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Add Destiny Bond, remove GroundedTag
and ExposedTag
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ad93788115
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d1a0949c43
@ -372,7 +372,7 @@ export class ConfusedTag extends BattlerTag {
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*/
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export class DestinyBondTag extends BattlerTag {
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constructor(sourceMove: Moves, sourceId: number) {
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super(BattlerTagType.DESTINY_BOND, BattlerTagLapseType.PRE_MOVE, 1, sourceMove, sourceId);
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super(BattlerTagType.DESTINY_BOND, BattlerTagLapseType.PRE_MOVE, 1, sourceMove, sourceId, true);
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}
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/**
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@ -1605,7 +1605,7 @@ export class CursedTag extends BattlerTag {
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*/
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export class GroundedTag extends BattlerTag {
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constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: Moves) {
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super(tagType, lapseType, 1, sourceMove, undefined, true);
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super(tagType, lapseType, 1, sourceMove);
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}
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}
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@ -1804,7 +1804,7 @@ export class ExposedTag extends BattlerTag {
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private allowedTypes: Type[];
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constructor(tagType: BattlerTagType, sourceMove: Moves, defenderType: Type, allowedTypes: Type[]) {
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super(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, undefined, true);
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super(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove);
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this.defenderType = defenderType;
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this.allowedTypes = allowedTypes;
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}
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