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Update logger.ts
Small formatting edits
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@ -201,6 +201,8 @@ export function getMode(scene: BattleScene) {
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/**
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/**
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* Pulls the current run's DRPD from LocalStorage using the run's RNG seed.
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* Pulls the current run's DRPD from LocalStorage using the run's RNG seed.
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*
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* When loaded, the file is automatically updated and assigned a seed
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* @param scene The BattleScene. Used to get the wave number, which is what determines the name of the log we need.
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* @param scene The BattleScene. Used to get the wave number, which is what determines the name of the log we need.
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* @returns The DRPD file, or `null` if there is no file for this run.
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* @returns The DRPD file, or `null` if there is no file for this run.
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*/
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*/
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@ -224,7 +226,7 @@ export function save(scene: BattleScene, drpd: DRPD) {
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}
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}
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/**
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/**
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* Testing purposes only.
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* Testing purposes only. Currently unused.
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*/
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*/
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export const RNGState: number[] = []
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export const RNGState: number[] = []
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