diff --git a/src/test/moves/autotomize.test.ts b/src/test/moves/autotomize.test.ts index 4da246736f9..329b92b38fe 100644 --- a/src/test/moves/autotomize.test.ts +++ b/src/test/moves/autotomize.test.ts @@ -60,22 +60,22 @@ describe("Moves - Autotomize", () => { const playerPokemon = game.scene.getPlayerPokemon()!; expect(playerPokemon.getWeight()).toBe(baseAegislashWeight); + game.move.select(Moves.AUTOTOMIZE); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight); - game.move.select(Moves.FALSE_SWIPE); - await game.toNextTurn(); - game.move.select(Moves.KINGS_SHIELD); + // Transform to sword form + game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(baseAegislashWeight); - game.move.select(Moves.AUTOTOMIZE); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight); - game.move.select(Moves.FALSE_SWIPE); + // Transform to shield form + game.move.select(Moves.KINGS_SHIELD); await game.toNextTurn(); expect(playerPokemon.getWeight()).toBe(baseAegislashWeight);