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Fiz pokemon.ts
Thx jummy
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@ -1,4 +1,4 @@
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import Phaser from "phaser";
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qqimport Phaser from "phaser";
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import type { AnySound } from "#app/battle-scene";
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import type BattleScene from "#app/battle-scene";
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import { globalScene } from "#app/global-scene";
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@ -2323,8 +2323,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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(!this.isOfType(PokemonType.FLYING, true, true) &&
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!this.hasAbility(AbilityId.LEVITATE) &&
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!this.getTag(BattlerTagType.FLOATING) &&
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!ignoreSemiInvulnerable) ||
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!this.getTag(SemiInvulnerableTag)
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!ignoreSemiInvulnerable || !this.getTag(SemiInvulnerableTag)
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)
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);
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}
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