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Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -9,7 +9,7 @@ import { EaseType } from "#enums/ease-type";
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import { MoneyFormat } from "#enums/money-format";
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import { MoneyFormat } from "#enums/money-format";
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import { PlayerGender } from "#enums/player-gender";
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import { PlayerGender } from "#enums/player-gender";
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import { ShopCursorTarget } from "#enums/shop-cursor-target";
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import { ShopCursorTarget } from "#enums/shop-cursor-target";
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import * as Utils from "../../utils";
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import { isLocal } from "#app/utils";
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const VOLUME_OPTIONS: SettingOption[] = new Array(11).fill(null).map((_, i) => i ? {
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const VOLUME_OPTIONS: SettingOption[] = new Array(11).fill(null).map((_, i) => i ? {
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value: (i * 10).toString(),
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value: (i * 10).toString(),
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@ -693,7 +693,7 @@ export const Setting: Array<Setting> = [
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}
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}
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];
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];
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if (Utils.isLocal) {
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if (isLocal) {
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Setting.push({
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Setting.push({
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key: SettingKeys.Dex_For_Devs,
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key: SettingKeys.Dex_For_Devs,
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label: i18next.t("settings:dexForDevs"),
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label: i18next.t("settings:dexForDevs"),
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@ -5,7 +5,7 @@ import * as Utils from "../utils";
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import i18next from "i18next";
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import i18next from "i18next";
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import { globalScene } from "#app/global-scene";
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import { globalScene } from "#app/global-scene";
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export interface BaseStatsOverlaySettings {
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interface BaseStatsOverlaySettings {
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scale?:number; // scale the box? A scale of 0.5 is recommended
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scale?:number; // scale the box? A scale of 0.5 is recommended
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x?: number;
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x?: number;
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y?: number;
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y?: number;
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@ -18,7 +18,7 @@ const BORDER = 8;
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const GLOBAL_SCALE = 6;
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const GLOBAL_SCALE = 6;
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const shortStats = [ "HP", "ATK", "DEF", "SPATK", "SPDEF", "SPD" ];
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const shortStats = [ "HP", "ATK", "DEF", "SPATK", "SPDEF", "SPD" ];
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export default class BaseStatsOverlay extends Phaser.GameObjects.Container implements InfoToggle {
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export class BaseStatsOverlay extends Phaser.GameObjects.Container implements InfoToggle {
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public active: boolean = false;
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public active: boolean = false;
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@ -38,7 +38,7 @@ export default class BaseStatsOverlay extends Phaser.GameObjects.Container imple
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super(globalScene, options?.x, options?.y);
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super(globalScene, options?.x, options?.y);
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this.scale = options?.scale || 1; // set up the scale
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this.scale = options?.scale || 1; // set up the scale
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this.setScale(this.scale);
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this.setScale(this.scale);
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this.options = options || {};
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this.options = options ?? {};
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// prepare the description box
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// prepare the description box
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this.width = (options?.width || BaseStatsOverlay.getWidth(this.scale)) / this.scale; // divide by scale as we always want this to be half a window wide
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this.width = (options?.width || BaseStatsOverlay.getWidth(this.scale)) / this.scale; // divide by scale as we always want this to be half a window wide
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