diff --git a/src/data/moves/invalid-moves.ts b/src/data/moves/invalid-moves.ts index 5ecb25094ec..d07866d143e 100644 --- a/src/data/moves/invalid-moves.ts +++ b/src/data/moves/invalid-moves.ts @@ -176,17 +176,13 @@ export const invalidCopycatMoves: ReadonlySet = new Set([ ]); export const invalidMirrorMoveMoves: ReadonlySet = new Set([ - Moves.ACUPRESSURE, + Moces.ACUPRESSURE, Moves.AFTER_YOU, - Moves.AROMATHERAPY, Moves.AROMATIC_MIST, - Moves.AURORA_VEIL, Moves.BEAK_BLAST, Moves.BELCH, - Moves.BLAZING_TORQUE, Moves.CHILLY_RECEPTION, Moves.COACHING, - Moves.COMBAT_TORQUE, Moves.CONVERSION_2, Moves.COUNTER, Moves.CRAFTY_SHIELD, @@ -195,7 +191,6 @@ export const invalidMirrorMoveMoves: ReadonlySet = new Set([ Moves.DOODLE, Moves.DOOM_DESIRE, Moves.DRAGON_CHEER, - Moves.DYNAMAX_CANNON, Moves.ELECTRIC_TERRAIN, Moves.FINAL_GAMBIT, Moves.FLORAL_HEALING, @@ -209,19 +204,11 @@ export const invalidMirrorMoveMoves: ReadonlySet = new Set([ Moves.HAIL, Moves.HAPPY_HOUR, Moves.HAZE, - Moves.HEAL_BELL, Moves.HEAL_PULSE, Moves.HELPING_HAND, Moves.HOLD_HANDS, - Moves.HOWL, Moves.INSTRUCT, Moves.ION_DELUGE, - Moves.JUNGLE_HEALING, - Moves.LIFE_DEW, - Moves.LIGHT_SCREEN, - Moves.LUCKY_CHANT, - Moves.LUNAR_BLESSING, - Moves.MAGICAL_TORQUE, Moves.MAGNETIC_FLUX, Moves.MAT_BLOCK, Moves.ME_FIRST, @@ -231,9 +218,6 @@ export const invalidMirrorMoveMoves: ReadonlySet = new Set([ Moves.MIST, Moves.MISTY_TERRAIN, Moves.MUD_SPORT, - Moves.NATURE_POWER, - Moves.NOXIOUS_TORQUE, - Moves.ORDER_UP, Moves.PERISH_SONG, Moves.POWER_SPLIT, Moves.PSYCH_UP, @@ -241,27 +225,19 @@ export const invalidMirrorMoveMoves: ReadonlySet = new Set([ Moves.PURIFY, Moves.QUICK_GUARD, Moves.RAIN_DANCE, - Moves.REFLECT, Moves.REFLECT_TYPE, Moves.ROLE_PLAY, Moves.ROTOTILLER, - Moves.SAFEGUARD, Moves.SANDSTORM, Moves.SHELL_TRAP, Moves.SKETCH, Moves.SNOWSCAPE, - Moves.SPIKES, Moves.SPIT_UP, Moves.SPOTLIGHT, - Moves.STEALTH_ROCK, - Moves.STICKY_WEB, Moves.STRUGGLE, Moves.SUNNY_DAY, - Moves.TAILWIND, Moves.TEATIME, - Moves.TOXIC_SPIKES, Moves.TRANSFORM, Moves.WATER_SPORT, - Moves.WICKED_TORQUE, Moves.WIDE_GUARD, ]);