From 05b01400759b76a0b68a7c5efccc712400b6e4c8 Mon Sep 17 00:00:00 2001 From: Mistmemo <114654503+LeoDoby@users.noreply.github.com> Date: Wed, 1 May 2024 02:32:02 +0200 Subject: [PATCH 01/10] Add color for the IV scanner (#363) * Add color for the IV scanner add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com> * fix battle-message-ui-handler.ts formatting * fix missing similicon battle-message-ui-handler.ts * modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts --------- Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com> --- src/ui/battle-message-ui-handler.ts | 52 ++++++++++++++++++----------- src/ui/text.ts | 4 +++ 2 files changed, 36 insertions(+), 20 deletions(-) diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 7bf983c34ed..77144d6bbc0 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -1,5 +1,5 @@ import BattleScene, { Button } from "../battle-scene"; -import { addTextObject, TextStyle } from "./text"; +import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "./text"; import { Mode } from "./ui"; import * as Utils from "../utils"; import MessageUiHandler from "./message-ui-handler"; @@ -9,7 +9,7 @@ import { addWindow } from "./ui-theme"; export default class BattleMessageUiHandler extends MessageUiHandler { private levelUpStatsContainer: Phaser.GameObjects.Container; private levelUpStatsIncrContent: Phaser.GameObjects.Text; - private levelUpStatsValuesContent: Phaser.GameObjects.Text; + private levelUpStatsValuesContent: BBCodeText; private nameBox: Phaser.GameObjects.NineSlice; private nameText: Phaser.GameObjects.Text; @@ -29,7 +29,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.textCallbackTimer = null; const bg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType); - bg.setOrigin(0, 1); + bg.setOrigin(0, 1); ui.add(bg); this.bg = bg; @@ -95,18 +95,19 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.levelUpStatsContainer = levelUpStatsContainer; - const levelUpStatsBg = addWindow(this.scene, (this.scene.game.canvas.width / 6), -100, 128, 100); - levelUpStatsBg.setOrigin(1, 0); - levelUpStatsContainer.add(levelUpStatsBg); - - const levelUpStatsLabelsContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 121, -94, '', TextStyle.WINDOW, { maxLines: 6 }); + const levelUpStatsLabelsContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 73, -94, '', TextStyle.WINDOW, { maxLines: 6 }); let levelUpStatsLabelText = ''; const stats = Utils.getEnumValues(Stat); for (let s of stats) levelUpStatsLabelText += `${getStatName(s)}\n`; - levelUpStatsLabelsContent.text = levelUpStatsLabelText; + levelUpStatsLabelsContent.x -= levelUpStatsLabelsContent.displayWidth; + + const levelUpStatsBg = addWindow(this.scene, (this.scene.game.canvas.width / 6), -100, 80 + levelUpStatsLabelsContent.displayWidth, 100); + levelUpStatsBg.setOrigin(1, 0); + levelUpStatsContainer.add(levelUpStatsBg); + levelUpStatsContainer.add(levelUpStatsLabelsContent); const levelUpStatsIncrContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 50, -94, '+\n+\n+\n+\n+\n+', TextStyle.WINDOW, { maxLines: 6 }); @@ -114,7 +115,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.levelUpStatsIncrContent = levelUpStatsIncrContent; - const levelUpStatsValuesContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 7, -94, '', TextStyle.WINDOW, { maxLines: 6 }); + const levelUpStatsValuesContent = addBBCodeTextObject(this.scene, (this.scene.game.canvas.width / 6) - 7, -94, '', TextStyle.WINDOW, { maxLines: 6 , lineSpacing: 5}); levelUpStatsValuesContent.setOrigin(1, 0); levelUpStatsValuesContent.setAlign('right'); levelUpStatsContainer.add(levelUpStatsValuesContent); @@ -208,7 +209,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { } else shownStats = stats; for (let s of stats) - levelUpStatsValuesText += `${shownStats.indexOf(s) > -1 ? this.getIvDescriptor(ivs[s]) : '???'}\n`; + levelUpStatsValuesText += `${shownStats.indexOf(s) > -1 ? this.getIvDescriptor(ivs[s], s) : '???'}\n`; this.levelUpStatsValuesContent.text = levelUpStatsValuesText; this.levelUpStatsIncrContent.setVisible(false); this.levelUpStatsContainer.setVisible(true); @@ -221,18 +222,29 @@ export default class BattleMessageUiHandler extends MessageUiHandler { }); } - getIvDescriptor(value: integer): string { + getIvDescriptor(value: integer, typeIv: integer): string { + let starterIvs: number[] = this.scene.gameData.dexData[this.scene.getEnemyPokemon().species.speciesId].ivs; + let uiTheme = (this.scene as BattleScene).uiTheme; // Assuming uiTheme is accessible + + // Function to wrap text in color based on comparison + const coloredText = (text: string, isBetter: boolean) => { + const textStyle: TextStyle = isBetter ? TextStyle.SUMMARY_GREEN : TextStyle.SUMMARY; + const color = getTextColor(textStyle, false, uiTheme); + return `[color=${color}][shadow=${getTextColor(textStyle, true, uiTheme)}]${text}[/shadow][/color]`; + }; + if (value > 30) - return 'Best'; + return coloredText('Best', value > starterIvs[typeIv]); if (value === 30) - return 'Fantastic'; + return coloredText('Fantastic', value > starterIvs[typeIv]); if (value > 20) - return 'Very Good'; + return coloredText('Very Good', value > starterIvs[typeIv]); if (value > 10) - return 'Pretty Good'; - if (value) - return 'Decent'; - return 'No Good'; + return coloredText('Pretty Good', value > starterIvs[typeIv]); + if (value > 0) + return coloredText('Decent', value > starterIvs[typeIv]); + + return coloredText('No Good', value > starterIvs[typeIv]); } showNameText(name: string): void { @@ -244,4 +256,4 @@ export default class BattleMessageUiHandler extends MessageUiHandler { hideNameText(): void { this.nameBoxContainer.setVisible(false); } -} \ No newline at end of file +} diff --git a/src/ui/text.ts b/src/ui/text.ts index bfb02d06e27..a8cce878240 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -19,6 +19,7 @@ export enum TextStyle { SUMMARY_PINK, SUMMARY_GOLD, SUMMARY_GRAY, + SUMMARY_GREEN, MONEY, SETTINGS_LABEL, SETTINGS_SELECTED, @@ -82,6 +83,7 @@ function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptio case TextStyle.SUMMARY_PINK: case TextStyle.SUMMARY_GOLD: case TextStyle.SUMMARY_GRAY: + case TextStyle.SUMMARY_GREEN: case TextStyle.WINDOW: case TextStyle.WINDOW_ALT: case TextStyle.MESSAGE: @@ -160,6 +162,8 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? '#e8e8a8' : '#a0a060'; case TextStyle.SUMMARY_GRAY: return !shadow ? '#a0a0a0' : '#636363'; + case TextStyle.SUMMARY_GREEN: + return !shadow ? '#78c850' : '#306850'; case TextStyle.SETTINGS_LABEL: return !shadow ? '#f8b050' : '#c07800'; case TextStyle.SETTINGS_SELECTED: From 718585062bf3d5bf5067003da9a6b70bfb407940 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Tue, 30 Apr 2024 22:06:54 -0400 Subject: [PATCH 02/10] Add togglable stat change display --- index.css | 4 + index.html | 3 + public/images/pbinfo_stat_numbers.json | 293 ++++++++++++++++++ .../ui/legacy/pbinfo_enemy_boss_stats.png | Bin 0 -> 435 bytes .../ui/legacy/pbinfo_enemy_mini_stats.png | Bin 0 -> 666 bytes .../ui/legacy/pbinfo_player_mini_stats.png | Bin 0 -> 674 bytes .../images/ui/legacy/pbinfo_player_stats.png | Bin 0 -> 285 bytes public/images/ui/legacy/pbinfo_stat.json | 188 +++++++++++ public/images/ui/legacy/pbinfo_stat.png | Bin 0 -> 263 bytes .../images/ui/legacy/pbinfo_stat_numbers.json | 293 ++++++++++++++++++ .../images/ui/legacy/pbinfo_stat_numbers.png | Bin 0 -> 392 bytes public/images/ui/pbinfo_enemy_boss.png | Bin 554 -> 526 bytes public/images/ui/pbinfo_enemy_boss_stats.png | Bin 0 -> 257 bytes public/images/ui/pbinfo_enemy_mini.png | Bin 888 -> 851 bytes public/images/ui/pbinfo_enemy_mini_stats.png | Bin 0 -> 642 bytes public/images/ui/pbinfo_enemy_type.png | Bin 1502 -> 3599 bytes public/images/ui/pbinfo_enemy_type1.png | Bin 1360 -> 3305 bytes public/images/ui/pbinfo_enemy_type2.png | Bin 1340 -> 3197 bytes public/images/ui/pbinfo_player.png | Bin 654 -> 619 bytes public/images/ui/pbinfo_player_mini.png | Bin 898 -> 860 bytes public/images/ui/pbinfo_player_mini_stats.png | Bin 0 -> 648 bytes public/images/ui/pbinfo_player_stats.png | Bin 0 -> 312 bytes public/images/ui/pbinfo_player_type1.png | Bin 1340 -> 3197 bytes public/images/ui/pbinfo_player_type2.png | Bin 1360 -> 3305 bytes public/images/ui/pbinfo_stat.json | 188 +++++++++++ public/images/ui/pbinfo_stat.png | Bin 0 -> 278 bytes public/images/ui/pbinfo_stat_numbers.json | 293 ++++++++++++++++++ public/images/ui/pbinfo_stat_numbers.png | Bin 0 -> 430 bytes src/battle-scene.ts | 72 +++-- src/data/splash-messages.ts | 3 +- src/field/pokemon.ts | 4 + src/loading-scene.ts | 6 + src/locales/de/tutorial.ts | 4 + src/locales/en/tutorial.ts | 4 + src/locales/es/tutorial.ts | 4 + src/locales/fr/tutorial.ts | 4 + src/locales/it/tutorial.ts | 4 + src/phases.ts | 10 +- src/tutorial.ts | 6 + src/ui/battle-info.ts | 100 +++++- 40 files changed, 1440 insertions(+), 43 deletions(-) create mode 100644 public/images/pbinfo_stat_numbers.json create mode 100644 public/images/ui/legacy/pbinfo_enemy_boss_stats.png create mode 100644 public/images/ui/legacy/pbinfo_enemy_mini_stats.png create mode 100644 public/images/ui/legacy/pbinfo_player_mini_stats.png create mode 100644 public/images/ui/legacy/pbinfo_player_stats.png create mode 100644 public/images/ui/legacy/pbinfo_stat.json create mode 100644 public/images/ui/legacy/pbinfo_stat.png create mode 100644 public/images/ui/legacy/pbinfo_stat_numbers.json create mode 100644 public/images/ui/legacy/pbinfo_stat_numbers.png create mode 100644 public/images/ui/pbinfo_enemy_boss_stats.png create mode 100644 public/images/ui/pbinfo_enemy_mini_stats.png create mode 100644 public/images/ui/pbinfo_player_mini_stats.png create mode 100644 public/images/ui/pbinfo_player_stats.png create mode 100644 public/images/ui/pbinfo_stat.json create mode 100644 public/images/ui/pbinfo_stat.png create mode 100644 public/images/ui/pbinfo_stat_numbers.json create mode 100644 public/images/ui/pbinfo_stat_numbers.png diff --git a/index.css b/index.css index 9a507ad6766..dd47387adee 100644 --- a/index.css +++ b/index.css @@ -150,6 +150,10 @@ body { display: none; } +#touchControls:not([data-ui-mode='COMMAND']):not([data-ui-mode='FIGHT']):not([data-ui-mode='BALL']):not([data-ui-mode='TARGET_SELECT']) #apad #apadStats { + display: none; +} + #apad .apadRectBtnContainer + .apadSqBtnContainer { top: calc(var(--controls-size) * -1.9); left: calc(var(--controls-size) * -0.9); diff --git a/index.html b/index.html index bd316330a99..506fa4f1efa 100644 --- a/index.html +++ b/index.html @@ -74,6 +74,9 @@
V
+
+ Shift +
Menu
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+ "textures": [ + { + "image": "pbinfo_stat_numbers.png", + "format": "RGBA8888", + "size": { + "w": 117, + "h": 8 + }, + "scale": 1, + "frames": [ + { + "filename": "1", + "rotated": false, + "trimmed": false, + "sourceSize": { + "w": 9, + "h": 8 + }, + "spriteSourceSize": { + "x": 0, + "y": 0, + "w": 9, + "h": 8 + }, + "frame": { + "x": 0, + "y": 0, + "w": 9, + "h": 8 + } + }, + { + "filename": "2", + "rotated": false, + "trimmed": false, + "sourceSize": { + "w": 9, + "h": 8 + }, + "spriteSourceSize": { + "x": 0, + "y": 0, + "w": 9, + "h": 8 + }, + "frame": { + "x": 9, + "y": 0, + "w": 9, + "h": 8 + } + }, + { + "filename": "3", + "rotated": false, + "trimmed": false, + "sourceSize": { + "w": 9, + "h": 8 + }, + "spriteSourceSize": { + "x": 0, + "y": 0, + "w": 9, + "h": 8 + }, + "frame": { + "x": 18, + "y": 0, + "w": 9, + "h": 8 + } + }, + { + "filename": "4", + "rotated": false, + "trimmed": false, + "sourceSize": { + "w": 9, + "h": 8 + }, + "spriteSourceSize": { + "x": 0, + "y": 0, 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"rotated": false, + "trimmed": false, + "sourceSize": { + "w": 9, + "h": 8 + }, + "spriteSourceSize": { + "x": 0, + "y": 0, + "w": 9, + "h": 8 + }, + "frame": { + "x": 108, + "y": 0, + "w": 9, + "h": 8 + } + } + ] + } + ], + "meta": { + "app": "https://www.codeandweb.com/texturepacker", + "version": "3.0", + "smartupdate": "$TexturePacker:SmartUpdate:b0719fae0d9b670a727148cdc7202249:afc5587ebacca78d178ac7e0c434591b:4825a9f02f72f1fe28a724c6c5dffb37$" + } +} diff --git a/public/images/ui/pbinfo_stat_numbers.png b/public/images/ui/pbinfo_stat_numbers.png new file mode 100644 index 0000000000000000000000000000000000000000..c778ba992734421a718b2c49db1db0ae77a28e09 GIT binary patch literal 430 zcmV;f0a5;mP)X}UpFSFJe%YMSjb zvz=}Te=dw_+OM;>zwNiTz<(WGW!%j?&)@0VTARh5OWbc`j(J{Tok%Zt#$YoH;sBj7 z0D#IlJRc6p%*|?r>-8D{#_^;+F^22I1yqy`_PebZNKrNbfWEEq_WF{{oLyYu^!yS4 z#PO(4jM4P@WGYS8UqlLVGYqiSvW&F&OBuS>FtHC$Vz?0ZyX|CN5<3@SjG<>5X2}?8 zQ)v+?7z&xQg%~oUa!zD?QzeEgj_Hh<7_VVM6DZ`EEo4UD)*|DZy2Lt;DavMIyoRBA 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It will only return true once, until the key is released and pressed down * again. */ - gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button) : boolean { + gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button): boolean { if (!button || !this.gamepadSupport) return false; @@ -1463,6 +1474,23 @@ export default class BattleScene extends SceneBase { return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustDown(k)) || this.gamepadButtonJustDown(gamepad?.buttons[this.gamepadKeyConfig[button]]); } + /** + * gamepadButtonJustUp returns true if @param button has just been released + * or not. It will only return true once, until the key is released and pressed down + * again. + */ + gamepadButtonJustUp(button: Phaser.Input.Gamepad.Button): boolean { + if (!button || !this.gamepadSupport) + return false; + + return !this.gamepadButtonStates[button.index]; + } + + buttonJustReleased(button: Button): boolean { + const gamepad = this.input.gamepad?.gamepads[0]; + return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustUp(k)) || this.gamepadButtonJustUp(gamepad?.buttons[this.gamepadKeyConfig[button]]); + } + /** * repeatInputDurationJustPassed returns true if @param button has been held down long * enough to fire a repeated input. A button must claim the movementButtonLock before diff --git a/src/data/splash-messages.ts b/src/data/splash-messages.ts index 11629cf05d7..198ff07cec9 100644 --- a/src/data/splash-messages.ts +++ b/src/data/splash-messages.ts @@ -33,6 +33,5 @@ splashMessages.push(...[ 'Also Try Emerald Rogue!', 'Also Try Radical Red!', 'Eevee Expo!', - 'YNOproject!', - 'Shh, don\'t tell Sam!' + 'YNOproject!' ]); \ No newline at end of file diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 9a7bfb48621..7072875d3ce 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1179,6 +1179,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.battleInfo.updateInfo(this, instant); } + toggleStats(visible: boolean): void { + this.battleInfo.toggleStats(visible); + } + addExp(exp: integer) { const maxExpLevel = this.scene.getMaxExpLevel(); const initialExp = this.exp; diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 2f37b900ab5..875d618ec0f 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -39,15 +39,21 @@ export class LoadingScene extends SceneBase { } this.loadAtlas('namebox', 'ui'); this.loadImage('pbinfo_player', 'ui'); + this.loadImage('pbinfo_player_stats', 'ui'); this.loadImage('pbinfo_player_mini', 'ui'); + this.loadImage('pbinfo_player_mini_stats', 'ui'); this.loadAtlas('pbinfo_player_type', 'ui'); this.loadAtlas('pbinfo_player_type1', 'ui'); this.loadAtlas('pbinfo_player_type2', 'ui'); this.loadImage('pbinfo_enemy_mini', 'ui'); + this.loadImage('pbinfo_enemy_mini_stats', 'ui'); this.loadImage('pbinfo_enemy_boss', 'ui'); + this.loadImage('pbinfo_enemy_boss_stats', 'ui'); this.loadAtlas('pbinfo_enemy_type', 'ui'); this.loadAtlas('pbinfo_enemy_type1', 'ui'); this.loadAtlas('pbinfo_enemy_type2', 'ui'); + this.loadAtlas('pbinfo_stat', 'ui'); + this.loadAtlas('pbinfo_stat_numbers', 'ui'); this.loadImage('overlay_lv', 'ui'); this.loadAtlas('numbers', 'ui'); this.loadAtlas('numbers_red', 'ui'); diff --git a/src/locales/de/tutorial.ts b/src/locales/de/tutorial.ts index 2722c02ad45..f37afcae92d 100644 --- a/src/locales/de/tutorial.ts +++ b/src/locales/de/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding shift.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/en/tutorial.ts b/src/locales/en/tutorial.ts index 2722c02ad45..f37afcae92d 100644 --- a/src/locales/en/tutorial.ts +++ b/src/locales/en/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding shift.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts index 2722c02ad45..f37afcae92d 100644 --- a/src/locales/es/tutorial.ts +++ b/src/locales/es/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding shift.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/fr/tutorial.ts b/src/locales/fr/tutorial.ts index c9f8a392e1e..55262b195ca 100644 --- a/src/locales/fr/tutorial.ts +++ b/src/locales/fr/tutorial.ts @@ -25,6 +25,10 @@ export const tutorial: SimpleTranslationEntries = { $violet. Si un starter que vous possédez l’a, essayez de $ l’ajouter à votre équipe. Vérifiez bien son résumé !`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding shift.`, + "selectItem": `Après chaque combat, vous avez le choix entre 3 objets\ntirés au sort. Vous ne pouvez en prendre qu’un. $Cela peut être des objets consommables, des objets à\nfaire tenir, ou des objets passifs aux effets permanents. $La plupart des effets des objets non-consommables se cumuleront de diverses manières. diff --git a/src/locales/it/tutorial.ts b/src/locales/it/tutorial.ts index 2722c02ad45..f37afcae92d 100644 --- a/src/locales/it/tutorial.ts +++ b/src/locales/it/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding shift.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/phases.ts b/src/phases.ts index 8eda33de20e..ceba555f2ce 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2671,7 +2671,6 @@ export class StatChangePhase extends PokemonPhase { let random = false; - const allStats = Utils.getEnumValues(BattleStat); if (this.stats.length === 1 && this.stats[0] === BattleStat.RAND) { this.stats[0] = this.getRandomStat(); random = true; @@ -2712,8 +2711,11 @@ export class StatChangePhase extends PokemonPhase { for (let stat of filteredStats) pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6); - applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget) - this.end(); + applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget); + + pokemon.updateInfo(); + + handleTutorial(this.scene, Tutorial.Stat_Change).then(() => super.end()); }; if (relLevels.filter(l => l).length && this.scene.moveAnimations) { @@ -3337,7 +3339,7 @@ export class TrainerVictoryPhase extends BattlePhase { const trainerType = this.scene.currentBattle.trainer.config.trainerType; if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer.config.isBoss) - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.VOUCHER)); + this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); } this.scene.ui.showText(i18next.t('menu:trainerDefeated', { trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true) }), null, () => { diff --git a/src/tutorial.ts b/src/tutorial.ts index 918c68b9bb4..88e88fa809c 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -9,6 +9,7 @@ export enum Tutorial { Menu = "MENU", Starter_Select = "STARTER_SELECT", Pokerus = "POKERUS", + Stat_Change = "STAT_CHANGE", Select_Item = "SELECT_ITEM", Egg_Gacha = "EGG_GACHA" } @@ -42,6 +43,11 @@ const tutorialHandlers = { scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, + [Tutorial.Stat_Change]: (scene: BattleScene) => { + return new Promise(resolve => { + scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:statChange"), null, () => scene.ui.showText('', null, () => scene.hideFieldOverlay(1000).then(() => resolve())), null, true)); + }); + }, [Tutorial.Select_Item]: (scene: BattleScene) => { return new Promise(resolve => { scene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index ae794a256fa..3c2b541c618 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -7,6 +7,9 @@ import { StatusEffect } from '../data/status-effect'; import BattleScene from '../battle-scene'; import { Type, getTypeRgb } from '../data/type'; import { getVariantTint } from '#app/data/variant'; +import { BattleStat } from '#app/data/battle-stat'; + +const battleStatOrder = [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.ACC, BattleStat.EVA, BattleStat.SPD ]; export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; @@ -24,6 +27,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private lastLevelExp: integer; private lastLevel: integer; private lastLevelCapped: boolean; + private lastBattleStats: string; private box: Phaser.GameObjects.Sprite; private nameText: Phaser.GameObjects.Text; @@ -46,6 +50,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { public expMaskRect: Phaser.GameObjects.Graphics; + private statsContainer: Phaser.GameObjects.Container; + private statsBox: Phaser.GameObjects.Sprite; + private statValuesContainer: Phaser.GameObjects.Container; + private statNumbers: Phaser.GameObjects.Sprite[]; + constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) { super(scene, x, y); this.player = player; @@ -138,18 +147,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelNumbersContainer = this.scene.add.container(9.5, (this.scene as BattleScene).uiTheme ? 0 : -0.5); this.levelContainer.add(this.levelNumbersContainer); - this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`); - this.type1Icon.setOrigin(0, 0); - this.add(this.type1Icon); - - this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`); - this.type2Icon.setOrigin(0, 0); - this.add(this.type2Icon); - - this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); - this.type3Icon.setOrigin(0, 0); - this.add(this.type3Icon); - if (this.player) { this.hpNumbersContainer = this.scene.add.container(-15, 10); this.add(this.hpNumbersContainer); @@ -171,6 +168,46 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expBar = expBar; this.expMaskRect = expMaskRect; } + + this.statsContainer = this.scene.add.container(0, 0); + this.statsContainer.setAlpha(0); + this.add(this.statsContainer); + + this.statsBox = this.scene.add.sprite(0, 0, `${this.getTextureName()}_stats`); + this.statsBox.setOrigin(1, 0.5); + this.statsContainer.add(this.statsBox); + + const statLabels: Phaser.GameObjects.Sprite[] = []; + this.statNumbers = []; + + this.statValuesContainer = this.scene.add.container(0, 0); + this.statsContainer.add(this.statValuesContainer); + + battleStatOrder.map((s, i) => { + const statX = i > 1 ? this.statNumbers[i - 2].x + this.statNumbers[i - 2].width + 4 : -this.statsBox.width + 8; + const statY = -this.statsBox.height / 2 + 4 + (i < battleStatOrder.length - 1 ? (i % 2 ? 10 : 0) : 5); + const statLabel = this.scene.add.sprite(statX, statY, 'pbinfo_stat', BattleStat[s]); + statLabel.setOrigin(0, 0); + statLabels.push(statLabel); + this.statValuesContainer.add(statLabel); + + const statNumber = this.scene.add.sprite(statX + statLabel.width, statY, 'pbinfo_stat_numbers', '3'); + statNumber.setOrigin(0, 0); + this.statNumbers.push(statNumber); + this.statValuesContainer.add(statNumber); + }); + + this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`); + this.type1Icon.setOrigin(0, 0); + this.add(this.type1Icon); + + this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`); + this.type2Icon.setOrigin(0, 0); + this.add(this.type2Icon); + + this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); + this.type3Icon.setOrigin(0, 0); + this.add(this.type3Icon); } initInfo(pokemon: Pokemon) { @@ -258,7 +295,14 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expMaskRect.x = (pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate)) * 510; this.lastExp = pokemon.exp; this.lastLevelExp = pokemon.levelExp; + + this.statValuesContainer.setPosition(8, 7) } + + const battleStats = battleStatOrder.map(() => 0); + + this.lastBattleStats = battleStats.join(''); + this.updateBattleStats(battleStats); } getTextureName(): string { @@ -272,6 +316,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.mini = mini; this.box.setTexture(this.getTextureName()); + this.statsBox.setTexture(`${this.getTextureName()}_stats`); if (this.player) this.y -= 12 * (mini ? 1 : -1); @@ -284,21 +329,34 @@ export default class BattleInfo extends Phaser.GameObjects.Container { el.y += -8 * (mini ? 1 : -1); }); + this.statValuesContainer.x += 2 * (mini ? 1 : -1); + this.statValuesContainer.y += -7 * (mini ? 1 : -1); + const toggledElements = [ this.hpNumbersContainer, this.expBar ]; toggledElements.forEach(el => el.setVisible(!mini)); } + toggleStats(visible: boolean): void { + this.scene.tweens.add({ + targets: this.statsContainer, + duration: Utils.fixedInt(125), + ease: 'Sine.easeInOut', + alpha: visible ? 1 : 0 + }); + } + updateBossSegments(pokemon: EnemyPokemon): void { const boss = !!pokemon.bossSegments; if (boss !== this.boss) { this.boss = boss; - [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); + [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer, this.statValuesContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); this.hpBar.x += 38 * (boss ? -1 : 1); this.hpBar.y += 2 * (this.boss ? -1 : 1); this.hpBar.setTexture(`overlay_hp${boss ? '_boss' : ''}`); this.box.setTexture(this.getTextureName()); + this.statsBox.setTexture(`${this.getTextureName()}_stats`); } this.bossSegments = boss ? pokemon.bossSegments : 0; @@ -317,6 +375,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const divider = this.scene.add.rectangle(0, 0, 1, this.hpBar.height - (uiTheme ? 0 : 1), pokemon.bossSegmentIndex >= s ? 0xFFFFFF : 0x404040) divider.setOrigin(0.5, 0); this.add(divider); + this.moveBelow(divider as Phaser.GameObjects.GameObject, this.statsContainer); divider.setPositionRelative(this.hpBar, dividerX, uiTheme ? 0 : 1); this.hpBarSegmentDividers.push(divider); @@ -439,6 +498,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.lastLevel = pokemon.level; } + const battleStats = pokemon.summonData.battleStats.join(''); + + if (this.lastBattleStats !== battleStats) + this.updateBattleStats(pokemon.summonData.battleStats); + this.shinyIcon.setVisible(pokemon.isShiny()); resolve(); @@ -513,7 +577,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); } - setLevel(level: integer) { + setLevel(level: integer): void { const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel(); this.levelNumbersContainer.removeAll(true); const levelStr = level.toString(); @@ -522,7 +586,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); } - setHpNumbers(hp: integer, maxHp: integer) { + setHpNumbers(hp: integer, maxHp: integer): void { if (!this.player || !this.scene) return; this.hpNumbersContainer.removeAll(true); @@ -535,6 +599,12 @@ export default class BattleInfo extends Phaser.GameObjects.Container { for (let i = hpStr.length - 1; i >= 0; i--) this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', hpStr[i])); } + + updateBattleStats(battleStats: integer[]): void { + battleStatOrder.map((s, i) => { + this.statNumbers[i].setFrame(battleStats[s].toString()); + }); + } } export class PlayerBattleInfo extends BattleInfo { From 8a54e862fc0d165f1f6ca8967ca6f5940d624f01 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Tue, 30 Apr 2024 22:14:24 -0400 Subject: [PATCH 03/10] Revert "Add togglable stat change display" This reverts commit 718585062bf3d5bf5067003da9a6b70bfb407940. --- index.css | 4 - index.html | 3 - public/images/pbinfo_stat_numbers.json | 293 ------------------ .../ui/legacy/pbinfo_enemy_boss_stats.png | Bin 435 -> 0 bytes .../ui/legacy/pbinfo_enemy_mini_stats.png | Bin 666 -> 0 bytes .../ui/legacy/pbinfo_player_mini_stats.png | Bin 674 -> 0 bytes .../images/ui/legacy/pbinfo_player_stats.png | Bin 285 -> 0 bytes public/images/ui/legacy/pbinfo_stat.json | 188 ----------- public/images/ui/legacy/pbinfo_stat.png | Bin 263 -> 0 bytes .../images/ui/legacy/pbinfo_stat_numbers.json | 293 ------------------ .../images/ui/legacy/pbinfo_stat_numbers.png | Bin 392 -> 0 bytes public/images/ui/pbinfo_enemy_boss.png | Bin 526 -> 554 bytes public/images/ui/pbinfo_enemy_boss_stats.png | Bin 257 -> 0 bytes public/images/ui/pbinfo_enemy_mini.png | Bin 851 -> 888 bytes public/images/ui/pbinfo_enemy_mini_stats.png | Bin 642 -> 0 bytes public/images/ui/pbinfo_enemy_type.png | Bin 3599 -> 1502 bytes public/images/ui/pbinfo_enemy_type1.png | Bin 3305 -> 1360 bytes public/images/ui/pbinfo_enemy_type2.png | Bin 3197 -> 1340 bytes public/images/ui/pbinfo_player.png | Bin 619 -> 654 bytes public/images/ui/pbinfo_player_mini.png | Bin 860 -> 898 bytes public/images/ui/pbinfo_player_mini_stats.png | Bin 648 -> 0 bytes public/images/ui/pbinfo_player_stats.png | Bin 312 -> 0 bytes public/images/ui/pbinfo_player_type1.png | Bin 3197 -> 1340 bytes public/images/ui/pbinfo_player_type2.png | Bin 3305 -> 1360 bytes public/images/ui/pbinfo_stat.json | 188 ----------- public/images/ui/pbinfo_stat.png | Bin 278 -> 0 bytes public/images/ui/pbinfo_stat_numbers.json | 293 ------------------ public/images/ui/pbinfo_stat_numbers.png | Bin 430 -> 0 bytes src/battle-scene.ts | 72 ++--- src/data/splash-messages.ts | 3 +- src/field/pokemon.ts | 4 - src/loading-scene.ts | 6 - src/locales/de/tutorial.ts | 4 - src/locales/en/tutorial.ts | 4 - src/locales/es/tutorial.ts | 4 - src/locales/fr/tutorial.ts | 4 - src/locales/it/tutorial.ts | 4 - src/phases.ts | 10 +- src/tutorial.ts | 6 - src/ui/battle-info.ts | 100 +----- 40 files changed, 43 insertions(+), 1440 deletions(-) delete mode 100644 public/images/pbinfo_stat_numbers.json delete mode 100644 public/images/ui/legacy/pbinfo_enemy_boss_stats.png delete mode 100644 public/images/ui/legacy/pbinfo_enemy_mini_stats.png delete mode 100644 public/images/ui/legacy/pbinfo_player_mini_stats.png delete mode 100644 public/images/ui/legacy/pbinfo_player_stats.png delete mode 100644 public/images/ui/legacy/pbinfo_stat.json delete mode 100644 public/images/ui/legacy/pbinfo_stat.png delete mode 100644 public/images/ui/legacy/pbinfo_stat_numbers.json delete mode 100644 public/images/ui/legacy/pbinfo_stat_numbers.png delete mode 100644 public/images/ui/pbinfo_enemy_boss_stats.png delete mode 100644 public/images/ui/pbinfo_enemy_mini_stats.png delete mode 100644 public/images/ui/pbinfo_player_mini_stats.png delete mode 100644 public/images/ui/pbinfo_player_stats.png delete mode 100644 public/images/ui/pbinfo_stat.json delete mode 100644 public/images/ui/pbinfo_stat.png delete mode 100644 public/images/ui/pbinfo_stat_numbers.json delete mode 100644 public/images/ui/pbinfo_stat_numbers.png diff --git a/index.css b/index.css index dd47387adee..9a507ad6766 100644 --- a/index.css +++ b/index.css @@ -150,10 +150,6 @@ body { display: none; } -#touchControls:not([data-ui-mode='COMMAND']):not([data-ui-mode='FIGHT']):not([data-ui-mode='BALL']):not([data-ui-mode='TARGET_SELECT']) #apad #apadStats { - display: none; -} - #apad .apadRectBtnContainer + .apadSqBtnContainer { top: calc(var(--controls-size) * -1.9); left: calc(var(--controls-size) * -0.9); diff --git a/index.html b/index.html index 506fa4f1efa..bd316330a99 100644 --- a/index.html +++ b/index.html @@ -74,9 +74,6 @@
V
-
- Shift -
Menu
diff --git a/public/images/pbinfo_stat_numbers.json b/public/images/pbinfo_stat_numbers.json deleted file mode 100644 index 32170690aa0..00000000000 --- a/public/images/pbinfo_stat_numbers.json +++ /dev/null @@ -1,293 +0,0 @@ -{ - "textures": [ - { - "image": "pbinfo_stat_numbers.png", - "format": "RGBA8888", - "size": { - "w": 117, - "h": 8 - }, - "scale": 1, - "frames": [ - { - "filename": "+1", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 9, - "h": 8 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - }, - "frame": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - } - }, - { - "filename": "+2", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 9, - "h": 8 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - }, - "frame": { - "x": 9, - "y": 0, - "w": 9, - "h": 8 - } - }, - { - "filename": "+3", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 9, - "h": 8 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - 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ec4f7117bb7..00000000000 --- a/public/images/ui/pbinfo_stat_numbers.json +++ /dev/null @@ -1,293 +0,0 @@ -{ - "textures": [ - { - "image": "pbinfo_stat_numbers.png", - "format": "RGBA8888", - "size": { - "w": 117, - "h": 8 - }, - "scale": 1, - "frames": [ - { - "filename": "1", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 9, - "h": 8 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - }, - "frame": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - } - }, - { - "filename": "2", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 9, - "h": 8 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - }, - "frame": { - "x": 9, - "y": 0, - "w": 9, - "h": 8 - } - }, - { - "filename": "3", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 9, - "h": 8 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 9, - "h": 8 - }, - "frame": { - "x": 18, - "y": 0, - "w": 9, - "h": 8 - } - }, - { - "filename": "4", - "rotated": 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It will only return true once, until the key is released and pressed down * again. */ - gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button): boolean { + gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button) : boolean { if (!button || !this.gamepadSupport) return false; @@ -1474,23 +1463,6 @@ export default class BattleScene extends SceneBase { return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustDown(k)) || this.gamepadButtonJustDown(gamepad?.buttons[this.gamepadKeyConfig[button]]); } - /** - * gamepadButtonJustUp returns true if @param button has just been released - * or not. It will only return true once, until the key is released and pressed down - * again. - */ - gamepadButtonJustUp(button: Phaser.Input.Gamepad.Button): boolean { - if (!button || !this.gamepadSupport) - return false; - - return !this.gamepadButtonStates[button.index]; - } - - buttonJustReleased(button: Button): boolean { - const gamepad = this.input.gamepad?.gamepads[0]; - return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustUp(k)) || this.gamepadButtonJustUp(gamepad?.buttons[this.gamepadKeyConfig[button]]); - } - /** * repeatInputDurationJustPassed returns true if @param button has been held down long * enough to fire a repeated input. A button must claim the movementButtonLock before diff --git a/src/data/splash-messages.ts b/src/data/splash-messages.ts index 198ff07cec9..11629cf05d7 100644 --- a/src/data/splash-messages.ts +++ b/src/data/splash-messages.ts @@ -33,5 +33,6 @@ splashMessages.push(...[ 'Also Try Emerald Rogue!', 'Also Try Radical Red!', 'Eevee Expo!', - 'YNOproject!' + 'YNOproject!', + 'Shh, don\'t tell Sam!' ]); \ No newline at end of file diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 7072875d3ce..9a7bfb48621 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1179,10 +1179,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.battleInfo.updateInfo(this, instant); } - toggleStats(visible: boolean): void { - this.battleInfo.toggleStats(visible); - } - addExp(exp: integer) { const maxExpLevel = this.scene.getMaxExpLevel(); const initialExp = this.exp; diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 875d618ec0f..2f37b900ab5 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -39,21 +39,15 @@ export class LoadingScene extends SceneBase { } this.loadAtlas('namebox', 'ui'); this.loadImage('pbinfo_player', 'ui'); - this.loadImage('pbinfo_player_stats', 'ui'); this.loadImage('pbinfo_player_mini', 'ui'); - this.loadImage('pbinfo_player_mini_stats', 'ui'); this.loadAtlas('pbinfo_player_type', 'ui'); this.loadAtlas('pbinfo_player_type1', 'ui'); this.loadAtlas('pbinfo_player_type2', 'ui'); this.loadImage('pbinfo_enemy_mini', 'ui'); - this.loadImage('pbinfo_enemy_mini_stats', 'ui'); this.loadImage('pbinfo_enemy_boss', 'ui'); - this.loadImage('pbinfo_enemy_boss_stats', 'ui'); this.loadAtlas('pbinfo_enemy_type', 'ui'); this.loadAtlas('pbinfo_enemy_type1', 'ui'); this.loadAtlas('pbinfo_enemy_type2', 'ui'); - this.loadAtlas('pbinfo_stat', 'ui'); - this.loadAtlas('pbinfo_stat_numbers', 'ui'); this.loadImage('overlay_lv', 'ui'); this.loadAtlas('numbers', 'ui'); this.loadAtlas('numbers_red', 'ui'); diff --git a/src/locales/de/tutorial.ts b/src/locales/de/tutorial.ts index f37afcae92d..2722c02ad45 100644 --- a/src/locales/de/tutorial.ts +++ b/src/locales/de/tutorial.ts @@ -20,10 +20,6 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, - "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. - $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding shift.`, - "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/en/tutorial.ts b/src/locales/en/tutorial.ts index f37afcae92d..2722c02ad45 100644 --- a/src/locales/en/tutorial.ts +++ b/src/locales/en/tutorial.ts @@ -20,10 +20,6 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, - "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. - $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding shift.`, - "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts index f37afcae92d..2722c02ad45 100644 --- a/src/locales/es/tutorial.ts +++ b/src/locales/es/tutorial.ts @@ -20,10 +20,6 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, - "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. - $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding shift.`, - "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/fr/tutorial.ts b/src/locales/fr/tutorial.ts index 55262b195ca..c9f8a392e1e 100644 --- a/src/locales/fr/tutorial.ts +++ b/src/locales/fr/tutorial.ts @@ -25,10 +25,6 @@ export const tutorial: SimpleTranslationEntries = { $violet. Si un starter que vous possédez l’a, essayez de $ l’ajouter à votre équipe. Vérifiez bien son résumé !`, - "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. - $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding shift.`, - "selectItem": `Après chaque combat, vous avez le choix entre 3 objets\ntirés au sort. Vous ne pouvez en prendre qu’un. $Cela peut être des objets consommables, des objets à\nfaire tenir, ou des objets passifs aux effets permanents. $La plupart des effets des objets non-consommables se cumuleront de diverses manières. diff --git a/src/locales/it/tutorial.ts b/src/locales/it/tutorial.ts index f37afcae92d..2722c02ad45 100644 --- a/src/locales/it/tutorial.ts +++ b/src/locales/it/tutorial.ts @@ -20,10 +20,6 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, - "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. - $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding shift.`, - "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/phases.ts b/src/phases.ts index ceba555f2ce..8eda33de20e 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2671,6 +2671,7 @@ export class StatChangePhase extends PokemonPhase { let random = false; + const allStats = Utils.getEnumValues(BattleStat); if (this.stats.length === 1 && this.stats[0] === BattleStat.RAND) { this.stats[0] = this.getRandomStat(); random = true; @@ -2711,11 +2712,8 @@ export class StatChangePhase extends PokemonPhase { for (let stat of filteredStats) pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6); - applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget); - - pokemon.updateInfo(); - - handleTutorial(this.scene, Tutorial.Stat_Change).then(() => super.end()); + applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget) + this.end(); }; if (relLevels.filter(l => l).length && this.scene.moveAnimations) { @@ -3339,7 +3337,7 @@ export class TrainerVictoryPhase extends BattlePhase { const trainerType = this.scene.currentBattle.trainer.config.trainerType; if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer.config.isBoss) - this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); + this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.VOUCHER)); } this.scene.ui.showText(i18next.t('menu:trainerDefeated', { trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true) }), null, () => { diff --git a/src/tutorial.ts b/src/tutorial.ts index 88e88fa809c..918c68b9bb4 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -9,7 +9,6 @@ export enum Tutorial { Menu = "MENU", Starter_Select = "STARTER_SELECT", Pokerus = "POKERUS", - Stat_Change = "STAT_CHANGE", Select_Item = "SELECT_ITEM", Egg_Gacha = "EGG_GACHA" } @@ -43,11 +42,6 @@ const tutorialHandlers = { scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, - [Tutorial.Stat_Change]: (scene: BattleScene) => { - return new Promise(resolve => { - scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:statChange"), null, () => scene.ui.showText('', null, () => scene.hideFieldOverlay(1000).then(() => resolve())), null, true)); - }); - }, [Tutorial.Select_Item]: (scene: BattleScene) => { return new Promise(resolve => { scene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 3c2b541c618..ae794a256fa 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -7,9 +7,6 @@ import { StatusEffect } from '../data/status-effect'; import BattleScene from '../battle-scene'; import { Type, getTypeRgb } from '../data/type'; import { getVariantTint } from '#app/data/variant'; -import { BattleStat } from '#app/data/battle-stat'; - -const battleStatOrder = [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.ACC, BattleStat.EVA, BattleStat.SPD ]; export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; @@ -27,7 +24,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private lastLevelExp: integer; private lastLevel: integer; private lastLevelCapped: boolean; - private lastBattleStats: string; private box: Phaser.GameObjects.Sprite; private nameText: Phaser.GameObjects.Text; @@ -50,11 +46,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { public expMaskRect: Phaser.GameObjects.Graphics; - private statsContainer: Phaser.GameObjects.Container; - private statsBox: Phaser.GameObjects.Sprite; - private statValuesContainer: Phaser.GameObjects.Container; - private statNumbers: Phaser.GameObjects.Sprite[]; - constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) { super(scene, x, y); this.player = player; @@ -147,6 +138,18 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelNumbersContainer = this.scene.add.container(9.5, (this.scene as BattleScene).uiTheme ? 0 : -0.5); this.levelContainer.add(this.levelNumbersContainer); + this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`); + this.type1Icon.setOrigin(0, 0); + this.add(this.type1Icon); + + this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`); + this.type2Icon.setOrigin(0, 0); + this.add(this.type2Icon); + + this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); + this.type3Icon.setOrigin(0, 0); + this.add(this.type3Icon); + if (this.player) { this.hpNumbersContainer = this.scene.add.container(-15, 10); this.add(this.hpNumbersContainer); @@ -168,46 +171,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expBar = expBar; this.expMaskRect = expMaskRect; } - - this.statsContainer = this.scene.add.container(0, 0); - this.statsContainer.setAlpha(0); - this.add(this.statsContainer); - - this.statsBox = this.scene.add.sprite(0, 0, `${this.getTextureName()}_stats`); - this.statsBox.setOrigin(1, 0.5); - this.statsContainer.add(this.statsBox); - - const statLabels: Phaser.GameObjects.Sprite[] = []; - this.statNumbers = []; - - this.statValuesContainer = this.scene.add.container(0, 0); - this.statsContainer.add(this.statValuesContainer); - - battleStatOrder.map((s, i) => { - const statX = i > 1 ? this.statNumbers[i - 2].x + this.statNumbers[i - 2].width + 4 : -this.statsBox.width + 8; - const statY = -this.statsBox.height / 2 + 4 + (i < battleStatOrder.length - 1 ? (i % 2 ? 10 : 0) : 5); - const statLabel = this.scene.add.sprite(statX, statY, 'pbinfo_stat', BattleStat[s]); - statLabel.setOrigin(0, 0); - statLabels.push(statLabel); - this.statValuesContainer.add(statLabel); - - const statNumber = this.scene.add.sprite(statX + statLabel.width, statY, 'pbinfo_stat_numbers', '3'); - statNumber.setOrigin(0, 0); - this.statNumbers.push(statNumber); - this.statValuesContainer.add(statNumber); - }); - - this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`); - this.type1Icon.setOrigin(0, 0); - this.add(this.type1Icon); - - this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`); - this.type2Icon.setOrigin(0, 0); - this.add(this.type2Icon); - - this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); - this.type3Icon.setOrigin(0, 0); - this.add(this.type3Icon); } initInfo(pokemon: Pokemon) { @@ -295,14 +258,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expMaskRect.x = (pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate)) * 510; this.lastExp = pokemon.exp; this.lastLevelExp = pokemon.levelExp; - - this.statValuesContainer.setPosition(8, 7) } - - const battleStats = battleStatOrder.map(() => 0); - - this.lastBattleStats = battleStats.join(''); - this.updateBattleStats(battleStats); } getTextureName(): string { @@ -316,7 +272,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.mini = mini; this.box.setTexture(this.getTextureName()); - this.statsBox.setTexture(`${this.getTextureName()}_stats`); if (this.player) this.y -= 12 * (mini ? 1 : -1); @@ -329,34 +284,21 @@ export default class BattleInfo extends Phaser.GameObjects.Container { el.y += -8 * (mini ? 1 : -1); }); - this.statValuesContainer.x += 2 * (mini ? 1 : -1); - this.statValuesContainer.y += -7 * (mini ? 1 : -1); - const toggledElements = [ this.hpNumbersContainer, this.expBar ]; toggledElements.forEach(el => el.setVisible(!mini)); } - toggleStats(visible: boolean): void { - this.scene.tweens.add({ - targets: this.statsContainer, - duration: Utils.fixedInt(125), - ease: 'Sine.easeInOut', - alpha: visible ? 1 : 0 - }); - } - updateBossSegments(pokemon: EnemyPokemon): void { const boss = !!pokemon.bossSegments; if (boss !== this.boss) { this.boss = boss; - [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer, this.statValuesContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); + [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); this.hpBar.x += 38 * (boss ? -1 : 1); this.hpBar.y += 2 * (this.boss ? -1 : 1); this.hpBar.setTexture(`overlay_hp${boss ? '_boss' : ''}`); this.box.setTexture(this.getTextureName()); - this.statsBox.setTexture(`${this.getTextureName()}_stats`); } this.bossSegments = boss ? pokemon.bossSegments : 0; @@ -375,7 +317,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const divider = this.scene.add.rectangle(0, 0, 1, this.hpBar.height - (uiTheme ? 0 : 1), pokemon.bossSegmentIndex >= s ? 0xFFFFFF : 0x404040) divider.setOrigin(0.5, 0); this.add(divider); - this.moveBelow(divider as Phaser.GameObjects.GameObject, this.statsContainer); divider.setPositionRelative(this.hpBar, dividerX, uiTheme ? 0 : 1); this.hpBarSegmentDividers.push(divider); @@ -498,11 +439,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.lastLevel = pokemon.level; } - const battleStats = pokemon.summonData.battleStats.join(''); - - if (this.lastBattleStats !== battleStats) - this.updateBattleStats(pokemon.summonData.battleStats); - this.shinyIcon.setVisible(pokemon.isShiny()); resolve(); @@ -577,7 +513,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); } - setLevel(level: integer): void { + setLevel(level: integer) { const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel(); this.levelNumbersContainer.removeAll(true); const levelStr = level.toString(); @@ -586,7 +522,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); } - setHpNumbers(hp: integer, maxHp: integer): void { + setHpNumbers(hp: integer, maxHp: integer) { if (!this.player || !this.scene) return; this.hpNumbersContainer.removeAll(true); @@ -599,12 +535,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { for (let i = hpStr.length - 1; i >= 0; i--) this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', hpStr[i])); } - - updateBattleStats(battleStats: integer[]): void { - battleStatOrder.map((s, i) => { - this.statNumbers[i].setFrame(battleStats[s].toString()); - }); - } } export class PlayerBattleInfo extends BattleInfo { From 6fd5709b13adfc71f6bf7b402df82af3f983477a Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Tue, 30 Apr 2024 23:02:16 -0400 Subject: [PATCH 04/10] Reapply stat change feature with fixes --- index.css | 4 + index.html | 3 + public/images/pbinfo_stat_numbers.json | 293 ++++++++++++++++++ .../ui/legacy/pbinfo_enemy_boss_stats.png | Bin 0 -> 435 bytes .../ui/legacy/pbinfo_enemy_mini_stats.png | Bin 0 -> 666 bytes .../ui/legacy/pbinfo_player_mini_stats.png | Bin 0 -> 674 bytes .../images/ui/legacy/pbinfo_player_stats.png | Bin 0 -> 285 bytes public/images/ui/legacy/pbinfo_stat.json | 188 +++++++++++ public/images/ui/legacy/pbinfo_stat.png | Bin 0 -> 263 bytes .../images/ui/legacy/pbinfo_stat_numbers.json | 293 ++++++++++++++++++ .../images/ui/legacy/pbinfo_stat_numbers.png | Bin 0 -> 392 bytes public/images/ui/pbinfo_enemy_boss.png | Bin 554 -> 526 bytes public/images/ui/pbinfo_enemy_boss_stats.png | Bin 0 -> 257 bytes public/images/ui/pbinfo_enemy_mini.png | Bin 888 -> 851 bytes public/images/ui/pbinfo_enemy_mini_stats.png | Bin 0 -> 642 bytes public/images/ui/pbinfo_enemy_type.png | Bin 1502 -> 3599 bytes public/images/ui/pbinfo_enemy_type1.png | Bin 1360 -> 3305 bytes public/images/ui/pbinfo_enemy_type2.png | Bin 1340 -> 3197 bytes public/images/ui/pbinfo_player.png | Bin 654 -> 619 bytes public/images/ui/pbinfo_player_mini.png | Bin 898 -> 860 bytes public/images/ui/pbinfo_player_mini_stats.png | Bin 0 -> 648 bytes public/images/ui/pbinfo_player_stats.png | Bin 0 -> 312 bytes public/images/ui/pbinfo_player_type1.png | Bin 1340 -> 3197 bytes public/images/ui/pbinfo_player_type2.png | Bin 1360 -> 3305 bytes public/images/ui/pbinfo_stat.json | 188 +++++++++++ public/images/ui/pbinfo_stat.png | Bin 0 -> 278 bytes public/images/ui/pbinfo_stat_numbers.json | 293 ++++++++++++++++++ public/images/ui/pbinfo_stat_numbers.png | Bin 0 -> 430 bytes src/battle-scene.ts | 72 +++-- src/data/splash-messages.ts | 3 +- src/field/pokemon.ts | 4 + src/loading-scene.ts | 6 + src/locales/de/tutorial.ts | 4 + src/locales/en/tutorial.ts | 4 + src/locales/es/tutorial.ts | 4 + src/locales/fr/tutorial.ts | 4 + src/locales/it/tutorial.ts | 4 + src/phases.ts | 10 +- src/tutorial.ts | 6 + src/ui/battle-info.ts | 102 +++++- 40 files changed, 1442 insertions(+), 43 deletions(-) create mode 100644 public/images/pbinfo_stat_numbers.json create mode 100644 public/images/ui/legacy/pbinfo_enemy_boss_stats.png create mode 100644 public/images/ui/legacy/pbinfo_enemy_mini_stats.png create mode 100644 public/images/ui/legacy/pbinfo_player_mini_stats.png create mode 100644 public/images/ui/legacy/pbinfo_player_stats.png create mode 100644 public/images/ui/legacy/pbinfo_stat.json create mode 100644 public/images/ui/legacy/pbinfo_stat.png create mode 100644 public/images/ui/legacy/pbinfo_stat_numbers.json create mode 100644 public/images/ui/legacy/pbinfo_stat_numbers.png create mode 100644 public/images/ui/pbinfo_enemy_boss_stats.png create mode 100644 public/images/ui/pbinfo_enemy_mini_stats.png create mode 100644 public/images/ui/pbinfo_player_mini_stats.png create mode 100644 public/images/ui/pbinfo_player_stats.png create mode 100644 public/images/ui/pbinfo_stat.json create mode 100644 public/images/ui/pbinfo_stat.png create mode 100644 public/images/ui/pbinfo_stat_numbers.json create mode 100644 public/images/ui/pbinfo_stat_numbers.png diff --git a/index.css b/index.css index 9a507ad6766..dd47387adee 100644 --- a/index.css +++ b/index.css @@ -150,6 +150,10 @@ body { display: none; } +#touchControls:not([data-ui-mode='COMMAND']):not([data-ui-mode='FIGHT']):not([data-ui-mode='BALL']):not([data-ui-mode='TARGET_SELECT']) #apad #apadStats { + display: none; +} + #apad .apadRectBtnContainer + .apadSqBtnContainer { top: calc(var(--controls-size) * -1.9); left: calc(var(--controls-size) * -0.9); diff --git a/index.html b/index.html index bd316330a99..177a92efce6 100644 --- a/index.html +++ b/index.html @@ -74,6 +74,9 @@
V
+
+ C +
Menu
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this.setLastProcessedMovementTime(Button.STATS); + } else + return; + } if (inputSuccess && this.enableVibration && typeof navigator.vibrate !== 'undefined') navigator.vibrate(vibrationLength || 10); } @@ -1443,7 +1454,7 @@ export default class BattleScene extends SceneBase { * or not. It will only return true once, until the key is released and pressed down * again. */ - gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button) : boolean { + gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button): boolean { if (!button || !this.gamepadSupport) return false; @@ -1463,6 +1474,23 @@ export default class BattleScene extends SceneBase { return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustDown(k)) || this.gamepadButtonJustDown(gamepad?.buttons[this.gamepadKeyConfig[button]]); } + /** + * gamepadButtonJustUp returns true if @param button has just been released + * or not. It will only return true once, until the key is released and pressed down + * again. + */ + gamepadButtonJustUp(button: Phaser.Input.Gamepad.Button): boolean { + if (!button || !this.gamepadSupport) + return false; + + return !this.gamepadButtonStates[button.index]; + } + + buttonJustReleased(button: Button): boolean { + const gamepad = this.input.gamepad?.gamepads[0]; + return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustUp(k)) || this.gamepadButtonJustUp(gamepad?.buttons[this.gamepadKeyConfig[button]]); + } + /** * repeatInputDurationJustPassed returns true if @param button has been held down long * enough to fire a repeated input. A button must claim the movementButtonLock before diff --git a/src/data/splash-messages.ts b/src/data/splash-messages.ts index 11629cf05d7..198ff07cec9 100644 --- a/src/data/splash-messages.ts +++ b/src/data/splash-messages.ts @@ -33,6 +33,5 @@ splashMessages.push(...[ 'Also Try Emerald Rogue!', 'Also Try Radical Red!', 'Eevee Expo!', - 'YNOproject!', - 'Shh, don\'t tell Sam!' + 'YNOproject!' ]); \ No newline at end of file diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 9a7bfb48621..7072875d3ce 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1179,6 +1179,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.battleInfo.updateInfo(this, instant); } + toggleStats(visible: boolean): void { + this.battleInfo.toggleStats(visible); + } + addExp(exp: integer) { const maxExpLevel = this.scene.getMaxExpLevel(); const initialExp = this.exp; diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 2f37b900ab5..875d618ec0f 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -39,15 +39,21 @@ export class LoadingScene extends SceneBase { } this.loadAtlas('namebox', 'ui'); this.loadImage('pbinfo_player', 'ui'); + this.loadImage('pbinfo_player_stats', 'ui'); this.loadImage('pbinfo_player_mini', 'ui'); + this.loadImage('pbinfo_player_mini_stats', 'ui'); this.loadAtlas('pbinfo_player_type', 'ui'); this.loadAtlas('pbinfo_player_type1', 'ui'); this.loadAtlas('pbinfo_player_type2', 'ui'); this.loadImage('pbinfo_enemy_mini', 'ui'); + this.loadImage('pbinfo_enemy_mini_stats', 'ui'); this.loadImage('pbinfo_enemy_boss', 'ui'); + this.loadImage('pbinfo_enemy_boss_stats', 'ui'); this.loadAtlas('pbinfo_enemy_type', 'ui'); this.loadAtlas('pbinfo_enemy_type1', 'ui'); this.loadAtlas('pbinfo_enemy_type2', 'ui'); + this.loadAtlas('pbinfo_stat', 'ui'); + this.loadAtlas('pbinfo_stat_numbers', 'ui'); this.loadImage('overlay_lv', 'ui'); this.loadAtlas('numbers', 'ui'); this.loadAtlas('numbers_red', 'ui'); diff --git a/src/locales/de/tutorial.ts b/src/locales/de/tutorial.ts index 2722c02ad45..7a27f2077e6 100644 --- a/src/locales/de/tutorial.ts +++ b/src/locales/de/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding C.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/en/tutorial.ts b/src/locales/en/tutorial.ts index 2722c02ad45..7a27f2077e6 100644 --- a/src/locales/en/tutorial.ts +++ b/src/locales/en/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding C.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts index 2722c02ad45..7a27f2077e6 100644 --- a/src/locales/es/tutorial.ts +++ b/src/locales/es/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding C.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/locales/fr/tutorial.ts b/src/locales/fr/tutorial.ts index c9f8a392e1e..e280ee2d5dc 100644 --- a/src/locales/fr/tutorial.ts +++ b/src/locales/fr/tutorial.ts @@ -25,6 +25,10 @@ export const tutorial: SimpleTranslationEntries = { $violet. Si un starter que vous possédez l’a, essayez de $ l’ajouter à votre équipe. Vérifiez bien son résumé !`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding C.`, + "selectItem": `Après chaque combat, vous avez le choix entre 3 objets\ntirés au sort. Vous ne pouvez en prendre qu’un. $Cela peut être des objets consommables, des objets à\nfaire tenir, ou des objets passifs aux effets permanents. $La plupart des effets des objets non-consommables se cumuleront de diverses manières. diff --git a/src/locales/it/tutorial.ts b/src/locales/it/tutorial.ts index 2722c02ad45..7a27f2077e6 100644 --- a/src/locales/it/tutorial.ts +++ b/src/locales/it/tutorial.ts @@ -20,6 +20,10 @@ export const tutorial: SimpleTranslationEntries = { "pokerus": `A daily random 3 selectable starters have a purple border. $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. + $Your Pokémon are recalled before a trainer battle and before entering a new biome. + $You can also view the stat changes for the Pokémon on the field by holding C.`, + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. $Most non-consumable item effects will stack in various ways. diff --git a/src/phases.ts b/src/phases.ts index 8eda33de20e..ceba555f2ce 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2671,7 +2671,6 @@ export class StatChangePhase extends PokemonPhase { let random = false; - const allStats = Utils.getEnumValues(BattleStat); if (this.stats.length === 1 && this.stats[0] === BattleStat.RAND) { this.stats[0] = this.getRandomStat(); random = true; @@ -2712,8 +2711,11 @@ export class StatChangePhase extends PokemonPhase { for (let stat of filteredStats) pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6); - applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget) - this.end(); + applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget); + + pokemon.updateInfo(); + + handleTutorial(this.scene, Tutorial.Stat_Change).then(() => super.end()); }; if (relLevels.filter(l => l).length && this.scene.moveAnimations) { @@ -3337,7 +3339,7 @@ export class TrainerVictoryPhase extends BattlePhase { const trainerType = this.scene.currentBattle.trainer.config.trainerType; if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer.config.isBoss) - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.VOUCHER)); + this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); } this.scene.ui.showText(i18next.t('menu:trainerDefeated', { trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true) }), null, () => { diff --git a/src/tutorial.ts b/src/tutorial.ts index 918c68b9bb4..88e88fa809c 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -9,6 +9,7 @@ export enum Tutorial { Menu = "MENU", Starter_Select = "STARTER_SELECT", Pokerus = "POKERUS", + Stat_Change = "STAT_CHANGE", Select_Item = "SELECT_ITEM", Egg_Gacha = "EGG_GACHA" } @@ -42,6 +43,11 @@ const tutorialHandlers = { scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, + [Tutorial.Stat_Change]: (scene: BattleScene) => { + return new Promise(resolve => { + scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:statChange"), null, () => scene.ui.showText('', null, () => scene.hideFieldOverlay(1000).then(() => resolve())), null, true)); + }); + }, [Tutorial.Select_Item]: (scene: BattleScene) => { return new Promise(resolve => { scene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index ae794a256fa..ae8f518e727 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -7,6 +7,9 @@ import { StatusEffect } from '../data/status-effect'; import BattleScene from '../battle-scene'; import { Type, getTypeRgb } from '../data/type'; import { getVariantTint } from '#app/data/variant'; +import { BattleStat } from '#app/data/battle-stat'; + +const battleStatOrder = [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.ACC, BattleStat.EVA, BattleStat.SPD ]; export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; @@ -24,6 +27,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private lastLevelExp: integer; private lastLevel: integer; private lastLevelCapped: boolean; + private lastBattleStats: string; private box: Phaser.GameObjects.Sprite; private nameText: Phaser.GameObjects.Text; @@ -46,6 +50,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { public expMaskRect: Phaser.GameObjects.Graphics; + private statsContainer: Phaser.GameObjects.Container; + private statsBox: Phaser.GameObjects.Sprite; + private statValuesContainer: Phaser.GameObjects.Container; + private statNumbers: Phaser.GameObjects.Sprite[]; + constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) { super(scene, x, y); this.player = player; @@ -138,18 +147,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelNumbersContainer = this.scene.add.container(9.5, (this.scene as BattleScene).uiTheme ? 0 : -0.5); this.levelContainer.add(this.levelNumbersContainer); - this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`); - this.type1Icon.setOrigin(0, 0); - this.add(this.type1Icon); - - this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`); - this.type2Icon.setOrigin(0, 0); - this.add(this.type2Icon); - - this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); - this.type3Icon.setOrigin(0, 0); - this.add(this.type3Icon); - if (this.player) { this.hpNumbersContainer = this.scene.add.container(-15, 10); this.add(this.hpNumbersContainer); @@ -171,6 +168,46 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expBar = expBar; this.expMaskRect = expMaskRect; } + + this.statsContainer = this.scene.add.container(0, 0); + this.statsContainer.setAlpha(0); + this.add(this.statsContainer); + + this.statsBox = this.scene.add.sprite(0, 0, `${this.getTextureName()}_stats`); + this.statsBox.setOrigin(1, 0.5); + this.statsContainer.add(this.statsBox); + + const statLabels: Phaser.GameObjects.Sprite[] = []; + this.statNumbers = []; + + this.statValuesContainer = this.scene.add.container(0, 0); + this.statsContainer.add(this.statValuesContainer); + + battleStatOrder.map((s, i) => { + const statX = i > 1 ? this.statNumbers[i - 2].x + this.statNumbers[i - 2].width + 4 : -this.statsBox.width + 8; + const statY = -this.statsBox.height / 2 + 4 + (i < battleStatOrder.length - 1 ? (i % 2 ? 10 : 0) : 5); + const statLabel = this.scene.add.sprite(statX, statY, 'pbinfo_stat', BattleStat[s]); + statLabel.setOrigin(0, 0); + statLabels.push(statLabel); + this.statValuesContainer.add(statLabel); + + const statNumber = this.scene.add.sprite(statX + statLabel.width, statY, 'pbinfo_stat_numbers', '3'); + statNumber.setOrigin(0, 0); + this.statNumbers.push(statNumber); + this.statValuesContainer.add(statNumber); + }); + + this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`); + this.type1Icon.setOrigin(0, 0); + this.add(this.type1Icon); + + this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`); + this.type2Icon.setOrigin(0, 0); + this.add(this.type2Icon); + + this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); + this.type3Icon.setOrigin(0, 0); + this.add(this.type3Icon); } initInfo(pokemon: Pokemon) { @@ -258,7 +295,14 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expMaskRect.x = (pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate)) * 510; this.lastExp = pokemon.exp; this.lastLevelExp = pokemon.levelExp; + + this.statValuesContainer.setPosition(8, 7) } + + const battleStats = battleStatOrder.map(() => 0); + + this.lastBattleStats = battleStats.join(''); + this.updateBattleStats(battleStats); } getTextureName(): string { @@ -272,6 +316,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.mini = mini; this.box.setTexture(this.getTextureName()); + this.statsBox.setTexture(`${this.getTextureName()}_stats`); if (this.player) this.y -= 12 * (mini ? 1 : -1); @@ -284,21 +329,34 @@ export default class BattleInfo extends Phaser.GameObjects.Container { el.y += -8 * (mini ? 1 : -1); }); + this.statValuesContainer.x += 2 * (mini ? 1 : -1); + this.statValuesContainer.y += -7 * (mini ? 1 : -1); + const toggledElements = [ this.hpNumbersContainer, this.expBar ]; toggledElements.forEach(el => el.setVisible(!mini)); } + toggleStats(visible: boolean): void { + this.scene.tweens.add({ + targets: this.statsContainer, + duration: Utils.fixedInt(125), + ease: 'Sine.easeInOut', + alpha: visible ? 1 : 0 + }); + } + updateBossSegments(pokemon: EnemyPokemon): void { const boss = !!pokemon.bossSegments; if (boss !== this.boss) { this.boss = boss; - [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); + [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer, this.statValuesContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); this.hpBar.x += 38 * (boss ? -1 : 1); this.hpBar.y += 2 * (this.boss ? -1 : 1); this.hpBar.setTexture(`overlay_hp${boss ? '_boss' : ''}`); this.box.setTexture(this.getTextureName()); + this.statsBox.setTexture(`${this.getTextureName()}_stats`); } this.bossSegments = boss ? pokemon.bossSegments : 0; @@ -317,6 +375,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const divider = this.scene.add.rectangle(0, 0, 1, this.hpBar.height - (uiTheme ? 0 : 1), pokemon.bossSegmentIndex >= s ? 0xFFFFFF : 0x404040) divider.setOrigin(0.5, 0); this.add(divider); + this.moveBelow(divider as Phaser.GameObjects.GameObject, this.statsContainer); divider.setPositionRelative(this.hpBar, dividerX, uiTheme ? 0 : 1); this.hpBarSegmentDividers.push(divider); @@ -439,6 +498,13 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.lastLevel = pokemon.level; } + if (pokemon.summonData) { + const battleStats = pokemon.summonData.battleStats.join(''); + + if (this.lastBattleStats !== battleStats) + this.updateBattleStats(pokemon.summonData.battleStats); + } + this.shinyIcon.setVisible(pokemon.isShiny()); resolve(); @@ -513,7 +579,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); } - setLevel(level: integer) { + setLevel(level: integer): void { const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel(); this.levelNumbersContainer.removeAll(true); const levelStr = level.toString(); @@ -522,7 +588,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); } - setHpNumbers(hp: integer, maxHp: integer) { + setHpNumbers(hp: integer, maxHp: integer): void { if (!this.player || !this.scene) return; this.hpNumbersContainer.removeAll(true); @@ -535,6 +601,12 @@ export default class BattleInfo extends Phaser.GameObjects.Container { for (let i = hpStr.length - 1; i >= 0; i--) this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', hpStr[i])); } + + updateBattleStats(battleStats: integer[]): void { + battleStatOrder.map((s, i) => { + this.statNumbers[i].setFrame(battleStats[s].toString()); + }); + } } export class PlayerBattleInfo extends BattleInfo { From 93765d41215fc006b790695f5af16ad3523d33b9 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Tue, 30 Apr 2024 23:23:32 -0400 Subject: [PATCH 05/10] Update battle info on stat change --- src/data/move.ts | 6 ++++++ src/field/pokemon.ts | 2 ++ 2 files changed, 8 insertions(+) diff --git a/src/data/move.ts b/src/data/move.ts index 5d5fec95729..ccf3872b473 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -1552,6 +1552,8 @@ export class CopyStatsAttr extends MoveEffectAttr { else user.removeTag(BattlerTagType.CRIT_BOOST); + user.updateInfo(); + target.scene.queueMessage(getPokemonMessage(user, 'copied\n') + getPokemonMessage(target, `'s stat changes!`)); return true; @@ -1566,6 +1568,8 @@ export class InvertStatsAttr extends MoveEffectAttr { for (let s = 0; s < target.summonData.battleStats.length; s++) target.summonData.battleStats[s] *= -1; + user.updateInfo(); + target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere all reversed!`)); return true; @@ -1580,6 +1584,8 @@ export class ResetStatsAttr extends MoveEffectAttr { for (let s = 0; s < target.summonData.battleStats.length; s++) target.summonData.battleStats[s] = 0; + user.updateInfo(); + target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere eliminated!`)); return true; diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 7072875d3ce..55036e1906d 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1624,6 +1624,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.summonData.tags.push(tag); if (this instanceof PlayerPokemon && source.summonData.battleStats.find(bs => bs === 6)) this.scene.validateAchv(achvs.TRANSFER_MAX_BATTLE_STAT); + this.updateInfo(); } getMoveHistory(): TurnMove[] { @@ -1924,6 +1925,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.summonDataPrimer = null; } + this.updateInfo(); } resetBattleData(): void { From 7ad9c67673d348651e26f499c7e6dd5d7390953b Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Tue, 30 Apr 2024 23:27:22 -0400 Subject: [PATCH 06/10] Fix crash on catch --- src/battle-scene.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 39eb912ef87..8f07256e327 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -1438,7 +1438,7 @@ export default class BattleScene extends SceneBase { } else { let pressed = false; if (this.buttonJustReleased(Button.STATS) || (pressed = this.buttonJustPressed(Button.STATS))) { - for (let p of this.getField().filter(p => p)) + for (let p of this.getField().filter(p => p?.isActive(true))) p.toggleStats(pressed); if (pressed) this.setLastProcessedMovementTime(Button.STATS); From e06561044010f88e59f53b96d5d7b308f9a29207 Mon Sep 17 00:00:00 2001 From: lucfd <83493765+lucfd@users.noreply.github.com> Date: Tue, 30 Apr 2024 23:30:10 -0400 Subject: [PATCH 07/10] Fixed Dire Claw & Tri-Attack status chances (#367) * created MultiStatusEffectAttr * removed testing stuff * switched to randSeedItem --- src/data/move.ts | 27 +++++++++++++++++++++------ 1 file changed, 21 insertions(+), 6 deletions(-) diff --git a/src/data/move.ts b/src/data/move.ts index ccf3872b473..60e07b8f513 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -1009,6 +1009,25 @@ export class StatusEffectAttr extends MoveEffectAttr { } } +export class MultiStatusEffectAttr extends StatusEffectAttr { + public effects: StatusEffect[]; + + constructor(effects: StatusEffect[], selfTarget?: boolean, cureTurn?: integer, overrideStatus?: boolean) { + super(effects[0], selfTarget, cureTurn, overrideStatus); + this.effects = effects; + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + this.effect = Utils.randSeedItem(this.effects); + const result = super.apply(user, target, move, args); + return result; + } + + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + return !(this.selfTarget ? user : target).status && (this.selfTarget ? user : target).canSetStatus(this.effect, true) ? Math.floor(move.chance * -0.1) : 0; + } +} + export class PsychoShiftEffectAttr extends MoveEffectAttr { constructor() { super(false, MoveEffectTrigger.HIT); @@ -4170,9 +4189,7 @@ export function initMoves() { new SelfStatusMove(Moves.CONVERSION, Type.NORMAL, -1, 30, -1, 0, 1) .attr(FirstMoveTypeAttr), new AttackMove(Moves.TRI_ATTACK, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, 20, 0, 1) - .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .attr(StatusEffectAttr, StatusEffect.BURN) - .attr(StatusEffectAttr, StatusEffect.FREEZE), + .attr(MultiStatusEffectAttr, [StatusEffect.BURN, StatusEffect.FREEZE, StatusEffect.PARALYSIS]), new AttackMove(Moves.SUPER_FANG, Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 10, -1, 0, 1) .attr(TargetHalfHpDamageAttr), new AttackMove(Moves.SLASH, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 1) @@ -5986,9 +6003,7 @@ export function initMoves() { .soundBased() .partial(), new AttackMove(Moves.DIRE_CLAW, Type.POISON, MoveCategory.PHYSICAL, 80, 100, 15, 50, 0, 8) - .attr(StatusEffectAttr, StatusEffect.POISON) - .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .attr(StatusEffectAttr, StatusEffect.SLEEP), + .attr(MultiStatusEffectAttr, [StatusEffect.POISON, StatusEffect.PARALYSIS, StatusEffect.SLEEP]), new AttackMove(Moves.PSYSHIELD_BASH, Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 90, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.DEF, 1, true), new SelfStatusMove(Moves.POWER_SHIFT, Type.NORMAL, -1, 10, 100, 0, 8) From 17ec6b3ccc4b286bca017d23e9935d98de8b9db6 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Wed, 1 May 2024 00:12:04 -0400 Subject: [PATCH 08/10] Fix start button mapping --- src/battle-scene.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 8f07256e327..0f2f712a501 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -205,8 +205,8 @@ export default class BattleScene extends SceneBase { [Button.SUBMIT]: 17, // touchpad [Button.ACTION]: 0, // X [Button.CANCEL]: 1, // O - [Button.MENU]: 8, // share - [Button.STATS]: 9, // options + [Button.MENU]: 9, // options + [Button.STATS]: 8, // share [Button.CYCLE_SHINY]: 5, // RB [Button.CYCLE_FORM]: 4, // LB [Button.CYCLE_GENDER]: 6, // LT From 77caa8ece5e3ce7f06e3bf694fc1d6628f5fa4c0 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Wed, 1 May 2024 00:27:11 -0400 Subject: [PATCH 09/10] Add back shift for toggling stats --- src/battle-scene.ts | 4 ++-- src/locales/de/tutorial.ts | 2 +- src/locales/en/tutorial.ts | 2 +- src/locales/es/tutorial.ts | 2 +- src/locales/fr/tutorial.ts | 2 +- src/locales/it/tutorial.ts | 2 +- 6 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 0f2f712a501..cbf363f689a 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -617,7 +617,7 @@ export default class BattleScene extends SceneBase { [Button.ACTION]: [keyCodes.SPACE, keyCodes.ENTER, keyCodes.Z], [Button.CANCEL]: [keyCodes.BACKSPACE, keyCodes.X], [Button.MENU]: [keyCodes.ESC, keyCodes.M], - [Button.STATS]: [keyCodes.C], + [Button.STATS]: [keyCodes.SHIFT, keyCodes.C], [Button.CYCLE_SHINY]: [keyCodes.R], [Button.CYCLE_FORM]: [keyCodes.F], [Button.CYCLE_GENDER]: [keyCodes.G], @@ -1437,7 +1437,7 @@ export default class BattleScene extends SceneBase { } } else { let pressed = false; - if (this.buttonJustReleased(Button.STATS) || (pressed = this.buttonJustPressed(Button.STATS))) { + if (this.ui && (this.buttonJustReleased(Button.STATS) || (pressed = this.buttonJustPressed(Button.STATS)))) { for (let p of this.getField().filter(p => p?.isActive(true))) p.toggleStats(pressed); if (pressed) diff --git a/src/locales/de/tutorial.ts b/src/locales/de/tutorial.ts index 7a27f2077e6..2773b6710ba 100644 --- a/src/locales/de/tutorial.ts +++ b/src/locales/de/tutorial.ts @@ -22,7 +22,7 @@ export const tutorial: SimpleTranslationEntries = { "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding C.`, + $You can also view the stat changes for the Pokémon on the field by holding C or Shift.`, "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. diff --git a/src/locales/en/tutorial.ts b/src/locales/en/tutorial.ts index 7a27f2077e6..2773b6710ba 100644 --- a/src/locales/en/tutorial.ts +++ b/src/locales/en/tutorial.ts @@ -22,7 +22,7 @@ export const tutorial: SimpleTranslationEntries = { "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding C.`, + $You can also view the stat changes for the Pokémon on the field by holding C or Shift.`, "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts index 7a27f2077e6..2773b6710ba 100644 --- a/src/locales/es/tutorial.ts +++ b/src/locales/es/tutorial.ts @@ -22,7 +22,7 @@ export const tutorial: SimpleTranslationEntries = { "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding C.`, + $You can also view the stat changes for the Pokémon on the field by holding C or Shift.`, "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. diff --git a/src/locales/fr/tutorial.ts b/src/locales/fr/tutorial.ts index e280ee2d5dc..b60ccc03b5d 100644 --- a/src/locales/fr/tutorial.ts +++ b/src/locales/fr/tutorial.ts @@ -27,7 +27,7 @@ export const tutorial: SimpleTranslationEntries = { "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding C.`, + $You can also view the stat changes for the Pokémon on the field by holding C or Shift.`, "selectItem": `Après chaque combat, vous avez le choix entre 3 objets\ntirés au sort. Vous ne pouvez en prendre qu’un. $Cela peut être des objets consommables, des objets à\nfaire tenir, ou des objets passifs aux effets permanents. diff --git a/src/locales/it/tutorial.ts b/src/locales/it/tutorial.ts index 7a27f2077e6..2773b6710ba 100644 --- a/src/locales/it/tutorial.ts +++ b/src/locales/it/tutorial.ts @@ -22,7 +22,7 @@ export const tutorial: SimpleTranslationEntries = { "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding C.`, + $You can also view the stat changes for the Pokémon on the field by holding C or Shift.`, "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. $These range from consumables, to Pokémon held items, to passive permanent items. From eac9b4d385a137e24601953ae1dd237ef6cdcd14 Mon Sep 17 00:00:00 2001 From: TeKrop Date: Wed, 1 May 2024 00:11:05 +0200 Subject: [PATCH 10/10] fix: reworked daily and weekly rankings translations workflow --- src/locales/de/menu.ts | 2 +- src/locales/en/menu.ts | 2 +- src/locales/es/menu.ts | 2 +- src/locales/fr/menu.ts | 2 +- src/locales/it/menu.ts | 2 +- src/ui/daily-run-scoreboard.ts | 5 +++-- 6 files changed, 8 insertions(+), 7 deletions(-) diff --git a/src/locales/de/menu.ts b/src/locales/de/menu.ts index 4876fa3432a..442cfae218f 100644 --- a/src/locales/de/menu.ts +++ b/src/locales/de/menu.ts @@ -59,8 +59,8 @@ export const menu: SimpleTranslationEntries = { "escapeVerbSwitch": "auswechseln", "escapeVerbFlee": "flucht", "notDisabled": "{{moveName}} ist\nnicht mehr deaktiviert!", - "rankings": "Rankings", "dailyRankings": "Daily Rankings", + "weeklyRankings": "Weekly Rankings", "noRankings": "No Rankings", "loading": "Loading…", "playersOnline": "Players Online" diff --git a/src/locales/en/menu.ts b/src/locales/en/menu.ts index 1d840a3eb03..82a09e49d4f 100644 --- a/src/locales/en/menu.ts +++ b/src/locales/en/menu.ts @@ -78,8 +78,8 @@ export const menu: SimpleTranslationEntries = { "skipItemQuestion": "Are you sure you want to skip taking an item?", "eggHatching": "Oh?", "ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?", - "rankings": "Rankings", "dailyRankings": "Daily Rankings", + "weeklyRankings": "Weekly Rankings", "noRankings": "No Rankings", "loading": "Loading…", "playersOnline": "Players Online" diff --git a/src/locales/es/menu.ts b/src/locales/es/menu.ts index e72710cee37..5dccc2e4eb3 100644 --- a/src/locales/es/menu.ts +++ b/src/locales/es/menu.ts @@ -62,8 +62,8 @@ export const menu: SimpleTranslationEntries = { "skipItemQuestion": "¿Estás seguro de que no quieres coger un objeto?", "eggHatching": "¿Y esto?", "ivScannerUseQuestion": "¿Quieres usar el Escáner de IVs en {{pokemonName}}?", - "rankings": "Rankings", "dailyRankings": "Daily Rankings", + "weeklyRankings": "Weekly Rankings", "noRankings": "No Rankings", "loading": "Loading…", "playersOnline": "Players Online" diff --git a/src/locales/fr/menu.ts b/src/locales/fr/menu.ts index 037f0f3b5e2..d5478c67a26 100644 --- a/src/locales/fr/menu.ts +++ b/src/locales/fr/menu.ts @@ -73,8 +73,8 @@ export const menu: SimpleTranslationEntries = { "skipItemQuestion": "Êtes-vous sûr·e de ne pas vouloir prendre d’objet ?", "eggHatching": "Oh ?", "ivScannerUseQuestion": "Utiliser le Scanner d’IV sur {{pokemonName}} ?", - "rankings": "Classement", "dailyRankings": "Classement du Jour", + "weeklyRankings": "Classement de la Semaine", "noRankings": "Pas de Classement", "loading": "Chargement…", "playersOnline": "Joueurs Connectés" diff --git a/src/locales/it/menu.ts b/src/locales/it/menu.ts index b9e288c26ce..c37a37b5169 100644 --- a/src/locales/it/menu.ts +++ b/src/locales/it/menu.ts @@ -7,8 +7,8 @@ export const menu: SimpleTranslationEntries = { "loadGame": "Carica Partita", "dailyRun": "Corsa Giornaliera (Beta)", "selectGameMode": "Seleziona una modalità di gioco.", - "rankings": "Rankings", "dailyRankings": "Daily Rankings", + "weeklyRankings": "Weekly Rankings", "noRankings": "No Rankings", "loading": "Loading…", "playersOnline": "Players Online" diff --git a/src/ui/daily-run-scoreboard.ts b/src/ui/daily-run-scoreboard.ts index 1379ec6a8ef..8f7ca0bf110 100644 --- a/src/ui/daily-run-scoreboard.ts +++ b/src/ui/daily-run-scoreboard.ts @@ -11,6 +11,7 @@ interface RankingEntry { wave: integer } +// Don't forget to update translations when adding a new category enum ScoreboardCategory { DAILY, WEEKLY @@ -40,7 +41,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { const titleWindow = addWindow(this.scene, 0, 0, 114, 18, false, false, null, null, WindowVariant.THIN); this.add(titleWindow); - this.titleLabel = addTextObject(this.scene, titleWindow.displayWidth / 2, titleWindow.displayHeight / 2, i18next.t('menu:dailyRankings'), TextStyle.WINDOW, { fontSize: '64px' }); + this.titleLabel = addTextObject(this.scene, titleWindow.displayWidth / 2, titleWindow.displayHeight / 2, i18next.t('menu:loading'), TextStyle.WINDOW, { fontSize: '64px' }); this.titleLabel.setOrigin(0.5, 0.5); this.add(this.titleLabel); @@ -156,7 +157,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { .then(jsonResponse => { this.page = page; this.category = category; - this.titleLabel.setText(`${Utils.toReadableString(ScoreboardCategory[category])} ${i18next.t("menu:rankings")}`); + this.titleLabel.setText(`${i18next.t(`menu:${ScoreboardCategory[category].toLowerCase()}Rankings`)}`); this.prevPageButton.setAlpha(page > 1 ? 1 : 0.5); this.nextPageButton.setAlpha(page < this.pageCount ? 1 : 0.5); this.pageNumberLabel.setText(page.toString());