETILIL]: { 0: Abilities.FLOWER_VEIL }, + [Species.BASCULIN]: { 0: Abilities.SUPREME_OVERLORD }, + [Species.SANDILE]: { 0: Abilities.TOUGH_CLAWS }, + [Species.DARUMAKA]: { 0: Abilities.GORILLA_TACTICS }, + [Species.MARACTUS]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.DWEBBLE]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.SCRAGGY]: { 0: Abilities.PROTEAN }, + [Species.SIGILYPH]: { 0: Abilities.FLARE_BOOST }, + [Species.YAMASK]: { 0: Abilities.PURIFYING_SALT }, + [Species.TIRTOUGA]: { 0: Abilities.WATER_ABSORB }, + [Species.ARCHEN]: { 0: Abilities.MULTISCALE }, + [Species.TRUBBISH]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.ZORUA]: { 0: Abilities.DARK_AURA }, + [Species.MINCCINO]: { 0: Abilities.FUR_COAT }, + [Species.GOTHITA]: { 0: Abilities.UNNERVE }, + [Species.SOLOSIS]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.DUCKLETT]: { 0: Abilities.DRIZZLE }, + [Species.VANILLITE]: { 0: Abilities.SLUSH_RUSH }, + [Species.DEERLING]: { 0: Abilities.FUR_COAT }, + [Species.EMOLGA]: { 0: Abilities.SERENE_GRACE }, + [Species.KARRABLAST]: { 0: Abilities.QUICK_DRAW }, + [Species.FOONGUS]: { 0: Abilities.THICK_FAT }, + [Species.FRILLISH]: { 0: Abilities.POISON_HEAL }, + [Species.ALOMOMOLA]: { 0: Abilities.MULTISCALE }, + [Species.JOLTIK]: { 0: Abilities.TRANSISTOR }, + [Species.FERROSEED]: { 0: Abilities.ROUGH_SKIN }, + [Species.KLINK]: { 0: Abilities.STEELY_SPIRIT }, + [Species.TYNAMO]: { 0: Abilities.POISON_HEAL }, + [Species.ELGYEM]: { 0: Abilities.BEADS_OF_RUIN }, + [Species.LITWICK]: { 0: Abilities.SHADOW_TAG }, + [Species.AXEW]: { 0: Abilities.DRAGONS_MAW }, + [Species.CUBCHOO]: { 0: Abilities.FUR_COAT }, + [Species.CRYOGONAL]: { 0: Abilities.SNOW_WARNING }, + [Species.SHELMET]: { 0: Abilities.PROTEAN }, + [Species.STUNFISK]: { 0: Abilities.STORM_DRAIN }, + [Species.MIENFOO]: { 0: Abilities.NO_GUARD }, + [Species.DRUDDIGON]: { 0: Abilities.INTIMIDATE }, + [Species.GOLETT]: { 0: Abilities.SHADOW_SHIELD }, + [Species.PAWNIARD]: { 0: Abilities.SWORD_OF_RUIN }, + [Species.BOUFFALANT]: { 0: Abilities.ROCK_HEAD }, + [Species.RUFFLET]: { 0: Abilities.SPEED_BOOST }, + [Species.VULLABY]: { 0: Abilities.THICK_FAT }, + [Species.HEATMOR]: { 0: Abilities.CONTRARY }, + [Species.DURANT]: { 0: Abilities.COMPOUND_EYES }, + [Species.DEINO]: { 0: Abilities.PARENTAL_BOND }, + [Species.LARVESTA]: { 0: Abilities.DROUGHT }, + [Species.COBALION]: { 0: Abilities.INTREPID_SWORD }, + [Species.TERRAKION]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.VIRIZION]: { 0: Abilities.SHARPNESS }, + [Species.TORNADUS]: { 0: Abilities.DRIZZLE }, + [Species.THUNDURUS]: { 0: Abilities.DRIZZLE }, + [Species.RESHIRAM]: { 0: Abilities.ORICHALCUM_PULSE }, + [Species.ZEKROM]: { 0: Abilities.HADRON_ENGINE }, + [Species.LANDORUS]: { 0: Abilities.STORM_DRAIN }, + [Species.KYUREM]: { 0: Abilities.SNOW_WARNING }, + [Species.KELDEO]: { 0: Abilities.GRIM_NEIGH }, + [Species.MELOETTA]: { 0: Abilities.MINDS_EYE }, + [Species.GENESECT]: { 0: Abilities.PROTEAN }, - [Species.GROOKEY]: Abilities.GRASS_PELT, - [Species.SCORBUNNY]: Abilities.NO_GUARD, - [Species.SOBBLE]: Abilities.SUPER_LUCK, - [Species.SKWOVET]: Abilities.HARVEST, - [Species.ROOKIDEE]: Abilities.IRON_BARBS, - [Species.BLIPBUG]: Abilities.PSYCHIC_SURGE, - [Species.NICKIT]: Abilities.MAGICIAN, - [Species.GOSSIFLEUR]: Abilities.GRASSY_SURGE, - [Species.WOOLOO]: Abilities.SCRAPPY, - [Species.CHEWTLE]: Abilities.ROCKY_PAYLOAD, - [Species.YAMPER]: Abilities.SHEER_FORCE, - [Species.ROLYCOLY]: Abilities.SOLID_ROCK, - [Species.APPLIN]: Abilities.DRAGONS_MAW, - [Species.SILICOBRA]: Abilities.SAND_RUSH, - [Species.CRAMORANT]: Abilities.LIGHTNING_ROD, - [Species.ARROKUDA]: Abilities.INTIMIDATE, - [Species.TOXEL]: Abilities.ELECTRIC_SURGE, - [Species.SIZZLIPEDE]: Abilities.SPEED_BOOST, - [Species.CLOBBOPUS]: Abilities.WATER_BUBBLE, - [Species.SINISTEA]: Abilities.SHADOW_SHIELD, - [Species.HATENNA]: Abilities.FAIRY_AURA, - [Species.IMPIDIMP]: Abilities.INTIMIDATE, - [Species.MILCERY]: Abilities.REGENERATOR, - [Species.FALINKS]: Abilities.PARENTAL_BOND, - [Species.PINCURCHIN]: Abilities.ELECTROMORPHOSIS, - [Species.SNOM]: Abilities.SNOW_WARNING, - [Species.STONJOURNER]: Abilities.STURDY, - [Species.EISCUE]: Abilities.ICE_SCALES, - [Species.INDEEDEE]: Abilities.FRIEND_GUARD, - [Species.MORPEKO]: Abilities.MOODY, - [Species.CUFANT]: Abilities.EARTH_EATER, - [Species.DRACOZOLT]: Abilities.NO_GUARD, - [Species.ARCTOZOLT]: Abilities.WATER_ABSORB, - [Species.DRACOVISH]: Abilities.SWIFT_SWIM, - [Species.ARCTOVISH]: Abilities.STRONG_JAW, - [Species.DURALUDON]: Abilities.STEELWORKER, - [Species.DREEPY]: Abilities.PARENTAL_BOND, - [Species.ZACIAN]: Abilities.UNNERVE, - [Species.ZAMAZENTA]: Abilities.UNNERVE, - [Species.ETERNATUS]: Abilities.NEUTRALIZING_GAS, - [Species.KUBFU]: Abilities.IRON_FIST, - [Species.ZARUDE]: Abilities.TOUGH_CLAWS, - [Species.REGIELEKI]: Abilities.ELECTRIC_SURGE, - [Species.REGIDRAGO]: Abilities.MULTISCALE, - [Species.GLASTRIER]: Abilities.FILTER, - [Species.SPECTRIER]: Abilities.SHADOW_SHIELD, - [Species.CALYREX]: Abilities.HARVEST, - [Species.ENAMORUS]: Abilities.FAIRY_AURA, - [Species.GALAR_MEOWTH]: Abilities.UNBURDEN, - [Species.GALAR_PONYTA]: Abilities.CHILLING_NEIGH, - [Species.GALAR_SLOWPOKE]: Abilities.UNAWARE, - [Species.GALAR_FARFETCHD]: Abilities.INTREPID_SWORD, - [Species.GALAR_ARTICUNO]: Abilities.SERENE_GRACE, - [Species.GALAR_ZAPDOS]: Abilities.TOUGH_CLAWS, - [Species.GALAR_MOLTRES]: Abilities.DARK_AURA, - [Species.GALAR_CORSOLA]: Abilities.SHADOW_SHIELD, - [Species.GALAR_ZIGZAGOON]: Abilities.POISON_HEAL, - [Species.GALAR_DARUMAKA]: Abilities.FLASH_FIRE, - [Species.GALAR_YAMASK]: Abilities.TABLETS_OF_RUIN, - [Species.GALAR_STUNFISK]: Abilities.ARENA_TRAP, - [Species.HISUI_GROWLITHE]: Abilities.RECKLESS, - [Species.HISUI_VOLTORB]: Abilities.TRANSISTOR, - [Species.HISUI_QWILFISH]: Abilities.MERCILESS, - [Species.HISUI_SNEASEL]: Abilities.SCRAPPY, - [Species.HISUI_ZORUA]: Abilities.ADAPTABILITY, + [Species.CHESPIN]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.FENNEKIN]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.FROAKIE]: { 0: Abilities.STAKEOUT }, + [Species.BUNNELBY]: { 0: Abilities.THICK_FAT }, + [Species.FLETCHLING]: { 0: Abilities.MAGIC_GUARD }, + [Species.SCATTERBUG]: { 0: Abilities.PRANKSTER }, + [Species.LITLEO]: { 0: Abilities.BEAST_BOOST }, + [Species.FLABEBE]: { 0: Abilities.GRASSY_SURGE }, + [Species.SKIDDO]: { 0: Abilities.SEED_SOWER }, + [Species.PANCHAM]: { 0: Abilities.FUR_COAT }, + [Species.FURFROU]: { 0: Abilities.FLUFFY }, + [Species.ESPURR]: { 0: Abilities.FUR_COAT }, + [Species.HONEDGE]: { 0: Abilities.SHARPNESS }, + [Species.SPRITZEE]: { 0: Abilities.FUR_COAT }, + [Species.SWIRLIX]: { 0: Abilities.RIPEN }, + [Species.INKAY]: { 0: Abilities.UNNERVE }, + [Species.BINACLE]: { 0: Abilities.SAP_SIPPER }, + [Species.SKRELP]: { 0: Abilities.DRAGONS_MAW }, + [Species.CLAUNCHER]: { 0: Abilities.PROTEAN }, + [Species.HELIOPTILE]: { 0: Abilities.PROTEAN }, + [Species.TYRUNT]: { 0: Abilities.RECKLESS }, + [Species.AMAURA]: { 0: Abilities.ICE_SCALES }, + [Species.HAWLUCHA]: { 0: Abilities.MOXIE }, + [Species.DEDENNE]: { 0: Abilities.PIXILATE }, + [Species.CARBINK]: { 0: Abilities.SOLID_ROCK }, + [Species.GOOMY]: { 0: Abilities.REGENERATOR }, + [Species.KLEFKI]: { 0: Abilities.LEVITATE }, + [Species.PHANTUMP]: { 0: Abilities.SHADOW_TAG }, + [Species.PUMPKABOO]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.BERGMITE]: { 0: Abilities.ICE_SCALES }, + [Species.NOIBAT]: { 0: Abilities.PUNK_ROCK }, + [Species.XERNEAS]: { 0: Abilities.HARVEST }, + [Species.YVELTAL]: { 0: Abilities.SOUL_HEART }, + [Species.ZYGARDE]: { 0: Abilities.ADAPTABILITY }, + [Species.DIANCIE]: { 0: Abilities.PRISM_ARMOR }, + [Species.HOOPA]: { 0: Abilities.OPPORTUNIST }, + [Species.VOLCANION]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.ETERNAL_FLOETTE]: { 0: Abilities.MAGIC_GUARD }, - [Species.SPRIGATITO]: Abilities.MAGICIAN, - [Species.FUECOCO]: Abilities.PUNK_ROCK, - [Species.QUAXLY]: Abilities.OPPORTUNIST, - [Species.LECHONK]: Abilities.SIMPLE, - [Species.TAROUNTULA]: Abilities.HONEY_GATHER, - [Species.NYMBLE]: Abilities.GUTS, - [Species.PAWMI]: Abilities.TRANSISTOR, - [Species.TANDEMAUS]: Abilities.SCRAPPY, - [Species.FIDOUGH]: Abilities.WATER_ABSORB, - [Species.SMOLIV]: Abilities.RIPEN, - [Species.SQUAWKABILLY]: Abilities.MOXIE, - [Species.NACLI]: Abilities.SOLID_ROCK, - [Species.CHARCADET]: Abilities.PRISM_ARMOR, - [Species.TADBULB]: Abilities.STAMINA, - [Species.WATTREL]: Abilities.SHEER_FORCE, - [Species.MASCHIFF]: Abilities.STRONG_JAW, - [Species.SHROODLE]: Abilities.CORROSION, - [Species.BRAMBLIN]: Abilities.SHADOW_SHIELD, - [Species.TOEDSCOOL]: Abilities.PRANKSTER, - [Species.KLAWF]: Abilities.WATER_ABSORB, - [Species.CAPSAKID]: Abilities.PARENTAL_BOND, - [Species.RELLOR]: Abilities.PRANKSTER, - [Species.FLITTLE]: Abilities.DAZZLING, - [Species.TINKATINK]: Abilities.STEELWORKER, - [Species.WIGLETT]: Abilities.STURDY, - [Species.BOMBIRDIER]: Abilities.UNBURDEN, - [Species.FINIZEN]: Abilities.IRON_FIST, - [Species.VAROOM]: Abilities.LEVITATE, - [Species.CYCLIZAR]: Abilities.PROTEAN, - [Species.ORTHWORM]: Abilities.REGENERATOR, - [Species.GLIMMET]: Abilities.LEVITATE, - [Species.GREAVARD]: Abilities.UNAWARE, - [Species.FLAMIGO]: Abilities.MOXIE, - [Species.CETODDLE]: Abilities.REFRIGERATE, - [Species.VELUZA]: Abilities.SUPER_LUCK, - [Species.DONDOZO]: Abilities.DRAGONS_MAW, - [Species.TATSUGIRI]: Abilities.FLUFFY, - [Species.GREAT_TUSK]: Abilities.INTIMIDATE, - [Species.SCREAM_TAIL]: Abilities.UNAWARE, - [Species.BRUTE_BONNET]: Abilities.CHLOROPHYLL, - [Species.FLUTTER_MANE]: Abilities.DAZZLING, - [Species.SLITHER_WING]: Abilities.SCRAPPY, - [Species.SANDY_SHOCKS]: Abilities.ELECTRIC_SURGE, - [Species.IRON_TREADS]: Abilities.STEELY_SPIRIT, - [Species.IRON_BUNDLE]: Abilities.SNOW_WARNING, - [Species.IRON_HANDS]: Abilities.IRON_FIST, - [Species.IRON_JUGULIS]: Abilities.LIGHTNING_ROD, - [Species.IRON_MOTH]: Abilities.LEVITATE, - [Species.IRON_THORNS]: Abilities.SAND_STREAM, - [Species.FRIGIBAX]: Abilities.INTIMIDATE, - [Species.GIMMIGHOUL]: Abilities.HONEY_GATHER, - [Species.WO_CHIEN]: Abilities.VESSEL_OF_RUIN, - [Species.CHIEN_PAO]: Abilities.INTIMIDATE, - [Species.TING_LU]: Abilities.STAMINA, - [Species.CHI_YU]: Abilities.BERSERK, - [Species.ROARING_MOON]: Abilities.TOUGH_CLAWS, - [Species.IRON_VALIANT]: Abilities.NEUROFORCE, - [Species.KORAIDON]: Abilities.OPPORTUNIST, - [Species.MIRAIDON]: Abilities.OPPORTUNIST, - [Species.WALKING_WAKE]: Abilities.BEAST_BOOST, - [Species.IRON_LEAVES]: Abilities.SHARPNESS, - [Species.POLTCHAGEIST]: Abilities.TRIAGE, - [Species.OKIDOGI]: Abilities.DARK_AURA, - [Species.MUNKIDORI]: Abilities.MAGICIAN, - [Species.FEZANDIPITI]: Abilities.PIXILATE, - [Species.OGERPON]: Abilities.OPPORTUNIST, - [Species.GOUGING_FIRE]: Abilities.BEAST_BOOST, - [Species.RAGING_BOLT]: Abilities.BEAST_BOOST, - [Species.IRON_BOULDER]: Abilities.SHARPNESS, - [Species.IRON_CROWN]: Abilities.SHARPNESS, - [Species.TERAPAGOS]: Abilities.SOUL_HEART, - [Species.PECHARUNT]: Abilities.TOXIC_CHAIN, - [Species.PALDEA_TAUROS]: Abilities.ADAPTABILITY, - [Species.PALDEA_WOOPER]: Abilities.THICK_FAT, - [Species.BLOODMOON_URSALUNA]: Abilities.BERSERK + [Species.ROWLET]: { 0: Abilities.SNIPER }, + [Species.LITTEN]: { 0: Abilities.OPPORTUNIST }, + [Species.POPPLIO]: { 0: Abilities.PUNK_ROCK }, + [Species.PIKIPEK]: { 0: Abilities.TECHNICIAN }, + [Species.YUNGOOS]: { 0: Abilities.TOUGH_CLAWS }, + [Species.GRUBBIN]: { 0: Abilities.SPEED_BOOST }, + [Species.CRABRAWLER]: { 0: Abilities.WATER_BUBBLE }, + [Species.ORICORIO]: { 0: Abilities.ADAPTABILITY }, + [Species.CUTIEFLY]: { 0: Abilities.TINTED_LENS }, + [Species.ROCKRUFF]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.WISHIWASHI]: { 0: Abilities.REGENERATOR }, + [Species.MAREANIE]: { 0: Abilities.TOXIC_DEBRIS }, + [Species.MUDBRAY]: { 0: Abilities.SAP_SIPPER }, + [Species.DEWPIDER]: { 0: Abilities.TINTED_LENS }, + [Species.FOMANTIS]: { 0: Abilities.SHARPNESS }, + [Species.MORELULL]: { 0: Abilities.TRIAGE }, + [Species.SALANDIT]: { 0: Abilities.DRAGONS_MAW }, + [Species.STUFFUL]: { 0: Abilities.SCRAPPY }, + [Species.BOUNSWEET]: { 0: Abilities.MOXIE }, + [Species.COMFEY]: { 0: Abilities.FRIEND_GUARD }, + [Species.ORANGURU]: { 0: Abilities.POWER_SPOT }, + [Species.PASSIMIAN]: { 0: Abilities.LIBERO }, + [Species.WIMPOD]: { 0: Abilities.REGENERATOR }, + [Species.SANDYGAST]: { 0: Abilities.SAND_SPIT }, + [Species.PYUKUMUKU]: { 0: Abilities.PURIFYING_SALT }, + [Species.TYPE_NULL]: { 0: Abilities.ADAPTABILITY }, + [Species.MINIOR]: { 0: Abilities.STURDY }, + [Species.KOMALA]: { 0: Abilities.GUTS }, + [Species.TURTONATOR]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.TOGEDEMARU]: { 0: Abilities.ROUGH_SKIN }, + [Species.MIMIKYU]: { 0: Abilities.TOUGH_CLAWS }, + [Species.BRUXISH]: { 0: Abilities.MULTISCALE }, + [Species.DRAMPA]: { 0: Abilities.THICK_FAT }, + [Species.DHELMISE]: { 0: Abilities.WATER_BUBBLE }, + [Species.JANGMO_O]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.TAPU_KOKO]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.TAPU_LELE]: { 0: Abilities.BERSERK }, + [Species.TAPU_BULU]: { 0: Abilities.FLOWER_VEIL }, + [Species.TAPU_FINI]: { 0: Abilities.FAIRY_AURA }, + [Species.COSMOG]: { 0: Abilities.BEAST_BOOST }, + [Species.NIHILEGO]: { 0: Abilities.LEVITATE }, + [Species.BUZZWOLE]: { 0: Abilities.MOXIE }, + [Species.PHEROMOSA]: { 0: Abilities.TINTED_LENS }, + [Species.XURKITREE]: { 0: Abilities.TRANSISTOR }, + [Species.CELESTEELA]: { 0: Abilities.HEATPROOF }, + [Species.KARTANA]: { 0: Abilities.LONG_REACH }, + [Species.GUZZLORD]: { 0: Abilities.POISON_HEAL }, + [Species.NECROZMA]: { 0: Abilities.BEAST_BOOST }, + [Species.MAGEARNA]: { 0: Abilities.STEELY_SPIRIT }, + [Species.MARSHADOW]: { 0: Abilities.IRON_FIST }, + [Species.POIPOLE]: { 0: Abilities.LEVITATE }, + [Species.STAKATAKA]: { 0: Abilities.SOLID_ROCK }, + [Species.BLACEPHALON]: { 0: Abilities.MAGIC_GUARD }, + [Species.ZERAORA]: { 0: Abilities.TOUGH_CLAWS }, + [Species.MELTAN]: { 0: Abilities.HEATPROOF }, + [Species.ALOLA_RATTATA]: { 0: Abilities.ADAPTABILITY }, + [Species.ALOLA_SANDSHREW]: { 0: Abilities.ICE_SCALES }, + [Species.ALOLA_VULPIX]: { 0: Abilities.SHEER_FORCE }, + [Species.ALOLA_DIGLETT]: { 0: Abilities.STURDY }, + [Species.ALOLA_MEOWTH]: { 0: Abilities.DARK_AURA }, + [Species.ALOLA_GEODUDE]: { 0: Abilities.DRY_SKIN }, + [Species.ALOLA_GRIMER]: { 0: Abilities.TOXIC_DEBRIS }, + + [Species.GROOKEY]: { 0: Abilities.GRASS_PELT }, + [Species.SCORBUNNY]: { 0: Abilities.NO_GUARD }, + [Species.SOBBLE]: { 0: Abilities.SUPER_LUCK }, + [Species.SKWOVET]: { 0: Abilities.HARVEST }, + [Species.ROOKIDEE]: { 0: Abilities.IRON_BARBS }, + [Species.BLIPBUG]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.NICKIT]: { 0: Abilities.MAGICIAN }, + [Species.GOSSIFLEUR]: { 0: Abilities.GRASSY_SURGE }, + [Species.WOOLOO]: { 0: Abilities.SCRAPPY }, + [Species.CHEWTLE]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.YAMPER]: { 0: Abilities.SHEER_FORCE }, + [Species.ROLYCOLY]: { 0: Abilities.SOLID_ROCK }, + [Species.APPLIN]: { 0: Abilities.DRAGONS_MAW }, + [Species.SILICOBRA]: { 0: Abilities.SAND_RUSH }, + [Species.CRAMORANT]: { 0: Abilities.LIGHTNING_ROD }, + [Species.ARROKUDA]: { 0: Abilities.INTIMIDATE }, + [Species.TOXEL]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.SIZZLIPEDE]: { 0: Abilities.SPEED_BOOST }, + [Species.CLOBBOPUS]: { 0: Abilities.WATER_BUBBLE }, + [Species.SINISTEA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.HATENNA]: { 0: Abilities.FAIRY_AURA }, + [Species.IMPIDIMP]: { 0: Abilities.INTIMIDATE }, + [Species.MILCERY]: { 0: Abilities.REGENERATOR }, + [Species.FALINKS]: { 0: Abilities.PARENTAL_BOND }, + [Species.PINCURCHIN]: { 0: Abilities.ELECTROMORPHOSIS }, + [Species.SNOM]: { 0: Abilities.SNOW_WARNING }, + [Species.STONJOURNER]: { 0: Abilities.STURDY }, + [Species.EISCUE]: { 0: Abilities.ICE_SCALES }, + [Species.INDEEDEE]: { 0: Abilities.FRIEND_GUARD }, + [Species.MORPEKO]: { 0: Abilities.MOODY }, + [Species.CUFANT]: { 0: Abilities.EARTH_EATER }, + [Species.DRACOZOLT]: { 0: Abilities.NO_GUARD }, + [Species.ARCTOZOLT]: { 0: Abilities.WATER_ABSORB }, + [Species.DRACOVISH]: { 0: Abilities.SWIFT_SWIM }, + [Species.ARCTOVISH]: { 0: Abilities.STRONG_JAW }, + [Species.DURALUDON]: { 0: Abilities.STEELWORKER }, + [Species.DREEPY]: { 0: Abilities.PARENTAL_BOND }, + [Species.ZACIAN]: { 0: Abilities.UNNERVE }, + [Species.ZAMAZENTA]: { 0: Abilities.UNNERVE }, + [Species.ETERNATUS]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.KUBFU]: { 0: Abilities.IRON_FIST }, + [Species.ZARUDE]: { 0: Abilities.TOUGH_CLAWS }, + [Species.REGIELEKI]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.REGIDRAGO]: { 0: Abilities.MULTISCALE }, + [Species.GLASTRIER]: { 0: Abilities.FILTER }, + [Species.SPECTRIER]: { 0: Abilities.SHADOW_SHIELD }, + [Species.CALYREX]: { 0: Abilities.HARVEST }, + [Species.ENAMORUS]: { 0: Abilities.FAIRY_AURA }, + [Species.GALAR_MEOWTH]: { 0: Abilities.UNBURDEN }, + [Species.GALAR_PONYTA]: { 0: Abilities.CHILLING_NEIGH }, + [Species.GALAR_SLOWPOKE]: { 0: Abilities.UNAWARE }, + [Species.GALAR_FARFETCHD]: { 0: Abilities.INTREPID_SWORD }, + [Species.GALAR_ARTICUNO]: { 0: Abilities.SERENE_GRACE }, + [Species.GALAR_ZAPDOS]: { 0: Abilities.TOUGH_CLAWS }, + [Species.GALAR_MOLTRES]: { 0: Abilities.DARK_AURA }, + [Species.GALAR_CORSOLA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.GALAR_ZIGZAGOON]: { 0: Abilities.POISON_HEAL }, + [Species.GALAR_DARUMAKA]: { 0: Abilities.FLASH_FIRE }, + [Species.GALAR_YAMASK]: { 0: Abilities.TABLETS_OF_RUIN }, + [Species.GALAR_STUNFISK]: { 0: Abilities.ARENA_TRAP }, + [Species.HISUI_GROWLITHE]: { 0: Abilities.RECKLESS }, + [Species.HISUI_VOLTORB]: { 0: Abilities.TRANSISTOR }, + [Species.HISUI_QWILFISH]: { 0: Abilities.MERCILESS }, + [Species.HISUI_SNEASEL]: { 0: Abilities.SCRAPPY }, + [Species.HISUI_ZORUA]: { 0: Abilities.ADAPTABILITY }, + + [Species.SPRIGATITO]: { 0: Abilities.MAGICIAN }, + [Species.FUECOCO]: { 0: Abilities.PUNK_ROCK }, + [Species.QUAXLY]: { 0: Abilities.OPPORTUNIST }, + [Species.LECHONK]: { 0: Abilities.SIMPLE }, + [Species.TAROUNTULA]: { 0: Abilities.HONEY_GATHER }, + [Species.NYMBLE]: { 0: Abilities.GUTS }, + [Species.PAWMI]: { 0: Abilities.TRANSISTOR }, + [Species.TANDEMAUS]: { 0: Abilities.SCRAPPY }, + [Species.FIDOUGH]: { 0: Abilities.WATER_ABSORB }, + [Species.SMOLIV]: { 0: Abilities.RIPEN }, + [Species.SQUAWKABILLY]: { 0: Abilities.MOXIE }, + [Species.NACLI]: { 0: Abilities.SOLID_ROCK }, + [Species.CHARCADET]: { 0: Abilities.PRISM_ARMOR }, + [Species.TADBULB]: { 0: Abilities.STAMINA }, + [Species.WATTREL]: { 0: Abilities.SHEER_FORCE }, + [Species.MASCHIFF]: { 0: Abilities.STRONG_JAW }, + [Species.SHROODLE]: { 0: Abilities.CORROSION }, + [Species.BRAMBLIN]: { 0: Abilities.SHADOW_SHIELD }, + [Species.TOEDSCOOL]: { 0: Abilities.PRANKSTER }, + [Species.KLAWF]: { 0: Abilities.WATER_ABSORB }, + [Species.CAPSAKID]: { 0: Abilities.PARENTAL_BOND }, + [Species.RELLOR]: { 0: Abilities.PRANKSTER }, + [Species.FLITTLE]: { 0: Abilities.DAZZLING }, + [Species.TINKATINK]: { 0: Abilities.STEELWORKER }, + [Species.WIGLETT]: { 0: Abilities.STURDY }, + [Species.BOMBIRDIER]: { 0: Abilities.UNBURDEN }, + [Species.FINIZEN]: { 0: Abilities.IRON_FIST }, + [Species.VAROOM]: { 0: Abilities.LEVITATE }, + [Species.CYCLIZAR]: { 0: Abilities.PROTEAN }, + [Species.ORTHWORM]: { 0: Abilities.REGENERATOR }, + [Species.GLIMMET]: { 0: Abilities.TERA_SHELL }, + [Species.GREAVARD]: { 0: Abilities.UNAWARE }, + [Species.FLAMIGO]: { 0: Abilities.MOXIE }, + [Species.CETODDLE]: { 0: Abilities.REFRIGERATE }, + [Species.VELUZA]: { 0: Abilities.SUPER_LUCK }, + [Species.DONDOZO]: { 0: Abilities.DRAGONS_MAW }, + [Species.TATSUGIRI]: { 0: Abilities.FLUFFY }, + [Species.GREAT_TUSK]: { 0: Abilities.INTIMIDATE }, + [Species.SCREAM_TAIL]: { 0: Abilities.UNAWARE }, + [Species.BRUTE_BONNET]: { 0: Abilities.CHLOROPHYLL }, + [Species.FLUTTER_MANE]: { 0: Abilities.DAZZLING }, + [Species.SLITHER_WING]: { 0: Abilities.SCRAPPY }, + [Species.SANDY_SHOCKS]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.IRON_TREADS]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.IRON_BUNDLE]: { 0: Abilities.SNOW_WARNING }, + [Species.IRON_HANDS]: { 0: Abilities.IRON_FIST }, + [Species.IRON_JUGULIS]: { 0: Abilities.LIGHTNING_ROD }, + [Species.IRON_MOTH]: { 0: Abilities.LEVITATE }, + [Species.IRON_THORNS]: { 0: Abilities.SAND_STREAM }, + [Species.FRIGIBAX]: { 0: Abilities.INTIMIDATE }, + [Species.GIMMIGHOUL]: { 0: Abilities.HONEY_GATHER }, + [Species.WO_CHIEN]: { 0: Abilities.VESSEL_OF_RUIN }, + [Species.CHIEN_PAO]: { 0: Abilities.INTIMIDATE }, + [Species.TING_LU]: { 0: Abilities.STAMINA }, + [Species.CHI_YU]: { 0: Abilities.BERSERK }, + [Species.ROARING_MOON]: { 0: Abilities.INTIMIDATE }, + [Species.IRON_VALIANT]: { 0: Abilities.NEUROFORCE }, + [Species.KORAIDON]: { 0: Abilities.OPPORTUNIST }, + [Species.MIRAIDON]: { 0: Abilities.OPPORTUNIST }, + [Species.WALKING_WAKE]: { 0: Abilities.BEAST_BOOST }, + [Species.IRON_LEAVES]: { 0: Abilities.SHARPNESS }, + [Species.POLTCHAGEIST]: { 0: Abilities.TRIAGE }, + [Species.OKIDOGI]: { 0: Abilities.DARK_AURA }, + [Species.MUNKIDORI]: { 0: Abilities.MAGICIAN }, + [Species.FEZANDIPITI]: { 0: Abilities.PIXILATE }, + [Species.OGERPON]: { 0: Abilities.OPPORTUNIST }, + [Species.GOUGING_FIRE]: { 0: Abilities.BEAST_BOOST }, + [Species.RAGING_BOLT]: { 0: Abilities.BEAST_BOOST }, + [Species.IRON_BOULDER]: { 0: Abilities.SHARPNESS }, + [Species.IRON_CROWN]: { 0: Abilities.SHARPNESS }, + [Species.TERAPAGOS]: { 0: Abilities.SHIELD_DUST }, + [Species.PECHARUNT]: { 0: Abilities.TOXIC_CHAIN }, + [Species.PALDEA_TAUROS]: { 0: Abilities.ADAPTABILITY }, + [Species.PALDEA_WOOPER]: { 0: Abilities.THICK_FAT }, + [Species.BLOODMOON_URSALUNA]: { 0: Abilities.BERSERK } }; diff --git a/src/data/balance/pokemon-evolutions.ts b/src/data/balance/pokemon-evolutions.ts index a8fe3b5f4ab..0e101c7155b 100644 --- a/src/data/balance/pokemon-evolutions.ts +++ b/src/data/balance/pokemon-evolutions.ts @@ -77,9 +77,9 @@ export enum EvolutionItem { /** * Pokemon Evolution tuple type consisting of: * @property 0 {@linkcode Species} The species of the Pokemon. - * @property 1 {@linkcode integer} The level at which the Pokemon evolves. + * @property 1 {@linkcode number} The level at which the Pokemon evolves. */ -export type EvolutionLevel = [species: Species, level: integer]; +export type EvolutionLevel = [species: Species, level: number]; export type EvolutionConditionPredicate = (p: Pokemon) => boolean; export type EvolutionConditionEnforceFunc = (p: Pokemon) => void; @@ -88,12 +88,13 @@ export class SpeciesFormEvolution { public speciesId: Species; public preFormKey: string | null; public evoFormKey: string | null; - public level: integer; + public level: number; public item: EvolutionItem | null; public condition: SpeciesEvolutionCondition | null; public wildDelay: SpeciesWildEvolutionDelay; + public description: string = ""; - constructor(speciesId: Species, preFormKey: string | null, evoFormKey: string | null, level: integer, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { + constructor(speciesId: Species, preFormKey: string | null, evoFormKey: string | null, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { this.speciesId = speciesId; this.preFormKey = preFormKey; this.evoFormKey = evoFormKey; @@ -101,11 +102,28 @@ export class SpeciesFormEvolution { this.item = item || EvolutionItem.NONE; this.condition = condition; this.wildDelay = wildDelay ?? SpeciesWildEvolutionDelay.NONE; + + const strings: string[] = []; + if (this.level > 1) { + strings.push(i18next.t("pokemonEvolutions:level") + ` ${this.level}`); + } + if (this.item) { + const itemDescription = i18next.t(`modifierType:EvolutionItem.${EvolutionItem[this.item].toUpperCase()}`); + const rarity = this.item > 50 ? i18next.t("pokemonEvolutions:ULTRA") : i18next.t("pokemonEvolutions:GREAT"); + strings.push(i18next.t("pokemonEvolutions:using") + itemDescription + ` (${rarity})`); + } + if (this.condition) { + strings.push(this.condition.description); + } + this.description = strings + .filter(str => str !== "") + .map((str, index) => index > 0 ? str[0].toLowerCase() + str.slice(1) : str) + .join(i18next.t("pokemonEvolutions:connector")); } } export class SpeciesEvolution extends SpeciesFormEvolution { - constructor(speciesId: Species, level: integer, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { + constructor(speciesId: Species, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { super(speciesId, null, null, level, item, condition, wildDelay); } } @@ -169,7 +187,7 @@ class MoveEvolutionCondition extends SpeciesEvolutionCondition { } class FriendshipEvolutionCondition extends SpeciesEvolutionCondition { - public amount: integer; + public amount: number; constructor(amount: number) { super(p => p.friendship >= amount); this.amount = amount; @@ -178,7 +196,7 @@ class FriendshipEvolutionCondition extends SpeciesEvolutionCondition { } class FriendshipTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { - public amount: integer; + public amount: number; public timesOfDay: TimeOfDay[]; constructor(amount: number, tod: "day" | "night") { if (tod === "day") { @@ -197,7 +215,7 @@ class FriendshipTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { } class FriendshipMoveTypeEvolutionCondition extends SpeciesEvolutionCondition { - public amount: integer; + public amount: number; public type: Type; constructor(amount: number, type: Type) { super(p => p.friendship >= amount && !!p.getMoveset().find(m => m?.getMove().type === type)); @@ -237,6 +255,7 @@ class WeatherEvolutionCondition extends SpeciesEvolutionCondition { constructor(weatherTypes: WeatherType[]) { super(() => weatherTypes.indexOf(globalScene.arena.weather?.weatherType || WeatherType.NONE) > -1); this.weatherTypes = weatherTypes; + this.description = i18next.t("pokemonEvolutions:weather"); } } @@ -1377,7 +1396,7 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [Species.TANDEMAUS]: [ new SpeciesFormEvolution(Species.MAUSHOLD, "", "three", 25, null, new TandemausEvolutionCondition()), - new SpeciesEvolution(Species.MAUSHOLD, 25, null, null) + new SpeciesFormEvolution(Species.MAUSHOLD, "", "four", 25, null, null) ], [Species.FIDOUGH]: [ new SpeciesEvolution(Species.DACHSBUN, 26, null, null) @@ -1540,7 +1559,7 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [Species.DUNSPARCE]: [ new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new DunsparceEvolutionCondition(), SpeciesWildEvolutionDelay.LONG), - new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new MoveEvolutionCondition(Moves.HYPER_DRILL), SpeciesWildEvolutionDelay.LONG) + new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "two-segment", 32, null, new MoveEvolutionCondition(Moves.HYPER_DRILL), SpeciesWildEvolutionDelay.LONG) ], [Species.GLIGAR]: [ new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new TimeOfDayEvolutionCondition("night") /* Razor fang at night*/, SpeciesWildEvolutionDelay.VERY_LONG) diff --git a/src/data/balance/pokemon-level-moves.ts b/src/data/balance/pokemon-level-moves.ts index 8fe61da35c0..dcbc2fb0c0d 100644 --- a/src/data/balance/pokemon-level-moves.ts +++ b/src/data/balance/pokemon-level-moves.ts @@ -1,18 +1,18 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -export type LevelMoves = ([integer, Moves])[]; +export type LevelMoves = ([number, Moves])[]; interface PokemonSpeciesLevelMoves { - [key: integer]: LevelMoves + [key: number]: LevelMoves } interface PokemonFormLevelMoves { - [key: integer]: LevelMoves + [key: number]: LevelMoves } interface PokemonSpeciesFormLevelMoves { - [key: integer]: PokemonFormLevelMoves + [key: number]: PokemonFormLevelMoves } /** Moves that can only be learned with a memory-mushroom */ diff --git a/src/data/balance/starters.ts b/src/data/balance/starters.ts index ee33142e981..3468163c988 100644 --- a/src/data/balance/starters.ts +++ b/src/data/balance/starters.ts @@ -128,7 +128,7 @@ export const speciesStarterCosts = { [Species.YANMA]: 3, [Species.WOOPER]: 2, [Species.MURKROW]: 3, - [Species.MISDREAVUS]: 2, + [Species.MISDREAVUS]: 3, [Species.UNOWN]: 1, [Species.GIRAFARIG]: 3, [Species.PINECO]: 2, @@ -245,7 +245,7 @@ export const speciesStarterCosts = { [Species.KRICKETOT]: 1, [Species.SHINX]: 2, [Species.BUDEW]: 3, - [Species.CRANIDOS]: 3, + [Species.CRANIDOS]: 2, [Species.SHIELDON]: 3, [Species.BURMY]: 2, [Species.COMBEE]: 2, @@ -274,7 +274,7 @@ export const speciesStarterCosts = { [Species.FINNEON]: 1, [Species.MANTYKE]: 2, [Species.SNOVER]: 2, - [Species.ROTOM]: 5, + [Species.ROTOM]: 4, [Species.UXIE]: 5, [Species.MESPRIT]: 5, [Species.AZELF]: 6, @@ -287,10 +287,10 @@ export const speciesStarterCosts = { [Species.PHIONE]: 4, [Species.MANAPHY]: 7, [Species.DARKRAI]: 7, - [Species.SHAYMIN]: 5, + [Species.SHAYMIN]: 6, [Species.ARCEUS]: 9, - [Species.VICTINI]: 7, + [Species.VICTINI]: 6, [Species.SNIVY]: 3, [Species.TEPIG]: 3, [Species.OSHAWOTT]: 3, @@ -461,7 +461,7 @@ export const speciesStarterCosts = { [Species.GUZZLORD]: 6, [Species.NECROZMA]: 8, [Species.MAGEARNA]: 7, - [Species.MARSHADOW]: 7, + [Species.MARSHADOW]: 8, [Species.POIPOLE]: 8, [Species.STAKATAKA]: 6, [Species.BLACEPHALON]: 7, @@ -611,7 +611,7 @@ export const speciesStarterCosts = { [Species.RAGING_BOLT]: 7, [Species.IRON_BOULDER]: 7, [Species.IRON_CROWN]: 7, - [Species.TERAPAGOS]: 8, + [Species.TERAPAGOS]: 9, [Species.PECHARUNT]: 6, [Species.PALDEA_TAUROS]: 5, [Species.PALDEA_WOOPER]: 3, diff --git a/src/data/balance/tms.ts b/src/data/balance/tms.ts index da900768987..788ffd4f273 100644 --- a/src/data/balance/tms.ts +++ b/src/data/balance/tms.ts @@ -3,7 +3,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; interface TmSpecies { - [key: integer]: Array> + [key: number]: Array> } export const reverseCompatibleTms: Moves[] = [];/*[ @@ -68433,8 +68433,48 @@ export const tmSpecies: TmSpecies = { ], }; +interface SpeciesTmMoves { + [key: number]: (Moves | [string | Species, Moves])[]; +} + +function transposeTmSpecies(): SpeciesTmMoves { + const flipped: SpeciesTmMoves = {}; + + for (const move in tmSpecies) { + const moveKey = Number(move); + const speciesList = tmSpecies[move]; + + for (const species of speciesList) { + + if (Array.isArray(species)) { + // Extract base species and all associated forms + const [ baseSpecies, ...forms ] = species; + const speciesKey = Number(baseSpecies); + + if (!flipped[speciesKey]) { + flipped[speciesKey] = []; + } + + for (const form of forms) { + flipped[speciesKey].push([ form, moveKey ]); + } + + } else { + const speciesKey = Number(species); + if (!flipped[speciesKey]) { + flipped[speciesKey] = []; + } + flipped[speciesKey].push(moveKey); + } + } + } + return flipped; +} + +export const speciesTmMoves: SpeciesTmMoves = transposeTmSpecies(); + interface TmPoolTiers { - [key: integer]: ModifierTier + [key: number]: ModifierTier } export const tmPoolTiers: TmPoolTiers = { diff --git a/src/data/battle-anims.ts b/src/data/battle-anims.ts index c3da8db57c4..a179f3a3e9b 100644 --- a/src/data/battle-anims.ts +++ b/src/data/battle-anims.ts @@ -56,6 +56,7 @@ export enum ChargeAnim { export enum CommonAnim { USE_ITEM = 2000, HEALTH_UP, + TERASTALLIZE, POISON = 2010, TOXIC, PARALYSIS, @@ -106,15 +107,15 @@ export enum CommonAnim { } export class AnimConfig { - public id: integer; + public id: number; public graphic: string; public frames: AnimFrame[][]; - public frameTimedEvents: Map; - public position: integer; - public hue: integer; + public frameTimedEvents: Map; + public position: number; + public hue: number; constructor(source?: any) { - this.frameTimedEvents = new Map; + this.frameTimedEvents = new Map; if (source) { this.id = source.id; @@ -195,18 +196,18 @@ class AnimFrame { public visible: boolean; public blendType: AnimBlendType; public target: AnimFrameTarget; - public graphicFrame: integer; - public opacity: integer; - public color: integer[]; - public tone: integer[]; - public flash: integer[]; + public graphicFrame: number; + public opacity: number; + public color: number[]; + public tone: number[]; + public flash: number[]; public locked: boolean; - public priority: integer; + public priority: number; public focus: AnimFocus; - constructor(x: number, y: number, zoomX: number, zoomY: number, angle: number, mirror: boolean, visible: boolean, blendType: AnimBlendType, pattern: integer, - opacity: integer, colorR: integer, colorG: integer, colorB: integer, colorA: integer, toneR: integer, toneG: integer, toneB: integer, toneA: integer, - flashR: integer, flashG: integer, flashB: integer, flashA: integer, locked: boolean, priority: integer, focus: AnimFocus, init?: boolean) { + constructor(x: number, y: number, zoomX: number, zoomY: number, angle: number, mirror: boolean, visible: boolean, blendType: AnimBlendType, pattern: number, + opacity: number, colorR: number, colorG: number, colorB: number, colorA: number, toneR: number, toneG: number, toneB: number, toneA: number, + flashR: number, flashG: number, flashB: number, flashA: number, locked: boolean, priority: number, focus: AnimFocus, init?: boolean) { this.x = !init ? ((x || 0) - 128) * 0.5 : x; this.y = !init ? ((y || 0) - 224) * 0.5 : y; if (zoomX) { @@ -288,9 +289,9 @@ class AnimFrame { class ImportedAnimFrame extends AnimFrame { constructor(source: any) { - const color: integer[] = source.color || [ 0, 0, 0, 0 ]; - const tone: integer[] = source.tone || [ 0, 0, 0, 0 ]; - const flash: integer[] = source.flash || [ 0, 0, 0, 0 ]; + const color: number[] = source.color || [ 0, 0, 0, 0 ]; + const tone: number[] = source.tone || [ 0, 0, 0, 0 ]; + const flash: number[] = source.flash || [ 0, 0, 0, 0 ]; super(source.x, source.y, source.zoomX, source.zoomY, source.angle, source.mirror, source.visible, source.blendType, source.graphicFrame, source.opacity, color[0], color[1], color[2], color[3], tone[0], tone[1], tone[2], tone[3], flash[0], flash[1], flash[2], flash[3], source.locked, source.priority, source.focus, true); this.target = source.target; this.graphicFrame = source.graphicFrame; @@ -298,15 +299,15 @@ class ImportedAnimFrame extends AnimFrame { } abstract class AnimTimedEvent { - public frameIndex: integer; + public frameIndex: number; public resourceName: string; - constructor(frameIndex: integer, resourceName: string) { + constructor(frameIndex: number, resourceName: string) { this.frameIndex = frameIndex; this.resourceName = resourceName; } - abstract execute(battleAnim: BattleAnim, priority?: number): integer; + abstract execute(battleAnim: BattleAnim, priority?: number): number; abstract getEventType(): string; } @@ -315,7 +316,7 @@ class AnimTimedSoundEvent extends AnimTimedEvent { public volume: number = 100; public pitch: number = 100; - constructor(frameIndex: integer, resourceName: string, source?: any) { + constructor(frameIndex: number, resourceName: string, source?: any) { super(frameIndex, resourceName); if (source) { @@ -324,7 +325,7 @@ class AnimTimedSoundEvent extends AnimTimedEvent { } } - execute(battleAnim: BattleAnim, priority?: number): integer { + execute(battleAnim: BattleAnim, priority?: number): number { const soundConfig = { rate: (this.pitch * 0.01), volume: (this.volume * 0.01) }; if (this.resourceName) { try { @@ -346,20 +347,20 @@ class AnimTimedSoundEvent extends AnimTimedEvent { abstract class AnimTimedBgEvent extends AnimTimedEvent { public bgX: number = 0; public bgY: number = 0; - public opacity: integer = 0; - /*public colorRed: integer = 0; - public colorGreen: integer = 0; - public colorBlue: integer = 0; - public colorAlpha: integer = 0;*/ - public duration: integer = 0; - /*public flashScope: integer = 0; - public flashRed: integer = 0; - public flashGreen: integer = 0; - public flashBlue: integer = 0; - public flashAlpha: integer = 0; - public flashDuration: integer = 0;*/ + public opacity: number = 0; + /*public colorRed: number = 0; + public colorGreen: number = 0; + public colorBlue: number = 0; + public colorAlpha: number = 0;*/ + public duration: number = 0; + /*public flashScope: number = 0; + public flashRed: number = 0; + public flashGreen: number = 0; + public flashBlue: number = 0; + public flashAlpha: number = 0; + public flashDuration: number = 0;*/ - constructor(frameIndex: integer, resourceName: string, source: any) { + constructor(frameIndex: number, resourceName: string, source: any) { super(frameIndex, resourceName); if (source) { @@ -382,11 +383,11 @@ abstract class AnimTimedBgEvent extends AnimTimedEvent { } class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { - constructor(frameIndex: integer, resourceName: string, source?: any) { + constructor(frameIndex: number, resourceName: string, source?: any) { super(frameIndex, resourceName, source); } - execute(moveAnim: MoveAnim, priority?: number): integer { + execute(moveAnim: MoveAnim, priority?: number): number { const tweenProps = {}; if (this.bgX !== undefined) { tweenProps["x"] = (this.bgX * 0.5) - 320; @@ -412,11 +413,11 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { } class AnimTimedAddBgEvent extends AnimTimedBgEvent { - constructor(frameIndex: integer, resourceName: string, source?: any) { + constructor(frameIndex: number, resourceName: string, source?: any) { super(frameIndex, resourceName, source); } - execute(moveAnim: MoveAnim, priority?: number): integer { + execute(moveAnim: MoveAnim, priority?: number): number { if (moveAnim.bgSprite) { moveAnim.bgSprite.destroy(); } @@ -737,7 +738,7 @@ function isReversed(src1: number, src2: number, dst1: number, dst2: number) { } interface SpriteCache { - [key: integer]: Phaser.GameObjects.Sprite[] + [key: number]: Phaser.GameObjects.Sprite[] } export abstract class BattleAnim { @@ -774,8 +775,8 @@ export abstract class BattleAnim { return false; } - private getGraphicFrameData(frames: AnimFrame[], onSubstitute?: boolean): Map> { - const ret: Map> = new Map([ + private getGraphicFrameData(frames: AnimFrame[], onSubstitute?: boolean): Map> { + const ret: Map> = new Map([ [ AnimFrameTarget.GRAPHIC, new Map() ], [ AnimFrameTarget.USER, new Map() ], [ AnimFrameTarget.TARGET, new Map() ] @@ -853,7 +854,7 @@ export abstract class BattleAnim { [AnimFrameTarget.USER]: [], [AnimFrameTarget.TARGET]: [] }; - const spritePriorities: integer[] = []; + const spritePriorities: number[] = []; const cleanUpAndComplete = () => { userSprite.setPosition(0, 0); @@ -993,7 +994,7 @@ export abstract class BattleAnim { const moveSprite = sprites[graphicIndex]; if (spritePriorities[graphicIndex] !== frame.priority) { spritePriorities[graphicIndex] = frame.priority; - const setSpritePriority = (priority: integer) => { + const setSpritePriority = (priority: number) => { switch (priority) { case 0: globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, globalScene.getEnemyPokemon(false) ?? globalScene.getPlayerPokemon(false)!); // TODO: is this bang correct? @@ -1093,8 +1094,8 @@ export abstract class BattleAnim { }); } - private getGraphicFrameDataWithoutTarget(frames: AnimFrame[], targetInitialX: number, targetInitialY: number): Map> { - const ret: Map> = new Map([ + private getGraphicFrameDataWithoutTarget(frames: AnimFrame[], targetInitialX: number, targetInitialY: number): Map> { + const ret: Map> = new Map([ [ AnimFrameTarget.GRAPHIC, new Map() ], [ AnimFrameTarget.USER, new Map() ], [ AnimFrameTarget.TARGET, new Map() ] @@ -1188,7 +1189,7 @@ export abstract class BattleAnim { const graphicIndex = graphicFrameCount++; const moveSprite = sprites[graphicIndex]; if (!isNullOrUndefined(frame.priority)) { - const setSpritePriority = (priority: integer) => { + const setSpritePriority = (priority: number) => { if (existingFieldSprites.length > priority) { // Move to specified priority index const index = globalScene.field.getIndex(existingFieldSprites[priority]); diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 4c68de5abc5..7b16c718f07 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -42,6 +42,7 @@ import { Species } from "#enums/species"; import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; +import * as Utils from "../utils"; export enum BattlerTagLapseType { FAINT, @@ -137,7 +138,7 @@ export interface TerrainBattlerTag { * to select restricted moves. */ export abstract class MoveRestrictionBattlerTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType | BattlerTagLapseType[], turnCount: integer, sourceMove?: Moves, sourceId?: integer) { + constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType | BattlerTagLapseType[], turnCount: number, sourceMove?: Moves, sourceId?: number) { super(tagType, lapseType, turnCount, sourceMove, sourceId); } @@ -274,9 +275,9 @@ export class DisabledTag extends MoveRestrictionBattlerTag { override onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - const move = pokemon.getLastXMoves() - .find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual); - if (move === undefined) { + const move = pokemon.getLastXMoves(-1) + .find(m => !m.virtual); + if (Utils.isNullOrUndefined(move) || move.move === Moves.STRUGGLE || move.move === Moves.NONE) { return; } @@ -1752,7 +1753,7 @@ export class HighestStatBoostTag extends AbilityBattlerTag { super.onAdd(pokemon); let highestStat: EffectiveStat; - EFFECTIVE_STATS.map(s => pokemon.getEffectiveStat(s)).reduce((highestValue: number, value: number, i: number) => { + EFFECTIVE_STATS.map(s => pokemon.getEffectiveStat(s, undefined, undefined, undefined, undefined, undefined, undefined, true)).reduce((highestValue: number, value: number, i: number) => { if (value > highestValue) { highestStat = EFFECTIVE_STATS[i]; return value; @@ -1763,15 +1764,7 @@ export class HighestStatBoostTag extends AbilityBattlerTag { highestStat = highestStat!; // tell TS compiler it's defined! this.stat = highestStat; - switch (this.stat) { - case Stat.SPD: - this.multiplier = 1.5; - break; - default: - this.multiplier = 1.3; - break; - } - + this.multiplier = this.stat === Stat.SPD ? 1.5 : 1.3; globalScene.queueMessage(i18next.t("battlerTags:highestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: i18next.t(getStatKey(highestStat)) }), null, false, null, true); } @@ -2493,7 +2486,7 @@ export class TarShotTag extends BattlerTag { * @returns whether the tag is applied */ override canAdd(pokemon: Pokemon): boolean { - return !pokemon.isTerastallized(); + return !pokemon.isTerastallized; } override onAdd(pokemon: Pokemon): void { @@ -2559,7 +2552,7 @@ export class SubstituteTag extends BattlerTag { /** Is the source Pokemon "in focus," i.e. is it fully visible on the field? */ public sourceInFocus: boolean; - constructor(sourceMove: Moves, sourceId: integer) { + constructor(sourceMove: Moves, sourceId: number) { super(BattlerTagType.SUBSTITUTE, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE, BattlerTagLapseType.HIT ], 0, sourceMove, sourceId, true); } @@ -2759,6 +2752,12 @@ export class TauntTag extends MoveRestrictionBattlerTag { globalScene.queueMessage(i18next.t("battlerTags:tauntOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); } + public override onRemove(pokemon: Pokemon): void { + super.onRemove(pokemon); + + globalScene.queueMessage(i18next.t("battlerTags:tauntOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } + /** * Checks if a move is a status move and determines its restriction status on that basis * @param {Moves} move the move under investigation @@ -2871,7 +2870,7 @@ export class SyrupBombTag extends BattlerTag { /** * Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig. * The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag - * The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar. + * The effects of Telekinesis can be baton passed to a teammate. * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS} */ export class TelekinesisTag extends BattlerTag { @@ -2983,6 +2982,24 @@ export class PsychoShiftTag extends BattlerTag { } } +/** + * Tag associated with the move Magic Coat. + */ +export class MagicCoatTag extends BattlerTag { + constructor() { + super(BattlerTagType.MAGIC_COAT, BattlerTagLapseType.TURN_END, 1, Moves.MAGIC_COAT); + } + + /** + * Queues the "[PokemonName] shrouded itself with Magic Coat" message when the tag is added. + * @param pokemon - The target {@linkcode Pokemon} + */ + override onAdd(pokemon: Pokemon) { + // "{pokemonNameWithAffix} shrouded itself with Magic Coat!" + globalScene.queueMessage(i18next.t("battlerTags:magicCoatOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } +} + /** * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. * @param sourceId - The ID of the pokemon adding the tag @@ -3172,6 +3189,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new GrudgeTag(); case BattlerTagType.PSYCHO_SHIFT: return new PsychoShiftTag(); + case BattlerTagType.MAGIC_COAT: + return new MagicCoatTag(); case BattlerTagType.NONE: default: return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); diff --git a/src/data/challenge.ts b/src/data/challenge.ts index fab5196601c..30c2c9a6ce4 100644 --- a/src/data/challenge.ts +++ b/src/data/challenge.ts @@ -115,17 +115,17 @@ export enum MoveSourceType { export abstract class Challenge { public id: Challenges; // The id of the challenge - public value: integer; // The "strength" of the challenge, all challenges have a numerical value. - public maxValue: integer; // The maximum strength of the challenge. - public severity: integer; // The current severity of the challenge. Some challenges have multiple severities in addition to strength. - public maxSeverity: integer; // The maximum severity of the challenge. + public value: number; // The "strength" of the challenge, all challenges have a numerical value. + public maxValue: number; // The maximum strength of the challenge. + public severity: number; // The current severity of the challenge. Some challenges have multiple severities in addition to strength. + public maxSeverity: number; // The maximum severity of the challenge. public conditions: ChallengeCondition[]; /** * @param id {@link Challenges} The enum value for the challenge */ - constructor(id: Challenges, maxValue: integer = Number.MAX_SAFE_INTEGER) { + constructor(id: Challenges, maxValue: number = Number.MAX_SAFE_INTEGER) { this.id = id; this.value = 0; @@ -180,7 +180,7 @@ export abstract class Challenge { /** * Returns the textual representation of a challenge's current value. - * @param overrideValue {@link integer} The value to check for. If undefined, gets the current value. + * @param overrideValue {@link number} The value to check for. If undefined, gets the current value. * @returns {@link string} The localised name for the current value. */ getValue(overrideValue?: number): string { @@ -190,7 +190,7 @@ export abstract class Challenge { /** * Returns the description of a challenge's current value. - * @param overrideValue {@link integer} The value to check for. If undefined, gets the current value. + * @param overrideValue {@link number} The value to check for. If undefined, gets the current value. * @returns {@link string} The localised description for the current value. */ getDescription(overrideValue?: number): string { @@ -257,7 +257,7 @@ export abstract class Challenge { * Gets the "difficulty" value of this challenge. * @returns {@link integer} The difficulty value. */ - getDifficulty(): integer { + getDifficulty(): number { return this.value; } @@ -265,7 +265,7 @@ export abstract class Challenge { * Gets the minimum difficulty added by this challenge. * @returns {@link integer} The difficulty value. */ - getMinDifficulty(): integer { + getMinDifficulty(): number { return 0; } @@ -349,23 +349,23 @@ export abstract class Challenge { /** * An apply function for AI_LEVEL challenges. Derived classes should alter this. - * @param level {@link Utils.IntegerHolder} The generated level. + * @param level {@link Utils.NumberHolder} The generated level. * @param levelCap {@link Number} The current level cap. * @param isTrainer {@link Boolean} Whether this is a trainer pokemon. * @param isBoss {@link Boolean} Whether this is a non-trainer boss pokemon. * @returns {@link boolean} Whether this function did anything. */ - applyLevelChange(level: Utils.IntegerHolder, levelCap: number, isTrainer: boolean, isBoss: boolean): boolean { + applyLevelChange(level: Utils.NumberHolder, levelCap: number, isTrainer: boolean, isBoss: boolean): boolean { return false; } /** * An apply function for AI_MOVE_SLOTS challenges. Derived classes should alter this. * @param pokemon {@link Pokemon} The pokemon that is being considered. - * @param moveSlots {@link Utils.IntegerHolder} The amount of move slots. + * @param moveSlots {@link Utils.NumberHolder} The amount of move slots. * @returns {@link boolean} Whether this function did anything. */ - applyMoveSlot(pokemon: Pokemon, moveSlots: Utils.IntegerHolder): boolean { + applyMoveSlot(pokemon: Pokemon, moveSlots: Utils.NumberHolder): boolean { return false; } @@ -393,10 +393,10 @@ export abstract class Challenge { * @param pokemon {@link Pokemon} What pokemon would learn the move. * @param moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param move {@link Moves} The move in question. - * @param level {@link Utils.IntegerHolder} The level threshold for access. + * @param level {@link Utils.NumberHolder} The level threshold for access. * @returns {@link boolean} Whether this function did anything. */ - applyMoveAccessLevel(pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.IntegerHolder): boolean { + applyMoveAccessLevel(pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.NumberHolder): boolean { return false; } @@ -405,10 +405,10 @@ export abstract class Challenge { * @param pokemon {@link Pokemon} What pokemon would learn the move. * @param moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param move {@link Moves} The move in question. - * @param weight {@link Utils.IntegerHolder} The base weight of the move + * @param weight {@link Utils.NumberHolder} The base weight of the move * @returns {@link boolean} Whether this function did anything. */ - applyMoveWeight(pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.IntegerHolder): boolean { + applyMoveWeight(pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.NumberHolder): boolean { return false; } @@ -456,8 +456,8 @@ export class SingleGenerationChallenge extends Challenge { } applyPokemonInBattle(pokemon: Pokemon, valid: Utils.BooleanHolder): boolean { - const baseGeneration = pokemon.species.speciesId === Species.VICTINI ? 5 : getPokemonSpecies(pokemon.species.speciesId).generation; - const fusionGeneration = pokemon.isFusion() ? pokemon.fusionSpecies?.speciesId === Species.VICTINI ? 5 : getPokemonSpecies(pokemon.fusionSpecies!.speciesId).generation : 0; // TODO: is the bang on fusionSpecies correct? + const baseGeneration = getPokemonSpecies(pokemon.species.speciesId).generation; + const fusionGeneration = pokemon.isFusion() ? getPokemonSpecies(pokemon.fusionSpecies!.speciesId).generation : 0; // TODO: is the bang on fusionSpecies correct? if (pokemon.isPlayer() && (baseGeneration !== this.value || (pokemon.isFusion() && fusionGeneration !== this.value))) { valid.value = false; return true; @@ -469,7 +469,7 @@ export class SingleGenerationChallenge extends Challenge { let trainerTypes: (TrainerType | TrainerType[])[] = []; const evilTeamWaves: number[] = [ ClassicFixedBossWaves.EVIL_GRUNT_1, ClassicFixedBossWaves.EVIL_GRUNT_2, ClassicFixedBossWaves.EVIL_GRUNT_3, ClassicFixedBossWaves.EVIL_ADMIN_1, ClassicFixedBossWaves.EVIL_GRUNT_4, ClassicFixedBossWaves.EVIL_ADMIN_2, ClassicFixedBossWaves.EVIL_BOSS_1, ClassicFixedBossWaves.EVIL_BOSS_2 ]; const evilTeamGrunts = [[ TrainerType.ROCKET_GRUNT ], [ TrainerType.ROCKET_GRUNT ], [ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ], [ TrainerType.GALACTIC_GRUNT ], [ TrainerType.PLASMA_GRUNT ], [ TrainerType.FLARE_GRUNT ], [ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ], [ TrainerType.MACRO_GRUNT ], [ TrainerType.STAR_GRUNT ]]; - const evilTeamAdmins = [[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [[ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ]], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], [ TrainerType.FABA, TrainerType.PLUMERIA ], [ TrainerType.OLEANA ], [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]]; + const evilTeamAdmins = [[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [[ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ]], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.COLRESS ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], [ TrainerType.FABA, TrainerType.PLUMERIA ], [ TrainerType.OLEANA ], [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]]; const evilTeamBosses = [[ TrainerType.ROCKET_BOSS_GIOVANNI_1 ], [ TrainerType.ROCKET_BOSS_GIOVANNI_1 ], [ TrainerType.MAXIE, TrainerType.ARCHIE ], [ TrainerType.CYRUS ], [ TrainerType.GHETSIS ], [ TrainerType.LYSANDRE ], [ TrainerType.LUSAMINE, TrainerType.GUZMA ], [ TrainerType.ROSE ], [ TrainerType.PENNY ]]; const evilTeamBossRematches = [[ TrainerType.ROCKET_BOSS_GIOVANNI_2 ], [ TrainerType.ROCKET_BOSS_GIOVANNI_2 ], [ TrainerType.MAXIE_2, TrainerType.ARCHIE_2 ], [ TrainerType.CYRUS_2 ], [ TrainerType.GHETSIS_2 ], [ TrainerType.LYSANDRE_2 ], [ TrainerType.LUSAMINE_2, TrainerType.GUZMA_2 ], [ TrainerType.ROSE_2 ], [ TrainerType.PENNY_2 ]]; switch (waveIndex) { @@ -509,7 +509,7 @@ export class SingleGenerationChallenge extends Challenge { trainerTypes = [ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL ]; break; case ClassicFixedBossWaves.CHAMPION: - trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ]; + trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, Utils.randSeedItem([ TrainerType.KUKUI, TrainerType.HAU ]), Utils.randSeedItem([ TrainerType.LEON, TrainerType.MUSTARD ]), Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ]; break; } if (trainerTypes.length === 0) { @@ -643,7 +643,7 @@ export class SingleTypeChallenge extends Challenge { * @param {value} overrideValue The value to check for. If undefined, gets the current value. * @returns {string} The localised name for the current value. */ - getValue(overrideValue?: integer): string { + getValue(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -655,7 +655,7 @@ export class SingleTypeChallenge extends Challenge { * @param {value} overrideValue The value to check for. If undefined, gets the current value. * @returns {string} The localised description for the current value. */ - getDescription(overrideValue?: integer): string { + getDescription(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -708,6 +708,7 @@ export class FreshStartChallenge extends Challenge { pokemon.variant = 0; // Not shiny pokemon.formIndex = 0; // Froakie should be base form pokemon.ivs = [ 15, 15, 15, 15, 15, 15 ]; // Default IVs of 15 for all stats (Updated to 15 from 10 in 1.2.0) + pokemon.teraType = pokemon.species.type1; // Always primary tera type return true; } @@ -793,7 +794,7 @@ export class LowerStarterMaxCostChallenge extends Challenge { /** * @override */ - getValue(overrideValue?: integer): string { + getValue(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -827,7 +828,7 @@ export class LowerStarterPointsChallenge extends Challenge { /** * @override */ - getValue(overrideValue?: integer): string { + getValue(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -913,22 +914,22 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType * Apply all challenges that modify what level AI are. * @param gameMode {@link GameMode} The current gameMode * @param challengeType {@link ChallengeType} ChallengeType.AI_LEVEL - * @param level {@link Utils.IntegerHolder} The generated level of the pokemon. + * @param level {@link Utils.NumberHolder} The generated level of the pokemon. * @param levelCap {@link Number} The maximum level cap for the current wave. * @param isTrainer {@link Boolean} Whether this is a trainer pokemon. * @param isBoss {@link Boolean} Whether this is a non-trainer boss pokemon. * @returns True if any challenge was successfully applied. */ -export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.AI_LEVEL, level: Utils.IntegerHolder, levelCap: number, isTrainer: boolean, isBoss: boolean): boolean; +export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.AI_LEVEL, level: Utils.NumberHolder, levelCap: number, isTrainer: boolean, isBoss: boolean): boolean; /** * Apply all challenges that modify how many move slots the AI has. * @param gameMode {@link GameMode} The current gameMode * @param challengeType {@link ChallengeType} ChallengeType.AI_MOVE_SLOTS * @param pokemon {@link Pokemon} The pokemon being considered. - * @param moveSlots {@link Utils.IntegerHolder} The amount of move slots. + * @param moveSlots {@link Utils.NumberHolder} The amount of move slots. * @returns True if any challenge was successfully applied. */ -export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.AI_MOVE_SLOTS, pokemon: Pokemon, moveSlots: Utils.IntegerHolder): boolean; +export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.AI_MOVE_SLOTS, pokemon: Pokemon, moveSlots: Utils.NumberHolder): boolean; /** * Apply all challenges that modify whether a pokemon has its passive. * @param gameMode {@link GameMode} The current gameMode @@ -952,10 +953,10 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType * @param pokemon {@link Pokemon} What pokemon would learn the move. * @param moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param move {@link Moves} The move in question. - * @param level {@link Utils.IntegerHolder} The level threshold for access. + * @param level {@link Utils.NumberHolder} The level threshold for access. * @returns True if any challenge was successfully applied. */ -export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.MOVE_ACCESS, pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.IntegerHolder): boolean; +export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.MOVE_ACCESS, pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.NumberHolder): boolean; /** * Apply all challenges that modify what weight a pokemon gives to move generation * @param gameMode {@link GameMode} The current gameMode @@ -963,10 +964,10 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType * @param pokemon {@link Pokemon} What pokemon would learn the move. * @param moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param move {@link Moves} The move in question. - * @param weight {@link Utils.IntegerHolder} The weight of the move. + * @param weight {@link Utils.NumberHolder} The weight of the move. * @returns True if any challenge was successfully applied. */ -export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.MOVE_WEIGHT, pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, weight: Utils.IntegerHolder): boolean; +export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.MOVE_WEIGHT, pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, weight: Utils.NumberHolder): boolean; export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.FLIP_STAT, pokemon: Pokemon, baseStats: number[]): boolean; diff --git a/src/data/daily-run.ts b/src/data/daily-run.ts index 2a4a78a9caf..df6c08fc0f0 100644 --- a/src/data/daily-run.ts +++ b/src/data/daily-run.ts @@ -11,7 +11,7 @@ import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { Biome } from "#app/enums/biome"; export interface DailyRunConfig { - seed: integer; + seed: number; starters: Starter; } @@ -38,7 +38,7 @@ export function getDailyRunStarters(seed: string): Starter[] { return; } - const starterCosts: integer[] = []; + const starterCosts: number[] = []; starterCosts.push(Math.min(Math.round(3.5 + Math.abs(Utils.randSeedGauss(1))), 8)); starterCosts.push(Utils.randSeedInt(9 - starterCosts[0], 1)); starterCosts.push(10 - (starterCosts[0] + starterCosts[1])); @@ -57,7 +57,7 @@ export function getDailyRunStarters(seed: string): Starter[] { return starters; } -function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLevel: integer): Starter { +function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLevel: number): Starter { const starterSpecies = starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId); const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex; const pokemon = new PlayerPokemon(starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined, undefined); @@ -74,7 +74,7 @@ function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLeve } interface BiomeWeights { - [key: integer]: integer + [key: number]: number } // Initially weighted by amount of exits each biome has @@ -125,7 +125,7 @@ export function getDailyStartingBiome(): Biome { const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END); let totalWeight = 0; - const biomeThresholds: integer[] = []; + const biomeThresholds: number[] = []; for (const biome of biomes) { // Keep track of the total weight totalWeight += dailyBiomeWeights[biome]; diff --git a/src/data/dialogue.ts b/src/data/dialogue.ts index 3219ce4d058..f4933a070fd 100644 --- a/src/data/dialogue.ts +++ b/src/data/dialogue.ts @@ -9,7 +9,7 @@ export interface TrainerTypeMessages { } export interface TrainerTypeDialogue { - [key: integer]: TrainerTypeMessages | Array + [key: number]: TrainerTypeMessages | Array } export function getTrainerTypeDialogue(): TrainerTypeDialogue { @@ -726,17 +726,17 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { ] } ], - [TrainerType.ROOD]: [ + [TrainerType.COLRESS]: [ { encounter: [ - "dialogue:rood.encounter.1", - "dialogue:rood.encounter.2", - "dialogue:rood.encounter.3", + "dialogue:colress.encounter.1", + "dialogue:colress.encounter.2", + "dialogue:colress.encounter.3", ], victory: [ - "dialogue:rood.victory.1", - "dialogue:rood.victory.2", - "dialogue:rood.victory.3", + "dialogue:colress.victory.1", + "dialogue:colress.victory.2", + "dialogue:colress.victory.3", ] } ], @@ -2505,6 +2505,17 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:iris.defeat.1" ] }, + [TrainerType.KUKUI]: { + encounter: [ + "dialogue:kukui.encounter.1" + ], + victory: [ + "dialogue:kukui.victory.1" + ], + defeat: [ + "dialogue:kukui.defeat.1" + ] + }, [TrainerType.HAU]: { encounter: [ "dialogue:hau.encounter.1" @@ -2549,6 +2560,17 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:leon.defeat.1" ] }, + [TrainerType.MUSTARD]: { + encounter: [ + "dialogue:mustard.encounter.1" + ], + victory: [ + "dialogue:mustard.victory.1" + ], + defeat: [ + "dialogue:mustard.defeat.1" + ] + }, [TrainerType.WHITNEY]: { encounter: [ "dialogue:whitney.encounter.1" diff --git a/src/data/egg.ts b/src/data/egg.ts index 2599994ecf6..380b5ddabfe 100644 --- a/src/data/egg.ts +++ b/src/data/egg.ts @@ -373,8 +373,8 @@ export class Egg { } } - let minStarterValue: integer; - let maxStarterValue: integer; + let minStarterValue: number; + let maxStarterValue: number; switch (this.tier) { case EggTier.RARE: diff --git a/src/data/exp.ts b/src/data/exp.ts index c03abddadfc..0f5d3e62cef 100644 --- a/src/data/exp.ts +++ b/src/data/exp.ts @@ -16,7 +16,7 @@ const expLevels = [ [ 0, 4, 13, 32, 65, 112, 178, 276, 393, 540, 745, 967, 1230, 1591, 1957, 2457, 3046, 3732, 4526, 5440, 6482, 7666, 9003, 10506, 12187, 14060, 16140, 18439, 20974, 23760, 26811, 30146, 33780, 37731, 42017, 46656, 50653, 55969, 60505, 66560, 71677, 78533, 84277, 91998, 98415, 107069, 114205, 123863, 131766, 142500, 151222, 163105, 172697, 185807, 196322, 210739, 222231, 238036, 250562, 267840, 281456, 300293, 315059, 335544, 351520, 373744, 390991, 415050, 433631, 459620, 479600, 507617, 529063, 559209, 582187, 614566, 639146, 673863, 700115, 737280, 765275, 804997, 834809, 877201, 908905, 954084, 987754, 1035837, 1071552, 1122660, 1160499, 1214753, 1254796, 1312322, 1354652, 1415577, 1460276, 1524731, 1571884, 1640000 ] ]; -export function getLevelTotalExp(level: integer, growthRate: GrowthRate): integer { +export function getLevelTotalExp(level: number, growthRate: GrowthRate): number { if (level < 100) { const levelExp = expLevels[growthRate][level - 1]; if (growthRate !== GrowthRate.MEDIUM_FAST) { @@ -25,7 +25,7 @@ export function getLevelTotalExp(level: integer, growthRate: GrowthRate): intege return levelExp; } - let ret: integer; + let ret: number; switch (growthRate) { case GrowthRate.ERRATIC: @@ -55,7 +55,7 @@ export function getLevelTotalExp(level: integer, growthRate: GrowthRate): intege return Math.floor(ret); } -export function getLevelRelExp(level: integer, growthRate: GrowthRate): number { +export function getLevelRelExp(level: number, growthRate: GrowthRate): number { return getLevelTotalExp(level, growthRate) - getLevelTotalExp(level - 1, growthRate); } diff --git a/src/data/move.ts b/src/data/move.ts index 9db44e0b2ea..cda52f5f97b 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -1,10 +1,31 @@ -import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./battle-anims"; -import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags"; +import { ChargeAnim, MoveChargeAnim } from "./battle-anims"; +import { + CommandedTag, + EncoreTag, + GulpMissileTag, + HelpingHandTag, + SemiInvulnerableTag, + ShellTrapTag, + StockpilingTag, + SubstituteTag, + TrappedTag, + TypeBoostTag, +} from "./battler-tags"; import { getPokemonNameWithAffix } from "../messages"; import type { AttackMoveResult, TurnMove } from "../field/pokemon"; import type Pokemon from "../field/pokemon"; -import { EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon"; -import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect } from "./status-effect"; +import { + EnemyPokemon, + HitResult, + MoveResult, + PlayerPokemon, + PokemonMove, +} from "../field/pokemon"; +import { + getNonVolatileStatusEffects, + getStatusEffectHealText, + isNonVolatileStatusEffect, +} from "./status-effect"; import { getTypeDamageMultiplier } from "./type"; import { Type } from "#enums/type"; import type { Constructor } from "#app/utils"; @@ -13,8 +34,50 @@ import * as Utils from "../utils"; import { WeatherType } from "#enums/weather-type"; import type { ArenaTrapTag } from "./arena-tag"; import { ArenaTagSide, WeakenMoveTypeTag } from "./arena-tag"; -import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ChangeMovePriorityAbAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability"; -import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier"; +import { + allAbilities, + AllyMoveCategoryPowerBoostAbAttr, + applyAbAttrs, + applyPostAttackAbAttrs, + applyPostItemLostAbAttrs, + applyPreAttackAbAttrs, + applyPreDefendAbAttrs, + BlockItemTheftAbAttr, + BlockNonDirectDamageAbAttr, + BlockOneHitKOAbAttr, + BlockRecoilDamageAttr, + ChangeMovePriorityAbAttr, + ConfusionOnStatusEffectAbAttr, + FieldMoveTypePowerBoostAbAttr, + FieldPreventExplosiveMovesAbAttr, + ForceSwitchOutImmunityAbAttr, + HealFromBerryUseAbAttr, + IgnoreContactAbAttr, + IgnoreMoveEffectsAbAttr, + IgnoreProtectOnContactAbAttr, + InfiltratorAbAttr, + MaxMultiHitAbAttr, + MoveAbilityBypassAbAttr, + MoveEffectChanceMultiplierAbAttr, + MoveTypeChangeAbAttr, + PostDamageForceSwitchAbAttr, + PostItemLostAbAttr, + ReverseDrainAbAttr, + UncopiableAbilityAbAttr, + UnsuppressableAbilityAbAttr, + UnswappableAbilityAbAttr, + UserFieldMoveTypePowerBoostAbAttr, + VariableMovePowerAbAttr, + WonderSkinAbAttr, +} from "./ability"; +import { + AttackTypeBoosterModifier, + BerryModifier, + PokemonHeldItemModifier, + PokemonMoveAccuracyBoosterModifier, + PokemonMultiHitModifier, + PreserveBerryModifier, +} from "../modifier/modifier"; import type { BattlerIndex } from "../battle"; import { BattleType } from "../battle"; import { TerrainType } from "./terrain"; @@ -30,7 +93,13 @@ import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { MoveUsedEvent } from "#app/events/battle-scene"; -import { BATTLE_STATS, type BattleStat, EFFECTIVE_STATS, type EffectiveStat, getStatKey, Stat } from "#app/enums/stat"; +import { + BATTLE_STATS, + type BattleStat, + type EffectiveStat, + getStatKey, + Stat, +} from "#app/enums/stat"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MovePhase } from "#app/phases/move-phase"; @@ -44,8 +113,13 @@ import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms"; import type { GameMode } from "#app/game-mode"; import { applyChallenges, ChallengeType } from "./challenge"; import { SwitchType } from "#enums/switch-type"; -import { StatusEffect } from "enums/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { globalScene } from "#app/global-scene"; +import { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase"; +import { LoadMoveAnimPhase } from "#app/phases/load-move-anim-phase"; +import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase"; +import { MoveAnimPhase } from "#app/phases/move-anim-phase"; +import { loggedInUser } from "#app/account"; export enum MoveCategory { PHYSICAL, @@ -125,7 +199,9 @@ export enum MoveFlags { /** Indicates a move is able to bypass its target's Substitute (if the target has one) */ IGNORE_SUBSTITUTE = 1 << 17, /** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */ - REDIRECT_COUNTER = 1 << 18, + REDIRECT_COUNTER = 1 << 18, + /** Indicates a move is able to be reflected by {@linkcode Abilities.MAGIC_BOUNCE} and {@linkcode Moves.MAGIC_COAT} */ + REFLECTABLE = 1 << 19, } type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean; @@ -610,6 +686,16 @@ export default class Move implements Localizable { return this; } + /** + * Sets the {@linkcode MoveFlags.REFLECTABLE} flag for the calling Move + * @see {@linkcode Moves.ATTRACT} + * @returns The {@linkcode Move} that called this function + */ + reflectable(): this { + this.setFlag(MoveFlags.REFLECTABLE, true); + return this; + } + /** * Checks if the move flag applies to the pokemon(s) using/receiving the move * @param flag {@linkcode MoveFlags} MoveFlag to check on user and/or target @@ -665,19 +751,17 @@ export default class Move implements Localizable { /** * Sees if a move has a custom failure text (by looking at each {@linkcode MoveAttr} of this move) * @param user {@linkcode Pokemon} using the move - * @param target {@linkcode Pokemon} receiving the move - * @param move {@linkcode Move} using the move - * @param cancelled {@linkcode Utils.BooleanHolder} to hold boolean value + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute * @returns string of the custom failure text, or `null` if it uses the default text ("But it failed!") */ - getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { + getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined { for (const attr of this.attrs) { - const failedText = attr.getFailedText(user, target, move, cancelled); - if (failedText !== null) { + const failedText = attr.getFailedText(user, target, move); + if (failedText) { return failedText; } } - return null; } /** @@ -687,7 +771,7 @@ export default class Move implements Localizable { * @param move {@linkcode Move} using the move * @returns integer representing the total benefitScore */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let score = 0; for (const attr of this.attrs) { @@ -708,7 +792,7 @@ export default class Move implements Localizable { * @param move {@linkcode Move} using the move * @returns integer representing the total benefitScore */ - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let score = 0; if (target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target) { @@ -779,7 +863,7 @@ export default class Move implements Localizable { applyPreAttackAbAttrs(MoveTypeChangeAbAttr, source, target, this, true, null, typeChangeMovePowerMultiplier); const sourceTeraType = source.getTeraType(); - if (sourceTeraType !== Type.UNKNOWN && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr(MultiHitAttr) && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) { + if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr(MultiHitAttr) && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) { power.value = 60; } @@ -834,6 +918,46 @@ export default class Move implements Localizable { return priority.value; } + /** + * Calculate the [Expected Power](https://en.wikipedia.org/wiki/Expected_value) per turn + * of this move, taking into account multi hit moves, accuracy, and the number of turns it + * takes to execute. + * + * Does not (yet) consider the current field effects or the user's abilities. + */ + calculateEffectivePower(): number { + let effectivePower: number; + // Triple axel and triple kick are easier to special case. + if (this.id === Moves.TRIPLE_AXEL) { + effectivePower = 94.14; + } else if (this.id === Moves.TRIPLE_KICK) { + effectivePower = 47.07; + } else { + const multiHitAttr = this.getAttrs(MultiHitAttr)[0]; + if (multiHitAttr) { + effectivePower = multiHitAttr.calculateExpectedHitCount(this) * this.power; + } else { + effectivePower = this.power * (this.accuracy === -1 ? 1 : this.accuracy / 100); + } + } + /** The number of turns the user must commit to for this move's damage */ + let numTurns = 1; + + // These are intentionally not else-if statements even though there are no + // pokemon moves that have more than one of these attributes. This allows + // the function to future proof new moves / custom move behaviors. + if (this.hasAttr(DelayedAttackAttr)) { + numTurns += 2; + } + if (this.hasAttr(RechargeAttr)) { + numTurns += 1; + } + if (this.isChargingMove()) { + numTurns += 1; + } + return effectivePower / numTurns; + } + /** * Returns `true` if this move can be given additional strikes * by enhancing effects. @@ -875,7 +999,7 @@ export default class Move implements Localizable { } export class AttackMove extends Move { - constructor(id: Moves, type: Type, category: MoveCategory, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, category: MoveCategory, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, category, MoveTarget.NEAR_OTHER, power, accuracy, pp, chance, priority, generation); /** @@ -887,58 +1011,48 @@ export class AttackMove extends Move { } } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { - let ret = super.getTargetBenefitScore(user, target, move); - + /** + * Compute the benefit score of this move based on the offensive stat used and the move's power. + * @param user The Pokemon using the move + * @param target The Pokemon targeted by the move + * @param move The move being used + * @returns The benefit score of using this move + */ + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + // TODO: Properly handle foul play, body press, and opponent stat stages. + const ret = super.getTargetBenefitScore(user, target, move); let attackScore = 0; const effectiveness = target.getAttackTypeEffectiveness(this.type, user, undefined, undefined, this); - attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2; - if (attackScore) { - if (this.category === MoveCategory.PHYSICAL) { - const atk = new Utils.IntegerHolder(user.getEffectiveStat(Stat.ATK, target)); - applyMoveAttrs(VariableAtkAttr, user, target, move, atk); - if (atk.value > user.getEffectiveStat(Stat.SPATK, target)) { - const statRatio = user.getEffectiveStat(Stat.SPATK, target) / atk.value; - if (statRatio <= 0.75) { - attackScore *= 2; - } else if (statRatio <= 0.875) { - attackScore *= 1.5; - } - } - } else { - const spAtk = new Utils.IntegerHolder(user.getEffectiveStat(Stat.SPATK, target)); - applyMoveAttrs(VariableAtkAttr, user, target, move, spAtk); - if (spAtk.value > user.getEffectiveStat(Stat.ATK, target)) { - const statRatio = user.getEffectiveStat(Stat.ATK, target) / spAtk.value; - if (statRatio <= 0.75) { - attackScore *= 2; - } else if (statRatio <= 0.875) { - attackScore *= 1.5; - } - } - } - - const power = new Utils.NumberHolder(this.power); - applyMoveAttrs(VariablePowerAttr, user, target, move, power); - - attackScore += Math.floor(power.value / 5); + attackScore = Math.pow(effectiveness - 1, 2) * (effectiveness < 1 ? -2 : 2); + const [ thisStat, offStat ]: EffectiveStat[] = this.category === MoveCategory.PHYSICAL ? [ Stat.ATK, Stat.SPATK ] : [ Stat.SPATK, Stat.ATK ]; + const statHolder = new Utils.NumberHolder(user.getEffectiveStat(thisStat, target)); + const offStatValue = user.getEffectiveStat(offStat, target); + applyMoveAttrs(VariableAtkAttr, user, target, move, statHolder); + const statRatio = offStatValue / statHolder.value; + if (statRatio <= 0.75) { + attackScore *= 2; + } else if (statRatio <= 0.875) { + attackScore *= 1.5; } - ret -= attackScore; + const power = new Utils.NumberHolder(this.calculateEffectivePower()); + applyMoveAttrs(VariablePowerAttr, user, target, move, power); - return ret; + attackScore += Math.floor(power.value / 5); + + return ret - attackScore; } } export class StatusMove extends Move { - constructor(id: Moves, type: Type, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, MoveCategory.STATUS, MoveTarget.NEAR_OTHER, -1, accuracy, pp, chance, priority, generation); } } export class SelfStatusMove extends Move { - constructor(id: Moves, type: Type, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, MoveCategory.STATUS, MoveTarget.USER, -1, accuracy, pp, chance, priority, generation); } } @@ -1045,7 +1159,7 @@ export abstract class MoveAttr { * @param args Set of unique arguments needed by this attribute * @returns true if application of the ability succeeds */ - apply(user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): boolean | Promise { + apply(user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): boolean { return true; } @@ -1062,11 +1176,10 @@ export abstract class MoveAttr { * @param user {@linkcode Pokemon} using the move * @param target {@linkcode Pokemon} target of the move * @param move {@linkcode Move} with this attribute - * @param cancelled {@linkcode Utils.BooleanHolder} which stores if the move should fail * @returns the string representing failure of this {@linkcode Move} */ - getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { - return null; + getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined { + return; } /** @@ -1074,7 +1187,7 @@ export abstract class MoveAttr { * @see {@linkcode EnemyPokemon.getNextMove} * @virtual */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; } @@ -1083,7 +1196,7 @@ export abstract class MoveAttr { * @see {@linkcode EnemyPokemon.getNextMove} * @virtual */ - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; } } @@ -1188,7 +1301,7 @@ export class MoveEffectAttr extends MoveAttr { } /** Applies move effects so long as they are able based on {@linkcode canApply} */ - apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { return this.canApply(user, target, move, args); } @@ -1201,7 +1314,7 @@ export class MoveEffectAttr extends MoveAttr { * @param selfEffect `true` if move targets user. * @returns Move effect chance value. */ - getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): integer { + getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): number { const moveChance = new Utils.NumberHolder(this.effectChanceOverride ?? move.chance); applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility); @@ -1308,6 +1421,54 @@ export class PreMoveMessageAttr extends MoveAttr { } } +/** + * Attribute for moves that can be conditionally interrupted to be considered to + * have failed before their "useMove" message is displayed. Currently used by + * Focus Punch. + * @extends MoveAttr + */ +export class PreUseInterruptAttr extends MoveAttr { + protected message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string); + protected overridesFailedMessage: boolean; + protected conditionFunc: MoveConditionFunc; + + /** + * Create a new MoveInterruptedMessageAttr. + * @param message The message to display when the move is interrupted, or a function that formats the message based on the user, target, and move. + */ + constructor(message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string), conditionFunc?: MoveConditionFunc) { + super(); + this.message = message; + this.conditionFunc = conditionFunc ?? (() => true); + } + + /** + * Message to display when a move is interrupted. + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute + */ + override apply(user: Pokemon, target: Pokemon, move: Move): boolean { + return this.conditionFunc(user, target, move); + } + + /** + * Message to display when a move is interrupted. + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute + */ + override getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined { + if (this.message && this.conditionFunc(user, target, move)) { + const message = + typeof this.message === "string" + ? (this.message as string) + : this.message(user, target, move); + return message; + } + } +} + /** * Attribute for Status moves that take attack type effectiveness * into consideration (i.e. {@linkcode https://bulbapedia.bulbagarden.net/wiki/Thunder_Wave_(move) | Thunder Wave}) @@ -1325,12 +1486,12 @@ export class IgnoreOpponentStatStagesAttr extends MoveAttr { export class HighCritAttr extends MoveAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value++; + (args[0] as Utils.NumberHolder).value++; return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 3; } } @@ -1342,27 +1503,27 @@ export class CritOnlyAttr extends MoveAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 5; } } export class FixedDamageAttr extends MoveAttr { - private damage: integer; + private damage: number; - constructor(damage: integer) { + constructor(damage: number) { super(); this.damage = damage; } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = this.getDamage(user, target, move); + (args[0] as Utils.NumberHolder).value = this.getDamage(user, target, move); return true; } - getDamage(user: Pokemon, target: Pokemon, move: Move): integer { + getDamage(user: Pokemon, target: Pokemon, move: Move): number { return this.damage; } } @@ -1373,15 +1534,17 @@ export class UserHpDamageAttr extends FixedDamageAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = user.hp; + (args[0] as Utils.NumberHolder).value = user.hp; return true; } } export class TargetHalfHpDamageAttr extends FixedDamageAttr { - // the initial amount of hp the target had before the first hit - // used for multi lens + /** + * The initial amount of hp the target had before the first hit. + * Used for calculating multi lens damage. + */ private initialHp: number; constructor() { super(0); @@ -1405,12 +1568,10 @@ export class TargetHalfHpDamageAttr extends FixedDamageAttr { // multi lens added hit; use initialHp tracker to ensure correct damage (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(this.initialHp / 2); return true; - break; case lensCount + 1: // parental bond added hit; calc damage as normal (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(target.hp / 2); return true; - break; } } @@ -1425,7 +1586,7 @@ export class MatchHpAttr extends FixedDamageAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = target.hp - user.hp; + (args[0] as Utils.NumberHolder).value = target.hp - user.hp; return true; } @@ -1435,7 +1596,7 @@ export class MatchHpAttr extends FixedDamageAttr { } // TODO - /*getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + /*getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; }*/ } @@ -1446,7 +1607,7 @@ export class CounterDamageAttr extends FixedDamageAttr { private moveFilter: MoveFilter; private multiplier: number; - constructor(moveFilter: MoveFilter, multiplier: integer) { + constructor(moveFilter: MoveFilter, multiplier: number) { super(0); this.moveFilter = moveFilter; @@ -1454,8 +1615,8 @@ export class CounterDamageAttr extends FixedDamageAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const damage = user.turnData.attacksReceived.filter(ar => this.moveFilter(allMoves[ar.move])).reduce((total: integer, ar: AttackMoveResult) => total + ar.damage, 0); - (args[0] as Utils.IntegerHolder).value = Utils.toDmgValue(damage * this.multiplier); + const damage = user.turnData.attacksReceived.filter(ar => this.moveFilter(allMoves[ar.move])).reduce((total: number, ar: AttackMoveResult) => total + ar.damage, 0); + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(damage * this.multiplier); return true; } @@ -1487,13 +1648,13 @@ export class RandomLevelDamageAttr extends FixedDamageAttr { export class ModifiedDamageAttr extends MoveAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const initialDamage = args[0] as Utils.IntegerHolder; + const initialDamage = args[0] as Utils.NumberHolder; initialDamage.value = this.getModifiedDamage(user, target, move, initialDamage.value); return true; } - getModifiedDamage(user: Pokemon, target: Pokemon, move: Move, damage: integer): integer { + getModifiedDamage(user: Pokemon, target: Pokemon, move: Move, damage: number): number { return damage; } } @@ -1507,11 +1668,25 @@ export class SurviveDamageAttr extends ModifiedDamageAttr { return (user, target, move) => target.hp > 1; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return target.hp > 1 ? 0 : -20; } } +export class SplashAttr extends MoveEffectAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + globalScene.queueMessage(i18next.t("moveTriggers:splash")); + return true; + } +} + +export class CelebrateAttr extends MoveEffectAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + globalScene.queueMessage(i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })); + return true; + } +} + export class RecoilAttr extends MoveEffectAttr { private useHp: boolean; private damageRatio: number; @@ -1563,7 +1738,7 @@ export class RecoilAttr extends MoveEffectAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return Math.floor((move.power / 5) / -4); } } @@ -1594,7 +1769,7 @@ export class SacrificialAttr extends MoveEffectAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (user.isBoss()) { return -20; } @@ -1632,7 +1807,7 @@ export class SacrificialAttrOnHit extends MoveEffectAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (user.isBoss()) { return -20; } @@ -1674,7 +1849,7 @@ export class HalfSacrificialAttr extends MoveEffectAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (user.isBoss()) { return -10; } @@ -1691,11 +1866,14 @@ export class HalfSacrificialAttr extends MoveEffectAttr { export class AddSubstituteAttr extends MoveEffectAttr { /** The ratio of the user's max HP that is required to apply this effect */ private hpCost: number; + /** Whether the damage taken should be rounded up (Shed Tail rounds up) */ + private roundUp: boolean; - constructor(hpCost: number = 0.25) { + constructor(hpCost: number, roundUp: boolean) { super(true); this.hpCost = hpCost; + this.roundUp = roundUp; } /** @@ -1711,7 +1889,8 @@ export class AddSubstituteAttr extends MoveEffectAttr { return false; } - user.damageAndUpdate(Math.floor(user.getMaxHp() * this.hpCost), HitResult.OTHER, false, true, true); + const damageTaken = this.roundUp ? Math.ceil(user.getMaxHp() * this.hpCost) : Math.floor(user.getMaxHp() * this.hpCost); + user.damageAndUpdate(damageTaken, HitResult.OTHER, false, true, true); user.addTag(BattlerTagType.SUBSTITUTE, 0, move.id, user.id); return true; } @@ -1724,16 +1903,19 @@ export class AddSubstituteAttr extends MoveEffectAttr { } getCondition(): MoveConditionFunc { - return (user, target, move) => !user.getTag(SubstituteTag) && user.hp > Math.floor(user.getMaxHp() * this.hpCost) && user.getMaxHp() > 1; + return (user, target, move) => !user.getTag(SubstituteTag) && user.hp > (this.roundUp ? Math.ceil(user.getMaxHp() * this.hpCost) : Math.floor(user.getMaxHp() * this.hpCost)) && user.getMaxHp() > 1; } - getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { + /** + * Get the substitute-specific failure message if one should be displayed. + * @param user The pokemon using the move. + * @returns The substitute-specific failure message if the conditions apply, otherwise `undefined` + */ + getFailedText(user: Pokemon, _target: Pokemon, _move: Move): string | undefined { if (user.getTag(SubstituteTag)) { return i18next.t("moveTriggers:substituteOnOverlap", { pokemonName: getPokemonNameWithAffix(user) }); } else if (user.hp <= Math.floor(user.getMaxHp() / 4) || user.getMaxHp() === 1) { return i18next.t("moveTriggers:substituteNotEnoughHp"); - } else { - return i18next.t("battle:attackFailed"); } } } @@ -1778,7 +1960,7 @@ export class HealAttr extends MoveEffectAttr { Utils.toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim)); } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { const score = ((1 - (this.selfTarget ? user : target).getHpRatio()) * 20) - this.healRatio * 10; return Math.round(score / (1 - this.healRatio / 2)); } @@ -1854,7 +2036,7 @@ export class FlameBurstAttr extends MoveEffectAttr { * @param args - n/a * @returns A boolean indicating whether the effect was successfully applied. */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const targetAlly = target.getAlly(); const cancelled = new Utils.BooleanHolder(false); @@ -1870,7 +2052,7 @@ export class FlameBurstAttr extends MoveEffectAttr { return true; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return target.getAlly() ? -5 : 0; } } @@ -1892,7 +2074,8 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr { } // We don't know which party member will be chosen, so pick the highest max HP in the party - const maxPartyMemberHp = globalScene.getPlayerParty().map(p => p.getMaxHp()).reduce((maxHp: integer, hp: integer) => Math.max(hp, maxHp), 0); + const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); + const maxPartyMemberHp = party.map(p => p.getMaxHp()).reduce((maxHp: number, hp: number) => Math.max(hp, maxHp), 0); globalScene.pushPhase( new PokemonHealPhase( @@ -1910,7 +2093,7 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return -20; } @@ -2117,7 +2300,7 @@ export class HitHealAttr extends MoveEffectAttr { * @param move {@linkcode Move} being used * @returns an integer. Higher means enemy is more likely to use that move. */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (this.healStat) { const healAmount = target.getEffectiveStat(this.healStat); return Math.floor(Math.max(0, (Math.min(1, (healAmount + user.hp) / user.getMaxHp() - 0.33))) / user.getHpRatio()); @@ -2137,7 +2320,7 @@ export class IncrementMovePriorityAttr extends MoveAttr { /** The condition for a move's priority being incremented */ private moveIncrementFunc: (pokemon: Pokemon, target:Pokemon, move: Move) => boolean; /** The amount to increment priority by, if condition passes. */ - private increaseAmount: integer; + private increaseAmount: number; constructor(moveIncrementFunc: (pokemon: Pokemon, target:Pokemon, move: Move) => boolean, increaseAmount = 1) { super(); @@ -2151,7 +2334,7 @@ export class IncrementMovePriorityAttr extends MoveAttr { * @param user {@linkcode Pokemon} using this move * @param target {@linkcode Pokemon} target of this move * @param move {@linkcode Move} being used - * @param args [0] {@linkcode Utils.IntegerHolder} for move priority. + * @param args [0] {@linkcode Utils.NumberHolder} for move priority. * @returns true if function succeeds */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -2159,7 +2342,7 @@ export class IncrementMovePriorityAttr extends MoveAttr { return false; } - (args[0] as Utils.IntegerHolder).value += this.increaseAmount; + (args[0] as Utils.NumberHolder).value += this.increaseAmount; return true; } } @@ -2197,7 +2380,7 @@ export class MultiHitAttr extends MoveAttr { * @param user {@linkcode Pokemon} that used the attack * @param target {@linkcode Pokemon} targeted by the attack * @param move {@linkcode Move} being used - * @param args [0] {@linkcode Utils.IntegerHolder} storing the hit count of the attack + * @param args [0] {@linkcode Utils.NumberHolder} storing the hit count of the attack * @returns True */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -2221,7 +2404,7 @@ export class MultiHitAttr extends MoveAttr { * @param target {@linkcode Pokemon} targeted by the attack * @returns The number of hits this attack should deal */ - getHitCount(user: Pokemon, target: Pokemon): integer { + getHitCount(user: Pokemon, target: Pokemon): number { switch (this.multiHitType) { case MultiHitType._2_TO_5: { @@ -2252,6 +2435,46 @@ export class MultiHitAttr extends MoveAttr { }, 0); } } + + /** + * Calculate the expected number of hits given this attribute's {@linkcode MultiHitType}, + * the move's accuracy, and a number of situational parameters. + * + * @param move - The move that this attribtue is applied to + * @param partySize - The size of the user's party, used for {@linkcode Moves.BEAT_UP | Beat Up} (default: `1`) + * @param maxMultiHit - Whether the move should always hit the maximum number of times, e.g. due to {@linkcode Abilities.SKILL_LINK | Skill Link} (default: `false`) + * @param ignoreAcc - `true` if the move should ignore accuracy checks, e.g. due to {@linkcode Abilities.NO_GUARD | No Guard} (default: `false`) + */ + calculateExpectedHitCount(move: Move, { ignoreAcc = false, maxMultiHit = false, partySize = 1 }: {ignoreAcc?: boolean, maxMultiHit?: boolean, partySize?: number} = {}): number { + let expectedHits: number; + switch (this.multiHitType) { + case MultiHitType._2_TO_5: + expectedHits = maxMultiHit ? 5 : 3.1; + break; + case MultiHitType._2: + expectedHits = 2; + break; + case MultiHitType._3: + expectedHits = 3; + break; + case MultiHitType._10: + expectedHits = 10; + break; + case MultiHitType.BEAT_UP: + // Estimate that half of the party can contribute to beat up. + expectedHits = Math.max(1, partySize / 2); + break; + } + if (ignoreAcc || move.accuracy === -1) { + return expectedHits; + } + const acc = move.accuracy / 100; + if (move.hasFlag(MoveFlags.CHECK_ALL_HITS) && !maxMultiHit) { + // N.B. No moves should be the _2_TO_5 variant and have the CHECK_ALL_HITS flag. + return acc * (1 - Math.pow(acc, expectedHits)) / (1 - acc); + } + return expectedHits *= acc; + } } export class ChangeMultiHitTypeAttr extends MoveAttr { @@ -2264,7 +2487,7 @@ export class ChangeMultiHitTypeAttr extends MoveAttr { export class WaterShurikenMultiHitTypeAttr extends ChangeMultiHitTypeAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.species.speciesId === Species.GRENINJA && user.hasAbility(Abilities.BATTLE_BOND) && user.formIndex === 2) { - (args[0] as Utils.IntegerHolder).value = MultiHitType._3; + (args[0] as Utils.NumberHolder).value = MultiHitType._3; return true; } return false; @@ -2393,32 +2616,27 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr { this.chance = chance; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - if (move.hitsSubstitute(user, target)) { - return resolve(false); - } - const rand = Phaser.Math.RND.realInRange(0, 1); - if (rand >= this.chance) { - return resolve(false); - } - const heldItems = this.getTargetHeldItems(target).filter(i => i.isTransferable); - if (heldItems.length) { - const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD; - const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is the bang after tier correct? - const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier(poolType) === highestItemTier); - const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)]; - globalScene.tryTransferHeldItemModifier(stolenItem, user, false).then(success => { - if (success) { - globalScene.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name })); - } - resolve(success); - }); - return; - } + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (move.hitsSubstitute(user, target)) { + return false; + } - resolve(false); - }); + const rand = Phaser.Math.RND.realInRange(0, 1); + if (rand >= this.chance) { + return false; + } + const heldItems = this.getTargetHeldItems(target).filter((i) => i.isTransferable); + if (heldItems.length) { + const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD; + const highestItemTier = heldItems.map((m) => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is the bang after tier correct? + const tierHeldItems = heldItems.filter((m) => m.type.getOrInferTier(poolType) === highestItemTier); + const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)]; + if (globalScene.tryTransferHeldItemModifier(stolenItem, user, false)) { + globalScene.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name })); + return true; + } + } + return false; } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { @@ -2668,7 +2886,7 @@ export class HealStatusEffectAttr extends MoveEffectAttr { return this.effects.includes(effect); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return user.status ? 10 : 0; } } @@ -2689,7 +2907,7 @@ export class BypassSleepAttr extends MoveAttr { * @param target * @param move */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return user.status && user.status.effect === StatusEffect.SLEEP ? 200 : -10; } } @@ -2862,9 +3080,7 @@ export class WeatherInstantChargeAttr extends InstantChargeAttr { } export class OverrideMoveEffectAttr extends MoveAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise { - //const overridden = args[0] as Utils.BooleanHolder; - //const virtual = arg[1] as boolean; + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { return true; } } @@ -2890,26 +3106,27 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr { this.chargeText = chargeText; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { // Edge case for the move applied on a pokemon that has fainted if (!target) { - return Promise.resolve(true); + return true; } - const side = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - return new Promise(resolve => { - if (args.length < 2 || !args[1]) { - new MoveChargeAnim(this.chargeAnim, move.id, user).play(false, () => { - (args[0] as Utils.BooleanHolder).value = true; - globalScene.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user))); - user.pushMoveHistory({ move: move.id, targets: [ target.getBattlerIndex() ], result: MoveResult.OTHER }); - globalScene.arena.addTag(this.tagType, 3, move.id, user.id, side, false, target.getBattlerIndex()); - resolve(true); - }); - } else { - globalScene.ui.showText(i18next.t("moveTriggers:tookMoveAttack", { pokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(target.id) ?? undefined), moveName: move.name }), null, () => resolve(true)); - } - }); + const overridden = args[0] as Utils.BooleanHolder; + const virtual = args[1] as boolean; + + if (!virtual) { + overridden.value = true; + globalScene.unshiftPhase(new MoveAnimPhase(new MoveChargeAnim(this.chargeAnim, move.id, user))); + globalScene.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user))); + user.pushMoveHistory({ move: move.id, targets: [ target.getBattlerIndex() ], result: MoveResult.OTHER }); + const side = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; + globalScene.arena.addTag(this.tagType, 3, move.id, user.id, side, false, target.getBattlerIndex()); + } else { + globalScene.queueMessage(i18next.t("moveTriggers:tookMoveAttack", { pokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(target.id) ?? undefined), moveName: move.name })); + } + + return true; } } @@ -3040,7 +3257,7 @@ export class StatStageChangeAttr extends MoveEffectAttr { * @param args unused * @returns whether stat stages were changed */ - apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { if (!super.apply(user, target, move, args) || (this.condition && !this.condition(user, target, move))) { return false; } @@ -3059,11 +3276,11 @@ export class StatStageChangeAttr extends MoveEffectAttr { return false; } - getLevels(_user: Pokemon): integer { + getLevels(_user: Pokemon): number { return this.stages; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let ret = 0; const moveLevels = this.getLevels(user); for (const stat of this.stats) { @@ -3118,7 +3335,7 @@ export class SecretPowerAttr extends MoveEffectAttr { * Used to apply the secondary effect to the target Pokemon * @returns `true` if a secondary effect is successfully applied */ - override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise { + override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { if (!super.apply(user, target, move, args)) { return false; } @@ -3273,8 +3490,8 @@ export class AcupressureStatStageChangeAttr extends MoveEffectAttr { super(); } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise { - const randStats = BATTLE_STATS.filter(s => target.getStatStage(s) < 6); + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const randStats = BATTLE_STATS.filter((s) => target.getStatStage(s) < 6); if (randStats.length > 0) { const boostStat = [ randStats[user.randSeedInt(randStats.length)] ]; globalScene.unshiftPhase(new StatStageChangePhase(target.getBattlerIndex(), this.selfTarget, boostStat, 2)); @@ -3301,27 +3518,24 @@ export class GrowthStatStageChangeAttr extends StatStageChangeAttr { } export class CutHpStatStageBoostAttr extends StatStageChangeAttr { - private cutRatio: integer; + private cutRatio: number; private messageCallback: ((user: Pokemon) => void) | undefined; - constructor(stat: BattleStat[], levels: integer, cutRatio: integer, messageCallback?: ((user: Pokemon) => void) | undefined) { + constructor(stat: BattleStat[], levels: number, cutRatio: number, messageCallback?: ((user: Pokemon) => void) | undefined) { super(stat, levels, true); this.cutRatio = cutRatio; this.messageCallback = messageCallback; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - user.damageAndUpdate(Utils.toDmgValue(user.getMaxHp() / this.cutRatio), HitResult.OTHER, false, true); - user.updateInfo().then(() => { - const ret = super.apply(user, target, move, args); - if (this.messageCallback) { - this.messageCallback(user); - } - resolve(ret); - }); - }); + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + user.damageAndUpdate(Utils.toDmgValue(user.getMaxHp() / this.cutRatio), HitResult.OTHER, false, true); + user.updateInfo(); + const ret = super.apply(user, target, move, args); + if (this.messageCallback) { + this.messageCallback(user); + } + return ret; } getCondition(): MoveConditionFunc { @@ -3413,28 +3627,27 @@ export class ResetStatsAttr extends MoveEffectAttr { super(); this.targetAllPokemon = targetAllPokemon; } - async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - const promises: Promise[] = []; - if (this.targetAllPokemon) { // Target all pokemon on the field when Freezy Frost or Haze are used + + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (this.targetAllPokemon) { + // Target all pokemon on the field when Freezy Frost or Haze are used const activePokemon = globalScene.getField(true); - activePokemon.forEach(p => promises.push(this.resetStats(p))); + activePokemon.forEach((p) => this.resetStats(p)); globalScene.queueMessage(i18next.t("moveTriggers:statEliminated")); } else { // Affects only the single target when Clear Smog is used if (!move.hitsSubstitute(user, target)) { - promises.push(this.resetStats(target)); + this.resetStats(target); globalScene.queueMessage(i18next.t("moveTriggers:resetStats", { pokemonName: getPokemonNameWithAffix(target) })); } } - - await Promise.all(promises); return true; } - async resetStats(pokemon: Pokemon): Promise { + private resetStats(pokemon: Pokemon): void { for (const s of BATTLE_STATS) { pokemon.setStatStage(s, 0); } - return pokemon.updateInfo(); + pokemon.updateInfo(); } } @@ -3490,43 +3703,28 @@ export class SwapStatStagesAttr extends MoveEffectAttr { } export class HpSplitAttr extends MoveEffectAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - if (!super.apply(user, target, move, args)) { - return resolve(false); - } + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) { + return false; + } - const infoUpdates: Promise[] = []; - - const hpValue = Math.floor((target.hp + user.hp) / 2); - if (user.hp < hpValue) { - const healing = user.heal(hpValue - user.hp); + const hpValue = Math.floor((target.hp + user.hp) / 2); + [ user, target ].forEach((p) => { + if (p.hp < hpValue) { + const healing = p.heal(hpValue - p.hp); if (healing) { - globalScene.damageNumberHandler.add(user, healing, HitResult.HEAL); + globalScene.damageNumberHandler.add(p, healing, HitResult.HEAL); } - } else if (user.hp > hpValue) { - const damage = user.damage(user.hp - hpValue, true); + } else if (p.hp > hpValue) { + const damage = p.damage(p.hp - hpValue, true); if (damage) { - globalScene.damageNumberHandler.add(user, damage); + globalScene.damageNumberHandler.add(p, damage); } } - infoUpdates.push(user.updateInfo()); - - if (target.hp < hpValue) { - const healing = target.heal(hpValue - target.hp); - if (healing) { - globalScene.damageNumberHandler.add(user, healing, HitResult.HEAL); - } - } else if (target.hp > hpValue) { - const damage = target.damage(target.hp - hpValue, true); - if (damage) { - globalScene.damageNumberHandler.add(target, damage); - } - } - infoUpdates.push(target.updateInfo()); - - return Promise.all(infoUpdates).then(() => resolve(true)); + p.updateInfo(); }); + + return true; } } @@ -3654,7 +3852,7 @@ const doublePowerChanceMessageFunc = (user: Pokemon, target: Pokemon, move: Move export class DoublePowerChanceAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - let rand: integer; + let rand: number; globalScene.executeWithSeedOffset(() => rand = Utils.randSeedInt(100), globalScene.currentBattle.turn << 6, globalScene.waveSeed); if (rand! < move.chance) { const power = args[0] as Utils.NumberHolder; @@ -3667,7 +3865,7 @@ export class DoublePowerChanceAttr extends VariablePowerAttr { } export abstract class ConsecutiveUsePowerMultiplierAttr extends MovePowerMultiplierAttr { - constructor(limit: integer, resetOnFail: boolean, resetOnLimit?: boolean, ...comboMoves: Moves[]) { + constructor(limit: number, resetOnFail: boolean, resetOnLimit?: boolean, ...comboMoves: Moves[]) { super((user: Pokemon, target: Pokemon, move: Move): number => { const moveHistory = user.getLastXMoves(limit + 1).slice(1); @@ -3688,7 +3886,7 @@ export abstract class ConsecutiveUsePowerMultiplierAttr extends MovePowerMultipl }); } - abstract getMultiplier(count: integer): number; + abstract getMultiplier(count: number): number; } export class ConsecutiveUseDoublePowerAttr extends ConsecutiveUsePowerMultiplierAttr { @@ -3937,7 +4135,7 @@ export class MagnitudePowerAttr extends VariablePowerAttr { const magnitudeThresholds = [ 5, 15, 35, 65, 75, 95 ]; const magnitudePowers = [ 10, 30, 50, 70, 90, 100, 110, 150 ]; - let rand: integer; + let rand: number; globalScene.executeWithSeedOffset(() => rand = Utils.randSeedInt(100), globalScene.currentBattle.turn << 6, globalScene.waveSeed); @@ -4105,7 +4303,7 @@ export class PresentPowerAttr extends VariablePowerAttr { export class WaterShurikenPowerAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.species.speciesId === Species.GRENINJA && user.hasAbility(Abilities.BATTLE_BOND) && user.formIndex === 2) { - (args[0] as Utils.IntegerHolder).value = 20; + (args[0] as Utils.NumberHolder).value = 20; return true; } return false; @@ -4127,7 +4325,7 @@ export class SpitUpPowerAttr extends VariablePowerAttr { const stockpilingTag = user.getTag(StockpilingTag); if (stockpilingTag && stockpilingTag.stockpiledCount > 0) { - const power = args[0] as Utils.IntegerHolder; + const power = args[0] as Utils.NumberHolder; power.value = this.multiplier * stockpilingTag.stockpiledCount; return true; } @@ -4179,9 +4377,9 @@ const hasStockpileStacksCondition: MoveConditionFunc = (user) => { */ export class MultiHitPowerIncrementAttr extends VariablePowerAttr { /** The max number of base power increments allowed for this move */ - private maxHits: integer; + private maxHits: number; - constructor(maxHits: integer) { + constructor(maxHits: number) { super(); this.maxHits = maxHits; @@ -4367,13 +4565,76 @@ export class CueNextRoundAttr extends MoveEffectAttr { } } +/** + * Attribute that changes stat stages before the damage is calculated + */ +export class StatChangeBeforeDmgCalcAttr extends MoveAttr { + /** + * Applies Stat Changes before damage is calculated + * + * @param user {@linkcode Pokemon} that called {@linkcode move} + * @param target {@linkcode Pokemon} that is the target of {@linkcode move} + * @param move {@linkcode Move} called by {@linkcode user} + * @param args N/A + * + * @returns true if stat stages where correctly applied + */ + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + return false; + } +} + +/** + * Steals the postitive Stat stages of the target before damage calculation so stat changes + * apply to damage calculation (e.g. {@linkcode Moves.SPECTRAL_THIEF}) + * {@link https://bulbapedia.bulbagarden.net/wiki/Spectral_Thief_(move) | Spectral Thief} + */ +export class SpectralThiefAttr extends StatChangeBeforeDmgCalcAttr { + /** + * steals max amount of positive stats of the target while not exceeding the limit of max 6 stat stages + * + * @param user {@linkcode Pokemon} that called {@linkcode move} + * @param target {@linkcode Pokemon} that is the target of {@linkcode move} + * @param move {@linkcode Move} called by {@linkcode user} + * @param args N/A + * + * @returns true if stat stages where correctly stolen + */ + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + /** + * Copy all positive stat stages to user and reduce copied stat stages on target. + */ + for (const s of BATTLE_STATS) { + const statStageValueTarget = target.getStatStage(s); + const statStageValueUser = user.getStatStage(s); + + if (statStageValueTarget > 0) { + /** + * Only value of up to 6 can be stolen (stat stages don't exceed 6) + */ + const availableToSteal = Math.min(statStageValueTarget, 6 - statStageValueUser); + + globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), this.selfTarget, [ s ], availableToSteal)); + target.setStatStage(s, statStageValueTarget - availableToSteal); + } + } + + target.updateInfo(); + user.updateInfo(); + globalScene.queueMessage(i18next.t("moveTriggers:stealPositiveStats", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + + return true; + } + +} + export class VariableAtkAttr extends MoveAttr { constructor() { super(); } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - //const atk = args[0] as Utils.IntegerHolder; + //const atk = args[0] as Utils.NumberHolder; return false; } } @@ -4383,7 +4644,7 @@ export class TargetAtkUserAtkAttr extends VariableAtkAttr { super(); } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = target.getEffectiveStat(Stat.ATK, target); + (args[0] as Utils.NumberHolder).value = target.getEffectiveStat(Stat.ATK, target); return true; } } @@ -4394,7 +4655,7 @@ export class DefAtkAttr extends VariableAtkAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = user.getEffectiveStat(Stat.DEF, target); + (args[0] as Utils.NumberHolder).value = user.getEffectiveStat(Stat.DEF, target); return true; } } @@ -4405,7 +4666,7 @@ export class VariableDefAttr extends MoveAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - //const def = args[0] as Utils.IntegerHolder; + //const def = args[0] as Utils.NumberHolder; return false; } } @@ -4416,7 +4677,7 @@ export class DefDefAttr extends VariableDefAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = target.getEffectiveStat(Stat.DEF, user); + (args[0] as Utils.NumberHolder).value = target.getEffectiveStat(Stat.DEF, user); return true; } } @@ -4558,7 +4819,8 @@ export class TeraMoveCategoryAttr extends VariableMoveCategoryAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const category = (args[0] as Utils.NumberHolder); - if (user.isTerastallized() && user.getEffectiveStat(Stat.ATK, target, move) > user.getEffectiveStat(Stat.SPATK, target, move)) { + if (user.isTerastallized && user.getEffectiveStat(Stat.ATK, target, move, true, true, false, false, true) > + user.getEffectiveStat(Stat.SPATK, target, move, true, true, false, false, true)) { category.value = MoveCategory.PHYSICAL; return true; } @@ -4585,7 +4847,7 @@ export class TeraBlastPowerAttr extends VariablePowerAttr { */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const power = args[0] as Utils.NumberHolder; - if (user.isTerastallized() && user.getTeraType() === Type.STELLAR) { + if (user.isTerastallized && user.getTeraType() === Type.STELLAR) { power.value = 100; return true; } @@ -4643,30 +4905,6 @@ export class VariableMoveTypeAttr extends MoveAttr { } } -/** - * Attribute used for Tera Starstorm that changes the move type to Stellar - * @extends VariableMoveTypeAttr - */ -export class TeraStarstormTypeAttr extends VariableMoveTypeAttr { - /** - * - * @param user the {@linkcode Pokemon} using the move - * @param target n/a - * @param move n/a - * @param args[0] {@linkcode Utils.NumberHolder} the move type - * @returns `true` if the move type is changed to {@linkcode Type.STELLAR}, `false` otherwise - */ - override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (user.isTerastallized() && (user.hasFusionSpecies(Species.TERAPAGOS) || user.species.speciesId === Species.TERAPAGOS)) { - const moveType = args[0] as Utils.NumberHolder; - - moveType.value = Type.STELLAR; - return true; - } - return false; - } -} - export class FormChangeItemTypeAttr extends VariableMoveTypeAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const moveType = args[0]; @@ -4932,7 +5170,7 @@ export class TeraBlastTypeAttr extends VariableMoveTypeAttr { return false; } - if (user.isTerastallized()) { + if (user.isTerastallized) { moveType.value = user.getTeraType(); // changes move type to tera type return true; } @@ -4941,6 +5179,30 @@ export class TeraBlastTypeAttr extends VariableMoveTypeAttr { } } +/** + * Attribute used for Tera Starstorm that changes the move type to Stellar + * @extends VariableMoveTypeAttr + */ +export class TeraStarstormTypeAttr extends VariableMoveTypeAttr { + /** + * + * @param user the {@linkcode Pokemon} using the move + * @param target n/a + * @param move n/a + * @param args[0] {@linkcode Utils.NumberHolder} the move type + * @returns `true` if the move type is changed to {@linkcode Type.STELLAR}, `false` otherwise + */ + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (user.isTerastallized && user.hasSpecies(Species.TERAPAGOS)) { + const moveType = args[0] as Utils.NumberHolder; + + moveType.value = Type.STELLAR; + return true; + } + return false; + } +} + export class MatchUserTypeAttr extends VariableMoveTypeAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const moveType = args[0]; @@ -4974,7 +5236,7 @@ export class CombinedPledgeTypeAttr extends VariableMoveTypeAttr { return false; } - const combinedPledgeMove = user.turnData.combiningPledge; + const combinedPledgeMove = user?.turnData?.combiningPledge; if (!combinedPledgeMove) { return false; } @@ -5250,12 +5512,12 @@ export class SemiInvulnerableAttr extends MoveEffectAttr { export class AddBattlerTagAttr extends MoveEffectAttr { public tagType: BattlerTagType; - public turnCountMin: integer; - public turnCountMax: integer; + public turnCountMin: number; + public turnCountMax: number; protected cancelOnFail: boolean; private failOnOverlap: boolean; - constructor(tagType: BattlerTagType, selfTarget: boolean = false, failOnOverlap: boolean = false, turnCountMin: integer = 0, turnCountMax?: integer, lastHitOnly: boolean = false, cancelOnFail: boolean = false) { + constructor(tagType: BattlerTagType, selfTarget: boolean = false, failOnOverlap: boolean = false, turnCountMin: number = 0, turnCountMax?: number, lastHitOnly: boolean = false, cancelOnFail: boolean = false) { super(selfTarget, { lastHitOnly: lastHitOnly }); this.tagType = tagType; @@ -5292,7 +5554,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { : null; } - getTagTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer | void { + getTagTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number | void { switch (this.tagType) { case BattlerTagType.RECHARGING: case BattlerTagType.PERISH_SONG: @@ -5330,6 +5592,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { case BattlerTagType.INGRAIN: case BattlerTagType.IGNORE_ACCURACY: case BattlerTagType.AQUA_RING: + case BattlerTagType.MAGIC_COAT: return 3; case BattlerTagType.PROTECTED: case BattlerTagType.FLYING: @@ -5339,7 +5602,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { } } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let moveChance = this.getMoveChance(user, target, move, this.selfTarget, false); if (moveChance < 0) { moveChance = 100; @@ -5406,7 +5669,7 @@ export class GulpMissileTagAttr extends MoveEffectAttr { return false; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { const isCramorant = user.hasAbility(Abilities.GULP_MISSILE) && user.species.speciesId === Species.CRAMORANT; return isCramorant && !user.getTag(GulpMissileTag) ? 10 : 0; } @@ -5668,7 +5931,7 @@ export class HitsTagAttr extends MoveAttr { this.doubleDamage = !!doubleDamage; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return target.getTag(this.tagType) ? this.doubleDamage ? 10 : 5 : 0; } } @@ -5686,11 +5949,11 @@ export class HitsTagForDoubleDamageAttr extends HitsTagAttr { export class AddArenaTagAttr extends MoveEffectAttr { public tagType: ArenaTagType; - public turnCount: integer; + public turnCount: number; private failOnOverlap: boolean; public selfSideTarget: boolean; - constructor(tagType: ArenaTagType, turnCount?: integer | null, failOnOverlap: boolean = false, selfSideTarget: boolean = false) { + constructor(tagType: ArenaTagType, turnCount?: number | null, failOnOverlap: boolean = false, selfSideTarget: boolean = false) { super(true); this.tagType = tagType; @@ -5946,44 +6209,44 @@ export class RevivalBlessingAttr extends MoveEffectAttr { * @param args N/A * @returns Promise, true if function succeeds. */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - // If user is player, checks if the user has fainted pokemon - if (user instanceof PlayerPokemon - && globalScene.getPlayerParty().findIndex(p => p.isFainted()) > -1) { - (user as PlayerPokemon).revivalBlessing().then(() => { - resolve(true); - }); - // If user is enemy, checks that it is a trainer, and it has fainted non-boss pokemon in party - } else if (user instanceof EnemyPokemon - && user.hasTrainer() - && globalScene.getEnemyParty().findIndex(p => p.isFainted() && !p.isBoss()) > -1) { - // Selects a random fainted pokemon - const faintedPokemon = globalScene.getEnemyParty().filter(p => p.isFainted() && !p.isBoss()); - const pokemon = faintedPokemon[user.randSeedInt(faintedPokemon.length)]; - const slotIndex = globalScene.getEnemyParty().findIndex(p => pokemon.id === p.id); - pokemon.resetStatus(); - pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); - globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true); + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + // If user is player, checks if the user has fainted pokemon + if (user instanceof PlayerPokemon) { + globalScene.unshiftPhase(new RevivalBlessingPhase(user)); + return true; + } else if (user instanceof EnemyPokemon && user.hasTrainer() && globalScene.getEnemyParty().findIndex((p) => p.isFainted() && !p.isBoss()) > -1) { + // If used by an enemy trainer with at least one fainted non-boss Pokemon, this + // revives one of said Pokemon selected at random. + const faintedPokemon = globalScene.getEnemyParty().filter((p) => p.isFainted() && !p.isBoss()); + const pokemon = faintedPokemon[user.randSeedInt(faintedPokemon.length)]; + const slotIndex = globalScene.getEnemyParty().findIndex((p) => pokemon.id === p.id); + pokemon.resetStatus(); + pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); + globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true); - if (globalScene.currentBattle.double && globalScene.getEnemyParty().length > 1) { - const allyPokemon = user.getAlly(); - if (slotIndex <= 1) { - globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, false)); - } else if (allyPokemon.isFainted()) { - globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false)); - } + if (globalScene.currentBattle.double && globalScene.getEnemyParty().length > 1) { + const allyPokemon = user.getAlly(); + if (slotIndex <= 1) { + globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, false)); + } else if (allyPokemon.isFainted()) { + globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false)); } - resolve(true); - } else { - globalScene.queueMessage(i18next.t("battle:attackFailed")); - resolve(false); } - }); + return true; + } + return false; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { - if (user.hasTrainer() && globalScene.getEnemyParty().findIndex(p => p.isFainted() && !p.isBoss()) > -1) { + getCondition(): MoveConditionFunc { + return (user, target, move) => + (user instanceof PlayerPokemon && globalScene.getPlayerParty().some((p) => p.isFainted())) || + (user instanceof EnemyPokemon && + user.hasTrainer() && + globalScene.getEnemyParty().some((p) => p.isFainted() && !p.isBoss())); + } + + override getUserBenefitScore(user: Pokemon, _target: Pokemon, _move: Move): number { + if (user.hasTrainer() && globalScene.getEnemyParty().some((p) => p.isFainted() && !p.isBoss())) { return 20; } @@ -6129,7 +6392,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { return false; } - // Don't allow wild mons to flee with U-turn et al + // Don't allow wild mons to flee with U-turn et al. if (this.selfSwitch && !user.isPlayer() && move.category !== MoveCategory.STATUS) { return false; } @@ -6162,10 +6425,12 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { return (user, target, move) => (move.category !== MoveCategory.STATUS || this.getSwitchOutCondition()(user, target, move)); } - getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { + getFailedText(_user: Pokemon, target: Pokemon, _move: Move): string | undefined { const blockedByAbility = new Utils.BooleanHolder(false); applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility); - return blockedByAbility.value ? i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) }) : null; + if (blockedByAbility.value) { + return i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) }); + } } getSwitchOutCondition(): MoveConditionFunc { @@ -6211,13 +6476,13 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { }; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (!globalScene.getEnemyParty().find(p => p.isActive() && !p.isOnField())) { return -20; } let ret = this.selfSwitch ? Math.floor((1 - user.getHpRatio()) * 20) : super.getUserBenefitScore(user, target, move); if (this.selfSwitch && this.isBatonPass()) { - const statStageTotal = user.getStatStages().reduce((s: integer, total: integer) => total += s, 0); + const statStageTotal = user.getStatStages().reduce((s: number, total: number) => total += s, 0); ret = ret / 2 + (Phaser.Tweens.Builders.GetEaseFunction("Sine.easeOut")(Math.min(Math.abs(statStageTotal), 10) / 10) * (statStageTotal >= 0 ? 10 : -10)); } return ret; @@ -6267,7 +6532,7 @@ export class RemoveTypeAttr extends MoveEffectAttr { return false; } - if (user.isTerastallized() && user.getTeraType() === this.removedType) { // active tera types cannot be removed + if (user.isTerastallized && user.getTeraType() === this.removedType) { // active tera types cannot be removed return false; } @@ -6447,7 +6712,7 @@ export class ChangeTypeAttr extends MoveEffectAttr { } getCondition(): MoveConditionFunc { - return (user, target, move) => !target.isTerastallized() && !target.hasAbility(Abilities.MULTITYPE) && !target.hasAbility(Abilities.RKS_SYSTEM) && !(target.getTypes().length === 1 && target.getTypes()[0] === this.type); + return (user, target, move) => !target.isTerastallized && !target.hasAbility(Abilities.MULTITYPE) && !target.hasAbility(Abilities.RKS_SYSTEM) && !(target.getTypes().length === 1 && target.getTypes()[0] === this.type); } } @@ -6470,7 +6735,7 @@ export class AddTypeAttr extends MoveEffectAttr { } getCondition(): MoveConditionFunc { - return (user, target, move) => !target.isTerastallized() && !target.getTypes().includes(this.type); + return (user, target, move) => !target.isTerastallized && !target.getTypes().includes(this.type); } } @@ -6501,7 +6766,7 @@ export class FirstMoveTypeAttr extends MoveEffectAttr { class CallMoveAttr extends OverrideMoveEffectAttr { protected invalidMoves: Moves[]; protected hasTarget: boolean; - async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const replaceMoveTarget = move.moveTarget === MoveTarget.NEAR_OTHER ? MoveTarget.NEAR_ENEMY : undefined; const moveTargets = getMoveTargets(user, move.id, replaceMoveTarget); if (moveTargets.targets.length === 0) { @@ -6511,11 +6776,8 @@ class CallMoveAttr extends OverrideMoveEffectAttr { ? moveTargets.targets : [ this.hasTarget ? target.getBattlerIndex() : moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; // account for Mirror Move having a target already user.getMoveQueue().push({ move: move.id, targets: targets, virtual: true, ignorePP: true }); + globalScene.unshiftPhase(new LoadMoveAnimPhase(move.id)); globalScene.unshiftPhase(new MovePhase(user, targets, new PokemonMove(move.id, 0, 0, true), true, true)); - - await Promise.resolve(initMoveAnim(move.id).then(() => { - loadMoveAnimAssets([ move.id ], true); - })); return true; } } @@ -6548,7 +6810,7 @@ export class RandomMoveAttr extends CallMoveAttr { * @param move Move being used * @param args Unused */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const moveIds = Utils.getEnumValues(Moves).map(m => !this.invalidMoves.includes(m) && !allMoves[m].name.endsWith(" (N)") ? m : Moves.NONE); let moveId: Moves = Moves.NONE; do { @@ -6585,7 +6847,7 @@ export class RandomMovesetMoveAttr extends CallMoveAttr { * @param move Move being used * @param args Unused */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { return super.apply(user, target, allMoves[this.moveId], args); } @@ -6887,145 +7149,141 @@ const invalidCopycatMoves = [ ]; export class NaturePowerAttr extends OverrideMoveEffectAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - let moveId; - switch (globalScene.arena.getTerrainType()) { - // this allows terrains to 'override' the biome move - case TerrainType.NONE: - switch (globalScene.arena.biomeType) { - case Biome.TOWN: - moveId = Moves.ROUND; - break; - case Biome.METROPOLIS: - moveId = Moves.TRI_ATTACK; - break; - case Biome.SLUM: - moveId = Moves.SLUDGE_BOMB; - break; - case Biome.PLAINS: - moveId = Moves.SILVER_WIND; - break; - case Biome.GRASS: - moveId = Moves.GRASS_KNOT; - break; - case Biome.TALL_GRASS: - moveId = Moves.POLLEN_PUFF; - break; - case Biome.MEADOW: - moveId = Moves.GIGA_DRAIN; - break; - case Biome.FOREST: - moveId = Moves.BUG_BUZZ; - break; - case Biome.JUNGLE: - moveId = Moves.LEAF_STORM; - break; - case Biome.SEA: - moveId = Moves.HYDRO_PUMP; - break; - case Biome.SWAMP: - moveId = Moves.MUD_BOMB; - break; - case Biome.BEACH: - moveId = Moves.SCALD; - break; - case Biome.LAKE: - moveId = Moves.BUBBLE_BEAM; - break; - case Biome.SEABED: - moveId = Moves.BRINE; - break; - case Biome.ISLAND: - moveId = Moves.LEAF_TORNADO; - break; - case Biome.MOUNTAIN: - moveId = Moves.AIR_SLASH; - break; - case Biome.BADLANDS: - moveId = Moves.EARTH_POWER; - break; - case Biome.DESERT: - moveId = Moves.SCORCHING_SANDS; - break; - case Biome.WASTELAND: - moveId = Moves.DRAGON_PULSE; - break; - case Biome.CONSTRUCTION_SITE: - moveId = Moves.STEEL_BEAM; - break; - case Biome.CAVE: - moveId = Moves.POWER_GEM; - break; - case Biome.ICE_CAVE: - moveId = Moves.ICE_BEAM; - break; - case Biome.SNOWY_FOREST: - moveId = Moves.FROST_BREATH; - break; - case Biome.VOLCANO: - moveId = Moves.LAVA_PLUME; - break; - case Biome.GRAVEYARD: - moveId = Moves.SHADOW_BALL; - break; - case Biome.RUINS: - moveId = Moves.ANCIENT_POWER; - break; - case Biome.TEMPLE: - moveId = Moves.EXTRASENSORY; - break; - case Biome.DOJO: - moveId = Moves.FOCUS_BLAST; - break; - case Biome.FAIRY_CAVE: - moveId = Moves.ALLURING_VOICE; - break; - case Biome.ABYSS: - moveId = Moves.OMINOUS_WIND; - break; - case Biome.SPACE: - moveId = Moves.DRACO_METEOR; - break; - case Biome.FACTORY: - moveId = Moves.FLASH_CANNON; - break; - case Biome.LABORATORY: - moveId = Moves.ZAP_CANNON; - break; - case Biome.POWER_PLANT: - moveId = Moves.CHARGE_BEAM; - break; - case Biome.END: - moveId = Moves.ETERNABEAM; - break; - } - break; - case TerrainType.MISTY: - moveId = Moves.MOONBLAST; - break; - case TerrainType.ELECTRIC: - moveId = Moves.THUNDERBOLT; - break; - case TerrainType.GRASSY: - moveId = Moves.ENERGY_BALL; - break; - case TerrainType.PSYCHIC: - moveId = Moves.PSYCHIC; - break; - default: - // Just in case there's no match - moveId = Moves.TRI_ATTACK; - break; - } + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + let moveId; + switch (globalScene.arena.getTerrainType()) { + // this allows terrains to 'override' the biome move + case TerrainType.NONE: + switch (globalScene.arena.biomeType) { + case Biome.TOWN: + moveId = Moves.ROUND; + break; + case Biome.METROPOLIS: + moveId = Moves.TRI_ATTACK; + break; + case Biome.SLUM: + moveId = Moves.SLUDGE_BOMB; + break; + case Biome.PLAINS: + moveId = Moves.SILVER_WIND; + break; + case Biome.GRASS: + moveId = Moves.GRASS_KNOT; + break; + case Biome.TALL_GRASS: + moveId = Moves.POLLEN_PUFF; + break; + case Biome.MEADOW: + moveId = Moves.GIGA_DRAIN; + break; + case Biome.FOREST: + moveId = Moves.BUG_BUZZ; + break; + case Biome.JUNGLE: + moveId = Moves.LEAF_STORM; + break; + case Biome.SEA: + moveId = Moves.HYDRO_PUMP; + break; + case Biome.SWAMP: + moveId = Moves.MUD_BOMB; + break; + case Biome.BEACH: + moveId = Moves.SCALD; + break; + case Biome.LAKE: + moveId = Moves.BUBBLE_BEAM; + break; + case Biome.SEABED: + moveId = Moves.BRINE; + break; + case Biome.ISLAND: + moveId = Moves.LEAF_TORNADO; + break; + case Biome.MOUNTAIN: + moveId = Moves.AIR_SLASH; + break; + case Biome.BADLANDS: + moveId = Moves.EARTH_POWER; + break; + case Biome.DESERT: + moveId = Moves.SCORCHING_SANDS; + break; + case Biome.WASTELAND: + moveId = Moves.DRAGON_PULSE; + break; + case Biome.CONSTRUCTION_SITE: + moveId = Moves.STEEL_BEAM; + break; + case Biome.CAVE: + moveId = Moves.POWER_GEM; + break; + case Biome.ICE_CAVE: + moveId = Moves.ICE_BEAM; + break; + case Biome.SNOWY_FOREST: + moveId = Moves.FROST_BREATH; + break; + case Biome.VOLCANO: + moveId = Moves.LAVA_PLUME; + break; + case Biome.GRAVEYARD: + moveId = Moves.SHADOW_BALL; + break; + case Biome.RUINS: + moveId = Moves.ANCIENT_POWER; + break; + case Biome.TEMPLE: + moveId = Moves.EXTRASENSORY; + break; + case Biome.DOJO: + moveId = Moves.FOCUS_BLAST; + break; + case Biome.FAIRY_CAVE: + moveId = Moves.ALLURING_VOICE; + break; + case Biome.ABYSS: + moveId = Moves.OMINOUS_WIND; + break; + case Biome.SPACE: + moveId = Moves.DRACO_METEOR; + break; + case Biome.FACTORY: + moveId = Moves.FLASH_CANNON; + break; + case Biome.LABORATORY: + moveId = Moves.ZAP_CANNON; + break; + case Biome.POWER_PLANT: + moveId = Moves.CHARGE_BEAM; + break; + case Biome.END: + moveId = Moves.ETERNABEAM; + break; + } + break; + case TerrainType.MISTY: + moveId = Moves.MOONBLAST; + break; + case TerrainType.ELECTRIC: + moveId = Moves.THUNDERBOLT; + break; + case TerrainType.GRASSY: + moveId = Moves.ENERGY_BALL; + break; + case TerrainType.PSYCHIC: + moveId = Moves.PSYCHIC; + break; + default: + // Just in case there's no match + moveId = Moves.TRI_ATTACK; + break; + } - user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true }); - globalScene.unshiftPhase(new MovePhase(user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true)); - initMoveAnim(moveId).then(() => { - loadMoveAnimAssets([ moveId ], true) - .then(() => resolve(true)); - }); - }); + user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true }); + globalScene.unshiftPhase(new LoadMoveAnimPhase(moveId)); + globalScene.unshiftPhase(new MovePhase(user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true)); + return true; } } @@ -7043,7 +7301,7 @@ export class CopyMoveAttr extends CallMoveAttr { this.invalidMoves = invalidMoves; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { this.hasTarget = this.mirrorMove; const lastMove = this.mirrorMove ? target.getLastXMoves()[0].move : globalScene.currentBattle.lastMove; return super.apply(user, target, allMoves[lastMove], args); @@ -7084,7 +7342,25 @@ export class RepeatMoveAttr extends MoveEffectAttr { // get the last move used (excluding status based failures) as well as the corresponding moveset slot const lastMove = target.getLastXMoves(-1).find(m => m.move !== Moves.NONE)!; const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove.move)!; - const moveTargets = lastMove.targets ?? []; + // If the last move used can hit more than one target or has variable targets, + // re-compute the targets for the attack + // (mainly for alternating double/single battle shenanigans) + // Rampaging moves (e.g. Outrage) are not included due to being incompatible with Instruct + // TODO: Fix this once dragon darts gets smart targeting + let moveTargets = movesetMove.getMove().isMultiTarget() ? getMoveTargets(target, lastMove.move).targets : lastMove.targets; + + /** In the event the instructed move's only target is a fainted opponent, redirect it to an alive ally if possible + Normally, all yet-unexecuted move phases would swap over when the enemy in question faints + (see `redirectPokemonMoves` in `battle-scene.ts`), + but since instruct adds a new move phase pre-emptively, we need to handle this interaction manually. + */ + const firstTarget = globalScene.getField()[moveTargets[0]]; + if (globalScene.currentBattle.double && moveTargets.length === 1 && firstTarget.isFainted() && firstTarget !== target.getAlly()) { + const ally = firstTarget.getAlly(); + if (ally.isActive()) { // ally exists, is not dead and can sponge the blast + moveTargets = [ ally.getBattlerIndex() ]; + } + } globalScene.queueMessage(i18next.t("moveTriggers:instructingMove", { userPokemonName: getPokemonNameWithAffix(user), @@ -7098,12 +7374,9 @@ export class RepeatMoveAttr extends MoveEffectAttr { getCondition(): MoveConditionFunc { return (user, target, move) => { - // TODO: Confirm behavior of instructing move known by target but called by another move const lastMove = target.getLastXMoves(-1).find(m => m.move !== Moves.NONE); const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove?.move); - const moveTargets = lastMove?.targets ?? []; - // TODO: Add a way of adding moves to list procedurally rather than a pre-defined blacklist - const unrepeatablemoves = [ + const uninstructableMoves = [ // Locking/Continually Executed moves Moves.OUTRAGE, Moves.RAGING_FURY, @@ -7158,19 +7431,19 @@ export class RepeatMoveAttr extends MoveEffectAttr { // TODO: Add Max/G-Move blockage if or when they are implemented ]; - if (!movesetMove // called move not in target's moveset (dancer, forgetting the move, etc.) + if (!lastMove?.move // no move to instruct + || !movesetMove // called move not in target's moveset (forgetting the move, etc.) || movesetMove.ppUsed === movesetMove.getMovePp() // move out of pp - || allMoves[lastMove?.move ?? Moves.NONE].isChargingMove() // called move is a charging/recharging move - || !moveTargets.length // called move has no targets - || unrepeatablemoves.includes(lastMove?.move ?? Moves.NONE)) { // called move is explicitly in the banlist + || allMoves[lastMove.move].isChargingMove() // called move is a charging/recharging move + || uninstructableMoves.includes(lastMove.move)) { // called move is in the banlist return false; } return true; }; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { - // TODO: Make the AI acutally use instruct + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + // TODO: Make the AI actually use instruct /* Ideally, the AI would score instruct based on the scorings of the on-field pokemons' * last used moves at the time of using Instruct (by the time the instructor gets to act) * with respect to the user's side. @@ -7427,13 +7700,14 @@ export class AbilityChangeAttr extends MoveEffectAttr { } const moveTarget = this.selfTarget ? user : target; - const pokemon: Pokemon = this.selfTarget ? user : target; - pokemon.summonData.ability = this.ability; + globalScene.triggerPokemonFormChange(moveTarget, SpeciesFormChangeRevertWeatherFormTrigger); - if (pokemon.breakIllusion()) { - globalScene.queueMessage(i18next.t("abilityTriggers:illusionBreak", { pokemonName: getPokemonNameWithAffix(pokemon) })); + if (moveTarget.breakIllusion()) { + globalScene.queueMessage(i18next.t("abilityTriggers:illusionBreak", { pokemonName: getPokemonNameWithAffix(moveTarget) })); } - globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: allAbilities[this.ability].name })); + globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(moveTarget), abilityName: allAbilities[this.ability].name })); + moveTarget.setTempAbility(allAbilities[this.ability]); + globalScene.triggerPokemonFormChange(moveTarget, SpeciesFormChangeRevertWeatherFormTrigger); return true; } @@ -7456,13 +7730,13 @@ export class AbilityCopyAttr extends MoveEffectAttr { return false; } - user.summonData.ability = target.getAbility().id; - globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); + user.setTempAbility(target.getAbility()); + if (this.copyToPartner && globalScene.currentBattle?.double && user.getAlly().hp) { - user.getAlly().summonData.ability = target.getAbility().id; globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user.getAlly()), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); + user.getAlly().setTempAbility(target.getAbility()); } return true; @@ -7493,10 +7767,10 @@ export class AbilityGiveAttr extends MoveEffectAttr { return false; } - target.summonData.ability = user.getAbility().id; - globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(target), abilityName: allAbilities[user.getAbility().id].name })); + target.setTempAbility(user.getAbility()); + return true; } @@ -7511,15 +7785,14 @@ export class SwitchAbilitiesAttr extends MoveEffectAttr { return false; } - const tempAbilityId = user.getAbility().id; - user.summonData.ability = target.getAbility().id; - target.summonData.ability = tempAbilityId; + const tempAbility = user.getAbility(); globalScene.queueMessage(i18next.t("moveTriggers:swappedAbilitiesWithTarget", { pokemonName: getPokemonNameWithAffix(user) })); + + user.setTempAbility(target.getAbility()); + target.setTempAbility(tempAbility); // Swaps Forecast/Flower Gift from Castform/Cherrim globalScene.arena.triggerWeatherBasedFormChangesToNormal(); - // Swaps Forecast/Flower Gift to Castform/Cherrim (edge case) - globalScene.arena.triggerWeatherBasedFormChanges(); return true; } @@ -7544,11 +7817,12 @@ export class SuppressAbilitiesAttr extends MoveEffectAttr { return false; } - target.summonData.abilitySuppressed = true; - globalScene.arena.triggerWeatherBasedFormChangesToNormal(); - globalScene.queueMessage(i18next.t("moveTriggers:suppressAbilities", { pokemonName: getPokemonNameWithAffix(target) })); + target.suppressAbility(); + + globalScene.arena.triggerWeatherBasedFormChangesToNormal(); + return true; } @@ -7591,49 +7865,15 @@ export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr { * Used by Transform */ export class TransformAttr extends MoveEffectAttr { - async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!super.apply(user, target, move, args)) { return false; } - const promises: Promise[] = []; - user.summonData.speciesForm = target.getSpeciesForm(); - user.summonData.ability = target.getAbility().id; - user.summonData.gender = target.getGender(); - - // Power Trick's effect will not preserved after using Transform - user.removeTag(BattlerTagType.POWER_TRICK); - - // Copy all stats (except HP) - for (const s of EFFECTIVE_STATS) { - user.setStat(s, target.getStat(s, false), false); - } - - // Copy all stat stages - for (const s of BATTLE_STATS) { - user.setStatStage(s, target.getStatStage(s)); - } - - user.summonData.moveset = target.getMoveset().map((m) => { - if (m) { - // If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5. - return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5)); - } else { - console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`); - return new PokemonMove(Moves.NONE); - } - }); - user.summonData.types = target.getTypes(); - promises.push(user.updateInfo()); + globalScene.unshiftPhase(new PokemonTransformPhase(user.getBattlerIndex(), target.getBattlerIndex())); globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); - promises.push(user.loadAssets(false).then(() => { - user.playAnim(); - user.updateInfo(); - })); - - await Promise.all(promises); return true; } } @@ -7731,7 +7971,7 @@ export class ShiftStatAttr extends MoveEffectAttr { * @param move n/a * @returns number of points to add to the user's benefit score */ - override getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + override getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return user.getStat(this.statToSwitchWith, false) > user.getStat(this.statToSwitch, false) ? 10 : 0; } } @@ -7783,7 +8023,7 @@ export class AverageStatsAttr extends MoveEffectAttr { } export class DiscourageFrequentUseAttr extends MoveAttr { - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { const lastMoves = user.getLastXMoves(4); console.log(lastMoves); for (let m = 0; m < lastMoves.length; m++) { @@ -7943,6 +8183,56 @@ export class AfterYouAttr extends MoveEffectAttr { } } +/** + * Move effect to force the target to move last, ignoring priority. + * If applied to multiple targets, they move in speed order after all other moves. + * @extends MoveEffectAttr + */ +export class ForceLastAttr extends MoveEffectAttr { + /** + * Forces the target of this move to move last. + * + * @param user {@linkcode Pokemon} that is using the move. + * @param target {@linkcode Pokemon} that will be forced to move last. + * @param move {@linkcode Move} {@linkcode Moves.QUASH} + * @param _args N/A + * @returns true + */ + override apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean { + globalScene.queueMessage(i18next.t("moveTriggers:forceLast", { targetPokemonName: getPokemonNameWithAffix(target) })); + + const targetMovePhase = globalScene.findPhase((phase) => phase.pokemon === target); + if (targetMovePhase && !targetMovePhase.isForcedLast() && globalScene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { + // Finding the phase to insert the move in front of - + // Either the end of the turn or in front of another, slower move which has also been forced last + const prependPhase = globalScene.findPhase((phase) => + [ MovePhase, MoveEndPhase ].every(cls => !(phase instanceof cls)) + || (phase instanceof MovePhase) && phaseForcedSlower(phase, target, !!globalScene.arena.getTag(ArenaTagType.TRICK_ROOM)) + ); + if (prependPhase) { + globalScene.phaseQueue.splice( + globalScene.phaseQueue.indexOf(prependPhase), + 0, + new MovePhase(target, [ ...targetMovePhase.targets ], targetMovePhase.move, false, false, false, true) + ); + } + } + return true; + } +} + +/** Returns whether a {@linkcode MovePhase} has been forced last and the corresponding pokemon is slower than {@linkcode target} */ +const phaseForcedSlower = (phase: MovePhase, target: Pokemon, trickRoom: boolean): boolean => { + let slower: boolean; + // quashed pokemon still have speed ties + if (phase.pokemon.getEffectiveStat(Stat.SPD) === target.getEffectiveStat(Stat.SPD)) { + slower = !!target.randSeedInt(2); + } else { + slower = !trickRoom ? phase.pokemon.getEffectiveStat(Stat.SPD) < target.getEffectiveStat(Stat.SPD) : phase.pokemon.getEffectiveStat(Stat.SPD) > target.getEffectiveStat(Stat.SPD); + } + return phase.isForcedLast() && slower; +}; + const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !globalScene.arena.getTag(ArenaTagType.GRAVITY); const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune(); @@ -7986,44 +8276,54 @@ const attackedByItemMessageFunc = (user: Pokemon, target: Pokemon, move: Move) = export type MoveAttrFilter = (attr: MoveAttr) => boolean; -function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): Promise { - return new Promise(resolve => { - const attrPromises: Promise[] = []; - const moveAttrs = move.attrs.filter(a => attrFilter(a)); - for (const attr of moveAttrs) { - const result = attr.apply(user, target, move, args); - if (result instanceof Promise) { - attrPromises.push(result); - } - } - Promise.allSettled(attrPromises).then(() => resolve()); - }); +function applyMoveAttrsInternal( + attrFilter: MoveAttrFilter, + user: Pokemon | null, + target: Pokemon | null, + move: Move, + args: any[], +): void { + move.attrs.filter((attr) => attrFilter(attr)).forEach((attr) => attr.apply(user, target, move, args)); } -function applyMoveChargeAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: ChargingMove, args: any[]): Promise { - return new Promise(resolve => { - const chargeAttrPromises: Promise[] = []; - const chargeMoveAttrs = move.chargeAttrs.filter(a => attrFilter(a)); - for (const attr of chargeMoveAttrs) { - const result = attr.apply(user, target, move, args); - if (result instanceof Promise) { - chargeAttrPromises.push(result); - } - } - Promise.allSettled(chargeAttrPromises).then(() => resolve()); - }); +function applyMoveChargeAttrsInternal( + attrFilter: MoveAttrFilter, + user: Pokemon | null, + target: Pokemon | null, + move: ChargingMove, + args: any[], +): void { + move.chargeAttrs.filter((attr) => attrFilter(attr)).forEach((attr) => attr.apply(user, target, move, args)); } -export function applyMoveAttrs(attrType: Constructor, user: Pokemon | null, target: Pokemon | null, move: Move, ...args: any[]): Promise { - return applyMoveAttrsInternal((attr: MoveAttr) => attr instanceof attrType, user, target, move, args); +export function applyMoveAttrs( + attrType: Constructor, + user: Pokemon | null, + target: Pokemon | null, + move: Move, + ...args: any[] +): void { + applyMoveAttrsInternal((attr: MoveAttr) => attr instanceof attrType, user, target, move, args); } -export function applyFilteredMoveAttrs(attrFilter: MoveAttrFilter, user: Pokemon, target: Pokemon | null, move: Move, ...args: any[]): Promise { - return applyMoveAttrsInternal(attrFilter, user, target, move, args); +export function applyFilteredMoveAttrs( + attrFilter: MoveAttrFilter, + user: Pokemon, + target: Pokemon | null, + move: Move, + ...args: any[] +): void { + applyMoveAttrsInternal(attrFilter, user, target, move, args); } -export function applyMoveChargeAttrs(attrType: Constructor, user: Pokemon | null, target: Pokemon | null, move: ChargingMove, ...args: any[]): Promise { - return applyMoveChargeAttrsInternal((attr: MoveAttr) => attr instanceof attrType, user, target, move, args); +export function applyMoveChargeAttrs( + attrType: Constructor, + user: Pokemon | null, + target: Pokemon | null, + move: ChargingMove, + ...args: any[] +): void { + applyMoveChargeAttrsInternal((attr: MoveAttr) => attr instanceof attrType, user, target, move, args); } export class MoveCondition { @@ -8037,7 +8337,7 @@ export class MoveCondition { return this.func(user, target, move); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; } } @@ -8047,7 +8347,7 @@ export class FirstMoveCondition extends MoveCondition { super((user, target, move) => user.battleSummonData?.waveTurnCount === 1); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return this.apply(user, target, move) ? 10 : -20; } } @@ -8318,7 +8618,8 @@ export function initMoves() { .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .ignoresSubstitute() .hidesTarget() - .windMove(), + .windMove() + .reflectable(), new ChargingAttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1) .chargeText(i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING) @@ -8342,7 +8643,8 @@ export function initMoves() { new AttackMove(Moves.ROLLING_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 85, 15, 30, 0, 1) .attr(FlinchAttr), new StatusMove(Moves.SAND_ATTACK, Type.GROUND, 100, 15, -1, 0, 1) - .attr(StatStageChangeAttr, [ Stat.ACC ], -1), + .attr(StatStageChangeAttr, [ Stat.ACC ], -1) + .reflectable(), new AttackMove(Moves.HEADBUTT, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 15, 30, 0, 1) .attr(FlinchAttr), new AttackMove(Moves.HORN_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 25, -1, 0, 1), @@ -8371,7 +8673,8 @@ export function initMoves() { .recklessMove(), new StatusMove(Moves.TAIL_WHIP, Type.NORMAL, 100, 30, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.DEF ], -1) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.POISON_STING, Type.POISON, MoveCategory.PHYSICAL, 15, 100, 35, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) .makesContact(false), @@ -8384,30 +8687,39 @@ export function initMoves() { .makesContact(false), new StatusMove(Moves.LEER, Type.NORMAL, 100, 30, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.DEF ], -1) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.BITE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, 30, 0, 1) .attr(FlinchAttr) .bitingMove(), new StatusMove(Moves.GROWL, Type.NORMAL, 100, 40, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.ATK ], -1) .soundBased() - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .soundBased() - .hidesTarget(), + .hidesTarget() + .reflectable(), new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) - .soundBased(), + .soundBased() + .reflectable(), new StatusMove(Moves.SUPERSONIC, Type.NORMAL, 55, 20, -1, 0, 1) .attr(ConfuseAttr) - .soundBased(), + .soundBased() + .reflectable(), new AttackMove(Moves.SONIC_BOOM, Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, -1, 0, 1) .attr(FixedDamageAttr, 20), new StatusMove(Moves.DISABLE, Type.NORMAL, 100, 20, -1, 0, 1) .attr(AddBattlerTagAttr, BattlerTagType.DISABLED, false, true) - .condition((user, target, move) => target.getMoveHistory().reverse().find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual) !== undefined) - .ignoresSubstitute(), + .condition((user, target, move) => { + const lastRealMove = target.getLastXMoves(-1).find(m => !m.virtual); + return !Utils.isNullOrUndefined(lastRealMove) && lastRealMove.move !== Moves.NONE && lastRealMove.move !== Moves.STRUGGLE; + }) + .ignoresSubstitute() + .reflectable(), new AttackMove(Moves.ACID, Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1) .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -8460,7 +8772,8 @@ export function initMoves() { .triageMove(), new StatusMove(Moves.LEECH_SEED, Type.GRASS, 90, 10, -1, 0, 1) .attr(LeechSeedAttr) - .condition((user, target, move) => !target.getTag(BattlerTagType.SEEDED) && !target.isOfType(Type.GRASS)), + .condition((user, target, move) => !target.getTag(BattlerTagType.SEEDED) && !target.isOfType(Type.GRASS)) + .reflectable(), new SelfStatusMove(Moves.GROWTH, Type.NORMAL, -1, 20, -1, 0, 1) .attr(GrowthStatStageChangeAttr), new AttackMove(Moves.RAZOR_LEAF, Type.GRASS, MoveCategory.PHYSICAL, 55, 95, 25, -1, 0, 1) @@ -8474,13 +8787,16 @@ export function initMoves() { .attr(AntiSunlightPowerDecreaseAttr), new StatusMove(Moves.POISON_POWDER, Type.POISON, 75, 35, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) - .powderMove(), + .powderMove() + .reflectable(), new StatusMove(Moves.STUN_SPORE, Type.GRASS, 75, 30, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .powderMove(), + .powderMove() + .reflectable(), new StatusMove(Moves.SLEEP_POWDER, Type.GRASS, 75, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) - .powderMove(), + .powderMove() + .reflectable(), new AttackMove(Moves.PETAL_DANCE, Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 1) .attr(FrenzyAttr) .attr(MissEffectAttr, frenzyMissFunc) @@ -8490,7 +8806,8 @@ export function initMoves() { .target(MoveTarget.RANDOM_NEAR_ENEMY), new StatusMove(Moves.STRING_SHOT, Type.BUG, 95, 40, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPD ], -2) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.DRAGON_RAGE, Type.DRAGON, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 1) .attr(FixedDamageAttr, 40), new AttackMove(Moves.FIRE_SPIN, Type.FIRE, MoveCategory.SPECIAL, 35, 85, 15, -1, 0, 1) @@ -8501,7 +8818,8 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.PARALYSIS), new StatusMove(Moves.THUNDER_WAVE, Type.ELECTRIC, 90, 20, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .attr(RespectAttackTypeImmunityAttr), + .attr(RespectAttackTypeImmunityAttr) + .reflectable(), new AttackMove(Moves.THUNDER, Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .attr(ThunderAccuracyAttr) @@ -8523,13 +8841,15 @@ export function initMoves() { .chargeAttr(SemiInvulnerableAttr, BattlerTagType.UNDERGROUND), new StatusMove(Moves.TOXIC, Type.POISON, 90, 10, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.TOXIC) - .attr(ToxicAccuracyAttr), + .attr(ToxicAccuracyAttr) + .reflectable(), new AttackMove(Moves.CONFUSION, Type.PSYCHIC, MoveCategory.SPECIAL, 50, 100, 25, 10, 0, 1) .attr(ConfuseAttr), new AttackMove(Moves.PSYCHIC, Type.PSYCHIC, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1), new StatusMove(Moves.HYPNOSIS, Type.PSYCHIC, 60, 20, -1, 0, 1) - .attr(StatusEffectAttr, StatusEffect.SLEEP), + .attr(StatusEffectAttr, StatusEffect.SLEEP) + .reflectable(), new SelfStatusMove(Moves.MEDITATE, Type.PSYCHIC, -1, 40, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.ATK ], 1, true), new SelfStatusMove(Moves.AGILITY, Type.PSYCHIC, -1, 30, -1, 0, 1) @@ -8547,7 +8867,8 @@ export function initMoves() { .ignoresSubstitute(), new StatusMove(Moves.SCREECH, Type.NORMAL, 85, 40, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.DEF ], -2) - .soundBased(), + .soundBased() + .reflectable(), new SelfStatusMove(Moves.DOUBLE_TEAM, Type.NORMAL, -1, 15, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.EVA ], 1, true), new SelfStatusMove(Moves.RECOVER, Type.NORMAL, -1, 5, -1, 0, 1) @@ -8559,9 +8880,11 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.MINIMIZED, true, false) .attr(StatStageChangeAttr, [ Stat.EVA ], 2, true), new StatusMove(Moves.SMOKESCREEN, Type.NORMAL, 100, 20, -1, 0, 1) - .attr(StatStageChangeAttr, [ Stat.ACC ], -1), + .attr(StatStageChangeAttr, [ Stat.ACC ], -1) + .reflectable(), new StatusMove(Moves.CONFUSE_RAY, Type.GHOST, 100, 10, -1, 0, 1) - .attr(ConfuseAttr), + .attr(ConfuseAttr) + .reflectable(), new SelfStatusMove(Moves.WITHDRAW, Type.WATER, -1, 40, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.DEF ], 1, true), new SelfStatusMove(Moves.DEFENSE_CURL, Type.NORMAL, -1, 40, -1, 0, 1) @@ -8622,7 +8945,8 @@ export function initMoves() { new SelfStatusMove(Moves.AMNESIA, Type.PSYCHIC, -1, 20, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPDEF ], 2, true), new StatusMove(Moves.KINESIS, Type.PSYCHIC, 80, 15, -1, 0, 1) - .attr(StatStageChangeAttr, [ Stat.ACC ], -1), + .attr(StatStageChangeAttr, [ Stat.ACC ], -1) + .reflectable(), new SelfStatusMove(Moves.SOFT_BOILED, Type.NORMAL, -1, 5, -1, 0, 1) .attr(HealAttr, 0.5) .triageMove(), @@ -8632,14 +8956,16 @@ export function initMoves() { .condition(failOnGravityCondition) .recklessMove(), new StatusMove(Moves.GLARE, Type.NORMAL, 100, 30, -1, 0, 1) - .attr(StatusEffectAttr, StatusEffect.PARALYSIS), + .attr(StatusEffectAttr, StatusEffect.PARALYSIS) + .reflectable(), new AttackMove(Moves.DREAM_EATER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 15, -1, 0, 1) .attr(HitHealAttr) .condition(targetSleptOrComatoseCondition) .triageMove(), new StatusMove(Moves.POISON_GAS, Type.POISON, 90, 40, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.BARRAGE, Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, -1, 0, 1) .attr(MultiHitAttr) .makesContact(false) @@ -8648,7 +8974,8 @@ export function initMoves() { .attr(HitHealAttr) .triageMove(), new StatusMove(Moves.LOVELY_KISS, Type.NORMAL, 75, 10, -1, 0, 1) - .attr(StatusEffectAttr, StatusEffect.SLEEP), + .attr(StatusEffectAttr, StatusEffect.SLEEP) + .reflectable(), new ChargingAttackMove(Moves.SKY_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 140, 90, 5, 30, 0, 1) .chargeText(i18next.t("moveTriggers:isGlowing", { pokemonName: "{USER}" })) .attr(HighCritAttr) @@ -8669,12 +8996,15 @@ export function initMoves() { .punchingMove(), new StatusMove(Moves.SPORE, Type.GRASS, 100, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) - .powderMove(), + .powderMove() + .reflectable(), new StatusMove(Moves.FLASH, Type.NORMAL, 100, 20, -1, 0, 1) - .attr(StatStageChangeAttr, [ Stat.ACC ], -1), + .attr(StatStageChangeAttr, [ Stat.ACC ], -1) + .reflectable(), new AttackMove(Moves.PSYWAVE, Type.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1) .attr(RandomLevelDamageAttr), new SelfStatusMove(Moves.SPLASH, Type.NORMAL, -1, 40, -1, 0, 1) + .attr(SplashAttr) .condition(failOnGravityCondition), new SelfStatusMove(Moves.ACID_ARMOR, Type.POISON, -1, 20, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true), @@ -8714,7 +9044,7 @@ export function initMoves() { .attr(HighCritAttr) .slicingMove(), new SelfStatusMove(Moves.SUBSTITUTE, Type.NORMAL, -1, 10, -1, 0, 1) - .attr(AddSubstituteAttr), + .attr(AddSubstituteAttr, 0.25, false), new AttackMove(Moves.STRUGGLE, Type.NORMAL, MoveCategory.PHYSICAL, 50, -1, 1, -1, 0, 1) .attr(RecoilAttr, true, 0.25, true) .attr(TypelessAttr) @@ -8730,7 +9060,8 @@ export function initMoves() { .attr(StealHeldItemChanceAttr, 0.3), new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2) .condition(failIfGhostTypeCondition) - .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), + .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1) + .reflectable(), new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2) .attr(IgnoreAccuracyAttr), new StatusMove(Moves.NIGHTMARE, Type.GHOST, 100, 15, -1, 0, 2) @@ -8761,12 +9092,14 @@ export function initMoves() { new StatusMove(Moves.COTTON_SPORE, Type.GRASS, 100, 40, -1, 0, 2) .attr(StatStageChangeAttr, [ Stat.SPD ], -2) .powderMove() - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.REVERSAL, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2) .attr(LowHpPowerAttr), new StatusMove(Moves.SPITE, Type.GHOST, 100, 10, -1, 0, 2) .ignoresSubstitute() - .attr(ReducePpMoveAttr, 4), + .attr(ReducePpMoveAttr, 4) + .reflectable(), new AttackMove(Moves.POWDER_SNOW, Type.ICE, MoveCategory.SPECIAL, 40, 100, 25, 10, 0, 2) .attr(StatusEffectAttr, StatusEffect.FREEZE) .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -8776,10 +9109,12 @@ export function initMoves() { new AttackMove(Moves.MACH_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 2) .punchingMove(), new StatusMove(Moves.SCARY_FACE, Type.NORMAL, 100, 10, -1, 0, 2) - .attr(StatStageChangeAttr, [ Stat.SPD ], -2), + .attr(StatStageChangeAttr, [ Stat.SPD ], -2) + .reflectable(), new AttackMove(Moves.FEINT_ATTACK, Type.DARK, MoveCategory.PHYSICAL, 60, -1, 20, -1, 0, 2), new StatusMove(Moves.SWEET_KISS, Type.FAIRY, 75, 10, -1, 0, 2) - .attr(ConfuseAttr), + .attr(ConfuseAttr) + .reflectable(), new SelfStatusMove(Moves.BELLY_DRUM, Type.NORMAL, -1, 10, -1, 0, 2) .attr(CutHpStatStageBoostAttr, [ Stat.ATK ], 12, 2, (user) => { globalScene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })); @@ -8794,13 +9129,15 @@ export function initMoves() { .ballBombMove(), new StatusMove(Moves.SPIKES, Type.GROUND, -1, 20, -1, 0, 2) .attr(AddArenaTrapTagAttr, ArenaTagType.SPIKES) - .target(MoveTarget.ENEMY_SIDE), + .target(MoveTarget.ENEMY_SIDE) + .reflectable(), new AttackMove(Moves.ZAP_CANNON, Type.ELECTRIC, MoveCategory.SPECIAL, 120, 50, 5, 100, 0, 2) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .ballBombMove(), new StatusMove(Moves.FORESIGHT, Type.NORMAL, -1, 40, -1, 0, 2) .attr(ExposedMoveAttr, BattlerTagType.IGNORE_GHOST) - .ignoresSubstitute(), + .ignoresSubstitute() + .reflectable(), new SelfStatusMove(Moves.DESTINY_BOND, Type.GHOST, -1, 5, -1, 0, 2) .ignoresProtect() .attr(DestinyBondAttr) @@ -8846,7 +9183,8 @@ export function initMoves() { .attr(ProtectAttr, BattlerTagType.ENDURING) .condition(failIfLastCondition), new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2) - .attr(StatStageChangeAttr, [ Stat.ATK ], -2), + .attr(StatStageChangeAttr, [ Stat.ATK ], -2) + .reflectable(), new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2) .partial() // Does not lock the user, also does not increase damage properly .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL), @@ -8854,7 +9192,8 @@ export function initMoves() { .attr(SurviveDamageAttr), new StatusMove(Moves.SWAGGER, Type.NORMAL, 85, 15, -1, 0, 2) .attr(StatStageChangeAttr, [ Stat.ATK ], 2) - .attr(ConfuseAttr), + .attr(ConfuseAttr) + .reflectable(), new SelfStatusMove(Moves.MILK_DRINK, Type.NORMAL, -1, 5, -1, 0, 2) .attr(HealAttr, 0.5) .triageMove(), @@ -8867,11 +9206,13 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.DEF ], 1, true), new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2) .condition(failIfGhostTypeCondition) - .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), + .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1) + .reflectable(), new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.INFATUATED) .ignoresSubstitute() - .condition((user, target, move) => user.isOppositeGender(target)), + .condition((user, target, move) => user.isOppositeGender(target)) + .reflectable(), new SelfStatusMove(Moves.SLEEP_TALK, Type.NORMAL, -1, 10, -1, 0, 2) .attr(BypassSleepAttr) .attr(RandomMovesetMoveAttr, invalidSleepTalkMoves, false) @@ -8918,7 +9259,8 @@ export function initMoves() { new StatusMove(Moves.ENCORE, Type.NORMAL, 100, 5, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, true) .ignoresSubstitute() - .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)), + .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)) + .reflectable(), new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2) .partial(), // No effect implemented new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2) @@ -8939,7 +9281,8 @@ export function initMoves() { .attr(RemoveArenaTrapAttr), new StatusMove(Moves.SWEET_SCENT, Type.NORMAL, 100, 20, -1, 0, 2) .attr(StatStageChangeAttr, [ Stat.EVA ], -2) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.IRON_TAIL, Type.STEEL, MoveCategory.PHYSICAL, 100, 75, 15, 30, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], -1), new AttackMove(Moves.METAL_CLAW, Type.STEEL, MoveCategory.PHYSICAL, 50, 95, 35, 10, 0, 2) @@ -9027,12 +9370,15 @@ export function initMoves() { new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3) .ignoresSubstitute() .edgeCase() // Incomplete implementation because of Uproar's partial implementation - .attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1), + .attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1) + .reflectable(), new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], 1) - .attr(ConfuseAttr), + .attr(ConfuseAttr) + .reflectable(), new StatusMove(Moves.WILL_O_WISP, Type.FIRE, 85, 15, -1, 0, 3) - .attr(StatusEffectAttr, StatusEffect.BURN), + .attr(StatusEffectAttr, StatusEffect.BURN) + .reflectable(), new StatusMove(Moves.MEMENTO, Type.DARK, 100, 10, -1, 0, 3) .attr(SacrificialAttrOnHit) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -2), @@ -9042,8 +9388,8 @@ export function initMoves() { .attr(BypassBurnDamageReductionAttr), new AttackMove(Moves.FOCUS_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3) .attr(MessageHeaderAttr, (user, move) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) })) - .punchingMove() - .condition((user, target, move) => !user.turnData.attacksReceived.find(r => r.damage)), + .attr(PreUseInterruptAttr, (user, target, move) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => !!user.turnData.attacksReceived.find(r => r.damage)) + .punchingMove(), new AttackMove(Moves.SMELLING_SALTS, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1) .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS), @@ -9056,7 +9402,8 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.CHARGED, true, false), new StatusMove(Moves.TAUNT, Type.DARK, 100, 20, -1, 0, 3) .ignoresSubstitute() - .attr(AddBattlerTagAttr, BattlerTagType.TAUNT, false, true, 4), + .attr(AddBattlerTagAttr, BattlerTagType.TAUNT, false, true, 4) + .reflectable(), new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3) .attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND) .ignoresSubstitute() @@ -9079,7 +9426,12 @@ export function initMoves() { new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true), new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3) - .unimplemented(), + .attr(AddBattlerTagAttr, BattlerTagType.MAGIC_COAT, true, true, 0) + .condition(failIfLastCondition) + // Interactions with stomping tantrum, instruct, and other moves that + // rely on move history + // Also will not reflect roar / whirlwind if the target has ForceSwitchOutImmunityAbAttr + .edgeCase(), new SelfStatusMove(Moves.RECYCLE, Type.NORMAL, -1, 10, -1, 0, 3) .unimplemented(), new AttackMove(Moves.REVENGE, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, -4, 3) @@ -9088,7 +9440,8 @@ export function initMoves() { .attr(RemoveScreensAttr), new StatusMove(Moves.YAWN, Type.NORMAL, -1, 10, -1, 0, 3) .attr(AddBattlerTagAttr, BattlerTagType.DROWSY, false, true) - .condition((user, target, move) => !target.status && !target.isSafeguarded(user)), + .condition((user, target, move) => !target.status && !target.isSafeguarded(user)) + .reflectable(), new AttackMove(Moves.KNOCK_OFF, Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3) .attr(MovePowerMultiplierAttr, (user, target, move) => target.getHeldItems().filter(i => i.isTransferable).length > 0 ? 1.5 : 1) .attr(RemoveHeldItemAttr, false), @@ -9132,7 +9485,8 @@ export function initMoves() { .ballBombMove(), new StatusMove(Moves.FEATHER_DANCE, Type.FLYING, 100, 15, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.ATK ], -2) - .danceMove(), + .danceMove() + .reflectable(), new StatusMove(Moves.TEETER_DANCE, Type.NORMAL, 100, 20, -1, 0, 3) .attr(ConfuseAttr) .danceMove() @@ -9178,7 +9532,8 @@ export function initMoves() { .attr(PartyStatusCureAttr, i18next.t("moveTriggers:soothingAromaWaftedThroughArea"), Abilities.SAP_SIPPER) .target(MoveTarget.PARTY), new StatusMove(Moves.FAKE_TEARS, Type.DARK, 100, 20, -1, 0, 3) - .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), + .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2) + .reflectable(), new AttackMove(Moves.AIR_CUTTER, Type.FLYING, MoveCategory.SPECIAL, 60, 95, 25, -1, 0, 3) .attr(HighCritAttr) .slicingMove() @@ -9189,7 +9544,8 @@ export function initMoves() { .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE), new StatusMove(Moves.ODOR_SLEUTH, Type.NORMAL, -1, 40, -1, 0, 3) .attr(ExposedMoveAttr, BattlerTagType.IGNORE_GHOST) - .ignoresSubstitute(), + .ignoresSubstitute() + .reflectable(), new AttackMove(Moves.ROCK_TOMB, Type.ROCK, MoveCategory.PHYSICAL, 60, 95, 15, 100, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) .makesContact(false), @@ -9198,12 +9554,15 @@ export function initMoves() { .windMove(), new StatusMove(Moves.METAL_SOUND, Type.STEEL, 85, 40, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2) - .soundBased(), + .soundBased() + .reflectable(), new StatusMove(Moves.GRASS_WHISTLE, Type.GRASS, 55, 15, -1, 0, 3) .attr(StatusEffectAttr, StatusEffect.SLEEP) - .soundBased(), + .soundBased() + .reflectable(), new StatusMove(Moves.TICKLE, Type.NORMAL, 100, 20, -1, 0, 3) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1), + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1) + .reflectable(), new SelfStatusMove(Moves.COSMIC_POWER, Type.PSYCHIC, -1, 20, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], 1, true), new AttackMove(Moves.WATER_SPOUT, Type.WATER, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 3) @@ -9241,7 +9600,8 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true), new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3) .condition(failIfGhostTypeCondition) - .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), + .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1) + .reflectable(), new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.ATK ], 1) .soundBased() @@ -9304,7 +9664,8 @@ export function initMoves() { .target(MoveTarget.BOTH_SIDES), new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4) .attr(ExposedMoveAttr, BattlerTagType.IGNORE_DARK) - .ignoresSubstitute(), + .ignoresSubstitute() + .reflectable(), new AttackMove(Moves.WAKE_UP_SLAP, Type.FIGHTING, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => targetSleptOrComatoseCondition(user, target, move) ? 2 : 1) .attr(HealStatusEffectAttr, false, StatusEffect.SLEEP), @@ -9316,7 +9677,8 @@ export function initMoves() { .ballBombMove(), new SelfStatusMove(Moves.HEALING_WISH, Type.PSYCHIC, -1, 10, -1, 0, 4) .attr(SacrificialFullRestoreAttr, false, "moveTriggers:sacrificialFullRestore") - .triageMove(), + .triageMove() + .condition(failIfLastInPartyCondition), new AttackMove(Moves.BRINE, Type.WATER, MoveCategory.SPECIAL, 65, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.getHpRatio() < 0.5 ? 2 : 1), new AttackMove(Moves.NATURAL_GIFT, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 4) @@ -9350,6 +9712,7 @@ export function initMoves() { new AttackMove(Moves.ASSURANCE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.turnData.damageTaken > 0 ? 2 : 1), new StatusMove(Moves.EMBARGO, Type.DARK, 100, 15, -1, 0, 4) + .reflectable() .unimplemented(), new AttackMove(Moves.FLING, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 4) .makesContact(false) @@ -9369,14 +9732,16 @@ export function initMoves() { .attr(LessPPMorePowerAttr), new StatusMove(Moves.HEAL_BLOCK, Type.PSYCHIC, 100, 15, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, true, 5) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.WRING_OUT, Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 4) .attr(OpponentHighHpPowerAttr, 120) .makesContact(), new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.POWER_TRICK, true), new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4) - .attr(SuppressAbilitiesAttr), + .attr(SuppressAbilitiesAttr) + .reflectable(), new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4) .attr(AddArenaTagAttr, ArenaTagType.NO_CRIT, 5, true, true) .target(MoveTarget.USER_SIDE), @@ -9398,12 +9763,14 @@ export function initMoves() { new AttackMove(Moves.LAST_RESORT, Type.NORMAL, MoveCategory.PHYSICAL, 140, 100, 5, -1, 0, 4) .attr(LastResortAttr), new StatusMove(Moves.WORRY_SEED, Type.GRASS, 100, 10, -1, 0, 4) - .attr(AbilityChangeAttr, Abilities.INSOMNIA), + .attr(AbilityChangeAttr, Abilities.INSOMNIA) + .reflectable(), new AttackMove(Moves.SUCKER_PUNCH, Type.DARK, MoveCategory.PHYSICAL, 70, 100, 5, -1, 1, 4) .condition((user, target, move) => globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? new StatusMove(Moves.TOXIC_SPIKES, Type.POISON, -1, 20, -1, 0, 4) .attr(AddArenaTrapTagAttr, ArenaTagType.TOXIC_SPIKES) - .target(MoveTarget.ENEMY_SIDE), + .target(MoveTarget.ENEMY_SIDE) + .reflectable(), new StatusMove(Moves.HEART_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4) .attr(SwapStatStagesAttr, BATTLE_STATS) .ignoresSubstitute(), @@ -9515,7 +9882,8 @@ export function initMoves() { .attr(ClearTerrainAttr) .attr(RemoveScreensAttr, false) .attr(RemoveArenaTrapAttr, true) - .attr(RemoveArenaTagsAttr, [ ArenaTagType.MIST, ArenaTagType.SAFEGUARD ], false), + .attr(RemoveArenaTagsAttr, [ ArenaTagType.MIST, ArenaTagType.SAFEGUARD ], false) + .reflectable(), new StatusMove(Moves.TRICK_ROOM, Type.PSYCHIC, -1, 5, -1, -7, 4) .attr(AddArenaTagAttr, ArenaTagType.TRICK_ROOM, 5) .ignoresProtect() @@ -9553,10 +9921,12 @@ export function initMoves() { new StatusMove(Moves.CAPTIVATE, Type.NORMAL, 100, 20, -1, 0, 4) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2) .condition((user, target, move) => target.isOppositeGender(user)) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new StatusMove(Moves.STEALTH_ROCK, Type.ROCK, -1, 20, -1, 0, 4) .attr(AddArenaTrapTagAttr, ArenaTagType.STEALTH_ROCK) - .target(MoveTarget.ENEMY_SIDE), + .target(MoveTarget.ENEMY_SIDE) + .reflectable(), new AttackMove(Moves.GRASS_KNOT, Type.GRASS, MoveCategory.SPECIAL, -1, 100, 20, -1, 0, 4) .attr(WeightPowerAttr) .makesContact(), @@ -9593,14 +9963,16 @@ export function initMoves() { new SelfStatusMove(Moves.LUNAR_DANCE, Type.PSYCHIC, -1, 10, -1, 0, 4) .attr(SacrificialFullRestoreAttr, true, "moveTriggers:lunarDanceRestore") .danceMove() - .triageMove(), + .triageMove() + .condition(failIfLastInPartyCondition), new AttackMove(Moves.CRUSH_GRIP, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 4) .attr(OpponentHighHpPowerAttr, 120), new AttackMove(Moves.MAGMA_STORM, Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, -1, 0, 4) .attr(TrapAttr, BattlerTagType.MAGMA_STORM), new StatusMove(Moves.DARK_VOID, Type.DARK, 80, 10, -1, 0, 4) //Accuracy from Generations 4-6 .attr(StatusEffectAttr, StatusEffect.SLEEP) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new AttackMove(Moves.SEED_FLARE, Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, 40, 0, 4) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), new AttackMove(Moves.OMINOUS_WIND, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 5, 10, 0, 4) @@ -9640,7 +10012,8 @@ export function initMoves() { .condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega")) .condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING))) .attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3) - .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3), + .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3) + .reflectable(), new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) .ignoresProtect() .target(MoveTarget.BOTH_SIDES) @@ -9673,7 +10046,8 @@ export function initMoves() { .attr(ElectroBallPowerAttr) .ballBombMove(), new StatusMove(Moves.SOAK, Type.WATER, 100, 20, -1, 0, 5) - .attr(ChangeTypeAttr, Type.WATER), + .attr(ChangeTypeAttr, Type.WATER) + .reflectable(), new AttackMove(Moves.FLAME_CHARGE, Type.FIRE, MoveCategory.PHYSICAL, 50, 100, 20, 100, 0, 5) .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true), new SelfStatusMove(Moves.COIL, Type.POISON, -1, 20, -1, 0, 5) @@ -9686,9 +10060,11 @@ export function initMoves() { new AttackMove(Moves.FOUL_PLAY, Type.DARK, MoveCategory.PHYSICAL, 95, 100, 15, -1, 0, 5) .attr(TargetAtkUserAtkAttr), new StatusMove(Moves.SIMPLE_BEAM, Type.NORMAL, 100, 15, -1, 0, 5) - .attr(AbilityChangeAttr, Abilities.SIMPLE), + .attr(AbilityChangeAttr, Abilities.SIMPLE) + .reflectable(), new StatusMove(Moves.ENTRAINMENT, Type.NORMAL, 100, 15, -1, 0, 5) - .attr(AbilityGiveAttr), + .attr(AbilityGiveAttr) + .reflectable(), new StatusMove(Moves.AFTER_YOU, Type.NORMAL, -1, 15, -1, 0, 5) .ignoresProtect() .ignoresSubstitute() @@ -9726,7 +10102,8 @@ export function initMoves() { new StatusMove(Moves.HEAL_PULSE, Type.PSYCHIC, -1, 10, -1, 0, 5) .attr(HealAttr, 0.5, false, false) .pulseMove() - .triageMove(), + .triageMove() + .reflectable(), new AttackMove(Moves.HEX, Type.GHOST, MoveCategory.SPECIAL, 65, 100, 10, -1, 0, 5) .attr( MovePowerMultiplierAttr, @@ -9748,7 +10125,8 @@ export function initMoves() { .attr(RemoveHeldItemAttr, true), new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5) .condition(failIfSingleBattle) - .unimplemented(), + .condition((user, target, move) => !target.turnData.acted) + .attr(ForceLastAttr), new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5) .attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))), new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5) @@ -9929,7 +10307,8 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => target.isOfType(Type.GRASS) && target.isGrounded() }), new StatusMove(Moves.STICKY_WEB, Type.BUG, -1, 20, -1, 0, 6) .attr(AddArenaTrapTagAttr, ArenaTagType.STICKY_WEB) - .target(MoveTarget.ENEMY_SIDE), + .target(MoveTarget.ENEMY_SIDE) + .reflectable(), new AttackMove(Moves.FELL_STINGER, Type.BUG, MoveCategory.PHYSICAL, 50, 100, 25, -1, 0, 6) .attr(PostVictoryStatStageChangeAttr, [ Stat.ATK ], 3, true ), new ChargingAttackMove(Moves.PHANTOM_FORCE, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) @@ -9937,10 +10316,12 @@ export function initMoves() { .chargeAttr(SemiInvulnerableAttr, BattlerTagType.HIDDEN) .ignoresProtect(), new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) - .attr(AddTypeAttr, Type.GHOST), + .attr(AddTypeAttr, Type.GHOST) + .reflectable(), new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1) - .soundBased(), + .soundBased() + .reflectable(), new StatusMove(Moves.ION_DELUGE, Type.ELECTRIC, -1, 25, -1, 1, 6) .attr(AddArenaTagAttr, ArenaTagType.ION_DELUGE) .target(MoveTarget.BOTH_SIDES), @@ -9949,7 +10330,8 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_OTHERS) .triageMove(), new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6) - .attr(AddTypeAttr, Type.GRASS), + .attr(AddTypeAttr, Type.GRASS) + .reflectable(), new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6) .windMove() .makesContact(false) @@ -9963,9 +10345,11 @@ export function initMoves() { new StatusMove(Moves.PARTING_SHOT, Type.DARK, 100, 20, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, false, { trigger: MoveEffectTrigger.PRE_APPLY }) .attr(ForceSwitchOutAttr, true) - .soundBased(), + .soundBased() + .reflectable(), new StatusMove(Moves.TOPSY_TURVY, Type.DARK, -1, 20, -1, 0, 6) - .attr(InvertStatsAttr), + .attr(InvertStatsAttr) + .reflectable(), new AttackMove(Moves.DRAINING_KISS, Type.FAIRY, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 6) .attr(HitHealAttr, 0.75) .makesContact() @@ -10004,10 +10388,12 @@ export function initMoves() { .condition(failIfLastCondition), new StatusMove(Moves.PLAY_NICE, Type.NORMAL, -1, 20, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK ], -1) - .ignoresSubstitute(), + .ignoresSubstitute() + .reflectable(), new StatusMove(Moves.CONFIDE, Type.NORMAL, -1, 20, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.SPATK ], -1) - .soundBased(), + .soundBased() + .reflectable(), new AttackMove(Moves.DIAMOND_STORM, Type.ROCK, MoveCategory.PHYSICAL, 100, 95, 5, 50, 0, 6) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true, { firstTargetOnly: true }) .makesContact(false) @@ -10034,14 +10420,17 @@ export function initMoves() { .condition(failIfSingleBattle) .target(MoveTarget.NEAR_ALLY), new StatusMove(Moves.EERIE_IMPULSE, Type.ELECTRIC, 100, 15, -1, 0, 6) - .attr(StatStageChangeAttr, [ Stat.SPATK ], -2), + .attr(StatStageChangeAttr, [ Stat.SPATK ], -2) + .reflectable(), new StatusMove(Moves.VENOM_DRENCH, Type.POISON, 100, 20, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], -1, false, { condition: (user, target, move) => target.status?.effect === StatusEffect.POISON || target.status?.effect === StatusEffect.TOXIC }) - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .reflectable(), new StatusMove(Moves.POWDER, Type.BUG, 100, 20, -1, 1, 6) .attr(AddBattlerTagAttr, BattlerTagType.POWDER, false, true) .ignoresSubstitute() - .powderMove(), + .powderMove() + .reflectable(), new ChargingSelfStatusMove(Moves.GEOMANCY, Type.FAIRY, -1, 10, -1, 0, 6) .chargeText(i18next.t("moveTriggers:isChargingPower", { pokemonName: "{USER}" })) .attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true), @@ -10058,12 +10447,14 @@ export function initMoves() { .target(MoveTarget.BOTH_SIDES), new AttackMove(Moves.DAZZLING_GLEAM, Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6) .target(MoveTarget.ALL_NEAR_ENEMIES), - new SelfStatusMove(Moves.CELEBRATE, Type.NORMAL, -1, 40, -1, 0, 6), + new SelfStatusMove(Moves.CELEBRATE, Type.NORMAL, -1, 40, -1, 0, 6) + .attr(CelebrateAttr), new StatusMove(Moves.HOLD_HANDS, Type.NORMAL, -1, 40, -1, 0, 6) .ignoresSubstitute() .target(MoveTarget.NEAR_ALLY), new StatusMove(Moves.BABY_DOLL_EYES, Type.FAIRY, 100, 30, -1, 1, 6) - .attr(StatStageChangeAttr, [ Stat.ATK ], -1), + .attr(StatStageChangeAttr, [ Stat.ATK ], -1) + .reflectable(), new AttackMove(Moves.NUZZLE, Type.ELECTRIC, MoveCategory.PHYSICAL, 20, 100, 20, 100, 0, 6) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), new AttackMove(Moves.HOLD_BACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 6) @@ -10207,13 +10598,15 @@ export function initMoves() { .punchingMove(), new StatusMove(Moves.FLORAL_HEALING, Type.FAIRY, -1, 10, -1, 0, 7) .attr(BoostHealAttr, 0.5, 2 / 3, true, false, (user, target, move) => globalScene.arena.terrain?.terrainType === TerrainType.GRASSY) - .triageMove(), + .triageMove() + .reflectable(), new AttackMove(Moves.HIGH_HORSEPOWER, Type.GROUND, MoveCategory.PHYSICAL, 95, 95, 10, -1, 0, 7), new StatusMove(Moves.STRENGTH_SAP, Type.GRASS, 100, 10, -1, 0, 7) .attr(HitHealAttr, null, Stat.ATK) .attr(StatStageChangeAttr, [ Stat.ATK ], -1) .condition((user, target, move) => target.getStatStage(Stat.ATK) > -6) - .triageMove(), + .triageMove() + .reflectable(), new ChargingAttackMove(Moves.SOLAR_BLADE, Type.GRASS, MoveCategory.PHYSICAL, 125, 100, 10, -1, 0, 7) .chargeText(i18next.t("moveTriggers:isGlowing", { pokemonName: "{USER}" })) .chargeAttr(WeatherInstantChargeAttr, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]) @@ -10223,10 +10616,12 @@ export function initMoves() { .makesContact(false), new StatusMove(Moves.SPOTLIGHT, Type.NORMAL, -1, 15, -1, 3, 7) .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false) - .condition(failIfSingleBattle), + .condition(failIfSingleBattle) + .reflectable(), new StatusMove(Moves.TOXIC_THREAD, Type.POISON, 100, 20, -1, 0, 7) .attr(StatusEffectAttr, StatusEffect.POISON) - .attr(StatStageChangeAttr, [ Stat.SPD ], -1), + .attr(StatStageChangeAttr, [ Stat.SPD ], -1) + .reflectable(), new SelfStatusMove(Moves.LASER_FOCUS, Type.NORMAL, -1, 30, -1, 0, 7) .attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false), new StatusMove(Moves.GEAR_UP, Type.STEEL, -1, 20, -1, 0, 7) @@ -10270,7 +10665,8 @@ export function initMoves() { (user: Pokemon, target: Pokemon, move: Move) => isNonVolatileStatusEffect(target.status?.effect!)) // TODO: is this bang correct? .attr(HealAttr, 0.5) .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) - .triageMove(), + .triageMove() + .reflectable(), new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7) .danceMove() .attr(MatchUserTypeAttr), @@ -10282,7 +10678,10 @@ export function initMoves() { new StatusMove(Moves.INSTRUCT, Type.PSYCHIC, -1, 15, -1, 0, 7) .ignoresSubstitute() .attr(RepeatMoveAttr) - .edgeCase(), // incorrect interactions with Gigaton Hammer, Blood Moon & Torment + // incorrect interactions with Gigaton Hammer, Blood Moon & Torment + // Also has incorrect interactions with Dancer due to the latter + // erroneously adding copied moves to move history. + .edgeCase(), new AttackMove(Moves.BEAK_BLAST, Type.FLYING, MoveCategory.PHYSICAL, 100, 100, 15, -1, -3, 7) .attr(BeakBlastHeaderAttr) .ballBombMove() @@ -10349,14 +10748,15 @@ export function initMoves() { new AttackMove(Moves.PRISMATIC_LASER, Type.PSYCHIC, MoveCategory.SPECIAL, 160, 100, 10, -1, 0, 7) .attr(RechargeAttr), new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7) - .ignoresSubstitute() - .partial(), // Does not steal stats + .attr(SpectralThiefAttr) + .ignoresSubstitute(), new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) .ignoresAbilities(), new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) .ignoresAbilities(), new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1), + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1) + .reflectable(), new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) .attr(FlinchAttr), new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7) @@ -10413,9 +10813,8 @@ export function initMoves() { new AttackMove(Moves.PIKA_PAPOW, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, -1, 0, 7) .attr(FriendshipPowerAttr), new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7) - .attr(HitHealAttr) // Custom - .triageMove() - .target(MoveTarget.ALL_NEAR_ENEMIES), + .attr(HitHealAttr, 1) + .triageMove(), new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), new AttackMove(Moves.SIZZLY_SLIDE, Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 7) @@ -10476,10 +10875,12 @@ export function initMoves() { .condition((user, target, move) => user.getTag(TrappedTag)?.sourceMove !== Moves.NO_RETREAT), // fails if the user is currently trapped by No Retreat new StatusMove(Moves.TAR_SHOT, Type.ROCK, 100, 15, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) - .attr(AddBattlerTagAttr, BattlerTagType.TAR_SHOT, false), + .attr(AddBattlerTagAttr, BattlerTagType.TAR_SHOT, false) + .reflectable(), new StatusMove(Moves.MAGIC_POWDER, Type.PSYCHIC, 100, 20, -1, 0, 8) .attr(ChangeTypeAttr, Type.PSYCHIC) - .powderMove(), + .powderMove() + .reflectable(), new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8) .attr(MultiHitAttr, MultiHitType._2) .makesContact(false) @@ -10656,6 +11057,7 @@ export function initMoves() { .makesContact(false), new StatusMove(Moves.CORROSIVE_GAS, Type.POISON, 100, 40, -1, 0, 8) .target(MoveTarget.ALL_NEAR_OTHERS) + .reflectable() .unimplemented(), new StatusMove(Moves.COACHING, Type.FIGHTING, -1, 10, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], 1) @@ -10890,8 +11292,7 @@ export function initMoves() { .attr(TeraMoveCategoryAttr) .attr(TeraBlastTypeAttr) .attr(TeraBlastPowerAttr) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, { condition: (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR) }) - .partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */ + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, { condition: (user, target, move) => user.isTerastallized && user.isOfType(Type.STELLAR) }), new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9) .attr(ProtectAttr, BattlerTagType.SILK_TRAP) .condition(failIfLastCondition), @@ -10901,8 +11302,7 @@ export function initMoves() { .attr(ConfuseAttr) .recklessMove(), new AttackMove(Moves.LAST_RESPECTS, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) - .partial() // Counter resets every wave instead of on arena reset - .attr(MovePowerMultiplierAttr, (user, target, move) => 1 + Math.min(user.isPlayer() ? globalScene.currentBattle.playerFaints : globalScene.currentBattle.enemyFaints, 100)) + .attr(MovePowerMultiplierAttr, (user, target, move) => 1 + Math.min(user.isPlayer() ? globalScene.arena.playerFaints : globalScene.currentBattle.enemyFaints, 100)) .makesContact(false), new AttackMove(Moves.LUMINA_CRASH, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), @@ -10990,7 +11390,7 @@ export function initMoves() { .attr(MovePowerMultiplierAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2 ? 5461 / 4096 : 1) .makesContact(), new SelfStatusMove(Moves.SHED_TAIL, Type.NORMAL, -1, 10, -1, 0, 9) - .attr(AddSubstituteAttr, 0.5) + .attr(AddSubstituteAttr, 0.5, true) .attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL) .condition(failIfLastInPartyCondition), new SelfStatusMove(Moves.CHILLY_RECEPTION, Type.ICE, -1, 10, -1, 0, 9) @@ -11087,7 +11487,7 @@ export function initMoves() { new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) .attr(TeraMoveCategoryAttr) .attr(TeraStarstormTypeAttr) - .attr(VariableTargetAttr, (user, target, move) => (user.hasFusionSpecies(Species.TERAPAGOS) || user.species.speciesId === Species.TERAPAGOS) && user.isTerastallized() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER) + .attr(VariableTargetAttr, (user, target, move) => user.hasSpecies(Species.TERAPAGOS) && user.isTerastallized ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER) .partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */ new AttackMove(Moves.FICKLE_BEAM, Type.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9) .attr(PreMoveMessageAttr, doublePowerChanceMessageFunc) diff --git a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts index f6700bb3716..e660b0b873c 100644 --- a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts +++ b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts @@ -15,7 +15,7 @@ import { TrainerType } from "#enums/trainer-type"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Abilities } from "#enums/abilities"; import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import type { Type } from "#enums/type"; +import { Type } from "#enums/type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { randSeedInt, randSeedShuffle } from "#app/utils"; @@ -127,6 +127,13 @@ export const ClowningAroundEncounter: MysteryEncounter = encounter.setDialogueToken("ability", new Ability(ability, 3).name); encounter.misc = { ability }; + // Decide the random types for Blacephalon. They should not be the same. + const firstType: number = randSeedInt(18); + let secondType: number = randSeedInt(17); + if ( secondType >= firstType ) { + secondType++; + } + encounter.enemyPartyConfigs.push({ trainerConfig: clownConfig, pokemonConfigs: [ // Overrides first 2 pokemon to be Mr. Mime and Blacephalon @@ -137,7 +144,7 @@ export const ClowningAroundEncounter: MysteryEncounter = }, { // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter species: getPokemonSpecies(Species.BLACEPHALON), - customPokemonData: new CustomPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ]}), + customPokemonData: new CustomPokemonData({ ability: ability, types: [ firstType, secondType ]}), isBoss: true, moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ] }, @@ -347,7 +354,7 @@ export const ClowningAroundEncounter: MysteryEncounter = priorityTypes = randSeedShuffle(priorityTypes); } - const newTypes = [ originalTypes[0] ]; + const newTypes = [ Type.UNKNOWN ]; let secondType: Type | null = null; while (secondType === null || secondType === newTypes[0] || originalTypes.includes(secondType)) { if (priorityTypes.length > 0) { diff --git a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts index 6dcac277525..88e5794e816 100644 --- a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts +++ b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts @@ -148,7 +148,7 @@ export const DancingLessonsEncounter: MysteryEncounter = // Adds a real Pokemon sprite to the field (required for the animation) globalScene.getEnemyParty().forEach(enemyPokemon => { - globalScene.field.remove(enemyPokemon, true); + enemyPokemon.leaveField(true, true, true); }); globalScene.currentBattle.enemyParty = [ oricorio ]; globalScene.field.add(oricorio); diff --git a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts index 4556c3ab6a0..287376f8bd0 100644 --- a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts +++ b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts @@ -41,8 +41,6 @@ export const FunAndGamesEncounter: MysteryEncounter = .withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES) .withSceneRequirement(new MoneyRequirement(0, 1.5)) // Cost equal to 1 Max Potion to play .withAutoHideIntroVisuals(false) - // Allows using move without a visible enemy pokemon - .withBattleAnimationsWithoutTargets(true) // The Wobbuffet won't use moves .withSkipEnemyBattleTurns(true) // Will skip COMMAND selection menu and go straight to FIGHT (move select) menu @@ -229,7 +227,7 @@ function handleLoseMinigame() { // End the battle if (wobbuffet) { wobbuffet.hideInfo(); - globalScene.field.remove(wobbuffet); + wobbuffet.leaveField(); } transitionMysteryEncounterIntroVisuals(true, true); globalScene.currentBattle.enemyParty = []; @@ -278,7 +276,7 @@ function handleNextTurn() { // End the battle wobbuffet.hideInfo(); - globalScene.field.remove(wobbuffet); + wobbuffet.leaveField(); globalScene.currentBattle.enemyParty = []; globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined; leaveEncounterWithoutBattle(isHealPhase); diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index b50ced69918..f494aaf2c28 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -449,7 +449,7 @@ function getPokemonTradeOptions(): Map { }); tradeOptionsMap.set(pokemon.id, tradeOptions); } else { - const originalBst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0); + const originalBst = pokemon.getSpeciesForm().getBaseStatTotal(); const tradeOptions: PokemonSpecies[] = []; for (let i = 0; i < 3; i++) { @@ -594,7 +594,7 @@ function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: P console.error(`Failed to play animation for ${spriteKey}`, err); } - sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) }); + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()), isTerastallized: tradedPokemon.isTerastallized }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", tradedPokemon.getSpriteKey()); sprite.setPipelineData("shiny", tradedPokemon.shiny); @@ -615,7 +615,7 @@ function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: P console.error(`Failed to play animation for ${spriteKey}`, err); } - sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) }); + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()), isTerastallized: tradedPokemon.isTerastallized }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", receivedPokemon.getSpriteKey()); sprite.setPipelineData("shiny", receivedPokemon.shiny); diff --git a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts index fd078e1ffaa..130c55c361e 100644 --- a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts +++ b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts @@ -10,7 +10,7 @@ import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifi import type { EnemyPokemon } from "#app/field/pokemon"; import { PokeballType } from "#enums/pokeball"; import { PlayerGender } from "#enums/player-gender"; -import { IntegerHolder, randSeedInt } from "#app/utils"; +import { NumberHolder, randSeedInt } from "#app/utils"; import type PokemonSpecies from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; @@ -279,7 +279,7 @@ async function summonSafariPokemon() { if (pokemon.species.abilityHidden) { const hiddenIndex = pokemon.species.ability2 ? 2 : 1; if (pokemon.abilityIndex < hiddenIndex) { - const hiddenAbilityChance = new IntegerHolder(256); + const hiddenAbilityChance = new NumberHolder(256); globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value); @@ -315,7 +315,7 @@ async function summonSafariPokemon() { const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - globalScene.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6))); + globalScene.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex())); } } diff --git a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts index 84768519bea..16015c80fc8 100644 --- a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts +++ b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts @@ -168,6 +168,7 @@ async function doBiomeTransitionDialogueAndBattleInit() { // Show dialogue and transition biome await showEncounterText(`${namespace}:transport`); await Promise.all([ animateBiomeChange(newBiome), transitionMysteryEncounterIntroVisuals() ]); + globalScene.updateBiomeWaveText(); globalScene.playBgm(); await showEncounterText(`${namespace}:attacked`); diff --git a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts index 702d8262cb6..a4e80c158bb 100644 --- a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts @@ -1,5 +1,5 @@ import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { generateModifierType, handleMysteryEncounterBattleFailed, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { handleMysteryEncounterBattleFailed, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { trainerConfigs } from "#app/data/trainer-config"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { globalScene } from "#app/global-scene"; @@ -23,7 +23,6 @@ import { EggSourceType } from "#enums/egg-source-types"; import { EggTier } from "#enums/egg-type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type"; import { Type } from "#enums/type"; import { getPokeballTintColor } from "#app/data/pokeball"; @@ -387,11 +386,7 @@ function getPartyConfig(): EnemyPartyConfig { nature: Nature.ADAMANT, moveSet: [ Moves.METEOR_MASH, Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH ], ivs: [ 31, 31, 31, 31, 31, 31 ], - modifierConfigs: [ - { - modifier: generateModifierType(modifierTypes.TERA_SHARD, [ Type.STEEL ]) as PokemonHeldItemModifierType, - } - ] + tera: Type.STEEL, } ] }; @@ -452,7 +447,7 @@ function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][] } function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number] { - const bst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0); + const bst = pokemon.getSpeciesForm().getBaseStatTotal(); // 1 point for every 20 points below 680 BST the pokemon is, (max 18, min 1) const pointsFromBst = Math.min(Math.max(Math.floor((680 - bst) / 20), 1), 18); @@ -575,7 +570,7 @@ function onGameOver() { ease: "Sine.easeIn", scale: 0.5, onComplete: () => { - globalScene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); } }); } diff --git a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts index 6748d133d67..9e94e87938e 100644 --- a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts @@ -147,8 +147,8 @@ export const TheStrongStuffEncounter: MysteryEncounter = // Sort party by bst const sortedParty = globalScene.getPlayerParty().slice(0) .sort((pokemon1, pokemon2) => { - const pokemon1Bst = pokemon1.calculateBaseStats().reduce((a, b) => a + b, 0); - const pokemon2Bst = pokemon2.calculateBaseStats().reduce((a, b) => a + b, 0); + const pokemon1Bst = pokemon1.getSpeciesForm().getBaseStatTotal(); + const pokemon2Bst = pokemon2.getSpeciesForm().getBaseStatTotal(); return pokemon2Bst - pokemon1Bst; }); diff --git a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts index ca6b384cfbb..7d3f6f4c5bc 100644 --- a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts @@ -151,7 +151,7 @@ async function spawnNextTrainerOrEndEncounter() { // Give 10x Voucher const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier(); - await globalScene.addModifier(newModifier); + globalScene.addModifier(newModifier); globalScene.playSound("item_fanfare"); await showEncounterText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name })); diff --git a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts index 392a963e639..454d179c003 100644 --- a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts +++ b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts @@ -1,4 +1,4 @@ -import type { Type } from "#enums/type"; +import { Type } from "#enums/type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; import { globalScene } from "#app/global-scene"; @@ -12,7 +12,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode import type { PlayerPokemon } from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon"; -import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils"; +import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils"; import type PokemonSpecies from "#app/data/pokemon-species"; import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; @@ -360,7 +360,7 @@ function getTeamTransformations(): PokemonTransformation[] { const index = pokemonTransformations.findIndex(p => p.previousPokemon.id === removed.id); pokemonTransformations[index].heldItems = removed.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier)); - const bst = removed.calculateBaseStats().reduce((a, b) => a + b, 0); + const bst = removed.getSpeciesForm().getBaseStatTotal(); let newBstRange: [number, number]; if (i < 2) { newBstRange = HIGH_BST_TRANSFORM_BASE_VALUES; @@ -406,7 +406,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) { // Copy old items to new pokemon for (const item of transformation.heldItems) { item.pokemonId = newPokemon.id; - await globalScene.addModifier(item, false, false, false, true); + globalScene.addModifier(item, false, false, false, true); } // Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats if (shouldGetOldGateau(newPokemon)) { @@ -416,7 +416,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) { ?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU); const modifier = modType?.newModifier(newPokemon); if (modifier) { - await globalScene.addModifier(modifier, false, false, false, true); + globalScene.addModifier(modifier, false, false, false, true); } } @@ -452,7 +452,7 @@ async function postProcessTransformedPokemon(previousPokemon: PlayerPokemon, new if (newPokemon.species.abilityHidden) { const hiddenIndex = newPokemon.species.ability2 ? 2 : 1; if (newPokemon.abilityIndex < hiddenIndex) { - const hiddenAbilityChance = new IntegerHolder(256); + const hiddenAbilityChance = new NumberHolder(256); globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value); @@ -528,7 +528,7 @@ async function postProcessTransformedPokemon(previousPokemon: PlayerPokemon, new // Randomize the second type of the pokemon // If the pokemon does not normally have a second type, it will gain 1 - const newTypes = [ newPokemon.getTypes()[0] ]; + const newTypes = [ Type.UNKNOWN ]; let newType = randSeedInt(18) as Type; while (newType === newTypes[0]) { newType = randSeedInt(18) as Type; diff --git a/src/data/mystery-encounters/utils/encounter-phase-utils.ts b/src/data/mystery-encounters/utils/encounter-phase-utils.ts index a144b1ac5c5..1f740763148 100644 --- a/src/data/mystery-encounters/utils/encounter-phase-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-phase-utils.ts @@ -46,6 +46,9 @@ import type { Variant } from "#app/data/variant"; import { StatusEffect } from "#enums/status-effect"; import { globalScene } from "#app/global-scene"; import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { Type } from "#app/enums/type"; +import { getNatureName } from "#app/data/nature"; +import { getPokemonNameWithAffix } from "#app/messages"; /** * Animates exclamation sprite over trainer's head at start of encounter @@ -98,6 +101,7 @@ export interface EnemyPokemonConfig { modifierConfigs?: HeldModifierConfig[]; tags?: BattlerTagType[]; dataSource?: PokemonData; + tera?: Type; aiType?: AiType; } @@ -164,7 +168,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): } globalScene.getEnemyParty().forEach(enemyPokemon => { - globalScene.field.remove(enemyPokemon, true); + enemyPokemon.leaveField(true, true, true); }); battle.enemyParty = []; battle.double = doubleBattle; @@ -329,6 +333,14 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): tags.forEach(tag => enemyPokemon.addTag(tag)); } + // Set tera + if (config.tera && config.tera !== Type.UNKNOWN) { + enemyPokemon.teraType = config.tera; + if (battle.trainer) { + battle.trainer.config.setInstantTera(e); + } + } + // mysteryEncounterBattleEffects will only be used IFF MYSTERY_ENCOUNTER_POST_SUMMON tag is applied if (config.mysteryEncounterBattleEffects) { enemyPokemon.mysteryEncounterBattleEffects = config.mysteryEncounterBattleEffects; @@ -347,7 +359,31 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): loadEnemyAssets.push(enemyPokemon.loadAssets()); - console.log(`Pokemon: ${enemyPokemon.name}`, `Species ID: ${enemyPokemon.species.speciesId}`, `Stats: ${enemyPokemon.stats}`, `Ability: ${enemyPokemon.getAbility().name}`, `Passive Ability: ${enemyPokemon.getPassiveAbility().name}`); + const stats: string[] = [ + `HP: ${enemyPokemon.stats[0]} (${enemyPokemon.ivs[0]})`, + ` Atk: ${enemyPokemon.stats[1]} (${enemyPokemon.ivs[1]})`, + ` Def: ${enemyPokemon.stats[2]} (${enemyPokemon.ivs[2]})`, + ` Spatk: ${enemyPokemon.stats[3]} (${enemyPokemon.ivs[3]})`, + ` Spdef: ${enemyPokemon.stats[4]} (${enemyPokemon.ivs[4]})`, + ` Spd: ${enemyPokemon.stats[5]} (${enemyPokemon.ivs[5]})`, + ]; + const moveset: string[] = []; + enemyPokemon.getMoveset().forEach((move) => { + moveset.push(move!.getName()); // TODO: remove `!` after moveset-null removal PR + }); + + console.log( + `Pokemon: ${getPokemonNameWithAffix(enemyPokemon)}`, + `| Species ID: ${enemyPokemon.species.speciesId}`, + `| Nature: ${getNatureName(enemyPokemon.nature, true, true, true)}`, + ); + console.log(`Stats (IVs): ${stats}`); + console.log( + `Ability: ${enemyPokemon.getAbility().name}`, + `| Passive Ability${enemyPokemon.hasPassive() ? "" : " (inactive)"}: ${enemyPokemon.getPassiveAbility().name}`, + `${enemyPokemon.isBoss() ? `| Boss Bars: ${enemyPokemon.bossSegments}` : ""}` + ); + console.log("Moveset:", moveset); }); globalScene.pushPhase(new MysteryEncounterBattlePhase(partyConfig.disableSwitch)); @@ -810,7 +846,7 @@ export function transitionMysteryEncounterIntroVisuals(hide: boolean = true, des globalScene.field.remove(introVisuals, true); enemyPokemon.forEach(pokemon => { - globalScene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); }); globalScene.currentBattle.mysteryEncounter!.introVisuals = undefined; @@ -887,16 +923,21 @@ export function getRandomEncounterSpecies(level: number, isBoss: boolean = false let bossSpecies: PokemonSpecies; let isEventEncounter = false; const eventEncounters = globalScene.eventManager.getEventEncounters(); + let formIndex; if (eventEncounters.length > 0 && randSeedInt(2) === 1) { const eventEncounter = randSeedItem(eventEncounters); - const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !isNullOrUndefined(eventEncounter.blockEvolution), isBoss, globalScene.gameMode); + const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !eventEncounter.blockEvolution, isBoss, globalScene.gameMode); isEventEncounter = true; bossSpecies = getPokemonSpecies(levelSpecies); + formIndex = eventEncounter.formIndex; } else { bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), isBoss); } const ret = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, isBoss); + if (formIndex) { + ret.formIndex = formIndex; + } //Reroll shiny for event encounters if (isEventEncounter && !ret.shiny) { diff --git a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts index bcce2ad1349..be7d11d6cf1 100644 --- a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts @@ -326,7 +326,7 @@ export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: numb ?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE); const modifier = modType?.newModifier(pokemon); if (modifier) { - await globalScene.addModifier(modifier, false, false, false, true); + globalScene.addModifier(modifier, false, false, false, true); pokemon.calculateStats(); } } @@ -359,7 +359,7 @@ export async function applyModifierTypeToPlayerPokemon(pokemon: PlayerPokemon, m return applyModifierTypeToPlayerPokemon(pokemon, fallbackModifierType); } - await globalScene.addModifier(modifier, false, false, false, true); + globalScene.addModifier(modifier, false, false, false, true); } /** @@ -592,7 +592,7 @@ export async function catchPokemon(pokemon: EnemyPokemon, pokeball: Phaser.GameO }; const removePokemon = () => { if (pokemon) { - globalScene.field.remove(pokemon, true); + pokemon.leaveField(false, true, true); } }; const addToParty = (slotIndex?: number) => { @@ -624,7 +624,7 @@ export async function catchPokemon(pokemon: EnemyPokemon, pokeball: Phaser.GameO }); }, false); }, () => { - globalScene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: integer, _option: PartyOption) => { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: number, _option: PartyOption) => { globalScene.ui.setMode(Mode.MESSAGE).then(() => { if (slotIndex < 6) { addToParty(slotIndex); @@ -695,7 +695,7 @@ export async function doPokemonFlee(pokemon: EnemyPokemon): Promise { scale: pokemon.getSpriteScale(), onComplete: () => { pokemon.setVisible(false); - globalScene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); showEncounterText(i18next.t("battle:pokemonFled", { pokemonName: pokemon.getNameToRender() }), null, 600, false) .then(() => { resolve(); @@ -723,7 +723,7 @@ export function doPlayerFlee(pokemon: EnemyPokemon): Promise { scale: pokemon.getSpriteScale(), onComplete: () => { pokemon.setVisible(false); - globalScene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); showEncounterText(i18next.t("battle:playerFled", { pokemonName: pokemon.getNameToRender() }), null, 600, false) .then(() => { resolve(); diff --git a/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts b/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts index d4ae3496b0c..0cb2a695de8 100644 --- a/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts +++ b/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts @@ -61,7 +61,7 @@ export function doPokemonTransformationSequence(previousPokemon: PlayerPokemon, console.error(`Failed to play animation for ${spriteKey}`, err); } - sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(previousPokemon.getTeraType()) }); + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(previousPokemon.getTeraType()), isTerastallized: previousPokemon.isTerastallized }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", previousPokemon.getSpriteKey()); sprite.setPipelineData("shiny", previousPokemon.shiny); diff --git a/src/data/pokeball.ts b/src/data/pokeball.ts index 049baf11f3d..7cd9f061cdd 100644 --- a/src/data/pokeball.ts +++ b/src/data/pokeball.ts @@ -4,7 +4,7 @@ import { NumberHolder } from "#app/utils"; import { PokeballType } from "#enums/pokeball"; import i18next from "i18next"; -export const MAX_PER_TYPE_POKEBALLS: integer = 99; +export const MAX_PER_TYPE_POKEBALLS: number = 99; export function getPokeballAtlasKey(type: PokeballType): string { switch (type) { diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 035cd6f1369..46dfbfecae2 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -1,8 +1,7 @@ -import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier"; +import { PokemonFormChangeItemModifier } from "../modifier/modifier"; import type Pokemon from "../field/pokemon"; import { StatusEffect } from "#enums/status-effect"; import { MoveCategory, allMoves } from "./move"; -import { Type } from "#enums/type"; import type { Constructor, nil } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -328,7 +327,8 @@ export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigge this.move = move; this.known = known; const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("") as unknown as string; - this.description = i18next.t("pokemonEvolutions:Forms.moveLearned", { move: i18next.t(`move:${moveKey}.name`) }); + this.description = known ? i18next.t("pokemonEvolutions:Forms.moveLearned", { move: i18next.t(`move:${moveKey}.name`) }) : + i18next.t("pokemonEvolutions:Forms.moveForgotten", { move: i18next.t(`move:${moveKey}.name`) }); } canChange(pokemon: Pokemon): boolean { @@ -398,23 +398,7 @@ export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger { * @extends SpeciesFormChangeTrigger */ export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { - /** The Tera type that triggers the form change */ - private teraType: Type; - - constructor(teraType: Type) { - super(); - this.teraType = teraType; - this.description = i18next.t("pokemonEvolutions:Forms.tera", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); - } - - /** - * Checks if the associated Pokémon has the required Tera Shard that matches with the associated Tera type. - * @param {Pokemon} pokemon the Pokémon that is trying to do the form change - * @returns `true` if the Pokémon can change forms, `false` otherwise - */ - canChange(pokemon: Pokemon): boolean { - return !!globalScene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id && m.teraType === this.teraType); - } + description = i18next.t("pokemonEvolutions:Forms.tera" ); } /** @@ -424,10 +408,6 @@ export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { */ export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger { description = i18next.t("pokemonEvolutions:Forms.teraLapse"); - - canChange(pokemon: Pokemon): boolean { - return !!globalScene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id); - } } /** @@ -755,23 +735,23 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.SHAYMIN, "land", "sky", new SpeciesFormChangeItemTrigger(FormChangeItem.GRACIDEA)), ], [Species.ARCEUS]: [ - new SpeciesFormChange(Species.ARCEUS, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE)) + new SpeciesFormChange(Species.ARCEUS, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), ], [Species.DARMANITAN]: [ new SpeciesFormChange(Species.DARMANITAN, "", "zen", new SpeciesFormChangeAbilityTrigger(), true), @@ -841,23 +821,23 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.WISHIWASHI, "school", "", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.SILVALLY]: [ - new SpeciesFormChange(Species.SILVALLY, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY)) + new SpeciesFormChange(Species.SILVALLY, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))) ], [Species.MINIOR]: [ new SpeciesFormChange(Species.MINIOR, "red-meteor", "red", new SpeciesFormChangeAbilityTrigger(), true), @@ -991,19 +971,19 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.OGERPON, "teal-mask", "wellspring-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.WELLSPRING_MASK)), new SpeciesFormChange(Species.OGERPON, "teal-mask", "hearthflame-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.HEARTHFLAME_MASK)), new SpeciesFormChange(Species.OGERPON, "teal-mask", "cornerstone-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.CORNERSTONE_MASK)), - new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeTeraTrigger(Type.GRASS)), - new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.GRASS)), - new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeTeraTrigger(Type.WATER)), - new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.WATER)), - new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeTeraTrigger(Type.FIRE)), - new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.FIRE)), - new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeTeraTrigger(Type.ROCK)), - new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.ROCK)) + new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeLapseTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeLapseTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeLapseTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeTeraTrigger(), true), + new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeLapseTeraTrigger(), true) ], [Species.TERAPAGOS]: [ new SpeciesFormChange(Species.TERAPAGOS, "", "terastal", new SpeciesFormChangeAbilityTrigger(), true), - new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeTeraTrigger(Type.STELLAR)), - new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.STELLAR)) + new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeTeraTrigger(), true), + new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeLapseTeraTrigger(), true) ], [Species.GALAR_DARMANITAN]: [ new SpeciesFormChange(Species.GALAR_DARMANITAN, "", "zen", new SpeciesFormChangeAbilityTrigger(), true), diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index 574c2a67f65..c0ca9bf4b62 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -7,7 +7,7 @@ import i18next from "i18next"; import type { AnySound } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; import type { GameMode } from "#app/game-mode"; -import type { StarterMoveset } from "#app/system/game-data"; +import { DexAttr, type StarterMoveset } from "#app/system/game-data"; import * as Utils from "#app/utils"; import { uncatchableSpecies } from "#app/data/balance/biomes"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; @@ -22,6 +22,7 @@ import type { Variant, VariantSet } from "#app/data/variant"; import { variantData } from "#app/data/variant"; import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; import { SpeciesFormKey } from "#enums/species-form-key"; +import { starterPassiveAbilities } from "#app/data/balance/passives"; export enum Region { NORMAL, @@ -31,6 +32,37 @@ export enum Region { PALDEA } +// TODO: this is horrible and will need to be removed once a refactor/cleanup of forms is executed. +export const normalForm: Species[] = [ + Species.PIKACHU, + Species.RAICHU, + Species.EEVEE, + Species.JOLTEON, + Species.FLAREON, + Species.VAPOREON, + Species.ESPEON, + Species.UMBREON, + Species.LEAFEON, + Species.GLACEON, + Species.SYLVEON, + Species.PICHU, + Species.ROTOM, + Species.DIALGA, + Species.PALKIA, + Species.KYUREM, + Species.GENESECT, + Species.FROAKIE, + Species.FROGADIER, + Species.GRENINJA, + Species.ROCKRUFF, + Species.NECROZMA, + Species.MAGEARNA, + Species.MARSHADOW, + Species.CRAMORANT, + Species.ZARUDE, + Species.CALYREX +]; + /** * Gets the {@linkcode PokemonSpecies} object associated with the {@linkcode Species} enum given * @param species The species to fetch @@ -230,6 +262,31 @@ export abstract class PokemonSpeciesForm { return ret; } + /** + * Method to get the passive ability of a Pokemon species + * @param formIndex The form index to use, defaults to form for this species instance + * @returns The id of the ability + */ + getPassiveAbility(formIndex?: number): Abilities { + if (Utils.isNullOrUndefined(formIndex)) { + formIndex = this.formIndex; + } + let starterSpeciesId = this.speciesId; + while (!(starterSpeciesId in starterPassiveAbilities) || !(formIndex in starterPassiveAbilities[starterSpeciesId])) { + if (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) { + starterSpeciesId = pokemonPrevolutions[starterSpeciesId]; + } else { // If we've reached the base species and still haven't found a matching ability, use form 0 if possible + if (0 in starterPassiveAbilities[starterSpeciesId]) { + return starterPassiveAbilities[starterSpeciesId][0]; + } else { + console.log("No passive ability found for %s, using run away", this.speciesId); + return Abilities.RUN_AWAY; + } + } + } + return starterPassiveAbilities[starterSpeciesId][formIndex]; + } + getLevelMoves(): LevelMoves { if (pokemonSpeciesFormLevelMoves.hasOwnProperty(this.speciesId) && pokemonSpeciesFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex)) { return pokemonSpeciesFormLevelMoves[this.speciesId][this.formIndex].slice(0); @@ -298,8 +355,8 @@ export abstract class PokemonSpeciesForm { return ret; } - getSpriteAtlasPath(female: boolean, formIndex?: number, shiny?: boolean, variant?: number): string { - const spriteId = this.getSpriteId(female, formIndex, shiny, variant).replace(/\_{2}/g, "/"); + getSpriteAtlasPath(female: boolean, formIndex?: number, shiny?: boolean, variant?: number, back?: boolean): string { + const spriteId = this.getSpriteId(female, formIndex, shiny, variant, back).replace(/\_{2}/g, "/"); return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`; } @@ -320,8 +377,8 @@ export abstract class PokemonSpeciesForm { return `${back ? "back__" : ""}${shiny && (!variantSet || (!variant && !variantSet[variant || 0])) ? "shiny__" : ""}${baseSpriteKey}${shiny && variantSet && variantSet[variant] === 2 ? `_${variant + 1}` : ""}`; } - getSpriteKey(female: boolean, formIndex?: number, shiny?: boolean, variant?: number): string { - return `pkmn__${this.getSpriteId(female, formIndex, shiny, variant)}`; + getSpriteKey(female: boolean, formIndex?: number, shiny?: boolean, variant?: number, back?: boolean): string { + return `pkmn__${this.getSpriteId(female, formIndex, shiny, variant, back)}`; } abstract getFormSpriteKey(formIndex?: number): string; @@ -494,10 +551,10 @@ export abstract class PokemonSpeciesForm { return true; } - loadAssets(female: boolean, formIndex?: number, shiny?: boolean, variant?: Variant, startLoad?: boolean): Promise { + loadAssets(female: boolean, formIndex?: number, shiny?: boolean, variant?: Variant, startLoad?: boolean, back?: boolean): Promise { return new Promise(resolve => { - const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant); - globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant)); + const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant, back); + globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant, back)); globalScene.load.audio(`${this.getCryKey(formIndex)}`, `audio/${this.getCryKey(formIndex)}.m4a`); globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => { const originalWarn = console.warn; @@ -507,7 +564,7 @@ export abstract class PokemonSpeciesForm { console.warn = originalWarn; if (!(globalScene.anims.exists(spriteKey))) { globalScene.anims.create({ - key: this.getSpriteKey(female, formIndex, shiny, variant), + key: this.getSpriteKey(female, formIndex, shiny, variant, back), frames: frameNames, frameRate: 10, repeat: -1 @@ -515,7 +572,7 @@ export abstract class PokemonSpeciesForm { } else { globalScene.anims.get(spriteKey).frameRate = 10; } - const spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, ""); + const spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant, back).replace("variant/", "").replace(/_[1-3]$/, ""); globalScene.loadPokemonVariantAssets(spriteKey, spritePath, variant).then(() => resolve()); }); if (startLoad) { @@ -664,6 +721,56 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali return this.name; } + /** + * Find the name of species with proper attachments for regionals and separate starter forms (Floette, Ursaluna) + * @returns a string with the region name or other form name attached + */ + getExpandedSpeciesName(): string { + if (this.speciesId < 2000) { + return this.name; // Other special cases could be put here too + } else { // Everything beyond this point essentially follows the pattern of FORMNAME_SPECIES + return i18next.t(`pokemonForm:appendForm.${Species[this.speciesId].split("_")[0]}`, { pokemonName: this.name }); + } + } + + /** + * Find the form name for species with just one form (regional variants, Floette, Ursaluna) + * @param formIndex The form index to check (defaults to 0) + * @param append Whether to append the species name to the end (defaults to false) + * @returns the pokemon-form locale key for the single form name ("Alolan Form", "Eternal Flower" etc) + */ + getFormNameToDisplay(formIndex: number = 0, append: boolean = false): string { + const formKey = this.forms?.[formIndex!]?.formKey; + const formText = Utils.capitalizeString(formKey, "-", false, false) || ""; + const speciesName = Utils.capitalizeString(Species[this.speciesId], "_", true, false); + let ret: string = ""; + + const region = this.getRegion(); + if (this.speciesId === Species.ARCEUS) { + ret = i18next.t(`pokemonInfo:Type.${formText?.toUpperCase()}`); + } else if ([ SpeciesFormKey.MEGA, SpeciesFormKey.MEGA_X, SpeciesFormKey.MEGA_Y, SpeciesFormKey.PRIMAL, SpeciesFormKey.GIGANTAMAX, SpeciesFormKey.GIGANTAMAX_RAPID, SpeciesFormKey.GIGANTAMAX_SINGLE, SpeciesFormKey.ETERNAMAX ].includes(formKey as SpeciesFormKey)) { + return append ? i18next.t(`battlePokemonForm:${formKey}`, { pokemonName: this.name }) : i18next.t(`pokemonForm:battleForm.${formKey}`); + } else if (region === Region.NORMAL || (this.speciesId === Species.GALAR_DARMANITAN && formIndex > 0) || this.speciesId === Species.PALDEA_TAUROS) { // More special cases can be added here + const i18key = `pokemonForm:${speciesName}${formText}`; + if (i18next.exists(i18key)) { + ret = i18next.t(i18key); + } else { + const rootSpeciesName = Utils.capitalizeString(Species[this.getRootSpeciesId()], "_", true, false); + const i18RootKey = `pokemonForm:${rootSpeciesName}${formText}`; + ret = i18next.exists(i18RootKey) ? i18next.t(i18RootKey) : formText; + } + } else if (append) { // Everything beyond this has an expanded name + return this.getExpandedSpeciesName(); + } else if (this.speciesId === Species.ETERNAL_FLOETTE) { // Not a real form, so the key is made up + return i18next.t("pokemonForm:floetteEternalFlower"); + } else if (this.speciesId === Species.BLOODMOON_URSALUNA) { // Not a real form, so the key is made up + return i18next.t("pokemonForm:ursalunaBloodmoon"); + } else { // Only regional forms should be left at this point + return i18next.t(`pokemonForm:regionalForm.${Region[region]}`); + } + return append ? i18next.t("pokemonForm:appendForm.GENERIC", { pokemonName: this.name, formName: ret }) : ret; + } + localize(): void { this.name = i18next.t(`pokemon:${Species[this.speciesId].toLowerCase()}`); } @@ -692,7 +799,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali * The calculation with evolution delay is a weighted average of the easeIn and easeOut functions where preferredMinLevel is the denominator. * This also means a lower value of x will lead to a higher evolution chance. * @param strength {@linkcode PartyMemberStrength} The strength of the party member in question - * @returns {@linkcode integer} The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance. + * @returns {@linkcode number} The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance. */ private getStrengthLevelDiff(strength: PartyMemberStrength): number { switch (Math.min(strength, PartyMemberStrength.STRONGER)) { @@ -723,7 +830,11 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali } } - if (!allowEvolving || !pokemonEvolutions.hasOwnProperty(this.speciesId)) { + if ( // If evolutions shouldn't happen, add more cases here :) + !allowEvolving + || !pokemonEvolutions.hasOwnProperty(this.speciesId) + || globalScene.currentBattle?.waveIndex === 20 && globalScene.gameMode.isClassic && globalScene.currentBattle.trainer + ) { return this.speciesId; } @@ -921,25 +1032,59 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali ? this.forms[formIndex || 0].getFormSpriteKey() : ""; } + + /** + * Generates a {@linkcode bigint} corresponding to the maximum unlocks possible for this species, + * taking into account if the species has a male/female gender, and which variants are implemented. + * @returns {@linkcode bigint} Maximum unlocks, can be compared with {@linkcode DexEntry.caughtAttr}. + */ + getFullUnlocksData(): bigint { + let caughtAttr: bigint = 0n; + caughtAttr += DexAttr.NON_SHINY; + caughtAttr += DexAttr.SHINY; + if (this.malePercent !== null) { + if (this.malePercent > 0) { + caughtAttr += DexAttr.MALE; + } + if (this.malePercent < 100) { + caughtAttr += DexAttr.FEMALE; + } + } + caughtAttr += DexAttr.DEFAULT_VARIANT; + if (this.hasVariants()) { + caughtAttr += DexAttr.VARIANT_2; + caughtAttr += DexAttr.VARIANT_3; + } + + // Summing successive bigints for each obtainable form + caughtAttr += this?.forms?.length > 1 ? + this.forms.map((f, index) => f.isUnobtainable ? 0n : 128n * 2n ** BigInt(index)).reduce((acc, val) => acc + val, 0n) : + DexAttr.DEFAULT_FORM; + + return caughtAttr; + } } export class PokemonForm extends PokemonSpeciesForm { public formName: string; public formKey: string; public formSpriteKey: string | null; + public isUnobtainable: boolean; // This is a collection of form keys that have in-run form changes, but should still be separately selectable from the start screen private starterSelectableKeys: string[] = [ "10", "50", "10-pc", "50-pc", "red", "orange", "yellow", "green", "blue", "indigo", "violet" ]; constructor(formName: string, formKey: string, type1: Type, type2: Type | null, height: number, weight: number, ability1: Abilities, ability2: Abilities, abilityHidden: Abilities, baseTotal: number, baseHp: number, baseAtk: number, baseDef: number, baseSpatk: number, baseSpdef: number, baseSpd: number, - catchRate: number, baseFriendship: number, baseExp: number, genderDiffs: boolean = false, formSpriteKey: string | null = null, isStarterSelectable: boolean = false + catchRate: number, baseFriendship: number, baseExp: number, genderDiffs: boolean = false, formSpriteKey: string | null = null, isStarterSelectable: boolean = false, + isUnobtainable: boolean = false ) { super(type1, type2, height, weight, ability1, ability2, abilityHidden, baseTotal, baseHp, baseAtk, baseDef, baseSpatk, baseSpdef, baseSpd, catchRate, baseFriendship, baseExp, genderDiffs, (isStarterSelectable || !formKey)); this.formName = formName; this.formKey = formKey; this.formSpriteKey = formSpriteKey; + this.isUnobtainable = isUnobtainable; } getFormSpriteKey(_formIndex?: number) { @@ -1001,15 +1146,15 @@ export function initSpecies() { ), new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEEDRILL, 1, false, false, false, "Poison Bee Pokémon", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 178, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 178, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.BUG, Type.POISON, 1.4, 40.5, Abilities.ADAPTABILITY, Abilities.NONE, Abilities.ADAPTABILITY, 495, 65, 150, 40, 15, 80, 145, 45, 70, 178), + new PokemonSpecies(Species.BEEDRILL, 1, false, false, false, "Poison Bee Pokémon", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 198, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 198, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.BUG, Type.POISON, 1.4, 40.5, Abilities.ADAPTABILITY, Abilities.NONE, Abilities.ADAPTABILITY, 495, 65, 150, 40, 15, 80, 145, 45, 70, 198), ), new PokemonSpecies(Species.PIDGEY, 1, false, false, false, "Tiny Bird Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.8, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 251, 40, 45, 40, 35, 35, 56, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.PIDGEOTTO, 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.1, 30, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 349, 63, 60, 55, 50, 50, 71, 120, 70, 122, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.PIDGEOT, 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 216, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 216, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.NORMAL, Type.FLYING, 2.2, 50.5, Abilities.NO_GUARD, Abilities.NO_GUARD, Abilities.NO_GUARD, 579, 83, 80, 80, 135, 80, 121, 45, 70, 216), + new PokemonSpecies(Species.PIDGEOT, 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 240, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.NORMAL, Type.FLYING, 2.2, 50.5, Abilities.NO_GUARD, Abilities.NO_GUARD, Abilities.NO_GUARD, 579, 83, 80, 80, 135, 80, 121, 45, 70, 240), ), new PokemonSpecies(Species.RATTATA, 1, false, false, false, "Mouse Pokémon", Type.NORMAL, null, 0.3, 3.5, Abilities.RUN_AWAY, Abilities.GUTS, Abilities.HUSTLE, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.RATICATE, 1, false, false, false, "Mouse Pokémon", Type.NORMAL, null, 0.7, 18.5, Abilities.RUN_AWAY, Abilities.GUTS, Abilities.HUSTLE, 413, 55, 81, 60, 50, 70, 97, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, true), @@ -1082,12 +1227,12 @@ export function initSpecies() { ), new PokemonSpecies(Species.BELLSPROUT, 1, false, false, false, "Flower Pokémon", Type.GRASS, Type.POISON, 0.7, 4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 300, 50, 75, 35, 70, 30, 40, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.WEEPINBELL, 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1, 6.4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 390, 65, 90, 50, 85, 45, 55, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.VICTREEBEL, 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1.7, 15.5, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 490, 80, 105, 65, 100, 70, 70, 45, 70, 221, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.VICTREEBEL, 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1.7, 15.5, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 490, 80, 105, 65, 100, 70, 70, 45, 70, 245, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.TENTACOOL, 1, false, false, false, "Jellyfish Pokémon", Type.WATER, Type.POISON, 0.9, 45.5, Abilities.CLEAR_BODY, Abilities.LIQUID_OOZE, Abilities.RAIN_DISH, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.TENTACRUEL, 1, false, false, false, "Jellyfish Pokémon", Type.WATER, Type.POISON, 1.6, 55, Abilities.CLEAR_BODY, Abilities.LIQUID_OOZE, Abilities.RAIN_DISH, 515, 80, 70, 65, 80, 120, 100, 60, 50, 180, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.GEODUDE, 1, false, false, false, "Rock Pokémon", Type.ROCK, Type.GROUND, 0.4, 20, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.GRAVELER, 1, false, false, false, "Rock Pokémon", Type.ROCK, Type.GROUND, 1, 105, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GOLEM, 1, false, false, false, "Megaton Pokémon", Type.ROCK, Type.GROUND, 1.4, 300, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GOLEM, 1, false, false, false, "Megaton Pokémon", Type.ROCK, Type.GROUND, 1.4, 300, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 495, 80, 120, 130, 55, 65, 45, 45, 70, 248, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.PONYTA, 1, false, false, false, "Fire Horse Pokémon", Type.FIRE, null, 1, 30, Abilities.RUN_AWAY, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.RAPIDASH, 1, false, false, false, "Fire Horse Pokémon", Type.FIRE, null, 1.7, 95, Abilities.RUN_AWAY, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.SLOWPOKE, 1, false, false, false, "Dopey Pokémon", Type.WATER, Type.PSYCHIC, 1.2, 36, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), @@ -1201,13 +1346,13 @@ export function initSpecies() { new PokemonSpecies(Species.MEW, 1, false, false, true, "New Species Pokémon", Type.PSYCHIC, null, 0.4, 4, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), new PokemonSpecies(Species.CHIKORITA, 2, false, false, false, "Leaf Pokémon", Type.GRASS, null, 0.9, 6.4, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 318, 45, 49, 65, 49, 65, 45, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.BAYLEEF, 2, false, false, false, "Leaf Pokémon", Type.GRASS, null, 1.2, 15.8, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 405, 60, 62, 80, 63, 80, 60, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.MEGANIUM, 2, false, false, false, "Herb Pokémon", Type.GRASS, null, 1.8, 100.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 525, 80, 82, 100, 83, 100, 80, 45, 70, 236, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(Species.MEGANIUM, 2, false, false, false, "Herb Pokémon", Type.GRASS, null, 1.8, 100.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 525, 80, 82, 100, 83, 100, 80, 45, 70, 263, GrowthRate.MEDIUM_SLOW, 87.5, true), new PokemonSpecies(Species.CYNDAQUIL, 2, false, false, false, "Fire Mouse Pokémon", Type.FIRE, null, 0.5, 7.9, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 309, 39, 52, 43, 60, 50, 65, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.QUILAVA, 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 0.9, 19, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 405, 58, 64, 58, 80, 65, 80, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TYPHLOSION, 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 1.7, 79.5, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 534, 78, 84, 78, 109, 85, 100, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TYPHLOSION, 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 1.7, 79.5, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 534, 78, 84, 78, 109, 85, 100, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.TOTODILE, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 0.6, 9.5, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 314, 50, 65, 64, 44, 48, 43, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.CROCONAW, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 1.1, 25, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 405, 65, 80, 80, 59, 63, 58, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FERALIGATR, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 2.3, 88.8, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 530, 85, 105, 100, 79, 83, 78, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FERALIGATR, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 2.3, 88.8, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 530, 85, 105, 100, 79, 83, 78, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.SENTRET, 2, false, false, false, "Scout Pokémon", Type.NORMAL, null, 0.8, 6, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.FRISK, 215, 35, 46, 34, 35, 45, 20, 255, 70, 43, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.FURRET, 2, false, false, false, "Long Body Pokémon", Type.NORMAL, null, 1.8, 32.5, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.FRISK, 415, 85, 76, 64, 45, 55, 90, 90, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.HOOTHOOT, 2, false, false, false, "Owl Pokémon", Type.NORMAL, Type.FLYING, 0.7, 21.2, Abilities.INSOMNIA, Abilities.KEEN_EYE, Abilities.TINTED_LENS, 262, 60, 30, 30, 36, 56, 50, 255, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), @@ -1231,9 +1376,9 @@ export function initSpecies() { new PokemonSpecies(Species.XATU, 2, false, false, false, "Mystic Pokémon", Type.PSYCHIC, Type.FLYING, 1.5, 15, Abilities.SYNCHRONIZE, Abilities.EARLY_BIRD, Abilities.MAGIC_BOUNCE, 470, 65, 75, 70, 95, 70, 95, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.MAREEP, 2, false, false, false, "Wool Pokémon", Type.ELECTRIC, null, 0.6, 7.8, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 280, 55, 40, 40, 65, 45, 35, 235, 70, 56, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.FLAAFFY, 2, false, false, false, "Wool Pokémon", Type.ELECTRIC, null, 0.8, 13.3, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 365, 70, 55, 55, 80, 60, 45, 120, 70, 128, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.AMPHAROS, 2, false, false, false, "Light Pokémon", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 230, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 230, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ELECTRIC, Type.DRAGON, 1.4, 61.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 610, 90, 95, 105, 165, 110, 45, 45, 70, 230), + new PokemonSpecies(Species.AMPHAROS, 2, false, false, false, "Light Pokémon", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 255, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ELECTRIC, Type.DRAGON, 1.4, 61.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 610, 90, 95, 105, 165, 110, 45, 45, 70, 255), ), new PokemonSpecies(Species.BELLOSSOM, 2, false, false, false, "Flower Pokémon", Type.GRASS, null, 0.4, 5.8, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HEALER, 490, 75, 80, 95, 90, 100, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.MARILL, 2, false, false, false, "Aqua Mouse Pokémon", Type.WATER, Type.FAIRY, 0.4, 8.5, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 250, 70, 20, 50, 20, 50, 40, 190, 50, 88, GrowthRate.FAST, 50, false), @@ -1242,7 +1387,7 @@ export function initSpecies() { new PokemonSpecies(Species.POLITOED, 2, false, false, false, "Frog Pokémon", Type.WATER, null, 1.1, 33.9, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.DRIZZLE, 500, 90, 75, 75, 90, 100, 70, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, true), new PokemonSpecies(Species.HOPPIP, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.4, 0.5, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 250, 35, 35, 40, 35, 55, 50, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.SKIPLOOM, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.6, 1, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 340, 55, 45, 50, 45, 65, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.JUMPLUFF, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.8, 3, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 460, 75, 55, 70, 55, 95, 110, 45, 70, 207, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.JUMPLUFF, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.8, 3, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 460, 75, 55, 70, 55, 95, 110, 45, 70, 230, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.AIPOM, 2, false, false, false, "Long Tail Pokémon", Type.NORMAL, null, 0.8, 11.5, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.SKILL_LINK, 360, 55, 70, 55, 40, 55, 85, 45, 70, 72, GrowthRate.FAST, 50, true), new PokemonSpecies(Species.SUNKERN, 2, false, false, false, "Seed Pokémon", Type.GRASS, null, 0.3, 1.8, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.EARLY_BIRD, 180, 30, 30, 30, 30, 30, 30, 235, 70, 36, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.SUNFLORA, 2, false, false, false, "Sun Pokémon", Type.GRASS, null, 0.8, 8.5, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.EARLY_BIRD, 425, 75, 75, 55, 105, 85, 30, 120, 70, 149, GrowthRate.MEDIUM_SLOW, 50, false), @@ -1336,7 +1481,7 @@ export function initSpecies() { new PokemonSpecies(Species.ELEKID, 2, false, false, false, "Electric Pokémon", Type.ELECTRIC, null, 0.6, 23.5, Abilities.STATIC, Abilities.NONE, Abilities.VITAL_SPIRIT, 360, 45, 63, 37, 65, 55, 95, 45, 50, 72, GrowthRate.MEDIUM_FAST, 75, false), new PokemonSpecies(Species.MAGBY, 2, false, false, false, "Live Coal Pokémon", Type.FIRE, null, 0.7, 21.4, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 365, 45, 75, 37, 70, 55, 83, 45, 50, 73, GrowthRate.MEDIUM_FAST, 75, false), new PokemonSpecies(Species.MILTANK, 2, false, false, false, "Milk Cow Pokémon", Type.NORMAL, null, 1.2, 75.5, Abilities.THICK_FAT, Abilities.SCRAPPY, Abilities.SAP_SIPPER, 490, 95, 80, 105, 40, 70, 100, 45, 50, 172, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.BLISSEY, 2, false, false, false, "Happiness Pokémon", Type.NORMAL, null, 1.5, 46.8, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.HEALER, 540, 255, 10, 10, 75, 135, 55, 30, 140, 635, GrowthRate.FAST, 0, false), + new PokemonSpecies(Species.BLISSEY, 2, false, false, false, "Happiness Pokémon", Type.NORMAL, null, 1.5, 46.8, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.HEALER, 540, 255, 10, 10, 75, 135, 55, 30, 140, 608, GrowthRate.FAST, 0, false), new PokemonSpecies(Species.RAIKOU, 2, true, false, false, "Thunder Pokémon", Type.ELECTRIC, null, 1.9, 178, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 90, 85, 75, 115, 100, 115, 3, 35, 290, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ENTEI, 2, true, false, false, "Volcano Pokémon", Type.FIRE, null, 2.1, 198, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 115, 115, 85, 90, 75, 100, 3, 35, 290, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.SUICUNE, 2, true, false, false, "Aurora Pokémon", Type.WATER, null, 2, 187, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 100, 75, 115, 90, 115, 85, 3, 35, 290, GrowthRate.SLOW, null, false), @@ -1373,9 +1518,9 @@ export function initSpecies() { new PokemonSpecies(Species.LINOONE, 3, false, false, false, "Rushing Pokémon", Type.NORMAL, null, 0.5, 32.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.WURMPLE, 3, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 3.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 45, 35, 20, 30, 20, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.SILCOON, 3, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEAUTIFLY, 3, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1, 28.4, Abilities.SWARM, Abilities.NONE, Abilities.RIVALRY, 395, 60, 70, 50, 100, 50, 65, 45, 70, 178, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.BEAUTIFLY, 3, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1, 28.4, Abilities.SWARM, Abilities.NONE, Abilities.RIVALRY, 395, 60, 70, 50, 100, 50, 65, 45, 70, 198, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.CASCOON, 3, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 11.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUSTOX, 3, false, false, false, "Poison Moth Pokémon", Type.BUG, Type.POISON, 1.2, 31.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.COMPOUND_EYES, 385, 60, 50, 70, 50, 90, 65, 45, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.DUSTOX, 3, false, false, false, "Poison Moth Pokémon", Type.BUG, Type.POISON, 1.2, 31.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.COMPOUND_EYES, 385, 60, 50, 70, 50, 90, 65, 45, 70, 193, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.LOTAD, 3, false, false, false, "Water Weed Pokémon", Type.WATER, Type.GRASS, 0.5, 2.6, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 220, 40, 30, 30, 40, 50, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.LOMBRE, 3, false, false, false, "Jolly Pokémon", Type.WATER, Type.GRASS, 1.2, 32.5, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 340, 60, 50, 50, 60, 70, 50, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.LUDICOLO, 3, false, false, false, "Carefree Pokémon", Type.WATER, Type.GRASS, 1.5, 55, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 480, 80, 70, 70, 90, 100, 70, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), @@ -1398,7 +1543,7 @@ export function initSpecies() { new PokemonSpecies(Species.BRELOOM, 3, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.FIGHTING, 1.2, 39.2, Abilities.EFFECT_SPORE, Abilities.POISON_HEAL, Abilities.TECHNICIAN, 460, 60, 130, 80, 60, 60, 70, 90, 70, 161, GrowthRate.FLUCTUATING, 50, false), new PokemonSpecies(Species.SLAKOTH, 3, false, false, false, "Slacker Pokémon", Type.NORMAL, null, 0.8, 24, Abilities.TRUANT, Abilities.NONE, Abilities.STALL, 280, 60, 60, 60, 35, 35, 30, 255, 70, 56, GrowthRate.SLOW, 50, false), //Custom Hidden new PokemonSpecies(Species.VIGOROTH, 3, false, false, false, "Wild Monkey Pokémon", Type.NORMAL, null, 1.4, 46.5, Abilities.VITAL_SPIRIT, Abilities.NONE, Abilities.INSOMNIA, 440, 80, 80, 80, 55, 55, 90, 120, 70, 154, GrowthRate.SLOW, 50, false), //Custom Hidden - new PokemonSpecies(Species.SLAKING, 3, false, false, false, "Lazy Pokémon", Type.NORMAL, null, 2, 130.5, Abilities.TRUANT, Abilities.NONE, Abilities.STALL, 670, 150, 160, 100, 95, 65, 100, 45, 70, 252, GrowthRate.SLOW, 50, false), //Custom Hidden + new PokemonSpecies(Species.SLAKING, 3, false, false, false, "Lazy Pokémon", Type.NORMAL, null, 2, 130.5, Abilities.TRUANT, Abilities.NONE, Abilities.STALL, 670, 150, 160, 100, 95, 65, 100, 45, 70, 285, GrowthRate.SLOW, 50, false), //Custom Hidden new PokemonSpecies(Species.NINCADA, 3, false, false, false, "Trainee Pokémon", Type.BUG, Type.GROUND, 0.5, 5.5, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.RUN_AWAY, 266, 31, 45, 90, 30, 30, 40, 255, 50, 53, GrowthRate.ERRATIC, 50, false), new PokemonSpecies(Species.NINJASK, 3, false, false, false, "Ninja Pokémon", Type.BUG, Type.FLYING, 0.8, 12, Abilities.SPEED_BOOST, Abilities.NONE, Abilities.INFILTRATOR, 456, 61, 90, 45, 50, 50, 160, 120, 50, 160, GrowthRate.ERRATIC, 50, false), new PokemonSpecies(Species.SHEDINJA, 3, false, false, false, "Shed Pokémon", Type.BUG, Type.GHOST, 0.8, 1.2, Abilities.WONDER_GUARD, Abilities.NONE, Abilities.NONE, 236, 1, 90, 45, 30, 30, 40, 45, 50, 83, GrowthRate.ERRATIC, null, false), @@ -1554,24 +1699,24 @@ export function initSpecies() { new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.FLYING, 10.8, 392, Abilities.DELTA_STREAM, Abilities.NONE, Abilities.NONE, 780, 105, 180, 100, 180, 100, 115, 45, 0, 340), ), new PokemonSpecies(Species.JIRACHI, 3, false, false, true, "Wish Pokémon", Type.STEEL, Type.PSYCHIC, 0.3, 1.1, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DEOXYS, 3, false, false, true, "DNA Pokémon", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 270, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal Forme", "normal", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 270, false, "", true), - new PokemonForm("Attack Forme", "attack", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 180, 20, 180, 20, 150, 3, 0, 270), - new PokemonForm("Defense Forme", "defense", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 70, 160, 70, 160, 90, 3, 0, 270), - new PokemonForm("Speed Forme", "speed", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 95, 90, 95, 90, 180, 3, 0, 270), + new PokemonSpecies(Species.DEOXYS, 3, false, false, true, "DNA Pokémon", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal Forme", "normal", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, false, "", true), + new PokemonForm("Attack Forme", "attack", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 180, 20, 180, 20, 150, 3, 0, 300), + new PokemonForm("Defense Forme", "defense", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 70, 160, 70, 160, 90, 3, 0, 300), + new PokemonForm("Speed Forme", "speed", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 95, 90, 95, 90, 180, 3, 0, 300), ), new PokemonSpecies(Species.TURTWIG, 4, false, false, false, "Tiny Leaf Pokémon", Type.GRASS, null, 0.4, 10.2, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 318, 55, 68, 64, 45, 55, 31, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.GROTLE, 4, false, false, false, "Grove Pokémon", Type.GRASS, null, 1.1, 97, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 405, 75, 89, 85, 55, 65, 36, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TORTERRA, 4, false, false, false, "Continent Pokémon", Type.GRASS, Type.GROUND, 2.2, 310, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 525, 95, 109, 105, 75, 85, 56, 45, 70, 236, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TORTERRA, 4, false, false, false, "Continent Pokémon", Type.GRASS, Type.GROUND, 2.2, 310, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 525, 95, 109, 105, 75, 85, 56, 45, 70, 263, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.CHIMCHAR, 4, false, false, false, "Chimp Pokémon", Type.FIRE, null, 0.5, 6.2, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 309, 44, 58, 44, 58, 44, 61, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.MONFERNO, 4, false, false, false, "Playful Pokémon", Type.FIRE, Type.FIGHTING, 0.9, 22, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 405, 64, 78, 52, 78, 52, 81, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.INFERNAPE, 4, false, false, false, "Flame Pokémon", Type.FIRE, Type.FIGHTING, 1.2, 55, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 534, 76, 104, 71, 104, 71, 108, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.INFERNAPE, 4, false, false, false, "Flame Pokémon", Type.FIRE, Type.FIGHTING, 1.2, 55, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 534, 76, 104, 71, 104, 71, 108, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.PIPLUP, 4, false, false, false, "Penguin Pokémon", Type.WATER, null, 0.4, 5.2, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 314, 53, 51, 53, 61, 56, 40, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.PRINPLUP, 4, false, false, false, "Penguin Pokémon", Type.WATER, null, 0.8, 23, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 405, 64, 66, 68, 81, 76, 50, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.EMPOLEON, 4, false, false, false, "Emperor Pokémon", Type.WATER, Type.STEEL, 1.7, 84.5, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 530, 84, 86, 88, 111, 101, 60, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.EMPOLEON, 4, false, false, false, "Emperor Pokémon", Type.WATER, Type.STEEL, 1.7, 84.5, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 530, 84, 86, 88, 111, 101, 60, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.STARLY, 4, false, false, false, "Starling Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2, Abilities.KEEN_EYE, Abilities.NONE, Abilities.RECKLESS, 245, 40, 55, 30, 30, 30, 60, 255, 70, 49, GrowthRate.MEDIUM_SLOW, 50, true), new PokemonSpecies(Species.STARAVIA, 4, false, false, false, "Starling Pokémon", Type.NORMAL, Type.FLYING, 0.6, 15.5, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 340, 55, 75, 50, 40, 40, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.STARAPTOR, 4, false, false, false, "Predator Pokémon", Type.NORMAL, Type.FLYING, 1.2, 24.9, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 485, 85, 120, 70, 50, 60, 100, 45, 70, 218, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.STARAPTOR, 4, false, false, false, "Predator Pokémon", Type.NORMAL, Type.FLYING, 1.2, 24.9, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 485, 85, 120, 70, 50, 60, 100, 45, 70, 243, GrowthRate.MEDIUM_SLOW, 50, true), new PokemonSpecies(Species.BIDOOF, 4, false, false, false, "Plump Mouse Pokémon", Type.NORMAL, null, 0.5, 20, Abilities.SIMPLE, Abilities.UNAWARE, Abilities.MOODY, 250, 59, 45, 40, 35, 40, 31, 255, 70, 50, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.BIBAREL, 4, false, false, false, "Beaver Pokémon", Type.NORMAL, Type.WATER, 1, 31.5, Abilities.SIMPLE, Abilities.UNAWARE, Abilities.MOODY, 410, 79, 85, 60, 55, 60, 71, 127, 70, 144, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.KRICKETOT, 4, false, false, false, "Cricket Pokémon", Type.BUG, null, 0.3, 2.2, Abilities.SHED_SKIN, Abilities.NONE, Abilities.RUN_AWAY, 194, 37, 25, 41, 25, 41, 25, 255, 70, 39, GrowthRate.MEDIUM_SLOW, 50, true), @@ -1686,11 +1831,11 @@ export function initSpecies() { new PokemonSpecies(Species.FROSLASS, 4, false, false, false, "Snow Land Pokémon", Type.ICE, Type.GHOST, 1.3, 26.6, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.CURSED_BODY, 480, 70, 80, 70, 80, 70, 110, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), new PokemonSpecies(Species.ROTOM, 4, false, false, false, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("Normal", "", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, false, null, true), - new PokemonForm("Heat", "heat", Type.ELECTRIC, Type.FIRE, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154, false, null, true), - new PokemonForm("Wash", "wash", Type.ELECTRIC, Type.WATER, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154, false, null, true), - new PokemonForm("Frost", "frost", Type.ELECTRIC, Type.ICE, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154, false, null, true), - new PokemonForm("Fan", "fan", Type.ELECTRIC, Type.FLYING, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154, false, null, true), - new PokemonForm("Mow", "mow", Type.ELECTRIC, Type.GRASS, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154, false, null, true), + new PokemonForm("Heat", "heat", Type.ELECTRIC, Type.FIRE, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Wash", "wash", Type.ELECTRIC, Type.WATER, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Frost", "frost", Type.ELECTRIC, Type.ICE, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Fan", "fan", Type.ELECTRIC, Type.FLYING, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Mow", "mow", Type.ELECTRIC, Type.GRASS, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), ), new PokemonSpecies(Species.UXIE, 4, true, false, false, "Knowledge Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 75, 75, 130, 75, 130, 95, 3, 140, 290, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.MESPRIT, 4, true, false, false, "Emotion Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 80, 105, 105, 105, 105, 80, 3, 140, 290, GrowthRate.SLOW, null, false), @@ -1707,47 +1852,47 @@ export function initSpecies() { new PokemonSpecies(Species.REGIGIGAS, 4, true, false, false, "Colossal Pokémon", Type.NORMAL, null, 3.7, 420, Abilities.SLOW_START, Abilities.NONE, Abilities.NORMALIZE, 670, 110, 160, 110, 80, 110, 100, 3, 0, 335, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.GIRATINA, 4, false, true, false, "Renegade Pokémon", Type.GHOST, Type.DRAGON, 4.5, 750, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false, true, new PokemonForm("Altered Forme", "altered", Type.GHOST, Type.DRAGON, 4.5, 750, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, false, null, true), - new PokemonForm("Origin Forme", "origin", Type.GHOST, Type.DRAGON, 6.9, 650, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 680, 150, 120, 100, 120, 100, 90, 3, 0, 340), + new PokemonForm("Origin Forme", "origin", Type.GHOST, Type.DRAGON, 6.9, 650, Abilities.LEVITATE, Abilities.NONE, Abilities.LEVITATE, 680, 150, 120, 100, 120, 100, 90, 3, 0, 340), ), new PokemonSpecies(Species.CRESSELIA, 4, true, false, false, "Lunar Pokémon", Type.PSYCHIC, null, 1.5, 85.6, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 120, 70, 110, 75, 120, 85, 3, 100, 300, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.PHIONE, 4, false, false, true, "Sea Drifter Pokémon", Type.WATER, null, 0.4, 3.1, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 480, 80, 80, 80, 80, 80, 80, 30, 70, 216, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MANAPHY, 4, false, false, true, "Seafaring Pokémon", Type.WATER, null, 0.3, 1.4, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 70, 270, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DARKRAI, 4, false, false, true, "Pitch-Black Pokémon", Type.DARK, null, 1.5, 50.5, Abilities.BAD_DREAMS, Abilities.NONE, Abilities.NONE, 600, 70, 90, 90, 135, 90, 125, 3, 0, 270, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SHAYMIN, 4, false, false, true, "Gratitude Pokémon", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 270, GrowthRate.MEDIUM_SLOW, null, false, true, - new PokemonForm("Land Forme", "land", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 270, false, null, true), - new PokemonForm("Sky Forme", "sky", Type.GRASS, Type.FLYING, 0.4, 5.2, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 103, 75, 120, 75, 127, 45, 100, 270), + new PokemonSpecies(Species.PHIONE, 4, false, false, true, "Sea Drifter Pokémon", Type.WATER, null, 0.4, 3.1, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 480, 80, 80, 80, 80, 80, 80, 30, 70, 240, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MANAPHY, 4, false, false, true, "Seafaring Pokémon", Type.WATER, null, 0.3, 1.4, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 70, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DARKRAI, 4, false, false, true, "Pitch-Black Pokémon", Type.DARK, null, 1.5, 50.5, Abilities.BAD_DREAMS, Abilities.NONE, Abilities.NONE, 600, 70, 90, 90, 135, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SHAYMIN, 4, false, false, true, "Gratitude Pokémon", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false, true, + new PokemonForm("Land Forme", "land", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, false, null, true), + new PokemonForm("Sky Forme", "sky", Type.GRASS, Type.FLYING, 0.4, 5.2, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 103, 75, 120, 75, 127, 45, 100, 300), ), - new PokemonSpecies(Species.ARCEUS, 4, false, false, true, "Alpha Pokémon", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "normal", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324, false, null, true), - new PokemonForm("Fighting", "fighting", Type.FIGHTING, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Flying", "flying", Type.FLYING, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Poison", "poison", Type.POISON, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Ground", "ground", Type.GROUND, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Rock", "rock", Type.ROCK, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Bug", "bug", Type.BUG, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Ghost", "ghost", Type.GHOST, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Steel", "steel", Type.STEEL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Fire", "fire", Type.FIRE, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Water", "water", Type.WATER, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Grass", "grass", Type.GRASS, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Electric", "electric", Type.ELECTRIC, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Psychic", "psychic", Type.PSYCHIC, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Ice", "ice", Type.ICE, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Dragon", "dragon", Type.DRAGON, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Dark", "dark", Type.DARK, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("Fairy", "fairy", Type.FAIRY, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), - new PokemonForm("???", "unknown", Type.UNKNOWN, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), + new PokemonSpecies(Species.ARCEUS, 4, false, false, true, "Alpha Pokémon", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "normal", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, false, null, true), + new PokemonForm("Fighting", "fighting", Type.FIGHTING, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Flying", "flying", Type.FLYING, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Poison", "poison", Type.POISON, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Ground", "ground", Type.GROUND, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Rock", "rock", Type.ROCK, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Bug", "bug", Type.BUG, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Ghost", "ghost", Type.GHOST, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Steel", "steel", Type.STEEL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Fire", "fire", Type.FIRE, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Water", "water", Type.WATER, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Grass", "grass", Type.GRASS, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Electric", "electric", Type.ELECTRIC, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Psychic", "psychic", Type.PSYCHIC, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Ice", "ice", Type.ICE, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Dragon", "dragon", Type.DRAGON, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Dark", "dark", Type.DARK, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Fairy", "fairy", Type.FAIRY, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("???", "unknown", Type.UNKNOWN, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, false, null, false, true), ), new PokemonSpecies(Species.VICTINI, 5, false, false, true, "Victory Pokémon", Type.PSYCHIC, Type.FIRE, 0.4, 4, Abilities.VICTORY_STAR, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.SNIVY, 5, false, false, false, "Grass Snake Pokémon", Type.GRASS, null, 0.6, 8.1, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 308, 45, 45, 55, 45, 55, 63, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.SERVINE, 5, false, false, false, "Grass Snake Pokémon", Type.GRASS, null, 0.8, 16, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 413, 60, 60, 75, 60, 75, 83, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SERPERIOR, 5, false, false, false, "Regal Pokémon", Type.GRASS, null, 3.3, 63, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 528, 75, 75, 95, 75, 95, 113, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SERPERIOR, 5, false, false, false, "Regal Pokémon", Type.GRASS, null, 3.3, 63, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 528, 75, 75, 95, 75, 95, 113, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.TEPIG, 5, false, false, false, "Fire Pig Pokémon", Type.FIRE, null, 0.5, 9.9, Abilities.BLAZE, Abilities.NONE, Abilities.THICK_FAT, 308, 65, 63, 45, 45, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.PIGNITE, 5, false, false, false, "Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1, 55.5, Abilities.BLAZE, Abilities.NONE, Abilities.THICK_FAT, 418, 90, 93, 55, 70, 55, 55, 45, 70, 146, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.EMBOAR, 5, false, false, false, "Mega Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1.6, 150, Abilities.BLAZE, Abilities.NONE, Abilities.RECKLESS, 528, 110, 123, 65, 100, 65, 65, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.EMBOAR, 5, false, false, false, "Mega Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1.6, 150, Abilities.BLAZE, Abilities.NONE, Abilities.RECKLESS, 528, 110, 123, 65, 100, 65, 65, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.OSHAWOTT, 5, false, false, false, "Sea Otter Pokémon", Type.WATER, null, 0.5, 5.9, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 308, 55, 55, 45, 63, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.DEWOTT, 5, false, false, false, "Discipline Pokémon", Type.WATER, null, 0.8, 24.5, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 413, 75, 75, 60, 83, 60, 60, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SAMUROTT, 5, false, false, false, "Formidable Pokémon", Type.WATER, null, 1.5, 94.6, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 528, 95, 100, 85, 108, 70, 70, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SAMUROTT, 5, false, false, false, "Formidable Pokémon", Type.WATER, null, 1.5, 94.6, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 528, 95, 100, 85, 108, 70, 70, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.PATRAT, 5, false, false, false, "Scout Pokémon", Type.NORMAL, null, 0.5, 11.6, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.ANALYTIC, 255, 45, 55, 39, 35, 39, 42, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.WATCHOG, 5, false, false, false, "Lookout Pokémon", Type.NORMAL, null, 1.1, 27, Abilities.ILLUMINATE, Abilities.KEEN_EYE, Abilities.ANALYTIC, 420, 60, 85, 69, 60, 69, 77, 255, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.LILLIPUP, 5, false, false, false, "Puppy Pokémon", Type.NORMAL, null, 0.4, 4.1, Abilities.VITAL_SPIRIT, Abilities.PICKUP, Abilities.RUN_AWAY, 275, 45, 60, 45, 25, 45, 55, 255, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), @@ -1789,7 +1934,7 @@ export function initSpecies() { new PokemonSpecies(Species.SAWK, 5, false, false, false, "Karate Pokémon", Type.FIGHTING, null, 1.4, 51, Abilities.STURDY, Abilities.INNER_FOCUS, Abilities.MOLD_BREAKER, 465, 75, 125, 75, 30, 75, 85, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), new PokemonSpecies(Species.SEWADDLE, 5, false, false, false, "Sewing Pokémon", Type.BUG, Type.GRASS, 0.3, 2.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 310, 45, 53, 70, 40, 60, 42, 255, 70, 62, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.SWADLOON, 5, false, false, false, "Leaf-Wrapped Pokémon", Type.BUG, Type.GRASS, 0.5, 7.3, Abilities.LEAF_GUARD, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 380, 55, 63, 90, 50, 80, 42, 120, 70, 133, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.LEAVANNY, 5, false, false, false, "Nurturing Pokémon", Type.BUG, Type.GRASS, 1.2, 20.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 500, 75, 103, 80, 70, 80, 92, 45, 70, 225, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.LEAVANNY, 5, false, false, false, "Nurturing Pokémon", Type.BUG, Type.GRASS, 1.2, 20.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 500, 75, 103, 80, 70, 80, 92, 45, 70, 250, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.VENIPEDE, 5, false, false, false, "Centipede Pokémon", Type.BUG, Type.POISON, 0.4, 5.3, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 260, 30, 45, 59, 30, 39, 57, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.WHIRLIPEDE, 5, false, false, false, "Curlipede Pokémon", Type.BUG, Type.POISON, 1.2, 58.5, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 360, 40, 55, 99, 40, 79, 47, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.SCOLIPEDE, 5, false, false, false, "Megapede Pokémon", Type.BUG, Type.POISON, 2.5, 200.5, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 485, 60, 100, 89, 55, 69, 112, 45, 50, 243, GrowthRate.MEDIUM_SLOW, 50, false), @@ -1808,7 +1953,7 @@ export function initSpecies() { new PokemonSpecies(Species.DARUMAKA, 5, false, false, false, "Zen Charm Pokémon", Type.FIRE, null, 0.6, 37.5, Abilities.HUSTLE, Abilities.NONE, Abilities.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.DARMANITAN, 5, false, false, false, "Blazing Pokémon", Type.FIRE, null, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Standard Mode", "", Type.FIRE, null, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, false, null, true), - new PokemonForm("Zen Mode", "zen", Type.FIRE, Type.PSYCHIC, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 540, 105, 30, 105, 140, 105, 55, 60, 50, 168), + new PokemonForm("Zen Mode", "zen", Type.FIRE, Type.PSYCHIC, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 540, 105, 30, 105, 140, 105, 55, 60, 50, 189), ), new PokemonSpecies(Species.MARACTUS, 5, false, false, false, "Cactus Pokémon", Type.GRASS, null, 1, 28, Abilities.WATER_ABSORB, Abilities.CHLOROPHYLL, Abilities.STORM_DRAIN, 461, 75, 86, 67, 106, 67, 60, 255, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.DWEBBLE, 5, false, false, false, "Rock Inn Pokémon", Type.BUG, Type.ROCK, 0.3, 14.5, Abilities.STURDY, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 325, 50, 65, 85, 35, 35, 55, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), @@ -1871,7 +2016,7 @@ export function initSpecies() { new PokemonSpecies(Species.KLINKLANG, 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.6, 81, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 520, 60, 100, 115, 70, 85, 90, 30, 50, 260, GrowthRate.MEDIUM_SLOW, null, false), new PokemonSpecies(Species.TYNAMO, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 0.2, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 275, 35, 55, 40, 45, 40, 60, 190, 70, 55, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.EELEKTRIK, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 1.2, 22, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 405, 65, 85, 70, 75, 70, 40, 60, 70, 142, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.EELEKTROSS, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 2.1, 80.5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 515, 85, 115, 80, 105, 80, 50, 30, 70, 232, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.EELEKTROSS, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 2.1, 80.5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 515, 85, 115, 80, 105, 80, 50, 30, 70, 258, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.ELGYEM, 5, false, false, false, "Cerebral Pokémon", Type.PSYCHIC, null, 0.5, 9, Abilities.TELEPATHY, Abilities.SYNCHRONIZE, Abilities.ANALYTIC, 335, 55, 55, 55, 85, 55, 30, 255, 50, 67, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.BEHEEYEM, 5, false, false, false, "Cerebral Pokémon", Type.PSYCHIC, null, 1, 34.5, Abilities.TELEPATHY, Abilities.SYNCHRONIZE, Abilities.ANALYTIC, 485, 75, 75, 75, 125, 95, 40, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.LITWICK, 5, false, false, false, "Candle Pokémon", Type.GHOST, Type.FIRE, 0.3, 3.1, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 275, 50, 30, 55, 65, 55, 20, 190, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), @@ -1924,16 +2069,16 @@ export function initSpecies() { ), new PokemonSpecies(Species.KYUREM, 5, false, true, false, "Boundary Pokémon", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, false, null, true), - new PokemonForm("Black", "black", Type.DRAGON, Type.ICE, 3.3, 325, Abilities.TERAVOLT, Abilities.NONE, Abilities.NONE, 700, 125, 170, 100, 120, 90, 95, 3, 0, 330), - new PokemonForm("White", "white", Type.DRAGON, Type.ICE, 3.6, 325, Abilities.TURBOBLAZE, Abilities.NONE, Abilities.NONE, 700, 125, 120, 90, 170, 100, 95, 3, 0, 330), + new PokemonForm("Black", "black", Type.DRAGON, Type.ICE, 3.3, 325, Abilities.TERAVOLT, Abilities.NONE, Abilities.NONE, 700, 125, 170, 100, 120, 90, 95, 3, 0, 350), + new PokemonForm("White", "white", Type.DRAGON, Type.ICE, 3.6, 325, Abilities.TURBOBLAZE, Abilities.NONE, Abilities.NONE, 700, 125, 120, 90, 170, 100, 95, 3, 0, 350), ), new PokemonSpecies(Species.KELDEO, 5, false, false, true, "Colt Pokémon", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false, true, new PokemonForm("Ordinary Form", "ordinary", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, false, null, true), new PokemonForm("Resolute", "resolute", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290), ), - new PokemonSpecies(Species.MELOETTA, 5, false, false, true, "Melody Pokémon", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 270, GrowthRate.SLOW, null, false, true, - new PokemonForm("Aria Forme", "aria", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 270, false, null, true), - new PokemonForm("Pirouette Forme", "pirouette", Type.NORMAL, Type.FIGHTING, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 128, 90, 77, 77, 128, 3, 100, 270, false, null, true), + new PokemonSpecies(Species.MELOETTA, 5, false, false, true, "Melody Pokémon", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Aria Forme", "aria", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 300, false, null, true), + new PokemonForm("Pirouette Forme", "pirouette", Type.NORMAL, Type.FIGHTING, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 128, 90, 77, 77, 128, 3, 100, 300, false, null, true), ), new PokemonSpecies(Species.GENESECT, 5, false, false, true, "Paleozoic Pokémon", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, false, null, true), @@ -1944,10 +2089,10 @@ export function initSpecies() { ), new PokemonSpecies(Species.CHESPIN, 6, false, false, false, "Spiny Nut Pokémon", Type.GRASS, null, 0.4, 9, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 313, 56, 61, 65, 48, 45, 38, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.QUILLADIN, 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, null, 0.7, 29, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 405, 61, 78, 95, 56, 58, 57, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CHESNAUGHT, 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, Type.FIGHTING, 1.6, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 530, 88, 107, 122, 74, 75, 64, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CHESNAUGHT, 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, Type.FIGHTING, 1.6, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 530, 88, 107, 122, 74, 75, 64, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.FENNEKIN, 6, false, false, false, "Fox Pokémon", Type.FIRE, null, 0.4, 9.4, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 307, 40, 45, 40, 62, 60, 60, 45, 70, 61, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.BRAIXEN, 6, false, false, false, "Fox Pokémon", Type.FIRE, null, 1, 14.5, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 409, 59, 59, 58, 90, 70, 73, 45, 70, 143, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.DELPHOX, 6, false, false, false, "Fox Pokémon", Type.FIRE, Type.PSYCHIC, 1.5, 39, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 534, 75, 69, 72, 114, 100, 104, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.DELPHOX, 6, false, false, false, "Fox Pokémon", Type.FIRE, Type.PSYCHIC, 1.5, 39, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 534, 75, 69, 72, 114, 100, 104, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.FROAKIE, 6, false, false, false, "Bubble Frog Pokémon", Type.WATER, null, 0.3, 7, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false, false, new PokemonForm("Normal", "", Type.WATER, null, 0.3, 7, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, false, null, true), new PokemonForm("Battle Bond", "battle-bond", Type.WATER, null, 0.3, 7, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, false, "", true), @@ -1956,10 +2101,10 @@ export function initSpecies() { new PokemonForm("Normal", "", Type.WATER, null, 0.6, 10.9, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, false, null, true), new PokemonForm("Battle Bond", "battle-bond", Type.WATER, null, 0.6, 10.9, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, false, "", true), ), - new PokemonSpecies(Species.GRENINJA, 6, false, false, false, "Ninja Pokémon", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false, false, - new PokemonForm("Normal", "", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, false, null, true), - new PokemonForm("Battle Bond", "battle-bond", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, false, "", true), - new PokemonForm("Ash", "ash", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 640, 72, 145, 67, 153, 71, 132, 45, 70, 239), + new PokemonSpecies(Species.GRENINJA, 6, false, false, false, "Ninja Pokémon", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, false, + new PokemonForm("Normal", "", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, false, null, true), + new PokemonForm("Battle Bond", "battle-bond", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, false, "", true), + new PokemonForm("Ash", "ash", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 640, 72, 145, 67, 153, 71, 132, 45, 70, 265), ), new PokemonSpecies(Species.BUNNELBY, 6, false, false, false, "Digging Pokémon", Type.NORMAL, null, 0.4, 5, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 237, 38, 36, 38, 32, 36, 57, 255, 50, 47, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.DIGGERSBY, 6, false, false, false, "Digging Pokémon", Type.NORMAL, Type.GROUND, 1, 42.4, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 423, 85, 56, 77, 50, 77, 78, 127, 50, 148, GrowthRate.MEDIUM_FAST, 50, false), @@ -2010,27 +2155,27 @@ export function initSpecies() { new PokemonForm("Fancy Pattern", "fancy", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), ), - new PokemonSpecies(Species.VIVILLON, 6, false, false, false, "Scale Pokémon", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Meadow Pattern", "meadow", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Icy Snow Pattern", "icy-snow", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Polar Pattern", "polar", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Tundra Pattern", "tundra", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Continental Pattern", "continental", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Garden Pattern", "garden", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Elegant Pattern", "elegant", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Modern Pattern", "modern", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Marine Pattern", "marine", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Archipelago Pattern", "archipelago", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("High Plains Pattern", "high-plains", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Sandstorm Pattern", "sandstorm", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("River Pattern", "river", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Monsoon Pattern", "monsoon", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Savanna Pattern", "savanna", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Sun Pattern", "sun", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Ocean Pattern", "ocean", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Jungle Pattern", "jungle", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Fancy Pattern", "fancy", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), - new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, false, null, true), + new PokemonSpecies(Species.VIVILLON, 6, false, false, false, "Scale Pokémon", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Meadow Pattern", "meadow", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Icy Snow Pattern", "icy-snow", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Polar Pattern", "polar", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Tundra Pattern", "tundra", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Continental Pattern", "continental", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Garden Pattern", "garden", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Elegant Pattern", "elegant", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Modern Pattern", "modern", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Marine Pattern", "marine", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Archipelago Pattern", "archipelago", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("High Plains Pattern", "high-plains", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Sandstorm Pattern", "sandstorm", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("River Pattern", "river", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Monsoon Pattern", "monsoon", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Savanna Pattern", "savanna", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Sun Pattern", "sun", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Ocean Pattern", "ocean", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Jungle Pattern", "jungle", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Fancy Pattern", "fancy", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), ), new PokemonSpecies(Species.LITLEO, 6, false, false, false, "Lion Cub Pokémon", Type.FIRE, Type.NORMAL, 0.6, 13.5, Abilities.RIVALRY, Abilities.UNNERVE, Abilities.MOXIE, 369, 62, 50, 58, 73, 54, 72, 220, 70, 74, GrowthRate.MEDIUM_SLOW, 12.5, false), new PokemonSpecies(Species.PYROAR, 6, false, false, false, "Royal Pokémon", Type.FIRE, Type.NORMAL, 1.5, 81.5, Abilities.RIVALRY, Abilities.UNNERVE, Abilities.MOXIE, 507, 86, 68, 72, 109, 66, 106, 65, 70, 177, GrowthRate.MEDIUM_SLOW, 12.5, true), @@ -2048,12 +2193,12 @@ export function initSpecies() { new PokemonForm("Blue Flower", "blue", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), new PokemonForm("White Flower", "white", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), ), - new PokemonSpecies(Species.FLORGES, 6, false, false, false, "Garden Pokémon", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, GrowthRate.MEDIUM_FAST, 0, false, false, - new PokemonForm("Red Flower", "red", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, false, null, true), - new PokemonForm("Yellow Flower", "yellow", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, false, null, true), - new PokemonForm("Orange Flower", "orange", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, false, null, true), - new PokemonForm("Blue Flower", "blue", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, false, null, true), - new PokemonForm("White Flower", "white", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, false, null, true), + new PokemonSpecies(Species.FLORGES, 6, false, false, false, "Garden Pokémon", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonForm("Red Flower", "red", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("Yellow Flower", "yellow", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("Orange Flower", "orange", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("Blue Flower", "blue", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("White Flower", "white", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), ), new PokemonSpecies(Species.SKIDDO, 6, false, false, false, "Mount Pokémon", Type.GRASS, null, 0.9, 31, Abilities.SAP_SIPPER, Abilities.NONE, Abilities.GRASS_PELT, 350, 66, 65, 48, 62, 57, 52, 200, 70, 70, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GOGOAT, 6, false, false, false, "Mount Pokémon", Type.GRASS, null, 1.7, 91, Abilities.SAP_SIPPER, Abilities.NONE, Abilities.GRASS_PELT, 531, 123, 100, 62, 97, 81, 68, 45, 70, 186, GrowthRate.MEDIUM_FAST, 50, false), @@ -2133,19 +2278,19 @@ export function initSpecies() { new PokemonSpecies(Species.YVELTAL, 6, false, true, false, "Destruction Pokémon", Type.DARK, Type.FLYING, 5.8, 203, Abilities.DARK_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ZYGARDE, 6, false, true, false, "Order Pokémon", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("50% Forme", "50", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), - new PokemonForm("10% Forme", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, null, true), + new PokemonForm("10% Forme", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 243, false, null, true), new PokemonForm("50% Forme Power Construct", "50-pc", Type.DRAGON, Type.GROUND, 5, 305, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), - new PokemonForm("10% Forme Power Construct", "10-pc", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, "10", true), - new PokemonForm("Complete Forme (50% PC)", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300), - new PokemonForm("Complete Forme (10% PC)", "10-complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300, false, "complete"), + new PokemonForm("10% Forme Power Construct", "10-pc", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 243, false, "10", true), + new PokemonForm("Complete Forme (50% PC)", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 354), + new PokemonForm("Complete Forme (10% PC)", "10-complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 354, false, "complete"), ), new PokemonSpecies(Species.DIANCIE, 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, false, null, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ROCK, Type.FAIRY, 1.1, 27.8, Abilities.MAGIC_BOUNCE, Abilities.NONE, Abilities.NONE, 700, 50, 160, 110, 160, 110, 110, 3, 50, 300), ), - new PokemonSpecies(Species.HOOPA, 6, false, false, true, "Mischief Pokémon", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 270, GrowthRate.SLOW, null, false, false, - new PokemonForm("Hoopa Confined", "", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 270, false, null, true), - new PokemonForm("Hoopa Unbound", "unbound", Type.PSYCHIC, Type.DARK, 6.5, 490, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 680, 80, 160, 60, 170, 130, 80, 3, 100, 270), + new PokemonSpecies(Species.HOOPA, 6, false, false, true, "Mischief Pokémon", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 300, GrowthRate.SLOW, null, false, false, + new PokemonForm("Hoopa Confined", "", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 300, false, null, true), + new PokemonForm("Hoopa Unbound", "unbound", Type.PSYCHIC, Type.DARK, 6.5, 490, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 680, 80, 160, 60, 170, 130, 80, 3, 100, 340), ), new PokemonSpecies(Species.VOLCANION, 6, false, false, true, "Steam Pokémon", Type.FIRE, Type.WATER, 1.7, 195, Abilities.WATER_ABSORB, Abilities.NONE, Abilities.NONE, 600, 80, 110, 120, 130, 90, 70, 3, 100, 300, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ROWLET, 7, false, false, false, "Grass Quill Pokémon", Type.GRASS, Type.FLYING, 0.3, 1.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 320, 68, 55, 55, 50, 50, 42, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), @@ -2159,7 +2304,7 @@ export function initSpecies() { new PokemonSpecies(Species.PRIMARINA, 7, false, false, false, "Soloist Pokémon", Type.WATER, Type.FAIRY, 1.8, 44, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 530, 80, 74, 74, 126, 116, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.PIKIPEK, 7, false, false, false, "Woodpecker Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.2, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.PICKUP, 265, 35, 75, 30, 30, 30, 65, 255, 70, 53, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.TRUMBEAK, 7, false, false, false, "Bugle Beak Pokémon", Type.NORMAL, Type.FLYING, 0.6, 14.8, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.PICKUP, 355, 55, 85, 50, 40, 50, 75, 120, 70, 124, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TOUCANNON, 7, false, false, false, "Cannon Pokémon", Type.NORMAL, Type.FLYING, 1.1, 26, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.SHEER_FORCE, 485, 80, 120, 75, 75, 75, 60, 45, 70, 218, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TOUCANNON, 7, false, false, false, "Cannon Pokémon", Type.NORMAL, Type.FLYING, 1.1, 26, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.SHEER_FORCE, 485, 80, 120, 75, 75, 75, 60, 45, 70, 243, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.YUNGOOS, 7, false, false, false, "Loitering Pokémon", Type.NORMAL, null, 0.4, 6, Abilities.STAKEOUT, Abilities.STRONG_JAW, Abilities.ADAPTABILITY, 253, 48, 70, 30, 30, 30, 45, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GUMSHOOS, 7, false, false, false, "Stakeout Pokémon", Type.NORMAL, null, 0.7, 14.2, Abilities.STAKEOUT, Abilities.STRONG_JAW, Abilities.ADAPTABILITY, 418, 88, 110, 60, 55, 60, 45, 127, 70, 146, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GRUBBIN, 7, false, false, false, "Larva Pokémon", Type.BUG, null, 0.4, 4.4, Abilities.SWARM, Abilities.NONE, Abilities.NONE, 300, 47, 62, 45, 55, 45, 46, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), @@ -2186,7 +2331,7 @@ export function initSpecies() { ), new PokemonSpecies(Species.WISHIWASHI, 7, false, false, false, "Small Fry Pokémon", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, GrowthRate.FAST, 50, false, false, new PokemonForm("Solo Form", "", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, false, null, true), - new PokemonForm("School", "school", Type.WATER, null, 8.2, 78.6, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 620, 45, 140, 130, 140, 135, 30, 60, 50, 61), + new PokemonForm("School", "school", Type.WATER, null, 8.2, 78.6, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 620, 45, 140, 130, 140, 135, 30, 60, 50, 217), ), new PokemonSpecies(Species.MAREANIE, 7, false, false, false, "Brutal Star Pokémon", Type.POISON, Type.WATER, 0.4, 8, Abilities.MERCILESS, Abilities.LIMBER, Abilities.REGENERATOR, 305, 50, 53, 62, 43, 52, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.TOXAPEX, 7, false, false, false, "Brutal Star Pokémon", Type.POISON, Type.WATER, 0.7, 14.5, Abilities.MERCILESS, Abilities.LIMBER, Abilities.REGENERATOR, 495, 50, 63, 152, 53, 142, 35, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), @@ -2242,13 +2387,13 @@ export function initSpecies() { new PokemonForm("Blue Meteor Form", "blue-meteor", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), new PokemonForm("Indigo Meteor Form", "indigo-meteor", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), new PokemonForm("Violet Meteor Form", "violet-meteor", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Red Core Form", "red", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), - new PokemonForm("Orange Core Form", "orange", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), - new PokemonForm("Yellow Core Form", "yellow", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), - new PokemonForm("Green Core Form", "green", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), - new PokemonForm("Blue Core Form", "blue", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), - new PokemonForm("Indigo Core Form", "indigo", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), - new PokemonForm("Violet Core Form", "violet", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154, false, null, true), + new PokemonForm("Red Core Form", "red", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Orange Core Form", "orange", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Yellow Core Form", "yellow", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Green Core Form", "green", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Blue Core Form", "blue", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Indigo Core Form", "indigo", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Violet Core Form", "violet", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), ), new PokemonSpecies(Species.KOMALA, 7, false, false, false, "Drowsing Pokémon", Type.NORMAL, null, 0.4, 19.9, Abilities.COMATOSE, Abilities.NONE, Abilities.NONE, 480, 65, 115, 65, 75, 95, 65, 45, 70, 168, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.TURTONATOR, 7, false, false, false, "Blast Turtle Pokémon", Type.FIRE, Type.DRAGON, 2, 212, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.NONE, 485, 60, 78, 135, 91, 85, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), @@ -2280,9 +2425,9 @@ export function initSpecies() { new PokemonSpecies(Species.GUZZLORD, 7, true, false, false, "Junkivore Pokémon", Type.DARK, Type.DRAGON, 5.5, 888, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.NECROZMA, 7, false, true, false, "Prism Pokémon", Type.PSYCHIC, null, 2.4, 230, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.PSYCHIC, null, 2.4, 230, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, false, null, true), - new PokemonForm("Dusk Mane", "dusk-mane", Type.PSYCHIC, Type.STEEL, 3.8, 460, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 680, 97, 157, 127, 113, 109, 77, 255, 0, 300), - new PokemonForm("Dawn Wings", "dawn-wings", Type.PSYCHIC, Type.GHOST, 4.2, 350, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 680, 97, 113, 109, 157, 127, 77, 255, 0, 300), - new PokemonForm("Ultra", "ultra", Type.PSYCHIC, Type.DRAGON, 7.5, 230, Abilities.NEUROFORCE, Abilities.NONE, Abilities.NONE, 754, 97, 167, 97, 167, 97, 129, 255, 0, 300), + new PokemonForm("Dusk Mane", "dusk-mane", Type.PSYCHIC, Type.STEEL, 3.8, 460, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 680, 97, 157, 127, 113, 109, 77, 255, 0, 340), + new PokemonForm("Dawn Wings", "dawn-wings", Type.PSYCHIC, Type.GHOST, 4.2, 350, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 680, 97, 113, 109, 157, 127, 77, 255, 0, 340), + new PokemonForm("Ultra", "ultra", Type.PSYCHIC, Type.DRAGON, 7.5, 230, Abilities.NEUROFORCE, Abilities.NONE, Abilities.NONE, 754, 97, 167, 97, 167, 97, 129, 255, 0, 377), ), new PokemonSpecies(Species.MAGEARNA, 7, false, false, true, "Artificial Pokémon", Type.STEEL, Type.FAIRY, 1, 80.5, Abilities.SOUL_HEART, Abilities.NONE, Abilities.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.STEEL, Type.FAIRY, 1, 80.5, Abilities.SOUL_HEART, Abilities.NONE, Abilities.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true), @@ -2290,7 +2435,7 @@ export function initSpecies() { ), new PokemonSpecies(Species.MARSHADOW, 7, false, false, true, "Gloomdweller Pokémon", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, false, null, true), - new PokemonForm("Zenith", "zenith", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300) + new PokemonForm("Zenith", "zenith", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, false, null, false, true) ), new PokemonSpecies(Species.POIPOLE, 7, true, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.6, 1.8, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 420, 67, 73, 67, 73, 67, 73, 45, 0, 210, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.NAGANADEL, 7, true, false, false, "Poison Pin Pokémon", Type.POISON, Type.DRAGON, 3.6, 150, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 540, 73, 73, 73, 127, 73, 121, 45, 0, 270, GrowthRate.SLOW, null, false), @@ -2389,11 +2534,11 @@ export function initSpecies() { new PokemonSpecies(Species.GRAPPLOCT, 8, false, false, false, "Jujitsu Pokémon", Type.FIGHTING, null, 1.6, 39, Abilities.LIMBER, Abilities.NONE, Abilities.TECHNICIAN, 480, 80, 118, 90, 70, 80, 42, 45, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), new PokemonSpecies(Species.SINISTEA, 8, false, false, false, "Black Tea Pokémon", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("Phony Form", "phony", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true), - new PokemonForm("Antique Form", "antique", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true), + new PokemonForm("Antique Form", "antique", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true, true), ), new PokemonSpecies(Species.POLTEAGEIST, 8, false, false, false, "Black Tea Pokémon", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("Phony Form", "phony", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true), - new PokemonForm("Antique Form", "antique", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true), + new PokemonForm("Antique Form", "antique", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true, true), ), new PokemonSpecies(Species.HATENNA, 8, false, false, false, "Calm Pokémon", Type.PSYCHIC, null, 0.4, 3.4, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 265, 42, 30, 45, 56, 53, 39, 235, 50, 53, GrowthRate.SLOW, 0, false), new PokemonSpecies(Species.HATTREM, 8, false, false, false, "Serene Pokémon", Type.PSYCHIC, null, 0.6, 4.8, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 370, 57, 40, 65, 86, 73, 49, 120, 50, 130, GrowthRate.SLOW, 0, false), @@ -2461,11 +2606,11 @@ export function initSpecies() { new PokemonSpecies(Species.DRAGAPULT, 8, false, false, false, "Stealth Pokémon", Type.DRAGON, Type.GHOST, 3, 50, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 600, 88, 120, 75, 100, 75, 142, 45, 50, 300, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.ZACIAN, 8, false, true, false, "Warrior Pokémon", Type.FAIRY, null, 2.8, 110, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Hero of Many Battles", "hero-of-many-battles", Type.FAIRY, null, 2.8, 110, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, "", true), - new PokemonForm("Crowned", "crowned", Type.FAIRY, Type.STEEL, 2.8, 355, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 700, 92, 150, 115, 80, 115, 148, 10, 0, 335), + new PokemonForm("Crowned", "crowned", Type.FAIRY, Type.STEEL, 2.8, 355, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 700, 92, 150, 115, 80, 115, 148, 10, 0, 360), ), new PokemonSpecies(Species.ZAMAZENTA, 8, false, true, false, "Warrior Pokémon", Type.FIGHTING, null, 2.9, 210, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Hero of Many Battles", "hero-of-many-battles", Type.FIGHTING, null, 2.9, 210, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, "", true), - new PokemonForm("Crowned", "crowned", Type.FIGHTING, Type.STEEL, 2.9, 785, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 700, 92, 120, 140, 80, 140, 128, 10, 0, 335), + new PokemonForm("Crowned", "crowned", Type.FIGHTING, Type.STEEL, 2.9, 785, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 700, 92, 120, 140, 80, 140, 128, 10, 0, 360), ), new PokemonSpecies(Species.ETERNATUS, 8, false, true, false, "Gigantic Pokémon", Type.POISON, Type.DRAGON, 20, 950, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.POISON, Type.DRAGON, 20, 950, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, false, null, true), @@ -2488,8 +2633,8 @@ export function initSpecies() { new PokemonSpecies(Species.SPECTRIER, 8, true, false, false, "Swift Horse Pokémon", Type.GHOST, null, 2, 44.5, Abilities.GRIM_NEIGH, Abilities.NONE, Abilities.NONE, 580, 100, 65, 60, 145, 80, 130, 3, 35, 290, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.CALYREX, 8, false, true, false, "King Pokémon", Type.PSYCHIC, Type.GRASS, 1.1, 7.7, Abilities.UNNERVE, Abilities.NONE, Abilities.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.PSYCHIC, Type.GRASS, 1.1, 7.7, Abilities.UNNERVE, Abilities.NONE, Abilities.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, false, null, true), - new PokemonForm("Ice", "ice", Type.PSYCHIC, Type.ICE, 2.4, 809.1, Abilities.AS_ONE_GLASTRIER, Abilities.NONE, Abilities.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 250), - new PokemonForm("Shadow", "shadow", Type.PSYCHIC, Type.GHOST, 2.4, 53.6, Abilities.AS_ONE_SPECTRIER, Abilities.NONE, Abilities.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 250), + new PokemonForm("Ice", "ice", Type.PSYCHIC, Type.ICE, 2.4, 809.1, Abilities.AS_ONE_GLASTRIER, Abilities.NONE, Abilities.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 340), + new PokemonForm("Shadow", "shadow", Type.PSYCHIC, Type.GHOST, 2.4, 53.6, Abilities.AS_ONE_SPECTRIER, Abilities.NONE, Abilities.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 340), ), new PokemonSpecies(Species.WYRDEER, 8, false, false, false, "Big Horn Pokémon", Type.NORMAL, Type.PSYCHIC, 1.8, 95.1, Abilities.INTIMIDATE, Abilities.FRISK, Abilities.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 135, 50, 263, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.KLEAVOR, 8, false, false, false, "Axe Pokémon", Type.BUG, Type.ROCK, 1.8, 89, Abilities.SWARM, Abilities.SHEER_FORCE, Abilities.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 115, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), @@ -2638,17 +2783,9 @@ export function initSpecies() { new PokemonSpecies(Species.IRON_VALIANT, 9, false, false, false, "Paradox Pokémon", Type.FAIRY, Type.FIGHTING, 1.4, 35, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 74, 130, 90, 120, 60, 116, 10, 0, 295, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.KORAIDON, 9, false, true, false, "Paradox Pokémon", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Apex Build", "apex-build", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Limited Build", "limited-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Sprinting Build", "sprinting-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Swimming Build", "swimming-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Gliding Build", "gliding-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), ), new PokemonSpecies(Species.MIRAIDON, 9, false, true, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Ultimate Mode", "ultimate-mode", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Low-Power Mode", "low-power-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Drive Mode", "drive-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Aquatic Mode", "aquatic-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Glide Mode", "glide-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), ), new PokemonSpecies(Species.WALKING_WAKE, 9, false, false, false, "Paradox Pokémon", Type.WATER, Type.DRAGON, 3.5, 280, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 99, 83, 91, 125, 83, 109, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Gouging Fire and Raging Bolt new PokemonSpecies(Species.IRON_LEAVES, 9, false, false, false, "Paradox Pokémon", Type.GRASS, Type.PSYCHIC, 1.5, 125, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 130, 88, 70, 108, 104, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Iron Boulder and Iron Crown @@ -2682,8 +2819,8 @@ export function initSpecies() { new PokemonSpecies(Species.IRON_CROWN, 9, false, false, false, "Paradox Pokémon", Type.STEEL, Type.PSYCHIC, 1.6, 156, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 72, 100, 122, 108, 98, 10, 0, 295, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.TERAPAGOS, 9, false, true, false, "Tera Pokémon", Type.NORMAL, null, 0.2, 6.5, Abilities.TERA_SHIFT, Abilities.NONE, Abilities.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, GrowthRate.SLOW, 50, false, false, new PokemonForm("Normal Form", "", Type.NORMAL, null, 0.2, 6.5, Abilities.TERA_SHIFT, Abilities.NONE, Abilities.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, false, null, true), - new PokemonForm("Terastal Form", "terastal", Type.NORMAL, null, 0.3, 16, Abilities.TERA_SHELL, Abilities.NONE, Abilities.NONE, 600, 95, 95, 110, 105, 110, 85, 5, 50, 90), - new PokemonForm("Stellar Form", "stellar", Type.NORMAL, null, 1.7, 77, Abilities.TERAFORM_ZERO, Abilities.NONE, Abilities.NONE, 700, 160, 105, 110, 130, 110, 85, 5, 50, 90), + new PokemonForm("Terastal Form", "terastal", Type.NORMAL, null, 0.3, 16, Abilities.TERA_SHELL, Abilities.NONE, Abilities.NONE, 600, 95, 95, 110, 105, 110, 85, 5, 50, 120), + new PokemonForm("Stellar Form", "stellar", Type.NORMAL, null, 1.7, 77, Abilities.TERAFORM_ZERO, Abilities.NONE, Abilities.NONE, 700, 160, 105, 110, 130, 110, 85, 5, 50, 140), ), new PokemonSpecies(Species.PECHARUNT, 9, false, false, true, "Subjugation Pokémon", Type.POISON, Type.GHOST, 0.3, 0.3, Abilities.POISON_PUPPETEER, Abilities.NONE, Abilities.NONE, 600, 88, 88, 160, 88, 88, 88, 3, 0, 300, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ALOLA_RATTATA, 7, false, false, false, "Mouse Pokémon", Type.DARK, Type.NORMAL, 0.3, 3.8, Abilities.GLUTTONY, Abilities.HUSTLE, Abilities.THICK_FAT, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), @@ -2704,7 +2841,7 @@ export function initSpecies() { new PokemonSpecies(Species.ALOLA_MUK, 7, false, false, false, "Sludge Pokémon", Type.POISON, Type.DARK, 1, 52, Abilities.POISON_TOUCH, Abilities.GLUTTONY, Abilities.POWER_OF_ALCHEMY, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.ALOLA_EXEGGUTOR, 7, false, false, false, "Coconut Pokémon", Type.GRASS, Type.DRAGON, 10.9, 415.6, Abilities.FRISK, Abilities.NONE, Abilities.HARVEST, 530, 95, 105, 85, 125, 75, 45, 45, 50, 186, GrowthRate.SLOW, 50, false), new PokemonSpecies(Species.ALOLA_MAROWAK, 7, false, false, false, "Bone Keeper Pokémon", Type.FIRE, Type.GHOST, 1, 34, Abilities.CURSED_BODY, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ETERNAL_FLOETTE, 6, true, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 551, 74, 65, 67, 125, 128, 92, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false), //Marked as Sub-Legend, for casing purposes + new PokemonSpecies(Species.ETERNAL_FLOETTE, 6, true, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 551, 74, 65, 67, 125, 128, 92, 120, 70, 243, GrowthRate.MEDIUM_FAST, 0, false), //Marked as Sub-Legend, for casing purposes new PokemonSpecies(Species.GALAR_MEOWTH, 8, false, false, false, "Scratch Cat Pokémon", Type.STEEL, null, 0.4, 7.5, Abilities.PICKUP, Abilities.TOUGH_CLAWS, Abilities.UNNERVE, 290, 50, 65, 55, 40, 40, 40, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GALAR_PONYTA, 8, false, false, false, "Fire Horse Pokémon", Type.PSYCHIC, null, 0.8, 24, Abilities.RUN_AWAY, Abilities.PASTEL_VEIL, Abilities.ANTICIPATION, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GALAR_RAPIDASH, 8, false, false, false, "Fire Horse Pokémon", Type.PSYCHIC, Type.FAIRY, 1.7, 80, Abilities.RUN_AWAY, Abilities.PASTEL_VEIL, Abilities.ANTICIPATION, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), @@ -2749,7 +2886,7 @@ export function initSpecies() { new PokemonForm("Aqua Breed", "aqua", Type.FIGHTING, Type.WATER, 1.4, 110, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, null, true), ), new PokemonSpecies(Species.PALDEA_WOOPER, 9, false, false, false, "Water Fish Pokémon", Type.POISON, Type.GROUND, 0.4, 11, Abilities.POISON_POINT, Abilities.WATER_ABSORB, Abilities.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BLOODMOON_URSALUNA, 9, true, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.7, 333, Abilities.MINDS_EYE, Abilities.NONE, Abilities.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), //Marked as Sub-Legend, for casing purposes + new PokemonSpecies(Species.BLOODMOON_URSALUNA, 9, true, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.7, 333, Abilities.MINDS_EYE, Abilities.NONE, Abilities.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 278, GrowthRate.MEDIUM_FAST, 50, false), //Marked as Sub-Legend, for casing purposes ); } diff --git a/src/data/status-effect.ts b/src/data/status-effect.ts index 3c085bdd099..35a956cbb93 100644 --- a/src/data/status-effect.ts +++ b/src/data/status-effect.ts @@ -162,7 +162,7 @@ export function getNonVolatileStatusEffects():Array { } /** - * Returns whether a statuss effect is non volatile. + * Returns whether a status effect is non volatile. * Non-volatile status condition is a status that remains after being switched out. * @param status The status to check */ diff --git a/src/data/terrain.ts b/src/data/terrain.ts index da315a14a86..1ffe0adc8bf 100644 --- a/src/data/terrain.ts +++ b/src/data/terrain.ts @@ -15,9 +15,9 @@ export enum TerrainType { export class Terrain { public terrainType: TerrainType; - public turnsLeft: integer; + public turnsLeft: number; - constructor(terrainType: TerrainType, turnsLeft?: integer) { + constructor(terrainType: TerrainType, turnsLeft?: number) { this.terrainType = terrainType; this.turnsLeft = turnsLeft || 0; } @@ -81,7 +81,7 @@ export function getTerrainName(terrainType: TerrainType): string { } -export function getTerrainColor(terrainType: TerrainType): [ integer, integer, integer ] { +export function getTerrainColor(terrainType: TerrainType): [ number, number, number ] { switch (terrainType) { case TerrainType.MISTY: return [ 232, 136, 200 ]; diff --git a/src/data/trainer-config.ts b/src/data/trainer-config.ts index 266dc342402..21b04c182e6 100644 --- a/src/data/trainer-config.ts +++ b/src/data/trainer-config.ts @@ -25,8 +25,9 @@ import { Gender } from "#app/data/gender"; /** Minimum BST for Pokemon generated onto the Elite Four's teams */ const ELITE_FOUR_MINIMUM_BST = 460; -/** Minimum BST for Pokemon generated onto the E4 Champion's team */ -const CHAMPION_MINIMUM_BST = 508; + +/** The wave at which (non-Paldean) Gym Leaders start having Tera mons*/ +const GYM_LEADER_TERA_WAVE = 100; export enum TrainerPoolTier { COMMON, @@ -37,7 +38,7 @@ export enum TrainerPoolTier { } export interface TrainerTierPools { - [key: integer]: Species[] + [key: number]: Species[] } export enum TrainerSlot { @@ -47,27 +48,27 @@ export enum TrainerSlot { } export class TrainerPartyTemplate { - public size: integer; + public size: number; public strength: PartyMemberStrength; public sameSpecies: boolean; public balanced: boolean; - constructor(size: integer, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) { + constructor(size: number, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) { this.size = size; this.strength = strength; this.sameSpecies = !!sameSpecies; this.balanced = !!balanced; } - getStrength(index: integer): PartyMemberStrength { + getStrength(index: number): PartyMemberStrength { return this.strength; } - isSameSpecies(index: integer): boolean { + isSameSpecies(index: number): boolean { return this.sameSpecies; } - isBalanced(index: integer): boolean { + isBalanced(index: number): boolean { return this.balanced; } } @@ -76,14 +77,14 @@ export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { public templates: TrainerPartyTemplate[]; constructor(...templates: TrainerPartyTemplate[]) { - super(templates.reduce((total: integer, template: TrainerPartyTemplate) => { + super(templates.reduce((total: number, template: TrainerPartyTemplate) => { total += template.size; return total; }, 0), PartyMemberStrength.AVERAGE); this.templates = templates; } - getStrength(index: integer): PartyMemberStrength { + getStrength(index: number): PartyMemberStrength { let t = 0; for (const template of this.templates) { if (t + template.size > index) { @@ -95,7 +96,7 @@ export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { return super.getStrength(index); } - isSameSpecies(index: integer): boolean { + isSameSpecies(index: number): boolean { let t = 0; for (const template of this.templates) { if (t + template.size > index) { @@ -107,7 +108,7 @@ export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { return super.isSameSpecies(index); } - isBalanced(index: integer): boolean { + isBalanced(index: number): boolean { let t = 0; for (const template of this.templates) { if (t + template.size > index) { @@ -164,7 +165,7 @@ export const trainerPartyTemplates = { ELITE_FOUR: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - CHAMPION: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER), new TrainerPartyTemplate(5, PartyMemberStrength.STRONG, false, true)), + CHAMPION: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(4, PartyMemberStrength.STRONG), new TrainerPartyTemplate(2, PartyMemberStrength.STRONGER, false, true)), RIVAL: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), RIVAL_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), @@ -175,11 +176,51 @@ export const trainerPartyTemplates = { }; type PartyTemplateFunc = () => TrainerPartyTemplate; -type PartyMemberFunc = (level: integer, strength: PartyMemberStrength) => EnemyPokemon; +type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon; type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[]; +type GenAIFunc = (party: EnemyPokemon[]) => void; export interface PartyMemberFuncs { - [key: integer]: PartyMemberFunc + [key: number]: PartyMemberFunc +} + +export enum TeraAIMode { + NO_TERA, + INSTANT_TERA, + SMART_TERA +} + +/** + * Stores data and helper functions about a trainers AI options. + */ +export class TrainerAI { + public teraMode: TeraAIMode = TeraAIMode.NO_TERA; + public instantTeras: number[]; + + /** + * @param canTerastallize Whether this trainer is allowed to tera + */ + constructor(teraMode: TeraAIMode = TeraAIMode.NO_TERA) { + this.teraMode = teraMode; + this.instantTeras = []; + } + + /** + * Checks if a trainer can tera + * @returns Whether this trainer can currently tera + */ + public canTerastallize() { + return this.teraMode !== TeraAIMode.NO_TERA; + } + + /** + * Sets a pokemon on this AI to just instantly Tera on first move used + * @param index The index of the pokemon to instantly tera. + */ + public setInstantTera(index: number) { + this.teraMode = TeraAIMode.INSTANT_TERA; + this.instantTeras.push(index); + } } export class TrainerConfig { @@ -205,6 +246,7 @@ export class TrainerConfig { public doubleEncounterBgm: string; public victoryBgm: string; public genModifiersFunc: GenModifiersFunc; + public genAIFuncs: GenAIFunc[] = []; public modifierRewardFuncs: ModifierTypeFunc[] = []; public partyTemplates: TrainerPartyTemplate[]; public partyTemplateFunc: PartyTemplateFunc; @@ -212,8 +254,9 @@ export class TrainerConfig { public partyMemberFuncs: PartyMemberFuncs = {}; public speciesPools: TrainerTierPools; public speciesFilter: PokemonSpeciesFilter; - public specialtyTypes: Type[] = []; + public specialtyType: Type; public hasVoucher: boolean = false; + public trainerAI: TrainerAI; public encounterMessages: string[] = []; public victoryMessages: string[] = []; @@ -229,6 +272,7 @@ export class TrainerConfig { constructor(trainerType: TrainerType, allowLegendaries?: boolean) { this.trainerType = trainerType; + this.trainerAI = new TrainerAI(); this.name = Utils.toReadableString(TrainerType[this.getDerivedType()]); this.battleBgm = "battle_trainer"; this.mixedBattleBgm = "battle_trainer"; @@ -526,7 +570,7 @@ export class TrainerConfig { return this; } - setPartyMemberFunc(slotIndex: integer, partyMemberFunc: PartyMemberFunc): TrainerConfig { + setPartyMemberFunc(slotIndex: number, partyMemberFunc: PartyMemberFunc): TrainerConfig { this.partyMemberFuncs[slotIndex] = partyMemberFunc; return this; } @@ -542,8 +586,8 @@ export class TrainerConfig { return this; } - setSpecialtyTypes(...specialtyTypes: Type[]): TrainerConfig { - this.specialtyTypes = specialtyTypes; + setSpecialtyType(specialtyType: Type): TrainerConfig { + this.specialtyType = specialtyType; return this; } @@ -552,6 +596,51 @@ export class TrainerConfig { return this; } + /** + * Sets random pokemon from the trainer's team to instant tera. Also sets Tera type to specialty type and checks for Shedinja as appropriate. + * @param count A callback (yucky) to see how many teras should be used + * @param slot Optional, a specified slot that should be terastallized. Wraps to match party size (-1 will get the last slot and so on). + * @returns this + */ + setRandomTeraModifiers(count: () => number, slot?: number): TrainerConfig { + this.genAIFuncs.push((party: EnemyPokemon[]) => { + const shedinjaCanTera = !this.hasSpecialtyType() || this.specialtyType === Type.BUG; // Better to check one time than 6 + const partyMemberIndexes = new Array(party.length).fill(null).map((_, i) => i) + .filter(i => shedinjaCanTera || party[i].species.speciesId !== Species.SHEDINJA); // Shedinja can only Tera on Bug specialty type (or no specialty type) + const setPartySlot = !Utils.isNullOrUndefined(slot) ? Phaser.Math.Wrap(slot, 0, party.length) : -1; // If we have a tera slot defined, wrap it to party size. + for (let t = 0; t < Math.min(count(), party.length); t++) { + const randomIndex = partyMemberIndexes.indexOf(setPartySlot) > -1 ? setPartySlot : Utils.randSeedItem(partyMemberIndexes); + partyMemberIndexes.splice(partyMemberIndexes.indexOf(randomIndex), 1); + if (this.hasSpecialtyType()) { + party[randomIndex].teraType = this.specialtyType; + } + this.trainerAI.setInstantTera(randomIndex); + } + }); + return this; + } + + /** + * Sets a specific pokemon to instantly Tera + * @param index The index within the team to have instant Tera. + * @returns this + */ + setInstantTera(index: number): TrainerConfig { + this.trainerAI.setInstantTera(index); + return this; + } + + // function getRandomTeraModifiers(party: EnemyPokemon[], count: integer, types?: Type[]): PersistentModifier[] { + // const ret: PersistentModifier[] = []; + // const partyMemberIndexes = new Array(party.length).fill(null).map((_, i) => i); + // for (let t = 0; t < Math.min(count, party.length); t++) { + // const randomIndex = Utils.randSeedItem(partyMemberIndexes); + // partyMemberIndexes.splice(partyMemberIndexes.indexOf(randomIndex), 1); + // ret.push(modifierTypes.TERA_SHARD().generateType([], [ Utils.randSeedItem(types ? types : party[randomIndex].getTypes()) ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(party[randomIndex]) as PersistentModifier); // TODO: is the bang correct? + // } + // return ret; + // } + setEventModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig { this.eventRewardFuncs = modifierTypeFuncs.map(func => () => { const modifierTypeFunc = func(); @@ -583,100 +672,107 @@ export class TrainerConfig { switch (team) { case "rocket": { return { - [TrainerPoolTier.COMMON]: [ Species.RATTATA, Species.KOFFING, Species.EKANS, Species.ZUBAT, Species.MAGIKARP, Species.HOUNDOUR, Species.ONIX, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB, Species.DROWZEE, Species.VILEPLUME ], - [TrainerPoolTier.UNCOMMON]: [ Species.PORYGON, Species.MANKEY, Species.MAGNEMITE, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE, Species.PALDEA_TAUROS, Species.OMANYTE, Species.KABUTO, Species.MAGBY, Species.ELEKID ], - [TrainerPoolTier.RARE]: [ Species.DRATINI, Species.LARVITAR ] + [TrainerPoolTier.COMMON]: [ Species.RATICATE, Species.ARBOK, Species.VILEPLUME, Species.ARCANINE, Species.GENGAR, Species.HYPNO, Species.ELECTRODE, Species.EXEGGUTOR, Species.CUBONE, Species.KOFFING, Species.GYARADOS, Species.CROBAT, Species.STEELIX, Species.HOUNDOOM, Species.HONCHKROW ], + [TrainerPoolTier.UNCOMMON]: [ Species.OMASTAR, Species.KABUTOPS, Species.MAGNEZONE, Species.ELECTIVIRE, Species.MAGMORTAR, Species.PORYGON_Z, Species.ANNIHILAPE, Species.ALOLA_SANDSLASH, Species.ALOLA_PERSIAN, Species.ALOLA_GOLEM, Species.ALOLA_MUK, Species.PALDEA_TAUROS ], + [TrainerPoolTier.RARE]: [ Species.DRAGONITE, Species.TYRANITAR ] }; } case "magma": { return { - [TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY ], - [TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ], - [TrainerPoolTier.RARE]: [ Species.CAPSAKID, Species.CHARCADET ] + [TrainerPoolTier.COMMON]: [ Species.ARCANINE, Species.MAGCARGO, Species.HOUNDOOM, Species.TORKOAL, Species.SOLROCK, Species.CLAYDOL, Species.HIPPOWDON, Species.MAGMORTAR, Species.GLISCOR, Species.COALOSSAL ], + [TrainerPoolTier.UNCOMMON]: [ Species.AGGRON, Species.FLYGON, Species.CRADILY, Species.ARMALDO, Species.RHYPERIOR, Species.TURTONATOR, Species.SANDACONDA, Species.TOEDSCRUEL, Species.HISUI_ARCANINE ], + [TrainerPoolTier.RARE]: [ Species.CHARCADET, Species.SCOVILLAIN ] }; } case "aqua": { return { - [TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID, Species.BARBOACH ], - [TrainerPoolTier.UNCOMMON]: [ Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP ], - [TrainerPoolTier.RARE]: [ Species.DONDOZO, Species.BASCULEGION ] + [TrainerPoolTier.COMMON]: [ Species.TENTACRUEL, Species.LANTURN, Species.AZUMARILL, Species.QUAGSIRE, Species.OCTILLERY, Species.LUDICOLO, Species.PELIPPER, Species.WAILORD, Species.WHISCASH, Species.CRAWDAUNT, Species.WALREIN, Species.CLAMPERL ], + [TrainerPoolTier.UNCOMMON]: [ Species.QUAGSIRE, Species.MANTINE, Species.KINGDRA, Species.MILOTIC, Species.DRAGALGE, Species.DHELMISE, Species.BARRASKEWDA, Species.GRAPPLOCT, Species.OVERQWIL ], + [TrainerPoolTier.RARE]: [ Species.BASCULEGION, Species.DONDOZO ] }; } case "galactic": { return { - [TrainerPoolTier.COMMON]: [ Species.BRONZOR, Species.SWINUB, Species.YANMA, Species.LICKITUNG, Species.TANGELA, Species.MAGBY, Species.ELEKID, Species.SKORUPI, Species.ZUBAT, Species.MURKROW, Species.MAGIKARP, Species.VOLTORB ], - [TrainerPoolTier.UNCOMMON]: [ Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.SNEASEL, Species.DUSKULL, Species.ROTOM, Species.HISUI_VOLTORB, Species.GLIGAR, Species.ABRA ], - [TrainerPoolTier.RARE]: [ Species.URSALUNA, Species.HISUI_LILLIGANT, Species.SPIRITOMB, Species.HISUI_SNEASEL ] + [TrainerPoolTier.COMMON]: [ Species.ELECTRODE, Species.GYARADOS, Species.CROBAT, Species.HONCHKROW, Species.BRONZONG, Species.DRAPION, Species.LICKILICKY, Species.TANGROWTH, Species.ELECTIVIRE, Species.MAGMORTAR, Species.YANMEGA, Species.MAMOSWINE ], + [TrainerPoolTier.UNCOMMON]: [ Species.ALAKAZAM, Species.WEAVILE, Species.GLISCOR, Species.DUSKNOIR, Species.ROTOM, Species.OVERQWIL, Species.HISUI_ARCANINE, Species.HISUI_ELECTRODE ], + [TrainerPoolTier.RARE]: [ Species.SPIRITOMB, Species.URSALUNA, Species.SNEASLER, Species.HISUI_LILLIGANT ] }; } case "plasma": { return { - [TrainerPoolTier.COMMON]: [ Species.YAMASK, Species.ROGGENROLA, Species.JOLTIK, Species.TYMPOLE, Species.FRILLISH, Species.FERROSEED, Species.SANDILE, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.CUBCHOO, Species.VANILLITE ], - [TrainerPoolTier.UNCOMMON]: [ Species.PAWNIARD, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.KLINK, Species.TYNAMO, Species.GALAR_DARUMAKA, Species.GOLETT, Species.MIENFOO, Species.DURANT, Species.SIGILYPH ], - [TrainerPoolTier.RARE]: [ Species.HISUI_ZORUA, Species.AXEW, Species.DEINO, Species.HISUI_BRAVIARY ] + [TrainerPoolTier.COMMON]: [ Species.GIGALITH, Species.CONKELDURR, Species.SEISMITOAD, Species.KROOKODILE, Species.DARMANITAN, Species.COFAGRIGUS, Species.VANILLUXE, Species.AMOONGUSS, Species.JELLICENT, Species.GALVANTULA, Species.FERROTHORN, Species.BEARTIC ], + [TrainerPoolTier.UNCOMMON]: [ Species.EXCADRILL, Species.SIGILYPH, Species.ZOROARK, Species.KLINKLANG, Species.EELEKTROSS, Species.MIENSHAO, Species.GOLURK, Species.BISHARP, Species.MANDIBUZZ, Species.DURANT, Species.GALAR_DARMANITAN ], + [TrainerPoolTier.RARE]: [ Species.HAXORUS, Species.HYDREIGON, Species.HISUI_ZOROARK, Species.HISUI_BRAVIARY ] + }; + } + case "plasma_2": { + return { + [TrainerPoolTier.COMMON]: [ Species.MUK, Species.ELECTRODE, Species.BRONZONG, Species.MAGNEZONE, Species.PORYGON_Z, Species.MUSHARNA, Species.REUNICLUS, Species.GALVANTULA, Species.FERROTHORN, Species.EELEKTROSS, Species.BEHEEYEM ], + [TrainerPoolTier.UNCOMMON]: [ Species.METAGROSS, Species.ROTOM, Species.CARRACOSTA, Species.ARCHEOPS, Species.GOLURK, Species.DURANT, Species.VIKAVOLT, Species.ORBEETLE, Species.REVAVROOM, Species.ALOLA_MUK, Species.HISUI_ELECTRODE ], + [TrainerPoolTier.RARE]: [ Species.ELECTIVIRE, Species.MAGMORTAR, Species.BISHARP, Species.ARCHALUDON ] }; } case "flare": { return { - [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.FOONGUS, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ], - [TrainerPoolTier.UNCOMMON]: [ Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO ], - [TrainerPoolTier.RARE]: [ Species.NOIBAT, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ] + [TrainerPoolTier.COMMON]: [ Species.MANECTRIC, Species.DRAPION, Species.LIEPARD, Species.AMOONGUSS, Species.DIGGERSBY, Species.TALONFLAME, Species.PYROAR, Species.PANGORO, Species.MEOWSTIC, Species.MALAMAR, Species.CLAWITZER, Species.HELIOLISK ], + [TrainerPoolTier.UNCOMMON]: [ Species.HOUNDOOM, Species.WEAVILE, Species.CHANDELURE, Species.AEGISLASH, Species.BARBARACLE, Species.DRAGALGE, Species.GOODRA, Species.TREVENANT, Species.GOURGEIST ], + [TrainerPoolTier.RARE]: [ Species.NOIVERN, Species.HISUI_GOODRA, Species.HISUI_AVALUGG ] }; } case "aether": { return { - [TrainerPoolTier.COMMON]: [ Species.BRUXISH, Species.SLOWPOKE, Species.BALTOY, Species.EXEGGCUTE, Species.ABRA, Species.ALOLA_RAICHU, Species.ELGYEM, Species.NATU, Species.BLIPBUG, Species.GIRAFARIG, Species.ORANGURU ], - [TrainerPoolTier.UNCOMMON]: [ Species.GALAR_SLOWPOKE, Species.MEDITITE, Species.BELDUM, Species.HATENNA, Species.INKAY, Species.RALTS, Species.GALAR_MR_MIME ], - [TrainerPoolTier.RARE]: [ Species.ARMAROUGE, Species.HISUI_BRAVIARY, Species.PORYGON ] + [TrainerPoolTier.COMMON]: [ Species.ALAKAZAM, Species.SLOWBRO, Species.EXEGGUTOR, Species.XATU, Species.CLAYDOL, Species.BEHEEYEM, Species.ORANGURU, Species.BRUXISH, Species.ORBEETLE, Species.FARIGIRAF, Species.ALOLA_RAICHU ], + [TrainerPoolTier.UNCOMMON]: [ Species.KIRLIA, Species.MEDICHAM, Species.METAGROSS, Species.MALAMAR, Species.HATTERENE, Species.MR_RIME, Species.GALAR_SLOWKING ], + [TrainerPoolTier.RARE]: [ Species.PORYGON_Z, Species.ARMAROUGE, Species.HISUI_BRAVIARY ] }; } case "skull": { return { - [TrainerPoolTier.COMMON]: [ Species.MAREANIE, Species.ALOLA_GRIMER, Species.GASTLY, Species.ZUBAT, Species.FOMANTIS, Species.VENIPEDE, Species.BUDEW, Species.KOFFING, Species.STUNKY, Species.CROAGUNK, Species.NIDORAN_F ], - [TrainerPoolTier.UNCOMMON]: [ Species.GALAR_SLOWPOKE, Species.SKORUPI, Species.PALDEA_WOOPER, Species.VULLABY, Species.HISUI_QWILFISH, Species.GLIMMET ], - [TrainerPoolTier.RARE]: [ Species.SKRELP, Species.HISUI_SNEASEL ] + [TrainerPoolTier.COMMON]: [ Species.NIDOQUEEN, Species.GENGAR, Species.KOFFING, Species.CROBAT, Species.ROSERADE, Species.SKUNTANK, Species.TOXICROAK, Species.SCOLIPEDE, Species.TOXAPEX, Species.LURANTIS, Species.ALOLA_MUK ], + [TrainerPoolTier.UNCOMMON]: [ Species.DRAPION, Species.MANDIBUZZ, Species.OVERQWIL, Species.GLIMMORA, Species.CLODSIRE, Species.GALAR_SLOWBRO ], + [TrainerPoolTier.RARE]: [ Species.DRAGALGE, Species.SNEASLER ] }; } case "macro": { return { - [TrainerPoolTier.COMMON]: [ Species.HATENNA, Species.FEEBAS, Species.BOUNSWEET, Species.SALANDIT, Species.GALAR_PONYTA, Species.GOTHITA, Species.FROSLASS, Species.VULPIX, Species.FRILLISH, Species.ODDISH, Species.SINISTEA ], - [TrainerPoolTier.UNCOMMON]: [ Species.VULLABY, Species.MAREANIE, Species.ALOLA_VULPIX, Species.TOGEPI, Species.GALAR_CORSOLA, Species.APPLIN ], - [TrainerPoolTier.RARE]: [ Species.TINKATINK, Species.HISUI_LILLIGANT ] + [TrainerPoolTier.COMMON]: [ Species.NINETALES, Species.BELLOSSOM, Species.MILOTIC, Species.FROSLASS, Species.GOTHITELLE, Species.JELLICENT, Species.SALAZZLE, Species.TSAREENA, Species.POLTEAGEIST, Species.HATTERENE, Species.GALAR_RAPIDASH ], + [TrainerPoolTier.UNCOMMON]: [ Species.TOGEKISS, Species.MANDIBUZZ, Species.TOXAPEX, Species.APPLETUN, Species.CURSOLA, Species.ALOLA_NINETALES ], + [TrainerPoolTier.RARE]: [ Species.TINKATON, Species.HISUI_LILLIGANT ] }; } case "star_1": { return { - [TrainerPoolTier.COMMON]: [ Species.MURKROW, Species.SEEDOT, Species.CACNEA, Species.STUNKY, Species.SANDILE, Species.NYMBLE, Species.MASCHIFF, Species.GALAR_ZIGZAGOON ], - [TrainerPoolTier.UNCOMMON]: [ Species.UMBREON, Species.SNEASEL, Species.CORPHISH, Species.ZORUA, Species.INKAY, Species.BOMBIRDIER ], - [TrainerPoolTier.RARE]: [ Species.DEINO, Species.SPRIGATITO ] + [TrainerPoolTier.COMMON]: [ Species.SHIFTRY, Species.CACTURNE, Species.HONCHKROW, Species.SKUNTANK, Species.KROOKODILE, Species.OBSTAGOON, Species.LOKIX, Species.MABOSSTIFF ], + [TrainerPoolTier.UNCOMMON]: [ Species.UMBREON, Species.CRAWDAUNT, Species.WEAVILE, Species.ZOROARK, Species.MALAMAR, Species.BOMBIRDIER ], + [TrainerPoolTier.RARE]: [ Species.HYDREIGON, Species.MEOWSCARADA ] }; } case "star_2": { return { - [TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.HOUNDOUR, Species.NUMEL, Species.LITWICK, Species.FLETCHLING, Species.LITLEO, Species.ROLYCOLY, Species.CAPSAKID ], - [TrainerPoolTier.UNCOMMON]: [ Species.PONYTA, Species.FLAREON, Species.MAGBY, Species.TORKOAL, Species.SALANDIT, Species.TURTONATOR ], - [TrainerPoolTier.RARE]: [ Species.LARVESTA, Species.FUECOCO ] + [TrainerPoolTier.COMMON]: [ Species.ARCANINE, Species.HOUNDOOM, Species.CAMERUPT, Species.CHANDELURE, Species.TALONFLAME, Species.PYROAR, Species.COALOSSAL, Species.SCOVILLAIN ], + [TrainerPoolTier.UNCOMMON]: [ Species.RAPIDASH, Species.FLAREON, Species.TORKOAL, Species.MAGMORTAR, Species.SALAZZLE, Species.TURTONATOR ], + [TrainerPoolTier.RARE]: [ Species.VOLCARONA, Species.SKELEDIRGE ] }; } case "star_3": { return { - [TrainerPoolTier.COMMON]: [ Species.ZUBAT, Species.GRIMER, Species.STUNKY, Species.FOONGUS, Species.MAREANIE, Species.TOXEL, Species.SHROODLE, Species.PALDEA_WOOPER ], - [TrainerPoolTier.UNCOMMON]: [ Species.GASTLY, Species.SEVIPER, Species.SKRELP, Species.ALOLA_GRIMER, Species.GALAR_SLOWPOKE, Species.HISUI_QWILFISH ], - [TrainerPoolTier.RARE]: [ Species.GLIMMET, Species.BULBASAUR ] + [TrainerPoolTier.COMMON]: [ Species.MUK, Species.CROBAT, Species.SKUNTANK, Species.AMOONGUSS, Species.TOXAPEX, Species.TOXTRICITY, Species.GRAFAIAI, Species.CLODSIRE ], + [TrainerPoolTier.UNCOMMON]: [ Species.GENGAR, Species.SEVIPER, Species.DRAGALGE, Species.OVERQWIL, Species.ALOLA_MUK, Species.GALAR_SLOWBRO ], + [TrainerPoolTier.RARE]: [ Species.GLIMMORA, Species.VENUSAUR ] }; } case "star_4": { return { - [TrainerPoolTier.COMMON]: [ Species.CLEFFA, Species.IGGLYBUFF, Species.AZURILL, Species.COTTONEE, Species.FLABEBE, Species.HATENNA, Species.IMPIDIMP, Species.TINKATINK ], - [TrainerPoolTier.UNCOMMON]: [ Species.TOGEPI, Species.GARDEVOIR, Species.SYLVEON, Species.KLEFKI, Species.MIMIKYU, Species.ALOLA_VULPIX ], - [TrainerPoolTier.RARE]: [ Species.GALAR_PONYTA, Species.POPPLIO ] + [TrainerPoolTier.COMMON]: [ Species.CLEFABLE, Species.WIGGLYTUFF, Species.AZUMARILL, Species.WHIMSICOTT, Species.FLORGES, Species.HATTERENE, Species.GRIMMSNARL, Species.TINKATON ], + [TrainerPoolTier.UNCOMMON]: [ Species.TOGEKISS, Species.GARDEVOIR, Species.SYLVEON, Species.KLEFKI, Species.MIMIKYU, Species.ALOLA_NINETALES ], + [TrainerPoolTier.RARE]: [ Species.GALAR_RAPIDASH, Species.PRIMARINA ] }; } case "star_5": { return { - [TrainerPoolTier.COMMON]: [ Species.SHROOMISH, Species.MAKUHITA, Species.MEDITITE, Species.CROAGUNK, Species.SCRAGGY, Species.MIENFOO, Species.PAWMI, Species.PALDEA_TAUROS ], - [TrainerPoolTier.UNCOMMON]: [ Species.RIOLU, Species.TIMBURR, Species.HAWLUCHA, Species.PASSIMIAN, Species.FALINKS, Species.FLAMIGO ], - [TrainerPoolTier.RARE]: [ Species.JANGMO_O, Species.QUAXLY ] + [TrainerPoolTier.COMMON]: [ Species.BRELOOM, Species.HARIYAMA, Species.MEDICHAM, Species.TOXICROAK, Species.SCRAFTY, Species.MIENSHAO, Species.PAWMOT, Species.PALDEA_TAUROS ], + [TrainerPoolTier.UNCOMMON]: [ Species.LUCARIO, Species.CONKELDURR, Species.HAWLUCHA, Species.PASSIMIAN, Species.FALINKS, Species.FLAMIGO ], + [TrainerPoolTier.RARE]: [ Species.KOMMO_O, Species.QUAQUAVAL ] }; } } @@ -690,12 +786,18 @@ export class TrainerConfig { * @param title The title of the evil team admin. * @param poolName The evil team the admin belongs to. * @param {Species | Species[]} signatureSpecies The signature species for the evil team leader. + * @param specialtyType The specialty Type of the admin, if they have one * @returns {TrainerConfig} The updated TrainerConfig instance. * **/ - initForEvilTeamAdmin(title: string, poolName: string, signatureSpecies: (Species | Species[])[],): TrainerConfig { + initForEvilTeamAdmin(title: string, poolName: string, signatureSpecies: (Species | Species[])[], specialtyType?: Type): TrainerConfig { if (!getIsInitialized()) { initI18n(); } + + if (!Utils.isNullOrUndefined(specialtyType)) { + this.setSpecialtyType(specialtyType); + } + this.setPartyTemplates(trainerPartyTemplates.RIVAL_5); // Set the species pools for the evil team admin. @@ -723,28 +825,16 @@ export class TrainerConfig { /** * Initializes the trainer configuration for a Stat Trainer, as part of the Trainer's Test Mystery Encounter. - * @param {Species | Species[]} signatureSpecies The signature species for the Elite Four member. - * @param {Type[]} specialtyTypes The specialty types for the Stat Trainer. - * @param isMale Whether the Elite Four Member is Male or Female (for localization of the title). + * @param isMale Whether the stat trainer is Male or Female (for localization of the title). * @returns {TrainerConfig} The updated TrainerConfig instance. **/ - initForStatTrainer(signatureSpecies: (Species | Species[])[], isMale: boolean, ...specialtyTypes: Type[]): TrainerConfig { + initForStatTrainer(isMale: boolean = false): TrainerConfig { if (!getIsInitialized()) { initI18n(); } this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR); - signatureSpecies.forEach((speciesPool, s) => { - if (!Array.isArray(speciesPool)) { - speciesPool = [ speciesPool ]; - } - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); - }); - if (specialtyTypes.length) { - this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) !== undefined); - this.setSpecialtyTypes(...specialtyTypes); - } const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); this.name = i18next.t(`trainerNames:${nameForCall}`); this.setMoneyMultiplier(2); @@ -761,11 +851,11 @@ export class TrainerConfig { /** * Initializes the trainer configuration for an evil team leader. Temporarily hardcoding evil leader teams though. * @param {Species | Species[]} signatureSpecies The signature species for the evil team leader. - * @param {Type[]} specialtyTypes The specialty types for the evil team Leader. + * @param {Type} specialtyType The specialty type for the evil team Leader. * @param boolean Whether or not this is the rematch fight * @returns {TrainerConfig} The updated TrainerConfig instance. * **/ - initForEvilTeamLeader(title: string, signatureSpecies: (Species | Species[])[], rematch: boolean = false, ...specialtyTypes: Type[]): TrainerConfig { + initForEvilTeamLeader(title: string, signatureSpecies: (Species | Species[])[], rematch: boolean = false, specialtyType?: Type): TrainerConfig { if (!getIsInitialized()) { initI18n(); } @@ -780,9 +870,9 @@ export class TrainerConfig { } this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); }); - if (specialtyTypes.length) { - this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) !== undefined); - this.setSpecialtyTypes(...specialtyTypes); + if (!Utils.isNullOrUndefined(specialtyType)) { + this.setSpeciesFilter(p => p.isOfType(specialtyType)); + this.setSpecialtyType(specialtyType); } const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); this.name = i18next.t(`trainerNames:${nameForCall}`); @@ -799,12 +889,14 @@ export class TrainerConfig { /** * Initializes the trainer configuration for a Gym Leader. - * @param {Species | Species[]} signatureSpecies The signature species for the Gym Leader. - * @param {Type[]} specialtyTypes The specialty types for the Gym Leader. + * @param {Species | Species[]} signatureSpecies The signature species for the Gym Leader. Added to party in reverse order. * @param isMale Whether the Gym Leader is Male or Not (for localization of the title). + * @param {Type} specialtyType The specialty type for the Gym Leader. + * @param ignoreMinTeraWave Whether the Gym Leader always uses Tera (true), or only Teras after {@linkcode GYM_LEADER_TERA_WAVE} (false). Defaults to false. + * @param teraSlot Optional, sets the party member in this slot to Terastallize. Wraps based on party size. * @returns {TrainerConfig} The updated TrainerConfig instance. * **/ - initForGymLeader(signatureSpecies: (Species | Species[])[], isMale: boolean, ...specialtyTypes: Type[]): TrainerConfig { + initForGymLeader(signatureSpecies: (Species | Species[])[], isMale: boolean, specialtyType: Type, ignoreMinTeraWave: boolean = false, teraSlot?: number): TrainerConfig { // Check if the internationalization (i18n) system is initialized. if (!getIsInitialized()) { initI18n(); @@ -823,11 +915,9 @@ export class TrainerConfig { this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); }); - // If specialty types are provided, set species filter and specialty types. - if (specialtyTypes.length) { - this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) !== undefined); - this.setSpecialtyTypes(...specialtyTypes); - } + // If specialty type is provided, set species filter and specialty type. + this.setSpeciesFilter(p => p.isOfType(specialtyType)); + this.setSpecialtyType(specialtyType); // Localize the trainer's name by converting it to lowercase and replacing spaces with underscores. const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); @@ -846,10 +936,7 @@ export class TrainerConfig { this.setHasVoucher(true); this.setBattleBgm("battle_unova_gym"); this.setVictoryBgm("victory_gym"); - this.setGenModifiersFunc(party => { - const waveIndex = globalScene.currentBattle.waveIndex; - return getRandomTeraModifiers(party, waveIndex >= 100 ? 1 : 0, specialtyTypes.length ? specialtyTypes : undefined); - }); + this.setRandomTeraModifiers(() => (ignoreMinTeraWave || globalScene.currentBattle.waveIndex >= GYM_LEADER_TERA_WAVE) ? 1 : 0, teraSlot); return this; } @@ -857,11 +944,12 @@ export class TrainerConfig { /** * Initializes the trainer configuration for an Elite Four member. * @param {Species | Species[]} signatureSpecies The signature species for the Elite Four member. - * @param {Type[]} specialtyTypes The specialty types for the Elite Four member. * @param isMale Whether the Elite Four Member is Male or Female (for localization of the title). + * @param specialtyType {Type} The specialty type for the Elite Four member. + * @param teraSlot Optional, sets the party member in this slot to Terastallize. * @returns {TrainerConfig} The updated TrainerConfig instance. **/ - initForEliteFour(signatureSpecies: (Species | Species[])[], isMale: boolean, ...specialtyTypes: Type[]): TrainerConfig { + initForEliteFour(signatureSpecies: (Species | Species[])[], isMale: boolean, specialtyType?: Type, teraSlot?: number): TrainerConfig { // Check if the internationalization (i18n) system is initialized. if (!getIsInitialized()) { initI18n(); @@ -880,10 +968,10 @@ export class TrainerConfig { this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); }); - // Set species filter and specialty types if provided, otherwise filter by base total. - if (specialtyTypes.length) { - this.setSpeciesFilter(p => specialtyTypes.some(t => p.isOfType(t)) && p.baseTotal >= ELITE_FOUR_MINIMUM_BST); - this.setSpecialtyTypes(...specialtyTypes); + // Set species filter and specialty type if provided, otherwise filter by base total. + if (!Utils.isNullOrUndefined(specialtyType)) { + this.setSpeciesFilter(p => p.isOfType(specialtyType) && p.baseTotal >= ELITE_FOUR_MINIMUM_BST); + this.setSpecialtyType(specialtyType); } else { this.setSpeciesFilter(p => p.baseTotal >= ELITE_FOUR_MINIMUM_BST); } @@ -905,7 +993,7 @@ export class TrainerConfig { this.setHasVoucher(true); this.setBattleBgm("battle_unova_elite"); this.setVictoryBgm("victory_gym"); - this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 2, specialtyTypes.length ? specialtyTypes : undefined)); + this.setRandomTeraModifiers(() => 1, teraSlot); return this; } @@ -916,7 +1004,7 @@ export class TrainerConfig { * @param isMale Whether the Champion is Male or Female (for localization of the title). * @returns {TrainerConfig} The updated TrainerConfig instance. **/ - initForChampion(signatureSpecies: (Species | Species[])[], isMale: boolean): TrainerConfig { + initForChampion(isMale: boolean): TrainerConfig { // Check if the internationalization (i18n) system is initialized. if (!getIsInitialized()) { initI18n(); @@ -925,18 +1013,6 @@ export class TrainerConfig { // Set the party templates for the Champion. this.setPartyTemplates(trainerPartyTemplates.CHAMPION); - // Set up party members with their corresponding species. - signatureSpecies.forEach((speciesPool, s) => { - // Ensure speciesPool is an array. - if (!Array.isArray(speciesPool)) { - speciesPool = [ speciesPool ]; - } - // Set a function to get a random party member from the species pool. - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); - }); - - this.setSpeciesFilter(p => p.baseTotal >= CHAMPION_MINIMUM_BST); - // Localize the trainer's name by converting it to lowercase and replacing spaces with underscores. const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); this.name = i18next.t(`trainerNames:${nameForCall}`); @@ -955,7 +1031,6 @@ export class TrainerConfig { this.setHasVoucher(true); this.setBattleBgm("battle_champion_alder"); this.setVictoryBgm("victory_champion"); - this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 3)); return this; } @@ -1069,6 +1144,14 @@ export class TrainerConfig { }); } + /** + * Helper function to check if a specialty type is set + * @returns true if specialtyType is defined and not Type.UNKNOWN + */ + hasSpecialtyType(): boolean { + return !Utils.isNullOrUndefined(this.specialtyType) && this.specialtyType !== Type.UNKNOWN; + } + /** * Creates a shallow copy of a trainer config so that it can be modified without affecting the {@link trainerConfigs} source map */ @@ -1110,9 +1193,7 @@ export class TrainerConfig { clone = this.speciesPools ? clone.setSpeciesPools(this.speciesPools) : clone; clone = this.speciesFilter ? clone.setSpeciesFilter(this.speciesFilter) : clone; - if (this.specialtyTypes) { - clone.specialtyTypes = this.specialtyTypes.slice(0); - } + clone.specialtyType = this.specialtyType; clone.encounterMessages = this.encounterMessages?.slice(0); clone.victoryMessages = this.victoryMessages?.slice(0); @@ -1133,7 +1214,7 @@ export class TrainerConfig { let t = 0; interface TrainerConfigs { - [key: integer]: TrainerConfig + [key: number]: TrainerConfig } /** @@ -1174,9 +1255,6 @@ function getGymLeaderPartyTemplate() { export function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void) { return (level: number, strength: PartyMemberStrength) => { let species = Utils.randSeedItem(speciesPool); - if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 20) { - ignoreEvolution = true; - } if (!ignoreEvolution) { species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, globalScene.currentBattle.waveIndex); } @@ -1205,16 +1283,6 @@ function getSpeciesFilterRandomPartyMemberFunc( }; } -function getRandomTeraModifiers(party: EnemyPokemon[], count: integer, types?: Type[]): PersistentModifier[] { - const ret: PersistentModifier[] = []; - const partyMemberIndexes = new Array(party.length).fill(null).map((_, i) => i); - for (let t = 0; t < Math.min(count, party.length); t++) { - const randomIndex = Utils.randSeedItem(partyMemberIndexes); - partyMemberIndexes.splice(partyMemberIndexes.indexOf(randomIndex), 1); - ret.push(modifierTypes.TERA_SHARD().generateType([], [ Utils.randSeedItem(types ? types : party[randomIndex].getTypes()) ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(party[randomIndex]) as PersistentModifier); // TODO: is the bang correct? - } - return ret; -} type SignatureSpecies = { [key in string]: (Species | Species[])[]; @@ -1292,28 +1360,28 @@ export const signatureSpecies: SignatureSpecies = { PIERS: [ Species.GALAR_ZIGZAGOON, Species.SCRAGGY, Species.INKAY ], MARNIE: [ Species.IMPIDIMP, Species.PURRLOIN, Species.MORPEKO ], RAIHAN: [ Species.DURALUDON, Species.TURTONATOR, Species.GOOMY ], - KATY: [ Species.NYMBLE, Species.TAROUNTULA, Species.HERACROSS ], - BRASSIUS: [ Species.SMOLIV, Species.SHROOMISH, Species.ODDISH ], - IONO: [ Species.TADBULB, Species.WATTREL, Species.VOLTORB ], - KOFU: [ Species.VELUZA, Species.WIGLETT, Species.WINGULL ], - LARRY: [ Species.STARLY, Species.DUNSPARCE, Species.LECHONK, Species.KOMALA ], - RYME: [ Species.GREAVARD, Species.SHUPPET, Species.MIMIKYU ], - TULIP: [ Species.GIRAFARIG, Species.FLITTLE, Species.RALTS ], - GRUSHA: [ Species.CETODDLE, Species.ALOLA_VULPIX, Species.CUBCHOO ], - LORELEI: [ Species.JYNX, [ Species.SLOWBRO, Species.GALAR_SLOWBRO ], Species.LAPRAS, [ Species.ALOLA_SANDSLASH, Species.CLOYSTER ]], - BRUNO: [ Species.MACHAMP, Species.HITMONCHAN, Species.HITMONLEE, [ Species.ALOLA_GOLEM, Species.GOLEM ]], + KATY: [ Species.TEDDIURSA, Species.NYMBLE, Species.TAROUNTULA ], // Tera Bug Teddiursa + BRASSIUS: [ Species.SUDOWOODO, Species.BRAMBLIN, Species.SMOLIV ], // Tera Grass Sudowoodo + IONO: [ Species.MISDREAVUS, Species.TADBULB, Species.WATTREL ], // Tera Ghost Misdreavus + KOFU: [ Species.CRABRAWLER, Species.VELUZA, Species.WIGLETT, Species.WINGULL ], // Tera Water Crabrawler + LARRY: [ Species.STARLY, Species.DUNSPARCE, Species.LECHONK, Species.KOMALA ], // Tera Normal Starly + RYME: [ Species.TOXEL, Species.GREAVARD, Species.SHUPPET, Species.MIMIKYU ], // Tera Ghost Toxel + TULIP: [ Species.FLABEBE, Species.FLITTLE, Species.RALTS, Species.GIRAFARIG ], // Tera Psychic Flabebe + GRUSHA: [ Species.SWABLU, Species.CETODDLE, Species.CUBCHOO, Species.ALOLA_VULPIX ], // Tera Ice Swablu + LORELEI: [ Species.JYNX, [ Species.SLOWBRO, Species.GALAR_SLOWBRO ], Species.LAPRAS, [ Species.CLOYSTER, Species.ALOLA_SANDSLASH ]], + BRUNO: [ Species.MACHAMP, Species.HITMONCHAN, Species.HITMONLEE, [ Species.GOLEM, Species.ALOLA_GOLEM ]], AGATHA: [ Species.GENGAR, [ Species.ARBOK, Species.WEEZING ], Species.CROBAT, Species.ALOLA_MAROWAK ], LANCE: [ Species.DRAGONITE, Species.GYARADOS, Species.AERODACTYL, Species.ALOLA_EXEGGUTOR ], WILL: [ Species.XATU, Species.JYNX, [ Species.SLOWBRO, Species.SLOWKING ], Species.EXEGGUTOR ], - KOGA: [[ Species.WEEZING, Species.MUK ], [ Species.VENOMOTH, Species.ARIADOS ], Species.CROBAT, Species.TENTACRUEL ], + KOGA: [[ Species.MUK, Species.WEEZING ], [ Species.VENOMOTH, Species.ARIADOS ], Species.CROBAT, Species.TENTACRUEL ], KAREN: [ Species.UMBREON, Species.HONCHKROW, Species.HOUNDOOM, Species.WEAVILE ], SIDNEY: [[ Species.SHIFTRY, Species.CACTURNE ], [ Species.SHARPEDO, Species.CRAWDAUNT ], Species.ABSOL, Species.MIGHTYENA ], - PHOEBE: [ Species.SABLEYE, Species.DUSKNOIR, Species.BANETTE, [ Species.MISMAGIUS, Species.DRIFBLIM ]], + PHOEBE: [ Species.SABLEYE, Species.DUSKNOIR, Species.BANETTE, [ Species.DRIFBLIM, Species.MISMAGIUS ]], GLACIA: [ Species.GLALIE, Species.WALREIN, Species.FROSLASS, Species.ABOMASNOW ], DRAKE: [ Species.ALTARIA, Species.SALAMENCE, Species.FLYGON, Species.KINGDRA ], AARON: [[ Species.SCIZOR, Species.KLEAVOR ], Species.HERACROSS, [ Species.VESPIQUEN, Species.YANMEGA ], Species.DRAPION ], BERTHA: [ Species.WHISCASH, Species.HIPPOWDON, Species.GLISCOR, Species.RHYPERIOR ], - FLINT: [[ Species.FLAREON, Species.RAPIDASH ], Species.MAGMORTAR, [ Species.STEELIX, Species.LOPUNNY ], Species.INFERNAPE ], + FLINT: [[ Species.RAPIDASH, Species.FLAREON ], Species.MAGMORTAR, [ Species.STEELIX, Species.LOPUNNY ], Species.INFERNAPE ], // Tera Fire Steelix or Lopunny LUCIAN: [ Species.MR_MIME, Species.GALLADE, Species.BRONZONG, [ Species.ALAKAZAM, Species.ESPEON ]], SHAUNTAL: [ Species.COFAGRIGUS, Species.CHANDELURE, Species.GOLURK, Species.JELLICENT ], MARSHAL: [ Species.CONKELDURR, Species.MIENSHAO, Species.THROH, Species.SAWK ], @@ -1329,32 +1397,18 @@ export const signatureSpecies: SignatureSpecies = { ACEROLA: [[ Species.BANETTE, Species.DRIFBLIM ], Species.MIMIKYU, Species.DHELMISE, Species.PALOSSAND ], KAHILI: [[ Species.BRAVIARY, Species.MANDIBUZZ ], Species.HAWLUCHA, Species.ORICORIO, Species.TOUCANNON ], MARNIE_ELITE: [ Species.MORPEKO, Species.LIEPARD, [ Species.TOXICROAK, Species.SCRAFTY ], Species.GRIMMSNARL ], - NESSA_ELITE: [ Species.GOLISOPOD, [ Species.PELIPPER, Species.QUAGSIRE ], Species.TOXAPEX, Species.DREDNAW ], + NESSA_ELITE: [ Species.GOLISOPOD, [ Species.QUAGSIRE, Species.PELIPPER ], Species.TOXAPEX, Species.DREDNAW ], BEA_ELITE: [ Species.HAWLUCHA, [ Species.GRAPPLOCT, Species.SIRFETCHD ], Species.FALINKS, Species.MACHAMP ], ALLISTER_ELITE: [ Species.DUSKNOIR, [ Species.POLTEAGEIST, Species.RUNERIGUS ], Species.CURSOLA, Species.GENGAR ], RAIHAN_ELITE: [ Species.GOODRA, [ Species.TORKOAL, Species.TURTONATOR ], Species.FLYGON, Species.ARCHALUDON ], - RIKA: [ Species.WHISCASH, [ Species.DONPHAN, Species.DUGTRIO ], Species.CAMERUPT, Species.CLODSIRE ], - POPPY: [ Species.COPPERAJAH, Species.BRONZONG, Species.CORVIKNIGHT, Species.TINKATON ], - LARRY_ELITE: [ Species.STARAPTOR, Species.FLAMIGO, Species.ALTARIA, Species.TROPIUS ], - HASSEL: [ Species.NOIVERN, [ Species.FLAPPLE, Species.APPLETUN ], Species.DRAGALGE, Species.BAXCALIBUR ], - CRISPIN: [ Species.TALONFLAME, Species.CAMERUPT, Species.MAGMORTAR, Species.BLAZIKEN ], - AMARYS: [ Species.SKARMORY, Species.EMPOLEON, Species.SCIZOR, Species.METAGROSS ], - LACEY: [ Species.EXCADRILL, Species.PRIMARINA, [ Species.ALCREMIE, Species.GRANBULL ], Species.WHIMSICOTT ], - DRAYTON: [ Species.DRAGONITE, Species.ARCHALUDON, Species.HAXORUS, Species.SCEPTILE ], - BLUE: [[ Species.GYARADOS, Species.EXEGGUTOR, Species.ARCANINE ], Species.HO_OH, [ Species.RHYPERIOR, Species.MAGNEZONE ]], // Alakazam lead, Mega Pidgeot - RED: [ Species.LUGIA, Species.SNORLAX, [ Species.ESPEON, Species.UMBREON, Species.SYLVEON ]], // GMax Pikachu lead, Mega gen 1 starter - LANCE_CHAMPION: [ Species.DRAGONITE, Species.KINGDRA, Species.ALOLA_EXEGGUTOR ], // Aerodactyl lead, Mega Latias/Latios - STEVEN: [ Species.AGGRON, [ Species.ARMALDO, Species.CRADILY ], Species.DIALGA ], // Skarmory lead, Mega Metagross - WALLACE: [ Species.MILOTIC, Species.PALKIA, Species.LUDICOLO ], // Pelipper lead, Mega Swampert - CYNTHIA: [ Species.GIRATINA, Species.LUCARIO, Species.TOGEKISS ], // Spiritomb lead, Mega Garchomp - ALDER: [ Species.VOLCARONA, Species.ZEKROM, [ Species.ACCELGOR, Species.ESCAVALIER ], Species.KELDEO ], // Bouffalant/Braviary lead - IRIS: [ Species.HAXORUS, Species.RESHIRAM, Species.ARCHEOPS ], // Druddigon lead, Gmax Lapras - DIANTHA: [ Species.HAWLUCHA, Species.XERNEAS, Species.GOODRA ], // Gourgeist lead, Mega Gardevoir - HAU: [[ Species.SOLGALEO, Species.LUNALA ], Species.NOIVERN, [ Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA ], [ Species.TAPU_BULU, Species.TAPU_FINI, Species.TAPU_KOKO, Species.TAPU_LELE ]], // Alola Raichu lead - LEON: [ Species.DRAGAPULT, Species.ZACIAN, Species.AEGISLASH ], // Rillaboom/Cinderace/Inteleon lead, GMax Charizard - GEETA: [ Species.MIRAIDON, [ Species.ESPATHRA, Species.VELUZA ], [ Species.AVALUGG, Species.HISUI_AVALUGG ], Species.KINGAMBIT ], // Glimmora lead - NEMONA: [ Species.KORAIDON, Species.PAWMOT, [ Species.DUDUNSPARCE, Species.ORTHWORM ], [ Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ]], // Lycanroc lead - KIERAN: [[ Species.GRIMMSNARL, Species.INCINEROAR, Species.PORYGON_Z ], Species.OGERPON, Species.TERAPAGOS, Species.HYDRAPPLE ], // Poliwrath/Politoed lead + RIKA: [ Species.CLODSIRE, [ Species.DUGTRIO, Species.DONPHAN ], Species.CAMERUPT, Species.WHISCASH ], // Tera Ground Clodsire + POPPY: [ Species.TINKATON, Species.BRONZONG, Species.CORVIKNIGHT, Species.COPPERAJAH ], // Tera Steel Tinkaton + LARRY_ELITE: [ Species.FLAMIGO, Species.STARAPTOR, [ Species.ALTARIA, Species.TROPIUS ], Species.ORICORIO ], // Tera Flying Flamigo; random Oricorio + HASSEL: [ Species.BAXCALIBUR, [ Species.FLAPPLE, Species.APPLETUN ], Species.DRAGALGE, Species.NOIVERN ], // Tera Dragon Baxcalibur + CRISPIN: [ Species.BLAZIKEN, Species.MAGMORTAR, [ Species.CAMERUPT, Species.TALONFLAME ], Species.ROTOM ], // Tera Fire Blaziken; Heat Rotom + AMARYS: [ Species.METAGROSS, Species.SCIZOR, Species.EMPOLEON, Species.SKARMORY ], // Tera Steel Metagross + LACEY: [ Species.EXCADRILL, Species.PRIMARINA, [ Species.WHIMSICOTT, Species.ALCREMIE ], Species.GRANBULL ], // Tera Fairy Excadrill + DRAYTON: [ Species.ARCHALUDON, Species.DRAGONITE, Species.HAXORUS, Species.SCEPTILE ], // Tera Dragon Archaludon }; export const trainerConfigs: TrainerConfigs = { @@ -1375,7 +1429,7 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.BAKER]: new TrainerConfig(++t).setEncounterBgm(TrainerType.CLERK).setMoneyMultiplier(1.35).setSpeciesFilter(s => s.isOfType(Type.GRASS) || s.isOfType(Type.FIRE)), [TrainerType.BEAUTY]: new TrainerConfig(++t).setMoneyMultiplier(1.55).setEncounterBgm(TrainerType.PARASOL_LADY), [TrainerType.BIKER]: new TrainerConfig(++t).setMoneyMultiplier(1.4).setEncounterBgm(TrainerType.ROUGHNECK).setSpeciesFilter(s => s.isOfType(Type.POISON)), - [TrainerType.BLACK_BELT]: new TrainerConfig(++t).setHasGenders("Battle Girl", TrainerType.PSYCHIC).setHasDouble("Crush Kin").setEncounterBgm(TrainerType.ROUGHNECK).setSpecialtyTypes(Type.FIGHTING) + [TrainerType.BLACK_BELT]: new TrainerConfig(++t).setHasGenders("Battle Girl", TrainerType.PSYCHIC).setHasDouble("Crush Kin").setEncounterBgm(TrainerType.ROUGHNECK).setSpecialtyType(Type.FIGHTING) .setPartyTemplates(trainerPartyTemplates.TWO_WEAK_ONE_AVG, trainerPartyTemplates.TWO_WEAK_ONE_AVG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_WEAK_ONE_STRONG, trainerPartyTemplates.THREE_AVG, trainerPartyTemplates.TWO_AVG_ONE_STRONG) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.NIDORAN_F, Species.NIDORAN_M, Species.MACHOP, Species.MAKUHITA, Species.MEDITITE, Species.CROAGUNK, Species.TIMBURR ], @@ -1415,7 +1469,7 @@ export const trainerConfigs: TrainerConfigs = { .setSpeciesFilter(s => !!s.getLevelMoves().find(plm => plm[1] === Moves.HEAL_PULSE)), [TrainerType.FIREBREATHER]: new TrainerConfig(++t).setMoneyMultiplier(1.4).setEncounterBgm(TrainerType.ROUGHNECK) .setSpeciesFilter(s => !!s.getLevelMoves().find(plm => plm[1] === Moves.SMOG) || s.isOfType(Type.FIRE)), - [TrainerType.FISHERMAN]: new TrainerConfig(++t).setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.BACKPACKER).setSpecialtyTypes(Type.WATER) + [TrainerType.FISHERMAN]: new TrainerConfig(++t).setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.BACKPACKER).setSpecialtyType(Type.WATER) .setPartyTemplates(trainerPartyTemplates.TWO_WEAK_SAME_ONE_AVG, trainerPartyTemplates.ONE_AVG, trainerPartyTemplates.THREE_WEAK_SAME, trainerPartyTemplates.ONE_STRONG, trainerPartyTemplates.SIX_WEAKER) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.TENTACOOL, Species.MAGIKARP, Species.GOLDEEN, Species.STARYU, Species.REMORAID, Species.SKRELP, Species.CLAUNCHER, Species.ARROKUDA ], @@ -1423,7 +1477,7 @@ export const trainerConfigs: TrainerConfigs = { [TrainerPoolTier.RARE]: [ Species.CHINCHOU, Species.CORSOLA, Species.WAILMER, Species.BARBOACH, Species.CLAMPERL, Species.LUVDISC, Species.MANTYKE, Species.ALOMOMOLA, Species.TATSUGIRI, Species.VELUZA ], [TrainerPoolTier.SUPER_RARE]: [ Species.LAPRAS, Species.FEEBAS, Species.RELICANTH, Species.DONDOZO ] }), - [TrainerType.GUITARIST]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.ROUGHNECK).setSpecialtyTypes(Type.ELECTRIC).setSpeciesFilter(s => s.isOfType(Type.ELECTRIC)), + [TrainerType.GUITARIST]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.ROUGHNECK).setSpecialtyType(Type.ELECTRIC).setSpeciesFilter(s => s.isOfType(Type.ELECTRIC)), [TrainerType.HARLEQUIN]: new TrainerConfig(++t).setEncounterBgm(TrainerType.PSYCHIC).setSpeciesFilter(s => tmSpecies[Moves.TRICK_ROOM].indexOf(s.speciesId) > -1), [TrainerType.HIKER]: new TrainerConfig(++t).setEncounterBgm(TrainerType.BACKPACKER) .setPartyTemplates(trainerPartyTemplates.TWO_AVG_SAME_ONE_AVG, trainerPartyTemplates.TWO_AVG_SAME_ONE_STRONG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.FOUR_WEAK, trainerPartyTemplates.ONE_STRONG) @@ -1502,7 +1556,7 @@ export const trainerConfigs: TrainerConfigs = { [TrainerPoolTier.RARE]: [ Species.TANGELA, Species.EEVEE, Species.YANMA ], [TrainerPoolTier.SUPER_RARE]: [ Species.TADBULB ] }), - [TrainerType.SWIMMER]: new TrainerConfig(++t).setMoneyMultiplier(1.3).setEncounterBgm(TrainerType.PARASOL_LADY).setHasGenders("Swimmer Female").setHasDouble("Swimmers").setSpecialtyTypes(Type.WATER).setSpeciesFilter(s => s.isOfType(Type.WATER)), + [TrainerType.SWIMMER]: new TrainerConfig(++t).setMoneyMultiplier(1.3).setEncounterBgm(TrainerType.PARASOL_LADY).setHasGenders("Swimmer Female").setHasDouble("Swimmers").setSpecialtyType(Type.WATER).setSpeciesFilter(s => s.isOfType(Type.WATER)), [TrainerType.TWINS]: new TrainerConfig(++t).setDoubleOnly().setMoneyMultiplier(0.65).setUseSameSeedForAllMembers() .setPartyTemplateFunc(() => getWavePartyTemplate(trainerPartyTemplates.TWO_WEAK, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_STRONG)) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PLUSLE, Species.VOLBEAT, Species.PACHIRISU, Species.SILCOON, Species.METAPOD, Species.IGGLYBUFF, Species.PETILIL, Species.EEVEE ])) @@ -1522,9 +1576,9 @@ export const trainerConfigs: TrainerConfigs = { ), [TrainerType.ROCKET_GRUNT]: new TrainerConfig(++t).setHasGenders("Rocket Grunt Female").setHasDouble("Rocket Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.WEEDLE, Species.RATTATA, Species.EKANS, Species.SANDSHREW, Species.ZUBAT, Species.GEODUDE, Species.KOFFING, Species.GRIMER, Species.ODDISH, Species.SLOWPOKE ], - [TrainerPoolTier.UNCOMMON]: [ Species.GYARADOS, Species.LICKITUNG, Species.TAUROS, Species.MANKEY, Species.SCYTHER, Species.ELEKID, Species.MAGBY, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB, Species.MAGNEMITE ], - [TrainerPoolTier.RARE]: [ Species.PORYGON, Species.ALOLA_RATTATA, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE, Species.PALDEA_TAUROS, Species.OMANYTE, Species.KABUTO ], + [TrainerPoolTier.COMMON]: [ Species.WEEDLE, Species.RATTATA, Species.EKANS, Species.SANDSHREW, Species.ZUBAT, Species.ODDISH, Species.GEODUDE, Species.SLOWPOKE, Species.GRIMER, Species.KOFFING ], + [TrainerPoolTier.UNCOMMON]: [ Species.MANKEY, Species.GROWLITHE, Species.MAGNEMITE, Species.GASTLY, Species.VOLTORB, Species.EXEGGCUTE, Species.CUBONE, Species.LICKITUNG, Species.SCYTHER, Species.TAUROS, Species.GYARADOS, Species.MURKROW, Species.ELEKID, Species.MAGBY ], + [TrainerPoolTier.RARE]: [ Species.PORYGON, Species.OMANYTE, Species.KABUTO, Species.ALOLA_RATTATA, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GEODUDE, Species.ALOLA_GRIMER, Species.PALDEA_TAUROS ], [TrainerPoolTier.SUPER_RARE]: [ Species.DRATINI, Species.LARVITAR ] }), [TrainerType.ARCHER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.HOUNDOOM ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), @@ -1533,71 +1587,71 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.PETREL]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.WEEZING ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.MAGMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Magma Grunt Female").setHasDouble("Magma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ], - [TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ], - [TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ], - [TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ] + [TrainerPoolTier.COMMON]: [ Species.DIGLETT, Species.GROWLITHE, Species.SLUGMA, Species.MAGBY, Species.POOCHYENA, Species.ZIGZAGOON, Species.NUMEL, Species.TORKOAL, Species.BALTOY ], + [TrainerPoolTier.UNCOMMON]: [ Species.RHYHORN, Species.GLIGAR, Species.PHANPY, Species.SOLROCK, Species.HIPPOPOTAS, Species.HEATMOR, Species.ROLYCOLY, Species.SILICOBRA ], + [TrainerPoolTier.RARE]: [ Species.ARON, Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.TURTONATOR, Species.TOEDSCOOL, Species.HISUI_GROWLITHE ], + [TrainerPoolTier.SUPER_RARE]: [ Species.CHARCADET, Species.CAPSAKID ] }), [TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.COURTNEY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin_female", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.AQUA_GRUNT]: new TrainerConfig(++t).setHasGenders("Aqua Grunt Female").setHasDouble("Aqua Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.CARVANHA, Species.WAILMER, Species.ZIGZAGOON, Species.LOTAD, Species.CORPHISH, Species.SPHEAL, Species.REMORAID, Species.QWILFISH, Species.BARBOACH ], - [TrainerPoolTier.UNCOMMON]: [ Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.CLOBBOPUS, Species.HORSEA ], - [TrainerPoolTier.RARE]: [ Species.MANTYKE, Species.DHELMISE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.PALDEA_WOOPER, Species.SKRELP ], - [TrainerPoolTier.SUPER_RARE]: [ Species.DONDOZO, Species.BASCULEGION ] + [TrainerPoolTier.COMMON]: [ Species.QWILFISH, Species.REMORAID, Species.ZIGZAGOON, Species.LOTAD, Species.CARVANHA, Species.WAILMER, Species.BARBOACH, Species.CORPHISH, Species.SPHEAL ], + [TrainerPoolTier.UNCOMMON]: [ Species.TENTACOOL, Species.HORSEA, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.AZURILL, Species.CLAMPERL, Species.CLOBBOPUS ], + [TrainerPoolTier.RARE]: [ Species.MANTYKE, Species.SKRELP, Species.DHELMISE, Species.ARROKUDA, Species.HISUI_QWILFISH, Species.PALDEA_WOOPER ], + [TrainerPoolTier.SUPER_RARE]: [ Species.BASCULEGION, Species.DONDOZO ] }), [TrainerType.MATT]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin", "aqua", [ Species.SHARPEDO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.SHELLY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin_female", "aqua", [ Species.SHARPEDO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.GALACTIC_GRUNT]: new TrainerConfig(++t).setHasGenders("Galactic Grunt Female").setHasDouble("Galactic Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.GLAMEOW, Species.STUNKY, Species.CROAGUNK, Species.SHINX, Species.WURMPLE, Species.BRONZOR, Species.DRIFLOON, Species.BURMY, Species.CARNIVINE ], - [TrainerPoolTier.UNCOMMON]: [ Species.LICKITUNG, Species.RHYHORN, Species.TANGELA, Species.ZUBAT, Species.YANMA, Species.SKORUPI, Species.GLIGAR, Species.SWINUB ], - [TrainerPoolTier.RARE]: [ Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.SNEASEL, Species.ELEKID, Species.MAGBY, Species.DUSKULL ], - [TrainerPoolTier.SUPER_RARE]: [ Species.ROTOM, Species.SPIRITOMB, Species.HISUI_SNEASEL ] + [TrainerPoolTier.COMMON]: [ Species.WURMPLE, Species.SHINX, Species.BURMY, Species.DRIFLOON, Species.GLAMEOW, Species.STUNKY, Species.BRONZOR, Species.CROAGUNK, Species.CARNIVINE ], + [TrainerPoolTier.UNCOMMON]: [ Species.ZUBAT, Species.LICKITUNG, Species.RHYHORN, Species.TANGELA, Species.YANMA, Species.GLIGAR, Species.SWINUB, Species.SKORUPI ], + [TrainerPoolTier.RARE]: [ Species.SNEASEL, Species.ELEKID, Species.MAGBY, Species.DUSKULL, Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH ], + [TrainerPoolTier.SUPER_RARE]: [ Species.SPIRITOMB, Species.ROTOM, Species.HISUI_SNEASEL ] }), [TrainerType.JUPITER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [ Species.SKUNTANK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.MARS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [ Species.PURUGLY ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.SATURN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander", "galactic", [ Species.TOXICROAK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.PLASMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Plasma Grunt Female").setHasDouble("Plasma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.PATRAT, Species.LILLIPUP, Species.PURRLOIN, Species.SCRAFTY, Species.WOOBAT, Species.VANILLITE, Species.SANDILE, Species.TRUBBISH, Species.TYMPOLE ], - [TrainerPoolTier.UNCOMMON]: [ Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.JOLTIK, Species.CUBCHOO, Species.KLINK ], - [TrainerPoolTier.RARE]: [ Species.PAWNIARD, Species.RUFFLET, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.MIENFOO, Species.DURANT, Species.BOUFFALANT ], - [TrainerPoolTier.SUPER_RARE]: [ Species.DRUDDIGON, Species.HISUI_ZORUA, Species.AXEW, Species.DEINO ] + [TrainerPoolTier.COMMON]: [ Species.PATRAT, Species.LILLIPUP, Species.PURRLOIN, Species.WOOBAT, Species.TYMPOLE, Species.SANDILE, Species.SCRAGGY, Species.TRUBBISH, Species.VANILLITE ], + [TrainerPoolTier.UNCOMMON]: [ Species.TIMBURR, Species.VENIPEDE, Species.DARUMAKA, Species.FOONGUS, Species.FRILLISH, Species.JOLTIK, Species.KLINK, Species.CUBCHOO, Species.GOLETT ], + [TrainerPoolTier.RARE]: [ Species.DRILBUR, Species.ZORUA, Species.MIENFOO, Species.PAWNIARD, Species.BOUFFALANT, Species.RUFFLET, Species.VULLABY, Species.DURANT ], + [TrainerPoolTier.SUPER_RARE]: [ Species.AXEW, Species.DRUDDIGON, Species.DEINO, Species.HISUI_ZORUA ] }), [TrainerType.ZINZOLIN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [ Species.CRYOGONAL ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), - [TrainerType.ROOD]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [ Species.SWOOBAT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.COLRESS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_boss", "plasma_2", [ Species.KLINKLANG ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_colress").setMixedBattleBgm("battle_colress").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ], - [TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP, Species.FOONGUS ], - [TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ], + [TrainerPoolTier.COMMON]: [ Species.PONYTA, Species.HOUNDOUR, Species.SKORUPI, Species.CROAGUNK, Species.SCRAGGY, Species.FLETCHLING, Species.SCATTERBUG, Species.LITLEO, Species.ESPURR, Species.INKAY ], + [TrainerPoolTier.UNCOMMON]: [ Species.POOCHYENA, Species.ELECTRIKE, Species.PURRLOIN, Species.FOONGUS, Species.PANCHAM, Species.BINACLE, Species.SKRELP, Species.CLAUNCHER, Species.HELIOPTILE, Species.PHANTUMP, Species.PUMPKABOO ], + [TrainerPoolTier.RARE]: [ Species.SNEASEL, Species.LITWICK, Species.PAWNIARD, Species.SLIGGOO ], [TrainerPoolTier.SUPER_RARE]: [ Species.NOIBAT, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ] }), [TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.AETHER_GRUNT]: new TrainerConfig(++t).setHasGenders("Aether Grunt Female").setHasDouble("Aether Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.PIKIPEK, Species.ROCKRUFF, Species.ALOLA_DIGLETT, Species.ALOLA_EXEGGUTOR, Species.YUNGOOS, Species.CORSOLA, Species.ALOLA_GEODUDE, Species.ALOLA_RAICHU, Species.BOUNSWEET, Species.LILLIPUP, Species.KOMALA, Species.MORELULL, Species.COMFEY, Species.TOGEDEMARU ], - [TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.STUFFUL, Species.ORANGURU, Species.PASSIMIAN, Species.BRUXISH, Species.MINIOR, Species.WISHIWASHI, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.CRABRAWLER, Species.CUTIEFLY, Species.ORICORIO, Species.MUDBRAY, Species.PYUKUMUKU, Species.ALOLA_MAROWAK ], - [TrainerPoolTier.RARE]: [ Species.GALAR_CORSOLA, Species.TURTONATOR, Species.MIMIKYU, Species.MAGNEMITE, Species.DRAMPA ], - [TrainerPoolTier.SUPER_RARE]: [ Species.JANGMO_O, Species.PORYGON ] + [TrainerPoolTier.COMMON]: [ Species.CORSOLA, Species.LILLIPUP, Species.PIKIPEK, Species.YUNGOOS, Species.ROCKRUFF, Species.MORELULL, Species.BOUNSWEET, Species.COMFEY, Species.KOMALA, Species.TOGEDEMARU, Species.ALOLA_RAICHU, Species.ALOLA_DIGLETT, Species.ALOLA_GEODUDE, Species.ALOLA_EXEGGUTOR ], + [TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.CRABRAWLER, Species.ORICORIO, Species.CUTIEFLY, Species.WISHIWASHI, Species.MUDBRAY, Species.STUFFUL, Species.ORANGURU, Species.PASSIMIAN, Species.PYUKUMUKU, Species.MINIOR, Species.BRUXISH, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.ALOLA_MAROWAK ], + [TrainerPoolTier.RARE]: [ Species.MAGNEMITE, Species.TURTONATOR, Species.MIMIKYU, Species.DRAMPA, Species.GALAR_CORSOLA ], + [TrainerPoolTier.SUPER_RARE]: [ Species.PORYGON, Species.JANGMO_O ] }), [TrainerType.FABA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aether_admin", "aether", [ Species.HYPNO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.SKULL_GRUNT]: new TrainerConfig(++t).setHasGenders("Skull Grunt Female").setHasDouble("Skull Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.SALANDIT, Species.ALOLA_RATTATA, Species.EKANS, Species.ALOLA_MEOWTH, Species.SCRAGGY, Species.KOFFING, Species.ALOLA_GRIMER, Species.MAREANIE, Species.SPINARAK, Species.TRUBBISH, Species.DROWZEE ], - [TrainerPoolTier.UNCOMMON]: [ Species.FOMANTIS, Species.SABLEYE, Species.SANDILE, Species.HOUNDOUR, Species.ALOLA_MAROWAK, Species.GASTLY, Species.PANCHAM, Species.ZUBAT, Species.VENIPEDE, Species.VULLABY ], - [TrainerPoolTier.RARE]: [ Species.SANDYGAST, Species.PAWNIARD, Species.MIMIKYU, Species.DHELMISE, Species.WISHIWASHI, Species.NYMBLE ], + [TrainerPoolTier.COMMON]: [ Species.EKANS, Species.DROWZEE, Species.KOFFING, Species.SPINARAK, Species.SCRAGGY, Species.TRUBBISH, Species.MAREANIE, Species.SALANDIT, Species.ALOLA_RATTATA, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER ], + [TrainerPoolTier.UNCOMMON]: [ Species.ZUBAT, Species.GASTLY, Species.HOUNDOUR, Species.SABLEYE, Species.VENIPEDE, Species.SANDILE, Species.VULLABY, Species.PANCHAM, Species.FOMANTIS, Species.ALOLA_MAROWAK ], + [TrainerPoolTier.RARE]: [ Species.PAWNIARD, Species.WISHIWASHI, Species.SANDYGAST, Species.MIMIKYU, Species.DHELMISE, Species.NYMBLE ], [TrainerPoolTier.SUPER_RARE]: [ Species.GRUBBIN, Species.DEWPIDER ] }), [TrainerType.PLUMERIA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("skull_admin", "skull", [ Species.SALAZZLE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), [TrainerType.MACRO_GRUNT]: new TrainerConfig(++t).setHasGenders("Macro Grunt Female").setHasDouble("Macro Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_macro_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ - [TrainerPoolTier.COMMON]: [ Species.CUFANT, Species.GALAR_MEOWTH, Species.KLINK, Species.ROOKIDEE, Species.CRAMORANT, Species.GALAR_ZIGZAGOON, Species.SKWOVET, Species.STEELIX, Species.MAWILE, Species.FERROSEED ], - [TrainerPoolTier.UNCOMMON]: [ Species.DRILBUR, Species.MAGNEMITE, Species.HATENNA, Species.ARROKUDA, Species.APPLIN, Species.GALAR_PONYTA, Species.GALAR_YAMASK, Species.SINISTEA, Species.RIOLU ], - [TrainerPoolTier.RARE]: [ Species.FALINKS, Species.BELDUM, Species.GALAR_FARFETCHD, Species.GALAR_MR_MIME, Species.HONEDGE, Species.SCIZOR, Species.GALAR_DARUMAKA ], + [TrainerPoolTier.COMMON]: [ Species.STEELIX, Species.MAWILE, Species.FERROSEED, Species.KLINK, Species.SKWOVET, Species.ROOKIDEE, Species.CRAMORANT, Species.CUFANT, Species.GALAR_MEOWTH, Species.GALAR_ZIGZAGOON ], + [TrainerPoolTier.UNCOMMON]: [ Species.MAGNEMITE, Species.RIOLU, Species.DRILBUR, Species.APPLIN, Species.ARROKUDA, Species.SINISTEA, Species.HATENNA, Species.GALAR_PONYTA, Species.GALAR_YAMASK ], + [TrainerPoolTier.RARE]: [ Species.SCIZOR, Species.BELDUM, Species.HONEDGE, Species.FALINKS, Species.GALAR_FARFETCHD, Species.GALAR_MR_MIME, Species.GALAR_DARUMAKA ], [TrainerPoolTier.SUPER_RARE]: [ Species.DURALUDON, Species.DREEPY ] }), [TrainerType.OLEANA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("macro_admin", "macro", [ Species.GARBODOR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_oleana").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), @@ -1608,27 +1662,27 @@ export const trainerConfigs: TrainerConfigs = { [TrainerPoolTier.RARE]: [ Species.MANKEY, Species.PAWNIARD, Species.CHARCADET, Species.FLITTLE, Species.VAROOM, Species.ORTHWORM ], [TrainerPoolTier.SUPER_RARE]: [ Species.DONDOZO, Species.GIMMIGHOUL ] }), - [TrainerType.GIACOMO]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_1", [ Species.KINGAMBIT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) + [TrainerType.GIACOMO]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_1", [ Species.KINGAMBIT ], Type.DARK).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Segin Starmobile p.moveset = [ new PokemonMove(Moves.WICKED_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.MELA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_2", [ Species.ARMAROUGE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) + [TrainerType.MELA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_2", [ Species.ARMAROUGE ], Type.FIRE).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 2; // Schedar Starmobile p.moveset = [ new PokemonMove(Moves.BLAZING_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.ATTICUS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_3", [ Species.REVAVROOM ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) + [TrainerType.ATTICUS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_3", [ Species.REVAVROOM ], Type.POISON).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 3; // Navi Starmobile p.moveset = [ new PokemonMove(Moves.NOXIOUS_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.ORTEGA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_4", [ Species.DACHSBUN ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) + [TrainerType.ORTEGA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_4", [ Species.DACHSBUN ], Type.FAIRY).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 4; // Ruchbah Starmobile p.moveset = [ new PokemonMove(Moves.MAGICAL_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.ERI]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_5", [ Species.ANNIHILAPE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) + [TrainerType.ERI]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_5", [ Species.ANNIHILAPE ], Type.FIGHTING).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 5; // Caph Starmobile p.moveset = [ new PokemonMove(Moves.COMBAT_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; @@ -1700,14 +1754,14 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.PIERS]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["PIERS"], true, Type.DARK).setHasDouble("piers_marnie_double").setDoubleTrainerType(TrainerType.MARNIE).setDoubleTitle("gym_leader_double").setMixedBattleBgm("battle_galar_gym"), [TrainerType.MARNIE]: new TrainerConfig(++t).setName("Marnie").initForGymLeader(signatureSpecies["MARNIE"], false, Type.DARK).setHasDouble("marnie_piers_double").setDoubleTrainerType(TrainerType.PIERS).setDoubleTitle("gym_leader_double").setMixedBattleBgm("battle_galar_gym"), [TrainerType.RAIHAN]: new TrainerConfig(++t).setName("Raihan").initForGymLeader(signatureSpecies["RAIHAN"], true, Type.DRAGON).setMixedBattleBgm("battle_galar_gym"), - [TrainerType.KATY]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["KATY"], false, Type.BUG).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.BRASSIUS]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["BRASSIUS"], true, Type.GRASS).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.IONO]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["IONO"], false, Type.ELECTRIC).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.KOFU]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["KOFU"], true, Type.WATER).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.LARRY]: new TrainerConfig(++t).setName("Larry").initForGymLeader(signatureSpecies["LARRY"], true, Type.NORMAL).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.RYME]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["RYME"], false, Type.GHOST).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.TULIP]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["TULIP"], false, Type.PSYCHIC).setMixedBattleBgm("battle_paldea_gym"), - [TrainerType.GRUSHA]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["GRUSHA"], true, Type.ICE).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.KATY]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["KATY"], false, Type.BUG, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.BRASSIUS]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["BRASSIUS"], true, Type.GRASS, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.IONO]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["IONO"], false, Type.ELECTRIC, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.KOFU]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["KOFU"], true, Type.WATER, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.LARRY]: new TrainerConfig(++t).setName("Larry").initForGymLeader(signatureSpecies["LARRY"], true, Type.NORMAL, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.RYME]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["RYME"], false, Type.GHOST, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.TULIP]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["TULIP"], false, Type.PSYCHIC, true, -1).setMixedBattleBgm("battle_paldea_gym"), + [TrainerType.GRUSHA]: new TrainerConfig(++t).initForGymLeader(signatureSpecies["GRUSHA"], true, Type.ICE, true, -1).setMixedBattleBgm("battle_paldea_gym"), [TrainerType.LORELEI]: new TrainerConfig((t = TrainerType.LORELEI)).initForEliteFour(signatureSpecies["LORELEI"], false, Type.ICE).setBattleBgm("battle_kanto_gym").setMixedBattleBgm("battle_kanto_gym"), [TrainerType.BRUNO]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["BRUNO"], true, Type.FIGHTING).setBattleBgm("battle_kanto_gym").setMixedBattleBgm("battle_kanto_gym"), @@ -1722,7 +1776,7 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.DRAKE]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["DRAKE"], true, Type.DRAGON).setMixedBattleBgm("battle_hoenn_elite"), [TrainerType.AARON]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["AARON"], true, Type.BUG).setBattleBgm("battle_sinnoh_gym").setMixedBattleBgm("battle_sinnoh_gym"), [TrainerType.BERTHA]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["BERTHA"], false, Type.GROUND).setBattleBgm("battle_sinnoh_gym").setMixedBattleBgm("battle_sinnoh_gym"), - [TrainerType.FLINT]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["FLINT"], true, Type.FIRE).setBattleBgm("battle_sinnoh_gym").setMixedBattleBgm("battle_sinnoh_gym"), + [TrainerType.FLINT]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["FLINT"], true, Type.FIRE, 3).setBattleBgm("battle_sinnoh_gym").setMixedBattleBgm("battle_sinnoh_gym"), [TrainerType.LUCIAN]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["LUCIAN"], true, Type.PSYCHIC).setBattleBgm("battle_sinnoh_gym").setMixedBattleBgm("battle_sinnoh_gym"), [TrainerType.SHAUNTAL]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["SHAUNTAL"], false, Type.GHOST).setMixedBattleBgm("battle_unova_elite"), [TrainerType.MARSHAL]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["MARSHAL"], true, Type.FIGHTING).setMixedBattleBgm("battle_unova_elite"), @@ -1742,120 +1796,383 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.BEA_ELITE]: new TrainerConfig(++t).setName("Bea").initForEliteFour(signatureSpecies["BEA_ELITE"], false, Type.FIGHTING).setMixedBattleBgm("battle_galar_elite"), [TrainerType.ALLISTER_ELITE]: new TrainerConfig(++t).setName("Allister").initForEliteFour(signatureSpecies["ALLISTER_ELITE"], true, Type.GHOST).setMixedBattleBgm("battle_galar_elite"), [TrainerType.RAIHAN_ELITE]: new TrainerConfig(++t).setName("Raihan").initForEliteFour(signatureSpecies["RAIHAN_ELITE"], true, Type.DRAGON).setMixedBattleBgm("battle_galar_elite"), - [TrainerType.RIKA]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["RIKA"], false, Type.GROUND).setMixedBattleBgm("battle_paldea_elite"), - [TrainerType.POPPY]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["POPPY"], false, Type.STEEL).setMixedBattleBgm("battle_paldea_elite"), - [TrainerType.LARRY_ELITE]: new TrainerConfig(++t).setName("Larry").initForEliteFour(signatureSpecies["LARRY_ELITE"], true, Type.NORMAL, Type.FLYING).setMixedBattleBgm("battle_paldea_elite"), - [TrainerType.HASSEL]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["HASSEL"], true, Type.DRAGON).setMixedBattleBgm("battle_paldea_elite"), - [TrainerType.CRISPIN]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["CRISPIN"], true, Type.FIRE).setMixedBattleBgm("battle_bb_elite"), - [TrainerType.AMARYS]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["AMARYS"], false, Type.STEEL).setMixedBattleBgm("battle_bb_elite"), - [TrainerType.LACEY]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["LACEY"], false, Type.FAIRY).setMixedBattleBgm("battle_bb_elite"), - [TrainerType.DRAYTON]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["DRAYTON"], true, Type.DRAGON).setMixedBattleBgm("battle_bb_elite"), + [TrainerType.RIKA]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["RIKA"], false, Type.GROUND, 5).setMixedBattleBgm("battle_paldea_elite"), + [TrainerType.POPPY]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["POPPY"], false, Type.STEEL, 5).setMixedBattleBgm("battle_paldea_elite"), + [TrainerType.LARRY_ELITE]: new TrainerConfig(++t).setName("Larry").initForEliteFour(signatureSpecies["LARRY_ELITE"], true, Type.FLYING, 5).setMixedBattleBgm("battle_paldea_elite"), + [TrainerType.HASSEL]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["HASSEL"], true, Type.DRAGON, 5).setMixedBattleBgm("battle_paldea_elite"), + [TrainerType.CRISPIN]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["CRISPIN"], true, Type.FIRE, 5).setMixedBattleBgm("battle_bb_elite"), + [TrainerType.AMARYS]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["AMARYS"], false, Type.STEEL, 5).setMixedBattleBgm("battle_bb_elite"), + [TrainerType.LACEY]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["LACEY"], false, Type.FAIRY, 5).setMixedBattleBgm("battle_bb_elite"), + [TrainerType.DRAYTON]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["DRAYTON"], true, Type.DRAGON, 5).setMixedBattleBgm("battle_bb_elite"), - [TrainerType.BLUE]: new TrainerConfig((t = TrainerType.BLUE)).initForChampion(signatureSpecies["BLUE"], true).setBattleBgm("battle_kanto_champion").setMixedBattleBgm("battle_kanto_champion").setHasDouble("blue_red_double").setDoubleTrainerType(TrainerType.RED).setDoubleTitle("champion_double") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALAKAZAM ], TrainerSlot.TRAINER, true, p => { + [TrainerType.BLUE]: new TrainerConfig((t = TrainerType.BLUE)).initForChampion(true).setBattleBgm("battle_kanto_champion").setMixedBattleBgm("battle_kanto_champion").setHasDouble("blue_red_double").setDoubleTrainerType(TrainerType.RED).setDoubleTitle("champion_double") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALAKAZAM ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MACHAMP ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HO_OH ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.RHYPERIOR, Species.ELECTIVIRE, Species.MAGMORTAR ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ARCANINE, Species.EXEGGUTOR, Species.GYARADOS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.PIDGEOT ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Pidgeot p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.RED]: new TrainerConfig(++t).initForChampion(signatureSpecies["RED"], true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion").setHasDouble("red_blue_double").setDoubleTrainerType(TrainerType.BLUE).setDoubleTitle("champion_double") + p.gender = Gender.MALE; + })) + .setInstantTera(3), // Tera Ground or Rock Rhyperior / Electric Electivire / Fire Magmortar + [TrainerType.RED]: new TrainerConfig(++t).initForChampion(true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion").setHasDouble("red_blue_double").setDoubleTrainerType(TrainerType.BLUE).setDoubleTitle("champion_double") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PIKACHU ], TrainerSlot.TRAINER, true, p => { p.formIndex = 8; // G-Max Pikachu p.generateAndPopulateMoveset(); p.generateName(); + p.gender = Gender.MALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPEON, Species.UMBREON, Species.SYLVEON ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LUGIA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SNORLAX ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Venusaur, Mega Charizard X, or Mega Blastoise p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.LANCE_CHAMPION]: new TrainerConfig(++t).setName("Lance").initForChampion(signatureSpecies["LANCE_CHAMPION"], true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AERODACTYL ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LATIAS, Species.LATIOS ], TrainerSlot.TRAINER, true, p => { - p.formIndex = 1; // Mega Latias or Mega Latios + .setInstantTera(3), // Tera Grass Meganium / Fire Typhlosion / Water Feraligatr + [TrainerType.LANCE_CHAMPION]: new TrainerConfig(++t).setName("Lance").initForChampion(true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GYARADOS, Species.KINGDRA ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.AERODACTYL ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SALAMENCE ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Mega Salamence p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.STEVEN]: new TrainerConfig(++t).initForChampion(signatureSpecies["STEVEN"], true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("steven_wallace_double").setDoubleTrainerType(TrainerType.WALLACE).setDoubleTitle("champion_double") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SKARMORY ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.METAGROSS ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CHARIZARD ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.TYRANITAR, Species.GARCHOMP, Species.KOMMO_O ], TrainerSlot.TRAINER, true, p => { + p.teraType = Type.DRAGON; + p.abilityIndex = p.species.speciesId === Species.KOMMO_O ? 1 : 2; // Soundproof Kommo-o, Unnerve Tyranitar, Rough Skin Garchomp + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DRAGONITE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setInstantTera(4), // Tera Dragon Tyranitar / Garchomp / Kommo-o + [TrainerType.STEVEN]: new TrainerConfig(++t).initForChampion(true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("steven_wallace_double").setDoubleTrainerType(TrainerType.WALLACE).setDoubleTitle("champion_double") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SKARMORY ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CRADILY, Species.ARMALDO ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AGGRON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GOLURK, Species.RUNERIGUS ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.REGIROCK, Species.REGICE, Species.REGISTEEL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.METAGROSS ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Metagross p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.WALLACE]: new TrainerConfig(++t).initForChampion(signatureSpecies["WALLACE"], true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("wallace_steven_double").setDoubleTrainerType(TrainerType.STEVEN).setDoubleTitle("champion_double") + })) + .setInstantTera(4), // Tera Rock Regirock / Ice Regice / Steel Registeel + [TrainerType.WALLACE]: new TrainerConfig(++t).initForChampion(true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("wallace_steven_double").setDoubleTrainerType(TrainerType.STEVEN).setDoubleTitle("champion_double") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PELIPPER ], TrainerSlot.TRAINER, true, p => { p.abilityIndex = 1; // Drizzle p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SWAMPERT ], TrainerSlot.TRAINER, true, p => { - p.formIndex = 1; // Mega Swampert + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LUDICOLO ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LATIAS, Species.LATIOS ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Mega Latios or Mega Latias p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.CYNTHIA]: new TrainerConfig(++t).initForChampion(signatureSpecies["CYNTHIA"], false).setBattleBgm("battle_sinnoh_champion").setMixedBattleBgm("battle_sinnoh_champion") + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SWAMPERT, Species.GASTRODON, Species.SEISMITOAD ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.REGIELEKI, Species.REGIDRAGO ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.MILOTIC ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; + p.setBoss(true, 2); + })) + .setInstantTera(4), // Tera Electric Regieleki / Dragon Regidrago + [TrainerType.CYNTHIA]: new TrainerConfig(++t).initForChampion(false).setBattleBgm("battle_sinnoh_champion").setMixedBattleBgm("battle_sinnoh_champion") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SPIRITOMB ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.GARCHOMP ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LUCARIO ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GIRATINA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MILOTIC, Species.ROSERADE, Species.HISUI_ARCANINE ], TrainerSlot.TRAINER, true, p => { + p.teraType = p.species.type1; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.TOGEKISS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GARCHOMP ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Garchomp p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.ALDER]: new TrainerConfig(++t).initForChampion(signatureSpecies["ALDER"], true).setHasDouble("alder_iris_double").setDoubleTrainerType(TrainerType.IRIS).setDoubleTitle("champion_double").setBattleBgm("battle_champion_alder").setMixedBattleBgm("battle_champion_alder") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BOUFFALANT, Species.BRAVIARY ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); - })), - [TrainerType.IRIS]: new TrainerConfig(++t).initForChampion(signatureSpecies["IRIS"], false).setBattleBgm("battle_champion_iris").setMixedBattleBgm("battle_champion_iris").setHasDouble("iris_alder_double").setDoubleTrainerType(TrainerType.ALDER).setDoubleTitle("champion_double") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.DRUDDIGON ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LAPRAS ], TrainerSlot.TRAINER, true, p => { + .setInstantTera(3), // Tera Water Milotic / Grass Roserade / Fire Hisuian Arcanine + [TrainerType.ALDER]: new TrainerConfig(++t).initForChampion(true).setHasDouble("alder_iris_double").setDoubleTrainerType(TrainerType.IRIS).setDoubleTitle("champion_double").setBattleBgm("battle_champion_alder").setMixedBattleBgm("battle_champion_alder") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BOUFFALANT, Species.BRAVIARY ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HISUI_LILLIGANT, Species.HISUI_ZOROARK, Species.BASCULEGION ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.ZEKROM ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.KELDEO ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.CHANDELURE, Species.KROOKODILE, Species.REUNICLUS, Species.CONKELDURR ], TrainerSlot.TRAINER, true, p => { + p.teraType = p.species.speciesId === Species.KROOKODILE ? Type.DARK : p.species.type1; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.VOLCARONA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setInstantTera(4), // Tera Ghost Chandelure / Dark Krookodile / Psychic Reuniclus / Fighting Conkeldurr + [TrainerType.IRIS]: new TrainerConfig(++t).initForChampion(false).setBattleBgm("battle_champion_iris").setMixedBattleBgm("battle_champion_iris").setHasDouble("iris_alder_double").setDoubleTrainerType(TrainerType.ALDER).setDoubleTitle("champion_double") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.DRUDDIGON ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ARCHEOPS ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.RESHIRAM ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SALAMENCE, Species.HYDREIGON, Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => { + p.teraType = Type.DRAGON; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.LAPRAS ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // G-Max Lapras p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.DIANTHA]: new TrainerConfig(++t).initForChampion(signatureSpecies["DIANTHA"], false).setMixedBattleBgm("battle_kalos_champion") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GOURGEIST ], TrainerSlot.TRAINER, true, p => { + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HAXORUS ], TrainerSlot.TRAINER, true, p => { + p.abilityIndex = 1; // Mold Breaker + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; + p.setBoss(true, 2); + })) + .setInstantTera(3), // Tera Dragon Salamence / Hydreigon / Archaludon + [TrainerType.DIANTHA]: new TrainerConfig(++t).initForChampion(false).setMixedBattleBgm("battle_kalos_champion") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.HAWLUCHA ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.GARDEVOIR ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.TREVENANT, Species.GOURGEIST ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.XERNEAS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TYRANTRUM, Species.AURORUS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 2; // Rock Head Tyrantrum, Snow Warning Aurorus + p.teraType = p.species.type2!; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GOODRA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GARDEVOIR ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Gardevoir p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.HAU]: new TrainerConfig(++t).initForChampion(signatureSpecies["HAU"], true).setMixedBattleBgm("battle_alola_champion") + p.gender = Gender.FEMALE; + })) + .setInstantTera(3), // Tera Dragon Tyrantrum / Ice Aurorus + [TrainerType.KUKUI]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_champion_kukui") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LYCANROC ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.formIndex = 2; // Dusk Lycanroc + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MAGNEZONE, Species.ALOLA_NINETALES ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.TORNADUS, Species.THUNDURUS, Species.LANDORUS ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Therian Formes + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TAPU_KOKO, Species.TAPU_FINI ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SNORLAX ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.formIndex = 1; // G-Max Snorlax + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.INCINEROAR, Species.HISUI_DECIDUEYE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.teraType = p.species.type2!; + })) + .setInstantTera(5), // Tera Dark Incineroar / Fighting Hisuian Decidueye + [TrainerType.HAU]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_alola_champion") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALOLA_RAICHU ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - })), - [TrainerType.LEON]: new TrainerConfig(++t).initForChampion(signatureSpecies["LEON"], true).setMixedBattleBgm("battle_galar_champion") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.RILLABOOM, Species.CINDERACE, Species.INTELEON ], TrainerSlot.TRAINER, true, p => { + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.NOIVERN ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SOLGALEO ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TAPU_LELE, Species.TAPU_BULU ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + p.teraType = p.species.type1; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ZYGARDE ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Zygarde 10% forme, Aura Break + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DECIDUEYE, Species.PRIMARINA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + p.gender = p.species.speciesId === Species.PRIMARINA ? Gender.FEMALE : Gender.MALE; + })) + .setInstantTera(3), // Tera Psychic Tapu Lele / Grass Tapu Bulu + [TrainerType.LEON]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_galar_champion") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AEGISLASH ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CHARIZARD ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.RHYPERIOR, Species.SEISMITOAD, Species.MR_RIME ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.ZACIAN ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAGAPULT ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RILLABOOM, Species.CINDERACE, Species.INTELEON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.CHARIZARD ], TrainerSlot.TRAINER, true, p => { p.formIndex = 3; // G-Max Charizard p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.GEETA]: new TrainerConfig(++t).initForChampion(signatureSpecies["GEETA"], false).setMixedBattleBgm("battle_champion_geeta") + p.gender = Gender.MALE; + })) + .setInstantTera(3), // Tera Dragapult to Ghost or Dragon + [TrainerType.MUSTARD]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_mustard") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CORVIKNIGHT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.KOMMO_O ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + p.teraType = Type.PSYCHIC; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_DARMANITAN ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.BLASTOISE, Species.VENUSAUR ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.URSHIFU ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(2, 2); // Random G-Max Urshifu + p.generateAndPopulateMoveset(); + p.generateName(); + p.gender = Gender.MALE; + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setInstantTera(2), // Tera Psychic Galar-Slowbro / Galar-Slowking + [TrainerType.GEETA]: new TrainerConfig(++t).initForChampion(false).setMixedBattleBgm("battle_champion_geeta") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GLIMMORA ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - })), - [TrainerType.NEMONA]: new TrainerConfig(++t).initForChampion(signatureSpecies["NEMONA"], false).setMixedBattleBgm("battle_champion_nemona") + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPATHRA, Species.VELUZA ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MIRAIDON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.BAXCALIBUR ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA ])) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KINGAMBIT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Supreme Overlord + p.teraType = Type.FLYING; + })) + .setInstantTera(5), // Tera Flying Kingambit + [TrainerType.NEMONA]: new TrainerConfig(++t).initForChampion(false).setMixedBattleBgm("battle_champion_nemona") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LYCANROC ], TrainerSlot.TRAINER, true, p => { p.formIndex = 0; // Midday form p.generateAndPopulateMoveset(); - })), - [TrainerType.KIERAN]: new TrainerConfig(++t).initForChampion(signatureSpecies["KIERAN"], true).setMixedBattleBgm("battle_champion_kieran") + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PAWMOT ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.KORAIDON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GHOLDENGO ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ARMAROUGE, Species.CERULEDGE ], TrainerSlot.TRAINER, true, p => { + p.teraType = p.species.type2!; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setInstantTera(4), // Tera Psychic Armarouge / Ghost Ceruledge + [TrainerType.KIERAN]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_champion_kieran") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.POLIWRATH, Species.POLITOED ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - })), + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.INCINEROAR, Species.GRIMMSNARL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = p.species.speciesId === Species.INCINEROAR ? 2 : 0; // Intimidate Incineroar, Prankster Grimmsnarl + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.TERAPAGOS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.URSALUNA, Species.BLOODMOON_URSALUNA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.OGERPON ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(4); // Random Ogerpon Tera Mask + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.IVY_CUDGEL)) { // Check if Ivy Cudgel is in the moveset, if not, replace the first move with Ivy Cudgel. + p.moveset[0] = new PokemonMove(Moves.IVY_CUDGEL); + } + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HYDRAPPLE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setInstantTera(4), // Tera Ogerpon [TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL) .setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE) @@ -1877,20 +2194,22 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540), [TrainerType.RIVAL_4]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(1.75).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_2").setMixedBattleBgm("battle_rival_2").setPartyTemplates(trainerPartyTemplates.RIVAL_4) + .setModifierRewardFuncs(() => modifierTypes.TERA_ORB) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, - (p => p.abilityIndex = 0))) + (p => { + p.abilityIndex = 0; + p.teraType = p.species.type1; + }))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540) - .setGenModifiersFunc(party => { - const starter = party[0]; - return [ modifierTypes.TERA_SHARD().generateType([], [ starter.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(starter) as PersistentModifier ]; // TODO: is the bang correct? - }), + .setInstantTera(0), // Tera starter to primary type [TrainerType.RIVAL_5]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_3").setMixedBattleBgm("battle_rival_3").setPartyTemplates(trainerPartyTemplates.RIVAL_5) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.abilityIndex = 0; + p.teraType = p.species.type1; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) @@ -1901,15 +2220,13 @@ export const trainerConfigs: TrainerConfigs = { p.shiny = true; p.variant = 1; })) - .setGenModifiersFunc(party => { - const starter = party[0]; - return [ modifierTypes.TERA_SHARD().generateType([], [ starter.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(starter) as PersistentModifier ]; //TODO: is the bang correct? - }), + .setInstantTera(0), // Tera starter to primary type [TrainerType.RIVAL_6]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(3).setEncounterBgm("final").setBattleBgm("battle_rival_3").setMixedBattleBgm("battle_rival_3").setPartyTemplates(trainerPartyTemplates.RIVAL_6) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); p.abilityIndex = 0; + p.teraType = p.species.type1; p.generateAndPopulateMoveset(); })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true, @@ -1928,20 +2245,21 @@ export const trainerConfigs: TrainerConfigs = { p.formIndex = 1; // Mega Rayquaza p.generateName(); })) - .setGenModifiersFunc(party => { - const starter = party[0]; - return [ modifierTypes.TERA_SHARD().generateType([], [ starter.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(starter) as PersistentModifier ]; // TODO: is the bang correct? - }), + .setInstantTera(0), // Tera starter to primary type [TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RHYPERIOR ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOQUEEN, Species.NIDOKING ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RHYPERIOR ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + p.abilityIndex = 1; // Solid Rock + })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KANGASKHAN ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -1950,39 +2268,53 @@ export const trainerConfigs: TrainerConfigs = { p.generateName(); })), [TrainerType.ROCKET_BOSS_GIOVANNI_2]: new TrainerConfig(++t).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", [], true).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.TYRANITAR, Species.IRON_THORNS ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.TYRANITAR ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HIPPOWDON ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.EXCADRILL, Species.GARCHOMP ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.KANGASKHAN ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.GASTRODON, Species.SEISMITOAD ], TrainerSlot.TRAINER, true, p => { + if (p.species.speciesId === Species.GASTRODON) { + p.abilityIndex = 0; // Storm Drain + } else if (p.species.speciesId === Species.SEISMITOAD) { + p.abilityIndex = 2; // Water Absorb + } + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GARCHOMP, Species.EXCADRILL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + if (p.species.speciesId === Species.GARCHOMP) { + p.abilityIndex = 2; // Rough Skin + } else if (p.species.speciesId === Species.EXCADRILL) { + p.abilityIndex = 0; // Sand Rush + } + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.RHYPERIOR ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + p.abilityIndex = 1; // Solid Rock + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.KANGASKHAN ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Kangaskhan p.generateName(); })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GASTRODON, Species.SEISMITOAD ], TrainerSlot.TRAINER, true, p => { - //Storm Drain Gastrodon, Water Absorb Seismitoad - if (p.species.speciesId === Species.GASTRODON) { - p.abilityIndex = 0; - } else if (p.species.speciesId === Species.SEISMITOAD) { - p.abilityIndex = 2; - } - })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.MEWTWO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.MAXIE]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", []).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.MIGHTYENA ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CROBAT, Species.GLISCOR ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.TALONFLAME ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WEEZING, Species.GALAR_WEEZING ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MAGMORTAR, Species.TORKOAL ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.FLYGON ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TORKOAL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Drought + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.DONPHAN ])) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.CAMERUPT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -1992,20 +2324,27 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.TYPHLOSION, Species.SOLROCK ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.TORKOAL, Species.NINETALES ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.NINETALES, Species.TORKOAL ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Drought + if (p.species.speciesId === Species.NINETALES) { + p.abilityIndex = 2; // Drought + } else if (p.species.speciesId === Species.TORKOAL) { + p.abilityIndex = 1; // Drought + } })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SHIFTRY, Species.SCOVILLAIN ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCOVILLAIN ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.abilityIndex = 0; // Chlorophyll })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GREAT_TUSK ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GREAT_TUSK ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.CAMERUPT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2020,11 +2359,17 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.ARCHIE]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", []).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LINOONE ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CROBAT, Species.PELIPPER ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LUDICOLO ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PELIPPER ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Drizzle + })) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MUK, Species.ALOLA_MUK ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TENTACRUEL ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RELICANTH, Species.WAILORD ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.WAILORD ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.QWILFISH ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Swift Swim + })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.SHARPEDO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2034,19 +2379,20 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LUDICOLO, Species.EMPOLEON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.POLITOED, Species.PELIPPER ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Drizzle - })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.BEARTIC, Species.ARMALDO ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Swift Swim + if (p.species.speciesId === Species.POLITOED) { + p.abilityIndex = 2; // Drizzle + } else if (p.species.speciesId === Species.PELIPPER) { + p.abilityIndex = 1; // Drizzle + } })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DHELMISE ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.OVERQWIL ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.abilityIndex = 1; // Swift Swim @@ -2067,8 +2413,8 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.CYRUS]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", []).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GYARADOS ])) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HONCHKROW, Species.HISUI_BRAVIARY ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CROBAT, Species.GLISCOR ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MAGNEZONE ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.UXIE, Species.MESPRIT, Species.AZELF ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.HOUNDOOM ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; @@ -2082,35 +2428,38 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CROBAT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ELECTRODE, Species.HISUI_ELECTRODE ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SALAMENCE, Species.ROARING_MOON ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MAGNEZONE ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.UXIE, Species.MESPRIT, Species.AZELF ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.HOUNDOOM ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Houndoom p.generateName(); })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.WEAVILE, Species.SNEASLER ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.WEAVILE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; p.gender = Gender.MALE; })) - .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DIALGA, Species.PALKIA ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.GHETSIS]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", []).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.COFAGRIGUS, Species.RUNERIGUS ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BOUFFALANT ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SEISMITOAD, Species.CARRACOSTA ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.EELEKTROSS, Species.GALVANTULA ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.VOLCARONA ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.COFAGRIGUS ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SEISMITOAD ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GALVANTULA, Species.EELEKTROSS ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAPION, Species.TOXICROAK ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.KINGAMBIT ])) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HYDREIGON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2118,19 +2467,20 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.RUNERIGUS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ULTRA_BALL; - p.formIndex = Utils.randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BASCULEGION, Species.JELLICENT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.JELLICENT, Species.BASCULEGION ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; p.formIndex = 0; })) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.KINGAMBIT ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.VOLCARONA, Species.SLITHER_WING ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.VOLCARONA, Species.IRON_MOTH ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.HYDREIGON, Species.IRON_JUGULIS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2153,8 +2503,18 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CLAWITZER, Species.DRAGALGE ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.HELIOLISK, Species.MALAMAR ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAGALGE, Species.CLAWITZER ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + if (p.species.speciesId === Species.DRAGALGE) { + p.abilityIndex = 2; // Adaptability + } else if (p.species.speciesId === Species.CLAWITZER) { + p.abilityIndex = 0; // Mega Launcher + } + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GALLADE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Sharpness + })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GYARADOS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2164,29 +2524,37 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PYROAR ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ULTRA_BALL; - })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PYROAR ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.IRON_MOTH ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GOODRA, Species.HISUI_GOODRA ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DRAGALGE, Species.CLAWITZER ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + if (p.species.speciesId === Species.DRAGALGE) { + p.abilityIndex = 2; // Adaptability + } else if (p.species.speciesId === Species.CLAWITZER) { + p.abilityIndex = 0; // Mega Launcher + } + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AEGISLASH, Species.HISUI_GOODRA ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.IRON_VALIANT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GYARADOS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; - p.formIndex = 1; // Mega Gyardos + p.formIndex = 1; // Mega Gyarados p.generateName(); p.gender = Gender.MALE; })) - .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.ZYGARDE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; + p.formIndex = 0; // 50% Forme, Aura Break })), [TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { @@ -2203,46 +2571,51 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ROGUE_BALL; })), [TrainerType.LUSAMINE_2]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", [], true).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.NIHILEGO ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ROGUE_BALL; - })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.FEMALE; })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SILVALLY ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(18); // Random Silvally Form + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.MULTI_ATTACK)) { // Check if Multi Attack is in the moveset, if not, replace the first move with Multi Attack. + p.moveset[0] = new PokemonMove(Moves.MULTI_ATTACK); + } + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.PHEROMOSA ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.PHEROMOSA ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.NIHILEGO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.NECROZMA ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); + p.formIndex = 2; // Dawn Wings p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.GUZMA]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", []).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LOKIX, Species.YANMEGA ], TrainerSlot.TRAINER, true, p => { - //Tinted Lens Lokix, Tinted Lens Yanmega - if (p.species.speciesId === Species.LOKIX) { - p.abilityIndex = 2; - } else if (p.species.speciesId === Species.YANMEGA) { - p.abilityIndex = 1; + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.YANMEGA, Species.LOKIX ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + if (p.species.speciesId === Species.YANMEGA) { + p.abilityIndex = 1; // Tinted Lens + } else if (p.species.speciesId === Species.LOKIX) { + p.abilityIndex = 2; // Tinted Lens } })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HERACROSS ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => { - //Technician Scizor, Sharpness Kleavor + p.generateAndPopulateMoveset(); if (p.species.speciesId === Species.SCIZOR) { - p.abilityIndex = 1; + p.abilityIndex = 1; // Technician } else if (p.species.speciesId === Species.KLEAVOR) { - p.abilityIndex = 2; + p.abilityIndex = 2; // Sharpness } })) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALVANTULA, Species.VIKAVOLT ])) @@ -2256,49 +2629,63 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.gender = Gender.MALE; - p.pokeball = PokeballType.ULTRA_BALL; })), [TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); - p.abilityIndex = 2; //Anticipation + p.abilityIndex = 2; // Anticipation p.gender = Gender.MALE; - p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => { - //Technician Scizor, Sharpness Kleavor - if (p.species.speciesId === Species.SCIZOR) { - p.abilityIndex = 1; - } else if (p.species.speciesId === Species.KLEAVOR) { - p.abilityIndex = 2; - } - })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HISUI_SAMUROTT, Species.CRAWDAUNT ], TrainerSlot.TRAINER, true, p => { - p.abilityIndex = 2; //Sharpness Hisui Samurott, Adaptability Crawdaunt - })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.BUZZWOLE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BUZZWOLE ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.XURKITREE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CRAWDAUNT, Species.HISUI_SAMUROTT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 2; // Sharpness Hisuian Samurott, Adaptability Crawdaunt + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.XURKITREE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ROGUE_BALL; + p.pokeball = PokeballType.ULTRA_BALL; + p.formIndex = Utils.randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive + if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.TECHNO_BLAST)) { // Check if Techno Blast is in the moveset, if not, replace the first move with Techno Blast. + p.moveset[0] = new PokemonMove(Moves.TECHNO_BLAST); + } })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.PINSIR ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.formIndex = 1; + p.formIndex = 1; // Mega Pinsir p.generateAndPopulateMoveset(); p.generateName(); p.pokeball = PokeballType.ULTRA_BALL; })), [TrainerType.ROSE]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", []).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.FERROTHORN, Species.ESCAVALIER ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SIRFETCHD, Species.MR_RIME ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CORVIKNIGHT ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.PERRSERKER, Species.KLINKLANG ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESCAVALIER, Species.FERROTHORN ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SIRFETCHD, Species.MR_RIME ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CORVIKNIGHT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.KLINKLANG, Species.PERRSERKER ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.COPPERAJAH ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2311,13 +2698,21 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.AEGISLASH, Species.GHOLDENGO ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DRACOVISH, Species.DRACOZOLT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.AEGISLASH, Species.GHOLDENGO ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - p.abilityIndex = 1; //Strong Jaw Dracovish, Hustle Dracozolt + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DRACOZOLT, Species.DRACOVISH ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + p.abilityIndex = 1; // Strong Jaw Dracovish, Hustle Dracozolt + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MELMETAL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MELMETAL ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GALAR_ARTICUNO, Species.GALAR_ZAPDOS, Species.GALAR_MOLTRES ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2332,16 +2727,10 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.FEMALE; })), [TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPEON, Species.UMBREON ], TrainerSlot.TRAINER, true, p => { - p.abilityIndex = 2; // Magic Bounce Espeon, Inner Focus Umbreon - p.generateAndPopulateMoveset(); - })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LEAFEON, Species.GLACEON ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.ROTOM ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); - p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow - })) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.JOLTEON, Species.LEAFEON ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.VAPOREON, Species.UMBREON ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.ESPEON, Species.GLACEON ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.FLAREON ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { p.abilityIndex = 2; // Pixilate p.generateAndPopulateMoveset(); @@ -2354,10 +2743,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.generateName(); })) - .setGenModifiersFunc(party => { - const teraPokemon = party[4]; - return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? - }), + .setInstantTera(4), // Tera Fairy Sylveon [TrainerType.PENNY_2]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", [], true).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2365,33 +2751,33 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.gender = Gender.FEMALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ROTOM ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.RAIKOU, Species.ENTEI, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { - p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form + p.formIndex = Utils.randSeedInt(5, 1); // Random Starmobile form p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ZAMAZENTA ], TrainerSlot.TRAINER, true, p => { + p.setBoss(true, 2); + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.formIndex = 2; p.generateName(); p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.ZAMAZENTA ], TrainerSlot.TRAINER, true, p => { - p.setBoss(true, 2); - p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.MASTER_BALL; - })) - .setGenModifiersFunc(party => { - const teraPokemon = party[0]; - return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? - }), - [TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true) + .setInstantTera(0), // Tera Fairy Sylveon + [TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer(true) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLAYDOL ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); p.generateAndPopulateMoveset(); @@ -2423,7 +2809,7 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), - [TrainerType.CHERYL]: new TrainerConfig(++t).setName("Cheryl").initForStatTrainer([], false) + [TrainerType.CHERYL]: new TrainerConfig(++t).setName("Cheryl").initForStatTrainer() .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BLISSEY ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); p.generateAndPopulateMoveset(); @@ -2451,7 +2837,7 @@ export const trainerConfigs: TrainerConfigs = { } p.pokeball = PokeballType.MASTER_BALL; })), - [TrainerType.MARLEY]: new TrainerConfig(++t).setName("Marley").initForStatTrainer([], false) + [TrainerType.MARLEY]: new TrainerConfig(++t).setName("Marley").initForStatTrainer() .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCANINE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); p.generateAndPopulateMoveset(); @@ -2475,7 +2861,7 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), - [TrainerType.MIRA]: new TrainerConfig(++t).setName("Mira").initForStatTrainer([], false) + [TrainerType.MIRA]: new TrainerConfig(++t).setName("Mira").initForStatTrainer() .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALAKAZAM ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2497,7 +2883,7 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), - [TrainerType.RILEY]: new TrainerConfig(++t).setName("Riley").initForStatTrainer([], true) + [TrainerType.RILEY]: new TrainerConfig(++t).setName("Riley").initForStatTrainer(true) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LUCARIO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); diff --git a/src/data/trainer-names.ts b/src/data/trainer-names.ts index d075b7121f2..8b0091d4398 100644 --- a/src/data/trainer-names.ts +++ b/src/data/trainer-names.ts @@ -16,7 +16,7 @@ class TrainerNameConfig { } interface TrainerNameConfigs { - [key: integer]: TrainerNameConfig + [key: number]: TrainerNameConfig } // used in a commented code diff --git a/src/data/type.ts b/src/data/type.ts index 6170eadc91e..498394bf90e 100644 --- a/src/data/type.ts +++ b/src/data/type.ts @@ -313,7 +313,7 @@ export function getTypeDamageMultiplierColor(multiplier: TypeDamageMultiplier, s } } -export function getTypeRgb(type: Type): [ integer, integer, integer ] { +export function getTypeRgb(type: Type): [ number, number, number ] { switch (type) { case Type.NORMAL: return [ 168, 168, 120 ]; diff --git a/src/data/variant.ts b/src/data/variant.ts index 13869635f1e..13c11b0bb40 100644 --- a/src/data/variant.ts +++ b/src/data/variant.ts @@ -8,7 +8,7 @@ export const variantData: any = {}; export const variantColorCache = {}; -export function getVariantTint(variant: Variant): integer { +export function getVariantTint(variant: Variant): number { switch (variant) { case 0: return 0xf8c020; @@ -19,7 +19,7 @@ export function getVariantTint(variant: Variant): integer { } } -export function getVariantIcon(variant: Variant): integer { +export function getVariantIcon(variant: Variant): number { switch (variant) { case 0: return VariantTier.STANDARD; diff --git a/src/data/weather.ts b/src/data/weather.ts index 7bba698f9b4..0c90f381130 100644 --- a/src/data/weather.ts +++ b/src/data/weather.ts @@ -14,9 +14,9 @@ import type { Arena } from "#app/field/arena"; export class Weather { public weatherType: WeatherType; - public turnsLeft: integer; + public turnsLeft: number; - constructor(weatherType: WeatherType, turnsLeft?: integer) { + constructor(weatherType: WeatherType, turnsLeft?: number) { this.weatherType = weatherType; this.turnsLeft = !this.isImmutable() ? turnsLeft || 0 : 0; } @@ -246,7 +246,7 @@ export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainTyp export interface WeatherPoolEntry { weatherType: WeatherType; - weight: integer; + weight: number; } export function getRandomWeatherType(arena: Arena): WeatherType { diff --git a/src/enums/arena-tag-type.ts b/src/enums/arena-tag-type.ts index 1c62ccb14a6..4180aa00ef5 100644 --- a/src/enums/arena-tag-type.ts +++ b/src/enums/arena-tag-type.ts @@ -29,4 +29,5 @@ export enum ArenaTagType { WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE", GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE", FAIRY_LOCK = "FAIRY_LOCK", + NEUTRALIZING_GAS = "NEUTRALIZING_GAS" } diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index f28ac37ae27..719b08c5b81 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -94,4 +94,5 @@ export enum BattlerTagType { PSYCHO_SHIFT = "PSYCHO_SHIFT", ENDURE_TOKEN = "ENDURE_TOKEN", POWDER = "POWDER", + MAGIC_COAT = "MAGIC_COAT", } diff --git a/src/enums/buttons.ts b/src/enums/buttons.ts index fe26023f8e7..f828b280d45 100644 --- a/src/enums/buttons.ts +++ b/src/enums/buttons.ts @@ -13,7 +13,7 @@ export enum Button { CYCLE_GENDER, CYCLE_ABILITY, CYCLE_NATURE, - V, + CYCLE_TERA, SPEED_UP, - SLOW_DOWN + SLOW_DOWN, } diff --git a/src/enums/trainer-type.ts b/src/enums/trainer-type.ts index 708faf69196..e22dc5d81c7 100644 --- a/src/enums/trainer-type.ts +++ b/src/enums/trainer-type.ts @@ -68,7 +68,7 @@ export enum TrainerType { SATURN, PLASMA_GRUNT, ZINZOLIN, - ROOD, + COLRESS, FLARE_GRUNT, BRYONY, XEROSIC, @@ -243,8 +243,10 @@ export enum TrainerType { ALDER, IRIS, DIANTHA, + KUKUI, HAU, LEON, + MUSTARD, GEETA, NEMONA, KIERAN, diff --git a/src/events/egg.ts b/src/events/egg.ts index b30c37a25e8..dc3d2b55ffe 100644 --- a/src/events/egg.ts +++ b/src/events/egg.ts @@ -12,7 +12,7 @@ export enum EggEventType { */ export class EggCountChangedEvent extends Event { /** The updated egg count. */ - public eggCount: integer; + public eggCount: number; constructor(eggCount: number) { super(EggEventType.EGG_COUNT_CHANGED); diff --git a/src/field/anims.ts b/src/field/anims.ts index f96427326b5..9ffaae59bbc 100644 --- a/src/field/anims.ts +++ b/src/field/anims.ts @@ -34,7 +34,7 @@ function doDefaultPbOpenParticles(x: number, y: number, radius: number) { }); } - const addParticle = (index: integer) => { + const addParticle = (index: number) => { const particle = globalScene.add.sprite(x, y, "pb_open_particle"); globalScene.field.add(particle); const angle = index * 45; @@ -68,7 +68,7 @@ function doDefaultPbOpenParticles(x: number, y: number, radius: number) { }); } -function doUbOpenParticles(x: number, y: number, frameIndex: integer) { +function doUbOpenParticles(x: number, y: number, frameIndex: number) { const particles: Phaser.GameObjects.Image[] = []; for (let i = 0; i < 10; i++) { particles.push(doFanOutParticle(i * 25, x, y, 1, 1, 5, frameIndex)); @@ -110,7 +110,7 @@ function doMbOpenParticles(x: number, y: number) { } } -function doFanOutParticle(trigIndex: integer, x: integer, y: integer, xSpeed: integer, ySpeed: integer, angle: integer, frameIndex: integer): Phaser.GameObjects.Image { +function doFanOutParticle(trigIndex: number, x: number, y: number, xSpeed: number, ySpeed: number, angle: number, frameIndex: number): Phaser.GameObjects.Image { let f = 0; const particle = globalScene.add.image(x, y, "pb_particles", `${frameIndex}.png`); @@ -179,11 +179,11 @@ export function addPokeballCaptureStars(pokeball: Phaser.GameObjects.Sprite): vo new Array(3).fill(null).map(() => addParticle()); } -export function sin(index: integer, amplitude: integer): number { +export function sin(index: number, amplitude: number): number { return amplitude * Math.sin(index * (Math.PI / 128)); } -export function cos(index: integer, amplitude: integer): number { +export function cos(index: number, amplitude: number): number { return amplitude * Math.cos(index * (Math.PI / 128)); } diff --git a/src/field/arena.ts b/src/field/arena.ts index 71966b97775..752eef81596 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -44,6 +44,12 @@ export class Arena { public bgm: string; public ignoreAbilities: boolean; public ignoringEffectSource: BattlerIndex | null; + public playerTerasUsed: number; + /** + * Saves the number of times a party pokemon faints during a arena encounter. + * {@linkcode globalScene.currentBattle.enemyFaints} is the corresponding faint counter for the enemy (this resets every wave). + */ + public playerFaints: number; private lastTimeOfDay: TimeOfDay; @@ -52,12 +58,14 @@ export class Arena { public readonly eventTarget: EventTarget = new EventTarget(); - constructor(biome: Biome, bgm: string) { + constructor(biome: Biome, bgm: string, playerFaints: number = 0) { this.biomeType = biome; this.tags = []; this.bgm = bgm; this.trainerPool = biomeTrainerPools[biome]; this.updatePoolsForTimeOfDay(); + this.playerTerasUsed = 0; + this.playerFaints = playerFaints; } init() { @@ -86,7 +94,7 @@ export class Arena { } } - randomSpecies(waveIndex: integer, level: integer, attempt?: integer, luckValue?: integer, isBoss?: boolean): PokemonSpecies { + randomSpecies(waveIndex: number, level: number, attempt?: number, luckValue?: number, isBoss?: boolean): PokemonSpecies { const overrideSpecies = globalScene.gameMode.getOverrideSpecies(waveIndex); if (overrideSpecies) { return overrideSpecies; @@ -167,7 +175,7 @@ export class Arena { return ret; } - randomTrainerType(waveIndex: integer, isBoss: boolean = false): TrainerType { + randomTrainerType(waveIndex: number, isBoss: boolean = false): TrainerType { const isTrainerBoss = !!this.trainerPool[BiomePoolTier.BOSS].length && (globalScene.gameMode.isTrainerBoss(waveIndex, this.biomeType, globalScene.offsetGym) || isBoss); console.log(isBoss, this.trainerPool); @@ -184,7 +192,7 @@ export class Arena { return !tierPool.length ? TrainerType.BREEDER : tierPool[Utils.randSeedInt(tierPool.length)]; } - getSpeciesFormIndex(species: PokemonSpecies): integer { + getSpeciesFormIndex(species: PokemonSpecies): number { switch (species.speciesId) { case Species.BURMY: case Species.WORMADAM: @@ -372,7 +380,7 @@ export class Arena { * Gets the denominator for the chance for a trainer spawn * @returns n where 1/n is the chance of a trainer battle */ - getTrainerChance(): integer { + getTrainerChance(): number { switch (this.biomeType) { case Biome.METROPOLIS: return 2; @@ -457,10 +465,10 @@ export class Arena { } } - overrideTint(): [integer, integer, integer] { + overrideTint(): [number, number, number] { switch (Overrides.ARENA_TINT_OVERRIDE) { case TimeOfDay.DUSK: - return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [integer, integer, integer]; + return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [number, number, number]; break; case (TimeOfDay.NIGHT): return [ 64, 64, 64 ]; @@ -473,7 +481,7 @@ export class Arena { } } - getDayTint(): [integer, integer, integer] { + getDayTint(): [number, number, number] { if (Overrides.ARENA_TINT_OVERRIDE !== null) { return this.overrideTint(); } @@ -485,7 +493,7 @@ export class Arena { } } - getDuskTint(): [integer, integer, integer] { + getDuskTint(): [number, number, number] { if (Overrides.ARENA_TINT_OVERRIDE) { return this.overrideTint(); } @@ -495,11 +503,11 @@ export class Arena { switch (this.biomeType) { default: - return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [integer, integer, integer]; + return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [number, number, number]; } } - getNightTint(): [integer, integer, integer] { + getNightTint(): [number, number, number] { if (Overrides.ARENA_TINT_OVERRIDE) { return this.overrideTint(); } @@ -580,8 +588,8 @@ export class Arena { // creates a new tag object const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, targetIndex, side); if (newTag) { - this.tags.push(newTag); newTag.onAdd(this, quiet); + this.tags.push(newTag); const { layers = 0, maxLayers = 0 } = newTag instanceof ArenaTrapTag ? newTag : {}; @@ -688,6 +696,7 @@ export class Arena { this.trySetWeather(WeatherType.NONE, false); } this.trySetTerrain(TerrainType.NONE, false, true); + this.resetPlayerFaintCount(); this.removeAllTags(); } @@ -695,6 +704,7 @@ export class Arena { globalScene.loadBgm(this.bgm); } + /** The loop point of any given biome track, read as seconds and milliseconds. */ getBgmLoopPoint(): number { switch (this.biomeType) { case Biome.TOWN: @@ -765,11 +775,17 @@ export class Arena { return 0.000; case Biome.SNOWY_FOREST: return 3.047; + case Biome.END: + return 17.153; default: console.warn(`missing bgm loop-point for biome "${Biome[this.biomeType]}" (=${this.biomeType})`); return 0; } } + + resetPlayerFaintCount(): void { + this.playerFaints = 0; + } } export function getBiomeKey(biome: Biome): string { @@ -812,7 +828,7 @@ export function getBiomeHasProps(biomeType: Biome): boolean { export class ArenaBase extends Phaser.GameObjects.Container { public player: boolean; public biome: Biome; - public propValue: integer; + public propValue: number; public base: Phaser.GameObjects.Sprite; public props: Phaser.GameObjects.Sprite[]; @@ -833,7 +849,7 @@ export class ArenaBase extends Phaser.GameObjects.Container { }) : []; } - setBiome(biome: Biome, propValue?: integer): void { + setBiome(biome: Biome, propValue?: number): void { const hasProps = getBiomeHasProps(biome); const biomeKey = getBiomeKey(biome); const baseKey = `${biomeKey}_${this.player ? "a" : "b"}`; diff --git a/src/field/damage-number-handler.ts b/src/field/damage-number-handler.ts index 57b9d6990ca..1551edc9697 100644 --- a/src/field/damage-number-handler.ts +++ b/src/field/damage-number-handler.ts @@ -15,7 +15,7 @@ export default class DamageNumberHandler { this.damageNumbers = new Map(); } - add(target: Pokemon, amount: integer, result: DamageResult | HitResult.HEAL = HitResult.EFFECTIVE, critical: boolean = false): void { + add(target: Pokemon, amount: number, result: DamageResult | HitResult.HEAL = HitResult.EFFECTIVE, critical: boolean = false): void { if (!globalScene?.damageNumbersMode) { return; } diff --git a/src/field/mystery-encounter-intro.ts b/src/field/mystery-encounter-intro.ts index 0110dabc7a9..1ea8f16e8f7 100644 --- a/src/field/mystery-encounter-intro.ts +++ b/src/field/mystery-encounter-intro.ts @@ -422,7 +422,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - private tint(sprite, color: number, alpha?: number, duration?: integer, ease?: string): void { + private tint(sprite, color: number, alpha?: number, duration?: number, ease?: string): void { // const tintSprites = this.getTintSprites(); sprite.setTintFill(color); sprite.setVisible(true); @@ -448,7 +448,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - tintAll(color: number, alpha?: number, duration?: integer, ease?: string): void { + tintAll(color: number, alpha?: number, duration?: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { this.tint(tintSprite, color, alpha, duration, ease); @@ -461,7 +461,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - private untint(sprite, duration: integer, ease?: string): void { + private untint(sprite, duration: number, ease?: string): void { if (duration) { globalScene.tweens.add({ targets: sprite, @@ -485,7 +485,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - untintAll(duration: integer, ease?: string): void { + untintAll(duration: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { this.untint(tintSprite, duration, ease); diff --git a/src/field/pokemon-sprite-sparkle-handler.ts b/src/field/pokemon-sprite-sparkle-handler.ts index 074933f0f00..d1803cc036e 100644 --- a/src/field/pokemon-sprite-sparkle-handler.ts +++ b/src/field/pokemon-sprite-sparkle-handler.ts @@ -27,6 +27,9 @@ export default class PokemonSpriteSparkleHandler { if (!s.visible || (s.parentContainer instanceof Pokemon && !s.parentContainer.parentContainer)) { continue; } + if (!(s.parentContainer instanceof Pokemon) || !(s.parentContainer as Pokemon).isTerastallized) { + continue; + } const pokemon = s.parentContainer instanceof Pokemon ? s.parentContainer as Pokemon : null; const parent = (pokemon || s).parentContainer; const texture = s.texture; diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 22494111b39..0da390c5ab4 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -7,11 +7,43 @@ import { variantColorCache } from "#app/data/variant"; import { variantData } from "#app/data/variant"; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info"; import type Move from "#app/data/move"; -import { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move"; +import { + HighCritAttr, + StatChangeBeforeDmgCalcAttr, + HitsTagAttr, + applyMoveAttrs, + FixedDamageAttr, + VariableAtkAttr, + allMoves, + MoveCategory, + TypelessAttr, + CritOnlyAttr, + getMoveTargets, + OneHitKOAttr, + VariableMoveTypeAttr, + VariableDefAttr, + AttackMove, + ModifiedDamageAttr, + VariableMoveTypeMultiplierAttr, + IgnoreOpponentStatStagesAttr, + SacrificialAttr, + VariableMoveCategoryAttr, + CounterDamageAttr, + StatStageChangeAttr, + RechargeAttr, + IgnoreWeatherTypeDebuffAttr, + BypassBurnDamageReductionAttr, + SacrificialAttrOnHit, + OneHitKOAccuracyAttr, + RespectAttackTypeImmunityAttr, + MoveTarget, + CombinedPledgeStabBoostAttr, + VariableMoveTypeChartAttr, + HpSplitAttr +} from "#app/data/move"; import type { PokemonSpeciesForm } from "#app/data/pokemon-species"; import { default as PokemonSpecies, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; -import { starterPassiveAbilities } from "#app/data/balance/passives"; import type { Constructor } from "#app/utils"; import { isNullOrUndefined, randSeedInt, type nil } from "#app/utils"; import * as Utils from "#app/utils"; @@ -20,7 +52,7 @@ import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type"; import { Type } from "#enums/type"; import { getLevelTotalExp } from "#app/data/exp"; import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; -import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier"; +import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier"; import { PokeballType } from "#enums/pokeball"; import { Gender } from "#app/data/gender"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; @@ -31,8 +63,9 @@ import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/ import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags"; import { WeatherType } from "#enums/weather-type"; import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; +import type { SuppressAbilitiesTag } from "#app/data/arena-tag"; import type { Ability, AbAttr } from "#app/data/ability"; -import { StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability"; +import { StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr, applyOnGainAbAttrs, PreLeaveFieldAbAttr, applyPreLeaveFieldAbAttrs, applyOnLoseAbAttrs, PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr } from "#app/data/ability"; import type PokemonData from "#app/system/pokemon-data"; import { BattlerIndex } from "#app/battle"; import { Mode } from "#app/ui/ui"; @@ -47,7 +80,7 @@ import { DexAttr } from "#app/system/game-data"; import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; import { getNatureStatMultiplier } from "#app/data/nature"; import type { SpeciesFormChange } from "#app/data/pokemon-forms"; -import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms"; +import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms"; import { TerrainType } from "#app/data/terrain"; import type { TrainerSlot } from "#app/data/trainer-config"; import Overrides from "#app/overrides"; @@ -72,7 +105,6 @@ import { MoveEndPhase } from "#app/phases/move-end-phase"; import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; import { Challenges } from "#enums/challenges"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; @@ -100,46 +132,50 @@ export enum FieldPosition { } export default abstract class Pokemon extends Phaser.GameObjects.Container { - public id: integer; + public id: number; public name: string; public nickname: string; public species: PokemonSpecies; - public formIndex: integer; - public abilityIndex: integer; + public formIndex: number; + public abilityIndex: number; public passive: boolean; public shiny: boolean; public variant: Variant; public pokeball: PokeballType; protected battleInfo: BattleInfo; - public level: integer; - public exp: integer; - public levelExp: integer; + public level: number; + public exp: number; + public levelExp: number; public gender: Gender; - public hp: integer; - public stats: integer[]; - public ivs: integer[]; + public hp: number; + public stats: number[]; + public ivs: number[]; public nature: Nature; public moveset: (PokemonMove | null)[]; public status: Status | null; - public friendship: integer; - public metLevel: integer; + public friendship: number; + public metLevel: number; public metBiome: Biome | -1; public metSpecies: Species; public metWave: number; - public luck: integer; + public luck: number; public pauseEvolutions: boolean; public pokerus: boolean; public switchOutStatus: boolean; - public evoCounter: integer; + public evoCounter: number; + public teraType: Type; + public isTerastallized: boolean; + public stellarTypesBoosted: Type[]; public fusionSpecies: PokemonSpecies | null; - public fusionFormIndex: integer; - public fusionAbilityIndex: integer; + public fusionFormIndex: number; + public fusionAbilityIndex: number; public fusionShiny: boolean; public fusionVariant: Variant; public fusionGender: Gender; - public fusionLuck: integer; + public fusionLuck: number; public fusionCustomPokemonData: CustomPokemonData | null; + public fusionTeraType: Type; private summonDataPrimer: PokemonSummonData | null; @@ -161,14 +197,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { private shinySparkle: Phaser.GameObjects.Sprite; - constructor(x: number, y: number, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) { + constructor(x: number, y: number, species: PokemonSpecies, level: number, abilityIndex?: number, formIndex?: number, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: number[], nature?: Nature, dataSource?: Pokemon | PokemonData) { super(globalScene, x, y); if (!species.isObtainable() && this.isPlayer()) { throw `Cannot create a player Pokemon for species '${species.getName(formIndex)}'`; } - const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE); + const hiddenAbilityChance = new Utils.NumberHolder(BASE_HIDDEN_ABILITY_CHANCE); if (!this.hasTrainer()) { globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); } @@ -237,8 +273,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.fusionGender = dataSource.fusionGender; this.fusionLuck = dataSource.fusionLuck; this.fusionCustomPokemonData = dataSource.fusionCustomPokemonData; + this.fusionTeraType = dataSource.fusionTeraType; this.usedTMs = dataSource.usedTMs ?? []; this.customPokemonData = new CustomPokemonData(dataSource.customPokemonData); + this.teraType = dataSource.teraType; + this.isTerastallized = dataSource.isTerastallized; + this.stellarTypesBoosted = dataSource.stellarTypesBoosted ?? []; } else { this.id = Utils.randSeedInt(4294967296); this.ivs = ivs || Utils.getIvsFromId(this.id); @@ -287,6 +327,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); this.fusionLuck = this.luck; + + this.teraType = Utils.randSeedItem(this.getTypes(false, false, true)); + this.isTerastallized = false; + this.stellarTypesBoosted = []; } this.generateName(); @@ -328,7 +372,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const getSprite = (hasShadow?: boolean) => { const ret = globalScene.addPokemonSprite(this, 0, 0, `pkmn__${this.isPlayer() ? "back__" : ""}sub`, undefined, true); ret.setOrigin(0.5, 1); - ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, teraColor: getTypeRgb(this.getTeraType()) }); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, teraColor: getTypeRgb(this.getTeraType()), isTerastallized: this.isTerastallized }); return ret; }; @@ -438,7 +482,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const speciesId = lastPokemon.species.speciesId; if ( lastPokemon === this || this.battleData.illusion.active || - ((speciesId === Species.OGERPON || speciesId === Species.TERAPAGOS) && (lastPokemon.isTerastallized() || this.isTerastallized()))) { + ((speciesId === Species.OGERPON || speciesId === Species.TERAPAGOS) && (lastPokemon.isTerastallized || this.isTerastallized))) { return false; } @@ -517,7 +561,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { abstract hasTrainer(): boolean; - abstract getFieldIndex(): integer; + abstract getFieldIndex(): number; abstract getBattlerIndex(): BattlerIndex; @@ -820,7 +864,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } updateSpritePipelineData(): void { - [ this.getSprite(), this.getTintSprite() ].filter(s => !!s).map(s => s.pipelineData["teraColor"] = getTypeRgb(this.getTeraType())); + [ this.getSprite(), this.getTintSprite() ].filter(s => !!s).map(s => { + s.pipelineData["teraColor"] = getTypeRgb(this.getTeraType()); + s.pipelineData["isTerastallized"] = this.isTerastallized; + }); this.updateInfo(true); } @@ -911,7 +958,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - setFieldPosition(fieldPosition: FieldPosition, duration?: integer): Promise { + setFieldPosition(fieldPosition: FieldPosition, duration?: number): Promise { return new Promise(resolve => { if (fieldPosition === this.fieldPosition) { resolve(); @@ -1042,7 +1089,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns the final critical-hit stage value */ getCritStage(source: Pokemon, move: Move): number { - const critStage = new Utils.IntegerHolder(0); + const critStage = new Utils.NumberHolder(0); applyMoveAttrs(HighCritAttr, source, this, move, critStage); globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage); globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage); @@ -1077,11 +1124,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreOppAbility during an attack, determines whether the opposing Pokemon's abilities should be ignored during the stat calculation. * @param isCritical determines whether a critical hit has occurred or not (`false` by default) * @param simulated if `true`, nullifies any effects that produce any changes to game state from triggering + * @param ignoreHeldItems determines whether this Pokemon's held items should be ignored during the stat calculation, default `false` * @returns the final in-battle value of a stat */ - getEffectiveStat(stat: EffectiveStat, opponent?: Pokemon, move?: Move, ignoreAbility: boolean = false, ignoreOppAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true): integer { + getEffectiveStat(stat: EffectiveStat, opponent?: Pokemon, move?: Move, ignoreAbility: boolean = false, ignoreOppAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true, ignoreHeldItems: boolean = false): number { const statValue = new Utils.NumberHolder(this.getStat(stat, false)); - globalScene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statValue); + if (!ignoreHeldItems) { + globalScene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statValue); + } // The Ruin abilities here are never ignored, but they reveal themselves on summon anyway const fieldApplied = new Utils.BooleanHolder(false); @@ -1095,7 +1145,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, stat, statValue, simulated); } - let ret = statValue.value * this.getStatStageMultiplier(stat, opponent, move, ignoreOppAbility, isCritical, simulated); + let ret = statValue.value * this.getStatStageMultiplier(stat, opponent, move, ignoreOppAbility, isCritical, simulated, ignoreHeldItems); switch (stat) { case Stat.ATK: @@ -1153,7 +1203,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const baseStats = this.calculateBaseStats(); // Using base stats, calculate and store stats one by one for (const s of PERMANENT_STATS) { - const statHolder = new Utils.IntegerHolder(Math.floor(((2 * baseStats[s] + this.ivs[s]) * this.level) * 0.01)); + const statHolder = new Utils.NumberHolder(Math.floor(((2 * baseStats[s] + this.ivs[s]) * this.level) * 0.01)); if (s === Stat.HP) { statHolder.value = statHolder.value + this.level + 10; globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); @@ -1193,6 +1243,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { globalScene.applyModifiers(PokemonBaseStatFlatModifier, this.isPlayer(), this, baseStats); if (this.isFusion()) { const fusionBaseStats = this.getFusionSpeciesForm(true).baseStats; + applyChallenges(globalScene.gameMode, ChallengeType.FLIP_STAT, this, fusionBaseStats); + for (const s of PERMANENT_STATS) { baseStats[s] = Math.ceil((baseStats[s] + fusionBaseStats[s]) / 2); } @@ -1233,11 +1285,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.hp >= this.getMaxHp(); } - getMaxHp(): integer { + getMaxHp(): number { return this.getStat(Stat.HP); } - getInverseHp(): integer { + /** Returns the amount of hp currently missing from this {@linkcode Pokemon} (max - current) */ + getInverseHp(): number { return this.getMaxHp() - this.hp; } @@ -1323,7 +1376,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - getLuck(): integer { + getLuck(): number { return this.luck + (this.isFusion() ? this.fusionLuck : 0); } @@ -1351,6 +1404,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.fusionSpecies?.speciesId === species; } + /** + * Checks if the {@linkcode Pokemon} has is the specified {@linkcode Species} or is fused with it. + * @param species the pokemon {@linkcode Species} to check + * @returns `true` if the pokemon is the species or is fused with it, `false` otherwise + */ + hasSpecies(species: Species): boolean { + return this.species.speciesId === species || this.fusionSpecies?.speciesId === species; + } + abstract isBoss(): boolean; getMoveset(ignoreOverride?: boolean): (PokemonMove | null)[] { @@ -1428,9 +1490,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { getTypes(includeTeraType = false, forDefend: boolean = false, ignoreOverride?: boolean, fakeType: boolean | "AUTO" = "AUTO"): Type[] { const types: Type[] = []; - if (includeTeraType) { + if (includeTeraType && this.isTerastallized) { const teraType = this.getTeraType(); - if (teraType !== Type.UNKNOWN) { + if (this.isTerastallized && !(forDefend && teraType === Type.STELLAR)) { // Stellar tera uses its original types defensively types.push(teraType); if (forDefend) { return types; @@ -1442,50 +1504,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const doIllusion: boolean = (fakeType === "AUTO") ? !forDefend : fakeType; if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0 && (!this.battleData?.illusion.active || !doIllusion)) { this.summonData.types.forEach(t => types.push(t)); - } else if (this.customPokemonData.types && this.customPokemonData.types.length > 0) { - // "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters - types.push(this.customPokemonData.types[0]); - - // Fusing a Pokemon onto something with "permanently changed" types will still apply the fusion's types as normal - const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride); - if (fusionSpeciesForm) { - // Check if the fusion Pokemon also had "permanently changed" types - const fusionMETypes = this.fusionCustomPokemonData?.types; - if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) { - types.push(fusionMETypes[1]); - } else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) { - types.push(fusionMETypes[0]); - } else if (fusionSpeciesForm.type2 !== null && fusionSpeciesForm.type2 !== types[0]) { - types.push(fusionSpeciesForm.type2); - } else if (fusionSpeciesForm.type1 !== types[0]) { - types.push(fusionSpeciesForm.type1); - } - } - - if (types.length === 1 && this.customPokemonData.types.length >= 2) { - types.push(this.customPokemonData.types[1]); - } } else { const speciesForm = this.getSpeciesForm(ignoreOverride, doIllusion); - - types.push(speciesForm.type1); const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride, doIllusion); + const customTypes = this.customPokemonData.types?.length > 0; + + // First type, checking for "permanently changed" types from ME + const firstType = (customTypes && this.customPokemonData.types[0] !== Type.UNKNOWN) ? this.customPokemonData.types[0] : speciesForm.type1; + types.push(firstType); + + // Second type + let secondType: Type = Type.UNKNOWN; + if (fusionSpeciesForm) { - // Check if the fusion Pokemon also had "permanently changed" types - // Otherwise, use standard fusion type logic - const fusionMETypes = this.fusionCustomPokemonData?.types; - if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) { - types.push(fusionMETypes[1]); - } else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) { - types.push(fusionMETypes[0]); - } else if (fusionSpeciesForm.type2 !== null && fusionSpeciesForm.type2 !== speciesForm.type1) { - types.push(fusionSpeciesForm.type2); - } else if (fusionSpeciesForm.type1 !== speciesForm.type1) { - types.push(fusionSpeciesForm.type1); + // Check if the fusion Pokemon also has permanent changes from ME when determining the fusion types + const fusionType1 = (this.fusionCustomPokemonData?.types && this.fusionCustomPokemonData.types.length > 0 && this.fusionCustomPokemonData.types[0] !== Type.UNKNOWN) + ? this.fusionCustomPokemonData.types[0] : fusionSpeciesForm.type1; + const fusionType2 = (this.fusionCustomPokemonData?.types && this.fusionCustomPokemonData.types.length > 1 && this.fusionCustomPokemonData.types[1] !== Type.UNKNOWN) + ? this.fusionCustomPokemonData.types[1] : fusionSpeciesForm.type2; + + // Assign second type if the fusion can provide one + if (fusionType2 !== null && fusionType2 !== types[0]) { + secondType = fusionType2; + } else if (fusionType1 !== types[0]) { + secondType = fusionType1; } + + + if (secondType === Type.UNKNOWN && Utils.isNullOrUndefined(fusionType2)) { // If second pokemon was monotype and shared its primary type + secondType = (customTypes && this.customPokemonData.types.length > 1 && this.customPokemonData.types[1] !== Type.UNKNOWN) + ? this.customPokemonData.types[1] : (speciesForm.type2 ?? Type.UNKNOWN); + } + } else { + // If not a fusion, just get the second type from the species, checking for permanent changes from ME + secondType = (customTypes && this.customPokemonData.types.length > 1 && this.customPokemonData.types[1] !== Type.UNKNOWN) + ? this.customPokemonData.types[1] : (speciesForm.type2 ?? Type.UNKNOWN); } - if (types.length === 1 && speciesForm.type2 !== null) { - types.push(speciesForm.type2); + + if (secondType !== Type.UNKNOWN) { + types.push(secondType); } } } @@ -1581,11 +1638,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return allAbilities[this.customPokemonData.passive]; } - let starterSpeciesId = this.species.speciesId; - while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) { - starterSpeciesId = pokemonPrevolutions[starterSpeciesId]; - } - return allAbilities[starterPassiveAbilities[starterSpeciesId]]; + return allAbilities[this.species.getPassiveAbility(this.formIndex)]; } /** @@ -1611,6 +1664,30 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return abilityAttrs; } + /** + * Sets the {@linkcode Pokemon}'s ability and activates it if it normally activates on summon + * + * Also clears primal weather if it is from the ability being changed + * @param ability New Ability + */ + public setTempAbility(ability: Ability, passive: boolean = false): void { + applyOnLoseAbAttrs(this, passive); + if (passive) { + this.summonData.passiveAbility = ability.id; + } else { + this.summonData.ability = ability.id; + } + applyOnGainAbAttrs(this, passive); + } + + /** + * Suppresses an ability and calls its onlose attributes + */ + public suppressAbility() { + [ true, false ].forEach((passive) => applyOnLoseAbAttrs(this, passive)); + this.summonData.abilitySuppressed = true; + } + /** * Checks if a pokemon has a passive either from: * - bought with starter candy @@ -1620,8 +1697,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ public hasPassive(): boolean { // returns override if valid for current case - if ((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) - || (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer())) { + if ( + (Overrides.HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isPlayer()) + || (Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && !this.isPlayer()) + ) { + return false; + } + if ( + ((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) && this.isPlayer()) + || ((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) && !this.isPlayer()) + ) { return true; } @@ -1660,17 +1745,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.summonData?.abilitySuppressed && !ability.hasAttr(UnsuppressableAbilityAbAttr)) { return false; } - if (this.isOnField() && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) { - const suppressed = new Utils.BooleanHolder(false); - globalScene.getField(true).filter(p => p !== this).map(p => { - if (p.getAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility()) { - p.getAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, false, false, suppressed, [ ability ])); - } - if (p.getPassiveAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility(true)) { - p.getPassiveAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, true, false, suppressed, [ ability ])); - } - }); - if (suppressed.value) { + const suppressAbilitiesTag = arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag; + if (this.isOnField() && suppressAbilitiesTag && !suppressAbilitiesTag.isBeingRemoved()) { + const thisAbilitySuppressing = ability.hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr); + const hasSuppressingAbility = this.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false); + // Neutralizing gas is up - suppress abilities unless they are unsuppressable or this pokemon is responsible for the gas + // (Balance decided that the other ability of a neutralizing gas pokemon should not be neutralized) + // If the ability itself is neutralizing gas, don't suppress it (handled through arena tag) + const unsuppressable = ability.hasAttr(UnsuppressableAbilityAbAttr) || thisAbilitySuppressing || (hasSuppressingAbility && !suppressAbilitiesTag.shouldApplyToSelf()); + if (!unsuppressable) { return false; } } @@ -1736,23 +1819,31 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * @returns the pokemon's current tera {@linkcode Type}, or `Type.UNKNOWN` if the pokemon is not terastallized + * @returns the pokemon's current tera {@linkcode Type} */ - public getTeraType(): Type { - // I don't think this should be possible anymore, please report if you encounter this. --NightKev - if (globalScene === undefined) { - console.warn("Pokemon.getTeraType(): Global scene is not defined!"); - return Type.UNKNOWN; + getTeraType(): Type { + if (this.hasSpecies(Species.TERAPAGOS)) { + return Type.STELLAR; + } else if (this.hasSpecies(Species.OGERPON)) { + const ogerponForm = this.species.speciesId === Species.OGERPON ? this.formIndex : this.fusionFormIndex; + switch (ogerponForm) { + case 0: + case 4: + return Type.GRASS; + case 1: + case 5: + return Type.WATER; + case 2: + case 6: + return Type.FIRE; + case 3: + case 7: + return Type.ROCK; + } + } else if (this.hasSpecies(Species.SHEDINJA)) { + return Type.BUG; } - const teraModifier = globalScene.findModifier(m => - m instanceof TerastallizeModifier - && m.pokemonId === this.id - && m.getBattlesLeft() > 0, this.isPlayer()) as TerastallizeModifier; - return teraModifier?.teraType ?? Type.UNKNOWN; - } - - public isTerastallized(): boolean { - return this.getTeraType() !== Type.UNKNOWN; + return this.teraType; } public isGrounded(): boolean { @@ -1896,7 +1987,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true, move?: Move, useFakeType: boolean = false): TypeDamageMultiplier { if (moveType === Type.STELLAR) { - return this.isTerastallized() ? 2 : 1; + return this.isTerastallized ? 2 : 1; } const types = this.getTypes(true, true, undefined, useFakeType); const arena = globalScene.arena; @@ -2017,13 +2108,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Gets all level up moves in a given range for a particular pokemon. - * @param {integer} startingLevel Don't include moves below this level + * @param {number} startingLevel Don't include moves below this level * @param {boolean} includeEvolutionMoves Whether to include evolution moves * @param {boolean} simulateEvolutionChain Whether to include moves from prior evolutions * @param {boolean} includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves * @returns {LevelMoves} A list of moves and the levels they can be learned at */ - getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false, learnSituation: LearnMoveSituation = LearnMoveSituation.MISC): LevelMoves { + getLevelMoves(startingLevel?: number, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false, learnSituation: LearnMoveSituation = LearnMoveSituation.MISC): LevelMoves { const ret: LevelMoves = []; let levelMoves: LevelMoves = []; if (!startingLevel) { @@ -2063,7 +2154,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } } - levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0); + levelMoves.sort((lma: [number, number], lmb: [number, number]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0); /** @@ -2120,7 +2211,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId()]; } - setMove(moveIndex: integer, moveId: Moves): void { + setMove(moveIndex: number, moveId: Moves): void { const move = moveId ? new PokemonMove(moveId) : null; this.moveset[moveIndex] = move; if (this.summonData?.moveset) { @@ -2425,9 +2516,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - // Bosses never get self ko moves + // Bosses never get self ko moves or Pain Split if (this.isBoss()) { movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(SacrificialAttr)); + movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(HpSplitAttr)); } movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(SacrificialAttrOnHit)); if (this.hasTrainer()) { @@ -2445,15 +2537,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Weight towards higher power moves, by reducing the power of moves below the highest power. // Caps max power at 90 to avoid something like hyper beam ruining the stats. // This is a pretty soft weighting factor, although it is scaled with the weight multiplier. - const maxPower = Math.min(movePool.reduce((v, m) => Math.max(allMoves[m[0]].power, v), 40), 90); - movePool = movePool.map(m => [ m[0], m[1] * (allMoves[m[0]].category === MoveCategory.STATUS ? 1 : Math.max(Math.min(allMoves[m[0]].power / maxPower, 1), 0.5)) ]); + const maxPower = Math.min(movePool.reduce((v, m) => Math.max(allMoves[m[0]].calculateEffectivePower(), v), 40), 90); + movePool = movePool.map(m => [ m[0], m[1] * (allMoves[m[0]].category === MoveCategory.STATUS ? 1 : Math.max(Math.min(allMoves[m[0]].calculateEffectivePower() / maxPower, 1), 0.5)) ]); - // Weight damaging moves against the lower stat + // Weight damaging moves against the lower stat. This uses a non-linear relationship. + // If the higher stat is 1 - 1.09x higher, no change. At higher stat ~1.38x lower stat, off-stat moves have half weight. + // One third weight at ~1.58x higher, one quarter weight at ~1.73x higher, one fifth at ~1.87x, and one tenth at ~2.35x higher. const atk = this.getStat(Stat.ATK); const spAtk = this.getStat(Stat.SPATK); const worseCategory: MoveCategory = atk > spAtk ? MoveCategory.SPECIAL : MoveCategory.PHYSICAL; const statRatio = worseCategory === MoveCategory.PHYSICAL ? atk / spAtk : spAtk / atk; - movePool = movePool.map(m => [ m[0], m[1] * (allMoves[m[0]].category === worseCategory ? statRatio : 1) ]); + movePool = movePool.map(m => [ m[0], m[1] * (allMoves[m[0]].category === worseCategory ? Math.min(Math.pow(statRatio, 3) * 1.3, 1) : 1) ]); /** The higher this is the more the game weights towards higher level moves. At `0` all moves are equal weight. */ let weightMultiplier = 0.9; @@ -2494,14 +2588,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { while (baseWeights.length > this.moveset.length && this.moveset.length < 4) { if (this.hasTrainer()) { // Sqrt the weight of any damaging moves with overlapping types. This is about a 0.05 - 0.1 multiplier. - // Other damaging moves 2x weight if 0-1 damaging moves, 0.5x if 2, 0.125x if 3. These weights double if STAB. + // Other damaging moves 2x weight if 0-1 damaging moves, 0.5x if 2, 0.125x if 3. These weights get 20x if STAB. // Status moves remain unchanged on weight, this encourages 1-2 movePool = baseWeights.filter(m => !this.moveset.some(mo => m[0] === mo?.moveId)).map((m) => { let ret: number; if (this.moveset.some(mo => mo?.getMove().category !== MoveCategory.STATUS && mo?.getMove().type === allMoves[m[0]].type)) { ret = Math.ceil(Math.sqrt(m[1])); } else if (allMoves[m[0]].category !== MoveCategory.STATUS) { - ret = Math.ceil(m[1] / Math.max(Math.pow(4, this.moveset.filter(mo => (mo?.getMove().power ?? 0) > 1).length) / 8, 0.5) * (this.isOfType(allMoves[m[0]].type) ? 2 : 1)); + ret = Math.ceil(m[1] / Math.max(Math.pow(4, this.moveset.filter(mo => (mo?.getMove().power ?? 0) > 1).length) / 8, 0.5) * (this.isOfType(allMoves[m[0]].type) ? 20 : 1)); } else { ret = m[1]; } @@ -2526,7 +2620,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - public trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean { + public trySelectMove(moveIndex: number, ignorePp?: boolean): boolean { const move = this.getMoveset().length > moveIndex ? this.getMoveset()[moveIndex] : null; @@ -2612,7 +2706,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param exp The amount of experience to add * @param ignoreLevelCap Whether to ignore level caps when adding experience (defaults to false) */ - addExp(exp: integer, ignoreLevelCap: boolean = false) { + addExp(exp: number, ignoreLevelCap: boolean = false) { const maxExpLevel = globalScene.getMaxExpLevel(ignoreLevelCap); const initialExp = this.exp; this.exp += exp; @@ -2635,7 +2729,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.isPlayer() !== target.isPlayer(); } - getOpponent(targetIndex: integer): Pokemon | null { + getOpponent(targetIndex: number): Pokemon | null { const ret = this.getOpponents()[targetIndex]; if (ret.summonData) { return ret; @@ -2679,10 +2773,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreOppAbility determines whether the effects of the opponent's abilities (i.e. Unaware) should be ignored (`false` by default) * @param isCritical determines whether a critical hit has occurred or not (`false` by default) * @param simulated determines whether effects are applied without altering game state (`true` by default) + * @param ignoreHeldItems determines whether this Pokemon's held items should be ignored during the stat calculation, default `false` * @return the stat stage multiplier to be used for effective stat calculation */ - getStatStageMultiplier(stat: EffectiveStat, opponent?: Pokemon, move?: Move, ignoreOppAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true): number { - const statStage = new Utils.IntegerHolder(this.getStatStage(stat)); + getStatStageMultiplier(stat: EffectiveStat, opponent?: Pokemon, move?: Move, ignoreOppAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true, ignoreHeldItems: boolean = false): number { + const statStage = new Utils.NumberHolder(this.getStatStage(stat)); const ignoreStatStage = new Utils.BooleanHolder(false); if (opponent) { @@ -2708,7 +2803,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!ignoreStatStage.value) { const statStageMultiplier = new Utils.NumberHolder(Math.max(2, 2 + statStage.value) / Math.max(2, 2 - statStage.value)); - globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), stat, statStageMultiplier); + if (!ignoreHeldItems) { + globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), stat, statStageMultiplier); + } return Math.min(statStageMultiplier.value, 4); } return 1; @@ -2730,8 +2827,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return 1; } - const userAccStage = new Utils.IntegerHolder(this.getStatStage(Stat.ACC)); - const targetEvaStage = new Utils.IntegerHolder(target.getStatStage(Stat.EVA)); + const userAccStage = new Utils.NumberHolder(this.getStatStage(Stat.ACC)); + const targetEvaStage = new Utils.NumberHolder(target.getStatStage(Stat.EVA)); const ignoreAccStatStage = new Utils.BooleanHolder(false); const ignoreEvaStatStage = new Utils.BooleanHolder(false); @@ -2910,7 +3007,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** Doubles damage if this Pokemon's last move was Glaive Rush */ - const glaiveRushMultiplier = new Utils.IntegerHolder(1); + const glaiveRushMultiplier = new Utils.NumberHolder(1); if (this.getTag(BattlerTagType.RECEIVE_DOUBLE_DAMAGE)) { glaiveRushMultiplier.value = 2; } @@ -2930,11 +3027,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const matchesSourceType = sourceTypes.includes(moveType); /** A damage multiplier for when the attack is of the attacker's type and/or Tera type. */ const stabMultiplier = new Utils.NumberHolder(1); - if (matchesSourceType) { - stabMultiplier.value += 0.5; - } - applyMoveAttrs(CombinedPledgeStabBoostAttr, source, this, move, stabMultiplier); - if (sourceTeraType !== Type.UNKNOWN && sourceTeraType === moveType) { + if (matchesSourceType && moveType !== Type.STELLAR) { stabMultiplier.value += 0.5; } @@ -2942,6 +3035,20 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier); } + applyMoveAttrs(CombinedPledgeStabBoostAttr, source, this, move, stabMultiplier); + + if (source.isTerastallized && sourceTeraType === moveType && moveType !== Type.STELLAR) { + stabMultiplier.value += 0.5; + } + + if (source.isTerastallized && source.getTeraType() === Type.STELLAR && (!source.stellarTypesBoosted.includes(moveType) || source.hasSpecies(Species.TERAPAGOS))) { + if (matchesSourceType) { + stabMultiplier.value += 0.5; + } else { + stabMultiplier.value += 0.2; + } + } + stabMultiplier.value = Math.min(stabMultiplier.value, 2.25); /** Halves damage if the attacker is using a physical attack while burned */ @@ -3087,6 +3194,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { isCritical = false; } + /** + * Applies stat changes from {@linkcode move} and gives it to {@linkcode source} + * before damage calculation + */ + applyMoveAttrs(StatChangeBeforeDmgCalcAttr, source, this, move); + const { cancelled, result, damage: dmg } = this.getAttackDamage(source, move, false, false, isCritical, false); const typeBoost = source.findTag(t => t instanceof TypeBoostTag && t.boostedType === source.getMoveType(move)) as TypeBoostTag; @@ -3192,7 +3305,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreFaintPhase flag on wheter to add FaintPhase if pokemon after applying damage faints * @returns integer representing damage */ - damage(damage: integer, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): integer { + damage(damage: number, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): number { if (this.isFainted()) { return 0; } @@ -3262,7 +3375,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return damage; } - heal(amount: integer): integer { + heal(amount: number): number { const healAmount = Math.min(amount, this.getMaxHp() - this.hp); this.hp += healAmount; return healAmount; @@ -3293,7 +3406,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return !cancelled.value; } - addTag(tagType: BattlerTagType, turnCount: integer = 0, sourceMove?: Moves, sourceId?: integer): boolean { + addTag(tagType: BattlerTagType, turnCount: number = 0, sourceMove?: Moves, sourceId?: number): boolean { const existingTag = this.getTag(tagType); if (existingTag) { existingTag.onOverlap(this); @@ -3399,11 +3512,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return true; } - removeTagsBySourceId(sourceId: integer): void { + removeTagsBySourceId(sourceId: number): void { this.findAndRemoveTags(t => t.isSourceLinked() && t.sourceId === sourceId); } - transferTagsBySourceId(sourceId: integer, newSourceId: integer): void { + transferTagsBySourceId(sourceId: number, newSourceId: number): void { if (!this.summonData) { return; } @@ -3426,7 +3539,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } for (const tag of source.summonData.tags) { - if (!tag.isBatonPassable) { + if (!tag.isBatonPassable || (tag.tagType === BattlerTagType.TELEKINESIS && this.species.speciesId === Species.GENGAR && this.getFormKey() === "mega")) { continue; } @@ -3981,16 +4094,26 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } + resetTera(): void { + const wasTerastallized = this.isTerastallized; + this.isTerastallized = false; + this.stellarTypesBoosted = []; + if (wasTerastallized) { + this.updateSpritePipelineData(); + globalScene.triggerPokemonFormChange(this, SpeciesFormChangeLapseTeraTrigger); + } + } + resetTurnData(): void { this.turnData = new PokemonTurnData(); } - getExpValue(): integer { + getExpValue(): number { // Logic to factor in victor level has been removed for balancing purposes, so the player doesn't have to focus on EXP maxxing return ((this.getSpeciesForm().getBaseExp() * this.level) / 5 + 1); } - setFrameRate(frameRate: integer) { + setFrameRate(frameRate: number) { globalScene.anims.get(this.getBattleSpriteKey()).frameRate = frameRate; try { this.getSprite().play(this.getBattleSpriteKey()); @@ -4004,7 +4127,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - tint(color: number, alpha?: number, duration?: integer, ease?: string) { + tint(color: number, alpha?: number, duration?: number, ease?: string) { const tintSprite = this.getTintSprite(); tintSprite?.setTintFill(color); tintSprite?.setVisible(true); @@ -4023,7 +4146,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - untint(duration: integer, ease?: string) { + untint(duration: number, ease?: string) { const tintSprite = this.getTintSprite(); if (duration) { @@ -4100,10 +4223,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const fusionCanvas = document.createElement("canvas"); const fusionBackCanvas = document.createElement("canvas"); - const spriteColors: integer[][] = []; + const spriteColors: number[][] = []; const pixelData: Uint8ClampedArray[] = []; - [ canvas, backCanvas, fusionCanvas, fusionBackCanvas ].forEach((canv: HTMLCanvasElement, c: integer) => { + [ canvas, backCanvas, fusionCanvas, fusionBackCanvas ].forEach((canv: HTMLCanvasElement, c: number) => { const context = canv.getContext("2d"); const frame = [ sourceFrame, sourceBackFrame, fusionFrame, fusionBackFrame ][c]; canv.width = frame.width; @@ -4118,7 +4241,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { for (let f = 0; f < 2; f++) { const variantColors = variantColorCache[!f ? spriteKey : backSpriteKey]; - const variantColorSet = new Map(); + const variantColorSet = new Map(); if (this.shiny && variantColors && variantColors[this.variant]) { Object.keys(variantColors[this.variant]).forEach(k => { variantColorSet.set(Utils.rgbaToInt(Array.from(Object.values(Utils.rgbHexToRgba(k)))), Array.from(Object.values(Utils.rgbHexToRgba(variantColors[this.variant][k])))); @@ -4150,7 +4273,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const pixelColors: number[] = []; for (let f = 0; f < 2; f++) { for (let i = 0; i < pixelData[f].length; i += 4) { - const total = pixelData[f].slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); + const total = pixelData[f].slice(i, i + 3).reduce((total: number, value: number) => total + value, 0); if (!total) { continue; } @@ -4161,14 +4284,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const fusionPixelColors : number[] = []; for (let f = 0; f < 2; f++) { const variantColors = variantColorCache[!f ? fusionSpriteKey : fusionBackSpriteKey]; - const variantColorSet = new Map(); + const variantColorSet = new Map(); if (this.fusionShiny && variantColors && variantColors[this.fusionVariant]) { Object.keys(variantColors[this.fusionVariant]).forEach(k => { variantColorSet.set(Utils.rgbaToInt(Array.from(Object.values(Utils.rgbHexToRgba(k)))), Array.from(Object.values(Utils.rgbHexToRgba(variantColors[this.fusionVariant][k])))); }); } for (let i = 0; i < pixelData[2 + f].length; i += 4) { - const total = pixelData[2 + f].slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); + const total = pixelData[2 + f].slice(i, i + 3).reduce((total: number, value: number) => total + value, 0); if (!total) { continue; } @@ -4186,6 +4309,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } + if (fusionPixelColors.length === 0) { // ERROR HANDLING IS NOT OPTIONAL BUDDY + console.log("Failed to create fusion palette"); + return; + } + let paletteColors: Map; let fusionPaletteColors: Map; @@ -4199,22 +4327,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { Math.random = originalRandom; - paletteColors = paletteColors!; // tell TS compiler that paletteColors is defined! - fusionPaletteColors = fusionPaletteColors!; // TS compiler that fusionPaletteColors is defined! + paletteColors = paletteColors!; // erroneously tell TS compiler that paletteColors is defined! + fusionPaletteColors = fusionPaletteColors!; // mischievously misinform TS compiler that fusionPaletteColors is defined! const [ palette, fusionPalette ] = [ paletteColors, fusionPaletteColors ] .map(paletteColors => { - let keys = Array.from(paletteColors.keys()).sort((a: integer, b: integer) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); - let rgbaColors: Map; + let keys = Array.from(paletteColors.keys()).sort((a: number, b: number) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); + let rgbaColors: Map; let hsvColors: Map; - const mappedColors = new Map(); + const mappedColors = new Map(); do { mappedColors.clear(); - rgbaColors = keys.reduce((map: Map, k: number) => { + rgbaColors = keys.reduce((map: Map, k: number) => { map.set(k, Object.values(rgbaFromArgb(k))); return map; - }, new Map()); + }, new Map()); hsvColors = Array.from(rgbaColors.keys()).reduce((map: Map, k: number) => { const rgb = rgbaColors.get(k)!.slice(0, 3); map.set(k, Utils.rgbToHsv(rgb[0], rgb[1], rgb[2])); @@ -4237,7 +4365,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - mappedColors.forEach((values: integer[], key: integer) => { + mappedColors.forEach((values: number[], key: number) => { const keyColor = rgbaColors.get(key)!; const valueColors = values.map(v => rgbaColors.get(v)!); const color = keyColor.slice(0); @@ -4252,7 +4380,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { for (let c = 0; c < 3; c++) { color[c] *= (paletteColors.get(key)! / count); - values.forEach((value: integer, i: integer) => { + values.forEach((value: number, i: number) => { if (paletteColors.has(value)) { const valueCount = paletteColors.get(value)!; color[c] += valueColors[i][c] * (valueCount / count); @@ -4272,7 +4400,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { paletteColors.set(argbFromRgba({ r: color[0], g: color[1], b: color[2], a: color[3] }), count); }); - keys = Array.from(paletteColors.keys()).sort((a: integer, b: integer) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); + keys = Array.from(paletteColors.keys()).sort((a: number, b: number) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); } while (mappedColors.size); return keys.map(c => Object.values(rgbaFromArgb(c))); @@ -4281,7 +4409,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const paletteDeltas: number[][] = []; - spriteColors.forEach((sc: integer[], i: integer) => { + spriteColors.forEach((sc: number[], i: number) => { paletteDeltas.push([]); for (let p = 0; p < palette.length; p++) { paletteDeltas[i].push(Utils.deltaRgb(sc, palette[p])); @@ -4324,7 +4452,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ - randSeedInt(range: integer, min: integer = 0): integer { + randSeedInt(range: number, min: number = 0): number { return globalScene.currentBattle ? globalScene.randBattleSeedInt(range, min) : Utils.randSeedInt(range, min); @@ -4336,7 +4464,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param max The maximum integer to generate * @returns a random integer between {@linkcode min} and {@linkcode max} inclusive */ - randSeedIntRange(min: integer, max: integer): integer { + randSeedIntRange(min: number, max: number): number { return this.randSeedInt((max - min) + 1, min); } @@ -4347,9 +4475,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param hideInfo Indicates if this should also play the animation to hide the Pokemon's * info container. */ - leaveField(clearEffects: boolean = true, hideInfo: boolean = true) { + leaveField(clearEffects: boolean = true, hideInfo: boolean = true, destroy: boolean = false) { this.resetSprite(); this.resetTurnData(); + globalScene.getField(true).filter(p => p !== this).forEach(p => p.removeTagsBySourceId(this.id)); + if (clearEffects) { this.destroySubstitute(); this.resetSummonData(); // this also calls `resetBattleSummonData` @@ -4357,9 +4487,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (hideInfo) { this.hideInfo(); } - globalScene.field.remove(this); + // Trigger abilities that activate upon leaving the field + applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, this); this.setSwitchOutStatus(true); globalScene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true); + globalScene.field.remove(this, destroy); } destroy(): void { @@ -4428,7 +4560,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { export class PlayerPokemon extends Pokemon { public compatibleTms: Moves[]; - constructor(species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) { + constructor(species: PokemonSpecies, level: number, abilityIndex?: number, formIndex?: number, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: number[], nature?: Nature, dataSource?: Pokemon | PokemonData) { super(106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); if (Overrides.STATUS_OVERRIDE) { @@ -4473,7 +4605,7 @@ export class PlayerPokemon extends Pokemon { return false; } - getFieldIndex(): integer { + getFieldIndex(): number { return globalScene.getPlayerField().indexOf(this); } @@ -4530,7 +4662,7 @@ export class PlayerPokemon extends Pokemon { return new Promise(resolve => { this.leaveField(switchType === SwitchType.SWITCH); - globalScene.ui.setMode(Mode.PARTY, PartyUiMode.FAINT_SWITCH, this.getFieldIndex(), (slotIndex: integer, option: PartyOption) => { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.FAINT_SWITCH, this.getFieldIndex(), (slotIndex: number, option: PartyOption) => { if (slotIndex >= globalScene.currentBattle.getBattlerCount() && slotIndex < 6) { globalScene.prependToPhase(new SwitchSummonPhase(switchType, this.getFieldIndex(), slotIndex, false), MoveEndPhase); } @@ -4549,8 +4681,12 @@ export class PlayerPokemon extends Pokemon { ].filter(d => !!d); const amount = new Utils.NumberHolder(friendship); globalScene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount); - const candyFriendshipMultiplier = globalScene.eventManager.getClassicFriendshipMultiplier(); - const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * (globalScene.gameMode.isClassic ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1))); + const candyFriendshipMultiplier = globalScene.gameMode.isClassic ? globalScene.eventManager.getClassicFriendshipMultiplier() : 1; + const fusionReduction = fusionStarterSpeciesId + ? globalScene.eventManager.areFusionsBoosted() ? 1.5 // Divide candy gain for fusions by 1.5 during events + : 2 // 2 for fusions outside events + : 1; // 1 for non-fused mons + const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * candyFriendshipMultiplier / fusionReduction)); // Add friendship to this PlayerPokemon this.friendship = Math.min(this.friendship + amount.value, 255); @@ -4571,43 +4707,6 @@ export class PlayerPokemon extends Pokemon { this.friendship = Math.max(this.friendship + friendship, 0); } } - /** - * Handles Revival Blessing when used by player. - * @returns Promise to revive a pokemon. - * @see {@linkcode RevivalBlessingAttr} - */ - revivalBlessing(): Promise { - return new Promise(resolve => { - globalScene.ui.setMode(Mode.PARTY, PartyUiMode.REVIVAL_BLESSING, this.getFieldIndex(), (slotIndex:integer, option: PartyOption) => { - if (slotIndex >= 0 && slotIndex < 6) { - const pokemon = globalScene.getPlayerParty()[slotIndex]; - if (!pokemon || !pokemon.isFainted()) { - resolve(); - } - - pokemon.resetTurnData(); - pokemon.resetStatus(); - pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); - globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: pokemon.name }), 0, true); - - if (globalScene.currentBattle.double && globalScene.getPlayerParty().length > 1) { - const allyPokemon = this.getAlly(); - if (slotIndex <= 1) { - // Revived ally pokemon - globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true)); - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); - } else if (allyPokemon.isFainted()) { - // Revived party pokemon, and ally pokemon is fainted - globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true)); - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); - } - } - - } - globalScene.ui.setMode(Mode.MESSAGE).then(() => resolve()); - }, PartyUiHandler.FilterFainted); - }); - } getPossibleEvolution(evolution: SpeciesFormEvolution | null): Promise { if (!evolution) { @@ -4731,7 +4830,9 @@ export class PlayerPokemon extends Pokemon { newPokemon.fusionVariant = this.fusionVariant; newPokemon.fusionGender = this.fusionGender; newPokemon.fusionLuck = this.fusionLuck; + newPokemon.fusionTeraType = this.fusionTeraType; newPokemon.usedTMs = this.usedTMs; + newPokemon.evoCounter = this.evoCounter; globalScene.getPlayerParty().push(newPokemon); newPokemon.evolve((!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution)), evoSpecies); @@ -4757,7 +4858,6 @@ export class PlayerPokemon extends Pokemon { changeForm(formChange: SpeciesFormChange): Promise { return new Promise(resolve => { - const previousFormIndex = this.formIndex; this.formIndex = Math.max(this.species.forms.findIndex(f => f.formKey === formChange.formKey), 0); this.generateName(); const abilityCount = this.getSpeciesForm().getAbilityCount(); @@ -4765,25 +4865,6 @@ export class PlayerPokemon extends Pokemon { this.abilityIndex = abilityCount - 1; } - // In cases where a form change updates the type of a Pokemon from its previous form (Arceus, Silvally, Castform, etc.), - // persist that type change in customPokemonData if necessary - const baseForm = this.species.forms[previousFormIndex]; - const baseFormTypes = [ baseForm.type1, baseForm.type2 ]; - if (this.customPokemonData.types.length > 0) { - if (this.getSpeciesForm().type1 !== baseFormTypes[0]) { - this.customPokemonData.types[0] = this.getSpeciesForm().type1; - } - - const type2 = this.getSpeciesForm().type2; - if (!isNullOrUndefined(type2) && type2 !== baseFormTypes[1]) { - if (this.customPokemonData.types.length > 1) { - this.customPokemonData.types[1] = type2; - } else { - this.customPokemonData.types.push(type2); - } - } - } - this.compatibleTms.splice(0, this.compatibleTms.length); this.generateCompatibleTms(); const updateAndResolve = () => { @@ -4808,70 +4889,63 @@ export class PlayerPokemon extends Pokemon { } /** - * Returns a Promise to fuse two PlayerPokemon together - * @param pokemon The PlayerPokemon to fuse to this one - */ - fuse(pokemon: PlayerPokemon): Promise { - return new Promise(resolve => { - this.fusionSpecies = pokemon.species; - this.fusionFormIndex = pokemon.formIndex; - this.fusionAbilityIndex = pokemon.abilityIndex; - this.fusionShiny = pokemon.shiny; - this.fusionVariant = pokemon.variant; - this.fusionGender = pokemon.gender; - this.fusionLuck = pokemon.luck; - this.fusionCustomPokemonData = pokemon.customPokemonData; - if ((pokemon.pauseEvolutions) || (this.pauseEvolutions)) { - this.pauseEvolutions = true; - } + * Returns a Promise to fuse two PlayerPokemon together + * @param pokemon The PlayerPokemon to fuse to this one + */ + fuse(pokemon: PlayerPokemon): void { + this.fusionSpecies = pokemon.species; + this.fusionFormIndex = pokemon.formIndex; + this.fusionAbilityIndex = pokemon.abilityIndex; + this.fusionShiny = pokemon.shiny; + this.fusionVariant = pokemon.variant; + this.fusionGender = pokemon.gender; + this.fusionLuck = pokemon.luck; + this.fusionCustomPokemonData = pokemon.customPokemonData; + this.evoCounter = Math.max(pokemon.evoCounter, this.evoCounter); + if (pokemon.pauseEvolutions || this.pauseEvolutions) { + this.pauseEvolutions = true; + } - globalScene.validateAchv(achvs.SPLICE); - globalScene.gameData.gameStats.pokemonFused++; + globalScene.validateAchv(achvs.SPLICE); + globalScene.gameData.gameStats.pokemonFused++; - // Store the average HP% that each Pokemon has - const maxHp = this.getMaxHp(); - const newHpPercent = ((pokemon.hp / pokemon.getMaxHp()) + (this.hp / maxHp)) / 2; + // Store the average HP% that each Pokemon has + const maxHp = this.getMaxHp(); + const newHpPercent = (pokemon.hp / pokemon.getMaxHp() + this.hp / maxHp) / 2; - this.generateName(); - this.calculateStats(); + this.generateName(); + this.calculateStats(); - // Set this Pokemon's HP to the average % of both fusion components - this.hp = Math.round(maxHp * newHpPercent); - if (!this.isFainted()) { - // If this Pokemon hasn't fainted, make sure the HP wasn't set over the new maximum - this.hp = Math.min(this.hp, maxHp); - this.status = getRandomStatus(this.status, pokemon.status); // Get a random valid status between the two - } else if (!pokemon.isFainted()) { - // If this Pokemon fainted but the other hasn't, make sure the HP wasn't set to zero - this.hp = Math.max(this.hp, 1); - this.status = pokemon.status; // Inherit the other Pokemon's status - } + // Set this Pokemon's HP to the average % of both fusion components + this.hp = Math.round(maxHp * newHpPercent); + if (!this.isFainted()) { + // If this Pokemon hasn't fainted, make sure the HP wasn't set over the new maximum + this.hp = Math.min(this.hp, maxHp); + this.status = getRandomStatus(this.status, pokemon.status); // Get a random valid status between the two + } else if (!pokemon.isFainted()) { + // If this Pokemon fainted but the other hasn't, make sure the HP wasn't set to zero + this.hp = Math.max(this.hp, 1); + this.status = pokemon.status; // Inherit the other Pokemon's status + } - this.generateCompatibleTms(); - this.updateInfo(true); - const fusedPartyMemberIndex = globalScene.getPlayerParty().indexOf(pokemon); - let partyMemberIndex = globalScene.getPlayerParty().indexOf(this); - if (partyMemberIndex > fusedPartyMemberIndex) { - partyMemberIndex--; - } - const fusedPartyMemberHeldModifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier - && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; - const transferModifiers: Promise[] = []; - for (const modifier of fusedPartyMemberHeldModifiers) { - transferModifiers.push(globalScene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false)); - } - Promise.allSettled(transferModifiers).then(() => { - globalScene.updateModifiers(true, true).then(() => { - globalScene.removePartyMemberModifiers(fusedPartyMemberIndex); - globalScene.getPlayerParty().splice(fusedPartyMemberIndex, 1)[0]; - const newPartyMemberIndex = globalScene.getPlayerParty().indexOf(this); - pokemon.getMoveset(true).map((m: PokemonMove) => globalScene.unshiftPhase(new LearnMovePhase(newPartyMemberIndex, m.getMove().id))); - pokemon.destroy(); - this.updateFusionPalette(); - resolve(); - }); - }); - }); + this.generateCompatibleTms(); + this.updateInfo(true); + const fusedPartyMemberIndex = globalScene.getPlayerParty().indexOf(pokemon); + let partyMemberIndex = globalScene.getPlayerParty().indexOf(this); + if (partyMemberIndex > fusedPartyMemberIndex) { + partyMemberIndex--; + } + const fusedPartyMemberHeldModifiers = globalScene.findModifiers((m) => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; + for (const modifier of fusedPartyMemberHeldModifiers) { + globalScene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false); + } + globalScene.updateModifiers(true, true); + globalScene.removePartyMemberModifiers(fusedPartyMemberIndex); + globalScene.getPlayerParty().splice(fusedPartyMemberIndex, 1)[0]; + const newPartyMemberIndex = globalScene.getPlayerParty().indexOf(this); + pokemon.getMoveset(true).map((m: PokemonMove) => globalScene.unshiftPhase(new LearnMovePhase(newPartyMemberIndex, m.getMove().id))); + pokemon.destroy(); + this.updateFusionPalette(); } unfuse(): Promise { @@ -4900,17 +4974,19 @@ export class PlayerPokemon extends Pokemon { export class EnemyPokemon extends Pokemon { public trainerSlot: TrainerSlot; public aiType: AiType; - public bossSegments: integer; - public bossSegmentIndex: integer; + public bossSegments: number; + public bossSegmentIndex: number; + public initialTeamIndex: number; /** To indicate if the instance was populated with a dataSource -> e.g. loaded & populated from session data */ public readonly isPopulatedFromDataSource: boolean; - constructor(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, shinyLock: boolean = false, dataSource?: PokemonData) { + constructor(species: PokemonSpecies, level: number, trainerSlot: TrainerSlot, boss: boolean, shinyLock: boolean = false, dataSource?: PokemonData) { super(236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex, dataSource?.gender, (!shinyLock && dataSource) ? dataSource.shiny : false, (!shinyLock && dataSource) ? dataSource.variant : undefined, undefined, dataSource ? dataSource.nature : undefined, dataSource); this.trainerSlot = trainerSlot; + this.initialTeamIndex = globalScene.currentBattle?.enemyParty.length ?? 0; this.isPopulatedFromDataSource = !!dataSource; // if a dataSource is provided, then it was populated from dataSource if (boss) { this.setBoss(boss, dataSource?.bossSegments); @@ -4920,7 +4996,7 @@ export class EnemyPokemon extends Pokemon { this.status = new Status(Overrides.OPP_STATUS_OVERRIDE, 0, 4); } - if (Overrides.OPP_GENDER_OVERRIDE) { + if (Overrides.OPP_GENDER_OVERRIDE !== null) { this.gender = Overrides.OPP_GENDER_OVERRIDE; } @@ -4988,7 +5064,7 @@ export class EnemyPokemon extends Pokemon { * @param boss if the pokemon is a boss * @param bossSegments amount of boss segments (health-bar segments) */ - setBoss(boss: boolean = true, bossSegments: integer = 0): void { + setBoss(boss: boolean = true, bossSegments: number = 0): void { if (boss) { this.bossSegments = bossSegments || globalScene.getEncounterBossSegments(globalScene.currentBattle.waveIndex, this.level, this.species, true); this.bossSegmentIndex = this.bossSegments - 1; @@ -4998,7 +5074,7 @@ export class EnemyPokemon extends Pokemon { } } - generateAndPopulateMoveset(formIndex?: integer): void { + generateAndPopulateMoveset(formIndex?: number): void { switch (true) { case (this.species.speciesId === Species.SMEARGLE): this.moveset = [ @@ -5120,7 +5196,7 @@ export class EnemyPokemon extends Pokemon { const move = pokemonMove.getMove(); let moveScore = moveScores[m]; - const targetScores: integer[] = []; + const targetScores: number[] = []; for (const mt of moveTargets[move.id]) { // Prevent a target score from being calculated when the target is whoever attacks the user @@ -5260,9 +5336,9 @@ export class EnemyPokemon extends Pokemon { targetWeights = targetWeights.slice(0, benefitCutoffIndex); } - const thresholds: integer[] = []; - let totalWeight: integer = 0; - targetWeights.reduce((total: integer, w: integer) => { + const thresholds: number[] = []; + let totalWeight: number = 0; + targetWeights.reduce((total: number, w: number) => { total += w; thresholds.push(total); totalWeight = total; @@ -5275,7 +5351,7 @@ export class EnemyPokemon extends Pokemon { * is greater than that random number. */ const randValue = globalScene.randBattleSeedInt(totalWeight); - let targetIndex: integer = 0; + let targetIndex: number = 0; thresholds.every((t, i) => { if (randValue >= t) { @@ -5301,7 +5377,7 @@ export class EnemyPokemon extends Pokemon { return !!this.bossSegments; } - getBossSegmentIndex(): integer { + getBossSegmentIndex(): number { const segments = (this as EnemyPokemon).bossSegments; const segmentSize = this.getMaxHp() / segments; for (let s = segments - 1; s > 0; s--) { @@ -5314,7 +5390,7 @@ export class EnemyPokemon extends Pokemon { return 0; } - damage(damage: integer, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): integer { + damage(damage: number, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): number { if (this.isFainted()) { return 0; } @@ -5368,7 +5444,7 @@ export class EnemyPokemon extends Pokemon { return ret; } - canBypassBossSegments(segmentCount: integer = 1): boolean { + canBypassBossSegments(segmentCount: number = 1): boolean { if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { if (!this.formIndex && (this.bossSegmentIndex - segmentCount) < 1) { return false; @@ -5385,7 +5461,7 @@ export class EnemyPokemon extends Pokemon { * For Pokemon with 5 health segments or more, breaking the last two shields give +2 each * @param segmentIndex index of the segment to get down to (0 = no shield left, 1 = 1 shield left, etc.) */ - handleBossSegmentCleared(segmentIndex: integer): void { + handleBossSegmentCleared(segmentIndex: number): void { while (this.bossSegmentIndex > 0 && segmentIndex - 1 < this.bossSegmentIndex) { // Filter out already maxed out stat stages and weigh the rest based on existing stats const leftoverStats = EFFECTIVE_STATS.filter((s: EffectiveStat) => this.getStatStage(s) < 6); @@ -5425,7 +5501,7 @@ export class EnemyPokemon extends Pokemon { } } - getFieldIndex(): integer { + getFieldIndex(): number { return globalScene.getEnemyField().indexOf(this); } @@ -5718,7 +5794,7 @@ export class PokemonMove { this.ppUsed = Math.min(this.ppUsed + count, this.getMovePp()); } - getMovePp(): integer { + getMovePp(): number { return this.maxPpOverride || (this.getMove().pp + this.ppUp * Utils.toDmgValue(this.getMove().pp / 5)); } diff --git a/src/field/trainer.ts b/src/field/trainer.ts index 2b74c1e5069..ab247716e15 100644 --- a/src/field/trainer.ts +++ b/src/field/trainer.ts @@ -11,7 +11,8 @@ import { TrainerSlot, trainerConfigs, trainerPartyTemplates, - signatureSpecies + signatureSpecies, + TeraAIMode } from "#app/data/trainer-config"; import type { EnemyPokemon } from "#app/field/pokemon"; import * as Utils from "#app/utils"; @@ -33,11 +34,12 @@ export enum TrainerVariant { export default class Trainer extends Phaser.GameObjects.Container { public config: TrainerConfig; public variant: TrainerVariant; - public partyTemplateIndex: integer; + public partyTemplateIndex: number; public name: string; public partnerName: string; + public originalIndexes: { [key: number]: number } = {}; - constructor(trainerType: TrainerType, variant: TrainerVariant, partyTemplateIndex?: integer, name?: string, partnerName?: string, trainerConfigOverride?: TrainerConfig) { + constructor(trainerType: TrainerType, variant: TrainerVariant, partyTemplateIndex?: number, name?: string, partnerName?: string, trainerConfigOverride?: TrainerConfig) { super(globalScene, -72, 80); this.config = trainerConfigs.hasOwnProperty(trainerType) ? trainerConfigs[trainerType] @@ -214,7 +216,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return this.config.partyTemplates[this.partyTemplateIndex]; } - getPartyLevels(waveIndex: integer): integer[] { + getPartyLevels(waveIndex: number): number[] { const ret: number[] = []; const partyTemplate = this.getPartyTemplate(); @@ -262,7 +264,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return ret; } - genPartyMember(index: integer): EnemyPokemon { + genPartyMember(index: number): EnemyPokemon { const battle = globalScene.currentBattle; const level = battle.enemyLevels?.[index]!; // TODO: is this bang correct? @@ -381,7 +383,7 @@ export default class Trainer extends Phaser.GameObjects.Container { } - genNewPartyMemberSpecies(level: integer, strength: PartyMemberStrength, attempt?: integer): PokemonSpecies { + genNewPartyMemberSpecies(level: number, strength: PartyMemberStrength, attempt?: number): PokemonSpecies { const battle = globalScene.currentBattle; const template = this.getPartyTemplate(); @@ -414,14 +416,16 @@ export default class Trainer extends Phaser.GameObjects.Container { } } - if (!retry && this.config.specialtyTypes.length && !this.config.specialtyTypes.find(t => ret.isOfType(t))) { + // Prompts reroll of party member species if doesn't fit specialty type. + // Can be removed by adding a type parameter to getTrainerSpeciesForLevel and filtering the list of evolutions for that type. + if (!retry && this.config.hasSpecialtyType() && !ret.isOfType(this.config.specialtyType)) { retry = true; console.log("Attempting reroll of species evolution to fit specialty type..."); let evoAttempt = 0; while (retry && evoAttempt++ < 10) { ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, globalScene.currentBattle.waveIndex)); console.log(ret.name); - if (this.config.specialtyTypes.find(t => ret.isOfType(t))) { + if (ret.isOfType(this.config.specialtyType)) { retry = false; } } @@ -462,7 +466,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return currentSpecies.includes(baseSpecies) || staticSpecies.includes(baseSpecies); } - getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] { + getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [number, number][] { if (trainerSlot && !this.isDouble()) { trainerSlot = TrainerSlot.NONE; } @@ -487,12 +491,12 @@ export default class Trainer extends Phaser.GameObjects.Container { } return [ party.indexOf(p), score ]; - }) as [integer, integer][]; + }) as [number, number][]; return partyMemberScores; } - getSortedPartyMemberMatchupScores(partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores()) { + getSortedPartyMemberMatchupScores(partyMemberScores: [number, number][] = this.getPartyMemberMatchupScores()) { const sortedPartyMemberScores = partyMemberScores.slice(0); sortedPartyMemberScores.sort((a, b) => { const scoreA = a[1]; @@ -503,7 +507,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return sortedPartyMemberScores; } - getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores(trainerSlot)): integer { + getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [number, number][] = this.getPartyMemberMatchupScores(trainerSlot)): number { if (trainerSlot && !this.isDouble()) { trainerSlot = TrainerSlot.NONE; } @@ -513,7 +517,7 @@ export default class Trainer extends Phaser.GameObjects.Container { const maxScorePartyMemberIndexes = partyMemberScores.filter(pms => pms[1] === sortedPartyMemberScores[0][1]).map(pms => pms[0]); if (maxScorePartyMemberIndexes.length > 1) { - let rand: integer; + let rand: number; globalScene.executeWithSeedOffset(() => rand = Utils.randSeedInt(maxScorePartyMemberIndexes.length), globalScene.currentBattle.turn << 2); return maxScorePartyMemberIndexes[rand!]; } @@ -521,7 +525,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return maxScorePartyMemberIndexes[0]; } - getPartyMemberModifierChanceMultiplier(index: integer): number { + getPartyMemberModifierChanceMultiplier(index: number): number { switch (this.getPartyTemplate().getStrength(index)) { case PartyMemberStrength.WEAKER: return 0.75; @@ -546,6 +550,13 @@ export default class Trainer extends Phaser.GameObjects.Container { return []; } + genAI(party: EnemyPokemon[]) { + if (this.config.genAIFuncs) { + this.config.genAIFuncs.forEach(f => f(party)); + } + console.log("Generated AI funcs"); + } + loadAssets(): Promise { return this.config.loadAssets(this.variant); } @@ -626,7 +637,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return ret; } - tint(color: number, alpha?: number, duration?: integer, ease?: string): void { + tint(color: number, alpha?: number, duration?: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { tintSprite.setTintFill(color); @@ -647,7 +658,7 @@ export default class Trainer extends Phaser.GameObjects.Container { }); } - untint(duration: integer, ease?: string): void { + untint(duration: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { if (duration) { @@ -667,4 +678,18 @@ export default class Trainer extends Phaser.GameObjects.Container { } }); } + + /** + * Determines whether a Trainer should Terastallize their Pokemon + * @param pokemon {@linkcode EnemyPokemon} Trainer Pokemon in question + * @returns boolean Whether the EnemyPokemon should Terastalize this turn + */ + shouldTera(pokemon: EnemyPokemon): boolean { + if (this.config.trainerAI.teraMode === TeraAIMode.INSTANT_TERA) { + if (!pokemon.isTerastallized && this.config.trainerAI.instantTeras.includes(pokemon.initialTeamIndex)) { + return true; + } + } + return false; + } } diff --git a/src/game-mode.ts b/src/game-mode.ts index 78a65a54890..1da125ea55a 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -91,7 +91,7 @@ export class GameMode implements GameModeConfig { * - 20 for Daily Runs * - 5 for all other modes */ - getStartingLevel(): integer { + getStartingLevel(): number { if (Overrides.STARTING_LEVEL_OVERRIDE) { return Overrides.STARTING_LEVEL_OVERRIDE; } @@ -108,7 +108,7 @@ export class GameMode implements GameModeConfig { * - override from overrides.ts * - 1000 */ - getStartingMoney(): integer { + getStartingMoney(): number { return Overrides.STARTING_MONEY_OVERRIDE || 1000; } @@ -127,7 +127,7 @@ export class GameMode implements GameModeConfig { } } - getWaveForDifficulty(waveIndex: integer, ignoreCurveChanges: boolean = false): integer { + getWaveForDifficulty(waveIndex: number, ignoreCurveChanges: boolean = false): number { switch (this.modeId) { case GameModes.DAILY: return waveIndex + 30 + (!ignoreCurveChanges ? Math.floor(waveIndex / 5) : 0); @@ -142,7 +142,7 @@ export class GameMode implements GameModeConfig { * @param arena the current {@linkcode Arena} * @returns `true` if a trainer should be generated, `false` otherwise */ - isWaveTrainer(waveIndex: integer, arena: Arena): boolean { + isWaveTrainer(waveIndex: number, arena: Arena): boolean { /** * Daily spawns trainers on floors 5, 15, 20, 25, 30, 35, 40, and 45 */ @@ -186,7 +186,7 @@ export class GameMode implements GameModeConfig { return false; } - isTrainerBoss(waveIndex: integer, biomeType: Biome, offsetGym: boolean): boolean { + isTrainerBoss(waveIndex: number, biomeType: Biome, offsetGym: boolean): boolean { switch (this.modeId) { case GameModes.DAILY: return waveIndex > 10 && waveIndex < 50 && !(waveIndex % 10); @@ -195,7 +195,7 @@ export class GameMode implements GameModeConfig { } } - getOverrideSpecies(waveIndex: integer): PokemonSpecies | null { + getOverrideSpecies(waveIndex: number): PokemonSpecies | null { if (this.isDaily && this.isWaveFinal(waveIndex)) { const allFinalBossSpecies = allSpecies.filter(s => (s.subLegendary || s.legendary || s.mythical) && s.baseTotal >= 600 && s.speciesId !== Species.ETERNATUS && s.speciesId !== Species.ARCEUS); @@ -211,7 +211,7 @@ export class GameMode implements GameModeConfig { * @param modeId game mode * @returns if the current wave is final for classic or daily OR a minor boss in endless */ - isWaveFinal(waveIndex: integer, modeId: GameModes = this.modeId): boolean { + isWaveFinal(waveIndex: number, modeId: GameModes = this.modeId): boolean { switch (modeId) { case GameModes.CLASSIC: case GameModes.CHALLENGE: @@ -228,7 +228,7 @@ export class GameMode implements GameModeConfig { * Every 10 waves is a boss battle * @returns true if waveIndex is a multiple of 10 */ - isBoss(waveIndex: integer): boolean { + isBoss(waveIndex: number): boolean { return waveIndex % 10 === 0; } @@ -244,7 +244,7 @@ export class GameMode implements GameModeConfig { * At this time it is paradox pokemon * @returns true if waveIndex is a multiple of 50 in Endless */ - isEndlessBoss(waveIndex: integer): boolean { + isEndlessBoss(waveIndex: number): boolean { return waveIndex % 50 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } @@ -254,7 +254,7 @@ export class GameMode implements GameModeConfig { * At this time it is Eternatus * @returns true if waveIndex is a multiple of 250 in Endless */ - isEndlessMinorBoss(waveIndex: integer): boolean { + isEndlessMinorBoss(waveIndex: number): boolean { return waveIndex % 250 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } @@ -264,27 +264,27 @@ export class GameMode implements GameModeConfig { * At this time it is Eternamax Eternatus * @returns true if waveIndex is a multiple of 1000 in Endless */ - isEndlessMajorBoss(waveIndex: integer): boolean { + isEndlessMajorBoss(waveIndex: number): boolean { return waveIndex % 1000 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } /** * Checks whether there is a fixed battle on this gamemode on a given wave. - * @param {integer} waveIndex The wave to check. + * @param {number} waveIndex The wave to check. * @returns {boolean} If this game mode has a fixed battle on this wave */ - isFixedBattle(waveIndex: integer): boolean { + isFixedBattle(waveIndex: number): boolean { const dummyConfig = new FixedBattleConfig(); return this.battleConfig.hasOwnProperty(waveIndex) || applyChallenges(this, ChallengeType.FIXED_BATTLES, waveIndex, dummyConfig); } /** * Returns the config for the fixed battle for a particular wave. - * @param {integer} waveIndex The wave to check. + * @param {number} waveIndex The wave to check. * @returns {boolean} The fixed battle for this wave. */ - getFixedBattle(waveIndex: integer): FixedBattleConfig { + getFixedBattle(waveIndex: number): FixedBattleConfig { const challengeConfig = new FixedBattleConfig(); if (applyChallenges(this, ChallengeType.FIXED_BATTLES, waveIndex, challengeConfig)) { return challengeConfig; @@ -294,7 +294,7 @@ export class GameMode implements GameModeConfig { } - getClearScoreBonus(): integer { + getClearScoreBonus(): number { switch (this.modeId) { case GameModes.CLASSIC: case GameModes.CHALLENGE: @@ -306,7 +306,7 @@ export class GameMode implements GameModeConfig { } } - getEnemyModifierChance(isBoss: boolean): integer { + getEnemyModifierChance(isBoss: boolean): number { switch (this.modeId) { case GameModes.CLASSIC: case GameModes.CHALLENGE: diff --git a/src/inputs-controller.ts b/src/inputs-controller.ts index d382caf6cb6..392761cf8e4 100644 --- a/src/inputs-controller.ts +++ b/src/inputs-controller.ts @@ -564,6 +564,15 @@ export class InputsController { if (!this.configs[selectedDevice]) { this.configs[selectedDevice] = {}; } + // A proper way of handling migrating keybinds would be much better + const mappingOverrides = { + "BUTTON_CYCLE_VARIANT": "BUTTON_CYCLE_TERA", + }; + for (const key in mappingConfigs.custom) { + if (mappingConfigs.custom[key] in mappingOverrides) { + mappingConfigs.custom[key] = mappingOverrides[mappingConfigs.custom[key]]; + } + } this.configs[selectedDevice].custom = mappingConfigs.custom; } diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 40b6417f9f2..183b38c49e5 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -5,7 +5,7 @@ import { SceneBase } from "#app/scene-base"; import { WindowVariant, getWindowVariantSuffix } from "#app/ui/ui-theme"; import { isMobile } from "#app/touch-controls"; import * as Utils from "#app/utils"; -import { initPokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; +import { initPokemonPrevolutions, initPokemonStarters } from "#app/data/balance/pokemon-evolutions"; import { initBiomes } from "#app/data/balance/biomes"; import { initEggMoves } from "#app/data/balance/egg-moves"; import { initPokemonForms } from "#app/data/pokemon-forms"; @@ -101,8 +101,12 @@ export class LoadingScene extends SceneBase { this.loadImage("icon_lock", "ui", "icon_lock.png"); this.loadImage("icon_stop", "ui", "icon_stop.png"); this.loadImage("icon_tera", "ui"); + this.loadImage("cursor_tera", "ui"); this.loadImage("type_tera", "ui"); this.loadAtlas("type_bgs", "ui"); + this.loadAtlas("button_tera", "ui"); + this.loadImage("mystery_egg", "ui"); + this.loadImage("normal_memory", "ui"); this.loadImage("dawn_icon_fg", "ui"); this.loadImage("dawn_icon_mg", "ui"); @@ -154,6 +158,7 @@ export class LoadingScene extends SceneBase { this.loadImage("scroll_bar_handle", "ui"); this.loadImage("starter_container_bg", "ui"); this.loadImage("starter_select_bg", "ui"); + this.loadImage("pokedex_summary_bg", "ui"); this.loadImage("select_cursor", "ui"); this.loadImage("select_cursor_highlight", "ui"); this.loadImage("select_cursor_highlight_thick", "ui"); @@ -246,9 +251,9 @@ export class LoadingScene extends SceneBase { } const availableLangs = [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ]; if (lang && availableLangs.includes(lang)) { - this.loadImage("winter_holidays2024-event-" + lang, "events"); + this.loadImage("pkmnday2025event-" + lang, "events"); } else { - this.loadImage("winter_holidays2024-event-en", "events"); + this.loadImage("pkmnday2025event-en", "events"); } this.loadAtlas("statuses", ""); @@ -354,6 +359,7 @@ export class LoadingScene extends SceneBase { initVouchers(); initStatsKeys(); initPokemonPrevolutions(); + initPokemonStarters(); initBiomes(); initEggMoves(); initPokemonForms(); diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index f531e96d641..ae8b9a45c0d 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene"; import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms"; import { getBerryEffectDescription, getBerryName } from "#app/data/berry"; -import { allMoves, AttackMove, selfStatLowerMoves } from "#app/data/move"; +import { allMoves, AttackMove } from "#app/data/move"; import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeCondition, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; @@ -11,7 +11,7 @@ import { Type } from "#enums/type"; import type { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; +import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerrastalizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; import { ModifierTier } from "#app/modifier/modifier-tier"; import Overrides from "#app/overrides"; import { Unlockables } from "#app/system/unlockables"; @@ -19,7 +19,7 @@ import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler"; import PartyUiHandler from "#app/ui/party-ui-handler"; import { getModifierTierTextTint } from "#app/ui/text"; -import { formatMoney, getEnumKeys, getEnumValues, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils"; +import { formatMoney, getEnumKeys, getEnumValues, isNullOrUndefined, NumberHolder, padInt, randSeedInt } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; @@ -194,9 +194,9 @@ export interface GeneratedPersistentModifierType { class AddPokeballModifierType extends ModifierType { private pokeballType: PokeballType; - private count: integer; + private count: number; - constructor(iconImage: string, pokeballType: PokeballType, count: integer) { + constructor(iconImage: string, pokeballType: PokeballType, count: number) { super("", iconImage, (_type, _args) => new AddPokeballModifier(this, pokeballType, count), "pb", "se/pb_bounce_1"); this.pokeballType = pokeballType; this.count = count; @@ -221,9 +221,9 @@ class AddPokeballModifierType extends ModifierType { class AddVoucherModifierType extends ModifierType { private voucherType: VoucherType; - private count: integer; + private count: number; - constructor(voucherType: VoucherType, count: integer) { + constructor(voucherType: VoucherType, count: number) { super("", getVoucherTypeIcon(voucherType), (_type, _args) => new AddVoucherModifier(this, voucherType, count), "voucher"); this.count = count; this.voucherType = voucherType; @@ -275,12 +275,42 @@ export class PokemonHeldItemModifierType extends PokemonModifierType { } } + +export class TerastallizeModifierType extends PokemonModifierType { + private teraType: Type; + + constructor(teraType: Type) { + super("", `${Type[teraType].toLowerCase()}_tera_shard`, (type, args) => new TerrastalizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType), + (pokemon: PlayerPokemon) => { + if ([ pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId ].filter(s => s === Species.TERAPAGOS || s === Species.OGERPON || s === Species.SHEDINJA).length > 0) { + return PartyUiHandler.NoEffectMessage; + } + return null; + }, + "tera_shard"); + + this.teraType = teraType; + } + + get name(): string { + return i18next.t("modifierType:ModifierType.TerastallizeModifierType.name", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); + } + + getDescription(): string { + return i18next.t("modifierType:ModifierType.TerastallizeModifierType.description", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); + } + + getPregenArgs(): any[] { + return [ this.teraType ]; + } +} + export class PokemonHpRestoreModifierType extends PokemonModifierType { - protected restorePoints: integer; - protected restorePercent: integer; + protected restorePoints: number; + protected restorePercent: number; protected healStatus: boolean; - constructor(localeKey: string, iconImage: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string) { + constructor(localeKey: string, iconImage: string, restorePoints: number, restorePercent: number, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string) { super(localeKey, iconImage, newModifierFunc || ((_type, args) => new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)), selectFilter || ((pokemon: PlayerPokemon) => { if (!pokemon.hp || (pokemon.isFullHp() && (!this.healStatus || (!pokemon.status && !pokemon.getTag(BattlerTagType.CONFUSED))))) { @@ -307,7 +337,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType { } export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { - constructor(localeKey: string, iconImage: string, restorePercent: integer) { + constructor(localeKey: string, iconImage: string, restorePercent: number) { super(localeKey, iconImage, 0, restorePercent, false, (_type, args) => new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, false, true), ((pokemon: PlayerPokemon) => { if (!pokemon.isFainted()) { @@ -356,10 +386,10 @@ export abstract class PokemonMoveModifierType extends PokemonModifierType { } export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { - protected restorePoints: integer; + protected restorePoints: number; - constructor(localeKey: string, iconImage: string, restorePoints: integer) { - super(localeKey, iconImage, (_type, args) => new PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), + constructor(localeKey: string, iconImage: string, restorePoints: number) { + super(localeKey, iconImage, (_type, args) => new PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as number), this.restorePoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -381,9 +411,9 @@ export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { } export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { - protected restorePoints: integer; + protected restorePoints: number; - constructor(localeKey: string, iconImage: string, restorePoints: integer) { + constructor(localeKey: string, iconImage: string, restorePoints: number) { super(localeKey, iconImage, (_type, args) => new PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), (pokemon: PlayerPokemon) => { if (!pokemon.getMoveset().filter(m => m?.ppUsed).length) { @@ -404,10 +434,10 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { } export class PokemonPpUpModifierType extends PokemonMoveModifierType { - protected upPoints: integer; + protected upPoints: number; - constructor(localeKey: string, iconImage: string, upPoints: integer) { - super(localeKey, iconImage, (_type, args) => new PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), + constructor(localeKey: string, iconImage: string, upPoints: number) { + super(localeKey, iconImage, (_type, args) => new PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as number), this.upPoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -451,7 +481,7 @@ export class PokemonNatureChangeModifierType extends PokemonModifierType { export class RememberMoveModifierType extends PokemonModifierType { constructor(localeKey: string, iconImage: string, group?: string) { - super(localeKey, iconImage, (type, args) => new RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as integer)), + super(localeKey, iconImage, (type, args) => new RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as number)), (pokemon: PlayerPokemon) => { if (!pokemon.getLearnableLevelMoves().length) { return PartyUiHandler.NoEffectMessage; @@ -552,9 +582,9 @@ enum AttackTypeBoosterItem { export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { public moveType: Type; - public boostPercent: integer; + public boostPercent: number; - constructor(moveType: Type, boostPercent: integer) { + constructor(moveType: Type, boostPercent: number) { super("", `${AttackTypeBoosterItem[moveType]?.toLowerCase()}`, (_type, args) => new AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent)); @@ -657,9 +687,9 @@ export class BaseStatBoosterModifierType extends PokemonHeldItemModifierType imp * Shuckle Juice item */ export class PokemonBaseStatTotalModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private readonly statModifier: integer; + private readonly statModifier: number; - constructor(statModifier: integer) { + constructor(statModifier: number) { super("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE", "berry_juice", (_type, args) => new PokemonBaseStatTotalModifier(this, (args[0] as Pokemon).id, this.statModifier)); this.statModifier = statModifier; } @@ -681,10 +711,10 @@ export class PokemonBaseStatTotalModifierType extends PokemonHeldItemModifierTyp * Old Gateau item */ export class PokemonBaseStatFlatModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private readonly statModifier: integer; + private readonly statModifier: number; private readonly stats: Stat[]; - constructor(statModifier: integer, stats: Stat[]) { + constructor(statModifier: number, stats: Stat[]) { super("modifierType:ModifierType.MYSTERY_ENCOUNTER_OLD_GATEAU", "old_gateau", (_type, args) => new PokemonBaseStatFlatModifier(this, (args[0] as Pokemon).id, this.statModifier, this.stats)); this.statModifier = statModifier; this.stats = stats; @@ -746,9 +776,9 @@ export class MoneyRewardModifierType extends ModifierType { } export class ExpBoosterModifierType extends ModifierType { - private boostPercent: integer; + private boostPercent: number; - constructor(localeKey: string, iconImage: string, boostPercent: integer) { + constructor(localeKey: string, iconImage: string, boostPercent: number) { super(localeKey, iconImage, () => new ExpBoosterModifier(this, boostPercent)); this.boostPercent = boostPercent; @@ -760,9 +790,9 @@ export class ExpBoosterModifierType extends ModifierType { } export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType { - private boostPercent: integer; + private boostPercent: number; - constructor(localeKey: string, iconImage: string, boostPercent: integer) { + constructor(localeKey: string, iconImage: string, boostPercent: number) { super(localeKey, iconImage, (_type, args) => new PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent)); this.boostPercent = boostPercent; @@ -784,9 +814,9 @@ export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifie } export class PokemonMoveAccuracyBoosterModifierType extends PokemonHeldItemModifierType { - private amount: integer; + private amount: number; - constructor(localeKey: string, iconImage: string, amount: integer, group?: string, soundName?: string) { + constructor(localeKey: string, iconImage: string, amount: number, group?: string, soundName?: string) { super(localeKey, iconImage, (_type, args) => new PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), group, soundName); this.amount = amount; @@ -934,7 +964,7 @@ class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator { return null; } - const attackMoveTypeWeights = new Map(); + const attackMoveTypeWeights = new Map(); let totalWeight = 0; for (const t of attackMoveTypes) { if (attackMoveTypeWeights.has(t)) { @@ -1156,11 +1186,11 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { if (p.species.speciesId === Species.NECROZMA) { // technically we could use a simplified version and check for formChanges.length > 3, but in case any code changes later, this might break... - let foundULTRA_Z = false, foundN_LUNA = false, foundN_SOLAR = false; formChangeItemTriggers.forEach((fc, _i) => { + console.log("Checking ", fc.item); switch (fc.item) { case FormChangeItem.ULTRANECROZIUM_Z: foundULTRA_Z = true; @@ -1176,6 +1206,8 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { if (foundULTRA_Z && foundN_LUNA && foundN_SOLAR) { // all three items are present -> user hasn't acquired any of the N_*ARIZERs -> block ULTRANECROZIUM_Z acquisition. formChangeItemTriggers = formChangeItemTriggers.filter(fc => fc.item !== FormChangeItem.ULTRANECROZIUM_Z); + } else { + console.log("DID NOT FIND "); } } return formChangeItemTriggers; @@ -1192,32 +1224,10 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { } } -export class TerastallizeModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private teraType: Type; - - constructor(teraType: Type) { - super("", `${Type[teraType].toLowerCase()}_tera_shard`, (type, args) => new TerastallizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType), "tera_shard"); - - this.teraType = teraType; - } - - get name(): string { - return i18next.t("modifierType:ModifierType.TerastallizeModifierType.name", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); - } - - getDescription(): string { - return i18next.t("modifierType:ModifierType.TerastallizeModifierType.description", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); - } - - getPregenArgs(): any[] { - return [ this.teraType ]; - } -} - export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { - private chancePercent: integer; + private chancePercent: number; - constructor(localeKey: string, iconImage: string, chancePercent: integer, group?: string, soundName?: string) { + constructor(localeKey: string, iconImage: string, chancePercent: number, group?: string, soundName?: string) { super(localeKey, iconImage, (type, args) => new ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), group, soundName); this.chancePercent = chancePercent; @@ -1239,10 +1249,10 @@ export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierTyp } export class EnemyAttackStatusEffectChanceModifierType extends ModifierType { - private chancePercent: integer; + private chancePercent: number; private effect: StatusEffect; - constructor(localeKey: string, iconImage: string, chancePercent: integer, effect: StatusEffect, stackCount?: integer) { + constructor(localeKey: string, iconImage: string, chancePercent: number, effect: StatusEffect, stackCount?: number) { super(localeKey, iconImage, (type, _args) => new EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent, stackCount), "enemy_status_chance"); this.chancePercent = chancePercent; @@ -1272,7 +1282,7 @@ export class EnemyEndureChanceModifierType extends ModifierType { } export type ModifierTypeFunc = () => ModifierType; -type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: integer) => integer; +type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number; /** * High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on @@ -1281,7 +1291,7 @@ type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: integer) * @param defaultWeight - ModifierType default weight * @returns A WeightedModifierTypeWeightFunc */ -function skipInClassicAfterWave(wave: integer, defaultWeight: integer): WeightedModifierTypeWeightFunc { +function skipInClassicAfterWave(wave: number, defaultWeight: number): WeightedModifierTypeWeightFunc { return () => { const gameMode = globalScene.gameMode; const currentWave = globalScene.currentBattle.waveIndex; @@ -1295,7 +1305,7 @@ function skipInClassicAfterWave(wave: integer, defaultWeight: integer): Weighted * @param defaultWeight ModifierType default weight * @returns A WeightedModifierTypeWeightFunc */ -function skipInLastClassicWaveOrDefault(defaultWeight: integer) : WeightedModifierTypeWeightFunc { +function skipInLastClassicWaveOrDefault(defaultWeight: number) : WeightedModifierTypeWeightFunc { return skipInClassicAfterWave(199, defaultWeight); } @@ -1314,10 +1324,10 @@ function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTyp } class WeightedModifierType { public modifierType: ModifierType; - public weight: integer | WeightedModifierTypeWeightFunc; - public maxWeight: integer | WeightedModifierTypeWeightFunc; + public weight: number | WeightedModifierTypeWeightFunc; + public maxWeight: number | WeightedModifierTypeWeightFunc; - constructor(modifierTypeFunc: ModifierTypeFunc, weight: integer | WeightedModifierTypeWeightFunc, maxWeight?: integer | WeightedModifierTypeWeightFunc) { + constructor(modifierTypeFunc: ModifierTypeFunc, weight: number | WeightedModifierTypeWeightFunc, maxWeight?: number | WeightedModifierTypeWeightFunc) { this.modifierType = modifierTypeFunc(); this.modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc)!; // TODO: is this bang correct? this.weight = weight; @@ -1469,14 +1479,21 @@ export const modifierTypes = { if (!globalScene.getModifiers(TerastallizeAccessModifier).length) { return null; } - let type: Type; - if (!randSeedInt(3)) { - const partyMemberTypes = party.map(p => p.getTypes(false, false, true)).flat(); - type = randSeedItem(partyMemberTypes); - } else { - type = randSeedInt(64) ? randSeedInt(18) as Type : Type.STELLAR; + const teraTypes: Type[] = []; + party.forEach(p => { + if (!(p.hasSpecies(Species.TERAPAGOS) || p.hasSpecies(Species.OGERPON) || p.hasSpecies(Species.SHEDINJA))) { + teraTypes.push(p.teraType); + } + }); + let excludedType = Type.UNKNOWN; + if (teraTypes.length > 0 && teraTypes.filter(t => t === teraTypes[0]).length === teraTypes.length) { + excludedType = teraTypes[0]; } - return new TerastallizeModifierType(type); + let shardType = randSeedInt(64) ? randSeedInt(18) as Type : Type.STELLAR; + while (shardType === excludedType) { + shardType = randSeedInt(64) ? randSeedInt(18) as Type : Type.STELLAR; + } + return new TerastallizeModifierType(shardType); }), BERRY: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { @@ -1715,13 +1732,22 @@ const modifierPool: ModifierPool = { if (!party.find(p => p.getLearnableLevelMoves().length)) { return 0; } - const highestPartyLevel = party.map(p => p.level).reduce((highestLevel: integer, level: integer) => Math.max(highestLevel, level), 1); + const highestPartyLevel = party.map(p => p.level).reduce((highestLevel: number, level: number) => Math.max(highestLevel, level), 1); return Math.min(Math.ceil(highestPartyLevel / 20), 4); }, 4), new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), - new WeightedModifierType(modifierTypes.TERA_SHARD, 1), - new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => globalScene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0), - new WeightedModifierType(modifierTypes.VOUCHER, (_party: Pokemon[], rerollCount: integer) => !globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1), + new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) => party.filter(p => !(p.hasSpecies(Species.TERAPAGOS) || p.hasSpecies(Species.OGERPON) || p.hasSpecies(Species.SHEDINJA))).length > 0 ? 1 : 0), + new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => { + if (party.filter(p => !p.fusionSpecies).length > 1) { + if (globalScene.gameMode.isSplicedOnly) { + return 4; + } else if (globalScene.gameMode.isClassic && globalScene.eventManager.areFusionsBoosted()) { + return 2; + } + } + return 0; + }, 4), + new WeightedModifierType(modifierTypes.VOUCHER, (_party: Pokemon[], rerollCount: number) => !globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1), ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), @@ -1796,7 +1822,7 @@ const modifierPool: ModifierPool = { if (!isHoldingOrb) { const moveset = p.getMoveset(true).filter(m => !isNullOrUndefined(m)).map(m => m.moveId); - const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true); + const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true); // Moves that take advantage of obtaining the actual status effect const hasStatusMoves = [ Moves.FACADE, Moves.PSYCHO_SHIFT ] @@ -1824,14 +1850,6 @@ const modifierPool: ModifierPool = { return false; }) ? 10 : 0; }, 10), - new WeightedModifierType(modifierTypes.WHITE_HERB, (party: Pokemon[]) => { - const checkedAbilities = [ Abilities.WEAK_ARMOR, Abilities.CONTRARY, Abilities.MOODY, Abilities.ANGER_SHELL, Abilities.COMPETITIVE, Abilities.DEFIANT ]; - const weightMultiplier = party.filter( - p => !p.getHeldItems().some(i => i instanceof ResetNegativeStatStageModifier && i.stackCount >= i.getMaxHeldItemCount(p)) && - (checkedAbilities.some(a => p.hasAbility(a, false, true)) || p.getMoveset(true).some(m => m && selfStatLowerMoves.includes(m.moveId)))).length; - // If a party member has one of the above moves or abilities and doesn't have max herbs, the herb will appear more frequently - return 0 * (weightMultiplier ? 2 : 1) + (weightMultiplier ? weightMultiplier * 0 : 0); - }, 10), new WeightedModifierType(modifierTypes.REVIVER_SEED, 4), new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)), new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9), @@ -1841,10 +1859,9 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)), new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)), new WeightedModifierType(modifierTypes.EXP_SHARE, skipInLastClassicWaveOrDefault(10)), - new WeightedModifierType(modifierTypes.EXP_BALANCE, skipInLastClassicWaveOrDefault(3)), - new WeightedModifierType(modifierTypes.TERA_ORB, () => Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4), 4), + new WeightedModifierType(modifierTypes.TERA_ORB, () => !globalScene.gameMode.isClassic ? Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4) : 0, 4), new WeightedModifierType(modifierTypes.QUICK_CLAW, 3), - new WeightedModifierType(modifierTypes.WIDE_LENS, 4), + new WeightedModifierType(modifierTypes.WIDE_LENS, 7), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), @@ -1858,8 +1875,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.SCOPE_LENS, 4), new WeightedModifierType(modifierTypes.BATON, 2), new WeightedModifierType(modifierTypes.SOUL_DEW, 7), - //new WeightedModifierType(modifierTypes.OVAL_CHARM, 6), - new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => globalScene.gameMode.isDaily || (!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100) ? 4 : 0, 4), + new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => !globalScene.gameMode.isClassic ? 4 : 0, 4), new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)), new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), @@ -1868,7 +1884,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, 24), new WeightedModifierType(modifierTypes.MEGA_BRACELET, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, 36), new WeightedModifierType(modifierTypes.DYNAMAX_BAND, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, 36), - new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (_party: Pokemon[], rerollCount: integer) => !globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3), + new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (_party: Pokemon[], rerollCount: number) => !globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3), ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }), @@ -1877,9 +1893,9 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.SHINY_CHARM, 14), new WeightedModifierType(modifierTypes.HEALING_CHARM, 18), new WeightedModifierType(modifierTypes.MULTI_LENS, 18), - new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (_party: Pokemon[], rerollCount: integer) => + new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (_party: Pokemon[], rerollCount: number) => !globalScene.gameMode.isDaily && !globalScene.gameMode.isEndless && !globalScene.gameMode.isSplicedOnly ? Math.max(5 - rerollCount * 2, 0) : 0, 5), - new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !globalScene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24), + new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !(globalScene.gameMode.isClassic && globalScene.eventManager.areFusionsBoosted()) && !globalScene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24), new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, () => (globalScene.gameMode.isDaily || (!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE))) ? 1 : 0, 1), ].map(m => { m.setTier(ModifierTier.MASTER); return m; @@ -2077,7 +2093,7 @@ const tierWeights = [ 768 / 1024, 195 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ]; */ export const itemPoolChecks: Map = new Map(); -export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: integer = 0) { +export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: number = 0) { const pool = getModifierPoolForType(poolType); itemPoolChecks.forEach((_v, k) => { itemPoolChecks.set(k, false); @@ -2091,7 +2107,7 @@ export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: Mod const tierModifierIds: string[] = []; let tierMaxWeight = 0; let i = 0; - pool[t].reduce((total: integer, modifierType: WeightedModifierType) => { + pool[t].reduce((total: number, modifierType: WeightedModifierType) => { const weightedModifierType = modifierType as WeightedModifierType; const existingModifiers = globalScene.findModifiers(m => m.type.id === weightedModifierType.modifierType.id, poolType === ModifierPoolType.PLAYER); const itemModifierType = weightedModifierType.modifierType instanceof ModifierTypeGenerator @@ -2103,7 +2119,7 @@ export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: Mod || existingModifiers.find(m => m.stackCount < m.getMaxStackCount(true)) ? weightedModifierType.weight instanceof Function ? (weightedModifierType.weight as Function)(party, rerollCount) - : weightedModifierType.weight as integer + : weightedModifierType.weight as number : 0; if (weightedModifierType.maxWeight) { const modifierId = weightedModifierType.modifierType.id; @@ -2187,7 +2203,7 @@ export function getModifierTypeFuncById(id: string): ModifierTypeFunc { * - `rerollMultiplier?: number` If specified, can adjust the amount of money required for a shop reroll. If set to a negative value, the shop will not allow rerolls at all. * - `allowLuckUpgrades?: boolean` Default `true`, if `false` will prevent set item tiers from upgrading via luck */ -export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemon[], modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings): ModifierTypeOption[] { +export function getPlayerModifierTypeOptions(count: number, party: PlayerPokemon[], modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings): ModifierTypeOption[] { const options: ModifierTypeOption[] = []; const retryCount = Math.min(count * 5, 50); if (!customModifierSettings) { @@ -2248,7 +2264,7 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo * @param tier If specified will generate item of tier * @param allowLuckUpgrades `true` to allow items to upgrade tiers (the little animation that plays and is affected by luck) */ -function getModifierTypeOptionWithRetry(existingOptions: ModifierTypeOption[], retryCount: integer, party: PlayerPokemon[], tier?: ModifierTier, allowLuckUpgrades?: boolean): ModifierTypeOption { +function getModifierTypeOptionWithRetry(existingOptions: ModifierTypeOption[], retryCount: number, party: PlayerPokemon[], tier?: ModifierTier, allowLuckUpgrades?: boolean): ModifierTypeOption { allowLuckUpgrades = allowLuckUpgrades ?? true; let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, tier, undefined, 0, allowLuckUpgrades); let r = 0; @@ -2283,7 +2299,7 @@ export function overridePlayerModifierTypeOptions(options: ModifierTypeOption[], } } -export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, baseCost: integer): ModifierTypeOption[] { +export function getPlayerShopModifierTypeOptionsForWave(waveIndex: number, baseCost: number): ModifierTypeOption[] { if (!(waveIndex % 10)) { return []; } @@ -2349,7 +2365,7 @@ export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: return modifier; } -export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer, party: EnemyPokemon[], poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER, upgradeChance: integer = 0): PokemonHeldItemModifierType[] { +export function getEnemyModifierTypesForWave(waveIndex: number, count: number, party: EnemyPokemon[], poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER, upgradeChance: number = 0): PokemonHeldItemModifierType[] { const ret = new Array(count).fill(0).map(() => getNewModifierTypeOption(party, poolType, undefined, upgradeChance && !randSeedInt(upgradeChance) ? 1 : 0)?.type as PokemonHeldItemModifierType); if (!(waveIndex % 1000)) { ret.push(getModifierType(modifierTypes.MINI_BLACK_HOLE) as PokemonHeldItemModifierType); @@ -2393,7 +2409,7 @@ export function getDailyRunStarterModifiers(party: PlayerPokemon[]): PokemonHeld * @param retryCount Max allowed tries before the next tier down is checked for a valid ModifierType * @param allowLuckUpgrades Default true. If false, will not allow ModifierType to randomly upgrade to next tier */ -function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer, retryCount: integer = 0, allowLuckUpgrades: boolean = true): ModifierTypeOption | null { +function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: number, retryCount: number = 0, allowLuckUpgrades: boolean = true): ModifierTypeOption | null { const player = !poolType; const pool = getModifierPoolForType(poolType); let thresholds: object; @@ -2472,7 +2488,7 @@ function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, const tierThresholds = Object.keys(thresholds[tier]); const totalWeight = parseInt(tierThresholds[tierThresholds.length - 1]); const value = randSeedInt(totalWeight); - let index: integer | undefined; + let index: number | undefined; for (const t of tierThresholds) { const threshold = parseInt(t); if (value < threshold) { @@ -2514,10 +2530,10 @@ export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType export class ModifierTypeOption { public type: ModifierType; - public upgradeCount: integer; - public cost: integer; + public upgradeCount: number; + public cost: number; - constructor(type: ModifierType, upgradeCount: integer, cost: number = 0) { + constructor(type: ModifierType, upgradeCount: number, cost: number = 0) { this.type = type; this.upgradeCount = upgradeCount; this.cost = Math.min(Math.round(cost), Number.MAX_SAFE_INTEGER); @@ -2529,7 +2545,7 @@ export class ModifierTypeOption { * @param party The player's party. * @returns A number between 0 and 14 based on the party's total luck value, or a random number between 0 and 14 if the player is in Daily Run mode. */ -export function getPartyLuckValue(party: Pokemon[]): integer { +export function getPartyLuckValue(party: Pokemon[]): number { if (globalScene.gameMode.isDaily) { const DailyLuck = new NumberHolder(0); globalScene.executeWithSeedOffset(() => { @@ -2539,15 +2555,15 @@ export function getPartyLuckValue(party: Pokemon[]): integer { } const eventSpecies = globalScene.eventManager.getEventLuckBoostedSpecies(); const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? p.getLuck() + (eventSpecies.includes(p.species.speciesId) ? 1 : 0) : 0) - .reduce((total: integer, value: integer) => total += value, 0), 0, 14); + .reduce((total: number, value: number) => total += value, 0), 0, 14); return Math.min(globalScene.eventManager.getEventLuckBoost() + (luck ?? 0), 14); } -export function getLuckString(luckValue: integer): string { +export function getLuckString(luckValue: number): string { return [ "D", "C", "C+", "B-", "B", "B+", "A-", "A", "A+", "A++", "S", "S+", "SS", "SS+", "SSS" ][luckValue]; } -export function getLuckTextTint(luckValue: integer): integer { +export function getLuckTextTint(luckValue: number): number { let modifierTier: ModifierTier; if (luckValue > 11) { modifierTier = ModifierTier.LUXURY; diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 37f88deea7f..f6a69fcca2d 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -3,16 +3,16 @@ import { getBerryEffectFunc, getBerryPredicate } from "#app/data/berry"; import { getLevelTotalExp } from "#app/data/exp"; import { allMoves } from "#app/data/move"; import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; -import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; +import { type FormChangeItem, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectHealText } from "#app/data/status-effect"; -import Pokemon, { type PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; import { EvolutionPhase } from "#app/phases/evolution-phase"; import { LearnMovePhase, LearnMoveType } from "#app/phases/learn-move-phase"; import { LevelUpPhase } from "#app/phases/level-up-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import { achvs } from "#app/system/achv"; import type { VoucherType } from "#app/system/voucher"; import { Command } from "#app/ui/command-ui-handler"; import { addTextObject, TextStyle } from "#app/ui/text"; @@ -25,7 +25,7 @@ import type { PokeballType } from "#enums/pokeball"; import { Species } from "#enums/species"; import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import { Type } from "#enums/type"; +import type { Type } from "#enums/type"; import i18next from "i18next"; import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type"; import { Color, ShadowColor } from "#enums/color"; @@ -158,16 +158,16 @@ export abstract class Modifier { * Handles applying of {@linkcode Modifier} * @param args collection of all passed parameters */ - abstract apply(...args: unknown[]): boolean | Promise; + abstract apply(...args: unknown[]): boolean; } export abstract class PersistentModifier extends Modifier { public stackCount: number; public virtualStackCount: number; - constructor(type: ModifierType, stackCount?: number) { + constructor(type: ModifierType, stackCount: number = 1) { super(type); - this.stackCount = stackCount === undefined ? 1 : stackCount; + this.stackCount = stackCount; this.virtualStackCount = 0; } @@ -786,72 +786,6 @@ export abstract class LapsingPokemonHeldItemModifier extends PokemonHeldItemModi } } -export class TerastallizeModifier extends LapsingPokemonHeldItemModifier { - public override type: TerastallizeModifierType; - public teraType: Type; - public isTransferable: boolean = false; - - constructor(type: TerastallizeModifierType, pokemonId: number, teraType: Type, battlesLeft?: number, stackCount?: number) { - super(type, pokemonId, battlesLeft || 10, stackCount); - - this.teraType = teraType; - } - - matchType(modifier: Modifier): boolean { - if (modifier instanceof TerastallizeModifier && modifier.teraType === this.teraType) { - return true; - } - return false; - } - - clone(): TerastallizeModifier { - return new TerastallizeModifier(this.type, this.pokemonId, this.teraType, this.battlesLeft, this.stackCount); - } - - getArgs(): any[] { - return [ this.pokemonId, this.teraType, this.battlesLeft ]; - } - - /** - * Applies the {@linkcode TerastallizeModifier} to the specified {@linkcode Pokemon}. - * @param pokemon the {@linkcode Pokemon} to be terastallized - * @returns always `true` - */ - override apply(pokemon: Pokemon): boolean { - if (pokemon.isPlayer()) { - globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeTeraTrigger); - globalScene.validateAchv(achvs.TERASTALLIZE); - if (this.teraType === Type.STELLAR) { - globalScene.validateAchv(achvs.STELLAR_TERASTALLIZE); - } - } - pokemon.updateSpritePipelineData(); - return true; - } - - /** - * Triggers {@linkcode LapsingPokemonHeldItemModifier.lapse} and if it returns `0` a form change is triggered. - * @param pokemon THe {@linkcode Pokemon} to be terastallized - * @returns the result of {@linkcode LapsingPokemonHeldItemModifier.lapse} - */ - public override lapse(pokemon: Pokemon): boolean { - const ret = super.lapse(pokemon); - if (!ret) { - globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeLapseTeraTrigger); - pokemon.updateSpritePipelineData(); - } - return ret; - } - - getScoreMultiplier(): number { - return 1.25; - } - - getMaxHeldItemCount(pokemon: Pokemon): number { - return 1; - } -} - /** * Modifier used for held items, specifically vitamins like Carbos, Hp Up, etc., that * increase the value of a given {@linkcode PermanentStat}. @@ -2015,13 +1949,43 @@ export abstract class ConsumablePokemonModifier extends ConsumableModifier { * @param playerPokemon The {@linkcode PlayerPokemon} that consumes the item * @param args Additional arguments passed to {@linkcode ConsumablePokemonModifier.apply} */ - abstract override apply(playerPokemon: PlayerPokemon, ...args: unknown[]): boolean | Promise; + abstract override apply(playerPokemon: PlayerPokemon, ...args: unknown[]): boolean; getPokemon() { return globalScene.getPlayerParty().find(p => p.id === this.pokemonId); } } +export class TerrastalizeModifier extends ConsumablePokemonModifier { + public override type: TerastallizeModifierType; + public teraType: Type; + + constructor(type: TerastallizeModifierType, pokemonId: number, teraType: Type) { + super(type, pokemonId); + + this.teraType = teraType; + } + + /** + * Checks if {@linkcode TerrastalizeModifier} should be applied + * @param playerPokemon The {@linkcode PlayerPokemon} that consumes the item + * @returns `true` if the {@linkcode TerrastalizeModifier} should be applied + */ + override shouldApply(playerPokemon?: PlayerPokemon): boolean { + return super.shouldApply(playerPokemon) && [ playerPokemon?.species.speciesId, playerPokemon?.fusionSpecies?.speciesId ].filter(s => s === Species.TERAPAGOS || s === Species.OGERPON || s === Species.SHEDINJA).length === 0; + } + + /** + * Applies {@linkcode TerrastalizeModifier} + * @param pokemon The {@linkcode PlayerPokemon} that consumes the item + * @returns `true` if hp was restored + */ + override apply(pokemon: Pokemon): boolean { + pokemon.teraType = this.teraType; + return true; + } +} + export class PokemonHpRestoreModifier extends ConsumablePokemonModifier { private restorePoints: number; private restorePercent: number; @@ -2324,8 +2288,8 @@ export class FusePokemonModifier extends ConsumablePokemonModifier { * @param playerPokemon2 {@linkcode PlayerPokemon} that should be fused with {@linkcode playerPokemon} * @returns always Promise */ - override async apply(playerPokemon: PlayerPokemon, playerPokemon2: PlayerPokemon): Promise { - await playerPokemon.fuse(playerPokemon2); + override apply(playerPokemon: PlayerPokemon, playerPokemon2: PlayerPokemon): boolean { + playerPokemon.fuse(playerPokemon2); return true; } } @@ -3172,8 +3136,6 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { let highestItemTier = itemModifiers.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is this bang correct? let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier); - const heldItemTransferPromises: Promise[] = []; - for (let i = 0; i < transferredItemCount; i++) { if (!tierItemModifiers.length) { while (highestItemTier-- && !tierItemModifiers.length) { @@ -3185,19 +3147,15 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { } const randItemIndex = pokemon.randSeedInt(itemModifiers.length); const randItem = itemModifiers[randItemIndex]; - heldItemTransferPromises.push(globalScene.tryTransferHeldItemModifier(randItem, pokemon, false).then(success => { - if (success) { - transferredModifierTypes.push(randItem.type); - itemModifiers.splice(randItemIndex, 1); - } - })); + if (globalScene.tryTransferHeldItemModifier(randItem, pokemon, false)) { + transferredModifierTypes.push(randItem.type); + itemModifiers.splice(randItemIndex, 1); + } } - Promise.all(heldItemTransferPromises).then(() => { - for (const mt of transferredModifierTypes) { - globalScene.queueMessage(this.getTransferMessage(pokemon, targetPokemon, mt)); - } - }); + for (const mt of transferredModifierTypes) { + globalScene.queueMessage(this.getTransferMessage(pokemon, targetPokemon, mt)); + } return !!transferredModifierTypes.length; } @@ -3295,7 +3253,7 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif export class IvScannerModifier extends PersistentModifier { constructor(type: ModifierType, stackCount?: number) { - super(type, stackCount); + super(type); } match(modifier: Modifier): boolean { @@ -3303,7 +3261,7 @@ export class IvScannerModifier extends PersistentModifier { } clone(): IvScannerModifier { - return new IvScannerModifier(this.type, this.stackCount); + return new IvScannerModifier(this.type); } /** @@ -3311,11 +3269,11 @@ export class IvScannerModifier extends PersistentModifier { * @returns always `true` */ override apply(): boolean { - return true; + return true; //Dude are you kidding me } getMaxStackCount(): number { - return 3; + return 1; } } @@ -3426,7 +3384,7 @@ abstract class EnemyDamageMultiplierModifier extends EnemyPersistentModifier { * @returns always `true` */ override apply(multiplier: NumberHolder): boolean { - multiplier.value = Math.floor(multiplier.value * Math.pow(this.damageMultiplier, this.getStackCount())); + multiplier.value = toDmgValue(multiplier.value * Math.pow(this.damageMultiplier, this.getStackCount())); return true; } diff --git a/src/overrides.ts b/src/overrides.ts index 4b1f4b280eb..d15370259fc 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -22,7 +22,7 @@ import { WeatherType } from "#enums/weather-type"; * * Any override added here will be used instead of the value in {@linkcode DefaultOverrides} * - * If an override name starts with "STARTING", it will apply when a new run begins + * If an override name starts with "STARTING", it will only apply when a new run begins. * * @example * ``` @@ -39,7 +39,7 @@ const overrides = {} satisfies Partial>; * --- * Defaults for Overrides that are used when testing different in game situations * - * If an override name starts with "STARTING", it will apply when a new run begins + * If an override name starts with "STARTING", it will only apply when a new run begins. */ class DefaultOverrides { // ----------------- @@ -47,6 +47,7 @@ class DefaultOverrides { // ----------------- /** a specific seed (default: a random string of 24 characters) */ readonly SEED_OVERRIDE: string = ""; + readonly DAILY_RUN_SEED_OVERRIDE: string | null = null; readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE; /** * If `null`, ignore this override. @@ -126,9 +127,10 @@ class DefaultOverrides { /** * This will override the species of the fusion */ - readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | integer = 0; + readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | number = 0; readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; + readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; readonly GENDER_OVERRIDE: Gender | null = null; readonly MOVESET_OVERRIDE: Moves | Array = []; @@ -146,10 +148,11 @@ class DefaultOverrides { /** * This will override the species of the fusion only when the opponent is already a fusion */ - readonly OPP_FUSION_SPECIES_OVERRIDE: Species | integer = 0; + readonly OPP_FUSION_SPECIES_OVERRIDE: Species | number = 0; readonly OPP_LEVEL_OVERRIDE: number = 0; readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; + readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; readonly OPP_GENDER_OVERRIDE: Gender | null = null; readonly OPP_MOVESET_OVERRIDE: Moves | Array = []; diff --git a/src/phases/add-enemy-buff-modifier-phase.ts b/src/phases/add-enemy-buff-modifier-phase.ts index d79b4f6eca5..f504fd0aaa2 100644 --- a/src/phases/add-enemy-buff-modifier-phase.ts +++ b/src/phases/add-enemy-buff-modifier-phase.ts @@ -21,6 +21,7 @@ export class AddEnemyBuffModifierPhase extends Phase { for (let i = 0; i < count; i++) { globalScene.addEnemyModifier(getEnemyBuffModifierForWave(tier, globalScene.findModifiers(m => m instanceof EnemyPersistentModifier, false)), true, true); } - globalScene.updateModifiers(false, true).then(() => this.end()); + globalScene.updateModifiers(false, true); + this.end(); } } diff --git a/src/phases/attempt-capture-phase.ts b/src/phases/attempt-capture-phase.ts index 1f4fc0d6271..77a8043aee9 100644 --- a/src/phases/attempt-capture-phase.ts +++ b/src/phases/attempt-capture-phase.ts @@ -24,7 +24,7 @@ export class AttemptCapturePhase extends PokemonPhase { private pokeball: Phaser.GameObjects.Sprite; private originalY: number; - constructor(targetIndex: integer, pokeballType: PokeballType) { + constructor(targetIndex: number, pokeballType: PokeballType) { super(BattlerIndex.ENEMY + targetIndex); this.pokeballType = pokeballType; @@ -174,7 +174,7 @@ export class AttemptCapturePhase extends PokemonPhase { }); } - failCatch(shakeCount: integer) { + failCatch(shakeCount: number) { const pokemon = this.getPokemon(); globalScene.playSound("se/pb_rel"); @@ -241,11 +241,10 @@ export class AttemptCapturePhase extends PokemonPhase { }; const removePokemon = () => { globalScene.addFaintedEnemyScore(pokemon); - globalScene.getPlayerField().filter(p => p.isActive(true)).forEach(playerPokemon => playerPokemon.removeTagsBySourceId(pokemon.id)); pokemon.hp = 0; pokemon.trySetStatus(StatusEffect.FAINT); globalScene.clearEnemyHeldItemModifiers(); - globalScene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); }; const addToParty = (slotIndex?: number) => { const newPokemon = pokemon.addToParty(this.pokeballType, slotIndex); @@ -276,7 +275,7 @@ export class AttemptCapturePhase extends PokemonPhase { }); }, false); }, () => { - globalScene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: integer, _option: PartyOption) => { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: number, _option: PartyOption) => { globalScene.ui.setMode(Mode.MESSAGE).then(() => { if (slotIndex < 6) { addToParty(slotIndex); diff --git a/src/phases/battle-end-phase.ts b/src/phases/battle-end-phase.ts index edffd8498d6..c0922b91809 100644 --- a/src/phases/battle-end-phase.ts +++ b/src/phases/battle-end-phase.ts @@ -63,6 +63,7 @@ export class BattleEndPhase extends BattlePhase { } } - globalScene.updateModifiers().then(() => this.end()); + globalScene.updateModifiers(); + this.end(); } } diff --git a/src/phases/check-switch-phase.ts b/src/phases/check-switch-phase.ts index 06e08f7f30d..ea16e91b990 100644 --- a/src/phases/check-switch-phase.ts +++ b/src/phases/check-switch-phase.ts @@ -10,10 +10,10 @@ import { SwitchPhase } from "./switch-phase"; import { SwitchType } from "#enums/switch-type"; export class CheckSwitchPhase extends BattlePhase { - protected fieldIndex: integer; + protected fieldIndex: number; protected useName: boolean; - constructor(fieldIndex: integer, useName: boolean) { + constructor(fieldIndex: number, useName: boolean) { super(); this.fieldIndex = fieldIndex; diff --git a/src/phases/command-phase.ts b/src/phases/command-phase.ts index e2bad953fc5..411022a84b4 100644 --- a/src/phases/command-phase.ts +++ b/src/phases/command-phase.ts @@ -25,9 +25,9 @@ import { ArenaTagSide } from "#app/data/arena-tag"; import { ArenaTagType } from "#app/enums/arena-tag-type"; export class CommandPhase extends FieldPhase { - protected fieldIndex: integer; + protected fieldIndex: number; - constructor(fieldIndex: integer) { + constructor(fieldIndex: number) { super(); this.fieldIndex = fieldIndex; @@ -113,11 +113,12 @@ export class CommandPhase extends FieldPhase { } } - handleCommand(command: Command, cursor: integer, ...args: any[]): boolean { + handleCommand(command: Command, cursor: number, ...args: any[]): boolean { const playerPokemon = globalScene.getPlayerField()[this.fieldIndex]; let success: boolean = false; switch (command) { + case Command.TERA: case Command.FIGHT: let useStruggle = false; const turnMove: TurnMove | undefined = (args.length === 2 ? (args[1] as TurnMove) : undefined); @@ -137,6 +138,7 @@ export class CommandPhase extends FieldPhase { } const turnCommand: TurnCommand = { command: Command.FIGHT, cursor: cursor, move: { move: moveId, targets: [], ignorePP: args[0] }, args: args }; + const preTurnCommand: TurnCommand = { command: command, targets: [ this.fieldIndex ], skip: command === Command.FIGHT }; const moveTargets: MoveTargetSet = turnMove === undefined ? getMoveTargets(playerPokemon, moveId) : { targets: turnMove.targets, multiple: turnMove.targets.length > 1 }; if (!moveId) { turnCommand.targets = [ this.fieldIndex ]; @@ -152,6 +154,7 @@ export class CommandPhase extends FieldPhase { } else { globalScene.unshiftPhase(new SelectTargetPhase(this.fieldIndex)); } + globalScene.currentBattle.preTurnCommands[this.fieldIndex] = preTurnCommand; globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand; success = true; } else if (cursor < playerPokemon.getMoveset().length) { @@ -319,7 +322,7 @@ export class CommandPhase extends FieldPhase { } } - getFieldIndex(): integer { + getFieldIndex(): number { return this.fieldIndex; } diff --git a/src/phases/common-anim-phase.ts b/src/phases/common-anim-phase.ts index 53cbdfaeb38..9ca74ed5a77 100644 --- a/src/phases/common-anim-phase.ts +++ b/src/phases/common-anim-phase.ts @@ -6,7 +6,7 @@ import { PokemonPhase } from "./pokemon-phase"; export class CommonAnimPhase extends PokemonPhase { private anim: CommonAnim | null; - private targetIndex: integer | undefined; + private targetIndex: number | undefined; private playOnEmptyField: boolean; constructor(battlerIndex?: BattlerIndex, targetIndex?: BattlerIndex, anim?: CommonAnim, playOnEmptyField: boolean = false) { diff --git a/src/phases/damage-anim-phase.ts b/src/phases/damage-anim-phase.ts index 2983d6b2de0..a21d9d4622a 100644 --- a/src/phases/damage-anim-phase.ts +++ b/src/phases/damage-anim-phase.ts @@ -6,11 +6,11 @@ import { fixedInt } from "#app/utils"; import { PokemonPhase } from "#app/phases/pokemon-phase"; export class DamageAnimPhase extends PokemonPhase { - private amount: integer; + private amount: number; private damageResult: DamageResult; private critical: boolean; - constructor(battlerIndex: BattlerIndex, amount: integer, damageResult?: DamageResult, critical: boolean = false) { + constructor(battlerIndex: BattlerIndex, amount: number, damageResult?: DamageResult, critical: boolean = false) { super(battlerIndex); this.amount = amount; @@ -35,7 +35,7 @@ export class DamageAnimPhase extends PokemonPhase { this.applyDamage(); } - updateAmount(amount: integer): void { + updateAmount(amount: number): void { this.amount = amount; } diff --git a/src/phases/egg-hatch-phase.ts b/src/phases/egg-hatch-phase.ts index 11bf9584ee7..b2844591e33 100644 --- a/src/phases/egg-hatch-phase.ts +++ b/src/phases/egg-hatch-phase.ts @@ -3,7 +3,6 @@ import { globalScene } from "#app/global-scene"; import type { Egg } from "#app/data/egg"; import { EggCountChangedEvent } from "#app/events/egg"; import type { PlayerPokemon } from "#app/field/pokemon"; -import { getPokemonNameWithAffix } from "#app/messages"; import { Phase } from "#app/phase"; import { achvs } from "#app/system/achv"; import EggCounterContainer from "#app/ui/egg-counter-container"; @@ -28,7 +27,7 @@ export class EggHatchPhase extends Phase { private eggHatchData: EggHatchData; /** The number of eggs that are hatching */ - private eggsToHatchCount: integer; + private eggsToHatchCount: number; /** The container that lists how many eggs are hatching */ private eggCounterContainer: EggCounterContainer; @@ -59,7 +58,7 @@ export class EggHatchPhase extends Phase { /** The newly hatched {@link PlayerPokemon} */ private pokemon: PlayerPokemon; /** The index of which egg move is unlocked. 0-2 is common, 3 is rare */ - private eggMoveIndex: integer; + private eggMoveIndex: number; /** Internal booleans representing if the egg is hatched, able to be skipped, or skipped */ private hatched: boolean; private canSkip: boolean; @@ -68,7 +67,7 @@ export class EggHatchPhase extends Phase { private evolutionBgm: AnySound; private eggLapsePhase: EggLapsePhase; - constructor(hatchScene: EggLapsePhase, egg: Egg, eggsToHatchCount: integer) { + constructor(hatchScene: EggLapsePhase, egg: Egg, eggsToHatchCount: number) { super(); this.eggLapsePhase = hatchScene; this.egg = egg; @@ -221,7 +220,7 @@ export class EggHatchPhase extends Phase { * @param count the current number of times this function has been called. * @returns nothing since it's a Promise */ - doEggShake(intensity: number, repeatCount?: integer, count?: integer): Promise { + doEggShake(intensity: number, repeatCount?: number, count?: number): Promise { return new Promise(resolve => { if (repeatCount === undefined) { repeatCount = 0; @@ -356,7 +355,7 @@ export class EggHatchPhase extends Phase { globalScene.playSoundWithoutBgm("evolution_fanfare"); - globalScene.ui.showText(i18next.t("egg:hatchFromTheEgg", { pokemonName: getPokemonNameWithAffix(this.pokemon) }), null, () => { + globalScene.ui.showText(i18next.t("egg:hatchFromTheEgg", { pokemonName: this.pokemon.species.getExpandedSpeciesName() }), null, () => { globalScene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs); globalScene.gameData.setPokemonCaught(this.pokemon, true, true).then(() => { globalScene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex).then((value) => { @@ -382,7 +381,7 @@ export class EggHatchPhase extends Phase { * @param amplitude Scaling * @returns a number */ - sin(index: integer, amplitude: integer): number { + sin(index: number, amplitude: number): number { return amplitude * Math.sin(index * (Math.PI / 128)); } @@ -391,7 +390,7 @@ export class EggHatchPhase extends Phase { * @param intensity number of times this is repeated (this is a badly named variable) * @param offsetY how much to offset the Y coordinates */ - doSpray(intensity: integer, offsetY?: number) { + doSpray(intensity: number, offsetY?: number) { globalScene.tweens.addCounter({ repeat: intensity, duration: Utils.getFrameMs(1), @@ -406,7 +405,7 @@ export class EggHatchPhase extends Phase { * @param trigIndex Used to modify the particle's vertical speed, is a random number from 0-7 * @param offsetY how much to offset the Y coordinate */ - doSprayParticle(trigIndex: integer, offsetY: number) { + doSprayParticle(trigIndex: number, offsetY: number) { const initialX = this.eggHatchBg.displayWidth / 2; const initialY = this.eggHatchBg.displayHeight / 2 + offsetY; const shardKey = !this.egg.isManaphyEgg() ? this.egg.tier.toString() : "1"; diff --git a/src/phases/encounter-phase.ts b/src/phases/encounter-phase.ts index c00c0fc35f5..7512cb0fd31 100644 --- a/src/phases/encounter-phase.ts +++ b/src/phases/encounter-phase.ts @@ -38,6 +38,7 @@ import { Species } from "#enums/species"; import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; import i18next from "i18next"; import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters"; +import { getNatureName } from "#app/data/nature"; export class EncounterPhase extends BattlePhase { private loaded: boolean; @@ -156,7 +157,31 @@ export class EncounterPhase extends BattlePhase { loadEnemyAssets.push(enemyPokemon.loadAssets()); - console.log(`Pokemon: ${getPokemonNameWithAffix(enemyPokemon)}`, `Species ID: ${enemyPokemon.species.speciesId}`, `Stats: ${enemyPokemon.stats}`, `Ability: ${enemyPokemon.getAbility().name}`, `Passive Ability: ${enemyPokemon.getPassiveAbility().name}`); + const stats: string[] = [ + `HP: ${enemyPokemon.stats[0]} (${enemyPokemon.ivs[0]})`, + ` Atk: ${enemyPokemon.stats[1]} (${enemyPokemon.ivs[1]})`, + ` Def: ${enemyPokemon.stats[2]} (${enemyPokemon.ivs[2]})`, + ` Spatk: ${enemyPokemon.stats[3]} (${enemyPokemon.ivs[3]})`, + ` Spdef: ${enemyPokemon.stats[4]} (${enemyPokemon.ivs[4]})`, + ` Spd: ${enemyPokemon.stats[5]} (${enemyPokemon.ivs[5]})`, + ]; + const moveset: string[] = []; + enemyPokemon.getMoveset().forEach((move) => { + moveset.push(move!.getName()); // TODO: remove `!` after moveset-null removal PR + }); + + console.log( + `Pokemon: ${getPokemonNameWithAffix(enemyPokemon)}`, + `| Species ID: ${enemyPokemon.species.speciesId}`, + `| Nature: ${getNatureName(enemyPokemon.nature, true, true, true)}`, + ); + console.log(`Stats (IVs): ${stats}`); + console.log( + `Ability: ${enemyPokemon.getAbility().name}`, + `| Passive Ability${enemyPokemon.hasPassive() ? "" : " (inactive)"}: ${enemyPokemon.getPassiveAbility().name}`, + `${enemyPokemon.isBoss() ? `| Boss Bars: ${enemyPokemon.bossSegments}` : ""}` + ); + console.log("Moveset:", moveset); return true; }); @@ -232,7 +257,10 @@ export class EncounterPhase extends BattlePhase { globalScene.getEnemyField().forEach(enemy => { overrideHeldItems(enemy, false); }); + } + if (battle.battleType === BattleType.TRAINER) { + globalScene.currentBattle.trainer!.genAI(globalScene.getEnemyParty()); } globalScene.ui.setMode(Mode.MESSAGE).then(() => { @@ -276,7 +304,7 @@ export class EncounterPhase extends BattlePhase { const enemyField = globalScene.getEnemyField(); globalScene.tweens.add({ targets: [ globalScene.arenaEnemy, globalScene.currentBattle.trainer, enemyField, globalScene.arenaPlayer, globalScene.trainer ].flat(), - x: (_target, _key, value, fieldIndex: integer) => fieldIndex < 2 + (enemyField.length) ? value + 300 : value - 300, + x: (_target, _key, value, fieldIndex: number) => fieldIndex < 2 + (enemyField.length) ? value + 300 : value - 300, duration: 2000, onComplete: () => { if (!this.tryOverrideForBattleSpec()) { @@ -482,7 +510,7 @@ export class EncounterPhase extends BattlePhase { })); const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)))); + enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex()))); } } diff --git a/src/phases/enemy-command-phase.ts b/src/phases/enemy-command-phase.ts index 715303863be..429674e7786 100644 --- a/src/phases/enemy-command-phase.ts +++ b/src/phases/enemy-command-phase.ts @@ -15,10 +15,10 @@ import { BattlerTagType } from "#enums/battler-tag-type"; * @see {@linkcode EnemyPokemon.getNextMove} */ export class EnemyCommandPhase extends FieldPhase { - protected fieldIndex: integer; + protected fieldIndex: number; protected skipTurn: boolean = false; - constructor(fieldIndex: integer) { + constructor(fieldIndex: number) { super(); this.fieldIndex = fieldIndex; @@ -81,6 +81,10 @@ export class EnemyCommandPhase extends FieldPhase { /** Select a move to use (and a target to use it against, if applicable) */ const nextMove = enemyPokemon.getNextMove(); + if (trainer && trainer.shouldTera(enemyPokemon)) { + globalScene.currentBattle.preTurnCommands[this.fieldIndex + BattlerIndex.ENEMY] = { command: Command.TERA }; + } + globalScene.currentBattle.turnCommands[this.fieldIndex + BattlerIndex.ENEMY] = { command: Command.FIGHT, move: nextMove, skip: this.skipTurn }; diff --git a/src/phases/enemy-party-member-pokemon-phase.ts b/src/phases/enemy-party-member-pokemon-phase.ts index 7c02cf97880..5c701f7d73a 100644 --- a/src/phases/enemy-party-member-pokemon-phase.ts +++ b/src/phases/enemy-party-member-pokemon-phase.ts @@ -2,7 +2,7 @@ import type { EnemyPokemon } from "#app/field/pokemon"; import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; export abstract class EnemyPartyMemberPokemonPhase extends PartyMemberPokemonPhase { - constructor(partyMemberIndex: integer) { + constructor(partyMemberIndex: number) { super(partyMemberIndex, false); } diff --git a/src/phases/evolution-phase.ts b/src/phases/evolution-phase.ts index bf046e682e4..ea857cac8ba 100644 --- a/src/phases/evolution-phase.ts +++ b/src/phases/evolution-phase.ts @@ -20,7 +20,7 @@ import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves"; export class EvolutionPhase extends Phase { protected pokemon: PlayerPokemon; - protected lastLevel: integer; + protected lastLevel: number; private preEvolvedPokemonName: string; @@ -39,7 +39,7 @@ export class EvolutionPhase extends Phase { protected pokemonEvoSprite: Phaser.GameObjects.Sprite; protected pokemonEvoTintSprite: Phaser.GameObjects.Sprite; - constructor(pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: integer) { + constructor(pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: number) { super(); this.pokemon = pokemon; @@ -116,7 +116,7 @@ export class EvolutionPhase extends Phase { console.error(`Failed to play animation for ${spriteKey}`, err); } - sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()), isTerastallized: this.pokemon.isTerastallized }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); sprite.setPipelineData("shiny", this.pokemon.shiny); @@ -270,7 +270,7 @@ export class EvolutionPhase extends Phase { globalScene.playSoundWithoutBgm("evolution_fanfare"); evolvedPokemon.destroy(); - globalScene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000)); + globalScene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.species.getExpandedSpeciesName() }), null, () => this.end(), null, true, Utils.fixedInt(4000)); globalScene.time.delayedCall(Utils.fixedInt(4250), () => globalScene.playBgm()); }); }); @@ -356,7 +356,7 @@ export class EvolutionPhase extends Phase { }); } - doCycle(l: number, lastCycle: integer = 15): Promise { + doCycle(l: number, lastCycle: number = 15): Promise { return new Promise(resolve => { const isLastCycle = l === lastCycle; globalScene.tweens.add({ @@ -427,7 +427,7 @@ export class EvolutionPhase extends Phase { }); } - doSpiralUpwardParticle(trigIndex: integer) { + doSpiralUpwardParticle(trigIndex: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; const particle = globalScene.add.image(initialX, 0, "evo_sparkle"); this.evolutionContainer.add(particle); @@ -463,7 +463,7 @@ export class EvolutionPhase extends Phase { updateParticle(); } - doArcDownParticle(trigIndex: integer) { + doArcDownParticle(trigIndex: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; const particle = globalScene.add.image(initialX, 0, "evo_sparkle"); particle.setScale(0.5); @@ -496,7 +496,7 @@ export class EvolutionPhase extends Phase { updateParticle(); } - doCircleInwardParticle(trigIndex: integer, speed: integer) { + doCircleInwardParticle(trigIndex: number, speed: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; const initialY = this.evolutionBaseBg.displayHeight / 2; const particle = globalScene.add.image(initialX, initialY, "evo_sparkle"); @@ -528,7 +528,7 @@ export class EvolutionPhase extends Phase { updateParticle(); } - doSprayParticle(trigIndex: integer) { + doSprayParticle(trigIndex: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; const initialY = this.evolutionBaseBg.displayHeight / 2; const particle = globalScene.add.image(initialX, initialY, "evo_sparkle"); diff --git a/src/phases/exp-phase.ts b/src/phases/exp-phase.ts index f0fe9fde719..7cf953851a1 100644 --- a/src/phases/exp-phase.ts +++ b/src/phases/exp-phase.ts @@ -9,7 +9,7 @@ import { LevelUpPhase } from "./level-up-phase"; export class ExpPhase extends PlayerPartyMemberPokemonPhase { private expValue: number; - constructor(partyMemberIndex: integer, expValue: number) { + constructor(partyMemberIndex: number, expValue: number) { super(partyMemberIndex); this.expValue = expValue; diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index 7bf3bc81930..f354bc8031e 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -96,10 +96,9 @@ export class FaintPhase extends PokemonPhase { doFaint(): void { const pokemon = this.getPokemon(); - - // Track total times pokemon have been KO'd for supreme overlord/last respects + // Track total times pokemon have been KO'd for Last Respects/Supreme Overlord if (pokemon.isPlayer()) { - globalScene.currentBattle.playerFaints += 1; + globalScene.arena.playerFaints += 1; globalScene.currentBattle.playerFaintsHistory.push({ pokemon: pokemon, turn: globalScene.currentBattle.turn }); } else { globalScene.currentBattle.enemyFaints += 1; @@ -109,6 +108,8 @@ export class FaintPhase extends PokemonPhase { globalScene.queueMessage(i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, true); globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); + pokemon.resetTera(); + if (pokemon.turnData?.attacksReceived?.length) { const lastAttack = pokemon.turnData.attacksReceived[0]; applyPostFaintAbAttrs(PostFaintAbAttr, pokemon, globalScene.getPokemonById(lastAttack.sourceId)!, new PokemonMove(lastAttack.move).getMove(), lastAttack.result); // TODO: is this bang correct? @@ -119,7 +120,8 @@ export class FaintPhase extends PokemonPhase { const alivePlayField = globalScene.getField(true); alivePlayField.forEach(p => applyPostKnockOutAbAttrs(PostKnockOutAbAttr, p, pokemon)); if (pokemon.turnData?.attacksReceived?.length) { - const defeatSource = globalScene.getPokemonById(pokemon.turnData.attacksReceived[0].sourceId); + const defeatSource = this.source; + if (defeatSource?.isOnField()) { applyPostVictoryAbAttrs(PostVictoryAbAttr, defeatSource); const pvmove = allMoves[pokemon.turnData.attacksReceived[0].move]; @@ -181,9 +183,7 @@ export class FaintPhase extends PokemonPhase { y: pokemon.y + 150, ease: "Sine.easeIn", onComplete: () => { - pokemon.resetSprite(); pokemon.lapseTags(BattlerTagLapseType.FAINT); - globalScene.getField(true).filter(p => p !== pokemon).forEach(p => p.removeTagsBySourceId(pokemon.id)); pokemon.y -= 150; pokemon.trySetStatus(StatusEffect.FAINT); @@ -193,7 +193,7 @@ export class FaintPhase extends PokemonPhase { globalScene.addFaintedEnemyScore(pokemon as EnemyPokemon); globalScene.currentBattle.addPostBattleLoot(pokemon as EnemyPokemon); } - globalScene.field.remove(pokemon); + pokemon.leaveField(); this.end(); } }); diff --git a/src/phases/game-over-modifier-reward-phase.ts b/src/phases/game-over-modifier-reward-phase.ts index c98bb5fff04..93f53bf38c0 100644 --- a/src/phases/game-over-modifier-reward-phase.ts +++ b/src/phases/game-over-modifier-reward-phase.ts @@ -12,16 +12,22 @@ export class GameOverModifierRewardPhase extends ModifierRewardPhase { doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); - globalScene.addModifier(newModifier).then(() => { - // Sound loaded into game as is - globalScene.playSound("level_up_fanfare"); - globalScene.ui.setMode(Mode.MESSAGE); - globalScene.ui.fadeIn(250).then(() => { - globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => { + globalScene.addModifier(newModifier); + // Sound loaded into game as is + globalScene.playSound("level_up_fanfare"); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.fadeIn(250).then(() => { + globalScene.ui.showText( + i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), + null, + () => { globalScene.time.delayedCall(1500, () => globalScene.arenaBg.setVisible(true)); resolve(); - }, null, true, 1500); - }); + }, + null, + true, + 1500, + ); }); }); } diff --git a/src/phases/game-over-phase.ts b/src/phases/game-over-phase.ts index 5e4e8e1cdf7..d4b529fe00e 100644 --- a/src/phases/game-over-phase.ts +++ b/src/phases/game-over-phase.ts @@ -249,7 +249,8 @@ export class GameOverPhase extends BattlePhase { timestamp: new Date().getTime(), challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)), mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1, - mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData + mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData, + playerFaints: globalScene.arena.playerFaints } as SessionSaveData; } } diff --git a/src/phases/learn-move-phase.ts b/src/phases/learn-move-phase.ts index 6f10022d1fc..c1f3042dbbe 100644 --- a/src/phases/learn-move-phase.ts +++ b/src/phases/learn-move-phase.ts @@ -26,10 +26,10 @@ export enum LearnMoveType { export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { private moveId: Moves; private messageMode: Mode; - private learnMoveType; + private learnMoveType: LearnMoveType; private cost: number; - constructor(partyMemberIndex: integer, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) { + constructor(partyMemberIndex: number, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) { super(partyMemberIndex); this.moveId = moveId; this.learnMoveType = learnMoveType; @@ -99,7 +99,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { async forgetMoveProcess(move: Move, pokemon: Pokemon) { globalScene.ui.setMode(this.messageMode); await globalScene.ui.showTextPromise(i18next.t("battle:learnMoveForgetQuestion"), undefined, true); - await globalScene.ui.setModeWithoutClear(Mode.SUMMARY, pokemon, SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => { + await globalScene.ui.setModeWithoutClear(Mode.SUMMARY, pokemon, SummaryUiMode.LEARN_MOVE, move, (moveIndex: number) => { if (moveIndex === 4) { globalScene.ui.setMode(this.messageMode).then(() => this.rejectMoveAndEnd(move, pokemon)); return; diff --git a/src/phases/load-move-anim-phase.ts b/src/phases/load-move-anim-phase.ts new file mode 100644 index 00000000000..66cb90744e0 --- /dev/null +++ b/src/phases/load-move-anim-phase.ts @@ -0,0 +1,20 @@ +import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; +import type { Moves } from "#enums/moves"; +import { Phase } from "#app/phase"; + +/** + * Phase for synchronous move animation loading. + * Should be used when a move invokes another move that + * isn't already loaded (e.g. for Metronome) + */ +export class LoadMoveAnimPhase extends Phase { + constructor(protected moveId: Moves) { + super(); + } + + public override start(): void { + initMoveAnim(this.moveId) + .then(() => loadMoveAnimAssets([ this.moveId ], true)) + .then(() => this.end()); + } +} diff --git a/src/phases/message-phase.ts b/src/phases/message-phase.ts index 9439d8286c3..366fd324376 100644 --- a/src/phases/message-phase.ts +++ b/src/phases/message-phase.ts @@ -3,12 +3,12 @@ import { Phase } from "#app/phase"; export class MessagePhase extends Phase { private text: string; - private callbackDelay: integer | null; + private callbackDelay: number | null; private prompt: boolean | null; - private promptDelay: integer | null; + private promptDelay: number | null; private speaker?: string; - constructor(text: string, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null, speaker?: string) { + constructor(text: string, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null, speaker?: string) { super(); this.text = text; diff --git a/src/phases/modifier-reward-phase.ts b/src/phases/modifier-reward-phase.ts index 1cdfd6b2721..e4fac33767f 100644 --- a/src/phases/modifier-reward-phase.ts +++ b/src/phases/modifier-reward-phase.ts @@ -22,10 +22,9 @@ export class ModifierRewardPhase extends BattlePhase { doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); - globalScene.addModifier(newModifier).then(() => { - globalScene.playSound("item_fanfare"); - globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => resolve(), null, true); - }); + globalScene.addModifier(newModifier); + globalScene.playSound("item_fanfare"); + globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => resolve(), null, true); }); } } diff --git a/src/phases/money-reward-phase.ts b/src/phases/money-reward-phase.ts index 70f0019227c..f460f89a72a 100644 --- a/src/phases/money-reward-phase.ts +++ b/src/phases/money-reward-phase.ts @@ -15,7 +15,7 @@ export class MoneyRewardPhase extends BattlePhase { } start() { - const moneyAmount = new Utils.IntegerHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier)); + const moneyAmount = new Utils.NumberHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier)); globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); diff --git a/src/phases/move-anim-phase.ts b/src/phases/move-anim-phase.ts new file mode 100644 index 00000000000..005445924a0 --- /dev/null +++ b/src/phases/move-anim-phase.ts @@ -0,0 +1,20 @@ +import type { MoveAnim } from "#app/data/battle-anims"; +import { Phase } from "#app/phase"; + +/** + * Plays the given {@linkcode MoveAnim} sequentially. + */ +export class MoveAnimPhase extends Phase { + constructor( + protected anim: Anim, + protected onSubstitute: boolean = false, + ) { + super(); + } + + public override start(): void { + super.start(); + + this.anim.play(this.onSubstitute, () => this.end()); + } +} diff --git a/src/phases/move-charge-phase.ts b/src/phases/move-charge-phase.ts index b0925f1f6cb..6eccdd20254 100644 --- a/src/phases/move-charge-phase.ts +++ b/src/phases/move-charge-phase.ts @@ -44,10 +44,9 @@ export class MoveChargePhase extends PokemonPhase { new MoveChargeAnim(move.chargeAnim, move.id, user).play(false, () => { move.showChargeText(user, target); - applyMoveChargeAttrs(MoveEffectAttr, user, target, move).then(() => { - user.addTag(BattlerTagType.CHARGING, 1, move.id, user.id); - this.end(); - }); + applyMoveChargeAttrs(MoveEffectAttr, user, target, move); + user.addTag(BattlerTagType.CHARGING, 1, move.id, user.id); + this.end(); }); } diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index fff8caf38b5..f878cb40e2e 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -12,6 +12,7 @@ import { PostAttackAbAttr, PostDamageAbAttr, PostDefendAbAttr, + ReflectStatusMoveAbAttr, TypeImmunityAbAttr, } from "#app/data/ability"; import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; @@ -31,6 +32,7 @@ import { AttackMove, DelayedAttackAttr, FlinchAttr, + getMoveTargets, HitsTagAttr, MissEffectAttr, MoveCategory, @@ -47,7 +49,7 @@ import { } from "#app/data/move"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; import { Type } from "#enums/type"; -import type { PokemonMove } from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon"; import { HitResult, MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; @@ -59,18 +61,28 @@ import { PokemonMultiHitModifier, } from "#app/modifier/modifier"; import { PokemonPhase } from "#app/phases/pokemon-phase"; -import { BooleanHolder, executeIf, isNullOrUndefined, NumberHolder } from "#app/utils"; +import { BooleanHolder, isNullOrUndefined, NumberHolder } from "#app/utils"; +import { type nil } from "#app/utils"; import { BattlerTagType } from "#enums/battler-tag-type"; import type { Moves } from "#enums/moves"; import i18next from "i18next"; +import type { Phase } from "#app/phase"; +import { ShowAbilityPhase } from "./show-ability-phase"; +import { MovePhase } from "./move-phase"; +import { MoveEndPhase } from "./move-end-phase"; export class MoveEffectPhase extends PokemonPhase { public move: PokemonMove; protected targets: BattlerIndex[]; + protected reflected: boolean = false; - constructor(battlerIndex: BattlerIndex, targets: BattlerIndex[], move: PokemonMove) { + /** + * @param reflected Indicates that the move was reflected by the user due to magic coat or magic bounce + */ + constructor(battlerIndex: BattlerIndex, targets: BattlerIndex[], move: PokemonMove, reflected: boolean = false) { super(battlerIndex); this.move = move; + this.reflected = reflected; /** * In double battles, if the right Pokemon selects a spread move and the left Pokemon dies * with no party members available to switch in, then the right Pokemon takes the index @@ -95,6 +107,13 @@ export class MoveEffectPhase extends PokemonPhase { return super.end(); } + /** If an enemy used this move, set this as last enemy that used move or ability */ + if (!user.isPlayer()) { + globalScene.currentBattle.lastEnemyInvolved = this.fieldIndex; + } else { + globalScene.currentBattle.lastPlayerInvolved = this.fieldIndex; + } + const isDelayedAttack = this.move.getMove().hasAttr(DelayedAttackAttr); /** If the user was somehow removed from the field and it's not a delayed attack, end this phase */ if (!user.isOnField()) { @@ -124,92 +143,103 @@ export class MoveEffectPhase extends PokemonPhase { const move = this.move.getMove(); // Assume single target for override - applyMoveAttrs(OverrideMoveEffectAttr, user, this.getFirstTarget() ?? null, move, overridden, this.move.virtual).then(() => { - // If other effects were overriden, stop this phase before they can be applied - if (overridden.value) { - return this.end(); + applyMoveAttrs(OverrideMoveEffectAttr, user, this.getFirstTarget() ?? null, move, overridden, this.move.virtual); + + // If other effects were overriden, stop this phase before they can be applied + if (overridden.value) { + return this.end(); + } + + user.lapseTags(BattlerTagLapseType.MOVE_EFFECT); + + // If the user is acting again (such as due to Instruct), reset hitsLeft/hitCount so that + // the move executes correctly (ensures all hits of a multi-hit are properly calculated) + if (user.turnData.hitsLeft === 0 && user.turnData.hitCount > 0 && user.turnData.extraTurns > 0) { + user.turnData.hitsLeft = -1; + user.turnData.hitCount = 0; + user.turnData.extraTurns--; + } + + /** + * If this phase is for the first hit of the invoked move, + * resolve the move's total hit count. This block combines the + * effects of the move itself, Parental Bond, and Multi-Lens to do so. + */ + if (user.turnData.hitsLeft === -1) { + const hitCount = new NumberHolder(1); + // Assume single target for multi hit + applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount); + // If Parental Bond is applicable, add another hit + applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null); + // If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses + globalScene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount); + // Set the user's relevant turnData fields to reflect the final hit count + user.turnData.hitCount = hitCount.value; + user.turnData.hitsLeft = hitCount.value; + } + + /** + * Log to be entered into the user's move history once the move result is resolved. + * Note that `result` (a {@linkcode MoveResult}) logs whether the move was successfully + * used in the sense of "Does it have an effect on the user?". + */ + const moveHistoryEntry = { move: this.move.moveId, targets: this.targets, result: MoveResult.PENDING, virtual: this.move.virtual }; + + /** + * Stores results of hit checks of the invoked move against all targets, organized by battler index. + * @see {@linkcode hitCheck} + */ + const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ])); + const hasActiveTargets = targets.some(t => t.isActive(true)); + + /** Check if the target is immune via ability to the attacking move, and NOT in semi invulnerable state */ + const isImmune = targets[0]?.hasAbilityWithAttr(TypeImmunityAbAttr) + && (targets[0]?.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) + && !targets[0]?.getTag(SemiInvulnerableTag); + + const mayBounce = move.hasFlag(MoveFlags.REFLECTABLE) && !this.reflected && targets.some(t => t.hasAbilityWithAttr(ReflectStatusMoveAbAttr) || !!t.getTag(BattlerTagType.MAGIC_COAT)); + + /** + * If no targets are left for the move to hit (FAIL), or the invoked move is non-reflectable, single-target + * (and not random target) and failed the hit check against its target (MISS), log the move + * as FAILed or MISSed (depending on the conditions above) and end this phase. + */ + if (!hasActiveTargets || (!mayBounce && !move.hasAttr(VariableTargetAttr) && !move.isMultiTarget() && !targetHitChecks[this.targets[0]] && !targets[0].getTag(ProtectedTag) && !isImmune)) { + this.stopMultiHit(); + if (hasActiveTargets) { + globalScene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: this.getFirstTarget() ? getPokemonNameWithAffix(this.getFirstTarget()!) : "" })); + moveHistoryEntry.result = MoveResult.MISS; + applyMoveAttrs(MissEffectAttr, user, null, this.move.getMove()); + } else { + globalScene.queueMessage(i18next.t("battle:attackFailed")); + moveHistoryEntry.result = MoveResult.FAIL; } + user.pushMoveHistory(moveHistoryEntry); + return this.end(); + } - user.lapseTags(BattlerTagLapseType.MOVE_EFFECT); - - // If the user is acting again (such as due to Instruct), reset hitsLeft/hitCount so that - // the move executes correctly (ensures all hits of a multi-hit are properly calculated) - if (user.turnData.hitsLeft === 0 && user.turnData.hitCount > 0 && user.turnData.extraTurns > 0) { - user.turnData.hitsLeft = -1; - user.turnData.hitCount = 0; - user.turnData.extraTurns--; - } - - /** - * If this phase is for the first hit of the invoked move, - * resolve the move's total hit count. This block combines the - * effects of the move itself, Parental Bond, and Multi-Lens to do so. - */ - if (user.turnData.hitsLeft === -1) { - const hitCount = new NumberHolder(1); - // Assume single target for multi hit - applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount); - // If Parental Bond is applicable, add another hit - applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null); - // If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses - globalScene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount); - // Set the user's relevant turnData fields to reflect the final hit count - user.turnData.hitCount = hitCount.value; - user.turnData.hitsLeft = hitCount.value; - } - - /** - * Log to be entered into the user's move history once the move result is resolved. - * Note that `result` (a {@linkcode MoveResult}) logs whether the move was successfully - * used in the sense of "Does it have an effect on the user?". - */ - const moveHistoryEntry = { move: this.move.moveId, targets: this.targets, result: MoveResult.PENDING, virtual: this.move.virtual }; - - /** - * Stores results of hit checks of the invoked move against all targets, organized by battler index. - * @see {@linkcode hitCheck} - */ - const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ])); - const hasActiveTargets = targets.some(t => t.isActive(true)); - - /** Check if the target is immune via ability to the attacking move, and NOT in semi invulnerable state */ - const isImmune = targets[0]?.hasAbilityWithAttr(TypeImmunityAbAttr) - && (targets[0]?.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) - && !targets[0]?.getTag(SemiInvulnerableTag); - - /** - * If no targets are left for the move to hit (FAIL), or the invoked move is single-target - * (and not random target) and failed the hit check against its target (MISS), log the move - * as FAILed or MISSed (depending on the conditions above) and end this phase. - */ - if (!hasActiveTargets || (!move.hasAttr(VariableTargetAttr) && !move.isMultiTarget() && !targetHitChecks[this.targets[0]] && !targets[0].getTag(ProtectedTag) && !isImmune)) { - this.stopMultiHit(); - if (hasActiveTargets) { - globalScene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: this.getFirstTarget() ? getPokemonNameWithAffix(this.getFirstTarget()!) : "" })); - moveHistoryEntry.result = MoveResult.MISS; - applyMoveAttrs(MissEffectAttr, user, null, this.move.getMove()); - } else { - globalScene.queueMessage(i18next.t("battle:attackFailed")); - moveHistoryEntry.result = MoveResult.FAIL; - } - user.pushMoveHistory(moveHistoryEntry); - return this.end(); - } - - /** All move effect attributes are chained together in this array to be applied asynchronously. */ - const applyAttrs: Promise[] = []; - - const playOnEmptyField = globalScene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false; - // Move animation only needs one target - new MoveAnim(move.id as Moves, user, this.getFirstTarget()!.getBattlerIndex(), playOnEmptyField).play(move.hitsSubstitute(user, this.getFirstTarget()!), () => { + const playOnEmptyField = globalScene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false; + // Move animation only needs one target + new MoveAnim(move.id as Moves, user, this.getFirstTarget()!.getBattlerIndex(), playOnEmptyField).play( + move.hitsSubstitute(user, this.getFirstTarget()!), + () => { /** Has the move successfully hit a target (for damage) yet? */ let hasHit: boolean = false; - for (const target of targets) { - // Prevent ENEMY_SIDE targeted moves from occurring twice in double battles - if (move.moveTarget === MoveTarget.ENEMY_SIDE && target !== targets[targets.length - 1]) { - continue; - } + // Prevent ENEMY_SIDE targeted moves from occurring twice in double battles + // and check which target will magic bounce. + const trueTargets: Pokemon[] = move.moveTarget !== MoveTarget.ENEMY_SIDE ? targets : (() => { + const magicCoatTargets = targets.filter(t => t.getTag(BattlerTagType.MAGIC_COAT) || t.hasAbilityWithAttr(ReflectStatusMoveAbAttr)); + + // only magic coat effect cares about order + if (!mayBounce || magicCoatTargets.length === 0) { + return [ targets[0] ]; + } + return [ magicCoatTargets[0] ]; + })(); + + const queuedPhases: Phase[] = []; + for (const target of trueTargets) { /** The {@linkcode ArenaTagSide} to which the target belongs */ const targetSide = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; /** Has the invoked move been cancelled by conditional protection (e.g Quick Guard)? */ @@ -222,7 +252,7 @@ export class MoveEffectPhase extends PokemonPhase { } /** Is the target protected by Protect, etc. or a relevant conditional protection effect? */ - const isProtected = ( + const isProtected = !([ MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES ].includes(this.move.getMove().moveTarget)) && ( bypassIgnoreProtect.value || !this.move.getMove().checkFlag(MoveFlags.IGNORE_PROTECT, user, target)) && (hasConditionalProtectApplied.value @@ -231,13 +261,39 @@ export class MoveEffectPhase extends PokemonPhase { || (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))); + /** Is the target hidden by the effects of its Commander ability? */ + const isCommanding = globalScene.currentBattle.double && target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target; + + /** Is the target reflecting status moves from the magic coat move? */ + const isReflecting = !!target.getTag(BattlerTagType.MAGIC_COAT); + + /** Is the target's magic bounce ability not ignored and able to reflect this move? */ + const canMagicBounce = !isReflecting && !move.checkFlag(MoveFlags.IGNORE_ABILITIES, user, target) && target.hasAbilityWithAttr(ReflectStatusMoveAbAttr); + + const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); + + /** Is the target reflecting the effect, not protected, and not in an semi-invulnerable state?*/ + const willBounce = (!isProtected && !this.reflected && !isCommanding + && move.hasFlag(MoveFlags.REFLECTABLE) + && (isReflecting || canMagicBounce) + && !semiInvulnerableTag); + + // If the move will bounce, then queue the bounce and move on to the next target + if (!target.switchOutStatus && willBounce) { + const newTargets = move.isMultiTarget() ? getMoveTargets(target, move.id).targets : [ user.getBattlerIndex() ]; + if (!isReflecting) { + queuedPhases.push(new ShowAbilityPhase(target.getBattlerIndex(), target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr))); + } + + queuedPhases.push(new MovePhase(target, newTargets, new PokemonMove(move.id, 0, 0, true), true, true, true)); + continue; + } + /** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */ const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) - && !target.getTag(SemiInvulnerableTag); + && !semiInvulnerableTag; - /** Is the target hidden by the effects of its Commander ability? */ - const isCommanding = globalScene.currentBattle.double && target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target; /** * If the move missed a target, stop all future hits against that target @@ -257,7 +313,7 @@ export class MoveEffectPhase extends PokemonPhase { } /** Does this phase represent the invoked move's first strike? */ - const firstHit = (user.turnData.hitsLeft === user.turnData.hitCount); + const firstHit = user.turnData.hitsLeft === user.turnData.hitCount; // Only log the move's result on the first strike if (firstHit) { @@ -307,7 +363,7 @@ export class MoveEffectPhase extends PokemonPhase { } /** Does this phase represent the invoked move's last strike? */ - const lastHit = (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()); + const lastHit = user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive(); /** * If the user can change forms by using the invoked move, @@ -325,75 +381,65 @@ export class MoveEffectPhase extends PokemonPhase { } } - /** - * Create a Promise that applies *all* effects from the invoked move's MoveEffectAttrs. - * These are ordered by trigger type (see {@linkcode MoveEffectTrigger}), and each trigger - * type requires different conditions to be met with respect to the move's hit result. - */ - const k = new Promise((resolve) => { - //Start promise chain and apply PRE_APPLY move attributes - let promiseChain: Promise = applyFilteredMoveAttrs((attr: MoveAttr) => - attr instanceof MoveEffectAttr - && attr.trigger === MoveEffectTrigger.PRE_APPLY - && (!attr.firstHitOnly || firstHit) - && (!attr.lastHitOnly || lastHit) - && hitResult !== HitResult.NO_EFFECT, user, target, move); + applyFilteredMoveAttrs( + (attr: MoveAttr) => + attr instanceof MoveEffectAttr && + attr.trigger === MoveEffectTrigger.PRE_APPLY && + (!attr.firstHitOnly || firstHit) && + (!attr.lastHitOnly || lastHit) && + hitResult !== HitResult.NO_EFFECT, + user, + target, + move, + ); - /** Don't complete if the move failed */ - if (hitResult === HitResult.FAIL) { - return resolve(); - } - - /** Apply Move/Ability Effects in correct order */ - promiseChain = promiseChain - .then(this.applySelfTargetEffects(user, target, firstHit, lastHit)); + if (hitResult !== HitResult.FAIL) { + this.applySelfTargetEffects(user, target, firstHit, lastHit); if (hitResult !== HitResult.NO_EFFECT) { - promiseChain - .then(this.applyPostApplyEffects(user, target, firstHit, lastHit)) - .then(this.applyHeldItemFlinchCheck(user, target, dealsDamage)) - .then(this.applySuccessfulAttackEffects(user, target, firstHit, lastHit, !!isProtected, hitResult, firstTarget)) - .then(() => resolve()); + this.applyPostApplyEffects(user, target, firstHit, lastHit); + this.applyHeldItemFlinchCheck(user, target, dealsDamage); + this.applySuccessfulAttackEffects(user, target, firstHit, lastHit, !!isProtected, hitResult, firstTarget); } else { - promiseChain - .then(() => applyMoveAttrs(NoEffectAttr, user, null, move)) - .then(resolve); + applyMoveAttrs(NoEffectAttr, user, null, move); } - }); - - applyAttrs.push(k); - } - - // Apply the move's POST_TARGET effects on the move's last hit, after all targeted effects have resolved - const postTarget = (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()) ? - applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_TARGET, user, null, move) : - null; - - if (postTarget) { - if (applyAttrs.length) { // If there is a pending asynchronous move effect, do this after - applyAttrs[applyAttrs.length - 1].then(() => postTarget); - } else { // Otherwise, push a new asynchronous move effect - applyAttrs.push(postTarget); } } - // Wait for all move effects to finish applying, then end this phase - Promise.allSettled(applyAttrs).then(() => { - /** - * Remove the target's substitute (if it exists and has expired) - * after all targeted effects have applied. - * This prevents blocked effects from applying until after this hit resolves. - */ - targets.forEach(target => { - const substitute = target.getTag(SubstituteTag); - if (substitute && substitute.hp <= 0) { - target.lapseTag(BattlerTagType.SUBSTITUTE); - } - }); - this.end(); + // Apply queued phases + if (queuedPhases.length) { + globalScene.appendToPhase(queuedPhases, MoveEndPhase); + } + // Apply the move's POST_TARGET effects on the move's last hit, after all targeted effects have resolved + if (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()) { + applyFilteredMoveAttrs( + (attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_TARGET, + user, + null, + move, + ); + } + + /** + * Remove the target's substitute (if it exists and has expired) + * after all targeted effects have applied. + * This prevents blocked effects from applying until after this hit resolves. + */ + targets.forEach((target) => { + const substitute = target.getTag(SubstituteTag); + if (substitute && substitute.hp <= 0) { + target.lapseTag(BattlerTagType.SUBSTITUTE); + } }); - }); - }); + + const moveType = user.getMoveType(move, true); + if (move.category !== MoveCategory.STATUS && !user.stellarTypesBoosted.includes(moveType)) { + user.stellarTypesBoosted.push(moveType); + } + + this.end(); + }, + ); } public override end(): void { @@ -434,8 +480,8 @@ export class MoveEffectPhase extends PokemonPhase { * @param lastHit - `true` if this is the last hit in a multi-hit attack * @returns a function intended to be passed into a `then()` call. */ - protected applySelfTargetEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): () => Promise { - return () => applyFilteredMoveAttrs((attr: MoveAttr) => + protected applySelfTargetEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): void { + applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_APPLY && attr.selfTarget @@ -452,8 +498,8 @@ export class MoveEffectPhase extends PokemonPhase { * @param lastHit - `true` if this is the last hit in a multi-hit attack * @returns a function intended to be passed into a `then()` call. */ - protected applyPostApplyEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): () => Promise { - return () => applyFilteredMoveAttrs((attr: MoveAttr) => + protected applyPostApplyEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): void { + applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_APPLY && !attr.selfTarget @@ -471,8 +517,8 @@ export class MoveEffectPhase extends PokemonPhase { * @param firstTarget - `true` if {@linkcode target} is the first target hit by this strike of {@linkcode move} * @returns a function intended to be passed into a `then()` call. */ - protected applyOnHitEffects(user: Pokemon, target: Pokemon, firstHit : boolean, lastHit: boolean, firstTarget: boolean): Promise { - return applyFilteredMoveAttrs((attr: MoveAttr) => + protected applyOnHitEffects(user: Pokemon, target: Pokemon, firstHit : boolean, lastHit: boolean, firstTarget: boolean): void { + applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.HIT && (!attr.firstHitOnly || firstHit) @@ -488,21 +534,18 @@ export class MoveEffectPhase extends PokemonPhase { * @param hitResult - The {@linkcode HitResult} of the attempted move * @returns a `Promise` intended to be passed into a `then()` call. */ - protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): Promise { - return executeIf(!target.isFainted() || target.canApplyAbility(), () => - applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move.getMove(), hitResult) - .then(() => { + protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): void { + if (!target.isFainted() || target.canApplyAbility()) { + applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move.getMove(), hitResult); - if (!this.move.getMove().hitsSubstitute(user, target)) { - if (!user.isPlayer() && this.move.getMove() instanceof AttackMove) { - globalScene.applyShuffledModifiers(EnemyAttackStatusEffectChanceModifier, false, target); - } + if (!this.move.getMove().hitsSubstitute(user, target)) { + if (!user.isPlayer() && this.move.getMove() instanceof AttackMove) { + globalScene.applyShuffledModifiers(EnemyAttackStatusEffectChanceModifier, false, target); + } - target.lapseTags(BattlerTagLapseType.AFTER_HIT); - } - - }) - ); + target.lapseTags(BattlerTagLapseType.AFTER_HIT); + } + } } /** @@ -517,17 +560,15 @@ export class MoveEffectPhase extends PokemonPhase { * @param firstTarget - `true` if {@linkcode target} is the first target hit by this strike of {@linkcode move} * @returns a function intended to be passed into a `then()` call. */ - protected applySuccessfulAttackEffects(user: Pokemon, target: Pokemon, firstHit : boolean, lastHit: boolean, isProtected : boolean, hitResult: HitResult, firstTarget: boolean) : () => Promise { - return () => executeIf(!isProtected, () => - this.applyOnHitEffects(user, target, firstHit, lastHit, firstTarget).then(() => - this.applyOnGetHitAbEffects(user, target, hitResult)).then(() => - applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move.getMove(), hitResult)).then(() => { // Item Stealing Effects - - if (this.move.getMove() instanceof AttackMove) { - globalScene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target); - } - }) - ); + protected applySuccessfulAttackEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean, isProtected: boolean, hitResult: HitResult, firstTarget: boolean): void { + if (!isProtected) { + this.applyOnHitEffects(user, target, firstHit, lastHit, firstTarget); + this.applyOnGetHitAbEffects(user, target, hitResult); + applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move.getMove(), hitResult); + if (this.move.getMove() instanceof AttackMove) { + globalScene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target); + } + } } /** @@ -537,20 +578,18 @@ export class MoveEffectPhase extends PokemonPhase { * @param dealsDamage - `true` if the attempted move successfully dealt damage * @returns a function intended to be passed into a `then()` call. */ - protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : () => void { - return () => { - if (this.move.getMove().hasAttr(FlinchAttr)) { - return; - } + protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : void { + if (this.move.getMove().hasAttr(FlinchAttr)) { + return; + } - if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) { - const flinched = new BooleanHolder(false); - globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched); - if (flinched.value) { - target.addTag(BattlerTagType.FLINCHED, undefined, this.move.moveId, user.id); - } + if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) { + const flinched = new BooleanHolder(false); + globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched); + if (flinched.value) { + target.addTag(BattlerTagType.FLINCHED, undefined, this.move.moveId, user.id); } - }; + } } /** @@ -579,12 +618,7 @@ export class MoveEffectPhase extends PokemonPhase { } } - if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr)) { - return true; - } - - // If the user should ignore accuracy on a target, check who the user targeted last turn and see if they match - if (user.getTag(BattlerTagType.IGNORE_ACCURACY) && (user.getLastXMoves().find(() => true)?.targets || []).indexOf(target.getBattlerIndex()) !== -1) { + if (this.checkBypassAccAndInvuln(target)) { return true; } @@ -592,15 +626,12 @@ export class MoveEffectPhase extends PokemonPhase { return true; } - if (target.getTag(BattlerTagType.TELEKINESIS) && !target.getTag(SemiInvulnerableTag) && !this.move.getMove().hasAttr(OneHitKOAttr)) { + const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); + if (target.getTag(BattlerTagType.TELEKINESIS) && !semiInvulnerableTag && !this.move.getMove().hasAttr(OneHitKOAttr)) { return true; } - const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); - if (semiInvulnerableTag - && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType) - && !(this.move.getMove().hasAttr(ToxicAccuracyAttr) && user.isOfType(Type.POISON)) - ) { + if (semiInvulnerableTag && !this.checkBypassSemiInvuln(semiInvulnerableTag)) { return false; } @@ -616,6 +647,52 @@ export class MoveEffectPhase extends PokemonPhase { return rand < (moveAccuracy * accuracyMultiplier); } + /** + * Check whether the move should bypass *both* the accuracy *and* semi-invulnerable states. + * @param target - The {@linkcode Pokemon} targeted by the invoked move + * @returns `true` if the move should bypass accuracy and semi-invulnerability + * + * Accuracy and semi-invulnerability can be bypassed by: + * - An ability like {@linkcode Abilities.NO_GUARD | No Guard} + * - A poison type using {@linkcode Moves.TOXIC | Toxic} + * - A move like {@linkcode Moves.LOCK_ON | Lock-On} or {@linkcode Moves.MIND_READER | Mind Reader}. + * + * Does *not* check against effects {@linkcode Moves.GLAIVE_RUSH | Glaive Rush} status (which + * should not bypass semi-invulnerability), or interactions like Earthquake hitting against Dig, + * (which should not bypass the accuracy check). + * + * @see {@linkcode hitCheck} + */ + public checkBypassAccAndInvuln(target: Pokemon) { + const user = this.getUserPokemon(); + if (!user) { + return false; + } + if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr)) { + return true; + } + if ((this.move.getMove().hasAttr(ToxicAccuracyAttr) && user.isOfType(Type.POISON))) { + return true; + } + // TODO: Fix lock on / mind reader check. + if (user.getTag(BattlerTagType.IGNORE_ACCURACY) && (user.getLastXMoves().find(() => true)?.targets || []).indexOf(target.getBattlerIndex()) !== -1) { + return true; + } + } + + /** + * Check whether the move is able to ignore the given `semiInvulnerableTag` + * @param semiInvulnerableTag - The semiInvulnerbale tag to check against + * @returns `true` if the move can ignore the semi-invulnerable state + */ + public checkBypassSemiInvuln(semiInvulnerableTag: SemiInvulnerableTag | nil): boolean { + if (!semiInvulnerableTag) { + return false; + } + const move = this.move.getMove(); + return move.getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType); + } + /** @returns The {@linkcode Pokemon} using this phase's invoked move */ public getUserPokemon(): Pokemon | null { if (this.battlerIndex > BattlerIndex.ENEMY_2) { diff --git a/src/phases/move-header-phase.ts b/src/phases/move-header-phase.ts index 6a982646b50..5b89548b663 100644 --- a/src/phases/move-header-phase.ts +++ b/src/phases/move-header-phase.ts @@ -22,9 +22,8 @@ export class MoveHeaderPhase extends BattlePhase { super.start(); if (this.canMove()) { - applyMoveAttrs(MoveHeaderAttr, this.pokemon, null, this.move.getMove()).then(() => this.end()); - } else { - this.end(); + applyMoveAttrs(MoveHeaderAttr, this.pokemon, null, this.move.getMove()); } + this.end(); } } diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index 5330540c8b2..d58c052812f 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -9,7 +9,7 @@ import { PokemonTypeChangeAbAttr, PostMoveUsedAbAttr, RedirectMoveAbAttr, - ReduceStatusEffectDurationAbAttr + ReduceStatusEffectDurationAbAttr, } from "#app/data/ability"; import type { DelayedAttackTag } from "#app/data/arena-tag"; import { CommonAnim } from "#app/data/battle-anims"; @@ -24,7 +24,8 @@ import { frenzyMissFunc, HealStatusEffectAttr, MoveFlags, - PreMoveMessageAttr + PreMoveMessageAttr, + PreUseInterruptAttr, } from "#app/data/move"; import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; @@ -42,7 +43,7 @@ import { MoveChargePhase } from "#app/phases/move-charge-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; -import { BooleanHolder, NumberHolder } from "#app/utils"; +import { NumberHolder } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -56,8 +57,10 @@ export class MovePhase extends BattlePhase { protected _targets: BattlerIndex[]; protected followUp: boolean; protected ignorePp: boolean; + protected forcedLast: boolean; protected failed: boolean = false; protected cancelled: boolean = false; + protected reflected: boolean = false; public get pokemon(): Pokemon { return this._pokemon; @@ -84,10 +87,13 @@ export class MovePhase extends BattlePhase { } /** - * @param followUp Indicates that the move being uses is a "follow-up" - for example, a move being used by Metronome or Dancer. + * @param followUp Indicates that the move being used is a "follow-up" - for example, a move being used by Metronome or Dancer. * Follow-ups bypass a few failure conditions, including flinches, sleep/paralysis/freeze and volatile status checks, etc. + * @param reflected Indicates that the move was reflected by Magic Coat or Magic Bounce. + * Reflected moves cannot be reflected again and will not trigger Dancer. */ - constructor(pokemon: Pokemon, targets: BattlerIndex[], move: PokemonMove, followUp: boolean = false, ignorePp: boolean = false) { + + constructor(pokemon: Pokemon, targets: BattlerIndex[], move: PokemonMove, followUp: boolean = false, ignorePp: boolean = false, reflected: boolean = false, forcedLast: boolean = false) { super(); this.pokemon = pokemon; @@ -95,6 +101,8 @@ export class MovePhase extends BattlePhase { this.move = move; this.followUp = followUp; this.ignorePp = ignorePp; + this.reflected = reflected; + this.forcedLast = forcedLast; } /** @@ -116,6 +124,15 @@ export class MovePhase extends BattlePhase { this.cancelled = true; } + /** + * Shows whether the current move has been forced to the end of the turn + * Needed for speed order, see {@linkcode Moves.QUASH} + * */ + public isForcedLast(): boolean { + return this.forcedLast; + } + + public start(): void { super.start(); @@ -140,7 +157,7 @@ export class MovePhase extends BattlePhase { } // Check move to see if arena.ignoreAbilities should be true. - if (!this.followUp) { + if (!this.followUp || this.reflected) { if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null)) { globalScene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex()); } @@ -277,7 +294,18 @@ export class MovePhase extends BattlePhase { } } - this.showMoveText(); + let success: boolean = true; + // Check if there are any attributes that can interrupt the move, overriding the fail message. + for (const move of this.move.getMove().getAttrs(PreUseInterruptAttr)) { + if (move.apply(this.pokemon, targets[0], this.move.getMove())) { + success = false; + break; + } + } + + if (success) { + this.showMoveText(); + } if (moveQueue.length > 0) { // Using .shift here clears out two turn moves once they've been used @@ -313,11 +341,14 @@ export class MovePhase extends BattlePhase { * Move conditions assume the move has a single target * TODO: is this sustainable? */ - const passesConditions = move.applyConditions(this.pokemon, targets[0], move); - const failedDueToWeather: boolean = globalScene.arena.isMoveWeatherCancelled(this.pokemon, move); - const failedDueToTerrain: boolean = globalScene.arena.isMoveTerrainCancelled(this.pokemon, this.targets, move); + let failedDueToTerrain: boolean = false; + if (success) { + const passesConditions = move.applyConditions(this.pokemon, targets[0], move); + const failedDueToWeather: boolean = globalScene.arena.isMoveWeatherCancelled(this.pokemon, move); + failedDueToTerrain = globalScene.arena.isMoveTerrainCancelled(this.pokemon, this.targets, move); + success = passesConditions && !failedDueToWeather && !failedDueToTerrain; + } - const success = passesConditions && !failedDueToWeather && !failedDueToTerrain; // Update the battle's "last move" pointer, unless we're currently mimicking a move. if (!allMoves[this.move.moveId].hasAttr(CopyMoveAttr)) { @@ -335,7 +366,7 @@ export class MovePhase extends BattlePhase { */ if (success) { applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove()); - globalScene.unshiftPhase(new MoveEffectPhase(this.pokemon.getBattlerIndex(), this.targets, this.move)); + globalScene.unshiftPhase(new MoveEffectPhase(this.pokemon.getBattlerIndex(), this.targets, this.move, this.reflected)); } else { if ([ Moves.ROAR, Moves.WHIRLWIND, Moves.TRICK_OR_TREAT, Moves.FORESTS_CURSE ].includes(this.move.moveId)) { @@ -344,13 +375,12 @@ export class MovePhase extends BattlePhase { this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); + const failureMessage = move.getFailedText(this.pokemon, targets[0], move); let failedText: string | undefined; - const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false)); - if (failureMessage) { failedText = failureMessage; } else if (failedDueToTerrain) { - failedText = getTerrainBlockMessage(this.pokemon, globalScene.arena.getTerrainType()); + failedText = getTerrainBlockMessage(targets[0], globalScene.arena.getTerrainType()); } this.showFailedText(failedText); @@ -382,7 +412,7 @@ export class MovePhase extends BattlePhase { } else { this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); - const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false)); + const failureMessage = move.getFailedText(this.pokemon, targets[0], move); this.showMoveText(); this.showFailedText(failureMessage ?? undefined); @@ -543,14 +573,14 @@ export class MovePhase extends BattlePhase { return; } - globalScene.queueMessage(i18next.t("battle:useMove", { + globalScene.queueMessage(i18next.t(this.reflected ? "battle:magicCoatActivated" : "battle:useMove", { pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon), moveName: this.move.getName() }), 500); applyMoveAttrs(PreMoveMessageAttr, this.pokemon, this.pokemon.getOpponents()[0], this.move.getMove()); } - public showFailedText(failedText?: string): void { - globalScene.queueMessage(failedText ?? i18next.t("battle:attackFailed")); + public showFailedText(failedText: string = i18next.t("battle:attackFailed")): void { + globalScene.queueMessage(failedText); } } diff --git a/src/phases/mystery-encounter-phases.ts b/src/phases/mystery-encounter-phases.ts index be07dbfc196..da78f59535f 100644 --- a/src/phases/mystery-encounter-phases.ts +++ b/src/phases/mystery-encounter-phases.ts @@ -396,7 +396,7 @@ export class MysteryEncounterBattlePhase extends Phase { if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE) { const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)))); + enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex()))); } } diff --git a/src/phases/party-heal-phase.ts b/src/phases/party-heal-phase.ts index 2c1a6c33163..c87c5d00be5 100644 --- a/src/phases/party-heal-phase.ts +++ b/src/phases/party-heal-phase.ts @@ -36,5 +36,6 @@ export class PartyHealPhase extends BattlePhase { globalScene.ui.fadeIn(500).then(() => this.end()); }); }); + globalScene.arena.playerTerasUsed = 0; } } diff --git a/src/phases/party-member-pokemon-phase.ts b/src/phases/party-member-pokemon-phase.ts index bc702c832b1..592f35834aa 100644 --- a/src/phases/party-member-pokemon-phase.ts +++ b/src/phases/party-member-pokemon-phase.ts @@ -3,11 +3,11 @@ import type Pokemon from "#app/field/pokemon"; import { FieldPhase } from "./field-phase"; export abstract class PartyMemberPokemonPhase extends FieldPhase { - protected partyMemberIndex: integer; - protected fieldIndex: integer; + protected partyMemberIndex: number; + protected fieldIndex: number; protected player: boolean; - constructor(partyMemberIndex: integer, player: boolean) { + constructor(partyMemberIndex: number, player: boolean) { super(); this.partyMemberIndex = partyMemberIndex; diff --git a/src/phases/player-party-member-pokemon-phase.ts b/src/phases/player-party-member-pokemon-phase.ts index bdedc0743e9..d97376a8614 100644 --- a/src/phases/player-party-member-pokemon-phase.ts +++ b/src/phases/player-party-member-pokemon-phase.ts @@ -2,7 +2,7 @@ import type { PlayerPokemon } from "#app/field/pokemon"; import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; export abstract class PlayerPartyMemberPokemonPhase extends PartyMemberPokemonPhase { - constructor(partyMemberIndex: integer) { + constructor(partyMemberIndex: number) { super(partyMemberIndex, true); } diff --git a/src/phases/pokemon-heal-phase.ts b/src/phases/pokemon-heal-phase.ts index 268794ce97c..6d0621b8f48 100644 --- a/src/phases/pokemon-heal-phase.ts +++ b/src/phases/pokemon-heal-phase.ts @@ -15,7 +15,7 @@ import { BattlerTagType } from "#app/enums/battler-tag-type"; import type { HealBlockTag } from "#app/data/battler-tags"; export class PokemonHealPhase extends CommonAnimPhase { - private hpHealed: integer; + private hpHealed: number; private message: string | null; private showFullHpMessage: boolean; private skipAnim: boolean; @@ -24,7 +24,7 @@ export class PokemonHealPhase extends CommonAnimPhase { private preventFullHeal: boolean; private fullRestorePP: boolean; - constructor(battlerIndex: BattlerIndex, hpHealed: integer, message: string | null, showFullHpMessage: boolean, skipAnim: boolean = false, revive: boolean = false, healStatus: boolean = false, preventFullHeal: boolean = false, fullRestorePP: boolean = false) { + constructor(battlerIndex: BattlerIndex, hpHealed: number, message: string | null, showFullHpMessage: boolean, skipAnim: boolean = false, revive: boolean = false, healStatus: boolean = false, preventFullHeal: boolean = false, fullRestorePP: boolean = false) { super(battlerIndex, undefined, CommonAnim.HEALTH_UP); this.hpHealed = hpHealed; @@ -62,7 +62,7 @@ export class PokemonHealPhase extends CommonAnimPhase { this.message = null; return super.end(); } else if (healOrDamage) { - const hpRestoreMultiplier = new Utils.IntegerHolder(1); + const hpRestoreMultiplier = new Utils.NumberHolder(1); if (!this.revive) { globalScene.applyModifiers(HealingBoosterModifier, this.player, hpRestoreMultiplier); } diff --git a/src/phases/pokemon-phase.ts b/src/phases/pokemon-phase.ts index 29153ee726a..bf4193adb6d 100644 --- a/src/phases/pokemon-phase.ts +++ b/src/phases/pokemon-phase.ts @@ -4,11 +4,11 @@ import type Pokemon from "#app/field/pokemon"; import { FieldPhase } from "./field-phase"; export abstract class PokemonPhase extends FieldPhase { - protected battlerIndex: BattlerIndex | integer; + protected battlerIndex: BattlerIndex | number; public player: boolean; - public fieldIndex: integer; + public fieldIndex: number; - constructor(battlerIndex?: BattlerIndex | integer) { + constructor(battlerIndex?: BattlerIndex | number) { super(); if (battlerIndex === undefined) { diff --git a/src/phases/pokemon-transform-phase.ts b/src/phases/pokemon-transform-phase.ts new file mode 100644 index 00000000000..d67f758b1fd --- /dev/null +++ b/src/phases/pokemon-transform-phase.ts @@ -0,0 +1,77 @@ +import type { BattlerIndex } from "#app/battle"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { Moves } from "#enums/moves"; +import { EFFECTIVE_STATS, BATTLE_STATS } from "#enums/stat"; +import { PokemonMove } from "#app/field/pokemon"; +import { globalScene } from "#app/global-scene"; +import { PokemonPhase } from "./pokemon-phase"; + +/** + * Transforms a Pokemon into another Pokemon on the field. + * Used for Transform (move) and Imposter (ability) + */ +export class PokemonTransformPhase extends PokemonPhase { + protected targetIndex: BattlerIndex; + private playSound: boolean; + + constructor(userIndex: BattlerIndex, targetIndex: BattlerIndex, playSound: boolean = false) { + super(userIndex); + + this.targetIndex = targetIndex; + this.playSound = playSound; + } + + public override start(): void { + const user = this.getPokemon(); + const target = globalScene.getField(true).find((p) => p.getBattlerIndex() === this.targetIndex); + + if (!target) { + return this.end(); + } + + user.summonData.speciesForm = target.getSpeciesForm(); + user.summonData.ability = target.getAbility().id; + user.summonData.gender = target.getGender(); + + // Power Trick's effect is removed after using Transform + user.removeTag(BattlerTagType.POWER_TRICK); + + // Copy all stats (except HP) + for (const s of EFFECTIVE_STATS) { + user.setStat(s, target.getStat(s, false), false); + } + + // Copy all stat stages + for (const s of BATTLE_STATS) { + user.setStatStage(s, target.getStatStage(s)); + } + + user.summonData.moveset = target.getMoveset().map((m) => { + if (m) { + // If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5. + return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5)); + } else { + console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`); + return new PokemonMove(Moves.NONE); + } + }); + user.summonData.types = target.getTypes(); + + const promises = [ user.updateInfo() ]; + + if (this.playSound) { + globalScene.playSound("battle_anims/PRSFX- Transform"); + } + + promises.push( + user.loadAssets(false).then(() => { + user.playAnim(); + user.updateInfo(); + // If the new ability activates immediately, it needs to happen after all the transform animations + user.setTempAbility(target.getAbility()); + }), + ); + + Promise.allSettled(promises).then(() => this.end()); + } +} diff --git a/src/phases/post-summon-phase.ts b/src/phases/post-summon-phase.ts index d76708b7050..b92d79501d4 100644 --- a/src/phases/post-summon-phase.ts +++ b/src/phases/post-summon-phase.ts @@ -27,12 +27,10 @@ export class PostSummonPhase extends PokemonPhase { pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON); } - applyPostSummonAbAttrs(PostSummonAbAttr, pokemon) - .then(() => { - const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); - field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false)); + applyPostSummonAbAttrs(PostSummonAbAttr, pokemon); + const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); + field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false)); - this.end(); - }); + this.end(); } } diff --git a/src/phases/quiet-form-change-phase.ts b/src/phases/quiet-form-change-phase.ts index 185156a20c7..81a39f53a76 100644 --- a/src/phases/quiet-form-change-phase.ts +++ b/src/phases/quiet-form-change-phase.ts @@ -1,7 +1,7 @@ import { globalScene } from "#app/global-scene"; import { SemiInvulnerableTag } from "#app/data/battler-tags"; import type { SpeciesFormChange } from "#app/data/pokemon-forms"; -import { getSpeciesFormChangeMessage } from "#app/data/pokemon-forms"; +import { getSpeciesFormChangeMessage, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; import { getTypeRgb } from "#app/data/type"; import { BattleSpec } from "#app/enums/battle-spec"; import { BattlerTagType } from "#app/enums/battler-tag-type"; @@ -11,6 +11,7 @@ import { getPokemonNameWithAffix } from "#app/messages"; import { BattlePhase } from "./battle-phase"; import { MovePhase } from "./move-phase"; import { PokemonHealPhase } from "./pokemon-heal-phase"; +import { applyAbAttrs, ClearTerrainAbAttr, ClearWeatherAbAttr, PostTeraFormChangeStatChangeAbAttr } from "#app/data/ability"; export class QuietFormChangePhase extends BattlePhase { protected pokemon: Pokemon; @@ -51,7 +52,7 @@ export class QuietFormChangePhase extends BattlePhase { } catch (err: unknown) { console.error(`Failed to play animation for ${spriteKey}`, err); } - sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()), isTerastallized: this.pokemon.isTerastallized }); [ "spriteColors", "fusionSpriteColors" ].map(k => { if (this.pokemon.summonData?.speciesForm) { k += "Base"; @@ -145,6 +146,11 @@ export class QuietFormChangePhase extends BattlePhase { movePhase.cancel(); } } + if (this.formChange.trigger instanceof SpeciesFormChangeTeraTrigger) { + applyAbAttrs(PostTeraFormChangeStatChangeAbAttr, this.pokemon, null); + applyAbAttrs(ClearWeatherAbAttr, this.pokemon, null); + applyAbAttrs(ClearTerrainAbAttr, this.pokemon, null); + } super.end(); } diff --git a/src/phases/return-phase.ts b/src/phases/return-phase.ts index 9dd13f6d5be..8a876268c8e 100644 --- a/src/phases/return-phase.ts +++ b/src/phases/return-phase.ts @@ -4,7 +4,7 @@ import { SwitchType } from "#enums/switch-type"; import { SwitchSummonPhase } from "./switch-summon-phase"; export class ReturnPhase extends SwitchSummonPhase { - constructor(fieldIndex: integer) { + constructor(fieldIndex: number) { super(SwitchType.SWITCH, fieldIndex, -1, true); } diff --git a/src/phases/revival-blessing-phase.ts b/src/phases/revival-blessing-phase.ts new file mode 100644 index 00000000000..a063e325a31 --- /dev/null +++ b/src/phases/revival-blessing-phase.ts @@ -0,0 +1,61 @@ +import { SwitchType } from "#enums/switch-type"; +import { globalScene } from "#app/global-scene"; +import type { PartyOption } from "#app/ui/party-ui-handler"; +import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; +import { Mode } from "#app/ui/ui"; +import i18next from "i18next"; +import * as Utils from "#app/utils"; +import { BattlePhase } from "#app/phases/battle-phase"; +import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; +import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; +import type { PlayerPokemon } from "#app/field/pokemon"; + +/** + * Sets the Party UI and handles the effect of Revival Blessing + * when used by one of the player's Pokemon. + */ +export class RevivalBlessingPhase extends BattlePhase { + constructor(protected user: PlayerPokemon) { + super(); + } + + public override start(): void { + globalScene.ui.setMode( + Mode.PARTY, + PartyUiMode.REVIVAL_BLESSING, + this.user.getFieldIndex(), + (slotIndex: integer, option: PartyOption) => { + if (slotIndex >= 0 && slotIndex < 6) { + const pokemon = globalScene.getPlayerParty()[slotIndex]; + if (!pokemon || !pokemon.isFainted()) { + return this.end(); + } + + pokemon.resetTurnData(); + pokemon.resetStatus(); + pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); + globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: pokemon.name }), 0, true); + + if (globalScene.currentBattle.double && globalScene.getPlayerParty().length > 1) { + const allyPokemon = this.user.getAlly(); + if (slotIndex <= 1) { + // Revived ally pokemon + globalScene.unshiftPhase( + new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true), + ); + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + } else if (allyPokemon.isFainted()) { + // Revived party pokemon, and ally pokemon is fainted + globalScene.unshiftPhase( + new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true), + ); + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + } + } + } + globalScene.ui.setMode(Mode.MESSAGE).then(() => this.end()); + }, + PartyUiHandler.FilterFainted, + ); + } +} diff --git a/src/phases/ribbon-modifier-reward-phase.ts b/src/phases/ribbon-modifier-reward-phase.ts index 8cf15ba8f2c..72a8f4bf37c 100644 --- a/src/phases/ribbon-modifier-reward-phase.ts +++ b/src/phases/ribbon-modifier-reward-phase.ts @@ -17,17 +17,16 @@ export class RibbonModifierRewardPhase extends ModifierRewardPhase { doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); - globalScene.addModifier(newModifier).then(() => { - globalScene.playSound("level_up_fanfare"); - globalScene.ui.setMode(Mode.MESSAGE); - globalScene.ui.showText(i18next.t("battle:beatModeFirstTime", { - speciesName: this.species.name, - gameMode: globalScene.gameMode.getName(), - newModifier: newModifier?.type.name - }), null, () => { - resolve(); - }, null, true, 1500); - }); + globalScene.addModifier(newModifier); + globalScene.playSound("level_up_fanfare"); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:beatModeFirstTime", { + speciesName: this.species.name, + gameMode: globalScene.gameMode.getName(), + newModifier: newModifier?.type.name, + }), null, () => { + resolve(); + }, null, true, 1500); }); } } diff --git a/src/phases/scan-ivs-phase.ts b/src/phases/scan-ivs-phase.ts index b3385a5de94..9230844ff9b 100644 --- a/src/phases/scan-ivs-phase.ts +++ b/src/phases/scan-ivs-phase.ts @@ -1,7 +1,6 @@ import { globalScene } from "#app/global-scene"; import type { BattlerIndex } from "#app/battle"; -import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims"; -import { Stat } from "#app/enums/stat"; +import { PERMANENT_STATS, Stat } from "#app/enums/stat"; import { getPokemonNameWithAffix } from "#app/messages"; import { getTextColor, TextStyle } from "#app/ui/text"; import { Mode } from "#app/ui/ui"; @@ -9,21 +8,14 @@ import i18next from "i18next"; import { PokemonPhase } from "./pokemon-phase"; export class ScanIvsPhase extends PokemonPhase { - private shownIvs: integer; - constructor(battlerIndex: BattlerIndex, shownIvs: integer) { + constructor(battlerIndex: BattlerIndex) { super(battlerIndex); - - this.shownIvs = shownIvs; } start() { super.start(); - if (!this.shownIvs) { - return this.end(); - } - const pokemon = this.getPokemon(); let enemyIvs: number[] = []; @@ -34,12 +26,11 @@ export class ScanIvsPhase extends PokemonPhase { for (let e = 0; e < enemyField.length; e++) { enemyIvs = enemyField[e].ivs; const currentIvs = globalScene.gameData.dexData[enemyField[e].species.getRootSpeciesId()].ivs; // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists - const ivsToShow = globalScene.ui.getMessageHandler().getTopIvs(enemyIvs, this.shownIvs); statsContainer = enemyField[e].getBattleInfo().getStatsValueContainer().list as Phaser.GameObjects.Sprite[]; statsContainerLabels = statsContainer.filter(m => m.name.indexOf("icon_stat_label") >= 0); for (let s = 0; s < statsContainerLabels.length; s++) { const ivStat = Stat[statsContainerLabels[s].frame.name]; - if (enemyIvs[ivStat] > currentIvs[ivStat] && ivsToShow.indexOf(Number(ivStat)) >= 0) { + if (enemyIvs[ivStat] > currentIvs[ivStat] && PERMANENT_STATS.indexOf(Number(ivStat)) >= 0) { const hexColour = enemyIvs[ivStat] === 31 ? getTextColor(TextStyle.PERFECT_IV, false, uiTheme) : getTextColor(TextStyle.SUMMARY_GREEN, false, uiTheme); const hexTextColour = Phaser.Display.Color.HexStringToColor(hexColour).color; statsContainerLabels[s].setTint(hexTextColour); @@ -53,9 +44,7 @@ export class ScanIvsPhase extends PokemonPhase { globalScene.ui.setMode(Mode.CONFIRM, () => { globalScene.ui.setMode(Mode.MESSAGE); globalScene.ui.clearText(); - new CommonBattleAnim(CommonAnim.LOCK_ON, pokemon, pokemon).play(false, () => { - globalScene.ui.getMessageHandler().promptIvs(pokemon.id, pokemon.ivs, this.shownIvs).then(() => this.end()); - }); + globalScene.ui.getMessageHandler().promptIvs(pokemon.id, pokemon.ivs).then(() => this.end()); }, () => { globalScene.ui.setMode(Mode.MESSAGE); globalScene.ui.clearText(); diff --git a/src/phases/select-biome-phase.ts b/src/phases/select-biome-phase.ts index 41077dfffc1..ea4dcc4274b 100644 --- a/src/phases/select-biome-phase.ts +++ b/src/phases/select-biome-phase.ts @@ -37,7 +37,7 @@ export class SelectBiomePhase extends BattlePhase { } else if (Array.isArray(biomeLinks[currentBiome])) { let biomes: Biome[] = []; globalScene.executeWithSeedOffset(() => { - biomes = (biomeLinks[currentBiome] as (Biome | [Biome, integer])[]) + biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[]) .filter(b => !Array.isArray(b) || !Utils.randSeedInt(b[1])) .map(b => !Array.isArray(b) ? b : b[0]); }, globalScene.currentBattle.waveIndex); @@ -46,7 +46,7 @@ export class SelectBiomePhase extends BattlePhase { globalScene.executeWithSeedOffset(() => { biomeChoices = (!Array.isArray(biomeLinks[currentBiome]) ? [ biomeLinks[currentBiome] as Biome ] - : biomeLinks[currentBiome] as (Biome | [Biome, integer])[]) + : biomeLinks[currentBiome] as (Biome | [Biome, number])[]) .filter((b, i) => !Array.isArray(b) || !Utils.randSeedInt(b[1])) .map(b => Array.isArray(b) ? b[0] : b); }, globalScene.currentBattle.waveIndex); diff --git a/src/phases/select-modifier-phase.ts b/src/phases/select-modifier-phase.ts index 6c8788c6a51..36f18a8d64d 100644 --- a/src/phases/select-modifier-phase.ts +++ b/src/phases/select-modifier-phase.ts @@ -16,14 +16,14 @@ import type { CustomModifierSettings } from "#app/modifier/modifier-type"; import { isNullOrUndefined, NumberHolder } from "#app/utils"; export class SelectModifierPhase extends BattlePhase { - private rerollCount: integer; + private rerollCount: number; private modifierTiers?: ModifierTier[]; private customModifierSettings?: CustomModifierSettings; private isCopy: boolean; private typeOptions: ModifierTypeOption[]; - constructor(rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) { + constructor(rerollCount: number = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) { super(); this.rerollCount = rerollCount; @@ -45,7 +45,7 @@ export class SelectModifierPhase extends BattlePhase { if (!this.isCopy) { regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount); } - const modifierCount = new Utils.IntegerHolder(3); + const modifierCount = new Utils.NumberHolder(3); if (this.isPlayer()) { globalScene.applyModifiers(ExtraModifierModifier, true, modifierCount); globalScene.applyModifiers(TempExtraModifierModifier, true, modifierCount); @@ -66,7 +66,7 @@ export class SelectModifierPhase extends BattlePhase { this.typeOptions = this.getModifierTypeOptions(modifierCount.value); - const modifierSelectCallback = (rowCursor: integer, cursor: integer) => { + const modifierSelectCallback = (rowCursor: number, cursor: number) => { if (rowCursor < 0 || cursor < 0) { globalScene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => { globalScene.ui.setOverlayMode(Mode.CONFIRM, () => { @@ -78,7 +78,7 @@ export class SelectModifierPhase extends BattlePhase { return false; } let modifierType: ModifierType; - let cost: integer; + let cost: number; const rerollCost = this.getRerollCost(globalScene.lockModifierTiers); switch (rowCursor) { case 0: @@ -101,7 +101,7 @@ export class SelectModifierPhase extends BattlePhase { } break; case 1: - globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => { + globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: number, itemIndex: number, itemQuantity: number, toSlotIndex: number) => { if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) { const itemModifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[]; @@ -171,36 +171,27 @@ export class SelectModifierPhase extends BattlePhase { } if (cost && !(modifier.type instanceof RememberMoveModifierType)) { - result.then(success => { - if (success) { - if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - globalScene.money -= cost; - globalScene.updateMoneyText(); - globalScene.animateMoneyChanged(false); - } - globalScene.playSound("se/buy"); - (globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); - } else { - globalScene.ui.playError(); + if (result) { + if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { + globalScene.money -= cost; + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); } - }); - } else { - const doEnd = () => { - globalScene.ui.clearText(); - globalScene.ui.setMode(Mode.MESSAGE); - super.end(); - }; - if (result instanceof Promise) { - result.then(() => doEnd()); + globalScene.playSound("se/buy"); + (globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); } else { - doEnd(); + globalScene.ui.playError(); } + } else { + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.MESSAGE); + super.end(); } }; if (modifierType! instanceof PokemonModifierType) { //TODO: is the bang correct? if (modifierType instanceof FusePokemonModifierType) { - globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => { + globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: number, spliceSlotIndex: number) => { if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) { globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => { const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex])!; //TODO: is the bang correct? @@ -223,13 +214,13 @@ export class SelectModifierPhase extends BattlePhase { const tmMoveId = isTmModifier ? (modifierType as TmModifierType).moveId : undefined; - globalScene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => { + globalScene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: number, option: PartyOption) => { if (slotIndex < 6) { globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => { const modifier = !isMoveModifier ? !isRememberMoveModifier ? modifierType.newModifier(party[slotIndex]) - : modifierType.newModifier(party[slotIndex], option as integer) + : modifierType.newModifier(party[slotIndex], option as number) : modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1); applyModifier(modifier!, true); // TODO: is the bang correct? }); @@ -291,7 +282,7 @@ export class SelectModifierPhase extends BattlePhase { return ModifierPoolType.PLAYER; } - getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] { + getModifierTypeOptions(modifierCount: number): ModifierTypeOption[] { return getPlayerModifierTypeOptions(modifierCount, globalScene.getPlayerParty(), globalScene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings); } @@ -304,7 +295,7 @@ export class SelectModifierPhase extends BattlePhase { ); } - addModifier(modifier: Modifier): Promise { + addModifier(modifier: Modifier): boolean { return globalScene.addModifier(modifier, false, true); } } diff --git a/src/phases/select-starter-phase.ts b/src/phases/select-starter-phase.ts index 20ba414147a..b7ad15533a6 100644 --- a/src/phases/select-starter-phase.ts +++ b/src/phases/select-starter-phase.ts @@ -12,6 +12,7 @@ import type { Starter } from "#app/ui/starter-select-ui-handler"; import { Mode } from "#app/ui/ui"; import type { Species } from "#enums/species"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; +import * as Utils from "../utils"; export class SelectStarterPhase extends Phase { @@ -26,7 +27,7 @@ export class SelectStarterPhase extends Phase { globalScene.ui.setMode(Mode.STARTER_SELECT, (starters: Starter[]) => { globalScene.ui.clearText(); - globalScene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: integer) => { + globalScene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { if (slotId === -1) { globalScene.clearPhaseQueue(); globalScene.pushPhase(new TitlePhase()); @@ -45,7 +46,7 @@ export class SelectStarterPhase extends Phase { initBattle(starters: Starter[]) { const party = globalScene.getPlayerParty(); const loadPokemonAssets: Promise[] = []; - starters.forEach((starter: Starter, i: integer) => { + starters.forEach((starter: Starter, i: number) => { if (!i && Overrides.STARTER_SPECIES_OVERRIDE) { starter.species = getPokemonSpecies(Overrides.STARTER_SPECIES_OVERRIDE as Species); } @@ -79,6 +80,12 @@ export class SelectStarterPhase extends Phase { starterPokemon.nickname = starter.nickname; } + if (!Utils.isNullOrUndefined(starter.teraType)) { + starterPokemon.teraType = starter.teraType; + } else { + starterPokemon.teraType = starterPokemon.species.type1; + } + if (globalScene.gameMode.isSplicedOnly || Overrides.STARTER_FUSION_OVERRIDE) { starterPokemon.generateFusionSpecies(true); } diff --git a/src/phases/select-target-phase.ts b/src/phases/select-target-phase.ts index b21415746fb..a30ef9000a5 100644 --- a/src/phases/select-target-phase.ts +++ b/src/phases/select-target-phase.ts @@ -8,7 +8,7 @@ import i18next from "#app/plugins/i18n"; import { allMoves } from "#app/data/move"; export class SelectTargetPhase extends PokemonPhase { - constructor(fieldIndex: integer) { + constructor(fieldIndex: number) { super(fieldIndex); } diff --git a/src/phases/show-ability-phase.ts b/src/phases/show-ability-phase.ts index a0db660ded5..d759ad833a1 100644 --- a/src/phases/show-ability-phase.ts +++ b/src/phases/show-ability-phase.ts @@ -17,6 +17,14 @@ export class ShowAbilityPhase extends PokemonPhase { const pokemon = this.getPokemon(); if (pokemon) { + + if (!pokemon.isPlayer()) { + /** If its an enemy pokemon, list it as last enemy to use ability or move */ + globalScene.currentBattle.lastEnemyInvolved = pokemon.getBattlerIndex() % 2; + } else { + globalScene.currentBattle.lastPlayerInvolved = pokemon.getBattlerIndex() % 2; + } + globalScene.abilityBar.showAbility(pokemon, this.passive); if (pokemon?.battleData) { diff --git a/src/phases/show-party-exp-bar-phase.ts b/src/phases/show-party-exp-bar-phase.ts index 71bd39e3898..004592bc335 100644 --- a/src/phases/show-party-exp-bar-phase.ts +++ b/src/phases/show-party-exp-bar-phase.ts @@ -10,7 +10,7 @@ import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-pha export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase { private expValue: number; - constructor(partyMemberIndex: integer, expValue: number) { + constructor(partyMemberIndex: number, expValue: number) { super(partyMemberIndex); this.expValue = expValue; diff --git a/src/phases/stat-stage-change-phase.ts b/src/phases/stat-stage-change-phase.ts index f2e95446139..753d1f7cede 100644 --- a/src/phases/stat-stage-change-phase.ts +++ b/src/phases/stat-stage-change-phase.ts @@ -1,7 +1,8 @@ import { globalScene } from "#app/global-scene"; import type { BattlerIndex } from "#app/battle"; -import { applyAbAttrs, applyPostStatStageChangeAbAttrs, applyPreStatStageChangeAbAttrs, PostStatStageChangeAbAttr, ProtectStatAbAttr, StatStageChangeCopyAbAttr, StatStageChangeMultiplierAbAttr } from "#app/data/ability"; +import { applyAbAttrs, applyPostStatStageChangeAbAttrs, applyPreStatStageChangeAbAttrs, PostStatStageChangeAbAttr, ProtectStatAbAttr, ReflectStatStageChangeAbAttr, StatStageChangeCopyAbAttr, StatStageChangeMultiplierAbAttr } from "#app/data/ability"; import { ArenaTagSide, MistTag } from "#app/data/arena-tag"; +import type { ArenaTag } from "#app/data/arena-tag"; import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { ResetNegativeStatStageModifier } from "#app/modifier/modifier"; @@ -10,20 +11,24 @@ import { NumberHolder, BooleanHolder } from "#app/utils"; import i18next from "i18next"; import { PokemonPhase } from "./pokemon-phase"; import { Stat, type BattleStat, getStatKey, getStatStageChangeDescriptionKey } from "#enums/stat"; +import { OctolockTag } from "#app/data/battler-tags"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; export type StatStageChangeCallback = (target: Pokemon | null, changed: BattleStat[], relativeChanges: number[]) => void; export class StatStageChangePhase extends PokemonPhase { private stats: BattleStat[]; private selfTarget: boolean; - private stages: integer; + private stages: number; private showMessage: boolean; private ignoreAbilities: boolean; private canBeCopied: boolean; private onChange: StatStageChangeCallback | null; + private comingFromMirrorArmorUser: boolean; + private comingFromStickyWeb: boolean; - constructor(battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], stages: integer, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true, onChange: StatStageChangeCallback | null = null) { + constructor(battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], stages: number, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true, onChange: StatStageChangeCallback | null = null, comingFromMirrorArmorUser: boolean = false, comingFromStickyWeb: boolean = false) { super(battlerIndex); this.selfTarget = selfTarget; @@ -33,6 +38,8 @@ export class StatStageChangePhase extends PokemonPhase { this.ignoreAbilities = ignoreAbilities; this.canBeCopied = canBeCopied; this.onChange = onChange; + this.comingFromMirrorArmorUser = comingFromMirrorArmorUser; + this.comingFromStickyWeb = comingFromStickyWeb; } start() { @@ -41,12 +48,44 @@ export class StatStageChangePhase extends PokemonPhase { if (this.stats.length > 1) { for (let i = 0; i < this.stats.length; i++) { const stat = [ this.stats[i] ]; - globalScene.unshiftPhase(new StatStageChangePhase(this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange)); + globalScene.unshiftPhase(new StatStageChangePhase(this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange, this.comingFromMirrorArmorUser)); } return this.end(); } const pokemon = this.getPokemon(); + let opponentPokemon: Pokemon | undefined; + + /** Gets the position of last enemy or player pokemon that used ability or move, primarily for double battles involving Mirror Armor */ + if (pokemon.isPlayer()) { + /** If this SSCP is not from sticky web, then we find the opponent pokemon that last did something */ + if (!this.comingFromStickyWeb) { + opponentPokemon = globalScene.getEnemyField()[globalScene.currentBattle.lastEnemyInvolved]; + } else { + /** If this SSCP is from sticky web, then check if pokemon that last sucessfully used sticky web is on field */ + const stickyTagID = globalScene.arena.findTagsOnSide( + (t: ArenaTag) => t.tagType === ArenaTagType.STICKY_WEB, + ArenaTagSide.PLAYER)[0].sourceId; + globalScene.getEnemyField().forEach((e) => { + if (e.id === stickyTagID) { + opponentPokemon = e; + } + }); + } + } else { + if (!this.comingFromStickyWeb) { + opponentPokemon = globalScene.getPlayerField()[globalScene.currentBattle.lastPlayerInvolved]; + } else { + const stickyTagID = globalScene.arena.findTagsOnSide( + (t: ArenaTag) => t.tagType === ArenaTagType.STICKY_WEB, + ArenaTagSide.ENEMY)[0].sourceId; + globalScene.getPlayerField().forEach((e) => { + if (e.id === stickyTagID) { + opponentPokemon = e; + } + }); + } + } if (!pokemon.isActive(true)) { return this.end(); @@ -70,6 +109,11 @@ export class StatStageChangePhase extends PokemonPhase { if (!cancelled.value && !this.selfTarget && stages.value < 0) { applyPreStatStageChangeAbAttrs(ProtectStatAbAttr, pokemon, stat, cancelled, simulate); + + /** Potential stat reflection due to Mirror Armor, does not apply to Octolock end of turn effect */ + if (opponentPokemon !== undefined && !pokemon.findTag(t => t instanceof OctolockTag) && !this.comingFromMirrorArmorUser) { + applyPreStatStageChangeAbAttrs(ReflectStatStageChangeAbAttr, pokemon, stat, cancelled, simulate, opponentPokemon, this.stages); + } } // If one stat stage decrease is cancelled, simulate the rest of the applications @@ -211,7 +255,7 @@ export class StatStageChangePhase extends PokemonPhase { } } - getStatStageChangeMessages(stats: BattleStat[], stages: integer, relStages: integer[]): string[] { + getStatStageChangeMessages(stats: BattleStat[], stages: number, relStages: number[]): string[] { const messages: string[] = []; const relStageStatIndexes = {}; diff --git a/src/phases/summon-missing-phase.ts b/src/phases/summon-missing-phase.ts index f32f6a377f5..459a0399964 100644 --- a/src/phases/summon-missing-phase.ts +++ b/src/phases/summon-missing-phase.ts @@ -4,7 +4,7 @@ import { SummonPhase } from "./summon-phase"; import { globalScene } from "#app/global-scene"; export class SummonMissingPhase extends SummonPhase { - constructor(fieldIndex: integer) { + constructor(fieldIndex: number) { super(fieldIndex); } diff --git a/src/phases/summon-phase.ts b/src/phases/summon-phase.ts index 05427eeb922..e27b18a4871 100644 --- a/src/phases/summon-phase.ts +++ b/src/phases/summon-phase.ts @@ -19,7 +19,7 @@ import { globalScene } from "#app/global-scene"; export class SummonPhase extends PartyMemberPokemonPhase { private loaded: boolean; - constructor(fieldIndex: integer, player: boolean = true, loaded: boolean = false) { + constructor(fieldIndex: number, player: boolean = true, loaded: boolean = false) { super(fieldIndex, player); this.loaded = loaded; diff --git a/src/phases/switch-phase.ts b/src/phases/switch-phase.ts index e763aee1521..34b70aeaf63 100644 --- a/src/phases/switch-phase.ts +++ b/src/phases/switch-phase.ts @@ -11,7 +11,7 @@ import { SwitchSummonPhase } from "./switch-summon-phase"; * for the player (if a switch would be valid for the current battle state). */ export class SwitchPhase extends BattlePhase { - protected readonly fieldIndex: integer; + protected readonly fieldIndex: number; private readonly switchType: SwitchType; private readonly isModal: boolean; private readonly doReturn: boolean; @@ -25,7 +25,7 @@ export class SwitchPhase extends BattlePhase { * @param doReturn Indicates if the party member on the field should be * recalled to ball or has already left the field. Passed to {@linkcode SwitchSummonPhase}. */ - constructor(switchType: SwitchType, fieldIndex: integer, isModal: boolean, doReturn: boolean) { + constructor(switchType: SwitchType, fieldIndex: number, isModal: boolean, doReturn: boolean) { super(); this.switchType = switchType; @@ -61,7 +61,7 @@ export class SwitchPhase extends BattlePhase { // Override field index to 0 in case of double battle where 2/3 remaining legal party members fainted at once const fieldIndex = globalScene.currentBattle.getBattlerCount() === 1 || globalScene.getPokemonAllowedInBattle().length > 1 ? this.fieldIndex : 0; - globalScene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH, fieldIndex, (slotIndex: integer, option: PartyOption) => { + globalScene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH, fieldIndex, (slotIndex: number, option: PartyOption) => { if (slotIndex >= globalScene.currentBattle.getBattlerCount() && slotIndex < 6) { // Remove any pre-existing PostSummonPhase under the same field index. // Pre-existing PostSummonPhases may occur when this phase is invoked during a prompt to switch at the start of a wave. diff --git a/src/phases/switch-summon-phase.ts b/src/phases/switch-summon-phase.ts index 32d4f4279d7..07621fdeded 100644 --- a/src/phases/switch-summon-phase.ts +++ b/src/phases/switch-summon-phase.ts @@ -16,7 +16,7 @@ import { SwitchType } from "#enums/switch-type"; export class SwitchSummonPhase extends SummonPhase { private readonly switchType: SwitchType; - private readonly slotIndex: integer; + private readonly slotIndex: number; private readonly doReturn: boolean; private lastPokemon: Pokemon; @@ -29,7 +29,7 @@ export class SwitchSummonPhase extends SummonPhase { * @param doReturn boolean whether to render "comeback" dialogue * @param player boolean if the switch is from the player */ - constructor(switchType: SwitchType, fieldIndex: integer, slotIndex: integer, doReturn: boolean, player?: boolean) { + constructor(switchType: SwitchType, fieldIndex: number, slotIndex: number, doReturn: boolean, player?: boolean) { super(fieldIndex, player !== undefined ? player : true); this.switchType = switchType; @@ -64,6 +64,7 @@ export class SwitchSummonPhase extends SummonPhase { const pokemon = this.getPokemon(); (this.player ? globalScene.getEnemyField() : globalScene.getPlayerField()).forEach(enemyPokemon => enemyPokemon.removeTagsBySourceId(pokemon.id)); + if (this.switchType === SwitchType.SWITCH || this.switchType === SwitchType.INITIAL_SWITCH) { const substitute = pokemon.getTag(SubstituteTag); if (substitute) { @@ -93,8 +94,8 @@ export class SwitchSummonPhase extends SummonPhase { ease: "Sine.easeIn", scale: 0.5, onComplete: () => { - pokemon.leaveField(this.switchType === SwitchType.SWITCH, false); globalScene.time.delayedCall(750, () => this.switchAndSummon()); + pokemon.leaveField(this.switchType === SwitchType.SWITCH, false); } }); } diff --git a/src/phases/tera-phase.ts b/src/phases/tera-phase.ts new file mode 100644 index 00000000000..462a4e1882e --- /dev/null +++ b/src/phases/tera-phase.ts @@ -0,0 +1,49 @@ +import type Pokemon from "#app/field/pokemon"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { BattlePhase } from "./battle-phase"; +import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; +import { Type } from "#app/enums/type"; +import { achvs } from "#app/system/achv"; +import { SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; +import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; + +export class TeraPhase extends BattlePhase { + public pokemon: Pokemon; + + constructor(pokemon: Pokemon) { + super(); + + this.pokemon = pokemon; + } + + start() { + super.start(); + + globalScene.queueMessage(i18next.t("battle:pokemonTerastallized", { pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon), type: i18next.t(`pokemonInfo:Type.${Type[this.pokemon.getTeraType()]}`) })); + new CommonBattleAnim(CommonAnim.TERASTALLIZE, this.pokemon).play(false, () => { + this.end(); + }); + } + + + end() { + this.pokemon.isTerastallized = true; + this.pokemon.updateSpritePipelineData(); + + if (this.pokemon.isPlayer()) { + globalScene.arena.playerTerasUsed += 1; + } + + globalScene.triggerPokemonFormChange(this.pokemon, SpeciesFormChangeTeraTrigger); + + if (this.pokemon.isPlayer()) { + globalScene.validateAchv(achvs.TERASTALLIZE); + if (this.pokemon.getTeraType() === Type.STELLAR) { + globalScene.validateAchv(achvs.STELLAR_TERASTALLIZE); + } + } + + super.end(); + } +} diff --git a/src/phases/title-phase.ts b/src/phases/title-phase.ts index 219ff441c52..a560897037e 100644 --- a/src/phases/title-phase.ts +++ b/src/phases/title-phase.ts @@ -21,6 +21,7 @@ import { SelectChallengePhase } from "./select-challenge-phase"; import { SelectStarterPhase } from "./select-starter-phase"; import { SummonPhase } from "./summon-phase"; import { globalScene } from "#app/global-scene"; +import Overrides from "#app/overrides"; export class TitlePhase extends Phase { @@ -77,30 +78,36 @@ export class TitlePhase extends Phase { this.end(); }; const { gameData } = globalScene; + const options: OptionSelectItem[] = []; + options.push({ + label: GameMode.getModeName(GameModes.CLASSIC), + handler: () => { + setModeAndEnd(GameModes.CLASSIC); + return true; + } + }); + options.push({ + label: i18next.t("menu:dailyRun"), + handler: () => { + this.initDailyRun(); + return true; + } + }); if (gameData.isUnlocked(Unlockables.ENDLESS_MODE)) { - const options: OptionSelectItem[] = [ - { - label: GameMode.getModeName(GameModes.CLASSIC), - handler: () => { - setModeAndEnd(GameModes.CLASSIC); - return true; - } - }, - { - label: GameMode.getModeName(GameModes.CHALLENGE), - handler: () => { - setModeAndEnd(GameModes.CHALLENGE); - return true; - } - }, - { - label: GameMode.getModeName(GameModes.ENDLESS), - handler: () => { - setModeAndEnd(GameModes.ENDLESS); - return true; - } + options.push({ + label: GameMode.getModeName(GameModes.CHALLENGE), + handler: () => { + setModeAndEnd(GameModes.CHALLENGE); + return true; } - ]; + }); + options.push({ + label: GameMode.getModeName(GameModes.ENDLESS), + handler: () => { + setModeAndEnd(GameModes.ENDLESS); + return true; + } + }); if (gameData.isUnlocked(Unlockables.SPLICED_ENDLESS_MODE)) { options.push({ label: GameMode.getModeName(GameModes.SPLICED_ENDLESS), @@ -110,22 +117,17 @@ export class TitlePhase extends Phase { } }); } - options.push({ - label: i18next.t("menu:cancel"), - handler: () => { - globalScene.clearPhaseQueue(); - globalScene.pushPhase(new TitlePhase()); - super.end(); - return true; - } - }); - globalScene.ui.showText(i18next.t("menu:selectGameMode"), null, () => globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options })); - } else { - this.gameMode = GameModes.CLASSIC; - globalScene.ui.setMode(Mode.MESSAGE); - globalScene.ui.clearText(); - this.end(); } + options.push({ + label: i18next.t("menu:cancel"), + handler: () => { + globalScene.clearPhaseQueue(); + globalScene.pushPhase(new TitlePhase()); + super.end(); + return true; + } + }); + globalScene.ui.showText(i18next.t("menu:selectGameMode"), null, () => globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options })); return true; } }, @@ -133,7 +135,7 @@ export class TitlePhase extends Phase { label: i18next.t("menu:loadGame"), handler: () => { globalScene.ui.setOverlayMode(Mode.SAVE_SLOT, SaveSlotUiMode.LOAD, - (slotId: integer) => { + (slotId: number) => { if (slotId === -1) { return this.showOptions(); } @@ -143,9 +145,9 @@ export class TitlePhase extends Phase { } }, { - label: i18next.t("menu:dailyRun"), + label: i18next.t("menu:runHistory"), handler: () => { - this.initDailyRun(); + globalScene.ui.setOverlayMode(Mode.RUN_HISTORY); return true; }, keepOpen: true @@ -166,7 +168,7 @@ export class TitlePhase extends Phase { globalScene.ui.setMode(Mode.TITLE, config); } - loadSaveSlot(slotId: integer): void { + loadSaveSlot(slotId: number): void { globalScene.sessionSlotId = slotId > -1 || !loggedInUser ? slotId : loggedInUser.lastSessionSlot; globalScene.ui.setMode(Mode.MESSAGE); globalScene.ui.resetModeChain(); @@ -184,7 +186,8 @@ export class TitlePhase extends Phase { } initDailyRun(): void { - globalScene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: integer) => { + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { globalScene.clearPhaseQueue(); if (slotId === -1) { globalScene.pushPhase(new TitlePhase()); @@ -254,7 +257,11 @@ export class TitlePhase extends Phase { console.error("Failed to load daily run:\n", err); }); } else { - generateDaily(btoa(new Date().toISOString().substring(0, 10))); + let seed: string = btoa(new Date().toISOString().substring(0, 10)); + if (!Utils.isNullOrUndefined(Overrides.DAILY_RUN_SEED_OVERRIDE)) { + seed = Overrides.DAILY_RUN_SEED_OVERRIDE; + } + generateDaily(seed); } }); } diff --git a/src/phases/trainer-victory-phase.ts b/src/phases/trainer-victory-phase.ts index 9722e9c4197..e2617f598da 100644 --- a/src/phases/trainer-victory-phase.ts +++ b/src/phases/trainer-victory-phase.ts @@ -29,7 +29,7 @@ export class TrainerVictoryPhase extends BattlePhase { globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc)); } - if (globalScene.eventManager.getShinyMultiplier() > 1) { //If a shiny boosting event is active + if (globalScene.eventManager.isEventActive()) { for (const rewardFunc of globalScene.currentBattle.trainer?.config.eventRewardFuncs!) { globalScene.unshiftPhase(new ModifierRewardPhase(rewardFunc)); } diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index c64d7ddf526..c6d145e1a4c 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -21,6 +21,7 @@ import { BattlerIndex } from "#app/battle"; import { TrickRoomTag } from "#app/data/arena-tag"; import { SwitchType } from "#enums/switch-type"; import { globalScene } from "#app/global-scene"; +import { TeraPhase } from "./tera-phase"; export class TurnStartPhase extends FieldPhase { constructor() { @@ -139,6 +140,20 @@ export class TurnStartPhase extends FieldPhase { let orderIndex = 0; + for (const o of this.getSpeedOrder()) { + const pokemon = field[o]; + const preTurnCommand = globalScene.currentBattle.preTurnCommands[o]; + + if (preTurnCommand?.skip) { + continue; + } + + switch (preTurnCommand?.command) { + case Command.TERA: + globalScene.pushPhase(new TeraPhase(pokemon)); + } + } + for (const o of moveOrder) { const pokemon = field[o]; diff --git a/src/phases/victory-phase.ts b/src/phases/victory-phase.ts index 8918b664a36..13e04569ef3 100644 --- a/src/phases/victory-phase.ts +++ b/src/phases/victory-phase.ts @@ -18,7 +18,7 @@ export class VictoryPhase extends PokemonPhase { /** If true, indicates that the phase is intended for EXP purposes only, and not to continue a battle to next phase */ isExpOnly: boolean; - constructor(battlerIndex: BattlerIndex | integer, isExpOnly: boolean = false) { + constructor(battlerIndex: BattlerIndex | number, isExpOnly: boolean = false) { super(battlerIndex); this.isExpOnly = isExpOnly; diff --git a/src/pipelines/sprite.ts b/src/pipelines/sprite.ts index 1fc3b771897..90c0e65d25c 100644 --- a/src/pipelines/sprite.ts +++ b/src/pipelines/sprite.ts @@ -351,7 +351,7 @@ export default class SpritePipeline extends FieldSpritePipeline { const data = sprite.pipelineData; const tone = data["tone"] as number[]; - const teraColor = data["teraColor"] as integer[] ?? [ 0, 0, 0 ]; + const teraColor = (data["isTerastallized"] as boolean) ? (data["teraColor"] as number[] ?? [ 0, 0, 0 ]) : [ 0, 0, 0 ]; const hasShadow = data["hasShadow"] as boolean; const yShadowOffset = data["yShadowOffset"] as number; const ignoreFieldPos = data["ignoreFieldPos"] as boolean; @@ -389,8 +389,8 @@ export default class SpritePipeline extends FieldSpritePipeline { const fusionSpriteColors = ((ignoreOverride && data["fusionSpriteColorsBase"]) || data["fusionSpriteColors"] || []) as number[][]; const emptyColors = [ 0, 0, 0, 0 ]; - const flatSpriteColors: integer[] = []; - const flatFusionSpriteColors: integer[] = []; + const flatSpriteColors: number[] = []; + const flatFusionSpriteColors: number[] = []; for (let c = 0; c < 32; c++) { flatSpriteColors.splice(flatSpriteColors.length, 0, ...(c < spriteColors.length ? spriteColors[c] : emptyColors)); flatFusionSpriteColors.splice(flatFusionSpriteColors.length, 0, ...(c < fusionSpriteColors.length ? fusionSpriteColors[c] : emptyColors)); @@ -406,14 +406,14 @@ export default class SpritePipeline extends FieldSpritePipeline { const sprite = (gameObject as Phaser.GameObjects.Sprite); const data = sprite.pipelineData; - const variant: integer = data.hasOwnProperty("variant") + const variant: number = data.hasOwnProperty("variant") ? data["variant"] : sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.variant : 0; let variantColors; const emptyColors = [ 0, 0, 0, 0 ]; - const flatBaseColors: integer[] = []; + const flatBaseColors: number[] = []; const flatVariantColors: number[] = []; if ((sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.shiny : !!data["shiny"]) diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index cc798bc8585..904b51c6dc7 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -193,6 +193,7 @@ export async function initI18n(): Promise { "egg", "fightUiHandler", "filterBar", + "filterText", "gameMode", "gameStatsUiHandler", "growth", @@ -203,6 +204,7 @@ export async function initI18n(): Promise { "move", "nature", "pokeball", + "pokedexUiHandler", "pokemon", "pokemonEvolutions", "pokemonForm", diff --git a/src/scene-base.ts b/src/scene-base.ts index 9af97b8e6d4..c6ca9bb8ba2 100644 --- a/src/scene-base.ts +++ b/src/scene-base.ts @@ -41,7 +41,7 @@ export class SceneBase extends Phaser.Scene { } } - loadSpritesheet(key: string, folder: string, size: integer, filename?: string) { + loadSpritesheet(key: string, folder: string, size: number, filename?: string) { if (!filename) { filename = `${key}.png`; } diff --git a/src/system/achv.ts b/src/system/achv.ts index e0c9f0cf052..bd9348a52bf 100644 --- a/src/system/achv.ts +++ b/src/system/achv.ts @@ -25,7 +25,7 @@ export class Achv { public name: string; public description: string; public iconImage: string; - public score: integer; + public score: number; public secret: boolean; public hasParent: boolean; @@ -33,7 +33,7 @@ export class Achv { private conditionFunc: ConditionFn | undefined; - constructor(localizationKey:string, name: string, description: string, iconImage: string, score: integer, conditionFunc?: ConditionFn) { + constructor(localizationKey:string, name: string, description: string, iconImage: string, score: number, conditionFunc?: ConditionFn) { this.name = name; this.description = description; this.iconImage = iconImage; @@ -89,58 +89,58 @@ export class Achv { } export class MoneyAchv extends Achv { - moneyAmount: integer; + moneyAmount: number; - constructor(localizationKey: string, name: string, moneyAmount: integer, iconImage: string, score: integer) { + constructor(localizationKey: string, name: string, moneyAmount: number, iconImage: string, score: number) { super(localizationKey, name, "", iconImage, score, (_args: any[]) => globalScene.money >= this.moneyAmount); this.moneyAmount = moneyAmount; } } export class RibbonAchv extends Achv { - ribbonAmount: integer; + ribbonAmount: number; - constructor(localizationKey: string, name: string, ribbonAmount: integer, iconImage: string, score: integer) { + constructor(localizationKey: string, name: string, ribbonAmount: number, iconImage: string, score: number) { super(localizationKey, name, "", iconImage, score, (_args: any[]) => globalScene.gameData.gameStats.ribbonsOwned >= this.ribbonAmount); this.ribbonAmount = ribbonAmount; } } export class DamageAchv extends Achv { - damageAmount: integer; + damageAmount: number; - constructor(localizationKey: string, name: string, damageAmount: integer, iconImage: string, score: integer) { + constructor(localizationKey: string, name: string, damageAmount: number, iconImage: string, score: number) { super(localizationKey, name, "", iconImage, score, (args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.damageAmount); this.damageAmount = damageAmount; } } export class HealAchv extends Achv { - healAmount: integer; + healAmount: number; - constructor(localizationKey: string, name: string, healAmount: integer, iconImage: string, score: integer) { + constructor(localizationKey: string, name: string, healAmount: number, iconImage: string, score: number) { super(localizationKey, name, "", iconImage, score, (args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.healAmount); this.healAmount = healAmount; } } export class LevelAchv extends Achv { - level: integer; + level: number; - constructor(localizationKey: string, name: string, level: integer, iconImage: string, score: integer) { + constructor(localizationKey: string, name: string, level: number, iconImage: string, score: number) { super(localizationKey, name, "", iconImage, score, (args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.level); this.level = level; } } export class ModifierAchv extends Achv { - constructor(localizationKey: string, name: string, description: string, iconImage: string, score: integer, modifierFunc: (modifier: Modifier) => boolean) { + constructor(localizationKey: string, name: string, description: string, iconImage: string, score: number, modifierFunc: (modifier: Modifier) => boolean) { super(localizationKey, name, description, iconImage, score, (args: any[]) => modifierFunc((args[0] as Modifier))); } } export class ChallengeAchv extends Achv { - constructor(localizationKey: string, name: string, description: string, iconImage: string, score: integer, challengeFunc: (challenge: Challenge) => boolean) { + constructor(localizationKey: string, name: string, description: string, iconImage: string, score: number, challengeFunc: (challenge: Challenge) => boolean) { super(localizationKey, name, description, iconImage, score, (args: any[]) => challengeFunc(args[0] as Challenge)); } } @@ -370,7 +370,7 @@ export const achvs = { export function initAchievements() { const achvKeys = Object.keys(achvs); - achvKeys.forEach((a: string, i: integer) => { + achvKeys.forEach((a: string, i: number) => { achvs[a].id = a; if (achvs[a].hasParent) { achvs[a].parentId = achvKeys[i - 1]; diff --git a/src/system/arena-data.ts b/src/system/arena-data.ts index 98ab611ff3c..518acb55c89 100644 --- a/src/system/arena-data.ts +++ b/src/system/arena-data.ts @@ -10,12 +10,14 @@ export default class ArenaData { public weather: Weather | null; public terrain: Terrain | null; public tags: ArenaTag[]; + public playerTerasUsed: number; constructor(source: Arena | any) { const sourceArena = source instanceof Arena ? source as Arena : null; this.biome = sourceArena ? sourceArena.biomeType : source.biome; this.weather = sourceArena ? sourceArena.weather : source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null; this.terrain = sourceArena ? sourceArena.terrain : source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null; + this.playerTerasUsed = (sourceArena ? sourceArena.playerTerasUsed : source.playerTerasUsed) ?? 0; this.tags = []; if (source.tags) { diff --git a/src/system/challenge-data.ts b/src/system/challenge-data.ts index 76a3392861d..87299ae653a 100644 --- a/src/system/challenge-data.ts +++ b/src/system/challenge-data.ts @@ -2,9 +2,9 @@ import type { Challenge } from "#app/data/challenge"; import { copyChallenge } from "#app/data/challenge"; export default class ChallengeData { - public id: integer; - public value: integer; - public severity: integer; + public id: number; + public value: number; + public severity: number; constructor(source: Challenge | any) { this.id = source.id; diff --git a/src/system/egg-data.ts b/src/system/egg-data.ts index 7b75f387c63..8296c2da98e 100644 --- a/src/system/egg-data.ts +++ b/src/system/egg-data.ts @@ -5,11 +5,11 @@ import { EGG_SEED, Egg } from "../data/egg"; import type { EggSourceType } from "#app/enums/egg-source-types"; export default class EggData { - public id: integer; + public id: number; public tier: EggTier; public sourceType: EggSourceType; - public hatchWaves: integer; - public timestamp: integer; + public hatchWaves: number; + public timestamp: number; public variantTier: VariantTier; public isShiny: boolean; public species: Species; diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 6248ccda457..144ce13fb8b 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -55,6 +55,8 @@ import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-e import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { ArenaTrapTag } from "#app/data/arena-tag"; +import { pokemonFormChanges } from "#app/data/pokemon-forms"; +import type { Type } from "#enums/type"; export const defaultStarterSpecies: Species[] = [ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, @@ -70,7 +72,7 @@ export const defaultStarterSpecies: Species[] = [ const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary -export function getDataTypeKey(dataType: GameDataType, slotId: integer = 0): string { +export function getDataTypeKey(dataType: GameDataType, slotId: number = 0): string { switch (dataType) { case GameDataType.SYSTEM: return "data"; @@ -104,8 +106,8 @@ export function decrypt(data: string, bypassLogin: boolean): string { } export interface SystemSaveData { - trainerId: integer; - secretId: integer; + trainerId: number; + secretId: number; gender: PlayerGender; dexData: DexData; starterData: StarterData; @@ -116,14 +118,14 @@ export interface SystemSaveData { voucherCounts: VoucherCounts; eggs: EggData[]; gameVersion: string; - timestamp: integer; - eggPity: integer[]; - unlockPity: integer[]; + timestamp: number; + eggPity: number[]; + unlockPity: number[]; } export interface SessionSaveData { seed: string; - playTime: integer; + playTime: number; gameMode: GameModes; party: PokemonData[]; enemyParty: PokemonData[]; @@ -131,46 +133,50 @@ export interface SessionSaveData { enemyModifiers: PersistentModifierData[]; arena: ArenaData; pokeballCounts: PokeballCounts; - money: integer; - score: integer; - waveIndex: integer; + money: number; + score: number; + waveIndex: number; battleType: BattleType; trainer: TrainerData; gameVersion: string; - timestamp: integer; + timestamp: number; challenges: ChallengeData[]; mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME, mysteryEncounterSaveData: MysteryEncounterSaveData; + /** + * Counts the amount of pokemon fainted in your party during the current arena encounter. + */ + playerFaints: number; } interface Unlocks { - [key: integer]: boolean; + [key: number]: boolean; } interface AchvUnlocks { - [key: string]: integer + [key: string]: number } interface VoucherUnlocks { - [key: string]: integer + [key: string]: number } export interface VoucherCounts { - [type: string]: integer; + [type: string]: number; } export interface DexData { - [key: integer]: DexEntry + [key: number]: DexEntry } export interface DexEntry { seenAttr: bigint; caughtAttr: bigint; - natureAttr: integer, - seenCount: integer; - caughtCount: integer; - hatchedCount: integer; - ivs: integer[]; + natureAttr: number, + seenCount: number; + caughtCount: number; + hatchedCount: number; + ivs: number[]; } export const DexAttr = { @@ -188,7 +194,7 @@ export interface DexAttrProps { shiny: boolean; female: boolean; variant: Variant; - formIndex: integer; + formIndex: number; } export const AbilityAttr = { @@ -209,26 +215,27 @@ export interface RunEntry { export type StarterMoveset = [ Moves ] | [ Moves, Moves ] | [ Moves, Moves, Moves ] | [ Moves, Moves, Moves, Moves ]; export interface StarterFormMoveData { - [key: integer]: StarterMoveset + [key: number]: StarterMoveset } export interface StarterMoveData { - [key: integer]: StarterMoveset | StarterFormMoveData + [key: number]: StarterMoveset | StarterFormMoveData } export interface StarterAttributes { - nature?: integer; - ability?: integer; - variant?: integer; - form?: integer; + nature?: number; + ability?: number; + variant?: number; + form?: number; female?: boolean; shiny?: boolean; favorite?: boolean; nickname?: string; + tera?: Type; } export interface StarterPreferences { - [key: integer]: StarterAttributes; + [key: number]: StarterAttributes; } // the latest data saved/loaded for the Starter Preferences. Required to reduce read/writes. Initialize as "{}", since this is the default value and no data needs to be stored if present. @@ -263,17 +270,17 @@ export class StarterPrefs { export interface StarterDataEntry { moveset: StarterMoveset | StarterFormMoveData | null; - eggMoves: integer; - candyCount: integer; - friendship: integer; - abilityAttr: integer; - passiveAttr: integer; - valueReduction: integer; - classicWinCount: integer; + eggMoves: number; + candyCount: number; + friendship: number; + abilityAttr: number; + passiveAttr: number; + valueReduction: number; + classicWinCount: number; } export interface StarterData { - [key: integer]: StarterDataEntry + [key: number]: StarterDataEntry } export interface TutorialFlags { @@ -303,8 +310,8 @@ const systemShortKeys = { }; export class GameData { - public trainerId: integer; - public secretId: integer; + public trainerId: number; + public secretId: number; public gender: PlayerGender; @@ -323,8 +330,8 @@ export class GameData { public voucherUnlocks: VoucherUnlocks; public voucherCounts: VoucherCounts; public eggs: Egg[]; - public eggPity: integer[]; - public unlockPity: integer[]; + public eggPity: number[]; + public unlockPity: number[]; constructor() { this.loadSettings(); @@ -733,7 +740,7 @@ export class GameData { * @param valueIndex index of the setting's option * @returns true */ - public saveSetting(setting: string, valueIndex: integer): boolean { + public saveSetting(setting: string, valueIndex: number): boolean { let settings: object = {}; if (localStorage.hasOwnProperty("settings")) { settings = JSON.parse(localStorage.getItem("settings")!); // TODO: is this bang correct? @@ -816,7 +823,7 @@ export class GameData { * to update the specified setting with the new value. Finally, it saves the updated settings back * to localStorage and returns `true` to indicate success. */ - public saveControlSetting(device: Device, localStoragePropertyName: string, setting: SettingGamepad|SettingKeyboard, settingDefaults, valueIndex: integer): boolean { + public saveControlSetting(device: Device, localStoragePropertyName: string, setting: SettingGamepad|SettingKeyboard, settingDefaults, valueIndex: number): boolean { let settingsControls: object = {}; // Initialize an empty object to hold the gamepad settings if (localStorage.hasOwnProperty(localStoragePropertyName)) { // Check if 'settingsControls' exists in localStorage @@ -964,11 +971,12 @@ export class GameData { timestamp: new Date().getTime(), challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)), mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1, - mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData + mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData, + playerFaints: globalScene.arena.playerFaints } as SessionSaveData; } - getSession(slotId: integer): Promise { + getSession(slotId: number): Promise { return new Promise(async (resolve, reject) => { if (slotId < 0) { return resolve(null); @@ -1006,7 +1014,7 @@ export class GameData { }); } - loadSession(slotId: integer, sessionData?: SessionSaveData): Promise { + loadSession(slotId: number, sessionData?: SessionSaveData): Promise { return new Promise(async (resolve, reject) => { try { const initSessionFromData = async (sessionData: SessionSaveData) => { @@ -1056,7 +1064,7 @@ export class GameData { globalScene.mysteryEncounterSaveData = new MysteryEncounterSaveData(sessionData.mysteryEncounterSaveData); - globalScene.newArena(sessionData.arena.biome); + globalScene.newArena(sessionData.arena.biome, sessionData.playerFaints); const battleType = sessionData.battleType || 0; const trainerConfig = sessionData.trainer ? trainerConfigs[sessionData.trainer.trainerType] : null; @@ -1082,6 +1090,8 @@ export class GameData { globalScene.arena.terrain = sessionData.arena.terrain; globalScene.arena.eventTarget.dispatchEvent(new TerrainChangedEvent(TerrainType.NONE, globalScene.arena.terrain?.terrainType!, globalScene.arena.terrain?.turnsLeft!)); // TODO: is this bang correct? + globalScene.arena.playerTerasUsed = sessionData.arena.playerTerasUsed; + globalScene.arena.tags = sessionData.arena.tags; if (globalScene.arena.tags) { for (const tag of globalScene.arena.tags) { @@ -1137,7 +1147,7 @@ export class GameData { * @param slotId the slot to clear * @returns Promise with result `true` if the session was deleted successfully, `false` otherwise */ - deleteSession(slotId: integer): Promise { + deleteSession(slotId: number): Promise { return new Promise(resolve => { if (bypassLogin) { localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); @@ -1206,7 +1216,7 @@ export class GameData { * After session data is removed, attempt to update user info so the menu updates * To delete an unfinished run instead, use {@linkcode deleteSession} */ - async tryClearSession(slotId: integer): Promise<[success: boolean, newClear: boolean]> { + async tryClearSession(slotId: number): Promise<[success: boolean, newClear: boolean]> { let result: [boolean, boolean] = [ false, false ]; if (bypassLogin) { @@ -1361,7 +1371,7 @@ export class GameData { }); } - public tryExportData(dataType: GameDataType, slotId: integer = 0): Promise { + public tryExportData(dataType: GameDataType, slotId: number = 0): Promise { return new Promise(resolve => { const dataKey: string = `${getDataTypeKey(dataType, slotId)}_${loggedInUser?.username}`; const handleData = (dataStr: string) => { @@ -1407,7 +1417,7 @@ export class GameData { }); } - public importData(dataType: GameDataType, slotId: integer = 0): void { + public importData(dataType: GameDataType, slotId: number = 0): void { const dataKey = `${getDataTypeKey(dataType, slotId)}_${loggedInUser?.username}`; let saveFile: any = document.getElementById("saveFile"); @@ -1620,11 +1630,37 @@ export class GameData { const caughtAttr = dexEntry.caughtAttr; const formIndex = pokemon.formIndex; const dexAttr = pokemon.getDexAttr(); - pokemon.formIndex = formIndex; // Mark as caught dexEntry.caughtAttr |= dexAttr; + // If the caught form is a battleform, we want to also mark the base form as caught. + // This snippet assumes that the base form has formIndex equal to 0, which should be + // always true except for the case of Urshifu. + const formKey = pokemon.getFormKey(); + if (formIndex > 0) { + if (pokemon.species.speciesId === Species.URSHIFU) { + if (formIndex === 2) { + dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0); + } else if (formIndex === 3) { + dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(1); + } + } else if (pokemon.species.speciesId === Species.ZYGARDE) { + if (formIndex === 4) { + dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(2); + } else if (formIndex === 5) { + dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(3); + } + } else { + const allFormChanges = pokemonFormChanges.hasOwnProperty(species.speciesId) ? pokemonFormChanges[species.speciesId] : []; + const toCurrentFormChanges = allFormChanges.filter(f => (f.formKey === formKey)); + if (toCurrentFormChanges.length > 0) { + // Needs to do this or Castform can unlock the wrong form, etc. + dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0); + } + } + } + // Unlock ability if (speciesStarterCosts.hasOwnProperty(species.speciesId)) { this.starterData[species.speciesId].abilityAttr |= pokemon.abilityIndex !== 1 || pokemon.species.ability2 @@ -1695,7 +1731,7 @@ export class GameData { }); } - incrementRibbonCount(species: PokemonSpecies, forStarter: boolean = false): integer { + incrementRibbonCount(species: PokemonSpecies, forStarter: boolean = false): number { const speciesIdToIncrement: Species = species.getRootSpeciesId(forStarter); if (!this.starterData[speciesIdToIncrement].classicWinCount) { @@ -1706,7 +1742,7 @@ export class GameData { globalScene.gameData.gameStats.ribbonsOwned++; } - const ribbonsInStats: integer = globalScene.gameData.gameStats.ribbonsOwned; + const ribbonsInStats: number = globalScene.gameData.gameStats.ribbonsOwned; if (ribbonsInStats >= 100) { globalScene.validateAchv(achvs._100_RIBBONS); @@ -1733,7 +1769,7 @@ export class GameData { * @param species * @param count */ - addStarterCandy(species: PokemonSpecies, count: integer): void { + addStarterCandy(species: PokemonSpecies, count: number): void { // Only gain candies if the Pokemon has already been marked as caught in dex (ignore "rental" pokemon) const speciesRootForm = species.getRootSpeciesId(); if (globalScene.gameData.dexData[speciesRootForm].caughtAttr) { @@ -1749,7 +1785,7 @@ export class GameData { * @param showMessage Default true. If true, will display message for unlocked egg move * @param prependSpeciesToMessage Default false. If true, will change message from "X Egg Move Unlocked!" to "Bulbasaur X Egg Move Unlocked!" */ - setEggMoveUnlocked(species: PokemonSpecies, eggMoveIndex: integer, showMessage: boolean = true, prependSpeciesToMessage: boolean = false): Promise { + setEggMoveUnlocked(species: PokemonSpecies, eggMoveIndex: number, showMessage: boolean = true, prependSpeciesToMessage: boolean = false): Promise { return new Promise(resolve => { const speciesId = species.speciesId; if (!speciesEggMoves.hasOwnProperty(speciesId) || !speciesEggMoves[speciesId][eggMoveIndex]) { @@ -1808,7 +1844,7 @@ export class GameData { _unlockSpeciesNature(species.speciesId); } - updateSpeciesDexIvs(speciesId: Species, ivs: integer[]): void { + updateSpeciesDexIvs(speciesId: Species, ivs: number[]): void { let dexEntry: DexEntry; do { dexEntry = globalScene.gameData.dexData[speciesId]; @@ -1824,7 +1860,7 @@ export class GameData { } while (pokemonPrevolutions.hasOwnProperty(speciesId) && (speciesId = pokemonPrevolutions[speciesId])); } - getSpeciesCount(dexEntryPredicate: (entry: DexEntry) => boolean): integer { + getSpeciesCount(dexEntryPredicate: (entry: DexEntry) => boolean): number { const dexKeys = Object.keys(this.dexData); let speciesCount = 0; for (const s of dexKeys) { @@ -1835,7 +1871,7 @@ export class GameData { return speciesCount; } - getStarterCount(dexEntryPredicate: (entry: DexEntry) => boolean): integer { + getStarterCount(dexEntryPredicate: (entry: DexEntry) => boolean): number { const starterKeys = Object.keys(speciesStarterCosts); let starterCount = 0; for (const s of starterKeys) { @@ -1906,7 +1942,7 @@ export class GameData { }; } - getStarterSpeciesDefaultAbilityIndex(species: PokemonSpecies): integer { + getStarterSpeciesDefaultAbilityIndex(species: PokemonSpecies): number { const abilityAttr = this.starterData[species.speciesId].abilityAttr; return abilityAttr & AbilityAttr.ABILITY_1 ? 0 : !species.ability2 || abilityAttr & AbilityAttr.ABILITY_2 ? 1 : 2; } @@ -1921,15 +1957,15 @@ export class GameData { return 0 as Nature; } - getSpeciesDefaultNatureAttr(species: PokemonSpecies): integer { + getSpeciesDefaultNatureAttr(species: PokemonSpecies): number { return 1 << (this.getSpeciesDefaultNature(species)); } - getDexAttrLuck(dexAttr: bigint): integer { + getDexAttrLuck(dexAttr: bigint): number { return dexAttr & DexAttr.SHINY ? dexAttr & DexAttr.VARIANT_3 ? 3 : dexAttr & DexAttr.VARIANT_2 ? 2 : 1 : 0; } - getNaturesForAttr(natureAttr: integer = 0): Nature[] { + getNaturesForAttr(natureAttr: number = 0): Nature[] { const ret: Nature[] = []; for (let n = 0; n < 25; n++) { if (natureAttr & (1 << (n + 1))) { @@ -1962,7 +1998,7 @@ export class GameData { return cost.value; } - getFormIndex(attr: bigint): integer { + getFormIndex(attr: bigint): number { if (!attr || attr < DexAttr.DEFAULT_FORM) { return 0; } @@ -1973,7 +2009,7 @@ export class GameData { return f; } - getFormAttr(formIndex: integer): bigint { + getFormAttr(formIndex: number): bigint { return BigInt(1) << BigInt(7 + formIndex); } diff --git a/src/system/game-stats.ts b/src/system/game-stats.ts index a8b74f29bb7..5553a0332fc 100644 --- a/src/system/game-stats.ts +++ b/src/system/game-stats.ts @@ -1,43 +1,43 @@ -// public (.*?): integer; +// public (.*?): number; // this.$1 = source?.$1 || 0; export class GameStats { - public playTime: integer; - public battles: integer; - public classicSessionsPlayed: integer; - public sessionsWon: integer; - public ribbonsOwned: integer; - public dailyRunSessionsPlayed: integer; - public dailyRunSessionsWon: integer; - public endlessSessionsPlayed: integer; - public highestEndlessWave: integer; - public highestLevel: integer; - public highestMoney: integer; - public highestDamage: integer; - public highestHeal: integer; - public pokemonSeen: integer; - public pokemonDefeated: integer; - public pokemonCaught: integer; - public pokemonHatched: integer; - public subLegendaryPokemonSeen: integer; - public subLegendaryPokemonCaught: integer; - public subLegendaryPokemonHatched: integer; - public legendaryPokemonSeen: integer; - public legendaryPokemonCaught: integer; - public legendaryPokemonHatched: integer; - public mythicalPokemonSeen: integer; - public mythicalPokemonCaught: integer; - public mythicalPokemonHatched: integer; - public shinyPokemonSeen: integer; - public shinyPokemonCaught: integer; - public shinyPokemonHatched: integer; - public pokemonFused: integer; - public trainersDefeated: integer; - public eggsPulled: integer; - public rareEggsPulled: integer; - public epicEggsPulled: integer; - public legendaryEggsPulled: integer; - public manaphyEggsPulled: integer; + public playTime: number; + public battles: number; + public classicSessionsPlayed: number; + public sessionsWon: number; + public ribbonsOwned: number; + public dailyRunSessionsPlayed: number; + public dailyRunSessionsWon: number; + public endlessSessionsPlayed: number; + public highestEndlessWave: number; + public highestLevel: number; + public highestMoney: number; + public highestDamage: number; + public highestHeal: number; + public pokemonSeen: number; + public pokemonDefeated: number; + public pokemonCaught: number; + public pokemonHatched: number; + public subLegendaryPokemonSeen: number; + public subLegendaryPokemonCaught: number; + public subLegendaryPokemonHatched: number; + public legendaryPokemonSeen: number; + public legendaryPokemonCaught: number; + public legendaryPokemonHatched: number; + public mythicalPokemonSeen: number; + public mythicalPokemonCaught: number; + public mythicalPokemonHatched: number; + public shinyPokemonSeen: number; + public shinyPokemonCaught: number; + public shinyPokemonHatched: number; + public pokemonFused: number; + public trainersDefeated: number; + public eggsPulled: number; + public rareEggsPulled: number; + public epicEggsPulled: number; + public legendaryEggsPulled: number; + public manaphyEggsPulled: number; constructor(source?: any) { this.playTime = source?.playTime || 0; diff --git a/src/system/modifier-data.ts b/src/system/modifier-data.ts index d153236c93e..4816115f586 100644 --- a/src/system/modifier-data.ts +++ b/src/system/modifier-data.ts @@ -8,7 +8,7 @@ export default class ModifierData { public typeId: string; public typePregenArgs: any[]; public args: any[]; - public stackCount: integer; + public stackCount: number; public className: string; diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 92eca5c3e9f..20507860e4e 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -13,49 +13,54 @@ import type { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import type { Species } from "#enums/species"; import { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import type { Type } from "#app/enums/type"; export default class PokemonData { - public id: integer; + public id: number; public player: boolean; public species: Species; public nickname: string; - public formIndex: integer; - public abilityIndex: integer; + public formIndex: number; + public abilityIndex: number; public passive: boolean; public shiny: boolean; public variant: Variant; public pokeball: PokeballType; - public level: integer; - public exp: integer; - public levelExp: integer; + public level: number; + public exp: number; + public levelExp: number; public gender: Gender; - public hp: integer; - public stats: integer[]; - public ivs: integer[]; + public hp: number; + public stats: number[]; + public ivs: number[]; public nature: Nature; public moveset: (PokemonMove | null)[]; public status: Status | null; - public friendship: integer; - public metLevel: integer; + public friendship: number; + public metLevel: number; public metBiome: Biome | -1; // -1 for starters public metSpecies: Species; public metWave: number; // 0 for unknown (previous saves), -1 for starters - public luck: integer; + public luck: number; public pauseEvolutions: boolean; public pokerus: boolean; public usedTMs: Moves[]; - public evoCounter: integer; + public evoCounter: number; + public teraType: Type; + public isTerastallized: boolean; + public stellarTypesBoosted: Type[]; public fusionSpecies: Species; - public fusionFormIndex: integer; - public fusionAbilityIndex: integer; + public fusionFormIndex: number; + public fusionAbilityIndex: number; public fusionShiny: boolean; public fusionVariant: Variant; public fusionGender: Gender; - public fusionLuck: integer; + public fusionLuck: number; + public fusionTeraType: Type; public boss: boolean; - public bossSegments?: integer; + public bossSegments?: number; public summonData: PokemonSummonData; @@ -103,6 +108,9 @@ export default class PokemonData { this.evoCounter = source.evoCounter ?? 0; } this.pokerus = !!source.pokerus; + this.teraType = source.teraType as Type; + this.isTerastallized = source.isTerastallized || false; + this.stellarTypesBoosted = source.stellarTypesBoosted || []; this.fusionSpecies = sourcePokemon ? sourcePokemon.fusionSpecies?.speciesId : source.fusionSpecies; this.fusionFormIndex = source.fusionFormIndex; @@ -112,6 +120,7 @@ export default class PokemonData { this.fusionGender = source.fusionGender; this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0); this.fusionCustomPokemonData = new CustomPokemonData(source.fusionCustomPokemonData); + this.fusionTeraType = (source.fusionTeraType ?? 0) as Type; this.usedTMs = source.usedTMs ?? []; this.customPokemonData = new CustomPokemonData(source.customPokemonData); @@ -163,7 +172,7 @@ export default class PokemonData { } } - toPokemon(battleType?: BattleType, partyMemberIndex: integer = 0, double: boolean = false): Pokemon { + toPokemon(battleType?: BattleType, partyMemberIndex: number = 0, double: boolean = false): Pokemon { const species = getPokemonSpecies(this.species); const ret: Pokemon = this.player ? globalScene.addPlayerPokemon(species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this, (playerPokemon) => { diff --git a/src/system/session-history.ts b/src/system/session-history.ts index e6901b2fa93..d9dd2022d8f 100644 --- a/src/system/session-history.ts +++ b/src/system/session-history.ts @@ -10,13 +10,13 @@ export enum SessionHistoryResult { export interface SessionHistory { seed: string; - playTime: integer; + playTime: number; result: SessionHistoryResult, gameMode: GameModes; party: PokemonData[]; modifiers: PersistentModifierData[]; - money: integer; - waveIndex: integer; + money: number; + waveIndex: number; gameVersion: string; - timestamp: integer; + timestamp: number; } diff --git a/src/system/settings/settings-gamepad.ts b/src/system/settings/settings-gamepad.ts index 18973666766..840304ab1ba 100644 --- a/src/system/settings/settings-gamepad.ts +++ b/src/system/settings/settings-gamepad.ts @@ -21,7 +21,7 @@ export enum SettingGamepad { Button_Cycle_Gender = "BUTTON_CYCLE_GENDER", Button_Cycle_Ability = "BUTTON_CYCLE_ABILITY", Button_Cycle_Nature = "BUTTON_CYCLE_NATURE", - Button_Cycle_Variant = "BUTTON_CYCLE_VARIANT", + Button_Cycle_Tera = "BUTTON_CYCLE_TERA", Button_Speed_Up = "BUTTON_SPEED_UP", Button_Slow_Down = "BUTTON_SLOW_DOWN", Button_Submit = "BUTTON_SUBMIT", @@ -45,7 +45,7 @@ export const settingGamepadOptions = { [SettingGamepad.Button_Cycle_Gender]: [ `KEY ${Button.CYCLE_GENDER.toString()}`, pressAction ], [SettingGamepad.Button_Cycle_Ability]: [ `KEY ${Button.CYCLE_ABILITY.toString()}`, pressAction ], [SettingGamepad.Button_Cycle_Nature]: [ `KEY ${Button.CYCLE_NATURE.toString()}`, pressAction ], - [SettingGamepad.Button_Cycle_Variant]: [ `KEY ${Button.V.toString()}`, pressAction ], + [SettingGamepad.Button_Cycle_Tera]: [ `KEY ${Button.CYCLE_TERA.toString()}`, pressAction ], [SettingGamepad.Button_Speed_Up]: [ `KEY ${Button.SPEED_UP.toString()}`, pressAction ], [SettingGamepad.Button_Slow_Down]: [ `KEY ${Button.SLOW_DOWN.toString()}`, pressAction ], [SettingGamepad.Button_Submit]: [ `KEY ${Button.SUBMIT.toString()}`, pressAction ], @@ -67,7 +67,7 @@ export const settingGamepadDefaults = { [SettingGamepad.Button_Cycle_Gender]: 0, [SettingGamepad.Button_Cycle_Ability]: 0, [SettingGamepad.Button_Cycle_Nature]: 0, - [SettingGamepad.Button_Cycle_Variant]: 0, + [SettingGamepad.Button_Cycle_Tera]: 0, [SettingGamepad.Button_Speed_Up]: 0, [SettingGamepad.Button_Slow_Down]: 0, [SettingGamepad.Button_Submit]: 0, @@ -80,7 +80,7 @@ export const settingGamepadBlackList = [ SettingKeyboard.Button_Right, ]; -export function setSettingGamepad(setting: SettingGamepad, value: integer): boolean { +export function setSettingGamepad(setting: SettingGamepad, value: number): boolean { switch (setting) { case SettingGamepad.Gamepad_Support: // if we change the value of the gamepad support, we call a method in the inputController to @@ -96,7 +96,7 @@ export function setSettingGamepad(setting: SettingGamepad, value: integer): bool case SettingGamepad.Button_Cycle_Gender: case SettingGamepad.Button_Cycle_Ability: case SettingGamepad.Button_Cycle_Nature: - case SettingGamepad.Button_Cycle_Variant: + case SettingGamepad.Button_Cycle_Tera: case SettingGamepad.Button_Speed_Up: case SettingGamepad.Button_Slow_Down: case SettingGamepad.Button_Submit: diff --git a/src/system/settings/settings-keyboard.ts b/src/system/settings/settings-keyboard.ts index f4adc30ee52..1a7db1b10c2 100644 --- a/src/system/settings/settings-keyboard.ts +++ b/src/system/settings/settings-keyboard.ts @@ -32,8 +32,8 @@ export enum SettingKeyboard { Alt_Button_Cycle_Ability = "ALT_BUTTON_CYCLE_ABILITY", Button_Cycle_Nature = "BUTTON_CYCLE_NATURE", Alt_Button_Cycle_Nature = "ALT_BUTTON_CYCLE_NATURE", - Button_Cycle_Variant = "BUTTON_CYCLE_VARIANT", - Alt_Button_Cycle_Variant = "ALT_BUTTON_CYCLE_VARIANT", + Button_Cycle_Tera = "BUTTON_CYCLE_TERA", + Alt_Button_Cycle_Tera = "ALT_BUTTON_CYCLE_TERA", Button_Speed_Up = "BUTTON_SPEED_UP", Alt_Button_Speed_Up = "ALT_BUTTON_SPEED_UP", Button_Slow_Down = "BUTTON_SLOW_DOWN", @@ -73,8 +73,8 @@ export const settingKeyboardOptions = { [SettingKeyboard.Alt_Button_Cycle_Ability]: [ `KEY ${Button.CYCLE_ABILITY.toString()}`, pressAction ], [SettingKeyboard.Button_Cycle_Nature]: [ `KEY ${Button.CYCLE_NATURE.toString()}`, pressAction ], [SettingKeyboard.Alt_Button_Cycle_Nature]: [ `KEY ${Button.CYCLE_NATURE.toString()}`, pressAction ], - [SettingKeyboard.Button_Cycle_Variant]: [ `KEY ${Button.V.toString()}`, pressAction ], - [SettingKeyboard.Alt_Button_Cycle_Variant]: [ `KEY ${Button.V.toString()}`, pressAction ], + [SettingKeyboard.Button_Cycle_Tera]: [ `KEY ${Button.CYCLE_TERA.toString()}`, pressAction ], + [SettingKeyboard.Alt_Button_Cycle_Tera]: [ `KEY ${Button.CYCLE_TERA.toString()}`, pressAction ], [SettingKeyboard.Button_Speed_Up]: [ `KEY ${Button.SPEED_UP.toString()}`, pressAction ], [SettingKeyboard.Alt_Button_Speed_Up]: [ `KEY ${Button.SPEED_UP.toString()}`, pressAction ], [SettingKeyboard.Button_Slow_Down]: [ `KEY ${Button.SLOW_DOWN.toString()}`, pressAction ], @@ -112,8 +112,8 @@ export const settingKeyboardDefaults = { [SettingKeyboard.Alt_Button_Cycle_Ability]: 0, [SettingKeyboard.Button_Cycle_Nature]: 0, [SettingKeyboard.Alt_Button_Cycle_Nature]: 0, - [SettingKeyboard.Button_Cycle_Variant]: 0, - [SettingKeyboard.Alt_Button_Cycle_Variant]: 0, + [SettingKeyboard.Button_Cycle_Tera]: 0, + [SettingKeyboard.Alt_Button_Cycle_Tera]: 0, [SettingKeyboard.Button_Speed_Up]: 0, [SettingKeyboard.Alt_Button_Speed_Up]: 0, [SettingKeyboard.Button_Slow_Down]: 0, @@ -133,7 +133,7 @@ export const settingKeyboardBlackList = [ ]; -export function setSettingKeyboard(setting: SettingKeyboard, value: integer): boolean { +export function setSettingKeyboard(setting: SettingKeyboard, value: number): boolean { switch (setting) { case SettingKeyboard.Button_Up: case SettingKeyboard.Button_Down: @@ -148,7 +148,7 @@ export function setSettingKeyboard(setting: SettingKeyboard, value: integer): bo case SettingKeyboard.Button_Cycle_Gender: case SettingKeyboard.Button_Cycle_Ability: case SettingKeyboard.Button_Cycle_Nature: - case SettingKeyboard.Button_Cycle_Variant: + case SettingKeyboard.Button_Cycle_Tera: case SettingKeyboard.Button_Speed_Up: case SettingKeyboard.Button_Slow_Down: case SettingKeyboard.Alt_Button_Up: @@ -164,7 +164,7 @@ export function setSettingKeyboard(setting: SettingKeyboard, value: integer): bo case SettingKeyboard.Alt_Button_Cycle_Gender: case SettingKeyboard.Alt_Button_Cycle_Ability: case SettingKeyboard.Alt_Button_Cycle_Nature: - case SettingKeyboard.Alt_Button_Cycle_Variant: + case SettingKeyboard.Alt_Button_Cycle_Tera: case SettingKeyboard.Alt_Button_Speed_Up: case SettingKeyboard.Alt_Button_Slow_Down: case SettingKeyboard.Alt_Button_Submit: diff --git a/src/system/settings/settings.ts b/src/system/settings/settings.ts index ed8e49ffe37..b750400d6f5 100644 --- a/src/system/settings/settings.ts +++ b/src/system/settings/settings.ts @@ -9,6 +9,7 @@ import { EaseType } from "#enums/ease-type"; import { MoneyFormat } from "#enums/money-format"; import { PlayerGender } from "#enums/player-gender"; import { ShopCursorTarget } from "#enums/shop-cursor-target"; +import { isLocal } from "#app/utils"; const VOLUME_OPTIONS: SettingOption[] = new Array(11).fill(null).map((_, i) => i ? { value: (i * 10).toString(), @@ -150,6 +151,7 @@ export const SettingKeys = { Show_Stats_on_Level_Up: "SHOW_LEVEL_UP_STATS", Shop_Cursor_Target: "SHOP_CURSOR_TARGET", Command_Cursor_Memory: "COMMAND_CURSOR_MEMORY", + Dex_For_Devs: "DEX_FOR_DEVS", Candy_Upgrade_Notification: "CANDY_UPGRADE_NOTIFICATION", Candy_Upgrade_Display: "CANDY_UPGRADE_DISPLAY", Move_Info: "MOVE_INFO", @@ -166,7 +168,7 @@ export const SettingKeys = { Field_Volume: "FIELD_VOLUME", SE_Volume: "SE_VOLUME", UI_Volume: "UI_SOUND_EFFECTS", - Music_Preference: "MUSIC_PREFERENCE", + Battle_Music: "BATTLE_MUSIC", Show_BGM_Bar: "SHOW_BGM_BAR", Move_Touch_Controls: "MOVE_TOUCH_CONTROLS", Shop_Overlay_Opacity: "SHOP_OVERLAY_OPACITY" @@ -577,8 +579,8 @@ export const Setting: Array = [ label: i18next.t("settings:consistent") }, { - value: "Mixed Animated", - label: i18next.t("settings:mixedAnimated") + value: "Experimental", + label: i18next.t("settings:experimental") } ], default: 0, @@ -658,11 +660,11 @@ export const Setting: Array = [ type: SettingType.AUDIO }, { - key: SettingKeys.Music_Preference, - label: i18next.t("settings:musicPreference"), + key: SettingKeys.Battle_Music, + label: i18next.t("settings:battleMusic"), options: [ { - value: "Gen V + PMD", + value: "Gen V", label: i18next.t("settings:musicGenFive") }, { @@ -691,6 +693,16 @@ export const Setting: Array = [ } ]; +if (isLocal) { + Setting.push({ + key: SettingKeys.Dex_For_Devs, + label: i18next.t("settings:dexForDevs"), + options: OFF_ON, + default: 0, + type: SettingType.GENERAL + }); +} + /** * Return the index of a Setting * @param key SettingKey @@ -713,7 +725,7 @@ export function resetSettings() { * @param value value to update setting with * @returns true if successful, false if not */ -export function setSetting(setting: string, value: integer): boolean { +export function setSetting(setting: string, value: number): boolean { const index: number = settingIndex(setting); if (index === -1) { return false; @@ -741,7 +753,7 @@ export function setSetting(setting: string, value: integer): boolean { case SettingKeys.UI_Volume: globalScene.uiVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; break; - case SettingKeys.Music_Preference: + case SettingKeys.Battle_Music: globalScene.musicPreference = value; break; case SettingKeys.Damage_Numbers: @@ -828,6 +840,9 @@ export function setSetting(setting: string, value: integer): boolean { case SettingKeys.Command_Cursor_Memory: globalScene.commandCursorMemory = Setting[index].options[value].value === "On"; break; + case SettingKeys.Dex_For_Devs: + globalScene.dexForDevs = Setting[index].options[value].value === "On"; + break; case SettingKeys.EXP_Gains_Speed: globalScene.expGainsSpeed = value; break; diff --git a/src/system/trainer-data.ts b/src/system/trainer-data.ts index 51dfdde9ec1..134d16e25ef 100644 --- a/src/system/trainer-data.ts +++ b/src/system/trainer-data.ts @@ -4,7 +4,7 @@ import Trainer, { TrainerVariant } from "../field/trainer"; export default class TrainerData { public trainerType: TrainerType; public variant: TrainerVariant; - public partyTemplateIndex: integer; + public partyTemplateIndex: number; public name: string; public partnerName: string; diff --git a/src/system/version_migration/version_converter.ts b/src/system/version_migration/version_converter.ts index aee84805143..98d340d03aa 100644 --- a/src/system/version_migration/version_converter.ts +++ b/src/system/version_migration/version_converter.ts @@ -7,6 +7,9 @@ import * as v1_0_4 from "./versions/v1_0_4"; // --- v1.1.0 PATCHES --- // import * as v1_1_0 from "./versions/v1_1_0"; +// --- v1.7.0 PATCHES --- // +import * as v1_7_0 from "./versions/v1_7_0"; + const LATEST_VERSION = version.split(".").map(value => parseInt(value)); /** @@ -138,6 +141,10 @@ class SessionVersionConverter extends VersionConverter { console.log("Applying v1.1.0 session data migration!"); this.callMigrators(data, v1_1_0.sessionMigrators); } + if (curMinor < 7) { + console.log("Applying v1.7.0 session data migration!"); + this.callMigrators(data, v1_7_0.sessionMigrators); + } } console.log(`Session data successfully migrated to v${version}!`); @@ -164,6 +171,10 @@ class SystemVersionConverter extends VersionConverter { console.log("Applying v1.1.0 system data migraton!"); this.callMigrators(data, v1_1_0.systemMigrators); } + if (curMinor < 7) { + console.log("Applying v1.7.0 system data migration!"); + this.callMigrators(data, v1_7_0.systemMigrators); + } } console.log(`System data successfully migrated to v${version}!`); @@ -190,8 +201,12 @@ class SettingsVersionConverter extends VersionConverter { console.log("Applying v1.1.0 settings data migraton!"); this.callMigrators(data, v1_1_0.settingsMigrators); } + if (curMinor < 7) { + console.log("Applying v1.7.0 settings data migration!"); + this.callMigrators(data, v1_7_0.settingsMigrators); + } } - console.log(`System data successfully migrated to v${version}!`); + console.log(`Settings data successfully migrated to v${version}!`); } } diff --git a/src/system/version_migration/versions/v1_7_0.ts b/src/system/version_migration/versions/v1_7_0.ts new file mode 100644 index 00000000000..bdb9e6aab9f --- /dev/null +++ b/src/system/version_migration/versions/v1_7_0.ts @@ -0,0 +1,70 @@ +import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; +import { globalScene } from "#app/global-scene"; +import { DexAttr, type SessionSaveData, type SystemSaveData } from "#app/system/game-data"; +import * as Utils from "#app/utils"; + +export const systemMigrators = [ + /** + * If a starter is caught, but the only forms registered as caught are not starterSelectable, + * unlock the default form. + * @param data {@linkcode SystemSaveData} + */ + function migrateUnselectableForms(data: SystemSaveData) { + if (data.starterData && data.dexData) { + Object.keys(data.starterData).forEach(sd => { + const caughtAttr = data.dexData[sd]?.caughtAttr; + const species = getPokemonSpecies(Number(sd)); + if (caughtAttr && species.forms?.length > 1) { + const selectableForms = species.forms.filter((form, formIndex) => form.isStarterSelectable && (caughtAttr & globalScene.gameData.getFormAttr(formIndex))); + if (selectableForms.length === 0) { + data.dexData[sd].caughtAttr += DexAttr.DEFAULT_FORM; + } + } + }); + } + }, +] as const; + +export const settingsMigrators = [] as const; + +export const sessionMigrators = [ + function migrateTera(data: SessionSaveData) { + for (let i = 0; i < data.modifiers.length;) { + if (data.modifiers[i].className === "TerastallizeModifier") { + data.party.forEach((p) => { + if (p.id === data.modifiers[i].args[0]) { + p.teraType = data.modifiers[i].args[1]; + } + }); + data.modifiers.splice(i, 1); + } else { + i++; + } + } + + for (let i = 0; i < data.enemyModifiers.length;) { + if (data.enemyModifiers[i].className === "TerastallizeModifier") { + data.enemyParty.forEach((p) => { + if (p.id === data.enemyModifiers[i].args[0]) { + p.teraType = data.enemyModifiers[i].args[1]; + } + }); + data.enemyModifiers.splice(i, 1); + } else { + i++; + } + } + + data.party.forEach(p => { + if (Utils.isNullOrUndefined(p.teraType)) { + p.teraType = getPokemonSpeciesForm(p.species, p.formIndex).type1; + } + }); + + data.enemyParty.forEach(p => { + if (Utils.isNullOrUndefined(p.teraType)) { + p.teraType = getPokemonSpeciesForm(p.species, p.formIndex).type1; + } + }); + } +] as const; diff --git a/src/test/abilities/dancer.test.ts b/src/test/abilities/dancer.test.ts deleted file mode 100644 index 842b2196441..00000000000 --- a/src/test/abilities/dancer.test.ts +++ /dev/null @@ -1,63 +0,0 @@ -import { BattlerIndex } from "#app/battle"; -import type { MovePhase } from "#app/phases/move-phase"; -import { Abilities } from "#enums/abilities"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - - -describe("Abilities - Dancer", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleType("double") - .moveset([ Moves.SWORDS_DANCE, Moves.SPLASH ]) - .enemySpecies(Species.MAGIKARP) - .enemyAbility(Abilities.DANCER) - .enemyMoveset([ Moves.VICTORY_DANCE ]); - }); - - // Reference Link: https://bulbapedia.bulbagarden.net/wiki/Dancer_(Ability) - - it("triggers when dance moves are used, doesn't consume extra PP", async () => { - await game.classicMode.startBattle([ Species.ORICORIO, Species.FEEBAS ]); - - const [ oricorio ] = game.scene.getPlayerField(); - - game.move.select(Moves.SPLASH); - game.move.select(Moves.SWORDS_DANCE, 1); - await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); - await game.phaseInterceptor.to("MovePhase"); - // immediately copies ally move - await game.phaseInterceptor.to("MovePhase", false); - let currentPhase = game.scene.getCurrentPhase() as MovePhase; - expect(currentPhase.pokemon).toBe(oricorio); - expect(currentPhase.move.moveId).toBe(Moves.SWORDS_DANCE); - await game.phaseInterceptor.to("MoveEndPhase"); - await game.phaseInterceptor.to("MovePhase"); - // immediately copies enemy move - await game.phaseInterceptor.to("MovePhase", false); - currentPhase = game.scene.getCurrentPhase() as MovePhase; - expect(currentPhase.pokemon).toBe(oricorio); - expect(currentPhase.move.moveId).toBe(Moves.VICTORY_DANCE); - await game.phaseInterceptor.to("BerryPhase"); - - // doesn't use PP if copied move is also in moveset - expect(oricorio.moveset[0]?.ppUsed).toBe(0); - }); -}); diff --git a/src/test/abilities/shields_down.test.ts b/src/test/abilities/shields_down.test.ts deleted file mode 100644 index 6100d3e04d9..00000000000 --- a/src/test/abilities/shields_down.test.ts +++ /dev/null @@ -1,64 +0,0 @@ -import { Status } from "#app/data/status-effect"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { Abilities } from "#enums/abilities"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; - - -describe("Abilities - SHIELDS DOWN", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - const moveToUse = Moves.SPLASH; - game.override.battleType("single"); - game.override.ability(Abilities.SHIELDS_DOWN); - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); - }); - - test( - "check if fainted pokemon switched to base form on arena reset", - async () => { - const meteorForm = 0, - coreForm = 7; - game.override.startingWave(4); - game.override.starterForms({ - [Species.MINIOR]: coreForm, - }); - - await game.startBattle([ Species.MAGIKARP, Species.MINIOR ]); - - const minior = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.MINIOR)!; - expect(minior).not.toBe(undefined); - expect(minior.formIndex).toBe(coreForm); - - minior.hp = 0; - minior.status = new Status(StatusEffect.FAINT); - expect(minior.isFainted()).toBe(true); - - game.move.select(Moves.SPLASH); - await game.doKillOpponents(); - await game.phaseInterceptor.to(TurnEndPhase); - game.doSelectModifier(); - await game.phaseInterceptor.to(QuietFormChangePhase); - - expect(minior.formIndex).toBe(meteorForm); - }, - ); -}); diff --git a/src/test/field/pokemon.test.ts b/src/test/field/pokemon.test.ts deleted file mode 100644 index 1e3769a35b1..00000000000 --- a/src/test/field/pokemon.test.ts +++ /dev/null @@ -1,78 +0,0 @@ -import { Species } from "#app/enums/species"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "../utils/gameManager"; -import { PokeballType } from "#enums/pokeball"; -import type BattleScene from "#app/battle-scene"; -import { Moves } from "#app/enums/moves"; - -describe("Spec - Pokemon", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - }); - - it("should not crash when trying to set status of undefined", async () => { - await game.classicMode.runToSummon([ Species.ABRA ]); - - const pkm = game.scene.getPlayerPokemon()!; - expect(pkm).toBeDefined(); - - expect(pkm.trySetStatus(undefined)).toBe(true); - }); - - describe("Add To Party", () => { - let scene: BattleScene; - - beforeEach(async () => { - game.override.enemySpecies(Species.ZUBAT); - await game.classicMode.runToSummon([ Species.ABRA, Species.ABRA, Species.ABRA, Species.ABRA, Species.ABRA ]); // 5 Abra, only 1 slot left - scene = game.scene; - }); - - it("should append a new pokemon by default", async () => { - const zubat = scene.getEnemyPokemon()!; - zubat.addToParty(PokeballType.LUXURY_BALL); - - const party = scene.getPlayerParty(); - expect(party).toHaveLength(6); - party.forEach((pkm, index) =>{ - expect(pkm.species.speciesId).toBe(index === 5 ? Species.ZUBAT : Species.ABRA); - }); - }); - - it("should put a new pokemon into the passed slotIndex", async () => { - const slotIndex = 1; - const zubat = scene.getEnemyPokemon()!; - zubat.addToParty(PokeballType.LUXURY_BALL, slotIndex); - - const party = scene.getPlayerParty(); - expect(party).toHaveLength(6); - party.forEach((pkm, index) =>{ - expect(pkm.species.speciesId).toBe(index === slotIndex ? Species.ZUBAT : Species.ABRA); - }); - }); - }); - - it("should not share tms between different forms", async () => { - game.override.starterForms({ [Species.ROTOM]: 4 }); - - await game.classicMode.startBattle([ Species.ROTOM ]); - - const fanRotom = game.scene.getPlayerPokemon()!; - - expect(fanRotom.compatibleTms).not.toContain(Moves.BLIZZARD); - expect(fanRotom.compatibleTms).toContain(Moves.AIR_SLASH); - }); -}); diff --git a/src/test/moves/instruct.test.ts b/src/test/moves/instruct.test.ts deleted file mode 100644 index 0e227ef6a3f..00000000000 --- a/src/test/moves/instruct.test.ts +++ /dev/null @@ -1,315 +0,0 @@ -import { BattlerIndex } from "#app/battle"; -import type Pokemon from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import { Abilities } from "#enums/abilities"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Instruct", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - function instructSuccess(pokemon: Pokemon, move: Moves): void { - expect(pokemon.getLastXMoves(-1)[0].move).toBe(move); - expect(pokemon.getLastXMoves(-1)[1].move).toBe(pokemon.getLastXMoves()[0].move); - expect(pokemon.getMoveset().find(m => m?.moveId === move)?.ppUsed).toBe(2); - } - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleType("single") - .enemySpecies(Species.SHUCKLE) - .enemyAbility(Abilities.NO_GUARD) - .enemyLevel(100) - .startingLevel(100) - .ability(Abilities.BALL_FETCH) - .moveset([ Moves.INSTRUCT, Moves.SONIC_BOOM, Moves.SPLASH, Moves.TORMENT ]) - .disableCrits(); - }); - - it("should repeat enemy's attack move when moving last", async () => { - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - const enemy = game.scene.getEnemyPokemon()!; - game.move.changeMoveset(enemy, Moves.SONIC_BOOM); - - game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - await game.forceEnemyMove(Moves.SONIC_BOOM, BattlerIndex.PLAYER); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); - instructSuccess(enemy, Moves.SONIC_BOOM); - }); - - it("should repeat enemy's move through substitute", async () => { - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - const enemy = game.scene.getEnemyPokemon()!; - game.move.changeMoveset(enemy, [ Moves.SONIC_BOOM, Moves.SUBSTITUTE ]); - - game.move.select(Moves.SPLASH); - await game.forceEnemyMove(Moves.SUBSTITUTE); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.toNextTurn(); - - game.move.select(Moves.INSTRUCT); - await game.forceEnemyMove(Moves.SONIC_BOOM); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); - instructSuccess(game.scene.getEnemyPokemon()!, Moves.SONIC_BOOM); - }); - - it("should repeat ally's attack on enemy", async () => { - game.override - .battleType("double") - .moveset([]); - await game.classicMode.startBattle([ Species.AMOONGUSS, Species.SHUCKLE ]); - - const [ amoonguss, shuckle ] = game.scene.getPlayerField(); - game.move.changeMoveset(amoonguss, Moves.INSTRUCT); - game.move.changeMoveset(shuckle, Moves.SONIC_BOOM); - - game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); - game.move.select(Moves.SONIC_BOOM, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); - await game.forceEnemyMove(Moves.SPLASH); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(game.scene.getEnemyField()[0].getInverseHp()).toBe(40); - instructSuccess(shuckle, Moves.SONIC_BOOM); - }); - - // TODO: Enable test case once gigaton hammer (and blood moon) is fixed - it.todo("should repeat enemy's Gigaton Hammer", async () => { - game.override - .enemyLevel(5); - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - const enemy = game.scene.getEnemyPokemon()!; - game.move.changeMoveset(enemy, Moves.GIGATON_HAMMER); - - game.move.select(Moves.INSTRUCT); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - instructSuccess(enemy, Moves.GIGATON_HAMMER); - }); - - it("should respect enemy's status condition", async () => { - game.override - .moveset([ Moves.THUNDER_WAVE, Moves.INSTRUCT ]) - .enemyMoveset([ Moves.SPLASH, Moves.SONIC_BOOM ]); - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - game.move.select(Moves.THUNDER_WAVE); - await game.forceEnemyMove(Moves.SONIC_BOOM); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.toNextTurn(); - - game.move.select(Moves.INSTRUCT); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.move.forceStatusActivation(true); - await game.phaseInterceptor.to("MovePhase"); - await game.move.forceStatusActivation(false); - await game.phaseInterceptor.to("TurnEndPhase", false); - - const moveHistory = game.scene.getEnemyPokemon()!.getMoveHistory(); - expect(moveHistory.length).toBe(3); - expect(moveHistory[0].move).toBe(Moves.SONIC_BOOM); - expect(moveHistory[1].move).toBe(Moves.NONE); - expect(moveHistory[2].move).toBe(Moves.SONIC_BOOM); - }); - - it("should not repeat enemy's out of pp move", async () => { - game.override.enemySpecies(Species.UNOWN); - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - game.move.changeMoveset(enemyPokemon, Moves.HIDDEN_POWER); - const moveUsed = enemyPokemon.moveset.find(m => m?.moveId === Moves.HIDDEN_POWER)!; - moveUsed.ppUsed = moveUsed.getMovePp() - 1; - - game.move.select(Moves.INSTRUCT); - await game.forceEnemyMove(Moves.HIDDEN_POWER); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - const playerMove = game.scene.getPlayerPokemon()!.getLastXMoves()!; - expect(playerMove[0].result).toBe(MoveResult.FAIL); - expect(enemyPokemon.getMoveHistory().length).toBe(1); - }); - - it("should fail if no move has yet been used by target", async () => { - game.override.enemyMoveset(Moves.SPLASH); - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - game.move.select(Moves.INSTRUCT); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); - }); - - it("should attempt to call enemy's disabled move, but move use itself should fail", async () => { - game.override - .moveset([ Moves.INSTRUCT, Moves.DISABLE ]) - .battleType("double"); - await game.classicMode.startBattle([ Species.AMOONGUSS, Species.DROWZEE ]); - - const [ enemy1, enemy2 ] = game.scene.getEnemyField(); - game.move.changeMoveset(enemy1, Moves.SONIC_BOOM); - game.move.changeMoveset(enemy2, Moves.SPLASH); - - game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - game.move.select(Moves.DISABLE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); - await game.forceEnemyMove(Moves.SONIC_BOOM, BattlerIndex.PLAYER); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(game.scene.getPlayerField()[0].getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); - const enemyMove = game.scene.getEnemyPokemon()!.getLastXMoves()[0]; - expect(enemyMove.result).toBe(MoveResult.FAIL); - expect(game.scene.getEnemyPokemon()!.getMoveset().find(m => m?.moveId === Moves.SONIC_BOOM)?.ppUsed).toBe(1); - - }); - - it("should not repeat enemy's move through protect", async () => { - await game.classicMode.startBattle([ Species.AMOONGUSS ]); - - const MoveToUse = Moves.PROTECT; - const enemyPokemon = game.scene.getEnemyPokemon()!; - game.move.changeMoveset(enemyPokemon, MoveToUse); - game.move.select(Moves.INSTRUCT); - await game.forceEnemyMove(Moves.PROTECT); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(enemyPokemon.getLastXMoves(-1)[0].move).toBe(Moves.PROTECT); - expect(enemyPokemon.getLastXMoves(-1)[1]).toBeUndefined(); // undefined because protect failed - expect(enemyPokemon.getMoveset().find(m => m?.moveId === Moves.PROTECT)?.ppUsed).toBe(1); - }); - - it("should not repeat enemy's charging move", async () => { - game.override - .enemyMoveset([ Moves.SONIC_BOOM, Moves.HYPER_BEAM ]) - .enemyLevel(5); - await game.classicMode.startBattle([ Species.SHUCKLE ]); - - const player = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - enemyPokemon.battleSummonData.moveHistory = [{ move: Moves.SONIC_BOOM, targets: [ BattlerIndex.PLAYER ], result: MoveResult.SUCCESS, virtual: false }]; - - game.move.select(Moves.INSTRUCT); - await game.forceEnemyMove(Moves.HYPER_BEAM); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.toNextTurn(); - - expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); - - game.move.select(Moves.INSTRUCT); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); - }); - - it("should not repeat dance move not known by target", async () => { - game.override - .battleType("double") - .moveset([ Moves.INSTRUCT, Moves.FIERY_DANCE ]) - .enemyMoveset(Moves.SPLASH) - .enemyAbility(Abilities.DANCER); - await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]); - - game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - game.move.select(Moves.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); - await game.forceEnemyMove(Moves.SPLASH); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); - await game.phaseInterceptor.to("TurnEndPhase", false); - - expect(game.scene.getPlayerField()[0].getLastXMoves()[0].result).toBe(MoveResult.FAIL); - }); - - it("should cause multi-hit moves to hit the appropriate number of times in singles", async () => { - game.override - .enemyAbility(Abilities.SKILL_LINK) - .enemyMoveset(Moves.BULLET_SEED); - await game.classicMode.startBattle([ Species.BULBASAUR ]); - - const player = game.scene.getPlayerPokemon()!; - - game.move.select(Moves.SPLASH); - await game.toNextTurn(); - - game.move.select(Moves.INSTRUCT); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to("BerryPhase"); - - expect(player.turnData.attacksReceived.length).toBe(10); - - await game.toNextTurn(); - game.move.select(Moves.INSTRUCT); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to("BerryPhase"); - - expect(player.turnData.attacksReceived.length).toBe(10); - }); - - it("should cause multi-hit moves to hit the appropriate number of times in doubles", async () => { - game.override - .battleType("double") - .enemyAbility(Abilities.SKILL_LINK) - .enemyMoveset([ Moves.BULLET_SEED, Moves.SPLASH ]) - .enemyLevel(5); - await game.classicMode.startBattle([ Species.BULBASAUR, Species.IVYSAUR ]); - - const [ , ivysaur ] = game.scene.getPlayerField(); - - game.move.select(Moves.SPLASH); - game.move.select(Moves.SPLASH, 1); - await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); - await game.forceEnemyMove(Moves.SPLASH); - await game.toNextTurn(); - - game.move.select(Moves.INSTRUCT, 0, BattlerIndex.ENEMY); - game.move.select(Moves.INSTRUCT, 1, BattlerIndex.ENEMY); - await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); - await game.phaseInterceptor.to("BerryPhase"); - - expect(ivysaur.turnData.attacksReceived.length).toBe(15); - - await game.toNextTurn(); - game.move.select(Moves.INSTRUCT, 0, BattlerIndex.ENEMY); - game.move.select(Moves.INSTRUCT, 1, BattlerIndex.ENEMY); - await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); - await game.forceEnemyMove(Moves.SPLASH); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); - await game.phaseInterceptor.to("BerryPhase"); - - expect(ivysaur.turnData.attacksReceived.length).toBe(15); - }); -}); diff --git a/src/test/moves/tera_blast.test.ts b/src/test/moves/tera_blast.test.ts deleted file mode 100644 index 44dc29f68b5..00000000000 --- a/src/test/moves/tera_blast.test.ts +++ /dev/null @@ -1,116 +0,0 @@ -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#enums/stat"; -import { allMoves } from "#app/data/move"; -import { Type } from "#enums/type"; -import { Abilities } from "#app/enums/abilities"; -import { HitResult } from "#app/field/pokemon"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; - -describe("Moves - Tera Blast", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - const moveToCheck = allMoves[Moves.TERA_BLAST]; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - - game.override - .battleType("single") - .disableCrits() - .starterSpecies(Species.FEEBAS) - .moveset([ Moves.TERA_BLAST ]) - .ability(Abilities.BALL_FETCH) - .startingHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]) - .enemySpecies(Species.MAGIKARP) - .enemyMoveset(Moves.SPLASH) - .enemyAbility(Abilities.BALL_FETCH) - .enemyLevel(20); - - vi.spyOn(moveToCheck, "calculateBattlePower"); - }); - - it("changes type to match user's tera type", async () => { - game.override - .enemySpecies(Species.FURRET) - .startingHeldItems([{ name: "TERA_SHARD", type: Type.FIGHTING }]); - await game.startBattle(); - const enemyPokemon = game.scene.getEnemyPokemon()!; - vi.spyOn(enemyPokemon, "apply"); - - game.move.select(Moves.TERA_BLAST); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to("MoveEffectPhase"); - - expect(enemyPokemon.apply).toHaveReturnedWith(HitResult.SUPER_EFFECTIVE); - }, 20000); - - it("increases power if user is Stellar tera type", async () => { - game.override.startingHeldItems([{ name: "TERA_SHARD", type: Type.STELLAR }]); - - await game.startBattle(); - - game.move.select(Moves.TERA_BLAST); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to("MoveEffectPhase"); - - expect(moveToCheck.calculateBattlePower).toHaveReturnedWith(100); - }, 20000); - - it("is super effective against terastallized targets if user is Stellar tera type", async () => { - game.override.startingHeldItems([{ name: "TERA_SHARD", type: Type.STELLAR }]); - - await game.startBattle(); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - vi.spyOn(enemyPokemon, "apply"); - vi.spyOn(enemyPokemon, "isTerastallized").mockReturnValue(true); - - game.move.select(Moves.TERA_BLAST); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to("MoveEffectPhase"); - - expect(enemyPokemon.apply).toHaveReturnedWith(HitResult.SUPER_EFFECTIVE); - }); - - // Currently abilities are bugged and can't see when a move's category is changed - it.todo("uses the higher stat of the user's Atk and SpAtk for damage calculation", async () => { - game.override.enemyAbility(Abilities.TOXIC_DEBRIS); - await game.startBattle(); - - const playerPokemon = game.scene.getPlayerPokemon()!; - playerPokemon.stats[Stat.ATK] = 100; - playerPokemon.stats[Stat.SPATK] = 1; - - game.move.select(Moves.TERA_BLAST); - await game.phaseInterceptor.to("TurnEndPhase"); - expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); - }, 20000); - - it("causes stat drops if user is Stellar tera type", async () => { - game.override.startingHeldItems([{ name: "TERA_SHARD", type: Type.STELLAR }]); - await game.startBattle(); - - const playerPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(Moves.TERA_BLAST); - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to("MoveEndPhase"); - - expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(-1); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); - }, 20000); -}); diff --git a/src/timed-event-manager.ts b/src/timed-event-manager.ts index 8633460d98c..c12f9d569c0 100644 --- a/src/timed-event-manager.ts +++ b/src/timed-event-manager.ts @@ -27,6 +27,7 @@ interface EventBanner { interface EventEncounter { species: Species; blockEvolution?: boolean; + formIndex?: number; } interface EventMysteryEncounterTier { @@ -49,6 +50,7 @@ interface TimedEvent extends EventBanner { weather?: WeatherPoolEntry[]; mysteryEncounterTierChanges?: EventMysteryEncounterTier[]; luckBoostedSpecies?: Species[]; + boostFusions?: boolean; //MODIFIER REWORK PLEASE } const timedEvents: TimedEvent[] = [ @@ -102,7 +104,7 @@ const timedEvents: TimedEvent[] = [ endDate: new Date(Date.UTC(2025, 1, 3, 0)), bannerKey: "yearofthesnakeevent-", scale: 0.21, - availableLangs: [], + availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ], eventEncounters: [ { species: Species.EKANS }, { species: Species.ONIX }, @@ -144,6 +146,67 @@ const timedEvents: TimedEvent[] = [ Species.ROARING_MOON, Species.BLOODMOON_URSALUNA ] + }, + { + name: "Valentine", + eventType: EventType.SHINY, + startDate: new Date(Date.UTC(2025, 1, 10)), + endDate: new Date(Date.UTC(2025, 1, 21)), + boostFusions: true, + shinyMultiplier: 2, + bannerKey: "valentines2025event-", + scale: 0.21, + availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ], + eventEncounters: [ + { species: Species.NIDORAN_F }, + { species: Species.NIDORAN_M }, + { species: Species.IGGLYBUFF }, + { species: Species.SMOOCHUM }, + { species: Species.VOLBEAT }, + { species: Species.ILLUMISE }, + { species: Species.ROSELIA }, + { species: Species.LUVDISC }, + { species: Species.WOOBAT }, + { species: Species.FRILLISH }, + { species: Species.ALOMOMOLA }, + { species: Species.FURFROU, formIndex: 1 }, // Heart Trim + { species: Species.ESPURR }, + { species: Species.SPRITZEE }, + { species: Species.SWIRLIX }, + { species: Species.APPLIN }, + { species: Species.MILCERY }, + { species: Species.INDEEDEE }, + { species: Species.TANDEMAUS }, + { species: Species.ENAMORUS } + ], + luckBoostedSpecies: [ Species.LUVDISC ] + }, + { + name: "PKMNDAY2025", + eventType: EventType.LUCK, + startDate: new Date(Date.UTC(2025, 1, 27)), + endDate: new Date(Date.UTC(2025, 2, 4)), + classicFriendshipMultiplier: 4, + bannerKey: "pkmnday2025event-", + scale: 0.21, + availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ], + eventEncounters: [ + { species: Species.PIKACHU, formIndex: 1, blockEvolution: true }, // Partner Form + { species: Species.EEVEE, formIndex: 1, blockEvolution: true }, // Partner Form + { species: Species.CHIKORITA }, + { species: Species.TOTODILE }, + { species: Species.TEPIG } + ], + luckBoostedSpecies: [ + Species.PICHU, Species.PIKACHU, Species.RAICHU, Species.ALOLA_RAICHU, + Species.PSYDUCK, Species.GOLDUCK, + Species.EEVEE, Species.FLAREON, Species.JOLTEON, Species.VAPOREON, Species.ESPEON, Species.UMBREON, Species.LEAFEON, Species.GLACEON, Species.SYLVEON, + Species.CHIKORITA, Species.BAYLEEF, Species.MEGANIUM, + Species.TOTODILE, Species.CROCONAW, Species.FERALIGATR, + Species.TEPIG, Species.PIGNITE, Species.EMBOAR, + Species.ZYGARDE, + Species.ETERNAL_FLOETTE + ] } ]; @@ -297,6 +360,10 @@ export class TimedEventManager { }); return ret; } + + areFusionsBoosted(): boolean { + return timedEvents.some((te) => this.isActive(te) && te.boostFusions); + } } export class TimedEventDisplay extends Phaser.GameObjects.Container { diff --git a/src/tutorial.ts b/src/tutorial.ts index b5f688c11fb..6890075a642 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -10,6 +10,7 @@ export enum Tutorial { Access_Menu = "ACCESS_MENU", Menu = "MENU", Starter_Select = "STARTER_SELECT", + Pokedex = "POKEDEX", Pokerus = "POKERUS", Stat_Change = "STAT_CHANGE", Select_Item = "SELECT_ITEM", diff --git a/src/ui-inputs.ts b/src/ui-inputs.ts index 25ad9d87701..d5c4529470b 100644 --- a/src/ui-inputs.ts +++ b/src/ui-inputs.ts @@ -12,6 +12,8 @@ import { globalScene } from "#app/global-scene"; import SettingsDisplayUiHandler from "./ui/settings/settings-display-ui-handler"; import SettingsAudioUiHandler from "./ui/settings/settings-audio-ui-handler"; import RunInfoUiHandler from "./ui/run-info-ui-handler"; +import PokedexUiHandler from "./ui/pokedex-ui-handler"; +import PokedexPageUiHandler from "./ui/pokedex-page-ui-handler"; type ActionKeys = Record void>; @@ -84,7 +86,7 @@ export class UiInputs { [Button.CYCLE_GENDER]: () => this.buttonCycleOption(Button.CYCLE_GENDER), [Button.CYCLE_ABILITY]: () => this.buttonCycleOption(Button.CYCLE_ABILITY), [Button.CYCLE_NATURE]: () => this.buttonCycleOption(Button.CYCLE_NATURE), - [Button.V]: () => this.buttonCycleOption(Button.V), + [Button.CYCLE_TERA]: () => this.buttonCycleOption(Button.CYCLE_TERA), [Button.SPEED_UP]: () => this.buttonSpeedChange(), [Button.SLOW_DOWN]: () => this.buttonSpeedChange(false), }; @@ -107,7 +109,7 @@ export class UiInputs { [Button.CYCLE_GENDER]: () => undefined, [Button.CYCLE_ABILITY]: () => undefined, [Button.CYCLE_NATURE]: () => undefined, - [Button.V]: () => this.buttonInfo(false), + [Button.CYCLE_TERA]: () => this.buttonInfo(false), [Button.SPEED_UP]: () => undefined, [Button.SLOW_DOWN]: () => undefined, }; @@ -140,7 +142,7 @@ export class UiInputs { } buttonGoToFilter(button: Button): void { - const whitelist = [ StarterSelectUiHandler ]; + const whitelist = [ StarterSelectUiHandler, PokedexUiHandler, PokedexPageUiHandler ]; const uiHandler = globalScene.ui?.getHandler(); if (whitelist.some(handler => uiHandler instanceof handler)) { globalScene.ui.processInput(button); @@ -178,6 +180,7 @@ export class UiInputs { globalScene.ui.setOverlayMode(Mode.MENU); break; case Mode.STARTER_SELECT: + case Mode.POKEDEX_PAGE: this.buttonTouch(); break; case Mode.MENU: @@ -190,11 +193,11 @@ export class UiInputs { } buttonCycleOption(button: Button): void { - const whitelist = [ StarterSelectUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ]; + const whitelist = [ StarterSelectUiHandler, PokedexUiHandler, PokedexPageUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ]; const uiHandler = globalScene.ui?.getHandler(); if (whitelist.some(handler => uiHandler instanceof handler)) { globalScene.ui.processInput(button); - } else if (button === Button.V) { + } else if (button === Button.CYCLE_TERA) { this.buttonInfo(true); } } diff --git a/src/ui/abstact-option-select-ui-handler.ts b/src/ui/abstact-option-select-ui-handler.ts index df592fc45b1..a462ed158cb 100644 --- a/src/ui/abstact-option-select-ui-handler.ts +++ b/src/ui/abstact-option-select-ui-handler.ts @@ -1,18 +1,19 @@ import { globalScene } from "#app/global-scene"; -import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; +import { TextStyle, addBBCodeTextObject, getTextColor, getTextStyleOptions } from "./text"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; import { argbFromRgba } from "@material/material-color-utilities"; import { Button } from "#enums/buttons"; +import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; export interface OptionSelectConfig { xOffset?: number; yOffset?: number; options: OptionSelectItem[]; - maxOptions?: integer; - delay?: integer; + maxOptions?: number; + delay?: number; noCancel?: boolean; supportHover?: boolean; } @@ -21,8 +22,10 @@ export interface OptionSelectItem { label: string; handler: () => boolean; onHover?: () => void; + skip?: boolean; keepOpen?: boolean; overrideSound?: boolean; + style?: TextStyle; item?: string; itemArgs?: any[]; } @@ -32,27 +35,35 @@ const scrollDownLabel = "↓"; export default abstract class AbstractOptionSelectUiHandler extends UiHandler { protected optionSelectContainer: Phaser.GameObjects.Container; + protected optionSelectTextContainer: Phaser.GameObjects.Container; protected optionSelectBg: Phaser.GameObjects.NineSlice; - protected optionSelectText: Phaser.GameObjects.Text; + protected optionSelectText: BBCodeText; protected optionSelectIcons: Phaser.GameObjects.Sprite[]; protected config: OptionSelectConfig | null; protected blockInput: boolean; - protected scrollCursor: integer = 0; + protected scrollCursor: number = 0; + protected fullCursor: number = 0; protected scale: number = 0.1666666667; private cursorObj: Phaser.GameObjects.Image | null; + protected unskippedIndices: number[] = []; + + protected defaultTextStyle: TextStyle = TextStyle.WINDOW; + protected textContent: string; + + constructor(mode: Mode | null) { super(mode); } - abstract getWindowWidth(): integer; + abstract getWindowWidth(): number; - getWindowHeight(): integer { + getWindowHeight(): number { return (Math.min((this.config?.options || []).length, this.config?.maxOptions || 99) + 1) * 96 * this.scale; } @@ -69,6 +80,9 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.optionSelectBg.setOrigin(1, 1); this.optionSelectContainer.add(this.optionSelectBg); + this.optionSelectTextContainer = globalScene.add.container(0, 0); + this.optionSelectContainer.add(this.optionSelectTextContainer); + this.optionSelectIcons = []; this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; @@ -79,52 +93,61 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { protected setupOptions() { const configOptions = this.config?.options ?? []; - let options: OptionSelectItem[]; + const options: OptionSelectItem[] = configOptions; - // for performance reasons, this limits how many options we can see at once. Without this, it would try to make text options for every single options - // which makes the performance take a hit. If there's not enough options to do this (set to 10 at the moment) and the ui mode !== Mode.AUTO_COMPLETE, - // this is ignored and the original code is untouched, with the options array being all the options from the config - if (configOptions.length >= 10 && globalScene.ui.getMode() === Mode.AUTO_COMPLETE) { - const optionsScrollTotal = configOptions.length; - const optionStartIndex = this.scrollCursor; - const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config?.maxOptions! - 1) >= optionsScrollTotal ? this.config?.maxOptions! - 1 : this.config?.maxOptions! - 2)); - options = configOptions.slice(optionStartIndex, optionEndIndex + 2); - } else { - options = configOptions; - } + this.unskippedIndices = this.getUnskippedIndices(configOptions); if (this.optionSelectText) { - this.optionSelectText.destroy(); + if (this.optionSelectText instanceof BBCodeText) { + try { + this.optionSelectText.destroy(); + } catch (error) { + console.error("Error while destroying optionSelectText:", error); + } + } else { + console.warn("optionSelectText is not an instance of BBCodeText."); + } } + if (this.optionSelectIcons?.length) { this.optionSelectIcons.map(i => i.destroy()); this.optionSelectIcons.splice(0, this.optionSelectIcons.length); } - this.optionSelectText = addTextObject(0, 0, options.map(o => o.item ? ` ${o.label}` : o.label).join("\n"), TextStyle.WINDOW, { maxLines: options.length }); - this.optionSelectText.setLineSpacing(this.scale * 72); + const optionsWithScroll = (this.config?.options && this.config?.options.length > (this.config?.maxOptions!)) ? this.getOptionsWithScroll() : options; + + // Setting the initial text to establish the width of the select object. We consider all options, even ones that are not displayed, + // Except in the case of autocomplete, where we don't want to set up a text element with potentially hundreds of lines. + const optionsForWidth = globalScene.ui.getMode() === Mode.AUTO_COMPLETE ? optionsWithScroll : options; + this.optionSelectText = addBBCodeTextObject( + 0, 0, optionsForWidth.map(o => o.item + ? `[shadow=${getTextColor(o.style ?? this.defaultTextStyle, true, globalScene.uiTheme)}][color=${getTextColor(o.style ?? TextStyle.WINDOW, false, globalScene.uiTheme)}] ${o.label}[/color][/shadow]` + : `[shadow=${getTextColor(o.style ?? this.defaultTextStyle, true, globalScene.uiTheme)}][color=${getTextColor(o.style ?? TextStyle.WINDOW, false, globalScene.uiTheme)}]${o.label}[/color][/shadow]` + ).join("\n"), + TextStyle.WINDOW, { maxLines: options.length, lineSpacing: 12 } + ); + this.optionSelectText.setOrigin(0, 0); this.optionSelectText.setName("text-option-select"); - this.optionSelectText.setLineSpacing(12); - this.optionSelectContainer.add(this.optionSelectText); + this.optionSelectTextContainer.add(this.optionSelectText); this.optionSelectContainer.setPosition((globalScene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), -48 + (this.config?.yOffset || 0)); - this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth()); - - if (this.config?.options && this.config?.options.length > (this.config?.maxOptions!)) { // TODO: is this bang correct? - this.optionSelectText.setText(this.getOptionsWithScroll().map(o => o.label).join("\n")); - } - this.optionSelectBg.height = this.getWindowHeight(); + this.optionSelectTextContainer.setPosition(this.optionSelectBg.x - this.optionSelectBg.width + 12 + 24 * this.scale, this.optionSelectBg.y - this.optionSelectBg.height + 2 + 42 * this.scale); - this.optionSelectText.setPositionRelative(this.optionSelectBg, 12 + 24 * this.scale, 2 + 42 * this.scale); + // Now that the container and background widths are established, we can set up the proper text restricted to visible options + this.textContent = optionsWithScroll.map(o => o.item + ? `[shadow=${getTextColor(o.style ?? this.defaultTextStyle, true, globalScene.uiTheme)}][color=${getTextColor(o.style ?? TextStyle.WINDOW, false, globalScene.uiTheme)}] ${o.label}[/color][/shadow]` + : `[shadow=${getTextColor(o.style ?? this.defaultTextStyle, true, globalScene.uiTheme)}][color=${getTextColor(o.style ?? TextStyle.WINDOW, false, globalScene.uiTheme)}]${o.label}[/color][/shadow]` + ).join("\n"); + this.optionSelectText.setText(this.textContent); - options.forEach((option: OptionSelectItem, i: integer) => { + options.forEach((option: OptionSelectItem, i: number) => { if (option.item) { const itemIcon = globalScene.add.sprite(0, 0, "items", option.item); itemIcon.setScale(3 * this.scale); this.optionSelectIcons.push(itemIcon); - this.optionSelectContainer.add(itemIcon); + this.optionSelectTextContainer.add(itemIcon); itemIcon.setPositionRelative(this.optionSelectText, 36 * this.scale, 7 + i * (114 * this.scale - 3)); @@ -133,7 +156,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { itemOverlayIcon.setScale(3 * this.scale); this.optionSelectIcons.push(itemOverlayIcon); - this.optionSelectContainer.add(itemOverlayIcon); + this.optionSelectTextContainer.add(itemOverlayIcon); itemOverlayIcon.setPositionRelative(this.optionSelectText, 36 * this.scale, 7 + i * (114 * this.scale - 3)); @@ -160,15 +183,21 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.optionSelectContainer.setVisible(true); this.scrollCursor = 0; + this.fullCursor = 0; this.setCursor(0); if (this.config.delay) { this.blockInput = true; - this.optionSelectText.setAlpha(0.5); + this.optionSelectTextContainer.setAlpha(0.5); this.cursorObj?.setAlpha(0.8); globalScene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput()); } + if (this.config?.supportHover) { + // handle hover code if the element supports hover-handlers and the option has the optional hover-handler set. + this.config?.options[this.unskippedIndices[this.fullCursor]]?.onHover?.(); + } + return true; } @@ -177,8 +206,6 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { let success = false; - const options = this.getOptionsWithScroll(); - let playSound = true; if (button === Button.ACTION || button === Button.CANCEL) { @@ -190,15 +217,14 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { success = true; if (button === Button.CANCEL) { if (this.config?.maxOptions && this.config.options.length > this.config.maxOptions) { - this.scrollCursor = (this.config.options.length - this.config.maxOptions) + 1; - this.cursor = options.length - 1; + this.setCursor(this.unskippedIndices.length - 1); } else if (!this.config?.noCancel) { - this.setCursor(options.length - 1); + this.setCursor(this.unskippedIndices.length - 1); } else { return false; } } - const option = this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))]; + const option = this.config?.options[this.unskippedIndices[this.fullCursor]]; if (option?.handler()) { if (!option.keepOpen) { this.clear(); @@ -211,7 +237,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { // this is here to differentiate between a Button.SUBMIT vs Button.ACTION within the autocomplete handler // this is here because Button.ACTION is picked up as z on the keyboard, meaning if you're typing and hit z, it'll select the option you've chosen success = true; - const option = this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))]; + const option = this.config?.options[this.unskippedIndices[this.fullCursor]]; if (option?.handler()) { if (!option.keepOpen) { this.clear(); @@ -223,15 +249,15 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { } else { switch (button) { case Button.UP: - if (this.cursor) { - success = this.setCursor(this.cursor - 1); - } else if (this.cursor === 0) { - success = this.setCursor(options.length - 1); + if (this.fullCursor === 0) { + success = this.setCursor(this.unskippedIndices.length - 1); + } else if (this.fullCursor) { + success = this.setCursor(this.fullCursor - 1); } break; case Button.DOWN: - if (this.cursor < options.length - 1) { - success = this.setCursor(this.cursor + 1); + if (this.fullCursor < this.unskippedIndices.length - 1) { + success = this.setCursor(this.fullCursor + 1); } else { success = this.setCursor(0); } @@ -239,7 +265,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { } if (this.config?.supportHover) { // handle hover code if the element supports hover-handlers and the option has the optional hover-handler set. - this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))]?.onHover?.(); + this.config?.options[this.unskippedIndices[this.fullCursor]]?.onHover?.(); } } @@ -256,7 +282,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { } this.blockInput = false; - this.optionSelectText.setAlpha(1); + this.optionSelectTextContainer.setAlpha(1); this.cursorObj?.setAlpha(1); } @@ -273,7 +299,9 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { const optionsScrollTotal = options.length; const optionStartIndex = this.scrollCursor; - const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config.maxOptions - 1) >= optionsScrollTotal ? this.config.maxOptions - 1 : this.config.maxOptions - 2)); + const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + + (!optionStartIndex || this.scrollCursor + (this.config.maxOptions - 1) >= optionsScrollTotal ? this.config.maxOptions - 1 : this.config.maxOptions - 2) + ); if (this.config?.maxOptions && options.length > this.config.maxOptions) { options.splice(optionEndIndex, optionsScrollTotal); @@ -281,13 +309,15 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { if (optionStartIndex) { options.unshift({ label: scrollUpLabel, - handler: () => true + handler: () => true, + style: this.defaultTextStyle }); } if (optionEndIndex < optionsScrollTotal) { options.push({ label: scrollDownLabel, - handler: () => true + handler: () => true, + style: this.defaultTextStyle }); } } @@ -295,42 +325,64 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { return options; } - setCursor(cursor: integer): boolean { - const changed = this.cursor !== cursor; + getUnskippedIndices(options: OptionSelectItem[]) { + const unskippedIndices = options + .map((option, index) => (option.skip ? null : index)) // Map to index or null if skipped + .filter(index => index !== null) as number[]; + return unskippedIndices; + } + + setCursor(fullCursor: number): boolean { + const changed = this.fullCursor !== fullCursor; - let isScroll = false; - const options = this.getOptionsWithScroll(); if (changed && this.config?.maxOptions && this.config.options.length > this.config.maxOptions) { - if (Math.abs(cursor - this.cursor) === options.length - 1) { - // Wrap around the list - const optionsScrollTotal = this.config.options.length; - this.scrollCursor = cursor ? optionsScrollTotal - (this.config.maxOptions - 1) : 0; - this.setupOptions(); + + // If the fullCursor is the last possible value, we go to the bottom + if (fullCursor === this.unskippedIndices.length - 1) { + this.fullCursor = fullCursor; + this.cursor = this.config.maxOptions - (this.config.options.length - this.unskippedIndices[fullCursor]); + this.scrollCursor = this.config.options.length - this.config.maxOptions + 1; + // If the fullCursor is the first possible value, we go to the top + } else if (fullCursor === 0) { + this.fullCursor = fullCursor; + this.cursor = this.unskippedIndices[fullCursor]; + this.scrollCursor = 0; } else { - // Move the cursor up or down by 1 - const isDown = cursor && cursor > this.cursor; + const isDown = fullCursor && fullCursor > this.fullCursor; + if (isDown) { - if (options[cursor].label === scrollDownLabel) { - isScroll = true; - this.scrollCursor++; + // If there are skipped options under the next selection, we show them + const jumpFromCurrent = this.unskippedIndices[fullCursor] - this.unskippedIndices[this.fullCursor]; + const skipsFromNext = this.unskippedIndices[fullCursor + 1] - this.unskippedIndices[fullCursor] - 1; + + if (this.cursor + jumpFromCurrent + skipsFromNext >= this.config.maxOptions - 1) { + this.fullCursor = fullCursor; + this.cursor = this.config.maxOptions - 2 - skipsFromNext; + this.scrollCursor = this.unskippedIndices[this.fullCursor] - this.cursor + 1; + } else { + this.fullCursor = fullCursor; + this.cursor = this.unskippedIndices[fullCursor] - this.scrollCursor + (this.scrollCursor ? 1 : 0); } } else { - if (!cursor && this.scrollCursor) { - isScroll = true; - this.scrollCursor--; + const jumpFromPrevious = this.unskippedIndices[fullCursor] - this.unskippedIndices[fullCursor - 1]; + + if (this.cursor - jumpFromPrevious < 1) { + this.fullCursor = fullCursor; + this.cursor = 1; + this.scrollCursor = this.unskippedIndices[this.fullCursor] - this.cursor + 1; + } else { + this.fullCursor = fullCursor; + this.cursor = this.unskippedIndices[fullCursor] - this.scrollCursor + (this.scrollCursor ? 1 : 0); } } - if (isScroll && this.scrollCursor === 1) { - this.scrollCursor += isDown ? 1 : -1; - } } - } - if (isScroll) { - this.setupOptions(); } else { - this.cursor = cursor; + this.fullCursor = fullCursor; + this.cursor = this.unskippedIndices[fullCursor]; } + this.setupOptions(); + if (!this.cursorObj) { this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.optionSelectContainer.add(this.cursorObj); @@ -346,6 +398,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { super.clear(); this.config = null; this.optionSelectContainer.setVisible(false); + this.fullCursor = 0; this.scrollCursor = 0; this.eraseCursor(); } diff --git a/src/ui/achvs-ui-handler.ts b/src/ui/achvs-ui-handler.ts index ff1e2ee9184..74a121c231b 100644 --- a/src/ui/achvs-ui-handler.ts +++ b/src/ui/achvs-ui-handler.ts @@ -302,7 +302,7 @@ export default class AchvsUiHandler extends MessageUiHandler { return success; } - setCursor(cursor: integer, pageChange?: boolean): boolean { + setCursor(cursor: number, pageChange?: boolean): boolean { const ret = super.setCursor(cursor); let update = ret; @@ -340,12 +340,12 @@ export default class AchvsUiHandler extends MessageUiHandler { } /** - * setScrollCursor(scrollCursor: integer) : boolean + * setScrollCursor(scrollCursor: number) : boolean * scrollCursor refers to the page's position within the entire sum of the data, unlike cursor, which refers to a user's position within displayed data - * @param takes a scrollCursor that has been updated based on user behavior + * @param scrollCursor takes a value that has been updated based on user behavior * @returns returns a boolean that indicates whether the updated scrollCursor led to an update in the data displayed. */ - setScrollCursor(scrollCursor: integer): boolean { + setScrollCursor(scrollCursor: number): boolean { if (scrollCursor === this.scrollCursor) { return false; } @@ -391,7 +391,7 @@ export default class AchvsUiHandler extends MessageUiHandler { const achvRange = Object.values(achvs).slice(itemOffset, itemLimit + itemOffset); - achvRange.forEach((achv: Achv, i: integer) => { + achvRange.forEach((achv: Achv, i: number) => { const icon = this.icons[i]; const unlocked = achvUnlocks.hasOwnProperty(achv.id); const hidden = !unlocked && achv.secret && (!achv.parentId || !achvUnlocks.hasOwnProperty(achv.parentId)); @@ -431,7 +431,7 @@ export default class AchvsUiHandler extends MessageUiHandler { const voucherRange = Object.values(vouchers).slice(itemOffset, itemLimit + itemOffset); - voucherRange.forEach((voucher: Voucher, i: integer) => { + voucherRange.forEach((voucher: Voucher, i: number) => { const icon = this.icons[i]; const unlocked = voucherUnlocks.hasOwnProperty(voucher.id); diff --git a/src/ui/autocomplete-ui-handler.ts b/src/ui/autocomplete-ui-handler.ts index 8754e65db77..23abdb85772 100644 --- a/src/ui/autocomplete-ui-handler.ts +++ b/src/ui/autocomplete-ui-handler.ts @@ -8,7 +8,7 @@ export default class AutoCompleteUiHandler extends AbstractOptionSelectUiHandler super(mode); } - getWindowWidth(): integer { + getWindowWidth(): number { return 64; } diff --git a/src/ui/ball-ui-handler.ts b/src/ui/ball-ui-handler.ts index 2c1a53a9a52..a402d11ef1d 100644 --- a/src/ui/ball-ui-handler.ts +++ b/src/ui/ball-ui-handler.ts @@ -110,7 +110,7 @@ export default class BallUiHandler extends UiHandler { this.countsText.setText(Object.values(globalScene.pokeballCounts).map(c => `x${c}`).join("\n")); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (!this.cursorObj) { diff --git a/src/ui/base-stats-overlay.ts b/src/ui/base-stats-overlay.ts new file mode 100644 index 00000000000..f2e94fa24a4 --- /dev/null +++ b/src/ui/base-stats-overlay.ts @@ -0,0 +1,121 @@ +import type { InfoToggle } from "../battle-scene"; +import { TextStyle, addTextObject } from "./text"; +import { addWindow } from "./ui-theme"; +import * as Utils from "../utils"; +import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; + +interface BaseStatsOverlaySettings { + scale?:number; // scale the box? A scale of 0.5 is recommended + x?: number; + y?: number; + /** Default is always half the screen, regardless of scale */ + width?: number; +} + +const HEIGHT = 120; +const BORDER = 8; +const GLOBAL_SCALE = 6; +const shortStats = [ "HP", "ATK", "DEF", "SPATK", "SPDEF", "SPD" ]; + +export class BaseStatsOverlay extends Phaser.GameObjects.Container implements InfoToggle { + + public active: boolean = false; + + private statsLabels: Phaser.GameObjects.Text[] = []; + private statsRectangles: Phaser.GameObjects.Rectangle[] = []; + private statsShadows: Phaser.GameObjects.Rectangle[] = []; + private statsTotalLabel: Phaser.GameObjects.Text; + + private statsBg: Phaser.GameObjects.NineSlice; + + public scale: number; + public width: number; + + constructor(options?: BaseStatsOverlaySettings) { + super(globalScene, options?.x, options?.y); + this.scale = options?.scale || 1; // set up the scale + this.setScale(this.scale); + + // prepare the description box + this.width = (options?.width || BaseStatsOverlay.getWidth(this.scale)) / this.scale; // divide by scale as we always want this to be half a window wide + this.statsBg = addWindow(0, 0, this.width, HEIGHT); + this.statsBg.setOrigin(0, 0); + this.add(this.statsBg); + + for (let i = 0; i < 6; i++) { + const shadow = globalScene.add.rectangle(this.width - BORDER + 1, BORDER + 3 + i * 15, 100, 5, 0x006860); + shadow.setOrigin(1, 0); + this.statsShadows.push(shadow); + this.add(shadow); + + const rectangle = globalScene.add.rectangle(this.width - BORDER, BORDER + 2 + i * 15, 100, 5, 0x66aa99); + rectangle.setOrigin(1, 0); + this.statsRectangles.push(rectangle); + this.add(rectangle); + + const label = addTextObject(BORDER, BORDER - 2 + i * 15, "A", TextStyle.BATTLE_INFO); + this.statsLabels.push(label); + this.add(label); + } + + this.statsTotalLabel = addTextObject(BORDER, BORDER + 6 * 15, "A", TextStyle.MONEY_WINDOW); + this.add(this.statsTotalLabel); + + // hide this component for now + this.setVisible(false); + } + + // show this component with infos for the specific move + show(values: number[], total: number):boolean { + + for (let i = 0; i < 6; i++) { + this.statsLabels[i].setText(i18next.t(`pokemonInfo:Stat.${shortStats[i]}shortened`) + ": " + `${values[i]}`); + // This accounts for base stats up to 200, might not be enough. + // TODO: change color based on value. + this.statsShadows[i].setSize(values[i] / 2, 5); + this.statsRectangles[i].setSize(values[i] / 2, 5); + } + + this.statsTotalLabel.setText(i18next.t("pokedexUiHandler:baseTotal") + ": " + `${total}`); + + + this.setVisible(true); + this.active = true; + return true; + } + + clear() { + this.setVisible(false); + this.active = false; + } + + toggleInfo(visible: boolean): void { + if (visible) { + this.setVisible(true); + } + globalScene.tweens.add({ + targets: this.statsLabels, + duration: Utils.fixedInt(125), + ease: "Sine.easeInOut", + alpha: visible ? 1 : 0 + }); + if (!visible) { + this.setVisible(false); + } + } + + isActive(): boolean { + return this.active; + } + + // width of this element + static getWidth(scale:number):number { + return globalScene.game.canvas.width / GLOBAL_SCALE / 2; + } + + // height of this element + static getHeight(scale:number, onSide?: boolean):number { + return HEIGHT * scale; + } +} diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 438b9221c56..ceb2247f417 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -22,17 +22,17 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; private mini: boolean; private boss: boolean; - private bossSegments: integer; + private bossSegments: number; private offset: boolean; private lastName: string | null; private lastTeraType: Type; private lastStatus: StatusEffect; - private lastHp: integer; - private lastMaxHp: integer; + private lastHp: number; + private lastMaxHp: number; private lastHpFrame: string | null; - private lastExp: integer; - private lastLevelExp: integer; - private lastLevel: integer; + private lastExp: number; + private lastLevelExp: number; + private lastLevel: number; private lastLevelCapped: boolean; private lastStats: string; @@ -324,9 +324,9 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.lastTeraType = pokemon.getTeraType(); this.teraIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1, 2); - this.teraIcon.setVisible(this.lastTeraType !== Type.UNKNOWN); + this.teraIcon.setVisible(pokemon.isTerastallized); this.teraIcon.on("pointerover", () => { - if (this.lastTeraType !== Type.UNKNOWN) { + if (pokemon.isTerastallized) { globalScene.ui.showTooltip("", i18next.t("fightUiHandler:teraHover", { type: i18next.t(`pokemonInfo:Type.${Type[this.lastTeraType]}`) })); } }); @@ -547,7 +547,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.genderText.setPositionRelative(this.nameText, this.nameText.displayWidth, 0); } - const teraType = pokemon.getTeraType(); + const teraType = pokemon.isTerastallized ? pokemon.getTeraType() : Type.UNKNOWN; const teraTypeUpdated = this.lastTeraType !== teraType; if (teraTypeUpdated) { @@ -757,7 +757,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); } - setLevel(level: integer): void { + setLevel(level: number): void { const isCapped = level >= globalScene.getMaxExpLevel(); this.levelNumbersContainer.removeAll(true); const levelStr = level.toString(); @@ -767,7 +767,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); } - setHpNumbers(hp: integer, maxHp: integer): void { + setHpNumbers(hp: number, maxHp: number): void { if (!this.player || !globalScene) { return; } @@ -784,7 +784,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { } } - updateStats(stats: integer[]): void { + updateStats(stats: number[]): void { this.statOrder.map((s, i) => { if (s !== Stat.HP) { this.statNumbers[i].setFrame(stats[s - 1].toString()); diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 2c0998b79ab..c87ac18c65d 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -6,7 +6,6 @@ import { addWindow } from "./ui-theme"; import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { Button } from "#enums/buttons"; import i18next from "i18next"; -import type { Stat } from "#app/enums/stat"; import { PERMANENT_STATS, getStatKey } from "#app/enums/stat"; export default class BattleMessageUiHandler extends MessageUiHandler { @@ -154,19 +153,19 @@ export default class BattleMessageUiHandler extends MessageUiHandler { super.clear(); } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { this.hideNameText(); super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); } - showDialogue(text: string, name?: string, delay?: integer | null, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + showDialogue(text: string, name?: string, delay?: number | null, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number) { if (name) { this.showNameText(name); } super.showDialogue(text, name, delay, callback, callbackDelay, prompt, promptDelay); } - promptLevelUpStats(partyMemberIndex: integer, prevStats: integer[], showTotals: boolean): Promise { + promptLevelUpStats(partyMemberIndex: number, prevStats: number[], showTotals: boolean): Promise { return new Promise(resolve => { if (!globalScene.showLevelUpStats) { return resolve(); @@ -191,13 +190,12 @@ export default class BattleMessageUiHandler extends MessageUiHandler { }); } - promptIvs(pokemonId: integer, ivs: integer[], shownIvsCount: integer): Promise { + promptIvs(pokemonId: number, ivs: number[]): Promise { return new Promise(resolve => { globalScene.executeWithSeedOffset(() => { let levelUpStatsValuesText = ""; - const shownStats = this.getTopIvs(ivs, shownIvsCount); for (const s of PERMANENT_STATS) { - levelUpStatsValuesText += `${shownStats.includes(s) ? this.getIvDescriptor(ivs[s], s, pokemonId) : "???"}\n`; + levelUpStatsValuesText += `${this.getIvDescriptor(ivs[s], s, pokemonId)}\n`; } this.levelUpStatsValuesContent.text = levelUpStatsValuesText; this.levelUpStatsIncrContent.setVisible(false); @@ -211,22 +209,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { }); } - getTopIvs(ivs: integer[], shownIvsCount: integer): Stat[] { - let shownStats: Stat[] = []; - if (shownIvsCount < 6) { - const statsPool = PERMANENT_STATS.slice(); - // Sort the stats from highest to lowest iv - statsPool.sort((s1, s2) => ivs[s2] - ivs[s1]); - for (let i = 0; i < shownIvsCount; i++) { - shownStats.push(statsPool[i]); - } - } else { - shownStats = PERMANENT_STATS.slice(); - } - return shownStats; - } - - getIvDescriptor(value: integer, typeIv: integer, pokemonId: integer): string { + getIvDescriptor(value: number, typeIv: number, pokemonId: number): string { const starterSpecies = globalScene.getPokemonById(pokemonId)!.species.getRootSpeciesId(); // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists const starterIvs: number[] = globalScene.gameData.dexData[starterSpecies].ivs; const uiTheme = globalScene.uiTheme; // Assuming uiTheme is accessible diff --git a/src/ui/candy-bar.ts b/src/ui/candy-bar.ts index 81478f6fa7c..d58fd040a7c 100644 --- a/src/ui/candy-bar.ts +++ b/src/ui/candy-bar.ts @@ -47,7 +47,7 @@ export default class CandyBar extends Phaser.GameObjects.Container { this.shown = false; } - showStarterSpeciesCandy(starterSpeciesId: Species, count: integer): Promise { + showStarterSpeciesCandy(starterSpeciesId: Species, count: number): Promise { return new Promise(resolve => { if (this.shown) { if (this.speciesId === starterSpeciesId) { diff --git a/src/ui/challenges-select-ui-handler.ts b/src/ui/challenges-select-ui-handler.ts index 9c13d54bf55..31ee91388fc 100644 --- a/src/ui/challenges-select-ui-handler.ts +++ b/src/ui/challenges-select-ui-handler.ts @@ -20,7 +20,7 @@ export default class GameChallengesUiHandler extends UiHandler { private challengesContainer: Phaser.GameObjects.Container; private valuesContainer: Phaser.GameObjects.Container; - private scrollCursor: integer; + private scrollCursor: number; private optionsBg: Phaser.GameObjects.NineSlice; @@ -430,7 +430,7 @@ export default class GameChallengesUiHandler extends UiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { let ret = super.setCursor(cursor); if (!this.cursorObj) { @@ -447,7 +447,7 @@ export default class GameChallengesUiHandler extends UiHandler { return ret; } - setScrollCursor(scrollCursor: integer): boolean { + setScrollCursor(scrollCursor: number): boolean { if (scrollCursor === this.scrollCursor) { return false; } diff --git a/src/ui/command-ui-handler.ts b/src/ui/command-ui-handler.ts index 32a3bb764a9..f23cc78c9f7 100644 --- a/src/ui/command-ui-handler.ts +++ b/src/ui/command-ui-handler.ts @@ -7,20 +7,26 @@ import { Button } from "#enums/buttons"; import { getPokemonNameWithAffix } from "#app/messages"; import { CommandPhase } from "#app/phases/command-phase"; import { globalScene } from "#app/global-scene"; +import { TerastallizeAccessModifier } from "#app/modifier/modifier"; +import { Type } from "#app/enums/type"; +import { getTypeRgb } from "#app/data/type"; export enum Command { FIGHT = 0, BALL, POKEMON, - RUN + RUN, + TERA } export default class CommandUiHandler extends UiHandler { private commandsContainer: Phaser.GameObjects.Container; private cursorObj: Phaser.GameObjects.Image | null; - protected fieldIndex: integer = 0; - protected cursor2: integer = 0; + private teraButton: Phaser.GameObjects.Sprite; + + protected fieldIndex: number = 0; + protected cursor2: number = 0; constructor() { super(Mode.COMMAND); @@ -40,6 +46,13 @@ export default class CommandUiHandler extends UiHandler { this.commandsContainer.setVisible(false); ui.add(this.commandsContainer); + this.teraButton = globalScene.add.sprite(-32, 15, "button_tera"); + this.teraButton.setName("terrastallize-button"); + this.teraButton.setScale(1.3); + this.teraButton.setFrame("fire"); + this.teraButton.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true, teraColor: getTypeRgb(Type.FIRE), isTerastallized: false }); + this.commandsContainer.add(this.teraButton); + for (let c = 0; c < commands.length; c++) { const commandText = addTextObject(c % 2 === 0 ? 0 : 55.8, c < 2 ? 0 : 16, commands[c], TextStyle.WINDOW); commandText.setName(commands[c]); @@ -50,7 +63,7 @@ export default class CommandUiHandler extends UiHandler { show(args: any[]): boolean { super.show(args); - this.fieldIndex = args.length ? args[0] as integer : 0; + this.fieldIndex = args.length ? args[0] as number : 0; this.commandsContainer.setVisible(true); @@ -62,11 +75,22 @@ export default class CommandUiHandler extends UiHandler { commandPhase = globalScene.getStandbyPhase() as CommandPhase; } + if (this.canTera()) { + this.teraButton.setVisible(true); + this.teraButton.setFrame(Type[globalScene.getField()[this.fieldIndex].getTeraType()].toLowerCase()); + } else { + this.teraButton.setVisible(false); + if (this.cursor === Command.TERA) { + this.setCursor(Command.FIGHT); + } + } + this.toggleTeraButton(); + const messageHandler = this.getUi().getMessageHandler(); messageHandler.bg.setVisible(true); messageHandler.commandWindow.setVisible(true); messageHandler.movesWindowContainer.setVisible(false); - messageHandler.message.setWordWrapWidth(1110); + messageHandler.message.setWordWrapWidth(this.canTera() ? 910 : 1110); messageHandler.showText(i18next.t("commandUiHandler:actionMessage", { pokemonName: getPokemonNameWithAffix(commandPhase.getPokemon()) }), 0); if (this.getCursor() === Command.POKEMON) { this.setCursor(Command.FIGHT); @@ -108,6 +132,10 @@ export default class CommandUiHandler extends UiHandler { (globalScene.getCurrentPhase() as CommandPhase).handleCommand(Command.RUN, 0); success = true; break; + case Command.TERA: + ui.setMode(Mode.FIGHT, (globalScene.getCurrentPhase() as CommandPhase).getFieldIndex(), Command.TERA); + success = true; + break; } } else { (globalScene.getCurrentPhase() as CommandPhase).cancel(); @@ -115,23 +143,29 @@ export default class CommandUiHandler extends UiHandler { } else { switch (button) { case Button.UP: - if (cursor >= 2) { + if (cursor === Command.POKEMON || cursor === Command.RUN) { success = this.setCursor(cursor - 2); } break; case Button.DOWN: - if (cursor < 2) { + if (cursor === Command.FIGHT || cursor === Command.BALL) { success = this.setCursor(cursor + 2); } break; case Button.LEFT: - if (cursor % 2 === 1) { + if (cursor === Command.BALL || cursor === Command.RUN) { success = this.setCursor(cursor - 1); + } else if ((cursor === Command.FIGHT || cursor === Command.POKEMON) && this.canTera()) { + success = this.setCursor(Command.TERA); + this.toggleTeraButton(); } break; case Button.RIGHT: - if (cursor % 2 === 0) { + if (cursor === Command.FIGHT || cursor === Command.POKEMON) { success = this.setCursor(cursor + 1); + } else if (cursor === Command.TERA) { + success = this.setCursor(Command.FIGHT); + this.toggleTeraButton(); } break; } @@ -144,11 +178,22 @@ export default class CommandUiHandler extends UiHandler { return success; } - getCursor(): integer { + canTera(): boolean { + const hasTeraMod = !!globalScene.getModifiers(TerastallizeAccessModifier).length; + const currentTeras = globalScene.arena.playerTerasUsed; + const plannedTera = globalScene.currentBattle.preTurnCommands[0]?.command === Command.TERA && this.fieldIndex > 0 ? 1 : 0; + return hasTeraMod && (currentTeras + plannedTera) < 1; + } + + toggleTeraButton() { + this.teraButton.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true, teraColor: getTypeRgb(globalScene.getField()[this.fieldIndex].getTeraType()), isTerastallized: this.getCursor() === Command.TERA }); + } + + getCursor(): number { return !this.fieldIndex ? this.cursor : this.cursor2; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.getCursor() !== cursor; if (changed) { if (!this.fieldIndex) { @@ -163,7 +208,12 @@ export default class CommandUiHandler extends UiHandler { this.commandsContainer.add(this.cursorObj); } - this.cursorObj.setPosition(-5 + (cursor % 2 === 1 ? 56 : 0), 8 + (cursor >= 2 ? 16 : 0)); + if (cursor === Command.TERA) { + this.cursorObj.setVisible(false); + } else { + this.cursorObj.setPosition(-5 + (cursor % 2 === 1 ? 56 : 0), 8 + (cursor >= 2 ? 16 : 0)); + this.cursorObj.setVisible(true); + } return changed; } diff --git a/src/ui/confirm-ui-handler.ts b/src/ui/confirm-ui-handler.ts index b53a350cce0..3a3a5dfbfe7 100644 --- a/src/ui/confirm-ui-handler.ts +++ b/src/ui/confirm-ui-handler.ts @@ -8,16 +8,16 @@ import { globalScene } from "#app/global-scene"; export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { - public static readonly windowWidth: integer = 48; + public static readonly windowWidth: number = 48; private switchCheck: boolean; - private switchCheckCursor: integer; + private switchCheckCursor: number; constructor() { super(Mode.CONFIRM); } - getWindowWidth(): integer { + getWindowWidth(): number { return ConfirmUiHandler.windowWidth; } @@ -45,7 +45,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { } } ], - delay: args.length >= 8 && args[7] !== null ? args[7] as integer : 0 + delay: args.length >= 8 && args[7] !== null ? args[7] as number : 0 }; super.show([ config ]); @@ -105,7 +105,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { return super.processInput(button); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (ret && this.switchCheck) { diff --git a/src/ui/daily-run-scoreboard.ts b/src/ui/daily-run-scoreboard.ts index 0c7ac0d60b3..d9131150262 100644 --- a/src/ui/daily-run-scoreboard.ts +++ b/src/ui/daily-run-scoreboard.ts @@ -6,10 +6,10 @@ import { WindowVariant, addWindow } from "./ui-theme"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; export interface RankingEntry { - rank: integer, + rank: number, username: string, - score: integer, - wave: integer + score: number, + wave: number } // Don't forget to update translations when adding a new category @@ -28,8 +28,8 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { private pageNumberLabel: Phaser.GameObjects.Text; private nextPageButton: Phaser.GameObjects.Sprite; - private pageCount: integer; - private page: integer; + private pageCount: number; + private page: number; private category: ScoreboardCategory; private _isUpdating: boolean; @@ -157,7 +157,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { this.rankingsContainer.add(getEntry(i18next.t("menu:positionIcon"), i18next.t("menu:usernameScoreboard"), i18next.t("menu:score"), i18next.t("menu:wave"))); - rankings.forEach((r: RankingEntry, i: integer) => { + rankings.forEach((r: RankingEntry, i: number) => { const entryContainer = getEntry(r.rank.toString(), r.username, r.score.toString(), r.wave.toString()); entryContainer.setY((i + 1) * 9); this.rankingsContainer.add(entryContainer); @@ -176,7 +176,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { * @param {ScoreboardCategory} [category=this.category] - The category to fetch rankings for. Defaults to the current category. * @param {number} [page=this.page] - The page number to fetch. Defaults to the current page. */ - update(category: ScoreboardCategory = this.category, page: integer = this.page) { + update(category: ScoreboardCategory = this.category, page: number = this.page) { if (this.isUpdating) { return; } diff --git a/src/ui/dropdown.ts b/src/ui/dropdown.ts index 8c318b29d64..ec433a35733 100644 --- a/src/ui/dropdown.ts +++ b/src/ui/dropdown.ts @@ -1,6 +1,7 @@ import { globalScene } from "#app/global-scene"; import { addTextObject, TextStyle } from "./text"; import { addWindow, WindowVariant } from "./ui-theme"; +import { ScrollBar } from "#app/ui/scroll-bar"; import i18next from "i18next"; export enum DropDownState { @@ -293,21 +294,37 @@ export class DropDown extends Phaser.GameObjects.Container { private onChange: () => void; private lastDir: SortDirection = SortDirection.ASC; private defaultSettings: any[]; + private dropDownScrollBar: ScrollBar; + private totalOptions: number = 0; + private maxOptions: number = 0; + private shownOptions: number = 0; + private tooManyOptions: Boolean = false; + private firstShown: number = 0; + private optionHeight: number = 0; + private optionSpacing: number = 0; + private optionPaddingX: number = 4; + private optionPaddingY: number = 6; + private optionWidth: number = 100; + private cursorOffset: number = 0; constructor(x: number, y: number, options: DropDownOption[], onChange: () => void, type: DropDownType = DropDownType.MULTI, optionSpacing: number = 2) { const windowPadding = 5; - const optionHeight = 7; - const optionPaddingX = 4; - const optionPaddingY = 6; const cursorOffset = 7; - const optionWidth = 100; super(globalScene, x - cursorOffset - windowPadding, y); + + this.optionWidth = 100; + this.optionHeight = 7; + this.optionSpacing = optionSpacing; + this.optionPaddingX = 4; + this.optionPaddingY = 6; + this.cursorOffset = cursorOffset; + this.options = options; this.dropDownType = type; this.onChange = onChange; - this.cursorObj = globalScene.add.image(optionPaddingX + 3, 0, "cursor"); + this.cursorObj = globalScene.add.image(this.optionPaddingX + 3, 0, "cursor"); this.cursorObj.setScale(0.5); this.cursorObj.setOrigin(0, 0.5); this.cursorObj.setVisible(false); @@ -317,31 +334,51 @@ export class DropDown extends Phaser.GameObjects.Container { this.options.unshift(new DropDownOption("ALL", new DropDownLabel(i18next.t("filterBar:all"), undefined, this.checkForAllOn() ? DropDownState.ON : DropDownState.OFF))); } + this.maxOptions = 19; + this.totalOptions = this.options.length; + this.tooManyOptions = this.totalOptions > this.maxOptions; + this.shownOptions = this.tooManyOptions ? this.maxOptions : this.totalOptions; + this.defaultSettings = this.getSettings(); // Place ui elements in the correct spot options.forEach((option, index) => { + const toggleVisibility = type !== DropDownType.SINGLE || option.state === DropDownState.ON; option.setupToggleIcon(type, toggleVisibility); - option.width = optionWidth; - option.y = index * optionHeight + index * optionSpacing + optionPaddingY; + option.width = this.optionWidth; + option.y = index * this.optionHeight + index * optionSpacing + this.optionPaddingY; - const baseX = cursorOffset + optionPaddingX + 3; - const baseY = optionHeight / 2; + const baseX = cursorOffset + this.optionPaddingX + 3; + const baseY = this.optionHeight / 2; option.setLabelPosition(baseX + 8, baseY); if (type === DropDownType.SINGLE) { option.setTogglePosition(baseX + 3, baseY + 1); } else { option.setTogglePosition(baseX, baseY); } + + if (index >= this.shownOptions) { + option.visible = false; + } + + this.firstShown = 0; }); - this.window = addWindow(0, 0, optionWidth, options[options.length - 1].y + optionHeight + optionPaddingY, false, false, undefined, undefined, WindowVariant.XTHIN); + this.window = addWindow(0, 0, this.optionWidth, options[this.shownOptions - 1].y + this.optionHeight + this.optionPaddingY, false, false, undefined, undefined, WindowVariant.XTHIN); this.add(this.window); this.add(options); this.add(this.cursorObj); this.setVisible(false); + + if (this.tooManyOptions) { + // Setting the last parameter to 1 turns out to be optimal in all cases. + this.dropDownScrollBar = new ScrollBar(this.window.width - 3, 5, 5, this.window.height - 10, 1); + this.add(this.dropDownScrollBar); + this.dropDownScrollBar.setTotalRows(this.totalOptions); + this.dropDownScrollBar.setScrollCursor(0); + } } getWidth(): number { @@ -370,7 +407,12 @@ export class DropDown extends Phaser.GameObjects.Container { return this.setCursor(this.defaultCursor); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { + + if (this.tooManyOptions) { + this.setLabels(cursor); + } + this.cursor = cursor; if (cursor < 0) { cursor = 0; @@ -393,6 +435,41 @@ export class DropDown extends Phaser.GameObjects.Container { return true; } + setLabels(cursor: number) { + + if ((cursor === 0) && (this.lastCursor === this.totalOptions - 1)) { + this.firstShown = 0; + } else if ((cursor === this.totalOptions - 1) && (this.lastCursor === 0)) { + this.firstShown = this.totalOptions - this.shownOptions; + } else if ((cursor - this.firstShown >= this.shownOptions) && (cursor > this.lastCursor)) { + this.firstShown += 1; + } else if ((cursor < this.firstShown) && (cursor < this.lastCursor)) { + this.firstShown -= 1; + } + + this.options.forEach((option, index) => { + + option.y = (index - this.firstShown) * (this.optionHeight + this.optionSpacing) + this.optionPaddingY; + + const baseX = this.cursorOffset + this.optionPaddingX + 3; + const baseY = this.optionHeight / 2; + option.setLabelPosition(baseX + 8, baseY); + if (this.dropDownType === DropDownType.SINGLE) { + option.setTogglePosition(baseX + 3, baseY + 1); + } else { + option.setTogglePosition(baseX, baseY); + } + + if ((index < this.firstShown) || ( index >= this.firstShown + this.shownOptions)) { + option.visible = false; + } else { + option.visible = true; + } + }); + + this.dropDownScrollBar.setScrollCursor(cursor); + } + /** * Switch the option at the provided index to its next state and update visuals * Update accordingly the other options if needed: @@ -552,6 +629,8 @@ export class DropDown extends Phaser.GameObjects.Container { } } } + + this.onChange(); } } @@ -597,7 +676,12 @@ export class DropDown extends Phaser.GameObjects.Container { x = this.options[i].getCurrentLabelX() ?? 0; } } - this.window.width = maxWidth + x - this.window.x + 6; + this.window.width = maxWidth + x - this.window.x + 9; + + if (this.tooManyOptions) { + this.window.width += 6; + this.dropDownScrollBar.x = this.window.width - 9; + } if (this.x + this.window.width > this.parentContainer.width) { this.x = this.parentContainer.width - this.window.width; diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 82e361fac39..3cd8a7e8dc9 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -30,7 +30,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { private voucherCountLabels: Phaser.GameObjects.Text[]; - private gachaCursor: integer; + private gachaCursor: number; private cursorObj: Phaser.GameObjects.Image; private transitioning: boolean; @@ -331,14 +331,14 @@ export default class EggGachaUiHandler extends MessageUiHandler { return true; } - getDelayValue(delay: integer) { + getDelayValue(delay: number) { if (this.transitioning && this.transitionCancelled) { delay = Math.ceil(delay / 5); } return Utils.fixedInt(delay); } - pull(pullCount: integer = 0, count: integer = 0, eggs?: Egg[]): void { + pull(pullCount: number = 0, count: number = 0, eggs?: Egg[]): void { if (Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE && !count) { pullCount = Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE; } @@ -575,7 +575,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { } } - consumeVouchers(voucherType: VoucherType, count: integer): void { + consumeVouchers(voucherType: VoucherType, count: number): void { globalScene.gameData.voucherCounts[voucherType] = Math.max(globalScene.gameData.voucherCounts[voucherType] - count, 0); this.updateVoucherCounts(); } @@ -751,7 +751,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { return success || error; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (!this.cursorObj) { @@ -765,7 +765,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { return ret; } - setGachaCursor(cursor: integer): boolean { + setGachaCursor(cursor: number): boolean { const oldCursor = this.gachaCursor; const changed = oldCursor !== cursor; diff --git a/src/ui/egg-hatch-scene-handler.ts b/src/ui/egg-hatch-scene-handler.ts index 189d2f295d1..791c488c91a 100644 --- a/src/ui/egg-hatch-scene-handler.ts +++ b/src/ui/egg-hatch-scene-handler.ts @@ -54,7 +54,7 @@ export default class EggHatchSceneHandler extends UiHandler { return globalScene.ui.getMessageHandler().processInput(button); } - setCursor(_cursor: integer): boolean { + setCursor(_cursor: number): boolean { return false; } diff --git a/src/ui/evolution-scene-handler.ts b/src/ui/evolution-scene-handler.ts index e7866dfea53..b35aa8f6cc0 100644 --- a/src/ui/evolution-scene-handler.ts +++ b/src/ui/evolution-scene-handler.ts @@ -82,7 +82,7 @@ export default class EvolutionSceneHandler extends MessageUiHandler { return false; } - setCursor(_cursor: integer): boolean { + setCursor(_cursor: number): boolean { return false; } diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index 220e5d817ef..8e8b197117c 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -32,8 +32,9 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { private moveCategoryIcon: Phaser.GameObjects.Sprite; private moveInfoOverlay : MoveInfoOverlay; - protected fieldIndex: integer = 0; - protected cursor2: integer = 0; + protected fieldIndex: number = 0; + protected fromCommand: Command = Command.FIGHT; + protected cursor2: number = 0; constructor() { super(Mode.FIGHT); @@ -113,7 +114,8 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { show(args: any[]): boolean { super.show(args); - this.fieldIndex = args.length ? args[0] as integer : 0; + this.fieldIndex = args.length ? args[0] as number : 0; + this.fromCommand = args.length > 1 ? args[1] as Command : Command.FIGHT; const messageHandler = this.getUi().getMessageHandler(); messageHandler.bg.setVisible(false); @@ -140,7 +142,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { if (button === Button.CANCEL || button === Button.ACTION) { if (button === Button.ACTION) { - if ((globalScene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, cursor, false)) { + if ((globalScene.getCurrentPhase() as CommandPhase).handleCommand(this.fromCommand, cursor, false)) { success = true; } else { ui.playError(); @@ -206,11 +208,11 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { return this.active; } - getCursor(): integer { + getCursor(): number { return !this.fieldIndex ? this.cursor : this.cursor2; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ui = this.getUi(); this.moveInfoOverlay.clear(); @@ -224,7 +226,9 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { } if (!this.cursorObj) { - this.cursorObj = globalScene.add.image(0, 0, "cursor"); + const isTera = this.fromCommand === Command.TERA; + this.cursorObj = globalScene.add.image(0, 0, isTera ? "cursor_tera" : "cursor"); + this.cursorObj.setScale(isTera ? 0.7 : 1); ui.add(this.cursorObj); } diff --git a/src/ui/filter-bar.ts b/src/ui/filter-bar.ts index a6f9f66efe2..8ef910f954a 100644 --- a/src/ui/filter-bar.ts +++ b/src/ui/filter-bar.ts @@ -9,6 +9,7 @@ import { globalScene } from "#app/global-scene"; export enum DropDownColumn { GEN, TYPES, + BIOME, CAUGHT, UNLOCKS, MISC, @@ -25,13 +26,20 @@ export class FilterBar extends Phaser.GameObjects.Container { public openDropDown: boolean = false; private lastCursor: number = -1; private uiTheme: UiTheme; + private leftPaddingX: number; + private rightPaddingX: number; + private cursorOffset: number; - constructor(x: number, y: number, width: number, height: number) { + constructor(x: number, y: number, width: number, height: number, leftPaddingX: number = 6, rightPaddingX: number = 6, cursorOffset: number = 8) { super(globalScene, x, y); this.width = width; this.height = height; + this.leftPaddingX = leftPaddingX; + this.rightPaddingX = rightPaddingX; + this.cursorOffset = cursorOffset; + this.window = addWindow(0, 0, width, height, false, false, undefined, undefined, WindowVariant.THIN); this.add(this.window); @@ -40,8 +48,6 @@ export class FilterBar extends Phaser.GameObjects.Container { this.cursorObj.setVisible(false); this.cursorObj.setOrigin(0, 0); this.add(this.cursorObj); - - this.uiTheme = globalScene.uiTheme; } /** @@ -80,15 +86,24 @@ export class FilterBar extends Phaser.GameObjects.Container { return this.dropDowns[this.columns.indexOf(col)]; } + /** + * Get the DropDownColumn associated to a given index + * @param index the index of the column to retrieve + * @returns the associated DropDownColumn if it exists, undefined otherwise + */ + public getColumn(index: number): DropDownColumn { + return this.columns[index]; + } + /** * Highlight the labels of the FilterBar if the filters are different from their default values */ updateFilterLabels(): void { for (let i = 0; i < this.numFilters; i++) { if (this.dropDowns[i].hasDefaultValues()) { - this.labels[i].setColor(getTextColor(TextStyle.TOOLTIP_CONTENT, false, this.uiTheme)); + this.labels[i].setColor(getTextColor(TextStyle.TOOLTIP_CONTENT, false, globalScene.uiTheme)); } else { - this.labels[i].setColor(getTextColor(TextStyle.STATS_LABEL, false, this.uiTheme)); + this.labels[i].setColor(getTextColor(TextStyle.STATS_LABEL, false, globalScene.uiTheme)); } } } @@ -97,23 +112,21 @@ export class FilterBar extends Phaser.GameObjects.Container { * Position the filter dropdowns evenly across the width of the container */ private calcFilterPositions(): void { - const paddingX = 6; - const cursorOffset = 8; - let totalWidth = paddingX * 2 + cursorOffset; + let totalWidth = this.leftPaddingX + this.rightPaddingX + this.cursorOffset; this.labels.forEach(label => { - totalWidth += label.displayWidth + cursorOffset; + totalWidth += label.displayWidth + this.cursorOffset; }); const spacing = (this.width - totalWidth) / (this.labels.length - 1); for (let i = 0; i < this.labels.length; i++) { if (i === 0) { - this.labels[i].x = paddingX + cursorOffset; + this.labels[i].x = this.leftPaddingX + this.cursorOffset; } else { const lastRight = this.labels[i - 1].x + this.labels[i - 1].displayWidth; - this.labels[i].x = lastRight + spacing + cursorOffset; + this.labels[i].x = lastRight + spacing + this.cursorOffset; } - this.dropDowns[i].x = this.labels[i].x - cursorOffset - paddingX; + this.dropDowns[i].x = this.labels[i].x - this.cursorOffset - this.leftPaddingX; this.dropDowns[i].y = this.height; } } @@ -140,8 +153,7 @@ export class FilterBar extends Phaser.GameObjects.Container { } } - const cursorOffset = 8; - this.cursorObj.setPosition(this.labels[cursor].x - cursorOffset + 2, 6); + this.cursorObj.setPosition(this.labels[cursor].x - this.cursorOffset + 2, 6); this.lastCursor = cursor; } @@ -182,6 +194,11 @@ export class FilterBar extends Phaser.GameObjects.Container { return this.getFilter(col).getVals(); } + public resetSelection(col: DropDownColumn): void { + this.dropDowns[col].resetToDefault(); + this.updateFilterLabels(); + } + setValsToDefault(): void { for (const dropDown of this.dropDowns) { dropDown.resetToDefault(); diff --git a/src/ui/filter-text.ts b/src/ui/filter-text.ts new file mode 100644 index 00000000000..f69cf113f05 --- /dev/null +++ b/src/ui/filter-text.ts @@ -0,0 +1,218 @@ +import type { StarterContainer } from "./starter-container"; +import { addTextObject, getTextColor, TextStyle } from "./text"; +import type { UiTheme } from "#enums/ui-theme"; +import { addWindow, WindowVariant } from "./ui-theme"; +import i18next from "i18next"; +import type AwaitableUiHandler from "./awaitable-ui-handler"; +import type UI from "./ui"; +import { Mode } from "./ui"; +import { globalScene } from "#app/global-scene"; + +export enum FilterTextRow{ + NAME, + MOVE_1, + MOVE_2, + ABILITY_1, + ABILITY_2, +} + +export class FilterText extends Phaser.GameObjects.Container { + private window: Phaser.GameObjects.NineSlice; + private labels: Phaser.GameObjects.Text[] = []; + private selections: Phaser.GameObjects.Text[] = []; + private selectionStrings: string[] = []; + private rows: FilterTextRow[] = []; + public cursorObj: Phaser.GameObjects.Image; + public numFilters: number = 0; + private lastCursor: number = -1; + private uiTheme: UiTheme; + + private menuMessageBoxContainer: Phaser.GameObjects.Container; + private dialogueMessageBox: Phaser.GameObjects.NineSlice; + message: any; + private readonly textPadding = 8; + private readonly defaultWordWrapWidth = 1224; + + private onChange: () => void; + + public defaultText: string = "---"; + + constructor(x: number, y: number, width: number, height: number, onChange: () => void,) { + super(globalScene, x, y); + + this.onChange = onChange; + + this.width = width; + this.height = height; + + this.window = addWindow(0, 0, width, height, false, false, undefined, undefined, WindowVariant.THIN); + this.add(this.window); + + this.cursorObj = globalScene.add.image(1, 1, "cursor"); + this.cursorObj.setScale(0.5); + this.cursorObj.setVisible(false); + this.cursorObj.setOrigin(0, 0); + this.add(this.cursorObj); + + this.menuMessageBoxContainer = globalScene.add.container(0, 130); + this.menuMessageBoxContainer.setName("menu-message-box"); + this.menuMessageBoxContainer.setVisible(false); + + // Full-width window used for testing dialog messages in debug mode + this.dialogueMessageBox = addWindow(-this.textPadding, 0, globalScene.game.canvas.width / 6 + this.textPadding * 2, 49, false, false, 0, 0, WindowVariant.THIN); + this.dialogueMessageBox.setOrigin(0, 0); + this.menuMessageBoxContainer.add(this.dialogueMessageBox); + + const menuMessageText = addTextObject(this.textPadding, this.textPadding, "", TextStyle.WINDOW, { maxLines: 2 }); + menuMessageText.setName("menu-message"); + menuMessageText.setOrigin(0, 0); + this.menuMessageBoxContainer.add(menuMessageText); + + this.message = menuMessageText; + + } + + /** + * Add a new filter to the FilterBar, as long that a unique DropDownColumn is provided + * @param column the DropDownColumn that will be used to access the filter values + * @param title the string that will get displayed in the filter bar + * @param dropDown the DropDown with all options for this filter + * @returns true if successful, false if the provided column was already in use for another filter + */ + addFilter(row: FilterTextRow, title: string): boolean { + + const paddingX = 6; + const cursorOffset = 8; + const extraSpaceX = 40; + + if (this.rows.includes(row)) { + return false; + } + + this.rows.push(row); + + const filterTypesLabel = addTextObject(paddingX + cursorOffset, 3, title, TextStyle.TOOLTIP_CONTENT); + this.labels.push(filterTypesLabel); + this.add(filterTypesLabel); + + const filterTypesSelection = addTextObject(paddingX + cursorOffset + extraSpaceX, 3, this.defaultText, TextStyle.TOOLTIP_CONTENT); + this.selections.push(filterTypesSelection); + this.add(filterTypesSelection); + + this.selectionStrings.push(""); + + this.calcFilterPositions(); + this.numFilters++; + + return true; + } + + resetSelection(index: number): void { + this.selections[index].setText(this.defaultText); + this.selectionStrings[index] = ""; + this.onChange(); + } + + setValsToDefault(): void { + for (let i = 0; i < this.numFilters; i++) { + this.resetSelection(i); + } + } + + startSearch(index: number, ui: UI): void { + + ui.playSelect(); + const prefilledText = ""; + const buttonAction: any = {}; + buttonAction["buttonActions"] = [ + (sanitizedName: string) => { + ui.playSelect(); + const dialogueTestName = sanitizedName; + //TODO: Is it really necessary to encode and decode? + const dialogueName = decodeURIComponent(escape(atob(dialogueTestName))); + const handler = ui.getHandler() as AwaitableUiHandler; + handler.tutorialActive = true; + // Switch to the dialog test window + this.selections[index].setText( dialogueName === "" ? this.defaultText : String(i18next.t(dialogueName))); + ui.revertMode(); + this.onChange(); + }, + () => { + ui.revertMode(); + this.onChange; + } + ]; + ui.setOverlayMode(Mode.POKEDEX_SCAN, buttonAction, prefilledText, index); + } + + + setCursor(cursor: number): void { + const cursorOffset = 8; + + this.cursorObj.setPosition(cursorOffset, this.labels[cursor].y + 3); + this.lastCursor = cursor; + } + + /** + * Highlight the labels of the FilterBar if the filters are different from their default values + */ + updateFilterLabels(): void { + for (let i = 0; i < this.numFilters; i++) { + if (this.selections[i].text === this.defaultText) { + this.labels[i].setColor(getTextColor(TextStyle.TOOLTIP_CONTENT, false, globalScene.uiTheme)); + } else { + this.labels[i].setColor(getTextColor(TextStyle.STATS_LABEL, false, globalScene.uiTheme)); + } + } + } + + /** + * Position the filter dropdowns evenly across the width of the container + */ + private calcFilterPositions(): void { + const paddingY = 8; + + let totalHeight = paddingY * 2; + this.labels.forEach(label => { + totalHeight += label.displayHeight; + }); + const spacing = (this.height - totalHeight) / (this.labels.length - 1); + for (let i = 0; i < this.labels.length; i++) { + if (i === 0) { + this.labels[i].y = paddingY; + this.selections[i].y = paddingY; + } else { + const lastBottom = this.labels[i - 1].y + this.labels[i - 1].displayHeight; + this.labels[i].y = lastBottom + spacing; + this.selections[i].y = lastBottom + spacing; + } + } + } + + getValue(row: number): string { + return this.selections[row].getWrappedText()[0]; + } + + /** + * Find the nearest filter to the provided container on the y-axis + * @param container the StarterContainer to compare position against + * @returns the index of the closest filter + */ + getNearestFilter(container: StarterContainer): number { + + const midy = container.y + container.icon.displayHeight / 2; + let nearest = 0; + let nearestDist = 1000; + for (let i = 0; i < this.labels.length; i++) { + const dist = Math.abs(midy - (this.labels[i].y + this.labels[i].displayHeight / 3)); + if (dist < nearestDist) { + nearest = i; + nearestDist = dist; + } + } + + return nearest; + } + + +} diff --git a/src/ui/game-stats-ui-handler.ts b/src/ui/game-stats-ui-handler.ts index 2fa5b54ac76..09fd178e101 100644 --- a/src/ui/game-stats-ui-handler.ts +++ b/src/ui/game-stats-ui-handler.ts @@ -372,7 +372,7 @@ export default class GameStatsUiHandler extends UiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (ret) { diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index 7ea8dbe7a4e..3965eb38cc4 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -21,9 +21,9 @@ enum MenuOptions { GAME_SETTINGS, ACHIEVEMENTS, STATS, - RUN_HISTORY, EGG_LIST, EGG_GACHA, + POKEDEX, MANAGE_DATA, COMMUNITY, SAVE_AND_QUIT, @@ -172,7 +172,7 @@ export default class MenuUiHandler extends MessageUiHandler { const manageDataOptions: any[] = []; // TODO: proper type - const confirmSlot = (message: string, slotFilter: (i: integer) => boolean, callback: (i: integer) => void) => { + const confirmSlot = (message: string, slotFilter: (i: number) => boolean, callback: (i: number) => void) => { ui.revertMode(); ui.showText(message, null, () => { const config: OptionSelectConfig = { @@ -213,7 +213,7 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:exportSession"), handler: () => { - const dataSlots: integer[] = []; + const dataSlots: number[] = []; Promise.all( new Array(5).fill(null).map((_, i) => { const slotId = i; @@ -508,10 +508,6 @@ export default class MenuUiHandler extends MessageUiHandler { ui.setOverlayMode(Mode.GAME_STATS); success = true; break; - case MenuOptions.RUN_HISTORY: - ui.setOverlayMode(Mode.RUN_HISTORY); - success = true; - break; case MenuOptions.EGG_LIST: if (globalScene.gameData.eggs.length) { ui.revertMode(); @@ -527,6 +523,11 @@ export default class MenuUiHandler extends MessageUiHandler { ui.setOverlayMode(Mode.EGG_GACHA); success = true; break; + case MenuOptions.POKEDEX: + ui.revertMode(); + ui.setOverlayMode(Mode.POKEDEX); + success = true; + break; case MenuOptions.MANAGE_DATA: if (!bypassLogin && !this.manageDataConfig.options.some(o => o.label === i18next.t("menuUiHandler:linkDiscord") || o.label === i18next.t("menuUiHandler:unlinkDiscord"))) { this.manageDataConfig.options.splice(this.manageDataConfig.options.length - 1, 0, @@ -685,7 +686,7 @@ export default class MenuUiHandler extends MessageUiHandler { super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (!this.cursorObj) { diff --git a/src/ui/message-ui-handler.ts b/src/ui/message-ui-handler.ts index 81a09e90167..18e1dfb1aff 100644 --- a/src/ui/message-ui-handler.ts +++ b/src/ui/message-ui-handler.ts @@ -34,24 +34,24 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { } } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { this.showTextInternal(text, delay, callback, callbackDelay, prompt, promptDelay); } - showDialogue(text: string, name?: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showDialogue(text: string, name?: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { this.showTextInternal(text, delay, callback, callbackDelay, prompt, promptDelay); } - private showTextInternal(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + private showTextInternal(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { if (delay === null || delay === undefined) { delay = 20; } // Pattern matching regex that checks for @c{}, @f{}, @s{}, and @f{} patterns within message text and parses them to their respective behaviors. - const charVarMap = new Map(); - const delayMap = new Map(); - const soundMap = new Map(); - const fadeMap = new Map(); + const charVarMap = new Map(); + const delayMap = new Map(); + const soundMap = new Map(); + const fadeMap = new Map(); const actionPattern = /@(c|d|s|f)\{(.*?)\}/; let actionMatch: RegExpExecArray | null; while ((actionMatch = actionPattern.exec(text))) { @@ -188,7 +188,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { } } - showPrompt(callback?: Function | null, callbackDelay?: integer | null) { + showPrompt(callback?: Function | null, callbackDelay?: number | null) { const wrappedTextLines = this.message.runWordWrap(this.message.text).split(/\n/g); const textLinesCount = wrappedTextLines.length; const lastTextLine = wrappedTextLines[wrappedTextLines.length - 1]; diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 0cca087ce8d..76d02c191bb 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -14,7 +14,7 @@ import * as Utils from "./../utils"; import Overrides from "#app/overrides"; import i18next from "i18next"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; -import { IntegerHolder } from "./../utils"; +import { NumberHolder } from "./../utils"; import Phaser from "phaser"; import type { PokeballType } from "#enums/pokeball"; @@ -35,15 +35,15 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { private moveInfoOverlay: MoveInfoOverlay; private moveInfoOverlayActive: boolean = false; - private rowCursor: integer = 0; + private rowCursor: number = 0; private player: boolean; /** * If reroll cost is negative, it is assumed there are 0 items in the shop. * It will cause reroll button to be disabled, and a "Continue" button to show in the place of shop items */ - private rerollCost: integer; - private transferButtonWidth: integer; - private checkButtonWidth: integer; + private rerollCost: number; + private transferButtonWidth: number; + private checkButtonWidth: number; public options: ModifierOption[]; public shopOptionsRows: ModifierOption[][]; @@ -185,13 +185,13 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.rerollButtonContainer.setPositionRelative(this.lockRarityButtonContainer, 0, canLockRarities ? -12 : 0); - this.rerollCost = args[3] as integer; + this.rerollCost = args[3] as number; this.updateRerollCostText(); const typeOptions = args[1] as ModifierTypeOption[]; const removeHealShop = globalScene.gameMode.hasNoShop; - const baseShopCost = new IntegerHolder(globalScene.getWaveMoneyAmount(1)); + const baseShopCost = new NumberHolder(globalScene.getWaveMoneyAmount(1)); globalScene.applyModifier(HealShopCostModifier, true, baseShopCost); const shopTypeOptions = !removeHealShop ? getPlayerShopModifierTypeOptionsForWave(globalScene.currentBattle.waveIndex, baseShopCost.value) @@ -460,7 +460,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ui = this.getUi(); const ret = super.setCursor(cursor); @@ -516,7 +516,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { return ret; } - setRowCursor(rowCursor: integer): boolean { + setRowCursor(rowCursor: number): boolean { const lastRowCursor = this.rowCursor; if (rowCursor !== lastRowCursor) { @@ -553,7 +553,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { return false; } - private getRowItems(rowCursor: integer): integer { + private getRowItems(rowCursor: number): number { switch (rowCursor) { case 0: return 3; @@ -564,7 +564,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } } - setRerollCost(rerollCost: integer): void { + setRerollCost(rerollCost: number): void { this.rerollCost = rerollCost; } @@ -730,7 +730,7 @@ class ModifierOption extends Phaser.GameObjects.Container { } } - show(remainingDuration: integer, upgradeCountOffset: integer) { + show(remainingDuration: number, upgradeCountOffset: number) { if (!this.modifierTypeOption.cost) { globalScene.tweens.add({ targets: this.pb, @@ -847,8 +847,8 @@ class ModifierOption extends Phaser.GameObjects.Container { }); } - getPbAtlasKey(tierOffset: integer = 0) { - return getPokeballAtlasKey((this.modifierTypeOption.type?.tier! + tierOffset) as integer as PokeballType); // TODO: is this bang correct? + getPbAtlasKey(tierOffset: number = 0) { + return getPokeballAtlasKey((this.modifierTypeOption.type?.tier! + tierOffset) as number as PokeballType); // TODO: is this bang correct? } updateCostText(): void { diff --git a/src/ui/party-exp-bar.ts b/src/ui/party-exp-bar.ts index 93e4117157a..b9da9320fcb 100644 --- a/src/ui/party-exp-bar.ts +++ b/src/ui/party-exp-bar.ts @@ -1,6 +1,7 @@ import { globalScene } from "#app/global-scene"; import type Pokemon from "../field/pokemon"; import { TextStyle, addTextObject } from "./text"; +import i18next from "i18next"; export default class PartyExpBar extends Phaser.GameObjects.Container { private bg: Phaser.GameObjects.NineSlice; @@ -29,7 +30,7 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { this.shown = false; } - showPokemonExp(pokemon: Pokemon, expValue: integer, showOnlyLevelUp: boolean, newLevel: number): Promise { + showPokemonExp(pokemon: Pokemon, expValue: number, showOnlyLevelUp: boolean, newLevel: number): Promise { return new Promise(resolve => { if (this.shown) { return resolve(); @@ -43,9 +44,9 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { // if we want to only display the level in the small frame if (showOnlyLevelUp) { if (newLevel > 200) { // if the level is greater than 200, we only display Lv. UP - this.expText.setText("Lv. UP"); + this.expText.setText(i18next.t("battleScene:levelUp")); } else { // otherwise we display Lv. Up and the new level - this.expText.setText(`Lv. UP: ${newLevel.toString()}`); + this.expText.setText(i18next.t("battleScene:levelUpWithLevel", { level: newLevel })); } } else { // if we want to display the exp diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index cb4e5e2c2f8..ba631747fec 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -8,7 +8,7 @@ import { Mode } from "#app/ui/ui"; import * as Utils from "#app/utils"; import { PokemonFormChangeItemModifier, PokemonHeldItemModifier, SwitchEffectTransferModifier } from "#app/modifier/modifier"; import { allMoves, ForceSwitchOutAttr } from "#app/data/move"; -import { getGenderColor, getGenderSymbol } from "#app/data/gender"; +import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; import { StatusEffect } from "#enums/status-effect"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; @@ -109,6 +109,7 @@ export enum PartyOption { TEACH, TRANSFER, SUMMARY, + POKEDEX, UNPAUSE_EVOLUTION, SPLICE, UNSPLICE, @@ -125,16 +126,16 @@ export enum PartyOption { ALL = 4000, } -export type PartySelectCallback = (cursor: integer, option: PartyOption) => void; -export type PartyModifierTransferSelectCallback = (fromCursor: integer, index: integer, itemQuantity?: integer, toCursor?: integer) => void; -export type PartyModifierSpliceSelectCallback = (fromCursor: integer, toCursor?: integer) => void; +export type PartySelectCallback = (cursor: number, option: PartyOption) => void; +export type PartyModifierTransferSelectCallback = (fromCursor: number, index: number, itemQuantity?: number, toCursor?: number) => void; +export type PartyModifierSpliceSelectCallback = (fromCursor: number, toCursor?: number) => void; export type PokemonSelectFilter = (pokemon: PlayerPokemon) => string | null; export type PokemonModifierTransferSelectFilter = (pokemon: PlayerPokemon, modifier: PokemonHeldItemModifier) => string | null; export type PokemonMoveSelectFilter = (pokemonMove: PokemonMove) => string | null; export default class PartyUiHandler extends MessageUiHandler { private partyUiMode: PartyUiMode; - private fieldIndex: integer; + private fieldIndex: number; private partyBg: Phaser.GameObjects.Image; private partyContainer: Phaser.GameObjects.Container; @@ -146,26 +147,26 @@ export default class PartyUiHandler extends MessageUiHandler { private optionsMode: boolean; private optionsScroll: boolean; - private optionsCursor: integer = 0; - private optionsScrollCursor: integer = 0; - private optionsScrollTotal: integer = 0; + private optionsCursor: number = 0; + private optionsScrollCursor: number = 0; + private optionsScrollTotal: number = 0; /** This is only public for test/ui/transfer-item.test.ts */ public optionsContainer: Phaser.GameObjects.Container; private optionsBg: Phaser.GameObjects.NineSlice; private optionsCursorObj: Phaser.GameObjects.Image | null; - private options: integer[]; + private options: number[]; private transferMode: boolean; - private transferOptionCursor: integer; - private transferCursor: integer; + private transferOptionCursor: number; + private transferCursor: number; /** Current quantity selection for every item held by the pokemon selected for the transfer */ - private transferQuantities: integer[]; + private transferQuantities: number[]; /** Stack size of every item that the selected pokemon is holding */ - private transferQuantitiesMax: integer[]; + private transferQuantitiesMax: number[]; /** Whether to transfer all items */ private transferAll: boolean; - private lastCursor: integer = 0; + private lastCursor: number = 0; private selectCallback: PartySelectCallback | PartyModifierTransferSelectCallback | null; private selectFilter: PokemonSelectFilter | PokemonModifierTransferSelectFilter; private moveSelectFilter: PokemonMoveSelectFilter; @@ -218,7 +219,7 @@ export default class PartyUiHandler extends MessageUiHandler { public static NoEffectMessage = i18next.t("partyUiHandler:anyEffect"); - private localizedOptions = [ PartyOption.SEND_OUT, PartyOption.SUMMARY, PartyOption.CANCEL, PartyOption.APPLY, PartyOption.RELEASE, PartyOption.TEACH, PartyOption.SPLICE, PartyOption.UNSPLICE, PartyOption.REVIVE, PartyOption.TRANSFER, PartyOption.UNPAUSE_EVOLUTION, PartyOption.PASS_BATON, PartyOption.RENAME, PartyOption.SELECT ]; + private localizedOptions = [ PartyOption.SEND_OUT, PartyOption.SUMMARY, PartyOption.POKEDEX, PartyOption.CANCEL, PartyOption.APPLY, PartyOption.RELEASE, PartyOption.TEACH, PartyOption.SPLICE, PartyOption.UNSPLICE, PartyOption.REVIVE, PartyOption.TRANSFER, PartyOption.UNPAUSE_EVOLUTION, PartyOption.PASS_BATON, PartyOption.RENAME, PartyOption.SELECT ]; constructor() { super(Mode.PARTY); @@ -304,7 +305,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.partyUiMode = args[0] as PartyUiMode; - this.fieldIndex = args.length > 1 ? args[1] as integer : -1; + this.fieldIndex = args.length > 1 ? args[1] as number : -1; this.selectCallback = args.length > 2 && args[2] instanceof Function ? args[2] : undefined; this.selectFilter = args.length > 3 && args[3] instanceof Function @@ -397,7 +398,7 @@ export default class PartyUiHandler extends MessageUiHandler { } ui.playSelect(); return true; - } else if ((option !== PartyOption.SUMMARY && option !== PartyOption.UNPAUSE_EVOLUTION && option !== PartyOption.UNSPLICE && option !== PartyOption.RELEASE && option !== PartyOption.CANCEL && option !== PartyOption.RENAME) + } else if ((![ PartyOption.SUMMARY, PartyOption.POKEDEX, PartyOption.UNPAUSE_EVOLUTION, PartyOption.UNSPLICE, PartyOption.RELEASE, PartyOption.CANCEL, PartyOption.RENAME ].includes(option)) || (option === PartyOption.RELEASE && this.partyUiMode === PartyUiMode.RELEASE)) { let filterResult: string | null; const getTransferrableItemsFromPokemon = (pokemon: PlayerPokemon) => @@ -421,7 +422,10 @@ export default class PartyUiHandler extends MessageUiHandler { if (option === PartyOption.TRANSFER) { if (this.transferCursor !== this.cursor) { if (this.transferAll) { - getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor]).forEach((_, i) => (this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, i, this.transferQuantitiesMax[i], this.cursor)); + getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor]).forEach((_, i, array) => { + const invertedIndex = array.length - 1 - i; + (this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, invertedIndex, this.transferQuantitiesMax[invertedIndex], this.cursor); + }); } else { (this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, this.transferOptionCursor, this.transferQuantities[this.transferOptionCursor], this.cursor); } @@ -466,6 +470,16 @@ export default class PartyUiHandler extends MessageUiHandler { ui.playSelect(); ui.setModeWithoutClear(Mode.SUMMARY, pokemon).then(() => this.clearOptions()); return true; + } else if (option === PartyOption.POKEDEX) { + ui.playSelect(); + const attributes = { + shiny: pokemon.shiny, + variant: pokemon.variant, + form: pokemon.formIndex, + female: pokemon.gender === Gender.FEMALE ? true : false + }; + ui.setOverlayMode(Mode.POKEDEX_PAGE, pokemon.species, pokemon.formIndex, attributes).then(() => this.clearOptions()); + return true; } else if (option === PartyOption.UNPAUSE_EVOLUTION) { this.clearOptions(); ui.playSelect(); @@ -689,7 +703,7 @@ export default class PartyUiHandler extends MessageUiHandler { } } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { let changed: boolean; if (this.optionsMode) { @@ -749,7 +763,7 @@ export default class PartyUiHandler extends MessageUiHandler { return changed; } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { if (text.length === 0) { text = defaultMessage; } @@ -892,6 +906,7 @@ export default class PartyUiHandler extends MessageUiHandler { } this.options.push(PartyOption.SUMMARY); + this.options.push(PartyOption.POKEDEX); this.options.push(PartyOption.RENAME); if ((pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) || (pokemon.isFusion() && pokemon.fusionSpecies && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId)))) { @@ -1060,7 +1075,7 @@ export default class PartyUiHandler extends MessageUiHandler { } } - doRelease(slotIndex: integer): void { + doRelease(slotIndex: number): void { this.showText(this.getReleaseMessage(getPokemonNameWithAffix(globalScene.getPlayerParty()[slotIndex], false)), null, () => { this.clearPartySlots(); globalScene.removePartyMemberModifiers(slotIndex); @@ -1121,7 +1136,7 @@ export default class PartyUiHandler extends MessageUiHandler { return formChangeItemModifiers; } - getOptionsCursorWithScroll(): integer { + getOptionsCursorWithScroll(): number { return this.optionsCursor + this.optionsScrollCursor + (this.options && this.options[0] === PartyOption.SCROLL_UP ? -1 : 0); } @@ -1164,7 +1179,7 @@ export default class PartyUiHandler extends MessageUiHandler { class PartySlot extends Phaser.GameObjects.Container { private selected: boolean; private transfer: boolean; - private slotIndex: integer; + private slotIndex: number; private pokemon: PlayerPokemon; private slotBg: Phaser.GameObjects.Image; @@ -1175,11 +1190,10 @@ class PartySlot extends Phaser.GameObjects.Container { public slotHpText: Phaser.GameObjects.Text; public slotDescriptionLabel: Phaser.GameObjects.Text; // this is used to show text instead of the HP bar i.e. for showing "Able"/"Not Able" for TMs when you try to learn them - private pokemonIcon: Phaser.GameObjects.Container; private iconAnimHandler: PokemonIconAnimHandler; - constructor(slotIndex: integer, pokemon: PlayerPokemon, iconAnimHandler: PokemonIconAnimHandler, partyUiMode: PartyUiMode, tmMoveId: Moves) { + constructor(slotIndex: number, pokemon: PlayerPokemon, iconAnimHandler: PokemonIconAnimHandler, partyUiMode: PartyUiMode, tmMoveId: Moves) { super(globalScene, slotIndex >= globalScene.currentBattle.getBattlerCount() ? 230.5 : 64, slotIndex >= globalScene.currentBattle.getBattlerCount() ? -184 + (globalScene.currentBattle.double ? -40 : 0) + (28 + (globalScene.currentBattle.double ? 8 : 0)) * slotIndex : -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64); @@ -1196,6 +1210,10 @@ class PartySlot extends Phaser.GameObjects.Container { } setup(partyUiMode: PartyUiMode, tmMoveId: Moves) { + + const currentLanguage = i18next.resolvedLanguage ?? "en"; + const offsetJa = currentLanguage === "ja"; + const battlerCount = globalScene.currentBattle.getBattlerCount(); const slotKey = `party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`; @@ -1234,15 +1252,15 @@ class PartySlot extends Phaser.GameObjects.Container { nameSizeTest.destroy(); this.slotName = addTextObject(0, 0, displayName, TextStyle.PARTY); - this.slotName.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 21 : 24, this.slotIndex >= battlerCount ? 2 : 10); + this.slotName.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 21 : 24, (this.slotIndex >= battlerCount ? 2 : 10) + (offsetJa ? 2 : 0)); this.slotName.setOrigin(0, 0); const slotLevelLabel = globalScene.add.image(0, 0, "party_slot_overlay_lv"); - slotLevelLabel.setPositionRelative(this.slotName, 8, 12); + slotLevelLabel.setPositionRelative(slotBg, (this.slotIndex >= battlerCount ? 21 : 24) + 8, (this.slotIndex >= battlerCount ? 2 : 10) + 12); slotLevelLabel.setOrigin(0, 0); const slotLevelText = addTextObject(0, 0, this.pokemon.level.toString(), this.pokemon.level < globalScene.getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED); - slotLevelText.setPositionRelative(slotLevelLabel, 9, 0); + slotLevelText.setPositionRelative(slotLevelLabel, 9, offsetJa ? 1.5 : 0); slotLevelText.setOrigin(0, 0.25); slotInfoContainer.add([ this.slotName, slotLevelLabel, slotLevelText ]); @@ -1319,7 +1337,7 @@ class PartySlot extends Phaser.GameObjects.Container { this.slotHpOverlay.setVisible(false); this.slotHpText = addTextObject(0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY); - this.slotHpText.setPositionRelative(this.slotHpBar, this.slotHpBar.width - 3, this.slotHpBar.height - 2); + this.slotHpText.setPositionRelative(this.slotHpBar, this.slotHpBar.width - 3, this.slotHpBar.height - 2 + (offsetJa ? 2 : 0)); this.slotHpText.setOrigin(1, 0); this.slotHpText.setVisible(false); diff --git a/src/ui/pokedex-info-overlay.ts b/src/ui/pokedex-info-overlay.ts new file mode 100644 index 00000000000..fe0b47b57e0 --- /dev/null +++ b/src/ui/pokedex-info-overlay.ts @@ -0,0 +1,174 @@ +import type { InfoToggle } from "../battle-scene"; +import { TextStyle, addTextObject } from "./text"; +import { addWindow } from "./ui-theme"; +import * as Utils from "../utils"; +import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; + +export interface PokedexInfoOverlaySettings { + delayVisibility?: boolean; // if true, showing the overlay will only set it to active and populate the fields and the handler using this field has to manually call setVisible later. + scale?:number; // scale the box? A scale of 0.5 is recommended + //location and width of the component; unaffected by scaling + x?: number; + y?: number; + /** Default is always half the screen, regardless of scale */ + width?: number; + /** Determines whether to display the small secondary box */ + hideEffectBox?: boolean; + hideBg?: boolean; +} + +const DESC_HEIGHT = 48; +const BORDER = 8; +const GLOBAL_SCALE = 6; + +export default class PokedexInfoOverlay extends Phaser.GameObjects.Container implements InfoToggle { + public active: boolean = false; + + private desc: Phaser.GameObjects.Text; + private descScroll : Phaser.Tweens.Tween | null = null; + + private descBg: Phaser.GameObjects.NineSlice; + + private options: PokedexInfoOverlaySettings; + + private textMaskRect: Phaser.GameObjects.Graphics; + + private maskPointOriginX: number; + private maskPointOriginY: number; + public scale: number; + public width: number; + + constructor(options?: PokedexInfoOverlaySettings) { + super(globalScene, options?.x, options?.y); + this.scale = options?.scale || 1; // set up the scale + this.setScale(this.scale); + this.options = options || {}; + + // prepare the description box + this.width = (options?.width || PokedexInfoOverlay.getWidth(this.scale)) / this.scale; // divide by scale as we always want this to be half a window wide + this.descBg = addWindow(0, 0, this.width, DESC_HEIGHT); + this.descBg.setOrigin(0, 0); + this.add(this.descBg); + + // set up the description; wordWrap uses true pixels, unaffected by any scaling, while other values are affected + this.desc = addTextObject(BORDER, BORDER - 2, "", TextStyle.BATTLE_INFO, { wordWrap: { width: (this.width - (BORDER - 2) * 2) * GLOBAL_SCALE }}); + this.desc.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); + + // limit the text rendering, required for scrolling later on + this.maskPointOriginX = options?.x || 0; + this.maskPointOriginY = options?.y || 0; + + if (this.maskPointOriginX < 0) { + this.maskPointOriginX += globalScene.game.canvas.width / GLOBAL_SCALE; + } + if (this.maskPointOriginY < 0) { + this.maskPointOriginY += globalScene.game.canvas.height / GLOBAL_SCALE; + } + + this.textMaskRect = globalScene.make.graphics(); + this.textMaskRect.fillStyle(0xFF0000); + this.textMaskRect.fillRect( + this.maskPointOriginX + BORDER * this.scale, this.maskPointOriginY + (BORDER - 2) * this.scale, + this.width - (BORDER * 2) * this.scale, (DESC_HEIGHT - (BORDER - 2) * 2) * this.scale); + this.textMaskRect.setScale(6); + const textMask = this.createGeometryMask(this.textMaskRect); + + this.add(this.desc); + this.desc.setMask(textMask); + + if (options?.hideBg) { + this.descBg.setVisible(false); + } + + // hide this component for now + this.setVisible(false); + } + + // show this component with infos for the specific move + show(text: string):boolean { + if (!globalScene.enableMoveInfo) { + return false; // move infos have been disabled // TODO:: is `false` correct? i used to be `undeefined` + } + + this.desc.setText(text ?? ""); + + // stop previous scrolling effects and reset y position + if (this.descScroll) { + this.descScroll.remove(); + this.descScroll = null; + this.desc.y = BORDER - 2; + } + + // determine if we need to add new scrolling effects + const lineCount = Math.floor(this.desc.displayHeight * (96 / 72) / 14.83); + + const newHeight = lineCount >= 3 ? 48 : (lineCount === 2 ? 36 : 24); + this.textMaskRect.clear(); + this.textMaskRect.fillStyle(0xFF0000); + this.textMaskRect.fillRect( + this.maskPointOriginX + BORDER * this.scale, + this.maskPointOriginY + (BORDER - 2) * this.scale + (48 - newHeight), + this.width - (BORDER * 2) * this.scale, + (newHeight - (BORDER - 2) * 2) * this.scale + ); + const updatedMask = this.createGeometryMask(this.textMaskRect); + this.desc.setMask(updatedMask); + + this.descBg.setSize(this.descBg.width, newHeight); + this.descBg.setY(48 - newHeight); + this.desc.setY(BORDER - 2 + (48 - newHeight)); + + if (lineCount > 3) { + // generate scrolling effects + this.descScroll = globalScene.tweens.add({ + targets: this.desc, + delay: Utils.fixedInt(2000), + loop: -1, + hold: Utils.fixedInt(2000), + duration: Utils.fixedInt((lineCount - 3) * 2000), + y: `-=${14.83 * (72 / 96) * (lineCount - 3)}` + }); + } + + if (!this.options.delayVisibility) { + this.setVisible(true); + } + this.active = true; + return true; + } + + clear() { + this.setVisible(false); + this.active = false; + } + + toggleInfo(visible: boolean): void { + if (visible) { + this.setVisible(true); + } + globalScene.tweens.add({ + targets: this.desc, + duration: Utils.fixedInt(125), + ease: "Sine.easeInOut", + alpha: visible ? 1 : 0 + }); + if (!visible) { + this.setVisible(false); + } + } + + isActive(): boolean { + return this.active; + } + + // width of this element + static getWidth(scale:number):number { + return globalScene.game.canvas.width / GLOBAL_SCALE / 2; + } + + // height of this element + static getHeight(scale:number, onSide?: boolean):number { + return DESC_HEIGHT * scale; + } +} diff --git a/src/ui/pokedex-mon-container.ts b/src/ui/pokedex-mon-container.ts new file mode 100644 index 00000000000..1bcfafc0766 --- /dev/null +++ b/src/ui/pokedex-mon-container.ts @@ -0,0 +1,214 @@ +import type { Variant } from "#app/data/variant"; +import { globalScene } from "#app/global-scene"; +import { isNullOrUndefined } from "#app/utils"; +import type PokemonSpecies from "../data/pokemon-species"; +import { addTextObject, TextStyle } from "./text"; + + +interface SpeciesDetails { + shiny?: boolean, + formIndex?: number + female?: boolean, + variant?: Variant +} + +export class PokedexMonContainer extends Phaser.GameObjects.Container { + public species: PokemonSpecies; + public icon: Phaser.GameObjects.Sprite; + public shinyIcons: Phaser.GameObjects.Image[] = []; + public label: Phaser.GameObjects.Text; + public starterPassiveBgs: Phaser.GameObjects.Image; + public hiddenAbilityIcon: Phaser.GameObjects.Image; + public favoriteIcon: Phaser.GameObjects.Image; + public classicWinIcon: Phaser.GameObjects.Image; + public candyUpgradeIcon: Phaser.GameObjects.Image; + public candyUpgradeOverlayIcon: Phaser.GameObjects.Image; + public eggMove1Icon: Phaser.GameObjects.Image; + public tmMove1Icon: Phaser.GameObjects.Image; + public eggMove2Icon: Phaser.GameObjects.Image; + public tmMove2Icon: Phaser.GameObjects.Image; + public passive1Icon: Phaser.GameObjects.Image; + public passive2Icon: Phaser.GameObjects.Image; + public passive1OverlayIcon: Phaser.GameObjects.Image; + public passive2OverlayIcon: Phaser.GameObjects.Image; + public cost: number = 0; + + constructor(species: PokemonSpecies, options: SpeciesDetails = {}) { + super(globalScene, 0, 0); + + this.setSpecies(species, options); + + // starter passive bg + const starterPassiveBg = globalScene.add.image(2, 5, "passive_bg"); + starterPassiveBg.setOrigin(0, 0); + starterPassiveBg.setScale(0.75); + starterPassiveBg.setVisible(false); + this.add(starterPassiveBg); + this.starterPassiveBgs = starterPassiveBg; + + // shiny icons + for (let i = 0; i < 3; i++) { + const shinyIcon = globalScene.add.image(i * -3 + 12, 2, "shiny_star_small"); + shinyIcon.setScale(0.5); + shinyIcon.setOrigin(0, 0); + shinyIcon.setVisible(false); + this.shinyIcons.push(shinyIcon); + } + this.add(this.shinyIcons); + + // value label + const label = addTextObject(1, 2, "0", TextStyle.WINDOW, { fontSize: "32px" }); + label.setShadowOffset(2, 2); + label.setOrigin(0, 0); + label.setVisible(false); + this.add(label); + this.label = label; + + // hidden ability icon + const abilityIcon = globalScene.add.image(12, 7, "ha_capsule"); + abilityIcon.setOrigin(0, 0); + abilityIcon.setScale(0.5); + abilityIcon.setVisible(false); + this.add(abilityIcon); + this.hiddenAbilityIcon = abilityIcon; + + // favorite icon + const favoriteIcon = globalScene.add.image(0, 7, "favorite"); + favoriteIcon.setOrigin(0, 0); + favoriteIcon.setScale(0.5); + favoriteIcon.setVisible(false); + this.add(favoriteIcon); + this.favoriteIcon = favoriteIcon; + + // classic win icon + const classicWinIcon = globalScene.add.image(0, 12, "champion_ribbon"); + classicWinIcon.setOrigin(0, 0); + classicWinIcon.setScale(0.5); + classicWinIcon.setVisible(false); + this.add(classicWinIcon); + this.classicWinIcon = classicWinIcon; + + // candy upgrade icon + const candyUpgradeIcon = globalScene.add.image(12, 12, "candy"); + candyUpgradeIcon.setOrigin(0, 0); + candyUpgradeIcon.setScale(0.25); + candyUpgradeIcon.setVisible(false); + this.add(candyUpgradeIcon); + this.candyUpgradeIcon = candyUpgradeIcon; + + // candy upgrade overlay icon + const candyUpgradeOverlayIcon = globalScene.add.image(12, 12, "candy_overlay"); + candyUpgradeOverlayIcon.setOrigin(0, 0); + candyUpgradeOverlayIcon.setScale(0.25); + candyUpgradeOverlayIcon.setVisible(false); + this.add(candyUpgradeOverlayIcon); + this.candyUpgradeOverlayIcon = candyUpgradeOverlayIcon; + + // move icons + const eggMove1Icon = globalScene.add.image(0, 12, "mystery_egg"); + eggMove1Icon.setOrigin(0, 0); + eggMove1Icon.setScale(0.25); + eggMove1Icon.setVisible(false); + this.add(eggMove1Icon); + this.eggMove1Icon = eggMove1Icon; + + // move icons + const tmMove1Icon = globalScene.add.image(0, 12, "normal_memory"); + tmMove1Icon.setOrigin(0, 0); + tmMove1Icon.setScale(0.25); + tmMove1Icon.setVisible(false); + this.add(tmMove1Icon); + this.tmMove1Icon = tmMove1Icon; + + // move icons + const eggMove2Icon = globalScene.add.image(7, 12, "mystery_egg"); + eggMove2Icon.setOrigin(0, 0); + eggMove2Icon.setScale(0.25); + eggMove2Icon.setVisible(false); + this.add(eggMove2Icon); + this.eggMove2Icon = eggMove2Icon; + + // move icons + const tmMove2Icon = globalScene.add.image(7, 12, "normal_memory"); + tmMove2Icon.setOrigin(0, 0); + tmMove2Icon.setScale(0.25); + tmMove2Icon.setVisible(false); + this.add(tmMove2Icon); + this.tmMove2Icon = tmMove2Icon; + + + // passive icons + const passive1Icon = globalScene.add.image(3, 3, "candy"); + passive1Icon.setOrigin(0, 0); + passive1Icon.setScale(0.25); + passive1Icon.setVisible(false); + this.add(passive1Icon); + this.passive1Icon = passive1Icon; + + const passive1OverlayIcon = globalScene.add.image(12, 12, "candy_overlay"); + passive1OverlayIcon.setOrigin(0, 0); + passive1OverlayIcon.setScale(0.25); + passive1OverlayIcon.setVisible(false); + this.add(passive1OverlayIcon); + this.passive1OverlayIcon = passive1OverlayIcon; + + // passive icons + const passive2Icon = globalScene.add.image(12, 3, "candy"); + passive2Icon.setOrigin(0, 0); + passive2Icon.setScale(0.25); + passive2Icon.setVisible(false); + this.add(passive2Icon); + this.passive2Icon = passive2Icon; + + const passive2OverlayIcon = globalScene.add.image(12, 12, "candy_overlay"); + passive2OverlayIcon.setOrigin(0, 0); + passive2OverlayIcon.setScale(0.25); + passive2OverlayIcon.setVisible(false); + this.add(passive2OverlayIcon); + this.passive2OverlayIcon = passive2OverlayIcon; + } + + setSpecies(species: PokemonSpecies, options: SpeciesDetails = {}) { + + this.species = species; + + const { shiny, formIndex, female, variant } = options; + + const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, false, true); + const defaultProps = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + + if (!isNullOrUndefined(formIndex)) { + defaultProps.formIndex = formIndex; + } + if (!isNullOrUndefined(shiny)) { + defaultProps.shiny = shiny; + } + if (!isNullOrUndefined(variant)) { + defaultProps.variant = variant; + } + if (!isNullOrUndefined(female)) { + defaultProps.female = female; + } + + if (this.icon) { + this.remove(this.icon); + this.icon.destroy(); // Properly removes the sprite from memory + } + + // icon + this.icon = globalScene.add.sprite(-2, 2, species.getIconAtlasKey(defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); + this.icon.setScale(0.5); + this.icon.setOrigin(0, 0); + this.icon.setFrame(species.getIconId(defaultProps.female, defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); + this.checkIconId(defaultProps.female, defaultProps.formIndex, defaultProps.shiny, defaultProps.variant); + this.add(this.icon); + } + + checkIconId(female, formIndex, shiny, variant) { + if (this.icon.frame.name !== this.species.getIconId(female, formIndex, shiny, variant)) { + console.log(`${this.species.name}'s variant icon does not exist. Replacing with default.`); + this.icon.setTexture(this.species.getIconAtlasKey(formIndex, false, variant)); + this.icon.setFrame(this.species.getIconId(female, formIndex, false, variant)); + } + } +} diff --git a/src/ui/pokedex-page-ui-handler.ts b/src/ui/pokedex-page-ui-handler.ts new file mode 100644 index 00000000000..eee900d411e --- /dev/null +++ b/src/ui/pokedex-page-ui-handler.ts @@ -0,0 +1,2519 @@ +import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; +import { pokemonEvolutions, pokemonPrevolutions, pokemonStarters } from "#app/data/balance/pokemon-evolutions"; +import type { Variant } from "#app/data/variant"; +import { getVariantTint, getVariantIcon } from "#app/data/variant"; +import { argbFromRgba } from "@material/material-color-utilities"; +import i18next from "i18next"; +import { starterColors } from "#app/battle-scene"; +import { allAbilities } from "#app/data/ability"; +import { speciesEggMoves } from "#app/data/balance/egg-moves"; +import { GrowthRate, getGrowthRateColor } from "#app/data/exp"; +import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; +import { allMoves } from "#app/data/move"; +import { getNatureName } from "#app/data/nature"; +import type { SpeciesFormChange } from "#app/data/pokemon-forms"; +import { pokemonFormChanges } from "#app/data/pokemon-forms"; +import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; +import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpecies, getPokemonSpeciesForm, normalForm } from "#app/data/pokemon-species"; +import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; +import { starterPassiveAbilities } from "#app/data/balance/passives"; +import { Type } from "#enums/type"; +import { GameModes } from "#app/game-mode"; +import type { DexEntry, StarterAttributes } from "#app/system/game-data"; +import { AbilityAttr, DexAttr } from "#app/system/game-data"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import MessageUiHandler from "#app/ui/message-ui-handler"; +import { StatsContainer } from "#app/ui/stats-container"; +import { TextStyle, addTextObject, getTextStyleOptions } from "#app/ui/text"; +import { Mode } from "#app/ui/ui"; +import { addWindow } from "#app/ui/ui-theme"; +import { Egg } from "#app/data/egg"; +import Overrides from "#app/overrides"; +import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { Passive as PassiveAttr } from "#enums/passive"; +import * as Challenge from "#app/data/challenge"; +import MoveInfoOverlay from "#app/ui/move-info-overlay"; +import PokedexInfoOverlay from "#app/ui/pokedex-info-overlay"; +import { getEggTierForSpecies } from "#app/data/egg"; +import { Device } from "#enums/devices"; +import type { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { Button } from "#enums/buttons"; +import { EggSourceType } from "#enums/egg-source-types"; +import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters"; +import { BooleanHolder, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, rgbHexToRgba, toReadableString } from "#app/utils"; +import type { Nature } from "#enums/nature"; +import * as Utils from "../utils"; +import { speciesTmMoves } from "#app/data/balance/tms"; +import type { BiomeTierTod } from "#app/data/balance/biomes"; +import { BiomePoolTier, catchableSpecies } from "#app/data/balance/biomes"; +import { Biome } from "#app/enums/biome"; +import { TimeOfDay } from "#app/enums/time-of-day"; +import type { Abilities } from "#app/enums/abilities"; +import { BaseStatsOverlay } from "#app/ui/base-stats-overlay"; +import { globalScene } from "#app/global-scene"; + + +interface LanguageSetting { + starterInfoTextSize: string, + instructionTextSize: string, + starterInfoXPos?: number, + starterInfoYOffset?: number +} + +const languageSettings: { [key: string]: LanguageSetting } = { + "en":{ + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, + "de":{ + starterInfoTextSize: "48px", + instructionTextSize: "35px", + starterInfoXPos: 33, + }, + "es-ES":{ + starterInfoTextSize: "56px", + instructionTextSize: "35px", + }, + "fr":{ + starterInfoTextSize: "54px", + instructionTextSize: "38px", + }, + "it":{ + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, + "pt_BR":{ + starterInfoTextSize: "47px", + instructionTextSize: "38px", + starterInfoXPos: 33, + }, + "zh":{ + starterInfoTextSize: "47px", + instructionTextSize: "38px", + starterInfoYOffset: 1, + starterInfoXPos: 24, + }, + "pt":{ + starterInfoTextSize: "48px", + instructionTextSize: "42px", + starterInfoXPos: 33, + }, + "ko":{ + starterInfoTextSize: "52px", + instructionTextSize: "38px", + }, + "ja":{ + starterInfoTextSize: "51px", + instructionTextSize: "38px", + }, + "ca-ES":{ + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, +}; + +const valueReductionMax = 2; + +// Position of UI elements +const speciesContainerX = 109; + +interface SpeciesDetails { + shiny?: boolean, + formIndex?: number + female?: boolean, + variant?: number, +} + +enum MenuOptions { + BASE_STATS, + ABILITIES, + LEVEL_MOVES, + EGG_MOVES, + TM_MOVES, + BIOMES, + NATURES, + TOGGLE_IVS, + EVOLUTIONS +} + + +export default class PokedexPageUiHandler extends MessageUiHandler { + private starterSelectContainer: Phaser.GameObjects.Container; + private shinyOverlay: Phaser.GameObjects.Image; + private pokemonNumberText: Phaser.GameObjects.Text; + private pokemonSprite: Phaser.GameObjects.Sprite; + private pokemonNameText: Phaser.GameObjects.Text; + private pokemonGrowthRateLabelText: Phaser.GameObjects.Text; + private pokemonGrowthRateText: Phaser.GameObjects.Text; + private type1Icon: Phaser.GameObjects.Sprite; + private type2Icon: Phaser.GameObjects.Sprite; + private pokemonLuckLabelText: Phaser.GameObjects.Text; + private pokemonLuckText: Phaser.GameObjects.Text; + private pokemonGenderText: Phaser.GameObjects.Text; + private pokemonUncaughtText: Phaser.GameObjects.Text; + private pokemonCandyContainer: Phaser.GameObjects.Container; + private pokemonCandyIcon: Phaser.GameObjects.Sprite; + private pokemonCandyDarknessOverlay: Phaser.GameObjects.Sprite; + private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite; + private pokemonCandyCountText: Phaser.GameObjects.Text; + private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container; + private pokemonCaughtCountText: Phaser.GameObjects.Text; + private pokemonFormText: Phaser.GameObjects.Text; + private pokemonHatchedIcon : Phaser.GameObjects.Sprite; + private pokemonHatchedCountText: Phaser.GameObjects.Text; + private pokemonShinyIcons: Phaser.GameObjects.Sprite[]; + + private activeTooltip: "ABILITY" | "PASSIVE" | "CANDY" | undefined; + private instructionsContainer: Phaser.GameObjects.Container; + private filterInstructionsContainer: Phaser.GameObjects.Container; + private shinyIconElement: Phaser.GameObjects.Sprite; + private formIconElement: Phaser.GameObjects.Sprite; + private genderIconElement: Phaser.GameObjects.Sprite; + private variantIconElement: Phaser.GameObjects.Sprite; + private shinyLabel: Phaser.GameObjects.Text; + private formLabel: Phaser.GameObjects.Text; + private genderLabel: Phaser.GameObjects.Text; + private variantLabel: Phaser.GameObjects.Text; + private candyUpgradeIconElement: Phaser.GameObjects.Sprite; + private candyUpgradeLabel: Phaser.GameObjects.Text; + private showBackSpriteIconElement: Phaser.GameObjects.Sprite; + private showBackSpriteLabel: Phaser.GameObjects.Text; + + private starterSelectMessageBox: Phaser.GameObjects.NineSlice; + private starterSelectMessageBoxContainer: Phaser.GameObjects.Container; + private statsContainer: StatsContainer; + private moveInfoOverlay: MoveInfoOverlay; + private infoOverlay: PokedexInfoOverlay; + private baseStatsOverlay: BaseStatsOverlay; + + private statsMode: boolean; + + private allSpecies: PokemonSpecies[] = []; + private species: PokemonSpecies; + private starterId: number; + private formIndex: number; + private speciesLoaded: Map = new Map(); + private levelMoves: LevelMoves; + private eggMoves: Moves[] = []; + private hasEggMoves: boolean[] = []; + private tmMoves: Moves[] = []; + private ability1: Abilities; + private ability2: Abilities | undefined; + private abilityHidden: Abilities | undefined; + private passive: Abilities; + private hasPassive: boolean; + private hasAbilities: number[]; + private biomes: BiomeTierTod[]; + private preBiomes: BiomeTierTod[]; + private baseStats: number[]; + private baseTotal: number; + private evolutions: SpeciesFormEvolution[]; + private battleForms: SpeciesFormChange[]; + private prevolutions: SpeciesFormEvolution[]; + + private speciesStarterDexEntry: DexEntry | null; + private canCycleShiny: boolean; + private canCycleForm: boolean; + private canCycleGender: boolean; + + private assetLoadCancelled: BooleanHolder | null; + public cursorObj: Phaser.GameObjects.Image; + + // variables to keep track of the dynamically rendered list of instruction prompts for starter select + private instructionRowX = 0; + private instructionRowY = 0; + private instructionRowTextOffset = 9; + private filterInstructionRowX = 0; + private filterInstructionRowY = 0; + + private starterAttributes: StarterAttributes; + private savedStarterAttributes: StarterAttributes; + + protected blockInput: boolean = false; + protected blockInputOverlay: boolean = false; + + private showBackSprite: boolean = false; + + // Menu + private menuContainer: Phaser.GameObjects.Container; + private menuBg: Phaser.GameObjects.NineSlice; + protected optionSelectText: Phaser.GameObjects.Text; + private menuOptions: MenuOptions[]; + protected scale: number = 0.1666666667; + private menuDescriptions: string[]; + private isFormGender: boolean; + private filteredIndices: Species[] | null = null; + + private availableVariants: number; + private unlockedVariants: boolean[]; + + private canUseCandies: boolean; + + constructor() { + super(Mode.POKEDEX_PAGE); + } + + setup() { + const ui = this.getUi(); + const currentLanguage = i18next.resolvedLanguage ?? "en"; + const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en"; + const textSettings = languageSettings[langSettingKey]; + + this.starterSelectContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); + this.starterSelectContainer.setVisible(false); + ui.add(this.starterSelectContainer); + + const bgColor = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x006860); + bgColor.setOrigin(0, 0); + this.starterSelectContainer.add(bgColor); + + const starterSelectBg = globalScene.add.image(0, 0, "pokedex_summary_bg"); + starterSelectBg.setOrigin(0, 0); + this.starterSelectContainer.add(starterSelectBg); + + this.shinyOverlay = globalScene.add.image(6, 6, "summary_overlay_shiny"); + this.shinyOverlay.setOrigin(0, 0); + this.shinyOverlay.setVisible(false); + this.starterSelectContainer.add(this.shinyOverlay); + + this.pokemonNumberText = addTextObject(17, 1, "0000", TextStyle.SUMMARY); + this.pokemonNumberText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonNumberText); + + this.pokemonNameText = addTextObject(6, 112, "", TextStyle.SUMMARY); + this.pokemonNameText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonNameText); + + this.pokemonGrowthRateLabelText = addTextObject(8, 106, i18next.t("pokedexUiHandler:growthRate"), TextStyle.SUMMARY_ALT, { fontSize: "36px" }); + this.pokemonGrowthRateLabelText.setOrigin(0, 0); + this.pokemonGrowthRateLabelText.setVisible(false); + this.starterSelectContainer.add(this.pokemonGrowthRateLabelText); + + this.pokemonGrowthRateText = addTextObject(34, 106, "", TextStyle.SUMMARY_PINK, { fontSize: "36px" }); + this.pokemonGrowthRateText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonGrowthRateText); + + this.pokemonGenderText = addTextObject(96, 112, "", TextStyle.SUMMARY_ALT); + this.pokemonGenderText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonGenderText); + + this.pokemonUncaughtText = addTextObject(6, 127, i18next.t("pokedexUiHandler:uncaught"), TextStyle.WINDOW, { fontSize: "56px" }); + this.pokemonUncaughtText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonUncaughtText); + + const starterBoxContainer = globalScene.add.container(speciesContainerX + 6, 9); //115 + + for (const species of allSpecies) { + if (!speciesStarterCosts.hasOwnProperty(species.speciesId) || !species.isObtainable()) { + continue; + } + + this.speciesLoaded.set(species.speciesId, false); + this.allSpecies.push(species); + } + + this.starterSelectContainer.add(starterBoxContainer); + + this.pokemonSprite = globalScene.add.sprite(53, 63, "pkmn__sub"); + this.pokemonSprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + this.starterSelectContainer.add(this.pokemonSprite); + + this.type1Icon = globalScene.add.sprite(8, 98, getLocalizedSpriteKey("types")); + this.type1Icon.setScale(0.5); + this.type1Icon.setOrigin(0, 0); + this.starterSelectContainer.add(this.type1Icon); + + this.type2Icon = globalScene.add.sprite(26, 98, getLocalizedSpriteKey("types")); + this.type2Icon.setScale(0.5); + this.type2Icon.setOrigin(0, 0); + this.starterSelectContainer.add(this.type2Icon); + + this.pokemonLuckLabelText = addTextObject(8, 89, i18next.t("common:luckIndicator"), TextStyle.WINDOW_ALT, { fontSize: "56px" }); + this.pokemonLuckLabelText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonLuckLabelText); + + this.pokemonLuckText = addTextObject(8 + this.pokemonLuckLabelText.displayWidth + 2, 89, "0", TextStyle.WINDOW, { fontSize: "56px" }); + this.pokemonLuckText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonLuckText); + + // Candy icon and count + this.pokemonCandyContainer = globalScene.add.container(4.5, 18); + + this.pokemonCandyIcon = globalScene.add.sprite(0, 0, "candy"); + this.pokemonCandyIcon.setScale(0.5); + this.pokemonCandyIcon.setOrigin(0, 0); + this.pokemonCandyContainer.add(this.pokemonCandyIcon); + + this.pokemonCandyOverlayIcon = globalScene.add.sprite(0, 0, "candy_overlay"); + this.pokemonCandyOverlayIcon.setScale(0.5); + this.pokemonCandyOverlayIcon.setOrigin(0, 0); + this.pokemonCandyContainer.add(this.pokemonCandyOverlayIcon); + + this.pokemonCandyDarknessOverlay = globalScene.add.sprite(0, 0, "candy"); + this.pokemonCandyDarknessOverlay.setScale(0.5); + this.pokemonCandyDarknessOverlay.setOrigin(0, 0); + this.pokemonCandyDarknessOverlay.setTint(0x000000); + this.pokemonCandyDarknessOverlay.setAlpha(0.50); + this.pokemonCandyContainer.add(this.pokemonCandyDarknessOverlay); + + this.pokemonCandyCountText = addTextObject(9.5, 0, "x0", TextStyle.WINDOW_ALT, { fontSize: "56px" }); + this.pokemonCandyCountText.setOrigin(0, 0); + this.pokemonCandyContainer.add(this.pokemonCandyCountText); + + this.pokemonCandyContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, 30, 20), Phaser.Geom.Rectangle.Contains); + this.starterSelectContainer.add(this.pokemonCandyContainer); + + this.pokemonFormText = addTextObject(6, 42, "Form", TextStyle.WINDOW_ALT, { fontSize: "42px" }); + this.pokemonFormText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonFormText); + + this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25); + this.pokemonCaughtHatchedContainer.setScale(0.5); + this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer); + + const pokemonCaughtIcon = globalScene.add.sprite(1, 0, "items", "pb"); + pokemonCaughtIcon.setOrigin(0, 0); + pokemonCaughtIcon.setScale(0.75); + this.pokemonCaughtHatchedContainer.add(pokemonCaughtIcon); + + this.pokemonCaughtCountText = addTextObject(24, 4, "0", TextStyle.SUMMARY_ALT); + this.pokemonCaughtCountText.setOrigin(0, 0); + this.pokemonCaughtHatchedContainer.add(this.pokemonCaughtCountText); + + this.pokemonHatchedIcon = globalScene.add.sprite(1, 14, "egg_icons"); + this.pokemonHatchedIcon.setOrigin(0.15, 0.2); + this.pokemonHatchedIcon.setScale(0.8); + this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedIcon); + + this.pokemonShinyIcons = []; + for (let i = 0; i < 3; i++) { + const pokemonShinyIcon = globalScene.add.sprite(153 + i * 13, 160, "shiny_icons"); + pokemonShinyIcon.setOrigin(0.15, 0.2); + pokemonShinyIcon.setScale(1); + pokemonShinyIcon.setFrame(getVariantIcon(i as Variant)); + pokemonShinyIcon.setVisible(false); + this.pokemonCaughtHatchedContainer.add(pokemonShinyIcon); + this.pokemonShinyIcons.push(pokemonShinyIcon); + } + + this.pokemonHatchedCountText = addTextObject(24, 19, "0", TextStyle.SUMMARY_ALT); + this.pokemonHatchedCountText.setOrigin(0, 0); + this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedCountText); + + // The font size should be set per language + const instructionTextSize = textSettings.instructionTextSize; + + this.instructionsContainer = globalScene.add.container(4, 128); + this.instructionsContainer.setVisible(true); + this.starterSelectContainer.add(this.instructionsContainer); + + this.candyUpgradeIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "C.png"); + this.candyUpgradeIconElement.setName("sprite-candyUpgrade-icon-element"); + this.candyUpgradeIconElement.setScale(0.675); + this.candyUpgradeIconElement.setOrigin(0.0, 0.0); + this.candyUpgradeLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:candyUpgrade"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.candyUpgradeLabel.setName("text-candyUpgrade-label"); + + // instruction rows that will be pushed into the container dynamically based on need + // creating new sprites since they will be added to the scene later + this.shinyIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "R.png"); + this.shinyIconElement.setName("sprite-shiny-icon-element"); + this.shinyIconElement.setScale(0.675); + this.shinyIconElement.setOrigin(0.0, 0.0); + this.shinyLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleShiny"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.shinyLabel.setName("text-shiny-label"); + + this.formIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "F.png"); + this.formIconElement.setName("sprite-form-icon-element"); + this.formIconElement.setScale(0.675); + this.formIconElement.setOrigin(0.0, 0.0); + this.formLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleForm"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.formLabel.setName("text-form-label"); + + this.genderIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "G.png"); + this.genderIconElement.setName("sprite-gender-icon-element"); + this.genderIconElement.setScale(0.675); + this.genderIconElement.setOrigin(0.0, 0.0); + this.genderLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleGender"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.genderLabel.setName("text-gender-label"); + + this.variantIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "V.png"); + this.variantIconElement.setName("sprite-variant-icon-element"); + this.variantIconElement.setScale(0.675); + this.variantIconElement.setOrigin(0.0, 0.0); + this.variantLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleVariant"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.variantLabel.setName("text-variant-label"); + + this.showBackSpriteIconElement = new Phaser.GameObjects.Sprite(globalScene, 50, 7, "keyboard", "E.png"); + this.showBackSpriteIconElement.setName("show-backSprite-icon-element"); + this.showBackSpriteIconElement.setScale(0.675); + this.showBackSpriteIconElement.setOrigin(0.0, 0.0); + this.showBackSpriteLabel = addTextObject(60, 7, i18next.t("pokedexUiHandler:showBackSprite"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.showBackSpriteLabel.setName("show-backSprite-label"); + this.starterSelectContainer.add(this.showBackSpriteIconElement); + this.starterSelectContainer.add(this.showBackSpriteLabel); + + this.hideInstructions(); + + this.filterInstructionsContainer = globalScene.add.container(50, 5); + this.filterInstructionsContainer.setVisible(true); + this.starterSelectContainer.add(this.filterInstructionsContainer); + + this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6); + this.starterSelectMessageBoxContainer.setVisible(false); + this.starterSelectContainer.add(this.starterSelectMessageBoxContainer); + + this.starterSelectMessageBox = addWindow(1, -1, 318, 28); + this.starterSelectMessageBox.setOrigin(0, 1); + this.starterSelectMessageBoxContainer.add(this.starterSelectMessageBox); + + this.message = addTextObject(8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); + this.message.setOrigin(0, 0); + this.starterSelectMessageBoxContainer.add(this.message); + + // arrow icon for the message box + this.initPromptSprite(this.starterSelectMessageBoxContainer); + + this.statsContainer = new StatsContainer(6, 16); + + globalScene.add.existing(this.statsContainer); + + this.statsContainer.setVisible(false); + + this.starterSelectContainer.add(this.statsContainer); + + + // Adding menu container + this.menuContainer = globalScene.add.container(-130, 0); + this.menuContainer.setName("menu"); + this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + + this.menuContainer.setVisible(false); + + this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions); + + this.optionSelectText = addTextObject(0, 0, this.menuOptions.map(o => `${i18next.t(`pokedexUiHandler:${MenuOptions[o]}`)}`).join("\n"), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); + this.optionSelectText.setLineSpacing(12); + + this.menuDescriptions = [ + i18next.t("pokedexUiHandler:showBaseStats"), + i18next.t("pokedexUiHandler:showAbilities"), + i18next.t("pokedexUiHandler:showLevelMoves"), + i18next.t("pokedexUiHandler:showEggMoves"), + i18next.t("pokedexUiHandler:showTmMoves"), + i18next.t("pokedexUiHandler:showBiomes"), + i18next.t("pokedexUiHandler:showNatures"), + i18next.t("pokedexUiHandler:toggleIVs"), + i18next.t("pokedexUiHandler:showEvolutions") + ]; + + this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; + this.menuBg = addWindow( + (globalScene.game.canvas.width / 6 - 83), + 0, + this.optionSelectText.displayWidth + 19 + 24 * this.scale, + (globalScene.game.canvas.height / 6) - 2 + ); + this.menuBg.setOrigin(0, 0); + + this.optionSelectText.setPositionRelative(this.menuBg, 10 + 24 * this.scale, 6); + + this.menuContainer.add(this.menuBg); + + this.menuContainer.add(this.optionSelectText); + + ui.add(this.menuContainer); + + this.starterSelectContainer.add(this.menuContainer); + + + // adding base stats + this.baseStatsOverlay = new BaseStatsOverlay({ x: 317, y: 0, width:133 }); + this.menuContainer.add(this.baseStatsOverlay); + this.menuContainer.bringToTop(this.baseStatsOverlay); + + // add the info overlay last to be the top most ui element and prevent the IVs from overlaying this + const overlayScale = 1; + this.moveInfoOverlay = new MoveInfoOverlay({ + scale: overlayScale, + top: true, + x: 1, + y: globalScene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29, + }); + this.starterSelectContainer.add(this.moveInfoOverlay); + + this.infoOverlay = new PokedexInfoOverlay({ + scale: overlayScale, + x: 1, + y: globalScene.game.canvas.height / 6 - PokedexInfoOverlay.getHeight(overlayScale) - 29, + }); + this.starterSelectContainer.add(this.infoOverlay); + + // Filter bar sits above everything, except the message box + this.starterSelectContainer.bringToTop(this.starterSelectMessageBoxContainer); + } + + show(args: any[]): boolean { + + // Allow the use of candies if we are in one of the whitelisted phases + this.canUseCandies = [ "TitlePhase", "SelectStarterPhase", "CommandPhase" ].includes(globalScene.getCurrentPhase()?.constructor.name ?? ""); + + if (args.length >= 1 && args[0] === "refresh") { + return false; + } else { + this.species = args[0]; + this.formIndex = args[1] ?? 0; + this.savedStarterAttributes = args[2] ?? { shiny:false, female:true, variant:0, form:0 }; + this.filteredIndices = args[3] ?? null; + this.starterSetup(); + } + + this.moveInfoOverlay.clear(); // clear this when removing a menu; the cancel button doesn't seem to trigger this automatically on controllers + this.infoOverlay.clear(); + + super.show(args); + + this.starterSelectContainer.setVisible(true); + this.getUi().bringToTop(this.starterSelectContainer); + + this.starterAttributes = this.initStarterPrefs(); + + this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions); + + this.menuContainer.setVisible(true); + + this.speciesStarterDexEntry = this.species ? globalScene.gameData.dexData[this.species.speciesId] : null; + this.setSpecies(); + this.updateInstructions(); + + this.setCursor(0); + + return true; + + } + + starterSetup(): void { + + this.evolutions = []; + this.prevolutions = []; + this.battleForms = []; + + const species = this.species; + + let formKey = this.species?.forms.length > 0 ? this.species.forms[this.formIndex].formKey : ""; + this.isFormGender = formKey === "male" || formKey === "female"; + if (this.isFormGender && ((this.savedStarterAttributes.female === true && formKey === "male") || (this.savedStarterAttributes.female === false && formKey === "female"))) { + this.formIndex = (this.formIndex + 1) % 2; + formKey = this.species.forms[this.formIndex].formKey; + } + + const formIndex = this.formIndex ?? 0; + + this.starterId = this.getStarterSpeciesId(this.species.speciesId); + + const allEvolutions = pokemonEvolutions.hasOwnProperty(species.speciesId) ? pokemonEvolutions[species.speciesId] : []; + + if (species.forms.length > 0) { + const form = species.forms[formIndex]; + + // If this form has a specific set of moves, we get them. + this.levelMoves = (formIndex > 0 && pokemonFormLevelMoves.hasOwnProperty(species.speciesId) && pokemonFormLevelMoves[species.speciesId].hasOwnProperty(formIndex)) ? pokemonFormLevelMoves[species.speciesId][formIndex] : pokemonSpeciesLevelMoves[species.speciesId]; + this.ability1 = form.ability1; + this.ability2 = (form.ability2 === form.ability1) ? undefined : form.ability2; + this.abilityHidden = (form.abilityHidden === form.ability1) ? undefined : form.abilityHidden; + + this.evolutions = allEvolutions.filter(e => (e.preFormKey === form.formKey || e.preFormKey === null)); + this.baseStats = form.baseStats; + this.baseTotal = form.baseTotal; + + } else { + this.levelMoves = pokemonSpeciesLevelMoves[species.speciesId]; + this.ability1 = species.ability1; + this.ability2 = (species.ability2 === species.ability1) ? undefined : species.ability2; + this.abilityHidden = (species.abilityHidden === species.ability1) ? undefined : species.abilityHidden; + + this.evolutions = allEvolutions; + this.baseStats = species.baseStats; + this.baseTotal = species.baseTotal; + } + + this.eggMoves = speciesEggMoves[this.starterId] ?? []; + this.hasEggMoves = Array.from({ length: 4 }, (_, em) => (globalScene.gameData.starterData[this.starterId].eggMoves & (1 << em)) !== 0); + + this.tmMoves = speciesTmMoves[species.speciesId]?.filter(m => Array.isArray(m) ? (m[0] === formKey ? true : false ) : true) + .map(m => Array.isArray(m) ? m[1] : m).sort((a, b) => allMoves[a].name > allMoves[b].name ? 1 : -1) ?? []; + + const passiveId = starterPassiveAbilities.hasOwnProperty(species.speciesId) ? species.speciesId : + starterPassiveAbilities.hasOwnProperty(this.starterId) ? this.starterId : pokemonPrevolutions[this.starterId]; + const passives = starterPassiveAbilities[passiveId]; + this.passive = (this.formIndex in passives) ? passives[formIndex] : passives[0]; + + const starterData = globalScene.gameData.starterData[this.starterId]; + const abilityAttr = starterData.abilityAttr; + this.hasPassive = starterData.passiveAttr > 0; + + const hasAbility1 = abilityAttr & AbilityAttr.ABILITY_1; + const hasAbility2 = abilityAttr & AbilityAttr.ABILITY_2; + const hasHiddenAbility = abilityAttr & AbilityAttr.ABILITY_HIDDEN; + + this.hasAbilities = [ + hasAbility1, + hasAbility2, + hasHiddenAbility + ]; + + const allBiomes = catchableSpecies[species.speciesId] ?? []; + this.preBiomes = this.sanitizeBiomes( + (catchableSpecies[this.starterId] ?? []) + .filter(b => !allBiomes.some(bm => (b.biome === bm.biome && b.tier === bm.tier)) && !(b.biome === Biome.TOWN)), + this.starterId); + this.biomes = this.sanitizeBiomes(allBiomes, species.speciesId); + + const allFormChanges = pokemonFormChanges.hasOwnProperty(species.speciesId) ? pokemonFormChanges[species.speciesId] : []; + this.battleForms = allFormChanges.filter(f => (f.preFormKey === this.species.forms[this.formIndex].formKey)); + + const preSpecies = pokemonPrevolutions.hasOwnProperty(this.species.speciesId) ? allSpecies.find(sp => sp.speciesId === pokemonPrevolutions[this.species.speciesId]) : null; + if (preSpecies) { + const preEvolutions = pokemonEvolutions.hasOwnProperty(preSpecies.speciesId) ? pokemonEvolutions[preSpecies.speciesId] : []; + this.prevolutions = preEvolutions.filter( + e => e.speciesId === species.speciesId && ( + ( + (e.evoFormKey === "" || e.evoFormKey === null) && + ( + // This takes care of Cosplay Pikachu (Pichu is not shown) + (preSpecies.forms.some(form => form.formKey === species.forms[formIndex]?.formKey)) || + // This takes care of Gholdengo + (preSpecies.forms.length > 0 && species.forms.length === 0) || + // This takes care of everything else + (preSpecies.forms.length === 0 && (species.forms.length === 0 || species.forms[formIndex]?.formKey === "")) + ) + ) + // This takes care of Burmy, Shellos etc + || e.evoFormKey === species.forms[formIndex]?.formKey + ) + ); + } + + this.availableVariants = species.getFullUnlocksData() & DexAttr.VARIANT_3 ? 3 : 1; + } + + // Function to ensure that forms appear in the appropriate biome and tod + sanitizeBiomes(biomes: BiomeTierTod[], speciesId: number): BiomeTierTod[] { + + if (speciesId === Species.BURMY || speciesId === Species.WORMADAM) { + return biomes.filter(b => { + const formIndex = (() => { + switch (b.biome) { + case Biome.BEACH: + return 1; + case Biome.SLUM: + return 2; + default: + return 0; + } + })(); + return this.formIndex === formIndex; + }); + + } else if (speciesId === Species.ROTOM) { + return biomes.filter(b => { + const formIndex = (() => { + switch (b.biome) { + case Biome.VOLCANO: + return 1; + case Biome.SEA: + return 2; + case Biome.ICE_CAVE: + return 3; + case Biome.MOUNTAIN: + return 4; + case Biome.TALL_GRASS: + return 5; + default: + return 0; + } + })(); + return this.formIndex === formIndex; + }); + + } else if (speciesId === Species.LYCANROC) { + return biomes.filter(b => { + const formIndex = (() => { + switch (b.tod[0]) { + case TimeOfDay.DAY: + case TimeOfDay.DAWN: + return 0; + case TimeOfDay.DUSK: + return 2; + case TimeOfDay.NIGHT: + return 1; + default: + return 0; + } + })(); + return this.formIndex === formIndex; + }); + } + + return biomes; + } + + isCaught(otherSpecies?: PokemonSpecies): bigint { + if (globalScene.dexForDevs) { + return 255n; + } + + const species = otherSpecies ? otherSpecies : this.species; + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + const starterDexEntry = globalScene.gameData.dexData[this.getStarterSpeciesId(species.speciesId)]; + + return (dexEntry?.caughtAttr ?? 0n) & (starterDexEntry?.caughtAttr ?? 0n) & species.getFullUnlocksData(); + } + /** + * Check whether a given form is caught for a given species. + * All forms that can be reached through a form change during battle are considered caught and show up in the dex as such. + * + * @param otherSpecies The species to check; defaults to current species + * @param otherFormIndex The form index of the form to check; defaults to current form + * @returns StarterAttributes for the species + */ + isFormCaught(otherSpecies?: PokemonSpecies, otherFormIndex?: number | undefined): boolean { + + if (globalScene.dexForDevs) { + return true; + } + const species = otherSpecies ? otherSpecies : this.species; + const formIndex = otherFormIndex !== undefined ? otherFormIndex : this.formIndex; + const caughtAttr = this.isCaught(species); + + if (caughtAttr && (!species.forms.length || species.forms.length === 1)) { + return true; + } + + const isFormCaught = (caughtAttr & globalScene.gameData.getFormAttr(formIndex ?? 0)) > 0n; + return isFormCaught; + } + + /** + * Get the starter attributes for the given PokemonSpecies, after sanitizing them. + * If somehow a preference is set for a form, variant, gender, ability or nature + * that wasn't actually unlocked or is invalid it will be cleared here + * + * @param species The species to get Starter Preferences for + * @returns StarterAttributes for the species + */ + initStarterPrefs(): StarterAttributes { + const starterAttributes : StarterAttributes | null = this.species ? { ...this.savedStarterAttributes } : null; + const caughtAttr = this.isCaught(); + + // no preferences or Pokemon wasn't caught, return empty attribute + if (!starterAttributes || !caughtAttr) { + return {}; + } + + const hasShiny = caughtAttr & DexAttr.SHINY; + const hasNonShiny = caughtAttr & DexAttr.NON_SHINY; + if (!hasShiny || (starterAttributes.shiny === undefined && hasNonShiny)) { + // shiny form wasn't unlocked, purging shiny and variant setting + starterAttributes.shiny = false; + starterAttributes.variant = 0; + } else if (!hasNonShiny || (starterAttributes.shiny === undefined && hasShiny)) { + starterAttributes.shiny = true; + starterAttributes.variant = 0; + } + + this.unlockedVariants = [ + !!(hasShiny && caughtAttr & DexAttr.DEFAULT_VARIANT), + !!(hasShiny && caughtAttr & DexAttr.VARIANT_2), + !!(hasShiny && caughtAttr & DexAttr.VARIANT_3) + ]; + if (starterAttributes.variant === undefined || isNaN(starterAttributes.variant) || starterAttributes.variant < 0) { + starterAttributes.variant = 0; + } else if (!this.unlockedVariants[starterAttributes.variant]) { + let highestValidIndex = -1; + for (let i = 0; i <= starterAttributes.variant && i < this.unlockedVariants.length; i++) { + if (this.unlockedVariants[i]) { + highestValidIndex = i; + } + } + // Set to the highest valid index found or default to 0 + starterAttributes.variant = highestValidIndex !== -1 ? highestValidIndex : 0; + } + + if (starterAttributes.female !== undefined) { + if ((starterAttributes.female && !(caughtAttr & DexAttr.FEMALE)) || (!starterAttributes.female && !(caughtAttr & DexAttr.MALE))) { + starterAttributes.female = !starterAttributes.female; + } + } else { + if (caughtAttr & DexAttr.FEMALE) { + starterAttributes.female = true; + } else if (caughtAttr & DexAttr.MALE) { + starterAttributes.female = false; + } + } + + return starterAttributes; + } + + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number, moveToTop?: boolean) { + super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); + + const singleLine = text?.indexOf("\n") === -1; + + this.starterSelectMessageBox.setSize(318, singleLine ? 28 : 42); + + if (moveToTop) { + this.starterSelectMessageBox.setOrigin(0, 0); + this.starterSelectMessageBoxContainer.setY(0); + this.message.setY(4); + } else { + this.starterSelectMessageBoxContainer.setY(globalScene.game.canvas.height / 6); + this.starterSelectMessageBox.setOrigin(0, 1); + this.message.setY(singleLine ? -22 : -37); + } + + this.starterSelectMessageBoxContainer.setVisible(!!text?.length); + } + + /** + * Determines if 'Icon' based upgrade notifications should be shown + * @returns true if upgrade notifications are enabled and set to display an 'Icon' + */ + isUpgradeIconEnabled(): boolean { + return globalScene.candyUpgradeNotification !== 0 && globalScene.candyUpgradeDisplay === 0; + } + /** + * Determines if 'Animation' based upgrade notifications should be shown + * @returns true if upgrade notifications are enabled and set to display an 'Animation' + */ + isUpgradeAnimationEnabled(): boolean { + return globalScene.candyUpgradeNotification !== 0 && globalScene.candyUpgradeDisplay === 1; + } + + /** + * If the pokemon is an evolution, find speciesId of its starter. + * @param speciesId the id of the species to check + * @returns the id of the corresponding starter + */ + getStarterSpeciesId(speciesId): number { + if (speciesId === Species.PIKACHU) { + if ([ 0, 1, 8 ].includes(this.formIndex)) { + return Species.PICHU; + } else { + return Species.PIKACHU; + } + } + if (speciesStarterCosts.hasOwnProperty(speciesId)) { + return speciesId; + } else { + return pokemonStarters[speciesId]; + } + } + + getStarterSpecies(species): PokemonSpecies { + if (speciesStarterCosts.hasOwnProperty(species.speciesId)) { + return species; + } else { + return allSpecies.find(sp => sp.speciesId === pokemonStarters[species.speciesId]) ?? species; + } + } + + processInput(button: Button): boolean { + if (this.blockInput) { + return false; + } + + const ui = this.getUi(); + + let success = false; + let error = false; + + const isCaught = this.isCaught(); + const isFormCaught = this.isFormCaught(); + + if (this.blockInputOverlay) { + if (button === Button.CANCEL || button === Button.ACTION) { + this.blockInputOverlay = false; + this.baseStatsOverlay.clear(); + ui.showText(""); + return true; + } else if (button === Button.UP || button === Button.DOWN) { + this.blockInputOverlay = false; + this.baseStatsOverlay.clear(); + ui.showText(""); + } else { + return false; + } + } + + if (button === Button.SUBMIT) { + success = true; + } else if (button === Button.CANCEL) { + if (this.statsMode) { + this.toggleStatsMode(false); + success = true; + } else { + this.getUi().revertMode(); + success = true; + } + } else { + + const starterData = globalScene.gameData.starterData[this.starterId]; + // prepare persistent starter data to store changes + const starterAttributes = this.starterAttributes; + + if (button === Button.ACTION) { + + switch (this.cursor) { + + case MenuOptions.BASE_STATS: + + if (!isCaught || !isFormCaught) { + error = true; + } else { + + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + ui.showText(i18next.t("pokedexUiHandler:showBaseStats"), null, () => { + + this.baseStatsOverlay.show(this.baseStats, this.baseTotal); + + this.blockInput = false; + this.blockInputOverlay = true; + + return true; + }); + success = true; + }); + } + break; + + case MenuOptions.LEVEL_MOVES: + + if (!isCaught || !isFormCaught) { + error = true; + } else { + + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + ui.showText(i18next.t("pokedexUiHandler:showLevelMoves"), null, () => { + + this.moveInfoOverlay.show(allMoves[this.levelMoves[0][1]]); + + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: this.levelMoves.map(m => { + const levelNumber = m[0] > 0 ? String(m[0]) : ""; + const option: OptionSelectItem = { + label: levelNumber.padEnd(4, " ") + allMoves[m[1]].name, + handler: () => { + return false; + }, + onHover: () => { + this.moveInfoOverlay.show(allMoves[m[1]]); + if (m[0] === 0) { + this.showText(i18next.t("pokedexUiHandler:onlyEvolutionMove")); + } else if (m[0] === -1) { + this.showText(i18next.t("pokedexUiHandler:onlyRecallMove")); + } else if (m[0] <= 5) { + this.showText(i18next.t("pokedexUiHandler:onStarterSelectMove")); + } else { + this.showText(i18next.t("pokedexUiHandler:byLevelUpMove")); + } + }, + }; + return option; + }).concat({ + label: i18next.t("menu:cancel"), + handler: () => { + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + }, + onHover: () => { + this.moveInfoOverlay.clear(); + }, + }), + supportHover: true, + maxOptions: 8, + yOffset: 19 + }); + + this.blockInput = false; + }); + }); + success = true; + } + break; + + case MenuOptions.EGG_MOVES: + + + if (!isCaught || !isFormCaught) { + error = true; + } else { + + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + + if (this.eggMoves.length === 0) { + ui.showText(i18next.t("pokedexUiHandler:noEggMoves")); + this.blockInput = false; + return true; + } + + ui.showText(i18next.t("pokedexUiHandler:showEggMoves"), null, () => { + + this.moveInfoOverlay.show(allMoves[this.eggMoves[0]]); + + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: [ + { + label: i18next.t("pokedexUiHandler:common"), + skip: true, + style: TextStyle.MONEY_WINDOW, + handler: () => false, // Non-selectable, but handler is required + onHover: () => this.moveInfoOverlay.clear() // No hover behavior for titles + }, + ...this.eggMoves.slice(0, 3).map((m, i) => ({ + label: allMoves[m].name, + style: this.hasEggMoves[i] ? TextStyle.SETTINGS_VALUE : TextStyle.SHADOW_TEXT, + handler: () => false, + onHover: () => this.moveInfoOverlay.show(allMoves[m]) + })), + { + label: i18next.t("pokedexUiHandler:rare"), + skip: true, + style: TextStyle.MONEY_WINDOW, + handler: () => false, + onHover: () => this.moveInfoOverlay.clear() + }, + { + label: allMoves[this.eggMoves[3]].name, + style: this.hasEggMoves[3] ? TextStyle.SETTINGS_VALUE : TextStyle.SHADOW_TEXT, + handler: () => false, + onHover: () => this.moveInfoOverlay.show(allMoves[this.eggMoves[3]]) + }, + { + label: i18next.t("menu:cancel"), + handler: () => { + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + }, + onHover: () => this.moveInfoOverlay.clear() + } + ], + supportHover: true, + maxOptions: 8, + yOffset: 19 + }); + + this.blockInput = false; + }); + }); + success = true; + } + break; + + case MenuOptions.TM_MOVES: + + if (!isCaught || !isFormCaught) { + error = true; + } else if (this.tmMoves.length < 1) { + ui.showText(i18next.t("pokedexUiHandler:noTmMoves")); + error = true; + } else { + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + ui.showText(i18next.t("pokedexUiHandler:showTmMoves"), null, () => { + + this.moveInfoOverlay.show(allMoves[this.tmMoves[0]]); + + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: this.tmMoves.map(m => { + const option: OptionSelectItem = { + label: allMoves[m].name, + handler: () => { + return false; + }, + onHover: () => { + this.moveInfoOverlay.show(allMoves[m]); + }, + }; + return option; + }).concat({ + label: i18next.t("menu:cancel"), + handler: () => { + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + }, + onHover: () => { + this.moveInfoOverlay.clear(); + }, + }), + supportHover: true, + maxOptions: 8, + yOffset: 19 + }); + + this.blockInput = false; + }); + }); + success = true; + } + break; + + case MenuOptions.ABILITIES: + + if (!isCaught || !isFormCaught) { + error = true; + } else { + + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + + ui.showText(i18next.t("pokedexUiHandler:showAbilities"), null, () => { + + this.infoOverlay.show(allAbilities[this.ability1].description); + + const options: any[] = []; + + if (this.ability1) { + options.push({ + label: allAbilities[this.ability1].name, + style: this.hasAbilities[0] > 0 ? TextStyle.SETTINGS_VALUE : TextStyle.SHADOW_TEXT, + handler: () => false, + onHover: () => this.infoOverlay.show(allAbilities[this.ability1].description) + }); + } + if (this.ability2) { + const ability = allAbilities[this.ability2]; + options.push({ + label: ability?.name, + style: this.hasAbilities[1] > 0 ? TextStyle.SETTINGS_VALUE : TextStyle.SHADOW_TEXT, + handler: () => false, + onHover: () => this.infoOverlay.show(ability?.description) + }); + } + + if (this.abilityHidden) { + options.push({ + label: i18next.t("pokedexUiHandler:hidden"), + skip: true, + style: TextStyle.MONEY_WINDOW, + handler: () => false, + onHover: () => this.infoOverlay.clear() + }); + const ability = allAbilities[this.abilityHidden]; + options.push({ + label: allAbilities[this.abilityHidden].name, + style: this.hasAbilities[2] > 0 ? TextStyle.SETTINGS_VALUE : TextStyle.SHADOW_TEXT, + handler: () => false, + onHover: () => this.infoOverlay.show(ability?.description) + }); + } + + if (this.passive) { + options.push({ + label: i18next.t("pokedexUiHandler:passive"), + skip: true, + style: TextStyle.MONEY_WINDOW, + handler: () => false, + onHover: () => this.infoOverlay.clear() + }); + options.push({ + label: allAbilities[this.passive].name, + style: this.hasPassive ? TextStyle.SETTINGS_VALUE : TextStyle.SHADOW_TEXT, + handler: () => false, + onHover: () => this.infoOverlay.show(allAbilities[this.passive].description) + }); + } + + options.push({ + label: i18next.t("menu:cancel"), + handler: () => { + this.infoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + }, + onHover: () => this.infoOverlay.clear() + }); + + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: options, + supportHover: true, + maxOptions: 8, + yOffset: 19 + }); + + this.blockInput = false; + }); + }); + success = true; + } + break; + + case MenuOptions.BIOMES: + + if (!(isCaught || this.speciesStarterDexEntry?.seenAttr)) { + error = true; + } else { + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + + if ((!this.biomes || this.biomes?.length === 0) && + (!this.preBiomes || this.preBiomes?.length === 0)) { + ui.showText(i18next.t("pokedexUiHandler:noBiomes")); + ui.playError(); + this.blockInput = false; + return true; + } + + const options: any[] = []; + + ui.showText(i18next.t("pokedexUiHandler:showBiomes"), null, () => { + + this.biomes.map(b => { + options.push({ + label: i18next.t(`biome:${Biome[b.biome].toUpperCase()}`) + " - " + + i18next.t(`biome:${BiomePoolTier[b.tier].toUpperCase()}`) + + ( b.tod.length === 1 && b.tod[0] === -1 ? "" : " (" + b.tod.map(tod => i18next.t(`biome:${TimeOfDay[tod].toUpperCase()}`)).join(", ") + ")"), + handler: () => false + }); + }); + + + if (this.preBiomes.length > 0) { + options.push({ + label: i18next.t("pokedexUiHandler:preBiomes"), + skip: true, + handler: () => false + }); + this.preBiomes.map(b => { + options.push({ + label: i18next.t(`biome:${Biome[b.biome].toUpperCase()}`) + " - " + + i18next.t(`biome:${BiomePoolTier[b.tier].toUpperCase()}`) + + ( b.tod.length === 1 && b.tod[0] === -1 ? "" : " (" + b.tod.map(tod => i18next.t(`biome:${TimeOfDay[tod].toUpperCase()}`)).join(", ") + ")"), + handler: () => false + }); + }); + } + + options.push({ + label: i18next.t("menu:cancel"), + handler: () => { + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + }, + onHover: () => this.moveInfoOverlay.clear() + }); + + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: options, + supportHover: true, + maxOptions: 8, + yOffset: 19 + }); + + this.blockInput = false; + }); + }); + success = true; + } + break; + + case MenuOptions.EVOLUTIONS: + + if (!isCaught || !isFormCaught) { + error = true; + } else { + + this.blockInput = true; + + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + + const options: any[] = []; + + if ((!this.prevolutions || this.prevolutions?.length === 0) && + (!this.evolutions || this.evolutions?.length === 0) && + (!this.battleForms || this.battleForms?.length === 0)) { + ui.showText(i18next.t("pokedexUiHandler:noEvolutions")); + ui.playError(); + this.blockInput = false; + return true; + } + + ui.showText(i18next.t("pokedexUiHandler:showEvolutions"), null, () => { + + if (this.prevolutions?.length > 0) { + options.push({ + label: i18next.t("pokedexUiHandler:prevolutions"), + style: TextStyle.MONEY_WINDOW, + skip: true, + handler: () => false + }); + this.prevolutions.map(pre => { + const preSpecies = allSpecies.find(species => species.speciesId === pokemonPrevolutions[this.species.speciesId]); + const preFormIndex: number = preSpecies?.forms.find(f => f.formKey === pre.preFormKey)?.formIndex ?? 0; + + const conditionText: string = pre.description; + + options.push({ + label: pre.preFormKey ? + (preSpecies ?? this.species).getFormNameToDisplay(preFormIndex, true) : + (preSpecies ?? this.species).getExpandedSpeciesName(), + handler: () => { + const newSpecies = allSpecies.find(species => species.speciesId === pokemonPrevolutions[pre.speciesId]); + // Attempts to find the formIndex of the prevolved species + const newFormKey = pre.preFormKey ? pre.preFormKey : (this.species.forms.length > 0 ? this.species.forms[this.formIndex].formKey : ""); + const matchingForm = newSpecies?.forms.find(form => form.formKey === newFormKey); + const newFormIndex = matchingForm ? matchingForm.formIndex : 0; + this.starterAttributes.form = newFormIndex; + this.savedStarterAttributes.form = newFormIndex; + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, newSpecies, newFormIndex, this.savedStarterAttributes); + return true; + }, + onHover: () => this.showText(conditionText) + }); + }); + } + + if (this.evolutions.length > 0) { + options.push({ + label: i18next.t("pokedexUiHandler:evolutions"), + style: TextStyle.MONEY_WINDOW, + skip: true, + handler: () => false + }); + this.evolutions.map(evo => { + const evoSpecies = allSpecies.find(species => species.speciesId === evo.speciesId); + const isCaughtEvo = this.isCaught(evoSpecies) ? true : false; + // Attempts to find the formIndex of the evolved species + const newFormKey = evo.evoFormKey ? evo.evoFormKey : (this.species.forms.length > 0 ? this.species.forms[this.formIndex].formKey : ""); + const matchingForm = evoSpecies?.forms.find(form => form.formKey === newFormKey); + const newFormIndex = matchingForm ? matchingForm.formIndex : 0; + const isFormCaughtEvo = this.isFormCaught(evoSpecies, newFormIndex); + + const conditionText: string = evo.description; + + options.push({ + label: evo.evoFormKey ? + (evoSpecies ?? this.species).getFormNameToDisplay(newFormIndex, true) : + (evoSpecies ?? this.species).getExpandedSpeciesName(), + style: isCaughtEvo && isFormCaughtEvo ? TextStyle.WINDOW : TextStyle.SHADOW_TEXT, + handler: () => { + this.starterAttributes.form = newFormIndex; + this.savedStarterAttributes.form = newFormIndex; + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, evoSpecies, newFormIndex, this.savedStarterAttributes); + return true; + }, + onHover: () => this.showText(conditionText) + }); + }); + } + + if (this.battleForms.length > 0) { + options.push({ + label: i18next.t("pokedexUiHandler:forms"), + style: TextStyle.MONEY_WINDOW, + skip: true, + handler: () => false + }); + this.battleForms.map(bf => { + const matchingForm = this.species?.forms.find(form => form.formKey === bf.formKey); + const newFormIndex = matchingForm ? matchingForm.formIndex : 0; + + let conditionText:string = ""; + if (bf.trigger) { + conditionText = bf.trigger.description; + } else { + conditionText = ""; + } + let label: string = this.species.getFormNameToDisplay(newFormIndex); + if (label === "") { + label = this.species.name; + } + const isFormCaught = this.isFormCaught(this.species, newFormIndex); + + if (conditionText) { + options.push({ + label: label, + style: isFormCaught ? TextStyle.WINDOW : TextStyle.SHADOW_TEXT, + handler: () => { + const newSpecies = this.species; + const newFormIndex = this.species.forms.find(f => f.formKey === bf.formKey)?.formIndex; + this.starterAttributes.form = newFormIndex; + this.savedStarterAttributes.form = newFormIndex; + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, newSpecies, newFormIndex, this.savedStarterAttributes, this.filteredIndices); + return true; + }, + onHover: () => this.showText(conditionText) + }); + } + }); + } + + options.push({ + label: i18next.t("menu:cancel"), + handler: () => { + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + }, + onHover: () => this.moveInfoOverlay.clear() + }); + + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: options, + supportHover: true, + maxOptions: 8, + yOffset: 19 + }); + + this.blockInput = false; + }); + }); + success = true; + } + break; + + case MenuOptions.TOGGLE_IVS: + + if (!isCaught || !isFormCaught) { + error = true; + } else { + this.toggleStatsMode(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + success = true; + } + break; + + case MenuOptions.NATURES: + + if (!isCaught || !isFormCaught) { + error = true; + } else { + this.blockInput = true; + ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => { + ui.showText(i18next.t("pokedexUiHandler:showNature"), null, () => { + const natures = globalScene.gameData.getNaturesForAttr(this.speciesStarterDexEntry?.natureAttr); + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: natures.map((n: Nature, i: number) => { + const option: OptionSelectItem = { + label: getNatureName(n, true, true, true, globalScene.uiTheme), + handler: () => { + return false; + } + }; + return option; + }).concat({ + label: i18next.t("menu:cancel"), + handler: () => { + this.clearText(); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + this.blockInput = false; + return true; + } + }), + maxOptions: 8, + yOffset: 19 + }); + }); + }); + success = true; + } + break; + } + + } else { + const props = globalScene.gameData.getSpeciesDexAttrProps(this.species, this.getCurrentDexProps(this.species.speciesId)); + switch (button) { + case Button.CYCLE_SHINY: + if (this.canCycleShiny) { + + if (!starterAttributes.shiny) { + // Change to shiny, we need to get the proper default variant + const newVariant = starterAttributes.variant ? starterAttributes.variant as Variant : 0; + this.setSpeciesDetails(this.species, { shiny: true, variant: newVariant }); + + globalScene.playSound("se/sparkle"); + + starterAttributes.shiny = true; + this.savedStarterAttributes.shiny = starterAttributes.shiny; + } else { + let newVariant = props.variant; + do { + newVariant = (newVariant + 1) % 3; + if (newVariant === 0) { + if (this.isCaught() & DexAttr.DEFAULT_VARIANT) { + break; + } + } else if (newVariant === 1) { + if (this.isCaught() & DexAttr.VARIANT_2) { + break; + } + } else { + if (this.isCaught() & DexAttr.VARIANT_3) { + break; + } + } + } while (newVariant !== props.variant); + + starterAttributes.variant = newVariant; // store the selected variant + this.savedStarterAttributes.variant = starterAttributes.variant; + if ((this.isCaught() & DexAttr.NON_SHINY) && (newVariant <= props.variant)) { + this.setSpeciesDetails(this.species, { shiny: false, variant: 0 }); + success = true; + starterAttributes.shiny = false; + this.savedStarterAttributes.shiny = starterAttributes.shiny; + } else { + this.setSpeciesDetails(this.species, { variant: newVariant as Variant }); + success = true; + } + } + } + break; + case Button.CYCLE_FORM: + if (this.canCycleForm) { + const formCount = this.species.forms.length; + let newFormIndex = this.formIndex; + do { + newFormIndex = (newFormIndex + 1) % formCount; + if (this.species.forms[newFormIndex].isStarterSelectable || globalScene.dexForDevs) { // TODO: are those bangs correct? + break; + } + } while (newFormIndex !== props.formIndex || this.species.forms[newFormIndex].isUnobtainable); + starterAttributes.form = newFormIndex; // store the selected form + this.savedStarterAttributes.form = starterAttributes.form; + this.formIndex = newFormIndex; + // Some forms are tied to the gender and should change accordingly + let newFemale = props.female; + if (this.isFormGender) { + newFemale = !props.female; + } + starterAttributes.female = newFemale; + this.savedStarterAttributes.female = starterAttributes.female; + this.starterSetup(); + this.setSpeciesDetails(this.species, { formIndex: newFormIndex, female: newFemale }); + success = this.setCursor(this.cursor); + } + break; + case Button.CYCLE_GENDER: + if (this.canCycleGender) { + starterAttributes.female = !props.female; + this.savedStarterAttributes.female = starterAttributes.female; + let newFormIndex = this.formIndex; + // Some forms are tied to the gender and should change accordingly + if (this.isFormGender) { + newFormIndex = this.formIndex === 0 ? 1 : 0; + } + starterAttributes.form = newFormIndex; // store the selected form + this.savedStarterAttributes.form = starterAttributes.form; + this.formIndex = newFormIndex; + this.starterSetup(); + this.setSpeciesDetails(this.species, { female: !props.female, formIndex: newFormIndex }); + success = true; + } + break; + case Button.STATS: + if (!isCaught || !isFormCaught || !this.canUseCandies) { + error = true; + } else { + const ui = this.getUi(); + ui.showText(""); + const options: any[] = []; // TODO: add proper type + + const passiveAttr = starterData.passiveAttr; + const candyCount = starterData.candyCount; + + if (!(passiveAttr & PassiveAttr.UNLOCKED)) { + const passiveCost = getPassiveCandyCount(speciesStarterCosts[this.starterId]); + options.push({ + label: `x${passiveCost} ${i18next.t("pokedexUiHandler:unlockPassive")} (${allAbilities[this.passive].name})`, + handler: () => { + if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= passiveCost) { + starterData.passiveAttr |= PassiveAttr.UNLOCKED | PassiveAttr.ENABLED; + if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { + starterData.candyCount -= passiveCost; + } + this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + globalScene.gameData.saveSystem().then(success => { + if (!success) { + return globalScene.reset(true); + } + }); + this.setSpeciesDetails(this.species); + globalScene.playSound("se/buy"); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + + return true; + } + return false; + }, + style: this.isPassiveAvailable() ? TextStyle.WINDOW : TextStyle.SHADOW_TEXT, + item: "candy", + itemArgs: this.isPassiveAvailable() ? starterColors[this.starterId] : [ "808080", "808080" ] + }); + } + + // Reduce cost option + const valueReduction = starterData.valueReduction; + if (valueReduction < valueReductionMax) { + const reductionCost = getValueReductionCandyCounts(speciesStarterCosts[this.starterId])[valueReduction]; + options.push({ + label: `x${reductionCost} ${i18next.t("pokedexUiHandler:reduceCost")}`, + handler: () => { + if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= reductionCost) { + starterData.valueReduction++; + if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { + starterData.candyCount -= reductionCost; + } + this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + globalScene.gameData.saveSystem().then(success => { + if (!success) { + return globalScene.reset(true); + } + }); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + globalScene.playSound("se/buy"); + + return true; + } + return false; + }, + style: this.isValueReductionAvailable() ? TextStyle.WINDOW : TextStyle.SHADOW_TEXT, + item: "candy", + itemArgs: this.isValueReductionAvailable() ? starterColors[this.starterId] : [ "808080", "808080" ] + }); + } + + // Same species egg menu option. + const sameSpeciesEggCost = getSameSpeciesEggCandyCounts(speciesStarterCosts[this.starterId]); + options.push({ + label: `x${sameSpeciesEggCost} ${i18next.t("pokedexUiHandler:sameSpeciesEgg")}`, + handler: () => { + if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost) { + if (globalScene.gameData.eggs.length >= 99 && !Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { + // Egg list full, show error message at the top of the screen and abort + this.showText(i18next.t("egg:tooManyEggs"), undefined, () => this.showText("", 0, () => this.tutorialActive = false), 2000, false, undefined, true); + return false; + } + if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { + starterData.candyCount -= sameSpeciesEggCost; + } + this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + + const egg = new Egg({ scene: globalScene, species: this.starterId, sourceType: EggSourceType.SAME_SPECIES_EGG }); + egg.addEggToGameData(); + + globalScene.gameData.saveSystem().then(success => { + if (!success) { + return globalScene.reset(true); + } + }); + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + globalScene.playSound("se/buy"); + + return true; + } + return false; + }, + style: this.isSameSpeciesEggAvailable() ? TextStyle.WINDOW : TextStyle.SHADOW_TEXT, + item: "candy", + itemArgs: this.isSameSpeciesEggAvailable() ? starterColors[this.starterId] : [ "808080", "808080" ] + }); + options.push({ + label: i18next.t("menu:cancel"), + handler: () => { + ui.setMode(Mode.POKEDEX_PAGE, "refresh"); + return true; + } + }); + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: options, + yOffset: 47 + }); + success = true; + } + break; + case Button.CYCLE_ABILITY: + this.showBackSprite = !this.showBackSprite; + if (this.showBackSprite) { + this.showBackSpriteLabel.setText(i18next.t("pokedexUiHandler:showFrontSprite")); + } else { + this.showBackSpriteLabel.setText(i18next.t("pokedexUiHandler:showBackSprite")); + } + this.setSpeciesDetails(this.species, {}, true); + success = true; + break; + case Button.UP: + if (this.cursor) { + success = this.setCursor(this.cursor - 1); + } else { + success = this.setCursor(this.menuOptions.length - 1); + } + break; + case Button.DOWN: + if (this.cursor + 1 < this.menuOptions.length) { + success = this.setCursor(this.cursor + 1); + } else { + success = this.setCursor(0); + } + break; + case Button.LEFT: + this.blockInput = true; + ui.setModeWithoutClear(Mode.OPTION_SELECT).then(() => { + let newSpecies: PokemonSpecies; + if (this.filteredIndices) { + const index = this.filteredIndices.findIndex(id => id === this.species.speciesId); + const newIndex = index <= 0 ? this.filteredIndices.length - 1 : index - 1; + newSpecies = getPokemonSpecies(this.filteredIndices[newIndex]); + } else { + const index = allSpecies.findIndex(species => species.speciesId === this.species.speciesId); + const newIndex = index <= 0 ? allSpecies.length - 1 : index - 1; + newSpecies = allSpecies[newIndex]; + } + const matchingForm = newSpecies?.forms.find(form => form.formKey === this.species?.forms[this.formIndex]?.formKey); + const newFormIndex = matchingForm ? matchingForm.formIndex : 0; + this.starterAttributes.form = newFormIndex; + this.savedStarterAttributes.form = newFormIndex; + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setModeForceTransition(Mode.POKEDEX_PAGE, newSpecies, newFormIndex, this.savedStarterAttributes, this.filteredIndices); + }); + this.blockInput = false; + break; + case Button.RIGHT: + ui.setModeWithoutClear(Mode.OPTION_SELECT).then(() => { + let newSpecies: PokemonSpecies; + if (this.filteredIndices) { + const index = this.filteredIndices.findIndex(id => id === this.species.speciesId); + const newIndex = index >= this.filteredIndices.length - 1 ? 0 : index + 1; + newSpecies = getPokemonSpecies(this.filteredIndices[newIndex]); + } else { + const index = allSpecies.findIndex(species => species.speciesId === this.species.speciesId); + const newIndex = index >= allSpecies.length - 1 ? 0 : index + 1; + newSpecies = allSpecies[newIndex]; + } + const matchingForm = newSpecies?.forms.find(form => form.formKey === this.species?.forms[this.formIndex]?.formKey); + const newFormIndex = matchingForm ? matchingForm.formIndex : 0; + this.starterAttributes.form = newFormIndex; + this.savedStarterAttributes.form = newFormIndex; + this.moveInfoOverlay.clear(); + this.clearText(); + ui.setModeForceTransition(Mode.POKEDEX_PAGE, newSpecies, newFormIndex, this.savedStarterAttributes, this.filteredIndices); + }); + break; + } + } + } + + if (success) { + ui.playSelect(); + } else if (error) { + ui.playError(); + } + + return success || error; + } + + updateButtonIcon(iconSetting, gamepadType, iconElement, controlLabel): void { + let iconPath; + // touch controls cannot be rebound as is, and are just emulating a keyboard event. + // Additionally, since keyboard controls can be rebound (and will be displayed when they are), we need to have special handling for the touch controls + if (gamepadType === "touch") { + gamepadType = "keyboard"; + switch (iconSetting) { + case SettingKeyboard.Button_Cycle_Shiny: + iconPath = "R.png"; + break; + case SettingKeyboard.Button_Cycle_Form: + iconPath = "F.png"; + break; + case SettingKeyboard.Button_Cycle_Gender: + iconPath = "G.png"; + break; + case SettingKeyboard.Button_Cycle_Ability: + iconPath = "E.png"; + break; + default: + break; + } + } else { + iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting); + } + iconElement.setTexture(gamepadType, iconPath); + iconElement.setPosition(this.instructionRowX, this.instructionRowY); + controlLabel.setPosition(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY); + iconElement.setVisible(true); + controlLabel.setVisible(true); + this.instructionsContainer.add([ iconElement, controlLabel ]); + this.instructionRowY += 8; + if (this.instructionRowY >= 24) { + this.instructionRowY = 8; + this.instructionRowX += 50; + } + } + + updateInstructions(): void { + this.instructionRowX = 0; + this.instructionRowY = 0; + this.filterInstructionRowX = 0; + this.filterInstructionRowY = 0; + this.hideInstructions(); + this.instructionsContainer.removeAll(); + this.filterInstructionsContainer.removeAll(); + let gamepadType; + if (globalScene.inputMethod === "gamepad") { + gamepadType = globalScene.inputController.getConfig(globalScene.inputController.selectedDevice[Device.GAMEPAD]).padType; + } else { + gamepadType = globalScene.inputMethod; + } + + if (!gamepadType) { + return; + } + + const isFormCaught = this.isFormCaught(); + + if (this.isCaught()) { + if (isFormCaught) { + if (this.canUseCandies) { + this.updateButtonIcon(SettingKeyboard.Button_Stats, gamepadType, this.candyUpgradeIconElement, this.candyUpgradeLabel); + } + if (this.canCycleShiny) { + this.updateButtonIcon(SettingKeyboard.Button_Cycle_Shiny, gamepadType, this.shinyIconElement, this.shinyLabel); + } + if (this.canCycleGender) { + this.updateButtonIcon(SettingKeyboard.Button_Cycle_Gender, gamepadType, this.genderIconElement, this.genderLabel); + } + } else { + // Making space for "Uncaught" text + this.instructionRowY += 8; + } + if (this.canCycleForm) { + this.updateButtonIcon(SettingKeyboard.Button_Cycle_Form, gamepadType, this.formIconElement, this.formLabel); + } + } + } + + getValueLimit(): number { + const valueLimit = new NumberHolder(0); + switch (globalScene.gameMode.modeId) { + case GameModes.ENDLESS: + case GameModes.SPLICED_ENDLESS: + valueLimit.value = 15; + break; + default: + valueLimit.value = 10; + } + + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_POINTS, valueLimit); + + return valueLimit.value; + } + + + setCursor(cursor: number): boolean { + const ret = super.setCursor(cursor); + + if (!this.cursorObj) { + this.cursorObj = globalScene.add.image(0, 0, "cursor"); + this.cursorObj.setOrigin(0, 0); + this.menuContainer.add(this.cursorObj); + } + + this.cursorObj.setScale(this.scale * 6); + this.cursorObj.setPositionRelative(this.menuBg, 7, 6 + (18 + this.cursor * 96) * this.scale); + + const ui = this.getUi(); + + const isFormCaught = this.isFormCaught(); + + if ((this.isCaught() && isFormCaught) || (this.speciesStarterDexEntry?.seenAttr && cursor === 5)) { + ui.showText(this.menuDescriptions[cursor]); + } else { + ui.showText(""); + } + + return ret; + } + + getFriendship(speciesId: number) { + let currentFriendship = globalScene.gameData.starterData[this.starterId].friendship; + if (!currentFriendship || currentFriendship === undefined) { + currentFriendship = 0; + } + + const friendshipCap = getStarterValueFriendshipCap(speciesStarterCosts[this.starterId]); + + return { currentFriendship, friendshipCap }; + } + + /** + * Determines if a passive upgrade is available for the current species + * @returns true if the user has enough candies and a passive has not been unlocked already + */ + isPassiveAvailable(): boolean { + // Get this species ID's starter data + const starterData = globalScene.gameData.starterData[this.starterId]; + + return starterData.candyCount >= getPassiveCandyCount(speciesStarterCosts[this.starterId]) + && !(starterData.passiveAttr & PassiveAttr.UNLOCKED); + } + + /** + * Determines if a value reduction upgrade is available for the current species + * @returns true if the user has enough candies and all value reductions have not been unlocked already + */ + isValueReductionAvailable(): boolean { + // Get this species ID's starter data + const starterData = globalScene.gameData.starterData[this.starterId]; + + return starterData.candyCount >= getValueReductionCandyCounts(speciesStarterCosts[this.starterId])[starterData.valueReduction] + && starterData.valueReduction < valueReductionMax; + } + + /** + * Determines if an same species egg can be bought for the current species + * @returns true if the user has enough candies + */ + isSameSpeciesEggAvailable(): boolean { + // Get this species ID's starter data + const starterData = globalScene.gameData.starterData[this.starterId]; + + return starterData.candyCount >= getSameSpeciesEggCandyCounts(speciesStarterCosts[this.starterId]); + } + + setSpecies() { + const species = this.species; + const starterAttributes : StarterAttributes | null = species ? { ...this.starterAttributes } : null; + + if (!species && globalScene.ui.getTooltip().visible) { + globalScene.ui.hideTooltip(); + } + + if (this.statsMode) { + if (this.isCaught()) { + this.statsContainer.setVisible(true); + this.showStats(); + } else { + this.statsContainer.setVisible(false); + //@ts-ignore + this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. what. how? huh? + } + } + + if (species && (this.speciesStarterDexEntry?.seenAttr || this.isCaught())) { + this.pokemonNumberText.setText(padInt(species.speciesId, 4)); + + if (this.isCaught()) { + + const defaultDexAttr = this.getCurrentDexProps(species.speciesId); + // Set default attributes if for some reason starterAttributes does not exist or attributes missing + const props: StarterAttributes = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + if (starterAttributes?.variant && !isNaN(starterAttributes.variant)) { + if (props.shiny) { + props.variant = starterAttributes.variant as Variant; + } + } + props.form = starterAttributes?.form ?? props.form; + props.female = starterAttributes?.female ?? props.female; + + this.setSpeciesDetails(species, { + shiny: props.shiny, + formIndex: props.form, + female: props.female, + variant: props.variant ?? 0, + }); + } else { + this.pokemonGrowthRateText.setText(""); + this.pokemonGrowthRateLabelText.setVisible(false); + this.type1Icon.setVisible(true); + this.type2Icon.setVisible(true); + this.pokemonLuckLabelText.setVisible(false); + this.pokemonLuckText.setVisible(false); + for (const icon of this.pokemonShinyIcons) { + icon.setVisible(false); + } + this.pokemonUncaughtText.setVisible(true); + this.pokemonCaughtHatchedContainer.setVisible(true); + this.pokemonCandyContainer.setVisible(false); + this.pokemonFormText.setVisible(false); + + const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true); + const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + + this.setSpeciesDetails(species, { + shiny: props.shiny, + formIndex: props.formIndex, + female: props.female, + variant: props.variant, + }); + this.pokemonSprite.setTint(0x808080); + } + } else { + this.pokemonNumberText.setText(species ? padInt(species.speciesId, 4) : ""); + this.pokemonNameText.setText(species ? "???" : ""); + this.pokemonGrowthRateText.setText(""); + this.pokemonGrowthRateLabelText.setVisible(false); + this.type1Icon.setVisible(false); + this.type2Icon.setVisible(false); + this.pokemonLuckLabelText.setVisible(false); + this.pokemonLuckText.setVisible(false); + for (const icon of this.pokemonShinyIcons) { + icon.setVisible(false); + } + this.pokemonUncaughtText.setVisible(!!species); + this.pokemonCaughtHatchedContainer.setVisible(false); + this.pokemonCandyContainer.setVisible(false); + this.pokemonFormText.setVisible(false); + + this.setSpeciesDetails(species!, { // TODO: is this bang correct? + shiny: false, + formIndex: 0, + female: false, + variant: 0, + }); + this.pokemonSprite.setTint(0x000000); + } + } + + setSpeciesDetails(species: PokemonSpecies, options: SpeciesDetails = {}, forceUpdate?: boolean): void { + let { shiny, formIndex, female, variant } = options; + const oldProps = species ? this.starterAttributes : null; + + // We will only update the sprite if there is a change to form, shiny/variant + // or gender for species with gender sprite differences + const shouldUpdateSprite = (species?.genderDiffs && !isNullOrUndefined(female)) + || !isNullOrUndefined(formIndex) || !isNullOrUndefined(shiny) || !isNullOrUndefined(variant) || forceUpdate; + + if (this.activeTooltip === "CANDY") { + if (this.species && this.pokemonCandyContainer.visible) { + const { currentFriendship, friendshipCap } = this.getFriendship(this.species.speciesId); + globalScene.ui.editTooltip("", `${currentFriendship}/${friendshipCap}`); + } else { + globalScene.ui.hideTooltip(); + } + } + + if (species?.forms?.find(f => f.formKey === "female")) { + if (female !== undefined) { + formIndex = female ? 1 : 0; + } else if (formIndex !== undefined) { + female = formIndex === 1; + } + } + + if (species) { + // Only assign shiny, female, and variant if they are undefined + if (shiny === undefined) { + shiny = oldProps?.shiny ?? false; + } + if (female === undefined) { + female = oldProps?.female ?? false; + } + if (variant === undefined) { + variant = oldProps?.variant ?? 0; + } + if (formIndex === undefined) { + formIndex = oldProps?.form ?? 0; + } + } + + this.pokemonSprite.setVisible(false); + + if (this.assetLoadCancelled) { + this.assetLoadCancelled.value = true; + this.assetLoadCancelled = null; + } + + if (species) { + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + + const caughtAttr = this.isCaught(species); + + if (!caughtAttr) { + const props = this.starterAttributes; + + if (shiny === undefined || shiny !== props.shiny) { + shiny = props.shiny; + } + if (formIndex === undefined || formIndex !== props.form) { + formIndex = props.form; + } + if (female === undefined || female !== props.female) { + female = props.female; + } + if (variant === undefined || variant !== props.variant) { + variant = props.variant; + } + } + + const isFormCaught = this.isFormCaught(); + const isFormSeen = dexEntry ? (dexEntry.seenAttr & globalScene.gameData.getFormAttr(formIndex ?? 0)) > 0n : false; + + this.shinyOverlay.setVisible(shiny ?? false); // TODO: is false the correct default? + this.pokemonNumberText.setColor(this.getTextColor(shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, false)); + this.pokemonNumberText.setShadowColor(this.getTextColor(shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, true)); + + const assetLoadCancelled = new BooleanHolder(false); + this.assetLoadCancelled = assetLoadCancelled; + + if (shouldUpdateSprite) { + const back = this.showBackSprite ? true : false; + species.loadAssets(female!, formIndex, shiny, variant as Variant, true, back).then(() => { // TODO: is this bang correct? + if (assetLoadCancelled.value) { + return; + } + this.assetLoadCancelled = null; + this.speciesLoaded.set(species.speciesId, true); + this.pokemonSprite.play(species.getSpriteKey(female!, formIndex, shiny, variant, back)); // TODO: is this bang correct? + this.pokemonSprite.setPipelineData("shiny", shiny); + this.pokemonSprite.setPipelineData("variant", variant); + this.pokemonSprite.setPipelineData("spriteKey", species.getSpriteKey(female!, formIndex, shiny, variant, back)); // TODO: is this bang correct? + this.pokemonSprite.setVisible(!this.statsMode); + }); + } else { + this.pokemonSprite.setVisible(!this.statsMode); + } + + const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY); + const isShinyCaught = !!(caughtAttr & DexAttr.SHINY); + + const caughtVariants = [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => caughtAttr & v); + this.canCycleShiny = (isNonShinyCaught && isShinyCaught) || (isShinyCaught && caughtVariants.length > 1); + + const isMaleCaught = !!(caughtAttr & DexAttr.MALE); + const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE); + this.canCycleGender = isMaleCaught && isFemaleCaught; + + // If the dev option for the dex is selected, all forms can be cycled through + this.canCycleForm = globalScene.dexForDevs ? species.forms.length > 1 : + species.forms.filter(f => f.isStarterSelectable).filter(f => f).length > 1; + + if (caughtAttr && species.malePercent !== null) { + const gender = !female ? Gender.MALE : Gender.FEMALE; + this.pokemonGenderText.setText(getGenderSymbol(gender)); + this.pokemonGenderText.setColor(getGenderColor(gender)); + this.pokemonGenderText.setShadowColor(getGenderColor(gender, true)); + } else { + this.pokemonGenderText.setText(""); + } + + // Setting the name + if (isFormCaught || isFormSeen) { + this.pokemonNameText.setText(species.name); + } else { + this.pokemonNameText.setText(species ? "???" : ""); + } + + // Setting tint of the sprite + if (isFormCaught) { + this.species.loadAssets(female!, formIndex, shiny, variant as Variant, true).then(() => { + const crier = (this.species.forms && this.species.forms.length > 0) ? this.species.forms[formIndex ?? this.formIndex] : this.species; + crier.cry(); + }); + this.pokemonSprite.clearTint(); + } else if (isFormSeen) { + this.pokemonSprite.setTint(0x808080); + } else { + this.pokemonSprite.setTint(0); + } + + // Setting luck text and sparks + if (isFormCaught) { + const luck = globalScene.gameData.getDexAttrLuck(this.isCaught()); + this.pokemonLuckText.setVisible(!!luck); + this.pokemonLuckText.setText(luck.toString()); + this.pokemonLuckText.setTint(getVariantTint(Math.min(luck - 1, 2) as Variant)); + this.pokemonLuckLabelText.setVisible(this.pokemonLuckText.visible); + } else { + this.pokemonLuckText.setVisible(false); + this.pokemonLuckLabelText.setVisible(false); + } + + // Setting growth rate text + if (isFormCaught) { + let growthReadable = toReadableString(GrowthRate[species.growthRate]); + const growthAux = growthReadable.replace(" ", "_"); + if (i18next.exists("growth:" + growthAux)) { + growthReadable = i18next.t("growth:" + growthAux as any); + } + this.pokemonGrowthRateText.setText(growthReadable); + + this.pokemonGrowthRateText.setColor(getGrowthRateColor(species.growthRate)); + this.pokemonGrowthRateText.setShadowColor(getGrowthRateColor(species.growthRate, true)); + this.pokemonGrowthRateLabelText.setVisible(true); + } else { + this.pokemonGrowthRateText.setText(""); + this.pokemonGrowthRateLabelText.setVisible(false); + } + + // Caught and hatched + if (isFormCaught) { + const colorScheme = starterColors[this.starterId]; + + this.pokemonUncaughtText.setVisible(false); + this.pokemonCaughtCountText.setText(`${this.speciesStarterDexEntry?.caughtCount}`); + if (species.speciesId === Species.MANAPHY || species.speciesId === Species.PHIONE) { + this.pokemonHatchedIcon.setFrame("manaphy"); + } else { + this.pokemonHatchedIcon.setFrame(getEggTierForSpecies(species)); + } + this.pokemonHatchedCountText.setText(`${this.speciesStarterDexEntry?.hatchedCount}`); + + const defaultDexAttr = this.getCurrentDexProps(species.speciesId); + const defaultProps = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + + const variant = defaultProps.variant; + for (let v = 0; v < 3; v++) { + const icon = this.pokemonShinyIcons[v]; + if (v < this.availableVariants) { + if (!this.unlockedVariants[v]) { + icon.setTint(0x000000); + } else if (shiny && v === variant) { + const tint = getVariantTint(v as Variant); + icon.setTint(tint); + } else { + icon.setTint(0x808080); + } + icon.setVisible(true); + } else { + icon.setVisible(false); + } + } + + this.pokemonCaughtHatchedContainer.setVisible(true); + this.pokemonCaughtHatchedContainer.setY(25); + this.pokemonCandyIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[0]))); + this.pokemonCandyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1]))); + this.pokemonCandyCountText.setText(`x${species.speciesId === Species.PIKACHU ? 0 : globalScene.gameData.starterData[this.starterId].candyCount}`); + this.pokemonCandyContainer.setVisible(true); + + if (pokemonPrevolutions.hasOwnProperty(species.speciesId)) { + this.pokemonHatchedIcon.setVisible(false); + this.pokemonHatchedCountText.setVisible(false); + this.pokemonFormText.setY(36); + } else { + this.pokemonHatchedIcon.setVisible(true); + this.pokemonHatchedCountText.setVisible(true); + this.pokemonFormText.setY(42); + + const { currentFriendship, friendshipCap } = this.getFriendship(this.species.speciesId); + const candyCropY = 16 - (16 * (currentFriendship / friendshipCap)); + this.pokemonCandyDarknessOverlay.setCrop(0, 0, 16, candyCropY); + + this.pokemonCandyContainer.on("pointerover", () => { + globalScene.ui.showTooltip("", `${currentFriendship}/${friendshipCap}`, true); + this.activeTooltip = "CANDY"; + }); + this.pokemonCandyContainer.on("pointerout", () => { + globalScene.ui.hideTooltip(); + this.activeTooltip = undefined; + }); + + } + } else { + this.pokemonUncaughtText.setVisible(true); + this.pokemonCaughtHatchedContainer.setVisible(false); + this.pokemonCandyContainer.setVisible(false); + for (const icon of this.pokemonShinyIcons) { + icon.setVisible(false); + } + } + + // Setting type icons and form text + if (isFormCaught || isFormSeen) { + const speciesForm = getPokemonSpeciesForm(species.speciesId, formIndex!); // TODO: is the bang correct? + this.setTypeIcons(speciesForm.type1, speciesForm.type2); + // TODO: change this once forms are refactored + if (normalForm.includes(species.speciesId) && !formIndex) { + this.pokemonFormText.setText(""); + } else { + this.pokemonFormText.setText(species.getFormNameToDisplay(formIndex)); + } + this.pokemonFormText.setVisible(true); + if (!isFormCaught) { + this.pokemonFormText.setY(18); + } + } else { + this.setTypeIcons(null, null); + this.pokemonFormText.setText(""); + this.pokemonFormText.setVisible(false); + } + } else { + this.shinyOverlay.setVisible(false); + this.pokemonNumberText.setColor(this.getTextColor(TextStyle.SUMMARY)); + this.pokemonNumberText.setShadowColor(this.getTextColor(TextStyle.SUMMARY, true)); + this.pokemonGenderText.setText(""); + this.setTypeIcons(null, null); + } + + this.updateInstructions(); + } + + setTypeIcons(type1: Type | null, type2: Type | null): void { + if (type1 !== null) { + this.type1Icon.setVisible(true); + this.type1Icon.setFrame(Type[type1].toLowerCase()); + } else { + this.type1Icon.setVisible(false); + } + if (type2 !== null) { + this.type2Icon.setVisible(true); + this.type2Icon.setFrame(Type[type2].toLowerCase()); + } else { + this.type2Icon.setVisible(false); + } + } + + + /** + * Creates a temporary dex attr props that will be used to display the correct shiny, variant, and form based on this.starterAttributes + * + * @param speciesId the id of the species to get props for + * @returns the dex props + */ + getCurrentDexProps(speciesId: number): bigint { + let props = 0n; + const species = allSpecies.find(sp => sp.speciesId === speciesId); + const caughtAttr = globalScene.gameData.dexData[speciesId].caughtAttr & globalScene.gameData.dexData[this.getStarterSpeciesId(speciesId)].caughtAttr & (species?.getFullUnlocksData() ?? 0n); + + /* this checks the gender of the pokemon; this works by checking a) that the starter preferences for the species exist, and if so, is it female. If so, it'll add DexAttr.FEMALE to our temp props + * It then checks b) if the caughtAttr for the pokemon is female and NOT male - this means that the ONLY gender we've gotten is female, and we need to add DexAttr.FEMALE to our temp props + * If neither of these pass, we add DexAttr.MALE to our temp props + */ + if (this.starterAttributes?.female || ((caughtAttr & DexAttr.FEMALE) > 0n && (caughtAttr & DexAttr.MALE) === 0n)) { + props += DexAttr.FEMALE; + } else { + props += DexAttr.MALE; + } + /* This part is very similar to above, but instead of for gender, it checks for shiny within starter preferences. + * If they're not there, it enables shiny state by default if any shiny was caught + */ + if (this.starterAttributes?.shiny || ((caughtAttr & DexAttr.SHINY) > 0n && this.starterAttributes?.shiny !== false)) { + props += DexAttr.SHINY; + if (this.starterAttributes?.variant !== undefined) { + props += BigInt(Math.pow(2, this.starterAttributes?.variant)) * DexAttr.DEFAULT_VARIANT; + } else { + /* This calculates the correct variant if there's no starter preferences for it. + * This gets the highest tier variant that you've caught and adds it to the temp props + */ + if ((caughtAttr & DexAttr.VARIANT_3) > 0) { + props += DexAttr.VARIANT_3; + } else if ((caughtAttr & DexAttr.VARIANT_2) > 0) { + props += DexAttr.VARIANT_2; + } else { + props += DexAttr.DEFAULT_VARIANT; + } + } + } else { + props += DexAttr.NON_SHINY; + props += DexAttr.DEFAULT_VARIANT; // we add the default variant here because non shiny versions are listed as default variant + } + if (this.starterAttributes?.form) { // this checks for the form of the pokemon + props += BigInt(Math.pow(2, this.starterAttributes?.form)) * DexAttr.DEFAULT_FORM; + } else { + // Get the first unlocked form + props += globalScene.gameData.getFormAttr(globalScene.gameData.getFormIndex(caughtAttr)); + } + + return props; + } + + toggleStatsMode(on?: boolean): void { + if (on === undefined) { + on = !this.statsMode; + } + if (on) { + this.showStats(); + this.statsMode = true; + this.pokemonSprite.setVisible(false); + } else { + this.statsMode = false; + this.statsContainer.setVisible(false); + this.pokemonSprite.setVisible(true); + //@ts-ignore + this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. !?!? + } + } + + showStats(): void { + if (!this.speciesStarterDexEntry) { + return; + } + + this.statsContainer.setVisible(true); + + this.statsContainer.updateIvs(this.speciesStarterDexEntry.ivs); + } + + clearText() { + this.starterSelectMessageBoxContainer.setVisible(false); + super.clearText(); + } + + hideInstructions(): void { + this.candyUpgradeIconElement.setVisible(false); + this.candyUpgradeLabel.setVisible(false); + this.shinyIconElement.setVisible(false); + this.shinyLabel.setVisible(false); + this.formIconElement.setVisible(false); + this.formLabel.setVisible(false); + this.genderIconElement.setVisible(false); + this.genderLabel.setVisible(false); + this.variantIconElement.setVisible(false); + this.variantLabel.setVisible(false); + } + + clear(): void { + super.clear(); + + this.cursor = -1; + this.hideInstructions(); + this.activeTooltip = undefined; + globalScene.ui.hideTooltip(); + + this.starterSelectContainer.setVisible(false); + this.blockInput = false; + + this.showBackSprite = false; + this.showBackSpriteLabel.setText(i18next.t("pokedexUiHandler:showBackSprite")); + + if (this.statsMode) { + this.toggleStatsMode(false); + } + } + + checkIconId(icon: Phaser.GameObjects.Sprite, species: PokemonSpecies, female: boolean, formIndex: number, shiny: boolean, variant: number) { + if (icon.frame.name !== species.getIconId(female, formIndex, shiny, variant)) { + console.log(`${species.name}'s icon ${icon.frame.name} does not match getIconId with female: ${female}, formIndex: ${formIndex}, shiny: ${shiny}, variant: ${variant}`); + icon.setTexture(species.getIconAtlasKey(formIndex, false, variant)); + icon.setFrame(species.getIconId(female, formIndex, false, variant)); + } + } +} diff --git a/src/ui/pokedex-scan-ui-handler.ts b/src/ui/pokedex-scan-ui-handler.ts new file mode 100644 index 00000000000..3920c866486 --- /dev/null +++ b/src/ui/pokedex-scan-ui-handler.ts @@ -0,0 +1,196 @@ +import type { InputFieldConfig } from "./form-modal-ui-handler"; +import { FormModalUiHandler } from "./form-modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type { OptionSelectItem } from "./abstact-option-select-ui-handler"; +import { isNullOrUndefined } from "#app/utils"; +import { Mode } from "./ui"; +import { FilterTextRow } from "./filter-text"; +import { allAbilities } from "#app/data/ability"; +import { allMoves } from "#app/data/move"; +import { allSpecies } from "#app/data/pokemon-species"; +import i18next from "i18next"; + +export default class PokedexScanUiHandler extends FormModalUiHandler { + + keys: string[]; + reducedKeys: string[]; + parallelKeys: string[]; + nameKeys: string[]; + moveKeys: string[]; + abilityKeys: string[]; + row: number; + + constructor(mode) { + super(mode); + } + + setup() { + super.setup(); + + this.nameKeys = allSpecies.map(a => a.name).filter((value, index, self) => self.indexOf(value) === index); + this.moveKeys = allMoves.map(a => a.name); + this.abilityKeys = allAbilities.map(a => a.name); + } + + getModalTitle(config?: ModalConfig): string { + return i18next.t("pokedexUiHandler:scanChooseOption"); + } + + getWidth(config?: ModalConfig): number { + return 300; + } + + getMargin(config?: ModalConfig): [number, number, number, number] { + return [ 0, 0, 48, 0 ]; + } + + getButtonLabels(config?: ModalConfig): string[] { + return [ i18next.t("pokedexUiHandler:scanSelect"), i18next.t("pokedexUiHandler:scanCancel") ]; + } + + getReadableErrorMessage(error: string): string { + const colonIndex = error?.indexOf(":"); + if (colonIndex > 0) { + error = error.slice(0, colonIndex); + } + + return super.getReadableErrorMessage(error); + } + + override getInputFieldConfigs(): InputFieldConfig[] { + switch (this.row) { + case FilterTextRow.NAME: { + return [{ label: i18next.t("pokedexUiHandler:scanLabelName") }]; + } + case FilterTextRow.MOVE_1: + case FilterTextRow.MOVE_2: { + return [{ label: i18next.t("pokedexUiHandler:scanLabelMove") }]; + } + case FilterTextRow.ABILITY_1:{ + return [{ label: i18next.t("pokedexUiHandler:scanLabelAbility") }]; + } + case FilterTextRow.ABILITY_2: { + return [{ label: i18next.t("pokedexUiHandler:scanLabelPassive") }]; + } + default: { + return [{ label: "" }]; + } + } + + } + + reduceKeys(): void { + switch (this.row) { + case FilterTextRow.NAME: { + this.reducedKeys = this.nameKeys; + break; + } + case FilterTextRow.MOVE_1: + case FilterTextRow.MOVE_2: { + this.reducedKeys = this.moveKeys; + break; + } + case FilterTextRow.ABILITY_1: + case FilterTextRow.ABILITY_2: { + this.reducedKeys = this.abilityKeys; + break; + } + default: { + this.reducedKeys = this.keys; + } + } + } + + + // args[2] is an index of FilterTextRow + show(args: any[]): boolean { + this.row = args[2]; + const ui = this.getUi(); + const hasTitle = !!this.getModalTitle(); + this.updateFields(this.getInputFieldConfigs(), hasTitle); + this.updateContainer(args[0] as ModalConfig); + const input = this.inputs[0]; + input.setMaxLength(255); + + this.reduceKeys(); + + setTimeout(() => { + input.setFocus(); // Focus after a short delay to avoid unwanted input + }, 50); + + input.on("keydown", (inputObject, evt: KeyboardEvent) => { + if ([ "escape", "space" ].some((v) => v === evt.key.toLowerCase() || v === evt.code.toLowerCase()) && ui.getMode() === Mode.AUTO_COMPLETE) { + // Delete autocomplete list and recovery focus. + inputObject.on("blur", () => inputObject.node.focus(), { once: true }); + ui.revertMode(); + } + }); + + input.on("textchange", (inputObject, evt: InputEvent) => { + // Delete autocomplete. + if (ui.getMode() === Mode.AUTO_COMPLETE) { + ui.revertMode(); + } + + let options: OptionSelectItem[] = []; + const filteredKeys = this.reducedKeys.filter((command) => command.toLowerCase().includes(inputObject.text.toLowerCase())); + if (inputObject.text !== "" && filteredKeys.length > 0) { + options = filteredKeys.slice(0).map((value) => { + return { + label: value, + handler: () => { + if (!isNullOrUndefined(evt.data) || evt.inputType?.toLowerCase() === "deletecontentbackward") { + inputObject.setText(value); + } + ui.revertMode(); + return true; + } + }; + }); + } + + if (options.length > 0) { + const modalOpts = { + options: options, + maxOptions: 5, + modalContainer: this.modalContainer + }; + ui.setOverlayMode(Mode.AUTO_COMPLETE, modalOpts); + } + + }); + + if (super.show(args)) { + const config = args[0] as ModalConfig; + this.inputs[0].resize(1150, 116); + this.inputContainers[0].list[0].width = 200; + if (args[1] && typeof (args[1] as PlayerPokemon).getNameToRender === "function") { + this.inputs[0].text = (args[1] as PlayerPokemon).getNameToRender(); + } else { + this.inputs[0].text = args[1]; + } + this.submitAction = (_) => { + if (ui.getMode() === Mode.POKEDEX_SCAN) { + this.sanitizeInputs(); + const outputName = this.reducedKeys.includes(this.inputs[0].text) ? this.inputs[0].text : ""; + const sanitizedName = btoa(unescape(encodeURIComponent(outputName))); + config.buttonActions[0](sanitizedName); + return true; + } + return false; + }; + return true; + } + return false; + } + + clear(): void { + super.clear(); + + // Clearing the labels so they don't appear again and overlap + this.formLabels.forEach(label => { + label.destroy(); + }); + } +} diff --git a/src/ui/pokedex-ui-handler.ts b/src/ui/pokedex-ui-handler.ts new file mode 100644 index 00000000000..83739ba26a8 --- /dev/null +++ b/src/ui/pokedex-ui-handler.ts @@ -0,0 +1,2183 @@ +import type { Variant } from "#app/data/variant"; +import { getVariantTint, getVariantIcon } from "#app/data/variant"; +import { argbFromRgba } from "@material/material-color-utilities"; +import i18next from "i18next"; +import { starterColors } from "#app/battle-scene"; +import { speciesEggMoves } from "#app/data/balance/egg-moves"; +import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; +import type { PokemonForm } from "#app/data/pokemon-species"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpeciesForm, getPokerusStarters, normalForm } from "#app/data/pokemon-species"; +import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; +import { catchableSpecies } from "#app/data/balance/biomes"; +import { Type } from "#enums/type"; +import type { DexAttrProps, DexEntry, StarterAttributes, StarterPreferences } from "#app/system/game-data"; +import { AbilityAttr, DexAttr, StarterPrefs } from "#app/system/game-data"; +import MessageUiHandler from "#app/ui/message-ui-handler"; +import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; +import { TextStyle, addTextObject } from "#app/ui/text"; +import { Mode } from "#app/ui/ui"; +import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { Passive as PassiveAttr } from "#enums/passive"; +import type { Species } from "#enums/species"; +import { Button } from "#enums/buttons"; +import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#app/ui/dropdown"; +import { PokedexMonContainer } from "#app/ui/pokedex-mon-container"; +import { DropDownColumn, FilterBar } from "#app/ui/filter-bar"; +import { ScrollBar } from "#app/ui/scroll-bar"; +import { Abilities } from "#enums/abilities"; +import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters"; +import { BooleanHolder, fixedInt, getLocalizedSpriteKey, padInt, randIntRange, rgbHexToRgba } from "#app/utils"; +import type { Nature } from "#enums/nature"; +import { addWindow } from "./ui-theme"; +import type { OptionSelectConfig } from "./abstact-option-select-ui-handler"; +import { FilterText, FilterTextRow } from "./filter-text"; +import { allAbilities } from "#app/data/ability"; +import type { PassiveAbilities } from "#app/data/balance/passives"; +import { starterPassiveAbilities } from "#app/data/balance/passives"; +import { allMoves } from "#app/data/move"; +import { speciesTmMoves } from "#app/data/balance/tms"; +import { pokemonStarters } from "#app/data/balance/pokemon-evolutions"; +import { Biome } from "#enums/biome"; +import { globalScene } from "#app/global-scene"; + +interface LanguageSetting { + starterInfoTextSize: string, + instructionTextSize: string, + starterInfoXPos?: number, + starterInfoYOffset?: number +} + +const languageSettings: { [key: string]: LanguageSetting } = { + "en":{ + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, + "de":{ + starterInfoTextSize: "48px", + instructionTextSize: "35px", + starterInfoXPos: 33, + }, + "es-ES":{ + starterInfoTextSize: "56px", + instructionTextSize: "35px", + }, + "fr":{ + starterInfoTextSize: "54px", + instructionTextSize: "38px", + }, + "it":{ + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, + "pt_BR":{ + starterInfoTextSize: "47px", + instructionTextSize: "38px", + starterInfoXPos: 33, + }, + "zh":{ + starterInfoTextSize: "47px", + instructionTextSize: "38px", + starterInfoYOffset: 1, + starterInfoXPos: 24, + }, + "pt":{ + starterInfoTextSize: "48px", + instructionTextSize: "42px", + starterInfoXPos: 33, + }, + "ko":{ + starterInfoTextSize: "52px", + instructionTextSize: "38px", + }, + "ja":{ + starterInfoTextSize: "51px", + instructionTextSize: "38px", + }, + "ca-ES":{ + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, +}; + + +enum FilterTextOptions{ + NAME, + MOVE_1, + MOVE_2, + ABILITY_1, + ABILITY_2, +} + +interface ContainerData { + species: PokemonSpecies, + cost: number, + props: DexAttrProps, + eggMove1?: boolean, + eggMove2?: boolean, + tmMove1?: boolean, + tmMove2?: boolean, + passive1?: boolean, + passive2?: boolean, +} + +const valueReductionMax = 2; + +// Position of UI elements +const filterBarHeight = 17; +const speciesContainerX = 143; + +/** + * Calculates the starter position for a Pokemon of a given UI index + * @param index UI index to calculate the starter position of + * @returns An interface with an x and y property + */ +function calcStarterPosition(index: number): {x: number, y: number} { + const yOffset = 13; + const height = 17; + const x = (index % 9) * 18; + const y = yOffset + (Math.floor(index / 9)) * height; + + return { x: x, y: y }; +} + +interface SpeciesDetails { + shiny?: boolean, + formIndex?: number + female?: boolean, + variant?: Variant, + abilityIndex?: number, + natureIndex?: number, +} + +export default class PokedexUiHandler extends MessageUiHandler { + private starterSelectContainer: Phaser.GameObjects.Container; + private starterSelectScrollBar: ScrollBar; + private filterBarContainer: Phaser.GameObjects.Container; + private filterBar: FilterBar; + private pokemonContainers: PokedexMonContainer[] = []; + private filteredPokemonData: ContainerData[] = []; + private pokemonNumberText: Phaser.GameObjects.Text; + private pokemonSprite: Phaser.GameObjects.Sprite; + private pokemonNameText: Phaser.GameObjects.Text; + private pokemonFormText: Phaser.GameObjects.Text; + private type1Icon: Phaser.GameObjects.Sprite; + private type2Icon: Phaser.GameObjects.Sprite; + + private starterSelectMessageBox: Phaser.GameObjects.NineSlice; + private starterSelectMessageBoxContainer: Phaser.GameObjects.Container; + + private filterMode: boolean; + private filterBarCursor: number = 0; + private scrollCursor: number; + private oldCursor: number = -1; + + private allSpecies: PokemonSpecies[] = []; + private lastSpecies: PokemonSpecies; + private speciesLoaded: Map = new Map(); + private pokerusSpecies: PokemonSpecies[] = []; + private speciesStarterDexEntry: DexEntry | null; + + private assetLoadCancelled: BooleanHolder | null; + public cursorObj: Phaser.GameObjects.Image; + private pokerusCursorObjs: Phaser.GameObjects.Image[]; + + private iconAnimHandler: PokemonIconAnimHandler; + + private starterPreferences: StarterPreferences; + + protected blockInput: boolean = false; + + // for text filters + private readonly textPadding = 8; + private readonly defaultMessageBoxWidth = 220; + private readonly defaultWordWrapWidth = 1224; + private menuMessageBoxContainer: Phaser.GameObjects.Container; + private menuMessageBox: Phaser.GameObjects.NineSlice; + private dialogueMessageBox: Phaser.GameObjects.NineSlice; + protected manageDataConfig: OptionSelectConfig; + private filterTextOptions: FilterTextOptions[]; + protected optionSelectText: Phaser.GameObjects.Text; + protected scale: number = 0.1666666667; + private menuBg: Phaser.GameObjects.NineSlice; + + private filterTextContainer: Phaser.GameObjects.Container; + private filterText: FilterText; + private filterTextMode: boolean; + private filterTextCursor: number = 0; + + private showDecorations: boolean = false; + private goFilterIconElement1: Phaser.GameObjects.Sprite; + private goFilterIconElement2: Phaser.GameObjects.Sprite; + private goFilterLabel: Phaser.GameObjects.Text; + private toggleDecorationsIconElement: Phaser.GameObjects.Sprite; + private toggleDecorationsLabel: Phaser.GameObjects.Text; + + private formTrayContainer: Phaser.GameObjects.Container; + private trayBg: Phaser.GameObjects.NineSlice; + private trayForms: PokemonForm[]; + private trayContainers: PokedexMonContainer[] = []; + private trayNumIcons: number; + private trayRows: number; + private trayColumns: number; + private trayCursorObj: Phaser.GameObjects.Image; + private trayCursor: number = 0; + private showingTray: boolean = false; + private showFormTrayIconElement: Phaser.GameObjects.Sprite; + private showFormTrayLabel: Phaser.GameObjects.Text; + private canShowFormTray: boolean; + private filteredIndices: Species[]; + + constructor() { + super(Mode.POKEDEX); + } + + setup() { + const ui = this.getUi(); + const currentLanguage = i18next.resolvedLanguage ?? "en"; + const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en"; + const textSettings = languageSettings[langSettingKey]; + + this.starterSelectContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); + this.starterSelectContainer.setVisible(false); + ui.add(this.starterSelectContainer); + + const bgColor = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x006860); + bgColor.setOrigin(0, 0); + this.starterSelectContainer.add(bgColor); + + const pokemonContainerWindow = addWindow(speciesContainerX, filterBarHeight + 1, 175, 161); + const pokemonContainerBg = globalScene.add.image(speciesContainerX + 1, filterBarHeight + 2, "starter_container_bg"); + pokemonContainerBg.setOrigin(0, 0); + this.starterSelectContainer.add(pokemonContainerBg); + this.starterSelectContainer.add(pokemonContainerWindow); + + + // Create and initialise filter text fields + this.filterTextContainer = globalScene.add.container(0, 0); + this.filterText = new FilterText(1, filterBarHeight + 2, 140, 100, this.updateStarters); + + this.filterText.addFilter(FilterTextRow.NAME, i18next.t("filterText:nameField")); + this.filterText.addFilter(FilterTextRow.MOVE_1, i18next.t("filterText:move1Field")); + this.filterText.addFilter(FilterTextRow.MOVE_2, i18next.t("filterText:move2Field")); + this.filterText.addFilter(FilterTextRow.ABILITY_1, i18next.t("filterText:ability1Field")); + this.filterText.addFilter(FilterTextRow.ABILITY_2, i18next.t("filterText:ability2Field")); + + this.filterTextContainer.add(this.filterText); + this.starterSelectContainer.add(this.filterTextContainer); + + + // Create and initialise filter bar + this.filterBarContainer = globalScene.add.container(0, 0); + this.filterBar = new FilterBar(speciesContainerX, 1, 175, filterBarHeight, 2, 0, 6); + + // gen filter + const genOptions: DropDownOption[] = [ + new DropDownOption(1, new DropDownLabel(i18next.t("pokedexUiHandler:gen1"))), + new DropDownOption(2, new DropDownLabel(i18next.t("pokedexUiHandler:gen2"))), + new DropDownOption(3, new DropDownLabel(i18next.t("pokedexUiHandler:gen3"))), + new DropDownOption(4, new DropDownLabel(i18next.t("pokedexUiHandler:gen4"))), + new DropDownOption(5, new DropDownLabel(i18next.t("pokedexUiHandler:gen5"))), + new DropDownOption(6, new DropDownLabel(i18next.t("pokedexUiHandler:gen6"))), + new DropDownOption(7, new DropDownLabel(i18next.t("pokedexUiHandler:gen7"))), + new DropDownOption(8, new DropDownLabel(i18next.t("pokedexUiHandler:gen8"))), + new DropDownOption(9, new DropDownLabel(i18next.t("pokedexUiHandler:gen9"))), + ]; + const genDropDown: DropDown = new DropDown(0, 0, genOptions, this.updateStarters, DropDownType.HYBRID); + this.filterBar.addFilter(DropDownColumn.GEN, i18next.t("filterBar:genFilter"), genDropDown); + + // type filter + const typeKeys = Object.keys(Type).filter(v => isNaN(Number(v))); + const typeOptions: DropDownOption[] = []; + typeKeys.forEach((type, index) => { + if (index === 0 || index === 19) { + return; + } + const typeSprite = globalScene.add.sprite(0, 0, getLocalizedSpriteKey("types")); + typeSprite.setScale(0.5); + typeSprite.setFrame(type.toLowerCase()); + typeOptions.push(new DropDownOption( index, new DropDownLabel("", typeSprite))); + }); + this.filterBar.addFilter(DropDownColumn.TYPES, i18next.t("filterBar:typeFilter"), new DropDown(0, 0, typeOptions, this.updateStarters, DropDownType.HYBRID, 0.5)); + + // biome filter, making an entry in the dropdown for each biome + const biomeOptions = Object.values(Biome) + .filter((value) => typeof value === "number") // Filter numeric values from the enum + .map((biomeValue, index) => + new DropDownOption( index, new DropDownLabel(i18next.t(`biome:${Biome[biomeValue].toUpperCase()}`))) + ); + biomeOptions.push(new DropDownOption( biomeOptions.length, new DropDownLabel(i18next.t("filterBar:uncatchable")))); + const biomeDropDown: DropDown = new DropDown(0, 0, biomeOptions, this.updateStarters, DropDownType.HYBRID); + this.filterBar.addFilter(DropDownColumn.BIOME, i18next.t("filterBar:biomeFilter"), biomeDropDown); + + // caught filter + const shiny1Sprite = globalScene.add.sprite(0, 0, "shiny_icons"); + shiny1Sprite.setOrigin(0.15, 0.2); + shiny1Sprite.setScale(0.6); + shiny1Sprite.setFrame(getVariantIcon(0)); + shiny1Sprite.setTint(getVariantTint(0)); + const shiny2Sprite = globalScene.add.sprite(0, 0, "shiny_icons"); + shiny2Sprite.setOrigin(0.15, 0.2); + shiny2Sprite.setScale(0.6); + shiny2Sprite.setFrame(getVariantIcon(1)); + shiny2Sprite.setTint(getVariantTint(1)); + const shiny3Sprite = globalScene.add.sprite(0, 0, "shiny_icons"); + shiny3Sprite.setOrigin(0.15, 0.2); + shiny3Sprite.setScale(0.6); + shiny3Sprite.setFrame(getVariantIcon(2)); + shiny3Sprite.setTint(getVariantTint(2)); + + const caughtOptions = [ + new DropDownOption("SHINY3", new DropDownLabel("", shiny3Sprite)), + new DropDownOption("SHINY2", new DropDownLabel("", shiny2Sprite)), + new DropDownOption("SHINY", new DropDownLabel("", shiny1Sprite)), + new DropDownOption("NORMAL", new DropDownLabel(i18next.t("filterBar:normal"))), + new DropDownOption("UNCAUGHT", new DropDownLabel(i18next.t("filterBar:uncaught"))) + ]; + + this.filterBar.addFilter(DropDownColumn.CAUGHT, i18next.t("filterBar:caughtFilter"), new DropDown(0, 0, caughtOptions, this.updateStarters, DropDownType.HYBRID)); + + // unlocks filter + const passiveLabels = [ + new DropDownLabel(i18next.t("filterBar:passive"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:passiveUnlocked"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:passiveUnlockable"), undefined, DropDownState.UNLOCKABLE), + new DropDownLabel(i18next.t("filterBar:passiveLocked"), undefined, DropDownState.EXCLUDE), + ]; + + const costReductionLabels = [ + new DropDownLabel(i18next.t("filterBar:costReduction"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:costReductionUnlocked"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:costReductionUnlockedOne"), undefined, DropDownState.ONE), + new DropDownLabel(i18next.t("filterBar:costReductionUnlockedTwo"), undefined, DropDownState.TWO), + new DropDownLabel(i18next.t("filterBar:costReductionUnlockable"), undefined, DropDownState.UNLOCKABLE), + new DropDownLabel(i18next.t("filterBar:costReductionLocked"), undefined, DropDownState.EXCLUDE), + ]; + + const unlocksOptions = [ + new DropDownOption("PASSIVE", passiveLabels), + new DropDownOption("COST_REDUCTION", costReductionLabels), + ]; + + this.filterBar.addFilter(DropDownColumn.UNLOCKS, i18next.t("filterBar:unlocksFilter"), new DropDown(0, 0, unlocksOptions, this.updateStarters, DropDownType.RADIAL)); + + // misc filter + const starters = [ + new DropDownLabel(i18next.t("filterBar:starter"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:isStarter"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:notStarter"), undefined, DropDownState.EXCLUDE), + ]; + const favoriteLabels = [ + new DropDownLabel(i18next.t("filterBar:favorite"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:isFavorite"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:notFavorite"), undefined, DropDownState.EXCLUDE), + ]; + const winLabels = [ + new DropDownLabel(i18next.t("filterBar:ribbon"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:hasWon"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:hasNotWon"), undefined, DropDownState.EXCLUDE), + ]; + const hiddenAbilityLabels = [ + new DropDownLabel(i18next.t("filterBar:hiddenAbility"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:hasHiddenAbility"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:noHiddenAbility"), undefined, DropDownState.EXCLUDE), + ]; + const eggLabels = [ + new DropDownLabel(i18next.t("filterBar:egg"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:eggPurchasable"), undefined, DropDownState.ON), + ]; + const pokerusLabels = [ + new DropDownLabel(i18next.t("filterBar:pokerus"), undefined, DropDownState.OFF), + new DropDownLabel(i18next.t("filterBar:hasPokerus"), undefined, DropDownState.ON), + ]; + const miscOptions = [ + new DropDownOption("STARTER", starters), + new DropDownOption("FAVORITE", favoriteLabels), + new DropDownOption("WIN", winLabels), + new DropDownOption("HIDDEN_ABILITY", hiddenAbilityLabels), + new DropDownOption("EGG", eggLabels), + new DropDownOption("POKERUS", pokerusLabels), + ]; + this.filterBar.addFilter(DropDownColumn.MISC, i18next.t("filterBar:miscFilter"), new DropDown(0, 0, miscOptions, this.updateStarters, DropDownType.RADIAL)); + + // sort filter + const sortOptions = [ + new DropDownOption(SortCriteria.NUMBER, new DropDownLabel(i18next.t("filterBar:sortByNumber"), undefined, DropDownState.ON)), + new DropDownOption(SortCriteria.COST, new DropDownLabel(i18next.t("filterBar:sortByCost"))), + new DropDownOption(SortCriteria.CANDY, new DropDownLabel(i18next.t("filterBar:sortByCandies"))), + new DropDownOption(SortCriteria.IV, new DropDownLabel(i18next.t("filterBar:sortByIVs"))), + new DropDownOption(SortCriteria.NAME, new DropDownLabel(i18next.t("filterBar:sortByName"))), + new DropDownOption(SortCriteria.CAUGHT, new DropDownLabel(i18next.t("filterBar:sortByNumCaught"))), + new DropDownOption(SortCriteria.HATCHED, new DropDownLabel(i18next.t("filterBar:sortByNumHatched"))) + ]; + this.filterBar.addFilter(DropDownColumn.SORT, i18next.t("filterBar:sortFilter"), new DropDown(0, 0, sortOptions, this.updateStarters, DropDownType.SINGLE)); + this.filterBarContainer.add(this.filterBar); + + this.starterSelectContainer.add(this.filterBarContainer); + + // Offset the generation filter dropdown to avoid covering the filtered pokemon + this.filterBar.offsetHybridFilters(); + + if (!globalScene.uiTheme) { + pokemonContainerWindow.setVisible(false); + } + + this.iconAnimHandler = new PokemonIconAnimHandler(); + this.iconAnimHandler.setup(); + + this.pokemonNumberText = addTextObject(6, 141, "", TextStyle.SUMMARY); + this.pokemonNumberText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonNumberText); + + this.pokemonNameText = addTextObject(6, 128, "", TextStyle.SUMMARY); + this.pokemonNameText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonNameText); + + this.pokemonFormText = addTextObject(6, 121, "", TextStyle.PARTY, { fontSize: textSettings.instructionTextSize }); + this.pokemonFormText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonFormText); + + const starterBoxContainer = globalScene.add.container(speciesContainerX + 6, 9); //115 + + this.starterSelectScrollBar = new ScrollBar(161, 12, 5, pokemonContainerWindow.height - 6, 9); + + starterBoxContainer.add(this.starterSelectScrollBar); + + this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => { + const cursorObj = globalScene.add.image(0, 0, "select_cursor_pokerus"); + cursorObj.setVisible(false); + cursorObj.setOrigin(0, 0); + starterBoxContainer.add(cursorObj); + return cursorObj; + }); + + this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); + this.cursorObj.setOrigin(0, 0); + starterBoxContainer.add(this.cursorObj); + + for (const species of allSpecies) { + this.speciesLoaded.set(species.speciesId, false); + this.allSpecies.push(species); + } + + // Here code to declare 81 containers + for (let i = 0; i < 81; i++) { + const pokemonContainer = new PokedexMonContainer(this.allSpecies[i]).setVisible(false); + const pos = calcStarterPosition(i); + pokemonContainer.setPosition(pos.x, pos.y); + this.iconAnimHandler.addOrUpdate(pokemonContainer.icon, PokemonIconAnimMode.NONE); + this.pokemonContainers.push(pokemonContainer); + starterBoxContainer.add(pokemonContainer); + } + + // Tray to display forms + this.formTrayContainer = globalScene.add.container(0, 0); + + this.trayBg = addWindow(0, 0, 0, 0); + this.trayBg.setOrigin(0, 0); + this.formTrayContainer.add(this.trayBg); + + this.trayCursorObj = globalScene.add.image(0, 0, "select_cursor"); + this.trayCursorObj.setOrigin(0, 0); + this.formTrayContainer.add(this.trayCursorObj); + starterBoxContainer.add(this.formTrayContainer); + starterBoxContainer.bringToTop(this.formTrayContainer); + this.formTrayContainer.setVisible(false); + + this.starterSelectContainer.add(starterBoxContainer); + + this.pokemonSprite = globalScene.add.sprite(96, 143, "pkmn__sub"); + this.pokemonSprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + this.starterSelectContainer.add(this.pokemonSprite); + + this.type1Icon = globalScene.add.sprite(10, 158, getLocalizedSpriteKey("types")); + this.type1Icon.setScale(0.5); + this.type1Icon.setOrigin(0, 0); + this.starterSelectContainer.add(this.type1Icon); + + this.type2Icon = globalScene.add.sprite(28, 158, getLocalizedSpriteKey("types")); + this.type2Icon.setScale(0.5); + this.type2Icon.setOrigin(0, 0); + this.starterSelectContainer.add(this.type2Icon); + + this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6); + this.starterSelectMessageBoxContainer.setVisible(false); + this.starterSelectContainer.add(this.starterSelectMessageBoxContainer); + + this.starterSelectMessageBox = addWindow(1, -1, 318, 28); + this.starterSelectMessageBox.setOrigin(0, 1); + this.starterSelectMessageBoxContainer.add(this.starterSelectMessageBox); + + // Instruction for "C" button to toggle showDecorations + const instructionTextSize = textSettings.instructionTextSize; + + this.goFilterIconElement1 = new Phaser.GameObjects.Sprite(globalScene, 10, 2, "keyboard", "C.png"); + this.goFilterIconElement1.setName("sprite-goFilter1-icon-element"); + this.goFilterIconElement1.setScale(0.675); + this.goFilterIconElement1.setOrigin(0.0, 0.0); + this.goFilterIconElement2 = new Phaser.GameObjects.Sprite(globalScene, 20, 2, "keyboard", "V.png"); + this.goFilterIconElement2.setName("sprite-goFilter2-icon-element"); + this.goFilterIconElement2.setScale(0.675); + this.goFilterIconElement2.setOrigin(0.0, 0.0); + this.goFilterLabel = addTextObject(30, 2, i18next.t("pokedexUiHandler:goFilters"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.goFilterLabel.setName("text-goFilter-label"); + this.starterSelectContainer.add(this.goFilterIconElement1); + this.starterSelectContainer.add(this.goFilterIconElement2); + this.starterSelectContainer.add(this.goFilterLabel); + + this.toggleDecorationsIconElement = new Phaser.GameObjects.Sprite(globalScene, 10, 10, "keyboard", "R.png"); + this.toggleDecorationsIconElement.setName("sprite-toggleDecorations-icon-element"); + this.toggleDecorationsIconElement.setScale(0.675); + this.toggleDecorationsIconElement.setOrigin(0.0, 0.0); + this.toggleDecorationsLabel = addTextObject(20, 10, i18next.t("pokedexUiHandler:toggleDecorations"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.toggleDecorationsLabel.setName("text-toggleDecorations-label"); + this.starterSelectContainer.add(this.toggleDecorationsIconElement); + this.starterSelectContainer.add(this.toggleDecorationsLabel); + + this.showFormTrayIconElement = new Phaser.GameObjects.Sprite(globalScene, 6, 168, "keyboard", "F.png"); + this.showFormTrayIconElement.setName("sprite-showFormTray-icon-element"); + this.showFormTrayIconElement.setScale(0.675); + this.showFormTrayIconElement.setOrigin(0.0, 0.0); + this.showFormTrayLabel = addTextObject(16, 168, i18next.t("pokedexUiHandler:showForms"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.showFormTrayLabel.setName("text-showFormTray-label"); + this.showFormTrayIconElement.setVisible(false); + this.showFormTrayLabel.setVisible(false); + this.starterSelectContainer.add(this.showFormTrayIconElement); + this.starterSelectContainer.add(this.showFormTrayLabel); + + this.message = addTextObject(8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); + this.message.setOrigin(0, 0); + this.starterSelectMessageBoxContainer.add(this.message); + + // arrow icon for the message box + this.initPromptSprite(this.starterSelectMessageBoxContainer); + + // Filter bar sits above everything, except the tutorial overlay and message box + this.starterSelectContainer.bringToTop(this.filterBarContainer); + this.initTutorialOverlay(this.starterSelectContainer); + this.starterSelectContainer.bringToTop(this.starterSelectMessageBoxContainer); + this.starterSelectContainer.bringToTop(this.pokemonNameText); + this.starterSelectContainer.bringToTop(this.pokemonFormText); + } + + show(args: any[]): boolean { + + if (!this.starterPreferences) { + this.starterPreferences = StarterPrefs.load(); + } + + this.pokerusSpecies = getPokerusStarters(); + + // When calling with "refresh", we do not reset the cursor and filters + if (args.length >= 1 && args[0] === "refresh") { + return false; + } + + super.show(args); + + this.starterSelectContainer.setVisible(true); + + this.getUi().bringToTop(this.starterSelectContainer); + + this.pokemonContainers.forEach(container => { + const icon = container.icon; + const species = container.species; + + this.starterPreferences[species.speciesId] = this.initStarterPrefs(species); + + this.setUpgradeAnimation(icon, species); + }); + + this.resetFilters(); + this.updateStarters(); + + this.setFilterMode(false); + this.filterBarCursor = 0; + this.setFilterTextMode(false); + this.filterTextCursor = 0; + this.setCursor(0); + + this.filterTextContainer.setVisible(true); + + return true; + } + + /** + * Get the starter attributes for the given PokemonSpecies, after sanitizing them. + * If somehow a preference is set for a form, variant, gender, ability or nature + * that wasn't actually unlocked or is invalid it will be cleared here + * + * @param species The species to get Starter Preferences for + * @returns StarterAttributes for the species + */ + initStarterPrefs(species: PokemonSpecies): StarterAttributes { + const starterAttributes = this.starterPreferences[species.speciesId]; + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + const starterData = globalScene.gameData.starterData[species.speciesId]; + + // no preferences or Pokemon wasn't caught, return empty attribute + if (!starterAttributes || !dexEntry.caughtAttr) { + return {}; + } + + const caughtAttr = dexEntry.caughtAttr & species.getFullUnlocksData(); + + const hasShiny = caughtAttr & DexAttr.SHINY; + const hasNonShiny = caughtAttr & DexAttr.NON_SHINY; + if (starterAttributes.shiny && !hasShiny) { + // shiny form wasn't unlocked, purging shiny and variant setting + delete starterAttributes.shiny; + delete starterAttributes.variant; + } else if (starterAttributes.shiny === false && !hasNonShiny) { + // non shiny form wasn't unlocked, purging shiny setting + delete starterAttributes.shiny; + } + + if (starterAttributes.variant !== undefined) { + const unlockedVariants = [ + hasShiny && caughtAttr & DexAttr.DEFAULT_VARIANT, + hasShiny && caughtAttr & DexAttr.VARIANT_2, + hasShiny && caughtAttr & DexAttr.VARIANT_3 + ]; + if (isNaN(starterAttributes.variant) || starterAttributes.variant < 0 || !unlockedVariants[starterAttributes.variant]) { + // variant value is invalid or requested variant wasn't unlocked, purging setting + delete starterAttributes.variant; + } + } + + if (starterAttributes.female !== undefined) { + if (!(starterAttributes.female ? caughtAttr & DexAttr.FEMALE : caughtAttr & DexAttr.MALE)) { + // requested gender wasn't unlocked, purging setting + delete starterAttributes.female; + } + } + + if (starterAttributes.ability !== undefined) { + const speciesHasSingleAbility = species.ability2 === species.ability1; + const abilityAttr = starterData.abilityAttr; + const hasAbility1 = abilityAttr & AbilityAttr.ABILITY_1; + const hasAbility2 = abilityAttr & AbilityAttr.ABILITY_2; + const hasHiddenAbility = abilityAttr & AbilityAttr.ABILITY_HIDDEN; + // Due to a past bug it is possible that some Pokemon with a single ability have the ability2 flag + // In this case, we only count ability2 as valid if ability1 was not unlocked, otherwise we ignore it + const unlockedAbilities = [ + hasAbility1, + speciesHasSingleAbility ? hasAbility2 && !hasAbility1 : hasAbility2, + hasHiddenAbility + ]; + if (!unlockedAbilities[starterAttributes.ability]) { + // requested ability wasn't unlocked, purging setting + delete starterAttributes.ability; + } + } + + const selectedForm = starterAttributes.form; + if (selectedForm !== undefined && (!species.forms[selectedForm]?.isStarterSelectable || !(caughtAttr & globalScene.gameData.getFormAttr(selectedForm)))) { + // requested form wasn't unlocked/isn't a starter form, purging setting + delete starterAttributes.form; + } + + if (starterAttributes.nature !== undefined) { + const unlockedNatures = globalScene.gameData.getNaturesForAttr(dexEntry.natureAttr); + if (unlockedNatures.indexOf(starterAttributes.nature as unknown as Nature) < 0) { + // requested nature wasn't unlocked, purging setting + delete starterAttributes.nature; + } + } + + return starterAttributes; + } + + /** + * Set the selections for all filters to their default starting value + */ + resetFilters() : void { + this.filterBar.setValsToDefault(); + this.filterText.setValsToDefault(); + } + + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number, moveToTop?: boolean) { + super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); + + const singleLine = text?.indexOf("\n") === -1; + + this.starterSelectMessageBox.setSize(318, singleLine ? 28 : 42); + + if (moveToTop) { + this.starterSelectMessageBox.setOrigin(0, 0); + this.starterSelectMessageBoxContainer.setY(0); + this.message.setY(4); + } else { + this.starterSelectMessageBoxContainer.setY(globalScene.game.canvas.height / 6); + this.starterSelectMessageBox.setOrigin(0, 1); + this.message.setY(singleLine ? -22 : -37); + } + + this.starterSelectMessageBoxContainer.setVisible(!!text?.length); + } + + /** + * Determines if 'Icon' based upgrade notifications should be shown + * @returns true if upgrade notifications are enabled and set to display an 'Icon' + */ + isUpgradeIconEnabled(): boolean { + return globalScene.candyUpgradeNotification !== 0 && globalScene.candyUpgradeDisplay === 0; + } + /** + * Determines if 'Animation' based upgrade notifications should be shown + * @returns true if upgrade notifications are enabled and set to display an 'Animation' + */ + isUpgradeAnimationEnabled(): boolean { + return globalScene.candyUpgradeNotification !== 0 && globalScene.candyUpgradeDisplay === 1; + } + + getStarterSpeciesId(speciesId): number { + if (speciesStarterCosts.hasOwnProperty(speciesId)) { + return speciesId; + } else { + return pokemonStarters[speciesId]; + } + } + + /** + * Determines if a passive upgrade is available for the given species ID + * @param speciesId The ID of the species to check the passive of + * @returns true if the user has enough candies and a passive has not been unlocked already + */ + isPassiveAvailable(speciesId: number): boolean { + // Get this species ID's starter data + const starterData = globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)]; + + return starterData.candyCount >= getPassiveCandyCount(speciesStarterCosts[this.getStarterSpeciesId(speciesId)]) + && !(starterData.passiveAttr & PassiveAttr.UNLOCKED); + } + + /** + * Determines if a value reduction upgrade is available for the given species ID + * @param speciesId The ID of the species to check the value reduction of + * @returns true if the user has enough candies and all value reductions have not been unlocked already + */ + isValueReductionAvailable(speciesId: number): boolean { + // Get this species ID's starter data + const starterData = globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)]; + + return starterData.candyCount >= getValueReductionCandyCounts(speciesStarterCosts[this.getStarterSpeciesId(speciesId)])[starterData.valueReduction] + && starterData.valueReduction < valueReductionMax; + } + + /** + * Determines if an same species egg can be bought for the given species ID + * @param speciesId The ID of the species to check the value reduction of + * @returns true if the user has enough candies + */ + isSameSpeciesEggAvailable(speciesId: number): boolean { + // Get this species ID's starter data + const starterData = globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)]; + + return starterData.candyCount >= getSameSpeciesEggCandyCounts(speciesStarterCosts[this.getStarterSpeciesId(speciesId)]); + } + + /** + * Sets a bounce animation if enabled and the Pokemon has an upgrade + * @param icon {@linkcode Phaser.GameObjects.GameObject} to animate + * @param species {@linkcode PokemonSpecies} of the icon used to check for upgrades + * @param startPaused Should this animation be paused after it is added? + */ + setUpgradeAnimation(icon: Phaser.GameObjects.Sprite, species: PokemonSpecies, startPaused: boolean = false): void { + globalScene.tweens.killTweensOf(icon); + // Skip animations if they are disabled + if (globalScene.candyUpgradeDisplay === 0 || species.speciesId !== species.getRootSpeciesId(false)) { + return; + } + + icon.y = 2; + + const tweenChain: Phaser.Types.Tweens.TweenChainBuilderConfig = { + targets: icon, + loop: -1, + // Make the initial bounce a little randomly delayed + delay: randIntRange(0, 50) * 5, + loopDelay: 1000, + tweens: [ + { + targets: icon, + y: 2 - 5, + duration: fixedInt(125), + ease: "Cubic.easeOut", + yoyo: true + }, + { + targets: icon, + y: 2 - 3, + duration: fixedInt(150), + ease: "Cubic.easeOut", + yoyo: true + } + ], }; + + const isPassiveAvailable = this.isPassiveAvailable(species.speciesId); + const isValueReductionAvailable = this.isValueReductionAvailable(species.speciesId); + const isSameSpeciesEggAvailable = this.isSameSpeciesEggAvailable(species.speciesId); + + // 'Passives Only' mode + if (globalScene.candyUpgradeNotification === 1) { + if (isPassiveAvailable) { + globalScene.tweens.chain(tweenChain).paused = startPaused; + } + // 'On' mode + } else if (globalScene.candyUpgradeNotification === 2) { + if (isPassiveAvailable || isValueReductionAvailable || isSameSpeciesEggAvailable) { + globalScene.tweens.chain(tweenChain).paused = startPaused; + } + } + } + + /** + * Sets the visibility of a Candy Upgrade Icon + */ + setUpgradeIcon(starter: PokedexMonContainer): void { + const species = starter.species; + const slotVisible = !!species?.speciesId; + + if (!species || globalScene.candyUpgradeNotification === 0 || species.speciesId !== species.getRootSpeciesId(false)) { + starter.candyUpgradeIcon.setVisible(false); + starter.candyUpgradeOverlayIcon.setVisible(false); + return; + } + + const isPassiveAvailable = this.isPassiveAvailable(species.speciesId); + const isValueReductionAvailable = this.isValueReductionAvailable(species.speciesId); + const isSameSpeciesEggAvailable = this.isSameSpeciesEggAvailable(species.speciesId); + + // 'Passive Only' mode + if (globalScene.candyUpgradeNotification === 1) { + starter.candyUpgradeIcon.setVisible(slotVisible && isPassiveAvailable); + starter.candyUpgradeOverlayIcon.setVisible(slotVisible && starter.candyUpgradeIcon.visible); + + // 'On' mode + } else if (globalScene.candyUpgradeNotification === 2) { + starter.candyUpgradeIcon.setVisible( + slotVisible && ( isPassiveAvailable || isValueReductionAvailable || isSameSpeciesEggAvailable )); + starter.candyUpgradeOverlayIcon.setVisible(slotVisible && starter.candyUpgradeIcon.visible); + } + } + + /** + * Update the display of candy upgrade icons or animations for the given PokedexMonContainer + * @param pokemonContainer the container for the Pokemon to update + */ + updateCandyUpgradeDisplay(pokemonContainer: PokedexMonContainer) { + if (this.isUpgradeIconEnabled() ) { + this.setUpgradeIcon(pokemonContainer); + } + if (this.isUpgradeAnimationEnabled()) { + this.setUpgradeAnimation(pokemonContainer.icon, this.lastSpecies, true); + } + } + + processInput(button: Button): boolean { + if (this.blockInput) { + return false; + } + + const maxColumns = 9; + const numberOfStarters = this.filteredPokemonData.length; + const numOfRows = Math.ceil(numberOfStarters / maxColumns); + const onScreenFirstIndex = this.scrollCursor * maxColumns; // this is first index on the screen + // TODO: check if in some places we need to use one or the other + const currentRow = Math.floor((onScreenFirstIndex + this.cursor) / maxColumns); + + const ui = this.getUi(); + + let success = false; + let error = false; + + if (button === Button.SUBMIT) { + error = true; + } else if (button === Button.CANCEL) { + if (this.filterMode && this.filterBar.openDropDown) { + // CANCEL with a filter menu open > close it + this.filterBar.toggleDropDown(this.filterBarCursor); + success = true; + } else if (this.filterMode && !this.filterBar.getFilter(this.filterBarCursor).hasDefaultValues()) { + this.filterBar.resetSelection(this.filterBarCursor); + this.updateStarters(); + success = true; + } else if (this.filterTextMode && !(this.filterText.getValue(this.filterTextCursor) === this.filterText.defaultText)) { + this.filterText.resetSelection(this.filterTextCursor); + success = true; + } else if (this.showingTray) { + success = this.closeFormTray(); + } else { + this.tryExit(); + success = true; + } + } else if (button === Button.STATS) { + if (!this.filterMode && !this.showingTray) { + this.cursorObj.setVisible(false); + this.setSpecies(null); + this.filterText.cursorObj.setVisible(false); + this.filterTextMode = false; + this.filterBarCursor = 0; + this.setFilterMode(true); + } else { + error = true; + } + } else if (button === Button.CYCLE_TERA) { + if (!this.filterTextMode && !this.showingTray) { + this.cursorObj.setVisible(false); + this.setSpecies(null); + this.filterBar.cursorObj.setVisible(false); + this.filterMode = false; + this.filterTextCursor = 0; + this.setFilterTextMode(true); + } else { + error = true; + } + } else if (button === Button.CYCLE_SHINY) { + if (!this.showingTray) { + this.showDecorations = !this.showDecorations; + this.updateScroll(); + success = true; + } else { + error = true; + } + } else if (this.filterMode) { + switch (button) { + case Button.LEFT: + if (this.filterBarCursor > 0) { + success = this.setCursor(this.filterBarCursor - 1); + } else { + success = this.setCursor(this.filterBar.numFilters - 1); + } + break; + case Button.RIGHT: + if (this.filterBarCursor < this.filterBar.numFilters - 1) { + success = this.setCursor(this.filterBarCursor + 1); + } else { + success = this.setCursor(0); + } + break; + case Button.UP: + if (this.filterBar.openDropDown) { + success = this.filterBar.decDropDownCursor(); + } else if (numberOfStarters > 0) { + // UP from filter bar to bottom of Pokemon list + this.setFilterMode(false); + this.scrollCursor = Math.max(0, numOfRows - 9); + this.updateScroll(); + const proportion = this.filterBarCursor / Math.max(1, this.filterBar.numFilters - 1); + const targetCol = Math.min(8, proportion < 0.5 ? Math.floor(proportion * 8) : Math.ceil(proportion * 8)); + if (numberOfStarters % 9 > targetCol) { + this.setCursor(numberOfStarters - (numberOfStarters) % 9 + targetCol - this.scrollCursor * 9); + } else { + this.setCursor(Math.max(numberOfStarters - (numberOfStarters) % 9 + targetCol - 9 - this.scrollCursor * 9, 0)); + } + success = true; + } + break; + case Button.DOWN: + if (this.filterBar.openDropDown) { + success = this.filterBar.incDropDownCursor(); + } else if (numberOfStarters > 0) { + // DOWN from filter bar to top of Pokemon list + this.setFilterMode(false); + this.scrollCursor = 0; + this.updateScroll(); + const proportion = this.filterBarCursor / Math.max(1, this.filterBar.numFilters - 1); + const targetCol = Math.min(8, proportion < 0.5 ? Math.floor(proportion * 8) : Math.ceil(proportion * 8)); + this.setCursor(Math.min(targetCol, numberOfStarters - 1)); + success = true; + } + break; + case Button.ACTION: + if (!this.filterBar.openDropDown) { + this.filterBar.toggleDropDown(this.filterBarCursor); + } else { + this.filterBar.toggleOptionState(); + } + success = true; + break; + } + } else if (this.filterTextMode) { + switch (button) { + case Button.LEFT: + // LEFT from filter bar, move to right of Pokemon list + if (numberOfStarters > 0) { + this.setFilterTextMode(false); + const rowIndex = this.filterTextCursor; + this.setCursor(rowIndex < numOfRows - 1 ? (rowIndex + 1) * maxColumns - 1 : numberOfStarters - 1); + success = true; + } + break; + case Button.RIGHT: + // RIGHT from filter bar, move to left of Pokemon list + if (numberOfStarters > 0) { + this.setFilterTextMode(false); + const rowIndex = this.filterTextCursor; + this.setCursor(rowIndex < numOfRows ? rowIndex * maxColumns : (numOfRows - 1) * maxColumns); + success = true; + } + break; + case Button.UP: + if (this.filterTextCursor > 0) { + success = this.setCursor(this.filterTextCursor - 1); + } else { + success = this.setCursor(this.filterText.numFilters - 1); + } + break; + case Button.DOWN: + if (this.filterTextCursor < this.filterText.numFilters - 1) { + success = this.setCursor(this.filterTextCursor + 1); + } else { + success = this.setCursor(0); + } + break; + case Button.ACTION: + this.filterText.startSearch(this.filterTextCursor, this.getUi()); + success = true; + break; + } + } else if (this.showingTray) { + if (button === Button.ACTION) { + const formIndex = this.trayForms[this.trayCursor].formIndex; + ui.setOverlayMode(Mode.POKEDEX_PAGE, this.lastSpecies, formIndex, { form: formIndex }, this.filteredIndices); + success = true; + } else { + const numberOfForms = this.trayContainers.length; + const numOfRows = Math.ceil(numberOfForms / maxColumns); + const currentTrayRow = Math.floor(this.trayCursor / maxColumns); + switch (button) { + case Button.UP: + if (currentTrayRow > 0) { + success = this.setTrayCursor(this.trayCursor - 9); + } else { + const targetCol = this.trayCursor; + if (numberOfForms % 9 > targetCol) { + success = this.setTrayCursor(numberOfForms - (numberOfForms) % 9 + targetCol); + } else { + success = this.setTrayCursor(Math.max(numberOfForms - (numberOfForms) % 9 + targetCol - 9, 0)); + } + } + break; + case Button.DOWN: + if (currentTrayRow < numOfRows - 1) { + success = this.setTrayCursor(this.trayCursor + 9); + } else { + success = this.setTrayCursor(this.trayCursor % 9); + } + break; + case Button.LEFT: + if (this.trayCursor % 9 !== 0) { + success = this.setTrayCursor(this.trayCursor - 1); + } else { + success = this.setTrayCursor(currentTrayRow < numOfRows - 1 ? (currentTrayRow + 1) * maxColumns - 1 : numberOfForms - 1); + } + break; + case Button.RIGHT: + if (this.trayCursor % 9 < (currentTrayRow < numOfRows - 1 ? 8 : (numberOfForms - 1) % 9)) { + success = this.setTrayCursor(this.trayCursor + 1); + } else { + success = this.setTrayCursor(currentTrayRow * 9); + } + break; + case Button.CYCLE_FORM: + success = this.closeFormTray(); + break; + } + } + } else { + if (button === Button.ACTION) { + ui.setOverlayMode(Mode.POKEDEX_PAGE, this.lastSpecies, 0, null, this.filteredIndices); + success = true; + } else { + switch (button) { + case Button.UP: + if (currentRow > 0) { + if (this.scrollCursor > 0 && currentRow - this.scrollCursor === 0) { + this.scrollCursor--; + this.updateScroll(); + success = this.setCursor(this.cursor); + } else { + success = this.setCursor(this.cursor - 9); + } + } else { + this.filterBarCursor = this.filterBar.getNearestFilter(this.pokemonContainers[this.cursor]); + this.setFilterMode(true); + success = true; + } + break; + case Button.DOWN: + if ((currentRow < numOfRows - 1) && (this.cursor + 9 < this.filteredPokemonData.length)) { // not last row + if (currentRow - this.scrollCursor === 8) { // last row of visible pokemon + this.scrollCursor++; + this.updateScroll(); + success = this.setCursor(this.cursor); + } else { + success = this.setCursor(this.cursor + 9); + } + } else if (numOfRows > 1) { + // DOWN from last row of pokemon > Wrap around to first row + this.scrollCursor = 0; + this.updateScroll(); + success = this.setCursor(this.cursor % 9); + } else { + // DOWN from single row of pokemon > Go to filters + this.filterBarCursor = this.filterBar.getNearestFilter(this.pokemonContainers[this.cursor]); + this.setFilterMode(true); + success = true; + } + break; + case Button.LEFT: + if (this.cursor % 9 !== 0) { + success = this.setCursor(this.cursor - 1); + } else { + // LEFT from filtered pokemon, on the left edge + this.filterTextCursor = this.filterText.getNearestFilter(this.pokemonContainers[this.cursor]); + this.setFilterTextMode(true); + success = true; + } + break; + case Button.RIGHT: + // is not right edge + if (this.cursor % 9 < (currentRow < numOfRows - 1 ? 8 : (numberOfStarters - 1) % 9)) { + success = this.setCursor(this.cursor + 1); + } else { + // RIGHT from filtered pokemon, on the right edge + this.filterTextCursor = this.filterText.getNearestFilter(this.pokemonContainers[this.cursor]); + this.setFilterTextMode(true); + success = true; + } + break; + case Button.CYCLE_FORM: + const species = this.pokemonContainers[this.cursor].species; + if (this.canShowFormTray) { + success = this.openFormTray(species); + } + break; + } + } + } + + if (success) { + ui.playSelect(); + } else if (error) { + ui.playError(); + } + + return success || error; + } + + updateButtonIcon(iconSetting, gamepadType, iconElement, controlLabel): void { + let iconPath; + // touch controls cannot be rebound as is, and are just emulating a keyboard event. + // Additionally, since keyboard controls can be rebound (and will be displayed when they are), we need to have special handling for the touch controls + if (gamepadType === "touch") { + gamepadType = "keyboard"; + switch (iconSetting) { + case SettingKeyboard.Button_Cycle_Shiny: + iconPath = "R.png"; + break; + case SettingKeyboard.Button_Cycle_Form: + iconPath = "F.png"; + break; + case SettingKeyboard.Button_Stats: + iconPath = "C.png"; + break; + default: + break; + } + } else { + iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting); + } + iconElement.setTexture(gamepadType, iconPath); + iconElement.setVisible(true); + controlLabel.setVisible(true); + } + + updateFilterButtonIcon(iconSetting, gamepadType, iconElement, controlLabel): void { + let iconPath; + // touch controls cannot be rebound as is, and are just emulating a keyboard event. + // Additionally, since keyboard controls can be rebound (and will be displayed when they are), we need to have special handling for the touch controls + if (gamepadType === "touch") { + gamepadType = "keyboard"; + iconPath = "C.png"; + } else { + iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting); + } + iconElement.setTexture(gamepadType, iconPath); + iconElement.setVisible(true); + controlLabel.setVisible(true); + } + + getSanitizedProps(props: DexAttrProps): DexAttrProps { + const sanitizedProps: DexAttrProps = { + shiny: false, + female: props.female, + variant: 0, + formIndex: props.formIndex, + }; + return sanitizedProps; + } + + // Returns true if one of the forms has the requested move + hasFormLevelMove(form: PokemonForm, selectedMove: string): boolean { + if (!pokemonFormLevelMoves.hasOwnProperty(form.speciesId) || !pokemonFormLevelMoves[form.speciesId].hasOwnProperty(form.formIndex)) { + return false; + } else { + const levelMoves = pokemonFormLevelMoves[form.speciesId][form.formIndex].map(m => allMoves[m[1]].name); + return levelMoves.includes(selectedMove); + } + } + + updateStarters = () => { + this.scrollCursor = 0; + this.filteredPokemonData = []; + + this.pokerusCursorObjs.forEach(cursor => cursor.setVisible(false)); + + this.filterBar.updateFilterLabels(); + this.filterText.updateFilterLabels(); + + this.filteredPokemonData = []; + + this.allSpecies.forEach(species => { + + const starterId = this.getStarterSpeciesId(species.speciesId); + + const currentDexAttr = this.getCurrentDexProps(species.speciesId); + const props = this.getSanitizedProps(globalScene.gameData.getSpeciesDexAttrProps(species, currentDexAttr)); + + const data: ContainerData = { species: species, cost: globalScene.gameData.getSpeciesStarterValue(starterId), props: props }; + + // First, ensure you have the caught attributes for the species else default to bigint 0 + // TODO: This might be removed depending on how accessible we want the pokedex function to be + const caughtAttr = (globalScene.gameData.dexData[species.speciesId]?.caughtAttr || BigInt(0)) & + (globalScene.gameData.dexData[this.getStarterSpeciesId(species.speciesId)]?.caughtAttr || BigInt(0)) & + species.getFullUnlocksData(); + const starterData = globalScene.gameData.starterData[starterId]; + const isStarterProgressable = speciesEggMoves.hasOwnProperty(starterId); + + // Name filter + const selectedName = this.filterText.getValue(FilterTextRow.NAME); + const fitsName = species.name === selectedName || selectedName === this.filterText.defaultText; + + // Move filter + // TODO: There can be fringe cases where the two moves belong to mutually exclusive forms, these must be handled separately (Pikachu); + // On the other hand, in some cases it is possible to switch between different forms and combine (Deoxys) + const levelMoves = pokemonSpeciesLevelMoves[species.speciesId].map(m => allMoves[m[1]].name); + // This always gets egg moves from the starter + const eggMoves = speciesEggMoves[starterId]?.map(m => allMoves[m].name) ?? []; + const tmMoves = speciesTmMoves[starterId]?.map(m => allMoves[Array.isArray(m) ? m[1] : m].name) ?? []; + const selectedMove1 = this.filterText.getValue(FilterTextRow.MOVE_1); + const selectedMove2 = this.filterText.getValue(FilterTextRow.MOVE_2); + + const fitsFormMove1 = species.forms.some(form => this.hasFormLevelMove(form, selectedMove1)); + const fitsFormMove2 = species.forms.some(form => this.hasFormLevelMove(form, selectedMove2)); + const fitsLevelMove1 = levelMoves.includes(selectedMove1) || fitsFormMove1; + const fitsEggMove1 = eggMoves.includes(selectedMove1); + const fitsTmMove1 = tmMoves.includes(selectedMove1); + const fitsLevelMove2 = levelMoves.includes(selectedMove2) || fitsFormMove2; + const fitsEggMove2 = eggMoves.includes(selectedMove2); + const fitsTmMove2 = tmMoves.includes(selectedMove2); + const fitsMove1 = fitsLevelMove1 || fitsEggMove1 || fitsTmMove1 || selectedMove1 === this.filterText.defaultText; + const fitsMove2 = fitsLevelMove2 || fitsEggMove2 || fitsTmMove2 || selectedMove2 === this.filterText.defaultText; + const fitsMoves = fitsMove1 && fitsMove2; + + if (fitsEggMove1 && !fitsLevelMove1) { + const em1 = eggMoves.findIndex(name => name === selectedMove1); + if ((starterData.eggMoves & (1 << em1)) === 0) { + data.eggMove1 = false; + } else { + data.eggMove1 = true; + } + } else if (fitsTmMove1 && !fitsLevelMove1) { + data.tmMove1 = true; + } + if (fitsEggMove2 && !fitsLevelMove2) { + const em2 = eggMoves.findIndex(name => name === selectedMove2); + if ((starterData.eggMoves & (1 << em2)) === 0) { + data.eggMove2 = false; + } else { + data.eggMove2 = true; + } + } else if (fitsTmMove2 && !fitsLevelMove2) { + data.tmMove2 = true; + } + + // Ability filter + const abilities = [ species.ability1, species.ability2, species.abilityHidden ].map(a => allAbilities[a].name); + const passives = starterPassiveAbilities[starterId] ?? {} as PassiveAbilities; + + const selectedAbility1 = this.filterText.getValue(FilterTextRow.ABILITY_1); + const fitsFormAbility1 = species.forms.some(form => [ form.ability1, form.ability2, form.abilityHidden ].map(a => allAbilities[a].name).includes(selectedAbility1)); + const fitsAbility1 = abilities.includes(selectedAbility1) || fitsFormAbility1 || selectedAbility1 === this.filterText.defaultText; + const fitsPassive1 = Object.values(passives).some(p => allAbilities[p].name === selectedAbility1); + + const selectedAbility2 = this.filterText.getValue(FilterTextRow.ABILITY_2); + const fitsFormAbility2 = species.forms.some(form => [ form.ability1, form.ability2, form.abilityHidden ].map(a => allAbilities[a].name).includes(selectedAbility2)); + const fitsAbility2 = abilities.includes(selectedAbility2) || fitsFormAbility2 || selectedAbility2 === this.filterText.defaultText; + const fitsPassive2 = Object.values(passives).some(p => allAbilities[p].name === selectedAbility2); + + // If both fields have been set to the same ability, show both ability and passive + const fitsAbilities = (fitsAbility1 && (fitsPassive2 || selectedAbility2 === this.filterText.defaultText)) || + (fitsAbility2 && (fitsPassive1 || selectedAbility1 === this.filterText.defaultText)); + + if (fitsPassive1 || fitsPassive2) { + if (fitsPassive1) { + if (starterData.passiveAttr > 0) { + data.passive1 = true; + } else { + data.passive1 = false; + } + } else { + if (starterData.passiveAttr > 0) { + data.passive2 = true; + } else { + data.passive2 = false; + } + } + } + + // Gen filter + const fitsGen = this.filterBar.getVals(DropDownColumn.GEN).includes(species.generation); + + // Type filter + const fitsType = this.filterBar.getVals(DropDownColumn.TYPES).some(type => species.isOfType((type as number) - 1)); + + // Biome filter + const indexToBiome = new Map( + Object.values(Biome) + .map((value, index) => (typeof value === "string" ? [ index, value ] : undefined)) + .filter((entry): entry is [number, string] => entry !== undefined) + ); + indexToBiome.set(35, "Uncatchable"); + + // We get biomes for both the mon and its starters to ensure that evolutions get the correct filters. + // TODO: We might also need to do it the other way around. + const biomes = catchableSpecies[species.speciesId].concat(catchableSpecies[starterId]).map(b => Biome[b.biome]); + if (biomes.length === 0) { + biomes.push("Uncatchable"); + } + const showNoBiome = (biomes.length === 0 && this.filterBar.getVals(DropDownColumn.BIOME).length === 36) ? true : false; + const fitsBiome = this.filterBar.getVals(DropDownColumn.BIOME).some(item => biomes.includes(indexToBiome.get(item) ?? "")) || showNoBiome; + + + // Caught / Shiny filter + const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY); + const isShinyCaught = !!(caughtAttr & DexAttr.SHINY); + const isVariant1Caught = isShinyCaught && !!(caughtAttr & DexAttr.DEFAULT_VARIANT); + const isVariant2Caught = isShinyCaught && !!(caughtAttr & DexAttr.VARIANT_2); + const isVariant3Caught = isShinyCaught && !!(caughtAttr & DexAttr.VARIANT_3); + const isUncaught = !isNonShinyCaught && !isVariant1Caught && !isVariant2Caught && !isVariant3Caught; + const fitsCaught = this.filterBar.getVals(DropDownColumn.CAUGHT).some(caught => { + if (caught === "SHINY3") { + return isVariant3Caught; + } else if (caught === "SHINY2") { + return isVariant2Caught && !isVariant3Caught; + } else if (caught === "SHINY") { + return isVariant1Caught && !isVariant2Caught && !isVariant3Caught; + } else if (caught === "NORMAL") { + return isNonShinyCaught && !isVariant1Caught && !isVariant2Caught && !isVariant3Caught; + } else if (caught === "UNCAUGHT") { + return isUncaught; + } + }); + + // Passive Filter + const isPassiveUnlocked = starterData.passiveAttr > 0; + const isPassiveUnlockable = this.isPassiveAvailable(species.speciesId) && !isPassiveUnlocked; + const fitsPassive = this.filterBar.getVals(DropDownColumn.UNLOCKS).some(unlocks => { + if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.ON) { + return isPassiveUnlocked; + } else if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.EXCLUDE) { + return isStarterProgressable && !isPassiveUnlocked; + } else if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.UNLOCKABLE) { + return isPassiveUnlockable; + } else if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.OFF) { + return true; + } + }); + + // Cost Reduction Filter + const isCostReducedByOne = starterData.valueReduction === 1; + const isCostReducedByTwo = starterData.valueReduction === 2; + const isCostReductionUnlockable = this.isValueReductionAvailable(species.speciesId); + const fitsCostReduction = this.filterBar.getVals(DropDownColumn.UNLOCKS).some(unlocks => { + if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.ON) { + return isCostReducedByOne || isCostReducedByTwo; + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.ONE) { + return isCostReducedByOne; + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.TWO) { + return isCostReducedByTwo; + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.EXCLUDE) { + return isStarterProgressable && !(isCostReducedByOne || isCostReducedByTwo); + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.UNLOCKABLE) { + return isCostReductionUnlockable; + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.OFF) { + return true; + } + }); + + // Starter Filter + const isStarter = this.getStarterSpeciesId(species.speciesId) === species.speciesId; + const fitsStarter = this.filterBar.getVals(DropDownColumn.MISC).some(misc => { + if (misc.val === "STARTER" && misc.state === DropDownState.ON) { + return isStarter; + } + if (misc.val === "STARTER" && misc.state === DropDownState.EXCLUDE) { + return !isStarter; + } + if (misc.val === "STARTER" && misc.state === DropDownState.OFF) { + return true; + } + }); + + // Favorite Filter + const isFavorite = this.starterPreferences[species.speciesId]?.favorite ?? false; + const fitsFavorite = this.filterBar.getVals(DropDownColumn.MISC).some(misc => { + if (misc.val === "FAVORITE" && misc.state === DropDownState.ON) { + return isFavorite; + } + if (misc.val === "FAVORITE" && misc.state === DropDownState.EXCLUDE) { + return !isFavorite; + } + if (misc.val === "FAVORITE" && misc.state === DropDownState.OFF) { + return true; + } + }); + + // Ribbon / Classic Win Filter + const hasWon = starterData.classicWinCount > 0; + const hasNotWon = starterData.classicWinCount === 0; + const isUndefined = starterData.classicWinCount === undefined; + const fitsWin = this.filterBar.getVals(DropDownColumn.MISC).some(misc => { + if (misc.val === "WIN" && misc.state === DropDownState.ON) { + return hasWon; + } else if (misc.val === "WIN" && misc.state === DropDownState.EXCLUDE) { + return hasNotWon || isUndefined; + } else if (misc.val === "WIN" && misc.state === DropDownState.OFF) { + return true; + } + }); + + // HA Filter + const speciesHasHiddenAbility = species.abilityHidden !== species.ability1 && species.abilityHidden !== Abilities.NONE; + const hasHA = starterData.abilityAttr & AbilityAttr.ABILITY_HIDDEN; + const fitsHA = this.filterBar.getVals(DropDownColumn.MISC).some(misc => { + if (misc.val === "HIDDEN_ABILITY" && misc.state === DropDownState.ON) { + return hasHA; + } else if (misc.val === "HIDDEN_ABILITY" && misc.state === DropDownState.EXCLUDE) { + return speciesHasHiddenAbility && !hasHA; + } else if (misc.val === "HIDDEN_ABILITY" && misc.state === DropDownState.OFF) { + return true; + } + }); + + // Egg Purchasable Filter + const isEggPurchasable = this.isSameSpeciesEggAvailable(species.speciesId); + const fitsEgg = this.filterBar.getVals(DropDownColumn.MISC).some(misc => { + if (misc.val === "EGG" && misc.state === DropDownState.ON) { + return isEggPurchasable; + } else if (misc.val === "EGG" && misc.state === DropDownState.EXCLUDE) { + return isStarterProgressable && !isEggPurchasable; + } else if (misc.val === "EGG" && misc.state === DropDownState.OFF) { + return true; + } + }); + + // Pokerus Filter + const fitsPokerus = this.filterBar.getVals(DropDownColumn.MISC).some(misc => { + if (misc.val === "POKERUS" && misc.state === DropDownState.ON) { + return this.pokerusSpecies.includes(species); + } else if (misc.val === "POKERUS" && misc.state === DropDownState.EXCLUDE) { + return !this.pokerusSpecies.includes(species); + } else if (misc.val === "POKERUS" && misc.state === DropDownState.OFF) { + return true; + } + }); + + if (fitsName && fitsAbilities && fitsMoves && fitsGen && fitsBiome && fitsType && fitsCaught && fitsPassive && fitsCostReduction && fitsStarter && fitsFavorite && fitsWin && fitsHA && fitsEgg && fitsPokerus) { + this.filteredPokemonData.push(data); + } + }); + + this.starterSelectScrollBar.setTotalRows(Math.max(Math.ceil(this.filteredPokemonData.length / 9), 1)); + this.starterSelectScrollBar.setScrollCursor(0); + + // sort + const sort = this.filterBar.getVals(DropDownColumn.SORT)[0]; + this.filteredPokemonData.sort((a, b) => { + switch (sort.val) { + default: + break; + case SortCriteria.NUMBER: + return (a.species.speciesId - b.species.speciesId) * -sort.dir; + case SortCriteria.COST: + return (a.cost - b.cost) * -sort.dir; + case SortCriteria.CANDY: + const candyCountA = globalScene.gameData.starterData[this.getStarterSpeciesId(a.species.speciesId)].candyCount; + const candyCountB = globalScene.gameData.starterData[this.getStarterSpeciesId(b.species.speciesId)].candyCount; + return (candyCountA - candyCountB) * -sort.dir; + case SortCriteria.IV: + const avgIVsA = globalScene.gameData.dexData[a.species.speciesId].ivs.reduce((a, b) => a + b, 0) / globalScene.gameData.dexData[a.species.speciesId].ivs.length; + const avgIVsB = globalScene.gameData.dexData[b.species.speciesId].ivs.reduce((a, b) => a + b, 0) / globalScene.gameData.dexData[b.species.speciesId].ivs.length; + return (avgIVsA - avgIVsB) * -sort.dir; + case SortCriteria.NAME: + return a.species.name.localeCompare(b.species.name) * -sort.dir; + case SortCriteria.CAUGHT: + return (globalScene.gameData.dexData[a.species.speciesId].caughtCount - globalScene.gameData.dexData[b.species.speciesId].caughtCount) * -sort.dir; + case SortCriteria.HATCHED: + return (globalScene.gameData.dexData[this.getStarterSpeciesId(a.species.speciesId)].hatchedCount - globalScene.gameData.dexData[this.getStarterSpeciesId(b.species.speciesId)].hatchedCount) * -sort.dir; + } + return 0; + }); + + this.filteredIndices = this.filteredPokemonData.map(c => c.species.speciesId); + + this.updateScroll(); + }; + + updateScroll = () => { + const maxColumns = 9; + const onScreenFirstIndex = this.scrollCursor * maxColumns; + + this.starterSelectScrollBar.setScrollCursor(this.scrollCursor); + + this.pokerusCursorObjs.forEach(cursorObj => cursorObj.setVisible(false)); + + let pokerusCursorIndex = 0; + this.pokemonContainers.forEach((container, i) => { + + const i_data = i + onScreenFirstIndex; + + if (i_data >= this.filteredPokemonData.length) { + container.setVisible(false); + } else { + container.setVisible(true); + + const data = this.filteredPokemonData[i_data]; + const props = data.props; + + container.setSpecies(data.species, props); + + const starterSprite = container.icon as Phaser.GameObjects.Sprite; + starterSprite.setTexture(data.species.getIconAtlasKey(props.formIndex, props.shiny, props.variant), container.species.getIconId(props.female!, props.formIndex, props.shiny, props.variant)); + container.checkIconId(props.female, props.formIndex, props.shiny, props.variant); + + const speciesId = data.species.speciesId; + const dexEntry = globalScene.gameData.dexData[speciesId]; + const caughtAttr = dexEntry.caughtAttr & globalScene.gameData.dexData[this.getStarterSpeciesId(speciesId)].caughtAttr & data.species.getFullUnlocksData(); + + if ((caughtAttr & data.species.getFullUnlocksData()) || globalScene.dexForDevs) { + container.icon.clearTint(); + } else if (dexEntry.seenAttr) { + container.icon.setTint(0x808080); + } else { + container.icon.setTint(0); + } + + if (data.eggMove1) { + container.eggMove1Icon.setVisible(true); + } else { + container.eggMove1Icon.setVisible(false); + } + if (data.eggMove2) { + container.eggMove2Icon.setVisible(true); + } else { + container.eggMove2Icon.setVisible(false); + } + if (data.tmMove1) { + container.tmMove1Icon.setVisible(true); + } else { + container.tmMove1Icon.setVisible(false); + } + if (data.tmMove2) { + container.tmMove2Icon.setVisible(true); + } else { + container.tmMove2Icon.setVisible(false); + } + if (data.passive1) { + container.passive1Icon.setVisible(true); + } else { + container.passive1Icon.setVisible(false); + } + if (data.passive2) { + container.passive2Icon.setVisible(true); + } else { + container.passive2Icon.setVisible(false); + } + + if (this.showDecorations) { + + if (this.pokerusSpecies.includes(data.species)) { + this.pokerusCursorObjs[pokerusCursorIndex].setPosition(container.x - 1, container.y + 1); + this.pokerusCursorObjs[pokerusCursorIndex].setVisible(true); + pokerusCursorIndex++; + } + + this.updateStarterValueLabel(container); + + container.label.setVisible(true); + const speciesVariants = speciesId && caughtAttr & DexAttr.SHINY + ? [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => !!(caughtAttr & v)) + : []; + for (let v = 0; v < 3; v++) { + const hasVariant = speciesVariants.length > v; + container.shinyIcons[v].setVisible(hasVariant); + if (hasVariant) { + container.shinyIcons[v].setTint(getVariantTint(speciesVariants[v] === DexAttr.DEFAULT_VARIANT ? 0 : speciesVariants[v] === DexAttr.VARIANT_2 ? 1 : 2)); + } + } + + container.starterPassiveBgs.setVisible(!!globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)].passiveAttr); + container.hiddenAbilityIcon.setVisible(!!caughtAttr && !!(globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)].abilityAttr & 4)); + container.classicWinIcon.setVisible(globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)].classicWinCount > 0); + container.favoriteIcon.setVisible(this.starterPreferences[speciesId]?.favorite ?? false); + + // 'Candy Icon' mode + if (globalScene.candyUpgradeDisplay === 0) { + + if (!starterColors[this.getStarterSpeciesId(speciesId)]) { + // Default to white if no colors are found + starterColors[this.getStarterSpeciesId(speciesId)] = [ "ffffff", "ffffff" ]; + } + + // Set the candy colors + container.candyUpgradeIcon.setTint(argbFromRgba(rgbHexToRgba(starterColors[this.getStarterSpeciesId(speciesId)][0]))); + container.candyUpgradeOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(starterColors[this.getStarterSpeciesId(speciesId)][1]))); + + } else if (globalScene.candyUpgradeDisplay === 1) { + container.candyUpgradeIcon.setVisible(false); + container.candyUpgradeOverlayIcon.setVisible(false); + } + } else { + container.label.setVisible(false); + for (let v = 0; v < 3; v++) { + container.shinyIcons[v].setVisible(false); + } + container.starterPassiveBgs.setVisible(false); + container.hiddenAbilityIcon.setVisible(false); + container.classicWinIcon.setVisible(false); + container.favoriteIcon.setVisible(false); + + container.candyUpgradeIcon.setVisible(false); + container.candyUpgradeOverlayIcon.setVisible(false); + } + } + }); + }; + + setCursor(cursor: number): boolean { + let changed = false; + this.oldCursor = this.cursor; + + if (this.filterMode) { + changed = this.filterBarCursor !== cursor; + this.filterBarCursor = cursor; + this.filterBar.setCursor(cursor); + } else if (this.filterTextMode) { + changed = this.filterTextCursor !== cursor; + this.filterTextCursor = cursor; + this.filterText.setCursor(cursor); + } else { + cursor = Math.max(Math.min(this.pokemonContainers.length - 1, cursor), 0); + changed = super.setCursor(cursor); + + const pos = calcStarterPosition(cursor); + this.cursorObj.setPosition(pos.x - 1, pos.y + 1); + + const species = this.pokemonContainers[cursor]?.species; + + if (species) { + this.setSpecies(species); + return true; + } + } + + return changed; + } + + setFilterMode(filterMode: boolean): boolean { + this.cursorObj.setVisible(!filterMode); + this.filterBar.cursorObj.setVisible(filterMode); + this.pokemonSprite.setVisible(false); + this.showFormTrayIconElement.setVisible(false); + this.showFormTrayLabel.setVisible(false); + + if (filterMode !== this.filterMode) { + this.filterMode = filterMode; + this.setCursor(filterMode ? this.filterBarCursor : this.cursor); + if (filterMode) { + this.setSpecies(null); + } + return true; + } + return false; + } + + setFilterTextMode(filterTextMode: boolean): boolean { + this.cursorObj.setVisible(!filterTextMode); + this.filterText.cursorObj.setVisible(filterTextMode); + this.pokemonSprite.setVisible(false); + this.showFormTrayIconElement.setVisible(false); + this.showFormTrayLabel.setVisible(false); + + if (filterTextMode !== this.filterTextMode) { + this.filterTextMode = filterTextMode; + this.setCursor(filterTextMode ? this.filterTextCursor : this.cursor); + if (filterTextMode) { + this.setSpecies(null); + } + return true; + } + return false; + } + + openFormTray(species: PokemonSpecies): boolean { + + this.trayForms = species.forms.filter(f => !f.isUnobtainable); + + this.trayNumIcons = this.trayForms.length; + this.trayRows = Math.floor(this.trayNumIcons / 9) + (this.trayNumIcons % 9 === 0 ? 0 : 1); + this.trayColumns = Math.min(this.trayNumIcons, 9); + + const maxColumns = 9; + const boxCursor = this.cursor; + const boxCursorY = Math.floor(boxCursor / maxColumns); + const boxCursorX = boxCursor - boxCursorY * 9; + const spaceBelow = 9 - 1 - boxCursorY; + const spaceRight = 9 - boxCursorX; + const boxPos = calcStarterPosition(this.cursor); + const goUp = this.trayRows <= spaceBelow - 1 ? 0 : 1; + const goLeft = this.trayColumns <= spaceRight ? 0 : 1; + + this.trayBg.setSize(13 + this.trayColumns * 17, 8 + this.trayRows * 18); + this.formTrayContainer.setX( + (goLeft ? boxPos.x - 18 * (this.trayColumns - spaceRight) : boxPos.x) - 3 + ); + this.formTrayContainer.setY( + goUp ? boxPos.y - this.trayBg.height : boxPos.y + 17 + ); + + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + const dexAttr = this.getCurrentDexProps(species.speciesId); + const props = this.getSanitizedProps(globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, dexAttr)); + + this.trayContainers = []; + this.trayForms.map((f, index) => { + const isFormCaught = dexEntry ? (dexEntry.caughtAttr & species.getFullUnlocksData() & globalScene.gameData.getFormAttr(f.formIndex ?? 0)) > 0n : false; + const isFormSeen = dexEntry ? (dexEntry.seenAttr & globalScene.gameData.getFormAttr(f.formIndex ?? 0)) > 0n : false; + const formContainer = new PokedexMonContainer(species, { formIndex: f.formIndex, female: props.female, shiny: props.shiny, variant: props.variant }); + this.iconAnimHandler.addOrUpdate(formContainer.icon, PokemonIconAnimMode.NONE); + // Setting tint, for all saves some caught forms may only show up as seen + if (isFormCaught || globalScene.dexForDevs) { + formContainer.icon.clearTint(); + } else if (isFormSeen) { + formContainer.icon.setTint(0x808080); + } else { + formContainer.icon.setTint(0); + } + formContainer.setPosition(5 + (index % 9) * 18, 4 + Math.floor(index / 9) * 17); + this.formTrayContainer.add(formContainer); + this.trayContainers.push(formContainer); + }); + + this.showingTray = true; + + this.setTrayCursor(0); + + this.formTrayContainer.setVisible(true); + + this.showFormTrayIconElement.setVisible(false); + this.showFormTrayLabel.setVisible(false); + + return true; + } + + closeFormTray(): boolean { + + this.trayContainers.forEach(obj => { + this.formTrayContainer.remove(obj, true); // Removes from container and destroys it + }); + + this.trayContainers = []; + this.formTrayContainer.setVisible(false); + this.showingTray = false; + + this.setSpeciesDetails(this.lastSpecies); + return true; + } + + setTrayCursor(cursor: number): boolean { + if (!this.showingTray) { + return false; + } + + cursor = Phaser.Math.Clamp(this.trayContainers.length - 1, cursor, 0); + const changed = this.trayCursor !== cursor; + if (changed) { + this.trayCursor = cursor; + } + + this.trayCursorObj.setPosition(5 + (cursor % 9) * 18, 4 + Math.floor(cursor / 9) * 17); + + const species = this.lastSpecies; + const formIndex = this.trayForms[cursor].formIndex; + + this.setSpeciesDetails(species, { formIndex: formIndex }); + + return changed; + } + + getFriendship(speciesId: number) { + let currentFriendship = globalScene.gameData.starterData[this.getStarterSpeciesId(speciesId)].friendship; + if (!currentFriendship || currentFriendship === undefined) { + currentFriendship = 0; + } + + const friendshipCap = getStarterValueFriendshipCap(speciesStarterCosts[speciesId]); + + return { currentFriendship, friendshipCap }; + } + + startIconAnimation(cursor: number) { + const container = this.pokemonContainers[cursor]; + const icon = container.icon; + if (this.isUpgradeAnimationEnabled()) { + globalScene.tweens.getTweensOf(icon).forEach(tween => tween.pause()); + // Reset the position of the icon + icon.x = -2; + icon.y = 2; + } + // Initiates the small up and down idle animation + this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.PASSIVE); + } + + stopIconAnimation(cursor: number) { + const container = this.pokemonContainers[cursor]; + if (container) { + const lastSpeciesIcon = container.icon; + const dexAttr = this.getCurrentDexProps(container.species.speciesId); + const props = this.getSanitizedProps(globalScene.gameData.getSpeciesDexAttrProps(container.species, dexAttr)); + this.checkIconId(lastSpeciesIcon, container.species, props.female, props.formIndex, props.shiny, props.variant); + this.iconAnimHandler.addOrUpdate(lastSpeciesIcon, PokemonIconAnimMode.NONE); + // Resume the animation for the previously selected species + globalScene.tweens.getTweensOf(lastSpeciesIcon).forEach(tween => tween.resume()); + } + } + + setSpecies(species: PokemonSpecies | null) { + + this.speciesStarterDexEntry = species ? globalScene.gameData.dexData[species.speciesId] : null; + + if (!species && globalScene.ui.getTooltip().visible) { + globalScene.ui.hideTooltip(); + } + + if (this.lastSpecies) { + this.stopIconAnimation(this.oldCursor); + } + + if (species) { + this.lastSpecies = species; + } + + if (species && (this.speciesStarterDexEntry?.seenAttr || this.speciesStarterDexEntry?.caughtAttr || globalScene.dexForDevs)) { + + this.pokemonNumberText.setText(i18next.t("pokedexUiHandler:pokemonNumber") + padInt(species.speciesId, 4)); + + this.pokemonNameText.setText(species.name); + + if (this.speciesStarterDexEntry?.caughtAttr || globalScene.dexForDevs) { + + this.startIconAnimation(this.cursor); + + const speciesForm = getPokemonSpeciesForm(species.speciesId, 0); + this.setTypeIcons(speciesForm.type1, speciesForm.type2); + + this.setSpeciesDetails(species, {}); + + this.pokemonSprite.clearTint(); + + this.type1Icon.clearTint(); + this.type2Icon.clearTint(); + } else { + this.type1Icon.setVisible(true); + this.type2Icon.setVisible(true); + + this.setSpeciesDetails(species); + this.pokemonSprite.setTint(0x808080); + } + } else { + this.pokemonNumberText.setText(species ? i18next.t("pokedexUiHandler:pokemonNumber") + padInt(species.speciesId, 4) : ""); + this.pokemonNameText.setText(species ? "???" : ""); + this.pokemonFormText.setText(""); + this.type1Icon.setVisible(false); + this.type2Icon.setVisible(false); + if (species) { + this.pokemonSprite.setTint(0x000000); + this.setSpeciesDetails(species, {}); + } + } + } + + setSpeciesDetails(species: PokemonSpecies, options: SpeciesDetails = {}): void { + let { shiny, formIndex, female, variant } = options; + + // We will only update the sprite if there is a change to form, shiny/variant + // or gender for species with gender sprite differences + const shouldUpdateSprite = true; + + if (species?.forms?.find(f => f.formKey === "female")) { + if (female !== undefined) { + formIndex = female ? 1 : 0; + } else if (formIndex !== undefined) { + female = formIndex === 1; + } + } + + this.pokemonSprite.setVisible(false); + + if (this.assetLoadCancelled) { + this.assetLoadCancelled.value = true; + this.assetLoadCancelled = null; + } + + if (species) { + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + const caughtAttr = dexEntry.caughtAttr & globalScene.gameData.dexData[this.getStarterSpeciesId(species.speciesId)].caughtAttr & species.getFullUnlocksData(); + + if (caughtAttr) { + const props = this.getSanitizedProps(globalScene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId))); + + if (shiny === undefined) { + shiny = props.shiny; + } + if (formIndex === undefined) { + formIndex = props.formIndex; + } + if (female === undefined) { + female = props.female; + } + if (variant === undefined) { + variant = props.variant; + } + } + + const isFormCaught = dexEntry ? (caughtAttr & globalScene.gameData.getFormAttr(formIndex ?? 0)) > 0n : false; + const isFormSeen = dexEntry ? (dexEntry.seenAttr & globalScene.gameData.getFormAttr(formIndex ?? 0)) > 0n : false; + + const assetLoadCancelled = new BooleanHolder(false); + this.assetLoadCancelled = assetLoadCancelled; + + if (shouldUpdateSprite) { + species.loadAssets(female!, formIndex, shiny, variant, true).then(() => { // TODO: is this bang correct? + if (assetLoadCancelled.value) { + return; + } + this.assetLoadCancelled = null; + this.speciesLoaded.set(species.speciesId, true); + this.pokemonSprite.play(species.getSpriteKey(female!, formIndex, shiny, variant)); // TODO: is this bang correct? + this.pokemonSprite.setPipelineData("shiny", shiny); + this.pokemonSprite.setPipelineData("variant", variant); + this.pokemonSprite.setPipelineData("spriteKey", species.getSpriteKey(female!, formIndex, shiny, variant)); // TODO: is this bang correct? + this.pokemonSprite.setVisible(true); + }); + } else { + this.pokemonSprite.setVisible(!(this.filterMode || this.filterTextMode)); + } + + if (isFormCaught || globalScene.dexForDevs) { + this.pokemonSprite.clearTint(); + } else if (isFormSeen) { + this.pokemonSprite.setTint(0x808080); + } else { + this.pokemonSprite.setTint(0); + } + + if (isFormCaught || isFormSeen || globalScene.dexForDevs) { + // TODO: change this once forms are refactored + if (normalForm.includes(species.speciesId) && !formIndex) { + this.pokemonFormText.setText(""); + } else { + this.pokemonFormText.setText(species.getFormNameToDisplay(formIndex, false)); + } + } else { + this.pokemonFormText.setText(""); + } + + if (isFormCaught || isFormSeen || globalScene.dexForDevs) { + const speciesForm = getPokemonSpeciesForm(species.speciesId, formIndex ?? 0); // TODO: always selecting the first form + this.setTypeIcons(speciesForm.type1, speciesForm.type2); + } else { + this.setTypeIcons(null, null); + } + + if (species?.forms?.filter(f => !f.isUnobtainable).length > 1) { + if (!this.showingTray) { + this.showFormTrayIconElement.setVisible(true); + this.showFormTrayLabel.setVisible(true); + } + this.canShowFormTray = true; + } else { + this.showFormTrayIconElement.setVisible(false); + this.showFormTrayLabel.setVisible(false); + this.canShowFormTray = false; + } + + } else { + this.setTypeIcons(null, null); + } + + } + + setTypeIcons(type1: Type | null, type2: Type | null): void { + if (type1 !== null) { + this.type1Icon.setVisible(true); + this.type1Icon.setFrame(Type[type1].toLowerCase()); + } else { + this.type1Icon.setVisible(false); + } + if (type2 !== null) { + this.type2Icon.setVisible(true); + this.type2Icon.setFrame(Type[type2].toLowerCase()); + } else { + this.type2Icon.setVisible(false); + } + } + + updateStarterValueLabel(starter: PokedexMonContainer): void { + const speciesId = starter.species.speciesId; + const baseStarterValue = speciesStarterCosts[speciesId]; + const starterValue = globalScene.gameData.getSpeciesStarterValue(this.getStarterSpeciesId(speciesId)); + starter.cost = starterValue; + let valueStr = starterValue.toString(); + if (valueStr.startsWith("0.")) { + valueStr = valueStr.slice(1); + } + starter.label.setText(valueStr); + let textStyle: TextStyle; + switch (baseStarterValue - starterValue) { + case 0: + textStyle = TextStyle.WINDOW; + break; + case 1: + case 0.5: + textStyle = TextStyle.SUMMARY_BLUE; + break; + default: + textStyle = TextStyle.SUMMARY_GOLD; + break; + } + if (baseStarterValue - starterValue > 0) { + starter.label.setColor(this.getTextColor(textStyle)); + starter.label.setShadowColor(this.getTextColor(textStyle, true)); + } + } + + tryExit(): boolean { + this.blockInput = true; + const ui = this.getUi(); + + const cancel = () => { + ui.setMode(Mode.POKEDEX, "refresh"); + this.clearText(); + this.blockInput = false; + }; + ui.showText(i18next.t("pokedexUiHandler:confirmExit"), null, () => { + ui.setModeWithoutClear(Mode.CONFIRM, () => { + ui.setMode(Mode.POKEDEX, "refresh"); + this.clearText(); + this.clear(); + ui.revertMode(); + }, cancel, null, null, 19); + }); + + return true; + } + + + /** + * Creates a temporary dex attr props that will be used to + * display the correct shiny, variant, and form based on the StarterPreferences + * + * @param speciesId the id of the species to get props for + * @returns the dex props + */ + getCurrentDexProps(speciesId: number): bigint { + let props = 0n; + const species = allSpecies.find(sp => sp.speciesId === speciesId); + const caughtAttr = globalScene.gameData.dexData[speciesId].caughtAttr & globalScene.gameData.dexData[this.getStarterSpeciesId(speciesId)].caughtAttr & (species?.getFullUnlocksData() ?? 0n); + + /* this checks the gender of the pokemon; this works by checking a) that the starter preferences for the species exist, and if so, is it female. If so, it'll add DexAttr.FEMALE to our temp props + * It then checks b) if the caughtAttr for the pokemon is female and NOT male - this means that the ONLY gender we've gotten is female, and we need to add DexAttr.FEMALE to our temp props + * If neither of these pass, we add DexAttr.MALE to our temp props + */ + if (this.starterPreferences[speciesId]?.female || ((caughtAttr & DexAttr.FEMALE) > 0n && (caughtAttr & DexAttr.MALE) === 0n)) { + props += DexAttr.FEMALE; + } else { + props += DexAttr.MALE; + } + /* This part is very similar to above, but instead of for gender, it checks for shiny within starter preferences. + * If they're not there, it enables shiny state by default if any shiny was caught + */ + if (this.starterPreferences[speciesId]?.shiny || ((caughtAttr & DexAttr.SHINY) > 0n && this.starterPreferences[speciesId]?.shiny !== false)) { + props += DexAttr.SHINY; + if (this.starterPreferences[speciesId]?.variant !== undefined) { + props += BigInt(Math.pow(2, this.starterPreferences[speciesId]?.variant)) * DexAttr.DEFAULT_VARIANT; + } else { + /* This calculates the correct variant if there's no starter preferences for it. + * This gets the highest tier variant that you've caught and adds it to the temp props + */ + if ((caughtAttr & DexAttr.VARIANT_3) > 0) { + props += DexAttr.VARIANT_3; + } else if ((caughtAttr & DexAttr.VARIANT_2) > 0) { + props += DexAttr.VARIANT_2; + } else { + props += DexAttr.DEFAULT_VARIANT; + } + } + } else { + props += DexAttr.NON_SHINY; + props += DexAttr.DEFAULT_VARIANT; // we add the default variant here because non shiny versions are listed as default variant + } + if (this.starterPreferences[speciesId]?.form) { // this checks for the form of the pokemon + props += BigInt(Math.pow(2, this.starterPreferences[speciesId]?.form)) * DexAttr.DEFAULT_FORM; + } else { + // Get the first unlocked form + props += globalScene.gameData.getFormAttr(globalScene.gameData.getFormIndex(caughtAttr)); + } + + return props; + } + + override destroy(): void { + this.pokemonContainers = []; + this.filteredPokemonData = []; + } + + clearText() { + this.starterSelectMessageBoxContainer.setVisible(false); + super.clearText(); + } + + clear(): void { + super.clear(); + + this.cursor = -1; + this.oldCursor = -1; + globalScene.ui.hideTooltip(); + + this.starterSelectContainer.setVisible(false); + this.blockInput = false; + } + + checkIconId(icon: Phaser.GameObjects.Sprite, species: PokemonSpecies, female: boolean, formIndex: number, shiny: boolean, variant: number) { + if (icon.frame.name !== species.getIconId(female, formIndex, shiny, variant)) { + console.log(`${species.name}'s icon ${icon.frame.name} does not match getIconId with female: ${female}, formIndex: ${formIndex}, shiny: ${shiny}, variant: ${variant}`); + icon.setTexture(species.getIconAtlasKey(formIndex, false, variant)); + icon.setFrame(species.getIconId(female, formIndex, false, variant)); + } + } +} diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index 4f7a28f1d6d..eda5ac3f580 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -13,12 +13,11 @@ import ConfirmUiHandler from "./confirm-ui-handler"; import { StatsContainer } from "./stats-container"; import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text"; import { addWindow } from "./ui-theme"; -import { Species } from "#enums/species"; interface LanguageSetting { infoContainerTextSize: string; - infoContainerLabelXPos?: integer; - infoContainerTextXPos?: integer; + infoContainerLabelXPos?: number; + infoContainerTextXPos?: number; } const languageSettings: { [key: string]: LanguageSetting } = { @@ -218,23 +217,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.pokemonGenderText.setVisible(false); } - const formKey = (pokemon.species?.forms?.[pokemon.formIndex!]?.formKey); - const formText = Utils.capitalizeString(formKey, "-", false, false) || ""; - const speciesName = Utils.capitalizeString(Species[pokemon.species.speciesId], "_", true, false); - - let formName = ""; - if (pokemon.species.speciesId === Species.ARCEUS) { - formName = i18next.t(`pokemonInfo:Type.${formText?.toUpperCase()}`); - } else { - const i18key = `pokemonForm:${speciesName}${formText}`; - if (i18next.exists(i18key)) { - formName = i18next.t(i18key); - } else { - const rootSpeciesName = Utils.capitalizeString(Species[pokemon.species.getRootSpeciesId()], "_", true, false); - const i18RootKey = `pokemonForm:${rootSpeciesName}${formText}`; - formName = i18next.exists(i18RootKey) ? i18next.t(i18RootKey) : formText; - } - } + const formName = pokemon.species.getFormNameToDisplay(pokemon.formIndex); if (formName) { this.pokemonFormLabelText.setVisible(true); @@ -330,7 +313,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { } const starterSpeciesId = pokemon.species.getRootSpeciesId(); - const originalIvs: integer[] | null = eggInfo ? (dexEntry.caughtAttr ? dexEntry.ivs : null) : (globalScene.gameData.dexData[starterSpeciesId].caughtAttr + const originalIvs: number[] | null = eggInfo ? (dexEntry.caughtAttr ? dexEntry.ivs : null) : (globalScene.gameData.dexData[starterSpeciesId].caughtAttr ? globalScene.gameData.dexData[starterSpeciesId].ivs : null); this.statsContainer.updateIvs(pokemon.ivs, originalIvs!); // TODO: is this bang correct? diff --git a/src/ui/run-info-ui-handler.ts b/src/ui/run-info-ui-handler.ts index 43b95cb3793..bf07374e21a 100644 --- a/src/ui/run-info-ui-handler.ts +++ b/src/ui/run-info-ui-handler.ts @@ -59,7 +59,7 @@ export default class RunInfoUiHandler extends UiHandler { private runResultContainer: Phaser.GameObjects.Container; private runInfoContainer: Phaser.GameObjects.Container; private partyContainer: Phaser.GameObjects.Container; - private statsBgWidth: integer; + private statsBgWidth: number; private hallofFameContainer: Phaser.GameObjects.Container; private endCardContainer: Phaser.GameObjects.Container; @@ -420,17 +420,6 @@ export default class RunInfoUiHandler extends UiHandler { private parseTrainerDefeat(enemyContainer: Phaser.GameObjects.Container) { // Loads and adds trainer sprites to the UI this.showTrainerSprites(enemyContainer); - // Determining which Terastallize Modifier belongs to which Pokemon - // Creates a dictionary {PokemonId: TeraShardType} - const teraPokemon = {}; - this.runInfo.enemyModifiers.forEach((m) => { - const modifier = m.toModifier(this.modifiersModule[m.className]); - if (modifier instanceof Modifier.TerastallizeModifier) { - const teraDetails = modifier?.getArgs(); - const pkmnId = teraDetails[0]; - teraPokemon[pkmnId] = teraDetails[1]; - } - }); // Creates the Pokemon icons + level information and adds it to enemyContainer // 2 Rows x 3 Columns @@ -444,18 +433,6 @@ export default class RunInfoUiHandler extends UiHandler { enemyData["player"] = true; const enemy = enemyData.toPokemon(); const enemyIcon = globalScene.addPokemonIcon(enemy, 0, 0, 0, 0); - // Applying Terastallizing Type tint to Pokemon icon - // If the Pokemon is a fusion, it has two sprites and so, the tint has to be applied to each icon separately - const enemySprite1 = enemyIcon.list[0] as Phaser.GameObjects.Sprite; - const enemySprite2 = (enemyIcon.list.length > 1) ? enemyIcon.list[1] as Phaser.GameObjects.Sprite : undefined; - if (teraPokemon[enemyData.id]) { - const teraTint = getTypeRgb(teraPokemon[enemyData.id]); - const teraColor = new Phaser.Display.Color(teraTint[0], teraTint[1], teraTint[2]); - enemySprite1.setTint(teraColor.color); - if (enemySprite2) { - enemySprite2.setTint(teraColor.color); - } - } enemyIcon.setPosition(39 * (e % 3) + 5, (35 * pokemonRowHeight)); const enemyLevel = addTextObject(43 * (e % 3), (27 * (pokemonRowHeight + 1)), `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, isBoss ? TextStyle.PARTY_RED : TextStyle.PARTY, { fontSize: "54px" }); enemyLevel.setShadow(0, 0, undefined); @@ -534,7 +511,7 @@ export default class RunInfoUiHandler extends UiHandler { // Luck // Uses the parameters windowX and windowY to dynamically position the luck value neatly into the bottom right corner const luckText = addBBCodeTextObject(0, 0, "", TextStyle.WINDOW, { fontSize: "55px" }); - const luckValue = Phaser.Math.Clamp(this.runInfo.party.map(p => p.toPokemon().getLuck()).reduce((total: integer, value: integer) => total += value, 0), 0, 14); + const luckValue = Phaser.Math.Clamp(this.runInfo.party.map(p => p.toPokemon().getLuck()).reduce((total: number, value: number) => total += value, 0), 0, 14); let luckInfo = i18next.t("runHistory:luck") + ": " + getLuckString(luckValue); if (luckValue < 14) { luckInfo = "[color=#" + (getLuckTextTint(luckValue)).toString(16) + "]" + luckInfo + "[/color]"; @@ -621,7 +598,7 @@ export default class RunInfoUiHandler extends UiHandler { const currentLanguage = i18next.resolvedLanguage ?? "en"; const windowHeight = ((globalScene.game.canvas.height / 6) - 23) / 6; - party.forEach((p: PokemonData, i: integer) => { + party.forEach((p: PokemonData, i: number) => { const pokemonInfoWindow = new RoundRectangle(globalScene, 0, 14, (this.statsBgWidth * 2) + 10, windowHeight - 2, 3); const pokemon = p.toPokemon(); diff --git a/src/ui/save-slot-select-ui-handler.ts b/src/ui/save-slot-select-ui-handler.ts index fe2ac9e1221..e746c9302d0 100644 --- a/src/ui/save-slot-select-ui-handler.ts +++ b/src/ui/save-slot-select-ui-handler.ts @@ -20,7 +20,7 @@ export enum SaveSlotUiMode { SAVE } -export type SaveSlotSelectCallback = (cursor: integer) => void; +export type SaveSlotSelectCallback = (cursor: number) => void; export default class SaveSlotSelectUiHandler extends MessageUiHandler { @@ -33,7 +33,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { private uiMode: SaveSlotUiMode; private saveSlotSelectCallback: SaveSlotSelectCallback | null; - private scrollCursor: integer = 0; + private scrollCursor: number = 0; private cursorObj: Phaser.GameObjects.Container | null; @@ -210,7 +210,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } } - showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number) { super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); if (text?.indexOf("\n") === -1) { @@ -230,7 +230,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { * @param prevSlotIndex index of the previous session occupied by the cursor, between `0` and `SESSION_SLOTS_COUNT - 1` - optional * @returns `true` if the cursor position has changed | `false` if it has not */ - override setCursor(cursor: integer, prevSlotIndex?: integer): boolean { + override setCursor(cursor: number, prevSlotIndex?: number): boolean { const changed = super.setCursor(cursor); if (!this.cursorObj) { @@ -267,7 +267,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { /** * Helper function that resets the given session slot to its default central position */ - revertSessionSlot(slotIndex: integer): void { + revertSessionSlot(slotIndex: number): void { const sessionSlot = this.sessionSlots[slotIndex]; if (sessionSlot) { sessionSlot.setPosition(0, slotIndex * 56); @@ -291,7 +291,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { * @param prevSlotIndex index of the previous slot occupied by the cursor, between `0` and `SESSION_SLOTS_COUNT-1` - optional * @returns `true` if the cursor position has changed | `false` if it has not */ - setScrollCursor(scrollCursor: integer, prevSlotIndex?: integer): boolean { + setScrollCursor(scrollCursor: number, prevSlotIndex?: number): boolean { const changed = scrollCursor !== this.scrollCursor; if (changed) { @@ -331,13 +331,13 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } class SessionSlot extends Phaser.GameObjects.Container { - public slotId: integer; + public slotId: number; public hasData: boolean; private loadingLabel: Phaser.GameObjects.Text; public saveData: SessionSaveData; - constructor(slotId: integer) { + constructor(slotId: number) { super(globalScene, 0, slotId * 56); this.slotId = slotId; @@ -367,7 +367,7 @@ class SessionSlot extends Phaser.GameObjects.Container { this.add(playTimeLabel); const pokemonIconsContainer = globalScene.add.container(144, 4); - data.party.forEach((p: PokemonData, i: integer) => { + data.party.forEach((p: PokemonData, i: number) => { const iconContainer = globalScene.add.container(26 * i, 0); iconContainer.setScale(0.75); diff --git a/src/ui/settings/abstract-binding-ui-handler.ts b/src/ui/settings/abstract-binding-ui-handler.ts index d0f9a5c8a90..e8c3e20c38f 100644 --- a/src/ui/settings/abstract-binding-ui-handler.ts +++ b/src/ui/settings/abstract-binding-ui-handler.ts @@ -203,7 +203,7 @@ export default abstract class AbstractBindingUiHandler extends UiHandler { * @param cursor - The cursor position to set. * @returns `true` if the cursor was set successfully. */ - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { this.cursor = cursor; if (cursor === 1) { this.actionLabel.setColor(this.getTextColor(TextStyle.SETTINGS_SELECTED)); diff --git a/src/ui/settings/abstract-settings-ui-handler.ts b/src/ui/settings/abstract-settings-ui-handler.ts index a0287f80f79..7300b6d3266 100644 --- a/src/ui/settings/abstract-settings-ui-handler.ts +++ b/src/ui/settings/abstract-settings-ui-handler.ts @@ -463,7 +463,7 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler { this.cursorObj = null; } - override showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + override showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number) { this.messageBoxContainer.setVisible(!!text?.length); super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); } diff --git a/src/ui/settings/move-touch-controls-handler.ts b/src/ui/settings/move-touch-controls-handler.ts index 6128f5954e8..48677122363 100644 --- a/src/ui/settings/move-touch-controls-handler.ts +++ b/src/ui/settings/move-touch-controls-handler.ts @@ -1,6 +1,7 @@ import { globalScene } from "#app/global-scene"; import type TouchControl from "#app/touch-controls"; import type UI from "#app/ui/ui"; +import i18next from "i18next"; export const TOUCH_CONTROL_POSITIONS_LANDSCAPE = "touchControlPositionsLandscape"; export const TOUCH_CONTROL_POSITIONS_PORTRAIT = "touchControlPositionsPortrait"; @@ -71,7 +72,7 @@ export default class MoveTouchControlsHandler { if (this.inConfigurationMode) { const orientation = document.querySelector("#touchControls #orientation"); if (orientation) { - orientation.textContent = this.isLandscapeMode ? "Landscape" : "Portrait"; + orientation.textContent = this.isLandscapeMode ? i18next.t("settings:landscape") : i18next.t("settings:portrait"); } } const positions = this.getSavedPositionsOfCurrentOrientation() ?? []; @@ -90,19 +91,22 @@ export default class MoveTouchControlsHandler { const toolbar = document.createElement("div"); toolbar.id = "configToolbar"; toolbar.innerHTML = ` -

-
-
Reset
-
Save & close
-
Cancel
-
-
-
- Orientation: ${this.isLandscapeMode ? "Landscape" : "Portrait"} -
+
+
+
${i18next.t("settings:touchReset")}
+
${i18next.t("settings:touchSaveClose")}
+
${i18next.t("settings:touchCancel")}
+
+
+
+ ${i18next.t("settings:orientation")} + + ${this.isLandscapeMode ? i18next.t("settings:landscape") : i18next.t("settings:portrait")} +
- `; +
+ `; return toolbar; } diff --git a/src/ui/settings/option-select-ui-handler.ts b/src/ui/settings/option-select-ui-handler.ts index 5deaba5cfc5..b3d1735dc19 100644 --- a/src/ui/settings/option-select-ui-handler.ts +++ b/src/ui/settings/option-select-ui-handler.ts @@ -6,7 +6,7 @@ export default class OptionSelectUiHandler extends AbstractOptionSelectUiHandler super(mode); } - getWindowWidth(): integer { + getWindowWidth(): number { return 64; } } diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index dd427802083..34a29411de4 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -8,6 +8,7 @@ import i18next from "i18next"; import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { starterColors } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; +import type { Ability } from "#app/data/ability"; import { allAbilities } from "#app/data/ability"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { GrowthRate, getGrowthRateColor } from "#app/data/exp"; @@ -20,7 +21,6 @@ import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balan import type PokemonSpecies from "#app/data/pokemon-species"; import { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species"; import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; -import { starterPassiveAbilities } from "#app/data/balance/passives"; import { Type } from "#enums/type"; import { GameModes } from "#app/game-mode"; import type { DexAttrProps, DexEntry, StarterMoveset, StarterAttributes, StarterPreferences } from "#app/system/game-data"; @@ -54,28 +54,31 @@ import { EncounterPhase } from "#app/phases/encounter-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { Abilities } from "#enums/abilities"; import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters"; -import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils"; +import { BooleanHolder, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils"; import type { Nature } from "#enums/nature"; import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; +import { achvs } from "#app/system/achv"; +import * as Utils from "../utils"; export type StarterSelectCallback = (starters: Starter[]) => void; export interface Starter { species: PokemonSpecies; dexAttr: bigint; - abilityIndex: integer, + abilityIndex: number, passive: boolean; nature: Nature; moveset?: StarterMoveset; pokerus: boolean; nickname?: string; + teraType?: Type; } interface LanguageSetting { starterInfoTextSize: string, instructionTextSize: string, - starterInfoXPos?: integer, - starterInfoYOffset?: integer + starterInfoXPos?: number, + starterInfoYOffset?: number } const languageSettings: { [key: string]: LanguageSetting } = { @@ -89,7 +92,7 @@ const languageSettings: { [key: string]: LanguageSetting } = { starterInfoXPos: 33, }, "es-ES":{ - starterInfoTextSize: "56px", + starterInfoTextSize: "52px", instructionTextSize: "35px", }, "fr":{ @@ -207,12 +210,13 @@ function findClosestStarterRow(index: number, numberOfRows: number) { interface SpeciesDetails { shiny?: boolean, - formIndex?: integer + formIndex?: number female?: boolean, variant?: Variant, - abilityIndex?: integer, - natureIndex?: integer, + abilityIndex?: number, + natureIndex?: number, forSeen?: boolean, // default = false + teraType?: Type, } export default class StarterSelectUiHandler extends MessageUiHandler { @@ -263,6 +267,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private pokemonShinyIcon: Phaser.GameObjects.Sprite; private pokemonPassiveDisabledIcon: Phaser.GameObjects.Sprite; private pokemonPassiveLockedIcon: Phaser.GameObjects.Sprite; + private teraIcon: Phaser.GameObjects.Sprite; private activeTooltip: "ABILITY" | "PASSIVE" | "CANDY" | undefined; private instructionsContainer: Phaser.GameObjects.Container; @@ -272,14 +277,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private abilityIconElement: Phaser.GameObjects.Sprite; private genderIconElement: Phaser.GameObjects.Sprite; private natureIconElement: Phaser.GameObjects.Sprite; - private variantIconElement: Phaser.GameObjects.Sprite; + private teraIconElement: Phaser.GameObjects.Sprite; private goFilterIconElement: Phaser.GameObjects.Sprite; private shinyLabel: Phaser.GameObjects.Text; private formLabel: Phaser.GameObjects.Text; private genderLabel: Phaser.GameObjects.Text; private abilityLabel: Phaser.GameObjects.Text; private natureLabel: Phaser.GameObjects.Text; - private variantLabel: Phaser.GameObjects.Text; + private teraLabel: Phaser.GameObjects.Text; private goFilterLabel: Phaser.GameObjects.Text; private starterSelectMessageBox: Phaser.GameObjects.NineSlice; @@ -295,7 +300,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private dexAttrCursor: bigint = 0n; private abilityCursor: number = -1; private natureCursor: number = -1; - private filterBarCursor: integer = 0; + private teraCursor: Type = Type.UNKNOWN; + private filterBarCursor: number = 0; private starterMoveset: StarterMoveset | null; private scrollCursor: number; @@ -305,8 +311,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { public starterSpecies: PokemonSpecies[] = []; private pokerusSpecies: PokemonSpecies[] = []; private starterAttr: bigint[] = []; - private starterAbilityIndexes: integer[] = []; + private starterAbilityIndexes: number[] = []; private starterNatures: Nature[] = []; + private starterTeras: Type[] = []; private starterMovesets: StarterMoveset[] = []; private speciesStarterDexEntry: DexEntry | null; private speciesStarterMoves: Moves[]; @@ -315,7 +322,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private canCycleGender: boolean; private canCycleAbility: boolean; private canCycleNature: boolean; - private canCycleVariant: boolean; + private canCycleTera: boolean; private assetLoadCancelled: BooleanHolder | null; public cursorObj: Phaser.GameObjects.Image; @@ -827,6 +834,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterSelectContainer.add(this.pokemonEggMovesContainer); + this.teraIcon = globalScene.add.sprite(85, 63, "button_tera"); + this.teraIcon.setName("terrastallize-icon"); + this.teraIcon.setFrame("fire"); + this.starterSelectContainer.add(this.teraIcon); + // The font size should be set per language const instructionTextSize = textSettings.instructionTextSize; @@ -871,12 +883,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.natureLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleNature"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.natureLabel.setName("text-nature-label"); - this.variantIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "V.png"); - this.variantIconElement.setName("sprite-variant-icon-element"); - this.variantIconElement.setScale(0.675); - this.variantIconElement.setOrigin(0.0, 0.0); - this.variantLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleVariant"), TextStyle.PARTY, { fontSize: instructionTextSize }); - this.variantLabel.setName("text-variant-label"); + this.teraIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "V.png"); + this.teraIconElement.setName("sprite-tera-icon-element"); + this.teraIconElement.setScale(0.675); + this.teraIconElement.setOrigin(0.0, 0.0); + this.teraLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleTera"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.teraLabel.setName("text-tera-label"); this.goFilterIconElement = new Phaser.GameObjects.Sprite(globalScene, this.filterInstructionRowX, this.filterInstructionRowY, "keyboard", "C.png"); this.goFilterIconElement.setName("sprite-goFilter-icon-element"); @@ -1069,10 +1081,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler { /** * Set the selections for all filters to their default starting value */ - resetFilters() : void { + public resetFilters(): void { + this.filterBar.setValsToDefault(); + this.resetCaughtDropdown(); + } + + /** + * Set default value for the caught dropdown, which only shows caught mons + */ + public resetCaughtDropdown(): void { const caughtDropDown: DropDown = this.filterBar.getFilter(DropDownColumn.CAUGHT); - this.filterBar.setValsToDefault(); + caughtDropDown.resetToDefault(); // initial setting, in caught filter, select the options excluding the uncaught option for (let i = 0; i < caughtDropDown.options.length; i++) { @@ -1083,7 +1103,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } - showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer, moveToTop?: boolean) { + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number, moveToTop?: boolean) { super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); const singleLine = text?.indexOf("\n") === -1; @@ -1312,16 +1332,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.filterMode && this.filterBar.openDropDown) { // CANCEL with a filter menu open > close it this.filterBar.toggleDropDown(this.filterBarCursor); - - // if there are possible starters go the first one of the list - if (numberOfStarters > 0) { - this.setFilterMode(false); - this.scrollCursor = 0; - this.updateScroll(); - this.setCursor(0); - } success = true; - + } else if (this.filterMode && !this.filterBar.getFilter(this.filterBar.getColumn(this.filterBarCursor)).hasDefaultValues()) { + if (this.filterBar.getColumn(this.filterBarCursor) === DropDownColumn.CAUGHT) { + this.resetCaughtDropdown(); + } else { + this.filterBar.resetSelection(this.filterBarCursor); + } + this.updateStarters(); + success = true; } else if (this.statsMode) { this.toggleStatsMode(false); success = true; @@ -1508,6 +1527,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const props = globalScene.gameData.getSpeciesDexAttrProps(randomSpecies, dexAttr); const abilityIndex = this.abilityCursor; const nature = this.natureCursor as unknown as Nature; + const teraType = this.teraCursor; const moveset = this.starterMoveset?.slice(0) as StarterMoveset; const starterCost = globalScene.gameData.getSpeciesStarterValue(randomSpecies.speciesId); const speciesForm = getPokemonSpeciesForm(randomSpecies.speciesId, props.formIndex); @@ -1516,7 +1536,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { .loadAssets(props.female, props.formIndex, props.shiny, props.variant, true) .then(() => { if (this.tryUpdateValue(starterCost, true)) { - this.addToParty(randomSpecies, dexAttr, abilityIndex, nature, moveset, true); + this.addToParty(randomSpecies, dexAttr, abilityIndex, nature, moveset, teraType, true); ui.playSelect(); } }); @@ -1596,7 +1616,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const cursorObj = this.starterCursorObjs[this.starterSpecies.length]; cursorObj.setVisible(true); cursorObj.setPosition(this.cursorObj.x, this.cursorObj.y); - this.addToParty(this.lastSpecies, this.dexAttrCursor, this.abilityCursor, this.natureCursor as unknown as Nature, this.starterMoveset?.slice(0) as StarterMoveset); + this.addToParty(this.lastSpecies, this.dexAttrCursor, this.abilityCursor, this.natureCursor as unknown as Nature, this.starterMoveset?.slice(0) as StarterMoveset, this.teraCursor); ui.playSelect(); } else { ui.playError(); // this should be redundant as there is now a trigger for when a pokemon can't be added to party @@ -1854,7 +1874,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (!(passiveAttr & PassiveAttr.UNLOCKED)) { const passiveCost = getPassiveCandyCount(speciesStarterCosts[this.lastSpecies.speciesId]); options.push({ - label: `x${passiveCost} ${i18next.t("starterSelectUiHandler:unlockPassive")} (${allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]].name})`, + label: `x${passiveCost} ${i18next.t("starterSelectUiHandler:unlockPassive")} (${allAbilities[this.lastSpecies.getPassiveAbility()].name})`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= passiveCost) { starterData.passiveAttr |= PassiveAttr.UNLOCKED | PassiveAttr.ENABLED; @@ -1972,6 +1992,21 @@ export default class StarterSelectUiHandler extends MessageUiHandler { yOffset: 47 }); }; + options.push({ + label: i18next.t("menuUiHandler:POKEDEX"), + handler: () => { + ui.setMode(Mode.STARTER_SELECT).then(() => { + const attributes = { + shiny: starterAttributes.shiny, + variant: starterAttributes.variant, + form: starterAttributes.form, + female: starterAttributes.female + }; + ui.setOverlayMode(Mode.POKEDEX_PAGE, this.lastSpecies, starterAttributes.form, attributes); + }); + return true; + } + }); if (!pokemonPrevolutions.hasOwnProperty(this.lastSpecies.speciesId)) { options.push({ label: i18next.t("starterSelectUiHandler:useCandies"), @@ -1999,53 +2034,56 @@ export default class StarterSelectUiHandler extends MessageUiHandler { switch (button) { case Button.CYCLE_SHINY: if (this.canCycleShiny) { - starterAttributes.shiny = starterAttributes.shiny !== undefined ? !starterAttributes.shiny : false; - - if (starterAttributes.shiny) { - // Change to shiny, we need to get the proper default variant + if (starterAttributes.shiny === false) { + // If not shiny, we change to shiny and get the proper default variant const newProps = globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)); const newVariant = starterAttributes.variant ? starterAttributes.variant as Variant : newProps.variant; this.setSpeciesDetails(this.lastSpecies, { shiny: true, variant: newVariant }); globalScene.playSound("se/sparkle"); - // Set the variant label to the shiny tint + // Cycle tint based on current sprite tint const tint = getVariantTint(newVariant); this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant)); this.pokemonShinyIcon.setTint(tint); this.pokemonShinyIcon.setVisible(true); + + starterAttributes.shiny = true; } else { - this.setSpeciesDetails(this.lastSpecies, { shiny: false, variant: 0 }); - this.pokemonShinyIcon.setVisible(false); - success = true; - } - } - break; - case Button.V: - if (this.canCycleVariant) { - let newVariant = props.variant; - do { - newVariant = (newVariant + 1) % 3; - if (newVariant === 0) { - if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.DEFAULT_VARIANT) { // TODO: is this bang correct? - break; - } - } else if (newVariant === 1) { - if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_2) { // TODO: is this bang correct? - break; + // If shiny, we update the variant + let newVariant = props.variant; + do { + newVariant = (newVariant + 1) % 3; + if (newVariant === 0) { + if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.DEFAULT_VARIANT) { // TODO: is this bang correct? + break; + } + } else if (newVariant === 1) { + if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_2) { // TODO: is this bang correct? + break; + } + } else { + if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_3) { // TODO: is this bang correct? + break; + } } + } while (newVariant !== props.variant); + starterAttributes.variant = newVariant; // store the selected variant + if ((this.speciesStarterDexEntry!.caughtAttr & DexAttr.NON_SHINY) && (newVariant <= props.variant)) { + // If we have run out of variants, go back to non shiny + this.setSpeciesDetails(this.lastSpecies, { shiny: false, variant: 0 }); + this.pokemonShinyIcon.setVisible(false); + success = true; + starterAttributes.shiny = false; } else { - if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_3) { // TODO: is this bang correct? - break; - } + // If going to a higher variant, or only shiny forms are caught, go to next variant + this.setSpeciesDetails(this.lastSpecies, { variant: newVariant as Variant }); + // Cycle tint based on current sprite tint + const tint = getVariantTint(newVariant as Variant); + this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant as Variant)); + this.pokemonShinyIcon.setTint(tint); + success = true; } - } while (newVariant !== props.variant); - starterAttributes.variant = newVariant; // store the selected variant - this.setSpeciesDetails(this.lastSpecies, { variant: newVariant as Variant }); - // Cycle tint based on current sprite tint - const tint = getVariantTint(newVariant as Variant); - this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant as Variant)); - this.pokemonShinyIcon.setTint(tint); - success = true; + } } break; case Button.CYCLE_FORM: @@ -2059,7 +2097,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } while (newFormIndex !== props.formIndex); starterAttributes.form = newFormIndex; // store the selected form - this.setSpeciesDetails(this.lastSpecies, { formIndex: newFormIndex }); + starterAttributes.tera = this.lastSpecies.forms[newFormIndex].type1; + this.setSpeciesDetails(this.lastSpecies, { formIndex: newFormIndex, teraType: starterAttributes.tera }); success = true; } break; @@ -2113,11 +2152,24 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const natureIndex = natures.indexOf(this.natureCursor); const newNature = natures[natureIndex < natures.length - 1 ? natureIndex + 1 : 0]; // store cycled nature as default - starterAttributes.nature = newNature as unknown as integer; + starterAttributes.nature = newNature as unknown as number; this.setSpeciesDetails(this.lastSpecies, { natureIndex: newNature }); success = true; } break; + case Button.CYCLE_TERA: + if (this.canCycleTera) { + const speciesForm = getPokemonSpeciesForm(this.lastSpecies.speciesId, starterAttributes.form ?? 0); + if (speciesForm.type1 === this.teraCursor && !Utils.isNullOrUndefined(speciesForm.type2)) { + starterAttributes.tera = speciesForm.type2!; + this.setSpeciesDetails(this.lastSpecies, { teraType: speciesForm.type2! }); + } else { + starterAttributes.tera = speciesForm.type1; + this.setSpeciesDetails(this.lastSpecies, { teraType: speciesForm.type1 }); + } + success = true; + } + break; case Button.UP: if (!this.starterIconsCursorObj.visible) { if (currentRow > 0) { @@ -2282,7 +2334,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { return [ isDupe, removeIndex ]; } - addToParty(species: PokemonSpecies, dexAttr: bigint, abilityIndex: integer, nature: Nature, moveset: StarterMoveset, randomSelection: boolean = false) { + addToParty(species: PokemonSpecies, dexAttr: bigint, abilityIndex: number, nature: Nature, moveset: StarterMoveset, teraType: Type, randomSelection: boolean = false) { const props = globalScene.gameData.getSpeciesDexAttrProps(species, dexAttr); this.starterIcons[this.starterSpecies.length].setTexture(species.getIconAtlasKey(props.formIndex, props.shiny, props.variant)); this.starterIcons[this.starterSpecies.length].setFrame(species.getIconId(props.female, props.formIndex, props.shiny, props.variant)); @@ -2292,6 +2344,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterAttr.push(dexAttr); this.starterAbilityIndexes.push(abilityIndex); this.starterNatures.push(nature); + this.starterTeras.push(teraType); this.starterMovesets.push(moveset); if (this.speciesLoaded.get(species.speciesId) || randomSelection ) { getPokemonSpeciesForm(species.speciesId, props.formIndex).cry(); @@ -2372,7 +2425,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { case SettingKeyboard.Button_Cycle_Nature: iconPath = "N.png"; break; - case SettingKeyboard.Button_Cycle_Variant: + case SettingKeyboard.Button_Cycle_Tera: iconPath = "V.png"; break; case SettingKeyboard.Button_Stats: @@ -2455,8 +2508,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.canCycleNature) { this.updateButtonIcon(SettingKeyboard.Button_Cycle_Nature, gamepadType, this.natureIconElement, this.natureLabel); } - if (this.canCycleVariant) { - this.updateButtonIcon(SettingKeyboard.Button_Cycle_Variant, gamepadType, this.variantIconElement, this.variantLabel); + if (this.canCycleTera) { + this.updateButtonIcon(SettingKeyboard.Button_Cycle_Tera, gamepadType, this.teraIconElement, this.teraLabel); } } @@ -2797,7 +2850,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); }; - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { let changed = false; if (this.filterMode) { @@ -2875,6 +2928,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.dexAttrCursor = species ? this.getCurrentDexProps(species.speciesId) : 0n; this.abilityCursor = species ? globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species) : 0; this.natureCursor = species ? globalScene.gameData.getSpeciesDefaultNature(species) : 0; + this.teraCursor = species ? species.type1 : Type.UNKNOWN; if (!species && globalScene.ui.getTooltip().visible) { globalScene.ui.hideTooltip(); @@ -2893,6 +2947,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // load default ability from stater save data, if set this.abilityCursor = starterAttributes.ability; } + if (starterAttributes?.tera) { + // load default tera from starter save data, if set + this.teraCursor = starterAttributes.tera; + } if (this.statsMode) { if (this.speciesStarterDexEntry?.caughtAttr) { @@ -3034,7 +3092,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { female: props.female, variant: props.variant, abilityIndex: this.starterAbilityIndexes[starterIndex], - natureIndex: this.starterNatures[starterIndex] + natureIndex: this.starterNatures[starterIndex], + teraType: this.starterTeras[starterIndex] }); } else { const defaultDexAttr = this.getCurrentDexProps(species.speciesId); @@ -3082,6 +3141,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonCaughtHatchedContainer.setVisible(false); this.pokemonCandyContainer.setVisible(false); this.pokemonFormText.setVisible(false); + this.teraIcon.setVisible(false); const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true); const defaultAbilityIndex = globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species); @@ -3116,6 +3176,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonCaughtHatchedContainer.setVisible(false); this.pokemonCandyContainer.setVisible(false); this.pokemonFormText.setVisible(false); + this.teraIcon.setVisible(false); this.setSpeciesDetails(species!, { // TODO: is this bang correct? shiny: false, @@ -3130,7 +3191,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } setSpeciesDetails(species: PokemonSpecies, options: SpeciesDetails = {}): void { - let { shiny, formIndex, female, variant, abilityIndex, natureIndex } = options; + let { shiny, formIndex, female, variant, abilityIndex, natureIndex, teraType } = options; const forSeen: boolean = options.forSeen ?? false; const oldProps = species ? globalScene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor) : null; const oldAbilityIndex = this.abilityCursor > -1 ? this.abilityCursor : globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species); @@ -3138,6 +3199,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.dexAttrCursor = 0n; this.abilityCursor = -1; this.natureCursor = -1; + this.teraCursor = Type.UNKNOWN; // We will only update the sprite if there is a change to form, shiny/variant // or gender for species with gender sprite differences const shouldUpdateSprite = (species?.genderDiffs && !isNullOrUndefined(female)) @@ -3167,6 +3229,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.dexAttrCursor |= globalScene.gameData.getFormAttr(formIndex !== undefined ? formIndex : (formIndex = oldProps!.formIndex)); // TODO: is this bang correct? this.abilityCursor = abilityIndex !== undefined ? abilityIndex : (abilityIndex = oldAbilityIndex); this.natureCursor = natureIndex !== undefined ? natureIndex : (natureIndex = oldNatureIndex); + this.teraCursor = !Utils.isNullOrUndefined(teraType) ? teraType : (teraType = species.type1); const [ isInParty, partyIndex ]: [boolean, number] = this.isInParty(species); // we use this to firstly check if the pokemon is in the party, and if so, to get the party index in order to update the icon image if (isInParty) { this.updatePartyIcon(species, partyIndex); @@ -3178,6 +3241,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonPassiveText.setVisible(false); this.pokemonPassiveDisabledIcon.setVisible(false); this.pokemonPassiveLockedIcon.setVisible(false); + this.teraIcon.setVisible(false); if (this.assetLoadCancelled) { this.assetLoadCancelled.value = true; @@ -3229,6 +3293,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterAttr[starterIndex] = this.dexAttrCursor; this.starterAbilityIndexes[starterIndex] = this.abilityCursor; this.starterNatures[starterIndex] = this.natureCursor; + this.starterTeras[starterIndex] = this.teraCursor; } const assetLoadCancelled = new BooleanHolder(false); @@ -3262,12 +3327,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY); const isShinyCaught = !!(caughtAttr & DexAttr.SHINY); - const isVariant1Caught = isShinyCaught && !!(caughtAttr & DexAttr.DEFAULT_VARIANT); - const isVariant2Caught = isShinyCaught && !!(caughtAttr & DexAttr.VARIANT_2); - const isVariant3Caught = isShinyCaught && !!(caughtAttr & DexAttr.VARIANT_3); - this.canCycleShiny = isNonShinyCaught && isShinyCaught; - this.canCycleVariant = !!shiny && [ isVariant1Caught, isVariant2Caught, isVariant3Caught ].filter(v => v).length > 1; + const caughtVariants = [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => caughtAttr & v); + this.canCycleShiny = (isNonShinyCaught && isShinyCaught) || (isShinyCaught && caughtVariants.length > 1); const isMaleCaught = !!(caughtAttr & DexAttr.MALE); const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE); @@ -3291,7 +3353,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.canCycleForm = species.forms.filter(f => f.isStarterSelectable || !pokemonFormChanges[species.speciesId]?.find(fc => fc.formKey)) .map((_, f) => dexEntry.caughtAttr & globalScene.gameData.getFormAttr(f)).filter(f => f).length > 1; this.canCycleNature = globalScene.gameData.getNaturesForAttr(dexEntry.natureAttr).length > 1; - + this.canCycleTera = !this.statsMode && globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id) && !Utils.isNullOrUndefined(getPokemonSpeciesForm(species.speciesId, formIndex ?? 0).type2); } if (dexEntry.caughtAttr && species.malePercent !== null) { @@ -3304,7 +3366,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } if (dexEntry.caughtAttr) { - const ability = allAbilities[this.lastSpecies.getAbility(abilityIndex!)]; // TODO: is this bang correct? + let ability: Ability; + if (this.lastSpecies.forms?.length > 1) { + ability = allAbilities[this.lastSpecies.forms[formIndex ?? 0].getAbility(abilityIndex!)]; + } else { + ability = allAbilities[this.lastSpecies.getAbility(abilityIndex!)]; // TODO: is this bang correct? + } this.pokemonAbilityText.setText(ability.name); const isHidden = abilityIndex === (this.lastSpecies.ability2 ? 2 : 1); @@ -3312,7 +3379,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonAbilityText.setShadowColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD, true)); const passiveAttr = globalScene.gameData.starterData[species.speciesId].passiveAttr; - const passiveAbility = allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]]; + const passiveAbility = allAbilities[this.lastSpecies.getPassiveAbility(formIndex)]; if (this.pokemonAbilityText.visible) { if (this.activeTooltip === "ABILITY") { @@ -3397,7 +3464,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ? speciesMoveData : speciesMoveData[formIndex!] // TODO: is this bang correct? : null; - const availableStarterMoves = this.speciesStarterMoves.concat(speciesEggMoves.hasOwnProperty(species.speciesId) ? speciesEggMoves[species.speciesId].filter((_, em: integer) => globalScene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) : []); + const availableStarterMoves = this.speciesStarterMoves.concat(speciesEggMoves.hasOwnProperty(species.speciesId) ? speciesEggMoves[species.speciesId].filter((_, em: number) => globalScene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) : []); this.starterMoveset = (moveData || (this.speciesStarterMoves.slice(0, 4) as StarterMoveset)).filter(m => availableStarterMoves.find(sm => sm === m)) as StarterMoveset; // Consolidate move data if it contains an incompatible move if (this.starterMoveset.length < 4 && this.starterMoveset.length < availableStarterMoves.length) { @@ -3411,21 +3478,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }) as StarterMoveset; const speciesForm = getPokemonSpeciesForm(species.speciesId, formIndex!); // TODO: is the bang correct? - const formText = capitalizeString(species?.forms[formIndex!]?.formKey, "-", false, false); // TODO: is the bang correct? - - const speciesName = capitalizeString(Species[species.speciesId], "_", true, false); - - if (species.speciesId === Species.ARCEUS) { - this.pokemonFormText.setText(i18next.t(`pokemonInfo:Type.${formText?.toUpperCase()}`)); - } else { - this.pokemonFormText.setText(formText ? i18next.t(`pokemonForm:${speciesName}${formText}`) : ""); - } + const formText = species.getFormNameToDisplay(formIndex); + this.pokemonFormText.setText(formText); this.setTypeIcons(speciesForm.type1, speciesForm.type2); + + this.teraIcon.setFrame(Type[this.teraCursor].toLowerCase()); + this.teraIcon.setVisible(!this.statsMode && globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id)); } else { this.pokemonAbilityText.setText(""); this.pokemonPassiveText.setText(""); this.pokemonNatureText.setText(""); + this.teraIcon.setVisible(false); this.setTypeIcons(null, null); } } else { @@ -3436,6 +3500,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonAbilityText.setText(""); this.pokemonPassiveText.setText(""); this.pokemonNatureText.setText(""); + this.teraIcon.setVisible(false); this.setTypeIcons(null, null); } @@ -3489,6 +3554,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterAttr.splice(index, 1); this.starterAbilityIndexes.splice(index, 1); this.starterNatures.splice(index, 1); + this.starterTeras.splice(index, 1); this.starterMovesets.splice(index, 1); for (let s = 0; s < this.starterSpecies.length; s++) { @@ -3566,8 +3632,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } - tryUpdateValue(add?: integer, addingToParty?: boolean): boolean { - const value = this.starterSpecies.map(s => s.generation).reduce((total: integer, _gen: integer, i: integer) => total += globalScene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); + tryUpdateValue(add?: number, addingToParty?: boolean): boolean { + const value = this.starterSpecies.map(s => s.generation).reduce((total: number, _gen: number, i: number) => total += globalScene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); const newValue = value + (add || 0); const valueLimit = this.getValueLimit(); const overLimit = newValue > valueLimit; @@ -3700,6 +3766,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { abilityIndex: thisObj.starterAbilityIndexes[i], passive: !(globalScene.gameData.starterData[starterSpecies.speciesId].passiveAttr ^ (PassiveAttr.ENABLED | PassiveAttr.UNLOCKED)), nature: thisObj.starterNatures[i] as Nature, + teraType: thisObj.starterTeras[i] as Type, moveset: thisObj.starterMovesets[i], pokerus: thisObj.pokerusSpecies.includes(starterSpecies), nickname: thisObj.starterPreferences[starterSpecies.speciesId]?.nickname, @@ -3791,12 +3858,20 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.showStats(); this.statsMode = true; this.pokemonSprite.setVisible(false); + this.teraIcon.setVisible(false); + this.canCycleTera = false; + this.updateInstructions(); } else { this.statsMode = false; this.statsContainer.setVisible(false); this.pokemonSprite.setVisible(!!this.speciesStarterDexEntry?.caughtAttr); //@ts-ignore this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. !?!? + this.teraIcon.setVisible(globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id)); + const props = globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)); + const formIndex = props.formIndex; + this.canCycleTera = !this.statsMode && globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id) && !Utils.isNullOrUndefined(getPokemonSpeciesForm(this.lastSpecies.speciesId, formIndex ?? 0).type2); + this.updateInstructions(); } } @@ -3826,8 +3901,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.abilityLabel.setVisible(false); this.natureIconElement.setVisible(false); this.natureLabel.setVisible(false); - this.variantIconElement.setVisible(false); - this.variantLabel.setVisible(false); + this.teraIconElement.setVisible(false); + this.teraLabel.setVisible(false); this.goFilterIconElement.setVisible(false); this.goFilterLabel.setVisible(false); } diff --git a/src/ui/stats-container.ts b/src/ui/stats-container.ts index 8d8d3c101b2..add7eeedbb8 100644 --- a/src/ui/stats-container.ts +++ b/src/ui/stats-container.ts @@ -17,7 +17,7 @@ const defaultIvChartData = new Array(12).fill(null).map(() => 0); export class StatsContainer extends Phaser.GameObjects.Container { private showDiff: boolean; - private statsIvsCache: integer[]; + private statsIvsCache: number[]; private ivChart: Phaser.GameObjects.Polygon; private ivStatValueTexts: BBCodeText[]; @@ -31,7 +31,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { setup() { this.setName("stats"); - const ivChartBgData = new Array(6).fill(null).map((_, i: integer) => [ ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); + const ivChartBgData = new Array(6).fill(null).map((_, i: number) => [ ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); const ivChartBg = globalScene.add.polygon(48, 44, ivChartBgData, 0xd8e0f0, 0.625); ivChartBg.setOrigin(0, 0); @@ -74,14 +74,14 @@ export class StatsContainer extends Phaser.GameObjects.Container { } } - updateIvs(ivs: integer[], originalIvs?: integer[]): void { + updateIvs(ivs: number[], originalIvs?: number[]): void { if (ivs) { const ivChartData = new Array(6).fill(null).map((_, i) => [ (ivs[ivChartStatIndexes[i]] / 31) * ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], (ivs[ivChartStatIndexes[i]] / 31) * ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); const lastIvChartData = this.statsIvsCache || defaultIvChartData; const perfectIVColor: string = getTextColor(TextStyle.SUMMARY_GOLD, false, globalScene.uiTheme); this.statsIvsCache = ivChartData.slice(0); - this.ivStatValueTexts.map((t: BBCodeText, i: integer) => { + this.ivStatValueTexts.map((t: BBCodeText, i: number) => { let label = ""; // Check to see if IVs are 31, if so change the text style to gold, otherwise leave them be. @@ -114,7 +114,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { ease: "Cubic.easeOut", onUpdate: (tween: Phaser.Tweens.Tween) => { const progress = tween.getValue(); - const interpolatedData = ivChartData.map((v: number, i: integer) => v * progress + (lastIvChartData[i] * (1 - progress))); + const interpolatedData = ivChartData.map((v: number, i: number) => v * progress + (lastIvChartData[i] * (1 - progress))); if (interpolateColor) { this.ivChart.setFillStyle( Phaser.Display.Color.ValueToColor( diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index c949dcf3fed..08a52746039 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -28,6 +28,7 @@ import { modifierSortFunc } from "#app/modifier/modifier"; import { PlayerGender } from "#enums/player-gender"; import { Stat, PERMANENT_STATS, getStatKey } from "#enums/stat"; import { Nature } from "#enums/nature"; +import { achvs } from "#app/system/achv"; enum Page { PROFILE, @@ -96,6 +97,9 @@ export default class SummaryUiHandler extends UiHandler { private friendshipText: Phaser.GameObjects.Text; private friendshipIcon: Phaser.GameObjects.Sprite; private friendshipOverlay: Phaser.GameObjects.Sprite; + private permStatsContainer: Phaser.GameObjects.Container; + private ivContainer: Phaser.GameObjects.Container; + private statsContainer: Phaser.GameObjects.Container; private descriptionScrollTween: Phaser.Tweens.Tween | null; private moveCursorBlinkTimer: Phaser.Time.TimerEvent | null; @@ -110,8 +114,8 @@ export default class SummaryUiHandler extends UiHandler { private moveEffectsVisible: boolean; private moveSelect: boolean; - private moveCursor: integer; - private selectedMoveIndex: integer; + private moveCursor: number; + private selectedMoveIndex: number; private selectCallback: Function | null; constructor() { @@ -222,7 +226,7 @@ export default class SummaryUiHandler extends UiHandler { this.summaryContainer.add(this.championRibbon); this.championRibbon.setVisible(false); - this.levelText = addTextObject(36, -17, "", TextStyle.SUMMARY_ALT); + this.levelText = addTextObject(24, -17, "", TextStyle.SUMMARY_ALT); this.levelText.setOrigin(0, 1); this.summaryContainer.add(this.levelText); @@ -289,7 +293,7 @@ export default class SummaryUiHandler extends UiHandler { this.summaryPageTransitionContainer.setVisible(false); } - getPageKey(page?: integer) { + getPageKey(page?: number) { if (page === undefined) { page = this.cursor; } @@ -331,6 +335,7 @@ export default class SummaryUiHandler extends UiHandler { console.error(`Failed to play animation for ${spriteKey}`, err); } this.pokemonSprite.setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType())); + this.pokemonSprite.setPipelineData("isTerastallized", this.pokemon.isTerastallized); this.pokemonSprite.setPipelineData("ignoreTimeTint", true); this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); this.pokemonSprite.setPipelineData("shiny", this.pokemon.battleData.illusion.basePokemon?.shiny ?? this.pokemon.shiny); @@ -409,7 +414,7 @@ export default class SummaryUiHandler extends UiHandler { } this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball)); - this.levelText.setText(this.pokemon.level.toString()); + this.levelText.setText(`${i18next.t("pokemonSummary:lv")}${this.pokemon.level.toString()}`); this.genderText.setText(getGenderSymbol(this.pokemon.getGender(true))); this.genderText.setColor(getGenderColor(this.pokemon.getGender(true))); this.genderText.setShadowColor(getGenderColor(this.pokemon.getGender(true), true)); @@ -534,6 +539,10 @@ export default class SummaryUiHandler extends UiHandler { this.passiveContainer.nameText?.setVisible(!this.passiveContainer.descriptionText?.visible); this.passiveContainer.descriptionText?.setVisible(!this.passiveContainer.descriptionText.visible); this.passiveContainer.labelImage.setVisible(!this.passiveContainer.labelImage.visible); + } else if (this.cursor === Page.STATS) { + //Show IVs + this.permStatsContainer.setVisible(!this.permStatsContainer.visible); + this.ivContainer.setVisible(!this.ivContainer.visible); } } else if (button === Button.CANCEL) { if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { @@ -597,7 +606,7 @@ export default class SummaryUiHandler extends UiHandler { return success || error; } - setCursor(cursor: integer, overrideChanged: boolean = false): boolean { + setCursor(cursor: number, overrideChanged: boolean = false): boolean { let changed: boolean = overrideChanged || this.moveCursor !== cursor; if (this.moveSelect) { @@ -748,7 +757,7 @@ export default class SummaryUiHandler extends UiHandler { trainerText.setOrigin(0, 0); profileContainer.add(trainerText); - const trainerIdText = addTextObject(174, 12, globalScene.gameData.trainerId.toString(), TextStyle.SUMMARY_ALT); + const trainerIdText = addTextObject(141, 12, `${i18next.t("pokemonSummary:idNo")}${globalScene.gameData.trainerId.toString()}`, TextStyle.SUMMARY_ALT); trainerIdText.setOrigin(0, 0); profileContainer.add(trainerIdText); @@ -756,7 +765,7 @@ export default class SummaryUiHandler extends UiHandler { typeLabel.setOrigin(0, 0); profileContainer.add(typeLabel); - const getTypeIcon = (index: integer, type: Type, tera: boolean = false) => { + const getTypeIcon = (index: number, type: Type, tera: boolean = false) => { const xCoord = typeLabel.width * typeLabel.scale + 9 + 34 * index; const typeIcon = !tera ? globalScene.add.sprite(xCoord, 42, Utils.getLocalizedSpriteKey("types"), Type[type].toLowerCase()) @@ -775,9 +784,6 @@ export default class SummaryUiHandler extends UiHandler { if (types.length > 1) { profileContainer.add(getTypeIcon(1, types[1])); } - if (this.pokemon?.isTerastallized()) { - profileContainer.add(getTypeIcon(types.length, this.pokemon.getTeraType(), true)); - } if (this.pokemon?.getLuck()) { const luckLabelText = addTextObject(141, 28, i18next.t("common:luckIndicator"), TextStyle.SUMMARY_ALT); @@ -790,6 +796,13 @@ export default class SummaryUiHandler extends UiHandler { profileContainer.add(luckText); } + if (globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id) && !Utils.isNullOrUndefined(this.pokemon)) { + const teraIcon = globalScene.add.sprite(123, 26, "button_tera"); + teraIcon.setName("terrastallize-icon"); + teraIcon.setFrame(Type[this.pokemon.getTeraType()].toLowerCase()); + profileContainer.add(teraIcon); + } + this.abilityContainer = { labelImage: globalScene.add.image(0, 0, "summary_profile_ability"), ability: this.pokemon?.getAbility(true)!, // TODO: is this bang correct? @@ -877,8 +890,13 @@ export default class SummaryUiHandler extends UiHandler { profileContainer.add(memoText); break; case Page.STATS: - const statsContainer = globalScene.add.container(0, -pageBg.height); - pageContainer.add(statsContainer); + this.statsContainer = globalScene.add.container(0, -pageBg.height); + pageContainer.add(this.statsContainer); + this.permStatsContainer = globalScene.add.container(27, 56); + this.statsContainer.add(this.permStatsContainer); + this.ivContainer = globalScene.add.container(27, 56); + this.statsContainer.add(this.ivContainer); + this.statsContainer.setVisible(true); PERMANENT_STATS.forEach((stat, s) => { const statName = i18next.t(getStatKey(stat)); @@ -887,18 +905,27 @@ export default class SummaryUiHandler extends UiHandler { const natureStatMultiplier = getNatureStatMultiplier(this.pokemon?.getNature()!, s); // TODO: is this bang correct? - const statLabel = addTextObject(27 + 115 * colIndex + (colIndex === 1 ? 5 : 0), 56 + 16 * rowIndex, statName, natureStatMultiplier === 1 ? TextStyle.SUMMARY : natureStatMultiplier > 1 ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE); + const statLabel = addTextObject(115 * colIndex + (colIndex === 1 ? 5 : 0), 16 * rowIndex, statName, natureStatMultiplier === 1 ? TextStyle.SUMMARY : natureStatMultiplier > 1 ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE); + const ivLabel = addTextObject(115 * colIndex + (colIndex === 1 ? 5 : 0), 16 * rowIndex, statName, this.pokemon?.ivs[stat] === 31 ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY); + statLabel.setOrigin(0.5, 0); - statsContainer.add(statLabel); + ivLabel.setOrigin(0.5, 0); + this.permStatsContainer.add(statLabel); + this.ivContainer.add(ivLabel); const statValueText = stat !== Stat.HP ? Utils.formatStat(this.pokemon?.getStat(stat)!) // TODO: is this bang correct? : `${Utils.formatStat(this.pokemon?.hp!, true)}/${Utils.formatStat(this.pokemon?.getMaxHp()!, true)}`; // TODO: are those bangs correct? + const ivText = `${this.pokemon?.ivs[stat]}/31`; - const statValue = addTextObject(120 + 88 * colIndex, 56 + 16 * rowIndex, statValueText, TextStyle.WINDOW_ALT); + const statValue = addTextObject(93 + 88 * colIndex, 16 * rowIndex, statValueText, TextStyle.WINDOW_ALT); statValue.setOrigin(1, 0); - statsContainer.add(statValue); + this.permStatsContainer.add(statValue); + const ivValue = addTextObject(93 + 88 * colIndex, 16 * rowIndex, ivText, TextStyle.WINDOW_ALT); + ivValue.setOrigin(1, 0); + this.ivContainer.add(ivValue); }); + this.ivContainer.setVisible(false); const itemModifiers = (globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.pokemon?.id, this.playerParty) as PokemonHeldItemModifier[]) @@ -908,7 +935,7 @@ export default class SummaryUiHandler extends UiHandler { const icon = item.getIcon(true); icon.setPosition((i % 17) * 12 + 3, 14 * Math.floor(i / 17) + 15); - statsContainer.add(icon); + this.statsContainer.add(icon); icon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 32, 32), Phaser.Geom.Rectangle.Contains); icon.on("pointerover", () => globalScene.ui.showTooltip(item.type.name, item.type.getDescription(), true)); @@ -924,26 +951,26 @@ export default class SummaryUiHandler extends UiHandler { const expLabel = addTextObject(6, 112, i18next.t("pokemonSummary:expPoints"), TextStyle.SUMMARY); expLabel.setOrigin(0, 0); - statsContainer.add(expLabel); + this.statsContainer.add(expLabel); const nextLvExpLabel = addTextObject(6, 128, i18next.t("pokemonSummary:nextLv"), TextStyle.SUMMARY); nextLvExpLabel.setOrigin(0, 0); - statsContainer.add(nextLvExpLabel); + this.statsContainer.add(nextLvExpLabel); const expText = addTextObject(208, 112, pkmExp.toString(), TextStyle.WINDOW_ALT); expText.setOrigin(1, 0); - statsContainer.add(expText); + this.statsContainer.add(expText); const nextLvExp = pkmLvl < globalScene.getMaxExpLevel() ? getLevelTotalExp(pkmLvl + 1, pkmSpeciesGrowthRate) - pkmExp : 0; const nextLvExpText = addTextObject(208, 128, nextLvExp.toString(), TextStyle.WINDOW_ALT); nextLvExpText.setOrigin(1, 0); - statsContainer.add(nextLvExpText); + this.statsContainer.add(nextLvExpText); const expOverlay = globalScene.add.image(140, 145, "summary_stats_overlay_exp"); expOverlay.setOrigin(0, 0); - statsContainer.add(expOverlay); + this.statsContainer.add(expOverlay); const expMaskRect = globalScene.make.graphics({}); expMaskRect.setScale(6); @@ -954,6 +981,11 @@ export default class SummaryUiHandler extends UiHandler { const expMask = expMaskRect.createGeometryMask(); expOverlay.setMask(expMask); + this.abilityPrompt = globalScene.add.image(0, 0, !globalScene.inputController?.gamepadSupport ? "summary_profile_prompt_z" : "summary_profile_prompt_a"); + this.abilityPrompt.setPosition(8, 47); + this.abilityPrompt.setVisible(true); + this.abilityPrompt.setOrigin(0, 0); + this.statsContainer.add(this.abilityPrompt); break; case Page.MOVES: this.movesContainer = globalScene.add.container(5, -pageBg.height + 26); diff --git a/src/ui/target-select-ui-handler.ts b/src/ui/target-select-ui-handler.ts index 232ec887b0a..681c5ff40c0 100644 --- a/src/ui/target-select-ui-handler.ts +++ b/src/ui/target-select-ui-handler.ts @@ -41,7 +41,7 @@ export default class TargetSelectUiHandler extends UiHandler { super.show(args); - this.fieldIndex = args[0] as integer; + this.fieldIndex = args[0] as number; this.move = args[1] as Moves; this.targetSelectCallback = args[2] as TargetSelectCallback; const user = globalScene.getPlayerField()[this.fieldIndex]; @@ -131,7 +131,7 @@ export default class TargetSelectUiHandler extends UiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const singleTarget = globalScene.getField()[cursor]; const multipleTargets = this.targets.map(index => globalScene.getField()[index]); diff --git a/src/ui/text.ts b/src/ui/text.ts index cdd1142e7ee..19b0eddb494 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -42,6 +42,7 @@ export enum TextStyle { PERFECT_IV, ME_OPTION_DEFAULT, // Default style for choices in ME ME_OPTION_SPECIAL, // Style for choices with special requirements in ME + SHADOW_TEXT // To obscure unavailable options } export interface TextStyleOptions { @@ -359,10 +360,16 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? "#f8b050" : "#c07800"; // Gold } return !shadow ? "#78c850" : "#306850"; // Green + // Leaving the logic in place, in case someone wants to pick an even darker hue for the shadow down the line + case TextStyle.SHADOW_TEXT: + if (isLegacyTheme) { + return !shadow ? "#d0d0c8" : "#d0d0c8"; + } + return !shadow ? "#6b5a73" : "#6b5a73"; } } -export function getModifierTierTextTint(tier: ModifierTier): integer { +export function getModifierTierTextTint(tier: ModifierTier): number { switch (tier) { case ModifierTier.COMMON: return 0xf8f8f8; @@ -379,7 +386,7 @@ export function getModifierTierTextTint(tier: ModifierTier): integer { } } -export function getEggTierTextTint(tier: EggTier): integer { +export function getEggTierTextTint(tier: EggTier): number { switch (tier) { case EggTier.COMMON: return getModifierTierTextTint(ModifierTier.COMMON); diff --git a/src/ui/title-ui-handler.ts b/src/ui/title-ui-handler.ts index 538f78e877e..0d69eae0efc 100644 --- a/src/ui/title-ui-handler.ts +++ b/src/ui/title-ui-handler.ts @@ -1,7 +1,7 @@ import OptionSelectUiHandler from "./settings/option-select-ui-handler"; import { Mode } from "./ui"; import * as Utils from "../utils"; -import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; +import { TextStyle, addTextObject } from "./text"; import { getSplashMessages } from "../data/splash-messages"; import i18next from "i18next"; import { TimedEventDisplay } from "#app/timed-event-manager"; @@ -47,8 +47,8 @@ export default class TitleUiHandler extends OptionSelectUiHandler { } this.playerCountLabel = addTextObject( - (globalScene.game.canvas.width / 6) - 2, - (globalScene.game.canvas.height / 6) - 13 - 576 * getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale, + // Actual y position will be determined after the title menu has been populated with options + (globalScene.game.canvas.width / 6) - 2, 0, `? ${i18next.t("menu:playersOnline")}`, TextStyle.MESSAGE, { fontSize: "54px" } @@ -96,6 +96,9 @@ export default class TitleUiHandler extends OptionSelectUiHandler { const ret = super.show(args); if (ret) { + // Moving player count to top of the menu + this.playerCountLabel.setY((globalScene.game.canvas.height / 6) - 13 - this.getWindowHeight()); + this.splashMessage = Utils.randItem(getSplashMessages()); this.splashMessageText.setText(i18next.t(this.splashMessage, { count: TitleUiHandler.BATTLES_WON_FALLBACK })); diff --git a/src/ui/ui-handler.ts b/src/ui/ui-handler.ts index 89f8d9e65b6..f001ab5bd6f 100644 --- a/src/ui/ui-handler.ts +++ b/src/ui/ui-handler.ts @@ -8,8 +8,8 @@ import type { Button } from "#enums/buttons"; * A basic abstract class to act as a holder and processor for UI elements. */ export default abstract class UiHandler { - protected mode: integer | null; - protected cursor: integer = 0; + protected mode: number | null; + protected cursor: number = 0; public active: boolean = false; /** @@ -37,11 +37,11 @@ export default abstract class UiHandler { return getTextColor(style, shadow, globalScene.uiTheme); } - getCursor(): integer { + getCursor(): number { return this.cursor; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.cursor !== cursor; if (changed) { this.cursor = cursor; diff --git a/src/ui/ui-theme.ts b/src/ui/ui-theme.ts index 0d42815f842..36e2e844a56 100644 --- a/src/ui/ui-theme.ts +++ b/src/ui/ui-theme.ts @@ -70,7 +70,7 @@ export function addWindow(x: number, y: number, width: number, height: number, m return window; } -export function updateWindowType(windowTypeIndex: integer): void { +export function updateWindowType(windowTypeIndex: number): void { const windowObjects: [Phaser.GameObjects.NineSlice, WindowVariant][] = []; const themedObjects: (Phaser.GameObjects.Image | Phaser.GameObjects.NineSlice)[] = []; const traverse = (object: any) => { diff --git a/src/ui/ui.ts b/src/ui/ui.ts index 9e8c52b1d24..7fbd10b4668 100644 --- a/src/ui/ui.ts +++ b/src/ui/ui.ts @@ -23,6 +23,7 @@ import OptionSelectUiHandler from "./settings/option-select-ui-handler"; import EggHatchSceneHandler from "./egg-hatch-scene-handler"; import EggListUiHandler from "./egg-list-ui-handler"; import EggGachaUiHandler from "./egg-gacha-ui-handler"; +import PokedexUiHandler from "./pokedex-ui-handler"; import { addWindow } from "./ui-theme"; import LoginFormUiHandler from "./login-form-ui-handler"; import RegistrationFormUiHandler from "./registration-form-ui-handler"; @@ -53,6 +54,8 @@ import TestDialogueUiHandler from "#app/ui/test-dialogue-ui-handler"; import AutoCompleteUiHandler from "./autocomplete-ui-handler"; import { Device } from "#enums/devices"; import MysteryEncounterUiHandler from "./mystery-encounter-ui-handler"; +import PokedexScanUiHandler from "./pokedex-scan-ui-handler"; +import PokedexPageUiHandler from "./pokedex-page-ui-handler"; import { NavigationManager } from "./settings/navigationMenu"; export enum Mode { @@ -85,6 +88,9 @@ export enum Mode { GAME_STATS, EGG_LIST, EGG_GACHA, + POKEDEX, + POKEDEX_SCAN, + POKEDEX_PAGE, LOGIN_FORM, REGISTRATION_FORM, LOADING, @@ -109,6 +115,8 @@ const transitionModes = [ Mode.EGG_HATCH_SCENE, Mode.EGG_LIST, Mode.EGG_GACHA, + Mode.POKEDEX, + Mode.POKEDEX_PAGE, Mode.CHALLENGE_SELECT, Mode.RUN_HISTORY, ]; @@ -128,6 +136,7 @@ const noTransitionModes = [ Mode.SETTINGS_KEYBOARD, Mode.ACHIEVEMENTS, Mode.GAME_STATS, + Mode.POKEDEX_SCAN, Mode.LOGIN_FORM, Mode.REGISTRATION_FORM, Mode.LOADING, @@ -193,6 +202,9 @@ export default class UI extends Phaser.GameObjects.Container { new GameStatsUiHandler(), new EggListUiHandler(), new EggGachaUiHandler(), + new PokedexUiHandler(), + new PokedexScanUiHandler(Mode.TEST_DIALOGUE), + new PokedexPageUiHandler(), new LoginFormUiHandler(), new RegistrationFormUiHandler(), new LoadingModalUiHandler(), @@ -269,7 +281,7 @@ export default class UI extends Phaser.GameObjects.Container { return false; } - if ([ Mode.CONFIRM, Mode.COMMAND, Mode.FIGHT, Mode.MESSAGE ].includes(this.mode)) { + if ([ Mode.CONFIRM, Mode.COMMAND, Mode.FIGHT, Mode.MESSAGE, Mode.TARGET_SELECT ].includes(this.mode)) { globalScene?.processInfoButton(pressed); return true; } @@ -277,6 +289,11 @@ export default class UI extends Phaser.GameObjects.Container { return true; } + /** + * Process a player input of a button (delivering it to the current UI handler for processing) + * @param button The {@linkcode Button} being inputted + * @returns true if the input attempt succeeds + */ processInput(button: Button): boolean { if (this.overlayActive) { return false; @@ -291,13 +308,13 @@ export default class UI extends Phaser.GameObjects.Container { return handler.processInput(button); } - showTextPromise(text: string, callbackDelay: number = 0, prompt: boolean = true, promptDelay?: integer | null): Promise { + showTextPromise(text: string, callbackDelay: number = 0, prompt: boolean = true, promptDelay?: number | null): Promise { return new Promise(resolve => { this.showText(text ?? "", null, () => resolve(), callbackDelay, prompt, promptDelay); }); } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null): void { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null): void { if (prompt && text.indexOf("$") > -1) { const messagePages = text.split(/\$/g).map(m => m.trim()); let showMessageAndCallback = () => callback && callback(); @@ -317,7 +334,7 @@ export default class UI extends Phaser.GameObjects.Container { } } - showDialogue(keyOrText: string, name: string | undefined, delay: integer | null = 0, callback: Function, callbackDelay?: integer, promptDelay?: integer): void { + showDialogue(keyOrText: string, name: string | undefined, delay: number | null = 0, callback: Function, callbackDelay?: number, promptDelay?: number): void { // Get localized dialogue (if available) let hasi18n = false; let text = keyOrText; @@ -438,7 +455,7 @@ export default class UI extends Phaser.GameObjects.Container { } } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.getHandler().setCursor(cursor); if (changed) { this.playSelect(); @@ -455,7 +472,7 @@ export default class UI extends Phaser.GameObjects.Container { globalScene.playSound("ui/error"); } - fadeOut(duration: integer): Promise { + fadeOut(duration: number): Promise { return new Promise(resolve => { if (this.overlayActive) { return resolve(); @@ -473,7 +490,7 @@ export default class UI extends Phaser.GameObjects.Container { }); } - fadeIn(duration: integer): Promise { + fadeIn(duration: number): Promise { return new Promise(resolve => { if (!this.overlayActive) { return resolve(); @@ -558,6 +575,7 @@ export default class UI extends Phaser.GameObjects.Container { revertMode(): Promise { return new Promise(resolve => { + if (!this?.modeChain?.length) { return resolve(false); } diff --git a/src/utils.ts b/src/utils.ts index 2235fb69633..56df3f3f48e 100644 --- a/src/utils.ts +++ b/src/utils.ts @@ -11,7 +11,7 @@ export function toReadableString(str: string): string { return str.replace(/\_/g, " ").split(" ").map(s => `${s.slice(0, 1)}${s.slice(1).toLowerCase()}`).join(" "); } -export function randomString(length: integer, seeded: boolean = false) { +export function randomString(length: number, seeded: boolean = false) { const characters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; let result = ""; @@ -23,7 +23,7 @@ export function randomString(length: integer, seeded: boolean = false) { return result; } -export function shiftCharCodes(str: string, shiftCount: integer) { +export function shiftCharCodes(str: string, shiftCount: number) { if (!shiftCount) { shiftCount = 0; } @@ -59,7 +59,7 @@ export function randSeedGauss(stdev: number, mean: number = 0): number { return z * stdev + mean; } -export function padInt(value: integer, length: integer, padWith?: string): string { +export function padInt(value: number, length: number, padWith?: string): string { if (!padWith) { padWith = "0"; } @@ -75,7 +75,7 @@ export function padInt(value: integer, length: integer, padWith?: string): strin * @param range The amount of possible numbers * @param min The starting number */ -export function randInt(range: integer, min: integer = 0): integer { +export function randInt(range: number, min: number = 0): number { if (range === 1) { return min; } @@ -88,7 +88,7 @@ export function randInt(range: integer, min: integer = 0): integer { * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ -export function randSeedInt(range: integer, min: integer = 0): integer { +export function randSeedInt(range: number, min: number = 0): number { if (range <= 1) { return min; } @@ -100,7 +100,7 @@ export function randSeedInt(range: integer, min: integer = 0): integer { * @param min The lowest number * @param max The highest number */ -export function randIntRange(min: integer, max: integer): integer { +export function randIntRange(min: number, max: number): number { return randInt(max - min, min); } @@ -139,7 +139,7 @@ export function randSeedShuffle(items: T[]): T[] { return newArray; } -export function getFrameMs(frameCount: integer): integer { +export function getFrameMs(frameCount: number): number { return Math.floor((1 / 60) * 1000 * frameCount); } @@ -150,7 +150,7 @@ export function getCurrentTime(): number { const secondsInHour = 3600; -export function getPlayTimeString(totalSeconds: integer): string { +export function getPlayTimeString(totalSeconds: number): string { const days = `${Math.floor(totalSeconds / (secondsInHour * 24))}`; const hours = `${Math.floor(totalSeconds % (secondsInHour * 24) / secondsInHour)}`; const minutes = `${Math.floor(totalSeconds % secondsInHour / 60)}`; @@ -176,7 +176,7 @@ export function getIvsFromId(id: number): number[] { ]; } -export function formatLargeNumber(count: integer, threshold: integer): string { +export function formatLargeNumber(count: number, threshold: number): string { if (count < threshold) { return count.toString(); } @@ -236,7 +236,7 @@ export function formatMoney(format: MoneyFormat, amount: number) { return amount.toLocaleString(); } -export function formatStat(stat: integer, forHp: boolean = false): string { +export function formatStat(stat: number, forHp: boolean = false): string { return formatLargeNumber(stat, forHp ? 100000 : 1000000); } @@ -244,7 +244,7 @@ export function getEnumKeys(enumType: any): string[] { return Object.values(enumType).filter(v => isNaN(parseInt(v!.toString()))).map(v => v!.toString()); } -export function getEnumValues(enumType: any): integer[] { +export function getEnumValues(enumType: any): number[] { return Object.values(enumType).filter(v => !isNaN(parseInt(v!.toString()))).map(v => parseInt(v!.toString())); } @@ -342,13 +342,6 @@ export class NumberHolder { } } -/** @deprecated Use {@linkcode NumberHolder} */ -export class IntegerHolder extends NumberHolder { - constructor(value: integer) { - super(value); - } -} - export class FixedInt { public readonly value: number; @@ -357,8 +350,8 @@ export class FixedInt { } } -export function fixedInt(value: integer): integer { - return new FixedInt(value) as unknown as integer; +export function fixedInt(value: number): number { + return new FixedInt(value) as unknown as number; } /** @@ -382,7 +375,7 @@ export function toCamelCaseString(unformattedText: string): string { return unformattedText.split(/[_ ]/).filter(f => f).map((f, i) => i ? `${f[0].toUpperCase()}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); } -export function rgbToHsv(r: integer, g: integer, b: integer) { +export function rgbToHsv(r: number, g: number, b: number) { const v = Math.max(r, g, b); const c = v - Math.min(r, g, b); const h = c && ((v === r) ? (g - b) / c : ((v === g) ? 2 + (b - r) / c : 4 + (r - g) / c)); @@ -394,7 +387,7 @@ export function rgbToHsv(r: integer, g: integer, b: integer) { * @param {Array} rgb1 First RGB color in array * @param {Array} rgb2 Second RGB color in array */ -export function deltaRgb(rgb1: integer[], rgb2: integer[]): integer { +export function deltaRgb(rgb1: number[], rgb2: number[]): number { const [ r1, g1, b1 ] = rgb1; const [ r2, g2, b2 ] = rgb2; const drp2 = Math.pow(r1 - r2, 2); @@ -415,7 +408,7 @@ export function rgbHexToRgba(hex: string) { }; } -export function rgbaToInt(rgba: integer[]): integer { +export function rgbaToInt(rgba: number[]): number { return (rgba[0] << 24) + (rgba[1] << 16) + (rgba[2] << 8) + rgba[3]; } diff --git a/src/test/abilities/ability_duplication.test.ts b/test/abilities/ability_duplication.test.ts similarity index 96% rename from src/test/abilities/ability_duplication.test.ts rename to test/abilities/ability_duplication.test.ts index f9122b3259c..73092b41ce6 100644 --- a/src/test/abilities/ability_duplication.test.ts +++ b/test/abilities/ability_duplication.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/abilities/ability_timing.test.ts b/test/abilities/ability_timing.test.ts similarity index 96% rename from src/test/abilities/ability_timing.test.ts rename to test/abilities/ability_timing.test.ts index e3264c2c1a8..85332b9cd82 100644 --- a/src/test/abilities/ability_timing.test.ts +++ b/test/abilities/ability_timing.test.ts @@ -5,7 +5,7 @@ import i18next from "#app/plugins/i18n"; import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/analytic.test.ts b/test/abilities/analytic.test.ts similarity index 98% rename from src/test/abilities/analytic.test.ts rename to test/abilities/analytic.test.ts index 12777c545f0..45f7bc55006 100644 --- a/src/test/abilities/analytic.test.ts +++ b/test/abilities/analytic.test.ts @@ -3,7 +3,7 @@ import { isBetween, toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/arena_trap.test.ts b/test/abilities/arena_trap.test.ts similarity index 98% rename from src/test/abilities/arena_trap.test.ts rename to test/abilities/arena_trap.test.ts index 12b9673080d..dda6e60e886 100644 --- a/src/test/abilities/arena_trap.test.ts +++ b/test/abilities/arena_trap.test.ts @@ -2,7 +2,7 @@ import { allAbilities } from "#app/data/ability"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/abilities/aroma_veil.test.ts b/test/abilities/aroma_veil.test.ts similarity index 97% rename from src/test/abilities/aroma_veil.test.ts rename to test/abilities/aroma_veil.test.ts index 4ba4d16504b..111d682aabe 100644 --- a/src/test/abilities/aroma_veil.test.ts +++ b/test/abilities/aroma_veil.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { BattlerTagType } from "#enums/battler-tag-type"; diff --git a/src/test/abilities/aura_break.test.ts b/test/abilities/aura_break.test.ts similarity index 97% rename from src/test/abilities/aura_break.test.ts rename to test/abilities/aura_break.test.ts index 137688d1f22..230835a887e 100644 --- a/src/test/abilities/aura_break.test.ts +++ b/test/abilities/aura_break.test.ts @@ -2,7 +2,7 @@ import { allMoves } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/battery.test.ts b/test/abilities/battery.test.ts similarity index 97% rename from src/test/abilities/battery.test.ts rename to test/abilities/battery.test.ts index 8abeca287f7..b82ffaeea7b 100644 --- a/src/test/abilities/battery.test.ts +++ b/test/abilities/battery.test.ts @@ -4,7 +4,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/battle_bond.test.ts b/test/abilities/battle_bond.test.ts similarity index 98% rename from src/test/abilities/battle_bond.test.ts rename to test/abilities/battle_bond.test.ts index db7ed01e7d9..38d25fa3800 100644 --- a/src/test/abilities/battle_bond.test.ts +++ b/test/abilities/battle_bond.test.ts @@ -4,7 +4,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/beast_boost.test.ts b/test/abilities/beast_boost.test.ts similarity index 98% rename from src/test/abilities/beast_boost.test.ts rename to test/abilities/beast_boost.test.ts index de31b979e32..c9877709467 100644 --- a/src/test/abilities/beast_boost.test.ts +++ b/test/abilities/beast_boost.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/commander.test.ts b/test/abilities/commander.test.ts similarity index 99% rename from src/test/abilities/commander.test.ts rename to test/abilities/commander.test.ts index 70568639b61..1b054bbd5ea 100644 --- a/src/test/abilities/commander.test.ts +++ b/test/abilities/commander.test.ts @@ -9,7 +9,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/competitive.test.ts b/test/abilities/competitive.test.ts similarity index 97% rename from src/test/abilities/competitive.test.ts rename to test/abilities/competitive.test.ts index ecb276a1b8d..e4baf9b9855 100644 --- a/src/test/abilities/competitive.test.ts +++ b/test/abilities/competitive.test.ts @@ -3,7 +3,7 @@ import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/contrary.test.ts b/test/abilities/contrary.test.ts similarity index 97% rename from src/test/abilities/contrary.test.ts rename to test/abilities/contrary.test.ts index c838a5a098e..eaf8d885a83 100644 --- a/src/test/abilities/contrary.test.ts +++ b/test/abilities/contrary.test.ts @@ -2,7 +2,7 @@ import { Moves } from "#app/enums/moves"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/corrosion.test.ts b/test/abilities/corrosion.test.ts similarity index 96% rename from src/test/abilities/corrosion.test.ts rename to test/abilities/corrosion.test.ts index e607e85defb..2829c3c3b41 100644 --- a/src/test/abilities/corrosion.test.ts +++ b/test/abilities/corrosion.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/costar.test.ts b/test/abilities/costar.test.ts similarity index 97% rename from src/test/abilities/costar.test.ts rename to test/abilities/costar.test.ts index 3be29ea2dcf..09b724a07ec 100644 --- a/src/test/abilities/costar.test.ts +++ b/test/abilities/costar.test.ts @@ -4,7 +4,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { CommandPhase } from "#app/phases/command-phase"; import { MessagePhase } from "#app/phases/message-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/test/abilities/dancer.test.ts b/test/abilities/dancer.test.ts new file mode 100644 index 00000000000..99d8a6d588d --- /dev/null +++ b/test/abilities/dancer.test.ts @@ -0,0 +1,102 @@ +import { BattlerIndex } from "#app/battle"; +import type { MovePhase } from "#app/phases/move-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Dancer", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override.battleType("double"); + }); + + // Reference Link: https://bulbapedia.bulbagarden.net/wiki/Dancer_(Ability) + + it("triggers when dance moves are used, doesn't consume extra PP", async () => { + game.override + .enemyAbility(Abilities.DANCER) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(Moves.VICTORY_DANCE); + await game.classicMode.startBattle([ Species.ORICORIO, Species.FEEBAS ]); + + const [ oricorio, feebas ] = game.scene.getPlayerField(); + game.move.changeMoveset(oricorio, [ Moves.SWORDS_DANCE, Moves.VICTORY_DANCE, Moves.SPLASH ]); + game.move.changeMoveset(feebas, [ Moves.SWORDS_DANCE, Moves.SPLASH ]); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.SWORDS_DANCE, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("MovePhase"); + // immediately copies ally move + await game.phaseInterceptor.to("MovePhase", false); + let currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(oricorio); + expect(currentPhase.move.moveId).toBe(Moves.SWORDS_DANCE); + await game.phaseInterceptor.to("MoveEndPhase"); + await game.phaseInterceptor.to("MovePhase"); + // immediately copies enemy move + await game.phaseInterceptor.to("MovePhase", false); + currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(oricorio); + expect(currentPhase.move.moveId).toBe(Moves.VICTORY_DANCE); + await game.phaseInterceptor.to("BerryPhase"); + + // doesn't use PP if copied move is also in moveset + expect(oricorio.moveset[0]?.ppUsed).toBe(0); + expect(oricorio.moveset[1]?.ppUsed).toBe(0); + }); + + // TODO: Enable after Dancer rework to not push to move history + it.todo("should not count as the last move used for mirror move/instruct", async () => { + game.override + .moveset([ Moves.FIERY_DANCE, Moves.REVELATION_DANCE ]) + .enemyMoveset([ Moves.INSTRUCT, Moves.MIRROR_MOVE, Moves.SPLASH ]) + .enemySpecies(Species.SHUCKLE) + .enemyLevel(10); + await game.classicMode.startBattle([ Species.ORICORIO, Species.FEEBAS ]); + + const [ oricorio ] = game.scene.getPlayerField(); + const [ , shuckle2 ] = game.scene.getEnemyField(); + + game.move.select(Moves.REVELATION_DANCE, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + game.move.select(Moves.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.forceEnemyMove(Moves.INSTRUCT, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.MIRROR_MOVE, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MovePhase"); // Oricorio rev dance + await game.phaseInterceptor.to("MovePhase"); // Feebas fiery dance + await game.phaseInterceptor.to("MovePhase"); // Oricorio fiery dance (from dancer) + await game.phaseInterceptor.to("MoveEndPhase", false); + // dancer copied move doesn't appear in move history + expect(oricorio.getLastXMoves(-1)[0].move).toBe(Moves.REVELATION_DANCE); + + await game.phaseInterceptor.to("MovePhase"); // shuckle 2 mirror moves oricorio + await game.phaseInterceptor.to("MovePhase"); // calls instructed rev dance + let currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(shuckle2); + expect(currentPhase.move.moveId).toBe(Moves.REVELATION_DANCE); + + await game.phaseInterceptor.to("MovePhase"); // shuckle 1 instructs oricorio + await game.phaseInterceptor.to("MovePhase"); + currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(oricorio); + expect(currentPhase.move.moveId).toBe(Moves.REVELATION_DANCE); + + }); +}); diff --git a/src/test/abilities/defiant.test.ts b/test/abilities/defiant.test.ts similarity index 97% rename from src/test/abilities/defiant.test.ts rename to test/abilities/defiant.test.ts index aa8d250dad7..ce8c7bac8b3 100644 --- a/src/test/abilities/defiant.test.ts +++ b/test/abilities/defiant.test.ts @@ -3,7 +3,7 @@ import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/desolate-land.test.ts b/test/abilities/desolate-land.test.ts new file mode 100644 index 00000000000..4aa44c97404 --- /dev/null +++ b/test/abilities/desolate-land.test.ts @@ -0,0 +1,139 @@ +import { PokeballType } from "#app/enums/pokeball"; +import { WeatherType } from "#app/enums/weather-type"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; + +describe("Abilities - Desolate Land", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset(Moves.SPLASH) + .hasPassiveAbility(true) + .enemySpecies(Species.RALTS) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + /** + * This checks that the weather has changed after the Enemy Pokemon with {@linkcode Abilities.DESOLATE_LAND} + * is forcefully moved out of the field from moves such as Roar {@linkcode Moves.ROAR} + */ + it("should lift only when all pokemon with this ability leave the field", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.ROAR ]); + await game.classicMode.startBattle([ Species.MAGCARGO, Species.MAGCARGO, Species.MAGIKARP, Species.MAGIKARP ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + + game.move.select(Moves.SPLASH, 0, 2); + game.move.select(Moves.SPLASH, 1, 2); + + await game.forceEnemyMove(Moves.ROAR, 0); + await game.forceEnemyMove(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + await game.toNextTurn(); + + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min + 1; + }); + + game.move.select(Moves.SPLASH, 0, 2); + game.move.select(Moves.SPLASH, 1, 2); + + await game.forceEnemyMove(Moves.ROAR, 1); + await game.forceEnemyMove(Moves.SPLASH, 0); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); + + it("should lift when enemy faints", async () => { + game.override + .battleType("single") + .moveset([ Moves.SHEER_COLD ]) + .ability(Abilities.NO_GUARD) + .startingLevel(100) + .enemyLevel(1) + .enemyMoveset([ Moves.SPLASH ]) + .enemySpecies(Species.MAGCARGO) + .enemyHasPassiveAbility(true); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + game.move.select(Moves.SHEER_COLD); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); + + it("should lift when pokemon returns upon switching from double to single battle", async () => { + game.override + .battleType("even-doubles") + .enemyMoveset([ Moves.SPLASH, Moves.MEMENTO ]) + .startingWave(12); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGCARGO ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + game.move.select(Moves.SPLASH, 0, 2); + game.move.select(Moves.SPLASH, 1, 2); + await game.forceEnemyMove(Moves.MEMENTO, 0); + await game.forceEnemyMove(Moves.MEMENTO, 1); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + await game.toNextWave(); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); + + it("should lift when enemy is captured", async () => { + game.override + .battleType("single") + .enemyMoveset([ Moves.SPLASH ]) + .enemySpecies(Species.MAGCARGO) + .enemyHasPassiveAbility(true); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + game.scene.pokeballCounts[PokeballType.MASTER_BALL] = 1; + + game.doThrowPokeball(PokeballType.MASTER_BALL); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); +}); diff --git a/src/test/abilities/disguise.test.ts b/test/abilities/disguise.test.ts similarity index 99% rename from src/test/abilities/disguise.test.ts rename to test/abilities/disguise.test.ts index 07a84bd7a5a..cb875e23019 100644 --- a/src/test/abilities/disguise.test.ts +++ b/test/abilities/disguise.test.ts @@ -5,7 +5,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/dry_skin.test.ts b/test/abilities/dry_skin.test.ts similarity index 98% rename from src/test/abilities/dry_skin.test.ts rename to test/abilities/dry_skin.test.ts index 314564df15c..f3a67f0c1fd 100644 --- a/src/test/abilities/dry_skin.test.ts +++ b/test/abilities/dry_skin.test.ts @@ -1,7 +1,7 @@ import { Species } from "#app/enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/early_bird.test.ts b/test/abilities/early_bird.test.ts similarity index 98% rename from src/test/abilities/early_bird.test.ts rename to test/abilities/early_bird.test.ts index a69290fa1e4..5889cfe2f89 100644 --- a/src/test/abilities/early_bird.test.ts +++ b/test/abilities/early_bird.test.ts @@ -4,7 +4,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/flash_fire.test.ts b/test/abilities/flash_fire.test.ts similarity index 99% rename from src/test/abilities/flash_fire.test.ts rename to test/abilities/flash_fire.test.ts index 0ca55227ea4..1c94c694b29 100644 --- a/src/test/abilities/flash_fire.test.ts +++ b/test/abilities/flash_fire.test.ts @@ -6,7 +6,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/flower_gift.test.ts b/test/abilities/flower_gift.test.ts similarity index 99% rename from src/test/abilities/flower_gift.test.ts rename to test/abilities/flower_gift.test.ts index 04ada598f22..99f4211eeaa 100644 --- a/src/test/abilities/flower_gift.test.ts +++ b/test/abilities/flower_gift.test.ts @@ -4,7 +4,7 @@ import { Stat } from "#app/enums/stat"; import { WeatherType } from "#app/enums/weather-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/forecast.test.ts b/test/abilities/forecast.test.ts similarity index 99% rename from src/test/abilities/forecast.test.ts rename to test/abilities/forecast.test.ts index 6d1f776da16..31c9942cd98 100644 --- a/src/test/abilities/forecast.test.ts +++ b/test/abilities/forecast.test.ts @@ -9,7 +9,7 @@ import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/friend_guard.test.ts b/test/abilities/friend_guard.test.ts similarity index 98% rename from src/test/abilities/friend_guard.test.ts rename to test/abilities/friend_guard.test.ts index 4ce64468c43..986bd8e7925 100644 --- a/src/test/abilities/friend_guard.test.ts +++ b/test/abilities/friend_guard.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { BattlerIndex } from "#app/battle"; diff --git a/src/test/abilities/galvanize.test.ts b/test/abilities/galvanize.test.ts similarity index 98% rename from src/test/abilities/galvanize.test.ts rename to test/abilities/galvanize.test.ts index 80e767866ea..f0230be3b31 100644 --- a/src/test/abilities/galvanize.test.ts +++ b/test/abilities/galvanize.test.ts @@ -5,7 +5,7 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { HitResult } from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/abilities/good_as_gold.test.ts b/test/abilities/good_as_gold.test.ts new file mode 100644 index 00000000000..e3367d5b7f8 --- /dev/null +++ b/test/abilities/good_as_gold.test.ts @@ -0,0 +1,143 @@ +import { BattlerIndex } from "#app/battle"; +import { allAbilities } from "#app/data/ability"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { Stat } from "#app/enums/stat"; +import { StatusEffect } from "#app/enums/status-effect"; +import { WeatherType } from "#app/enums/weather-type"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Good As Gold", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.GOOD_AS_GOLD) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should block normal status moves", async () => { + game.override.enemyMoveset( [ Moves.GROWL ] ); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const player = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH, 0); + + await game.phaseInterceptor.to("BerryPhase"); + + expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.GOOD_AS_GOLD); + expect(player.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should block memento and prevent the user from fainting", async () => { + game.override.enemyMoveset( [ Moves.MEMENTO ] ); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.move.select(Moves.MEMENTO); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.isFainted()).toBe(false); + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not block any status moves that target the field, one side, or all pokemon", async () => { + game.override.battleType("double"); + game.override.enemyMoveset( [ Moves.STEALTH_ROCK, Moves.HAZE ] ); + game.override.moveset([ Moves.SWORDS_DANCE, Moves.SAFEGUARD ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + const [ good_as_gold, ball_fetch ] = game.scene.getPlayerField(); + + // Force second pokemon to have ball fetch to isolate to a single mon. + vi.spyOn(ball_fetch, "getAbility").mockReturnValue(allAbilities[Abilities.BALL_FETCH]); + + game.move.select(Moves.SWORDS_DANCE, 0); + game.move.select(Moves.SAFEGUARD, 1); + await game.forceEnemyMove(Moves.STEALTH_ROCK); + await game.forceEnemyMove(Moves.HAZE); + await game.setTurnOrder( [ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ] ); + await game.phaseInterceptor.to("BerryPhase"); + expect(good_as_gold.getAbility().id).toBe(Abilities.GOOD_AS_GOLD); + expect(good_as_gold.getStatStage(Stat.ATK)).toBe(0); + expect(game.scene.arena.getTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.PLAYER)).toBeDefined(); + expect(game.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, ArenaTagSide.PLAYER)).toBeDefined(); + }); + + it("should not block field targeted effects in singles", async () => { + game.override.battleType("single"); + game.override.enemyMoveset( [ Moves.SPIKES ] ); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH, 0); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER)).toBeDefined(); + }); + + it("should block the ally's helping hand", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.HELPING_HAND, Moves.TACKLE ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + + game.move.select(Moves.HELPING_HAND, 0); + game.move.select(Moves.TACKLE, 1); + await game.phaseInterceptor.to("MoveEndPhase", true); + + expect(game.scene.getPlayerField()[1].getTag(BattlerTagType.HELPING_HAND)).toBeUndefined(); + }); + + it("should block the ally's heal bell, but only if the good as gold user is on the field", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.HEAL_BELL, Moves.SPLASH ]); + game.override.statusEffect(StatusEffect.BURN); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS, Species.ABRA ]); + const [ good_as_gold, ball_fetch ] = game.scene.getPlayerField(); + + // Force second pokemon to have ball fetch to isolate to a single mon. + vi.spyOn(ball_fetch, "getAbility").mockReturnValue(allAbilities[Abilities.BALL_FETCH]); + + // turn 1 + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.HEAL_BELL, 1); + await game.toNextTurn(); + expect(good_as_gold.status?.effect).toBe(StatusEffect.BURN); + + game.doSwitchPokemon(2); + game.move.select(Moves.HEAL_BELL, 0); + await game.toNextTurn(); + expect(good_as_gold.status?.effect).toBeUndefined(); + }); + + it("should not block field targeted effects like rain dance", async () => { + game.override.battleType("single"); + game.override.enemyMoveset( [ Moves.RAIN_DANCE ] ); + game.override.weather(WeatherType.NONE); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH, 0); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.RAIN); + }); +}); diff --git a/src/test/abilities/gorilla_tactics.test.ts b/test/abilities/gorilla_tactics.test.ts similarity index 98% rename from src/test/abilities/gorilla_tactics.test.ts rename to test/abilities/gorilla_tactics.test.ts index 8aee365eb8f..e97bca6a725 100644 --- a/src/test/abilities/gorilla_tactics.test.ts +++ b/test/abilities/gorilla_tactics.test.ts @@ -3,7 +3,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/gulp_missile.test.ts b/test/abilities/gulp_missile.test.ts similarity index 99% rename from src/test/abilities/gulp_missile.test.ts rename to test/abilities/gulp_missile.test.ts index bbb103c63e6..d34e86ddc08 100644 --- a/src/test/abilities/gulp_missile.test.ts +++ b/test/abilities/gulp_missile.test.ts @@ -6,7 +6,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/heatproof.test.ts b/test/abilities/heatproof.test.ts similarity index 97% rename from src/test/abilities/heatproof.test.ts rename to test/abilities/heatproof.test.ts index bf4e99ce467..6c41460535f 100644 --- a/src/test/abilities/heatproof.test.ts +++ b/test/abilities/heatproof.test.ts @@ -4,7 +4,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/honey_gather.test.ts b/test/abilities/honey_gather.test.ts similarity index 97% rename from src/test/abilities/honey_gather.test.ts rename to test/abilities/honey_gather.test.ts index fc9d6cdd150..a1cad453843 100644 --- a/src/test/abilities/honey_gather.test.ts +++ b/test/abilities/honey_gather.test.ts @@ -3,7 +3,7 @@ import { Command } from "#app/ui/command-ui-handler"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/hustle.test.ts b/test/abilities/hustle.test.ts similarity index 98% rename from src/test/abilities/hustle.test.ts rename to test/abilities/hustle.test.ts index 08a441315fb..c92bc5cbbd3 100644 --- a/src/test/abilities/hustle.test.ts +++ b/test/abilities/hustle.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#app/enums/abilities"; import { Stat } from "#app/enums/stat"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/hyper_cutter.test.ts b/test/abilities/hyper_cutter.test.ts similarity index 96% rename from src/test/abilities/hyper_cutter.test.ts rename to test/abilities/hyper_cutter.test.ts index e51fef6bd49..c8c4c21c98f 100644 --- a/src/test/abilities/hyper_cutter.test.ts +++ b/test/abilities/hyper_cutter.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/ice_face.test.ts b/test/abilities/ice_face.test.ts similarity index 99% rename from src/test/abilities/ice_face.test.ts rename to test/abilities/ice_face.test.ts index e31bee1c721..e4339cb8a28 100644 --- a/src/test/abilities/ice_face.test.ts +++ b/test/abilities/ice_face.test.ts @@ -8,7 +8,7 @@ import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/illuminate.test.ts b/test/abilities/illuminate.test.ts similarity index 96% rename from src/test/abilities/illuminate.test.ts rename to test/abilities/illuminate.test.ts index 4f7d3d83b51..c4fbcd2c7a4 100644 --- a/src/test/abilities/illuminate.test.ts +++ b/test/abilities/illuminate.test.ts @@ -1,7 +1,7 @@ import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/abilities/illusion.test.ts b/test/abilities/illusion.test.ts similarity index 87% rename from src/test/abilities/illusion.test.ts rename to test/abilities/illusion.test.ts index d946ce1cc02..4bc00fd7b62 100644 --- a/src/test/abilities/illusion.test.ts +++ b/test/abilities/illusion.test.ts @@ -1,15 +1,15 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import overrides from "#app/overrides"; import { Species } from "#enums/species"; -import { Gender } from "../../data/gender"; import { TurnEndPhase, } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Abilities } from "#enums/abilities"; import { PokeballType } from "#app/enums/pokeball"; +import { Gender } from "#app/data/gender"; describe("Abilities - Illusion", () => { let phaserGame: Phaser.Game; @@ -38,18 +38,16 @@ describe("Abilities - Illusion", () => { }); it("creates illusion at the start", async () => { - await game.startBattle([ Species.ZOROARK, Species.AXEW ]); - + await game.classicMode.startBattle([ Species.ZOROARK, Species.AXEW ]); const zoroark = game.scene.getPlayerPokemon()!; const zorua = game.scene.getEnemyPokemon()!; expect(zoroark.battleData.illusion.active).equals(true); expect(zorua.battleData.illusion.active).equals(true); - expect(zoroark.battleData.illusion.available).equals(false); }); it("break after receiving damaging move", async () => { - await game.startBattle([ Species.AXEW ]); + await game.classicMode.startBattle([ Species.AXEW ]); game.move.select(Moves.TACKLE); await game.phaseInterceptor.to(TurnEndPhase); @@ -57,11 +55,12 @@ describe("Abilities - Illusion", () => { const zorua = game.scene.getEnemyPokemon()!; expect(zorua.battleData.illusion.active).equals(false); + expect(zorua.battleData.illusion.available).equals(false); expect(zorua.name).equals("Zorua"); }); it("break after getting ability changed", async () => { - await game.startBattle([ Species.AXEW ]); + await game.classicMode.startBattle([ Species.AXEW ]); game.move.select(Moves.WORRY_SEED); await game.phaseInterceptor.to(TurnEndPhase); @@ -73,7 +72,7 @@ describe("Abilities - Illusion", () => { it("break if the ability is suppressed", async () => { game.override.enemyAbility(Abilities.NEUTRALIZING_GAS); - await game.startBattle([ Species.KOFFING ]); + await game.classicMode.startBattle([ Species.KOFFING ]); const zorua = game.scene.getEnemyPokemon()!; @@ -82,7 +81,7 @@ describe("Abilities - Illusion", () => { it("trick the enemy AI for moves effectiveness using ILLUSION type instead of actual type", async () => { game.override.enemyMoveset([ Moves.FLAMETHROWER, Moves.PSYCHIC, Moves.TACKLE, Moves.TACKLE ]); - await game.startBattle([ Species.ZOROARK, Species.AXEW ]); + await game.classicMode.startBattle([ Species.ZOROARK, Species.AXEW ]); const enemy = game.scene.getEnemyPokemon()!; const zoroark = game.scene.getPlayerPokemon()!; @@ -100,7 +99,7 @@ describe("Abilities - Illusion", () => { game.override.enemyMoveset([ Moves.WILL_O_WISP, Moves.WILL_O_WISP, Moves.WILL_O_WISP, Moves.WILL_O_WISP ]); game.override.moveset([ Moves.FLARE_BLITZ ]); - await game.startBattle([ Species.ZOROARK, Species.AZUMARILL ]); + await game.classicMode.startBattle([ Species.ZOROARK, Species.AZUMARILL ]); game.move.select(Moves.FLARE_BLITZ); @@ -114,7 +113,7 @@ describe("Abilities - Illusion", () => { it("copy the the name, the nickname, the gender, the shininess and the pokeball of the pokemon", async () => { vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SCARY_FACE, Moves.SCARY_FACE, Moves.SCARY_FACE, Moves.SCARY_FACE ]); - await game.startBattle([ Species.ABRA, Species.ZOROARK, Species.AXEW ]); + await game.classicMode.startBattle([ Species.ABRA, Species.ZOROARK, Species.AXEW ]); const axew = game.scene.getPlayerParty().at(2)!; axew.shiny = true; diff --git a/src/test/abilities/imposter.test.ts b/test/abilities/imposter.test.ts similarity index 90% rename from src/test/abilities/imposter.test.ts rename to test/abilities/imposter.test.ts index 3445b3b322c..d73b77feda9 100644 --- a/src/test/abilities/imposter.test.ts +++ b/test/abilities/imposter.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; @@ -116,4 +116,15 @@ describe("Abilities - Imposter", () => { } }); }); + + it("should activate its ability if it copies one that activates on summon", async () => { + game.override.enemyAbility(Abilities.INTIMIDATE); + + await game.classicMode.startBattle([ Species.DITTO ]); + + game.move.select(Moves.TACKLE); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); }); diff --git a/src/test/abilities/infiltrator.test.ts b/test/abilities/infiltrator.test.ts similarity index 98% rename from src/test/abilities/infiltrator.test.ts rename to test/abilities/infiltrator.test.ts index 8ea72b55b0c..c614bbe4474 100644 --- a/src/test/abilities/infiltrator.test.ts +++ b/test/abilities/infiltrator.test.ts @@ -7,7 +7,7 @@ import { StatusEffect } from "#enums/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/intimidate.test.ts b/test/abilities/intimidate.test.ts similarity index 97% rename from src/test/abilities/intimidate.test.ts rename to test/abilities/intimidate.test.ts index d5a37d06593..eab59e7c1a2 100644 --- a/src/test/abilities/intimidate.test.ts +++ b/test/abilities/intimidate.test.ts @@ -1,9 +1,9 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Mode } from "#app/ui/ui"; import { Stat } from "#enums/stat"; -import { getMovePosition } from "#test/utils/gameManagerUtils"; +import { getMovePosition } from "#test/testUtils/gameManagerUtils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/abilities/intrepid_sword.test.ts b/test/abilities/intrepid_sword.test.ts similarity index 95% rename from src/test/abilities/intrepid_sword.test.ts rename to test/abilities/intrepid_sword.test.ts index 7bf0654276c..0f4305d38b4 100644 --- a/src/test/abilities/intrepid_sword.test.ts +++ b/test/abilities/intrepid_sword.test.ts @@ -1,5 +1,5 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; diff --git a/src/test/abilities/libero.test.ts b/test/abilities/libero.test.ts similarity index 98% rename from src/test/abilities/libero.test.ts rename to test/abilities/libero.test.ts index 42627da51a3..46093019daa 100644 --- a/src/test/abilities/libero.test.ts +++ b/test/abilities/libero.test.ts @@ -9,9 +9,9 @@ import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - Libero", () => { @@ -258,7 +258,7 @@ describe("Abilities - Libero", () => { const leadPokemon = game.scene.getPlayerPokemon()!; expect(leadPokemon).not.toBe(undefined); - vi.spyOn(leadPokemon, "isTerastallized").mockReturnValue(true); + leadPokemon.isTerastallized = true; game.move.select(Moves.SPLASH); await game.phaseInterceptor.to(TurnEndPhase); diff --git a/test/abilities/magic_bounce.test.ts b/test/abilities/magic_bounce.test.ts new file mode 100644 index 00000000000..9bb7b55bc72 --- /dev/null +++ b/test/abilities/magic_bounce.test.ts @@ -0,0 +1,351 @@ +import { BattlerIndex } from "#app/battle"; +import { allAbilities } from "#app/data/ability"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import { allMoves } from "#app/data/move"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { Stat } from "#app/enums/stat"; +import { StatusEffect } from "#app/enums/status-effect"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Magic Bounce", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(Abilities.BALL_FETCH) + .battleType("single") + .moveset( [ Moves.GROWL, Moves.SPLASH ]) + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.MAGIC_BOUNCE) + .enemyMoveset(Moves.SPLASH); + }); + + it("should reflect basic status moves", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should not bounce moves while the target is in the semi-invulnerable state", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.override.moveset([ Moves.GROWL ]); + game.override.enemyMoveset( [ Moves.FLY ]); + + game.move.select(Moves.GROWL); + await game.forceEnemyMove(Moves.FLY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should individually bounce back multi-target moves", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.GROWL, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGIKARP ]); + + game.move.select(Moves.GROWL, 0); + game.move.select(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + + const user = game.scene.getPlayerField()[0]; + expect(user.getStatStage(Stat.ATK)).toBe(-2); + }); + + it("should still bounce back a move that would otherwise fail", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.scene.getEnemyPokemon()?.setStatStage(Stat.ATK, -6); + game.override.moveset([ Moves.GROWL ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should not bounce back a move that was just bounced", async () => { + game.override.ability(Abilities.MAGIC_BOUNCE); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should receive the stat change after reflecting a move back to a mirror armor user", async () => { + game.override.ability(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should not bounce back a move from a mold breaker user", async () => { + game.override.ability(Abilities.MOLD_BREAKER); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should bounce back a spread status move against both pokemon", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.GROWL, Moves.SPLASH ]); + game.override.enemyMoveset([ Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGIKARP ]); + + game.move.select(Moves.GROWL, 0); + game.move.select(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerField().every(p => p.getStatStage(Stat.ATK) === -2)).toBeTruthy(); + }); + + it("should only bounce spikes back once in doubles when both targets have magic bounce", async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.override.moveset([ Moves.SPIKES ]); + + game.move.select(Moves.SPIKES); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER)!["layers"]).toBe(1); + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY)).toBeUndefined(); + }); + + it("should bounce spikes even when the target is protected", async () => { + game.override.moveset([ Moves.SPIKES ]); + game.override.enemyMoveset([ Moves.PROTECT ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPIKES); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER)!["layers"]).toBe(1); + }); + + it("should not bounce spikes when the target is in the semi-invulnerable state", async () => { + game.override.moveset([ Moves.SPIKES ]); + game.override.enemyMoveset([ Moves.FLY ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPIKES); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY)!["layers"]).toBe(1); + }); + + it("should not bounce back curse", async() => { + game.override.starterSpecies(Species.GASTLY); + await game.classicMode.startBattle([ Species.GASTLY ]); + game.override.moveset([ Moves.CURSE ]); + + game.move.select(Moves.CURSE); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getTag(BattlerTagType.CURSED)).toBeDefined(); + }); + + it("should not cause encore to be interrupted after bouncing", async () => { + game.override.moveset([ Moves.SPLASH, Moves.GROWL, Moves.ENCORE ]); + game.override.enemyMoveset([ Moves.TACKLE, Moves.GROWL ]); + // game.override.ability(Abilities.MOLD_BREAKER); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // Give the player MOLD_BREAKER for this turn to bypass Magic Bounce. + vi.spyOn(playerPokemon, "getAbility").mockReturnValue(allAbilities[Abilities.MOLD_BREAKER]); + + // turn 1 + game.move.select(Moves.ENCORE); + await game.forceEnemyMove(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)!["moveId"]).toBe(Moves.TACKLE); + + // turn 2 + vi.spyOn(playerPokemon, "getAbility").mockRestore(); + game.move.select(Moves.GROWL); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)!["moveId"]).toBe(Moves.TACKLE); + expect(enemyPokemon.getLastXMoves()[0].move).toBe(Moves.TACKLE); + + }); + + // TODO: encore is failing if the last move was virtual. + it.todo("should not cause the bounced move to count for encore", async () => { + game.override.moveset([ Moves.SPLASH, Moves.GROWL, Moves.ENCORE ]); + game.override.enemyMoveset([ Moves.GROWL, Moves.TACKLE ]); + game.override.enemyAbility(Abilities.MAGIC_BOUNCE); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // turn 1 + game.move.select(Moves.GROWL); + await game.forceEnemyMove(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + // Give the player MOLD_BREAKER for this turn to bypass Magic Bounce. + vi.spyOn(playerPokemon, "getAbility").mockReturnValue(allAbilities[Abilities.MOLD_BREAKER]); + + // turn 2 + game.move.select(Moves.ENCORE); + await game.forceEnemyMove(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)!["moveId"]).toBe(Moves.TACKLE); + expect(enemyPokemon.getLastXMoves()[0].move).toBe(Moves.TACKLE); + }); + + // TODO: stomping tantrum should consider moves that were bounced. + it.todo("should cause stomping tantrum to double in power when the last move was bounced", async () => { + game.override.battleType("single"); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.override.moveset([ Moves.STOMPING_TANTRUM, Moves.CHARM ]); + + const stomping_tantrum = allMoves[Moves.STOMPING_TANTRUM]; + vi.spyOn(stomping_tantrum, "calculateBattlePower"); + + game.move.select(Moves.CHARM); + await game.toNextTurn(); + + game.move.select(Moves.STOMPING_TANTRUM); + await game.phaseInterceptor.to("BerryPhase"); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(150); + }); + + // TODO: stomping tantrum should consider moves that were bounced. + it.todo("should properly cause the enemy's stomping tantrum to be doubled in power after bouncing and failing", async () => { + game.override.enemyMoveset([ Moves.STOMPING_TANTRUM, Moves.SPLASH, Moves.CHARM ]); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const stomping_tantrum = allMoves[Moves.STOMPING_TANTRUM]; + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(stomping_tantrum, "calculateBattlePower"); + + game.move.select(Moves.SPORE); + await game.forceEnemyMove(Moves.CHARM); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemy.getLastXMoves(1)[0].result).toBe("success"); + + await game.phaseInterceptor.to("BerryPhase"); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(75); + + await game.toNextTurn(); + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(75); + }); + + it("should respect immunities when bouncing a move", async () => { + vi.spyOn(allMoves[Moves.THUNDER_WAVE], "accuracy", "get").mockReturnValue(100); + game.override.moveset([ Moves.THUNDER_WAVE, Moves.GROWL ]); + game.override.ability(Abilities.SOUNDPROOF); + await game.classicMode.startBattle([ Species.PHANPY ]); + + // Turn 1 - thunder wave immunity test + game.move.select(Moves.THUNDER_WAVE); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); + + // Turn 2 - soundproof immunity test + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should bounce back a move before the accuracy check", async () => { + game.override.moveset([ Moves.SPORE ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const attacker = game.scene.getPlayerPokemon()!; + + vi.spyOn(attacker, "getAccuracyMultiplier").mockReturnValue(0.0); + game.move.select(Moves.SPORE); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.SLEEP); + }); + + it("should take the accuracy of the magic bounce user into account", async () => { + game.override.moveset([ Moves.SPORE ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + const opponent = game.scene.getEnemyPokemon()!; + + vi.spyOn(opponent, "getAccuracyMultiplier").mockReturnValue(0); + game.move.select(Moves.SPORE); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); + }); + + it("should always apply the leftmost available target's magic bounce when bouncing moves like sticky webs in doubles", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.STICKY_WEB, Moves.SPLASH, Moves.TRICK_ROOM ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGIKARP ]); + const [ enemy_1, enemy_2 ] = game.scene.getEnemyField(); + // set speed just incase logic erroneously checks for speed order + enemy_1.setStat(Stat.SPD, enemy_2.getStat(Stat.SPD) + 1); + + // turn 1 + game.move.select(Moves.STICKY_WEB, 0); + game.move.select(Moves.TRICK_ROOM, 1); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.PLAYER)?.getSourcePokemon()?.getBattlerIndex()).toBe(BattlerIndex.ENEMY); + game.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.PLAYER, true); + + // turn 2 + game.move.select(Moves.STICKY_WEB, 0); + game.move.select(Moves.TRICK_ROOM, 1); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.PLAYER)?.getSourcePokemon()?.getBattlerIndex()).toBe(BattlerIndex.ENEMY); + }); + + it("should not bounce back status moves that hit through semi-invulnerable states", async () => { + game.override.moveset([ Moves.TOXIC, Moves.CHARM ]); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + game.move.select(Moves.TOXIC); + await game.forceEnemyMove(Moves.FLY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC); + expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); + + game.override.ability(Abilities.NO_GUARD); + game.move.select(Moves.CHARM); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-2); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(0); + }); +}); + diff --git a/src/test/abilities/magic_guard.test.ts b/test/abilities/magic_guard.test.ts similarity index 99% rename from src/test/abilities/magic_guard.test.ts rename to test/abilities/magic_guard.test.ts index 7c038354748..a2a88915419 100644 --- a/src/test/abilities/magic_guard.test.ts +++ b/test/abilities/magic_guard.test.ts @@ -8,7 +8,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/mimicry.test.ts b/test/abilities/mimicry.test.ts similarity index 98% rename from src/test/abilities/mimicry.test.ts rename to test/abilities/mimicry.test.ts index 29aa1d649d3..75990c89707 100644 --- a/src/test/abilities/mimicry.test.ts +++ b/test/abilities/mimicry.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Type } from "#enums/type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/mirror_armor.test.ts b/test/abilities/mirror_armor.test.ts new file mode 100644 index 00000000000..1d103c45be1 --- /dev/null +++ b/test/abilities/mirror_armor.test.ts @@ -0,0 +1,315 @@ +import { Stat } from "#enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { BattlerIndex } from "#app/battle"; + +// TODO: When Magic Bounce is implemented, make a test for its interaction with mirror guard, use screech + +describe("Ability - Mirror Armor", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override.battleType("single") + .enemySpecies(Species.RATTATA) + .enemyMoveset([ Moves.SPLASH, Moves.STICKY_WEB, Moves.TICKLE, Moves.OCTOLOCK ]) + .enemyAbility(Abilities.BALL_FETCH) + .startingLevel(2000) + .moveset([ Moves.SPLASH, Moves.STICKY_WEB, Moves.TICKLE, Moves.OCTOLOCK ]) + .ability(Abilities.BALL_FETCH); + }); + + it("Player side + single battle Intimidate - opponent loses stats", async () => { + game.override.ability(Abilities.MIRROR_ARMOR); + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy has intimidate, enemy should lose -1 atk + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-1); + expect(userPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("Enemy side + single battle Intimidate - player loses stats", async () => { + game.override.enemyAbility(Abilities.MIRROR_ARMOR); + game.override.ability(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy has intimidate, enemy should lose -1 atk + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(userPokemon.getStatStage(Stat.ATK)).toBe(-1); + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("Player side + double battle Intimidate - opponents each lose -2 atk", async () => { + game.override.battleType("double"); + game.override.ability(Abilities.MIRROR_ARMOR); + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + const [ player1, player2 ] = game.scene.getPlayerField(); + + // Enemy has intimidate, enemy should lose -2 atk each + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expect(enemy1.getStatStage(Stat.ATK)).toBe(-2); + expect(enemy2.getStatStage(Stat.ATK)).toBe(-2); + expect(player1.getStatStage(Stat.ATK)).toBe(0); + expect(player2.getStatStage(Stat.ATK)).toBe(0); + }); + + it("Enemy side + double battle Intimidate - players each lose -2 atk", async () => { + game.override.battleType("double"); + game.override.enemyAbility(Abilities.MIRROR_ARMOR); + game.override.ability(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + const [ player1, player2 ] = game.scene.getPlayerField(); + + // Enemy has intimidate, enemy should lose -1 atk + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expect(enemy1.getStatStage(Stat.ATK)).toBe(0); + expect(enemy2.getStatStage(Stat.ATK)).toBe(0); + expect(player1.getStatStage(Stat.ATK)).toBe(-2); + expect(player2.getStatStage(Stat.ATK)).toBe(-2); + }); + + it("Player side + single battle Intimidate + Tickle - opponent loses stats", async () => { + game.override.ability(Abilities.MIRROR_ARMOR); + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy has intimidate and uses tickle, enemy receives -2 atk and -1 defense + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.TICKLE, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-2); + expect(userPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(userPokemon.getStatStage(Stat.DEF)).toBe(0); + }); + + it("Player side + double battle Intimidate + Tickle - opponents each lose -3 atk, -1 def", async () => { + game.override.battleType("double"); + game.override.ability(Abilities.MIRROR_ARMOR); + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + const [ player1, player2 ] = game.scene.getPlayerField(); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.TICKLE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.TICKLE, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expect(player1.getStatStage(Stat.ATK)).toBe(0); + expect(player1.getStatStage(Stat.DEF)).toBe(0); + expect(player2.getStatStage(Stat.ATK)).toBe(0); + expect(player2.getStatStage(Stat.DEF)).toBe(0); + expect(enemy1.getStatStage(Stat.ATK)).toBe(-3); + expect(enemy1.getStatStage(Stat.DEF)).toBe(-1); + expect(enemy2.getStatStage(Stat.ATK)).toBe(-3); + expect(enemy2.getStatStage(Stat.DEF)).toBe(-1); + + }); + + it("Enemy side + single battle Intimidate + Tickle - player loses stats", async () => { + game.override.enemyAbility(Abilities.MIRROR_ARMOR); + game.override.ability(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy has intimidate and uses tickle, enemy receives -2 atk and -1 defense + game.move.select(Moves.TICKLE); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(userPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(userPokemon.getStatStage(Stat.ATK)).toBe(-2); + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); + }); + + it("Player side + single battle Intimidate + oppoenent has white smoke - no one loses stats", async () => { + game.override.enemyAbility(Abilities.WHITE_SMOKE); + game.override.ability(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy has intimidate and uses tickle, enemy has white smoke, no one loses stats + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.TICKLE, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(userPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(userPokemon.getStatStage(Stat.DEF)).toBe(0); + }); + + it("Enemy side + single battle Intimidate + player has white smoke - no one loses stats", async () => { + game.override.ability(Abilities.WHITE_SMOKE); + game.override.enemyAbility(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy has intimidate and uses tickle, enemy has white smoke, no one loses stats + game.move.select(Moves.TICKLE); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(userPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(userPokemon.getStatStage(Stat.DEF)).toBe(0); + }); + + it("Player side + single battle + opponent uses octolock - does not interact with mirror armor, player loses stats", async () => { + game.override.ability(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Enemy uses octolock, player loses stats at end of turn + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.OCTOLOCK, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0); + expect(userPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(userPokemon.getStatStage(Stat.SPDEF)).toBe(-1); + }); + + it("Enemy side + single battle + player uses octolock - does not interact with mirror armor, opponent loses stats", async () => { + game.override.enemyAbility(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + // Player uses octolock, enemy loses stats at end of turn + game.move.select(Moves.OCTOLOCK); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(userPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(userPokemon.getStatStage(Stat.SPDEF)).toBe(0); + expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1); + }); + + it("Both sides have mirror armor - does not loop, player loses attack", async () => { + game.override.enemyAbility(Abilities.MIRROR_ARMOR); + game.override.ability(Abilities.MIRROR_ARMOR); + game.override.ability(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(userPokemon.getStatStage(Stat.ATK)).toBe(-1); + expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("Single battle + sticky web applied player side - player switches out and enemy should lose -1 speed", async () => { + game.override.ability(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const userPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.STICKY_WEB, BattlerIndex.PLAYER); + await game.toNextTurn(); + + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + expect(userPokemon.getStatStage(Stat.SPD)).toBe(0); + expect(enemyPokemon.getStatStage(Stat.SPD)).toBe(-1); + }); + + it("Double battle + sticky web applied player side - player switches out and enemy 1 should lose -1 speed", async () => { + game.override.battleType("double"); + game.override.ability(Abilities.MIRROR_ARMOR); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + const [ player1, player2 ] = game.scene.getPlayerField(); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.STICKY_WEB, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + game.doSwitchPokemon(2); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expect(enemy1.getStatStage(Stat.SPD)).toBe(-1); + expect(enemy2.getStatStage(Stat.SPD)).toBe(0); + expect(player1.getStatStage(Stat.SPD)).toBe(0); + expect(player2.getStatStage(Stat.SPD)).toBe(0); + }); +}); diff --git a/src/test/abilities/moody.test.ts b/test/abilities/moody.test.ts similarity index 98% rename from src/test/abilities/moody.test.ts rename to test/abilities/moody.test.ts index 166f69b0fe3..64c2c7d8a07 100644 --- a/src/test/abilities/moody.test.ts +++ b/test/abilities/moody.test.ts @@ -2,7 +2,7 @@ import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/moxie.test.ts b/test/abilities/moxie.test.ts similarity index 97% rename from src/test/abilities/moxie.test.ts rename to test/abilities/moxie.test.ts index 5f337fedabb..c518c55671f 100644 --- a/src/test/abilities/moxie.test.ts +++ b/test/abilities/moxie.test.ts @@ -1,5 +1,5 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/test/abilities/mummy.test.ts b/test/abilities/mummy.test.ts new file mode 100644 index 00000000000..96b5e170c14 --- /dev/null +++ b/test/abilities/mummy.test.ts @@ -0,0 +1,52 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Mummy", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.MUMMY) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.TACKLE); + }); + + it("should set the enemy's ability to mummy when hit by a contact move", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.MUMMY); + }); + + it("should not change the enemy's ability hit by a non-contact move", async () => { + game.override.enemyMoveset(Moves.EARTHQUAKE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + }); +}); diff --git a/src/test/abilities/mycelium_might.test.ts b/test/abilities/mycelium_might.test.ts similarity index 98% rename from src/test/abilities/mycelium_might.test.ts rename to test/abilities/mycelium_might.test.ts index 0c8e7b5a703..2c0bd39b32a 100644 --- a/src/test/abilities/mycelium_might.test.ts +++ b/test/abilities/mycelium_might.test.ts @@ -1,6 +1,6 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { TurnStartPhase } from "#app/phases/turn-start-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Stat } from "#enums/stat"; import { Moves } from "#enums/moves"; diff --git a/test/abilities/neutralizing_gas.test.ts b/test/abilities/neutralizing_gas.test.ts new file mode 100644 index 00000000000..a0612078e64 --- /dev/null +++ b/test/abilities/neutralizing_gas.test.ts @@ -0,0 +1,165 @@ +import { BattlerIndex } from "#app/battle"; +import { Abilities } from "#enums/abilities"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { Moves } from "#enums/moves"; +import { PokeballType } from "#enums/pokeball"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Neutralizing Gas", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.NEUTRALIZING_GAS) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should prevent other abilities from activating", async () => { + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + // Intimidate is suppressed, so the attack stat should not be lowered + expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should allow the user's passive to activate", async () => { + game.override.passiveAbility(Abilities.INTREPID_SWORD); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(1); + }); + + it.todo("should activate before other abilities", async () => { + game.override.enemySpecies(Species.ACCELGOR) + .enemyLevel(100) + .enemyAbility(Abilities.INTIMIDATE); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + // Intimidate is suppressed even when the user's speed is lower + expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should activate other abilities when removed", async () => { + game.override.enemyAbility(Abilities.INTREPID_SWORD) + .enemyPassiveAbility(Abilities.DAUNTLESS_SHIELD) + .enemyMoveset(Moves.ENTRAINMENT); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const enemyPokemon = game.scene.getEnemyPokemon(); + expect(enemyPokemon?.getStatStage(Stat.ATK)).toBe(0); + expect(enemyPokemon?.getStatStage(Stat.DEF)).toBe(0); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + // Enemy removes user's ability, so both abilities are activated + expect(enemyPokemon?.getStatStage(Stat.ATK)).toBe(1); + expect(enemyPokemon?.getStatStage(Stat.DEF)).toBe(1); + }); + + it("should not activate the user's other ability when removed", async () => { + game.override.passiveAbility(Abilities.INTIMIDATE) + .enemyMoveset(Moves.ENTRAINMENT); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + // Neutralising gas user's passive is still active + const enemyPokemon = game.scene.getEnemyPokemon(); + expect(enemyPokemon?.getStatStage(Stat.ATK)).toBe(-1); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + // Intimidate did not reactivate after neutralizing gas was removed + expect(enemyPokemon?.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should only deactivate when all setters are off the field", async () => { + game.override.enemyMoveset([ Moves.ENTRAINMENT, Moves.SPLASH ]) + .battleType("double"); + + await game.classicMode.startBattle([ Species.ACCELGOR, Species.ACCELGOR ]); + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.ENTRAINMENT, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined(); // Now one neut gas user is left + + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.ENTRAINMENT, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeUndefined(); // No neut gas users are left + }); + + it("should deactivate when suppressed by gastro acid", async () => { + game.override.enemyMoveset(Moves.GASTRO_ACID); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeUndefined(); + }); + + it("should deactivate when the pokemon faints", async () => { + game.override.ability(Abilities.BALL_FETCH) + .enemyAbility(Abilities.NEUTRALIZING_GAS); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + game.move.select(Moves.SPLASH); + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined(); + await game.doKillOpponents(); + + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeUndefined(); + }); + + it("should deactivate upon catching a wild pokemon", async () => { + game.override + .battleType("single") + .enemyAbility(Abilities.NEUTRALIZING_GAS) + .ability(Abilities.BALL_FETCH); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined(); + + game.scene.pokeballCounts[PokeballType.MASTER_BALL] = 1; + game.doThrowPokeball(PokeballType.MASTER_BALL); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeUndefined(); + }); +}); diff --git a/src/test/abilities/no_guard.test.ts b/test/abilities/no_guard.test.ts similarity index 97% rename from src/test/abilities/no_guard.test.ts rename to test/abilities/no_guard.test.ts index b0b454dd560..1a319eb2611 100644 --- a/src/test/abilities/no_guard.test.ts +++ b/test/abilities/no_guard.test.ts @@ -4,7 +4,7 @@ import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/abilities/parental_bond.test.ts b/test/abilities/parental_bond.test.ts similarity index 99% rename from src/test/abilities/parental_bond.test.ts rename to test/abilities/parental_bond.test.ts index c2f54fa4cfc..d22c5615df2 100644 --- a/src/test/abilities/parental_bond.test.ts +++ b/test/abilities/parental_bond.test.ts @@ -6,7 +6,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/pastel_veil.test.ts b/test/abilities/pastel_veil.test.ts similarity index 97% rename from src/test/abilities/pastel_veil.test.ts rename to test/abilities/pastel_veil.test.ts index dd8360493a1..cb73a79bae4 100644 --- a/src/test/abilities/pastel_veil.test.ts +++ b/test/abilities/pastel_veil.test.ts @@ -5,7 +5,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/perish_body.test.ts b/test/abilities/perish_body.test.ts new file mode 100644 index 00000000000..7084076713a --- /dev/null +++ b/test/abilities/perish_body.test.ts @@ -0,0 +1,116 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + + +describe("Abilities - Perish Song", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override.battleType("single"); + game.override.disableCrits(); + + game.override.enemySpecies(Species.MAGIKARP); + game.override.enemyAbility(Abilities.BALL_FETCH); + + game.override.starterSpecies(Species.CURSOLA); + game.override.ability(Abilities.PERISH_BODY); + game.override.moveset([ Moves.SPLASH ]); + }); + + it("should trigger when hit with damaging move", async () => { + game.override.enemyMoveset([ Moves.AQUA_JET ]); + await game.classicMode.startBattle(); + const cursola = game.scene.getPlayerPokemon(); + const magikarp = game.scene.getEnemyPokemon(); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(cursola?.summonData.tags[0].turnCount).toBe(3); + expect(magikarp?.summonData.tags[0].turnCount).toBe(3); + }); + + it("should trigger even when fainting", async () => { + game.override.enemyMoveset([ Moves.AQUA_JET ]) + .enemyLevel(100) + .startingLevel(1); + await game.classicMode.startBattle([ Species.CURSOLA, Species.FEEBAS ]); + const magikarp = game.scene.getEnemyPokemon(); + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + expect(magikarp?.summonData.tags[0].turnCount).toBe(3); + }); + + it("should not activate if attacker already has perish song", async () => { + game.override.enemyMoveset([ Moves.PERISH_SONG, Moves.AQUA_JET, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.FEEBAS, Species.CURSOLA ]); + const feebas = game.scene.getPlayerPokemon(); + const magikarp = game.scene.getEnemyPokemon(); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.PERISH_SONG); + await game.toNextTurn(); + + expect(feebas?.summonData.tags[0].turnCount).toBe(3); + expect(magikarp?.summonData.tags[0].turnCount).toBe(3); + + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + const cursola = game.scene.getPlayerPokemon(); + expect(cursola?.summonData.tags.length).toBe(0); + expect(magikarp?.summonData.tags[0].turnCount).toBe(2); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.AQUA_JET); + await game.toNextTurn(); + + expect(cursola?.summonData.tags.length).toBe(0); + expect(magikarp?.summonData.tags[0].turnCount).toBe(1); + + }); + + it("should activate if cursola already has perish song, but not reset its counter", async () => { + game.override.enemyMoveset([ Moves.PERISH_SONG, Moves.AQUA_JET, Moves.SPLASH ]); + game.override.moveset([ Moves.WHIRLWIND, Moves.SPLASH ]); + game.override.startingWave(5); + await game.classicMode.startBattle([ Species.CURSOLA ]); + const cursola = game.scene.getPlayerPokemon(); + + game.move.select(Moves.WHIRLWIND); + await game.forceEnemyMove(Moves.PERISH_SONG); + await game.toNextTurn(); + + const magikarp = game.scene.getEnemyPokemon(); + expect(cursola?.summonData.tags[0].turnCount).toBe(3); + expect(magikarp?.summonData.tags.length).toBe(0); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.AQUA_JET); + await game.toNextTurn(); + + expect(cursola?.summonData.tags[0].turnCount).toBe(2); + expect(magikarp?.summonData.tags.length).toBe(1); + expect(magikarp?.summonData.tags[0].turnCount).toBe(3); + }); +}); diff --git a/src/test/abilities/power_construct.test.ts b/test/abilities/power_construct.test.ts similarity index 98% rename from src/test/abilities/power_construct.test.ts rename to test/abilities/power_construct.test.ts index aaab5ddb5c4..b6b7be33753 100644 --- a/src/test/abilities/power_construct.test.ts +++ b/test/abilities/power_construct.test.ts @@ -5,7 +5,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/abilities/power_spot.test.ts b/test/abilities/power_spot.test.ts similarity index 97% rename from src/test/abilities/power_spot.test.ts rename to test/abilities/power_spot.test.ts index a566c2277c3..dbc3799d48d 100644 --- a/src/test/abilities/power_spot.test.ts +++ b/test/abilities/power_spot.test.ts @@ -4,7 +4,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/protean.test.ts b/test/abilities/protean.test.ts similarity index 98% rename from src/test/abilities/protean.test.ts rename to test/abilities/protean.test.ts index 787834f8a9d..a20fa61d75f 100644 --- a/src/test/abilities/protean.test.ts +++ b/test/abilities/protean.test.ts @@ -9,9 +9,9 @@ import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - Protean", () => { @@ -258,7 +258,7 @@ describe("Abilities - Protean", () => { const leadPokemon = game.scene.getPlayerPokemon()!; expect(leadPokemon).not.toBe(undefined); - vi.spyOn(leadPokemon, "isTerastallized").mockReturnValue(true); + leadPokemon.isTerastallized = true; game.move.select(Moves.SPLASH); await game.phaseInterceptor.to(TurnEndPhase); diff --git a/test/abilities/protosynthesis.test.ts b/test/abilities/protosynthesis.test.ts new file mode 100644 index 00000000000..a122fbad797 --- /dev/null +++ b/test/abilities/protosynthesis.test.ts @@ -0,0 +1,66 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Nature } from "#enums/nature"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { BattlerIndex } from "#app/battle"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Protosynthesis", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.TACKLE ]) + .ability(Abilities.PROTOSYNTHESIS) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should not consider temporary items when determining which stat to boost", async() => { + // Mew has uniform base stats + game.override.startingModifier([{ name: "TEMP_STAT_STAGE_BOOSTER", type: Stat.DEF }]) + .enemyMoveset(Moves.SUNNY_DAY) + .startingLevel(100) + .enemyLevel(100); + await game.classicMode.startBattle([ Species.MEW ]); + const mew = game.scene.getPlayerPokemon()!; + // Nature of starting mon is randomized. We need to fix it to a neutral nature for the automated test. + mew.setNature(Nature.HARDY); + const enemy = game.scene.getEnemyPokemon()!; + const def_before_boost = mew.getEffectiveStat(Stat.DEF, undefined, undefined, false, undefined, false, false, true); + const atk_before_boost = mew.getEffectiveStat(Stat.ATK, undefined, undefined, false, undefined, false, false, true); + const initialHp = enemy.hp; + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + const unboosted_dmg = initialHp - enemy.hp; + enemy.hp = initialHp; + const def_after_boost = mew.getEffectiveStat(Stat.DEF, undefined, undefined, false, undefined, false, false, true); + const atk_after_boost = mew.getEffectiveStat(Stat.ATK, undefined, undefined, false, undefined, false, false, true); + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + const boosted_dmg = initialHp - enemy.hp; + expect(boosted_dmg).toBeGreaterThan(unboosted_dmg); + expect(def_after_boost).toEqual(def_before_boost); + expect(atk_after_boost).toBeGreaterThan(atk_before_boost); + }); +}); diff --git a/src/test/abilities/quick_draw.test.ts b/test/abilities/quick_draw.test.ts similarity index 98% rename from src/test/abilities/quick_draw.test.ts rename to test/abilities/quick_draw.test.ts index 4979152f4d6..c451218a56c 100644 --- a/src/test/abilities/quick_draw.test.ts +++ b/test/abilities/quick_draw.test.ts @@ -3,7 +3,7 @@ import { FaintPhase } from "#app/phases/faint-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/abilities/sand_spit.test.ts b/test/abilities/sand_spit.test.ts similarity index 73% rename from src/test/abilities/sand_spit.test.ts rename to test/abilities/sand_spit.test.ts index 1c21cff3c14..dafae695d3b 100644 --- a/src/test/abilities/sand_spit.test.ts +++ b/test/abilities/sand_spit.test.ts @@ -2,7 +2,7 @@ import { WeatherType } from "#app/enums/weather-type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -36,7 +36,7 @@ describe("Abilities - Sand Spit", () => { it("should trigger when hit with damaging move", async () => { game.override.enemyMoveset([ Moves.TACKLE ]); - await game.startBattle(); + await game.classicMode.startBattle(); game.move.select(Moves.SPLASH); await game.toNextTurn(); @@ -44,9 +44,22 @@ describe("Abilities - Sand Spit", () => { expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SANDSTORM); }, 20000); + it("should trigger even when fainting", async () => { + game.override.enemyMoveset([ Moves.TACKLE ]) + .enemyLevel(100) + .startingLevel(1); + await game.classicMode.startBattle([ Species.SILICOBRA, Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SANDSTORM); + }); + it("should not trigger when targetted with status moves", async () => { game.override.enemyMoveset([ Moves.GROWL ]); - await game.startBattle(); + await game.classicMode.startBattle(); game.move.select(Moves.COIL); await game.toNextTurn(); diff --git a/src/test/abilities/sand_veil.test.ts b/test/abilities/sand_veil.test.ts similarity index 97% rename from src/test/abilities/sand_veil.test.ts rename to test/abilities/sand_veil.test.ts index ee8ca450df9..0128276075b 100644 --- a/src/test/abilities/sand_veil.test.ts +++ b/test/abilities/sand_veil.test.ts @@ -7,7 +7,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/abilities/sap_sipper.test.ts b/test/abilities/sap_sipper.test.ts similarity index 98% rename from src/test/abilities/sap_sipper.test.ts rename to test/abilities/sap_sipper.test.ts index dc254a54b54..836219fcbcb 100644 --- a/src/test/abilities/sap_sipper.test.ts +++ b/test/abilities/sap_sipper.test.ts @@ -6,7 +6,7 @@ import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { allMoves, RandomMoveAttr } from "#app/data/move"; diff --git a/src/test/abilities/schooling.test.ts b/test/abilities/schooling.test.ts similarity index 97% rename from src/test/abilities/schooling.test.ts rename to test/abilities/schooling.test.ts index e1ec58f517e..a52c6a06f12 100644 --- a/src/test/abilities/schooling.test.ts +++ b/test/abilities/schooling.test.ts @@ -5,7 +5,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/abilities/screen_cleaner.test.ts b/test/abilities/screen_cleaner.test.ts similarity index 97% rename from src/test/abilities/screen_cleaner.test.ts rename to test/abilities/screen_cleaner.test.ts index c036aa90a77..9c182398765 100644 --- a/src/test/abilities/screen_cleaner.test.ts +++ b/test/abilities/screen_cleaner.test.ts @@ -4,7 +4,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/seed_sower.test.ts b/test/abilities/seed_sower.test.ts new file mode 100644 index 00000000000..6e3acdf6093 --- /dev/null +++ b/test/abilities/seed_sower.test.ts @@ -0,0 +1,69 @@ +import { TerrainType } from "#app/data/terrain"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + + +describe("Abilities - Seed Sower", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override.battleType("single"); + game.override.disableCrits(); + + game.override.enemySpecies(Species.MAGIKARP); + game.override.enemyAbility(Abilities.BALL_FETCH); + + game.override.starterSpecies(Species.ARBOLIVA); + game.override.ability(Abilities.SEED_SOWER); + game.override.moveset([ Moves.SPLASH ]); + }); + + it("should trigger when hit with damaging move", async () => { + game.override.enemyMoveset([ Moves.TACKLE ]); + await game.classicMode.startBattle(); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY); + }); + + it("should trigger even when fainting", async () => { + game.override.enemyMoveset([ Moves.TACKLE ]) + .enemyLevel(100) + .startingLevel(1); + await game.classicMode.startBattle([ Species.ARBOLIVA, Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY); + }); + + it("should not trigger when targetted with status moves", async () => { + game.override.enemyMoveset([ Moves.GROWL ]); + await game.classicMode.startBattle(); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.arena.terrain?.terrainType).not.toBe(TerrainType.GRASSY); + }); +}); diff --git a/src/test/abilities/serene_grace.test.ts b/test/abilities/serene_grace.test.ts similarity index 96% rename from src/test/abilities/serene_grace.test.ts rename to test/abilities/serene_grace.test.ts index 6f9b2195a9c..cb21121743b 100644 --- a/src/test/abilities/serene_grace.test.ts +++ b/test/abilities/serene_grace.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { allMoves } from "#app/data/move"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/sheer_force.test.ts b/test/abilities/sheer_force.test.ts similarity index 99% rename from src/test/abilities/sheer_force.test.ts rename to test/abilities/sheer_force.test.ts index a0ddf5bb9c6..a65334cbfa0 100644 --- a/src/test/abilities/sheer_force.test.ts +++ b/test/abilities/sheer_force.test.ts @@ -4,7 +4,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { allMoves, FlinchAttr } from "#app/data/move"; diff --git a/src/test/abilities/shield_dust.test.ts b/test/abilities/shield_dust.test.ts similarity index 84% rename from src/test/abilities/shield_dust.test.ts rename to test/abilities/shield_dust.test.ts index 9f1e6aeb11d..a63898b0c63 100644 --- a/src/test/abilities/shield_dust.test.ts +++ b/test/abilities/shield_dust.test.ts @@ -6,7 +6,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -53,11 +53,11 @@ describe("Abilities - Shield Dust", () => { expect(move.id).toBe(Moves.AIR_SLASH); const chance = new NumberHolder(move.chance); - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false); - applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, phase.getFirstTarget()!, phase.getUserPokemon()!, null, null, false, chance); + await applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false); + await applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, phase.getFirstTarget()!, phase.getUserPokemon()!, null, null, false, chance); expect(chance.value).toBe(0); - }, 20000); + }); //TODO King's Rock Interaction Unit Test }); diff --git a/test/abilities/shields_down.test.ts b/test/abilities/shields_down.test.ts new file mode 100644 index 00000000000..4e47a018471 --- /dev/null +++ b/test/abilities/shields_down.test.ts @@ -0,0 +1,207 @@ +import { Status } from "#app/data/status-effect"; +import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/testUtils/gameManager"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; + + +describe("Abilities - SHIELDS DOWN", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + const moveToUse = Moves.SPLASH; + game.override.battleType("single"); + game.override.ability(Abilities.SHIELDS_DOWN); + game.override.moveset([ moveToUse ]); + game.override.enemyMoveset([ Moves.TACKLE ]); + }); + + test( + "check if fainted pokemon switched to base form on arena reset", + async () => { + const meteorForm = 0, + coreForm = 7; + game.override.startingWave(4); + game.override.starterForms({ + [Species.MINIOR]: coreForm, + }); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MINIOR ]); + + const minior = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.MINIOR)!; + expect(minior).not.toBe(undefined); + expect(minior.formIndex).toBe(coreForm); + + minior.hp = 0; + minior.status = new Status(StatusEffect.FAINT); + expect(minior.isFainted()).toBe(true); + + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.phaseInterceptor.to(TurnEndPhase); + game.doSelectModifier(); + await game.phaseInterceptor.to(QuietFormChangePhase); + + expect(minior.formIndex).toBe(meteorForm); + }, + ); + + test("should ignore non-volatile status moves", + async () => { + game.override.enemyMoveset([ Moves.SPORE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + test("should still ignore non-volatile status moves used by a pokemon with mold breaker", + async () => { + game.override.enemyAbility(Abilities.MOLD_BREAKER); + game.override.enemyMoveset([ Moves.SPORE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPORE); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + test("should ignore non-volatile secondary status effects", + async() => { + game.override.enemyMoveset([ Moves.NUZZLE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + test("should ignore status moves even through mold breaker", + async () => { + game.override.enemyMoveset([ Moves.SPORE ]); + game.override.enemyAbility(Abilities.MOLD_BREAKER); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + + // toxic spikes currently does not poison flying types when gravity is in effect + test.todo("should become poisoned by toxic spikes when grounded", + async () => { + game.override.enemyMoveset([ Moves.GRAVITY, Moves.TOXIC_SPIKES, Moves.SPLASH ]); + game.override.moveset([ Moves.GRAVITY, Moves.SPLASH ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MINIOR ]); + + // turn 1 + game.move.select(Moves.GRAVITY); + await game.forceEnemyMove(Moves.TOXIC_SPIKES); + await game.toNextTurn(); + + // turn 2 + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.MINIOR); + expect(game.scene.getPlayerPokemon()!.species.formIndex).toBe(0); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.POISON); + } + ); + + test("should ignore yawn", + async () => { + game.override.enemyMoveset([ Moves.YAWN ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.YAWN); + + await game.phaseInterceptor.to(TurnEndPhase); + expect(game.scene.getPlayerPokemon()!.findTag( (tag ) => tag.tagType === BattlerTagType.DROWSY)).toBe(undefined); + } + ); + + test("should not ignore volatile status effects", + async () => { + game.override.enemyMoveset([ Moves.CONFUSE_RAY ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.CONFUSE_RAY); + + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.findTag( (tag ) => tag.tagType === BattlerTagType.CONFUSED)).not.toBe(undefined); + } + ); + + // the `NoTransformAbilityAbAttr` attribute is not checked anywhere, so this test cannot pass. + test.todo("ditto should not be immune to status after transforming", + async () => { + game.override.enemySpecies(Species.DITTO); + game.override.enemyAbility(Abilities.IMPOSTER); + game.override.moveset([ Moves.SPLASH, Moves.SPORE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPORE); + await game.forceEnemyMove(Moves.SPLASH); + + await game.phaseInterceptor.to(TurnEndPhase); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.SLEEP); + } + ); + + test("should not prevent minior from receiving the fainted status effect in trainer battles", async () => { + game.override.enemyMoveset([ Moves.TACKLE ]); + game.override.moveset([ Moves.THUNDERBOLT ]); + game.override.startingLevel(100); + game.override.startingWave(5); + game.override.enemySpecies(Species.MINIOR); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + const minior = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.THUNDERBOLT); + await game.toNextTurn(); + expect(minior.isFainted()).toBe(true); + expect(minior.status?.effect).toBe(StatusEffect.FAINT); + }); + +}); diff --git a/src/test/abilities/simple.test.ts b/test/abilities/simple.test.ts similarity index 95% rename from src/test/abilities/simple.test.ts rename to test/abilities/simple.test.ts index e5ca474d7c3..e8d478655ab 100644 --- a/src/test/abilities/simple.test.ts +++ b/test/abilities/simple.test.ts @@ -2,7 +2,7 @@ import { Moves } from "#app/enums/moves"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/speed_boost.test.ts b/test/abilities/speed_boost.test.ts similarity index 98% rename from src/test/abilities/speed_boost.test.ts rename to test/abilities/speed_boost.test.ts index 74ee6a8cb92..912bb62bca4 100644 --- a/src/test/abilities/speed_boost.test.ts +++ b/test/abilities/speed_boost.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import type { CommandPhase } from "#app/phases/command-phase"; diff --git a/src/test/abilities/stakeout.test.ts b/test/abilities/stakeout.test.ts similarity index 97% rename from src/test/abilities/stakeout.test.ts rename to test/abilities/stakeout.test.ts index 885169b284e..67442ae1822 100644 --- a/src/test/abilities/stakeout.test.ts +++ b/test/abilities/stakeout.test.ts @@ -3,7 +3,7 @@ import { isBetween } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/stall.test.ts b/test/abilities/stall.test.ts similarity index 98% rename from src/test/abilities/stall.test.ts rename to test/abilities/stall.test.ts index b51c56dbe1f..c0b71221071 100644 --- a/src/test/abilities/stall.test.ts +++ b/test/abilities/stall.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { TurnStartPhase } from "#app/phases/turn-start-phase"; diff --git a/src/test/abilities/steely_spirit.test.ts b/test/abilities/steely_spirit.test.ts similarity index 98% rename from src/test/abilities/steely_spirit.test.ts rename to test/abilities/steely_spirit.test.ts index 61e76989060..e1f6a04c0fa 100644 --- a/src/test/abilities/steely_spirit.test.ts +++ b/test/abilities/steely_spirit.test.ts @@ -3,7 +3,7 @@ import { allMoves } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/sturdy.test.ts b/test/abilities/sturdy.test.ts similarity index 97% rename from src/test/abilities/sturdy.test.ts rename to test/abilities/sturdy.test.ts index 8f134338f12..36b098ab69e 100644 --- a/src/test/abilities/sturdy.test.ts +++ b/test/abilities/sturdy.test.ts @@ -4,7 +4,7 @@ import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/test/abilities/supreme_overlord.test.ts b/test/abilities/supreme_overlord.test.ts new file mode 100644 index 00000000000..6de17bc3c7a --- /dev/null +++ b/test/abilities/supreme_overlord.test.ts @@ -0,0 +1,178 @@ +import { Moves } from "#app/enums/moves"; +import { Abilities } from "#enums/abilities"; +import { Species } from "#enums/species"; +import { BattlerIndex } from "#app/battle"; +import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { allMoves } from "#app/data/move"; + +describe("Abilities - Supreme Overlord", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + const move = allMoves[Moves.TACKLE]; + const basePower = move.power; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemySpecies(Species.MAGIKARP) + .enemyLevel(100) + .startingLevel(1) + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.SUPREME_OVERLORD) + .enemyMoveset([ Moves.SPLASH ]) + .moveset([ Moves.TACKLE, Moves.EXPLOSION, Moves.LUNAR_DANCE ]); + + vi.spyOn(move, "calculateBattlePower"); + }); + + it("should increase Power by 20% if 2 Pokemon are fainted in the party", async() => { + await game.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(2); + await game.toNextTurn(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to(MoveEffectPhase); + + expect(move.calculateBattlePower).toHaveReturnedWith(basePower * 1.2); + }); + + it("should increase Power by 30% if an ally fainted twice and another one once", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + /** + * Bulbasur faints once + */ + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Charmander faints once + */ + game.doRevivePokemon(1); + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Bulbasur faints twice + */ + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(2); + await game.toNextTurn(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to(MoveEffectPhase); + + expect(move.calculateBattlePower).toHaveReturnedWith(basePower * 1.3); + }); + + it("should maintain its power during next battle if it is within the same arena encounter", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(1) + .enemyLevel(1) + .startingLevel(100); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + /** + * The first Pokemon faints and another Pokemon in the party is selected. + */ + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Enemy Pokemon faints and new wave is entered. + */ + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower * 1.1); + }); + + it("should reset playerFaints count if we enter new trainer battle", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(4) + .enemyLevel(1) + .startingLevel(100); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower); + }); + + it("should reset playerFaints count if we enter new biome", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(10) + .enemyLevel(1) + .startingLevel(100); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower); + }); +}); diff --git a/src/test/abilities/sweet_veil.test.ts b/test/abilities/sweet_veil.test.ts similarity index 98% rename from src/test/abilities/sweet_veil.test.ts rename to test/abilities/sweet_veil.test.ts index ef66cb1c68a..14f4f79c3f0 100644 --- a/src/test/abilities/sweet_veil.test.ts +++ b/test/abilities/sweet_veil.test.ts @@ -5,7 +5,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/synchronize.test.ts b/test/abilities/synchronize.test.ts similarity index 98% rename from src/test/abilities/synchronize.test.ts rename to test/abilities/synchronize.test.ts index 2ae80ae9c7a..19b5560f61a 100644 --- a/src/test/abilities/synchronize.test.ts +++ b/test/abilities/synchronize.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/tera_shell.test.ts b/test/abilities/tera_shell.test.ts similarity index 98% rename from src/test/abilities/tera_shell.test.ts rename to test/abilities/tera_shell.test.ts index 01382d0fd9a..38be70f511b 100644 --- a/src/test/abilities/tera_shell.test.ts +++ b/test/abilities/tera_shell.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { HitResult } from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/abilities/trace.test.ts b/test/abilities/trace.test.ts new file mode 100644 index 00000000000..e7059d2b0f1 --- /dev/null +++ b/test/abilities/trace.test.ts @@ -0,0 +1,53 @@ +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Trace", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.TRACE) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should copy the opponent's ability", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + }); + + it("should activate a copied post-summon ability", async () => { + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); +}); diff --git a/src/test/abilities/unburden.test.ts b/test/abilities/unburden.test.ts similarity index 99% rename from src/test/abilities/unburden.test.ts rename to test/abilities/unburden.test.ts index a652f55d591..67cf83870b3 100644 --- a/src/test/abilities/unburden.test.ts +++ b/test/abilities/unburden.test.ts @@ -9,7 +9,7 @@ import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -391,7 +391,7 @@ describe("Abilities - Unburden", () => { await game.forceEnemyMove(Moves.THIEF, BattlerIndex.PLAYER); await game.forceEnemyMove(Moves.SPLASH); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]); - game.doSelectPartyPokemon(0, "MoveEffectPhase"); + game.doSelectPartyPokemon(0, "RevivalBlessingPhase"); await game.toNextTurn(); expect(game.scene.getPlayerField()[0]).toBe(treecko); diff --git a/src/test/abilities/unseen_fist.test.ts b/test/abilities/unseen_fist.test.ts similarity index 92% rename from src/test/abilities/unseen_fist.test.ts rename to test/abilities/unseen_fist.test.ts index f8fa8a723fe..de93aef0988 100644 --- a/src/test/abilities/unseen_fist.test.ts +++ b/test/abilities/unseen_fist.test.ts @@ -2,7 +2,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { BattlerTagType } from "#app/enums/battler-tag-type"; @@ -45,9 +45,9 @@ describe("Abilities - Unseen Fist", () => { it( "should not apply if the source has Long Reach", - () => { + async () => { game.override.passiveAbility(Abilities.LONG_REACH); - testUnseenFistHitResult(game, Moves.QUICK_ATTACK, Moves.PROTECT, false); + await testUnseenFistHitResult(game, Moves.QUICK_ATTACK, Moves.PROTECT, false); } ); @@ -67,7 +67,7 @@ describe("Abilities - Unseen Fist", () => { game.override.enemyLevel(1); game.override.moveset([ Moves.TACKLE ]); - await game.startBattle(); + await game.classicMode.startBattle(); const enemyPokemon = game.scene.getEnemyPokemon()!; enemyPokemon.addTag(BattlerTagType.SUBSTITUTE, 0, Moves.NONE, enemyPokemon.id); @@ -86,7 +86,7 @@ async function testUnseenFistHitResult(game: GameManager, attackMove: Moves, pro game.override.moveset([ attackMove ]); game.override.enemyMoveset([ protectMove, protectMove, protectMove, protectMove ]); - await game.startBattle(); + await game.classicMode.startBattle(); const leadPokemon = game.scene.getPlayerPokemon()!; expect(leadPokemon).not.toBe(undefined); diff --git a/src/test/abilities/volt_absorb.test.ts b/test/abilities/volt_absorb.test.ts similarity index 98% rename from src/test/abilities/volt_absorb.test.ts rename to test/abilities/volt_absorb.test.ts index 4fee7653b99..2221619af07 100644 --- a/src/test/abilities/volt_absorb.test.ts +++ b/test/abilities/volt_absorb.test.ts @@ -4,7 +4,7 @@ import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { BattlerIndex } from "#app/battle"; diff --git a/test/abilities/wandering_spirit.test.ts b/test/abilities/wandering_spirit.test.ts new file mode 100644 index 00000000000..48c7afa5751 --- /dev/null +++ b/test/abilities/wandering_spirit.test.ts @@ -0,0 +1,65 @@ +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Wandering Spirit", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.WANDERING_SPIRIT) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.TACKLE); + }); + + it("should exchange abilities when hit with a contact move", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.WANDERING_SPIRIT); + }); + + it("should not exchange abilities when hit with a non-contact move", async () => { + game.override.enemyMoveset(Moves.EARTHQUAKE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.WANDERING_SPIRIT); + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + }); + + it("should activate post-summon abilities", async () => { + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); +}); diff --git a/src/test/abilities/wimp_out.test.ts b/test/abilities/wimp_out.test.ts similarity index 93% rename from src/test/abilities/wimp_out.test.ts rename to test/abilities/wimp_out.test.ts index bff68b54c75..5aff05d4c20 100644 --- a/src/test/abilities/wimp_out.test.ts +++ b/test/abilities/wimp_out.test.ts @@ -1,7 +1,8 @@ import { BattlerIndex } from "#app/battle"; import { ArenaTagSide } from "#app/data/arena-tag"; import { allMoves } from "#app/data/move"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; +import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -244,29 +245,32 @@ describe("Abilities - Wimp Out", () => { confirmNoSwitch(); }); - it("If it falls below half and recovers back above half from a Shell Bell, Wimp Out will activate even after the Shell Bell recovery", async () => { - game.override - .moveset([ Moves.DOUBLE_EDGE ]) - .enemyMoveset([ Moves.SPLASH ]) - .startingHeldItems([ - { name: "SHELL_BELL", count: 3 }, - { name: "HEALING_CHARM", count: 5 }, - ]); - await game.classicMode.startBattle([ - Species.WIMPOD, - Species.TYRUNT - ]); + // TODO: Enable when this behavior is fixed (currently Shell Bell won't activate if Wimp Out activates because + // the pokemon is removed from the field before the Shell Bell modifier is applied, so it can't see the + // damage dealt and doesn't heal the pokemon) + it.todo( + "If it falls below half and recovers back above half from a Shell Bell, Wimp Out will activate even after the Shell Bell recovery", + async () => { + game.override + .moveset([ Moves.DOUBLE_EDGE ]) + .enemyMoveset([ Moves.SPLASH ]) + .startingHeldItems([{ name: "SHELL_BELL", count: 4 }]); + await game.classicMode.startBattle([ Species.WIMPOD, Species.TYRUNT ]); - game.scene.getPlayerPokemon()!.hp *= 0.75; + const wimpod = game.scene.getPlayerPokemon()!; - game.move.select(Moves.DOUBLE_EDGE); - game.doSelectPartyPokemon(1); - await game.phaseInterceptor.to("TurnEndPhase"); + wimpod.damageAndUpdate(toDmgValue(wimpod.getMaxHp() * 0.4)); - expect(game.scene.getPlayerParty()[1].getHpRatio()).toBeGreaterThan(0.5); - expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); - expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.TYRUNT); - }); + game.move.select(Moves.DOUBLE_EDGE); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.getPlayerParty()[1]).toBe(wimpod); + expect(wimpod.hp).toBeGreaterThan(toDmgValue(wimpod.getMaxHp() / 2)); + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.TYRUNT); + }, + ); it("Wimp Out will activate due to weather damage", async () => { game.override diff --git a/src/test/abilities/wind_power.test.ts b/test/abilities/wind_power.test.ts similarity index 98% rename from src/test/abilities/wind_power.test.ts rename to test/abilities/wind_power.test.ts index 538b65f898b..f9be5393d15 100644 --- a/src/test/abilities/wind_power.test.ts +++ b/test/abilities/wind_power.test.ts @@ -3,7 +3,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/wind_rider.test.ts b/test/abilities/wind_rider.test.ts similarity index 98% rename from src/test/abilities/wind_rider.test.ts rename to test/abilities/wind_rider.test.ts index cd7094fb0a9..7cebd70a11a 100644 --- a/src/test/abilities/wind_rider.test.ts +++ b/test/abilities/wind_rider.test.ts @@ -1,5 +1,5 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/abilities/wonder_skin.test.ts b/test/abilities/wonder_skin.test.ts similarity index 97% rename from src/test/abilities/wonder_skin.test.ts rename to test/abilities/wonder_skin.test.ts index 6b25701e36a..4f6e45d8fe0 100644 --- a/src/test/abilities/wonder_skin.test.ts +++ b/test/abilities/wonder_skin.test.ts @@ -4,7 +4,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/abilities/zen_mode.test.ts b/test/abilities/zen_mode.test.ts similarity index 98% rename from src/test/abilities/zen_mode.test.ts rename to test/abilities/zen_mode.test.ts index e0cc457c4d5..cb4c82e00dc 100644 --- a/src/test/abilities/zen_mode.test.ts +++ b/test/abilities/zen_mode.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/zero_to_hero.test.ts b/test/abilities/zero_to_hero.test.ts similarity index 98% rename from src/test/abilities/zero_to_hero.test.ts rename to test/abilities/zero_to_hero.test.ts index 5702f73e6c4..338ebd6344f 100644 --- a/src/test/abilities/zero_to_hero.test.ts +++ b/test/abilities/zero_to_hero.test.ts @@ -5,7 +5,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/account.test.ts b/test/account.test.ts similarity index 99% rename from src/test/account.test.ts rename to test/account.test.ts index 0f49014c377..099564ce7a8 100644 --- a/src/test/account.test.ts +++ b/test/account.test.ts @@ -1,7 +1,7 @@ import * as battleScene from "#app/battle-scene"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { describe, expect, it, vi } from "vitest"; -import { initLoggedInUser, loggedInUser, updateUserInfo } from "../account"; +import { initLoggedInUser, loggedInUser, updateUserInfo } from "#app/account"; describe("account", () => { describe("initLoggedInUser", () => { diff --git a/src/test/achievements/achievement.test.ts b/test/achievements/achievement.test.ts similarity index 98% rename from src/test/achievements/achievement.test.ts rename to test/achievements/achievement.test.ts index b515c6bafa8..3c6dc8aefe8 100644 --- a/src/test/achievements/achievement.test.ts +++ b/test/achievements/achievement.test.ts @@ -1,10 +1,10 @@ import { TurnHeldItemTransferModifier } from "#app/modifier/modifier"; import { Achv, AchvTier, DamageAchv, HealAchv, LevelAchv, ModifierAchv, MoneyAchv, RibbonAchv, achvs } from "#app/system/achv"; -import { IntegerHolder, NumberHolder } from "#app/utils"; -import GameManager from "#test/utils/gameManager"; +import { NumberHolder } from "#app/utils"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import BattleScene from "../../battle-scene"; +import BattleScene from "#app/battle-scene"; describe("check some Achievement related stuff", () => { it ("should check Achievement creation", () => { @@ -174,7 +174,7 @@ describe("LevelAchv", () => { it("should validate the achievement based on the level", () => { const levelAchv = new LevelAchv("", "Test Level Achievement", 100, "level_icon", 10); - const integerHolder = new IntegerHolder(50); + const integerHolder = new NumberHolder(50); expect(levelAchv.validate([ integerHolder ])).toBe(false); diff --git a/src/test/arena/arena_gravity.test.ts b/test/arena/arena_gravity.test.ts similarity index 98% rename from src/test/arena/arena_gravity.test.ts rename to test/arena/arena_gravity.test.ts index 13e9c23a35c..75197a4341c 100644 --- a/src/test/arena/arena_gravity.test.ts +++ b/test/arena/arena_gravity.test.ts @@ -5,7 +5,7 @@ import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/arena/grassy_terrain.test.ts b/test/arena/grassy_terrain.test.ts similarity index 97% rename from src/test/arena/grassy_terrain.test.ts rename to test/arena/grassy_terrain.test.ts index ead4467925b..f493242a9d8 100644 --- a/src/test/arena/grassy_terrain.test.ts +++ b/test/arena/grassy_terrain.test.ts @@ -2,7 +2,7 @@ import { allMoves } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/arena/weather_fog.test.ts b/test/arena/weather_fog.test.ts similarity index 96% rename from src/test/arena/weather_fog.test.ts rename to test/arena/weather_fog.test.ts index 8c1fcb1e3a4..8b4ffff3a64 100644 --- a/src/test/arena/weather_fog.test.ts +++ b/test/arena/weather_fog.test.ts @@ -4,7 +4,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/arena/weather_hail.test.ts b/test/arena/weather_hail.test.ts similarity index 97% rename from src/test/arena/weather_hail.test.ts rename to test/arena/weather_hail.test.ts index 0b267550d75..137c7622517 100644 --- a/src/test/arena/weather_hail.test.ts +++ b/test/arena/weather_hail.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/arena/weather_sandstorm.test.ts b/test/arena/weather_sandstorm.test.ts similarity index 98% rename from src/test/arena/weather_sandstorm.test.ts rename to test/arena/weather_sandstorm.test.ts index 17ccfdee94b..6420117d107 100644 --- a/src/test/arena/weather_sandstorm.test.ts +++ b/test/arena/weather_sandstorm.test.ts @@ -3,7 +3,7 @@ import { Stat } from "#app/enums/stat"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/arena/weather_strong_winds.test.ts b/test/arena/weather_strong_winds.test.ts similarity index 98% rename from src/test/arena/weather_strong_winds.test.ts rename to test/arena/weather_strong_winds.test.ts index 557de93d644..2685a9149ae 100644 --- a/src/test/arena/weather_strong_winds.test.ts +++ b/test/arena/weather_strong_winds.test.ts @@ -4,7 +4,7 @@ import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/battle-scene.test.ts b/test/battle-scene.test.ts similarity index 93% rename from src/test/battle-scene.test.ts rename to test/battle-scene.test.ts index 4da75cea197..44f1364441b 100644 --- a/src/test/battle-scene.test.ts +++ b/test/battle-scene.test.ts @@ -1,6 +1,6 @@ import { LoadingScene } from "#app/loading-scene"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "./utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; describe("BattleScene", () => { let phaserGame: Phaser.Game; diff --git a/test/battle/ability_swap.test.ts b/test/battle/ability_swap.test.ts new file mode 100644 index 00000000000..ff3f7c002bc --- /dev/null +++ b/test/battle/ability_swap.test.ts @@ -0,0 +1,67 @@ +import { allAbilities } from "#app/data/ability"; +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Test Ability Swapping", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should activate post-summon abilities", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[Abilities.INTIMIDATE]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should remove primal weather when the setter's ability is removed", async () => { + game.override.ability(Abilities.DESOLATE_LAND); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[Abilities.BALL_FETCH]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.weather?.weatherType).toBeUndefined(); + }); + + it("should not activate passive abilities", async () => { + game.override.passiveAbility(Abilities.INTREPID_SWORD); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SPLASH); + game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[Abilities.BALL_FETCH]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(1); // would be 2 if passive activated again + }); +}); diff --git a/src/test/battle/battle-order.test.ts b/test/battle/battle-order.test.ts similarity index 99% rename from src/test/battle/battle-order.test.ts rename to test/battle/battle-order.test.ts index d4e9950dec9..165a2fc916c 100644 --- a/src/test/battle/battle-order.test.ts +++ b/test/battle/battle-order.test.ts @@ -4,7 +4,7 @@ import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/battle/battle.test.ts b/test/battle/battle.test.ts similarity index 98% rename from src/test/battle/battle.test.ts rename to test/battle/battle.test.ts index bd84cb2fd3b..edd04cf8ed0 100644 --- a/src/test/battle/battle.test.ts +++ b/test/battle/battle.test.ts @@ -16,8 +16,8 @@ import { SwitchPhase } from "#app/phases/switch-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { VictoryPhase } from "#app/phases/victory-phase"; -import GameManager from "#app/test/utils/gameManager"; -import { generateStarter } from "#app/test/utils/gameManagerUtils"; +import GameManager from "#test/testUtils/gameManager"; +import { generateStarter } from "#test/testUtils/gameManagerUtils"; import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -122,7 +122,7 @@ describe("Test Battle Phase", () => { }, 20000); it("load 100% data file", async () => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; diff --git a/src/test/battle/damage_calculation.test.ts b/test/battle/damage_calculation.test.ts similarity index 81% rename from src/test/battle/damage_calculation.test.ts rename to test/battle/damage_calculation.test.ts index e6aca828156..0a954b624c0 100644 --- a/src/test/battle/damage_calculation.test.ts +++ b/test/battle/damage_calculation.test.ts @@ -1,9 +1,11 @@ import { allMoves } from "#app/data/move"; +import type { EnemyPersistentModifier } from "#app/modifier/modifier"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -65,6 +67,28 @@ describe("Battle Mechanics - Damage Calculation", () => { expect(aggron.hp).toBe(aggron.getMaxHp() - 1); }); + it("Attacks deal 1 damage at minimum even with many tokens", async () => { + game.override + .startingLevel(1) + .enemySpecies(Species.AGGRON) + .enemyAbility(Abilities.STURDY) + .enemyLevel(10000); + + await game.classicMode.startBattle([ Species.SHUCKLE ]); + + const dmg_redux_modifier = modifierTypes.ENEMY_DAMAGE_REDUCTION().newModifier() as EnemyPersistentModifier; + dmg_redux_modifier.stackCount = 1000; + await game.scene.addEnemyModifier(modifierTypes.ENEMY_DAMAGE_REDUCTION().newModifier() as EnemyPersistentModifier); + + const aggron = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TACKLE); + + await game.phaseInterceptor.to("BerryPhase", false); + + expect(aggron.hp).toBe(aggron.getMaxHp() - 1); + }); + it("Fixed-damage moves ignore damage multipliers", async () => { game.override .enemySpecies(Species.DRAGONITE) diff --git a/src/test/battle/double_battle.test.ts b/test/battle/double_battle.test.ts similarity index 98% rename from src/test/battle/double_battle.test.ts rename to test/battle/double_battle.test.ts index b48f2a96a5b..de65245698e 100644 --- a/src/test/battle/double_battle.test.ts +++ b/test/battle/double_battle.test.ts @@ -6,7 +6,7 @@ import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/battle/inverse_battle.test.ts b/test/battle/inverse_battle.test.ts similarity index 99% rename from src/test/battle/inverse_battle.test.ts rename to test/battle/inverse_battle.test.ts index 0bda678bbd3..ce44824e772 100644 --- a/src/test/battle/inverse_battle.test.ts +++ b/test/battle/inverse_battle.test.ts @@ -6,7 +6,7 @@ import { Challenges } from "#enums/challenges"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/battle/special_battle.test.ts b/test/battle/special_battle.test.ts similarity index 98% rename from src/test/battle/special_battle.test.ts rename to test/battle/special_battle.test.ts index af9e3dddbec..df24626766c 100644 --- a/src/test/battle/special_battle.test.ts +++ b/test/battle/special_battle.test.ts @@ -3,7 +3,7 @@ import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/battlerTags/octolock.test.ts b/test/battlerTags/octolock.test.ts similarity index 96% rename from src/test/battlerTags/octolock.test.ts rename to test/battlerTags/octolock.test.ts index 4bf0257af8f..f161d90d466 100644 --- a/src/test/battlerTags/octolock.test.ts +++ b/test/battlerTags/octolock.test.ts @@ -3,7 +3,7 @@ import type Pokemon from "#app/field/pokemon"; import { BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; describe("BattlerTag - OctolockTag", () => { describe("lapse behavior", () => { diff --git a/src/test/battlerTags/stockpiling.test.ts b/test/battlerTags/stockpiling.test.ts similarity index 99% rename from src/test/battlerTags/stockpiling.test.ts rename to test/battlerTags/stockpiling.test.ts index 13a4227853d..5970b5abbc6 100644 --- a/src/test/battlerTags/stockpiling.test.ts +++ b/test/battlerTags/stockpiling.test.ts @@ -4,7 +4,7 @@ import { PokemonSummonData } from "#app/field/pokemon"; import * as messages from "#app/messages"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; beforeEach(() => { diff --git a/src/test/battlerTags/substitute.test.ts b/test/battlerTags/substitute.test.ts similarity index 100% rename from src/test/battlerTags/substitute.test.ts rename to test/battlerTags/substitute.test.ts diff --git a/src/test/boss-pokemon.test.ts b/test/boss-pokemon.test.ts similarity index 99% rename from src/test/boss-pokemon.test.ts rename to test/boss-pokemon.test.ts index 389b42a2963..ea5a9000000 100644 --- a/src/test/boss-pokemon.test.ts +++ b/test/boss-pokemon.test.ts @@ -1,5 +1,5 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "./utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#app/enums/species"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Abilities } from "#app/enums/abilities"; diff --git a/src/test/daily_mode.test.ts b/test/daily_mode.test.ts similarity index 98% rename from src/test/daily_mode.test.ts rename to test/daily_mode.test.ts index 3e70cc2d8a7..95c01b51434 100644 --- a/src/test/daily_mode.test.ts +++ b/test/daily_mode.test.ts @@ -6,7 +6,7 @@ import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { Species } from "#enums/species"; import { Mode } from "#app/ui/ui"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; //const TIMEOUT = 20 * 1000; diff --git a/src/test/data/splash_messages.test.ts b/test/data/splash_messages.test.ts similarity index 100% rename from src/test/data/splash_messages.test.ts rename to test/data/splash_messages.test.ts diff --git a/src/test/data/status_effect.test.ts b/test/data/status_effect.test.ts similarity index 98% rename from src/test/data/status_effect.test.ts rename to test/data/status_effect.test.ts index 7948549b8e8..e94cb193f0a 100644 --- a/src/test/data/status_effect.test.ts +++ b/test/data/status_effect.test.ts @@ -11,8 +11,8 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; -import { mockI18next } from "#test/utils/testUtils"; +import GameManager from "#test/testUtils/gameManager"; +import { mockI18next } from "#test/testUtils/testUtils"; import i18next from "i18next"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -20,8 +20,8 @@ const pokemonName = "PKM"; const sourceText = "SOURCE"; describe("Status Effect Messages", () => { - beforeAll(() => { - i18next.init(); + beforeAll(async () => { + await i18next.init(); }); describe("NONE", () => { diff --git a/src/test/eggs/egg.test.ts b/test/eggs/egg.test.ts similarity index 98% rename from src/test/eggs/egg.test.ts rename to test/eggs/egg.test.ts index 3394771d84a..e4a7cc31709 100644 --- a/src/test/eggs/egg.test.ts +++ b/test/eggs/egg.test.ts @@ -7,14 +7,14 @@ import { VariantTier } from "#app/enums/variant-tier"; import EggData from "#app/system/egg-data"; import * as Utils from "#app/utils"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Egg Generation Tests", () => { let phaserGame: Phaser.Game; let game: GameManager; - const EGG_HATCH_COUNT: integer = 1000; + const EGG_HATCH_COUNT: number = 1000; beforeAll(() => { phaserGame = new Phaser.Game({ @@ -29,7 +29,7 @@ describe("Egg Generation Tests", () => { }); beforeEach(async () => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); }); it("should return Kyogre for the 10th of June", () => { diff --git a/src/test/eggs/manaphy-egg.test.ts b/test/eggs/manaphy-egg.test.ts similarity index 96% rename from src/test/eggs/manaphy-egg.test.ts rename to test/eggs/manaphy-egg.test.ts index 4285476a913..c63dbae7780 100644 --- a/src/test/eggs/manaphy-egg.test.ts +++ b/test/eggs/manaphy-egg.test.ts @@ -2,14 +2,14 @@ import { Egg } from "#app/data/egg"; import { EggSourceType } from "#app/enums/egg-source-types"; import { EggTier } from "#app/enums/egg-type"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Manaphy Eggs", () => { let phaserGame: Phaser.Game; let game: GameManager; - const EGG_HATCH_COUNT: integer = 48; + const EGG_HATCH_COUNT: number = 48; let rngSweepProgress: number = 0; beforeAll(() => { @@ -25,7 +25,7 @@ describe("Manaphy Eggs", () => { }); beforeEach(async () => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); /** * In our tests, we will perform an "RNG sweep" by letting rngSweepProgress diff --git a/src/test/endless_boss.test.ts b/test/endless_boss.test.ts similarity index 98% rename from src/test/endless_boss.test.ts rename to test/endless_boss.test.ts index c9f3afc3936..ab7df412c12 100644 --- a/src/test/endless_boss.test.ts +++ b/test/endless_boss.test.ts @@ -2,7 +2,7 @@ import { Biome } from "#app/enums/biome"; import { Species } from "#app/enums/species"; import { GameModes } from "#app/game-mode"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "./utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; const EndlessBossWave = { Minor: 250, diff --git a/src/test/enemy_command.test.ts b/test/enemy_command.test.ts similarity index 98% rename from src/test/enemy_command.test.ts rename to test/enemy_command.test.ts index 647c0be279a..b8e0c38b9e8 100644 --- a/src/test/enemy_command.test.ts +++ b/test/enemy_command.test.ts @@ -6,7 +6,7 @@ import { Species } from "#app/enums/species"; import type { EnemyPokemon } from "#app/field/pokemon"; import { AiType } from "#app/field/pokemon"; import { randSeedInt } from "#app/utils"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/escape-calculations.test.ts b/test/escape-calculations.test.ts similarity index 99% rename from src/test/escape-calculations.test.ts rename to test/escape-calculations.test.ts index 419a6b4c19a..6c5c8777d01 100644 --- a/src/test/escape-calculations.test.ts +++ b/test/escape-calculations.test.ts @@ -4,7 +4,7 @@ import { Command } from "#app/ui/command-ui-handler"; import * as Utils from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/evolution.test.ts b/test/evolution.test.ts similarity index 88% rename from src/test/evolution.test.ts rename to test/evolution.test.ts index 10748899d59..dbd4ef3a0d7 100644 --- a/src/test/evolution.test.ts +++ b/test/evolution.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import * as Utils from "#app/utils"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -40,10 +40,10 @@ describe("Evolution", () => { eevee.abilityIndex = 2; trapinch.abilityIndex = 2; - eevee.evolve(pokemonEvolutions[Species.EEVEE][6], eevee.getSpeciesForm()); + await eevee.evolve(pokemonEvolutions[Species.EEVEE][6], eevee.getSpeciesForm()); expect(eevee.abilityIndex).toBe(2); - trapinch.evolve(pokemonEvolutions[Species.TRAPINCH][0], trapinch.getSpeciesForm()); + await trapinch.evolve(pokemonEvolutions[Species.TRAPINCH][0], trapinch.getSpeciesForm()); expect(trapinch.abilityIndex).toBe(1); }); @@ -55,10 +55,10 @@ describe("Evolution", () => { bulbasaur.abilityIndex = 0; charmander.abilityIndex = 1; - bulbasaur.evolve(pokemonEvolutions[Species.BULBASAUR][0], bulbasaur.getSpeciesForm()); + await bulbasaur.evolve(pokemonEvolutions[Species.BULBASAUR][0], bulbasaur.getSpeciesForm()); expect(bulbasaur.abilityIndex).toBe(0); - charmander.evolve(pokemonEvolutions[Species.CHARMANDER][0], charmander.getSpeciesForm()); + await charmander.evolve(pokemonEvolutions[Species.CHARMANDER][0], charmander.getSpeciesForm()); expect(charmander.abilityIndex).toBe(1); }); @@ -68,7 +68,7 @@ describe("Evolution", () => { const squirtle = game.scene.getPlayerPokemon()!; squirtle.abilityIndex = 5; - squirtle.evolve(pokemonEvolutions[Species.SQUIRTLE][0], squirtle.getSpeciesForm()); + await squirtle.evolve(pokemonEvolutions[Species.SQUIRTLE][0], squirtle.getSpeciesForm()); expect(squirtle.abilityIndex).toBe(0); }); @@ -80,7 +80,7 @@ describe("Evolution", () => { nincada.metBiome = -1; nincada.gender = 1; - nincada.evolve(pokemonEvolutions[Species.NINCADA][0], nincada.getSpeciesForm()); + await nincada.evolve(pokemonEvolutions[Species.NINCADA][0], nincada.getSpeciesForm()); const ninjask = game.scene.getPlayerParty()[0]; const shedinja = game.scene.getPlayerParty()[1]; expect(ninjask.abilityIndex).toBe(2); @@ -174,7 +174,7 @@ describe("Evolution", () => { for (let f = 1; f < 4; f++) { vi.spyOn(Utils, "randSeedInt").mockReturnValue(f); // setting the random generator to 1, 2 and 3 to force 4 family mausholds const fourForm = playerPokemon.getEvolution()!; - expect(fourForm.evoFormKey).toBe(null); // meanwhile, according to the pokemon-forms, the evoFormKey for a 4 family maushold is null + expect(fourForm.evoFormKey).toBe("four"); // meanwhile, according to the pokemon-forms, the evoFormKey for a 4 family maushold is "four" } }); }); diff --git a/test/field/pokemon.test.ts b/test/field/pokemon.test.ts new file mode 100644 index 00000000000..b327fe0c137 --- /dev/null +++ b/test/field/pokemon.test.ts @@ -0,0 +1,212 @@ +import { Species } from "#app/enums/species"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import GameManager from "#test/testUtils/gameManager"; +import { PokeballType } from "#enums/pokeball"; +import type BattleScene from "#app/battle-scene"; +import { Moves } from "#app/enums/moves"; +import { Type } from "#app/enums/type"; +import { CustomPokemonData } from "#app/data/custom-pokemon-data"; + +describe("Spec - Pokemon", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + }); + + it("should not crash when trying to set status of undefined", async () => { + await game.classicMode.runToSummon([ Species.ABRA ]); + + const pkm = game.scene.getPlayerPokemon()!; + expect(pkm).toBeDefined(); + + expect(pkm.trySetStatus(undefined)).toBe(true); + }); + + describe("Add To Party", () => { + let scene: BattleScene; + + beforeEach(async () => { + game.override.enemySpecies(Species.ZUBAT); + await game.classicMode.runToSummon([ Species.ABRA, Species.ABRA, Species.ABRA, Species.ABRA, Species.ABRA ]); // 5 Abra, only 1 slot left + scene = game.scene; + }); + + it("should append a new pokemon by default", async () => { + const zubat = scene.getEnemyPokemon()!; + zubat.addToParty(PokeballType.LUXURY_BALL); + + const party = scene.getPlayerParty(); + expect(party).toHaveLength(6); + party.forEach((pkm, index) =>{ + expect(pkm.species.speciesId).toBe(index === 5 ? Species.ZUBAT : Species.ABRA); + }); + }); + + it("should put a new pokemon into the passed slotIndex", async () => { + const slotIndex = 1; + const zubat = scene.getEnemyPokemon()!; + zubat.addToParty(PokeballType.LUXURY_BALL, slotIndex); + + const party = scene.getPlayerParty(); + expect(party).toHaveLength(6); + party.forEach((pkm, index) =>{ + expect(pkm.species.speciesId).toBe(index === slotIndex ? Species.ZUBAT : Species.ABRA); + }); + }); + }); + + it("should not share tms between different forms", async () => { + game.override.starterForms({ [Species.ROTOM]: 4 }); + + await game.classicMode.startBattle([ Species.ROTOM ]); + + const fanRotom = game.scene.getPlayerPokemon()!; + + expect(fanRotom.compatibleTms).not.toContain(Moves.BLIZZARD); + expect(fanRotom.compatibleTms).toContain(Moves.AIR_SLASH); + }); + + describe("Get correct fusion type", () => { + let scene: BattleScene; + + beforeEach(async () => { + game.override.enemySpecies(Species.ZUBAT); + game.override.starterSpecies(Species.ABRA); + game.override.enableStarterFusion(); + scene = game.scene; + }); + + it("Fusing two mons with a single type", async () => { + game.override.starterFusionSpecies(Species.CHARMANDER); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + let types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + pokemon.customPokemonData.types = [ Type.UNKNOWN, Type.NORMAL ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + pokemon.customPokemonData.types = [ Type.NORMAL, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.NORMAL); + expect(types[1]).toBe(Type.FIRE); + + if (!pokemon.fusionCustomPokemonData) { + pokemon.fusionCustomPokemonData = new CustomPokemonData(); + } + pokemon.customPokemonData.types = []; + + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.NORMAL ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.NORMAL); + + pokemon.fusionCustomPokemonData.types = [ Type.NORMAL, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.NORMAL); + + pokemon.customPokemonData.types = [ Type.NORMAL, Type.UNKNOWN ]; + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.NORMAL ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.NORMAL); + expect(types[1]).toBe(Type.FIRE); + }); + + it("Fusing two mons with same single type", async () => { + game.override.starterFusionSpecies(Species.DROWZEE); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + const types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types.length).toBe(1); + }); + + it("Fusing mons with one and two types", async () => { + game.override.starterSpecies(Species.CHARMANDER); + game.override.starterFusionSpecies(Species.HOUNDOUR); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + const types = pokemon.getTypes(); + expect(types[0]).toBe(Type.FIRE); + expect(types[1]).toBe(Type.DARK); + }); + + it("Fusing mons with two and one types", async () => { + game.override.starterSpecies(Species.NUMEL); + game.override.starterFusionSpecies(Species.CHARMANDER); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + const types = pokemon.getTypes(); + expect(types[0]).toBe(Type.FIRE); + expect(types[1]).toBe(Type.GROUND); + }); + + it("Fusing two mons with two types", async () => { + game.override.starterSpecies(Species.NATU); + game.override.starterFusionSpecies(Species.HOUNDOUR); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + let types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + // Natu Psychic/Grass + pokemon.customPokemonData.types = [ Type.UNKNOWN, Type.GRASS ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + // Natu Grass/Flying + pokemon.customPokemonData.types = [ Type.GRASS, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.GRASS); + expect(types[1]).toBe(Type.FIRE); + + if (!pokemon.fusionCustomPokemonData) { + pokemon.fusionCustomPokemonData = new CustomPokemonData(); + } + pokemon.customPokemonData.types = []; + + // Houndour Dark/Grass + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.GRASS ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.GRASS); + + // Houndour Grass/Fire + pokemon.fusionCustomPokemonData.types = [ Type.GRASS, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + // Natu Grass/Flying + // Houndour Dark/Grass + pokemon.customPokemonData.types = [ Type.GRASS, Type.UNKNOWN ]; + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.GRASS ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.GRASS); + expect(types[1]).toBe(Type.DARK); + }); + }); +}); diff --git a/src/test/final_boss.test.ts b/test/final_boss.test.ts similarity index 99% rename from src/test/final_boss.test.ts rename to test/final_boss.test.ts index 5540d9511e4..f7675c17005 100644 --- a/src/test/final_boss.test.ts +++ b/test/final_boss.test.ts @@ -5,7 +5,7 @@ import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; const FinalWave = { diff --git a/src/test/fontFace.setup.ts b/test/fontFace.setup.ts similarity index 100% rename from src/test/fontFace.setup.ts rename to test/fontFace.setup.ts diff --git a/src/test/game-mode.test.ts b/test/game-mode.test.ts similarity index 95% rename from src/test/game-mode.test.ts rename to test/game-mode.test.ts index 2c8184a30ef..3f5819f9a38 100644 --- a/src/test/game-mode.test.ts +++ b/test/game-mode.test.ts @@ -1,8 +1,8 @@ import type { GameMode } from "#app/game-mode"; import { GameModes, getGameMode } from "#app/game-mode"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as Utils from "../utils"; -import GameManager from "./utils/gameManager"; +import * as Utils from "#app/utils"; +import GameManager from "#test/testUtils/gameManager"; describe("game-mode", () => { let phaserGame: Phaser.Game; diff --git a/src/test/imports.test.ts b/test/imports.test.ts similarity index 100% rename from src/test/imports.test.ts rename to test/imports.test.ts diff --git a/src/test/inputs/inputs.test.ts b/test/inputs/inputs.test.ts similarity index 96% rename from src/test/inputs/inputs.test.ts rename to test/inputs/inputs.test.ts index 6306c1b9da6..2cdab4b3eb2 100644 --- a/src/test/inputs/inputs.test.ts +++ b/test/inputs/inputs.test.ts @@ -1,7 +1,7 @@ import cfg_keyboard_qwerty from "#app/configs/inputs/cfg_keyboard_qwerty"; import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; -import GameManager from "#test/utils/gameManager"; -import InputsHandler from "#test/utils/inputsHandler"; +import GameManager from "#test/testUtils/gameManager"; +import InputsHandler from "#test/testUtils/inputsHandler"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/internals.test.ts b/test/internals.test.ts similarity index 95% rename from src/test/internals.test.ts rename to test/internals.test.ts index ce2cd55dbc6..2cc827a8906 100644 --- a/src/test/internals.test.ts +++ b/test/internals.test.ts @@ -1,6 +1,6 @@ import { Abilities } from "#app/enums/abilities"; import { Species } from "#app/enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/items/dire_hit.test.ts b/test/items/dire_hit.test.ts similarity index 98% rename from src/test/items/dire_hit.test.ts rename to test/items/dire_hit.test.ts index 3c82ebd3a47..4a94030ab93 100644 --- a/src/test/items/dire_hit.test.ts +++ b/test/items/dire_hit.test.ts @@ -1,7 +1,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; diff --git a/src/test/items/double_battle_chance_booster.test.ts b/test/items/double_battle_chance_booster.test.ts similarity index 98% rename from src/test/items/double_battle_chance_booster.test.ts rename to test/items/double_battle_chance_booster.test.ts index cccd8d4765e..2a86a151685 100644 --- a/src/test/items/double_battle_chance_booster.test.ts +++ b/test/items/double_battle_chance_booster.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { DoubleBattleChanceBoosterModifier } from "#app/modifier/modifier"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; diff --git a/src/test/items/eviolite.test.ts b/test/items/eviolite.test.ts similarity index 99% rename from src/test/items/eviolite.test.ts rename to test/items/eviolite.test.ts index a97c287da29..64038cc9b82 100644 --- a/src/test/items/eviolite.test.ts +++ b/test/items/eviolite.test.ts @@ -2,7 +2,7 @@ import { StatBoosterModifier } from "#app/modifier/modifier"; import { NumberHolder, randItem } from "#app/utils"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/items/exp_booster.test.ts b/test/items/exp_booster.test.ts similarity index 95% rename from src/test/items/exp_booster.test.ts rename to test/items/exp_booster.test.ts index 7441dcaeb73..4519df29b01 100644 --- a/src/test/items/exp_booster.test.ts +++ b/test/items/exp_booster.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#app/enums/abilities"; import { PokemonExpBoosterModifier } from "#app/modifier/modifier"; import * as Utils from "#app/utils"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/items/grip_claw.test.ts b/test/items/grip_claw.test.ts similarity index 98% rename from src/test/items/grip_claw.test.ts rename to test/items/grip_claw.test.ts index e0cbeb95b6f..854e0998d3b 100644 --- a/src/test/items/grip_claw.test.ts +++ b/test/items/grip_claw.test.ts @@ -5,7 +5,7 @@ import { Abilities } from "#enums/abilities"; import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/items/leek.test.ts b/test/items/leek.test.ts similarity index 98% rename from src/test/items/leek.test.ts rename to test/items/leek.test.ts index 901b353b3d3..a3c509d19dd 100644 --- a/src/test/items/leek.test.ts +++ b/test/items/leek.test.ts @@ -2,7 +2,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import * as Utils from "#app/utils"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/items/leftovers.test.ts b/test/items/leftovers.test.ts similarity index 97% rename from src/test/items/leftovers.test.ts rename to test/items/leftovers.test.ts index 672151d97cb..8d74301968f 100644 --- a/src/test/items/leftovers.test.ts +++ b/test/items/leftovers.test.ts @@ -3,7 +3,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/items/light_ball.test.ts b/test/items/light_ball.test.ts similarity index 91% rename from src/test/items/light_ball.test.ts rename to test/items/light_ball.test.ts index 987a5ab8b0c..8dff8001ffc 100644 --- a/src/test/items/light_ball.test.ts +++ b/test/items/light_ball.test.ts @@ -4,7 +4,7 @@ import { modifierTypes } from "#app/modifier/modifier-type"; import i18next from "#app/plugins/i18n"; import * as Utils from "#app/utils"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -31,7 +31,7 @@ describe("Items - Light Ball", () => { it("LIGHT_BALL activates in battle correctly", async() => { game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "LIGHT_BALL" }]); const consoleSpy = vi.spyOn(console, "log"); - await game.startBattle([ + await game.classicMode.startBattle([ Species.PIKACHU ]); @@ -64,7 +64,7 @@ describe("Items - Light Ball", () => { }); it("LIGHT_BALL held by PIKACHU", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.PIKACHU ]); @@ -83,7 +83,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); @@ -92,7 +92,7 @@ describe("Items - Light Ball", () => { }, 20000); it("LIGHT_BALL held by fused PIKACHU (base)", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.PIKACHU, Species.MAROWAK ]); @@ -122,7 +122,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); @@ -161,7 +161,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); @@ -189,7 +189,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); diff --git a/src/test/items/lock_capsule.test.ts b/test/items/lock_capsule.test.ts similarity index 96% rename from src/test/items/lock_capsule.test.ts rename to test/items/lock_capsule.test.ts index 2d95cea5847..4cdd3b8a8a0 100644 --- a/src/test/items/lock_capsule.test.ts +++ b/test/items/lock_capsule.test.ts @@ -3,7 +3,7 @@ import { Moves } from "#app/enums/moves"; import { ModifierTier } from "#app/modifier/modifier-tier"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { Mode } from "#app/ui/ui"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/items/metal_powder.test.ts b/test/items/metal_powder.test.ts similarity index 90% rename from src/test/items/metal_powder.test.ts rename to test/items/metal_powder.test.ts index 42ef9c1bb16..c1345af35df 100644 --- a/src/test/items/metal_powder.test.ts +++ b/test/items/metal_powder.test.ts @@ -4,7 +4,7 @@ import { modifierTypes } from "#app/modifier/modifier-type"; import i18next from "#app/plugins/i18n"; import * as Utils from "#app/utils"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -31,7 +31,7 @@ describe("Items - Metal Powder", () => { it("METAL_POWDER activates in battle correctly", async() => { game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "METAL_POWDER" }]); const consoleSpy = vi.spyOn(console, "log"); - await game.startBattle([ + await game.classicMode.startBattle([ Species.DITTO ]); @@ -79,7 +79,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); @@ -112,7 +112,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); @@ -145,7 +145,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); @@ -167,7 +167,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); diff --git a/src/test/items/multi_lens.test.ts b/test/items/multi_lens.test.ts similarity index 99% rename from src/test/items/multi_lens.test.ts rename to test/items/multi_lens.test.ts index bd586878fce..01447a29544 100644 --- a/src/test/items/multi_lens.test.ts +++ b/test/items/multi_lens.test.ts @@ -3,7 +3,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/items/quick_powder.test.ts b/test/items/quick_powder.test.ts similarity index 87% rename from src/test/items/quick_powder.test.ts rename to test/items/quick_powder.test.ts index d30111cbd6a..80ff0d7ba33 100644 --- a/src/test/items/quick_powder.test.ts +++ b/test/items/quick_powder.test.ts @@ -4,7 +4,7 @@ import { modifierTypes } from "#app/modifier/modifier-type"; import i18next from "#app/plugins/i18n"; import * as Utils from "#app/utils"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -31,7 +31,7 @@ describe("Items - Quick Powder", () => { it("QUICK_POWDER activates in battle correctly", async() => { game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]); const consoleSpy = vi.spyOn(console, "log"); - await game.startBattle([ + await game.classicMode.startBattle([ Species.DITTO ]); @@ -64,7 +64,7 @@ describe("Items - Quick Powder", () => { }); it("QUICK_POWDER held by DITTO", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.DITTO ]); @@ -79,14 +79,14 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); - }, 20000); + }); it("QUICK_POWDER held by fused DITTO (base)", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.DITTO, Species.MAROWAK ]); @@ -112,14 +112,14 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); - }, 20000); + }); it("QUICK_POWDER held by fused DITTO (part)", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.MAROWAK, Species.DITTO ]); @@ -145,14 +145,14 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); - }, 20000); + }); it("QUICK_POWDER not held by DITTO", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.MAROWAK ]); @@ -167,9 +167,9 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); - }, 20000); + }); }); diff --git a/src/test/items/scope_lens.test.ts b/test/items/scope_lens.test.ts similarity index 95% rename from src/test/items/scope_lens.test.ts rename to test/items/scope_lens.test.ts index e39517ceae9..98e374b6969 100644 --- a/src/test/items/scope_lens.test.ts +++ b/test/items/scope_lens.test.ts @@ -1,7 +1,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/items/temp_stat_stage_booster.test.ts b/test/items/temp_stat_stage_booster.test.ts similarity index 99% rename from src/test/items/temp_stat_stage_booster.test.ts rename to test/items/temp_stat_stage_booster.test.ts index 3e496d1bbf8..8bbd9f4f29d 100644 --- a/src/test/items/temp_stat_stage_booster.test.ts +++ b/test/items/temp_stat_stage_booster.test.ts @@ -1,5 +1,5 @@ import { BATTLE_STATS, Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/items/thick_club.test.ts b/test/items/thick_club.test.ts similarity index 86% rename from src/test/items/thick_club.test.ts rename to test/items/thick_club.test.ts index 08b19250ea7..f18c0bd073e 100644 --- a/src/test/items/thick_club.test.ts +++ b/test/items/thick_club.test.ts @@ -4,7 +4,7 @@ import { modifierTypes } from "#app/modifier/modifier-type"; import i18next from "#app/plugins/i18n"; import * as Utils from "#app/utils"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -31,7 +31,7 @@ describe("Items - Thick Club", () => { it("THICK_CLUB activates in battle correctly", async() => { game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]); const consoleSpy = vi.spyOn(console, "log"); - await game.startBattle([ + await game.classicMode.startBattle([ Species.CUBONE ]); @@ -64,7 +64,7 @@ describe("Items - Thick Club", () => { }); it("THICK_CLUB held by CUBONE", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.CUBONE ]); @@ -79,14 +79,14 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); - }, 20000); + }); it("THICK_CLUB held by MAROWAK", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.MAROWAK ]); @@ -101,14 +101,14 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); - }, 20000); + }); it("THICK_CLUB held by ALOLA_MAROWAK", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.ALOLA_MAROWAK ]); @@ -123,18 +123,18 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); - }, 20000); + }); it("THICK_CLUB held by fused CUBONE line (base)", async() => { // Randomly choose from the Cubone line const species = [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ]; const randSpecies = Utils.randInt(species.length); - await game.startBattle([ + await game.classicMode.startBattle([ species[randSpecies], Species.PIKACHU ]); @@ -160,18 +160,18 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); - }, 20000); + }); it("THICK_CLUB held by fused CUBONE line (part)", async() => { // Randomly choose from the Cubone line const species = [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ]; const randSpecies = Utils.randInt(species.length); - await game.startBattle([ + await game.classicMode.startBattle([ Species.PIKACHU, species[randSpecies] ]); @@ -197,14 +197,14 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); - }, 20000); + }); it("THICK_CLUB not held by CUBONE", async() => { - await game.startBattle([ + await game.classicMode.startBattle([ Species.PIKACHU ]); @@ -219,9 +219,9 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); - }, 20000); + }); }); diff --git a/src/test/items/toxic_orb.test.ts b/test/items/toxic_orb.test.ts similarity index 96% rename from src/test/items/toxic_orb.test.ts rename to test/items/toxic_orb.test.ts index 6918d7f34f0..8201036b927 100644 --- a/src/test/items/toxic_orb.test.ts +++ b/test/items/toxic_orb.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/misc.test.ts b/test/misc.test.ts similarity index 95% rename from src/test/misc.test.ts rename to test/misc.test.ts index ae91a5014d9..f2b89418ef5 100644 --- a/src/test/misc.test.ts +++ b/test/misc.test.ts @@ -1,6 +1,6 @@ // import { apiFetch } from "#app/utils"; -import GameManager from "#test/utils/gameManager"; -import { waitUntil } from "#test/utils/gameManagerUtils"; +import GameManager from "#test/testUtils/gameManager"; +import { waitUntil } from "#test/testUtils/gameManagerUtils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/after_you.test.ts b/test/moves/after_you.test.ts similarity index 97% rename from src/test/moves/after_you.test.ts rename to test/moves/after_you.test.ts index 99f383194aa..bf030027436 100644 --- a/src/test/moves/after_you.test.ts +++ b/test/moves/after_you.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { MovePhase } from "#app/phases/move-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/alluring_voice.test.ts b/test/moves/alluring_voice.test.ts similarity index 96% rename from src/test/moves/alluring_voice.test.ts rename to test/moves/alluring_voice.test.ts index 2980f102735..bf5a9f90f82 100644 --- a/src/test/moves/alluring_voice.test.ts +++ b/test/moves/alluring_voice.test.ts @@ -4,7 +4,7 @@ import { BattlerTagType } from "#app/enums/battler-tag-type"; import { BerryPhase } from "#app/phases/berry-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/aromatherapy.test.ts b/test/moves/aromatherapy.test.ts similarity index 98% rename from src/test/moves/aromatherapy.test.ts rename to test/moves/aromatherapy.test.ts index 874dadc0a1f..e70384355a0 100644 --- a/src/test/moves/aromatherapy.test.ts +++ b/test/moves/aromatherapy.test.ts @@ -3,7 +3,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/assist.test.ts b/test/moves/assist.test.ts similarity index 98% rename from src/test/moves/assist.test.ts rename to test/moves/assist.test.ts index 81633d9a277..4168ec6295a 100644 --- a/src/test/moves/assist.test.ts +++ b/test/moves/assist.test.ts @@ -5,7 +5,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/astonish.test.ts b/test/moves/astonish.test.ts similarity index 97% rename from src/test/moves/astonish.test.ts rename to test/moves/astonish.test.ts index d94e50fc9f9..87af0db737b 100644 --- a/src/test/moves/astonish.test.ts +++ b/test/moves/astonish.test.ts @@ -7,7 +7,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/moves/aurora_veil.test.ts b/test/moves/aurora_veil.test.ts similarity index 98% rename from src/test/moves/aurora_veil.test.ts rename to test/moves/aurora_veil.test.ts index 721f682f778..c8da3e03db5 100644 --- a/src/test/moves/aurora_veil.test.ts +++ b/test/moves/aurora_veil.test.ts @@ -10,7 +10,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/autotomize.test.ts b/test/moves/autotomize.test.ts similarity index 98% rename from src/test/moves/autotomize.test.ts rename to test/moves/autotomize.test.ts index e15642b7ce5..29d2edbcf4e 100644 --- a/src/test/moves/autotomize.test.ts +++ b/test/moves/autotomize.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/moves/baddy_bad.test.ts b/test/moves/baddy_bad.test.ts similarity index 95% rename from src/test/moves/baddy_bad.test.ts rename to test/moves/baddy_bad.test.ts index 1be25704393..78e7c63d49f 100644 --- a/src/test/moves/baddy_bad.test.ts +++ b/test/moves/baddy_bad.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/baneful_bunker.test.ts b/test/moves/baneful_bunker.test.ts similarity index 98% rename from src/test/moves/baneful_bunker.test.ts rename to test/moves/baneful_bunker.test.ts index a0fc0f21ee2..55b4b7d985e 100644 --- a/src/test/moves/baneful_bunker.test.ts +++ b/test/moves/baneful_bunker.test.ts @@ -1,6 +1,6 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/baton_pass.test.ts b/test/moves/baton_pass.test.ts similarity index 98% rename from src/test/moves/baton_pass.test.ts rename to test/moves/baton_pass.test.ts index 52e4c3ec016..6abd2d95f7b 100644 --- a/src/test/moves/baton_pass.test.ts +++ b/test/moves/baton_pass.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/beak_blast.test.ts b/test/moves/beak_blast.test.ts similarity index 98% rename from src/test/moves/beak_blast.test.ts rename to test/moves/beak_blast.test.ts index 0c1e7bbeed9..177610182b0 100644 --- a/src/test/moves/beak_blast.test.ts +++ b/test/moves/beak_blast.test.ts @@ -6,7 +6,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/beat_up.test.ts b/test/moves/beat_up.test.ts similarity index 97% rename from src/test/moves/beat_up.test.ts rename to test/moves/beat_up.test.ts index 41e5b63471f..1ac2ae238b8 100644 --- a/src/test/moves/beat_up.test.ts +++ b/test/moves/beat_up.test.ts @@ -3,7 +3,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { StatusEffect } from "#app/enums/status-effect"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/belly_drum.test.ts b/test/moves/belly_drum.test.ts similarity index 98% rename from src/test/moves/belly_drum.test.ts rename to test/moves/belly_drum.test.ts index 0bed1248e7e..7d8b17262d7 100644 --- a/src/test/moves/belly_drum.test.ts +++ b/test/moves/belly_drum.test.ts @@ -3,7 +3,7 @@ import { toDmgValue } from "#app/utils"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; import { Abilities } from "#app/enums/abilities"; diff --git a/src/test/moves/burning_jealousy.test.ts b/test/moves/burning_jealousy.test.ts similarity index 98% rename from src/test/moves/burning_jealousy.test.ts rename to test/moves/burning_jealousy.test.ts index abe2c09bb72..bfa9af600a2 100644 --- a/src/test/moves/burning_jealousy.test.ts +++ b/test/moves/burning_jealousy.test.ts @@ -4,7 +4,7 @@ import { Abilities } from "#app/enums/abilities"; import { StatusEffect } from "#app/enums/status-effect"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/camouflage.test.ts b/test/moves/camouflage.test.ts similarity index 96% rename from src/test/moves/camouflage.test.ts rename to test/moves/camouflage.test.ts index 5773afffcc3..8995e2d00bb 100644 --- a/src/test/moves/camouflage.test.ts +++ b/test/moves/camouflage.test.ts @@ -4,7 +4,7 @@ import { Species } from "#enums/species"; import { TerrainType } from "#app/data/terrain"; import { Type } from "#enums/type"; import { BattlerIndex } from "#app/battle"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/ceaseless_edge.test.ts b/test/moves/ceaseless_edge.test.ts similarity index 98% rename from src/test/moves/ceaseless_edge.test.ts rename to test/moves/ceaseless_edge.test.ts index 3fbbb7b0aaf..22cf310bc80 100644 --- a/src/test/moves/ceaseless_edge.test.ts +++ b/test/moves/ceaseless_edge.test.ts @@ -6,7 +6,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/moves/chilly_reception.test.ts b/test/moves/chilly_reception.test.ts similarity index 98% rename from src/test/moves/chilly_reception.test.ts rename to test/moves/chilly_reception.test.ts index 664ca242b20..0d99175a9bc 100644 --- a/src/test/moves/chilly_reception.test.ts +++ b/test/moves/chilly_reception.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; //import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/chloroblast.test.ts b/test/moves/chloroblast.test.ts similarity index 95% rename from src/test/moves/chloroblast.test.ts rename to test/moves/chloroblast.test.ts index 5e55bf46958..ee01935291a 100644 --- a/src/test/moves/chloroblast.test.ts +++ b/test/moves/chloroblast.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/clangorous_soul.test.ts b/test/moves/clangorous_soul.test.ts similarity index 98% rename from src/test/moves/clangorous_soul.test.ts rename to test/moves/clangorous_soul.test.ts index 52e980cc4fa..6bb50b9ba59 100644 --- a/src/test/moves/clangorous_soul.test.ts +++ b/test/moves/clangorous_soul.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/copycat.test.ts b/test/moves/copycat.test.ts similarity index 98% rename from src/test/moves/copycat.test.ts rename to test/moves/copycat.test.ts index d9e64289481..9b111c7b342 100644 --- a/src/test/moves/copycat.test.ts +++ b/test/moves/copycat.test.ts @@ -5,7 +5,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/crafty_shield.test.ts b/test/moves/crafty_shield.test.ts similarity index 98% rename from src/test/moves/crafty_shield.test.ts rename to test/moves/crafty_shield.test.ts index 93dd4a02538..054d19debf8 100644 --- a/src/test/moves/crafty_shield.test.ts +++ b/test/moves/crafty_shield.test.ts @@ -1,6 +1,6 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/defog.test.ts b/test/moves/defog.test.ts similarity index 97% rename from src/test/moves/defog.test.ts rename to test/moves/defog.test.ts index c83cdc192bf..52c51df657a 100644 --- a/src/test/moves/defog.test.ts +++ b/test/moves/defog.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/destiny_bond.test.ts b/test/moves/destiny_bond.test.ts similarity index 99% rename from src/test/moves/destiny_bond.test.ts rename to test/moves/destiny_bond.test.ts index e668aee2191..9ae37ef5b9b 100644 --- a/src/test/moves/destiny_bond.test.ts +++ b/test/moves/destiny_bond.test.ts @@ -5,7 +5,7 @@ import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { BattlerIndex } from "#app/battle"; diff --git a/src/test/moves/diamond_storm.test.ts b/test/moves/diamond_storm.test.ts similarity index 96% rename from src/test/moves/diamond_storm.test.ts rename to test/moves/diamond_storm.test.ts index 6e5be2a790d..7a30f73a113 100644 --- a/src/test/moves/diamond_storm.test.ts +++ b/test/moves/diamond_storm.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/dig.test.ts b/test/moves/dig.test.ts similarity index 98% rename from src/test/moves/dig.test.ts rename to test/moves/dig.test.ts index 4c6b5d3b75d..53104f13b20 100644 --- a/src/test/moves/dig.test.ts +++ b/test/moves/dig.test.ts @@ -7,7 +7,7 @@ import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; import { MoveResult } from "#app/field/pokemon"; import { describe, beforeAll, afterEach, beforeEach, it, expect } from "vitest"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; describe("Moves - Dig", () => { let phaserGame: Phaser.Game; diff --git a/src/test/moves/disable.test.ts b/test/moves/disable.test.ts similarity index 82% rename from src/test/moves/disable.test.ts rename to test/moves/disable.test.ts index 3748598fa90..044cfc762cd 100644 --- a/src/test/moves/disable.test.ts +++ b/test/moves/disable.test.ts @@ -3,7 +3,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Disable", () => { @@ -123,6 +123,26 @@ describe("Moves - Disable", () => { await game.toNextTurn(); expect(enemyMon.isMoveRestricted(Moves.NATURE_POWER)).toBe(true); - expect(enemyMon.isMoveRestricted(enemyMon.getLastXMoves(2)[1].move)).toBe(false); + expect(enemyMon.isMoveRestricted(enemyMon.getLastXMoves(2)[0].move)).toBe(false); + }, 20000); + + it("disables most recent move", async() => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.TACKLE ]); + await game.classicMode.startBattle(); + + const enemyMon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + game.move.select(Moves.DISABLE); + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(enemyMon.isMoveRestricted(Moves.TACKLE)).toBe(true); + expect(enemyMon.isMoveRestricted(Moves.SPLASH)).toBe(false); }, 20000); }); diff --git a/src/test/moves/dive.test.ts b/test/moves/dive.test.ts similarity index 98% rename from src/test/moves/dive.test.ts rename to test/moves/dive.test.ts index b60416d7740..e8febaa72f6 100644 --- a/src/test/moves/dive.test.ts +++ b/test/moves/dive.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; import { WeatherType } from "#enums/weather-type"; diff --git a/test/moves/doodle.test.ts b/test/moves/doodle.test.ts new file mode 100644 index 00000000000..6272a822094 --- /dev/null +++ b/test/moves/doodle.test.ts @@ -0,0 +1,70 @@ +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Doodle", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.DOODLE ]) + .ability(Abilities.ADAPTABILITY) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should copy the opponent's ability in singles", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.DOODLE); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + }); + + it("should copy the opponent's ability to itself and its ally in doubles", async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.FEEBAS, Species.MAGIKARP ]); + + game.move.select(Moves.DOODLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerField()[0].getAbility().id).toBe(Abilities.BALL_FETCH); + expect(game.scene.getPlayerField()[1].getAbility().id).toBe(Abilities.BALL_FETCH); + }); + + it("should activate post-summon abilities", async () => { + game.override.battleType("double") + .enemyAbility(Abilities.INTIMIDATE); + + await game.classicMode.startBattle([ Species.FEEBAS, Species.MAGIKARP ]); + + game.move.select(Moves.DOODLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + + // Enemies should have been intimidated twice + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-2); + }); +}); diff --git a/src/test/moves/double_team.test.ts b/test/moves/double_team.test.ts similarity index 96% rename from src/test/moves/double_team.test.ts rename to test/moves/double_team.test.ts index 62848553e06..9145265bf93 100644 --- a/src/test/moves/double_team.test.ts +++ b/test/moves/double_team.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#app/enums/abilities"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/dragon_cheer.test.ts b/test/moves/dragon_cheer.test.ts similarity index 98% rename from src/test/moves/dragon_cheer.test.ts rename to test/moves/dragon_cheer.test.ts index 750f09214ca..44bedeaa03a 100644 --- a/src/test/moves/dragon_cheer.test.ts +++ b/test/moves/dragon_cheer.test.ts @@ -3,7 +3,7 @@ import { Type } from "#enums/type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/dragon_rage.test.ts b/test/moves/dragon_rage.test.ts similarity index 94% rename from src/test/moves/dragon_rage.test.ts rename to test/moves/dragon_rage.test.ts index a2350960546..0a5202825f5 100644 --- a/src/test/moves/dragon_rage.test.ts +++ b/test/moves/dragon_rage.test.ts @@ -6,7 +6,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -45,14 +45,10 @@ describe("Moves - Dragon Rage", () => { game.override.enemyPassiveAbility(Abilities.BALL_FETCH); game.override.enemyLevel(100); - await game.startBattle(); + await game.classicMode.startBattle(); partyPokemon = game.scene.getPlayerParty()[0]; enemyPokemon = game.scene.getEnemyPokemon()!; - - // remove berries - game.scene.removePartyMemberModifiers(0); - game.scene.clearEnemyHeldItemModifiers(); }); it("ignores weaknesses", async () => { diff --git a/src/test/moves/dragon_tail.test.ts b/test/moves/dragon_tail.test.ts similarity index 99% rename from src/test/moves/dragon_tail.test.ts rename to test/moves/dragon_tail.test.ts index 96db67279d3..8415251c24c 100644 --- a/src/test/moves/dragon_tail.test.ts +++ b/test/moves/dragon_tail.test.ts @@ -7,7 +7,7 @@ import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/dynamax_cannon.test.ts b/test/moves/dynamax_cannon.test.ts similarity index 99% rename from src/test/moves/dynamax_cannon.test.ts rename to test/moves/dynamax_cannon.test.ts index 033d8960bad..0deb12b2737 100644 --- a/src/test/moves/dynamax_cannon.test.ts +++ b/test/moves/dynamax_cannon.test.ts @@ -4,7 +4,7 @@ import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/effectiveness.test.ts b/test/moves/effectiveness.test.ts similarity index 91% rename from src/test/moves/effectiveness.test.ts rename to test/moves/effectiveness.test.ts index 7742178f595..d9974fd1980 100644 --- a/src/test/moves/effectiveness.test.ts +++ b/test/moves/effectiveness.test.ts @@ -6,8 +6,7 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import * as Messages from "#app/messages"; -import { TerastallizeModifier, overrideHeldItems } from "#app/modifier/modifier"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, describe, expect, it, vi } from "vitest"; @@ -15,15 +14,14 @@ function testMoveEffectiveness(game: GameManager, move: Moves, targetSpecies: Sp expected: number, targetAbility: Abilities = Abilities.BALL_FETCH, teraType?: Type): void { // Suppress getPokemonNameWithAffix because it calls on a null battle spec vi.spyOn(Messages, "getPokemonNameWithAffix").mockReturnValue(""); - game.override - .enemyAbility(targetAbility) - .enemyHeldItems([{ name:"TERA_SHARD", type: teraType }]); + game.override.enemyAbility(targetAbility); const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5); const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE); if (teraType !== undefined) { - overrideHeldItems(target, false); + target.teraType = teraType; + target.isTerastallized = true; } expect(target.getMoveEffectiveness(user, allMoves[move])).toBe(expected); @@ -40,7 +38,6 @@ describe("Moves - Type Effectiveness", () => { type: Phaser.HEADLESS, }); game = new GameManager(phaserGame); - TerastallizeModifier.prototype.apply = (args) => true; game.override.ability(Abilities.BALL_FETCH); }); @@ -73,6 +70,10 @@ describe("Moves - Type Effectiveness", () => { () => testMoveEffectiveness(game, Moves.THUNDERBOLT, Species.BLASTOISE, 2) ); + it("Ghost-type attacks have no effect on Normal-type Pokemon", + () => testMoveEffectiveness(game, Moves.SHADOW_BALL, Species.URSALUNA, 0) + ); + it("Electric-type attacks are doubly super-effective against Water/Flying-type Pokemon", () => testMoveEffectiveness(game, Moves.THUNDERBOLT, Species.GYARADOS, 4) ); diff --git a/src/test/moves/electrify.test.ts b/test/moves/electrify.test.ts similarity index 97% rename from src/test/moves/electrify.test.ts rename to test/moves/electrify.test.ts index 8015dd0a74d..f7d78a2f4d0 100644 --- a/src/test/moves/electrify.test.ts +++ b/test/moves/electrify.test.ts @@ -3,7 +3,7 @@ import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/electro_shot.test.ts b/test/moves/electro_shot.test.ts similarity index 98% rename from src/test/moves/electro_shot.test.ts rename to test/moves/electro_shot.test.ts index 283154b3408..7cc7e793f4a 100644 --- a/src/test/moves/electro_shot.test.ts +++ b/test/moves/electro_shot.test.ts @@ -5,7 +5,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/moves/encore.test.ts b/test/moves/encore.test.ts similarity index 98% rename from src/test/moves/encore.test.ts rename to test/moves/encore.test.ts index 7d8dc9658bf..4cf466a7f2a 100644 --- a/src/test/moves/encore.test.ts +++ b/test/moves/encore.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/endure.test.ts b/test/moves/endure.test.ts similarity index 97% rename from src/test/moves/endure.test.ts rename to test/moves/endure.test.ts index bde5a26f68e..8514470d59c 100644 --- a/src/test/moves/endure.test.ts +++ b/test/moves/endure.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/entrainment.test.ts b/test/moves/entrainment.test.ts new file mode 100644 index 00000000000..608c6ef3676 --- /dev/null +++ b/test/moves/entrainment.test.ts @@ -0,0 +1,53 @@ +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Entrainment", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ENTRAINMENT ]) + .ability(Abilities.ADAPTABILITY) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("gives its ability to the target", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.ENTRAINMENT); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.ADAPTABILITY); + }); + + it("should activate post-summon abilities", async () => { + game.override.ability(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.ENTRAINMENT); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); +}); diff --git a/src/test/moves/fairy_lock.test.ts b/test/moves/fairy_lock.test.ts similarity index 99% rename from src/test/moves/fairy_lock.test.ts rename to test/moves/fairy_lock.test.ts index ceb298ed0fe..627eac401cc 100644 --- a/src/test/moves/fairy_lock.test.ts +++ b/test/moves/fairy_lock.test.ts @@ -3,7 +3,7 @@ import { ArenaTagType } from "#app/enums/arena-tag-type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/fake_out.test.ts b/test/moves/fake_out.test.ts similarity index 98% rename from src/test/moves/fake_out.test.ts rename to test/moves/fake_out.test.ts index f20b6db3a13..21a129b6410 100644 --- a/src/test/moves/fake_out.test.ts +++ b/test/moves/fake_out.test.ts @@ -1,4 +1,4 @@ -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; diff --git a/test/moves/fell_stinger.test.ts b/test/moves/fell_stinger.test.ts new file mode 100644 index 00000000000..fdcba624e22 --- /dev/null +++ b/test/moves/fell_stinger.test.ts @@ -0,0 +1,198 @@ +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import GameManager from "#test/testUtils/gameManager"; +import { Species } from "#enums/species"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#app/enums/status-effect"; +import { WeatherType } from "#app/enums/weather-type"; +import { allMoves } from "#app/data/move"; + + +describe("Moves - Fell Stinger", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override.battleType("single") + .moveset([ + Moves.FELL_STINGER, + Moves.SALT_CURE, + Moves.BIND, + Moves.LEECH_SEED + ]) + .startingLevel(50) + .disableCrits() + .enemyAbility(Abilities.STURDY) + .enemySpecies(Species.HYPNO) + .enemyMoveset(Moves.SPLASH) + .enemyLevel(5); + }); + + it("should not grant stat boost if opponent gets KO'd by recoil", async () => { + game.override.enemyMoveset([ Moves.DOUBLE_EDGE ]); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.FELL_STINGER); + + await game.phaseInterceptor.to("VictoryPhase"); + + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy is KO'd by status effect", async () => { + game.override + .enemyMoveset(Moves.SPLASH) + .enemyStatusEffect(StatusEffect.BURN); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.FELL_STINGER); + + await game.phaseInterceptor.to("VictoryPhase"); + + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy is KO'd by damaging weather", async () => { + game.override.weather(WeatherType.HAIL); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.FELL_STINGER); + + await game.phaseInterceptor.to("VictoryPhase"); + + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy is KO'd by Dry Skin + Harsh Sunlight", async () => { + game.override + .enemyPassiveAbility(Abilities.STURDY) + .enemyAbility(Abilities.DRY_SKIN) + .weather(WeatherType.HARSH_SUN); + + await game.challengeMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.FELL_STINGER); + + await game.phaseInterceptor.to("VictoryPhase"); + + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy is saved by Reviver Seed", async () => { + game.override + .enemyAbility(Abilities.BALL_FETCH) + .enemyHeldItems([{ name: "REVIVER_SEED" }]); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.FELL_STINGER); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy is KO'd by Salt Cure", async () => { + game.override.battleType("double") + .startingLevel(5); + const saltCure = allMoves[Moves.SALT_CURE]; + const fellStinger = allMoves[Moves.FELL_STINGER]; + vi.spyOn(saltCure, "accuracy", "get").mockReturnValue(100); + vi.spyOn(fellStinger, "power", "get").mockReturnValue(50000); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + const leftEnemy = game.scene.getEnemyField()[0]!; + + // Turn 1: set Salt Cure, enemy splashes and does nothing + game.move.select(Moves.SALT_CURE, 0, leftEnemy.getBattlerIndex()); + + // Turn 2: enemy Endures Fell Stinger, then dies to Salt Cure + await game.toNextTurn(); + expect(leftEnemy.isFainted()).toBe(false); + leftEnemy.heal(leftEnemy.getMaxHp()); + game.move.select(Moves.FELL_STINGER); + await game.toNextTurn(); + + expect(leftEnemy.isFainted()).toBe(true); + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy dies to Bind or a similar effect", async () => { + game.override.battleType("double") + .startingLevel(5); + vi.spyOn(allMoves[Moves.BIND], "accuracy", "get").mockReturnValue(100); + vi.spyOn(allMoves[Moves.FELL_STINGER], "power", "get").mockReturnValue(50000); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + const leftEnemy = game.scene.getEnemyField()[0]!; + + // Turn 1: set Bind, enemy splashes and does nothing + game.move.select(Moves.BIND, 0, leftEnemy.getBattlerIndex()); + + // Turn 2: enemy Endures Fell Stinger, then dies to Bind + await game.toNextTurn(); + expect(leftEnemy.isFainted()).toBe(false); + leftEnemy.heal(leftEnemy.getMaxHp()); + game.move.select(Moves.FELL_STINGER, 0, leftEnemy.getBattlerIndex()); + await game.toNextTurn(); + + expect(leftEnemy.isFainted()).toBe(true); + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not grant stat boost if enemy dies to Leech Seed", async () => { + game.override.battleType("double") + .startingLevel(5); + vi.spyOn(allMoves[Moves.LEECH_SEED], "accuracy", "get").mockReturnValue(100); + vi.spyOn(allMoves[Moves.FELL_STINGER], "power", "get").mockReturnValue(50000); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon()!; + const leftEnemy = game.scene.getEnemyField()[0]!; + + // Turn 1: set Leech Seed, enemy splashes and does nothing + game.move.select(Moves.LEECH_SEED, 0, leftEnemy.getBattlerIndex()); + + // Turn 2: enemy Endures Fell Stinger, then dies to Leech Seed + await game.toNextTurn(); + expect(leftEnemy.isFainted()).toBe(false); + leftEnemy.heal(leftEnemy.getMaxHp()); + game.move.select(Moves.FELL_STINGER, 0, leftEnemy.getBattlerIndex()); + await game.toNextTurn(); + + expect(leftEnemy.isFainted()).toBe(true); + expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should grant stat boost if enemy dies directly to hit", async () => { + game.override.enemyAbility(Abilities.KLUTZ); + + await game.classicMode.startBattle([ Species.LEAVANNY ]); + const leadPokemon = game.scene.getPlayerPokemon(); + game.move.select(Moves.FELL_STINGER); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(leadPokemon?.getStatStage(Stat.ATK)).toBe(3); + }); +}); diff --git a/src/test/moves/fillet_away.test.ts b/test/moves/fillet_away.test.ts similarity index 98% rename from src/test/moves/fillet_away.test.ts rename to test/moves/fillet_away.test.ts index aa3243270cb..076a3011afa 100644 --- a/src/test/moves/fillet_away.test.ts +++ b/test/moves/fillet_away.test.ts @@ -3,7 +3,7 @@ import { toDmgValue } from "#app/utils"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/fissure.test.ts b/test/moves/fissure.test.ts similarity index 93% rename from src/test/moves/fissure.test.ts rename to test/moves/fissure.test.ts index 0975a87b2b1..07f2a3bfacb 100644 --- a/src/test/moves/fissure.test.ts +++ b/test/moves/fissure.test.ts @@ -5,7 +5,7 @@ import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -41,14 +41,10 @@ describe("Moves - Fissure", () => { game.override.enemyPassiveAbility(Abilities.BALL_FETCH); game.override.enemyLevel(100); - await game.startBattle(); + await game.classicMode.startBattle(); partyPokemon = game.scene.getPlayerParty()[0]; enemyPokemon = game.scene.getEnemyPokemon()!; - - // remove berries - game.scene.removePartyMemberModifiers(0); - game.scene.clearEnemyHeldItemModifiers(); }); it("ignores damage modification from abilities, for example FUR_COAT", async () => { diff --git a/src/test/moves/flame_burst.test.ts b/test/moves/flame_burst.test.ts similarity index 98% rename from src/test/moves/flame_burst.test.ts rename to test/moves/flame_burst.test.ts index 9dea930d7e8..7bcf06d92ae 100644 --- a/src/test/moves/flame_burst.test.ts +++ b/test/moves/flame_burst.test.ts @@ -4,7 +4,7 @@ import type Pokemon from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/flower_shield.test.ts b/test/moves/flower_shield.test.ts similarity index 98% rename from src/test/moves/flower_shield.test.ts rename to test/moves/flower_shield.test.ts index 4c03df5212b..d6f79c40533 100644 --- a/src/test/moves/flower_shield.test.ts +++ b/test/moves/flower_shield.test.ts @@ -6,7 +6,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/fly.test.ts b/test/moves/fly.test.ts similarity index 98% rename from src/test/moves/fly.test.ts rename to test/moves/fly.test.ts index 6ae758fe3dc..b0abf96e128 100644 --- a/src/test/moves/fly.test.ts +++ b/test/moves/fly.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; import { BattlerIndex } from "#app/battle"; diff --git a/src/test/moves/focus_punch.test.ts b/test/moves/focus_punch.test.ts similarity index 78% rename from src/test/moves/focus_punch.test.ts rename to test/moves/focus_punch.test.ts index 352e3b60aa4..1f14a19fbd7 100644 --- a/src/test/moves/focus_punch.test.ts +++ b/test/moves/focus_punch.test.ts @@ -6,9 +6,10 @@ import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; +import i18next from "i18next"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Focus Punch", () => { @@ -41,7 +42,7 @@ describe("Moves - Focus Punch", () => { it( "should deal damage at the end of turn if uninterrupted", async () => { - await game.startBattle([ Species.CHARIZARD ]); + await game.classicMode.startBattle([ Species.CHARIZARD ]); const leadPokemon = game.scene.getPlayerPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -68,7 +69,7 @@ describe("Moves - Focus Punch", () => { async () => { game.override.enemyMoveset([ Moves.TACKLE ]); - await game.startBattle([ Species.CHARIZARD ]); + await game.classicMode.startBattle([ Species.CHARIZARD ]); const leadPokemon = game.scene.getPlayerPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -95,7 +96,7 @@ describe("Moves - Focus Punch", () => { async () => { game.override.enemyMoveset([ Moves.SPORE ]); - await game.startBattle([ Species.CHARIZARD ]); + await game.classicMode.startBattle([ Species.CHARIZARD ]); const leadPokemon = game.scene.getPlayerPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -119,7 +120,7 @@ describe("Moves - Focus Punch", () => { /** Guarantee a Trainer battle with multiple enemy Pokemon */ game.override.startingWave(25); - await game.startBattle([ Species.CHARIZARD ]); + await game.classicMode.startBattle([ Species.CHARIZARD ]); game.forceEnemyToSwitch(); game.move.select(Moves.FOCUS_PUNCH); @@ -130,4 +131,15 @@ describe("Moves - Focus Punch", () => { expect(game.scene.phaseQueue.find(phase => phase instanceof MoveHeaderPhase)).toBeDefined(); } ); + it("should replace the 'but it failed' text when the user gets hit", async () => { + game.override.enemyMoveset([ Moves.TACKLE ]); + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + game.move.select(Moves.FOCUS_PUNCH); + await game.phaseInterceptor.to("MoveEndPhase", true); + await game.phaseInterceptor.to("MessagePhase", false); + const consoleSpy = vi.spyOn(console, "log"); + await game.phaseInterceptor.to("MoveEndPhase", true); + expect(consoleSpy).nthCalledWith(1, i18next.t("moveTriggers:lostFocus", { pokemonName: "Charizard" })); + }); }); diff --git a/src/test/moves/follow_me.test.ts b/test/moves/follow_me.test.ts similarity index 98% rename from src/test/moves/follow_me.test.ts rename to test/moves/follow_me.test.ts index fba7937f812..bef9b9ddb01 100644 --- a/src/test/moves/follow_me.test.ts +++ b/test/moves/follow_me.test.ts @@ -4,7 +4,7 @@ import { Abilities } from "#app/enums/abilities"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/foresight.test.ts b/test/moves/foresight.test.ts similarity index 97% rename from src/test/moves/foresight.test.ts rename to test/moves/foresight.test.ts index 1195cd0b71b..7dccd0fefca 100644 --- a/src/test/moves/foresight.test.ts +++ b/test/moves/foresight.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/forests_curse.test.ts b/test/moves/forests_curse.test.ts similarity index 96% rename from src/test/moves/forests_curse.test.ts rename to test/moves/forests_curse.test.ts index 010b00599a5..c9977190c9d 100644 --- a/src/test/moves/forests_curse.test.ts +++ b/test/moves/forests_curse.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Type } from "#enums/type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/freeze_dry.test.ts b/test/moves/freeze_dry.test.ts similarity index 97% rename from src/test/moves/freeze_dry.test.ts rename to test/moves/freeze_dry.test.ts index 9206a103a35..f07105882c2 100644 --- a/src/test/moves/freeze_dry.test.ts +++ b/test/moves/freeze_dry.test.ts @@ -4,7 +4,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Type } from "#enums/type"; import { Challenges } from "#enums/challenges"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -117,11 +117,12 @@ describe("Moves - Freeze-Dry", () => { }); it("should deal 2x damage to steel type terastallized into water", async () => { - game.override.enemySpecies(Species.SKARMORY) - .enemyHeldItems([{ name: "TERA_SHARD", type: Type.WATER }]); + game.override.enemySpecies(Species.SKARMORY); await game.classicMode.startBattle(); const enemy = game.scene.getEnemyPokemon()!; + enemy.teraType = Type.WATER; + enemy.isTerastallized = true; vi.spyOn(enemy, "getMoveEffectiveness"); game.move.select(Moves.FREEZE_DRY); @@ -132,11 +133,12 @@ describe("Moves - Freeze-Dry", () => { }); it("should deal 0.5x damage to water type terastallized into fire", async () => { - game.override.enemySpecies(Species.PELIPPER) - .enemyHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]); + game.override.enemySpecies(Species.PELIPPER); await game.classicMode.startBattle(); const enemy = game.scene.getEnemyPokemon()!; + enemy.teraType = Type.FIRE; + enemy.isTerastallized = true; vi.spyOn(enemy, "getMoveEffectiveness"); game.move.select(Moves.FREEZE_DRY); diff --git a/src/test/moves/freezy_frost.test.ts b/test/moves/freezy_frost.test.ts similarity index 98% rename from src/test/moves/freezy_frost.test.ts rename to test/moves/freezy_frost.test.ts index 09d7779474f..26c7d06961f 100644 --- a/src/test/moves/freezy_frost.test.ts +++ b/test/moves/freezy_frost.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { allMoves } from "#app/data/move"; diff --git a/src/test/moves/fusion_bolt.test.ts b/test/moves/fusion_bolt.test.ts similarity index 96% rename from src/test/moves/fusion_bolt.test.ts rename to test/moves/fusion_bolt.test.ts index 4e35b939abf..9bb53ef8fb0 100644 --- a/src/test/moves/fusion_bolt.test.ts +++ b/test/moves/fusion_bolt.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/fusion_flare.test.ts b/test/moves/fusion_flare.test.ts similarity index 96% rename from src/test/moves/fusion_flare.test.ts rename to test/moves/fusion_flare.test.ts index 75641c04d02..02f5b19d97f 100644 --- a/src/test/moves/fusion_flare.test.ts +++ b/test/moves/fusion_flare.test.ts @@ -2,7 +2,7 @@ import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/fusion_flare_bolt.test.ts b/test/moves/fusion_flare_bolt.test.ts similarity index 99% rename from src/test/moves/fusion_flare_bolt.test.ts rename to test/moves/fusion_flare_bolt.test.ts index dbd4479dff8..340020c85b7 100644 --- a/src/test/moves/fusion_flare_bolt.test.ts +++ b/test/moves/fusion_flare_bolt.test.ts @@ -7,7 +7,7 @@ import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MovePhase } from "#app/phases/move-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/future_sight.test.ts b/test/moves/future_sight.test.ts similarity index 95% rename from src/test/moves/future_sight.test.ts rename to test/moves/future_sight.test.ts index d0110a87202..e0a9a1efd04 100644 --- a/src/test/moves/future_sight.test.ts +++ b/test/moves/future_sight.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/gastro_acid.test.ts b/test/moves/gastro_acid.test.ts similarity index 97% rename from src/test/moves/gastro_acid.test.ts rename to test/moves/gastro_acid.test.ts index ec9246c855c..2e4f7938306 100644 --- a/src/test/moves/gastro_acid.test.ts +++ b/test/moves/gastro_acid.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/geomancy.test.ts b/test/moves/geomancy.test.ts similarity index 97% rename from src/test/moves/geomancy.test.ts rename to test/moves/geomancy.test.ts index 9ff3a1e7a7d..914e4f7188a 100644 --- a/src/test/moves/geomancy.test.ts +++ b/test/moves/geomancy.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/moves/gigaton_hammer.test.ts b/test/moves/gigaton_hammer.test.ts similarity index 97% rename from src/test/moves/gigaton_hammer.test.ts rename to test/moves/gigaton_hammer.test.ts index f54700fe660..37735b29a3b 100644 --- a/src/test/moves/gigaton_hammer.test.ts +++ b/test/moves/gigaton_hammer.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; diff --git a/src/test/moves/glaive_rush.test.ts b/test/moves/glaive_rush.test.ts similarity index 98% rename from src/test/moves/glaive_rush.test.ts rename to test/moves/glaive_rush.test.ts index 9cfbfdd8727..557d003e541 100644 --- a/src/test/moves/glaive_rush.test.ts +++ b/test/moves/glaive_rush.test.ts @@ -2,7 +2,7 @@ import { allMoves } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/growth.test.ts b/test/moves/growth.test.ts similarity index 96% rename from src/test/moves/growth.test.ts rename to test/moves/growth.test.ts index a66e4ec6719..dfc41acd757 100644 --- a/src/test/moves/growth.test.ts +++ b/test/moves/growth.test.ts @@ -1,5 +1,5 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/grudge.test.ts b/test/moves/grudge.test.ts similarity index 98% rename from src/test/moves/grudge.test.ts rename to test/moves/grudge.test.ts index 340808929ab..4b9683dd417 100644 --- a/src/test/moves/grudge.test.ts +++ b/test/moves/grudge.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { BattlerIndex } from "#app/battle"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/guard_split.test.ts b/test/moves/guard_split.test.ts similarity index 97% rename from src/test/moves/guard_split.test.ts rename to test/moves/guard_split.test.ts index 519f347b920..af5023608d3 100644 --- a/src/test/moves/guard_split.test.ts +++ b/test/moves/guard_split.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/guard_swap.test.ts b/test/moves/guard_swap.test.ts similarity index 97% rename from src/test/moves/guard_swap.test.ts rename to test/moves/guard_swap.test.ts index 99769b32899..592307ff168 100644 --- a/src/test/moves/guard_swap.test.ts +++ b/test/moves/guard_swap.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/hard_press.test.ts b/test/moves/hard_press.test.ts similarity index 97% rename from src/test/moves/hard_press.test.ts rename to test/moves/hard_press.test.ts index 0fa4181491c..29a386207ad 100644 --- a/src/test/moves/hard_press.test.ts +++ b/test/moves/hard_press.test.ts @@ -3,7 +3,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/haze.test.ts b/test/moves/haze.test.ts similarity index 97% rename from src/test/moves/haze.test.ts rename to test/moves/haze.test.ts index 30aab8bd98c..11071bdc07d 100644 --- a/src/test/moves/haze.test.ts +++ b/test/moves/haze.test.ts @@ -1,5 +1,5 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/heal_bell.test.ts b/test/moves/heal_bell.test.ts similarity index 98% rename from src/test/moves/heal_bell.test.ts rename to test/moves/heal_bell.test.ts index b180588d3a3..72957ee21e7 100644 --- a/src/test/moves/heal_bell.test.ts +++ b/test/moves/heal_bell.test.ts @@ -3,7 +3,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/heal_block.test.ts b/test/moves/heal_block.test.ts similarity index 98% rename from src/test/moves/heal_block.test.ts rename to test/moves/heal_block.test.ts index 25f2076ff3e..a0e8eaf541c 100644 --- a/src/test/moves/heal_block.test.ts +++ b/test/moves/heal_block.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { ArenaTagSide } from "#app/data/arena-tag"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; diff --git a/src/test/moves/heart_swap.test.ts b/test/moves/heart_swap.test.ts similarity index 96% rename from src/test/moves/heart_swap.test.ts rename to test/moves/heart_swap.test.ts index a128549c459..43569a32a69 100644 --- a/src/test/moves/heart_swap.test.ts +++ b/test/moves/heart_swap.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/hyper_beam.test.ts b/test/moves/hyper_beam.test.ts similarity index 97% rename from src/test/moves/hyper_beam.test.ts rename to test/moves/hyper_beam.test.ts index af8440a0911..5869655948c 100644 --- a/src/test/moves/hyper_beam.test.ts +++ b/test/moves/hyper_beam.test.ts @@ -5,7 +5,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { BerryPhase } from "#app/phases/berry-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/imprison.test.ts b/test/moves/imprison.test.ts similarity index 98% rename from src/test/moves/imprison.test.ts rename to test/moves/imprison.test.ts index f10e20dab63..85d529d7a74 100644 --- a/src/test/moves/imprison.test.ts +++ b/test/moves/imprison.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { BattlerTagType } from "#enums/battler-tag-type"; diff --git a/test/moves/instruct.test.ts b/test/moves/instruct.test.ts new file mode 100644 index 00000000000..db9801932cc --- /dev/null +++ b/test/moves/instruct.test.ts @@ -0,0 +1,549 @@ +import { BattlerIndex } from "#app/battle"; +import type Pokemon from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; +import type { MovePhase } from "#app/phases/move-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Instruct", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + function instructSuccess(target: Pokemon, move: Moves): void { + expect(target.getLastXMoves(-1)[0].move).toBe(move); + expect(target.getLastXMoves(-1)[1].move).toBe(target.getLastXMoves()[0].move); + expect(target.getMoveset().find(m => m?.moveId === move)?.ppUsed).toBe(2); + } + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.NO_GUARD) + .enemyLevel(100) + .startingLevel(100) + .disableCrits(); + }); + + it("should repeat target's last used move", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemyLevel(1000); // ensures shuckle no die + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, Moves.SONIC_BOOM); + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SONIC_BOOM); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + + await game.phaseInterceptor.to("MovePhase"); // enemy attacks us + await game.phaseInterceptor.to("MovePhase", false); // instruct + let currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(game.scene.getPlayerPokemon()); + await game.phaseInterceptor.to("MoveEndPhase"); + + await game.phaseInterceptor.to("MovePhase", false); // enemy repeats move + currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(enemy); + expect(currentPhase.move.moveId).toBe(Moves.SONIC_BOOM); + await game.phaseInterceptor.to("TurnEndPhase", false); + + instructSuccess(enemy, Moves.SONIC_BOOM); + expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); + }); + + it("should repeat enemy's move through substitute", async () => { + game.override.moveset([ Moves.INSTRUCT, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, [ Moves.SONIC_BOOM, Moves.SUBSTITUTE ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SUBSTITUTE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SONIC_BOOM); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + instructSuccess(game.scene.getEnemyPokemon()!, Moves.SONIC_BOOM); + expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); + }); + + it("should repeat ally's attack on enemy", async () => { + game.override + .battleType("double") + .enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle([ Species.AMOONGUSS, Species.SHUCKLE ]); + + const [ amoonguss, shuckle ] = game.scene.getPlayerField(); + game.move.changeMoveset(amoonguss, [ Moves.INSTRUCT, Moves.SONIC_BOOM ]); + game.move.changeMoveset(shuckle, [ Moves.INSTRUCT, Moves.SONIC_BOOM ]); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.select(Moves.SONIC_BOOM, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + instructSuccess(shuckle, Moves.SONIC_BOOM); + expect(game.scene.getEnemyField()[0].getInverseHp()).toBe(40); + }); + + // TODO: Enable test case once gigaton hammer (and blood moon) are reworked + it.todo("should repeat enemy's Gigaton Hammer", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemyLevel(5); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, [ Moves.GIGATON_HAMMER, Moves.BLOOD_MOON ]); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + instructSuccess(enemy, Moves.GIGATON_HAMMER); + expect(game.scene.getPlayerPokemon()!.turnData.attacksReceived.length).toBe(2); + }); + + it("should add moves to move queue for copycat", async () => { + game.override + .battleType("double") + .moveset(Moves.INSTRUCT) + .enemyLevel(5); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField()!; + game.move.changeMoveset(enemy1, Moves.WATER_GUN); + game.move.changeMoveset(enemy2, Moves.COPYCAT); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + instructSuccess(enemy1, Moves.WATER_GUN); + // amoonguss gets hit by water gun thrice; once by original attack, once by instructed use and once by copycat + expect(game.scene.getPlayerPokemon()!.turnData.attacksReceived.length).toBe(3); + }); + + it("should respect enemy's status condition", async () => { + game.override + .moveset([ Moves.INSTRUCT, Moves.THUNDER_WAVE ]) + .enemyMoveset(Moves.SONIC_BOOM); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + game.move.select(Moves.THUNDER_WAVE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MovePhase"); + // force enemy's instructed move to bork and then immediately thaw out + await game.move.forceStatusActivation(true); + await game.move.forceStatusActivation(false); + await game.phaseInterceptor.to("TurnEndPhase", false); + + const moveHistory = game.scene.getEnemyPokemon()?.getLastXMoves(-1)!; + expect(moveHistory.map(m => m.move)).toEqual([ Moves.SONIC_BOOM, Moves.NONE, Moves.SONIC_BOOM ]); + expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); + }); + + it("should not repeat enemy's out of pp move", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemySpecies(Species.UNOWN); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemyPokemon, Moves.HIDDEN_POWER); + const moveUsed = enemyPokemon.moveset.find(m => m?.moveId === Moves.HIDDEN_POWER)!; + moveUsed.ppUsed = moveUsed.getMovePp() - 1; + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.HIDDEN_POWER); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + const playerMoves = game.scene.getPlayerPokemon()!.getLastXMoves(-1)!; + expect(playerMoves[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.getMoveHistory().length).toBe(1); + }); + + it("should redirect attacking moves if enemy faints", async () => { + game.override + .battleType("double") + .enemyMoveset(Moves.SPLASH) + .enemySpecies(Species.MAGIKARP) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.HISUI_ELECTRODE, Species.KOMMO_O ]); + + const [ electrode, kommo_o ] = game.scene.getPlayerField()!; + game.move.changeMoveset(electrode, Moves.CHLOROBLAST); + game.move.changeMoveset(kommo_o, Moves.INSTRUCT); + + game.move.select(Moves.CHLOROBLAST, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + // Chloroblast always deals 50% max HP% recoil UNLESS you whiff + // due to lack of targets or similar, + // so all we have to do is check whether electrode fainted or not. + // Naturally, both karps should also be dead as well. + expect(electrode.isFainted()).toBe(true); + const [ karp1, karp2 ] = game.scene.getEnemyField()!; + expect(karp1.isFainted()).toBe(true); + expect(karp2.isFainted()).toBe(true); + }), + + it("should allow for dancer copying of instructed dance move", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.INSTRUCT, Moves.SPLASH ]) + .enemyLevel(1000); + await game.classicMode.startBattle([ Species.ORICORIO, Species.VOLCARONA ]); + + const [ oricorio, volcarona ] = game.scene.getPlayerField(); + game.move.changeMoveset(oricorio, Moves.SPLASH); + game.move.changeMoveset(volcarona, Moves.FIERY_DANCE); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.INSTRUCT, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + // fiery dance triggered dancer successfully for a total of 4 hits + // Enemy level is set to a high value so that it does not faint even after all 4 hits + instructSuccess(volcarona, Moves.FIERY_DANCE); + expect(game.scene.getEnemyField()[0].turnData.attacksReceived.length).toBe(4); + }); + + it("should not repeat move when switching out", async () => { + game.override + .enemyMoveset(Moves.INSTRUCT) + .enemySpecies(Species.UNOWN); + await game.classicMode.startBattle([ Species.AMOONGUSS, Species.TOXICROAK ]); + + const amoonguss = game.scene.getPlayerPokemon()!; + game.move.changeMoveset(amoonguss, Moves.SEED_BOMB); + + amoonguss.battleSummonData.moveHistory = [{ move: Moves.SEED_BOMB, targets: [ BattlerIndex.ENEMY ], result: MoveResult.SUCCESS }]; + + game.doSwitchPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase", false); + + const enemyMoves = game.scene.getEnemyPokemon()!.getLastXMoves(-1)!; + expect(enemyMoves[0].result).toBe(MoveResult.FAIL); + }); + + it("should fail if no move has yet been used by target", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should attempt to call enemy's disabled move, but move use itself should fail", async () => { + game.override + .moveset([ Moves.INSTRUCT, Moves.DISABLE ]) + .battleType("double"); + await game.classicMode.startBattle([ Species.AMOONGUSS, Species.DROWZEE ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + game.move.changeMoveset(enemy1, Moves.SONIC_BOOM); + game.move.changeMoveset(enemy2, Moves.SPLASH); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.DISABLE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.SONIC_BOOM, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(game.scene.getPlayerField()[0].getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + const enemyMove = game.scene.getEnemyField()[0]!.getLastXMoves()[0]; + expect(enemyMove.result).toBe(MoveResult.FAIL); + expect(game.scene.getEnemyField()[0].getMoveset().find(m => m?.moveId === Moves.SONIC_BOOM)?.ppUsed).toBe(1); + }); + + it("should not repeat enemy's move through protect", async () => { + game.override.moveset([ Moves.INSTRUCT ]); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, Moves.PROTECT); + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(enemy.getLastXMoves(-1)[0].move).toBe(Moves.PROTECT); + expect(enemy.getLastXMoves(-1)[1]).toBeUndefined(); // undefined because instruct failed and didn't repeat + expect(enemy.getMoveset().find(m => m?.moveId === Moves.PROTECT)?.ppUsed).toBe(1); + }); + + it("should not repeat enemy's charging move", async () => { + game.override + .moveset([ Moves.INSTRUCT ]) + .enemyMoveset([ Moves.SONIC_BOOM, Moves.HYPER_BEAM ]); + await game.classicMode.startBattle([ Species.SHUCKLE ]); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + enemy.battleSummonData.moveHistory = [{ move: Moves.SONIC_BOOM, targets: [ BattlerIndex.PLAYER ], result: MoveResult.SUCCESS, virtual: false }]; + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.HYPER_BEAM); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + // instruct fails at copying last move due to charging turn (rather than instructing sonic boom) + expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should not repeat move since forgotten by target", async () => { + game.override + .enemyLevel(5) + .xpMultiplier(0) + .enemySpecies(Species.WURMPLE) + .enemyMoveset(Moves.INSTRUCT); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + + const regieleki = game.scene.getPlayerPokemon()!; + // fill out moveset with random moves + game.move.changeMoveset(regieleki, [ Moves.ELECTRO_DRIFT, Moves.SPLASH, Moves.ICE_BEAM, Moves.ANCIENT_POWER ]); + + game.move.select(Moves.ELECTRO_DRIFT); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("FaintPhase"); + await game.move.learnMove(Moves.ELECTROWEB); + await game.toNextWave(); + + game.move.select(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(game.scene.getEnemyField()[0].getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should disregard priority of instructed move on use", async () => { + game.override + .enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]) + .moveset(Moves.INSTRUCT); + await game.classicMode.startBattle([ Species.LUCARIO, Species.BANETTE ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + enemyPokemon.battleSummonData.moveHistory = [{ move: Moves.WHIRLWIND, targets: [ BattlerIndex.PLAYER ], result: MoveResult.SUCCESS, virtual: false }]; + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase", false); + + // lucario instructed enemy whirlwind at 0 priority to switch itself out + const instructedMove = enemyPokemon.getLastXMoves(-1)[1]; + expect(instructedMove.result).toBe(MoveResult.SUCCESS); + expect(instructedMove.move).toBe(Moves.WHIRLWIND); + expect(game.scene.getPlayerPokemon()?.species.speciesId).toBe(Species.BANETTE); + }); + + it("should respect moves' original priority for psychic terrain", async () => { + game.override. + battleType("double") + .moveset([ Moves.QUICK_ATTACK, Moves.SPLASH, Moves.INSTRUCT ]) + .enemyMoveset([ Moves.SPLASH, Moves.PSYCHIC_TERRAIN ]); + await game.classicMode.startBattle([ Species.BANETTE, Species.KLEFKI ]); + + game.move.select(Moves.QUICK_ATTACK, BattlerIndex.PLAYER, BattlerIndex.ENEMY); // succeeds due to terrain no + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.forceEnemyMove(Moves.PSYCHIC_TERRAIN); + await game.toNextTurn(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + // quick attack failed when instructed + const banette = game.scene.getPlayerPokemon()!; + expect(banette.getLastXMoves(-1)[1].move).toBe(Moves.QUICK_ATTACK); + expect(banette.getLastXMoves(-1)[1].result).toBe(MoveResult.FAIL); + }); + + it("should still work w/ prankster in psychic terrain", async () => { + game.override. + battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.PSYCHIC_TERRAIN ]); + await game.classicMode.startBattle([ Species.BANETTE, Species.KLEFKI ]); + + const [ banette, klefki ] = game.scene.getPlayerField()!; + game.move.changeMoveset(banette, [ Moves.VINE_WHIP, Moves.SPLASH ]); + game.move.changeMoveset(klefki, [ Moves.INSTRUCT, Moves.SPLASH ]); + + game.move.select(Moves.VINE_WHIP, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.forceEnemyMove(Moves.PSYCHIC_TERRAIN); + await game.toNextTurn(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); // copies vine whip + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(banette.getLastXMoves(-1)[1].move).toBe(Moves.VINE_WHIP); + expect(banette.getLastXMoves(-1)[2].move).toBe(Moves.VINE_WHIP); + expect(banette.getMoveset().find(m => m?.moveId === Moves.VINE_WHIP )?.ppUsed).toBe(2); + }); + + it("should cause spread moves to correctly hit targets in doubles after singles", async () => { + game.override + .battleType("even-doubles") + .moveset([ Moves.BREAKING_SWIPE, Moves.INSTRUCT, Moves.SPLASH ]) + .enemyMoveset(Moves.SONIC_BOOM) + .enemySpecies(Species.AXEW) + .startingLevel(500); + await game.classicMode.startBattle([ Species.KORAIDON, Species.KLEFKI ]); + + const koraidon = game.scene.getPlayerField()[0]!; + + game.move.select(Moves.BREAKING_SWIPE); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[0].targets).toEqual([ BattlerIndex.ENEMY ]); + await game.toNextWave(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + // did not take damage since enemies died beforehand; + // last move used hit both enemies + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[1].targets?.sort()).toEqual([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + }); + + it("should cause AoE moves to correctly hit everyone in doubles after singles", async () => { + game.override + .battleType("even-doubles") + .moveset([ Moves.BRUTAL_SWING, Moves.INSTRUCT, Moves.SPLASH ]) + .enemySpecies(Species.AXEW) + .enemyMoveset(Moves.SONIC_BOOM) + .startingLevel(500); + await game.classicMode.startBattle([ Species.KORAIDON, Species.KLEFKI ]); + + const koraidon = game.scene.getPlayerField()[0]!; + + game.move.select(Moves.BRUTAL_SWING); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[0].targets).toEqual([ BattlerIndex.ENEMY ]); + await game.toNextWave(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + // did not take damage since enemies died beforehand; + // last move used hit everything around it + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[1].targets?.sort()).toEqual([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + }); + + it("should cause multi-hit moves to hit the appropriate number of times in singles", async () => { + game.override + .enemyAbility(Abilities.SKILL_LINK) + .moveset([ Moves.SPLASH, Moves.INSTRUCT ]) + .enemyMoveset(Moves.BULLET_SEED); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const bulbasaur = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(bulbasaur.turnData.attacksReceived.length).toBe(10); + + await game.toNextTurn(); + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(bulbasaur.turnData.attacksReceived.length).toBe(10); + }); + + it("should cause multi-hit moves to hit the appropriate number of times in doubles", async () => { + game.override + .battleType("double") + .enemyAbility(Abilities.SKILL_LINK) + .moveset([ Moves.SPLASH, Moves.INSTRUCT ]) + .enemyMoveset([ Moves.BULLET_SEED, Moves.SPLASH ]) + .enemyLevel(5); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.IVYSAUR ]); + + const [ , ivysaur ] = game.scene.getPlayerField(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(ivysaur.turnData.attacksReceived.length).toBe(15); + + await game.toNextTurn(); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(ivysaur.turnData.attacksReceived.length).toBe(15); + }); +}); diff --git a/src/test/moves/jaw_lock.test.ts b/test/moves/jaw_lock.test.ts similarity index 99% rename from src/test/moves/jaw_lock.test.ts rename to test/moves/jaw_lock.test.ts index 30dbcac64a8..4f9c6481a9a 100644 --- a/src/test/moves/jaw_lock.test.ts +++ b/test/moves/jaw_lock.test.ts @@ -5,7 +5,7 @@ import { BerryPhase } from "#app/phases/berry-phase"; import { FaintPhase } from "#app/phases/faint-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; diff --git a/src/test/moves/lash_out.test.ts b/test/moves/lash_out.test.ts similarity index 96% rename from src/test/moves/lash_out.test.ts rename to test/moves/lash_out.test.ts index 014c0ae8fe5..3fe5c56dd3e 100644 --- a/src/test/moves/lash_out.test.ts +++ b/test/moves/lash_out.test.ts @@ -3,7 +3,7 @@ import { allMoves } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/last_respects.test.ts b/test/moves/last_respects.test.ts new file mode 100644 index 00000000000..54e4bc5a0bc --- /dev/null +++ b/test/moves/last_respects.test.ts @@ -0,0 +1,219 @@ +import { Moves } from "#enums/moves"; +import { BattlerIndex } from "#app/battle"; +import { Species } from "#enums/species"; +import { Abilities } from "#enums/abilities"; +import GameManager from "#test/testUtils/gameManager"; +import { allMoves } from "#app/data/move"; +import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Last Respects", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + const move = allMoves[Moves.LAST_RESPECTS]; + const basePower = move.power; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .disableCrits() + .moveset([ Moves.LAST_RESPECTS, Moves.EXPLOSION, Moves.LUNAR_DANCE ]) + .ability(Abilities.BALL_FETCH) + .enemyAbility(Abilities.BALL_FETCH) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(Moves.SPLASH) + .startingLevel(1) + .enemyLevel(100); + + vi.spyOn(move, "calculateBattlePower"); + }); + + it("should have 150 power if 2 allies faint before using move", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + /** + * Bulbasur faints once + */ + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Charmander faints once + */ + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(2); + await game.toNextTurn(); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to(MoveEffectPhase); + + expect(move.calculateBattlePower).toHaveReturnedWith(basePower + (2 * 50)); + }); + + it("should have 200 power if an ally fainted twice and another one once", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + /** + * Bulbasur faints once + */ + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Charmander faints once + */ + game.doRevivePokemon(1); + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Bulbasur faints twice + */ + game.move.select(Moves.EXPLOSION); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(2); + await game.toNextTurn(); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to(MoveEffectPhase); + + expect(move.calculateBattlePower).toHaveReturnedWith(basePower + (3 * 50)); + }); + + it("should maintain its power for the player during the next battle if it is within the same arena encounter", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(1) + .enemyLevel(1) + .startingLevel(100) + .enemyMoveset(Moves.SPLASH); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + /** + * The first Pokemon faints and another Pokemon in the party is selected. + */ + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Enemy Pokemon faints and new wave is entered. + */ + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + expect(game.scene.arena.playerFaints).toBe(1); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower + (1 * 50)); + }); + + it("should reset enemyFaints count on progressing to the next wave.", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(1) + .enemyLevel(1) + .startingLevel(100) + .enemyMoveset(Moves.LAST_RESPECTS) + .moveset([ Moves.LUNAR_DANCE, Moves.LAST_RESPECTS, Moves.SPLASH ]); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + /** + * The first Pokemon faints and another Pokemon in the party is selected. + */ + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + /** + * Enemy Pokemon faints and new wave is entered. + */ + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + expect(game.scene.currentBattle.enemyFaints).toBe(0); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower); + }); + + it("should reset playerFaints count if we enter new trainer battle", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(4) + .enemyLevel(1) + .startingLevel(100); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower); + }); + + it("should reset playerFaints count if we enter new biome", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(10) + .enemyLevel(1) + .startingLevel(100); + + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + game.move.select(Moves.LUNAR_DANCE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.LAST_RESPECTS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower); + }); +}); diff --git a/src/test/moves/light_screen.test.ts b/test/moves/light_screen.test.ts similarity index 98% rename from src/test/moves/light_screen.test.ts rename to test/moves/light_screen.test.ts index 424f43e155c..8eee58c8e17 100644 --- a/src/test/moves/light_screen.test.ts +++ b/test/moves/light_screen.test.ts @@ -9,7 +9,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { NumberHolder } from "#app/utils"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/lucky_chant.test.ts b/test/moves/lucky_chant.test.ts similarity index 98% rename from src/test/moves/lucky_chant.test.ts rename to test/moves/lucky_chant.test.ts index 02e9dd24465..7f943732192 100644 --- a/src/test/moves/lucky_chant.test.ts +++ b/test/moves/lucky_chant.test.ts @@ -5,7 +5,7 @@ import { Species } from "#app/enums/species"; import { BerryPhase } from "#app/phases/berry-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; describe("Moves - Lucky Chant", () => { diff --git a/src/test/moves/lunar_blessing.test.ts b/test/moves/lunar_blessing.test.ts similarity index 97% rename from src/test/moves/lunar_blessing.test.ts rename to test/moves/lunar_blessing.test.ts index 52c41a30e11..a81e967a6d9 100644 --- a/src/test/moves/lunar_blessing.test.ts +++ b/test/moves/lunar_blessing.test.ts @@ -3,7 +3,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/lunar_dance.test.ts b/test/moves/lunar_dance.test.ts similarity index 98% rename from src/test/moves/lunar_dance.test.ts rename to test/moves/lunar_dance.test.ts index 603247298ac..37e96e0dc3e 100644 --- a/src/test/moves/lunar_dance.test.ts +++ b/test/moves/lunar_dance.test.ts @@ -3,7 +3,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/test/moves/magic_coat.test.ts b/test/moves/magic_coat.test.ts new file mode 100644 index 00000000000..6ecbea435b6 --- /dev/null +++ b/test/moves/magic_coat.test.ts @@ -0,0 +1,286 @@ +import { BattlerIndex } from "#app/battle"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import { allMoves } from "#app/data/move"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { Stat } from "#app/enums/stat"; +import { StatusEffect } from "#app/enums/status-effect"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Magic Coat", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.MAGIC_COAT); + }); + + it("should fail if the user goes last in the turn", async () => { + game.override.moveset([ Moves.PROTECT ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.PROTECT); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getEnemyPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should fail if called again in the same turn due to moves like instruct", async () => { + game.override.moveset([ Moves.INSTRUCT ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.INSTRUCT); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getEnemyPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should not reflect moves used on the next turn", async () => { + game.override.moveset([ Moves.GROWL, Moves.SPLASH ]); + game.override.enemyMoveset([ Moves.MAGIC_COAT, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + // turn 1 + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.MAGIC_COAT); + await game.toNextTurn(); + + // turn 2 + game.move.select(Moves.GROWL); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should reflect basic status moves", async () => { + game.override.moveset([ Moves.GROWL ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should individually bounce back multi-target moves when used by both targets in doubles", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.GROWL, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGIKARP ]); + + game.move.select(Moves.GROWL, 0); + game.move.select(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + + const user = game.scene.getPlayerField()[0]; + expect(user.getStatStage(Stat.ATK)).toBe(-2); + }); + + it("should bounce back a spread status move against both pokemon", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.GROWL, Moves.SPLASH ]); + game.override.enemyMoveset([ Moves.SPLASH, Moves.MAGIC_COAT ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGIKARP ]); + + game.move.select(Moves.GROWL, 0); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH); + await game.forceEnemyMove(Moves.MAGIC_COAT); + + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerField().every(p => p.getStatStage(Stat.ATK) === -1)).toBeTruthy(); + }); + + it("should still bounce back a move that would otherwise fail", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.scene.getEnemyPokemon()?.setStatStage(Stat.ATK, -6); + game.override.moveset([ Moves.GROWL ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should not bounce back a move that was just bounced", async () => { + game.override.battleType("double"); + game.override.ability(Abilities.MAGIC_BOUNCE); + game.override.moveset([ Moves.GROWL, Moves.MAGIC_COAT ]); + game.override.enemyMoveset([ Moves.SPLASH, Moves.MAGIC_COAT ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGIKARP ]); + + game.move.select(Moves.MAGIC_COAT, 0); + game.move.select(Moves.GROWL, 1); + await game.forceEnemyMove(Moves.MAGIC_COAT); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyField()[0].getStatStage(Stat.ATK)).toBe(0); + }); + + // todo while Mirror Armor is not implemented + it.todo("should receive the stat change after reflecting a move back to a mirror armor user", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should still bounce back a move from a mold breaker user", async () => { + game.override.ability(Abilities.MOLD_BREAKER); + game.override.moveset([ Moves.GROWL ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(0); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should only bounce spikes back once when both targets use magic coat in doubles", async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.override.moveset([ Moves.SPIKES ]); + + game.move.select(Moves.SPIKES); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER)!["layers"]).toBe(1); + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY)).toBeUndefined(); + }); + + it("should not bounce back curse", async() => { + game.override.starterSpecies(Species.GASTLY); + await game.classicMode.startBattle([ Species.GASTLY ]); + game.override.moveset([ Moves.CURSE ]); + + game.move.select(Moves.CURSE); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getTag(BattlerTagType.CURSED)).toBeDefined(); + }); + + // TODO: encore is failing if the last move was virtual. + it.todo("should not cause the bounced move to count for encore", async () => { + game.override.moveset([ Moves.GROWL, Moves.ENCORE ]); + game.override.enemyMoveset([ Moves.MAGIC_COAT, Moves.TACKLE ]); + game.override.enemyAbility(Abilities.MAGIC_BOUNCE); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // turn 1 + game.move.select(Moves.GROWL); + await game.forceEnemyMove(Moves.MAGIC_COAT); + await game.toNextTurn(); + + // turn 2 + game.move.select(Moves.ENCORE); + await game.forceEnemyMove(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)!["moveId"]).toBe(Moves.TACKLE); + expect(enemyPokemon.getLastXMoves()[0].move).toBe(Moves.TACKLE); + }); + + // TODO: stomping tantrum should consider moves that were bounced. + it.todo("should cause stomping tantrum to double in power when the last move was bounced", async () => { + game.override.battleType("single"); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.override.moveset([ Moves.STOMPING_TANTRUM, Moves.CHARM ]); + + const stomping_tantrum = allMoves[Moves.STOMPING_TANTRUM]; + vi.spyOn(stomping_tantrum, "calculateBattlePower"); + + game.move.select(Moves.CHARM); + await game.toNextTurn(); + + game.move.select(Moves.STOMPING_TANTRUM); + await game.phaseInterceptor.to("BerryPhase"); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(150); + }); + + // TODO: stomping tantrum should consider moves that were bounced. + it.todo("should properly cause the enemy's stomping tantrum to be doubled in power after bouncing and failing", async () => { + game.override.enemyMoveset([ Moves.STOMPING_TANTRUM, Moves.SPLASH, Moves.CHARM ]); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const stomping_tantrum = allMoves[Moves.STOMPING_TANTRUM]; + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(stomping_tantrum, "calculateBattlePower"); + + game.move.select(Moves.SPORE); + await game.forceEnemyMove(Moves.CHARM); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemy.getLastXMoves(1)[0].result).toBe("success"); + + await game.phaseInterceptor.to("BerryPhase"); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(75); + + await game.toNextTurn(); + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(75); + }); + + it("should respect immunities when bouncing a move", async () => { + vi.spyOn(allMoves[Moves.THUNDER_WAVE], "accuracy", "get").mockReturnValue(100); + game.override.moveset([ Moves.THUNDER_WAVE, Moves.GROWL ]); + game.override.ability(Abilities.SOUNDPROOF); + await game.classicMode.startBattle([ Species.PHANPY ]); + + // Turn 1 - thunder wave immunity test + game.move.select(Moves.THUNDER_WAVE); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); + + // Turn 2 - soundproof immunity test + game.move.select(Moves.GROWL); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should bounce back a move before the accuracy check", async () => { + game.override.moveset([ Moves.SPORE ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const attacker = game.scene.getPlayerPokemon()!; + + vi.spyOn(attacker, "getAccuracyMultiplier").mockReturnValue(0.0); + game.move.select(Moves.SPORE); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.SLEEP); + }); + + it("should take the accuracy of the magic bounce user into account", async () => { + game.override.moveset([ Moves.SPORE ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + const opponent = game.scene.getEnemyPokemon()!; + + vi.spyOn(opponent, "getAccuracyMultiplier").mockReturnValue(0); + game.move.select(Moves.SPORE); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); + }); +}); diff --git a/src/test/moves/magnet_rise.test.ts b/test/moves/magnet_rise.test.ts similarity index 97% rename from src/test/moves/magnet_rise.test.ts rename to test/moves/magnet_rise.test.ts index b26bbf42ed0..e4ceeaea929 100644 --- a/src/test/moves/magnet_rise.test.ts +++ b/test/moves/magnet_rise.test.ts @@ -2,7 +2,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/make_it_rain.test.ts b/test/moves/make_it_rain.test.ts similarity index 98% rename from src/test/moves/make_it_rain.test.ts rename to test/moves/make_it_rain.test.ts index 08021227e9c..8de6777bddf 100644 --- a/src/test/moves/make_it_rain.test.ts +++ b/test/moves/make_it_rain.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { MoveEndPhase } from "#app/phases/move-end-phase"; diff --git a/src/test/moves/mat_block.test.ts b/test/moves/mat_block.test.ts similarity index 98% rename from src/test/moves/mat_block.test.ts rename to test/moves/mat_block.test.ts index a4d9177cbdc..b9e66253058 100644 --- a/src/test/moves/mat_block.test.ts +++ b/test/moves/mat_block.test.ts @@ -1,6 +1,6 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/metal_burst.test.ts b/test/moves/metal_burst.test.ts similarity index 98% rename from src/test/moves/metal_burst.test.ts rename to test/moves/metal_burst.test.ts index 3b32dd322a3..7f7cfa841da 100644 --- a/src/test/moves/metal_burst.test.ts +++ b/test/moves/metal_burst.test.ts @@ -3,7 +3,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/metronome.test.ts b/test/moves/metronome.test.ts similarity index 98% rename from src/test/moves/metronome.test.ts rename to test/moves/metronome.test.ts index 946dc92de0f..85c027b62e3 100644 --- a/src/test/moves/metronome.test.ts +++ b/test/moves/metronome.test.ts @@ -5,7 +5,7 @@ import { Stat } from "#app/enums/stat"; import { CommandPhase } from "#app/phases/command-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/miracle_eye.test.ts b/test/moves/miracle_eye.test.ts similarity index 96% rename from src/test/moves/miracle_eye.test.ts rename to test/moves/miracle_eye.test.ts index 70f487de942..068f4f70493 100644 --- a/src/test/moves/miracle_eye.test.ts +++ b/test/moves/miracle_eye.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/mirror_move.test.ts b/test/moves/mirror_move.test.ts similarity index 98% rename from src/test/moves/mirror_move.test.ts rename to test/moves/mirror_move.test.ts index e55c55038ae..a6fe90548be 100644 --- a/src/test/moves/mirror_move.test.ts +++ b/test/moves/mirror_move.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/mist.test.ts b/test/moves/mist.test.ts similarity index 96% rename from src/test/moves/mist.test.ts rename to test/moves/mist.test.ts index cd338f79412..a9b69bccc6c 100644 --- a/src/test/moves/mist.test.ts +++ b/test/moves/mist.test.ts @@ -2,7 +2,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/moongeist_beam.test.ts b/test/moves/moongeist_beam.test.ts similarity index 97% rename from src/test/moves/moongeist_beam.test.ts rename to test/moves/moongeist_beam.test.ts index 216eee482fb..15a5787be41 100644 --- a/src/test/moves/moongeist_beam.test.ts +++ b/test/moves/moongeist_beam.test.ts @@ -2,7 +2,7 @@ import { allMoves, RandomMoveAttr } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/multi_target.test.ts b/test/moves/multi_target.test.ts similarity index 98% rename from src/test/moves/multi_target.test.ts rename to test/moves/multi_target.test.ts index 965876d3445..a2379524c73 100644 --- a/src/test/moves/multi_target.test.ts +++ b/test/moves/multi_target.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#app/enums/abilities"; import { Species } from "#app/enums/species"; import * as Utils from "#app/utils"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/nightmare.test.ts b/test/moves/nightmare.test.ts similarity index 96% rename from src/test/moves/nightmare.test.ts rename to test/moves/nightmare.test.ts index 850b0793b1e..0a2392fe833 100644 --- a/src/test/moves/nightmare.test.ts +++ b/test/moves/nightmare.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/obstruct.test.ts b/test/moves/obstruct.test.ts similarity index 98% rename from src/test/moves/obstruct.test.ts rename to test/moves/obstruct.test.ts index 1649c199e32..e2c469e21f0 100644 --- a/src/test/moves/obstruct.test.ts +++ b/test/moves/obstruct.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/octolock.test.ts b/test/moves/octolock.test.ts similarity index 98% rename from src/test/moves/octolock.test.ts rename to test/moves/octolock.test.ts index 6ca96eeb464..882a2357e1a 100644 --- a/src/test/moves/octolock.test.ts +++ b/test/moves/octolock.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/order_up.test.ts b/test/moves/order_up.test.ts similarity index 98% rename from src/test/moves/order_up.test.ts rename to test/moves/order_up.test.ts index a9281b121b2..339f3f31584 100644 --- a/src/test/moves/order_up.test.ts +++ b/test/moves/order_up.test.ts @@ -6,7 +6,7 @@ import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/parting_shot.test.ts b/test/moves/parting_shot.test.ts similarity index 99% rename from src/test/moves/parting_shot.test.ts rename to test/moves/parting_shot.test.ts index 30ad3660a32..43a6d833949 100644 --- a/src/test/moves/parting_shot.test.ts +++ b/test/moves/parting_shot.test.ts @@ -3,7 +3,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, test } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Stat } from "#enums/stat"; import { BerryPhase } from "#app/phases/berry-phase"; import { FaintPhase } from "#app/phases/faint-phase"; diff --git a/src/test/moves/plasma_fists.test.ts b/test/moves/plasma_fists.test.ts similarity index 98% rename from src/test/moves/plasma_fists.test.ts rename to test/moves/plasma_fists.test.ts index 4075c1ab988..5a2ec90f60b 100644 --- a/src/test/moves/plasma_fists.test.ts +++ b/test/moves/plasma_fists.test.ts @@ -3,7 +3,7 @@ import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/pledge_moves.test.ts b/test/moves/pledge_moves.test.ts similarity index 99% rename from src/test/moves/pledge_moves.test.ts rename to test/moves/pledge_moves.test.ts index 64d586e7ba4..24fff05a25d 100644 --- a/src/test/moves/pledge_moves.test.ts +++ b/test/moves/pledge_moves.test.ts @@ -9,7 +9,7 @@ import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/powder.test.ts b/test/moves/powder.test.ts similarity index 99% rename from src/test/moves/powder.test.ts rename to test/moves/powder.test.ts index a1db2bced3a..24162825230 100644 --- a/src/test/moves/powder.test.ts +++ b/test/moves/powder.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/power_shift.test.ts b/test/moves/power_shift.test.ts similarity index 97% rename from src/test/moves/power_shift.test.ts rename to test/moves/power_shift.test.ts index e389f77bedf..bb98d8cf3ed 100644 --- a/src/test/moves/power_shift.test.ts +++ b/test/moves/power_shift.test.ts @@ -2,7 +2,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/power_split.test.ts b/test/moves/power_split.test.ts similarity index 97% rename from src/test/moves/power_split.test.ts rename to test/moves/power_split.test.ts index 914fa86e491..69ea92c69ef 100644 --- a/src/test/moves/power_split.test.ts +++ b/test/moves/power_split.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/power_swap.test.ts b/test/moves/power_swap.test.ts similarity index 97% rename from src/test/moves/power_swap.test.ts rename to test/moves/power_swap.test.ts index e9a4b569c92..637714f1277 100644 --- a/src/test/moves/power_swap.test.ts +++ b/test/moves/power_swap.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/power_trick.test.ts b/test/moves/power_trick.test.ts similarity index 98% rename from src/test/moves/power_trick.test.ts rename to test/moves/power_trick.test.ts index a064a43dec4..e60172b5304 100644 --- a/src/test/moves/power_trick.test.ts +++ b/test/moves/power_trick.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Moves } from "#enums/moves"; import { Stat } from "#enums/stat"; import { Species } from "#enums/species"; diff --git a/src/test/moves/protect.test.ts b/test/moves/protect.test.ts similarity index 98% rename from src/test/moves/protect.test.ts rename to test/moves/protect.test.ts index e639969ddf0..d502e997483 100644 --- a/src/test/moves/protect.test.ts +++ b/test/moves/protect.test.ts @@ -1,6 +1,6 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/psycho_shift.test.ts b/test/moves/psycho_shift.test.ts similarity index 96% rename from src/test/moves/psycho_shift.test.ts rename to test/moves/psycho_shift.test.ts index 448a8c99ef0..d5890a3af0b 100644 --- a/src/test/moves/psycho_shift.test.ts +++ b/test/moves/psycho_shift.test.ts @@ -2,7 +2,7 @@ import { StatusEffect } from "#app/enums/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/purify.test.ts b/test/moves/purify.test.ts similarity index 97% rename from src/test/moves/purify.test.ts rename to test/moves/purify.test.ts index d72b4a87d2a..eba8e9d851f 100644 --- a/src/test/moves/purify.test.ts +++ b/test/moves/purify.test.ts @@ -5,7 +5,7 @@ import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/test/moves/quash.test.ts b/test/moves/quash.test.ts new file mode 100644 index 00000000000..dd91820a8db --- /dev/null +++ b/test/moves/quash.test.ts @@ -0,0 +1,99 @@ +import { Species } from "#enums/species"; +import { Moves } from "#enums/moves"; +import { Abilities } from "#app/enums/abilities"; +import { BattlerIndex } from "#app/battle"; +import { WeatherType } from "#enums/weather-type"; +import { MoveResult } from "#app/field/pokemon"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { describe, beforeAll, afterEach, beforeEach, it, expect } from "vitest"; + +describe("Moves - Quash", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("double") + .enemyLevel(1) + .enemySpecies(Species.SLOWPOKE) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.RAIN_DANCE, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .moveset([ Moves.QUASH, Moves.SUNNY_DAY, Moves.RAIN_DANCE, Moves.SPLASH ]); + }); + + it("makes the target move last in a turn, ignoring priority", async () => { + await game.classicMode.startBattle([ Species.ACCELGOR, Species.RATTATA ]); + + game.move.select(Moves.QUASH, 0, BattlerIndex.PLAYER_2); + game.move.select(Moves.SUNNY_DAY, 1); + await game.forceEnemyMove(Moves.SPLASH); + await game.forceEnemyMove(Moves.RAIN_DANCE); + + await game.phaseInterceptor.to("TurnEndPhase", false); + // will be sunny if player_2 moved last because of quash, rainy otherwise + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SUNNY); + }); + + it("fails if the target has already moved", async () => { + await game.classicMode.startBattle([ Species.ACCELGOR, Species.RATTATA ]); + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.QUASH, 1, BattlerIndex.PLAYER); + + await game.phaseInterceptor.to("MoveEndPhase"); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(game.scene.getPlayerField()[1].getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); + }); + + it("makes multiple quashed targets move in speed order at the end of the turn", async () => { + game.override.enemySpecies(Species.NINJASK) + .enemyLevel(100); + + await game.classicMode.startBattle([ Species.ACCELGOR, Species.RATTATA ]); + + // both users are quashed - rattata is slower so sun should be up at end of turn + game.move.select(Moves.RAIN_DANCE, 0); + game.move.select(Moves.SUNNY_DAY, 1); + + await game.forceEnemyMove(Moves.QUASH, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.QUASH, BattlerIndex.PLAYER_2); + + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SUNNY); + }); + + it("respects trick room", async () => { + game.override.enemyMoveset([ Moves.RAIN_DANCE, Moves.SPLASH, Moves.TRICK_ROOM ]); + + await game.classicMode.startBattle([ Species.ACCELGOR, Species.RATTATA ]); + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.SPLASH, 1); + + await game.forceEnemyMove(Moves.TRICK_ROOM); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("TurnInitPhase"); + // both users are quashed - accelgor should move last w/ TR so rain should be up at end of turn + game.move.select(Moves.RAIN_DANCE, 0); + game.move.select(Moves.SUNNY_DAY, 1); + + await game.forceEnemyMove(Moves.QUASH, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.QUASH, BattlerIndex.PLAYER_2); + + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.RAIN); + }); + +}); diff --git a/src/test/moves/quick_guard.test.ts b/test/moves/quick_guard.test.ts similarity index 98% rename from src/test/moves/quick_guard.test.ts rename to test/moves/quick_guard.test.ts index 7bda71782aa..c326e77d057 100644 --- a/src/test/moves/quick_guard.test.ts +++ b/test/moves/quick_guard.test.ts @@ -1,6 +1,6 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/rage_fist.test.ts b/test/moves/rage_fist.test.ts similarity index 98% rename from src/test/moves/rage_fist.test.ts rename to test/moves/rage_fist.test.ts index a85be5a88d9..4d17cf990f7 100644 --- a/src/test/moves/rage_fist.test.ts +++ b/test/moves/rage_fist.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { allMoves } from "#app/data/move"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/rage_powder.test.ts b/test/moves/rage_powder.test.ts similarity index 97% rename from src/test/moves/rage_powder.test.ts rename to test/moves/rage_powder.test.ts index 1b73a7f0f5f..15a9bfd951c 100644 --- a/src/test/moves/rage_powder.test.ts +++ b/test/moves/rage_powder.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/reflect.test.ts b/test/moves/reflect.test.ts similarity index 98% rename from src/test/moves/reflect.test.ts rename to test/moves/reflect.test.ts index aa9f2095c89..edc3f1ab8aa 100644 --- a/src/test/moves/reflect.test.ts +++ b/test/moves/reflect.test.ts @@ -9,7 +9,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { NumberHolder } from "#app/utils"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/reflect_type.test.ts b/test/moves/reflect_type.test.ts similarity index 97% rename from src/test/moves/reflect_type.test.ts rename to test/moves/reflect_type.test.ts index 50e0fc2fbe6..575f4b88f86 100644 --- a/src/test/moves/reflect_type.test.ts +++ b/test/moves/reflect_type.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Type } from "#enums/type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/relic_song.test.ts b/test/moves/relic_song.test.ts similarity index 97% rename from src/test/moves/relic_song.test.ts rename to test/moves/relic_song.test.ts index c09514850eb..f28047bb90e 100644 --- a/src/test/moves/relic_song.test.ts +++ b/test/moves/relic_song.test.ts @@ -3,7 +3,7 @@ import { Challenges } from "#app/enums/challenges"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/retaliate.test.ts b/test/moves/retaliate.test.ts similarity index 96% rename from src/test/moves/retaliate.test.ts rename to test/moves/retaliate.test.ts index e00b9da6010..32d5379f05e 100644 --- a/src/test/moves/retaliate.test.ts +++ b/test/moves/retaliate.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Moves } from "#enums/moves"; import { allMoves } from "#app/data/move"; diff --git a/test/moves/revival_blessing.test.ts b/test/moves/revival_blessing.test.ts new file mode 100644 index 00000000000..647771fa23b --- /dev/null +++ b/test/moves/revival_blessing.test.ts @@ -0,0 +1,117 @@ +import { BattlerIndex } from "#app/battle"; +import { MoveResult } from "#app/field/pokemon"; +import { toDmgValue } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Revival Blessing", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.REVIVAL_BLESSING, Moves.MEMENTO ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should revive a selected fainted Pokemon when used by the player", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MAGIKARP ]); + + game.move.select(Moves.MEMENTO); + game.doSelectPartyPokemon(1, "SwitchPhase"); + await game.toNextTurn(); + + const player = game.scene.getPlayerPokemon()!; + + expect(player.species.speciesId).toBe(Species.MAGIKARP); + game.move.select(Moves.REVIVAL_BLESSING); + + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + game.doSelectPartyPokemon(1, "RevivalBlessingPhase"); + + await game.phaseInterceptor.to("MoveEndPhase", false); + + const revivedPokemon = game.scene.getPlayerParty()[1]; + expect(revivedPokemon.status?.effect).toBeFalsy(); + expect(revivedPokemon.hp).toBe(Math.floor(revivedPokemon.getMaxHp() / 2)); + }); + + it("should revive a random fainted enemy when used by an enemy Trainer", async () => { + game.override.enemyMoveset(Moves.REVIVAL_BLESSING).startingWave(8); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + + await game.phaseInterceptor.to("MoveEndPhase", false); + + const revivedPokemon = game.scene.getEnemyParty()[1]; + expect(revivedPokemon.status?.effect).toBeFalsy(); + expect(revivedPokemon.hp).toBe(Math.floor(revivedPokemon.getMaxHp() / 2)); + }); + + it("should fail when there are no fainted Pokemon to target", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MAGIKARP ]); + + game.move.select(Moves.REVIVAL_BLESSING); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase", false); + + const player = game.scene.getPlayerPokemon()!; + expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should revive a player pokemon and immediately send it back out if used in the same turn it fainted in doubles", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.FISSURE ]) + .enemyAbility(Abilities.NO_GUARD) + .enemyLevel(100); + await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC, Species.GYARADOS ]); + + const feebas = game.scene.getPlayerField()[0]; + + game.move.select(Moves.SPLASH); + game.move.select(Moves.REVIVAL_BLESSING, 1); + await game.forceEnemyMove(Moves.FISSURE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(feebas.isFainted()).toBe(true); + + game.doSelectPartyPokemon(0, "RevivalBlessingPhase"); + await game.toNextTurn(); + + expect(feebas.isFainted()).toBe(false); + expect(feebas.hp).toBe(toDmgValue(0.5 * feebas.getMaxHp())); + expect(game.scene.getPlayerField()[0]).toBe(feebas); + }); +}); diff --git a/test/moves/role_play.test.ts b/test/moves/role_play.test.ts new file mode 100644 index 00000000000..edc41de5c68 --- /dev/null +++ b/test/moves/role_play.test.ts @@ -0,0 +1,53 @@ +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Role Play", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ROLE_PLAY ]) + .ability(Abilities.ADAPTABILITY) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should set the user's ability to the target's ability", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.ROLE_PLAY); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + }); + + it("should activate post-summon abilities", async () => { + game.override.enemyAbility(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.ROLE_PLAY); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); +}); diff --git a/src/test/moves/rollout.test.ts b/test/moves/rollout.test.ts similarity index 98% rename from src/test/moves/rollout.test.ts rename to test/moves/rollout.test.ts index 199f4e1dcf2..c58ab3e6a18 100644 --- a/src/test/moves/rollout.test.ts +++ b/test/moves/rollout.test.ts @@ -3,7 +3,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/roost.test.ts b/test/moves/roost.test.ts similarity index 99% rename from src/test/moves/roost.test.ts rename to test/moves/roost.test.ts index 69301dc86cf..b9424747f5e 100644 --- a/src/test/moves/roost.test.ts +++ b/test/moves/roost.test.ts @@ -5,7 +5,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/round.test.ts b/test/moves/round.test.ts similarity index 97% rename from src/test/moves/round.test.ts rename to test/moves/round.test.ts index 1d7c91bcbd4..5d26e242aff 100644 --- a/src/test/moves/round.test.ts +++ b/test/moves/round.test.ts @@ -4,7 +4,7 @@ import type { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/safeguard.test.ts b/test/moves/safeguard.test.ts similarity index 98% rename from src/test/moves/safeguard.test.ts rename to test/moves/safeguard.test.ts index 6505162fd04..9768b24f170 100644 --- a/src/test/moves/safeguard.test.ts +++ b/test/moves/safeguard.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { allAbilities, PostDefendContactApplyStatusEffectAbAttr } from "#app/data/ability"; import { Abilities } from "#app/enums/abilities"; import { StatusEffect } from "#app/enums/status-effect"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; diff --git a/src/test/moves/scale_shot.test.ts b/test/moves/scale_shot.test.ts similarity index 98% rename from src/test/moves/scale_shot.test.ts rename to test/moves/scale_shot.test.ts index cbaa6611f3e..76954ba2413 100644 --- a/src/test/moves/scale_shot.test.ts +++ b/test/moves/scale_shot.test.ts @@ -8,7 +8,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/secret_power.test.ts b/test/moves/secret_power.test.ts similarity index 98% rename from src/test/moves/secret_power.test.ts rename to test/moves/secret_power.test.ts index 09fe5faa50b..f155633d545 100644 --- a/src/test/moves/secret_power.test.ts +++ b/test/moves/secret_power.test.ts @@ -4,7 +4,7 @@ import { Moves } from "#enums/moves"; import { Stat } from "#enums/stat"; import { allMoves } from "#app/data/move"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { StatusEffect } from "#enums/status-effect"; diff --git a/src/test/moves/shed_tail.test.ts b/test/moves/shed_tail.test.ts similarity index 82% rename from src/test/moves/shed_tail.test.ts rename to test/moves/shed_tail.test.ts index 33a7d81e460..be746aacd78 100644 --- a/src/test/moves/shed_tail.test.ts +++ b/test/moves/shed_tail.test.ts @@ -3,7 +3,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; @@ -46,11 +46,8 @@ describe("Moves - Shed Tail", () => { expect(feebas).not.toBe(magikarp); expect(feebas.hp).toBe(feebas.getMaxHp()); - // Note: Shed Tail's HP cost is currently not accurate to mainline, as it - // should cost ceil(maxHP / 2) instead of max(floor(maxHp / 2), 1). The current - // implementation is consistent with Substitute's HP cost logic, but that's not - // the case in mainline for some reason :regiDespair:. - expect(magikarp.hp).toBe(Math.ceil(magikarp.getMaxHp() / 2)); + // Note: Altered the test to be consistent with the correct HP cost :yipeevee_static: + expect(magikarp.hp).toBe(Math.floor(magikarp.getMaxHp() / 2)); expect(substituteTag).toBeDefined(); expect(substituteTag?.hp).toBe(Math.floor(magikarp.getMaxHp() / 4)); }); diff --git a/src/test/moves/shell_side_arm.test.ts b/test/moves/shell_side_arm.test.ts similarity index 97% rename from src/test/moves/shell_side_arm.test.ts rename to test/moves/shell_side_arm.test.ts index 41cbefb186b..3a658d53a83 100644 --- a/src/test/moves/shell_side_arm.test.ts +++ b/test/moves/shell_side_arm.test.ts @@ -3,7 +3,7 @@ import { allMoves, ShellSideArmCategoryAttr } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/shell_trap.test.ts b/test/moves/shell_trap.test.ts similarity index 98% rename from src/test/moves/shell_trap.test.ts rename to test/moves/shell_trap.test.ts index 04d3cf998b1..aa94d0cab1b 100644 --- a/src/test/moves/shell_trap.test.ts +++ b/test/moves/shell_trap.test.ts @@ -6,7 +6,7 @@ import { MoveResult } from "#app/field/pokemon"; import { BerryPhase } from "#app/phases/berry-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MovePhase } from "#app/phases/move-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/simple_beam.test.ts b/test/moves/simple_beam.test.ts new file mode 100644 index 00000000000..1fb8b54e8aa --- /dev/null +++ b/test/moves/simple_beam.test.ts @@ -0,0 +1,42 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Simple Beam", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.SIMPLE_BEAM ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("sets the target's ability to simple", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SIMPLE_BEAM); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.SIMPLE); + }); +}); diff --git a/src/test/moves/sketch.test.ts b/test/moves/sketch.test.ts similarity index 98% rename from src/test/moves/sketch.test.ts rename to test/moves/sketch.test.ts index f531f44ef0c..e736893b0aa 100644 --- a/src/test/moves/sketch.test.ts +++ b/test/moves/sketch.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { MoveResult, PokemonMove } from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { StatusEffect } from "#app/enums/status-effect"; diff --git a/test/moves/skill_swap.test.ts b/test/moves/skill_swap.test.ts new file mode 100644 index 00000000000..e39dac8bb01 --- /dev/null +++ b/test/moves/skill_swap.test.ts @@ -0,0 +1,56 @@ +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Skill Swap", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.SKILL_SWAP ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should swap the two abilities", async () => { + game.override.ability(Abilities.ADAPTABILITY); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SKILL_SWAP); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getPlayerPokemon()?.getAbility().id).toBe(Abilities.BALL_FETCH); + expect(game.scene.getEnemyPokemon()?.getAbility().id).toBe(Abilities.ADAPTABILITY); + }); + + it("should activate post-summon abilities", async () => { + game.override.ability(Abilities.INTIMIDATE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SKILL_SWAP); + await game.phaseInterceptor.to("BerryPhase"); + + // player atk should be -1 after opponent gains intimidate and it activates + expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); +}); diff --git a/src/test/moves/sleep_talk.test.ts b/test/moves/sleep_talk.test.ts similarity index 97% rename from src/test/moves/sleep_talk.test.ts rename to test/moves/sleep_talk.test.ts index 9ad2d23f903..b9c98f4fb65 100644 --- a/src/test/moves/sleep_talk.test.ts +++ b/test/moves/sleep_talk.test.ts @@ -4,7 +4,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/solar_beam.test.ts b/test/moves/solar_beam.test.ts similarity index 98% rename from src/test/moves/solar_beam.test.ts rename to test/moves/solar_beam.test.ts index ebec338932a..7f18cebff6d 100644 --- a/src/test/moves/solar_beam.test.ts +++ b/test/moves/solar_beam.test.ts @@ -5,7 +5,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; diff --git a/src/test/moves/sparkly_swirl.test.ts b/test/moves/sparkly_swirl.test.ts similarity index 98% rename from src/test/moves/sparkly_swirl.test.ts rename to test/moves/sparkly_swirl.test.ts index a83f1c3a437..53851cb77d3 100644 --- a/src/test/moves/sparkly_swirl.test.ts +++ b/test/moves/sparkly_swirl.test.ts @@ -4,7 +4,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/spectral_thief.test.ts b/test/moves/spectral_thief.test.ts new file mode 100644 index 00000000000..883f280da08 --- /dev/null +++ b/test/moves/spectral_thief.test.ts @@ -0,0 +1,224 @@ +import { Abilities } from "#enums/abilities"; +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#enums/stat"; +import { allMoves } from "#app/data/move"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Spectral Thief", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .enemySpecies(Species.SHUCKLE) + .enemyLevel(100) + .enemyMoveset(Moves.SPLASH) + .enemyAbility(Abilities.BALL_FETCH) + .moveset([ Moves.SPECTRAL_THIEF, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .disableCrits; + }); + + it("should steal max possible positive stat changes and ignore negative ones.", async () => { + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 6); + enemy.setStatStage(Stat.DEF, -6); + enemy.setStatStage(Stat.SPATK, 6); + enemy.setStatStage(Stat.SPDEF, -6); + enemy.setStatStage(Stat.SPD, 3); + + player.setStatStage(Stat.ATK, 4); + player.setStatStage(Stat.DEF, 1); + player.setStatStage(Stat.SPATK, 0); + player.setStatStage(Stat.SPDEF, 0); + player.setStatStage(Stat.SPD, -2); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + /** + * enemy has +6 ATK and player +4 => player only steals +2 + * enemy has -6 DEF and player 1 => player should not steal + * enemy has +6 SPATK and player 0 => player only steals +6 + * enemy has -6 SPDEF and player 0 => player should not steal + * enemy has +3 SPD and player -2 => player only steals +3 + */ + expect(player.getStatStages()).toEqual([ 6, 1, 6, 0, 1, 0, 0 ]); + expect(enemy.getStatStages()).toEqual([ 4, -6, 0, -6, 0, 0, 0 ]); + }); + + it("should steal stat stages before dmg calculation", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .enemyLevel(50); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + const moveToCheck = allMoves[Moves.SPECTRAL_THIEF]; + const dmgBefore = enemy.getAttackDamage(player, moveToCheck, false, false, false, false).damage; + + enemy.setStatStage(Stat.ATK, 6); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(dmgBefore).toBeLessThan(enemy.getAttackDamage(player, moveToCheck, false, false, false, false).damage); + }); + + it("should steal stat stages as a negative value with Contrary.", async () => { + game.override + .ability(Abilities.CONTRARY); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 6); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(-6); + expect(enemy.getStatStage(Stat.ATK)).toEqual(0); + }); + + it("should steal double the stat stages with Simple.", async () => { + game.override + .ability(Abilities.SIMPLE); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 3); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(6); + expect(enemy.getStatStage(Stat.ATK)).toEqual(0); + }); + + it("should steal the stat stages through Clear Body.", async () => { + game.override + .enemyAbility(Abilities.CLEAR_BODY); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 3); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(3); + expect(enemy.getStatStage(Stat.ATK)).toEqual(0); + }); + + it("should steal the stat stages through White Smoke.", async () => { + game.override + .enemyAbility(Abilities.WHITE_SMOKE); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 3); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(3); + expect(enemy.getStatStage(Stat.ATK)).toEqual(0); + }); + + it("should steal the stat stages through Hyper Cutter.", async () => { + game.override + .enemyAbility(Abilities.HYPER_CUTTER); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 3); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(3); + expect(enemy.getStatStage(Stat.ATK)).toEqual(0); + }); + + it("should bypass Substitute.", async () => { + game.override + .enemyMoveset(Moves.SUBSTITUTE); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 3); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(3); + expect(enemy.getStatStage(Stat.ATK)).toEqual(0); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp() - 1); + }); + + it("should get blocked by protect.", async () => { + game.override + .enemyMoveset(Moves.PROTECT); + await game.classicMode.startBattle(); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + enemy.setStatStage(Stat.ATK, 3); + + player.setStatStage(Stat.ATK, 0); + + game.move.select(Moves.SPECTRAL_THIEF); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStatStage(Stat.ATK)).toEqual(0); + expect(enemy.getStatStage(Stat.ATK)).toEqual(3); + expect(enemy.hp).toBe(enemy.getMaxHp()); + }); +}); diff --git a/src/test/moves/speed_swap.test.ts b/test/moves/speed_swap.test.ts similarity index 96% rename from src/test/moves/speed_swap.test.ts rename to test/moves/speed_swap.test.ts index 179f1212394..5cdea223296 100644 --- a/src/test/moves/speed_swap.test.ts +++ b/test/moves/speed_swap.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/spikes.test.ts b/test/moves/spikes.test.ts similarity index 97% rename from src/test/moves/spikes.test.ts rename to test/moves/spikes.test.ts index 35e89c8caf7..11ef295a62f 100644 --- a/src/test/moves/spikes.test.ts +++ b/test/moves/spikes.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/spit_up.test.ts b/test/moves/spit_up.test.ts similarity index 99% rename from src/test/moves/spit_up.test.ts rename to test/moves/spit_up.test.ts index 7f9dfaad38b..125b17891ed 100644 --- a/src/test/moves/spit_up.test.ts +++ b/test/moves/spit_up.test.ts @@ -4,7 +4,7 @@ import { allMoves } from "#app/data/move"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import type { TurnMove } from "#app/field/pokemon"; import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/spotlight.test.ts b/test/moves/spotlight.test.ts similarity index 97% rename from src/test/moves/spotlight.test.ts rename to test/moves/spotlight.test.ts index 095f7d80bfe..2a883d403a7 100644 --- a/src/test/moves/spotlight.test.ts +++ b/test/moves/spotlight.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/steamroller.test.ts b/test/moves/steamroller.test.ts similarity index 97% rename from src/test/moves/steamroller.test.ts rename to test/moves/steamroller.test.ts index f641c58c2d1..2aed941fd92 100644 --- a/src/test/moves/steamroller.test.ts +++ b/test/moves/steamroller.test.ts @@ -5,7 +5,7 @@ import type { DamageCalculationResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/stockpile.test.ts b/test/moves/stockpile.test.ts similarity index 98% rename from src/test/moves/stockpile.test.ts rename to test/moves/stockpile.test.ts index f83459cd09d..0d0a1de4840 100644 --- a/src/test/moves/stockpile.test.ts +++ b/test/moves/stockpile.test.ts @@ -7,7 +7,7 @@ import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/substitute.test.ts b/test/moves/substitute.test.ts similarity index 99% rename from src/test/moves/substitute.test.ts rename to test/moves/substitute.test.ts index 18b0c6ea536..5acbb6c0a44 100644 --- a/src/test/moves/substitute.test.ts +++ b/test/moves/substitute.test.ts @@ -4,7 +4,7 @@ import { SubstituteTag, TrappedTag } from "#app/data/battler-tags"; import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; import { MoveResult } from "#app/field/pokemon"; import type { CommandPhase } from "#app/phases/command-phase"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Command } from "#app/ui/command-ui-handler"; import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; diff --git a/src/test/moves/swallow.test.ts b/test/moves/swallow.test.ts similarity index 99% rename from src/test/moves/swallow.test.ts rename to test/moves/swallow.test.ts index b2435ba77b3..1ede5808d82 100644 --- a/src/test/moves/swallow.test.ts +++ b/test/moves/swallow.test.ts @@ -8,7 +8,7 @@ import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/syrup_bomb.test.ts b/test/moves/syrup_bomb.test.ts similarity index 98% rename from src/test/moves/syrup_bomb.test.ts rename to test/moves/syrup_bomb.test.ts index ea2f8b6bab3..a284e6fa669 100644 --- a/src/test/moves/syrup_bomb.test.ts +++ b/test/moves/syrup_bomb.test.ts @@ -3,7 +3,7 @@ import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { BattlerIndex } from "#app/battle"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/tackle.test.ts b/test/moves/tackle.test.ts similarity index 97% rename from src/test/moves/tackle.test.ts rename to test/moves/tackle.test.ts index ff50f027f87..2ee811d3137 100644 --- a/src/test/moves/tackle.test.ts +++ b/test/moves/tackle.test.ts @@ -3,7 +3,7 @@ import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/tail_whip.test.ts b/test/moves/tail_whip.test.ts similarity index 96% rename from src/test/moves/tail_whip.test.ts rename to test/moves/tail_whip.test.ts index 5c83feb8a4e..fea334e4708 100644 --- a/src/test/moves/tail_whip.test.ts +++ b/test/moves/tail_whip.test.ts @@ -1,5 +1,5 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/tailwind.test.ts b/test/moves/tailwind.test.ts similarity index 98% rename from src/test/moves/tailwind.test.ts rename to test/moves/tailwind.test.ts index a26dde82824..56cf85749cd 100644 --- a/src/test/moves/tailwind.test.ts +++ b/test/moves/tailwind.test.ts @@ -4,7 +4,7 @@ import { ArenaTagType } from "#app/enums/arena-tag-type"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/tar_shot.test.ts b/test/moves/tar_shot.test.ts similarity index 94% rename from src/test/moves/tar_shot.test.ts rename to test/moves/tar_shot.test.ts index 5fb70abc19c..1a259206e48 100644 --- a/src/test/moves/tar_shot.test.ts +++ b/test/moves/tar_shot.test.ts @@ -4,7 +4,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -83,10 +83,12 @@ describe("Moves - Tar Shot", () => { }); it("does not double the effectiveness of Fire-type moves against a Pokémon that is Terastallized", async () => { - game.override.enemyHeldItems([{ name: "TERA_SHARD", type: Type.GRASS }]).enemySpecies(Species.SPRIGATITO); + game.override.enemySpecies(Species.SPRIGATITO); await game.classicMode.startBattle([ Species.PIKACHU ]); const enemy = game.scene.getEnemyPokemon()!; + enemy.teraType = Type.GRASS; + enemy.isTerastallized = true; vi.spyOn(enemy, "getMoveEffectiveness"); @@ -119,7 +121,8 @@ describe("Moves - Tar Shot", () => { await game.toNextTurn(); - game.override.enemyHeldItems([{ name: "TERA_SHARD", type: Type.GRASS }]); + enemy.teraType = Type.GRASS; + enemy.isTerastallized = true; game.move.select(Moves.FIRE_PUNCH); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); diff --git a/src/test/moves/taunt.test.ts b/test/moves/taunt.test.ts similarity index 96% rename from src/test/moves/taunt.test.ts rename to test/moves/taunt.test.ts index a425a048a2c..c5cdd512704 100644 --- a/src/test/moves/taunt.test.ts +++ b/test/moves/taunt.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { MoveResult } from "#app/field/pokemon"; diff --git a/src/test/moves/telekinesis.test.ts b/test/moves/telekinesis.test.ts similarity index 88% rename from src/test/moves/telekinesis.test.ts rename to test/moves/telekinesis.test.ts index 76c0d001f00..441c70fff34 100644 --- a/src/test/moves/telekinesis.test.ts +++ b/test/moves/telekinesis.test.ts @@ -4,9 +4,10 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { BattlerIndex } from "#app/battle"; describe("Moves - Telekinesis", () => { let phaserGame: Phaser.Game; @@ -121,4 +122,17 @@ describe("Moves - Telekinesis", () => { expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined(); expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); }); + + it("should not be baton passed onto a mega gengar", async () => { + game.override.moveset([ Moves.BATON_PASS ]) + .enemyMoveset([ Moves.TELEKINESIS ]) + .starterForms({ [Species.GENGAR]: 1 }); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.GENGAR ]); + game.move.select(Moves.BATON_PASS); + game.doSelectPartyPokemon(1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined(); + }); }); diff --git a/test/moves/tera_blast.test.ts b/test/moves/tera_blast.test.ts new file mode 100644 index 00000000000..22231ec6e46 --- /dev/null +++ b/test/moves/tera_blast.test.ts @@ -0,0 +1,191 @@ +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#enums/stat"; +import { allMoves, TeraMoveCategoryAttr } from "#app/data/move"; +import { Type } from "#enums/type"; +import { Abilities } from "#app/enums/abilities"; +import { HitResult } from "#app/field/pokemon"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Tera Blast", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const moveToCheck = allMoves[Moves.TERA_BLAST]; + const teraBlastAttr = moveToCheck.getAttrs(TeraMoveCategoryAttr)[0]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override + .battleType("single") + .disableCrits() + .starterSpecies(Species.FEEBAS) + .moveset([ Moves.TERA_BLAST ]) + .ability(Abilities.BALL_FETCH) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(Moves.SPLASH) + .enemyAbility(Abilities.STURDY) + .enemyLevel(50); + + vi.spyOn(moveToCheck, "calculateBattlePower"); + }); + + it("changes type to match user's tera type", async () => { + game.override.enemySpecies(Species.FURRET); + await game.startBattle(); + const enemyPokemon = game.scene.getEnemyPokemon()!; + vi.spyOn(enemyPokemon, "apply"); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.teraType = Type.FIGHTING; + playerPokemon.isTerastallized = true; + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemyPokemon.apply).toHaveReturnedWith(HitResult.SUPER_EFFECTIVE); + }, 20000); + + it("increases power if user is Stellar tera type", async () => { + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.teraType = Type.STELLAR; + playerPokemon.isTerastallized = true; + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(moveToCheck.calculateBattlePower).toHaveReturnedWith(100); + }, 20000); + + it("is super effective against terastallized targets if user is Stellar tera type", async () => { + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.teraType = Type.STELLAR; + playerPokemon.isTerastallized = true; + + const enemyPokemon = game.scene.getEnemyPokemon()!; + vi.spyOn(enemyPokemon, "apply"); + enemyPokemon.isTerastallized = true; + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemyPokemon.apply).toHaveReturnedWith(HitResult.SUPER_EFFECTIVE); + }); + + it("uses the higher ATK for damage calculation", async () => { + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.stats[Stat.ATK] = 100; + playerPokemon.stats[Stat.SPATK] = 1; + playerPokemon.isTerastallized = true; + + vi.spyOn(teraBlastAttr, "apply"); + + game.move.select(Moves.TERA_BLAST); + await game.toNextTurn(); + expect(teraBlastAttr.apply).toHaveLastReturnedWith(true); + }); + + it("uses the higher SPATK for damage calculation", async () => { + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.stats[Stat.ATK] = 1; + playerPokemon.stats[Stat.SPATK] = 100; + + vi.spyOn(teraBlastAttr, "apply"); + + game.move.select(Moves.TERA_BLAST); + await game.toNextTurn(); + expect(teraBlastAttr.apply).toHaveLastReturnedWith(false); + }); + + it("should stay as a special move if ATK turns lower than SPATK mid-turn", async () => { + game.override.enemyMoveset([ Moves.CHARM ]); + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.stats[Stat.ATK] = 51; + playerPokemon.stats[Stat.SPATK] = 50; + + vi.spyOn(teraBlastAttr, "apply"); + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + expect(teraBlastAttr.apply).toHaveLastReturnedWith(false); + }); + + it("does not change its move category from stat changes due to held items", async () => { + game.override + .startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]) + .starterSpecies(Species.CUBONE); + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + playerPokemon.stats[Stat.ATK] = 50; + playerPokemon.stats[Stat.SPATK] = 51; + + vi.spyOn(teraBlastAttr, "apply"); + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(teraBlastAttr.apply).toHaveLastReturnedWith(false); + }); + + it("does not change its move category from stat changes due to abilities", async () => { + game.override.ability(Abilities.HUGE_POWER); + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.stats[Stat.ATK] = 50; + playerPokemon.stats[Stat.SPATK] = 51; + + vi.spyOn(teraBlastAttr, "apply"); + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + expect(teraBlastAttr.apply).toHaveLastReturnedWith(false); + }); + + + it("causes stat drops if user is Stellar tera type", async () => { + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.teraType = Type.STELLAR; + playerPokemon.isTerastallized = true; + + game.move.select(Moves.TERA_BLAST); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); + }, 20000); +}); diff --git a/src/test/moves/tera_starstorm.test.ts b/test/moves/tera_starstorm.test.ts similarity index 92% rename from src/test/moves/tera_starstorm.test.ts rename to test/moves/tera_starstorm.test.ts index 22dd5b3c4d1..219a64b4ecc 100644 --- a/src/test/moves/tera_starstorm.test.ts +++ b/test/moves/tera_starstorm.test.ts @@ -3,7 +3,7 @@ import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; @@ -29,8 +29,7 @@ describe("Moves - Tera Starstorm", () => { .enemyAbility(Abilities.BALL_FETCH) .enemyMoveset(Moves.SPLASH) .enemyLevel(30) - .enemySpecies(Species.MAGIKARP) - .startingHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]); + .enemySpecies(Species.MAGIKARP); }); it("changes type to Stellar when used by Terapagos in its Stellar Form", async () => { @@ -38,19 +37,22 @@ describe("Moves - Tera Starstorm", () => { await game.classicMode.startBattle([ Species.TERAPAGOS ]); const terapagos = game.scene.getPlayerPokemon()!; + terapagos.isTerastallized = true; vi.spyOn(terapagos, "getMoveType"); game.move.select(Moves.TERA_STARSTORM); await game.phaseInterceptor.to("TurnEndPhase"); - expect(terapagos.isTerastallized()).toBe(true); expect(terapagos.getMoveType).toHaveReturnedWith(Type.STELLAR); }); it("targets both opponents in a double battle when used by Terapagos in its Stellar Form", async () => { await game.classicMode.startBattle([ Species.MAGIKARP, Species.TERAPAGOS ]); + const terapagos = game.scene.getPlayerParty()[1]; + terapagos.isTerastallized = true; + game.move.select(Moves.TERA_STARSTORM, 0, BattlerIndex.ENEMY); game.move.select(Moves.TERA_STARSTORM, 1); @@ -82,6 +84,8 @@ describe("Moves - Tera Starstorm", () => { fusionedMon.fusionGender = magikarp.gender; fusionedMon.fusionLuck = magikarp.luck; + fusionedMon.isTerastallized = true; + vi.spyOn(fusionedMon, "getMoveType"); game.move.select(Moves.TERA_STARSTORM, 0); @@ -90,7 +94,6 @@ describe("Moves - Tera Starstorm", () => { // Fusion and terastallized expect(fusionedMon.isFusion()).toBe(true); - expect(fusionedMon.isTerastallized()).toBe(true); // Move effects should be applied expect(fusionedMon.getMoveType).toHaveReturnedWith(Type.STELLAR); expect(game.scene.getEnemyField().every(pokemon => pokemon.isFullHp())).toBe(false); diff --git a/src/test/moves/thousand_arrows.test.ts b/test/moves/thousand_arrows.test.ts similarity index 98% rename from src/test/moves/thousand_arrows.test.ts rename to test/moves/thousand_arrows.test.ts index 976b4352ee4..563f99c030d 100644 --- a/src/test/moves/thousand_arrows.test.ts +++ b/test/moves/thousand_arrows.test.ts @@ -4,7 +4,7 @@ import { BerryPhase } from "#app/phases/berry-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/throat_chop.test.ts b/test/moves/throat_chop.test.ts similarity index 96% rename from src/test/moves/throat_chop.test.ts rename to test/moves/throat_chop.test.ts index 24293f8d086..d69205aadf3 100644 --- a/src/test/moves/throat_chop.test.ts +++ b/test/moves/throat_chop.test.ts @@ -3,7 +3,7 @@ import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/moves/thunder_wave.test.ts b/test/moves/thunder_wave.test.ts similarity index 98% rename from src/test/moves/thunder_wave.test.ts rename to test/moves/thunder_wave.test.ts index 21e215a51f2..34ab64e081a 100644 --- a/src/test/moves/thunder_wave.test.ts +++ b/test/moves/thunder_wave.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/tidy_up.test.ts b/test/moves/tidy_up.test.ts similarity index 98% rename from src/test/moves/tidy_up.test.ts rename to test/moves/tidy_up.test.ts index 255967b40ac..5b5b67847ce 100644 --- a/src/test/moves/tidy_up.test.ts +++ b/test/moves/tidy_up.test.ts @@ -5,7 +5,7 @@ import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { SubstituteTag } from "#app/data/battler-tags"; diff --git a/src/test/moves/torment.test.ts b/test/moves/torment.test.ts similarity index 97% rename from src/test/moves/torment.test.ts rename to test/moves/torment.test.ts index b4c9a059db1..8cc835aad48 100644 --- a/src/test/moves/torment.test.ts +++ b/test/moves/torment.test.ts @@ -1,7 +1,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { MoveResult } from "#app/field/pokemon"; diff --git a/src/test/moves/toxic.test.ts b/test/moves/toxic.test.ts similarity index 98% rename from src/test/moves/toxic.test.ts rename to test/moves/toxic.test.ts index b146134ae51..8e66fefe6ff 100644 --- a/src/test/moves/toxic.test.ts +++ b/test/moves/toxic.test.ts @@ -1,6 +1,6 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { StatusEffect } from "#enums/status-effect"; diff --git a/src/test/moves/toxic_spikes.test.ts b/test/moves/toxic_spikes.test.ts similarity index 97% rename from src/test/moves/toxic_spikes.test.ts rename to test/moves/toxic_spikes.test.ts index c2d1c5aaee8..2bddbc2eccb 100644 --- a/src/test/moves/toxic_spikes.test.ts +++ b/test/moves/toxic_spikes.test.ts @@ -7,7 +7,7 @@ import { ArenaTagType } from "#enums/arena-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -132,7 +132,7 @@ describe("Moves - Toxic Spikes", () => { const sessionData : SessionSaveData = gameData["getSessionSaveData"](); localStorage.setItem("sessionTestData", encrypt(JSON.stringify(sessionData), true)); const recoveredData : SessionSaveData = gameData.parseSessionData(decrypt(localStorage.getItem("sessionTestData")!, true)); - gameData.loadSession(0, recoveredData); + await gameData.loadSession(0, recoveredData); expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags); localStorage.removeItem("sessionTestData"); diff --git a/src/test/moves/transform.test.ts b/test/moves/transform.test.ts similarity index 89% rename from src/test/moves/transform.test.ts rename to test/moves/transform.test.ts index adb97b42af7..781e83b7e89 100644 --- a/src/test/moves/transform.test.ts +++ b/test/moves/transform.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; @@ -116,4 +116,16 @@ describe("Moves - Transform", () => { } }); }); + + it("should activate its ability if it copies one that activates on summon", async () => { + game.override.enemyAbility(Abilities.INTIMIDATE) + .ability(Abilities.BALL_FETCH); + + await game.classicMode.startBattle([ Species.DITTO ]); + game.move.select(Moves.TRANSFORM); + + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); + }); }); diff --git a/src/test/moves/trick_or_treat.test.ts b/test/moves/trick_or_treat.test.ts similarity index 96% rename from src/test/moves/trick_or_treat.test.ts rename to test/moves/trick_or_treat.test.ts index 5c85cac05e2..2efd1b76d1a 100644 --- a/src/test/moves/trick_or_treat.test.ts +++ b/test/moves/trick_or_treat.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Type } from "#enums/type"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/triple_arrows.test.ts b/test/moves/triple_arrows.test.ts similarity index 97% rename from src/test/moves/triple_arrows.test.ts rename to test/moves/triple_arrows.test.ts index 98ad29997df..9aa08d7b670 100644 --- a/src/test/moves/triple_arrows.test.ts +++ b/test/moves/triple_arrows.test.ts @@ -2,7 +2,7 @@ import { allMoves, FlinchAttr, StatStageChangeAttr } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/u_turn.test.ts b/test/moves/u_turn.test.ts similarity index 98% rename from src/test/moves/u_turn.test.ts rename to test/moves/u_turn.test.ts index c6e255e01b2..f57dec2e39f 100644 --- a/src/test/moves/u_turn.test.ts +++ b/test/moves/u_turn.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/upper_hand.test.ts b/test/moves/upper_hand.test.ts similarity index 98% rename from src/test/moves/upper_hand.test.ts rename to test/moves/upper_hand.test.ts index f94197d3fbd..c7556c1fa91 100644 --- a/src/test/moves/upper_hand.test.ts +++ b/test/moves/upper_hand.test.ts @@ -3,7 +3,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/whirlwind.test.ts b/test/moves/whirlwind.test.ts similarity index 99% rename from src/test/moves/whirlwind.test.ts rename to test/moves/whirlwind.test.ts index 69232bee43a..8637b6ec02c 100644 --- a/src/test/moves/whirlwind.test.ts +++ b/test/moves/whirlwind.test.ts @@ -5,7 +5,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { Status } from "#app/data/status-effect"; diff --git a/src/test/moves/wide_guard.test.ts b/test/moves/wide_guard.test.ts similarity index 98% rename from src/test/moves/wide_guard.test.ts rename to test/moves/wide_guard.test.ts index c25a700c981..1f0579e24ee 100644 --- a/src/test/moves/wide_guard.test.ts +++ b/test/moves/wide_guard.test.ts @@ -1,6 +1,6 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import GameManager from "../utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/will_o_wisp.test.ts b/test/moves/will_o_wisp.test.ts similarity index 96% rename from src/test/moves/will_o_wisp.test.ts rename to test/moves/will_o_wisp.test.ts index 39729d331ad..473f0d4d0a8 100644 --- a/src/test/moves/will_o_wisp.test.ts +++ b/test/moves/will_o_wisp.test.ts @@ -3,7 +3,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/mystery-encounter/encounter-test-utils.ts b/test/mystery-encounter/encounter-test-utils.ts similarity index 99% rename from src/test/mystery-encounter/encounter-test-utils.ts rename to test/mystery-encounter/encounter-test-utils.ts index 69fa9b5465f..97f292ef6b1 100644 --- a/src/test/mystery-encounter/encounter-test-utils.ts +++ b/test/mystery-encounter/encounter-test-utils.ts @@ -12,7 +12,7 @@ import { Mode } from "#app/ui/ui"; import { isNullOrUndefined } from "#app/utils"; import { Button } from "#enums/buttons"; import { StatusEffect } from "#enums/status-effect"; -import type GameManager from "#test/utils/gameManager"; +import type GameManager from "#test/testUtils/gameManager"; import { expect, vi } from "vitest"; /** diff --git a/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts b/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts rename to test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts index 5a01b8a7379..d7f0ed6e20e 100644 --- a/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts +++ b/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts @@ -3,14 +3,14 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter"; import { EggTier } from "#enums/egg-type"; import { CommandPhase } from "#app/phases/command-phase"; diff --git a/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts b/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts rename to test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts index 797c062dafe..0503a60cf1b 100644 --- a/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts +++ b/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts @@ -1,7 +1,7 @@ import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; diff --git a/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts b/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts rename to test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts index 9a6dae53901..b88e02be6ab 100644 --- a/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts +++ b/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts @@ -3,7 +3,7 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; @@ -12,7 +12,7 @@ import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { AnOfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Moves } from "#enums/moves"; import { ShinyRateBoosterModifier } from "#app/modifier/modifier"; diff --git a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts b/test/mystery-encounter/encounters/berries-abound-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts rename to test/mystery-encounter/encounters/berries-abound-encounter.test.ts index f980b0cb20a..d623d1ce7a8 100644 --- a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts +++ b/test/mystery-encounter/encounters/berries-abound-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; @@ -11,7 +11,7 @@ import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { BerryModifier } from "#app/modifier/modifier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { BerriesAboundEncounter } from "#app/data/mystery-encounters/encounters/berries-abound-encounter"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import * as EncounterDialogueUtils from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; diff --git a/src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts b/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts rename to test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts index 1ff523909da..6827ea5a463 100644 --- a/src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts +++ b/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; @@ -11,7 +11,7 @@ import { PokemonMove } from "#app/field/pokemon"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { TrainerType } from "#enums/trainer-type"; import { MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; import { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; diff --git a/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts b/test/mystery-encounter/encounters/clowning-around-encounter.test.ts similarity index 97% rename from src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts rename to test/mystery-encounter/encounters/clowning-around-encounter.test.ts index 562b8322baa..799e26ea271 100644 --- a/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts +++ b/test/mystery-encounter/encounters/clowning-around-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import * as BattleAnims from "#app/data/battle-anims"; @@ -16,7 +16,7 @@ import { PokemonMove } from "#app/field/pokemon"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { ModifierTier } from "#app/modifier/modifier-tier"; import { ClowningAroundEncounter } from "#app/data/mystery-encounters/encounters/clowning-around-encounter"; import { TrainerType } from "#enums/trainer-type"; @@ -345,9 +345,9 @@ describe("Clowning Around - Mystery Encounter", () => { scene.getPlayerParty()[2].moveset = []; await runMysteryEncounterToEnd(game, 3); - const leadTypesAfter = scene.getPlayerParty()[0].customPokemonData?.types; - const secondaryTypesAfter = scene.getPlayerParty()[1].customPokemonData?.types; - const thirdTypesAfter = scene.getPlayerParty()[2].customPokemonData?.types; + const leadTypesAfter = scene.getPlayerParty()[0].getTypes(); + const secondaryTypesAfter = scene.getPlayerParty()[1].getTypes(); + const thirdTypesAfter = scene.getPlayerParty()[2].getTypes(); expect(leadTypesAfter.length).toBe(2); expect(leadTypesAfter[0]).toBe(Type.WATER); @@ -372,9 +372,9 @@ describe("Clowning Around - Mystery Encounter", () => { }); }); -async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: integer, itemType: PokemonHeldItemModifierType) { +async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: number, itemType: PokemonHeldItemModifierType) { const itemMod = itemType.newModifier(pokemon) as PokemonHeldItemModifier; itemMod.stackCount = stackCount; - await scene.addModifier(itemMod, true, false, false, true); + scene.addModifier(itemMod, true, false, false, true); await scene.updateModifiers(true); } diff --git a/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts b/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts similarity index 97% rename from src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts rename to test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts index 795e6b6650b..46217cca5e2 100644 --- a/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts +++ b/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts @@ -1,7 +1,7 @@ import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; @@ -123,8 +123,6 @@ describe("Dancing Lessons - Mystery Encounter", () => { partyLead.level = 1000; partyLead.calculateStats(); await runMysteryEncounterToEnd(game, 1, undefined, true); - // For some reason updateModifiers breaks in this test and does not resolve promise - vi.spyOn(game.scene, "updateModifiers").mockImplementation(() => new Promise(resolve => resolve())); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); diff --git a/src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts similarity index 94% rename from src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts rename to test/mystery-encounter/encounters/delibirdy-encounter.test.ts index f99aa24805e..baea430fdaf 100644 --- a/src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts +++ b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts @@ -1,7 +1,7 @@ import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; @@ -123,7 +123,7 @@ describe("Delibird-y - Mystery Encounter", () => { scene.modifiers = []; const amuletCoin = generateModifierType(modifierTypes.AMULET_COIN)!.newModifier() as MoneyMultiplierModifier; amuletCoin.stackCount = 5; - await scene.addModifier(amuletCoin, true, false, false, true); + scene.addModifier(amuletCoin, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 1); @@ -193,7 +193,7 @@ describe("Delibird-y - Mystery Encounter", () => { const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!; const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier; sitrusMod.stackCount = 2; - await scene.addModifier(sitrusMod, true, false, false, true); + scene.addModifier(sitrusMod, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 }); @@ -214,7 +214,7 @@ describe("Delibird-y - Mystery Encounter", () => { const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 }); @@ -234,13 +234,13 @@ describe("Delibird-y - Mystery Encounter", () => { scene.modifiers = []; const candyJar = generateModifierType(modifierTypes.CANDY_JAR)!.newModifier() as LevelIncrementBoosterModifier; candyJar.stackCount = 99; - await scene.addModifier(candyJar, true, false, false, true); + scene.addModifier(candyJar, true, false, false, true); const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!; // Sitrus berries on party const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier; sitrusMod.stackCount = 2; - await scene.addModifier(sitrusMod, true, false, false, true); + scene.addModifier(sitrusMod, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 }); @@ -263,13 +263,13 @@ describe("Delibird-y - Mystery Encounter", () => { scene.modifiers = []; const healingCharm = generateModifierType(modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier; healingCharm.stackCount = 3; - await scene.addModifier(healingCharm, true, false, false, true); + scene.addModifier(healingCharm, true, false, false, true); // Set 1 Reviver Seed on party lead const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 }); @@ -292,7 +292,7 @@ describe("Delibird-y - Mystery Encounter", () => { scene.modifiers = []; const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]); - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await game.phaseInterceptor.to(MysteryEncounterPhase, false); @@ -321,7 +321,7 @@ describe("Delibird-y - Mystery Encounter", () => { const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 }); @@ -355,7 +355,7 @@ describe("Delibird-y - Mystery Encounter", () => { const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 2; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); @@ -376,7 +376,7 @@ describe("Delibird-y - Mystery Encounter", () => { const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); @@ -396,13 +396,13 @@ describe("Delibird-y - Mystery Encounter", () => { scene.modifiers = []; const healingCharm = generateModifierType(modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier; healingCharm.stackCount = 5; - await scene.addModifier(healingCharm, true, false, false, true); + scene.addModifier(healingCharm, true, false, false, true); // Set 1 Soul Dew on party lead const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); @@ -425,7 +425,7 @@ describe("Delibird-y - Mystery Encounter", () => { scene.modifiers = []; const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; const modifier = revSeed.newModifier(scene.getPlayerParty()[0]); - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await game.phaseInterceptor.to(MysteryEncounterPhase, false); @@ -455,7 +455,7 @@ describe("Delibird-y - Mystery Encounter", () => { const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); diff --git a/src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts b/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts rename to test/mystery-encounter/encounters/department-store-sale-encounter.test.ts index e30aaadbf85..224a4403942 100644 --- a/src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts +++ b/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; diff --git a/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts b/test/mystery-encounter/encounters/field-trip-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/field-trip-encounter.test.ts rename to test/mystery-encounter/encounters/field-trip-encounter.test.ts index bc9be246e10..b831a52f116 100644 --- a/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts +++ b/test/mystery-encounter/encounters/field-trip-encounter.test.ts @@ -1,7 +1,7 @@ import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; diff --git a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts b/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts rename to test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts index 2f668dd7f50..96fac78d872 100644 --- a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts +++ b/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#enums/biome"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter"; import { Gender } from "#app/data/gender"; @@ -18,7 +18,7 @@ import { Status } from "#app/data/status-effect"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; diff --git a/src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts b/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts rename to test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts index 8c869812f39..116c45c1faf 100644 --- a/src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts +++ b/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; @@ -12,7 +12,7 @@ import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight-encounter"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; diff --git a/src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts b/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts rename to test/mystery-encounter/encounters/fun-and-games-encounter.test.ts index 44ddbb8f7ba..de351e48c76 100644 --- a/src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts +++ b/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts @@ -3,14 +3,14 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import { Nature } from "#enums/nature"; diff --git a/src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts b/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts rename to test/mystery-encounter/encounters/global-trade-system-encounter.test.ts index fb5801c941a..f898b1f574f 100644 --- a/src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts +++ b/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts @@ -1,7 +1,7 @@ import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; @@ -224,7 +224,7 @@ describe("Global Trade System - Mystery Encounter", () => { const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 2; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); @@ -249,7 +249,7 @@ describe("Global Trade System - Mystery Encounter", () => { const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; - await scene.addModifier(modifier, true, false, false, true); + scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); diff --git a/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts b/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts rename to test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts index 17e324f29f0..09ecbc6c31a 100644 --- a/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts +++ b/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts @@ -5,12 +5,12 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "../encounter-test-utils"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import type BattleScene from "#app/battle-scene"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; diff --git a/src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts b/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts rename to test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts index 7729fa40599..e42cd321cde 100644 --- a/src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts +++ b/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts @@ -3,14 +3,14 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { ModifierTier } from "#app/modifier/modifier-tier"; import { MysteriousChallengersEncounter } from "#app/data/mystery-encounters/encounters/mysterious-challengers-encounter"; import { TrainerConfig, TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#app/data/trainer-config"; diff --git a/src/test/mystery-encounter/encounters/part-timer-encounter.test.ts b/test/mystery-encounter/encounters/part-timer-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/part-timer-encounter.test.ts rename to test/mystery-encounter/encounters/part-timer-encounter.test.ts index e8f2af0de5f..0cd7bc9bc76 100644 --- a/src/test/mystery-encounter/encounters/part-timer-encounter.test.ts +++ b/test/mystery-encounter/encounters/part-timer-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; diff --git a/src/test/mystery-encounter/encounters/safari-zone.test.ts b/test/mystery-encounter/encounters/safari-zone.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/safari-zone.test.ts rename to test/mystery-encounter/encounters/safari-zone.test.ts index a807805b81c..068e28547f4 100644 --- a/src/test/mystery-encounter/encounters/safari-zone.test.ts +++ b/test/mystery-encounter/encounters/safari-zone.test.ts @@ -2,13 +2,13 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#enums/biome"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { getSafariSpeciesSpawn, SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter"; diff --git a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts b/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts rename to test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts index a00cca5083c..c7fcc1e967f 100644 --- a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts +++ b/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts @@ -8,13 +8,13 @@ import { Species } from "#enums/species"; import { CommandPhase } from "#app/phases/command-phase"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import i18next from "i18next"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts b/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts rename to test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts index e6f8127b776..7b10adc9680 100644 --- a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts @@ -3,13 +3,13 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import { CommandPhase } from "#app/phases/command-phase"; diff --git a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts b/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts rename to test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts index 4fd96f8d5bc..3a3d94dbc44 100644 --- a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; @@ -12,7 +12,7 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { getSalesmanSpeciesOffer, ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; diff --git a/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts b/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts rename to test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts index 3c0e75a2195..1a075ffaff2 100644 --- a/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#enums/biome"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import * as BattleAnims from "#app/data/battle-anims"; @@ -20,7 +20,7 @@ import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modifier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; diff --git a/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts b/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts similarity index 99% rename from src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts rename to test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts index e087bc5c180..85dbb4e23ff 100644 --- a/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts @@ -3,14 +3,14 @@ import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-e import { Biome } from "#enums/biome"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; diff --git a/src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts b/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts rename to test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts index 395e33e818a..90a13c75dc3 100644 --- a/src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts +++ b/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import * as BattleAnims from "#app/data/battle-anims"; @@ -16,7 +16,7 @@ import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { HitHealModifier, HealShopCostModifier, TurnHealModifier } from "#app/modifier/modifier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { TrashToTreasureEncounter } from "#app/data/mystery-encounters/encounters/trash-to-treasure-encounter"; import { ModifierTier } from "#app/modifier/modifier-tier"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; diff --git a/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts b/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts similarity index 97% rename from src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts rename to test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts index 39904c030a3..ab50666ab3d 100644 --- a/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts +++ b/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; @@ -10,7 +10,7 @@ import type BattleScene from "#app/battle-scene"; import { PokemonMove } from "#app/field/pokemon"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; @@ -216,11 +216,11 @@ describe("Uncommon Breed - Mystery Encounter", () => { const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!; const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier; sitrusMod.stackCount = 2; - await scene.addModifier(sitrusMod, true, false, false, true); + scene.addModifier(sitrusMod, true, false, false, true); const ganlon = generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ])!; const ganlonMod = ganlon.newModifier(scene.getPlayerParty()[0]) as BerryModifier; ganlonMod.stackCount = 3; - await scene.addModifier(ganlonMod, true, false, false, true); + scene.addModifier(ganlonMod, true, false, false, true); await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 2); diff --git a/src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts b/test/mystery-encounter/encounters/weird-dream-encounter.test.ts similarity index 98% rename from src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts rename to test/mystery-encounter/encounters/weird-dream-encounter.test.ts index 669a99b92cd..073893f340d 100644 --- a/src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts +++ b/test/mystery-encounter/encounters/weird-dream-encounter.test.ts @@ -2,7 +2,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; @@ -11,7 +11,7 @@ import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter"; import * as EncounterTransformationSequence from "#app/data/mystery-encounters/utils/encounter-transformation-sequence"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; diff --git a/src/test/mystery-encounter/mystery-encounter-utils.test.ts b/test/mystery-encounter/mystery-encounter-utils.test.ts similarity index 91% rename from src/test/mystery-encounter/mystery-encounter-utils.test.ts rename to test/mystery-encounter/mystery-encounter-utils.test.ts index f0057fea7f0..6b467b9fa81 100644 --- a/src/test/mystery-encounter/mystery-encounter-utils.test.ts +++ b/test/mystery-encounter/mystery-encounter-utils.test.ts @@ -6,10 +6,10 @@ import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPla import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Type } from "#enums/type"; import { MessagePhase } from "#app/phases/message-phase"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -48,12 +48,12 @@ describe("Mystery Encounter Utils", () => { expect(result.species.speciesId).toBe(Species.ARCEUS); }); - it("gets a fainted pokemon from player party if isAllowedInBattle is false", () => { + it("gets a fainted pokemon from player party if isAllowedInBattle is false", async () => { // Both pokemon fainted scene.getPlayerParty().forEach(p => { p.hp = 0; p.trySetStatus(StatusEffect.FAINT); - p.updateInfo(); + void p.updateInfo(); }); // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) @@ -68,12 +68,12 @@ describe("Mystery Encounter Utils", () => { expect(result.species.speciesId).toBe(Species.ARCEUS); }); - it("gets an unfainted legal pokemon from player party if isAllowed is true and isFainted is false", () => { + it("gets an unfainted legal pokemon from player party if isAllowed is true and isFainted is false", async () => { // Only faint 1st pokemon const party = scene.getPlayerParty(); party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); - party[0].updateInfo(); + await party[0].updateInfo(); // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); @@ -87,12 +87,12 @@ describe("Mystery Encounter Utils", () => { expect(result.species.speciesId).toBe(Species.MANAPHY); }); - it("returns last unfainted pokemon if doNotReturnLastAbleMon is false", () => { + it("returns last unfainted pokemon if doNotReturnLastAbleMon is false", async () => { // Only faint 1st pokemon const party = scene.getPlayerParty(); party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); - party[0].updateInfo(); + await party[0].updateInfo(); // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); @@ -106,12 +106,12 @@ describe("Mystery Encounter Utils", () => { expect(result.species.speciesId).toBe(Species.MANAPHY); }); - it("never returns last unfainted pokemon if doNotReturnLastAbleMon is true", () => { + it("never returns last unfainted pokemon if doNotReturnLastAbleMon is true", async () => { // Only faint 1st pokemon const party = scene.getPlayerParty(); party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); - party[0].updateInfo(); + await party[0].updateInfo(); // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); @@ -152,12 +152,12 @@ describe("Mystery Encounter Utils", () => { expect(result.species.speciesId).toBe(Species.ARCEUS); }); - it("returns highest level unfainted if unfainted is true", () => { + it("returns highest level unfainted if unfainted is true", async () => { const party = scene.getPlayerParty(); party[0].level = 100; party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); - party[0].updateInfo(); + await party[0].updateInfo(); party[1].level = 10; const result = getHighestLevelPlayerPokemon(true); @@ -191,12 +191,12 @@ describe("Mystery Encounter Utils", () => { expect(result.species.speciesId).toBe(Species.ARCEUS); }); - it("returns lowest level unfainted if unfainted is true", () => { + it("returns lowest level unfainted if unfainted is true", async () => { const party = scene.getPlayerParty(); party[0].level = 10; party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); - party[0].updateInfo(); + await party[0].updateInfo(); party[1].level = 100; const result = getLowestLevelPlayerPokemon(true); @@ -223,14 +223,14 @@ describe("Mystery Encounter Utils", () => { }); it("excludes species from search", () => { - // Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian - const result = getRandomSpeciesByStarterCost(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]); + // Only 9 tiers are: Kyogre, Groudon, Rayquaza, Arceus, Zacian, Koraidon, Miraidon, Terapagos + const result = getRandomSpeciesByStarterCost(9, [ Species.KYOGRE, Species.GROUDON, Species.RAYQUAZA, Species.ARCEUS, Species.KORAIDON, Species.MIRAIDON, Species.TERAPAGOS ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(Species.ZACIAN); }); it("gets species of specified types", () => { - // Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian + // Only 9 tiers are: Kyogre, Groudon, Rayquaza, Arceus, Zacian, Koraidon, Miraidon, Terapagos const result = getRandomSpeciesByStarterCost(9, undefined, [ Type.GROUND ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(Species.GROUDON); diff --git a/src/test/mystery-encounter/mystery-encounter.test.ts b/test/mystery-encounter/mystery-encounter.test.ts similarity index 96% rename from src/test/mystery-encounter/mystery-encounter.test.ts rename to test/mystery-encounter/mystery-encounter.test.ts index 7958fc1cd46..c70193a5d56 100644 --- a/src/test/mystery-encounter/mystery-encounter.test.ts +++ b/test/mystery-encounter/mystery-encounter.test.ts @@ -1,5 +1,5 @@ import { afterEach, beforeAll, beforeEach, expect, describe, it } from "vitest"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { Species } from "#enums/species"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; diff --git a/src/test/phases/form-change-phase.test.ts b/test/phases/form-change-phase.test.ts similarity index 97% rename from src/test/phases/form-change-phase.test.ts rename to test/phases/form-change-phase.test.ts index 07e59cafe1c..10287cd2046 100644 --- a/src/test/phases/form-change-phase.test.ts +++ b/test/phases/form-change-phase.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { Type } from "#enums/type"; diff --git a/src/test/phases/frenzy-move-reset.test.ts b/test/phases/frenzy-move-reset.test.ts similarity index 97% rename from src/test/phases/frenzy-move-reset.test.ts rename to test/phases/frenzy-move-reset.test.ts index db9ec2bfe66..0bea8e87f47 100644 --- a/src/test/phases/frenzy-move-reset.test.ts +++ b/test/phases/frenzy-move-reset.test.ts @@ -4,7 +4,7 @@ import { BattlerTagType } from "#enums/battler-tag-type"; import { StatusEffect } from "#enums/status-effect"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; diff --git a/src/test/phases/game-over-phase.test.ts b/test/phases/game-over-phase.test.ts similarity index 98% rename from src/test/phases/game-over-phase.test.ts rename to test/phases/game-over-phase.test.ts index 2e19d5fe954..4f5e215959a 100644 --- a/src/test/phases/game-over-phase.test.ts +++ b/test/phases/game-over-phase.test.ts @@ -2,7 +2,7 @@ import { Biome } from "#enums/biome"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { achvs } from "#app/system/achv"; diff --git a/src/test/phases/learn-move-phase.test.ts b/test/phases/learn-move-phase.test.ts similarity index 99% rename from src/test/phases/learn-move-phase.test.ts rename to test/phases/learn-move-phase.test.ts index 3a3d111f551..6eb86620877 100644 --- a/src/test/phases/learn-move-phase.test.ts +++ b/test/phases/learn-move-phase.test.ts @@ -1,6 +1,6 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import { Species } from "#enums/species"; import { Moves } from "#enums/moves"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; diff --git a/src/test/phases/mystery-encounter-phase.test.ts b/test/phases/mystery-encounter-phase.test.ts similarity index 98% rename from src/test/phases/mystery-encounter-phase.test.ts rename to test/phases/mystery-encounter-phase.test.ts index 507862534af..aa4e1683aae 100644 --- a/src/test/phases/mystery-encounter-phase.test.ts +++ b/test/phases/mystery-encounter-phase.test.ts @@ -1,5 +1,5 @@ import { afterEach, beforeAll, beforeEach, expect, describe, it, vi } from "vitest"; -import GameManager from "#app/test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { Species } from "#enums/species"; import { MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; diff --git a/src/test/phases/phases.test.ts b/test/phases/phases.test.ts similarity index 96% rename from src/test/phases/phases.test.ts rename to test/phases/phases.test.ts index 36a405b8d15..4aabeb55b9e 100644 --- a/src/test/phases/phases.test.ts +++ b/test/phases/phases.test.ts @@ -3,7 +3,7 @@ import { LoginPhase } from "#app/phases/login-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { UnavailablePhase } from "#app/phases/unavailable-phase"; import { Mode } from "#app/ui/ui"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/phases/select-modifier-phase.test.ts b/test/phases/select-modifier-phase.test.ts similarity index 98% rename from src/test/phases/select-modifier-phase.test.ts rename to test/phases/select-modifier-phase.test.ts index 23fab729838..0949eeec955 100644 --- a/src/test/phases/select-modifier-phase.test.ts +++ b/test/phases/select-modifier-phase.test.ts @@ -12,8 +12,8 @@ import { Abilities } from "#enums/abilities"; import { Button } from "#enums/buttons"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import GameManager from "#test/testUtils/gameManager"; +import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-account-api.test.ts b/test/plugins/api/pokerogue-account-api.test.ts similarity index 98% rename from src/test/plugins/api/pokerogue-account-api.test.ts rename to test/plugins/api/pokerogue-account-api.test.ts index 90a7d3639ad..e9033c859de 100644 --- a/src/test/plugins/api/pokerogue-account-api.test.ts +++ b/test/plugins/api/pokerogue-account-api.test.ts @@ -1,7 +1,7 @@ import type { AccountInfoResponse } from "#app/@types/PokerogueAccountApi"; import { SESSION_ID_COOKIE_NAME } from "#app/constants"; import { PokerogueAccountApi } from "#app/plugins/api/pokerogue-account-api"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import * as Utils from "#app/utils"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-admin-api.test.ts b/test/plugins/api/pokerogue-admin-api.test.ts similarity index 99% rename from src/test/plugins/api/pokerogue-admin-api.test.ts rename to test/plugins/api/pokerogue-admin-api.test.ts index 5ae46abfcc8..5af55967ae2 100644 --- a/src/test/plugins/api/pokerogue-admin-api.test.ts +++ b/test/plugins/api/pokerogue-admin-api.test.ts @@ -7,7 +7,7 @@ import type { UnlinkAccountFromGoogledIdRequest, } from "#app/@types/PokerogueAdminApi"; import { PokerogueAdminApi } from "#app/plugins/api/pokerogue-admin-api"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-api.test.ts b/test/plugins/api/pokerogue-api.test.ts similarity index 98% rename from src/test/plugins/api/pokerogue-api.test.ts rename to test/plugins/api/pokerogue-api.test.ts index a62174c226d..241453866a5 100644 --- a/src/test/plugins/api/pokerogue-api.test.ts +++ b/test/plugins/api/pokerogue-api.test.ts @@ -1,6 +1,6 @@ import type { TitleStatsResponse } from "#app/@types/PokerogueApi"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-daily-api.test.ts b/test/plugins/api/pokerogue-daily-api.test.ts similarity index 98% rename from src/test/plugins/api/pokerogue-daily-api.test.ts rename to test/plugins/api/pokerogue-daily-api.test.ts index 569e7cbb15d..95d938e6625 100644 --- a/src/test/plugins/api/pokerogue-daily-api.test.ts +++ b/test/plugins/api/pokerogue-daily-api.test.ts @@ -1,6 +1,6 @@ import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#app/@types/PokerogueDailyApi"; import { PokerogueDailyApi } from "#app/plugins/api/pokerogue-daily-api"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import { ScoreboardCategory, type RankingEntry } from "#app/ui/daily-run-scoreboard"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-savedata-api.test.ts b/test/plugins/api/pokerogue-savedata-api.test.ts similarity index 96% rename from src/test/plugins/api/pokerogue-savedata-api.test.ts rename to test/plugins/api/pokerogue-savedata-api.test.ts index 6dd402206e5..47eafa0a933 100644 --- a/src/test/plugins/api/pokerogue-savedata-api.test.ts +++ b/test/plugins/api/pokerogue-savedata-api.test.ts @@ -1,6 +1,6 @@ import type { UpdateAllSavedataRequest } from "#app/@types/PokerogueSavedataApi"; import { PokerogueSavedataApi } from "#app/plugins/api/pokerogue-savedata-api"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-session-savedata-api.test.ts b/test/plugins/api/pokerogue-session-savedata-api.test.ts similarity index 99% rename from src/test/plugins/api/pokerogue-session-savedata-api.test.ts rename to test/plugins/api/pokerogue-session-savedata-api.test.ts index f453c5edd88..d8103428d59 100644 --- a/src/test/plugins/api/pokerogue-session-savedata-api.test.ts +++ b/test/plugins/api/pokerogue-session-savedata-api.test.ts @@ -8,7 +8,7 @@ import type { } from "#app/@types/PokerogueSessionSavedataApi"; import { PokerogueSessionSavedataApi } from "#app/plugins/api/pokerogue-session-savedata-api"; import type { SessionSaveData } from "#app/system/game-data"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/plugins/api/pokerogue-system-savedata-api.test.ts b/test/plugins/api/pokerogue-system-savedata-api.test.ts similarity index 98% rename from src/test/plugins/api/pokerogue-system-savedata-api.test.ts rename to test/plugins/api/pokerogue-system-savedata-api.test.ts index af377762b77..f108e22ee2c 100644 --- a/src/test/plugins/api/pokerogue-system-savedata-api.test.ts +++ b/test/plugins/api/pokerogue-system-savedata-api.test.ts @@ -6,7 +6,7 @@ import type { } from "#app/@types/PokerogueSystemSavedataApi"; import { PokerogueSystemSavedataApi } from "#app/plugins/api/pokerogue-system-savedata-api"; import type { SystemSaveData } from "#app/system/game-data"; -import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { getApiBaseUrl } from "#test/testUtils/testUtils"; import { http, HttpResponse } from "msw"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/pre.test.ts b/test/pre.test.ts similarity index 100% rename from src/test/pre.test.ts rename to test/pre.test.ts diff --git a/src/test/reload.test.ts b/test/reload.test.ts similarity index 97% rename from src/test/reload.test.ts rename to test/reload.test.ts index b5f66630606..019da0a4c2a 100644 --- a/src/test/reload.test.ts +++ b/test/reload.test.ts @@ -6,8 +6,8 @@ import { Biome } from "#enums/biome"; import { Button } from "#enums/buttons"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; -import type { MockClock } from "#test/utils/mocks/mockClock"; +import GameManager from "#test/testUtils/gameManager"; +import type { MockClock } from "#test/testUtils/mocks/mockClock"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Reload", () => { diff --git a/src/test/settingMenu/helpers/inGameManip.ts b/test/settingMenu/helpers/inGameManip.ts similarity index 100% rename from src/test/settingMenu/helpers/inGameManip.ts rename to test/settingMenu/helpers/inGameManip.ts diff --git a/src/test/settingMenu/helpers/menuManip.ts b/test/settingMenu/helpers/menuManip.ts similarity index 92% rename from src/test/settingMenu/helpers/menuManip.ts rename to test/settingMenu/helpers/menuManip.ts index 0b1f48525f1..1d53b845047 100644 --- a/src/test/settingMenu/helpers/menuManip.ts +++ b/test/settingMenu/helpers/menuManip.ts @@ -1,4 +1,15 @@ -import { assign, canIAssignThisKey, canIDeleteThisKey, canIOverrideThisSetting, deleteBind, getIconWithKeycode, getIconWithSettingName, getKeyWithKeycode, getKeyWithSettingName, getSettingNameWithKeycode } from "#app/configs/inputs/configHandler"; +import { + assign, + canIAssignThisKey, + canIDeleteThisKey, + canIOverrideThisSetting, + deleteBind, + getIconWithKeycode, + getIconWithSettingName, + getKeyWithKeycode, + getKeyWithSettingName, + getSettingNameWithKeycode, +} from "#app/configs/inputs/configHandler"; import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; import { expect } from "vitest"; diff --git a/src/test/settingMenu/rebinding_setting.test.ts b/test/settingMenu/rebinding_setting.test.ts similarity index 98% rename from src/test/settingMenu/rebinding_setting.test.ts rename to test/settingMenu/rebinding_setting.test.ts index cae2df363d8..46a37f4e137 100644 --- a/src/test/settingMenu/rebinding_setting.test.ts +++ b/test/settingMenu/rebinding_setting.test.ts @@ -406,9 +406,9 @@ describe("Test Rebinding", () => { }); it("check to delete all the binds of an action", () => { - inGame.whenWePressOnKeyboard("V").weShouldTriggerTheButton("Button_Cycle_Variant"); - inTheSettingMenu.whenCursorIsOnSetting("Alt_Button_Cycle_Variant").thereShouldBeNoIcon().weWantThisBindInstead("K").confirm(); - inTheSettingMenu.whenCursorIsOnSetting("Alt_Button_Cycle_Variant").iconDisplayedIs("KEY_K").whenWeDelete().thereShouldBeNoIconAnymore(); - inTheSettingMenu.whenCursorIsOnSetting("Button_Cycle_Variant").iconDisplayedIs("KEY_V").whenWeDelete().thereShouldBeNoIconAnymore(); + inGame.whenWePressOnKeyboard("V").weShouldTriggerTheButton("Button_Cycle_Tera"); + inTheSettingMenu.whenCursorIsOnSetting("Alt_Button_Cycle_Tera").thereShouldBeNoIcon().weWantThisBindInstead("K").confirm(); + inTheSettingMenu.whenCursorIsOnSetting("Alt_Button_Cycle_Tera").iconDisplayedIs("KEY_K").whenWeDelete().thereShouldBeNoIconAnymore(); + inTheSettingMenu.whenCursorIsOnSetting("Button_Cycle_Tera").iconDisplayedIs("KEY_V").whenWeDelete().thereShouldBeNoIconAnymore(); }); }); diff --git a/src/test/sprites/pokemonSprite.test.ts b/test/sprites/pokemonSprite.test.ts similarity index 86% rename from src/test/sprites/pokemonSprite.test.ts rename to test/sprites/pokemonSprite.test.ts index c29f88d3143..43749015e1c 100644 --- a/src/test/sprites/pokemonSprite.test.ts +++ b/test/sprites/pokemonSprite.test.ts @@ -2,7 +2,7 @@ import { getAppRootDir } from "#test/sprites/spritesUtils"; import fs from "fs"; import path from "path"; import { beforeAll, describe, expect, it } from "vitest"; -import _masterlist from "../../../public/images/pokemon/variant/_masterlist.json"; +import _masterlist from "../../public/images/pokemon/variant/_masterlist.json"; type PokemonVariantMasterlist = typeof _masterlist; @@ -147,7 +147,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors", errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("check female variant files", () => { @@ -156,7 +156,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors", errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("check back female variant files", () => { @@ -165,7 +165,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors", errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("check back male back variant files", () => { @@ -176,25 +176,36 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors", errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); - it("check exp back variant files", () => { - const dirPath = `${rootDir}exp${path.sep}back${path.sep}`; - const errors = getMissingFiles(expVariant.back, dirPath); + it("check exp back female variant files", () => { + const dirPath = `${rootDir}exp${path.sep}back${path.sep}female${path.sep}`; + const errors = getMissingFiles(expVariant.back.female, dirPath); if (errors.length) { console.log("errors", errors); } expect(errors.length).toBe(0); }); + it("check exp back male variant files", () => { + const dirPath = `${rootDir}exp${path.sep}back${path.sep}`; + const backMaleVariant = deepCopy(expVariant.back); + delete backMaleVariant.female; + const errors = getMissingFiles(backMaleVariant, dirPath); + if (errors.length) { + console.log("errors", errors); + } + expect(errors).toEqual([]); + }); + it("check exp female variant files", () => { const dirPath = `${rootDir}exp${path.sep}female${path.sep}`; const errors = getMissingFiles(expVariant.female, dirPath); if (errors.length) { console.log("errors", errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("check exp male variant files", () => { @@ -206,7 +217,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors", errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); // check over every file if it's correctly set in the masterlist @@ -217,7 +228,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors for ", dirPath, errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("look over every file in variant back female and check if present in masterlist", () => { @@ -226,7 +237,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors for ", dirPath, errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("look over every file in variant back male and check if present in masterlist", () => { @@ -236,15 +247,24 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors for ", dirPath, errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); - it("look over every file in variant exp back and check if present in masterlist", () => { - const dirPath = `${rootDir}exp${path.sep}back${path.sep}`; + it("look over every file in variant exp back female and check if present in masterlist", () => { + const dirPath = `${rootDir}exp${path.sep}back${path.sep}female${path.sep}`; const errors = getMissingMasterlist(expVariant.back, dirPath); if (errors.length) { console.log("errors for ", dirPath, errors); } + expect(errors).toEqual([]); + }); + + it("look over every file in variant exp back male and check if present in masterlist", () => { + const dirPath = `${rootDir}exp${path.sep}back${path.sep}`; + const errors = getMissingMasterlist(expVariant.back, dirPath, [ "female" ]); + if (errors.length) { + console.log("errors for ", dirPath, errors); + } expect(errors.length).toBe(0); }); @@ -254,7 +274,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors for ", dirPath, errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("look over every file in variant exp male and check if present in masterlist", () => { @@ -263,7 +283,7 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors for ", dirPath, errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); it("look over every file in variant root and check if present in masterlist", () => { @@ -272,6 +292,6 @@ describe("check if every variant's sprite are correctly set", () => { if (errors.length) { console.log("errors for ", dirPath, errors); } - expect(errors.length).toBe(0); + expect(errors).toEqual([]); }); }); diff --git a/src/test/sprites/spritesUtils.ts b/test/sprites/spritesUtils.ts similarity index 100% rename from src/test/sprites/spritesUtils.ts rename to test/sprites/spritesUtils.ts diff --git a/src/test/system/game_data.test.ts b/test/system/game_data.test.ts similarity index 96% rename from src/test/system/game_data.test.ts rename to test/system/game_data.test.ts index ad24c40f445..f7940567746 100644 --- a/src/test/system/game_data.test.ts +++ b/test/system/game_data.test.ts @@ -3,10 +3,10 @@ import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import type { SessionSaveData } from "#app/system/game-data"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as account from "../../account"; +import * as account from "#app/account"; describe("System - Game Data", () => { let phaserGame: Phaser.Game; diff --git a/src/test/utils/TextInterceptor.ts b/test/testUtils/TextInterceptor.ts similarity index 62% rename from src/test/utils/TextInterceptor.ts rename to test/testUtils/TextInterceptor.ts index 466bcbf8052..089d8967c61 100644 --- a/src/test/utils/TextInterceptor.ts +++ b/test/testUtils/TextInterceptor.ts @@ -9,12 +9,12 @@ export default class TextInterceptor { scene.messageWrapper = this; } - showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer): void { + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number): void { console.log(text); this.logs.push(text); } - showDialogue(text: string, name: string, delay?: integer, callback?: Function, callbackDelay?: integer, promptDelay?: integer): void { + showDialogue(text: string, name: string, delay?: number, callback?: Function, callbackDelay?: number, promptDelay?: number): void { console.log(name, text); this.logs.push(name, text); } diff --git a/src/test/utils/errorInterceptor.ts b/test/testUtils/errorInterceptor.ts similarity index 100% rename from src/test/utils/errorInterceptor.ts rename to test/testUtils/errorInterceptor.ts diff --git a/src/test/utils/fakeMobile.html b/test/testUtils/fakeMobile.html similarity index 95% rename from src/test/utils/fakeMobile.html rename to test/testUtils/fakeMobile.html index 4b566d592d9..263b03969d4 100644 --- a/src/test/utils/fakeMobile.html +++ b/test/testUtils/fakeMobile.html @@ -35,7 +35,7 @@
R
-
+
V
@@ -59,7 +59,7 @@
N
-
+
V
diff --git a/src/test/utils/gameManager.ts b/test/testUtils/gameManager.ts similarity index 87% rename from src/test/utils/gameManager.ts rename to test/testUtils/gameManager.ts index 9fda3afa56e..436c97a6967 100644 --- a/src/test/utils/gameManager.ts +++ b/test/testUtils/gameManager.ts @@ -22,8 +22,9 @@ import { TitlePhase } from "#app/phases/title-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { TurnStartPhase } from "#app/phases/turn-start-phase"; -import ErrorInterceptor from "#app/test/utils/errorInterceptor"; -import type InputsHandler from "#app/test/utils/inputsHandler"; +import ErrorInterceptor from "#test/testUtils/errorInterceptor"; +import type InputsHandler from "#test/testUtils/inputsHandler"; +import type BallUiHandler from "#app/ui/ball-ui-handler"; import type BattleMessageUiHandler from "#app/ui/battle-message-ui-handler"; import type CommandUiHandler from "#app/ui/command-ui-handler"; import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; @@ -39,18 +40,18 @@ import type { Moves } from "#enums/moves"; import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PlayerGender } from "#enums/player-gender"; import type { Species } from "#enums/species"; -import { generateStarter, waitUntil } from "#test/utils/gameManagerUtils"; -import GameWrapper from "#test/utils/gameWrapper"; -import { ChallengeModeHelper } from "#test/utils/helpers/challengeModeHelper"; -import { ClassicModeHelper } from "#test/utils/helpers/classicModeHelper"; -import { DailyModeHelper } from "#test/utils/helpers/dailyModeHelper"; -import { ModifierHelper } from "#test/utils/helpers/modifiersHelper"; -import { MoveHelper } from "#test/utils/helpers/moveHelper"; -import { OverridesHelper } from "#test/utils/helpers/overridesHelper"; -import { ReloadHelper } from "#test/utils/helpers/reloadHelper"; -import { SettingsHelper } from "#test/utils/helpers/settingsHelper"; -import PhaseInterceptor from "#test/utils/phaseInterceptor"; -import TextInterceptor from "#test/utils/TextInterceptor"; +import { generateStarter, waitUntil } from "#test/testUtils/gameManagerUtils"; +import GameWrapper from "#test/testUtils/gameWrapper"; +import { ChallengeModeHelper } from "#test/testUtils/helpers/challengeModeHelper"; +import { ClassicModeHelper } from "#test/testUtils/helpers/classicModeHelper"; +import { DailyModeHelper } from "#test/testUtils/helpers/dailyModeHelper"; +import { ModifierHelper } from "#test/testUtils/helpers/modifiersHelper"; +import { MoveHelper } from "#test/testUtils/helpers/moveHelper"; +import { OverridesHelper } from "#test/testUtils/helpers/overridesHelper"; +import { ReloadHelper } from "#test/testUtils/helpers/reloadHelper"; +import { SettingsHelper } from "#test/testUtils/helpers/settingsHelper"; +import PhaseInterceptor from "#test/testUtils/phaseInterceptor"; +import TextInterceptor from "#test/testUtils/TextInterceptor"; import { AES, enc } from "crypto-js"; import fs from "fs"; import { expect, vi } from "vitest"; @@ -129,9 +130,10 @@ export default class GameManager { /** * Adds an action to be executed on the next prompt. + * This can be used to (among other things) simulate inputs or run functions mid-phase. * @param phaseTarget - The target phase. * @param mode - The mode to wait for. - * @param callback - The callback to execute. + * @param callback - The callback function to execute on next prompt. * @param expireFn - Optional function to determine if the prompt has expired. */ onNextPrompt(phaseTarget: string, mode: Mode, callback: () => void, expireFn?: () => void, awaitingActionInput: boolean = false) { @@ -254,7 +256,7 @@ export default class GameManager { * @param {BattlerIndex} targetIndex The index of the attack target, or `undefined` for multi-target attacks * @param movePosition The index of the move in the pokemon's moveset array */ - selectTarget(movePosition: integer, targetIndex?: BattlerIndex) { + selectTarget(movePosition: number, targetIndex?: BattlerIndex) { this.onNextPrompt("SelectTargetPhase", Mode.TARGET_SELECT, () => { const handler = this.scene.ui.getHandler() as TargetSelectUiHandler; const move = (this.scene.getCurrentPhase() as SelectTargetPhase).getPokemon().getMoveset()[movePosition]!.getMove(); // TODO: is the bang correct? @@ -386,7 +388,7 @@ export default class GameManager { * @param path - The path to the data file. * @returns A promise that resolves with a tuple containing a boolean indicating success and an integer status code. */ - async importData(path): Promise<[boolean, integer]> { + async importData(path): Promise<[boolean, number]> { const saveKey = "x0i2O7WRiANTqPmZ"; const dataRaw = fs.readFileSync(path, { encoding: "utf8", flag: "r" }); let dataStr = AES.decrypt(dataRaw, saveKey).toString(enc.Utf8); @@ -400,6 +402,11 @@ export default class GameManager { return updateUserInfo(); } + /** + * Faints a player or enemy pokemon instantly by setting their HP to 0. + * @param pokemon The player/enemy pokemon being fainted + * @returns A promise that resolves once the fainted pokemon's FaintPhase finishes running. + */ async killPokemon(pokemon: PlayerPokemon | EnemyPokemon) { return new Promise(async (resolve, reject) => { pokemon.hp = 0; @@ -453,8 +460,27 @@ export default class GameManager { } /** - * Intercepts `TurnStartPhase` and mocks the getSpeedOrder's return value {@linkcode TurnStartPhase.getSpeedOrder} - * Used to modify the turn order. + * Select the BALL option from the command menu, then press Action; in the BALL + * menu, select a pokéball type and press Action again to throw it. + * @param ballIndex the index of the pokeball to throw + */ + public doThrowPokeball(ballIndex: number) { + this.onNextPrompt("CommandPhase", Mode.COMMAND, () => { + (this.scene.ui.getHandler() as CommandUiHandler).setCursor(1); + (this.scene.ui.getHandler() as CommandUiHandler).processInput(Button.ACTION); + }); + + this.onNextPrompt("CommandPhase", Mode.BALL, () => { + const ballHandler = this.scene.ui.getHandler() as BallUiHandler; + ballHandler.setCursor(ballIndex); + ballHandler.processInput(Button.ACTION); // select ball and throw + }); + } + + /** + * Intercepts `TurnStartPhase` and mocks {@linkcode TurnStartPhase.getSpeedOrder}'s return value. + * Used to manually modify Pokemon turn order. + * Note: This *DOES NOT* account for priority, only speed. * @param {BattlerIndex[]} order The turn order to set * @example * ```ts @@ -468,7 +494,7 @@ export default class GameManager { } /** - * Removes all held items from enemy pokemon + * Removes all held items from enemy pokemon. */ removeEnemyHeldItems(): void { this.scene.clearEnemyHeldItemModifiers(); diff --git a/src/test/utils/gameManagerUtils.ts b/test/testUtils/gameManagerUtils.ts similarity index 100% rename from src/test/utils/gameManagerUtils.ts rename to test/testUtils/gameManagerUtils.ts diff --git a/src/test/utils/gameWrapper.ts b/test/testUtils/gameWrapper.ts similarity index 90% rename from src/test/utils/gameWrapper.ts rename to test/testUtils/gameWrapper.ts index ca5a67f901a..c2614b2b61d 100644 --- a/src/test/utils/gameWrapper.ts +++ b/test/testUtils/gameWrapper.ts @@ -4,17 +4,18 @@ import BattleScene, * as battleScene from "#app/battle-scene"; import { MoveAnim } from "#app/data/battle-anims"; import Pokemon from "#app/field/pokemon"; import * as Utils from "#app/utils"; -import { blobToString } from "#test/utils/gameManagerUtils"; -import { MockClock } from "#test/utils/mocks/mockClock"; -import mockConsoleLog from "#test/utils/mocks/mockConsoleLog"; -import { MockFetch } from "#test/utils/mocks/mockFetch"; -import MockLoader from "#test/utils/mocks/mockLoader"; -import mockLocalStorage from "#test/utils/mocks/mockLocalStorage"; -import MockImage from "#test/utils/mocks/mocksContainer/mockImage"; -import MockTextureManager from "#test/utils/mocks/mockTextureManager"; +import { blobToString } from "#test/testUtils/gameManagerUtils"; +import { MockClock } from "#test/testUtils/mocks/mockClock"; +import mockConsoleLog from "#test/testUtils/mocks/mockConsoleLog"; +import { MockFetch } from "#test/testUtils/mocks/mockFetch"; +import MockLoader from "#test/testUtils/mocks/mockLoader"; +import mockLocalStorage from "#test/testUtils/mocks/mockLocalStorage"; +import MockImage from "#test/testUtils/mocks/mocksContainer/mockImage"; +import MockTextureManager from "#test/testUtils/mocks/mockTextureManager"; import fs from "fs"; import Phaser from "phaser"; import InputText from "phaser3-rex-plugins/plugins/inputtext"; +import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { vi } from "vitest"; import { MockGameObjectCreator } from "./mocks/mockGameObjectCreator"; import InputManager = Phaser.Input.InputManager; @@ -23,7 +24,7 @@ import KeyboardPlugin = Phaser.Input.Keyboard.KeyboardPlugin; import GamepadPlugin = Phaser.Input.Gamepad.GamepadPlugin; import EventEmitter = Phaser.Events.EventEmitter; import UpdateList = Phaser.GameObjects.UpdateList; -import { version } from "../../../package.json"; +import { version } from "../../package.json"; import { MockTimedEventManager } from "./mocks/mockTimedEventManager"; Object.defineProperty(window, "localStorage", { @@ -33,7 +34,8 @@ Object.defineProperty(window, "console", { value: mockConsoleLog(false), }); - +BBCodeText.prototype.destroy = () => null; +BBCodeText.prototype.resize = () => null; InputText.prototype.setElement = () => null; InputText.prototype.resize = () => null; Phaser.GameObjects.Image = MockImage; @@ -91,6 +93,7 @@ export default class GameWrapper { Pokemon.prototype.updateFusionPalette = () => null; Pokemon.prototype.cry = () => null; Pokemon.prototype.faintCry = (cb) => { if (cb) cb(); }; + BattleScene.prototype.addPokemonIcon = () => new Phaser.GameObjects.Container(this.scene); } setScene(scene: BattleScene) { diff --git a/src/test/utils/helpers/challengeModeHelper.ts b/test/testUtils/helpers/challengeModeHelper.ts similarity index 100% rename from src/test/utils/helpers/challengeModeHelper.ts rename to test/testUtils/helpers/challengeModeHelper.ts diff --git a/src/test/utils/helpers/classicModeHelper.ts b/test/testUtils/helpers/classicModeHelper.ts similarity index 100% rename from src/test/utils/helpers/classicModeHelper.ts rename to test/testUtils/helpers/classicModeHelper.ts diff --git a/src/test/utils/helpers/dailyModeHelper.ts b/test/testUtils/helpers/dailyModeHelper.ts similarity index 100% rename from src/test/utils/helpers/dailyModeHelper.ts rename to test/testUtils/helpers/dailyModeHelper.ts diff --git a/src/test/utils/helpers/gameManagerHelper.ts b/test/testUtils/helpers/gameManagerHelper.ts similarity index 100% rename from src/test/utils/helpers/gameManagerHelper.ts rename to test/testUtils/helpers/gameManagerHelper.ts diff --git a/src/test/utils/helpers/modifiersHelper.ts b/test/testUtils/helpers/modifiersHelper.ts similarity index 100% rename from src/test/utils/helpers/modifiersHelper.ts rename to test/testUtils/helpers/modifiersHelper.ts diff --git a/src/test/utils/helpers/moveHelper.ts b/test/testUtils/helpers/moveHelper.ts similarity index 95% rename from src/test/utils/helpers/moveHelper.ts rename to test/testUtils/helpers/moveHelper.ts index ad39755b556..535537b34a2 100644 --- a/src/test/utils/helpers/moveHelper.ts +++ b/test/testUtils/helpers/moveHelper.ts @@ -9,8 +9,8 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Command } from "#app/ui/command-ui-handler"; import { Mode } from "#app/ui/ui"; import { Moves } from "#enums/moves"; -import { getMovePosition } from "#test/utils/gameManagerUtils"; -import { GameManagerHelper } from "#test/utils/helpers/gameManagerHelper"; +import { getMovePosition } from "#test/testUtils/gameManagerUtils"; +import { GameManagerHelper } from "#test/testUtils/helpers/gameManagerHelper"; import { vi } from "vitest"; /** @@ -102,7 +102,7 @@ export class MoveHelper extends GameManagerHelper { * defaults to 0 (first slot) and 4 aborts the procedure * @returns a promise that resolves once the move has been successfully learnt */ - public async learnMove(move: Moves | integer, partyIndex: integer = 0, moveSlotIndex: integer = 0) { + public async learnMove(move: Moves | number, partyIndex: number = 0, moveSlotIndex: number = 0) { return new Promise(async (resolve, reject) => { this.game.scene.pushPhase(new LearnMovePhase(partyIndex, move)); diff --git a/src/test/utils/helpers/overridesHelper.ts b/test/testUtils/helpers/overridesHelper.ts similarity index 93% rename from src/test/utils/helpers/overridesHelper.ts rename to test/testUtils/helpers/overridesHelper.ts index 15815c96691..47358738048 100644 --- a/src/test/utils/helpers/overridesHelper.ts +++ b/test/testUtils/helpers/overridesHelper.ts @@ -160,7 +160,7 @@ export class OverridesHelper extends GameManagerHelper { } /** - * Override the player (pokemon) {@linkcode Abilities | ability} + * Override the player (pokemon) {@linkcode Abilities | ability}. * @param ability the (pokemon) {@linkcode Abilities | ability} to set * @returns `this` */ @@ -181,6 +181,20 @@ export class OverridesHelper extends GameManagerHelper { return this; } + /** + * Forces the status of the player (pokemon) **passive** {@linkcode Abilities | ability} + * @param hasPassiveAbility forces the passive to be active if `true`, inactive if `false` + * @returns `this` + */ + public hasPassiveAbility(hasPassiveAbility: boolean | null): this { + vi.spyOn(Overrides, "HAS_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(hasPassiveAbility); + if (hasPassiveAbility === null) { + this.log("Player Pokemon PASSIVE ability no longer force enabled or disabled!"); + } else { + this.log(`Player Pokemon PASSIVE ability is force ${hasPassiveAbility ? "enabled" : "disabled"}!`); + } + return this; + } /** * Override the player (pokemon) {@linkcode Moves | moves}set * @param moveset the {@linkcode Moves | moves}set to set @@ -325,6 +339,21 @@ export class OverridesHelper extends GameManagerHelper { return this; } + /** + * Forces the status of the enemy (pokemon) **passive** {@linkcode Abilities | ability} + * @param hasPassiveAbility forces the passive to be active if `true`, inactive if `false` + * @returns `this` + */ + public enemyHasPassiveAbility(hasPassiveAbility: boolean | null): this { + vi.spyOn(Overrides, "OPP_HAS_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(hasPassiveAbility); + if (hasPassiveAbility === null) { + this.log("Enemy Pokemon PASSIVE ability no longer force enabled or disabled!"); + } else { + this.log(`Enemy Pokemon PASSIVE ability is force ${hasPassiveAbility ? "enabled" : "disabled"}!`); + } + return this; + } + /** * Override the enemy (pokemon) {@linkcode Moves | moves}set * @param moveset the {@linkcode Moves | moves}set to set diff --git a/src/test/utils/helpers/reloadHelper.ts b/test/testUtils/helpers/reloadHelper.ts similarity index 100% rename from src/test/utils/helpers/reloadHelper.ts rename to test/testUtils/helpers/reloadHelper.ts diff --git a/src/test/utils/helpers/settingsHelper.ts b/test/testUtils/helpers/settingsHelper.ts similarity index 100% rename from src/test/utils/helpers/settingsHelper.ts rename to test/testUtils/helpers/settingsHelper.ts diff --git a/src/test/utils/inputsHandler.ts b/test/testUtils/inputsHandler.ts similarity index 89% rename from src/test/utils/inputsHandler.ts rename to test/testUtils/inputsHandler.ts index 8b8a89e45dc..c526300a75a 100644 --- a/src/test/utils/inputsHandler.ts +++ b/test/testUtils/inputsHandler.ts @@ -2,7 +2,7 @@ import type BattleScene from "#app/battle-scene"; import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; import type { InputsController } from "#app/inputs-controller"; import TouchControl from "#app/touch-controls"; -import { holdOn } from "#test/utils/gameManagerUtils"; +import { holdOn } from "#test/testUtils/gameManagerUtils"; import fs from "fs"; import { JSDOM } from "jsdom"; import Phaser from "phaser"; @@ -30,7 +30,7 @@ export default class InputsHandler { this.init(); } - pressTouch(button: string, duration: integer): Promise { + pressTouch(button: string, duration: number): Promise { return new Promise(async (resolve) => { this.fakeMobile.touchDown(button); await holdOn(duration); @@ -39,7 +39,7 @@ export default class InputsHandler { }); } - pressGamepadButton(button: integer, duration: integer): Promise { + pressGamepadButton(button: number, duration: number): Promise { return new Promise(async (resolve) => { this.scene.input.gamepad?.emit("down", this.fakePad, { index: button }); await holdOn(duration); @@ -48,7 +48,7 @@ export default class InputsHandler { }); } - pressKeyboardKey(key: integer, duration: integer): Promise { + pressKeyboardKey(key: number, duration: number): Promise { return new Promise(async (resolve) => { this.scene.input.keyboard?.emit("keydown", { keyCode: key }); await holdOn(duration); @@ -90,7 +90,7 @@ class Fakepad extends Phaser.Input.Gamepad.Gamepad { class FakeMobile { constructor() { - const fakeMobilePage = fs.readFileSync("./src/test/utils/fakeMobile.html", { encoding: "utf8", flag: "r" }); + const fakeMobilePage = fs.readFileSync("././test/testUtils/fakeMobile.html", { encoding: "utf8", flag: "r" }); const dom = new JSDOM(fakeMobilePage); Object.defineProperty(window, "document", { value: dom.window.document, diff --git a/src/test/utils/mocks/mockClock.ts b/test/testUtils/mocks/mockClock.ts similarity index 100% rename from src/test/utils/mocks/mockClock.ts rename to test/testUtils/mocks/mockClock.ts diff --git a/src/test/utils/mocks/mockConsoleLog.ts b/test/testUtils/mocks/mockConsoleLog.ts similarity index 100% rename from src/test/utils/mocks/mockConsoleLog.ts rename to test/testUtils/mocks/mockConsoleLog.ts diff --git a/src/test/utils/mocks/mockFetch.ts b/test/testUtils/mocks/mockFetch.ts similarity index 100% rename from src/test/utils/mocks/mockFetch.ts rename to test/testUtils/mocks/mockFetch.ts diff --git a/src/test/utils/mocks/mockGameObject.ts b/test/testUtils/mocks/mockGameObject.ts similarity index 100% rename from src/test/utils/mocks/mockGameObject.ts rename to test/testUtils/mocks/mockGameObject.ts diff --git a/src/test/utils/mocks/mockGameObjectCreator.ts b/test/testUtils/mocks/mockGameObjectCreator.ts similarity index 100% rename from src/test/utils/mocks/mockGameObjectCreator.ts rename to test/testUtils/mocks/mockGameObjectCreator.ts diff --git a/src/test/utils/mocks/mockLoader.ts b/test/testUtils/mocks/mockLoader.ts similarity index 100% rename from src/test/utils/mocks/mockLoader.ts rename to test/testUtils/mocks/mockLoader.ts diff --git a/src/test/utils/mocks/mockLocalStorage.ts b/test/testUtils/mocks/mockLocalStorage.ts similarity index 100% rename from src/test/utils/mocks/mockLocalStorage.ts rename to test/testUtils/mocks/mockLocalStorage.ts diff --git a/src/test/utils/mocks/mockTextureManager.ts b/test/testUtils/mocks/mockTextureManager.ts similarity index 80% rename from src/test/utils/mocks/mockTextureManager.ts rename to test/testUtils/mocks/mockTextureManager.ts index 39066561f25..44d33cf8910 100644 --- a/src/test/utils/mocks/mockTextureManager.ts +++ b/test/testUtils/mocks/mockTextureManager.ts @@ -1,11 +1,11 @@ -import MockContainer from "#test/utils/mocks/mocksContainer/mockContainer"; -import MockImage from "#test/utils/mocks/mocksContainer/mockImage"; -import MockNineslice from "#test/utils/mocks/mocksContainer/mockNineslice"; -import MockPolygon from "#test/utils/mocks/mocksContainer/mockPolygon"; -import MockRectangle from "#test/utils/mocks/mocksContainer/mockRectangle"; -import MockSprite from "#test/utils/mocks/mocksContainer/mockSprite"; -import MockText from "#test/utils/mocks/mocksContainer/mockText"; -import MockTexture from "#test/utils/mocks/mocksContainer/mockTexture"; +import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; +import MockImage from "#test/testUtils/mocks/mocksContainer/mockImage"; +import MockNineslice from "#test/testUtils/mocks/mocksContainer/mockNineslice"; +import MockPolygon from "#test/testUtils/mocks/mocksContainer/mockPolygon"; +import MockRectangle from "#test/testUtils/mocks/mocksContainer/mockRectangle"; +import MockSprite from "#test/testUtils/mocks/mocksContainer/mockSprite"; +import MockText from "#test/testUtils/mocks/mocksContainer/mockText"; +import MockTexture from "#test/testUtils/mocks/mocksContainer/mockTexture"; import type { MockGameObject } from "./mockGameObject"; import { MockVideoGameObject } from "./mockVideoGameObject"; diff --git a/src/test/utils/mocks/mockTimedEventManager.ts b/test/testUtils/mocks/mockTimedEventManager.ts similarity index 100% rename from src/test/utils/mocks/mockTimedEventManager.ts rename to test/testUtils/mocks/mockTimedEventManager.ts diff --git a/src/test/utils/mocks/mockVideoGameObject.ts b/test/testUtils/mocks/mockVideoGameObject.ts similarity index 100% rename from src/test/utils/mocks/mockVideoGameObject.ts rename to test/testUtils/mocks/mockVideoGameObject.ts diff --git a/src/test/utils/mocks/mocksContainer/mockContainer.ts b/test/testUtils/mocks/mocksContainer/mockContainer.ts similarity index 98% rename from src/test/utils/mocks/mocksContainer/mockContainer.ts rename to test/testUtils/mocks/mocksContainer/mockContainer.ts index f0198535e7b..6c03ff7460d 100644 --- a/src/test/utils/mocks/mocksContainer/mockContainer.ts +++ b/test/testUtils/mocks/mocksContainer/mockContainer.ts @@ -1,4 +1,4 @@ -import type MockTextureManager from "#test/utils/mocks/mockTextureManager"; +import type MockTextureManager from "#test/testUtils/mocks/mockTextureManager"; import type { MockGameObject } from "../mockGameObject"; export default class MockContainer implements MockGameObject { diff --git a/src/test/utils/mocks/mocksContainer/mockGraphics.ts b/test/testUtils/mocks/mocksContainer/mockGraphics.ts similarity index 100% rename from src/test/utils/mocks/mocksContainer/mockGraphics.ts rename to test/testUtils/mocks/mocksContainer/mockGraphics.ts diff --git a/src/test/utils/mocks/mocksContainer/mockImage.ts b/test/testUtils/mocks/mocksContainer/mockImage.ts similarity index 70% rename from src/test/utils/mocks/mocksContainer/mockImage.ts rename to test/testUtils/mocks/mocksContainer/mockImage.ts index be183a0dd89..3badde4f8ab 100644 --- a/src/test/utils/mocks/mocksContainer/mockImage.ts +++ b/test/testUtils/mocks/mocksContainer/mockImage.ts @@ -1,4 +1,4 @@ -import MockContainer from "#test/utils/mocks/mocksContainer/mockContainer"; +import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; export default class MockImage extends MockContainer { diff --git a/src/test/utils/mocks/mocksContainer/mockNineslice.ts b/test/testUtils/mocks/mocksContainer/mockNineslice.ts similarity index 86% rename from src/test/utils/mocks/mocksContainer/mockNineslice.ts rename to test/testUtils/mocks/mocksContainer/mockNineslice.ts index a8e10036a72..4f6b8a5d21d 100644 --- a/src/test/utils/mocks/mocksContainer/mockNineslice.ts +++ b/test/testUtils/mocks/mocksContainer/mockNineslice.ts @@ -1,4 +1,4 @@ -import MockContainer from "#test/utils/mocks/mocksContainer/mockContainer"; +import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; export default class MockNineslice extends MockContainer { diff --git a/src/test/utils/mocks/mocksContainer/mockPolygon.ts b/test/testUtils/mocks/mocksContainer/mockPolygon.ts similarity index 67% rename from src/test/utils/mocks/mocksContainer/mockPolygon.ts rename to test/testUtils/mocks/mocksContainer/mockPolygon.ts index 12b60904a96..43e9c5460d0 100644 --- a/src/test/utils/mocks/mocksContainer/mockPolygon.ts +++ b/test/testUtils/mocks/mocksContainer/mockPolygon.ts @@ -1,4 +1,4 @@ -import MockContainer from "#test/utils/mocks/mocksContainer/mockContainer"; +import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; export default class MockPolygon extends MockContainer { diff --git a/src/test/utils/mocks/mocksContainer/mockRectangle.ts b/test/testUtils/mocks/mocksContainer/mockRectangle.ts similarity index 100% rename from src/test/utils/mocks/mocksContainer/mockRectangle.ts rename to test/testUtils/mocks/mocksContainer/mockRectangle.ts diff --git a/src/test/utils/mocks/mocksContainer/mockSprite.ts b/test/testUtils/mocks/mocksContainer/mockSprite.ts similarity index 100% rename from src/test/utils/mocks/mocksContainer/mockSprite.ts rename to test/testUtils/mocks/mocksContainer/mockSprite.ts diff --git a/src/test/utils/mocks/mocksContainer/mockText.ts b/test/testUtils/mocks/mocksContainer/mockText.ts similarity index 97% rename from src/test/utils/mocks/mocksContainer/mockText.ts rename to test/testUtils/mocks/mocksContainer/mockText.ts index 604679af372..5550e801386 100644 --- a/src/test/utils/mocks/mocksContainer/mockText.ts +++ b/test/testUtils/mocks/mocksContainer/mockText.ts @@ -81,11 +81,11 @@ export default class MockText implements MockGameObject { showText( text: string, - delay?: integer | null, + delay?: number | null, callback?: Function | null, - callbackDelay?: integer | null, + callbackDelay?: number | null, prompt?: boolean | null, - promptDelay?: integer | null + promptDelay?: number | null ) { this.scene.messageWrapper.showText(text, delay, callback, callbackDelay, prompt, promptDelay); if (callback) { @@ -93,7 +93,7 @@ export default class MockText implements MockGameObject { } } - showDialogue(keyOrText: string, name: string | undefined, delay: integer | null = 0, callback: Function, callbackDelay?: integer, promptDelay?: integer) { + showDialogue(keyOrText: string, name: string | undefined, delay: number | null = 0, callback: Function, callbackDelay?: number, promptDelay?: number) { this.scene.messageWrapper.showDialogue(keyOrText, name, delay, callback, callbackDelay, promptDelay); if (callback) { callback(); diff --git a/src/test/utils/mocks/mocksContainer/mockTexture.ts b/test/testUtils/mocks/mocksContainer/mockTexture.ts similarity index 92% rename from src/test/utils/mocks/mocksContainer/mockTexture.ts rename to test/testUtils/mocks/mocksContainer/mockTexture.ts index 57c87df23be..a9186783d46 100644 --- a/src/test/utils/mocks/mocksContainer/mockTexture.ts +++ b/test/testUtils/mocks/mocksContainer/mockTexture.ts @@ -1,4 +1,4 @@ -import type MockTextureManager from "#test/utils/mocks/mockTextureManager"; +import type MockTextureManager from "#test/testUtils/mocks/mockTextureManager"; import type { MockGameObject } from "../mockGameObject"; diff --git a/src/test/utils/phaseInterceptor.ts b/test/testUtils/phaseInterceptor.ts similarity index 96% rename from src/test/utils/phaseInterceptor.ts rename to test/testUtils/phaseInterceptor.ts index d60e0e78373..fe0fbf82e29 100644 --- a/src/test/utils/phaseInterceptor.ts +++ b/test/testUtils/phaseInterceptor.ts @@ -1,5 +1,5 @@ import { Phase } from "#app/phase"; -import ErrorInterceptor from "#app/test/utils/errorInterceptor"; +import ErrorInterceptor from "#test/testUtils/errorInterceptor"; import { AttemptRunPhase } from "#app/phases/attempt-run-phase"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { BerryPhase } from "#app/phases/berry-phase"; @@ -60,6 +60,7 @@ import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-ph import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase"; import { UnlockPhase } from "#app/phases/unlock-phase"; import { PostGameOverPhase } from "#app/phases/post-game-over-phase"; +import { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase"; export interface PromptHandler { phaseTarget?: string; @@ -126,7 +127,8 @@ type PhaseClass = | typeof EncounterPhase | typeof GameOverPhase | typeof UnlockPhase - | typeof PostGameOverPhase; + | typeof PostGameOverPhase + | typeof RevivalBlessingPhase; type PhaseString = | "LoginPhase" @@ -185,7 +187,8 @@ type PhaseString = | "EncounterPhase" | "GameOverPhase" | "UnlockPhase" - | "PostGameOverPhase"; + | "PostGameOverPhase" + | "RevivalBlessingPhase"; type PhaseInterceptorPhase = PhaseClass | PhaseString; @@ -269,6 +272,7 @@ export default class PhaseInterceptor { [ GameOverPhase, this.startPhase ], [ UnlockPhase, this.startPhase ], [ PostGameOverPhase, this.startPhase ], + [ RevivalBlessingPhase, this.startPhase ], ]; private endBySetMode = [ @@ -511,11 +515,11 @@ export default class PhaseInterceptor { if (expireFn) { this.prompts.shift(); } else if ( - currentMode === actionForNextPrompt.mode - && currentPhase === actionForNextPrompt.phaseTarget - && currentHandler.active - && (!actionForNextPrompt.awaitingActionInput - || (actionForNextPrompt.awaitingActionInput && currentHandler.awaitingActionInput)) + currentMode === actionForNextPrompt.mode && + currentPhase === actionForNextPrompt.phaseTarget && + currentHandler.active && + (!actionForNextPrompt.awaitingActionInput || + (actionForNextPrompt.awaitingActionInput && currentHandler.awaitingActionInput)) ) { const prompt = this.prompts.shift(); if (prompt?.callback) { diff --git a/test/testUtils/saves/data_new.prsv b/test/testUtils/saves/data_new.prsv new file mode 100644 index 00000000000..04d13a791a1 --- /dev/null +++ b/test/testUtils/saves/data_new.prsv @@ -0,0 +1 @@ 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 \ No newline at end of file diff --git a/src/test/utils/saves/everything.prsv b/test/testUtils/saves/everything.prsv similarity index 100% rename from src/test/utils/saves/everything.prsv rename to test/testUtils/saves/everything.prsv diff --git a/src/test/utils/testUtils.ts b/test/testUtils/testUtils.ts similarity index 93% rename from src/test/utils/testUtils.ts rename to test/testUtils/testUtils.ts index a8410f8ba40..40e4bbe8775 100644 --- a/src/test/utils/testUtils.ts +++ b/test/testUtils/testUtils.ts @@ -18,7 +18,7 @@ export function mockI18next() { * @param end end number e.g. 10 * @returns an array of numbers */ -export function arrayOfRange(start: integer, end: integer) { +export function arrayOfRange(start: number, end: number) { return Array.from({ length: end - start }, (_v, k) => k + start); } diff --git a/src/test/ui/battle_info.test.ts b/test/ui/battle_info.test.ts similarity index 96% rename from src/test/ui/battle_info.test.ts rename to test/ui/battle_info.test.ts index 3100372f091..6209312c451 100644 --- a/src/test/ui/battle_info.test.ts +++ b/test/ui/battle_info.test.ts @@ -3,7 +3,7 @@ import { Species } from "#app/enums/species"; import { ExpPhase } from "#app/phases/exp-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/ui/starter-select.test.ts b/test/ui/starter-select.test.ts similarity index 96% rename from src/test/ui/starter-select.test.ts rename to test/ui/starter-select.test.ts index f80990f6dc3..685debf098d 100644 --- a/src/test/ui/starter-select.test.ts +++ b/test/ui/starter-select.test.ts @@ -13,7 +13,7 @@ import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { Button } from "#enums/buttons"; import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import i18next from "i18next"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -38,7 +38,7 @@ describe("UI - Starter select", () => { }); it("Bulbasaur - shiny - variant 2 male", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -98,7 +98,7 @@ describe("UI - Starter select", () => { }, 20000); it("Bulbasaur - shiny - variant 2 female hardy overgrow", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -160,7 +160,7 @@ describe("UI - Starter select", () => { }, 20000); it("Bulbasaur - shiny - variant 2 female lonely chlorophyl", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -225,7 +225,7 @@ describe("UI - Starter select", () => { }, 20000); it("Bulbasaur - shiny - variant 2 female", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -286,7 +286,7 @@ describe("UI - Starter select", () => { }, 20000); it("Bulbasaur - not shiny", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -346,7 +346,7 @@ describe("UI - Starter select", () => { }, 20000); it("Bulbasaur - shiny - variant 1", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -362,8 +362,9 @@ describe("UI - Starter select", () => { const handler = game.scene.ui.getHandler() as StarterSelectUiHandler; handler.processInput(Button.RIGHT); handler.processInput(Button.LEFT); - handler.processInput(Button.V); - handler.processInput(Button.V); + handler.processInput(Button.CYCLE_SHINY); + handler.processInput(Button.CYCLE_SHINY); + handler.processInput(Button.CYCLE_SHINY); handler.processInput(Button.ACTION); game.phaseInterceptor.unlock(); }); @@ -407,7 +408,7 @@ describe("UI - Starter select", () => { }, 20000); it("Bulbasaur - shiny - variant 0", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -423,7 +424,8 @@ describe("UI - Starter select", () => { const handler = game.scene.ui.getHandler() as StarterSelectUiHandler; handler.processInput(Button.RIGHT); handler.processInput(Button.LEFT); - handler.processInput(Button.V); + handler.processInput(Button.CYCLE_SHINY); + handler.processInput(Button.CYCLE_SHINY); handler.processInput(Button.ACTION); game.phaseInterceptor.unlock(); }); @@ -467,7 +469,7 @@ describe("UI - Starter select", () => { }, 20000); it("Check if first pokemon in party is caterpie from gen 1 and 1rd row, 3rd column", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -531,7 +533,7 @@ describe("UI - Starter select", () => { }, 20000); it("Check if first pokemon in party is nidoran_m from gen 1 and 2nd row, 4th column (cursor (9+4)-1)", async() => { - await game.importData("src/test/utils/saves/everything.prsv"); + await game.importData("./test/testUtils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter((key) => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; diff --git a/src/test/ui/transfer-item.test.ts b/test/ui/transfer-item.test.ts similarity index 86% rename from src/test/ui/transfer-item.test.ts rename to test/ui/transfer-item.test.ts index 762db7fc7ce..83c2eb2ef79 100644 --- a/src/test/ui/transfer-item.test.ts +++ b/test/ui/transfer-item.test.ts @@ -2,17 +2,14 @@ import { BerryType } from "#app/enums/berry-type"; import { Button } from "#app/enums/buttons"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; import { Mode } from "#app/ui/ui"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - describe("UI - Transfer Items", () => { let phaserGame: Phaser.Game; let game: GameManager; @@ -41,7 +38,7 @@ describe("UI - Transfer Items", () => { game.override.enemySpecies(Species.MAGIKARP); game.override.enemyMoveset([ Moves.SPLASH ]); - await game.startBattle([ Species.RAYQUAZA, Species.RAYQUAZA, Species.RAYQUAZA ]); + await game.classicMode.startBattle([ Species.RAYQUAZA, Species.RAYQUAZA, Species.RAYQUAZA ]); game.move.select(Moves.DRAGON_CLAW); @@ -52,10 +49,10 @@ describe("UI - Transfer Items", () => { handler.setCursor(1); handler.processInput(Button.ACTION); - game.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER); + void game.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER); }); - await game.phaseInterceptor.to(BattleEndPhase); + await game.phaseInterceptor.to("BattleEndPhase"); }); it("check red tint for held item limit in transfer menu", async () => { @@ -72,7 +69,7 @@ describe("UI - Transfer Items", () => { game.phaseInterceptor.unlock(); }); - await game.phaseInterceptor.to(SelectModifierPhase); + await game.phaseInterceptor.to("SelectModifierPhase"); }, 20000); it("check transfer option for pokemon to transfer to", async () => { @@ -91,6 +88,6 @@ describe("UI - Transfer Items", () => { game.phaseInterceptor.unlock(); }); - await game.phaseInterceptor.to(SelectModifierPhase); + await game.phaseInterceptor.to("SelectModifierPhase"); }, 20000); }); diff --git a/src/test/ui/type-hints.test.ts b/test/ui/type-hints.test.ts similarity index 95% rename from src/test/ui/type-hints.test.ts rename to test/ui/type-hints.test.ts index 9046d82c1df..0838ab01f51 100644 --- a/src/test/ui/type-hints.test.ts +++ b/test/ui/type-hints.test.ts @@ -4,10 +4,10 @@ import { Species } from "#app/enums/species"; import { CommandPhase } from "#app/phases/command-phase"; import FightUiHandler from "#app/ui/fight-ui-handler"; import { Mode } from "#app/ui/ui"; -import GameManager from "#test/utils/gameManager"; +import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import type MockText from "#test/utils/mocks/mocksContainer/mockText"; +import type MockText from "#test/testUtils/mocks/mocksContainer/mockText"; import i18next from "i18next"; describe("UI - Type Hints", () => { diff --git a/src/test/vitest.setup.ts b/test/vitest.setup.ts similarity index 97% rename from src/test/vitest.setup.ts rename to test/vitest.setup.ts index eb2c1e4b9cf..bc7db8ea591 100644 --- a/src/test/vitest.setup.ts +++ b/test/vitest.setup.ts @@ -45,7 +45,7 @@ vi.mock("i18next", async (importOriginal) => { const filename = req.params[0]; try { - const json = await import(`../../public/locales/en/${req.params[0]}`); + const json = await import(`../public/locales/en/${req.params[0]}`); console.log("Loaded locale", filename); return HttpResponse.json(json); } catch (err) { diff --git a/tsconfig.json b/tsconfig.json index f8e019a1b8b..6bb0ae51c1b 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -8,13 +8,12 @@ "strictNullChecks": true, "sourceMap": false, "strict": false, - "rootDir": "./src", + "rootDir": ".", "baseUrl": "./src", "paths": { "#enums/*": ["./enums/*.ts"], "#app/*": ["*.ts"], - "#app": ["."], - "#test/*": ["./test/*.ts"] + "#test/*": ["../test/*.ts"] }, "outDir": "./build", "noEmit": true @@ -32,4 +31,4 @@ "vitest.config.ts", "vitest.workspace.ts", ] -} \ No newline at end of file +} diff --git a/vitest.config.ts b/vitest.config.ts index 9f9245687a1..b52c16ec00c 100644 --- a/vitest.config.ts +++ b/vitest.config.ts @@ -5,7 +5,7 @@ export default defineProject(({ mode }) => ({ ...defaultConfig, test: { testTimeout: 20000, - setupFiles: ["./src/test/fontFace.setup.ts", "./src/test/vitest.setup.ts"], + setupFiles: ["./test/fontFace.setup.ts", "./test/vitest.setup.ts"], server: { deps: { inline: ["vitest-canvas-mock"], @@ -33,8 +33,8 @@ export default defineProject(({ mode }) => ({ reporters: ["text-summary", "html"], }, name: "main", - include: ["./src/test/**/*.{test,spec}.ts"], - exclude: ["./src/test/pre.test.ts"], + include: ["./test/**/*.{test,spec}.ts"], + exclude: ["./test/pre.test.ts"], }, esbuild: { pure: mode === "production" ? ["console.log"] : [], diff --git a/vitest.workspace.ts b/vitest.workspace.ts index 38121942004..2f5d1f1e2c8 100644 --- a/vitest.workspace.ts +++ b/vitest.workspace.ts @@ -6,7 +6,7 @@ export default defineWorkspace([ ...defaultConfig, test: { name: "pre", - include: ["src/test/pre.test.ts"], + include: ["./test/pre.test.ts"], environment: "jsdom", }, },