mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-10 18:32:16 +02:00
Merge branch 'beta' into update-phaser
This commit is contained in:
commit
d1c7f210c0
@ -1 +1 @@
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Subproject commit e98f0eb9c2022bc78b53f0444424c636498e725a
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Subproject commit 18c1963ef309612a5a7fef76f9879709a7202189
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@ -1394,9 +1394,9 @@ export default class BattleScene extends SceneBase {
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if (double === undefined && newWaveIndex > 1) {
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if (newBattleType === BattleType.WILD && !this.gameMode.isWaveFinal(newWaveIndex)) {
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newDouble = !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
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} else if (newBattleType === BattleType.TRAINER) {
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newDouble = newTrainer?.variant === TrainerVariant.DOUBLE;
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}
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} else if (double === undefined && newBattleType === BattleType.TRAINER) {
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newDouble = newTrainer?.variant === TrainerVariant.DOUBLE;
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} else if (!battleConfig) {
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newDouble = !!double;
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}
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@ -31,29 +31,7 @@ import type { CustomModifierSettings } from "#app/modifier/modifier-type";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { BattleType } from "#enums/battle-type";
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export enum ClassicFixedBossWaves {
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TOWN_YOUNGSTER = 5,
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RIVAL_1 = 8,
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RIVAL_2 = 25,
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EVIL_GRUNT_1 = 35,
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RIVAL_3 = 55,
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EVIL_GRUNT_2 = 62,
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EVIL_GRUNT_3 = 64,
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EVIL_ADMIN_1 = 66,
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RIVAL_4 = 95,
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EVIL_GRUNT_4 = 112,
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EVIL_ADMIN_2 = 114,
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EVIL_BOSS_1 = 115,
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RIVAL_5 = 145,
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EVIL_BOSS_2 = 165,
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ELITE_FOUR_1 = 182,
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ELITE_FOUR_2 = 184,
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ELITE_FOUR_3 = 186,
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ELITE_FOUR_4 = 188,
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CHAMPION = 190,
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RIVAL_6 = 195,
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}
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import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
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export enum BattlerIndex {
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ATTACKER = -1,
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@ -7227,7 +7227,7 @@ export function initAbilities() {
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new Ability(Abilities.CURIOUS_MEDICINE, 8)
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.attr(PostSummonClearAllyStatStagesAbAttr),
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new Ability(Abilities.TRANSISTOR, 8)
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.attr(MoveTypePowerBoostAbAttr, PokemonType.ELECTRIC),
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.attr(MoveTypePowerBoostAbAttr, PokemonType.ELECTRIC, 1.3),
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new Ability(Abilities.DRAGONS_MAW, 8)
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.attr(MoveTypePowerBoostAbAttr, PokemonType.DRAGON),
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new Ability(Abilities.CHILLING_NEIGH, 8)
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@ -7412,4 +7412,4 @@ export function initAbilities() {
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.unreplaceable() // TODO is this true?
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.attr(ConfusionOnStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
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);
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}
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}
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@ -8,7 +8,8 @@ import { speciesStarterCosts } from "#app/data/balance/starters";
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import type Pokemon from "#app/field/pokemon";
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import { PokemonMove } from "#app/field/pokemon";
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import type { FixedBattleConfig } from "#app/battle";
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import { ClassicFixedBossWaves, getRandomTrainerFunc } from "#app/battle";
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import { getRandomTrainerFunc } from "#app/battle";
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import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
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import { BattleType } from "#enums/battle-type";
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import Trainer, { TrainerVariant } from "#app/field/trainer";
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import { PokemonType } from "#enums/pokemon-type";
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@ -2459,14 +2459,7 @@ export class StatusEffectAttr extends MoveEffectAttr {
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const statusCheck = moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance;
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if (statusCheck) {
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const pokemon = this.selfTarget ? user : target;
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if (pokemon.status && !this.overrideStatus) {
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return false;
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}
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if (user !== target && target.isSafeguarded(user)) {
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if (move.category === MoveCategory.STATUS) {
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globalScene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) }));
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}
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if (user !== target && move.category === MoveCategory.STATUS && !target.canSetStatus(this.effect, false, false, user, true)) {
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return false;
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}
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if (((!pokemon.status || this.overrideStatus) || (pokemon.status.effect === this.effect && moveChance < 0))
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@ -1,6 +1,8 @@
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import { startingWave } from "#app/starting-wave";
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import { globalScene } from "#app/global-scene";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import { GameModes } from "#app/game-mode";
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import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
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export class TrainerPartyTemplate {
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public size: number;
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@ -222,19 +224,18 @@ export const trainerPartyTemplates = {
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*/
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export function getEvilGruntPartyTemplate(): TrainerPartyTemplate {
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const waveIndex = globalScene.currentBattle?.waveIndex;
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if (waveIndex < 40) {
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return trainerPartyTemplates.TWO_AVG;
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switch (waveIndex) {
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case ClassicFixedBossWaves.EVIL_GRUNT_1:
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return trainerPartyTemplates.TWO_AVG;
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case ClassicFixedBossWaves.EVIL_GRUNT_2:
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return trainerPartyTemplates.THREE_AVG;
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case ClassicFixedBossWaves.EVIL_GRUNT_3:
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return trainerPartyTemplates.TWO_AVG_ONE_STRONG;
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case ClassicFixedBossWaves.EVIL_ADMIN_1:
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return trainerPartyTemplates.GYM_LEADER_4; // 3avg 1 strong 1 stronger
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default:
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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}
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if (waveIndex < 63) {
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return trainerPartyTemplates.THREE_AVG;
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}
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if (waveIndex < 65) {
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return trainerPartyTemplates.TWO_AVG_ONE_STRONG;
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}
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if (waveIndex < 112) {
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return trainerPartyTemplates.GYM_LEADER_4; // 3avg 1 strong 1 stronger
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}
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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}
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export function getWavePartyTemplate(...templates: TrainerPartyTemplate[]) {
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@ -245,11 +246,36 @@ export function getWavePartyTemplate(...templates: TrainerPartyTemplate[]) {
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}
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export function getGymLeaderPartyTemplate() {
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return getWavePartyTemplate(
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trainerPartyTemplates.GYM_LEADER_1,
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trainerPartyTemplates.GYM_LEADER_2,
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trainerPartyTemplates.GYM_LEADER_3,
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trainerPartyTemplates.GYM_LEADER_4,
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trainerPartyTemplates.GYM_LEADER_5,
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);
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const { currentBattle, gameMode } = globalScene;
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switch (gameMode.modeId) {
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case GameModes.DAILY:
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if (currentBattle?.waveIndex <= 20) {
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return trainerPartyTemplates.GYM_LEADER_2
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}
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return trainerPartyTemplates.GYM_LEADER_3;
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case GameModes.CHALLENGE: // In the future, there may be a ChallengeType to call here. For now, use classic's.
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case GameModes.CLASSIC:
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if (currentBattle?.waveIndex <= 20) {
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return trainerPartyTemplates.GYM_LEADER_1; // 1 avg 1 strong
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}
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else if (currentBattle?.waveIndex <= 30) {
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return trainerPartyTemplates.GYM_LEADER_2; // 1 avg 1 strong 1 stronger
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}
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else if (currentBattle?.waveIndex <= 60) { // 50 and 60
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return trainerPartyTemplates.GYM_LEADER_3; // 2 avg 1 strong 1 stronger
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}
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else if (currentBattle?.waveIndex <= 90) { // 80 and 90
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return trainerPartyTemplates.GYM_LEADER_4; // 3 avg 1 strong 1 stronger
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}
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// 110+
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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default:
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return getWavePartyTemplate(
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trainerPartyTemplates.GYM_LEADER_1,
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trainerPartyTemplates.GYM_LEADER_2,
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trainerPartyTemplates.GYM_LEADER_3,
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trainerPartyTemplates.GYM_LEADER_4,
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trainerPartyTemplates.GYM_LEADER_5,
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);
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}
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}
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22
src/enums/fixed-boss-waves.ts
Normal file
22
src/enums/fixed-boss-waves.ts
Normal file
@ -0,0 +1,22 @@
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export enum ClassicFixedBossWaves {
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TOWN_YOUNGSTER = 5,
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RIVAL_1 = 8,
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RIVAL_2 = 25,
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EVIL_GRUNT_1 = 35,
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RIVAL_3 = 55,
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EVIL_GRUNT_2 = 62,
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EVIL_GRUNT_3 = 64,
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EVIL_ADMIN_1 = 66,
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RIVAL_4 = 95,
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EVIL_GRUNT_4 = 112,
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EVIL_ADMIN_2 = 114,
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EVIL_BOSS_1 = 115,
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RIVAL_5 = 145,
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EVIL_BOSS_2 = 165,
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ELITE_FOUR_1 = 182,
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ELITE_FOUR_2 = 184,
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ELITE_FOUR_3 = 186,
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ELITE_FOUR_4 = 188,
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CHAMPION = 190,
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RIVAL_6 = 195
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}
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@ -248,6 +248,7 @@ import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import { SwitchType } from "#enums/switch-type";
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import { SpeciesFormKey } from "#enums/species-form-key";
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import {getStatusEffectOverlapText } from "#app/data/status-effect";
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import {
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BASE_HIDDEN_ABILITY_CHANCE,
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BASE_SHINY_CHANCE,
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@ -5364,6 +5365,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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);
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}
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queueImmuneMessage(quiet: boolean, effect?: StatusEffect): void {
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if (!effect || quiet) {
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return;
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}
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const message = effect && this.status?.effect === effect
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? getStatusEffectOverlapText(effect ?? StatusEffect.NONE, getPokemonNameWithAffix(this))
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: i18next.t("abilityTriggers:moveImmunity", {
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pokemonNameWithAffix: getPokemonNameWithAffix(this),
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});
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globalScene.queueMessage(message);
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}
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/**
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* Checks if a status effect can be applied to the Pokemon.
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*
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@ -5382,6 +5395,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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): boolean {
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if (effect !== StatusEffect.FAINT) {
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if (overrideStatus ? this.status?.effect === effect : this.status) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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if (
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@ -5389,18 +5403,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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!ignoreField &&
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globalScene.arena.terrain?.terrainType === TerrainType.MISTY
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) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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}
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if (
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sourcePokemon &&
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sourcePokemon !== this &&
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this.isSafeguarded(sourcePokemon)
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) {
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return false;
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}
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const types = this.getTypes(true, true);
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switch (effect) {
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@ -5429,17 +5436,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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return true;
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return true;
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});
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if (this.isOfType(PokemonType.POISON) || this.isOfType(PokemonType.STEEL)) {
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if (poisonImmunity.includes(true)) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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}
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break;
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case StatusEffect.PARALYSIS:
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if (this.isOfType(PokemonType.ELECTRIC)) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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break;
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@ -5448,6 +5457,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.isGrounded() &&
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globalScene.arena.terrain?.terrainType === TerrainType.ELECTRIC
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) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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break;
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@ -5460,11 +5470,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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globalScene.arena.weather.weatherType,
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))
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) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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break;
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case StatusEffect.BURN:
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if (this.isOfType(PokemonType.FIRE)) {
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this.queueImmuneMessage(quiet, effect);
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return false;
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}
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break;
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@ -5499,6 +5511,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return false;
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}
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if (
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sourcePokemon &&
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sourcePokemon !== this &&
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this.isSafeguarded(sourcePokemon)
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) {
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if(!quiet){
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globalScene.queueMessage(
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i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(this)
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}));
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}
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return false;
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}
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return true;
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}
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@ -5510,7 +5535,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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sourceText: string | null = null,
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overrideStatus?: boolean
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): boolean {
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if (!this.canSetStatus(effect, asPhase, overrideStatus, sourcePokemon)) {
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if (!this.canSetStatus(effect, false, overrideStatus, sourcePokemon)) {
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return false;
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}
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if (this.isFainted() && effect !== StatusEffect.FAINT) {
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@ -1,5 +1,5 @@
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import type { BattlerIndex } from "#app/battle";
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import { ClassicFixedBossWaves } from "#app/battle";
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import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
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import { BattleType } from "#enums/battle-type";
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import type { CustomModifierSettings } from "#app/modifier/modifier-type";
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import { modifierTypes } from "#app/modifier/modifier-type";
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@ -163,6 +163,7 @@ describe("Moves - Whirlwind", () => {
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it("should not pull in the other trainer's pokemon in a partner trainer battle", async () => {
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game.override
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.startingWave(2)
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.battleType(BattleType.TRAINER)
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.randomTrainer({
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trainerType: TrainerType.BREEDER,
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|
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