Replace many instantiations of new phase with phase manager

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Sirz Benjie 2025-06-07 23:57:58 -05:00
parent df6b754b2a
commit ce779dfe3f
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20 changed files with 225 additions and 209 deletions

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@ -108,7 +108,6 @@ import {
SpeciesFormChangeManualTrigger, SpeciesFormChangeManualTrigger,
SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTimeOfDayTrigger,
} from "#app/data/pokemon-forms"; } from "#app/data/pokemon-forms";
import { FormChangePhase } from "#app/phases/form-change-phase";
import { getTypeRgb } from "#app/data/type"; import { getTypeRgb } from "#app/data/type";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler"; import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
@ -142,18 +141,7 @@ import i18next from "i18next";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { battleSpecDialogue } from "#app/data/dialogue"; import { battleSpecDialogue } from "#app/data/dialogue";
import { LoadingScene } from "#app/loading-scene"; import { LoadingScene } from "#app/loading-scene";
import { LevelCapPhase } from "#app/phases/level-cap-phase";
import { LoginPhase } from "#app/phases/login-phase";
import type { MovePhase } from "#app/phases/move-phase"; import type { MovePhase } from "#app/phases/move-phase";
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { import {
@ -168,8 +156,6 @@ import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-e
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import type HeldModifierConfig from "#app/@types/held-modifier-config"; import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { ExpPhase } from "#app/phases/exp-phase";
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { ExpGainsSpeed } from "#enums/exp-gains-speed"; import { ExpGainsSpeed } from "#enums/exp-gains-speed";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
@ -699,8 +685,8 @@ export default class BattleScene extends SceneBase {
).then(() => loadMoveAnimAssets(defaultMoves, true)), ).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors(), this.initStarterColors(),
]).then(() => { ]).then(() => {
this.phaseManager.pushPhase(new LoginPhase()); this.phaseManager.createAndPush("LoginPhase");
this.phaseManager.pushPhase(new TitlePhase()); this.phaseManager.createAndPush("TitlePhase");
this.phaseManager.shiftPhase(); this.phaseManager.shiftPhase();
}); });
@ -1475,7 +1461,7 @@ export default class BattleScene extends SceneBase {
playerField.forEach((pokemon, p) => { playerField.forEach((pokemon, p) => {
if (pokemon.isOnField()) { if (pokemon.isOnField()) {
this.phaseManager.pushPhase(new ReturnPhase(p)); this.phaseManager.createAndPush("ReturnPhase", p);
} }
}); });
@ -1492,7 +1478,7 @@ export default class BattleScene extends SceneBase {
} }
if (!this.trainer.visible) { if (!this.trainer.visible) {
this.phaseManager.pushPhase(new ShowTrainerPhase()); this.phaseManager.createAndPush("ShowTrainerPhase");
} }
} }
@ -1501,13 +1487,13 @@ export default class BattleScene extends SceneBase {
} }
if (!this.gameMode.hasRandomBiomes && !isNewBiome) { if (!this.gameMode.hasRandomBiomes && !isNewBiome) {
this.phaseManager.pushPhase(new NextEncounterPhase()); this.phaseManager.createAndPush("NextEncounterPhase");
} else { } else {
this.phaseManager.pushPhase(new NewBiomeEncounterPhase()); this.phaseManager.createAndPush("NewBiomeEncounterPhase");
const newMaxExpLevel = this.getMaxExpLevel(); const newMaxExpLevel = this.getMaxExpLevel();
if (newMaxExpLevel > maxExpLevel) { if (newMaxExpLevel > maxExpLevel) {
this.phaseManager.pushPhase(new LevelCapPhase()); this.phaseManager.createAndPush("LevelCapPhase");
} }
} }
} }
@ -3199,9 +3185,9 @@ export default class BattleScene extends SceneBase {
if (matchingFormChange) { if (matchingFormChange) {
let phase: Phase; let phase: Phase;
if (pokemon.isPlayer() && !matchingFormChange.quiet) { if (pokemon.isPlayer() && !matchingFormChange.quiet) {
phase = new FormChangePhase(pokemon, matchingFormChange, modal); phase = this.phaseManager.createPhase("FormChangePhase", pokemon, matchingFormChange, modal);
} else { } else {
phase = new QuietFormChangePhase(pokemon, matchingFormChange); phase = this.phaseManager.createPhase("QuietFormChangePhase", pokemon, matchingFormChange);
} }
if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) { if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) {
this.phaseManager.overridePhase(phase); this.phaseManager.overridePhase(phase);
@ -3223,11 +3209,12 @@ export default class BattleScene extends SceneBase {
fieldAssets?: Phaser.GameObjects.Sprite[], fieldAssets?: Phaser.GameObjects.Sprite[],
delayed = false, delayed = false,
): boolean { ): boolean {
const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets); const phaseManager = this.phaseManager;
const phase: Phase = phaseManager.createPhase("PokemonAnimPhase", battleAnimType, pokemon, fieldAssets);
if (delayed) { if (delayed) {
this.phaseManager.pushPhase(phase); phaseManager.pushPhase(phase);
} else { } else {
this.phaseManager.unshiftPhase(phase); phaseManager.unshiftPhase(phase);
} }
return true; return true;
} }
@ -3335,9 +3322,9 @@ export default class BattleScene extends SceneBase {
this.currentBattle.double = true; this.currentBattle.double = true;
const availablePartyMembers = this.getPlayerParty().filter(p => p.isAllowedInBattle()); const availablePartyMembers = this.getPlayerParty().filter(p => p.isAllowedInBattle());
if (availablePartyMembers.length > 1) { if (availablePartyMembers.length > 1) {
this.phaseManager.pushPhase(new ToggleDoublePositionPhase(true)); this.phaseManager.createAndPush("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) { if (!availablePartyMembers[1].isOnField()) {
this.phaseManager.pushPhase(new SummonPhase(1)); this.phaseManager.createAndPush("SummonPhase", 1);
} }
} }
@ -3461,8 +3448,8 @@ export default class BattleScene extends SceneBase {
const partyMemberIndex = party.indexOf(expPartyMembers[pm]); const partyMemberIndex = party.indexOf(expPartyMembers[pm]);
this.phaseManager.unshiftPhase( this.phaseManager.unshiftPhase(
expPartyMembers[pm].isOnField() expPartyMembers[pm].isOnField()
? new ExpPhase(partyMemberIndex, exp) ? this.phaseManager.createPhase("ExpPhase", partyMemberIndex, exp)
: new ShowPartyExpBarPhase(partyMemberIndex, exp), : this.phaseManager.createPhase("ShowPartyExpBarPhase", partyMemberIndex, exp),
); );
} }
} }

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@ -5856,13 +5856,14 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
): void { ): void {
if (!simulated) { if (!simulated) {
dancer.turnData.extraTurns++; dancer.turnData.extraTurns++;
const phaseManager = globalScene.phaseManager;
// If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance // If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance
if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) { if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) {
const target = this.getTarget(dancer, source, targets); const target = this.getTarget(dancer, source, targets);
globalScene.phaseManager.unshiftPhase(new MovePhase(dancer, target, move, true, true)); phaseManager.createAndUnshift("MovePhase", dancer, target, move, true, true);
} else if (move.getMove() instanceof SelfStatusMove) { } else if (move.getMove() instanceof SelfStatusMove) {
// If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself // If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself
globalScene.phaseManager.unshiftPhase(new MovePhase(dancer, [dancer.getBattlerIndex()], move, true, true)); phaseManager.createAndUnshift("MovePhase", dancer, [dancer.getBattlerIndex()], move, true, true);
} }
} }
} }
@ -7293,13 +7294,13 @@ class ForceSwitchOutHelper {
globalScene.clearEnemyHeldItemModifiers(); globalScene.clearEnemyHeldItemModifiers();
if (switchOutTarget.hp) { if (switchOutTarget.hp) {
globalScene.phaseManager.pushPhase(new BattleEndPhase(false)); globalScene.phaseManager.createAndPush("BattleEndPhase", false);
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.pushPhase(new SelectBiomePhase()); globalScene.phaseManager.createAndPush("SelectBiomePhase");
} }
globalScene.phaseManager.pushPhase(new NewBattlePhase()); globalScene.phaseManager.createAndPush("NewBattlePhase");
} }
} }
} }

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@ -1194,7 +1194,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
const lastMove = pokemon.getLastXMoves(1)[0]; const lastMove = pokemon.getLastXMoves(1)[0];
globalScene.phaseManager.tryReplacePhase( globalScene.phaseManager.tryReplacePhase(
m => m.is("MovePhase") && m.pokemon === pokemon, m => m.is("MovePhase") && m.pokemon === pokemon,
globalScene.phaseManager.newPhase("MovePhase", pokemon, lastMove.targets ?? [], movesetMove), globalScene.phaseManager.createPhase("MovePhase", pokemon, lastMove.targets ?? [], movesetMove),
); );
} }
} }

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@ -1890,8 +1890,8 @@ export class HealAttr extends MoveEffectAttr {
* This heals the target and shows the appropriate message. * This heals the target and shows the appropriate message.
*/ */
addHealPhase(target: Pokemon, healRatio: number) { addHealPhase(target: Pokemon, healRatio: number) {
globalScene.phaseManager.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), globalScene.phaseManager.createAndUnshift("PokemonHealPhase", target.getBattlerIndex(),
toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim)); toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim);
} }
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
@ -6351,13 +6351,13 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
globalScene.clearEnemyHeldItemModifiers(switchOutTarget); globalScene.clearEnemyHeldItemModifiers(switchOutTarget);
if (!allyPokemon?.isActive(true) && switchOutTarget.hp) { if (!allyPokemon?.isActive(true) && switchOutTarget.hp) {
globalScene.phaseManager.pushPhase(new BattleEndPhase(false)); globalScene.phaseManager.createAndPush("BattleEndPhase", false);
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.pushPhase(new SelectBiomePhase()); globalScene.phaseManager.createAndPush("SelectBiomePhase");
} }
globalScene.phaseManager.pushPhase(new NewBattlePhase()); globalScene.phaseManager.createAndPush("NewBattlePhase");
} }
} }
@ -6733,8 +6733,8 @@ class CallMoveAttr extends OverrideMoveEffectAttr {
? moveTargets.targets ? moveTargets.targets
: [ this.hasTarget ? target.getBattlerIndex() : moveTargets.targets[user.randBattleSeedInt(moveTargets.targets.length)] ]; // account for Mirror Move having a target already : [ this.hasTarget ? target.getBattlerIndex() : moveTargets.targets[user.randBattleSeedInt(moveTargets.targets.length)] ]; // account for Mirror Move having a target already
user.getMoveQueue().push({ move: move.id, targets: targets, virtual: true, ignorePP: true }); user.getMoveQueue().push({ move: move.id, targets: targets, virtual: true, ignorePP: true });
globalScene.phaseManager.unshiftPhase(new LoadMoveAnimPhase(move.id)); globalScene.phaseManager.createAndUnshift("LoadMoveAnimPhase", move.id);
globalScene.phaseManager.unshiftPhase(new MovePhase(user, targets, new PokemonMove(move.id, 0, 0, true), true, true)); globalScene.phaseManager.createAndUnshift("MovePhase", user, targets, new PokemonMove(move.id, 0, 0, true), true, true);
return true; return true;
} }
} }
@ -6962,8 +6962,8 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr {
} }
user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true }); user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true });
globalScene.phaseManager.unshiftPhase(new LoadMoveAnimPhase(moveId)); globalScene.phaseManager.createAndUnshift("LoadMoveAnimPhase", moveId);
globalScene.phaseManager.unshiftPhase(new MovePhase(user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true)); globalScene.phaseManager.createAndUnshift("MovePhase", user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true);
return true; return true;
} }
} }
@ -7852,7 +7852,7 @@ export class AfterYouAttr extends MoveEffectAttr {
//Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete. //Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete.
const nextAttackPhase = globalScene.phaseManager.findPhase<MovePhase>((phase) => phase.pokemon === target); const nextAttackPhase = globalScene.phaseManager.findPhase<MovePhase>((phase) => phase.pokemon === target);
if (nextAttackPhase && globalScene.phaseManager.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { if (nextAttackPhase && globalScene.phaseManager.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) {
globalScene.phaseManager.prependToPhase(new MovePhase(target, [ ...nextAttackPhase.targets ], nextAttackPhase.move), "MovePhase"); globalScene.phaseManager.createAndPrependToPhase("MovePhase", "MovePhase", target, [ ...nextAttackPhase.targets ], nextAttackPhase.move);
} }
return true; return true;
@ -7889,7 +7889,7 @@ export class ForceLastAttr extends MoveEffectAttr {
globalScene.phaseManager.phaseQueue.splice( globalScene.phaseManager.phaseQueue.splice(
globalScene.phaseManager.phaseQueue.indexOf(prependPhase), globalScene.phaseManager.phaseQueue.indexOf(prependPhase),
0, 0,
new MovePhase(target, [ ...targetMovePhase.targets ], targetMovePhase.move, false, false, false, true) globalScene.phaseManager.createPhase("MovePhase", target, [ ...targetMovePhase.targets ], targetMovePhase.move, false, false, false, true)
); );
} }
} }

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@ -20,12 +20,7 @@ import {
modifierTypes, modifierTypes,
regenerateModifierPoolThresholds, regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type"; } from "#app/modifier/modifier-type";
import { import { MysteryEncounterBattlePhase } from "#app/phases/mystery-encounter-phases";
MysteryEncounterBattlePhase,
MysteryEncounterBattleStartCleanupPhase,
MysteryEncounterPhase,
MysteryEncounterRewardsPhase,
} from "#app/phases/mystery-encounter-phases";
import type PokemonData from "#app/system/pokemon-data"; import type PokemonData from "#app/system/pokemon-data";
import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler"; import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
@ -51,10 +46,6 @@ import type { IEggOptions } from "#app/data/egg";
import { Egg } from "#app/data/egg"; import { Egg } from "#app/data/egg";
import type { CustomPokemonData } from "#app/data/custom-pokemon-data"; import type { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type HeldModifierConfig from "#app/@types/held-modifier-config"; import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { MovePhase } from "#app/phases/move-phase";
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
import { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase";
import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { GameOverPhase } from "#app/phases/game-over-phase"; import { GameOverPhase } from "#app/phases/game-over-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase";
@ -829,7 +820,7 @@ export class OptionSelectSettings {
* @param optionSelectSettings * @param optionSelectSettings
*/ */
export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) { export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) {
globalScene.phaseManager.pushPhase(new MysteryEncounterPhase(optionSelectSettings)); globalScene.phaseManager.createAndPush("MysteryEncounterPhase", optionSelectSettings);
} }
/** /**
@ -869,8 +860,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
return; return;
} }
if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) { if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
globalScene.phaseManager.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); globalScene.phaseManager.createAndPush("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.pushPhase(new EggLapsePhase()); globalScene.phaseManager.createAndPush("EggLapsePhase");
} else if ( } else if (
!globalScene !globalScene
.getEnemyParty() .getEnemyParty()
@ -878,15 +869,15 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true), encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true),
) )
) { ) {
globalScene.phaseManager.pushPhase(new BattleEndPhase(true)); globalScene.phaseManager.createAndPush("BattleEndPhase", true);
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
globalScene.phaseManager.pushPhase(new TrainerVictoryPhase()); globalScene.phaseManager.createAndPush("TrainerVictoryPhase");
} }
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.phaseManager.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); globalScene.phaseManager.createAndPush("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) { if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters // Only lapse eggs once for multi-battle encounters
globalScene.phaseManager.pushPhase(new EggLapsePhase()); globalScene.phaseManager.createAndPush("EggLapsePhase");
} }
} }
} }
@ -912,14 +903,14 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
return; return;
} }
if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) { if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) {
globalScene.phaseManager.pushPhase(new BattleEndPhase(false)); globalScene.phaseManager.createAndPush("BattleEndPhase", false);
} }
globalScene.phaseManager.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); globalScene.phaseManager.createAndPush("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) { if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters // Only lapse eggs once for multi-battle encounters
globalScene.phaseManager.pushPhase(new EggLapsePhase()); globalScene.phaseManager.createAndPush("EggLapsePhase");
} }
} }
@ -1004,14 +995,19 @@ export function handleMysteryEncounterBattleStartEffects() {
} else { } else {
source = globalScene.getEnemyField()[0]; source = globalScene.getEnemyField()[0];
} }
globalScene.phaseManager.pushPhase( globalScene.phaseManager.createAndPush(
// @ts-ignore: source cannot be undefined "MovePhase",
new MovePhase(source, effect.targets, effect.move, effect.followUp, effect.ignorePp), // @ts-expect-error: source is guaranteed to be defined
source,
effect.targets,
effect.move,
effect.followUp,
effect.ignorePp,
); );
}); });
// Pseudo turn end phase to reset flinch states, Endure, etc. // Pseudo turn end phase to reset flinch states, Endure, etc.
globalScene.phaseManager.pushPhase(new MysteryEncounterBattleStartCleanupPhase()); globalScene.phaseManager.createAndPush("MysteryEncounterBattleStartCleanupPhase");
encounter.startOfBattleEffectsComplete = true; encounter.startOfBattleEffectsComplete = true;
} }

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@ -518,7 +518,7 @@ export class PhaseManager {
* @param args - The arguments to pass to the phase constructor. * @param args - The arguments to pass to the phase constructor.
* @returns The requested phase instance * @returns The requested phase instance
*/ */
public newPhase<T extends PhaseString>( public createPhase<T extends PhaseString>(
phase: T, phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]> ...args: ConstructorParameters<PhaseConstructorMap[T]>
): PhaseMap[T] { ): PhaseMap[T] {
@ -531,4 +531,55 @@ export class PhaseManager {
// @ts-expect-error: Typescript does not support narrowing the type of operands in generic methods (see https://stackoverflow.com/a/72891234) // @ts-expect-error: Typescript does not support narrowing the type of operands in generic methods (see https://stackoverflow.com/a/72891234)
return new PhaseClass(...args); return new PhaseClass(...args);
} }
/**
* Create a new phase and immediately push it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode pushPhase}.
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
*/
public createAndPush<T extends PhaseString>(phase: T, ...args: ConstructorParameters<PhaseConstructorMap[T]>): void {
this.pushPhase(this.createPhase(phase, ...args));
}
/**
* Create a new phase and immediately unshift it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode unshiftPhase}.
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
*/
public createAndUnshift<T extends PhaseString>(
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): void {
this.unshiftPhase(this.createPhase(phase, ...args));
}
/**
* Create a new phase and immediately prepend it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode prependToPhase}.
* @param targetPhase - The phase to search for in phaseQueue
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
* @returns `true` if a `targetPhase` was found to prepend to
*/
public createAndPrependToPhase<T extends PhaseString>(
targetPhase: PhaseString,
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): boolean {
return this.prependToPhase(this.createPhase(phase, ...args), targetPhase);
}
/**
* Create a new phase and immediately append it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode appendToPhase}.
* @param targetPhase - The phase to search for in phaseQueue
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
* @returns `true` if a `targetPhase` was found to append to
*/
public createAndAppendToPhase<T extends PhaseString>(
targetPhase: PhaseString,
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): boolean {
return this.appendToPhase(this.createPhase(phase, ...args), targetPhase);
}
} }

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@ -10,11 +10,8 @@ import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import i18next from "i18next"; import i18next from "i18next";
import { NumberHolder } from "#app/utils/common"; import { NumberHolder } from "#app/utils/common";
import { BattleEndPhase } from "./battle-end-phase";
import { NewBattlePhase } from "./new-battle-phase";
import { PokemonPhase } from "./pokemon-phase"; import { PokemonPhase } from "./pokemon-phase";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { SelectBiomePhase } from "./select-biome-phase";
export class AttemptRunPhase extends PokemonPhase { export class AttemptRunPhase extends PokemonPhase {
public readonly phaseName = "AttemptRunPhase"; public readonly phaseName = "AttemptRunPhase";
@ -60,13 +57,13 @@ export class AttemptRunPhase extends PokemonPhase {
enemyPokemon.trySetStatus(StatusEffect.FAINT); enemyPokemon.trySetStatus(StatusEffect.FAINT);
}); });
globalScene.phaseManager.pushPhase(new BattleEndPhase(false)); globalScene.phaseManager.createAndPush("BattleEndPhase", false);
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.pushPhase(new SelectBiomePhase()); globalScene.phaseManager.createAndPush("SelectBiomePhase");
} }
globalScene.phaseManager.pushPhase(new NewBattlePhase()); globalScene.phaseManager.createAndPush("NewBattlePhase");
} else { } else {
playerPokemon.turnData.failedRunAway = true; playerPokemon.turnData.failedRunAway = true;
globalScene.phaseManager.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500); globalScene.phaseManager.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500);

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@ -27,11 +27,9 @@ import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { GameOverPhase } from "#app/phases/game-over-phase"; import { GameOverPhase } from "#app/phases/game-over-phase";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { PostSummonPhase } from "#app/phases/post-summon-phase"; import { PostSummonPhase } from "#app/phases/post-summon-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase"; import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import { SummonPhase } from "#app/phases/summon-phase"; import { SummonPhase } from "#app/phases/summon-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { achvs } from "#app/system/achv"; import { achvs } from "#app/system/achv";
import { handleTutorial, Tutorial } from "#app/tutorial"; import { handleTutorial, Tutorial } from "#app/tutorial";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
@ -602,21 +600,21 @@ export class EncounterPhase extends BattlePhase {
const availablePartyMembers = globalScene.getPokemonAllowedInBattle(); const availablePartyMembers = globalScene.getPokemonAllowedInBattle();
if (!availablePartyMembers[0].isOnField()) { if (!availablePartyMembers[0].isOnField()) {
globalScene.phaseManager.pushPhase(new SummonPhase(0)); globalScene.phaseManager.createAndPush("SummonPhase", 0);
} }
if (globalScene.currentBattle.double) { if (globalScene.currentBattle.double) {
if (availablePartyMembers.length > 1) { if (availablePartyMembers.length > 1) {
globalScene.phaseManager.pushPhase(new ToggleDoublePositionPhase(true)); globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) { if (!availablePartyMembers[1].isOnField()) {
globalScene.phaseManager.pushPhase(new SummonPhase(1)); globalScene.phaseManager.createAndPush("SummonPhase", 1);
} }
} }
} else { } else {
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
globalScene.phaseManager.pushPhase(new ReturnPhase(1)); globalScene.phaseManager.createAndPush("ReturnPhase", 1);
} }
globalScene.phaseManager.pushPhase(new ToggleDoublePositionPhase(false)); globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", false);
} }
if ( if (

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@ -10,12 +10,9 @@ import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { BattlePhase } from "#app/phases/battle-phase"; import { BattlePhase } from "#app/phases/battle-phase";
import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { EncounterPhase } from "#app/phases/encounter-phase";
import { EndCardPhase } from "#app/phases/end-card-phase"; import { EndCardPhase } from "#app/phases/end-card-phase";
import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase"; import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase";
import { PostGameOverPhase } from "#app/phases/post-game-over-phase";
import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase"; import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { UnlockPhase } from "#app/phases/unlock-phase"; import { UnlockPhase } from "#app/phases/unlock-phase";
import { achvs, ChallengeAchv } from "#app/system/achv"; import { achvs, ChallengeAchv } from "#app/system/achv";
import { Unlockables } from "#app/system/unlockables"; import { Unlockables } from "#app/system/unlockables";
@ -86,13 +83,13 @@ export class GameOverPhase extends BattlePhase {
globalScene.reset(); globalScene.reset();
globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.clearPhaseQueue();
globalScene.gameData.loadSession(globalScene.sessionSlotId).then(() => { globalScene.gameData.loadSession(globalScene.sessionSlotId).then(() => {
globalScene.phaseManager.pushPhase(new EncounterPhase(true)); globalScene.phaseManager.createAndPush("EncounterPhase", true);
const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length; const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length;
globalScene.phaseManager.pushPhase(new SummonPhase(0)); globalScene.phaseManager.createAndPush("SummonPhase", 0);
if (globalScene.currentBattle.double && availablePartyMembers > 1) { if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.pushPhase(new SummonPhase(1)); globalScene.phaseManager.createAndPush("SummonPhase", 1);
} }
if ( if (
globalScene.currentBattle.waveIndex > 1 && globalScene.currentBattle.waveIndex > 1 &&
@ -170,7 +167,7 @@ export class GameOverPhase extends BattlePhase {
} }
this.getRunHistoryEntry().then(runHistoryEntry => { this.getRunHistoryEntry().then(runHistoryEntry => {
globalScene.gameData.saveRunHistory(runHistoryEntry, this.isVictory); globalScene.gameData.saveRunHistory(runHistoryEntry, this.isVictory);
globalScene.phaseManager.pushPhase(new PostGameOverPhase(endCardPhase)); globalScene.phaseManager.createAndPush("PostGameOverPhase", endCardPhase);
this.end(); this.end();
}); });
}; };

View File

@ -6,7 +6,6 @@ import type { PokemonMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import { MoveResult } from "#app/field/pokemon"; import { MoveResult } from "#app/field/pokemon";
import { BooleanHolder } from "#app/utils/common"; import { BooleanHolder } from "#app/utils/common";
import { MovePhase } from "#app/phases/move-phase";
import { PokemonPhase } from "#app/phases/pokemon-phase"; import { PokemonPhase } from "#app/phases/pokemon-phase";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
@ -64,7 +63,7 @@ export class MoveChargePhase extends PokemonPhase {
// this MoveEndPhase will be duplicated by the queued MovePhase if not removed // this MoveEndPhase will be duplicated by the queued MovePhase if not removed
globalScene.phaseManager.tryRemovePhase(phase => phase.is("MoveEndPhase") && phase.getPokemon() === user); globalScene.phaseManager.tryRemovePhase(phase => phase.is("MoveEndPhase") && phase.getPokemon() === user);
// queue a new MovePhase for this move's attack phase // queue a new MovePhase for this move's attack phase
globalScene.phaseManager.unshiftPhase(new MovePhase(user, [this.targetIndex], this.move, false)); globalScene.phaseManager.createAndUnshift("MovePhase", user, [this.targetIndex], this.move, false);
} else { } else {
user.getMoveQueue().push({ move: move.id, targets: [this.targetIndex] }); user.getMoveQueue().push({ move: move.id, targets: [this.targetIndex] });
} }

View File

@ -69,7 +69,6 @@ import { MoveId } from "#enums/move-id";
import i18next from "i18next"; import i18next from "i18next";
import type { Phase } from "#app/phase"; import type { Phase } from "#app/phase";
import { ShowAbilityPhase } from "./show-ability-phase"; import { ShowAbilityPhase } from "./show-ability-phase";
import { MovePhase } from "./move-phase";
import { HideAbilityPhase } from "#app/phases/hide-ability-phase"; import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import type { TypeDamageMultiplier } from "#app/data/type"; import type { TypeDamageMultiplier } from "#app/data/type";
import { HitCheckResult } from "#enums/hit-check-result"; import { HitCheckResult } from "#enums/hit-check-result";
@ -196,7 +195,15 @@ export class MoveEffectPhase extends PokemonPhase {
} }
this.queuedPhases.push( this.queuedPhases.push(
new MovePhase(target, newTargets, new PokemonMove(this.move.id, 0, 0, true), true, true, true), globalScene.phaseManager.createPhase(
"MovePhase",
target,
newTargets,
new PokemonMove(this.move.id, 0, 0, true),
true,
true,
true,
),
); );
} }

View File

@ -5,8 +5,6 @@ import { SeenEncounterData } from "#app/data/mystery-encounters/mystery-encounte
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { GameOverPhase } from "#app/phases/game-over-phase"; import { GameOverPhase } from "#app/phases/game-over-phase";
import { NewBattlePhase } from "#app/phases/new-battle-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { SummonPhase } from "#app/phases/summon-phase"; import { SummonPhase } from "#app/phases/summon-phase";
@ -26,7 +24,6 @@ import { IvScannerModifier } from "../modifier/modifier";
import { Phase } from "../phase"; import { Phase } from "../phase";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
import { isNullOrUndefined, randSeedItem } from "#app/utils/common"; import { isNullOrUndefined, randSeedItem } from "#app/utils/common";
import { SelectBiomePhase } from "./select-biome-phase";
/** /**
* Will handle (in order): * Will handle (in order):
@ -124,7 +121,7 @@ export class MysteryEncounterPhase extends Phase {
*/ */
continueEncounter() { continueEncounter() {
const endDialogueAndContinueEncounter = () => { const endDialogueAndContinueEncounter = () => {
globalScene.phaseManager.pushPhase(new MysteryEncounterOptionSelectedPhase()); globalScene.phaseManager.createAndPush("MysteryEncounterOptionSelectedPhase");
this.end(); this.end();
}; };
@ -433,22 +430,22 @@ export class MysteryEncounterBattlePhase extends Phase {
const availablePartyMembers = globalScene.getPlayerParty().filter(p => p.isAllowedInBattle()); const availablePartyMembers = globalScene.getPlayerParty().filter(p => p.isAllowedInBattle());
if (!availablePartyMembers[0].isOnField()) { if (!availablePartyMembers[0].isOnField()) {
globalScene.phaseManager.pushPhase(new SummonPhase(0)); globalScene.phaseManager.createAndPush("SummonPhase", 0);
} }
if (globalScene.currentBattle.double) { if (globalScene.currentBattle.double) {
if (availablePartyMembers.length > 1) { if (availablePartyMembers.length > 1) {
globalScene.phaseManager.pushPhase(new ToggleDoublePositionPhase(true)); globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) { if (!availablePartyMembers[1].isOnField()) {
globalScene.phaseManager.pushPhase(new SummonPhase(1)); globalScene.phaseManager.createAndPush("SummonPhase", 1);
} }
} }
} else { } else {
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
globalScene.getPlayerField().forEach(pokemon => pokemon.lapseTag(BattlerTagType.COMMANDED)); globalScene.getPlayerField().forEach(pokemon => pokemon.lapseTag(BattlerTagType.COMMANDED));
globalScene.phaseManager.pushPhase(new ReturnPhase(1)); globalScene.phaseManager.createAndPush("ReturnPhase", 1);
} }
globalScene.phaseManager.pushPhase(new ToggleDoublePositionPhase(false)); globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", false);
} }
if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE && !this.disableSwitch) { if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE && !this.disableSwitch) {
@ -571,7 +568,7 @@ export class MysteryEncounterRewardsPhase extends Phase {
); );
} }
globalScene.phaseManager.pushPhase(new PostMysteryEncounterPhase()); globalScene.phaseManager.createAndPush("PostMysteryEncounterPhase");
this.end(); this.end();
} }
} }
@ -618,10 +615,10 @@ export class PostMysteryEncounterPhase extends Phase {
continueEncounter() { continueEncounter() {
const endPhase = () => { const endPhase = () => {
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.pushPhase(new SelectBiomePhase()); globalScene.phaseManager.createAndPush("SelectBiomePhase");
} }
globalScene.phaseManager.pushPhase(new NewBattlePhase()); globalScene.phaseManager.createAndPush("NewBattlePhase");
this.end(); this.end();
}; };

View File

@ -6,7 +6,6 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier";
import Overrides from "#app/overrides"; import Overrides from "#app/overrides";
import { Phase } from "#app/phase"; import { Phase } from "#app/phase";
import { TitlePhase } from "#app/phases/title-phase";
import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler"; import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler";
import type { Starter } from "#app/ui/starter-select-ui-handler"; import type { Starter } from "#app/ui/starter-select-ui-handler";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
@ -26,7 +25,7 @@ export class SelectStarterPhase extends Phase {
globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => {
if (slotId === -1) { if (slotId === -1) {
globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.pushPhase(new TitlePhase()); globalScene.phaseManager.createAndPush("TitlePhase");
return this.end(); return this.end();
} }
globalScene.sessionSlotId = slotId; globalScene.sessionSlotId = slotId;

View File

@ -22,8 +22,6 @@ import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#app/utils/c
import i18next from "i18next"; import i18next from "i18next";
import { CheckSwitchPhase } from "./check-switch-phase"; import { CheckSwitchPhase } from "./check-switch-phase";
import { EncounterPhase } from "./encounter-phase"; import { EncounterPhase } from "./encounter-phase";
import { SelectChallengePhase } from "./select-challenge-phase";
import { SelectStarterPhase } from "./select-starter-phase";
import { SummonPhase } from "./summon-phase"; import { SummonPhase } from "./summon-phase";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import Overrides from "#app/overrides"; import Overrides from "#app/overrides";
@ -125,7 +123,7 @@ export class TitlePhase extends Phase {
label: i18next.t("menu:cancel"), label: i18next.t("menu:cancel"),
handler: () => { handler: () => {
globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.pushPhase(new TitlePhase()); globalScene.phaseManager.createAndPush("TitlePhase");
super.end(); super.end();
return true; return true;
}, },
@ -200,7 +198,7 @@ export class TitlePhase extends Phase {
globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => {
globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.clearPhaseQueue();
if (slotId === -1) { if (slotId === -1) {
globalScene.phaseManager.pushPhase(new TitlePhase()); globalScene.phaseManager.createAndPush("TitlePhase");
return super.end(); return super.end();
} }
globalScene.sessionSlotId = slotId; globalScene.sessionSlotId = slotId;
@ -304,9 +302,9 @@ export class TitlePhase extends Phase {
globalScene.arena.preloadBgm(); globalScene.arena.preloadBgm();
globalScene.gameMode = getGameMode(this.gameMode); globalScene.gameMode = getGameMode(this.gameMode);
if (this.gameMode === GameModes.CHALLENGE) { if (this.gameMode === GameModes.CHALLENGE) {
globalScene.phaseManager.pushPhase(new SelectChallengePhase()); globalScene.phaseManager.createAndPush("SelectChallengePhase");
} else { } else {
globalScene.phaseManager.pushPhase(new SelectStarterPhase()); globalScene.phaseManager.createAndPush("SelectStarterPhase");
} }
globalScene.newArena(globalScene.gameMode.getStartingBiome()); globalScene.newArena(globalScene.gameMode.getStartingBiome());
} else { } else {

View File

@ -11,7 +11,6 @@ import { EnemyCommandPhase } from "./enemy-command-phase";
import { FieldPhase } from "./field-phase"; import { FieldPhase } from "./field-phase";
import { GameOverPhase } from "./game-over-phase"; import { GameOverPhase } from "./game-over-phase";
import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; import { ToggleDoublePositionPhase } from "./toggle-double-position-phase";
import { TurnStartPhase } from "./turn-start-phase";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
export class TurnInitPhase extends FieldPhase { export class TurnInitPhase extends FieldPhase {
@ -75,7 +74,7 @@ export class TurnInitPhase extends FieldPhase {
} }
}); });
globalScene.phaseManager.pushPhase(new TurnStartPhase()); globalScene.phaseManager.createAndPush("TurnStartPhase");
this.end(); this.end();
} }

View File

@ -8,21 +8,14 @@ import { PokemonMove } from "#app/field/pokemon";
import { BypassSpeedChanceModifier } from "#app/modifier/modifier"; import { BypassSpeedChanceModifier } from "#app/modifier/modifier";
import { Command } from "#app/ui/command-ui-handler"; import { Command } from "#app/ui/command-ui-handler";
import { randSeedShuffle, BooleanHolder } from "#app/utils/common"; import { randSeedShuffle, BooleanHolder } from "#app/utils/common";
import { AttemptCapturePhase } from "./attempt-capture-phase";
import { AttemptRunPhase } from "./attempt-run-phase";
import { BerryPhase } from "./berry-phase";
import { FieldPhase } from "./field-phase"; import { FieldPhase } from "./field-phase";
import { MoveHeaderPhase } from "./move-header-phase"; import { MoveHeaderPhase } from "./move-header-phase";
import { MovePhase } from "./move-phase";
import { SwitchSummonPhase } from "./switch-summon-phase"; import { SwitchSummonPhase } from "./switch-summon-phase";
import { TurnEndPhase } from "./turn-end-phase";
import { WeatherEffectPhase } from "./weather-effect-phase";
import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase"; import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { TrickRoomTag } from "#app/data/arena-tag"; import { TrickRoomTag } from "#app/data/arena-tag";
import { SwitchType } from "#enums/switch-type"; import { SwitchType } from "#enums/switch-type";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { TeraPhase } from "./tera-phase";
export class TurnStartPhase extends FieldPhase { export class TurnStartPhase extends FieldPhase {
public readonly phaseName = "TurnStartPhase"; public readonly phaseName = "TurnStartPhase";
@ -153,10 +146,12 @@ export class TurnStartPhase extends FieldPhase {
switch (preTurnCommand?.command) { switch (preTurnCommand?.command) {
case Command.TERA: case Command.TERA:
globalScene.phaseManager.pushPhase(new TeraPhase(pokemon)); globalScene.phaseManager.createAndPush("TeraPhase", pokemon);
} }
} }
const phaseManager = globalScene.phaseManager;
for (const o of moveOrder) { for (const o of moveOrder) {
const pokemon = field[o]; const pokemon = field[o];
const turnCommand = globalScene.currentBattle.turnCommands[o]; const turnCommand = globalScene.currentBattle.turnCommands[o];
@ -167,88 +162,94 @@ export class TurnStartPhase extends FieldPhase {
switch (turnCommand?.command) { switch (turnCommand?.command) {
case Command.FIGHT: case Command.FIGHT:
const queuedMove = turnCommand.move; {
pokemon.turnData.order = orderIndex++; const queuedMove = turnCommand.move;
if (!queuedMove) { pokemon.turnData.order = orderIndex++;
continue; if (!queuedMove) {
} continue;
const move =
pokemon.getMoveset().find(m => m.moveId === queuedMove.move && m.ppUsed < m.getMovePp()) ||
new PokemonMove(queuedMove.move);
if (move.getMove().hasAttr(MoveHeaderAttr)) {
globalScene.phaseManager.unshiftPhase(new MoveHeaderPhase(pokemon, move));
}
if (pokemon.isPlayer()) {
if (turnCommand.cursor === -1) {
globalScene.phaseManager.pushPhase(
new MovePhase(pokemon, turnCommand.targets || turnCommand.move!.targets, move),
); //TODO: is the bang correct here?
} else {
const playerPhase = new MovePhase(
pokemon,
turnCommand.targets || turnCommand.move!.targets,
move,
false,
queuedMove.ignorePP,
); //TODO: is the bang correct here?
globalScene.phaseManager.pushPhase(playerPhase);
} }
} else { const move =
globalScene.phaseManager.pushPhase( pokemon.getMoveset().find(m => m.moveId === queuedMove.move && m.ppUsed < m.getMovePp()) ||
new MovePhase( new PokemonMove(queuedMove.move);
if (move.getMove().hasAttr(MoveHeaderAttr)) {
phaseManager.unshiftPhase(new MoveHeaderPhase(pokemon, move));
}
if (pokemon.isPlayer()) {
if (turnCommand.cursor === -1) {
phaseManager.createAndPush(
"MovePhase",
pokemon,
turnCommand.targets || turnCommand.move!.targets,
move,
);
} else {
phaseManager.createAndPush(
"MovePhase",
pokemon,
turnCommand.targets || turnCommand.move!.targets, // TODO: is the bang correct here?
move,
false,
queuedMove.ignorePP,
);
}
} else {
phaseManager.createAndPush(
"MovePhase",
pokemon, pokemon,
turnCommand.targets || turnCommand.move!.targets, turnCommand.targets || turnCommand.move!.targets,
move, move,
false, false,
queuedMove.ignorePP, queuedMove.ignorePP,
), );
); //TODO: is the bang correct here? }
} }
break; break;
case Command.BALL: case Command.BALL:
globalScene.phaseManager.unshiftPhase( phaseManager.createAndUnshift("AttemptCapturePhase", turnCommand.targets![0] % 2, turnCommand.cursor!); //TODO: is the bang correct here?
new AttemptCapturePhase(turnCommand.targets![0] % 2, turnCommand.cursor!),
); //TODO: is the bang correct here?
break; break;
case Command.POKEMON: case Command.POKEMON:
const switchType = turnCommand.args?.[0] ? SwitchType.BATON_PASS : SwitchType.SWITCH; {
globalScene.phaseManager.unshiftPhase( const switchType = turnCommand.args?.[0] ? SwitchType.BATON_PASS : SwitchType.SWITCH;
new SwitchSummonPhase(switchType, pokemon.getFieldIndex(), turnCommand.cursor!, true, pokemon.isPlayer()), phaseManager.unshiftPhase(
); new SwitchSummonPhase(switchType, pokemon.getFieldIndex(), turnCommand.cursor!, true, pokemon.isPlayer()),
);
}
break; break;
case Command.RUN: case Command.RUN:
let runningPokemon = pokemon; {
if (globalScene.currentBattle.double) { let runningPokemon = pokemon;
const playerActivePokemon = field.filter(pokemon => { if (globalScene.currentBattle.double) {
if (pokemon) { const playerActivePokemon = field.filter(pokemon => {
return pokemon.isPlayer() && pokemon.isActive(); if (pokemon) {
return pokemon.isPlayer() && pokemon.isActive();
}
return;
});
// if only one pokemon is alive, use that one
if (playerActivePokemon.length > 1) {
// find which active pokemon has faster speed
const fasterPokemon =
playerActivePokemon[0].getStat(Stat.SPD) > playerActivePokemon[1].getStat(Stat.SPD)
? playerActivePokemon[0]
: playerActivePokemon[1];
// check if either active pokemon has the ability "Run Away"
const hasRunAway = playerActivePokemon.find(p => p.hasAbility(AbilityId.RUN_AWAY));
runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon;
} }
return;
});
// if only one pokemon is alive, use that one
if (playerActivePokemon.length > 1) {
// find which active pokemon has faster speed
const fasterPokemon =
playerActivePokemon[0].getStat(Stat.SPD) > playerActivePokemon[1].getStat(Stat.SPD)
? playerActivePokemon[0]
: playerActivePokemon[1];
// check if either active pokemon has the ability "Run Away"
const hasRunAway = playerActivePokemon.find(p => p.hasAbility(AbilityId.RUN_AWAY));
runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon;
} }
phaseManager.createAndUnshift("AttemptRunPhase", runningPokemon.getFieldIndex());
} }
globalScene.phaseManager.unshiftPhase(new AttemptRunPhase(runningPokemon.getFieldIndex()));
break; break;
} }
} }
globalScene.phaseManager.pushPhase(new WeatherEffectPhase()); phaseManager.createAndPush("WeatherEffectPhase");
globalScene.phaseManager.pushPhase(new BerryPhase()); phaseManager.createAndPush("BerryPhase");
/** Add a new phase to check who should be taking status damage */ /** Add a new phase to check who should be taking status damage */
globalScene.phaseManager.pushPhase(new CheckStatusEffectPhase(moveOrder)); phaseManager.pushPhase(new CheckStatusEffectPhase(moveOrder));
globalScene.phaseManager.pushPhase(new TurnEndPhase()); phaseManager.createAndPush("TurnEndPhase");
/** /**
* this.end() will call shiftPhase(), which dumps everything from PrependQueue (aka everything that is unshifted()) to the front * this.end() will call shiftPhase(), which dumps everything from PrependQueue (aka everything that is unshifted()) to the front

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@ -3,19 +3,12 @@ import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
import { BattleType } from "#enums/battle-type"; import { BattleType } from "#enums/battle-type";
import type { CustomModifierSettings } from "#app/modifier/modifier-type"; import type { CustomModifierSettings } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { BattleEndPhase } from "./battle-end-phase";
import { NewBattlePhase } from "./new-battle-phase";
import { PokemonPhase } from "./pokemon-phase"; import { PokemonPhase } from "./pokemon-phase";
import { AddEnemyBuffModifierPhase } from "./add-enemy-buff-modifier-phase";
import { EggLapsePhase } from "./egg-lapse-phase";
import { GameOverPhase } from "./game-over-phase";
import { ModifierRewardPhase } from "./modifier-reward-phase"; import { ModifierRewardPhase } from "./modifier-reward-phase";
import { SelectModifierPhase } from "./select-modifier-phase"; import { SelectModifierPhase } from "./select-modifier-phase";
import { TrainerVictoryPhase } from "./trainer-victory-phase";
import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { timedEventManager } from "#app/global-event-manager"; import { timedEventManager } from "#app/global-event-manager";
import { SelectBiomePhase } from "./select-biome-phase";
export class VictoryPhase extends PokemonPhase { export class VictoryPhase extends PokemonPhase {
public readonly phaseName = "VictoryPhase"; public readonly phaseName = "VictoryPhase";
@ -51,12 +44,12 @@ export class VictoryPhase extends PokemonPhase {
.getEnemyParty() .getEnemyParty()
.find(p => (globalScene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) .find(p => (globalScene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true)))
) { ) {
globalScene.phaseManager.pushPhase(new BattleEndPhase(true)); globalScene.phaseManager.createAndPush("BattleEndPhase", true);
if (globalScene.currentBattle.battleType === BattleType.TRAINER) { if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
globalScene.phaseManager.pushPhase(new TrainerVictoryPhase()); globalScene.phaseManager.createAndPush("TrainerVictoryPhase");
} }
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.phaseManager.pushPhase(new EggLapsePhase()); globalScene.phaseManager.createAndPush("EggLapsePhase");
if (globalScene.gameMode.isClassic) { if (globalScene.gameMode.isClassic) {
switch (globalScene.currentBattle.waveIndex) { switch (globalScene.currentBattle.waveIndex) {
case ClassicFixedBossWaves.RIVAL_1: case ClassicFixedBossWaves.RIVAL_1:
@ -112,20 +105,20 @@ export class VictoryPhase extends PokemonPhase {
: modifierTypes.VOUCHER_PLUS, : modifierTypes.VOUCHER_PLUS,
), ),
); );
globalScene.phaseManager.pushPhase(new AddEnemyBuffModifierPhase()); globalScene.phaseManager.createAndPush("AddEnemyBuffModifierPhase");
} }
} }
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.pushPhase(new SelectBiomePhase()); globalScene.phaseManager.createAndPush("SelectBiomePhase");
} }
globalScene.phaseManager.pushPhase(new NewBattlePhase()); globalScene.phaseManager.createAndPush("NewBattlePhase");
} else { } else {
globalScene.currentBattle.battleType = BattleType.CLEAR; globalScene.currentBattle.battleType = BattleType.CLEAR;
globalScene.score += globalScene.gameMode.getClearScoreBonus(); globalScene.score += globalScene.gameMode.getClearScoreBonus();
globalScene.updateScoreText(); globalScene.updateScoreText();
globalScene.phaseManager.pushPhase(new GameOverPhase(true)); globalScene.phaseManager.createAndPush("GameOverPhase", true);
} }
} }

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@ -10,7 +10,6 @@ import { Challenges } from "#app/enums/challenges";
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
import { Color, ShadowColor } from "#app/enums/color"; import { Color, ShadowColor } from "#app/enums/color";
import { SelectStarterPhase } from "#app/phases/select-starter-phase"; import { SelectStarterPhase } from "#app/phases/select-starter-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
/** /**
@ -384,7 +383,7 @@ export default class GameChallengesUiHandler extends UiHandler {
this.updateChallengeArrows(this.startCursor.visible); this.updateChallengeArrows(this.startCursor.visible);
} else { } else {
globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.pushPhase(new TitlePhase()); globalScene.phaseManager.createAndPush("TitlePhase");
globalScene.phaseManager.getCurrentPhase()?.end(); globalScene.phaseManager.getCurrentPhase()?.end();
} }
success = true; success = true;

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@ -51,9 +51,6 @@ import { StarterContainer } from "#app/ui/starter-container";
import { FilterBar } from "#app/ui/filter-bar"; import { FilterBar } from "#app/ui/filter-bar";
import { DropDownColumn } from "#enums/drop-down-column"; import { DropDownColumn } from "#enums/drop-down-column";
import { ScrollBar } from "#app/ui/scroll-bar"; import { ScrollBar } from "#app/ui/scroll-bar";
import { SelectChallengePhase } from "#app/phases/select-challenge-phase";
import { EncounterPhase } from "#app/phases/encounter-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { AbilityId } from "#enums/ability-id"; import { AbilityId } from "#enums/ability-id";
import { import {
getPassiveCandyCount, getPassiveCandyCount,
@ -4307,10 +4304,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
ui.setMode(UiMode.STARTER_SELECT); ui.setMode(UiMode.STARTER_SELECT);
globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.clearPhaseQueue();
if (globalScene.gameMode.isChallenge) { if (globalScene.gameMode.isChallenge) {
globalScene.phaseManager.pushPhase(new SelectChallengePhase()); globalScene.phaseManager.createAndPush("SelectChallengePhase");
globalScene.phaseManager.pushPhase(new EncounterPhase()); globalScene.phaseManager.createAndPush("EncounterPhase");
} else { } else {
globalScene.phaseManager.pushPhase(new TitlePhase()); globalScene.phaseManager.createAndPush("TitlePhase");
} }
this.clearText(); this.clearText();
globalScene.phaseManager.getCurrentPhase()?.end(); globalScene.phaseManager.getCurrentPhase()?.end();

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@ -105,8 +105,8 @@ export default class GameManager {
// Must be run after phase interceptor has been initialized. // Must be run after phase interceptor has been initialized.
this.scene.phaseManager.pushPhase(new LoginPhase()); this.scene.phaseManager.createAndPush("LoginPhase");
this.scene.phaseManager.pushPhase(new TitlePhase()); this.scene.phaseManager.createAndPush("TitlePhase");
this.scene.phaseManager.shiftPhase(); this.scene.phaseManager.shiftPhase();
this.gameWrapper.scene = this.scene; this.gameWrapper.scene = this.scene;