Changed How is local is checked and how serverURL is build to prevent errros in offline mode

This commit is contained in:
Jannik Tappert 2024-05-19 09:59:09 +02:00
parent 6dc10f549f
commit cc9c4dcaf1

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@ -215,8 +215,13 @@ export function executeIf<T>(condition: boolean, promiseFunc: () => Promise<T>):
} }
export const sessionIdKey = 'pokerogue_sessionId'; export const sessionIdKey = 'pokerogue_sessionId';
export const isLocal = window.location.hostname === 'localhost' || window.location.hostname === ''; // Check if the current hostname is 'localhost' or an IP address, and ensure a port is specified
export const serverUrl = isLocal ? 'http://localhost:8001' : ''; export const isLocal = (window.location.hostname === 'localhost' ||
/^[0-9]+\.[0-9]+\.[0-9]+\.[0-9]+$/.test(window.location.hostname)) &&
window.location.port !== '';
// Set the server URL based on whether it's local or not
export const serverUrl = isLocal ? `${window.location.hostname}:${window.location.port}` : '';
export const apiUrl = isLocal ? serverUrl : 'https://api.pokerogue.net'; export const apiUrl = isLocal ? serverUrl : 'https://api.pokerogue.net';
export function setCookie(cName: string, cValue: string): void { export function setCookie(cName: string, cValue: string): void {