From cb68afe7cba36e969697bd69b31be887cda4a198 Mon Sep 17 00:00:00 2001 From: Lugiad <2070109+Adri1@users.noreply.github.com> Date: Thu, 26 Jun 2025 01:01:01 +0200 Subject: [PATCH] Add new TextStyle --- src/ui/settings/navigationMenu.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ui/settings/navigationMenu.ts b/src/ui/settings/navigationMenu.ts index be3726bd47d..73df7e32240 100644 --- a/src/ui/settings/navigationMenu.ts +++ b/src/ui/settings/navigationMenu.ts @@ -144,7 +144,7 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { let relative: Phaser.GameObjects.Sprite | Phaser.GameObjects.Text = iconPreviousTab; let relativeWidth: number = iconPreviousTab.width * 6; for (const label of navigationManager.labels) { - const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL); + const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL_NAVBAR); labelText.setOrigin(0, 0); labelText.setPositionRelative(relative, 6 + relativeWidth / 6, 0); this.add(labelText);