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add minds eye handling also
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@ -3531,7 +3531,8 @@ export function initAbilities() {
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.attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS)
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.attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS)
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.partial(),
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.partial(),
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new Ability(Abilities.MINDS_EYE, 9)
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new Ability(Abilities.MINDS_EYE, 9)
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.ignorable()
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.attr(IgnoreTypeImmunityAbAttr, Type.GHOST, [Type.NORMAL, Type.FIGHTING])
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.ignorable() // TODO: evasiveness bypass should not be ignored, but accuracy immunity should
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.unimplemented(),
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.unimplemented(),
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new Ability(Abilities.SUPERSWEET_SYRUP, 9)
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new Ability(Abilities.SUPERSWEET_SYRUP, 9)
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.unimplemented(),
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.unimplemented(),
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