diff --git a/src/ui/settings/navigationMenu.ts b/src/ui/settings/navigationMenu.ts index be3726bd47d..73df7e32240 100644 --- a/src/ui/settings/navigationMenu.ts +++ b/src/ui/settings/navigationMenu.ts @@ -144,7 +144,7 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { let relative: Phaser.GameObjects.Sprite | Phaser.GameObjects.Text = iconPreviousTab; let relativeWidth: number = iconPreviousTab.width * 6; for (const label of navigationManager.labels) { - const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL); + const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL_NAVBAR); labelText.setOrigin(0, 0); labelText.setPositionRelative(relative, 6 + relativeWidth / 6, 0); this.add(labelText);