From d43deb311c59ef18cad503acada5824c05060267 Mon Sep 17 00:00:00 2001 From: Temps Ray Date: Thu, 19 Sep 2024 23:44:35 -0400 Subject: [PATCH] Update autotomize test --- src/test/moves/autotomize.test.ts | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/test/moves/autotomize.test.ts b/src/test/moves/autotomize.test.ts index 4da246736f9..329b92b38fe 100644 --- a/src/test/moves/autotomize.test.ts +++ b/src/test/moves/autotomize.test.ts @@ -60,22 +60,22 @@ describe("Moves - Autotomize", () => { const playerPokemon = game.scene.getPlayerPokemon()!; expect(playerPokemon.getWeight()).toBe(baseAegislashWeight); + game.move.select(Moves.AUTOTOMIZE); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight); - game.move.select(Moves.FALSE_SWIPE); - await game.toNextTurn(); - game.move.select(Moves.KINGS_SHIELD); + // Transform to sword form + game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(baseAegislashWeight); - game.move.select(Moves.AUTOTOMIZE); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight); - game.move.select(Moves.FALSE_SWIPE); + // Transform to shield form + game.move.select(Moves.KINGS_SHIELD); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(baseAegislashWeight);