Merge branch 'beta' into chillyRecep_expri_re

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flx-sta 2024-09-17 09:56:52 -07:00 committed by GitHub
commit d2848aa18a
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90 changed files with 7753 additions and 5142 deletions

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@ -26,10 +26,36 @@ body {
#app {
display: flex;
justify-content: center;
align-items: center;
}
#app > div:first-child {
transform-origin: top !important;
transform-origin: center !important;
}
/*
Supports automatic vertical centering as suggested in PR#1114, but only via CSS
Condition factorized to deduce CSS rules:
true if (isLandscape && !isMobile() && !hasTouchscreen() || (hasTouchscreen() && !isTouchControlsEnabled))
*/
/* isLandscape && !isMobile() && !hasTouchscreen() */
@media (orientation: landscape) and (pointer: fine) {
#app {
align-items: center;
}
}
@media (pointer: coarse) {
/* hasTouchscreen() && !isTouchControlsEnabled */
body:has(> #touchControls[class=visible]) #app {
align-items: start;
}
body:has(> #touchControls[class=visible]) #app > div:first-child {
transform-origin: top !important;
}
}
#layout:fullscreen #dpad, #layout:fullscreen {

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@ -813,10 +813,6 @@ export default class Move implements Localizable {
power.value *= typeBoost.boostValue;
}
if (source.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() && this.type === Type.GROUND && this.moveTarget === MoveTarget.ALL_NEAR_OTHERS) {
power.value /= 2;
}
applyMoveAttrs(VariablePowerAttr, source, target, this, power);
source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power);
@ -6971,6 +6967,7 @@ export function initMoves() {
.makesContact(false),
new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1)
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1)
@ -7364,6 +7361,7 @@ export function initMoves() {
new AttackMove(Moves.MAGNITUDE, Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, -1, 0, 2)
.attr(PreMoveMessageAttr, magnitudeMessageFunc)
.attr(MagnitudePowerAttr)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS),
@ -8238,6 +8236,7 @@ export function initMoves() {
.target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.BULLDOZE, Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 5)
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
@ -9127,7 +9126,7 @@ export function initMoves() {
.condition(failIfDampCondition)
.makesContact(false),
new AttackMove(Moves.GRASSY_GLIDE, Type.GRASS, MoveCategory.PHYSICAL, 55, 100, 20, -1, 0, 8)
.attr(IncrementMovePriorityAttr, (user, target, move) =>user.scene.arena.getTerrainType()===TerrainType.GRASSY&&user.isGrounded()),
.attr(IncrementMovePriorityAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && user.isGrounded()),
new AttackMove(Moves.RISING_VOLTAGE, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 8)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.ELECTRIC && target.isGrounded() ? 2 : 1),
new AttackMove(Moves.TERRAIN_PULSE, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 8)

View File

@ -10,6 +10,7 @@ import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encount
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import {PokemonMove} from "#app/field/pokemon";
const OPTION_1_REQUIRED_MOVE = Moves.SURF;
const OPTION_2_REQUIRED_MOVE = Moves.FLY;
@ -44,8 +45,8 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
const encounter = scene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE));
encounter.setDialogueToken("option1RequiredMove", Moves[OPTION_1_REQUIRED_MOVE]);
encounter.setDialogueToken("option2RequiredMove", Moves[OPTION_2_REQUIRED_MOVE]);
encounter.setDialogueToken("option1RequiredMove", new PokemonMove(OPTION_1_REQUIRED_MOVE).getName());
encounter.setDialogueToken("option2RequiredMove", new PokemonMove(OPTION_2_REQUIRED_MOVE).getName());
return true;
})

View File

@ -87,6 +87,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
);
const e4Template = trainerPartyTemplates.ELITE_FOUR;
const brutalConfig = trainerConfigs[brutalTrainerType].clone();
brutalConfig.title = trainerConfigs[brutalTrainerType].title;
brutalConfig.setPartyTemplates(e4Template);
// @ts-ignore
brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func

View File

@ -17,7 +17,8 @@ export enum SpeciesWildEvolutionDelay {
SHORT,
MEDIUM,
LONG,
VERY_LONG
VERY_LONG,
NEVER
}
export enum EvolutionItem {
@ -39,19 +40,34 @@ export enum EvolutionItem {
TART_APPLE,
STRAWBERRY_SWEET,
UNREMARKABLE_TEACUP,
CHIPPED_POT = 51,
BLACK_AUGURITE,
UPGRADE,
DUBIOUS_DISC,
DRAGON_SCALE,
PRISM_SCALE,
RAZOR_CLAW,
RAZOR_FANG,
REAPER_CLOTH,
ELECTIRIZER,
MAGMARIZER,
PROTECTOR,
SACHET,
WHIPPED_DREAM,
SYRUPY_APPLE,
CHIPPED_POT,
GALARICA_CUFF,
GALARICA_WREATH,
PEAT_BLOCK,
AUSPICIOUS_ARMOR,
MALICIOUS_ARMOR,
MASTERPIECE_TEACUP,
SUN_FLUTE,
MOON_FLUTE,
BLACK_AUGURITE = 51,
PEAT_BLOCK,
METAL_ALLOY,
SCROLL_OF_DARKNESS,
SCROLL_OF_WATERS,
SYRUPY_APPLE
LEADERS_CREST
}
/**
@ -222,7 +238,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
],
[Species.SLOWPOKE]: [
new SpeciesEvolution(Species.SLOWBRO, 37, null, null),
new SpeciesEvolution(Species.SLOWKING, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* King's Rock */), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.SLOWKING, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MAGNEMITE]: [
new SpeciesEvolution(Species.MAGNETON, 30, null, null)
@ -249,8 +265,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ELECTRODE, 30, null, null)
],
[Species.CUBONE]: [
new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType === Biome.BEACH), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MAROWAK, 28, null, null)
new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.TYROGUE]: [
new SpeciesEvolution(Species.HITMONLEE, 20, null, new SpeciesEvolutionCondition(p => p.stats[Stat.ATK] > p.stats[Stat.DEF])),
@ -258,8 +274,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.HITMONTOP, 20, null, new SpeciesEvolutionCondition(p => p.stats[Stat.ATK] === p.stats[Stat.DEF]))
],
[Species.KOFFING]: [
new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.METROPOLIS || p.scene.arena.biomeType === Biome.SLUM), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.WEEZING, 35, null, null)
new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.RHYHORN]: [
new SpeciesEvolution(Species.RHYDON, 42, null, null)
@ -304,7 +320,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.QUILAVA, 14, null, null)
],
[Species.QUILAVA]: [
new SpeciesEvolution(Species.HISUI_TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.HISUI_TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.TOTODILE]: [
@ -652,7 +668,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DEWOTT, 17, null, null)
],
[Species.DEWOTT]: [
new SpeciesEvolution(Species.HISUI_SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.HISUI_SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.PATRAT]: [
@ -800,10 +816,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.BISHARP, 52, null, null)
],
[Species.BISHARP]: [
new SpeciesEvolution(Species.KINGAMBIT, 64, null, null)
new SpeciesEvolution(Species.KINGAMBIT, 1, EvolutionItem.LEADERS_CREST, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.RUFFLET]: [
new SpeciesEvolution(Species.HISUI_BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.HISUI_BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.VULLABY]: [
@ -883,20 +899,20 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CLAWITZER, 37, null, null)
],
[Species.TYRUNT]: [
new SpeciesEvolution(Species.TYRANTRUM, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.TYRANTRUM, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.AMAURA]: [
new SpeciesEvolution(Species.AURORUS, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.AURORUS, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
],
[Species.GOOMY]: [
new SpeciesEvolution(Species.HISUI_SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.HISUI_SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.SLIGGOO]: [
new SpeciesEvolution(Species.GOODRA, 50, null, new SpeciesEvolutionCondition(p => [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ].indexOf(p.scene.arena.weather?.weatherType || WeatherType.NONE) > -1), SpeciesWildEvolutionDelay.LONG)
],
[Species.BERGMITE]: [
new SpeciesEvolution(Species.HISUI_AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.HISUI_AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.NOIBAT]: [
@ -906,7 +922,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DARTRIX, 17, null, null)
],
[Species.DARTRIX]: [
new SpeciesEvolution(Species.HISUI_DECIDUEYE, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.HISUI_DECIDUEYE, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.DECIDUEYE, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.LITTEN]: [
@ -928,7 +944,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.TOUCANNON, 28, null, null)
],
[Species.YUNGOOS]: [
new SpeciesEvolution(Species.GUMSHOOS, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.GUMSHOOS, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.GRUBBIN]: [
new SpeciesEvolution(Species.CHARJABUG, 20, null, null)
@ -946,7 +962,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ARAQUANID, 22, null, null)
],
[Species.FOMANTIS]: [
new SpeciesEvolution(Species.LURANTIS, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.LURANTIS, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
],
[Species.MORELULL]: [
new SpeciesEvolution(Species.SHIINOTIC, 24, null, null)
@ -973,17 +989,17 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.KOMMO_O, 45, null, null)
],
[Species.COSMOG]: [
new SpeciesEvolution(Species.COSMOEM, 43, null, null)
new SpeciesEvolution(Species.COSMOEM, 23, null, null)
],
[Species.COSMOEM]: [
new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)),
new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.SOLGALEO, 53, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.LUNALA, 53, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MELTAN]: [
new SpeciesEvolution(Species.MELMETAL, 48, null, null)
],
[Species.ALOLA_RATTATA]: [
new SpeciesEvolution(Species.ALOLA_RATICATE, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.ALOLA_RATICATE, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
],
[Species.ALOLA_DIGLETT]: [
new SpeciesEvolution(Species.ALOLA_DUGTRIO, 26, null, null)
@ -1090,7 +1106,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GALAR_RAPIDASH, 40, null, null)
],
[Species.GALAR_FARFETCHD]: [
new SpeciesEvolution(Species.SIRFETCHD, 30, null, null)
new SpeciesEvolution(Species.SIRFETCHD, 30, null, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.GALAR_SLOWPOKE]: [
new SpeciesEvolution(Species.GALAR_SLOWBRO, 1, EvolutionItem.GALARICA_CUFF, null, SpeciesWildEvolutionDelay.VERY_LONG),
@ -1106,7 +1122,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GALAR_LINOONE, 20, null, null)
],
[Species.GALAR_LINOONE]: [
new SpeciesEvolution(Species.OBSTAGOON, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.OBSTAGOON, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
],
[Species.GALAR_YAMASK]: [
new SpeciesEvolution(Species.RUNERIGUS, 34, null, null)
@ -1214,7 +1230,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GLIMMORA, 35, null, null)
],
[Species.GREAVARD]: [
new SpeciesEvolution(Species.HOUNDSTONE, 30, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.HOUNDSTONE, 30, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
],
[Species.FRIGIBAX]: [
new SpeciesEvolution(Species.ARCTIBAX, 35, null, null)
@ -1226,8 +1242,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CLODSIRE, 20, null, null)
],
[Species.PIKACHU]: [
new SpeciesFormEvolution(Species.ALOLA_RAICHU, "", "", 1, EvolutionItem.THUNDER_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType === Biome.BEACH), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALOLA_RAICHU, "partner", "", 1, EvolutionItem.THUNDER_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType === Biome.BEACH), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALOLA_RAICHU, "", "", 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALOLA_RAICHU, "partner", "", 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.RAICHU, "", "", 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.RAICHU, "partner", "", 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
@ -1255,7 +1271,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
],
[Species.POLIWHIRL]: [
new SpeciesEvolution(Species.POLIWRATH, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.POLITOED, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* King's Rock */), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.POLITOED, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.WEEPINBELL]: [
new SpeciesEvolution(Species.VICTREEBEL, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1267,7 +1283,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CLOYSTER, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.EXEGGCUTE]: [
new SpeciesEvolution(Species.ALOLA_EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType === Biome.BEACH), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.ALOLA_EXEGGUTOR, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.TANGELA]: [
@ -1280,12 +1296,12 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.STARMIE, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.EEVEE]: [
new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(70, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(70, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(70, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(70, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(70, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(70, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.VAPOREON, "", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.VAPOREON, "partner", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.JOLTEON, "", "", 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG),
@ -1329,10 +1345,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0), SpeciesWildEvolutionDelay.LONG)
],
[Species.GLIGAR]: [
new SpeciesEvolution(Species.GLISCOR, 1, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor fang at night*/), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor fang at night*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SNEASEL]: [
new SpeciesEvolution(Species.WEAVILE, 1, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor claw at night*/), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor claw at night*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.URSARING]: [
new SpeciesEvolution(Species.URSALUNA, 1, EvolutionItem.PEAT_BLOCK, null, SpeciesWildEvolutionDelay.VERY_LONG) //Ursaring does not evolve into Bloodmoon Ursaluna
@ -1362,8 +1378,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.SUDOWOODO, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.MIME_JR]: [
new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST)), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PANSAGE]: [
new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1381,8 +1397,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.WHIMSICOTT, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.PETILIL]: [
new SpeciesEvolution(Species.HISUI_LILLIGANT, 1, EvolutionItem.SUN_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.LILLIGANT, 1, EvolutionItem.SUN_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.HISUI_LILLIGANT, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.LILLIGANT, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.BASCULIN]: [
new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "female", 40, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE), SpeciesWildEvolutionDelay.VERY_LONG),
@ -1435,7 +1451,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.APPLETUN, 1, EvolutionItem.SWEET_APPLE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.CLOBBOPUS]: [
new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TAUNT).length > 0), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TAUNT).length > 0)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/)
],
[Species.SINISTEA]: [
new SpeciesFormEvolution(Species.POLTEAGEIST, "phony", "phony", 1, EvolutionItem.CRACKED_POT, null, SpeciesWildEvolutionDelay.LONG),
@ -1472,7 +1488,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.OVERQWIL, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.BARB_BARRAGE).length > 0), SpeciesWildEvolutionDelay.LONG)
],
[Species.HISUI_SNEASEL]: [
new SpeciesEvolution(Species.SNEASLER, 1, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY /* Razor claw at day*/), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY /* Razor claw at day*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CHARCADET]: [
new SpeciesEvolution(Species.ARMAROUGE, 1, EvolutionItem.AUSPICIOUS_ARMOR, null, SpeciesWildEvolutionDelay.LONG),
@ -1512,10 +1528,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.RHYDON]: [
new SpeciesEvolution(Species.RHYPERIOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Protector */), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.RHYPERIOR, 1, EvolutionItem.PROTECTOR, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SEADRA]: [
new SpeciesEvolution(Species.KINGDRA, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Dragon scale*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.KINGDRA, 1, EvolutionItem.DRAGON_SCALE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SCYTHER]: [
new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(
@ -1524,22 +1540,22 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.KLEAVOR, 1, EvolutionItem.BLACK_AUGURITE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.ELECTABUZZ]: [
new SpeciesEvolution(Species.ELECTIVIRE, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Electirizer*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.ELECTIVIRE, 1, EvolutionItem.ELECTIRIZER, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MAGMAR]: [
new SpeciesEvolution(Species.MAGMORTAR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Magmarizer*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.MAGMORTAR, 1, EvolutionItem.MAGMARIZER, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.PORYGON]: [
new SpeciesEvolution(Species.PORYGON2, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /*Upgrade*/), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.PORYGON2, 1, EvolutionItem.UPGRADE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.PORYGON2]: [
new SpeciesEvolution(Species.PORYGON_Z, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Dubious disc*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.PORYGON_Z, 1, EvolutionItem.DUBIOUS_DISC, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.FEEBAS]: [
new SpeciesEvolution(Species.MILOTIC, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Prism scale*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.MILOTIC, 1, EvolutionItem.PRISM_SCALE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.DUSCLOPS]: [
new SpeciesEvolution(Species.DUSKNOIR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /* Reaper cloth*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CLAMPERL]: [
new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE /* Deep Sea Tooth */), SpeciesWildEvolutionDelay.VERY_LONG),
@ -1558,10 +1574,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ACCELGOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.KARRABLAST].caughtAttr), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SPRITZEE]: [
new SpeciesEvolution(Species.AROMATISSE, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /*Sachet*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.AROMATISSE, 1, EvolutionItem.SACHET, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SWIRLIX]: [
new SpeciesEvolution(Species.SLURPUFF, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => true /*Whipped Dream*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.SLURPUFF, 1, EvolutionItem.WHIPPED_DREAM, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.PHANTUMP]: [
new SpeciesEvolution(Species.TREVENANT, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1576,7 +1592,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.RAGE_FIST).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.GOLBAT]: [
new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesFriendshipEvolutionCondition(110), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CHANSEY]: [
new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesFriendshipEvolutionCondition(200), SpeciesWildEvolutionDelay.LONG)
@ -1610,29 +1626,29 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CHANSEY, 1, null, new SpeciesFriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT)
],
[Species.MUNCHLAX]: [
new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
],
[Species.RIOLU]: [
new SpeciesEvolution(Species.LUCARIO, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.LUCARIO, 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG)
],
[Species.WOOBAT]: [
new SpeciesEvolution(Species.SWOOBAT, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.SWOOBAT, 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.SWADLOON]: [
new SpeciesEvolution(Species.LEAVANNY, 1, null, new SpeciesFriendshipEvolutionCondition(110), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.LEAVANNY, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
],
[Species.TYPE_NULL]: [
new SpeciesEvolution(Species.SILVALLY, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.SILVALLY, 1, null, new SpeciesFriendshipEvolutionCondition(100), SpeciesWildEvolutionDelay.LONG)
],
[Species.ALOLA_MEOWTH]: [
new SpeciesEvolution(Species.ALOLA_PERSIAN, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.ALOLA_PERSIAN, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
],
[Species.SNOM]: [
new SpeciesEvolution(Species.FROSMOTH, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.GIMMIGHOUL]: [
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition( p => p.evoCounter > 9 ), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition( p => p.evoCounter > 9 ), SpeciesWildEvolutionDelay.VERY_LONG)
]
};

View File

@ -684,7 +684,7 @@ export const pokemonFormChanges: PokemonFormChanges = {
new SpeciesFormChange(Species.GROUDON, "", SpeciesFormKey.PRIMAL, new SpeciesFormChangeItemTrigger(FormChangeItem.RED_ORB))
],
[Species.RAYQUAZA]: [
new SpeciesFormChange(Species.RAYQUAZA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeCompoundTrigger(new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE), new SpeciesFormChangeMoveLearnedTrigger(Moves.DRAGON_ASCENT)))
new SpeciesFormChange(Species.RAYQUAZA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE))
],
[Species.DEOXYS]: [
new SpeciesFormChange(Species.DEOXYS, "normal", "attack", new SpeciesFormChangeItemTrigger(FormChangeItem.SHARP_METEORITE)),

View File

@ -1609,6 +1609,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 12, Moves.DRAGON_BREATH ],
[ 16, Moves.CURSE ],
[ 20, Moves.ROCK_SLIDE ],
[ 22, Moves.GYRO_BALL ], //Custom, from USUM
[ 24, Moves.SCREECH ],
[ 28, Moves.SAND_TOMB ],
[ 32, Moves.STEALTH_ROCK ],
@ -2121,7 +2122,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 20, Moves.DOUBLE_HIT ],
[ 24, Moves.SLASH ],
[ 28, Moves.FOCUS_ENERGY ],
[ 30, Moves.STEEL_WING ],
[ 30, Moves.STEEL_WING ], //Custom
[ 32, Moves.AGILITY ],
[ 36, Moves.AIR_SLASH ],
[ 40, Moves.X_SCISSOR ],
@ -7549,14 +7550,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 1, Moves.POUND ],
[ 1, Moves.COPYCAT ],
[ 1, Moves.BARRIER ],
[ 1, Moves.TICKLE ], //USUM
[ 4, Moves.BATON_PASS ],
[ 8, Moves.ENCORE ],
[ 12, Moves.CONFUSION ],
[ 16, Moves.ROLE_PLAY ],
[ 16, Moves.MIMIC ], //Custom, swapped with Role Play to be closer to USUM
[ 20, Moves.PROTECT ],
[ 24, Moves.RECYCLE ],
[ 28, Moves.PSYBEAM ],
[ 32, Moves.MIMIC ],
[ 32, Moves.ROLE_PLAY ], //Custom, swapped with Mimic
[ 36, Moves.LIGHT_SCREEN ],
[ 36, Moves.REFLECT ],
[ 36, Moves.SAFEGUARD ],

View File

@ -3348,6 +3348,7 @@ export function getStarterValueFriendshipCap(value: integer): integer {
}
}
export const POKERUS_STARTER_COUNT = 5; //adjust here!
/**
* Method to get the daily list of starters with Pokerus.
* @param scene {@linkcode BattleScene} used as part of RNG
@ -3356,10 +3357,9 @@ export function getStarterValueFriendshipCap(value: integer): integer {
export function getPokerusStarters(scene: BattleScene): PokemonSpecies[] {
const pokerusStarters: PokemonSpecies[] = [];
const date = new Date();
const starterCount = 3; //for easy future adjustment!
date.setUTCHours(0, 0, 0, 0);
scene.executeWithSeedOffset(() => {
while (pokerusStarters.length < starterCount) {
while (pokerusStarters.length < POKERUS_STARTER_COUNT) {
const randomSpeciesId = parseInt(Utils.randSeedItem(Object.keys(speciesStarters)), 10);
const species = getPokemonSpecies(randomSpeciesId);
if (!pokerusStarters.includes(species)) {

View File

@ -255,7 +255,9 @@ export class TrainerConfig {
name = i18next.t("trainerNames:rival");
}
}
this.name = name;
return this;
}
@ -899,6 +901,20 @@ export class TrainerConfig {
return this;
}
/**
* Sets a localized name for the trainer. This should only be used for trainers that dont use a "initFor" function and are considered "named" trainers
* @param name - The name of the trainer.
* @returns {TrainerConfig} The updated TrainerConfig instance.
*/
setLocalizedName(name: string): TrainerConfig {
// Check if the internationalization (i18n) system is initialized.
if (!getIsInitialized()) {
initI18n();
}
this.name = i18next.t(`trainerNames:${name.toLowerCase()}`);
return this;
}
/**
* Retrieves the title for the trainer based on the provided trainer slot and variant.
* @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE.
@ -2270,21 +2286,22 @@ export const trainerConfigs: TrainerConfigs = {
}
p.pokeball = PokeballType.MASTER_BALL;
})),
[TrainerType.VICTOR]: new TrainerConfig(++t).setName("Victor").setTitle("The Winstrates")
[TrainerType.VICTOR]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Victor")
.setMoneyMultiplier(1) // The Winstrate trainers have total money multiplier of 6
.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
[TrainerType.VICTORIA]: new TrainerConfig(++t).setName("Victoria").setTitle("The Winstrates")
[TrainerType.VICTORIA]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Victoria")
.setMoneyMultiplier(1)
.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
[TrainerType.VIVI]: new TrainerConfig(++t).setName("Vivi").setTitle("The Winstrates")
[TrainerType.VIVI]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vivi")
.setMoneyMultiplier(1)
.setPartyTemplates(trainerPartyTemplates.TWO_AVG_ONE_STRONG),
[TrainerType.VICKY]: new TrainerConfig(++t).setName("Vicky").setTitle("The Winstrates")
[TrainerType.VICKY]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vicky")
.setMoneyMultiplier(1)
.setPartyTemplates(trainerPartyTemplates.ONE_AVG),
[TrainerType.VITO]: new TrainerConfig(++t).setName("Vito").setTitle("The Winstrates")
[TrainerType.VITO]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vito")
.setMoneyMultiplier(2)
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))),
[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE))
};

View File

@ -10,7 +10,7 @@ import * as Utils from "../utils";
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "../data/type";
import { getLevelTotalExp } from "../data/exp";
import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier } from "../modifier/modifier";
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier } from "../modifier/modifier";
import { PokeballType } from "../data/pokeball";
import { Gender } from "../data/gender";
import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
@ -95,10 +95,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public metLevel: integer;
public metBiome: Biome | -1;
public metSpecies: Species;
public metWave: number;
public luck: integer;
public pauseEvolutions: boolean;
public pokerus: boolean;
public wildFlee: boolean;
public evoCounter: integer;
public fusionSpecies: PokemonSpecies | null;
public fusionFormIndex: integer;
@ -193,8 +195,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.luck = dataSource.luck;
this.metBiome = dataSource.metBiome;
this.metSpecies = dataSource.metSpecies ?? (this.metBiome !== -1 ? this.species.speciesId : this.species.getRootSpeciesId(true));
this.metWave = dataSource.metWave ?? (this.metBiome === -1 ? -1 : 0);
this.pauseEvolutions = dataSource.pauseEvolutions;
this.pokerus = !!dataSource.pokerus;
this.evoCounter = dataSource.evoCounter ?? 0;
this.fusionSpecies = dataSource.fusionSpecies instanceof PokemonSpecies ? dataSource.fusionSpecies : dataSource.fusionSpecies ? getPokemonSpecies(dataSource.fusionSpecies) : null;
this.fusionFormIndex = dataSource.fusionFormIndex;
this.fusionAbilityIndex = dataSource.fusionAbilityIndex;
@ -238,6 +242,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.metLevel = level;
this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1;
this.metSpecies = species.speciesId;
this.metWave = scene.currentBattle ? scene.currentBattle.waveIndex : -1;
this.pokerus = false;
if (level > 1) {
@ -592,8 +597,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
// Resetting properties should not be shown on the field
this.setVisible(false);
// Reset field position
this.setFieldPosition(FieldPosition.CENTER);
// Remove the offset from having a Substitute active
if (this.isOffsetBySubstitute()) {
this.x -= this.getSubstituteOffset()[0];
this.y -= this.getSubstituteOffset()[1];
@ -2621,10 +2625,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return result;
}
if (isCritical) {
this.scene.queueMessage(i18next.t("battle:hitResultCriticalHit"));
}
// In case of fatal damage, this tag would have gotten cleared before we could lapse it.
const destinyTag = this.getTag(BattlerTagType.DESTINY_BOND);
@ -2667,6 +2667,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
}
if (isCritical) {
this.scene.queueMessage(i18next.t("battle:hitResultCriticalHit"));
}
// want to include is.Fainted() in case multi hit move ends early, still want to render message
if (source.turnData.hitsLeft === 1 || this.isFainted()) {
switch (result) {
@ -4047,6 +4051,12 @@ export class PlayerPokemon extends Pokemon {
this.updateInfo(true).then(() => resolve());
});
};
if (preEvolution.speciesId === Species.GIMMIGHOUL) {
const evotracker = this.getHeldItems().filter(m => m instanceof EvoTrackerModifier)[0] ?? null;
if (evotracker) {
this.scene.removeModifier(evotracker);
}
}
if (!this.scene.gameMode.isDaily || this.metBiome > -1) {
this.scene.gameData.updateSpeciesDexIvs(this.species.speciesId, this.ivs);
this.scene.gameData.setPokemonSeen(this, false);
@ -4074,6 +4084,7 @@ export class PlayerPokemon extends Pokemon {
newPokemon.metLevel = this.metLevel;
newPokemon.metBiome = this.metBiome;
newPokemon.metSpecies = this.metSpecies;
newPokemon.metWave = this.metWave;
newPokemon.fusionSpecies = this.fusionSpecies;
newPokemon.fusionFormIndex = this.fusionFormIndex;
newPokemon.fusionAbilityIndex = this.fusionAbilityIndex;
@ -4081,6 +4092,7 @@ export class PlayerPokemon extends Pokemon {
newPokemon.fusionVariant = this.fusionVariant;
newPokemon.fusionGender = this.fusionGender;
newPokemon.fusionLuck = this.fusionLuck;
newPokemon.usedTMs = this.usedTMs;
this.scene.getParty().push(newPokemon);
newPokemon.evolve((!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution)), evoSpecies);
@ -4772,6 +4784,7 @@ export class EnemyPokemon extends Pokemon {
this.pokeball = pokeballType;
this.metLevel = this.level;
this.metBiome = this.scene.arena.biomeType;
this.metWave = this.scene.currentBattle.waveIndex;
this.metSpecies = this.species.speciesId;
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);

View File

@ -241,12 +241,15 @@ export class LoadingScene extends SceneBase {
const lang = i18next.resolvedLanguage;
if (lang !== "en") {
if (Utils.verifyLang(lang)) {
this.loadAtlas(`statuses_${lang}`, "");
this.loadAtlas(`types_${lang}`, "");
} else {
// Fallback to English
this.loadAtlas("statuses", "");
this.loadAtlas("types", "");
}
} else {
this.loadAtlas("statuses", "");
this.loadAtlas("types", "");
}
const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN"];

View File

@ -11,7 +11,7 @@
"cancel": "Abbrechen",
"memoString": "Wesen: {{natureFragment}}\n{{metFragment}}",
"metFragment": {
"normal": "Herkunft: {{biome}}\nMit Lv. {{level}} erhalten.",
"normal": "Herkunft: {{biome}} - Welle {{wave}}\nMit Lv. {{level}} erhalten.",
"apparently": "Herkunft: {{biome}}\nOffenbar mit Lv. {{level}} erhalten."
},
"natureFragment": {

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@ -240,6 +240,8 @@
"TOXIC_ORB": { "name": "Toxic Orb", "description": "It's a bizarre orb that exudes toxins when touched and will badly poison the holder during battle." },
"FLAME_ORB": { "name": "Flame Orb", "description": "It's a bizarre orb that gives off heat when touched and will affect the holder with a burn during battle." },
"EVOLUTION_TRACKER_GIMMIGHOUL": { "name": "Treasures", "description": "This Pokémon loves treasure! Keep collecting treasure and something might happen!"},
"BATON": { "name": "Baton", "description": "Allows passing along effects when switching Pokémon, which also bypasses traps." },
"SHINY_CHARM": { "name": "Shiny Charm", "description": "Dramatically increases the chance of a wild Pokémon being Shiny." },
@ -330,6 +332,21 @@
"TART_APPLE": "Tart Apple",
"STRAWBERRY_SWEET": "Strawberry Sweet",
"UNREMARKABLE_TEACUP": "Unremarkable Teacup",
"UPGRADE": "Upgrade",
"DUBIOUS_DISC": "Dubious Disc",
"DRAGON_SCALE": "Dragon Scale",
"PRISM_SCALE": "Prism Scale",
"RAZOR_CLAW": "Razor Claw",
"RAZOR_FANG": "Razor Fang",
"REAPER_CLOTH": "Reaper Cloth",
"ELECTIRIZER": "Electirizer",
"MAGMARIZER": "Magmarizer",
"PROTECTOR": "Protector",
"SACHET": "Sachet",
"WHIPPED_DREAM": "Whipped Dream",
"LEADERS_CREST": "Leader's Crest",
"SUN_FLUTE": "Sun Flute",
"MOON_FLUTE": "Moon Flute",
"CHIPPED_POT": "Chipped Pot",
"BLACK_AUGURITE": "Black Augurite",

View File

@ -6,8 +6,8 @@
"option": {
"1": {
"label": "Dig for Valuables",
"tooltip": "(-) Lose Healing Items in Shops\n(+) Gain Amazing Items",
"selected": "You wade through the garbage pile, becoming mired in filth.$There's no way any respectable shopkeepers\nwill sell you anything in your grimy state!$You'll just have to make do without shop healing items.$However, you found some incredible items in the garbage!"
"tooltip": "(-) Items in Shops Cost 3x\n(+) Gain Amazing Items",
"selected": "You wade through the garbage pile, becoming mired in filth.$There's no way any respectable shopkeeper would\nsell you items at the normal rate in your grimy state!$You'll have to pay extra for items now.$However, you found some incredible items in the garbage!"
},
"2": {
"label": "Investigate Further",

View File

@ -13,6 +13,7 @@
"ALL": "All",
"PASS_BATON": "Pass Baton",
"UNPAUSE_EVOLUTION": "Unpause Evolution",
"PAUSE_EVOLUTION": "Pause Evolution",
"REVIVE": "Revive",
"RENAME": "Rename",
"SELECT": "Select",
@ -24,6 +25,7 @@
"tooManyItems": "{{pokemonName}} has too many\nof this item!",
"anyEffect": "It won't have any effect.",
"unpausedEvolutions": "Evolutions have been unpaused for {{pokemonName}}.",
"pausedEvolutions": "Evolutions have been paused for {{pokemonName}}.",
"unspliceConfirmation": "Do you really want to unsplice {{fusionName}}\nfrom {{pokemonName}}? {{fusionName}} will be lost.",
"wasReverted": "{{fusionName}} was reverted to {{pokemonName}}.",
"releaseConfirmation": "Do you really want to release {{pokemonName}}?",

View File

@ -11,7 +11,7 @@
"cancel": "Cancel",
"memoString": "{{natureFragment}} nature,\n{{metFragment}}",
"metFragment": {
"normal": "met at Lv{{level}},\n{{biome}}.",
"normal": "met at Lv{{level}},\n{{biome}}, Wave {{wave}}.",
"apparently": "apparently met at Lv{{level}},\n{{biome}}."
},
"natureFragment": {

View File

@ -51,7 +51,7 @@
"renamePokemon": "Renombrar Pokémon.",
"rename": "Renombrar",
"nickname": "Apodo",
"errorServerDown": "¡Ups! Ha habido un problema al contactar con el servidor.\n\nPuedes mantener esta ventana abierta, el juego se reconectará automáticamente.",
"errorServerDown": "¡Ups! Ha habido un problema al contactar con el servidor.\n\nPuedes mantener esta ventana abierta,\nel juego se reconectará automáticamente.",
"noSaves": "No tienes ninguna partida guardada registrada!",
"tooManySaves": "¡Tienes demasiadas partidas guardadas registradas!"
}

View File

@ -11,7 +11,7 @@
"cancel": "Salir",
"memoString": "Naturaleza {{natureFragment}},\n{{metFragment}}",
"metFragment": {
"normal": "encontrado al Nv. {{level}},\n{{biome}}.",
"normal": "encontrado al Nv. {{level}},\n{{biome}}, Oleada {{wave}}.",
"apparently": "aparentemente encontrado al Nv. {{level}},\n{{biome}}."
}
}
}

View File

@ -44,7 +44,10 @@
"moveNotImplemented": "{{moveName}} nest pas encore implémenté et ne peut pas être sélectionné.",
"moveNoPP": "Il ny a plus de PP pour\ncette capacité !",
"moveDisabled": "{{moveName}} est sous entrave !",
"canOnlyUseMove": "{{pokemonName}} ne peut utiliser\nque la capacité {{moveName}} !",
"moveCannotBeSelected": "La capacité {{moveName}}\nne peut pas être choisie !",
"disableInterruptedMove": "Il y a une entrave sur la capacité {{moveName}}\nde{{pokemonNameWithAffix}} !",
"throatChopInterruptedMove": "Exécu-Son empêche {{pokemonName}}\ndutiliser la capacité !",
"noPokeballForce": "Une force mystérieuse\nempêche lutilisation des Poké Balls.",
"noPokeballTrainer": "Le Dresseur détourne la Ball\nVoler, cest mal !",
"noPokeballMulti": "Impossible ! On ne peut pas viser\nquand il y a deux Pokémon !",

View File

@ -46,7 +46,7 @@
"yes": "Oui",
"no": "Non",
"disclaimer": "AVERTISSEMENT",
"disclaimerDescription": "Ce jeu nest pas un produit fini et peut contenir des problèmes de jouabilité, dont de possibles pertes de sauvegardes,\ndes modifications sans avertissement et pourrait ou non encore être mis à jour ou terminé.",
"disclaimerDescription": "Ce jeu nest pas un produit fini.\nIl peut contenir des problèmes de jouabilité, dont de possibles pertes de sauvegardes,\ndes modifications sans avertissement et pourrait à tout moment cesser dêtre mis à jour.",
"choosePokemon": "Sélectionnez un Pokémon.",
"renamePokemon": "Renommer le Pokémon",
"rename": "Renommer",

View File

@ -7,6 +7,7 @@
"switchedStat": "{{pokemonName}} et sa cible échangent leur {{stat}} !",
"sharedGuard": "{{pokemonName}} additionne sa garde à celle de sa cible et redistribue le tout équitablement !",
"sharedPower": "{{pokemonName}} additionne sa force à celle de sa cible et redistribue le tout équitablement !",
"shiftedStats": "{{pokemonName}} échange {{statToSwitch}} et {{statToSwitchWith}} !",
"goingAllOutForAttack": "{{pokemonName}} a pris\ncette capacité au sérieux !",
"regainedHealth": "{{pokemonName}}\nrécupère des PV !",
"keptGoingAndCrashed": "{{pokemonName}}\nsécrase au sol !",
@ -68,5 +69,7 @@
"chillyReception": "{{pokemonName}} sapprête\nà faire un mauvais jeu de mots…",
"exposedMove": "{{targetPokemonName}} est identifié\npar {{pokemonName}} !",
"safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !",
"substituteOnOverlap": "{{pokemonName}} a déjà\nun clone !",
"substituteNotEnoughHp": "Mais il est trop faible\npour créer un clone !",
"afterYou": "{{pokemonName}} accepte\navec joie !"
}

View File

@ -13,6 +13,7 @@
"ALL": "Tout",
"PASS_BATON": "Relais",
"UNPAUSE_EVOLUTION": "Réactiver Évolution",
"PAUSE_EVOLUTION": "Interrompre Évolution",
"REVIVE": "Ranimer",
"RENAME": "Renommer",
"choosePokemon": "Sélectionnez un Pokémon.",
@ -23,6 +24,7 @@
"tooManyItems": "{{pokemonName}} porte trop\ndexemplaires de cet objet !",
"anyEffect": "Cela naura aucun effet.",
"unpausedEvolutions": "{{pokemonName}} peut de nouveau évoluer.",
"pausedEvolutions": "{{pokemonName}} ne peut plus évoluer.",
"unspliceConfirmation": "Voulez-vous vraiment séparer {{fusionName}}\nde {{pokemonName}} ? {{fusionName}} sera perdu.",
"wasReverted": "{{fusionName}} est redevenu {{pokemonName}}.",
"releaseConfirmation": "Voulez-vous relâcher {{pokemonName}} ?",
@ -44,4 +46,4 @@
"untilWeMeetAgain": "À la prochaine, {{pokemonName}} !",
"sayonara": "Sayonara, {{pokemonName}} !",
"smellYaLater": "À la revoyure, {{pokemonName}} !"
}
}

View File

@ -11,7 +11,7 @@
"cancel": "Annuler",
"memoString": "{{natureFragment}} de nature,\n{{metFragment}}",
"metFragment": {
"normal": "rencontré au N.{{level}},\n{{biome}}.",
"normal": "rencontré au N.{{level}},\n{{biome}}, Vague {{wave}}.",
"apparently": "apparemment rencontré au N.{{level}},\n{{biome}}."
},
"natureFragment": {

View File

@ -94,7 +94,7 @@
"caitlin": "Percila",
"malva": "Malva",
"siebold": "Narcisse",
"wikstrom": "Tileo",
"wikstrom": "Thyméo",
"drasna": "Dracéna",
"hala": "Pectorius",
"molayne": "Molène",

View File

@ -6,5 +6,5 @@
"pokerus": "Chaque jour, 3 starters tirés aléatoirement ont un contour violet.\n$Si un starter que vous possédez la, essayez de lajouter à votre équipe. Vérifiez bien son résumé !",
"statChange": "Les changements de stats persistent à travers\nles combats tant que le Pokémon nest pas rappelé.\n$Vos Pokémon sont rappelés avant un combat de\nDresseur et avant dentrer dans un nouveau biome.\n$Vous pouvez voir en combat les changements de stats\ndun Pokémon en maintenant C ou Maj.\n$Vous pouvez également voir les capacités de ladversaire\nen maintenant V.\n$Seules les capacités que le Pokémon a utilisées dans\nce combat sont consultables.",
"selectItem": "Après chaque combat, vous avez le choix entre 3 objets\ntirés au sort. Vous ne pouvez en prendre quun.\n$Cela peut être des objets consommables, des objets à\nfaire tenir, ou des objets passifs aux effets permanents.\n$La plupart des effets des objets non-consommables se cumuleront de diverses manières.\n$Certains objets napparaitront que sils ont une utilité immédiate, comme les objets dévolution.\n$Vous pouvez aussi transférer des objets tenus entre\nPokémon en utilisant loption de transfert.\n$Loption de transfert apparait en bas à droite dès\nquun Pokémon de léquipe porte un objet.\n$Vous pouvez acheter des consommables avec de\nlargent. Plus vous progressez, plus le choix sera large.\n$Choisir un des objets gratuits déclenchera le prochain\ncombat, donc faites bien tous vos achats avant.",
"eggGacha": "Depuis cet écran, vous pouvez utiliser vos coupons\npour recevoir Œufs de Pokémon au hasard.\n$Les Œufs éclosent après avoir remporté un certain nombre de combats. Plus ils sont rares, plus ils mettent de temps.\n$Les Pokémon éclos ne rejoindront pas votre équipe, mais seront ajoutés à vos starters.\n$Les Pokémon issus dŒufs ont généralement de meilleurs IV que les Pokémon sauvages.\n$Certains Pokémon ne peuvent être obtenus que dans des Œufs.\n$Il y a 3 différentes machines à actionner avec différents\nbonus, prenez celle qui vous convient le mieux !"
"eggGacha": "Depuis cet écran, vous pouvez utiliser vos coupons\npour recevoir Œufs de Pokémon au hasard.\n$Les Œufs éclosent après avoir remporté un certain nombre de combats.\n$Plus ils sont rares, plus ils mettent de temps.\n$Les Pokémon éclos ne rejoindront pas votre équipe, mais seront ajoutés à vos starters.\n$Les Pokémon issus dŒufs ont généralement de meilleurs IV que les Pokémon sauvages.\n$Certains Pokémon ne peuvent être obtenus que dans des Œufs.\n$Il y a 3 différentes machines à actionner avec différents\nbonus, prenez celle qui vous convient le mieux !"
}

View File

@ -11,7 +11,7 @@
"cancel": "Annulla",
"memoString": "Natura {{natureFragment}},\n{{metFragment}}",
"metFragment": {
"normal": "incontrato al Lv.{{level}},\n{{biome}}.",
"normal": "incontrato al Lv.{{level}},\n{{biome}}, Onda {{wave}}.",
"apparently": "apparentemente incontrato al Lv.{{level}},\n{{biome}}."
}
}
}

View File

@ -11,7 +11,7 @@
"cancel": "キャンセル",
"memoString": "{{natureFragment}}な性格。\n{{metFragment}}",
"metFragment": {
"normal": "{{biome}}で\nLv.{{level}}の時に出会った。",
"normal": "ラウンド{{wave}}に{{biome}}で\nLv.{{level}}の時に出会った。",
"apparently": "{{biome}}で\nLv.{{level}}の時に出会ったようだ。"
},
"natureFragment": {

View File

@ -11,7 +11,7 @@
"cancel": "그만둔다",
"memoString": "{{natureFragment}}.\n{{metFragment}}",
"metFragment": {
"normal": "{{biome}}에서\n레벨 {{level}}일 때 만났다.",
"normal": "{{biome}}에서 웨이브{{wave}},\n레벨 {{level}}일 때 만났다.",
"apparently": "{{biome}}에서\n레벨 {{level}}일 때 만난 것 같다."
},
"natureFragment": {

View File

@ -11,7 +11,7 @@
"cancel": "Cancelar",
"memoString": "Natureza {{natureFragment}},\n{{metFragment}}",
"metFragment": {
"normal": "encontrado no Nv.{{level}},\n{{biome}}.",
"normal": "encontrado no Nv.{{level}},\n{{biome}}, Onda {{wave}}.",
"apparently": "aparentemente encontrado no Nv.{{level}},\n{{biome}}."
},
"natureFragment": {

View File

@ -12,7 +12,7 @@
"memoString": "{{natureFragment}} 性格,\n{{metFragment}}",
"metFragment": {
"normal": "met at Lv{{level}},\n{{biome}}.",
"normal": "met at Lv{{level}},\n{{biome}}, Wave {{wave}}.",
"apparently": "命中注定般地相遇于Lv.{{level}}\n{{biome}}。"
},
"natureFragment": {

View File

@ -1109,11 +1109,11 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
}
const evolutionItemPool = [
party.filter(p => pokemonEvolutions.hasOwnProperty(p.species.speciesId)).map(p => {
party.filter(p => pokemonEvolutions.hasOwnProperty(p.species.speciesId) && (!p.pauseEvolutions || p.species.speciesId === Species.SLOWPOKE || p.species.speciesId === Species.EEVEE)).map(p => {
const evolutions = pokemonEvolutions[p.species.speciesId];
return evolutions.filter(e => e.item !== EvolutionItem.NONE && (e.evoFormKey === null || (e.preFormKey || "") === p.getFormKey()) && (!e.condition || e.condition.predicate(p)));
}).flat(),
party.filter(p => p.isFusion() && p.fusionSpecies && pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId)).map(p => {
party.filter(p => p.isFusion() && p.fusionSpecies && pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId) && (!p.pauseEvolutions || p.fusionSpecies.speciesId === Species.SLOWPOKE || p.fusionSpecies.speciesId === Species.EEVEE)).map(p => {
const evolutions = pokemonEvolutions[p.fusionSpecies!.speciesId];
return evolutions.filter(e => e.item !== EvolutionItem.NONE && (e.evoFormKey === null || (e.preFormKey || "") === p.getFusionFormKey()) && (!e.condition || e.condition.predicate(p)));
}).flat()
@ -1372,6 +1372,8 @@ export const modifierTypes = {
FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(false),
RARE_FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(true),
EVOLUTION_TRACKER_GIMMIGHOUL: () => new PokemonHeldItemModifierType("modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL", "relic_gold", (type, _args) => new Modifiers.EvoTrackerModifier(type, (_args[0] as Pokemon).id, Species.GIMMIGHOUL, 10)),
MEGA_BRACELET: () => new ModifierType("modifierType:ModifierType.MEGA_BRACELET", "mega_bracelet", (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)),
DYNAMAX_BAND: () => new ModifierType("modifierType:ModifierType.DYNAMAX_BAND", "dynamax_band", (type, _args) => new Modifiers.GigantamaxAccessModifier(type)),
TERA_ORB: () => new ModifierType("modifierType:ModifierType.TERA_ORB", "tera_orb", (type, _args) => new Modifiers.TerastallizeAccessModifier(type)),

View File

@ -840,6 +840,41 @@ export class BaseStatModifier extends PokemonHeldItemModifier {
}
}
export class EvoTrackerModifier extends PokemonHeldItemModifier {
protected species: Species;
protected required: integer;
readonly isTransferrable: boolean = false;
constructor(type: ModifierType, pokemonId: integer, species: Species, required: integer, stackCount?: integer) {
super(type, pokemonId, stackCount);
this.species = species;
this.required = required;
}
matchType(modifier: Modifier): boolean {
if (modifier instanceof EvoTrackerModifier) {
return (modifier as EvoTrackerModifier).species === this.species;
}
return false;
}
clone(): PersistentModifier {
return new EvoTrackerModifier(this.type, this.pokemonId, this.species, this.stackCount);
}
getArgs(): any[] {
return super.getArgs().concat(this.species);
}
apply(args: any[]): boolean {
return true;
}
getMaxHeldItemCount(_pokemon: Pokemon): integer {
return this.required;
}
}
/**
* Currently used by Shuckle Juice item
*/
@ -1272,7 +1307,7 @@ export class SpeciesCritBoosterModifier extends CritBoosterModifier {
* Applies Specific Type item boosts (e.g., Magnet)
*/
export class AttackTypeBoosterModifier extends PokemonHeldItemModifier {
private moveType: Type;
public moveType: Type;
private boostMultiplier: number;
constructor(type: ModifierType, pokemonId: integer, moveType: Type, boostPercent: number, stackCount?: integer) {
@ -2372,6 +2407,15 @@ export class MoneyRewardModifier extends ConsumableModifier {
scene.addMoney(moneyAmount.value);
scene.getParty().map(p => {
if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) {
p.evoCounter++;
const modifierType: ModifierType = modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL();
const modifier = modifierType!.newModifier(p);
scene.addModifier(modifier);
}
});
return true;
}
}

View File

@ -70,6 +70,8 @@ class DefaultOverrides {
[PokeballType.MASTER_BALL]: 0,
},
};
/** Set to `true` to show all tutorials */
readonly BYPASS_TUTORIAL_SKIP: boolean = false;
// ----------------
// PLAYER OVERRIDES

View File

@ -216,8 +216,8 @@ export class EncounterPhase extends BattlePhase {
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
if (!this.loaded) {
//@ts-ignore
this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || this.scene.lastSavePlayTime >= 300).then(success => { // TODO: get rid of ts-ignore
this.trySetWeatherIfNewBiome(); // Set weather before session gets saved
this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || (this.scene.lastSavePlayTime ?? 0) >= 300).then(success => {
this.scene.disableMenu = false;
if (!success) {
return this.scene.reset(true);
@ -250,10 +250,6 @@ export class EncounterPhase extends BattlePhase {
}
}
if (!this.loaded) {
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
}
const enemyField = this.scene.getEnemyField();
this.scene.tweens.add({
targets: [this.scene.arenaEnemy, this.scene.currentBattle.trainer, enemyField, this.scene.arenaPlayer, this.scene.trainer].flat(),
@ -519,4 +515,18 @@ export class EncounterPhase extends BattlePhase {
}
return false;
}
/**
* Set biome weather if and only if this encounter is the start of a new biome.
*
* By using function overrides, this should happen if and only if this phase
* is exactly a NewBiomeEncounterPhase or an EncounterPhase (to account for
* Wave 1 of a Daily Run), but NOT NextEncounterPhase (which starts the next
* wave in the same biome).
*/
trySetWeatherIfNewBiome(): void {
if (!this.loaded) {
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
}
}
}

View File

@ -102,7 +102,7 @@ export class MoveEffectPhase extends PokemonPhase {
* (and not random target) and failed the hit check against its target (MISS), log the move
* as FAILed or MISSed (depending on the conditions above) and end this phase.
*/
if (!hasActiveTargets || (!move.hasAttr(VariableTargetAttr) && !move.isMultiTarget() && !targetHitChecks[this.targets[0]])) {
if (!hasActiveTargets || (!move.hasAttr(VariableTargetAttr) && !move.isMultiTarget() && !targetHitChecks[this.targets[0]] && !targets[0].getTag(ProtectedTag))) {
this.stopMultiHit();
if (hasActiveTargets) {
this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: this.getTarget()? getPokemonNameWithAffix(this.getTarget()!) : "" }));
@ -125,20 +125,6 @@ export class MoveEffectPhase extends PokemonPhase {
/** Has the move successfully hit a target (for damage) yet? */
let hasHit: boolean = false;
for (const target of targets) {
/**
* If the move missed a target, stop all future hits against that target
* and move on to the next target (if there is one).
*/
if (!targetHitChecks[target.getBattlerIndex()]) {
this.stopMultiHit(target);
this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
if (moveHistoryEntry.result === MoveResult.PENDING) {
moveHistoryEntry.result = MoveResult.MISS;
}
user.pushMoveHistory(moveHistoryEntry);
applyMoveAttrs(MissEffectAttr, user, null, move);
continue;
}
/** The {@linkcode ArenaTagSide} to which the target belongs */
const targetSide = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
@ -156,6 +142,21 @@ export class MoveEffectPhase extends PokemonPhase {
&& (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType)))
|| (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType))));
/**
* If the move missed a target, stop all future hits against that target
* and move on to the next target (if there is one).
*/
if (!isProtected && !targetHitChecks[target.getBattlerIndex()]) {
this.stopMultiHit(target);
this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
if (moveHistoryEntry.result === MoveResult.PENDING) {
moveHistoryEntry.result = MoveResult.MISS;
}
user.pushMoveHistory(moveHistoryEntry);
applyMoveAttrs(MissEffectAttr, user, null, move);
continue;
}
/** Does this phase represent the invoked move's first strike? */
const firstHit = (user.turnData.hitsLeft === user.turnData.hitCount);

View File

@ -17,8 +17,6 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
}
}
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
for (const pokemon of this.scene.getParty().filter(p => p.isOnField())) {
applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null);
}
@ -41,4 +39,11 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
}
});
}
/**
* Set biome weather.
*/
trySetWeatherIfNewBiome(): void {
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
}
}

View File

@ -67,4 +67,10 @@ export class NextEncounterPhase extends EncounterPhase {
}
});
}
/**
* Do nothing (since this is simply the next wave in the same biome).
*/
trySetWeatherIfNewBiome(): void {
}
}

View File

@ -38,12 +38,14 @@ export default class PokemonData {
public status: Status | null;
public friendship: integer;
public metLevel: integer;
public metBiome: Biome | -1;
public metBiome: Biome | -1; // -1 for starters
public metSpecies: Species;
public metWave: number; // 0 for unknown (previous saves), -1 for starters
public luck: integer;
public pauseEvolutions: boolean;
public pokerus: boolean;
public usedTMs: Moves[];
public evoCounter: integer;
public fusionSpecies: Species;
public fusionFormIndex: integer;
@ -89,9 +91,11 @@ export default class PokemonData {
this.metLevel = source.metLevel || 5;
this.metBiome = source.metBiome !== undefined ? source.metBiome : -1;
this.metSpecies = source.metSpecies;
this.metWave = source.metWave ?? (this.metBiome === -1 ? -1 : 0);
this.luck = source.luck !== undefined ? source.luck : (source.shiny ? (source.variant + 1) : 0);
if (!forHistory) {
this.pauseEvolutions = !!source.pauseEvolutions;
this.evoCounter = source.evoCounter ?? 0;
}
this.pokerus = !!source.pokerus;

View File

@ -0,0 +1,71 @@
import { allMoves } from "#app/data/move";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Arena - Grassy Terrain", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const TIMEOUT = 20 * 1000;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.disableCrits()
.enemyLevel(1)
.enemySpecies(Species.SHUCKLE)
.enemyAbility(Abilities.STURDY)
.enemyMoveset(Moves.FLY)
.moveset([Moves.GRASSY_TERRAIN, Moves.EARTHQUAKE])
.ability(Abilities.NO_GUARD);
});
it("halves the damage of Earthquake", async () => {
await game.classicMode.startBattle([Species.TAUROS]);
const eq = allMoves[Moves.EARTHQUAKE];
vi.spyOn(eq, "calculateBattlePower");
game.move.select(Moves.EARTHQUAKE);
await game.toNextTurn();
expect(eq.calculateBattlePower).toHaveReturnedWith(100);
game.move.select(Moves.GRASSY_TERRAIN);
await game.toNextTurn();
game.move.select(Moves.EARTHQUAKE);
await game.phaseInterceptor.to("BerryPhase");
expect(eq.calculateBattlePower).toHaveReturnedWith(50);
}, TIMEOUT);
it("Does not halve the damage of Earthquake if opponent is not grounded", async () => {
await game.classicMode.startBattle([Species.NINJASK]);
const eq = allMoves[Moves.EARTHQUAKE];
vi.spyOn(eq, "calculateBattlePower");
game.move.select(Moves.GRASSY_TERRAIN);
await game.toNextTurn();
game.move.select(Moves.EARTHQUAKE);
await game.phaseInterceptor.to("BerryPhase");
expect(eq.calculateBattlePower).toHaveReturnedWith(100);
}, TIMEOUT);
});

View File

@ -24,7 +24,8 @@ import { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { Biome } from "#app/enums/biome";
describe("Test Battle Phase", () => {
let phaserGame: Phaser.Game;
@ -290,22 +291,27 @@ describe("Test Battle Phase", () => {
expect(game.scene.currentBattle.turn).toBeGreaterThan(turn);
}, 20000);
it("to next wave with pokemon killed, single", async () => {
it("does not set new weather if staying in same biome", async () => {
const moveToUse = Moves.SPLASH;
game.override.battleType("single");
game.override.starterSpecies(Species.MEWTWO);
game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.HYDRATION);
game.override.ability(Abilities.ZEN_MODE);
game.override.startingLevel(2000);
game.override.startingWave(3);
game.override.moveset([moveToUse]);
game.override
.battleType("single")
.starterSpecies(Species.MEWTWO)
.enemySpecies(Species.RATTATA)
.enemyAbility(Abilities.HYDRATION)
.ability(Abilities.ZEN_MODE)
.startingLevel(2000)
.startingWave(3)
.startingBiome(Biome.LAKE)
.moveset([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
await game.startBattle();
await game.classicMode.startBattle();
const waveIndex = game.scene.currentBattle.waveIndex;
game.move.select(moveToUse);
vi.spyOn(game.scene.arena, "trySetWeather");
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.arena.trySetWeather).not.toHaveBeenCalled();
expect(game.scene.currentBattle.waveIndex).toBeGreaterThan(waveIndex);
}, 20000);

View File

@ -0,0 +1,93 @@
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
import GameManager from "../utils/gameManager";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { StatusEffect } from "#app/enums/status-effect";
const TIMEOUT = 20 * 1000;
describe("Moves - Baneful Bunker", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.moveset(Moves.SLASH);
game.override.enemySpecies(Species.SNORLAX);
game.override.enemyAbility(Abilities.INSOMNIA);
game.override.enemyMoveset(Moves.BANEFUL_BUNKER);
game.override.startingLevel(100);
game.override.enemyLevel(100);
});
test(
"should protect the user and poison attackers that make contact",
async () => {
await game.classicMode.startBattle([Species.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.SLASH);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
expect(leadPokemon.status?.effect === StatusEffect.POISON).toBeTruthy();
}, TIMEOUT
);
test(
"should protect the user and poison attackers that make contact, regardless of accuracy checks",
async () => {
await game.classicMode.startBattle([Species.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.SLASH);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("MoveEffectPhase");
await game.move.forceMiss();
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
expect(leadPokemon.status?.effect === StatusEffect.POISON).toBeTruthy();
}, TIMEOUT
);
test(
"should not poison attackers that don't make contact",
async () => {
game.override.moveset(Moves.FLASH_CANNON);
await game.classicMode.startBattle([Species.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.FLASH_CANNON);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("MoveEffectPhase");
await game.move.forceMiss();
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
expect(leadPokemon.status?.effect === StatusEffect.POISON).toBeFalsy();
}, TIMEOUT
);
});

View File

@ -43,6 +43,23 @@ describe("Moves - Obstruct", () => {
expect(enemy.getStatStage(Stat.DEF)).toBe(-2);
}, TIMEOUT);
it("bypasses accuracy checks when applying protection and defense reduction", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH));
await game.classicMode.startBattle();
game.move.select(Moves.OBSTRUCT);
await game.phaseInterceptor.to("MoveEffectPhase");
await game.move.forceMiss();
const player = game.scene.getPlayerPokemon()!;
const enemy = game.scene.getEnemyPokemon()!;
await game.phaseInterceptor.to("TurnEndPhase");
expect(player.isFullHp()).toBe(true);
expect(enemy.getStatStage(Stat.DEF)).toBe(-2);
}, TIMEOUT
);
it("protects from non-contact damaging moves and doesn't lower the opponent's defense by 2 stages", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.WATER_GUN));
await game.classicMode.startBattle();

View File

@ -3,7 +3,6 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Biome } from "#app/enums/biome";
import { Moves } from "#app/enums/moves";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species";
import GameManager from "#app/test/utils/gameManager";
@ -16,6 +15,7 @@ import BattleScene from "#app/battle-scene";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { PartyExpPhase } from "#app/phases/party-exp-phase";
const namespace = "mysteryEncounter:lostAtSea";
/** Blastoise for surf. Pidgeot for fly. Abra for none. */
const defaultParty = [Species.BLASTOISE, Species.PIDGEOT, Species.ABRA];
@ -102,8 +102,8 @@ describe("Lost at Sea - Mystery Encounter", () => {
const onInitResult = onInit!(scene);
expect(LostAtSeaEncounter.dialogueTokens?.damagePercentage).toBe("25");
expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe(Moves[Moves.SURF]);
expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe(Moves[Moves.FLY]);
expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe("Surf");
expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe("Fly");
expect(onInitResult).toBe(true);
});

View File

@ -38,16 +38,15 @@ describe("Reload", () => {
it("should not have RNG inconsistencies after a biome switch", async () => {
game.override
.startingWave(10)
.startingBiome(Biome.CAVE) // Will lead to biomes with randomly generated weather
.battleType("single")
.startingLevel(100)
.enemyLevel(1000)
.startingLevel(100) // Avoid levelling up
.enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents()
.disableTrainerWaves()
.moveset([Moves.KOWTOW_CLEAVE])
.enemyMoveset(Moves.SPLASH);
await game.dailyMode.startBattle();
// Transition from Daily Run Wave 10 to Wave 11 in order to trigger biome switch
// Transition from Wave 10 to Wave 11 in order to trigger biome switch
game.move.select(Moves.KOWTOW_CLEAVE);
await game.phaseInterceptor.to("DamagePhase");
await game.doKillOpponents();
@ -63,6 +62,34 @@ describe("Reload", () => {
expect(preReloadRngState).toBe(postReloadRngState);
}, 20000);
it("should not have weather inconsistencies after a biome switch", async () => {
game.override
.startingWave(10)
.startingBiome(Biome.ICE_CAVE) // Will lead to Snowy Forest with randomly generated weather
.battleType("single")
.startingLevel(100) // Avoid levelling up
.enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents()
.disableTrainerWaves()
.moveset([Moves.KOWTOW_CLEAVE])
.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle(); // Apparently daily mode would override the biome
// Transition from Wave 10 to Wave 11 in order to trigger biome switch
game.move.select(Moves.KOWTOW_CLEAVE);
await game.phaseInterceptor.to("DamagePhase");
await game.doKillOpponents();
await game.toNextWave();
expect(game.phaseInterceptor.log).toContain("NewBiomeEncounterPhase");
const preReloadWeather = game.scene.arena.weather;
await game.reload.reloadSession();
const postReloadWeather = game.scene.arena.weather;
expect(postReloadWeather).toStrictEqual(preReloadWeather);
}, 20000);
it("should not have RNG inconsistencies at a Daily run wild Pokemon fight", async () => {
await game.dailyMode.startBattle();

View File

@ -31,7 +31,6 @@ import TargetSelectUiHandler from "#app/ui/target-select-ui-handler";
import { Mode } from "#app/ui/ui";
import { Button } from "#enums/buttons";
import { ExpNotification } from "#enums/exp-notification";
import { GameDataType } from "#enums/game-data-type";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { generateStarter, waitUntil } from "#test/utils/gameManagerUtils";
@ -371,13 +370,11 @@ export default class GameManager {
* @returns A promise that resolves with the exported save data.
*/
exportSaveToTest(): Promise<string> {
const saveKey = "x0i2O7WRiANTqPmZ";
return new Promise(async (resolve) => {
await this.scene.gameData.saveAll(this.scene, true, true, true, true);
this.scene.reset(true);
await waitUntil(() => this.scene.ui?.getMode() === Mode.TITLE);
await this.scene.gameData.tryExportData(GameDataType.SESSION, 0);
await waitUntil(() => localStorage.hasOwnProperty("toExport"));
return resolve(localStorage.getItem("toExport")!); // TODO: is this bang correct?;
const sessionSaveData = this.scene.gameData.getSessionSaveData(this.scene);
const encryptedSaveData = AES.encrypt(JSON.stringify(sessionSaveData), saveKey).toString();
resolve(encryptedSaveData);
});
}

View File

@ -5,11 +5,27 @@ import { vi } from "vitest";
import { BattleStyle } from "#app/enums/battle-style";
import { CommandPhase } from "#app/phases/command-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import { SessionSaveData } from "#app/system/game-data";
import GameManager from "../gameManager";
/**
* Helper to allow reloading sessions in unit tests.
*/
export class ReloadHelper extends GameManagerHelper {
sessionData: SessionSaveData;
constructor(game: GameManager) {
super(game);
// Whenever the game saves the session, save it to the reloadHelper instead
vi.spyOn(game.scene.gameData, "saveAll").mockImplementation((scene) => {
return new Promise<boolean>((resolve, reject) => {
this.sessionData = scene.gameData.getSessionSaveData(scene);
resolve(true);
});
});
}
/**
* Simulate reloading the session from the title screen, until reaching the
* beginning of the first turn (equivalent to running `startBattle()`) for
@ -17,7 +33,6 @@ export class ReloadHelper extends GameManagerHelper {
*/
async reloadSession() : Promise<void> {
const scene = this.game.scene;
const sessionData = scene.gameData.getSessionSaveData(scene);
const titlePhase = new TitlePhase(scene);
scene.clearPhaseQueue();
@ -25,7 +40,7 @@ export class ReloadHelper extends GameManagerHelper {
// Set the last saved session to the desired session data
vi.spyOn(scene.gameData, "getSession").mockReturnValue(
new Promise((resolve, reject) => {
resolve(sessionData);
resolve(this.sessionData);
})
);
scene.unshiftPhase(titlePhase);

View File

@ -1,7 +1,9 @@
import BattleScene from "./battle-scene";
import AwaitableUiHandler from "./ui/awaitable-ui-handler";
import UiHandler from "./ui/ui-handler";
import { Mode } from "./ui/ui";
import i18next from "i18next";
import Overrides from "#app/overrides";
export enum Tutorial {
Intro = "INTRO",
@ -39,7 +41,7 @@ const tutorialHandlers = {
scene.ui.showText(i18next.t("tutorial:starterSelect"), null, () => scene.ui.showText("", null, () => resolve()), null, true);
});
},
[Tutorial.Pokerus]: (scene: BattleScene) => {
[Tutorial.Pokerus]: (scene: BattleScene) => {
return new Promise<void>(resolve => {
scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText("", null, () => resolve()), null, true);
});
@ -63,26 +65,87 @@ const tutorialHandlers = {
},
};
export function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise<boolean> {
return new Promise<boolean>(resolve => {
if (!scene.enableTutorials) {
return resolve(false);
}
/**
* Run through the specified tutorial if it hasn't been seen before and mark it as seen once done
* This will show a tutorial overlay if defined in the current {@linkcode AwaitableUiHandler}
* The main menu will also get disabled while the tutorial is running
* @param scene the current {@linkcode BattleScene}
* @param tutorial the {@linkcode Tutorial} to play
* @returns a promise with result `true` if the tutorial was run and finished, `false` otherwise
*/
export async function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise<boolean> {
if (!scene.enableTutorials && !Overrides.BYPASS_TUTORIAL_SKIP) {
return false;
}
if (scene.gameData.getTutorialFlags()[tutorial]) {
return resolve(false);
}
if (scene.gameData.getTutorialFlags()[tutorial] && !Overrides.BYPASS_TUTORIAL_SKIP) {
return false;
}
const handler = scene.ui.getHandler();
if (handler instanceof AwaitableUiHandler) {
handler.tutorialActive = true;
}
tutorialHandlers[tutorial](scene).then(() => {
scene.gameData.saveTutorialFlag(tutorial, true);
if (handler instanceof AwaitableUiHandler) {
handler.tutorialActive = false;
}
resolve(true);
});
});
const handler = scene.ui.getHandler();
const isMenuDisabled = scene.disableMenu;
// starting tutorial, disable menu
scene.disableMenu = true;
if (handler instanceof AwaitableUiHandler) {
handler.tutorialActive = true;
}
await showTutorialOverlay(scene, handler);
await tutorialHandlers[tutorial](scene);
await hideTutorialOverlay(scene, handler);
// tutorial finished and overlay gone, re-enable menu, save tutorial as seen
scene.disableMenu = isMenuDisabled;
scene.gameData.saveTutorialFlag(tutorial, true);
if (handler instanceof AwaitableUiHandler) {
handler.tutorialActive = false;
}
return true;
}
/**
* Show the tutorial overlay if there is one
* @param scene the current BattleScene
* @param handler the current UiHandler
* @returns `true` once the overlay has finished appearing, or if there is no overlay
*/
async function showTutorialOverlay(scene: BattleScene, handler: UiHandler) {
if (handler instanceof AwaitableUiHandler && handler.tutorialOverlay) {
scene.tweens.add({
targets: handler.tutorialOverlay,
alpha: 0.5,
duration: 750,
ease: "Sine.easeOut",
onComplete: () => {
return true;
}
});
} else {
return true;
}
}
/**
* Hide the tutorial overlay if there is one
* @param scene the current BattleScene
* @param handler the current UiHandler
* @returns `true` once the overlay has finished disappearing, or if there is no overlay
*/
async function hideTutorialOverlay(scene: BattleScene, handler: UiHandler) {
if (handler instanceof AwaitableUiHandler && handler.tutorialOverlay) {
scene.tweens.add({
targets: handler.tutorialOverlay,
alpha: 0,
duration: 500,
ease: "Sine.easeOut",
onComplete: () => {
return true;
}
});
} else {
return true;
}
}

View File

@ -7,6 +7,7 @@ export default abstract class AwaitableUiHandler extends UiHandler {
protected awaitingActionInput: boolean;
protected onActionInput: Function | null;
public tutorialActive: boolean = false;
public tutorialOverlay: Phaser.GameObjects.Rectangle;
constructor(scene: BattleScene, mode: Mode | null = null) {
super(scene, mode);
@ -24,4 +25,21 @@ export default abstract class AwaitableUiHandler extends UiHandler {
return false;
}
/**
* Create a semi transparent overlay that will get shown during tutorials
* @param container the container to add the overlay to
*/
initTutorialOverlay(container: Phaser.GameObjects.Container) {
if (!this.tutorialOverlay) {
this.tutorialOverlay = new Phaser.GameObjects.Rectangle(this.scene, -1, -1, this.scene.scaledCanvas.width, this.scene.scaledCanvas.height, 0x070707);
this.tutorialOverlay.setName("tutorial-overlay");
this.tutorialOverlay.setOrigin(0, 0);
this.tutorialOverlay.setAlpha(0);
}
if (container) {
container.add(this.tutorialOverlay);
}
}
}

View File

@ -162,7 +162,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.add(this.splicedIcon);
this.statusIndicator = this.scene.add.sprite(0, 0, "statuses");
this.statusIndicator = this.scene.add.sprite(0, 0, `statuses_${i18next.resolvedLanguage}`);
this.statusIndicator.setName("icon_status");
this.statusIndicator.setVisible(false);
this.statusIndicator.setOrigin(0, 0);

View File

@ -83,12 +83,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler {
this.nameBoxContainer.add(this.nameText);
messageContainer.add(this.nameBoxContainer);
const prompt = this.scene.add.sprite(0, 0, "prompt");
prompt.setVisible(false);
prompt.setOrigin(0, 0);
messageContainer.add(prompt);
this.prompt = prompt;
this.initPromptSprite(messageContainer);
const levelUpStatsContainer = this.scene.add.container(0, 0);
levelUpStatsContainer.setVisible(false);

View File

@ -287,7 +287,6 @@ export default class EggGachaUiHandler extends MessageUiHandler {
this.eggGachaContainer.add(this.eggGachaSummaryContainer);
const gachaMessageBoxContainer = this.scene.add.container(0, 148);
this.eggGachaContainer.add(gachaMessageBoxContainer);
const gachaMessageBox = addWindow(this.scene, 0, 0, 320, 32);
gachaMessageBox.setOrigin(0, 0);
@ -301,8 +300,11 @@ export default class EggGachaUiHandler extends MessageUiHandler {
this.message = gachaMessageText;
this.initTutorialOverlay(this.eggGachaContainer);
this.eggGachaContainer.add(gachaMessageBoxContainer);
this.initPromptSprite(gachaMessageBoxContainer);
this.setCursor(0);
}

View File

@ -45,12 +45,7 @@ export default class EvolutionSceneHandler extends MessageUiHandler {
this.message = message;
const prompt = this.scene.add.sprite(0, 0, "prompt");
prompt.setVisible(false);
prompt.setOrigin(0, 0);
this.messageContainer.add(prompt);
this.prompt = prompt;
this.initPromptSprite(this.messageContainer);
}
show(_args: any[]): boolean {

View File

@ -157,6 +157,9 @@ export default class MenuUiHandler extends MessageUiHandler {
menuMessageText.setOrigin(0, 0);
this.menuMessageBoxContainer.add(menuMessageText);
this.initTutorialOverlay(this.menuContainer);
this.initPromptSprite(this.menuMessageBoxContainer);
this.message = menuMessageText;
// By default we use the general purpose message window
@ -433,6 +436,9 @@ export default class MenuUiHandler extends MessageUiHandler {
this.scene.playSound("ui/menu_open");
// Make sure the tutorial overlay sits above everything, but below the message box
this.menuContainer.bringToTop(this.tutorialOverlay);
this.menuContainer.bringToTop(this.menuMessageBoxContainer);
handleTutorial(this.scene, Tutorial.Menu);
this.bgmBar.toggleBgmBar(true);

View File

@ -17,6 +17,23 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
this.pendingPrompt = false;
}
/**
* Add the sprite to be displayed at the end of messages with prompts
* @param container the container to add the sprite to
*/
initPromptSprite(container: Phaser.GameObjects.Container) {
if (!this.prompt) {
const promptSprite = this.scene.add.sprite(0, 0, "prompt");
promptSprite.setVisible(false);
promptSprite.setOrigin(0, 0);
this.prompt = promptSprite;
}
if (container) {
container.add(this.prompt);
}
}
showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) {
this.showTextInternal(text, delay, callback, callbackDelay, prompt, promptDelay);
}
@ -180,7 +197,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
const lastLineWidth = lastLineTest.displayWidth;
lastLineTest.destroy();
if (this.prompt) {
this.prompt.setPosition(lastLineWidth + 2, (textLinesCount - 1) * 18 + 2);
this.prompt.setPosition(this.message.x + lastLineWidth + 2, this.message.y + (textLinesCount - 1) * 18 + 2);
this.prompt.play("prompt");
}
this.pendingPrompt = false;

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@ -467,8 +467,8 @@ export default class PartyUiHandler extends MessageUiHandler {
} else if (option === PartyOption.UNPAUSE_EVOLUTION) {
this.clearOptions();
ui.playSelect();
pokemon.pauseEvolutions = false;
this.showText(i18next.t("partyUiHandler:unpausedEvolutions", { pokemonName: getPokemonNameWithAffix(pokemon) }), undefined, () => this.showText("", 0), null, true);
pokemon.pauseEvolutions = !pokemon.pauseEvolutions;
this.showText(i18next.t(pokemon.pauseEvolutions? "partyUiHandler:pausedEvolutions" : "partyUiHandler:unpausedEvolutions", { pokemonName: getPokemonNameWithAffix(pokemon) }), undefined, () => this.showText("", 0), null, true);
} else if (option === PartyOption.UNSPLICE) {
this.clearOptions();
ui.playSelect();
@ -889,7 +889,7 @@ export default class PartyUiHandler extends MessageUiHandler {
this.options.push(PartyOption.SUMMARY);
this.options.push(PartyOption.RENAME);
if (pokemon.pauseEvolutions && (pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) || (pokemon.isFusion() && pokemon.fusionSpecies && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId)))) {
if ((pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) || (pokemon.isFusion() && pokemon.fusionSpecies && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId)))) {
this.options.push(PartyOption.UNPAUSE_EVOLUTION);
}
@ -976,6 +976,8 @@ export default class PartyUiHandler extends MessageUiHandler {
if (formChangeItemModifiers && option >= PartyOption.FORM_CHANGE_ITEM) {
const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
optionName = `${modifier.active ? i18next.t("partyUiHandler:DEACTIVATE") : i18next.t("partyUiHandler:ACTIVATE")} ${modifier.type.name}`;
} else if (option === PartyOption.UNPAUSE_EVOLUTION) {
optionName = `${pokemon.pauseEvolutions ? i18next.t("partyUiHandler:UNPAUSE_EVOLUTION") : i18next.t("partyUiHandler:PAUSE_EVOLUTION")}`;
} else {
if (this.localizedOptions.includes(option)) {
optionName = i18next.t(`partyUiHandler:${PartyOption[option]}`);
@ -1270,7 +1272,7 @@ class PartySlot extends Phaser.GameObjects.Container {
}
if (this.pokemon.status) {
const statusIndicator = this.scene.add.sprite(0, 0, "statuses");
const statusIndicator = this.scene.add.sprite(0, 0, `statuses_${i18next.resolvedLanguage}`);
statusIndicator.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase());
statusIndicator.setOrigin(0, 0);
statusIndicator.setPositionRelative(slotLevelLabel, this.slotIndex >= battlerCount ? 43 : 55, 0);

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@ -13,7 +13,7 @@ import { allMoves } from "../data/move";
import { Nature, getNatureName } from "../data/nature";
import { pokemonFormChanges } from "../data/pokemon-forms";
import { LevelMoves, pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "../data/pokemon-level-moves";
import PokemonSpecies, { allSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities, getPokerusStarters } from "../data/pokemon-species";
import PokemonSpecies, { allSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities, POKERUS_STARTER_COUNT, getPokerusStarters } from "../data/pokemon-species";
import { Type } from "../data/type";
import { GameModes } from "../game-mode";
import { AbilityAttr, DexAttr, DexAttrProps, DexEntry, StarterMoveset, StarterAttributes, StarterPreferences, StarterPrefs } from "../system/game-data";
@ -631,7 +631,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
starterBoxContainer.add(this.starterSelectScrollBar);
this.pokerusCursorObjs = new Array(3).fill(null).map(() => {
this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => {
const cursorObj = this.scene.add.image(0, 0, "select_cursor_pokerus");
cursorObj.setVisible(false);
cursorObj.setOrigin(0, 0);
@ -760,7 +760,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedCountText);
this.pokemonMovesContainer = this.scene.add.container(102, 16);
this.pokemonMovesContainer.setScale(0.5);
this.pokemonMovesContainer.setScale(0.375);
for (let m = 0; m < 4; m++) {
const moveContainer = this.scene.add.container(0, 14 * m);
@ -894,6 +894,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.message.setOrigin(0, 0);
this.starterSelectMessageBoxContainer.add(this.message);
// arrow icon for the message box
this.initPromptSprite(this.starterSelectMessageBoxContainer);
this.statsContainer = new StatsContainer(this.scene, 6, 16);
this.scene.add.existing(this.statsContainer);
@ -911,7 +914,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
y: this.scene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29,
});
this.starterSelectContainer.add(this.moveInfoOverlay);
// Filter bar sits above everything, except the tutorial overlay and message box
this.starterSelectContainer.bringToTop(this.filterBarContainer);
this.initTutorialOverlay(this.starterSelectContainer);
this.starterSelectContainer.bringToTop(this.starterSelectMessageBoxContainer);
this.scene.eventTarget.addEventListener(BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED, (e) => this.onCandyUpgradeDisplayChanged(e));

View File

@ -4,12 +4,15 @@ import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./t
import { PERMANENT_STATS, getStatKey } from "#app/enums/stat";
import i18next from "i18next";
const ivChartSize = 24;
const ivChartStatCoordMultipliers = [[0, -1], [0.825, -0.5], [0.825, 0.5], [-0.825, -0.5], [-0.825, 0.5], [0, 1]];
const speedLabelOffset = -3;
const sideLabelOffset = 1;
const ivLabelOffset = [0, sideLabelOffset, -sideLabelOffset, sideLabelOffset, -sideLabelOffset, speedLabelOffset];
const ivChartLabelyOffset= [0, 5, 0, 5, 0, 0]; // doing this so attack does not overlap with (+N)
const ivChartStatIndexes = [0, 1, 2, 5, 4, 3]; // swap special attack and speed
const defaultIvChartData = new Array(12).fill(null).map(() => 0);
export class StatsContainer extends Phaser.GameObjects.Container {
@ -29,7 +32,6 @@ export class StatsContainer extends Phaser.GameObjects.Container {
setup() {
this.setName("stats");
const ivChartBgData = new Array(6).fill(null).map((_, i: integer) => [ ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat();
const ivChartBg = this.scene.add.polygon(48, 44, ivChartBgData, 0xd8e0f0, 0.625);
ivChartBg.setOrigin(0, 0);
@ -55,12 +57,19 @@ export class StatsContainer extends Phaser.GameObjects.Container {
this.ivStatValueTexts = [];
for (const s of PERMANENT_STATS) {
const statLabel = addTextObject(this.scene, ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325, ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + ivLabelOffset[s], i18next.t(getStatKey(s)), TextStyle.TOOLTIP_CONTENT);
const statLabel = addTextObject(
this.scene,
ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325 + (this.showDiff ? 0 : ivLabelOffset[s]),
ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + (this.showDiff ? 0 : ivChartLabelyOffset[s]),
i18next.t(getStatKey(s)),
TextStyle.TOOLTIP_CONTENT
);
statLabel.setOrigin(0.5);
this.ivStatValueTexts[s] = addBBCodeTextObject(this.scene, statLabel.x, statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT);
this.ivStatValueTexts[s] = addBBCodeTextObject(this.scene, statLabel.x - (this.showDiff ? 0 : ivLabelOffset[s]), statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT);
this.ivStatValueTexts[s].setOrigin(0.5);
this.add(statLabel);
this.add(this.ivStatValueTexts[s]);
}

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@ -214,7 +214,7 @@ export default class SummaryUiHandler extends UiHandler {
this.statusContainer.add(statusLabel);
this.status = this.scene.add.sprite(91, 4, "statuses");
this.status = this.scene.add.sprite(91, 4, `statuses_${i18next.resolvedLanguage}`);
this.status.setOrigin(0.5, 0);
this.statusContainer.add(this.status);
@ -824,6 +824,7 @@ export default class SummaryUiHandler extends UiHandler {
metFragment: i18next.t(`pokemonSummary:metFragment.${this.pokemon?.metBiome === -1? "apparently": "normal"}`, {
biome: `${getBBCodeFrag(getBiomeName(this.pokemon?.metBiome!), TextStyle.SUMMARY_RED)}${closeFragment}`, // TODO: is this bang correct?
level: `${getBBCodeFrag(this.pokemon?.metLevel.toString()!, TextStyle.SUMMARY_RED)}${closeFragment}`, // TODO: is this bang correct?
wave: `${getBBCodeFrag((this.pokemon?.metWave ? this.pokemon.metWave.toString()! : i18next.t("pokemonSummary:unknownTrainer")), TextStyle.SUMMARY_RED)}${closeFragment}`,
}),
natureFragment: i18next.t(`pokemonSummary:natureFragment.${rawNature}`, { nature: nature })
});

View File

@ -31,6 +31,7 @@ export default defineConfig(({mode}) => {
return ({
...defaultConfig,
base: '',
esbuild: {
pure: mode === 'production' ? ['console.log'] : [],
keepNames: true,