diff --git a/src/phases/attempt-capture-phase.ts b/src/phases/attempt-capture-phase.ts index 1c6873db5cf..287e54a5af5 100644 --- a/src/phases/attempt-capture-phase.ts +++ b/src/phases/attempt-capture-phase.ts @@ -1,6 +1,6 @@ import BattleScene from "#app/battle-scene"; import { BattlerIndex } from "#app/battle"; -import { getPokeballCatchMultiplier, getPokeballAtlasKey, getPokeballTintColor, doPokeballBounceAnim } from "#app/data/pokeball"; +import { getPokeballCatchMultiplier, getPokeballAtlasKey, getPokeballTintColor, doPokeballBounceAnim, getPokeballName } from "#app/data/pokeball"; import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; import { PokeballType } from "#app/enums/pokeball"; import { StatusEffect } from "#app/enums/status-effect"; @@ -63,7 +63,7 @@ export class AttemptCapturePhase extends PokemonPhase { const y = Math.round(65536 / Math.sqrt(Math.sqrt(255 / x))); const fpOffset = pokemon.getFieldPositionOffset(); - LoggerTools.logActions(this.scene, this.scene.currentBattle.waveIndex, "Poké Ball Throw") + LoggerTools.logActions(this.scene, this.scene.currentBattle.waveIndex, getPokeballName(this.pokeballType)) const pokeballAtlasKey = getPokeballAtlasKey(this.pokeballType); this.pokeball = this.scene.addFieldSprite(16, 80, "pb", pokeballAtlasKey);