diff --git a/.dependency-cruiser.cjs b/.dependency-cruiser.cjs index b7de80a70de..08daf98fca4 100644 --- a/.dependency-cruiser.cjs +++ b/.dependency-cruiser.cjs @@ -1,9 +1,33 @@ /** @type {import('dependency-cruiser').IConfiguration} */ module.exports = { forbidden: [ + { + name: "no-non-type-@type-exports", + severity: "error", + comment: + "Files in @types should not export anything but types and interfaces. " + + "The folder is intended to house imports that are removed at runtime, " + + "and thus should not contain anything with a bearing on runtime code.", + from: {}, + to: { + path: "(^|/)src/@types", + dependencyTypesNot: ["type-only"], + }, + }, + { + name: "only-type-imports", + severity: "error", + comment: "Files in 'enums/' and '@types/' must only use type imports.", + from: { + path: ["(^|/)src/@types", "(^|/)src/enums"], + }, + to: { + dependencyTypesNot: ["type-only"], + }, + }, { name: "no-circular-at-runtime", - severity: "warn", + severity: "error", comment: "This dependency is part of a circular relationship. You might want to revise " + "your solution (i.e. use dependency inversion, make sure the modules have a single responsibility) ", @@ -23,7 +47,7 @@ module.exports = { "add an exception for it in your dependency-cruiser configuration. By default " + "this rule does not scrutinize dot-files (e.g. .eslintrc.js), TypeScript declaration " + "files (.d.ts), tsconfig.json and some of the babel and webpack configs.", - severity: "warn", + severity: "error", from: { orphan: true, pathNot: [ @@ -31,6 +55,7 @@ module.exports = { "[.]d[.]ts$", // TypeScript declaration files "(^|/)tsconfig[.]json$", // TypeScript config "(^|/)(?:babel|webpack)[.]config[.](?:js|cjs|mjs|ts|cts|mts|json)$", // other configs + "(^|/)test/.+[.]setup[.]ts", // Vitest setup files ], }, to: {}, @@ -40,7 +65,7 @@ module.exports = { comment: "A module depends on a node core module that has been deprecated. Find an alternative - these are " + "bound to exist - node doesn't deprecate lightly.", - severity: "warn", + severity: "error", from: {}, to: { dependencyTypes: ["core"], @@ -73,7 +98,7 @@ module.exports = { comment: "This module uses a (version of an) npm module that has been deprecated. Either upgrade to a later " + "version of that module, or find an alternative. Deprecated modules are a security risk.", - severity: "warn", + severity: "error", from: {}, to: { dependencyTypes: ["deprecated"], @@ -109,7 +134,7 @@ module.exports = { "Likely this module depends on an external ('npm') package that occurs more than once " + "in your package.json i.e. bot as a devDependencies and in dependencies. This will cause " + "maintenance problems later on.", - severity: "warn", + severity: "error", from: {}, to: { moreThanOneDependencyType: true, @@ -120,7 +145,7 @@ module.exports = { }, }, - /* rules you might want to tweak for your specific situation: */ + // rules you might want to tweak for your specific situation: { name: "not-to-spec", @@ -175,7 +200,7 @@ module.exports = { "in your package.json. This makes sense if your package is e.g. a plugin, but in " + "other cases - maybe not so much. If the use of a peer dependency is intentional " + "add an exception to your dependency-cruiser configuration.", - severity: "warn", + severity: "error", from: {}, to: { dependencyTypes: ["npm-peer"], @@ -183,6 +208,7 @@ module.exports = { }, ], options: { + exclude: ["src/plugins/vite/*", "src/vite.env.d.ts"], /* Which modules not to follow further when encountered */ doNotFollow: { /* path: an array of regular expressions in strings to match against */ @@ -205,7 +231,7 @@ module.exports = { module systems it knows of. It's the default because it's the safe option It might come at a performance penalty, though. moduleSystems: ['amd', 'cjs', 'es6', 'tsd'] - + As in practice only commonjs ('cjs') and ecmascript modules ('es6') are widely used, you can limit the moduleSystems to those. */ @@ -213,7 +239,7 @@ module.exports = { // moduleSystems: ['cjs', 'es6'], /* prefix for links in html and svg output (e.g. 'https://github.com/you/yourrepo/blob/main/' - to open it on your online repo or `vscode://file/${process.cwd()}/` to + to open it on your online repo or `vscode://file/${process.cwd()}/` to open it in visual studio code), */ // prefix: `vscode://file/${process.cwd()}/`, @@ -222,7 +248,7 @@ module.exports = { true: also detect dependencies that only exist before typescript-to-javascript compilation "specify": for each dependency identify whether it only exists before compilation or also after */ - // tsPreCompilationDeps: false, + tsPreCompilationDeps: true, /* list of extensions to scan that aren't javascript or compile-to-javascript. Empty by default. Only put extensions in here that you want to take into @@ -258,7 +284,7 @@ module.exports = { to './webpack.conf.js'. The (optional) `env` and `arguments` attributes contain the parameters - to be passed if your webpack config is a function and takes them (see + to be passed if your webpack config is a function and takes them (see webpack documentation for details) */ // webpackConfig: { @@ -297,7 +323,7 @@ module.exports = { conditionNames: ["import", "require", "node", "default", "types"], /* The extensions, by default are the same as the ones dependency-cruiser - can access (run `npx depcruise --info` to see which ones that are in + can access (run `pnpm exec depcruise --info` to see which ones that are in _your_ environment). If that list is larger than you need you can pass the extensions you actually use (e.g. [".js", ".jsx"]). This can speed up module resolution, which is the most expensive step. @@ -309,8 +335,8 @@ module.exports = { A list of alias fields in package.jsons See [this specification](https://github.com/defunctzombie/package-browser-field-spec) and the webpack [resolve.alias](https://webpack.js.org/configuration/resolve/#resolvealiasfields) - documentation - + documentation + Defaults to an empty array (= don't use alias fields). */ // aliasFields: ["browser"], diff --git a/.env.development b/.env.development index e4e5053016f..91c228d6761 100644 --- a/.env.development +++ b/.env.development @@ -1,6 +1,7 @@ VITE_BYPASS_LOGIN=1 VITE_BYPASS_TUTORIAL=0 VITE_SERVER_URL=http://localhost:8001 +# IDs for discord/google auth go unused due to VITE_BYPASS_LOGIN VITE_DISCORD_CLIENT_ID=1234567890 VITE_GOOGLE_CLIENT_ID=1234567890 VITE_I18N_DEBUG=0 diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS index 79ab1bdc38a..979b94f84d6 100644 --- a/.github/CODEOWNERS +++ b/.github/CODEOWNERS @@ -8,7 +8,7 @@ # Art Team /public/**/*.png @pagefaultgames/art-team -/public/**/*.json @pagefaultgames/art-team +/public/**/*.json @pagefaultgames/art-team /public/images @pagefaultgames/art-team /public/battle-anims @pagefaultgames/art-team diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md index a25a2f807f3..c358986281b 100644 --- a/.github/pull_request_template.md +++ b/.github/pull_request_template.md @@ -2,25 +2,28 @@ + ## What are the changes the user will see? @@ -65,12 +68,12 @@ Do the reviewers need to do something special in order to test your changes? - [ ] The PR is self-contained and cannot be split into smaller PRs? - [ ] Have I provided a clear explanation of the changes? - [ ] Have I tested the changes manually? -- [ ] Are all unit tests still passing? (`npm run test:silent`) - - [ ] Have I created new automated tests (`npm run create-test`) or updated existing tests related to the PR's changes? +- [ ] Are all unit tests still passing? (`pnpm test:silent`) + - [ ] Have I created new automated tests (`pnpm test:create`) or updated existing tests related to the PR's changes? - [ ] Have I provided screenshots/videos of the changes (if applicable)? - [ ] Have I made sure that any UI change works for both UI themes (default and legacy)? Are there any localization additions or changes? If so: - [ ] Has a locales PR been created on the [locales](https://github.com/pagefaultgames/pokerogue-locales) repo? - [ ] If so, please leave a link to it here: -- [ ] Has the translation team been contacted for proofreading/translation? \ No newline at end of file +- [ ] Has the translation team been contacted for proofreading/translation? diff --git a/.github/workflows/deploy-beta.yml b/.github/workflows/deploy-beta.yml index 90b3008c8e9..0894032c8ad 100644 --- a/.github/workflows/deploy-beta.yml +++ b/.github/workflows/deploy-beta.yml @@ -11,22 +11,31 @@ on: jobs: deploy: - if: github.repository == 'pagefaultgames/pokerogue' && github.ref_name == ${{ vars.BETA_DEPLOY_BRANCH || 'beta' }} + if: github.repository == 'pagefaultgames/pokerogue' && github.ref_name == (vars.BETA_DEPLOY_BRANCH || 'beta') runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 with: submodules: "recursive" ref: ${{ vars.BETA_DEPLOY_BRANCH || 'beta'}} + + - name: Install pnpm + uses: pnpm/action-setup@v4 + with: + version: 10 + - uses: actions/setup-node@v4 with: node-version-file: ".nvmrc" + - name: Install dependencies - run: npm ci + run: pnpm i + - name: Build - run: npm run build:beta + run: pnpm build:beta env: NODE_ENV: production + - name: Set up SSH run: | mkdir ~/.ssh @@ -34,6 +43,7 @@ jobs: echo "${{ secrets.BETA_SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519 chmod 600 ~/.ssh/* ssh-keyscan -H ${{ secrets.BETA_SSH_HOST }} >> ~/.ssh/known_hosts + - name: Deploy build on server run: | rsync --del --no-times --checksum -vrm dist/* ${{ secrets.BETA_SSH_USER }}@${{ secrets.BETA_SSH_HOST }}:${{ secrets.BETA_DESTINATION_DIR }} diff --git a/.github/workflows/deploy.yml b/.github/workflows/deploy.yml index 00190e477d5..0e7102a41dd 100644 --- a/.github/workflows/deploy.yml +++ b/.github/workflows/deploy.yml @@ -16,15 +16,24 @@ jobs: - uses: actions/checkout@v4 with: submodules: 'recursive' + + - name: Install pnpm + uses: pnpm/action-setup@v4 + with: + version: 10 + - uses: actions/setup-node@v4 with: node-version-file: '.nvmrc' + - name: Install dependencies - run: npm ci + run: pnpm i + - name: Build - run: npm run build + run: pnpm build env: NODE_ENV: production + - name: Set up SSH if: github.event_name == 'push' && github.ref_name == 'main' run: | @@ -33,11 +42,13 @@ jobs: echo "${{ secrets.SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519 chmod 600 ~/.ssh/* ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts + - name: Deploy build on server if: github.event_name == 'push' && github.ref_name == 'main' - run: | + run: | rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json" + - name: Purge Cloudflare Cache if: github.event_name == 'push' && github.ref_name == 'main' id: purge-cache diff --git a/.github/workflows/github-pages.yml b/.github/workflows/github-pages.yml index ce7c17e2db9..1588a15afeb 100644 --- a/.github/workflows/github-pages.yml +++ b/.github/workflows/github-pages.yml @@ -4,6 +4,7 @@ on: push: branches: - main + - beta pull_request: branches: - main @@ -34,6 +35,11 @@ jobs: sudo apt update sudo apt install -y git openssh-client + - name: Install pnpm + uses: pnpm/action-setup@v4 + with: + version: 10 + - name: Setup Node 22.14.1 uses: actions/setup-node@v4 with: @@ -50,13 +56,13 @@ jobs: working-directory: ${{env.api-dir}} run: | cd pokerogue_docs - npm ci + pnpm i - name: Generate Typedoc docs working-directory: ${{env.api-dir}} run: | cd pokerogue_docs - npm run docs -- --out /tmp/docs --githubPages false --entryPoints ./src/ + pnpm exec typedoc --out /tmp/docs --githubPages false --entryPoints ./src/ - name: Commit & Push docs if: github.event_name == 'push' diff --git a/.github/workflows/linting.yml b/.github/workflows/linting.yml new file mode 100644 index 00000000000..82f5abd23a1 --- /dev/null +++ b/.github/workflows/linting.yml @@ -0,0 +1,47 @@ +name: Linting + +on: + push: + branches: + - main + - beta + pull_request: + branches: + - main + - beta + merge_group: + types: [checks_requested] + +jobs: + run-linters: + name: Run linters + runs-on: ubuntu-latest + + steps: + - name: Check out Git repository + uses: actions/checkout@v4 + with: + submodules: 'recursive' + + - name: Install pnpm + uses: pnpm/action-setup@v4 + with: + version: 10 + + - name: Set up Node.js + uses: actions/setup-node@v4 + with: + node-version-file: '.nvmrc' + cache: 'pnpm' + + - name: Install Node.js dependencies + run: pnpm i + + - name: Lint with Biome + run: pnpm biome-ci + + - name: Check dependencies with depcruise + run: pnpm depcruise + + - name: Lint with ls-lint + run: pnpm ls-lint \ No newline at end of file diff --git a/.github/workflows/quality.yml b/.github/workflows/quality.yml deleted file mode 100644 index d9592662998..00000000000 --- a/.github/workflows/quality.yml +++ /dev/null @@ -1,41 +0,0 @@ -name: Biome Code Quality - -on: - # Trigger the workflow on push or pull request, - # but only for the main branch - push: - branches: - - main # Trigger on push events to the main branch - - beta # Trigger on push events to the beta branch - pull_request: - branches: - - main # Trigger on pull request events targeting the main branch - - beta # Trigger on pull request events targeting the beta branch - merge_group: - types: [checks_requested] - -jobs: - run-linters: # Define a job named "run-linters" - name: Run linters # Human-readable name for the job - runs-on: ubuntu-latest # Specify the latest Ubuntu runner for the job - - steps: - - name: Check out Git repository # Step to check out the repository - uses: actions/checkout@v4 # Use the checkout action version 4 - with: - submodules: 'recursive' - - - name: Set up Node.js # Step to set up Node.js environment - uses: actions/setup-node@v4 # Use the setup-node action version 4 - with: - node-version-file: '.nvmrc' - cache: 'npm' - - - name: Install Node.js dependencies # Step to install Node.js dependencies - run: npm ci # Use 'npm ci' to install dependencies - - - name: eslint # Step to run linters - run: npm run eslint-ci - - - name: Lint with Biome # Step to run linters - run: npm run biome-ci \ No newline at end of file diff --git a/.github/workflows/test-shard-template.yml b/.github/workflows/test-shard-template.yml index 98836bd335a..124004f380f 100644 --- a/.github/workflows/test-shard-template.yml +++ b/.github/workflows/test-shard-template.yml @@ -28,12 +28,20 @@ jobs: uses: actions/checkout@v4.2.2 with: submodules: "recursive" + + - name: Install pnpm + uses: pnpm/action-setup@v4 + with: + version: 10 + - name: Set up Node.js uses: actions/setup-node@v4 with: node-version-file: ".nvmrc" - cache: "npm" + cache: "pnpm" + - name: Install Node.js dependencies - run: npm ci + run: pnpm i + - name: Run tests - run: npx vitest --project ${{ inputs.project }} --no-isolate --shard=${{ inputs.shard }}/${{ inputs.totalShards }} ${{ !runner.debug && '--silent' || '' }} + run: pnpm test:silent --shard=${{ inputs.shard }}/${{ inputs.totalShards }} diff --git a/.github/workflows/tests.yml b/.github/workflows/tests.yml index c3b9666caa9..764a35ace60 100644 --- a/.github/workflows/tests.yml +++ b/.github/workflows/tests.yml @@ -1,18 +1,17 @@ name: Tests on: - # Trigger the workflow on push or pull request, - # but only for the main branch push: branches: - - main # Trigger on push events to the main branch - - beta # Trigger on push events to the beta branch + - main + - beta pull_request: branches: - - main # Trigger on pull request events targeting the main branch - - beta # Trigger on pull request events targeting the beta branch + - main + - beta merge_group: types: [checks_requested] + workflow_dispatch: jobs: check-path-change-filter: @@ -24,6 +23,7 @@ jobs: steps: - name: checkout uses: actions/checkout@v4 + - uses: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36 id: filter with: diff --git a/.ls-lint.yml b/.ls-lint.yml new file mode 100644 index 00000000000..22f08f72938 --- /dev/null +++ b/.ls-lint.yml @@ -0,0 +1,28 @@ +# Base settings to use +# Note that the `_cfg` key isn't part of ls-lint's configuration, it's just a YAML anchor for reuse. +_cfg: &cfg + .ps1: kebab-case + .ts: kebab-case + .js: kebab-case + .*.ts: kebab-case + .*.js: kebab-case + .dir: kebab-case + .py: snake_case # python files should always use snake_case + +ls: + <<: *cfg + src: &src + <<: *cfg + .dir: kebab-case | regex:@types + .js: exists:0 + src/system/version-migration/versions: + .ts: snake_case + <<: *cfg + test: *src +ignore: + - node_modules + - .vscode + - .github + - .git + - public + - dist diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 00000000000..2d56b868cff --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,110 @@ +# Contributing to PokéRogue + +Thank you for taking the time to contribute, every little bit helps. This project is entirely open-source and unmonetized - community contributions are what keep it alive! + +Please make sure you understand everything relevant to your changes from the [Table of Contents](#-table-of-contents), and absolutely *feel free to reach out in the **#dev-corner** channel on [Discord](https://discord.gg/pokerogue)*. +We are here to help and the better you understand what you're working on, the easier it will be for it to find its way into the game. + +## 📄 Table of Contents + +- [Development Basics](#️-development-basics) +- [Environment Setup](#-environment-setup) +- [Getting Started](#-getting-started) +- [Documentation](#-documentation) +- [Testing Your Changes](#-testing-your-changes) +- [Development Save File (Unlock Everything)](#-development-save-file) + +## 🛠️ Development Basics + +PokéRogue is built with [Typescript](https://www.typescriptlang.org/docs/handbook/intro.html), using the [Phaser](https://github.com/phaserjs/phaser) game framework. + +If you have the motivation and experience with Typescript/Javascript (or are willing to learn) you can contribute by forking the repository and making pull requests with contributions. + +## 💻 Environment Setup + +### Prerequisites + +- node: >=22.14.0 - [manage with pnpm](https://pnpm.io/cli/env) | [manage with fnm](https://github.com/Schniz/fnm) | [manage with nvm](https://github.com/nvm-sh/nvm) +- pnpm: 10.x - [how to install](https://pnpm.io/installation) (not recommended to install via `npm` on Windows native) | [alternate method - volta.sh](https://volta.sh/) +- The repository [forked](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/working-with-forks/fork-a-repo) and [cloned](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository) locally on your device + +### Running Locally + +1. Run `pnpm install` from the repository root + - *if you run into any errors, reach out in the **#dev-corner** channel on Discord* +2. Run `pnpm start:dev` to locally run the project at `localhost:8000` + +## 🚀 Getting Started + +A great way to develop an understanding of how the project works is to look at test cases (located in [the `test` folder](./test/)). +Tests show you both how things are supposed to work and the expected "flow" to get from point A to point B in battles. + +*This is a big project and you will be confused at times - never be afraid to reach out and ask questions in **#dev-corner***! + +### Where to Look + +Once you have your feet under you, check out the [Issues](https://github.com/pagefaultgames/pokerogue/issues) page to see how you can help us! +Most issues are bugs and are labeled with their area, such as `Move`, `Ability`, `UI/UX`, etc. There are also priority labels: +- `P0`: Completely gamebreaking (very rare) +- `P1`: Major - Game crash +- `P2`: Minor - Incorrect (but non-crashing) move/ability/interaction +- `P3`: No gameplay impact - typo, minor graphical error, etc. + +Also under issues, you can take a look at the [List of Partial / Unimplemented Moves and Abilities](https://github.com/pagefaultgames/pokerogue/issues/3503) and the [Bug Board](https://github.com/orgs/pagefaultgames/projects/3) (the latter is essentially the same as the issues page but easier to work with). + +You are free to comment on any issue so that you may be assigned to it and we can avoid multiple people working on the same thing. + +## 📚 Documentation + +You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html). + +Additionally, the [docs folder](./docs) contains a variety of in-depth documents and guides useful for aspiring contributors. +Notable topics include: +- [Commenting your code](./docs/comments.md) +- [Linting & Formatting](./docs/linting.md) +- [Localization](./docs/localization.md) +- [Enemy AI move selection](./docs/enemy-ai.md) + +Again, if you have unanswered questions please feel free to ask! + +## 🧪 Testing Your Changes + +You've just made a change - how can you check if it works? You have two areas to hit: + +### 1 - Manual Testing + +> This will likely be your first stop. After making a change, you'll want to spin the game up and make sure everything is as you expect. To do this, you will need a way to manipulate the game to produce the situation you're looking to test. + +[src/overrides.ts](../src/overrides.ts) contains overrides for most values you'll need to change for testing, controlled through the `overrides` object. +For example, here is how you could test a scenario where the player Pokemon has the ability Drought and the enemy Pokemon has the move Water Gun: + +```typescript +const overrides = { + ABILITY_OVERRIDE: AbilityId.DROUGHT, + OPP_MOVESET_OVERRIDE: MoveId.WATER_GUN, +} satisfies Partial>; +``` + +Read through `src/overrides.ts` file to find the override that fits your needs - there are a lot of them! +If the situation you're trying to test can't be created using existing overrides (or with the [Dev Save](#-development-save-file)), reach out in **#dev-corner**. +You can get help testing your specific changes, and you might have found a new override that needs to be created! + +### 2 - Automatic Testing + +> PokéRogue uses [Vitest](https://vitest.dev/) for automatic testing. Checking out the existing tests in the [test](./test/) folder is a great way to understand how this works, and to get familiar with the project as a whole. + +To make sure your changes didn't break any existing test cases, run `pnpm test:silent` in your terminal. You can also provide an argument to the command: to run only the Dancer (ability) tests, you could write `pnpm test:silent dancer`. + - __Note that passing all test cases does *not* guarantee that everything is working properly__. The project does not have complete regression testing. + +Most non-trivial changes (*especially bug fixes*) should come along with new test cases. + - To make a new test file, run `pnpm test:create` and follow the prompts. If the move/ability/etc. you're modifying already has tests, simply add new cases to the end of the file. As mentioned before, the easiest way to get familiar with the system and understand how to write your own tests is simply to read the existing tests, particularly ones similar to the tests you intend to write. + - Ensure that new tests: + - Are deterministic. In other words, the test should never pass or fail when it shouldn't due to randomness. This involves primarily ensuring that abilities and moves are never randomly selected. + - As much as possible, are unit tests. If you have made two distinct changes, they should be tested in two separate cases. + - Test edge cases. A good strategy is to think of edge cases beforehand and create tests for them using `it.todo`. Once the edge case has been handled, you can remove the `todo` marker. + +## 😈 Development Save File +> Some issues may require you to have unlocks on your save file which go beyond normal overrides. For this reason, the repository contains a [save file](../test/test-utils/saves/everything.psrv) with _everything_ unlocked (even ones not legitimately obtainable, like unimplemented variant shinies). + +1. Start the game up locally and navigate to `Menu -> Manage Data -> Import Data` +2. Select [everything.prsv](test/test-utils/saves/everything.prsv) (`test/test-utils/saves/everything.prsv`) and confirm. diff --git a/CREDITS.md b/CREDITS.md index 6d884c8fd60..bca89c816ca 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -40,6 +40,7 @@ ## Backgrounds - Squip (Paid Commissions) - Contributions by Someonealive-QN +- Contributions by redactedinlight ## UI - GAMEFREAK diff --git a/README.md b/README.md index 56392808b3c..1bb8c7772f3 100644 --- a/README.md +++ b/README.md @@ -4,47 +4,7 @@ PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite # Contributing -## 🛠️ Development - -If you have the motivation and experience with Typescript/Javascript (or are willing to learn) please feel free to fork the repository and make pull requests with contributions. If you don't know what to work on but want to help, reference the below **To-Do** section or the **#feature-vote** channel in the discord. - -### 💻 Environment Setup - -#### Prerequisites - -- node: 22.14.0 -- npm: [how to install](https://docs.npmjs.com/downloading-and-installing-node-js-and-npm) - -#### Running Locally - -1. Clone the repo and in the root directory run `npm install` - - *if you run into any errors, reach out in the **#dev-corner** channel in discord* -2. Run `npm run start:dev` to locally run the project in `localhost:8000` - -#### Linting - -We're using Biome as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the `npm run biome` script. To view the complete rules, check out the [biome.jsonc](./biome.jsonc) file. - -### 📚 Documentation - -You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html). -For information on enemy AI, check out the [enemy-ai.md](./docs/enemy-ai.md) file. -For detailed guidelines on documenting your code, refer to the [comments.md](./docs/comments.md) file. - -### ❔ FAQ - -**How do I test a new _______?** - -- In the `src/overrides.ts` file there are overrides for most values you'll need to change for testing - -**How do I retrieve the translations?** - -- The translations were moved to the [dedicated translation repository](https://github.com/pagefaultgames/pokerogue-locales) and are now applied as a submodule in this project. -- The command to retrieve the translations is `git submodule update --init --recursive`. If you still struggle to get it working, please reach out to #dev-corner channel in Discord. - -## 🪧 To Do - -Check out [Github Issues](https://github.com/pagefaultgames/pokerogue/issues) to see how can you help us! +See [CONTRIBUTING.md](./CONTRIBUTING.md), this includes instructions on how to set up the game locally. # 📝 Credits > diff --git a/biome.jsonc b/biome.jsonc index 40301b3e0bc..d2f7c711dc9 100644 --- a/biome.jsonc +++ b/biome.jsonc @@ -1,5 +1,5 @@ { - "$schema": "https://biomejs.dev/schemas/1.9.4/schema.json", + "$schema": "https://biomejs.dev/schemas/2.0.0/schema.json", "vcs": { "enabled": false, "clientKind": "git", @@ -10,65 +10,98 @@ "enabled": true, "useEditorconfig": true, "indentStyle": "space", - "ignore": ["src/enums/*", "src/data/balance/*"], + "includes": ["**", "!**/src/enums/**/*", "!**/src/data/balance/**/*"], "lineWidth": 120 }, "files": { "ignoreUnknown": true, // Adding folders to the ignore list is GREAT for performance because it prevents biome from descending into them // and having to verify whether each individual file is ignored - "ignore": [ - "**/*.d.ts", - "dist/*", - "build/*", - "coverage/*", - "public/*", - ".github/*", - "node_modules/*", - ".vscode/*", - "*.css", // TODO? - "*.html", // TODO? - "src/overrides.ts", - // TODO: these files are too big and complex, ignore them until their respective refactors - "src/data/moves/move.ts", - "src/data/abilities/ability.ts", - - // this file is just too big: - "src/data/balance/tms.ts" + "includes": [ + "**", + "!**/dist/**/*", + "!**/build/**/*", + "!**/coverage/**/*", + "!**/public/**/*", + "!**/.github/**/*", + "!**/node_modules/**/*", + "!**/.vscode/**/*", + "!**/typedoc/**/*", + // TODO: lint css and html? + "!**/*.css", + "!**/*.html", + // TODO: enable linting this file + "!**/src/data/moves/move.ts", + // this file is too big + "!**/src/data/balance/tms.ts" ] }, - // While it'd be nice to enable consistent sorting, enabling this causes issues due to circular import resolution order - // TODO: Remove if we ever get down to 0 circular imports - "organizeImports": { "enabled": false }, + "assist": { + "actions": { + "source": { + "organizeImports": { + "level": "on", + "options": { + "groups": [":ALIAS:", ":NODE:", ":PACKAGE_WITH_PROTOCOL:", ":PACKAGE:", ":PATH:"] + } + } + } + } + }, "linter": { - "ignore": [ - "src/phases/move-effect-phase.ts" // TODO: unignore after move-effect-phase refactor - ], "enabled": true, "rules": { "recommended": true, "correctness": { "noUndeclaredVariables": "off", "noUnusedVariables": "error", - "noSwitchDeclarations": "warn", // TODO: refactor and make this an error - "noVoidTypeReturn": "warn", // TODO: Refactor and make this an error - "noUnusedImports": "error" + "noSwitchDeclarations": "error", + "noVoidTypeReturn": "error", + "noUnusedImports": { + "level": "error", + "fix": "safe" + }, + "noUnusedFunctionParameters": "error", + "noUnusedLabels": "error", + "noPrivateImports": "error" }, "style": { - "noVar": "error", "useEnumInitializers": "off", // large enums like Moves/Species would make this cumbersome - "useBlockStatements": "error", + "useBlockStatements": { + "level": "error", + "fix": "safe" + }, "useConst": "error", "useImportType": "error", "noNonNullAssertion": "off", // TODO: Turn this on ASAP and fix all non-null assertions in non-test files "noParameterAssign": "off", "useExponentiationOperator": "off", // Too typo-prone and easy to mixup with standard multiplication (* vs **) - "useDefaultParameterLast": "off", // TODO: Fix spots in the codebase where this flag would be triggered, and then enable + "useDefaultParameterLast": { + // TODO: Fix spots in the codebase where this flag would be triggered + // and then set to "error" and re-enable the fixer + "level": "warn", + "fix": "none" + }, "useSingleVarDeclarator": "off", "useNodejsImportProtocol": "off", "useTemplate": "off", // string concatenation is faster: https://stackoverflow.com/questions/29055518/are-es6-template-literals-faster-than-string-concatenation - "noNamespaceImport": "error" + "useAsConstAssertion": "error", + "noUnusedTemplateLiteral": "error", + "useNumberNamespace": "error", + "noInferrableTypes": "error", + "noUselessElse": "error", + "noRestrictedTypes": { + "level": "error", + "options": { + "types": { + "integer": { + "message": "This is an alias for 'number' that can provide false impressions of what values can actually be contained in this variable. Use 'number' instead.", + "use": "number" + } + } + } + } }, "suspicious": { "noDoubleEquals": "error", @@ -82,45 +115,85 @@ "noImplicitAnyLet": "warn", // TODO: Refactor and make this an error "noRedeclare": "info", // TODO: Refactor and make this an error "noGlobalIsNan": "off", - "noAsyncPromiseExecutor": "warn" // TODO: Refactor and make this an error + "noAsyncPromiseExecutor": "warn", // TODO: Refactor and make this an error + "noVar": "error", + "noDocumentCookie": "off" // Firefox has minimal support for the "Cookie Store API" }, "complexity": { - "noExcessiveCognitiveComplexity": "warn", // TODO: Refactor and make this an error + "noExcessiveCognitiveComplexity": "info", // TODO: Refactor and make this an error "useLiteralKeys": "off", "noForEach": "off", // Foreach vs for of is not that simple. "noUselessSwitchCase": "off", // Explicit > Implicit - "noUselessConstructor": "warn", // TODO: Refactor and make this an error - "noBannedTypes": "warn" // TODO: Refactor and make this an error + "noUselessConstructor": "error", + "noBannedTypes": "warn", // TODO: Refactor and make this an error + "noThisInStatic": "error", + "noUselessThisAlias": "error", + "noUselessTernary": "error" + }, + "performance": { + "noNamespaceImport": "error", + "noDelete": "error" }, "nursery": { - "noRestrictedTypes": { - "level": "error", - "options": { - "types": { - "integer": { - "message": "This is an alias for 'number' that can provide false impressions of what values can actually be contained in this variable. Use 'number' instead.", - "use": "number" - } - } - } - } + "useAdjacentGetterSetter": "error", + "noConstantBinaryExpression": "error", + "noTsIgnore": "error", + "noAwaitInLoop": "off", + "useJsonImportAttribute": "off", // "Import attributes are only supported when the '--module' option is set to 'esnext', 'node18', 'nodenext', or 'preserve'. ts(2823)" + "useIndexOf": "error", + "useObjectSpread": "error", + "useNumericSeparators": "off", // TODO: enable? + "useIterableCallbackReturn": "warn", // TODO: refactor and make "error" + "noShadow": "warn" // TODO: refactor and make "error" } } }, "javascript": { - "formatter": { "quoteStyle": "double", "arrowParentheses": "asNeeded" } + "formatter": { + "quoteStyle": "double", + "arrowParentheses": "asNeeded" + }, + "parser": { + "jsxEverywhere": false + } }, "overrides": [ { - "include": ["test/**/*.test.ts"], - "javascript": { "globals": [] }, + "includes": ["**/test/**/*.test.ts"], "linter": { "rules": { "performance": { - "noDelete": "off" // TODO: evaluate if this is necessary for the test(s) to function + "noDelete": "off", // TODO: evaluate if this is necessary for the test(s) to function + "noNamespaceImport": "off" // this is required for `vi.spyOn` to work in some tests }, "style": { - "noNamespaceImport": "off" // this is required for `vi.spyOn` to work in some tests + "noNonNullAssertion": "off" + }, + "nursery": { + "noFloatingPromises": "error" + } + } + } + }, + + // Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes), + // as well as in all TS files in `scripts/` (which are assumed to be boilerplate templates). + { + "includes": ["**/src/overrides.ts", "**/src/enums/**/*", "**/scripts/**/*.ts", "**/*.d.ts"], + "linter": { + "rules": { + "correctness": { + "noUnusedImports": "off" + } + } + } + }, + { + "includes": ["**/src/overrides.ts", "**/scripts/**/*.ts"], + "linter": { + "rules": { + "style": { + "useImportType": "off" } } } diff --git a/create-test-boilerplate.js b/create-test-boilerplate.js deleted file mode 100644 index d47b7c4afeb..00000000000 --- a/create-test-boilerplate.js +++ /dev/null @@ -1,172 +0,0 @@ -/** - * This script creates a test boilerplate file in the appropriate - * directory based on the type selected. - * @example npm run create-test - */ - -import fs from "fs"; -import inquirer from "inquirer"; -import path from "path"; -import { fileURLToPath } from "url"; - -// Get the directory name of the current module file -const __filename = fileURLToPath(import.meta.url); -const __dirname = path.dirname(__filename); -const typeChoices = ["Move", "Ability", "Item", "Mystery Encounter"]; - -/** - * Prompts the user to select a type via list. - * @returns {Promise<{selectedOption: string}>} the selected type - */ -async function promptTestType() { - const typeAnswer = await inquirer.prompt([ - { - type: "list", - name: "selectedOption", - message: "What type of test would you like to create:", - choices: [...typeChoices, "EXIT"], - }, - ]); - - if (typeAnswer.selectedOption === "EXIT") { - console.log("Exiting..."); - return process.exit(); - } - if (!typeChoices.includes(typeAnswer.selectedOption)) { - console.error(`Please provide a valid type (${typeChoices.join(", ")})!`); - return await promptTestType(); - } - - return typeAnswer; -} - -/** - * Prompts the user to provide a file name. - * @param {string} selectedType - * @returns {Promise<{userInput: string}>} the selected file name - */ -async function promptFileName(selectedType) { - const fileNameAnswer = await inquirer.prompt([ - { - type: "input", - name: "userInput", - message: `Please provide the name of the ${selectedType}:`, - }, - ]); - - if (!fileNameAnswer.userInput || fileNameAnswer.userInput.trim().length === 0) { - console.error("Please provide a valid file name!"); - return await promptFileName(selectedType); - } - - return fileNameAnswer; -} - -/** - * Runs the interactive create-test "CLI" - * @returns {Promise} - */ -async function runInteractive() { - const typeAnswer = await promptTestType(); - const fileNameAnswer = await promptFileName(typeAnswer.selectedOption); - - const type = typeAnswer.selectedOption.toLowerCase(); - // Convert fileName from kebab-case or camelCase to snake_case - const fileName = fileNameAnswer.userInput - .replace(/-+/g, "_") // Convert kebab-case (dashes) to underscores - .replace(/([a-z])([A-Z])/g, "$1_$2") // Convert camelCase to snake_case - .replace(/\s+/g, "_") // Replace spaces with underscores - .toLowerCase(); // Ensure all lowercase - // Format the description for the test case - - const formattedName = fileName.replace(/_/g, " ").replace(/\b\w/g, char => char.toUpperCase()); - // Determine the directory based on the type - let dir; - let description; - switch (type) { - case "move": - dir = path.join(__dirname, "test", "moves"); - description = `Moves - ${formattedName}`; - break; - case "ability": - dir = path.join(__dirname, "test", "abilities"); - description = `Abilities - ${formattedName}`; - break; - case "item": - dir = path.join(__dirname, "test", "items"); - description = `Items - ${formattedName}`; - break; - case "mystery encounter": - dir = path.join(__dirname, "test", "mystery-encounter", "encounters"); - description = `Mystery Encounter - ${formattedName}`; - break; - default: - console.error(`Invalid type. Please use one of the following: ${typeChoices.join(", ")}.`); - process.exit(1); - } - - // Define the content template - const content = `import { Abilities } from "#enums/abilities"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("${description}", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .moveset([ Moves.SPLASH ]) - .ability(Abilities.BALL_FETCH) - .battleType("single") - .disableCrits() - .enemySpecies(Species.MAGIKARP) - .enemyAbility(Abilities.BALL_FETCH) - .enemyMoveset(Moves.SPLASH); - }); - - it("should do X", async () => { - await game.classicMode.startBattle([ Species.FEEBAS ]); - - game.move.select(Moves.SPLASH); - await game.phaseInterceptor.to("BerryPhase"); - - expect(true).toBe(true); - }); -}); -`; - - // Ensure the directory exists - if (!fs.existsSync(dir)) { - fs.mkdirSync(dir, { recursive: true }); - } - - // Create the file with the given name - const filePath = path.join(dir, `${fileName}.test.ts`); - - if (fs.existsSync(filePath)) { - console.error(`File "${fileName}.test.ts" already exists.`); - process.exit(1); - } - - // Write the template content to the file - fs.writeFileSync(filePath, content, "utf8"); - - console.log(`File created at: ${filePath}`); -} - -runInteractive(); diff --git a/dependency-graph.js b/dependency-graph.js deleted file mode 100644 index dff960d8781..00000000000 --- a/dependency-graph.js +++ /dev/null @@ -1,13 +0,0 @@ -import { Graphviz } from "@hpcc-js/wasm/graphviz"; - -const graphviz = await Graphviz.load(); - -const inputFile = []; -for await (const chunk of process.stdin) { - inputFile.push(chunk); -} - -const file = Buffer.concat(inputFile).toString("utf-8"); - -const svg = graphviz.dot(file, "svg"); -process.stdout.write(svg); diff --git a/docs/comments.md b/docs/comments.md index ba6c9929625..ac9474ce5b2 100644 --- a/docs/comments.md +++ b/docs/comments.md @@ -23,7 +23,7 @@ When formatted correctly, these comments are shown within VS Code or similar IDE - Functions also show the comment for each parameter as you type them, making keeping track of arguments inside lengthy functions much more clear. They can also be used to generate a commentated overview of the codebase. There is a GitHub action that automatically updates [this docs site](https://pagefaultgames.github.io/pokerogue/main/index.html) -and you can generate it locally as well via `npm run docs` which will generate into the `typedoc/` directory. +and you can generate it locally as well via `pnpm run docs` which will generate into the `typedoc/` directory. ## Syntax For an example of how TSDoc comments work, here are some TSDoc comments taken from `src/data/moves/move.ts`: diff --git a/docs/linting.md b/docs/linting.md index d3b4e47675f..d925b2f29af 100644 --- a/docs/linting.md +++ b/docs/linting.md @@ -1,14 +1,10 @@ # Linting & Formatting -> "Any fool can write code that a computer can understand. Good programmers write code that humans can understand." -> -> — Martin Fowler - Writing clean, readable code is important, and linters and formatters are an integral part of ensuring code quality and readability. It is for this reason we are using [Biome](https://biomejs.dev), an opinionated linter/formatter (akin to Prettier) with a heavy focus on speed and performance. ### Installation -You probably installed Biome already without noticing it - it's included inside `package.json` and should've been downloaded when you ran `npm install` after cloning the repo (assuming you followed proper instructions, that is). If you haven't done that yet, go do it. +You probably installed Biome already without noticing it - it's included inside `package.json` and should've been downloaded when you ran `pnpm install` after cloning the repo. If you haven't done that yet, go do it. # Using Biome @@ -24,17 +20,11 @@ You will **not** be able to push code with `error`-level linting problems - fix We also have a [Github Action](../.github/workflows/quality.yml) to verify code quality each time a PR is updated, preventing bad code from inadvertently making its way upstream. -### Why am I getting errors for code I didn't write? - -To save time and minimize friction with existing code, both the pre-commit hook and workflow run will only check files **directly changed** by a given PR or commit. -As a result, changes to files not updated since Biome's introduction can cause any _prior_ linting errors in them to resurface and get flagged. -This should occur less and less often as time passes and more files are updated to the new standard. - ## Running Biome via CLI If you want Biome to check your files manually, you can run it from the command line like so: ```sh -npx biome check --[flags] +pnpm exec biome check --[flags] ``` A full list of flags and options can be found on [their website](https://biomejs.dev/reference/cli/), but here's a few useful ones to keep in mind: @@ -56,10 +46,3 @@ Some things to consider: Any questions about linting rules should be brought up in the `#dev-corner` channel in the discord. [^1]: A complete list of rules can be found in the `biome.jsonc` file in the project root. - -## What about ESLint? - - -Our project migrated away from ESLint around March 2025 due to it simply not scaling well enough with the codebase's ever-growing size. The [existing eslint rules](../eslint.config.js) are considered _deprecated_, only kept due to Biome lacking the corresponding rules in its current ruleset. - -No additional ESLint rules should be added under any circumstances - even the few currently in circulation take longer to run than the entire Biome formatting/linting suite combined. \ No newline at end of file diff --git a/docs/localization.md b/docs/localization.md new file mode 100644 index 00000000000..0fe950a361d --- /dev/null +++ b/docs/localization.md @@ -0,0 +1,142 @@ +# Localization 101 + +PokéRogue's localization team puts immense effort into making the game accessible around the world, supporting over 12 different languages at the time of writing this document. +As a developer, it's important to help maintain global accessibility by effectively coordinating with the Translation Team on any new features or enhancements. + +This document aims to cover everything you need to know to help keep the integration process for localization smooth and simple. + +# Prerequisites +Before you continue, this document assumes: +- You have already forked the repository and set up a development environment according to [CONTRIBUTING.md](../CONTRIBUTING.md). +- You have a basic level of familiarity with Git commands and GitHub repositories. +- You have joined the [community Discord](https://discord.gg/pokerogue) and have access to `#dev-corner` and related channels via **[#select-roles](https://discord.com/channels/1125469663833370665/1194825607738052621)**. +This is the easiest way to keep in touch with both the Translation Team and other like-minded contributors! + +# About the `pokerogue-locales` submodule + +PokéRogue's translations are managed under a separate dedicated repository, [`pokerogue-locales`](https://github.com/pagefaultgames/pokerogue-locales/). +This repository is integrated into the main one as a [git submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules) within the `public/locales` folder. + +## What Is a Submodule? + +In essence, a submodule is a way for one repository (i.e. `pokerogue`) to use another repository (i.e. `pokerogue-locales`) internally. +The parent repo (the "superproject") houses a cloned version of the 2nd repository (the "submodule") inside it, making locales effectively a "repository within a repository", so to speak. + +>[!TIP] +> Many popular IDEs have integrated `git` support with special handling around submodules: +> ![Image showing Visual Studio Code's `git` integration in the File Explorer. A blue "S" in the top right hand corner indicates the `public/locales` folder is a submodule.](https://github.com/user-attachments/assets/bd42d354-c65b-4cbe-8873-23d760dc1714 "What the `public/locales` submodule looks like in VS Code's File Explorer") +> +> ![Image showing Visual Studio Code's Source Control tab. A separate dropdown can be seen for each individual submodule.](https://github.com/user-attachments/assets/8b4d3f64-aec1-4474-91df-03dc1252a2fa "Making commits on submodules without even changing directories!") + +## Fetching Changes from Submodules + +The following command will initialize your branch's locales repository and update its HEAD: +```bash +git submodule update --init --recursive +``` + +> [!TIP] +> This command is run _automatically_ after cloning, merging or changing branches, so you should rarely have to run it manually. + +> [!IMPORTANT] +> If you run into issues with the `locales` submodule, try deleting the `.git/modules/public` and `public/locales` folders before re-running the command. + +## How Are Translations Integrated? + +This project uses the [i18next library](https://www.i18next.com/) to integrate translations from `public/locales` into the source code. +The basic process for fetching translated text goes roughly as follows: +1. The source code fetches text by a given key. + ```ts + globalScene.phaseManager.queueMessage( + i18next.t("fileName:keyName", { arg1: "Hello", arg2: "an example", ... }) + ); + ``` +2. The game looks up the key in the corresponding JSON file for the user's language. + ```jsonc + // from "en/file-name.json"... + { + "keyName": "{{arg1}}! This is {{arg2}} of translated text!" + } + ``` + If the key doesn't exist for the given language, the game will default to an appropriate fallback (usually the corresponding English key). +3. The game shows the translated text to the user. + ```ts + "Hello! This is an example of translated text!" + ``` + +# Submitting Locales Changes +If you have a feature or enhancement that requires additions or changes to in-game text, you will need to make a fork of the `pokerogue-locales` repo and submit your text changes as a pull request _in addition_ to your pull request to the main project. +Since these two PRs aren't _technically_ linked, it's important to coordinate with the Translation Team to ensure that both PRs are integrated safely into the project. + +> [!CAUTION] +> **DO NOT HARDCODE PLAYER-FACING TEXT INTO THE CODE!** + +## Making Changes + +One perk of submodules is you don't actually _need_ to clone the locales repository to start contributing - initializing the submodule already does that for you. + +Given `pokerogue-locales` is a full-fledged `git` repository _inside_ `pokerogue`, making changes is roughly the same as normal, merely using `public/locales` as your root directory. + +> [!WARNING] +> Make sure to checkout or rebase onto `upstream/HEAD` **BEFORE** creating a PR! +> The checked-out commit is based on the superproject's SHA-1 by default, so hastily making changes may see you basing your commits on last week's `HEAD`. + +## Requirements for Adding Translated Text +When your new feature or enhancement requires adding a new locales key **without changing text in existing keys**, we require the following workflow with regards to localization: +1. You (the developer) make a pull request to the main repository for your new feature. +If this feature requires new text, the text should be integrated into the code with a new `i18next` key pointing to where you plan to add it into the locales repository. +2. You then make another pull request — this time to the `pokerogue-locales` repository — adding a new entry with text for each key you added to your main PR. + - You must add the corresponding **English keys** while making the PR; the Translation Team can take care of the rest[^2]. + - For any feature pulled from the mainline Pokémon games (e.g. a Move or Ability implementation), it's best practice to include a source link for any added text. + [Poké Corpus](https://abcboy101.github.io/poke-corpus/) is a great resource for finding text from the mainline games; otherwise, a video/picture showing the text being displayed should suffice. + - You should also [notify the current Head of Translation](#notifying-translation) to ensure a fast response. +3. At this point, you may begin [testing locales integration in your main PR](#documenting-locales-changes). +4. The Translation Team will approve the locale PR (after corrections, if necessary), then merge it into `pokerogue-locales`. +5. The Dev Team will approve your main PR for your feature, then merge it into PokéRogue's beta environment. + +[^2]: For those wondering, the reason for choosing English specifically is due to it being the master language set in Pontoon (the program used by the Translation Team to perform locale updates). +If a key is present in any language _except_ the master language, it won't appear anywhere else in the translation tool, rendering missing English keys quite a hassle. + +### Requirements for Modifying Translated Text + +PRs that modify existing text have different risks with respect to coordination between development and translation, so their requirements are slightly different: +- As above, you set up 2 PRs: one for the feature itself in the main repo, and another for the associated locales changes in the locale repo. +- Now, however, you need to have your main PR be approved by the Dev Team **before** your corresponding locale changes are merged in. +- After your main PR is approved, the Translation Team will merge your locale PR, and you may update the submodule and post video evidence of integration into the **locales PR**. +- A Lead or Senior Translator from the Translation Team will then approve your main PR (if all is well), clearing your feature for merging into `beta`. + +## Documenting Locales Changes + +After making a PR involving any outwards-facing behavior (but _especially_ locales-related ones), it's generally considered good practice to attach proof of those changes working in-game. + +The basic procedure is roughly as follows: +1. Update your locales submodule to point to **the branch you used to make the locales PR**. \ + Many IDEs with `git` integration support doing this from the GUI, \ + or you can simply do it via command-line: + ```bash + cd public/locales + git checkout your-branch-name-here + ``` +2. Set some of the [in-game overrides](../CONTRIBUTING.md#1---manual-testing) inside `overrides.ts` to values corresponding to the interactions being tested. +3. Start a local dev server (`pnpm start:dev`) and open localhost in your browser. +4. Take screenshots or record a video of the locales changes being displayed in-game using the software of your choice[^2]. + +[^2]: For those lacking a screen capture device, [OBS Studio](https://obsproject.com) is a popular open-source option. + +> [!NOTE] +> For those aiming to film their changes, bear in mind that GitHub has a hard **10mB limit** on uploaded media content. +> If your video is too large, consider making it shorter or downscaling the quality. + +## Notifying Translation +Put simply, stating that a PR exists makes it much easier to review and merge. + +The easiest way to do this is by **pinging the current Head of Translation** in the [community Discord](https://discord.gg/pokerogue) (ideally in `#dev-corner` or similar). + + +> [!IMPORTANT] +> The current Head of Translation is: \ +> ** @lugiadrien ** + +# Closing Remarks +If you have any questions about the developer process for localization, don't hesitate to ask! +Feel free to contact us on Discord - the Dev Team and Translation Team will be happy to answer any questions. diff --git a/eslint.config.js b/eslint.config.js deleted file mode 100644 index aebcab7feae..00000000000 --- a/eslint.config.js +++ /dev/null @@ -1,43 +0,0 @@ -/** @ts-check */ -import tseslint from "typescript-eslint"; -import stylisticTs from "@stylistic/eslint-plugin-ts"; -import parser from "@typescript-eslint/parser"; -import importX from "eslint-plugin-import-x"; - -export default tseslint.config( - { - name: "eslint-config", - files: ["src/**/*.{ts,tsx,js,jsx}", "test/**/*.{ts,tsx,js,jsx}"], - ignores: ["dist/*", "build/*", "coverage/*", "public/*", ".github/*", "node_modules/*", ".vscode/*"], - languageOptions: { - parser: parser, - }, - plugins: { - "import-x": importX, - "@stylistic/ts": stylisticTs, - "@typescript-eslint": tseslint.plugin, - }, - rules: { - "no-undef": "off", // Disables the rule that disallows the use of undeclared variables (TypeScript handles this) - "no-extra-semi": "error", // Disallows unnecessary semicolons for TypeScript-specific syntax - "import-x/extensions": ["error", "never", { json: "always" }], // Enforces no extension for imports unless json - }, - }, - { - name: "eslint-tests", - files: ["test/**/**.test.ts"], - languageOptions: { - parser: parser, - parserOptions: { - project: ["./tsconfig.json"], - }, - }, - plugins: { - "@typescript-eslint": tseslint.plugin, - }, - rules: { - "@typescript-eslint/no-floating-promises": "error", // Require Promise-like statements to be handled appropriately. - https://typescript-eslint.io/rules/no-floating-promises/ - "@typescript-eslint/no-misused-promises": "error", // Disallow Promises in places not designed to handle them. - https://typescript-eslint.io/rules/no-misused-promises/ - }, - }, -); diff --git a/global.d.ts b/global.d.ts index c896a4983e4..8b79d966e3c 100644 --- a/global.d.ts +++ b/global.d.ts @@ -1,14 +1,20 @@ +import type { AnyFn } from "#types/type-helpers"; import type { SetupServerApi } from "msw/node"; -export {}; - declare global { /** * Only used in testing. * Can technically be undefined/null but for ease of use we are going to assume it is always defined. * Used to load i18n files exclusively. - * - * To set up your own server in a test see `game_data.test.ts` + * + * To set up your own server in a test see `game-data.test.ts` */ var server: SetupServerApi; + + // Overloads for `Function.apply` and `Function.call` to add type safety on matching argument types + interface Function { + apply(this: T, thisArg: ThisParameterType, argArray: Parameters): ReturnType; + + call(this: T, thisArg: ThisParameterType, ...argArray: Parameters): ReturnType; + } } diff --git a/index.html b/index.html index 111464b5e5c..d503617c13c 100644 --- a/index.html +++ b/index.html @@ -145,6 +145,5 @@ - \ No newline at end of file diff --git a/lefthook.yml b/lefthook.yml index ff0ac00f9e5..8b5ad2234ed 100644 --- a/lefthook.yml +++ b/lefthook.yml @@ -1,14 +1,22 @@ pre-commit: - parallel: true + skip: + - merge + - rebase commands: biome-lint: - run: npx biome check --write --reporter=summary --staged --no-errors-on-unmatched + run: pnpm exec biome check --write --reporter=summary --staged --no-errors-on-unmatched stage_fixed: true - skip: - - merge - - rebase + ls-lint: + run: pnpm exec ls-lint post-merge: commands: update-submodules: - run: git submodule update --init --recursive \ No newline at end of file + run: git submodule update --init --recursive + +post-checkout: + commands: + update-submodules: + # cf https://git-scm.com/docs/githooks#_post_checkout: + # The 3rd argument is 1 for branch checkouts and 0 for file checkouts. + run: if test {3} -eq "1"; then git submodule update --init --recursive; fi \ No newline at end of file diff --git a/package-lock.json b/package-lock.json deleted file mode 100644 index 3e82c45af62..00000000000 --- a/package-lock.json +++ /dev/null @@ -1,8029 +0,0 @@ -{ - "name": "pokemon-rogue-battle", - "version": "1.9.5", - "lockfileVersion": 3, - "requires": 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lefthook + +shellEmulator: true diff --git a/public/audio/bgm/abyss.mp3 b/public/audio/bgm/abyss.mp3 index 08882ac7e09..778b2cd77e8 100644 Binary files a/public/audio/bgm/abyss.mp3 and b/public/audio/bgm/abyss.mp3 differ diff --git a/public/audio/bgm/battle_legendary_eternatus_p1.mp3 b/public/audio/bgm/battle_legendary_eternatus_p1.mp3 new file mode 100644 index 00000000000..742a3a198c7 Binary files /dev/null and b/public/audio/bgm/battle_legendary_eternatus_p1.mp3 differ diff --git a/public/audio/bgm/battle_legendary_eternatus_p2.mp3 b/public/audio/bgm/battle_legendary_eternatus_p2.mp3 new file mode 100644 index 00000000000..2015e735840 Binary files /dev/null and b/public/audio/bgm/battle_legendary_eternatus_p2.mp3 differ diff --git a/public/exp-sprites.json b/public/exp-sprites.json index 5580bb5cb7d..1903a6c7804 100644 --- a/public/exp-sprites.json +++ b/public/exp-sprites.json @@ -333,8 +333,6 @@ "671-yellow", "6713", "6713", - "672", - "672", "6724", "6724", "673", @@ -377,10 +375,6 @@ "690", "691", "691", - "692", - "692", - "693", - "693", "695", "695", "696", @@ -503,10 +497,6 @@ "751", "752", "752", - "753", - "753", - "754", - "754", "755", "755", "756", @@ -595,6 +585,20 @@ "774-yellow", "774", "774", + "774-blue-meteor", + "774-blue-meteor", + "774-green-meteor", + "774-green-meteor", + "774-indigo-meteor", + "774-indigo-meteor", + "774-orange-meteor", + "774-orange-meteor", + "774-red-meteor", + "774-red-meteor", + "774-violet-meteor", + "774-violet-meteor", + "774-yellow-meteor", + "774-yellow-meteor", "775", "775", "776", @@ -1445,8 +1449,6 @@ "671b-yellow", "6713b", "6713b", - "672b", - "672b", "6724b", "6724b", "673b", @@ -1489,10 +1491,6 @@ "690b", "691b", "691b", - "692b", - "692b", - "693b", - "693b", "695b", "695b", "696b", @@ -1615,10 +1613,6 @@ "751b", "752b", "752b", - "753b", - "753b", - "754b", - "754b", "755b", "755b", "756b", @@ -1705,6 +1699,20 @@ "774b-violet", "774b-yellow", "774b-yellow", + "774b-blue-meteor", + "774b-blue-meteor", + "774b-green-meteor", + "774b-green-meteor", + "774b-indigo-meteor", + "774b-indigo-meteor", + "774b-orange-meteor", + "774b-orange-meteor", + "774b-red-meteor", + "774b-red-meteor", + "774b-violet-meteor", + "774b-violet-meteor", + "774b-yellow-meteor", + "774b-yellow-meteor", "774b", "774b", "775b", @@ -2557,8 +2565,6 @@ "671sb-yellow", "6713sb", "6713sb", - "672sb", - "672sb", "6724sb", "6724sb", "673sb", @@ -2601,10 +2607,6 @@ "690sb", "691sb", "691sb", - "692sb", - "692sb", - "693sb", - "693sb", "695sb", "695sb", "696sb", @@ -2727,10 +2729,6 @@ "751sb", "752sb", "752sb", - "753sb", - "753sb", - "754sb", - "754sb", "755sb", "755sb", "756sb", @@ -2817,6 +2815,20 @@ "774sb-violet", "774sb-yellow", "774sb-yellow", + "774sb-blue-meteor", + "774sb-blue-meteor", + "774sb-green-meteor", + "774sb-green-meteor", + "774sb-indigo-meteor", + "774sb-indigo-meteor", + "774sb-orange-meteor", + "774sb-orange-meteor", + "774sb-red-meteor", + "774sb-red-meteor", + "774sb-violet-meteor", + "774sb-violet-meteor", + "774sb-yellow-meteor", + "774sb-yellow-meteor", "774sb", "774sb", "775sb", @@ -3674,8 +3686,6 @@ "671s-yellow", "6713s", "6713s", - "672s", - "672s", "6724s", "6724s", "673s", @@ -3718,10 +3728,6 @@ "690s", "691s", "691s", - "692s", - "692s", - "693s", - "693s", "695s", "695s", "696s", @@ -3844,10 +3850,6 @@ "751s", "752s", "752s", - "753s", - "753s", - "754s", - "754s", "755s", "755s", "756s", @@ -3934,6 +3936,20 @@ "774s-violet", "774s-yellow", "774s-yellow", + "774s-blue-meteor", + "774s-blue-meteor", + "774s-green-meteor", + "774s-green-meteor", + "774s-indigo-meteor", + "774s-indigo-meteor", + "774s-orange-meteor", + "774s-orange-meteor", + "774s-red-meteor", + "774s-red-meteor", + "774s-violet-meteor", + "774s-violet-meteor", + "774s-yellow-meteor", + "774s-yellow-meteor", "774s", "774s", "775s", @@ -4569,8 +4585,6 @@ "730", "747", "748", - "753", - "754", "755", "756", "761", diff --git a/public/fonts/Galmuri11.subset.woff2 b/public/fonts/Galmuri11.subset.woff2 deleted file mode 100644 index 0b626506255..00000000000 Binary files a/public/fonts/Galmuri11.subset.woff2 and /dev/null differ diff --git a/public/fonts/Galmuri9.subset.woff2 b/public/fonts/Galmuri9.subset.woff2 deleted file mode 100644 index 5475af0cdad..00000000000 Binary files a/public/fonts/Galmuri9.subset.woff2 and /dev/null differ diff --git a/public/fonts/item-count.png b/public/fonts/item-count.png index 85cfe88e902..ea6ad8d8ee5 100644 Binary files a/public/fonts/item-count.png and b/public/fonts/item-count.png differ diff --git a/public/fonts/pokemon-bw.ttf b/public/fonts/pokemon-bw.ttf new file mode 100644 index 00000000000..b246be443e2 Binary files /dev/null and b/public/fonts/pokemon-bw.ttf differ diff --git a/public/images/arenas/abyss_a.png b/public/images/arenas/abyss_a.png index 1b3b9d287d3..9bd8f1a9032 100644 Binary files a/public/images/arenas/abyss_a.png and b/public/images/arenas/abyss_a.png differ diff --git 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+ { + "filename": "berry_juice_bad", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 5, + "w": 22, + "h": 21 + }, + "frame": { + "x": 91, + "y": 116, + "w": 22, + "h": 21 + } + }, { "filename": "rusted_shield", "rotated": false, @@ -3447,12 +2712,264 @@ "h": 20 }, "frame": { - "x": 400, - "y": 24, + "x": 113, + "y": 117, "w": 24, "h": 20 } }, + { + "filename": "moon_stone", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 4, + "y": 6, + "w": 23, + "h": 21 + }, + "frame": { + "x": 78, + "y": 137, + "w": 23, + "h": 21 + } + }, + { + "filename": "electric_tera_shard", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 4, + "w": 22, + "h": 23 + }, + "frame": { + "x": 79, + "y": 158, + "w": 22, + "h": 23 + } + }, + { + "filename": "fairy_tera_shard", + "rotated": false, + 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"rotated": false, "trimmed": true, "sourceSize": { @@ -3507,15 +3003,120 @@ "x": 5, "y": 5, "w": 22, + "h": 23 + }, + "frame": { + "x": 94, + "y": 366, + "w": 22, + "h": 23 + } + }, + { + "filename": "max_lure", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 4, + "w": 17, + "h": 24 + }, + "frame": { + "x": 123, + "y": 137, + "w": 17, + "h": 24 + } + }, + { + "filename": "red_orb", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 4, + "w": 20, + "h": 24 + }, + "frame": { + "x": 123, + "y": 161, + "w": 20, + "h": 24 + } + }, + { + "filename": "binding_band", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 6, + "w": 23, + "h": 20 + }, + "frame": { + "x": 123, + "y": 185, + "w": 23, + "h": 20 + } + }, + { + "filename": "healing_charm", + "rotated": false, + 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- }, - { - "filename": "electirizer", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 5, - "y": 5, - "w": 22, - "h": 22 - }, - "frame": { - "x": 182, - "y": 141, - "w": 22, - "h": 22 - } - }, - { - "filename": "never_melt_ice", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 5, - "y": 5, - "w": 22, - "h": 23 - }, - "frame": { - "x": 184, - "y": 163, - "w": 22, - "h": 23 - } - }, - { - "filename": "normal_tera_shard", + "filename": "mystic_water", "rotated": false, "trimmed": true, "sourceSize": { @@ -3631,36 +3169,15 @@ }, "spriteSourceSize": { "x": 6, - "y": 4, - "w": 22, - "h": 23 - }, - "frame": { - "x": 190, - "y": 186, - "w": 22, - "h": 23 - } - }, - { - "filename": "electric_memory", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 5, "y": 5, - "w": 22, - "h": 22 + "w": 20, + "h": 23 }, "frame": { - "x": 184, - "y": 209, - "w": 22, - "h": 22 + "x": 116, + "y": 296, + "w": 20, + "h": 23 } }, { @@ -3678,8 +3195,8 @@ "h": 23 }, "frame": { - "x": 181, - "y": 231, + "x": 116, + "y": 319, "w": 22, "h": 23 } @@ -3699,8 +3216,8 @@ "h": 23 }, "frame": { - "x": 181, - "y": 254, + "x": 116, + "y": 342, "w": 22, "h": 23 } @@ -3720,8 +3237,8 @@ "h": 23 }, "frame": { - "x": 181, - "y": 277, + "x": 116, + "y": 365, "w": 22, "h": 23 } @@ -3741,12 +3258,33 @@ "h": 23 }, "frame": { - "x": 181, - "y": 300, + "x": 96, + "y": 389, "w": 22, "h": 23 } }, + { + "filename": "rusted_sword", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 4, + "y": 5, + "w": 23, + "h": 22 + }, + "frame": { + "x": 96, + "y": 412, + "w": 23, + "h": 22 + } + }, { "filename": "rock_tera_shard", "rotated": false, @@ -3762,54 +3300,12 @@ "h": 23 }, "frame": { - "x": 181, - "y": 323, + "x": 118, + "y": 388, "w": 22, "h": 23 } }, - { - "filename": 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true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 5, + "w": 22, + "h": 22 + }, + "frame": { + "x": 138, + "y": 364, + "w": 22, + "h": 22 + } + }, + { + "filename": "dark_memory", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 5, + "w": 22, + "h": 22 + }, + "frame": { + "x": 140, + "y": 386, + "w": 22, + "h": 22 + } + }, + { + "filename": "dire_hit", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 5, + "w": 22, + "h": 22 + }, + "frame": { + "x": 141, + "y": 408, + "w": 22, + "h": 22 + } + }, + { + "filename": "blue_orb", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 6, + "w": 20, + "h": 20 + }, + "frame": { + "x": 154, + "y": 81, + "w": 20, + "h": 20 + } + }, + { + "filename": "full_heal", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 9, + "y": 4, + "w": 15, + "h": 23 + }, + "frame": { + "x": 139, + "y": 81, + "w": 15, + "h": 23 + } + }, + { + "filename": "super_lure", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 4, + "w": 17, + "h": 24 + }, + "frame": { + "x": 137, + "y": 104, + "w": 17, + "h": 24 + } + }, + { + "filename": "dna_splicers", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 5, + "w": 22, + "h": 22 + }, + "frame": { + "x": 154, + "y": 101, + "w": 22, + "h": 22 + } + }, + { + "filename": "dragon_memory", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 5, + "w": 22, + "h": 22 + }, + "frame": { + "x": 176, + "y": 89, + "w": 22, + "h": 22 + } + }, + { + "filename": "electirizer", + 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+ "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 8, + "w": 20, + "h": 18 + }, + "frame": { + "x": 313, + "y": 400, + "w": 20, + "h": 18 + } + }, + { + "filename": "altarianite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 313, + "y": 418, + "w": 16, + "h": 16 + } + }, + { + "filename": "ampharosite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 329, + "y": 418, + "w": 16, + "h": 16 + } + }, + { + "filename": "wl_max_revive", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 8, + "w": 20, + "h": 18 + }, + "frame": { + "x": 333, + "y": 400, "w": 20, "h": 18 } @@ -7332,117 +7458,12 @@ "h": 16 }, "frame": { - 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"y": 406, + "x": 393, + "y": 289, "w": 16, "h": 16 } @@ -7773,8 +7794,8 @@ "h": 16 }, "frame": { - "x": 285, - "y": 340, + "x": 336, + "y": 308, "w": 16, "h": 16 } @@ -7794,8 +7815,8 @@ "h": 16 }, "frame": { - "x": 283, - "y": 358, + "x": 352, + "y": 306, "w": 16, "h": 16 } @@ -7815,8 +7836,8 @@ "h": 16 }, "frame": { - "x": 285, - "y": 374, + "x": 368, + "y": 306, "w": 16, "h": 16 } @@ -7836,8 +7857,8 @@ "h": 16 }, "frame": { - "x": 285, - "y": 390, + "x": 384, + "y": 306, "w": 16, "h": 16 } @@ -7857,8 +7878,8 @@ "h": 16 }, "frame": { - "x": 285, - "y": 406, + "x": 400, + "y": 305, "w": 16, "h": 16 } @@ -7878,8 +7899,8 @@ "h": 16 }, "frame": { - "x": 353, - "y": 362, + "x": 341, + "y": 324, "w": 16, "h": 16 } @@ -7899,8 +7920,8 @@ "h": 16 }, "frame": { - "x": 369, - "y": 370, + "x": 357, + "y": 322, "w": 16, "h": 16 } @@ -7920,8 +7941,8 @@ "h": 16 }, "frame": { - "x": 413, - "y": 276, + "x": 373, + "y": 322, "w": 16, "h": 16 } @@ -7941,8 +7962,8 @@ "h": 16 }, "frame": { - "x": 413, - 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index 450a378cef6..dc95d3df59a 100644 --- a/public/images/pokemon/variant/back/754_2.json +++ b/public/images/pokemon/774-green-meteor.json @@ -1,11 +1,11 @@ { "textures": [ { - "image": "754_2.png", + "image": "774.png", "format": "RGBA8888", "size": { - "w": 68, - "h": 68 + "w": 37, + "h": 37 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 36, - "h": 68 + "w": 37, + "h": 37 }, "spriteSourceSize": { "x": 0, "y": 0, - "w": 36, - "h": 68 + "w": 37, + "h": 37 }, "frame": { "x": 0, "y": 0, - "w": 36, - "h": 68 + "w": 37, + "h": 37 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:2774f1d6c293a696177c371795e6ba38:d35951afed6391313aa94000563ae143:f7cb0e9bb3adbe899317e6e2e306035d$" + "smartupdate": "$TexturePacker:SmartUpdate:566b51540ed595250ead15a4733d98d6:172aa05dcc207383119cd2f2f7977e0e:37281ac0aa1e619ef385b889b64064b7$" } -} \ No 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b/public/images/pokemon/variant/_exp_masterlist.json index 88c6f4a95c1..e2fe24007ff 100644 --- a/public/images/pokemon/variant/_exp_masterlist.json +++ b/public/images/pokemon/variant/_exp_masterlist.json @@ -80,7 +80,6 @@ "671-yellow": [0, 1, 1], "671-white": [0, 1, 2], "671-orange": [0, 1, 2], - "672": [0, 1, 1], "673": [0, 1, 1], "676": [0, 1, 1], "677": [0, 1, 1], @@ -94,8 +93,6 @@ "689": [0, 1, 1], "690": [0, 1, 1], "691": [0, 1, 1], - "692": [0, 1, 1], - "693": [0, 1, 1], "696": [0, 1, 1], "697": [0, 1, 1], "699": [0, 1, 1], @@ -128,8 +125,6 @@ "748": [0, 1, 1], "751": [0, 1, 1], "752": [0, 1, 1], - "753": [0, 1, 1], - "754": [0, 2, 2], "755": [0, 1, 1], "756": [0, 1, 1], "761": [0, 1, 1], @@ -158,6 +153,20 @@ "773-electric": [0, 1, 1], "773-flying": [0, 1, 1], "773-fire": [0, 1, 1], + "774-red-meteor": [0, 1, 1], + "774-orange-meteor": [0, 1, 1], + "774-yellow-meteor": [0, 1, 1], + "774-green-meteor": [0, 1, 1], + "774-blue-meteor": [0, 1, 1], + "774-indigo-meteor": [0, 1, 1], + 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b/scripts/create-test/boilerplates/default.ts @@ -0,0 +1,43 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("{{description}}", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should do XYZ", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + game.move.use(MoveId.SPLASH); + await game.toEndOfTurn(); + + expect(true).toBe(true); + }); +}); diff --git a/scripts/create-test/create-test.js b/scripts/create-test/create-test.js new file mode 100644 index 00000000000..765993959d1 --- /dev/null +++ b/scripts/create-test/create-test.js @@ -0,0 +1,168 @@ +/* + * This script creates a test boilerplate file in the appropriate + * directory based on the type selected. + * Usage: `pnpm test:create` + */ + +import fs from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import chalk from "chalk"; +import inquirer from "inquirer"; + +//#region Constants + +const version = "2.0.1"; +// Get the directory name of the current module file +const __filename = fileURLToPath(import.meta.url); +const __dirname = path.dirname(__filename); +const projectRoot = path.join(__dirname, "..", ".."); + +const choices = /** @type {const} */ (["Move", "Ability", "Item", "Reward", "Mystery Encounter", "Utils", "UI"]); +/** @typedef {choices[number]} choiceType */ + +/** @satisfies {{[k in choiceType]: string}} */ +const choicesToDirs = /** @type {const} */ ({ + Move: "moves", + Ability: "abilities", + Item: "items", + Reward: "rewards", + "Mystery Encounter": "mystery-encounter/encounters", + Utils: "utils", + UI: "ui", +}); + +//#endregion +//#region Functions + +/** + * Get the path to a given folder in the test directory + * @param {...string} folders the subfolders to append to the base path + * @returns {string} the path to the requested folder + */ +function getTestFolderPath(...folders) { + return path.join(projectRoot, "test", ...folders); +} + +/** + * Prompts the user to select a type via list. + * @returns {Promise} the selected type + */ +async function promptTestType() { + /** @type {choiceType | "EXIT"} */ + const choice = await inquirer + .prompt([ + { + type: "list", + name: "selectedOption", + message: "What type of test would you like to create?", + choices: [...choices, "EXIT"], + }, + ]) + .then(ta => ta.selectedOption); + + if (choice === "EXIT") { + console.log("Exiting..."); + return process.exit(0); + } + + return choice; +} + +/** + * Prompts the user to provide a file name. + * @param {choiceType} selectedType The chosen string (used to display console logs) + * @returns {Promise} the selected file name + */ +async function promptFileName(selectedType) { + /** @type {string} */ + const fileNameAnswer = await inquirer + .prompt([ + { + type: "input", + name: "userInput", + message: `Please provide the name of the ${selectedType}.`, + }, + ]) + .then(fa => fa.userInput); + + if (fileNameAnswer.trim().length === 0) { + console.error("Please provide a valid file name!"); + return await promptFileName(selectedType); + } + + return fileNameAnswer; +} + +/** + * Obtain the path to the boilerplate file based on the current option. + * @param {choiceType} choiceType The choice selected + * @returns {string} The path to the boilerplate file + */ +function getBoilerplatePath(choiceType) { + switch (choiceType) { + // case "Reward": + // return path.join(__dirname, "boilerplates/reward.ts"); + default: + return path.join(__dirname, "boilerplates/default.ts"); + } +} + +/** + * Runs the interactive test:create "CLI" + * @returns {Promise} + */ +async function runInteractive() { + console.group(chalk.grey(`🧪 Create Test - v${version}\n`)); + + try { + const choice = await promptTestType(); + const fileNameAnswer = await promptFileName(choice); + + // Convert fileName from snake_case or camelCase to kebab-case + const fileName = fileNameAnswer + .replace(/_+/g, "-") // Convert snake_case (underscore) to kebab-case (dashes) + .replace(/([a-z])([A-Z])/g, "$1-$2") // Convert camelCase to kebab-case + .replace(/\s+/g, "-") // Replace spaces with dashes + .toLowerCase(); // Ensure all lowercase + + // Format the description for the test case in Title Case + const formattedName = fileName.replace(/-/g, " ").replace(/\b\w/g, char => char.toUpperCase()); + const description = `${choice} - ${formattedName}`; + + // Determine the directory based on the type + const localDir = choicesToDirs[choice]; + const absoluteDir = getTestFolderPath(localDir); + + // Define the content template + const content = fs.readFileSync(getBoilerplatePath(choice), "utf8").replace("{{description}}", description); + + // Ensure the directory exists + if (!fs.existsSync(absoluteDir)) { + fs.mkdirSync(absoluteDir, { recursive: true }); + } + + // Create the file with the given name + const filePath = path.join(absoluteDir, `${fileName}.test.ts`); + + if (fs.existsSync(filePath)) { + console.error(chalk.red.bold(`✗ File "${fileName}.test.ts" already exists!\n`)); + process.exit(1); + } + + // Write the template content to the file + fs.writeFileSync(filePath, content, "utf8"); + + console.log(chalk.green.bold(`✔ File created at: test/${localDir}/${fileName}.test.ts\n`)); + console.groupEnd(); + } catch (err) { + console.error(chalk.red("✗ Error: ", err.message)); + } +} + +//#endregion +//#region Run + +runInteractive(); + +//#endregion diff --git a/scripts/decrypt-save.js b/scripts/decrypt-save.js index a7239a40df6..e50f152f159 100644 --- a/scripts/decrypt-save.js +++ b/scripts/decrypt-save.js @@ -1,7 +1,10 @@ -import pkg from "crypto-js"; -const { AES, enc } = pkg; -// biome-ignore lint: This is how you import fs from node +// Usage: node decrypt-save.js [save-file] + +// biome-ignore lint/performance/noNamespaceImport: This is how you import fs from node import * as fs from "node:fs"; +import crypto_js from "crypto-js"; + +const { AES, enc } = crypto_js; const SAVE_KEY = "x0i2O7WRiANTqPmZ"; @@ -143,7 +146,7 @@ function main() { process.exit(0); } - writeToFile(destPath, decrypt); + writeToFile(args[1], decrypt); } main(); diff --git a/update_exp_sprites.ps1 b/scripts/update-exp-sprites.ps1 similarity index 100% rename from update_exp_sprites.ps1 rename to scripts/update-exp-sprites.ps1 diff --git a/public/update-source-comments.py b/scripts/update_source_comments.py similarity index 85% rename from public/update-source-comments.py rename to scripts/update_source_comments.py index 410d1a42566..465285fd4ac 100644 --- a/public/update-source-comments.py +++ b/scripts/update_source_comments.py @@ -2,13 +2,13 @@ import re filenames = [['src/enums/moves.ts', 'move'], ['src/enums/abilities.ts', 'ability'], ['src/enums/species.ts', 'Pokémon']] -commentBlockStart = re.compile('\/\*[^\*].*') # Regex for the start of a comment block -commentBlockEnd = re.compile('.*,\*\/') # Regex for the end of a comment block +commentBlockStart = re.compile(r'\/\*[^\*].*') # Regex for the start of a comment block +commentBlockEnd = re.compile(r'.*,\*\/') # Regex for the end of a comment block -commentExp = re.compile('(?:\/\*\*.*\*\/)') # Regex for a url comment that already existed in the file +commentExp = re.compile(r'(?:\/\*\*.*\*\/)') # Regex for a url comment that already existed in the file enumExp = re.compile('.*,') # Regex for a regular enum line -numberExp = re.compile(' +\= +\d+,') +numberExp = re.compile(r' +\= +\d+,') replaceList = ['ALOLA', 'ETERNAL', 'GALAR', 'HISUI', 'PALDEA', 'BLOODMOON'] diff --git a/src/@types/ability-types.ts b/src/@types/ability-types.ts index 5d21aaaa844..8daca8a671d 100644 --- a/src/@types/ability-types.ts +++ b/src/@types/ability-types.ts @@ -1,11 +1,46 @@ -import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr"; -import type Move from "#app/data/moves/move"; -import type Pokemon from "#app/field/pokemon"; +import type { AbAttrConstructorMap } from "#abilities/ability"; import type { BattleStat } from "#enums/stat"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; + +// intentionally re-export all types from abilities to have this be the centralized place to import ability types +export type * from "#abilities/ability"; + +// biome-ignore lint/correctness/noUnusedImports: Used in a tsdoc comment +import type { applyAbAttrs } from "#abilities/apply-ab-attrs"; -export type AbAttrApplyFunc = (attr: TAttr, passive: boolean) => void; -export type AbAttrSuccessFunc = (attr: TAttr, passive: boolean) => boolean; export type AbAttrCondition = (pokemon: Pokemon) => boolean; export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean; export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean; export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean; + +/** + * Union type of all ability attribute class names as strings + */ +export type AbAttrString = keyof AbAttrConstructorMap; + +/** + * Map of ability attribute class names to an instance of the class. + */ +export type AbAttrMap = { + [K in keyof AbAttrConstructorMap]: InstanceType; +}; + +/** + * Subset of ability attribute classes that may be passed to {@linkcode applyAbAttrs} method + * + * @remarks + * Our AbAttr classes violate Liskov Substitution Principle. + * + * AbAttrs that are not in this have subclasses with apply methods requiring different parameters than + * the base apply method. + * + * Such attributes may not be passed to the {@linkcode applyAbAttrs} method + */ +export type CallableAbAttrString = + | Exclude + | "PreApplyBattlerTagAbAttr"; + +export type AbAttrParamMap = { + [K in keyof AbAttrMap]: Parameters[0]; +}; diff --git a/src/@types/PokerogueAccountApi.ts b/src/@types/api/pokerogue-account-api.ts similarity index 84% rename from src/@types/PokerogueAccountApi.ts rename to src/@types/api/pokerogue-account-api.ts index 68d0a5e7730..7bcdc766664 100644 --- a/src/@types/PokerogueAccountApi.ts +++ b/src/@types/api/pokerogue-account-api.ts @@ -1,4 +1,4 @@ -import type { UserInfo } from "#app/@types/UserInfo"; +import type { UserInfo } from "#types/user-info"; export interface AccountInfoResponse extends UserInfo {} diff --git a/src/@types/PokerogueAdminApi.ts b/src/@types/api/pokerogue-admin-api.ts similarity index 100% rename from src/@types/PokerogueAdminApi.ts rename to src/@types/api/pokerogue-admin-api.ts diff --git a/src/@types/PokerogueApi.ts b/src/@types/api/pokerogue-api-types.ts similarity index 100% rename from src/@types/PokerogueApi.ts rename to src/@types/api/pokerogue-api-types.ts diff --git a/src/@types/PokerogueDailyApi.ts b/src/@types/api/pokerogue-daily-api.ts similarity index 71% rename from src/@types/PokerogueDailyApi.ts rename to src/@types/api/pokerogue-daily-api.ts index 3f3d8eb61ca..838af2a2a34 100644 --- a/src/@types/PokerogueDailyApi.ts +++ b/src/@types/api/pokerogue-daily-api.ts @@ -1,4 +1,4 @@ -import type { ScoreboardCategory } from "#app/ui/daily-run-scoreboard"; +import type { ScoreboardCategory } from "#ui/daily-run-scoreboard"; export interface GetDailyRankingsRequest { category: ScoreboardCategory; diff --git a/src/@types/PokerogueSavedataApi.ts b/src/@types/api/pokerogue-save-data-api.ts similarity index 66% rename from src/@types/PokerogueSavedataApi.ts rename to src/@types/api/pokerogue-save-data-api.ts index a313cd708c7..ebc80ac4ce0 100644 --- a/src/@types/PokerogueSavedataApi.ts +++ b/src/@types/api/pokerogue-save-data-api.ts @@ -1,4 +1,4 @@ -import type { SessionSaveData, SystemSaveData } from "#app/system/game-data"; +import type { SessionSaveData, SystemSaveData } from "#system/game-data"; export interface UpdateAllSavedataRequest { system: SystemSaveData; diff --git a/src/@types/PokerogueSessionSavedataApi.ts b/src/@types/api/pokerogue-session-save-data-api.ts similarity index 95% rename from src/@types/PokerogueSessionSavedataApi.ts rename to src/@types/api/pokerogue-session-save-data-api.ts index c4650611c4f..bd606ef7e9c 100644 --- a/src/@types/PokerogueSessionSavedataApi.ts +++ b/src/@types/api/pokerogue-session-save-data-api.ts @@ -1,4 +1,4 @@ -export class UpdateSessionSavedataRequest { +export interface UpdateSessionSavedataRequest { slot: number; trainerId: number; secretId: number; diff --git a/src/@types/PokerogueSystemSavedataApi.ts b/src/@types/api/pokerogue-system-save-data-api.ts similarity index 75% rename from src/@types/PokerogueSystemSavedataApi.ts rename to src/@types/api/pokerogue-system-save-data-api.ts index 8ce160a5ec2..133f9cda506 100644 --- a/src/@types/PokerogueSystemSavedataApi.ts +++ b/src/@types/api/pokerogue-system-save-data-api.ts @@ -1,10 +1,10 @@ -import type { SystemSaveData } from "#app/system/game-data"; +import type { SystemSaveData } from "#system/game-data"; export interface GetSystemSavedataRequest { clientSessionId: string; } -export class UpdateSystemSavedataRequest { +export interface UpdateSystemSavedataRequest { clientSessionId: string; trainerId?: number; secretId?: number; diff --git a/src/@types/arena-tags.ts b/src/@types/arena-tags.ts new file mode 100644 index 00000000000..afcc8a0f924 --- /dev/null +++ b/src/@types/arena-tags.ts @@ -0,0 +1,44 @@ +import type { ArenaTagTypeMap } from "#data/arena-tag"; +import type { ArenaTagType } from "#enums/arena-tag-type"; + +/** Subset of {@linkcode ArenaTagType}s that apply some negative effect to pokemon that switch in ({@link https://bulbapedia.bulbagarden.net/wiki/List_of_moves_that_cause_entry_hazards#List_of_traps | entry hazards} and Imprison. */ +export type ArenaTrapTagType = + | ArenaTagType.STICKY_WEB + | ArenaTagType.SPIKES + | ArenaTagType.TOXIC_SPIKES + | ArenaTagType.STEALTH_ROCK + | ArenaTagType.IMPRISON; + +/** Subset of {@linkcode ArenaTagType}s that create {@link https://bulbapedia.bulbagarden.net/wiki/Category:Screen-creating_moves | screens}. */ +export type ArenaScreenTagType = ArenaTagType.REFLECT | ArenaTagType.LIGHT_SCREEN | ArenaTagType.AURORA_VEIL; + +/** Subset of {@linkcode ArenaTagType}s for moves that add protection */ +export type TurnProtectArenaTagType = + | ArenaTagType.QUICK_GUARD + | ArenaTagType.WIDE_GUARD + | ArenaTagType.MAT_BLOCK + | ArenaTagType.CRAFTY_SHIELD; + +/** Subset of {@linkcode ArenaTagType}s that cannot persist across turns, and thus should not be serialized in {@linkcode SessionSaveData}. */ +export type NonSerializableArenaTagType = ArenaTagType.NONE | TurnProtectArenaTagType | ArenaTagType.ION_DELUGE; + +/** Subset of {@linkcode ArenaTagType}s that may persist across turns, and thus must be serialized in {@linkcode SessionSaveData}. */ +export type SerializableArenaTagType = Exclude; + +/** + * Type-safe representation of an arbitrary, serialized Arena Tag + */ +export type ArenaTagTypeData = Parameters< + ArenaTagTypeMap[keyof { + [K in keyof ArenaTagTypeMap as K extends SerializableArenaTagType ? K : never]: ArenaTagTypeMap[K]; + }]["loadTag"] +>[0]; + +/** Dummy, typescript-only declaration to ensure that + * {@linkcode ArenaTagTypeMap} has a map for all ArenaTagTypes. + * + * If an arena tag is missing from the map, typescript will throw an error on this statement. + * + * ⚠️ Does not actually exist at runtime, so it must not be used! + */ +declare const EnsureAllArenaTagTypesAreMapped: ArenaTagTypeMap[ArenaTagType] & never; diff --git a/src/@types/attack-move-result.ts b/src/@types/attack-move-result.ts new file mode 100644 index 00000000000..495bb1e88ff --- /dev/null +++ b/src/@types/attack-move-result.ts @@ -0,0 +1,12 @@ +import type { BattlerIndex } from "#enums/battler-index"; +import type { MoveId } from "#enums/move-id"; +import type { DamageResult } from "#types/damage-result"; + +export interface AttackMoveResult { + move: MoveId; + result: DamageResult; + damage: number; + critical: boolean; + sourceId: number; + sourceBattlerIndex: BattlerIndex; +} diff --git a/src/@types/battler-tags.ts b/src/@types/battler-tags.ts new file mode 100644 index 00000000000..211eb25113d --- /dev/null +++ b/src/@types/battler-tags.ts @@ -0,0 +1,137 @@ +// biome-ignore-start lint/correctness/noUnusedImports: Used in a TSDoc comment +import type { AbilityBattlerTag, BattlerTagTypeMap, SerializableBattlerTag, TypeBoostTag } from "#data/battler-tags"; +import type { AbilityId } from "#enums/ability-id"; +// biome-ignore-end lint/correctness/noUnusedImports: end +import type { BattlerTagType } from "#enums/battler-tag-type"; + +/** + * Subset of {@linkcode BattlerTagType}s that restrict the use of moves. + */ +export type MoveRestrictionBattlerTagType = + | BattlerTagType.THROAT_CHOPPED + | BattlerTagType.TORMENT + | BattlerTagType.TAUNT + | BattlerTagType.IMPRISON + | BattlerTagType.HEAL_BLOCK + | BattlerTagType.ENCORE + | BattlerTagType.DISABLED + | BattlerTagType.GORILLA_TACTICS; + +/** + * Subset of {@linkcode BattlerTagType}s that block damage from moves. + */ +export type FormBlockDamageBattlerTagType = BattlerTagType.ICE_FACE | BattlerTagType.DISGUISE; + +/** + * Subset of {@linkcode BattlerTagType}s that are related to trapping effects. + */ +export type TrappingBattlerTagType = + | BattlerTagType.BIND + | BattlerTagType.WRAP + | BattlerTagType.FIRE_SPIN + | BattlerTagType.WHIRLPOOL + | BattlerTagType.CLAMP + | BattlerTagType.SAND_TOMB + | BattlerTagType.MAGMA_STORM + | BattlerTagType.SNAP_TRAP + | BattlerTagType.THUNDER_CAGE + | BattlerTagType.INFESTATION + | BattlerTagType.INGRAIN + | BattlerTagType.OCTOLOCK + | BattlerTagType.NO_RETREAT; + +/** + * Subset of {@linkcode BattlerTagType}s that are related to protection effects. + */ +export type ProtectionBattlerTagType = BattlerTagType.PROTECTED | BattlerTagType.SPIKY_SHIELD | DamageProtectedTagType; +/** + * Subset of {@linkcode BattlerTagType}s related to protection effects that block damage but not status moves. + */ +export type DamageProtectedTagType = ContactSetStatusProtectedTagType | ContactStatStageChangeProtectedTagType; + +/** + * Subset of {@linkcode BattlerTagType}s related to protection effects that set a status effect on the attacker. + */ +export type ContactSetStatusProtectedTagType = BattlerTagType.BANEFUL_BUNKER | BattlerTagType.BURNING_BULWARK; + +/** + * Subset of {@linkcode BattlerTagType}s related to protection effects that change stat stages of the attacker. + */ +export type ContactStatStageChangeProtectedTagType = + | BattlerTagType.KINGS_SHIELD + | BattlerTagType.SILK_TRAP + | BattlerTagType.OBSTRUCT; + +/** Subset of {@linkcode BattlerTagType}s that provide the Endure effect */ +export type EndureTagType = BattlerTagType.ENDURE_TOKEN | BattlerTagType.ENDURING; + +/** + * Subset of {@linkcode BattlerTagType}s that are related to semi-invulnerable states. + */ +export type SemiInvulnerableTagType = + | BattlerTagType.FLYING + | BattlerTagType.UNDERGROUND + | BattlerTagType.UNDERWATER + | BattlerTagType.HIDDEN; + +/** + * Subset of {@linkcode BattlerTagType}s corresponding to {@linkcode AbilityBattlerTag}s + * + * @remarks + * ⚠️ {@linkcode AbilityId.FLASH_FIRE | Flash Fire}'s {@linkcode BattlerTagType.FIRE_BOOST} is not included as it + * subclasses {@linkcode TypeBoostTag} and not `AbilityBattlerTag`. + */ +export type AbilityBattlerTagType = + | BattlerTagType.PROTOSYNTHESIS + | BattlerTagType.QUARK_DRIVE + | BattlerTagType.UNBURDEN + | BattlerTagType.SLOW_START + | BattlerTagType.TRUANT; + +/** Subset of {@linkcode BattlerTagType}s that provide type boosts */ +export type TypeBoostTagType = BattlerTagType.FIRE_BOOST | BattlerTagType.CHARGED; + +/** Subset of {@linkcode BattlerTagType}s that boost the user's critical stage */ +export type CritStageBoostTagType = BattlerTagType.CRIT_BOOST | BattlerTagType.DRAGON_CHEER; + +/** Subset of {@linkcode BattlerTagType}s that remove one of the users' types */ +export type RemovedTypeTagType = BattlerTagType.DOUBLE_SHOCKED | BattlerTagType.BURNED_UP; + +/** + * Subset of {@linkcode BattlerTagType}s related to abilities that boost the highest stat. + */ +export type HighestStatBoostTagType = + | BattlerTagType.QUARK_DRIVE // formatting + | BattlerTagType.PROTOSYNTHESIS; +/** + * Subset of {@linkcode BattlerTagType}s that are able to persist between turns and should therefore be serialized + */ +export type SerializableBattlerTagType = keyof { + [K in keyof BattlerTagTypeMap as BattlerTagTypeMap[K] extends SerializableBattlerTag + ? K + : never]: BattlerTagTypeMap[K]; +}; + +/** + * Subset of {@linkcode BattlerTagType}s that are not able to persist across waves and should therefore not be serialized + */ +export type NonSerializableBattlerTagType = Exclude; + +/** + * Type-safe representation of an arbitrary, serialized Battler Tag + */ +export type BattlerTagTypeData = Parameters< + BattlerTagTypeMap[keyof { + [K in keyof BattlerTagTypeMap as K extends SerializableBattlerTagType ? K : never]: BattlerTagTypeMap[K]; + }]["loadTag"] +>[0]; + +/** + * Dummy, typescript-only declaration to ensure that + * {@linkcode BattlerTagTypeMap} has an entry for all `BattlerTagType`s. + * + * If a battler tag is missing from the map, Typescript will throw an error on this statement. + * + * ⚠️ Does not actually exist at runtime, so it must not be used! + */ +declare const EnsureAllBattlerTagTypesAreMapped: BattlerTagTypeMap[BattlerTagType] & never; diff --git a/src/@types/damage-result.ts b/src/@types/damage-result.ts new file mode 100644 index 00000000000..b6eb6b82770 --- /dev/null +++ b/src/@types/damage-result.ts @@ -0,0 +1,21 @@ +import type { HitResult } from "#enums/hit-result"; + +/** Union type containing all damage-dealing {@linkcode HitResult}s. */ +export type DamageResult = + | HitResult.EFFECTIVE + | HitResult.SUPER_EFFECTIVE + | HitResult.NOT_VERY_EFFECTIVE + | HitResult.ONE_HIT_KO + | HitResult.CONFUSION + | HitResult.INDIRECT_KO + | HitResult.INDIRECT; + +/** Interface containing the results of a damage calculation for a given move. */ +export interface DamageCalculationResult { + /** `true` if the move was cancelled (thus suppressing "No Effect" messages) */ + cancelled: boolean; + /** The effectiveness of the move */ + result: HitResult; + /** The damage dealt by the move */ + damage: number; +} diff --git a/src/@types/DexData.ts b/src/@types/dex-data.ts similarity index 82% rename from src/@types/DexData.ts rename to src/@types/dex-data.ts index 19bb0357471..88cc16886bd 100644 --- a/src/@types/DexData.ts +++ b/src/@types/dex-data.ts @@ -1,6 +1,7 @@ -/** - * Dex entry for a single Pokemon Species - */ +export interface DexData { + [key: number]: DexEntry; +} + export interface DexEntry { seenAttr: bigint; caughtAttr: bigint; @@ -10,7 +11,3 @@ export interface DexEntry { hatchedCount: number; ivs: number[]; } - -export interface DexData { - [key: number]: DexEntry; -} diff --git a/src/@types/held-modifier-config.ts b/src/@types/held-modifier-config.ts new file mode 100644 index 00000000000..46ef67bf515 --- /dev/null +++ b/src/@types/held-modifier-config.ts @@ -0,0 +1,8 @@ +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; + +export interface HeldModifierConfig { + modifier: PokemonHeldItemModifierType | PokemonHeldItemModifier; + stackCount?: number; + isTransferable?: boolean; +} diff --git a/src/@types/helpers/enum-types.ts b/src/@types/helpers/enum-types.ts new file mode 100644 index 00000000000..2461f900c6b --- /dev/null +++ b/src/@types/helpers/enum-types.ts @@ -0,0 +1,14 @@ +import type { ObjectValues } from "#types/type-helpers"; + +/** Union type accepting any TS Enum or `const object`, with or without reverse mapping. */ +export type EnumOrObject = Record; + +/** + * Generic type constraint representing a TS numeric enum with reverse mappings. + * @example + * TSNumericEnum + */ +export type TSNumericEnum = number extends ObjectValues ? T : never; + +/** Generic type constraint representing a non reverse-mapped TS enum or `const object`. */ +export type NormalEnum = Exclude>; diff --git a/src/@types/helpers/type-helpers.ts b/src/@types/helpers/type-helpers.ts new file mode 100644 index 00000000000..7ad20b88956 --- /dev/null +++ b/src/@types/helpers/type-helpers.ts @@ -0,0 +1,105 @@ +/* + * A collection of custom utility types that aid in type checking and ensuring strict type conformity + */ + +// biome-ignore-start lint/correctness/noUnusedImports: Used in a tsdoc comment +import type { AbAttr } from "#abilities/ability"; +// biome-ignore-end lint/correctness/noUnusedImports: Used in a tsdoc comment + +/** + * Exactly matches the type of the argument, preventing adding additional properties. + * + * ⚠️ Should never be used with `extends`, as this will nullify the exactness of the type. + * + * As an example, used to ensure that the parameters of {@linkcode AbAttr.canApply} and {@linkcode AbAttr.getTriggerMessage} are compatible with + * the type of its {@linkcode AbAttr.apply | apply} method. + * + * @typeParam T - The type to match exactly + */ +export type Exact = { + [K in keyof T]: T[K]; +}; + +/** + * Type hint that indicates that the type is intended to be closed to a specific shape. + * Does not actually do anything special, is really just an alias for X. + */ +export type Closed = X; + +/** + * Remove `readonly` from all properties of the provided type. + * @typeParam T - The type to make mutable. + */ +export type Mutable = { + -readonly [P in keyof T]: T[P]; +}; + +/** + * Type helper to obtain the keys associated with a given value inside an object. + * @typeParam O - The type of the object + * @typeParam V - The type of one of O's values + */ +export type InferKeys> = { + [K in keyof O]: O[K] extends V ? K : never; +}[keyof O]; + +/** + * Utility type to obtain the values of a given object. \ + * Functions similar to `keyof E`, except producing the values instead of the keys. + * @remarks + * This can be used to convert an `enum` interface produced by `typeof Enum` into the union type representing its members. + */ +export type ObjectValues = E[keyof E]; + +/** + * Type helper that matches any `Function` type. + * Equivalent to `Function`, but will not raise a warning from Biome. + */ +export type AnyFn = (...args: any[]) => any; + +/** + * Type helper to extract non-function properties from a type. + * + * @remarks + * Useful to produce a type that is roughly the same as the type of `{... obj}`, where `obj` is an instance of `T`. + * A couple of differences: + * - Private and protected properties are not included. + * - Nested properties are not recursively extracted. For this, use {@linkcode NonFunctionPropertiesRecursive} + */ +export type NonFunctionProperties = { + [K in keyof T as T[K] extends AnyFn ? never : K]: T[K]; +}; + +/** + * Type helper to extract out non-function properties from a type, recursively applying to nested properties. + * This can be used to mimic the effects of JSON serialization and de-serialization on a given type. + */ +export type NonFunctionPropertiesRecursive = { + [K in keyof Class as Class[K] extends AnyFn ? never : K]: Class[K] extends Array + ? NonFunctionPropertiesRecursive[] + : Class[K] extends object + ? NonFunctionPropertiesRecursive + : Class[K]; +}; + +export type AbstractConstructor = abstract new (...args: any[]) => T; + +/** + * Type helper that iterates through the fields of the type and coerces any `null` properties to `undefined` (including in union types). + * + * @remarks + * This is primarily useful when an object with nullable properties wants to be serialized and have its `null` + * properties coerced to `undefined`. + */ +export type CoerceNullPropertiesToUndefined = { + [K in keyof T]: null extends T[K] ? Exclude | undefined : T[K]; +}; + +/** + * Type helper to mark all properties in `T` as optional, while still mandating that at least 1 + * of its properties be present. + * + * Distinct from {@linkcode Partial} as this requires at least 1 property to _not_ be undefined. + * @typeParam T - The type to render partial + */ +export type AtLeastOne = Partial & ObjectValues<{ [K in keyof T]: Pick, K> }>; diff --git a/src/@types/illusion-data.ts b/src/@types/illusion-data.ts new file mode 100644 index 00000000000..5bf86d23ac2 --- /dev/null +++ b/src/@types/illusion-data.ts @@ -0,0 +1,39 @@ +import type { Gender } from "#data/gender"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import type { PokeballType } from "#enums/pokeball"; +import type { SpeciesId } from "#enums/species-id"; +import type { Variant } from "#sprites/variant"; + +/** + * Data pertaining to a Pokemon's Illusion. + */ +export interface IllusionData { + /** The name of pokemon featured in the illusion */ + name: string; + /** The nickname of the pokemon featured in the illusion */ + nickname?: string; + /** Whether the pokemon featured in the illusion is shiny or not */ + shiny: boolean; + /** The variant of the pokemon featured in the illusion */ + variant: Variant; + /** The species of the illusion */ + species: SpeciesId; + /** The formIndex of the illusion */ + formIndex: number; + /** The gender of the illusion */ + gender: Gender; + /** The pokeball of the illusion */ + pokeball: PokeballType; + /** The fusion species of the illusion if it's a fusion */ + fusionSpecies?: PokemonSpecies; + /** The fusionFormIndex of the illusion */ + fusionFormIndex?: number; + /** Whether the fusion species of the pokemon featured in the illusion is shiny or not */ + fusionShiny?: boolean; + /** The variant of the fusion species of the pokemon featured in the illusion */ + fusionVariant?: Variant; + /** The fusionGender of the illusion if it's a fusion */ + fusionGender?: Gender; + /** The level of the illusion (not used currently) */ + level?: number; +} diff --git a/src/interfaces/locales.ts b/src/@types/locales.ts similarity index 95% rename from src/interfaces/locales.ts rename to src/@types/locales.ts index 2d26911f82f..3b5a1477e19 100644 --- a/src/interfaces/locales.ts +++ b/src/@types/locales.ts @@ -2,9 +2,6 @@ export interface Localizable { localize(): void; } -export interface TranslationEntries { - [key: string]: string | { [key: string]: string }; -} export interface SimpleTranslationEntries { [key: string]: string; } diff --git a/src/@types/modifier-types.ts b/src/@types/modifier-types.ts new file mode 100644 index 00000000000..13a84a984e2 --- /dev/null +++ b/src/@types/modifier-types.ts @@ -0,0 +1,32 @@ +// Intentionally re-exports `ModifierConstructorMap` from `modifier.ts` + +import type { Pokemon } from "#field/pokemon"; +import type { ModifierConstructorMap } from "#modifiers/modifier"; +import type { ModifierType, WeightedModifierType } from "#modifiers/modifier-type"; +import type { ObjectValues } from "#types/type-helpers"; + +export type ModifierTypeFunc = () => ModifierType; +export type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number; + +export type { ModifierConstructorMap } from "#modifiers/modifier"; + +/** + * Map of modifier names to their respective instance types + */ +export type ModifierInstanceMap = { + [K in keyof ModifierConstructorMap]: InstanceType; +}; + +/** + * Union type of all modifier constructors. + */ +export type ModifierClass = ObjectValues; + +/** + * Union type of all modifier names as strings. + */ +export type ModifierString = keyof ModifierConstructorMap; + +export type ModifierPool = { + [tier: string]: WeightedModifierType[]; +}; diff --git a/src/@types/move-types.ts b/src/@types/move-types.ts new file mode 100644 index 00000000000..5f8d7e8777e --- /dev/null +++ b/src/@types/move-types.ts @@ -0,0 +1,56 @@ +import type { + AttackMove, + ChargingAttackMove, + ChargingSelfStatusMove, + MoveAttr, + MoveAttrConstructorMap, + SelfStatusMove, + StatusMove, +} from "#moves/move"; + +export type MoveAttrFilter = (attr: MoveAttr) => boolean; + +export type * from "#moves/move"; + +/** + * Map of move subclass names to their respective classes. + * Does not include the ChargeMove subclasses. For that, use `ChargingMoveClassMap`. + * + * @privateremarks + * The `never` field (`declare private _: never`) in some classes is necessary + * to ensure typescript does not improperly narrow a failed `is` guard to `never`. + * + * For example, if we did not have the never, and wrote + * ``` + * function Foo(move: Move) { + * if (move.is("AttackMove")) { + * + * } else if (move.is("StatusMove")) { // typescript errors on the `is`, saying that `move` is `never` + * + * } + * ``` + */ +export type MoveClassMap = { + AttackMove: AttackMove; + StatusMove: StatusMove; + SelfStatusMove: SelfStatusMove; +}; + +/** + * Union type of all move subclass names + */ +export type MoveKindString = "AttackMove" | "StatusMove" | "SelfStatusMove"; + +/** + * Map of move attribute names to attribute instances. + */ +export type MoveAttrMap = { + [K in keyof MoveAttrConstructorMap]: InstanceType; +}; + +/** + * Union type of all move attribute names as strings. + */ +export type MoveAttrString = keyof MoveAttrMap; + +export type ChargingMove = ChargingAttackMove | ChargingSelfStatusMove; diff --git a/src/@types/phase-types.ts b/src/@types/phase-types.ts new file mode 100644 index 00000000000..91673053747 --- /dev/null +++ b/src/@types/phase-types.ts @@ -0,0 +1,26 @@ +import type { PhaseConstructorMap } from "#app/phase-manager"; +import type { ObjectValues } from "#types/type-helpers"; + +// Intentionally export the types of everything in phase-manager, as this file is meant to be +// the centralized place for type definitions for the phase system. +export type * from "#app/phase-manager"; + +// This file includes helpful types for the phase system. +// It intentionally imports the phase constructor map from the phase manager (and re-exports it) + +/** + * Map of phase names to constructors for said phase + */ +export type PhaseMap = { + [K in keyof PhaseConstructorMap]: InstanceType; +}; + +/** + * Union type of all phase constructors. + */ +export type PhaseClass = ObjectValues; + +/** + * Union type of all phase names as strings. + */ +export type PhaseString = keyof PhaseMap; diff --git a/src/@types/SessionSaveMigrator.ts b/src/@types/session-save-migrator.ts similarity index 62% rename from src/@types/SessionSaveMigrator.ts rename to src/@types/session-save-migrator.ts index c4b0ad8dda4..56518eaa8b7 100644 --- a/src/@types/SessionSaveMigrator.ts +++ b/src/@types/session-save-migrator.ts @@ -1,4 +1,4 @@ -import type { SessionSaveData } from "#app/system/game-data"; +import type { SessionSaveData } from "#system/game-data"; export interface SessionSaveMigrator { version: string; diff --git a/src/@types/SettingsSaveMigrator.ts b/src/@types/settings-save-migrator.ts similarity index 100% rename from src/@types/SettingsSaveMigrator.ts rename to src/@types/settings-save-migrator.ts diff --git a/src/@types/SystemSaveMigrator.ts b/src/@types/system-save-migrator.ts similarity index 62% rename from src/@types/SystemSaveMigrator.ts rename to src/@types/system-save-migrator.ts index a22b5f6c93d..80fff9c7848 100644 --- a/src/@types/SystemSaveMigrator.ts +++ b/src/@types/system-save-migrator.ts @@ -1,4 +1,4 @@ -import type { SystemSaveData } from "#app/system/game-data"; +import type { SystemSaveData } from "#system/game-data"; export interface SystemSaveMigrator { version: string; diff --git a/src/data/trainers/typedefs.ts b/src/@types/trainer-funcs.ts similarity index 71% rename from src/data/trainers/typedefs.ts rename to src/@types/trainer-funcs.ts index 3df2ba3f5f8..aa839cbd158 100644 --- a/src/data/trainers/typedefs.ts +++ b/src/@types/trainer-funcs.ts @@ -1,9 +1,9 @@ -import type { EnemyPokemon } from "#app/field/pokemon"; -import type { PersistentModifier } from "#app/modifier/modifier"; import type { PartyMemberStrength } from "#enums/party-member-strength"; import type { SpeciesId } from "#enums/species-id"; -import type { TrainerConfig } from "./trainer-config"; -import type { TrainerPartyTemplate } from "./TrainerPartyTemplate"; +import type { EnemyPokemon } from "#field/pokemon"; +import type { PersistentModifier } from "#modifiers/modifier"; +import type { TrainerConfig } from "#trainers/trainer-config"; +import type { TrainerPartyTemplate } from "#trainers/trainer-party-template"; export type PartyTemplateFunc = () => TrainerPartyTemplate; export type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon; diff --git a/src/@types/turn-move.ts b/src/@types/turn-move.ts new file mode 100644 index 00000000000..a5a69eb3749 --- /dev/null +++ b/src/@types/turn-move.ts @@ -0,0 +1,13 @@ +import type { BattlerIndex } from "#enums/battler-index"; +import type { MoveId } from "#enums/move-id"; +import type { MoveResult } from "#enums/move-result"; +import type { MoveUseMode } from "#enums/move-use-mode"; + +/** A record of a move having been used. */ +export interface TurnMove { + move: MoveId; + targets: BattlerIndex[]; + useMode: MoveUseMode; + result?: MoveResult; + turn?: number; +} diff --git a/src/@types/ui.ts b/src/@types/ui.ts new file mode 100644 index 00000000000..10dab01c616 --- /dev/null +++ b/src/@types/ui.ts @@ -0,0 +1,10 @@ +import type Phaser from "phaser"; +import type InputText from "phaser3-rex-plugins/plugins/gameobjects/dom/inputtext/InputText"; + +export interface TextStyleOptions { + scale: number; + styleOptions: Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig; + shadowColor: string; + shadowXpos: number; + shadowYpos: number; +} diff --git a/src/@types/UserInfo.ts b/src/@types/user-info.ts similarity index 100% rename from src/@types/UserInfo.ts rename to src/@types/user-info.ts diff --git a/src/account.ts b/src/account.ts index 3416fa6ed5e..b01691ce940 100644 --- a/src/account.ts +++ b/src/account.ts @@ -1,7 +1,7 @@ -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import type { UserInfo } from "#app/@types/UserInfo"; -import { bypassLogin } from "./global-vars/bypass-login"; -import { randomString } from "#app/utils/common"; +import { pokerogueApi } from "#api/pokerogue-api"; +import { bypassLogin } from "#app/global-vars/bypass-login"; +import type { UserInfo } from "#types/user-info"; +import { randomString } from "#utils/common"; export let loggedInUser: UserInfo | null = null; // This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 34d26b3975c..8c8906be2b0 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -1,25 +1,85 @@ -import Phaser from "phaser"; -import UI from "#app/ui/ui"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import type { PokemonSpeciesFilter } from "#app/data/pokemon-species"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import type { FixedBattleConfig } from "#app/battle"; +import { Battle } from "#app/battle"; import { - fixedInt, - getIvsFromId, - randSeedInt, - getEnumValues, - randomString, - NumberHolder, - shiftCharCodes, - formatMoney, - isNullOrUndefined, - BooleanHolder, - type Constructor, -} from "#app/utils/common"; -import { deepMergeSpriteData } from "#app/utils/data"; -import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier"; + ANTI_VARIANCE_WEIGHT_MODIFIER, + AVERAGE_ENCOUNTERS_PER_RUN_TARGET, + BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, + MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, +} from "#app/constants"; +import type { GameMode } from "#app/game-mode"; +import { getGameMode } from "#app/game-mode"; +import { timedEventManager } from "#app/global-event-manager"; +import { initGlobalScene } from "#app/global-scene"; +import { starterColors } from "#app/global-vars/starter-colors"; +import { InputsController } from "#app/inputs-controller"; +import { LoadingScene } from "#app/loading-scene"; +import Overrides from "#app/overrides"; +import type { Phase } from "#app/phase"; +import { PhaseManager } from "#app/phase-manager"; +import { FieldSpritePipeline } from "#app/pipelines/field-sprite"; +import { InvertPostFX } from "#app/pipelines/invert"; +import { SpritePipeline } from "#app/pipelines/sprite"; +import { SceneBase } from "#app/scene-base"; +import { startingWave } from "#app/starting-wave"; +import { TimedEventManager } from "#app/timed-event-manager"; +import { UiInputs } from "#app/ui-inputs"; +import { biomeDepths, getBiomeName } from "#balance/biomes"; +import { pokemonPrevolutions } from "#balance/pokemon-evolutions"; +import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters"; +import { + initCommonAnims, + initMoveAnim, + loadCommonAnimAssets, + loadMoveAnimAssets, + populateAnims, +} from "#data/battle-anims"; +import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists"; +import { battleSpecDialogue } from "#data/dialogue"; +import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers"; +import { SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger } from "#data/form-change-triggers"; +import { Gender } from "#data/gender"; +import type { SpeciesFormChange } from "#data/pokemon-forms"; +import { pokemonFormChanges } from "#data/pokemon-forms"; +import type { PokemonSpecies, PokemonSpeciesFilter } from "#data/pokemon-species"; +import { getTypeRgb } from "#data/type"; +import { BattleSpec } from "#enums/battle-spec"; +import { BattleStyle } from "#enums/battle-style"; +import { BattleType } from "#enums/battle-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BiomeId } from "#enums/biome-id"; +import { EaseType } from "#enums/ease-type"; +import { ExpGainsSpeed } from "#enums/exp-gains-speed"; +import { ExpNotification } from "#enums/exp-notification"; +import { FormChangeItem } from "#enums/form-change-item"; +import { GameModes } from "#enums/game-modes"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { MoneyFormat } from "#enums/money-format"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { PlayerGender } from "#enums/player-gender"; +import { PokeballType } from "#enums/pokeball"; +import type { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { PokemonType } from "#enums/pokemon-type"; +import { ShopCursorTarget } from "#enums/shop-cursor-target"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { TextStyle } from "#enums/text-style"; +import type { TrainerSlot } from "#enums/trainer-slot"; +import { TrainerType } from "#enums/trainer-type"; +import { TrainerVariant } from "#enums/trainer-variant"; +import { UiTheme } from "#enums/ui-theme"; +import { NewArenaEvent } from "#events/battle-scene"; +import { Arena, ArenaBase } from "#field/arena"; +import { DamageNumberHandler } from "#field/damage-number-handler"; +import type { Pokemon } from "#field/pokemon"; +import { EnemyPokemon, PlayerPokemon } from "#field/pokemon"; +import { PokemonSpriteSparkleHandler } from "#field/pokemon-sprite-sparkle-handler"; +import { Trainer } from "#field/trainer"; +import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "#modifiers/modifier"; import { ConsumableModifier, ConsumablePokemonModifier, @@ -37,162 +97,69 @@ import { PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, -} from "./modifier/modifier"; -import { PokeballType } from "#enums/pokeball"; -import { - initCommonAnims, - initMoveAnim, - loadCommonAnimAssets, - loadMoveAnimAssets, - populateAnims, -} from "#app/data/battle-anims"; -import type { Phase } from "#app/phase"; -import { initGameSpeed } from "#app/system/game-speed"; -import { Arena, ArenaBase } from "#app/field/arena"; -import { GameData } from "#app/system/game-data"; -import { addTextObject, getTextColor, TextStyle } from "#app/ui/text"; -import { allMoves } from "./data/data-lists"; -import { MusicPreference } from "#app/system/settings/settings"; +} from "#modifiers/modifier"; import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, - getModifierPoolForType, - getModifierType, getPartyLuckValue, - ModifierPoolType, - modifierTypes, PokemonHeldItemModifierType, -} from "#app/modifier/modifier-type"; -import AbilityBar from "#app/ui/ability-bar"; +} from "#modifiers/modifier-type"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterSaveData } from "#mystery-encounters/mystery-encounter-save-data"; +import { allMysteryEncounters, mysteryEncountersByBiome } from "#mystery-encounters/mystery-encounters"; +import type { MovePhase } from "#phases/move-phase"; +import { expSpriteKeys } from "#sprites/sprite-keys"; +import { hasExpSprite } from "#sprites/sprite-utils"; +import type { Variant } from "#sprites/variant"; +import { clearVariantData, variantData } from "#sprites/variant"; +import type { Achv } from "#system/achv"; +import { achvs, ModifierAchv, MoneyAchv } from "#system/achv"; +import { GameData } from "#system/game-data"; +import { initGameSpeed } from "#system/game-speed"; +import type { PokemonData } from "#system/pokemon-data"; +import { MusicPreference } from "#system/settings"; +import type { TrainerData } from "#system/trainer-data"; +import type { Voucher } from "#system/voucher"; +import { vouchers } from "#system/voucher"; +import { trainerConfigs } from "#trainers/trainer-config"; +import type { HeldModifierConfig } from "#types/held-modifier-config"; +import type { Localizable } from "#types/locales"; +import { AbilityBar } from "#ui/ability-bar"; +import { ArenaFlyout } from "#ui/arena-flyout"; +import { CandyBar } from "#ui/candy-bar"; +import { CharSprite } from "#ui/char-sprite"; +import { PartyExpBar } from "#ui/party-exp-bar"; +import { PokeballTray } from "#ui/pokeball-tray"; +import { PokemonInfoContainer } from "#ui/pokemon-info-container"; +import { addTextObject, getTextColor } from "#ui/text"; +import { UI } from "#ui/ui"; +import { addUiThemeOverrides } from "#ui/ui-theme"; import { - applyAbAttrs, - applyPostBattleInitAbAttrs, - applyPostItemLostAbAttrs, - BlockItemTheftAbAttr, - DoubleBattleChanceAbAttr, - PostBattleInitAbAttr, - PostItemLostAbAttr, -} from "#app/data/abilities/ability"; -import { allAbilities } from "./data/data-lists"; -import type { FixedBattleConfig } from "#app/battle"; -import Battle from "#app/battle"; -import { BattleType } from "#enums/battle-type"; -import type { GameMode } from "#app/game-mode"; -import { GameModes, getGameMode } from "#app/game-mode"; -import FieldSpritePipeline from "#app/pipelines/field-sprite"; -import SpritePipeline from "#app/pipelines/sprite"; -import PartyExpBar from "#app/ui/party-exp-bar"; -import type { TrainerSlot } from "./enums/trainer-slot"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import Trainer, { TrainerVariant } from "#app/field/trainer"; -import type TrainerData from "#app/system/trainer-data"; -import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import PokeballTray from "#app/ui/pokeball-tray"; -import InvertPostFX from "#app/pipelines/invert"; -import type { Achv } from "#app/system/achv"; -import { achvs, ModifierAchv, MoneyAchv } from "#app/system/achv"; -import type { Voucher } from "#app/system/voucher"; -import { vouchers } from "#app/system/voucher"; -import { Gender } from "#app/data/gender"; -import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; -import { addUiThemeOverrides } from "#app/ui/ui-theme"; -import type PokemonData from "#app/system/pokemon-data"; -import { Nature } from "#enums/nature"; -import type { SpeciesFormChange, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms"; -import { - FormChangeItem, - pokemonFormChanges, - SpeciesFormChangeManualTrigger, - SpeciesFormChangeTimeOfDayTrigger, -} from "#app/data/pokemon-forms"; -import { FormChangePhase } from "#app/phases/form-change-phase"; -import { getTypeRgb } from "#app/data/type"; -import { PokemonType } from "#enums/pokemon-type"; -import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler"; -import CharSprite from "#app/ui/char-sprite"; -import DamageNumberHandler from "#app/field/damage-number-handler"; -import PokemonInfoContainer from "#app/ui/pokemon-info-container"; -import { biomeDepths, getBiomeName } from "#app/data/balance/biomes"; -import { SceneBase } from "#app/scene-base"; -import CandyBar from "#app/ui/candy-bar"; -import type { Variant } from "#app/sprites/variant"; -import { variantData, clearVariantData } from "#app/sprites/variant"; -import type { Localizable } from "#app/interfaces/locales"; -import Overrides from "#app/overrides"; -import { InputsController } from "#app/inputs-controller"; -import { UiInputs } from "#app/ui-inputs"; -import { NewArenaEvent } from "#app/events/battle-scene"; -import { ArenaFlyout } from "#app/ui/arena-flyout"; -import { EaseType } from "#enums/ease-type"; -import { BattleSpec } from "#enums/battle-spec"; -import { BattleStyle } from "#enums/battle-style"; -import { BiomeId } from "#enums/biome-id"; -import type { ExpNotification } from "#enums/exp-notification"; -import { MoneyFormat } from "#enums/money-format"; -import { MoveId } from "#enums/move-id"; -import { PlayerGender } from "#enums/player-gender"; -import { SpeciesId } from "#enums/species-id"; -import { UiTheme } from "#enums/ui-theme"; -import { TimedEventManager } from "#app/timed-event-manager"; -import type { PokemonAnimType } from "#enums/pokemon-anim-type"; + BooleanHolder, + type Constructor, + fixedInt, + formatMoney, + getIvsFromId, + isBetween, + isNullOrUndefined, + NumberHolder, + randomString, + randSeedInt, + shiftCharCodes, +} from "#utils/common"; +import { deepMergeSpriteData } from "#utils/data"; +import { getEnumValues } from "#utils/enums"; +import { getModifierPoolForType, getModifierType } from "#utils/modifier-utils"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { TrainerType } from "#enums/trainer-type"; -import { battleSpecDialogue } from "#app/data/dialogue"; -import { LoadingScene } from "#app/loading-scene"; -import { LevelCapPhase } from "#app/phases/level-cap-phase"; -import { LoginPhase } from "#app/phases/login-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase"; -import { NextEncounterPhase } from "#app/phases/next-encounter-phase"; -import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { ReturnPhase } from "#app/phases/return-phase"; -import { ShowTrainerPhase } from "#app/phases/show-trainer-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { - allMysteryEncounters, - ANTI_VARIANCE_WEIGHT_MODIFIER, - AVERAGE_ENCOUNTERS_PER_RUN_TARGET, - BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, - MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, - mysteryEncountersByBiome, -} from "#app/data/mystery-encounters/mystery-encounters"; -import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; -import { ExpPhase } from "#app/phases/exp-phase"; -import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { ExpGainsSpeed } from "#enums/exp-gains-speed"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters"; -import { StatusEffect } from "#enums/status-effect"; -import { initGlobalScene } from "#app/global-scene"; -import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; -import { HideAbilityPhase } from "#app/phases/hide-ability-phase"; -import { expSpriteKeys } from "./sprites/sprite-keys"; -import { hasExpSprite } from "./sprites/sprite-utils"; -import { timedEventManager } from "./global-event-manager"; -import { starterColors } from "./global-vars/starter-colors"; -import { startingWave } from "./starting-wave"; +import Phaser from "phaser"; +import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; +import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; const DEBUG_RNG = false; -const OPP_IVS_OVERRIDE_VALIDATED: number[] = ( - Array.isArray(Overrides.OPP_IVS_OVERRIDE) ? Overrides.OPP_IVS_OVERRIDE : new Array(6).fill(Overrides.OPP_IVS_OVERRIDE) -).map(iv => (Number.isNaN(iv) || iv === null || iv > 31 ? -1 : iv)); - export interface PokeballCounts { [pb: string]: number; } @@ -204,7 +171,7 @@ export interface InfoToggle { isActive(): boolean; } -export default class BattleScene extends SceneBase { +export class BattleScene extends SceneBase { public rexUI: UIPlugin; public inputController: InputsController; public uiInputs: UiInputs; @@ -231,6 +198,7 @@ export default class BattleScene extends SceneBase { public enableMoveInfo = true; public enableRetries = false; public hideIvs = false; + // TODO: Remove all plain numbers in place of enums or `const object` equivalents for clarity /** * Determines the condition for a notification should be shown for Candy Upgrades * - 0 = 'Off' @@ -248,7 +216,7 @@ export default class BattleScene extends SceneBase { public uiTheme: UiTheme = UiTheme.DEFAULT; public windowType = 0; public experimentalSprites = false; - public musicPreference: number = MusicPreference.ALLGENS; + public musicPreference: MusicPreference = MusicPreference.ALLGENS; public moveAnimations = true; public expGainsSpeed: ExpGainsSpeed = ExpGainsSpeed.DEFAULT; public skipSeenDialogues = false; @@ -259,33 +227,19 @@ export default class BattleScene extends SceneBase { * - 2 = Always (automatically skip animation when hatching 2 or more eggs) */ public eggSkipPreference = 0; - /** - * Defines the experience gain display mode. - * - * @remarks - * The `expParty` can have several modes: - * - `0` - Default: The normal experience gain display, nothing changed. - * - `1` - Level Up Notification: Displays the level up in the small frame instead of a message. - * - `2` - Skip: No level up frame nor message. - * - * Modes `1` and `2` are still compatible with stats display, level up, new move, etc. - * @default 0 - Uses the default normal experience gain display. + * Defines the {@linkcode ExpNotification | Experience gain display mode}. + * @defaultValue {@linkcode ExpNotification.DEFAULT} */ - public expParty: ExpNotification = 0; + public expParty: ExpNotification = ExpNotification.DEFAULT; public hpBarSpeed = 0; public fusionPaletteSwaps = true; public enableTouchControls = false; public enableVibration = false; public showBgmBar = true; - - /** - * Determines the selected battle style. - * - 0 = 'Switch' - * - 1 = 'Set' - The option to switch the active pokemon at the start of a battle will not display. - */ - public battleStyle: number = BattleStyle.SWITCH; - + public hideUsername = false; + /** Determines the selected battle style. */ + public battleStyle: BattleStyle = BattleStyle.SWITCH; /** * Defines whether or not to show type effectiveness hints * - true: No hints @@ -298,18 +252,8 @@ export default class BattleScene extends SceneBase { public gameData: GameData; public sessionSlotId: number; - /** PhaseQueue: dequeue/remove the first element to get the next phase */ - public phaseQueue: Phase[]; - public conditionalQueue: Array<[() => boolean, Phase]>; - /** PhaseQueuePrepend: is a temp storage of what will be added to PhaseQueue */ - private phaseQueuePrepend: Phase[]; - - /** overrides default of inserting phases to end of phaseQueuePrepend array, useful or inserting Phases "out of order" */ - private phaseQueuePrependSpliceIndex: number; - private nextCommandPhaseQueue: Phase[]; - - private currentPhase: Phase | null; - private standbyPhase: Phase | null; + /** Manager for the phases active in the battle scene */ + public readonly phaseManager: PhaseManager; public field: Phaser.GameObjects.Container; public fieldUI: Phaser.GameObjects.Container; public charSprite: CharSprite; @@ -397,11 +341,7 @@ export default class BattleScene extends SceneBase { constructor() { super("battle"); - this.phaseQueue = []; - this.phaseQueuePrepend = []; - this.conditionalQueue = []; - this.phaseQueuePrependSpliceIndex = -1; - this.nextCommandPhaseQueue = []; + this.phaseManager = new PhaseManager(); this.eventManager = new TimedEventManager(); this.updateGameInfo(); initGlobalScene(this); @@ -440,9 +380,21 @@ export default class BattleScene extends SceneBase { }; } - populateAnims(); + /** + * These moves serve as fallback animations for other moves without loaded animations, and + * must be loaded prior to game start. + */ + const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE]; - await this.initVariantData(); + await Promise.all([ + populateAnims(), + this.initVariantData(), + initCommonAnims().then(() => loadCommonAnimAssets(true)), + Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)), + this.initStarterColors(), + ]).catch(reason => { + throw new Error(`Unexpected error during BattleScene preLoad!\nReason: ${reason}`); + }); } create() { @@ -507,7 +459,7 @@ export default class BattleScene extends SceneBase { true, ); - //@ts-ignore (the defined types in the package are incromplete...) + //@ts-expect-error (the defined types in the package are incromplete...) transition.transit({ mode: "blinds", ease: "Cubic.easeInOut", @@ -644,8 +596,6 @@ export default class BattleScene extends SceneBase { this.party = []; - const loadPokemonAssets = []; - this.arenaPlayer = new ArenaBase(true); this.arenaPlayer.setName("arena-player"); this.arenaPlayerTransition = new ArenaBase(true); @@ -700,28 +650,14 @@ export default class BattleScene extends SceneBase { this.reset(false, false, true); + // Initialize UI-related aspects and then start the login phase. const ui = new UI(); this.uiContainer.add(ui); - this.ui = ui; - ui.setup(); - const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE]; - - Promise.all([ - Promise.all(loadPokemonAssets), - initCommonAnims().then(() => loadCommonAnimAssets(true)), - Promise.all( - [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE].map(m => initMoveAnim(m)), - ).then(() => loadMoveAnimAssets(defaultMoves, true)), - this.initStarterColors(), - ]).then(() => { - this.pushPhase(new LoginPhase()); - this.pushPhase(new TitlePhase()); - - this.shiftPhase(); - }); + this.phaseManager.toTitleScreen(true); + this.phaseManager.shiftPhase(); } initSession(): void { @@ -761,16 +697,16 @@ export default class BattleScene extends SceneBase { if (expSpriteKeys.size > 0) { return; } - this.cachedFetch("./exp-sprites.json") - .then(res => res.json()) - .then(keys => { - if (Array.isArray(keys)) { - for (const key of keys) { - expSpriteKeys.add(key); - } - } - Promise.resolve(); - }); + const res = await this.cachedFetch("./exp-sprites.json"); + const keys = await res.json(); + if (!Array.isArray(keys)) { + throw new Error("EXP Sprites were not array when fetched!"); + } + + // TODO: Optimize this + for (const k of keys) { + expSpriteKeys.add(k); + } } /** @@ -812,6 +748,7 @@ export default class BattleScene extends SceneBase { } } + // TODO: Add a `getPartyOnSide` function for getting the party of a pokemon public getPlayerParty(): PlayerPokemon[] { return this.party; } @@ -838,12 +775,14 @@ export default class BattleScene extends SceneBase { // TODO: Add `undefined` to return type /** * Returns an array of PlayerPokemon of length 1 or 2 depending on if in a double battle or not. - * Does not actually check if the pokemon are on the field or not. + * @param active - (Default `false`) Whether to consider only {@linkcode Pokemon.isActive | active} on-field pokemon * @returns array of {@linkcode PlayerPokemon} */ - public getPlayerField(): PlayerPokemon[] { + public getPlayerField(active = false): PlayerPokemon[] { const party = this.getPlayerParty(); - return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)); + return party + .slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)) + .filter(p => !active || p.isActive()); } public getEnemyParty(): EnemyPokemon[] { @@ -874,7 +813,8 @@ export default class BattleScene extends SceneBase { /** * Returns an array of Pokemon on both sides of the battle - player first, then enemy. * Does not actually check if the pokemon are on the field or not, and always has length 4 regardless of battle type. - * @param activeOnly - Whether to consider only active pokemon; default `false` + * @param activeOnly - Whether to consider only active pokemon (as described by {@linkcode Pokemon.isActive()}); default `false`. + * If `true`, will also remove all `null` values from the array. * @returns An array of {@linkcode Pokemon}, as described above. */ public getField(activeOnly = false): Pokemon[] { @@ -887,9 +827,9 @@ export default class BattleScene extends SceneBase { } /** - * Used in doubles battles to redirect moves from one pokemon to another when one faints or is removed from the field - * @param removedPokemon {@linkcode Pokemon} the pokemon that is being removed from the field (flee, faint), moves to be redirected FROM - * @param allyPokemon {@linkcode Pokemon} the pokemon that will have the moves be redirected TO + * Attempt to redirect a move in double battles from a fainted/removed Pokemon to its ally. + * @param removedPokemon - The {@linkcode Pokemon} having been removed from the field. + * @param allyPokemon - The {@linkcode Pokemon} allied with the removed Pokemon; will have moves redirected to it */ redirectPokemonMoves(removedPokemon: Pokemon, allyPokemon: Pokemon): void { // failsafe: if not a double battle just return @@ -899,9 +839,9 @@ export default class BattleScene extends SceneBase { if (allyPokemon?.isActive(true)) { let targetingMovePhase: MovePhase; do { - targetingMovePhase = this.findPhase( + targetingMovePhase = this.phaseManager.findPhase( mp => - mp instanceof MovePhase && + mp.is("MovePhase") && mp.targets.length === 1 && mp.targets[0] === removedPokemon.getBattlerIndex() && mp.pokemon.isPlayer() !== allyPokemon.isPlayer(), @@ -915,16 +855,16 @@ export default class BattleScene extends SceneBase { /** * Returns the ModifierBar of this scene, which is declared private and therefore not accessible elsewhere - * @param isEnemy Whether to return the enemy's modifier bar - * @returns {ModifierBar} + * @param isEnemy - Whether to return the enemy modifier bar instead of the player bar; default `false` + * @returns The {@linkcode ModifierBar} for the given side of the field */ - getModifierBar(isEnemy?: boolean): ModifierBar { + getModifierBar(isEnemy = false): ModifierBar { return isEnemy ? this.enemyModifierBar : this.modifierBar; } // store info toggles to be accessible by the ui - addInfoToggle(infoToggle: InfoToggle): void { - this.infoToggles.push(infoToggle); + addInfoToggle(...infoToggles: InfoToggle[]): void { + this.infoToggles.push(...infoToggles); } // return the stored info toggles; used by ui-inputs @@ -932,9 +872,19 @@ export default class BattleScene extends SceneBase { return activeOnly ? this.infoToggles.filter(t => t?.isActive()) : this.infoToggles; } - getPokemonById(pokemonId: number): Pokemon | null { - const findInParty = (party: Pokemon[]) => party.find(p => p.id === pokemonId); - return (findInParty(this.getPlayerParty()) || findInParty(this.getEnemyParty())) ?? null; + /** + * Return the {@linkcode Pokemon} associated with a given ID. + * @param pokemonId - The ID whose Pokemon will be retrieved. + * @returns The {@linkcode Pokemon} associated with the given id. + * Returns `null` if the ID is `undefined` or not present in either party. + */ + getPokemonById(pokemonId: number | undefined): Pokemon | null { + if (isNullOrUndefined(pokemonId)) { + return null; + } + + const party = (this.getPlayerParty() as Pokemon[]).concat(this.getEnemyParty()); + return party.find(p => p.id === pokemonId) ?? null; } addPlayerPokemon( @@ -962,9 +912,32 @@ export default class BattleScene extends SceneBase { nature, dataSource, ); + if (postProcess) { postProcess(pokemon); } + + if (Overrides.IVS_OVERRIDE === null) { + // do nothing + } else if (Array.isArray(Overrides.IVS_OVERRIDE)) { + if (Overrides.IVS_OVERRIDE.length !== 6) { + throw new Error("The Player IVs override must be an array of length 6 or a number!"); + } + if (Overrides.IVS_OVERRIDE.some(value => !isBetween(value, 0, 31))) { + throw new Error("All IVs in the player IV override must be between 0 and 31!"); + } + pokemon.ivs = Overrides.IVS_OVERRIDE; + } else { + if (!isBetween(Overrides.IVS_OVERRIDE, 0, 31)) { + throw new Error("The Player IV override must be a value between 0 and 31!"); + } + pokemon.ivs = new Array(6).fill(Overrides.IVS_OVERRIDE); + } + + if (Overrides.NATURE_OVERRIDE !== null) { + pokemon.nature = Overrides.NATURE_OVERRIDE; + } + pokemon.init(); return pokemon; } @@ -1009,10 +982,25 @@ export default class BattleScene extends SceneBase { postProcess(pokemon); } - for (let i = 0; i < pokemon.ivs.length; i++) { - if (OPP_IVS_OVERRIDE_VALIDATED[i] > -1) { - pokemon.ivs[i] = OPP_IVS_OVERRIDE_VALIDATED[i]; + if (Overrides.ENEMY_IVS_OVERRIDE === null) { + // do nothing + } else if (Array.isArray(Overrides.ENEMY_IVS_OVERRIDE)) { + if (Overrides.ENEMY_IVS_OVERRIDE.length !== 6) { + throw new Error("The Enemy IVs override must be an array of length 6 or a number!"); } + if (Overrides.ENEMY_IVS_OVERRIDE.some(value => !isBetween(value, 0, 31))) { + throw new Error("All IVs in the enemy IV override must be between 0 and 31!"); + } + pokemon.ivs = Overrides.ENEMY_IVS_OVERRIDE; + } else { + if (!isBetween(Overrides.ENEMY_IVS_OVERRIDE, 0, 31)) { + throw new Error("The Enemy IV override must be a value between 0 and 31!"); + } + pokemon.ivs = new Array(6).fill(Overrides.ENEMY_IVS_OVERRIDE); + } + + if (Overrides.ENEMY_NATURE_OVERRIDE !== null) { + pokemon.nature = Overrides.ENEMY_NATURE_OVERRIDE; } pokemon.init(); @@ -1205,7 +1193,7 @@ export default class BattleScene extends SceneBase { this.field.remove(this.currentBattle.mysteryEncounter?.introVisuals, true); } - //@ts-ignore - allowing `null` for currentBattle causes a lot of trouble + //@ts-expect-error - allowing `null` for currentBattle causes a lot of trouble this.currentBattle = null; // TODO: resolve ts-ignore // Reset RNG after end of game or save & quit. @@ -1277,13 +1265,12 @@ export default class BattleScene extends SceneBase { duration: 250, ease: "Sine.easeInOut", onComplete: () => { - this.clearPhaseQueue(); - this.ui.freeUIData(); this.uiContainer.remove(this.ui, true); this.uiContainer.destroy(); this.children.removeAll(true); this.game.domContainer.innerHTML = ""; + // TODO: `launchBattle` calls `reset(false, false, true)` this.launchBattle(); }, }); @@ -1294,7 +1281,7 @@ export default class BattleScene extends SceneBase { const doubleChance = new NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8); this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance); for (const p of playerField) { - applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance); + applyAbAttrs("DoubleBattleChanceAbAttr", { pokemon: p, chance: doubleChance }); } return Math.max(doubleChance.value, 1); } @@ -1450,7 +1437,7 @@ export default class BattleScene extends SceneBase { } if (lastBattle?.double && !newDouble) { - this.tryRemovePhase(p => p instanceof SwitchPhase); + this.phaseManager.tryRemovePhase((p: Phase) => p.is("SwitchPhase")); for (const p of this.getPlayerField()) { p.lapseTag(BattlerTagType.COMMANDED); } @@ -1472,10 +1459,12 @@ export default class BattleScene extends SceneBase { if (!waveIndex && lastBattle) { const isNewBiome = this.isNewBiome(lastBattle); + /** Whether to reset and recall pokemon */ const resetArenaState = isNewBiome || [BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(this.currentBattle.battleType) || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS; + for (const enemyPokemon of this.getEnemyParty()) { enemyPokemon.destroy(); } @@ -1492,14 +1481,14 @@ export default class BattleScene extends SceneBase { playerField.forEach((pokemon, p) => { if (pokemon.isOnField()) { - this.pushPhase(new ReturnPhase(p)); + this.phaseManager.pushNew("ReturnPhase", p); } }); for (const pokemon of this.getPlayerParty()) { pokemon.resetBattleAndWaveData(); pokemon.resetTera(); - applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon); + applyAbAttrs("PostBattleInitAbAttr", { pokemon }); if ( pokemon.hasSpecies(SpeciesId.TERAPAGOS) || (this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190) @@ -1509,7 +1498,7 @@ export default class BattleScene extends SceneBase { } if (!this.trainer.visible) { - this.pushPhase(new ShowTrainerPhase()); + this.phaseManager.pushNew("ShowTrainerPhase"); } } @@ -1518,13 +1507,13 @@ export default class BattleScene extends SceneBase { } if (!this.gameMode.hasRandomBiomes && !isNewBiome) { - this.pushPhase(new NextEncounterPhase()); + this.phaseManager.pushNew("NextEncounterPhase"); } else { - this.pushPhase(new NewBiomeEncounterPhase()); + this.phaseManager.pushNew("NewBiomeEncounterPhase"); const newMaxExpLevel = this.getMaxExpLevel(); if (newMaxExpLevel > maxExpLevel) { - this.pushPhase(new LevelCapPhase()); + this.phaseManager.pushNew("LevelCapPhase"); } } } @@ -1589,7 +1578,7 @@ export default class BattleScene extends SceneBase { } const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes( - this.getCurrentPhase()?.constructor.name ?? "", + this.phaseManager.getCurrentPhase()?.phaseName ?? "", ); if ( @@ -1674,6 +1663,14 @@ export default class BattleScene extends SceneBase { case SpeciesId.TATSUGIRI: case SpeciesId.PALDEA_TAUROS: return randSeedInt(species.forms.length); + case SpeciesId.MAUSHOLD: + case SpeciesId.DUDUNSPARCE: + return !randSeedInt(4) ? 1 : 0; + case SpeciesId.SINISTEA: + case SpeciesId.POLTEAGEIST: + case SpeciesId.POLTCHAGEIST: + case SpeciesId.SINISTCHA: + return !randSeedInt(16) ? 1 : 0; case SpeciesId.PIKACHU: if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) { return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30 @@ -1847,7 +1844,7 @@ export default class BattleScene extends SceneBase { } resetSeed(waveIndex?: number): void { - const wave = waveIndex || this.currentBattle?.waveIndex || 0; + const wave = waveIndex ?? this.currentBattle?.waveIndex ?? 0; this.waveSeed = shiftCharCodes(this.seed, wave); Phaser.Math.RND.sow([this.waveSeed]); console.log("Wave Seed:", this.waveSeed, wave); @@ -2130,12 +2127,15 @@ export default class BattleScene extends SceneBase { } getMaxExpLevel(ignoreLevelCap = false): number { - if (Overrides.LEVEL_CAP_OVERRIDE > 0) { - return Overrides.LEVEL_CAP_OVERRIDE; + const capOverride = Overrides.LEVEL_CAP_OVERRIDE ?? 0; + if (capOverride > 0) { + return capOverride; } - if (ignoreLevelCap || Overrides.LEVEL_CAP_OVERRIDE < 0) { + + if (ignoreLevelCap || capOverride < 0) { return Number.MAX_SAFE_INTEGER; } + const waveIndex = Math.ceil((this.currentBattle?.waveIndex || 1) / 10) * 10; const difficultyWaveIndex = this.gameMode.getWaveForDifficulty(waveIndex); const baseLevel = (1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2)) * 1.2; @@ -2169,6 +2169,7 @@ export default class BattleScene extends SceneBase { ), ] : allSpecies.filter(s => s.isCatchable()); + // TODO: should this use `randSeedItem`? return filteredSpecies[randSeedInt(filteredSpecies.length)]; } @@ -2194,6 +2195,7 @@ export default class BattleScene extends SceneBase { } } + // TODO: should this use `randSeedItem`? return biomes[randSeedInt(biomes.length)]; } @@ -2510,6 +2512,10 @@ export default class BattleScene extends SceneBase { return 10.344; case "battle_legendary_zac_zam": //SWSH Zacian & Zamazenta Battle return 11.424; + case "battle_legendary_eternatus_p1": //SWSH Eternatus Battle + return 11.102; + case "battle_legendary_eternatus_p2": //SWSH Eternamax Eternatus Battle + return 0.0; case "battle_legendary_glas_spec": //SWSH Glastrier & Spectrier Battle return 12.503; case "battle_legendary_calyrex": //SWSH Calyrex Battle @@ -2617,286 +2623,6 @@ export default class BattleScene extends SceneBase { } } - /* Phase Functions */ - getCurrentPhase(): Phase | null { - return this.currentPhase; - } - - getStandbyPhase(): Phase | null { - return this.standbyPhase; - } - - /** - * Adds a phase to the conditional queue and ensures it is executed only when the specified condition is met. - * - * This method allows deferring the execution of a phase until certain conditions are met, which is useful for handling - * situations like abilities and entry hazards that depend on specific game states. - * - * @param {Phase} phase - The phase to be added to the conditional queue. - * @param {() => boolean} condition - A function that returns a boolean indicating whether the phase should be executed. - * - */ - pushConditionalPhase(phase: Phase, condition: () => boolean): void { - this.conditionalQueue.push([condition, phase]); - } - - /** - * Adds a phase to nextCommandPhaseQueue, as long as boolean passed in is false - * @param phase {@linkcode Phase} the phase to add - * @param defer boolean on which queue to add to, defaults to false, and adds to phaseQueue - */ - pushPhase(phase: Phase, defer = false): void { - (!defer ? this.phaseQueue : this.nextCommandPhaseQueue).push(phase); - } - - /** - * Adds Phase(s) to the end of phaseQueuePrepend, or at phaseQueuePrependSpliceIndex - * @param phases {@linkcode Phase} the phase(s) to add - */ - unshiftPhase(...phases: Phase[]): void { - if (this.phaseQueuePrependSpliceIndex === -1) { - this.phaseQueuePrepend.push(...phases); - } else { - this.phaseQueuePrepend.splice(this.phaseQueuePrependSpliceIndex, 0, ...phases); - } - } - - /** - * Clears the phaseQueue - */ - clearPhaseQueue(): void { - this.phaseQueue.splice(0, this.phaseQueue.length); - } - - /** - * Clears all phase-related stuff, including all phase queues, the current and standby phases, and a splice index - */ - clearAllPhases(): void { - for (const queue of [this.phaseQueue, this.phaseQueuePrepend, this.conditionalQueue, this.nextCommandPhaseQueue]) { - queue.splice(0, queue.length); - } - this.currentPhase = null; - this.standbyPhase = null; - this.clearPhaseQueueSplice(); - } - - /** - * Used by function unshiftPhase(), sets index to start inserting at current length instead of the end of the array, useful if phaseQueuePrepend gets longer with Phases - */ - setPhaseQueueSplice(): void { - this.phaseQueuePrependSpliceIndex = this.phaseQueuePrepend.length; - } - - /** - * Resets phaseQueuePrependSpliceIndex to -1, implies that calls to unshiftPhase will insert at end of phaseQueuePrepend - */ - clearPhaseQueueSplice(): void { - this.phaseQueuePrependSpliceIndex = -1; - } - - /** - * Is called by each Phase implementations "end()" by default - * We dump everything from phaseQueuePrepend to the start of of phaseQueue - * then removes first Phase and starts it - */ - shiftPhase(): void { - if (this.standbyPhase) { - this.currentPhase = this.standbyPhase; - this.standbyPhase = null; - return; - } - - if (this.phaseQueuePrependSpliceIndex > -1) { - this.clearPhaseQueueSplice(); - } - if (this.phaseQueuePrepend.length) { - while (this.phaseQueuePrepend.length) { - const poppedPhase = this.phaseQueuePrepend.pop(); - if (poppedPhase) { - this.phaseQueue.unshift(poppedPhase); - } - } - } - if (!this.phaseQueue.length) { - this.populatePhaseQueue(); - // Clear the conditionalQueue if there are no phases left in the phaseQueue - this.conditionalQueue = []; - } - - this.currentPhase = this.phaseQueue.shift() ?? null; - - // Check if there are any conditional phases queued - if (this.conditionalQueue?.length) { - // Retrieve the first conditional phase from the queue - const conditionalPhase = this.conditionalQueue.shift(); - // Evaluate the condition associated with the phase - if (conditionalPhase?.[0]()) { - // If the condition is met, add the phase to the phase queue - this.pushPhase(conditionalPhase[1]); - } else if (conditionalPhase) { - // If the condition is not met, re-add the phase back to the front of the conditional queue - this.conditionalQueue.unshift(conditionalPhase); - } else { - console.warn("condition phase is undefined/null!", conditionalPhase); - } - } - - if (this.currentPhase) { - console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;"); - this.currentPhase.start(); - } - } - - overridePhase(phase: Phase): boolean { - if (this.standbyPhase) { - return false; - } - - this.standbyPhase = this.currentPhase; - this.currentPhase = phase; - console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;"); - phase.start(); - - return true; - } - - /** - * Find a specific {@linkcode Phase} in the phase queue. - * - * @param phaseFilter filter function to use to find the wanted phase - * @returns the found phase or undefined if none found - */ - findPhase

(phaseFilter: (phase: P) => boolean): P | undefined { - return this.phaseQueue.find(phaseFilter) as P; - } - - tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean { - const phaseIndex = this.phaseQueue.findIndex(phaseFilter); - if (phaseIndex > -1) { - this.phaseQueue[phaseIndex] = phase; - return true; - } - return false; - } - - tryRemovePhase(phaseFilter: (phase: Phase) => boolean): boolean { - const phaseIndex = this.phaseQueue.findIndex(phaseFilter); - if (phaseIndex > -1) { - this.phaseQueue.splice(phaseIndex, 1); - return true; - } - return false; - } - - /** - * Will search for a specific phase in {@linkcode phaseQueuePrepend} via filter, and remove the first result if a match is found. - * @param phaseFilter filter function - */ - tryRemoveUnshiftedPhase(phaseFilter: (phase: Phase) => boolean): boolean { - const phaseIndex = this.phaseQueuePrepend.findIndex(phaseFilter); - if (phaseIndex > -1) { - this.phaseQueuePrepend.splice(phaseIndex, 1); - return true; - } - return false; - } - - /** - * Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase() - * @param phase {@linkcode Phase} the phase to be added - * @param targetPhase {@linkcode Phase} the type of phase to search for in phaseQueue - * @returns boolean if a targetPhase was found and added - */ - prependToPhase(phase: Phase | Phase[], targetPhase: Constructor): boolean { - if (!Array.isArray(phase)) { - phase = [phase]; - } - const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase); - - if (targetIndex !== -1) { - this.phaseQueue.splice(targetIndex, 0, ...phase); - return true; - } - this.unshiftPhase(...phase); - return false; - } - - /** - * Tries to add the input phase(s) to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()} - * @param phase {@linkcode Phase} the phase(s) to be added - * @param targetPhase {@linkcode Phase} the type of phase to search for in {@linkcode phaseQueue} - * @returns `true` if a `targetPhase` was found to append to - */ - appendToPhase(phase: Phase | Phase[], targetPhase: Constructor): boolean { - if (!Array.isArray(phase)) { - phase = [phase]; - } - const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase); - - if (targetIndex !== -1 && this.phaseQueue.length > targetIndex) { - this.phaseQueue.splice(targetIndex + 1, 0, ...phase); - return true; - } - this.unshiftPhase(...phase); - return false; - } - - /** - * Adds a MessagePhase, either to PhaseQueuePrepend or nextCommandPhaseQueue - * @param message string for MessagePhase - * @param callbackDelay optional param for MessagePhase constructor - * @param prompt optional param for MessagePhase constructor - * @param promptDelay optional param for MessagePhase constructor - * @param defer boolean for which queue to add it to, false -> add to PhaseQueuePrepend, true -> nextCommandPhaseQueue - */ - queueMessage( - message: string, - callbackDelay?: number | null, - prompt?: boolean | null, - promptDelay?: number | null, - defer?: boolean | null, - ) { - const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay); - if (!defer) { - // adds to the end of PhaseQueuePrepend - this.unshiftPhase(phase); - } else { - //remember that pushPhase adds it to nextCommandPhaseQueue - this.pushPhase(phase); - } - } - - /** - * Queues an ability bar flyout phase - * @param pokemon The pokemon who has the ability - * @param passive Whether the ability is a passive - * @param show Whether to show or hide the bar - */ - public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void { - this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase()); - this.clearPhaseQueueSplice(); - } - - /** - * Hides the ability bar if it is currently visible - */ - public hideAbilityBar(): void { - if (this.abilityBar.isVisible()) { - this.unshiftPhase(new HideAbilityPhase()); - } - } - - /** - * Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order) - */ - populatePhaseQueue(): void { - if (this.nextCommandPhaseQueue.length) { - this.phaseQueue.push(...this.nextCommandPhaseQueue); - this.nextCommandPhaseQueue.splice(0, this.nextCommandPhaseQueue.length); - } - this.phaseQueue.push(new TurnInitPhase()); - } - addMoney(amount: number): void { this.money = Math.min(this.money + amount, Number.MAX_SAFE_INTEGER); this.updateMoneyText(); @@ -2944,7 +2670,7 @@ export default class BattleScene extends SceneBase { } } else if (!virtual) { const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier); - this.queueMessage( + this.phaseManager.queueMessage( i18next.t("battle:itemStackFull", { fullItemName: modifier.type.name, itemName: defaultModifierType.name, @@ -3055,7 +2781,7 @@ export default class BattleScene extends SceneBase { const cancelled = new BooleanHolder(false); if (source && source.isPlayer() !== target.isPlayer()) { - applyAbAttrs(BlockItemTheftAbAttr, source, cancelled); + applyAbAttrs("BlockItemTheftAbAttr", { pokemon: source, cancelled }); } if (cancelled.value) { @@ -3089,19 +2815,19 @@ export default class BattleScene extends SceneBase { const removeOld = itemModifier.stackCount === 0; - if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) { + if (!removeOld || !source || this.removeModifier(itemModifier, source.isEnemy())) { const addModifier = () => { - if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) { + if (!matchingModifier || this.removeModifier(matchingModifier, target.isEnemy())) { if (target.isPlayer()) { this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant); if (source && itemLost) { - applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); + applyAbAttrs("PostItemLostAbAttr", { pokemon: source }); } return true; } this.addEnemyModifier(newItemModifier, ignoreUpdate, instant); if (source && itemLost) { - applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); + applyAbAttrs("PostItemLostAbAttr", { pokemon: source }); } return true; } @@ -3117,6 +2843,23 @@ export default class BattleScene extends SceneBase { } return false; } + /** + * Attempt to discard one or more copies of a held item. + * @param itemModifier - The {@linkcode PokemonHeldItemModifier} being discarded + * @param discardQuantity - The number of copies to remove (up to the amount currently held); default `1` + * @returns Whether the item was successfully discarded. + * Removing fewer items than requested is still considered a success. + */ + tryDiscardHeldItemModifier(itemModifier: PokemonHeldItemModifier, discardQuantity = 1): boolean { + const countTaken = Math.min(discardQuantity, itemModifier.stackCount); + itemModifier.stackCount -= countTaken; + + if (itemModifier.stackCount > 0) { + return true; + } + + return this.removeModifier(itemModifier); + } canTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, transferQuantity = 1): boolean { const mod = itemModifier.clone() as PokemonHeldItemModifier; @@ -3124,7 +2867,7 @@ export default class BattleScene extends SceneBase { const cancelled = new BooleanHolder(false); if (source && source.isPlayer() !== target.isPlayer()) { - applyAbAttrs(BlockItemTheftAbAttr, source, cancelled); + applyAbAttrs("BlockItemTheftAbAttr", { pokemon: source, cancelled }); } if (cancelled.value) { @@ -3279,6 +3022,13 @@ export default class BattleScene extends SceneBase { ) { modifiers.splice(m--, 1); } + if ( + modifier instanceof PokemonHeldItemModifier && + !isNullOrUndefined(modifier.getSpecies()) && + !this.getPokemonById(modifier.pokemonId)?.hasSpecies(modifier.getSpecies()!) + ) { + modifiers.splice(m--, 1); + } } for (const modifier of modifiers) { if (modifier instanceof PersistentModifier) { @@ -3495,17 +3245,17 @@ export default class BattleScene extends SceneBase { } if (matchingFormChange) { let phase: Phase; - if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet) { - phase = new FormChangePhase(pokemon, matchingFormChange, modal); + if (pokemon.isPlayer() && !matchingFormChange.quiet) { + phase = this.phaseManager.create("FormChangePhase", pokemon, matchingFormChange, modal); } else { - phase = new QuietFormChangePhase(pokemon, matchingFormChange); + phase = this.phaseManager.create("QuietFormChangePhase", pokemon, matchingFormChange); } - if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) { - this.overridePhase(phase); + if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) { + this.phaseManager.overridePhase(phase); } else if (delayed) { - this.pushPhase(phase); + this.phaseManager.pushPhase(phase); } else { - this.unshiftPhase(phase); + this.phaseManager.unshiftPhase(phase); } return true; } @@ -3520,11 +3270,12 @@ export default class BattleScene extends SceneBase { fieldAssets?: Phaser.GameObjects.Sprite[], delayed = false, ): boolean { - const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets); + const phaseManager = this.phaseManager; + const phase: Phase = phaseManager.create("PokemonAnimPhase", battleAnimType, pokemon, fieldAssets); if (delayed) { - this.pushPhase(phase); + phaseManager.pushPhase(phase); } else { - this.unshiftPhase(phase); + phaseManager.unshiftPhase(phase); } return true; } @@ -3541,7 +3292,7 @@ export default class BattleScene extends SceneBase { (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) && achv.validate(args) ) { - this.gameData.achvUnlocks[achv.id] = new Date().getTime(); + this.gameData.achvUnlocks[achv.id] = Date.now(); this.ui.achvBar.showAchv(achv); if (vouchers.hasOwnProperty(achv.id)) { this.validateVoucher(vouchers[achv.id]); @@ -3554,7 +3305,7 @@ export default class BattleScene extends SceneBase { validateVoucher(voucher: Voucher, args?: unknown[]): boolean { if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(args)) { - this.gameData.voucherUnlocks[voucher.id] = new Date().getTime(); + this.gameData.voucherUnlocks[voucher.id] = Date.now(); this.ui.achvBar.showAchv(voucher); this.gameData.voucherCounts[voucher.voucherType]++; return true; @@ -3569,21 +3320,18 @@ export default class BattleScene extends SceneBase { gameMode: this.currentBattle ? this.gameMode.getName() : "Title", biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "", wave: this.currentBattle?.waveIndex ?? 0, - party: this.party - ? this.party.map(p => { - return { - name: p.name, - form: p.getFormKey(), - types: p.getTypes().map(type => PokemonType[type]), - teraType: PokemonType[p.getTeraType()], - isTerastallized: p.isTerastallized, - level: p.level, - currentHP: p.hp, - maxHP: p.getMaxHp(), - status: p.status?.effect ? StatusEffect[p.status.effect] : "", - }; - }) - : [], + party: + this.party?.map(p => ({ + name: p.name, + form: p.getFormKey(), + types: p.getTypes().map(type => PokemonType[type]), + teraType: PokemonType[p.getTeraType()], + isTerastallized: p.isTerastallized, + level: p.level, + currentHP: p.hp, + maxHP: p.getMaxHp(), + status: p.status?.effect ? StatusEffect[p.status.effect] : "", + })) ?? [], // TODO: review if this can be nullish modeChain: this.ui?.getModeChain() ?? [], }; (window as any).gameInfo = gameInfo; @@ -3601,7 +3349,7 @@ export default class BattleScene extends SceneBase { activePokemon = activePokemon.concat(this.getEnemyParty()); for (const p of activePokemon) { keys.push(p.getSpriteKey(true)); - if (p instanceof PlayerPokemon) { + if (p.isPlayer()) { keys.push(p.getBattleSpriteKey(true, true)); } keys.push(p.species.getCryKey(p.formIndex)); @@ -3617,7 +3365,7 @@ export default class BattleScene extends SceneBase { * @param pokemon The (enemy) pokemon */ initFinalBossPhaseTwo(pokemon: Pokemon): void { - if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) { + if (pokemon.isEnemy() && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) { this.fadeOutBgm(fixedInt(2000), false); this.ui.showDialogue( battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, @@ -3635,19 +3383,19 @@ export default class BattleScene extends SceneBase { this.currentBattle.double = true; const availablePartyMembers = this.getPlayerParty().filter(p => p.isAllowedInBattle()); if (availablePartyMembers.length > 1) { - this.pushPhase(new ToggleDoublePositionPhase(true)); + this.phaseManager.pushNew("ToggleDoublePositionPhase", true); if (!availablePartyMembers[1].isOnField()) { - this.pushPhase(new SummonPhase(1)); + this.phaseManager.pushNew("SummonPhase", 1); } } - this.shiftPhase(); + this.phaseManager.shiftPhase(); }, ); return; } - this.shiftPhase(); + this.phaseManager.shiftPhase(); } /** @@ -3759,10 +3507,10 @@ export default class BattleScene extends SceneBase { if (exp) { const partyMemberIndex = party.indexOf(expPartyMembers[pm]); - this.unshiftPhase( + this.phaseManager.unshiftPhase( expPartyMembers[pm].isOnField() - ? new ExpPhase(partyMemberIndex, exp) - : new ShowPartyExpBarPhase(partyMemberIndex, exp), + ? this.phaseManager.create("ExpPhase", partyMemberIndex, exp) + : this.phaseManager.create("ShowPartyExpBarPhase", partyMemberIndex, exp), ); } } @@ -3780,6 +3528,7 @@ export default class BattleScene extends SceneBase { this.gameMode.hasMysteryEncounters && battleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && + waveIndex % 10 !== 1 && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave ); @@ -3810,17 +3559,13 @@ export default class BattleScene extends SceneBase { sessionEncounterRate + Math.min(currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2); - const successRate = isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE) - ? favoredEncounterRate - : Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!; + const successRate = Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE ?? favoredEncounterRate; - // If the most recent ME was 3 or fewer waves ago, can never spawn a ME + // MEs can only spawn 3 or more waves after the previous ME, barring overrides const canSpawn = - encounteredEvents.length === 0 || - waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex > 3 || - !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE); + encounteredEvents.length === 0 || waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex > 3; - if (canSpawn) { + if (canSpawn || Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE !== null) { let roll = MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT; // Always rolls the check on the same offset to ensure no RNG changes from reloading session this.executeWithSeedOffset( @@ -3966,16 +3711,13 @@ export default class BattleScene extends SceneBase { if (previousEncounter !== null && encounterType === previousEncounter) { return false; } - if ( + return !( this.mysteryEncounterSaveData.encounteredEvents.length > 0 && encounterCandidate.maxAllowedEncounters && encounterCandidate.maxAllowedEncounters > 0 && this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >= encounterCandidate.maxAllowedEncounters - ) { - return false; - } - return true; + ); }) .map(m => allMysteryEncounters[m]); // Decrement tier @@ -3995,6 +3737,7 @@ export default class BattleScene extends SceneBase { console.log("No Mystery Encounters found, falling back to Mysterious Challengers."); return allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHALLENGERS]; } + // TODO: should this use `randSeedItem`? encounter = availableEncounters[randSeedInt(availableEncounters.length)]; // New encounter object to not dirty flags encounter = new MysteryEncounter(encounter); diff --git a/src/battle.ts b/src/battle.ts index 8e63a680c06..7b6a58cbaca 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -1,45 +1,37 @@ +import type { GameMode } from "#app/game-mode"; import { globalScene } from "#app/global-scene"; -import type { Command } from "./ui/command-ui-handler"; -import { - randomString, - getEnumValues, - NumberHolder, - randSeedInt, - shiftCharCodes, - randSeedItem, - randInt, -} from "#app/utils/common"; -import Trainer, { TrainerVariant } from "./field/trainer"; -import type { GameMode } from "./game-mode"; -import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier"; -import type { PokeballType } from "#enums/pokeball"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { SpeciesFormKey } from "#enums/species-form-key"; -import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattleSpec } from "#enums/battle-spec"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import type { Command } from "#enums/command"; import type { MoveId } from "#enums/move-id"; -import { PlayerGender } from "#enums/player-gender"; -import { MusicPreference } from "#app/system/settings/settings"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { PokeballType } from "#enums/pokeball"; +import { SpeciesFormKey } from "#enums/species-form-key"; import { SpeciesId } from "#enums/species-id"; import { TrainerType } from "#enums/trainer-type"; -import i18next from "#app/plugins/i18n"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import type { CustomModifierSettings } from "#app/modifier/modifier-type"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { BattleType } from "#enums/battle-type"; -import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; - -export enum BattlerIndex { - ATTACKER = -1, - PLAYER, - PLAYER_2, - ENEMY, - ENEMY_2, -} +import { TrainerVariant } from "#enums/trainer-variant"; +import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; +import { Trainer } from "#field/trainer"; +import { MoneyMultiplierModifier, type PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { CustomModifierSettings } from "#modifiers/modifier-type"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import i18next from "#plugins/i18n"; +import { MusicPreference } from "#system/settings"; +import { trainerConfigs } from "#trainers/trainer-config"; +import type { TurnMove } from "#types/turn-move"; +import { + NumberHolder, + randInt, + randomString, + randSeedFloat, + randSeedInt, + randSeedItem, + shiftCharCodes, +} from "#utils/common"; +import { getEnumValues } from "#utils/enums"; export interface TurnCommand { command: Command; @@ -59,7 +51,7 @@ interface TurnCommands { [key: number]: TurnCommand | null; } -export default class Battle { +export class Battle { protected gameMode: GameMode; public waveIndex: number; public battleType: BattleType; @@ -99,6 +91,12 @@ export default class Battle { /** If the current battle is a Mystery Encounter, this will always be defined */ public mysteryEncounter?: MysteryEncounter; + /** + * Tracker for whether the last run attempt failed. + * @defaultValue `false` + */ + public failedRunAway = false; + private rngCounter = 0; constructor(gameMode: GameMode, waveIndex: number, battleType: BattleType, trainer?: Trainer, double = false) { @@ -150,7 +148,7 @@ export default class Battle { randSeedGaussForLevel(value: number): number { let rand = 0; for (let i = value; i > 0; i--) { - rand += Phaser.Math.RND.realInRange(0, 1); + rand += randSeedFloat(); } return rand / value; } @@ -178,12 +176,12 @@ export default class Battle { this.postBattleLoot.push( ...globalScene .findModifiers( - m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable, + m => m.is("PokemonHeldItemModifier") && m.pokemonId === enemyPokemon.id && m.isTransferable, false, ) .map(i => { const ret = i as PokemonHeldItemModifier; - //@ts-ignore - this is awful to fix/change + //@ts-expect-error - this is awful to fix/change ret.pokemonId = null; return ret; }), @@ -205,7 +203,7 @@ export default class Battle { const message = i18next.t("battle:moneyPickedUp", { moneyAmount: formattedMoneyAmount, }); - globalScene.queueMessage(message, undefined, true); + globalScene.phaseManager.queueMessage(message, undefined, true); globalScene.currentBattle.moneyScattered = 0; } @@ -380,6 +378,11 @@ export default class Battle { case SpeciesId.ZACIAN: case SpeciesId.ZAMAZENTA: return "battle_legendary_zac_zam"; + case SpeciesId.ETERNATUS: + if (pokemon.getFormKey() === "eternamax") { + return "battle_legendary_eternatus_p2"; + } + return "battle_legendary_eternatus_p1"; case SpeciesId.GLASTRIER: case SpeciesId.SPECTRIER: return "battle_legendary_glas_spec"; @@ -571,369 +574,3 @@ export function getRandomTrainerFunc( return new Trainer(trainerTypes[rand], trainerGender); }; } - -export interface FixedBattleConfigs { - [key: number]: FixedBattleConfig; -} -/** - * Youngster/Lass on 5 - * Rival on 8, 55, 95, 145, 195 - * Evil team grunts on 35, 62, 64, and 112 - * Evil team admin on 66 and 114 - * Evil leader on 115, 165 - * E4 on 182, 184, 186, 188 - * Champion on 190 - */ -export const classicFixedBattles: FixedBattleConfigs = { - [ClassicFixedBossWaves.TOWN_YOUNGSTER]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => new Trainer(TrainerType.YOUNGSTER, randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT), - ), - [ClassicFixedBossWaves.RIVAL_1]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => - new Trainer( - TrainerType.RIVAL, - globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, - ), - ), - [ClassicFixedBossWaves.RIVAL_2]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => - new Trainer( - TrainerType.RIVAL_2, - globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, - ), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], - allowLuckUpgrades: false, - }), - [ClassicFixedBossWaves.EVIL_GRUNT_1]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - getRandomTrainerFunc( - [ - TrainerType.ROCKET_GRUNT, - TrainerType.MAGMA_GRUNT, - TrainerType.AQUA_GRUNT, - TrainerType.GALACTIC_GRUNT, - TrainerType.PLASMA_GRUNT, - TrainerType.FLARE_GRUNT, - TrainerType.AETHER_GRUNT, - TrainerType.SKULL_GRUNT, - TrainerType.MACRO_GRUNT, - TrainerType.STAR_GRUNT, - ], - true, - ), - ), - [ClassicFixedBossWaves.RIVAL_3]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => - new Trainer( - TrainerType.RIVAL_3, - globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, - ), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], - allowLuckUpgrades: false, - }), - [ClassicFixedBossWaves.EVIL_GRUNT_2]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc( - [ - TrainerType.ROCKET_GRUNT, - TrainerType.MAGMA_GRUNT, - TrainerType.AQUA_GRUNT, - TrainerType.GALACTIC_GRUNT, - TrainerType.PLASMA_GRUNT, - TrainerType.FLARE_GRUNT, - TrainerType.AETHER_GRUNT, - TrainerType.SKULL_GRUNT, - TrainerType.MACRO_GRUNT, - TrainerType.STAR_GRUNT, - ], - true, - ), - ), - [ClassicFixedBossWaves.EVIL_GRUNT_3]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc( - [ - TrainerType.ROCKET_GRUNT, - TrainerType.MAGMA_GRUNT, - TrainerType.AQUA_GRUNT, - TrainerType.GALACTIC_GRUNT, - TrainerType.PLASMA_GRUNT, - TrainerType.FLARE_GRUNT, - TrainerType.AETHER_GRUNT, - TrainerType.SKULL_GRUNT, - TrainerType.MACRO_GRUNT, - TrainerType.STAR_GRUNT, - ], - true, - ), - ), - [ClassicFixedBossWaves.EVIL_ADMIN_1]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc( - [ - [TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL], - [TrainerType.TABITHA, TrainerType.COURTNEY], - [TrainerType.MATT, TrainerType.SHELLY], - [TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN], - [TrainerType.ZINZOLIN, TrainerType.COLRESS], - [TrainerType.XEROSIC, TrainerType.BRYONY], - TrainerType.FABA, - TrainerType.PLUMERIA, - TrainerType.OLEANA, - [TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI], - ], - true, - ), - ), - [ClassicFixedBossWaves.RIVAL_4]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => - new Trainer( - TrainerType.RIVAL_4, - globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, - ), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], - allowLuckUpgrades: false, - }), - [ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc( - [ - TrainerType.ROCKET_GRUNT, - TrainerType.MAGMA_GRUNT, - TrainerType.AQUA_GRUNT, - TrainerType.GALACTIC_GRUNT, - TrainerType.PLASMA_GRUNT, - TrainerType.FLARE_GRUNT, - TrainerType.AETHER_GRUNT, - TrainerType.SKULL_GRUNT, - TrainerType.MACRO_GRUNT, - TrainerType.STAR_GRUNT, - ], - true, - ), - ), - [ClassicFixedBossWaves.EVIL_ADMIN_2]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc( - [ - [TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL], - [TrainerType.TABITHA, TrainerType.COURTNEY], - [TrainerType.MATT, TrainerType.SHELLY], - [TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN], - [TrainerType.ZINZOLIN, TrainerType.COLRESS], - [TrainerType.XEROSIC, TrainerType.BRYONY], - TrainerType.FABA, - TrainerType.PLUMERIA, - TrainerType.OLEANA, - [TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI], - ], - true, - 1, - ), - ), - [ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.ROCKET_BOSS_GIOVANNI_1, - TrainerType.MAXIE, - TrainerType.ARCHIE, - TrainerType.CYRUS, - TrainerType.GHETSIS, - TrainerType.LYSANDRE, - TrainerType.LUSAMINE, - TrainerType.GUZMA, - TrainerType.ROSE, - TrainerType.PENNY, - ]), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ - ModifierTier.ROGUE, - ModifierTier.ROGUE, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ], - allowLuckUpgrades: false, - }), - [ClassicFixedBossWaves.RIVAL_5]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => - new Trainer( - TrainerType.RIVAL_5, - globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, - ), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ - ModifierTier.ROGUE, - ModifierTier.ROGUE, - ModifierTier.ROGUE, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ], - allowLuckUpgrades: false, - }), - [ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.ROCKET_BOSS_GIOVANNI_2, - TrainerType.MAXIE_2, - TrainerType.ARCHIE_2, - TrainerType.CYRUS_2, - TrainerType.GHETSIS_2, - TrainerType.LYSANDRE_2, - TrainerType.LUSAMINE_2, - TrainerType.GUZMA_2, - TrainerType.ROSE_2, - TrainerType.PENNY_2, - ]), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ - ModifierTier.ROGUE, - ModifierTier.ROGUE, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ], - allowLuckUpgrades: false, - }), - [ClassicFixedBossWaves.ELITE_FOUR_1]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.LORELEI, - TrainerType.WILL, - TrainerType.SIDNEY, - TrainerType.AARON, - TrainerType.SHAUNTAL, - TrainerType.MALVA, - [TrainerType.HALA, TrainerType.MOLAYNE], - TrainerType.MARNIE_ELITE, - TrainerType.RIKA, - TrainerType.CRISPIN, - ]), - ), - [ClassicFixedBossWaves.ELITE_FOUR_2]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.BRUNO, - TrainerType.KOGA, - TrainerType.PHOEBE, - TrainerType.BERTHA, - TrainerType.MARSHAL, - TrainerType.SIEBOLD, - TrainerType.OLIVIA, - TrainerType.NESSA_ELITE, - TrainerType.POPPY, - TrainerType.AMARYS, - ]), - ), - [ClassicFixedBossWaves.ELITE_FOUR_3]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.AGATHA, - TrainerType.BRUNO, - TrainerType.GLACIA, - TrainerType.FLINT, - TrainerType.GRIMSLEY, - TrainerType.WIKSTROM, - TrainerType.ACEROLA, - [TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE], - TrainerType.LARRY_ELITE, - TrainerType.LACEY, - ]), - ), - [ClassicFixedBossWaves.ELITE_FOUR_4]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.LANCE, - TrainerType.KAREN, - TrainerType.DRAKE, - TrainerType.LUCIAN, - TrainerType.CAITLIN, - TrainerType.DRASNA, - TrainerType.KAHILI, - TrainerType.RAIHAN_ELITE, - TrainerType.HASSEL, - TrainerType.DRAYTON, - ]), - ), - [ClassicFixedBossWaves.CHAMPION]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) - .setGetTrainerFunc( - getRandomTrainerFunc([ - TrainerType.BLUE, - [TrainerType.RED, TrainerType.LANCE_CHAMPION], - [TrainerType.STEVEN, TrainerType.WALLACE], - TrainerType.CYNTHIA, - [TrainerType.ALDER, TrainerType.IRIS], - TrainerType.DIANTHA, - [TrainerType.KUKUI, TrainerType.HAU], - [TrainerType.LEON, TrainerType.MUSTARD], - [TrainerType.GEETA, TrainerType.NEMONA], - TrainerType.KIERAN, - ]), - ), - [ClassicFixedBossWaves.RIVAL_6]: new FixedBattleConfig() - .setBattleType(BattleType.TRAINER) - .setGetTrainerFunc( - () => - new Trainer( - TrainerType.RIVAL_6, - globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, - ), - ) - .setCustomModifierRewards({ - guaranteedModifierTiers: [ - ModifierTier.ROGUE, - ModifierTier.ROGUE, - ModifierTier.ULTRA, - ModifierTier.ULTRA, - ModifierTier.GREAT, - ModifierTier.GREAT, - ], - allowLuckUpgrades: false, - }), -}; diff --git a/src/configs/inputs/cfg_keyboard_qwerty.ts b/src/configs/inputs/cfg-keyboard-qwerty.ts similarity index 99% rename from src/configs/inputs/cfg_keyboard_qwerty.ts rename to src/configs/inputs/cfg-keyboard-qwerty.ts index 4f0353971e0..bca4f828d34 100644 --- a/src/configs/inputs/cfg_keyboard_qwerty.ts +++ b/src/configs/inputs/cfg-keyboard-qwerty.ts @@ -1,5 +1,5 @@ import { Button } from "#enums/buttons"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { SettingKeyboard } from "#system/settings-keyboard"; const cfg_keyboard_qwerty = { padID: "default", diff --git a/src/configs/inputs/configHandler.ts b/src/configs/inputs/config-handler.ts similarity index 98% rename from src/configs/inputs/configHandler.ts rename to src/configs/inputs/config-handler.ts index b896f303cb3..227c2b964b9 100644 --- a/src/configs/inputs/configHandler.ts +++ b/src/configs/inputs/config-handler.ts @@ -197,10 +197,7 @@ export function canIAssignThisKey(config, key) { export function canIOverrideThisSetting(config, settingName) { const key = getKeyWithSettingName(config, settingName); // || isTheLatestBind(config, settingName) no longer needed since action and cancel are protected - if (config.blacklist?.includes(key)) { - return false; - } - return true; + return !config.blacklist?.includes(key); } export function canIDeleteThisKey(config, key) { diff --git a/src/configs/inputs/pad_dualshock.ts b/src/configs/inputs/pad-dualshock.ts similarity index 97% rename from src/configs/inputs/pad_dualshock.ts rename to src/configs/inputs/pad-dualshock.ts index 51af1b2defd..100baa5efad 100644 --- a/src/configs/inputs/pad_dualshock.ts +++ b/src/configs/inputs/pad-dualshock.ts @@ -1,5 +1,5 @@ -import { SettingGamepad } from "../../system/settings/settings-gamepad"; import { Button } from "#enums/buttons"; +import { SettingGamepad } from "#system/settings-gamepad"; /** * Dualshock mapping diff --git a/src/configs/inputs/pad_generic.ts b/src/configs/inputs/pad-generic.ts similarity index 97% rename from src/configs/inputs/pad_generic.ts rename to src/configs/inputs/pad-generic.ts index e47b7ce1ace..fc70f55fc7a 100644 --- a/src/configs/inputs/pad_generic.ts +++ b/src/configs/inputs/pad-generic.ts @@ -1,5 +1,5 @@ -import { SettingGamepad } from "../../system/settings/settings-gamepad"; import { Button } from "#enums/buttons"; +import { SettingGamepad } from "#system/settings-gamepad"; /** * Generic pad mapping diff --git a/src/configs/inputs/pad_procon.ts b/src/configs/inputs/pad-procon.ts similarity index 97% rename from src/configs/inputs/pad_procon.ts rename to src/configs/inputs/pad-procon.ts index 61558c7365e..5667db01a85 100644 --- a/src/configs/inputs/pad_procon.ts +++ b/src/configs/inputs/pad-procon.ts @@ -1,5 +1,5 @@ -import { SettingGamepad } from "#app/system/settings/settings-gamepad"; import { Button } from "#enums/buttons"; +import { SettingGamepad } from "#system/settings-gamepad"; /** * Nintendo Pro Controller mapping diff --git a/src/configs/inputs/pad_unlicensedSNES.ts b/src/configs/inputs/pad-unlicensed-snes.ts similarity index 96% rename from src/configs/inputs/pad_unlicensedSNES.ts rename to src/configs/inputs/pad-unlicensed-snes.ts index d0c4f41c8f5..7d5dc055507 100644 --- a/src/configs/inputs/pad_unlicensedSNES.ts +++ b/src/configs/inputs/pad-unlicensed-snes.ts @@ -1,5 +1,5 @@ -import { SettingGamepad } from "../../system/settings/settings-gamepad"; import { Button } from "#enums/buttons"; +import { SettingGamepad } from "#system/settings-gamepad"; /** * 081f-e401 - UnlicensedSNES diff --git a/src/configs/inputs/pad_xbox360.ts b/src/configs/inputs/pad-xbox360.ts similarity index 97% rename from src/configs/inputs/pad_xbox360.ts rename to src/configs/inputs/pad-xbox360.ts index 60cbd9ab181..7c719e77446 100644 --- a/src/configs/inputs/pad_xbox360.ts +++ b/src/configs/inputs/pad-xbox360.ts @@ -1,5 +1,5 @@ -import { SettingGamepad } from "../../system/settings/settings-gamepad"; import { Button } from "#enums/buttons"; +import { SettingGamepad } from "#system/settings-gamepad"; /** * Generic pad mapping diff --git a/src/constants.ts b/src/constants.ts index d3594c389b6..f3b37563d11 100644 --- a/src/constants.ts +++ b/src/constants.ts @@ -1,3 +1,5 @@ +import { SpeciesId } from "#enums/species-id"; + /** The maximum size of the player's party */ export const PLAYER_PARTY_MAX_SIZE: number = 6; @@ -17,3 +19,78 @@ export const CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES: [number, number] = [10, 180 /** The raw percentage power boost for type boost items*/ export const TYPE_BOOST_ITEM_BOOST_PERCENT = 20; + +/** + * The default species that a new player can choose from + */ +export const defaultStarterSpecies: SpeciesId[] = [ + SpeciesId.BULBASAUR, + SpeciesId.CHARMANDER, + SpeciesId.SQUIRTLE, + SpeciesId.CHIKORITA, + SpeciesId.CYNDAQUIL, + SpeciesId.TOTODILE, + SpeciesId.TREECKO, + SpeciesId.TORCHIC, + SpeciesId.MUDKIP, + SpeciesId.TURTWIG, + SpeciesId.CHIMCHAR, + SpeciesId.PIPLUP, + SpeciesId.SNIVY, + SpeciesId.TEPIG, + SpeciesId.OSHAWOTT, + SpeciesId.CHESPIN, + SpeciesId.FENNEKIN, + SpeciesId.FROAKIE, + SpeciesId.ROWLET, + SpeciesId.LITTEN, + SpeciesId.POPPLIO, + SpeciesId.GROOKEY, + SpeciesId.SCORBUNNY, + SpeciesId.SOBBLE, + SpeciesId.SPRIGATITO, + SpeciesId.FUECOCO, + SpeciesId.QUAXLY, +]; + +export const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary + +/** + * Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * ) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT + */ +export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 3; + +/** + * The divisor for determining ME spawns, defines the "maximum" weight required for a spawn + * If spawn_weight === MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, 100% chance to spawn a ME + */ +export const MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT = 256; + +/** + * When an ME spawn roll fails, WEIGHT_INCREMENT_ON_SPAWN_MISS is added to future rolls for ME spawn checks. + * These values are cleared whenever the next ME spawns, and spawn weight returns to BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + */ +export const WEIGHT_INCREMENT_ON_SPAWN_MISS = 3; + +/** + * Specifies the target average for total ME spawns in a single Classic run. + * Used by anti-variance mechanic to check whether a run is above or below the target on a given wave. + */ +export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12; + +/** + * Will increase/decrease the chance of spawning a ME based on the current run's total MEs encountered vs AVERAGE_ENCOUNTERS_PER_RUN_TARGET + * Example: + * AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 17 (expects avg 1 ME every 10 floors) + * ANTI_VARIANCE_WEIGHT_MODIFIER = 15 + * + * On wave 20, if 1 ME has been encountered, the difference from expected average is 0 MEs. + * So anti-variance adds 0/256 to the spawn weight check for ME spawn. + * + * On wave 20, if 0 MEs have been encountered, the difference from expected average is 1 ME. + * So anti-variance adds 15/256 to the spawn weight check for ME spawn. + * + * On wave 20, if 2 MEs have been encountered, the difference from expected average is -1 ME. + * So anti-variance adds -15/256 to the spawn weight check for ME spawn. + */ +export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15; diff --git a/src/data/abilities/ab-attrs/ab-attr.ts b/src/data/abilities/ab-attrs/ab-attr.ts deleted file mode 100644 index 24fbb6dc338..00000000000 --- a/src/data/abilities/ab-attrs/ab-attr.ts +++ /dev/null @@ -1,58 +0,0 @@ -import type { AbAttrCondition } from "#app/@types/ability-types"; -import type Pokemon from "#app/field/pokemon"; -import type { BooleanHolder } from "#app/utils/common"; - -export abstract class AbAttr { - public showAbility: boolean; - private extraCondition: AbAttrCondition; - - /** - * @param showAbility - Whether to show this ability as a flyout during battle; default `true`. - * Should be kept in parity with mainline where possible. - */ - constructor(showAbility = true) { - this.showAbility = showAbility; - } - - /** - * Applies ability effects without checking conditions - * @param _pokemon - The pokemon to apply this ability to - * @param _passive - Whether or not the ability is a passive - * @param _simulated - Whether the call is simulated - * @param _args - Extra args passed to the function. Handled by child classes. - * @see {@linkcode canApply} - */ - apply( - _pokemon: Pokemon, - _passive: boolean, - _simulated: boolean, - _cancelled: BooleanHolder | null, - _args: any[], - ): void {} - - getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null { - return null; - } - - getCondition(): AbAttrCondition | null { - return this.extraCondition || null; - } - - addCondition(condition: AbAttrCondition): AbAttr { - this.extraCondition = condition; - return this; - } - - /** - * Returns a boolean describing whether the ability can be applied under current conditions - * @param _pokemon - The pokemon to apply this ability to - * @param _passive - Whether or not the ability is a passive - * @param _simulated - Whether the call is simulated - * @param _args - Extra args passed to the function. Handled by child classes. - * @returns `true` if the ability can be applied, `false` otherwise - * @see {@linkcode apply} - */ - canApply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean { - return true; - } -} diff --git a/src/data/abilities/ability-class.ts b/src/data/abilities/ability-class.ts deleted file mode 100644 index 9da83a32c4d..00000000000 --- a/src/data/abilities/ability-class.ts +++ /dev/null @@ -1,137 +0,0 @@ -import { AbilityId } from "#enums/ability-id"; -import type { AbAttrCondition } from "#app/@types/ability-types"; -import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr"; -import i18next from "i18next"; -import type { Localizable } from "#app/interfaces/locales"; -import type { Constructor } from "#app/utils/common"; - -export class Ability implements Localizable { - public id: AbilityId; - - private nameAppend: string; - public name: string; - public description: string; - public generation: number; - public isBypassFaint: boolean; - public isIgnorable: boolean; - public isSuppressable = true; - public isCopiable = true; - public isReplaceable = true; - public attrs: AbAttr[]; - public conditions: AbAttrCondition[]; - - constructor(id: AbilityId, generation: number) { - this.id = id; - - this.nameAppend = ""; - this.generation = generation; - this.attrs = []; - this.conditions = []; - - this.isSuppressable = true; - this.isCopiable = true; - this.isReplaceable = true; - - this.localize(); - } - - public get isSwappable(): boolean { - return this.isCopiable && this.isReplaceable; - } - localize(): void { - const i18nKey = AbilityId[this.id] - .split("_") - .filter(f => f) - .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) - .join("") as string; - - this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : ""; - this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : ""; - } - - /** - * Get all ability attributes that match `attrType` - * @param attrType any attribute that extends {@linkcode AbAttr} - * @returns Array of attributes that match `attrType`, Empty Array if none match. - */ - getAttrs(attrType: Constructor): T[] { - return this.attrs.filter((a): a is T => a instanceof attrType); - } - - /** - * Check if an ability has an attribute that matches `attrType` - * @param attrType any attribute that extends {@linkcode AbAttr} - * @returns true if the ability has attribute `attrType` - */ - hasAttr(attrType: Constructor): boolean { - return this.attrs.some(attr => attr instanceof attrType); - } - - attr>(AttrType: T, ...args: ConstructorParameters): Ability { - const attr = new AttrType(...args); - this.attrs.push(attr); - - return this; - } - - conditionalAttr>( - condition: AbAttrCondition, - AttrType: T, - ...args: ConstructorParameters - ): Ability { - const attr = new AttrType(...args); - attr.addCondition(condition); - this.attrs.push(attr); - - return this; - } - - bypassFaint(): Ability { - this.isBypassFaint = true; - return this; - } - - ignorable(): Ability { - this.isIgnorable = true; - return this; - } - - unsuppressable(): Ability { - this.isSuppressable = false; - return this; - } - - uncopiable(): Ability { - this.isCopiable = false; - return this; - } - - unreplaceable(): Ability { - this.isReplaceable = false; - return this; - } - - condition(condition: AbAttrCondition): Ability { - this.conditions.push(condition); - - return this; - } - - partial(): this { - this.nameAppend += " (P)"; - return this; - } - - unimplemented(): this { - this.nameAppend += " (N)"; - return this; - } - - /** - * Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case. - * @returns the ability - */ - edgeCase(): this { - return this; - } -} diff --git a/src/data/abilities/ability.ts b/src/data/abilities/ability.ts index 8f5f267f7ef..0ee1a51a78e 100644 --- a/src/data/abilities/ability.ts +++ b/src/data/abilities/ability.ts @@ -1,95 +1,418 @@ -import { HitResult, MoveResult, PlayerPokemon } from "#app/field/pokemon"; -import { BooleanHolder, NumberHolder, toDmgValue, isNullOrUndefined, randSeedItem, randSeedInt, type Constructor } from "#app/utils/common"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { BattlerTagLapseType, GroundedTag } from "#app/data/battler-tags"; -import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect"; -import { Gender } from "#app/data/gender"; -import { - AttackMove, - FlinchAttr, - OneHitKOAttr, - HitHealAttr, - StatusMove, - SelfStatusMove, - VariablePowerAttr, - applyMoveAttrs, - RandomMovesetMoveAttr, - RandomMoveAttr, - NaturePowerAttr, - CopyMoveAttr, - NeutralDamageAgainstFlyingTypeMultiplierAttr, - FixedDamageAttr, -} from "#app/data/moves/move"; -import { allMoves } from "../data-lists"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { TerrainType } from "#app/data/terrain"; -import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms"; -import i18next from "i18next"; -import { Command } from "#app/ui/command-ui-handler"; -import { BerryModifierType } from "#app/modifier/modifier-type"; -import { getPokeballName } from "#app/data/pokeball"; -import { BattleType } from "#enums/battle-type"; -import { MovePhase } from "#app/phases/move-phase"; -import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { BattleScene } from "#app/battle-scene"; +import type { SpeciesFormChangeRevertWeatherFormTrigger } from "#data/form-change-triggers"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase"; -import { allAbilities } from "#app/data/data-lists"; -import { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr"; -import { Ability } from "#app/data/abilities/ability-class"; - -// Enum imports -import { Stat, type BattleStat, BATTLE_STATS, EFFECTIVE_STATS, getStatKey, type EffectiveStat } from "#enums/stat"; -import { PokemonType } from "#enums/pokemon-type"; -import { PokemonAnimType } from "#enums/pokemon-anim-type"; -import { StatusEffect } from "#enums/status-effect"; -import { WeatherType } from "#enums/weather-type"; +import { getPokemonNameWithAffix } from "#app/messages"; +import type { ArenaTrapTag, SuppressAbilitiesTag } from "#data/arena-tag"; +import type { BattlerTag } from "#data/battler-tags"; +import { GroundedTag } from "#data/battler-tags"; +import { getBerryEffectFunc } from "#data/berry"; +import { allAbilities, allMoves } from "#data/data-lists"; +import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeWeatherTrigger } from "#data/form-change-triggers"; +import { Gender } from "#data/gender"; +import { getPokeballName } from "#data/pokeball"; +import { pokemonFormChanges } from "#data/pokemon-forms"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#data/status-effect"; +import { TerrainType } from "#data/terrain"; +import type { Weather } from "#data/weather"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { SwitchType } from "#enums/switch-type"; -import { MoveFlags } from "#enums/MoveFlags"; -import { MoveTarget } from "#enums/MoveTarget"; -import { MoveCategory } from "#enums/MoveCategory"; import type { BerryType } from "#enums/berry-type"; -import { CommonAnimPhase } from "#app/phases/common-anim-phase"; -import { CommonAnim } from "../battle-anims"; -import { getBerryEffectFunc } from "../berry"; -import { BerryUsedEvent } from "#app/events/battle-scene"; +import { Command } from "#enums/command"; +import { HitResult } from "#enums/hit-result"; +import { CommonAnim } from "#enums/move-anims-common"; +import { MoveCategory } from "#enums/move-category"; +import { MoveFlags } from "#enums/move-flags"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveTarget } from "#enums/move-target"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import type { BattleStat, EffectiveStat } from "#enums/stat"; +import { BATTLE_STATS, EFFECTIVE_STATS, getStatKey, Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { SwitchType } from "#enums/switch-type"; +import { WeatherType } from "#enums/weather-type"; +import { BerryUsedEvent } from "#events/battle-scene"; +import type { EnemyPokemon, Pokemon } from "#field/pokemon"; +import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier"; +import { BerryModifierType } from "#modifiers/modifier-type"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import { noAbilityTypeOverrideMoves } from "#moves/invalid-moves"; +import type { Move } from "#moves/move"; +import type { PokemonMove } from "#moves/pokemon-move"; +import type { StatStageChangePhase } from "#phases/stat-stage-change-phase"; +import type { + AbAttrCondition, + AbAttrMap, + AbAttrString, + PokemonAttackCondition, + PokemonDefendCondition, + PokemonStatStageChangeCondition, +} from "#types/ability-types"; +import type { Localizable } from "#types/locales"; +import type { Closed, Exact } from "#types/type-helpers"; +import type { Constructor } from "#utils/common"; +import { + BooleanHolder, + coerceArray, + isNullOrUndefined, + NumberHolder, + randSeedFloat, + randSeedInt, + randSeedItem, + toDmgValue, +} from "#utils/common"; +import i18next from "i18next"; +export class Ability implements Localizable { + public id: AbilityId; -// Type imports -import type { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import type { Weather } from "#app/data/weather"; -import type { BattlerTag } from "#app/data/battler-tags"; -import type { AbAttrCondition, PokemonDefendCondition, PokemonStatStageChangeCondition, PokemonAttackCondition, AbAttrApplyFunc, AbAttrSuccessFunc } from "#app/@types/ability-types"; -import type { BattlerIndex } from "#app/battle"; -import type Move from "#app/data/moves/move"; -import type { ArenaTrapTag, SuppressAbilitiesTag } from "#app/data/arena-tag"; -import { SelectBiomePhase } from "#app/phases/select-biome-phase"; -import { noAbilityTypeOverrideMoves } from "../moves/invalid-moves"; + private nameAppend: string; + public name: string; + public description: string; + public generation: number; + public readonly postSummonPriority: number; + public isBypassFaint: boolean; + public isIgnorable: boolean; + public isSuppressable = true; + public isCopiable = true; + public isReplaceable = true; + public attrs: AbAttr[]; + public conditions: AbAttrCondition[]; + + constructor(id: AbilityId, generation: number, postSummonPriority = 0) { + this.id = id; + + this.nameAppend = ""; + this.generation = generation; + this.postSummonPriority = postSummonPriority; + this.attrs = []; + this.conditions = []; + + this.localize(); + } + + public get isSwappable(): boolean { + return this.isCopiable && this.isReplaceable; + } + + localize(): void { + const i18nKey = AbilityId[this.id] + .split("_") + .filter(f => f) + .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) + .join("") as string; + + this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : ""; + this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : ""; + } + + /** + * Get all ability attributes that match `attrType` + * @param attrType - any attribute that extends {@linkcode AbAttr} + * @returns Array of attributes that match `attrType`, Empty Array if none match. + */ + getAttrs(attrType: T): AbAttrMap[T][] { + const targetAttr = AbilityAttrs[attrType]; + if (!targetAttr) { + return []; + } + // TODO: figure out how to remove the `as AbAttrMap[T][]` cast + return this.attrs.filter((a): a is AbAttrMap[T] => a instanceof targetAttr) as AbAttrMap[T][]; + } + + /** + * Check if an ability has an attribute that matches `attrType` + * @param attrType - any attribute that extends {@linkcode AbAttr} + * @returns true if the ability has attribute `attrType` + */ + hasAttr(attrType: T): boolean { + const targetAttr = AbilityAttrs[attrType]; + if (!targetAttr) { + return false; + } + return this.attrs.some(attr => attr instanceof targetAttr); + } + + /** + * Create a new {@linkcode AbAttr} instance and add it to this {@linkcode Ability}. + * @param attrType - The constructor of the {@linkcode AbAttr} to create. + * @param args - The arguments needed to instantiate the given class. + * @returns `this` + */ + attr>(AttrType: T, ...args: ConstructorParameters): this { + const attr = new AttrType(...args); + this.attrs.push(attr); + + return this; + } + + /** + * Create a new {@linkcode AbAttr} instance with the given condition and add it to this {@linkcode Ability}. + * Checked before all other conditions, and is unique to the individual {@linkcode AbAttr} being created. + * @param condition - The {@linkcode AbAttrCondition} to add. + * @param attrType - The constructor of the {@linkcode AbAttr} to create. + * @param args - The arguments needed to instantiate the given class. + * @returns `this` + */ + conditionalAttr>( + condition: AbAttrCondition, + attrType: T, + ...args: ConstructorParameters + ): this { + const attr = new attrType(...args); + attr.addCondition(condition); + this.attrs.push(attr); + + return this; + } + + /** + * Make this ability trigger even if the user faints. + * @returns `this` + * @remarks + * This is also required for abilities to trigger when revived via Reviver Seed. + */ + bypassFaint(): this { + this.isBypassFaint = true; + return this; + } + + /** + * Make this ability ignorable by effects like {@linkcode MoveId.SUNSTEEL_STRIKE | Sunsteel Strike} or {@linkcode AbilityId.MOLD_BREAKER | Mold Breaker}. + * @returns `this` + */ + ignorable(): this { + this.isIgnorable = true; + return this; + } + + /** + * Make this ability unsuppressable by effects like {@linkcode MoveId.GASTRO_ACID | Gastro Acid} or {@linkcode AbilityId.NEUTRALIZING_GAS | Neutralizing Gas}. + * @returns `this` + */ + unsuppressable(): this { + this.isSuppressable = false; + return this; + } + + /** + * Make this ability uncopiable by effects like {@linkcode MoveId.ROLE_PLAY | Role Play} or {@linkcode AbilityId.TRACE | Trace}. + * @returns `this` + */ + uncopiable(): this { + this.isCopiable = false; + return this; + } + + /** + * Make this ability unreplaceable by effects like {@linkcode MoveId.SIMPLE_BEAM | Simple Beam} or {@linkcode MoveId.ENTRAINMENT | Entrainment}. + * @returns `this` + */ + unreplaceable(): this { + this.isReplaceable = false; + return this; + } + + /** + * Add a condition for this ability to be applied. + * Applies to **all** attributes of the given ability. + * @param condition - The {@linkcode AbAttrCondition} to add + * @returns `this` + * @see {@linkcode AbAttr.canApply} for setting conditions per attribute type + * @see {@linkcode conditionalAttr} for setting individual conditions per attribute instance + * @todo Review if this is necessary anymore - this is used extremely sparingly + */ + condition(condition: AbAttrCondition): this { + this.conditions.push(condition); + + return this; + } + + /** + * Mark an ability as partially implemented. + * Partial abilities are expected to have some of their core functionality implemented, but may lack + * certain notable features or interactions with other moves or abilities. + * @returns `this` + */ + partial(): this { + this.nameAppend += " (P)"; + return this; + } + + /** + * Mark an ability as unimplemented. + * Unimplemented abilities are ones which have _none_ of their basic functionality enabled. + * @returns `this` + */ + unimplemented(): this { + this.nameAppend += " (N)"; + return this; + } + + /** + * Mark an ability as having one or more edge cases. + * It may lack certain niche interactions with other moves/abilities, but still functions + * as intended in most cases. + * Does not show up in game and is solely for internal dev use. + * + * When using this, make sure to **document the edge case** (or else this becomes pointless). + * @returns `this` + */ + edgeCase(): this { + return this; + } +} + +/** + * Base set of parameters passed to every ability attribute's {@linkcode AbAttr.apply | apply} method. + * + * Extended by sub-classes to contain additional parameters pertaining to the ability type(s) being triggered. + */ +export interface AbAttrBaseParams { + /** The pokemon that has the ability being applied */ + readonly pokemon: Pokemon; + + /** + * Whether the ability's effects are being simulated (for instance, during AI damage calculations). + * + * @remarks + * Used to prevent message flyouts and other effects from being triggered. + * @defaultValue `false` + */ + readonly simulated?: boolean; + + /** + * (For callers of {@linkcode applyAbAttrs}): If provided, **only** apply ability attributes of the passive (true) or active (false). + * + * This should almost always be left undefined, as otherwise it will *only* apply attributes of *either* the pokemon's passive (true) or + * non-passive (false) ability. In almost all cases, you want to apply attributes that are from either. + * + * (For implementations of {@linkcode AbAttr}): This will *never* be undefined, and will be `true` if the ability being applied + * is the pokemon's passive, and `false` otherwise. + */ + passive?: boolean; +} + +export interface AbAttrParamsWithCancel extends AbAttrBaseParams { + /** Whether the ability application results in the interaction being cancelled */ + readonly cancelled: BooleanHolder; +} + +/** + * Abstract class for all ability attributes. + * + * Each {@linkcode Ability} may have any number of individual attributes, each functioning independently from one another. + */ +export abstract class AbAttr { + /** + * Whether to show this ability as a flyout when applying its effects. + * Should be kept in parity with mainline where possible. + * @defaultValue `true` + */ + public showAbility = true; + /** The additional condition associated with this AbAttr, if any. */ + private extraCondition?: AbAttrCondition; + + /** + * Return whether this attribute is of the given type. + * + * @remarks + * Used to avoid requiring the caller to have imported the specific attribute type, avoiding circular dependencies. + * + * @param attr - The attribute to check against + * @returns Whether the attribute is an instance of the given type + */ + public is(attr: K): this is AbAttrMap[K] { + const targetAttr = AbilityAttrs[attr]; + if (!targetAttr) { + return false; + } + return this instanceof targetAttr; + } + + /** + * @param showAbility - Whether to show this ability as a flyout during battle; default `true`. + * Should be kept in parity with mainline where possible. + */ + constructor(showAbility = true) { + this.showAbility = showAbility; + } + + /** + * Apply this attribute's effects without checking conditions. + * + * @remarks + * **Never call this method directly!** \ + * Use {@linkcode applyAbAttrs} instead. + */ + apply(_params: AbAttrBaseParams): void {} + + /** + * Return the trigger message to show when this attribute is executed. + * @param _params - The parameters passed to this attribute's {@linkcode apply} function; must match type exactly + * @param _abilityName - The name of the current ability. + * @privateRemarks + * If more fields are provided than needed, any excess can be discarded using destructuring. + * @todo Remove `null` from signature in lieu of using an empty string + */ + getTriggerMessage(_params: Exact[0]>, _abilityName: string): string | null { + return null; + } + + /** + * Check whether this attribute can have its effects successfully applied. + * Applies to **all** instances of the given attribute. + * @param _params - The parameters passed to this attribute's {@linkcode apply} function; must match type exactly + * @privateRemarks + * If more fields are provided than needed, any excess can be discarded using destructuring. + */ + canApply(_params: Exact[0]>): boolean { + return true; + } + + /** + * Return the additional condition associated with this particular AbAttr instance, if any. + * @returns The extra condition for this {@linkcode AbAttr}, or `null` if none exist + * @todo Make this use `undefined` instead of `null` + * @todo Prevent this from being overridden by sub-classes + */ + getCondition(): AbAttrCondition | null { + return this.extraCondition || null; + } + + addCondition(condition: AbAttrCondition): AbAttr { + this.extraCondition = condition; + return this; + } +} export class BlockRecoilDamageAttr extends AbAttr { + private declare readonly _: never; constructor() { super(false); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } +} - getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]) { - return i18next.t("abilityTriggers:blockRecoilDamage", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName }); - } +export interface DoubleBattleChanceAbAttrParams extends AbAttrBaseParams { + /** Holder for the chance of a double battle that may be modified by the ability */ + chance: NumberHolder; } /** @@ -98,45 +421,40 @@ export class BlockRecoilDamageAttr extends AbAttr { * @see {@linkcode apply} */ export class DoubleBattleChanceAbAttr extends AbAttr { + private declare readonly _: never; constructor() { super(false); } /** - * Increases the chance of a double battle occurring - * @param args [0] {@linkcode NumberHolder} for double battle chance + * Increase the chance of a double battle occurring, storing the result in `chance` */ - override apply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder, args: any[]): void { - const doubleBattleChance = args[0] as NumberHolder; - // This is divided because the chance is generated as a number from 0 to doubleBattleChance.value using Utils.randSeedInt - // A double battle will initiate if the generated number is 0 - doubleBattleChance.value = doubleBattleChance.value / 4; + override apply({ chance }: DoubleBattleChanceAbAttrParams): void { + // This is divided by 4 as the chance is generated as a number from 0 to chance.value using Utils.randSeedInt + // A double battle will initiate if the generated number is 0. + chance.value /= 4; } } export class PostBattleInitAbAttr extends AbAttr { - canApplyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return true; - } - - applyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + private declare readonly _: never; } export class PostBattleInitFormChangeAbAttr extends PostBattleInitAbAttr { private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => number)) { + constructor(formFunc: (p: Pokemon) => number) { super(false); this.formFunc = formFunc; } - override canApplyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon, simulated }: AbAttrBaseParams): boolean { const formIndex = this.formFunc(pokemon); return formIndex !== pokemon.formIndex && !simulated; } - override applyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon }: AbAttrBaseParams): void { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } } @@ -152,14 +470,17 @@ export class PostTeraFormChangeStatChangeAbAttr extends AbAttr { this.stages = stages; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder | null, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { const statStageChangePhases: StatStageChangePhase[] = []; if (!simulated) { - statStageChangePhases.push(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); + const phaseManager = globalScene.phaseManager; + statStageChangePhases.push( + phaseManager.create("StatStageChangePhase", pokemon.getBattlerIndex(), true, this.stats, this.stages), + ); for (const statStageChangePhase of statStageChangePhases) { - globalScene.unshiftPhase(statStageChangePhase); + phaseManager.unshiftPhase(statStageChangePhase); } } } @@ -169,6 +490,7 @@ export class PostTeraFormChangeStatChangeAbAttr extends AbAttr { * Clears a specified weather whenever this attribute is called. */ export class ClearWeatherAbAttr extends AbAttr { + // TODO: evaluate why this is a field and constructor parameter even though it is never checked private weather: WeatherType[]; /** @@ -180,11 +502,14 @@ export class ClearWeatherAbAttr extends AbAttr { this.weather = weather; } - public override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + /** + * @param _params - No parameters are used for this attribute. + */ + override canApply(_params: AbAttrBaseParams): boolean { return globalScene.arena.canSetWeather(WeatherType.NONE); } - public override apply(pokemon: Pokemon, passive: boolean, simulated:boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetWeather(WeatherType.NONE, pokemon); } @@ -195,6 +520,7 @@ export class ClearWeatherAbAttr extends AbAttr { * Clears a specified terrain whenever this attribute is called. */ export class ClearTerrainAbAttr extends AbAttr { + // TODO: evaluate why this is a field and constructor parameter even though it is never checked private terrain: TerrainType[]; /** @@ -206,11 +532,11 @@ export class ClearTerrainAbAttr extends AbAttr { this.terrain = terrain; } - public override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply(_: AbAttrBaseParams): boolean { return globalScene.arena.canSetTerrain(TerrainType.NONE); } - public override apply(pokemon: Pokemon, passive: boolean, simulated:boolean, cancelled: BooleanHolder, args: any[]): void { + public override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetTerrain(TerrainType.NONE, true, pokemon); } @@ -219,37 +545,50 @@ export class ClearTerrainAbAttr extends AbAttr { type PreDefendAbAttrCondition = (pokemon: Pokemon, attacker: Pokemon, move: Move) => boolean; -export class PreDefendAbAttr extends AbAttr { - canApplyPreDefend( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - attacker: Pokemon, - move: Move | null, - cancelled: BooleanHolder | null, - args: any[]): boolean { - return true; - } +/** + * Shared interface for AbAttrs that interact with a move that is being used by or against the user. + * + * Often extended by other interfaces to add more parameters. + * Used, e.g. by {@linkcode PreDefendAbAttr} and {@linkcode PostAttackAbAttr} + */ +export interface AugmentMoveInteractionAbAttrParams extends AbAttrBaseParams { + /** The move used by (or against, for defend attributes) the pokemon with the ability */ + move: Move; + /** The pokemon on the other side of the interaction */ + opponent: Pokemon; +} - applyPreDefend( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - attacker: Pokemon, - move: Move | null, - cancelled: BooleanHolder | null, - args: any[], - ): void {} +/** + * Shared interface for parameters of several {@linkcode PreDefendAbAttr} ability attributes that modify damage. + */ +export interface PreDefendModifyDamageAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Holder for the amount of damage that will be dealt by a move */ + damage: NumberHolder; +} + +/** + * Class for abilities that apply effects before the defending Pokemon takes damage. + * + * ⚠️ This attribute must not be called via `applyAbAttrs` as its subclasses violate the Liskov Substitution Principle. + */ +export abstract class PreDefendAbAttr extends AbAttr { + private declare readonly _: never; } export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr { - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move | null, cancelled: BooleanHolder | null, args: any[]): boolean { - return pokemon.isFullHp() - && pokemon.getMaxHp() > 1 //Checks if pokemon has wonder_guard (which forces 1hp) - && (args[0] as NumberHolder).value >= pokemon.hp; //Damage >= hp + override canApply({ pokemon, damage }: PreDefendModifyDamageAbAttrParams): boolean { + return ( + pokemon.isFullHp() && + // Checks if pokemon has wonder_guard (which forces 1hp) + pokemon.getMaxHp() > 1 && + // Damage >= hp + damage.value >= pokemon.hp && + // Cannot apply if the pokemon already has sturdy from some other source + !pokemon.getTag(BattlerTagType.STURDY) + ); } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { + override apply({ pokemon, simulated }: PreDefendModifyDamageAbAttrParams): void { if (!simulated) { pokemon.addTag(BattlerTagType.STURDY, 1); } @@ -257,29 +596,34 @@ export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr { } export class BlockItemTheftAbAttr extends AbAttr { - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]) { + getTriggerMessage({ pokemon }: AbAttrBaseParams, abilityName: string) { return i18next.t("abilityTriggers:blockItemTheft", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName + abilityName, }); } } +export interface StabBoostAbAttrParams extends AbAttrBaseParams { + /** Holds the resolved STAB multiplier after ability application */ + multiplier: NumberHolder; +} + export class StabBoostAbAttr extends AbAttr { constructor() { super(false); } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return (args[0] as NumberHolder).value > 1; + override canApply({ multiplier }: StabBoostAbAttrParams): boolean { + return multiplier.value > 1; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value += 0.5; + override apply({ multiplier }: StabBoostAbAttrParams): void { + multiplier.value += 0.5; } } @@ -287,19 +631,19 @@ export class ReceivedMoveDamageMultiplierAbAttr extends PreDefendAbAttr { protected condition: PokemonDefendCondition; private damageMultiplier: number; - constructor(condition: PokemonDefendCondition, damageMultiplier: number, showAbility: boolean = false) { + constructor(condition: PokemonDefendCondition, damageMultiplier: number, showAbility = false) { super(showAbility); this.condition = condition; this.damageMultiplier = damageMultiplier; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { + override canApply({ pokemon, opponent: attacker, move }: PreDefendModifyDamageAbAttrParams): boolean { return this.condition(pokemon, attacker, move); } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value = toDmgValue((args[0] as NumberHolder).value * this.damageMultiplier); + override apply({ damage }: PreDefendModifyDamageAbAttrParams): void { + damage.value = toDmgValue(damage.value * this.damageMultiplier); } } @@ -316,25 +660,31 @@ export class AlliedFieldDamageReductionAbAttr extends PreDefendAbAttr { } /** - * Handles the damage reduction - * @param args - * - `[0]` {@linkcode NumberHolder} - The damage being dealt + * Apply the damage reduction multiplier to the damage value. */ - override applyPreDefend(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _attacker: Pokemon, _move: Move, _cancelled: BooleanHolder, args: any[]): void { - const damage = args[0] as NumberHolder; + override apply({ damage }: PreDefendModifyDamageAbAttrParams): void { damage.value = toDmgValue(damage.value * this.damageMultiplier); } } export class ReceivedTypeDamageMultiplierAbAttr extends ReceivedMoveDamageMultiplierAbAttr { constructor(moveType: PokemonType, damageMultiplier: number) { - super((target, user, move) => user.getMoveType(move) === moveType, damageMultiplier, false); + super((_target, user, move) => user.getMoveType(move) === moveType, damageMultiplier, false); } } +/** + * Shared interface used by several {@linkcode PreDefendAbAttr} abilities that influence the computed type effectiveness + */ +export interface TypeMultiplierAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Holds the type multiplier of an attack. In the case of an immunity, this value will be set to `0`. */ + typeMultiplier: NumberHolder; + /** Its particular meaning depends on the ability attribute, though usually means that the "no effect" message should not be played */ + cancelled: BooleanHolder; +} + /** * Determines whether a Pokemon is immune to a move because of an ability. - * @extends PreDefendAbAttr * @see {@linkcode applyPreDefend} * @see {@linkcode getCondition} */ @@ -342,6 +692,7 @@ export class TypeImmunityAbAttr extends PreDefendAbAttr { private immuneType: PokemonType | null; private condition: AbAttrCondition | null; + // TODO: Change `NonSuperEffectiveImmunityAbAttr` to not pass `null` as immune type constructor(immuneType: PokemonType | null, condition?: AbAttrCondition) { super(true); @@ -349,22 +700,16 @@ export class TypeImmunityAbAttr extends PreDefendAbAttr { this.condition = condition ?? null; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return ![ MoveTarget.BOTH_SIDES, MoveTarget.ENEMY_SIDE, MoveTarget.USER_SIDE ].includes(move.moveTarget) && attacker !== pokemon && attacker.getMoveType(move) === this.immuneType; + override canApply({ move, opponent: attacker, pokemon }: TypeMultiplierAbAttrParams): boolean { + return ( + ![MoveTarget.BOTH_SIDES, MoveTarget.ENEMY_SIDE, MoveTarget.USER_SIDE].includes(move.moveTarget) && + attacker !== pokemon && + attacker.getMoveType(move) === this.immuneType + ); } - /** - * Applies immunity if this ability grants immunity to the type of the given move. - * @param pokemon {@linkcode Pokemon} The defending Pokemon. - * @param passive - Whether the ability is passive. - * @param attacker {@linkcode Pokemon} The attacking Pokemon. - * @param move {@linkcode Move} The attacking move. - * @param cancelled {@linkcode BooleanHolder} - A holder for a boolean value indicating if the move was cancelled. - * @param args [0] {@linkcode NumberHolder} gets set to 0 if move is immuned by an ability. - * @param args [1] - Whether the move is simulated. - */ - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value = 0; + override apply({ typeMultiplier }: TypeMultiplierAbAttrParams): void { + typeMultiplier.value = 0; } getImmuneType(): PokemonType | null { @@ -377,41 +722,42 @@ export class TypeImmunityAbAttr extends PreDefendAbAttr { } export class AttackTypeImmunityAbAttr extends TypeImmunityAbAttr { + // biome-ignore lint/complexity/noUselessConstructor: Changes the type of `immuneType` constructor(immuneType: PokemonType, condition?: AbAttrCondition) { super(immuneType, condition); } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return move.category !== MoveCategory.STATUS && !move.hasAttr(NeutralDamageAgainstFlyingTypeMultiplierAttr) - && super.canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); - } - - /** - * Applies immunity if the move used is not a status move. - * Type immunity abilities that do not give additional benefits (HP recovery, stat boosts, etc) are not immune to status moves of the type - * Example: Levitate - */ - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - // this is a hacky way to fix the Levitate/Thousand Arrows interaction, but it works for now... - super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); + override canApply(params: TypeMultiplierAbAttrParams): boolean { + const { move } = params; + return ( + move.category !== MoveCategory.STATUS && + !move.hasAttr("NeutralDamageAgainstFlyingTypeMultiplierAttr") && + super.canApply(params) + ); } } export class TypeImmunityHealAbAttr extends TypeImmunityAbAttr { + // biome-ignore lint/complexity/noUselessConstructor: Changes the type of `immuneType` constructor(immuneType: PokemonType) { super(immuneType); } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return super.canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); - } - - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); + override apply(params: TypeMultiplierAbAttrParams): void { + super.apply(params); + const { pokemon, cancelled, simulated, passive } = params; if (!pokemon.isFullHp() && !simulated) { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 4), i18next.t("abilityTriggers:typeImmunityHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), true)); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 4), + i18next.t("abilityTriggers:typeImmunityHeal", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }), + true, + ); cancelled.value = true; // Suppresses "No Effect" message } } @@ -428,15 +774,18 @@ class TypeImmunityStatStageChangeAbAttr extends TypeImmunityAbAttr { this.stages = stages; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return super.canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); - } - - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); + override apply(params: TypeMultiplierAbAttrParams): void { + const { cancelled, simulated, pokemon } = params; + super.apply(params); cancelled.value = true; // Suppresses "No Effect" message if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [this.stat], + this.stages, + ); } } } @@ -452,12 +801,9 @@ class TypeImmunityAddBattlerTagAbAttr extends TypeImmunityAbAttr { this.turnCount = turnCount; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return super.canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); - } - - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); + override apply(params: TypeMultiplierAbAttrParams): void { + const { cancelled, simulated, pokemon } = params; + super.apply(params); cancelled.value = true; // Suppresses "No Effect" message if (!simulated) { pokemon.addTag(this.tagType, this.turnCount, undefined, pokemon.id); @@ -470,22 +816,19 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr { super(null, condition); } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - const modifierValue = args.length > 0 - ? (args[0] as NumberHolder).value - : pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker, undefined, undefined, move); - return move instanceof AttackMove && modifierValue < 2; + override canApply({ move, typeMultiplier }: TypeMultiplierAbAttrParams): boolean { + return move.is("AttackMove") && typeMultiplier.value < 2; } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { + override apply({ typeMultiplier, cancelled }: TypeMultiplierAbAttrParams): void { cancelled.value = true; // Suppresses "No Effect" message - (args[0] as NumberHolder).value = 0; + typeMultiplier.value = 0; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage({ pokemon }: TypeMultiplierAbAttrParams, abilityName: string): string { return i18next.t("abilityTriggers:nonSuperEffectiveImmunity", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName + abilityName, }); } } @@ -496,97 +839,58 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr { * @extends PreDefendAbAttr */ export class FullHpResistTypeAbAttr extends PreDefendAbAttr { - - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move | null, cancelled: BooleanHolder | null, args: any[]): boolean { - const typeMultiplier = args[0]; - return (typeMultiplier && typeMultiplier instanceof NumberHolder) && !(move && move.hasAttr(FixedDamageAttr)) && pokemon.isFullHp() && typeMultiplier.value > 0.5; + /** + * Allow application if the pokemon with the ability is at full hp and the mvoe is not fixed damage + */ + override canApply({ typeMultiplier, move, pokemon }: TypeMultiplierAbAttrParams): boolean { + return ( + typeMultiplier instanceof NumberHolder && + !move?.hasAttr("FixedDamageAttr") && + pokemon.isFullHp() && + typeMultiplier.value > 0.5 + ); } /** - * Reduces a type multiplier to 0.5 if the source is at full HP. - * @param pokemon {@linkcode Pokemon} the Pokemon with this ability - * @param passive n/a - * @param simulated n/a (this doesn't change game state) - * @param attacker n/a - * @param move {@linkcode Move} the move being used on the source - * @param cancelled n/a - * @param args `[0]` a container for the move's current type effectiveness multiplier + * Reduce the type multiplier to 0.5 if the source is at full HP. */ - override applyPreDefend( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - attacker: Pokemon, - move: Move | null, - cancelled: BooleanHolder | null, - args: any[]): void { - const typeMultiplier = args[0]; + override apply({ typeMultiplier, pokemon }: TypeMultiplierAbAttrParams): void { typeMultiplier.value = 0.5; pokemon.turnData.moveEffectiveness = 0.5; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage({ pokemon }: TypeMultiplierAbAttrParams, _abilityName: string): string { return i18next.t("abilityTriggers:fullHpResistType", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }); } } -export class PostDefendAbAttr extends AbAttr { - canApplyPostDefend( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - attacker: Pokemon, - move: Move, - hitResult: HitResult | null, - args: any[]): boolean { - return true; - } - - applyPostDefend( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - attacker: Pokemon, - move: Move, - hitResult: HitResult | null, - args: any[], - ): void {} +export interface FieldPriorityMoveImmunityAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Holds whether the pokemon is immune to the move being used */ + cancelled: BooleanHolder; } export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { - - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return !(move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) && move.getPriority(attacker) > 0 && !move.isMultiTarget(); + override canApply({ move, opponent: attacker }: FieldPriorityMoveImmunityAbAttrParams): boolean { + return ( + !(move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) && + move.getPriority(attacker) > 0 && + !move.isMultiTarget() + ); } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: FieldPriorityMoveImmunityAbAttrParams): void { cancelled.value = true; } } -export class PostStatStageChangeAbAttr extends AbAttr { - canApplyPostStatStageChange( - pokemon: Pokemon, - simulated: boolean, - statsChanged: BattleStat[], - stagesChanged: number, - selfTarget: boolean, - args: any[]): boolean { - return true; - } - - applyPostStatStageChange( - pokemon: Pokemon, - simulated: boolean, - statsChanged: BattleStat[], - stagesChanged: number, - selfTarget: boolean, - args: any[], - ): void {} +export interface MoveImmunityAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Holds whether the standard "no effect" message (due to a type-based immunity) should be suppressed */ + cancelled: BooleanHolder; } - +// TODO: Consider examining whether this move immunity ability attribute +// can be merged with the MoveTypeMultiplierAbAttr in some way. export class MoveImmunityAbAttr extends PreDefendAbAttr { private immuneCondition: PreDefendAbAttrCondition; @@ -596,39 +900,41 @@ export class MoveImmunityAbAttr extends PreDefendAbAttr { this.immuneCondition = immuneCondition; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { + override canApply({ pokemon, opponent: attacker, move }: MoveImmunityAbAttrParams): boolean { + // TODO: Investigate whether this method should be checking against `cancelled`, specifically + // if not checking this results in multiple flyouts showing when multiple abilities block the move. return this.immuneCondition(pokemon, attacker, move); } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: MoveImmunityAbAttrParams): void { cancelled.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage({ pokemon }: MoveImmunityAbAttrParams, _abilityName: string): string { return i18next.t("abilityTriggers:moveImmunity", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }); } } +export interface PreDefendModifyAccAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Holds the accuracy of the move after the ability is applied */ + accuracy: NumberHolder; +} + /** * Reduces the accuracy of status moves used against the Pokémon with this ability to 50%. * Used by Wonder Skin. - * - * @extends PreDefendAbAttr */ export class WonderSkinAbAttr extends PreDefendAbAttr { - constructor() { super(false); } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - const moveAccuracy = args[0] as NumberHolder; - return move.category === MoveCategory.STATUS && moveAccuracy.value >= 50; + override canApply({ move, accuracy }: PreDefendModifyAccAbAttrParams): boolean { + return move.category === MoveCategory.STATUS && accuracy.value >= 50; } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - const moveAccuracy = args[0] as NumberHolder; - moveAccuracy.value = 50; + override apply({ accuracy }: PreDefendModifyAccAbAttrParams): void { + accuracy.value = 50; } } @@ -642,40 +948,57 @@ export class MoveImmunityStatStageChangeAbAttr extends MoveImmunityAbAttr { this.stages = stages; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return !simulated && super.canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); + override canApply(params: MoveImmunityAbAttrParams): boolean { + // TODO: Evaluate whether it makes sense to check against simulated here. + // We likely want to check 'simulated' when the apply method enqueues the phase + return !params.simulated && super.canApply(params); } - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); + override apply(params: MoveImmunityAbAttrParams): void { + super.apply(params); + // TODO: We probably should not unshift the phase if this is simulated + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + params.pokemon.getBattlerIndex(), + true, + [this.stat], + this.stages, + ); } } -/** - * Class for abilities that make drain moves deal damage to user instead of healing them. - * @extends PostDefendAbAttr - * @see {@linkcode applyPostDefend} - */ -export class ReverseDrainAbAttr extends PostDefendAbAttr { - override canApplyPostDefend(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _attacker: Pokemon, move: Move, _hitResult: HitResult | null, args: any[]): boolean { - return move.hasAttr(HitHealAttr); +/** + * Shared parameters for ability attributes that apply an effect after move was used by or against the the user. + */ +export interface PostMoveInteractionAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Stores the hit result of the move used in the interaction */ + readonly hitResult: HitResult; +} + +export class PostDefendAbAttr extends AbAttr { + private declare readonly _: never; + override canApply(_params: PostMoveInteractionAbAttrParams): boolean { + return true; + } + override apply(_params: PostMoveInteractionAbAttrParams): void {} +} + +/** Class for abilities that make drain moves deal damage to user instead of healing them. */ +export class ReverseDrainAbAttr extends PostDefendAbAttr { + override canApply({ move }: PostMoveInteractionAbAttrParams): boolean { + return move.hasAttr("HitHealAttr"); } /** * Determines if a damage and draining move was used to check if this ability should stop the healing. * Examples include: Absorb, Draining Kiss, Bitter Blade, etc. * Also displays a message to show this ability was activated. - * @param pokemon {@linkcode Pokemon} with this ability - * @param _passive N/A - * @param attacker {@linkcode Pokemon} that is attacking this Pokemon - * @param move {@linkcode PokemonMove} that is being used - * @param _hitResult N/A - * @param _args N/A */ - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, opponent: attacker }: PostMoveInteractionAbAttrParams): void { if (!simulated) { - globalScene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }), + ); } } } @@ -687,7 +1010,13 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr { private selfTarget: boolean; private allOthers: boolean; - constructor(condition: PokemonDefendCondition, stat: BattleStat, stages: number, selfTarget = true, allOthers = false) { + constructor( + condition: PokemonDefendCondition, + stat: BattleStat, + stages: number, + selfTarget = true, + allOthers = false, + ) { super(true); this.condition = condition; @@ -697,23 +1026,35 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr { this.allOthers = allOthers; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { + override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { return this.condition(pokemon, attacker, move); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon, opponent: attacker }: PostMoveInteractionAbAttrParams): void { if (simulated) { return; } if (this.allOthers) { const ally = pokemon.getAlly(); - const otherPokemon = !isNullOrUndefined(ally) ? pokemon.getOpponents().concat([ ally ]) : pokemon.getOpponents(); + const otherPokemon = !isNullOrUndefined(ally) ? pokemon.getOpponents().concat([ally]) : pokemon.getOpponents(); for (const other of otherPokemon) { - globalScene.unshiftPhase(new StatStageChangePhase((other).getBattlerIndex(), false, [ this.stat ], this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + other.getBattlerIndex(), + false, + [this.stat], + this.stages, + ); } } else { - globalScene.unshiftPhase(new StatStageChangePhase((this.selfTarget ? pokemon : attacker).getBattlerIndex(), this.selfTarget, [ this.stat ], this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + (this.selfTarget ? pokemon : attacker).getBattlerIndex(), + this.selfTarget, + [this.stat], + this.stages, + ); } } } @@ -725,7 +1066,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr { private stages: number; private selfTarget: boolean; - constructor(condition: PokemonDefendCondition, hpGate: number, stats: BattleStat[], stages: number, selfTarget = true) { + constructor( + condition: PokemonDefendCondition, + hpGate: number, + stats: BattleStat[], + stages: number, + selfTarget = true, + ) { super(true); this.condition = condition; @@ -735,40 +1082,56 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr { this.selfTarget = selfTarget; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { + override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate); const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1]; const damageReceived = lastAttackReceived?.damage || 0; - return this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat); + return ( + this.condition(pokemon, attacker, move) && pokemon.hp <= hpGateFlat && pokemon.hp + damageReceived > hpGateFlat + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon, opponent: attacker }: PostMoveInteractionAbAttrParams): void { if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase((this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + (this.selfTarget ? pokemon : attacker).getBattlerIndex(), + true, + this.stats, + this.stages, + ); } } } export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr { private condition: PokemonDefendCondition; - private tagType: ArenaTagType; + private arenaTagType: ArenaTagType; constructor(condition: PokemonDefendCondition, tagType: ArenaTagType) { super(true); this.condition = condition; - this.tagType = tagType; + this.arenaTagType = tagType; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - const tag = globalScene.arena.getTag(this.tagType) as ArenaTrapTag; - return (this.condition(pokemon, attacker, move)) - && (!globalScene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers); + override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { + const tag = globalScene.arena.getTag(this.arenaTagType) as ArenaTrapTag; + return ( + this.condition(pokemon, attacker, move) && + (!globalScene.arena.getTag(this.arenaTagType) || tag.layers < tag.maxLayers) + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon }: PostMoveInteractionAbAttrParams): void { if (!simulated) { - globalScene.arena.addTag(this.tagType, 0, undefined, pokemon.id, pokemon.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + globalScene.arena.addTag( + this.arenaTagType, + 0, + undefined, + pokemon.id, + pokemon.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER, + ); } } } @@ -783,14 +1146,19 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr { this.tagType = tagType; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { + override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { return this.condition(pokemon, attacker, move); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon, move }: PostMoveInteractionAbAttrParams): void { if (!pokemon.getTag(this.tagType) && !simulated) { pokemon.addTag(this.tagType, undefined, undefined, pokemon.id); - globalScene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:windPowerCharged", { + pokemonName: getPokemonNameWithAffix(pokemon), + moveName: move.name, + }), + ); } } } @@ -798,22 +1166,28 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr { export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { private type: PokemonType; - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { + override canApply({ + opponent: attacker, + move, + pokemon, + hitResult, + simulated, + }: PostMoveInteractionAbAttrParams): boolean { this.type = attacker.getMoveType(move); const pokemonTypes = pokemon.getTypes(true); return hitResult < HitResult.NO_EFFECT && (simulated || pokemonTypes.length !== 1 || pokemonTypes[0] !== this.type); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): void { + override apply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): void { const type = attacker.getMoveType(move); - pokemon.summonData.types = [ type ]; + pokemon.summonData.types = [type]; } - override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, abilityName: string): string { return i18next.t("abilityTriggers:postDefendTypeChange", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName, - typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`) + typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`), }); } } @@ -827,11 +1201,11 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr { this.terrainType = terrainType; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { + override canApply({ hitResult }: PostMoveInteractionAbAttrParams): boolean { return hitResult < HitResult.NO_EFFECT && globalScene.arena.canSetTerrain(this.terrainType); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon }: PostMoveInteractionAbAttrParams): void { if (!simulated) { globalScene.arena.trySetTerrain(this.terrainType, false, pokemon); } @@ -839,7 +1213,7 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr { } export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr { - public chance: number; + private chance: number; private effects: StatusEffect[]; constructor(chance: number, ...effects: StatusEffect[]) { @@ -849,15 +1223,21 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr { this.effects = effects; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; - return move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) && !attacker.status - && (this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance) - && attacker.canSetStatus(effect, true, false, pokemon); + override canApply({ pokemon, move, opponent: attacker }: PostMoveInteractionAbAttrParams): boolean { + const effect = + this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; + return ( + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + !attacker.status && + (this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance) && + attacker.canSetStatus(effect, true, false, pokemon) + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { - const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; + override apply({ opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): void { + // TODO: Probably want to check against simulated here + const effect = + this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; attacker.trySetStatus(effect, true, pokemon); } } @@ -867,13 +1247,9 @@ export class EffectSporeAbAttr extends PostDefendContactApplyStatusEffectAbAttr super(10, StatusEffect.POISON, StatusEffect.PARALYSIS, StatusEffect.SLEEP); } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return !(attacker.hasAbility(AbilityId.OVERCOAT) || attacker.isOfType(PokemonType.GRASS)) - && super.canApplyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args); - } - - override applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): void { - super.applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args); + override canApply(params: PostMoveInteractionAbAttrParams): boolean { + const attacker = params.opponent; + return !(attacker.isOfType(PokemonType.GRASS) || attacker.hasAbility(AbilityId.OVERCOAT)) && super.canApply(params); } } @@ -890,19 +1266,31 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr { this.turnCount = turnCount; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) && pokemon.randBattleSeedInt(100) < this.chance - && attacker.canAddTag(this.tagType); + override canApply({ move, pokemon, opponent: attacker }: PostMoveInteractionAbAttrParams): boolean { + return ( + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + pokemon.randBattleSeedInt(100) < this.chance && + attacker.canAddTag(this.tagType) + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, opponent: attacker, move }: PostMoveInteractionAbAttrParams): void { if (!simulated) { attacker.addTag(this.tagType, this.turnCount, move.id, attacker.id); } } } -export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { +/** + * Set stat stages when the user gets hit by a critical hit + * + * @privateremarks + * It is the responsibility of the caller to ensure that this ability attribute is only applied + * when the user has been hit by a critical hit; such an event is not checked here. + * + * @sealed + */ +export class PostReceiveCritStatStageChangeAbAttr extends AbAttr { private stat: BattleStat; private stages: number; @@ -913,15 +1301,17 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { this.stages = stages; } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon }: PostMoveInteractionAbAttrParams): void { if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [this.stat], + this.stages, + ); } } - - override getCondition(): AbAttrCondition { - return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical; - } } export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { @@ -933,20 +1323,23 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { this.damageRatio = damageRatio; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return !simulated && move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) - && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr); + override canApply({ simulated, move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { + return ( + !simulated && + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + !attacker.hasAbilityWithAttr("BlockNonDirectDamageAbAttr") + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ opponent: attacker }: PostMoveInteractionAbAttrParams): void { attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), { result: HitResult.INDIRECT }); attacker.turnData.damageTaken += toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)); } - override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, abilityName: string): string { return i18next.t("abilityTriggers:postDefendContactDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName + abilityName, }); } } @@ -966,19 +1359,25 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr { this.turns = turns; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) && !attacker.getTag(BattlerTagType.PERISH_SONG); + override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { + return ( + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + !attacker.getTag(BattlerTagType.PERISH_SONG) + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): void { if (!simulated) { attacker.addTag(BattlerTagType.PERISH_SONG, this.turns); pokemon.addTag(BattlerTagType.PERISH_SONG, this.turns); } } - override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { - return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName }); + override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, abilityName: string): string { + return i18next.t("abilityTriggers:perishBody", { + pokemonName: getPokemonNameWithAffix(pokemon), + abilityName: abilityName, + }); } } @@ -993,12 +1392,15 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { this.condition = condition; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return (!(this.condition && !this.condition(pokemon, attacker, move)) - && !globalScene.arena.weather?.isImmutable() && globalScene.arena.canSetWeather(this.weatherType)); + override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { + return ( + !(this.condition && !this.condition(pokemon, attacker, move)) && + !globalScene.arena.weather?.isImmutable() && + globalScene.arena.canSetWeather(this.weatherType) + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, pokemon }: PostMoveInteractionAbAttrParams): void { if (!simulated) { globalScene.arena.trySetWeather(this.weatherType, pokemon); } @@ -1006,16 +1408,14 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { } export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { - constructor() { - super(); + override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { + return ( + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + attacker.getAbility().isSwappable + ); } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) - && attacker.getAbility().isSwappable; - } - - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): void { + override apply({ simulated, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): void { if (!simulated) { const tempAbility = attacker.getAbility(); attacker.setTempAbility(pokemon.getAbility()); @@ -1023,8 +1423,10 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { } } - override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string { - return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }); + override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, _abilityName: string): string { + return i18next.t("abilityTriggers:postDefendAbilitySwap", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + }); } } @@ -1036,21 +1438,24 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { this.ability = ability; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) && attacker.getAbility().isSuppressable - && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr); + override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { + return ( + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + attacker.getAbility().isSuppressable && + !attacker.getAbility().hasAttr("PostDefendAbilityGiveAbAttr") + ); } - override applyPostDefend(_pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, opponent: attacker }: PostMoveInteractionAbAttrParams): void { if (!simulated) { attacker.setTempAbility(allAbilities[this.ability]); } } - override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, abilityName: string): string { return i18next.t("abilityTriggers:postDefendAbilityGive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName + abilityName, }); } } @@ -1066,12 +1471,16 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr { this.chance = chance; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return attacker.getTag(BattlerTagType.DISABLED) === null - && move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}) && (this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance); + override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { + return ( + isNullOrUndefined(attacker.getTag(BattlerTagType.DISABLED)) && + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && + (this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance) + ); } - override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void { + override apply({ simulated, opponent: attacker, move, pokemon }: PostMoveInteractionAbAttrParams): void { + // TODO: investigate why this is setting properties if (!simulated) { this.attacker = attacker; this.move = move; @@ -1080,6 +1489,25 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr { } } +export interface PostStatStageChangeAbAttrParams extends AbAttrBaseParams { + /** The stats that were changed */ + stats: BattleStat[]; + /** The amount of stages that the stats changed by */ + stages: number; + /** Whether the source of the stat stages were from the user's own move */ + selfTarget: boolean; +} + +export class PostStatStageChangeAbAttr extends AbAttr { + private declare readonly _: never; + + override canApply(_params: Closed) { + return true; + } + + override apply(_params: Closed) {} +} + export class PostStatStageChangeStatStageChangeAbAttr extends PostStatStageChangeAbAttr { private condition: PokemonStatStageChangeCondition; private statsToChange: BattleStat[]; @@ -1093,42 +1521,39 @@ export class PostStatStageChangeStatStageChangeAbAttr extends PostStatStageChang this.stages = stages; } - override canApplyPostStatStageChange(pokemon: Pokemon, simulated: boolean, statStagesChanged: BattleStat[], stagesChanged: integer, selfTarget: boolean, args: any[]): boolean { - return this.condition(pokemon, statStagesChanged, stagesChanged) && !selfTarget; + override canApply({ pokemon, stats, stages, selfTarget }: PostStatStageChangeAbAttrParams): boolean { + return this.condition(pokemon, stats, stages) && !selfTarget; } - override applyPostStatStageChange(pokemon: Pokemon, simulated: boolean, statStagesChanged: BattleStat[], stagesChanged: number, selfTarget: boolean, args: any[]): void { + /** + * Add additional stat changes when one of the pokemon's own stats change + */ + override apply({ simulated, pokemon }: PostStatStageChangeAbAttrParams): void { if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase((pokemon).getBattlerIndex(), true, this.statsToChange, this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + this.statsToChange, + this.stages, + ); } } } -export class PreAttackAbAttr extends AbAttr { - canApplyPreAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon | null, - move: Move, - args: any[]): boolean { - return true; - } +export abstract class PreAttackAbAttr extends AbAttr { + private declare readonly _: never; +} - applyPreAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon | null, - move: Move, - args: any[], - ): void {} +export interface ModifyMoveEffectChanceAbAttrParams extends AbAttrBaseParams { + /** The move being used by the attacker */ + move: Move; + /** Holds the additional effect chance. Must be between `0` and `1` */ + chance: NumberHolder; } /** * Modifies moves additional effects with multipliers, ie. Sheer Force, Serene Grace. - * @extends AbAttr - * @see {@linkcode apply} */ export class MoveEffectChanceMultiplierAbAttr extends AbAttr { private chanceMultiplier: number; @@ -1138,71 +1563,73 @@ export class MoveEffectChanceMultiplierAbAttr extends AbAttr { this.chanceMultiplier = chanceMultiplier; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const exceptMoves = [ MoveId.ORDER_UP, MoveId.ELECTRO_SHOT ]; - return !((args[0] as NumberHolder).value <= 0 || exceptMoves.includes((args[1] as Move).id)); + override canApply({ chance, move }: ModifyMoveEffectChanceAbAttrParams): boolean { + const exceptMoves = [MoveId.ORDER_UP, MoveId.ELECTRO_SHOT]; + return !(chance.value <= 0 || exceptMoves.includes(move.id)); } - /** - * @param args [0]: {@linkcode NumberHolder} Move additional effect chance. Has to be higher than or equal to 0. - * [1]: {@linkcode MoveId } Move used by the ability user. - */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value *= this.chanceMultiplier; - (args[0] as NumberHolder).value = Math.min((args[0] as NumberHolder).value, 100); + override apply({ chance }: ModifyMoveEffectChanceAbAttrParams): void { + chance.value *= this.chanceMultiplier; + chance.value = Math.min(chance.value, 100); } } /** * Sets incoming moves additional effect chance to zero, ignoring all effects from moves. ie. Shield Dust. - * @extends PreDefendAbAttr - * @see {@linkcode applyPreDefend} */ export class IgnoreMoveEffectsAbAttr extends PreDefendAbAttr { - constructor(showAbility: boolean = false) { + constructor(showAbility = false) { super(showAbility); } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move | null, cancelled: BooleanHolder | null, args: any[]): boolean { - return (args[0] as NumberHolder).value > 0; + override canApply({ chance }: ModifyMoveEffectChanceAbAttrParams): boolean { + return chance.value > 0; } - /** - * @param args [0]: {@linkcode NumberHolder} Move additional effect chance. - */ - override applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value = 0; + override apply({ chance }: ModifyMoveEffectChanceAbAttrParams): void { + chance.value = 0; } } -export class VariableMovePowerAbAttr extends PreAttackAbAttr { - override canApplyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean { - return true; - } +export interface FieldPreventExplosiveMovesAbAttrParams extends AbAttrBaseParams { + /** Holds whether the explosive move should be prevented*/ + cancelled: BooleanHolder; } export class FieldPreventExplosiveMovesAbAttr extends AbAttr { - override apply( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - cancelled: BooleanHolder, - args: any[], - ): void { + // TODO: investigate whether we need to check against `cancelled` in a `canApply` method + override apply({ cancelled }: FieldPreventExplosiveMovesAbAttrParams): void { cancelled.value = true; } } +export interface FieldMultiplyStatAbAttrParams extends AbAttrBaseParams { + /** The kind of stat that is being checked for modification */ + stat: Stat; + /** Holds the value of the stat after multipliers */ + statVal: NumberHolder; + /** The target of the stat multiplier */ + target: Pokemon; + /** Holds whether another multiplier has already been applied to the stat. + * + * @remarks + * Intended to be used to prevent the multiplier from stacking + * with other instances of the ability */ + hasApplied: BooleanHolder; +} + /** * Multiplies a Stat if the checked Pokemon lacks this ability. * If this ability cannot stack, a BooleanHolder can be used to prevent this from stacking. - * @see {@link applyFieldStatMultiplierAbAttrs} - * @see {@link applyFieldStat} - * @see {@link BooleanHolder} */ export class FieldMultiplyStatAbAttr extends AbAttr { private stat: Stat; private multiplier: number; + /** + * Whether this ability can stack with others of the same type for this stat. + * @defaultValue `false` + * @todo Remove due to being literally useless - the ruin abilities are hardcoded to never stack in game + */ private canStack: boolean; constructor(stat: Stat, multiplier: number, canStack = false) { @@ -1213,119 +1640,115 @@ export class FieldMultiplyStatAbAttr extends AbAttr { this.canStack = canStack; } - canApplyFieldStat(pokemon: Pokemon, passive: boolean, simulated: boolean, stat: Stat, statValue: NumberHolder, checkedPokemon: Pokemon, hasApplied: BooleanHolder, args: any[]): boolean { - return this.canStack || !hasApplied.value - && this.stat === stat && checkedPokemon.getAbilityAttrs(FieldMultiplyStatAbAttr).every(attr => (attr as FieldMultiplyStatAbAttr).stat !== stat); + canApply({ hasApplied, target, stat }: FieldMultiplyStatAbAttrParams): boolean { + return ( + this.canStack || + (!hasApplied.value && + this.stat === stat && + target.getAbilityAttrs("FieldMultiplyStatAbAttr").every(attr => attr.stat !== stat)) + ); } /** - * applyFieldStat: Tries to multiply a Pokemon's Stat - * @param pokemon {@linkcode Pokemon} the Pokemon using this ability - * @param passive {@linkcode boolean} unused - * @param stat {@linkcode Stat} the type of the checked stat - * @param statValue {@linkcode NumberHolder} the value of the checked stat - * @param checkedPokemon {@linkcode Pokemon} the Pokemon this ability is targeting - * @param hasApplied {@linkcode BooleanHolder} whether or not another multiplier has been applied to this stat - * @param args {any[]} unused + * Atttempt to multiply a Pokemon's Stat. */ - applyFieldStat(pokemon: Pokemon, passive: boolean, simulated: boolean, stat: Stat, statValue: NumberHolder, checkedPokemon: Pokemon, hasApplied: BooleanHolder, args: any[]): void { - statValue.value *= this.multiplier; + apply({ statVal, hasApplied }: FieldMultiplyStatAbAttrParams): void { + statVal.value *= this.multiplier; hasApplied.value = true; } +} +export interface MoveTypeChangeAbAttrParams extends AugmentMoveInteractionAbAttrParams { + // TODO: Replace the number holder with a holder for the type. + /** Holds the type of the move, which may change after ability application */ + moveType: NumberHolder; + /** Holds the power of the move, which may change after ability application */ + power: NumberHolder; } export class MoveTypeChangeAbAttr extends PreAttackAbAttr { constructor( private newType: PokemonType, private powerMultiplier: number, - private condition?: PokemonAttackCondition + private condition?: PokemonAttackCondition, ) { super(false); } /** - * Determine if the move type change attribute can be applied - * + * Determine if the move type change attribute can be applied. + * * Can be applied if: * - The ability's condition is met, e.g. pixilate only boosts normal moves, * - The move is not forbidden from having its type changed by an ability, e.g. {@linkcode MoveId.MULTI_ATTACK} - * - The user is not terastallized and using tera blast - * - The user is not a terastallized terapagos with tera stellar using tera starstorm - * @param pokemon - The pokemon that has the move type changing ability and is using the attacking move - * @param _passive - Unused - * @param _simulated - Unused - * @param _defender - The pokemon being attacked (unused) - * @param move - The move being used - * @param _args - args[0] holds the type that the move is changed to, args[1] holds the multiplier - * @returns whether the move type change attribute can be applied + * - The user is not Terastallized and using Tera Blast + * - The user is not a Terastallized Terapagos using Stellar-type Tera Starstorm */ - override canApplyPreAttack(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _defender: Pokemon | null, move: Move, _args: [NumberHolder?, NumberHolder?, ...any]): boolean { - return (!this.condition || this.condition(pokemon, _defender, move)) && - !noAbilityTypeOverrideMoves.has(move.id) && - (!pokemon.isTerastallized || - (move.id !== MoveId.TERA_BLAST && - (move.id !== MoveId.TERA_STARSTORM || pokemon.getTeraType() !== PokemonType.STELLAR || !pokemon.hasSpecies(SpeciesId.TERAPAGOS)))); + override canApply({ pokemon, opponent: target, move }: MoveTypeChangeAbAttrParams): boolean { + return ( + (!this.condition || this.condition(pokemon, target, move)) && + !noAbilityTypeOverrideMoves.has(move.id) && + !( + pokemon.isTerastallized && + (move.id === MoveId.TERA_BLAST || + (move.id === MoveId.TERA_STARSTORM && + pokemon.getTeraType() === PokemonType.STELLAR && + pokemon.hasSpecies(SpeciesId.TERAPAGOS))) + ) + ); } - /** - * @param pokemon - The pokemon that has the move type changing ability and is using the attacking move - * @param passive - Unused - * @param simulated - Unused - * @param defender - The pokemon being attacked (unused) - * @param move - The move being used - * @param args - args[0] holds the type that the move is changed to, args[1] holds the multiplier - */ - override applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: [NumberHolder?, NumberHolder?, ...any]): void { - if (args[0] && args[0] instanceof NumberHolder) { - args[0].value = this.newType; - } - if (args[1] && args[1] instanceof NumberHolder) { - args[1].value *= this.powerMultiplier; - } + override apply({ moveType, power }: MoveTypeChangeAbAttrParams): void { + moveType.value = this.newType; + power.value *= this.powerMultiplier; } } -/** Ability attribute for changing a pokemon's type before using a move */ +/** + * Attribute to change the user's type to that of the move currently being executed. + * Used by {@linkcode AbilityId.PROTEAN} and {@linkcode AbilityId.LIBERO}. + */ export class PokemonTypeChangeAbAttr extends PreAttackAbAttr { - private moveType: PokemonType; - + private moveType: PokemonType = PokemonType.UNKNOWN; constructor() { super(true); } - override canApplyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): boolean { - if (!pokemon.isTerastallized && - move.id !== MoveId.STRUGGLE && - /** - * Skip moves that call other moves because these moves generate a following move that will trigger this ability attribute - * @see {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves} - */ - !move.findAttr((attr) => - attr instanceof RandomMovesetMoveAttr || - attr instanceof RandomMoveAttr || - attr instanceof NaturePowerAttr || - attr instanceof CopyMoveAttr)) { - const moveType = pokemon.getMoveType(move); - if (pokemon.getTypes().some((t) => t !== moveType)) { - this.moveType = moveType; - return true; - } + override canApply({ move, pokemon }: AugmentMoveInteractionAbAttrParams): boolean { + if ( + pokemon.isTerastallized || + move.id === MoveId.STRUGGLE || + /* + * Skip moves that call other moves because these moves generate a following move that will trigger this ability attribute + * See: https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves + */ + move.hasAttr("CallMoveAttr") || + move.hasAttr("NaturePowerAttr") // TODO: remove this line when nature power is made to extend from `CallMoveAttr` + ) { + return false; } - return false; + + // Skip changing type if we're already of the given type as-is + const moveType = pokemon.getMoveType(move); + if (pokemon.getTypes().every(t => t === moveType)) { + return false; + } + + this.moveType = moveType; + return true; } - override applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): void { + override apply({ simulated, pokemon, move }: AugmentMoveInteractionAbAttrParams): void { const moveType = pokemon.getMoveType(move); if (!simulated) { this.moveType = moveType; - pokemon.summonData.types = [ moveType ]; + pokemon.summonData.types = [moveType]; pokemon.updateInfo(); } } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage({ pokemon }: AugmentMoveInteractionAbAttrParams, _abilityName: string): string { return i18next.t("abilityTriggers:pokemonTypeChange", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveType: i18next.t(`pokemonInfo:Type.${PokemonType[this.moveType]}`), @@ -1334,36 +1757,39 @@ export class PokemonTypeChangeAbAttr extends PreAttackAbAttr { } /** - * Class for abilities that convert single-strike moves to two-strike moves (i.e. Parental Bond). - * @param damageMultiplier the damage multiplier for the second strike, relative to the first. + * Parameters for abilities that modify the hit count and damage of a move + */ +export interface AddSecondStrikeAbAttrParams extends Omit { + /** Holder for the number of hits. May be modified by ability application */ + hitCount?: NumberHolder; + /** Holder for the damage multiplier _of the current hit_ */ + multiplier?: NumberHolder; +} + +/** + * Class for abilities that add additional strikes to single-target moves. + * Used by {@linkcode Moves.PARENTAL_BOND | Parental Bond}. */ export class AddSecondStrikeAbAttr extends PreAttackAbAttr { - private damageMultiplier: number; - - constructor(damageMultiplier: number) { + /** + * @param damageMultiplier - The damage multiplier for the second strike, relative to the first + */ + constructor(private damageMultiplier: number) { super(false); - - this.damageMultiplier = damageMultiplier; } - override canApplyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): boolean { + /** + * Return whether the move can be multi-strike enhanced. + */ + override canApply({ pokemon, move }: AddSecondStrikeAbAttrParams): boolean { return move.canBeMultiStrikeEnhanced(pokemon, true); } /** - * If conditions are met, this doubles the move's hit count (via args[1]) - * or multiplies the damage of secondary strikes (via args[2]) - * @param pokemon the {@linkcode Pokemon} using the move - * @param passive n/a - * @param defender n/a - * @param move the {@linkcode Move} used by the ability source - * @param args Additional arguments: - * - `[0]` the number of strikes this move currently has ({@linkcode NumberHolder}) - * - `[1]` the damage multiplier for the current strike ({@linkcode NumberHolder}) + * Add one to the move's hit count, and, if the pokemon has only one hit left, sets the damage multiplier + * to the damage multiplier of this ability. */ - override applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): void { - const hitCount = args[0] as NumberHolder; - const multiplier = args[1] as NumberHolder; + override apply({ hitCount, multiplier, pokemon }: AddSecondStrikeAbAttrParams): void { if (hitCount?.value) { hitCount.value += 1; } @@ -1374,6 +1800,16 @@ export class AddSecondStrikeAbAttr extends PreAttackAbAttr { } } +/** + * Common interface for parameters used by abilities that modify damage/power of a move before an attack + */ +export interface PreAttackModifyDamageAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** + * The amount of damage dealt by the move. May be modified by ability application. + */ + damage: NumberHolder; +} + /** * Class for abilities that boost the damage of moves * For abilities that boost the base power of moves, see VariableMovePowerAbAttr @@ -1390,89 +1826,100 @@ export class DamageBoostAbAttr extends PreAttackAbAttr { this.condition = condition; } - override canApplyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): boolean { - return this.condition(pokemon, defender, move); + override canApply({ pokemon, opponent: target, move }: PreAttackModifyDamageAbAttrParams): boolean { + return this.condition(pokemon, target, move); } /** - * - * @param pokemon the attacker pokemon - * @param passive N/A - * @param defender the target pokemon - * @param move the move used by the attacker pokemon - * @param args Utils.NumberHolder as damage + * Adjust the power by the damage multiplier. */ - override applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): void { - const power = args[0] as NumberHolder; + override apply({ damage: power }: PreAttackModifyDamageAbAttrParams): void { power.value = toDmgValue(power.value * this.damageMultiplier); } } +export interface PreAttackModifyPowerAbAttrParams extends AugmentMoveInteractionAbAttrParams { + /** Holds the base power of the move, which may be modified after ability application */ + power: NumberHolder; +} + +/* +This base class *is* allowed to be invoked directly by `applyAbAttrs`. +As such, we require that all subclasses have compatible `apply` parameters. +To do this, we use the `Closed` type. This ensures that any subclass of `VariableMovePowerAbAttr` +may not modify the type of apply's parameter to an interface that introduces new fields +or changes the type of existing fields. +*/ +export abstract class VariableMovePowerAbAttr extends PreAttackAbAttr { + override canApply(_params: Closed): boolean { + return true; + } + override apply(_params: Closed): void {} +} + export class MovePowerBoostAbAttr extends VariableMovePowerAbAttr { private condition: PokemonAttackCondition; private powerMultiplier: number; - constructor(condition: PokemonAttackCondition, powerMultiplier: number, showAbility: boolean = false) { + constructor(condition: PokemonAttackCondition, powerMultiplier: number, showAbility = false) { super(showAbility); this.condition = condition; this.powerMultiplier = powerMultiplier; } - override canApplyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): boolean { - return this.condition(pokemon, defender, move); + override canApply({ pokemon, opponent, move }: PreAttackModifyPowerAbAttrParams): boolean { + return this.condition(pokemon, opponent, move); } - override applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): void { - (args[0] as NumberHolder).value *= this.powerMultiplier; + override apply({ power }: PreAttackModifyPowerAbAttrParams): void { + power.value *= this.powerMultiplier; } } export class MoveTypePowerBoostAbAttr extends MovePowerBoostAbAttr { constructor(boostedType: PokemonType, powerMultiplier?: number) { - super((pokemon, defender, move) => pokemon?.getMoveType(move) === boostedType, powerMultiplier || 1.5, false); + super((pokemon, _defender, move) => pokemon?.getMoveType(move) === boostedType, powerMultiplier || 1.5, false); } } export class LowHpMoveTypePowerBoostAbAttr extends MoveTypePowerBoostAbAttr { + // biome-ignore lint/complexity/noUselessConstructor: Changes the constructor params constructor(boostedType: PokemonType) { super(boostedType); } getCondition(): AbAttrCondition { - return (pokemon) => pokemon.getHpRatio() <= 0.33; + return pokemon => pokemon.getHpRatio() <= 0.33; } } /** * Abilities which cause a variable amount of power increase. - * @extends VariableMovePowerAbAttr - * @see {@link applyPreAttack} */ export class VariableMovePowerBoostAbAttr extends VariableMovePowerAbAttr { private mult: (user: Pokemon, target: Pokemon, move: Move) => number; /** - * @param mult A function which takes the user, target, and move, and returns the power multiplier. 1 means no multiplier. - * @param {boolean} showAbility Whether to show the ability when it activates. + * @param mult - A function which takes the user, target, and move, and returns the power multiplier. 1 means no multiplier. + * @param showAbility - Whether to show the ability when it activates. */ constructor(mult: (user: Pokemon, target: Pokemon, move: Move) => number, showAbility = true) { super(showAbility); this.mult = mult; } - override canApplyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean { - return this.mult(pokemon, defender, move) !== 1; + override canApply({ pokemon, opponent, move }: PreAttackModifyPowerAbAttrParams): boolean { + return this.mult(pokemon, opponent, move) !== 1; } - override applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): void { - const multiplier = this.mult(pokemon, defender, move); - (args[0] as NumberHolder).value *= multiplier; + override apply({ pokemon, opponent, move, power }: PreAttackModifyPowerAbAttrParams): void { + const multiplier = this.mult(pokemon, opponent, move); + power.value *= multiplier; } } /** * Boosts the power of a Pokémon's move under certain conditions. - * @extends AbAttr */ export class FieldMovePowerBoostAbAttr extends AbAttr { // TODO: Refactor this class? It extends from base AbAttr but has preAttack methods and gets called directly instead of going through applyAbAttrsInternal @@ -1489,20 +1936,19 @@ export class FieldMovePowerBoostAbAttr extends AbAttr { this.powerMultiplier = powerMultiplier; } - canApplyPreAttack(pokemon: Pokemon | null, passive: boolean | null, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): boolean { + canApply(_params: PreAttackModifyPowerAbAttrParams): boolean { return true; // logic for this attr is handled in move.ts instead of normally } - applyPreAttack(pokemon: Pokemon | null, passive: boolean | null, simulated: boolean, defender: Pokemon | null, move: Move, args: any[]): void { - if (this.condition(pokemon, defender, move)) { - (args[0] as NumberHolder).value *= this.powerMultiplier; + apply({ pokemon, opponent, move, power }: PreAttackModifyPowerAbAttrParams): void { + if (this.condition(pokemon, opponent, move)) { + power.value *= this.powerMultiplier; } } } /** * Boosts the power of a specific type of move. - * @extends FieldMovePowerBoostAbAttr */ export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr { /** @@ -1510,7 +1956,7 @@ export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostA * @param powerMultiplier - The multiplier to apply to the move's power, defaults to 1.5 if not provided. */ constructor(boostedType: PokemonType, powerMultiplier?: number) { - super((pokemon, defender, move) => pokemon?.getMoveType(move) === boostedType, powerMultiplier || 1.5); + super((pokemon, _defender, move) => pokemon?.getMoveType(move) === boostedType, powerMultiplier || 1.5); } } @@ -1518,13 +1964,13 @@ export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostA * Boosts the power of a specific type of move for all Pokemon in the field. * @extends PreAttackFieldMoveTypePowerBoostAbAttr */ -export class FieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr { } +export class FieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr {} /** * Boosts the power of a specific type of move for the user and its allies. * @extends PreAttackFieldMoveTypePowerBoostAbAttr */ -export class UserFieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr { } +export class UserFieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr {} /** * Boosts the power of moves in specified categories. @@ -1536,13 +1982,29 @@ export class AllyMoveCategoryPowerBoostAbAttr extends FieldMovePowerBoostAbAttr * @param powerMultiplier - The multiplier to apply to the move's power. */ constructor(boostedCategories: MoveCategory[], powerMultiplier: number) { - super((pokemon, defender, move) => boostedCategories.includes(move.category), powerMultiplier); + super((_pokemon, _defender, move) => boostedCategories.includes(move.category), powerMultiplier); } } +export interface StatMultiplierAbAttrParams extends AbAttrBaseParams { + /** The move being used by the user in the interaction*/ + move: Move; + /** The stat to determine modification for*/ + stat: BattleStat; + /** Holds the value of the stat, which may change after ability application. */ + statVal: NumberHolder; +} + export class StatMultiplierAbAttr extends AbAttr { + private declare readonly _: never; private stat: BattleStat; private multiplier: number; + /** + * Function determining if the stat multiplier is able to be applied to the move. + * + * @remarks + * Currently only used by Hustle. + */ private condition: PokemonAttackCondition | null; constructor(stat: BattleStat, multiplier: number, condition?: PokemonAttackCondition) { @@ -1553,70 +2015,26 @@ export class StatMultiplierAbAttr extends AbAttr { this.condition = condition ?? null; } - canApplyStatStage( - pokemon: Pokemon, - _passive: boolean, - simulated: boolean, - stat: BattleStat, - statValue: NumberHolder, - args: any[]): boolean { - const move = (args[0] as Move); + override canApply({ pokemon, move, stat }: StatMultiplierAbAttrParams): boolean { return stat === this.stat && (!this.condition || this.condition(pokemon, null, move)); } - applyStatStage( - pokemon: Pokemon, - _passive: boolean, - simulated: boolean, - stat: BattleStat, - statValue: NumberHolder, - args: any[]): void { - statValue.value *= this.multiplier; + override apply({ statVal }: StatMultiplierAbAttrParams): void { + statVal.value *= this.multiplier; } } -export class PostAttackAbAttr extends AbAttr { - private attackCondition: PokemonAttackCondition; - - /** The default attackCondition requires that the selected move is a damaging move */ - constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS), showAbility = true) { - super(showAbility); - - this.attackCondition = attackCondition; - } - +export interface AllyStatMultiplierAbAttrParams extends StatMultiplierAbAttrParams { /** - * By default, this method checks that the move used is a damaging attack before - * applying the effect of any inherited class. This can be changed by providing a different {@link attackCondition} to the constructor. See {@link ConfusionOnStatusEffectAbAttr} - * for an example of an effect that does not require a damaging move. + * Whether abilities are being ignored during the interaction (e.g. due to a Mold-Breaker like effect). + * + * Note that some abilities that provide stat multipliers to allies apply their boosts regardless of this flag. */ - canApplyPostAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon, - move: Move, - hitResult: HitResult | null, - args: any[]): boolean { - // When attackRequired is true, we require the move to be an attack move and to deal damage before checking secondary requirements. - // If attackRequired is false, we always defer to the secondary requirements. - return this.attackCondition(pokemon, defender, move); - } - - applyPostAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon, - move: Move, - hitResult: HitResult | null, - args: any[]): void {} + ignoreAbility: boolean; } /** * Multiplies a Stat from an ally pokemon's ability. - * @see {@link applyAllyStatMultiplierAbAttrs} - * @see {@link applyAllyStat} */ export class AllyStatMultiplierAbAttr extends AbAttr { private stat: BattleStat; @@ -1628,7 +2046,7 @@ export class AllyStatMultiplierAbAttr extends AbAttr { * @param multipler - The multiplier to apply to the stat * @param ignorable - Whether the multiplier can be ignored by mold breaker-like moves and abilities */ - constructor(stat: BattleStat, multiplier: number, ignorable: boolean = true) { + constructor(stat: BattleStat, multiplier: number, ignorable = true) { super(false); this.stat = stat; @@ -1638,82 +2056,85 @@ export class AllyStatMultiplierAbAttr extends AbAttr { /** * Multiply a Pokemon's Stat due to an Ally's ability. - * @param _pokemon - The ally {@linkcode Pokemon} with the ability (unused) - * @param passive - unused - * @param _simulated - Whether the ability is being simulated (unused) - * @param _stat - The type of the checked {@linkcode Stat} (unused) - * @param statValue - {@linkcode NumberHolder} containing the value of the checked stat - * @param _checkedPokemon - The {@linkcode Pokemon} this ability is targeting (unused) - * @param _ignoreAbility - Whether the ability should be ignored if possible - * @param _args - unused - * @returns `true` if this changed the checked stat, `false` otherwise. */ - applyAllyStat(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _stat: BattleStat, statValue: NumberHolder, _checkedPokemon: Pokemon, _ignoreAbility: boolean, _args: any[]) { - statValue.value *= this.multiplier; + apply({ statVal }: AllyStatMultiplierAbAttrParams) { + statVal.value *= this.multiplier; } /** - * Check if this ability can apply to the checked stat. - * @param pokemon - The ally {@linkcode Pokemon} with the ability (unused) - * @param passive - unused - * @param simulated - Whether the ability is being simulated (unused) - * @param stat - The type of the checked {@linkcode Stat} - * @param statValue - {@linkcode NumberHolder} containing the value of the checked stat - * @param checkedPokemon - The {@linkcode Pokemon} this ability is targeting (unused) - * @param ignoreAbility - Whether the ability should be ignored if possible - * @param args - unused - * @returns `true` if this can apply to the checked stat, `false` otherwise. + * @returns Whether the ability with this attribute can apply to the checked stat */ - canApplyAllyStat(pokemon: Pokemon, _passive: boolean, simulated: boolean, stat: BattleStat, statValue: NumberHolder, checkedPokemon: Pokemon, ignoreAbility: boolean, args: any[]): boolean { + canApply({ stat, ignoreAbility }: AllyStatMultiplierAbAttrParams): boolean { return stat === this.stat && !(ignoreAbility && this.ignorable); } } /** - * Ability attribute for Gorilla Tactics - * @extends PostAttackAbAttr + * Takes effect whenever the user's move succesfully executes, such as gorilla tactics' move-locking. + * (More specifically, whenever a move is pushed to the move history) */ -export class GorillaTacticsAbAttr extends PostAttackAbAttr { - constructor() { - super((user, target, move) => true, false); +export class ExecutedMoveAbAttr extends AbAttr { + canApply(_params: Closed): boolean { + return true; } - override canApplyPostAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon, - move: Move, - hitResult: HitResult | null, - args: any[]): boolean { - return super.canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args) - && simulated || !pokemon.getTag(BattlerTagType.GORILLA_TACTICS); + apply(_params: Closed): void {} +} + +/** + * Ability attribute for {@linkcode AbilityId.GORILLA_TACTICS | Gorilla Tactics} + * to lock the user into its first selected move. + */ +export class GorillaTacticsAbAttr extends ExecutedMoveAbAttr { + constructor(showAbility = false) { + super(showAbility); } - /** - * - * @param {Pokemon} pokemon the {@linkcode Pokemon} with this ability - * @param passive n/a - * @param simulated whether the ability is being simulated - * @param defender n/a - * @param move n/a - * @param hitResult n/a - * @param args n/a - */ - override applyPostAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon, - move: Move, - hitResult: HitResult | null, - args: any[]): void { + override canApply({ pokemon }: AbAttrBaseParams): boolean { + // TODO: Consider whether checking against simulated makes sense here + return !pokemon.getTag(BattlerTagType.GORILLA_TACTICS); + } + + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { pokemon.addTag(BattlerTagType.GORILLA_TACTICS); } } } +/* +Subclasses that override the `canApply` and `apply` are not allowed to change the type of their parameters. +This is enforced via the `Closed` type. +*/ +/** + * Base class for abilities that apply some effect after the user's move successfully executes. + */ +export abstract class PostAttackAbAttr extends AbAttr { + private attackCondition: PokemonAttackCondition; + + /** The default `attackCondition` requires that the selected move is a damaging move */ + constructor( + attackCondition: PokemonAttackCondition = (_user, _target, move) => move.category !== MoveCategory.STATUS, + showAbility = true, + ) { + super(showAbility); + + this.attackCondition = attackCondition; + } + + /** + * By default, this method checks that the move used is a damaging attack before + * applying the effect of any inherited class. + * This can be changed by providing a different {@linkcode attackCondition} to the constructor. + * @see {@linkcode ConfusionOnStatusEffectAbAttr} for an example of an effect that does not require a damaging move. + */ + override canApply({ pokemon, opponent, move }: Closed): boolean { + return this.attackCondition(pokemon, opponent, move); + } + + override apply(_params: Closed): void {} +} + export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { private stealCondition: PokemonAttackCondition | null; private stolenItem?: PokemonHeldItemModifier; @@ -1724,21 +2145,18 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { this.stealCondition = stealCondition ?? null; } - override canApplyPostAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon, - move: Move, - hitResult: HitResult, - args: any[]): boolean { + override canApply(params: PostMoveInteractionAbAttrParams): boolean { + const { simulated, pokemon, opponent, move, hitResult } = params; + // TODO: Revisit the hitResult check here. + // The PostAttackAbAttr should should only be invoked in cases where the move successfully connected, + // calling `super.canApply` already checks that the move was a damage move and not a status move. if ( - super.canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args) && + super.canApply(params) && !simulated && hitResult < HitResult.NO_EFFECT && - (!this.stealCondition || this.stealCondition(pokemon, defender, move)) + (!this.stealCondition || this.stealCondition(pokemon, opponent, move)) ) { - const heldItems = this.getTargetHeldItems(defender).filter((i) => i.isTransferable); + const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable); if (heldItems.length) { // Ensure that the stolen item in testing is the same as when the effect is applied this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)]; @@ -1751,24 +2169,16 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { return false; } - override applyPostAttack( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - defender: Pokemon, - move: Move, - hitResult: HitResult, - args: any[], - ): void { - const heldItems = this.getTargetHeldItems(defender).filter((i) => i.isTransferable); + override apply({ opponent, pokemon }: PostMoveInteractionAbAttrParams): void { + const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable); if (!this.stolenItem) { this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)]; } if (globalScene.tryTransferHeldItemModifier(this.stolenItem, pokemon, false)) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:postAttackStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - defenderName: defender.name, + defenderName: opponent.name, stolenItemType: this.stolenItem.type.name, }), ); @@ -1777,8 +2187,10 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { - return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier - && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; + return globalScene.findModifiers( + m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id, + target.isPlayer(), + ) as PokemonHeldItemModifier[]; } } @@ -1795,22 +2207,30 @@ export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr { this.effects = effects; } - override canApplyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { + override canApply(params: PostMoveInteractionAbAttrParams): boolean { + const { simulated, pokemon, move, opponent } = params; if ( - super.canApplyPostAttack(pokemon, passive, simulated, attacker, move, hitResult, args) - && (simulated || !attacker.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && pokemon !== attacker - && (!this.contactRequired || move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon})) && pokemon.randBattleSeedInt(100) < this.chance && !pokemon.status) + super.canApply(params) && + (simulated || + (!opponent.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && + pokemon !== opponent && + (!this.contactRequired || + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: pokemon, target: opponent })) && + pokemon.randBattleSeedInt(100) < this.chance && + !pokemon.status)) ) { - const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; - return simulated || attacker.canSetStatus(effect, true, false, pokemon); + const effect = + this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; + return simulated || opponent.canSetStatus(effect, true, false, pokemon); } return false; } - applyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): void { - const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; - attacker.trySetStatus(effect, true, pokemon); + apply({ pokemon, opponent }: PostMoveInteractionAbAttrParams): void { + const effect = + this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; + opponent.trySetStatus(effect, true, pokemon); } } @@ -1825,8 +2245,11 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr { private chance: (user: Pokemon, target: Pokemon, move: Move) => number; private effects: BattlerTagType[]; - - constructor(contactRequired: boolean, chance: (user: Pokemon, target: Pokemon, move: Move) => number, ...effects: BattlerTagType[]) { + constructor( + contactRequired: boolean, + chance: (user: Pokemon, target: Pokemon, move: Move) => number, + ...effects: BattlerTagType[] + ) { super(undefined, false); this.contactRequired = contactRequired; @@ -1834,18 +2257,25 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr { this.effects = effects; } - override canApplyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { + override canApply(params: PostMoveInteractionAbAttrParams): boolean { + const { pokemon, move, opponent } = params; /**Battler tags inflicted by abilities post attacking are also considered additional effects.*/ - return super.canApplyPostAttack(pokemon, passive, simulated, attacker, move, hitResult, args) && - !attacker.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && pokemon !== attacker && - (!this.contactRequired || move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon})) && - pokemon.randBattleSeedInt(100) < this.chance(attacker, pokemon, move) && !pokemon.status; + return ( + super.canApply(params) && + !opponent.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && + pokemon !== opponent && + (!this.contactRequired || + move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: opponent, target: pokemon })) && + pokemon.randBattleSeedInt(100) < this.chance(opponent, pokemon, move) && + !pokemon.status + ); } - override applyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): void { + override apply({ pokemon, simulated, opponent }: PostMoveInteractionAbAttrParams): void { if (!simulated) { - const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; - attacker.addTag(effect); + const effect = + this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; + opponent.addTag(effect); } } } @@ -1860,13 +2290,9 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { this.condition = condition; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if ( - !simulated && - hitResult < HitResult.NO_EFFECT && - (!this.condition || this.condition(pokemon, attacker, move)) - ) { - const heldItems = this.getTargetHeldItems(attacker).filter((i) => i.isTransferable); + override canApply({ simulated, pokemon, opponent, move, hitResult }: PostMoveInteractionAbAttrParams): boolean { + if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, opponent, move))) { + const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable); if (heldItems.length) { this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)]; if (globalScene.canTransferHeldItemModifier(this.stolenItem, pokemon)) { @@ -1877,25 +2303,16 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { return false; } - override applyPostDefend( - pokemon: Pokemon, - _passive: boolean, - simulated: boolean, - attacker: Pokemon, - move: Move, - hitResult: HitResult, - _args: any[], - ): void { - - const heldItems = this.getTargetHeldItems(attacker).filter((i) => i.isTransferable); + override apply({ pokemon, opponent }: PostMoveInteractionAbAttrParams): void { + const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable); if (!this.stolenItem) { this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)]; } if (globalScene.tryTransferHeldItemModifier(this.stolenItem, pokemon, false)) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:postDefendStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - attackerName: attacker.name, + attackerName: opponent.name, stolenItemType: this.stolenItem.type.name, }), ); @@ -1904,42 +2321,36 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { - return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier - && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; + return globalScene.findModifiers( + m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id, + target.isPlayer(), + ) as PokemonHeldItemModifier[]; } } +/** + * Shared parameters used for abilities that apply an effect after the user is inflicted with a status condition. + */ +export interface PostSetStatusAbAttrParams extends AbAttrBaseParams { + /** The pokemon that set the status condition, or `undefined` if not set by a pokemon */ + sourcePokemon?: Pokemon; + /** The status effect that was set */ + effect: StatusEffect; +} + +/* +Subclasses that override the `canApply` and `apply` methods of `PostSetStatusAbAttr` are not allowed to change the +type of their parameters. This is enforced via the Closed type. +*/ /** * Base class for defining all {@linkcode Ability} Attributes after a status effect has been set. - * @see {@linkcode applyPostSetStatus()}. */ export class PostSetStatusAbAttr extends AbAttr { - canApplyPostSetStatus( - pokemon: Pokemon, - sourcePokemon: Pokemon | null = null, - passive: boolean, - effect: StatusEffect, - simulated: boolean, - rgs: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - /** - * Does nothing after a status condition is set. - * @param pokemon {@linkcode Pokemon} that status condition was set on. - * @param sourcePokemon {@linkcode Pokemon} that that set the status condition. Is `null` if status was not set by a Pokemon. - * @param passive Whether this ability is a passive. - * @param effect {@linkcode StatusEffect} that was set. - * @param args Set of unique arguments needed by this attribute. - */ - applyPostSetStatus( - pokemon: Pokemon, - sourcePokemon: Pokemon | null = null, - passive: boolean, - effect: StatusEffect, - simulated: boolean, - args: any[], - ): void {} + apply(_params: Closed): void {} } /** @@ -1948,41 +2359,48 @@ export class PostSetStatusAbAttr extends AbAttr { * ability attribute. For Synchronize ability. */ export class SynchronizeStatusAbAttr extends PostSetStatusAbAttr { - override canApplyPostSetStatus(pokemon: Pokemon, sourcePokemon: (Pokemon | null) | undefined, passive: boolean, effect: StatusEffect, simulated: boolean, args: any[]): boolean { + /** + * @returns Whether the status effect that was set is one of the synchronizable statuses: + * - {@linkcode StatusEffect.BURN | Burn} + * - {@linkcode StatusEffect.PARALYSIS | Paralysis} + * - {@linkcode StatusEffect.POISON | Poison} + * - {@linkcode StatusEffect.TOXIC | Toxic} + */ + override canApply({ sourcePokemon, effect }: PostSetStatusAbAttrParams): boolean { /** Synchronizable statuses */ const syncStatuses = new Set([ StatusEffect.BURN, StatusEffect.PARALYSIS, StatusEffect.POISON, - StatusEffect.TOXIC + StatusEffect.TOXIC, ]); // synchronize does not need to check canSetStatus because the ability shows even if it fails to set the status - return ((sourcePokemon ?? false) && syncStatuses.has(effect)); + return (sourcePokemon ?? false) && syncStatuses.has(effect); } /** * If the `StatusEffect` that was set is Burn, Paralysis, Poison, or Toxic, and the status * was set by a source Pokemon, set the source Pokemon's status to the same `StatusEffect`. - * @param pokemon {@linkcode Pokemon} that status condition was set on. - * @param sourcePokemon {@linkcode Pokemon} that that set the status condition. Is null if status was not set by a Pokemon. - * @param passive Whether this ability is a passive. - * @param effect {@linkcode StatusEffect} that was set. - * @param args Set of unique arguments needed by this attribute. */ - override applyPostSetStatus(pokemon: Pokemon, sourcePokemon: Pokemon | null = null, passive: boolean, effect: StatusEffect, simulated: boolean, args: any[]): void { + override apply({ simulated, effect, sourcePokemon, pokemon }: PostSetStatusAbAttrParams): void { if (!simulated && sourcePokemon) { sourcePokemon.trySetStatus(effect, true, pokemon); } } } +/** + * Base class for abilities that apply an effect after the user knocks out an opponent in battle. + * + * Not to be confused with {@linkcode PostKnockOutAbAttr}, which applies after any pokemon is knocked out in battle. + */ export class PostVictoryAbAttr extends AbAttr { - canApplyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr { @@ -1996,10 +2414,10 @@ class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr { this.stages = stages; } - override applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { const stat = typeof this.stat === "function" ? this.stat(pokemon) : this.stat; if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], this.stages)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [stat], this.stages); } } } @@ -2007,30 +2425,43 @@ class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr { export class PostVictoryFormChangeAbAttr extends PostVictoryAbAttr { private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => number)) { + constructor(formFunc: (p: Pokemon) => number) { super(true); this.formFunc = formFunc; } - override canApplyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { const formIndex = this.formFunc(pokemon); return formIndex !== pokemon.formIndex; } - override applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } } } -export class PostKnockOutAbAttr extends AbAttr { - canApplyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean { +/** + * Shared parameters used for abilities that apply an effect after a Pokemon (other than the user) is knocked out. + */ +export interface PostKnockOutAbAttrParams extends AbAttrBaseParams { + /** The Pokemon that was knocked out */ + victim: Pokemon; +} + +/** + * Base class for ability attributes that apply after a Pokemon (other than the user) is knocked out, including indirectly. + * + * Not to be confused with {@linkcode PostVictoryAbAttr}, which applies after the user directly knocks out an opponent. + */ +export abstract class PostKnockOutAbAttr extends AbAttr { + canApply(_params: Closed): boolean { return true; } - applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): void {} + apply(_params: Closed): void {} } export class PostKnockOutStatStageChangeAbAttr extends PostKnockOutAbAttr { @@ -2044,31 +2475,38 @@ export class PostKnockOutStatStageChangeAbAttr extends PostKnockOutAbAttr { this.stages = stages; } - override applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): void { + override apply({ pokemon, simulated }: PostKnockOutAbAttrParams): void { const stat = typeof this.stat === "function" ? this.stat(pokemon) : this.stat; if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], this.stages)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [stat], this.stages); } } } export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr { - constructor() { - super(); + override canApply({ pokemon, victim }: PostKnockOutAbAttrParams): boolean { + return pokemon.isPlayer() === victim.isPlayer() && victim.getAbility().isCopiable; } - override canApplyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): boolean { - return pokemon.isPlayer() === knockedOut.isPlayer() && knockedOut.getAbility().isCopiable; - } - - override applyPostKnockOut(pokemon: Pokemon, passive: boolean, simulated: boolean, knockedOut: Pokemon, args: any[]): void { + override apply({ pokemon, simulated, victim }: PostKnockOutAbAttrParams): void { if (!simulated) { - pokemon.setTempAbility(knockedOut.getAbility()); - globalScene.queueMessage(i18next.t("abilityTriggers:copyFaintedAllyAbility", { pokemonNameWithAffix: getPokemonNameWithAffix(knockedOut), abilityName: allAbilities[knockedOut.getAbility().id].name })); + pokemon.setTempAbility(victim.getAbility()); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:copyFaintedAllyAbility", { + pokemonNameWithAffix: getPokemonNameWithAffix(victim), + abilityName: allAbilities[victim.getAbility().id].name, + }), + ); } } } +export interface IgnoreOpponentStatStagesAbAttrParams extends AbAttrBaseParams { + /** The stat to check for ignorability */ + stat: BattleStat; + /** Holds whether the stat is ignored by the ability */ + ignored: BooleanHolder; +} /** * Ability attribute for ignoring the opponent's stat changes * @param stats the stats that should be ignored @@ -2082,36 +2520,38 @@ export class IgnoreOpponentStatStagesAbAttr extends AbAttr { this.stats = stats ?? BATTLE_STATS; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return this.stats.includes(args[0]); + /** + * @returns Whether `stat` is one of the stats ignored by the ability + */ + override canApply({ stat }: IgnoreOpponentStatStagesAbAttrParams): boolean { + return this.stats.includes(stat); } /** - * Modifies a BooleanHolder and returns the result to see if a stat is ignored or not - * @param _pokemon n/a - * @param _passive n/a - * @param simulated n/a - * @param _cancelled n/a - * @param args A BooleanHolder that represents whether or not to ignore a stat's stat changes + * Sets the ignored holder to true. */ - override apply(_pokemon: Pokemon, _passive: boolean, simulated: boolean, _cancelled: BooleanHolder, args: any[]): void { - (args[1] as BooleanHolder).value = true; + override apply({ ignored }: IgnoreOpponentStatStagesAbAttrParams): void { + ignored.value = true; } } +/** + * Abilities with this attribute prevent the user from being affected by Intimidate. + * @sealed + */ export class IntimidateImmunityAbAttr extends AbAttr { constructor() { super(false); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage({ pokemon }: AbAttrParamsWithCancel, abilityName: string, ..._args: any[]): string { return i18next.t("abilityTriggers:intimidateImmunity", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName + abilityName, }); } } @@ -2128,9 +2568,15 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr { this.overwrites = !!overwrites; } - override apply(pokemon: Pokemon, passive: boolean, simulated:boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ pokemon, simulated, cancelled }: AbAttrParamsWithCancel): void { if (!simulated) { - globalScene.pushPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, this.stats, this.stages)); + globalScene.phaseManager.pushNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + false, + this.stats, + this.stages, + ); } cancelled.value = this.overwrites; } @@ -2140,7 +2586,7 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr { * Base class for defining all {@linkcode Ability} Attributes post summon * @see {@linkcode applyPostSummon()} */ -export class PostSummonAbAttr extends AbAttr { +export abstract class PostSummonAbAttr extends AbAttr { /** Should the ability activate when gained in battle? This will almost always be true */ private activateOnGain: boolean; @@ -2156,23 +2602,20 @@ export class PostSummonAbAttr extends AbAttr { return this.activateOnGain; } - canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } /** * Applies ability post summon (after switching in) - * @param pokemon {@linkcode Pokemon} with this ability - * @param passive Whether this ability is a passive - * @param args Set of unique arguments needed by this attribute */ - applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } /** * Base class for ability attributes which remove an effect on summon */ -export class PostSummonRemoveEffectAbAttr extends PostSummonAbAttr {} +export abstract class PostSummonRemoveEffectAbAttr extends PostSummonAbAttr {} /** * Removes specified arena tags when a Pokemon is summoned. @@ -2189,11 +2632,11 @@ export class PostSummonRemoveArenaTagAbAttr extends PostSummonAbAttr { this.arenaTags = arenaTags; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply(_params: AbAttrBaseParams): boolean { return globalScene.arena.tags.some(tag => this.arenaTags.includes(tag.tagType)); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated }: AbAttrBaseParams): void { if (!simulated) { for (const arenaTag of this.arenaTags) { globalScene.arena.removeTag(arenaTag); @@ -2212,7 +2655,6 @@ export class PostSummonAddArenaTagAbAttr extends PostSummonAbAttr { private readonly quiet?: boolean; private sourceId: number; - constructor(showAbility: boolean, tagType: ArenaTagType, turnCount: number, side?: ArenaTagSide, quiet?: boolean) { super(showAbility); this.tagType = tagType; @@ -2221,7 +2663,7 @@ export class PostSummonAddArenaTagAbAttr extends PostSummonAbAttr { this.quiet = quiet; } - public override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + public override apply({ pokemon, simulated }: AbAttrBaseParams): void { this.sourceId = pokemon.id; if (!simulated) { globalScene.arena.addTag(this.tagType, this.turnCount, undefined, this.sourceId, this.side, this.quiet); @@ -2238,9 +2680,9 @@ export class PostSummonMessageAbAttr extends PostSummonAbAttr { this.messageFunc = messageFunc; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { - globalScene.queueMessage(this.messageFunc(pokemon)); + globalScene.phaseManager.queueMessage(this.messageFunc(pokemon)); } } } @@ -2255,9 +2697,9 @@ export class PostSummonUnnamedMessageAbAttr extends PostSummonAbAttr { this.message = message; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated }: AbAttrBaseParams): void { if (!simulated) { - globalScene.queueMessage(this.message); + globalScene.phaseManager.queueMessage(this.message); } } } @@ -2273,11 +2715,11 @@ export class PostSummonAddBattlerTagAbAttr extends PostSummonAbAttr { this.turnCount = turnCount; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return pokemon.canAddTag(this.tagType); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { pokemon.addTag(this.tagType, this.turnCount); } @@ -2300,11 +2742,11 @@ export class PostSummonRemoveBattlerTagAbAttr extends PostSummonRemoveEffectAbAt this.immuneTags = immuneTags; } - public override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + public override canApply({ pokemon }: AbAttrBaseParams): boolean { return this.immuneTags.some(tagType => !!pokemon.getTag(tagType)); } - public override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + public override apply({ pokemon }: AbAttrBaseParams): void { this.immuneTags.forEach(tagType => pokemon.removeTag(tagType)); } } @@ -2324,7 +2766,7 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr { this.intimidate = !!intimidate; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (simulated) { return; } @@ -2332,22 +2774,36 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr { if (this.selfTarget) { // we unshift the StatStageChangePhase to put it right after the showAbility and not at the end of the // phase list (which could be after CommandPhase for example) - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); - } else { - for (const opponent of pokemon.getOpponents()) { - const cancelled = new BooleanHolder(false); - if (this.intimidate) { - applyAbAttrs(IntimidateImmunityAbAttr, opponent, cancelled, simulated); - applyAbAttrs(PostIntimidateStatStageChangeAbAttr, opponent, cancelled, simulated); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + this.stats, + this.stages, + ); + return; + } - if (opponent.getTag(BattlerTagType.SUBSTITUTE)) { - cancelled.value = true; - } - } - if (!cancelled.value) { - globalScene.unshiftPhase(new StatStageChangePhase(opponent.getBattlerIndex(), false, this.stats, this.stages)); + for (const opponent of pokemon.getOpponents()) { + const cancelled = new BooleanHolder(false); + if (this.intimidate) { + const params: AbAttrParamsWithCancel = { pokemon: opponent, cancelled, simulated }; + applyAbAttrs("IntimidateImmunityAbAttr", params); + applyAbAttrs("PostIntimidateStatStageChangeAbAttr", params); + + if (opponent.getTag(BattlerTagType.SUBSTITUTE)) { + cancelled.value = true; } } + if (!cancelled.value) { + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + opponent.getBattlerIndex(), + false, + this.stats, + this.stages, + ); + } } } } @@ -2363,15 +2819,24 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr { this.showAnim = showAnim; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return pokemon.getAlly()?.isActive(true) ?? false; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { const target = pokemon.getAlly(); if (!simulated && !isNullOrUndefined(target)) { - globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / this.healRatio), i18next.t("abilityTriggers:postSummonAllyHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(target), pokemonName: pokemon.name }), true, !this.showAnim)); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + target.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / this.healRatio), + i18next.t("abilityTriggers:postSummonAllyHeal", { + pokemonNameWithAffix: getPokemonNameWithAffix(target), + pokemonName: pokemon.name, + }), + true, + !this.showAnim, + ); } } } @@ -2385,22 +2850,22 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr { * @returns if the move was successful */ export class PostSummonClearAllyStatStagesAbAttr extends PostSummonAbAttr { - constructor() { - super(); - } - - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return pokemon.getAlly()?.isActive(true) ?? false; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { const target = pokemon.getAlly(); if (!simulated && !isNullOrUndefined(target)) { for (const s of BATTLE_STATS) { target.setStatStage(s, 0); } - globalScene.queueMessage(i18next.t("abilityTriggers:postSummonClearAllyStats", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:postSummonClearAllyStats", { + pokemonNameWithAffix: getPokemonNameWithAffix(target), + }), + ); } } } @@ -2409,8 +2874,6 @@ export class PostSummonClearAllyStatStagesAbAttr extends PostSummonAbAttr { * Download raises either the Attack stat or Special Attack stat by one stage depending on the foe's currently lowest defensive stat: * it will raise Attack if the foe's current Defense is lower than its current Special Defense stat; * otherwise, it will raise Special Attack. - * @extends PostSummonAbAttr - * @see {applyPostSummon} */ export class DownloadAbAttr extends PostSummonAbAttr { private enemyDef: number; @@ -2418,7 +2881,7 @@ export class DownloadAbAttr extends PostSummonAbAttr { private enemyCountTally: number; private stats: BattleStat[]; - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { this.enemyDef = 0; this.enemySpDef = 0; this.enemyCountTally = 0; @@ -2436,19 +2899,16 @@ export class DownloadAbAttr extends PostSummonAbAttr { /** * Checks to see if it is the opening turn (starting a new game), if so, Download won't work. This is because Download takes into account * vitamins and items, so it needs to use the Stat and the stat alone. - * @param {Pokemon} pokemon Pokemon that is using the move, as well as seeing the opposing pokemon. - * @param {boolean} passive N/A - * @param {any[]} args N/A */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (this.enemyDef < this.enemySpDef) { - this.stats = [ Stat.ATK ]; + this.stats = [Stat.ATK]; } else { - this.stats = [ Stat.SPATK ]; + this.stats = [Stat.SPATK]; } if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, this.stats, 1)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), false, this.stats, 1); } } } @@ -2462,14 +2922,16 @@ export class PostSummonWeatherChangeAbAttr extends PostSummonAbAttr { this.weatherType = weatherType; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const weatherReplaceable = (this.weatherType === WeatherType.HEAVY_RAIN || + override canApply(_params: AbAttrBaseParams): boolean { + const weatherReplaceable = + this.weatherType === WeatherType.HEAVY_RAIN || this.weatherType === WeatherType.HARSH_SUN || - this.weatherType === WeatherType.STRONG_WINDS) || !globalScene.arena.weather?.isImmutable(); + this.weatherType === WeatherType.STRONG_WINDS || + !globalScene.arena.weather?.isImmutable(); return weatherReplaceable && globalScene.arena.canSetWeather(this.weatherType); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetWeather(this.weatherType, pokemon); } @@ -2485,11 +2947,11 @@ export class PostSummonTerrainChangeAbAttr extends PostSummonAbAttr { this.terrainType = terrainType; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply(_params: AbAttrBaseParams): boolean { return globalScene.arena.canSetTerrain(this.terrainType); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetTerrain(this.terrainType, false, pokemon); } @@ -2511,12 +2973,13 @@ export class PostSummonHealStatusAbAttr extends PostSummonRemoveEffectAbAttr { this.immuneEffects = immuneEffects; } - public override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + public override canApply({ pokemon }: AbAttrBaseParams): boolean { const status = pokemon.status?.effect; - return !isNullOrUndefined(status) && (this.immuneEffects.length < 1 || this.immuneEffects.includes(status)) + return !isNullOrUndefined(status) && (this.immuneEffects.length < 1 || this.immuneEffects.includes(status)); } - public override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + public override apply({ pokemon }: AbAttrBaseParams): void { + // TODO: should probably check against simulated... const status = pokemon.status?.effect; if (!isNullOrUndefined(status)) { this.statusHealed = status; @@ -2525,9 +2988,9 @@ export class PostSummonHealStatusAbAttr extends PostSummonRemoveEffectAbAttr { } } - public override getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null { + public override getTriggerMessage({ pokemon }: AbAttrBaseParams): string | null { if (this.statusHealed) { - return getStatusEffectHealText(this.statusHealed, getPokemonNameWithAffix(_pokemon)); + return getStatusEffectHealText(this.statusHealed, getPokemonNameWithAffix(pokemon)); } return null; } @@ -2536,17 +2999,17 @@ export class PostSummonHealStatusAbAttr extends PostSummonRemoveEffectAbAttr { export class PostSummonFormChangeAbAttr extends PostSummonAbAttr { private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => number)) { + constructor(formFunc: (p: Pokemon) => number) { super(true); this.formFunc = formFunc; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return this.formFunc(pokemon) !== pokemon.formIndex; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } @@ -2558,7 +3021,7 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr { private target: Pokemon; private targetAbilityName: string; - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { const targets = pokemon.getOpponents(); if (!targets.length) { return false; @@ -2566,7 +3029,7 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr { let target: Pokemon; if (targets.length > 1) { - globalScene.executeWithSeedOffset(() => target = randSeedItem(targets), globalScene.currentBattle.waveIndex); + globalScene.executeWithSeedOffset(() => (target = randSeedItem(targets)), globalScene.currentBattle.waveIndex); } else { target = targets[0]; } @@ -2584,7 +3047,7 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr { return true; } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { pokemon.setTempAbility(this.target!.getAbility()); setAbilityRevealed(this.target!); @@ -2592,7 +3055,7 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr { } } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage({ pokemon }, _abilityName: string): string { return i18next.t("abilityTriggers:trace", { pokemonName: getPokemonNameWithAffix(pokemon), targetName: getPokemonNameWithAffix(this.target), @@ -2616,53 +3079,50 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt this.statusEffect = statusEffect; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const party = pokemon instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); + override canApply({ pokemon }: AbAttrBaseParams): boolean { + const party = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); return party.filter(p => p.isAllowedInBattle()).length > 0; } /** * Removes supplied status effect from the user's field when user of the ability is summoned. - * - * @param pokemon - The Pokémon that triggered the ability. - * @param passive - n/a - * @param args - n/a */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { - const party = pokemon instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); + override apply({ pokemon, simulated }: AbAttrBaseParams): void { + if (simulated) { + return; + } + const party = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); const allowedParty = party.filter(p => p.isAllowedInBattle()); - if (!simulated) { - for (const pokemon of allowedParty) { - if (pokemon.status && this.statusEffect.includes(pokemon.status.effect)) { - globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); - pokemon.resetStatus(false); - pokemon.updateInfo(); - } + for (const pokemon of allowedParty) { + if (pokemon.status && this.statusEffect.includes(pokemon.status.effect)) { + globalScene.phaseManager.queueMessage( + getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)), + ); + pokemon.resetStatus(false); + pokemon.updateInfo(); } } } } - /** Attempt to copy the stat changes on an ally pokemon */ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { if (!globalScene.currentBattle.double) { return false; } const ally = pokemon.getAlly(); - if (isNullOrUndefined(ally) || ally.getStatStages().every(s => s === 0)) { - return false; - } - - return true; + return !(isNullOrUndefined(ally) || ally.getStatStages().every(s => s === 0)); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { + if (simulated) { + return; + } const ally = pokemon.getAlly(); - if (!simulated && !isNullOrUndefined(ally)) { + if (!isNullOrUndefined(ally)) { for (const s of BATTLE_STATS) { pokemon.setStatStage(s, ally.getStatStage(s)); } @@ -2670,7 +3130,7 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { } } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage({ pokemon }: AbAttrBaseParams, _abilityName: string): string { return i18next.t("abilityTriggers:costar", { pokemonName: getPokemonNameWithAffix(pokemon), allyName: getPokemonNameWithAffix(pokemon.getAlly()), @@ -2682,59 +3142,40 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { * Attribute used by {@linkcode AbilityId.IMPOSTER} to transform into a random opposing pokemon on entry. */ export class PostSummonTransformAbAttr extends PostSummonAbAttr { + private targetIndex: BattlerIndex = BattlerIndex.ATTACKER; constructor() { super(true, false); } - private getTarget(targets: Pokemon[]): Pokemon { - let target: Pokemon = targets[0]; - if (targets.length > 1) { - globalScene.executeWithSeedOffset(() => { - // in a double battle, if one of the opposing pokemon is fused the other one will be chosen - // if both are fused, then Imposter will fail below - if (targets[0].fusionSpecies) { - target = targets[1]; - return; - } else if (targets[1].fusionSpecies) { - target = targets[0]; - return; - } - target = randSeedItem(targets); - }, globalScene.currentBattle.waveIndex); - } else { - target = targets[0]; + /** + * Return the correct opponent for Imposter to copy, barring enemies with fusions, substitutes and illusions. + * @param user - The {@linkcode Pokemon} with this ability. + * @returns The {@linkcode Pokemon} to transform into, or `undefined` if none are eligible. + * @remarks + * This sets the private `targetIndex` field to the target's {@linkcode BattlerIndex} on success. + */ + private getTarget(user: Pokemon): Pokemon | undefined { + // As opposed to the mainline behavior of "always copy the opposite slot", + // PKR Imposter instead attempts to copy a random eligible opposing Pokemon meeting Transform's criteria. + // If none are eligible to copy, it will not activate. + const targets = user.getOpponents().filter(opp => user.canTransformInto(opp)); + if (targets.length === 0) { + return undefined; } - target = target!; - - return target; + const mon = targets[user.randBattleSeedInt(targets.length)]; + this.targetIndex = mon.getBattlerIndex(); + return mon; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const targets = pokemon.getOpponents(); - const target = this.getTarget(targets); + override canApply({ pokemon }: AbAttrBaseParams): boolean { + const target = this.getTarget(pokemon); - if (target.summonData.illusion) { - return false; - } - - if (simulated || !targets.length) { - return simulated; - } - - // transforming from or into fusion pokemon causes various problems (including crashes and save corruption) - if (this.getTarget(targets).fusionSpecies || pokemon.fusionSpecies) { - return false; - } - - return true; + return !!target; } - override applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): void { - const target = this.getTarget(pokemon.getOpponents()); - - globalScene.unshiftPhase(new PokemonTransformPhase(pokemon.getBattlerIndex(), target.getBattlerIndex(), true)); - + override apply({ pokemon }: AbAttrBaseParams): void { + globalScene.phaseManager.unshiftNew("PokemonTransformPhase", pokemon.getBattlerIndex(), this.targetIndex, true); } } @@ -2744,17 +3185,14 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { * @extends PostSummonAbAttr */ export class PostSummonWeatherSuppressedFormChangeAbAttr extends PostSummonAbAttr { - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply(_params: AbAttrBaseParams): boolean { return getPokemonWithWeatherBasedForms().length > 0; } /** * Triggers {@linkcode Arena.triggerWeatherBasedFormChangesToNormal | triggerWeatherBasedFormChangesToNormal} - * @param {Pokemon} pokemon the Pokemon with this ability - * @param passive n/a - * @param args n/a */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.triggerWeatherBasedFormChangesToNormal(); } @@ -2775,25 +3213,24 @@ export class PostSummonFormChangeByWeatherAbAttr extends PostSummonAbAttr { this.ability = ability; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const isCastformWithForecast = (pokemon.species.speciesId === SpeciesId.CASTFORM && this.ability === AbilityId.FORECAST); - const isCherrimWithFlowerGift = (pokemon.species.speciesId === SpeciesId.CHERRIM && this.ability === AbilityId.FLOWER_GIFT); - return isCastformWithForecast || isCherrimWithFlowerGift; + /** + * Determine if the pokemon has a forme change that is triggered by the weather + */ + override canApply({ pokemon }: AbAttrBaseParams): boolean { + return !!pokemonFormChanges[pokemon.species.speciesId]?.some( + fc => fc.findTrigger(SpeciesFormChangeWeatherTrigger) && fc.canChange(pokemon), + ); } /** * Calls the {@linkcode BattleScene.triggerPokemonFormChange | triggerPokemonFormChange} for both - * {@linkcode SpeciesFormChange.SpeciesFormChangeWeatherTrigger | SpeciesFormChangeWeatherTrigger} and - * {@linkcode SpeciesFormChange.SpeciesFormChangeWeatherTrigger | SpeciesFormChangeRevertWeatherFormTrigger} if it + * {@linkcode SpeciesFormChangeWeatherTrigger} and + * {@linkcode SpeciesFormChangeRevertWeatherFormTrigger} if it * is the specific Pokemon and ability - * @param {Pokemon} pokemon the Pokemon with this ability - * @param passive n/a - * @param args n/a */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeWeatherTrigger); - globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeRevertWeatherFormTrigger); } } } @@ -2801,7 +3238,7 @@ export class PostSummonFormChangeByWeatherAbAttr extends PostSummonAbAttr { /** * Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander}. * When the source of an ability with this attribute detects a Dondozo as their active ally, the source "jumps - * into the Dondozo's mouth," sharply boosting the Dondozo's stats, cancelling the source's moves, and + * into the Dondozo's mouth", sharply boosting the Dondozo's stats, cancelling the source's moves, and * causing attacks that target the source to always miss. */ export class CommanderAbAttr extends AbAttr { @@ -2809,17 +3246,21 @@ export class CommanderAbAttr extends AbAttr { super(true); } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { // If the ally Dondozo is fainted or was previously "commanded" by // another Pokemon, this effect cannot apply. // TODO: Should this work with X + Dondozo fusions? const ally = pokemon.getAlly(); - return globalScene.currentBattle?.double && !isNullOrUndefined(ally) && ally.species.speciesId === SpeciesId.DONDOZO - && !(ally.isFainted() || ally.getTag(BattlerTagType.COMMANDED)); + return ( + globalScene.currentBattle?.double && + !isNullOrUndefined(ally) && + ally.species.speciesId === SpeciesId.DONDOZO && + !(ally.isFainted() || ally.getTag(BattlerTagType.COMMANDED)) + ); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: null, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { // Lapse the source's semi-invulnerable tags (to avoid visual inconsistencies) pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); @@ -2828,33 +3269,39 @@ export class CommanderAbAttr extends AbAttr { // Apply boosts from this effect to the ally Dondozo pokemon.getAlly()?.addTag(BattlerTagType.COMMANDED, 0, MoveId.NONE, pokemon.id); // Cancel the source Pokemon's next move (if a move is queued) - globalScene.tryRemovePhase((phase) => phase instanceof MovePhase && phase.pokemon === pokemon); + globalScene.phaseManager.tryRemovePhase(phase => phase.is("MovePhase") && phase.pokemon === pokemon); } } } -export class PreSwitchOutAbAttr extends AbAttr { - constructor(showAbility: boolean = true) { +/** + * Base class for ability attributes that apply their effect when their user switches out. + */ +export abstract class PreSwitchOutAbAttr extends AbAttr { + constructor(showAbility = true) { super(showAbility); } - canApplyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } +/** + * Resets all status effects on the user when it switches out. + */ export class PreSwitchOutResetStatusAbAttr extends PreSwitchOutAbAttr { constructor() { super(false); } - override canApplyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return !isNullOrUndefined(pokemon.status); } - override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { pokemon.resetStatus(); pokemon.updateInfo(); @@ -2866,13 +3313,8 @@ export class PreSwitchOutResetStatusAbAttr extends PreSwitchOutAbAttr { * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon switching out. */ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { - /** - * @param pokemon The {@linkcode Pokemon} with the ability - * @param passive N/A - * @param args N/A - * @returns {boolean} Returns true if the weather clears, otherwise false. - */ - override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override apply({ pokemon, simulated }: AbAttrBaseParams): boolean { + // TODO: Evaluate why this is returning a boolean rather than relay const weatherType = globalScene.arena.weather?.weatherType; let turnOffWeather = false; @@ -2883,8 +3325,8 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { pokemon.hasAbility(AbilityId.DESOLATE_LAND) && globalScene .getField(true) - .filter((p) => p !== pokemon) - .filter((p) => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0 + .filter(p => p !== pokemon) + .filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0 ) { turnOffWeather = true; } @@ -2894,8 +3336,8 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA) && globalScene .getField(true) - .filter((p) => p !== pokemon) - .filter((p) => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0 + .filter(p => p !== pokemon) + .filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0 ) { turnOffWeather = true; } @@ -2905,8 +3347,8 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { pokemon.hasAbility(AbilityId.DELTA_STREAM) && globalScene .getField(true) - .filter((p) => p !== pokemon) - .filter((p) => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0 + .filter(p => p !== pokemon) + .filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0 ) { turnOffWeather = true; } @@ -2927,11 +3369,11 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { } export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { - override canApplyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return !pokemon.isFullHp(); } - override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { if (!simulated) { const healAmount = toDmgValue(pokemon.getMaxHp() * 0.33); pokemon.heal(healAmount); @@ -2942,68 +3384,80 @@ export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { /** * Attribute for form changes that occur on switching out - * @extends PreSwitchOutAbAttr * @see {@linkcode applyPreSwitchOut} */ export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr { private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => number)) { + constructor(formFunc: (p: Pokemon) => number) { super(); this.formFunc = formFunc; } - override canApplyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return this.formFunc(pokemon) !== pokemon.formIndex; } /** * On switch out, trigger the form change to the one defined in the ability - * @param pokemon The pokemon switching out and changing form {@linkcode Pokemon} - * @param passive N/A - * @param args N/A */ - override applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } } - } +/** + * Base class for ability attributes that apply their effect just before the user leaves the field + */ export class PreLeaveFieldAbAttr extends AbAttr { - canApplyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } /** * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon switching out. */ export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr { - - override canApplyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { const weatherType = globalScene.arena.weather?.weatherType; // Clear weather only if user's ability matches the weather and no other pokemon has the ability. switch (weatherType) { - case (WeatherType.HARSH_SUN): - if (pokemon.hasAbility(AbilityId.DESOLATE_LAND) - && globalScene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0) { + case WeatherType.HARSH_SUN: + if ( + pokemon.hasAbility(AbilityId.DESOLATE_LAND) && + globalScene + .getField(true) + .filter(p => p !== pokemon) + .filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0 + ) { return true; } break; - case (WeatherType.HEAVY_RAIN): - if (pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA) - && globalScene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0) { + case WeatherType.HEAVY_RAIN: + if ( + pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA) && + globalScene + .getField(true) + .filter(p => p !== pokemon) + .filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0 + ) { return true; } break; - case (WeatherType.STRONG_WINDS): - if (pokemon.hasAbility(AbilityId.DELTA_STREAM) - && globalScene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0) { + case WeatherType.STRONG_WINDS: + if ( + pokemon.hasAbility(AbilityId.DELTA_STREAM) && + globalScene + .getField(true) + .filter(p => p !== pokemon) + .filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0 + ) { return true; } break; @@ -3011,12 +3465,7 @@ export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr { return false; } - /** - * @param pokemon The {@linkcode Pokemon} with the ability - * @param passive N/A - * @param args N/A - */ - override applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetWeather(WeatherType.NONE); } @@ -3025,41 +3474,49 @@ export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr { /** * Updates the active {@linkcode SuppressAbilitiesTag} when a pokemon with {@linkcode AbilityId.NEUTRALIZING_GAS} leaves the field + * + * @sealed */ export class PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr extends PreLeaveFieldAbAttr { constructor() { super(false); } - public override canApplyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + public override canApply(_params: AbAttrBaseParams): boolean { return !!globalScene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS); } - public override applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + public override apply(_params: AbAttrBaseParams): void { const suppressTag = globalScene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag; suppressTag.onSourceLeave(globalScene.arena); } } -export class PreStatStageChangeAbAttr extends AbAttr { - canApplyPreStatStageChange( - pokemon: Pokemon | null, - passive: boolean, - simulated: boolean, - stat: BattleStat, - cancelled: BooleanHolder, - args: any[]): boolean { +export interface PreStatStageChangeAbAttrParams extends AbAttrBaseParams { + /** The stat being affected by the stat stage change */ + stat: BattleStat; + /** The amount of stages to change by (negative if the stat is being decreased) */ + stages: number; + /** + * The source of the stat stage drop. May be omitted if the source of the stat drop is the user itself. + * + * @remarks + * Currently, only used by {@linkcode ReflectStatStageChangeAbAttr} in order to reflect the stat stage change + */ + source?: Pokemon; + /** Holder that will be set to true if the stat stage change should be cancelled due to the ability */ + cancelled: BooleanHolder; +} + +/** + * Base class for ability attributes that apply their effect before a stat stage change. + */ +export abstract class PreStatStageChangeAbAttr extends AbAttr { + canApply(_params: Closed): boolean { return true; } - applyPreStatStageChange( - pokemon: Pokemon | null, - passive: boolean, - simulated: boolean, - stat: BattleStat, - cancelled: BooleanHolder, - args: any[], - ): void {} + apply(_params: Closed): void {} } /** @@ -3068,32 +3525,42 @@ export class PreStatStageChangeAbAttr extends AbAttr { */ export class ReflectStatStageChangeAbAttr extends PreStatStageChangeAbAttr { /** {@linkcode BattleStat} to reflect */ - private reflectedStat? : BattleStat; + private reflectedStat?: BattleStat; + + override canApply({ source, cancelled }: PreStatStageChangeAbAttrParams): boolean { + return !!source && !cancelled.value; + } /** * Apply the {@linkcode ReflectStatStageChangeAbAttr} to an interaction - * @param _pokemon The user pokemon - * @param _passive N/A - * @param simulated `true` if the ability is being simulated by the AI - * @param stat the {@linkcode BattleStat} being affected - * @param cancelled The {@linkcode BooleanHolder} that will be set to true due to reflection - * @param args */ - override applyPreStatStageChange(_pokemon: Pokemon, _passive: boolean, simulated: boolean, stat: BattleStat, cancelled: BooleanHolder, args: any[]): void { - const attacker: Pokemon = args[0]; - const stages = args[1]; + override apply({ source, cancelled, stat, simulated, stages }: PreStatStageChangeAbAttrParams): void { + if (!source) { + return; + } this.reflectedStat = stat; if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [ stat ], stages, true, false, true, null, true)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + source.getBattlerIndex(), + false, + [stat], + stages, + true, + false, + true, + null, + true, + ); } cancelled.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + getTriggerMessage({ pokemon }: PreStatStageChangeAbAttrParams, abilityName: string): string { return i18next.t("abilityTriggers:protectStat", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName, - statName: this.reflectedStat ? i18next.t(getStatKey(this.reflectedStat)) : i18next.t("battle:stats") + statName: this.reflectedStat ? i18next.t(getStatKey(this.reflectedStat)) : i18next.t("battle:stats"), }); } } @@ -3111,91 +3578,80 @@ export class ProtectStatAbAttr extends PreStatStageChangeAbAttr { this.protectedStat = protectedStat; } - override canApplyPreStatStageChange(pokemon: Pokemon | null, passive: boolean, simulated: boolean, stat: BattleStat, cancelled: BooleanHolder, args: any[]): boolean { + override canApply({ stat }: PreStatStageChangeAbAttrParams): boolean { return isNullOrUndefined(this.protectedStat) || stat === this.protectedStat; } /** * Apply the {@linkcode ProtectedStatAbAttr} to an interaction - * @param _pokemon - * @param _passive - * @param simulated - * @param stat the {@linkcode BattleStat} being affected - * @param cancelled The {@linkcode BooleanHolder} that will be set to true if the stat is protected - * @param _args */ - override applyPreStatStageChange(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, stat: BattleStat, cancelled: BooleanHolder, _args: any[]): void { + override apply({ cancelled }: PreStatStageChangeAbAttrParams): void { cancelled.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + override getTriggerMessage({ pokemon }: PreStatStageChangeAbAttrParams, abilityName: string): string { return i18next.t("abilityTriggers:protectStat", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName, - statName: this.protectedStat ? i18next.t(getStatKey(this.protectedStat)) : i18next.t("battle:stats") + statName: this.protectedStat ? i18next.t(getStatKey(this.protectedStat)) : i18next.t("battle:stats"), }); } } +export interface ConfusionOnStatusEffectAbAttrParams extends AbAttrBaseParams { + /** The status effect that was applied */ + effect: StatusEffect; + /** The move that applied the status effect */ + move: Move; + /** The opponent that was inflicted with the status effect */ + opponent: Pokemon; +} + /** * This attribute applies confusion to the target whenever the user * directly poisons them with a move, e.g. Poison Puppeteer. * Called in {@linkcode StatusEffectAttr}. - * @extends PostAttackAbAttr - * @see {@linkcode applyPostAttack} */ -export class ConfusionOnStatusEffectAbAttr extends PostAttackAbAttr { +export class ConfusionOnStatusEffectAbAttr extends AbAttr { /** List of effects to apply confusion after */ - private effects: StatusEffect[]; + private effects: ReadonlySet; constructor(...effects: StatusEffect[]) { - /** This effect does not require a damaging move */ - super((user, target, move) => true); - this.effects = effects; + super(); + this.effects = new Set(effects); } - override canApplyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean { - return super.canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args) - && this.effects.indexOf(args[0]) > -1 && !defender.isFainted() && defender.canAddTag(BattlerTagType.CONFUSED); + /** + * @returns Whether the ability can apply confusion to the opponent + */ + override canApply({ opponent, effect }: ConfusionOnStatusEffectAbAttrParams): boolean { + return this.effects.has(effect) && !opponent.isFainted() && opponent.canAddTag(BattlerTagType.CONFUSED); } - /** * Applies confusion to the target pokemon. - * @param pokemon {@link Pokemon} attacking - * @param passive N/A - * @param defender {@link Pokemon} defending - * @param move {@link Move} used to apply status effect and confusion - * @param hitResult N/A - * @param args [0] {@linkcode StatusEffect} applied by move */ - override applyPostAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult, args: any[]): void { + override apply({ opponent, simulated, pokemon, move }: ConfusionOnStatusEffectAbAttrParams): void { if (!simulated) { - defender.addTag(BattlerTagType.CONFUSED, pokemon.randBattleSeedIntRange(2, 5), move.id, defender.id); + opponent.addTag(BattlerTagType.CONFUSED, pokemon.randBattleSeedIntRange(2, 5), move.id, opponent.id); } } } +export interface PreSetStatusAbAttrParams extends AbAttrBaseParams { + /** The status effect being applied */ + effect: StatusEffect; + /** Holds whether the status effect is prevented by the ability */ + cancelled: BooleanHolder; +} + export class PreSetStatusAbAttr extends AbAttr { /** Return whether the ability attribute can be applied */ - canApplyPreSetStatus( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - effect: StatusEffect | undefined, - cancelled: BooleanHolder, - args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPreSetStatus( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - effect: StatusEffect | undefined, - cancelled: BooleanHolder, - args: any[], - ): void {} + apply(_params: Closed): void {} } /** @@ -3203,7 +3659,6 @@ export class PreSetStatusAbAttr extends AbAttr { */ export class PreSetStatusEffectImmunityAbAttr extends PreSetStatusAbAttr { protected immuneEffects: StatusEffect[]; - private lastEffect: StatusEffect; /** * @param immuneEffects - The status effects to which the Pokémon is immune. @@ -3214,84 +3669,123 @@ export class PreSetStatusEffectImmunityAbAttr extends PreSetStatusAbAttr { this.immuneEffects = immuneEffects; } - override canApplyPreSetStatus(pokemon: Pokemon, passive: boolean, simulated: boolean, effect: StatusEffect, cancelled: BooleanHolder, args: any[]): boolean { - return effect !== StatusEffect.FAINT && this.immuneEffects.length < 1 || this.immuneEffects.includes(effect); + override canApply({ effect }: PreSetStatusAbAttrParams): boolean { + return (effect !== StatusEffect.FAINT && this.immuneEffects.length < 1) || this.immuneEffects.includes(effect); } /** * Applies immunity to supplied status effects. - * - * @param pokemon - The Pokémon to which the status is being applied. - * @param passive - n/a - * @param effect - The status effect being applied. - * @param cancelled - A holder for a boolean value indicating if the status application was cancelled. - * @param args - n/a */ - override applyPreSetStatus(pokemon: Pokemon, passive: boolean, simulated: boolean, effect: StatusEffect, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: PreSetStatusAbAttrParams): void { cancelled.value = true; - this.lastEffect = effect; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { - return this.immuneEffects.length ? - i18next.t("abilityTriggers:statusEffectImmunityWithName", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName, - statusEffectName: getStatusEffectDescriptor(this.lastEffect) - }) : - i18next.t("abilityTriggers:statusEffectImmunity", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - abilityName - }); + override getTriggerMessage({ pokemon, effect }: PreSetStatusAbAttrParams, abilityName: string): string { + return this.immuneEffects.length + ? i18next.t("abilityTriggers:statusEffectImmunityWithName", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + statusEffectName: getStatusEffectDescriptor(effect), + }) + : i18next.t("abilityTriggers:statusEffectImmunity", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }); + } +} + +// NOTE: There is a good amount of overlapping code between this +// and PreSetStatusEffectImmunity. However, we need these classes to be distinct +// as this one's apply method requires additional parameters +// TODO: Find away to avoid the code duplication without sacrificing +// the subclass split +/** + * Provides immunity to status effects to the user. + */ +export class StatusEffectImmunityAbAttr extends PreSetStatusEffectImmunityAbAttr {} + +export interface UserFieldStatusEffectImmunityAbAttrParams extends AbAttrBaseParams { + /** The status effect being applied */ + effect: StatusEffect; + /** Holds whether the status effect is prevented by the ability */ + cancelled: BooleanHolder; + /** The target of the status effect */ + target: Pokemon; + // TODO: It may be the case that callers are passing `null` in the case that the pokemon setting the status is the same as the target. + // Evaluate this and update the tsdoc accordingly. + /** The source of the status effect, or null if it is not coming from a pokemon */ + source: Pokemon | null; +} + +/** + * Provides immunity to status effects to the user's field. + */ +export class UserFieldStatusEffectImmunityAbAttr extends AbAttr { + protected immuneEffects: StatusEffect[]; + constructor(...immuneEffects: StatusEffect[]) { + super(); + + this.immuneEffects = immuneEffects; + } + + override canApply({ effect, cancelled }: UserFieldStatusEffectImmunityAbAttrParams): boolean { + return ( + (!cancelled.value && effect !== StatusEffect.FAINT && this.immuneEffects.length < 1) || + this.immuneEffects.includes(effect) + ); + } + + /** + * Set the `cancelled` value to true, indicating that the status effect is prevented. + */ + override apply({ cancelled }: UserFieldStatusEffectImmunityAbAttrParams): void { + cancelled.value = true; } } /** - * Provides immunity to status effects to the user. - * @extends PreSetStatusEffectImmunityAbAttr - */ -export class StatusEffectImmunityAbAttr extends PreSetStatusEffectImmunityAbAttr { } - -/** - * Provides immunity to status effects to the user's field. - * @extends PreSetStatusEffectImmunityAbAttr - */ -export class UserFieldStatusEffectImmunityAbAttr extends PreSetStatusEffectImmunityAbAttr { } - -/** - * Conditionally provides immunity to status effects to the user's field. + * Conditionally provides immunity to status effects for the user's field. * * Used by {@linkcode AbilityId.FLOWER_VEIL | Flower Veil}. - * @extends UserFieldStatusEffectImmunityAbAttr - * */ export class ConditionalUserFieldStatusEffectImmunityAbAttr extends UserFieldStatusEffectImmunityAbAttr { /** * The condition for the field immunity to be applied. - * @param target The target of the status effect - * @param source The source of the status effect + * @param target - The target of the status effect + * @param source - The source of the status effect */ - protected condition: (target: Pokemon, source: Pokemon | null) => boolean; - - /** - * Evaluate the condition to determine if the {@linkcode ConditionalUserFieldStatusEffectImmunityAbAttr} can be applied. - * @param pokemon The pokemon with the ability - * @param passive unused - * @param simulated Whether the ability is being simulated - * @param effect The status effect being applied - * @param cancelled Holds whether the status effect was cancelled by a prior effect - * @param args `Args[0]` is the target of the status effect, `Args[1]` is the source. - * @returns Whether the ability can be applied to cancel the status effect. - */ - override canApplyPreSetStatus(pokemon: Pokemon, passive: boolean, simulated: boolean, effect: StatusEffect, cancelled: BooleanHolder, args: [Pokemon, Pokemon | null, ...any]): boolean { - return (!cancelled.value && effect !== StatusEffect.FAINT && this.immuneEffects.length < 1 || this.immuneEffects.includes(effect)) && this.condition(args[0], args[1]); - } + private condition: (target: Pokemon, source: Pokemon | null) => boolean; constructor(condition: (target: Pokemon, source: Pokemon | null) => boolean, ...immuneEffects: StatusEffect[]) { super(...immuneEffects); this.condition = condition; } + + /** + * Evaluate the condition to determine if the {@linkcode ConditionalUserFieldStatusEffectImmunityAbAttr} can be applied. + * @returns Whether the ability can be applied to cancel the status effect. + */ + override canApply(params: UserFieldStatusEffectImmunityAbAttrParams): boolean { + return this.condition(params.target, params.source) && super.canApply(params); + } + + /** + * Set the `cancelled` value to true, indicating that the status effect is prevented. + */ + override apply({ cancelled }: UserFieldStatusEffectImmunityAbAttrParams): void { + cancelled.value = true; + } +} + +export interface ConditionalUserFieldProtectStatAbAttrParams extends AbAttrBaseParams { + /** The stat being affected by the stat stage change */ + stat: BattleStat; + /** Holds whether the stat stage change is prevented by the ability */ + cancelled: BooleanHolder; + // TODO: consider making this required and not inherit from PreStatStageChangeAbAttr + /** The target of the stat stage change */ + target?: Pokemon; } /** @@ -3306,125 +3800,116 @@ export class ConditionalUserFieldProtectStatAbAttr extends PreStatStageChangeAbA /** If the method evaluates to true, the stat will be protected. */ protected condition: (target: Pokemon) => boolean; - constructor(condition: (target: Pokemon) => boolean, protectedStat?: BattleStat) { + constructor(condition: (target: Pokemon) => boolean, _protectedStat?: BattleStat) { super(); this.condition = condition; } /** - * Determine whether the {@linkcode ConditionalUserFieldProtectStatAbAttr} can be applied. - * @param pokemon The pokemon with the ability - * @param passive unused - * @param simulated Unused - * @param stat The stat being affected - * @param cancelled Holds whether the stat change was already prevented. - * @param args Args[0] is the target pokemon of the stat change. - * @returns + * @returns Whether the ability can be used to cancel the stat stage change. */ - override canApplyPreStatStageChange(pokemon: Pokemon, passive: boolean, simulated: boolean, stat: BattleStat, cancelled: BooleanHolder, args: [Pokemon, ...any]): boolean { - const target = args[0]; + override canApply({ stat, cancelled, target }: ConditionalUserFieldProtectStatAbAttrParams): boolean { if (!target) { return false; } - return !cancelled.value && (isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) && this.condition(target); + return ( + !cancelled.value && + (isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) && + this.condition(target) + ); } /** * Apply the {@linkcode ConditionalUserFieldStatusEffectImmunityAbAttr} to an interaction - * @param _pokemon The pokemon the stat change is affecting (unused) - * @param _passive unused - * @param _simulated unused - * @param stat The stat being affected - * @param cancelled Will be set to true if the stat change is prevented - * @param _args unused */ - override applyPreStatStageChange(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _stat: BattleStat, cancelled: BooleanHolder, _args: any[]): void { + override apply({ cancelled }: ConditionalUserFieldProtectStatAbAttrParams): void { cancelled.value = true; } } - -export class PreApplyBattlerTagAbAttr extends AbAttr { - canApplyPreApplyBattlerTag( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - tag: BattlerTag, - cancelled: BooleanHolder, - args: any[], - ): boolean { - return true; - } - - applyPreApplyBattlerTag( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - tag: BattlerTag, - cancelled: BooleanHolder, - args: any[], - ): void {} +export interface PreApplyBattlerTagAbAttrParams extends AbAttrBaseParams { + /** The tag being applied */ + tag: BattlerTag; + /** Holds whether the tag is prevented by the ability */ + cancelled: BooleanHolder; } /** - * Provides immunity to BattlerTags {@linkcode BattlerTag} to specified targets. + * Base class for ability attributes that apply their effect before a BattlerTag {@linkcode BattlerTag} is applied. + * + * ⚠️ Subclasses violate Liskov Substitution Principle, so this class must not be provided to {@linkcode applyAbAttrs} */ -export class PreApplyBattlerTagImmunityAbAttr extends PreApplyBattlerTagAbAttr { +export abstract class PreApplyBattlerTagAbAttr extends AbAttr { + canApply(_params: PreApplyBattlerTagAbAttrParams): boolean { + return true; + } + + apply(_params: PreApplyBattlerTagAbAttrParams): void {} +} + +// Intentionally not exported because this shouldn't be able to be passed to `applyAbAttrs`. It only exists so that +// PreApplyBattlerTagImmunityAbAttr and UserFieldPreApplyBattlerTagImmunityAbAttr can avoid code duplication +// while preserving type safety. (Since the UserField version require an additional parameter, target, in its apply methods) +abstract class BaseBattlerTagImmunityAbAttr

extends PreApplyBattlerTagAbAttr { protected immuneTagTypes: BattlerTagType[]; - protected battlerTag: BattlerTag; constructor(immuneTagTypes: BattlerTagType | BattlerTagType[]) { super(true); - this.immuneTagTypes = Array.isArray(immuneTagTypes) ? immuneTagTypes : [ immuneTagTypes ]; + this.immuneTagTypes = coerceArray(immuneTagTypes); } - override canApplyPreApplyBattlerTag(pokemon: Pokemon, passive: boolean, simulated: boolean, tag: BattlerTag, cancelled: BooleanHolder, args: any[]): boolean { - this.battlerTag = tag; - + override canApply({ cancelled, tag }: P): boolean { return !cancelled.value && this.immuneTagTypes.includes(tag.tagType); } - override applyPreApplyBattlerTag(pokemon: Pokemon, passive: boolean, simulated: boolean, tag: BattlerTag, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: P): void { cancelled.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage({ pokemon, tag }: P, abilityName: string): string { return i18next.t("abilityTriggers:battlerTagImmunity", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName, - battlerTagName: this.battlerTag.getDescriptor() + battlerTagName: tag.getDescriptor(), }); } } -/** - * Provides immunity to BattlerTags {@linkcode BattlerTag} to the user. - * @extends PreApplyBattlerTagImmunityAbAttr - */ -export class BattlerTagImmunityAbAttr extends PreApplyBattlerTagImmunityAbAttr { } +// TODO: The battler tag ability attributes are in dire need of improvement +// It is unclear why there is a `PreApplyBattlerTagImmunityAbAttr` class that isn't used, +// and then why there's a BattlerTagImmunityAbAttr class as well. /** - * Provides immunity to BattlerTags {@linkcode BattlerTag} to the user's field. - * @extends PreApplyBattlerTagImmunityAbAttr + * Provides immunity to BattlerTags {@linkcode BattlerTag} to specified targets. + * + * This does not check whether the tag is already applied; that check should happen in the caller. */ -export class UserFieldBattlerTagImmunityAbAttr extends PreApplyBattlerTagImmunityAbAttr { } +export class PreApplyBattlerTagImmunityAbAttr extends BaseBattlerTagImmunityAbAttr {} + +/** + * Provides immunity to BattlerTags {@linkcode BattlerTag} to the user. + */ +export class BattlerTagImmunityAbAttr extends PreApplyBattlerTagImmunityAbAttr {} + +export interface UserFieldBattlerTagImmunityAbAttrParams extends PreApplyBattlerTagAbAttrParams { + /** The pokemon that the battler tag is being applied to */ + target: Pokemon; +} +/** + * Provides immunity to BattlerTags {@linkcode BattlerTag} to the user's field. + */ +export class UserFieldBattlerTagImmunityAbAttr extends BaseBattlerTagImmunityAbAttr {} export class ConditionalUserFieldBattlerTagImmunityAbAttr extends UserFieldBattlerTagImmunityAbAttr { private condition: (target: Pokemon) => boolean; /** * Determine whether the {@linkcode ConditionalUserFieldBattlerTagImmunityAbAttr} can be applied by passing the target pokemon to the condition. - * @param pokemon The pokemon owning the ability - * @param passive unused - * @param simulated whether the ability is being simulated (unused) - * @param tag The {@linkcode BattlerTag} being applied - * @param cancelled Holds whether the tag was previously cancelled (unused) - * @param args Args[0] is the target that the tag is attempting to be applied to * @returns Whether the ability can be used to cancel the battler tag */ - override canApplyPreApplyBattlerTag(pokemon: Pokemon, passive: boolean, simulated: boolean, tag: BattlerTag, cancelled: BooleanHolder, args: [Pokemon, ...any]): boolean { - return super.canApplyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args) && this.condition(args[0]); + override canApply(params: UserFieldBattlerTagImmunityAbAttrParams): boolean { + return super.canApply(params) && this.condition(params.target); } constructor(condition: (target: Pokemon) => boolean, immuneTagTypes: BattlerTagType | BattlerTagType[]) { @@ -3434,20 +3919,31 @@ export class ConditionalUserFieldBattlerTagImmunityAbAttr extends UserFieldBattl } } +export interface BlockCritAbAttrParams extends AbAttrBaseParams { + /** + * Holds a boolean that will be set to `true` if the user's ability prevents the attack from being a critical hit + */ + readonly blockCrit: BooleanHolder; +} + export class BlockCritAbAttr extends AbAttr { constructor() { super(false); } /** - * Apply the block crit ability by setting the value in the provided boolean holder to false - * @param args - [0] is a boolean holder representing whether the attack can crit + * Apply the block crit ability by setting the value in the provided boolean holder to `true`. */ - override apply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder, args: [BooleanHolder, ...any]): void { - (args[0]).value = false; + override apply({ blockCrit }: BlockCritAbAttrParams): void { + blockCrit.value = true; } } +export interface BonusCritAbAttrParams extends AbAttrBaseParams { + /** Holds the crit stage that may be modified by ability application */ + critStage: NumberHolder; +} + export class BonusCritAbAttr extends AbAttr { constructor() { super(false); @@ -3455,18 +3951,17 @@ export class BonusCritAbAttr extends AbAttr { /** * Apply the bonus crit ability by increasing the value in the provided number holder by 1 - * - * @param pokemon The pokemon with the BonusCrit ability (unused) - * @param passive Unused - * @param simulated Unused - * @param cancelled Unused - * @param args Args[0] is a number holder containing the crit stage. */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: [NumberHolder, ...any]): void { - (args[0] as NumberHolder).value += 1; + override apply({ critStage }: BonusCritAbAttrParams): void { + critStage.value += 1; } } +export interface MultCritAbAttrParams extends AbAttrBaseParams { + /** The critical hit multiplier that may be modified by ability application */ + critMult: NumberHolder; +} + export class MultCritAbAttr extends AbAttr { public multAmount: number; @@ -3476,45 +3971,42 @@ export class MultCritAbAttr extends AbAttr { this.multAmount = multAmount; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const critMult = args[0] as NumberHolder; + override canApply({ critMult }: MultCritAbAttrParams): boolean { return critMult.value > 1; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - const critMult = args[0] as NumberHolder; + override apply({ critMult }: MultCritAbAttrParams): void { critMult.value *= this.multAmount; } } +export interface ConditionalCritAbAttrParams extends AbAttrBaseParams { + /** Holds a boolean that will be set to true if the attack is guaranteed to crit */ + target: Pokemon; + /** The move being used */ + move: Move; + /** Holds whether the attack will critically hit */ + isCritical: BooleanHolder; +} + /** * Guarantees a critical hit according to the given condition, except if target prevents critical hits. ie. Merciless - * @extends AbAttr - * @see {@linkcode apply} */ export class ConditionalCritAbAttr extends AbAttr { private condition: PokemonAttackCondition; - constructor(condition: PokemonAttackCondition, checkUser?: boolean) { + constructor(condition: PokemonAttackCondition, _checkUser?: boolean) { super(false); this.condition = condition; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const target = (args[1] as Pokemon); - const move = (args[2] as Move); - return this.condition(pokemon, target, move); + override canApply({ isCritical, pokemon, target, move }: ConditionalCritAbAttrParams): boolean { + return !isCritical.value && this.condition(pokemon, target, move); } - /** - * @param pokemon {@linkcode Pokemon} user. - * @param args [0] {@linkcode BooleanHolder} If true critical hit is guaranteed. - * [1] {@linkcode Pokemon} Target. - * [2] {@linkcode Move} used by ability user. - */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as BooleanHolder).value = true; + override apply({ isCritical }: ConditionalCritAbAttrParams): void { + isCritical.value = true; } } @@ -3523,7 +4015,7 @@ export class BlockNonDirectDamageAbAttr extends AbAttr { super(false); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } } @@ -3535,7 +4027,7 @@ export class BlockStatusDamageAbAttr extends AbAttr { private effects: StatusEffect[]; /** - * @param {StatusEffect[]} effects The status effect(s) that will be blocked from damaging the ability pokemon + * @param effects - The status effect(s) that will be blocked from damaging the ability pokemon */ constructor(...effects: StatusEffect[]) { super(false); @@ -3543,42 +4035,42 @@ export class BlockStatusDamageAbAttr extends AbAttr { this.effects = effects; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - if (pokemon.status && this.effects.includes(pokemon.status.effect)) { - return true; - } - return false; + override canApply({ pokemon }: AbAttrParamsWithCancel): boolean { + return !!pokemon.status?.effect && this.effects.includes(pokemon.status.effect); } - /** - * @param {Pokemon} pokemon The pokemon with the ability - * @param {boolean} passive N/A - * @param {BooleanHolder} cancelled Whether to cancel the status damage - * @param {any[]} args N/A - */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } } export class BlockOneHitKOAbAttr extends AbAttr { - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } } +export interface ChangeMovePriorityAbAttrParams extends AbAttrBaseParams { + /** The move being used */ + move: Move; + /** The priority of the move being used */ + priority: NumberHolder; +} + /** * This governs abilities that alter the priority of moves * Abilities: Prankster, Gale Wings, Triage, Mycelium Might, Stall * Note - Quick Claw has a separate and distinct implementation outside of priority + * + * @sealed */ export class ChangeMovePriorityAbAttr extends AbAttr { private moveFunc: (pokemon: Pokemon, move: Move) => boolean; private changeAmount: number; /** - * @param {(pokemon, move) => boolean} moveFunc applies priority-change to moves within a provided category - * @param {number} changeAmount the amount of priority added or subtracted + * @param moveFunc - applies priority-change to moves that meet the condition + * @param changeAmount - The amount of priority added or subtracted */ constructor(moveFunc: (pokemon: Pokemon, move: Move) => boolean, changeAmount: number) { super(false); @@ -3587,39 +4079,39 @@ export class ChangeMovePriorityAbAttr extends AbAttr { this.changeAmount = changeAmount; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return this.moveFunc(pokemon, args[0] as Move); + override canApply({ pokemon, move }: ChangeMovePriorityAbAttrParams): boolean { + return this.moveFunc(pokemon, move); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[1] as NumberHolder).value += this.changeAmount; + override apply({ priority }: ChangeMovePriorityAbAttrParams): void { + priority.value += this.changeAmount; } } -export class IgnoreContactAbAttr extends AbAttr { } +export class IgnoreContactAbAttr extends AbAttr { + private declare readonly _: never; +} -export class PreWeatherEffectAbAttr extends AbAttr { - canApplyPreWeatherEffect( - pokemon: Pokemon, - passive: Boolean, - simulated: boolean, - weather: Weather | null, - cancelled: BooleanHolder, - args: any[]): boolean { +/** + * Shared interface for attributes that respond to a weather. + */ +export interface PreWeatherEffectAbAttrParams extends AbAttrParamsWithCancel { + /** The weather effect for the interaction. `null` is treated as no weather */ + weather: Weather | null; +} + +export abstract class PreWeatherEffectAbAttr extends AbAttr { + override canApply(_params: Closed): boolean { return true; } - applyPreWeatherEffect( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - weather: Weather | null, - cancelled: BooleanHolder, - args: any[], - ): void {} + override apply(_params: Closed): void {} } -export class PreWeatherDamageAbAttr extends PreWeatherEffectAbAttr { } +/** + * Base class for abilities that apply an effect before a weather effect is applied. + */ +export abstract class PreWeatherDamageAbAttr extends PreWeatherEffectAbAttr {} export class BlockWeatherDamageAttr extends PreWeatherDamageAbAttr { private weatherTypes: WeatherType[]; @@ -3630,29 +4122,36 @@ export class BlockWeatherDamageAttr extends PreWeatherDamageAbAttr { this.weatherTypes = weatherTypes; } - override canApplyPreWeatherEffect(pokemon: Pokemon, passive: Boolean, simulated: boolean, weather: Weather, cancelled: BooleanHolder, args: any[]): boolean { - return !this.weatherTypes.length || this.weatherTypes.indexOf(weather?.weatherType) > -1; + override canApply({ weather }: PreWeatherEffectAbAttrParams): boolean { + if (!weather) { + return false; + } + const weatherType = weather.weatherType; + return !this.weatherTypes.length || this.weatherTypes.includes(weatherType); } - override applyPreWeatherEffect(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: PreWeatherEffectAbAttrParams): void { cancelled.value = true; } } export class SuppressWeatherEffectAbAttr extends PreWeatherEffectAbAttr { - public affectsImmutable: boolean; + public readonly affectsImmutable: boolean; - constructor(affectsImmutable?: boolean) { + constructor(affectsImmutable = false) { super(true); - this.affectsImmutable = !!affectsImmutable; + this.affectsImmutable = affectsImmutable; } - override canApplyPreWeatherEffect(pokemon: Pokemon, passive: Boolean, simulated: boolean, weather: Weather, cancelled: BooleanHolder, args: any[]): boolean { + override canApply({ weather }: PreWeatherEffectAbAttrParams): boolean { + if (!weather) { + return false; + } return this.affectsImmutable || weather.isImmutable(); } - override applyPreWeatherEffect(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: PreWeatherEffectAbAttrParams): void { cancelled.value = true; } } @@ -3676,7 +4175,8 @@ function getSheerForceHitDisableAbCondition(): AbAttrCondition { } /** `true` if the last move's chance is above 0 and the last attacker's ability is sheer force */ - const SheerForceAffected = allMoves[lastReceivedAttack.move].chance >= 0 && lastAttacker.hasAbility(AbilityId.SHEER_FORCE); + const SheerForceAffected = + allMoves[lastReceivedAttack.move].chance >= 0 && lastAttacker.hasAbility(AbilityId.SHEER_FORCE); return !SheerForceAffected; }; @@ -3704,27 +4204,47 @@ function getAnticipationCondition(): AbAttrCondition { continue; } // the move's base type (not accounting for variable type changes) is super effective - if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2) { + if ( + move.getMove().is("AttackMove") && + pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2 + ) { return true; } // move is a OHKO - if (move.getMove().hasAttr(OneHitKOAttr)) { + if (move.getMove().hasAttr("OneHitKOAttr")) { return true; } // edge case for hidden power, type is computed if (move.getMove().id === MoveId.HIDDEN_POWER) { - const iv_val = Math.floor(((opponent.ivs[Stat.HP] & 1) - + (opponent.ivs[Stat.ATK] & 1) * 2 - + (opponent.ivs[Stat.DEF] & 1) * 4 - + (opponent.ivs[Stat.SPD] & 1) * 8 - + (opponent.ivs[Stat.SPATK] & 1) * 16 - + (opponent.ivs[Stat.SPDEF] & 1) * 32) * 15 / 63); + const iv_val = Math.floor( + (((opponent.ivs[Stat.HP] & 1) + + (opponent.ivs[Stat.ATK] & 1) * 2 + + (opponent.ivs[Stat.DEF] & 1) * 4 + + (opponent.ivs[Stat.SPD] & 1) * 8 + + (opponent.ivs[Stat.SPATK] & 1) * 16 + + (opponent.ivs[Stat.SPDEF] & 1) * 32) * + 15) / + 63, + ); const type = [ - PokemonType.FIGHTING, PokemonType.FLYING, PokemonType.POISON, PokemonType.GROUND, - PokemonType.ROCK, PokemonType.BUG, PokemonType.GHOST, PokemonType.STEEL, - PokemonType.FIRE, PokemonType.WATER, PokemonType.GRASS, PokemonType.ELECTRIC, - PokemonType.PSYCHIC, PokemonType.ICE, PokemonType.DRAGON, PokemonType.DARK ][iv_val]; + PokemonType.FIGHTING, + PokemonType.FLYING, + PokemonType.POISON, + PokemonType.GROUND, + PokemonType.ROCK, + PokemonType.BUG, + PokemonType.GHOST, + PokemonType.STEEL, + PokemonType.FIRE, + PokemonType.WATER, + PokemonType.GRASS, + PokemonType.ELECTRIC, + PokemonType.PSYCHIC, + PokemonType.ICE, + PokemonType.DRAGON, + PokemonType.DARK, + ][iv_val]; if (pokemon.getAttackTypeEffectiveness(type, opponent) >= 2) { return true; @@ -3749,22 +4269,32 @@ function getOncePerBattleCondition(ability: AbilityId): AbAttrCondition { }; } +/** + * @sealed + */ export class ForewarnAbAttr extends PostSummonAbAttr { constructor() { super(true); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { + if (!simulated) { + return; + } let maxPowerSeen = 0; let maxMove = ""; let movePower = 0; for (const opponent of pokemon.getOpponents()) { for (const move of opponent.moveset) { - if (move?.getMove() instanceof StatusMove) { + if (move?.getMove().is("StatusMove")) { movePower = 1; - } else if (move?.getMove().hasAttr(OneHitKOAttr)) { + } else if (move?.getMove().hasAttr("OneHitKOAttr")) { movePower = 150; - } else if (move?.getMove().id === MoveId.COUNTER || move?.getMove().id === MoveId.MIRROR_COAT || move?.getMove().id === MoveId.METAL_BURST) { + } else if ( + move?.getMove().id === MoveId.COUNTER || + move?.getMove().id === MoveId.MIRROR_COAT || + move?.getMove().id === MoveId.METAL_BURST + ) { movePower = 120; } else if (move?.getMove().power === -1) { movePower = 80; @@ -3778,39 +4308,62 @@ export class ForewarnAbAttr extends PostSummonAbAttr { } } } - if (!simulated) { - globalScene.queueMessage(i18next.t("abilityTriggers:forewarn", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: maxMove })); - } + + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:forewarn", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + moveName: maxMove, + }), + ); } } +/** + * Ability attribute that reveals the abilities of all opposing Pokémon when the Pokémon with this ability is summoned. + * @sealed + */ export class FriskAbAttr extends PostSummonAbAttr { constructor() { super(true); } - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { for (const opponent of pokemon.getOpponents()) { - globalScene.queueMessage(i18next.t("abilityTriggers:frisk", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), opponentName: opponent.name, opponentAbilityName: opponent.getAbility().name })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:frisk", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + opponentName: opponent.name, + opponentAbilityName: opponent.getAbility().name, + }), + ); setAbilityRevealed(opponent); } } } } -export class PostWeatherChangeAbAttr extends AbAttr { - canApplyPostWeatherChange(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: WeatherType, args: any[]): boolean { +export interface PostWeatherChangeAbAttrParams extends AbAttrBaseParams { + /** The kind of the weather that was just changed to */ + weather: WeatherType; +} + +/** + * Base class for ability attributes that apply their effect after a weather change. + */ +export abstract class PostWeatherChangeAbAttr extends AbAttr { + canApply(_params: Closed): boolean { return true; } - applyPostWeatherChange(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: WeatherType, args: any[]): void {} + apply(_params: Closed): void {} } /** * Triggers weather-based form change when weather changes. * Used by Forecast and Flower Gift. - * @extends PostWeatherChangeAbAttr + * + * @sealed */ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { private ability: AbilityId; @@ -3823,9 +4376,11 @@ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { this.formRevertingWeathers = formRevertingWeathers; } - override canApplyPostWeatherChange(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: WeatherType, args: any[]): boolean { - const isCastformWithForecast = (pokemon.species.speciesId === SpeciesId.CASTFORM && this.ability === AbilityId.FORECAST); - const isCherrimWithFlowerGift = (pokemon.species.speciesId === SpeciesId.CHERRIM && this.ability === AbilityId.FLOWER_GIFT); + override canApply({ pokemon }: AbAttrBaseParams): boolean { + const isCastformWithForecast = + pokemon.species.speciesId === SpeciesId.CASTFORM && this.ability === AbilityId.FORECAST; + const isCherrimWithFlowerGift = + pokemon.species.speciesId === SpeciesId.CHERRIM && this.ability === AbilityId.FLOWER_GIFT; return isCastformWithForecast || isCherrimWithFlowerGift; } @@ -3833,16 +4388,15 @@ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { /** * Calls {@linkcode Arena.triggerWeatherBasedFormChangesToNormal | triggerWeatherBasedFormChangesToNormal} when the * weather changed to form-reverting weather, otherwise calls {@linkcode Arena.triggerWeatherBasedFormChanges | triggerWeatherBasedFormChanges} - * @param {Pokemon} pokemon the Pokemon with this ability - * @param passive n/a - * @param weather n/a - * @param args n/a */ - override applyPostWeatherChange(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: WeatherType, args: any[]): void { + override apply({ simulated }: AbAttrBaseParams): void { if (simulated) { return; } + // TODO: investigate why this is not using the weatherType parameter + // and is instead reading the weather from the global scene + const weatherType = globalScene.arena.weather?.weatherType; if (weatherType && this.formRevertingWeathers.includes(weatherType)) { @@ -3853,6 +4407,10 @@ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { } } +/** + * Add a battler tag to the pokemon when the weather changes. + * @sealed + */ export class PostWeatherChangeAddBattlerTagAttr extends PostWeatherChangeAbAttr { private tagType: BattlerTagType; private turnCount: number; @@ -3866,17 +4424,18 @@ export class PostWeatherChangeAddBattlerTagAttr extends PostWeatherChangeAbAttr this.weatherTypes = weatherTypes; } - override canApplyPostWeatherChange(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: WeatherType, args: any[]): boolean { - return !!this.weatherTypes.find(w => weather === w) && pokemon.canAddTag(this.tagType); + override canApply({ weather, pokemon }: PostWeatherChangeAbAttrParams): boolean { + return this.weatherTypes.includes(weather) && pokemon.canAddTag(this.tagType); } - override applyPostWeatherChange(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: WeatherType, args: any[]): void { + override apply({ simulated, pokemon }: PostWeatherChangeAbAttrParams): void { if (!simulated) { pokemon.addTag(this.tagType, this.turnCount); } } } +export type PostWeatherLapseAbAttrParams = Omit; export class PostWeatherLapseAbAttr extends AbAttr { protected weatherTypes: WeatherType[]; @@ -3886,22 +4445,11 @@ export class PostWeatherLapseAbAttr extends AbAttr { this.weatherTypes = weatherTypes; } - canApplyPostWeatherLapse( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - weather: Weather | null, - args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostWeatherLapse( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - weather: Weather | null, - args: any[], - ): void {} + apply(_params: Closed): void {} getCondition(): AbAttrCondition { return getWeatherCondition(...this.weatherTypes); @@ -3917,15 +4465,23 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { this.healFactor = healFactor; } - override canApplyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather | null, args: any[]): boolean { + override canApply({ pokemon }: PostWeatherLapseAbAttrParams): boolean { return !pokemon.isFullHp(); } - override applyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather, args: any[]): void { + override apply({ pokemon, passive, simulated }: PostWeatherLapseAbAttrParams): void { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; if (!simulated) { - globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / (16 / this.healFactor)), i18next.t("abilityTriggers:postWeatherLapseHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), true)); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / (16 / this.healFactor)), + i18next.t("abilityTriggers:postWeatherLapseHeal", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }), + true, + ); } } } @@ -3939,25 +4495,37 @@ export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr { this.damageFactor = damageFactor; } - override canApplyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather | null, args: any[]): boolean { - return !pokemon.hasAbilityWithAttr(BlockNonDirectDamageAbAttr); + override canApply({ pokemon }: PostWeatherLapseAbAttrParams): boolean { + return !pokemon.hasAbilityWithAttr("BlockNonDirectDamageAbAttr"); } - override applyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather, args: any[]): void { + override apply({ simulated, pokemon, passive }: PostWeatherLapseAbAttrParams): void { if (!simulated) { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - globalScene.queueMessage(i18next.t("abilityTriggers:postWeatherLapseDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName })); - pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / (16 / this.damageFactor)), { result: HitResult.INDIRECT }); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:postWeatherLapseDamage", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }), + ); + pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / (16 / this.damageFactor)), { + result: HitResult.INDIRECT, + }); } } } +export interface PostTerrainChangeAbAttrParams extends AbAttrBaseParams { + /** The terrain type that is being changed to */ + terrain: TerrainType; +} + export class PostTerrainChangeAbAttr extends AbAttr { - canApplyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): void {} + apply(_params: Closed): void {} } export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr { @@ -3973,11 +4541,11 @@ export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr this.terrainTypes = terrainTypes; } - override canApplyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean { + override canApply({ pokemon, terrain }: PostTerrainChangeAbAttrParams): boolean { return !!this.terrainTypes.find(t => t === terrain) && pokemon.canAddTag(this.tagType); } - override applyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): void { + override apply({ pokemon, simulated }: PostTerrainChangeAbAttrParams): void { if (!simulated) { pokemon.addTag(this.tagType, this.turnCount); } @@ -3985,28 +4553,30 @@ export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr } function getTerrainCondition(...terrainTypes: TerrainType[]): AbAttrCondition { - return (pokemon: Pokemon) => { + return (_pokemon: Pokemon) => { const terrainType = globalScene.arena.terrain?.terrainType; return !!terrainType && terrainTypes.indexOf(terrainType) > -1; }; } export class PostTurnAbAttr extends AbAttr { - canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } /** * This attribute will heal 1/8th HP if the ability pokemon has the correct status. + * + * @sealed */ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr { private effects: StatusEffect[]; /** - * @param {StatusEffect[]} effects The status effect(s) that will qualify healing the ability pokemon + * @param effects - The status effect(s) that will qualify healing the ability pokemon */ constructor(...effects: StatusEffect[]) { super(false); @@ -4014,27 +4584,29 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr { this.effects = effects; } - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return !isNullOrUndefined(pokemon.status) && this.effects.includes(pokemon.status.effect) && !pokemon.isFullHp(); } - /** - * @param {Pokemon} pokemon The pokemon with the ability that will receive the healing - * @param {Boolean} passive N/A - * @param {any[]} args N/A - */ - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, passive, pokemon }: AbAttrBaseParams): void { if (!simulated) { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 8), i18next.t("abilityTriggers:poisonHeal", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName }), true)); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 8), + i18next.t("abilityTriggers:poisonHeal", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName }), + true, + ); } } } /** - * After the turn ends, resets the status of either the ability holder or their ally - * @param allyTarget Whether to target ally, defaults to false (self-target) + * After the turn ends, resets the status of either the user or their ally. + * @param allyTarget Whether to target the user's ally; default `false` (self-target) + * + * @sealed */ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { private allyTarget: boolean; @@ -4045,7 +4617,7 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { this.allyTarget = allyTarget; } - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { if (this.allyTarget) { this.target = pokemon.getAlly(); } else { @@ -4056,9 +4628,11 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { return !!effect && effect !== StatusEffect.FAINT; } - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated }: AbAttrBaseParams): void { if (!simulated && this.target?.status) { - globalScene.queueMessage(getStatusEffectHealText(this.target.status?.effect, getPokemonNameWithAffix(this.target))); + globalScene.phaseManager.queueMessage( + getStatusEffectHealText(this.target.status?.effect, getPokemonNameWithAffix(this.target)), + ); this.target.resetStatus(false); this.target.updateInfo(); } @@ -4074,40 +4648,37 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr { * Array containing all {@linkcode BerryType | BerryTypes} that are under cap and able to be restored. * Stored inside the class for a minor performance boost */ - private berriesUnderCap: BerryType[] + private berriesUnderCap: BerryType[]; /** * @param procChance - function providing chance to restore an item * @see {@linkcode createEatenBerry()} */ - constructor( - private procChance: (pokemon: Pokemon) => number - ) { + constructor(private procChance: (pokemon: Pokemon) => number) { super(); } - override canApplyPostTurn(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { // Ensure we have at least 1 recoverable berry (at least 1 berry in berriesEaten is not capped) const cappedBerries = new Set( - globalScene.getModifiers(BerryModifier, pokemon.isPlayer()).filter( - bm => bm.pokemonId === pokemon.id && bm.getCountUnderMax() < 1 - ).map(bm => bm.berryType) + globalScene + .getModifiers(BerryModifier, pokemon.isPlayer()) + .filter(bm => bm.pokemonId === pokemon.id && bm.getCountUnderMax() < 1) + .map(bm => bm.berryType), ); - this.berriesUnderCap = pokemon.battleData.berriesEaten.filter( - bt => !cappedBerries.has(bt) - ); + this.berriesUnderCap = pokemon.battleData.berriesEaten.filter(bt => !cappedBerries.has(bt)); if (!this.berriesUnderCap.length) { return false; } // Clamp procChance to [0, 1]. Skip if didn't proc (less than pass) - const pass = Phaser.Math.RND.realInRange(0, 1); - return Phaser.Math.Clamp(this.procChance(pokemon), 0, 1) >= pass; + const pass = randSeedFloat(); + return this.procChance(pokemon) >= pass; } - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { this.createEatenBerry(pokemon); } @@ -4127,12 +4698,12 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr { // Add the randomly chosen berry or update the existing one const berryModifier = globalScene.findModifier( - (m) => m instanceof BerryModifier && m.berryType === chosenBerryType && m.pokemonId == pokemon.id, - pokemon.isPlayer() + m => m instanceof BerryModifier && m.berryType === chosenBerryType && m.pokemonId === pokemon.id, + pokemon.isPlayer(), ) as BerryModifier | undefined; if (berryModifier) { - berryModifier.stackCount++ + berryModifier.stackCount++; } else { const newBerry = new BerryModifier(chosenBerry, pokemon.id, chosenBerryType, 1); if (pokemon.isPlayer()) { @@ -4143,38 +4714,37 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr { } globalScene.updateModifiers(pokemon.isPlayer()); - globalScene.queueMessage(i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: chosenBerry.name })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + berryName: chosenBerry.name, + }), + ); return true; } } /** - * Attribute to track and re-trigger last turn's berries at the end of the `BerryPhase`. - * Used by {@linkcode AbilityId.CUD_CHEW}. -*/ -export class RepeatBerryNextTurnAbAttr extends PostTurnAbAttr { + * Attribute to track and re-trigger last turn's berries at the end of the `BerryPhase`. + * Must only be used by Cud Chew! Do _not_ reuse this attribute for anything else + * Used by {@linkcode AbilityId.CUD_CHEW}. + * @sealed + */ +export class CudChewConsumeBerryAbAttr extends AbAttr { /** * @returns `true` if the pokemon ate anything last turn */ - override canApply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean { - // force ability popup for ability triggers on normal turns. - // Still not used if ability doesn't proc - this.showAbility = true; + override canApply({ pokemon }: AbAttrBaseParams): boolean { return !!pokemon.summonData.berriesEatenLast.length; } - /** - * Cause this {@linkcode Pokemon} to regurgitate and eat all berries inside its `berriesEatenLast` array. - * Triggers a berry use animation, but does *not* count for other berry or item-related abilities. - * @param pokemon - The {@linkcode Pokemon} having a bad tummy ache - * @param _passive - N/A - * @param _simulated - N/A - * @param _cancelled - N/A - * @param _args - N/A - */ - override apply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder | null, _args: any[]): void { - globalScene.unshiftPhase( - new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM), + override apply({ pokemon }: AbAttrBaseParams): void { + // TODO: Consider respecting the `simulated` flag + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + pokemon.getBattlerIndex(), + pokemon.getBattlerIndex(), + CommonAnim.USE_ITEM, ); // Re-apply effects of all berries previously scarfed. @@ -4186,27 +4756,27 @@ export class RepeatBerryNextTurnAbAttr extends PostTurnAbAttr { } // uncomment to make cheek pouch work with cud chew - // applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false)); + // applyAbAttrs("HealFromBerryUseAbAttr", {pokemon}); } +} - /** - * @returns always `true` as we always want to move berries into summon data - */ - override canApplyPostTurn(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean { - this.showAbility = false; // don't show popup for turn end berry moving (should ideally be hidden) - return true; +/** + * Consume a berry at the end of the turn if the pokemon has one. + * + * Must be used in conjunction with {@linkcode CudChewConsumeBerryAbAttr}, and is + * only used by {@linkcode AbilityId.CUD_CHEW}. + */ +export class CudChewRecordBerryAbAttr extends PostTurnAbAttr { + constructor() { + super(false); } /** * Move this {@linkcode Pokemon}'s `berriesEaten` array from `PokemonTurnData` * into `PokemonSummonData` on turn end. * Both arrays are cleared on switch. - * @param pokemon - The {@linkcode Pokemon} having a nice snack - * @param _passive - N/A - * @param _simulated - N/A - * @param _args - N/A */ - override applyPostTurn(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): void { + override apply({ pokemon }: AbAttrBaseParams): void { pokemon.summonData.berriesEatenLast = pokemon.turnData.berriesEaten; } } @@ -4220,16 +4790,14 @@ export class MoodyAbAttr extends PostTurnAbAttr { } /** * Randomly increases one stat stage by 2 and decreases a different stat stage by 1 - * @param {Pokemon} pokemon Pokemon that has this ability - * @param passive N/A - * @param simulated true if applying in a simulated call. - * @param args N/A - * * Any stat stages at +6 or -6 are excluded from being increased or decreased, respectively * If the pokemon already has all stat stages raised to 6, it will only decrease one stat stage by 1 * If the pokemon already has all stat stages lowered to -6, it will only increase one stat stage by 2 */ - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon, simulated }: AbAttrBaseParams): void { + if (simulated) { + return; + } const canRaise = EFFECTIVE_STATS.filter(s => pokemon.getStatStage(s) < 6); let canLower = EFFECTIVE_STATS.filter(s => pokemon.getStatStage(s) > -6); @@ -4237,121 +4805,144 @@ export class MoodyAbAttr extends PostTurnAbAttr { if (canRaise.length > 0) { const raisedStat = canRaise[pokemon.randBattleSeedInt(canRaise.length)]; canLower = canRaise.filter(s => s !== raisedStat); - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ raisedStat ], 2)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [raisedStat], 2); } if (canLower.length > 0) { const loweredStat = canLower[pokemon.randBattleSeedInt(canLower.length)]; - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ loweredStat ], -1)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [loweredStat], -1); } } } } +/** @sealed */ export class SpeedBoostAbAttr extends PostTurnAbAttr { - constructor() { super(true); } - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ simulated, pokemon }: AbAttrBaseParams): boolean { + // todo: Consider moving the `simulated` check to the `apply` method return simulated || (!pokemon.turnData.switchedInThisTurn && !pokemon.turnData.failedRunAway); } - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPD ], 1)); + override apply({ pokemon }: AbAttrBaseParams): void { + globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [Stat.SPD], 1); } } export class PostTurnHealAbAttr extends PostTurnAbAttr { - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return !pokemon.isFullHp(); } - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon, passive }: AbAttrBaseParams): void { if (!simulated) { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 16), i18next.t("abilityTriggers:postTurnHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), true)); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 16), + i18next.t("abilityTriggers:postTurnHeal", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }), + true, + ); } } } +/** @sealed */ export class PostTurnFormChangeAbAttr extends PostTurnAbAttr { private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => number)) { + constructor(formFunc: (p: Pokemon) => number) { super(true); this.formFunc = formFunc; } - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return this.formFunc(pokemon) !== pokemon.formIndex; } - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } } } - /** * Attribute used for abilities (Bad Dreams) that damages the opponents for being asleep + * @sealed */ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr { - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return pokemon.getOpponents().some(opp => (opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(AbilityId.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !opp.switchOutStatus); + override canApply({ pokemon }: AbAttrBaseParams): boolean { + return pokemon + .getOpponents() + .some( + opp => + (opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(AbilityId.COMATOSE)) && + !opp.hasAbilityWithAttr("BlockNonDirectDamageAbAttr") && + !opp.switchOutStatus, + ); } - /** - * Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1) - * @param pokemon {@linkcode Pokemon} with this ability - * @param passive N/A - * @param simulated `true` if applying in a simulated call. - * @param args N/A - */ - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + + /** Deal damage to all sleeping, on-field opponents equal to 1/8 of their max hp (min 1). */ + override apply({ pokemon, simulated }: AbAttrBaseParams): void { + if (simulated) { + return; + } + for (const opp of pokemon.getOpponents()) { - if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(AbilityId.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !opp.switchOutStatus) { - if (!simulated) { - opp.damageAndUpdate(toDmgValue(opp.getMaxHp() / 8), { result: HitResult.INDIRECT }); - globalScene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) })); - } + if ((opp.status?.effect !== StatusEffect.SLEEP && !opp.hasAbility(AbilityId.COMATOSE)) || opp.switchOutStatus) { + continue; + } + + const cancelled = new BooleanHolder(false); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, simulated, cancelled }); + + if (!cancelled.value) { + opp.damageAndUpdate(toDmgValue(opp.getMaxHp() / 8), { result: HitResult.INDIRECT }); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) }), + ); } } } } - /** * Grabs the last failed Pokeball used - * @extends PostTurnAbAttr - * @see {@linkcode applyPostTurn} */ + * @sealed + * @see {@linkcode applyPostTurn} + */ export class FetchBallAbAttr extends PostTurnAbAttr { - constructor() { - super(); - } - - override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ simulated, pokemon }: AbAttrBaseParams): boolean { return !simulated && !isNullOrUndefined(globalScene.currentBattle.lastUsedPokeball) && !!pokemon.isPlayer; } /** * Adds the last used Pokeball back into the player's inventory - * @param pokemon {@linkcode Pokemon} with this ability - * @param passive N/A - * @param args N/A */ - override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon }: AbAttrBaseParams): void { const lastUsed = globalScene.currentBattle.lastUsedPokeball; globalScene.pokeballCounts[lastUsed!]++; globalScene.currentBattle.lastUsedPokeball = null; - globalScene.queueMessage(i18next.t("abilityTriggers:fetchBall", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokeballName: getPokeballName(lastUsed!) })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:fetchBall", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + pokeballName: getPokeballName(lastUsed!), + }), + ); } } -export class PostBiomeChangeAbAttr extends AbAttr { } +export class PostBiomeChangeAbAttr extends AbAttr { + private declare readonly _: never; +} export class PostBiomeChangeWeatherChangeAbAttr extends PostBiomeChangeAbAttr { private weatherType: WeatherType; @@ -4362,17 +4953,18 @@ export class PostBiomeChangeWeatherChangeAbAttr extends PostBiomeChangeAbAttr { this.weatherType = weatherType; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return ((globalScene.arena.weather?.isImmutable() ?? false) && globalScene.arena.canSetWeather(this.weatherType)); + override canApply(_params: AbAttrBaseParams): boolean { + return (globalScene.arena.weather?.isImmutable() ?? false) && globalScene.arena.canSetWeather(this.weatherType); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetWeather(this.weatherType, pokemon); } } } +/** @sealed */ export class PostBiomeChangeTerrainChangeAbAttr extends PostBiomeChangeAbAttr { private terrainType: TerrainType; @@ -4382,40 +4974,35 @@ export class PostBiomeChangeTerrainChangeAbAttr extends PostBiomeChangeAbAttr { this.terrainType = terrainType; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply(_params: AbAttrBaseParams): boolean { return globalScene.arena.canSetTerrain(this.terrainType); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { globalScene.arena.trySetTerrain(this.terrainType, false, pokemon); } } } +export interface PostMoveUsedAbAttrParams extends AbAttrBaseParams { + /** The move that was used */ + move: PokemonMove; + /** The source of the move */ + source: Pokemon; + /** The targets of the move */ + targets: BattlerIndex[]; +} + /** * Triggers just after a move is used either by the opponent or the player - * @extends AbAttr */ export class PostMoveUsedAbAttr extends AbAttr { - canApplyPostMoveUsed( - pokemon: Pokemon, - move: PokemonMove, - source: Pokemon, - targets: BattlerIndex[], - simulated: boolean, - args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostMoveUsed( - pokemon: Pokemon, - move: PokemonMove, - source: Pokemon, - targets: BattlerIndex[], - simulated: boolean, - args: any[], - ): void {} + apply(_params: Closed): void {} } /** @@ -4423,39 +5010,41 @@ export class PostMoveUsedAbAttr extends AbAttr { * @extends PostMoveUsedAbAttr */ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { - override canApplyPostMoveUsed(dancer: Pokemon, move: PokemonMove, source: Pokemon, targets: BattlerIndex[], simulated: boolean, args: any[]): boolean { + override canApply({ source, pokemon }: PostMoveUsedAbAttrParams): boolean { // List of tags that prevent the Dancer from replicating the move - const forbiddenTags = [ BattlerTagType.FLYING, BattlerTagType.UNDERWATER, - BattlerTagType.UNDERGROUND, BattlerTagType.HIDDEN ]; + const forbiddenTags = [ + BattlerTagType.FLYING, + BattlerTagType.UNDERWATER, + BattlerTagType.UNDERGROUND, + BattlerTagType.HIDDEN, + ]; // The move to replicate cannot come from the Dancer - return source.getBattlerIndex() !== dancer.getBattlerIndex() - && !dancer.summonData.tags.some(tag => forbiddenTags.includes(tag.tagType)); + return ( + source.getBattlerIndex() !== pokemon.getBattlerIndex() && + !pokemon.summonData.tags.some(tag => forbiddenTags.includes(tag.tagType)) + ); } /** * Resolves the Dancer ability by replicating the move used by the source of the dance * either on the source itself or on the target of the dance - * @param dancer {@linkcode Pokemon} with Dancer ability - * @param move {@linkcode PokemonMove} Dancing move used by the source - * @param source {@linkcode Pokemon} that used the dancing move - * @param targets {@linkcode BattlerIndex}Targets of the dancing move - * @param args N/A */ - override applyPostMoveUsed( - dancer: Pokemon, - move: PokemonMove, - source: Pokemon, - targets: BattlerIndex[], - simulated: boolean, - args: any[]): void { + override apply({ source, pokemon, move, targets, simulated }: PostMoveUsedAbAttrParams): void { if (!simulated) { + pokemon.turnData.extraTurns++; // If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance - if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) { - const target = this.getTarget(dancer, source, targets); - globalScene.unshiftPhase(new MovePhase(dancer, target, move, true, true)); - } else if (move.getMove() instanceof SelfStatusMove) { + if (move.getMove().is("AttackMove") || move.getMove().is("StatusMove")) { + const target = this.getTarget(pokemon, source, targets); + globalScene.phaseManager.unshiftNew("MovePhase", pokemon, target, move, MoveUseMode.INDIRECT); + } else if (move.getMove().is("SelfStatusMove")) { // If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself - globalScene.unshiftPhase(new MovePhase(dancer, [ dancer.getBattlerIndex() ], move, true, true)); + globalScene.phaseManager.unshiftNew( + "MovePhase", + pokemon, + [pokemon.getBattlerIndex()], + move, + MoveUseMode.INDIRECT, + ); } } } @@ -4463,15 +5052,15 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { /** * Get the correct targets of Dancer ability * - * @param dancer {@linkcode Pokemon} Pokemon with Dancer ability - * @param source {@linkcode Pokemon} Source of the dancing move - * @param targets {@linkcode BattlerIndex} Targets of the dancing move + * @param dancer - Pokemon with Dancer ability + * @param source - Source of the dancing move + * @param targets - Targets of the dancing move */ - getTarget(dancer: Pokemon, source: Pokemon, targets: BattlerIndex[]) : BattlerIndex[] { + getTarget(dancer: Pokemon, source: Pokemon, targets: BattlerIndex[]): BattlerIndex[] { if (dancer.isPlayer()) { - return source.isPlayer() ? targets : [ source.getBattlerIndex() ]; + return source.isPlayer() ? targets : [source.getBattlerIndex()]; } - return source.isPlayer() ? [ source.getBattlerIndex() ] : targets; + return source.isPlayer() ? [source.getBattlerIndex()] : targets; } } @@ -4480,16 +5069,15 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { * @extends AbAttr */ export class PostItemLostAbAttr extends AbAttr { - canApplyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } /** * Applies a Battler Tag to the Pokemon after it loses or consumes an item - * @extends PostItemLostAbAttr */ export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr { private tagType: BattlerTagType; @@ -4498,20 +5086,24 @@ export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr { this.tagType = tagType; } - override canApplyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon, simulated }: AbAttrBaseParams): boolean { return !pokemon.getTag(this.tagType) && !simulated; } /** * Adds the last used Pokeball back into the player's inventory * @param pokemon {@linkcode Pokemon} with this ability - * @param args N/A + * @param _args N/A */ - override applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): void { + override apply({ pokemon }: AbAttrBaseParams): void { pokemon.addTag(this.tagType); } } +export interface StatStageChangeMultiplierAbAttrParams extends AbAttrBaseParams { + /** Holder for the stages after applying the ability. */ + numStages: NumberHolder; +} export class StatStageChangeMultiplierAbAttr extends AbAttr { private multiplier: number; @@ -4521,39 +5113,55 @@ export class StatStageChangeMultiplierAbAttr extends AbAttr { this.multiplier = multiplier; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value *= this.multiplier; + override apply({ numStages }: StatStageChangeMultiplierAbAttrParams): void { + numStages.value *= this.multiplier; } } +export interface StatStageChangeCopyAbAttrParams extends AbAttrBaseParams { + /** The stats to change */ + stats: BattleStat[]; + /** The number of stages that were changed by the original */ + numStages: number; +} + export class StatStageChangeCopyAbAttr extends AbAttr { - override apply( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - cancelled: BooleanHolder, - args: any[], - ): void { + override apply({ pokemon, stats, numStages, simulated }: StatStageChangeCopyAbAttrParams): void { if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, (args[0] as BattleStat[]), (args[1] as number), true, false, false)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + stats, + numStages, + true, + false, + false, + ); } } } export class BypassBurnDamageReductionAbAttr extends AbAttr { + private declare readonly _: never; constructor() { super(false); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } } +export interface ReduceBurnDamageAbAttrParams extends AbAttrBaseParams { + /** Holds the damage done by the burn */ + burnDamage: NumberHolder; +} + /** * Causes Pokemon to take reduced damage from the {@linkcode StatusEffect.BURN | Burn} status * @param multiplier Multiplied with the damage taken -*/ + */ export class ReduceBurnDamageAbAttr extends AbAttr { constructor(protected multiplier: number) { super(false); @@ -4561,19 +5169,20 @@ export class ReduceBurnDamageAbAttr extends AbAttr { /** * Applies the damage reduction - * @param pokemon N/A - * @param passive N/A - * @param cancelled N/A - * @param args `[0]` {@linkcode NumberHolder} The damage value being modified */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value = toDmgValue((args[0] as NumberHolder).value * this.multiplier); + override apply({ burnDamage }: ReduceBurnDamageAbAttrParams): void { + burnDamage.value = toDmgValue(burnDamage.value * this.multiplier); } } +export interface DoubleBerryEffectAbAttrParams extends AbAttrBaseParams { + /** The value of the berry effect that will be doubled by the ability's application */ + effectValue: NumberHolder; +} + export class DoubleBerryEffectAbAttr extends AbAttr { - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value *= 2; + override apply({ effectValue }: DoubleBerryEffectAbAttrParams): void { + effectValue.value *= 2; } } @@ -4584,12 +5193,8 @@ export class DoubleBerryEffectAbAttr extends AbAttr { export class PreventBerryUseAbAttr extends AbAttr { /** * Prevent use of opposing berries. - * @param _pokemon - Unused - * @param _passive - Unused - * @param _simulated - Unused - * @param cancelled - {@linkcode BooleanHolder} containing whether to block berry use */ - override apply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, cancelled: BooleanHolder): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } } @@ -4597,7 +5202,6 @@ export class PreventBerryUseAbAttr extends AbAttr { /** * A Pokemon with this ability heals by a percentage of their maximum hp after eating a berry * @param healPercent - Percent of Max HP to heal - * @see {@linkcode apply()} for implementation */ export class HealFromBerryUseAbAttr extends AbAttr { /** Percent of Max HP to heal */ @@ -4610,26 +5214,33 @@ export class HealFromBerryUseAbAttr extends AbAttr { this.healPercent = Math.max(Math.min(healPercent, 1), 0); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, ...args: [BooleanHolder, any[]]): void { + override apply({ simulated, passive, pokemon }: AbAttrBaseParams): void { if (simulated) { return; } const { name: abilityName } = passive ? pokemon.getPassiveAbility() : pokemon.getAbility(); - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() * this.healPercent), - i18next.t("abilityTriggers:healFromBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), - true - ) - ); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() * this.healPercent), + i18next.t("abilityTriggers:healFromBerryUse", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }), + true, + ); } } +export interface RunSuccessAbAttrParams extends AbAttrBaseParams { + /** Holder for the likelihood that the pokemon will flee */ + chance: NumberHolder; +} + export class RunSuccessAbAttr extends AbAttr { - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value = 256; + override apply({ chance }: RunSuccessAbAttrParams): void { + chance.value = 256; } } @@ -4649,38 +5260,34 @@ export class CheckTrappedAbAttr extends AbAttr { this.arenaTrapCondition = condition; } - canApplyCheckTrapped( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - trapped: BooleanHolder, - otherPokemon: Pokemon, - args: any[], - ): boolean { + override canApply(_params: Closed): boolean { return true; } - applyCheckTrapped( - pokemon: Pokemon, - passive: boolean, - simulated: boolean, - trapped: BooleanHolder, - otherPokemon: Pokemon, - args: any[], - ): void {} + override apply(_params: Closed): void {} +} + +export interface CheckTrappedAbAttrParams extends AbAttrBaseParams { + /** The pokemon to attempt to trap */ + opponent: Pokemon; + /** Holds whether the other Pokemon will be trapped or not */ + trapped: BooleanHolder; } /** * Determines whether a Pokemon is blocked from switching/running away * because of a trapping ability or move. - * @extends CheckTrappedAbAttr - * @see {@linkcode applyCheckTrapped} */ export class ArenaTrapAbAttr extends CheckTrappedAbAttr { - override canApplyCheckTrapped(pokemon: Pokemon, passive: boolean, simulated: boolean, trapped: BooleanHolder, otherPokemon: Pokemon, args: any[]): boolean { - return this.arenaTrapCondition(pokemon, otherPokemon) - && !(otherPokemon.getTypes(true).includes(PokemonType.GHOST) || (otherPokemon.getTypes(true).includes(PokemonType.STELLAR) && otherPokemon.getTypes().includes(PokemonType.GHOST))) - && !otherPokemon.hasAbility(AbilityId.RUN_AWAY); + override canApply({ pokemon, opponent }: CheckTrappedAbAttrParams): boolean { + return ( + this.arenaTrapCondition(pokemon, opponent) && + !( + opponent.getTypes(true).includes(PokemonType.GHOST) || + (opponent.getTypes(true).includes(PokemonType.STELLAR) && opponent.getTypes().includes(PokemonType.GHOST)) + ) && + !opponent.hasAbility(AbilityId.RUN_AWAY) + ); } /** @@ -4689,59 +5296,65 @@ export class ArenaTrapAbAttr extends CheckTrappedAbAttr { * If the enemy has the ability Run Away, it is not trapped. * If the user has Magnet Pull and the enemy is not a Steel type, it is not trapped. * If the user has Arena Trap and the enemy is not grounded, it is not trapped. - * @param pokemon The {@link Pokemon} with this {@link AbAttr} - * @param passive N/A - * @param trapped {@link BooleanHolder} indicating whether the other Pokemon is trapped or not - * @param otherPokemon The {@link Pokemon} that is affected by an Arena Trap ability - * @param args N/A */ - override applyCheckTrapped(pokemon: Pokemon, passive: boolean, simulated: boolean, trapped: BooleanHolder, otherPokemon: Pokemon, args: any[]): void { + override apply({ trapped }: CheckTrappedAbAttrParams): void { trapped.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { - return i18next.t("abilityTriggers:arenaTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }); + override getTriggerMessage({ pokemon }: CheckTrappedAbAttrParams, abilityName: string): string { + return i18next.t("abilityTriggers:arenaTrap", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }); } } +export interface MaxMultiHitAbAttrParams extends AbAttrBaseParams { + /** The number of hits that the move will do */ + hits: NumberHolder; +} + export class MaxMultiHitAbAttr extends AbAttr { constructor() { super(false); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value = 0; + override apply({ hits }: MaxMultiHitAbAttrParams): void { + hits.value = 0; } } -export class PostBattleAbAttr extends AbAttr { - constructor(showAbility: boolean = true) { +export interface PostBattleAbAttrParams extends AbAttrBaseParams { + /** Whether the battle that just ended was a victory */ + victory: boolean; +} + +export abstract class PostBattleAbAttr extends AbAttr { + private declare readonly _: never; + constructor(showAbility = true) { super(showAbility); } - canApplyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } - applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {} + apply(_params: Closed): void {} } export class PostBattleLootAbAttr extends PostBattleAbAttr { private randItem?: PokemonHeldItemModifier; - override canApplyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ simulated, victory, pokemon }: PostBattleAbAttrParams): boolean { const postBattleLoot = globalScene.currentBattle.postBattleLoot; - if (!simulated && postBattleLoot.length && args[0]) { + if (!simulated && postBattleLoot.length && victory) { this.randItem = randSeedItem(postBattleLoot); return globalScene.canTransferHeldItemModifier(this.randItem, pokemon, 1); } return false; } - /** - * @param args - `[0]`: boolean for if the battle ended in a victory - */ - override applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply({ pokemon }: PostBattleAbAttrParams): void { const postBattleLoot = globalScene.currentBattle.postBattleLoot; if (!this.randItem) { this.randItem = randSeedItem(postBattleLoot); @@ -4749,47 +5362,79 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr { if (globalScene.tryTransferHeldItemModifier(this.randItem, pokemon, true, 1, true, undefined, false)) { postBattleLoot.splice(postBattleLoot.indexOf(this.randItem), 1); - globalScene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: this.randItem.type.name })); + globalScene.phaseManager.queueMessage( + i18next.t("abilityTriggers:postBattleLoot", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + itemName: this.randItem.type.name, + }), + ); } this.randItem = undefined; } } -export class PostFaintAbAttr extends AbAttr { - canApplyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean { +/** + * Shared parameters for ability attributes that trigger after the user faints. + */ +export interface PostFaintAbAttrParams extends AbAttrBaseParams { + /** The pokemon that caused the user to faint, or `undefined` if not caused by a Pokemon */ + readonly attacker?: Pokemon; + /** The move that caused the user to faint, or `undefined` if not caused by a move */ + readonly move?: Move; + /** The result of the hit that caused the user to faint */ + // TODO: Do we need this? It's unused by all classes + readonly hitResult?: HitResult; +} + +export abstract class PostFaintAbAttr extends AbAttr { + canApply(_params: Closed): boolean { return true; } - applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): void {} + apply(_params: Closed): void {} } /** * Used for weather suppressing abilities to trigger weather-based form changes upon being fainted. * Used by Cloud Nine and Air Lock. - * @extends PostFaintAbAttr + * @sealed */ export class PostFaintUnsuppressedWeatherFormChangeAbAttr extends PostFaintAbAttr { - override canApplyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean { + override canApply(_params: PostFaintAbAttrParams): boolean { return getPokemonWithWeatherBasedForms().length > 0; } /** * Triggers {@linkcode Arena.triggerWeatherBasedFormChanges | triggerWeatherBasedFormChanges} * when the user of the ability faints - * @param {Pokemon} pokemon the fainted Pokemon - * @param passive n/a - * @param attacker n/a - * @param move n/a - * @param hitResult n/a - * @param args n/a */ - override applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): void { + override apply({ simulated }: PostFaintAbAttrParams): void { if (!simulated) { globalScene.arena.triggerWeatherBasedFormChanges(); } } } +export class PostFaintFormChangeAbAttr extends PostFaintAbAttr { + private formFunc: (p: Pokemon) => number; + + constructor(formFunc: (p: Pokemon) => number) { + super(true); + + this.formFunc = formFunc; + } + + override canApply({ pokemon }: AbAttrBaseParams): boolean { + return this.formFunc(pokemon) !== pokemon.formIndex; + } + + override apply({ pokemon, simulated }: AbAttrBaseParams): void { + if (!simulated) { + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); + } + } +} + export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { private damageRatio: number; @@ -4799,83 +5444,119 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { this.damageRatio = damageRatio; } - override canApplyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean { - const diedToDirectDamage = move !== undefined && attacker !== undefined && move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon}); - const cancelled = new BooleanHolder(false); - globalScene.getField(true).map(p => applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled, simulated)); - if (!diedToDirectDamage || cancelled.value || attacker!.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { + override canApply({ pokemon, attacker, move, simulated }: PostFaintAbAttrParams): boolean { + if ( + move === undefined || + attacker === undefined || + !move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) + ) { return false; } - return true; - } + const cancelled = new BooleanHolder(false); + // TODO: This should be in speed order + globalScene + .getField(true) + .forEach(p => applyAbAttrs("FieldPreventExplosiveMovesAbAttr", { pokemon: p, cancelled, simulated })); - override applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): void { - if (!simulated) { - attacker!.damageAndUpdate(toDmgValue(attacker!.getMaxHp() * (1 / this.damageRatio)), { result: HitResult.INDIRECT }); - attacker!.turnData.damageTaken += toDmgValue(attacker!.getMaxHp() * (1 / this.damageRatio)); + if (cancelled.value) { + return false; } + + // Confirmed: Aftermath does not activate or show text vs Magic Guard killers + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon: attacker, cancelled }); + return !cancelled.value; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { - return i18next.t("abilityTriggers:postFaintContactDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }); + override apply({ simulated, attacker }: PostFaintAbAttrParams): void { + if (!attacker || simulated) { + return; + } + + attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), { + result: HitResult.INDIRECT, + }); + attacker.turnData.damageTaken += toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)); + } + + getTriggerMessage({ pokemon }: PostFaintAbAttrParams, abilityName: string): string { + return i18next.t("abilityTriggers:postFaintContactDamage", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }); } } /** - * Attribute used for abilities (Innards Out) that damage the opponent based on how much HP the last attack used to knock out the owner of the ability. + * Attribute used for abilities that damage opponents causing the user to faint + * equal to the amount of damage the last attack inflicted. + * + * Used for {@linkcode Abilities.INNARDS_OUT}. + * @sealed */ export class PostFaintHPDamageAbAttr extends PostFaintAbAttr { - constructor() { - super (); - } - - override applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): void { - if (move !== undefined && attacker !== undefined && !simulated) { //If the mon didn't die to indirect damage - const damage = pokemon.turnData.attacksReceived[0].damage; - attacker.damageAndUpdate((damage), { result: HitResult.INDIRECT }); - attacker.turnData.damageTaken += damage; + override apply({ simulated, pokemon, move, attacker }: PostFaintAbAttrParams): void { + // return early if the user died to indirect damage, target has magic guard or was KO'd by an ally + if (!move || !attacker || simulated || attacker.getAlly() === pokemon) { + return; } + + const cancelled = new BooleanHolder(false); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon: attacker, cancelled }); + if (cancelled.value) { + return; + } + + const damage = pokemon.turnData.attacksReceived[0].damage; + attacker.damageAndUpdate(damage, { result: HitResult.INDIRECT }); + attacker.turnData.damageTaken += damage; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { - return i18next.t("abilityTriggers:postFaintHpDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }); + // Oddly, Innards Out still shows a flyout if the effect was blocked due to Magic Guard... + // TODO: Verify on cart + override getTriggerMessage({ pokemon }: PostFaintAbAttrParams, abilityName: string): string { + return i18next.t("abilityTriggers:postFaintHpDamage", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + abilityName, + }); + } +} + +export interface RedirectMoveAbAttrParams extends AbAttrBaseParams { + /** The id of the move being redirected */ + moveId: MoveId; + /** The target's battler index before redirection */ + targetIndex: NumberHolder; + /** The Pokemon that used the move being redirected */ + sourcePokemon: Pokemon; +} + +/** + * Base class for abilities that redirect moves to the pokemon with this ability. + */ +export abstract class RedirectMoveAbAttr extends AbAttr { + override canApply({ pokemon, moveId, targetIndex, sourcePokemon }: RedirectMoveAbAttrParams): boolean { + if (!this.canRedirect(moveId, sourcePokemon)) { + return false; + } + const newTarget = pokemon.getBattlerIndex(); + return targetIndex.value !== newTarget; + } + + override apply({ pokemon, targetIndex }: RedirectMoveAbAttrParams): void { + const newTarget = pokemon.getBattlerIndex(); + targetIndex.value = newTarget; + } + + protected canRedirect(moveId: MoveId, _user: Pokemon): boolean { + const move = allMoves[moveId]; + return !![MoveTarget.NEAR_OTHER, MoveTarget.OTHER].find(t => move.moveTarget === t); } } /** - * Redirects a move to the pokemon with this ability if it meets the conditions + * @sealed */ -export class RedirectMoveAbAttr extends AbAttr { - /** - * @param pokemon - The Pokemon with the redirection ability - * @param args - The args passed to the `AbAttr`: - * - `[0]` - The id of the {@linkcode Move} used - * - `[1]` - The target's battler index (before redirection) - * - `[2]` - The Pokemon that used the move being redirected - */ - - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - if (!this.canRedirect(args[0] as MoveId, args[2] as Pokemon)) { - return false; - } - const target = args[1] as NumberHolder; - const newTarget = pokemon.getBattlerIndex(); - return target.value !== newTarget; - } - - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - const target = args[1] as NumberHolder; - const newTarget = pokemon.getBattlerIndex(); - target.value = newTarget; - } - - canRedirect(moveId: MoveId, user: Pokemon): boolean { - const move = allMoves[moveId]; - return !![ MoveTarget.NEAR_OTHER, MoveTarget.OTHER ].find(t => move.moveTarget === t); - } -} - export class RedirectTypeMoveAbAttr extends RedirectMoveAbAttr { public type: PokemonType; @@ -4884,17 +5565,27 @@ export class RedirectTypeMoveAbAttr extends RedirectMoveAbAttr { this.type = type; } - canRedirect(moveId: MoveId, user: Pokemon): boolean { + protected override canRedirect(moveId: MoveId, user: Pokemon): boolean { return super.canRedirect(moveId, user) && user.getMoveType(allMoves[moveId]) === this.type; } } -export class BlockRedirectAbAttr extends AbAttr { } +export class BlockRedirectAbAttr extends AbAttr { + private declare readonly _: never; +} + +export interface ReduceStatusEffectDurationAbAttrParams extends AbAttrBaseParams { + /** The status effect in question */ + statusEffect: StatusEffect; + /** Holds the number of turns until the status is healed, which may be modified by ability application. */ + duration: NumberHolder; +} /** * Used by Early Bird, makes the pokemon wake up faster * @param statusEffect - The {@linkcode StatusEffect} to check for * @see {@linkcode apply} + * @sealed */ export class ReduceStatusEffectDurationAbAttr extends AbAttr { private statusEffect: StatusEffect; @@ -4905,8 +5596,8 @@ export class ReduceStatusEffectDurationAbAttr extends AbAttr { this.statusEffect = statusEffect; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return args[1] instanceof NumberHolder && args[0] === this.statusEffect; + override canApply({ statusEffect }: ReduceStatusEffectDurationAbAttrParams): boolean { + return statusEffect === this.statusEffect; } /** @@ -4915,15 +5606,24 @@ export class ReduceStatusEffectDurationAbAttr extends AbAttr { * - `[0]` - The {@linkcode StatusEffect} of the Pokemon * - `[1]` - The number of turns remaining until the status is healed */ - override apply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder, args: any[]): void { - args[1].value -= 1; + override apply({ duration }: ReduceStatusEffectDurationAbAttrParams): void { + duration.value -= 1; } } -export class FlinchEffectAbAttr extends AbAttr { +/** + * Base class for abilities that apply an effect when the user is flinched. + */ +export abstract class FlinchEffectAbAttr extends AbAttr { constructor() { super(true); } + + canApply(_params: Closed): boolean { + return true; + } + + apply(_params: Closed): void {} } export class FlinchStatStageChangeAbAttr extends FlinchEffectAbAttr { @@ -4933,45 +5633,64 @@ export class FlinchStatStageChangeAbAttr extends FlinchEffectAbAttr { constructor(stats: BattleStat[], stages: number) { super(); - this.stats = Array.isArray(stats) - ? stats - : [ stats ]; + this.stats = stats; this.stages = stages; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ simulated, pokemon }: AbAttrBaseParams): void { if (!simulated) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + this.stats, + this.stages, + ); } } } -export class IncreasePpAbAttr extends AbAttr { } +export class IncreasePpAbAttr extends AbAttr { + private declare readonly _: never; +} +/** @sealed */ export class ForceSwitchOutImmunityAbAttr extends AbAttr { - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: AbAttrParamsWithCancel): void { cancelled.value = true; } } +export interface ReduceBerryUseThresholdAbAttrParams extends AbAttrBaseParams { + /** Holds the hp ratio for the berry to proc, which may be modified by ability application */ + hpRatioReq: NumberHolder; +} + +/** @sealed */ export class ReduceBerryUseThresholdAbAttr extends AbAttr { constructor() { super(false); } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon, hpRatioReq }: ReduceBerryUseThresholdAbAttrParams): boolean { const hpRatio = pokemon.getHpRatio(); - return args[0].value < hpRatio; + return hpRatioReq.value < hpRatio; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - args[0].value *= 2; + override apply({ hpRatioReq }: ReduceBerryUseThresholdAbAttrParams): void { + hpRatioReq.value *= 2; } } +export interface WeightMultiplierAbAttrParams extends AbAttrBaseParams { + /** The weight of the Pokemon, which may be modified by ability application */ + weight: NumberHolder; +} + /** * Ability attribute used for abilites that change the ability owner's weight * Used for Heavy Metal (doubling weight) and Light Metal (halving weight) + * @sealed */ export class WeightMultiplierAbAttr extends AbAttr { private multiplier: number; @@ -4982,67 +5701,86 @@ export class WeightMultiplierAbAttr extends AbAttr { this.multiplier = multiplier; } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as NumberHolder).value *= this.multiplier; + override apply({ weight }: WeightMultiplierAbAttrParams): void { + weight.value *= this.multiplier; } } +export interface SyncEncounterNatureAbAttrParams extends AbAttrBaseParams { + /** The Pokemon whose nature is being synced */ + target: Pokemon; +} + +/** @sealed */ export class SyncEncounterNatureAbAttr extends AbAttr { constructor() { super(false); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - (args[0] as Pokemon).setNature(pokemon.getNature()); + override apply({ target, pokemon }: SyncEncounterNatureAbAttrParams): void { + target.setNature(pokemon.getNature()); } } +export interface MoveAbilityBypassAbAttrParams extends AbAttrBaseParams { + /** The move being used */ + move: Move; + /** Holds whether the move's ability should be ignored */ + cancelled: BooleanHolder; +} + export class MoveAbilityBypassAbAttr extends AbAttr { private moveIgnoreFunc: (pokemon: Pokemon, move: Move) => boolean; constructor(moveIgnoreFunc?: (pokemon: Pokemon, move: Move) => boolean) { super(false); - this.moveIgnoreFunc = moveIgnoreFunc || ((pokemon, move) => true); + this.moveIgnoreFunc = moveIgnoreFunc || ((_pokemon, _move) => true); } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return this.moveIgnoreFunc(pokemon, (args[0] as Move)); + override canApply({ pokemon, move }: MoveAbilityBypassAbAttrParams): boolean { + return this.moveIgnoreFunc(pokemon, move); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: MoveAbilityBypassAbAttrParams): void { cancelled.value = true; } } -export class AlwaysHitAbAttr extends AbAttr { } +export class AlwaysHitAbAttr extends AbAttr { + private declare readonly _: never; +} /** Attribute for abilities that allow moves that make contact to ignore protection (i.e. Unseen Fist) */ -export class IgnoreProtectOnContactAbAttr extends AbAttr { } +export class IgnoreProtectOnContactAbAttr extends AbAttr { + private declare readonly _: never; +} + +export interface InfiltratorAbAttrParams extends AbAttrBaseParams { + /** Holds a flag indicating that infiltrator's bypass is active */ + bypassed: BooleanHolder; +} /** * Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(Ability) | Infiltrator}. * Allows the source's moves to bypass the effects of opposing Light Screen, Reflect, Aurora Veil, Safeguard, Mist, and Substitute. + * @sealed */ export class InfiltratorAbAttr extends AbAttr { + private declare readonly _: never; constructor() { super(false); } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return args[0] instanceof BooleanHolder; + /** @returns Whether bypassed has not yet been set */ + override canApply({ bypassed }: InfiltratorAbAttrParams): boolean { + return !bypassed.value; } /** * Sets a flag to bypass screens, Substitute, Safeguard, and Mist - * @param pokemon n/a - * @param passive n/a - * @param simulated n/a - * @param cancelled n/a - * @param args `[0]` a {@linkcode BooleanHolder | BooleanHolder} containing the flag */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: null, args: any[]): void { - const bypassed = args[0]; + override apply({ bypassed }: InfiltratorAbAttrParams): void { bypassed.value = true; } } @@ -5051,21 +5789,40 @@ export class InfiltratorAbAttr extends AbAttr { * Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Magic Bounce}. * Allows the source to bounce back {@linkcode MoveFlags.REFLECTABLE | Reflectable} * moves as if the user had used {@linkcode MoveId.MAGIC_COAT | Magic Coat}. + * @sealed + * @todo Make reflection a part of this ability's effects */ -export class ReflectStatusMoveAbAttr extends AbAttr { } +export class ReflectStatusMoveAbAttr extends AbAttr { + private declare readonly _: never; +} +// TODO: Make these ability attributes be flags instead of dummy attributes +/** @sealed */ export class NoTransformAbilityAbAttr extends AbAttr { + private declare readonly _: never; constructor() { super(false); } } +/** @sealed */ export class NoFusionAbilityAbAttr extends AbAttr { + private declare readonly _: never; constructor() { super(false); } } +export interface IgnoreTypeImmunityAbAttrParams extends AbAttrBaseParams { + /** The type of the move being used */ + readonly moveType: PokemonType; + /** The type being checked for */ + readonly defenderType: PokemonType; + /** Holds whether the type immunity should be bypassed */ + cancelled: BooleanHolder; +} + +/** @sealed */ export class IgnoreTypeImmunityAbAttr extends AbAttr { private defenderType: PokemonType; private allowedMoveTypes: PokemonType[]; @@ -5076,17 +5833,25 @@ export class IgnoreTypeImmunityAbAttr extends AbAttr { this.allowedMoveTypes = allowedMoveTypes; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return this.defenderType === (args[1] as PokemonType) && this.allowedMoveTypes.includes(args[0] as PokemonType); + override canApply({ moveType, defenderType }: IgnoreTypeImmunityAbAttrParams): boolean { + return this.defenderType === defenderType && this.allowedMoveTypes.includes(moveType); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: IgnoreTypeImmunityAbAttrParams): void { cancelled.value = true; } } +export interface IgnoreTypeStatusEffectImmunityAbAttrParams extends AbAttrParamsWithCancel { + /** The status effect being applied */ + readonly statusEffect: StatusEffect; + /** Holds whether the type immunity should be bypassed */ + readonly defenderType: PokemonType; +} + /** * Ignores the type immunity to Status Effects of the defender if the defender is of a certain type + * @sealed */ export class IgnoreTypeStatusEffectImmunityAbAttr extends AbAttr { private statusEffect: StatusEffect[]; @@ -5099,11 +5864,11 @@ export class IgnoreTypeStatusEffectImmunityAbAttr extends AbAttr { this.defenderType = defenderType; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return this.statusEffect.includes(args[0] as StatusEffect) && this.defenderType.includes(args[1] as PokemonType); + override canApply({ statusEffect, defenderType, cancelled }: IgnoreTypeStatusEffectImmunityAbAttrParams): boolean { + return !cancelled.value && this.statusEffect.includes(statusEffect) && this.defenderType.includes(defenderType); } - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { + override apply({ cancelled }: IgnoreTypeStatusEffectImmunityAbAttrParams): void { cancelled.value = true; } } @@ -5112,67 +5877,43 @@ export class IgnoreTypeStatusEffectImmunityAbAttr extends AbAttr { * Gives money to the user after the battle. * * @extends PostBattleAbAttr - * @see {@linkcode applyPostBattle} */ export class MoneyAbAttr extends PostBattleAbAttr { - constructor() { - super(); + override canApply({ simulated, victory }: PostBattleAbAttrParams): boolean { + // TODO: Consider moving the simulated check to the apply method + return !simulated && victory; } - override canApplyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return !simulated && args[0]; - } - - /** - * @param pokemon {@linkcode Pokemon} that is the user of this ability. - * @param passive N/A - * @param args - `[0]`: boolean for if the battle ended in a victory - */ - override applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { + override apply(_params: PostBattleAbAttrParams): void { globalScene.currentBattle.moneyScattered += globalScene.getWaveMoneyAmount(0.2); } } +// TODO: Consider removing this class and just using the PostSummonStatStageChangeAbAttr with a conditionalAttr +// that checks for the presence of the tag. /** * Applies a stat change after a Pokémon is summoned, * conditioned on the presence of a specific arena tag. - * - * @extends PostSummonStatStageChangeAbAttr + * @sealed */ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageChangeAbAttr { - /** - * The type of arena tag that conditions the stat change. - * @private - */ - private tagType: ArenaTagType; + /** The type of arena tag that conditions the stat change. */ + private arenaTagType: ArenaTagType; /** * Creates an instance of PostSummonStatStageChangeOnArenaAbAttr. * Initializes the stat change to increase Attack by 1 stage if the specified arena tag is present. * - * @param {ArenaTagType} tagType - The type of arena tag to check for. + * @param tagType - The type of arena tag to check for. */ constructor(tagType: ArenaTagType) { - super([ Stat.ATK ], 1, true, false); - this.tagType = tagType; + super([Stat.ATK], 1, true, false); + this.arenaTagType = tagType; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const side = pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - return (globalScene.arena.getTagOnSide(this.tagType, side) ?? false) - && super.canApplyPostSummon(pokemon, passive, simulated, args); - } - - /** - * Applies the post-summon stat change if the specified arena tag is present on pokemon's side. - * This is used in Wind Rider ability. - * - * @param {Pokemon} pokemon - The Pokémon being summoned. - * @param {boolean} passive - Whether the effect is passive. - * @param {any[]} args - Additional arguments. - */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { - super.applyPostSummon(pokemon, passive, simulated, args); + override canApply(params: AbAttrBaseParams): boolean { + const side = params.pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; + return (globalScene.arena.getTagOnSide(this.arenaTagType, side) ?? false) && super.canApply(params); } } @@ -5181,15 +5922,21 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC * This is used in the Disguise and Ice Face abilities. * * Does not apply to a user's substitute - * @extends ReceivedMoveDamageMultiplierAbAttr + * @sealed */ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { private multiplier: number; private tagType: BattlerTagType; - private recoilDamageFunc?: ((pokemon: Pokemon) => number); + private recoilDamageFunc?: (pokemon: Pokemon) => number; private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string; - constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) { + constructor( + condition: PokemonDefendCondition, + multiplier: number, + tagType: BattlerTagType, + triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, + recoilDamageFunc?: (pokemon: Pokemon) => number, + ) { super(condition, multiplier); this.multiplier = multiplier; @@ -5198,39 +5945,34 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { this.triggerMessageFunc = triggerMessageFunc; } - override canApplyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: BooleanHolder | null, args: any[]): boolean { - return this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon); + override canApply({ pokemon, opponent, move }: PreDefendModifyDamageAbAttrParams): boolean { + // TODO: Investigate whether the substitute check can be removed, as it should be accounted for in the move effect phase + return this.condition(pokemon, opponent, move) && !move.hitsSubstitute(opponent, pokemon); } /** * Applies the pre-defense ability to the Pokémon. * Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form. - * - * @param pokemon The Pokémon with the ability. - * @param _passive n/a - * @param attacker The attacking Pokémon. - * @param move The move being used. - * @param _cancelled n/a - * @param args Additional arguments. */ - override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: BooleanHolder, args: any[]): void { + override apply({ pokemon, simulated, damage }: PreDefendModifyDamageAbAttrParams): void { if (!simulated) { - (args[0] as NumberHolder).value = this.multiplier; + damage.value = this.multiplier; pokemon.removeTag(this.tagType); if (this.recoilDamageFunc) { - pokemon.damageAndUpdate(this.recoilDamageFunc(pokemon), { result: HitResult.INDIRECT, ignoreSegments: true, ignoreFaintPhase: true }); + pokemon.damageAndUpdate(this.recoilDamageFunc(pokemon), { + result: HitResult.INDIRECT, + ignoreSegments: true, + ignoreFaintPhase: true, + }); } } } /** * Gets the message triggered when the Pokémon avoids damage using the form-changing ability. - * @param pokemon The Pokémon with the ability. - * @param abilityName The name of the ability. - * @param _args n/a * @returns The trigger message. */ - getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { + override getTriggerMessage({ pokemon }: PreDefendModifyDamageAbAttrParams, abilityName: string): string { return this.triggerMessageFunc(pokemon, abilityName); } } @@ -5241,39 +5983,49 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { * @see {@linkcode applyPreSummon()} */ export class PreSummonAbAttr extends AbAttr { - applyPreSummon(pokemon: Pokemon, passive: boolean, args: any[]): void {} + private declare readonly _: never; + apply(_params: Closed): void {} - canApplyPreSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + canApply(_params: Closed): boolean { return true; } } +/** @sealed */ export class IllusionPreSummonAbAttr extends PreSummonAbAttr { /** * Apply a new illusion when summoning Zoroark if the illusion is available * * @param pokemon - The Pokémon with the Illusion ability. - * @param passive - N/A - * @param args - N/A - * @returns Whether the illusion was applied. */ - override applyPreSummon(pokemon: Pokemon, passive: boolean, args: any[]): void { - const party: Pokemon[] = (pokemon.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter(p => p.isAllowedInBattle()); - const lastPokemon: Pokemon = party.filter(p => p !==pokemon).at(-1) || pokemon; - pokemon.setIllusion(lastPokemon); + override apply({ pokemon }: AbAttrBaseParams): void { + const party: Pokemon[] = (pokemon.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter( + p => p.isAllowedInBattle(), + ); + let illusionPokemon: Pokemon | PokemonSpecies; + if (pokemon.hasTrainer()) { + illusionPokemon = party.filter(p => p !== pokemon).at(-1) || pokemon; + } else { + illusionPokemon = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, pokemon.level); + } + pokemon.setIllusion(illusionPokemon); } - override canApplyPreSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + /** @returns Whether the illusion can be applied. */ + override canApply({ pokemon }: AbAttrBaseParams): boolean { if (pokemon.hasTrainer()) { - const party: Pokemon[] = (pokemon.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter(p => p.isAllowedInBattle()); - const lastPokemon: Pokemon = party.filter(p => p !==pokemon).at(-1) || pokemon; + const party: Pokemon[] = (pokemon.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter( + p => p.isAllowedInBattle(), + ); + const lastPokemon: Pokemon = party.filter(p => p !== pokemon).at(-1) || pokemon; const speciesId = lastPokemon.species.speciesId; // If the last conscious Pokémon in the party is a Terastallized Ogerpon or Terapagos, Illusion will not activate. // Illusion will also not activate if the Pokémon with Illusion is Terastallized and the last Pokémon in the party is Ogerpon or Terapagos. if ( lastPokemon === pokemon || - ((speciesId === SpeciesId.OGERPON || speciesId === SpeciesId.TERAPAGOS) && (lastPokemon.isTerastallized || pokemon.isTerastallized)) + ((speciesId === SpeciesId.OGERPON || speciesId === SpeciesId.TERAPAGOS) && + (lastPokemon.isTerastallized || pokemon.isTerastallized)) ) { return false; } @@ -5282,33 +6034,35 @@ export class IllusionPreSummonAbAttr extends PreSummonAbAttr { } } +/** @sealed */ export class IllusionBreakAbAttr extends AbAttr { - override apply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder | null, _args: any[]): void { + private declare readonly _: never; + // TODO: Consider adding a `canApply` method that checks if the pokemon has an active illusion + override apply({ pokemon }: AbAttrBaseParams): void { pokemon.breakIllusion(); pokemon.summonData.illusionBroken = true; } } +/** @sealed */ export class PostDefendIllusionBreakAbAttr extends PostDefendAbAttr { /** * Destroy the illusion upon taking damage - * - * @param pokemon - The Pokémon with the Illusion ability. - * @param passive - unused - * @param attacker - The attacking Pokémon. - * @param move - The move being used. - * @param hitResult - The type of hitResult the pokemon got - * @param args - unused * @returns - Whether the illusion was destroyed. */ - override applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): void { + override apply({ pokemon }: PostMoveInteractionAbAttrParams): void { pokemon.breakIllusion(); pokemon.summonData.illusionBroken = true; } - override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - const breakIllusion: HitResult[] = [ HitResult.EFFECTIVE, HitResult.SUPER_EFFECTIVE, HitResult.NOT_VERY_EFFECTIVE, HitResult.ONE_HIT_KO ]; - return breakIllusion.includes(hitResult) && !!pokemon.summonData.illusion + override canApply({ pokemon, hitResult }: PostMoveInteractionAbAttrParams): boolean { + const breakIllusion: HitResult[] = [ + HitResult.EFFECTIVE, + HitResult.SUPER_EFFECTIVE, + HitResult.NOT_VERY_EFFECTIVE, + HitResult.ONE_HIT_KO, + ]; + return breakIllusion.includes(hitResult) && !!pokemon.summonData.illusion; } } @@ -5317,106 +6071,112 @@ export class IllusionPostBattleAbAttr extends PostBattleAbAttr { * Break the illusion once the battle ends * * @param pokemon - The Pokémon with the Illusion ability. - * @param passive - Unused - * @param args - Unused + * @param _passive - Unused + * @param _args - Unused * @returns - Whether the illusion was applied. */ - override applyPostBattle(pokemon: Pokemon, passive: boolean, simulated:boolean, args: any[]): void { - pokemon.breakIllusion() + override apply({ pokemon }: PostBattleAbAttrParams): void { + pokemon.breakIllusion(); } } +export interface BypassSpeedChanceAbAttrParams extends AbAttrBaseParams { + /** Holds whether the speed check is bypassed after ability application */ + bypass: BooleanHolder; +} /** * If a Pokémon with this Ability selects a damaging move, it has a 30% chance of going first in its priority bracket. If the Ability activates, this is announced at the start of the turn (after move selection). - * - * @extends AbAttr + * @sealed */ export class BypassSpeedChanceAbAttr extends AbAttr { public chance: number; /** - * @param {number} chance probability of ability being active. + * @param chance - Probability of the ability activating */ constructor(chance: number) { super(true); this.chance = chance; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const bypassSpeed = args[0] as BooleanHolder; + override canApply({ bypass, simulated, pokemon }: BypassSpeedChanceAbAttrParams): boolean { + // TODO: Consider whether we can move the simulated check to the `apply` method + // May be difficult as we likely do not want to modify the randBattleSeed const turnCommand = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; const isCommandFight = turnCommand?.command === Command.FIGHT; const move = turnCommand?.move?.move ? allMoves[turnCommand.move.move] : null; const isDamageMove = move?.category === MoveCategory.PHYSICAL || move?.category === MoveCategory.SPECIAL; - return !simulated && !bypassSpeed.value && pokemon.randBattleSeedInt(100) < this.chance && isCommandFight && isDamageMove; + return ( + !simulated && !bypass.value && pokemon.randBattleSeedInt(100) < this.chance && isCommandFight && isDamageMove + ); } /** * bypass move order in their priority bracket when pokemon choose damaging move - * @param {Pokemon} pokemon {@linkcode Pokemon} the Pokemon applying this ability - * @param {boolean} passive N/A - * @param {BooleanHolder} cancelled N/A - * @param {any[]} args [0] {@linkcode BooleanHolder} set to true when the ability activated */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - const bypassSpeed = args[0] as BooleanHolder; - bypassSpeed.value = true; + override apply({ bypass }: BypassSpeedChanceAbAttrParams): void { + bypass.value = true; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage({ pokemon }: BypassSpeedChanceAbAttrParams, _abilityName: string): string { return i18next.t("abilityTriggers:quickDraw", { pokemonName: getPokemonNameWithAffix(pokemon) }); } } +export interface PreventBypassSpeedChanceAbAttrParams extends AbAttrBaseParams { + /** Holds whether the speed check is bypassed after ability application */ + bypass: BooleanHolder; + /** Holds whether the Pokemon can check held items for Quick Claw's effects */ + canCheckHeldItems: BooleanHolder; +} + /** * This attribute checks if a Pokemon's move meets a provided condition to determine if the Pokemon can use Quick Claw * It was created because Pokemon with the ability Mycelium Might cannot access Quick Claw's benefits when using status moves. -*/ + * @sealed + */ export class PreventBypassSpeedChanceAbAttr extends AbAttr { - private condition: ((pokemon: Pokemon, move: Move) => boolean); + private condition: (pokemon: Pokemon, move: Move) => boolean; /** - * @param {function} condition - checks if a move meets certain conditions + * @param condition - checks if a move meets certain conditions */ constructor(condition: (pokemon: Pokemon, move: Move) => boolean) { super(true); this.condition = condition; } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: PreventBypassSpeedChanceAbAttrParams): boolean { + // TODO: Consider having these be passed as parameters instead of being retrieved here const turnCommand = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; const isCommandFight = turnCommand?.command === Command.FIGHT; const move = turnCommand?.move?.move ? allMoves[turnCommand.move.move] : null; return isCommandFight && this.condition(pokemon, move!); } - /** - * @argument {boolean} bypassSpeed - determines if a Pokemon is able to bypass speed at the moment - * @argument {boolean} canCheckHeldItems - determines if a Pokemon has access to Quick Claw's effects or not - */ - override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder, args: any[]): void { - const bypassSpeed = args[0] as BooleanHolder; - const canCheckHeldItems = args[1] as BooleanHolder; - bypassSpeed.value = false; + override apply({ bypass, canCheckHeldItems }: PreventBypassSpeedChanceAbAttrParams): void { + bypass.value = false; canCheckHeldItems.value = false; } } +// Also consider making this a postTerrainChange attribute instead of a post-summon attribute /** * This applies a terrain-based type change to the Pokemon. * Used by Mimicry. + * @sealed */ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { constructor() { super(true); } - override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { + override canApply({ pokemon }: AbAttrBaseParams): boolean { return !pokemon.isTerastallized; } - override apply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder, _args: any[]): void { + override apply({ pokemon }: AbAttrBaseParams): void { const currentTerrain = globalScene.arena.getTerrainType(); const typeChange: PokemonType[] = this.determineTypeChange(pokemon, currentTerrain); if (typeChange.length !== 0) { @@ -5458,82 +6218,14 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { return typeChange; } - override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - return globalScene.arena.getTerrainType() !== TerrainType.NONE && - this.canApply(pokemon, passive, simulated, args); - } - - /** - * Checks if the Pokemon should change types if summoned into an active terrain - */ - override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void { - this.apply(pokemon, passive, simulated, new BooleanHolder(false), []); - } - - override getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]) { + override getTriggerMessage({ pokemon }: AbAttrBaseParams, _abilityName: string) { const currentTerrain = globalScene.arena.getTerrainType(); const pokemonNameWithAffix = getPokemonNameWithAffix(pokemon); if (currentTerrain === TerrainType.NONE) { return i18next.t("abilityTriggers:pokemonTypeChangeRevert", { pokemonNameWithAffix }); - } else { - const moveType = i18next.t(`pokemonInfo:Type.${PokemonType[this.determineTypeChange(pokemon, currentTerrain)[0]]}`); - return i18next.t("abilityTriggers:pokemonTypeChange", { pokemonNameWithAffix, moveType }); } - } -} - -function applySingleAbAttrs( - pokemon: Pokemon, - passive: boolean, - attrType: Constructor, - applyFunc: AbAttrApplyFunc, - successFunc: AbAttrSuccessFunc, - args: any[], - gainedMidTurn: boolean = false, - simulated: boolean = false, - messages: string[] = [] -) { - if (!pokemon?.canApplyAbility(passive) || (passive && (pokemon.getPassiveAbility().id === pokemon.getAbility().id))) { - return; - } - - const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility(); - if (gainedMidTurn && ability.getAttrs(attrType).some(attr => attr instanceof PostSummonAbAttr && !attr.shouldActivateOnGain())) { - return; - } - - for (const attr of ability.getAttrs(attrType)) { - const condition = attr.getCondition(); - let abShown = false; - if (condition && !condition(pokemon) || !successFunc(attr, passive)) { - continue; - } - - globalScene.setPhaseQueueSplice(); - - if (attr.showAbility && !simulated) { - globalScene.queueAbilityDisplay(pokemon, passive, true); - abShown = true; - } - const message = attr.getTriggerMessage(pokemon, ability.name, args); - if (message) { - if (!simulated) { - globalScene.queueMessage(message); - } - messages.push(message); - } - - applyFunc(attr, passive); - - if (abShown) { - globalScene.queueAbilityDisplay(pokemon, passive, false); - } - - if (!simulated) { - pokemon.waveData.abilitiesApplied.add(ability.id); - } - - globalScene.clearPhaseQueueSplice(); + const moveType = i18next.t(`pokemonInfo:Type.${PokemonType[this.determineTypeChange(pokemon, currentTerrain)[0]]}`); + return i18next.t("abilityTriggers:pokemonTypeChange", { pokemonNameWithAffix, moveType }); } } @@ -5546,6 +6238,7 @@ class ForceSwitchOutHelper { * @param pokemon The {@linkcode Pokemon} attempting to switch out. * @returns `true` if the switch is successful */ + // TODO: Make this cancel pending move phases on the switched out target public switchOutLogic(pokemon: Pokemon): boolean { const switchOutTarget = pokemon; /** @@ -5553,34 +6246,51 @@ class ForceSwitchOutHelper { * - Whether there are available party members to switch in. * - If the Pokémon is still alive (hp > 0), and if so, it leaves the field and a new SwitchPhase is initiated. */ - if (switchOutTarget instanceof PlayerPokemon) { - if (globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + if (switchOutTarget.isPlayer()) { + if (globalScene.getPlayerParty().filter(p => p.isAllowedInBattle() && !p.isOnField()).length < 1) { return false; } if (switchOutTarget.hp > 0) { switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - globalScene.prependToPhase(new SwitchPhase(this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase); + globalScene.phaseManager.prependNewToPhase( + "MoveEndPhase", + "SwitchPhase", + this.switchType, + switchOutTarget.getFieldIndex(), + true, + true, + ); return true; } - /** - * For non-wild battles, it checks if the opposing party has any available Pokémon to switch in. - * If yes, the Pokémon leaves the field and a new SwitchSummonPhase is initiated. - */ + /** + * For non-wild battles, it checks if the opposing party has any available Pokémon to switch in. + * If yes, the Pokémon leaves the field and a new SwitchSummonPhase is initiated. + */ } else if (globalScene.currentBattle.battleType !== BattleType.WILD) { - if (globalScene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + if (globalScene.getEnemyParty().filter(p => p.isAllowedInBattle() && !p.isOnField()).length < 1) { return false; } if (switchOutTarget.hp > 0) { switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - const summonIndex = (globalScene.currentBattle.trainer ? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0); - globalScene.prependToPhase(new SwitchSummonPhase(this.switchType, switchOutTarget.getFieldIndex(), summonIndex, false, false), MoveEndPhase); + const summonIndex = globalScene.currentBattle.trainer + ? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) + : 0; + globalScene.phaseManager.prependNewToPhase( + "MoveEndPhase", + "SwitchSummonPhase", + this.switchType, + switchOutTarget.getFieldIndex(), + summonIndex, + false, + false, + ); return true; } - /** - * For wild Pokémon battles, the Pokémon will flee if the conditions are met (waveIndex and double battles). - * It will not flee if it is a Mystery Encounter with fleeing disabled (checked in `getSwitchOutCondition()`) or if it is a wave 10x wild boss - */ + /** + * For wild Pokémon battles, the Pokémon will flee if the conditions are met (waveIndex and double battles). + * It will not flee if it is a Mystery Encounter with fleeing disabled (checked in `getSwitchOutCondition()`) or if it is a wave 10x wild boss + */ } else { const allyPokemon = switchOutTarget.getAlly(); @@ -5590,7 +6300,12 @@ class ForceSwitchOutHelper { if (switchOutTarget.hp > 0) { switchOutTarget.leaveField(false); - globalScene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); + globalScene.phaseManager.queueMessage( + i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), + null, + true, + 500, + ); if (globalScene.currentBattle.double && !isNullOrUndefined(allyPokemon)) { globalScene.redirectPokemonMoves(switchOutTarget, allyPokemon); } @@ -5600,13 +6315,13 @@ class ForceSwitchOutHelper { globalScene.clearEnemyHeldItemModifiers(); if (switchOutTarget.hp) { - globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.phaseManager.pushNew("BattleEndPhase", false); if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { - globalScene.pushPhase(new SelectBiomePhase()); + globalScene.phaseManager.pushNew("SelectBiomePhase"); } - globalScene.pushPhase(new NewBattlePhase()); + globalScene.phaseManager.pushNew("NewBattlePhase"); } } } @@ -5622,11 +6337,11 @@ class ForceSwitchOutHelper { */ public getSwitchOutCondition(pokemon: Pokemon, opponent: Pokemon): boolean { const switchOutTarget = pokemon; - const player = switchOutTarget instanceof PlayerPokemon; + const player = switchOutTarget.isPlayer(); if (player) { const blockedByAbility = new BooleanHolder(false); - applyAbAttrs(ForceSwitchOutImmunityAbAttr, opponent, blockedByAbility); + applyAbAttrs("ForceSwitchOutImmunityAbAttr", { pokemon: opponent, cancelled: blockedByAbility }); return !blockedByAbility.value; } @@ -5636,14 +6351,24 @@ class ForceSwitchOutHelper { } } - if (!player && globalScene.currentBattle.isBattleMysteryEncounter() && !globalScene.currentBattle.mysteryEncounter?.fleeAllowed) { + if ( + !player && + globalScene.currentBattle.isBattleMysteryEncounter() && + !globalScene.currentBattle.mysteryEncounter?.fleeAllowed + ) { return false; } const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); - return (!player && globalScene.currentBattle.battleType === BattleType.WILD) - || party.filter(p => p.isAllowedInBattle() && !p.isOnField() - && (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > 0; + return ( + (!player && globalScene.currentBattle.battleType === BattleType.WILD) || + party.filter( + p => + p.isAllowedInBattle() && + !p.isOnField() && + (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot), + ).length > 0 + ); } /** @@ -5654,8 +6379,10 @@ class ForceSwitchOutHelper { */ public getFailedText(target: Pokemon): string | null { const blockedByAbility = new BooleanHolder(false); - applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility); - return blockedByAbility.value ? i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) }) : null; + applyAbAttrs("ForceSwitchOutImmunityAbAttr", { pokemon: target, cancelled: blockedByAbility }); + return blockedByAbility.value + ? i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) }) + : null; } } @@ -5677,29 +6404,21 @@ function calculateShellBellRecovery(pokemon: Pokemon): number { return 0; } +export interface PostDamageAbAttrParams extends AbAttrBaseParams { + /** The pokemon that caused the damage; omitted if the damage was not from a pokemon */ + source?: Pokemon; + /** The amount of damage that was dealt */ + readonly damage: number; +} /** * Triggers after the Pokemon takes any damage - * @extends AbAttr */ export class PostDamageAbAttr extends AbAttr { - public canApplyPostDamage( - pokemon: Pokemon, - damage: number, - passive: boolean, - simulated: boolean, - args: any[], - source?: Pokemon): boolean { + override canApply(_params: PostDamageAbAttrParams): boolean { return true; } - public applyPostDamage( - pokemon: Pokemon, - damage: number, - passive: boolean, - simulated: boolean, - args: any[], - source?: Pokemon, - ): void {} + override apply(_params: PostDamageAbAttrParams): void {} } /** @@ -5709,8 +6428,8 @@ export class PostDamageAbAttr extends AbAttr { * * Used by Wimp Out and Emergency Exit * - * @extends PostDamageAbAttr * @see {@linkcode applyPostDamage} + * @sealed */ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { private helper: ForceSwitchOutHelper = new ForceSwitchOutHelper(SwitchType.SWITCH); @@ -5722,16 +6441,10 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { } // TODO: Refactor to use more early returns - public override canApplyPostDamage( - pokemon: Pokemon, - damage: number, - passive: boolean, - simulated: boolean, - args: any[], - source?: Pokemon): boolean { + public override canApply({ pokemon, source, damage }: PostDamageAbAttrParams): boolean { const moveHistory = pokemon.getMoveHistory(); // Will not activate when the Pokémon's HP is lowered by cutting its own HP - const fordbiddenAttackingMoves = [ MoveId.BELLY_DRUM, MoveId.SUBSTITUTE, MoveId.CURSE, MoveId.PAIN_SPLIT ]; + const fordbiddenAttackingMoves = [MoveId.BELLY_DRUM, MoveId.SUBSTITUTE, MoveId.CURSE, MoveId.PAIN_SPLIT]; if (moveHistory.length > 0) { const lastMoveUsed = moveHistory[moveHistory.length - 1]; if (fordbiddenAttackingMoves.includes(lastMoveUsed.move)) { @@ -5740,20 +6453,25 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { } // Dragon Tail and Circle Throw switch out Pokémon before the Ability activates. - const fordbiddenDefendingMoves = [ MoveId.DRAGON_TAIL, MoveId.CIRCLE_THROW ]; + const fordbiddenDefendingMoves = [MoveId.DRAGON_TAIL, MoveId.CIRCLE_THROW]; if (source) { const enemyMoveHistory = source.getMoveHistory(); if (enemyMoveHistory.length > 0) { const enemyLastMoveUsed = enemyMoveHistory[enemyMoveHistory.length - 1]; // Will not activate if the Pokémon's HP falls below half while it is in the air during Sky Drop. - if (fordbiddenDefendingMoves.includes(enemyLastMoveUsed.move) || enemyLastMoveUsed.move === MoveId.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER) { + if ( + fordbiddenDefendingMoves.includes(enemyLastMoveUsed.move) || + (enemyLastMoveUsed.move === MoveId.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER) + ) { return false; - // Will not activate if the Pokémon's HP falls below half by a move affected by Sheer Force. - // TODO: Make this use the sheer force disable condition - } else if (allMoves[enemyLastMoveUsed.move].chance >= 0 && source.hasAbility(AbilityId.SHEER_FORCE)) { + // Will not activate if the Pokémon's HP falls below half by a move affected by Sheer Force. + // TODO: Make this use the sheer force disable condition + } + if (allMoves[enemyLastMoveUsed.move].chance >= 0 && source.hasAbility(AbilityId.SHEER_FORCE)) { return false; + } // Activate only after the last hit of multistrike moves - } else if (source.turnData.hitsLeft > 1) { + if (source.turnData.hitsLeft > 1) { return false; } if (source.turnData.hitCount > 1) { @@ -5781,634 +6499,240 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { * Applies the switch-out logic after the Pokémon takes damage. * Checks various conditions based on the moves used by the Pokémon, the opponents' moves, and * the Pokémon's health after damage to determine whether the switch-out should occur. - * - * @param pokemon The Pokémon that took damage. - * @param damage N/A - * @param passive N/A - * @param simulated Whether the ability is being simulated. - * @param args N/A - * @param source N/A */ - public override applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[], source?: Pokemon): void { + public override apply({ pokemon }: PostDamageAbAttrParams): void { + // TODO: Consider respecting the `simulated` flag here this.helper.switchOutLogic(pokemon); } } -function applyAbAttrsInternal( - attrType: Constructor, - pokemon: Pokemon | null, - applyFunc: AbAttrApplyFunc, - successFunc: AbAttrSuccessFunc, - args: any[], - simulated: boolean = false, - messages: string[] = [], - gainedMidTurn = false -) { - for (const passive of [ false, true ]) { - if (pokemon) { - applySingleAbAttrs(pokemon, passive, attrType, applyFunc, successFunc, args, gainedMidTurn, simulated, messages); - globalScene.clearPhaseQueueSplice(); - } - } -} - -export function applyAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - cancelled: BooleanHolder | null, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args), - (attr, passive) => attr.canApply(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPostBattleInitAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostBattleInit(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPostBattleInit(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPreDefendAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - attacker: Pokemon, - move: Move | null, - cancelled: BooleanHolder | null, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args), - (attr, passive) => attr.canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args), - args, - simulated, - ); -} - -export function applyPostDefendAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - attacker: Pokemon, - move: Move, - hitResult: HitResult | null, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args), - (attr, passive) => attr.canApplyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args), args, - simulated, - ); -} - -export function applyPostMoveUsedAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - move: PokemonMove, - source: Pokemon, - targets: BattlerIndex[], - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostMoveUsed(pokemon, move, source, targets, simulated, args), - (attr, passive) => attr.canApplyPostMoveUsed(pokemon, move, source, targets, simulated, args), - args, - simulated, - ); -} - -export function applyStatMultiplierAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - stat: BattleStat, - statValue: NumberHolder, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyStatStage(pokemon, passive, simulated, stat, statValue, args), - (attr, passive) => attr.canApplyStatStage(pokemon, passive, simulated, stat, statValue, args), - args, - ); -} /** - * Applies an ally's Stat multiplier attribute - * @param attrType - {@linkcode AllyStatMultiplierAbAttr} should always be AllyStatMultiplierAbAttr for the time being - * @param pokemon - The {@linkcode Pokemon} with the ability - * @param stat - The type of the checked {@linkcode Stat} - * @param statValue - {@linkcode NumberHolder} containing the value of the checked stat - * @param checkedPokemon - The {@linkcode Pokemon} with the checked stat - * @param ignoreAbility - Whether or not the ability should be ignored by the pokemon or its move. - * @param args - unused + * Map of all ability attribute constructors, for use with the `.is` method. */ -export function applyAllyStatMultiplierAbAttrs(attrType: Constructor, - pokemon: Pokemon, stat: BattleStat, statValue: NumberHolder, simulated: boolean = false, checkedPokemon: Pokemon, ignoreAbility: boolean, ...args: any[] -): void { - return applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyAllyStat(pokemon, passive, simulated, stat, statValue, checkedPokemon, ignoreAbility, args), - (attr, passive) => attr.canApplyAllyStat(pokemon, passive, simulated, stat, statValue, checkedPokemon, ignoreAbility, args), - args, - simulated, - ); -} - -export function applyPostSetStatusAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - effect: StatusEffect, - sourcePokemon?: Pokemon | null, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args), - (attr, passive) => attr.canApplyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args), - args, - simulated, - ); -} - -export function applyPostDamageAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - damage: number, - passive: boolean, - simulated = false, - args: any[], - source?: Pokemon, -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostDamage(pokemon, damage, passive, simulated, args, source), - (attr, passive) => attr.canApplyPostDamage(pokemon, damage, passive, simulated, args, source), - args, - ); -} +const AbilityAttrs = Object.freeze({ + BlockRecoilDamageAttr, + DoubleBattleChanceAbAttr, + PostBattleInitAbAttr, + PostBattleInitFormChangeAbAttr, + PostTeraFormChangeStatChangeAbAttr, + ClearWeatherAbAttr, + ClearTerrainAbAttr, + PreDefendAbAttr, + PreDefendFullHpEndureAbAttr, + BlockItemTheftAbAttr, + StabBoostAbAttr, + ReceivedMoveDamageMultiplierAbAttr, + AlliedFieldDamageReductionAbAttr, + ReceivedTypeDamageMultiplierAbAttr, + TypeImmunityAbAttr, + AttackTypeImmunityAbAttr, + TypeImmunityHealAbAttr, + NonSuperEffectiveImmunityAbAttr, + FullHpResistTypeAbAttr, + PostDefendAbAttr, + FieldPriorityMoveImmunityAbAttr, + PostStatStageChangeAbAttr, + MoveImmunityAbAttr, + WonderSkinAbAttr, + MoveImmunityStatStageChangeAbAttr, + ReverseDrainAbAttr, + PostDefendStatStageChangeAbAttr, + PostDefendHpGatedStatStageChangeAbAttr, + PostDefendApplyArenaTrapTagAbAttr, + PostDefendApplyBattlerTagAbAttr, + PostDefendTypeChangeAbAttr, + PostDefendTerrainChangeAbAttr, + PostDefendContactApplyStatusEffectAbAttr, + EffectSporeAbAttr, + PostDefendContactApplyTagChanceAbAttr, + PostReceiveCritStatStageChangeAbAttr, + PostDefendContactDamageAbAttr, + PostDefendPerishSongAbAttr, + PostDefendWeatherChangeAbAttr, + PostDefendAbilitySwapAbAttr, + PostDefendAbilityGiveAbAttr, + PostDefendMoveDisableAbAttr, + PostStatStageChangeStatStageChangeAbAttr, + PreAttackAbAttr, + MoveEffectChanceMultiplierAbAttr, + IgnoreMoveEffectsAbAttr, + VariableMovePowerAbAttr, + FieldPreventExplosiveMovesAbAttr, + FieldMultiplyStatAbAttr, + MoveTypeChangeAbAttr, + PokemonTypeChangeAbAttr, + AddSecondStrikeAbAttr, + DamageBoostAbAttr, + MovePowerBoostAbAttr, + MoveTypePowerBoostAbAttr, + LowHpMoveTypePowerBoostAbAttr, + VariableMovePowerBoostAbAttr, + FieldMovePowerBoostAbAttr, + PreAttackFieldMoveTypePowerBoostAbAttr, + FieldMoveTypePowerBoostAbAttr, + UserFieldMoveTypePowerBoostAbAttr, + AllyMoveCategoryPowerBoostAbAttr, + StatMultiplierAbAttr, + PostAttackAbAttr, + AllyStatMultiplierAbAttr, + ExecutedMoveAbAttr, + GorillaTacticsAbAttr, + PostAttackStealHeldItemAbAttr, + PostAttackApplyStatusEffectAbAttr, + PostAttackContactApplyStatusEffectAbAttr, + PostAttackApplyBattlerTagAbAttr, + PostDefendStealHeldItemAbAttr, + PostSetStatusAbAttr, + SynchronizeStatusAbAttr, + PostVictoryAbAttr, + PostVictoryFormChangeAbAttr, + PostKnockOutAbAttr, + PostKnockOutStatStageChangeAbAttr, + CopyFaintedAllyAbilityAbAttr, + IgnoreOpponentStatStagesAbAttr, + IntimidateImmunityAbAttr, + PostIntimidateStatStageChangeAbAttr, + PostSummonAbAttr, + PostSummonRemoveEffectAbAttr, + PostSummonRemoveArenaTagAbAttr, + PostSummonAddArenaTagAbAttr, + PostSummonMessageAbAttr, + PostSummonUnnamedMessageAbAttr, + PostSummonAddBattlerTagAbAttr, + PostSummonRemoveBattlerTagAbAttr, + PostSummonStatStageChangeAbAttr, + PostSummonAllyHealAbAttr, + PostSummonClearAllyStatStagesAbAttr, + DownloadAbAttr, + PostSummonWeatherChangeAbAttr, + PostSummonTerrainChangeAbAttr, + PostSummonHealStatusAbAttr, + PostSummonFormChangeAbAttr, + PostSummonCopyAbilityAbAttr, + PostSummonUserFieldRemoveStatusEffectAbAttr, + PostSummonCopyAllyStatsAbAttr, + PostSummonTransformAbAttr, + PostSummonWeatherSuppressedFormChangeAbAttr, + PostSummonFormChangeByWeatherAbAttr, + CommanderAbAttr, + PreSwitchOutAbAttr, + PreSwitchOutResetStatusAbAttr, + PreSwitchOutClearWeatherAbAttr, + PreSwitchOutHealAbAttr, + PreSwitchOutFormChangeAbAttr, + PreLeaveFieldAbAttr, + PreLeaveFieldClearWeatherAbAttr, + PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, + PreStatStageChangeAbAttr, + ReflectStatStageChangeAbAttr, + ProtectStatAbAttr, + ConfusionOnStatusEffectAbAttr, + PreSetStatusAbAttr, + PreSetStatusEffectImmunityAbAttr, + StatusEffectImmunityAbAttr, + UserFieldStatusEffectImmunityAbAttr, + ConditionalUserFieldStatusEffectImmunityAbAttr, + ConditionalUserFieldProtectStatAbAttr, + PreApplyBattlerTagAbAttr, + PreApplyBattlerTagImmunityAbAttr, + BattlerTagImmunityAbAttr, + UserFieldBattlerTagImmunityAbAttr, + ConditionalUserFieldBattlerTagImmunityAbAttr, + BlockCritAbAttr, + BonusCritAbAttr, + MultCritAbAttr, + ConditionalCritAbAttr, + BlockNonDirectDamageAbAttr, + BlockStatusDamageAbAttr, + BlockOneHitKOAbAttr, + ChangeMovePriorityAbAttr, + IgnoreContactAbAttr, + PreWeatherEffectAbAttr, + PreWeatherDamageAbAttr, + SuppressWeatherEffectAbAttr, + ForewarnAbAttr, + FriskAbAttr, + PostWeatherChangeAbAttr, + PostWeatherChangeFormChangeAbAttr, + PostWeatherLapseAbAttr, + PostWeatherLapseHealAbAttr, + PostWeatherLapseDamageAbAttr, + PostTerrainChangeAbAttr, + PostTurnAbAttr, + PostTurnStatusHealAbAttr, + PostTurnResetStatusAbAttr, + PostTurnRestoreBerryAbAttr, + CudChewConsumeBerryAbAttr, + CudChewRecordBerryAbAttr, + MoodyAbAttr, + SpeedBoostAbAttr, + PostTurnHealAbAttr, + PostTurnFormChangeAbAttr, + PostTurnHurtIfSleepingAbAttr, + FetchBallAbAttr, + PostBiomeChangeAbAttr, + PostBiomeChangeWeatherChangeAbAttr, + PostBiomeChangeTerrainChangeAbAttr, + PostMoveUsedAbAttr, + PostDancingMoveAbAttr, + PostItemLostAbAttr, + PostItemLostApplyBattlerTagAbAttr, + StatStageChangeMultiplierAbAttr, + StatStageChangeCopyAbAttr, + BypassBurnDamageReductionAbAttr, + ReduceBurnDamageAbAttr, + DoubleBerryEffectAbAttr, + PreventBerryUseAbAttr, + HealFromBerryUseAbAttr, + RunSuccessAbAttr, + CheckTrappedAbAttr, + ArenaTrapAbAttr, + MaxMultiHitAbAttr, + PostBattleAbAttr, + PostBattleLootAbAttr, + PostFaintAbAttr, + PostFaintUnsuppressedWeatherFormChangeAbAttr, + PostFaintContactDamageAbAttr, + PostFaintHPDamageAbAttr, + RedirectMoveAbAttr, + RedirectTypeMoveAbAttr, + BlockRedirectAbAttr, + ReduceStatusEffectDurationAbAttr, + FlinchEffectAbAttr, + FlinchStatStageChangeAbAttr, + IncreasePpAbAttr, + ForceSwitchOutImmunityAbAttr, + ReduceBerryUseThresholdAbAttr, + WeightMultiplierAbAttr, + SyncEncounterNatureAbAttr, + MoveAbilityBypassAbAttr, + AlwaysHitAbAttr, + IgnoreProtectOnContactAbAttr, + InfiltratorAbAttr, + ReflectStatusMoveAbAttr, + NoTransformAbilityAbAttr, + NoFusionAbilityAbAttr, + IgnoreTypeImmunityAbAttr, + IgnoreTypeStatusEffectImmunityAbAttr, + MoneyAbAttr, + PostSummonStatStageChangeOnArenaAbAttr, + FormBlockDamageAbAttr, + PreSummonAbAttr, + IllusionPreSummonAbAttr, + IllusionBreakAbAttr, + PostDefendIllusionBreakAbAttr, + IllusionPostBattleAbAttr, + BypassSpeedChanceAbAttr, + PreventBypassSpeedChanceAbAttr, + TerrainEventTypeChangeAbAttr, + PostDamageAbAttr, + PostDamageForceSwitchAbAttr, +}); /** - * Applies a field Stat multiplier attribute - * @param attrType {@linkcode FieldMultiplyStatAbAttr} should always be FieldMultiplyBattleStatAbAttr for the time being - * @param pokemon {@linkcode Pokemon} the Pokemon applying this ability - * @param stat {@linkcode Stat} the type of the checked stat - * @param statValue {@linkcode NumberHolder} the value of the checked stat - * @param checkedPokemon {@linkcode Pokemon} the Pokemon with the checked stat - * @param hasApplied {@linkcode BooleanHolder} whether or not a FieldMultiplyBattleStatAbAttr has already affected this stat - * @param args unused + * A map of of all {@linkcode AbAttr} constructors */ -export function applyFieldStatMultiplierAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - stat: Stat, - statValue: NumberHolder, - checkedPokemon: Pokemon, - hasApplied: BooleanHolder, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyFieldStat(pokemon, passive, simulated, stat, statValue, checkedPokemon, hasApplied, args), - (attr, passive) => attr.canApplyFieldStat(pokemon, passive, simulated, stat, statValue, checkedPokemon, hasApplied, args), args, - ); -} - -export function applyPreAttackAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - defender: Pokemon | null, - move: Move, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreAttack(pokemon, passive, simulated, defender, move, args), - (attr, passive) => attr.canApplyPreAttack(pokemon, passive, simulated, defender, move, args), - args, - simulated, - ); -} - -export function applyPostAttackAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - defender: Pokemon, - move: Move, - hitResult: HitResult | null, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args), - (attr, passive) => attr.canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args), args, - simulated, - ); -} - -export function applyPostKnockOutAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - knockedOut: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostKnockOut(pokemon, passive, simulated, knockedOut, args), - (attr, passive) => attr.canApplyPostKnockOut(pokemon, passive, simulated, knockedOut, args), - args, - simulated, - ); -} - -export function applyPostVictoryAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostVictory(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPostVictory(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPostSummonAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPostSummon(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPreSummonAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreSummon(pokemon, passive, args), - (attr, passive) => attr.canApplyPreSummon(pokemon, passive, args), - args - ); -} - -export function applyPreSwitchOutAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreSwitchOut(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPreSwitchOut(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPreLeaveFieldAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - return applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => - attr.applyPreLeaveField(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPreLeaveField(pokemon, passive, simulated, args), - args, - simulated - ); -} - -export function applyPreStatStageChangeAbAttrs ( - attrType: Constructor, - pokemon: Pokemon | null, - stat: BattleStat, - cancelled: BooleanHolder, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args), - (attr, passive) => attr.canApplyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args), - args, - simulated, - ); -} - -export function applyPostStatStageChangeAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - stats: BattleStat[], - stages: integer, - selfTarget: boolean, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, _passive) => attr.applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args), - (attr, _passive) => attr.canApplyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args), args, - simulated, - ); -} - -export function applyPreSetStatusAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - effect: StatusEffect | undefined, - cancelled: BooleanHolder, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args), - (attr, passive) => attr.canApplyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args), - args, - simulated, - ); -} - -export function applyPreApplyBattlerTagAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - tag: BattlerTag, - cancelled: BooleanHolder, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args), - (attr, passive) => attr.canApplyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args), - args, - simulated, - ); -} - -export function applyPreWeatherEffectAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - weather: Weather | null, - cancelled: BooleanHolder, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args), - (attr, passive) => attr.canApplyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args), - args, - simulated, - ); -} - -export function applyPostTurnAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostTurn(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPostTurn(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPostWeatherChangeAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - weather: WeatherType, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostWeatherChange(pokemon, passive, simulated, weather, args), - (attr, passive) => attr.canApplyPostWeatherChange(pokemon, passive, simulated, weather, args), - args, - simulated, - ); -} - -export function applyPostWeatherLapseAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - weather: Weather | null, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostWeatherLapse(pokemon, passive, simulated, weather, args), - (attr, passive) => attr.canApplyPostWeatherLapse(pokemon, passive, simulated, weather, args), - args, - simulated, - ); -} - -export function applyPostTerrainChangeAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - terrain: TerrainType, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostTerrainChange(pokemon, passive, simulated, terrain, args), - (attr, passive) => attr.canApplyPostTerrainChange(pokemon, passive, simulated, terrain, args), - args, - simulated, - ); -} - -export function applyCheckTrappedAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - trapped: BooleanHolder, - otherPokemon: Pokemon, - messages: string[], - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args), - (attr, passive) => attr.canApplyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args), args, - simulated, - messages, - ); -} - -export function applyPostBattleAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostBattle(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPostBattle(pokemon, passive, simulated, args), - args, - simulated, - ); -} - -export function applyPostFaintAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - attacker?: Pokemon, - move?: Move, - hitResult?: HitResult, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), - (attr, passive) => attr.canApplyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), - args, - simulated, - ); -} - -export function applyPostItemLostAbAttrs( - attrType: Constructor, - pokemon: Pokemon, - simulated = false, - ...args: any[] -): void { - applyAbAttrsInternal( - attrType, - pokemon, - (attr, passive) => attr.applyPostItemLost(pokemon, simulated, args), - (attr, passive) => attr.canApplyPostItemLost(pokemon, simulated, args), - args, - ); -} - -/** - * Applies abilities when they become active mid-turn (ability switch) - * - * Ignores passives as they don't change and shouldn't be reapplied when main abilities change - */ -export function applyOnGainAbAttrs( - pokemon: Pokemon, - passive: boolean = false, - simulated: boolean = false, - ...args: any[]): void { - applySingleAbAttrs( - pokemon, - passive, - PostSummonAbAttr, - (attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args), - (attr, passive) => attr.canApplyPostSummon(pokemon, passive, simulated, args), - args, - true, - simulated, - ); -} - -/** - * Applies ability attributes which activate when the ability is lost or suppressed (i.e. primal weather) - */ -export function applyOnLoseAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void { - applySingleAbAttrs( - pokemon, - passive, - PreLeaveFieldAbAttr, - (attr, passive) => attr.applyPreLeaveField(pokemon, passive, simulated, [ ...args, true ]), - (attr, passive) => attr.canApplyPreLeaveField(pokemon, passive, simulated, [ ...args, true ]), - args, - true, - simulated); - - applySingleAbAttrs( - pokemon, - passive, - IllusionBreakAbAttr, - (attr, passive) => attr.apply(pokemon, passive, simulated, null, args), - (attr, passive) => attr.canApply(pokemon, passive, simulated, args), - args, - true, - simulated - ) -} +export type AbAttrConstructorMap = typeof AbilityAttrs; /** * Sets the ability of a Pokémon as revealed. @@ -6422,17 +6746,21 @@ function setAbilityRevealed(pokemon: Pokemon): void { * Returns all Pokemon on field with weather-based forms */ function getPokemonWithWeatherBasedForms() { - return globalScene.getField(true).filter(p => - (p.hasAbility(AbilityId.FORECAST) && p.species.speciesId === SpeciesId.CASTFORM) - || (p.hasAbility(AbilityId.FLOWER_GIFT) && p.species.speciesId === SpeciesId.CHERRIM) - ); + return globalScene + .getField(true) + .filter( + p => + (p.hasAbility(AbilityId.FORECAST) && p.species.speciesId === SpeciesId.CASTFORM) || + (p.hasAbility(AbilityId.FLOWER_GIFT) && p.species.speciesId === SpeciesId.CHERRIM), + ); } +// biome-ignore format: prevent biome from removing the newlines (e.g. prevent `new Ability(...).attr(...)`) export function initAbilities() { allAbilities.push( new Ability(AbilityId.NONE, 3), new Ability(AbilityId.STENCH, 3) - .attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.hasAttr(FlinchAttr) && !move.hitsSubstitute(user, target) ? 10 : 0, BattlerTagType.FLINCHED), + .attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.hasAttr("FlinchAttr") && !move.hitsSubstitute(user, target) ? 10 : 0, BattlerTagType.FLINCHED), new Ability(AbilityId.DRIZZLE, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.RAIN), @@ -6508,12 +6836,7 @@ export function initAbilities() { new Ability(AbilityId.INTIMIDATE, 3) .attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], -1, false, true), new Ability(AbilityId.SHADOW_TAG, 3) - .attr(ArenaTrapAbAttr, (user, target) => { - if (target.hasAbility(AbilityId.SHADOW_TAG)) { - return false; - } - return true; - }), + .attr(ArenaTrapAbAttr, (_user, target) => !target.hasAbility(AbilityId.SHADOW_TAG)), new Ability(AbilityId.ROUGH_SKIN, 3) .attr(PostDefendContactDamageAbAttr, 8) .bypassFaint(), @@ -6572,11 +6895,8 @@ export function initAbilities() { .attr(PostSummonHealStatusAbAttr, StatusEffect.BURN) .ignorable(), new Ability(AbilityId.MAGNET_PULL, 3) - .attr(ArenaTrapAbAttr, (user, target) => { - if (target.getTypes(true).includes(PokemonType.STEEL) || (target.getTypes(true).includes(PokemonType.STELLAR) && target.getTypes().includes(PokemonType.STEEL))) { - return true; - } - return false; + .attr(ArenaTrapAbAttr, (_user, target) => { + return target.getTypes(true).includes(PokemonType.STEEL) || (target.getTypes(true).includes(PokemonType.STELLAR) && target.getTypes().includes(PokemonType.STEEL)); }), new Ability(AbilityId.SOUNDPROOF, 3) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.hasFlag(MoveFlags.SOUND_BASED)) @@ -6620,7 +6940,7 @@ export function initAbilities() { .conditionalAttr(p => globalScene.currentBattle.double && [ AbilityId.PLUS, AbilityId.MINUS ].some(a => (p.getAlly()?.hasAbility(a) ?? false)), StatMultiplierAbAttr, Stat.SPATK, 1.5), new Ability(AbilityId.MINUS, 3) .conditionalAttr(p => globalScene.currentBattle.double && [ AbilityId.PLUS, AbilityId.MINUS ].some(a => (p.getAlly()?.hasAbility(a) ?? false)), StatMultiplierAbAttr, Stat.SPATK, 1.5), - new Ability(AbilityId.FORECAST, 3) + new Ability(AbilityId.FORECAST, 3, -2) .uncopiable() .unreplaceable() .attr(NoFusionAbilityAbAttr) @@ -6631,7 +6951,7 @@ export function initAbilities() { .bypassFaint() .ignorable(), new Ability(AbilityId.SHED_SKIN, 3) - .conditionalAttr(pokemon => !randSeedInt(3), PostTurnResetStatusAbAttr), + .conditionalAttr(_pokemon => !randSeedInt(3), PostTurnResetStatusAbAttr), new Ability(AbilityId.GUTS, 3) .attr(BypassBurnDamageReductionAbAttr) .conditionalAttr(pokemon => !!pokemon.status || pokemon.hasAbility(AbilityId.COMATOSE), StatMultiplierAbAttr, Stat.ATK, 1.5), @@ -6654,12 +6974,7 @@ export function initAbilities() { .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY), new Ability(AbilityId.ARENA_TRAP, 3) - .attr(ArenaTrapAbAttr, (user, target) => { - if (target.isGrounded()) { - return true; - } - return false; - }) + .attr(ArenaTrapAbAttr, (_user, target) => target.isGrounded()) .attr(DoubleBattleChanceAbAttr), new Ability(AbilityId.VITAL_SPIRIT, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) @@ -6687,8 +7002,8 @@ export function initAbilities() { .attr(TypeImmunityStatStageChangeAbAttr, PokemonType.ELECTRIC, Stat.SPD, 1) .ignorable(), new Ability(AbilityId.RIVALRY, 4) - .attr(MovePowerBoostAbAttr, (user, target, move) => user?.gender !== Gender.GENDERLESS && target?.gender !== Gender.GENDERLESS && user?.gender === target?.gender, 1.25, true) - .attr(MovePowerBoostAbAttr, (user, target, move) => user?.gender !== Gender.GENDERLESS && target?.gender !== Gender.GENDERLESS && user?.gender !== target?.gender, 0.75), + .attr(MovePowerBoostAbAttr, (user, target, _move) => user?.gender !== Gender.GENDERLESS && target?.gender !== Gender.GENDERLESS && user?.gender === target?.gender, 1.25, true) + .attr(MovePowerBoostAbAttr, (user, target, _move) => user?.gender !== Gender.GENDERLESS && target?.gender !== Gender.GENDERLESS && user?.gender !== target?.gender, 0.75), new Ability(AbilityId.STEADFAST, 4) .attr(FlinchStatStageChangeAbAttr, [ Stat.SPD ], 1), new Ability(AbilityId.SNOW_CLOAK, 4) @@ -6699,7 +7014,7 @@ export function initAbilities() { new Ability(AbilityId.GLUTTONY, 4) .attr(ReduceBerryUseThresholdAbAttr), new Ability(AbilityId.ANGER_POINT, 4) - .attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6), + .attr(PostReceiveCritStatStageChangeAbAttr, Stat.ATK, 12), new Ability(AbilityId.UNBURDEN, 4) .attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN) .bypassFaint() // Allows reviver seed to activate Unburden @@ -6720,7 +7035,7 @@ export function initAbilities() { new Ability(AbilityId.DOWNLOAD, 4) .attr(DownloadAbAttr), new Ability(AbilityId.IRON_FIST, 4) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2), + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2), new Ability(AbilityId.POISON_HEAL, 4) .attr(PostTurnStatusHealAbAttr, StatusEffect.TOXIC, StatusEffect.POISON) .attr(BlockStatusDamageAbAttr, StatusEffect.TOXIC, StatusEffect.POISON), @@ -6748,18 +7063,18 @@ export function initAbilities() { .attr(AlwaysHitAbAttr) .attr(DoubleBattleChanceAbAttr), new Ability(AbilityId.STALL, 4) - .attr(ChangeMovePriorityAbAttr, (pokemon, move: Move) => true, -0.2), + .attr(ChangeMovePriorityAbAttr, (_pokemon, _move: Move) => true, -0.2), new Ability(AbilityId.TECHNICIAN, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => { const power = new NumberHolder(move.power); - applyMoveAttrs(VariablePowerAttr, user, target, move, power); + applyMoveAttrs("VariablePowerAttr", user, target, move, power); return power.value <= 60; }, 1.5), new Ability(AbilityId.LEAF_GUARD, 4) .attr(StatusEffectImmunityAbAttr) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)) .ignorable(), - new Ability(AbilityId.KLUTZ, 4) + new Ability(AbilityId.KLUTZ, 4, 1) .unimplemented(), new Ability(AbilityId.MOLD_BREAKER, 4) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonMoldBreaker", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) @@ -6805,13 +7120,13 @@ export function initAbilities() { new Ability(AbilityId.FRISK, 4) .attr(FriskAbAttr), new Ability(AbilityId.RECKLESS, 4) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.RECKLESS_MOVE), 1.2), + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.RECKLESS_MOVE), 1.2), new Ability(AbilityId.MULTITYPE, 4) .attr(NoFusionAbilityAbAttr) .uncopiable() .unsuppressable() .unreplaceable(), - new Ability(AbilityId.FLOWER_GIFT, 4) + new Ability(AbilityId.FLOWER_GIFT, 4, -2) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), StatMultiplierAbAttr, Stat.ATK, 1.5) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), StatMultiplierAbAttr, Stat.SPDEF, 1.5) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), AllyStatMultiplierAbAttr, Stat.ATK, 1.5) @@ -6828,15 +7143,15 @@ export function initAbilities() { .attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user, target})) .condition(getSheerForceHitDisableAbCondition()), new Ability(AbilityId.SHEER_FORCE, 5) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 1.3) + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.chance >= 1, 1.3) .attr(MoveEffectChanceMultiplierAbAttr, 0), // This attribute does not seem to function - Should disable life orb, eject button, red card, kee/maranga berry if they get implemented new Ability(AbilityId.CONTRARY, 5) .attr(StatStageChangeMultiplierAbAttr, -1) .ignorable(), - new Ability(AbilityId.UNNERVE, 5) + new Ability(AbilityId.UNNERVE, 5, 1) .attr(PreventBerryUseAbAttr), new Ability(AbilityId.DEFIANT, 5) - .attr(PostStatStageChangeStatStageChangeAbAttr, (target, statsChanged, stages) => stages < 0, [ Stat.ATK ], 2), + .attr(PostStatStageChangeStatStageChangeAbAttr, (_target, _statsChanged, stages) => stages < 0, [ Stat.ATK ], 2), new Ability(AbilityId.DEFEATIST, 5) .attr(StatMultiplierAbAttr, Stat.ATK, 0.5) .attr(StatMultiplierAbAttr, Stat.SPATK, 0.5) @@ -6850,8 +7165,8 @@ export function initAbilities() { .attr(AlliedFieldDamageReductionAbAttr, 0.75) .ignorable(), new Ability(AbilityId.WEAK_ARMOR, 5) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, Stat.DEF, -1) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, Stat.SPD, 2), + .attr(PostDefendStatStageChangeAbAttr, (_target, _user, move) => move.category === MoveCategory.PHYSICAL, Stat.DEF, -1) + .attr(PostDefendStatStageChangeAbAttr, (_target, _user, move) => move.category === MoveCategory.PHYSICAL, Stat.SPD, 2), new Ability(AbilityId.HEAVY_METAL, 5) .attr(WeightMultiplierAbAttr, 2) .ignorable(), @@ -6859,12 +7174,12 @@ export function initAbilities() { .attr(WeightMultiplierAbAttr, 0.5) .ignorable(), new Ability(AbilityId.MULTISCALE, 5) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.isFullHp(), 0.5) + .attr(ReceivedMoveDamageMultiplierAbAttr, (target, _user, _move) => target.isFullHp(), 0.5) .ignorable(), new Ability(AbilityId.TOXIC_BOOST, 5) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.PHYSICAL && (user?.status?.effect === StatusEffect.POISON || user?.status?.effect === StatusEffect.TOXIC), 1.5), + .attr(MovePowerBoostAbAttr, (user, _target, move) => move.category === MoveCategory.PHYSICAL && (user?.status?.effect === StatusEffect.POISON || user?.status?.effect === StatusEffect.TOXIC), 1.5), new Ability(AbilityId.FLARE_BOOST, 5) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.SPECIAL && user?.status?.effect === StatusEffect.BURN, 1.5), + .attr(MovePowerBoostAbAttr, (user, _target, move) => move.category === MoveCategory.SPECIAL && user?.status?.effect === StatusEffect.BURN, 1.5), new Ability(AbilityId.HARVEST, 5) .attr( PostTurnRestoreBerryAbAttr, @@ -6873,7 +7188,7 @@ export function initAbilities() { ) .edgeCase(), // Cannot recover berries used up by fling or natural gift (unimplemented) new Ability(AbilityId.TELEPATHY, 5) - .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove) + .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move.is("AttackMove")) .ignorable(), new Ability(AbilityId.MOODY, 5) .attr(MoodyAbAttr), @@ -6896,10 +7211,10 @@ export function initAbilities() { .attr(WonderSkinAbAttr) .ignorable(), new Ability(AbilityId.ANALYTIC, 5) - .attr(MovePowerBoostAbAttr, (user, target, move) => { - const movePhase = globalScene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.id !== user?.id); - return isNullOrUndefined(movePhase); - }, 1.3), + .attr(MovePowerBoostAbAttr, (user) => + // Boost power if all other Pokemon have already moved (no other moves are slated to execute) + !globalScene.phaseManager.findPhase((phase) => phase.is("MovePhase") && phase.pokemon.id !== user?.id), + 1.3), new Ability(AbilityId.ILLUSION, 5) // The Pokemon generate an illusion if it's available .attr(IllusionPreSummonAbAttr, false) @@ -6914,7 +7229,8 @@ export function initAbilities() { .bypassFaint(), new Ability(AbilityId.IMPOSTER, 5) .attr(PostSummonTransformAbAttr) - .uncopiable(), + .uncopiable() + .edgeCase(), // Should copy rage fist hit count, etc (see Transform edge case for full list) new Ability(AbilityId.INFILTRATOR, 5) .attr(InfiltratorAbAttr) .partial(), // does not bypass Mist @@ -6924,9 +7240,9 @@ export function initAbilities() { new Ability(AbilityId.MOXIE, 5) .attr(PostVictoryStatStageChangeAbAttr, Stat.ATK, 1), new Ability(AbilityId.JUSTIFIED, 5) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === PokemonType.DARK && move.category !== MoveCategory.STATUS, Stat.ATK, 1), + .attr(PostDefendStatStageChangeAbAttr, (_target, user, move) => user.getMoveType(move) === PokemonType.DARK && move.category !== MoveCategory.STATUS, Stat.ATK, 1), new Ability(AbilityId.RATTLED, 5) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => { + .attr(PostDefendStatStageChangeAbAttr, (_target, user, move) => { const moveType = user.getMoveType(move); return move.category !== MoveCategory.STATUS && (moveType === PokemonType.DARK || moveType === PokemonType.BUG || moveType === PokemonType.GHOST); @@ -6942,7 +7258,7 @@ export function initAbilities() { .attr(TypeImmunityStatStageChangeAbAttr, PokemonType.GRASS, Stat.ATK, 1) .ignorable(), new Ability(AbilityId.PRANKSTER, 5) - .attr(ChangeMovePriorityAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS, 1), + .attr(ChangeMovePriorityAbAttr, (_pokemon, move: Move) => move.category === MoveCategory.STATUS, 1), new Ability(AbilityId.SAND_FORCE, 5) .attr(MoveTypePowerBoostAbAttr, PokemonType.ROCK, 1.3) .attr(MoveTypePowerBoostAbAttr, PokemonType.GROUND, 1.3) @@ -6990,10 +7306,12 @@ export function initAbilities() { new Ability(AbilityId.CHEEK_POUCH, 6) .attr(HealFromBerryUseAbAttr, 1 / 3), new Ability(AbilityId.PROTEAN, 6) - .attr(PokemonTypeChangeAbAttr), - //.condition((p) => !p.summonData.abilitiesApplied.includes(AbilityId.PROTEAN)), //Gen 9 Implementation + .attr(PokemonTypeChangeAbAttr) + // .condition((p) => !p.summonData.abilitiesApplied.includes(Abilities.PROTEAN)) //Gen 9 Implementation + // TODO: needs testing on interaction with weather blockage + .edgeCase(), new Ability(AbilityId.FUR_COAT, 6) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, 0.5) + .attr(ReceivedMoveDamageMultiplierAbAttr, (_target, _user, move) => move.category === MoveCategory.PHYSICAL, 0.5) .ignorable(), new Ability(AbilityId.MAGICIAN, 6) .attr(PostAttackStealHeldItemAbAttr), @@ -7001,11 +7319,11 @@ export function initAbilities() { .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.hasFlag(MoveFlags.BALLBOMB_MOVE)) .ignorable(), new Ability(AbilityId.COMPETITIVE, 6) - .attr(PostStatStageChangeStatStageChangeAbAttr, (target, statsChanged, stages) => stages < 0, [ Stat.SPATK ], 2), + .attr(PostStatStageChangeStatStageChangeAbAttr, (_target, _statsChanged, stages) => stages < 0, [ Stat.SPATK ], 2), new Ability(AbilityId.STRONG_JAW, 6) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.BITING_MOVE), 1.5), + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.BITING_MOVE), 1.5), new Ability(AbilityId.REFRIGERATE, 6) - .attr(MoveTypeChangeAbAttr, PokemonType.ICE, 1.2, (user, target, move) => move.type === PokemonType.NORMAL), + .attr(MoveTypeChangeAbAttr, PokemonType.ICE, 1.2, (_user, _target, move) => move.type === PokemonType.NORMAL), new Ability(AbilityId.SWEET_VEIL, 6) .attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.SLEEP) @@ -7020,20 +7338,20 @@ export function initAbilities() { new Ability(AbilityId.GALE_WINGS, 6) .attr(ChangeMovePriorityAbAttr, (pokemon, move) => pokemon.isFullHp() && pokemon.getMoveType(move) === PokemonType.FLYING, 1), new Ability(AbilityId.MEGA_LAUNCHER, 6) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PULSE_MOVE), 1.5), + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.PULSE_MOVE), 1.5), new Ability(AbilityId.GRASS_PELT, 6) .conditionalAttr(getTerrainCondition(TerrainType.GRASSY), StatMultiplierAbAttr, Stat.DEF, 1.5) .ignorable(), new Ability(AbilityId.SYMBIOSIS, 6) .unimplemented(), new Ability(AbilityId.TOUGH_CLAWS, 6) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 1.3), + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 1.3), new Ability(AbilityId.PIXILATE, 6) - .attr(MoveTypeChangeAbAttr, PokemonType.FAIRY, 1.2, (user, target, move) => move.type === PokemonType.NORMAL), + .attr(MoveTypeChangeAbAttr, PokemonType.FAIRY, 1.2, (_user, _target, move) => move.type === PokemonType.NORMAL), new Ability(AbilityId.GOOEY, 6) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), Stat.SPD, -1, false), + .attr(PostDefendStatStageChangeAbAttr, (_target, _user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), Stat.SPD, -1, false), new Ability(AbilityId.AERILATE, 6) - .attr(MoveTypeChangeAbAttr, PokemonType.FLYING, 1.2, (user, target, move) => move.type === PokemonType.NORMAL), + .attr(MoveTypeChangeAbAttr, PokemonType.FLYING, 1.2, (_user, _target, move) => move.type === PokemonType.NORMAL), new Ability(AbilityId.PARENTAL_BOND, 6) .attr(AddSecondStrikeAbAttr, 0.25), new Ability(AbilityId.DARK_AURA, 6) @@ -7044,9 +7362,9 @@ export function initAbilities() { .attr(FieldMoveTypePowerBoostAbAttr, PokemonType.FAIRY, 4 / 3), new Ability(AbilityId.AURA_BREAK, 6) .ignorable() - .conditionalAttr(pokemon => globalScene.getField(true).some(p => p.hasAbility(AbilityId.DARK_AURA)), FieldMoveTypePowerBoostAbAttr, PokemonType.DARK, 9 / 16) - .conditionalAttr(pokemon => globalScene.getField(true).some(p => p.hasAbility(AbilityId.FAIRY_AURA)), FieldMoveTypePowerBoostAbAttr, PokemonType.FAIRY, 9 / 16) - .conditionalAttr(pokemon => globalScene.getField(true).some(p => p.hasAbility(AbilityId.DARK_AURA) || p.hasAbility(AbilityId.FAIRY_AURA)), + .conditionalAttr(_pokemon => globalScene.getField(true).some(p => p.hasAbility(AbilityId.DARK_AURA)), FieldMoveTypePowerBoostAbAttr, PokemonType.DARK, 9 / 16) + .conditionalAttr(_pokemon => globalScene.getField(true).some(p => p.hasAbility(AbilityId.FAIRY_AURA)), FieldMoveTypePowerBoostAbAttr, PokemonType.FAIRY, 9 / 16) + .conditionalAttr(_pokemon => globalScene.getField(true).some(p => p.hasAbility(AbilityId.DARK_AURA) || p.hasAbility(AbilityId.FAIRY_AURA)), PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonAuraBreak", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })), new Ability(AbilityId.PRIMORDIAL_SEA, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) @@ -7064,7 +7382,7 @@ export function initAbilities() { .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(AbilityId.STAMINA, 7) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1), + .attr(PostDefendStatStageChangeAbAttr, (_target, _user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1), new Ability(AbilityId.WIMP_OUT, 7) .attr(PostDamageForceSwitchAbAttr) .edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode @@ -7072,15 +7390,18 @@ export function initAbilities() { .attr(PostDamageForceSwitchAbAttr) .edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode new Ability(AbilityId.WATER_COMPACTION, 7) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === PokemonType.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2), + .attr(PostDefendStatStageChangeAbAttr, (_target, user, move) => user.getMoveType(move) === PokemonType.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2), new Ability(AbilityId.MERCILESS, 7) - .attr(ConditionalCritAbAttr, (user, target, move) => target?.status?.effect === StatusEffect.TOXIC || target?.status?.effect === StatusEffect.POISON), - new Ability(AbilityId.SHIELDS_DOWN, 7) - .attr(PostBattleInitFormChangeAbAttr, () => 0) + .attr(ConditionalCritAbAttr, (_user, target, _move) => target?.status?.effect === StatusEffect.TOXIC || target?.status?.effect === StatusEffect.POISON), + new Ability(AbilityId.SHIELDS_DOWN, 7, -1) + // Change into Meteor Form on switch-in or turn end if HP >= 50%, + // or Core Form if HP <= 50%. + .attr(PostBattleInitFormChangeAbAttr, p => p.formIndex % 7) .attr(PostSummonFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(PostTurnFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) - .conditionalAttr(p => p.formIndex !== 7, StatusEffectImmunityAbAttr) - .conditionalAttr(p => p.formIndex !== 7, BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) + // All variants of Meteor Form are immune to status effects & Yawn + .conditionalAttr(p => p.formIndex < 7, StatusEffectImmunityAbAttr) + .conditionalAttr(p => p.formIndex < 7, BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .attr(NoFusionAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .uncopiable() @@ -7088,7 +7409,7 @@ export function initAbilities() { .unsuppressable() .bypassFaint(), new Ability(AbilityId.STAKEOUT, 7) - .attr(MovePowerBoostAbAttr, (user, target, move) => !!target?.turnData.switchedInThisTurn, 2), + .attr(MovePowerBoostAbAttr, (_user, target, _move) => !!target?.turnData.switchedInThisTurn, 2), new Ability(AbilityId.WATER_BUBBLE, 7) .attr(ReceivedTypeDamageMultiplierAbAttr, PokemonType.FIRE, 0.5) .attr(MoveTypePowerBoostAbAttr, PokemonType.WATER, 2) @@ -7098,7 +7419,7 @@ export function initAbilities() { new Ability(AbilityId.STEELWORKER, 7) .attr(MoveTypePowerBoostAbAttr, PokemonType.STEEL), new Ability(AbilityId.BERSERK, 7) - .attr(PostDefendHpGatedStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.SPATK ], 1) + .attr(PostDefendHpGatedStatStageChangeAbAttr, (_target, _user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.SPATK ], 1) .condition(getSheerForceHitDisableAbCondition()), new Ability(AbilityId.SLUSH_RUSH, 7) .attr(StatMultiplierAbAttr, Stat.SPD, 2) @@ -7106,14 +7427,14 @@ export function initAbilities() { new Ability(AbilityId.LONG_REACH, 7) .attr(IgnoreContactAbAttr), new Ability(AbilityId.LIQUID_VOICE, 7) - .attr(MoveTypeChangeAbAttr, PokemonType.WATER, 1, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED)), + .attr(MoveTypeChangeAbAttr, PokemonType.WATER, 1, (_user, _target, move) => move.hasFlag(MoveFlags.SOUND_BASED)), new Ability(AbilityId.TRIAGE, 7) - .attr(ChangeMovePriorityAbAttr, (pokemon, move) => move.hasFlag(MoveFlags.TRIAGE_MOVE), 3), + .attr(ChangeMovePriorityAbAttr, (_pokemon, move) => move.hasFlag(MoveFlags.TRIAGE_MOVE), 3), new Ability(AbilityId.GALVANIZE, 7) .attr(MoveTypeChangeAbAttr, PokemonType.ELECTRIC, 1.2, (_user, _target, move) => move.type === PokemonType.NORMAL), new Ability(AbilityId.SURGE_SURFER, 7) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), StatMultiplierAbAttr, Stat.SPD, 2), - new Ability(AbilityId.SCHOOLING, 7) + new Ability(AbilityId.SCHOOLING, 7, -1) .attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostSummonFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) .attr(PostTurnFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) @@ -7132,6 +7453,7 @@ export function initAbilities() { (pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }), (pokemon) => toDmgValue(pokemon.getMaxHp() / 8)) .attr(PostBattleInitFormChangeAbAttr, () => 0) + .attr(PostFaintFormChangeAbAttr, () => 0) .uncopiable() .unreplaceable() .unsuppressable() @@ -7140,18 +7462,19 @@ export function initAbilities() { new Ability(AbilityId.BATTLE_BOND, 7) .attr(PostVictoryFormChangeAbAttr, () => 2) .attr(PostBattleInitFormChangeAbAttr, () => 1) + .attr(PostFaintFormChangeAbAttr, () => 1) .attr(NoFusionAbilityAbAttr) .uncopiable() .unreplaceable() .unsuppressable() .bypassFaint(), new Ability(AbilityId.POWER_CONSTRUCT, 7) - .conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostBattleInitFormChangeAbAttr, () => 2) - .conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostBattleInitFormChangeAbAttr, () => 3) - .conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2) - .conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2) - .conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3) - .conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3) + // Change to 10% complete or 50% complete on switchout/turn end if at <50% HP; + // revert to 10% PC or 50% PC before a new battle starts + .conditionalAttr(p => p.formIndex === 4 || p.formIndex === 5, PostBattleInitFormChangeAbAttr, p => p.formIndex - 2) + .conditionalAttr(p => p.getHpRatio() <= 0.5 && (p.formIndex === 2 || p.formIndex === 3), PostSummonFormChangeAbAttr, p => p.formIndex + 2) + .conditionalAttr(p => p.getHpRatio() <= 0.5 && (p.formIndex === 2 || p.formIndex === 3), PostTurnFormChangeAbAttr, p => p.formIndex + 2) + .conditionalAttr(p => p.formIndex === 4 || p.formIndex === 5, PostFaintFormChangeAbAttr, p => p.formIndex - 2) .attr(NoFusionAbilityAbAttr) .uncopiable() .unreplaceable() @@ -7173,12 +7496,18 @@ export function initAbilities() { .attr(PostFaintHPDamageAbAttr) .bypassFaint(), new Ability(AbilityId.DANCER, 7) - .attr(PostDancingMoveAbAttr), + .attr(PostDancingMoveAbAttr) + /* Incorrect interations with: + * Petal Dance (should not lock in or count down timer; currently does both) + * Flinches (due to tag being removed earlier) + * Failed/protected moves (should not trigger if original move is protected against) + */ + .edgeCase(), new Ability(AbilityId.BATTERY, 7) .attr(AllyMoveCategoryPowerBoostAbAttr, [ MoveCategory.SPECIAL ], 1.3), new Ability(AbilityId.FLUFFY, 7) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user, target}), 0.5) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => user.getMoveType(move) === PokemonType.FIRE, 2) + .attr(ReceivedMoveDamageMultiplierAbAttr, (_target, user, move) => user.getMoveType(move) === PokemonType.FIRE, 2) .ignorable(), new Ability(AbilityId.DAZZLING, 7) .attr(FieldPriorityMoveImmunityAbAttr) @@ -7226,7 +7555,7 @@ export function initAbilities() { new Ability(AbilityId.FULL_METAL_BODY, 7) .attr(ProtectStatAbAttr), new Ability(AbilityId.SHADOW_SHIELD, 7) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.isFullHp(), 0.5), + .attr(ReceivedMoveDamageMultiplierAbAttr, (target, _user, _move) => target.isFullHp(), 0.5), new Ability(AbilityId.PRISM_ARMOR, 7) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getMoveEffectiveness(user, move) >= 2, 0.75), new Ability(AbilityId.NEUROFORCE, 7) @@ -7236,13 +7565,15 @@ export function initAbilities() { new Ability(AbilityId.DAUNTLESS_SHIELD, 8) .attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true), new Ability(AbilityId.LIBERO, 8) - .attr(PokemonTypeChangeAbAttr), - //.condition((p) => !p.summonData.abilitiesApplied.includes(AbilityId.LIBERO)), //Gen 9 Implementation + .attr(PokemonTypeChangeAbAttr) + //.condition((p) => !p.summonData.abilitiesApplied.includes(Abilities.LIBERO)), //Gen 9 Implementation + // TODO: needs testing on interaction with weather blockage + .edgeCase(), new Ability(AbilityId.BALL_FETCH, 8) .attr(FetchBallAbAttr) .condition(getOncePerBattleCondition(AbilityId.BALL_FETCH)), new Ability(AbilityId.COTTON_DOWN, 8) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.SPD, -1, false, true) + .attr(PostDefendStatStageChangeAbAttr, (_target, _user, move) => move.category !== MoveCategory.STATUS, Stat.SPD, -1, false, true) .bypassFaint(), new Ability(AbilityId.PROPELLER_TAIL, 8) .attr(BlockRedirectAbAttr), @@ -7265,24 +7596,24 @@ export function initAbilities() { new Ability(AbilityId.STALWART, 8) .attr(BlockRedirectAbAttr), new Ability(AbilityId.STEAM_ENGINE, 8) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => { + .attr(PostDefendStatStageChangeAbAttr, (_target, user, move) => { const moveType = user.getMoveType(move); return move.category !== MoveCategory.STATUS && (moveType === PokemonType.FIRE || moveType === PokemonType.WATER); }, Stat.SPD, 6), new Ability(AbilityId.PUNK_ROCK, 8) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED), 1.3) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.SOUND_BASED), 0.5) + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.SOUND_BASED), 1.3) + .attr(ReceivedMoveDamageMultiplierAbAttr, (_target, _user, move) => move.hasFlag(MoveFlags.SOUND_BASED), 0.5) .ignorable(), new Ability(AbilityId.SAND_SPIT, 8) - .attr(PostDefendWeatherChangeAbAttr, WeatherType.SANDSTORM, (target, user, move) => move.category !== MoveCategory.STATUS) + .attr(PostDefendWeatherChangeAbAttr, WeatherType.SANDSTORM, (_target, _user, move) => move.category !== MoveCategory.STATUS) .bypassFaint(), new Ability(AbilityId.ICE_SCALES, 8) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.SPECIAL, 0.5) + .attr(ReceivedMoveDamageMultiplierAbAttr, (_target, _user, move) => move.category === MoveCategory.SPECIAL, 0.5) .ignorable(), new Ability(AbilityId.RIPEN, 8) .attr(DoubleBerryEffectAbAttr), - new Ability(AbilityId.ICE_FACE, 8) + new Ability(AbilityId.ICE_FACE, 8, -2) .attr(NoTransformAbilityAbAttr) .attr(NoFusionAbilityAbAttr) // Add BattlerTagType.ICE_FACE if the pokemon is in ice face form @@ -7292,7 +7623,7 @@ export function initAbilities() { // When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW) .attr(FormBlockDamageAbAttr, - (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, + (target, _user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, (pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName })) .attr(PostBattleInitFormChangeAbAttr, () => 0) .uncopiable() @@ -7302,7 +7633,7 @@ export function initAbilities() { .ignorable(), new Ability(AbilityId.POWER_SPOT, 8) .attr(AllyMoveCategoryPowerBoostAbAttr, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ], 1.3), - new Ability(AbilityId.MIMICRY, 8) + new Ability(AbilityId.MIMICRY, 8, -1) .attr(TerrainEventTypeChangeAbAttr), new Ability(AbilityId.SCREEN_CLEANER, 8) .attr(PostSummonRemoveArenaTagAbAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.REFLECT ]), @@ -7314,10 +7645,12 @@ export function initAbilities() { new Ability(AbilityId.WANDERING_SPIRIT, 8) .attr(PostDefendAbilitySwapAbAttr) .bypassFaint() - .edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil + .edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil new Ability(AbilityId.GORILLA_TACTICS, 8) - .attr(GorillaTacticsAbAttr), - new Ability(AbilityId.NEUTRALIZING_GAS, 8) + .attr(GorillaTacticsAbAttr) + // TODO: Verify whether Gorilla Tactics increases struggle's power or not + .edgeCase(), + new Ability(AbilityId.NEUTRALIZING_GAS, 8, 2) .attr(PostSummonAddArenaTagAbAttr, true, ArenaTagType.NEUTRALIZING_GAS, 0) .attr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr) .uncopiable() @@ -7349,14 +7682,14 @@ export function initAbilities() { .attr(PostVictoryStatStageChangeAbAttr, Stat.ATK, 1), new Ability(AbilityId.GRIM_NEIGH, 8) .attr(PostVictoryStatStageChangeAbAttr, Stat.SPATK, 1), - new Ability(AbilityId.AS_ONE_GLASTRIER, 8) + new Ability(AbilityId.AS_ONE_GLASTRIER, 8, 1) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonAsOneGlastrier", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(PreventBerryUseAbAttr) .attr(PostVictoryStatStageChangeAbAttr, Stat.ATK, 1) .uncopiable() .unreplaceable() .unsuppressable(), - new Ability(AbilityId.AS_ONE_SPECTRIER, 8) + new Ability(AbilityId.AS_ONE_SPECTRIER, 8, 1) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonAsOneSpectrier", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(PreventBerryUseAbAttr) .attr(PostVictoryStatStageChangeAbAttr, Stat.SPATK, 1) @@ -7370,13 +7703,13 @@ export function initAbilities() { .attr(PostDefendTerrainChangeAbAttr, TerrainType.GRASSY) .bypassFaint(), new Ability(AbilityId.THERMAL_EXCHANGE, 9) - .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === PokemonType.FIRE && move.category !== MoveCategory.STATUS, Stat.ATK, 1) + .attr(PostDefendStatStageChangeAbAttr, (_target, user, move) => user.getMoveType(move) === PokemonType.FIRE && move.category !== MoveCategory.STATUS, Stat.ATK, 1) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .attr(PostSummonHealStatusAbAttr, StatusEffect.BURN) .ignorable(), new Ability(AbilityId.ANGER_SHELL, 9) - .attr(PostDefendHpGatedStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 1) - .attr(PostDefendHpGatedStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.DEF, Stat.SPDEF ], -1) + .attr(PostDefendHpGatedStatStageChangeAbAttr, (_target, _user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 1) + .attr(PostDefendHpGatedStatStageChangeAbAttr, (_target, _user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.DEF, Stat.SPDEF ], -1) .condition(getSheerForceHitDisableAbCondition()), new Ability(AbilityId.PURIFYING_SALT, 9) .attr(StatusEffectImmunityAbAttr) @@ -7396,7 +7729,7 @@ export function initAbilities() { new Ability(AbilityId.ROCKY_PAYLOAD, 9) .attr(MoveTypePowerBoostAbAttr, PokemonType.ROCK), new Ability(AbilityId.WIND_POWER, 9) - .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.hasFlag(MoveFlags.WIND_MOVE), BattlerTagType.CHARGED), + .attr(PostDefendApplyBattlerTagAbAttr, (_target, _user, move) => move.hasFlag(MoveFlags.WIND_MOVE), BattlerTagType.CHARGED), new Ability(AbilityId.ZERO_TO_HERO, 9) .uncopiable() .unreplaceable() @@ -7413,13 +7746,13 @@ export function initAbilities() { .unreplaceable() .edgeCase(), // Encore, Frenzy, and other non-`TURN_END` tags don't lapse correctly on the commanding Pokemon. new Ability(AbilityId.ELECTROMORPHOSIS, 9) - .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattlerTagType.CHARGED), - new Ability(AbilityId.PROTOSYNTHESIS, 9) + .attr(PostDefendApplyBattlerTagAbAttr, (_target, _user, move) => move.category !== MoveCategory.STATUS, BattlerTagType.CHARGED), + new Ability(AbilityId.PROTOSYNTHESIS, 9, -2) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN), PostSummonAddBattlerTagAbAttr, BattlerTagType.PROTOSYNTHESIS, 0, true) .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.PROTOSYNTHESIS, 0, WeatherType.SUNNY, WeatherType.HARSH_SUN) .uncopiable() .attr(NoTransformAbilityAbAttr), - new Ability(AbilityId.QUARK_DRIVE, 9) + new Ability(AbilityId.QUARK_DRIVE, 9, -2) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), PostSummonAddBattlerTagAbAttr, BattlerTagType.QUARK_DRIVE, 0, true) .attr(PostTerrainChangeAddBattlerTagAttr, BattlerTagType.QUARK_DRIVE, 0, TerrainType.ELECTRIC) .uncopiable() @@ -7457,16 +7790,17 @@ export function initAbilities() { new Ability(AbilityId.OPPORTUNIST, 9) .attr(StatStageChangeCopyAbAttr), new Ability(AbilityId.CUD_CHEW, 9) - .attr(RepeatBerryNextTurnAbAttr), + .attr(CudChewConsumeBerryAbAttr) + .attr(CudChewRecordBerryAbAttr), new Ability(AbilityId.SHARPNESS, 9) - .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), + .attr(MovePowerBoostAbAttr, (_user, _target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), new Ability(AbilityId.SUPREME_OVERLORD, 9) - .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? globalScene.arena.playerFaints : globalScene.currentBattle.enemyFaints, 5)) + .attr(VariableMovePowerBoostAbAttr, (user, _target, _move) => 1 + 0.1 * Math.min(user.isPlayer() ? globalScene.arena.playerFaints : globalScene.currentBattle.enemyFaints, 5)) .partial(), // Should only boost once, on summon - new Ability(AbilityId.COSTAR, 9) + new Ability(AbilityId.COSTAR, 9, -2) .attr(PostSummonCopyAllyStatsAbAttr), new Ability(AbilityId.TOXIC_DEBRIS, 9) - .attr(PostDefendApplyArenaTrapTagAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, ArenaTagType.TOXIC_SPIKES) + .attr(PostDefendApplyArenaTrapTagAbAttr, (_target, _user, move) => move.category === MoveCategory.PHYSICAL, ArenaTagType.TOXIC_SPIKES) .bypassFaint(), new Ability(AbilityId.ARMOR_TAIL, 9) .attr(FieldPriorityMoveImmunityAbAttr) @@ -7475,9 +7809,9 @@ export function initAbilities() { .attr(TypeImmunityHealAbAttr, PokemonType.GROUND) .ignorable(), new Ability(AbilityId.MYCELIUM_MIGHT, 9) - .attr(ChangeMovePriorityAbAttr, (pokemon, move) => move.category === MoveCategory.STATUS, -0.2) - .attr(PreventBypassSpeedChanceAbAttr, (pokemon, move) => move.category === MoveCategory.STATUS) - .attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS), + .attr(ChangeMovePriorityAbAttr, (_pokemon, move) => move.category === MoveCategory.STATUS, -0.2) + .attr(PreventBypassSpeedChanceAbAttr, (_pokemon, move) => move.category === MoveCategory.STATUS) + .attr(MoveAbilityBypassAbAttr, (_pokemon, move: Move) => move.category === MoveCategory.STATUS), new Ability(AbilityId.MINDS_EYE, 9) .attr(IgnoreTypeImmunityAbAttr, PokemonType.GHOST, [ PokemonType.NORMAL, PokemonType.FIGHTING ]) .attr(ProtectStatAbAttr, Stat.ACC) @@ -7485,7 +7819,7 @@ export function initAbilities() { .ignorable(), new Ability(AbilityId.SUPERSWEET_SYRUP, 9) .attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1), - new Ability(AbilityId.HOSPITALITY, 9) + new Ability(AbilityId.HOSPITALITY, 9, -2) .attr(PostSummonAllyHealAbAttr, 4, true), new Ability(AbilityId.TOXIC_CHAIN, 9) .attr(PostAttackApplyStatusEffectAbAttr, false, 30, StatusEffect.TOXIC), @@ -7509,7 +7843,7 @@ export function initAbilities() { .uncopiable() .unreplaceable() .attr(NoTransformAbilityAbAttr), - new Ability(AbilityId.TERA_SHIFT, 9) + new Ability(AbilityId.TERA_SHIFT, 9, 2) .attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1) .uncopiable() .unreplaceable() diff --git a/src/data/abilities/apply-ab-attrs.ts b/src/data/abilities/apply-ab-attrs.ts new file mode 100644 index 00000000000..58f63c5924a --- /dev/null +++ b/src/data/abilities/apply-ab-attrs.ts @@ -0,0 +1,115 @@ +import { globalScene } from "#app/global-scene"; +import type { AbAttrBaseParams, AbAttrParamMap, AbAttrString, CallableAbAttrString } from "#types/ability-types"; + +function applySingleAbAttrs( + attrType: T, + params: AbAttrParamMap[T], + gainedMidTurn = false, + messages: string[] = [], +) { + const { simulated = false, passive = false, pokemon } = params; + if (!pokemon.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) { + return; + } + + const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility(); + const attrs = ability.getAttrs(attrType); + if (gainedMidTurn && attrs.some(attr => attr.is("PostSummonAbAttr") && !attr.shouldActivateOnGain())) { + return; + } + + for (const attr of attrs) { + const condition = attr.getCondition(); + // We require an `as any` cast to suppress an error about the `params` type not being assignable to + // the type of the argument expected by `attr.canApply()`. This is OK, because we know that + // `attr` is an instance of the `attrType` class provided to the method, and typescript _will_ check + // that the `params` object has the correct properties for that class at the callsites. + if ((condition && !condition(pokemon)) || !attr.canApply(params as any)) { + continue; + } + + let abShown = false; + + if (attr.showAbility && !simulated) { + globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true); + abShown = true; + } + + const message = attr.getTriggerMessage(params as any, ability.name); + if (message) { + if (!simulated) { + globalScene.phaseManager.queueMessage(message); + } + // TODO: Should messages be added to the array if they aren't actually shown? + messages.push(message); + } + // The `as any` cast here uses the same reasoning as above. + attr.apply(params as any); + + if (abShown) { + globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false); + } + + if (!simulated) { + pokemon.waveData.abilitiesApplied.add(ability.id); + } + } +} + +function applyAbAttrsInternal( + attrType: T, + params: AbAttrParamMap[T], + messages: string[] = [], + gainedMidTurn = false, +) { + // If the pokemon is not defined, no ability attributes to be applied. + // TODO: Evaluate whether this check is even necessary anymore + if (!params.pokemon) { + return; + } + if (params.passive !== undefined) { + applySingleAbAttrs(attrType, params, gainedMidTurn, messages); + return; + } + for (const passive of [false, true]) { + params.passive = passive; + applySingleAbAttrs(attrType, params, gainedMidTurn, messages); + globalScene.phaseManager.clearPhaseQueueSplice(); + } + // We need to restore passive to its original state in the case that it was undefined on entry + // this is necessary in case this method is called with an object that is reused. + params.passive = undefined; +} + +/** + * @param attrType - The type of the ability attribute to apply. (note: may not be any attribute that extends PostSummonAbAttr) + * @param params - The parameters to pass to the ability attribute's apply method + * @param messages - An optional array to which ability trigger messges will be added + */ +export function applyAbAttrs( + attrType: T, + params: AbAttrParamMap[T], + messages?: string[], +): void { + applyAbAttrsInternal(attrType, params, messages); +} + +// TODO: Improve the type signatures of the following methods / refactor the apply methods + +/** + * Applies abilities when they become active mid-turn (ability switch) + * + * Ignores passives as they don't change and shouldn't be reapplied when main abilities change + */ +export function applyOnGainAbAttrs(params: AbAttrBaseParams): void { + applySingleAbAttrs("PostSummonAbAttr", params, true); +} + +/** + * Applies ability attributes which activate when the ability is lost or suppressed (i.e. primal weather) + */ +export function applyOnLoseAbAttrs(params: AbAttrBaseParams): void { + applySingleAbAttrs("PreLeaveFieldAbAttr", params, true); + + applySingleAbAttrs("IllusionBreakAbAttr", params, true); +} diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index 590319a01c0..15c2cde1d58 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -1,50 +1,124 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { BattlerTag } from "#app/data/battler-tags"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import type { Arena } from "#app/field/arena"; -import { PokemonType } from "#enums/pokemon-type"; -import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils/common"; -import { allMoves } from "./data-lists"; -import { MoveTarget } from "#enums/MoveTarget"; -import { MoveCategory } from "#enums/MoveCategory"; import { getPokemonNameWithAffix } from "#app/messages"; -import type Pokemon from "#app/field/pokemon"; -import { HitResult } from "#app/field/pokemon"; -import { StatusEffect } from "#enums/status-effect"; -import type { BattlerIndex } from "#app/battle"; -import { - BlockNonDirectDamageAbAttr, - InfiltratorAbAttr, - PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, - ProtectStatAbAttr, - applyAbAttrs, - applyOnGainAbAttrs, - applyOnLoseAbAttrs, -} from "#app/data/abilities/ability"; -import { Stat } from "#enums/stat"; -import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; -import i18next from "i18next"; +import { CommonBattleAnim } from "#data/battle-anims"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { HitResult } from "#enums/hit-result"; +import { CommonAnim } from "#enums/move-anims-common"; +import { MoveCategory } from "#enums/move-category"; import { MoveId } from "#enums/move-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { CommonAnimPhase } from "#app/phases/common-anim-phase"; +import { MoveTarget } from "#enums/move-target"; +import { PokemonType } from "#enums/pokemon-type"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import type { Arena } from "#field/arena"; +import type { Pokemon } from "#field/pokemon"; +import type { + ArenaScreenTagType, + ArenaTagTypeData, + ArenaTrapTagType, + SerializableArenaTagType, +} from "#types/arena-tags"; +import type { Mutable } from "#types/type-helpers"; +import { BooleanHolder, NumberHolder, toDmgValue } from "#utils/common"; +import i18next from "i18next"; -export enum ArenaTagSide { - BOTH, - PLAYER, - ENEMY, +/** + * @module + * ArenaTags are are meant for effects that are tied to the arena (as opposed to a specific pokemon). + * Examples include (but are not limited to) + * - Cross-turn effects that persist even if the user/target switches out, such as Happy Hour + * - Effects that are applied to a specific side of the field, such as Crafty Shield, Reflect, and Spikes + * - Field-Effects, like Gravity and Trick Room + * + * Any arena tag that persists across turns *must* extend from `SerializableArenaTag` in the class definition signature. + * + * Serializable ArenaTags have strict rules for their fields. + * These rules ensure that only the data necessary to reconstruct the tag is serialized, and that the + * session loader is able to deserialize saved tags correctly. + * + * If the data is static (i.e. it is always the same for all instances of the class, such as the + * type that is weakened by Mud Sport/Water Sport), then it must not be defined as a field, and must + * instead be defined as a getter. + * A static property is also acceptable, though static properties are less ergonomic with inheritance. + * + * If the data is mutable (i.e. it can change over the course of the tag's lifetime), then it *must* + * be defined as a field, and it must be set in the `loadTag` method. + * Such fields cannot be marked as `private`/`protected`; if they were, Typescript would omit them from + * types that are based off of the class, namely, `ArenaTagTypeData`. It is preferrable to trade the + * type-safety of private/protected fields for the type safety when deserializing arena tags from save data. + * + * For data that is mutable only within a turn (e.g. SuppressAbilitiesTag's beingRemoved field), + * where it does not make sense to be serialized, the field should use ES2020's + * [private field syntax](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes/Private_elements#private_fields). + * If the field should be accessible outside of the class, then a public getter should be used. + * + * If any new serializable fields *are* added, then the class *must* override the + * `loadTag` method to set the new fields. Its signature *must* match the example below, + * ``` + * class ExampleTag extends SerializableArenaTag { + * // Example, if we add 2 new fields that should be serialized: + * public a: string; + * public b: number; + * // Then we must also define a loadTag method with one of the following signatures + * public override loadTag(source: BaseArenaTag & Pick(source: BaseArenaTag & Pick): void; + * } + * ``` + * Notes + * - If the class has any subclasses, then the second form of `loadTag` *must* be used. + */ + +/** Interface containing the serializable fields of ArenaTagData. */ +interface BaseArenaTag { + /** + * The tag's remaining duration. Setting to any number `<=0` will make the tag's duration effectively infinite. + */ + turnCount: number; + /** + * The {@linkcode MoveId} that created this tag, or `undefined` if not set by a move. + */ + sourceMove?: MoveId; + /** + * The {@linkcode Pokemon.id | PID} of the {@linkcode Pokemon} having created the tag, or `undefined` if not set by a Pokemon. + * @todo Implement handling for `ArenaTag`s created by non-pokemon sources (most tags will throw errors without a source) + */ + // Note: Intentionally not using `?`, as the property should always exist, but just be undefined if not present. + sourceId: number | undefined; + /** + * The {@linkcode ArenaTagSide | side of the field} that this arena tag affects. + * @defaultValue `ArenaTagSide.BOTH` + */ + side: ArenaTagSide; } -export abstract class ArenaTag { - constructor( - public tagType: ArenaTagType, - public turnCount: number, - public sourceMove?: MoveId, - public sourceId?: number, - public side: ArenaTagSide = ArenaTagSide.BOTH, - ) {} +/** + * An {@linkcode ArenaTag} represents a semi-persistent effect affecting a given _side_ of the field. + * Unlike {@linkcode BattlerTag}s (which are tied to individual {@linkcode Pokemon}), `ArenaTag`s function independently of + * the Pokemon currently on-field, only cleared on arena reset or through their respective {@linkcode ArenaTag.lapse | lapse} methods. + */ +export abstract class ArenaTag implements BaseArenaTag { + /** The type of the arena tag */ + public abstract readonly tagType: ArenaTagType; + public turnCount: number; + public sourceMove?: MoveId; + public sourceId: number | undefined; + public side: ArenaTagSide; + + constructor(turnCount: number, sourceMove?: MoveId, sourceId?: number, side: ArenaTagSide = ArenaTagSide.BOTH) { + this.turnCount = turnCount; + this.sourceMove = sourceMove; + this.sourceId = sourceId; + this.side = side; + } apply(_arena: Arena, _simulated: boolean, ..._args: unknown[]): boolean { return true; @@ -54,7 +128,7 @@ export abstract class ArenaTag { onRemove(_arena: Arena, quiet = false): void { if (!quiet) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: this.getMoveName() }, @@ -65,8 +139,17 @@ export abstract class ArenaTag { onOverlap(_arena: Arena, _source: Pokemon | null): void {} + /** + * Trigger this {@linkcode ArenaTag}'s effect, reducing its duration as applicable. + * Will ignore durations of all tags with durations `<=0`. + * @param _arena - The {@linkcode Arena} at the moment the tag is being lapsed. + * Unused by default but can be used by sub-classes. + * @returns `true` if this tag should be kept; `false` if it should be removed. + */ lapse(_arena: Arena): boolean { - return this.turnCount < 1 || !!--this.turnCount; + // TODO: Rather than treating negative duration tags as being indefinite, + // make all duration based classes inherit from their own sub-class + return this.turnCount < 1 || --this.turnCount > 0; } getMoveName(): string | null { @@ -76,9 +159,9 @@ export abstract class ArenaTag { /** * When given a arena tag or json representing one, load the data for it. * This is meant to be inherited from by any arena tag with custom attributes - * @param {ArenaTag | any} source An arena tag + * @param source - The arena tag being loaded */ - loadTag(source: ArenaTag | any): void { + loadTag(source: BaseArenaTag & Pick): void { this.turnCount = source.turnCount; this.sourceMove = source.sourceMove; this.sourceId = source.sourceId; @@ -87,10 +170,11 @@ export abstract class ArenaTag { /** * Helper function that retrieves the source Pokemon - * @returns The source {@linkcode Pokemon} or `null` if none is found + * @returns - The source {@linkcode Pokemon} for this tag. + * Returns `null` if `this.sourceId` is `undefined` */ public getSourcePokemon(): Pokemon | null { - return this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; + return globalScene.getPokemonById(this.sourceId); } /** @@ -110,31 +194,42 @@ export abstract class ArenaTag { } } +/** + * Abstract class for arena tags that can persist across turns. + */ +export abstract class SerializableArenaTag extends ArenaTag { + abstract readonly tagType: SerializableArenaTagType; +} + /** * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Mist_(move) Mist}. * Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist. */ -export class MistTag extends ArenaTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.MIST, turnCount, MoveId.MIST, sourceId, side); +export class MistTag extends SerializableArenaTag { + readonly tagType = ArenaTagType.MIST; + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.MIST, sourceId, side); } onAdd(arena: Arena, quiet = false): void { super.onAdd(arena); - if (this.sourceId) { - const source = globalScene.getPokemonById(this.sourceId); - - if (!quiet && source) { - globalScene.queueMessage( - i18next.t("arenaTag:mistOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(source), - }), - ); - } else if (!quiet) { - console.warn("Failed to get source for MistTag onAdd"); - } + // We assume `quiet=true` means "just add the bloody tag no questions asked" + if (quiet) { + return; } + + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for MistTag on add message; id: ${this.sourceId}`); + return; + } + + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:mistOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(source), + }), + ); } /** @@ -152,7 +247,7 @@ export class MistTag extends ArenaTag { if (attacker) { const bypassed = new BooleanHolder(false); // TODO: Allow this to be simulated - applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed); + applyAbAttrs("InfiltratorAbAttr", { pokemon: attacker, simulated: false, bypassed }); if (bypassed.value) { return false; } @@ -161,7 +256,7 @@ export class MistTag extends ArenaTag { cancelled.value = true; if (!simulated) { - globalScene.queueMessage(i18next.t("arenaTag:mistApply")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mistApply")); } return true; @@ -170,33 +265,11 @@ export class MistTag extends ArenaTag { /** * Reduces the damage of specific move categories in the arena. - * @extends ArenaTag */ -export class WeakenMoveScreenTag extends ArenaTag { - protected weakenedCategories: MoveCategory[]; - - /** - * Creates a new instance of the WeakenMoveScreenTag class. - * - * @param tagType - The type of the arena tag. - * @param turnCount - The number of turns the tag is active. - * @param sourceMove - The move that created the tag. - * @param sourceId - The ID of the source of the tag. - * @param side - The side (player or enemy) the tag affects. - * @param weakenedCategories - The categories of moves that are weakened by this tag. - */ - constructor( - tagType: ArenaTagType, - turnCount: number, - sourceMove: MoveId, - sourceId: number, - side: ArenaTagSide, - weakenedCategories: MoveCategory[], - ) { - super(tagType, turnCount, sourceMove, sourceId, side); - - this.weakenedCategories = weakenedCategories; - } +export abstract class WeakenMoveScreenTag extends SerializableArenaTag { + public abstract readonly tagType: ArenaScreenTagType; + // Getter to avoid unnecessary serialization and prevent modification + protected abstract get weakenedCategories(): MoveCategory[]; /** * Applies the weakening effect to the move. @@ -217,7 +290,7 @@ export class WeakenMoveScreenTag extends ArenaTag { ): boolean { if (this.weakenedCategories.includes(moveCategory)) { const bypassed = new BooleanHolder(false); - applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed); + applyAbAttrs("InfiltratorAbAttr", { pokemon: attacker, bypassed }); if (bypassed.value) { return false; } @@ -233,13 +306,18 @@ export class WeakenMoveScreenTag extends ArenaTag { * Used by {@linkcode MoveId.REFLECT} */ class ReflectTag extends WeakenMoveScreenTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.REFLECT, turnCount, MoveId.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]); + public readonly tagType = ArenaTagType.REFLECT; + protected get weakenedCategories(): [MoveCategory.PHYSICAL] { + return [MoveCategory.PHYSICAL]; + } + + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.REFLECT, sourceId, side); } onAdd(_arena: Arena, quiet = false): void { if (!quiet) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -253,13 +331,17 @@ class ReflectTag extends WeakenMoveScreenTag { * Used by {@linkcode MoveId.LIGHT_SCREEN} */ class LightScreenTag extends WeakenMoveScreenTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.LIGHT_SCREEN, turnCount, MoveId.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]); + public readonly tagType = ArenaTagType.LIGHT_SCREEN; + protected get weakenedCategories(): [MoveCategory.SPECIAL] { + return [MoveCategory.SPECIAL]; + } + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.LIGHT_SCREEN, sourceId, side); } onAdd(_arena: Arena, quiet = false): void { if (!quiet) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -273,16 +355,18 @@ class LightScreenTag extends WeakenMoveScreenTag { * Used by {@linkcode MoveId.AURORA_VEIL} */ class AuroraVeilTag extends WeakenMoveScreenTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.AURORA_VEIL, turnCount, MoveId.AURORA_VEIL, sourceId, side, [ - MoveCategory.SPECIAL, - MoveCategory.PHYSICAL, - ]); + public readonly tagType = ArenaTagType.AURORA_VEIL; + protected get weakenedCategories(): [MoveCategory.PHYSICAL, MoveCategory.SPECIAL] { + return [MoveCategory.PHYSICAL, MoveCategory.SPECIAL]; + } + + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.AURORA_VEIL, sourceId, side); } onAdd(_arena: Arena, quiet = false): void { if (!quiet) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -297,28 +381,30 @@ type ProtectConditionFunc = (arena: Arena, moveId: MoveId) => boolean; * Class to implement conditional team protection * applies protection based on the attributes of incoming moves */ -export class ConditionalProtectTag extends ArenaTag { +export abstract class ConditionalProtectTag extends ArenaTag { /** The condition function to determine which moves are negated */ protected protectConditionFunc: ProtectConditionFunc; - /** Does this apply to all moves, including those that ignore other forms of protection? */ + /** + * Whether this protection effect should apply to _all_ moves, including ones that ignore other forms of protection. + * @defaultValue `false` + */ protected ignoresBypass: boolean; constructor( - tagType: ArenaTagType, sourceMove: MoveId, - sourceId: number, + sourceId: number | undefined, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass = false, ) { - super(tagType, 1, sourceMove, sourceId, side); + super(1, sourceMove, sourceId, side); this.protectConditionFunc = condition; this.ignoresBypass = ignoresBypass; } onAdd(_arena: Arena): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: super.getMoveName() }, @@ -355,7 +441,7 @@ export class ConditionalProtectTag extends ArenaTag { isProtected.value = true; if (!simulated) { new CommonBattleAnim(CommonAnim.PROTECT, defender).play(); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender), @@ -381,9 +467,9 @@ export class ConditionalProtectTag extends ArenaTag { */ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => { const move = allMoves[moveId]; - const effectPhase = globalScene.getCurrentPhase(); + const effectPhase = globalScene.phaseManager.getCurrentPhase(); - if (effectPhase instanceof MoveEffectPhase) { + if (effectPhase?.is("MoveEffectPhase")) { const attacker = effectPhase.getUserPokemon(); if (attacker) { return move.getPriority(attacker) > 0; @@ -397,8 +483,9 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => { * Condition: The incoming move has increased priority. */ class QuickGuardTag extends ConditionalProtectTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.QUICK_GUARD, MoveId.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc); + public readonly tagType = ArenaTagType.QUICK_GUARD; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc); } } @@ -428,8 +515,9 @@ const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean = * can be an ally or enemy. */ class WideGuardTag extends ConditionalProtectTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.WIDE_GUARD, MoveId.WIDE_GUARD, sourceId, side, WideGuardConditionFunc); + public readonly tagType = ArenaTagType.WIDE_GUARD; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.WIDE_GUARD, sourceId, side, WideGuardConditionFunc); } } @@ -450,23 +538,24 @@ const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => * Condition: The incoming move is a Physical or Special attack move. */ class MatBlockTag extends ConditionalProtectTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.MAT_BLOCK, MoveId.MAT_BLOCK, sourceId, side, MatBlockConditionFunc); + public readonly tagType = ArenaTagType.MAT_BLOCK; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.MAT_BLOCK, sourceId, side, MatBlockConditionFunc); } onAdd(_arena: Arena) { - if (this.sourceId) { - const source = globalScene.getPokemonById(this.sourceId); - if (source) { - globalScene.queueMessage( - i18next.t("arenaTag:matBlockOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(source), - }), - ); - } else { - console.warn("Failed to get source for MatBlockTag onAdd"); - } + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for Mat Block message; id: ${this.sourceId}`); + return; } + + super.onAdd(_arena); + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:matBlockOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(source), + }), + ); } } @@ -494,8 +583,9 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (_arena, moveId) => { * not target all Pokemon or sides of the field. */ class CraftyShieldTag extends ConditionalProtectTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true); + public readonly tagType = ArenaTagType.CRAFTY_SHIELD; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true); } } @@ -503,21 +593,12 @@ class CraftyShieldTag extends ConditionalProtectTag { * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Lucky_Chant_(move) Lucky Chant}. * Prevents critical hits against the tag's side. */ -export class NoCritTag extends ArenaTag { - /** - * Constructor method for the NoCritTag class - * @param turnCount `number` the number of turns this effect lasts - * @param sourceMove {@linkcode MoveId} the move that created this effect - * @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect - * @param side {@linkcode ArenaTagSide} the side to which this effect belongs - */ - constructor(turnCount: number, sourceMove: MoveId, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side); - } +export class NoCritTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.NO_CRIT; /** Queues a message upon adding this effect to the field */ onAdd(_arena: Arena): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, { moveName: this.getMoveName(), }), @@ -526,8 +607,13 @@ export class NoCritTag extends ArenaTag { /** Queues a message upon removing this effect from the field */ onRemove(_arena: Arena): void { - const source = globalScene.getPokemonById(this.sourceId!); // TODO: is this bang correct? - globalScene.queueMessage( + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for NoCritTag on remove message; id: ${this.sourceId}`); + return; + } + + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:noCritOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(source ?? undefined), moveName: this.getMoveName(), @@ -536,63 +622,12 @@ export class NoCritTag extends ArenaTag { } } -/** - * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Wish_(move) Wish}. - * Heals the Pokémon in the user's position the turn after Wish is used. - */ -class WishTag extends ArenaTag { - private battlerIndex: BattlerIndex; - private triggerMessage: string; - private healHp: number; - - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.WISH, turnCount, MoveId.WISH, sourceId, side); - } - - onAdd(_arena: Arena): void { - if (this.sourceId) { - const user = globalScene.getPokemonById(this.sourceId); - if (user) { - this.battlerIndex = user.getBattlerIndex(); - this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(user), - }); - this.healHp = toDmgValue(user.getMaxHp() / 2); - } else { - console.warn("Failed to get source for WishTag onAdd"); - } - } - } - - onRemove(_arena: Arena): void { - const target = globalScene.getField()[this.battlerIndex]; - if (target?.isActive(true)) { - globalScene.queueMessage(this.triggerMessage); - globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), this.healHp, null, true, false)); - } - } -} - /** * Abstract class to implement weakened moves of a specific type. */ -export class WeakenMoveTypeTag extends ArenaTag { - private weakenedType: PokemonType; - - /** - * Creates a new instance of the WeakenMoveTypeTag class. - * - * @param tagType - The type of the arena tag. - * @param turnCount - The number of turns the tag is active. - * @param type - The type being weakened from this tag. - * @param sourceMove - The move that created the tag. - * @param sourceId - The ID of the source of the tag. - */ - constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: MoveId, sourceId: number) { - super(tagType, turnCount, sourceMove, sourceId); - - this.weakenedType = type; - } +export abstract class WeakenMoveTypeTag extends SerializableArenaTag { + abstract readonly tagType: ArenaTagType.MUD_SPORT | ArenaTagType.WATER_SPORT; + abstract get weakenedType(): PokemonType; /** * Reduces an attack's power by 0.33x if it matches this tag's weakened type. @@ -616,16 +651,20 @@ export class WeakenMoveTypeTag extends ArenaTag { * Weakens Electric type moves for a set amount of turns, usually 5. */ class MudSportTag extends WeakenMoveTypeTag { - constructor(turnCount: number, sourceId: number) { - super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, MoveId.MUD_SPORT, sourceId); + public readonly tagType = ArenaTagType.MUD_SPORT; + override get weakenedType(): PokemonType.ELECTRIC { + return PokemonType.ELECTRIC; + } + constructor(turnCount: number, sourceId?: number) { + super(turnCount, MoveId.MUD_SPORT, sourceId); } onAdd(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:mudSportOnAdd")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mudSportOnAdd")); } onRemove(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:mudSportOnRemove")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mudSportOnRemove")); } } @@ -634,16 +673,20 @@ class MudSportTag extends WeakenMoveTypeTag { * Weakens Fire type moves for a set amount of turns, usually 5. */ class WaterSportTag extends WeakenMoveTypeTag { - constructor(turnCount: number, sourceId: number) { - super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, MoveId.WATER_SPORT, sourceId); + public readonly tagType = ArenaTagType.WATER_SPORT; + override get weakenedType(): PokemonType.FIRE { + return PokemonType.FIRE; + } + constructor(turnCount: number, sourceId?: number) { + super(turnCount, MoveId.WATER_SPORT, sourceId); } onAdd(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:waterSportOnAdd")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:waterSportOnAdd")); } onRemove(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:waterSportOnRemove")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:waterSportOnRemove")); } } @@ -653,13 +696,14 @@ class WaterSportTag extends WeakenMoveTypeTag { * Converts Normal-type moves to Electric type for the rest of the turn. */ export class IonDelugeTag extends ArenaTag { + public readonly tagType = ArenaTagType.ION_DELUGE; constructor(sourceMove?: MoveId) { - super(ArenaTagType.ION_DELUGE, 1, sourceMove); + super(1, sourceMove); } /** Queues an on-add message */ onAdd(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd")); } onRemove(_arena: Arena): void {} // Removes default on-remove message @@ -683,7 +727,8 @@ export class IonDelugeTag extends ArenaTag { /** * Abstract class to implement arena traps. */ -export class ArenaTrapTag extends ArenaTag { +export abstract class ArenaTrapTag extends SerializableArenaTag { + abstract readonly tagType: ArenaTrapTagType; public layers: number; public maxLayers: number; @@ -696,8 +741,8 @@ export class ArenaTrapTag extends ArenaTag { * @param side - The side (player or enemy) the tag affects. * @param maxLayers - The maximum amount of layers this tag can have. */ - constructor(tagType: ArenaTagType, sourceMove: MoveId, sourceId: number, side: ArenaTagSide, maxLayers: number) { - super(tagType, 0, sourceMove, sourceId, side); + constructor(sourceMove: MoveId, sourceId: number | undefined, side: ArenaTagSide, maxLayers: number) { + super(0, sourceMove, sourceId, side); this.layers = 1; this.maxLayers = maxLayers; @@ -736,7 +781,7 @@ export class ArenaTrapTag extends ArenaTag { : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2); } - loadTag(source: any): void { + public loadTag(source: BaseArenaTag & Pick): void { super.loadTag(source); this.layers = source.layers; this.maxLayers = source.maxLayers; @@ -749,22 +794,31 @@ export class ArenaTrapTag extends ArenaTag { * in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap. */ class SpikesTag extends ArenaTrapTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.SPIKES, MoveId.SPIKES, sourceId, side, 3); + public readonly tagType = ArenaTagType.SPIKES; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.SPIKES, sourceId, side, 3); } onAdd(arena: Arena, quiet = false): void { super.onAdd(arena); - const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; - if (!quiet && source) { - globalScene.queueMessage( - i18next.t("arenaTag:spikesOnAdd", { - moveName: this.getMoveName(), - opponentDesc: source.getOpponentDescriptor(), - }), - ); + // We assume `quiet=true` means "just add the bloody tag no questions asked" + if (quiet) { + return; } + + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for SpikesTag on add message; id: ${this.sourceId}`); + return; + } + + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:spikesOnAdd", { + moveName: this.getMoveName(), + opponentDesc: source.getOpponentDescriptor(), + }), + ); } override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { @@ -773,7 +827,7 @@ class SpikesTag extends ArenaTrapTag { } const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if (simulated || cancelled.value) { return !cancelled.value; } @@ -781,7 +835,7 @@ class SpikesTag extends ArenaTrapTag { const damageHpRatio = 1 / (10 - 2 * this.layers); const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -799,29 +853,38 @@ class SpikesTag extends ArenaTrapTag { * Pokémon summoned into this trap remove it entirely. */ class ToxicSpikesTag extends ArenaTrapTag { - private neutralized: boolean; + #neutralized: boolean; + public readonly tagType = ArenaTagType.TOXIC_SPIKES; - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.TOXIC_SPIKES, MoveId.TOXIC_SPIKES, sourceId, side, 2); - this.neutralized = false; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.TOXIC_SPIKES, sourceId, side, 2); + this.#neutralized = false; } onAdd(arena: Arena, quiet = false): void { super.onAdd(arena); - const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; - if (!quiet && source) { - globalScene.queueMessage( - i18next.t("arenaTag:toxicSpikesOnAdd", { - moveName: this.getMoveName(), - opponentDesc: source.getOpponentDescriptor(), - }), - ); + if (quiet) { + // We assume `quiet=true` means "just add the bloody tag no questions asked" + return; } + + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for ToxicSpikesTag on add message; id: ${this.sourceId}`); + return; + } + + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:toxicSpikesOnAdd", { + moveName: this.getMoveName(), + opponentDesc: source.getOpponentDescriptor(), + }), + ); } onRemove(arena: Arena): void { - if (!this.neutralized) { + if (!this.#neutralized) { super.onRemove(arena); } } @@ -832,9 +895,9 @@ class ToxicSpikesTag extends ArenaTrapTag { return true; } if (pokemon.isOfType(PokemonType.POISON)) { - this.neutralized = true; + this.#neutralized = true; if (globalScene.arena.removeTag(this.tagType)) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:toxicSpikesActivateTrapPoison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName(), @@ -866,58 +929,27 @@ class ToxicSpikesTag extends ArenaTrapTag { } } -/** - * Arena Tag class for delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. - * Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used), - * and deals damage after the turn count is reached. - */ -export class DelayedAttackTag extends ArenaTag { - public targetIndex: BattlerIndex; - - constructor( - tagType: ArenaTagType, - sourceMove: MoveId | undefined, - sourceId: number, - targetIndex: BattlerIndex, - side: ArenaTagSide = ArenaTagSide.BOTH, - ) { - super(tagType, 3, sourceMove, sourceId, side); - - this.targetIndex = targetIndex; - this.side = side; - } - - lapse(arena: Arena): boolean { - const ret = super.lapse(arena); - - if (!ret) { - globalScene.unshiftPhase( - new MoveEffectPhase(this.sourceId!, [this.targetIndex], allMoves[this.sourceMove!], false, true), - ); // TODO: are those bangs correct? - } - - return ret; - } - - onRemove(_arena: Arena): void {} -} - /** * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Stealth_Rock_(move) Stealth Rock}. * Applies up to 1 layer of Stealth Rocks, dealing percentage-based damage to any Pokémon * who is summoned into the trap, based on the Rock type's type effectiveness. */ class StealthRockTag extends ArenaTrapTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.STEALTH_ROCK, MoveId.STEALTH_ROCK, sourceId, side, 1); + public readonly tagType = ArenaTagType.STEALTH_ROCK; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.STEALTH_ROCK, sourceId, side, 1); } onAdd(arena: Arena, quiet = false): void { super.onAdd(arena); - const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; + if (quiet) { + return; + } + + const source = this.getSourcePokemon(); if (!quiet && source) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:stealthRockOnAdd", { opponentDesc: source.getOpponentDescriptor(), }), @@ -956,7 +988,7 @@ class StealthRockTag extends ArenaTrapTag { override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if (cancelled.value) { return false; } @@ -971,7 +1003,7 @@ class StealthRockTag extends ArenaTrapTag { } const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -993,52 +1025,66 @@ class StealthRockTag extends ArenaTrapTag { * to any Pokémon who is summoned into this trap. */ class StickyWebTag extends ArenaTrapTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.STICKY_WEB, MoveId.STICKY_WEB, sourceId, side, 1); + public readonly tagType = ArenaTagType.STICKY_WEB; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.STICKY_WEB, sourceId, side, 1); } onAdd(arena: Arena, quiet = false): void { super.onAdd(arena); - const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; - if (!quiet && source) { - globalScene.queueMessage( - i18next.t("arenaTag:stickyWebOnAdd", { - moveName: this.getMoveName(), - opponentDesc: source.getOpponentDescriptor(), - }), - ); + + // We assume `quiet=true` means "just add the bloody tag no questions asked" + if (quiet) { + return; } + + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for SpikesTag on add message; id: ${this.sourceId}`); + return; + } + + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:stickyWebOnAdd", { + moveName: this.getMoveName(), + opponentDesc: source.getOpponentDescriptor(), + }), + ); } override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { if (pokemon.isGrounded()) { const cancelled = new BooleanHolder(false); - applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled); + applyAbAttrs("ProtectStatAbAttr", { + pokemon, + cancelled, + stat: Stat.SPD, + stages: -1, + }); if (simulated) { return !cancelled.value; } if (!cancelled.value) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender(), }), ); const stages = new NumberHolder(-1); - globalScene.unshiftPhase( - new StatStageChangePhase( - pokemon.getBattlerIndex(), - false, - [Stat.SPD], - stages.value, - true, - false, - true, - null, - false, - true, - ), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + false, + [Stat.SPD], + stages.value, + true, + false, + true, + null, + false, + true, ); return true; } @@ -1053,9 +1099,10 @@ class StickyWebTag extends ArenaTrapTag { * Reverses the Speed stats for all Pokémon on the field as long as this arena tag is up, * also reversing the turn order for all Pokémon on the field as well. */ -export class TrickRoomTag extends ArenaTag { - constructor(turnCount: number, sourceId: number) { - super(ArenaTagType.TRICK_ROOM, turnCount, MoveId.TRICK_ROOM, sourceId); +export class TrickRoomTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.TRICK_ROOM; + constructor(turnCount: number, sourceId?: number) { + super(turnCount, MoveId.TRICK_ROOM, sourceId); } /** @@ -1072,18 +1119,23 @@ export class TrickRoomTag extends ArenaTag { } onAdd(_arena: Arena): void { - const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; - if (source) { - globalScene.queueMessage( - i18next.t("arenaTag:trickRoomOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(source), - }), - ); + super.onAdd(_arena); + + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for TrickRoomTag on add message; id: ${this.sourceId}`); + return; } + + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:trickRoomOnAdd", { + moveName: this.getMoveName(), + }), + ); } onRemove(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:trickRoomOnRemove")); } } @@ -1092,13 +1144,14 @@ export class TrickRoomTag extends ArenaTag { * Grounds all Pokémon on the field, including Flying-types and those with * {@linkcode AbilityId.LEVITATE} for the duration of the arena tag, usually 5 turns. */ -export class GravityTag extends ArenaTag { - constructor(turnCount: number) { - super(ArenaTagType.GRAVITY, turnCount, MoveId.GRAVITY); +export class GravityTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.GRAVITY; + constructor(turnCount: number, sourceId?: number) { + super(turnCount, MoveId.GRAVITY, sourceId); } onAdd(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:gravityOnAdd")); globalScene.getField(true).forEach(pokemon => { if (pokemon !== null) { pokemon.removeTag(BattlerTagType.FLOATING); @@ -1111,7 +1164,7 @@ export class GravityTag extends ArenaTag { } onRemove(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:gravityOnRemove")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:gravityOnRemove")); } } @@ -1120,47 +1173,63 @@ export class GravityTag extends ArenaTag { * Doubles the Speed of the Pokémon who created this arena tag, as well as all allied Pokémon. * Applies this arena tag for 4 turns (including the turn the move was used). */ -class TailwindTag extends ArenaTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.TAILWIND, turnCount, MoveId.TAILWIND, sourceId, side); +class TailwindTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.TAILWIND; + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.TAILWIND, sourceId, side); } onAdd(_arena: Arena, quiet = false): void { + const source = this.getSourcePokemon(); + if (!source) { + return; + } + + super.onAdd(_arena, quiet); + if (!quiet) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), ); } - const source = globalScene.getPokemonById(this.sourceId!); //TODO: this bang is questionable! - const party = (source?.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField()) ?? []; + const field = source.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); - for (const pokemon of party) { + for (const pokemon of field) { // Apply the CHARGED tag to party members with the WIND_POWER ability + // TODO: This should not be handled here if (pokemon.hasAbility(AbilityId.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) { pokemon.addTag(BattlerTagType.CHARGED); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName(), }), ); } + // Raise attack by one stage if party member has WIND_RIDER ability // TODO: Ability displays should be handled by the ability if (pokemon.hasAbility(AbilityId.WIND_RIDER)) { - globalScene.queueAbilityDisplay(pokemon, false, true); - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true)); - globalScene.queueAbilityDisplay(pokemon, false, false); + globalScene.phaseManager.queueAbilityDisplay(pokemon, false, true); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.ATK], + 1, + true, + ); + globalScene.phaseManager.queueAbilityDisplay(pokemon, false, false); } } } onRemove(_arena: Arena, quiet = false): void { if (!quiet) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -1173,27 +1242,29 @@ class TailwindTag extends ArenaTag { * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Happy_Hour_(move) Happy Hour}. * Doubles the prize money from trainers and money moves like {@linkcode MoveId.PAY_DAY} and {@linkcode MoveId.MAKE_IT_RAIN}. */ -class HappyHourTag extends ArenaTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.HAPPY_HOUR, turnCount, MoveId.HAPPY_HOUR, sourceId, side); +class HappyHourTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.HAPPY_HOUR; + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.HAPPY_HOUR, sourceId, side); } onAdd(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:happyHourOnAdd")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:happyHourOnAdd")); } onRemove(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:happyHourOnRemove")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:happyHourOnRemove")); } } class SafeguardTag extends ArenaTag { - constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.SAFEGUARD, turnCount, MoveId.SAFEGUARD, sourceId, side); + public readonly tagType = ArenaTagType.SAFEGUARD; + constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { + super(turnCount, MoveId.SAFEGUARD, sourceId, side); } onAdd(_arena: Arena): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -1201,7 +1272,7 @@ class SafeguardTag extends ArenaTag { } onRemove(_arena: Arena): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -1210,39 +1281,44 @@ class SafeguardTag extends ArenaTag { } class NoneTag extends ArenaTag { + public readonly tagType = ArenaTagType.NONE; constructor() { - super(ArenaTagType.NONE, 0); + super(0); } } + /** * This arena tag facilitates the application of the move Imprison * Imprison remains in effect as long as the source Pokemon is active and present on the field. * Imprison will apply to any opposing Pokemon that switch onto the field as well. */ class ImprisonTag extends ArenaTrapTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.IMPRISON, MoveId.IMPRISON, sourceId, side, 1); + public readonly tagType = ArenaTagType.IMPRISON; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(MoveId.IMPRISON, sourceId, side, 1); } /** - * This function applies the effects of Imprison to the opposing Pokemon already present on the field. - * @param arena + * Apply the effects of Imprison to all opposing on-field Pokemon. */ override onAdd() { const source = this.getSourcePokemon(); - if (source) { - const party = this.getAffectedPokemon(); - party?.forEach((p: Pokemon) => { - if (p.isAllowedInBattle()) { - p.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId); - } - }); - globalScene.queueMessage( - i18next.t("battlerTags:imprisonOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(source), - }), - ); + if (!source) { + return; } + + const party = this.getAffectedPokemon(); + party.forEach(p => { + if (p.isAllowedInBattle()) { + p.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId); + } + }); + + globalScene.phaseManager.queueMessage( + i18next.t("battlerTags:imprisonOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(source), + }), + ); } /** @@ -1252,7 +1328,7 @@ class ImprisonTag extends ArenaTrapTag { */ override lapse(): boolean { const source = this.getSourcePokemon(); - return source ? source.isActive(true) : false; + return !!source?.isActive(true); } /** @@ -1274,7 +1350,7 @@ class ImprisonTag extends ArenaTrapTag { */ override onRemove(): void { const party = this.getAffectedPokemon(); - party?.forEach((p: Pokemon) => { + party.forEach(p => { p.removeTag(BattlerTagType.IMPRISON); }); } @@ -1287,14 +1363,15 @@ class ImprisonTag extends ArenaTrapTag { * Damages all non-Fire-type Pokemon on the given side of the field at the end * of each turn for 4 turns. */ -class FireGrassPledgeTag extends ArenaTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, MoveId.FIRE_PLEDGE, sourceId, side); +class FireGrassPledgeTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.FIRE_GRASS_PLEDGE; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(4, MoveId.FIRE_PLEDGE, sourceId, side); } override onAdd(_arena: Arena): void { // "A sea of fire enveloped your/the opposing team!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -1309,14 +1386,17 @@ class FireGrassPledgeTag extends ArenaTag { .filter(pokemon => !pokemon.isOfType(PokemonType.FIRE) && !pokemon.switchOutStatus) .forEach(pokemon => { // "{pokemonNameWithAffix} was hurt by the sea of fire!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); // TODO: Replace this with a proper animation - globalScene.unshiftPhase( - new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM), + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + pokemon.getBattlerIndex(), + pokemon.getBattlerIndex(), + CommonAnim.MAGMA_STORM, ); pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT }); }); @@ -1332,14 +1412,15 @@ class FireGrassPledgeTag extends ArenaTag { * Doubles the secondary effect chance of moves from Pokemon on the * given side of the field for 4 turns. */ -class WaterFirePledgeTag extends ArenaTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.WATER_FIRE_PLEDGE, 4, MoveId.WATER_PLEDGE, sourceId, side); +class WaterFirePledgeTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.WATER_FIRE_PLEDGE; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(4, MoveId.WATER_PLEDGE, sourceId, side); } override onAdd(_arena: Arena): void { // "A rainbow appeared in the sky on your/the opposing team's side!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -1366,14 +1447,15 @@ class WaterFirePledgeTag extends ArenaTag { * and {@link https://bulbapedia.bulbagarden.net/wiki/Water_Pledge_(move) | Water Pledge}. * Quarters the Speed of Pokemon on the given side of the field for 4 turns. */ -class GrassWaterPledgeTag extends ArenaTag { - constructor(sourceId: number, side: ArenaTagSide) { - super(ArenaTagType.GRASS_WATER_PLEDGE, 4, MoveId.GRASS_PLEDGE, sourceId, side); +class GrassWaterPledgeTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.GRASS_WATER_PLEDGE; + constructor(sourceId: number | undefined, side: ArenaTagSide) { + super(4, MoveId.GRASS_PLEDGE, sourceId, side); } override onAdd(_arena: Arena): void { // "A swamp enveloped your/the opposing team!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t( `arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, ), @@ -1388,13 +1470,14 @@ class GrassWaterPledgeTag extends ArenaTag { * If a Pokémon that's on the field when Fairy Lock is used goes on to faint later in the same turn, * the Pokémon that replaces it will still be unable to switch out in the following turn. */ -export class FairyLockTag extends ArenaTag { - constructor(turnCount: number, sourceId: number) { - super(ArenaTagType.FAIRY_LOCK, turnCount, MoveId.FAIRY_LOCK, sourceId); +export class FairyLockTag extends SerializableArenaTag { + public readonly tagType = ArenaTagType.FAIRY_LOCK; + constructor(turnCount: number, sourceId?: number) { + super(turnCount, MoveId.FAIRY_LOCK, sourceId); } onAdd(_arena: Arena): void { - globalScene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:fairyLockOnAdd")); } } @@ -1404,15 +1487,29 @@ export class FairyLockTag extends ArenaTag { * Keeps track of the number of pokemon on the field with Neutralizing Gas - If it drops to zero, the effect is ended and abilities are reactivated * * Additionally ends onLose abilities when it is activated + * @sealed */ -export class SuppressAbilitiesTag extends ArenaTag { - private sourceCount: number; - private beingRemoved: boolean; +export class SuppressAbilitiesTag extends SerializableArenaTag { + // Source count is allowed to be inwardly mutable, but outwardly immutable + public readonly sourceCount: number; + public readonly tagType = ArenaTagType.NEUTRALIZING_GAS; + // Private field prevents field from appearing during serialization + /** Whether the tag is in the process of being removed */ + #beingRemoved: boolean; + /** Whether the tag is in the process of being removed */ + public get beingRemoved(): boolean { + return this.#beingRemoved; + } - constructor(sourceId: number) { - super(ArenaTagType.NEUTRALIZING_GAS, 0, undefined, sourceId); + constructor(sourceId?: number) { + super(0, undefined, sourceId); this.sourceCount = 1; - this.beingRemoved = false; + this.#beingRemoved = false; + } + + public override loadTag(source: BaseArenaTag & Pick): void { + super.loadTag(source); + (this as Mutable).sourceCount = source.sourceCount; } public override onAdd(_arena: Arena): void { @@ -1422,19 +1519,23 @@ export class SuppressAbilitiesTag extends ArenaTag { for (const fieldPokemon of globalScene.getField(true)) { if (fieldPokemon && fieldPokemon.id !== pokemon.id) { - [true, false].forEach(passive => applyOnLoseAbAttrs(fieldPokemon, passive)); + // TODO: investigate whether we can just remove the foreach and call `applyAbAttrs` directly, providing + // the appropriate attributes (preLEaveField and IllusionBreak) + [true, false].forEach(passive => { + applyOnLoseAbAttrs({ pokemon: fieldPokemon, passive }); + }); } } } } public override onOverlap(_arena: Arena, source: Pokemon | null): void { - this.sourceCount++; + (this as Mutable).sourceCount++; this.playActivationMessage(source); } public onSourceLeave(arena: Arena): void { - this.sourceCount--; + (this as Mutable).sourceCount--; if (this.sourceCount <= 0) { arena.removeTag(ArenaTagType.NEUTRALIZING_GAS); } else if (this.sourceCount === 1) { @@ -1443,21 +1544,26 @@ export class SuppressAbilitiesTag extends ArenaTag { // Could have a custom message that plays when a specific pokemon's NG ends? This entire thing exists due to passives after all const setter = globalScene .getField() - .filter(p => p?.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false))[0]; - applyOnGainAbAttrs(setter, setter.getAbility().hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr)); + .filter(p => p?.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false))[0]; + applyOnGainAbAttrs({ + pokemon: setter, + passive: setter.getAbility().hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr"), + }); } } public override onRemove(_arena: Arena, quiet = false) { - this.beingRemoved = true; + this.#beingRemoved = true; if (!quiet) { - globalScene.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove")); + globalScene.phaseManager.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove")); } for (const pokemon of globalScene.getField(true)) { // There is only one pokemon with this attr on the field on removal, so its abilities are already active - if (pokemon && !pokemon.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false)) { - [true, false].forEach(passive => applyOnGainAbAttrs(pokemon, passive)); + if (pokemon && !pokemon.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false)) { + [true, false].forEach(passive => { + applyOnGainAbAttrs({ pokemon, passive }); + }); } } } @@ -1466,13 +1572,9 @@ export class SuppressAbilitiesTag extends ArenaTag { return this.sourceCount > 1; } - public isBeingRemoved() { - return this.beingRemoved; - } - private playActivationMessage(pokemon: Pokemon | null) { if (pokemon) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("arenaTag:neutralizingGasOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1486,8 +1588,7 @@ export function getArenaTag( tagType: ArenaTagType, turnCount: number, sourceMove: MoveId | undefined, - sourceId: number, - targetIndex?: BattlerIndex, + sourceId: number | undefined, side: ArenaTagSide = ArenaTagSide.BOTH, ): ArenaTag | null { switch (tagType) { @@ -1502,7 +1603,7 @@ export function getArenaTag( case ArenaTagType.CRAFTY_SHIELD: return new CraftyShieldTag(sourceId, side); case ArenaTagType.NO_CRIT: - return new NoCritTag(turnCount, sourceMove!, sourceId, side); // TODO: is this bang correct? + return new NoCritTag(turnCount, sourceMove, sourceId, side); case ArenaTagType.MUD_SPORT: return new MudSportTag(turnCount, sourceId); case ArenaTagType.WATER_SPORT: @@ -1513,11 +1614,6 @@ export function getArenaTag( return new SpikesTag(sourceId, side); case ArenaTagType.TOXIC_SPIKES: return new ToxicSpikesTag(sourceId, side); - case ArenaTagType.FUTURE_SIGHT: - case ArenaTagType.DOOM_DESIRE: - return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex!, side); // TODO:questionable bang - case ArenaTagType.WISH: - return new WishTag(turnCount, sourceId, side); case ArenaTagType.STEALTH_ROCK: return new StealthRockTag(sourceId, side); case ArenaTagType.STICKY_WEB: @@ -1525,7 +1621,7 @@ export function getArenaTag( case ArenaTagType.TRICK_ROOM: return new TrickRoomTag(turnCount, sourceId); case ArenaTagType.GRAVITY: - return new GravityTag(turnCount); + return new GravityTag(turnCount, sourceId); case ArenaTagType.REFLECT: return new ReflectTag(turnCount, sourceId, side); case ArenaTagType.LIGHT_SCREEN: @@ -1557,19 +1653,46 @@ export function getArenaTag( /** * When given a battler tag or json representing one, creates an actual ArenaTag object with the same data. - * @param {ArenaTag | any} source An arena tag - * @return {ArenaTag} The valid arena tag + * @param source - An arena tag + * @returns The valid arena tag */ -export function loadArenaTag(source: ArenaTag | any): ArenaTag { +export function loadArenaTag(source: ArenaTag | ArenaTagTypeData | { tagType: ArenaTagType.NONE }): ArenaTag { + if (source.tagType === ArenaTagType.NONE) { + return new NoneTag(); + } const tag = - getArenaTag( - source.tagType, - source.turnCount, - source.sourceMove, - source.sourceId, - source.targetIndex, - source.side, - ) ?? new NoneTag(); + getArenaTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId, source.side) ?? new NoneTag(); tag.loadTag(source); return tag; } + +export type ArenaTagTypeMap = { + [ArenaTagType.MUD_SPORT]: MudSportTag; + [ArenaTagType.WATER_SPORT]: WaterSportTag; + [ArenaTagType.ION_DELUGE]: IonDelugeTag; + [ArenaTagType.SPIKES]: SpikesTag; + [ArenaTagType.MIST]: MistTag; + [ArenaTagType.QUICK_GUARD]: QuickGuardTag; + [ArenaTagType.WIDE_GUARD]: WideGuardTag; + [ArenaTagType.MAT_BLOCK]: MatBlockTag; + [ArenaTagType.CRAFTY_SHIELD]: CraftyShieldTag; + [ArenaTagType.NO_CRIT]: NoCritTag; + [ArenaTagType.TOXIC_SPIKES]: ToxicSpikesTag; + [ArenaTagType.STEALTH_ROCK]: StealthRockTag; + [ArenaTagType.STICKY_WEB]: StickyWebTag; + [ArenaTagType.TRICK_ROOM]: TrickRoomTag; + [ArenaTagType.GRAVITY]: GravityTag; + [ArenaTagType.REFLECT]: ReflectTag; + [ArenaTagType.LIGHT_SCREEN]: LightScreenTag; + [ArenaTagType.AURORA_VEIL]: AuroraVeilTag; + [ArenaTagType.TAILWIND]: TailwindTag; + [ArenaTagType.HAPPY_HOUR]: HappyHourTag; + [ArenaTagType.SAFEGUARD]: SafeguardTag; + [ArenaTagType.IMPRISON]: ImprisonTag; + [ArenaTagType.FIRE_GRASS_PLEDGE]: FireGrassPledgeTag; + [ArenaTagType.WATER_FIRE_PLEDGE]: WaterFirePledgeTag; + [ArenaTagType.GRASS_WATER_PLEDGE]: GrassWaterPledgeTag; + [ArenaTagType.FAIRY_LOCK]: FairyLockTag; + [ArenaTagType.NEUTRALIZING_GAS]: SuppressAbilitiesTag; + [ArenaTagType.NONE]: NoneTag; +}; diff --git a/src/data/balance/biomes.ts b/src/data/balance/biomes.ts index 713ab9637ab..1298e80c362 100644 --- a/src/data/balance/biomes.ts +++ b/src/data/balance/biomes.ts @@ -1,13 +1,13 @@ -import { PokemonType } from "#enums/pokemon-type"; -import { randSeedInt, getEnumValues } from "#app/utils/common"; -import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; -import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import i18next from "i18next"; +import type { SpeciesFormEvolution } from "#balance/pokemon-evolutions"; +import { pokemonEvolutions } from "#balance/pokemon-evolutions"; import { BiomeId } from "#enums/biome-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { TimeOfDay } from "#enums/time-of-day"; import { TrainerType } from "#enums/trainer-type"; -// import beautify from "json-beautify"; +import { randSeedInt } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import i18next from "i18next"; export function getBiomeName(biome: BiomeId | -1) { if (biome === -1) { @@ -86,7 +86,7 @@ export enum BiomePoolTier { export const uncatchableSpecies: SpeciesId[] = []; -export interface SpeciesTree { +interface SpeciesTree { [key: number]: SpeciesId[] } @@ -94,11 +94,11 @@ export interface PokemonPools { [key: number]: (SpeciesId | SpeciesTree)[] } -export interface BiomeTierPokemonPools { +interface BiomeTierPokemonPools { [key: number]: PokemonPools } -export interface BiomePokemonPools { +interface BiomePokemonPools { [key: number]: BiomeTierPokemonPools } @@ -126,7 +126,7 @@ export const biomePokemonPools: BiomePokemonPools = { [BiomeId.TOWN]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [ - { 1: [ SpeciesId.CATERPIE ], 7: [ SpeciesId.METAPOD ]}, + { 1: [ SpeciesId.CATERPIE ], 7: [ SpeciesId.METAPOD ] }, SpeciesId.SENTRET, SpeciesId.LEDYBA, SpeciesId.HOPPIP, @@ -134,12 +134,12 @@ export const biomePokemonPools: BiomePokemonPools = { SpeciesId.STARLY, SpeciesId.PIDOVE, SpeciesId.COTTONEE, - { 1: [ SpeciesId.SCATTERBUG ], 9: [ SpeciesId.SPEWPA ]}, + { 1: [ SpeciesId.SCATTERBUG ], 9: [ SpeciesId.SPEWPA ] }, SpeciesId.YUNGOOS, SpeciesId.SKWOVET ], [TimeOfDay.DAY]: [ - { 1: [ SpeciesId.CATERPIE ], 7: [ SpeciesId.METAPOD ]}, + { 1: [ SpeciesId.CATERPIE ], 7: [ SpeciesId.METAPOD ] }, SpeciesId.SENTRET, SpeciesId.HOPPIP, SpeciesId.SUNKERN, @@ -147,12 +147,12 @@ export const biomePokemonPools: BiomePokemonPools = { SpeciesId.STARLY, SpeciesId.PIDOVE, SpeciesId.COTTONEE, - { 1: [ SpeciesId.SCATTERBUG ], 9: [ SpeciesId.SPEWPA ]}, + { 1: [ SpeciesId.SCATTERBUG ], 9: [ SpeciesId.SPEWPA ] }, SpeciesId.YUNGOOS, SpeciesId.SKWOVET ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.WEEDLE ], 7: [ SpeciesId.KAKUNA ]}, SpeciesId.POOCHYENA, SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.BLIPBUG ], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.WEEDLE ], 7: [ SpeciesId.KAKUNA ]}, SpeciesId.HOOTHOOT, SpeciesId.SPINARAK, SpeciesId.POOCHYENA, SpeciesId.CASCOON, SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.BLIPBUG ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.WEEDLE ], 7: [ SpeciesId.KAKUNA ] }, SpeciesId.POOCHYENA, SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.BLIPBUG ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.WEEDLE ], 7: [ SpeciesId.KAKUNA ] }, SpeciesId.HOOTHOOT, SpeciesId.SPINARAK, SpeciesId.POOCHYENA, SpeciesId.CASCOON, SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.BLIPBUG ], [TimeOfDay.ALL]: [ SpeciesId.PIDGEY, SpeciesId.RATTATA, SpeciesId.SPEAROW, SpeciesId.ZIGZAGOON, SpeciesId.WURMPLE, SpeciesId.TAILLOW, SpeciesId.BIDOOF, SpeciesId.LILLIPUP, SpeciesId.FLETCHLING, SpeciesId.WOOLOO, SpeciesId.LECHONK ] }, [BiomePoolTier.UNCOMMON]: { @@ -162,56 +162,56 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.EKANS, SpeciesId.ODDISH, SpeciesId.PARAS, SpeciesId.VENONAT, SpeciesId.MEOWTH, SpeciesId.SEEDOT, SpeciesId.SHROOMISH, SpeciesId.KRICKETOT, SpeciesId.VENIPEDE ], [TimeOfDay.ALL]: [ SpeciesId.NINCADA, SpeciesId.WHISMUR, SpeciesId.FIDOUGH ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.TANDEMAUS ], [TimeOfDay.DAY]: [ SpeciesId.TANDEMAUS ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ABRA, SpeciesId.SURSKIT, SpeciesId.ROOKIDEE ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.EEVEE, SpeciesId.RALTS ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.TANDEMAUS ], [TimeOfDay.DAY]: [ SpeciesId.TANDEMAUS ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ABRA, SpeciesId.SURSKIT, SpeciesId.ROOKIDEE ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.EEVEE, SpeciesId.RALTS ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.PLAINS]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.SENTRET ], 15: [ SpeciesId.FURRET ]}, { 1: [ SpeciesId.YUNGOOS ], 30: [ SpeciesId.GUMSHOOS ]}, { 1: [ SpeciesId.SKWOVET ], 24: [ SpeciesId.GREEDENT ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.SENTRET ], 15: [ SpeciesId.FURRET ]}, { 1: [ SpeciesId.YUNGOOS ], 30: [ SpeciesId.GUMSHOOS ]}, { 1: [ SpeciesId.SKWOVET ], 24: [ SpeciesId.GREEDENT ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.MEOWTH ], 28: [ SpeciesId.PERSIAN ]}, { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.ZUBAT ], 22: [ SpeciesId.GOLBAT ]}, { 1: [ SpeciesId.MEOWTH ], 28: [ SpeciesId.PERSIAN ]}, { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.ZIGZAGOON ], 20: [ SpeciesId.LINOONE ]}, { 1: [ SpeciesId.BIDOOF ], 15: [ SpeciesId.BIBAREL ]}, { 1: [ SpeciesId.LECHONK ], 18: [ SpeciesId.OINKOLOGNE ]}] + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.SENTRET ], 15: [ SpeciesId.FURRET ] }, { 1: [ SpeciesId.YUNGOOS ], 20: [ SpeciesId.GUMSHOOS ] }, { 1: [ SpeciesId.SKWOVET ], 24: [ SpeciesId.GREEDENT ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.SENTRET ], 15: [ SpeciesId.FURRET ] }, { 1: [ SpeciesId.YUNGOOS ], 20: [ SpeciesId.GUMSHOOS ] }, { 1: [ SpeciesId.SKWOVET ], 24: [ SpeciesId.GREEDENT ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.MEOWTH ], 28: [ SpeciesId.PERSIAN ] }, { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.ZUBAT ], 22: [ SpeciesId.GOLBAT ] }, { 1: [ SpeciesId.MEOWTH ], 28: [ SpeciesId.PERSIAN ] }, { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.ZIGZAGOON ], 20: [ SpeciesId.LINOONE ] }, { 1: [ SpeciesId.BIDOOF ], 15: [ SpeciesId.BIBAREL ] }, { 1: [ SpeciesId.LECHONK ], 18: [ SpeciesId.OINKOLOGNE ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [ - { 1: [ SpeciesId.DODUO ], 31: [ SpeciesId.DODRIO ]}, - { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ]}, - { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ]}, - { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ]}, - { 1: [ SpeciesId.PAWMI ], 18: [ SpeciesId.PAWMO ], 32: [ SpeciesId.PAWMOT ]} + { 1: [ SpeciesId.DODUO ], 31: [ SpeciesId.DODRIO ] }, + { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ] }, + { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ] }, + { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ] }, + { 1: [ SpeciesId.PAWMI ], 18: [ SpeciesId.PAWMO ], 32: [ SpeciesId.PAWMOT ] } ], [TimeOfDay.DAY]: [ - { 1: [ SpeciesId.DODUO ], 31: [ SpeciesId.DODRIO ]}, - { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ]}, - { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ]}, - { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ]}, - { 1: [ SpeciesId.ROCKRUFF ], 25: [ SpeciesId.LYCANROC ]}, - { 1: [ SpeciesId.PAWMI ], 18: [ SpeciesId.PAWMO ], 32: [ SpeciesId.PAWMOT ]} + { 1: [ SpeciesId.DODUO ], 31: [ SpeciesId.DODRIO ] }, + { 1: [ SpeciesId.POOCHYENA ], 18: [ SpeciesId.MIGHTYENA ] }, + { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ] }, + { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ] }, + { 1: [ SpeciesId.ROCKRUFF ], 25: [ SpeciesId.LYCANROC ] }, + { 1: [ SpeciesId.PAWMI ], 18: [ SpeciesId.PAWMO ], 32: [ SpeciesId.PAWMOT ] } ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.MANKEY ], 28: [ SpeciesId.PRIMEAPE ], 75: [ SpeciesId.ANNIHILAPE ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.MANKEY ], 28: [ SpeciesId.PRIMEAPE ], 75: [ SpeciesId.ANNIHILAPE ]}], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.MANKEY ], 28: [ SpeciesId.PRIMEAPE ], 75: [ SpeciesId.ANNIHILAPE ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.MANKEY ], 28: [ SpeciesId.PRIMEAPE ], 75: [ SpeciesId.ANNIHILAPE ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.PIDGEY ], 18: [ SpeciesId.PIDGEOTTO ], 36: [ SpeciesId.PIDGEOT ]}, - { 1: [ SpeciesId.SPEAROW ], 20: [ SpeciesId.FEAROW ]}, + { 1: [ SpeciesId.PIDGEY ], 18: [ SpeciesId.PIDGEOTTO ], 36: [ SpeciesId.PIDGEOT ] }, + { 1: [ SpeciesId.SPEAROW ], 20: [ SpeciesId.FEAROW ] }, SpeciesId.PIKACHU, - { 1: [ SpeciesId.FLETCHLING ], 17: [ SpeciesId.FLETCHINDER ], 35: [ SpeciesId.TALONFLAME ]} + { 1: [ SpeciesId.FLETCHLING ], 17: [ SpeciesId.FLETCHINDER ], 35: [ SpeciesId.TALONFLAME ] } ] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.PALDEA_TAUROS ], [TimeOfDay.DAY]: [ SpeciesId.PALDEA_TAUROS ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.SHINX ], 15: [ SpeciesId.LUXIO ], 30: [ SpeciesId.LUXRAY ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.SHINX ], 15: [ SpeciesId.LUXIO ], 30: [ SpeciesId.LUXRAY ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.ABRA ], 16: [ SpeciesId.KADABRA ]}, { 1: [ SpeciesId.BUNEARY ], 20: [ SpeciesId.LOPUNNY ]}, { 1: [ SpeciesId.ROOKIDEE ], 18: [ SpeciesId.CORVISQUIRE ], 38: [ SpeciesId.CORVIKNIGHT ]}] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.SHINX ], 15: [ SpeciesId.LUXIO ], 30: [ SpeciesId.LUXRAY ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.SHINX ], 15: [ SpeciesId.LUXIO ], 30: [ SpeciesId.LUXRAY ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.ABRA ], 16: [ SpeciesId.KADABRA ] }, { 1: [ SpeciesId.BUNEARY ], 20: [ SpeciesId.LOPUNNY ] }, { 1: [ SpeciesId.ROOKIDEE ], 18: [ SpeciesId.CORVISQUIRE ], 38: [ SpeciesId.CORVIKNIGHT ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FARFETCHD, SpeciesId.LICKITUNG, SpeciesId.CHANSEY, SpeciesId.EEVEE, SpeciesId.SNORLAX, { 1: [ SpeciesId.DUNSPARCE ], 62: [ SpeciesId.DUDUNSPARCE ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, SpeciesId.LATIAS, SpeciesId.LATIOS ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FARFETCHD, SpeciesId.LICKITUNG, SpeciesId.CHANSEY, SpeciesId.EEVEE, SpeciesId.SNORLAX, { 1: [ SpeciesId.DUNSPARCE ], 62: [ SpeciesId.DUDUNSPARCE ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, SpeciesId.LATIAS, SpeciesId.LATIOS ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.DODRIO, SpeciesId.FURRET, SpeciesId.GUMSHOOS, SpeciesId.GREEDENT ], [TimeOfDay.DAY]: [ SpeciesId.DODRIO, SpeciesId.FURRET, SpeciesId.GUMSHOOS, SpeciesId.GREEDENT ], @@ -226,22 +226,22 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FARFETCHD, SpeciesId.SNORLAX, SpeciesId.LICKILICKY, SpeciesId.DUDUNSPARCE ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LATIAS, SpeciesId.LATIOS ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LATIAS, SpeciesId.LATIOS ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.GRASS]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.HOPPIP ], 18: [ SpeciesId.SKIPLOOM ]}, SpeciesId.SUNKERN, SpeciesId.COTTONEE, SpeciesId.PETILIL ], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.HOPPIP ], 18: [ SpeciesId.SKIPLOOM ]}, SpeciesId.SUNKERN, SpeciesId.COTTONEE, SpeciesId.PETILIL ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ]}, { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ]}, { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.HOPPIP ], 18: [ SpeciesId.SKIPLOOM ] }, SpeciesId.SUNKERN, SpeciesId.COTTONEE, SpeciesId.PETILIL ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.HOPPIP ], 18: [ SpeciesId.SKIPLOOM ] }, SpeciesId.SUNKERN, SpeciesId.COTTONEE, SpeciesId.PETILIL ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ] }, { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ] }, { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ] } ], [TimeOfDay.ALL]: [] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ]}, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ]}, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ] }, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ] }, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ] } ], [TimeOfDay.ALL]: [] }, [BiomePoolTier.RARE]: { @@ -249,28 +249,28 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BULBASAUR ], 16: [ SpeciesId.IVYSAUR ], 32: [ SpeciesId.VENUSAUR ]}, SpeciesId.GROWLITHE, { 1: [ SpeciesId.TURTWIG ], 18: [ SpeciesId.GROTLE ], 32: [ SpeciesId.TORTERRA ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BULBASAUR ], 16: [ SpeciesId.IVYSAUR ], 32: [ SpeciesId.VENUSAUR ] }, SpeciesId.GROWLITHE, { 1: [ SpeciesId.TURTWIG ], 18: [ SpeciesId.GROTLE ], 32: [ SpeciesId.TORTERRA ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SUDOWOODO ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VIRIZION ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.JUMPLUFF, SpeciesId.SUNFLORA, SpeciesId.WHIMSICOTT ], [TimeOfDay.DAY]: [ SpeciesId.JUMPLUFF, SpeciesId.SUNFLORA, SpeciesId.WHIMSICOTT ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VENUSAUR, SpeciesId.SUDOWOODO, SpeciesId.TORTERRA ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VIRIZION ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SUDOWOODO ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VIRIZION ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.JUMPLUFF, SpeciesId.SUNFLORA, SpeciesId.WHIMSICOTT ], [TimeOfDay.DAY]: [ SpeciesId.JUMPLUFF, SpeciesId.SUNFLORA, SpeciesId.WHIMSICOTT ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VENUSAUR, SpeciesId.SUDOWOODO, SpeciesId.TORTERRA ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VIRIZION ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.TALL_GRASS]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.BOUNSWEET ], 18: [ SpeciesId.STEENEE ], 58: [ SpeciesId.TSAREENA ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.NIDORAN_F ], 16: [ SpeciesId.NIDORINA ]}, { 1: [ SpeciesId.NIDORAN_M ], 16: [ SpeciesId.NIDORINO ]}, { 1: [ SpeciesId.BOUNSWEET ], 18: [ SpeciesId.STEENEE ], 58: [ SpeciesId.TSAREENA ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.ODDISH ], 21: [ SpeciesId.GLOOM ]}, { 1: [ SpeciesId.KRICKETOT ], 10: [ SpeciesId.KRICKETUNE ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.ODDISH ], 21: [ SpeciesId.GLOOM ]}, { 1: [ SpeciesId.KRICKETOT ], 10: [ SpeciesId.KRICKETUNE ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.NINCADA ], 20: [ SpeciesId.NINJASK ]}, { 1: [ SpeciesId.FOMANTIS ], 44: [ SpeciesId.LURANTIS ]}, { 1: [ SpeciesId.NYMBLE ], 24: [ SpeciesId.LOKIX ]}] + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.BOUNSWEET ], 18: [ SpeciesId.STEENEE ], 58: [ SpeciesId.TSAREENA ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.NIDORAN_F ], 16: [ SpeciesId.NIDORINA ] }, { 1: [ SpeciesId.NIDORAN_M ], 16: [ SpeciesId.NIDORINO ] }, { 1: [ SpeciesId.BOUNSWEET ], 18: [ SpeciesId.STEENEE ], 58: [ SpeciesId.TSAREENA ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.ODDISH ], 21: [ SpeciesId.GLOOM ] }, { 1: [ SpeciesId.KRICKETOT ], 10: [ SpeciesId.KRICKETUNE ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.ODDISH ], 21: [ SpeciesId.GLOOM ] }, { 1: [ SpeciesId.KRICKETOT ], 10: [ SpeciesId.KRICKETUNE ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.NINCADA ], 20: [ SpeciesId.NINJASK ] }, { 1: [ SpeciesId.FOMANTIS ], 34: [ SpeciesId.LURANTIS ] }, { 1: [ SpeciesId.NYMBLE ], 24: [ SpeciesId.LOKIX ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.PARAS ], 24: [ SpeciesId.PARASECT ]}, { 1: [ SpeciesId.VENONAT ], 31: [ SpeciesId.VENOMOTH ]}, { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ]}], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.PARAS ], 24: [ SpeciesId.PARASECT ] }, { 1: [ SpeciesId.VENONAT ], 31: [ SpeciesId.VENOMOTH ] }, { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ] } ], [TimeOfDay.ALL]: [ SpeciesId.VULPIX ] }, [BiomePoolTier.RARE]: { @@ -278,10 +278,10 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.PINSIR, { 1: [ SpeciesId.CHIKORITA ], 16: [ SpeciesId.BAYLEEF ], 32: [ SpeciesId.MEGANIUM ]}, { 1: [ SpeciesId.GIRAFARIG ], 62: [ SpeciesId.FARIGIRAF ]}, SpeciesId.ZANGOOSE, SpeciesId.KECLEON, SpeciesId.TROPIUS ] + [TimeOfDay.ALL]: [ SpeciesId.PINSIR, { 1: [ SpeciesId.CHIKORITA ], 16: [ SpeciesId.BAYLEEF ], 32: [ SpeciesId.MEGANIUM ] }, { 1: [ SpeciesId.GIRAFARIG ], 62: [ SpeciesId.FARIGIRAF ] }, SpeciesId.ZANGOOSE, SpeciesId.KECLEON, SpeciesId.TROPIUS ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SCYTHER, SpeciesId.SHEDINJA, SpeciesId.ROTOM ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SCYTHER, SpeciesId.SHEDINJA, SpeciesId.ROTOM ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.TSAREENA ], [TimeOfDay.DAY]: [ SpeciesId.NIDOQUEEN, SpeciesId.NIDOKING, SpeciesId.TSAREENA ], @@ -289,87 +289,87 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.VILEPLUME, SpeciesId.KRICKETUNE ], [TimeOfDay.ALL]: [ SpeciesId.NINJASK, SpeciesId.ZANGOOSE, SpeciesId.KECLEON, SpeciesId.LURANTIS, SpeciesId.LOKIX ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.BELLOSSOM ], [TimeOfDay.DAY]: [ SpeciesId.BELLOSSOM ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.PINSIR, SpeciesId.MEGANIUM, SpeciesId.FARIGIRAF ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.BELLOSSOM ], [TimeOfDay.DAY]: [ SpeciesId.BELLOSSOM ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.PINSIR, SpeciesId.MEGANIUM, SpeciesId.FARIGIRAF ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.METROPOLIS]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.YAMPER ], 25: [ SpeciesId.BOLTUND ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.YAMPER ], 25: [ SpeciesId.BOLTUND ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.HOUNDOUR ], 24: [ SpeciesId.HOUNDOOM ]}, { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.RATTATA ], 20: [ SpeciesId.RATICATE ]}, { 1: [ SpeciesId.ZIGZAGOON ], 20: [ SpeciesId.LINOONE ]}, { 1: [ SpeciesId.LILLIPUP ], 16: [ SpeciesId.HERDIER ], 32: [ SpeciesId.STOUTLAND ]}] + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.YAMPER ], 25: [ SpeciesId.BOLTUND ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.YAMPER ], 25: [ SpeciesId.BOLTUND ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.HOUNDOUR ], 24: [ SpeciesId.HOUNDOOM ] }, { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.RATTATA ], 20: [ SpeciesId.RATICATE ] }, { 1: [ SpeciesId.ZIGZAGOON ], 20: [ SpeciesId.LINOONE ] }, { 1: [ SpeciesId.LILLIPUP ], 16: [ SpeciesId.HERDIER ], 32: [ SpeciesId.STOUTLAND ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ]}, SpeciesId.INDEEDEE ], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ]}, SpeciesId.INDEEDEE ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.ESPURR ], 25: [ SpeciesId.MEOWSTIC ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.ESPURR ], 25: [ SpeciesId.MEOWSTIC ]}], - [TimeOfDay.ALL]: [ SpeciesId.PIKACHU, { 1: [ SpeciesId.GLAMEOW ], 38: [ SpeciesId.PURUGLY ]}, SpeciesId.FURFROU, { 1: [ SpeciesId.FIDOUGH ], 26: [ SpeciesId.DACHSBUN ]}, SpeciesId.SQUAWKABILLY ] + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ] }, SpeciesId.INDEEDEE ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ] }, SpeciesId.INDEEDEE ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.ESPURR ], 25: [ SpeciesId.MEOWSTIC ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.ESPURR ], 25: [ SpeciesId.MEOWSTIC ] } ], + [TimeOfDay.ALL]: [ SpeciesId.PIKACHU, { 1: [ SpeciesId.GLAMEOW ], 38: [ SpeciesId.PURUGLY ] }, SpeciesId.FURFROU, { 1: [ SpeciesId.FIDOUGH ], 26: [ SpeciesId.DACHSBUN ] }, SpeciesId.SQUAWKABILLY ] }, [BiomePoolTier.RARE]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.TANDEMAUS ], 25: [ SpeciesId.MAUSHOLD ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.TANDEMAUS ], 25: [ SpeciesId.MAUSHOLD ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.TANDEMAUS ], 25: [ SpeciesId.MAUSHOLD ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.TANDEMAUS ], 25: [ SpeciesId.MAUSHOLD ] } ], [TimeOfDay.DUSK]: [ SpeciesId.MORPEKO ], [TimeOfDay.NIGHT]: [ SpeciesId.MORPEKO ], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.VAROOM ], 40: [ SpeciesId.REVAVROOM ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.VAROOM ], 40: [ SpeciesId.REVAVROOM ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, SpeciesId.EEVEE, SpeciesId.SMEARGLE ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CASTFORM ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.BOLTUND ], [TimeOfDay.DAY]: [ SpeciesId.BOLTUND ], [TimeOfDay.DUSK]: [ SpeciesId.MEOWSTIC ], [TimeOfDay.NIGHT]: [ SpeciesId.MEOWSTIC ], [TimeOfDay.ALL]: [ SpeciesId.STOUTLAND, SpeciesId.FURFROU, SpeciesId.DACHSBUN ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.MAUSHOLD ], [TimeOfDay.DAY]: [ SpeciesId.MAUSHOLD ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CASTFORM, SpeciesId.REVAVROOM ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, SpeciesId.EEVEE, SpeciesId.SMEARGLE ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CASTFORM ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.BOLTUND ], [TimeOfDay.DAY]: [ SpeciesId.BOLTUND ], [TimeOfDay.DUSK]: [ SpeciesId.MEOWSTIC ], [TimeOfDay.NIGHT]: [ SpeciesId.MEOWSTIC ], [TimeOfDay.ALL]: [ SpeciesId.STOUTLAND, SpeciesId.FURFROU, SpeciesId.DACHSBUN ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.MAUSHOLD ], [TimeOfDay.DAY]: [ SpeciesId.MAUSHOLD ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CASTFORM, SpeciesId.REVAVROOM ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.FOREST]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [ SpeciesId.BUTTERFREE, - { 1: [ SpeciesId.BELLSPROUT ], 21: [ SpeciesId.WEEPINBELL ]}, - { 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ]}, + { 1: [ SpeciesId.BELLSPROUT ], 21: [ SpeciesId.WEEPINBELL ] }, + { 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ] }, SpeciesId.PETILIL, - { 1: [ SpeciesId.DEERLING ], 34: [ SpeciesId.SAWSBUCK ]}, + { 1: [ SpeciesId.DEERLING ], 34: [ SpeciesId.SAWSBUCK ] }, SpeciesId.VIVILLON ], [TimeOfDay.DAY]: [ SpeciesId.BUTTERFREE, - { 1: [ SpeciesId.BELLSPROUT ], 21: [ SpeciesId.WEEPINBELL ]}, + { 1: [ SpeciesId.BELLSPROUT ], 21: [ SpeciesId.WEEPINBELL ] }, SpeciesId.BEAUTIFLY, - { 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ]}, + { 1: [ SpeciesId.COMBEE ], 21: [ SpeciesId.VESPIQUEN ] }, SpeciesId.PETILIL, - { 1: [ SpeciesId.DEERLING ], 34: [ SpeciesId.SAWSBUCK ]}, + { 1: [ SpeciesId.DEERLING ], 34: [ SpeciesId.SAWSBUCK ] }, SpeciesId.VIVILLON ], [TimeOfDay.DUSK]: [ SpeciesId.BEEDRILL, - { 1: [ SpeciesId.PINECO ], 31: [ SpeciesId.FORRETRESS ]}, - { 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ]}, - { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ]}, - { 1: [ SpeciesId.VENIPEDE ], 22: [ SpeciesId.WHIRLIPEDE ], 30: [ SpeciesId.SCOLIPEDE ]} + { 1: [ SpeciesId.PINECO ], 31: [ SpeciesId.FORRETRESS ] }, + { 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ] }, + { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ] }, + { 1: [ SpeciesId.VENIPEDE ], 22: [ SpeciesId.WHIRLIPEDE ], 30: [ SpeciesId.SCOLIPEDE ] } ], [TimeOfDay.NIGHT]: [ SpeciesId.BEEDRILL, - { 1: [ SpeciesId.VENONAT ], 31: [ SpeciesId.VENOMOTH ]}, - { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ]}, - { 1: [ SpeciesId.PINECO ], 31: [ SpeciesId.FORRETRESS ]}, + { 1: [ SpeciesId.VENONAT ], 31: [ SpeciesId.VENOMOTH ] }, + { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ] }, + { 1: [ SpeciesId.PINECO ], 31: [ SpeciesId.FORRETRESS ] }, SpeciesId.DUSTOX, - { 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ]}, - { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ]}, - { 1: [ SpeciesId.VENIPEDE ], 22: [ SpeciesId.WHIRLIPEDE ], 30: [ SpeciesId.SCOLIPEDE ]} + { 1: [ SpeciesId.SEEDOT ], 14: [ SpeciesId.NUZLEAF ] }, + { 1: [ SpeciesId.SHROOMISH ], 23: [ SpeciesId.BRELOOM ] }, + { 1: [ SpeciesId.VENIPEDE ], 22: [ SpeciesId.WHIRLIPEDE ], 30: [ SpeciesId.SCOLIPEDE ] } ], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.TAROUNTULA ], 15: [ SpeciesId.SPIDOPS ]}, { 1: [ SpeciesId.NYMBLE ], 24: [ SpeciesId.LOKIX ]}, { 1: [ SpeciesId.SHROODLE ], 28: [ SpeciesId.GRAFAIAI ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.TAROUNTULA ], 15: [ SpeciesId.SPIDOPS ] }, { 1: [ SpeciesId.NYMBLE ], 24: [ SpeciesId.LOKIX ] }, { 1: [ SpeciesId.SHROODLE ], 28: [ SpeciesId.GRAFAIAI ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [ SpeciesId.ROSELIA, SpeciesId.MOTHIM, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ]}], - [TimeOfDay.DAY]: [ SpeciesId.ROSELIA, SpeciesId.MOTHIM, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ]}, { 1: [ SpeciesId.DOTTLER ], 30: [ SpeciesId.ORBEETLE ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.HOOTHOOT ], 20: [ SpeciesId.NOCTOWL ]}, { 1: [ SpeciesId.ROCKRUFF ], 25: [ SpeciesId.LYCANROC ]}, { 1: [ SpeciesId.DOTTLER ], 30: [ SpeciesId.ORBEETLE ]}], + [TimeOfDay.DAWN]: [ SpeciesId.ROSELIA, SpeciesId.MOTHIM, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ] } ], + [TimeOfDay.DAY]: [ SpeciesId.ROSELIA, SpeciesId.MOTHIM, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ] }, { 1: [ SpeciesId.DOTTLER ], 30: [ SpeciesId.ORBEETLE ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.HOOTHOOT ], 20: [ SpeciesId.NOCTOWL ] }, { 1: [ SpeciesId.ROCKRUFF ], 25: [ SpeciesId.LYCANROC ] }, { 1: [ SpeciesId.DOTTLER ], 30: [ SpeciesId.ORBEETLE ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ]}, - { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ]}, - { 1: [ SpeciesId.BURMY ], 20: [ SpeciesId.WORMADAM ]}, - { 1: [ SpeciesId.PANSAGE ], 30: [ SpeciesId.SIMISAGE ]} + { 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ] }, + { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ] }, + { 1: [ SpeciesId.BURMY ], 20: [ SpeciesId.WORMADAM ] }, + { 1: [ SpeciesId.PANSAGE ], 30: [ SpeciesId.SIMISAGE ] } ] }, [BiomePoolTier.RARE]: { @@ -379,18 +379,18 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.SCYTHER ], [TimeOfDay.ALL]: [ SpeciesId.HERACROSS, - { 1: [ SpeciesId.TREECKO ], 16: [ SpeciesId.GROVYLE ], 36: [ SpeciesId.SCEPTILE ]}, + { 1: [ SpeciesId.TREECKO ], 16: [ SpeciesId.GROVYLE ], 36: [ SpeciesId.SCEPTILE ] }, SpeciesId.TROPIUS, SpeciesId.KARRABLAST, SpeciesId.SHELMET, - { 1: [ SpeciesId.CHESPIN ], 16: [ SpeciesId.QUILLADIN ], 36: [ SpeciesId.CHESNAUGHT ]}, - { 1: [ SpeciesId.ROWLET ], 17: [ SpeciesId.DARTRIX ], 34: [ SpeciesId.DECIDUEYE ]}, + { 1: [ SpeciesId.CHESPIN ], 16: [ SpeciesId.QUILLADIN ], 36: [ SpeciesId.CHESNAUGHT ] }, + { 1: [ SpeciesId.ROWLET ], 17: [ SpeciesId.DARTRIX ], 34: [ SpeciesId.DECIDUEYE ] }, SpeciesId.SQUAWKABILLY, - { 1: [ SpeciesId.TOEDSCOOL ], 30: [ SpeciesId.TOEDSCRUEL ]} + { 1: [ SpeciesId.TOEDSCOOL ], 30: [ SpeciesId.TOEDSCRUEL ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.BLOODMOON_URSALUNA ], [TimeOfDay.ALL]: [ SpeciesId.DURANT ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KARTANA, SpeciesId.WO_CHIEN ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.BLOODMOON_URSALUNA ], [TimeOfDay.ALL]: [ SpeciesId.DURANT ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KARTANA, SpeciesId.WO_CHIEN ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.VICTREEBEL, SpeciesId.MOTHIM, SpeciesId.VESPIQUEN, SpeciesId.LILLIGANT, SpeciesId.SAWSBUCK ], [TimeOfDay.DAY]: [ SpeciesId.VICTREEBEL, SpeciesId.BEAUTIFLY, SpeciesId.MOTHIM, SpeciesId.VESPIQUEN, SpeciesId.LILLIGANT, SpeciesId.SAWSBUCK ], @@ -405,29 +405,29 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.LYCANROC, SpeciesId.BLOODMOON_URSALUNA ], [TimeOfDay.ALL]: [ SpeciesId.HERACROSS, SpeciesId.SCEPTILE, SpeciesId.ESCAVALIER, SpeciesId.ACCELGOR, SpeciesId.DURANT, SpeciesId.CHESNAUGHT, SpeciesId.DECIDUEYE, SpeciesId.TOEDSCRUEL ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KARTANA, SpeciesId.WO_CHIEN ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CALYREX ]} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KARTANA, SpeciesId.WO_CHIEN ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CALYREX ] } }, [BiomeId.SEA]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ]}, { 1: [ SpeciesId.WINGULL ], 25: [ SpeciesId.PELIPPER ]}, SpeciesId.CRAMORANT, { 1: [ SpeciesId.FINIZEN ], 38: [ SpeciesId.PALAFIN ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ]}, { 1: [ SpeciesId.WINGULL ], 25: [ SpeciesId.PELIPPER ]}, SpeciesId.CRAMORANT, { 1: [ SpeciesId.FINIZEN ], 38: [ SpeciesId.PALAFIN ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.INKAY ], 30: [ SpeciesId.MALAMAR ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.FINNEON ], 31: [ SpeciesId.LUMINEON ]}, { 1: [ SpeciesId.INKAY ], 30: [ SpeciesId.MALAMAR ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.TENTACOOL ], 30: [ SpeciesId.TENTACRUEL ]}, { 1: [ SpeciesId.MAGIKARP ], 20: [ SpeciesId.GYARADOS ]}, { 1: [ SpeciesId.BUIZEL ], 26: [ SpeciesId.FLOATZEL ]}] + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ] }, { 1: [ SpeciesId.WINGULL ], 25: [ SpeciesId.PELIPPER ] }, SpeciesId.CRAMORANT, { 1: [ SpeciesId.FINIZEN ], 38: [ SpeciesId.PALAFIN ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ] }, { 1: [ SpeciesId.WINGULL ], 25: [ SpeciesId.PELIPPER ] }, SpeciesId.CRAMORANT, { 1: [ SpeciesId.FINIZEN ], 38: [ SpeciesId.PALAFIN ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.INKAY ], 30: [ SpeciesId.MALAMAR ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.FINNEON ], 31: [ SpeciesId.LUMINEON ] }, { 1: [ SpeciesId.INKAY ], 30: [ SpeciesId.MALAMAR ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.TENTACOOL ], 30: [ SpeciesId.TENTACRUEL ] }, { 1: [ SpeciesId.MAGIKARP ], 20: [ SpeciesId.GYARADOS ] }, { 1: [ SpeciesId.BUIZEL ], 26: [ SpeciesId.FLOATZEL ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ]}, SpeciesId.SHELLDER, { 1: [ SpeciesId.CARVANHA ], 30: [ SpeciesId.SHARPEDO ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ]}, SpeciesId.SHELLDER, { 1: [ SpeciesId.CHINCHOU ], 27: [ SpeciesId.LANTURN ]}, { 1: [ SpeciesId.CARVANHA ], 30: [ SpeciesId.SHARPEDO ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ] }, SpeciesId.SHELLDER, { 1: [ SpeciesId.CARVANHA ], 30: [ SpeciesId.SHARPEDO ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ] }, SpeciesId.SHELLDER, { 1: [ SpeciesId.CHINCHOU ], 27: [ SpeciesId.LANTURN ] }, { 1: [ SpeciesId.CARVANHA ], 30: [ SpeciesId.SHARPEDO ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.POLIWAG ], 25: [ SpeciesId.POLIWHIRL ]}, - { 1: [ SpeciesId.HORSEA ], 32: [ SpeciesId.SEADRA ]}, - { 1: [ SpeciesId.GOLDEEN ], 33: [ SpeciesId.SEAKING ]}, - { 1: [ SpeciesId.WAILMER ], 40: [ SpeciesId.WAILORD ]}, - { 1: [ SpeciesId.PANPOUR ], 30: [ SpeciesId.SIMIPOUR ]}, - { 1: [ SpeciesId.WATTREL ], 25: [ SpeciesId.KILOWATTREL ]} + { 1: [ SpeciesId.POLIWAG ], 25: [ SpeciesId.POLIWHIRL ] }, + { 1: [ SpeciesId.HORSEA ], 32: [ SpeciesId.SEADRA ] }, + { 1: [ SpeciesId.GOLDEEN ], 33: [ SpeciesId.SEAKING ] }, + { 1: [ SpeciesId.WAILMER ], 40: [ SpeciesId.WAILORD ] }, + { 1: [ SpeciesId.PANPOUR ], 30: [ SpeciesId.SIMIPOUR ] }, + { 1: [ SpeciesId.WATTREL ], 25: [ SpeciesId.KILOWATTREL ] } ] }, [BiomePoolTier.RARE]: { @@ -435,10 +435,10 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.LAPRAS, { 1: [ SpeciesId.PIPLUP ], 16: [ SpeciesId.PRINPLUP ], 36: [ SpeciesId.EMPOLEON ]}, { 1: [ SpeciesId.POPPLIO ], 17: [ SpeciesId.BRIONNE ], 34: [ SpeciesId.PRIMARINA ]}] + [TimeOfDay.ALL]: [ SpeciesId.LAPRAS, { 1: [ SpeciesId.PIPLUP ], 16: [ SpeciesId.PRINPLUP ], 36: [ SpeciesId.EMPOLEON ] }, { 1: [ SpeciesId.POPPLIO ], 17: [ SpeciesId.BRIONNE ], 34: [ SpeciesId.PRIMARINA ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KINGDRA, SpeciesId.ROTOM, { 1: [ SpeciesId.TIRTOUGA ], 37: [ SpeciesId.CARRACOSTA ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KINGDRA, SpeciesId.ROTOM, { 1: [ SpeciesId.TIRTOUGA ], 37: [ SpeciesId.CARRACOSTA ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.PELIPPER, SpeciesId.CRAMORANT, SpeciesId.PALAFIN ], [TimeOfDay.DAY]: [ SpeciesId.PELIPPER, SpeciesId.CRAMORANT, SpeciesId.PALAFIN ], @@ -446,34 +446,34 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.SHARPEDO, SpeciesId.LUMINEON, SpeciesId.MALAMAR ], [TimeOfDay.ALL]: [ SpeciesId.TENTACRUEL, SpeciesId.FLOATZEL, SpeciesId.SIMIPOUR, SpeciesId.KILOWATTREL ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KINGDRA, SpeciesId.EMPOLEON, SpeciesId.PRIMARINA ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LUGIA ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KINGDRA, SpeciesId.EMPOLEON, SpeciesId.PRIMARINA ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LUGIA ] } }, [BiomeId.SWAMP]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.WOOPER ], 20: [ SpeciesId.QUAGSIRE ]}, { 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.WOOPER ], 20: [ SpeciesId.QUAGSIRE ]}, { 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ]}, { 1: [ SpeciesId.PALDEA_WOOPER ], 20: [ SpeciesId.CLODSIRE ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ]}, { 1: [ SpeciesId.PALDEA_WOOPER ], 20: [ SpeciesId.CLODSIRE ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.WOOPER ], 20: [ SpeciesId.QUAGSIRE ] }, { 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.WOOPER ], 20: [ SpeciesId.QUAGSIRE ] }, { 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ] }, { 1: [ SpeciesId.PALDEA_WOOPER ], 20: [ SpeciesId.CLODSIRE ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ] }, { 1: [ SpeciesId.PALDEA_WOOPER ], 20: [ SpeciesId.CLODSIRE ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.POLIWAG ], 25: [ SpeciesId.POLIWHIRL ]}, - { 1: [ SpeciesId.GULPIN ], 26: [ SpeciesId.SWALOT ]}, - { 1: [ SpeciesId.SHELLOS ], 30: [ SpeciesId.GASTRODON ]}, - { 1: [ SpeciesId.TYMPOLE ], 25: [ SpeciesId.PALPITOAD ], 36: [ SpeciesId.SEISMITOAD ]} + { 1: [ SpeciesId.POLIWAG ], 25: [ SpeciesId.POLIWHIRL ] }, + { 1: [ SpeciesId.GULPIN ], 26: [ SpeciesId.SWALOT ] }, + { 1: [ SpeciesId.SHELLOS ], 30: [ SpeciesId.GASTRODON ] }, + { 1: [ SpeciesId.TYMPOLE ], 25: [ SpeciesId.PALPITOAD ], 36: [ SpeciesId.SEISMITOAD ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.CROAGUNK ], 37: [ SpeciesId.TOXICROAK ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.CROAGUNK ], 37: [ SpeciesId.TOXICROAK ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.EKANS ], 22: [ SpeciesId.ARBOK ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.CROAGUNK ], 37: [ SpeciesId.TOXICROAK ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.CROAGUNK ], 37: [ SpeciesId.TOXICROAK ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.PSYDUCK ], 33: [ SpeciesId.GOLDUCK ]}, - { 1: [ SpeciesId.BARBOACH ], 30: [ SpeciesId.WHISCASH ]}, - { 1: [ SpeciesId.SKORUPI ], 40: [ SpeciesId.DRAPION ]}, + { 1: [ SpeciesId.PSYDUCK ], 33: [ SpeciesId.GOLDUCK ] }, + { 1: [ SpeciesId.BARBOACH ], 30: [ SpeciesId.WHISCASH ] }, + { 1: [ SpeciesId.SKORUPI ], 40: [ SpeciesId.DRAPION ] }, SpeciesId.STUNFISK, - { 1: [ SpeciesId.MAREANIE ], 38: [ SpeciesId.TOXAPEX ]} + { 1: [ SpeciesId.MAREANIE ], 38: [ SpeciesId.TOXAPEX ] } ] }, [BiomePoolTier.RARE]: { @@ -481,16 +481,16 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.TOTODILE ], 18: [ SpeciesId.CROCONAW ], 30: [ SpeciesId.FERALIGATR ]}, { 1: [ SpeciesId.MUDKIP ], 16: [ SpeciesId.MARSHTOMP ], 36: [ SpeciesId.SWAMPERT ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.TOTODILE ], 18: [ SpeciesId.CROCONAW ], 30: [ SpeciesId.FERALIGATR ] }, { 1: [ SpeciesId.MUDKIP ], 16: [ SpeciesId.MARSHTOMP ], 36: [ SpeciesId.SWAMPERT ] } ] }, [BiomePoolTier.SUPER_RARE]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.GALAR_SLOWPOKE ], 40: [ SpeciesId.GALAR_SLOWBRO ]}, { 1: [ SpeciesId.HISUI_SLIGGOO ], 80: [ SpeciesId.HISUI_GOODRA ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.GALAR_SLOWPOKE ], 40: [ SpeciesId.GALAR_SLOWBRO ]}, { 1: [ SpeciesId.HISUI_SLIGGOO ], 80: [ SpeciesId.HISUI_GOODRA ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.GALAR_SLOWPOKE ], 40: [ SpeciesId.GALAR_SLOWBRO ] }, { 1: [ SpeciesId.HISUI_SLIGGOO ], 80: [ SpeciesId.HISUI_GOODRA ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.GALAR_SLOWPOKE ], 40: [ SpeciesId.GALAR_SLOWBRO ] }, { 1: [ SpeciesId.HISUI_SLIGGOO ], 80: [ SpeciesId.HISUI_GOODRA ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.POLITOED, SpeciesId.GALAR_STUNFISK ] }, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AZELF, SpeciesId.POIPOLE ]}, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AZELF, { 1: [ SpeciesId.POIPOLE ], 60: [ SpeciesId.NAGANADEL ] } ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.QUAGSIRE, SpeciesId.LUDICOLO ], [TimeOfDay.DAY]: [ SpeciesId.QUAGSIRE, SpeciesId.LUDICOLO ], @@ -505,22 +505,22 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FERALIGATR, SpeciesId.POLITOED, SpeciesId.SWAMPERT, SpeciesId.GALAR_STUNFISK ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AZELF, SpeciesId.NAGANADEL ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AZELF, { 1: [ SpeciesId.POIPOLE ], 60: [ SpeciesId.NAGANADEL ] } ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.BEACH]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.STARYU ], 30: [ SpeciesId.STARMIE ] } ], [TimeOfDay.DUSK]: [ SpeciesId.SHELLDER ], [TimeOfDay.NIGHT]: [ SpeciesId.SHELLDER ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.KRABBY ], 28: [ SpeciesId.KINGLER ]}, - { 1: [ SpeciesId.CORPHISH ], 30: [ SpeciesId.CRAWDAUNT ]}, - { 1: [ SpeciesId.DWEBBLE ], 34: [ SpeciesId.CRUSTLE ]}, - { 1: [ SpeciesId.BINACLE ], 39: [ SpeciesId.BARBARACLE ]}, - { 1: [ SpeciesId.MAREANIE ], 38: [ SpeciesId.TOXAPEX ]}, - { 1: [ SpeciesId.WIGLETT ], 26: [ SpeciesId.WUGTRIO ]} + { 1: [ SpeciesId.KRABBY ], 28: [ SpeciesId.KINGLER ] }, + { 1: [ SpeciesId.CORPHISH ], 30: [ SpeciesId.CRAWDAUNT ] }, + { 1: [ SpeciesId.DWEBBLE ], 34: [ SpeciesId.CRUSTLE ] }, + { 1: [ SpeciesId.BINACLE ], 39: [ SpeciesId.BARBARACLE ] }, + { 1: [ SpeciesId.MAREANIE ], 38: [ SpeciesId.TOXAPEX ] }, + { 1: [ SpeciesId.WIGLETT ], 26: [ SpeciesId.WUGTRIO ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -528,11 +528,11 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BURMY ], 20: [ SpeciesId.WORMADAM ]}, { 1: [ SpeciesId.CLAUNCHER ], 37: [ SpeciesId.CLAWITZER ]}, { 1: [ SpeciesId.SANDYGAST ], 42: [ SpeciesId.PALOSSAND ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BURMY ], 20: [ SpeciesId.WORMADAM ] }, { 1: [ SpeciesId.CLAUNCHER ], 37: [ SpeciesId.CLAWITZER ] }, { 1: [ SpeciesId.SANDYGAST ], 42: [ SpeciesId.PALOSSAND ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.QUAXLY ], 16: [ SpeciesId.QUAXWELL ], 36: [ SpeciesId.QUAQUAVAL ]}, SpeciesId.TATSUGIRI ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.TIRTOUGA ], 37: [ SpeciesId.CARRACOSTA ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CRESSELIA, SpeciesId.KELDEO, SpeciesId.TAPU_FINI ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.QUAXLY ], 16: [ SpeciesId.QUAXWELL ], 36: [ SpeciesId.QUAQUAVAL ] }, SpeciesId.TATSUGIRI ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.TIRTOUGA ], 37: [ SpeciesId.CARRACOSTA ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CRESSELIA, SpeciesId.KELDEO, SpeciesId.TAPU_FINI ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.STARMIE ], [TimeOfDay.DAY]: [ SpeciesId.STARMIE ], @@ -540,29 +540,29 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.CLOYSTER ], [TimeOfDay.ALL]: [ SpeciesId.KINGLER, SpeciesId.CRAWDAUNT, SpeciesId.WORMADAM, SpeciesId.CRUSTLE, SpeciesId.BARBARACLE, SpeciesId.CLAWITZER, SpeciesId.TOXAPEX, SpeciesId.PALOSSAND ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CARRACOSTA, SpeciesId.QUAQUAVAL ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CRESSELIA, SpeciesId.KELDEO, SpeciesId.TAPU_FINI ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CARRACOSTA, SpeciesId.QUAQUAVAL ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CRESSELIA, SpeciesId.KELDEO, SpeciesId.TAPU_FINI ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.LAKE]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ]}, { 1: [ SpeciesId.DUCKLETT ], 35: [ SpeciesId.SWANNA ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ]}, { 1: [ SpeciesId.DUCKLETT ], 35: [ SpeciesId.SWANNA ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.MARILL ], 18: [ SpeciesId.AZUMARILL ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.MARILL ], 18: [ SpeciesId.AZUMARILL ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ] }, { 1: [ SpeciesId.DUCKLETT ], 35: [ SpeciesId.SWANNA ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.LOTAD ], 14: [ SpeciesId.LOMBRE ] }, { 1: [ SpeciesId.DUCKLETT ], 35: [ SpeciesId.SWANNA ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.MARILL ], 18: [ SpeciesId.AZUMARILL ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.MARILL ], 18: [ SpeciesId.AZUMARILL ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.PSYDUCK ], 33: [ SpeciesId.GOLDUCK ]}, - { 1: [ SpeciesId.GOLDEEN ], 33: [ SpeciesId.SEAKING ]}, - { 1: [ SpeciesId.MAGIKARP ], 20: [ SpeciesId.GYARADOS ]}, - { 1: [ SpeciesId.CHEWTLE ], 22: [ SpeciesId.DREDNAW ]} + { 1: [ SpeciesId.PSYDUCK ], 33: [ SpeciesId.GOLDUCK ] }, + { 1: [ SpeciesId.GOLDEEN ], 33: [ SpeciesId.SEAKING ] }, + { 1: [ SpeciesId.MAGIKARP ], 20: [ SpeciesId.GYARADOS ] }, + { 1: [ SpeciesId.CHEWTLE ], 22: [ SpeciesId.DREDNAW ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.DEWPIDER ], 22: [ SpeciesId.ARAQUANID ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.DEWPIDER ], 22: [ SpeciesId.ARAQUANID ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.DEWPIDER ], 22: [ SpeciesId.ARAQUANID ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.DEWPIDER ], 22: [ SpeciesId.ARAQUANID ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ]}, { 1: [ SpeciesId.WOOPER ], 20: [ SpeciesId.QUAGSIRE ]}, { 1: [ SpeciesId.SURSKIT ], 22: [ SpeciesId.MASQUERAIN ]}, SpeciesId.WISHIWASHI, SpeciesId.FLAMIGO ] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.SLOWPOKE ], 37: [ SpeciesId.SLOWBRO ] }, { 1: [ SpeciesId.WOOPER ], 20: [ SpeciesId.QUAGSIRE ] }, { 1: [ SpeciesId.SURSKIT ], 22: [ SpeciesId.MASQUERAIN ] }, SpeciesId.WISHIWASHI, SpeciesId.FLAMIGO ] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], @@ -570,14 +570,14 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.SQUIRTLE ], 16: [ SpeciesId.WARTORTLE ], 36: [ SpeciesId.BLASTOISE ]}, - { 1: [ SpeciesId.OSHAWOTT ], 17: [ SpeciesId.DEWOTT ], 36: [ SpeciesId.SAMUROTT ]}, - { 1: [ SpeciesId.FROAKIE ], 16: [ SpeciesId.FROGADIER ], 36: [ SpeciesId.GRENINJA ]}, - { 1: [ SpeciesId.SOBBLE ], 16: [ SpeciesId.DRIZZILE ], 35: [ SpeciesId.INTELEON ]} + { 1: [ SpeciesId.SQUIRTLE ], 16: [ SpeciesId.WARTORTLE ], 36: [ SpeciesId.BLASTOISE ] }, + { 1: [ SpeciesId.OSHAWOTT ], 17: [ SpeciesId.DEWOTT ], 36: [ SpeciesId.SAMUROTT ] }, + { 1: [ SpeciesId.FROAKIE ], 16: [ SpeciesId.FROGADIER ], 36: [ SpeciesId.GRENINJA ] }, + { 1: [ SpeciesId.SOBBLE ], 16: [ SpeciesId.DRIZZILE ], 35: [ SpeciesId.INTELEON ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VAPOREON, SpeciesId.SLOWKING ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SUICUNE, SpeciesId.MESPRIT ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.VAPOREON, SpeciesId.SLOWKING ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SUICUNE, SpeciesId.MESPRIT ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.SWANNA, SpeciesId.ARAQUANID ], [TimeOfDay.DAY]: [ SpeciesId.SWANNA, SpeciesId.ARAQUANID ], @@ -585,9 +585,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.AZUMARILL ], [TimeOfDay.ALL]: [ SpeciesId.GOLDUCK, SpeciesId.SLOWBRO, SpeciesId.SEAKING, SpeciesId.GYARADOS, SpeciesId.MASQUERAIN, SpeciesId.WISHIWASHI, SpeciesId.DREDNAW ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLASTOISE, SpeciesId.VAPOREON, SpeciesId.SLOWKING, SpeciesId.SAMUROTT, SpeciesId.GRENINJA, SpeciesId.INTELEON ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SUICUNE, SpeciesId.MESPRIT ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLASTOISE, SpeciesId.VAPOREON, SpeciesId.SLOWKING, SpeciesId.SAMUROTT, SpeciesId.GRENINJA, SpeciesId.INTELEON ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SUICUNE, SpeciesId.MESPRIT ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.SEABED]: { [BiomePoolTier.COMMON]: { @@ -596,12 +596,12 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.CHINCHOU ], 27: [ SpeciesId.LANTURN ]}, + { 1: [ SpeciesId.CHINCHOU ], 27: [ SpeciesId.LANTURN ] }, SpeciesId.REMORAID, SpeciesId.CLAMPERL, SpeciesId.BASCULIN, - { 1: [ SpeciesId.FRILLISH ], 40: [ SpeciesId.JELLICENT ]}, - { 1: [ SpeciesId.ARROKUDA ], 26: [ SpeciesId.BARRASKEWDA ]}, + { 1: [ SpeciesId.FRILLISH ], 40: [ SpeciesId.JELLICENT ] }, + { 1: [ SpeciesId.ARROKUDA ], 26: [ SpeciesId.BARRASKEWDA ] }, SpeciesId.VELUZA ] }, @@ -611,12 +611,12 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.TENTACOOL ], 30: [ SpeciesId.TENTACRUEL ]}, + { 1: [ SpeciesId.TENTACOOL ], 30: [ SpeciesId.TENTACRUEL ] }, SpeciesId.SHELLDER, - { 1: [ SpeciesId.WAILMER ], 40: [ SpeciesId.WAILORD ]}, + { 1: [ SpeciesId.WAILMER ], 40: [ SpeciesId.WAILORD ] }, SpeciesId.LUVDISC, - { 1: [ SpeciesId.SHELLOS ], 30: [ SpeciesId.GASTRODON ]}, - { 1: [ SpeciesId.SKRELP ], 48: [ SpeciesId.DRAGALGE ]}, + { 1: [ SpeciesId.SHELLOS ], 30: [ SpeciesId.GASTRODON ] }, + { 1: [ SpeciesId.SKRELP ], 48: [ SpeciesId.DRAGALGE ] }, SpeciesId.PINCURCHIN, SpeciesId.DONDOZO ] @@ -626,7 +626,7 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.QWILFISH, SpeciesId.CORSOLA, SpeciesId.OCTILLERY, { 1: [ SpeciesId.MANTYKE ], 52: [ SpeciesId.MANTINE ]}, SpeciesId.ALOMOMOLA, { 1: [ SpeciesId.TYNAMO ], 39: [ SpeciesId.EELEKTRIK ]}, SpeciesId.DHELMISE ] + [TimeOfDay.ALL]: [ SpeciesId.QWILFISH, SpeciesId.CORSOLA, SpeciesId.OCTILLERY, { 1: [ SpeciesId.MANTYKE ], 52: [ SpeciesId.MANTINE ] }, SpeciesId.ALOMOMOLA, { 1: [ SpeciesId.TYNAMO ], 39: [ SpeciesId.EELEKTRIK ] }, SpeciesId.DHELMISE ] }, [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], @@ -634,16 +634,16 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.OMANYTE ], 40: [ SpeciesId.OMASTAR ]}, - { 1: [ SpeciesId.KABUTO ], 40: [ SpeciesId.KABUTOPS ]}, + { 1: [ SpeciesId.OMANYTE ], 40: [ SpeciesId.OMASTAR ] }, + { 1: [ SpeciesId.KABUTO ], 40: [ SpeciesId.KABUTOPS ] }, SpeciesId.RELICANTH, SpeciesId.PYUKUMUKU, - { 1: [ SpeciesId.GALAR_CORSOLA ], 38: [ SpeciesId.CURSOLA ]}, + { 1: [ SpeciesId.GALAR_CORSOLA ], 38: [ SpeciesId.CURSOLA ] }, SpeciesId.ARCTOVISH, SpeciesId.HISUI_QWILFISH ] }, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FEEBAS, SpeciesId.NIHILEGO ]}, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FEEBAS, SpeciesId.NIHILEGO ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -658,56 +658,56 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.OMASTAR, SpeciesId.KABUTOPS, SpeciesId.RELICANTH, SpeciesId.EELEKTROSS, SpeciesId.PYUKUMUKU, SpeciesId.DHELMISE, SpeciesId.CURSOLA, SpeciesId.ARCTOVISH, SpeciesId.BASCULEGION, SpeciesId.OVERQWIL ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MILOTIC, SpeciesId.NIHILEGO ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KYOGRE ]} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MILOTIC, SpeciesId.NIHILEGO ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KYOGRE ] } }, [BiomeId.MOUNTAIN]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [ - { 1: [ SpeciesId.TAILLOW ], 22: [ SpeciesId.SWELLOW ]}, - { 1: [ SpeciesId.SWABLU ], 35: [ SpeciesId.ALTARIA ]}, - { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ]}, - { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ]}, - { 1: [ SpeciesId.FLETCHLING ], 17: [ SpeciesId.FLETCHINDER ], 35: [ SpeciesId.TALONFLAME ]} + { 1: [ SpeciesId.TAILLOW ], 22: [ SpeciesId.SWELLOW ] }, + { 1: [ SpeciesId.SWABLU ], 35: [ SpeciesId.ALTARIA ] }, + { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ] }, + { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ] }, + { 1: [ SpeciesId.FLETCHLING ], 17: [ SpeciesId.FLETCHINDER ], 35: [ SpeciesId.TALONFLAME ] } ], [TimeOfDay.DAY]: [ - { 1: [ SpeciesId.TAILLOW ], 22: [ SpeciesId.SWELLOW ]}, - { 1: [ SpeciesId.SWABLU ], 35: [ SpeciesId.ALTARIA ]}, - { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ]}, - { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ]}, - { 1: [ SpeciesId.FLETCHLING ], 17: [ SpeciesId.FLETCHINDER ], 35: [ SpeciesId.TALONFLAME ]} + { 1: [ SpeciesId.TAILLOW ], 22: [ SpeciesId.SWELLOW ] }, + { 1: [ SpeciesId.SWABLU ], 35: [ SpeciesId.ALTARIA ] }, + { 1: [ SpeciesId.STARLY ], 14: [ SpeciesId.STARAVIA ], 34: [ SpeciesId.STARAPTOR ] }, + { 1: [ SpeciesId.PIDOVE ], 21: [ SpeciesId.TRANQUILL ], 32: [ SpeciesId.UNFEZANT ] }, + { 1: [ SpeciesId.FLETCHLING ], 17: [ SpeciesId.FLETCHINDER ], 35: [ SpeciesId.TALONFLAME ] } ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ]}, { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ]}, { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ]}, { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ]}, { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.PIDGEY ], 18: [ SpeciesId.PIDGEOTTO ], 36: [ SpeciesId.PIDGEOT ]}, { 1: [ SpeciesId.SPEAROW ], 20: [ SpeciesId.FEAROW ]}, { 1: [ SpeciesId.SKIDDO ], 32: [ SpeciesId.GOGOAT ]}] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ] }, { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ] }, { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ] }, { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ] }, { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.PIDGEY ], 18: [ SpeciesId.PIDGEOTTO ], 36: [ SpeciesId.PIDGEOT ] }, { 1: [ SpeciesId.SPEAROW ], 20: [ SpeciesId.FEAROW ] }, { 1: [ SpeciesId.SKIDDO ], 32: [ SpeciesId.GOGOAT ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [ - { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ]}, - { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ]}, - { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ]}, - { 1: [ SpeciesId.RUFFLET ], 54: [ SpeciesId.BRAVIARY ]}, - { 1: [ SpeciesId.ROOKIDEE ], 18: [ SpeciesId.CORVISQUIRE ], 38: [ SpeciesId.CORVIKNIGHT ]}, - { 1: [ SpeciesId.FLITTLE ], 35: [ SpeciesId.ESPATHRA ]}, + { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ] }, + { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ] }, + { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ] }, + { 1: [ SpeciesId.RUFFLET ], 54: [ SpeciesId.BRAVIARY ] }, + { 1: [ SpeciesId.ROOKIDEE ], 18: [ SpeciesId.CORVISQUIRE ], 38: [ SpeciesId.CORVIKNIGHT ] }, + { 1: [ SpeciesId.FLITTLE ], 35: [ SpeciesId.ESPATHRA ] }, SpeciesId.BOMBIRDIER ], [TimeOfDay.DAY]: [ - { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ]}, - { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ]}, - { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ]}, - { 1: [ SpeciesId.RUFFLET ], 54: [ SpeciesId.BRAVIARY ]}, - { 1: [ SpeciesId.ROOKIDEE ], 18: [ SpeciesId.CORVISQUIRE ], 38: [ SpeciesId.CORVIKNIGHT ]}, - { 1: [ SpeciesId.FLITTLE ], 35: [ SpeciesId.ESPATHRA ]}, + { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ] }, + { 1: [ SpeciesId.ARON ], 32: [ SpeciesId.LAIRON ], 42: [ SpeciesId.AGGRON ] }, + { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ] }, + { 1: [ SpeciesId.RUFFLET ], 54: [ SpeciesId.BRAVIARY ] }, + { 1: [ SpeciesId.ROOKIDEE ], 18: [ SpeciesId.CORVISQUIRE ], 38: [ SpeciesId.CORVIKNIGHT ] }, + { 1: [ SpeciesId.FLITTLE ], 35: [ SpeciesId.ESPATHRA ] }, SpeciesId.BOMBIRDIER ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.VULLABY ], 54: [ SpeciesId.MANDIBUZZ ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.VULLABY ], 54: [ SpeciesId.MANDIBUZZ ]}], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.VULLABY ], 54: [ SpeciesId.MANDIBUZZ ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.VULLABY ], 54: [ SpeciesId.MANDIBUZZ ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.MACHOP ], 28: [ SpeciesId.MACHOKE ]}, - { 1: [ SpeciesId.GEODUDE ], 25: [ SpeciesId.GRAVELER ]}, - { 1: [ SpeciesId.NATU ], 25: [ SpeciesId.XATU ]}, - { 1: [ SpeciesId.SLUGMA ], 38: [ SpeciesId.MAGCARGO ]}, - { 1: [ SpeciesId.NACLI ], 24: [ SpeciesId.NACLSTACK ], 38: [ SpeciesId.GARGANACL ]} + { 1: [ SpeciesId.MACHOP ], 28: [ SpeciesId.MACHOKE ] }, + { 1: [ SpeciesId.GEODUDE ], 25: [ SpeciesId.GRAVELER ] }, + { 1: [ SpeciesId.NATU ], 25: [ SpeciesId.XATU ] }, + { 1: [ SpeciesId.SLUGMA ], 38: [ SpeciesId.MAGCARGO ] }, + { 1: [ SpeciesId.NACLI ], 24: [ SpeciesId.NACLSTACK ], 38: [ SpeciesId.GARGANACL ] } ] }, [BiomePoolTier.RARE]: { @@ -715,7 +715,7 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.MURKROW ], - [TimeOfDay.ALL]: [ SpeciesId.SKARMORY, { 1: [ SpeciesId.TORCHIC ], 16: [ SpeciesId.COMBUSKEN ], 36: [ SpeciesId.BLAZIKEN ]}, { 1: [ SpeciesId.SPOINK ], 32: [ SpeciesId.GRUMPIG ]}, SpeciesId.HAWLUCHA, SpeciesId.KLAWF ] + [TimeOfDay.ALL]: [ SpeciesId.SKARMORY, { 1: [ SpeciesId.TORCHIC ], 16: [ SpeciesId.COMBUSKEN ], 36: [ SpeciesId.BLAZIKEN ] }, { 1: [ SpeciesId.SPOINK ], 32: [ SpeciesId.GRUMPIG ] }, SpeciesId.HAWLUCHA, SpeciesId.KLAWF ] }, [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], @@ -723,16 +723,16 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.LARVITAR ], 30: [ SpeciesId.PUPITAR ]}, - { 1: [ SpeciesId.CRANIDOS ], 30: [ SpeciesId.RAMPARDOS ]}, - { 1: [ SpeciesId.SHIELDON ], 30: [ SpeciesId.BASTIODON ]}, - { 1: [ SpeciesId.GIBLE ], 24: [ SpeciesId.GABITE ], 48: [ SpeciesId.GARCHOMP ]}, + { 1: [ SpeciesId.LARVITAR ], 30: [ SpeciesId.PUPITAR ] }, + { 1: [ SpeciesId.CRANIDOS ], 30: [ SpeciesId.RAMPARDOS ] }, + { 1: [ SpeciesId.SHIELDON ], 30: [ SpeciesId.BASTIODON ] }, + { 1: [ SpeciesId.GIBLE ], 24: [ SpeciesId.GABITE ], 48: [ SpeciesId.GARCHOMP ] }, SpeciesId.ROTOM, SpeciesId.ARCHEOPS, - { 1: [ SpeciesId.AXEW ], 38: [ SpeciesId.FRAXURE ]} + { 1: [ SpeciesId.AXEW ], 38: [ SpeciesId.FRAXURE ] } ] }, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TORNADUS, SpeciesId.TING_LU, SpeciesId.OGERPON ]}, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TORNADUS, SpeciesId.TING_LU, SpeciesId.OGERPON ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.SWELLOW, SpeciesId.ALTARIA, SpeciesId.STARAPTOR, SpeciesId.UNFEZANT, SpeciesId.BRAVIARY, SpeciesId.TALONFLAME, SpeciesId.CORVIKNIGHT, SpeciesId.ESPATHRA ], [TimeOfDay.DAY]: [ SpeciesId.SWELLOW, SpeciesId.ALTARIA, SpeciesId.STARAPTOR, SpeciesId.UNFEZANT, SpeciesId.BRAVIARY, SpeciesId.TALONFLAME, SpeciesId.CORVIKNIGHT, SpeciesId.ESPATHRA ], @@ -740,39 +740,39 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.MANDIBUZZ ], [TimeOfDay.ALL]: [ SpeciesId.PIDGEOT, SpeciesId.FEAROW, SpeciesId.SKARMORY, SpeciesId.AGGRON, SpeciesId.GOGOAT, SpeciesId.GARGANACL ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.HISUI_BRAVIARY ], [TimeOfDay.DAY]: [ SpeciesId.HISUI_BRAVIARY ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLAZIKEN, SpeciesId.RAMPARDOS, SpeciesId.BASTIODON, SpeciesId.HAWLUCHA ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM, SpeciesId.TORNADUS, SpeciesId.TING_LU, SpeciesId.OGERPON ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HO_OH ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.HISUI_BRAVIARY ], [TimeOfDay.DAY]: [ SpeciesId.HISUI_BRAVIARY ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLAZIKEN, SpeciesId.RAMPARDOS, SpeciesId.BASTIODON, SpeciesId.HAWLUCHA ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM, SpeciesId.TORNADUS, SpeciesId.TING_LU, SpeciesId.OGERPON ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HO_OH ] } }, [BiomeId.BADLANDS]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.PHANPY ], 25: [ SpeciesId.DONPHAN ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.PHANPY ], 25: [ SpeciesId.DONPHAN ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.PHANPY ], 25: [ SpeciesId.DONPHAN ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.PHANPY ], 25: [ SpeciesId.DONPHAN ] } ], [TimeOfDay.DUSK]: [], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.CUBONE ], 28: [ SpeciesId.MAROWAK ]}], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.CUBONE ], 28: [ SpeciesId.MAROWAK ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.DIGLETT ], 26: [ SpeciesId.DUGTRIO ]}, - { 1: [ SpeciesId.GEODUDE ], 25: [ SpeciesId.GRAVELER ]}, - { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ]}, - { 1: [ SpeciesId.DRILBUR ], 31: [ SpeciesId.EXCADRILL ]}, - { 1: [ SpeciesId.MUDBRAY ], 30: [ SpeciesId.MUDSDALE ]} + { 1: [ SpeciesId.DIGLETT ], 26: [ SpeciesId.DUGTRIO ] }, + { 1: [ SpeciesId.GEODUDE ], 25: [ SpeciesId.GRAVELER ] }, + { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ] }, + { 1: [ SpeciesId.DRILBUR ], 31: [ SpeciesId.EXCADRILL ] }, + { 1: [ SpeciesId.MUDBRAY ], 30: [ SpeciesId.MUDSDALE ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.SIZZLIPEDE ], 28: [ SpeciesId.CENTISKORCH ]}, { 1: [ SpeciesId.CAPSAKID ], 30: [ SpeciesId.SCOVILLAIN ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.SIZZLIPEDE ], 28: [ SpeciesId.CENTISKORCH ]}, { 1: [ SpeciesId.CAPSAKID ], 30: [ SpeciesId.SCOVILLAIN ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.SIZZLIPEDE ], 28: [ SpeciesId.CENTISKORCH ] }, { 1: [ SpeciesId.CAPSAKID ], 30: [ SpeciesId.SCOVILLAIN ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.SIZZLIPEDE ], 28: [ SpeciesId.CENTISKORCH ] }, { 1: [ SpeciesId.CAPSAKID ], 30: [ SpeciesId.SCOVILLAIN ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.SANDSHREW ], 22: [ SpeciesId.SANDSLASH ]}, - { 1: [ SpeciesId.NUMEL ], 33: [ SpeciesId.CAMERUPT ]}, - { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ]}, - { 1: [ SpeciesId.CUFANT ], 34: [ SpeciesId.COPPERAJAH ]} + { 1: [ SpeciesId.SANDSHREW ], 22: [ SpeciesId.SANDSLASH ] }, + { 1: [ SpeciesId.NUMEL ], 33: [ SpeciesId.CAMERUPT ] }, + { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ] }, + { 1: [ SpeciesId.CUFANT ], 34: [ SpeciesId.COPPERAJAH ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ONIX, SpeciesId.GLIGAR, { 1: [ SpeciesId.POLTCHAGEIST ], 30: [ SpeciesId.SINISTCHA ]}]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LANDORUS, SpeciesId.OKIDOGI ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ONIX, SpeciesId.GLIGAR, { 1: [ SpeciesId.POLTCHAGEIST ], 30: [ SpeciesId.SINISTCHA ] } ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LANDORUS, SpeciesId.OKIDOGI ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.DONPHAN, SpeciesId.CENTISKORCH, SpeciesId.SCOVILLAIN ], [TimeOfDay.DAY]: [ SpeciesId.DONPHAN, SpeciesId.CENTISKORCH, SpeciesId.SCOVILLAIN ], @@ -780,9 +780,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.MAROWAK ], [TimeOfDay.ALL]: [ SpeciesId.DUGTRIO, SpeciesId.GOLEM, SpeciesId.RHYPERIOR, SpeciesId.GLISCOR, SpeciesId.EXCADRILL, SpeciesId.MUDSDALE, SpeciesId.COPPERAJAH ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.STEELIX, SpeciesId.SINISTCHA ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LANDORUS, SpeciesId.OKIDOGI ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GROUDON ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.STEELIX, SpeciesId.SINISTCHA ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.LANDORUS, SpeciesId.OKIDOGI ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GROUDON ] } }, [BiomeId.CAVE]: { [BiomePoolTier.COMMON]: { @@ -791,27 +791,27 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.ZUBAT ], 22: [ SpeciesId.GOLBAT ]}, - { 1: [ SpeciesId.PARAS ], 24: [ SpeciesId.PARASECT ]}, - { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ]}, - { 1: [ SpeciesId.WHISMUR ], 20: [ SpeciesId.LOUDRED ], 40: [ SpeciesId.EXPLOUD ]}, - { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ]}, - { 1: [ SpeciesId.WOOBAT ], 20: [ SpeciesId.SWOOBAT ]}, - { 1: [ SpeciesId.BUNNELBY ], 20: [ SpeciesId.DIGGERSBY ]}, - { 1: [ SpeciesId.NACLI ], 24: [ SpeciesId.NACLSTACK ], 38: [ SpeciesId.GARGANACL ]} + { 1: [ SpeciesId.ZUBAT ], 22: [ SpeciesId.GOLBAT ] }, + { 1: [ SpeciesId.PARAS ], 24: [ SpeciesId.PARASECT ] }, + { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ] }, + { 1: [ SpeciesId.WHISMUR ], 20: [ SpeciesId.LOUDRED ], 40: [ SpeciesId.EXPLOUD ] }, + { 1: [ SpeciesId.ROGGENROLA ], 25: [ SpeciesId.BOLDORE ] }, + { 1: [ SpeciesId.WOOBAT ], 20: [ SpeciesId.SWOOBAT ] }, + { 1: [ SpeciesId.BUNNELBY ], 20: [ SpeciesId.DIGGERSBY ] }, + { 1: [ SpeciesId.NACLI ], 24: [ SpeciesId.NACLSTACK ], 38: [ SpeciesId.GARGANACL ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.ROCKRUFF ], 25: [ SpeciesId.LYCANROC ]}], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.ROCKRUFF ], 25: [ SpeciesId.LYCANROC ] } ], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.GEODUDE ], 25: [ SpeciesId.GRAVELER ]}, - { 1: [ SpeciesId.MAKUHITA ], 24: [ SpeciesId.HARIYAMA ]}, + { 1: [ SpeciesId.GEODUDE ], 25: [ SpeciesId.GRAVELER ] }, + { 1: [ SpeciesId.MAKUHITA ], 24: [ SpeciesId.HARIYAMA ] }, SpeciesId.NOSEPASS, - { 1: [ SpeciesId.NOIBAT ], 48: [ SpeciesId.NOIVERN ]}, - { 1: [ SpeciesId.WIMPOD ], 30: [ SpeciesId.GOLISOPOD ]} + { 1: [ SpeciesId.NOIBAT ], 48: [ SpeciesId.NOIVERN ] }, + { 1: [ SpeciesId.WIMPOD ], 30: [ SpeciesId.GOLISOPOD ] } ] }, [BiomePoolTier.RARE]: { @@ -819,10 +819,10 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.ONIX, { 1: [ SpeciesId.FERROSEED ], 40: [ SpeciesId.FERROTHORN ]}, SpeciesId.CARBINK, { 1: [ SpeciesId.GLIMMET ], 35: [ SpeciesId.GLIMMORA ]}] + [TimeOfDay.ALL]: [ SpeciesId.ONIX, { 1: [ SpeciesId.FERROSEED ], 40: [ SpeciesId.FERROTHORN ] }, SpeciesId.CARBINK, { 1: [ SpeciesId.GLIMMET ], 35: [ SpeciesId.GLIMMORA ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SHUCKLE ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UXIE ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SHUCKLE ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UXIE ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -830,34 +830,34 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.PARASECT, SpeciesId.ONIX, SpeciesId.CROBAT, SpeciesId.URSARING, SpeciesId.EXPLOUD, SpeciesId.PROBOPASS, SpeciesId.GIGALITH, SpeciesId.SWOOBAT, SpeciesId.DIGGERSBY, SpeciesId.NOIVERN, SpeciesId.GOLISOPOD, SpeciesId.GARGANACL ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.LYCANROC ], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SHUCKLE, SpeciesId.FERROTHORN, SpeciesId.GLIMMORA ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UXIE ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERAPAGOS ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.LYCANROC ], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SHUCKLE, SpeciesId.FERROTHORN, SpeciesId.GLIMMORA ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UXIE ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERAPAGOS ] } }, [BiomeId.DESERT]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [ SpeciesId.TRAPINCH, { 1: [ SpeciesId.HIPPOPOTAS ], 34: [ SpeciesId.HIPPOWDON ]}, { 1: [ SpeciesId.RELLOR ], 29: [ SpeciesId.RABSCA ]}], - [TimeOfDay.DAY]: [ SpeciesId.TRAPINCH, { 1: [ SpeciesId.HIPPOPOTAS ], 34: [ SpeciesId.HIPPOWDON ]}, { 1: [ SpeciesId.RELLOR ], 29: [ SpeciesId.RABSCA ]}], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.CACNEA ], 32: [ SpeciesId.CACTURNE ]}, { 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.CACNEA ], 32: [ SpeciesId.CACTURNE ]}, { 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.SANDSHREW ], 22: [ SpeciesId.SANDSLASH ]}, { 1: [ SpeciesId.SKORUPI ], 40: [ SpeciesId.DRAPION ]}, { 1: [ SpeciesId.SILICOBRA ], 36: [ SpeciesId.SANDACONDA ]}] + [TimeOfDay.DAWN]: [ SpeciesId.TRAPINCH, { 1: [ SpeciesId.HIPPOPOTAS ], 34: [ SpeciesId.HIPPOWDON ] }, { 1: [ SpeciesId.RELLOR ], 29: [ SpeciesId.RABSCA ] } ], + [TimeOfDay.DAY]: [ SpeciesId.TRAPINCH, { 1: [ SpeciesId.HIPPOPOTAS ], 34: [ SpeciesId.HIPPOWDON ] }, { 1: [ SpeciesId.RELLOR ], 29: [ SpeciesId.RABSCA ] } ], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.CACNEA ], 32: [ SpeciesId.CACTURNE ] }, { 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.CACNEA ], 32: [ SpeciesId.CACTURNE ] }, { 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.SANDSHREW ], 22: [ SpeciesId.SANDSLASH ] }, { 1: [ SpeciesId.SKORUPI ], 40: [ SpeciesId.DRAPION ] }, { 1: [ SpeciesId.SILICOBRA ], 36: [ SpeciesId.SANDACONDA ] } ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ]}, SpeciesId.HELIOPTILE ], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ]}, SpeciesId.HELIOPTILE ], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ] }, SpeciesId.HELIOPTILE ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.SANDILE ], 29: [ SpeciesId.KROKOROK ], 40: [ SpeciesId.KROOKODILE ] }, SpeciesId.HELIOPTILE ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.MARACTUS, { 1: [ SpeciesId.BRAMBLIN ], 30: [ SpeciesId.BRAMBLEGHAST ]}, SpeciesId.ORTHWORM ] + [TimeOfDay.ALL]: [ SpeciesId.MARACTUS, { 1: [ SpeciesId.BRAMBLIN ], 30: [ SpeciesId.BRAMBLEGHAST ] }, SpeciesId.ORTHWORM ] }, [BiomePoolTier.RARE]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.VIBRAVA ], 45: [ SpeciesId.FLYGON ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.VIBRAVA ], 45: [ SpeciesId.FLYGON ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.VIBRAVA ], 45: [ SpeciesId.FLYGON ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.VIBRAVA ], 45: [ SpeciesId.FLYGON ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.DARUMAKA ], 35: [ SpeciesId.DARMANITAN ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.DARUMAKA ], 35: [ SpeciesId.DARMANITAN ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.LILEEP ], 40: [ SpeciesId.CRADILY ]}, { 1: [ SpeciesId.ANORITH ], 40: [ SpeciesId.ARMALDO ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIROCK, SpeciesId.TAPU_BULU, SpeciesId.PHEROMOSA ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.LILEEP ], 40: [ SpeciesId.CRADILY ] }, { 1: [ SpeciesId.ANORITH ], 40: [ SpeciesId.ARMALDO ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIROCK, SpeciesId.TAPU_BULU, SpeciesId.PHEROMOSA ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.HIPPOWDON, SpeciesId.HELIOLISK, SpeciesId.RABSCA ], [TimeOfDay.DAY]: [ SpeciesId.HIPPOWDON, SpeciesId.HELIOLISK, SpeciesId.RABSCA ], @@ -865,9 +865,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.CACTURNE, SpeciesId.KROOKODILE ], [TimeOfDay.ALL]: [ SpeciesId.SANDSLASH, SpeciesId.DRAPION, SpeciesId.DARMANITAN, SpeciesId.MARACTUS, SpeciesId.SANDACONDA, SpeciesId.BRAMBLEGHAST ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CRADILY, SpeciesId.ARMALDO ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIROCK, SpeciesId.TAPU_BULU, SpeciesId.PHEROMOSA ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CRADILY, SpeciesId.ARMALDO ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIROCK, SpeciesId.TAPU_BULU, SpeciesId.PHEROMOSA ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.ICE_CAVE]: { [BiomePoolTier.COMMON]: { @@ -876,14 +876,14 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.SEEL ], 34: [ SpeciesId.DEWGONG ]}, - { 1: [ SpeciesId.SWINUB ], 33: [ SpeciesId.PILOSWINE ]}, - { 1: [ SpeciesId.SNOVER ], 40: [ SpeciesId.ABOMASNOW ]}, - { 1: [ SpeciesId.VANILLITE ], 35: [ SpeciesId.VANILLISH ], 47: [ SpeciesId.VANILLUXE ]}, - { 1: [ SpeciesId.CUBCHOO ], 37: [ SpeciesId.BEARTIC ]}, - { 1: [ SpeciesId.BERGMITE ], 37: [ SpeciesId.AVALUGG ]}, + { 1: [ SpeciesId.SEEL ], 34: [ SpeciesId.DEWGONG ] }, + { 1: [ SpeciesId.SWINUB ], 33: [ SpeciesId.PILOSWINE ] }, + { 1: [ SpeciesId.SNOVER ], 40: [ SpeciesId.ABOMASNOW ] }, + { 1: [ SpeciesId.VANILLITE ], 35: [ SpeciesId.VANILLISH ], 47: [ SpeciesId.VANILLUXE ] }, + { 1: [ SpeciesId.CUBCHOO ], 37: [ SpeciesId.BEARTIC ] }, + { 1: [ SpeciesId.BERGMITE ], 37: [ SpeciesId.AVALUGG ] }, SpeciesId.CRABRAWLER, - { 1: [ SpeciesId.SNOM ], 20: [ SpeciesId.FROSMOTH ]} + { 1: [ SpeciesId.SNOM ], 20: [ SpeciesId.FROSMOTH ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -893,15 +893,15 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SNEASEL, - { 1: [ SpeciesId.SNORUNT ], 42: [ SpeciesId.GLALIE ]}, - { 1: [ SpeciesId.SPHEAL ], 32: [ SpeciesId.SEALEO ], 44: [ SpeciesId.WALREIN ]}, + { 1: [ SpeciesId.SNORUNT ], 42: [ SpeciesId.GLALIE ] }, + { 1: [ SpeciesId.SPHEAL ], 32: [ SpeciesId.SEALEO ], 44: [ SpeciesId.WALREIN ] }, SpeciesId.EISCUE, - { 1: [ SpeciesId.CETODDLE ], 30: [ SpeciesId.CETITAN ]} + { 1: [ SpeciesId.CETODDLE ], 30: [ SpeciesId.CETITAN ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JYNX, SpeciesId.LAPRAS, SpeciesId.FROSLASS, SpeciesId.CRYOGONAL ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DELIBIRD, SpeciesId.ROTOM, { 1: [ SpeciesId.AMAURA ], 59: [ SpeciesId.AURORUS ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ARTICUNO, SpeciesId.REGICE ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JYNX, SpeciesId.LAPRAS, SpeciesId.FROSLASS, SpeciesId.CRYOGONAL ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DELIBIRD, SpeciesId.ROTOM, { 1: [ SpeciesId.AMAURA ], 39: [ SpeciesId.AURORUS ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ARTICUNO, SpeciesId.REGICE ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -909,46 +909,46 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DEWGONG, SpeciesId.GLALIE, SpeciesId.WALREIN, SpeciesId.WEAVILE, SpeciesId.MAMOSWINE, SpeciesId.FROSLASS, SpeciesId.VANILLUXE, SpeciesId.BEARTIC, SpeciesId.CRYOGONAL, SpeciesId.AVALUGG, SpeciesId.CRABOMINABLE, SpeciesId.CETITAN ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JYNX, SpeciesId.LAPRAS, SpeciesId.GLACEON, SpeciesId.AURORUS ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ARTICUNO, SpeciesId.REGICE, SpeciesId.ROTOM ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KYUREM ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JYNX, SpeciesId.LAPRAS, SpeciesId.GLACEON, SpeciesId.AURORUS ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ARTICUNO, SpeciesId.REGICE, SpeciesId.ROTOM ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KYUREM ] } }, [BiomeId.MEADOW]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.LEDYBA ], 18: [ SpeciesId.LEDIAN ]}, SpeciesId.ROSELIA, SpeciesId.COTTONEE, SpeciesId.MINCCINO ], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.LEDYBA ], 18: [ SpeciesId.LEDIAN ] }, SpeciesId.ROSELIA, SpeciesId.COTTONEE, SpeciesId.MINCCINO ], [TimeOfDay.DAY]: [ SpeciesId.ROSELIA, SpeciesId.COTTONEE, SpeciesId.MINCCINO ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.BLITZLE ], 27: [ SpeciesId.ZEBSTRIKA ]}, - { 1: [ SpeciesId.FLABEBE ], 19: [ SpeciesId.FLOETTE ]}, - { 1: [ SpeciesId.CUTIEFLY ], 25: [ SpeciesId.RIBOMBEE ]}, - { 1: [ SpeciesId.GOSSIFLEUR ], 20: [ SpeciesId.ELDEGOSS ]}, - { 1: [ SpeciesId.WOOLOO ], 24: [ SpeciesId.DUBWOOL ]} + { 1: [ SpeciesId.BLITZLE ], 27: [ SpeciesId.ZEBSTRIKA ] }, + { 1: [ SpeciesId.FLABEBE ], 19: [ SpeciesId.FLOETTE ] }, + { 1: [ SpeciesId.CUTIEFLY ], 25: [ SpeciesId.RIBOMBEE ] }, + { 1: [ SpeciesId.GOSSIFLEUR ], 20: [ SpeciesId.ELDEGOSS ] }, + { 1: [ SpeciesId.WOOLOO ], 24: [ SpeciesId.DUBWOOL ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [ - { 1: [ SpeciesId.PONYTA ], 40: [ SpeciesId.RAPIDASH ]}, - { 1: [ SpeciesId.SNUBBULL ], 23: [ SpeciesId.GRANBULL ]}, - { 1: [ SpeciesId.SKITTY ], 30: [ SpeciesId.DELCATTY ]}, + { 1: [ SpeciesId.PONYTA ], 40: [ SpeciesId.RAPIDASH ] }, + { 1: [ SpeciesId.SNUBBULL ], 23: [ SpeciesId.GRANBULL ] }, + { 1: [ SpeciesId.SKITTY ], 30: [ SpeciesId.DELCATTY ] }, SpeciesId.BOUFFALANT, - { 1: [ SpeciesId.SMOLIV ], 25: [ SpeciesId.DOLLIV ], 35: [ SpeciesId.ARBOLIVA ]} + { 1: [ SpeciesId.SMOLIV ], 25: [ SpeciesId.DOLLIV ], 35: [ SpeciesId.ARBOLIVA ] } ], [TimeOfDay.DAY]: [ - { 1: [ SpeciesId.PONYTA ], 40: [ SpeciesId.RAPIDASH ]}, - { 1: [ SpeciesId.SNUBBULL ], 23: [ SpeciesId.GRANBULL ]}, - { 1: [ SpeciesId.SKITTY ], 30: [ SpeciesId.DELCATTY ]}, + { 1: [ SpeciesId.PONYTA ], 40: [ SpeciesId.RAPIDASH ] }, + { 1: [ SpeciesId.SNUBBULL ], 23: [ SpeciesId.GRANBULL ] }, + { 1: [ SpeciesId.SKITTY ], 30: [ SpeciesId.DELCATTY ] }, SpeciesId.BOUFFALANT, - { 1: [ SpeciesId.SMOLIV ], 25: [ SpeciesId.DOLLIV ], 35: [ SpeciesId.ARBOLIVA ]} + { 1: [ SpeciesId.SMOLIV ], 25: [ SpeciesId.DOLLIV ], 35: [ SpeciesId.ARBOLIVA ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.JIGGLYPUFF ], 30: [ SpeciesId.WIGGLYTUFF ]}, - { 1: [ SpeciesId.MAREEP ], 15: [ SpeciesId.FLAAFFY ], 30: [ SpeciesId.AMPHAROS ]}, - { 1: [ SpeciesId.RALTS ], 20: [ SpeciesId.KIRLIA ], 30: [ SpeciesId.GARDEVOIR ]}, - { 1: [ SpeciesId.GLAMEOW ], 38: [ SpeciesId.PURUGLY ]}, + { 1: [ SpeciesId.JIGGLYPUFF ], 30: [ SpeciesId.WIGGLYTUFF ] }, + { 1: [ SpeciesId.MAREEP ], 15: [ SpeciesId.FLAAFFY ], 30: [ SpeciesId.AMPHAROS ] }, + { 1: [ SpeciesId.RALTS ], 20: [ SpeciesId.KIRLIA ], 30: [ SpeciesId.GARDEVOIR ] }, + { 1: [ SpeciesId.GLAMEOW ], 38: [ SpeciesId.PURUGLY ] }, SpeciesId.ORICORIO ] }, @@ -957,10 +957,10 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.VOLBEAT, SpeciesId.ILLUMISE ], - [TimeOfDay.ALL]: [ SpeciesId.TAUROS, SpeciesId.EEVEE, SpeciesId.MILTANK, SpeciesId.SPINDA, { 1: [ SpeciesId.APPLIN ], 30: [ SpeciesId.DIPPLIN ]}, { 1: [ SpeciesId.SPRIGATITO ], 16: [ SpeciesId.FLORAGATO ], 36: [ SpeciesId.MEOWSCARADA ]}] + [TimeOfDay.ALL]: [ SpeciesId.TAUROS, SpeciesId.EEVEE, SpeciesId.MILTANK, SpeciesId.SPINDA, { 1: [ SpeciesId.APPLIN ], 30: [ SpeciesId.DIPPLIN ] }, { 1: [ SpeciesId.SPRIGATITO ], 16: [ SpeciesId.FLORAGATO ], 36: [ SpeciesId.MEOWSCARADA ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CHANSEY, SpeciesId.SYLVEON ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MELOETTA ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CHANSEY, SpeciesId.SYLVEON ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MELOETTA ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.LEDIAN, SpeciesId.GRANBULL, SpeciesId.DELCATTY, SpeciesId.ROSERADE, SpeciesId.CINCCINO, SpeciesId.BOUFFALANT, SpeciesId.ARBOLIVA ], [TimeOfDay.DAY]: [ SpeciesId.GRANBULL, SpeciesId.DELCATTY, SpeciesId.ROSERADE, SpeciesId.CINCCINO, SpeciesId.BOUFFALANT, SpeciesId.ARBOLIVA ], @@ -968,9 +968,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TAUROS, SpeciesId.MILTANK, SpeciesId.GARDEVOIR, SpeciesId.PURUGLY, SpeciesId.ZEBSTRIKA, SpeciesId.FLORGES, SpeciesId.RIBOMBEE, SpeciesId.DUBWOOL ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.HISUI_LILLIGANT ], [TimeOfDay.DAY]: [ SpeciesId.HISUI_LILLIGANT ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLISSEY, SpeciesId.SYLVEON, SpeciesId.FLAPPLE, SpeciesId.APPLETUN, SpeciesId.MEOWSCARADA, SpeciesId.HYDRAPPLE ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MELOETTA ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SHAYMIN ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.HISUI_LILLIGANT ], [TimeOfDay.DAY]: [ SpeciesId.HISUI_LILLIGANT ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLISSEY, SpeciesId.SYLVEON, SpeciesId.FLAPPLE, SpeciesId.APPLETUN, SpeciesId.MEOWSCARADA, SpeciesId.HYDRAPPLE ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MELOETTA ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SHAYMIN ] } }, [BiomeId.POWER_PLANT]: { [BiomePoolTier.COMMON]: { @@ -980,20 +980,20 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.PIKACHU, - { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ]}, - { 1: [ SpeciesId.VOLTORB ], 30: [ SpeciesId.ELECTRODE ]}, - { 1: [ SpeciesId.ELECTRIKE ], 26: [ SpeciesId.MANECTRIC ]}, - { 1: [ SpeciesId.SHINX ], 15: [ SpeciesId.LUXIO ], 30: [ SpeciesId.LUXRAY ]}, + { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ] }, + { 1: [ SpeciesId.VOLTORB ], 30: [ SpeciesId.ELECTRODE ] }, + { 1: [ SpeciesId.ELECTRIKE ], 26: [ SpeciesId.MANECTRIC ] }, + { 1: [ SpeciesId.SHINX ], 15: [ SpeciesId.LUXIO ], 30: [ SpeciesId.LUXRAY ] }, SpeciesId.DEDENNE, - { 1: [ SpeciesId.GRUBBIN ], 20: [ SpeciesId.CHARJABUG ]}, - { 1: [ SpeciesId.PAWMI ], 18: [ SpeciesId.PAWMO ], 32: [ SpeciesId.PAWMOT ]}, - { 1: [ SpeciesId.TADBULB ], 30: [ SpeciesId.BELLIBOLT ]} + { 1: [ SpeciesId.GRUBBIN ], 20: [ SpeciesId.CHARJABUG ] }, + { 1: [ SpeciesId.PAWMI ], 18: [ SpeciesId.PAWMO ], 32: [ SpeciesId.PAWMOT ] }, + { 1: [ SpeciesId.TADBULB ], 30: [ SpeciesId.BELLIBOLT ] } ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ELECTABUZZ, SpeciesId.PLUSLE, SpeciesId.MINUN, SpeciesId.PACHIRISU, SpeciesId.EMOLGA, SpeciesId.TOGEDEMARU ]}, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.MAREEP ], 15: [ SpeciesId.FLAAFFY ]}]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JOLTEON, SpeciesId.HISUI_VOLTORB ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.RAIKOU, SpeciesId.THUNDURUS, SpeciesId.XURKITREE, SpeciesId.ZERAORA, SpeciesId.REGIELEKI ]}, + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ELECTABUZZ, SpeciesId.PLUSLE, SpeciesId.MINUN, SpeciesId.PACHIRISU, SpeciesId.EMOLGA, SpeciesId.TOGEDEMARU ] }, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.MAREEP ], 15: [ SpeciesId.FLAAFFY ] } ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JOLTEON, SpeciesId.HISUI_VOLTORB ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.RAIKOU, SpeciesId.THUNDURUS, SpeciesId.XURKITREE, SpeciesId.ZERAORA, SpeciesId.REGIELEKI ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -1001,9 +1001,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.RAICHU, SpeciesId.MANECTRIC, SpeciesId.LUXRAY, SpeciesId.MAGNEZONE, SpeciesId.ELECTIVIRE, SpeciesId.DEDENNE, SpeciesId.VIKAVOLT, SpeciesId.TOGEDEMARU, SpeciesId.PAWMOT, SpeciesId.BELLIBOLT ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JOLTEON, SpeciesId.AMPHAROS, SpeciesId.HISUI_ELECTRODE ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZAPDOS, SpeciesId.RAIKOU, SpeciesId.THUNDURUS, SpeciesId.XURKITREE, SpeciesId.ZERAORA, SpeciesId.REGIELEKI ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZEKROM ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.JOLTEON, SpeciesId.AMPHAROS, SpeciesId.HISUI_ELECTRODE ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZAPDOS, SpeciesId.RAIKOU, SpeciesId.THUNDURUS, SpeciesId.XURKITREE, SpeciesId.ZERAORA, SpeciesId.REGIELEKI ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZEKROM ] } }, [BiomeId.VOLCANO]: { [BiomePoolTier.COMMON]: { @@ -1014,32 +1014,32 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.ALL]: [ SpeciesId.VULPIX, SpeciesId.GROWLITHE, - { 1: [ SpeciesId.PONYTA ], 40: [ SpeciesId.RAPIDASH ]}, - { 1: [ SpeciesId.SLUGMA ], 38: [ SpeciesId.MAGCARGO ]}, - { 1: [ SpeciesId.NUMEL ], 33: [ SpeciesId.CAMERUPT ]}, - { 1: [ SpeciesId.SALANDIT ], 33: [ SpeciesId.SALAZZLE ]}, - { 1: [ SpeciesId.ROLYCOLY ], 18: [ SpeciesId.CARKOL ], 34: [ SpeciesId.COALOSSAL ]} + { 1: [ SpeciesId.PONYTA ], 40: [ SpeciesId.RAPIDASH ] }, + { 1: [ SpeciesId.SLUGMA ], 38: [ SpeciesId.MAGCARGO ] }, + { 1: [ SpeciesId.NUMEL ], 33: [ SpeciesId.CAMERUPT ] }, + { 1: [ SpeciesId.SALANDIT ], 33: [ SpeciesId.SALAZZLE ] }, + { 1: [ SpeciesId.ROLYCOLY ], 18: [ SpeciesId.CARKOL ], 34: [ SpeciesId.COALOSSAL ] } ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MAGMAR, SpeciesId.TORKOAL, { 1: [ SpeciesId.PANSEAR ], 30: [ SpeciesId.SIMISEAR ]}, SpeciesId.HEATMOR, SpeciesId.TURTONATOR ]}, + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MAGMAR, SpeciesId.TORKOAL, { 1: [ SpeciesId.PANSEAR ], 30: [ SpeciesId.SIMISEAR ] }, SpeciesId.HEATMOR, SpeciesId.TURTONATOR ] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.CHARMANDER ], 16: [ SpeciesId.CHARMELEON ], 36: [ SpeciesId.CHARIZARD ]}, - { 1: [ SpeciesId.CYNDAQUIL ], 14: [ SpeciesId.QUILAVA ], 36: [ SpeciesId.TYPHLOSION ]}, - { 1: [ SpeciesId.CHIMCHAR ], 14: [ SpeciesId.MONFERNO ], 36: [ SpeciesId.INFERNAPE ]}, - { 1: [ SpeciesId.TEPIG ], 17: [ SpeciesId.PIGNITE ], 36: [ SpeciesId.EMBOAR ]}, - { 1: [ SpeciesId.FENNEKIN ], 16: [ SpeciesId.BRAIXEN ], 36: [ SpeciesId.DELPHOX ]}, - { 1: [ SpeciesId.LITTEN ], 17: [ SpeciesId.TORRACAT ], 34: [ SpeciesId.INCINEROAR ]}, - { 1: [ SpeciesId.SCORBUNNY ], 16: [ SpeciesId.RABOOT ], 35: [ SpeciesId.CINDERACE ]}, - { 1: [ SpeciesId.CHARCADET ], 30: [ SpeciesId.ARMAROUGE ]} + { 1: [ SpeciesId.CHARMANDER ], 16: [ SpeciesId.CHARMELEON ], 36: [ SpeciesId.CHARIZARD ] }, + { 1: [ SpeciesId.CYNDAQUIL ], 14: [ SpeciesId.QUILAVA ], 36: [ SpeciesId.TYPHLOSION ] }, + { 1: [ SpeciesId.CHIMCHAR ], 14: [ SpeciesId.MONFERNO ], 36: [ SpeciesId.INFERNAPE ] }, + { 1: [ SpeciesId.TEPIG ], 17: [ SpeciesId.PIGNITE ], 36: [ SpeciesId.EMBOAR ] }, + { 1: [ SpeciesId.FENNEKIN ], 16: [ SpeciesId.BRAIXEN ], 36: [ SpeciesId.DELPHOX ] }, + { 1: [ SpeciesId.LITTEN ], 17: [ SpeciesId.TORRACAT ], 34: [ SpeciesId.INCINEROAR ] }, + { 1: [ SpeciesId.SCORBUNNY ], 16: [ SpeciesId.RABOOT ], 35: [ SpeciesId.CINDERACE ] }, + { 1: [ SpeciesId.CHARCADET ], 30: [ SpeciesId.ARMAROUGE ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FLAREON, SpeciesId.ROTOM, { 1: [ SpeciesId.LARVESTA ], 59: [ SpeciesId.VOLCARONA ]}, SpeciesId.HISUI_GROWLITHE ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ENTEI, SpeciesId.HEATRAN, SpeciesId.VOLCANION, SpeciesId.CHI_YU ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.FLAREON, SpeciesId.ROTOM, { 1: [ SpeciesId.LARVESTA ], 59: [ SpeciesId.VOLCARONA ] }, SpeciesId.HISUI_GROWLITHE ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ENTEI, SpeciesId.HEATRAN, SpeciesId.VOLCANION, SpeciesId.CHI_YU ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -1054,8 +1054,8 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CHARIZARD, SpeciesId.FLAREON, SpeciesId.TYPHLOSION, SpeciesId.INFERNAPE, SpeciesId.EMBOAR, SpeciesId.VOLCARONA, SpeciesId.DELPHOX, SpeciesId.INCINEROAR, SpeciesId.CINDERACE, SpeciesId.ARMAROUGE, SpeciesId.HISUI_ARCANINE ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MOLTRES, SpeciesId.ENTEI, SpeciesId.ROTOM, SpeciesId.HEATRAN, SpeciesId.VOLCANION, SpeciesId.CHI_YU ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.RESHIRAM ]} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MOLTRES, SpeciesId.ENTEI, SpeciesId.ROTOM, SpeciesId.HEATRAN, SpeciesId.VOLCANION, SpeciesId.CHI_YU ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.RESHIRAM ] } }, [BiomeId.GRAVEYARD]: { [BiomePoolTier.COMMON]: { @@ -1064,14 +1064,14 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.GASTLY ], 25: [ SpeciesId.HAUNTER ]}, - { 1: [ SpeciesId.SHUPPET ], 37: [ SpeciesId.BANETTE ]}, - { 1: [ SpeciesId.DUSKULL ], 37: [ SpeciesId.DUSCLOPS ]}, - { 1: [ SpeciesId.DRIFLOON ], 28: [ SpeciesId.DRIFBLIM ]}, - { 1: [ SpeciesId.LITWICK ], 41: [ SpeciesId.LAMPENT ]}, + { 1: [ SpeciesId.GASTLY ], 25: [ SpeciesId.HAUNTER ] }, + { 1: [ SpeciesId.SHUPPET ], 37: [ SpeciesId.BANETTE ] }, + { 1: [ SpeciesId.DUSKULL ], 37: [ SpeciesId.DUSCLOPS ] }, + { 1: [ SpeciesId.DRIFLOON ], 28: [ SpeciesId.DRIFBLIM ] }, + { 1: [ SpeciesId.LITWICK ], 41: [ SpeciesId.LAMPENT ] }, SpeciesId.PHANTUMP, SpeciesId.PUMPKABOO, - { 1: [ SpeciesId.GREAVARD ], 60: [ SpeciesId.HOUNDSTONE ]} + { 1: [ SpeciesId.GREAVARD ], 30: [ SpeciesId.HOUNDSTONE ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1079,11 +1079,11 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.CUBONE ], 28: [ SpeciesId.MAROWAK ]}, { 1: [ SpeciesId.YAMASK ], 34: [ SpeciesId.COFAGRIGUS ]}, { 1: [ SpeciesId.SINISTEA ], 30: [ SpeciesId.POLTEAGEIST ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.CUBONE ], 28: [ SpeciesId.MAROWAK ] }, { 1: [ SpeciesId.YAMASK ], 34: [ SpeciesId.COFAGRIGUS ] }, { 1: [ SpeciesId.SINISTEA ], 30: [ SpeciesId.POLTEAGEIST ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MISDREAVUS, SpeciesId.MIMIKYU, { 1: [ SpeciesId.FUECOCO ], 16: [ SpeciesId.CROCALOR ], 36: [ SpeciesId.SKELEDIRGE ]}, SpeciesId.CERULEDGE ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SPIRITOMB ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MARSHADOW, SpeciesId.SPECTRIER ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MISDREAVUS, SpeciesId.MIMIKYU, { 1: [ SpeciesId.FUECOCO ], 16: [ SpeciesId.CROCALOR ], 36: [ SpeciesId.SKELEDIRGE ] }, SpeciesId.CERULEDGE ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SPIRITOMB ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MARSHADOW, SpeciesId.SPECTRIER ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.MAROWAK ], [TimeOfDay.DAY]: [ SpeciesId.MAROWAK ], @@ -1091,9 +1091,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GENGAR, SpeciesId.BANETTE, SpeciesId.DRIFBLIM, SpeciesId.MISMAGIUS, SpeciesId.DUSKNOIR, SpeciesId.CHANDELURE, SpeciesId.TREVENANT, SpeciesId.GOURGEIST, SpeciesId.MIMIKYU, SpeciesId.POLTEAGEIST, SpeciesId.HOUNDSTONE ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SKELEDIRGE, SpeciesId.CERULEDGE, SpeciesId.HISUI_TYPHLOSION ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MARSHADOW, SpeciesId.SPECTRIER ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GIRATINA ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.SKELEDIRGE, SpeciesId.CERULEDGE, SpeciesId.HISUI_TYPHLOSION ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MARSHADOW, SpeciesId.SPECTRIER ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GIRATINA ] } }, [BiomeId.DOJO]: { [BiomePoolTier.COMMON]: { @@ -1102,11 +1102,11 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.MANKEY ], 28: [ SpeciesId.PRIMEAPE ], 75: [ SpeciesId.ANNIHILAPE ]}, - { 1: [ SpeciesId.MAKUHITA ], 24: [ SpeciesId.HARIYAMA ]}, - { 1: [ SpeciesId.MEDITITE ], 37: [ SpeciesId.MEDICHAM ]}, - { 1: [ SpeciesId.STUFFUL ], 27: [ SpeciesId.BEWEAR ]}, - { 1: [ SpeciesId.CLOBBOPUS ], 55: [ SpeciesId.GRAPPLOCT ]} + { 1: [ SpeciesId.MANKEY ], 28: [ SpeciesId.PRIMEAPE ], 75: [ SpeciesId.ANNIHILAPE ] }, + { 1: [ SpeciesId.MAKUHITA ], 24: [ SpeciesId.HARIYAMA ] }, + { 1: [ SpeciesId.MEDITITE ], 37: [ SpeciesId.MEDICHAM ] }, + { 1: [ SpeciesId.STUFFUL ], 27: [ SpeciesId.BEWEAR ] }, + { 1: [ SpeciesId.CLOBBOPUS ], 35: [ SpeciesId.GRAPPLOCT ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1114,11 +1114,11 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.CROAGUNK ], 37: [ SpeciesId.TOXICROAK ]}, { 1: [ SpeciesId.SCRAGGY ], 39: [ SpeciesId.SCRAFTY ]}, { 1: [ SpeciesId.MIENFOO ], 50: [ SpeciesId.MIENSHAO ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.CROAGUNK ], 37: [ SpeciesId.TOXICROAK ] }, { 1: [ SpeciesId.SCRAGGY ], 39: [ SpeciesId.SCRAFTY ] }, { 1: [ SpeciesId.MIENFOO ], 50: [ SpeciesId.MIENSHAO ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.LUCARIO, SpeciesId.THROH, SpeciesId.SAWK, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ]}]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONTOP, SpeciesId.GALLADE, SpeciesId.GALAR_FARFETCHD ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, SpeciesId.KUBFU, SpeciesId.GALAR_ZAPDOS ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.LUCARIO, SpeciesId.THROH, SpeciesId.SAWK, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ] } ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONTOP, SpeciesId.GALLADE, SpeciesId.GALAR_FARFETCHD ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, { 1: [ SpeciesId.KUBFU ], 60: [ SpeciesId.URSHIFU] }, SpeciesId.GALAR_ZAPDOS ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -1126,9 +1126,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.HARIYAMA, SpeciesId.MEDICHAM, SpeciesId.LUCARIO, SpeciesId.TOXICROAK, SpeciesId.THROH, SpeciesId.SAWK, SpeciesId.SCRAFTY, SpeciesId.MIENSHAO, SpeciesId.BEWEAR, SpeciesId.GRAPPLOCT, SpeciesId.ANNIHILAPE ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONTOP, SpeciesId.GALLADE, SpeciesId.PANGORO, SpeciesId.SIRFETCHD, SpeciesId.HISUI_DECIDUEYE ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, SpeciesId.URSHIFU ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZAMAZENTA, SpeciesId.GALAR_ZAPDOS ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONTOP, SpeciesId.GALLADE, SpeciesId.PANGORO, SpeciesId.SIRFETCHD, SpeciesId.HISUI_DECIDUEYE ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, { 1: [ SpeciesId.KUBFU ], 60: [ SpeciesId.URSHIFU] } ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZAMAZENTA, SpeciesId.GALAR_ZAPDOS ] } }, [BiomeId.FACTORY]: { [BiomePoolTier.COMMON]: { @@ -1137,21 +1137,21 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.MACHOP ], 28: [ SpeciesId.MACHOKE ]}, - { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ]}, - { 1: [ SpeciesId.VOLTORB ], 30: [ SpeciesId.ELECTRODE ]}, - { 1: [ SpeciesId.TIMBURR ], 25: [ SpeciesId.GURDURR ]}, - { 1: [ SpeciesId.KLINK ], 38: [ SpeciesId.KLANG ], 49: [ SpeciesId.KLINKLANG ]} + { 1: [ SpeciesId.MACHOP ], 28: [ SpeciesId.MACHOKE ] }, + { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ] }, + { 1: [ SpeciesId.VOLTORB ], 30: [ SpeciesId.ELECTRODE ] }, + { 1: [ SpeciesId.TIMBURR ], 25: [ SpeciesId.GURDURR ] }, + { 1: [ SpeciesId.KLINK ], 38: [ SpeciesId.KLANG ], 49: [ SpeciesId.KLINKLANG ] } ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BRONZOR ], 33: [ SpeciesId.BRONZONG ]}, SpeciesId.KLEFKI ]}, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ]}]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BELDUM ], 20: [ SpeciesId.METANG ], 45: [ SpeciesId.METAGROSS ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GENESECT, SpeciesId.MAGEARNA ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KLINKLANG, SpeciesId.KLEFKI ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GENESECT, SpeciesId.MAGEARNA ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BRONZOR ], 33: [ SpeciesId.BRONZONG ] }, SpeciesId.KLEFKI ] }, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ] } ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BELDUM ], 20: [ SpeciesId.METANG ], 45: [ SpeciesId.METAGROSS ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GENESECT, SpeciesId.MAGEARNA ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KLINKLANG, SpeciesId.KLEFKI ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GENESECT, SpeciesId.MAGEARNA ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.RUINS]: { [BiomePoolTier.COMMON]: { @@ -1160,12 +1160,12 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.DROWZEE ], 26: [ SpeciesId.HYPNO ]}, - { 1: [ SpeciesId.NATU ], 25: [ SpeciesId.XATU ]}, + { 1: [ SpeciesId.DROWZEE ], 26: [ SpeciesId.HYPNO ] }, + { 1: [ SpeciesId.NATU ], 25: [ SpeciesId.XATU ] }, SpeciesId.UNOWN, - { 1: [ SpeciesId.SPOINK ], 32: [ SpeciesId.GRUMPIG ]}, - { 1: [ SpeciesId.BALTOY ], 36: [ SpeciesId.CLAYDOL ]}, - { 1: [ SpeciesId.ELGYEM ], 42: [ SpeciesId.BEHEEYEM ]} + { 1: [ SpeciesId.SPOINK ], 32: [ SpeciesId.GRUMPIG ] }, + { 1: [ SpeciesId.BALTOY ], 36: [ SpeciesId.CLAYDOL ] }, + { 1: [ SpeciesId.ELGYEM ], 42: [ SpeciesId.BEHEEYEM ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1173,58 +1173,58 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.ABRA ], 16: [ SpeciesId.KADABRA ]}, SpeciesId.SIGILYPH, { 1: [ SpeciesId.TINKATINK ], 24: [ SpeciesId.TINKATUFF ], 38: [ SpeciesId.TINKATON ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.ABRA ], 16: [ SpeciesId.KADABRA ] }, SpeciesId.SIGILYPH, { 1: [ SpeciesId.TINKATINK ], 24: [ SpeciesId.TINKATUFF ], 38: [ SpeciesId.TINKATON ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MR_MIME, SpeciesId.WOBBUFFET, { 1: [ SpeciesId.GOTHITA ], 32: [ SpeciesId.GOTHORITA ], 41: [ SpeciesId.GOTHITELLE ]}, SpeciesId.STONJOURNER ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MR_MIME, SpeciesId.WOBBUFFET, { 1: [ SpeciesId.GOTHITA ], 32: [ SpeciesId.GOTHORITA ], 41: [ SpeciesId.GOTHITELLE ] }, SpeciesId.STONJOURNER ] }, [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.ESPEON ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.GALAR_YAMASK ], 34: [ SpeciesId.RUNERIGUS ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.GALAR_YAMASK ], 34: [ SpeciesId.RUNERIGUS ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.ARCHEN ], 37: [ SpeciesId.ARCHEOPS ]}] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.GALAR_YAMASK ], 34: [ SpeciesId.RUNERIGUS ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.GALAR_YAMASK ], 34: [ SpeciesId.RUNERIGUS ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.ARCHEN ], 37: [ SpeciesId.ARCHEOPS ] } ] }, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGISTEEL, SpeciesId.FEZANDIPITI ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ALAKAZAM, SpeciesId.HYPNO, SpeciesId.XATU, SpeciesId.GRUMPIG, SpeciesId.CLAYDOL, SpeciesId.SIGILYPH, SpeciesId.GOTHITELLE, SpeciesId.BEHEEYEM, SpeciesId.TINKATON ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.ESPEON ], [TimeOfDay.DUSK]: [ SpeciesId.RUNERIGUS ], [TimeOfDay.NIGHT]: [ SpeciesId.RUNERIGUS ], [TimeOfDay.ALL]: [ SpeciesId.MR_MIME, SpeciesId.WOBBUFFET, SpeciesId.ARCHEOPS ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGISTEEL, SpeciesId.FEZANDIPITI ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KORAIDON ]} + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGISTEEL, SpeciesId.FEZANDIPITI ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ALAKAZAM, SpeciesId.HYPNO, SpeciesId.XATU, SpeciesId.GRUMPIG, SpeciesId.CLAYDOL, SpeciesId.SIGILYPH, SpeciesId.GOTHITELLE, SpeciesId.BEHEEYEM, SpeciesId.TINKATON ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.ESPEON ], [TimeOfDay.DUSK]: [ SpeciesId.RUNERIGUS ], [TimeOfDay.NIGHT]: [ SpeciesId.RUNERIGUS ], [TimeOfDay.ALL]: [ SpeciesId.MR_MIME, SpeciesId.WOBBUFFET, SpeciesId.ARCHEOPS ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGISTEEL, SpeciesId.FEZANDIPITI ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KORAIDON ] } }, [BiomeId.WASTELAND]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [ - { 1: [ SpeciesId.BAGON ], 30: [ SpeciesId.SHELGON ], 50: [ SpeciesId.SALAMENCE ]}, - { 1: [ SpeciesId.GOOMY ], 40: [ SpeciesId.SLIGGOO ], 80: [ SpeciesId.GOODRA ]}, - { 1: [ SpeciesId.JANGMO_O ], 35: [ SpeciesId.HAKAMO_O ], 45: [ SpeciesId.KOMMO_O ]} + { 1: [ SpeciesId.BAGON ], 30: [ SpeciesId.SHELGON ], 50: [ SpeciesId.SALAMENCE ] }, + { 1: [ SpeciesId.GOOMY ], 40: [ SpeciesId.SLIGGOO ], 80: [ SpeciesId.GOODRA ] }, + { 1: [ SpeciesId.JANGMO_O ], 35: [ SpeciesId.HAKAMO_O ], 45: [ SpeciesId.KOMMO_O ] } ], [TimeOfDay.DAY]: [ - { 1: [ SpeciesId.BAGON ], 30: [ SpeciesId.SHELGON ], 50: [ SpeciesId.SALAMENCE ]}, - { 1: [ SpeciesId.GOOMY ], 40: [ SpeciesId.SLIGGOO ], 80: [ SpeciesId.GOODRA ]}, - { 1: [ SpeciesId.JANGMO_O ], 35: [ SpeciesId.HAKAMO_O ], 45: [ SpeciesId.KOMMO_O ]} + { 1: [ SpeciesId.BAGON ], 30: [ SpeciesId.SHELGON ], 50: [ SpeciesId.SALAMENCE ] }, + { 1: [ SpeciesId.GOOMY ], 40: [ SpeciesId.SLIGGOO ], 80: [ SpeciesId.GOODRA ] }, + { 1: [ SpeciesId.JANGMO_O ], 35: [ SpeciesId.HAKAMO_O ], 45: [ SpeciesId.KOMMO_O ] } ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.LARVITAR ], 30: [ SpeciesId.PUPITAR ], 55: [ SpeciesId.TYRANITAR ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.LARVITAR ], 30: [ SpeciesId.PUPITAR ], 55: [ SpeciesId.TYRANITAR ]}], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.LARVITAR ], 30: [ SpeciesId.PUPITAR ], 55: [ SpeciesId.TYRANITAR ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.LARVITAR ], 30: [ SpeciesId.PUPITAR ], 55: [ SpeciesId.TYRANITAR ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.VIBRAVA ], 45: [ SpeciesId.FLYGON ]}, - { 1: [ SpeciesId.GIBLE ], 24: [ SpeciesId.GABITE ], 48: [ SpeciesId.GARCHOMP ]}, - { 1: [ SpeciesId.AXEW ], 38: [ SpeciesId.FRAXURE ], 48: [ SpeciesId.HAXORUS ]} + { 1: [ SpeciesId.VIBRAVA ], 45: [ SpeciesId.FLYGON ] }, + { 1: [ SpeciesId.GIBLE ], 24: [ SpeciesId.GABITE ], 48: [ SpeciesId.GARCHOMP ] }, + { 1: [ SpeciesId.AXEW ], 38: [ SpeciesId.FRAXURE ], 48: [ SpeciesId.HAXORUS ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.DEINO ], 50: [ SpeciesId.ZWEILOUS ], 64: [ SpeciesId.HYDREIGON ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.DEINO ], 50: [ SpeciesId.ZWEILOUS ], 64: [ SpeciesId.HYDREIGON ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.SWABLU ], 35: [ SpeciesId.ALTARIA ]}, SpeciesId.DRAMPA, SpeciesId.CYCLIZAR ] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.DEINO ], 50: [ SpeciesId.ZWEILOUS ], 64: [ SpeciesId.HYDREIGON ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.DEINO ], 50: [ SpeciesId.ZWEILOUS ], 64: [ SpeciesId.HYDREIGON ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.SWABLU ], 35: [ SpeciesId.ALTARIA ] }, SpeciesId.DRAMPA, SpeciesId.CYCLIZAR ] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.DREEPY ], 50: [ SpeciesId.DRAKLOAK ], 60: [ SpeciesId.DRAGAPULT ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.DREEPY ], 50: [ SpeciesId.DRAKLOAK ], 60: [ SpeciesId.DRAGAPULT ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.DRATINI ], 30: [ SpeciesId.DRAGONAIR ], 55: [ SpeciesId.DRAGONITE ]}, { 1: [ SpeciesId.FRIGIBAX ], 35: [ SpeciesId.ARCTIBAX ], 54: [ SpeciesId.BAXCALIBUR ]}] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.DREEPY ], 50: [ SpeciesId.DRAKLOAK ], 60: [ SpeciesId.DRAGAPULT ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.DREEPY ], 50: [ SpeciesId.DRAKLOAK ], 60: [ SpeciesId.DRAGAPULT ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.DRATINI ], 30: [ SpeciesId.DRAGONAIR ], 55: [ SpeciesId.DRAGONITE ] }, { 1: [ SpeciesId.FRIGIBAX ], 35: [ SpeciesId.ARCTIBAX ], 54: [ SpeciesId.BAXCALIBUR ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AERODACTYL, SpeciesId.DRUDDIGON, { 1: [ SpeciesId.TYRUNT ], 59: [ SpeciesId.TYRANTRUM ]}, SpeciesId.DRACOZOLT, SpeciesId.DRACOVISH ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIDRAGO ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AERODACTYL, SpeciesId.DRUDDIGON, { 1: [ SpeciesId.TYRUNT ], 39: [ SpeciesId.TYRANTRUM ] }, SpeciesId.DRACOZOLT, SpeciesId.DRACOVISH ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIDRAGO ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.SALAMENCE, SpeciesId.GOODRA, SpeciesId.KOMMO_O ], [TimeOfDay.DAY]: [ SpeciesId.SALAMENCE, SpeciesId.GOODRA, SpeciesId.KOMMO_O ], @@ -1232,9 +1232,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.TYRANITAR, SpeciesId.DRAGAPULT ], [TimeOfDay.ALL]: [ SpeciesId.DRAGONITE, SpeciesId.FLYGON, SpeciesId.GARCHOMP, SpeciesId.HAXORUS, SpeciesId.DRAMPA, SpeciesId.BAXCALIBUR ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AERODACTYL, SpeciesId.DRUDDIGON, SpeciesId.TYRANTRUM, SpeciesId.DRACOZOLT, SpeciesId.DRACOVISH ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIDRAGO ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DIALGA ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AERODACTYL, SpeciesId.DRUDDIGON, SpeciesId.TYRANTRUM, SpeciesId.DRACOZOLT, SpeciesId.DRACOVISH ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIDRAGO ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DIALGA ] } }, [BiomeId.ABYSS]: { [BiomePoolTier.COMMON]: { @@ -1244,25 +1244,25 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MURKROW, - { 1: [ SpeciesId.HOUNDOUR ], 24: [ SpeciesId.HOUNDOOM ]}, + { 1: [ SpeciesId.HOUNDOUR ], 24: [ SpeciesId.HOUNDOOM ] }, SpeciesId.SABLEYE, - { 1: [ SpeciesId.PURRLOIN ], 20: [ SpeciesId.LIEPARD ]}, - { 1: [ SpeciesId.PAWNIARD ], 52: [ SpeciesId.BISHARP ], 64: [ SpeciesId.KINGAMBIT ]}, - { 1: [ SpeciesId.NICKIT ], 18: [ SpeciesId.THIEVUL ]}, - { 1: [ SpeciesId.IMPIDIMP ], 32: [ SpeciesId.MORGREM ], 42: [ SpeciesId.GRIMMSNARL ]}, - { 1: [ SpeciesId.MASCHIFF ], 30: [ SpeciesId.MABOSSTIFF ]} + { 1: [ SpeciesId.PURRLOIN ], 20: [ SpeciesId.LIEPARD ] }, + { 1: [ SpeciesId.PAWNIARD ], 52: [ SpeciesId.BISHARP ], 64: [ SpeciesId.KINGAMBIT ] }, + { 1: [ SpeciesId.NICKIT ], 18: [ SpeciesId.THIEVUL ] }, + { 1: [ SpeciesId.IMPIDIMP ], 32: [ SpeciesId.MORGREM ], 42: [ SpeciesId.GRIMMSNARL ] }, + { 1: [ SpeciesId.MASCHIFF ], 30: [ SpeciesId.MABOSSTIFF ] } ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.ABSOL, SpeciesId.SPIRITOMB, { 1: [ SpeciesId.ZORUA ], 30: [ SpeciesId.ZOROARK ]}, { 1: [ SpeciesId.DEINO ], 50: [ SpeciesId.ZWEILOUS ], 64: [ SpeciesId.HYDREIGON ]}] + [TimeOfDay.ALL]: [ SpeciesId.ABSOL, SpeciesId.SPIRITOMB, { 1: [ SpeciesId.ZORUA ], 30: [ SpeciesId.ZOROARK ] }, { 1: [ SpeciesId.DEINO ], 50: [ SpeciesId.ZWEILOUS ], 64: [ SpeciesId.HYDREIGON ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UMBREON ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DARKRAI, SpeciesId.GALAR_MOLTRES ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UMBREON ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DARKRAI, SpeciesId.GALAR_MOLTRES ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -1270,9 +1270,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HOUNDOOM, SpeciesId.SABLEYE, SpeciesId.ABSOL, SpeciesId.HONCHKROW, SpeciesId.SPIRITOMB, SpeciesId.LIEPARD, SpeciesId.ZOROARK, SpeciesId.HYDREIGON, SpeciesId.THIEVUL, SpeciesId.GRIMMSNARL, SpeciesId.MABOSSTIFF, SpeciesId.KINGAMBIT ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UMBREON, SpeciesId.HISUI_SAMUROTT ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DARKRAI ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.PALKIA, SpeciesId.YVELTAL, SpeciesId.GALAR_MOLTRES ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.UMBREON, SpeciesId.HISUI_SAMUROTT ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DARKRAI ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.PALKIA, SpeciesId.YVELTAL, SpeciesId.GALAR_MOLTRES ] } }, [BiomeId.SPACE]: { [BiomePoolTier.COMMON]: { @@ -1280,22 +1280,22 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DAY]: [ SpeciesId.SOLROCK ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.LUNATONE ], - [TimeOfDay.ALL]: [ SpeciesId.CLEFAIRY, { 1: [ SpeciesId.BRONZOR ], 33: [ SpeciesId.BRONZONG ]}, { 1: [ SpeciesId.MUNNA ], 30: [ SpeciesId.MUSHARNA ]}, SpeciesId.MINIOR ] + [TimeOfDay.ALL]: [ SpeciesId.CLEFAIRY, { 1: [ SpeciesId.BRONZOR ], 33: [ SpeciesId.BRONZONG ] }, { 1: [ SpeciesId.MUNNA ], 30: [ SpeciesId.MUSHARNA ] }, SpeciesId.MINIOR ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BALTOY ], 36: [ SpeciesId.CLAYDOL ]}, { 1: [ SpeciesId.ELGYEM ], 42: [ SpeciesId.BEHEEYEM ]}]}, + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BALTOY ], 36: [ SpeciesId.CLAYDOL ] }, { 1: [ SpeciesId.ELGYEM ], 42: [ SpeciesId.BEHEEYEM ] } ] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BELDUM ], 20: [ SpeciesId.METANG ], 45: [ SpeciesId.METAGROSS ]}, SpeciesId.SIGILYPH, { 1: [ SpeciesId.SOLOSIS ], 32: [ SpeciesId.DUOSION ], 41: [ SpeciesId.REUNICLUS ]}] + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BELDUM ], 20: [ SpeciesId.METANG ], 45: [ SpeciesId.METAGROSS ] }, SpeciesId.SIGILYPH, { 1: [ SpeciesId.SOLOSIS ], 32: [ SpeciesId.DUOSION ], 41: [ SpeciesId.REUNICLUS ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ]}]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.COSMOG ], 43: [ SpeciesId.COSMOEM ]}, SpeciesId.CELESTEELA ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.SOLROCK ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.LUNATONE ], [TimeOfDay.ALL]: [ SpeciesId.CLEFABLE, SpeciesId.BRONZONG, SpeciesId.MUSHARNA, SpeciesId.REUNICLUS, SpeciesId.MINIOR ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.METAGROSS, SpeciesId.PORYGON_Z ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CELESTEELA ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.SOLGALEO ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.LUNALA ], [TimeOfDay.ALL]: [ SpeciesId.RAYQUAZA, SpeciesId.NECROZMA ]} + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ] } ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.COSMOG ], 60: [ SpeciesId.COSMOEM ] }, SpeciesId.CELESTEELA ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.SOLROCK ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.LUNATONE ], [TimeOfDay.ALL]: [ SpeciesId.CLEFABLE, SpeciesId.BRONZONG, SpeciesId.MUSHARNA, SpeciesId.REUNICLUS, SpeciesId.MINIOR ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.METAGROSS, SpeciesId.PORYGON_Z ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CELESTEELA ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ { 1: [ SpeciesId.COSMOG ], 60: [ SpeciesId.COSMOEM ], 80: [ SpeciesId.SOLGALEO ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.COSMOG ], 60: [ SpeciesId.COSMOEM ], 80: [ SpeciesId.LUNALA ] } ], [TimeOfDay.ALL]: [ SpeciesId.RAYQUAZA, SpeciesId.NECROZMA ] } }, [BiomeId.CONSTRUCTION_SITE]: { [BiomePoolTier.COMMON]: { @@ -1304,10 +1304,10 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.MACHOP ], 28: [ SpeciesId.MACHOKE ]}, - { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ]}, - { 1: [ SpeciesId.DRILBUR ], 31: [ SpeciesId.EXCADRILL ]}, - { 1: [ SpeciesId.TIMBURR ], 25: [ SpeciesId.GURDURR ]} + { 1: [ SpeciesId.MACHOP ], 28: [ SpeciesId.MACHOKE ] }, + { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ] }, + { 1: [ SpeciesId.DRILBUR ], 31: [ SpeciesId.EXCADRILL ] }, + { 1: [ SpeciesId.TIMBURR ], 25: [ SpeciesId.GURDURR ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1316,60 +1316,60 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.GRIMER ], 38: [ SpeciesId.MUK ]}, - { 1: [ SpeciesId.KOFFING ], 35: [ SpeciesId.WEEZING ]}, - { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ]}, - { 1: [ SpeciesId.SCRAGGY ], 39: [ SpeciesId.SCRAFTY ]} + { 1: [ SpeciesId.GRIMER ], 38: [ SpeciesId.MUK ] }, + { 1: [ SpeciesId.KOFFING ], 35: [ SpeciesId.WEEZING ] }, + { 1: [ SpeciesId.RHYHORN ], 42: [ SpeciesId.RHYDON ] }, + { 1: [ SpeciesId.SCRAGGY ], 39: [ SpeciesId.SCRAFTY ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.GALAR_MEOWTH ], 28: [ SpeciesId.PERRSERKER ]}], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ONIX, SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.DURALUDON ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, SpeciesId.HITMONTOP ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.COBALION, SpeciesId.STAKATAKA ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MACHAMP, SpeciesId.CONKELDURR ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.PERRSERKER ], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ARCHALUDON ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.COBALION, SpeciesId.STAKATAKA ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.GALAR_MEOWTH ], 28: [ SpeciesId.PERRSERKER ] } ], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ONIX, SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.DURALUDON ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, SpeciesId.HITMONTOP ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.COBALION, SpeciesId.STAKATAKA ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MACHAMP, SpeciesId.CONKELDURR ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.PERRSERKER ], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ARCHALUDON ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.COBALION, SpeciesId.STAKATAKA ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.JUNGLE]: { [BiomePoolTier.COMMON]: { - [TimeOfDay.DAWN]: [ SpeciesId.VESPIQUEN, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ]}, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ]}], - [TimeOfDay.DAY]: [ SpeciesId.VESPIQUEN, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ]}, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ]}], - [TimeOfDay.DUSK]: [ SpeciesId.SHROOMISH, { 1: [ SpeciesId.PURRLOIN ], 20: [ SpeciesId.LIEPARD ]}, { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ]}, SpeciesId.SHROOMISH, { 1: [ SpeciesId.PURRLOIN ], 20: [ SpeciesId.LIEPARD ]}, { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ]}], - [TimeOfDay.ALL]: [ SpeciesId.AIPOM, { 1: [ SpeciesId.BLITZLE ], 27: [ SpeciesId.ZEBSTRIKA ]}, { 1: [ SpeciesId.PIKIPEK ], 14: [ SpeciesId.TRUMBEAK ], 28: [ SpeciesId.TOUCANNON ]}] + [TimeOfDay.DAWN]: [ SpeciesId.VESPIQUEN, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ] }, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ] } ], + [TimeOfDay.DAY]: [ SpeciesId.VESPIQUEN, { 1: [ SpeciesId.CHERUBI ], 25: [ SpeciesId.CHERRIM ] }, { 1: [ SpeciesId.SEWADDLE ], 20: [ SpeciesId.SWADLOON ], 30: [ SpeciesId.LEAVANNY ] } ], + [TimeOfDay.DUSK]: [ SpeciesId.SHROOMISH, { 1: [ SpeciesId.PURRLOIN ], 20: [ SpeciesId.LIEPARD ] }, { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ] }, SpeciesId.SHROOMISH, { 1: [ SpeciesId.PURRLOIN ], 20: [ SpeciesId.LIEPARD ] }, { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ] } ], + [TimeOfDay.ALL]: [ SpeciesId.AIPOM, { 1: [ SpeciesId.BLITZLE ], 27: [ SpeciesId.ZEBSTRIKA ] }, { 1: [ SpeciesId.PIKIPEK ], 14: [ SpeciesId.TRUMBEAK ], 28: [ SpeciesId.TOUCANNON ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [ SpeciesId.EXEGGCUTE, SpeciesId.TROPIUS, SpeciesId.COMBEE, SpeciesId.KOMALA ], [TimeOfDay.DAY]: [ SpeciesId.EXEGGCUTE, SpeciesId.TROPIUS, SpeciesId.COMBEE, SpeciesId.KOMALA ], - [TimeOfDay.DUSK]: [ SpeciesId.TANGELA, { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ]}, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ]}], - [TimeOfDay.NIGHT]: [ SpeciesId.TANGELA, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ]}], + [TimeOfDay.DUSK]: [ SpeciesId.TANGELA, { 1: [ SpeciesId.SPINARAK ], 22: [ SpeciesId.ARIADOS ] }, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ] } ], + [TimeOfDay.NIGHT]: [ SpeciesId.TANGELA, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.PANSAGE ], 30: [ SpeciesId.SIMISAGE ]}, - { 1: [ SpeciesId.PANSEAR ], 30: [ SpeciesId.SIMISEAR ]}, - { 1: [ SpeciesId.PANPOUR ], 30: [ SpeciesId.SIMIPOUR ]}, - { 1: [ SpeciesId.JOLTIK ], 36: [ SpeciesId.GALVANTULA ]}, - { 1: [ SpeciesId.LITLEO ], 35: [ SpeciesId.PYROAR ]}, - { 1: [ SpeciesId.FOMANTIS ], 44: [ SpeciesId.LURANTIS ]}, + { 1: [ SpeciesId.PANSAGE ], 30: [ SpeciesId.SIMISAGE ] }, + { 1: [ SpeciesId.PANSEAR ], 30: [ SpeciesId.SIMISEAR ] }, + { 1: [ SpeciesId.PANPOUR ], 30: [ SpeciesId.SIMIPOUR ] }, + { 1: [ SpeciesId.JOLTIK ], 36: [ SpeciesId.GALVANTULA ] }, + { 1: [ SpeciesId.LITLEO ], 35: [ SpeciesId.PYROAR ] }, + { 1: [ SpeciesId.FOMANTIS ], 34: [ SpeciesId.LURANTIS ] }, SpeciesId.FALINKS ] }, [BiomePoolTier.RARE]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ]}, SpeciesId.PASSIMIAN, { 1: [ SpeciesId.GALAR_PONYTA ], 40: [ SpeciesId.GALAR_RAPIDASH ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ]}, SpeciesId.PASSIMIAN ], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ] }, SpeciesId.PASSIMIAN, { 1: [ SpeciesId.GALAR_PONYTA ], 40: [ SpeciesId.GALAR_RAPIDASH ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.FOONGUS ], 39: [ SpeciesId.AMOONGUSS ] }, SpeciesId.PASSIMIAN ], [TimeOfDay.DUSK]: [ SpeciesId.ORANGURU ], [TimeOfDay.NIGHT]: [ SpeciesId.ORANGURU ], [TimeOfDay.ALL]: [ SpeciesId.SCYTHER, SpeciesId.YANMA, - { 1: [ SpeciesId.SLAKOTH ], 18: [ SpeciesId.VIGOROTH ], 36: [ SpeciesId.SLAKING ]}, + { 1: [ SpeciesId.SLAKOTH ], 18: [ SpeciesId.VIGOROTH ], 36: [ SpeciesId.SLAKING ] }, SpeciesId.SEVIPER, SpeciesId.CARNIVINE, - { 1: [ SpeciesId.SNIVY ], 17: [ SpeciesId.SERVINE ], 36: [ SpeciesId.SERPERIOR ]}, - { 1: [ SpeciesId.GROOKEY ], 16: [ SpeciesId.THWACKEY ], 35: [ SpeciesId.RILLABOOM ]} + { 1: [ SpeciesId.SNIVY ], 17: [ SpeciesId.SERVINE ], 36: [ SpeciesId.SERPERIOR ] }, + { 1: [ SpeciesId.GROOKEY ], 16: [ SpeciesId.THWACKEY ], 35: [ SpeciesId.RILLABOOM ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KANGASKHAN, SpeciesId.CHATOT, SpeciesId.KLEAVOR ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TAPU_LELE, SpeciesId.BUZZWOLE, SpeciesId.ZARUDE, SpeciesId.MUNKIDORI ]}, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KANGASKHAN, SpeciesId.CHATOT, SpeciesId.KLEAVOR ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TAPU_LELE, SpeciesId.BUZZWOLE, SpeciesId.ZARUDE, SpeciesId.MUNKIDORI ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.EXEGGUTOR, SpeciesId.TROPIUS, SpeciesId.CHERRIM, SpeciesId.LEAVANNY, SpeciesId.KOMALA ], [TimeOfDay.DAY]: [ SpeciesId.EXEGGUTOR, SpeciesId.TROPIUS, SpeciesId.CHERRIM, SpeciesId.LEAVANNY, SpeciesId.KOMALA ], @@ -1384,8 +1384,8 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KANGASKHAN, SpeciesId.SCIZOR, SpeciesId.SLAKING, SpeciesId.LEAFEON, SpeciesId.SERPERIOR, SpeciesId.RILLABOOM ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TAPU_LELE, SpeciesId.BUZZWOLE, SpeciesId.ZARUDE, SpeciesId.MUNKIDORI ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KLEAVOR ]} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TAPU_LELE, SpeciesId.BUZZWOLE, SpeciesId.ZARUDE, SpeciesId.MUNKIDORI ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.KLEAVOR ] } }, [BiomeId.FAIRY_CAVE]: { [BiomePoolTier.COMMON]: { @@ -1394,14 +1394,14 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.JIGGLYPUFF ], 30: [ SpeciesId.WIGGLYTUFF ]}, - { 1: [ SpeciesId.MARILL ], 18: [ SpeciesId.AZUMARILL ]}, + { 1: [ SpeciesId.JIGGLYPUFF ], 30: [ SpeciesId.WIGGLYTUFF ] }, + { 1: [ SpeciesId.MARILL ], 18: [ SpeciesId.AZUMARILL ] }, SpeciesId.MAWILE, - { 1: [ SpeciesId.SPRITZEE ], 40: [ SpeciesId.AROMATISSE ]}, - { 1: [ SpeciesId.SWIRLIX ], 40: [ SpeciesId.SLURPUFF ]}, - { 1: [ SpeciesId.CUTIEFLY ], 25: [ SpeciesId.RIBOMBEE ]}, - { 1: [ SpeciesId.MORELULL ], 24: [ SpeciesId.SHIINOTIC ]}, - { 1: [ SpeciesId.MILCERY ], 30: [ SpeciesId.ALCREMIE ]} + { 1: [ SpeciesId.SPRITZEE ], 40: [ SpeciesId.AROMATISSE ] }, + { 1: [ SpeciesId.SWIRLIX ], 40: [ SpeciesId.SLURPUFF ] }, + { 1: [ SpeciesId.CUTIEFLY ], 25: [ SpeciesId.RIBOMBEE ] }, + { 1: [ SpeciesId.MORELULL ], 24: [ SpeciesId.SHIINOTIC ] }, + { 1: [ SpeciesId.MILCERY ], 30: [ SpeciesId.ALCREMIE ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1412,15 +1412,15 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.ALL]: [ SpeciesId.CLEFAIRY, SpeciesId.TOGETIC, - { 1: [ SpeciesId.RALTS ], 20: [ SpeciesId.KIRLIA ], 30: [ SpeciesId.GARDEVOIR ]}, + { 1: [ SpeciesId.RALTS ], 20: [ SpeciesId.KIRLIA ], 30: [ SpeciesId.GARDEVOIR ] }, SpeciesId.CARBINK, SpeciesId.COMFEY, - { 1: [ SpeciesId.HATENNA ], 32: [ SpeciesId.HATTREM ], 42: [ SpeciesId.HATTERENE ]} + { 1: [ SpeciesId.HATENNA ], 32: [ SpeciesId.HATTREM ], 42: [ SpeciesId.HATTERENE ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AUDINO, SpeciesId.ETERNAL_FLOETTE ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DIANCIE, SpeciesId.ENAMORUS ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.AUDINO ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ETERNAL_FLOETTE ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DIANCIE, SpeciesId.ENAMORUS ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], @@ -1428,9 +1428,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.WIGGLYTUFF, SpeciesId.MAWILE, SpeciesId.TOGEKISS, SpeciesId.AUDINO, SpeciesId.AROMATISSE, SpeciesId.SLURPUFF, SpeciesId.CARBINK, SpeciesId.RIBOMBEE, SpeciesId.SHIINOTIC, SpeciesId.COMFEY, SpeciesId.HATTERENE, SpeciesId.ALCREMIE ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ETERNAL_FLOETTE ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DIANCIE, SpeciesId.ENAMORUS ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.XERNEAS ]} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ETERNAL_FLOETTE ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DIANCIE, SpeciesId.ENAMORUS ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.XERNEAS ] } }, [BiomeId.TEMPLE]: { [BiomePoolTier.COMMON]: { @@ -1439,12 +1439,12 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.GASTLY ], 25: [ SpeciesId.HAUNTER ]}, - { 1: [ SpeciesId.NATU ], 25: [ SpeciesId.XATU ]}, - { 1: [ SpeciesId.DUSKULL ], 37: [ SpeciesId.DUSCLOPS ]}, - { 1: [ SpeciesId.YAMASK ], 34: [ SpeciesId.COFAGRIGUS ]}, - { 1: [ SpeciesId.GOLETT ], 43: [ SpeciesId.GOLURK ]}, - { 1: [ SpeciesId.HONEDGE ], 35: [ SpeciesId.DOUBLADE ]} + { 1: [ SpeciesId.GASTLY ], 25: [ SpeciesId.HAUNTER ] }, + { 1: [ SpeciesId.NATU ], 25: [ SpeciesId.XATU ] }, + { 1: [ SpeciesId.DUSKULL ], 37: [ SpeciesId.DUSCLOPS ] }, + { 1: [ SpeciesId.YAMASK ], 34: [ SpeciesId.COFAGRIGUS ] }, + { 1: [ SpeciesId.GOLETT ], 43: [ SpeciesId.GOLURK ] }, + { 1: [ SpeciesId.HONEDGE ], 35: [ SpeciesId.DOUBLADE ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1453,86 +1453,86 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.CUBONE ], 28: [ SpeciesId.MAROWAK ]}, - { 1: [ SpeciesId.BALTOY ], 36: [ SpeciesId.CLAYDOL ]}, - { 1: [ SpeciesId.CHINGLING ], 20: [ SpeciesId.CHIMECHO ]}, - { 1: [ SpeciesId.SKORUPI ], 40: [ SpeciesId.DRAPION ]}, - { 1: [ SpeciesId.LITWICK ], 41: [ SpeciesId.LAMPENT ]} + { 1: [ SpeciesId.CUBONE ], 28: [ SpeciesId.MAROWAK ] }, + { 1: [ SpeciesId.BALTOY ], 36: [ SpeciesId.CLAYDOL ] }, + { 1: [ SpeciesId.CHINGLING ], 20: [ SpeciesId.CHIMECHO ] }, + { 1: [ SpeciesId.SKORUPI ], 40: [ SpeciesId.DRAPION ] }, + { 1: [ SpeciesId.LITWICK ], 41: [ SpeciesId.LAMPENT ] } ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.GIMMIGHOUL ], 40: [ SpeciesId.GHOLDENGO ]}]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HOOPA, SpeciesId.TAPU_KOKO ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CHIMECHO, SpeciesId.COFAGRIGUS, SpeciesId.GOLURK, SpeciesId.AEGISLASH ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GHOLDENGO ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HOOPA, SpeciesId.TAPU_KOKO ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIGIGAS ]} + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.GIMMIGHOUL ], 40: [ SpeciesId.GHOLDENGO ] } ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HOOPA, SpeciesId.TAPU_KOKO ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CHIMECHO, SpeciesId.COFAGRIGUS, SpeciesId.GOLURK, SpeciesId.AEGISLASH ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GHOLDENGO ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HOOPA, SpeciesId.TAPU_KOKO ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.REGIGIGAS ] } }, [BiomeId.SLUM]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ]}], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.PATRAT ], 20: [ SpeciesId.WATCHOG ] } ], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.RATTATA ], 20: [ SpeciesId.RATICATE ]}, - { 1: [ SpeciesId.GRIMER ], 38: [ SpeciesId.MUK ]}, - { 1: [ SpeciesId.KOFFING ], 35: [ SpeciesId.WEEZING ]}, - { 1: [ SpeciesId.TRUBBISH ], 36: [ SpeciesId.GARBODOR ]} + { 1: [ SpeciesId.RATTATA ], 20: [ SpeciesId.RATICATE ] }, + { 1: [ SpeciesId.GRIMER ], 38: [ SpeciesId.MUK ] }, + { 1: [ SpeciesId.KOFFING ], 35: [ SpeciesId.WEEZING ] }, + { 1: [ SpeciesId.TRUBBISH ], 36: [ SpeciesId.GARBODOR ] } ] }, [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.STUNKY ], 34: [ SpeciesId.SKUNTANK ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.STUNKY ], 34: [ SpeciesId.SKUNTANK ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.BURMY ], 20: [ SpeciesId.WORMADAM ]}] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.STUNKY ], 34: [ SpeciesId.SKUNTANK ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.STUNKY ], 34: [ SpeciesId.SKUNTANK ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BURMY ], 20: [ SpeciesId.WORMADAM ] } ] }, [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [ SpeciesId.TOXTRICITY, { 1: [ SpeciesId.GALAR_LINOONE ], 65: [ SpeciesId.OBSTAGOON ]}, SpeciesId.GALAR_ZIGZAGOON ], - [TimeOfDay.NIGHT]: [ SpeciesId.TOXTRICITY, { 1: [ SpeciesId.GALAR_LINOONE ], 65: [ SpeciesId.OBSTAGOON ]}, SpeciesId.GALAR_ZIGZAGOON ], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.VAROOM ], 40: [ SpeciesId.REVAVROOM ]}] + [TimeOfDay.DUSK]: [ SpeciesId.TOXTRICITY, { 1: [ SpeciesId.GALAR_LINOONE ], 35: [ SpeciesId.OBSTAGOON ] }, SpeciesId.GALAR_ZIGZAGOON ], + [TimeOfDay.NIGHT]: [ SpeciesId.TOXTRICITY, { 1: [ SpeciesId.GALAR_LINOONE ], 35: [ SpeciesId.OBSTAGOON ] }, SpeciesId.GALAR_ZIGZAGOON ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.VAROOM ], 40: [ SpeciesId.REVAVROOM ] } ] }, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GUZZLORD ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.SKUNTANK, SpeciesId.WATCHOG ], [TimeOfDay.NIGHT]: [ SpeciesId.SKUNTANK, SpeciesId.WATCHOG ], [TimeOfDay.ALL]: [ SpeciesId.MUK, SpeciesId.WEEZING, SpeciesId.WORMADAM, SpeciesId.GARBODOR ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.TOXTRICITY, SpeciesId.OBSTAGOON ], [TimeOfDay.NIGHT]: [ SpeciesId.TOXTRICITY, SpeciesId.OBSTAGOON ], [TimeOfDay.ALL]: [ SpeciesId.REVAVROOM, SpeciesId.GALAR_WEEZING ]}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GUZZLORD ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GUZZLORD ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.SKUNTANK, SpeciesId.WATCHOG ], [TimeOfDay.NIGHT]: [ SpeciesId.SKUNTANK, SpeciesId.WATCHOG ], [TimeOfDay.ALL]: [ SpeciesId.MUK, SpeciesId.WEEZING, SpeciesId.WORMADAM, SpeciesId.GARBODOR ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [ SpeciesId.TOXTRICITY, SpeciesId.OBSTAGOON ], [TimeOfDay.NIGHT]: [ SpeciesId.TOXTRICITY, SpeciesId.OBSTAGOON ], [TimeOfDay.ALL]: [ SpeciesId.REVAVROOM, SpeciesId.GALAR_WEEZING ] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GUZZLORD ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.SNOWY_FOREST]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ]}, { 1: [ SpeciesId.SNOM ], 20: [ SpeciesId.FROSMOTH ]}], - [TimeOfDay.NIGHT]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ]}, { 1: [ SpeciesId.SNOM ], 20: [ SpeciesId.FROSMOTH ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.SWINUB ], 33: [ SpeciesId.PILOSWINE ]}, { 1: [ SpeciesId.SNOVER ], 40: [ SpeciesId.ABOMASNOW ]}, SpeciesId.EISCUE ] + [TimeOfDay.DUSK]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ] }, { 1: [ SpeciesId.SNOM ], 20: [ SpeciesId.FROSMOTH ] } ], + [TimeOfDay.NIGHT]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ] }, { 1: [ SpeciesId.SNOM ], 20: [ SpeciesId.FROSMOTH ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.SWINUB ], 33: [ SpeciesId.PILOSWINE ] }, { 1: [ SpeciesId.SNOVER ], 40: [ SpeciesId.ABOMASNOW ] }, SpeciesId.EISCUE ] }, [BiomePoolTier.UNCOMMON]: { - [TimeOfDay.DAWN]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ]}, SpeciesId.STANTLER ], - [TimeOfDay.DAY]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ]}, SpeciesId.STANTLER ], + [TimeOfDay.DAWN]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ] }, SpeciesId.STANTLER ], + [TimeOfDay.DAY]: [ SpeciesId.SNEASEL, { 1: [ SpeciesId.TEDDIURSA ], 30: [ SpeciesId.URSARING ] }, SpeciesId.STANTLER ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, [BiomePoolTier.RARE]: { - [TimeOfDay.DAWN]: [{ 1: [ SpeciesId.GALAR_DARUMAKA ], 30: [ SpeciesId.GALAR_DARMANITAN ]}], - [TimeOfDay.DAY]: [{ 1: [ SpeciesId.GALAR_DARUMAKA ], 30: [ SpeciesId.GALAR_DARMANITAN ]}], + [TimeOfDay.DAWN]: [ { 1: [ SpeciesId.GALAR_DARUMAKA ], 30: [ SpeciesId.GALAR_DARMANITAN ] } ], + [TimeOfDay.DAY]: [ { 1: [ SpeciesId.GALAR_DARUMAKA ], 30: [ SpeciesId.GALAR_DARMANITAN ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], - [TimeOfDay.ALL]: [ SpeciesId.DELIBIRD, { 1: [ SpeciesId.ALOLA_SANDSHREW ], 30: [ SpeciesId.ALOLA_SANDSLASH ]}, { 1: [ SpeciesId.ALOLA_VULPIX ], 30: [ SpeciesId.ALOLA_NINETALES ]}] + [TimeOfDay.ALL]: [ SpeciesId.DELIBIRD, { 1: [ SpeciesId.ALOLA_SANDSHREW ], 30: [ SpeciesId.ALOLA_SANDSLASH ] }, { 1: [ SpeciesId.ALOLA_VULPIX ], 30: [ SpeciesId.ALOLA_NINETALES ] } ] }, [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.HISUI_SNEASEL ], [TimeOfDay.DAY]: [ SpeciesId.HISUI_SNEASEL ], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.HISUI_ZORUA ], 30: [ SpeciesId.HISUI_ZOROARK ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.HISUI_ZORUA ], 30: [ SpeciesId.HISUI_ZOROARK ]}], - [TimeOfDay.ALL]: [{ 1: [ SpeciesId.GALAR_MR_MIME ], 42: [ SpeciesId.MR_RIME ]}, SpeciesId.ARCTOZOLT, SpeciesId.HISUI_AVALUGG ] + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.HISUI_ZORUA ], 30: [ SpeciesId.HISUI_ZOROARK ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.HISUI_ZORUA ], 30: [ SpeciesId.HISUI_ZOROARK ] } ], + [TimeOfDay.ALL]: [ { 1: [ SpeciesId.GALAR_MR_MIME ], 42: [ SpeciesId.MR_RIME ] }, SpeciesId.ARCTOZOLT, SpeciesId.HISUI_AVALUGG ] }, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GLASTRIER, SpeciesId.CHIEN_PAO, SpeciesId.GALAR_ARTICUNO ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.WYRDEER ], [TimeOfDay.DAY]: [ SpeciesId.WYRDEER ], [TimeOfDay.DUSK]: [ SpeciesId.FROSMOTH ], [TimeOfDay.NIGHT]: [ SpeciesId.FROSMOTH ], [TimeOfDay.ALL]: [ SpeciesId.ABOMASNOW, SpeciesId.URSALUNA ]}, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GLASTRIER, SpeciesId.CHIEN_PAO, SpeciesId.GALAR_ARTICUNO ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.WYRDEER ], [TimeOfDay.DAY]: [ SpeciesId.WYRDEER ], [TimeOfDay.DUSK]: [ SpeciesId.FROSMOTH ], [TimeOfDay.NIGHT]: [ SpeciesId.FROSMOTH ], [TimeOfDay.ALL]: [ SpeciesId.ABOMASNOW, SpeciesId.URSALUNA ] }, [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [ SpeciesId.SNEASLER, SpeciesId.GALAR_DARMANITAN ], [TimeOfDay.DAY]: [ SpeciesId.SNEASLER, SpeciesId.GALAR_DARMANITAN ], @@ -1540,22 +1540,22 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.HISUI_ZOROARK ], [TimeOfDay.ALL]: [ SpeciesId.MR_RIME, SpeciesId.ARCTOZOLT, SpeciesId.ALOLA_SANDSLASH, SpeciesId.ALOLA_NINETALES ] }, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GLASTRIER, SpeciesId.CHIEN_PAO ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZACIAN, SpeciesId.GALAR_ARTICUNO ]} + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.GLASTRIER, SpeciesId.CHIEN_PAO ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZACIAN, SpeciesId.GALAR_ARTICUNO ] } }, [BiomeId.ISLAND]: { [BiomePoolTier.COMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], - [TimeOfDay.DUSK]: [{ 1: [ SpeciesId.ALOLA_RATTATA ], 30: [ SpeciesId.ALOLA_RATICATE ]}, { 1: [ SpeciesId.ALOLA_MEOWTH ], 30: [ SpeciesId.ALOLA_PERSIAN ]}], - [TimeOfDay.NIGHT]: [{ 1: [ SpeciesId.ALOLA_RATTATA ], 30: [ SpeciesId.ALOLA_RATICATE ]}, { 1: [ SpeciesId.ALOLA_MEOWTH ], 30: [ SpeciesId.ALOLA_PERSIAN ]}], + [TimeOfDay.DUSK]: [ { 1: [ SpeciesId.ALOLA_RATTATA ], 20: [ SpeciesId.ALOLA_RATICATE ] }, { 1: [ SpeciesId.ALOLA_MEOWTH ], 30: [ SpeciesId.ALOLA_PERSIAN ] } ], + [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.ALOLA_RATTATA ], 20: [ SpeciesId.ALOLA_RATICATE ] }, { 1: [ SpeciesId.ALOLA_MEOWTH ], 30: [ SpeciesId.ALOLA_PERSIAN ] } ], [TimeOfDay.ALL]: [ SpeciesId.ORICORIO, - { 1: [ SpeciesId.ALOLA_SANDSHREW ], 30: [ SpeciesId.ALOLA_SANDSLASH ]}, - { 1: [ SpeciesId.ALOLA_VULPIX ], 30: [ SpeciesId.ALOLA_NINETALES ]}, - { 1: [ SpeciesId.ALOLA_DIGLETT ], 26: [ SpeciesId.ALOLA_DUGTRIO ]}, - { 1: [ SpeciesId.ALOLA_GEODUDE ], 25: [ SpeciesId.ALOLA_GRAVELER ], 40: [ SpeciesId.ALOLA_GOLEM ]}, - { 1: [ SpeciesId.ALOLA_GRIMER ], 38: [ SpeciesId.ALOLA_MUK ]} + { 1: [ SpeciesId.ALOLA_SANDSHREW ], 30: [ SpeciesId.ALOLA_SANDSLASH ] }, + { 1: [ SpeciesId.ALOLA_VULPIX ], 30: [ SpeciesId.ALOLA_NINETALES ] }, + { 1: [ SpeciesId.ALOLA_DIGLETT ], 26: [ SpeciesId.ALOLA_DUGTRIO ] }, + { 1: [ SpeciesId.ALOLA_GEODUDE ], 25: [ SpeciesId.ALOLA_GRAVELER ], 40: [ SpeciesId.ALOLA_GOLEM ] }, + { 1: [ SpeciesId.ALOLA_GRIMER ], 38: [ SpeciesId.ALOLA_MUK ] } ] }, [BiomePoolTier.UNCOMMON]: { @@ -1565,9 +1565,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.ALOLA_MAROWAK ], [TimeOfDay.ALL]: [ SpeciesId.BRUXISH ] }, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLACEPHALON ]}, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLACEPHALON ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [ SpeciesId.ALOLA_RAICHU, SpeciesId.ALOLA_EXEGGUTOR ], [TimeOfDay.DAY]: [ SpeciesId.ALOLA_RAICHU, SpeciesId.ALOLA_EXEGGUTOR ], @@ -1575,9 +1575,9 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.NIGHT]: [ SpeciesId.ALOLA_RATICATE, SpeciesId.ALOLA_PERSIAN, SpeciesId.ALOLA_MAROWAK ], [TimeOfDay.ALL]: [ SpeciesId.ORICORIO, SpeciesId.BRUXISH, SpeciesId.ALOLA_SANDSLASH, SpeciesId.ALOLA_NINETALES, SpeciesId.ALOLA_DUGTRIO, SpeciesId.ALOLA_GOLEM, SpeciesId.ALOLA_MUK ] }, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLACEPHALON ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.BLACEPHALON ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } }, [BiomeId.LABORATORY]: { [BiomePoolTier.COMMON]: { @@ -1586,21 +1586,21 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ - { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ]}, - { 1: [ SpeciesId.GRIMER ], 38: [ SpeciesId.MUK ]}, - { 1: [ SpeciesId.VOLTORB ], 30: [ SpeciesId.ELECTRODE ]}, - { 1: [ SpeciesId.BRONZOR ], 33: [ SpeciesId.BRONZONG ]}, - { 1: [ SpeciesId.KLINK ], 38: [ SpeciesId.KLANG ], 49: [ SpeciesId.KLINKLANG ]} + { 1: [ SpeciesId.MAGNEMITE ], 30: [ SpeciesId.MAGNETON ] }, + { 1: [ SpeciesId.GRIMER ], 38: [ SpeciesId.MUK ] }, + { 1: [ SpeciesId.VOLTORB ], 30: [ SpeciesId.ELECTRODE ] }, + { 1: [ SpeciesId.BRONZOR ], 33: [ SpeciesId.BRONZONG ] }, + { 1: [ SpeciesId.KLINK ], 38: [ SpeciesId.KLANG ], 49: [ SpeciesId.KLINKLANG ] } ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [{ 1: [ SpeciesId.SOLOSIS ], 32: [ SpeciesId.DUOSION ], 41: [ SpeciesId.REUNICLUS ]}]}, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, { 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ]}]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ]}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TYPE_NULL ]}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MUK, SpeciesId.ELECTRODE, SpeciesId.BRONZONG, SpeciesId.MAGNEZONE, SpeciesId.PORYGON_Z, SpeciesId.REUNICLUS, SpeciesId.KLINKLANG ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM, SpeciesId.ZYGARDE, SpeciesId.SILVALLY ]}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MEWTWO, SpeciesId.MIRAIDON ]} + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.SOLOSIS ], 32: [ SpeciesId.DUOSION ], 41: [ SpeciesId.REUNICLUS ] } ] }, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, { 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ] } ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [SpeciesId.TYPE_NULL], 60: [ SpeciesId.SILVALLY ] } ] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MUK, SpeciesId.ELECTRODE, SpeciesId.BRONZONG, SpeciesId.MAGNEZONE, SpeciesId.PORYGON_Z, SpeciesId.REUNICLUS, SpeciesId.KLINKLANG ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM, SpeciesId.ZYGARDE, { 1: [SpeciesId.TYPE_NULL], 60: [ SpeciesId.SILVALLY ] } ] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MEWTWO, SpeciesId.MIRAIDON ] } }, [BiomeId.END]: { [BiomePoolTier.COMMON]: { @@ -1623,14 +1623,14 @@ export const biomePokemonPools: BiomePokemonPools = { SpeciesId.IRON_THORNS ] }, - [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROARING_MOON, SpeciesId.IRON_VALIANT ]}, - [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.WALKING_WAKE, SpeciesId.IRON_LEAVES, SpeciesId.GOUGING_FIRE, SpeciesId.RAGING_BOLT, SpeciesId.IRON_BOULDER, SpeciesId.IRON_CROWN ]}, - [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ETERNATUS ]}, - [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []}, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: []} + [BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROARING_MOON, SpeciesId.IRON_VALIANT ] }, + [BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.WALKING_WAKE, SpeciesId.IRON_LEAVES, SpeciesId.GOUGING_FIRE, SpeciesId.RAGING_BOLT, SpeciesId.IRON_BOULDER, SpeciesId.IRON_CROWN ] }, + [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ETERNATUS ] }, + [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] }, + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] } } }; @@ -2022,7 +2022,6 @@ export const biomeTrainerPools: BiomeTrainerPools = { } }; -// biome-ignore lint/complexity/noExcessiveCognitiveComplexity: init methods are expected to have many lines. export function initBiomes() { const pokemonBiomes = [ [ SpeciesId.BULBASAUR, PokemonType.GRASS, PokemonType.POISON, [ @@ -6969,7 +6968,7 @@ export function initBiomes() { ] ], [ SpeciesId.ETERNAL_FLOETTE, PokemonType.FAIRY, -1, [ - [ BiomeId.FAIRY_CAVE, BiomePoolTier.RARE ], + [ BiomeId.FAIRY_CAVE, BiomePoolTier.SUPER_RARE ], [ BiomeId.FAIRY_CAVE, BiomePoolTier.BOSS_RARE ] ] ], @@ -7708,10 +7707,10 @@ export function initBiomes() { const traverseBiome = (biome: BiomeId, depth: number) => { if (biome === BiomeId.END) { - const biomeList = Object.keys(BiomeId).filter(key => !Number.isNaN(Number(key))); + const biomeList = getEnumValues(BiomeId) biomeList.pop(); // Removes BiomeId.END from the list const randIndex = randSeedInt(biomeList.length, 1); // Will never be BiomeId.TOWN - biome = BiomeId[biomeList[randIndex]]; + biome = biomeList[randIndex]; } const linkedBiomes: (BiomeId | [ BiomeId, number ])[] = Array.isArray(biomeLinks[biome]) ? biomeLinks[biome] as (BiomeId | [ BiomeId, number ])[] @@ -7871,7 +7870,7 @@ export function initBiomes() { // const trainerOutput = {}; // for (const b of Object.keys(biomePokemonPools)) { - // const biome = Biome[b]; + // const biome = BiomeId[b]; // pokemonOutput[biome] = {}; // trainerOutput[biome] = {}; @@ -7887,12 +7886,12 @@ export function initBiomes() { // for (const f of biomePokemonPools[b][t][tod]) { // if (typeof f === "number") { - // pokemonOutput[biome][tier][timeOfDay].push(Species[f]); + // pokemonOutput[biome][tier][timeOfDay].push(SpeciesId[f]); // } else { // const tree = {}; // for (const l of Object.keys(f)) { - // tree[l] = f[l].map(s => Species[s]); + // tree[l] = f[l].map(s => SpeciesId[s]); // } // pokemonOutput[biome][tier][timeOfDay].push(tree); diff --git a/src/data/balance/egg-moves.ts b/src/data/balance/egg-moves.ts index 436e6bc6e76..3475fe4fdea 100644 --- a/src/data/balance/egg-moves.ts +++ b/src/data/balance/egg-moves.ts @@ -1,8 +1,8 @@ -import { allMoves } from "../data-lists"; -import { getEnumKeys, getEnumValues } from "#app/utils/common"; +import { allMoves } from "#data/data-lists"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; - +import { getEnumKeys, getEnumValues } from "#utils/enums"; +import { toTitleCase } from "#utils/strings"; export const speciesEggMoves = { [SpeciesId.BULBASAUR]: [ MoveId.SAPPY_SEED, MoveId.MALIGNANT_CHAIN, MoveId.EARTH_POWER, MoveId.MATCHA_GOTCHA ], @@ -26,14 +26,14 @@ export const speciesEggMoves = { [SpeciesId.MEOWTH]: [ MoveId.HEART_STAMP, MoveId.SWORDS_DANCE, MoveId.SIZZLY_SLIDE, MoveId.TAIL_SLAP ], [SpeciesId.PSYDUCK]: [ MoveId.FROST_BREATH, MoveId.AQUA_STEP, MoveId.MYSTICAL_POWER, MoveId.BOUNCY_BUBBLE ], [SpeciesId.MANKEY]: [ MoveId.DRAIN_PUNCH, MoveId.SLACK_OFF, MoveId.METEOR_MASH, MoveId.NO_RETREAT ], - [SpeciesId.GROWLITHE]: [ MoveId.ZING_ZAP, MoveId.PARTING_SHOT, MoveId.MORNING_SUN, MoveId.SACRED_FIRE ], + [SpeciesId.GROWLITHE]: [ MoveId.ZING_ZAP, MoveId.DRAGON_DANCE, MoveId.MORNING_SUN, MoveId.SACRED_FIRE ], [SpeciesId.POLIWAG]: [ MoveId.SLACK_OFF, MoveId.WILDBOLT_STORM, MoveId.DRAIN_PUNCH, MoveId.SURGING_STRIKES ], [SpeciesId.ABRA]: [ MoveId.AURA_SPHERE, MoveId.BADDY_BAD, MoveId.ICE_BEAM, MoveId.PSYSTRIKE ], [SpeciesId.MACHOP]: [ MoveId.COMBAT_TORQUE, MoveId.METEOR_MASH, MoveId.MOUNTAIN_GALE, MoveId.FISSURE ], [SpeciesId.BELLSPROUT]: [ MoveId.SOLAR_BLADE, MoveId.STRENGTH_SAP, MoveId.FIRE_LASH, MoveId.VICTORY_DANCE ], [SpeciesId.TENTACOOL]: [ MoveId.BANEFUL_BUNKER, MoveId.MALIGNANT_CHAIN, MoveId.BOUNCY_BUBBLE, MoveId.STRENGTH_SAP ], [SpeciesId.GEODUDE]: [ MoveId.FLARE_BLITZ, MoveId.HEAD_SMASH, MoveId.SHORE_UP, MoveId.SHELL_SMASH ], - [SpeciesId.PONYTA]: [ MoveId.HEADLONG_RUSH, MoveId.FIRE_LASH, MoveId.SWORDS_DANCE, MoveId.VOLT_TACKLE ], + [SpeciesId.PONYTA]: [ MoveId.HEADLONG_RUSH, MoveId.HIGH_JUMP_KICK, MoveId.SWORDS_DANCE, MoveId.VOLT_TACKLE ], [SpeciesId.SLOWPOKE]: [ MoveId.SPLISHY_SPLASH, MoveId.FROST_BREATH, MoveId.SHED_TAIL, MoveId.MYSTICAL_POWER ], [SpeciesId.MAGNEMITE]: [ MoveId.PARABOLIC_CHARGE, MoveId.FLAMETHROWER, MoveId.ICE_BEAM, MoveId.THUNDERCLAP ], [SpeciesId.FARFETCHD]: [ MoveId.IVY_CUDGEL, MoveId.TRIPLE_ARROWS, MoveId.DRILL_RUN, MoveId.VICTORY_DANCE ], @@ -63,9 +63,9 @@ export const speciesEggMoves = { [SpeciesId.LAPRAS]: [ MoveId.RECOVER, MoveId.FREEZE_DRY, MoveId.SCALD, MoveId.SHELL_SMASH ], [SpeciesId.DITTO]: [ MoveId.MIMIC, MoveId.SKETCH, MoveId.METRONOME, MoveId.IMPRISON ], [SpeciesId.EEVEE]: [ MoveId.WISH, MoveId.NO_RETREAT, MoveId.ZIPPY_ZAP, MoveId.BOOMBURST ], - [SpeciesId.PORYGON]: [ MoveId.THUNDERCLAP, MoveId.AURA_SPHERE, MoveId.FLAMETHROWER, MoveId.TECHNO_BLAST ], + [SpeciesId.PORYGON]: [ MoveId.THUNDERCLAP, MoveId.DAZZLING_GLEAM, MoveId.FLAMETHROWER, MoveId.TECHNO_BLAST ], [SpeciesId.OMANYTE]: [ MoveId.FREEZE_DRY, MoveId.GIGA_DRAIN, MoveId.POWER_GEM, MoveId.STEAM_ERUPTION ], - [SpeciesId.KABUTO]: [ MoveId.CEASELESS_EDGE, MoveId.HIGH_HORSEPOWER, MoveId.CRABHAMMER, MoveId.MIGHTY_CLEAVE ], + [SpeciesId.KABUTO]: [ MoveId.CEASELESS_EDGE, MoveId.HIGH_HORSEPOWER, MoveId.MIGHTY_CLEAVE, MoveId.CRABHAMMER ], [SpeciesId.AERODACTYL]: [ MoveId.FLOATY_FALL, MoveId.HIGH_HORSEPOWER, MoveId.STONE_AXE, MoveId.SWORDS_DANCE ], [SpeciesId.ARTICUNO]: [ MoveId.EARTH_POWER, MoveId.CALM_MIND, MoveId.AURORA_VEIL, MoveId.AEROBLAST ], [SpeciesId.ZAPDOS]: [ MoveId.BLEAKWIND_STORM, MoveId.CALM_MIND, MoveId.SANDSEAR_STORM, MoveId.ELECTRO_SHOT ], @@ -75,8 +75,8 @@ export const speciesEggMoves = { [SpeciesId.MEW]: [ MoveId.PHOTON_GEYSER, MoveId.MOONBLAST, MoveId.ASTRAL_BARRAGE, MoveId.SHELL_SMASH ], [SpeciesId.CHIKORITA]: [ MoveId.SAPPY_SEED, MoveId.STONE_AXE, MoveId.DRAGON_DANCE, MoveId.SPORE ], - [SpeciesId.CYNDAQUIL]: [ MoveId.NASTY_PLOT, MoveId.EARTH_POWER, MoveId.FIERY_DANCE, MoveId.ELECTRO_DRIFT ], - [SpeciesId.TOTODILE]: [ MoveId.THUNDER_PUNCH, MoveId.DRAGON_DANCE, MoveId.PLAY_ROUGH, MoveId.SURGING_STRIKES ], + [SpeciesId.CYNDAQUIL]: [ MoveId.BURNING_BULWARK, MoveId.EARTH_POWER, MoveId.FIERY_DANCE, MoveId.ELECTRO_DRIFT ], + [SpeciesId.TOTODILE]: [ MoveId.THUNDER_FANG, MoveId.DRAGON_DANCE, MoveId.DRAIN_PUNCH, MoveId.SURGING_STRIKES ], [SpeciesId.SENTRET]: [ MoveId.TIDY_UP, MoveId.FAKE_OUT, MoveId.NUZZLE, MoveId.EXTREME_SPEED ], [SpeciesId.HOOTHOOT]: [ MoveId.TAKE_HEART, MoveId.ESPER_WING, MoveId.AEROBLAST, MoveId.BOOMBURST ], [SpeciesId.LEDYBA]: [ MoveId.POLLEN_PUFF, MoveId.MAT_BLOCK, MoveId.PARTING_SHOT, MoveId.SPORE ], @@ -97,7 +97,7 @@ export const speciesEggMoves = { [SpeciesId.MISDREAVUS]: [ MoveId.TAKE_HEART, MoveId.MOONBLAST, MoveId.AURA_SPHERE, MoveId.MOONGEIST_BEAM ], [SpeciesId.UNOWN]: [ MoveId.NATURE_POWER, MoveId.COSMIC_POWER, MoveId.ANCIENT_POWER, MoveId.MYSTICAL_POWER ], [SpeciesId.GIRAFARIG]: [ MoveId.MYSTICAL_POWER, MoveId.NIGHT_DAZE, MoveId.RECOVER, MoveId.BOOMBURST ], - [SpeciesId.PINECO]: [ MoveId.METAL_BURST, MoveId.SHORE_UP, MoveId.BODY_PRESS, MoveId.DIAMOND_STORM ], + [SpeciesId.PINECO]: [ MoveId.METAL_BURST, MoveId.RECOVER, MoveId.LEECH_LIFE, MoveId.SPIN_OUT ], [SpeciesId.DUNSPARCE]: [ MoveId.WICKED_TORQUE, MoveId.MAGICAL_TORQUE, MoveId.BLAZING_TORQUE, MoveId.EXTREME_SPEED ], [SpeciesId.GLIGAR]: [ MoveId.FLOATY_FALL, MoveId.THOUSAND_WAVES, MoveId.SPIKY_SHIELD, MoveId.MIGHTY_CLEAVE ], [SpeciesId.SNUBBULL]: [ MoveId.FACADE, MoveId.HIGH_HORSEPOWER, MoveId.SWORDS_DANCE, MoveId.EXTREME_SPEED ], @@ -111,12 +111,12 @@ export const speciesEggMoves = { [SpeciesId.CORSOLA]: [ MoveId.SCALD, MoveId.FREEZE_DRY, MoveId.STRENGTH_SAP, MoveId.SALT_CURE ], [SpeciesId.REMORAID]: [ MoveId.WATER_SHURIKEN, MoveId.TAKE_HEART, MoveId.SHELL_SIDE_ARM, MoveId.BOUNCY_BUBBLE ], [SpeciesId.DELIBIRD]: [ MoveId.BONEMERANG, MoveId.FLOATY_FALL, MoveId.VICTORY_DANCE, MoveId.GLACIAL_LANCE ], - [SpeciesId.SKARMORY]: [ MoveId.ROOST, MoveId.BODY_PRESS, MoveId.SPIKY_SHIELD, MoveId.BEAK_BLAST ], + [SpeciesId.SKARMORY]: [ MoveId.ROOST, MoveId.BODY_PRESS, MoveId.CEASELESS_EDGE, MoveId.BEAK_BLAST ], [SpeciesId.HOUNDOUR]: [ MoveId.FIERY_WRATH, MoveId.THUNDERBOLT, MoveId.MOONBLAST, MoveId.ARMOR_CANNON ], [SpeciesId.PHANPY]: [ MoveId.SHORE_UP, MoveId.SWORDS_DANCE, MoveId.MOUNTAIN_GALE, MoveId.COLLISION_COURSE ], [SpeciesId.STANTLER]: [ MoveId.THUNDEROUS_KICK, MoveId.PHOTON_GEYSER, MoveId.SWORDS_DANCE, MoveId.BOOMBURST ], [SpeciesId.SMEARGLE]: [ MoveId.CONVERSION, MoveId.BURNING_BULWARK, MoveId.SALT_CURE, MoveId.DARK_VOID ], - [SpeciesId.TYROGUE]: [ MoveId.VICTORY_DANCE, MoveId.THUNDEROUS_KICK, MoveId.METEOR_MASH, MoveId.WICKED_BLOW ], + [SpeciesId.TYROGUE]: [ MoveId.DARKEST_LARIAT, MoveId.THUNDEROUS_KICK, MoveId.METEOR_MASH, MoveId.VICTORY_DANCE ], [SpeciesId.SMOOCHUM]: [ MoveId.LUSTER_PURGE, MoveId.AURA_SPHERE, MoveId.FREEZE_DRY, MoveId.QUIVER_DANCE ], [SpeciesId.ELEKID]: [ MoveId.FIRE_LASH, MoveId.ZING_ZAP, MoveId.MOUNTAIN_GALE, MoveId.SHIFT_GEAR ], [SpeciesId.MAGBY]: [ MoveId.THUNDERCLAP, MoveId.EARTH_POWER, MoveId.ENERGY_BALL, MoveId.BLUE_FLARE ], @@ -142,7 +142,7 @@ export const speciesEggMoves = { [SpeciesId.RALTS]: [ MoveId.PSYBLADE, MoveId.BITTER_BLADE, MoveId.NO_RETREAT, MoveId.BOOMBURST ], [SpeciesId.SURSKIT]: [ MoveId.POLLEN_PUFF, MoveId.FIERY_DANCE, MoveId.BOUNCY_BUBBLE, MoveId.AEROBLAST ], [SpeciesId.SHROOMISH]: [ MoveId.ACCELEROCK, MoveId.TRAILBLAZE, MoveId.STORM_THROW, MoveId.SAPPY_SEED ], - [SpeciesId.SLAKOTH]: [ MoveId.FACADE, MoveId.DRAIN_PUNCH, MoveId.KNOCK_OFF, MoveId.SKILL_SWAP ], + [SpeciesId.SLAKOTH]: [ MoveId.CRUSH_GRIP, MoveId.DRAIN_PUNCH, MoveId.PARTING_SHOT, MoveId.SKILL_SWAP ], [SpeciesId.NINCADA]: [ MoveId.BULLDOZE, MoveId.STICKY_WEB, MoveId.SHADOW_BONE, MoveId.SHELL_SMASH ], [SpeciesId.WHISMUR]: [ MoveId.ALLURING_VOICE, MoveId.SHIFT_GEAR, MoveId.SPARKLING_ARIA, MoveId.TORCH_SONG ], [SpeciesId.MAKUHITA]: [ MoveId.COMBAT_TORQUE, MoveId.SLACK_OFF, MoveId.HEAT_CRASH, MoveId.DOUBLE_IRON_BASH ], @@ -167,7 +167,7 @@ export const speciesEggMoves = { [SpeciesId.SPINDA]: [ MoveId.SUPERPOWER, MoveId.SLACK_OFF, MoveId.FLEUR_CANNON, MoveId.V_CREATE ], [SpeciesId.TRAPINCH]: [ MoveId.FIRE_LASH, MoveId.DRAGON_DARTS, MoveId.THOUSAND_ARROWS, MoveId.DRAGON_ENERGY ], [SpeciesId.CACNEA]: [ MoveId.EARTH_POWER, MoveId.CEASELESS_EDGE, MoveId.NIGHT_DAZE, MoveId.IVY_CUDGEL ], - [SpeciesId.SWABLU]: [ MoveId.ROOST, MoveId.NASTY_PLOT, MoveId.FLOATY_FALL, MoveId.BOOMBURST ], + [SpeciesId.SWABLU]: [ MoveId.ROOST, MoveId.TAKE_HEART, MoveId.AEROBLAST, MoveId.BOOMBURST ], [SpeciesId.ZANGOOSE]: [ MoveId.FACADE, MoveId.HIGH_HORSEPOWER, MoveId.EXTREME_SPEED, MoveId.TIDY_UP ], [SpeciesId.SEVIPER]: [ MoveId.ICE_BEAM, MoveId.BITTER_BLADE, MoveId.SUCKER_PUNCH, MoveId.NO_RETREAT ], [SpeciesId.LUNATONE]: [ MoveId.REVELATION_DANCE, MoveId.MOONGEIST_BEAM, MoveId.SHELL_SMASH, MoveId.LUMINA_CRASH ], @@ -203,13 +203,13 @@ export const speciesEggMoves = { [SpeciesId.JIRACHI]: [ MoveId.TACHYON_CUTTER, MoveId.TRIPLE_ARROWS, MoveId.ROCK_SLIDE, MoveId.SHELL_SMASH ], [SpeciesId.DEOXYS]: [ MoveId.COLLISION_COURSE, MoveId.FUSION_FLARE, MoveId.PARTING_SHOT, MoveId.LUMINA_CRASH ], - [SpeciesId.TURTWIG]: [ MoveId.SHELL_SMASH, MoveId.MIGHTY_CLEAVE, MoveId.ICE_SPINNER, MoveId.SAPPY_SEED ], + [SpeciesId.TURTWIG]: [ MoveId.SHELL_SMASH, MoveId.STONE_AXE, MoveId.ICE_SPINNER, MoveId.SAPPY_SEED ], [SpeciesId.CHIMCHAR]: [ MoveId.THUNDERBOLT, MoveId.SECRET_SWORD, MoveId.TRIPLE_AXEL, MoveId.SACRED_FIRE ], [SpeciesId.PIPLUP]: [ MoveId.KINGS_SHIELD, MoveId.TACHYON_CUTTER, MoveId.FREEZE_DRY, MoveId.STEAM_ERUPTION ], [SpeciesId.STARLY]: [ MoveId.SWORDS_DANCE, MoveId.HEAD_CHARGE, MoveId.FLARE_BLITZ, MoveId.EXTREME_SPEED ], [SpeciesId.BIDOOF]: [ MoveId.EXTREME_SPEED, MoveId.COSMIC_POWER, MoveId.POWER_TRIP, MoveId.AQUA_STEP ], [SpeciesId.KRICKETOT]: [ MoveId.BONEMERANG, MoveId.VICTORY_DANCE, MoveId.STONE_AXE, MoveId.POPULATION_BOMB ], - [SpeciesId.SHINX]: [ MoveId.FIRE_LASH, MoveId.TRIPLE_AXEL, MoveId.ZIPPY_ZAP, MoveId.BOLT_STRIKE ], + [SpeciesId.SHINX]: [ MoveId.THUNDEROUS_KICK, MoveId.TRIPLE_AXEL, MoveId.ZIPPY_ZAP, MoveId.BOLT_STRIKE ], [SpeciesId.BUDEW]: [ MoveId.FIERY_DANCE, MoveId.ACID_SPRAY, MoveId.BOUNCY_BUBBLE, MoveId.QUIVER_DANCE ], [SpeciesId.CRANIDOS]: [ MoveId.VOLT_TACKLE, MoveId.ACCELEROCK, MoveId.FLARE_BLITZ, MoveId.SHIFT_GEAR ], [SpeciesId.SHIELDON]: [ MoveId.SHORE_UP, MoveId.BODY_PRESS, MoveId.KINGS_SHIELD, MoveId.DIAMOND_STORM ], @@ -253,14 +253,14 @@ export const speciesEggMoves = { [SpeciesId.PHIONE]: [ MoveId.BOUNCY_BUBBLE, MoveId.FREEZE_DRY, MoveId.STORED_POWER, MoveId.ORIGIN_PULSE ], [SpeciesId.MANAPHY]: [ MoveId.BOUNCY_BUBBLE, MoveId.FROST_BREATH, MoveId.WILDBOLT_STORM, MoveId.ORIGIN_PULSE ], [SpeciesId.DARKRAI]: [ MoveId.FIERY_WRATH, MoveId.MOONBLAST, MoveId.FIERY_DANCE, MoveId.MAKE_IT_RAIN ], - [SpeciesId.SHAYMIN]: [ MoveId.MATCHA_GOTCHA, MoveId.FIERY_DANCE, MoveId.AEROBLAST, MoveId.QUIVER_DANCE ], + [SpeciesId.SHAYMIN]: [ MoveId.MATCHA_GOTCHA, MoveId.HEAT_WAVE, MoveId.AEROBLAST, MoveId.QUIVER_DANCE ], [SpeciesId.ARCEUS]: [ MoveId.NO_RETREAT, MoveId.COLLISION_COURSE, MoveId.ASTRAL_BARRAGE, MoveId.MULTI_ATTACK ], [SpeciesId.VICTINI]: [ MoveId.BLUE_FLARE, MoveId.BOLT_STRIKE, MoveId.LUSTER_PURGE, MoveId.VICTORY_DANCE ], [SpeciesId.SNIVY]: [ MoveId.FLAMETHROWER, MoveId.CLANGING_SCALES, MoveId.MAKE_IT_RAIN, MoveId.FLEUR_CANNON ], [SpeciesId.TEPIG]: [ MoveId.WAVE_CRASH, MoveId.VOLT_TACKLE, MoveId.AXE_KICK, MoveId.VICTORY_DANCE ], [SpeciesId.OSHAWOTT]: [ MoveId.FREEZE_DRY, MoveId.SHELL_SIDE_ARM, MoveId.SACRED_SWORD, MoveId.SHELL_SMASH ], - [SpeciesId.PATRAT]: [ MoveId.FAKE_OUT, MoveId.SWORDS_DANCE, MoveId.DYNAMIC_PUNCH, MoveId.EXTREME_SPEED ], + [SpeciesId.PATRAT]: [ MoveId.FAKE_OUT, MoveId.INSTRUCT, MoveId.DYNAMIC_PUNCH, MoveId.EXTREME_SPEED ], [SpeciesId.LILLIPUP]: [ MoveId.CLOSE_COMBAT, MoveId.BODY_SLAM, MoveId.HIGH_HORSEPOWER, MoveId.LAST_RESPECTS ], [SpeciesId.PURRLOIN]: [ MoveId.ENCORE, MoveId.OBSTRUCT, MoveId.PARTING_SHOT, MoveId.WICKED_BLOW ], [SpeciesId.PANSAGE]: [ MoveId.SWORDS_DANCE, MoveId.FIRE_LASH, MoveId.EARTHQUAKE, MoveId.IVY_CUDGEL ], @@ -269,7 +269,7 @@ export const speciesEggMoves = { [SpeciesId.MUNNA]: [ MoveId.COSMIC_POWER, MoveId.AURA_SPHERE, MoveId.LUNAR_BLESSING, MoveId.MYSTICAL_POWER ], [SpeciesId.PIDOVE]: [ MoveId.SLASH, MoveId.TIDY_UP, MoveId.FLOATY_FALL, MoveId.TRIPLE_ARROWS ], [SpeciesId.BLITZLE]: [ MoveId.HORN_LEECH, MoveId.SWORDS_DANCE, MoveId.FLARE_BLITZ, MoveId.BOLT_STRIKE ], - [SpeciesId.ROGGENROLA]: [ MoveId.BODY_PRESS, MoveId.CURSE, MoveId.SHORE_UP, MoveId.DIAMOND_STORM ], + [SpeciesId.ROGGENROLA]: [ MoveId.BODY_PRESS, MoveId.SPIKY_SHIELD, MoveId.SHORE_UP, MoveId.DIAMOND_STORM ], [SpeciesId.WOOBAT]: [ MoveId.ESPER_WING, MoveId.STORED_POWER, MoveId.MYSTICAL_FIRE, MoveId.OBLIVION_WING ], [SpeciesId.DRILBUR]: [ MoveId.METEOR_MASH, MoveId.ICE_SPINNER, MoveId.SHIFT_GEAR, MoveId.THOUSAND_ARROWS ], [SpeciesId.AUDINO]: [ MoveId.TAKE_HEART, MoveId.MOONBLAST, MoveId.WISH, MoveId.MATCHA_GOTCHA ], @@ -298,7 +298,7 @@ export const speciesEggMoves = { [SpeciesId.SOLOSIS]: [ MoveId.MIST_BALL, MoveId.SPEED_SWAP, MoveId.FLAMETHROWER, MoveId.LIGHT_OF_RUIN ], [SpeciesId.DUCKLETT]: [ MoveId.SPLISHY_SPLASH, MoveId.SANDSEAR_STORM, MoveId.WILDBOLT_STORM, MoveId.QUIVER_DANCE ], [SpeciesId.VANILLITE]: [ MoveId.EARTH_POWER, MoveId.AURORA_VEIL, MoveId.CALM_MIND, MoveId.SPARKLY_SWIRL ], - [SpeciesId.DEERLING]: [ MoveId.TIDY_UP, MoveId.HEADBUTT, MoveId.COMBAT_TORQUE, MoveId.FLOWER_TRICK ], + [SpeciesId.DEERLING]: [ MoveId.TIDY_UP, MoveId.HEADBUTT, MoveId.AXE_KICK, MoveId.FLOWER_TRICK ], [SpeciesId.EMOLGA]: [ MoveId.ICICLE_CRASH, MoveId.ZING_ZAP, MoveId.FLOATY_FALL, MoveId.ELECTRIFY ], [SpeciesId.KARRABLAST]: [ MoveId.LEECH_LIFE, MoveId.BITTER_BLADE, MoveId.OBSTRUCT, MoveId.DOUBLE_IRON_BASH ], [SpeciesId.FOONGUS]: [ MoveId.POLLEN_PUFF, MoveId.PARTING_SHOT, MoveId.FOUL_PLAY, MoveId.SAPPY_SEED ], @@ -322,8 +322,8 @@ export const speciesEggMoves = { [SpeciesId.BOUFFALANT]: [ MoveId.HORN_LEECH, MoveId.HIGH_JUMP_KICK, MoveId.HEAD_SMASH, MoveId.FLARE_BLITZ ], [SpeciesId.RUFFLET]: [ MoveId.FLOATY_FALL, MoveId.AURA_SPHERE, MoveId.NO_RETREAT, MoveId.BOLT_BEAK ], [SpeciesId.VULLABY]: [ MoveId.FOUL_PLAY, MoveId.BODY_PRESS, MoveId.ROOST, MoveId.RUINATION ], - [SpeciesId.HEATMOR]: [ MoveId.EARTH_POWER, MoveId.OVERHEAT, MoveId.THUNDERBOLT, MoveId.V_CREATE ], - [SpeciesId.DURANT]: [ MoveId.HIGH_HORSEPOWER, MoveId.FIRST_IMPRESSION, MoveId.SWORDS_DANCE, MoveId.BEHEMOTH_BASH ], + [SpeciesId.HEATMOR]: [ MoveId.EARTH_POWER, MoveId.OVERHEAT, MoveId.SUPERCELL_SLAM, MoveId.V_CREATE ], + [SpeciesId.DURANT]: [ MoveId.HIGH_HORSEPOWER, MoveId.FIRST_IMPRESSION, MoveId.U_TURN, MoveId.BEHEMOTH_BASH ], [SpeciesId.DEINO]: [ MoveId.FIERY_WRATH, MoveId.ESPER_WING, MoveId.SLUDGE_BOMB, MoveId.FICKLE_BEAM ], [SpeciesId.LARVESTA]: [ MoveId.THUNDERBOLT, MoveId.DAZZLING_GLEAM, MoveId.EARTH_POWER, MoveId.HYDRO_STEAM ], [SpeciesId.COBALION]: [ MoveId.BEHEMOTH_BLADE, MoveId.MIGHTY_CLEAVE, MoveId.CEASELESS_EDGE, MoveId.VICTORY_DANCE ], @@ -381,8 +381,8 @@ export const speciesEggMoves = { [SpeciesId.ROWLET]: [ MoveId.THOUSAND_ARROWS, MoveId.SHADOW_BONE, MoveId.FIRST_IMPRESSION, MoveId.VICTORY_DANCE ], [SpeciesId.LITTEN]: [ MoveId.SUCKER_PUNCH, MoveId.PARTING_SHOT, MoveId.SLACK_OFF, MoveId.SACRED_FIRE ], [SpeciesId.POPPLIO]: [ MoveId.PSYCHIC_NOISE, MoveId.MOONLIGHT, MoveId.OVERDRIVE, MoveId.TORCH_SONG ], - [SpeciesId.PIKIPEK]: [ MoveId.DUAL_WINGBEAT, MoveId.BONE_RUSH, MoveId.BURNING_BULWARK, MoveId.POPULATION_BOMB ], - [SpeciesId.YUNGOOS]: [ MoveId.EXTREME_SPEED, MoveId.KNOCK_OFF, MoveId.TIDY_UP, MoveId.MULTI_ATTACK ], + [SpeciesId.PIKIPEK]: [ MoveId.TRAILBLAZE, MoveId.BONE_RUSH, MoveId.BURNING_BULWARK, MoveId.POPULATION_BOMB ], + [SpeciesId.YUNGOOS]: [ MoveId.FAKE_OUT, MoveId.HIGH_HORSEPOWER, MoveId.TIDY_UP, MoveId.EXTREME_SPEED ], [SpeciesId.GRUBBIN]: [ MoveId.ICE_BEAM, MoveId.EARTH_POWER, MoveId.CALM_MIND, MoveId.THUNDERCLAP ], [SpeciesId.CRABRAWLER]: [ MoveId.JET_PUNCH, MoveId.SHORE_UP, MoveId.MACH_PUNCH, MoveId.SURGING_STRIKES ], [SpeciesId.ORICORIO]: [ MoveId.QUIVER_DANCE, MoveId.FIERY_DANCE, MoveId.THUNDERCLAP, MoveId.OBLIVION_WING ], @@ -396,7 +396,7 @@ export const speciesEggMoves = { [SpeciesId.MORELULL]: [ MoveId.CALM_MIND, MoveId.SAPPY_SEED, MoveId.DRAINING_KISS, MoveId.MATCHA_GOTCHA ], [SpeciesId.SALANDIT]: [ MoveId.SCALD, MoveId.MALIGNANT_CHAIN, MoveId.CORE_ENFORCER, MoveId.ERUPTION ], [SpeciesId.STUFFUL]: [ MoveId.DRAIN_PUNCH, MoveId.METEOR_MASH, MoveId.TRIPLE_AXEL, MoveId.RAGE_FIST ], - [SpeciesId.BOUNSWEET]: [ MoveId.TRIPLE_AXEL, MoveId.AQUA_STEP, MoveId.THUNDEROUS_KICK, MoveId.SAPPY_SEED ], + [SpeciesId.BOUNSWEET]: [ MoveId.TRIPLE_AXEL, MoveId.AQUA_STEP, MoveId.THUNDEROUS_KICK, MoveId.FLOWER_TRICK ], [SpeciesId.COMFEY]: [ MoveId.REVIVAL_BLESSING, MoveId.TAKE_HEART, MoveId.STRENGTH_SAP, MoveId.MATCHA_GOTCHA ], [SpeciesId.ORANGURU]: [ MoveId.JUNGLE_HEALING, MoveId.YAWN, MoveId.FOLLOW_ME, MoveId.LUMINA_CRASH ], [SpeciesId.PASSIMIAN]: [ MoveId.PYRO_BALL, MoveId.SUCKER_PUNCH, MoveId.ZING_ZAP, MoveId.VICTORY_DANCE ], @@ -423,7 +423,7 @@ export const speciesEggMoves = { [SpeciesId.PHEROMOSA]: [ MoveId.SECRET_SWORD, MoveId.MAKE_IT_RAIN, MoveId.ATTACK_ORDER, MoveId.DIAMOND_STORM ], [SpeciesId.XURKITREE]: [ MoveId.FLAMETHROWER, MoveId.GIGA_DRAIN, MoveId.TAIL_GLOW, MoveId.THUNDERCLAP ], [SpeciesId.CELESTEELA]: [ MoveId.RECOVER, MoveId.BUZZY_BUZZ, MoveId.EARTH_POWER, MoveId.OBLIVION_WING ], - [SpeciesId.KARTANA]: [ MoveId.MIGHTY_CLEAVE, MoveId.DUAL_CHOP, MoveId.BITTER_BLADE, MoveId.BEHEMOTH_BLADE ], + [SpeciesId.KARTANA]: [ MoveId.MIGHTY_CLEAVE, MoveId.DUAL_CHOP, MoveId.BEHEMOTH_BLADE, MoveId.BITTER_BLADE ], [SpeciesId.GUZZLORD]: [ MoveId.SUCKER_PUNCH, MoveId.COMEUPPANCE, MoveId.SLACK_OFF, MoveId.SHED_TAIL ], [SpeciesId.NECROZMA]: [ MoveId.DYNAMAX_CANNON, MoveId.SACRED_FIRE, MoveId.ASTRAL_BARRAGE, MoveId.CLANGOROUS_SOUL ], [SpeciesId.MAGEARNA]: [ MoveId.STRENGTH_SAP, MoveId.EARTH_POWER, MoveId.MOONBLAST, MoveId.MAKE_IT_RAIN ], @@ -431,23 +431,23 @@ export const speciesEggMoves = { [SpeciesId.POIPOLE]: [ MoveId.MALIGNANT_CHAIN, MoveId.ICE_BEAM, MoveId.ARMOR_CANNON, MoveId.CLANGING_SCALES ], [SpeciesId.STAKATAKA]: [ MoveId.HEAVY_SLAM, MoveId.SHORE_UP, MoveId.CURSE, MoveId.SALT_CURE ], [SpeciesId.BLACEPHALON]: [ MoveId.STEEL_BEAM, MoveId.MOONBLAST, MoveId.CHLOROBLAST, MoveId.MOONGEIST_BEAM ], - [SpeciesId.ZERAORA]: [ MoveId.SWORDS_DANCE, MoveId.U_TURN, MoveId.COLLISION_COURSE, MoveId.TRIPLE_AXEL ], + [SpeciesId.ZERAORA]: [ MoveId.SWORDS_DANCE, MoveId.FIRE_LASH, MoveId.COLLISION_COURSE, MoveId.TRIPLE_AXEL ], [SpeciesId.MELTAN]: [ MoveId.BULLET_PUNCH, MoveId.DRAIN_PUNCH, MoveId.BULK_UP, MoveId.PLASMA_FISTS ], [SpeciesId.ALOLA_RATTATA]: [ MoveId.FALSE_SURRENDER, MoveId.PSYCHIC_FANGS, MoveId.COIL, MoveId.EXTREME_SPEED ], [SpeciesId.ALOLA_SANDSHREW]: [ MoveId.SPIKY_SHIELD, MoveId.LIQUIDATION, MoveId.SHIFT_GEAR, MoveId.GLACIAL_LANCE ], - [SpeciesId.ALOLA_VULPIX]: [ MoveId.MOONBLAST, MoveId.GLARE, MoveId.MYSTICAL_FIRE, MoveId.REVIVAL_BLESSING ], + [SpeciesId.ALOLA_VULPIX]: [ MoveId.MOONBLAST, MoveId.GLARE, MoveId.MYSTICAL_FIRE, MoveId.LUNAR_BLESSING ], [SpeciesId.ALOLA_DIGLETT]: [ MoveId.THOUSAND_WAVES, MoveId.SWORDS_DANCE, MoveId.TRIPLE_DIVE, MoveId.PYRO_BALL ], [SpeciesId.ALOLA_MEOWTH]: [ MoveId.BADDY_BAD, MoveId.BUZZY_BUZZ, MoveId.PARTING_SHOT, MoveId.MAKE_IT_RAIN ], - [SpeciesId.ALOLA_GEODUDE]: [ MoveId.THOUSAND_WAVES, MoveId.BULK_UP, MoveId.STONE_AXE, MoveId.EXTREME_SPEED ], + [SpeciesId.ALOLA_GEODUDE]: [ MoveId.LANDS_WRATH, MoveId.FUSION_BOLT, MoveId.STONE_AXE, MoveId.EXTREME_SPEED ], [SpeciesId.ALOLA_GRIMER]: [ MoveId.SUCKER_PUNCH, MoveId.BARB_BARRAGE, MoveId.RECOVER, MoveId.SURGING_STRIKES ], [SpeciesId.GROOKEY]: [ MoveId.ROCK_SLIDE, MoveId.PLAY_ROUGH, MoveId.GRASSY_GLIDE, MoveId.CLANGOROUS_SOUL ], - [SpeciesId.SCORBUNNY]: [ MoveId.EXTREME_SPEED, MoveId.HIGH_JUMP_KICK, MoveId.TRIPLE_AXEL, MoveId.BOLT_STRIKE ], + [SpeciesId.SCORBUNNY]: [ MoveId.EXTREME_SPEED, MoveId.HIGH_JUMP_KICK, MoveId.SUPERCELL_SLAM, MoveId.TRIPLE_AXEL ], [SpeciesId.SOBBLE]: [ MoveId.AEROBLAST, MoveId.FROST_BREATH, MoveId.ENERGY_BALL, MoveId.NASTY_PLOT ], [SpeciesId.SKWOVET]: [ MoveId.SUCKER_PUNCH, MoveId.SLACK_OFF, MoveId.COIL, MoveId.POPULATION_BOMB ], [SpeciesId.ROOKIDEE]: [ MoveId.ROOST, MoveId.BODY_PRESS, MoveId.KINGS_SHIELD, MoveId.BEHEMOTH_BASH ], [SpeciesId.BLIPBUG]: [ MoveId.HEAL_ORDER, MoveId.LUSTER_PURGE, MoveId.SLEEP_POWDER, MoveId.TAIL_GLOW ], - [SpeciesId.NICKIT]: [ MoveId.BADDY_BAD, MoveId.FLAMETHROWER, MoveId.SPARKLY_SWIRL, MoveId.MAKE_IT_RAIN ], + [SpeciesId.NICKIT]: [ MoveId.BADDY_BAD, MoveId.MYSTICAL_FIRE, MoveId.SPARKLY_SWIRL, MoveId.MAKE_IT_RAIN ], [SpeciesId.GOSSIFLEUR]: [ MoveId.PARTING_SHOT, MoveId.STRENGTH_SAP, MoveId.SAPPY_SEED, MoveId.SEED_FLARE ], [SpeciesId.WOOLOO]: [ MoveId.NUZZLE, MoveId.MILK_DRINK, MoveId.BODY_PRESS, MoveId.MULTI_ATTACK ], [SpeciesId.CHEWTLE]: [ MoveId.ICE_FANG, MoveId.PSYCHIC_FANGS, MoveId.SHELL_SMASH, MoveId.MIGHTY_CLEAVE ], @@ -467,7 +467,7 @@ export const speciesEggMoves = { [SpeciesId.FALINKS]: [ MoveId.BATON_PASS, MoveId.POWER_TRIP, MoveId.COMBAT_TORQUE, MoveId.HEAL_ORDER ], [SpeciesId.PINCURCHIN]: [ MoveId.TRICK_ROOM, MoveId.VOLT_SWITCH, MoveId.STRENGTH_SAP, MoveId.THUNDERCLAP ], [SpeciesId.SNOM]: [ MoveId.FROST_BREATH, MoveId.HEAL_ORDER, MoveId.EARTH_POWER, MoveId.SPORE ], - [SpeciesId.STONJOURNER]: [ MoveId.BODY_PRESS, MoveId.HELPING_HAND, MoveId.ACCELEROCK, MoveId.DIAMOND_STORM ], + [SpeciesId.STONJOURNER]: [ MoveId.AXE_KICK, MoveId.HELPING_HAND, MoveId.ACCELEROCK, MoveId.DIAMOND_STORM ], [SpeciesId.EISCUE]: [ MoveId.TRIPLE_AXEL, MoveId.AQUA_STEP, MoveId.AXE_KICK, MoveId.SHELL_SMASH ], [SpeciesId.INDEEDEE]: [ MoveId.MATCHA_GOTCHA, MoveId.EXPANDING_FORCE, MoveId.MOONBLAST, MoveId.REVIVAL_BLESSING ], [SpeciesId.MORPEKO]: [ MoveId.TRIPLE_AXEL, MoveId.OBSTRUCT, MoveId.SWORDS_DANCE, MoveId.COLLISION_COURSE ], @@ -478,8 +478,8 @@ export const speciesEggMoves = { [SpeciesId.ARCTOVISH]: [ MoveId.ICE_FANG, MoveId.THUNDER_FANG, MoveId.HIGH_HORSEPOWER, MoveId.SHIFT_GEAR ], [SpeciesId.DURALUDON]: [ MoveId.CORE_ENFORCER, MoveId.BODY_PRESS, MoveId.RECOVER, MoveId.TACHYON_CUTTER ], [SpeciesId.DREEPY]: [ MoveId.SHADOW_BONE, MoveId.POWER_UP_PUNCH, MoveId.FIRE_LASH, MoveId.DIRE_CLAW ], - [SpeciesId.ZACIAN]: [ MoveId.MAGICAL_TORQUE, MoveId.MIGHTY_CLEAVE, MoveId.BITTER_BLADE, MoveId.PRECIPICE_BLADES ], - [SpeciesId.ZAMAZENTA]: [ MoveId.BULK_UP, MoveId.BODY_PRESS, MoveId.SLACK_OFF, MoveId.DIAMOND_STORM ], + [SpeciesId.ZACIAN]: [ MoveId.MAGICAL_TORQUE, MoveId.MIGHTY_CLEAVE, MoveId.EARTHQUAKE, MoveId.BITTER_BLADE ], + [SpeciesId.ZAMAZENTA]: [ MoveId.BULK_UP, MoveId.BODY_PRESS, MoveId.POWER_TRIP, MoveId.SLACK_OFF ], [SpeciesId.ETERNATUS]: [ MoveId.BODY_PRESS, MoveId.NASTY_PLOT, MoveId.MALIGNANT_CHAIN, MoveId.DRAGON_ENERGY ], [SpeciesId.KUBFU]: [ MoveId.METEOR_MASH, MoveId.DRAIN_PUNCH, MoveId.JET_PUNCH, MoveId.DRAGON_DANCE ], [SpeciesId.ZARUDE]: [ MoveId.SAPPY_SEED, MoveId.MIGHTY_CLEAVE, MoveId.WICKED_BLOW, MoveId.VICTORY_DANCE ], @@ -511,18 +511,18 @@ export const speciesEggMoves = { [SpeciesId.FUECOCO]: [ MoveId.ALLURING_VOICE, MoveId.SLACK_OFF, MoveId.OVERDRIVE, MoveId.MOONGEIST_BEAM ], [SpeciesId.QUAXLY]: [ MoveId.DRAGON_DANCE, MoveId.TRIPLE_AXEL, MoveId.POWER_TRIP, MoveId.THUNDEROUS_KICK ], [SpeciesId.LECHONK]: [ MoveId.MILK_DRINK, MoveId.PSYSHIELD_BASH, MoveId.BLAZING_TORQUE, MoveId.FILLET_AWAY ], - [SpeciesId.TAROUNTULA]: [ MoveId.STONE_AXE, MoveId.LEECH_LIFE, MoveId.THIEF, MoveId.SPORE ], + [SpeciesId.TAROUNTULA]: [ MoveId.STONE_AXE, MoveId.LEECH_LIFE, MoveId.FAKE_OUT, MoveId.SPORE ], [SpeciesId.NYMBLE]: [ MoveId.KNOCK_OFF, MoveId.FELL_STINGER, MoveId.ATTACK_ORDER, MoveId.WICKED_BLOW ], [SpeciesId.PAWMI]: [ MoveId.DRAIN_PUNCH, MoveId.METEOR_MASH, MoveId.JET_PUNCH, MoveId.PLASMA_FISTS ], [SpeciesId.TANDEMAUS]: [ MoveId.BATON_PASS, MoveId.COVET, MoveId.SIZZLY_SLIDE, MoveId.REVIVAL_BLESSING ], [SpeciesId.FIDOUGH]: [ MoveId.SOFT_BOILED, MoveId.HIGH_HORSEPOWER, MoveId.SIZZLY_SLIDE, MoveId.TIDY_UP ], [SpeciesId.SMOLIV]: [ MoveId.STRENGTH_SAP, MoveId.EARTH_POWER, MoveId.CALM_MIND, MoveId.BOOMBURST ], [SpeciesId.SQUAWKABILLY]: [ MoveId.PARTING_SHOT, MoveId.EARTHQUAKE, MoveId.FLARE_BLITZ, MoveId.EXTREME_SPEED ], - [SpeciesId.NACLI]: [ MoveId.BODY_PRESS, MoveId.TOXIC, MoveId.CURSE, MoveId.DIAMOND_STORM ], + [SpeciesId.NACLI]: [ MoveId.KNOCK_OFF, MoveId.TOXIC, MoveId.SAND_TOMB, MoveId.DIAMOND_STORM ], [SpeciesId.CHARCADET]: [ MoveId.SACRED_SWORD, MoveId.PHOTON_GEYSER, MoveId.MOONBLAST, MoveId.SPECTRAL_THIEF ], [SpeciesId.TADBULB]: [ MoveId.PARABOLIC_CHARGE, MoveId.SCALD, MoveId.EARTH_POWER, MoveId.ELECTRO_SHOT ], [SpeciesId.WATTREL]: [ MoveId.NASTY_PLOT, MoveId.SPLISHY_SPLASH, MoveId.SANDSEAR_STORM, MoveId.WILDBOLT_STORM ], - [SpeciesId.MASCHIFF]: [ MoveId.PARTING_SHOT, MoveId.COMBAT_TORQUE, MoveId.PSYCHIC_FANGS, MoveId.NO_RETREAT ], + [SpeciesId.MASCHIFF]: [ MoveId.PARTING_SHOT, MoveId.LEECH_LIFE, MoveId.PSYCHIC_FANGS, MoveId.NO_RETREAT ], [SpeciesId.SHROODLE]: [ MoveId.GASTRO_ACID, MoveId.PARTING_SHOT, MoveId.TOXIC, MoveId.SKETCH ], [SpeciesId.BRAMBLIN]: [ MoveId.TAILWIND, MoveId.STRENGTH_SAP, MoveId.FLOWER_TRICK, MoveId.LAST_RESPECTS ], [SpeciesId.TOEDSCOOL]: [ MoveId.STRENGTH_SAP, MoveId.TOPSY_TURVY, MoveId.SAPPY_SEED, MoveId.TAIL_GLOW ], @@ -535,7 +535,7 @@ export const speciesEggMoves = { [SpeciesId.BOMBIRDIER]: [ MoveId.FLOATY_FALL, MoveId.SWORDS_DANCE, MoveId.SUCKER_PUNCH, MoveId.MIGHTY_CLEAVE ], [SpeciesId.FINIZEN]: [ MoveId.TRIPLE_AXEL, MoveId.DRAIN_PUNCH, MoveId.HEADLONG_RUSH, MoveId.SURGING_STRIKES ], [SpeciesId.VAROOM]: [ MoveId.COMBAT_TORQUE, MoveId.U_TURN, MoveId.BLAZING_TORQUE, MoveId.NOXIOUS_TORQUE ], - [SpeciesId.CYCLIZAR]: [ MoveId.PARTING_SHOT, MoveId.FIRE_LASH, MoveId.MAGICAL_TORQUE, MoveId.GLAIVE_RUSH ], + [SpeciesId.CYCLIZAR]: [ MoveId.PARTING_SHOT, MoveId.FIRE_LASH, MoveId.HIGH_HORSEPOWER, MoveId.MAGICAL_TORQUE ], [SpeciesId.ORTHWORM]: [ MoveId.SIZZLY_SLIDE, MoveId.COIL, MoveId.BODY_PRESS, MoveId.SHORE_UP ], [SpeciesId.GLIMMET]: [ MoveId.CALM_MIND, MoveId.GIGA_DRAIN, MoveId.FIERY_DANCE, MoveId.MALIGNANT_CHAIN ], [SpeciesId.GREAVARD]: [ MoveId.SHADOW_BONE, MoveId.SIZZLY_SLIDE, MoveId.SHORE_UP, MoveId.COLLISION_COURSE ], @@ -548,7 +548,7 @@ export const speciesEggMoves = { [SpeciesId.SCREAM_TAIL]: [ MoveId.TORCH_SONG, MoveId.GLITZY_GLOW, MoveId.MOONLIGHT, MoveId.SPARKLY_SWIRL ], [SpeciesId.BRUTE_BONNET]: [ MoveId.SAPPY_SEED, MoveId.STRENGTH_SAP, MoveId.EARTHQUAKE, MoveId.WICKED_BLOW ], [SpeciesId.FLUTTER_MANE]: [ MoveId.MOONLIGHT, MoveId.NASTY_PLOT, MoveId.EARTH_POWER, MoveId.MOONGEIST_BEAM ], - [SpeciesId.SLITHER_WING]: [ MoveId.MIGHTY_CLEAVE, MoveId.THUNDEROUS_KICK, MoveId.FIRE_LASH, MoveId.VICTORY_DANCE ], + [SpeciesId.SLITHER_WING]: [ MoveId.ROCK_SLIDE, MoveId.THUNDEROUS_KICK, MoveId.SUNSTEEL_STRIKE, MoveId.VICTORY_DANCE ], [SpeciesId.SANDY_SHOCKS]: [ MoveId.MORNING_SUN, MoveId.ICE_BEAM, MoveId.NASTY_PLOT, MoveId.THUNDERCLAP ], [SpeciesId.IRON_TREADS]: [ MoveId.FUSION_BOLT, MoveId.SHIFT_GEAR, MoveId.SHORE_UP, MoveId.SUNSTEEL_STRIKE ], [SpeciesId.IRON_BUNDLE]: [ MoveId.EARTH_POWER, MoveId.SPLISHY_SPLASH, MoveId.VOLT_SWITCH, MoveId.NASTY_PLOT ], @@ -563,7 +563,7 @@ export const speciesEggMoves = { [SpeciesId.TING_LU]: [ MoveId.SHORE_UP, MoveId.CEASELESS_EDGE, MoveId.SAPPY_SEED, MoveId.PRECIPICE_BLADES ], [SpeciesId.CHI_YU]: [ MoveId.FIERY_WRATH, MoveId.HYDRO_STEAM, MoveId.MORNING_SUN, MoveId.BLUE_FLARE ], [SpeciesId.ROARING_MOON]: [ MoveId.FIRE_LASH, MoveId.DRAGON_HAMMER, MoveId.METEOR_MASH, MoveId.DRAGON_ASCENT ], - [SpeciesId.IRON_VALIANT]: [ MoveId.PLASMA_FISTS, MoveId.NO_RETREAT, MoveId.SECRET_SWORD, MoveId.MAGICAL_TORQUE ], + [SpeciesId.IRON_VALIANT]: [ MoveId.PHOTON_GEYSER, MoveId.NO_RETREAT, MoveId.SECRET_SWORD, MoveId.MAGICAL_TORQUE ], [SpeciesId.KORAIDON]: [ MoveId.SUNSTEEL_STRIKE, MoveId.SOLAR_BLADE, MoveId.DRAGON_DARTS, MoveId.BITTER_BLADE ], [SpeciesId.MIRAIDON]: [ MoveId.FROST_BREATH, MoveId.WILDBOLT_STORM, MoveId.SPACIAL_REND, MoveId.RISING_VOLTAGE ], [SpeciesId.WALKING_WAKE]: [ MoveId.BOUNCY_BUBBLE, MoveId.FUSION_FLARE, MoveId.SLUDGE_WAVE, MoveId.CORE_ENFORCER ], @@ -573,7 +573,7 @@ export const speciesEggMoves = { [SpeciesId.MUNKIDORI]: [ MoveId.TWIN_BEAM, MoveId.HEAT_WAVE, MoveId.EARTH_POWER, MoveId.MALIGNANT_CHAIN ], [SpeciesId.FEZANDIPITI]: [ MoveId.BARB_BARRAGE, MoveId.BONEMERANG, MoveId.TRIPLE_AXEL, MoveId.VICTORY_DANCE ], [SpeciesId.OGERPON]: [ MoveId.SLEEP_POWDER, MoveId.BONEMERANG, MoveId.TRIPLE_AXEL, MoveId.FLOWER_TRICK ], - [SpeciesId.GOUGING_FIRE]: [ MoveId.EXTREME_SPEED, MoveId.BULK_UP, MoveId.SACRED_FIRE, MoveId.GLAIVE_RUSH ], + [SpeciesId.GOUGING_FIRE]: [ MoveId.EXTREME_SPEED, MoveId.DRAGON_DANCE, MoveId.ZING_ZAP, MoveId.SACRED_FIRE ], [SpeciesId.RAGING_BOLT]: [ MoveId.NASTY_PLOT, MoveId.FLAMETHROWER, MoveId.MORNING_SUN, MoveId.ELECTRO_DRIFT ], [SpeciesId.IRON_BOULDER]: [ MoveId.PSYBLADE, MoveId.KOWTOW_CLEAVE, MoveId.STONE_AXE, MoveId.BITTER_BLADE ], [SpeciesId.IRON_CROWN]: [ MoveId.NASTY_PLOT, MoveId.SECRET_SWORD, MoveId.PSYSTRIKE, MoveId.ELECTRO_DRIFT ], @@ -584,32 +584,41 @@ export const speciesEggMoves = { [SpeciesId.BLOODMOON_URSALUNA]: [ MoveId.NASTY_PLOT, MoveId.ROCK_POLISH, MoveId.SANDSEAR_STORM, MoveId.BOOMBURST ] }; +/** + * Parse a CSV-separated list of Egg Moves (such as one sourced from a Google Sheets) + * into code able to form the `speciesEggMoves` const object as above. + * @param content - The CSV-formatted string to convert into code. + */ +// TODO: Move this into the scripts folder and stop running it on initialization function parseEggMoves(content: string): void { let output = ""; const speciesNames = getEnumKeys(SpeciesId); const speciesValues = getEnumValues(SpeciesId); + const moveNames = allMoves.map(m => m.name.replace(/ \([A-Z]\)$/, "").toLowerCase()); const lines = content.split(/\n/g); for (const line of lines) { const cols = line.split(",").slice(0, 5); - const moveNames = allMoves.map(m => m.name.replace(/ \([A-Z]\)$/, "").toLowerCase()); - const enumSpeciesName = cols[0].toUpperCase().replace(/[ -]/g, "_"); - const species = speciesValues[speciesNames.findIndex(s => s === enumSpeciesName)]; + const enumSpeciesName = cols[0].toUpperCase().replace(/[ -]/g, "_") as keyof typeof SpeciesId; + // TODO: This should use reverse mapping instead of `indexOf` + const species = speciesValues[speciesNames.indexOf(enumSpeciesName)]; const eggMoves: MoveId[] = []; for (let m = 0; m < 4; m++) { const moveName = cols[m + 1].trim(); - const moveIndex = moveName !== "N/A" ? moveNames.findIndex(mn => mn === moveName.toLowerCase()) : -1; - eggMoves.push(moveIndex > -1 ? moveIndex as MoveId : MoveId.NONE); - + const moveIndex = moveName !== "N/A" ? moveNames.indexOf(moveName.toLowerCase()) : -1; if (moveIndex === -1) { console.warn(moveName, "could not be parsed"); } + + eggMoves.push(moveIndex > -1 ? moveIndex as MoveId : MoveId.NONE); } - if (eggMoves.find(m => m !== MoveId.NONE)) { + if (eggMoves.every(m => m === MoveId.NONE)) { + console.warn(`Species ${toTitleCase(SpeciesId[species])} could not be parsed, excluding from output...`) + } else { output += `[SpeciesId.${SpeciesId[species]}]: [ ${eggMoves.map(m => `MoveId.${MoveId[m]}`).join(", ")} ],\n`; } } diff --git a/src/data/balance/passives.ts b/src/data/balance/passives.ts index 80790b44735..0a76b3036b9 100644 --- a/src/data/balance/passives.ts +++ b/src/data/balance/passives.ts @@ -178,9 +178,9 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.QUILAVA]: { 0: AbilityId.DROUGHT }, [SpeciesId.TYPHLOSION]: { 0: AbilityId.DROUGHT }, [SpeciesId.HISUI_TYPHLOSION]: { 0: AbilityId.DROUGHT }, - [SpeciesId.TOTODILE]: { 0: AbilityId.TOUGH_CLAWS }, - [SpeciesId.CROCONAW]: { 0: AbilityId.TOUGH_CLAWS }, - [SpeciesId.FERALIGATR]: { 0: AbilityId.TOUGH_CLAWS }, + [SpeciesId.TOTODILE]: { 0: AbilityId.STRONG_JAW }, + [SpeciesId.CROCONAW]: { 0: AbilityId.STRONG_JAW }, + [SpeciesId.FERALIGATR]: { 0: AbilityId.STRONG_JAW }, [SpeciesId.SENTRET]: { 0: AbilityId.PICKUP }, [SpeciesId.FURRET]: { 0: AbilityId.PICKUP }, [SpeciesId.HOOTHOOT]: { 0: AbilityId.AERILATE }, @@ -252,7 +252,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.REMORAID]: { 0: AbilityId.SIMPLE }, [SpeciesId.OCTILLERY]: { 0: AbilityId.SIMPLE }, [SpeciesId.DELIBIRD]: { 0: AbilityId.HUGE_POWER }, - [SpeciesId.SKARMORY]: { 0: AbilityId.LIGHTNING_ROD }, + [SpeciesId.SKARMORY]: { 0: AbilityId.STAMINA }, [SpeciesId.HOUNDOUR]: { 0: AbilityId.BALL_FETCH }, [SpeciesId.HOUNDOOM]: { 0: AbilityId.LIGHTNING_ROD, 1: AbilityId.LIGHTNING_ROD }, [SpeciesId.PHANPY]: { 0: AbilityId.STURDY }, @@ -319,9 +319,9 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.MASQUERAIN]: { 0: AbilityId.WATER_BUBBLE }, [SpeciesId.SHROOMISH]: { 0: AbilityId.GUTS }, [SpeciesId.BRELOOM]: { 0: AbilityId.GUTS }, - [SpeciesId.SLAKOTH]: { 0: AbilityId.GUTS }, - [SpeciesId.VIGOROTH]: { 0: AbilityId.GUTS }, - [SpeciesId.SLAKING]: { 0: AbilityId.GUTS }, + [SpeciesId.SLAKOTH]: { 0: AbilityId.COMATOSE }, + [SpeciesId.VIGOROTH]: { 0: AbilityId.TOUGH_CLAWS }, + [SpeciesId.SLAKING]: { 0: AbilityId.COMATOSE }, [SpeciesId.NINCADA]: { 0: AbilityId.TECHNICIAN }, [SpeciesId.NINJASK]: { 0: AbilityId.TECHNICIAN }, [SpeciesId.SHEDINJA]: { 0: AbilityId.MAGIC_GUARD }, @@ -421,7 +421,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.KYOGRE]: { 0: AbilityId.MOLD_BREAKER, 1: AbilityId.TERAVOLT }, [SpeciesId.GROUDON]: { 0: AbilityId.MOLD_BREAKER, 1: AbilityId.TURBOBLAZE }, [SpeciesId.RAYQUAZA]: { 0: AbilityId.UNNERVE, 1: AbilityId.UNNERVE }, - [SpeciesId.JIRACHI]: { 0: AbilityId.COMATOSE }, + [SpeciesId.JIRACHI]: { 0: AbilityId.PURIFYING_SALT }, [SpeciesId.DEOXYS]: { 0: AbilityId.PROTEAN, 1: AbilityId.ADAPTABILITY, 2: AbilityId.REGENERATOR, 3: AbilityId.SHADOW_SHIELD }, [SpeciesId.TURTWIG]: { 0: AbilityId.SOLID_ROCK }, @@ -689,9 +689,9 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.FENNEKIN]: { 0: AbilityId.FLUFFY }, [SpeciesId.BRAIXEN]: { 0: AbilityId.PSYCHIC_SURGE }, [SpeciesId.DELPHOX]: { 0: AbilityId.PSYCHIC_SURGE }, - [SpeciesId.FROAKIE]: { 0: AbilityId.STAKEOUT, 1: AbilityId.STAKEOUT }, - [SpeciesId.FROGADIER]: { 0: AbilityId.STAKEOUT, 1: AbilityId.STAKEOUT }, - [SpeciesId.GRENINJA]: { 0: AbilityId.STAKEOUT, 1: AbilityId.STAKEOUT, 2: AbilityId.STAKEOUT }, + [SpeciesId.FROAKIE]: { 0: AbilityId.TECHNICIAN, 1: AbilityId.STAKEOUT }, + [SpeciesId.FROGADIER]: { 0: AbilityId.TECHNICIAN, 1: AbilityId.STAKEOUT }, + [SpeciesId.GRENINJA]: { 0: AbilityId.TECHNICIAN, 1: AbilityId.STAKEOUT, 2: AbilityId.SUPER_LUCK }, [SpeciesId.BUNNELBY]: { 0: AbilityId.INNER_FOCUS }, [SpeciesId.DIGGERSBY]: { 0: AbilityId.THICK_FAT }, [SpeciesId.FLETCHLING]: { 0: AbilityId.FLAME_BODY }, @@ -763,9 +763,9 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.DARTRIX]: { 0: AbilityId.WIND_RIDER }, [SpeciesId.DECIDUEYE]: { 0: AbilityId.SNIPER }, [SpeciesId.HISUI_DECIDUEYE]: { 0: AbilityId.SNIPER }, - [SpeciesId.LITTEN]: { 0: AbilityId.OPPORTUNIST }, - [SpeciesId.TORRACAT]: { 0: AbilityId.OPPORTUNIST }, - [SpeciesId.INCINEROAR]: { 0: AbilityId.OPPORTUNIST }, + [SpeciesId.LITTEN]: { 0: AbilityId.TOUGH_CLAWS }, + [SpeciesId.TORRACAT]: { 0: AbilityId.TOUGH_CLAWS }, + [SpeciesId.INCINEROAR]: { 0: AbilityId.TOUGH_CLAWS }, [SpeciesId.POPPLIO]: { 0: AbilityId.PUNK_ROCK }, [SpeciesId.BRIONNE]: { 0: AbilityId.PUNK_ROCK }, [SpeciesId.PRIMARINA]: { 0: AbilityId.PUNK_ROCK }, @@ -815,7 +815,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.MINIOR]: { 0: AbilityId.STURDY, 1: AbilityId.STURDY, 2: AbilityId.STURDY, 3: AbilityId.STURDY, 4: AbilityId.STURDY, 5: AbilityId.STURDY, 6: AbilityId.STURDY, 7: AbilityId.AERILATE, 8: AbilityId.AERILATE, 9: AbilityId.AERILATE, 10: AbilityId.AERILATE, 11: AbilityId.AERILATE, 12: AbilityId.AERILATE, 13: AbilityId.AERILATE }, [SpeciesId.KOMALA]: { 0: AbilityId.GUTS }, [SpeciesId.TURTONATOR]: { 0: AbilityId.DAUNTLESS_SHIELD }, - [SpeciesId.TOGEDEMARU]: { 0: AbilityId.ROUGH_SKIN }, + [SpeciesId.TOGEDEMARU]: { 0: AbilityId.CHEEK_POUCH }, [SpeciesId.MIMIKYU]: { 0: AbilityId.TOUGH_CLAWS, 1: AbilityId.TOUGH_CLAWS }, [SpeciesId.BRUXISH]: { 0: AbilityId.MULTISCALE }, [SpeciesId.DRAMPA]: { 0: AbilityId.THICK_FAT }, @@ -856,8 +856,8 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.ALOLA_NINETALES]: { 0: AbilityId.ICE_BODY }, [SpeciesId.ALOLA_DIGLETT]: { 0: AbilityId.STURDY }, [SpeciesId.ALOLA_DUGTRIO]: { 0: AbilityId.STURDY }, - [SpeciesId.ALOLA_MEOWTH]: { 0: AbilityId.DARK_AURA }, - [SpeciesId.ALOLA_PERSIAN]: { 0: AbilityId.DARK_AURA }, + [SpeciesId.ALOLA_MEOWTH]: { 0: AbilityId.DAZZLING }, + [SpeciesId.ALOLA_PERSIAN]: { 0: AbilityId.DAZZLING }, [SpeciesId.ALOLA_GEODUDE]: { 0: AbilityId.DRY_SKIN }, [SpeciesId.ALOLA_GRAVELER]: { 0: AbilityId.DRY_SKIN }, [SpeciesId.ALOLA_GOLEM]: { 0: AbilityId.DRY_SKIN }, @@ -867,9 +867,9 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.GROOKEY]: { 0: AbilityId.PICKPOCKET }, [SpeciesId.THWACKEY]: { 0: AbilityId.PICKPOCKET }, [SpeciesId.RILLABOOM]: { 0: AbilityId.GRASS_PELT, 1: AbilityId.GRASS_PELT }, - [SpeciesId.SCORBUNNY]: { 0: AbilityId.SHEER_FORCE }, - [SpeciesId.RABOOT]: { 0: AbilityId.SHEER_FORCE }, - [SpeciesId.CINDERACE]: { 0: AbilityId.NO_GUARD, 1: AbilityId.NO_GUARD }, + [SpeciesId.SCORBUNNY]: { 0: AbilityId.OPPORTUNIST }, + [SpeciesId.RABOOT]: { 0: AbilityId.OPPORTUNIST }, + [SpeciesId.CINDERACE]: { 0: AbilityId.OPPORTUNIST, 1: AbilityId.OPPORTUNIST }, [SpeciesId.SOBBLE]: { 0: AbilityId.SUPER_LUCK }, [SpeciesId.DRIZZILE]: { 0: AbilityId.SUPER_LUCK }, [SpeciesId.INTELEON]: { 0: AbilityId.SUPER_LUCK, 1: AbilityId.SUPER_LUCK }, @@ -1041,7 +1041,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = { [SpeciesId.WIGLETT]: { 0: AbilityId.STURDY }, [SpeciesId.WUGTRIO]: { 0: AbilityId.STURDY }, [SpeciesId.BOMBIRDIER]: { 0: AbilityId.UNBURDEN }, - [SpeciesId.FINIZEN]: { 0: AbilityId.SWIFT_SWIM }, + [SpeciesId.FINIZEN]: { 0: AbilityId.FRIEND_GUARD }, [SpeciesId.PALAFIN]: { 0: AbilityId.EMERGENCY_EXIT, 1: AbilityId.IRON_FIST }, [SpeciesId.VAROOM]: { 0: AbilityId.LEVITATE }, [SpeciesId.REVAVROOM]: { 0: AbilityId.LEVITATE, 1: AbilityId.DARK_AURA, 2: AbilityId.FLASH_FIRE, 3: AbilityId.MERCILESS, 4: AbilityId.FILTER, 5: AbilityId.SCRAPPY }, diff --git a/src/data/balance/pokemon-evolutions.ts b/src/data/balance/pokemon-evolutions.ts index 298cf2d0719..ab535682e86 100644 --- a/src/data/balance/pokemon-evolutions.ts +++ b/src/data/balance/pokemon-evolutions.ts @@ -1,21 +1,21 @@ import { globalScene } from "#app/global-scene"; -import { Gender } from "#app/data/gender"; -import { PokeballType } from "#enums/pokeball"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonType } from "#enums/pokemon-type"; -import { randSeedInt } from "#app/utils/common"; -import { WeatherType } from "#enums/weather-type"; -import { Nature } from "#enums/nature"; +import { speciesStarterCosts } from "#balance/starters"; +import { allMoves } from "#data/data-lists"; +import { Gender, getGenderSymbol } from "#data/gender"; import { BiomeId } from "#enums/biome-id"; import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; +import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesFormKey } from "#enums/species-form-key"; +import { SpeciesId } from "#enums/species-id"; import { TimeOfDay } from "#enums/time-of-day"; -import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, SpeciesStatBoosterModifier, TempExtraModifierModifier } from "#app/modifier/modifier"; -import type { SpeciesStatBoosterModifierType } from "#app/modifier/modifier-type"; -import { speciesStarterCosts } from "./starters"; +import { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import type { SpeciesStatBoosterItem, SpeciesStatBoosterModifierType } from "#modifiers/modifier-type"; +import { coerceArray, isNullOrUndefined, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { initI18n } from "#app/plugins/i18n"; export enum SpeciesWildEvolutionDelay { NONE, @@ -75,6 +75,8 @@ export enum EvolutionItem { LEADERS_CREST } +type TyrogueMove = MoveId.LOW_SWEEP | MoveId.MACH_PUNCH | MoveId.RAPID_SPIN; + /** * Pokemon Evolution tuple type consisting of: * @property 0 {@linkcode SpeciesId} The species of the Pokemon. @@ -82,8 +84,132 @@ export enum EvolutionItem { */ export type EvolutionLevel = [species: SpeciesId, level: number]; -export type EvolutionConditionPredicate = (p: Pokemon) => boolean; -export type EvolutionConditionEnforceFunc = (p: Pokemon) => void; +const EvoCondKey = { + FRIENDSHIP: 1, + TIME: 2, + MOVE: 3, + MOVE_TYPE: 4, + PARTY_TYPE: 5, + WEATHER: 6, + BIOME: 7, + TYROGUE: 8, + SHEDINJA: 9, + EVO_TREASURE_TRACKER: 10, + RANDOM_FORM: 11, + SPECIES_CAUGHT: 12, + GENDER: 13, + NATURE: 14, + HELD_ITEM: 15, // Currently checks only for species stat booster items +} as const; + +type EvolutionConditionData = + {key: typeof EvoCondKey.FRIENDSHIP | typeof EvoCondKey.RANDOM_FORM | typeof EvoCondKey.EVO_TREASURE_TRACKER, value: number} | + {key: typeof EvoCondKey.MOVE, move: MoveId} | + {key: typeof EvoCondKey.TIME, time: TimeOfDay[]} | + {key: typeof EvoCondKey.BIOME, biome: BiomeId[]} | + {key: typeof EvoCondKey.GENDER, gender: Gender} | + {key: typeof EvoCondKey.MOVE_TYPE | typeof EvoCondKey.PARTY_TYPE, pkmnType: PokemonType} | + {key: typeof EvoCondKey.SPECIES_CAUGHT, speciesCaught: SpeciesId} | + {key: typeof EvoCondKey.HELD_ITEM, itemKey: SpeciesStatBoosterItem} | + {key: typeof EvoCondKey.NATURE, nature: Nature[]} | + {key: typeof EvoCondKey.WEATHER, weather: WeatherType[]} | + {key: typeof EvoCondKey.TYROGUE, move: TyrogueMove} | + {key: typeof EvoCondKey.SHEDINJA}; + +export class SpeciesEvolutionCondition { + public data: EvolutionConditionData[]; + private desc: string[]; + + constructor(...data: EvolutionConditionData[]) { + this.data = data; + } + + public get description(): string[] { + if (!isNullOrUndefined(this.desc)) { + return this.desc; + } + this.desc = this.data.map(cond => { + switch(cond.key) { + case EvoCondKey.FRIENDSHIP: + return i18next.t("pokemonEvolutions:friendship"); + case EvoCondKey.TIME: + return i18next.t(`pokemonEvolutions:timeOfDay.${TimeOfDay[cond.time[cond.time.length - 1]]}`); // For Day and Night evos, the key we want goes last + case EvoCondKey.MOVE_TYPE: + return i18next.t("pokemonEvolutions:moveType", {type: i18next.t(`pokemonInfo:Type.${PokemonType[cond.pkmnType]}`)}); + case EvoCondKey.PARTY_TYPE: + return i18next.t("pokemonEvolutions:partyType", {type: i18next.t(`pokemonInfo:Type.${PokemonType[cond.pkmnType]}`)}); + case EvoCondKey.GENDER: + return i18next.t("pokemonEvolutions:gender", {gender: getGenderSymbol(cond.gender)}); + case EvoCondKey.MOVE: + case EvoCondKey.TYROGUE: + return i18next.t("pokemonEvolutions:move", {move: allMoves[cond.move].name}); + case EvoCondKey.BIOME: + return i18next.t("pokemonEvolutions:biome"); + case EvoCondKey.NATURE: + return i18next.t("pokemonEvolutions:nature"); + case EvoCondKey.WEATHER: + return i18next.t("pokemonEvolutions:weather"); + case EvoCondKey.SHEDINJA: + return i18next.t("pokemonEvolutions:shedinja"); + case EvoCondKey.EVO_TREASURE_TRACKER: + return i18next.t("pokemonEvolutions:treasure"); + case EvoCondKey.SPECIES_CAUGHT: + return i18next.t("pokemonEvolutions:caught", {species: getPokemonSpecies(cond.speciesCaught).name}); + case EvoCondKey.HELD_ITEM: + return i18next.t(`pokemonEvolutions:heldItem.${cond.itemKey}`); + } + }).filter(s => !isNullOrUndefined(s)); // Filter out stringless conditions + return this.desc; + } + + public conditionsFulfilled(pokemon: Pokemon): boolean { + console.log(this.data); + return this.data.every(cond => { + switch (cond.key) { + case EvoCondKey.FRIENDSHIP: + return pokemon.friendship >= cond.value; + case EvoCondKey.TIME: + return cond.time.includes(globalScene.arena.getTimeOfDay()); + case EvoCondKey.MOVE: + return pokemon.moveset.some(m => m.moveId === cond.move); + case EvoCondKey.MOVE_TYPE: + return pokemon.moveset.some(m => m.getMove().type === cond.pkmnType); + case EvoCondKey.PARTY_TYPE: + return globalScene.getPlayerParty().some(p => p.getTypes(false, false, true).includes(cond.pkmnType)) + case EvoCondKey.EVO_TREASURE_TRACKER: + return pokemon.getHeldItems().some(m => + m.is("EvoTrackerModifier") && + m.getStackCount() + pokemon.getPersistentTreasureCount() >= cond.value + ); + case EvoCondKey.GENDER: + return pokemon.gender === cond.gender; + case EvoCondKey.SHEDINJA: // Shedinja cannot be evolved into directly + return false; + case EvoCondKey.BIOME: + return cond.biome.includes(globalScene.arena.biomeType); + case EvoCondKey.WEATHER: + return cond.weather.includes(globalScene.arena.getWeatherType()); + case EvoCondKey.TYROGUE: + return pokemon.getMoveset(true).find(m => m.moveId as TyrogueMove)?.moveId === cond.move; + case EvoCondKey.NATURE: + return cond.nature.includes(pokemon.getNature()); + case EvoCondKey.RANDOM_FORM: { + let ret = false; + globalScene.executeWithSeedOffset(() => ret = !randSeedInt(cond.value), pokemon.id); + return ret; + } + case EvoCondKey.SPECIES_CAUGHT: + return !!globalScene.gameData.dexData[cond.speciesCaught].caughtAttr; + case EvoCondKey.HELD_ITEM: + return pokemon.getHeldItems().some(m => m.is("SpeciesStatBoosterModifier") && (m.type as SpeciesStatBoosterModifierType).key === cond.itemKey) + } + }); + } +} + +export function validateShedinjaEvo(): boolean { + return globalScene.getPlayerParty().length < 6 && globalScene.pokeballCounts[PokeballType.POKEBALL] > 0; +} export class SpeciesFormEvolution { public speciesId: SpeciesId; @@ -93,41 +219,101 @@ export class SpeciesFormEvolution { public item: EvolutionItem | null; public condition: SpeciesEvolutionCondition | null; public wildDelay: SpeciesWildEvolutionDelay; - public description = ""; + public desc = ""; - constructor(speciesId: SpeciesId, preFormKey: string | null, evoFormKey: string | null, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { - if (!i18next.isInitialized) { - initI18n(); - } + constructor(speciesId: SpeciesId, preFormKey: string | null, evoFormKey: string | null, level: number, item: EvolutionItem | null, condition: EvolutionConditionData | EvolutionConditionData[] | null, wildDelay?: SpeciesWildEvolutionDelay) { this.speciesId = speciesId; this.preFormKey = preFormKey; this.evoFormKey = evoFormKey; this.level = level; this.item = item || EvolutionItem.NONE; - this.condition = condition; + if (!isNullOrUndefined(condition)) { + this.condition = new SpeciesEvolutionCondition(...coerceArray(condition)); + } this.wildDelay = wildDelay ?? SpeciesWildEvolutionDelay.NONE; + } + + get description(): string { + if (this.desc.length > 0) { + return this.desc; + } const strings: string[] = []; + let len = 0; if (this.level > 1) { - strings.push(i18next.t("pokemonEvolutions:level") + ` ${this.level}`); + strings.push(i18next.t("pokemonEvolutions:atLevel", {lv: this.level})); } if (this.item) { const itemDescription = i18next.t(`modifierType:EvolutionItem.${EvolutionItem[this.item].toUpperCase()}`); const rarity = this.item > 50 ? i18next.t("pokemonEvolutions:ULTRA") : i18next.t("pokemonEvolutions:GREAT"); - strings.push(i18next.t("pokemonEvolutions:using") + itemDescription + ` (${rarity})`); + strings.push(i18next.t("pokemonEvolutions:using", {item: itemDescription, tier: rarity})); } if (this.condition) { - strings.push(this.condition.description); + if (strings.length === 0) { + strings.push(i18next.t("pokemonEvolutions:levelUp")); + } + strings.push(...this.condition.description); } - this.description = strings + this.desc = strings .filter(str => str !== "") - .map((str, index) => index > 0 ? str[0].toLowerCase() + str.slice(1) : str) - .join(i18next.t("pokemonEvolutions:connector")); + .map((str, index) => { + if (index === 0) { + len = str.length; + return str; + } + if (len + str.length > 60) { + len = str.length; + return "\n" + str[0].toLowerCase() + str.slice(1); + } + len += str.length; + return str[0].toLowerCase() + str.slice(1); + }) + .join(" ") + .replace(" \n", i18next.t("pokemonEvolutions:connector") + "\n"); + + return this.desc; + } + + /** + * Checks if a Pokemon fulfills the requirements of this evolution. + * @param pokemon {@linkcode Pokemon} who wants to evolve + * @param forFusion defaults to False. Whether this evolution is meant for the secondary fused mon. In that case, use their form key. + * @param item {@linkcode EvolutionItem} optional, check if the evolution uses a certain item + * @returns whether this evolution can apply to the Pokemon + */ + public validate(pokemon: Pokemon, forFusion = false, item?: EvolutionItem): boolean { + return ( + pokemon.level >= this.level && + // Check form key, using the fusion's form key if we're checking the fusion + (isNullOrUndefined(this.preFormKey) || (forFusion ? pokemon.getFusionFormKey() : pokemon.getFormKey()) === this.preFormKey) && + (isNullOrUndefined(this.condition) || this.condition.conditionsFulfilled(pokemon)) && + ((item ?? EvolutionItem.NONE) === (this.item ?? EvolutionItem.NONE)) + ); + } + + /** + * Checks if this evolution is item-based and any conditions for it are fulfilled + * @param pokemon {@linkcode Pokemon} who wants to evolve + * @param forFusion defaults to False. Whether this evolution is meant for the secondary fused mon. In that case, use their form key. + * @returns whether this evolution uses an item and can apply to the Pokemon + */ + public isValidItemEvolution(pokemon: Pokemon, forFusion = false): boolean { + return ( + !isNullOrUndefined(this.item) && + pokemon.level >= this.level && + // Check form key, using the fusion's form key if we're checking the fusion + (isNullOrUndefined(this.preFormKey) || (forFusion ? pokemon.getFusionFormKey() : pokemon.getFormKey()) === this.preFormKey) && + (isNullOrUndefined(this.condition) || this.condition.conditionsFulfilled(pokemon)) + ); + } + + public get evoItem(): EvolutionItem { + return this.item ?? EvolutionItem.NONE; } } export class SpeciesEvolution extends SpeciesFormEvolution { - constructor(speciesId: SpeciesId, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { + constructor(speciesId: SpeciesId, level: number, item: EvolutionItem | null, condition: EvolutionConditionData | EvolutionConditionData[] | null, wildDelay?: SpeciesWildEvolutionDelay) { super(speciesId, null, null, level, item, condition, wildDelay); } } @@ -136,226 +322,12 @@ export class FusionSpeciesFormEvolution extends SpeciesFormEvolution { public primarySpeciesId: SpeciesId; constructor(primarySpeciesId: SpeciesId, evolution: SpeciesFormEvolution) { - super(evolution.speciesId, evolution.preFormKey, evolution.evoFormKey, evolution.level, evolution.item, evolution.condition, evolution.wildDelay); + super(evolution.speciesId, evolution.preFormKey, evolution.evoFormKey, evolution.level, evolution.item, evolution.condition?.data ?? null, evolution.wildDelay); this.primarySpeciesId = primarySpeciesId; } } -export class SpeciesEvolutionCondition { - public predicate: EvolutionConditionPredicate; - public enforceFunc?: EvolutionConditionEnforceFunc; - public description: string; - - constructor(predicate: EvolutionConditionPredicate, enforceFunc?: EvolutionConditionEnforceFunc) { - this.predicate = predicate; - this.enforceFunc = enforceFunc; - this.description = ""; - } -} - -class GenderEvolutionCondition extends SpeciesEvolutionCondition { - public gender: Gender; - constructor(gender: Gender) { - super(p => p.gender === gender, p => p.gender = gender); - this.gender = gender; - this.description = i18next.t("pokemonEvolutions:gender", { gender: i18next.t(`pokemonEvolutions:${Gender[gender]}`) }); - } -} - -class TimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { - public timesOfDay: TimeOfDay[]; - constructor(tod: "day" | "night") { - if (tod === "day") { - super(() => globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY); - this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ]; - } else if (tod === "night") { - super(() => globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT); - this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ]; - } else { - super(() => false); - this.timesOfDay = []; - } - this.description = i18next.t("pokemonEvolutions:timeOfDay", { tod: i18next.t(`pokemonEvolutions:${tod}`) }); - } -} - -class MoveEvolutionCondition extends SpeciesEvolutionCondition { - public move: MoveId; - constructor(move: MoveId) { - super(p => p.moveset.filter(m => m.moveId === move).length > 0); - this.move = move; - const moveKey = MoveId[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); - this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) }); - } -} - -class FriendshipEvolutionCondition extends SpeciesEvolutionCondition { - public amount: number; - constructor(amount: number) { - super(p => p.friendship >= amount); - this.amount = amount; - this.description = i18next.t("pokemonEvolutions:friendship"); - } -} - -class FriendshipTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { - public amount: number; - public timesOfDay: TimeOfDay[]; - constructor(amount: number, tod: "day" | "night") { - if (tod === "day") { - super(p => p.friendship >= amount && (globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY)); - this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ]; - } else if (tod === "night") { - super(p => p.friendship >= amount && (globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT)); - this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ]; - } else { - super(_p => false); - this.timesOfDay = []; - } - this.amount = amount; - this.description = i18next.t("pokemonEvolutions:friendshipTimeOfDay", { tod: i18next.t(`pokemonEvolutions:${tod}`) }); - } -} - -class FriendshipMoveTypeEvolutionCondition extends SpeciesEvolutionCondition { - public amount: number; - public type: PokemonType; - constructor(amount: number, type: PokemonType) { - super(p => p.friendship >= amount && !!p.getMoveset().find(m => m?.getMove().type === type)); - this.amount = amount; - this.type = type; - this.description = i18next.t("pokemonEvolutions:friendshipMoveType", { type: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`) }); - } -} - -class ShedinjaEvolutionCondition extends SpeciesEvolutionCondition { - constructor() { - super(() => globalScene.getPlayerParty().length < 6 && globalScene.pokeballCounts[PokeballType.POKEBALL] > 0); - this.description = i18next.t("pokemonEvolutions:shedinja"); - } -} - -class PartyTypeEvolutionCondition extends SpeciesEvolutionCondition { - public type: PokemonType; - constructor(type: PokemonType) { - super(() => !!globalScene.getPlayerParty().find(p => p.getTypes(false, false, true).indexOf(type) > -1)); - this.type = type; - this.description = i18next.t("pokemonEvolutions:partyType", { type: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`) }); - } -} - -class CaughtEvolutionCondition extends SpeciesEvolutionCondition { - public species: SpeciesId; - constructor(species: SpeciesId) { - super(() => !!globalScene.gameData.dexData[species].caughtAttr); - this.species = species; - this.description = i18next.t("pokemonEvolutions:caught", { species: i18next.t(`pokemon:${SpeciesId[this.species].toLowerCase()}`) }); - } -} - -class WeatherEvolutionCondition extends SpeciesEvolutionCondition { - public weatherTypes: WeatherType[]; - constructor(weatherTypes: WeatherType[]) { - super(() => weatherTypes.indexOf(globalScene.arena.weather?.weatherType || WeatherType.NONE) > -1); - this.weatherTypes = weatherTypes; - this.description = i18next.t("pokemonEvolutions:weather"); - } -} - -class MoveTypeEvolutionCondition extends SpeciesEvolutionCondition { - public type: PokemonType; - constructor(type: PokemonType) { - super(p => p.moveset.filter(m => m?.getMove().type === type).length > 0); - this.type = type; - this.description = i18next.t("pokemonEvolutions:moveType", { type: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`) }); - } -} - -class TreasureEvolutionCondition extends SpeciesEvolutionCondition { - constructor() { - super(p => p.evoCounter - + p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length - + globalScene.findModifiers(m => m instanceof MoneyMultiplierModifier - || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9); - this.description = i18next.t("pokemonEvolutions:treasure"); - } -} - -class TyrogueEvolutionCondition extends SpeciesEvolutionCondition { - public move: MoveId; - constructor(move: MoveId) { - super(p => - p.getMoveset(true).find(m => m && [ MoveId.LOW_SWEEP, MoveId.MACH_PUNCH, MoveId.RAPID_SPIN ].includes(m.moveId))?.moveId === move); - this.move = move; - const moveKey = MoveId[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); - this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) }); - } -} - -class NatureEvolutionCondition extends SpeciesEvolutionCondition { - public natures: Nature[]; - constructor(natures: Nature[]) { - super(p => natures.indexOf(p.getNature()) > -1); - this.natures = natures; - this.description = i18next.t("pokemonEvolutions:nature"); - } -} - -class MoveTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { - public move: MoveId; - public timesOfDay: TimeOfDay[]; - constructor(move: MoveId, tod: "day" | "night") { - if (tod === "day") { - super(p => p.moveset.filter(m => m.moveId === move).length > 0 && (globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY)); - this.move = move; - this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ]; - } else if (tod === "night") { - super(p => p.moveset.filter(m => m.moveId === move).length > 0 && (globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT)); - this.move = move; - this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ]; - } else { - super(() => false); - this.timesOfDay = []; - } - const moveKey = MoveId[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); - this.description = i18next.t("pokemonEvolutions:moveTimeOfDay", { move: i18next.t(`move:${moveKey}.name`), tod: i18next.t(`pokemonEvolutions:${tod}`) }); - } -} - -class BiomeEvolutionCondition extends SpeciesEvolutionCondition { - public biomes: BiomeId[]; - constructor(biomes: BiomeId[]) { - super(() => biomes.filter(b => b === globalScene.arena.biomeType).length > 0); - this.biomes = biomes; - this.description = i18next.t("pokemonEvolutions:biome"); - } -} - -class DunsparceEvolutionCondition extends SpeciesEvolutionCondition { - constructor() { - super(p => { - let ret = false; - if (p.moveset.filter(m => m.moveId === MoveId.HYPER_DRILL).length > 0) { - globalScene.executeWithSeedOffset(() => ret = !randSeedInt(4), p.id); - } - return ret; - }); - const moveKey = MoveId[MoveId.HYPER_DRILL].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); - this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) }); - } -} - -class TandemausEvolutionCondition extends SpeciesEvolutionCondition { - constructor() { - super(p => { - let ret = false; - globalScene.executeWithSeedOffset(() => ret = !randSeedInt(4), p.id); - return ret; - }); - } -} - interface PokemonEvolutions { [key: string]: SpeciesFormEvolution[] } @@ -489,8 +461,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.ELECTRODE, 30, null, null) ], [SpeciesId.CUBONE]: [ - new SpeciesEvolution(SpeciesId.ALOLA_MAROWAK, 28, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.MAROWAK, 28, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.ALOLA_MAROWAK, 28, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.MAROWAK, 28, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.TYROGUE]: [ /** @@ -499,13 +471,13 @@ export const pokemonEvolutions: PokemonEvolutions = { * If Tyrogue knows multiple of these moves, its evolution is based on * the first qualifying move in its moveset. */ - new SpeciesEvolution(SpeciesId.HITMONLEE, 20, null, new TyrogueEvolutionCondition(MoveId.LOW_SWEEP)), - new SpeciesEvolution(SpeciesId.HITMONCHAN, 20, null, new TyrogueEvolutionCondition(MoveId.MACH_PUNCH)), - new SpeciesEvolution(SpeciesId.HITMONTOP, 20, null, new TyrogueEvolutionCondition(MoveId.RAPID_SPIN)), + new SpeciesEvolution(SpeciesId.HITMONLEE, 20, null, {key: EvoCondKey.TYROGUE, move: MoveId.LOW_SWEEP}), + new SpeciesEvolution(SpeciesId.HITMONCHAN, 20, null, {key: EvoCondKey.TYROGUE, move: MoveId.MACH_PUNCH}), + new SpeciesEvolution(SpeciesId.HITMONTOP, 20, null, {key: EvoCondKey.TYROGUE, move: MoveId.RAPID_SPIN}), ], [SpeciesId.KOFFING]: [ - new SpeciesEvolution(SpeciesId.GALAR_WEEZING, 35, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.WEEZING, 35, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.GALAR_WEEZING, 35, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.WEEZING, 35, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.RHYHORN]: [ new SpeciesEvolution(SpeciesId.RHYDON, 42, null, null) @@ -550,8 +522,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.QUILAVA, 14, null, null) ], [SpeciesId.QUILAVA]: [ - new SpeciesEvolution(SpeciesId.HISUI_TYPHLOSION, 36, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.TYPHLOSION, 36, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.HISUI_TYPHLOSION, 36, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.TYPHLOSION, 36, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.TOTODILE]: [ new SpeciesEvolution(SpeciesId.CROCONAW, 18, null, null) @@ -653,8 +625,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.LINOONE, 20, null, null) ], [SpeciesId.WURMPLE]: [ - new SpeciesEvolution(SpeciesId.SILCOON, 7, null, new TimeOfDayEvolutionCondition("day")), - new SpeciesEvolution(SpeciesId.CASCOON, 7, null, new TimeOfDayEvolutionCondition("night")) + new SpeciesEvolution(SpeciesId.SILCOON, 7, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}), + new SpeciesEvolution(SpeciesId.CASCOON, 7, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}) ], [SpeciesId.SILCOON]: [ new SpeciesEvolution(SpeciesId.BEAUTIFLY, 10, null, null) @@ -678,8 +650,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.KIRLIA, 20, null, null) ], [SpeciesId.KIRLIA]: [ - new SpeciesEvolution(SpeciesId.GARDEVOIR, 30, null, new GenderEvolutionCondition(Gender.FEMALE)), - new SpeciesEvolution(SpeciesId.GALLADE, 30, null, new GenderEvolutionCondition(Gender.MALE)) + new SpeciesEvolution(SpeciesId.GARDEVOIR, 30, null, null), + new SpeciesEvolution(SpeciesId.GALLADE, 1, EvolutionItem.DAWN_STONE, {key: EvoCondKey.GENDER, gender: Gender.MALE}) ], [SpeciesId.SURSKIT]: [ new SpeciesEvolution(SpeciesId.MASQUERAIN, 22, null, null) @@ -695,7 +667,7 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [SpeciesId.NINCADA]: [ new SpeciesEvolution(SpeciesId.NINJASK, 20, null, null), - new SpeciesEvolution(SpeciesId.SHEDINJA, 20, null, new ShedinjaEvolutionCondition()) + new SpeciesEvolution(SpeciesId.SHEDINJA, 20, null, {key: EvoCondKey.SHEDINJA}) ], [SpeciesId.WHISMUR]: [ new SpeciesEvolution(SpeciesId.LOUDRED, 20, null, null) @@ -767,8 +739,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.DUSCLOPS, 37, null, null) ], [SpeciesId.SNORUNT]: [ - new SpeciesEvolution(SpeciesId.GLALIE, 42, null, new GenderEvolutionCondition(Gender.MALE)), - new SpeciesEvolution(SpeciesId.FROSLASS, 42, null, new GenderEvolutionCondition(Gender.FEMALE)) + new SpeciesEvolution(SpeciesId.GLALIE, 42, null, null), + new SpeciesEvolution(SpeciesId.FROSLASS, 1, EvolutionItem.DAWN_STONE, {key: EvoCondKey.GENDER, gender: Gender.FEMALE}) ], [SpeciesId.SPHEAL]: [ new SpeciesEvolution(SpeciesId.SEALEO, 32, null, null) @@ -831,11 +803,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.BASTIODON, 30, null, null) ], [SpeciesId.BURMY]: [ - new SpeciesEvolution(SpeciesId.MOTHIM, 20, null, new GenderEvolutionCondition(Gender.MALE)), - new SpeciesEvolution(SpeciesId.WORMADAM, 20, null, new GenderEvolutionCondition(Gender.FEMALE)) + new SpeciesEvolution(SpeciesId.MOTHIM, 20, null, {key: EvoCondKey.GENDER, gender: Gender.MALE}), + new SpeciesEvolution(SpeciesId.WORMADAM, 20, null, {key: EvoCondKey.GENDER, gender: Gender.FEMALE}) ], [SpeciesId.COMBEE]: [ - new SpeciesEvolution(SpeciesId.VESPIQUEN, 21, null, new GenderEvolutionCondition(Gender.FEMALE)) + new SpeciesEvolution(SpeciesId.VESPIQUEN, 21, null, {key: EvoCondKey.GENDER, gender: Gender.FEMALE}) ], [SpeciesId.BUIZEL]: [ new SpeciesEvolution(SpeciesId.FLOATZEL, 26, null, null) @@ -877,7 +849,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.LUMINEON, 31, null, null) ], [SpeciesId.MANTYKE]: [ - new SpeciesEvolution(SpeciesId.MANTINE, 32, null, new CaughtEvolutionCondition(SpeciesId.REMORAID), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.MANTINE, 32, null, {key: EvoCondKey.SPECIES_CAUGHT, speciesCaught: SpeciesId.REMORAID}, SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.SNOVER]: [ new SpeciesEvolution(SpeciesId.ABOMASNOW, 40, null, null) @@ -898,8 +870,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.DEWOTT, 17, null, null) ], [SpeciesId.DEWOTT]: [ - new SpeciesEvolution(SpeciesId.HISUI_SAMUROTT, 36, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.SAMUROTT, 36, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.HISUI_SAMUROTT, 36, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.SAMUROTT, 36, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.PATRAT]: [ new SpeciesEvolution(SpeciesId.WATCHOG, 20, null, null) @@ -1049,8 +1021,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.KINGAMBIT, 1, EvolutionItem.LEADERS_CREST, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.RUFFLET]: [ - new SpeciesEvolution(SpeciesId.HISUI_BRAVIARY, 54, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.BRAVIARY, 54, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.HISUI_BRAVIARY, 54, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.BRAVIARY, 54, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.VULLABY]: [ new SpeciesEvolution(SpeciesId.MANDIBUZZ, 54, null, null) @@ -1107,11 +1079,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.GOGOAT, 32, null, null) ], [SpeciesId.PANCHAM]: [ - new SpeciesEvolution(SpeciesId.PANGORO, 32, null, new PartyTypeEvolutionCondition(PokemonType.DARK), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.PANGORO, 32, null, {key: EvoCondKey.PARTY_TYPE, pkmnType: PokemonType.DARK}, SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.ESPURR]: [ - new SpeciesFormEvolution(SpeciesId.MEOWSTIC, "", "female", 25, null, new GenderEvolutionCondition(Gender.FEMALE)), - new SpeciesFormEvolution(SpeciesId.MEOWSTIC, "", "", 25, null, new GenderEvolutionCondition(Gender.MALE)) + new SpeciesFormEvolution(SpeciesId.MEOWSTIC, "", "female", 25, null, {key: EvoCondKey.GENDER, gender: Gender.FEMALE}), + new SpeciesFormEvolution(SpeciesId.MEOWSTIC, "", "", 25, null, {key: EvoCondKey.GENDER, gender: Gender.MALE}) ], [SpeciesId.HONEDGE]: [ new SpeciesEvolution(SpeciesId.DOUBLADE, 35, null, null) @@ -1129,21 +1101,21 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.CLAWITZER, 37, null, null) ], [SpeciesId.TYRUNT]: [ - new SpeciesEvolution(SpeciesId.TYRANTRUM, 39, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.TYRANTRUM, 39, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.AMAURA]: [ - new SpeciesEvolution(SpeciesId.AURORUS, 39, null, new TimeOfDayEvolutionCondition("night")) + new SpeciesEvolution(SpeciesId.AURORUS, 39, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}) ], [SpeciesId.GOOMY]: [ - new SpeciesEvolution(SpeciesId.HISUI_SLIGGOO, 40, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.SLIGGOO, 40, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.HISUI_SLIGGOO, 40, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.SLIGGOO, 40, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.SLIGGOO]: [ - new SpeciesEvolution(SpeciesId.GOODRA, 50, null, new WeatherEvolutionCondition([ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.GOODRA, 50, null, {key: EvoCondKey.WEATHER, weather: [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.BERGMITE]: [ - new SpeciesEvolution(SpeciesId.HISUI_AVALUGG, 37, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.AVALUGG, 37, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.HISUI_AVALUGG, 37, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.AVALUGG, 37, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.NOIBAT]: [ new SpeciesEvolution(SpeciesId.NOIVERN, 48, null, null) @@ -1152,8 +1124,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.DARTRIX, 17, null, null) ], [SpeciesId.DARTRIX]: [ - new SpeciesEvolution(SpeciesId.HISUI_DECIDUEYE, 36, null, new TimeOfDayEvolutionCondition("night")), - new SpeciesEvolution(SpeciesId.DECIDUEYE, 34, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.HISUI_DECIDUEYE, 36, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}), + new SpeciesEvolution(SpeciesId.DECIDUEYE, 34, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.LITTEN]: [ new SpeciesEvolution(SpeciesId.TORRACAT, 17, null, null) @@ -1174,7 +1146,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.TOUCANNON, 28, null, null) ], [SpeciesId.YUNGOOS]: [ - new SpeciesEvolution(SpeciesId.GUMSHOOS, 20, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.GUMSHOOS, 20, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.GRUBBIN]: [ new SpeciesEvolution(SpeciesId.CHARJABUG, 20, null, null) @@ -1192,13 +1164,13 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.ARAQUANID, 22, null, null) ], [SpeciesId.FOMANTIS]: [ - new SpeciesEvolution(SpeciesId.LURANTIS, 34, null, new TimeOfDayEvolutionCondition("day")) + new SpeciesEvolution(SpeciesId.LURANTIS, 34, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}) ], [SpeciesId.MORELULL]: [ new SpeciesEvolution(SpeciesId.SHIINOTIC, 24, null, null) ], [SpeciesId.SALANDIT]: [ - new SpeciesEvolution(SpeciesId.SALAZZLE, 33, null, new GenderEvolutionCondition(Gender.FEMALE)) + new SpeciesEvolution(SpeciesId.SALAZZLE, 33, null, {key: EvoCondKey.GENDER, gender: Gender.FEMALE}) ], [SpeciesId.STUFFUL]: [ new SpeciesEvolution(SpeciesId.BEWEAR, 27, null, null) @@ -1219,17 +1191,17 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.KOMMO_O, 45, null, null) ], [SpeciesId.COSMOG]: [ - new SpeciesEvolution(SpeciesId.COSMOEM, 23, null, null) + new SpeciesEvolution(SpeciesId.COSMOEM, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 43}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.COSMOEM]: [ - new SpeciesEvolution(SpeciesId.SOLGALEO, 1, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesEvolution(SpeciesId.LUNALA, 1, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.SOLGALEO, 13, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(SpeciesId.LUNALA, 13, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.MELTAN]: [ new SpeciesEvolution(SpeciesId.MELMETAL, 48, null, null) ], [SpeciesId.ALOLA_RATTATA]: [ - new SpeciesEvolution(SpeciesId.ALOLA_RATICATE, 20, null, new TimeOfDayEvolutionCondition("night")) + new SpeciesEvolution(SpeciesId.ALOLA_RATICATE, 20, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}) ], [SpeciesId.ALOLA_DIGLETT]: [ new SpeciesEvolution(SpeciesId.ALOLA_DUGTRIO, 26, null, null) @@ -1302,7 +1274,7 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [SpeciesId.TOXEL]: [ new SpeciesFormEvolution(SpeciesId.TOXTRICITY, "", "lowkey", 30, null, - new NatureEvolutionCondition([ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ]) + {key: EvoCondKey.NATURE, nature: [ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ]} ), new SpeciesFormEvolution(SpeciesId.TOXTRICITY, "", "amped", 30, null, null) ], @@ -1353,7 +1325,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.GALAR_LINOONE, 20, null, null) ], [SpeciesId.GALAR_LINOONE]: [ - new SpeciesEvolution(SpeciesId.OBSTAGOON, 35, null, new TimeOfDayEvolutionCondition("night")) + new SpeciesEvolution(SpeciesId.OBSTAGOON, 35, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}) ], [SpeciesId.GALAR_YAMASK]: [ new SpeciesEvolution(SpeciesId.RUNERIGUS, 34, null, null) @@ -1362,7 +1334,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.HISUI_ZOROARK, 30, null, null) ], [SpeciesId.HISUI_SLIGGOO]: [ - new SpeciesEvolution(SpeciesId.HISUI_GOODRA, 50, null, new WeatherEvolutionCondition([ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.HISUI_GOODRA, 50, null, {key: EvoCondKey.WEATHER, weather: [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.SPRIGATITO]: [ new SpeciesEvolution(SpeciesId.FLORAGATO, 16, null, null) @@ -1383,8 +1355,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.QUAQUAVAL, 36, null, null) ], [SpeciesId.LECHONK]: [ - new SpeciesFormEvolution(SpeciesId.OINKOLOGNE, "", "female", 18, null, new GenderEvolutionCondition(Gender.FEMALE)), - new SpeciesFormEvolution(SpeciesId.OINKOLOGNE, "", "", 18, null, new GenderEvolutionCondition(Gender.MALE)) + new SpeciesFormEvolution(SpeciesId.OINKOLOGNE, "", "female", 18, null, {key: EvoCondKey.GENDER, gender: Gender.FEMALE}), + new SpeciesFormEvolution(SpeciesId.OINKOLOGNE, "", "", 18, null, {key: EvoCondKey.GENDER, gender: Gender.MALE}) ], [SpeciesId.TAROUNTULA]: [ new SpeciesEvolution(SpeciesId.SPIDOPS, 15, null, null) @@ -1399,7 +1371,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.PAWMOT, 32, null, null) ], [SpeciesId.TANDEMAUS]: [ - new SpeciesFormEvolution(SpeciesId.MAUSHOLD, "", "three", 25, null, new TandemausEvolutionCondition()), + new SpeciesFormEvolution(SpeciesId.MAUSHOLD, "", "three", 25, null, {key: EvoCondKey.RANDOM_FORM, value: 4}), new SpeciesFormEvolution(SpeciesId.MAUSHOLD, "", "four", 25, null, null) ], [SpeciesId.FIDOUGH]: [ @@ -1457,7 +1429,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.GLIMMORA, 35, null, null) ], [SpeciesId.GREAVARD]: [ - new SpeciesEvolution(SpeciesId.HOUNDSTONE, 30, null, new TimeOfDayEvolutionCondition("night")) + new SpeciesEvolution(SpeciesId.HOUNDSTONE, 30, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}) ], [SpeciesId.FRIGIBAX]: [ new SpeciesEvolution(SpeciesId.ARCTIBAX, 35, null, null) @@ -1514,21 +1486,21 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.TANGELA]: [ - new SpeciesEvolution(SpeciesId.TANGROWTH, 34, null, new MoveEvolutionCondition(MoveId.ANCIENT_POWER), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.TANGROWTH, 34, null, {key: EvoCondKey.MOVE, move: MoveId.ANCIENT_POWER}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.LICKITUNG]: [ - new SpeciesEvolution(SpeciesId.LICKILICKY, 32, null, new MoveEvolutionCondition(MoveId.ROLLOUT), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.LICKILICKY, 32, null, {key: EvoCondKey.MOVE, move: MoveId.ROLLOUT}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.STARYU]: [ new SpeciesEvolution(SpeciesId.STARMIE, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.EEVEE]: [ - new SpeciesFormEvolution(SpeciesId.SYLVEON, "", "", 1, null, new FriendshipMoveTypeEvolutionCondition(120, PokemonType.FAIRY), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(SpeciesId.SYLVEON, "partner", "", 1, null, new FriendshipMoveTypeEvolutionCondition(120, PokemonType.FAIRY), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(SpeciesId.ESPEON, "", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(SpeciesId.ESPEON, "partner", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(SpeciesId.UMBREON, "", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "night"), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(SpeciesId.UMBREON, "partner", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "night"), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.SYLVEON, "", "", 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.MOVE_TYPE, pkmnType: PokemonType.FAIRY}], SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.SYLVEON, "partner", "", 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.MOVE_TYPE, pkmnType: PokemonType.FAIRY}], SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.ESPEON, "", "", 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}], SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.ESPEON, "partner", "", 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}], SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.UMBREON, "", "", 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}], SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.UMBREON, "partner", "", 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}], SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.VAPOREON, "", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.VAPOREON, "partner", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.JOLTEON, "", "", 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG), @@ -1544,13 +1516,13 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.TOGEKISS, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.AIPOM]: [ - new SpeciesEvolution(SpeciesId.AMBIPOM, 32, null, new MoveEvolutionCondition(MoveId.DOUBLE_HIT), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.AMBIPOM, 32, null, {key: EvoCondKey.MOVE, move: MoveId.DOUBLE_HIT}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.SUNKERN]: [ new SpeciesEvolution(SpeciesId.SUNFLORA, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.YANMA]: [ - new SpeciesEvolution(SpeciesId.YANMEGA, 33, null, new MoveEvolutionCondition(MoveId.ANCIENT_POWER), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.YANMEGA, 33, null, {key: EvoCondKey.MOVE, move: MoveId.ANCIENT_POWER}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.MURKROW]: [ new SpeciesEvolution(SpeciesId.HONCHKROW, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1559,26 +1531,26 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.MISMAGIUS, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.GIRAFARIG]: [ - new SpeciesEvolution(SpeciesId.FARIGIRAF, 32, null, new MoveEvolutionCondition(MoveId.TWIN_BEAM), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.FARIGIRAF, 32, null, {key: EvoCondKey.MOVE, move: MoveId.TWIN_BEAM}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.DUNSPARCE]: [ - new SpeciesFormEvolution(SpeciesId.DUDUNSPARCE, "", "three-segment", 32, null, new DunsparceEvolutionCondition(), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(SpeciesId.DUDUNSPARCE, "", "two-segment", 32, null, new MoveEvolutionCondition(MoveId.HYPER_DRILL), SpeciesWildEvolutionDelay.LONG) + new SpeciesFormEvolution(SpeciesId.DUDUNSPARCE, "", "three-segment", 32, null, [{key: EvoCondKey.RANDOM_FORM, value: 4}, {key: EvoCondKey.MOVE, move: MoveId.HYPER_DRILL}], SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(SpeciesId.DUDUNSPARCE, "", "two-segment", 32, null, {key: EvoCondKey.MOVE, move: MoveId.HYPER_DRILL}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.GLIGAR]: [ - new SpeciesEvolution(SpeciesId.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new TimeOfDayEvolutionCondition("night") /* Razor fang at night*/, SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.GLISCOR, 1, EvolutionItem.RAZOR_FANG, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]} /* Razor fang at night*/, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.SNEASEL]: [ - new SpeciesEvolution(SpeciesId.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, new TimeOfDayEvolutionCondition("night") /* Razor claw at night*/, SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]} /* Razor claw at night*/, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.URSARING]: [ new SpeciesEvolution(SpeciesId.URSALUNA, 1, EvolutionItem.PEAT_BLOCK, null, SpeciesWildEvolutionDelay.VERY_LONG) //Ursaring does not evolve into Bloodmoon Ursaluna ], [SpeciesId.PILOSWINE]: [ - new SpeciesEvolution(SpeciesId.MAMOSWINE, 1, null, new MoveEvolutionCondition(MoveId.ANCIENT_POWER), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.MAMOSWINE, 1, null, {key: EvoCondKey.MOVE, move: MoveId.ANCIENT_POWER}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.STANTLER]: [ - new SpeciesEvolution(SpeciesId.WYRDEER, 25, null, new MoveEvolutionCondition(MoveId.PSYSHIELD_BASH), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.WYRDEER, 25, null, {key: EvoCondKey.MOVE, move: MoveId.PSYSHIELD_BASH}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.LOMBRE]: [ new SpeciesEvolution(SpeciesId.LUDICOLO, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1596,11 +1568,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.ROSERADE, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.BONSLY]: [ - new SpeciesEvolution(SpeciesId.SUDOWOODO, 1, null, new MoveEvolutionCondition(MoveId.MIMIC), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.SUDOWOODO, 1, null, {key: EvoCondKey.MOVE, move: MoveId.MIMIC}, SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.MIME_JR]: [ - new SpeciesEvolution(SpeciesId.GALAR_MR_MIME, 1, null, new MoveTimeOfDayEvolutionCondition(MoveId.MIMIC, "night"), SpeciesWildEvolutionDelay.MEDIUM), - new SpeciesEvolution(SpeciesId.MR_MIME, 1, null, new MoveTimeOfDayEvolutionCondition(MoveId.MIMIC, "day"), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.GALAR_MR_MIME, 1, null, [{key: EvoCondKey.MOVE, move: MoveId.MIMIC}, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}], SpeciesWildEvolutionDelay.MEDIUM), + new SpeciesEvolution(SpeciesId.MR_MIME, 1, null, [{key: EvoCondKey.MOVE, move: MoveId.MIMIC}, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}], SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.PANSAGE]: [ new SpeciesEvolution(SpeciesId.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1622,8 +1594,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.LILLIGANT, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.BASCULIN]: [ - new SpeciesFormEvolution(SpeciesId.BASCULEGION, "white-striped", "female", 40, null, new GenderEvolutionCondition(Gender.FEMALE), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesFormEvolution(SpeciesId.BASCULEGION, "white-striped", "male", 40, null, new GenderEvolutionCondition(Gender.MALE), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesFormEvolution(SpeciesId.BASCULEGION, "white-striped", "female", 40, null, [{key: EvoCondKey.GENDER, gender: Gender.FEMALE}], SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesFormEvolution(SpeciesId.BASCULEGION, "white-striped", "male", 40, null, [{key: EvoCondKey.GENDER, gender: Gender.MALE}], SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.MINCCINO]: [ new SpeciesEvolution(SpeciesId.CINCCINO, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1651,14 +1623,14 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [SpeciesId.ROCKRUFF]: [ new SpeciesFormEvolution(SpeciesId.LYCANROC, "own-tempo", "dusk", 25, null, null), - new SpeciesFormEvolution(SpeciesId.LYCANROC, "", "midday", 25, null, new TimeOfDayEvolutionCondition("day")), - new SpeciesFormEvolution(SpeciesId.LYCANROC, "", "midnight", 25, null, new TimeOfDayEvolutionCondition("night")) + new SpeciesFormEvolution(SpeciesId.LYCANROC, "", "midday", 25, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}), + new SpeciesFormEvolution(SpeciesId.LYCANROC, "", "midnight", 25, null, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}) ], [SpeciesId.STEENEE]: [ - new SpeciesEvolution(SpeciesId.TSAREENA, 28, null, new MoveEvolutionCondition(MoveId.STOMP), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.TSAREENA, 28, null, {key: EvoCondKey.MOVE, move: MoveId.STOMP}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.POIPOLE]: [ - new SpeciesEvolution(SpeciesId.NAGANADEL, 1, null, new MoveEvolutionCondition(MoveId.DRAGON_PULSE), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.NAGANADEL, 1, null, {key: EvoCondKey.MOVE, move: MoveId.DRAGON_PULSE}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.ALOLA_SANDSHREW]: [ new SpeciesEvolution(SpeciesId.ALOLA_SANDSLASH, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1672,7 +1644,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.APPLETUN, 1, EvolutionItem.SWEET_APPLE, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.CLOBBOPUS]: [ - new SpeciesEvolution(SpeciesId.GRAPPLOCT, 35, null, new MoveEvolutionCondition(MoveId.TAUNT)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/) + new SpeciesEvolution(SpeciesId.GRAPPLOCT, 35, null, {key: EvoCondKey.MOVE, move: MoveId.TAUNT}/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/) ], [SpeciesId.SINISTEA]: [ new SpeciesFormEvolution(SpeciesId.POLTEAGEIST, "phony", "phony", 1, EvolutionItem.CRACKED_POT, null, SpeciesWildEvolutionDelay.LONG), @@ -1680,31 +1652,31 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [SpeciesId.MILCERY]: [ new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "vanilla-cream", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.TOWN, BiomeId.PLAINS, BiomeId.GRASS, BiomeId.TALL_GRASS, BiomeId.METROPOLIS ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.TOWN, BiomeId.PLAINS, BiomeId.GRASS, BiomeId.TALL_GRASS, BiomeId.METROPOLIS ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "ruby-cream", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.BADLANDS, BiomeId.VOLCANO, BiomeId.GRAVEYARD, BiomeId.FACTORY, BiomeId.SLUM ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.BADLANDS, BiomeId.VOLCANO, BiomeId.GRAVEYARD, BiomeId.FACTORY, BiomeId.SLUM ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "matcha-cream", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.FOREST, BiomeId.SWAMP, BiomeId.MEADOW, BiomeId.JUNGLE ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.FOREST, BiomeId.SWAMP, BiomeId.MEADOW, BiomeId.JUNGLE ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "mint-cream", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.SEA, BiomeId.BEACH, BiomeId.LAKE, BiomeId.SEABED ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.SEA, BiomeId.BEACH, BiomeId.LAKE, BiomeId.SEABED ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "lemon-cream", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.DESERT, BiomeId.POWER_PLANT, BiomeId.DOJO, BiomeId.RUINS, BiomeId.CONSTRUCTION_SITE ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.DESERT, BiomeId.POWER_PLANT, BiomeId.DOJO, BiomeId.RUINS, BiomeId.CONSTRUCTION_SITE ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "salted-cream", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.MOUNTAIN, BiomeId.CAVE, BiomeId.ICE_CAVE, BiomeId.FAIRY_CAVE, BiomeId.SNOWY_FOREST ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.MOUNTAIN, BiomeId.CAVE, BiomeId.ICE_CAVE, BiomeId.FAIRY_CAVE, BiomeId.SNOWY_FOREST ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "ruby-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.WASTELAND, BiomeId.LABORATORY ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.WASTELAND, BiomeId.LABORATORY ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "caramel-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.TEMPLE, BiomeId.ISLAND ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.TEMPLE, BiomeId.ISLAND ]}, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(SpeciesId.ALCREMIE, "", "rainbow-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, - new BiomeEvolutionCondition([ BiomeId.ABYSS, BiomeId.SPACE, BiomeId.END ]), + {key: EvoCondKey.BIOME, biome: [ BiomeId.ABYSS, BiomeId.SPACE, BiomeId.END ]}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.DURALUDON]: [ @@ -1724,10 +1696,10 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.HISUI_ELECTRODE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.HISUI_QWILFISH]: [ - new SpeciesEvolution(SpeciesId.OVERQWIL, 28, null, new MoveEvolutionCondition(MoveId.BARB_BARRAGE), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.OVERQWIL, 28, null, {key: EvoCondKey.MOVE, move: MoveId.BARB_BARRAGE}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.HISUI_SNEASEL]: [ - new SpeciesEvolution(SpeciesId.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new TimeOfDayEvolutionCondition("day") /* Razor claw at day*/, SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]} /* Razor claw at day*/, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.CHARCADET]: [ new SpeciesEvolution(SpeciesId.ARMAROUGE, 1, EvolutionItem.AUSPICIOUS_ARMOR, null, SpeciesWildEvolutionDelay.LONG), @@ -1747,7 +1719,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesFormEvolution(SpeciesId.SINISTCHA, "artisan", "masterpiece", 1, EvolutionItem.MASTERPIECE_TEACUP, null, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.DIPPLIN]: [ - new SpeciesEvolution(SpeciesId.HYDRAPPLE, 1, null, new MoveEvolutionCondition(MoveId.DRAGON_CHEER), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.HYDRAPPLE, 1, null, {key: EvoCondKey.MOVE, move: MoveId.DRAGON_CHEER}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.KADABRA]: [ new SpeciesEvolution(SpeciesId.ALAKAZAM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1762,7 +1734,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.GENGAR, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.ONIX]: [ - new SpeciesEvolution(SpeciesId.STEELIX, 1, EvolutionItem.LINKING_CORD, new MoveTypeEvolutionCondition(PokemonType.STEEL), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.STEELIX, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.MOVE_TYPE, pkmnType: PokemonType.STEEL}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.RHYDON]: [ new SpeciesEvolution(SpeciesId.RHYPERIOR, 1, EvolutionItem.PROTECTOR, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1771,7 +1743,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.KINGDRA, 1, EvolutionItem.DRAGON_SCALE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.SCYTHER]: [ - new SpeciesEvolution(SpeciesId.SCIZOR, 1, EvolutionItem.LINKING_CORD, new MoveTypeEvolutionCondition(PokemonType.STEEL), SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(SpeciesId.SCIZOR, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.MOVE_TYPE, pkmnType: PokemonType.STEEL}, SpeciesWildEvolutionDelay.VERY_LONG), new SpeciesEvolution(SpeciesId.KLEAVOR, 1, EvolutionItem.BLACK_AUGURITE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.ELECTABUZZ]: [ @@ -1793,9 +1765,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.CLAMPERL]: [ - // TODO: Change the SpeciesEvolutionConditions here to use a bespoke HeldItemEvolutionCondition after the modifier rework - new SpeciesEvolution(SpeciesId.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_TOOTH")), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesEvolution(SpeciesId.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_SCALE")), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.HUNTAIL, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.HELD_ITEM, itemKey: "DEEP_SEA_TOOTH"}, SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(SpeciesId.GOREBYSS, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.HELD_ITEM, itemKey: "DEEP_SEA_SCALE"}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.BOLDORE]: [ new SpeciesEvolution(SpeciesId.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1804,10 +1775,10 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.CONKELDURR, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.KARRABLAST]: [ - new SpeciesEvolution(SpeciesId.ESCAVALIER, 1, EvolutionItem.LINKING_CORD, new CaughtEvolutionCondition(SpeciesId.SHELMET), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.ESCAVALIER, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.SPECIES_CAUGHT, speciesCaught: SpeciesId.SHELMET}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.SHELMET]: [ - new SpeciesEvolution(SpeciesId.ACCELGOR, 1, EvolutionItem.LINKING_CORD, new CaughtEvolutionCondition(SpeciesId.KARRABLAST), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.ACCELGOR, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.SPECIES_CAUGHT, speciesCaught: SpeciesId.KARRABLAST}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.SPRITZEE]: [ new SpeciesEvolution(SpeciesId.AROMATISSE, 1, EvolutionItem.SACHET, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1825,66 +1796,66 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.ALOLA_GOLEM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.PRIMEAPE]: [ - new SpeciesEvolution(SpeciesId.ANNIHILAPE, 35, null, new MoveEvolutionCondition(MoveId.RAGE_FIST), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.ANNIHILAPE, 35, null, {key: EvoCondKey.MOVE, move: MoveId.RAGE_FIST}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.GOLBAT]: [ - new SpeciesEvolution(SpeciesId.CROBAT, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.CROBAT, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 120}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.CHANSEY]: [ - new SpeciesEvolution(SpeciesId.BLISSEY, 1, null, new FriendshipEvolutionCondition(200), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.BLISSEY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 200}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.PICHU]: [ - new SpeciesFormEvolution(SpeciesId.PIKACHU, "spiky", "partner", 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT), - new SpeciesFormEvolution(SpeciesId.PIKACHU, "", "", 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT), + new SpeciesFormEvolution(SpeciesId.PIKACHU, "spiky", "partner", 1, null, {key: EvoCondKey.FRIENDSHIP, value: 90}, SpeciesWildEvolutionDelay.SHORT), + new SpeciesFormEvolution(SpeciesId.PIKACHU, "", "", 1, null, {key: EvoCondKey.FRIENDSHIP, value: 90}, SpeciesWildEvolutionDelay.SHORT), ], [SpeciesId.CLEFFA]: [ - new SpeciesEvolution(SpeciesId.CLEFAIRY, 1, null, new FriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(SpeciesId.CLEFAIRY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 160}, SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.IGGLYBUFF]: [ - new SpeciesEvolution(SpeciesId.JIGGLYPUFF, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(SpeciesId.JIGGLYPUFF, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 70}, SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.TOGEPI]: [ - new SpeciesEvolution(SpeciesId.TOGETIC, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(SpeciesId.TOGETIC, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 70}, SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.AZURILL]: [ - new SpeciesEvolution(SpeciesId.MARILL, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(SpeciesId.MARILL, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 70}, SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.BUDEW]: [ - new SpeciesEvolution(SpeciesId.ROSELIA, 1, null, new FriendshipTimeOfDayEvolutionCondition(70, "day"), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(SpeciesId.ROSELIA, 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 70}, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}], SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.BUNEARY]: [ - new SpeciesEvolution(SpeciesId.LOPUNNY, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.LOPUNNY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 50}, SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.CHINGLING]: [ - new SpeciesEvolution(SpeciesId.CHIMECHO, 1, null, new FriendshipTimeOfDayEvolutionCondition(90, "night"), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.CHIMECHO, 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 90}, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}], SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.HAPPINY]: [ - new SpeciesEvolution(SpeciesId.CHANSEY, 1, null, new FriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(SpeciesId.CHANSEY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 160}, SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.MUNCHLAX]: [ - new SpeciesEvolution(SpeciesId.SNORLAX, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.SNORLAX, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 120}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.RIOLU]: [ - new SpeciesEvolution(SpeciesId.LUCARIO, 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.LUCARIO, 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 120}, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}], SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.WOOBAT]: [ - new SpeciesEvolution(SpeciesId.SWOOBAT, 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.SWOOBAT, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 90}, SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.SWADLOON]: [ - new SpeciesEvolution(SpeciesId.LEAVANNY, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.LEAVANNY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 120}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.TYPE_NULL]: [ - new SpeciesEvolution(SpeciesId.SILVALLY, 1, null, new FriendshipEvolutionCondition(100), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.SILVALLY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 100}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.ALOLA_MEOWTH]: [ - new SpeciesEvolution(SpeciesId.ALOLA_PERSIAN, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(SpeciesId.ALOLA_PERSIAN, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 120}, SpeciesWildEvolutionDelay.LONG) ], [SpeciesId.SNOM]: [ - new SpeciesEvolution(SpeciesId.FROSMOTH, 1, null, new FriendshipTimeOfDayEvolutionCondition(90, "night"), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.FROSMOTH, 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 90}, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}], SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.GIMMIGHOUL]: [ - new SpeciesFormEvolution(SpeciesId.GHOLDENGO, "chest", "", 1, null, new TreasureEvolutionCondition(), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesFormEvolution(SpeciesId.GHOLDENGO, "roaming", "", 1, null, new TreasureEvolutionCondition(), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesFormEvolution(SpeciesId.GHOLDENGO, "chest", "", 1, null, {key: EvoCondKey.EVO_TREASURE_TRACKER, value: 10}, SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesFormEvolution(SpeciesId.GHOLDENGO, "roaming", "", 1, null, {key: EvoCondKey.EVO_TREASURE_TRACKER, value: 10}, SpeciesWildEvolutionDelay.VERY_LONG) ] }; diff --git a/src/data/balance/pokemon-species.ts b/src/data/balance/pokemon-species.ts new file mode 100644 index 00000000000..5e9d352f437 --- /dev/null +++ b/src/data/balance/pokemon-species.ts @@ -0,0 +1,1784 @@ +import { allSpecies } from "#data/data-lists"; +import { GrowthRate } from "#data/exp"; +import { PokemonForm, PokemonSpecies } from "#data/pokemon-species"; +import { AbilityId } from "#enums/ability-id"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import { SpeciesId } from "#enums/species-id"; + +// biome-ignore format: manually formatted +export function initSpecies() { + allSpecies.push( + new PokemonSpecies(SpeciesId.BULBASAUR, 1, false, false, false, "Seed Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.7, 6.9, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 318, 45, 49, 49, 65, 65, 45, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.IVYSAUR, 1, false, false, false, "Seed Pokémon", PokemonType.GRASS, PokemonType.POISON, 1, 13, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 405, 60, 62, 63, 80, 80, 60, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.VENUSAUR, 1, false, false, false, "Seed Pokémon", PokemonType.GRASS, PokemonType.POISON, 2, 100, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true, + new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.POISON, 2, 100, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GRASS, PokemonType.POISON, 2.4, 155.5, AbilityId.THICK_FAT, AbilityId.THICK_FAT, AbilityId.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, PokemonType.POISON, 24, 999.9, AbilityId.EFFECT_SPORE, AbilityId.NONE, AbilityId.EFFECT_SPORE, 625, 120, 122, 90, 108, 105, 80, 45, 50, 263, true) + ), + new PokemonSpecies(SpeciesId.CHARMANDER, 1, false, false, false, "Lizard Pokémon", PokemonType.FIRE, null, 0.6, 8.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CHARMELEON, 1, false, false, false, "Flame Pokémon", PokemonType.FIRE, null, 1.1, 19, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CHARIZARD, 1, false, false, false, "Flame Pokémon", PokemonType.FIRE, PokemonType.FLYING, 1.7, 90.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.FLYING, 1.7, 90.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true), + new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, PokemonType.FIRE, PokemonType.DRAGON, 1.7, 110.5, AbilityId.TOUGH_CLAWS, AbilityId.NONE, AbilityId.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267), + new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, PokemonType.FIRE, PokemonType.FLYING, 1.7, 100.5, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIRE, PokemonType.FLYING, 28, 999.9, AbilityId.BERSERK, AbilityId.NONE, AbilityId.BERSERK, 634, 118, 99, 88, 134, 95, 100, 45, 50, 267) + ), + new PokemonSpecies(SpeciesId.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", PokemonType.WATER, null, 0.5, 9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.WARTORTLE, 1, false, false, false, "Turtle Pokémon", PokemonType.WATER, null, 1, 22.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", PokemonType.WATER, null, 1.6, 85.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, null, 1.6, 85.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, null, 1.6, 101.1, AbilityId.MEGA_LAUNCHER, AbilityId.NONE, AbilityId.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, PokemonType.STEEL, 25, 999.9, AbilityId.SHELL_ARMOR, AbilityId.NONE, AbilityId.SHELL_ARMOR, 630, 119, 108, 125, 105, 110, 63, 45, 50, 265) + ), + new PokemonSpecies(SpeciesId.CATERPIE, 1, false, false, false, "Worm Pokémon", PokemonType.BUG, null, 0.3, 2.9, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.METAPOD, 1, false, false, false, "Cocoon Pokémon", PokemonType.BUG, null, 0.7, 9.9, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.1, 32, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.FLYING, 1.1, 32, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.BUG, PokemonType.FLYING, 17, 999.9, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.COMPOUND_EYES, 495, 80, 40, 75, 120, 95, 85, 45, 50, 198, true) + ), + new PokemonSpecies(SpeciesId.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", PokemonType.BUG, PokemonType.POISON, 0.3, 3.2, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.KAKUNA, 1, false, false, false, "Cocoon Pokémon", PokemonType.BUG, PokemonType.POISON, 0.6, 10, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BEEDRILL, 1, false, false, false, "Poison Bee Pokémon", PokemonType.BUG, PokemonType.POISON, 1, 29.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 198, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.POISON, 1, 29.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 198, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.POISON, 1.4, 40.5, AbilityId.ADAPTABILITY, AbilityId.NONE, AbilityId.ADAPTABILITY, 495, 65, 150, 40, 15, 80, 145, 45, 70, 198) + ), + new PokemonSpecies(SpeciesId.PIDGEY, 1, false, false, false, "Tiny Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 1.8, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 251, 40, 45, 40, 35, 35, 56, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.PIDGEOTTO, 1, false, false, false, "Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.1, 30, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 349, 63, 60, 55, 50, 50, 71, 120, 70, 122, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.PIDGEOT, 1, false, false, false, "Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.5, 39.5, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, PokemonType.FLYING, 1.5, 39.5, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 240, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, PokemonType.FLYING, 2.2, 50.5, AbilityId.NO_GUARD, AbilityId.NO_GUARD, AbilityId.NO_GUARD, 579, 83, 80, 80, 135, 80, 121, 45, 70, 240) + ), + new PokemonSpecies(SpeciesId.RATTATA, 1, false, false, false, "Mouse Pokémon", PokemonType.NORMAL, null, 0.3, 3.5, AbilityId.RUN_AWAY, AbilityId.GUTS, AbilityId.HUSTLE, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.RATICATE, 1, false, false, false, "Mouse Pokémon", PokemonType.NORMAL, null, 0.7, 18.5, AbilityId.RUN_AWAY, AbilityId.GUTS, AbilityId.HUSTLE, 413, 55, 81, 60, 50, 70, 97, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.SPEAROW, 1, false, false, false, "Tiny Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2, AbilityId.KEEN_EYE, AbilityId.NONE, AbilityId.SNIPER, 262, 40, 60, 30, 31, 31, 70, 255, 70, 52, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FEAROW, 1, false, false, false, "Beak Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.2, 38, AbilityId.KEEN_EYE, AbilityId.NONE, AbilityId.SNIPER, 442, 65, 90, 65, 61, 61, 100, 90, 70, 155, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.EKANS, 1, false, false, false, "Snake Pokémon", PokemonType.POISON, null, 2, 6.9, AbilityId.INTIMIDATE, AbilityId.SHED_SKIN, AbilityId.UNNERVE, 288, 35, 60, 44, 40, 54, 55, 255, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ARBOK, 1, false, false, false, "Cobra Pokémon", PokemonType.POISON, null, 3.5, 65, AbilityId.INTIMIDATE, AbilityId.SHED_SKIN, AbilityId.UNNERVE, 448, 60, 95, 69, 65, 79, 80, 90, 70, 157, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PIKACHU, 1, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, true, null, true), + new PokemonForm("Partner", "partner", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), + new PokemonForm("Cosplay", "cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom + new PokemonForm("Cool Cosplay", "cool-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom + new PokemonForm("Beauty Cosplay", "beauty-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom + new PokemonForm("Cute Cosplay", "cute-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom + new PokemonForm("Smart Cosplay", "smart-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom + new PokemonForm("Tough Cosplay", "tough-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.ELECTRIC, null, 21, 999.9, AbilityId.LIGHTNING_ROD, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112) + ), + new PokemonSpecies(SpeciesId.RAICHU, 1, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, null, 0.8, 30, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.SANDSHREW, 1, false, false, false, "Mouse Pokémon", PokemonType.GROUND, null, 0.6, 12, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SANDSLASH, 1, false, false, false, "Mouse Pokémon", PokemonType.GROUND, null, 1, 29.5, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.SAND_RUSH, 450, 75, 100, 110, 45, 55, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.NIDORAN_F, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.4, 7, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 275, 55, 47, 52, 40, 40, 41, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.NIDORINA, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.8, 20, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 365, 70, 62, 67, 55, 55, 56, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.NIDOQUEEN, 1, false, false, false, "Drill Pokémon", PokemonType.POISON, PokemonType.GROUND, 1.3, 60, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.SHEER_FORCE, 505, 90, 92, 87, 75, 85, 76, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.NIDORAN_M, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.5, 9, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 273, 46, 57, 40, 40, 40, 50, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 100, false), + new PokemonSpecies(SpeciesId.NIDORINO, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.9, 19.5, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 365, 61, 72, 57, 55, 55, 65, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 100, false), + new PokemonSpecies(SpeciesId.NIDOKING, 1, false, false, false, "Drill Pokémon", PokemonType.POISON, PokemonType.GROUND, 1.4, 62, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.SHEER_FORCE, 505, 81, 102, 77, 85, 75, 85, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 100, false), + new PokemonSpecies(SpeciesId.CLEFAIRY, 1, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 0.6, 7.5, AbilityId.CUTE_CHARM, AbilityId.MAGIC_GUARD, AbilityId.FRIEND_GUARD, 323, 70, 45, 48, 60, 65, 35, 150, 140, 113, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.CLEFABLE, 1, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 1.3, 40, AbilityId.CUTE_CHARM, AbilityId.MAGIC_GUARD, AbilityId.UNAWARE, 483, 95, 70, 73, 95, 90, 60, 25, 140, 242, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.VULPIX, 1, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 0.6, 9.9, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.DROUGHT, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(SpeciesId.NINETALES, 1, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 1.1, 19.9, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.DROUGHT, 505, 73, 76, 75, 81, 100, 100, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(SpeciesId.JIGGLYPUFF, 1, false, false, false, "Balloon Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 0.5, 5.5, AbilityId.CUTE_CHARM, AbilityId.COMPETITIVE, AbilityId.FRIEND_GUARD, 270, 115, 45, 20, 45, 25, 20, 170, 50, 95, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.WIGGLYTUFF, 1, false, false, false, "Balloon Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 1, 12, AbilityId.CUTE_CHARM, AbilityId.COMPETITIVE, AbilityId.FRISK, 435, 140, 70, 45, 85, 50, 45, 50, 50, 218, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.ZUBAT, 1, false, false, false, "Bat Pokémon", PokemonType.POISON, PokemonType.FLYING, 0.8, 7.5, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.INFILTRATOR, 245, 40, 45, 35, 30, 40, 55, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.GOLBAT, 1, false, false, false, "Bat Pokémon", PokemonType.POISON, PokemonType.FLYING, 1.6, 55, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.INFILTRATOR, 455, 75, 80, 70, 65, 75, 90, 90, 50, 159, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.ODDISH, 1, false, false, false, "Weed Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.5, 5.4, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.RUN_AWAY, 320, 45, 50, 55, 75, 65, 30, 255, 50, 64, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GLOOM, 1, false, false, false, "Weed Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.8, 8.6, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.STENCH, 395, 60, 65, 70, 85, 75, 40, 120, 50, 138, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.VILEPLUME, 1, false, false, false, "Flower Pokémon", PokemonType.GRASS, PokemonType.POISON, 1.2, 18.6, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.EFFECT_SPORE, 490, 75, 80, 85, 110, 90, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.PARAS, 1, false, false, false, "Mushroom Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.3, 5.4, AbilityId.EFFECT_SPORE, AbilityId.DRY_SKIN, AbilityId.DAMP, 285, 35, 70, 55, 45, 55, 25, 190, 70, 57, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PARASECT, 1, false, false, false, "Mushroom Pokémon", PokemonType.BUG, PokemonType.GRASS, 1, 29.5, AbilityId.EFFECT_SPORE, AbilityId.DRY_SKIN, AbilityId.DAMP, 405, 60, 95, 80, 60, 80, 30, 75, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.VENONAT, 1, false, false, false, "Insect Pokémon", PokemonType.BUG, PokemonType.POISON, 1, 30, AbilityId.COMPOUND_EYES, AbilityId.TINTED_LENS, AbilityId.RUN_AWAY, 305, 60, 55, 50, 40, 55, 45, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.VENOMOTH, 1, false, false, false, "Poison Moth Pokémon", PokemonType.BUG, PokemonType.POISON, 1.5, 12.5, AbilityId.SHIELD_DUST, AbilityId.TINTED_LENS, AbilityId.WONDER_SKIN, 450, 70, 65, 60, 90, 75, 90, 75, 70, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DIGLETT, 1, false, false, false, "Mole Pokémon", PokemonType.GROUND, null, 0.2, 0.8, AbilityId.SAND_VEIL, AbilityId.ARENA_TRAP, AbilityId.SAND_FORCE, 265, 10, 55, 25, 35, 45, 95, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DUGTRIO, 1, false, false, false, "Mole Pokémon", PokemonType.GROUND, null, 0.7, 33.3, AbilityId.SAND_VEIL, AbilityId.ARENA_TRAP, AbilityId.SAND_FORCE, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MEOWTH, 1, false, false, false, "Scratch Cat Pokémon", PokemonType.NORMAL, null, 0.4, 4.2, AbilityId.PICKUP, AbilityId.TECHNICIAN, AbilityId.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, null, 0.4, 4.2, AbilityId.PICKUP, AbilityId.TECHNICIAN, AbilityId.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.NORMAL, null, 33, 999.9, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, 540, 115, 110, 65, 65, 70, 115, 255, 50, 58) + ), + new PokemonSpecies(SpeciesId.PERSIAN, 1, false, false, false, "Classy Cat Pokémon", PokemonType.NORMAL, null, 1, 32, AbilityId.LIMBER, AbilityId.TECHNICIAN, AbilityId.UNNERVE, 440, 65, 70, 60, 65, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PSYDUCK, 1, false, false, false, "Duck Pokémon", PokemonType.WATER, null, 0.8, 19.6, AbilityId.DAMP, AbilityId.CLOUD_NINE, AbilityId.SWIFT_SWIM, 320, 50, 52, 48, 65, 50, 55, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GOLDUCK, 1, false, false, false, "Duck Pokémon", PokemonType.WATER, null, 1.7, 76.6, AbilityId.DAMP, AbilityId.CLOUD_NINE, AbilityId.SWIFT_SWIM, 500, 80, 82, 78, 95, 80, 85, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MANKEY, 1, false, false, false, "Pig Monkey Pokémon", PokemonType.FIGHTING, null, 0.5, 28, AbilityId.VITAL_SPIRIT, AbilityId.ANGER_POINT, AbilityId.DEFIANT, 305, 40, 80, 35, 35, 45, 70, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PRIMEAPE, 1, false, false, false, "Pig Monkey Pokémon", PokemonType.FIGHTING, null, 1, 32, AbilityId.VITAL_SPIRIT, AbilityId.ANGER_POINT, AbilityId.DEFIANT, 455, 65, 105, 60, 60, 70, 95, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GROWLITHE, 1, false, false, false, "Puppy Pokémon", PokemonType.FIRE, null, 0.7, 19, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.JUSTIFIED, 350, 55, 70, 45, 70, 50, 60, 190, 50, 70, GrowthRate.SLOW, 75, false), + new PokemonSpecies(SpeciesId.ARCANINE, 1, false, false, false, "Legendary Pokémon", PokemonType.FIRE, null, 1.9, 155, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.JUSTIFIED, 555, 90, 110, 80, 100, 80, 95, 75, 50, 194, GrowthRate.SLOW, 75, false), + new PokemonSpecies(SpeciesId.POLIWAG, 1, false, false, false, "Tadpole Pokémon", PokemonType.WATER, null, 0.6, 12.4, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.SWIFT_SWIM, 300, 40, 50, 40, 40, 40, 90, 255, 50, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.POLIWHIRL, 1, false, false, false, "Tadpole Pokémon", PokemonType.WATER, null, 1, 20, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.SWIFT_SWIM, 385, 65, 65, 65, 50, 50, 90, 120, 50, 135, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.POLIWRATH, 1, false, false, false, "Tadpole Pokémon", PokemonType.WATER, PokemonType.FIGHTING, 1.3, 54, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.SWIFT_SWIM, 510, 90, 95, 95, 70, 90, 70, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ABRA, 1, false, false, false, "Psi Pokémon", PokemonType.PSYCHIC, null, 0.9, 19.5, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 310, 25, 20, 15, 105, 55, 90, 200, 50, 62, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(SpeciesId.KADABRA, 1, false, false, false, "Psi Pokémon", PokemonType.PSYCHIC, null, 1.3, 56.5, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 400, 40, 35, 30, 120, 70, 105, 100, 50, 140, GrowthRate.MEDIUM_SLOW, 75, true), + new PokemonSpecies(SpeciesId.ALAKAZAM, 1, false, false, false, "Psi Pokémon", PokemonType.PSYCHIC, null, 1.5, 48, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, GrowthRate.MEDIUM_SLOW, 75, true, true, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 1.5, 48, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.PSYCHIC, null, 1.2, 48, AbilityId.TRACE, AbilityId.TRACE, AbilityId.TRACE, 600, 55, 50, 65, 175, 105, 150, 50, 50, 250, true) + ), + new PokemonSpecies(SpeciesId.MACHOP, 1, false, false, false, "Superpower Pokémon", PokemonType.FIGHTING, null, 0.8, 19.5, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 305, 70, 80, 50, 35, 35, 35, 180, 50, 61, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(SpeciesId.MACHOKE, 1, false, false, false, "Superpower Pokémon", PokemonType.FIGHTING, null, 1.5, 70.5, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 405, 80, 100, 70, 50, 60, 45, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(SpeciesId.MACHAMP, 1, false, false, false, "Superpower Pokémon", PokemonType.FIGHTING, null, 1.6, 130, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false, true, + new PokemonForm("Normal", "", PokemonType.FIGHTING, null, 1.6, 130, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIGHTING, null, 25, 999.9, AbilityId.GUTS, AbilityId.GUTS, AbilityId.GUTS, 605, 120, 170, 85, 75, 90, 65, 45, 50, 253) + ), + new PokemonSpecies(SpeciesId.BELLSPROUT, 1, false, false, false, "Flower Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.7, 4, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.GLUTTONY, 300, 50, 75, 35, 70, 30, 40, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.WEEPINBELL, 1, false, false, false, "Flycatcher Pokémon", PokemonType.GRASS, PokemonType.POISON, 1, 6.4, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.GLUTTONY, 390, 65, 90, 50, 85, 45, 55, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.VICTREEBEL, 1, false, false, false, "Flycatcher Pokémon", PokemonType.GRASS, PokemonType.POISON, 1.7, 15.5, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.GLUTTONY, 490, 80, 105, 65, 100, 70, 70, 45, 70, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.TENTACOOL, 1, false, false, false, "Jellyfish Pokémon", PokemonType.WATER, PokemonType.POISON, 0.9, 45.5, AbilityId.CLEAR_BODY, AbilityId.LIQUID_OOZE, AbilityId.RAIN_DISH, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TENTACRUEL, 1, false, false, false, "Jellyfish Pokémon", PokemonType.WATER, PokemonType.POISON, 1.6, 55, AbilityId.CLEAR_BODY, AbilityId.LIQUID_OOZE, AbilityId.RAIN_DISH, 515, 80, 70, 65, 80, 120, 100, 60, 50, 180, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.GEODUDE, 1, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.GROUND, 0.4, 20, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SAND_VEIL, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GRAVELER, 1, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.GROUND, 1, 105, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SAND_VEIL, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GOLEM, 1, false, false, false, "Megaton Pokémon", PokemonType.ROCK, PokemonType.GROUND, 1.4, 300, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SAND_VEIL, 495, 80, 120, 130, 55, 65, 45, 45, 70, 248, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.PONYTA, 1, false, false, false, "Fire Horse Pokémon", PokemonType.FIRE, null, 1, 30, AbilityId.RUN_AWAY, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RAPIDASH, 1, false, false, false, "Fire Horse Pokémon", PokemonType.FIRE, null, 1.7, 95, AbilityId.RUN_AWAY, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SLOWPOKE, 1, false, false, false, "Dopey Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 1.2, 36, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SLOWBRO, 1, false, false, false, "Hermit Crab Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 1.6, 78.5, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.PSYCHIC, 1.6, 78.5, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.PSYCHIC, 2, 120, AbilityId.SHELL_ARMOR, AbilityId.SHELL_ARMOR, AbilityId.SHELL_ARMOR, 590, 95, 75, 180, 130, 80, 30, 75, 50, 172) + ), + new PokemonSpecies(SpeciesId.MAGNEMITE, 1, false, false, false, "Magnet Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 0.3, 6, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.ANALYTIC, 325, 25, 35, 70, 95, 55, 45, 190, 50, 65, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.MAGNETON, 1, false, false, false, "Magnet Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 1, 60, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.ANALYTIC, 465, 50, 60, 95, 120, 70, 70, 60, 50, 163, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.FARFETCHD, 1, false, false, false, "Wild Duck Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.8, 15, AbilityId.KEEN_EYE, AbilityId.INNER_FOCUS, AbilityId.DEFIANT, 377, 52, 90, 55, 58, 62, 60, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DODUO, 1, false, false, false, "Twin Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.4, 39.2, AbilityId.RUN_AWAY, AbilityId.EARLY_BIRD, AbilityId.TANGLED_FEET, 310, 35, 85, 45, 35, 35, 75, 190, 70, 62, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.DODRIO, 1, false, false, false, "Triple Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.8, 85.2, AbilityId.RUN_AWAY, AbilityId.EARLY_BIRD, AbilityId.TANGLED_FEET, 470, 60, 110, 70, 60, 60, 110, 45, 70, 165, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.SEEL, 1, false, false, false, "Sea Lion Pokémon", PokemonType.WATER, null, 1.1, 90, AbilityId.THICK_FAT, AbilityId.HYDRATION, AbilityId.ICE_BODY, 325, 65, 45, 55, 45, 70, 45, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DEWGONG, 1, false, false, false, "Sea Lion Pokémon", PokemonType.WATER, PokemonType.ICE, 1.7, 120, AbilityId.THICK_FAT, AbilityId.HYDRATION, AbilityId.ICE_BODY, 475, 90, 70, 80, 70, 95, 70, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GRIMER, 1, false, false, false, "Sludge Pokémon", PokemonType.POISON, null, 0.9, 30, AbilityId.STENCH, AbilityId.STICKY_HOLD, AbilityId.POISON_TOUCH, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MUK, 1, false, false, false, "Sludge Pokémon", PokemonType.POISON, null, 1.2, 30, AbilityId.STENCH, AbilityId.STICKY_HOLD, AbilityId.POISON_TOUCH, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SHELLDER, 1, false, false, false, "Bivalve Pokémon", PokemonType.WATER, null, 0.3, 4, AbilityId.SHELL_ARMOR, AbilityId.SKILL_LINK, AbilityId.OVERCOAT, 305, 30, 65, 100, 45, 25, 40, 190, 50, 61, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CLOYSTER, 1, false, false, false, "Bivalve Pokémon", PokemonType.WATER, PokemonType.ICE, 1.5, 132.5, AbilityId.SHELL_ARMOR, AbilityId.SKILL_LINK, AbilityId.OVERCOAT, 525, 50, 95, 180, 85, 45, 70, 60, 50, 184, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.GASTLY, 1, false, false, false, "Gas Pokémon", PokemonType.GHOST, PokemonType.POISON, 1.3, 0.1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 310, 30, 35, 30, 100, 35, 80, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.HAUNTER, 1, false, false, false, "Gas Pokémon", PokemonType.GHOST, PokemonType.POISON, 1.6, 0.1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 405, 45, 50, 45, 115, 55, 95, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GENGAR, 1, false, false, false, "Shadow Pokémon", PokemonType.GHOST, PokemonType.POISON, 1.5, 40.5, AbilityId.CURSED_BODY, AbilityId.NONE, AbilityId.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.GHOST, PokemonType.POISON, 1.5, 40.5, AbilityId.CURSED_BODY, AbilityId.NONE, AbilityId.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GHOST, PokemonType.POISON, 1.4, 40.5, AbilityId.SHADOW_TAG, AbilityId.NONE, AbilityId.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GHOST, PokemonType.POISON, 20, 999.9, AbilityId.CURSED_BODY, AbilityId.NONE, AbilityId.NONE, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250) + ), + new PokemonSpecies(SpeciesId.ONIX, 1, false, false, false, "Rock Snake Pokémon", PokemonType.ROCK, PokemonType.GROUND, 8.8, 210, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", PokemonType.PSYCHIC, null, 1, 32.4, AbilityId.INSOMNIA, AbilityId.FOREWARN, AbilityId.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HYPNO, 1, false, false, false, "Hypnosis Pokémon", PokemonType.PSYCHIC, null, 1.6, 75.6, AbilityId.INSOMNIA, AbilityId.FOREWARN, AbilityId.INNER_FOCUS, 483, 85, 73, 70, 73, 115, 67, 75, 70, 169, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.KRABBY, 1, false, false, false, "River Crab Pokémon", PokemonType.WATER, null, 0.4, 6.5, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.KINGLER, 1, false, false, false, "Pincer Pokémon", PokemonType.WATER, null, 1.3, 60, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, null, 1.3, 60, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, null, 19, 999.9, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, 575, 92, 145, 140, 60, 65, 73, 60, 50, 166) + ), + new PokemonSpecies(SpeciesId.VOLTORB, 1, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, null, 0.5, 10.4, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.ELECTRODE, 1, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, null, 1.2, 66.6, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.EXEGGCUTE, 1, false, false, false, "Egg Pokémon", PokemonType.GRASS, PokemonType.PSYCHIC, 0.4, 2.5, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.HARVEST, 325, 60, 40, 80, 60, 45, 40, 90, 50, 65, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.EXEGGUTOR, 1, false, false, false, "Coconut Pokémon", PokemonType.GRASS, PokemonType.PSYCHIC, 2, 120, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.HARVEST, 530, 95, 95, 85, 125, 75, 55, 45, 50, 186, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CUBONE, 1, false, false, false, "Lonely Pokémon", PokemonType.GROUND, null, 0.4, 6.5, AbilityId.ROCK_HEAD, AbilityId.LIGHTNING_ROD, AbilityId.BATTLE_ARMOR, 320, 50, 50, 95, 40, 50, 35, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MAROWAK, 1, false, false, false, "Bone Keeper Pokémon", PokemonType.GROUND, null, 1, 45, AbilityId.ROCK_HEAD, AbilityId.LIGHTNING_ROD, AbilityId.BATTLE_ARMOR, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HITMONLEE, 1, false, false, false, "Kicking Pokémon", PokemonType.FIGHTING, null, 1.5, 49.8, AbilityId.LIMBER, AbilityId.RECKLESS, AbilityId.UNBURDEN, 455, 50, 120, 53, 35, 110, 87, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.HITMONCHAN, 1, false, false, false, "Punching Pokémon", PokemonType.FIGHTING, null, 1.4, 50.2, AbilityId.KEEN_EYE, AbilityId.IRON_FIST, AbilityId.INNER_FOCUS, 455, 50, 105, 79, 35, 110, 76, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.LICKITUNG, 1, false, false, false, "Licking Pokémon", PokemonType.NORMAL, null, 1.2, 65.5, AbilityId.OWN_TEMPO, AbilityId.OBLIVIOUS, AbilityId.CLOUD_NINE, 385, 90, 55, 75, 60, 75, 30, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.KOFFING, 1, false, false, false, "Poison Gas Pokémon", PokemonType.POISON, null, 0.6, 1, AbilityId.LEVITATE, AbilityId.NEUTRALIZING_GAS, AbilityId.STENCH, 340, 40, 65, 95, 60, 45, 35, 190, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WEEZING, 1, false, false, false, "Poison Gas Pokémon", PokemonType.POISON, null, 1.2, 9.5, AbilityId.LEVITATE, AbilityId.NEUTRALIZING_GAS, AbilityId.STENCH, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RHYHORN, 1, false, false, false, "Spikes Pokémon", PokemonType.GROUND, PokemonType.ROCK, 1, 115, AbilityId.LIGHTNING_ROD, AbilityId.ROCK_HEAD, AbilityId.RECKLESS, 345, 80, 85, 95, 30, 30, 25, 120, 50, 69, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.RHYDON, 1, false, false, false, "Drill Pokémon", PokemonType.GROUND, PokemonType.ROCK, 1.9, 120, AbilityId.LIGHTNING_ROD, AbilityId.ROCK_HEAD, AbilityId.RECKLESS, 485, 105, 130, 120, 45, 45, 40, 60, 50, 170, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.CHANSEY, 1, false, false, false, "Egg Pokémon", PokemonType.NORMAL, null, 1.1, 34.6, AbilityId.NATURAL_CURE, AbilityId.SERENE_GRACE, AbilityId.HEALER, 450, 250, 5, 5, 35, 105, 50, 30, 140, 395, GrowthRate.FAST, 0, false), + new PokemonSpecies(SpeciesId.TANGELA, 1, false, false, false, "Vine Pokémon", PokemonType.GRASS, null, 1, 35, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.REGENERATOR, 435, 65, 55, 115, 100, 40, 60, 45, 50, 87, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.KANGASKHAN, 1, false, false, false, "Parent Pokémon", PokemonType.NORMAL, null, 2.2, 80, AbilityId.EARLY_BIRD, AbilityId.SCRAPPY, AbilityId.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172, GrowthRate.MEDIUM_FAST, 0, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, null, 2.2, 80, AbilityId.EARLY_BIRD, AbilityId.SCRAPPY, AbilityId.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, null, 2.2, 100, AbilityId.PARENTAL_BOND, AbilityId.PARENTAL_BOND, AbilityId.PARENTAL_BOND, 590, 105, 125, 100, 60, 100, 100, 45, 50, 172) + ), + new PokemonSpecies(SpeciesId.HORSEA, 1, false, false, false, "Dragon Pokémon", PokemonType.WATER, null, 0.4, 8, AbilityId.SWIFT_SWIM, AbilityId.SNIPER, AbilityId.DAMP, 295, 30, 40, 70, 70, 25, 60, 225, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SEADRA, 1, false, false, false, "Dragon Pokémon", PokemonType.WATER, null, 1.2, 25, AbilityId.POISON_POINT, AbilityId.SNIPER, AbilityId.DAMP, 440, 55, 65, 95, 95, 45, 85, 75, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GOLDEEN, 1, false, false, false, "Goldfish Pokémon", PokemonType.WATER, null, 0.6, 15, AbilityId.SWIFT_SWIM, AbilityId.WATER_VEIL, AbilityId.LIGHTNING_ROD, 320, 45, 67, 60, 35, 50, 63, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.SEAKING, 1, false, false, false, "Goldfish Pokémon", PokemonType.WATER, null, 1.3, 39, AbilityId.SWIFT_SWIM, AbilityId.WATER_VEIL, AbilityId.LIGHTNING_ROD, 450, 80, 92, 65, 65, 80, 68, 60, 50, 158, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.STARYU, 1, false, false, false, "Star Shape Pokémon", PokemonType.WATER, null, 0.8, 34.5, AbilityId.ILLUMINATE, AbilityId.NATURAL_CURE, AbilityId.ANALYTIC, 340, 30, 45, 55, 70, 55, 85, 225, 50, 68, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.STARMIE, 1, false, false, false, "Mysterious Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 1.1, 80, AbilityId.ILLUMINATE, AbilityId.NATURAL_CURE, AbilityId.ANALYTIC, 520, 60, 75, 85, 100, 85, 115, 60, 50, 182, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.MR_MIME, 1, false, false, false, "Barrier Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.3, 54.5, AbilityId.SOUNDPROOF, AbilityId.FILTER, AbilityId.TECHNICIAN, 460, 40, 45, 65, 100, 120, 90, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SCYTHER, 1, false, false, false, "Mantis Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.5, 56, AbilityId.SWARM, AbilityId.TECHNICIAN, AbilityId.STEADFAST, 500, 70, 110, 80, 55, 80, 105, 45, 50, 100, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.JYNX, 1, false, false, false, "Human Shape Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 1.4, 40.6, AbilityId.OBLIVIOUS, AbilityId.FOREWARN, AbilityId.DRY_SKIN, 455, 65, 50, 35, 115, 95, 95, 45, 50, 159, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.ELECTABUZZ, 1, false, false, false, "Electric Pokémon", PokemonType.ELECTRIC, null, 1.1, 30, AbilityId.STATIC, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 490, 65, 83, 57, 95, 85, 105, 45, 50, 172, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(SpeciesId.MAGMAR, 1, false, false, false, "Spitfire Pokémon", PokemonType.FIRE, null, 1.3, 44.5, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 495, 65, 95, 57, 100, 85, 93, 45, 50, 173, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(SpeciesId.PINSIR, 1, false, false, false, "Stag Beetle Pokémon", PokemonType.BUG, null, 1.5, 55, AbilityId.HYPER_CUTTER, AbilityId.MOLD_BREAKER, AbilityId.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.BUG, null, 1.5, 55, AbilityId.HYPER_CUTTER, AbilityId.MOLD_BREAKER, AbilityId.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.FLYING, 1.7, 59, AbilityId.AERILATE, AbilityId.AERILATE, AbilityId.AERILATE, 600, 65, 155, 120, 65, 90, 105, 45, 50, 175) + ), + new PokemonSpecies(SpeciesId.TAUROS, 1, false, false, false, "Wild Bull Pokémon", PokemonType.NORMAL, null, 1.4, 88.4, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.SHEER_FORCE, 490, 75, 100, 95, 40, 70, 110, 45, 50, 172, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.MAGIKARP, 1, false, false, false, "Fish Pokémon", PokemonType.WATER, null, 0.9, 10, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.RATTLED, 200, 20, 10, 55, 15, 20, 80, 255, 50, 40, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.GYARADOS, 1, false, false, false, "Atrocious Pokémon", PokemonType.WATER, PokemonType.FLYING, 6.5, 235, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, GrowthRate.SLOW, 50, true, true, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.FLYING, 6.5, 235, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.DARK, 6.5, 305, AbilityId.MOLD_BREAKER, AbilityId.MOLD_BREAKER, AbilityId.MOLD_BREAKER, 640, 95, 155, 109, 70, 130, 81, 45, 50, 189, true) + ), + new PokemonSpecies(SpeciesId.LAPRAS, 1, false, false, false, "Transport Pokémon", PokemonType.WATER, PokemonType.ICE, 2.5, 220, AbilityId.WATER_ABSORB, AbilityId.SHELL_ARMOR, AbilityId.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.ICE, 2.5, 220, AbilityId.WATER_ABSORB, AbilityId.SHELL_ARMOR, AbilityId.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, PokemonType.ICE, 24, 999.9, AbilityId.SHIELD_DUST, AbilityId.SHIELD_DUST, AbilityId.SHIELD_DUST, 635, 170, 97, 85, 107, 111, 65, 45, 50, 187) + ), + new PokemonSpecies(SpeciesId.DITTO, 1, false, false, false, "Transform Pokémon", PokemonType.NORMAL, null, 0.3, 4, AbilityId.LIMBER, AbilityId.NONE, AbilityId.IMPOSTER, 288, 48, 48, 48, 48, 48, 48, 35, 50, 101, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.EEVEE, 1, false, false, false, "Evolution Pokémon", PokemonType.NORMAL, null, 0.3, 6.5, AbilityId.RUN_AWAY, AbilityId.ADAPTABILITY, AbilityId.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65, GrowthRate.MEDIUM_FAST, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, null, 0.3, 6.5, AbilityId.RUN_AWAY, AbilityId.ADAPTABILITY, AbilityId.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65, false, null, true), + new PokemonForm("Partner", "partner", PokemonType.NORMAL, null, 0.3, 6.5, AbilityId.RUN_AWAY, AbilityId.ADAPTABILITY, AbilityId.ANTICIPATION, 435, 65, 75, 70, 65, 85, 75, 45, 50, 65, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.NORMAL, null, 18, 999.9, AbilityId.PROTEAN, AbilityId.PROTEAN, AbilityId.PROTEAN, 535, 110, 95, 70, 90, 85, 85, 45, 50, 65) + ), + new PokemonSpecies(SpeciesId.VAPOREON, 1, false, false, false, "Bubble Jet Pokémon", PokemonType.WATER, null, 1, 29, AbilityId.WATER_ABSORB, AbilityId.NONE, AbilityId.HYDRATION, 525, 130, 65, 60, 110, 95, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.JOLTEON, 1, false, false, false, "Lightning Pokémon", PokemonType.ELECTRIC, null, 0.8, 24.5, AbilityId.VOLT_ABSORB, AbilityId.NONE, AbilityId.QUICK_FEET, 525, 65, 65, 60, 110, 95, 130, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.FLAREON, 1, false, false, false, "Flame Pokémon", PokemonType.FIRE, null, 0.9, 25, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.GUTS, 525, 65, 130, 60, 95, 110, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.PORYGON, 1, false, false, false, "Virtual Pokémon", PokemonType.NORMAL, null, 0.8, 36.5, AbilityId.TRACE, AbilityId.DOWNLOAD, AbilityId.ANALYTIC, 395, 65, 60, 70, 85, 75, 40, 45, 50, 79, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.OMANYTE, 1, false, false, false, "Spiral Pokémon", PokemonType.ROCK, PokemonType.WATER, 0.4, 7.5, AbilityId.SWIFT_SWIM, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 355, 35, 40, 100, 90, 55, 35, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.OMASTAR, 1, false, false, false, "Spiral Pokémon", PokemonType.ROCK, PokemonType.WATER, 1, 35, AbilityId.SWIFT_SWIM, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 495, 70, 60, 125, 115, 70, 55, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.KABUTO, 1, false, false, false, "Shellfish Pokémon", PokemonType.ROCK, PokemonType.WATER, 0.5, 11.5, AbilityId.SWIFT_SWIM, AbilityId.BATTLE_ARMOR, AbilityId.WEAK_ARMOR, 355, 30, 80, 90, 55, 45, 55, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.KABUTOPS, 1, false, false, false, "Shellfish Pokémon", PokemonType.ROCK, PokemonType.WATER, 1.3, 40.5, AbilityId.SWIFT_SWIM, AbilityId.BATTLE_ARMOR, AbilityId.WEAK_ARMOR, 495, 60, 115, 105, 65, 70, 80, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.AERODACTYL, 1, false, false, false, "Fossil Pokémon", PokemonType.ROCK, PokemonType.FLYING, 1.8, 59, AbilityId.ROCK_HEAD, AbilityId.PRESSURE, AbilityId.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180, GrowthRate.SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.FLYING, 1.8, 59, AbilityId.ROCK_HEAD, AbilityId.PRESSURE, AbilityId.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ROCK, PokemonType.FLYING, 2.1, 79, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, 615, 80, 135, 85, 70, 95, 150, 45, 50, 180) + ), + new PokemonSpecies(SpeciesId.SNORLAX, 1, false, false, false, "Sleeping Pokémon", PokemonType.NORMAL, null, 2.1, 460, AbilityId.IMMUNITY, AbilityId.THICK_FAT, AbilityId.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189, GrowthRate.SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, null, 2.1, 460, AbilityId.IMMUNITY, AbilityId.THICK_FAT, AbilityId.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.NORMAL, null, 35, 999.9, AbilityId.HARVEST, AbilityId.HARVEST, AbilityId.HARVEST, 640, 210, 135, 70, 90, 115, 20, 25, 50, 189) + ), + new PokemonSpecies(SpeciesId.ARTICUNO, 1, true, false, false, "Freeze Pokémon", PokemonType.ICE, PokemonType.FLYING, 1.7, 55.4, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.SNOW_CLOAK, 580, 90, 85, 100, 95, 125, 85, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ZAPDOS, 1, true, false, false, "Electric Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 1.6, 52.6, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.STATIC, 580, 90, 90, 85, 125, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.MOLTRES, 1, true, false, false, "Flame Pokémon", PokemonType.FIRE, PokemonType.FLYING, 2, 60, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.FLAME_BODY, 580, 90, 100, 90, 125, 85, 90, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.DRATINI, 1, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, null, 1.8, 3.3, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.MARVEL_SCALE, 300, 41, 64, 45, 50, 50, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.DRAGONAIR, 1, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, null, 4, 16.5, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.MARVEL_SCALE, 420, 61, 84, 65, 70, 70, 70, 45, 35, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.DRAGONITE, 1, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 2.2, 210, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.MULTISCALE, 600, 91, 134, 95, 100, 100, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.MEWTWO, 1, false, true, false, "Genetic Pokémon", PokemonType.PSYCHIC, null, 2, 122, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2, 122, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340, false, null, true), + new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, PokemonType.PSYCHIC, PokemonType.FIGHTING, 2.3, 127, AbilityId.STEADFAST, AbilityId.NONE, AbilityId.STEADFAST, 780, 106, 190, 100, 154, 100, 130, 3, 0, 340), + new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, PokemonType.PSYCHIC, null, 1.5, 33, AbilityId.INSOMNIA, AbilityId.NONE, AbilityId.INSOMNIA, 780, 106, 150, 70, 194, 120, 140, 3, 0, 340) + ), + new PokemonSpecies(SpeciesId.MEW, 1, false, false, true, "New Species Pokémon", PokemonType.PSYCHIC, null, 0.4, 4, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(SpeciesId.CHIKORITA, 2, false, false, false, "Leaf Pokémon", PokemonType.GRASS, null, 0.9, 6.4, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LEAF_GUARD, 318, 45, 49, 65, 49, 65, 45, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.BAYLEEF, 2, false, false, false, "Leaf Pokémon", PokemonType.GRASS, null, 1.2, 15.8, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LEAF_GUARD, 405, 60, 62, 80, 63, 80, 60, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.MEGANIUM, 2, false, false, false, "Herb Pokémon", PokemonType.GRASS, null, 1.8, 100.5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LEAF_GUARD, 525, 80, 82, 100, 83, 100, 80, 45, 70, 263, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(SpeciesId.CYNDAQUIL, 2, false, false, false, "Fire Mouse Pokémon", PokemonType.FIRE, null, 0.5, 7.9, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FLASH_FIRE, 309, 39, 52, 43, 60, 50, 65, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.QUILAVA, 2, false, false, false, "Volcano Pokémon", PokemonType.FIRE, null, 0.9, 19, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FLASH_FIRE, 405, 58, 64, 58, 80, 65, 80, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.TYPHLOSION, 2, false, false, false, "Volcano Pokémon", PokemonType.FIRE, null, 1.7, 79.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FLASH_FIRE, 534, 78, 84, 78, 109, 85, 100, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.TOTODILE, 2, false, false, false, "Big Jaw Pokémon", PokemonType.WATER, null, 0.6, 9.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHEER_FORCE, 314, 50, 65, 64, 44, 48, 43, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CROCONAW, 2, false, false, false, "Big Jaw Pokémon", PokemonType.WATER, null, 1.1, 25, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHEER_FORCE, 405, 65, 80, 80, 59, 63, 58, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.FERALIGATR, 2, false, false, false, "Big Jaw Pokémon", PokemonType.WATER, null, 2.3, 88.8, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHEER_FORCE, 530, 85, 105, 100, 79, 83, 78, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SENTRET, 2, false, false, false, "Scout Pokémon", PokemonType.NORMAL, null, 0.8, 6, AbilityId.RUN_AWAY, AbilityId.KEEN_EYE, AbilityId.FRISK, 215, 35, 46, 34, 35, 45, 20, 255, 70, 43, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FURRET, 2, false, false, false, "Long Body Pokémon", PokemonType.NORMAL, null, 1.8, 32.5, AbilityId.RUN_AWAY, AbilityId.KEEN_EYE, AbilityId.FRISK, 415, 85, 76, 64, 45, 55, 90, 90, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HOOTHOOT, 2, false, false, false, "Owl Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.7, 21.2, AbilityId.INSOMNIA, AbilityId.KEEN_EYE, AbilityId.TINTED_LENS, 262, 60, 30, 30, 36, 56, 50, 255, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.NOCTOWL, 2, false, false, false, "Owl Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.6, 40.8, AbilityId.INSOMNIA, AbilityId.KEEN_EYE, AbilityId.TINTED_LENS, 452, 100, 50, 50, 86, 96, 70, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LEDYBA, 2, false, false, false, "Five Star Pokémon", PokemonType.BUG, PokemonType.FLYING, 1, 10.8, AbilityId.SWARM, AbilityId.EARLY_BIRD, AbilityId.RATTLED, 265, 40, 20, 30, 40, 80, 55, 255, 70, 53, GrowthRate.FAST, 50, true), + new PokemonSpecies(SpeciesId.LEDIAN, 2, false, false, false, "Five Star Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.4, 35.6, AbilityId.SWARM, AbilityId.EARLY_BIRD, AbilityId.IRON_FIST, 390, 55, 35, 50, 55, 110, 85, 90, 70, 137, GrowthRate.FAST, 50, true), + new PokemonSpecies(SpeciesId.SPINARAK, 2, false, false, false, "String Spit Pokémon", PokemonType.BUG, PokemonType.POISON, 0.5, 8.5, AbilityId.SWARM, AbilityId.INSOMNIA, AbilityId.SNIPER, 250, 40, 60, 40, 40, 40, 30, 255, 70, 50, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.ARIADOS, 2, false, false, false, "Long Leg Pokémon", PokemonType.BUG, PokemonType.POISON, 1.1, 33.5, AbilityId.SWARM, AbilityId.INSOMNIA, AbilityId.SNIPER, 400, 70, 90, 70, 60, 70, 40, 90, 70, 140, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.CROBAT, 2, false, false, false, "Bat Pokémon", PokemonType.POISON, PokemonType.FLYING, 1.8, 75, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.INFILTRATOR, 535, 85, 90, 80, 70, 80, 130, 90, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CHINCHOU, 2, false, false, false, "Angler Pokémon", PokemonType.WATER, PokemonType.ELECTRIC, 0.5, 12, AbilityId.VOLT_ABSORB, AbilityId.ILLUMINATE, AbilityId.WATER_ABSORB, 330, 75, 38, 38, 56, 56, 67, 190, 50, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.LANTURN, 2, false, false, false, "Light Pokémon", PokemonType.WATER, PokemonType.ELECTRIC, 1.2, 22.5, AbilityId.VOLT_ABSORB, AbilityId.ILLUMINATE, AbilityId.WATER_ABSORB, 460, 125, 58, 58, 76, 76, 67, 75, 50, 161, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.PICHU, 2, false, false, false, "Tiny Mouse Pokémon", PokemonType.ELECTRIC, null, 0.3, 2, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 1.4, 2, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, false, null, true), + new PokemonForm("Spiky-Eared", "spiky", PokemonType.ELECTRIC, null, 1.4, 2, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, false, null, true) + ), + new PokemonSpecies(SpeciesId.CLEFFA, 2, false, false, false, "Star Shape Pokémon", PokemonType.FAIRY, null, 0.3, 3, AbilityId.CUTE_CHARM, AbilityId.MAGIC_GUARD, AbilityId.FRIEND_GUARD, 218, 50, 25, 28, 45, 55, 15, 150, 140, 44, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.IGGLYBUFF, 2, false, false, false, "Balloon Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 0.3, 1, AbilityId.CUTE_CHARM, AbilityId.COMPETITIVE, AbilityId.FRIEND_GUARD, 210, 90, 30, 15, 40, 20, 15, 170, 50, 42, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.TOGEPI, 2, false, false, false, "Spike Ball Pokémon", PokemonType.FAIRY, null, 0.3, 1.5, AbilityId.HUSTLE, AbilityId.SERENE_GRACE, AbilityId.SUPER_LUCK, 245, 35, 20, 65, 40, 65, 20, 190, 50, 49, GrowthRate.FAST, 87.5, false), + new PokemonSpecies(SpeciesId.TOGETIC, 2, false, false, false, "Happiness Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 0.6, 3.2, AbilityId.HUSTLE, AbilityId.SERENE_GRACE, AbilityId.SUPER_LUCK, 405, 55, 40, 85, 80, 105, 40, 75, 50, 142, GrowthRate.FAST, 87.5, false), + new PokemonSpecies(SpeciesId.NATU, 2, false, false, false, "Tiny Bird Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 0.2, 2, AbilityId.SYNCHRONIZE, AbilityId.EARLY_BIRD, AbilityId.MAGIC_BOUNCE, 320, 40, 50, 45, 70, 45, 70, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.XATU, 2, false, false, false, "Mystic Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.5, 15, AbilityId.SYNCHRONIZE, AbilityId.EARLY_BIRD, AbilityId.MAGIC_BOUNCE, 470, 65, 75, 70, 95, 70, 95, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.MAREEP, 2, false, false, false, "Wool Pokémon", PokemonType.ELECTRIC, null, 0.6, 7.8, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 280, 55, 40, 40, 65, 45, 35, 235, 70, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.FLAAFFY, 2, false, false, false, "Wool Pokémon", PokemonType.ELECTRIC, null, 0.8, 13.3, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 365, 70, 55, 55, 80, 60, 45, 120, 70, 128, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.AMPHAROS, 2, false, false, false, "Light Pokémon", PokemonType.ELECTRIC, null, 1.4, 61.5, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 1.4, 61.5, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 255, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ELECTRIC, PokemonType.DRAGON, 1.4, 61.5, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.MOLD_BREAKER, 610, 90, 95, 105, 165, 110, 45, 45, 70, 255) + ), + new PokemonSpecies(SpeciesId.BELLOSSOM, 2, false, false, false, "Flower Pokémon", PokemonType.GRASS, null, 0.4, 5.8, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.HEALER, 490, 75, 80, 95, 90, 100, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.MARILL, 2, false, false, false, "Aqua Mouse Pokémon", PokemonType.WATER, PokemonType.FAIRY, 0.4, 8.5, AbilityId.THICK_FAT, AbilityId.HUGE_POWER, AbilityId.SAP_SIPPER, 250, 70, 20, 50, 20, 50, 40, 190, 50, 88, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.AZUMARILL, 2, false, false, false, "Aqua Rabbit Pokémon", PokemonType.WATER, PokemonType.FAIRY, 0.8, 28.5, AbilityId.THICK_FAT, AbilityId.HUGE_POWER, AbilityId.SAP_SIPPER, 420, 100, 50, 80, 60, 80, 50, 75, 50, 210, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.SUDOWOODO, 2, false, false, false, "Imitation Pokémon", PokemonType.ROCK, null, 1.2, 38, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.RATTLED, 410, 70, 100, 115, 30, 65, 30, 65, 50, 144, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.POLITOED, 2, false, false, false, "Frog Pokémon", PokemonType.WATER, null, 1.1, 33.9, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.DRIZZLE, 500, 90, 75, 75, 90, 100, 70, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.HOPPIP, 2, false, false, false, "Cottonweed Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.4, 0.5, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.INFILTRATOR, 250, 35, 35, 40, 35, 55, 50, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SKIPLOOM, 2, false, false, false, "Cottonweed Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.6, 1, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.INFILTRATOR, 340, 55, 45, 50, 45, 65, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.JUMPLUFF, 2, false, false, false, "Cottonweed Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.8, 3, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.INFILTRATOR, 460, 75, 55, 70, 55, 95, 110, 45, 70, 230, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.AIPOM, 2, false, false, false, "Long Tail Pokémon", PokemonType.NORMAL, null, 0.8, 11.5, AbilityId.RUN_AWAY, AbilityId.PICKUP, AbilityId.SKILL_LINK, 360, 55, 70, 55, 40, 55, 85, 45, 70, 72, GrowthRate.FAST, 50, true), + new PokemonSpecies(SpeciesId.SUNKERN, 2, false, false, false, "Seed Pokémon", PokemonType.GRASS, null, 0.3, 1.8, AbilityId.CHLOROPHYLL, AbilityId.SOLAR_POWER, AbilityId.EARLY_BIRD, 180, 30, 30, 30, 30, 30, 30, 235, 70, 36, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SUNFLORA, 2, false, false, false, "Sun Pokémon", PokemonType.GRASS, null, 0.8, 8.5, AbilityId.CHLOROPHYLL, AbilityId.SOLAR_POWER, AbilityId.EARLY_BIRD, 425, 75, 75, 55, 105, 85, 30, 120, 70, 149, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.YANMA, 2, false, false, false, "Clear Wing Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.2, 38, AbilityId.SPEED_BOOST, AbilityId.COMPOUND_EYES, AbilityId.FRISK, 390, 65, 65, 45, 75, 45, 95, 75, 70, 78, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WOOPER, 2, false, false, false, "Water Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.4, 8.5, AbilityId.DAMP, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.QUAGSIRE, 2, false, false, false, "Water Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 1.4, 75, AbilityId.DAMP, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 430, 95, 85, 85, 65, 65, 35, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.ESPEON, 2, false, false, false, "Sun Pokémon", PokemonType.PSYCHIC, null, 0.9, 26.5, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.MAGIC_BOUNCE, 525, 65, 65, 60, 130, 95, 110, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.UMBREON, 2, false, false, false, "Moonlight Pokémon", PokemonType.DARK, null, 1, 27, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.INNER_FOCUS, 525, 95, 65, 110, 60, 130, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.MURKROW, 2, false, false, false, "Darkness Pokémon", PokemonType.DARK, PokemonType.FLYING, 0.5, 2.1, AbilityId.INSOMNIA, AbilityId.SUPER_LUCK, AbilityId.PRANKSTER, 405, 60, 85, 42, 85, 42, 91, 30, 35, 81, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.SLOWKING, 2, false, false, false, "Royal Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 2, 79.5, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 75, 80, 100, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MISDREAVUS, 2, false, false, false, "Screech Pokémon", PokemonType.GHOST, null, 0.7, 1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 435, 60, 60, 60, 85, 85, 85, 45, 35, 87, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.UNOWN, 2, false, false, false, "Symbol Pokémon", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonForm("A", "a", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("B", "b", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("C", "c", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("D", "d", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("E", "e", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("F", "f", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("G", "g", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("H", "h", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("I", "i", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("J", "j", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("K", "k", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("L", "l", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("M", "m", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("N", "n", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("O", "o", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("P", "p", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("Q", "q", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("R", "r", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("S", "s", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("T", "t", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("U", "u", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("V", "v", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("W", "w", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("X", "x", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("Y", "y", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("Z", "z", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("!", "exclamation", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), + new PokemonForm("?", "question", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true) + ), + new PokemonSpecies(SpeciesId.WOBBUFFET, 2, false, false, false, "Patient Pokémon", PokemonType.PSYCHIC, null, 1.3, 28.5, AbilityId.SHADOW_TAG, AbilityId.NONE, AbilityId.TELEPATHY, 405, 190, 33, 58, 33, 58, 33, 45, 50, 142, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.GIRAFARIG, 2, false, false, false, "Long Neck Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.5, 41.5, AbilityId.INNER_FOCUS, AbilityId.EARLY_BIRD, AbilityId.SAP_SIPPER, 455, 70, 80, 65, 90, 65, 85, 60, 70, 159, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.PINECO, 2, false, false, false, "Bagworm Pokémon", PokemonType.BUG, null, 0.6, 7.2, AbilityId.STURDY, AbilityId.NONE, AbilityId.OVERCOAT, 290, 50, 65, 90, 35, 35, 15, 190, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FORRETRESS, 2, false, false, false, "Bagworm Pokémon", PokemonType.BUG, PokemonType.STEEL, 1.2, 125.8, AbilityId.STURDY, AbilityId.NONE, AbilityId.OVERCOAT, 465, 75, 90, 140, 60, 60, 40, 75, 70, 163, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DUNSPARCE, 2, false, false, false, "Land Snake Pokémon", PokemonType.NORMAL, null, 1.5, 14, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 415, 100, 70, 70, 65, 65, 45, 190, 50, 145, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GLIGAR, 2, false, false, false, "Fly Scorpion Pokémon", PokemonType.GROUND, PokemonType.FLYING, 1.1, 64.8, AbilityId.HYPER_CUTTER, AbilityId.SAND_VEIL, AbilityId.IMMUNITY, 430, 65, 75, 105, 35, 65, 85, 60, 70, 86, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.STEELIX, 2, false, false, false, "Iron Snake Pokémon", PokemonType.STEEL, PokemonType.GROUND, 9.2, 400, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.GROUND, 9.2, 400, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, PokemonType.GROUND, 10.5, 740, AbilityId.SAND_FORCE, AbilityId.SAND_FORCE, AbilityId.SAND_FORCE, 610, 75, 125, 230, 55, 95, 30, 25, 50, 179, true) + ), + new PokemonSpecies(SpeciesId.SNUBBULL, 2, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 0.6, 7.8, AbilityId.INTIMIDATE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 300, 60, 80, 50, 40, 40, 30, 190, 70, 60, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.GRANBULL, 2, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 1.4, 48.7, AbilityId.INTIMIDATE, AbilityId.QUICK_FEET, AbilityId.RATTLED, 450, 90, 120, 75, 60, 60, 45, 75, 70, 158, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.QWILFISH, 2, false, false, false, "Balloon Pokémon", PokemonType.WATER, PokemonType.POISON, 0.5, 3.9, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SCIZOR, 2, false, false, false, "Pincer Pokémon", PokemonType.BUG, PokemonType.STEEL, 1.8, 118, AbilityId.SWARM, AbilityId.TECHNICIAN, AbilityId.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.STEEL, 1.8, 118, AbilityId.SWARM, AbilityId.TECHNICIAN, AbilityId.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.STEEL, 2, 125, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, 600, 70, 150, 140, 65, 100, 75, 25, 50, 175, true) + ), + new PokemonSpecies(SpeciesId.SHUCKLE, 2, false, false, false, "Mold Pokémon", PokemonType.BUG, PokemonType.ROCK, 0.6, 20.5, AbilityId.STURDY, AbilityId.GLUTTONY, AbilityId.CONTRARY, 505, 20, 10, 230, 10, 230, 5, 190, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.HERACROSS, 2, false, false, false, "Single Horn Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 1.5, 54, AbilityId.SWARM, AbilityId.GUTS, AbilityId.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, GrowthRate.SLOW, 50, true, true, + new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.FIGHTING, 1.5, 54, AbilityId.SWARM, AbilityId.GUTS, AbilityId.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.FIGHTING, 1.7, 62.5, AbilityId.SKILL_LINK, AbilityId.SKILL_LINK, AbilityId.SKILL_LINK, 600, 80, 185, 115, 40, 105, 75, 45, 50, 175, true) + ), + new PokemonSpecies(SpeciesId.SNEASEL, 2, false, false, false, "Sharp Claw Pokémon", PokemonType.DARK, PokemonType.ICE, 0.9, 28, AbilityId.INNER_FOCUS, AbilityId.KEEN_EYE, AbilityId.PICKPOCKET, 430, 55, 95, 55, 35, 75, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.TEDDIURSA, 2, false, false, false, "Little Bear Pokémon", PokemonType.NORMAL, null, 0.6, 8.8, AbilityId.PICKUP, AbilityId.QUICK_FEET, AbilityId.HONEY_GATHER, 330, 60, 80, 50, 50, 50, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.URSARING, 2, false, false, false, "Hibernator Pokémon", PokemonType.NORMAL, null, 1.8, 125.8, AbilityId.GUTS, AbilityId.QUICK_FEET, AbilityId.UNNERVE, 500, 90, 130, 75, 75, 75, 55, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.SLUGMA, 2, false, false, false, "Lava Pokémon", PokemonType.FIRE, null, 0.7, 35, AbilityId.MAGMA_ARMOR, AbilityId.FLAME_BODY, AbilityId.WEAK_ARMOR, 250, 40, 40, 40, 70, 40, 20, 190, 70, 50, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MAGCARGO, 2, false, false, false, "Lava Pokémon", PokemonType.FIRE, PokemonType.ROCK, 0.8, 55, AbilityId.MAGMA_ARMOR, AbilityId.FLAME_BODY, AbilityId.WEAK_ARMOR, 430, 60, 50, 120, 90, 80, 30, 75, 70, 151, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SWINUB, 2, false, false, false, "Pig Pokémon", PokemonType.ICE, PokemonType.GROUND, 0.4, 6.5, AbilityId.OBLIVIOUS, AbilityId.SNOW_CLOAK, AbilityId.THICK_FAT, 250, 50, 50, 40, 30, 30, 50, 225, 50, 50, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.PILOSWINE, 2, false, false, false, "Swine Pokémon", PokemonType.ICE, PokemonType.GROUND, 1.1, 55.8, AbilityId.OBLIVIOUS, AbilityId.SNOW_CLOAK, AbilityId.THICK_FAT, 450, 100, 100, 80, 60, 60, 50, 75, 50, 158, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.CORSOLA, 2, false, false, false, "Coral Pokémon", PokemonType.WATER, PokemonType.ROCK, 0.6, 5, AbilityId.HUSTLE, AbilityId.NATURAL_CURE, AbilityId.REGENERATOR, 410, 65, 55, 95, 65, 95, 35, 60, 50, 144, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.REMORAID, 2, false, false, false, "Jet Pokémon", PokemonType.WATER, null, 0.6, 12, AbilityId.HUSTLE, AbilityId.SNIPER, AbilityId.MOODY, 300, 35, 65, 35, 65, 35, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.OCTILLERY, 2, false, false, false, "Jet Pokémon", PokemonType.WATER, null, 0.9, 28.5, AbilityId.SUCTION_CUPS, AbilityId.SNIPER, AbilityId.MOODY, 480, 75, 105, 75, 105, 75, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.DELIBIRD, 2, false, false, false, "Delivery Pokémon", PokemonType.ICE, PokemonType.FLYING, 0.9, 16, AbilityId.VITAL_SPIRIT, AbilityId.HUSTLE, AbilityId.INSOMNIA, 330, 45, 55, 45, 65, 45, 75, 45, 50, 116, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.MANTINE, 2, false, false, false, "Kite Pokémon", PokemonType.WATER, PokemonType.FLYING, 2.1, 220, AbilityId.SWIFT_SWIM, AbilityId.WATER_ABSORB, AbilityId.WATER_VEIL, 485, 85, 40, 70, 80, 140, 70, 25, 50, 170, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SKARMORY, 2, false, false, false, "Armor Bird Pokémon", PokemonType.STEEL, PokemonType.FLYING, 1.7, 50.5, AbilityId.KEEN_EYE, AbilityId.STURDY, AbilityId.WEAK_ARMOR, 465, 65, 80, 140, 40, 70, 70, 25, 50, 163, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HOUNDOUR, 2, false, false, false, "Dark Pokémon", PokemonType.DARK, PokemonType.FIRE, 0.6, 10.8, AbilityId.EARLY_BIRD, AbilityId.FLASH_FIRE, AbilityId.UNNERVE, 330, 45, 60, 30, 80, 50, 65, 120, 35, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HOUNDOOM, 2, false, false, false, "Dark Pokémon", PokemonType.DARK, PokemonType.FIRE, 1.4, 35, AbilityId.EARLY_BIRD, AbilityId.FLASH_FIRE, AbilityId.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, GrowthRate.SLOW, 50, true, true, + new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.FIRE, 1.4, 35, AbilityId.EARLY_BIRD, AbilityId.FLASH_FIRE, AbilityId.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DARK, PokemonType.FIRE, 1.9, 49.5, AbilityId.SOLAR_POWER, AbilityId.SOLAR_POWER, AbilityId.SOLAR_POWER, 600, 75, 90, 90, 140, 90, 115, 45, 35, 175, true) + ), + new PokemonSpecies(SpeciesId.KINGDRA, 2, false, false, false, "Dragon Pokémon", PokemonType.WATER, PokemonType.DRAGON, 1.8, 152, AbilityId.SWIFT_SWIM, AbilityId.SNIPER, AbilityId.DAMP, 540, 75, 95, 95, 95, 95, 85, 45, 50, 270, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PHANPY, 2, false, false, false, "Long Nose Pokémon", PokemonType.GROUND, null, 0.5, 33.5, AbilityId.PICKUP, AbilityId.NONE, AbilityId.SAND_VEIL, 330, 90, 60, 60, 40, 40, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DONPHAN, 2, false, false, false, "Armor Pokémon", PokemonType.GROUND, null, 1.1, 120, AbilityId.STURDY, AbilityId.NONE, AbilityId.SAND_VEIL, 500, 90, 120, 120, 60, 60, 50, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.PORYGON2, 2, false, false, false, "Virtual Pokémon", PokemonType.NORMAL, null, 0.6, 32.5, AbilityId.TRACE, AbilityId.DOWNLOAD, AbilityId.ANALYTIC, 515, 85, 80, 90, 105, 95, 60, 45, 50, 180, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.STANTLER, 2, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, null, 1.4, 71.2, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 465, 73, 95, 62, 85, 65, 85, 45, 70, 163, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SMEARGLE, 2, false, false, false, "Painter Pokémon", PokemonType.NORMAL, null, 1.2, 58, AbilityId.OWN_TEMPO, AbilityId.TECHNICIAN, AbilityId.MOODY, 250, 55, 20, 35, 20, 45, 75, 45, 70, 88, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.TYROGUE, 2, false, false, false, "Scuffle Pokémon", PokemonType.FIGHTING, null, 0.7, 21, AbilityId.GUTS, AbilityId.STEADFAST, AbilityId.VITAL_SPIRIT, 210, 35, 35, 35, 35, 35, 35, 75, 50, 42, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.HITMONTOP, 2, false, false, false, "Handstand Pokémon", PokemonType.FIGHTING, null, 1.4, 48, AbilityId.INTIMIDATE, AbilityId.TECHNICIAN, AbilityId.STEADFAST, 455, 50, 95, 95, 35, 110, 70, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.SMOOCHUM, 2, false, false, false, "Kiss Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 0.4, 6, AbilityId.OBLIVIOUS, AbilityId.FOREWARN, AbilityId.HYDRATION, 305, 45, 30, 15, 85, 65, 65, 45, 50, 61, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.ELEKID, 2, false, false, false, "Electric Pokémon", PokemonType.ELECTRIC, null, 0.6, 23.5, AbilityId.STATIC, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 360, 45, 63, 37, 65, 55, 95, 45, 50, 72, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(SpeciesId.MAGBY, 2, false, false, false, "Live Coal Pokémon", PokemonType.FIRE, null, 0.7, 21.4, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 365, 45, 75, 37, 70, 55, 83, 45, 50, 73, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(SpeciesId.MILTANK, 2, false, false, false, "Milk Cow Pokémon", PokemonType.NORMAL, null, 1.2, 75.5, AbilityId.THICK_FAT, AbilityId.SCRAPPY, AbilityId.SAP_SIPPER, 490, 95, 80, 105, 40, 70, 100, 45, 50, 172, GrowthRate.SLOW, 0, false), + new PokemonSpecies(SpeciesId.BLISSEY, 2, false, false, false, "Happiness Pokémon", PokemonType.NORMAL, null, 1.5, 46.8, AbilityId.NATURAL_CURE, AbilityId.SERENE_GRACE, AbilityId.HEALER, 540, 255, 10, 10, 75, 135, 55, 30, 140, 608, GrowthRate.FAST, 0, false), + new PokemonSpecies(SpeciesId.RAIKOU, 2, true, false, false, "Thunder Pokémon", PokemonType.ELECTRIC, null, 1.9, 178, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INNER_FOCUS, 580, 90, 85, 75, 115, 100, 115, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ENTEI, 2, true, false, false, "Volcano Pokémon", PokemonType.FIRE, null, 2.1, 198, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INNER_FOCUS, 580, 115, 115, 85, 90, 75, 100, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SUICUNE, 2, true, false, false, "Aurora Pokémon", PokemonType.WATER, null, 2, 187, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INNER_FOCUS, 580, 100, 75, 115, 90, 115, 85, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.LARVITAR, 2, false, false, false, "Rock Skin Pokémon", PokemonType.ROCK, PokemonType.GROUND, 0.6, 72, AbilityId.GUTS, AbilityId.NONE, AbilityId.SAND_VEIL, 300, 50, 64, 50, 45, 50, 41, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.PUPITAR, 2, false, false, false, "Hard Shell Pokémon", PokemonType.ROCK, PokemonType.GROUND, 1.2, 152, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 410, 70, 84, 70, 65, 70, 51, 45, 35, 144, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TYRANITAR, 2, false, false, false, "Armor Pokémon", PokemonType.ROCK, PokemonType.DARK, 2, 202, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.DARK, 2, 202, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ROCK, PokemonType.DARK, 2.5, 255, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.SAND_STREAM, 700, 100, 164, 150, 95, 120, 71, 45, 35, 300) + ), + new PokemonSpecies(SpeciesId.LUGIA, 2, false, true, false, "Diving Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 5.2, 216, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.MULTISCALE, 680, 106, 90, 130, 90, 154, 110, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.HO_OH, 2, false, true, false, "Rainbow Pokémon", PokemonType.FIRE, PokemonType.FLYING, 3.8, 199, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.REGENERATOR, 680, 106, 130, 90, 110, 154, 90, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.CELEBI, 2, false, false, true, "Time Travel Pokémon", PokemonType.PSYCHIC, PokemonType.GRASS, 0.6, 5, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(SpeciesId.TREECKO, 3, false, false, false, "Wood Gecko Pokémon", PokemonType.GRASS, null, 0.5, 5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 310, 40, 45, 35, 65, 55, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.GROVYLE, 3, false, false, false, "Wood Gecko Pokémon", PokemonType.GRASS, null, 0.9, 21.6, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 405, 50, 65, 45, 85, 65, 95, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SCEPTILE, 3, false, false, false, "Forest Pokémon", PokemonType.GRASS, null, 1.7, 52.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.GRASS, null, 1.7, 52.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GRASS, PokemonType.DRAGON, 1.9, 55.2, AbilityId.LIGHTNING_ROD, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 630, 70, 110, 75, 145, 85, 145, 45, 50, 265) + ), + new PokemonSpecies(SpeciesId.TORCHIC, 3, false, false, false, "Chick Pokémon", PokemonType.FIRE, null, 0.4, 2.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 310, 45, 60, 40, 70, 50, 45, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(SpeciesId.COMBUSKEN, 3, false, false, false, "Young Fowl Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 0.9, 19.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 405, 60, 85, 60, 85, 60, 55, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(SpeciesId.BLAZIKEN, 3, false, false, false, "Blaze Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1.9, 52, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, true, true, + new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.FIGHTING, 1.9, 52, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIRE, PokemonType.FIGHTING, 1.9, 52, AbilityId.SPEED_BOOST, AbilityId.NONE, AbilityId.SPEED_BOOST, 630, 80, 160, 80, 130, 80, 100, 45, 50, 265, true) + ), + new PokemonSpecies(SpeciesId.MUDKIP, 3, false, false, false, "Mud Fish Pokémon", PokemonType.WATER, null, 0.4, 7.6, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 310, 50, 70, 50, 50, 50, 40, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.MARSHTOMP, 3, false, false, false, "Mud Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.7, 28, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 405, 70, 85, 70, 60, 70, 50, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SWAMPERT, 3, false, false, false, "Mud Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 1.5, 81.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.GROUND, 1.5, 81.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.GROUND, 1.9, 102, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.SWIFT_SWIM, 635, 100, 150, 110, 95, 110, 70, 45, 50, 268) + ), + new PokemonSpecies(SpeciesId.POOCHYENA, 3, false, false, false, "Bite Pokémon", PokemonType.DARK, null, 0.5, 13.6, AbilityId.RUN_AWAY, AbilityId.QUICK_FEET, AbilityId.RATTLED, 220, 35, 55, 35, 30, 30, 35, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MIGHTYENA, 3, false, false, false, "Bite Pokémon", PokemonType.DARK, null, 1, 37, AbilityId.INTIMIDATE, AbilityId.QUICK_FEET, AbilityId.MOXIE, 420, 70, 90, 70, 60, 60, 70, 127, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ZIGZAGOON, 3, false, false, false, "Tiny Raccoon Pokémon", PokemonType.NORMAL, null, 0.4, 17.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LINOONE, 3, false, false, false, "Rushing Pokémon", PokemonType.NORMAL, null, 0.5, 32.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WURMPLE, 3, false, false, false, "Worm Pokémon", PokemonType.BUG, null, 0.3, 3.6, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.RUN_AWAY, 195, 45, 45, 35, 20, 30, 20, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SILCOON, 3, false, false, false, "Cocoon Pokémon", PokemonType.BUG, null, 0.6, 10, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BEAUTIFLY, 3, false, false, false, "Butterfly Pokémon", PokemonType.BUG, PokemonType.FLYING, 1, 28.4, AbilityId.SWARM, AbilityId.NONE, AbilityId.RIVALRY, 395, 60, 70, 50, 100, 50, 65, 45, 70, 198, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.CASCOON, 3, false, false, false, "Cocoon Pokémon", PokemonType.BUG, null, 0.7, 11.5, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DUSTOX, 3, false, false, false, "Poison Moth Pokémon", PokemonType.BUG, PokemonType.POISON, 1.2, 31.6, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.COMPOUND_EYES, 385, 60, 50, 70, 50, 90, 65, 45, 70, 193, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.LOTAD, 3, false, false, false, "Water Weed Pokémon", PokemonType.WATER, PokemonType.GRASS, 0.5, 2.6, AbilityId.SWIFT_SWIM, AbilityId.RAIN_DISH, AbilityId.OWN_TEMPO, 220, 40, 30, 30, 40, 50, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.LOMBRE, 3, false, false, false, "Jolly Pokémon", PokemonType.WATER, PokemonType.GRASS, 1.2, 32.5, AbilityId.SWIFT_SWIM, AbilityId.RAIN_DISH, AbilityId.OWN_TEMPO, 340, 60, 50, 50, 60, 70, 50, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.LUDICOLO, 3, false, false, false, "Carefree Pokémon", PokemonType.WATER, PokemonType.GRASS, 1.5, 55, AbilityId.SWIFT_SWIM, AbilityId.RAIN_DISH, AbilityId.OWN_TEMPO, 480, 80, 70, 70, 90, 100, 70, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.SEEDOT, 3, false, false, false, "Acorn Pokémon", PokemonType.GRASS, null, 0.5, 4, AbilityId.CHLOROPHYLL, AbilityId.EARLY_BIRD, AbilityId.PICKPOCKET, 220, 40, 40, 50, 30, 30, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.NUZLEAF, 3, false, false, false, "Wily Pokémon", PokemonType.GRASS, PokemonType.DARK, 1, 28, AbilityId.CHLOROPHYLL, AbilityId.EARLY_BIRD, AbilityId.PICKPOCKET, 340, 70, 70, 40, 60, 40, 60, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.SHIFTRY, 3, false, false, false, "Wicked Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.3, 59.6, AbilityId.CHLOROPHYLL, AbilityId.WIND_RIDER, AbilityId.PICKPOCKET, 480, 90, 100, 60, 90, 60, 80, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.TAILLOW, 3, false, false, false, "Tiny Swallow Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2.3, AbilityId.GUTS, AbilityId.NONE, AbilityId.SCRAPPY, 270, 40, 55, 30, 30, 30, 85, 200, 70, 54, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SWELLOW, 3, false, false, false, "Swallow Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.7, 19.8, AbilityId.GUTS, AbilityId.NONE, AbilityId.SCRAPPY, 455, 60, 85, 60, 75, 50, 125, 45, 70, 159, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.WINGULL, 3, false, false, false, "Seagull Pokémon", PokemonType.WATER, PokemonType.FLYING, 0.6, 9.5, AbilityId.KEEN_EYE, AbilityId.HYDRATION, AbilityId.RAIN_DISH, 270, 40, 30, 30, 55, 30, 85, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PELIPPER, 3, false, false, false, "Water Bird Pokémon", PokemonType.WATER, PokemonType.FLYING, 1.2, 28, AbilityId.KEEN_EYE, AbilityId.DRIZZLE, AbilityId.RAIN_DISH, 440, 60, 50, 100, 95, 70, 65, 45, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RALTS, 3, false, false, false, "Feeling Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 0.4, 6.6, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 198, 28, 25, 25, 45, 35, 40, 235, 35, 40, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.KIRLIA, 3, false, false, false, "Emotion Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 0.8, 20.2, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 278, 38, 35, 35, 65, 55, 50, 120, 35, 97, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.GARDEVOIR, 3, false, false, false, "Embrace Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.6, 48.4, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.6, 48.4, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.PSYCHIC, PokemonType.FAIRY, 1.6, 48.4, AbilityId.PIXILATE, AbilityId.PIXILATE, AbilityId.PIXILATE, 618, 68, 85, 65, 165, 135, 100, 45, 35, 259) + ), + new PokemonSpecies(SpeciesId.SURSKIT, 3, false, false, false, "Pond Skater Pokémon", PokemonType.BUG, PokemonType.WATER, 0.5, 1.7, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.RAIN_DISH, 269, 40, 30, 32, 50, 52, 65, 200, 70, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MASQUERAIN, 3, false, false, false, "Eyeball Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.8, 3.6, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.UNNERVE, 454, 70, 60, 62, 100, 82, 80, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SHROOMISH, 3, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, null, 0.4, 4.5, AbilityId.EFFECT_SPORE, AbilityId.POISON_HEAL, AbilityId.QUICK_FEET, 295, 60, 40, 60, 40, 60, 35, 255, 70, 59, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.BRELOOM, 3, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.2, 39.2, AbilityId.EFFECT_SPORE, AbilityId.POISON_HEAL, AbilityId.TECHNICIAN, 460, 60, 130, 80, 60, 60, 70, 90, 70, 161, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.SLAKOTH, 3, false, false, false, "Slacker Pokémon", PokemonType.NORMAL, null, 0.8, 24, AbilityId.TRUANT, AbilityId.NONE, AbilityId.STALL, 280, 60, 60, 60, 35, 35, 30, 255, 70, 56, GrowthRate.SLOW, 50, false), //Custom Hidden + new PokemonSpecies(SpeciesId.VIGOROTH, 3, false, false, false, "Wild Monkey Pokémon", PokemonType.NORMAL, null, 1.4, 46.5, AbilityId.VITAL_SPIRIT, AbilityId.NONE, AbilityId.INSOMNIA, 440, 80, 80, 80, 55, 55, 90, 120, 70, 154, GrowthRate.SLOW, 50, false), //Custom Hidden + new PokemonSpecies(SpeciesId.SLAKING, 3, false, false, false, "Lazy Pokémon", PokemonType.NORMAL, null, 2, 130.5, AbilityId.TRUANT, AbilityId.NONE, AbilityId.STALL, 670, 150, 160, 100, 95, 65, 100, 45, 70, 285, GrowthRate.SLOW, 50, false), //Custom Hidden + new PokemonSpecies(SpeciesId.NINCADA, 3, false, false, false, "Trainee Pokémon", PokemonType.BUG, PokemonType.GROUND, 0.5, 5.5, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.RUN_AWAY, 266, 31, 45, 90, 30, 30, 40, 255, 50, 53, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.NINJASK, 3, false, false, false, "Ninja Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.8, 12, AbilityId.SPEED_BOOST, AbilityId.NONE, AbilityId.INFILTRATOR, 456, 61, 90, 45, 50, 50, 160, 120, 50, 160, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.SHEDINJA, 3, false, false, false, "Shed Pokémon", PokemonType.BUG, PokemonType.GHOST, 0.8, 1.2, AbilityId.WONDER_GUARD, AbilityId.NONE, AbilityId.NONE, 236, 1, 90, 45, 30, 30, 40, 45, 50, 83, GrowthRate.ERRATIC, null, false), + new PokemonSpecies(SpeciesId.WHISMUR, 3, false, false, false, "Whisper Pokémon", PokemonType.NORMAL, null, 0.6, 16.3, AbilityId.SOUNDPROOF, AbilityId.NONE, AbilityId.RATTLED, 240, 64, 51, 23, 51, 23, 28, 190, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.LOUDRED, 3, false, false, false, "Big Voice Pokémon", PokemonType.NORMAL, null, 1, 40.5, AbilityId.SOUNDPROOF, AbilityId.NONE, AbilityId.SCRAPPY, 360, 84, 71, 43, 71, 43, 48, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.EXPLOUD, 3, false, false, false, "Loud Noise Pokémon", PokemonType.NORMAL, null, 1.5, 84, AbilityId.SOUNDPROOF, AbilityId.NONE, AbilityId.SCRAPPY, 490, 104, 91, 63, 91, 73, 68, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.MAKUHITA, 3, false, false, false, "Guts Pokémon", PokemonType.FIGHTING, null, 1, 86.4, AbilityId.THICK_FAT, AbilityId.GUTS, AbilityId.SHEER_FORCE, 237, 72, 60, 30, 20, 30, 25, 180, 70, 47, GrowthRate.FLUCTUATING, 75, false), + new PokemonSpecies(SpeciesId.HARIYAMA, 3, false, false, false, "Arm Thrust Pokémon", PokemonType.FIGHTING, null, 2.3, 253.8, AbilityId.THICK_FAT, AbilityId.GUTS, AbilityId.SHEER_FORCE, 474, 144, 120, 60, 40, 60, 50, 200, 70, 166, GrowthRate.FLUCTUATING, 75, false), + new PokemonSpecies(SpeciesId.AZURILL, 3, false, false, false, "Polka Dot Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 0.2, 2, AbilityId.THICK_FAT, AbilityId.HUGE_POWER, AbilityId.SAP_SIPPER, 190, 50, 20, 40, 20, 40, 20, 150, 50, 38, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.NOSEPASS, 3, false, false, false, "Compass Pokémon", PokemonType.ROCK, null, 1, 97, AbilityId.STURDY, AbilityId.MAGNET_PULL, AbilityId.SAND_FORCE, 375, 30, 45, 135, 45, 90, 30, 255, 70, 75, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SKITTY, 3, false, false, false, "Kitten Pokémon", PokemonType.NORMAL, null, 0.6, 11, AbilityId.CUTE_CHARM, AbilityId.NORMALIZE, AbilityId.WONDER_SKIN, 260, 50, 45, 45, 35, 35, 50, 255, 70, 52, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.DELCATTY, 3, false, false, false, "Prim Pokémon", PokemonType.NORMAL, null, 1.1, 32.6, AbilityId.CUTE_CHARM, AbilityId.NORMALIZE, AbilityId.WONDER_SKIN, 400, 70, 65, 65, 55, 55, 90, 60, 70, 140, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.SABLEYE, 3, false, false, false, "Darkness Pokémon", PokemonType.DARK, PokemonType.GHOST, 0.5, 11, AbilityId.KEEN_EYE, AbilityId.STALL, AbilityId.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.GHOST, 0.5, 11, AbilityId.KEEN_EYE, AbilityId.STALL, AbilityId.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DARK, PokemonType.GHOST, 0.5, 161, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, 480, 50, 85, 125, 85, 115, 20, 45, 35, 133) + ), + new PokemonSpecies(SpeciesId.MAWILE, 3, false, false, false, "Deceiver Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 0.6, 11.5, AbilityId.HYPER_CUTTER, AbilityId.INTIMIDATE, AbilityId.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133, GrowthRate.FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.FAIRY, 0.6, 11.5, AbilityId.HYPER_CUTTER, AbilityId.INTIMIDATE, AbilityId.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, PokemonType.FAIRY, 1, 23.5, AbilityId.HUGE_POWER, AbilityId.HUGE_POWER, AbilityId.HUGE_POWER, 480, 50, 105, 125, 55, 95, 50, 45, 50, 133) + ), + new PokemonSpecies(SpeciesId.ARON, 3, false, false, false, "Iron Armor Pokémon", PokemonType.STEEL, PokemonType.ROCK, 0.4, 60, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 330, 50, 70, 100, 40, 40, 30, 180, 35, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.LAIRON, 3, false, false, false, "Iron Armor Pokémon", PokemonType.STEEL, PokemonType.ROCK, 0.9, 120, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 430, 60, 90, 140, 50, 50, 40, 90, 35, 151, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.AGGRON, 3, false, false, false, "Iron Armor Pokémon", PokemonType.STEEL, PokemonType.ROCK, 2.1, 360, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.ROCK, 2.1, 360, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, null, 2.2, 395, AbilityId.FILTER, AbilityId.FILTER, AbilityId.FILTER, 630, 70, 140, 230, 60, 80, 50, 45, 35, 265) + ), + new PokemonSpecies(SpeciesId.MEDITITE, 3, false, false, false, "Meditate Pokémon", PokemonType.FIGHTING, PokemonType.PSYCHIC, 0.6, 11.2, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.TELEPATHY, 280, 30, 40, 55, 40, 55, 60, 180, 70, 56, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.MEDICHAM, 3, false, false, false, "Meditate Pokémon", PokemonType.FIGHTING, PokemonType.PSYCHIC, 1.3, 31.5, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonForm("Normal", "", PokemonType.FIGHTING, PokemonType.PSYCHIC, 1.3, 31.5, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIGHTING, PokemonType.PSYCHIC, 1.3, 31.5, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.PURE_POWER, 510, 60, 100, 85, 80, 85, 100, 90, 70, 144, true) + ), + new PokemonSpecies(SpeciesId.ELECTRIKE, 3, false, false, false, "Lightning Pokémon", PokemonType.ELECTRIC, null, 0.6, 15.2, AbilityId.STATIC, AbilityId.LIGHTNING_ROD, AbilityId.MINUS, 295, 40, 45, 40, 65, 40, 65, 120, 50, 59, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.MANECTRIC, 3, false, false, false, "Discharge Pokémon", PokemonType.ELECTRIC, null, 1.5, 40.2, AbilityId.STATIC, AbilityId.LIGHTNING_ROD, AbilityId.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 1.5, 40.2, AbilityId.STATIC, AbilityId.LIGHTNING_ROD, AbilityId.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ELECTRIC, null, 1.8, 44, AbilityId.INTIMIDATE, AbilityId.INTIMIDATE, AbilityId.INTIMIDATE, 575, 70, 75, 80, 135, 80, 135, 45, 50, 166) + ), + new PokemonSpecies(SpeciesId.PLUSLE, 3, false, false, false, "Cheering Pokémon", PokemonType.ELECTRIC, null, 0.4, 4.2, AbilityId.PLUS, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 405, 60, 50, 40, 85, 75, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MINUN, 3, false, false, false, "Cheering Pokémon", PokemonType.ELECTRIC, null, 0.4, 4.2, AbilityId.MINUS, AbilityId.NONE, AbilityId.VOLT_ABSORB, 405, 60, 40, 50, 75, 85, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.VOLBEAT, 3, false, false, false, "Firefly Pokémon", PokemonType.BUG, null, 0.7, 17.7, AbilityId.ILLUMINATE, AbilityId.SWARM, AbilityId.PRANKSTER, 430, 65, 73, 75, 47, 85, 85, 150, 70, 151, GrowthRate.ERRATIC, 100, false), + new PokemonSpecies(SpeciesId.ILLUMISE, 3, false, false, false, "Firefly Pokémon", PokemonType.BUG, null, 0.6, 17.7, AbilityId.OBLIVIOUS, AbilityId.TINTED_LENS, AbilityId.PRANKSTER, 430, 65, 47, 75, 73, 85, 85, 150, 70, 151, GrowthRate.FLUCTUATING, 0, false), + new PokemonSpecies(SpeciesId.ROSELIA, 3, false, false, false, "Thorn Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.3, 2, AbilityId.NATURAL_CURE, AbilityId.POISON_POINT, AbilityId.LEAF_GUARD, 400, 50, 60, 45, 100, 80, 65, 150, 50, 140, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.GULPIN, 3, false, false, false, "Stomach Pokémon", PokemonType.POISON, null, 0.4, 10.3, AbilityId.LIQUID_OOZE, AbilityId.STICKY_HOLD, AbilityId.GLUTTONY, 302, 70, 43, 53, 43, 53, 40, 225, 70, 60, GrowthRate.FLUCTUATING, 50, true), + new PokemonSpecies(SpeciesId.SWALOT, 3, false, false, false, "Poison Bag Pokémon", PokemonType.POISON, null, 1.7, 80, AbilityId.LIQUID_OOZE, AbilityId.STICKY_HOLD, AbilityId.GLUTTONY, 467, 100, 73, 83, 73, 83, 55, 75, 70, 163, GrowthRate.FLUCTUATING, 50, true), + new PokemonSpecies(SpeciesId.CARVANHA, 3, false, false, false, "Savage Pokémon", PokemonType.WATER, PokemonType.DARK, 0.8, 20.8, AbilityId.ROUGH_SKIN, AbilityId.NONE, AbilityId.SPEED_BOOST, 305, 45, 90, 20, 65, 20, 65, 225, 35, 61, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SHARPEDO, 3, false, false, false, "Brutal Pokémon", PokemonType.WATER, PokemonType.DARK, 1.8, 88.8, AbilityId.ROUGH_SKIN, AbilityId.NONE, AbilityId.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.DARK, 1.8, 88.8, AbilityId.ROUGH_SKIN, AbilityId.NONE, AbilityId.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.DARK, 2.5, 130.3, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.STRONG_JAW, 560, 70, 140, 70, 110, 65, 105, 60, 35, 161) + ), + new PokemonSpecies(SpeciesId.WAILMER, 3, false, false, false, "Ball Whale Pokémon", PokemonType.WATER, null, 2, 130, AbilityId.WATER_VEIL, AbilityId.OBLIVIOUS, AbilityId.PRESSURE, 400, 130, 70, 35, 70, 35, 60, 125, 50, 80, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.WAILORD, 3, false, false, false, "Float Whale Pokémon", PokemonType.WATER, null, 14.5, 398, AbilityId.WATER_VEIL, AbilityId.OBLIVIOUS, AbilityId.PRESSURE, 500, 170, 90, 45, 90, 45, 60, 60, 50, 175, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.NUMEL, 3, false, false, false, "Numb Pokémon", PokemonType.FIRE, PokemonType.GROUND, 0.7, 24, AbilityId.OBLIVIOUS, AbilityId.SIMPLE, AbilityId.OWN_TEMPO, 305, 60, 60, 40, 65, 45, 35, 255, 70, 61, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.CAMERUPT, 3, false, false, false, "Eruption Pokémon", PokemonType.FIRE, PokemonType.GROUND, 1.9, 220, AbilityId.MAGMA_ARMOR, AbilityId.SOLID_ROCK, AbilityId.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.GROUND, 1.9, 220, AbilityId.MAGMA_ARMOR, AbilityId.SOLID_ROCK, AbilityId.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIRE, PokemonType.GROUND, 2.5, 320.5, AbilityId.SHEER_FORCE, AbilityId.SHEER_FORCE, AbilityId.SHEER_FORCE, 560, 70, 120, 100, 145, 105, 20, 150, 70, 161) + ), + new PokemonSpecies(SpeciesId.TORKOAL, 3, false, false, false, "Coal Pokémon", PokemonType.FIRE, null, 0.5, 80.4, AbilityId.WHITE_SMOKE, AbilityId.DROUGHT, AbilityId.SHELL_ARMOR, 470, 70, 85, 140, 85, 70, 20, 90, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SPOINK, 3, false, false, false, "Bounce Pokémon", PokemonType.PSYCHIC, null, 0.7, 30.6, AbilityId.THICK_FAT, AbilityId.OWN_TEMPO, AbilityId.GLUTTONY, 330, 60, 25, 35, 70, 80, 60, 255, 70, 66, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.GRUMPIG, 3, false, false, false, "Manipulate Pokémon", PokemonType.PSYCHIC, null, 0.9, 71.5, AbilityId.THICK_FAT, AbilityId.OWN_TEMPO, AbilityId.GLUTTONY, 470, 80, 45, 65, 90, 110, 80, 60, 70, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.SPINDA, 3, false, false, false, "Spot Panda Pokémon", PokemonType.NORMAL, null, 1.1, 5, AbilityId.OWN_TEMPO, AbilityId.TANGLED_FEET, AbilityId.CONTRARY, 360, 60, 60, 60, 60, 60, 60, 255, 70, 126, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.TRAPINCH, 3, false, false, false, "Ant Pit Pokémon", PokemonType.GROUND, null, 0.7, 15, AbilityId.HYPER_CUTTER, AbilityId.ARENA_TRAP, AbilityId.SHEER_FORCE, 290, 45, 100, 45, 45, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.VIBRAVA, 3, false, false, false, "Vibration Pokémon", PokemonType.GROUND, PokemonType.DRAGON, 1.1, 15.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 340, 50, 70, 50, 50, 50, 70, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.FLYGON, 3, false, false, false, "Mystic Pokémon", PokemonType.GROUND, PokemonType.DRAGON, 2, 82, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 80, 100, 80, 80, 80, 100, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CACNEA, 3, false, false, false, "Cactus Pokémon", PokemonType.GRASS, null, 0.4, 51.3, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.WATER_ABSORB, 335, 50, 85, 40, 85, 40, 35, 190, 35, 67, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CACTURNE, 3, false, false, false, "Scarecrow Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.3, 77.4, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.WATER_ABSORB, 475, 70, 115, 60, 115, 60, 55, 60, 35, 166, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.SWABLU, 3, false, false, false, "Cotton Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.4, 1.2, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.CLOUD_NINE, 310, 45, 40, 60, 40, 75, 50, 255, 50, 62, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.ALTARIA, 3, false, false, false, "Humming Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 1.1, 20.6, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172, GrowthRate.ERRATIC, 50, false, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 1.1, 20.6, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FAIRY, 1.5, 20.6, AbilityId.PIXILATE, AbilityId.NONE, AbilityId.PIXILATE, 590, 75, 110, 110, 110, 105, 80, 45, 50, 172) + ), + new PokemonSpecies(SpeciesId.ZANGOOSE, 3, false, false, false, "Cat Ferret Pokémon", PokemonType.NORMAL, null, 1.3, 40.3, AbilityId.IMMUNITY, AbilityId.NONE, AbilityId.TOXIC_BOOST, 458, 73, 115, 60, 60, 60, 90, 90, 70, 160, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.SEVIPER, 3, false, false, false, "Fang Snake Pokémon", PokemonType.POISON, null, 2.7, 52.5, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.INFILTRATOR, 458, 73, 100, 60, 100, 60, 65, 90, 70, 160, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.LUNATONE, 3, false, false, false, "Meteorite Pokémon", PokemonType.ROCK, PokemonType.PSYCHIC, 1, 168, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 460, 90, 55, 65, 95, 85, 70, 45, 50, 161, GrowthRate.FAST, null, false), + new PokemonSpecies(SpeciesId.SOLROCK, 3, false, false, false, "Meteorite Pokémon", PokemonType.ROCK, PokemonType.PSYCHIC, 1.2, 154, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 460, 90, 95, 85, 55, 65, 70, 45, 50, 161, GrowthRate.FAST, null, false), + new PokemonSpecies(SpeciesId.BARBOACH, 3, false, false, false, "Whiskers Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.4, 1.9, AbilityId.OBLIVIOUS, AbilityId.ANTICIPATION, AbilityId.HYDRATION, 288, 50, 48, 43, 46, 41, 60, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WHISCASH, 3, false, false, false, "Whiskers Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.9, 23.6, AbilityId.OBLIVIOUS, AbilityId.ANTICIPATION, AbilityId.HYDRATION, 468, 110, 78, 73, 76, 71, 60, 75, 50, 164, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CORPHISH, 3, false, false, false, "Ruffian Pokémon", PokemonType.WATER, null, 0.6, 11.5, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.ADAPTABILITY, 308, 43, 80, 65, 50, 35, 35, 205, 50, 62, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.CRAWDAUNT, 3, false, false, false, "Rogue Pokémon", PokemonType.WATER, PokemonType.DARK, 1.1, 32.8, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.ADAPTABILITY, 468, 63, 120, 85, 90, 55, 55, 155, 50, 164, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.BALTOY, 3, false, false, false, "Clay Doll Pokémon", PokemonType.GROUND, PokemonType.PSYCHIC, 0.5, 21.5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 300, 40, 40, 55, 40, 70, 55, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.CLAYDOL, 3, false, false, false, "Clay Doll Pokémon", PokemonType.GROUND, PokemonType.PSYCHIC, 1.5, 108, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 500, 60, 70, 105, 70, 120, 75, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.LILEEP, 3, false, false, false, "Sea Lily Pokémon", PokemonType.ROCK, PokemonType.GRASS, 1, 23.8, AbilityId.SUCTION_CUPS, AbilityId.NONE, AbilityId.STORM_DRAIN, 355, 66, 41, 77, 61, 87, 23, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.CRADILY, 3, false, false, false, "Barnacle Pokémon", PokemonType.ROCK, PokemonType.GRASS, 1.5, 60.4, AbilityId.SUCTION_CUPS, AbilityId.NONE, AbilityId.STORM_DRAIN, 495, 86, 81, 97, 81, 107, 43, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.ANORITH, 3, false, false, false, "Old Shrimp Pokémon", PokemonType.ROCK, PokemonType.BUG, 0.7, 12.5, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.SWIFT_SWIM, 355, 45, 95, 50, 40, 50, 75, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.ARMALDO, 3, false, false, false, "Plate Pokémon", PokemonType.ROCK, PokemonType.BUG, 1.5, 68.2, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.SWIFT_SWIM, 495, 75, 125, 100, 70, 80, 45, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.FEEBAS, 3, false, false, false, "Fish Pokémon", PokemonType.WATER, null, 0.6, 7.4, AbilityId.SWIFT_SWIM, AbilityId.OBLIVIOUS, AbilityId.ADAPTABILITY, 200, 20, 15, 20, 10, 55, 80, 255, 50, 40, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.MILOTIC, 3, false, false, false, "Tender Pokémon", PokemonType.WATER, null, 6.2, 162, AbilityId.MARVEL_SCALE, AbilityId.COMPETITIVE, AbilityId.CUTE_CHARM, 540, 95, 60, 79, 100, 125, 81, 60, 50, 189, GrowthRate.ERRATIC, 50, true), + new PokemonSpecies(SpeciesId.CASTFORM, 3, false, false, false, "Weather Pokémon", PokemonType.NORMAL, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal Form", "", PokemonType.NORMAL, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147, false, null, true), + new PokemonForm("Sunny Form", "sunny", PokemonType.FIRE, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), + new PokemonForm("Rainy Form", "rainy", PokemonType.WATER, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), + new PokemonForm("Snowy Form", "snowy", PokemonType.ICE, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147) + ), + new PokemonSpecies(SpeciesId.KECLEON, 3, false, false, false, "Color Swap Pokémon", PokemonType.NORMAL, null, 1, 22, AbilityId.COLOR_CHANGE, AbilityId.NONE, AbilityId.PROTEAN, 440, 60, 90, 70, 60, 120, 40, 200, 70, 154, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SHUPPET, 3, false, false, false, "Puppet Pokémon", PokemonType.GHOST, null, 0.6, 2.3, AbilityId.INSOMNIA, AbilityId.FRISK, AbilityId.CURSED_BODY, 295, 44, 75, 35, 63, 33, 45, 225, 35, 59, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.BANETTE, 3, false, false, false, "Marionette Pokémon", PokemonType.GHOST, null, 1.1, 12.5, AbilityId.INSOMNIA, AbilityId.FRISK, AbilityId.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159, GrowthRate.FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.GHOST, null, 1.1, 12.5, AbilityId.INSOMNIA, AbilityId.FRISK, AbilityId.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GHOST, null, 1.2, 13, AbilityId.PRANKSTER, AbilityId.PRANKSTER, AbilityId.PRANKSTER, 555, 64, 165, 75, 93, 83, 75, 45, 35, 159) + ), + new PokemonSpecies(SpeciesId.DUSKULL, 3, false, false, false, "Requiem Pokémon", PokemonType.GHOST, null, 0.8, 15, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.FRISK, 295, 20, 40, 90, 30, 90, 25, 190, 35, 59, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.DUSCLOPS, 3, false, false, false, "Beckon Pokémon", PokemonType.GHOST, null, 1.6, 30.6, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.FRISK, 455, 40, 70, 130, 60, 130, 25, 90, 35, 159, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.TROPIUS, 3, false, false, false, "Fruit Pokémon", PokemonType.GRASS, PokemonType.FLYING, 2, 100, AbilityId.CHLOROPHYLL, AbilityId.SOLAR_POWER, AbilityId.HARVEST, 460, 99, 68, 83, 72, 87, 51, 200, 70, 161, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CHIMECHO, 3, false, false, false, "Wind Chime Pokémon", PokemonType.PSYCHIC, null, 0.6, 1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 455, 75, 50, 80, 95, 90, 65, 45, 70, 159, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.ABSOL, 3, false, false, false, "Disaster Pokémon", PokemonType.DARK, null, 1.2, 47, AbilityId.PRESSURE, AbilityId.SUPER_LUCK, AbilityId.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.DARK, null, 1.2, 47, AbilityId.PRESSURE, AbilityId.SUPER_LUCK, AbilityId.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DARK, null, 1.2, 49, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, 565, 65, 150, 60, 115, 60, 115, 30, 35, 163) + ), + new PokemonSpecies(SpeciesId.WYNAUT, 3, false, false, false, "Bright Pokémon", PokemonType.PSYCHIC, null, 0.6, 14, AbilityId.SHADOW_TAG, AbilityId.NONE, AbilityId.TELEPATHY, 260, 95, 23, 48, 23, 48, 23, 125, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SNORUNT, 3, false, false, false, "Snow Hat Pokémon", PokemonType.ICE, null, 0.7, 16.8, AbilityId.INNER_FOCUS, AbilityId.ICE_BODY, AbilityId.MOODY, 300, 50, 50, 50, 50, 50, 50, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GLALIE, 3, false, false, false, "Face Pokémon", PokemonType.ICE, null, 1.5, 256.5, AbilityId.INNER_FOCUS, AbilityId.ICE_BODY, AbilityId.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.ICE, null, 1.5, 256.5, AbilityId.INNER_FOCUS, AbilityId.ICE_BODY, AbilityId.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ICE, null, 2.1, 350.2, AbilityId.REFRIGERATE, AbilityId.REFRIGERATE, AbilityId.REFRIGERATE, 580, 80, 120, 80, 120, 80, 100, 75, 50, 168) + ), + new PokemonSpecies(SpeciesId.SPHEAL, 3, false, false, false, "Clap Pokémon", PokemonType.ICE, PokemonType.WATER, 0.8, 39.5, AbilityId.THICK_FAT, AbilityId.ICE_BODY, AbilityId.OBLIVIOUS, 290, 70, 40, 50, 55, 50, 25, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SEALEO, 3, false, false, false, "Ball Roll Pokémon", PokemonType.ICE, PokemonType.WATER, 1.1, 87.6, AbilityId.THICK_FAT, AbilityId.ICE_BODY, AbilityId.OBLIVIOUS, 410, 90, 60, 70, 75, 70, 45, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.WALREIN, 3, false, false, false, "Ice Break Pokémon", PokemonType.ICE, PokemonType.WATER, 1.4, 150.6, AbilityId.THICK_FAT, AbilityId.ICE_BODY, AbilityId.OBLIVIOUS, 530, 110, 80, 90, 95, 90, 65, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CLAMPERL, 3, false, false, false, "Bivalve Pokémon", PokemonType.WATER, null, 0.4, 52.5, AbilityId.SHELL_ARMOR, AbilityId.NONE, AbilityId.RATTLED, 345, 35, 64, 85, 74, 55, 32, 255, 70, 69, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.HUNTAIL, 3, false, false, false, "Deep Sea Pokémon", PokemonType.WATER, null, 1.7, 27, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.WATER_VEIL, 485, 55, 104, 105, 94, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.GOREBYSS, 3, false, false, false, "South Sea Pokémon", PokemonType.WATER, null, 1.8, 22.6, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.HYDRATION, 485, 55, 84, 105, 114, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.RELICANTH, 3, false, false, false, "Longevity Pokémon", PokemonType.WATER, PokemonType.ROCK, 1, 23.4, AbilityId.SWIFT_SWIM, AbilityId.ROCK_HEAD, AbilityId.STURDY, 485, 100, 90, 130, 45, 65, 55, 25, 50, 170, GrowthRate.SLOW, 87.5, true), + new PokemonSpecies(SpeciesId.LUVDISC, 3, false, false, false, "Rendezvous Pokémon", PokemonType.WATER, null, 0.6, 8.7, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.HYDRATION, 330, 43, 30, 55, 40, 65, 97, 225, 70, 116, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.BAGON, 3, false, false, false, "Rock Head Pokémon", PokemonType.DRAGON, null, 0.6, 42.1, AbilityId.ROCK_HEAD, AbilityId.NONE, AbilityId.SHEER_FORCE, 300, 45, 75, 60, 40, 30, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SHELGON, 3, false, false, false, "Endurance Pokémon", PokemonType.DRAGON, null, 1.1, 110.5, AbilityId.ROCK_HEAD, AbilityId.NONE, AbilityId.OVERCOAT, 420, 65, 95, 100, 60, 50, 50, 45, 35, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SALAMENCE, 3, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 1.5, 102.6, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 1.5, 102.6, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 1.8, 112.6, AbilityId.AERILATE, AbilityId.NONE, AbilityId.AERILATE, 700, 95, 145, 130, 120, 90, 120, 45, 35, 300) + ), + new PokemonSpecies(SpeciesId.BELDUM, 3, false, false, false, "Iron Ball Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.6, 95.2, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 300, 40, 55, 80, 35, 60, 30, 45, 35, 60, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Frigibax + new PokemonSpecies(SpeciesId.METANG, 3, false, false, false, "Iron Claw Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.2, 202.5, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 420, 60, 75, 100, 55, 80, 50, 25, 35, 147, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Arctibax + new PokemonSpecies(SpeciesId.METAGROSS, 3, false, false, false, "Iron Leg Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.6, 550, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 10, 35, 300, GrowthRate.SLOW, null, false, true, //Custom Catchrate, matching Baxcalibur + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.PSYCHIC, 1.6, 550, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 3, 35, 300, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, PokemonType.PSYCHIC, 2.5, 942.9, AbilityId.TOUGH_CLAWS, AbilityId.NONE, AbilityId.TOUGH_CLAWS, 700, 80, 145, 150, 105, 110, 110, 3, 35, 300) + ), + new PokemonSpecies(SpeciesId.REGIROCK, 3, true, false, false, "Rock Peak Pokémon", PokemonType.ROCK, null, 1.7, 230, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.STURDY, 580, 80, 100, 200, 50, 100, 50, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.REGICE, 3, true, false, false, "Iceberg Pokémon", PokemonType.ICE, null, 1.8, 175, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.ICE_BODY, 580, 80, 50, 100, 100, 200, 50, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.REGISTEEL, 3, true, false, false, "Iron Pokémon", PokemonType.STEEL, null, 1.9, 205, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 580, 80, 75, 150, 75, 150, 50, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.LATIAS, 3, true, false, false, "Eon Pokémon", PokemonType.DRAGON, PokemonType.PSYCHIC, 1.4, 40, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300, GrowthRate.SLOW, 0, false, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.PSYCHIC, 1.4, 40, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.PSYCHIC, 1.8, 52, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 700, 80, 100, 120, 140, 150, 110, 3, 90, 300) + ), + new PokemonSpecies(SpeciesId.LATIOS, 3, true, false, false, "Eon Pokémon", PokemonType.DRAGON, PokemonType.PSYCHIC, 2, 60, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300, GrowthRate.SLOW, 100, false, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.PSYCHIC, 2, 60, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.PSYCHIC, 2.3, 70, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 700, 80, 130, 100, 160, 120, 110, 3, 90, 300) + ), + new PokemonSpecies(SpeciesId.KYOGRE, 3, false, true, false, "Sea Basin Pokémon", PokemonType.WATER, null, 4.5, 352, AbilityId.DRIZZLE, AbilityId.NONE, AbilityId.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, null, 4.5, 352, AbilityId.DRIZZLE, AbilityId.NONE, AbilityId.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335, false, null, true), + new PokemonForm("Primal", "primal", PokemonType.WATER, null, 9.8, 430, AbilityId.PRIMORDIAL_SEA, AbilityId.NONE, AbilityId.NONE, 770, 100, 150, 90, 180, 160, 90, 3, 0, 335) + ), + new PokemonSpecies(SpeciesId.GROUDON, 3, false, true, false, "Continent Pokémon", PokemonType.GROUND, null, 3.5, 950, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.GROUND, null, 3.5, 950, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, false, null, true), + new PokemonForm("Primal", "primal", PokemonType.GROUND, PokemonType.FIRE, 5, 999.7, AbilityId.DESOLATE_LAND, AbilityId.NONE, AbilityId.NONE, 770, 100, 180, 160, 150, 90, 90, 3, 0, 335) + ), + new PokemonSpecies(SpeciesId.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 3, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 3, 0, 340, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 10.8, 392, AbilityId.DELTA_STREAM, AbilityId.NONE, AbilityId.NONE, 780, 105, 180, 100, 180, 100, 115, 3, 0, 340) + ), + new PokemonSpecies(SpeciesId.JIRACHI, 3, false, false, true, "Wish Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.3, 1.1, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.DEOXYS, 3, false, false, true, "DNA Pokémon", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal Forme", "normal", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, false, "", true), + new PokemonForm("Attack Forme", "attack", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 180, 20, 180, 20, 150, 3, 0, 300), + new PokemonForm("Defense Forme", "defense", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 70, 160, 70, 160, 90, 3, 0, 300), + new PokemonForm("Speed Forme", "speed", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 95, 90, 95, 90, 180, 3, 0, 300) + ), + new PokemonSpecies(SpeciesId.TURTWIG, 4, false, false, false, "Tiny Leaf Pokémon", PokemonType.GRASS, null, 0.4, 10.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SHELL_ARMOR, 318, 55, 68, 64, 45, 55, 31, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.GROTLE, 4, false, false, false, "Grove Pokémon", PokemonType.GRASS, null, 1.1, 97, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SHELL_ARMOR, 405, 75, 89, 85, 55, 65, 36, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.TORTERRA, 4, false, false, false, "Continent Pokémon", PokemonType.GRASS, PokemonType.GROUND, 2.2, 310, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SHELL_ARMOR, 525, 95, 109, 105, 75, 85, 56, 45, 70, 263, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CHIMCHAR, 4, false, false, false, "Chimp Pokémon", PokemonType.FIRE, null, 0.5, 6.2, AbilityId.BLAZE, AbilityId.NONE, AbilityId.IRON_FIST, 309, 44, 58, 44, 58, 44, 61, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.MONFERNO, 4, false, false, false, "Playful Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 0.9, 22, AbilityId.BLAZE, AbilityId.NONE, AbilityId.IRON_FIST, 405, 64, 78, 52, 78, 52, 81, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.INFERNAPE, 4, false, false, false, "Flame Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1.2, 55, AbilityId.BLAZE, AbilityId.NONE, AbilityId.IRON_FIST, 534, 76, 104, 71, 104, 71, 108, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PIPLUP, 4, false, false, false, "Penguin Pokémon", PokemonType.WATER, null, 0.4, 5.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.COMPETITIVE, 314, 53, 51, 53, 61, 56, 40, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PRINPLUP, 4, false, false, false, "Penguin Pokémon", PokemonType.WATER, null, 0.8, 23, AbilityId.TORRENT, AbilityId.NONE, AbilityId.COMPETITIVE, 405, 64, 66, 68, 81, 76, 50, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.EMPOLEON, 4, false, false, false, "Emperor Pokémon", PokemonType.WATER, PokemonType.STEEL, 1.7, 84.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.COMPETITIVE, 530, 84, 86, 88, 111, 101, 60, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.STARLY, 4, false, false, false, "Starling Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2, AbilityId.KEEN_EYE, AbilityId.NONE, AbilityId.RECKLESS, 245, 40, 55, 30, 30, 30, 60, 255, 70, 49, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.STARAVIA, 4, false, false, false, "Starling Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 15.5, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.RECKLESS, 340, 55, 75, 50, 40, 40, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.STARAPTOR, 4, false, false, false, "Predator Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.2, 24.9, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.RECKLESS, 485, 85, 120, 70, 50, 60, 100, 45, 70, 243, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.BIDOOF, 4, false, false, false, "Plump Mouse Pokémon", PokemonType.NORMAL, null, 0.5, 20, AbilityId.SIMPLE, AbilityId.UNAWARE, AbilityId.MOODY, 250, 59, 45, 40, 35, 40, 31, 255, 70, 50, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.BIBAREL, 4, false, false, false, "Beaver Pokémon", PokemonType.NORMAL, PokemonType.WATER, 1, 31.5, AbilityId.SIMPLE, AbilityId.UNAWARE, AbilityId.MOODY, 410, 79, 85, 60, 55, 60, 71, 127, 70, 144, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.KRICKETOT, 4, false, false, false, "Cricket Pokémon", PokemonType.BUG, null, 0.3, 2.2, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.RUN_AWAY, 194, 37, 25, 41, 25, 41, 25, 255, 70, 39, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.KRICKETUNE, 4, false, false, false, "Cricket Pokémon", PokemonType.BUG, null, 1, 25.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.TECHNICIAN, 384, 77, 85, 51, 55, 51, 65, 45, 70, 134, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.SHINX, 4, false, false, false, "Flash Pokémon", PokemonType.ELECTRIC, null, 0.5, 9.5, AbilityId.RIVALRY, AbilityId.INTIMIDATE, AbilityId.GUTS, 263, 45, 65, 34, 40, 34, 45, 235, 50, 53, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.LUXIO, 4, false, false, false, "Spark Pokémon", PokemonType.ELECTRIC, null, 0.9, 30.5, AbilityId.RIVALRY, AbilityId.INTIMIDATE, AbilityId.GUTS, 363, 60, 85, 49, 60, 49, 60, 120, 100, 127, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.LUXRAY, 4, false, false, false, "Gleam Eyes Pokémon", PokemonType.ELECTRIC, null, 1.4, 42, AbilityId.RIVALRY, AbilityId.INTIMIDATE, AbilityId.GUTS, 523, 80, 120, 79, 95, 79, 70, 45, 50, 262, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.BUDEW, 4, false, false, false, "Bud Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.2, 1.2, AbilityId.NATURAL_CURE, AbilityId.POISON_POINT, AbilityId.LEAF_GUARD, 280, 40, 30, 35, 50, 70, 55, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ROSERADE, 4, false, false, false, "Bouquet Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.9, 14.5, AbilityId.NATURAL_CURE, AbilityId.POISON_POINT, AbilityId.TECHNICIAN, 515, 60, 70, 65, 125, 105, 90, 75, 50, 258, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.CRANIDOS, 4, false, false, false, "Head Butt Pokémon", PokemonType.ROCK, null, 0.9, 31.5, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.SHEER_FORCE, 350, 67, 125, 40, 30, 30, 58, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.RAMPARDOS, 4, false, false, false, "Head Butt Pokémon", PokemonType.ROCK, null, 1.6, 102.5, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.SHEER_FORCE, 495, 97, 165, 60, 65, 50, 58, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.SHIELDON, 4, false, false, false, "Shield Pokémon", PokemonType.ROCK, PokemonType.STEEL, 0.5, 57, AbilityId.STURDY, AbilityId.NONE, AbilityId.SOUNDPROOF, 350, 30, 42, 118, 42, 88, 30, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.BASTIODON, 4, false, false, false, "Shield Pokémon", PokemonType.ROCK, PokemonType.STEEL, 1.3, 149.5, AbilityId.STURDY, AbilityId.NONE, AbilityId.SOUNDPROOF, 495, 60, 52, 168, 47, 138, 30, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(SpeciesId.BURMY, 4, false, false, false, "Bagworm Pokémon", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Plant Cloak", "plant", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, false, null, true), + new PokemonForm("Sandy Cloak", "sandy", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, false, null, true), + new PokemonForm("Trash Cloak", "trash", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, false, null, true) + ), + new PokemonSpecies(SpeciesId.WORMADAM, 4, false, false, false, "Bagworm Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonForm("Plant Cloak", "plant", PokemonType.BUG, PokemonType.GRASS, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148, false, null, true), + new PokemonForm("Sandy Cloak", "sandy", PokemonType.BUG, PokemonType.GROUND, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 79, 105, 59, 85, 36, 45, 70, 148, false, null, true), + new PokemonForm("Trash Cloak", "trash", PokemonType.BUG, PokemonType.STEEL, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 69, 95, 69, 95, 36, 45, 70, 148, false, null, true) + ), + new PokemonSpecies(SpeciesId.MOTHIM, 4, false, false, false, "Moth Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.9, 23.3, AbilityId.SWARM, AbilityId.NONE, AbilityId.TINTED_LENS, 424, 70, 94, 50, 94, 50, 66, 45, 70, 148, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.COMBEE, 4, false, false, false, "Tiny Bee Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.3, 5.5, AbilityId.HONEY_GATHER, AbilityId.NONE, AbilityId.HUSTLE, 244, 30, 30, 42, 30, 42, 70, 120, 50, 49, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(SpeciesId.VESPIQUEN, 4, false, false, false, "Beehive Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.2, 38.5, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.UNNERVE, 474, 70, 80, 102, 80, 102, 40, 45, 50, 166, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.PACHIRISU, 4, false, false, false, "EleSquirrel Pokémon", PokemonType.ELECTRIC, null, 0.4, 3.9, AbilityId.RUN_AWAY, AbilityId.PICKUP, AbilityId.VOLT_ABSORB, 405, 60, 45, 70, 45, 90, 95, 200, 100, 142, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.BUIZEL, 4, false, false, false, "Sea Weasel Pokémon", PokemonType.WATER, null, 0.7, 29.5, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.WATER_VEIL, 330, 55, 65, 35, 60, 30, 85, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.FLOATZEL, 4, false, false, false, "Sea Weasel Pokémon", PokemonType.WATER, null, 1.1, 33.5, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.WATER_VEIL, 495, 85, 105, 55, 85, 50, 115, 75, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.CHERUBI, 4, false, false, false, "Cherry Pokémon", PokemonType.GRASS, null, 0.4, 3.3, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.NONE, 275, 45, 35, 45, 62, 53, 35, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CHERRIM, 4, false, false, false, "Blossom Pokémon", PokemonType.GRASS, null, 0.5, 9.3, AbilityId.FLOWER_GIFT, AbilityId.NONE, AbilityId.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Overcast Form", "overcast", PokemonType.GRASS, null, 0.5, 9.3, AbilityId.FLOWER_GIFT, AbilityId.NONE, AbilityId.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158, false, null, true), + new PokemonForm("Sunshine Form", "sunshine", PokemonType.GRASS, null, 0.5, 9.3, AbilityId.FLOWER_GIFT, AbilityId.NONE, AbilityId.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158) + ), + new PokemonSpecies(SpeciesId.SHELLOS, 4, false, false, false, "Sea Slug Pokémon", PokemonType.WATER, null, 0.3, 6.3, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("East Sea", "east", PokemonType.WATER, null, 0.3, 6.3, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, false, null, true), + new PokemonForm("West Sea", "west", PokemonType.WATER, null, 0.3, 6.3, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, false, null, true) + ), + new PokemonSpecies(SpeciesId.GASTRODON, 4, false, false, false, "Sea Slug Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.9, 29.9, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("East Sea", "east", PokemonType.WATER, PokemonType.GROUND, 0.9, 29.9, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, false, null, true), + new PokemonForm("West Sea", "west", PokemonType.WATER, PokemonType.GROUND, 0.9, 29.9, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, false, null, true) + ), + new PokemonSpecies(SpeciesId.AMBIPOM, 4, false, false, false, "Long Tail Pokémon", PokemonType.NORMAL, null, 1.2, 20.3, AbilityId.TECHNICIAN, AbilityId.PICKUP, AbilityId.SKILL_LINK, 482, 75, 100, 66, 60, 66, 115, 45, 100, 169, GrowthRate.FAST, 50, true), + new PokemonSpecies(SpeciesId.DRIFLOON, 4, false, false, false, "Balloon Pokémon", PokemonType.GHOST, PokemonType.FLYING, 0.4, 1.2, AbilityId.AFTERMATH, AbilityId.UNBURDEN, AbilityId.FLARE_BOOST, 348, 90, 50, 34, 60, 44, 70, 125, 50, 70, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.DRIFBLIM, 4, false, false, false, "Blimp Pokémon", PokemonType.GHOST, PokemonType.FLYING, 1.2, 15, AbilityId.AFTERMATH, AbilityId.UNBURDEN, AbilityId.FLARE_BOOST, 498, 150, 80, 44, 90, 54, 80, 60, 50, 174, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(SpeciesId.BUNEARY, 4, false, false, false, "Rabbit Pokémon", PokemonType.NORMAL, null, 0.4, 5.5, AbilityId.RUN_AWAY, AbilityId.KLUTZ, AbilityId.LIMBER, 350, 55, 66, 44, 44, 56, 85, 190, 0, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LOPUNNY, 4, false, false, false, "Rabbit Pokémon", PokemonType.NORMAL, null, 1.2, 33.3, AbilityId.CUTE_CHARM, AbilityId.KLUTZ, AbilityId.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, null, 1.2, 33.3, AbilityId.CUTE_CHARM, AbilityId.KLUTZ, AbilityId.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, PokemonType.FIGHTING, 1.3, 28.3, AbilityId.SCRAPPY, AbilityId.SCRAPPY, AbilityId.SCRAPPY, 580, 65, 136, 94, 54, 96, 135, 60, 140, 168) + ), + new PokemonSpecies(SpeciesId.MISMAGIUS, 4, false, false, false, "Magical Pokémon", PokemonType.GHOST, null, 0.9, 4.4, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 495, 60, 60, 60, 105, 105, 105, 45, 35, 173, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.HONCHKROW, 4, false, false, false, "Big Boss Pokémon", PokemonType.DARK, PokemonType.FLYING, 0.9, 27.3, AbilityId.INSOMNIA, AbilityId.SUPER_LUCK, AbilityId.MOXIE, 505, 100, 125, 52, 105, 52, 71, 30, 35, 177, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GLAMEOW, 4, false, false, false, "Catty Pokémon", PokemonType.NORMAL, null, 0.5, 3.9, AbilityId.LIMBER, AbilityId.OWN_TEMPO, AbilityId.KEEN_EYE, 310, 49, 55, 42, 42, 37, 85, 190, 70, 62, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.PURUGLY, 4, false, false, false, "Tiger Cat Pokémon", PokemonType.NORMAL, null, 1, 43.8, AbilityId.THICK_FAT, AbilityId.OWN_TEMPO, AbilityId.DEFIANT, 452, 71, 82, 64, 64, 59, 112, 75, 70, 158, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.CHINGLING, 4, false, false, false, "Bell Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.6, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 285, 45, 30, 50, 65, 50, 45, 120, 70, 57, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.STUNKY, 4, false, false, false, "Skunk Pokémon", PokemonType.POISON, PokemonType.DARK, 0.4, 19.2, AbilityId.STENCH, AbilityId.AFTERMATH, AbilityId.KEEN_EYE, 329, 63, 63, 47, 41, 41, 74, 225, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SKUNTANK, 4, false, false, false, "Skunk Pokémon", PokemonType.POISON, PokemonType.DARK, 1, 38, AbilityId.STENCH, AbilityId.AFTERMATH, AbilityId.KEEN_EYE, 479, 103, 93, 67, 71, 61, 84, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BRONZOR, 4, false, false, false, "Bronze Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.5, 60.5, AbilityId.LEVITATE, AbilityId.HEATPROOF, AbilityId.HEAVY_METAL, 300, 57, 24, 86, 24, 86, 23, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.BRONZONG, 4, false, false, false, "Bronze Bell Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.3, 187, AbilityId.LEVITATE, AbilityId.HEATPROOF, AbilityId.HEAVY_METAL, 500, 67, 89, 116, 79, 116, 33, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.BONSLY, 4, false, false, false, "Bonsai Pokémon", PokemonType.ROCK, null, 0.5, 15, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.RATTLED, 290, 50, 80, 95, 10, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MIME_JR, 4, false, false, false, "Mime Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 0.6, 13, AbilityId.SOUNDPROOF, AbilityId.FILTER, AbilityId.TECHNICIAN, 310, 20, 25, 45, 70, 90, 60, 145, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HAPPINY, 4, false, false, false, "Playhouse Pokémon", PokemonType.NORMAL, null, 0.6, 24.4, AbilityId.NATURAL_CURE, AbilityId.SERENE_GRACE, AbilityId.FRIEND_GUARD, 220, 100, 5, 5, 15, 65, 30, 130, 140, 110, GrowthRate.FAST, 0, false), + new PokemonSpecies(SpeciesId.CHATOT, 4, false, false, false, "Music Note Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.5, 1.9, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 411, 76, 65, 45, 92, 42, 91, 30, 35, 144, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SPIRITOMB, 4, false, false, false, "Forbidden Pokémon", PokemonType.GHOST, PokemonType.DARK, 1, 108, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INFILTRATOR, 485, 50, 92, 108, 92, 108, 35, 100, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GIBLE, 4, false, false, false, "Land Shark Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 0.7, 20.5, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 300, 58, 70, 45, 40, 45, 42, 45, 50, 60, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.GABITE, 4, false, false, false, "Cave Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 1.4, 56, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 410, 68, 90, 65, 50, 55, 82, 45, 50, 144, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.GARCHOMP, 4, false, false, false, "Mach Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 1.9, 95, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, GrowthRate.SLOW, 50, true, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.GROUND, 1.9, 95, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.GROUND, 1.9, 95, AbilityId.SAND_FORCE, AbilityId.NONE, AbilityId.SAND_FORCE, 700, 108, 170, 115, 120, 95, 92, 45, 50, 300, true) + ), + new PokemonSpecies(SpeciesId.MUNCHLAX, 4, false, false, false, "Big Eater Pokémon", PokemonType.NORMAL, null, 0.6, 105, AbilityId.PICKUP, AbilityId.THICK_FAT, AbilityId.GLUTTONY, 390, 135, 85, 40, 40, 85, 5, 50, 50, 78, GrowthRate.SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.RIOLU, 4, false, false, false, "Emanation Pokémon", PokemonType.FIGHTING, null, 0.7, 20.2, AbilityId.STEADFAST, AbilityId.INNER_FOCUS, AbilityId.PRANKSTER, 285, 40, 70, 40, 35, 40, 60, 75, 50, 57, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.LUCARIO, 4, false, false, false, "Aura Pokémon", PokemonType.FIGHTING, PokemonType.STEEL, 1.2, 54, AbilityId.STEADFAST, AbilityId.INNER_FOCUS, AbilityId.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.FIGHTING, PokemonType.STEEL, 1.2, 54, AbilityId.STEADFAST, AbilityId.INNER_FOCUS, AbilityId.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIGHTING, PokemonType.STEEL, 1.3, 57.5, AbilityId.ADAPTABILITY, AbilityId.ADAPTABILITY, AbilityId.ADAPTABILITY, 625, 70, 145, 88, 140, 70, 112, 45, 50, 184) + ), + new PokemonSpecies(SpeciesId.HIPPOPOTAS, 4, false, false, false, "Hippo Pokémon", PokemonType.GROUND, null, 0.8, 49.5, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.SAND_FORCE, 330, 68, 72, 78, 38, 42, 32, 140, 50, 66, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.HIPPOWDON, 4, false, false, false, "Heavyweight Pokémon", PokemonType.GROUND, null, 2, 300, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.SAND_FORCE, 525, 108, 112, 118, 68, 72, 47, 60, 50, 184, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.SKORUPI, 4, false, false, false, "Scorpion Pokémon", PokemonType.POISON, PokemonType.BUG, 0.8, 12, AbilityId.BATTLE_ARMOR, AbilityId.SNIPER, AbilityId.KEEN_EYE, 330, 40, 50, 90, 30, 55, 65, 120, 50, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.DRAPION, 4, false, false, false, "Ogre Scorpion Pokémon", PokemonType.POISON, PokemonType.DARK, 1.3, 61.5, AbilityId.BATTLE_ARMOR, AbilityId.SNIPER, AbilityId.KEEN_EYE, 500, 70, 90, 110, 60, 75, 95, 45, 50, 175, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CROAGUNK, 4, false, false, false, "Toxic Mouth Pokémon", PokemonType.POISON, PokemonType.FIGHTING, 0.7, 23, AbilityId.ANTICIPATION, AbilityId.DRY_SKIN, AbilityId.POISON_TOUCH, 300, 48, 61, 40, 61, 40, 50, 140, 100, 60, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.TOXICROAK, 4, false, false, false, "Toxic Mouth Pokémon", PokemonType.POISON, PokemonType.FIGHTING, 1.3, 44.4, AbilityId.ANTICIPATION, AbilityId.DRY_SKIN, AbilityId.POISON_TOUCH, 490, 83, 106, 65, 86, 65, 85, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.CARNIVINE, 4, false, false, false, "Bug Catcher Pokémon", PokemonType.GRASS, null, 1.4, 27, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 454, 74, 100, 72, 90, 72, 46, 200, 70, 159, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.FINNEON, 4, false, false, false, "Wing Fish Pokémon", PokemonType.WATER, null, 0.4, 7, AbilityId.SWIFT_SWIM, AbilityId.STORM_DRAIN, AbilityId.WATER_VEIL, 330, 49, 49, 56, 49, 61, 66, 190, 70, 66, GrowthRate.ERRATIC, 50, true), + new PokemonSpecies(SpeciesId.LUMINEON, 4, false, false, false, "Neon Pokémon", PokemonType.WATER, null, 1.2, 24, AbilityId.SWIFT_SWIM, AbilityId.STORM_DRAIN, AbilityId.WATER_VEIL, 460, 69, 69, 76, 69, 86, 91, 75, 70, 161, GrowthRate.ERRATIC, 50, true), + new PokemonSpecies(SpeciesId.MANTYKE, 4, false, false, false, "Kite Pokémon", PokemonType.WATER, PokemonType.FLYING, 1, 65, AbilityId.SWIFT_SWIM, AbilityId.WATER_ABSORB, AbilityId.WATER_VEIL, 345, 45, 20, 50, 60, 120, 50, 25, 50, 69, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SNOVER, 4, false, false, false, "Frost Tree Pokémon", PokemonType.GRASS, PokemonType.ICE, 1, 50.5, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SOUNDPROOF, 334, 60, 62, 50, 62, 60, 40, 120, 50, 67, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.ABOMASNOW, 4, false, false, false, "Frost Tree Pokémon", PokemonType.GRASS, PokemonType.ICE, 2.2, 135.5, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, GrowthRate.SLOW, 50, true, true, + new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.ICE, 2.2, 135.5, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, true, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GRASS, PokemonType.ICE, 2.7, 185, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SNOW_WARNING, 594, 90, 132, 105, 132, 105, 30, 60, 50, 173, true) + ), + new PokemonSpecies(SpeciesId.WEAVILE, 4, false, false, false, "Sharp Claw Pokémon", PokemonType.DARK, PokemonType.ICE, 1.1, 34, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.PICKPOCKET, 510, 70, 120, 65, 45, 85, 125, 45, 35, 179, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.MAGNEZONE, 4, false, false, false, "Magnet Area Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 1.2, 180, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.ANALYTIC, 535, 70, 70, 115, 130, 90, 60, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.LICKILICKY, 4, false, false, false, "Licking Pokémon", PokemonType.NORMAL, null, 1.7, 140, AbilityId.OWN_TEMPO, AbilityId.OBLIVIOUS, AbilityId.CLOUD_NINE, 515, 110, 85, 95, 80, 95, 50, 30, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RHYPERIOR, 4, false, false, false, "Drill Pokémon", PokemonType.GROUND, PokemonType.ROCK, 2.4, 282.8, AbilityId.LIGHTNING_ROD, AbilityId.SOLID_ROCK, AbilityId.RECKLESS, 535, 115, 140, 130, 55, 55, 40, 30, 50, 268, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.TANGROWTH, 4, false, false, false, "Vine Pokémon", PokemonType.GRASS, null, 2, 128.6, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.REGENERATOR, 535, 100, 100, 125, 110, 50, 50, 30, 50, 187, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.ELECTIVIRE, 4, false, false, false, "Thunderbolt Pokémon", PokemonType.ELECTRIC, null, 1.8, 138.6, AbilityId.MOTOR_DRIVE, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 540, 75, 123, 67, 95, 85, 95, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(SpeciesId.MAGMORTAR, 4, false, false, false, "Blast Pokémon", PokemonType.FIRE, null, 1.6, 68, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 540, 75, 95, 67, 125, 95, 83, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(SpeciesId.TOGEKISS, 4, false, false, false, "Jubilee Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 1.5, 38, AbilityId.HUSTLE, AbilityId.SERENE_GRACE, AbilityId.SUPER_LUCK, 545, 85, 50, 95, 120, 115, 80, 30, 50, 273, GrowthRate.FAST, 87.5, false), + new PokemonSpecies(SpeciesId.YANMEGA, 4, false, false, false, "Ogre Darner Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.9, 51.5, AbilityId.SPEED_BOOST, AbilityId.TINTED_LENS, AbilityId.FRISK, 515, 86, 76, 86, 116, 56, 95, 30, 70, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LEAFEON, 4, false, false, false, "Verdant Pokémon", PokemonType.GRASS, null, 1, 25.5, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.CHLOROPHYLL, 525, 65, 110, 130, 60, 65, 95, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.GLACEON, 4, false, false, false, "Fresh Snow Pokémon", PokemonType.ICE, null, 0.8, 25.9, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.ICE_BODY, 525, 65, 60, 110, 130, 95, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.GLISCOR, 4, false, false, false, "Fang Scorpion Pokémon", PokemonType.GROUND, PokemonType.FLYING, 2, 42.5, AbilityId.HYPER_CUTTER, AbilityId.SAND_VEIL, AbilityId.POISON_HEAL, 510, 75, 95, 125, 45, 75, 95, 30, 70, 179, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.MAMOSWINE, 4, false, false, false, "Twin Tusk Pokémon", PokemonType.ICE, PokemonType.GROUND, 2.5, 291, AbilityId.OBLIVIOUS, AbilityId.SNOW_CLOAK, AbilityId.THICK_FAT, 530, 110, 130, 80, 70, 60, 80, 50, 50, 265, GrowthRate.SLOW, 50, true), + new PokemonSpecies(SpeciesId.PORYGON_Z, 4, false, false, false, "Virtual Pokémon", PokemonType.NORMAL, null, 0.9, 34, AbilityId.ADAPTABILITY, AbilityId.DOWNLOAD, AbilityId.ANALYTIC, 535, 85, 80, 70, 135, 75, 90, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.GALLADE, 4, false, false, false, "Blade Pokémon", PokemonType.PSYCHIC, PokemonType.FIGHTING, 1.6, 52, AbilityId.STEADFAST, AbilityId.SHARPNESS, AbilityId.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259, GrowthRate.SLOW, 100, false, true, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.FIGHTING, 1.6, 52, AbilityId.STEADFAST, AbilityId.SHARPNESS, AbilityId.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.PSYCHIC, PokemonType.FIGHTING, 1.6, 56.4, AbilityId.INNER_FOCUS, AbilityId.INNER_FOCUS, AbilityId.INNER_FOCUS, 618, 68, 165, 95, 65, 115, 110, 45, 35, 259) + ), + new PokemonSpecies(SpeciesId.PROBOPASS, 4, false, false, false, "Compass Pokémon", PokemonType.ROCK, PokemonType.STEEL, 1.4, 340, AbilityId.STURDY, AbilityId.MAGNET_PULL, AbilityId.SAND_FORCE, 525, 60, 55, 145, 75, 150, 40, 60, 70, 184, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DUSKNOIR, 4, false, false, false, "Gripper Pokémon", PokemonType.GHOST, null, 2.2, 106.6, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.FRISK, 525, 45, 100, 135, 65, 135, 45, 45, 35, 263, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.FROSLASS, 4, false, false, false, "Snow Land Pokémon", PokemonType.ICE, PokemonType.GHOST, 1.3, 26.6, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.CURSED_BODY, 480, 70, 80, 70, 80, 70, 110, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.ROTOM, 4, false, false, false, "Plasma Pokémon", PokemonType.ELECTRIC, PokemonType.GHOST, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonForm("Normal", "", PokemonType.ELECTRIC, PokemonType.GHOST, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, false, null, true), + new PokemonForm("Heat", "heat", PokemonType.ELECTRIC, PokemonType.FIRE, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Wash", "wash", PokemonType.ELECTRIC, PokemonType.WATER, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Frost", "frost", PokemonType.ELECTRIC, PokemonType.ICE, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Fan", "fan", PokemonType.ELECTRIC, PokemonType.FLYING, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), + new PokemonForm("Mow", "mow", PokemonType.ELECTRIC, PokemonType.GRASS, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true) + ), + new PokemonSpecies(SpeciesId.UXIE, 4, true, false, false, "Knowledge Pokémon", PokemonType.PSYCHIC, null, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 75, 75, 130, 75, 130, 95, 3, 140, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.MESPRIT, 4, true, false, false, "Emotion Pokémon", PokemonType.PSYCHIC, null, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 80, 105, 105, 105, 105, 80, 3, 140, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.AZELF, 4, true, false, false, "Willpower Pokémon", PokemonType.PSYCHIC, null, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 75, 125, 70, 125, 70, 115, 3, 140, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.DIALGA, 4, false, true, false, "Temporal Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 5.4, 683, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false, false, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.DRAGON, 5.4, 683, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340, false, null, true), + new PokemonForm("Origin Forme", "origin", PokemonType.STEEL, PokemonType.DRAGON, 7, 848.7, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 100, 100, 120, 150, 120, 90, 3, 0, 340) + ), + new PokemonSpecies(SpeciesId.PALKIA, 4, false, true, false, "Spatial Pokémon", PokemonType.WATER, PokemonType.DRAGON, 4.2, 336, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340, GrowthRate.SLOW, null, false, false, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.DRAGON, 4.2, 336, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340, false, null, true), + new PokemonForm("Origin Forme", "origin", PokemonType.WATER, PokemonType.DRAGON, 6.3, 659, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 90, 100, 100, 150, 120, 120, 3, 0, 340) + ), + new PokemonSpecies(SpeciesId.HEATRAN, 4, true, false, false, "Lava Dome Pokémon", PokemonType.FIRE, PokemonType.STEEL, 1.7, 430, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.FLAME_BODY, 600, 91, 90, 106, 130, 106, 77, 3, 100, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.REGIGIGAS, 4, true, false, false, "Colossal Pokémon", PokemonType.NORMAL, null, 3.7, 420, AbilityId.SLOW_START, AbilityId.NONE, AbilityId.NORMALIZE, 670, 110, 160, 110, 80, 110, 100, 3, 0, 335, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GIRATINA, 4, false, true, false, "Renegade Pokémon", PokemonType.GHOST, PokemonType.DRAGON, 4.5, 750, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonForm("Altered Forme", "altered", PokemonType.GHOST, PokemonType.DRAGON, 4.5, 750, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, false, null, true), + new PokemonForm("Origin Forme", "origin", PokemonType.GHOST, PokemonType.DRAGON, 6.9, 650, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.LEVITATE, 680, 150, 120, 100, 120, 100, 90, 3, 0, 340) + ), + new PokemonSpecies(SpeciesId.CRESSELIA, 4, true, false, false, "Lunar Pokémon", PokemonType.PSYCHIC, null, 1.5, 85.6, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 120, 70, 110, 75, 120, 85, 3, 100, 300, GrowthRate.SLOW, 0, false), + new PokemonSpecies(SpeciesId.PHIONE, 4, false, false, true, "Sea Drifter Pokémon", PokemonType.WATER, null, 0.4, 3.1, AbilityId.HYDRATION, AbilityId.NONE, AbilityId.NONE, 480, 80, 80, 80, 80, 80, 80, 30, 70, 240, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.MANAPHY, 4, false, false, true, "Seafaring Pokémon", PokemonType.WATER, null, 0.3, 1.4, AbilityId.HYDRATION, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 70, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.DARKRAI, 4, false, false, true, "Pitch-Black Pokémon", PokemonType.DARK, null, 1.5, 50.5, AbilityId.BAD_DREAMS, AbilityId.NONE, AbilityId.NONE, 600, 70, 90, 90, 135, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SHAYMIN, 4, false, false, true, "Gratitude Pokémon", PokemonType.GRASS, null, 0.2, 2.1, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false, true, + new PokemonForm("Land Forme", "land", PokemonType.GRASS, null, 0.2, 2.1, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, false, null, true), + new PokemonForm("Sky Forme", "sky", PokemonType.GRASS, PokemonType.FLYING, 0.4, 5.2, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 103, 75, 120, 75, 127, 45, 100, 300) + ), + new PokemonSpecies(SpeciesId.ARCEUS, 4, false, false, true, "Alpha Pokémon", PokemonType.NORMAL, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "normal", PokemonType.NORMAL, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, false, null, true), + new PokemonForm("Fighting", "fighting", PokemonType.FIGHTING, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Flying", "flying", PokemonType.FLYING, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Poison", "poison", PokemonType.POISON, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Ground", "ground", PokemonType.GROUND, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Rock", "rock", PokemonType.ROCK, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Bug", "bug", PokemonType.BUG, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Ghost", "ghost", PokemonType.GHOST, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Steel", "steel", PokemonType.STEEL, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Fire", "fire", PokemonType.FIRE, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Water", "water", PokemonType.WATER, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Grass", "grass", PokemonType.GRASS, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Electric", "electric", PokemonType.ELECTRIC, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Psychic", "psychic", PokemonType.PSYCHIC, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Ice", "ice", PokemonType.ICE, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Dragon", "dragon", PokemonType.DRAGON, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Dark", "dark", PokemonType.DARK, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("Fairy", "fairy", PokemonType.FAIRY, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), + new PokemonForm("???", "unknown", PokemonType.UNKNOWN, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, false, null, false, true) + ), + new PokemonSpecies(SpeciesId.VICTINI, 5, false, false, true, "Victory Pokémon", PokemonType.PSYCHIC, PokemonType.FIRE, 0.4, 4, AbilityId.VICTORY_STAR, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SNIVY, 5, false, false, false, "Grass Snake Pokémon", PokemonType.GRASS, null, 0.6, 8.1, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CONTRARY, 308, 45, 45, 55, 45, 55, 63, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SERVINE, 5, false, false, false, "Grass Snake Pokémon", PokemonType.GRASS, null, 0.8, 16, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CONTRARY, 413, 60, 60, 75, 60, 75, 83, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SERPERIOR, 5, false, false, false, "Regal Pokémon", PokemonType.GRASS, null, 3.3, 63, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CONTRARY, 528, 75, 75, 95, 75, 95, 113, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.TEPIG, 5, false, false, false, "Fire Pig Pokémon", PokemonType.FIRE, null, 0.5, 9.9, AbilityId.BLAZE, AbilityId.NONE, AbilityId.THICK_FAT, 308, 65, 63, 45, 45, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PIGNITE, 5, false, false, false, "Fire Pig Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1, 55.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.THICK_FAT, 418, 90, 93, 55, 70, 55, 55, 45, 70, 146, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.EMBOAR, 5, false, false, false, "Mega Fire Pig Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1.6, 150, AbilityId.BLAZE, AbilityId.NONE, AbilityId.RECKLESS, 528, 110, 123, 65, 100, 65, 65, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.OSHAWOTT, 5, false, false, false, "Sea Otter Pokémon", PokemonType.WATER, null, 0.5, 5.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHELL_ARMOR, 308, 55, 55, 45, 63, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.DEWOTT, 5, false, false, false, "Discipline Pokémon", PokemonType.WATER, null, 0.8, 24.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHELL_ARMOR, 413, 75, 75, 60, 83, 60, 60, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SAMUROTT, 5, false, false, false, "Formidable Pokémon", PokemonType.WATER, null, 1.5, 94.6, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHELL_ARMOR, 528, 95, 100, 85, 108, 70, 70, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PATRAT, 5, false, false, false, "Scout Pokémon", PokemonType.NORMAL, null, 0.5, 11.6, AbilityId.RUN_AWAY, AbilityId.KEEN_EYE, AbilityId.ANALYTIC, 255, 45, 55, 39, 35, 39, 42, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WATCHOG, 5, false, false, false, "Lookout Pokémon", PokemonType.NORMAL, null, 1.1, 27, AbilityId.ILLUMINATE, AbilityId.KEEN_EYE, AbilityId.ANALYTIC, 420, 60, 85, 69, 60, 69, 77, 255, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LILLIPUP, 5, false, false, false, "Puppy Pokémon", PokemonType.NORMAL, null, 0.4, 4.1, AbilityId.VITAL_SPIRIT, AbilityId.PICKUP, AbilityId.RUN_AWAY, 275, 45, 60, 45, 25, 45, 55, 255, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.HERDIER, 5, false, false, false, "Loyal Dog Pokémon", PokemonType.NORMAL, null, 0.9, 14.7, AbilityId.INTIMIDATE, AbilityId.SAND_RUSH, AbilityId.SCRAPPY, 370, 65, 80, 65, 35, 65, 60, 120, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.STOUTLAND, 5, false, false, false, "Big-Hearted Pokémon", PokemonType.NORMAL, null, 1.2, 61, AbilityId.INTIMIDATE, AbilityId.SAND_RUSH, AbilityId.SCRAPPY, 500, 85, 110, 90, 45, 90, 80, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.PURRLOIN, 5, false, false, false, "Devious Pokémon", PokemonType.DARK, null, 0.4, 10.1, AbilityId.LIMBER, AbilityId.UNBURDEN, AbilityId.PRANKSTER, 281, 41, 50, 37, 50, 37, 66, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LIEPARD, 5, false, false, false, "Cruel Pokémon", PokemonType.DARK, null, 1.1, 37.5, AbilityId.LIMBER, AbilityId.UNBURDEN, AbilityId.PRANKSTER, 446, 64, 88, 50, 88, 50, 106, 90, 50, 156, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PANSAGE, 5, false, false, false, "Grass Monkey Pokémon", PokemonType.GRASS, null, 0.6, 10.5, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.OVERGROW, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.SIMISAGE, 5, false, false, false, "Thorn Monkey Pokémon", PokemonType.GRASS, null, 1.1, 30.5, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.OVERGROW, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.PANSEAR, 5, false, false, false, "High Temp Pokémon", PokemonType.FIRE, null, 0.6, 11, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.BLAZE, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.SIMISEAR, 5, false, false, false, "Ember Pokémon", PokemonType.FIRE, null, 1, 28, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.BLAZE, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.PANPOUR, 5, false, false, false, "Spray Pokémon", PokemonType.WATER, null, 0.6, 13.5, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.TORRENT, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.SIMIPOUR, 5, false, false, false, "Geyser Pokémon", PokemonType.WATER, null, 1, 29, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.TORRENT, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.MUNNA, 5, false, false, false, "Dream Eater Pokémon", PokemonType.PSYCHIC, null, 0.6, 23.3, AbilityId.FOREWARN, AbilityId.SYNCHRONIZE, AbilityId.TELEPATHY, 292, 76, 25, 45, 67, 55, 24, 190, 50, 58, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.MUSHARNA, 5, false, false, false, "Drowsing Pokémon", PokemonType.PSYCHIC, null, 1.1, 60.5, AbilityId.FOREWARN, AbilityId.SYNCHRONIZE, AbilityId.TELEPATHY, 487, 116, 55, 85, 107, 95, 29, 75, 50, 170, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.PIDOVE, 5, false, false, false, "Tiny Pigeon Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2.1, AbilityId.BIG_PECKS, AbilityId.SUPER_LUCK, AbilityId.RIVALRY, 264, 50, 55, 50, 36, 30, 43, 255, 50, 53, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.TRANQUILL, 5, false, false, false, "Wild Pigeon Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 15, AbilityId.BIG_PECKS, AbilityId.SUPER_LUCK, AbilityId.RIVALRY, 358, 62, 77, 62, 50, 42, 65, 120, 50, 125, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.UNFEZANT, 5, false, false, false, "Proud Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.2, 29, AbilityId.BIG_PECKS, AbilityId.SUPER_LUCK, AbilityId.RIVALRY, 488, 80, 115, 80, 65, 55, 93, 45, 50, 244, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.BLITZLE, 5, false, false, false, "Electrified Pokémon", PokemonType.ELECTRIC, null, 0.8, 29.8, AbilityId.LIGHTNING_ROD, AbilityId.MOTOR_DRIVE, AbilityId.SAP_SIPPER, 295, 45, 60, 32, 50, 32, 76, 190, 70, 59, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ZEBSTRIKA, 5, false, false, false, "Thunderbolt Pokémon", PokemonType.ELECTRIC, null, 1.6, 79.5, AbilityId.LIGHTNING_ROD, AbilityId.MOTOR_DRIVE, AbilityId.SAP_SIPPER, 497, 75, 100, 63, 80, 63, 116, 75, 70, 174, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ROGGENROLA, 5, false, false, false, "Mantle Pokémon", PokemonType.ROCK, null, 0.4, 18, AbilityId.STURDY, AbilityId.WEAK_ARMOR, AbilityId.SAND_FORCE, 280, 55, 75, 85, 25, 25, 15, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.BOLDORE, 5, false, false, false, "Ore Pokémon", PokemonType.ROCK, null, 0.9, 102, AbilityId.STURDY, AbilityId.WEAK_ARMOR, AbilityId.SAND_FORCE, 390, 70, 105, 105, 50, 40, 20, 120, 50, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GIGALITH, 5, false, false, false, "Compressed Pokémon", PokemonType.ROCK, null, 1.7, 260, AbilityId.STURDY, AbilityId.SAND_STREAM, AbilityId.SAND_FORCE, 515, 85, 135, 130, 60, 80, 25, 45, 50, 258, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.WOOBAT, 5, false, false, false, "Bat Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 0.4, 2.1, AbilityId.UNAWARE, AbilityId.KLUTZ, AbilityId.SIMPLE, 323, 65, 45, 43, 55, 43, 72, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SWOOBAT, 5, false, false, false, "Courting Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 0.9, 10.5, AbilityId.UNAWARE, AbilityId.KLUTZ, AbilityId.SIMPLE, 425, 67, 57, 55, 77, 55, 114, 45, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DRILBUR, 5, false, false, false, "Mole Pokémon", PokemonType.GROUND, null, 0.3, 8.5, AbilityId.SAND_RUSH, AbilityId.SAND_FORCE, AbilityId.MOLD_BREAKER, 328, 60, 85, 40, 30, 45, 68, 120, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.EXCADRILL, 5, false, false, false, "Subterrene Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.7, 40.4, AbilityId.SAND_RUSH, AbilityId.SAND_FORCE, AbilityId.MOLD_BREAKER, 508, 110, 135, 60, 50, 65, 88, 60, 50, 178, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.AUDINO, 5, false, false, false, "Hearing Pokémon", PokemonType.NORMAL, null, 1.1, 31, AbilityId.HEALER, AbilityId.REGENERATOR, AbilityId.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390, GrowthRate.FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.NORMAL, null, 1.1, 31, AbilityId.HEALER, AbilityId.REGENERATOR, AbilityId.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, PokemonType.FAIRY, 1.5, 32, AbilityId.REGENERATOR, AbilityId.REGENERATOR, AbilityId.REGENERATOR, 545, 103, 60, 126, 80, 126, 50, 255, 50, 390) + ), + new PokemonSpecies(SpeciesId.TIMBURR, 5, false, false, false, "Muscular Pokémon", PokemonType.FIGHTING, null, 0.6, 12.5, AbilityId.GUTS, AbilityId.SHEER_FORCE, AbilityId.IRON_FIST, 305, 75, 80, 55, 25, 35, 35, 180, 70, 61, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(SpeciesId.GURDURR, 5, false, false, false, "Muscular Pokémon", PokemonType.FIGHTING, null, 1.2, 40, AbilityId.GUTS, AbilityId.SHEER_FORCE, AbilityId.IRON_FIST, 405, 85, 105, 85, 40, 50, 40, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(SpeciesId.CONKELDURR, 5, false, false, false, "Muscular Pokémon", PokemonType.FIGHTING, null, 1.4, 87, AbilityId.GUTS, AbilityId.SHEER_FORCE, AbilityId.IRON_FIST, 505, 105, 140, 95, 55, 65, 45, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(SpeciesId.TYMPOLE, 5, false, false, false, "Tadpole Pokémon", PokemonType.WATER, null, 0.5, 4.5, AbilityId.SWIFT_SWIM, AbilityId.HYDRATION, AbilityId.WATER_ABSORB, 294, 50, 50, 40, 50, 40, 64, 255, 50, 59, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.PALPITOAD, 5, false, false, false, "Vibration Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.8, 17, AbilityId.SWIFT_SWIM, AbilityId.HYDRATION, AbilityId.WATER_ABSORB, 384, 75, 65, 55, 65, 55, 69, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SEISMITOAD, 5, false, false, false, "Vibration Pokémon", PokemonType.WATER, PokemonType.GROUND, 1.5, 62, AbilityId.SWIFT_SWIM, AbilityId.POISON_TOUCH, AbilityId.WATER_ABSORB, 509, 105, 95, 75, 85, 75, 74, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.THROH, 5, false, false, false, "Judo Pokémon", PokemonType.FIGHTING, null, 1.3, 55.5, AbilityId.GUTS, AbilityId.INNER_FOCUS, AbilityId.MOLD_BREAKER, 465, 120, 100, 85, 30, 85, 45, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.SAWK, 5, false, false, false, "Karate Pokémon", PokemonType.FIGHTING, null, 1.4, 51, AbilityId.STURDY, AbilityId.INNER_FOCUS, AbilityId.MOLD_BREAKER, 465, 75, 125, 75, 30, 75, 85, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.SEWADDLE, 5, false, false, false, "Sewing Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.3, 2.5, AbilityId.SWARM, AbilityId.CHLOROPHYLL, AbilityId.OVERCOAT, 310, 45, 53, 70, 40, 60, 42, 255, 70, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SWADLOON, 5, false, false, false, "Leaf-Wrapped Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.5, 7.3, AbilityId.LEAF_GUARD, AbilityId.CHLOROPHYLL, AbilityId.OVERCOAT, 380, 55, 63, 90, 50, 80, 42, 120, 70, 133, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.LEAVANNY, 5, false, false, false, "Nurturing Pokémon", PokemonType.BUG, PokemonType.GRASS, 1.2, 20.5, AbilityId.SWARM, AbilityId.CHLOROPHYLL, AbilityId.OVERCOAT, 500, 75, 103, 80, 70, 80, 92, 45, 70, 250, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.VENIPEDE, 5, false, false, false, "Centipede Pokémon", PokemonType.BUG, PokemonType.POISON, 0.4, 5.3, AbilityId.POISON_POINT, AbilityId.SWARM, AbilityId.SPEED_BOOST, 260, 30, 45, 59, 30, 39, 57, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.WHIRLIPEDE, 5, false, false, false, "Curlipede Pokémon", PokemonType.BUG, PokemonType.POISON, 1.2, 58.5, AbilityId.POISON_POINT, AbilityId.SWARM, AbilityId.SPEED_BOOST, 360, 40, 55, 99, 40, 79, 47, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SCOLIPEDE, 5, false, false, false, "Megapede Pokémon", PokemonType.BUG, PokemonType.POISON, 2.5, 200.5, AbilityId.POISON_POINT, AbilityId.SWARM, AbilityId.SPEED_BOOST, 485, 60, 100, 89, 55, 69, 112, 45, 50, 243, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.COTTONEE, 5, false, false, false, "Cotton Puff Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.3, 0.6, AbilityId.PRANKSTER, AbilityId.INFILTRATOR, AbilityId.CHLOROPHYLL, 280, 40, 27, 60, 37, 50, 66, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WHIMSICOTT, 5, false, false, false, "Windveiled Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.7, 6.6, AbilityId.PRANKSTER, AbilityId.INFILTRATOR, AbilityId.CHLOROPHYLL, 480, 60, 67, 85, 77, 75, 116, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PETILIL, 5, false, false, false, "Bulb Pokémon", PokemonType.GRASS, null, 0.5, 6.6, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 280, 45, 35, 50, 70, 50, 30, 190, 50, 56, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.LILLIGANT, 5, false, false, false, "Flowering Pokémon", PokemonType.GRASS, null, 1.1, 16.3, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 480, 70, 60, 75, 110, 75, 90, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.BASCULIN, 5, false, false, false, "Hostile Pokémon", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Red-Striped Form", "red-striped", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true), + new PokemonForm("Blue-Striped Form", "blue-striped", PokemonType.WATER, null, 1, 18, AbilityId.ROCK_HEAD, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true), + new PokemonForm("White-Striped Form", "white-striped", PokemonType.WATER, null, 1, 18, AbilityId.RATTLED, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true) + ), + new PokemonSpecies(SpeciesId.SANDILE, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 0.7, 15.2, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 292, 50, 72, 35, 35, 35, 65, 180, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.KROKOROK, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 1, 33.4, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 351, 60, 82, 45, 45, 45, 74, 90, 50, 123, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.KROOKODILE, 5, false, false, false, "Intimidation Pokémon", PokemonType.GROUND, PokemonType.DARK, 1.5, 96.3, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 519, 95, 117, 80, 65, 70, 92, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DARUMAKA, 5, false, false, false, "Zen Charm Pokémon", PokemonType.FIRE, null, 0.6, 37.5, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DARMANITAN, 5, false, false, false, "Blazing Pokémon", PokemonType.FIRE, null, 1.3, 92.9, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Standard Mode", "", PokemonType.FIRE, null, 1.3, 92.9, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, false, null, true), + new PokemonForm("Zen Mode", "zen", PokemonType.FIRE, PokemonType.PSYCHIC, 1.3, 92.9, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.ZEN_MODE, 540, 105, 30, 105, 140, 105, 55, 60, 50, 189) + ), + new PokemonSpecies(SpeciesId.MARACTUS, 5, false, false, false, "Cactus Pokémon", PokemonType.GRASS, null, 1, 28, AbilityId.WATER_ABSORB, AbilityId.CHLOROPHYLL, AbilityId.STORM_DRAIN, 461, 75, 86, 67, 106, 67, 60, 255, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DWEBBLE, 5, false, false, false, "Rock Inn Pokémon", PokemonType.BUG, PokemonType.ROCK, 0.3, 14.5, AbilityId.STURDY, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 325, 50, 65, 85, 35, 35, 55, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CRUSTLE, 5, false, false, false, "Stone Home Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.4, 200, AbilityId.STURDY, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 485, 70, 105, 125, 65, 75, 45, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SCRAGGY, 5, false, false, false, "Shedding Pokémon", PokemonType.DARK, PokemonType.FIGHTING, 0.6, 11.8, AbilityId.SHED_SKIN, AbilityId.MOXIE, AbilityId.INTIMIDATE, 348, 50, 75, 70, 35, 70, 48, 180, 35, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SCRAFTY, 5, false, false, false, "Hoodlum Pokémon", PokemonType.DARK, PokemonType.FIGHTING, 1.1, 30, AbilityId.SHED_SKIN, AbilityId.MOXIE, AbilityId.INTIMIDATE, 488, 65, 90, 115, 45, 115, 58, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SIGILYPH, 5, false, false, false, "Avianoid Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.4, 14, AbilityId.WONDER_SKIN, AbilityId.MAGIC_GUARD, AbilityId.TINTED_LENS, 490, 72, 58, 80, 103, 80, 97, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.YAMASK, 5, false, false, false, "Spirit Pokémon", PokemonType.GHOST, null, 0.5, 1.5, AbilityId.MUMMY, AbilityId.NONE, AbilityId.NONE, 303, 38, 30, 85, 55, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.COFAGRIGUS, 5, false, false, false, "Coffin Pokémon", PokemonType.GHOST, null, 1.7, 76.5, AbilityId.MUMMY, AbilityId.NONE, AbilityId.NONE, 483, 58, 50, 145, 95, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TIRTOUGA, 5, false, false, false, "Prototurtle Pokémon", PokemonType.WATER, PokemonType.ROCK, 0.7, 16.5, AbilityId.SOLID_ROCK, AbilityId.STURDY, AbilityId.SWIFT_SWIM, 355, 54, 78, 103, 53, 45, 22, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.CARRACOSTA, 5, false, false, false, "Prototurtle Pokémon", PokemonType.WATER, PokemonType.ROCK, 1.2, 81, AbilityId.SOLID_ROCK, AbilityId.STURDY, AbilityId.SWIFT_SWIM, 495, 74, 108, 133, 83, 65, 32, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.ARCHEN, 5, false, false, false, "First Bird Pokémon", PokemonType.ROCK, PokemonType.FLYING, 0.5, 9.5, AbilityId.DEFEATIST, AbilityId.NONE, AbilityId.WIMP_OUT, 401, 55, 112, 45, 74, 45, 70, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden + new PokemonSpecies(SpeciesId.ARCHEOPS, 5, false, false, false, "First Bird Pokémon", PokemonType.ROCK, PokemonType.FLYING, 1.4, 32, AbilityId.DEFEATIST, AbilityId.NONE, AbilityId.EMERGENCY_EXIT, 567, 75, 140, 65, 112, 65, 110, 45, 50, 177, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden + new PokemonSpecies(SpeciesId.TRUBBISH, 5, false, false, false, "Trash Bag Pokémon", PokemonType.POISON, null, 0.6, 31, AbilityId.STENCH, AbilityId.STICKY_HOLD, AbilityId.AFTERMATH, 329, 50, 50, 62, 40, 62, 65, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GARBODOR, 5, false, false, false, "Trash Heap Pokémon", PokemonType.POISON, null, 1.9, 107.3, AbilityId.STENCH, AbilityId.WEAK_ARMOR, AbilityId.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.POISON, null, 1.9, 107.3, AbilityId.STENCH, AbilityId.WEAK_ARMOR, AbilityId.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.POISON, PokemonType.STEEL, 21, 999.9, AbilityId.TOXIC_DEBRIS, AbilityId.TOXIC_DEBRIS, AbilityId.TOXIC_DEBRIS, 574, 115, 121, 102, 81, 102, 53, 60, 50, 166) + ), + new PokemonSpecies(SpeciesId.ZORUA, 5, false, false, false, "Tricky Fox Pokémon", PokemonType.DARK, null, 0.7, 12.5, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 330, 40, 65, 40, 80, 40, 65, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.ZOROARK, 5, false, false, false, "Illusion Fox Pokémon", PokemonType.DARK, null, 1.6, 81.1, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 510, 60, 105, 60, 120, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.MINCCINO, 5, false, false, false, "Chinchilla Pokémon", PokemonType.NORMAL, null, 0.4, 5.8, AbilityId.CUTE_CHARM, AbilityId.TECHNICIAN, AbilityId.SKILL_LINK, 300, 55, 50, 40, 40, 40, 75, 255, 50, 60, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.CINCCINO, 5, false, false, false, "Scarf Pokémon", PokemonType.NORMAL, null, 0.5, 7.5, AbilityId.CUTE_CHARM, AbilityId.TECHNICIAN, AbilityId.SKILL_LINK, 470, 75, 95, 60, 65, 60, 115, 60, 50, 165, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.GOTHITA, 5, false, false, false, "Fixation Pokémon", PokemonType.PSYCHIC, null, 0.4, 5.8, AbilityId.FRISK, AbilityId.COMPETITIVE, AbilityId.SHADOW_TAG, 290, 45, 30, 50, 55, 65, 45, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 25, false), + new PokemonSpecies(SpeciesId.GOTHORITA, 5, false, false, false, "Manipulate Pokémon", PokemonType.PSYCHIC, null, 0.7, 18, AbilityId.FRISK, AbilityId.COMPETITIVE, AbilityId.SHADOW_TAG, 390, 60, 45, 70, 75, 85, 55, 100, 50, 137, GrowthRate.MEDIUM_SLOW, 25, false), + new PokemonSpecies(SpeciesId.GOTHITELLE, 5, false, false, false, "Astral Body Pokémon", PokemonType.PSYCHIC, null, 1.5, 44, AbilityId.FRISK, AbilityId.COMPETITIVE, AbilityId.SHADOW_TAG, 490, 70, 55, 95, 95, 110, 65, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 25, false), + new PokemonSpecies(SpeciesId.SOLOSIS, 5, false, false, false, "Cell Pokémon", PokemonType.PSYCHIC, null, 0.3, 1, AbilityId.OVERCOAT, AbilityId.MAGIC_GUARD, AbilityId.REGENERATOR, 290, 45, 30, 40, 105, 50, 20, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DUOSION, 5, false, false, false, "Mitosis Pokémon", PokemonType.PSYCHIC, null, 0.6, 8, AbilityId.OVERCOAT, AbilityId.MAGIC_GUARD, AbilityId.REGENERATOR, 370, 65, 40, 50, 125, 60, 30, 100, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.REUNICLUS, 5, false, false, false, "Multiplying Pokémon", PokemonType.PSYCHIC, null, 1, 20.1, AbilityId.OVERCOAT, AbilityId.MAGIC_GUARD, AbilityId.REGENERATOR, 490, 110, 65, 75, 125, 85, 30, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DUCKLETT, 5, false, false, false, "Water Bird Pokémon", PokemonType.WATER, PokemonType.FLYING, 0.5, 5.5, AbilityId.KEEN_EYE, AbilityId.BIG_PECKS, AbilityId.HYDRATION, 305, 62, 44, 50, 44, 50, 55, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SWANNA, 5, false, false, false, "White Bird Pokémon", PokemonType.WATER, PokemonType.FLYING, 1.3, 24.2, AbilityId.KEEN_EYE, AbilityId.BIG_PECKS, AbilityId.HYDRATION, 473, 75, 87, 63, 87, 63, 98, 45, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.VANILLITE, 5, false, false, false, "Fresh Snow Pokémon", PokemonType.ICE, null, 0.4, 5.7, AbilityId.ICE_BODY, AbilityId.SNOW_CLOAK, AbilityId.WEAK_ARMOR, 305, 36, 50, 50, 65, 60, 44, 255, 50, 61, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.VANILLISH, 5, false, false, false, "Icy Snow Pokémon", PokemonType.ICE, null, 1.1, 41, AbilityId.ICE_BODY, AbilityId.SNOW_CLOAK, AbilityId.WEAK_ARMOR, 395, 51, 65, 65, 80, 75, 59, 120, 50, 138, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.VANILLUXE, 5, false, false, false, "Snowstorm Pokémon", PokemonType.ICE, null, 1.3, 57.5, AbilityId.ICE_BODY, AbilityId.SNOW_WARNING, AbilityId.WEAK_ARMOR, 535, 71, 95, 85, 110, 95, 79, 45, 50, 268, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.DEERLING, 5, false, false, false, "Season Pokémon", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Spring Form", "spring", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), + new PokemonForm("Summer Form", "summer", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), + new PokemonForm("Autumn Form", "autumn", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), + new PokemonForm("Winter Form", "winter", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true) + ), + new PokemonSpecies(SpeciesId.SAWSBUCK, 5, false, false, false, "Season Pokémon", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Spring Form", "spring", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), + new PokemonForm("Summer Form", "summer", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), + new PokemonForm("Autumn Form", "autumn", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), + new PokemonForm("Winter Form", "winter", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true) + ), + new PokemonSpecies(SpeciesId.EMOLGA, 5, false, false, false, "Sky Squirrel Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 0.4, 5, AbilityId.STATIC, AbilityId.NONE, AbilityId.MOTOR_DRIVE, 428, 55, 75, 60, 75, 60, 103, 200, 50, 150, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.KARRABLAST, 5, false, false, false, "Clamping Pokémon", PokemonType.BUG, null, 0.5, 5.9, AbilityId.SWARM, AbilityId.SHED_SKIN, AbilityId.NO_GUARD, 315, 50, 75, 45, 40, 45, 60, 200, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ESCAVALIER, 5, false, false, false, "Cavalry Pokémon", PokemonType.BUG, PokemonType.STEEL, 1, 33, AbilityId.SWARM, AbilityId.SHELL_ARMOR, AbilityId.OVERCOAT, 495, 70, 135, 105, 60, 105, 20, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FOONGUS, 5, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.2, 1, AbilityId.EFFECT_SPORE, AbilityId.NONE, AbilityId.REGENERATOR, 294, 69, 55, 45, 55, 55, 15, 190, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.AMOONGUSS, 5, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.6, 10.5, AbilityId.EFFECT_SPORE, AbilityId.NONE, AbilityId.REGENERATOR, 464, 114, 85, 70, 85, 80, 30, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FRILLISH, 5, false, false, false, "Floating Pokémon", PokemonType.WATER, PokemonType.GHOST, 1.2, 33, AbilityId.WATER_ABSORB, AbilityId.CURSED_BODY, AbilityId.DAMP, 335, 55, 40, 50, 65, 85, 40, 190, 50, 67, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.JELLICENT, 5, false, false, false, "Floating Pokémon", PokemonType.WATER, PokemonType.GHOST, 2.2, 135, AbilityId.WATER_ABSORB, AbilityId.CURSED_BODY, AbilityId.DAMP, 480, 100, 60, 70, 85, 105, 60, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(SpeciesId.ALOMOMOLA, 5, false, false, false, "Caring Pokémon", PokemonType.WATER, null, 1.2, 31.6, AbilityId.HEALER, AbilityId.HYDRATION, AbilityId.REGENERATOR, 470, 165, 75, 80, 40, 45, 65, 75, 70, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.JOLTIK, 5, false, false, false, "Attaching Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 0.1, 0.6, AbilityId.COMPOUND_EYES, AbilityId.UNNERVE, AbilityId.SWARM, 319, 50, 47, 50, 57, 50, 65, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALVANTULA, 5, false, false, false, "EleSpider Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 0.8, 14.3, AbilityId.COMPOUND_EYES, AbilityId.UNNERVE, AbilityId.SWARM, 472, 70, 77, 60, 97, 60, 108, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FERROSEED, 5, false, false, false, "Thorn Seed Pokémon", PokemonType.GRASS, PokemonType.STEEL, 0.6, 18.8, AbilityId.IRON_BARBS, AbilityId.NONE, AbilityId.ANTICIPATION, 305, 44, 50, 91, 24, 86, 10, 255, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FERROTHORN, 5, false, false, false, "Thorn Pod Pokémon", PokemonType.GRASS, PokemonType.STEEL, 1, 110, AbilityId.IRON_BARBS, AbilityId.NONE, AbilityId.ANTICIPATION, 489, 74, 94, 131, 54, 116, 20, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.KLINK, 5, false, false, false, "Gear Pokémon", PokemonType.STEEL, null, 0.3, 21, AbilityId.PLUS, AbilityId.MINUS, AbilityId.CLEAR_BODY, 300, 40, 55, 70, 45, 60, 30, 130, 50, 60, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(SpeciesId.KLANG, 5, false, false, false, "Gear Pokémon", PokemonType.STEEL, null, 0.6, 51, AbilityId.PLUS, AbilityId.MINUS, AbilityId.CLEAR_BODY, 440, 60, 80, 95, 70, 85, 50, 60, 50, 154, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(SpeciesId.KLINKLANG, 5, false, false, false, "Gear Pokémon", PokemonType.STEEL, null, 0.6, 81, AbilityId.PLUS, AbilityId.MINUS, AbilityId.CLEAR_BODY, 520, 60, 100, 115, 70, 85, 90, 30, 50, 260, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(SpeciesId.TYNAMO, 5, false, false, false, "EleFish Pokémon", PokemonType.ELECTRIC, null, 0.2, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 275, 35, 55, 40, 45, 40, 60, 190, 70, 55, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.EELEKTRIK, 5, false, false, false, "EleFish Pokémon", PokemonType.ELECTRIC, null, 1.2, 22, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 405, 65, 85, 70, 75, 70, 40, 60, 70, 142, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.EELEKTROSS, 5, false, false, false, "EleFish Pokémon", PokemonType.ELECTRIC, null, 2.1, 80.5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 515, 85, 115, 80, 105, 80, 50, 30, 70, 258, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.ELGYEM, 5, false, false, false, "Cerebral Pokémon", PokemonType.PSYCHIC, null, 0.5, 9, AbilityId.TELEPATHY, AbilityId.SYNCHRONIZE, AbilityId.ANALYTIC, 335, 55, 55, 55, 85, 55, 30, 255, 50, 67, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BEHEEYEM, 5, false, false, false, "Cerebral Pokémon", PokemonType.PSYCHIC, null, 1, 34.5, AbilityId.TELEPATHY, AbilityId.SYNCHRONIZE, AbilityId.ANALYTIC, 485, 75, 75, 75, 125, 95, 40, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LITWICK, 5, false, false, false, "Candle Pokémon", PokemonType.GHOST, PokemonType.FIRE, 0.3, 3.1, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, AbilityId.INFILTRATOR, 275, 50, 30, 55, 65, 55, 20, 190, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.LAMPENT, 5, false, false, false, "Lamp Pokémon", PokemonType.GHOST, PokemonType.FIRE, 0.6, 13, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, AbilityId.INFILTRATOR, 370, 60, 40, 60, 95, 60, 55, 90, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CHANDELURE, 5, false, false, false, "Luring Pokémon", PokemonType.GHOST, PokemonType.FIRE, 1, 34.3, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, AbilityId.INFILTRATOR, 520, 60, 55, 90, 145, 90, 80, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.AXEW, 5, false, false, false, "Tusk Pokémon", PokemonType.DRAGON, null, 0.6, 18, AbilityId.RIVALRY, AbilityId.MOLD_BREAKER, AbilityId.UNNERVE, 320, 46, 87, 60, 30, 40, 57, 75, 35, 64, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.FRAXURE, 5, false, false, false, "Axe Jaw Pokémon", PokemonType.DRAGON, null, 1, 36, AbilityId.RIVALRY, AbilityId.MOLD_BREAKER, AbilityId.UNNERVE, 410, 66, 117, 70, 40, 50, 67, 60, 35, 144, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HAXORUS, 5, false, false, false, "Axe Jaw Pokémon", PokemonType.DRAGON, null, 1.8, 105.5, AbilityId.RIVALRY, AbilityId.MOLD_BREAKER, AbilityId.UNNERVE, 540, 76, 147, 90, 60, 70, 97, 45, 35, 270, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CUBCHOO, 5, false, false, false, "Chill Pokémon", PokemonType.ICE, null, 0.5, 8.5, AbilityId.SNOW_CLOAK, AbilityId.SLUSH_RUSH, AbilityId.RATTLED, 305, 55, 70, 40, 60, 40, 40, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BEARTIC, 5, false, false, false, "Freezing Pokémon", PokemonType.ICE, null, 2.6, 260, AbilityId.SNOW_CLOAK, AbilityId.SLUSH_RUSH, AbilityId.SWIFT_SWIM, 505, 95, 130, 80, 70, 80, 50, 60, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CRYOGONAL, 5, false, false, false, "Crystallizing Pokémon", PokemonType.ICE, null, 1.1, 148, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 515, 80, 50, 50, 95, 135, 105, 25, 50, 180, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.SHELMET, 5, false, false, false, "Snail Pokémon", PokemonType.BUG, null, 0.4, 7.7, AbilityId.HYDRATION, AbilityId.SHELL_ARMOR, AbilityId.OVERCOAT, 305, 50, 40, 85, 40, 65, 25, 200, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ACCELGOR, 5, false, false, false, "Shell Out Pokémon", PokemonType.BUG, null, 0.8, 25.3, AbilityId.HYDRATION, AbilityId.STICKY_HOLD, AbilityId.UNBURDEN, 495, 80, 70, 40, 100, 60, 145, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.STUNFISK, 5, false, false, false, "Trap Pokémon", PokemonType.GROUND, PokemonType.ELECTRIC, 0.7, 11, AbilityId.STATIC, AbilityId.LIMBER, AbilityId.SAND_VEIL, 471, 109, 66, 84, 81, 99, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MIENFOO, 5, false, false, false, "Martial Arts Pokémon", PokemonType.FIGHTING, null, 0.9, 20, AbilityId.INNER_FOCUS, AbilityId.REGENERATOR, AbilityId.RECKLESS, 350, 45, 85, 50, 55, 50, 65, 180, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.MIENSHAO, 5, false, false, false, "Martial Arts Pokémon", PokemonType.FIGHTING, null, 1.4, 35.5, AbilityId.INNER_FOCUS, AbilityId.REGENERATOR, AbilityId.RECKLESS, 510, 65, 125, 60, 95, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DRUDDIGON, 5, false, false, false, "Cave Pokémon", PokemonType.DRAGON, null, 1.6, 139, AbilityId.ROUGH_SKIN, AbilityId.SHEER_FORCE, AbilityId.MOLD_BREAKER, 485, 77, 120, 90, 60, 90, 48, 45, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GOLETT, 5, false, false, false, "Automaton Pokémon", PokemonType.GROUND, PokemonType.GHOST, 1, 92, AbilityId.IRON_FIST, AbilityId.KLUTZ, AbilityId.NO_GUARD, 303, 59, 74, 50, 35, 50, 35, 190, 50, 61, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.GOLURK, 5, false, false, false, "Automaton Pokémon", PokemonType.GROUND, PokemonType.GHOST, 2.8, 330, AbilityId.IRON_FIST, AbilityId.KLUTZ, AbilityId.NO_GUARD, 483, 89, 124, 80, 55, 80, 55, 90, 50, 169, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.PAWNIARD, 5, false, false, false, "Sharp Blade Pokémon", PokemonType.DARK, PokemonType.STEEL, 0.5, 10.2, AbilityId.DEFIANT, AbilityId.INNER_FOCUS, AbilityId.PRESSURE, 340, 45, 85, 70, 40, 40, 60, 120, 35, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BISHARP, 5, false, false, false, "Sword Blade Pokémon", PokemonType.DARK, PokemonType.STEEL, 1.6, 70, AbilityId.DEFIANT, AbilityId.INNER_FOCUS, AbilityId.PRESSURE, 490, 65, 125, 100, 60, 70, 70, 45, 35, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BOUFFALANT, 5, false, false, false, "Bash Buffalo Pokémon", PokemonType.NORMAL, null, 1.6, 94.6, AbilityId.RECKLESS, AbilityId.SAP_SIPPER, AbilityId.SOUNDPROOF, 490, 95, 110, 95, 40, 95, 55, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RUFFLET, 5, false, false, false, "Eaglet Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.5, 10.5, AbilityId.KEEN_EYE, AbilityId.SHEER_FORCE, AbilityId.HUSTLE, 350, 70, 83, 50, 37, 50, 60, 190, 50, 70, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.BRAVIARY, 5, false, false, false, "Valiant Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.5, 41, AbilityId.KEEN_EYE, AbilityId.SHEER_FORCE, AbilityId.DEFIANT, 510, 100, 123, 75, 57, 75, 80, 60, 50, 179, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.VULLABY, 5, false, false, false, "Diapered Pokémon", PokemonType.DARK, PokemonType.FLYING, 0.5, 9, AbilityId.BIG_PECKS, AbilityId.OVERCOAT, AbilityId.WEAK_ARMOR, 370, 70, 55, 75, 45, 65, 60, 190, 35, 74, GrowthRate.SLOW, 0, false), + new PokemonSpecies(SpeciesId.MANDIBUZZ, 5, false, false, false, "Bone Vulture Pokémon", PokemonType.DARK, PokemonType.FLYING, 1.2, 39.5, AbilityId.BIG_PECKS, AbilityId.OVERCOAT, AbilityId.WEAK_ARMOR, 510, 110, 65, 105, 55, 95, 80, 60, 35, 179, GrowthRate.SLOW, 0, false), + new PokemonSpecies(SpeciesId.HEATMOR, 5, false, false, false, "Anteater Pokémon", PokemonType.FIRE, null, 1.4, 58, AbilityId.GLUTTONY, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, 484, 85, 97, 66, 105, 66, 65, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DURANT, 5, false, false, false, "Iron Ant Pokémon", PokemonType.BUG, PokemonType.STEEL, 0.3, 33, AbilityId.SWARM, AbilityId.HUSTLE, AbilityId.TRUANT, 484, 58, 109, 112, 48, 48, 109, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DEINO, 5, false, false, false, "Irate Pokémon", PokemonType.DARK, PokemonType.DRAGON, 0.8, 17.3, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.NONE, 300, 52, 65, 50, 45, 50, 38, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.ZWEILOUS, 5, false, false, false, "Hostile Pokémon", PokemonType.DARK, PokemonType.DRAGON, 1.4, 50, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.NONE, 420, 72, 85, 70, 65, 70, 58, 45, 35, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HYDREIGON, 5, false, false, false, "Brutal Pokémon", PokemonType.DARK, PokemonType.DRAGON, 1.8, 160, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 92, 105, 90, 125, 90, 98, 45, 35, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.LARVESTA, 5, false, false, false, "Torch Pokémon", PokemonType.BUG, PokemonType.FIRE, 1.1, 28.8, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.SWARM, 360, 55, 85, 55, 50, 55, 60, 45, 50, 72, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.VOLCARONA, 5, false, false, false, "Sun Pokémon", PokemonType.BUG, PokemonType.FIRE, 1.6, 46, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.SWARM, 550, 85, 60, 65, 135, 105, 100, 15, 50, 275, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.COBALION, 5, true, false, false, "Iron Will Pokémon", PokemonType.STEEL, PokemonType.FIGHTING, 2.1, 250, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 90, 129, 90, 72, 108, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TERRAKION, 5, true, false, false, "Cavern Pokémon", PokemonType.ROCK, PokemonType.FIGHTING, 1.9, 260, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 129, 90, 72, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.VIRIZION, 5, true, false, false, "Grassland Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 2, 200, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 90, 72, 90, 129, 108, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TORNADUS, 5, true, false, false, "Cyclone Pokémon", PokemonType.FLYING, null, 1.5, 63, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, + new PokemonForm("Incarnate Forme", "incarnate", PokemonType.FLYING, null, 1.5, 63, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, false, null, true), + new PokemonForm("Therian Forme", "therian", PokemonType.FLYING, null, 1.4, 63, AbilityId.REGENERATOR, AbilityId.NONE, AbilityId.REGENERATOR, 580, 79, 100, 80, 110, 90, 121, 3, 90, 290) + ), + new PokemonSpecies(SpeciesId.THUNDURUS, 5, true, false, false, "Bolt Strike Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 1.5, 61, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, + new PokemonForm("Incarnate Forme", "incarnate", PokemonType.ELECTRIC, PokemonType.FLYING, 1.5, 61, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, false, null, true), + new PokemonForm("Therian Forme", "therian", PokemonType.ELECTRIC, PokemonType.FLYING, 3, 61, AbilityId.VOLT_ABSORB, AbilityId.NONE, AbilityId.VOLT_ABSORB, 580, 79, 105, 70, 145, 80, 101, 3, 90, 290) + ), + new PokemonSpecies(SpeciesId.RESHIRAM, 5, false, true, false, "Vast White Pokémon", PokemonType.DRAGON, PokemonType.FIRE, 3.2, 330, AbilityId.TURBOBLAZE, AbilityId.NONE, AbilityId.NONE, 680, 100, 120, 100, 150, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ZEKROM, 5, false, true, false, "Deep Black Pokémon", PokemonType.DRAGON, PokemonType.ELECTRIC, 2.9, 345, AbilityId.TERAVOLT, AbilityId.NONE, AbilityId.NONE, 680, 100, 150, 120, 120, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.LANDORUS, 5, true, false, false, "Abundance Pokémon", PokemonType.GROUND, PokemonType.FLYING, 1.5, 68, AbilityId.SAND_FORCE, AbilityId.NONE, AbilityId.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, GrowthRate.SLOW, 100, false, true, + new PokemonForm("Incarnate Forme", "incarnate", PokemonType.GROUND, PokemonType.FLYING, 1.5, 68, AbilityId.SAND_FORCE, AbilityId.NONE, AbilityId.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, false, null, true), + new PokemonForm("Therian Forme", "therian", PokemonType.GROUND, PokemonType.FLYING, 1.3, 68, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.INTIMIDATE, 600, 89, 145, 90, 105, 80, 91, 3, 90, 300) + ), + new PokemonSpecies(SpeciesId.KYUREM, 5, false, true, false, "Boundary Pokémon", PokemonType.DRAGON, PokemonType.ICE, 3, 325, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.ICE, 3, 325, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, false, null, true), + new PokemonForm("Black", "black", PokemonType.DRAGON, PokemonType.ICE, 3.3, 325, AbilityId.TERAVOLT, AbilityId.NONE, AbilityId.NONE, 700, 125, 170, 100, 120, 90, 95, 3, 0, 350), + new PokemonForm("White", "white", PokemonType.DRAGON, PokemonType.ICE, 3.6, 325, AbilityId.TURBOBLAZE, AbilityId.NONE, AbilityId.NONE, 700, 125, 120, 90, 170, 100, 95, 3, 0, 350) + ), + new PokemonSpecies(SpeciesId.KELDEO, 5, false, false, true, "Colt Pokémon", PokemonType.WATER, PokemonType.FIGHTING, 1.4, 48.5, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false, true, + new PokemonForm("Ordinary Form", "ordinary", PokemonType.WATER, PokemonType.FIGHTING, 1.4, 48.5, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, false, null, true), + new PokemonForm("Resolute", "resolute", PokemonType.WATER, PokemonType.FIGHTING, 1.4, 48.5, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290) + ), + new PokemonSpecies(SpeciesId.MELOETTA, 5, false, false, true, "Melody Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 0.6, 6.5, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Aria Forme", "aria", PokemonType.NORMAL, PokemonType.PSYCHIC, 0.6, 6.5, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 300, false, null, true), + new PokemonForm("Pirouette Forme", "pirouette", PokemonType.NORMAL, PokemonType.FIGHTING, 0.6, 6.5, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 128, 90, 77, 77, 128, 3, 100, 300, false, null, true) + ), + new PokemonSpecies(SpeciesId.GENESECT, 5, false, false, true, "Paleozoic Pokémon", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, false, null, true), + new PokemonForm("Shock Drive", "shock", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), + new PokemonForm("Burn Drive", "burn", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), + new PokemonForm("Chill Drive", "chill", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), + new PokemonForm("Douse Drive", "douse", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300) + ), + new PokemonSpecies(SpeciesId.CHESPIN, 6, false, false, false, "Spiny Nut Pokémon", PokemonType.GRASS, null, 0.4, 9, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.BULLETPROOF, 313, 56, 61, 65, 48, 45, 38, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.QUILLADIN, 6, false, false, false, "Spiny Armor Pokémon", PokemonType.GRASS, null, 0.7, 29, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.BULLETPROOF, 405, 61, 78, 95, 56, 58, 57, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CHESNAUGHT, 6, false, false, false, "Spiny Armor Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.6, 90, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.BULLETPROOF, 530, 88, 107, 122, 74, 75, 64, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.FENNEKIN, 6, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 0.4, 9.4, AbilityId.BLAZE, AbilityId.NONE, AbilityId.MAGICIAN, 307, 40, 45, 40, 62, 60, 60, 45, 70, 61, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.BRAIXEN, 6, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 1, 14.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.MAGICIAN, 409, 59, 59, 58, 90, 70, 73, 45, 70, 143, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.DELPHOX, 6, false, false, false, "Fox Pokémon", PokemonType.FIRE, PokemonType.PSYCHIC, 1.5, 39, AbilityId.BLAZE, AbilityId.NONE, AbilityId.MAGICIAN, 534, 75, 69, 72, 114, 100, 104, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.FROAKIE, 6, false, false, false, "Bubble Frog Pokémon", PokemonType.WATER, null, 0.3, 7, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false, false, + new PokemonForm("Normal", "", PokemonType.WATER, null, 0.3, 7, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, false, null, true), + new PokemonForm("Battle Bond", "battle-bond", PokemonType.WATER, null, 0.3, 7, AbilityId.TORRENT, AbilityId.NONE, AbilityId.TORRENT, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, false, "", true) + ), + new PokemonSpecies(SpeciesId.FROGADIER, 6, false, false, false, "Bubble Frog Pokémon", PokemonType.WATER, null, 0.6, 10.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false, false, + new PokemonForm("Normal", "", PokemonType.WATER, null, 0.6, 10.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, false, null, true), + new PokemonForm("Battle Bond", "battle-bond", PokemonType.WATER, null, 0.6, 10.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.NONE, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, false, "", true) + ), + new PokemonSpecies(SpeciesId.GRENINJA, 6, false, false, false, "Ninja Pokémon", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, false, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, false, null, true), + new PokemonForm("Battle Bond", "battle-bond", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.BATTLE_BOND, AbilityId.NONE, AbilityId.BATTLE_BOND, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, false, "", true), + new PokemonForm("Ash", "ash", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.BATTLE_BOND, AbilityId.NONE, AbilityId.NONE, 640, 72, 145, 67, 153, 71, 132, 45, 70, 265) + ), + new PokemonSpecies(SpeciesId.BUNNELBY, 6, false, false, false, "Digging Pokémon", PokemonType.NORMAL, null, 0.4, 5, AbilityId.PICKUP, AbilityId.CHEEK_POUCH, AbilityId.HUGE_POWER, 237, 38, 36, 38, 32, 36, 57, 255, 50, 47, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DIGGERSBY, 6, false, false, false, "Digging Pokémon", PokemonType.NORMAL, PokemonType.GROUND, 1, 42.4, AbilityId.PICKUP, AbilityId.CHEEK_POUCH, AbilityId.HUGE_POWER, 423, 85, 56, 77, 50, 77, 78, 127, 50, 148, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FLETCHLING, 6, false, false, false, "Tiny Robin Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 1.7, AbilityId.BIG_PECKS, AbilityId.NONE, AbilityId.GALE_WINGS, 278, 45, 50, 43, 40, 38, 62, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.FLETCHINDER, 6, false, false, false, "Ember Pokémon", PokemonType.FIRE, PokemonType.FLYING, 0.7, 16, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.GALE_WINGS, 382, 62, 73, 55, 56, 52, 84, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.TALONFLAME, 6, false, false, false, "Scorching Pokémon", PokemonType.FIRE, PokemonType.FLYING, 1.2, 24.5, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.GALE_WINGS, 499, 78, 81, 71, 74, 69, 126, 45, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SCATTERBUG, 6, false, false, false, "Scatterdust Pokémon", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Meadow Pattern", "meadow", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Icy Snow Pattern", "icy-snow", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Polar Pattern", "polar", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Tundra Pattern", "tundra", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Continental Pattern", "continental", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Garden Pattern", "garden", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Elegant Pattern", "elegant", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Modern Pattern", "modern", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Marine Pattern", "marine", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Archipelago Pattern", "archipelago", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("High Plains Pattern", "high-plains", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Sandstorm Pattern", "sandstorm", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("River Pattern", "river", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Monsoon Pattern", "monsoon", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Savanna Pattern", "savanna", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Sun Pattern", "sun", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Ocean Pattern", "ocean", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Jungle Pattern", "jungle", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Fancy Pattern", "fancy", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), + new PokemonForm("Poké Ball Pattern", "poke-ball", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true) + ), + new PokemonSpecies(SpeciesId.SPEWPA, 6, false, false, false, "Scatterdust Pokémon", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.SHED_SKIN, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Meadow Pattern", "meadow", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Icy Snow Pattern", "icy-snow", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Polar Pattern", "polar", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Tundra Pattern", "tundra", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Continental Pattern", "continental", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Garden Pattern", "garden", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Elegant Pattern", "elegant", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Modern Pattern", "modern", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Marine Pattern", "marine", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Archipelago Pattern", "archipelago", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("High Plains Pattern", "high-plains", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Sandstorm Pattern", "sandstorm", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("River Pattern", "river", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Monsoon Pattern", "monsoon", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Savanna Pattern", "savanna", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Sun Pattern", "sun", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Ocean Pattern", "ocean", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Jungle Pattern", "jungle", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Fancy Pattern", "fancy", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), + new PokemonForm("Poké Ball Pattern", "poke-ball", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true) + ), + new PokemonSpecies(SpeciesId.VIVILLON, 6, false, false, false, "Scale Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Meadow Pattern", "meadow", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Icy Snow Pattern", "icy-snow", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Polar Pattern", "polar", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Tundra Pattern", "tundra", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Continental Pattern", "continental", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Garden Pattern", "garden", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Elegant Pattern", "elegant", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Modern Pattern", "modern", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Marine Pattern", "marine", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Archipelago Pattern", "archipelago", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("High Plains Pattern", "high-plains", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Sandstorm Pattern", "sandstorm", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("River Pattern", "river", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Monsoon Pattern", "monsoon", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Savanna Pattern", "savanna", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Sun Pattern", "sun", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Ocean Pattern", "ocean", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Jungle Pattern", "jungle", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Fancy Pattern", "fancy", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), + new PokemonForm("Poké Ball Pattern", "poke-ball", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true) + ), + new PokemonSpecies(SpeciesId.LITLEO, 6, false, false, false, "Lion Cub Pokémon", PokemonType.FIRE, PokemonType.NORMAL, 0.6, 13.5, AbilityId.RIVALRY, AbilityId.UNNERVE, AbilityId.MOXIE, 369, 62, 50, 58, 73, 54, 72, 220, 70, 74, GrowthRate.MEDIUM_SLOW, 12.5, false), + new PokemonSpecies(SpeciesId.PYROAR, 6, false, false, false, "Royal Pokémon", PokemonType.FIRE, PokemonType.NORMAL, 1.5, 81.5, AbilityId.RIVALRY, AbilityId.UNNERVE, AbilityId.MOXIE, 507, 86, 68, 72, 109, 66, 106, 65, 70, 177, GrowthRate.MEDIUM_SLOW, 12.5, true), + new PokemonSpecies(SpeciesId.FLABEBE, 6, false, false, false, "Single Bloom Pokémon", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonForm("Red Flower", "red", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), + new PokemonForm("Yellow Flower", "yellow", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), + new PokemonForm("Orange Flower", "orange", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), + new PokemonForm("Blue Flower", "blue", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), + new PokemonForm("White Flower", "white", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true) + ), + new PokemonSpecies(SpeciesId.FLOETTE, 6, false, false, false, "Single Bloom Pokémon", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonForm("Red Flower", "red", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), + new PokemonForm("Yellow Flower", "yellow", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), + new PokemonForm("Orange Flower", "orange", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), + new PokemonForm("Blue Flower", "blue", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), + new PokemonForm("White Flower", "white", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true) + ), + new PokemonSpecies(SpeciesId.FLORGES, 6, false, false, false, "Garden Pokémon", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonForm("Red Flower", "red", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("Yellow Flower", "yellow", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("Orange Flower", "orange", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("Blue Flower", "blue", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), + new PokemonForm("White Flower", "white", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true) + ), + new PokemonSpecies(SpeciesId.SKIDDO, 6, false, false, false, "Mount Pokémon", PokemonType.GRASS, null, 0.9, 31, AbilityId.SAP_SIPPER, AbilityId.NONE, AbilityId.GRASS_PELT, 350, 66, 65, 48, 62, 57, 52, 200, 70, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GOGOAT, 6, false, false, false, "Mount Pokémon", PokemonType.GRASS, null, 1.7, 91, AbilityId.SAP_SIPPER, AbilityId.NONE, AbilityId.GRASS_PELT, 531, 123, 100, 62, 97, 81, 68, 45, 70, 186, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PANCHAM, 6, false, false, false, "Playful Pokémon", PokemonType.FIGHTING, null, 0.6, 8, AbilityId.IRON_FIST, AbilityId.MOLD_BREAKER, AbilityId.SCRAPPY, 348, 67, 82, 62, 46, 48, 43, 220, 50, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PANGORO, 6, false, false, false, "Daunting Pokémon", PokemonType.FIGHTING, PokemonType.DARK, 2.1, 136, AbilityId.IRON_FIST, AbilityId.MOLD_BREAKER, AbilityId.SCRAPPY, 495, 95, 124, 78, 69, 71, 58, 65, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FURFROU, 6, false, false, false, "Poodle Pokémon", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Natural Form", "", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Heart Trim", "heart", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Star Trim", "star", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Diamond Trim", "diamond", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Debutante Trim", "debutante", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Matron Trim", "matron", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Dandy Trim", "dandy", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("La Reine Trim", "la-reine", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Kabuki Trim", "kabuki", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), + new PokemonForm("Pharaoh Trim", "pharaoh", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true) + ), + new PokemonSpecies(SpeciesId.ESPURR, 6, false, false, false, "Restraint Pokémon", PokemonType.PSYCHIC, null, 0.3, 3.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.OWN_TEMPO, 355, 62, 48, 54, 63, 60, 68, 190, 50, 71, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MEOWSTIC, 6, false, false, false, "Constraint Pokémon", PokemonType.PSYCHIC, null, 0.6, 8.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Male", "male", PokemonType.PSYCHIC, null, 0.6, 8.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, false, "", true), + new PokemonForm("Female", "female", PokemonType.PSYCHIC, null, 0.6, 8.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.COMPETITIVE, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, false, null, true) + ), + new PokemonSpecies(SpeciesId.HONEDGE, 6, false, false, false, "Sword Pokémon", PokemonType.STEEL, PokemonType.GHOST, 0.8, 2, AbilityId.NO_GUARD, AbilityId.NONE, AbilityId.NONE, 325, 45, 80, 100, 35, 37, 28, 180, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DOUBLADE, 6, false, false, false, "Sword Pokémon", PokemonType.STEEL, PokemonType.GHOST, 0.8, 4.5, AbilityId.NO_GUARD, AbilityId.NONE, AbilityId.NONE, 448, 59, 110, 150, 45, 49, 35, 90, 50, 157, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.AEGISLASH, 6, false, false, false, "Royal Sword Pokémon", PokemonType.STEEL, PokemonType.GHOST, 1.7, 53, AbilityId.STANCE_CHANGE, AbilityId.NONE, AbilityId.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Shield Forme", "shield", PokemonType.STEEL, PokemonType.GHOST, 1.7, 53, AbilityId.STANCE_CHANGE, AbilityId.NONE, AbilityId.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, false, "", true), + new PokemonForm("Blade Forme", "blade", PokemonType.STEEL, PokemonType.GHOST, 1.7, 53, AbilityId.STANCE_CHANGE, AbilityId.NONE, AbilityId.NONE, 500, 60, 140, 50, 140, 50, 60, 45, 50, 250) + ), + new PokemonSpecies(SpeciesId.SPRITZEE, 6, false, false, false, "Perfume Pokémon", PokemonType.FAIRY, null, 0.2, 0.5, AbilityId.HEALER, AbilityId.NONE, AbilityId.AROMA_VEIL, 341, 78, 52, 60, 63, 65, 23, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.AROMATISSE, 6, false, false, false, "Fragrance Pokémon", PokemonType.FAIRY, null, 0.8, 15.5, AbilityId.HEALER, AbilityId.NONE, AbilityId.AROMA_VEIL, 462, 101, 72, 72, 99, 89, 29, 140, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SWIRLIX, 6, false, false, false, "Cotton Candy Pokémon", PokemonType.FAIRY, null, 0.4, 3.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.UNBURDEN, 341, 62, 48, 66, 59, 57, 49, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SLURPUFF, 6, false, false, false, "Meringue Pokémon", PokemonType.FAIRY, null, 0.8, 5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.UNBURDEN, 480, 82, 80, 86, 85, 75, 72, 140, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.INKAY, 6, false, false, false, "Revolving Pokémon", PokemonType.DARK, PokemonType.PSYCHIC, 0.4, 3.5, AbilityId.CONTRARY, AbilityId.SUCTION_CUPS, AbilityId.INFILTRATOR, 288, 53, 54, 53, 37, 46, 45, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MALAMAR, 6, false, false, false, "Overturning Pokémon", PokemonType.DARK, PokemonType.PSYCHIC, 1.5, 47, AbilityId.CONTRARY, AbilityId.SUCTION_CUPS, AbilityId.INFILTRATOR, 482, 86, 92, 88, 68, 75, 73, 80, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BINACLE, 6, false, false, false, "Two-Handed Pokémon", PokemonType.ROCK, PokemonType.WATER, 0.5, 31, AbilityId.TOUGH_CLAWS, AbilityId.SNIPER, AbilityId.PICKPOCKET, 306, 42, 52, 67, 39, 56, 50, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BARBARACLE, 6, false, false, false, "Collective Pokémon", PokemonType.ROCK, PokemonType.WATER, 1.3, 96, AbilityId.TOUGH_CLAWS, AbilityId.SNIPER, AbilityId.PICKPOCKET, 500, 72, 105, 115, 54, 86, 68, 45, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SKRELP, 6, false, false, false, "Mock Kelp Pokémon", PokemonType.POISON, PokemonType.WATER, 0.5, 7.3, AbilityId.POISON_POINT, AbilityId.POISON_TOUCH, AbilityId.ADAPTABILITY, 320, 50, 60, 60, 60, 60, 30, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DRAGALGE, 6, false, false, false, "Mock Kelp Pokémon", PokemonType.POISON, PokemonType.DRAGON, 1.8, 81.5, AbilityId.POISON_POINT, AbilityId.POISON_TOUCH, AbilityId.ADAPTABILITY, 494, 65, 75, 90, 97, 123, 44, 55, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CLAUNCHER, 6, false, false, false, "Water Gun Pokémon", PokemonType.WATER, null, 0.5, 8.3, AbilityId.MEGA_LAUNCHER, AbilityId.NONE, AbilityId.NONE, 330, 50, 53, 62, 58, 63, 44, 225, 50, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CLAWITZER, 6, false, false, false, "Howitzer Pokémon", PokemonType.WATER, null, 1.3, 35.3, AbilityId.MEGA_LAUNCHER, AbilityId.NONE, AbilityId.NONE, 500, 71, 73, 88, 120, 89, 59, 55, 50, 100, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HELIOPTILE, 6, false, false, false, "Generator Pokémon", PokemonType.ELECTRIC, PokemonType.NORMAL, 0.5, 6, AbilityId.DRY_SKIN, AbilityId.SAND_VEIL, AbilityId.SOLAR_POWER, 289, 44, 38, 33, 61, 43, 70, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HELIOLISK, 6, false, false, false, "Generator Pokémon", PokemonType.ELECTRIC, PokemonType.NORMAL, 1, 21, AbilityId.DRY_SKIN, AbilityId.SAND_VEIL, AbilityId.SOLAR_POWER, 481, 62, 55, 52, 109, 94, 109, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TYRUNT, 6, false, false, false, "Royal Heir Pokémon", PokemonType.ROCK, PokemonType.DRAGON, 0.8, 26, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.STURDY, 362, 58, 89, 77, 45, 45, 48, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.TYRANTRUM, 6, false, false, false, "Despot Pokémon", PokemonType.ROCK, PokemonType.DRAGON, 2.5, 270, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.ROCK_HEAD, 521, 82, 121, 119, 69, 59, 71, 45, 50, 182, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.AMAURA, 6, false, false, false, "Tundra Pokémon", PokemonType.ROCK, PokemonType.ICE, 1.3, 25.2, AbilityId.REFRIGERATE, AbilityId.NONE, AbilityId.SNOW_WARNING, 362, 77, 59, 50, 67, 63, 46, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.AURORUS, 6, false, false, false, "Tundra Pokémon", PokemonType.ROCK, PokemonType.ICE, 2.7, 225, AbilityId.REFRIGERATE, AbilityId.NONE, AbilityId.SNOW_WARNING, 521, 123, 77, 72, 99, 92, 58, 45, 50, 104, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.SYLVEON, 6, false, false, false, "Intertwining Pokémon", PokemonType.FAIRY, null, 1, 23.5, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.PIXILATE, 525, 95, 65, 65, 110, 130, 60, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.HAWLUCHA, 6, false, false, false, "Wrestling Pokémon", PokemonType.FIGHTING, PokemonType.FLYING, 0.8, 21.5, AbilityId.LIMBER, AbilityId.UNBURDEN, AbilityId.MOLD_BREAKER, 500, 78, 92, 75, 74, 63, 118, 100, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DEDENNE, 6, false, false, false, "Antenna Pokémon", PokemonType.ELECTRIC, PokemonType.FAIRY, 0.2, 2.2, AbilityId.CHEEK_POUCH, AbilityId.PICKUP, AbilityId.PLUS, 431, 67, 58, 57, 81, 67, 101, 180, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CARBINK, 6, false, false, false, "Jewel Pokémon", PokemonType.ROCK, PokemonType.FAIRY, 0.3, 5.7, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.STURDY, 500, 50, 50, 150, 50, 150, 50, 60, 50, 100, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GOOMY, 6, false, false, false, "Soft Tissue Pokémon", PokemonType.DRAGON, null, 0.3, 2.8, AbilityId.SAP_SIPPER, AbilityId.HYDRATION, AbilityId.GOOEY, 300, 45, 50, 35, 55, 75, 40, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.SLIGGOO, 6, false, false, false, "Soft Tissue Pokémon", PokemonType.DRAGON, null, 0.8, 17.5, AbilityId.SAP_SIPPER, AbilityId.HYDRATION, AbilityId.GOOEY, 452, 68, 75, 53, 83, 113, 60, 45, 35, 158, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.GOODRA, 6, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, null, 2, 150.5, AbilityId.SAP_SIPPER, AbilityId.HYDRATION, AbilityId.GOOEY, 600, 90, 100, 70, 110, 150, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.KLEFKI, 6, false, false, false, "Key Ring Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 0.2, 3, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.MAGICIAN, 470, 57, 80, 91, 80, 87, 75, 75, 50, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.PHANTUMP, 6, false, false, false, "Stump Pokémon", PokemonType.GHOST, PokemonType.GRASS, 0.4, 7, AbilityId.NATURAL_CURE, AbilityId.FRISK, AbilityId.HARVEST, 309, 43, 70, 48, 50, 60, 38, 120, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TREVENANT, 6, false, false, false, "Elder Tree Pokémon", PokemonType.GHOST, PokemonType.GRASS, 1.5, 71, AbilityId.NATURAL_CURE, AbilityId.FRISK, AbilityId.HARVEST, 474, 85, 110, 76, 65, 82, 56, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PUMPKABOO, 6, false, false, false, "Pumpkin Pokémon", PokemonType.GHOST, PokemonType.GRASS, 0.4, 5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Average Size", "", PokemonType.GHOST, PokemonType.GRASS, 0.4, 5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67, false, null, true), + new PokemonForm("Small Size", "small", PokemonType.GHOST, PokemonType.GRASS, 0.3, 3.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 44, 66, 70, 44, 55, 56, 120, 50, 67, false, "", true), + new PokemonForm("Large Size", "large", PokemonType.GHOST, PokemonType.GRASS, 0.5, 7.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 54, 66, 70, 44, 55, 46, 120, 50, 67, false, "", true), + new PokemonForm("Super Size", "super", PokemonType.GHOST, PokemonType.GRASS, 0.8, 15, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 59, 66, 70, 44, 55, 41, 120, 50, 67, false, "", true) + ), + new PokemonSpecies(SpeciesId.GOURGEIST, 6, false, false, false, "Pumpkin Pokémon", PokemonType.GHOST, PokemonType.GRASS, 0.9, 12.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Average Size", "", PokemonType.GHOST, PokemonType.GRASS, 0.9, 12.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173, false, null, true), + new PokemonForm("Small Size", "small", PokemonType.GHOST, PokemonType.GRASS, 0.7, 9.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 55, 85, 122, 58, 75, 99, 60, 50, 173, false, "", true), + new PokemonForm("Large Size", "large", PokemonType.GHOST, PokemonType.GRASS, 1.1, 14, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 75, 95, 122, 58, 75, 69, 60, 50, 173, false, "", true), + new PokemonForm("Super Size", "super", PokemonType.GHOST, PokemonType.GRASS, 1.7, 39, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 85, 100, 122, 58, 75, 54, 60, 50, 173, false, "", true) + ), + new PokemonSpecies(SpeciesId.BERGMITE, 6, false, false, false, "Ice Chunk Pokémon", PokemonType.ICE, null, 1, 99.5, AbilityId.OWN_TEMPO, AbilityId.ICE_BODY, AbilityId.STURDY, 304, 55, 69, 85, 32, 35, 28, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.AVALUGG, 6, false, false, false, "Iceberg Pokémon", PokemonType.ICE, null, 2, 505, AbilityId.OWN_TEMPO, AbilityId.ICE_BODY, AbilityId.STURDY, 514, 95, 117, 184, 44, 46, 28, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.NOIBAT, 6, false, false, false, "Sound Wave Pokémon", PokemonType.FLYING, PokemonType.DRAGON, 0.5, 8, AbilityId.FRISK, AbilityId.INFILTRATOR, AbilityId.TELEPATHY, 245, 40, 30, 35, 45, 40, 55, 190, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.NOIVERN, 6, false, false, false, "Sound Wave Pokémon", PokemonType.FLYING, PokemonType.DRAGON, 1.5, 85, AbilityId.FRISK, AbilityId.INFILTRATOR, AbilityId.TELEPATHY, 535, 85, 70, 80, 97, 80, 123, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.XERNEAS, 6, false, true, false, "Life Pokémon", PokemonType.FAIRY, null, 3, 215, AbilityId.FAIRY_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonForm("Neutral Mode", "neutral", PokemonType.FAIRY, null, 3, 215, AbilityId.FAIRY_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, false, null, true), + new PokemonForm("Active Mode", "active", PokemonType.FAIRY, null, 3, 215, AbilityId.FAIRY_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340) + ), + new PokemonSpecies(SpeciesId.YVELTAL, 6, false, true, false, "Destruction Pokémon", PokemonType.DARK, PokemonType.FLYING, 5.8, 203, AbilityId.DARK_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ZYGARDE, 6, false, true, false, "Order Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 5, 305, AbilityId.AURA_BREAK, AbilityId.NONE, AbilityId.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonForm("50% Forme", "50", PokemonType.DRAGON, PokemonType.GROUND, 5, 305, AbilityId.AURA_BREAK, AbilityId.NONE, AbilityId.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), + new PokemonForm("10% Forme", "10", PokemonType.DRAGON, PokemonType.GROUND, 1.2, 33.5, AbilityId.AURA_BREAK, AbilityId.NONE, AbilityId.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 243, false, null, true), + new PokemonForm("50% Forme Power Construct", "50-pc", PokemonType.DRAGON, PokemonType.GROUND, 5, 305, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), + new PokemonForm("10% Forme Power Construct", "10-pc", PokemonType.DRAGON, PokemonType.GROUND, 1.2, 33.5, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 243, false, "10", true), + new PokemonForm("Complete Forme (50% PC)", "complete", PokemonType.DRAGON, PokemonType.GROUND, 4.5, 610, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 354), + new PokemonForm("Complete Forme (10% PC)", "10-complete", PokemonType.DRAGON, PokemonType.GROUND, 4.5, 610, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 354, false, "complete") + ), + new PokemonSpecies(SpeciesId.DIANCIE, 6, false, false, true, "Jewel Pokémon", PokemonType.ROCK, PokemonType.FAIRY, 0.7, 8.8, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.FAIRY, 0.7, 8.8, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, false, null, true), + new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ROCK, PokemonType.FAIRY, 1.1, 27.8, AbilityId.MAGIC_BOUNCE, AbilityId.NONE, AbilityId.NONE, 700, 50, 160, 110, 160, 110, 110, 3, 50, 300) + ), + new PokemonSpecies(SpeciesId.HOOPA, 6, false, false, true, "Mischief Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 0.5, 9, AbilityId.MAGICIAN, AbilityId.NONE, AbilityId.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 300, GrowthRate.SLOW, null, false, false, + new PokemonForm("Hoopa Confined", "", PokemonType.PSYCHIC, PokemonType.GHOST, 0.5, 9, AbilityId.MAGICIAN, AbilityId.NONE, AbilityId.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 300, false, null, true), + new PokemonForm("Hoopa Unbound", "unbound", PokemonType.PSYCHIC, PokemonType.DARK, 6.5, 490, AbilityId.MAGICIAN, AbilityId.NONE, AbilityId.NONE, 680, 80, 160, 60, 170, 130, 80, 3, 100, 340) + ), + new PokemonSpecies(SpeciesId.VOLCANION, 6, false, false, true, "Steam Pokémon", PokemonType.FIRE, PokemonType.WATER, 1.7, 195, AbilityId.WATER_ABSORB, AbilityId.NONE, AbilityId.NONE, 600, 80, 110, 120, 130, 90, 70, 3, 100, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ROWLET, 7, false, false, false, "Grass Quill Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.3, 1.5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LONG_REACH, 320, 68, 55, 55, 50, 50, 42, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.DARTRIX, 7, false, false, false, "Blade Quill Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.7, 16, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LONG_REACH, 420, 78, 75, 75, 70, 70, 52, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.DECIDUEYE, 7, false, false, false, "Arrow Quill Pokémon", PokemonType.GRASS, PokemonType.GHOST, 1.6, 36.6, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LONG_REACH, 530, 78, 107, 75, 100, 100, 70, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.LITTEN, 7, false, false, false, "Fire Cat Pokémon", PokemonType.FIRE, null, 0.4, 4.3, AbilityId.BLAZE, AbilityId.NONE, AbilityId.INTIMIDATE, 320, 45, 65, 40, 60, 40, 70, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.TORRACAT, 7, false, false, false, "Fire Cat Pokémon", PokemonType.FIRE, null, 0.7, 25, AbilityId.BLAZE, AbilityId.NONE, AbilityId.INTIMIDATE, 420, 65, 85, 50, 80, 50, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.INCINEROAR, 7, false, false, false, "Heel Pokémon", PokemonType.FIRE, PokemonType.DARK, 1.8, 83, AbilityId.BLAZE, AbilityId.NONE, AbilityId.INTIMIDATE, 530, 95, 115, 90, 80, 90, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.POPPLIO, 7, false, false, false, "Sea Lion Pokémon", PokemonType.WATER, null, 0.4, 7.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.LIQUID_VOICE, 320, 50, 54, 54, 66, 56, 40, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.BRIONNE, 7, false, false, false, "Pop Star Pokémon", PokemonType.WATER, null, 0.6, 17.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.LIQUID_VOICE, 420, 60, 69, 69, 91, 81, 50, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PRIMARINA, 7, false, false, false, "Soloist Pokémon", PokemonType.WATER, PokemonType.FAIRY, 1.8, 44, AbilityId.TORRENT, AbilityId.NONE, AbilityId.LIQUID_VOICE, 530, 80, 74, 74, 126, 116, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PIKIPEK, 7, false, false, false, "Woodpecker Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 1.2, AbilityId.KEEN_EYE, AbilityId.SKILL_LINK, AbilityId.PICKUP, 265, 35, 75, 30, 30, 30, 65, 255, 70, 53, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TRUMBEAK, 7, false, false, false, "Bugle Beak Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 14.8, AbilityId.KEEN_EYE, AbilityId.SKILL_LINK, AbilityId.PICKUP, 355, 55, 85, 50, 40, 50, 75, 120, 70, 124, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TOUCANNON, 7, false, false, false, "Cannon Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.1, 26, AbilityId.KEEN_EYE, AbilityId.SKILL_LINK, AbilityId.SHEER_FORCE, 485, 80, 120, 75, 75, 75, 60, 45, 70, 243, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.YUNGOOS, 7, false, false, false, "Loitering Pokémon", PokemonType.NORMAL, null, 0.4, 6, AbilityId.STAKEOUT, AbilityId.STRONG_JAW, AbilityId.ADAPTABILITY, 253, 48, 70, 30, 30, 30, 45, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GUMSHOOS, 7, false, false, false, "Stakeout Pokémon", PokemonType.NORMAL, null, 0.7, 14.2, AbilityId.STAKEOUT, AbilityId.STRONG_JAW, AbilityId.ADAPTABILITY, 418, 88, 110, 60, 55, 60, 45, 127, 70, 146, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GRUBBIN, 7, false, false, false, "Larva Pokémon", PokemonType.BUG, null, 0.4, 4.4, AbilityId.SWARM, AbilityId.NONE, AbilityId.NONE, 300, 47, 62, 45, 55, 45, 46, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CHARJABUG, 7, false, false, false, "Battery Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 0.5, 10.5, AbilityId.BATTERY, AbilityId.NONE, AbilityId.NONE, 400, 57, 82, 95, 55, 75, 36, 120, 50, 140, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.VIKAVOLT, 7, false, false, false, "Stag Beetle Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 1.5, 45, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 500, 77, 70, 90, 145, 75, 43, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CRABRAWLER, 7, false, false, false, "Boxing Pokémon", PokemonType.FIGHTING, null, 0.6, 7, AbilityId.HYPER_CUTTER, AbilityId.IRON_FIST, AbilityId.ANGER_POINT, 338, 47, 82, 57, 42, 47, 63, 225, 70, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CRABOMINABLE, 7, false, false, false, "Woolly Crab Pokémon", PokemonType.FIGHTING, PokemonType.ICE, 1.7, 180, AbilityId.HYPER_CUTTER, AbilityId.IRON_FIST, AbilityId.ANGER_POINT, 478, 97, 132, 77, 62, 67, 43, 60, 70, 167, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ORICORIO, 7, false, false, false, "Dancing Pokémon", PokemonType.FIRE, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, GrowthRate.MEDIUM_FAST, 25, false, false, + new PokemonForm("Baile Style", "baile", PokemonType.FIRE, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, "", true), + new PokemonForm("Pom-Pom Style", "pompom", PokemonType.ELECTRIC, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, null, true), + new PokemonForm("Pau Style", "pau", PokemonType.PSYCHIC, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, null, true), + new PokemonForm("Sensu Style", "sensu", PokemonType.GHOST, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, null, true) + ), + new PokemonSpecies(SpeciesId.CUTIEFLY, 7, false, false, false, "Bee Fly Pokémon", PokemonType.BUG, PokemonType.FAIRY, 0.1, 0.2, AbilityId.HONEY_GATHER, AbilityId.SHIELD_DUST, AbilityId.SWEET_VEIL, 304, 40, 45, 40, 55, 40, 84, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RIBOMBEE, 7, false, false, false, "Bee Fly Pokémon", PokemonType.BUG, PokemonType.FAIRY, 0.2, 0.5, AbilityId.HONEY_GATHER, AbilityId.SHIELD_DUST, AbilityId.SWEET_VEIL, 464, 60, 55, 60, 95, 70, 124, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ROCKRUFF, 7, false, false, false, "Puppy Pokémon", PokemonType.ROCK, null, 0.5, 9.2, AbilityId.KEEN_EYE, AbilityId.VITAL_SPIRIT, AbilityId.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Normal", "", PokemonType.ROCK, null, 0.5, 9.2, AbilityId.KEEN_EYE, AbilityId.VITAL_SPIRIT, AbilityId.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, null, true), + new PokemonForm("Own Tempo", "own-tempo", PokemonType.ROCK, null, 0.5, 9.2, AbilityId.OWN_TEMPO, AbilityId.NONE, AbilityId.OWN_TEMPO, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, "", true) + ), + new PokemonSpecies(SpeciesId.LYCANROC, 7, false, false, false, "Wolf Pokémon", PokemonType.ROCK, null, 0.8, 25, AbilityId.KEEN_EYE, AbilityId.SAND_RUSH, AbilityId.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Midday Form", "midday", PokemonType.ROCK, null, 0.8, 25, AbilityId.KEEN_EYE, AbilityId.SAND_RUSH, AbilityId.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, false, "", true), + new PokemonForm("Midnight Form", "midnight", PokemonType.ROCK, null, 1.1, 25, AbilityId.KEEN_EYE, AbilityId.VITAL_SPIRIT, AbilityId.NO_GUARD, 487, 85, 115, 75, 55, 75, 82, 90, 50, 170, false, null, true), + new PokemonForm("Dusk Form", "dusk", PokemonType.ROCK, null, 0.8, 25, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, 487, 75, 117, 65, 55, 65, 110, 90, 50, 170, false, null, true) + ), + new PokemonSpecies(SpeciesId.WISHIWASHI, 7, false, false, false, "Small Fry Pokémon", PokemonType.WATER, null, 0.2, 0.3, AbilityId.SCHOOLING, AbilityId.NONE, AbilityId.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, GrowthRate.FAST, 50, false, false, + new PokemonForm("Solo Form", "", PokemonType.WATER, null, 0.2, 0.3, AbilityId.SCHOOLING, AbilityId.NONE, AbilityId.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, false, null, true), + new PokemonForm("School", "school", PokemonType.WATER, null, 8.2, 78.6, AbilityId.SCHOOLING, AbilityId.NONE, AbilityId.NONE, 620, 45, 140, 130, 140, 135, 30, 60, 50, 217) + ), + new PokemonSpecies(SpeciesId.MAREANIE, 7, false, false, false, "Brutal Star Pokémon", PokemonType.POISON, PokemonType.WATER, 0.4, 8, AbilityId.MERCILESS, AbilityId.LIMBER, AbilityId.REGENERATOR, 305, 50, 53, 62, 43, 52, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TOXAPEX, 7, false, false, false, "Brutal Star Pokémon", PokemonType.POISON, PokemonType.WATER, 0.7, 14.5, AbilityId.MERCILESS, AbilityId.LIMBER, AbilityId.REGENERATOR, 495, 50, 63, 152, 53, 142, 35, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MUDBRAY, 7, false, false, false, "Donkey Pokémon", PokemonType.GROUND, null, 1, 110, AbilityId.OWN_TEMPO, AbilityId.STAMINA, AbilityId.INNER_FOCUS, 385, 70, 100, 70, 45, 55, 45, 190, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MUDSDALE, 7, false, false, false, "Draft Horse Pokémon", PokemonType.GROUND, null, 2.5, 920, AbilityId.OWN_TEMPO, AbilityId.STAMINA, AbilityId.INNER_FOCUS, 500, 100, 125, 100, 55, 85, 35, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DEWPIDER, 7, false, false, false, "Water Bubble Pokémon", PokemonType.WATER, PokemonType.BUG, 0.3, 4, AbilityId.WATER_BUBBLE, AbilityId.NONE, AbilityId.WATER_ABSORB, 269, 38, 40, 52, 40, 72, 27, 200, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ARAQUANID, 7, false, false, false, "Water Bubble Pokémon", PokemonType.WATER, PokemonType.BUG, 1.8, 82, AbilityId.WATER_BUBBLE, AbilityId.NONE, AbilityId.WATER_ABSORB, 454, 68, 70, 92, 50, 132, 42, 100, 50, 159, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FOMANTIS, 7, false, false, false, "Sickle Grass Pokémon", PokemonType.GRASS, null, 0.3, 1.5, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.CONTRARY, 250, 40, 55, 35, 50, 35, 35, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LURANTIS, 7, false, false, false, "Bloom Sickle Pokémon", PokemonType.GRASS, null, 0.9, 18.5, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.CONTRARY, 480, 70, 105, 90, 80, 90, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MORELULL, 7, false, false, false, "Illuminating Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.2, 1.5, AbilityId.ILLUMINATE, AbilityId.EFFECT_SPORE, AbilityId.RAIN_DISH, 285, 40, 35, 55, 65, 75, 15, 190, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SHIINOTIC, 7, false, false, false, "Illuminating Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 1, 11.5, AbilityId.ILLUMINATE, AbilityId.EFFECT_SPORE, AbilityId.RAIN_DISH, 405, 60, 45, 80, 90, 100, 30, 75, 50, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SALANDIT, 7, false, false, false, "Toxic Lizard Pokémon", PokemonType.POISON, PokemonType.FIRE, 0.6, 4.8, AbilityId.CORROSION, AbilityId.NONE, AbilityId.OBLIVIOUS, 320, 48, 44, 40, 71, 40, 77, 120, 50, 64, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(SpeciesId.SALAZZLE, 7, false, false, false, "Toxic Lizard Pokémon", PokemonType.POISON, PokemonType.FIRE, 1.2, 22.2, AbilityId.CORROSION, AbilityId.NONE, AbilityId.OBLIVIOUS, 480, 68, 64, 60, 111, 60, 117, 45, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.STUFFUL, 7, false, false, false, "Flailing Pokémon", PokemonType.NORMAL, PokemonType.FIGHTING, 0.5, 6.8, AbilityId.FLUFFY, AbilityId.KLUTZ, AbilityId.CUTE_CHARM, 340, 70, 75, 50, 45, 50, 50, 140, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BEWEAR, 7, false, false, false, "Strong Arm Pokémon", PokemonType.NORMAL, PokemonType.FIGHTING, 2.1, 135, AbilityId.FLUFFY, AbilityId.KLUTZ, AbilityId.UNNERVE, 500, 120, 125, 80, 55, 60, 60, 70, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BOUNSWEET, 7, false, false, false, "Fruit Pokémon", PokemonType.GRASS, null, 0.3, 3.2, AbilityId.LEAF_GUARD, AbilityId.OBLIVIOUS, AbilityId.SWEET_VEIL, 210, 42, 30, 38, 30, 38, 32, 235, 50, 42, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.STEENEE, 7, false, false, false, "Fruit Pokémon", PokemonType.GRASS, null, 0.7, 8.2, AbilityId.LEAF_GUARD, AbilityId.OBLIVIOUS, AbilityId.SWEET_VEIL, 290, 52, 40, 48, 40, 48, 62, 120, 50, 102, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.TSAREENA, 7, false, false, false, "Fruit Pokémon", PokemonType.GRASS, null, 1.2, 21.4, AbilityId.LEAF_GUARD, AbilityId.QUEENLY_MAJESTY, AbilityId.SWEET_VEIL, 510, 72, 120, 98, 50, 98, 72, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.COMFEY, 7, false, false, false, "Posy Picker Pokémon", PokemonType.FAIRY, null, 0.1, 0.3, AbilityId.FLOWER_VEIL, AbilityId.TRIAGE, AbilityId.NATURAL_CURE, 485, 51, 52, 90, 82, 110, 100, 60, 50, 170, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.ORANGURU, 7, false, false, false, "Sage Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.5, 76, AbilityId.INNER_FOCUS, AbilityId.TELEPATHY, AbilityId.SYMBIOSIS, 490, 90, 60, 80, 90, 110, 60, 45, 50, 172, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.PASSIMIAN, 7, false, false, false, "Teamwork Pokémon", PokemonType.FIGHTING, null, 2, 82.8, AbilityId.RECEIVER, AbilityId.NONE, AbilityId.DEFIANT, 490, 100, 120, 90, 40, 60, 80, 45, 50, 172, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.WIMPOD, 7, false, false, false, "Turn Tail Pokémon", PokemonType.BUG, PokemonType.WATER, 0.5, 12, AbilityId.WIMP_OUT, AbilityId.NONE, AbilityId.RUN_AWAY, 230, 25, 35, 40, 20, 30, 80, 90, 50, 46, GrowthRate.MEDIUM_FAST, 50, false), //Custom Hidden + new PokemonSpecies(SpeciesId.GOLISOPOD, 7, false, false, false, "Hard Scale Pokémon", PokemonType.BUG, PokemonType.WATER, 2, 108, AbilityId.EMERGENCY_EXIT, AbilityId.NONE, AbilityId.ANTICIPATION, 530, 75, 125, 140, 60, 90, 40, 45, 50, 186, GrowthRate.MEDIUM_FAST, 50, false), //Custom Hidden + new PokemonSpecies(SpeciesId.SANDYGAST, 7, false, false, false, "Sand Heap Pokémon", PokemonType.GHOST, PokemonType.GROUND, 0.5, 70, AbilityId.WATER_COMPACTION, AbilityId.NONE, AbilityId.SAND_VEIL, 320, 55, 55, 80, 70, 45, 15, 140, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PALOSSAND, 7, false, false, false, "Sand Castle Pokémon", PokemonType.GHOST, PokemonType.GROUND, 1.3, 250, AbilityId.WATER_COMPACTION, AbilityId.NONE, AbilityId.SAND_VEIL, 480, 85, 75, 110, 100, 75, 35, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PYUKUMUKU, 7, false, false, false, "Sea Cucumber Pokémon", PokemonType.WATER, null, 0.3, 1.2, AbilityId.INNARDS_OUT, AbilityId.NONE, AbilityId.UNAWARE, 410, 55, 60, 130, 30, 130, 5, 60, 50, 144, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.TYPE_NULL, 7, true, false, false, "Synthetic Pokémon", PokemonType.NORMAL, null, 1.9, 120.5, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.NONE, 534, 95, 95, 95, 95, 95, 59, 3, 0, 107, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SILVALLY, 7, true, false, false, "Synthetic Pokémon", PokemonType.NORMAL, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, GrowthRate.SLOW, null, false, false, + new PokemonForm("Type: Normal", "normal", PokemonType.NORMAL, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, false, "", true), + new PokemonForm("Type: Fighting", "fighting", PokemonType.FIGHTING, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Flying", "flying", PokemonType.FLYING, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Poison", "poison", PokemonType.POISON, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Ground", "ground", PokemonType.GROUND, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Rock", "rock", PokemonType.ROCK, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Bug", "bug", PokemonType.BUG, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Ghost", "ghost", PokemonType.GHOST, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Steel", "steel", PokemonType.STEEL, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Fire", "fire", PokemonType.FIRE, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Water", "water", PokemonType.WATER, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Grass", "grass", PokemonType.GRASS, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Electric", "electric", PokemonType.ELECTRIC, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Psychic", "psychic", PokemonType.PSYCHIC, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Ice", "ice", PokemonType.ICE, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Dragon", "dragon", PokemonType.DRAGON, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Dark", "dark", PokemonType.DARK, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), + new PokemonForm("Type: Fairy", "fairy", PokemonType.FAIRY, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285) + ), + new PokemonSpecies(SpeciesId.MINIOR, 7, false, false, false, "Meteor Pokémon", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, GrowthRate.MEDIUM_SLOW, null, false, false, + new PokemonForm("Red Meteor Form", "red-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Orange Meteor Form", "orange-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Yellow Meteor Form", "yellow-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Green Meteor Form", "green-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Blue Meteor Form", "blue-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Indigo Meteor Form", "indigo-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Violet Meteor Form", "violet-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, null, true), + new PokemonForm("Red Core Form", "red", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Orange Core Form", "orange", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Yellow Core Form", "yellow", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Green Core Form", "green", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Blue Core Form", "blue", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Indigo Core Form", "indigo", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), + new PokemonForm("Violet Core Form", "violet", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true) + ), + new PokemonSpecies(SpeciesId.KOMALA, 7, false, false, false, "Drowsing Pokémon", PokemonType.NORMAL, null, 0.4, 19.9, AbilityId.COMATOSE, AbilityId.NONE, AbilityId.NONE, 480, 65, 115, 65, 75, 95, 65, 45, 70, 168, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TURTONATOR, 7, false, false, false, "Blast Turtle Pokémon", PokemonType.FIRE, PokemonType.DRAGON, 2, 212, AbilityId.SHELL_ARMOR, AbilityId.NONE, AbilityId.NONE, 485, 60, 78, 135, 91, 85, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TOGEDEMARU, 7, false, false, false, "Roly-Poly Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 0.3, 3.3, AbilityId.IRON_BARBS, AbilityId.LIGHTNING_ROD, AbilityId.STURDY, 435, 65, 98, 63, 40, 73, 96, 180, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MIMIKYU, 7, false, false, false, "Disguise Pokémon", PokemonType.GHOST, PokemonType.FAIRY, 0.2, 0.7, AbilityId.DISGUISE, AbilityId.NONE, AbilityId.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Disguised Form", "disguised", PokemonType.GHOST, PokemonType.FAIRY, 0.2, 0.7, AbilityId.DISGUISE, AbilityId.NONE, AbilityId.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, false, null, true), + new PokemonForm("Busted Form", "busted", PokemonType.GHOST, PokemonType.FAIRY, 0.2, 0.7, AbilityId.DISGUISE, AbilityId.NONE, AbilityId.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167) + ), + new PokemonSpecies(SpeciesId.BRUXISH, 7, false, false, false, "Gnash Teeth Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 0.9, 19, AbilityId.DAZZLING, AbilityId.STRONG_JAW, AbilityId.WONDER_SKIN, 475, 68, 105, 70, 70, 70, 92, 80, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DRAMPA, 7, false, false, false, "Placid Pokémon", PokemonType.NORMAL, PokemonType.DRAGON, 3, 185, AbilityId.BERSERK, AbilityId.SAP_SIPPER, AbilityId.CLOUD_NINE, 485, 78, 60, 85, 135, 91, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DHELMISE, 7, false, false, false, "Sea Creeper Pokémon", PokemonType.GHOST, PokemonType.GRASS, 3.9, 210, AbilityId.STEELWORKER, AbilityId.NONE, AbilityId.NONE, 517, 70, 131, 100, 86, 90, 40, 25, 50, 181, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.JANGMO_O, 7, false, false, false, "Scaly Pokémon", PokemonType.DRAGON, null, 0.6, 29.7, AbilityId.BULLETPROOF, AbilityId.SOUNDPROOF, AbilityId.OVERCOAT, 300, 45, 55, 65, 45, 45, 45, 45, 50, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HAKAMO_O, 7, false, false, false, "Scaly Pokémon", PokemonType.DRAGON, PokemonType.FIGHTING, 1.2, 47, AbilityId.BULLETPROOF, AbilityId.SOUNDPROOF, AbilityId.OVERCOAT, 420, 55, 75, 90, 65, 70, 65, 45, 50, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.KOMMO_O, 7, false, false, false, "Scaly Pokémon", PokemonType.DRAGON, PokemonType.FIGHTING, 1.6, 78.2, AbilityId.BULLETPROOF, AbilityId.SOUNDPROOF, AbilityId.OVERCOAT, 600, 75, 110, 125, 100, 105, 85, 45, 50, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TAPU_KOKO, 7, true, false, false, "Land Spirit Pokémon", PokemonType.ELECTRIC, PokemonType.FAIRY, 1.8, 20.5, AbilityId.ELECTRIC_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 115, 85, 95, 75, 130, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TAPU_LELE, 7, true, false, false, "Land Spirit Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.2, 18.6, AbilityId.PSYCHIC_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 85, 75, 130, 115, 95, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TAPU_BULU, 7, true, false, false, "Land Spirit Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 1.9, 45.5, AbilityId.GRASSY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 130, 115, 85, 95, 75, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TAPU_FINI, 7, true, false, false, "Land Spirit Pokémon", PokemonType.WATER, PokemonType.FAIRY, 1.3, 21.2, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 75, 115, 95, 130, 85, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.COSMOG, 7, true, false, false, "Nebula Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.1, AbilityId.UNAWARE, AbilityId.NONE, AbilityId.NONE, 200, 43, 29, 31, 29, 31, 37, 3, 0, 40, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.COSMOEM, 7, true, false, false, "Protostar Pokémon", PokemonType.PSYCHIC, null, 0.1, 999.9, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 400, 43, 29, 131, 29, 131, 37, 3, 0, 140, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SOLGALEO, 7, false, true, false, "Sunne Pokémon", PokemonType.PSYCHIC, PokemonType.STEEL, 3.4, 230, AbilityId.FULL_METAL_BODY, AbilityId.NONE, AbilityId.NONE, 680, 137, 137, 107, 113, 89, 97, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.LUNALA, 7, false, true, false, "Moone Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 4, 120, AbilityId.SHADOW_SHIELD, AbilityId.NONE, AbilityId.NONE, 680, 137, 113, 89, 137, 107, 97, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.NIHILEGO, 7, true, false, false, "Parasite Pokémon", PokemonType.ROCK, PokemonType.POISON, 1.2, 55.5, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 109, 53, 47, 127, 131, 103, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.BUZZWOLE, 7, true, false, false, "Swollen Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 2.4, 333.6, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 107, 139, 139, 53, 53, 79, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.PHEROMOSA, 7, true, false, false, "Lissome Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 1.8, 25, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 71, 137, 37, 137, 37, 151, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.XURKITREE, 7, true, false, false, "Glowing Pokémon", PokemonType.ELECTRIC, null, 3.8, 100, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 83, 89, 71, 173, 71, 83, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.CELESTEELA, 7, true, false, false, "Launch Pokémon", PokemonType.STEEL, PokemonType.FLYING, 9.2, 999.9, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 97, 101, 103, 107, 101, 61, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.KARTANA, 7, true, false, false, "Drawn Sword Pokémon", PokemonType.GRASS, PokemonType.STEEL, 0.3, 0.1, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 59, 181, 131, 59, 31, 109, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GUZZLORD, 7, true, false, false, "Junkivore Pokémon", PokemonType.DARK, PokemonType.DRAGON, 5.5, 888, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.NECROZMA, 7, false, true, false, "Prism Pokémon", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 3, 0, 300, false, null, true), + new PokemonForm("Dusk Mane", "dusk-mane", PokemonType.PSYCHIC, PokemonType.STEEL, 3.8, 460, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 157, 127, 113, 109, 77, 3, 0, 340), + new PokemonForm("Dawn Wings", "dawn-wings", PokemonType.PSYCHIC, PokemonType.GHOST, 4.2, 350, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 113, 109, 157, 127, 77, 3, 0, 340), + new PokemonForm("Ultra", "ultra", PokemonType.PSYCHIC, PokemonType.DRAGON, 7.5, 230, AbilityId.NEUROFORCE, AbilityId.NONE, AbilityId.NONE, 754, 97, 167, 97, 167, 97, 129, 3, 0, 377) + ), + new PokemonSpecies(SpeciesId.MAGEARNA, 7, false, false, true, "Artificial Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true), + new PokemonForm("Original", "original", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true) + ), + new PokemonSpecies(SpeciesId.MARSHADOW, 7, false, false, true, "Gloomdweller Pokémon", PokemonType.FIGHTING, PokemonType.GHOST, 0.7, 22.2, AbilityId.TECHNICIAN, AbilityId.NONE, AbilityId.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.FIGHTING, PokemonType.GHOST, 0.7, 22.2, AbilityId.TECHNICIAN, AbilityId.NONE, AbilityId.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, false, null, true), + new PokemonForm("Zenith", "zenith", PokemonType.FIGHTING, PokemonType.GHOST, 0.7, 22.2, AbilityId.TECHNICIAN, AbilityId.NONE, AbilityId.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, false, null, false, true) + ), + new PokemonSpecies(SpeciesId.POIPOLE, 7, true, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.6, 1.8, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 420, 67, 73, 67, 73, 67, 73, 45, 0, 210, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.NAGANADEL, 7, true, false, false, "Poison Pin Pokémon", PokemonType.POISON, PokemonType.DRAGON, 3.6, 150, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 540, 73, 73, 73, 127, 73, 121, 45, 0, 270, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.STAKATAKA, 7, true, false, false, "Rampart Pokémon", PokemonType.ROCK, PokemonType.STEEL, 5.5, 820, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 61, 131, 211, 53, 101, 13, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.BLACEPHALON, 7, true, false, false, "Fireworks Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.8, 13, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 53, 127, 53, 151, 79, 107, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ZERAORA, 7, false, false, true, "Thunderclap Pokémon", PokemonType.ELECTRIC, null, 1.5, 44.5, AbilityId.VOLT_ABSORB, AbilityId.NONE, AbilityId.NONE, 600, 88, 112, 75, 102, 80, 143, 3, 0, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.MELTAN, 7, false, false, true, "Hex Nut Pokémon", PokemonType.STEEL, null, 0.2, 8, AbilityId.MAGNET_PULL, AbilityId.NONE, AbilityId.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", PokemonType.STEEL, null, 2.5, 800, AbilityId.IRON_FIST, AbilityId.NONE, AbilityId.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.STEEL, null, 2.5, 800, AbilityId.IRON_FIST, AbilityId.NONE, AbilityId.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.STEEL, null, 25, 999.9, AbilityId.IRON_FIST, AbilityId.NONE, AbilityId.NONE, 700, 170, 158, 158, 95, 75, 44, 3, 0, 300) + ), + new PokemonSpecies(SpeciesId.GROOKEY, 8, false, false, false, "Chimp Pokémon", PokemonType.GRASS, null, 0.3, 5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.THWACKEY, 8, false, false, false, "Beat Pokémon", PokemonType.GRASS, null, 0.7, 14, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.RILLABOOM, 8, false, false, false, "Drummer Pokémon", PokemonType.GRASS, null, 2.1, 90, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.GRASS, null, 2.1, 90, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, null, 28, 999.9, AbilityId.GRASSY_SURGE, AbilityId.NONE, AbilityId.GRASSY_SURGE, 630, 125, 140, 105, 90, 85, 85, 45, 50, 265) + ), + new PokemonSpecies(SpeciesId.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", PokemonType.FIRE, null, 0.3, 4.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.RABOOT, 8, false, false, false, "Rabbit Pokémon", PokemonType.FIRE, null, 0.6, 9, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CINDERACE, 8, false, false, false, "Striker Pokémon", PokemonType.FIRE, null, 1.4, 33, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.FIRE, null, 1.4, 33, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIRE, null, 27, 999.9, AbilityId.LIBERO, AbilityId.NONE, AbilityId.LIBERO, 630, 100, 141, 80, 95, 80, 134, 45, 50, 265) + ), + new PokemonSpecies(SpeciesId.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", PokemonType.WATER, null, 0.3, 4, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", PokemonType.WATER, null, 0.7, 11.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.INTELEON, 8, false, false, false, "Secret Agent Pokémon", PokemonType.WATER, null, 1.9, 45.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, null, 1.9, 45.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, null, 40, 999.9, AbilityId.SNIPER, AbilityId.NONE, AbilityId.SNIPER, 630, 95, 117, 67, 147, 67, 137, 45, 50, 265) + ), + new PokemonSpecies(SpeciesId.SKWOVET, 8, false, false, false, "Cheeky Pokémon", PokemonType.NORMAL, null, 0.3, 2.5, AbilityId.CHEEK_POUCH, AbilityId.NONE, AbilityId.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GREEDENT, 8, false, false, false, "Greedy Pokémon", PokemonType.NORMAL, null, 0.6, 6, AbilityId.CHEEK_POUCH, AbilityId.NONE, AbilityId.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ROOKIDEE, 8, false, false, false, "Tiny Bird Pokémon", PokemonType.FLYING, null, 0.2, 1.8, AbilityId.KEEN_EYE, AbilityId.UNNERVE, AbilityId.BIG_PECKS, 245, 38, 47, 35, 33, 35, 57, 255, 50, 49, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CORVISQUIRE, 8, false, false, false, "Raven Pokémon", PokemonType.FLYING, null, 0.8, 16, AbilityId.KEEN_EYE, AbilityId.UNNERVE, AbilityId.BIG_PECKS, 365, 68, 67, 55, 43, 55, 77, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CORVIKNIGHT, 8, false, false, false, "Raven Pokémon", PokemonType.FLYING, PokemonType.STEEL, 2.2, 75, AbilityId.PRESSURE, AbilityId.UNNERVE, AbilityId.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.FLYING, PokemonType.STEEL, 2.2, 75, AbilityId.PRESSURE, AbilityId.UNNERVE, AbilityId.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FLYING, PokemonType.STEEL, 14, 999.9, AbilityId.MIRROR_ARMOR, AbilityId.MIRROR_ARMOR, AbilityId.MIRROR_ARMOR, 595, 118, 112, 135, 63, 90, 77, 45, 50, 248) + ), + new PokemonSpecies(SpeciesId.BLIPBUG, 8, false, false, false, "Larva Pokémon", PokemonType.BUG, null, 0.4, 8, AbilityId.SWARM, AbilityId.COMPOUND_EYES, AbilityId.TELEPATHY, 180, 25, 20, 20, 25, 45, 45, 255, 50, 36, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DOTTLER, 8, false, false, false, "Radome Pokémon", PokemonType.BUG, PokemonType.PSYCHIC, 0.4, 19.5, AbilityId.SWARM, AbilityId.COMPOUND_EYES, AbilityId.TELEPATHY, 335, 50, 35, 80, 50, 90, 30, 120, 50, 117, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ORBEETLE, 8, false, false, false, "Seven Spot Pokémon", PokemonType.BUG, PokemonType.PSYCHIC, 0.4, 40.8, AbilityId.SWARM, AbilityId.FRISK, AbilityId.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.PSYCHIC, 0.4, 40.8, AbilityId.SWARM, AbilityId.FRISK, AbilityId.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.BUG, PokemonType.PSYCHIC, 14, 999.9, AbilityId.TRACE, AbilityId.TRACE, AbilityId.TRACE, 605, 75, 50, 140, 100, 150, 90, 45, 50, 253) + ), + new PokemonSpecies(SpeciesId.NICKIT, 8, false, false, false, "Fox Pokémon", PokemonType.DARK, null, 0.6, 8.9, AbilityId.RUN_AWAY, AbilityId.UNBURDEN, AbilityId.STAKEOUT, 245, 40, 28, 28, 47, 52, 50, 255, 50, 49, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.THIEVUL, 8, false, false, false, "Fox Pokémon", PokemonType.DARK, null, 1.2, 19.9, AbilityId.RUN_AWAY, AbilityId.UNBURDEN, AbilityId.STAKEOUT, 455, 70, 58, 58, 87, 92, 90, 127, 50, 159, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.GOSSIFLEUR, 8, false, false, false, "Flowering Pokémon", PokemonType.GRASS, null, 0.4, 2.2, AbilityId.COTTON_DOWN, AbilityId.REGENERATOR, AbilityId.EFFECT_SPORE, 250, 40, 40, 60, 40, 60, 10, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ELDEGOSS, 8, false, false, false, "Cotton Bloom Pokémon", PokemonType.GRASS, null, 0.5, 2.5, AbilityId.COTTON_DOWN, AbilityId.REGENERATOR, AbilityId.EFFECT_SPORE, 460, 60, 50, 90, 80, 120, 60, 75, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WOOLOO, 8, false, false, false, "Sheep Pokémon", PokemonType.NORMAL, null, 0.6, 6, AbilityId.FLUFFY, AbilityId.RUN_AWAY, AbilityId.BULLETPROOF, 270, 42, 40, 55, 40, 45, 48, 255, 50, 122, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DUBWOOL, 8, false, false, false, "Sheep Pokémon", PokemonType.NORMAL, null, 1.3, 43, AbilityId.FLUFFY, AbilityId.STEADFAST, AbilityId.BULLETPROOF, 490, 72, 80, 100, 60, 90, 88, 127, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CHEWTLE, 8, false, false, false, "Snapping Pokémon", PokemonType.WATER, null, 0.3, 8.5, AbilityId.STRONG_JAW, AbilityId.SHELL_ARMOR, AbilityId.SWIFT_SWIM, 284, 50, 64, 50, 38, 38, 44, 255, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DREDNAW, 8, false, false, false, "Bite Pokémon", PokemonType.WATER, PokemonType.ROCK, 1, 115.5, AbilityId.STRONG_JAW, AbilityId.SHELL_ARMOR, AbilityId.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.ROCK, 1, 115.5, AbilityId.STRONG_JAW, AbilityId.SHELL_ARMOR, AbilityId.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, PokemonType.ROCK, 24, 999.9, AbilityId.STRONG_JAW, AbilityId.STRONG_JAW, AbilityId.STRONG_JAW, 585, 115, 137, 115, 61, 83, 74, 75, 50, 170) + ), + new PokemonSpecies(SpeciesId.YAMPER, 8, false, false, false, "Puppy Pokémon", PokemonType.ELECTRIC, null, 0.3, 13.5, AbilityId.BALL_FETCH, AbilityId.NONE, AbilityId.RATTLED, 270, 59, 45, 50, 40, 50, 26, 255, 50, 54, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.BOLTUND, 8, false, false, false, "Dog Pokémon", PokemonType.ELECTRIC, null, 1, 34, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.COMPETITIVE, 490, 69, 90, 60, 90, 60, 121, 45, 50, 172, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.ROLYCOLY, 8, false, false, false, "Coal Pokémon", PokemonType.ROCK, null, 0.3, 12, AbilityId.STEAM_ENGINE, AbilityId.HEATPROOF, AbilityId.FLASH_FIRE, 240, 30, 40, 50, 40, 50, 30, 255, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CARKOL, 8, false, false, false, "Coal Pokémon", PokemonType.ROCK, PokemonType.FIRE, 1.1, 78, AbilityId.STEAM_ENGINE, AbilityId.FLAME_BODY, AbilityId.FLASH_FIRE, 410, 80, 60, 90, 60, 70, 50, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.COALOSSAL, 8, false, false, false, "Coal Pokémon", PokemonType.ROCK, PokemonType.FIRE, 2.8, 310.5, AbilityId.STEAM_ENGINE, AbilityId.FLAME_BODY, AbilityId.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.FIRE, 2.8, 310.5, AbilityId.STEAM_ENGINE, AbilityId.FLAME_BODY, AbilityId.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.ROCK, PokemonType.FIRE, 42, 999.9, AbilityId.STEAM_ENGINE, AbilityId.STEAM_ENGINE, AbilityId.STEAM_ENGINE, 610, 140, 100, 132, 95, 100, 43, 45, 50, 255) + ), + new PokemonSpecies(SpeciesId.APPLIN, 8, false, false, false, "Apple Core Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.2, 0.5, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.BULLETPROOF, 260, 40, 40, 80, 40, 40, 20, 255, 50, 52, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.FLAPPLE, 8, false, false, false, "Apple Wing Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.3, 1, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, + new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.DRAGON, 0.3, 1, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, PokemonType.DRAGON, 24, 999.9, AbilityId.HUSTLE, AbilityId.HUSTLE, AbilityId.HUSTLE, 585, 100, 125, 90, 105, 70, 95, 45, 50, 170) + ), + new PokemonSpecies(SpeciesId.APPLETUN, 8, false, false, false, "Apple Nectar Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.4, 13, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, + new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.DRAGON, 0.4, 13, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, PokemonType.DRAGON, 24, 999.9, AbilityId.THICK_FAT, AbilityId.THICK_FAT, AbilityId.THICK_FAT, 585, 150, 100, 95, 115, 95, 30, 45, 50, 170) + ), + new PokemonSpecies(SpeciesId.SILICOBRA, 8, false, false, false, "Sand Snake Pokémon", PokemonType.GROUND, null, 2.2, 7.6, AbilityId.SAND_SPIT, AbilityId.SHED_SKIN, AbilityId.SAND_VEIL, 315, 52, 57, 75, 35, 50, 46, 255, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SANDACONDA, 8, false, false, false, "Sand Snake Pokémon", PokemonType.GROUND, null, 3.8, 65.5, AbilityId.SAND_SPIT, AbilityId.SHED_SKIN, AbilityId.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.GROUND, null, 3.8, 65.5, AbilityId.SAND_SPIT, AbilityId.SHED_SKIN, AbilityId.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GROUND, null, 22, 999.9, AbilityId.SAND_SPIT, AbilityId.SAND_SPIT, AbilityId.SAND_SPIT, 610, 102, 137, 140, 70, 80, 81, 120, 50, 179) + ), + new PokemonSpecies(SpeciesId.CRAMORANT, 8, false, false, false, "Gulp Pokémon", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Normal", "", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166, false, null, true), + new PokemonForm("Gulping Form", "gulping", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166), + new PokemonForm("Gorging Form", "gorging", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166) + ), + new PokemonSpecies(SpeciesId.ARROKUDA, 8, false, false, false, "Rush Pokémon", PokemonType.WATER, null, 0.5, 1, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.PROPELLER_TAIL, 280, 41, 63, 40, 40, 30, 66, 255, 50, 56, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.BARRASKEWDA, 8, false, false, false, "Skewer Pokémon", PokemonType.WATER, null, 1.3, 30, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.PROPELLER_TAIL, 490, 61, 123, 60, 60, 50, 136, 60, 50, 172, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TOXEL, 8, false, false, false, "Baby Pokémon", PokemonType.ELECTRIC, PokemonType.POISON, 0.4, 11, AbilityId.RATTLED, AbilityId.STATIC, AbilityId.KLUTZ, 242, 40, 38, 35, 54, 35, 40, 75, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.TOXTRICITY, 8, false, false, false, "Punk Pokémon", PokemonType.ELECTRIC, PokemonType.POISON, 1.6, 40, AbilityId.PUNK_ROCK, AbilityId.PLUS, AbilityId.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Amped Form", "amped", PokemonType.ELECTRIC, PokemonType.POISON, 1.6, 40, AbilityId.PUNK_ROCK, AbilityId.PLUS, AbilityId.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, false, "", true), + new PokemonForm("Low-Key Form", "lowkey", PokemonType.ELECTRIC, PokemonType.POISON, 1.6, 40, AbilityId.PUNK_ROCK, AbilityId.MINUS, AbilityId.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, false, "lowkey", true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.ELECTRIC, PokemonType.POISON, 24, 999.9, AbilityId.PUNK_ROCK, AbilityId.PUNK_ROCK, AbilityId.PUNK_ROCK, 602, 114, 105, 82, 137, 82, 82, 45, 50, 176) + ), + new PokemonSpecies(SpeciesId.SIZZLIPEDE, 8, false, false, false, "Radiator Pokémon", PokemonType.FIRE, PokemonType.BUG, 0.7, 1, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, AbilityId.FLAME_BODY, 305, 50, 65, 45, 50, 50, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CENTISKORCH, 8, false, false, false, "Radiator Pokémon", PokemonType.FIRE, PokemonType.BUG, 3, 120, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, AbilityId.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.BUG, 3, 120, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, AbilityId.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIRE, PokemonType.BUG, 75, 999.9, AbilityId.FLASH_FIRE, AbilityId.FLASH_FIRE, AbilityId.FLASH_FIRE, 625, 130, 125, 75, 94, 100, 101, 75, 50, 184) + ), + new PokemonSpecies(SpeciesId.CLOBBOPUS, 8, false, false, false, "Tantrum Pokémon", PokemonType.FIGHTING, null, 0.6, 4, AbilityId.LIMBER, AbilityId.NONE, AbilityId.TECHNICIAN, 310, 50, 68, 60, 50, 50, 32, 180, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GRAPPLOCT, 8, false, false, false, "Jujitsu Pokémon", PokemonType.FIGHTING, null, 1.6, 39, AbilityId.LIMBER, AbilityId.NONE, AbilityId.TECHNICIAN, 480, 80, 118, 90, 70, 80, 42, 45, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SINISTEA, 8, false, false, false, "Black Tea Pokémon", PokemonType.GHOST, null, 0.1, 0.2, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonForm("Phony Form", "phony", PokemonType.GHOST, null, 0.1, 0.2, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true), + new PokemonForm("Antique Form", "antique", PokemonType.GHOST, null, 0.1, 0.2, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true) + ), + new PokemonSpecies(SpeciesId.POLTEAGEIST, 8, false, false, false, "Black Tea Pokémon", PokemonType.GHOST, null, 0.2, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonForm("Phony Form", "phony", PokemonType.GHOST, null, 0.2, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true), + new PokemonForm("Antique Form", "antique", PokemonType.GHOST, null, 0.2, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true) + ), + new PokemonSpecies(SpeciesId.HATENNA, 8, false, false, false, "Calm Pokémon", PokemonType.PSYCHIC, null, 0.4, 3.4, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 265, 42, 30, 45, 56, 53, 39, 235, 50, 53, GrowthRate.SLOW, 0, false), + new PokemonSpecies(SpeciesId.HATTREM, 8, false, false, false, "Serene Pokémon", PokemonType.PSYCHIC, null, 0.6, 4.8, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 370, 57, 40, 65, 86, 73, 49, 120, 50, 130, GrowthRate.SLOW, 0, false), + new PokemonSpecies(SpeciesId.HATTERENE, 8, false, false, false, "Silent Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 2.1, 5.1, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255, GrowthRate.SLOW, 0, false, true, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.FAIRY, 2.1, 5.1, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.PSYCHIC, PokemonType.FAIRY, 26, 999.9, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, 610, 87, 100, 110, 146, 118, 49, 45, 50, 255) + ), + new PokemonSpecies(SpeciesId.IMPIDIMP, 8, false, false, false, "Wily Pokémon", PokemonType.DARK, PokemonType.FAIRY, 0.4, 5.5, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 265, 45, 45, 30, 55, 40, 50, 255, 50, 53, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.MORGREM, 8, false, false, false, "Devious Pokémon", PokemonType.DARK, PokemonType.FAIRY, 0.8, 12.5, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 370, 65, 60, 45, 75, 55, 70, 120, 50, 130, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(SpeciesId.GRIMMSNARL, 8, false, false, false, "Bulk Up Pokémon", PokemonType.DARK, PokemonType.FAIRY, 1.5, 61, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255, GrowthRate.MEDIUM_FAST, 100, false, true, + new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.FAIRY, 1.5, 61, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.DARK, PokemonType.FAIRY, 32, 999.9, AbilityId.PRANKSTER, AbilityId.PRANKSTER, AbilityId.PRANKSTER, 610, 130, 138, 75, 110, 92, 65, 45, 50, 255) + ), + new PokemonSpecies(SpeciesId.OBSTAGOON, 8, false, false, false, "Blocking Pokémon", PokemonType.DARK, PokemonType.NORMAL, 1.6, 46, AbilityId.RECKLESS, AbilityId.GUTS, AbilityId.DEFIANT, 520, 93, 90, 101, 60, 81, 95, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PERRSERKER, 8, false, false, false, "Viking Pokémon", PokemonType.STEEL, null, 0.8, 28, AbilityId.BATTLE_ARMOR, AbilityId.TOUGH_CLAWS, AbilityId.STEELY_SPIRIT, 440, 70, 110, 100, 50, 60, 50, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CURSOLA, 8, false, false, false, "Coral Pokémon", PokemonType.GHOST, null, 1, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.PERISH_BODY, 510, 60, 95, 50, 145, 130, 30, 30, 50, 179, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.SIRFETCHD, 8, false, false, false, "Wild Duck Pokémon", PokemonType.FIGHTING, null, 0.8, 117, AbilityId.STEADFAST, AbilityId.NONE, AbilityId.SCRAPPY, 507, 62, 135, 95, 68, 82, 65, 45, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MR_RIME, 8, false, false, false, "Comedian Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 1.5, 58.2, AbilityId.TANGLED_FEET, AbilityId.SCREEN_CLEANER, AbilityId.ICE_BODY, 520, 80, 85, 75, 110, 100, 70, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RUNERIGUS, 8, false, false, false, "Grudge Pokémon", PokemonType.GROUND, PokemonType.GHOST, 1.6, 66.6, AbilityId.WANDERING_SPIRIT, AbilityId.NONE, AbilityId.NONE, 483, 58, 95, 145, 50, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.MILCERY, 8, false, false, false, "Cream Pokémon", PokemonType.FAIRY, null, 0.2, 0.3, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 270, 45, 40, 40, 50, 61, 34, 200, 50, 54, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.ALCREMIE, 8, false, false, false, "Cream Pokémon", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, GrowthRate.MEDIUM_FAST, 0, false, true, + new PokemonForm("Vanilla Cream", "vanilla-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, "", true), + new PokemonForm("Ruby Cream", "ruby-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Matcha Cream", "matcha-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Mint Cream", "mint-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Lemon Cream", "lemon-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Salted Cream", "salted-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Ruby Swirl", "ruby-swirl", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Caramel Swirl", "caramel-swirl", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("Rainbow Swirl", "rainbow-swirl", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FAIRY, null, 30, 999.9, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.MISTY_SURGE, 595, 105, 70, 85, 130, 141, 64, 100, 50, 173) + ), + new PokemonSpecies(SpeciesId.FALINKS, 8, false, false, false, "Formation Pokémon", PokemonType.FIGHTING, null, 3, 62, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", PokemonType.ELECTRIC, null, 0.3, 1, AbilityId.LIGHTNING_ROD, AbilityId.NONE, AbilityId.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SNOM, 8, false, false, false, "Worm Pokémon", PokemonType.ICE, PokemonType.BUG, 0.3, 3.8, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.ICE_SCALES, 185, 30, 25, 35, 45, 30, 20, 190, 50, 37, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FROSMOTH, 8, false, false, false, "Frost Moth Pokémon", PokemonType.ICE, PokemonType.BUG, 1.3, 42, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.ICE_SCALES, 475, 70, 65, 60, 125, 90, 65, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.STONJOURNER, 8, false, false, false, "Big Rock Pokémon", PokemonType.ROCK, null, 2.5, 520, AbilityId.POWER_SPOT, AbilityId.NONE, AbilityId.NONE, 470, 100, 125, 135, 20, 20, 70, 60, 50, 165, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.EISCUE, 8, false, false, false, "Penguin Pokémon", PokemonType.ICE, null, 1.4, 89, AbilityId.ICE_FACE, AbilityId.NONE, AbilityId.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165, GrowthRate.SLOW, 50, false, false, + new PokemonForm("Ice Face", "", PokemonType.ICE, null, 1.4, 89, AbilityId.ICE_FACE, AbilityId.NONE, AbilityId.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165, false, null, true), + new PokemonForm("No Ice", "no-ice", PokemonType.ICE, null, 1.4, 89, AbilityId.ICE_FACE, AbilityId.NONE, AbilityId.NONE, 470, 75, 80, 70, 65, 50, 130, 60, 50, 165) + ), + new PokemonSpecies(SpeciesId.INDEEDEE, 8, false, false, false, "Emotion Pokémon", PokemonType.PSYCHIC, PokemonType.NORMAL, 0.9, 28, AbilityId.INNER_FOCUS, AbilityId.SYNCHRONIZE, AbilityId.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, GrowthRate.FAST, 50, false, false, + new PokemonForm("Male", "male", PokemonType.PSYCHIC, PokemonType.NORMAL, 0.9, 28, AbilityId.INNER_FOCUS, AbilityId.SYNCHRONIZE, AbilityId.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, false, "", true), + new PokemonForm("Female", "female", PokemonType.PSYCHIC, PokemonType.NORMAL, 0.9, 28, AbilityId.OWN_TEMPO, AbilityId.SYNCHRONIZE, AbilityId.PSYCHIC_SURGE, 475, 70, 55, 65, 95, 105, 85, 30, 140, 166, false, null, true) + ), + new PokemonSpecies(SpeciesId.MORPEKO, 8, false, false, false, "Two-Sided Pokémon", PokemonType.ELECTRIC, PokemonType.DARK, 0.3, 3, AbilityId.HUNGER_SWITCH, AbilityId.NONE, AbilityId.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Full Belly Mode", "full-belly", PokemonType.ELECTRIC, PokemonType.DARK, 0.3, 3, AbilityId.HUNGER_SWITCH, AbilityId.NONE, AbilityId.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, false, "", true), + new PokemonForm("Hangry Mode", "hangry", PokemonType.ELECTRIC, PokemonType.DARK, 0.3, 3, AbilityId.HUNGER_SWITCH, AbilityId.NONE, AbilityId.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153) + ), + new PokemonSpecies(SpeciesId.CUFANT, 8, false, false, false, "Copperderm Pokémon", PokemonType.STEEL, null, 1.2, 100, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", PokemonType.STEEL, null, 3, 650, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.STEEL, null, 3, 650, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.STEEL, PokemonType.GROUND, 23, 999.9, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.MOLD_BREAKER, 600, 177, 155, 79, 90, 79, 20, 90, 50, 175) + ), + new PokemonSpecies(SpeciesId.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", PokemonType.ELECTRIC, PokemonType.DRAGON, 1.8, 190, AbilityId.VOLT_ABSORB, AbilityId.HUSTLE, AbilityId.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", PokemonType.ELECTRIC, PokemonType.ICE, 2.3, 150, AbilityId.VOLT_ABSORB, AbilityId.STATIC, AbilityId.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.DRACOVISH, 8, false, false, false, "Fossil Pokémon", PokemonType.WATER, PokemonType.DRAGON, 2.3, 215, AbilityId.WATER_ABSORB, AbilityId.STRONG_JAW, AbilityId.SAND_RUSH, 505, 90, 90, 100, 70, 80, 75, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ARCTOVISH, 8, false, false, false, "Fossil Pokémon", PokemonType.WATER, PokemonType.ICE, 2, 175, AbilityId.WATER_ABSORB, AbilityId.ICE_BODY, AbilityId.SLUSH_RUSH, 505, 90, 90, 100, 80, 90, 55, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.DURALUDON, 8, false, false, false, "Alloy Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 1.8, 40, AbilityId.LIGHT_METAL, AbilityId.HEAVY_METAL, AbilityId.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.DRAGON, 1.8, 40, AbilityId.LIGHT_METAL, AbilityId.HEAVY_METAL, AbilityId.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187, false, null, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.STEEL, PokemonType.DRAGON, 43, 999.9, AbilityId.LIGHTNING_ROD, AbilityId.LIGHTNING_ROD, AbilityId.LIGHTNING_ROD, 635, 100, 110, 120, 175, 60, 70, 45, 50, 187) + ), + new PokemonSpecies(SpeciesId.DREEPY, 8, false, false, false, "Lingering Pokémon", PokemonType.DRAGON, PokemonType.GHOST, 0.5, 2, AbilityId.CLEAR_BODY, AbilityId.INFILTRATOR, AbilityId.CURSED_BODY, 270, 28, 60, 30, 40, 30, 82, 45, 50, 54, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.DRAKLOAK, 8, false, false, false, "Caretaker Pokémon", PokemonType.DRAGON, PokemonType.GHOST, 1.4, 11, AbilityId.CLEAR_BODY, AbilityId.INFILTRATOR, AbilityId.CURSED_BODY, 410, 68, 80, 50, 60, 50, 102, 45, 50, 144, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.DRAGAPULT, 8, false, false, false, "Stealth Pokémon", PokemonType.DRAGON, PokemonType.GHOST, 3, 50, AbilityId.CLEAR_BODY, AbilityId.INFILTRATOR, AbilityId.CURSED_BODY, 600, 88, 120, 75, 100, 75, 142, 45, 50, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.ZACIAN, 8, false, true, false, "Warrior Pokémon", PokemonType.FAIRY, null, 2.8, 110, AbilityId.INTREPID_SWORD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonForm("Hero of Many Battles", "hero-of-many-battles", PokemonType.FAIRY, null, 2.8, 110, AbilityId.INTREPID_SWORD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, "", true), + new PokemonForm("Crowned", "crowned", PokemonType.FAIRY, PokemonType.STEEL, 2.8, 355, AbilityId.INTREPID_SWORD, AbilityId.NONE, AbilityId.NONE, 700, 92, 150, 115, 80, 115, 148, 10, 0, 360) + ), + new PokemonSpecies(SpeciesId.ZAMAZENTA, 8, false, true, false, "Warrior Pokémon", PokemonType.FIGHTING, null, 2.9, 210, AbilityId.DAUNTLESS_SHIELD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonForm("Hero of Many Battles", "hero-of-many-battles", PokemonType.FIGHTING, null, 2.9, 210, AbilityId.DAUNTLESS_SHIELD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, "", true), + new PokemonForm("Crowned", "crowned", PokemonType.FIGHTING, PokemonType.STEEL, 2.9, 785, AbilityId.DAUNTLESS_SHIELD, AbilityId.NONE, AbilityId.NONE, 700, 92, 120, 140, 80, 140, 128, 10, 0, 360) + ), + new PokemonSpecies(SpeciesId.ETERNATUS, 8, false, true, false, "Gigantic Pokémon", PokemonType.POISON, PokemonType.DRAGON, 20, 950, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.POISON, PokemonType.DRAGON, 20, 950, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, false, null, true), + new PokemonForm("E-Max", "eternamax", PokemonType.POISON, PokemonType.DRAGON, 100, 999.9, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 1125, 255, 115, 250, 125, 250, 130, 255, 0, 345) + ), + new PokemonSpecies(SpeciesId.KUBFU, 8, true, false, false, "Wushu Pokémon", PokemonType.FIGHTING, null, 0.6, 12, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.NONE, 385, 60, 90, 60, 53, 50, 72, 3, 50, 77, GrowthRate.SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.URSHIFU, 8, true, false, false, "Wushu Pokémon", PokemonType.FIGHTING, PokemonType.DARK, 1.9, 105, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, GrowthRate.SLOW, 87.5, false, true, + new PokemonForm("Single Strike Style", "single-strike", PokemonType.FIGHTING, PokemonType.DARK, 1.9, 105, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, false, "", true), + new PokemonForm("Rapid Strike Style", "rapid-strike", PokemonType.FIGHTING, PokemonType.WATER, 1.9, 105, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, false, null, true), + new PokemonForm("G-Max Single Strike Style", SpeciesFormKey.GIGANTAMAX_SINGLE, PokemonType.FIGHTING, PokemonType.DARK, 29, 999.9, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 650, 125, 145, 115, 83, 70, 112, 3, 50, 275), + new PokemonForm("G-Max Rapid Strike Style", SpeciesFormKey.GIGANTAMAX_RAPID, PokemonType.FIGHTING, PokemonType.WATER, 26, 999.9, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 650, 125, 145, 115, 83, 70, 112, 3, 50, 275) + ), + new PokemonSpecies(SpeciesId.ZARUDE, 8, false, false, true, "Rogue Monkey Pokémon", PokemonType.DARK, PokemonType.GRASS, 1.8, 70, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.GRASS, 1.8, 70, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, false, null, true), + new PokemonForm("Dada", "dada", PokemonType.DARK, PokemonType.GRASS, 1.8, 70, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, false, null, true) + ), + new PokemonSpecies(SpeciesId.REGIELEKI, 8, true, false, false, "Electron Pokémon", PokemonType.ELECTRIC, null, 1.2, 145, AbilityId.TRANSISTOR, AbilityId.NONE, AbilityId.NONE, 580, 80, 100, 50, 100, 50, 200, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.REGIDRAGO, 8, true, false, false, "Dragon Orb Pokémon", PokemonType.DRAGON, null, 2.1, 200, AbilityId.DRAGONS_MAW, AbilityId.NONE, AbilityId.NONE, 580, 200, 100, 50, 100, 50, 80, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GLASTRIER, 8, true, false, false, "Wild Horse Pokémon", PokemonType.ICE, null, 2.2, 800, AbilityId.CHILLING_NEIGH, AbilityId.NONE, AbilityId.NONE, 580, 100, 145, 130, 65, 110, 30, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SPECTRIER, 8, true, false, false, "Swift Horse Pokémon", PokemonType.GHOST, null, 2, 44.5, AbilityId.GRIM_NEIGH, AbilityId.NONE, AbilityId.NONE, 580, 100, 65, 60, 145, 80, 130, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.CALYREX, 8, false, true, false, "King Pokémon", PokemonType.PSYCHIC, PokemonType.GRASS, 1.1, 7.7, AbilityId.UNNERVE, AbilityId.NONE, AbilityId.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, GrowthRate.SLOW, null, false, true, + new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.GRASS, 1.1, 7.7, AbilityId.UNNERVE, AbilityId.NONE, AbilityId.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, false, null, true), + new PokemonForm("Ice", "ice", PokemonType.PSYCHIC, PokemonType.ICE, 2.4, 809.1, AbilityId.AS_ONE_GLASTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 340), + new PokemonForm("Shadow", "shadow", PokemonType.PSYCHIC, PokemonType.GHOST, 2.4, 53.6, AbilityId.AS_ONE_SPECTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 340) + ), + new PokemonSpecies(SpeciesId.WYRDEER, 8, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.8, 95.1, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 45, 50, 263, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.KLEAVOR, 8, false, false, false, "Axe Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.8, 89, AbilityId.SWARM, AbilityId.SHEER_FORCE, AbilityId.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 15, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.URSALUNA, 8, false, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.4, 290, AbilityId.GUTS, AbilityId.BULLETPROOF, AbilityId.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 20, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 45, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Male", "male", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 45, 50, 265, false, "", true), + new PokemonForm("Female", "female", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 45, 50, 265, false, null, true) + ), + new PokemonSpecies(SpeciesId.SNEASLER, 8, false, false, false, "Free Climb Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 1.3, 43, AbilityId.PRESSURE, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 20, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", PokemonType.DARK, PokemonType.POISON, 2.5, 60.5, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 45, 50, 179, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ENAMORUS, 8, true, false, false, "Love-Hate Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true, + new PokemonForm("Incarnate Forme", "incarnate", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, false, null, true), + new PokemonForm("Therian Forme", "therian", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.OVERCOAT, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116) + ), + new PokemonSpecies(SpeciesId.SPRIGATITO, 9, false, false, false, "Grass Cat Pokémon", PokemonType.GRASS, null, 0.4, 4.1, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.PROTEAN, 310, 40, 61, 54, 45, 45, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.FLORAGATO, 9, false, false, false, "Grass Cat Pokémon", PokemonType.GRASS, null, 0.9, 12.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.PROTEAN, 410, 61, 80, 63, 60, 63, 83, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.MEOWSCARADA, 9, false, false, false, "Magician Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.5, 31.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.PROTEAN, 530, 76, 110, 70, 81, 70, 123, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.FUECOCO, 9, false, false, false, "Fire Croc Pokémon", PokemonType.FIRE, null, 0.4, 9.8, AbilityId.BLAZE, AbilityId.NONE, AbilityId.UNAWARE, 310, 67, 45, 59, 63, 40, 36, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.CROCALOR, 9, false, false, false, "Fire Croc Pokémon", PokemonType.FIRE, null, 1, 30.7, AbilityId.BLAZE, AbilityId.NONE, AbilityId.UNAWARE, 411, 81, 55, 78, 90, 58, 49, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.SKELEDIRGE, 9, false, false, false, "Singer Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.6, 326.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.UNAWARE, 530, 104, 75, 100, 110, 75, 66, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.QUAXLY, 9, false, false, false, "Duckling Pokémon", PokemonType.WATER, null, 0.5, 6.1, AbilityId.TORRENT, AbilityId.NONE, AbilityId.MOXIE, 310, 55, 65, 45, 50, 45, 50, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.QUAXWELL, 9, false, false, false, "Practicing Pokémon", PokemonType.WATER, null, 1.2, 21.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.MOXIE, 410, 70, 85, 65, 65, 60, 65, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.QUAQUAVAL, 9, false, false, false, "Dancer Pokémon", PokemonType.WATER, PokemonType.FIGHTING, 1.8, 61.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.MOXIE, 530, 85, 120, 80, 85, 75, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.LECHONK, 9, false, false, false, "Hog Pokémon", PokemonType.NORMAL, null, 0.5, 10.2, AbilityId.AROMA_VEIL, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 254, 54, 45, 40, 35, 45, 35, 255, 50, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.OINKOLOGNE, 9, false, false, false, "Hog Pokémon", PokemonType.NORMAL, null, 1, 120, AbilityId.LINGERING_AROMA, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Male", "male", PokemonType.NORMAL, null, 1, 120, AbilityId.LINGERING_AROMA, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, false, "", true), + new PokemonForm("Female", "female", PokemonType.NORMAL, null, 1, 120, AbilityId.AROMA_VEIL, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 489, 115, 90, 70, 59, 90, 65, 100, 50, 171, false, null, true) + ), + new PokemonSpecies(SpeciesId.TAROUNTULA, 9, false, false, false, "String Ball Pokémon", PokemonType.BUG, null, 0.3, 4, AbilityId.INSOMNIA, AbilityId.NONE, AbilityId.STAKEOUT, 210, 35, 41, 45, 29, 40, 20, 255, 50, 42, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.SPIDOPS, 9, false, false, false, "Trap Pokémon", PokemonType.BUG, null, 1, 16.5, AbilityId.INSOMNIA, AbilityId.NONE, AbilityId.STAKEOUT, 404, 60, 79, 92, 52, 86, 35, 120, 50, 141, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.NYMBLE, 9, false, false, false, "Grasshopper Pokémon", PokemonType.BUG, null, 0.2, 1, AbilityId.SWARM, AbilityId.NONE, AbilityId.TINTED_LENS, 210, 33, 46, 40, 21, 25, 45, 190, 20, 42, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.LOKIX, 9, false, false, false, "Grasshopper Pokémon", PokemonType.BUG, PokemonType.DARK, 1, 17.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.TINTED_LENS, 450, 71, 102, 78, 52, 55, 92, 30, 0, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PAWMI, 9, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, null, 0.3, 2.5, AbilityId.STATIC, AbilityId.NATURAL_CURE, AbilityId.IRON_FIST, 240, 45, 50, 20, 40, 25, 60, 190, 50, 48, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PAWMO, 9, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, PokemonType.FIGHTING, 0.4, 6.5, AbilityId.VOLT_ABSORB, AbilityId.NATURAL_CURE, AbilityId.IRON_FIST, 350, 60, 75, 40, 50, 40, 85, 80, 50, 123, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.PAWMOT, 9, false, false, false, "Hands-On Pokémon", PokemonType.ELECTRIC, PokemonType.FIGHTING, 0.9, 41, AbilityId.VOLT_ABSORB, AbilityId.NATURAL_CURE, AbilityId.IRON_FIST, 490, 70, 115, 70, 70, 60, 105, 45, 50, 245, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TANDEMAUS, 9, false, false, false, "Couple Pokémon", PokemonType.NORMAL, null, 0.3, 1.8, AbilityId.RUN_AWAY, AbilityId.PICKUP, AbilityId.OWN_TEMPO, 305, 50, 50, 45, 40, 45, 75, 150, 50, 61, GrowthRate.FAST, null, false), + new PokemonSpecies(SpeciesId.MAUSHOLD, 9, false, false, false, "Family Pokémon", PokemonType.NORMAL, null, 0.3, 2.3, AbilityId.FRIEND_GUARD, AbilityId.CHEEK_POUCH, AbilityId.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165, GrowthRate.FAST, null, false, false, + new PokemonForm("Family of Four", "four", PokemonType.NORMAL, null, 0.3, 2.8, AbilityId.FRIEND_GUARD, AbilityId.CHEEK_POUCH, AbilityId.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165), + new PokemonForm("Family of Three", "three", PokemonType.NORMAL, null, 0.3, 2.3, AbilityId.FRIEND_GUARD, AbilityId.CHEEK_POUCH, AbilityId.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165) + ), + new PokemonSpecies(SpeciesId.FIDOUGH, 9, false, false, false, "Puppy Pokémon", PokemonType.FAIRY, null, 0.3, 10.9, AbilityId.OWN_TEMPO, AbilityId.NONE, AbilityId.KLUTZ, 312, 37, 55, 70, 30, 55, 65, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DACHSBUN, 9, false, false, false, "Dog Pokémon", PokemonType.FAIRY, null, 0.5, 14.9, AbilityId.WELL_BAKED_BODY, AbilityId.NONE, AbilityId.AROMA_VEIL, 477, 57, 80, 115, 50, 80, 95, 90, 50, 167, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SMOLIV, 9, false, false, false, "Olive Pokémon", PokemonType.GRASS, PokemonType.NORMAL, 0.3, 6.5, AbilityId.EARLY_BIRD, AbilityId.NONE, AbilityId.HARVEST, 260, 41, 35, 45, 58, 51, 30, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.DOLLIV, 9, false, false, false, "Olive Pokémon", PokemonType.GRASS, PokemonType.NORMAL, 0.6, 11.9, AbilityId.EARLY_BIRD, AbilityId.NONE, AbilityId.HARVEST, 354, 52, 53, 60, 78, 78, 33, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ARBOLIVA, 9, false, false, false, "Olive Pokémon", PokemonType.GRASS, PokemonType.NORMAL, 1.4, 48.2, AbilityId.SEED_SOWER, AbilityId.NONE, AbilityId.HARVEST, 510, 78, 69, 90, 125, 109, 39, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SQUAWKABILLY, 9, false, false, false, "Parrot Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, GrowthRate.ERRATIC, 50, false, false, + new PokemonForm("Green Plumage", "green-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), + new PokemonForm("Blue Plumage", "blue-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), + new PokemonForm("Yellow Plumage", "yellow-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.SHEER_FORCE, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), + new PokemonForm("White Plumage", "white-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.SHEER_FORCE, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true) + ), + new PokemonSpecies(SpeciesId.NACLI, 9, false, false, false, "Rock Salt Pokémon", PokemonType.ROCK, null, 0.4, 16, AbilityId.PURIFYING_SALT, AbilityId.STURDY, AbilityId.CLEAR_BODY, 280, 55, 55, 75, 35, 35, 25, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.NACLSTACK, 9, false, false, false, "Rock Salt Pokémon", PokemonType.ROCK, null, 0.6, 105, AbilityId.PURIFYING_SALT, AbilityId.STURDY, AbilityId.CLEAR_BODY, 355, 60, 60, 100, 35, 65, 35, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GARGANACL, 9, false, false, false, "Rock Salt Pokémon", PokemonType.ROCK, null, 2.3, 240, AbilityId.PURIFYING_SALT, AbilityId.STURDY, AbilityId.CLEAR_BODY, 500, 100, 100, 130, 45, 90, 35, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CHARCADET, 9, false, false, false, "Fire Child Pokémon", PokemonType.FIRE, null, 0.6, 10.5, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.FLAME_BODY, 255, 40, 50, 40, 50, 40, 35, 90, 50, 51, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.ARMAROUGE, 9, false, false, false, "Fire Warrior Pokémon", PokemonType.FIRE, PokemonType.PSYCHIC, 1.5, 85, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.WEAK_ARMOR, 525, 85, 60, 100, 125, 80, 75, 25, 20, 263, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.CERULEDGE, 9, false, false, false, "Fire Blades Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.6, 62, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.WEAK_ARMOR, 525, 75, 125, 80, 60, 100, 85, 25, 20, 263, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TADBULB, 9, false, false, false, "EleTadpole Pokémon", PokemonType.ELECTRIC, null, 0.3, 0.4, AbilityId.OWN_TEMPO, AbilityId.STATIC, AbilityId.DAMP, 272, 61, 31, 41, 59, 35, 45, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BELLIBOLT, 9, false, false, false, "EleFrog Pokémon", PokemonType.ELECTRIC, null, 1.2, 113, AbilityId.ELECTROMORPHOSIS, AbilityId.STATIC, AbilityId.DAMP, 495, 109, 64, 91, 103, 83, 45, 50, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WATTREL, 9, false, false, false, "Storm Petrel Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 0.4, 3.6, AbilityId.WIND_POWER, AbilityId.VOLT_ABSORB, AbilityId.COMPETITIVE, 280, 40, 40, 35, 55, 40, 70, 180, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.KILOWATTREL, 9, false, false, false, "Frigatebird Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 1.4, 38.6, AbilityId.WIND_POWER, AbilityId.VOLT_ABSORB, AbilityId.COMPETITIVE, 490, 70, 70, 60, 105, 60, 125, 90, 50, 172, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.MASCHIFF, 9, false, false, false, "Rascal Pokémon", PokemonType.DARK, null, 0.5, 16, AbilityId.INTIMIDATE, AbilityId.RUN_AWAY, AbilityId.STAKEOUT, 340, 60, 78, 60, 40, 51, 51, 150, 50, 68, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.MABOSSTIFF, 9, false, false, false, "Boss Pokémon", PokemonType.DARK, null, 1.1, 61, AbilityId.INTIMIDATE, AbilityId.GUARD_DOG, AbilityId.STAKEOUT, 505, 80, 120, 90, 60, 70, 85, 75, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.SHROODLE, 9, false, false, false, "Toxic Mouse Pokémon", PokemonType.POISON, PokemonType.NORMAL, 0.2, 0.7, AbilityId.UNBURDEN, AbilityId.PICKPOCKET, AbilityId.PRANKSTER, 290, 40, 65, 35, 40, 35, 75, 190, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GRAFAIAI, 9, false, false, false, "Toxic Monkey Pokémon", PokemonType.POISON, PokemonType.NORMAL, 0.7, 27.2, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, AbilityId.PRANKSTER, 485, 63, 95, 65, 80, 72, 110, 90, 50, 170, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.BRAMBLIN, 9, false, false, false, "Tumbleweed Pokémon", PokemonType.GRASS, PokemonType.GHOST, 0.6, 0.6, AbilityId.WIND_RIDER, AbilityId.NONE, AbilityId.INFILTRATOR, 275, 40, 65, 30, 45, 35, 60, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BRAMBLEGHAST, 9, false, false, false, "Tumbleweed Pokémon", PokemonType.GRASS, PokemonType.GHOST, 1.2, 6, AbilityId.WIND_RIDER, AbilityId.NONE, AbilityId.INFILTRATOR, 480, 55, 115, 70, 80, 70, 90, 45, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.TOEDSCOOL, 9, false, false, false, "Woodear Pokémon", PokemonType.GROUND, PokemonType.GRASS, 0.9, 33, AbilityId.MYCELIUM_MIGHT, AbilityId.NONE, AbilityId.NONE, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.TOEDSCRUEL, 9, false, false, false, "Woodear Pokémon", PokemonType.GROUND, PokemonType.GRASS, 1.9, 58, AbilityId.MYCELIUM_MIGHT, AbilityId.NONE, AbilityId.NONE, 515, 80, 70, 65, 80, 120, 100, 90, 50, 180, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.KLAWF, 9, false, false, false, "Ambush Pokémon", PokemonType.ROCK, null, 1.3, 79, AbilityId.ANGER_SHELL, AbilityId.SHELL_ARMOR, AbilityId.REGENERATOR, 450, 70, 100, 115, 35, 55, 75, 120, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CAPSAKID, 9, false, false, false, "Spicy Pepper Pokémon", PokemonType.GRASS, null, 0.3, 3, AbilityId.CHLOROPHYLL, AbilityId.INSOMNIA, AbilityId.KLUTZ, 304, 50, 62, 40, 62, 40, 50, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.SCOVILLAIN, 9, false, false, false, "Spicy Pepper Pokémon", PokemonType.GRASS, PokemonType.FIRE, 0.9, 15, AbilityId.CHLOROPHYLL, AbilityId.INSOMNIA, AbilityId.MOODY, 486, 65, 108, 65, 108, 65, 75, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.RELLOR, 9, false, false, false, "Rolling Pokémon", PokemonType.BUG, null, 0.2, 1, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.SHED_SKIN, 270, 41, 50, 60, 31, 58, 30, 190, 50, 54, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.RABSCA, 9, false, false, false, "Rolling Pokémon", PokemonType.BUG, PokemonType.PSYCHIC, 0.3, 3.5, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.TELEPATHY, 470, 75, 50, 85, 115, 100, 45, 45, 50, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.FLITTLE, 9, false, false, false, "Frill Pokémon", PokemonType.PSYCHIC, null, 0.2, 1.5, AbilityId.ANTICIPATION, AbilityId.FRISK, AbilityId.SPEED_BOOST, 255, 30, 35, 30, 55, 30, 75, 120, 50, 51, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ESPATHRA, 9, false, false, false, "Ostrich Pokémon", PokemonType.PSYCHIC, null, 1.9, 90, AbilityId.OPPORTUNIST, AbilityId.FRISK, AbilityId.SPEED_BOOST, 481, 95, 60, 60, 101, 60, 105, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.TINKATINK, 9, false, false, false, "Metalsmith Pokémon", PokemonType.FAIRY, PokemonType.STEEL, 0.4, 8.9, AbilityId.MOLD_BREAKER, AbilityId.OWN_TEMPO, AbilityId.PICKPOCKET, 297, 50, 45, 45, 35, 64, 58, 190, 50, 59, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.TINKATUFF, 9, false, false, false, "Hammer Pokémon", PokemonType.FAIRY, PokemonType.STEEL, 0.7, 59.1, AbilityId.MOLD_BREAKER, AbilityId.OWN_TEMPO, AbilityId.PICKPOCKET, 380, 65, 55, 55, 45, 82, 78, 90, 50, 133, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.TINKATON, 9, false, false, false, "Hammer Pokémon", PokemonType.FAIRY, PokemonType.STEEL, 0.7, 112.8, AbilityId.MOLD_BREAKER, AbilityId.OWN_TEMPO, AbilityId.PICKPOCKET, 506, 85, 75, 77, 70, 105, 94, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(SpeciesId.WIGLETT, 9, false, false, false, "Garden Eel Pokémon", PokemonType.WATER, null, 1.2, 1.8, AbilityId.GOOEY, AbilityId.RATTLED, AbilityId.SAND_VEIL, 245, 10, 55, 25, 35, 25, 95, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.WUGTRIO, 9, false, false, false, "Garden Eel Pokémon", PokemonType.WATER, null, 1.2, 5.4, AbilityId.GOOEY, AbilityId.RATTLED, AbilityId.SAND_VEIL, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BOMBIRDIER, 9, false, false, false, "Item Drop Pokémon", PokemonType.FLYING, PokemonType.DARK, 1.5, 42.9, AbilityId.BIG_PECKS, AbilityId.KEEN_EYE, AbilityId.ROCKY_PAYLOAD, 485, 70, 103, 85, 60, 85, 82, 25, 50, 243, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.FINIZEN, 9, false, false, false, "Dolphin Pokémon", PokemonType.WATER, null, 1.3, 60.2, AbilityId.WATER_VEIL, AbilityId.NONE, AbilityId.NONE, 315, 70, 45, 40, 45, 40, 75, 200, 50, 63, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.PALAFIN, 9, false, false, false, "Dolphin Pokémon", PokemonType.WATER, null, 1.3, 60.2, AbilityId.ZERO_TO_HERO, AbilityId.NONE, AbilityId.NONE, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160, GrowthRate.SLOW, 50, false, true, + new PokemonForm("Zero Form", "zero", PokemonType.WATER, null, 1.3, 60.2, AbilityId.ZERO_TO_HERO, AbilityId.NONE, AbilityId.ZERO_TO_HERO, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160, false, null, true), + new PokemonForm("Hero Form", "hero", PokemonType.WATER, null, 1.8, 97.4, AbilityId.ZERO_TO_HERO, AbilityId.NONE, AbilityId.ZERO_TO_HERO, 650, 100, 160, 97, 106, 87, 100, 45, 50, 160) + ), + new PokemonSpecies(SpeciesId.VAROOM, 9, false, false, false, "Single-Cyl Pokémon", PokemonType.STEEL, PokemonType.POISON, 1, 35, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.SLOW_START, 300, 45, 70, 63, 30, 45, 47, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.REVAVROOM, 9, false, false, false, "Multi-Cyl Pokémon", PokemonType.STEEL, PokemonType.POISON, 1.8, 120, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.FILTER, 500, 80, 119, 90, 54, 67, 90, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.POISON, 1.8, 120, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.FILTER, 500, 80, 119, 90, 54, 67, 90, 75, 50, 175, false, null, true), + new PokemonForm("Segin Starmobile", "segin-starmobile", PokemonType.STEEL, PokemonType.DARK, 1.8, 240, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.INTIMIDATE, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), + new PokemonForm("Schedar Starmobile", "schedar-starmobile", PokemonType.STEEL, PokemonType.FIRE, 1.8, 240, AbilityId.SPEED_BOOST, AbilityId.NONE, AbilityId.SPEED_BOOST, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), + new PokemonForm("Navi Starmobile", "navi-starmobile", PokemonType.STEEL, PokemonType.POISON, 1.8, 240, AbilityId.TOXIC_DEBRIS, AbilityId.NONE, AbilityId.TOXIC_DEBRIS, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), + new PokemonForm("Ruchbah Starmobile", "ruchbah-starmobile", PokemonType.STEEL, PokemonType.FAIRY, 1.8, 240, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.MISTY_SURGE, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), + new PokemonForm("Caph Starmobile", "caph-starmobile", PokemonType.STEEL, PokemonType.FIGHTING, 1.8, 240, AbilityId.STAMINA, AbilityId.NONE, AbilityId.STAMINA, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true) + ), + new PokemonSpecies(SpeciesId.CYCLIZAR, 9, false, false, false, "Mount Pokémon", PokemonType.DRAGON, PokemonType.NORMAL, 1.6, 63, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.REGENERATOR, 501, 70, 95, 65, 85, 65, 121, 190, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ORTHWORM, 9, false, false, false, "Earthworm Pokémon", PokemonType.STEEL, null, 2.5, 310, AbilityId.EARTH_EATER, AbilityId.NONE, AbilityId.SAND_VEIL, 480, 70, 85, 145, 60, 55, 65, 25, 50, 240, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.GLIMMET, 9, false, false, false, "Ore Pokémon", PokemonType.ROCK, PokemonType.POISON, 0.7, 8, AbilityId.TOXIC_DEBRIS, AbilityId.NONE, AbilityId.CORROSION, 350, 48, 35, 42, 105, 60, 60, 70, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GLIMMORA, 9, false, false, false, "Ore Pokémon", PokemonType.ROCK, PokemonType.POISON, 1.5, 45, AbilityId.TOXIC_DEBRIS, AbilityId.NONE, AbilityId.CORROSION, 525, 83, 55, 90, 130, 81, 86, 25, 50, 184, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GREAVARD, 9, false, false, false, "Ghost Dog Pokémon", PokemonType.GHOST, null, 0.6, 35, AbilityId.PICKUP, AbilityId.NONE, AbilityId.FLUFFY, 290, 50, 61, 60, 30, 55, 34, 120, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.HOUNDSTONE, 9, false, false, false, "Ghost Dog Pokémon", PokemonType.GHOST, null, 2, 15, AbilityId.SAND_RUSH, AbilityId.NONE, AbilityId.FLUFFY, 488, 72, 101, 100, 50, 97, 68, 60, 50, 171, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.FLAMIGO, 9, false, false, false, "Synchronize Pokémon", PokemonType.FLYING, PokemonType.FIGHTING, 1.6, 37, AbilityId.SCRAPPY, AbilityId.TANGLED_FEET, AbilityId.COSTAR, 500, 82, 115, 74, 75, 64, 90, 100, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CETODDLE, 9, false, false, false, "Terra Whale Pokémon", PokemonType.ICE, null, 1.2, 45, AbilityId.THICK_FAT, AbilityId.SNOW_CLOAK, AbilityId.SHEER_FORCE, 334, 108, 68, 45, 30, 40, 43, 150, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.CETITAN, 9, false, false, false, "Terra Whale Pokémon", PokemonType.ICE, null, 4.5, 700, AbilityId.THICK_FAT, AbilityId.SLUSH_RUSH, AbilityId.SHEER_FORCE, 521, 170, 113, 65, 45, 55, 73, 50, 50, 182, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.VELUZA, 9, false, false, false, "Jettison Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 2.5, 90, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.SHARPNESS, 478, 90, 102, 73, 78, 65, 70, 100, 50, 167, GrowthRate.FAST, 50, false), + new PokemonSpecies(SpeciesId.DONDOZO, 9, false, false, false, "Big Catfish Pokémon", PokemonType.WATER, null, 12, 220, AbilityId.UNAWARE, AbilityId.OBLIVIOUS, AbilityId.WATER_VEIL, 530, 150, 100, 115, 65, 65, 35, 25, 50, 265, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.TATSUGIRI, 9, false, false, false, "Mimicry Pokémon", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, GrowthRate.MEDIUM_SLOW, 50, false, false, + new PokemonForm("Curly Form", "curly", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, false, null, true), + new PokemonForm("Droopy Form", "droopy", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, false, null, true), + new PokemonForm("Stretchy Form", "stretchy", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, false, null, true) + ), + new PokemonSpecies(SpeciesId.ANNIHILAPE, 9, false, false, false, "Rage Monkey Pokémon", PokemonType.FIGHTING, PokemonType.GHOST, 1.2, 56, AbilityId.VITAL_SPIRIT, AbilityId.INNER_FOCUS, AbilityId.DEFIANT, 535, 110, 115, 80, 50, 90, 90, 45, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.CLODSIRE, 9, false, false, false, "Spiny Fish Pokémon", PokemonType.POISON, PokemonType.GROUND, 1.8, 223, AbilityId.POISON_POINT, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 430, 130, 75, 60, 45, 100, 20, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.FARIGIRAF, 9, false, false, false, "Long Neck Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 3.2, 160, AbilityId.CUD_CHEW, AbilityId.ARMOR_TAIL, AbilityId.SAP_SIPPER, 520, 120, 90, 70, 110, 70, 60, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.DUDUNSPARCE, 9, false, false, false, "Land Snake Pokémon", PokemonType.NORMAL, null, 3.6, 39.2, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonForm("Two-Segment Form", "two-segment", PokemonType.NORMAL, null, 3.6, 39.2, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, false, ""), + new PokemonForm("Three-Segment Form", "three-segment", PokemonType.NORMAL, null, 4.5, 47.4, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182) + ), + new PokemonSpecies(SpeciesId.KINGAMBIT, 9, false, false, false, "Big Blade Pokémon", PokemonType.DARK, PokemonType.STEEL, 2, 120, AbilityId.DEFIANT, AbilityId.SUPREME_OVERLORD, AbilityId.PRESSURE, 550, 100, 135, 120, 60, 85, 50, 25, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GREAT_TUSK, 9, false, false, false, "Paradox Pokémon", PokemonType.GROUND, PokemonType.FIGHTING, 2.2, 320, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 115, 131, 131, 53, 53, 87, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SCREAM_TAIL, 9, false, false, false, "Paradox Pokémon", PokemonType.FAIRY, PokemonType.PSYCHIC, 1.2, 8, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 115, 65, 99, 65, 115, 111, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.BRUTE_BONNET, 9, false, false, false, "Paradox Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.2, 21, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 111, 127, 99, 79, 99, 55, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.FLUTTER_MANE, 9, false, false, false, "Paradox Pokémon", PokemonType.GHOST, PokemonType.FAIRY, 1.4, 4, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 55, 55, 55, 135, 135, 135, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SLITHER_WING, 9, false, false, false, "Paradox Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 3.2, 92, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 85, 135, 79, 85, 105, 81, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.SANDY_SHOCKS, 9, false, false, false, "Paradox Pokémon", PokemonType.ELECTRIC, PokemonType.GROUND, 2.3, 60, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 85, 81, 97, 121, 85, 101, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_TREADS, 9, false, false, false, "Paradox Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.9, 240, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 90, 112, 120, 72, 70, 106, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_BUNDLE, 9, false, false, false, "Paradox Pokémon", PokemonType.ICE, PokemonType.WATER, 0.6, 11, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 56, 80, 114, 124, 60, 136, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_HANDS, 9, false, false, false, "Paradox Pokémon", PokemonType.FIGHTING, PokemonType.ELECTRIC, 1.8, 380.7, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 154, 140, 108, 50, 68, 50, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_JUGULIS, 9, false, false, false, "Paradox Pokémon", PokemonType.DARK, PokemonType.FLYING, 1.3, 111, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 94, 80, 86, 122, 80, 108, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_MOTH, 9, false, false, false, "Paradox Pokémon", PokemonType.FIRE, PokemonType.POISON, 1.2, 36, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 80, 70, 60, 140, 110, 110, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_THORNS, 9, false, false, false, "Paradox Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 1.6, 303, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 100, 134, 110, 70, 84, 72, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.FRIGIBAX, 9, false, false, false, "Ice Fin Pokémon", PokemonType.DRAGON, PokemonType.ICE, 0.5, 17, AbilityId.THERMAL_EXCHANGE, AbilityId.NONE, AbilityId.ICE_BODY, 320, 65, 75, 45, 35, 45, 55, 45, 50, 64, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.ARCTIBAX, 9, false, false, false, "Ice Fin Pokémon", PokemonType.DRAGON, PokemonType.ICE, 0.8, 30, AbilityId.THERMAL_EXCHANGE, AbilityId.NONE, AbilityId.ICE_BODY, 423, 90, 95, 66, 45, 65, 62, 25, 50, 148, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.BAXCALIBUR, 9, false, false, false, "Ice Dragon Pokémon", PokemonType.DRAGON, PokemonType.ICE, 2.1, 210, AbilityId.THERMAL_EXCHANGE, AbilityId.NONE, AbilityId.ICE_BODY, 600, 115, 145, 92, 75, 86, 87, 10, 50, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.GIMMIGHOUL, 9, false, false, false, "Coin Chest Pokémon", PokemonType.GHOST, null, 0.3, 5, AbilityId.RATTLED, AbilityId.NONE, AbilityId.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, GrowthRate.SLOW, null, false, false, + new PokemonForm("Chest Form", "chest", PokemonType.GHOST, null, 0.3, 5, AbilityId.RATTLED, AbilityId.NONE, AbilityId.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, false, "", true), + new PokemonForm("Roaming Form", "roaming", PokemonType.GHOST, null, 0.1, 1, AbilityId.RUN_AWAY, AbilityId.NONE, AbilityId.NONE, 300, 45, 30, 25, 75, 45, 80, 45, 50, 60, false, null, true) + ), + new PokemonSpecies(SpeciesId.GHOLDENGO, 9, false, false, false, "Coin Entity Pokémon", PokemonType.STEEL, PokemonType.GHOST, 1.2, 30, AbilityId.GOOD_AS_GOLD, AbilityId.NONE, AbilityId.NONE, 550, 87, 60, 95, 133, 91, 84, 45, 50, 275, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.WO_CHIEN, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.GRASS, 1.5, 74.2, AbilityId.TABLETS_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 85, 85, 100, 95, 135, 70, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.CHIEN_PAO, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.ICE, 1.9, 152.2, AbilityId.SWORD_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 80, 120, 80, 90, 65, 135, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TING_LU, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.GROUND, 2.7, 699.7, AbilityId.VESSEL_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 155, 110, 125, 55, 80, 45, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.CHI_YU, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.FIRE, 0.4, 4.9, AbilityId.BEADS_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 55, 80, 80, 135, 120, 100, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ROARING_MOON, 9, false, false, false, "Paradox Pokémon", PokemonType.DRAGON, PokemonType.DARK, 2, 380, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 105, 139, 71, 55, 101, 119, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_VALIANT, 9, false, false, false, "Paradox Pokémon", PokemonType.FAIRY, PokemonType.FIGHTING, 1.4, 35, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 74, 130, 90, 120, 60, 116, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.KORAIDON, 9, false, true, false, "Paradox Pokémon", PokemonType.FIGHTING, PokemonType.DRAGON, 2.5, 303, AbilityId.ORICHALCUM_PULSE, AbilityId.NONE, AbilityId.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonForm("Apex Build", "apex-build", PokemonType.FIGHTING, PokemonType.DRAGON, 2.5, 303, AbilityId.ORICHALCUM_PULSE, AbilityId.NONE, AbilityId.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true) + ), + new PokemonSpecies(SpeciesId.MIRAIDON, 9, false, true, false, "Paradox Pokémon", PokemonType.ELECTRIC, PokemonType.DRAGON, 3.5, 240, AbilityId.HADRON_ENGINE, AbilityId.NONE, AbilityId.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonForm("Ultimate Mode", "ultimate-mode", PokemonType.ELECTRIC, PokemonType.DRAGON, 3.5, 240, AbilityId.HADRON_ENGINE, AbilityId.NONE, AbilityId.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true) + ), + new PokemonSpecies(SpeciesId.WALKING_WAKE, 9, false, false, false, "Paradox Pokémon", PokemonType.WATER, PokemonType.DRAGON, 3.5, 280, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 99, 83, 91, 125, 83, 109, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Gouging Fire and Raging Bolt + new PokemonSpecies(SpeciesId.IRON_LEAVES, 9, false, false, false, "Paradox Pokémon", PokemonType.GRASS, PokemonType.PSYCHIC, 1.5, 125, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 90, 130, 88, 70, 108, 104, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Iron Boulder and Iron Crown + new PokemonSpecies(SpeciesId.DIPPLIN, 9, false, false, false, "Candy Apple Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.4, 4.4, AbilityId.SUPERSWEET_SYRUP, AbilityId.GLUTTONY, AbilityId.STICKY_HOLD, 485, 80, 80, 110, 95, 80, 40, 45, 50, 170, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.POLTCHAGEIST, 9, false, false, false, "Matcha Pokémon", PokemonType.GRASS, PokemonType.GHOST, 0.1, 1.1, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.SLOW, null, false, false, + new PokemonForm("Counterfeit Form", "counterfeit", PokemonType.GRASS, PokemonType.GHOST, 0.1, 1.1, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, null, true), + new PokemonForm("Artisan Form", "artisan", PokemonType.GRASS, PokemonType.GHOST, 0.1, 1.1, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "counterfeit", true) + ), + new PokemonSpecies(SpeciesId.SINISTCHA, 9, false, false, false, "Matcha Pokémon", PokemonType.GRASS, PokemonType.GHOST, 0.2, 2.2, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, GrowthRate.SLOW, null, false, false, + new PokemonForm("Unremarkable Form", "unremarkable", PokemonType.GRASS, PokemonType.GHOST, 0.2, 2.2, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, false, null, true), + new PokemonForm("Masterpiece Form", "masterpiece", PokemonType.GRASS, PokemonType.GHOST, 0.2, 2.2, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, false, "unremarkable", true) + ), + new PokemonSpecies(SpeciesId.OKIDOGI, 9, true, false, false, "Retainer Pokémon", PokemonType.POISON, PokemonType.FIGHTING, 1.8, 92.2, AbilityId.TOXIC_CHAIN, AbilityId.NONE, AbilityId.GUARD_DOG, 555, 88, 128, 115, 58, 86, 80, 3, 0, 276, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.MUNKIDORI, 9, true, false, false, "Retainer Pokémon", PokemonType.POISON, PokemonType.PSYCHIC, 1, 12.2, AbilityId.TOXIC_CHAIN, AbilityId.NONE, AbilityId.FRISK, 555, 88, 75, 66, 130, 90, 106, 3, 0, 276, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.FEZANDIPITI, 9, true, false, false, "Retainer Pokémon", PokemonType.POISON, PokemonType.FAIRY, 1.4, 30.1, AbilityId.TOXIC_CHAIN, AbilityId.NONE, AbilityId.TECHNICIAN, 555, 88, 91, 82, 70, 125, 99, 3, 0, 276, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.OGERPON, 9, true, false, false, "Mask Pokémon", PokemonType.GRASS, null, 1.2, 39.8, AbilityId.DEFIANT, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275, GrowthRate.SLOW, 0, false, false, + new PokemonForm("Teal Mask", "teal-mask", PokemonType.GRASS, null, 1.2, 39.8, AbilityId.DEFIANT, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275, false, null, true), + new PokemonForm("Wellspring Mask", "wellspring-mask", PokemonType.GRASS, PokemonType.WATER, 1.2, 39.8, AbilityId.WATER_ABSORB, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), + new PokemonForm("Hearthflame Mask", "hearthflame-mask", PokemonType.GRASS, PokemonType.FIRE, 1.2, 39.8, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), + new PokemonForm("Cornerstone Mask", "cornerstone-mask", PokemonType.GRASS, PokemonType.ROCK, 1.2, 39.8, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), + new PokemonForm("Teal Mask Terastallized", "teal-mask-tera", PokemonType.GRASS, null, 1.2, 39.8, AbilityId.EMBODY_ASPECT_TEAL, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), + new PokemonForm("Wellspring Mask Terastallized", "wellspring-mask-tera", PokemonType.GRASS, PokemonType.WATER, 1.2, 39.8, AbilityId.EMBODY_ASPECT_WELLSPRING, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), + new PokemonForm("Hearthflame Mask Terastallized", "hearthflame-mask-tera", PokemonType.GRASS, PokemonType.FIRE, 1.2, 39.8, AbilityId.EMBODY_ASPECT_HEARTHFLAME, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), + new PokemonForm("Cornerstone Mask Terastallized", "cornerstone-mask-tera", PokemonType.GRASS, PokemonType.ROCK, 1.2, 39.8, AbilityId.EMBODY_ASPECT_CORNERSTONE, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275) + ), + new PokemonSpecies(SpeciesId.ARCHALUDON, 9, false, false, false, "Alloy Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 2, 60, AbilityId.STAMINA, AbilityId.STURDY, AbilityId.STALWART, 600, 90, 105, 130, 125, 65, 85, 10, 50, 300, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HYDRAPPLE, 9, false, false, false, "Apple Hydra Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 1.8, 93, AbilityId.SUPERSWEET_SYRUP, AbilityId.REGENERATOR, AbilityId.STICKY_HOLD, 540, 106, 80, 110, 120, 80, 44, 10, 50, 270, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(SpeciesId.GOUGING_FIRE, 9, false, false, false, "Paradox Pokémon", PokemonType.FIRE, PokemonType.DRAGON, 3.5, 590, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 105, 115, 121, 65, 93, 91, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.RAGING_BOLT, 9, false, false, false, "Paradox Pokémon", PokemonType.ELECTRIC, PokemonType.DRAGON, 5.2, 480, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 125, 73, 91, 137, 89, 75, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_BOULDER, 9, false, false, false, "Paradox Pokémon", PokemonType.ROCK, PokemonType.PSYCHIC, 1.5, 162.5, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 90, 120, 80, 68, 108, 124, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.IRON_CROWN, 9, false, false, false, "Paradox Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.6, 156, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 90, 72, 100, 122, 108, 98, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.TERAPAGOS, 9, false, true, false, "Tera Pokémon", PokemonType.NORMAL, null, 0.2, 6.5, AbilityId.TERA_SHIFT, AbilityId.NONE, AbilityId.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, GrowthRate.SLOW, 50, false, false, + new PokemonForm("Normal Form", "", PokemonType.NORMAL, null, 0.2, 6.5, AbilityId.TERA_SHIFT, AbilityId.NONE, AbilityId.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, false, null, true), + new PokemonForm("Terastal Form", "terastal", PokemonType.NORMAL, null, 0.3, 16, AbilityId.TERA_SHELL, AbilityId.NONE, AbilityId.NONE, 600, 95, 95, 110, 105, 110, 85, 5, 50, 120), + new PokemonForm("Stellar Form", "stellar", PokemonType.NORMAL, null, 1.7, 77, AbilityId.TERAFORM_ZERO, AbilityId.NONE, AbilityId.NONE, 700, 160, 105, 110, 130, 110, 85, 5, 50, 140) + ), + new PokemonSpecies(SpeciesId.PECHARUNT, 9, false, false, true, "Subjugation Pokémon", PokemonType.POISON, PokemonType.GHOST, 0.3, 0.3, AbilityId.POISON_PUPPETEER, AbilityId.NONE, AbilityId.NONE, 600, 88, 88, 160, 88, 88, 88, 3, 0, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.ALOLA_RATTATA, 7, false, false, false, "Mouse Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.3, 3.8, AbilityId.GLUTTONY, AbilityId.HUSTLE, AbilityId.THICK_FAT, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_RATICATE, 7, false, false, false, "Mouse Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.7, 25.5, AbilityId.GLUTTONY, AbilityId.HUSTLE, AbilityId.THICK_FAT, 413, 75, 71, 70, 40, 80, 77, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_RAICHU, 7, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, PokemonType.PSYCHIC, 0.7, 21, AbilityId.SURGE_SURFER, AbilityId.NONE, AbilityId.NONE, 485, 60, 85, 50, 95, 85, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_SANDSHREW, 7, false, false, false, "Mouse Pokémon", PokemonType.ICE, PokemonType.STEEL, 0.7, 40, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SLUSH_RUSH, 300, 50, 75, 90, 10, 35, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_SANDSLASH, 7, false, false, false, "Mouse Pokémon", PokemonType.ICE, PokemonType.STEEL, 1.2, 55, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SLUSH_RUSH, 450, 75, 100, 120, 25, 65, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_VULPIX, 7, false, false, false, "Fox Pokémon", PokemonType.ICE, null, 0.6, 9.9, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SNOW_WARNING, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(SpeciesId.ALOLA_NINETALES, 7, false, false, false, "Fox Pokémon", PokemonType.ICE, PokemonType.FAIRY, 1.1, 19.9, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SNOW_WARNING, 505, 73, 67, 75, 81, 100, 109, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(SpeciesId.ALOLA_DIGLETT, 7, false, false, false, "Mole Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.2, 1, AbilityId.SAND_VEIL, AbilityId.TANGLING_HAIR, AbilityId.SAND_FORCE, 265, 10, 55, 30, 35, 45, 90, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_DUGTRIO, 7, false, false, false, "Mole Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.7, 66.6, AbilityId.SAND_VEIL, AbilityId.TANGLING_HAIR, AbilityId.SAND_FORCE, 425, 35, 100, 60, 50, 70, 110, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_MEOWTH, 7, false, false, false, "Scratch Cat Pokémon", PokemonType.DARK, null, 0.4, 4.2, AbilityId.PICKUP, AbilityId.TECHNICIAN, AbilityId.RATTLED, 290, 40, 35, 35, 50, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_PERSIAN, 7, false, false, false, "Classy Cat Pokémon", PokemonType.DARK, null, 1.1, 33, AbilityId.FUR_COAT, AbilityId.TECHNICIAN, AbilityId.RATTLED, 440, 65, 60, 60, 75, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_GEODUDE, 7, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 0.4, 20.3, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.GALVANIZE, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_GRAVELER, 7, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 1, 110, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.GALVANIZE, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_GOLEM, 7, false, false, false, "Megaton Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 1.7, 316, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.GALVANIZE, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_GRIMER, 7, false, false, false, "Sludge Pokémon", PokemonType.POISON, PokemonType.DARK, 0.7, 42, AbilityId.POISON_TOUCH, AbilityId.GLUTTONY, AbilityId.POWER_OF_ALCHEMY, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_MUK, 7, false, false, false, "Sludge Pokémon", PokemonType.POISON, PokemonType.DARK, 1, 52, AbilityId.POISON_TOUCH, AbilityId.GLUTTONY, AbilityId.POWER_OF_ALCHEMY, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_EXEGGUTOR, 7, false, false, false, "Coconut Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 10.9, 415.6, AbilityId.FRISK, AbilityId.NONE, AbilityId.HARVEST, 530, 95, 105, 85, 125, 75, 45, 45, 50, 186, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.ALOLA_MAROWAK, 7, false, false, false, "Bone Keeper Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1, 34, AbilityId.CURSED_BODY, AbilityId.LIGHTNING_ROD, AbilityId.ROCK_HEAD, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.ETERNAL_FLOETTE, 6, true, false, false, "Single Bloom Pokémon", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 551, 74, 65, 67, 125, 128, 92, 120, 70, 243, GrowthRate.MEDIUM_FAST, 0, false), //Marked as Sub-Legend, for casing purposes + new PokemonSpecies(SpeciesId.GALAR_MEOWTH, 8, false, false, false, "Scratch Cat Pokémon", PokemonType.STEEL, null, 0.4, 7.5, AbilityId.PICKUP, AbilityId.TOUGH_CLAWS, AbilityId.UNNERVE, 290, 50, 65, 55, 40, 40, 40, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_PONYTA, 8, false, false, false, "Fire Horse Pokémon", PokemonType.PSYCHIC, null, 0.8, 24, AbilityId.RUN_AWAY, AbilityId.PASTEL_VEIL, AbilityId.ANTICIPATION, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_RAPIDASH, 8, false, false, false, "Fire Horse Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.7, 80, AbilityId.RUN_AWAY, AbilityId.PASTEL_VEIL, AbilityId.ANTICIPATION, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_SLOWPOKE, 8, false, false, false, "Dopey Pokémon", PokemonType.PSYCHIC, null, 1.2, 36, AbilityId.GLUTTONY, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_SLOWBRO, 8, false, false, false, "Hermit Crab Pokémon", PokemonType.POISON, PokemonType.PSYCHIC, 1.6, 70.5, AbilityId.QUICK_DRAW, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 100, 95, 100, 70, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_FARFETCHD, 8, false, false, false, "Wild Duck Pokémon", PokemonType.FIGHTING, null, 0.8, 42, AbilityId.STEADFAST, AbilityId.NONE, AbilityId.SCRAPPY, 377, 52, 95, 55, 58, 62, 55, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_WEEZING, 8, false, false, false, "Poison Gas Pokémon", PokemonType.POISON, PokemonType.FAIRY, 3, 16, AbilityId.LEVITATE, AbilityId.NEUTRALIZING_GAS, AbilityId.MISTY_SURGE, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_MR_MIME, 8, false, false, false, "Barrier Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 1.4, 56.8, AbilityId.VITAL_SPIRIT, AbilityId.SCREEN_CLEANER, AbilityId.ICE_BODY, 460, 50, 65, 65, 90, 90, 100, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_ARTICUNO, 8, true, false, false, "Freeze Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.7, 50.9, AbilityId.COMPETITIVE, AbilityId.NONE, AbilityId.NONE, 580, 90, 85, 85, 125, 100, 95, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GALAR_ZAPDOS, 8, true, false, false, "Electric Pokémon", PokemonType.FIGHTING, PokemonType.FLYING, 1.6, 58.2, AbilityId.DEFIANT, AbilityId.NONE, AbilityId.NONE, 580, 90, 125, 90, 85, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GALAR_MOLTRES, 8, true, false, false, "Flame Pokémon", PokemonType.DARK, PokemonType.FLYING, 2, 66, AbilityId.BERSERK, AbilityId.NONE, AbilityId.NONE, 580, 90, 85, 90, 100, 125, 90, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(SpeciesId.GALAR_SLOWKING, 8, false, false, false, "Royal Pokémon", PokemonType.POISON, PokemonType.PSYCHIC, 1.8, 79.5, AbilityId.CURIOUS_MEDICINE, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 65, 80, 110, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_CORSOLA, 8, false, false, false, "Coral Pokémon", PokemonType.GHOST, null, 0.6, 0.5, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 410, 60, 55, 100, 65, 100, 30, 60, 50, 144, GrowthRate.FAST, 25, false), + new PokemonSpecies(SpeciesId.GALAR_ZIGZAGOON, 8, false, false, false, "Tiny Raccoon Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.4, 17.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_LINOONE, 8, false, false, false, "Rushing Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.5, 32.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_DARUMAKA, 8, false, false, false, "Zen Charm Pokémon", PokemonType.ICE, null, 0.7, 40, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(SpeciesId.GALAR_DARMANITAN, 8, false, false, false, "Blazing Pokémon", PokemonType.ICE, null, 1.7, 120, AbilityId.GORILLA_TACTICS, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonForm("Standard Mode", "", PokemonType.ICE, null, 1.7, 120, AbilityId.GORILLA_TACTICS, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, false, null, true), + new PokemonForm("Zen Mode", "zen", PokemonType.ICE, PokemonType.FIRE, 1.7, 120, AbilityId.GORILLA_TACTICS, AbilityId.NONE, AbilityId.ZEN_MODE, 540, 105, 160, 55, 30, 55, 135, 60, 50, 189) + ), + new PokemonSpecies(SpeciesId.GALAR_YAMASK, 8, false, false, false, "Spirit Pokémon", PokemonType.GROUND, PokemonType.GHOST, 0.5, 1.5, AbilityId.WANDERING_SPIRIT, AbilityId.NONE, AbilityId.NONE, 303, 38, 55, 85, 30, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.GALAR_STUNFISK, 8, false, false, false, "Trap Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.7, 20.5, AbilityId.MIMICRY, AbilityId.NONE, AbilityId.NONE, 471, 109, 81, 99, 66, 84, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HISUI_GROWLITHE, 8, false, false, false, "Puppy Pokémon", PokemonType.FIRE, PokemonType.ROCK, 0.8, 22.7, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.ROCK_HEAD, 350, 60, 75, 45, 65, 50, 55, 190, 50, 70, GrowthRate.SLOW, 75, false), + new PokemonSpecies(SpeciesId.HISUI_ARCANINE, 8, false, false, false, "Legendary Pokémon", PokemonType.FIRE, PokemonType.ROCK, 2, 168, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.ROCK_HEAD, 555, 95, 115, 80, 95, 80, 90, 85, 50, 194, GrowthRate.SLOW, 75, false), + new PokemonSpecies(SpeciesId.HISUI_VOLTORB, 8, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, PokemonType.GRASS, 0.5, 13, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 80, 66, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.HISUI_ELECTRODE, 8, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, PokemonType.GRASS, 1.2, 81, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(SpeciesId.HISUI_TYPHLOSION, 8, false, false, false, "Volcano Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.6, 69.8, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FRISK, 534, 73, 84, 78, 119, 85, 95, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.HISUI_QWILFISH, 8, false, false, false, "Balloon Pokémon", PokemonType.DARK, PokemonType.POISON, 0.5, 3.9, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HISUI_SNEASEL, 8, false, false, false, "Sharp Claw Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 0.9, 27, AbilityId.INNER_FOCUS, AbilityId.KEEN_EYE, AbilityId.PICKPOCKET, 430, 55, 95, 55, 35, 75, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(SpeciesId.HISUI_SAMUROTT, 8, false, false, false, "Formidable Pokémon", PokemonType.WATER, PokemonType.DARK, 1.5, 58.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHARPNESS, 528, 90, 108, 80, 100, 65, 85, 45, 80, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.HISUI_LILLIGANT, 8, false, false, false, "Flowering Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.2, 19.2, AbilityId.CHLOROPHYLL, AbilityId.HUSTLE, AbilityId.LEAF_GUARD, 480, 70, 105, 75, 50, 75, 105, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(SpeciesId.HISUI_ZORUA, 8, false, false, false, "Tricky Fox Pokémon", PokemonType.NORMAL, PokemonType.GHOST, 0.7, 12.5, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 330, 35, 60, 40, 85, 40, 70, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.HISUI_ZOROARK, 8, false, false, false, "Illusion Fox Pokémon", PokemonType.NORMAL, PokemonType.GHOST, 1.6, 83, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 510, 55, 100, 60, 125, 60, 110, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.HISUI_BRAVIARY, 8, false, false, false, "Valiant Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.7, 43.4, AbilityId.KEEN_EYE, AbilityId.SHEER_FORCE, AbilityId.TINTED_LENS, 510, 110, 83, 70, 112, 70, 65, 60, 50, 179, GrowthRate.SLOW, 100, false), + new PokemonSpecies(SpeciesId.HISUI_SLIGGOO, 8, false, false, false, "Soft Tissue Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 0.7, 68.5, AbilityId.SAP_SIPPER, AbilityId.SHELL_ARMOR, AbilityId.GOOEY, 452, 58, 75, 83, 83, 113, 40, 45, 35, 158, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HISUI_GOODRA, 8, false, false, false, "Dragon Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 1.7, 334.1, AbilityId.SAP_SIPPER, AbilityId.SHELL_ARMOR, AbilityId.GOOEY, 600, 80, 100, 100, 110, 150, 60, 45, 35, 270, GrowthRate.SLOW, 50, false), + new PokemonSpecies(SpeciesId.HISUI_AVALUGG, 8, false, false, false, "Iceberg Pokémon", PokemonType.ICE, PokemonType.ROCK, 1.4, 262.4, AbilityId.STRONG_JAW, AbilityId.ICE_BODY, AbilityId.STURDY, 514, 95, 127, 184, 34, 36, 38, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.HISUI_DECIDUEYE, 8, false, false, false, "Arrow Quill Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.6, 37, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SCRAPPY, 530, 88, 112, 80, 95, 95, 60, 45, 50, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(SpeciesId.PALDEA_TAUROS, 9, false, false, false, "Wild Bull Pokémon", PokemonType.FIGHTING, null, 1.4, 115, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, GrowthRate.SLOW, 100, false, false, + new PokemonForm("Combat Breed", "combat", PokemonType.FIGHTING, null, 1.4, 115, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, "", true), + new PokemonForm("Blaze Breed", "blaze", PokemonType.FIGHTING, PokemonType.FIRE, 1.4, 85, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, null, true), + new PokemonForm("Aqua Breed", "aqua", PokemonType.FIGHTING, PokemonType.WATER, 1.4, 110, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, null, true) + ), + new PokemonSpecies(SpeciesId.PALDEA_WOOPER, 9, false, false, false, "Water Fish Pokémon", PokemonType.POISON, PokemonType.GROUND, 0.4, 11, AbilityId.POISON_POINT, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(SpeciesId.BLOODMOON_URSALUNA, 9, true, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.7, 333, AbilityId.MINDS_EYE, AbilityId.NONE, AbilityId.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 278, GrowthRate.MEDIUM_FAST, 50, false) + ); +} diff --git a/src/data/balance/species-egg-tiers.ts b/src/data/balance/species-egg-tiers.ts index 4d953921e92..4c125fb07fa 100644 --- a/src/data/balance/species-egg-tiers.ts +++ b/src/data/balance/species-egg-tiers.ts @@ -1,5 +1,5 @@ -import { SpeciesId } from "#enums/species-id"; import { EggTier } from "#enums/egg-type"; +import { SpeciesId } from "#enums/species-id"; /** * Map of all starters and their respective {@linkcode EggTier}, which determines the type of egg the starter hatches from. diff --git a/src/data/balance/starters.ts b/src/data/balance/starters.ts index 2db10f2e67a..8b91c12ae2d 100644 --- a/src/data/balance/starters.ts +++ b/src/data/balance/starters.ts @@ -234,7 +234,7 @@ export const speciesStarterCosts = { [SpeciesId.KYOGRE]: 9, [SpeciesId.GROUDON]: 9, [SpeciesId.RAYQUAZA]: 9, - [SpeciesId.JIRACHI]: 7, + [SpeciesId.JIRACHI]: 6, [SpeciesId.DEOXYS]: 7, [SpeciesId.TURTWIG]: 3, @@ -319,7 +319,7 @@ export const speciesStarterCosts = { [SpeciesId.SANDILE]: 4, [SpeciesId.DARUMAKA]: 4, [SpeciesId.MARACTUS]: 2, - [SpeciesId.DWEBBLE]: 2, + [SpeciesId.DWEBBLE]: 3, [SpeciesId.SCRAGGY]: 3, [SpeciesId.SIGILYPH]: 4, [SpeciesId.YAMASK]: 3, diff --git a/src/data/balance/tms.ts b/src/data/balance/tms.ts index e95fa12151d..e194dc4040c 100644 --- a/src/data/balance/tms.ts +++ b/src/data/balance/tms.ts @@ -1,4 +1,4 @@ -import { ModifierTier } from "#app/modifier/modifier-tier"; +import { ModifierTier } from "#enums/modifier-tier"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; @@ -5988,6 +5988,7 @@ export const tmSpecies: TmSpecies = { SpeciesId.FEZANDIPITI, SpeciesId.ARCHALUDON, SpeciesId.IRON_CROWN, + SpeciesId.TERAPAGOS, SpeciesId.ALOLA_RATICATE, SpeciesId.ALOLA_RAICHU, SpeciesId.ALOLA_SANDSLASH, @@ -16248,6 +16249,7 @@ export const tmSpecies: TmSpecies = { SpeciesId.CALYREX, SpeciesId.SANDY_SHOCKS, SpeciesId.IRON_JUGULIS, + SpeciesId.TERAPAGOS, SpeciesId.ALOLA_DUGTRIO, SpeciesId.GALAR_SLOWPOKE, SpeciesId.GALAR_SLOWBRO, @@ -39466,6 +39468,8 @@ export const tmSpecies: TmSpecies = { SpeciesId.FARFETCHD, SpeciesId.DODUO, SpeciesId.DODRIO, + SpeciesId.DEWGONG, + SpeciesId.GRIMER, SpeciesId.MUK, SpeciesId.GASTLY, SpeciesId.HAUNTER, @@ -39477,6 +39481,7 @@ export const tmSpecies: TmSpecies = { SpeciesId.CUBONE, SpeciesId.MAROWAK, SpeciesId.HITMONLEE, + SpeciesId.HITMONCHAN, SpeciesId.LICKITUNG, SpeciesId.TANGELA, SpeciesId.GOLDEEN, @@ -48806,6 +48811,7 @@ export const tmSpecies: TmSpecies = { SpeciesId.GARGANACL, SpeciesId.GLIMMET, SpeciesId.GLIMMORA, + SpeciesId.TERAPAGOS, SpeciesId.ALOLA_GEODUDE, SpeciesId.ALOLA_GRAVELER, SpeciesId.ALOLA_GOLEM, @@ -53077,6 +53083,7 @@ export const tmSpecies: TmSpecies = { SpeciesId.MIRAIDON, SpeciesId.ARCHALUDON, SpeciesId.IRON_CROWN, + SpeciesId.TERAPAGOS, [ SpeciesId.WORMADAM, "trash", diff --git a/src/data/battle-anims.ts b/src/data/battle-anims.ts index 321d9938b2f..55a3cc4e916 100644 --- a/src/data/battle-anims.ts +++ b/src/data/battle-anims.ts @@ -1,111 +1,16 @@ import { globalScene } from "#app/global-scene"; -import { AttackMove, BeakBlastHeaderAttr, DelayedAttackAttr, SelfStatusMove } from "./moves/move"; -import { allMoves } from "./data-lists"; -import { MoveFlags } from "#enums/MoveFlags"; -import type Pokemon from "../field/pokemon"; -import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common"; -import type { BattlerIndex } from "../battle"; -import { MoveId } from "#enums/move-id"; -import { SubstituteTag } from "./battler-tags"; -import { isNullOrUndefined } from "../utils/common"; -import Phaser from "phaser"; +import { allMoves } from "#data/data-lists"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { EncounterAnim } from "#enums/encounter-anims"; - -export enum AnimFrameTarget { - USER, - TARGET, - GRAPHIC, -} - -enum AnimFocus { - TARGET = 1, - USER, - USER_TARGET, - SCREEN, -} - -enum AnimBlendType { - NORMAL, - ADD, - SUBTRACT, -} - -export enum ChargeAnim { - FLY_CHARGING = 1000, - BOUNCE_CHARGING, - DIG_CHARGING, - FUTURE_SIGHT_CHARGING, - DIVE_CHARGING, - SOLAR_BEAM_CHARGING, - SHADOW_FORCE_CHARGING, - SKULL_BASH_CHARGING, - FREEZE_SHOCK_CHARGING, - SKY_DROP_CHARGING, - SKY_ATTACK_CHARGING, - ICE_BURN_CHARGING, - DOOM_DESIRE_CHARGING, - RAZOR_WIND_CHARGING, - PHANTOM_FORCE_CHARGING, - GEOMANCY_CHARGING, - SHADOW_BLADE_CHARGING, - SOLAR_BLADE_CHARGING, - BEAK_BLAST_CHARGING, - METEOR_BEAM_CHARGING, - ELECTRO_SHOT_CHARGING, -} - -export enum CommonAnim { - USE_ITEM = 2000, - HEALTH_UP, - TERASTALLIZE, - POISON = 2010, - TOXIC, - PARALYSIS, - SLEEP, - FROZEN, - BURN, - CONFUSION, - ATTRACT, - BIND, - WRAP, - CURSE_NO_GHOST, - LEECH_SEED, - FIRE_SPIN, - PROTECT, - COVET, - WHIRLPOOL, - BIDE, - SAND_TOMB, - QUICK_GUARD, - WIDE_GUARD, - CURSE, - MAGMA_STORM, - CLAMP, - SNAP_TRAP, - THUNDER_CAGE, - INFESTATION, - ORDER_UP_CURLY, - ORDER_UP_DROOPY, - ORDER_UP_STRETCHY, - RAGING_BULL_FIRE, - RAGING_BULL_WATER, - SALT_CURE, - POWDER, - SUNNY = 2100, - RAIN, - SANDSTORM, - HAIL, - SNOW, - WIND, - HEAVY_RAIN, - HARSH_SUN, - STRONG_WINDS, - MISTY_TERRAIN = 2110, - ELECTRIC_TERRAIN, - GRASSY_TERRAIN, - PSYCHIC_TERRAIN, - LOCK_ON = 2120, -} +import { AnimBlendType, AnimFocus, AnimFrameTarget, ChargeAnim, CommonAnim } from "#enums/move-anims-common"; +import { MoveFlags } from "#enums/move-flags"; +import { MoveId } from "#enums/move-id"; +import type { Pokemon } from "#field/pokemon"; +import { coerceArray, getFrameMs, isNullOrUndefined, type nil } from "#utils/common"; +import { getEnumKeys, getEnumValues } from "#utils/enums"; +import { toKebabCase } from "#utils/strings"; +import Phaser from "phaser"; export class AnimConfig { public id: number; @@ -435,7 +340,7 @@ abstract class AnimTimedBgEvent extends AnimTimedEvent { } class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { - // biome-ignore lint/correctness/noUnusedVariables: seems intentional + // biome-ignore lint/correctness/noUnusedFunctionParameters: seems intentional execute(moveAnim: MoveAnim, priority?: number): number { const tweenProps = {}; if (this.bgX !== undefined) { @@ -448,15 +353,11 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { tweenProps["alpha"] = (this.opacity || 0) / 255; } if (Object.keys(tweenProps).length) { - globalScene.tweens.add( - Object.assign( - { - targets: moveAnim.bgSprite, - duration: getFrameMs(this.duration * 3), - }, - tweenProps, - ), - ); + globalScene.tweens.add({ + targets: moveAnim.bgSprite, + duration: getFrameMs(this.duration * 3), + ...tweenProps, + }); } return this.duration * 2; } @@ -512,7 +413,7 @@ export function initCommonAnims(): Promise { const commonAnimId = commonAnimIds[ca]; commonAnimFetches.push( globalScene - .cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, "-")}.json`) + .cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimNames[ca])}.json`) .then(response => response.json()) .then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))), ); @@ -531,7 +432,7 @@ export function initMoveAnim(move: MoveId): Promise { if (moveAnims.get(move) !== null) { const chargeAnimSource = allMoves[move].isChargingMove() ? allMoves[move] - : (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]); + : (allMoves[move].getAttrs("DelayedAttackAttr")[0] ?? allMoves[move].getAttrs("BeakBlastHeaderAttr")[0]); if (chargeAnimSource && chargeAnims.get(chargeAnimSource.chargeAnim) === null) { return; } @@ -542,16 +443,15 @@ export function initMoveAnim(move: MoveId): Promise { } } else { moveAnims.set(move, null); - const defaultMoveAnim = - allMoves[move] instanceof AttackMove - ? MoveId.TACKLE - : allMoves[move] instanceof SelfStatusMove - ? MoveId.FOCUS_ENERGY - : MoveId.TAIL_WHIP; + const defaultMoveAnim = allMoves[move].is("AttackMove") + ? MoveId.TACKLE + : allMoves[move].is("SelfStatusMove") + ? MoveId.FOCUS_ENERGY + : MoveId.TAIL_WHIP; const fetchAnimAndResolve = (move: MoveId) => { globalScene - .cachedFetch(`./battle-anims/${animationFileName(move)}.json`) + .cachedFetch(`./battle-anims/${toKebabCase(MoveId[move])}.json`) .then(response => { const contentType = response.headers.get("content-type"); if (!response.ok || contentType?.indexOf("application/json") === -1) { @@ -570,7 +470,7 @@ export function initMoveAnim(move: MoveId): Promise { } const chargeAnimSource = allMoves[move].isChargingMove() ? allMoves[move] - : (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]); + : (allMoves[move].getAttrs("DelayedAttackAttr")[0] ?? allMoves[move].getAttrs("BeakBlastHeaderAttr")[0]); if (chargeAnimSource) { initMoveChargeAnim(chargeAnimSource.chargeAnim).then(() => resolve()); } else { @@ -607,7 +507,7 @@ function useDefaultAnim(move: MoveId, defaultMoveAnim: MoveId) { * @remarks use {@linkcode useDefaultAnim} to use a default animation */ function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) { - const moveName = animationFileName(move); + const moveName = toKebabCase(MoveId[move]); console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams); } @@ -616,7 +516,7 @@ function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) { * @param encounterAnim one or more animations to fetch */ export async function initEncounterAnims(encounterAnim: EncounterAnim | EncounterAnim[]): Promise { - const anims = Array.isArray(encounterAnim) ? encounterAnim : [encounterAnim]; + const anims = coerceArray(encounterAnim); const encounterAnimNames = getEnumKeys(EncounterAnim); const encounterAnimFetches: Promise>[] = []; for (const anim of anims) { @@ -625,7 +525,7 @@ export async function initEncounterAnims(encounterAnim: EncounterAnim | Encounte } encounterAnimFetches.push( globalScene - .cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`) + .cachedFetch(`./battle-anims/encounter-${toKebabCase(encounterAnimNames[anim])}.json`) .then(response => response.json()) .then(cas => encounterAnims.set(anim, new AnimConfig(cas))), ); @@ -649,7 +549,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise { } else { chargeAnims.set(chargeAnim, null); globalScene - .cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, "-")}.json`) + .cachedFetch(`./battle-anims/${toKebabCase(ChargeAnim[chargeAnim])}.json`) .then(response => response.json()) .then(ca => { if (Array.isArray(ca)) { @@ -703,7 +603,7 @@ export function loadMoveAnimAssets(moveIds: MoveId[], startLoad?: boolean): Prom for (const moveId of moveIds) { const chargeAnimSource = allMoves[moveId].isChargingMove() ? allMoves[moveId] - : (allMoves[moveId].getAttrs(DelayedAttackAttr)[0] ?? allMoves[moveId].getAttrs(BeakBlastHeaderAttr)[0]); + : (allMoves[moveId].getAttrs("DelayedAttackAttr")[0] ?? allMoves[moveId].getAttrs("BeakBlastHeaderAttr")[0]); if (chargeAnimSource) { const moveChargeAnims = chargeAnims.get(chargeAnimSource.chargeAnim); moveAnimations.push(moveChargeAnims instanceof AnimConfig ? moveChargeAnims : moveChargeAnims![0]); // TODO: is the bang correct? @@ -867,7 +767,7 @@ export abstract class BattleAnim { const user = !isOppAnim ? this.user : this.target; const target = !isOppAnim ? this.target : this.user; - const targetSubstitute = onSubstitute && user !== target ? target!.getTag(SubstituteTag) : null; + const targetSubstitute = onSubstitute && user !== target ? target!.getTag(BattlerTagType.SUBSTITUTE) : null; const userInitialX = user!.x; // TODO: is this bang correct? const userInitialY = user!.y; // TODO: is this bang correct? @@ -941,7 +841,7 @@ export abstract class BattleAnim { return; } - const targetSubstitute = !!onSubstitute && user !== target ? target.getTag(SubstituteTag) : null; + const targetSubstitute = !!onSubstitute && user !== target ? target.getTag(BattlerTagType.SUBSTITUTE) : null; const userSprite = user.getSprite(); const targetSprite = targetSubstitute?.sprite ?? target.getSprite(); @@ -974,6 +874,10 @@ export abstract class BattleAnim { targetSprite.pipelineData["tone"] = [0.0, 0.0, 0.0, 0.0]; targetSprite.setAngle(0); + // Remove animation event listeners to enable sprites to be freed. + userSprite.off("animationupdate"); + targetSprite.off("animationupdate"); + /** * This and `targetSpriteToShow` are used to restore context lost * from the `isOppAnim` swap. Using these references instead of `this.user` @@ -1495,15 +1399,17 @@ export class EncounterBattleAnim extends BattleAnim { export async function populateAnims() { const commonAnimNames = getEnumKeys(CommonAnim).map(k => k.toLowerCase()); - const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/\_/g, "")); - const commonAnimIds = getEnumValues(CommonAnim) as CommonAnim[]; + const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/_/g, "")); + const commonAnimIds = getEnumValues(CommonAnim); const chargeAnimNames = getEnumKeys(ChargeAnim).map(k => k.toLowerCase()); - const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/\_/g, " ")); - const chargeAnimIds = getEnumValues(ChargeAnim) as ChargeAnim[]; + const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/_/g, " ")); + const chargeAnimIds = getEnumValues(ChargeAnim); const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/; const moveNameToId = {}; + // Exclude MoveId.NONE; for (const move of getEnumValues(MoveId).slice(1)) { - const moveName = MoveId[move].toUpperCase().replace(/\_/g, ""); + // KARATE_CHOP => KARATECHOP + const moveName = MoveId[move].toUpperCase().replace(/_/g, ""); moveNameToId[moveName] = move; } @@ -1559,7 +1465,7 @@ export async function populateAnims() { const frameData = framesData[fd]; const focusFramesData = frameData.split(" - - "); for (let tf = 0; tf < focusFramesData.length; tf++) { - const values = focusFramesData[tf].replace(/ {6}\- /g, "").split("\n"); + const values = focusFramesData[tf].replace(/ {6}- /g, "").split("\n"); const targetFrame = new AnimFrame( Number.parseFloat(values[0]), Number.parseFloat(values[1]), @@ -1606,7 +1512,7 @@ export async function populateAnims() { .replace(/[a-z]+: ! '', /gi, "") .replace(/name: (.*?),/, 'name: "$1",') .replace( - /flashColor: !ruby\/object:Color { alpha: ([\d\.]+), blue: ([\d\.]+), green: ([\d\.]+), red: ([\d\.]+)}/, + /flashColor: !ruby\/object:Color { alpha: ([\d.]+), blue: ([\d.]+), green: ([\d.]+), red: ([\d.]+)}/, "flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1", ); const frameIndex = Number.parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct? @@ -1731,12 +1637,12 @@ export async function populateAnims() { let props: string[]; for (let p = 0; p < propSets.length; p++) { props = propSets[p]; - // @ts-ignore TODO + // @ts-expect-error TODO const ai = props.indexOf(a.key); if (ai === -1) { continue; } - // @ts-ignore TODO + // @ts-expect-error TODO const bi = props.indexOf(b.key); return ai < bi ? -1 : ai > bi ? 1 : 0; diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 4f263fc152b..2f540f5e1b9 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -1,91 +1,157 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import Overrides from "#app/overrides"; -import { - applyAbAttrs, - BlockNonDirectDamageAbAttr, - FlinchEffectAbAttr, - ProtectStatAbAttr, - ConditionalUserFieldProtectStatAbAttr, - ReverseDrainAbAttr, -} from "#app/data/abilities/ability"; -import { allAbilities } from "./data-lists"; -import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims"; -import type Move from "#app/data/moves/move"; -import { - applyMoveAttrs, - ConsecutiveUseDoublePowerAttr, - HealOnAllyAttr, - StatusCategoryOnAllyAttr, -} from "#app/data/moves/move"; -import { allMoves } from "./data-lists"; -import { MoveFlags } from "#enums/MoveFlags"; -import { MoveCategory } from "#enums/MoveCategory"; -import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms"; -import { getStatusEffectHealText } from "#app/data/status-effect"; -import { TerrainType } from "#app/data/terrain"; -import { PokemonType } from "#enums/pokemon-type"; -import type Pokemon from "#app/field/pokemon"; -import { HitResult, MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { CommonAnimPhase } from "#app/phases/common-anim-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import i18next from "#app/plugins/i18n"; -import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common"; +import Overrides from "#app/overrides"; +import { CommonBattleAnim, MoveChargeAnim } from "#data/battle-anims"; +import { allAbilities, allMoves } from "#data/data-lists"; +import { SpeciesFormChangeAbilityTrigger } from "#data/form-change-triggers"; +import { getStatusEffectHealText } from "#data/status-effect"; +import { TerrainType } from "#data/terrain"; import { AbilityId } from "#enums/ability-id"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { HitResult } from "#enums/hit-result"; +import { ChargeAnim, CommonAnim } from "#enums/move-anims-common"; +import { MoveCategory } from "#enums/move-category"; +import { MoveFlags } from "#enums/move-flags"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat"; +import { type BattleStat, EFFECTIVE_STATS, type EffectiveStat, getStatKey, Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; -import { isNullOrUndefined } from "#app/utils/common"; +import type { Pokemon } from "#field/pokemon"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import { invalidEncoreMoves } from "#moves/invalid-moves"; +import type { Move } from "#moves/move"; +import type { MoveEffectPhase } from "#phases/move-effect-phase"; +import type { MovePhase } from "#phases/move-phase"; +import type { StatStageChangeCallback } from "#phases/stat-stage-change-phase"; +import i18next from "#plugins/i18n"; +import type { + AbilityBattlerTagType, + BattlerTagTypeData, + ContactSetStatusProtectedTagType, + ContactStatStageChangeProtectedTagType, + CritStageBoostTagType, + DamageProtectedTagType, + EndureTagType, + HighestStatBoostTagType, + MoveRestrictionBattlerTagType, + ProtectionBattlerTagType, + RemovedTypeTagType, + SemiInvulnerableTagType, + TrappingBattlerTagType, + TypeBoostTagType, +} from "#types/battler-tags"; +import type { Mutable } from "#types/type-helpers"; +import { BooleanHolder, coerceArray, getFrameMs, isNullOrUndefined, NumberHolder, toDmgValue } from "#utils/common"; -export enum BattlerTagLapseType { - FAINT, - MOVE, - PRE_MOVE, - AFTER_MOVE, - MOVE_EFFECT, - TURN_END, - HIT, - /** Tag lapses AFTER_HIT, applying its effects even if the user faints */ - AFTER_HIT, - CUSTOM, +/** + * @module + * BattlerTags are used to represent semi-persistent effects that can be attached to a Pokemon. + * Note that before serialization, a new tag object is created, and then `loadTag` is called on the + * tag with the object that was serialized. + * + * This means it is straightforward to avoid serializing fields. + * Fields that are not set in the constructor and not set in `loadTag` will thus not be serialized. + * + * Any battler tag that can persist across sessions must extend SerializableBattlerTag in its class definition signature. + * Only tags that persist across waves (meaning their effect can last >1 turn) should be considered + * serializable. + * + * Serializable battler tags have strict requirements for their fields. + * Properties that are not necessary to reconstruct the tag must not be serialized. This can be avoided + * by using a private property. If access to the property is needed outside of the class, then + * a getter (and potentially, a setter) should be used instead. + * + * If a property that is intended to be private must be serialized, then it should instead + * be declared as a public readonly propety. Then, in the `loadTag` method (or any method inside the class that needs to adjust the property) + * use `(this as Mutable).propertyName = value;` + * These rules ensure that Typescript is aware of the shape of the serialized version of the class. + * + * If any new serializable fields *are* added, then the class *must* override the + * `loadTag` method to set the new fields. Its signature *must* match the example below: + * ``` + * class ExampleTag extends SerializableBattlerTag { + * // Example, if we add 2 new fields that should be serialized: + * public a: string; + * public b: number; + * // Then we must also define a loadTag method with one of the following signatures + * public override loadTag(source: BaseBattlerTag & Pick(source: BaseBattlerTag & Pick): void; + * } + * ``` + * Notes + * - If the class has any subclasses, then the second form of `loadTag` *must* be used. + */ + +/** Interface containing the serializable fields of BattlerTag */ +interface BaseBattlerTag { + /** The tag's remaining duration */ + turnCount: number; + /** The {@linkcode MoveId} that created this tag, or `undefined` if not set by a move */ + sourceMove?: MoveId; + /** The {@linkcode Pokemon.id | PID} of the Pokemon that added this tag, or `undefined` if not set by a pokemon */ + sourceId?: number; } -export class BattlerTag { - public tagType: BattlerTagType; - public lapseTypes: BattlerTagLapseType[]; +/** + * A {@linkcode BattlerTag} represents a semi-persistent effect that can be attached to a {@linkcode Pokemon}. + * Tags can trigger various effects throughout a turn, and are cleared on switching out + * or through their respective {@linkcode BattlerTag.lapse | lapse} methods. + */ +export class BattlerTag implements BaseBattlerTag { + public readonly tagType: BattlerTagType; + public turnCount: number; - public sourceMove: MoveId; + public sourceMove?: MoveId; public sourceId?: number; - public isBatonPassable: boolean; + + //#region non-serializable fields + // Fields that should never be serialized, as they must not change after instantiation + #isBatonPassable = false; + public get isBatonPassable(): boolean { + return this.#isBatonPassable; + } + + #lapseTypes: readonly [BattlerTagLapseType, ...BattlerTagLapseType[]]; + public get lapseTypes(): readonly BattlerTagLapseType[] { + return this.#lapseTypes; + } + //#endregion non-serializable fields constructor( tagType: BattlerTagType, - lapseType: BattlerTagLapseType | BattlerTagLapseType[], + lapseType: BattlerTagLapseType | [BattlerTagLapseType, ...BattlerTagLapseType[]], turnCount: number, sourceMove?: MoveId, sourceId?: number, isBatonPassable = false, ) { this.tagType = tagType; - this.lapseTypes = Array.isArray(lapseType) ? lapseType : [lapseType]; + this.#lapseTypes = coerceArray(lapseType); this.turnCount = turnCount; - this.sourceMove = sourceMove!; // TODO: is this bang correct? + // We intentionally don't want to set source move to `MoveId.NONE` here, so a raw boolean comparison is OK. + if (sourceMove) { + this.sourceMove = sourceMove; + } this.sourceId = sourceId; - this.isBatonPassable = isBatonPassable; + this.#isBatonPassable = isBatonPassable; } canAdd(_pokemon: Pokemon): boolean { return true; } + /** + * Apply effects that occur when the tag is added to a {@linkcode Pokemon} + * @param _pokemon - The {@linkcode Pokemon} the tag was added to + */ onAdd(_pokemon: Pokemon): void {} onRemove(_pokemon: Pokemon): void {} @@ -94,10 +160,13 @@ export class BattlerTag { /** * Tick down this {@linkcode BattlerTag}'s duration. + * @param _pokemon - The {@linkcode Pokemon} whom this tag belongs to. + * Unused by default but can be used by subclasses. + * @param _lapseType - The {@linkcode BattlerTagLapseType} being lapsed. + * Unused by default but can be used by subclasses. * @returns `true` if the tag should be kept (`turnCount` > 0`) */ lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { - // TODO: Maybe flip this (return `true` if tag needs removal) return --this.turnCount > 0; } @@ -116,9 +185,9 @@ export class BattlerTag { /** * Load the data for a given {@linkcode BattlerTag} or JSON representation thereof. * Should be inherited from by any battler tag with custom attributes. - * @param source The battler tag to load + * @param source - An object containing the fields needed to reconstruct this tag. */ - loadTag(source: BattlerTag | any): void { + public loadTag(source: BaseBattlerTag & Pick): void { this.turnCount = source.turnCount; this.sourceMove = source.sourceMove; this.sourceId = source.sourceId; @@ -129,47 +198,47 @@ export class BattlerTag { * @returns The source {@linkcode Pokemon}, or `null` if none is found */ public getSourcePokemon(): Pokemon | null { - return this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; + return globalScene.getPokemonById(this.sourceId); } } -export interface WeatherBattlerTag { - weatherTypes: WeatherType[]; +export class SerializableBattlerTag extends BattlerTag { + /** Nonexistent, dummy field to allow typescript to distinguish this class from `BattlerTag` */ + private declare __SerializableBattlerTag: never; } -export interface TerrainBattlerTag { - terrainTypes: TerrainType[]; +/** + * Interface for a generic serializable battler tag, i.e. one that does not have a + * dedicated subclass. + * + * @remarks + * Used to ensure type safety when serializing battler tags, + * allowing typescript to properly infer the type of the tag. + * @see BattlerTagTypeMap + */ +interface GenericSerializableBattlerTag extends SerializableBattlerTag { + tagType: T; } /** * Base class for tags that restrict the usage of moves. This effect is generally referred to as "disabling" a move - * in-game. This is not to be confused with {@linkcode MoveId.DISABLE}. + * in-game (not to be confused with {@linkcode MoveId.DISABLE}). * * Descendants can override {@linkcode isMoveRestricted} to restrict moves that * match a condition. A restricted move gets cancelled before it is used. * Players and enemies should not be allowed to select restricted moves. */ -export abstract class MoveRestrictionBattlerTag extends BattlerTag { - constructor( - tagType: BattlerTagType, - lapseType: BattlerTagLapseType | BattlerTagLapseType[], - turnCount: number, - sourceMove?: MoveId, - sourceId?: number, - ) { - super(tagType, lapseType, turnCount, sourceMove, sourceId); - } - - /** @override */ +export abstract class MoveRestrictionBattlerTag extends SerializableBattlerTag { + public declare readonly tagType: MoveRestrictionBattlerTagType; override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { // Cancel the affected pokemon's selected move - const phase = globalScene.getCurrentPhase() as MovePhase; + const phase = globalScene.phaseManager.getCurrentPhase() as MovePhase; const move = phase.move; if (this.isMoveRestricted(move.moveId, pokemon)) { if (this.interruptedText(pokemon, move.moveId)) { - globalScene.queueMessage(this.interruptedText(pokemon, move.moveId)); + globalScene.phaseManager.queueMessage(this.interruptedText(pokemon, move.moveId)); } phase.cancel(); } @@ -181,32 +250,32 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { } /** - * Gets whether this tag is restricting a move. + * Determine whether a move's usage is restricted by this tag * - * @param move - {@linkcode MoveId} ID to check restriction for. + * @param move - The {@linkcode MoveId} being checked * @param user - The {@linkcode Pokemon} involved * @returns `true` if the move is restricted by this tag, otherwise `false`. */ public abstract isMoveRestricted(move: MoveId, user?: Pokemon): boolean; /** - * Checks if this tag is restricting a move based on a user's decisions during the target selection phase + * Check if this tag is restricting a move based on a user's decisions during the target selection phase * - * @param {MoveId} _move {@linkcode MoveId} move ID to check restriction for - * @param {Pokemon} _user {@linkcode Pokemon} the user of the above move - * @param {Pokemon} _target {@linkcode Pokemon} the target of the above move - * @returns {boolean} `false` unless overridden by the child tag + * @param _move - {@linkcode MoveId} to check restriction for + * @param _user - The user of the move + * @param _target - The pokemon targeted by the move + * @returns Whether the move is restricted by this tag */ isMoveTargetRestricted(_move: MoveId, _user: Pokemon, _target: Pokemon): boolean { return false; } /** - * Gets the text to display when the player attempts to select a move that is restricted by this tag. + * Get the text to display when the player attempts to select a move that is restricted by this tag. * - * @param {Pokemon} pokemon {@linkcode Pokemon} for which the player is attempting to select the restricted move - * @param {MoveId} move {@linkcode MoveId} ID of the move that is having its selection denied - * @returns {string} text to display when the player attempts to select the restricted move + * @param pokemon - The pokemon for which the player is attempting to select the restricted move + * @param move - The {@linkcode MoveId | ID} of the Move that is having its selection denied + * @returns The text to display when the player attempts to select the restricted move */ abstract selectionDeniedText(pokemon: Pokemon, move: MoveId): string; @@ -215,9 +284,9 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { * Because restriction effects also prevent selection of the move, this situation can only arise if a * pokemon first selects a move, then gets outsped by a pokemon using a move that restricts the selected move. * - * @param {Pokemon} _pokemon {@linkcode Pokemon} attempting to use the restricted move - * @param {MoveId} _move {@linkcode MoveId} ID of the move being interrupted - * @returns {string} text to display when the move is interrupted + * @param _pokemon - The pokemon attempting to use the restricted move + * @param _move - The {@linkcode MoveId | ID} of the move being interrupted + * @returns The text to display when the move is interrupted */ interruptedText(_pokemon: Pokemon, _move: MoveId): string { return ""; @@ -227,9 +296,10 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { /** * Tag representing the "Throat Chop" effect. Pokemon with this tag cannot use sound-based moves. * @see {@link https://bulbapedia.bulbagarden.net/wiki/Throat_Chop_(move) | Throat Chop} - * @extends MoveRestrictionBattlerTag + * @sealed */ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.THROAT_CHOPPED; constructor() { super( BattlerTagType.THROAT_CHOPPED, @@ -240,10 +310,9 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { } /** - * Checks if a {@linkcode MoveId | move} is restricted by Throat Chop. - * @override - * @param {MoveId} move the {@linkcode MoveId | move} to check for sound-based restriction - * @returns true if the move is sound-based + * Check if a move is restricted by Throat Chop. + * @param move - The {@linkcode MoveId | ID } of the move to check for sound-based restriction + * @returns Whether the move is sound based */ override isMoveRestricted(move: MoveId): boolean { return allMoves[move].hasFlag(MoveFlags.SOUND_BASED); @@ -251,10 +320,9 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { /** * Shows a message when the player attempts to select a move that is restricted by Throat Chop. - * @override - * @param {Pokemon} _pokemon the {@linkcode Pokemon} that is attempting to select the restricted move - * @param {MoveId} move the {@linkcode MoveId | move} that is being restricted - * @returns the message to display when the player attempts to select the restricted move + * @param _pokemon - The {@linkcode Pokemon} that is attempting to select the restricted move + * @param move - The {@linkcode MoveId | move} that is being restricted + * @returns The message to display when the player attempts to select the restricted move */ override selectionDeniedText(_pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:moveCannotBeSelected", { @@ -264,10 +332,9 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { /** * Shows a message when a move is interrupted by Throat Chop. - * @override - * @param {Pokemon} pokemon the interrupted {@linkcode Pokemon} - * @param {MoveId} _move the {@linkcode MoveId | move} that was interrupted - * @returns the message to display when the move is interrupted + * @param pokemon - The interrupted {@linkcode Pokemon} + * @param _move - The {@linkcode MoveId | ID } of the move that was interrupted + * @returns The message to display when the move is interrupted */ override interruptedText(pokemon: Pokemon, _move: MoveId): string { return i18next.t("battle:throatChopInterruptedMove", { @@ -279,10 +346,13 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { /** * Tag representing the "disabling" effect performed by {@linkcode MoveId.DISABLE} and {@linkcode AbilityId.CURSED_BODY}. * When the tag is added, the last-used move of the tag holder is set as the disabled move. + * + * @sealed */ export class DisabledTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.DISABLED; /** The move being disabled. Gets set when {@linkcode onAdd} is called for this tag. */ - private moveId: MoveId = MoveId.NONE; + public readonly moveId: MoveId = MoveId.NONE; constructor(sourceId: number) { super( @@ -294,28 +364,26 @@ export class DisabledTag extends MoveRestrictionBattlerTag { ); } - /** @override */ override isMoveRestricted(move: MoveId): boolean { return move === this.moveId; } /** - * @override - * - * Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@linkcode moveId} and shows a message. - * Otherwise the move ID will not get assigned and this tag will get removed next turn. + * Attempt to disable the target's last move by setting this tag's {@linkcode moveId} + * and showing a message. */ override onAdd(pokemon: Pokemon): void { - super.onAdd(pokemon); - - const move = pokemon.getLastXMoves(-1).find(m => !m.virtual); - if (isNullOrUndefined(move) || move.move === MoveId.STRUGGLE || move.move === MoveId.NONE) { + // Disable fails against struggle or an empty move history + // TODO: Confirm if this is redundant given Disable/Cursed Body's disable conditions + const move = pokemon.getLastNonVirtualMove(); + if (isNullOrUndefined(move) || move.move === MoveId.STRUGGLE) { return; } - this.moveId = move.move; + super.onAdd(pokemon); + (this as Mutable).moveId = move.move; - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:disabledOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name, @@ -323,11 +391,10 @@ export class DisabledTag extends MoveRestrictionBattlerTag { ); } - /** @override */ override onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:disabledLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name, @@ -335,16 +402,14 @@ export class DisabledTag extends MoveRestrictionBattlerTag { ); } - /** @override */ override selectionDeniedText(_pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name }); } /** - * @override - * @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move - * @param {MoveId} move {@linkcode MoveId} ID of the move being interrupted - * @returns {string} text to display when the move is interrupted + * @param pokemon - {@linkcode Pokemon} attempting to use the restricted move + * @param move - {@linkcode MoveId | ID} of the move being interrupted + * @returns The text to display when the move is interrupted */ override interruptedText(pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:disableInterruptedMove", { @@ -353,95 +418,79 @@ export class DisabledTag extends MoveRestrictionBattlerTag { }); } - /** @override */ - override loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.moveId = source.moveId; + (this as Mutable).moveId = source.moveId; } } /** * Tag used by Gorilla Tactics to restrict the user to using only one move. - * @extends MoveRestrictionBattlerTag + * + * @sealed */ export class GorillaTacticsTag extends MoveRestrictionBattlerTag { - private moveId = MoveId.NONE; - + public override readonly tagType = BattlerTagType.GORILLA_TACTICS; + /** ID of the move that the user is locked into using*/ + public readonly moveId: MoveId = MoveId.NONE; constructor() { super(BattlerTagType.GORILLA_TACTICS, BattlerTagLapseType.CUSTOM, 0); } - /** @override */ override isMoveRestricted(move: MoveId): boolean { return move !== this.moveId; } /** - * @override - * @param {Pokemon} pokemon the {@linkcode Pokemon} to check if the tag can be added - * @returns `true` if the pokemon has a valid move and no existing {@linkcode GorillaTacticsTag}; `false` otherwise + * Ensures that move history exists on {@linkcode Pokemon} and has a valid move to lock into. + * @param pokemon - The {@linkcode Pokemon} to add the tag to + * @returns `true` if the tag can be added */ override canAdd(pokemon: Pokemon): boolean { - return this.getLastValidMove(pokemon) !== undefined && !pokemon.getTag(GorillaTacticsTag); + // Choice items ignore struggle, so Gorilla Tactics should too + const lastSelectedMove = pokemon.getLastNonVirtualMove(); + return !isNullOrUndefined(lastSelectedMove) && lastSelectedMove.move !== MoveId.STRUGGLE; } /** - * Ensures that move history exists on {@linkcode Pokemon} and has a valid move. - * If so, sets the {@linkcode moveId} and increases the user's Attack by 50%. - * @override - * @param {Pokemon} pokemon the {@linkcode Pokemon} to add the tag to + * Sets this tag's {@linkcode moveId} and increases the user's Attack by 50%. + * @param pokemon - The {@linkcode Pokemon} to add the tag to */ override onAdd(pokemon: Pokemon): void { - const lastValidMove = this.getLastValidMove(pokemon); + super.onAdd(pokemon); - if (!lastValidMove) { - return; - } - - this.moveId = lastValidMove; + // Bang is justified as tag is not added if prior move doesn't exist + (this as Mutable).moveId = pokemon.getLastNonVirtualMove()!.move; pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false); } /** * Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId - * @override - * @param source Gorilla Tactics' {@linkcode BattlerTag} information + * @param source - Object containing the fields needed to reconstruct this tag. */ - public override loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.moveId = source.moveId; + (this as Mutable).moveId = source.moveId; } /** - * - * @override - * @param {Pokemon} pokemon n/a - * @param {MoveId} _move {@linkcode MoveId} ID of the move being denied - * @returns {string} text to display when the move is denied + * Return the text displayed when a move is restricted. + * @param pokemon - The {@linkcode Pokemon} with this tag. + * @returns A string containing the text to display when the move is denied */ - override selectionDeniedText(pokemon: Pokemon, _move: MoveId): string { + override selectionDeniedText(pokemon: Pokemon): string { return i18next.t("battle:canOnlyUseMove", { moveName: allMoves[this.moveId].name, pokemonName: getPokemonNameWithAffix(pokemon), }); } - - /** - * Gets the last valid move from the pokemon's move history. - * @param {Pokemon} pokemon {@linkcode Pokemon} to get the last valid move from - * @returns {MoveId | undefined} the last valid move from the pokemon's move history - */ - getLastValidMove(pokemon: Pokemon): MoveId | undefined { - const move = pokemon.getLastXMoves().find(m => m.move !== MoveId.NONE && m.move !== MoveId.STRUGGLE && !m.virtual); - - return move?.move; - } } /** * BattlerTag that represents the "recharge" effects of moves like Hyper Beam. */ -export class RechargingTag extends BattlerTag { +export class RechargingTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.RECHARGING; constructor(sourceMove: MoveId) { super(BattlerTagType.RECHARGING, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 2, sourceMove); } @@ -449,19 +498,19 @@ export class RechargingTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - // Queue a placeholder move for the Pokemon to "use" next turn - pokemon.getMoveQueue().push({ move: MoveId.NONE, targets: [] }); + // Queue a placeholder move for the Pokemon to "use" next turn. + pokemon.pushMoveQueue({ move: MoveId.NONE, targets: [], useMode: MoveUseMode.NORMAL }); } /** Cancels the source's move this turn and queues a "__ must recharge!" message */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:rechargingLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - (globalScene.getCurrentPhase() as MovePhase).cancel(); + (globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel(); pokemon.getMoveQueue().shift(); } return super.lapse(pokemon, lapseType); @@ -474,6 +523,8 @@ export class RechargingTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Beak_Blast_(move) | Beak Blast} */ export class BeakBlastChargingTag extends BattlerTag { + public override readonly tagType = BattlerTagType.BEAK_BLAST_CHARGING; + public declare readonly sourceMove: MoveId.BEAK_BLAST; constructor() { super( BattlerTagType.BEAK_BLAST_CHARGING, @@ -488,7 +539,7 @@ export class BeakBlastChargingTag extends BattlerTag { new MoveChargeAnim(ChargeAnim.BEAK_BLAST_CHARGING, this.sourceMove, pokemon).play(); // Queue Beak Blast's header message - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("moveTriggers:startedHeatingUpBeak", { pokemonName: getPokemonNameWithAffix(pokemon), }), @@ -498,8 +549,8 @@ export class BeakBlastChargingTag extends BattlerTag { /** * Inflicts `BURN` status on attackers that make contact, and causes this tag * to be removed after the source makes a move (or the turn ends, whichever comes first) - * @param pokemon {@linkcode Pokemon} the owner of this tag - * @param lapseType {@linkcode BattlerTagLapseType} the type of functionality invoked in battle + * @param pokemon - The owner of this tag + * @param lapseType - The type of functionality invoked in battle * @returns `true` if invoked with the `AFTER_HIT` lapse type */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -526,6 +577,7 @@ export class BeakBlastChargingTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Shell_Trap_(move) | Shell Trap} */ export class ShellTrapTag extends BattlerTag { + public override readonly tagType = BattlerTagType.SHELL_TRAP; public activated = false; constructor() { @@ -533,7 +585,7 @@ export class ShellTrapTag extends BattlerTag { } onAdd(pokemon: Pokemon): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("moveTriggers:setUpShellTrap", { pokemonName: getPokemonNameWithAffix(pokemon), }), @@ -542,8 +594,8 @@ export class ShellTrapTag extends BattlerTag { /** * "Activates" the shell trap, causing the tag owner to move next. - * @param pokemon {@linkcode Pokemon} the owner of this tag - * @param lapseType {@linkcode BattlerTagLapseType} the type of functionality invoked in battle + * @param pokemon - The owner of this tag + * @param lapseType - The type of functionality invoked in battle * @returns `true` if invoked with the `AFTER_HIT` lapse type */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -552,15 +604,15 @@ export class ShellTrapTag extends BattlerTag { // Trap should only be triggered by opponent's Physical moves if (phaseData?.move.category === MoveCategory.PHYSICAL && pokemon.isOpponent(phaseData.attacker)) { - const shellTrapPhaseIndex = globalScene.phaseQueue.findIndex( - phase => phase instanceof MovePhase && phase.pokemon === pokemon, + const shellTrapPhaseIndex = globalScene.phaseManager.phaseQueue.findIndex( + phase => phase.is("MovePhase") && phase.pokemon === pokemon, ); - const firstMovePhaseIndex = globalScene.phaseQueue.findIndex(phase => phase instanceof MovePhase); + const firstMovePhaseIndex = globalScene.phaseManager.phaseQueue.findIndex(phase => phase.is("MovePhase")); // Only shift MovePhase timing if it's not already next up if (shellTrapPhaseIndex !== -1 && shellTrapPhaseIndex !== firstMovePhaseIndex) { - const shellTrapMovePhase = globalScene.phaseQueue.splice(shellTrapPhaseIndex, 1)[0]; - globalScene.prependToPhase(shellTrapMovePhase, MovePhase); + const shellTrapMovePhase = globalScene.phaseManager.phaseQueue.splice(shellTrapPhaseIndex, 1)[0]; + globalScene.phaseManager.prependToPhase(shellTrapMovePhase, "MovePhase"); } this.activated = true; @@ -573,7 +625,8 @@ export class ShellTrapTag extends BattlerTag { } } -export class TrappedTag extends BattlerTag { +export class TrappedTag extends SerializableBattlerTag { + public declare readonly tagType: TrappingBattlerTagType; constructor( tagType: BattlerTagType, lapseType: BattlerTagLapseType, @@ -585,26 +638,30 @@ export class TrappedTag extends BattlerTag { } canAdd(pokemon: Pokemon): boolean { - const source = globalScene.getPokemonById(this.sourceId!)!; - const move = allMoves[this.sourceMove]; - + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for TrappedTag canAdd; id: ${this.sourceId}`); + return false; + } + if (this.sourceMove && allMoves[this.sourceMove]?.hitsSubstitute(source, pokemon)) { + return false; + } const isGhost = pokemon.isOfType(PokemonType.GHOST); const isTrapped = pokemon.getTag(TrappedTag); - const hasSubstitute = move.hitsSubstitute(source, pokemon); - return !isTrapped && !isGhost && !hasSubstitute; + return !isTrapped && !isGhost; } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage(this.getTrapMessage(pokemon)); + globalScene.phaseManager.queueMessage(this.getTrapMessage(pokemon)); } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:trappedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName(), @@ -631,9 +688,9 @@ export class TrappedTag extends BattlerTag { * BattlerTag implementing No Retreat's trapping effect. * This is treated separately from other trapping effects to prevent * Ghost-type Pokemon from being able to reuse the move. - * @extends TrappedTag */ class NoRetreatTag extends TrappedTag { + public override readonly tagType = BattlerTagType.NO_RETREAT; constructor(sourceId: number) { super(BattlerTagType.NO_RETREAT, BattlerTagLapseType.CUSTOM, 0, MoveId.NO_RETREAT, sourceId); } @@ -648,30 +705,27 @@ class NoRetreatTag extends TrappedTag { * BattlerTag that represents the {@link https://bulbapedia.bulbagarden.net/wiki/Flinch Flinch} status condition */ export class FlinchedTag extends BattlerTag { + public override readonly tagType = BattlerTagType.FLINCHED; constructor(sourceMove: MoveId) { - super(BattlerTagType.FLINCHED, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 0, sourceMove); - } - - onAdd(pokemon: Pokemon): void { - super.onAdd(pokemon); - - applyAbAttrs(FlinchEffectAbAttr, pokemon, null); + super(BattlerTagType.FLINCHED, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 1, sourceMove); } /** - * Cancels the Pokemon's next Move on the turn this tag is applied - * @param pokemon The {@linkcode Pokemon} with this tag - * @param lapseType The {@linkcode BattlerTagLapseType lapse type} used for this function call - * @returns `false` (This tag is always removed after applying its effects) + * Cancels the flinched Pokemon's currently used move this turn if called mid-execution, or removes the tag at end of turn. + * @param pokemon - The {@linkcode Pokemon} with this tag. + * @param lapseType - The {@linkcode BattlerTagLapseType | lapse type} used for this function call. + * @returns Whether the tag should remain active. */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { - (globalScene.getCurrentPhase() as MovePhase).cancel(); - globalScene.queueMessage( + (globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel(); + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:flinchedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); + applyAbAttrs("FlinchEffectAbAttr", { pokemon }); + return true; } return super.lapse(pokemon, lapseType); @@ -683,6 +737,7 @@ export class FlinchedTag extends BattlerTag { } export class InterruptedTag extends BattlerTag { + public override readonly tagType = BattlerTagType.INTERRUPTED; constructor(sourceMove: MoveId) { super(BattlerTagType.INTERRUPTED, BattlerTagLapseType.PRE_MOVE, 0, sourceMove); } @@ -699,11 +754,12 @@ export class InterruptedTag extends BattlerTag { move: MoveId.NONE, result: MoveResult.OTHER, targets: [], + useMode: MoveUseMode.NORMAL, }); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { - (globalScene.getCurrentPhase() as MovePhase).cancel(); + (globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel(); return super.lapse(pokemon, lapseType); } } @@ -711,20 +767,26 @@ export class InterruptedTag extends BattlerTag { /** * BattlerTag that represents the {@link https://bulbapedia.bulbagarden.net/wiki/Confusion_(status_condition) Confusion} status condition */ -export class ConfusedTag extends BattlerTag { +export class ConfusedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.CONFUSED; constructor(turnCount: number, sourceMove: MoveId) { super(BattlerTagType.CONFUSED, BattlerTagLapseType.MOVE, turnCount, sourceMove, undefined, true); } canAdd(pokemon: Pokemon): boolean { - return globalScene.arena.terrain?.terrainType !== TerrainType.MISTY || !pokemon.isGrounded(); + const blockedByTerrain = pokemon.isGrounded() && globalScene.arena.terrain?.terrainType === TerrainType.MISTY; + if (blockedByTerrain) { + pokemon.queueStatusImmuneMessage(false, TerrainType.MISTY); + return false; + } + return true; } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); - globalScene.queueMessage( + globalScene.phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION); + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:confusedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -734,7 +796,7 @@ export class ConfusedTag extends BattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:confusedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -744,7 +806,7 @@ export class ConfusedTag extends BattlerTag { onOverlap(pokemon: Pokemon): void { super.onOverlap(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:confusedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -758,12 +820,14 @@ export class ConfusedTag extends BattlerTag { return false; } - globalScene.queueMessage( + const phaseManager = globalScene.phaseManager; + + phaseManager.queueMessage( i18next.t("battlerTags:confusedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); + phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION); // 1/3 chance of hitting self with a 40 base power move if (pokemon.randBattleSeedInt(3) === 0 || Overrides.CONFUSION_ACTIVATION_OVERRIDE === true) { @@ -773,9 +837,9 @@ export class ConfusedTag extends BattlerTag { ((((2 * pokemon.level) / 5 + 2) * 40 * atk) / def / 50 + 2) * (pokemon.randBattleSeedIntRange(85, 100) / 100), ); // Intentionally don't increment rage fist's hitCount - globalScene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself")); + phaseManager.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself")); pokemon.damageAndUpdate(damage, { result: HitResult.CONFUSION }); - (globalScene.getCurrentPhase() as MovePhase).cancel(); + (phaseManager.getCurrentPhase() as MovePhase).cancel(); } return true; @@ -788,10 +852,10 @@ export class ConfusedTag extends BattlerTag { /** * Tag applied to the {@linkcode Move.DESTINY_BOND} user. - * @extends BattlerTag * @see {@linkcode apply} */ -export class DestinyBondTag extends BattlerTag { +export class DestinyBondTag extends SerializableBattlerTag { + public readonly tagType = BattlerTagType.DESTINY_BOND; constructor(sourceMove: MoveId, sourceId: number) { super(BattlerTagType.DESTINY_BOND, BattlerTagLapseType.PRE_MOVE, 1, sourceMove, sourceId, true); } @@ -801,25 +865,33 @@ export class DestinyBondTag extends BattlerTag { * or after receiving fatal damage. When the damage is fatal, * the attacking Pokemon is taken down as well, unless it's a boss. * - * @param {Pokemon} pokemon Pokemon that is attacking the Destiny Bond user. - * @param {BattlerTagLapseType} lapseType CUSTOM or PRE_MOVE - * @returns false if the tag source fainted or one turn has passed since the application + * @param pokemon - The Pokemon that is attacking the Destiny Bond user. + * @param lapseType - CUSTOM or PRE_MOVE + * @returns `false` if the tag source fainted or one turn has passed since the application */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType !== BattlerTagLapseType.CUSTOM) { return super.lapse(pokemon, lapseType); } - const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; - if (!source?.isFainted()) { + + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for DestinyBondTag lapse; id: ${this.sourceId}`); + return false; + } + + // Destiny bond stays active until the user faints + if (!source.isFainted()) { return true; } - if (source?.getAlly() === pokemon) { + // Don't kill allies or opposing bosses. + if (source.getAlly() === pokemon) { return false; } if (pokemon.isBossImmune()) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:destinyBondLapseIsBoss", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -827,7 +899,8 @@ export class DestinyBondTag extends BattlerTag { return false; } - globalScene.queueMessage( + // Drag the foe down with the user + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:destinyBondLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(source), pokemonNameWithAffix2: getPokemonNameWithAffix(pokemon), @@ -838,32 +911,30 @@ export class DestinyBondTag extends BattlerTag { } } -export class InfatuatedTag extends BattlerTag { +// Technically serializable as in a double battle, a pokemon could be infatuated by its ally +export class InfatuatedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.INFATUATED; constructor(sourceMove: number, sourceId: number) { super(BattlerTagType.INFATUATED, BattlerTagLapseType.MOVE, 1, sourceMove, sourceId); } canAdd(pokemon: Pokemon): boolean { - if (this.sourceId) { - const pkm = globalScene.getPokemonById(this.sourceId); - - if (pkm) { - return pokemon.isOppositeGender(pkm); - } - console.warn("canAdd: this.sourceId is not a valid pokemon id!", this.sourceId); + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for InfatuatedTag canAdd; id: ${this.sourceId}`); return false; } - console.warn("canAdd: this.sourceId is undefined"); - return false; + + return pokemon.isOppositeGender(source); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:infatuatedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(this.getSourcePokemon()!), // Tag not added + console warns if no source }), ); } @@ -871,7 +942,7 @@ export class InfatuatedTag extends BattlerTag { onOverlap(pokemon: Pokemon): void { super.onOverlap(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:infatuatedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -881,32 +952,42 @@ export class InfatuatedTag extends BattlerTag { lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); - if (ret) { - globalScene.queueMessage( - i18next.t("battlerTags:infatuatedLapse", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? - }), - ); - globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT)); - - if (pokemon.randBattleSeedInt(2)) { - globalScene.queueMessage( - i18next.t("battlerTags:infatuatedLapseImmobilize", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - }), - ); - (globalScene.getCurrentPhase() as MovePhase).cancel(); - } + if (!ret) { + return false; } - return ret; + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for InfatuatedTag lapse; id: ${this.sourceId}`); + return false; + } + + const phaseManager = globalScene.phaseManager; + phaseManager.queueMessage( + i18next.t("battlerTags:infatuatedLapse", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + }), + ); + phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT); + + // 50% chance to disrupt the target's action + if (pokemon.randBattleSeedInt(2)) { + phaseManager.queueMessage( + i18next.t("battlerTags:infatuatedLapseImmobilize", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + }), + ); + (phaseManager.getCurrentPhase() as MovePhase).cancel(); + } + + return true; } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:infatuatedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -922,8 +1003,15 @@ export class InfatuatedTag extends BattlerTag { } } -export class SeedTag extends BattlerTag { - private sourceIndex: number; +/** + * Battler tag for the "Seeded" effect applied by {@linkcode MoveId.LEECH_SEED | Leech Seed} and + * {@linkcode MoveId.SAPPY_SEED | Sappy Seed} + * + * @sealed + */ +export class SeedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SEEDED; + public readonly sourceIndex: BattlerIndex; constructor(sourceId: number) { super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, MoveId.LEECH_SEED, sourceId, true); @@ -931,11 +1019,11 @@ export class SeedTag extends BattlerTag { /** * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag + * @param source - An object containing the fields needed to reconstruct this tag. */ - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.sourceIndex = source.sourceIndex; + (this as Mutable).sourceIndex = source.sourceIndex; } canAdd(pokemon: Pokemon): boolean { @@ -943,52 +1031,64 @@ export class SeedTag extends BattlerTag { } onAdd(pokemon: Pokemon): void { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for SeedTag onAdd; id: ${this.sourceId}`); + return; + } + super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:seededOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - this.sourceIndex = globalScene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? + (this as Mutable).sourceIndex = source.getBattlerIndex(); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); - if (ret) { - const source = pokemon.getOpponents().find(o => o.getBattlerIndex() === this.sourceIndex); - if (source) { - const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); - - if (!cancelled.value) { - globalScene.unshiftPhase( - new CommonAnimPhase(source.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.LEECH_SEED), - ); - - const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT }); - const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr, false); - globalScene.unshiftPhase( - new PokemonHealPhase( - source.getBattlerIndex(), - !reverseDrain ? damage : damage * -1, - !reverseDrain - ? i18next.t("battlerTags:seededLapse", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - }) - : i18next.t("battlerTags:seededLapseShed", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - }), - false, - true, - ), - ); - } - } + if (!ret) { + return false; } - return ret; + // Check which opponent to restore HP to + const source = pokemon.getOpponents().find(o => o.getBattlerIndex() === this.sourceIndex); + if (!source) { + console.warn(`Failed to get source Pokemon for SeedTag lapse; id: ${this.sourceId}`); + return false; + } + + const cancelled = new BooleanHolder(false); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); + + if (cancelled.value) { + return true; + } + + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + source.getBattlerIndex(), + pokemon.getBattlerIndex(), + CommonAnim.LEECH_SEED, + ); + + // Damage the target and restore our HP (or take damage in the case of liquid ooze) + const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT }); + const reverseDrain = pokemon.hasAbilityWithAttr("ReverseDrainAbAttr", false); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + source.getBattlerIndex(), + reverseDrain ? -damage : damage, + i18next.t(reverseDrain ? "battlerTags:seededLapseShed" : "battlerTags:seededLapse", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + }), + false, + true, + ); + return true; } getDescriptor(): string { @@ -999,9 +1099,10 @@ export class SeedTag extends BattlerTag { /** * BattlerTag representing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Powder_(move) | Powder}. * When the afflicted Pokemon uses a Fire-type move, the move is cancelled, and the - * Pokemon takes damage equal to 1/4 of it's maximum HP (rounded down). + * Pokemon takes damage equal to 1/4 of its maximum HP (rounded down). */ export class PowderTag extends BattlerTag { + public override readonly tagType = BattlerTagType.POWDER; constructor() { super(BattlerTagType.POWDER, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 1); } @@ -1010,7 +1111,7 @@ export class PowderTag extends BattlerTag { super.onAdd(pokemon); // "{Pokemon} is covered in powder!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:powderOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1018,46 +1119,50 @@ export class PowderTag extends BattlerTag { } /** - * Applies Powder's effects before the tag owner uses a Fire-type move. - * Also causes the tag to expire at the end of turn. - * @param pokemon {@linkcode Pokemon} the owner of this tag - * @param lapseType {@linkcode BattlerTagLapseType} the type of lapse functionality to carry out - * @returns `true` if the tag should not expire after this lapse; `false` otherwise. + * Applies Powder's effects before the tag owner uses a Fire-type move, damaging and canceling its action. + * Lasts until the end of the turn. + * @param pokemon - The {@linkcode Pokemon} with this tag. + * @param lapseType - The {@linkcode BattlerTagLapseType} dictating how this tag is being activated + * @returns `true` if the tag should remain active. */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { - if (lapseType === BattlerTagLapseType.PRE_MOVE) { - const movePhase = globalScene.getCurrentPhase(); - if (movePhase instanceof MovePhase) { - const move = movePhase.move.getMove(); - const weather = globalScene.arena.weather; - if ( - pokemon.getMoveType(move) === PokemonType.FIRE && - !(weather && weather.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed()) - ) { - movePhase.fail(); - movePhase.showMoveText(); + const movePhase = globalScene.phaseManager.getCurrentPhase(); + if (lapseType !== BattlerTagLapseType.PRE_MOVE || !movePhase?.is("MovePhase")) { + return false; + } - globalScene.unshiftPhase( - new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.POWDER), - ); - - const cancelDamage = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelDamage); - if (!cancelDamage.value) { - pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT }); - } - - // "When the flame touched the powder\non the Pokémon, it exploded!" - globalScene.queueMessage(i18next.t("battlerTags:powderLapse", { moveName: move.name })); - } - } + const move = movePhase.move.getMove(); + const weather = globalScene.arena.weather; + if ( + pokemon.getMoveType(move) !== PokemonType.FIRE || + (weather?.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed()) // Heavy rain takes priority over powder + ) { return true; } - return super.lapse(pokemon, lapseType); + + // Disable the target's fire type move and damage it (subject to Magic Guard) + movePhase.showMoveText(); + movePhase.fail(); + + const idx = pokemon.getBattlerIndex(); + + globalScene.phaseManager.unshiftNew("CommonAnimPhase", idx, idx, CommonAnim.POWDER); + + const cancelDamage = new BooleanHolder(false); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled: cancelDamage }); + if (!cancelDamage.value) { + pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT }); + } + + // "When the flame touched the powder\non the Pokémon, it exploded!" + globalScene.phaseManager.queueMessage(i18next.t("battlerTags:powderLapse", { moveName: move.name })); + + return true; } } -export class NightmareTag extends BattlerTag { +export class NightmareTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.NIGHTMARE; constructor() { super(BattlerTagType.NIGHTMARE, BattlerTagLapseType.TURN_END, 1, MoveId.NIGHTMARE); } @@ -1065,7 +1170,7 @@ export class NightmareTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:nightmareOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1075,7 +1180,7 @@ export class NightmareTag extends BattlerTag { onOverlap(pokemon: Pokemon): void { super.onOverlap(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:nightmareOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1086,15 +1191,16 @@ export class NightmareTag extends BattlerTag { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - globalScene.queueMessage( + const phaseManager = globalScene.phaseManager; + phaseManager.queueMessage( i18next.t("battlerTags:nightmareLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE)); // TODO: Update animation type + phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE); // TODO: Update animation type const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if (!cancelled.value) { pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT }); @@ -1109,7 +1215,8 @@ export class NightmareTag extends BattlerTag { } } -export class FrenzyTag extends BattlerTag { +export class FrenzyTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.FRENZY; constructor(turnCount: number, sourceMove: MoveId, sourceId: number) { super(BattlerTagType.FRENZY, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); } @@ -1127,8 +1234,11 @@ export class FrenzyTag extends BattlerTag { /** * Applies the effects of {@linkcode MoveId.ENCORE} onto the target Pokemon. * Encore forces the target Pokemon to use its most-recent move for 3 turns. + * @sealed */ export class EncoreTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.ENCORE; + /** The ID of the move the user is locked into using */ public moveId: MoveId; constructor(sourceId: number) { @@ -1141,56 +1251,47 @@ export class EncoreTag extends MoveRestrictionBattlerTag { ); } - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.moveId = source.moveId as MoveId; + this.moveId = source.moveId; } - canAdd(pokemon: Pokemon): boolean { - const lastMoves = pokemon.getLastXMoves(1); - if (!lastMoves.length) { + override canAdd(pokemon: Pokemon): boolean { + const lastMove = pokemon.getLastNonVirtualMove(); + if (!lastMove) { return false; } - const repeatableMove = lastMoves[0]; - - if (!repeatableMove.move || repeatableMove.virtual) { + if (invalidEncoreMoves.has(lastMove.move)) { return false; } - switch (repeatableMove.move) { - case MoveId.MIMIC: - case MoveId.MIRROR_MOVE: - case MoveId.TRANSFORM: - case MoveId.STRUGGLE: - case MoveId.SKETCH: - case MoveId.SLEEP_TALK: - case MoveId.ENCORE: - return false; - } - - this.moveId = repeatableMove.move; + this.moveId = lastMove.move; return true; } - onAdd(pokemon: Pokemon): void { - super.onRemove(pokemon); - - globalScene.queueMessage( + override onAdd(pokemon: Pokemon): void { + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:encoreOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - const movePhase = globalScene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon); + const movePhase = globalScene.phaseManager.findPhase(m => m.is("MovePhase") && m.pokemon === pokemon); if (movePhase) { const movesetMove = pokemon.getMoveset().find(m => m.moveId === this.moveId); if (movesetMove) { const lastMove = pokemon.getLastXMoves(1)[0]; - globalScene.tryReplacePhase( - m => m instanceof MovePhase && m.pokemon === pokemon, - new MovePhase(pokemon, lastMove.targets ?? [], movesetMove), + globalScene.phaseManager.tryReplacePhase( + m => m.is("MovePhase") && m.pokemon === pokemon, + globalScene.phaseManager.create( + "MovePhase", + pokemon, + lastMove.targets ?? [], + movesetMove, + MoveUseMode.NORMAL, + ), ); } } @@ -1203,25 +1304,19 @@ export class EncoreTag extends MoveRestrictionBattlerTag { override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { const encoredMove = pokemon.getMoveset().find(m => m.moveId === this.moveId); - if (encoredMove && encoredMove?.getPpRatio() > 0) { - return true; - } - return false; + return !isNullOrUndefined(encoredMove) && encoredMove.getPpRatio() > 0; } return super.lapse(pokemon, lapseType); } /** * Checks if the move matches the moveId stored within the tag and returns a boolean value - * @param move {@linkcode MoveId} the move selected + * @param move - The ID of the move selected * @param user N/A * @returns `true` if the move does not match with the moveId stored and as a result, restricted */ override isMoveRestricted(move: MoveId, _user?: Pokemon): boolean { - if (move !== this.moveId) { - return true; - } - return false; + return move !== this.moveId; } override selectionDeniedText(_pokemon: Pokemon, move: MoveId): string { @@ -1231,7 +1326,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:encoreOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1240,14 +1335,21 @@ export class EncoreTag extends MoveRestrictionBattlerTag { } export class HelpingHandTag extends BattlerTag { + public override readonly tagType = BattlerTagType.HELPING_HAND; constructor(sourceId: number) { super(BattlerTagType.HELPING_HAND, BattlerTagLapseType.TURN_END, 1, MoveId.HELPING_HAND, sourceId); } onAdd(pokemon: Pokemon): void { - globalScene.queueMessage( + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for HelpingHandTag onAdd; id: ${this.sourceId}`); + return; + } + + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:helpingHandOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + pokemonNameWithAffix: getPokemonNameWithAffix(source), pokemonName: getPokemonNameWithAffix(pokemon), }), ); @@ -1256,37 +1358,34 @@ export class HelpingHandTag extends BattlerTag { /** * Applies the Ingrain tag to a pokemon - * @extends TrappedTag */ export class IngrainTag extends TrappedTag { + public override readonly tagType = BattlerTagType.INGRAIN; constructor(sourceId: number) { super(BattlerTagType.INGRAIN, BattlerTagLapseType.TURN_END, 1, MoveId.INGRAIN, sourceId); } /** * Check if the Ingrain tag can be added to the pokemon - * @param pokemon {@linkcode Pokemon} The pokemon to check if the tag can be added to + * @param pokemon - The pokemon to check if the tag can be added to * @returns boolean True if the tag can be added, false otherwise */ canAdd(pokemon: Pokemon): boolean { - const isTrapped = pokemon.getTag(BattlerTagType.TRAPPED); - - return !isTrapped; + return !pokemon.getTag(BattlerTagType.TRAPPED); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 16), - i18next.t("battlerTags:ingrainLapse", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - }), - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 16), + i18next.t("battlerTags:ingrainLapse", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + }), + true, ); } @@ -1309,6 +1408,7 @@ export class IngrainTag extends TrappedTag { * end of each turn. */ export class OctolockTag extends TrappedTag { + public override readonly tagType = BattlerTagType.OCTOLOCK; constructor(sourceId: number) { super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, MoveId.OCTOLOCK, sourceId); } @@ -1317,7 +1417,13 @@ export class OctolockTag extends TrappedTag { const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (shouldLapse) { - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, [Stat.DEF, Stat.SPDEF], -1)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + false, + [Stat.DEF, Stat.SPDEF], + -1, + ); return true; } @@ -1325,7 +1431,8 @@ export class OctolockTag extends TrappedTag { } } -export class AquaRingTag extends BattlerTag { +export class AquaRingTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.AQUA_RING; constructor() { super(BattlerTagType.AQUA_RING, BattlerTagLapseType.TURN_END, 1, MoveId.AQUA_RING, undefined, true); } @@ -1333,7 +1440,7 @@ export class AquaRingTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:aquaRingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1344,16 +1451,15 @@ export class AquaRingTag extends BattlerTag { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 16), - i18next.t("battlerTags:aquaRingLapse", { - moveName: this.getMoveName(), - pokemonName: getPokemonNameWithAffix(pokemon), - }), - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 16), + i18next.t("battlerTags:aquaRingLapse", { + moveName: this.getMoveName(), + pokemonName: getPokemonNameWithAffix(pokemon), + }), + true, ); } @@ -1362,7 +1468,8 @@ export class AquaRingTag extends BattlerTag { } /** Tag used to allow moves that interact with {@link MoveId.MINIMIZE} to function */ -export class MinimizeTag extends BattlerTag { +export class MinimizeTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.MINIMIZED; constructor() { super(BattlerTagType.MINIMIZED, BattlerTagLapseType.TURN_END, 1, MoveId.MINIMIZE); } @@ -1380,7 +1487,8 @@ export class MinimizeTag extends BattlerTag { } } -export class DrowsyTag extends BattlerTag { +export class DrowsyTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.DROWSY; constructor() { super(BattlerTagType.DROWSY, BattlerTagLapseType.TURN_END, 2, MoveId.YAWN); } @@ -1392,7 +1500,7 @@ export class DrowsyTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:drowsyOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1414,7 +1522,9 @@ export class DrowsyTag extends BattlerTag { } export abstract class DamagingTrapTag extends TrappedTag { - private commonAnim: CommonAnim; + public declare readonly tagType: TrappingBattlerTagType; + /** The animation to play during the damage sequence */ + #commonAnim: CommonAnim; constructor( tagType: BattlerTagType, @@ -1425,16 +1535,7 @@ export abstract class DamagingTrapTag extends TrappedTag { ) { super(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove, sourceId); - this.commonAnim = commonAnim; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.commonAnim = source.commonAnim as CommonAnim; + this.#commonAnim = commonAnim; } canAdd(pokemon: Pokemon): boolean { @@ -1445,16 +1546,17 @@ export abstract class DamagingTrapTag extends TrappedTag { const ret = super.lapse(pokemon, lapseType); if (ret) { - globalScene.queueMessage( + const phaseManager = globalScene.phaseManager; + phaseManager.queueMessage( i18next.t("battlerTags:damagingTrapLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName(), }), ); - globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, this.commonAnim)); + phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.#commonAnim); const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if (!cancelled.value) { pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT }); @@ -1465,44 +1567,50 @@ export abstract class DamagingTrapTag extends TrappedTag { } } +// TODO: Condense all these tags into 1 singular tag with a modified message func export class BindTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.BIND; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.BIND, CommonAnim.BIND, turnCount, MoveId.BIND, sourceId); } getTrapMessage(pokemon: Pokemon): string { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for BindTag getTrapMessage; id: ${this.sourceId}`); + return "ERROR - CHECK CONSOLE AND REPORT"; + } + return i18next.t("battlerTags:bindOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(source), moveName: this.getMoveName(), }); } } export class WrapTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.WRAP; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.WRAP, CommonAnim.WRAP, turnCount, MoveId.WRAP, sourceId); } getTrapMessage(pokemon: Pokemon): string { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for WrapTag getTrapMessage; id: ${this.sourceId}`); + return "ERROR - CHECK CONSOLE AND REPORT"; + } + return i18next.t("battlerTags:wrapOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(source), + moveName: this.getMoveName(), }); } } export abstract class VortexTrapTag extends DamagingTrapTag { - constructor( - tagType: BattlerTagType, - commonAnim: CommonAnim, - turnCount: number, - sourceMove: MoveId, - sourceId: number, - ) { - super(tagType, commonAnim, turnCount, sourceMove, sourceId); - } - getTrapMessage(pokemon: Pokemon): string { return i18next.t("battlerTags:vortexOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), @@ -1511,31 +1619,41 @@ export abstract class VortexTrapTag extends DamagingTrapTag { } export class FireSpinTag extends VortexTrapTag { + public override readonly tagType = BattlerTagType.FIRE_SPIN; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.FIRE_SPIN, CommonAnim.FIRE_SPIN, turnCount, MoveId.FIRE_SPIN, sourceId); } } export class WhirlpoolTag extends VortexTrapTag { + public override readonly tagType = BattlerTagType.WHIRLPOOL; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.WHIRLPOOL, CommonAnim.WHIRLPOOL, turnCount, MoveId.WHIRLPOOL, sourceId); } } export class ClampTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.CLAMP; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.CLAMP, CommonAnim.CLAMP, turnCount, MoveId.CLAMP, sourceId); } getTrapMessage(pokemon: Pokemon): string { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for ClampTag getTrapMessage; id: ${this.sourceId}`); + return "ERROR - CHECK CONSOLE AND REPORT ASAP"; + } + return i18next.t("battlerTags:clampOnTrap", { - sourcePokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonNameWithAffix: getPokemonNameWithAffix(source), pokemonName: getPokemonNameWithAffix(pokemon), }); } } export class SandTombTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.SAND_TOMB; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.SAND_TOMB, CommonAnim.SAND_TOMB, turnCount, MoveId.SAND_TOMB, sourceId); } @@ -1549,6 +1667,7 @@ export class SandTombTag extends DamagingTrapTag { } export class MagmaStormTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.MAGMA_STORM; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.MAGMA_STORM, CommonAnim.MAGMA_STORM, turnCount, MoveId.MAGMA_STORM, sourceId); } @@ -1561,6 +1680,7 @@ export class MagmaStormTag extends DamagingTrapTag { } export class SnapTrapTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.SNAP_TRAP; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.SNAP_TRAP, CommonAnim.SNAP_TRAP, turnCount, MoveId.SNAP_TRAP, sourceId); } @@ -1573,40 +1693,55 @@ export class SnapTrapTag extends DamagingTrapTag { } export class ThunderCageTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.THUNDER_CAGE; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.THUNDER_CAGE, CommonAnim.THUNDER_CAGE, turnCount, MoveId.THUNDER_CAGE, sourceId); } getTrapMessage(pokemon: Pokemon): string { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for ThunderCageTag getTrapMessage; id: ${this.sourceId}`); + return "ERROR - PLEASE REPORT ASAP"; + } + return i18next.t("battlerTags:thunderCageOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonNameWithAffix: getPokemonNameWithAffix(source), }); } } export class InfestationTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.INFESTATION; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.INFESTATION, CommonAnim.INFESTATION, turnCount, MoveId.INFESTATION, sourceId); } getTrapMessage(pokemon: Pokemon): string { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for InfestationTag getTrapMessage; id: ${this.sourceId}`); + return "ERROR - CHECK CONSOLE AND REPORT"; + } + return i18next.t("battlerTags:infestationOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonNameWithAffix: getPokemonNameWithAffix(source), }); } } export class ProtectedTag extends BattlerTag { - constructor(sourceMove: MoveId, tagType: BattlerTagType = BattlerTagType.PROTECTED) { + public declare readonly tagType: ProtectionBattlerTagType; + constructor(sourceMove: MoveId, tagType: ProtectionBattlerTagType = BattlerTagType.PROTECTED) { super(tagType, BattlerTagLapseType.TURN_END, 0, sourceMove); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:protectedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1616,15 +1751,15 @@ export class ProtectedTag extends BattlerTag { lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { new CommonBattleAnim(CommonAnim.PROTECT, pokemon).play(); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:protectedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); // Stop multi-hit moves early - const effectPhase = globalScene.getCurrentPhase(); - if (effectPhase instanceof MoveEffectPhase) { + const effectPhase = globalScene.phaseManager.getCurrentPhase(); + if (effectPhase?.is("MoveEffectPhase")) { effectPhase.stopMultiHit(pokemon); } return true; @@ -1635,14 +1770,13 @@ export class ProtectedTag extends BattlerTag { } /** Class for `BattlerTag`s that apply some effect when hit by a contact move */ -export class ContactProtectedTag extends ProtectedTag { +export abstract class ContactProtectedTag extends ProtectedTag { /** * Function to call when a contact move hits the pokemon with this tag. * @param _attacker - The pokemon using the contact move * @param _user - The pokemon that is being attacked and has the tag - * @param _move - The move used by the attacker */ - onContact(_attacker: Pokemon, _user: Pokemon) {} + abstract onContact(_attacker: Pokemon, _user: Pokemon): void; /** * Lapse the tag and apply `onContact` if the move makes contact and @@ -1672,22 +1806,16 @@ export class ContactProtectedTag extends ProtectedTag { /** * `BattlerTag` class for moves that block damaging moves damage the enemy if the enemy's move makes contact * Used by {@linkcode MoveId.SPIKY_SHIELD} + * + * @sealed */ export class ContactDamageProtectedTag extends ContactProtectedTag { - private damageRatio: number; + public override readonly tagType = BattlerTagType.SPIKY_SHIELD; + #damageRatio: number; constructor(sourceMove: MoveId, damageRatio: number) { super(sourceMove, BattlerTagType.SPIKY_SHIELD); - this.damageRatio = damageRatio; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.damageRatio = source.damageRatio; + this.#damageRatio = damageRatio; } /** @@ -1697,9 +1825,9 @@ export class ContactDamageProtectedTag extends ContactProtectedTag { */ override onContact(attacker: Pokemon, user: Pokemon): void { const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon: user, cancelled }); if (!cancelled.value) { - attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), { + attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.#damageRatio)), { result: HitResult.INDIRECT, }); } @@ -1707,20 +1835,22 @@ export class ContactDamageProtectedTag extends ContactProtectedTag { } /** Base class for `BattlerTag`s that block damaging moves but not status moves */ -export class DamageProtectedTag extends ContactProtectedTag {} +export abstract class DamageProtectedTag extends ContactProtectedTag { + public declare readonly tagType: DamageProtectedTagType; +} export class ContactSetStatusProtectedTag extends DamageProtectedTag { + public declare readonly tagType: ContactSetStatusProtectedTagType; + /** The status effect applied to attackers */ + #statusEffect: StatusEffect; /** - * @param sourceMove The move that caused the tag to be applied - * @param tagType The type of the tag - * @param statusEffect The status effect to apply to the attacker + * @param sourceMove - The move that caused the tag to be applied + * @param tagType - The type of the tag + * @param statusEffect - The status effect applied to attackers */ - constructor( - sourceMove: MoveId, - tagType: BattlerTagType, - private statusEffect: StatusEffect, - ) { + constructor(sourceMove: MoveId, tagType: ContactSetStatusProtectedTagType, statusEffect: StatusEffect) { super(sourceMove, tagType); + this.#statusEffect = statusEffect; } /** @@ -1729,7 +1859,7 @@ export class ContactSetStatusProtectedTag extends DamageProtectedTag { * @param user - The pokemon that is being attacked and has the tag */ override onContact(attacker: Pokemon, user: Pokemon): void { - attacker.trySetStatus(this.statusEffect, true, user); + attacker.trySetStatus(this.#statusEffect, true, user); } } @@ -1738,24 +1868,15 @@ export class ContactSetStatusProtectedTag extends DamageProtectedTag { * Used by {@linkcode MoveId.KINGS_SHIELD}, {@linkcode MoveId.OBSTRUCT}, {@linkcode MoveId.SILK_TRAP} */ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { - private stat: BattleStat; - private levels: number; + public declare readonly tagType: ContactStatStageChangeProtectedTagType; + #stat: BattleStat; + #levels: number; - constructor(sourceMove: MoveId, tagType: BattlerTagType, stat: BattleStat, levels: number) { + constructor(sourceMove: MoveId, tagType: ContactStatStageChangeProtectedTagType, stat: BattleStat, levels: number) { super(sourceMove, tagType); - this.stat = stat; - this.levels = levels; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - override loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.stat = source.stat; - this.levels = source.levels; + this.#stat = stat; + this.#levels = levels; } /** @@ -1764,24 +1885,30 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { * @param user - The pokemon that is being attacked and has the tag */ override onContact(attacker: Pokemon, _user: Pokemon): void { - globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [this.stat], this.levels)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + attacker.getBattlerIndex(), + false, + [this.#stat], + this.#levels, + ); } } /** * `BattlerTag` class for effects that cause the affected Pokemon to survive lethal attacks at 1 HP. - * Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and - * Endure Tokens. + * Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and endure tokens. */ export class EnduringTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { + public declare readonly tagType: EndureTagType; + constructor(tagType: EndureTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { super(tagType, lapseType, 0, sourceMove); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:enduringOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1790,7 +1917,7 @@ export class EnduringTag extends BattlerTag { lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:enduringLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1803,13 +1930,14 @@ export class EnduringTag extends BattlerTag { } export class SturdyTag extends BattlerTag { + public override readonly tagType = BattlerTagType.STURDY; constructor(sourceMove: MoveId) { super(BattlerTagType.STURDY, BattlerTagLapseType.TURN_END, 0, sourceMove); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:sturdyLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1821,7 +1949,8 @@ export class SturdyTag extends BattlerTag { } } -export class PerishSongTag extends BattlerTag { +export class PerishSongTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.PERISH_SONG; constructor(turnCount: number) { super(BattlerTagType.PERISH_SONG, BattlerTagLapseType.TURN_END, turnCount, MoveId.PERISH_SONG, undefined, true); } @@ -1834,7 +1963,7 @@ export class PerishSongTag extends BattlerTag { const ret = super.lapse(pokemon, lapseType); if (ret) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:perishSongLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), turnCount: this.turnCount, @@ -1853,6 +1982,7 @@ export class PerishSongTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Center_of_attention | Center of Attention} */ export class CenterOfAttentionTag extends BattlerTag { + public override readonly tagType = BattlerTagType.CENTER_OF_ATTENTION; public powder: boolean; constructor(sourceMove: MoveId) { @@ -1871,7 +2001,7 @@ export class CenterOfAttentionTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:centerOfAttentionOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1879,30 +2009,26 @@ export class CenterOfAttentionTag extends BattlerTag { } } -export class AbilityBattlerTag extends BattlerTag { - public ability: AbilityId; - - constructor(tagType: BattlerTagType, ability: AbilityId, lapseType: BattlerTagLapseType, turnCount: number) { - super(tagType, lapseType, turnCount); - - this.ability = ability; +export class AbilityBattlerTag extends SerializableBattlerTag { + public declare readonly tagType: AbilityBattlerTagType; + #ability: AbilityId; + /** The ability that the tag corresponds to */ + public get ability(): AbilityId { + return this.#ability; } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.ability = source.ability as AbilityId; + constructor(tagType: AbilityBattlerTagType, ability: AbilityId, lapseType: BattlerTagLapseType, turnCount: number) { + super(tagType, lapseType, turnCount); + + this.#ability = ability; } } /** * Tag used by Unburden to double speed - * @extends AbilityBattlerTag */ export class UnburdenTag extends AbilityBattlerTag { + public override readonly tagType = BattlerTagType.UNBURDEN; constructor() { super(BattlerTagType.UNBURDEN, AbilityId.UNBURDEN, BattlerTagLapseType.CUSTOM, 1); } @@ -1915,35 +2041,42 @@ export class UnburdenTag extends AbilityBattlerTag { } export class TruantTag extends AbilityBattlerTag { + public override readonly tagType = BattlerTagType.TRUANT; constructor() { super(BattlerTagType.TRUANT, AbilityId.TRUANT, BattlerTagLapseType.MOVE, 1); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (!pokemon.hasAbility(AbilityId.TRUANT)) { + // remove tag if mon lacks ability return super.lapse(pokemon, lapseType); } - const passive = pokemon.getAbility().id !== AbilityId.TRUANT; - const lastMove = pokemon.getLastXMoves().find(() => true); + const lastMove = pokemon.getLastXMoves()[0]; - if (lastMove && lastMove.move !== MoveId.NONE) { - (globalScene.getCurrentPhase() as MovePhase).cancel(); - // TODO: Ability displays should be handled by the ability - globalScene.queueAbilityDisplay(pokemon, passive, true); - globalScene.queueMessage( - i18next.t("battlerTags:truantLapse", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - }), - ); - globalScene.queueAbilityDisplay(pokemon, passive, false); + if (!lastMove || lastMove.move === MoveId.NONE) { + // Don't interrupt move if last move was `Moves.NONE` OR no prior move was found + return true; } + // Interrupt move usage in favor of slacking off + const passive = pokemon.getAbility().id !== AbilityId.TRUANT; + (globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel(); + // TODO: Ability displays should be handled by the ability + globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true); + globalScene.phaseManager.queueMessage( + i18next.t("battlerTags:truantLapse", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + }), + ); + globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false); + return true; } } export class SlowStartTag extends AbilityBattlerTag { + public override readonly tagType = BattlerTagType.SLOW_START; constructor() { super(BattlerTagType.SLOW_START, AbilityId.SLOW_START, BattlerTagLapseType.TURN_END, 5); } @@ -1951,7 +2084,7 @@ export class SlowStartTag extends AbilityBattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:slowStartOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1969,7 +2102,7 @@ export class SlowStartTag extends AbilityBattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:slowStartOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -1981,18 +2114,19 @@ export class SlowStartTag extends AbilityBattlerTag { } export class HighestStatBoostTag extends AbilityBattlerTag { + public declare readonly tagType: HighestStatBoostTagType; public stat: Stat; public multiplier: number; - constructor(tagType: BattlerTagType, ability: AbilityId) { + constructor(tagType: HighestStatBoostTagType, ability: AbilityId) { super(tagType, ability, BattlerTagLapseType.CUSTOM, 1); } /** * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag + * @param source - An object containing the fields needed to reconstruct this tag. */ - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); this.stat = source.stat as Stat; this.multiplier = source.multiplier; @@ -2016,7 +2150,7 @@ export class HighestStatBoostTag extends AbilityBattlerTag { this.stat = highestStat; this.multiplier = this.stat === Stat.SPD ? 1.5 : 1.3; - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:highestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: i18next.t(getStatKey(highestStat)), @@ -2031,7 +2165,7 @@ export class HighestStatBoostTag extends AbilityBattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:highestStatBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: allAbilities[this.ability].name, @@ -2040,43 +2174,32 @@ export class HighestStatBoostTag extends AbilityBattlerTag { } } -export class WeatherHighestStatBoostTag extends HighestStatBoostTag implements WeatherBattlerTag { - public weatherTypes: WeatherType[]; - - constructor(tagType: BattlerTagType, ability: AbilityId, ...weatherTypes: WeatherType[]) { - super(tagType, ability); - this.weatherTypes = weatherTypes; +export class WeatherHighestStatBoostTag extends HighestStatBoostTag { + #weatherTypes: WeatherType[]; + public get weatherTypes(): WeatherType[] { + return this.#weatherTypes; } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.weatherTypes = source.weatherTypes.map(w => w as WeatherType); + constructor(tagType: HighestStatBoostTagType, ability: AbilityId, ...weatherTypes: WeatherType[]) { + super(tagType, ability); + this.#weatherTypes = weatherTypes; } } -export class TerrainHighestStatBoostTag extends HighestStatBoostTag implements TerrainBattlerTag { - public terrainTypes: TerrainType[]; - - constructor(tagType: BattlerTagType, ability: AbilityId, ...terrainTypes: TerrainType[]) { - super(tagType, ability); - this.terrainTypes = terrainTypes; +export class TerrainHighestStatBoostTag extends HighestStatBoostTag { + #terrainTypes: TerrainType[]; + public get terrainTypes(): TerrainType[] { + return this.#terrainTypes; } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.terrainTypes = source.terrainTypes.map(w => w as TerrainType); + constructor(tagType: HighestStatBoostTagType, ability: AbilityId, ...terrainTypes: TerrainType[]) { + super(tagType, ability); + this.#terrainTypes = terrainTypes; } } -export class SemiInvulnerableTag extends BattlerTag { +export class SemiInvulnerableTag extends SerializableBattlerTag { + public declare readonly tagType: SemiInvulnerableTagType; constructor(tagType: BattlerTagType, turnCount: number, sourceMove: MoveId) { super(tagType, BattlerTagLapseType.MOVE_EFFECT, turnCount, sourceMove); } @@ -2096,22 +2219,16 @@ export class SemiInvulnerableTag extends BattlerTag { } } -export class TypeImmuneTag extends BattlerTag { - public immuneType: PokemonType; +export abstract class TypeImmuneTag extends SerializableBattlerTag { + #immuneType: PokemonType; + public get immuneType(): PokemonType { + return this.#immuneType; + } constructor(tagType: BattlerTagType, sourceMove: MoveId, immuneType: PokemonType, length = 1) { super(tagType, BattlerTagLapseType.TURN_END, length, sourceMove, undefined, true); - this.immuneType = immuneType; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.immuneType = source.immuneType as PokemonType; + this.#immuneType = immuneType; } } @@ -2121,6 +2238,7 @@ export class TypeImmuneTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | MoveId.TELEKINESIS} */ export class FloatingTag extends TypeImmuneTag { + public override readonly tagType = BattlerTagType.FLOATING; constructor(tagType: BattlerTagType, sourceMove: MoveId, turnCount: number) { super(tagType, sourceMove, PokemonType.GROUND, turnCount); } @@ -2129,7 +2247,7 @@ export class FloatingTag extends TypeImmuneTag { super.onAdd(pokemon); if (this.sourceMove === MoveId.MAGNET_RISE) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2140,7 +2258,7 @@ export class FloatingTag extends TypeImmuneTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); if (this.sourceMove === MoveId.MAGNET_RISE) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2149,10 +2267,21 @@ export class FloatingTag extends TypeImmuneTag { } } -export class TypeBoostTag extends BattlerTag { - public boostedType: PokemonType; - public boostValue: number; - public oneUse: boolean; +export class TypeBoostTag extends SerializableBattlerTag { + public declare readonly tagType: TypeBoostTagType; + #boostedType: PokemonType; + #boostValue: number; + #oneUse: boolean; + + public get boostedType(): PokemonType { + return this.#boostedType; + } + public get boostValue(): number { + return this.#boostValue; + } + public get oneUse(): boolean { + return this.#oneUse; + } constructor( tagType: BattlerTagType, @@ -2163,20 +2292,9 @@ export class TypeBoostTag extends BattlerTag { ) { super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove); - this.boostedType = boostedType; - this.boostValue = boostValue; - this.oneUse = oneUse; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.boostedType = source.boostedType as PokemonType; - this.boostValue = source.boostValue; - this.oneUse = source.oneUse; + this.#boostedType = boostedType; + this.#boostValue = boostValue; + this.#oneUse = oneUse; } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -2184,7 +2302,7 @@ export class TypeBoostTag extends BattlerTag { } override onAdd(pokemon: Pokemon): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:typeImmunityPowerBoost", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.boostedType]}`), @@ -2193,21 +2311,32 @@ export class TypeBoostTag extends BattlerTag { } override onOverlap(pokemon: Pokemon): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:moveImmunity", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), ); } } -export class CritBoostTag extends BattlerTag { - constructor(tagType: BattlerTagType, sourceMove: MoveId) { +export class CritBoostTag extends SerializableBattlerTag { + public declare readonly tagType: CritStageBoostTagType; + /** The number of stages boosted by this tag */ + public readonly critStages: number = 1; + + constructor(tagType: CritStageBoostTagType, sourceMove: MoveId) { super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove, undefined, true); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - globalScene.queueMessage( + // Dragon cheer adds +2 crit stages if the pokemon is a Dragon type when the tag is added + if (this.tagType === BattlerTagType.DRAGON_CHEER && pokemon.getTypes(true).includes(PokemonType.DRAGON)) { + (this as Mutable).critStages = 2; + } else { + (this as Mutable).critStages = 1; + } + + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:critBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2221,70 +2350,55 @@ export class CritBoostTag extends BattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:critBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); } -} -/** - * Tag for the effects of Dragon Cheer, which boosts the critical hit ratio of the user's allies. - * @extends {CritBoostTag} - */ -export class DragonCheerTag extends CritBoostTag { - /** The types of the user's ally when the tag is added */ - public typesOnAdd: PokemonType[]; - - constructor() { - super(BattlerTagType.CRIT_BOOST, MoveId.DRAGON_CHEER); - } - - onAdd(pokemon: Pokemon): void { - super.onAdd(pokemon); - - this.typesOnAdd = pokemon.getTypes(true); + public override loadTag(source: BaseBattlerTag & Pick): void { + super.loadTag(source); + // TODO: Remove the nullish coalescing once Zod Schemas come in + // For now, this is kept for backwards compatibility with older save files + (this as Mutable).critStages = source.critStages ?? 1; } } -export class SaltCuredTag extends BattlerTag { - private sourceIndex: number; - +export class SaltCuredTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SALT_CURED; constructor(sourceId: number) { super(BattlerTagType.SALT_CURED, BattlerTagLapseType.TURN_END, 1, MoveId.SALT_CURE, sourceId); } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.sourceIndex = source.sourceIndex; - } - onAdd(pokemon: Pokemon): void { - super.onAdd(pokemon); + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for SaltCureTag onAdd; id: ${this.sourceId}`); + return; + } - globalScene.queueMessage( + super.onAdd(pokemon); + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:saltCuredOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - this.sourceIndex = globalScene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - globalScene.unshiftPhase( - new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE), + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + pokemon.getBattlerIndex(), + pokemon.getBattlerIndex(), + CommonAnim.SALT_CURE, ); const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if (!cancelled.value) { const pokemonSteelOrWater = pokemon.isOfType(PokemonType.STEEL) || pokemon.isOfType(PokemonType.WATER); @@ -2292,7 +2406,7 @@ export class SaltCuredTag extends BattlerTag { result: HitResult.INDIRECT, }); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:saltCuredLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName(), @@ -2305,41 +2419,39 @@ export class SaltCuredTag extends BattlerTag { } } -export class CursedTag extends BattlerTag { - private sourceIndex: number; - +export class CursedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.CURSED; constructor(sourceId: number) { super(BattlerTagType.CURSED, BattlerTagLapseType.TURN_END, 1, MoveId.CURSE, sourceId, true); } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.sourceIndex = source.sourceIndex; - } - onAdd(pokemon: Pokemon): void { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for CursedTag onAdd; id: ${this.sourceId}`); + return; + } + super.onAdd(pokemon); - this.sourceIndex = globalScene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - globalScene.unshiftPhase( - new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE), + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + pokemon.getBattlerIndex(), + pokemon.getBattlerIndex(), + CommonAnim.SALT_CURE, ); const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if (!cancelled.value) { pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT }); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:cursedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2350,11 +2462,13 @@ export class CursedTag extends BattlerTag { return ret; } } + /** * Battler tag for attacks that remove a type post use. */ -export class RemovedTypeTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { +export class RemovedTypeTag extends SerializableBattlerTag { + public declare readonly tagType: RemovedTypeTagType; + constructor(tagType: RemovedTypeTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { super(tagType, lapseType, 1, sourceMove); } } @@ -2363,8 +2477,9 @@ export class RemovedTypeTag extends BattlerTag { * Battler tag for effects that ground the source, allowing Ground-type moves to hit them. * @description `IGNORE_FLYING`: Persistent grounding effects (i.e. from Smack Down and Thousand Waves) */ -export class GroundedTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { +export class GroundedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.IGNORE_FLYING; + constructor(tagType: BattlerTagType.IGNORE_FLYING, lapseType: BattlerTagLapseType, sourceMove: MoveId) { super(tagType, lapseType, 1, sourceMove); } } @@ -2436,15 +2551,16 @@ export class RoostedTag extends BattlerTag { } /** Common attributes of form change abilities that block damage */ -export class FormBlockDamageTag extends BattlerTag { - constructor(tagType: BattlerTagType) { +export class FormBlockDamageTag extends SerializableBattlerTag { + public declare readonly tagType: BattlerTagType.ICE_FACE | BattlerTagType.DISGUISE; + constructor(tagType: BattlerTagType.ICE_FACE | BattlerTagType.DISGUISE) { super(tagType, BattlerTagLapseType.CUSTOM, 1); } /** * Determines if the tag can be added to the Pokémon. - * @param {Pokemon} pokemon The Pokémon to which the tag might be added. - * @returns {boolean} True if the tag can be added, false otherwise. + * @param pokemon - The Pokémon to which the tag might be added. + * @returns `true` if the tag can be added, `false` otherwise. */ canAdd(pokemon: Pokemon): boolean { return pokemon.formIndex === 0; @@ -2466,7 +2582,7 @@ export class FormBlockDamageTag extends BattlerTag { /** * Removes the tag from the Pokémon. * Triggers a form change when the tag is removed. - * @param {Pokemon} pokemon The Pokémon from which the tag is removed. + * @param pokemon - The Pokémon from which the tag is removed. */ onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); @@ -2474,12 +2590,14 @@ export class FormBlockDamageTag extends BattlerTag { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } } + /** Provides the additional weather-based effects of the Ice Face ability */ export class IceFaceBlockDamageTag extends FormBlockDamageTag { + public override readonly tagType = BattlerTagType.ICE_FACE; /** * Determines if the tag can be added to the Pokémon. - * @param {Pokemon} pokemon The Pokémon to which the tag might be added. - * @returns {boolean} True if the tag can be added, false otherwise. + * @param pokemon - The Pokémon to which the tag might be added. + * @returns `true` if the tag can be added, `false` otherwise. */ canAdd(pokemon: Pokemon): boolean { const weatherType = globalScene.arena.weather?.weatherType; @@ -2492,28 +2610,25 @@ export class IceFaceBlockDamageTag extends FormBlockDamageTag { /** * Battler tag indicating a Tatsugiri with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} * has entered the tagged Pokemon's mouth. + * @sealed */ -export class CommandedTag extends BattlerTag { - private _tatsugiriFormKey: string; +export class CommandedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.COMMANDED; + public readonly tatsugiriFormKey: string; constructor(sourceId: number) { super(BattlerTagType.COMMANDED, BattlerTagLapseType.CUSTOM, 0, MoveId.NONE, sourceId); } - public get tatsugiriFormKey(): string { - return this._tatsugiriFormKey; - } - /** Caches the Tatsugiri's form key and sharply boosts the tagged Pokemon's stats */ override onAdd(pokemon: Pokemon): void { - this._tatsugiriFormKey = this.getSourcePokemon()?.getFormKey() ?? "curly"; - globalScene.unshiftPhase( - new StatStageChangePhase( - pokemon.getBattlerIndex(), - true, - [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD], - 2, - ), + (this as Mutable).tatsugiriFormKey = this.getSourcePokemon()?.getFormKey() ?? "curly"; + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD], + 2, ); } @@ -2524,9 +2639,9 @@ export class CommandedTag extends BattlerTag { } } - override loadTag(source: BattlerTag | any): void { + override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this._tatsugiriFormKey = source._tatsugiriFormKey; + (this as Mutable).tatsugiriFormKey = source.tatsugiriFormKey; } } @@ -2539,8 +2654,10 @@ export class CommandedTag extends BattlerTag { * - Stat changes on removal of (all) stacks. * - Removing stacks decreases DEF and SPDEF, independently, by one stage for each stack that successfully changed * the stat when added. + * @sealed */ -export class StockpilingTag extends BattlerTag { +export class StockpilingTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.STOCKPILING; public stockpiledCount = 0; public statChangeCounts: { [Stat.DEF]: number; [Stat.SPDEF]: number } = { [Stat.DEF]: 0, @@ -2563,7 +2680,9 @@ export class StockpilingTag extends BattlerTag { } }; - loadTag(source: BattlerTag | any): void { + public override loadTag( + source: BaseBattlerTag & Pick, + ): void { super.loadTag(source); this.stockpiledCount = source.stockpiledCount || 0; this.statChangeCounts = { @@ -2582,7 +2701,7 @@ export class StockpilingTag extends BattlerTag { if (this.stockpiledCount < 3) { this.stockpiledCount++; - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:stockpilingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), stockpiledCount: this.stockpiledCount, @@ -2590,17 +2709,16 @@ export class StockpilingTag extends BattlerTag { ); // Attempt to increase DEF and SPDEF by one stage, keeping track of successful changes. - globalScene.unshiftPhase( - new StatStageChangePhase( - pokemon.getBattlerIndex(), - true, - [Stat.SPDEF, Stat.DEF], - 1, - true, - false, - true, - this.onStatStagesChanged, - ), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.SPDEF, Stat.DEF], + 1, + true, + false, + true, + this.onStatStagesChanged, ); } } @@ -2618,14 +2736,28 @@ export class StockpilingTag extends BattlerTag { const spDefChange = this.statChangeCounts[Stat.SPDEF]; if (defChange) { - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.DEF], -defChange, true, false, true), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.DEF], + -defChange, + true, + false, + true, ); } if (spDefChange) { - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF], -spDefChange, true, false, true), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.SPDEF], + -spDefChange, + true, + false, + true, ); } } @@ -2633,10 +2765,10 @@ export class StockpilingTag extends BattlerTag { /** * Battler tag for Gulp Missile used by Cramorant. - * @extends BattlerTag */ -export class GulpMissileTag extends BattlerTag { - constructor(tagType: BattlerTagType, sourceMove: MoveId) { +export class GulpMissileTag extends SerializableBattlerTag { + public declare readonly tagType: BattlerTagType.GULP_MISSILE_ARROKUDA | BattlerTagType.GULP_MISSILE_PIKACHU; + constructor(tagType: BattlerTagType.GULP_MISSILE_ARROKUDA | BattlerTagType.GULP_MISSILE_PIKACHU, sourceMove: MoveId) { super(tagType, BattlerTagLapseType.HIT, 0, sourceMove); } @@ -2645,8 +2777,8 @@ export class GulpMissileTag extends BattlerTag { return true; } - const moveEffectPhase = globalScene.getCurrentPhase(); - if (moveEffectPhase instanceof MoveEffectPhase) { + const moveEffectPhase = globalScene.phaseManager.getCurrentPhase(); + if (moveEffectPhase?.is("MoveEffectPhase")) { const attacker = moveEffectPhase.getUserPokemon(); if (!attacker) { @@ -2658,14 +2790,14 @@ export class GulpMissileTag extends BattlerTag { } const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon: attacker, cancelled }); if (!cancelled.value) { attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), { result: HitResult.INDIRECT }); } if (this.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) { - globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [Stat.DEF], -1)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", attacker.getBattlerIndex(), false, [Stat.DEF], -1); } else { attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon); } @@ -2675,11 +2807,12 @@ export class GulpMissileTag extends BattlerTag { /** * Gulp Missile's initial form changes are triggered by using Surf and Dive. - * @param {Pokemon} pokemon The Pokemon with Gulp Missile ability. + * @param pokemon - The Pokemon with Gulp Missile ability. * @returns Whether the BattlerTag can be added. */ canAdd(pokemon: Pokemon): boolean { - const isSurfOrDive = [MoveId.SURF, MoveId.DIVE].includes(this.sourceMove); + // Bang here is OK as if sourceMove was undefined, this would just evaluate to false + const isSurfOrDive = [MoveId.SURF, MoveId.DIVE].includes(this.sourceMove!); const isNormalForm = pokemon.formIndex === 0 && !pokemon.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA) && @@ -2701,52 +2834,46 @@ export class GulpMissileTag extends BattlerTag { } /** - * Tag that makes the target drop all of it type immunities + * Tag that makes the target drop the immunities granted by a particular type * and all accuracy checks ignore its evasiveness stat. * * Applied by moves: {@linkcode MoveId.ODOR_SLEUTH | Odor Sleuth}, * {@linkcode MoveId.MIRACLE_EYE | Miracle Eye} and {@linkcode MoveId.FORESIGHT | Foresight}. * - * @extends BattlerTag * @see {@linkcode ignoreImmunity} */ -export class ExposedTag extends BattlerTag { - private defenderType: PokemonType; - private allowedTypes: PokemonType[]; +export class ExposedTag extends SerializableBattlerTag { + public declare readonly tagType: BattlerTagType.IGNORE_DARK | BattlerTagType.IGNORE_GHOST; + #defenderType: PokemonType; + #allowedTypes: readonly PokemonType[]; - constructor(tagType: BattlerTagType, sourceMove: MoveId, defenderType: PokemonType, allowedTypes: PokemonType[]) { + constructor( + tagType: BattlerTagType.IGNORE_DARK | BattlerTagType.IGNORE_GHOST, + sourceMove: MoveId, + defenderType: PokemonType, + allowedTypes: PokemonType[], + ) { super(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove); - this.defenderType = defenderType; - this.allowedTypes = allowedTypes; + this.#defenderType = defenderType; + this.#allowedTypes = allowedTypes; } /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.defenderType = source.defenderType as PokemonType; - this.allowedTypes = source.allowedTypes as PokemonType[]; - } - - /** - * @param types {@linkcode PokemonType} of the defending Pokemon - * @param moveType {@linkcode PokemonType} of the move targetting it + * @param type - The defending type to check against + * @param moveType - The pokemon type of the move being used * @returns `true` if the move should be allowed to target the defender. */ ignoreImmunity(type: PokemonType, moveType: PokemonType): boolean { - return type === this.defenderType && this.allowedTypes.includes(moveType); + return type === this.#defenderType && this.#allowedTypes.includes(moveType); } } /** * Tag that prevents HP recovery from held items and move effects. It also blocks the usage of recovery moves. * Applied by moves: {@linkcode MoveId.HEAL_BLOCK | Heal Block (5 turns)}, {@linkcode MoveId.PSYCHIC_NOISE | Psychic Noise (2 turns)} - * - * @extends MoveRestrictionBattlerTag */ export class HealBlockTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.HEAL_BLOCK; constructor(turnCount: number, sourceMove: MoveId) { super( BattlerTagType.HEAL_BLOCK, @@ -2764,31 +2891,25 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { /** * Checks if a move is disabled under Heal Block - * @param {MoveId} move {@linkcode MoveId} the move ID + * @param move - {@linkcode MoveId | ID} of the move being used * @returns `true` if the move has a TRIAGE_MOVE flag and is a status move */ override isMoveRestricted(move: MoveId): boolean { - if (allMoves[move].hasFlag(MoveFlags.TRIAGE_MOVE) && allMoves[move].category === MoveCategory.STATUS) { - return true; - } - return false; + return allMoves[move].hasFlag(MoveFlags.TRIAGE_MOVE) && allMoves[move].category === MoveCategory.STATUS; } /** * Checks if a move is disabled under Heal Block because of its choice of target * Implemented b/c of Pollen Puff - * @param {MoveId} move {@linkcode MoveId} the move ID - * @param {Pokemon} user {@linkcode Pokemon} the move user - * @param {Pokemon} target {@linkcode Pokemon} the target of the move + * @param move - {@linkcode MoveId | ID} of the move being used + * @param user - The pokemon using the move + * @param target - The target of the move * @returns `true` if the move cannot be used because the target is an ally */ override isMoveTargetRestricted(move: MoveId, user: Pokemon, target: Pokemon) { const moveCategory = new NumberHolder(allMoves[move].category); - applyMoveAttrs(StatusCategoryOnAllyAttr, user, target, allMoves[move], moveCategory); - if (allMoves[move].hasAttr(HealOnAllyAttr) && moveCategory.value === MoveCategory.STATUS) { - return true; - } - return false; + applyMoveAttrs("StatusCategoryOnAllyAttr", user, target, allMoves[move], moveCategory); + return allMoves[move].hasAttr("HealOnAllyAttr") && moveCategory.value === MoveCategory.STATUS; } /** @@ -2803,10 +2924,9 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { } /** - * @override - * @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move - * @param {MoveId} move {@linkcode MoveId} ID of the move being interrupted - * @returns {string} text to display when the move is interrupted + * @param pokemon - {@linkcode Pokemon} attempting to use the restricted move + * @param move - {@linkcode MoveId | ID} of the move being interrupted + * @returns Text to display when the move is interrupted */ override interruptedText(pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:moveDisabledHealBlock", { @@ -2819,7 +2939,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { override onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battle:battlerTagsHealBlockOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2832,24 +2952,24 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { /** * Tag that doubles the type effectiveness of Fire-type moves. - * @extends BattlerTag */ -export class TarShotTag extends BattlerTag { +export class TarShotTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.TAR_SHOT; constructor() { super(BattlerTagType.TAR_SHOT, BattlerTagLapseType.CUSTOM, 0); } /** * If the Pokemon is terastallized, the tag cannot be added. - * @param {Pokemon} pokemon the {@linkcode Pokemon} to which the tag is added - * @returns whether the tag is applied + * @param pokemon - The pokemon to check + * @returns Whether the tag can be added */ override canAdd(pokemon: Pokemon): boolean { return !pokemon.isTerastallized; } override onAdd(pokemon: Pokemon): void { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:tarShotOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2862,13 +2982,14 @@ export class TarShotTag extends BattlerTag { * While this tag is in effect, the afflicted Pokemon's moves are changed to Electric type. */ export class ElectrifiedTag extends BattlerTag { + public override readonly tagType = BattlerTagType.ELECTRIFIED; constructor() { super(BattlerTagType.ELECTRIFIED, BattlerTagLapseType.TURN_END, 1, MoveId.ELECTRIFY); } override onAdd(pokemon: Pokemon): void { // "{pokemonNameWithAffix}'s moves have been electrified!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:electrifiedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2880,7 +3001,8 @@ export class ElectrifiedTag extends BattlerTag { * Battler Tag that keeps track of how many times the user has Autotomized * Each count of Autotomization reduces the weight by 100kg */ -export class AutotomizedTag extends BattlerTag { +export class AutotomizedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.AUTOTOMIZED; public autotomizeCount = 0; constructor(sourceMove: MoveId = MoveId.AUTOTOMIZE) { super(BattlerTagType.AUTOTOMIZED, BattlerTagLapseType.CUSTOM, 1, sourceMove); @@ -2894,7 +3016,7 @@ export class AutotomizedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { const minWeight = 0.1; if (pokemon.getWeight() > minWeight) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:autotomizeOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2906,20 +3028,45 @@ export class AutotomizedTag extends BattlerTag { onOverlap(pokemon: Pokemon): void { this.onAdd(pokemon); } + + public override loadTag(source: BaseBattlerTag & Pick): void { + super.loadTag(source); + this.autotomizeCount = source.autotomizeCount; + } } /** * Tag implementing the {@link https://bulbapedia.bulbagarden.net/wiki/Substitute_(doll)#Effect | Substitute Doll} effect, * for use with the moves Substitute and Shed Tail. Pokemon with this tag deflect most forms of received attack damage * onto the tag. This tag also grants immunity to most Status moves and several move effects. + * + * @sealed */ -export class SubstituteTag extends BattlerTag { +export class SubstituteTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SUBSTITUTE; /** The substitute's remaining HP. If HP is depleted, the Substitute fades. */ public hp: number; + + //#region non-serializable properties /** A reference to the sprite representing the Substitute doll */ - public sprite: Phaser.GameObjects.Sprite; + #sprite: Phaser.GameObjects.Sprite; + /** A reference to the sprite representing the Substitute doll */ + public get sprite(): Phaser.GameObjects.Sprite { + return this.#sprite; + } + public set sprite(value: Phaser.GameObjects.Sprite) { + this.#sprite = value; + } /** Is the source Pokemon "in focus," i.e. is it fully visible on the field? */ - public sourceInFocus: boolean; + #sourceInFocus: boolean; + /** Is the source Pokemon "in focus," i.e. is it fully visible on the field? */ + public get sourceInFocus(): boolean { + return this.#sourceInFocus; + } + public set sourceInFocus(value: boolean) { + this.#sourceInFocus = value; + } + //#endregion non-serializable properties constructor(sourceMove: MoveId, sourceId: number) { super( @@ -2934,20 +3081,26 @@ export class SubstituteTag extends BattlerTag { /** Sets the Substitute's HP and queues an on-add battle animation that initializes the Substitute's sprite. */ onAdd(pokemon: Pokemon): void { - this.hp = Math.floor(globalScene.getPokemonById(this.sourceId!)!.getMaxHp() / 4); + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for SubstituteTag onAdd; id: ${this.sourceId}`); + return; + } + + this.hp = Math.floor(source.getMaxHp() / 4); this.sourceInFocus = false; // Queue battle animation and message globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_ADD); if (this.sourceMove === MoveId.SHED_TAIL) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:shedTailOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), 1500, ); } else { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:substituteOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -2967,7 +3120,7 @@ export class SubstituteTag extends BattlerTag { } else { this.sprite.destroy(); } - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:substituteOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3003,8 +3156,8 @@ export class SubstituteTag extends BattlerTag { /** If the Substitute redirects damage, queue a message to indicate it. */ onHit(pokemon: Pokemon): void { - const moveEffectPhase = globalScene.getCurrentPhase(); - if (moveEffectPhase instanceof MoveEffectPhase) { + const moveEffectPhase = globalScene.phaseManager.getCurrentPhase(); + if (moveEffectPhase?.is("MoveEffectPhase")) { const attacker = moveEffectPhase.getUserPokemon(); if (!attacker) { return; @@ -3013,7 +3166,7 @@ export class SubstituteTag extends BattlerTag { const firstHit = attacker.turnData.hitCount === attacker.turnData.hitsLeft; if (firstHit && move.hitsSubstitute(attacker, pokemon)) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:substituteOnHit", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3024,9 +3177,9 @@ export class SubstituteTag extends BattlerTag { /** * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag + * @param source - An object containing the necessary properties to load the tag */ - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); this.hp = source.hp; } @@ -3039,6 +3192,7 @@ export class SubstituteTag extends BattlerTag { * Currently used only in MysteryEncounters to provide start of fight stat buffs. */ export class MysteryEncounterPostSummonTag extends BattlerTag { + public override readonly tagType = BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON; constructor() { super(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON, BattlerTagLapseType.CUSTOM, 1); } @@ -3053,14 +3207,7 @@ export class MysteryEncounterPostSummonTag extends BattlerTag { const ret = super.lapse(pokemon, lapseType); if (lapseType === BattlerTagLapseType.CUSTOM) { - const cancelled = new BooleanHolder(false); - applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled); - applyAbAttrs(ConditionalUserFieldProtectStatAbAttr, pokemon, cancelled, false, pokemon); - if (!cancelled.value) { - if (pokemon.mysteryEncounterBattleEffects) { - pokemon.mysteryEncounterBattleEffects(pokemon); - } - } + pokemon.mysteryEncounterBattleEffects?.(pokemon); } return ret; @@ -3079,18 +3226,14 @@ export class MysteryEncounterPostSummonTag extends BattlerTag { * Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied */ export class TormentTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.TORMENT; constructor(sourceId: number) { super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, MoveId.TORMENT, sourceId); } - /** - * Adds the battler tag to the target Pokemon and defines the private class variable 'target' - * 'Target' is used to track the Pokemon's current status - * @param {Pokemon} pokemon the Pokemon tormented - */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3100,7 +3243,7 @@ export class TormentTag extends MoveRestrictionBattlerTag { /** * Torment only ends when the affected Pokemon leaves the battle field - * @param {Pokemon} pokemon the Pokemon under the effects of Torment + * @param pokemon - The Pokemon under the effects of Torment * @param _tagType * @returns `true` if still present | `false` if not */ @@ -3109,8 +3252,8 @@ export class TormentTag extends MoveRestrictionBattlerTag { } /** - * This checks if the current move used is identical to the last used move with a {@linkcode MoveResult} of `SUCCESS`/`MISS` - * @param {MoveId} move the move under investigation + * Check if the current move used is identical to the last used move with a {@linkcode MoveResult} of `SUCCESS`/`MISS` + * @param move - The move under investigation * @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other */ public override isMoveRestricted(move: MoveId, user: Pokemon): boolean { @@ -3124,12 +3267,9 @@ export class TormentTag extends MoveRestrictionBattlerTag { // This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY // Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts const moveObj = allMoves[lastMove.move]; - const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY); + const isUnaffected = moveObj.hasAttr("ConsecutiveUseDoublePowerAttr") || user.getTag(BattlerTagType.FRENZY); const validLastMoveResult = lastMove.result === MoveResult.SUCCESS || lastMove.result === MoveResult.MISS; - if (lastMove.move === move && validLastMoveResult && lastMove.move !== MoveId.STRUGGLE && !isUnaffected) { - return true; - } - return false; + return lastMove.move === move && validLastMoveResult && lastMove.move !== MoveId.STRUGGLE && !isUnaffected; } override selectionDeniedText(pokemon: Pokemon, _move: MoveId): string { @@ -3145,13 +3285,14 @@ export class TormentTag extends MoveRestrictionBattlerTag { * The tag is removed after 4 turns. */ export class TauntTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.TAUNT; constructor() { super(BattlerTagType.TAUNT, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE], 4, MoveId.TAUNT); } override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:tauntOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3162,7 +3303,7 @@ export class TauntTag extends MoveRestrictionBattlerTag { public override onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:tauntOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3170,8 +3311,8 @@ export class TauntTag extends MoveRestrictionBattlerTag { } /** - * Checks if a move is a status move and determines its restriction status on that basis - * @param {MoveId} move the move under investigation + * Check if a move is a status move and determines its restriction status on that basis + * @param move - The move under investigation * @returns `true` if the move is a status move */ override isMoveRestricted(move: MoveId): boolean { @@ -3199,6 +3340,7 @@ export class TauntTag extends MoveRestrictionBattlerTag { * The tag is only removed when the source-user is removed from the field. */ export class ImprisonTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.IMPRISON; constructor(sourceId: number) { super( BattlerTagType.IMPRISON, @@ -3211,25 +3353,24 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { /** * Checks if the source of Imprison is still active - * @override - * @param pokemon The pokemon this tag is attached to + * @param pokemon - The pokemon this tag is attached to * @returns `true` if the source is still active */ public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const source = this.getSourcePokemon(); - if (source) { - if (lapseType === BattlerTagLapseType.PRE_MOVE) { - return super.lapse(pokemon, lapseType) && source.isActive(true); - } - return source.isActive(true); + if (!source) { + console.warn(`Failed to get source Pokemon for ImprisonTag lapse; id: ${this.sourceId}`); + return false; } - return false; + if (lapseType === BattlerTagLapseType.PRE_MOVE) { + return super.lapse(pokemon, lapseType) && source.isActive(true); + } + return source.isActive(true); } /** * Checks if the source of the tag has the parameter move in its moveset and that the source is still active - * @override - * @param {MoveId} move the move under investigation + * @param move - The move under investigation * @returns `false` if either condition is not met */ public override isMoveRestricted(move: MoveId, _user: Pokemon): boolean { @@ -3261,7 +3402,8 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { * For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1. * The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move. */ -export class SyrupBombTag extends BattlerTag { +export class SyrupBombTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SYRUP_BOMB; constructor(sourceId: number) { super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, MoveId.SYRUP_BOMB, sourceId); } @@ -3272,7 +3414,7 @@ export class SyrupBombTag extends BattlerTag { */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:syrupBombOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3283,22 +3425,37 @@ export class SyrupBombTag extends BattlerTag { * Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count * @param pokemon - The target {@linkcode Pokemon} * @param _lapseType - N/A - * @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field + * @returns Whether the tag should persist (`turnsRemaining > 0` and source still on field) */ override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { - if (this.sourceId && !globalScene.getPokemonById(this.sourceId)?.isActive(true)) { + const source = this.getSourcePokemon(); + if (!source) { + console.warn(`Failed to get source Pokemon for SyrupBombTag lapse; id: ${this.sourceId}`); return false; } + + // Syrup bomb clears immediately if source leaves field/faints + if (!source.isActive(true)) { + return false; + } + // Custom message in lieu of an animation in mainline - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPD], -1, true, false, true), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.SPD], + -1, + true, + false, + true, ); - return --this.turnCount > 0; + return super.lapse(pokemon, _lapseType); } } @@ -3308,7 +3465,8 @@ export class SyrupBombTag extends BattlerTag { * The effects of Telekinesis can be baton passed to a teammate. * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | MoveId.TELEKINESIS} */ -export class TelekinesisTag extends BattlerTag { +export class TelekinesisTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.TELEKINESIS; constructor(sourceMove: MoveId) { super( BattlerTagType.TELEKINESIS, @@ -3321,7 +3479,7 @@ export class TelekinesisTag extends BattlerTag { } override onAdd(pokemon: Pokemon) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3331,16 +3489,16 @@ export class TelekinesisTag extends BattlerTag { /** * Tag that swaps the user's base ATK stat with its base DEF stat. - * @extends BattlerTag */ -export class PowerTrickTag extends BattlerTag { +export class PowerTrickTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.POWER_TRICK; constructor(sourceMove: MoveId, sourceId: number) { super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true); } onAdd(pokemon: Pokemon): void { this.swapStat(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3349,7 +3507,7 @@ export class PowerTrickTag extends BattlerTag { onRemove(pokemon: Pokemon): void { this.swapStat(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3358,7 +3516,7 @@ export class PowerTrickTag extends BattlerTag { /** * Removes the Power Trick tag and reverts any stat changes if the tag is already applied. - * @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag. + * @param pokemon - The {@linkcode Pokemon} that already has the Power Trick tag. */ onOverlap(pokemon: Pokemon): void { pokemon.removeTag(this.tagType); @@ -3366,7 +3524,7 @@ export class PowerTrickTag extends BattlerTag { /** * Swaps the user's base ATK stat with its base DEF stat. - * @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped. + * @param pokemon - The {@linkcode Pokemon} whose stats will be swapped. */ swapStat(pokemon: Pokemon): void { const temp = pokemon.getStat(Stat.ATK, false); @@ -3380,14 +3538,15 @@ export class PowerTrickTag extends BattlerTag { * If this tag is active when the bearer faints from an opponent's move, the tag reduces that move's PP to 0. * Otherwise, it lapses when the bearer makes another move. */ -export class GrudgeTag extends BattlerTag { +export class GrudgeTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.GRUDGE; constructor() { super(BattlerTagType.GRUDGE, [BattlerTagLapseType.CUSTOM, BattlerTagLapseType.PRE_MOVE], 1, MoveId.GRUDGE); } onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:grudgeOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3398,9 +3557,10 @@ export class GrudgeTag extends BattlerTag { * Activates Grudge's special effect on the attacking Pokemon and lapses the tag. * @param pokemon * @param lapseType - * @param sourcePokemon {@linkcode Pokemon} the source of the move that fainted the tag's bearer + * @param sourcePokemon - The source of the move that fainted the tag's bearer * @returns `false` if Grudge activates its effect or lapses */ + // TODO: Confirm whether this should interact with copying moves override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType, sourcePokemon?: Pokemon): boolean { if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) { if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) { @@ -3408,7 +3568,7 @@ export class GrudgeTag extends BattlerTag { const lastMoveData = sourcePokemon.getMoveset().find(m => m.moveId === lastMove.move); if (lastMoveData && lastMove.move !== MoveId.STRUGGLE) { lastMoveData.ppUsed = lastMoveData.getMovePp(); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:grudgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: lastMoveData.getName(), @@ -3426,6 +3586,7 @@ export class GrudgeTag extends BattlerTag { * Tag used to heal the user of Psycho Shift of its status effect if Psycho Shift succeeds in transferring its status effect to the target Pokemon */ export class PsychoShiftTag extends BattlerTag { + public override readonly tagType = BattlerTagType.PSYCHO_SHIFT; constructor() { super(BattlerTagType.PSYCHO_SHIFT, BattlerTagLapseType.AFTER_MOVE, 1, MoveId.PSYCHO_SHIFT); } @@ -3436,7 +3597,9 @@ export class PsychoShiftTag extends BattlerTag { */ override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { if (pokemon.status && pokemon.isActive(true)) { - globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + globalScene.phaseManager.queueMessage( + getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)), + ); pokemon.resetStatus(); pokemon.updateInfo(); } @@ -3448,6 +3611,7 @@ export class PsychoShiftTag extends BattlerTag { * Tag associated with the move Magic Coat. */ export class MagicCoatTag extends BattlerTag { + public override readonly tagType = BattlerTagType.MAGIC_COAT; constructor() { super(BattlerTagType.MAGIC_COAT, BattlerTagLapseType.TURN_END, 1, MoveId.MAGIC_COAT); } @@ -3458,7 +3622,7 @@ export class MagicCoatTag extends BattlerTag { */ override onAdd(pokemon: Pokemon) { // "{pokemonNameWithAffix} shrouded itself with Magic Coat!" - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:magicCoatOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -3501,7 +3665,7 @@ export function getBattlerTag( case BattlerTagType.FRENZY: return new FrenzyTag(turnCount, sourceMove, sourceId); case BattlerTagType.CHARGING: - return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, sourceId); + return new SerializableBattlerTag(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, sourceId); case BattlerTagType.ENCORE: return new EncoreTag(sourceId); case BattlerTagType.HELPING_HAND: @@ -3581,15 +3745,14 @@ export function getBattlerTag( case BattlerTagType.FIRE_BOOST: return new TypeBoostTag(tagType, sourceMove, PokemonType.FIRE, 1.5, false); case BattlerTagType.CRIT_BOOST: - return new CritBoostTag(tagType, sourceMove); case BattlerTagType.DRAGON_CHEER: - return new DragonCheerTag(); + return new CritBoostTag(tagType, sourceMove); case BattlerTagType.ALWAYS_CRIT: case BattlerTagType.IGNORE_ACCURACY: - return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove); + return new SerializableBattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove); case BattlerTagType.ALWAYS_GET_HIT: case BattlerTagType.RECEIVE_DOUBLE_DAMAGE: - return new BattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove); + return new SerializableBattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove); case BattlerTagType.BYPASS_SLEEP: return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove); case BattlerTagType.IGNORE_FLYING: @@ -3667,19 +3830,18 @@ export function getBattlerTag( return new PsychoShiftTag(); case BattlerTagType.MAGIC_COAT: return new MagicCoatTag(); - case BattlerTagType.NONE: - default: - return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); } } /** * When given a battler tag or json representing one, creates an actual BattlerTag object with the same data. - * @param {BattlerTag | any} source A battler tag - * @return {BattlerTag} The valid battler tag + * @param source - An object containing the data necessary to reconstruct the BattlerTag. + * @returns The valid battler tag */ -export function loadBattlerTag(source: BattlerTag | any): BattlerTag { - const tag = getBattlerTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId); +export function loadBattlerTag(source: BattlerTag | BattlerTagTypeData): BattlerTag { + // TODO: Remove this bang by fixing the signature of `getBattlerTag` + // to allow undefined sourceIds and sourceMoves (with appropriate fallback for tags that require it) + const tag = getBattlerTag(source.tagType, source.turnCount, source.sourceMove!, source.sourceId!); tag.loadTag(source); return tag; } @@ -3687,13 +3849,13 @@ export function loadBattlerTag(source: BattlerTag | any): BattlerTag { /** * Helper function to verify that the current phase is a MoveEffectPhase and provide quick access to commonly used fields * - * @param _pokemon {@linkcode Pokemon} The Pokémon used to access the current phase - * @returns null if current phase is not MoveEffectPhase, otherwise Object containing the {@linkcode MoveEffectPhase}, and its + * @param _pokemon - The Pokémon used to access the current phase (unused) + * @returns `null` if current phase is not MoveEffectPhase, otherwise Object containing the {@linkcode MoveEffectPhase}, and its * corresponding {@linkcode Move} and user {@linkcode Pokemon} */ function getMoveEffectPhaseData(_pokemon: Pokemon): { phase: MoveEffectPhase; attacker: Pokemon; move: Move } | null { - const phase = globalScene.getCurrentPhase(); - if (phase instanceof MoveEffectPhase) { + const phase = globalScene.phaseManager.getCurrentPhase(); + if (phase?.is("MoveEffectPhase")) { return { phase: phase, attacker: phase.getPokemon(), @@ -3702,3 +3864,104 @@ function getMoveEffectPhaseData(_pokemon: Pokemon): { phase: MoveEffectPhase; at } return null; } + +/** + * Map from {@linkcode BattlerTagType} to the corresponding {@linkcode BattlerTag} class. + */ +export type BattlerTagTypeMap = { + [BattlerTagType.RECHARGING]: RechargingTag; + [BattlerTagType.SHELL_TRAP]: ShellTrapTag; + [BattlerTagType.FLINCHED]: FlinchedTag; + [BattlerTagType.INTERRUPTED]: InterruptedTag; + [BattlerTagType.CONFUSED]: ConfusedTag; + [BattlerTagType.INFATUATED]: InfatuatedTag; + [BattlerTagType.SEEDED]: SeedTag; + [BattlerTagType.POWDER]: PowderTag; + [BattlerTagType.NIGHTMARE]: NightmareTag; + [BattlerTagType.FRENZY]: FrenzyTag; + [BattlerTagType.CHARGING]: GenericSerializableBattlerTag; + [BattlerTagType.ENCORE]: EncoreTag; + [BattlerTagType.HELPING_HAND]: HelpingHandTag; + [BattlerTagType.INGRAIN]: IngrainTag; + [BattlerTagType.AQUA_RING]: AquaRingTag; + [BattlerTagType.DROWSY]: DrowsyTag; + [BattlerTagType.TRAPPED]: TrappedTag; + [BattlerTagType.NO_RETREAT]: NoRetreatTag; + [BattlerTagType.BIND]: BindTag; + [BattlerTagType.WRAP]: WrapTag; + [BattlerTagType.FIRE_SPIN]: FireSpinTag; + [BattlerTagType.WHIRLPOOL]: WhirlpoolTag; + [BattlerTagType.CLAMP]: ClampTag; + [BattlerTagType.SAND_TOMB]: SandTombTag; + [BattlerTagType.MAGMA_STORM]: MagmaStormTag; + [BattlerTagType.SNAP_TRAP]: SnapTrapTag; + [BattlerTagType.THUNDER_CAGE]: ThunderCageTag; + [BattlerTagType.INFESTATION]: InfestationTag; + [BattlerTagType.PROTECTED]: ProtectedTag; + [BattlerTagType.SPIKY_SHIELD]: ContactDamageProtectedTag; + [BattlerTagType.KINGS_SHIELD]: ContactStatStageChangeProtectedTag; + [BattlerTagType.OBSTRUCT]: ContactStatStageChangeProtectedTag; + [BattlerTagType.SILK_TRAP]: ContactStatStageChangeProtectedTag; + [BattlerTagType.BANEFUL_BUNKER]: ContactSetStatusProtectedTag; + [BattlerTagType.BURNING_BULWARK]: ContactSetStatusProtectedTag; + [BattlerTagType.ENDURING]: EnduringTag; + [BattlerTagType.ENDURE_TOKEN]: EnduringTag; + [BattlerTagType.STURDY]: SturdyTag; + [BattlerTagType.PERISH_SONG]: PerishSongTag; + [BattlerTagType.CENTER_OF_ATTENTION]: CenterOfAttentionTag; + [BattlerTagType.TRUANT]: TruantTag; + [BattlerTagType.SLOW_START]: SlowStartTag; + [BattlerTagType.PROTOSYNTHESIS]: WeatherHighestStatBoostTag; + [BattlerTagType.QUARK_DRIVE]: TerrainHighestStatBoostTag; + [BattlerTagType.FLYING]: SemiInvulnerableTag; + [BattlerTagType.UNDERGROUND]: SemiInvulnerableTag; + [BattlerTagType.UNDERWATER]: SemiInvulnerableTag; + [BattlerTagType.HIDDEN]: SemiInvulnerableTag; + [BattlerTagType.FIRE_BOOST]: TypeBoostTag; + [BattlerTagType.CRIT_BOOST]: CritBoostTag; + [BattlerTagType.DRAGON_CHEER]: CritBoostTag; + [BattlerTagType.ALWAYS_CRIT]: GenericSerializableBattlerTag; + [BattlerTagType.IGNORE_ACCURACY]: GenericSerializableBattlerTag; + [BattlerTagType.ALWAYS_GET_HIT]: GenericSerializableBattlerTag; + [BattlerTagType.RECEIVE_DOUBLE_DAMAGE]: GenericSerializableBattlerTag; + [BattlerTagType.BYPASS_SLEEP]: BattlerTag; + [BattlerTagType.IGNORE_FLYING]: GroundedTag; + [BattlerTagType.ROOSTED]: RoostedTag; + [BattlerTagType.BURNED_UP]: RemovedTypeTag; + [BattlerTagType.DOUBLE_SHOCKED]: RemovedTypeTag; + [BattlerTagType.SALT_CURED]: SaltCuredTag; + [BattlerTagType.CURSED]: CursedTag; + [BattlerTagType.CHARGED]: TypeBoostTag; + [BattlerTagType.FLOATING]: FloatingTag; + [BattlerTagType.MINIMIZED]: MinimizeTag; + [BattlerTagType.DESTINY_BOND]: DestinyBondTag; + [BattlerTagType.ICE_FACE]: IceFaceBlockDamageTag; + [BattlerTagType.DISGUISE]: FormBlockDamageTag; + [BattlerTagType.COMMANDED]: CommandedTag; + [BattlerTagType.STOCKPILING]: StockpilingTag; + [BattlerTagType.OCTOLOCK]: OctolockTag; + [BattlerTagType.DISABLED]: DisabledTag; + [BattlerTagType.IGNORE_GHOST]: ExposedTag; + [BattlerTagType.IGNORE_DARK]: ExposedTag; + [BattlerTagType.GULP_MISSILE_ARROKUDA]: GulpMissileTag; + [BattlerTagType.GULP_MISSILE_PIKACHU]: GulpMissileTag; + [BattlerTagType.BEAK_BLAST_CHARGING]: BeakBlastChargingTag; + [BattlerTagType.TAR_SHOT]: TarShotTag; + [BattlerTagType.ELECTRIFIED]: ElectrifiedTag; + [BattlerTagType.THROAT_CHOPPED]: ThroatChoppedTag; + [BattlerTagType.GORILLA_TACTICS]: GorillaTacticsTag; + [BattlerTagType.UNBURDEN]: UnburdenTag; + [BattlerTagType.SUBSTITUTE]: SubstituteTag; + [BattlerTagType.AUTOTOMIZED]: AutotomizedTag; + [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON]: MysteryEncounterPostSummonTag; + [BattlerTagType.HEAL_BLOCK]: HealBlockTag; + [BattlerTagType.TORMENT]: TormentTag; + [BattlerTagType.TAUNT]: TauntTag; + [BattlerTagType.IMPRISON]: ImprisonTag; + [BattlerTagType.SYRUP_BOMB]: SyrupBombTag; + [BattlerTagType.TELEKINESIS]: TelekinesisTag; + [BattlerTagType.POWER_TRICK]: PowerTrickTag; + [BattlerTagType.GRUDGE]: GrudgeTag; + [BattlerTagType.PSYCHO_SHIFT]: PsychoShiftTag; + [BattlerTagType.MAGIC_COAT]: MagicCoatTag; +}; diff --git a/src/data/berry.ts b/src/data/berry.ts index ecc3e92ca64..61235b75e21 100644 --- a/src/data/berry.ts +++ b/src/data/berry.ts @@ -1,20 +1,14 @@ -import { getPokemonNameWithAffix } from "../messages"; -import type Pokemon from "../field/pokemon"; -import { HitResult } from "../field/pokemon"; -import { getStatusEffectHealText } from "./status-effect"; -import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common"; -import { - DoubleBerryEffectAbAttr, - ReduceBerryUseThresholdAbAttr, - applyAbAttrs, -} from "./abilities/ability"; -import i18next from "i18next"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { getStatusEffectHealText } from "#data/status-effect"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; -import { Stat, type BattleStat } from "#app/enums/stat"; -import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { globalScene } from "#app/global-scene"; +import { HitResult } from "#enums/hit-result"; +import { type BattleStat, Stat } from "#enums/stat"; +import type { Pokemon } from "#field/pokemon"; +import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common"; +import i18next from "i18next"; export function getBerryName(berryType: BerryType): string { return i18next.t(`berry:${BerryType[berryType]}.name`); @@ -41,28 +35,28 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate { case BerryType.APICOT: case BerryType.SALAC: return (pokemon: Pokemon) => { - const threshold = new NumberHolder(0.25); + const hpRatioReq = new NumberHolder(0.25); // Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth const stat: BattleStat = berryType - BerryType.ENIGMA; - applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold); - return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6; + applyAbAttrs("ReduceBerryUseThresholdAbAttr", { pokemon, hpRatioReq }); + return pokemon.getHpRatio() < hpRatioReq.value && pokemon.getStatStage(stat) < 6; }; case BerryType.LANSAT: return (pokemon: Pokemon) => { - const threshold = new NumberHolder(0.25); - applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold); + const hpRatioReq = new NumberHolder(0.25); + applyAbAttrs("ReduceBerryUseThresholdAbAttr", { pokemon, hpRatioReq }); return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST); }; case BerryType.STARF: return (pokemon: Pokemon) => { - const threshold = new NumberHolder(0.25); - applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold); + const hpRatioReq = new NumberHolder(0.25); + applyAbAttrs("ReduceBerryUseThresholdAbAttr", { pokemon, hpRatioReq }); return pokemon.getHpRatio() < 0.25; }; case BerryType.LEPPA: return (pokemon: Pokemon) => { - const threshold = new NumberHolder(0.25); - applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold); + const hpRatioReq = new NumberHolder(0.25); + applyAbAttrs("ReduceBerryUseThresholdAbAttr", { pokemon, hpRatioReq }); return !!pokemon.getMoveset().find(m => !m.getPpRatio()); }; } @@ -78,24 +72,23 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { case BerryType.ENIGMA: { const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4)); - applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed); - globalScene.unshiftPhase( - new PokemonHealPhase( - consumer.getBattlerIndex(), - hpHealed.value, - i18next.t("battle:hpHealBerry", { - pokemonNameWithAffix: getPokemonNameWithAffix(consumer), - berryName: getBerryName(berryType), - }), - true, - ), + applyAbAttrs("DoubleBerryEffectAbAttr", { pokemon: consumer, effectValue: hpHealed }); + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + consumer.getBattlerIndex(), + hpHealed.value, + i18next.t("battle:hpHealBerry", { + pokemonNameWithAffix: getPokemonNameWithAffix(consumer), + berryName: getBerryName(berryType), + }), + true, ); } break; case BerryType.LUM: { if (consumer.status) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( getStatusEffectHealText(consumer.status.effect, getPokemonNameWithAffix(consumer)), ); } @@ -112,9 +105,13 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { // Offset BerryType such that LIECHI --> Stat.ATK = 1, GANLON --> Stat.DEF = 2, etc etc. const stat: BattleStat = berryType - BerryType.ENIGMA; const statStages = new NumberHolder(1); - applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages); - globalScene.unshiftPhase( - new StatStageChangePhase(consumer.getBattlerIndex(), true, [stat], statStages.value), + applyAbAttrs("DoubleBerryEffectAbAttr", { pokemon: consumer, effectValue: statStages }); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + consumer.getBattlerIndex(), + true, + [stat], + statStages.value, ); } break; @@ -129,9 +126,13 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { { const randStat = randSeedInt(Stat.SPD, Stat.ATK); const stages = new NumberHolder(2); - applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages); - globalScene.unshiftPhase( - new StatStageChangePhase(consumer.getBattlerIndex(), true, [randStat], stages.value), + applyAbAttrs("DoubleBerryEffectAbAttr", { pokemon: consumer, effectValue: stages }); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + consumer.getBattlerIndex(), + true, + [randStat], + stages.value, ); } break; @@ -144,7 +145,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { consumer.getMoveset().find(m => m.ppUsed < m.getMovePp()); if (ppRestoreMove) { ppRestoreMove.ppUsed = Math.max(ppRestoreMove.ppUsed - 10, 0); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(consumer), moveName: ppRestoreMove.getName(), diff --git a/src/data/challenge.ts b/src/data/challenge.ts index 8dd303c34fd..1a1a3774f8f 100644 --- a/src/data/challenge.ts +++ b/src/data/challenge.ts @@ -1,116 +1,37 @@ -import { BooleanHolder, type NumberHolder, randSeedItem } from "#app/utils/common"; -import { deepCopy } from "#app/utils/data"; -import i18next from "i18next"; -import type { DexAttrProps, GameData } from "#app/system/game-data"; -import { defaultStarterSpecies } from "#app/system/game-data"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; import type { FixedBattleConfig } from "#app/battle"; import { getRandomTrainerFunc } from "#app/battle"; -import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; +import { defaultStarterSpecies } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { pokemonEvolutions } from "#balance/pokemon-evolutions"; +import { speciesStarterCosts } from "#balance/starters"; +import { pokemonFormChanges } from "#data/pokemon-forms"; +import type { PokemonSpecies } from "#data/pokemon-species"; import { BattleType } from "#enums/battle-type"; -import Trainer, { TrainerVariant } from "#app/field/trainer"; -import { PokemonType } from "#enums/pokemon-type"; +import { ChallengeType } from "#enums/challenge-type"; import { Challenges } from "#enums/challenges"; +import { TypeColor, TypeShadow } from "#enums/color"; +import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; +import { ModifierTier } from "#enums/modifier-tier"; +import type { MoveId } from "#enums/move-id"; +import type { MoveSourceType } from "#enums/move-source-type"; +import { Nature } from "#enums/nature"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { TrainerType } from "#enums/trainer-type"; -import { Nature } from "#enums/nature"; -import type { MoveId } from "#enums/move-id"; -import { TypeColor, TypeShadow } from "#enums/color"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { globalScene } from "#app/global-scene"; -import { pokemonFormChanges } from "./pokemon-forms"; -import { pokemonEvolutions } from "./balance/pokemon-evolutions"; +import { TrainerVariant } from "#enums/trainer-variant"; +import type { Pokemon } from "#field/pokemon"; +import { Trainer } from "#field/trainer"; +import { PokemonMove } from "#moves/pokemon-move"; +import type { DexAttrProps, GameData } from "#system/game-data"; +import { BooleanHolder, isBetween, type NumberHolder, randSeedItem } from "#utils/common"; +import { deepCopy } from "#utils/data"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; +import { toCamelCase, toSnakeCase } from "#utils/strings"; +import i18next from "i18next"; /** A constant for the default max cost of the starting party before a run */ const DEFAULT_PARTY_MAX_COST = 10; -/** - * An enum for all the challenge types. The parameter entries on these describe the - * parameters to use when calling the applyChallenges function. - */ -export enum ChallengeType { - /** - * Challenges which modify what starters you can choose - * @see {@link Challenge.applyStarterChoice} - */ - STARTER_CHOICE, - /** - * Challenges which modify how many starter points you have - * @see {@link Challenge.applyStarterPoints} - */ - STARTER_POINTS, - /** - * Challenges which modify how many starter points you have - * @see {@link Challenge.applyStarterPointCost} - */ - STARTER_COST, - /** - * Challenges which modify your starters in some way - * @see {@link Challenge.applyStarterModify} - */ - STARTER_MODIFY, - /** - * Challenges which limit which pokemon you can have in battle. - * @see {@link Challenge.applyPokemonInBattle} - */ - POKEMON_IN_BATTLE, - /** - * Adds or modifies the fixed battles in a run - * @see {@link Challenge.applyFixedBattle} - */ - FIXED_BATTLES, - /** - * Modifies the effectiveness of Type matchups in battle - * @see {@linkcode Challenge.applyTypeEffectiveness} - */ - TYPE_EFFECTIVENESS, - /** - * Modifies what level the AI pokemon are. UNIMPLEMENTED. - */ - AI_LEVEL, - /** - * Modifies how many move slots the AI has. UNIMPLEMENTED. - */ - AI_MOVE_SLOTS, - /** - * Modifies if a pokemon has its passive. UNIMPLEMENTED. - */ - PASSIVE_ACCESS, - /** - * Modifies the game mode settings in some way. UNIMPLEMENTED. - */ - GAME_MODE_MODIFY, - /** - * Modifies what level AI pokemon can access a move. UNIMPLEMENTED. - */ - MOVE_ACCESS, - /** - * Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED. - */ - MOVE_WEIGHT, - /** - * Modifies what the pokemon stats for Flip Stat Mode. - */ - FLIP_STAT, -} - -/** - * Used for challenge types that modify movesets, these denote the various sources of moves for pokemon. - */ -export enum MoveSourceType { - LEVEL_UP, // Currently unimplemented for move access - RELEARNER, // Relearner moves currently unimplemented - COMMON_TM, - GREAT_TM, - ULTRA_TM, - COMMON_EGG, - RARE_EGG, -} - /** * A challenge object. Exists only to serve as a base class. */ @@ -146,14 +67,11 @@ export abstract class Challenge { } /** - * Gets the localisation key for the challenge - * @returns {@link string} The i18n key for this challenge + * Gets the localization key for the challenge + * @returns The i18n key for this challenge as camel case. */ geti18nKey(): string { - return Challenges[this.id] - .split("_") - .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) - .join(""); + return toCamelCase(Challenges[this.id]); } /** @@ -184,23 +102,22 @@ export abstract class Challenge { } /** - * Returns the textual representation of a challenge's current value. - * @param overrideValue {@link number} The value to check for. If undefined, gets the current value. - * @returns {@link string} The localised name for the current value. + * Return the textual representation of a challenge's current value. + * @param overrideValue - The value to check for; default {@linkcode this.value} + * @returns The localised text for the current value. */ - getValue(overrideValue?: number): string { - const value = overrideValue ?? this.value; - return i18next.t(`challenges:${this.geti18nKey()}.value.${value}`); + getValue(overrideValue: number = this.value): string { + return i18next.t(`challenges:${this.geti18nKey()}.value.${overrideValue}`); } /** - * Returns the description of a challenge's current value. - * @param overrideValue {@link number} The value to check for. If undefined, gets the current value. - * @returns {@link string} The localised description for the current value. + * Return the description of a challenge's current value. + * @param overrideValue - The value to check for; default {@linkcode this.value} + * @returns The localised description for the current value. */ - getDescription(overrideValue?: number): string { - const value = overrideValue ?? this.value; - return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${value}`, `challenges:${this.geti18nKey()}.desc`])}`; + // TODO: Do we need an override value here? it's currently unused + getDescription(overrideValue: number = this.value): string { + return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${overrideValue}`, `challenges:${this.geti18nKey()}.desc`])}`; } /** @@ -658,31 +575,19 @@ export class SingleGenerationChallenge extends Challenge { return this.value > 0 ? 1 : 0; } - /** - * Returns the textual representation of a challenge's current value. - * @param {value} overrideValue The value to check for. If undefined, gets the current value. - * @returns {string} The localised name for the current value. - */ - getValue(overrideValue?: number): string { - const value = overrideValue ?? this.value; - if (value === 0) { + getValue(overrideValue: number = this.value): string { + if (overrideValue === 0) { return i18next.t("settings:off"); } - return i18next.t(`starterSelectUiHandler:gen${value}`); + return i18next.t(`starterSelectUiHandler:gen${overrideValue}`); } - /** - * Returns the description of a challenge's current value. - * @param {value} overrideValue The value to check for. If undefined, gets the current value. - * @returns {string} The localised description for the current value. - */ - getDescription(overrideValue?: number): string { - const value = overrideValue ?? this.value; - if (value === 0) { + getDescription(overrideValue: number = this.value): string { + if (overrideValue === 0) { return i18next.t("challenges:singleGeneration.desc_default"); } return i18next.t("challenges:singleGeneration.desc", { - gen: i18next.t(`challenges:singleGeneration.gen_${value}`), + gen: i18next.t(`challenges:singleGeneration.gen_${overrideValue}`), }); } @@ -750,29 +655,13 @@ export class SingleTypeChallenge extends Challenge { return this.value > 0 ? 1 : 0; } - /** - * Returns the textual representation of a challenge's current value. - * @param {value} overrideValue The value to check for. If undefined, gets the current value. - * @returns {string} The localised name for the current value. - */ - getValue(overrideValue?: number): string { - if (overrideValue === undefined) { - overrideValue = this.value; - } - return PokemonType[this.value - 1].toLowerCase(); + getValue(overrideValue: number = this.value): string { + return toSnakeCase(PokemonType[overrideValue - 1]); } - /** - * Returns the description of a challenge's current value. - * @param {value} overrideValue The value to check for. If undefined, gets the current value. - * @returns {string} The localised description for the current value. - */ - getDescription(overrideValue?: number): string { - if (overrideValue === undefined) { - overrideValue = this.value; - } - const type = i18next.t(`pokemonInfo:Type.${PokemonType[this.value - 1]}`); - const typeColor = `[color=${TypeColor[PokemonType[this.value - 1]]}][shadow=${TypeShadow[PokemonType[this.value - 1]]}]${type}[/shadow][/color]`; + getDescription(overrideValue: number = this.value): string { + const type = i18next.t(`pokemonInfo:Type.${PokemonType[overrideValue - 1]}`); + const typeColor = `[color=${TypeColor[PokemonType[overrideValue - 1]]}][shadow=${TypeShadow[PokemonType[this.value - 1]]}]${type}[/shadow][/color]`; const defaultDesc = i18next.t("challenges:singleType.desc_default"); const typeDesc = i18next.t("challenges:singleType.desc", { type: typeColor, @@ -793,11 +682,11 @@ export class SingleTypeChallenge extends Challenge { */ export class FreshStartChallenge extends Challenge { constructor() { - super(Challenges.FRESH_START, 1); + super(Challenges.FRESH_START, 2); } applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder): boolean { - if (!defaultStarterSpecies.includes(pokemon.speciesId)) { + if (this.value === 1 && !defaultStarterSpecies.includes(pokemon.speciesId)) { valid.value = false; return true; } @@ -805,27 +694,45 @@ export class FreshStartChallenge extends Challenge { } applyStarterCost(species: SpeciesId, cost: NumberHolder): boolean { - if (defaultStarterSpecies.includes(species)) { - cost.value = speciesStarterCosts[species]; - return true; - } - return false; + cost.value = speciesStarterCosts[species]; + return true; } applyStarterModify(pokemon: Pokemon): boolean { - pokemon.abilityIndex = 0; // Always base ability, not hidden ability + pokemon.abilityIndex = pokemon.abilityIndex % 2; // Always base ability, if you set it to hidden it wraps to first ability pokemon.passive = false; // Passive isn't unlocked pokemon.nature = Nature.HARDY; // Neutral nature - pokemon.moveset = pokemon.species + let validMoves = pokemon.species .getLevelMoves() - .filter(m => m[0] <= 5) - .map(lm => lm[1]) - .slice(0, 4) - .map(m => new PokemonMove(m)); // No egg moves + .filter(m => isBetween(m[0], 1, 5)) + .map(lm => lm[1]); + // Filter egg moves out of the moveset + pokemon.moveset = pokemon.moveset.filter(pm => validMoves.includes(pm.moveId)); + if (pokemon.moveset.length < 4) { + // If there's empty slots fill with remaining valid moves + const existingMoveIds = pokemon.moveset.map(pm => pm.moveId); + validMoves = validMoves.filter(m => !existingMoveIds.includes(m)); + pokemon.moveset = pokemon.moveset.concat(validMoves.map(m => new PokemonMove(m))).slice(0, 4); + } pokemon.luck = 0; // No luck pokemon.shiny = false; // Not shiny pokemon.variant = 0; // Not shiny - pokemon.formIndex = 0; // Froakie should be base form + if (pokemon.species.speciesId === SpeciesId.ZYGARDE && pokemon.formIndex >= 2) { + pokemon.formIndex -= 2; // Sets 10%-PC to 10%-AB and 50%-PC to 50%-AB + } else if ( + pokemon.formIndex > 0 && + [ + SpeciesId.PIKACHU, + SpeciesId.EEVEE, + SpeciesId.PICHU, + SpeciesId.ROTOM, + SpeciesId.MELOETTA, + SpeciesId.FROAKIE, + SpeciesId.ROCKRUFF, + ].includes(pokemon.species.speciesId) + ) { + pokemon.formIndex = 0; // These mons are set to form 0 because they're meant to be unlocks or mid-run form changes + } pokemon.ivs = [15, 15, 15, 15, 15, 15]; // Default IVs of 15 for all stats (Updated to 15 from 10 in 1.2.0) pokemon.teraType = pokemon.species.type1; // Always primary tera type return true; @@ -911,13 +818,7 @@ export class LowerStarterMaxCostChallenge extends Challenge { super(Challenges.LOWER_MAX_STARTER_COST, 9); } - /** - * @override - */ - getValue(overrideValue?: number): string { - if (overrideValue === undefined) { - overrideValue = this.value; - } + getValue(overrideValue: number = this.value): string { return (DEFAULT_PARTY_MAX_COST - overrideValue).toString(); } @@ -945,13 +846,7 @@ export class LowerStarterPointsChallenge extends Challenge { super(Challenges.LOWER_STARTER_POINTS, 9); } - /** - * @override - */ - getValue(overrideValue?: number): string { - if (overrideValue === undefined) { - overrideValue = this.value; - } + getValue(overrideValue: number = this.value): string { return (DEFAULT_PARTY_MAX_COST - overrideValue).toString(); } diff --git a/src/data/custom-pokemon-data.ts b/src/data/custom-pokemon-data.ts deleted file mode 100644 index 252e302ccf3..00000000000 --- a/src/data/custom-pokemon-data.ts +++ /dev/null @@ -1,31 +0,0 @@ -import type { AbilityId } from "#enums/ability-id"; -import type { PokemonType } from "#enums/pokemon-type"; -import type { Nature } from "#enums/nature"; - -/** - * Data that can customize a Pokemon in non-standard ways from its Species. - * Includes abilities, nature, changed types, etc. - */ -export class CustomPokemonData { - // TODO: Change the default value for all these from -1 to something a bit more sensible - /** - * The scale at which to render this Pokemon's sprite. - */ - public spriteScale = -1; - public ability: AbilityId | -1; - public passive: AbilityId | -1; - public nature: Nature | -1; - public types: PokemonType[]; - /** Deprecated but needed for session save migration */ - // TODO: Remove this once pre-session migration is implemented - public hitsRecCount: number | null = null; - - constructor(data?: CustomPokemonData | Partial) { - this.spriteScale = data?.spriteScale ?? -1; - this.ability = data?.ability ?? -1; - this.passive = data?.passive ?? -1; - this.nature = data?.nature ?? -1; - this.types = data?.types ?? []; - this.hitsRecCount = data?.hitsRecCount ?? null; - } -} diff --git a/src/data/daily-run.ts b/src/data/daily-run.ts index fc60e5795dc..b5fb0aa8c07 100644 --- a/src/data/daily-run.ts +++ b/src/data/daily-run.ts @@ -1,14 +1,16 @@ +import { pokerogueApi } from "#api/pokerogue-api"; +import { globalScene } from "#app/global-scene"; +import { speciesStarterCosts } from "#balance/starters"; +import type { PokemonSpeciesForm } from "#data/pokemon-species"; +import { PokemonSpecies } from "#data/pokemon-species"; +import { BiomeId } from "#enums/biome-id"; import { PartyMemberStrength } from "#enums/party-member-strength"; import type { SpeciesId } from "#enums/species-id"; -import { globalScene } from "#app/global-scene"; -import { PlayerPokemon } from "#app/field/pokemon"; -import type { Starter } from "#app/ui/starter-select-ui-handler"; -import { randSeedGauss, randSeedInt, randSeedItem, getEnumValues } from "#app/utils/common"; -import type { PokemonSpeciesForm } from "#app/data/pokemon-species"; -import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { BiomeId } from "#enums/biome-id"; +import { PlayerPokemon } from "#field/pokemon"; +import type { Starter } from "#ui/starter-select-ui-handler"; +import { randSeedGauss, randSeedInt, randSeedItem } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; export interface DailyRunConfig { seed: number; @@ -164,5 +166,6 @@ export function getDailyStartingBiome(): BiomeId { } // Fallback in case something went wrong + // TODO: should this use `randSeedItem`? return biomes[randSeedInt(biomes.length)]; } diff --git a/src/data/data-lists.ts b/src/data/data-lists.ts index c763a001280..ae3d0acc77f 100644 --- a/src/data/data-lists.ts +++ b/src/data/data-lists.ts @@ -1,5 +1,11 @@ -import type { Ability } from "./abilities/ability-class"; -import type Move from "./moves/move"; +import type { Ability } from "#abilities/ability"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import type { ModifierTypes } from "#modifiers/modifier-type"; +import type { Move } from "#moves/move"; export const allAbilities: Ability[] = []; export const allMoves: Move[] = []; +export const allSpecies: PokemonSpecies[] = []; + +// TODO: Figure out what this is used for and provide an appropriate tsdoc comment +export const modifierTypes = {} as ModifierTypes; diff --git a/src/data/dialogue.ts b/src/data/dialogue.ts index fa640e92b00..361d005e83b 100644 --- a/src/data/dialogue.ts +++ b/src/data/dialogue.ts @@ -1,6 +1,7 @@ import { BattleSpec } from "#enums/battle-spec"; import { TrainerType } from "#enums/trainer-type"; -import { trainerConfigs } from "./trainers/trainer-config"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { capitalizeFirstLetter } from "#utils/strings"; export interface TrainerTypeMessages { encounter?: string | string[]; @@ -1723,49 +1724,6 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { ], }; -export const doubleBattleDialogue = { - blue_red_double: { - encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"], - victory: ["doubleBattleDialogue:blue_red_double.victory.1"], - }, - red_blue_double: { - encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"], - victory: ["doubleBattleDialogue:red_blue_double.victory.1"], - }, - tate_liza_double: { - encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"], - victory: ["doubleBattleDialogue:tate_liza_double.victory.1"], - }, - liza_tate_double: { - encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"], - victory: ["doubleBattleDialogue:liza_tate_double.victory.1"], - }, - wallace_steven_double: { - encounter: ["doubleBattleDialogue:wallace_steven_double.encounter.1"], - victory: ["doubleBattleDialogue:wallace_steven_double.victory.1"], - }, - steven_wallace_double: { - encounter: ["doubleBattleDialogue:steven_wallace_double.encounter.1"], - victory: ["doubleBattleDialogue:steven_wallace_double.victory.1"], - }, - alder_iris_double: { - encounter: ["doubleBattleDialogue:alder_iris_double.encounter.1"], - victory: ["doubleBattleDialogue:alder_iris_double.victory.1"], - }, - iris_alder_double: { - encounter: ["doubleBattleDialogue:iris_alder_double.encounter.1"], - victory: ["doubleBattleDialogue:iris_alder_double.victory.1"], - }, - marnie_piers_double: { - encounter: ["doubleBattleDialogue:marnie_piers_double.encounter.1"], - victory: ["doubleBattleDialogue:marnie_piers_double.victory.1"], - }, - piers_marnie_double: { - encounter: ["doubleBattleDialogue:piers_marnie_double.encounter.1"], - victory: ["doubleBattleDialogue:piers_marnie_double.victory.1"], - }, -}; - export const battleSpecDialogue = { [BattleSpec.FINAL_BOSS]: { encounter: "battleSpecDialogue:encounter", @@ -1787,6 +1745,7 @@ export function getCharVariantFromDialogue(message: string): string { } export function initTrainerTypeDialogue(): void { + // TODO: this should not be using `Object.Keys` const trainerTypes = Object.keys(trainerTypeDialogue).map(t => Number.parseInt(t) as TrainerType); for (const trainerType of trainerTypes) { const messages = trainerTypeDialogue[trainerType]; @@ -1797,8 +1756,7 @@ export function initTrainerTypeDialogue(): void { trainerConfigs[trainerType][`${messageType}Messages`] = messages[0][messageType]; } if (messages.length > 1) { - trainerConfigs[trainerType][`female${messageType.slice(0, 1).toUpperCase()}${messageType.slice(1)}Messages`] = - messages[1][messageType]; + trainerConfigs[trainerType][`female${capitalizeFirstLetter(messageType)}Messages`] = messages[1][messageType]; } } else { trainerConfigs[trainerType][`${messageType}Messages`] = messages[messageType]; diff --git a/src/data/double-battle-dialogue.ts b/src/data/double-battle-dialogue.ts new file mode 100644 index 00000000000..f15b74e4729 --- /dev/null +++ b/src/data/double-battle-dialogue.ts @@ -0,0 +1,44 @@ +// TODO: Move this back into `dialogue.ts` after finding a suitable way to remove the circular dependencies +// that caused this to be moved out in the first place +export const doubleBattleDialogue = { + blue_red_double: { + encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"], + victory: ["doubleBattleDialogue:blue_red_double.victory.1"], + }, + red_blue_double: { + encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"], + victory: ["doubleBattleDialogue:red_blue_double.victory.1"], + }, + tate_liza_double: { + encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"], + victory: ["doubleBattleDialogue:tate_liza_double.victory.1"], + }, + liza_tate_double: { + encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"], + victory: ["doubleBattleDialogue:liza_tate_double.victory.1"], + }, + wallace_steven_double: { + encounter: ["doubleBattleDialogue:wallace_steven_double.encounter.1"], + victory: ["doubleBattleDialogue:wallace_steven_double.victory.1"], + }, + steven_wallace_double: { + encounter: ["doubleBattleDialogue:steven_wallace_double.encounter.1"], + victory: ["doubleBattleDialogue:steven_wallace_double.victory.1"], + }, + alder_iris_double: { + encounter: ["doubleBattleDialogue:alder_iris_double.encounter.1"], + victory: ["doubleBattleDialogue:alder_iris_double.victory.1"], + }, + iris_alder_double: { + encounter: ["doubleBattleDialogue:iris_alder_double.encounter.1"], + victory: ["doubleBattleDialogue:iris_alder_double.victory.1"], + }, + marnie_piers_double: { + encounter: ["doubleBattleDialogue:marnie_piers_double.encounter.1"], + victory: ["doubleBattleDialogue:marnie_piers_double.victory.1"], + }, + piers_marnie_double: { + encounter: ["doubleBattleDialogue:piers_marnie_double.encounter.1"], + victory: ["doubleBattleDialogue:piers_marnie_double.victory.1"], + }, +}; diff --git a/src/data/egg-hatch-data.ts b/src/data/egg-hatch-data.ts index 949ed1af063..6aead19eb7f 100644 --- a/src/data/egg-hatch-data.ts +++ b/src/data/egg-hatch-data.ts @@ -1,6 +1,7 @@ import { globalScene } from "#app/global-scene"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type { DexEntry, StarterDataEntry } from "#app/system/game-data"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { StarterDataEntry } from "#system/game-data"; +import type { DexEntry } from "#types/dex-data"; /** * Stores data associated with a specific egg and the hatched pokemon diff --git a/src/data/egg.ts b/src/data/egg.ts index 67cdb7b1344..2c567686fc2 100644 --- a/src/data/egg.ts +++ b/src/data/egg.ts @@ -1,43 +1,43 @@ -import type BattleScene from "#app/battle-scene"; +import type { BattleScene } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { VariantTier } from "#enums/variant-tier"; -import { randInt, randomString, randSeedInt, getIvsFromId } from "#app/utils/common"; import Overrides from "#app/overrides"; -import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import i18next from "i18next"; -import { EggTier } from "#enums/egg-type"; -import { SpeciesId } from "#enums/species-id"; -import { EggSourceType } from "#enums/egg-source-types"; +import { pokemonPrevolutions } from "#balance/pokemon-evolutions"; import { - MANAPHY_EGG_MANAPHY_RATE, - SAME_SPECIES_EGG_HA_RATE, - GACHA_EGG_HA_RATE, - GACHA_DEFAULT_RARE_EGGMOVE_RATE, - SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, - GACHA_MOVE_UP_RARE_EGGMOVE_RATE, - GACHA_DEFAULT_SHINY_RATE, - GACHA_SHINY_UP_SHINY_RATE, - SAME_SPECIES_EGG_SHINY_RATE, - EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, + EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_RARE_THRESHOLD, - SHINY_VARIANT_CHANCE, - SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, - GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, + GACHA_DEFAULT_RARE_EGG_THRESHOLD, + GACHA_DEFAULT_RARE_EGGMOVE_RATE, + GACHA_DEFAULT_SHINY_RATE, + GACHA_EGG_HA_RATE, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, - HATCH_WAVES_MANAPHY_EGG, + GACHA_MOVE_UP_RARE_EGGMOVE_RATE, + GACHA_SHINY_UP_SHINY_RATE, HATCH_WAVES_COMMON_EGG, - HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG, -} from "#app/data/balance/rates"; -import { speciesEggTiers } from "#app/data/balance/species-egg-tiers"; + HATCH_WAVES_MANAPHY_EGG, + HATCH_WAVES_RARE_EGG, + MANAPHY_EGG_MANAPHY_RATE, + SAME_SPECIES_EGG_HA_RATE, + SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, + SAME_SPECIES_EGG_SHINY_RATE, + SHINY_EPIC_CHANCE, + SHINY_VARIANT_CHANCE, +} from "#balance/rates"; +import { speciesEggTiers } from "#balance/species-egg-tiers"; +import { speciesStarterCosts } from "#balance/starters"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { EggSourceType } from "#enums/egg-source-types"; +import { EggTier } from "#enums/egg-type"; +import { SpeciesId } from "#enums/species-id"; +import { VariantTier } from "#enums/variant-tier"; +import type { PlayerPokemon } from "#field/pokemon"; +import { getIvsFromId, randInt, randomString, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import i18next from "i18next"; export const EGG_SEED = 1073741824; @@ -175,7 +175,7 @@ export class Egg { this._sourceType = eggOptions?.sourceType ?? undefined; this._hatchWaves = eggOptions?.hatchWaves ?? this.getEggTierDefaultHatchWaves(); - this._timestamp = eggOptions?.timestamp ?? new Date().getTime(); + this._timestamp = eggOptions?.timestamp ?? Date.now(); // First roll shiny and variant so we can filter if species with an variant exist this._isShiny = eggOptions?.isShiny ?? (Overrides.EGG_SHINY_OVERRIDE || this.rollShiny()); @@ -255,7 +255,7 @@ export class Egg { // Sets the hidden ability if a hidden ability exists and // the override is set or the egg hits the chance - let abilityIndex: number | undefined = undefined; + let abilityIndex: number | undefined; const sameSpeciesEggHACheck = this._sourceType === EggSourceType.SAME_SPECIES_EGG && !randSeedInt(SAME_SPECIES_EGG_HA_RATE); const gachaEggHACheck = !(this._sourceType === EggSourceType.SAME_SPECIES_EGG) && !randSeedInt(GACHA_EGG_HA_RATE); @@ -294,7 +294,7 @@ export class Egg { public getEggDescriptor(): string { if (this.isManaphyEgg()) { - return "Manaphy"; + return i18next.t("egg:manaphyTier"); } switch (this.tier) { case EggTier.RARE: @@ -524,7 +524,7 @@ export class Egg { /** * Rolls whether the egg is shiny or not. * @returns `true` if the egg is shiny - **/ + */ private rollShiny(): boolean { let shinyChance = GACHA_DEFAULT_SHINY_RATE; switch (this._sourceType) { diff --git a/src/data/moves/apply-attrs.ts b/src/data/moves/apply-attrs.ts new file mode 100644 index 00000000000..3162ba02bde --- /dev/null +++ b/src/data/moves/apply-attrs.ts @@ -0,0 +1,58 @@ +/* + * Module holding functions to apply move attributes. + * Must not import anything that is not a type. + */ + +import type { Pokemon } from "#field/pokemon"; +import type { Move, MoveAttr } from "#moves/move"; +import type { ChargingMove, MoveAttrFilter, MoveAttrString } from "#types/move-types"; + +function applyMoveAttrsInternal( + attrFilter: MoveAttrFilter, + user: Pokemon | null, + target: Pokemon | null, + move: Move, + args: any[], +): void { + move.attrs.filter(attr => attrFilter(attr)).forEach(attr => attr.apply(user, target, move, args)); +} + +function applyMoveChargeAttrsInternal( + attrFilter: MoveAttrFilter, + user: Pokemon | null, + target: Pokemon | null, + move: ChargingMove, + args: any[], +): void { + move.chargeAttrs.filter(attr => attrFilter(attr)).forEach(attr => attr.apply(user, target, move, args)); +} + +export function applyMoveAttrs( + attrType: MoveAttrString, + user: Pokemon | null, + target: Pokemon | null, + move: Move, + ...args: any[] +): void { + applyMoveAttrsInternal((attr: MoveAttr) => attr.is(attrType), user, target, move, args); +} + +export function applyFilteredMoveAttrs( + attrFilter: MoveAttrFilter, + user: Pokemon, + target: Pokemon | null, + move: Move, + ...args: any[] +): void { + applyMoveAttrsInternal(attrFilter, user, target, move, args); +} + +export function applyMoveChargeAttrs( + attrType: MoveAttrString, + user: Pokemon | null, + target: Pokemon | null, + move: ChargingMove, + ...args: any[] +): void { + applyMoveChargeAttrsInternal((attr: MoveAttr) => attr.is(attrType), user, target, move, args); +} diff --git a/src/data/moves/invalid-moves.ts b/src/data/moves/invalid-moves.ts index 559b679752d..6d97d8faf1e 100644 --- a/src/data/moves/invalid-moves.ts +++ b/src/data/moves/invalid-moves.ts @@ -1,6 +1,6 @@ import { MoveId } from "#enums/move-id"; -/** Set of moves that cannot be called by {@linkcode MoveId.METRONOME Metronome} */ +/** Set of moves that cannot be called by {@linkcode MoveId.METRONOME | Metronome}. */ export const invalidMetronomeMoves: ReadonlySet = new Set([ MoveId.AFTER_YOU, MoveId.ASSIST, @@ -255,3 +255,28 @@ export const noAbilityTypeOverrideMoves: ReadonlySet = new Set([ MoveId.TECHNO_BLAST, MoveId.HIDDEN_POWER, ]); + +/** Set of all moves that cannot be copied by {@linkcode Moves.SKETCH}. */ +export const invalidSketchMoves: ReadonlySet = new Set([ + MoveId.NONE, + MoveId.CHATTER, + MoveId.MIRROR_MOVE, + MoveId.SLEEP_TALK, + MoveId.STRUGGLE, + MoveId.SKETCH, + MoveId.REVIVAL_BLESSING, + MoveId.TERA_STARSTORM, + MoveId.BREAKNECK_BLITZ__PHYSICAL, + MoveId.BREAKNECK_BLITZ__SPECIAL, +]); + +/** Set of all moves that cannot be locked into by {@linkcode Moves.ENCORE}. */ +export const invalidEncoreMoves: ReadonlySet = new Set([ + MoveId.MIMIC, + MoveId.MIRROR_MOVE, + MoveId.TRANSFORM, + MoveId.STRUGGLE, + MoveId.SKETCH, + MoveId.SLEEP_TALK, + MoveId.ENCORE, +]); diff --git a/src/data/moves/move-utils.ts b/src/data/moves/move-utils.ts index 3323d6f4a0c..241144599e5 100644 --- a/src/data/moves/move-utils.ts +++ b/src/data/moves/move-utils.ts @@ -1,5 +1,13 @@ -import { MoveTarget } from "#enums/MoveTarget"; -import type Move from "./move"; +import { allMoves } from "#data/data-lists"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import type { MoveId } from "#enums/move-id"; +import { MoveTarget } from "#enums/move-target"; +import { PokemonType } from "#enums/pokemon-type"; +import type { Pokemon } from "#field/pokemon"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import type { Move, MoveTargetSet, UserMoveConditionFunc } from "#moves/move"; +import { isNullOrUndefined, NumberHolder } from "#utils/common"; /** * Return whether the move targets the field @@ -18,3 +26,110 @@ export function isFieldTargeted(move: Move): boolean { } return false; } + +/** + * Determine whether a move is a spread move. + * + * @param move - The {@linkcode Move} to check + * @returns Whether {@linkcode move} is spread-targeted. + * @remarks + * Examples include: + * - Moves targeting all adjacent Pokemon (like Surf) + * - Moves targeting all adjacent enemies (like Air Cutter) + */ + +export function isSpreadMove(move: Move): boolean { + switch (move.moveTarget) { + case MoveTarget.ALL_ENEMIES: + case MoveTarget.ALL_NEAR_ENEMIES: + case MoveTarget.ALL_OTHERS: + case MoveTarget.ALL_NEAR_OTHERS: + return true; + } + return false; +} + +export function getMoveTargets(user: Pokemon, move: MoveId, replaceTarget?: MoveTarget): MoveTargetSet { + const variableTarget = new NumberHolder(0); + user.getOpponents(false).forEach(p => applyMoveAttrs("VariableTargetAttr", user, p, allMoves[move], variableTarget)); + + let moveTarget: MoveTarget | undefined; + if (allMoves[move].hasAttr("VariableTargetAttr")) { + moveTarget = variableTarget.value; + } else if (replaceTarget !== undefined) { + moveTarget = replaceTarget; + } else if (move) { + moveTarget = allMoves[move].moveTarget; + } else if (move === undefined) { + moveTarget = MoveTarget.NEAR_ENEMY; + } + const opponents = user.getOpponents(false); + + let set: Pokemon[] = []; + let multiple = false; + const ally: Pokemon | undefined = user.getAlly(); + + switch (moveTarget) { + case MoveTarget.USER: + case MoveTarget.PARTY: + set = [user]; + break; + case MoveTarget.NEAR_OTHER: + case MoveTarget.OTHER: + case MoveTarget.ALL_NEAR_OTHERS: + case MoveTarget.ALL_OTHERS: + set = !isNullOrUndefined(ally) ? opponents.concat([ally]) : opponents; + multiple = moveTarget === MoveTarget.ALL_NEAR_OTHERS || moveTarget === MoveTarget.ALL_OTHERS; + break; + case MoveTarget.NEAR_ENEMY: + case MoveTarget.ALL_NEAR_ENEMIES: + case MoveTarget.ALL_ENEMIES: + case MoveTarget.ENEMY_SIDE: + set = opponents; + multiple = moveTarget !== MoveTarget.NEAR_ENEMY; + break; + case MoveTarget.RANDOM_NEAR_ENEMY: + set = [opponents[user.randBattleSeedInt(opponents.length)]]; + break; + case MoveTarget.ATTACKER: + return { targets: [-1 as BattlerIndex], multiple: false }; + case MoveTarget.NEAR_ALLY: + case MoveTarget.ALLY: + set = !isNullOrUndefined(ally) ? [ally] : []; + break; + case MoveTarget.USER_OR_NEAR_ALLY: + case MoveTarget.USER_AND_ALLIES: + case MoveTarget.USER_SIDE: + set = !isNullOrUndefined(ally) ? [user, ally] : [user]; + multiple = moveTarget !== MoveTarget.USER_OR_NEAR_ALLY; + break; + case MoveTarget.ALL: + case MoveTarget.BOTH_SIDES: + set = (!isNullOrUndefined(ally) ? [user, ally] : [user]).concat(opponents); + multiple = true; + break; + case MoveTarget.CURSE: + { + const extraTargets = !isNullOrUndefined(ally) ? [ally] : []; + set = user.getTypes(true).includes(PokemonType.GHOST) ? opponents.concat(extraTargets) : [user]; + } + break; + } + + return { + targets: set + .filter(p => p?.isActive(true)) + .map(p => p.getBattlerIndex()) + .filter(t => t !== undefined), + multiple, + }; +} + +export const frenzyMissFunc: UserMoveConditionFunc = (user: Pokemon, move: Move) => { + while (user.getMoveQueue().length && user.getMoveQueue()[0].move === move.id) { + user.getMoveQueue().shift(); + } + user.removeTag(BattlerTagType.FRENZY); // FRENZY tag should be disrupted on miss/no effect + + return true; +}; diff --git a/src/data/moves/move.ts b/src/data/moves/move.ts index 8f558362c85..7117c9d1314 100644 --- a/src/data/moves/move.ts +++ b/src/data/moves/move.ts @@ -1,4 +1,14 @@ -import { ChargeAnim, MoveChargeAnim } from "../battle-anims"; +import { AbAttrParamsWithCancel, PreAttackModifyPowerAbAttrParams } from "#abilities/ability"; +import { + applyAbAttrs +} from "#abilities/apply-ab-attrs"; +import { loggedInUser } from "#app/account"; +import type { GameMode } from "#app/game-mode"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import type { ArenaTrapTag } from "#data/arena-tag"; +import { WeakenMoveTypeTag } from "#data/arena-tag"; +import { MoveChargeAnim } from "#data/battle-anims"; import { CommandedTag, EncoreTag, @@ -10,63 +20,55 @@ import { SubstituteTag, TrappedTag, TypeBoostTag, -} from "../battler-tags"; -import { getPokemonNameWithAffix } from "../../messages"; -import type { AttackMoveResult, TurnMove } from "../../field/pokemon"; -import type Pokemon from "../../field/pokemon"; -import { - EnemyPokemon, - FieldPosition, - HitResult, - MoveResult, - PlayerPokemon, - PokemonMove, -} from "../../field/pokemon"; +} from "#data/battler-tags"; +import { getBerryEffectFunc } from "#data/berry"; +import { applyChallenges } from "#data/challenge"; +import { allAbilities, allMoves } from "#data/data-lists"; +import { SpeciesFormChangeRevertWeatherFormTrigger } from "#data/form-change-triggers"; +import { DelayedAttackTag } from "#data/positional-tags/positional-tag"; import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, -} from "../status-effect"; -import { getTypeDamageMultiplier } from "../type"; +} from "#data/status-effect"; +import { TerrainType } from "#data/terrain"; +import { getTypeDamageMultiplier } from "#data/type"; +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattleType } from "#enums/battle-type"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BiomeId } from "#enums/biome-id"; +import { ChallengeType } from "#enums/challenge-type"; +import { Command } from "#enums/command"; +import { FieldPosition } from "#enums/field-position"; +import { HitResult } from "#enums/hit-result"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { ChargeAnim } from "#enums/move-anims-common"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { isVirtual, MoveUseMode } from "#enums/move-use-mode"; +import { MoveCategory } from "#enums/move-category"; +import { MoveEffectTrigger } from "#enums/move-effect-trigger"; +import { MoveFlags } from "#enums/move-flags"; +import { MoveTarget } from "#enums/move-target"; +import { MultiHitType } from "#enums/multi-hit-type"; import { PokemonType } from "#enums/pokemon-type"; -import { BooleanHolder, NumberHolder, isNullOrUndefined, toDmgValue, randSeedItem, randSeedInt, getEnumValues, toReadableString, type Constructor } from "#app/utils/common"; -import { WeatherType } from "#enums/weather-type"; -import type { ArenaTrapTag } from "../arena-tag"; -import { ArenaTagSide, WeakenMoveTypeTag } from "../arena-tag"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import { SpeciesId } from "#enums/species-id"; import { - AllyMoveCategoryPowerBoostAbAttr, - applyAbAttrs, - applyPostAttackAbAttrs, - applyPostItemLostAbAttrs, - applyPreAttackAbAttrs, - applyPreDefendAbAttrs, - BlockItemTheftAbAttr, - BlockNonDirectDamageAbAttr, - BlockOneHitKOAbAttr, - BlockRecoilDamageAttr, - ChangeMovePriorityAbAttr, - ConfusionOnStatusEffectAbAttr, - FieldMoveTypePowerBoostAbAttr, - FieldPreventExplosiveMovesAbAttr, - ForceSwitchOutImmunityAbAttr, - HealFromBerryUseAbAttr, - IgnoreContactAbAttr, - IgnoreMoveEffectsAbAttr, - IgnoreProtectOnContactAbAttr, - InfiltratorAbAttr, - MaxMultiHitAbAttr, - MoveAbilityBypassAbAttr, - MoveEffectChanceMultiplierAbAttr, - MoveTypeChangeAbAttr, - PostDamageForceSwitchAbAttr, - PostItemLostAbAttr, - ReflectStatusMoveAbAttr, - ReverseDrainAbAttr, - UserFieldMoveTypePowerBoostAbAttr, - VariableMovePowerAbAttr, - WonderSkinAbAttr, -} from "../abilities/ability"; -import { allAbilities, allMoves } from "../data-lists"; + BATTLE_STATS, + type BattleStat, + type EffectiveStat, + getStatKey, + Stat, +} from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { SwitchType } from "#enums/switch-type"; +import { WeatherType } from "#enums/weather-type"; +import { MoveUsedEvent } from "#events/battle-scene"; +import type { EnemyPokemon, Pokemon } from "#field/pokemon"; import { AttackTypeBoosterModifier, BerryModifier, @@ -74,60 +76,32 @@ import { PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier, -} from "../../modifier/modifier"; -import type { BattlerIndex } from "../../battle"; -import { BattleType } from "#enums/battle-type"; -import { TerrainType } from "../terrain"; -import { ModifierPoolType } from "#app/modifier/modifier-type"; -import { Command } from "../../ui/command-ui-handler"; +} from "#modifiers/modifier"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import { invalidAssistMoves, invalidCopycatMoves, invalidMetronomeMoves, invalidMirrorMoveMoves, invalidSketchMoves, invalidSleepTalkMoves } from "#moves/invalid-moves"; +import { frenzyMissFunc, getMoveTargets } from "#moves/move-utils"; +import { PokemonMove } from "#moves/pokemon-move"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { MovePhase } from "#phases/move-phase"; +import { PokemonHealPhase } from "#phases/pokemon-heal-phase"; +import { SwitchSummonPhase } from "#phases/switch-summon-phase"; +import type { AttackMoveResult } from "#types/attack-move-result"; +import type { Localizable } from "#types/locales"; +import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString } from "#types/move-types"; +import type { TurnMove } from "#types/turn-move"; +import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import { toTitleCase } from "#utils/strings"; import i18next from "i18next"; -import type { Localizable } from "#app/interfaces/locales"; -import { getBerryEffectFunc } from "../berry"; -import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { BiomeId } from "#enums/biome-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { MoveUsedEvent } from "#app/events/battle-scene"; -import { - BATTLE_STATS, - type BattleStat, - type EffectiveStat, - getStatKey, - Stat, -} from "#app/enums/stat"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { SpeciesFormChangeRevertWeatherFormTrigger } from "../pokemon-forms"; -import type { GameMode } from "#app/game-mode"; -import { applyChallenges, ChallengeType } from "../challenge"; -import { SwitchType } from "#enums/switch-type"; -import { StatusEffect } from "#enums/status-effect"; -import { globalScene } from "#app/global-scene"; -import { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase"; -import { LoadMoveAnimPhase } from "#app/phases/load-move-anim-phase"; -import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase"; -import { MoveAnimPhase } from "#app/phases/move-anim-phase"; -import { loggedInUser } from "#app/account"; -import { MoveCategory } from "#enums/MoveCategory"; -import { MoveTarget } from "#enums/MoveTarget"; -import { MoveFlags } from "#enums/MoveFlags"; -import { MoveEffectTrigger } from "#enums/MoveEffectTrigger"; -import { MultiHitType } from "#enums/MultiHitType"; -import { invalidAssistMoves, invalidCopycatMoves, invalidMetronomeMoves, invalidMirrorMoveMoves, invalidSleepTalkMoves } from "./invalid-moves"; -import { SelectBiomePhase } from "#app/phases/select-biome-phase"; +/** + * A function used to conditionally determine execution of a given {@linkcode MoveAttr}. + * Conventionally returns `true` for success and `false` for failure. +*/ type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean; -type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean; +export type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean; -export default class Move implements Localizable { +export abstract class Move implements Localizable { public id: MoveId; public name: string; private _type: PokemonType; @@ -147,6 +121,17 @@ export default class Move implements Localizable { private flags: number = 0; private nameAppend: string = ""; + /** + * Check if the move is of the given subclass without requiring `instanceof`. + * + * ⚠️ Does _not_ work for {@linkcode ChargingAttackMove} and {@linkcode ChargingSelfStatusMove} subclasses. For those, + * use {@linkcode isChargingMove} instead. + * + * @param moveKind - The string name of the move to check against + * @returns Whether this move is of the provided type. + */ + public abstract is(moveKind: K): this is MoveClassMap[K]; + constructor(id: MoveId, type: PokemonType, category: MoveCategory, defaultMoveTarget: MoveTarget, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) { this.id = id; this._type = type; @@ -184,41 +169,52 @@ export default class Move implements Localizable { } /** - * Get all move attributes that match `attrType` - * @param attrType any attribute that extends {@linkcode MoveAttr} - * @returns Array of attributes that match `attrType`, Empty Array if none match. + * Get all move attributes that match `attrType`. + * @param attrType - The name of a {@linkcode MoveAttr} to search for + * @returns An array containing all attributes matching `attrType`, or an empty array if none match. */ - getAttrs(attrType: Constructor): T[] { - return this.attrs.filter((a): a is T => a instanceof attrType); + getAttrs(attrType: T): (MoveAttrMap[T])[] { + const targetAttr = MoveAttrs[attrType]; + if (!targetAttr) { + return []; + } + return this.attrs.filter((a): a is MoveAttrMap[T] => a instanceof targetAttr); } /** - * Check if a move has an attribute that matches `attrType` - * @param attrType any attribute that extends {@linkcode MoveAttr} - * @returns true if the move has attribute `attrType` + * Check if a move has an attribute that matches `attrType`. + * @param attrType - The name of a {@linkcode MoveAttr} to search for + * @returns Whether this move has at least 1 attribute that matches `attrType` */ - hasAttr(attrType: Constructor): boolean { - return this.attrs.some((attr) => attr instanceof attrType); + hasAttr(attrType: MoveAttrString): boolean { + const targetAttr = MoveAttrs[attrType]; + // Guard against invalid attrType + if (!targetAttr) { + return false; + } + return this.attrs.some((attr) => attr instanceof targetAttr); } /** - * Takes as input a boolean function and returns the first MoveAttr in attrs that matches true - * @param attrPredicate - * @returns the first {@linkcode MoveAttr} element in attrs that makes the input function return true + * Find the first attribute that matches a given predicate function. + * @param attrPredicate - The predicate function to search `MoveAttr`s by + * @returns The first {@linkcode MoveAttr} for which `attrPredicate` returns `true` */ findAttr(attrPredicate: (attr: MoveAttr) => boolean): MoveAttr { - return this.attrs.find(attrPredicate)!; // TODO: is the bang correct? + // TODO: Remove bang and make return type `MoveAttr | undefined`, + // as well as add overload for functions of type `x is T` + return this.attrs.find(attrPredicate)!; } /** - * Adds a new MoveAttr to the move (appends to the attr array) - * if the MoveAttr also comes with a condition, also adds that to the conditions array: {@linkcode MoveCondition} - * @param AttrType {@linkcode MoveAttr} the constructor of a MoveAttr class - * @param args the args needed to instantiate a the given class - * @returns the called object {@linkcode Move} + * Adds a new MoveAttr to this move (appends to the attr array). + * If the MoveAttr also comes with a condition, it is added to its {@linkcode MoveCondition} array. + * @param attrType - The {@linkcode MoveAttr} to add + * @param args - The arguments needed to instantiate the given class + * @returns `this` */ - attr>(AttrType: T, ...args: ConstructorParameters): this { - const attr = new AttrType(...args); + attr>(attrType: T, ...args: ConstructorParameters): this { + const attr = new attrType(...args); this.attrs.push(attr); let attrCondition = attr.getCondition(); if (attrCondition) { @@ -232,11 +228,13 @@ export default class Move implements Localizable { } /** - * Adds a new MoveAttr to the move (appends to the attr array) - * if the MoveAttr also comes with a condition, also adds that to the conditions array: {@linkcode MoveCondition} - * Almost identical to {@link attr}, except you are passing in a MoveAttr object, instead of a constructor and it's arguments - * @param attrAdd {@linkcode MoveAttr} the attribute to add - * @returns the called object {@linkcode Move} + * Adds a new MoveAttr to this move (appends to the attr array). + * If the MoveAttr also comes with a condition, it is added to its {@linkcode MoveCondition} array. + * + * Similar to {@linkcode attr}, except this takes an already instantiated {@linkcode MoveAttr} object + * as opposed to a constructor and its arguments. + * @param attrAdd - The {@linkcode MoveAttr} to add + * @returns `this` */ addAttr(attrAdd: MoveAttr): this { this.attrs.push(attrAdd); @@ -253,8 +251,8 @@ export default class Move implements Localizable { /** * Sets the move target of this move - * @param moveTarget {@linkcode MoveTarget} the move target to set - * @returns the called object {@linkcode Move} + * @param moveTarget - The {@linkcode MoveTarget} to set + * @returns `this` */ target(moveTarget: MoveTarget): this { this.moveTarget = moveTarget; @@ -262,13 +260,13 @@ export default class Move implements Localizable { } /** - * Getter function that returns if this Move has a MoveFlag - * @param flag {@linkcode MoveFlags} to check - * @returns boolean + * Getter function that returns if this Move has a given MoveFlag. + * @param flag - The {@linkcode MoveFlags} to check + * @returns Whether this Move has the specified flag. */ hasFlag(flag: MoveFlags): boolean { - // internally it is taking the bitwise AND (MoveFlags are represented as bit-shifts) and returning False if result is 0 and true otherwise - return !!(this.flags & flag); + // Flags are internally represented as bitmasks, so we check by taking the bitwise AND. + return (this.flags & flag) !== MoveFlags.NONE; } /** @@ -313,12 +311,13 @@ export default class Move implements Localizable { } /** - * Checks if the move is immune to certain types. + * Checks if the target is immune to this Move's type. * Currently looks at cases of Grass types with powder moves and Dark types with moves affected by Prankster. - * @param {Pokemon} user the source of this move - * @param {Pokemon} target the target of this move - * @param {PokemonType} type the type of the move's target - * @returns boolean + * @param user - The {@linkcode Pokemon} using this move + * @param target - The {@linkcode Pokemon} targeted by this move + * @param type - The {@linkcode PokemonType} of the target + * @returns Whether the move is blocked by the target's type. + * Self-targeted moves will return `false` regardless of circumstances. */ isTypeImmune(user: Pokemon, target: Pokemon, type: PokemonType): boolean { if (this.moveTarget === MoveTarget.USER) { @@ -332,7 +331,7 @@ export default class Move implements Localizable { } break; case PokemonType.DARK: - if (user.hasAbility(AbilityId.PRANKSTER) && this.category === MoveCategory.STATUS && (user.isPlayer() !== target.isPlayer())) { + if (user.hasAbility(AbilityId.PRANKSTER) && this.category === MoveCategory.STATUS && user.isOpponent(target)) { return true; } break; @@ -342,9 +341,9 @@ export default class Move implements Localizable { /** * Checks if the move would hit its target's Substitute instead of the target itself. - * @param user The {@linkcode Pokemon} using this move - * @param target The {@linkcode Pokemon} targeted by this move - * @returns `true` if the move can bypass the target's Substitute; `false` otherwise. + * @param user - The {@linkcode Pokemon} using this move + * @param target - The {@linkcode Pokemon} targeted by this move + * @returns Whether this Move will hit the target's Substitute (assuming one exists). */ hitsSubstitute(user: Pokemon, target?: Pokemon): boolean { if ([ MoveTarget.USER, MoveTarget.USER_SIDE, MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES ].includes(this.moveTarget) @@ -354,7 +353,7 @@ export default class Move implements Localizable { const bypassed = new BooleanHolder(false); // TODO: Allow this to be simulated - applyAbAttrs(InfiltratorAbAttr, user, null, false, bypassed); + applyAbAttrs("InfiltratorAbAttr", {pokemon: user, bypassed}); return !bypassed.value && !this.hasFlag(MoveFlags.SOUND_BASED) @@ -362,13 +361,14 @@ export default class Move implements Localizable { } /** - * Adds a move condition to the move - * @param condition {@linkcode MoveCondition} or {@linkcode MoveConditionFunc}, appends to conditions array a new MoveCondition object - * @returns the called object {@linkcode Move} + * Adds a condition to this move (in addition to any provided by its prior {@linkcode MoveAttr}s). + * The move will fail upon use if at least 1 of its conditions is not met. + * @param condition - The {@linkcode MoveCondition} or {@linkcode MoveConditionFunc} to add to the conditions array. + * @returns `this` */ condition(condition: MoveCondition | MoveConditionFunc): this { if (typeof condition === "function") { - condition = new MoveCondition(condition as MoveConditionFunc); + condition = new MoveCondition(condition); } this.conditions.push(condition); @@ -376,16 +376,22 @@ export default class Move implements Localizable { } /** - * Internal dev flag for documenting edge cases. When using this, please document the known edge case. - * @returns the called object {@linkcode Move} + * Mark a move as having one or more edge cases. + * The move may lack certain niche interactions with other moves/abilities, + * but still functions as intended in most cases. + * + * When using this, **make sure to document the edge case** (or else this becomes pointless). + * @returns `this` */ edgeCase(): this { return this; } /** - * Marks the move as "partial": appends texts to the move name - * @returns the called object {@linkcode Move} + * Mark this move as partially implemented. + * Partial moves are expected to have some core functionality implemented, but may lack + * certain notable features or interactions with other moves or abilities. + * @returns `this` */ partial(): this { this.nameAppend += " (P)"; @@ -393,8 +399,10 @@ export default class Move implements Localizable { } /** - * Marks the move as "unimplemented": appends texts to the move name - * @returns the called object {@linkcode Move} + * Mark this move as unimplemented. + * Unimplemented moves are ones which have _none_ of their basic functionality enabled, + * and cannot be used. + * @returns `this` */ unimplemented(): this { this.nameAppend += " (N)"; @@ -417,9 +425,8 @@ export default class Move implements Localizable { /** * Sets the {@linkcode MoveFlags.MAKES_CONTACT} flag for the calling Move - * @param setFlag Default `true`, set to `false` if the move doesn't make contact - * @see {@linkcode AbilityId.STATIC} - * @returns The {@linkcode Move} that called this function + * @param setFlag - Whether the move should make contact; default `true` + * @returns `this` */ makesContact(setFlag: boolean = true): this { this.setFlag(MoveFlags.MAKES_CONTACT, setFlag); @@ -645,14 +652,14 @@ export default class Move implements Localizable { // special cases below, eg: if the move flag is MAKES_CONTACT, and the user pokemon has an ability that ignores contact (like "Long Reach"), then overrides and move does not make contact switch (flag) { case MoveFlags.MAKES_CONTACT: - if (user.hasAbilityWithAttr(IgnoreContactAbAttr) || this.hitsSubstitute(user, target)) { + if (user.hasAbilityWithAttr("IgnoreContactAbAttr") || this.hitsSubstitute(user, target)) { return false; } break; case MoveFlags.IGNORE_ABILITIES: - if (user.hasAbilityWithAttr(MoveAbilityBypassAbAttr)) { + if (user.hasAbilityWithAttr("MoveAbilityBypassAbAttr")) { const abilityEffectsIgnored = new BooleanHolder(false); - applyAbAttrs(MoveAbilityBypassAbAttr, user, abilityEffectsIgnored, false, this); + applyAbAttrs("MoveAbilityBypassAbAttr", {pokemon: user, cancelled: abilityEffectsIgnored, move: this}); if (abilityEffectsIgnored.value) { return true; } @@ -661,7 +668,7 @@ export default class Move implements Localizable { } return this.hasFlag(MoveFlags.IGNORE_ABILITIES) && !isFollowUp; case MoveFlags.IGNORE_PROTECT: - if (user.hasAbilityWithAttr(IgnoreProtectOnContactAbAttr) + if (user.hasAbilityWithAttr("IgnoreProtectOnContactAbAttr") && this.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user })) { return true; } @@ -672,7 +679,7 @@ export default class Move implements Localizable { target?.getTag(SemiInvulnerableTag) || !(target?.getTag(BattlerTagType.MAGIC_COAT) || (!this.doesFlagEffectApply({ flag: MoveFlags.IGNORE_ABILITIES, user, target }) && - target?.hasAbilityWithAttr(ReflectStatusMoveAbAttr))) + target?.hasAbilityWithAttr("ReflectStatusMoveAbAttr"))) ) { return false; } @@ -690,13 +697,7 @@ export default class Move implements Localizable { * @returns boolean: false if any of the apply()'s return false, else true */ applyConditions(user: Pokemon, target: Pokemon, move: Move): boolean { - for (const condition of this.conditions) { - if (!condition.apply(user, target, move)) { - return false; - } - } - - return true; + return this.conditions.every(cond => cond.apply(user, target, move)); } /** @@ -768,14 +769,14 @@ export default class Move implements Localizable { calculateBattleAccuracy(user: Pokemon, target: Pokemon, simulated: boolean = false) { const moveAccuracy = new NumberHolder(this.accuracy); - applyMoveAttrs(VariableAccuracyAttr, user, target, this, moveAccuracy); - applyPreDefendAbAttrs(WonderSkinAbAttr, target, user, this, { value: false }, simulated, moveAccuracy); + applyMoveAttrs("VariableAccuracyAttr", user, target, this, moveAccuracy); + applyAbAttrs("WonderSkinAbAttr", {pokemon: target, opponent: user, move: this, simulated, accuracy: moveAccuracy}); if (moveAccuracy.value === -1) { return moveAccuracy.value; } - const isOhko = this.hasAttr(OneHitKOAccuracyAttr); + const isOhko = this.hasAttr("OneHitKOAccuracyAttr"); if (!isOhko) { globalScene.applyModifiers(PokemonMoveAccuracyBoosterModifier, user.isPlayer(), user, moveAccuracy); @@ -809,36 +810,50 @@ export default class Move implements Localizable { } const power = new NumberHolder(this.power); + + applyMoveAttrs("VariablePowerAttr", source, target, this, power); + const typeChangeMovePowerMultiplier = new NumberHolder(1); const typeChangeHolder = new NumberHolder(this.type); - applyPreAttackAbAttrs(MoveTypeChangeAbAttr, source, target, this, true, typeChangeHolder, typeChangeMovePowerMultiplier); + applyAbAttrs("MoveTypeChangeAbAttr", {pokemon: source, opponent: target, move: this, simulated: true, moveType: typeChangeHolder, power: typeChangeMovePowerMultiplier}); - const sourceTeraType = source.getTeraType(); - if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr(MultiHitAttr) && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) { - power.value = 60; + const abAttrParams: PreAttackModifyPowerAbAttrParams = { + pokemon: source, + opponent: target, + simulated, + power, + move: this, } - applyPreAttackAbAttrs(VariableMovePowerAbAttr, source, target, this, simulated, power); + applyAbAttrs("VariableMovePowerAbAttr", abAttrParams); const ally = source.getAlly(); if (!isNullOrUndefined(ally)) { - applyPreAttackAbAttrs(AllyMoveCategoryPowerBoostAbAttr, ally, target, this, simulated, power); + applyAbAttrs("AllyMoveCategoryPowerBoostAbAttr", {...abAttrParams, pokemon: ally}); + } + + // Non-priority, single-hit moves of the user's Tera Type are always a bare minimum of 60 power + + const sourceTeraType = source.getTeraType(); + if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr("MultiHitAttr") && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) { + power.value = 60; } const fieldAuras = new Set( globalScene.getField(true) - .map((p) => p.getAbilityAttrs(FieldMoveTypePowerBoostAbAttr).filter(attr => { + .map((p) => p.getAbilityAttrs("FieldMoveTypePowerBoostAbAttr").filter(attr => { const condition = attr.getCondition(); return (!condition || condition(p)); - }) as FieldMoveTypePowerBoostAbAttr[]) + })) .flat(), ); for (const aura of fieldAuras) { - aura.applyPreAttack(source, null, simulated, target, this, [ power ]); + // TODO: Refactor the fieldAura attribute so that its apply method is not directly called + aura.apply({pokemon: source, simulated, opponent: target, move: this, power}); } - const alliedField: Pokemon[] = source instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); - alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, target, this, simulated, power)); + const alliedField: Pokemon[] = source.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); + alliedField.forEach(p => applyAbAttrs("UserFieldMoveTypePowerBoostAbAttr", {pokemon: p, opponent: target, move: this, simulated, power})); power.value *= typeChangeMovePowerMultiplier.value; @@ -847,9 +862,8 @@ export default class Move implements Localizable { power.value *= typeBoost.boostValue; } - applyMoveAttrs(VariablePowerAttr, source, target, this, power); - if (!this.hasAttr(TypelessAttr)) { + if (!this.hasAttr("TypelessAttr")) { globalScene.arena.applyTags(WeakenMoveTypeTag, simulated, typeChangeHolder.value, power); globalScene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, typeChangeHolder.value, power); } @@ -864,8 +878,8 @@ export default class Move implements Localizable { getPriority(user: Pokemon, simulated: boolean = true) { const priority = new NumberHolder(this.priority); - applyMoveAttrs(IncrementMovePriorityAttr, user, null, this, priority); - applyAbAttrs(ChangeMovePriorityAbAttr, user, null, simulated, this, priority); + applyMoveAttrs("IncrementMovePriorityAttr", user, null, this, priority); + applyAbAttrs("ChangeMovePriorityAbAttr", {pokemon: user, simulated, move: this, priority}); return priority.value; } @@ -885,7 +899,7 @@ export default class Move implements Localizable { } else if (this.id === MoveId.TRIPLE_KICK) { effectivePower = 47.07; } else { - const multiHitAttr = this.getAttrs(MultiHitAttr)[0]; + const multiHitAttr = this.getAttrs("MultiHitAttr")[0]; if (multiHitAttr) { effectivePower = multiHitAttr.calculateExpectedHitCount(this) * this.power; } else { @@ -898,10 +912,10 @@ export default class Move implements Localizable { // These are intentionally not else-if statements even though there are no // pokemon moves that have more than one of these attributes. This allows // the function to future proof new moves / custom move behaviors. - if (this.hasAttr(DelayedAttackAttr)) { + if (this.hasAttr("DelayedAttackAttr")) { numTurns += 2; } - if (this.hasAttr(RechargeAttr)) { + if (this.hasAttr("RechargeAttr")) { numTurns += 1; } if (this.isChargingMove()) { @@ -927,10 +941,10 @@ export default class Move implements Localizable { const isMultiTarget = multiple && targets.length > 1; // ...cannot enhance multi-hit or sacrificial moves - const exceptAttrs: Constructor[] = [ - MultiHitAttr, - SacrificialAttr, - SacrificialAttrOnHit + const exceptAttrs: MoveAttrString[] = [ + "MultiHitAttr", + "SacrificialAttr", + "SacrificialAttrOnHit" ]; // ...and cannot enhance these specific moves @@ -956,13 +970,18 @@ export default class Move implements Localizable { } export class AttackMove extends Move { + /** This field does not exist at runtime and must not be used. + * Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called. + */ + declare private _: never; + override is(moveKind: K): this is MoveClassMap[K] { + return moveKind === "AttackMove"; + } constructor(id: MoveId, type: PokemonType, category: MoveCategory, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, category, MoveTarget.NEAR_OTHER, power, accuracy, pp, chance, priority, generation); - /** - * {@link https://bulbapedia.bulbagarden.net/wiki/Freeze_(status_condition)} - * > All damaging Fire-type moves can now thaw a frozen target, regardless of whether or not they have a chance to burn; - */ + // > All damaging Fire-type moves can... thaw a frozen target, regardless of whether or not they have a chance to burn. + // - https://bulbapedia.bulbagarden.net/wiki/Freeze_(status_condition) if (this.type === PokemonType.FIRE) { this.addAttr(new HealStatusEffectAttr(false, StatusEffect.FREEZE)); } @@ -985,7 +1004,7 @@ export class AttackMove extends Move { const [ thisStat, offStat ]: EffectiveStat[] = this.category === MoveCategory.PHYSICAL ? [ Stat.ATK, Stat.SPATK ] : [ Stat.SPATK, Stat.ATK ]; const statHolder = new NumberHolder(user.getEffectiveStat(thisStat, target)); const offStatValue = user.getEffectiveStat(offStat, target); - applyMoveAttrs(VariableAtkAttr, user, target, move, statHolder); + applyMoveAttrs("VariableAtkAttr", user, target, move, statHolder); const statRatio = offStatValue / statHolder.value; if (statRatio <= 0.75) { attackScore *= 2; @@ -994,7 +1013,7 @@ export class AttackMove extends Move { } const power = new NumberHolder(this.calculateEffectivePower()); - applyMoveAttrs(VariablePowerAttr, user, target, move, power); + applyMoveAttrs("VariablePowerAttr", user, target, move, power); attackScore += Math.floor(power.value / 5); @@ -1003,20 +1022,42 @@ export class AttackMove extends Move { } export class StatusMove extends Move { + /** This field does not exist at runtime and must not be used. + * Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called. + */ + declare private _: never; constructor(id: MoveId, type: PokemonType, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, MoveCategory.STATUS, MoveTarget.NEAR_OTHER, -1, accuracy, pp, chance, priority, generation); } + + override is(moveKind: K): this is MoveClassMap[K] { + return moveKind === "StatusMove"; + } } export class SelfStatusMove extends Move { + /** This field does not exist at runtime and must not be used. + * Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called. + */ + declare private _: never; constructor(id: MoveId, type: PokemonType, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, MoveCategory.STATUS, MoveTarget.USER, -1, accuracy, pp, chance, priority, generation); } + + override is(moveKind: K): this is MoveClassMap[K] { + return moveKind === "SelfStatusMove"; + } } -type SubMove = new (...args: any[]) => Move; +// TODO: Figure out how to improve the signature of this so that +// the `ChargeMove` function knows that the argument `Base` is a specific subclass of move that cannot +// be abstract. +// Right now, I only know how to do this by using the type conjunction (the & operators) +type SubMove = new (...args: any[]) => Move & { + is(moveKind: K): this is MoveClassMap[K]; +}; -function ChargeMove(Base: TBase) { +function ChargeMove(Base: TBase, nameAppend: string) { return class extends Base { /** The animation to play during the move's charging phase */ public readonly chargeAnim: ChargeAnim = ChargeAnim[`${MoveId[this.id]}_CHARGING`]; @@ -1048,7 +1089,7 @@ function ChargeMove(Base: TBase) { * @param target the {@linkcode Pokemon} targeted by this move (optional) */ showChargeText(user: Pokemon, target?: Pokemon): void { - globalScene.queueMessage(this._chargeText + globalScene.phaseManager.queueMessage(this._chargeText .replace("{USER}", getPokemonNameWithAffix(user)) .replace("{TARGET}", getPokemonNameWithAffix(target)) ); @@ -1060,8 +1101,12 @@ function ChargeMove(Base: TBase) { * @returns Array of attributes that match `attrType`, or an empty array if * no matches are found. */ - getChargeAttrs(attrType: Constructor): T[] { - return this.chargeAttrs.filter((attr): attr is T => attr instanceof attrType); + getChargeAttrs(attrType: T): (MoveAttrMap[T])[] { + const targetAttr = MoveAttrs[attrType]; + if (!targetAttr) { + return []; + } + return this.chargeAttrs.filter((attr): attr is MoveAttrMap[T] => attr instanceof targetAttr); } /** @@ -1069,8 +1114,12 @@ function ChargeMove(Base: TBase) { * @param attrType any attribute that extends {@linkcode MoveAttr} * @returns `true` if a matching attribute is found; `false` otherwise */ - hasChargeAttr(attrType: Constructor): boolean { - return this.chargeAttrs.some((attr) => attr instanceof attrType); + hasChargeAttr(attrType: T): boolean { + const targetAttr = MoveAttrs[attrType]; + if (!targetAttr) { + return false; + } + return this.chargeAttrs.some((attr) => attr instanceof targetAttr); } /** @@ -1088,10 +1137,8 @@ function ChargeMove(Base: TBase) { }; } -export class ChargingAttackMove extends ChargeMove(AttackMove) {} -export class ChargingSelfStatusMove extends ChargeMove(SelfStatusMove) {} - -export type ChargingMove = ChargingAttackMove | ChargingSelfStatusMove; +export class ChargingAttackMove extends ChargeMove(AttackMove, "ChargingAttackMove") {} +export class ChargingSelfStatusMove extends ChargeMove(SelfStatusMove, "ChargingSelfStatusMove") {} /** * Base class defining all {@linkcode Move} Attributes @@ -1102,6 +1149,22 @@ export abstract class MoveAttr { /** Should this {@linkcode Move} target the user? */ public selfTarget: boolean; + /** + * Return whether this attribute is of the given type. + * + * @remarks + * Used to avoid requring the caller to have imported the specific attribute type, avoiding circular dependencies. + * @param attr - The attribute to check against + * @returns Whether the attribute is an instance of the given type. + */ + public is(attr: T): this is MoveAttrMap[T] { + const targetAttr = MoveAttrs[attr]; + if (!targetAttr) { + return false; + } + return this instanceof targetAttr; + } + constructor(selfTarget: boolean = false) { this.selfTarget = selfTarget; } @@ -1174,7 +1237,8 @@ interface MoveEffectAttrOptions { effectChanceOverride?: number; } -/** Base class defining all Move Effect Attributes +/** + * Base class defining all Move Effect Attributes * @extends MoveAttr * @see {@linkcode apply} */ @@ -1192,8 +1256,7 @@ export class MoveEffectAttr extends MoveAttr { /** * Defines when this effect should trigger in the move's effect order. - * @default MoveEffectTrigger.POST_APPLY - * @see {@linkcode MoveEffectTrigger} + * @defaultValue {@linkcode MoveEffectTrigger.POST_APPLY} */ public get trigger () { return this.options?.trigger ?? MoveEffectTrigger.POST_APPLY; @@ -1202,7 +1265,7 @@ export class MoveEffectAttr extends MoveAttr { /** * `true` if this effect should only trigger on the first hit of * multi-hit moves. - * @default false + * @defaultValue `false` */ public get firstHitOnly () { return this.options?.firstHitOnly ?? false; @@ -1211,7 +1274,7 @@ export class MoveEffectAttr extends MoveAttr { /** * `true` if this effect should only trigger on the last hit of * multi-hit moves. - * @default false + * @defaultValue `false` */ public get lastHitOnly () { return this.options?.lastHitOnly ?? false; @@ -1220,7 +1283,7 @@ export class MoveEffectAttr extends MoveAttr { /** * `true` if this effect should apply only upon hitting a target * for the first time when targeting multiple {@linkcode Pokemon}. - * @default false + * @defaultValue `false` */ public get firstTargetOnly () { return this.options?.firstTargetOnly ?? false; @@ -1266,15 +1329,15 @@ export class MoveEffectAttr extends MoveAttr { getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): number { const moveChance = new NumberHolder(this.effectChanceOverride ?? move.chance); - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, !showAbility, moveChance, move); + applyAbAttrs("MoveEffectChanceMultiplierAbAttr", {pokemon: user, simulated: !showAbility, chance: moveChance, move}); - if ((!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) && !move.hasAttr(SecretPowerAttr)) { + if ((!move.hasAttr("FlinchAttr") || moveChance.value <= move.chance) && !move.hasAttr("SecretPowerAttr")) { const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; globalScene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance); } if (!selfEffect) { - applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, target, user, null, null, !showAbility, moveChance); + applyAbAttrs("IgnoreMoveEffectsAbAttr", {pokemon: target, move, simulated: !showAbility, chance: moveChance}); } return moveChance.value; } @@ -1310,7 +1373,7 @@ export class MessageHeaderAttr extends MoveHeaderAttr { : this.message(user, move); if (message) { - globalScene.queueMessage(message); + globalScene.phaseManager.queueMessage(message); return true; } return false; @@ -1350,20 +1413,33 @@ export class BeakBlastHeaderAttr extends AddBattlerTagHeaderAttr { } } +/** + * Attribute to display a message before a move is executed. + */ export class PreMoveMessageAttr extends MoveAttr { - private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string); + /** The message to display or a function returning one */ + private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined); + /** + * Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution. + * @param message - The message to display before move use, either as a string or a function producing one. + * @remarks + * If {@linkcode message} evaluates to an empty string (`''`), no message will be displayed + * (though the move will still succeed). + */ constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) { super(); this.message = message; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const message = typeof this.message === "string" - ? this.message as string - : this.message(user, target, move); + apply(user: Pokemon, target: Pokemon, move: Move, _args: any[]): boolean { + const message = typeof this.message === "function" + ? this.message(user, target, move) + : this.message; + + // TODO: Consider changing if/when MoveAttr `apply` return values become significant if (message) { - globalScene.queueMessage(message, 500); + globalScene.phaseManager.queueMessage(message, 500); return true; } return false; @@ -1620,14 +1696,14 @@ export class SurviveDamageAttr extends ModifiedDamageAttr { export class SplashAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - globalScene.queueMessage(i18next.t("moveTriggers:splash")); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:splash")); return true; } } export class CelebrateAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - globalScene.queueMessage(i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })); return true; } } @@ -1652,8 +1728,9 @@ export class RecoilAttr extends MoveEffectAttr { const cancelled = new BooleanHolder(false); if (!this.unblockable) { - applyAbAttrs(BlockRecoilDamageAttr, user, cancelled); - applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); + const abAttrParams: AbAttrParamsWithCancel = {pokemon: user, cancelled}; + applyAbAttrs("BlockRecoilDamageAttr", abAttrParams); + applyAbAttrs("BlockNonDirectDamageAbAttr", abAttrParams); } if (cancelled.value) { @@ -1677,7 +1754,7 @@ export class RecoilAttr extends MoveEffectAttr { } user.damageAndUpdate(recoilDamage, { result: HitResult.INDIRECT, ignoreSegments: true }); - globalScene.queueMessage(i18next.t("moveTriggers:hitWithRecoil", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:hitWithRecoil", { pokemonName: getPokemonNameWithAffix(user) })); user.turnData.damageTaken += recoilDamage; return true; @@ -1786,10 +1863,10 @@ export class HalfSacrificialAttr extends MoveEffectAttr { const cancelled = new BooleanHolder(false); // Check to see if the Pokemon has an ability that blocks non-direct damage - applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", {pokemon: user, cancelled}); if (!cancelled.value) { user.damageAndUpdate(toDmgValue(user.getMaxHp() / 2), { result: HitResult.INDIRECT, ignoreSegments: true }); - globalScene.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", { pokemonName: getPokemonNameWithAffix(user) })); // Queue recoil message + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", { pokemonName: getPokemonNameWithAffix(user) })); // Queue recoil message } return true; } @@ -1890,8 +1967,8 @@ export class HealAttr extends MoveEffectAttr { * This heals the target and shows the appropriate message. */ addHealPhase(target: Pokemon, healRatio: number) { - globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), - toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim)); + globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(), + toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim); } getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { @@ -1934,7 +2011,7 @@ export class PartyStatusCureAttr extends MoveEffectAttr { partyPokemon.forEach(p => this.cureStatus(p, user.id)); if (this.message) { - globalScene.queueMessage(this.message); + globalScene.phaseManager.queueMessage(this.message); } return true; @@ -1954,8 +2031,8 @@ export class PartyStatusCureAttr extends MoveEffectAttr { pokemon.updateInfo(); } else { // TODO: Ability displays should be handled by the ability - globalScene.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, true); - globalScene.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, false); + globalScene.phaseManager.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, true); + globalScene.phaseManager.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, false); } } } @@ -1985,7 +2062,7 @@ export class FlameBurstAttr extends MoveEffectAttr { const cancelled = new BooleanHolder(false); if (!isNullOrUndefined(targetAlly)) { - applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", {pokemon: targetAlly, cancelled}); } if (cancelled.value || !targetAlly || targetAlly.switchOutStatus) { @@ -2021,8 +2098,10 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr { const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); const maxPartyMemberHp = party.map(p => p.getMaxHp()).reduce((maxHp: number, hp: number) => Math.max(hp, maxHp), 0); - globalScene.pushPhase( - new PokemonHealPhase( + const pm = globalScene.phaseManager; + + pm.pushPhase( + pm.create("PokemonHealPhase", user.getBattlerIndex(), maxPartyMemberHp, i18next.t(this.moveMessage, { pokemonName: getPokemonNameWithAffix(user) }), @@ -2106,6 +2185,7 @@ export class PlantHealAttr extends WeatherHealAttr { case WeatherType.SANDSTORM: case WeatherType.HAIL: case WeatherType.SNOW: + case WeatherType.FOG: case WeatherType.HEAVY_RAIN: return 0.25; default: @@ -2213,7 +2293,7 @@ export class HitHealAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { let healAmount = 0; let message = ""; - const reverseDrain = target.hasAbilityWithAttr(ReverseDrainAbAttr, false); + const reverseDrain = target.hasAbilityWithAttr("ReverseDrainAbAttr", false); if (this.healStat !== null) { // Strength Sap formula healAmount = target.getEffectiveStat(this.healStat); @@ -2224,7 +2304,7 @@ export class HitHealAttr extends MoveEffectAttr { message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) }); } if (reverseDrain) { - if (user.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { + if (user.hasAbilityWithAttr("BlockNonDirectDamageAbAttr")) { healAmount = 0; message = ""; } else { @@ -2233,7 +2313,7 @@ export class HitHealAttr extends MoveEffectAttr { message = ""; } } - globalScene.unshiftPhase(new PokemonHealPhase(user.getBattlerIndex(), healAmount, message, false, true)); + globalScene.phaseManager.unshiftNew("PokemonHealPhase", user.getBattlerIndex(), healAmount, message, false, true); return true; } @@ -2329,7 +2409,7 @@ export class MultiHitAttr extends MoveAttr { */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const hitType = new NumberHolder(this.intrinsicMultiHitType); - applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType); + applyMoveAttrs("ChangeMultiHitTypeAttr", user, target, move, hitType); this.multiHitType = hitType.value; (args[0] as NumberHolder).value = this.getHitCount(user, target); @@ -2354,7 +2434,7 @@ export class MultiHitAttr extends MoveAttr { { const rand = user.randBattleSeedInt(20); const hitValue = new NumberHolder(rand); - applyAbAttrs(MaxMultiHitAbAttr, user, null, false, hitValue); + applyAbAttrs("MaxMultiHitAbAttr", {pokemon: user, hits: hitValue}); if (hitValue.value >= 13) { return 2; } else if (hitValue.value >= 6) { @@ -2462,7 +2542,7 @@ export class StatusEffectAttr extends MoveEffectAttr { } if (((!pokemon.status || this.overrideStatus) || (pokemon.status.effect === this.effect && moveChance < 0)) && pokemon.trySetStatus(this.effect, true, user, this.turnsRemaining, null, this.overrideStatus, quiet)) { - applyPostAttackAbAttrs(ConfusionOnStatusEffectAbAttr, user, target, move, null, false, this.effect); + applyAbAttrs("ConfusionOnStatusEffectAbAttr", {pokemon: user, opponent: target, move, effect: this.effect}); return true; } } @@ -2507,14 +2587,17 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr { } /** - * Applies the effect of Psycho Shift to its target - * Psycho Shift takes the user's status effect and passes it onto the target. The user is then healed after the move has been successfully executed. - * @returns `true` if Psycho Shift's effect is able to be applied to the target + * Applies the effect of {@linkcode Moves.PSYCHO_SHIFT} to its target. + * Psycho Shift takes the user's status effect and passes it onto the target. + * The user is then healed after the move has been successfully executed. + * @param user - The {@linkcode Pokemon} using the move + * @param target - The {@linkcode Pokemon} targeted by the move. + * @returns - Whether the effect was successfully applied to the target. */ apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean { const statusToApply: StatusEffect | undefined = user.status?.effect ?? (user.hasAbility(AbilityId.COMATOSE) ? StatusEffect.SLEEP : undefined); - if (target.status) { + if (target.status || !statusToApply) { return false; } else { const canSetStatus = target.canSetStatus(statusToApply, true, false, user); @@ -2530,7 +2613,8 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr { } getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { - return !target.status && target.canSetStatus(user.status?.effect, true, false, user) ? -10 : 0; + const statusToApply = user.status?.effect ?? (user.hasAbility(AbilityId.COMATOSE) ? StatusEffect.SLEEP : undefined); + return !target.status && statusToApply && target.canSetStatus(statusToApply, true, false, user) ? -10 : 0; } } @@ -2547,8 +2631,8 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const rand = Phaser.Math.RND.realInRange(0, 1); - if (rand >= this.chance) { + const rand = randSeedFloat(); + if (rand > this.chance) { return false; } @@ -2565,7 +2649,7 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name })); return true; } @@ -2618,7 +2702,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { // Check for abilities that block item theft // TODO: This should not trigger if the target would faint beforehand const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockItemTheftAbAttr, target, cancelled); + applyAbAttrs("BlockItemTheftAbAttr", {pokemon: target, cancelled}); if (cancelled.value) { return false; @@ -2643,9 +2727,9 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { globalScene.updateModifiers(target.isPlayer()); if (this.berriesOnly) { - globalScene.queueMessage(i18next.t("moveTriggers:incineratedItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:incineratedItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); } else { - globalScene.queueMessage(i18next.t("moveTriggers:knockedOffItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:knockedOffItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); } return true; @@ -2735,8 +2819,8 @@ export class EatBerryAttr extends MoveEffectAttr { protected eatBerry(consumer: Pokemon, berryOwner: Pokemon = consumer, updateHarvest = consumer === berryOwner) { // consumer eats berry, owner triggers unburden and similar effects getBerryEffectFunc(this.chosenBerry.berryType)(consumer); - applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner, false); - applyAbAttrs(HealFromBerryUseAbAttr, consumer, new BooleanHolder(false)); + applyAbAttrs("PostItemLostAbAttr", {pokemon: berryOwner}); + applyAbAttrs("HealFromBerryUseAbAttr", {pokemon: consumer}); consumer.recordEatenBerry(this.chosenBerry.berryType, updateHarvest); } } @@ -2761,7 +2845,7 @@ export class StealEatBerryAttr extends EatBerryAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { // check for abilities that block item theft const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockItemTheftAbAttr, target, cancelled); + applyAbAttrs("BlockItemTheftAbAttr", {pokemon: target, cancelled}); if (cancelled.value === true) { return false; } @@ -2775,9 +2859,9 @@ export class StealEatBerryAttr extends EatBerryAttr { // pick a random berry and eat it this.chosenBerry = heldBerries[user.randBattleSeedInt(heldBerries.length)]; - applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false); + applyAbAttrs("PostItemLostAbAttr", {pokemon: target}); const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name }); - globalScene.queueMessage(message); + globalScene.phaseManager.queueMessage(message); this.reduceBerryModifier(target); this.eatBerry(user, target); @@ -2816,13 +2900,13 @@ export class HealStatusEffectAttr extends MoveEffectAttr { // Special edge case for shield dust blocking Sparkling Aria curing burn const moveTargets = getMoveTargets(user, move.id); - if (target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && move.id === MoveId.SPARKLING_ARIA && moveTargets.targets.length === 1) { + if (target.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && move.id === MoveId.SPARKLING_ARIA && moveTargets.targets.length === 1) { return false; } const pokemon = this.selfTarget ? user : target; if (pokemon.status && this.effects.includes(pokemon.status.effect)) { - globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + globalScene.phaseManager.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); pokemon.resetStatus(); pokemon.updateInfo(); @@ -2841,6 +2925,12 @@ export class HealStatusEffectAttr extends MoveEffectAttr { } } +/** + * Attribute to add the {@linkcode BattlerTagType.BYPASS_SLEEP | BYPASS_SLEEP Battler Tag} for 1 turn to the user before move use. + * Used by {@linkcode Moves.SNORE} and {@linkcode Moves.SLEEP_TALK}. + */ +// TODO: Should this use a battler tag? +// TODO: Give this `userSleptOrComatoseCondition` by default export class BypassSleepAttr extends MoveAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.status?.effect === StatusEffect.SLEEP) { @@ -2858,7 +2948,7 @@ export class BypassSleepAttr extends MoveAttr { * @param move */ getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { - return user.status && user.status.effect === StatusEffect.SLEEP ? 200 : -10; + return user.status?.effect === StatusEffect.SLEEP ? 200 : -10; } } @@ -2966,7 +3056,7 @@ export class OneHitKOAttr extends MoveAttr { getCondition(): MoveConditionFunc { return (user, target, move) => { const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockOneHitKOAbAttr, target, cancelled); + applyAbAttrs("BlockOneHitKOAbAttr", {pokemon: target, cancelled}); return !cancelled.value && user.level >= target.level; }; } @@ -3030,54 +3120,114 @@ export class WeatherInstantChargeAttr extends InstantChargeAttr { } export class OverrideMoveEffectAttr extends MoveAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + /** This field does not exist at runtime and must not be used. + * Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called. + */ + declare private _: never; + /** + * Apply the move attribute to override other effects of this move. + * @param user - The {@linkcode Pokemon} using the move + * @param target - The {@linkcode Pokemon} targeted by the move + * @param move - The {@linkcode Move} being used + * @param args - + * `[0]`: A {@linkcode BooleanHolder} containing whether move effects were successfully overridden; should be set to `true` on success \ + * `[1]`: The {@linkcode MoveUseMode} dictating how this move was used. + * @returns `true` if the move effect was successfully overridden. + */ + public override apply(_user: Pokemon, _target: Pokemon, _move: Move, _args: [overridden: BooleanHolder, useMode: MoveUseMode]): boolean { return true; } } +/** Abstract class for moves that add {@linkcode PositionalTag}s to the field. */ +abstract class AddPositionalTagAttr extends OverrideMoveEffectAttr { + protected abstract readonly tagType: PositionalTagType; + + public override getCondition(): MoveConditionFunc { + // Check the arena if another similar positional tag is active and affecting the same slot + return (_user, target, move) => globalScene.arena.positionalTagManager.canAddTag(this.tagType, target.getBattlerIndex()) + } +} + /** - * Attack Move that doesn't hit the turn it is played and doesn't allow for multiple - * uses on the same target. Examples are Future Sight or Doom Desire. - * @extends OverrideMoveEffectAttr - * @param tagType The {@linkcode ArenaTagType} that will be placed on the field when the move is used - * @param chargeAnim The {@linkcode ChargeAnim | Charging Animation} used for the move - * @param chargeText The text to display when the move is used + * Attribute to implement delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. + * Delays the attack's effect with a {@linkcode DelayedAttackTag}, + * activating against the given slot after the given turn count has elapsed. */ export class DelayedAttackAttr extends OverrideMoveEffectAttr { - public tagType: ArenaTagType; public chargeAnim: ChargeAnim; private chargeText: string; - constructor(tagType: ArenaTagType, chargeAnim: ChargeAnim, chargeText: string) { + /** + * @param chargeAnim - The {@linkcode ChargeAnim | charging animation} used for the move's charging phase. + * @param chargeKey - The `i18next` locales **key** to show when the delayed attack is used. + * In the displayed text, `{{pokemonName}}` will be populated with the user's name. + */ + constructor(chargeAnim: ChargeAnim, chargeKey: string) { super(); - this.tagType = tagType; this.chargeAnim = chargeAnim; - this.chargeText = chargeText; + this.chargeText = chargeKey; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - // Edge case for the move applied on a pokemon that has fainted - if (!target) { - return true; + public override apply(user: Pokemon, target: Pokemon, move: Move, args: [overridden: BooleanHolder, useMode: MoveUseMode]): boolean { + const useMode = args[1]; + if (useMode === MoveUseMode.DELAYED_ATTACK) { + // don't trigger if already queueing an indirect attack + return false; } - const overridden = args[0] as BooleanHolder; - const virtual = args[1] as boolean; + const overridden = args[0]; + overridden.value = true; - if (!virtual) { - overridden.value = true; - globalScene.unshiftPhase(new MoveAnimPhase(new MoveChargeAnim(this.chargeAnim, move.id, user))); - globalScene.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user))); - user.pushMoveHistory({ move: move.id, targets: [ target.getBattlerIndex() ], result: MoveResult.OTHER }); - const side = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - globalScene.arena.addTag(this.tagType, 3, move.id, user.id, side, false, target.getBattlerIndex()); - } else { - globalScene.queueMessage(i18next.t("moveTriggers:tookMoveAttack", { pokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(target.id) ?? undefined), moveName: move.name })); - } + // Display the move animation to foresee an attack + globalScene.phaseManager.unshiftNew("MoveAnimPhase", new MoveChargeAnim(this.chargeAnim, move.id, user)); + globalScene.phaseManager.queueMessage( + i18next.t( + this.chargeText, + { pokemonName: getPokemonNameWithAffix(user) } + ) + ) + user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode, turn: globalScene.currentBattle.turn}) + user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode, turn: globalScene.currentBattle.turn}) + // Queue up an attack on the given slot. + globalScene.arena.positionalTagManager.addTag({ + tagType: PositionalTagType.DELAYED_ATTACK, + sourceId: user.id, + targetIndex: target.getBattlerIndex(), + sourceMove: move.id, + turnCount: 3 + }) return true; } + + public override getCondition(): MoveConditionFunc { + // Check the arena if another similar attack is active and affecting the same slot + return (_user, target) => globalScene.arena.positionalTagManager.canAddTag(PositionalTagType.DELAYED_ATTACK, target.getBattlerIndex()) + } +} + +/** + * Attribute to queue a {@linkcode WishTag} to activate in 2 turns. + * The tag whill heal + */ +export class WishAttr extends MoveEffectAttr { + public override apply(user: Pokemon, target: Pokemon, _move: Move): boolean { + globalScene.arena.positionalTagManager.addTag({ + tagType: PositionalTagType.WISH, + healHp: toDmgValue(user.getMaxHp() / 2), + targetIndex: target.getBattlerIndex(), + turnCount: 2, + pokemonName: getPokemonNameWithAffix(user), + }); + return true; + } + + public override getCondition(): MoveConditionFunc { + // Check the arena if another wish is active and affecting the same slot + return (_user, target) => globalScene.arena.positionalTagManager.canAddTag(PositionalTagType.WISH, target.getBattlerIndex()) + } } /** @@ -3095,37 +3245,37 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr { * @param user the {@linkcode Pokemon} using this move * @param target n/a * @param move the {@linkcode Move} being used - * @param args - * - [0] a {@linkcode BooleanHolder} indicating whether the move's base + * @param args - + * `[0]`: A {@linkcode BooleanHolder} indicating whether the move's base * effects should be overridden this turn. * @returns `true` if base move effects were overridden; `false` otherwise */ override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.turnData.combiningPledge) { // "The two moves have become one!\nIt's a combined move!" - globalScene.queueMessage(i18next.t("moveTriggers:combiningPledge")); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:combiningPledge")); return false; } const overridden = args[0] as BooleanHolder; - const allyMovePhase = globalScene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.isPlayer() === user.isPlayer()); + const allyMovePhase = globalScene.phaseManager.findPhase((phase) => phase.is("MovePhase") && phase.pokemon.isPlayer() === user.isPlayer()); if (allyMovePhase) { const allyMove = allyMovePhase.move.getMove(); - if (allyMove !== move && allyMove.hasAttr(AwaitCombinedPledgeAttr)) { + if (allyMove !== move && allyMove.hasAttr("AwaitCombinedPledgeAttr")) { [ user, allyMovePhase.pokemon ].forEach((p) => p.turnData.combiningPledge = move.id); // "{userPokemonName} is waiting for {allyPokemonName}'s move..." - globalScene.queueMessage(i18next.t("moveTriggers:awaitingPledge", { + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:awaitingPledge", { userPokemonName: getPokemonNameWithAffix(user), allyPokemonName: getPokemonNameWithAffix(allyMovePhase.pokemon) })); // Move the ally's MovePhase (if needed) so that the ally moves next - const allyMovePhaseIndex = globalScene.phaseQueue.indexOf(allyMovePhase); - const firstMovePhaseIndex = globalScene.phaseQueue.findIndex((phase) => phase instanceof MovePhase); + const allyMovePhaseIndex = globalScene.phaseManager.phaseQueue.indexOf(allyMovePhase); + const firstMovePhaseIndex = globalScene.phaseManager.phaseQueue.findIndex((phase) => phase.is("MovePhase")); if (allyMovePhaseIndex !== firstMovePhaseIndex) { - globalScene.prependToPhase(globalScene.phaseQueue.splice(allyMovePhaseIndex, 1)[0], MovePhase); + globalScene.phaseManager.prependToPhase(globalScene.phaseManager.phaseQueue.splice(allyMovePhaseIndex, 1)[0], "MovePhase"); } overridden.value = true; @@ -3185,7 +3335,7 @@ export class StatStageChangeAttr extends MoveEffectAttr { /** * `true` to display a message for the stat change. - * @default true + * @defaultValue `true` */ private get showMessage () { return this.options?.showMessage ?? true; @@ -3207,7 +3357,7 @@ export class StatStageChangeAttr extends MoveEffectAttr { const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true); if (moveChance < 0 || moveChance === 100 || user.randBattleSeedInt(100) < moveChance) { const stages = this.getLevels(user); - globalScene.unshiftPhase(new StatStageChangePhase((this.selfTarget ? user : target).getBattlerIndex(), this.selfTarget, this.stats, stages, this.showMessage)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", (this.selfTarget ? user : target).getBattlerIndex(), this.selfTarget, this.stats, stages, this.showMessage); return true; } @@ -3233,22 +3383,22 @@ export class StatStageChangeAttr extends MoveEffectAttr { switch (stat) { case Stat.ATK: if (this.selfTarget) { - noEffect = !user.getMoveset().find(m => m instanceof AttackMove && m.category === MoveCategory.PHYSICAL); + noEffect = !user.getMoveset().find(m => {const mv = m.getMove(); return mv.is("AttackMove") && mv.category === MoveCategory.PHYSICAL;} ); } break; case Stat.DEF: if (!this.selfTarget) { - noEffect = !user.getMoveset().find(m => m instanceof AttackMove && m.category === MoveCategory.PHYSICAL); + noEffect = !user.getMoveset().find(m => {const mv = m.getMove(); return mv.is("AttackMove") && mv.category === MoveCategory.PHYSICAL;} ); } break; case Stat.SPATK: if (this.selfTarget) { - noEffect = !user.getMoveset().find(m => m instanceof AttackMove && m.category === MoveCategory.SPECIAL); + noEffect = !user.getMoveset().find(m => {const mv = m.getMove(); return mv.is("AttackMove") && mv.category === MoveCategory.PHYSICAL;} ); } break; case Stat.SPDEF: if (!this.selfTarget) { - noEffect = !user.getMoveset().find(m => m instanceof AttackMove && m.category === MoveCategory.SPECIAL); + noEffect = !user.getMoveset().find(m => {const mv = m.getMove(); return mv.is("AttackMove") && mv.category === MoveCategory.PHYSICAL;} ); } break; } @@ -3432,7 +3582,7 @@ export class AcupressureStatStageChangeAttr extends MoveEffectAttr { const randStats = BATTLE_STATS.filter((s) => target.getStatStage(s) < 6); if (randStats.length > 0) { const boostStat = [ randStats[user.randBattleSeedInt(randStats.length)] ]; - globalScene.unshiftPhase(new StatStageChangePhase(target.getBattlerIndex(), this.selfTarget, boostStat, 2)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", target.getBattlerIndex(), this.selfTarget, boostStat, 2); return true; } return false; @@ -3483,8 +3633,7 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr { /** * Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}. * If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth, - * one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect - * effect chance, but Order Up itself may be boosted by Sheer Force. + * one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. */ export class OrderUpStatBoostAttr extends MoveEffectAttr { constructor() { @@ -3510,7 +3659,7 @@ export class OrderUpStatBoostAttr extends MoveEffectAttr { break; } - globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 1)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 1); return true; } } @@ -3533,7 +3682,7 @@ export class CopyStatsAttr extends MoveEffectAttr { } target.updateInfo(); user.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:copiedStatChanges", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedStatChanges", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); return true; } @@ -3552,7 +3701,7 @@ export class InvertStatsAttr extends MoveEffectAttr { target.updateInfo(); user.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:invertStats", { pokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:invertStats", { pokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -3570,10 +3719,10 @@ export class ResetStatsAttr extends MoveEffectAttr { // Target all pokemon on the field when Freezy Frost or Haze are used const activePokemon = globalScene.getField(true); activePokemon.forEach((p) => this.resetStats(p)); - globalScene.queueMessage(i18next.t("moveTriggers:statEliminated")); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:statEliminated")); } else { // Affects only the single target when Clear Smog is used this.resetStats(target); - globalScene.queueMessage(i18next.t("moveTriggers:resetStats", { pokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:resetStats", { pokemonName: getPokemonNameWithAffix(target) })); } return true; } @@ -3623,9 +3772,9 @@ export class SwapStatStagesAttr extends MoveEffectAttr { user.updateInfo(); if (this.stats.length === 7) { - globalScene.queueMessage(i18next.t("moveTriggers:switchedStatChanges", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:switchedStatChanges", { pokemonName: getPokemonNameWithAffix(user) })); } else if (this.stats.length === 2) { - globalScene.queueMessage(i18next.t("moveTriggers:switchedTwoStatChanges", { + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:switchedTwoStatChanges", { pokemonName: getPokemonNameWithAffix(user), firstStat: i18next.t(getStatKey(this.stats[0])), secondStat: i18next.t(getStatKey(this.stats[1])) @@ -4026,19 +4175,6 @@ export class OpponentHighHpPowerAttr extends VariablePowerAttr { } } -export class FirstAttackDoublePowerAttr extends VariablePowerAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - console.log(target.getLastXMoves(1), globalScene.currentBattle.turn); - if (!target.getLastXMoves(1).find(m => m.turn === globalScene.currentBattle.turn)) { - (args[0] as NumberHolder).value *= 2; - return true; - } - - return false; - } -} - - export class TurnDamagedDoublePowerAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.turnData.attacksReceived.find(r => r.damage && r.sourceId === target.id)) { @@ -4103,6 +4239,7 @@ export class AntiSunlightPowerDecreaseAttr extends VariablePowerAttr { case WeatherType.SANDSTORM: case WeatherType.HAIL: case WeatherType.SNOW: + case WeatherType.FOG: case WeatherType.HEAVY_RAIN: power.value *= 0.5; return true; @@ -4125,7 +4262,7 @@ export class FriendshipPowerAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const power = args[0] as NumberHolder; - const friendshipPower = Math.floor(Math.min(user instanceof PlayerPokemon ? user.friendship : user.species.baseFriendship, 255) / 2.5); + const friendshipPower = Math.floor(Math.min(user.isPlayer() ? user.friendship : user.species.baseFriendship, 255) / 2.5); power.value = Math.max(!this.invert ? friendshipPower : 102 - friendshipPower, 1); return true; @@ -4227,8 +4364,8 @@ export class PresentPowerAttr extends VariablePowerAttr { // If this move is multi-hit, disable all other hits user.turnData.hitCount = 1; user.turnData.hitsLeft = 1; - globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), - toDmgValue(target.getMaxHp() / 4), i18next.t("moveTriggers:regainedHealth", { pokemonName: getPokemonNameWithAffix(target) }), true)); + globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(), + toDmgValue(target.getMaxHp() / 4), i18next.t("moveTriggers:regainedHealth", { pokemonName: getPokemonNameWithAffix(target) }), true); } return true; @@ -4476,8 +4613,8 @@ export class CueNextRoundAttr extends MoveEffectAttr { } override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { - const nextRoundPhase = globalScene.findPhase(phase => - phase instanceof MovePhase && phase.move.moveId === MoveId.ROUND + const nextRoundPhase = globalScene.phaseManager.findPhase(phase => + phase.is("MovePhase") && phase.move.moveId === MoveId.ROUND ); if (!nextRoundPhase) { @@ -4485,10 +4622,10 @@ export class CueNextRoundAttr extends MoveEffectAttr { } // Update the phase queue so that the next Pokemon using Round moves next - const nextRoundIndex = globalScene.phaseQueue.indexOf(nextRoundPhase); - const nextMoveIndex = globalScene.phaseQueue.findIndex(phase => phase instanceof MovePhase); + const nextRoundIndex = globalScene.phaseManager.phaseQueue.indexOf(nextRoundPhase); + const nextMoveIndex = globalScene.phaseManager.phaseQueue.findIndex(phase => phase.is("MovePhase")); if (nextRoundIndex !== nextMoveIndex) { - globalScene.prependToPhase(globalScene.phaseQueue.splice(nextRoundIndex, 1)[0], MovePhase); + globalScene.phaseManager.prependToPhase(globalScene.phaseManager.phaseQueue.splice(nextRoundIndex, 1)[0], "MovePhase"); } // Mark the corresponding Pokemon as having "joined the Round" (for doubling power later) @@ -4546,14 +4683,14 @@ export class SpectralThiefAttr extends StatChangeBeforeDmgCalcAttr { */ const availableToSteal = Math.min(statStageValueTarget, 6 - statStageValueUser); - globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), this.selfTarget, [ s ], availableToSteal)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), this.selfTarget, [ s ], availableToSteal); target.setStatStage(s, statStageValueTarget - availableToSteal); } } target.updateInfo(); user.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:stealPositiveStats", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:stealPositiveStats", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); return true; } @@ -5360,15 +5497,18 @@ export class NoEffectAttr extends MoveAttr { } } -const crashDamageFunc = (user: Pokemon, move: Move) => { +/** + * Function to deal Crash Damage (1/2 max hp) to the user on apply. + */ +const crashDamageFunc: UserMoveConditionFunc = (user: Pokemon, move: Move) => { const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", {pokemon: user, cancelled}); if (cancelled.value) { return false; } user.damageAndUpdate(toDmgValue(user.getMaxHp() / 2), { result: HitResult.INDIRECT }); - globalScene.queueMessage(i18next.t("moveTriggers:keptGoingAndCrashed", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:keptGoingAndCrashed", { pokemonName: getPokemonNameWithAffix(user) })); user.turnData.damageTaken += toDmgValue(user.getMaxHp() / 2); return true; @@ -5403,28 +5543,26 @@ export class FrenzyAttr extends MoveEffectAttr { return false; } - if (!user.getTag(BattlerTagType.FRENZY) && !user.getMoveQueue().length) { - const turnCount = user.randBattleSeedIntRange(1, 2); - new Array(turnCount).fill(null).map(() => user.getMoveQueue().push({ move: move.id, targets: [ target.getBattlerIndex() ], ignorePP: true })); + // TODO: Disable if used via dancer + // TODO: Add support for moves that don't add the frenzy tag (Uproar, Rollout, etc.) + + // If frenzy is not active, add a tag and push 1-2 extra turns of attacks to the user's move queue. + // Otherwise, tick down the existing tag. + if (!user.getTag(BattlerTagType.FRENZY) && user.getMoveQueue().length === 0) { + const turnCount = user.randBattleSeedIntRange(1, 2); // excludes initial use + for (let i = 0; i < turnCount; i++) { + user.pushMoveQueue({ move: move.id, targets: [ target.getBattlerIndex() ], useMode: MoveUseMode.IGNORE_PP }); + } user.addTag(BattlerTagType.FRENZY, turnCount, move.id, user.id); } else { - applyMoveAttrs(AddBattlerTagAttr, user, target, move, args); - user.lapseTag(BattlerTagType.FRENZY); // if FRENZY is already in effect (moveQueue.length > 0), lapse the tag + applyMoveAttrs("AddBattlerTagAttr", user, target, move, args); + user.lapseTag(BattlerTagType.FRENZY); } return true; } } -export const frenzyMissFunc: UserMoveConditionFunc = (user: Pokemon, move: Move) => { - while (user.getMoveQueue().length && user.getMoveQueue()[0].move === move.id) { - user.getMoveQueue().shift(); - } - user.removeTag(BattlerTagType.FRENZY); // FRENZY tag should be disrupted on miss/no effect - - return true; -}; - /** * Attribute that grants {@link https://bulbapedia.bulbagarden.net/wiki/Semi-invulnerable_turn | semi-invulnerability} to the user during * the associated move's charging phase. Should only be used for {@linkcode ChargingMove | ChargingMoves} as a `chargeAttr`. @@ -5472,13 +5610,6 @@ export class AddBattlerTagAttr extends MoveEffectAttr { this.failOnOverlap = !!failOnOverlap; } - canApply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!super.canApply(user, target, move, args)) { - return false; - } - return true; - } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!super.apply(user, target, move, args)) { return false; @@ -5588,7 +5719,7 @@ export class FallDownAttr extends AddBattlerTagAttr { */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!target.isGrounded()) { - globalScene.queueMessage(i18next.t("moveTriggers:fallDown", { targetPokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:fallDown", { targetPokemonName: getPokemonNameWithAffix(target) })); } return super.apply(user, target, move, args); } @@ -5672,12 +5803,12 @@ export class CurseAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move:Move, args: any[]): boolean { if (user.getTypes(true).includes(PokemonType.GHOST)) { if (target.getTag(BattlerTagType.CURSED)) { - globalScene.queueMessage(i18next.t("battle:attackFailed")); + globalScene.phaseManager.queueMessage(i18next.t("battle:attackFailed")); return false; } const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2)); user.damageAndUpdate(curseRecoilDamage, { result: HitResult.INDIRECT, ignoreSegments: true }); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:cursedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user), pokemonName: getPokemonNameWithAffix(target) @@ -5687,8 +5818,8 @@ export class CurseAttr extends MoveEffectAttr { target.addTag(BattlerTagType.CURSED, 0, move.id, user.id); return true; } else { - globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF ], 1)); - globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), true, [ Stat.SPD ], -1)); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF ], 1); + globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), true, [ Stat.SPD ], -1); return true; } } @@ -5752,7 +5883,7 @@ export class ConfuseAttr extends AddBattlerTagAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!this.selfTarget && target.isSafeguarded(user)) { if (move.category === MoveCategory.STATUS) { - globalScene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) })); } return false; } @@ -5785,7 +5916,7 @@ export class ProtectAttr extends AddBattlerTagAttr { for (const turnMove of user.tempSummonData.waveMoveHistory.slice().reverse()) { if ( // Quick & Wide guard increment the Protect counter without using it for fail chance - !(allMoves[turnMove.move].hasAttr(ProtectAttr) || + !(allMoves[turnMove.move].hasAttr("ProtectAttr") || [MoveId.QUICK_GUARD, MoveId.WIDE_GUARD].includes(turnMove.move)) || turnMove.result !== MoveResult.SUCCESS ) { @@ -5810,7 +5941,7 @@ export class IgnoreAccuracyAttr extends AddBattlerTagAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); return true; } @@ -5826,7 +5957,7 @@ export class FaintCountdownAttr extends AddBattlerTagAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 })); return true; } @@ -5918,7 +6049,7 @@ export class AddArenaTagAttr extends MoveEffectAttr { } if ((move.chance < 0 || move.chance === 100 || user.randBattleSeedInt(100) < move.chance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) { - const side = ((this.selfSideTarget ? user : target).isPlayer() !== (move.hasAttr(AddArenaTrapTagAttr) && target === user)) ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; + const side = ((this.selfSideTarget ? user : target).isPlayer() !== (move.hasAttr("AddArenaTrapTagAttr") && target === user)) ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; globalScene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, side); return true; } @@ -6110,7 +6241,7 @@ export class SwapArenaTagsAttr extends MoveEffectAttr { } - globalScene.queueMessage(i18next.t("moveTriggers:swapArenaTags", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:swapArenaTags", { pokemonName: getPokemonNameWithAffix(user) })); return true; } } @@ -6157,14 +6288,14 @@ export class RevivalBlessingAttr extends MoveEffectAttr { * @param target {@linkcode Pokemon} target of this move * @param move {@linkcode Move} being used * @param args N/A - * @returns Promise, true if function succeeds. + * @returns `true` if function succeeds. */ override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { // If user is player, checks if the user has fainted pokemon - if (user instanceof PlayerPokemon) { - globalScene.unshiftPhase(new RevivalBlessingPhase(user)); + if (user.isPlayer()) { + globalScene.phaseManager.unshiftNew("RevivalBlessingPhase", user); return true; - } else if (user instanceof EnemyPokemon && user.hasTrainer() && globalScene.getEnemyParty().findIndex((p) => p.isFainted() && !p.isBoss()) > -1) { + } else if (user.isEnemy() && user.hasTrainer() && globalScene.getEnemyParty().findIndex((p) => p.isFainted() && !p.isBoss()) > -1) { // If used by an enemy trainer with at least one fainted non-boss Pokemon, this // revives one of said Pokemon selected at random. const faintedPokemon = globalScene.getEnemyParty().filter((p) => p.isFainted() && !p.isBoss()); @@ -6172,20 +6303,21 @@ export class RevivalBlessingAttr extends MoveEffectAttr { const slotIndex = globalScene.getEnemyParty().findIndex((p) => pokemon.id === p.id); pokemon.resetStatus(true, false, false, true); pokemon.heal(Math.min(toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); - globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true); const allyPokemon = user.getAlly(); if (globalScene.currentBattle.double && globalScene.getEnemyParty().length > 1 && !isNullOrUndefined(allyPokemon)) { // Handle cases where revived pokemon needs to get switched in on same turn if (allyPokemon.isFainted() || allyPokemon === pokemon) { // Enemy switch phase should be removed and replaced with the revived pkmn switching in - globalScene.tryRemovePhase((phase: SwitchSummonPhase) => phase instanceof SwitchSummonPhase && phase.getPokemon() === pokemon); + globalScene.phaseManager.tryRemovePhase((phase: SwitchSummonPhase) => phase.is("SwitchSummonPhase") && phase.getPokemon() === pokemon); // If the pokemon being revived was alive earlier in the turn, cancel its move // (revived pokemon can't move in the turn they're brought back) - globalScene.findPhase((phase: MovePhase) => phase.pokemon === pokemon)?.cancel(); + // TODO: might make sense to move this to `FaintPhase` after checking for Rev Seed (rather than handling it in the move) + globalScene.phaseManager.findPhase((phase: MovePhase) => phase.pokemon === pokemon)?.cancel(); if (user.fieldPosition === FieldPosition.CENTER) { user.setFieldPosition(FieldPosition.LEFT); } - globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false)); + globalScene.phaseManager.unshiftNew("SwitchSummonPhase", SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false); } } return true; @@ -6195,10 +6327,8 @@ export class RevivalBlessingAttr extends MoveEffectAttr { getCondition(): MoveConditionFunc { return (user, target, move) => - (user instanceof PlayerPokemon && globalScene.getPlayerParty().some((p) => p.isFainted())) || - (user instanceof EnemyPokemon && - user.hasTrainer() && - globalScene.getEnemyParty().some((p) => p.isFainted() && !p.isBoss())); + user.hasTrainer() && + (user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).some((p: Pokemon) => p.isFainted() && !p.isBoss()); } override getUserBenefitScore(user: Pokemon, _target: Pokemon, _move: Move): number { @@ -6236,12 +6366,12 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { // (e.g. when it uses Flip Turn), make it spit out the Tatsugiri before switching out. switchOutTarget.lapseTag(BattlerTagType.COMMANDED); - if (switchOutTarget instanceof PlayerPokemon) { + if (switchOutTarget.isPlayer()) { /** * Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch * If it did, the user of U-turn or Volt Switch will not be switched out. */ - if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) + if (target.getAbility().hasAttr("PostDamageForceSwitchAbAttr") && [ MoveId.U_TURN, MoveId.VOLT_SWITCH, MoveId.FLIP_TURN ].includes(move.id) ) { if (this.hpDroppedBelowHalf(target)) { @@ -6265,26 +6395,23 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { if (this.switchType === SwitchType.FORCE_SWITCH) { switchOutTarget.leaveField(true); const slotIndex = eligibleNewIndices[user.randBattleSeedInt(eligibleNewIndices.length)]; - globalScene.prependToPhase( - new SwitchSummonPhase( - this.switchType, - switchOutTarget.getFieldIndex(), - slotIndex, - false, - true - ), - MoveEndPhase + globalScene.phaseManager.prependNewToPhase( + "MoveEndPhase", + "SwitchSummonPhase", + this.switchType, + switchOutTarget.getFieldIndex(), + slotIndex, + false, + true ); } else { switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - globalScene.prependToPhase( - new SwitchPhase( + globalScene.phaseManager.prependNewToPhase("MoveEndPhase", + "SwitchPhase", this.switchType, switchOutTarget.getFieldIndex(), true, true - ), - MoveEndPhase ); return true; } @@ -6308,27 +6435,23 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { if (this.switchType === SwitchType.FORCE_SWITCH) { switchOutTarget.leaveField(true); const slotIndex = eligibleNewIndices[user.randBattleSeedInt(eligibleNewIndices.length)]; - globalScene.prependToPhase( - new SwitchSummonPhase( + globalScene.phaseManager.prependNewToPhase("MoveEndPhase", + "SwitchSummonPhase", this.switchType, switchOutTarget.getFieldIndex(), slotIndex, false, false - ), - MoveEndPhase ); } else { switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - globalScene.prependToPhase( - new SwitchSummonPhase( - this.switchType, - switchOutTarget.getFieldIndex(), - (globalScene.currentBattle.trainer ? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), - false, - false - ), - MoveEndPhase + globalScene.phaseManager.prependNewToPhase("MoveEndPhase", + "SwitchSummonPhase", + this.switchType, + switchOutTarget.getFieldIndex(), + (globalScene.currentBattle.trainer ? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), + false, + false ); } } @@ -6337,7 +6460,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { * Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch * If it did, the user of U-turn or Volt Switch will not be switched out. */ - if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) + if (target.getAbility().hasAttr("PostDamageForceSwitchAbAttr") && [ MoveId.U_TURN, MoveId.VOLT_SWITCH, MoveId.FLIP_TURN ].includes(move.id) ) { if (this.hpDroppedBelowHalf(target)) { @@ -6349,7 +6472,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { if (switchOutTarget.hp > 0) { switchOutTarget.leaveField(false); - globalScene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); // in double battles redirect potential moves off fled pokemon if (globalScene.currentBattle.double && !isNullOrUndefined(allyPokemon)) { @@ -6361,13 +6484,13 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { globalScene.clearEnemyHeldItemModifiers(switchOutTarget); if (!allyPokemon?.isActive(true) && switchOutTarget.hp) { - globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.phaseManager.pushNew("BattleEndPhase", false); if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { - globalScene.pushPhase(new SelectBiomePhase()); + globalScene.phaseManager.pushNew("SelectBiomePhase"); } - globalScene.pushPhase(new NewBattlePhase()); + globalScene.phaseManager.pushNew("NewBattlePhase"); } } @@ -6379,9 +6502,9 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { } getFailedText(_user: Pokemon, target: Pokemon, _move: Move): string | undefined { - const blockedByAbility = new BooleanHolder(false); - applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility); - if (blockedByAbility.value) { + const cancelled = new BooleanHolder(false); + applyAbAttrs("ForceSwitchOutImmunityAbAttr", {pokemon: target, cancelled}); + if (cancelled.value) { return i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) }); } } @@ -6390,8 +6513,8 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { getSwitchOutCondition(): MoveConditionFunc { return (user, target, move) => { const switchOutTarget = (this.selfSwitch ? user : target); - const player = switchOutTarget instanceof PlayerPokemon; - const forceSwitchAttr = move.getAttrs(ForceSwitchOutAttr).find(attr => attr.switchType === SwitchType.FORCE_SWITCH); + const player = switchOutTarget.isPlayer(); + const forceSwitchAttr = move.getAttrs("ForceSwitchOutAttr").find(attr => attr.switchType === SwitchType.FORCE_SWITCH); if (!this.selfSwitch) { if (move.hitsSubstitute(user, target)) { @@ -6420,7 +6543,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { } const blockedByAbility = new BooleanHolder(false); - applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility); + applyAbAttrs("ForceSwitchOutImmunityAbAttr", {pokemon: target, cancelled: blockedByAbility}); if (blockedByAbility.value) { return false; } @@ -6535,7 +6658,7 @@ export class CopyTypeAttr extends MoveEffectAttr { user.summonData.types = targetTypes; user.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:copyType", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copyType", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -6566,7 +6689,7 @@ export class CopyBiomeTypeAttr extends MoveEffectAttr { user.summonData.types = [ typeChange ]; user.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), typeName: i18next.t(`pokemonInfo:Type.${PokemonType[typeChange]}`) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), typeName: i18next.t(`pokemonInfo:Type.${PokemonType[typeChange]}`) })); return true; } @@ -6671,7 +6794,7 @@ export class ChangeTypeAttr extends MoveEffectAttr { target.summonData.types = [ this.type ]; target.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(target), typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(target), typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`) })); return true; } @@ -6694,7 +6817,7 @@ export class AddTypeAttr extends MoveEffectAttr { target.summonData.addedType = this.type; target.updateInfo(); - globalScene.queueMessage(i18next.t("moveTriggers:addType", { typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`), pokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:addType", { typeName: i18next.t(`pokemonInfo:Type.${PokemonType[this.type]}`), pokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -6716,7 +6839,7 @@ export class FirstMoveTypeAttr extends MoveEffectAttr { const firstMoveType = target.getMoveset()[0].getMove().type; user.summonData.types = [ firstMoveType ]; - globalScene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: i18next.t(`pokemonInfo:Type.${PokemonType[firstMoveType]}`) })); + globalScene.phaseManager.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: i18next.t(`pokemonInfo:Type.${PokemonType[firstMoveType]}`) })); return true; } @@ -6731,20 +6854,26 @@ export class FirstMoveTypeAttr extends MoveEffectAttr { class CallMoveAttr extends OverrideMoveEffectAttr { protected invalidMoves: ReadonlySet; protected hasTarget: boolean; + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + // Get eligible targets for move, failing if we can't target anything const replaceMoveTarget = move.moveTarget === MoveTarget.NEAR_OTHER ? MoveTarget.NEAR_ENEMY : undefined; const moveTargets = getMoveTargets(user, move.id, replaceMoveTarget); if (moveTargets.targets.length === 0) { - globalScene.queueMessage(i18next.t("battle:attackFailed")); - console.log("CallMoveAttr failed due to no targets."); + globalScene.phaseManager.queueMessage(i18next.t("battle:attackFailed")); return false; } + + // Spread moves and ones with only 1 valid target will use their normal targeting. + // If not, target the Mirror Move recipient or else a random enemy in our target list const targets = moveTargets.multiple || moveTargets.targets.length === 1 ? moveTargets.targets - : [ this.hasTarget ? target.getBattlerIndex() : moveTargets.targets[user.randBattleSeedInt(moveTargets.targets.length)] ]; // account for Mirror Move having a target already - user.getMoveQueue().push({ move: move.id, targets: targets, virtual: true, ignorePP: true }); - globalScene.unshiftPhase(new LoadMoveAnimPhase(move.id)); - globalScene.unshiftPhase(new MovePhase(user, targets, new PokemonMove(move.id, 0, 0, true), true, true)); + : [this.hasTarget + ? target.getBattlerIndex() + : moveTargets.targets[user.randBattleSeedInt(moveTargets.targets.length)]]; + + globalScene.phaseManager.unshiftNew("LoadMoveAnimPhase", move.id); + globalScene.phaseManager.unshiftNew("MovePhase", user, targets, new PokemonMove(move.id), MoveUseMode.FOLLOW_UP); return true; } } @@ -6823,25 +6952,26 @@ export class RandomMovesetMoveAttr extends CallMoveAttr { // includeParty will be true for Assist, false for Sleep Talk let allies: Pokemon[]; if (this.includeParty) { - allies = user.isPlayer() ? globalScene.getPlayerParty().filter(p => p !== user) : globalScene.getEnemyParty().filter(p => p !== user); + allies = (user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter(p => p !== user); } else { allies = [ user ]; } - const partyMoveset = allies.map(p => p.moveset).flat(); - const moves = partyMoveset.filter(m => !this.invalidMoves.has(m!.moveId) && !m!.getMove().name.endsWith(" (N)")); + const partyMoveset = allies.flatMap(p => p.moveset); + const moves = partyMoveset.filter(m => !this.invalidMoves.has(m.moveId) && !m.getMove().name.endsWith(" (N)")); if (moves.length === 0) { return false; } - this.moveId = moves[user.randBattleSeedInt(moves.length)]!.moveId; + this.moveId = moves[user.randBattleSeedInt(moves.length)].moveId; return true; }; } } +// TODO: extend CallMoveAttr export class NaturePowerAttr extends OverrideMoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - let moveId; + let moveId = MoveId.NONE; switch (globalScene.arena.getTerrainType()) { // this allows terrains to 'override' the biome move case TerrainType.NONE: @@ -6966,14 +7096,14 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr { moveId = MoveId.PSYCHIC; break; default: - // Just in case there's no match + // Just in case there's no match moveId = MoveId.TRI_ATTACK; break; } - user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true }); - globalScene.unshiftPhase(new LoadMoveAnimPhase(moveId)); - globalScene.unshiftPhase(new MovePhase(user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true)); + // Load the move's animation if we didn't already and unshift a new usage phase + globalScene.phaseManager.unshiftNew("LoadMoveAnimPhase", moveId); + globalScene.phaseManager.unshiftNew("MovePhase", user, [ target.getBattlerIndex() ], new PokemonMove(moveId), MoveUseMode.FOLLOW_UP); return true; } } @@ -6992,81 +7122,81 @@ export class CopyMoveAttr extends CallMoveAttr { this.invalidMoves = invalidMoves; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + apply(user: Pokemon, target: Pokemon, _move: Move, args: any[]): boolean { this.hasTarget = this.mirrorMove; - const lastMove = this.mirrorMove ? target.getLastXMoves()[0].move : globalScene.currentBattle.lastMove; + // bang is correct as condition func returns `false` and fails move if no last move exists + const lastMove = this.mirrorMove ? target.getLastNonVirtualMove(false, false)!.move : globalScene.currentBattle.lastMove; return super.apply(user, target, allMoves[lastMove], args); } getCondition(): MoveConditionFunc { - return (user, target, move) => { - if (this.mirrorMove) { - const lastMove = target.getLastXMoves()[0]?.move; - return !!lastMove && !this.invalidMoves.has(lastMove); - } else { - const lastMove = globalScene.currentBattle.lastMove; - return lastMove !== undefined && !this.invalidMoves.has(lastMove); - } + return (_user, target, _move) => { + const lastMove = this.mirrorMove ? target.getLastNonVirtualMove(false, false)?.move : globalScene.currentBattle.lastMove; + return !isNullOrUndefined(lastMove) && !this.invalidMoves.has(lastMove); }; } } /** - * Attribute used for moves that causes the target to repeat their last used move. + * Attribute used for moves that cause the target to repeat their last used move. * - * Used for [Instruct](https://bulbapedia.bulbagarden.net/wiki/Instruct_(move)). + * Used by {@linkcode Moves.INSTRUCT | Instruct}. + * @see [Instruct on Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Instruct_(move)) */ export class RepeatMoveAttr extends MoveEffectAttr { + private movesetMove: PokemonMove; constructor() { super(false, { trigger: MoveEffectTrigger.POST_APPLY }); // needed to ensure correct protect interaction } /** - * Forces the target to re-use their last used move again - * - * @param user {@linkcode Pokemon} that used the attack - * @param target {@linkcode Pokemon} targeted by the attack - * @param move N/A - * @param args N/A + * Forces the target to re-use their last used move again. + * @param user - The {@linkcode Pokemon} using the attack + * @param target - The {@linkcode Pokemon} being targeted by the attack * @returns `true` if the move succeeds */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + apply(user: Pokemon, target: Pokemon): boolean { // get the last move used (excluding status based failures) as well as the corresponding moveset slot - const lastMove = target.getLastXMoves(-1).find(m => m.move !== MoveId.NONE)!; - const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move)!; - // If the last move used can hit more than one target or has variable targets, - // re-compute the targets for the attack - // (mainly for alternating double/single battle shenanigans) - // Rampaging moves (e.g. Outrage) are not included due to being incompatible with Instruct - // TODO: Fix this once dragon darts gets smart targeting - let moveTargets = movesetMove.getMove().isMultiTarget() ? getMoveTargets(target, lastMove.move).targets : lastMove.targets; + // bangs are justified as Instruct fails if no prior move or moveset move exists + // TODO: How does instruct work when copying a move called via Copycat that the user itself knows? + const lastMove = target.getLastNonVirtualMove()!; + const movesetMove = target.getMoveset().find(m => m.moveId === lastMove?.move)! - /** In the event the instructed move's only target is a fainted opponent, redirect it to an alive ally if possible - Normally, all yet-unexecuted move phases would swap over when the enemy in question faints - (see `redirectPokemonMoves` in `battle-scene.ts`), - but since instruct adds a new move phase pre-emptively, we need to handle this interaction manually. - */ + // If the last move used can hit more than one target or has variable targets, + // re-compute the targets for the attack (mainly for alternating double/single battles) + // Rampaging moves (e.g. Outrage) are not included due to being incompatible with Instruct, + // nor is Dragon Darts (due to its smart targeting bypassing normal target selection) + let moveTargets = this.movesetMove.getMove().isMultiTarget() ? getMoveTargets(target, this.movesetMove.moveId).targets : lastMove.targets; + + // In the event the instructed move's only target is a fainted opponent, redirect it to an alive ally if possible. + // Normally, all yet-unexecuted move phases would swap targets after any foe faints or flees (see `redirectPokemonMoves` in `battle-scene.ts`), + // but since Instruct adds a new move phase _after_ all that occurs, we need to handle this interaction manually. const firstTarget = globalScene.getField()[moveTargets[0]]; - if (globalScene.currentBattle.double && moveTargets.length === 1 && firstTarget.isFainted() && firstTarget !== target.getAlly()) { + if ( + globalScene.currentBattle.double + && moveTargets.length === 1 + && firstTarget.isFainted() + && firstTarget !== target.getAlly() + ) { const ally = firstTarget.getAlly(); - if (!isNullOrUndefined(ally) && ally.isActive()) { // ally exists, is not dead and can sponge the blast + if (!isNullOrUndefined(ally) && ally.isActive()) { moveTargets = [ ally.getBattlerIndex() ]; } } - globalScene.queueMessage(i18next.t("moveTriggers:instructingMove", { + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:instructingMove", { userPokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); - target.getMoveQueue().unshift({ move: lastMove.move, targets: moveTargets, ignorePP: false }); target.turnData.extraTurns++; - globalScene.appendToPhase(new MovePhase(target, moveTargets, movesetMove), MoveEndPhase); + globalScene.phaseManager.appendNewToPhase("MoveEndPhase", "MovePhase", target, moveTargets, movesetMove, MoveUseMode.NORMAL); return true; } getCondition(): MoveConditionFunc { - return (user, target, move) => { - const lastMove = target.getLastXMoves(-1).find(m => m.move !== MoveId.NONE); + return (_user, target, _move) => { + // TODO: Check instruct behavior with struggle - ignore, fail or success + const lastMove = target.getLastNonVirtualMove(); const movesetMove = target.getMoveset().find(m => m.moveId === lastMove?.move); const uninstructableMoves = [ // Locking/Continually Executed moves @@ -7076,6 +7206,7 @@ export class RepeatMoveAttr extends MoveEffectAttr { MoveId.PETAL_DANCE, MoveId.THRASH, MoveId.ICE_BALL, + MoveId.UPROAR, // Multi-turn Moves MoveId.BIDE, MoveId.SHELL_TRAP, @@ -7113,23 +7244,34 @@ export class RepeatMoveAttr extends MoveEffectAttr { MoveId.SOLAR_BEAM, MoveId.SOLAR_BLADE, MoveId.METEOR_BEAM, - // Other moves + // Copying/Move-Calling moves + MoveId.ASSIST, + MoveId.COPYCAT, + MoveId.ME_FIRST, + MoveId.METRONOME, + MoveId.MIRROR_MOVE, + MoveId.NATURE_POWER, + MoveId.SLEEP_TALK, + MoveId.SNATCH, MoveId.INSTRUCT, + // Misc moves MoveId.KINGS_SHIELD, MoveId.SKETCH, MoveId.TRANSFORM, MoveId.MIMIC, MoveId.STRUGGLE, - // TODO: Add Max/G-Move blockage if or when they are implemented + // TODO: Add Max/G-Max/Z-Move blockage if or when they are implemented ]; if (!lastMove?.move // no move to instruct || !movesetMove // called move not in target's moveset (forgetting the move, etc.) || movesetMove.ppUsed === movesetMove.getMovePp() // move out of pp + // TODO: This next line is likely redundant as all charging moves are in the above list || allMoves[lastMove.move].isChargingMove() // called move is a charging/recharging move || uninstructableMoves.includes(lastMove.move)) { // called move is in the banlist return false; } + this.movesetMove = movesetMove; return true; }; } @@ -7160,53 +7302,48 @@ export class ReducePpMoveAttr extends MoveEffectAttr { /** * Reduces the PP of the target's last-used move by an amount based on this attribute instance's {@linkcode reduction}. * - * @param user {@linkcode Pokemon} that used the attack - * @param target {@linkcode Pokemon} targeted by the attack - * @param move N/A - * @param args N/A - * @returns `true` + * @param user - N/A + * @param target - The {@linkcode Pokemon} targeted by the attack + * @param move - N/A + * @param args - N/A + * @returns always `true` */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - // Null checks can be skipped due to condition function - const lastMove = target.getLastXMoves()[0]; - const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move)!; + /** The last move the target themselves used */ + const lastMove = target.getLastNonVirtualMove(); + const movesetMove = target.getMoveset().find(m => m.moveId === lastMove?.move)!; // bang is correct as condition prevents this from being nullish const lastPpUsed = movesetMove.ppUsed; - movesetMove.ppUsed = Math.min((lastPpUsed) + this.reduction, movesetMove.getMovePp()); + movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp()); - const message = i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed }); globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed)); - globalScene.queueMessage(message); + globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed })); return true; } getCondition(): MoveConditionFunc { return (user, target, move) => { - const lastMove = target.getLastXMoves()[0]; - if (lastMove) { - const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move); - return !!movesetMove?.getPpRatio(); - } - return false; + const lastMove = target.getLastNonVirtualMove(); + const movesetMove = target.getMoveset().find(m => m.moveId === lastMove?.move) + return !!movesetMove?.getPpRatio(); }; } getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { - const lastMove = target.getLastXMoves()[0]; - if (lastMove) { - const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move); - if (movesetMove) { - const maxPp = movesetMove.getMovePp(); - const ppLeft = maxPp - movesetMove.ppUsed; - const value = -(8 - Math.ceil(Math.min(maxPp, 30) / 5)); - if (ppLeft < 4) { - return (value / 4) * ppLeft; - } - return value; - } + const lastMove = target.getLastNonVirtualMove(); + const movesetMove = target.getMoveset().find(m => m.moveId === lastMove?.move) + if (!movesetMove) { + return 0; } - return 0; + const maxPp = movesetMove.getMovePp(); + const ppLeft = maxPp - movesetMove.ppUsed; + const value = -(8 - Math.ceil(Math.min(maxPp, 30) / 5)); + if (ppLeft < 4) { + return (value / 4) * ppLeft; + } + return value; + } } @@ -7222,40 +7359,36 @@ export class AttackReducePpMoveAttr extends ReducePpMoveAttr { /** * Checks if the target has used a move prior to the attack. PP-reduction is applied through the super class if so. * - * @param user {@linkcode Pokemon} that used the attack - * @param target {@linkcode Pokemon} targeted by the attack - * @param move {@linkcode Move} being used - * @param args N/A - * @returns {boolean} true + * @param user - The {@linkcode Pokemon} using the move + * @param target -The {@linkcode Pokemon} targeted by the attack + * @param move - The {@linkcode Move} being used + * @param args - N/A + * @returns - always `true` */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const lastMove = target.getLastXMoves().find(() => true); - if (lastMove) { - const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move); - if (Boolean(movesetMove?.getPpRatio())) { - super.apply(user, target, move, args); - } + const lastMove = target.getLastNonVirtualMove(); + const movesetMove = target.getMoveset().find(m => m.moveId === lastMove?.move); + if (movesetMove?.getPpRatio()) { + super.apply(user, target, move, args); } return true; } - // Override condition function to always perform damage. Instead, perform pp-reduction condition check in apply function above - getCondition(): MoveConditionFunc { - return (user, target, move) => true; + /** + * Override condition function to always perform damage. + * Instead, perform pp-reduction condition check in {@linkcode apply}. + * (A failed condition will prevent damage which is not what we want here) + * @returns always `true` + */ + override getCondition(): MoveConditionFunc { + return () => true; } } -// TODO: Review this const targetMoveCopiableCondition: MoveConditionFunc = (user, target, move) => { - const targetMoves = target.getMoveHistory().filter(m => !m.virtual); - if (!targetMoves.length) { - return false; - } - - const copiableMove = targetMoves[0]; - - if (!copiableMove.move) { + const copiableMove = target.getLastNonVirtualMove(); + if (!copiableMove?.move) { return false; } @@ -7268,14 +7401,18 @@ const targetMoveCopiableCondition: MoveConditionFunc = (user, target, move) => { return true; }; +/** + * Attribute to temporarily copy the last move in the target's moveset. + * Used by {@linkcode Moves.MIMIC}. + */ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const targetMoves = target.getMoveHistory().filter(m => !m.virtual); - if (!targetMoves.length) { + const lastMove = target.getLastNonVirtualMove() + if (!lastMove?.move) { return false; } - const copiedMove = allMoves[targetMoves[0].move]; + const copiedMove = allMoves[lastMove.move]; const thisMoveIndex = user.getMoveset().findIndex(m => m.moveId === move.id); @@ -7283,10 +7420,11 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr { return false; } + // Populate summon data with a copy of the current moveset, replacing the copying move with the copied move user.summonData.moveset = user.getMoveset().slice(0); - user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id, 0, 0); + user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id); - globalScene.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name })); return true; } @@ -7322,9 +7460,9 @@ export class SketchAttr extends MoveEffectAttr { return false; } - const targetMove = target.getLastXMoves(-1) - .find(m => m.move !== MoveId.NONE && m.move !== MoveId.STRUGGLE && !m.virtual); + const targetMove = target.getLastNonVirtualMove() if (!targetMove) { + // failsafe for TS compiler return false; } @@ -7336,7 +7474,7 @@ export class SketchAttr extends MoveEffectAttr { user.setMove(sketchIndex, sketchedMove.id); - globalScene.queueMessage(i18next.t("moveTriggers:sketchedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: sketchedMove.name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:sketchedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: sketchedMove.name })); return true; } @@ -7347,32 +7485,10 @@ export class SketchAttr extends MoveEffectAttr { return false; } - const targetMove = target.getMoveHistory().filter(m => !m.virtual).at(-1); - if (!targetMove) { - return false; - } - - const unsketchableMoves = [ - MoveId.CHATTER, - MoveId.MIRROR_MOVE, - MoveId.SLEEP_TALK, - MoveId.STRUGGLE, - MoveId.SKETCH, - MoveId.REVIVAL_BLESSING, - MoveId.TERA_STARSTORM, - MoveId.BREAKNECK_BLITZ__PHYSICAL, - MoveId.BREAKNECK_BLITZ__SPECIAL - ]; - - if (unsketchableMoves.includes(targetMove.move)) { - return false; - } - - if (user.getMoveset().find(m => m.moveId === targetMove.move)) { - return false; - } - - return true; + const targetMove = target.getLastNonVirtualMove(); + return !isNullOrUndefined(targetMove) + && !invalidSketchMoves.has(targetMove.move) + && user.getMoveset().every(m => m.moveId !== targetMove.move) }; } } @@ -7395,9 +7511,9 @@ export class AbilityChangeAttr extends MoveEffectAttr { globalScene.triggerPokemonFormChange(moveTarget, SpeciesFormChangeRevertWeatherFormTrigger); if (moveTarget.breakIllusion()) { - globalScene.queueMessage(i18next.t("abilityTriggers:illusionBreak", { pokemonName: getPokemonNameWithAffix(moveTarget) })); + globalScene.phaseManager.queueMessage(i18next.t("abilityTriggers:illusionBreak", { pokemonName: getPokemonNameWithAffix(moveTarget) })); } - globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(moveTarget), abilityName: allAbilities[this.ability].name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(moveTarget), abilityName: allAbilities[this.ability].name })); moveTarget.setTempAbility(allAbilities[this.ability]); globalScene.triggerPokemonFormChange(moveTarget, SpeciesFormChangeRevertWeatherFormTrigger); return true; @@ -7422,13 +7538,13 @@ export class AbilityCopyAttr extends MoveEffectAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); user.setTempAbility(target.getAbility()); const ally = user.getAlly(); if (this.copyToPartner && globalScene.currentBattle?.double && !isNullOrUndefined(ally) && ally.hp) { // TODO is this the best way to check that the ally is active? - globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(ally), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(ally), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); ally.setTempAbility(target.getAbility()); } @@ -7461,7 +7577,7 @@ export class AbilityGiveAttr extends MoveEffectAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(target), abilityName: allAbilities[user.getAbility().id].name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(target), abilityName: allAbilities[user.getAbility().id].name })); target.setTempAbility(user.getAbility()); @@ -7481,7 +7597,7 @@ export class SwitchAbilitiesAttr extends MoveEffectAttr { const tempAbility = user.getAbility(); - globalScene.queueMessage(i18next.t("moveTriggers:swappedAbilitiesWithTarget", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:swappedAbilitiesWithTarget", { pokemonName: getPokemonNameWithAffix(user) })); user.setTempAbility(target.getAbility()); target.setTempAbility(tempAbility); @@ -7511,7 +7627,7 @@ export class SuppressAbilitiesAttr extends MoveEffectAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:suppressAbilities", { pokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:suppressAbilities", { pokemonName: getPokemonNameWithAffix(target) })); target.suppressAbility(); @@ -7556,7 +7672,9 @@ export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr { } /** - * Used by Transform + * Attribute used to transform into the target on move use. + * + * Used for {@linkcode MoveId.TRANSFORM}. */ export class TransformAttr extends MoveEffectAttr { override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -7564,12 +7682,13 @@ export class TransformAttr extends MoveEffectAttr { return false; } - globalScene.unshiftPhase(new PokemonTransformPhase(user.getBattlerIndex(), target.getBattlerIndex())); - - globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); - + globalScene.phaseManager.unshiftNew("PokemonTransformPhase", user.getBattlerIndex(), target.getBattlerIndex()); return true; } + + getCondition(): MoveConditionFunc { + return (user, target) => user.canTransformInto(target) + } } /** @@ -7603,7 +7722,7 @@ export class SwapStatAttr extends MoveEffectAttr { user.setStat(this.stat, target.getStat(this.stat, false), false); target.setStat(this.stat, temp, false); - globalScene.queueMessage(i18next.t("moveTriggers:switchedStat", { + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:switchedStat", { pokemonName: getPokemonNameWithAffix(user), stat: i18next.t(getStatKey(this.stat)), })); @@ -7649,7 +7768,7 @@ export class ShiftStatAttr extends MoveEffectAttr { user.setStat(this.statToSwitch, secondStat, false); user.setStat(this.statToSwitchWith, firstStat, false); - globalScene.queueMessage(i18next.t("moveTriggers:shiftedStats", { + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:shiftedStats", { pokemonName: getPokemonNameWithAffix(user), statToSwitch: i18next.t(getStatKey(this.statToSwitch)), statToSwitchWith: i18next.t(getStatKey(this.statToSwitchWith)) @@ -7708,7 +7827,7 @@ export class AverageStatsAttr extends MoveEffectAttr { target.setStat(s, avg, false); } - globalScene.queueMessage(i18next.t(this.msgKey, { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t(this.msgKey, { pokemonName: getPokemonNameWithAffix(user) })); return true; } @@ -7723,7 +7842,7 @@ export class MoneyAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move): boolean { globalScene.currentBattle.moneyScattered += globalScene.getWaveMoneyAmount(0.2); - globalScene.queueMessage(i18next.t("moveTriggers:coinsScatteredEverywhere")); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:coinsScatteredEverywhere")); return true; } } @@ -7747,7 +7866,7 @@ export class DestinyBondAttr extends MoveEffectAttr { * @returns true */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - globalScene.queueMessage(`${i18next.t("moveTriggers:tryingToTakeFoeDown", { pokemonName: getPokemonNameWithAffix(user) })}`); + globalScene.phaseManager.queueMessage(`${i18next.t("moveTriggers:tryingToTakeFoeDown", { pokemonName: getPokemonNameWithAffix(user) })}`); user.addTag(BattlerTagType.DESTINY_BOND, undefined, move.id, user.id); return true; } @@ -7812,19 +7931,19 @@ export class LastResortAttr extends MoveAttr { // TODO: Verify behavior as Bulbapedia page is _extremely_ poorly documented getCondition(): MoveConditionFunc { return (user: Pokemon, _target: Pokemon, move: Move) => { - const movesInMoveset = new Set(user.getMoveset().map(m => m.moveId)); - if (!movesInMoveset.delete(move.id) || !movesInMoveset.size) { + const otherMovesInMoveset = new Set(user.getMoveset().map(m => m.moveId)); + if (!otherMovesInMoveset.delete(move.id) || !otherMovesInMoveset.size) { return false; // Last resort fails if used when not in user's moveset or no other moves exist } - const movesInHistory = new Set( + const movesInHistory = new Set( user.getMoveHistory() - .filter(m => !m.virtual) // TODO: Change to (m) => m < MoveUseType.INDIRECT after Dancer PR refactors virtual into enum + .filter(m => !isVirtual(m.useMode)) // Last resort ignores virtual moves .map(m => m.move) ); - // Since `Set.intersection()` is only present in ESNext, we have to coerce it to an array to check inclusion - return [...movesInMoveset].every(m => movesInHistory.has(m)) + // Since `Set.intersection()` is only present in ESNext, we have to do this to check inclusion + return [...otherMovesInMoveset].every(m => movesInHistory.has(m)) }; } } @@ -7846,27 +7965,26 @@ export class VariableTargetAttr extends MoveAttr { } /** - * Attribute for {@linkcode MoveId.AFTER_YOU} + * Attribute to cause the target to move immediately after the user. * - * [After You - Move | Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/After_You_(move)) + * Used by {@linkcode Moves.AFTER_YOU}. */ export class AfterYouAttr extends MoveEffectAttr { /** - * Allows the target of this move to act right after the user. - * - * @param user {@linkcode Pokemon} that is using the move. - * @param target {@linkcode Pokemon} that will move right after this move is used. - * @param move {@linkcode Move} {@linkcode MoveId.AFTER_YOU} - * @param _args N/A - * @returns true + * Cause the target of this move to act right after the user. + * @param user - Unused + * @param target - The {@linkcode Pokemon} targeted by this move + * @param _move - Unused + * @param _args - Unused + * @returns `true` */ override apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean { - globalScene.queueMessage(i18next.t("moveTriggers:afterYou", { targetName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:afterYou", { targetName: getPokemonNameWithAffix(target) })); - //Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete. - const nextAttackPhase = globalScene.findPhase((phase) => phase.pokemon === target); - if (nextAttackPhase && globalScene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { - globalScene.prependToPhase(new MovePhase(target, [ ...nextAttackPhase.targets ], nextAttackPhase.move), MovePhase); + // Will find next acting phase of the targeted pokémon, delete it and queue it right after us. + const targetNextPhase = globalScene.phaseManager.findPhase(phase => phase.pokemon === target); + if (targetNextPhase && globalScene.phaseManager.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { + globalScene.phaseManager.prependToPhase(targetNextPhase, "MovePhase"); } return true; @@ -7889,21 +8007,22 @@ export class ForceLastAttr extends MoveEffectAttr { * @returns true */ override apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean { - globalScene.queueMessage(i18next.t("moveTriggers:forceLast", { targetPokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:forceLast", { targetPokemonName: getPokemonNameWithAffix(target) })); - const targetMovePhase = globalScene.findPhase((phase) => phase.pokemon === target); - if (targetMovePhase && !targetMovePhase.isForcedLast() && globalScene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { + // TODO: Refactor this to be more readable and less janky + const targetMovePhase = globalScene.phaseManager.findPhase((phase) => phase.pokemon === target); + if (targetMovePhase && !targetMovePhase.isForcedLast() && globalScene.phaseManager.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { // Finding the phase to insert the move in front of - // Either the end of the turn or in front of another, slower move which has also been forced last - const prependPhase = globalScene.findPhase((phase) => + const prependPhase = globalScene.phaseManager.findPhase((phase) => [ MovePhase, MoveEndPhase ].every(cls => !(phase instanceof cls)) - || (phase instanceof MovePhase) && phaseForcedSlower(phase, target, !!globalScene.arena.getTag(ArenaTagType.TRICK_ROOM)) + || (phase.is("MovePhase")) && phaseForcedSlower(phase, target, !!globalScene.arena.getTag(ArenaTagType.TRICK_ROOM)) ); if (prependPhase) { - globalScene.phaseQueue.splice( - globalScene.phaseQueue.indexOf(prependPhase), + globalScene.phaseManager.phaseQueue.splice( + globalScene.phaseManager.phaseQueue.indexOf(prependPhase), 0, - new MovePhase(target, [ ...targetMovePhase.targets ], targetMovePhase.move, false, false, false, true) + globalScene.phaseManager.create("MovePhase", target, [ ...targetMovePhase.targets ], targetMovePhase.move, targetMovePhase.useMode, true) ); } } @@ -7911,7 +8030,13 @@ export class ForceLastAttr extends MoveEffectAttr { } } -/** Returns whether a {@linkcode MovePhase} has been forced last and the corresponding pokemon is slower than {@linkcode target} */ +/** + * Returns whether a {@linkcode MovePhase} has been forced last and the corresponding pokemon is slower than {@linkcode target}. + + * TODO: + - Make this a class method + - Make this look at speed order from TurnStartPhase +*/ const phaseForcedSlower = (phase: MovePhase, target: Pokemon, trickRoom: boolean): boolean => { let slower: boolean; // quashed pokemon still have speed ties @@ -7931,10 +8056,10 @@ const failIfSingleBattle: MoveConditionFunc = (user, target, move) => globalScen const failIfDampCondition: MoveConditionFunc = (user, target, move) => { const cancelled = new BooleanHolder(false); - globalScene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)); + globalScene.getField(true).map(p=>applyAbAttrs("FieldPreventExplosiveMovesAbAttr", {pokemon: p, cancelled})); // Queue a message if an ability prevented usage of the move if (cancelled.value) { - globalScene.queueMessage(i18next.t("moveTriggers:cannotUseMove", { pokemonName: getPokemonNameWithAffix(user), moveName: move.name })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cannotUseMove", { pokemonName: getPokemonNameWithAffix(user), moveName: move.name })); } return !cancelled.value; }; @@ -7943,7 +8068,7 @@ const userSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target: const targetSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.status?.effect === StatusEffect.SLEEP || target.hasAbility(AbilityId.COMATOSE); -const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => globalScene.phaseQueue.find(phase => phase instanceof MovePhase) !== undefined; +const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => globalScene.phaseManager.phaseQueue.find(phase => phase.is("MovePhase")) !== undefined; const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => { const party: Pokemon[] = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); @@ -7964,58 +8089,6 @@ const attackedByItemMessageFunc = (user: Pokemon, target: Pokemon, move: Move) = return message; }; -export type MoveAttrFilter = (attr: MoveAttr) => boolean; - -function applyMoveAttrsInternal( - attrFilter: MoveAttrFilter, - user: Pokemon | null, - target: Pokemon | null, - move: Move, - args: any[], -): void { - move.attrs.filter((attr) => attrFilter(attr)).forEach((attr) => attr.apply(user, target, move, args)); -} - -function applyMoveChargeAttrsInternal( - attrFilter: MoveAttrFilter, - user: Pokemon | null, - target: Pokemon | null, - move: ChargingMove, - args: any[], -): void { - move.chargeAttrs.filter((attr) => attrFilter(attr)).forEach((attr) => attr.apply(user, target, move, args)); -} - -export function applyMoveAttrs( - attrType: Constructor, - user: Pokemon | null, - target: Pokemon | null, - move: Move, - ...args: any[] -): void { - applyMoveAttrsInternal((attr: MoveAttr) => attr instanceof attrType, user, target, move, args); -} - -export function applyFilteredMoveAttrs( - attrFilter: MoveAttrFilter, - user: Pokemon, - target: Pokemon | null, - move: Move, - ...args: any[] -): void { - applyMoveAttrsInternal(attrFilter, user, target, move, args); -} - -export function applyMoveChargeAttrs( - attrType: Constructor, - user: Pokemon | null, - target: Pokemon | null, - move: ChargingMove, - ...args: any[] -): void { - applyMoveChargeAttrsInternal((attr: MoveAttr) => attr instanceof attrType, user, target, move, args); -} - export class MoveCondition { protected func: MoveConditionFunc; @@ -8058,8 +8131,7 @@ export class UpperHandCondition extends MoveCondition { super((user, target, move) => { const targetCommand = globalScene.currentBattle.turnCommands[target.getBattlerIndex()]; - return !!targetCommand - && targetCommand.command === Command.FIGHT + return targetCommand?.command === Command.FIGHT && !target.turnData.acted && !!targetCommand.move?.move && allMoves[targetCommand.move.move].category !== MoveCategory.STATUS @@ -8092,6 +8164,7 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr { constructor() { super(true); } + /** * User changes its type to a random type that resists the target's last used move * @param {Pokemon} user Pokemon that used the move and will change types @@ -8105,7 +8178,8 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr { return false; } - const [ targetMove ] = target.getLastXMoves(1); // target's most recent move + // TODO: Confirm how this interacts with status-induced failures and called moves + const targetMove = target.getLastXMoves(1)[0]; // target's most recent move if (!targetMove) { return false; } @@ -8121,7 +8195,7 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr { } const type = validTypes[user.randBattleSeedInt(validTypes.length)]; user.summonData.types = [ type ]; - globalScene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: toReadableString(PokemonType[type]) })); + globalScene.phaseManager.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: toTitleCase(PokemonType[type]) })); user.updateInfo(); return true; @@ -8147,9 +8221,9 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr { } getCondition(): MoveConditionFunc { + // TODO: Does this count dancer? return (user, target, move) => { - const moveHistory = target.getLastXMoves(); - return moveHistory.length !== 0; + return target.getLastXMoves(-1).some(tm => tm.move !== MoveId.NONE); }; } } @@ -8180,7 +8254,7 @@ export class ExposedMoveAttr extends AddBattlerTagAttr { return false; } - globalScene.queueMessage(i18next.t("moveTriggers:exposedMove", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:exposedMove", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -8194,73 +8268,231 @@ export type MoveTargetSet = { multiple: boolean; }; -export function getMoveTargets(user: Pokemon, move: MoveId, replaceTarget?: MoveTarget): MoveTargetSet { - const variableTarget = new NumberHolder(0); - user.getOpponents(false).forEach(p => applyMoveAttrs(VariableTargetAttr, user, p, allMoves[move], variableTarget)); +/** + * Map of Move attributes to their respective classes. Used for instanceof checks. + */ +const MoveAttrs = Object.freeze({ + MoveEffectAttr, + MoveHeaderAttr, + MessageHeaderAttr, + AddBattlerTagAttr, + AddBattlerTagHeaderAttr, + BeakBlastHeaderAttr, + PreMoveMessageAttr, + PreUseInterruptAttr, + RespectAttackTypeImmunityAttr, + IgnoreOpponentStatStagesAttr, + HighCritAttr, + CritOnlyAttr, + FixedDamageAttr, + UserHpDamageAttr, + TargetHalfHpDamageAttr, + MatchHpAttr, + CounterDamageAttr, + LevelDamageAttr, + RandomLevelDamageAttr, + ModifiedDamageAttr, + SurviveDamageAttr, + SplashAttr, + CelebrateAttr, + RecoilAttr, + SacrificialAttr, + SacrificialAttrOnHit, + HalfSacrificialAttr, + AddSubstituteAttr, + HealAttr, + PartyStatusCureAttr, + FlameBurstAttr, + SacrificialFullRestoreAttr, + IgnoreWeatherTypeDebuffAttr, + WeatherHealAttr, + PlantHealAttr, + SandHealAttr, + BoostHealAttr, + HealOnAllyAttr, + HitHealAttr, + IncrementMovePriorityAttr, + MultiHitAttr, + ChangeMultiHitTypeAttr, + WaterShurikenMultiHitTypeAttr, + StatusEffectAttr, + MultiStatusEffectAttr, + PsychoShiftEffectAttr, + StealHeldItemChanceAttr, + RemoveHeldItemAttr, + EatBerryAttr, + StealEatBerryAttr, + HealStatusEffectAttr, + BypassSleepAttr, + BypassBurnDamageReductionAttr, + WeatherChangeAttr, + ClearWeatherAttr, + TerrainChangeAttr, + ClearTerrainAttr, + OneHitKOAttr, + InstantChargeAttr, + WeatherInstantChargeAttr, + OverrideMoveEffectAttr, + DelayedAttackAttr, + AwaitCombinedPledgeAttr, + StatStageChangeAttr, + SecretPowerAttr, + PostVictoryStatStageChangeAttr, + AcupressureStatStageChangeAttr, + GrowthStatStageChangeAttr, + CutHpStatStageBoostAttr, + OrderUpStatBoostAttr, + CopyStatsAttr, + InvertStatsAttr, + ResetStatsAttr, + SwapStatStagesAttr, + HpSplitAttr, + VariablePowerAttr, + LessPPMorePowerAttr, + MovePowerMultiplierAttr, + BeatUpAttr, + DoublePowerChanceAttr, + ConsecutiveUsePowerMultiplierAttr, + ConsecutiveUseDoublePowerAttr, + ConsecutiveUseMultiBasePowerAttr, + WeightPowerAttr, + ElectroBallPowerAttr, + GyroBallPowerAttr, + LowHpPowerAttr, + CompareWeightPowerAttr, + HpPowerAttr, + OpponentHighHpPowerAttr, + TurnDamagedDoublePowerAttr, + MagnitudePowerAttr, + AntiSunlightPowerDecreaseAttr, + FriendshipPowerAttr, + RageFistPowerAttr, + PositiveStatStagePowerAttr, + PunishmentPowerAttr, + PresentPowerAttr, + WaterShurikenPowerAttr, + SpitUpPowerAttr, + SwallowHealAttr, + MultiHitPowerIncrementAttr, + LastMoveDoublePowerAttr, + CombinedPledgePowerAttr, + CombinedPledgeStabBoostAttr, + RoundPowerAttr, + CueNextRoundAttr, + StatChangeBeforeDmgCalcAttr, + SpectralThiefAttr, + VariableAtkAttr, + TargetAtkUserAtkAttr, + DefAtkAttr, + VariableDefAttr, + DefDefAttr, + VariableAccuracyAttr, + ThunderAccuracyAttr, + StormAccuracyAttr, + AlwaysHitMinimizeAttr, + ToxicAccuracyAttr, + BlizzardAccuracyAttr, + VariableMoveCategoryAttr, + PhotonGeyserCategoryAttr, + TeraMoveCategoryAttr, + TeraBlastPowerAttr, + StatusCategoryOnAllyAttr, + ShellSideArmCategoryAttr, + VariableMoveTypeAttr, + FormChangeItemTypeAttr, + TechnoBlastTypeAttr, + AuraWheelTypeAttr, + RagingBullTypeAttr, + IvyCudgelTypeAttr, + WeatherBallTypeAttr, + TerrainPulseTypeAttr, + HiddenPowerTypeAttr, + TeraBlastTypeAttr, + TeraStarstormTypeAttr, + MatchUserTypeAttr, + CombinedPledgeTypeAttr, + VariableMoveTypeMultiplierAttr, + NeutralDamageAgainstFlyingTypeMultiplierAttr, + IceNoEffectTypeAttr, + FlyingTypeMultiplierAttr, + VariableMoveTypeChartAttr, + FreezeDryAttr, + OneHitKOAccuracyAttr, + SheerColdAccuracyAttr, + MissEffectAttr, + NoEffectAttr, + TypelessAttr, + BypassRedirectAttr, + FrenzyAttr, + SemiInvulnerableAttr, + LeechSeedAttr, + FallDownAttr, + GulpMissileTagAttr, + JawLockAttr, + CurseAttr, + LapseBattlerTagAttr, + RemoveBattlerTagAttr, + FlinchAttr, + ConfuseAttr, + RechargeAttr, + TrapAttr, + ProtectAttr, + IgnoreAccuracyAttr, + FaintCountdownAttr, + RemoveAllSubstitutesAttr, + HitsTagAttr, + HitsTagForDoubleDamageAttr, + AddArenaTagAttr, + RemoveArenaTagsAttr, + AddArenaTrapTagAttr, + AddArenaTrapTagHitAttr, + RemoveArenaTrapAttr, + RemoveScreensAttr, + SwapArenaTagsAttr, + AddPledgeEffectAttr, + RevivalBlessingAttr, + ForceSwitchOutAttr, + ChillyReceptionAttr, + RemoveTypeAttr, + CopyTypeAttr, + CopyBiomeTypeAttr, + ChangeTypeAttr, + AddTypeAttr, + FirstMoveTypeAttr, + CallMoveAttr, + RandomMoveAttr, + RandomMovesetMoveAttr, + NaturePowerAttr, + CopyMoveAttr, + RepeatMoveAttr, + ReducePpMoveAttr, + AttackReducePpMoveAttr, + MovesetCopyMoveAttr, + SketchAttr, + AbilityChangeAttr, + AbilityCopyAttr, + AbilityGiveAttr, + SwitchAbilitiesAttr, + SuppressAbilitiesAttr, + TransformAttr, + SwapStatAttr, + ShiftStatAttr, + AverageStatsAttr, + MoneyAttr, + DestinyBondAttr, + AddBattlerTagIfBoostedAttr, + StatusIfBoostedAttr, + LastResortAttr, + VariableTargetAttr, + AfterYouAttr, + ForceLastAttr, + HitsSameTypeAttr, + ResistLastMoveTypeAttr, + ExposedMoveAttr, +}); - let moveTarget: MoveTarget | undefined; - if (allMoves[move].hasAttr(VariableTargetAttr)) { - moveTarget = variableTarget.value; - } else if (replaceTarget !== undefined) { - moveTarget = replaceTarget; - } else if (move) { - moveTarget = allMoves[move].moveTarget; - } else if (move === undefined) { - moveTarget = MoveTarget.NEAR_ENEMY; - } - const opponents = user.getOpponents(false); - - let set: Pokemon[] = []; - let multiple = false; - const ally: Pokemon | undefined = user.getAlly(); - - switch (moveTarget) { - case MoveTarget.USER: - case MoveTarget.PARTY: - set = [ user ]; - break; - case MoveTarget.NEAR_OTHER: - case MoveTarget.OTHER: - case MoveTarget.ALL_NEAR_OTHERS: - case MoveTarget.ALL_OTHERS: - set = !isNullOrUndefined(ally) ? (opponents.concat([ ally ])) : opponents; - multiple = moveTarget === MoveTarget.ALL_NEAR_OTHERS || moveTarget === MoveTarget.ALL_OTHERS; - break; - case MoveTarget.NEAR_ENEMY: - case MoveTarget.ALL_NEAR_ENEMIES: - case MoveTarget.ALL_ENEMIES: - case MoveTarget.ENEMY_SIDE: - set = opponents; - multiple = moveTarget !== MoveTarget.NEAR_ENEMY; - break; - case MoveTarget.RANDOM_NEAR_ENEMY: - set = [ opponents[user.randBattleSeedInt(opponents.length)] ]; - break; - case MoveTarget.ATTACKER: - return { targets: [ -1 as BattlerIndex ], multiple: false }; - case MoveTarget.NEAR_ALLY: - case MoveTarget.ALLY: - set = !isNullOrUndefined(ally) ? [ ally ] : []; - break; - case MoveTarget.USER_OR_NEAR_ALLY: - case MoveTarget.USER_AND_ALLIES: - case MoveTarget.USER_SIDE: - set = !isNullOrUndefined(ally) ? [ user, ally ] : [ user ]; - multiple = moveTarget !== MoveTarget.USER_OR_NEAR_ALLY; - break; - case MoveTarget.ALL: - case MoveTarget.BOTH_SIDES: - set = (!isNullOrUndefined(ally) ? [ user, ally ] : [ user ]).concat(opponents); - multiple = true; - break; - case MoveTarget.CURSE: - const extraTargets = !isNullOrUndefined(ally) ? [ ally ] : []; - set = user.getTypes(true).includes(PokemonType.GHOST) ? (opponents.concat(extraTargets)) : [ user ]; - break; - } - - return { targets: set.filter(p => p?.isActive(true)).map(p => p.getBattlerIndex()).filter(t => t !== undefined), multiple }; -} +/** Map of of move attribute names to their constructors */ +export type MoveAttrConstructorMap = typeof MoveAttrs; export const selfStatLowerMoves: MoveId[] = []; @@ -8408,9 +8640,9 @@ export function initMoves() { .attr(FixedDamageAttr, 20), new StatusMove(MoveId.DISABLE, PokemonType.NORMAL, 100, 20, -1, 0, 1) .attr(AddBattlerTagAttr, BattlerTagType.DISABLED, false, true) - .condition((user, target, move) => { - const lastRealMove = target.getLastXMoves(-1).find(m => !m.virtual); - return !isNullOrUndefined(lastRealMove) && lastRealMove.move !== MoveId.NONE && lastRealMove.move !== MoveId.STRUGGLE; + .condition((_user, target, _move) => { + const lastNonVirtualMove = target.getLastNonVirtualMove(); + return !isNullOrUndefined(lastNonVirtualMove) && lastNonVirtualMove.move !== MoveId.STRUGGLE; }) .ignoresSubstitute() .reflectable(), @@ -8677,12 +8909,12 @@ export function initMoves() { .makesContact(false), new StatusMove(MoveId.TRANSFORM, PokemonType.NORMAL, -1, 10, -1, 0, 1) .attr(TransformAttr) - .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE)) - .condition((user, target, move) => !target.summonData.illusion && !user.summonData.illusion) - // transforming from or into fusion pokemon causes various problems (such as crashes) - .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies) .ignoresProtect() - // Transforming should copy the target's rage fist hit count + /* Transform: + * Does not copy the target's rage fist hit count + * Does not copy the target's volatile status conditions (ie BattlerTags) + * Renders user typeless when copying typeless opponent (should revert to original typing) + */ .edgeCase(), new AttackMove(MoveId.BUBBLE, PokemonType.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) @@ -8816,7 +9048,7 @@ export function initMoves() { .reflectable(), new SelfStatusMove(MoveId.BELLY_DRUM, PokemonType.NORMAL, -1, 10, -1, 0, 2) .attr(CutHpStatStageBoostAttr, [ Stat.ATK ], 12, 2, (user) => { - globalScene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })); }), new AttackMove(MoveId.SLUDGE_BOMB, PokemonType.POISON, MoveCategory.SPECIAL, 90, 100, 10, 30, 0, 2) .attr(StatusEffectAttr, StatusEffect.POISON) @@ -8959,7 +9191,10 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, true) .ignoresSubstitute() .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)) - .reflectable(), + .reflectable() + // Can lock infinitely into struggle; has incorrect interactions with Blood Moon/Gigaton Hammer + // Also may or may not incorrectly select targets for replacement move (needs verification) + .edgeCase(), new AttackMove(MoveId.PURSUIT, PokemonType.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2) .partial(), // No effect implemented new AttackMove(MoveId.RAPID_SPIN, PokemonType.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2) @@ -9027,9 +9262,12 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1) .ballBombMove(), new AttackMove(MoveId.FUTURE_SIGHT, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2) - .partial() // cannot be used on multiple Pokemon on the same side in a double battle, hits immediately when called by Metronome/etc, should not apply abilities or held items if user is off the field + .attr(DelayedAttackAttr, ChargeAnim.FUTURE_SIGHT_CHARGING, "moveTriggers:foresawAnAttack") .ignoresProtect() - .attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })), + /* + * Should not apply abilities or held items if user is off the field + */ + .edgeCase(), new AttackMove(MoveId.ROCK_SMASH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], -1), new AttackMove(MoveId.WHIRLPOOL, PokemonType.WATER, MoveCategory.SPECIAL, 35, 85, 15, -1, 0, 2) @@ -9050,7 +9288,7 @@ export function initMoves() { new SelfStatusMove(MoveId.STOCKPILE, PokemonType.NORMAL, -1, 20, -1, 0, 3) .condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3) .attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true), - new AttackMove(MoveId.SPIT_UP, PokemonType.NORMAL, MoveCategory.SPECIAL, -1, -1, 10, -1, 0, 3) + new AttackMove(MoveId.SPIT_UP, PokemonType.NORMAL, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 3) .condition(hasStockpileStacksCondition) .attr(SpitUpPowerAttr, 100) .attr(RemoveBattlerTagAttr, [ BattlerTagType.STOCKPILING ], true), @@ -9115,8 +9353,8 @@ export function initMoves() { .ignoresSubstitute() .attr(AbilityCopyAttr), new SelfStatusMove(MoveId.WISH, PokemonType.NORMAL, -1, 10, -1, 0, 3) - .triageMove() - .attr(AddArenaTagAttr, ArenaTagType.WISH, 2, true), + .attr(WishAttr) + .triageMove(), new SelfStatusMove(MoveId.ASSIST, PokemonType.NORMAL, -1, 20, -1, 0, 3) .attr(RandomMovesetMoveAttr, invalidAssistMoves, true), new SelfStatusMove(MoveId.INGRAIN, PokemonType.GRASS, -1, 20, -1, 0, 3) @@ -9293,7 +9531,7 @@ export function initMoves() { new AttackMove(MoveId.SAND_TOMB, PokemonType.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3) .attr(TrapAttr, BattlerTagType.SAND_TOMB) .makesContact(false), - new AttackMove(MoveId.SHEER_COLD, PokemonType.ICE, MoveCategory.SPECIAL, 200, 20, 5, -1, 0, 3) + new AttackMove(MoveId.SHEER_COLD, PokemonType.ICE, MoveCategory.SPECIAL, 200, 30, 5, -1, 0, 3) .attr(IceNoEffectTypeAttr) .attr(OneHitKOAttr) .attr(SheerColdAccuracyAttr), @@ -9365,9 +9603,12 @@ export function initMoves() { .attr(ConfuseAttr) .pulseMove(), new AttackMove(MoveId.DOOM_DESIRE, PokemonType.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) - .partial() // cannot be used on multiple Pokemon on the same side in a double battle, hits immediately when called by Metronome/etc, should not apply abilities or held items if user is off the field + .attr(DelayedAttackAttr, ChargeAnim.DOOM_DESIRE_CHARGING, "moveTriggers:choseDoomDesireAsDestiny") .ignoresProtect() - .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })), + /* + * Should not apply abilities or held items if user is off the field + */ + .edgeCase(), new AttackMove(MoveId.PSYCHO_BOOST, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), new SelfStatusMove(MoveId.ROOST, PokemonType.FLYING, -1, 5, -1, 0, 4) @@ -9429,7 +9670,8 @@ export function initMoves() { new AttackMove(MoveId.CLOSE_COMBAT, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 4) .attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], -1, true), new AttackMove(MoveId.PAYBACK, PokemonType.DARK, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 4) - .attr(MovePowerMultiplierAttr, (user, target, move) => target.getLastXMoves(1).find(m => m.turn === globalScene.currentBattle.turn) || globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.BALL ? 2 : 1), + // Payback boosts power on item use + .attr(MovePowerMultiplierAttr, (_user, target) => target.turnData.acted || globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.BALL ? 2 : 1), new AttackMove(MoveId.ASSURANCE, PokemonType.DARK, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.turnData.damageTaken > 0 ? 2 : 1), new StatusMove(MoveId.EMBARGO, PokemonType.DARK, 100, 15, -1, 0, 4) @@ -9841,7 +10083,14 @@ export function initMoves() { .chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING) .condition(failOnGravityCondition) .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE)) - .partial(), // Should immobilize the target, Flying types should take no damage. cf https://bulbapedia.bulbagarden.net/wiki/Sky_Drop_(move) and https://www.smogon.com/dex/sv/moves/sky-drop/ + /* + * Cf https://bulbapedia.bulbagarden.net/wiki/Sky_Drop_(move) and https://www.smogon.com/dex/sv/moves/sky-drop/: + * Should immobilize and give target semi-invulnerability + * Flying types should take no damage + * Should fail on targets above a certain weight threshold + * Should remove all redirection effects on successful takeoff (Rage Poweder, etc.) + */ + .partial(), new SelfStatusMove(MoveId.SHIFT_GEAR, PokemonType.STEEL, -1, 10, -1, 0, 5) .attr(StatStageChangeAttr, [ Stat.ATK ], 1, true) .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), @@ -9869,7 +10118,7 @@ export function initMoves() { const lastEnemyFaint = globalScene.currentBattle.enemyFaintsHistory[globalScene.currentBattle.enemyFaintsHistory.length - 1]; return ( (lastPlayerFaint !== undefined && turn - lastPlayerFaint.turn === 1 && user.isPlayer()) || - (lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && !user.isPlayer()) + (lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && user.isEnemy()) ) ? 2 : 1; }), new AttackMove(MoveId.FINAL_GAMBIT, PokemonType.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5) @@ -10207,7 +10456,7 @@ export function initMoves() { .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ]) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(MoveId.THOUSAND_WAVES, PokemonType.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) + new AttackMove(MoveId.THOUSAND_WAVES, PokemonType.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, 100, 0, 6) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1, 1, true) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -10384,7 +10633,7 @@ export function initMoves() { .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(AddBattlerTagAttr, BattlerTagType.BURNED_UP, true, false) .attr(RemoveTypeAttr, PokemonType.FIRE, (user) => { - globalScene.queueMessage(i18next.t("moveTriggers:burnedItselfOut", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:burnedItselfOut", { pokemonName: getPokemonNameWithAffix(user) })); }), new StatusMove(MoveId.SPEED_SWAP, PokemonType.PSYCHIC, -1, 10, -1, 0, 7) .attr(SwapStatAttr, Stat.SPD) @@ -10412,9 +10661,12 @@ export function initMoves() { new StatusMove(MoveId.INSTRUCT, PokemonType.PSYCHIC, -1, 15, -1, 0, 7) .ignoresSubstitute() .attr(RepeatMoveAttr) - // incorrect interactions with Gigaton Hammer, Blood Moon & Torment - // Also has incorrect interactions with Dancer due to the latter - // erroneously adding copied moves to move history. + /* + * Incorrect interactions with Gigaton Hammer, Blood Moon & Torment due to them _failing on use_, not merely being unselectable. + * Incorrectly ticks down Encore's fail counter + * TODO: Verify whether Instruct can repeat Struggle + * TODO: Verify whether Instruct can fail when using a copied move also in one's own moveset + */ .edgeCase(), new AttackMove(MoveId.BEAK_BLAST, PokemonType.FLYING, MoveCategory.PHYSICAL, 100, 100, 15, -1, -3, 7) .attr(BeakBlastHeaderAttr) @@ -10472,7 +10724,13 @@ export function initMoves() { .bitingMove() .attr(RemoveScreensAttr), new AttackMove(MoveId.STOMPING_TANTRUM, PokemonType.GROUND, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 7) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.getLastXMoves(2)[1]?.result === MoveResult.MISS || user.getLastXMoves(2)[1]?.result === MoveResult.FAIL ? 2 : 1), + .attr(MovePowerMultiplierAttr, (user) => { + // Stomping tantrum triggers on most failures (including sleep/freeze) + const lastNonDancerMove = user.getLastXMoves(2)[1] as TurnMove | undefined; + return lastNonDancerMove && (lastNonDancerMove.result === MoveResult.MISS || lastNonDancerMove.result === MoveResult.FAIL) ? 2 : 1 + }) + // TODO: Review mainline accuracy and draft tests as needed + .edgeCase(), new AttackMove(MoveId.SHADOW_BONE, PokemonType.GHOST, MoveCategory.PHYSICAL, 85, 100, 10, 20, 0, 7) .attr(StatStageChangeAttr, [ Stat.DEF ], -1) .makesContact(false), @@ -10605,7 +10863,7 @@ export function initMoves() { new SelfStatusMove(MoveId.NO_RETREAT, PokemonType.FIGHTING, -1, 5, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true) .attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false) - .condition((user, target, move) => user.getTag(TrappedTag)?.sourceMove !== MoveId.NO_RETREAT), // fails if the user is currently trapped by No Retreat + .condition((user, target, move) => user.getTag(TrappedTag)?.tagType !== BattlerTagType.NO_RETREAT), // fails if the user is currently trapped by No Retreat new StatusMove(MoveId.TAR_SHOT, PokemonType.ROCK, 100, 15, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) .attr(AddBattlerTagAttr, BattlerTagType.TAR_SHOT, false) @@ -10625,9 +10883,9 @@ export function initMoves() { .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.OCTOLOCK, false, true, 1), new AttackMove(MoveId.BOLT_BEAK, PokemonType.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8) - .attr(FirstAttackDoublePowerAttr), + .attr(MovePowerMultiplierAttr, (_user, target) => target.turnData.acted ? 1 : 2), new AttackMove(MoveId.FISHIOUS_REND, PokemonType.WATER, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8) - .attr(FirstAttackDoublePowerAttr) + .attr(MovePowerMultiplierAttr, (_user, target) => target.turnData.acted ? 1 : 2) .bitingMove(), new StatusMove(MoveId.COURT_CHANGE, PokemonType.NORMAL, 100, 10, -1, 0, 8) .attr(SwapArenaTagsAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.MIST, ArenaTagType.REFLECT, ArenaTagType.SPIKES, ArenaTagType.STEALTH_ROCK, ArenaTagType.STICKY_WEB, ArenaTagType.TAILWIND, ArenaTagType.TOXIC_SPIKES ]), @@ -10733,7 +10991,8 @@ export function initMoves() { new StatusMove(MoveId.LIFE_DEW, PokemonType.WATER, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) .target(MoveTarget.USER_AND_ALLIES) - .ignoresProtect(), + .ignoresProtect() + .triageMove(), new SelfStatusMove(MoveId.OBSTRUCT, PokemonType.DARK, 100, 10, -1, 4, 8) .attr(ProtectAttr, BattlerTagType.OBSTRUCT) .condition(failIfLastCondition), @@ -10811,7 +11070,8 @@ export function initMoves() { new StatusMove(MoveId.JUNGLE_HEALING, PokemonType.GRASS, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) - .target(MoveTarget.USER_AND_ALLIES), + .target(MoveTarget.USER_AND_ALLIES) + .triageMove(), new AttackMove(MoveId.WICKED_BLOW, PokemonType.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(CritOnlyAttr) .punchingMove(), @@ -11039,7 +11299,7 @@ export function initMoves() { .makesContact(false), new AttackMove(MoveId.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), - new AttackMove(MoveId.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) + new AttackMove(MoveId.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9) .attr(OrderUpStatBoostAttr) .makesContact(false), new AttackMove(MoveId.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) @@ -11133,7 +11393,11 @@ export function initMoves() { .attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL) .condition(failIfLastInPartyCondition), new SelfStatusMove(MoveId.CHILLY_RECEPTION, PokemonType.ICE, -1, 10, -1, 0, 9) - .attr(PreMoveMessageAttr, (user, move) => i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) })) + .attr(PreMoveMessageAttr, (user, _target, _move) => + // Don't display text if current move phase is follow up (ie move called indirectly) + isVirtual((globalScene.phaseManager.getCurrentPhase() as MovePhase).useMode) + ? "" + : i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) })) .attr(ChillyReceptionAttr, true), new SelfStatusMove(MoveId.TIDY_UP, PokemonType.NORMAL, -1, 10, -1, 0, 9) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true) @@ -11168,7 +11432,7 @@ export function initMoves() { }) .attr(AddBattlerTagAttr, BattlerTagType.DOUBLE_SHOCKED, true, false) .attr(RemoveTypeAttr, PokemonType.ELECTRIC, (user) => { - globalScene.queueMessage(i18next.t("moveTriggers:usedUpAllElectricity", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:usedUpAllElectricity", { pokemonName: getPokemonNameWithAffix(user) })); }), new AttackMove(MoveId.GIGATON_HAMMER, PokemonType.STEEL, MoveCategory.PHYSICAL, 160, 100, 5, -1, 0, 9) .makesContact(false) @@ -11218,7 +11482,7 @@ export function initMoves() { .attr(IvyCudgelTypeAttr) .attr(HighCritAttr) .makesContact(false), - new ChargingAttackMove(MoveId.ELECTRO_SHOT, PokemonType.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9) + new ChargingAttackMove(MoveId.ELECTRO_SHOT, PokemonType.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, -1, 0, 9) .chargeText(i18next.t("moveTriggers:absorbedElectricity", { pokemonName: "{USER}" })) .chargeAttr(StatStageChangeAttr, [ Stat.SPATK ], 1, true) .chargeAttr(WeatherInstantChargeAttr, [ WeatherType.RAIN, WeatherType.HEAVY_RAIN ]), @@ -11274,7 +11538,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.TOXIC) ); allMoves.map(m => { - if (m.getAttrs(StatStageChangeAttr).some(a => a.selfTarget && a.stages < 0)) { + if (m.getAttrs("StatStageChangeAttr").some(a => a.selfTarget && a.stages < 0)) { selfStatLowerMoves.push(m.id); } }); diff --git a/src/data/moves/pokemon-move.ts b/src/data/moves/pokemon-move.ts new file mode 100644 index 00000000000..d3f68fe9db4 --- /dev/null +++ b/src/data/moves/pokemon-move.ts @@ -0,0 +1,92 @@ +import { allMoves } from "#data/data-lists"; +import type { MoveId } from "#enums/move-id"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { toDmgValue } from "#utils/common"; + +/** + * Wrapper class for the {@linkcode Move} class for Pokemon to interact with. + * These are the moves assigned to a {@linkcode Pokemon} object. + * It links to {@linkcode Move} class via the move ID. + * Compared to {@linkcode Move}, this class also tracks things like + * PP Ups recieved, PP used, etc. + * @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented. + * @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID. + * @see {@linkcode usePp} - removes a point of PP from the move. + * @see {@linkcode getMovePp} - returns amount of PP a move currently has. + * @see {@linkcode getPpRatio} - returns the current PP amount / max PP amount. + * @see {@linkcode getName} - returns name of {@linkcode Move}. + */ +export class PokemonMove { + public moveId: MoveId; + public ppUsed: number; + public ppUp: number; + + /** + * If defined and nonzero, overrides the maximum PP of the move (e.g., due to move being copied by Transform). + * This also nullifies all effects of `ppUp`. + */ + public maxPpOverride?: number; + + constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, maxPpOverride?: number) { + this.moveId = moveId; + this.ppUsed = ppUsed; + this.ppUp = ppUp; + this.maxPpOverride = maxPpOverride; + } + + /** + * Checks whether this move can be selected/performed by a Pokemon, without consideration for the move's targets. + * The move is unusable if it is out of PP, restricted by an effect, or unimplemented. + * + * @param pokemon - The {@linkcode Pokemon} attempting to use this move + * @param ignorePp - Whether to ignore checking if the move is out of PP; default `false` + * @param ignoreRestrictionTags - Whether to skip checks for {@linkcode MoveRestrictionBattlerTag}s; default `false` + * @returns Whether this {@linkcode PokemonMove} can be selected by this Pokemon. + */ + isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean { + // TODO: Add Sky Drop's 1 turn stall + if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) { + return false; + } + + if (this.getMove().name.endsWith(" (N)")) { + return false; + } + + return ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1; + } + + getMove(): Move { + return allMoves[this.moveId]; + } + + /** + * Sets {@link ppUsed} for this move and ensures the value does not exceed {@link getMovePp} + * @param count Amount of PP to use + */ + usePp(count = 1) { + this.ppUsed = Math.min(this.ppUsed + count, this.getMovePp()); + } + + getMovePp(): number { + return this.maxPpOverride || this.getMove().pp + this.ppUp * toDmgValue(this.getMove().pp / 5); + } + + getPpRatio(): number { + return 1 - this.ppUsed / this.getMovePp(); + } + + getName(): string { + return this.getMove().name; + } + + /** + * Copies an existing move or creates a valid {@linkcode PokemonMove} object from json representing one + * @param source The data for the move to copy; can be a {@linkcode PokemonMove} or JSON object representing one + * @returns A valid {@linkcode PokemonMove} object + */ + static loadMove(source: PokemonMove | any): PokemonMove { + return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.maxPpOverride); + } +} diff --git a/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts b/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts index ae5cd2b2a99..5b2805f9310 100644 --- a/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts +++ b/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts @@ -1,28 +1,27 @@ +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { globalScene } from "#app/global-scene"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { modifierTypes } from "#data/data-lists"; +import type { IEggOptions } from "#data/egg"; +import { EggSourceType } from "#enums/egg-source-types"; +import { EggTier } from "#enums/egg-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerType } from "#enums/trainer-type"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { TrainerType } from "#enums/trainer-type"; -import { SpeciesId } from "#enums/species-id"; -import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { randSeedInt } from "#app/utils/common"; +} from "#mystery-encounters/encounter-phase-utils"; +import { getSpriteKeysFromSpecies } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { randSeedInt } from "#utils/common"; import i18next from "i18next"; -import type { IEggOptions } from "#app/data/egg"; -import { EggSourceType } from "#enums/egg-source-types"; -import { EggTier } from "#enums/egg-type"; -import { PartyHealPhase } from "#app/phases/party-heal-phase"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/aTrainersTest"; @@ -182,7 +181,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder. async () => { const encounter = globalScene.currentBattle.mysteryEncounter!; // Full heal party - globalScene.unshiftPhase(new PartyHealPhase(true)); + globalScene.phaseManager.unshiftNew("PartyHealPhase", true); const eggOptions: IEggOptions = { pulled: false, diff --git a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts index f46e1360b0d..d6058eb9eaf 100644 --- a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts +++ b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts @@ -1,42 +1,43 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import type { BerryType } from "#enums/berry-type"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokeballType } from "#enums/pokeball"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TrainerSlot } from "#enums/trainer-slot"; +import type { Pokemon } from "#field/pokemon"; +import { EnemyPokemon } from "#field/pokemon"; +import { BerryModifier, PokemonInstantReviveModifier } from "#modifiers/modifier"; +import type { BerryModifierType, PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; -import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoveId } from "#enums/move-id"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { randInt } from "#app/utils/common"; -import { BattlerIndex } from "#app/battle"; +} from "#mystery-encounters/encounter-phase-utils"; import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { PokeballType } from "#enums/pokeball"; -import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; -import type { BerryType } from "#enums/berry-type"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { Stat } from "#enums/stat"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { PersistentModifierRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import type { HeldModifierConfig } from "#types/held-modifier-config"; +import { randInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; /** the i18n namespace for this encounter */ @@ -237,8 +238,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { queueEncounterMessage(`${namespace}:option.1.boss_enraged`); - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + statChangesForBattle, + 1, ); }, }, @@ -303,7 +308,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.ENEMY], move: new PokemonMove(MoveId.STUFF_CHEEKS), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }); await transitionMysteryEncounterIntroVisuals(true, true, 500); diff --git a/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts b/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts index 2f4dfaa5f99..619acabe200 100644 --- a/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts +++ b/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts @@ -1,29 +1,28 @@ +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { speciesStarterCosts } from "#balance/starters"; +import { modifierTypes } from "#data/data-lists"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; import { generateModifierType, leaveEncounterWithoutBattle, setEncounterExp, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +} from "#mystery-encounters/encounter-phase-utils"; +import { getHighestStatTotalPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement, -} from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +} from "#mystery-encounters/mystery-encounter-requirements"; +import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#mystery-encounters/requirement-groups"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; /** the i18n namespace for this encounter */ @@ -137,7 +136,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB }) .withOptionPhase(async () => { // Give the player a Shiny Charm - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.SHINY_CHARM)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.SHINY_CHARM); leaveEncounterWithoutBattle(true); }) .build(), diff --git a/src/data/mystery-encounters/encounters/berries-abound-encounter.ts b/src/data/mystery-encounters/encounters/berries-abound-encounter.ts index 7f54e51565e..a827c3fcc0a 100644 --- a/src/data/mystery-encounters/encounters/berries-abound-encounter.ts +++ b/src/data/mystery-encounters/encounters/berries-abound-encounter.ts @@ -1,5 +1,20 @@ -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { modifierTypes } from "#data/data-lists"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PERMANENT_STATS, Stat } from "#enums/stat"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { BerryModifier } from "#modifiers/modifier"; +import type { BerryModifierType, ModifierTypeOption } from "#modifiers/modifier-type"; +import { regenerateModifierPoolThresholds } from "#modifiers/modifier-type"; +import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, generateModifierTypeOption, @@ -8,35 +23,21 @@ import { leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import type { BerryModifierType, ModifierTypeOption } from "#app/modifier/modifier-type"; -import { ModifierPoolType, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; -import { randSeedInt } from "#app/utils/common"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +} from "#mystery-encounters/encounter-phase-utils"; import { applyModifierTypeToPlayerPokemon, getEncounterPokemonLevelForWave, getHighestStatPlayerPokemon, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import PokemonData from "#app/system/pokemon-data"; -import { BerryModifier } from "#app/modifier/modifier"; -import i18next from "#app/plugins/i18n"; -import { BerryType } from "#enums/berry-type"; -import { PERMANENT_STATS, Stat } from "#enums/stat"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import i18next from "#plugins/i18n"; +import { PokemonData } from "#system/pokemon-data"; +import { randSeedItem } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/berriesAbound"; @@ -237,8 +238,12 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder. config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON]; config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => { queueEncounterMessage(`${namespace}:option.2.boss_enraged`); - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + statChangesForBattle, + 1, ); }; setEncounterRewards( @@ -306,7 +311,7 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder. .build(); function tryGiveBerry(prioritizedPokemon?: PlayerPokemon) { - const berryType = randSeedInt(Object.keys(BerryType).filter(s => !Number.isNaN(Number(s))).length) as BerryType; + const berryType = randSeedItem(getEnumValues(BerryType)); const berry = generateModifierType(modifierTypes.BERRY, [berryType]) as BerryModifierType; const party = globalScene.getPlayerParty(); diff --git a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts index c080122f922..d60ebe690ac 100644 --- a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts +++ b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts @@ -1,4 +1,29 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { allMoves, modifierTypes } from "#data/data-lists"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PartyMemberStrength } from "#enums/party-member-strength"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { TrainerType } from "#enums/trainer-type"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; +import { + AttackTypeBoosterModifier, + BypassSpeedChanceModifier, + ContactHeldItemTransferChanceModifier, + GigantamaxAccessModifier, + MegaEvolutionAccessModifier, +} from "#modifiers/modifier"; +import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { getEncounterText, showEncounterDialogue } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, generateModifierTypeOption, @@ -8,52 +33,23 @@ import { selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getRandomPartyMemberFunc, trainerConfigs } from "#app/data/trainers/trainer-config"; -import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { PartyMemberStrength } from "#enums/party-member-strength"; -import { globalScene } from "#app/global-scene"; -import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { TrainerType } from "#enums/trainer-type"; -import { SpeciesId } from "#enums/species-id"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; -import { MoveId } from "#enums/move-id"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +} from "#mystery-encounters/encounter-phase-utils"; +import { getSpriteKeysFromSpecies } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; import { AttackTypeBoosterHeldItemTypeRequirement, CombinationPokemonRequirement, HeldItemRequirement, TypeRequirement, -} from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { PokemonType } from "#enums/pokemon-type"; -import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { - AttackTypeBoosterModifier, - BypassSpeedChanceModifier, - ContactHeldItemTransferChanceModifier, - GigantamaxAccessModifier, - MegaEvolutionAccessModifier, -} from "#app/modifier/modifier"; +} from "#mystery-encounters/mystery-encounter-requirements"; +import { getRandomPartyMemberFunc, trainerConfigs } from "#trainers/trainer-config"; +import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { MoveInfoOverlay } from "#ui/move-info-overlay"; +import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#utils/common"; import i18next from "i18next"; -import MoveInfoOverlay from "#app/ui/move-info-overlay"; -import { allMoves } from "#app/data/data-lists"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/bugTypeSuperfan"; @@ -293,6 +289,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde // Init the moves available for tutor const moveTutorOptions: PokemonMove[] = []; + // TODO: should this use `randSeedItem`? moveTutorOptions.push(new PokemonMove(PHYSICAL_TUTOR_MOVES[randSeedInt(PHYSICAL_TUTOR_MOVES.length)])); moveTutorOptions.push(new PokemonMove(SPECIAL_TUTOR_MOVES[randSeedInt(SPECIAL_TUTOR_MOVES.length)])); moveTutorOptions.push(new PokemonMove(STATUS_TUTOR_MOVES[randSeedInt(STATUS_TUTOR_MOVES.length)])); @@ -390,6 +387,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde specialOptions.push(rareFormChangeModifier); } if (specialOptions.length > 0) { + // TODO: should this use `randSeedItem`? modifierOptions.push(specialOptions[randSeedInt(specialOptions.length)]); } @@ -766,8 +764,10 @@ function doBugTypeMoveTutor(): Promise { // Option select complete, handle if they are learning a move if (result && result.selectedOptionIndex < moveOptions.length) { - globalScene.unshiftPhase( - new LearnMovePhase(result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId), + globalScene.phaseManager.unshiftNew( + "LearnMovePhase", + result.selectedPokemonIndex, + moveOptions[result.selectedOptionIndex].moveId, ); } diff --git a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts index 19c4948aeab..1c85cb7595c 100644 --- a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts +++ b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts @@ -1,4 +1,32 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { EncounterBattleAnim } from "#data/battle-anims"; +import { allAbilities, modifierTypes } from "#data/data-lists"; +import { CustomPokemonData } from "#data/pokemon-data"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BerryType } from "#enums/berry-type"; +import { Challenges } from "#enums/challenges"; +import { EncounterAnim } from "#enums/encounter-anims"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveCategory } from "#enums/move-category"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PartyMemberStrength } from "#enums/party-member-strength"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerType } from "#enums/trainer-type"; +import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon } from "#field/pokemon"; +import { BerryModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { showEncounterDialogue, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, initBattleWithEnemyConfig, @@ -7,48 +35,20 @@ import { selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { ModifierPoolType, modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { PartyMemberStrength } from "#enums/party-member-strength"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { SpeciesId } from "#enums/species-id"; -import { TrainerType } from "#enums/trainer-type"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { AbilityId } from "#enums/ability-id"; +} from "#mystery-encounters/encounter-phase-utils"; import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { PokemonType } from "#enums/pokemon-type"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { randSeedInt, randSeedShuffle } from "#app/utils/common"; -import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { UiMode } from "#enums/ui-mode"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template"; +import type { OptionSelectConfig } from "#ui/abstact-option-select-ui-handler"; +import { randSeedInt, randSeedShuffle } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { Ability } from "#app/data/abilities/ability-class"; -import { BerryModifier } from "#app/modifier/modifier"; -import { BerryType } from "#enums/berry-type"; -import { BattlerIndex } from "#app/battle"; -import { MoveId } from "#enums/move-id"; -import { EncounterBattleAnim } from "#app/data/battle-anims"; -import { MoveCategory } from "#enums/MoveCategory"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { EncounterAnim } from "#enums/encounter-anims"; -import { Challenges } from "#enums/challenges"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/clowningAround"; @@ -134,12 +134,13 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder ); clownConfig.setPartyTemplates(clownPartyTemplate); clownConfig.setDoubleOnly(); - // @ts-ignore + // @ts-expect-error clownConfig.partyTemplateFunc = null; // Overrides party template func if it exists // Generate random ability for Blacephalon from pool + // TODO: should this use `randSeedItem`? const ability = RANDOM_ABILITY_POOL[randSeedInt(RANDOM_ABILITY_POOL.length)]; - encounter.setDialogueToken("ability", new Ability(ability, 3).name); + encounter.setDialogueToken("ability", allAbilities[ability].name); encounter.misc = { ability }; // Decide the random types for Blacephalon. They should not be the same. @@ -209,19 +210,19 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.ENEMY_2], move: new PokemonMove(MoveId.ROLE_PLAY), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, { sourceBattlerIndex: BattlerIndex.ENEMY_2, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.TAUNT), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, { sourceBattlerIndex: BattlerIndex.ENEMY_2, targets: [BattlerIndex.PLAYER_2], move: new PokemonMove(MoveId.TAUNT), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, ); diff --git a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts index c7f9a99569d..94006a43837 100644 --- a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts +++ b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts @@ -1,45 +1,44 @@ -import { BattlerIndex } from "#app/battle"; -import { globalScene } from "#app/global-scene"; -import { EncounterBattleAnim } from "#app/data/battle-anims"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { DANCING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - initBattleWithEnemyConfig, - leaveEncounterWithoutBattle, - selectPokemonForOption, - setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - catchPokemon, - getEncounterPokemonLevelForWave, - STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { TrainerSlot } from "#enums/trainer-slot"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import PokemonData from "#app/system/pokemon-data"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import { globalScene } from "#app/global-scene"; +import { EncounterBattleAnim } from "#data/battle-anims"; +import { modifierTypes } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BiomeId } from "#enums/biome-id"; import { EncounterAnim } from "#enums/encounter-anims"; import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PokeballType } from "#enums/pokeball"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; +import { TrainerSlot } from "#enums/trainer-slot"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { EnemyPokemon } from "#field/pokemon"; +import { PokemonMove } from "#moves/pokemon-move"; +import { getEncounterText, queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; +import { + initBattleWithEnemyConfig, + leaveEncounterWithoutBattle, + selectPokemonForOption, + setEncounterRewards, +} from "#mystery-encounters/encounter-phase-utils"; +import { + catchPokemon, + getEncounterPokemonLevelForWave, + STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER, +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoveRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { DANCING_MOVES } from "#mystery-encounters/requirement-groups"; +import { PokemonData } from "#system/pokemon-data"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; /** the i18n namespace for this encounter */ @@ -176,13 +175,12 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { queueEncounterMessage(`${namespace}:option.1.boss_enraged`); - globalScene.unshiftPhase( - new StatStageChangePhase( - pokemon.getBattlerIndex(), - true, - [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF], - 1, - ), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF], + 1, ); }, }, @@ -216,7 +214,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.REVELATION_DANCE), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }); await hideOricorioPokemon(); @@ -245,8 +243,10 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder const onPokemonSelected = (pokemon: PlayerPokemon) => { encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); - globalScene.unshiftPhase( - new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), MoveId.REVELATION_DANCE), + globalScene.phaseManager.unshiftNew( + "LearnMovePhase", + globalScene.getPlayerParty().indexOf(pokemon), + MoveId.REVELATION_DANCE, ); // Play animation again to "learn" the dance @@ -327,7 +327,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder .withOptionPhase(async () => { // Show the Oricorio a dance, and recruit it const encounter = globalScene.currentBattle.mysteryEncounter!; - const oricorio = encounter.misc.oricorioData.toPokemon(); + const oricorio = encounter.misc.oricorioData.toPokemon() as EnemyPokemon; oricorio.passive = true; // Ensure the Oricorio's moveset gains the Dance move the player used diff --git a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts index c54cb232087..29517ac2531 100644 --- a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts +++ b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts @@ -1,26 +1,22 @@ -import type { PokemonType } from "#enums/pokemon-type"; -import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { globalScene } from "#app/global-scene"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils"; -import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle } from "../utils/encounter-phase-utils"; -import { - getRandomPlayerPokemon, - getRandomSpeciesByStarterCost, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { PokemonFormChangeItemModifier } from "#app/modifier/modifier"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; import { Challenges } from "#enums/challenges"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; +import { PokemonFormChangeItemModifier } from "#modifiers/modifier"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "#mystery-encounters/encounter-phase-utils"; +import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle } from "#mystery-encounters/encounter-phase-utils"; +import { getRandomPlayerPokemon, getRandomSpeciesByStarterCost } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { isNullOrUndefined, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** i18n namespace for encounter */ const namespace = "mysteryEncounters/darkDeal"; @@ -165,7 +161,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE .withOptionPhase(async () => { // Give the player 5 Rogue Balls const encounter = globalScene.currentBattle.mysteryEncounter!; - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.ROGUE_BALL)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.ROGUE_BALL); // Start encounter with random legendary (7-10 starter strength) that has level additive // If this is a mono-type challenge, always ensure the required type is filtered for diff --git a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts index 8d3d30bcd66..66f50f134dd 100644 --- a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts +++ b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts @@ -1,43 +1,41 @@ -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { - CombinationPokemonRequirement, - HeldItemRequirement, - MoneyRequirement, -} from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { - generateModifierType, - leaveEncounterWithoutBattle, - selectPokemonForOption, - updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import type { PokemonHeldItemModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier"; +import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifier, PokemonInstantReviveModifier } from "#modifiers/modifier"; import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PreserveBerryModifier, -} from "#app/modifier/modifier"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; -import i18next from "#app/plugins/i18n"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { randSeedItem } from "#app/utils/common"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { timedEventManager } from "#app/global-event-manager"; +} from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { getEncounterText, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import { + generateModifierType, + leaveEncounterWithoutBattle, + selectPokemonForOption, + updatePlayerMoney, +} from "#mystery-encounters/encounter-phase-utils"; +import { applyModifierTypeToPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { + CombinationPokemonRequirement, + HeldItemRequirement, + MoneyRequirement, +} from "#mystery-encounters/mystery-encounter-requirements"; +import i18next from "#plugins/i18n"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { randSeedItem } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/delibirdy"; @@ -65,10 +63,10 @@ const doEventReward = () => { return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount()); }); if (candidates.length > 0) { - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes[randSeedItem(candidates)])); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes[randSeedItem(candidates)]); } else { // At max stacks, give a Voucher instead - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.VOUCHER)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.VOUCHER); } } }; @@ -181,7 +179,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with ); doEventReward(); } else { - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.AMULET_COIN)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.AMULET_COIN); doEventReward(); } @@ -266,7 +264,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with ); doEventReward(); } else { - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.CANDY_JAR)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.CANDY_JAR); doEventReward(); } } else { @@ -288,7 +286,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with ); doEventReward(); } else { - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.BERRY_POUCH)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.BERRY_POUCH); doEventReward(); } } @@ -372,7 +370,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with ); doEventReward(); } else { - globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.HEALING_CHARM)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.HEALING_CHARM); doEventReward(); } diff --git a/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts b/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts index 2b6ac9b7cf3..a45c5301a3e 100644 --- a/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts +++ b/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts @@ -1,16 +1,13 @@ -import { - leaveEncounterWithoutBattle, - setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { randSeedInt } from "#app/utils/common"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { modifierTypes } from "#data/data-lists"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { leaveEncounterWithoutBattle, setEncounterRewards } from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import type { ModifierTypeFunc } from "#types/modifier-types"; +import { randSeedInt } from "#utils/common"; /** i18n namespace for encounter */ const namespace = "mysteryEncounters/departmentStoreSale"; diff --git a/src/data/mystery-encounters/encounters/field-trip-encounter.ts b/src/data/mystery-encounters/encounters/field-trip-encounter.ts index 2cd6123838b..9c655e70b8c 100644 --- a/src/data/mystery-encounters/encounters/field-trip-encounter.ts +++ b/src/data/mystery-encounters/encounters/field-trip-encounter.ts @@ -1,24 +1,25 @@ -import { MoveCategory } from "#enums/MoveCategory"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { MoveCategory } from "#enums/move-category"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Stat } from "#enums/stat"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { PokemonMove } from "#moves/pokemon-move"; import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { Stat } from "#enums/stat"; +} from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; import i18next from "i18next"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; /** i18n namespace for the encounter */ const namespace = "mysteryEncounters/fieldTrip"; diff --git a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts index 872e6300a29..7d2583a00cb 100644 --- a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts +++ b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts @@ -1,53 +1,52 @@ -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { EncounterBattleAnim } from "#data/battle-anims"; +import { allAbilities, modifierTypes } from "#data/data-lists"; +import { Gender } from "#data/gender"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { EncounterAnim } from "#enums/encounter-anims"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import type { AttackTypeBoosterModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { + generateModifierType, initBattleWithEnemyConfig, - loadCustomMovesForEncounter, leaveEncounterWithoutBattle, + loadCustomMovesForEncounter, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, - generateModifierType, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { - AbilityRequirement, - CombinationPokemonRequirement, - TypeRequirement, -} from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { SpeciesId } from "#enums/species-id"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { Gender } from "#app/data/gender"; -import { PokemonType } from "#enums/pokemon-type"; -import { BattlerIndex } from "#app/battle"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { MoveId } from "#enums/move-id"; -import { EncounterBattleAnim } from "#app/data/battle-anims"; -import { WeatherType } from "#enums/weather-type"; -import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; -import { StatusEffect } from "#enums/status-effect"; -import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +} from "#mystery-encounters/encounter-phase-utils"; import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { EncounterAnim } from "#enums/encounter-anims"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { Stat } from "#enums/stat"; -import { Ability } from "#app/data/abilities/ability-class"; -import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { + AbilityRequirement, + CombinationPokemonRequirement, + TypeRequirement, +} from "#mystery-encounters/mystery-encounter-requirements"; +import { FIRE_RESISTANT_ABILITIES } from "#mystery-encounters/requirement-groups"; +import { isNullOrUndefined, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/fieryFallout"; @@ -92,8 +91,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w gender: Gender.MALE, tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 1), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.SPDEF, Stat.SPD], + 1, ); }, }, @@ -103,8 +106,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w gender: Gender.FEMALE, tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 1), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.SPDEF, Stat.SPD], + 1, ); }, }, @@ -194,13 +201,13 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.FIRE_SPIN), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, { sourceBattlerIndex: BattlerIndex.ENEMY_2, targets: [BattlerIndex.PLAYER_2], move: new PokemonMove(MoveId.FIRE_SPIN), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, ); await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); @@ -239,7 +246,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w if (chosenPokemon.trySetStatus(StatusEffect.BURN)) { // Burn applied encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender()); - encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name); + encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name); queueEncounterMessage(`${namespace}:option.2.target_burned`); // Also permanently change the burned Pokemon's ability to Heatproof diff --git a/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts b/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts index ecc2e17a06f..6ee2ebcdf67 100644 --- a/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts +++ b/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts @@ -1,39 +1,35 @@ -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { Pokemon } from "#field/pokemon"; +import type { ModifierTypeOption } from "#modifiers/modifier-type"; +import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#modifiers/modifier-type"; +import { queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { getRandomEncounterSpecies, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import type Pokemon from "#app/field/pokemon"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import type { ModifierTypeOption } from "#app/modifier/modifier-type"; -import { - getPlayerModifierTypeOptions, - ModifierPoolType, - regenerateModifierPoolThresholds, -} from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +} from "#mystery-encounters/encounter-phase-utils"; import { getEncounterPokemonLevelForWave, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import PokemonData from "#app/system/pokemon-data"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { randSeedInt } from "#app/utils/common"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoveRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { STEALING_MOVES } from "#mystery-encounters/requirement-groups"; +import { PokemonData } from "#system/pokemon-data"; +import { randSeedInt } from "#utils/common"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/fightOrFlight"; @@ -76,7 +72,13 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder. queueEncounterMessage(`${namespace}:option.1.stat_boost`); // Randomly boost 1 stat 2 stages // Cannot boost Spd, Acc, or Evasion - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [randSeedInt(4, 1)], 2)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [randSeedInt(4, 1)], + 2, + ); }, }, ], diff --git a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts index 7694f62eac4..bf376c04843 100644 --- a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts +++ b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts @@ -1,37 +1,34 @@ +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { modifierTypes } from "#data/data-lists"; +import { SpeciesFormChangeActiveTrigger } from "#data/form-change-triggers"; +import { getPokeballAtlasKey, getPokeballTintColor } from "#data/pokeball"; +import { FieldPosition } from "#enums/field-position"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { PlayerGender } from "#enums/player-gender"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { addPokeballOpenParticles } from "#field/anims"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { TrainerSlot } from "#enums/trainer-slot"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { FieldPosition } from "#app/field/pokemon"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { SpeciesId } from "#enums/species-id"; +} from "#mystery-encounters/encounter-phase-utils"; +import { isPokemonValidForEncounterOptionSelection } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoneyRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { PlayerGender } from "#enums/player-gender"; -import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball"; -import { addPokeballOpenParticles } from "#app/field/anims"; -import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase"; -import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; -import { PostSummonPhase } from "#app/phases/post-summon-phase"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { Nature } from "#enums/nature"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/funAndGames"; @@ -408,16 +405,16 @@ function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise { onComplete: () => { pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 }); pokemon.getSprite().clearTint(); - pokemon.resetSummonData(); + pokemon.fieldSetup(true); globalScene.time.delayedCall(1000, () => { if (pokemon.isShiny()) { - globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex())); + globalScene.phaseManager.unshiftNew("ShinySparklePhase", pokemon.getBattlerIndex()); } pokemon.resetTurnData(); globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); - globalScene.pushPhase(new PostSummonPhase(pokemon.getBattlerIndex())); + globalScene.phaseManager.pushNew("PostSummonPhase", pokemon.getBattlerIndex()); resolve(); }); }, diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index 6ecce46ae24..347092fe0b4 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -1,59 +1,51 @@ -import { - leaveEncounterWithoutBattle, - selectPokemonForOption, - setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { MusicPreference } from "#app/system/settings/settings"; -import type { ModifierTypeOption } from "#app/modifier/modifier-type"; -import { - getPlayerModifierTypeOptions, - ModifierPoolType, - regenerateModifierPoolThresholds, -} from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { timedEventManager } from "#app/global-event-manager"; import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { SpeciesId } from "#enums/species-id"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; -import { getTypeRgb } from "#app/data/type"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +import { allSpecies } from "#data/data-lists"; +import { Gender, getGenderSymbol } from "#data/gender"; +import { getNatureName } from "#data/nature"; +import { getPokeballAtlasKey, getPokeballTintColor } from "#data/pokeball"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { getTypeRgb } from "#data/type"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { ModifierTier } from "#enums/modifier-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { - NumberHolder, - isNullOrUndefined, - randInt, - randSeedInt, - randSeedShuffle, - randSeedItem, -} from "#app/utils/common"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { PokeballType } from "#enums/pokeball"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { TrainerType } from "#enums/trainer-type"; +import { doShinySparkleAnim } from "#field/anims"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { EnemyPokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier, -} from "#app/modifier/modifier"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import PokemonData from "#app/system/pokemon-data"; +} from "#modifiers/modifier"; +import type { ModifierTypeOption } from "#modifiers/modifier-type"; +import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { getEncounterText, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import { + leaveEncounterWithoutBattle, + selectPokemonForOption, + setEncounterRewards, +} from "#mystery-encounters/encounter-phase-utils"; +import { addPokemonDataToDexAndValidateAchievements } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { PartySizeRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { PokemonData } from "#system/pokemon-data"; +import { MusicPreference } from "#system/settings"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { isNullOrUndefined, NumberHolder, randInt, randSeedInt, randSeedItem, randSeedShuffle } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { Gender, getGenderSymbol } from "#app/data/gender"; -import { getNatureName } from "#app/data/nature"; -import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball"; -import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import type { PokeballType } from "#enums/pokeball"; -import { doShinySparkleAnim } from "#app/field/anims"; -import { TrainerType } from "#enums/trainer-type"; -import { timedEventManager } from "#app/global-event-manager"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/globalTradeSystem"; @@ -160,7 +152,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil return true; }) .withOption( - MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT) + MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT) + .withSceneRequirement(new PartySizeRequirement([2, 6], true)) // Requires 2 valid party members .withHasDexProgress(true) .withDialogue({ buttonLabel: `${namespace}:option.1.label`, @@ -266,7 +259,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil .build(), ) .withOption( - MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT) + MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT) + .withSceneRequirement(new PartySizeRequirement([2, 6], true)) // Requires 2 valid party members .withHasDexProgress(true) .withDialogue({ buttonLabel: `${namespace}:option.2.label`, diff --git a/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts b/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts index 009639291de..10f45c21b68 100644 --- a/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts +++ b/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts @@ -1,17 +1,17 @@ -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { leaveEncounterWithoutBattle, setEncounterExp } from "../utils/encounter-phase-utils"; -import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { PokemonMove } from "#app/field/pokemon"; +import { globalScene } from "#app/global-scene"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { PokemonMove } from "#moves/pokemon-move"; +import { leaveEncounterWithoutBattle, setEncounterExp } from "#mystery-encounters/encounter-phase-utils"; +import { applyDamageToPokemon } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; const OPTION_1_REQUIRED_MOVE = MoveId.SURF; const OPTION_2_REQUIRED_MOVE = MoveId.FLY; diff --git a/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts b/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts index 6907e18cfdc..6f15f150d8b 100644 --- a/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts +++ b/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts @@ -1,22 +1,21 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - initBattleWithEnemyConfig, - setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { modifierTypes } from "#app/modifier/modifier-type"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PartyMemberStrength } from "#enums/party-member-strength"; -import { globalScene } from "#app/global-scene"; -import { randSeedInt } from "#app/utils/common"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; +import { initBattleWithEnemyConfig, setEncounterRewards } from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { + TrainerPartyCompoundTemplate, + TrainerPartyTemplate, + trainerPartyTemplates, +} from "#trainers/trainer-party-template"; +import { randSeedInt } from "#utils/common"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/mysteriousChallengers"; @@ -92,7 +91,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter const brutalConfig = trainerConfigs[brutalTrainerType].clone(); brutalConfig.title = trainerConfigs[brutalTrainerType].title; brutalConfig.setPartyTemplates(e4Template); - // @ts-ignore + // @ts-expect-error brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func female = false; if (brutalConfig.hasGenders) { diff --git a/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts b/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts index 9f699f7d045..1bc2404dc27 100644 --- a/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts +++ b/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts @@ -1,29 +1,25 @@ -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - initBattleWithEnemyConfig, - leaveEncounterWithoutBattle, - setEncounterRewards, - transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - getHighestLevelPlayerPokemon, - koPlayerPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { GameOverPhase } from "#app/phases/game-over-phase"; -import { randSeedInt } from "#app/utils/common"; +import { globalScene } from "#app/global-scene"; +import { ModifierTier } from "#enums/modifier-tier"; import { MoveId } from "#enums/move-id"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; +import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; +import { + initBattleWithEnemyConfig, + leaveEncounterWithoutBattle, + setEncounterRewards, + transitionMysteryEncounterIntroVisuals, +} from "#mystery-encounters/encounter-phase-utils"; +import { getHighestLevelPlayerPokemon, koPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** i18n namespace for encounter */ const namespace = "mysteryEncounters/mysteriousChest"; @@ -189,8 +185,8 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde const allowedPokemon = globalScene.getPokemonAllowedInBattle(); if (allowedPokemon.length === 0) { // If there are no longer any legal pokemon in the party, game over. - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("GameOverPhase"); } else { // Show which Pokemon was KOed, then start battle against Gimmighoul await transitionMysteryEncounterIntroVisuals(true, true, 500); diff --git a/src/data/mystery-encounters/encounters/part-timer-encounter.ts b/src/data/mystery-encounters/encounters/part-timer-encounter.ts index 1074eaf8c81..a865de3b19d 100644 --- a/src/data/mystery-encounters/encounters/part-timer-encounter.ts +++ b/src/data/mystery-encounters/encounters/part-timer-encounter.ts @@ -1,4 +1,11 @@ -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Stat } from "#enums/stat"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { showEncounterDialogue, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; import { leaveEncounterWithoutBattle, selectPokemonForOption, @@ -6,22 +13,14 @@ import { setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { Stat } from "#enums/stat"; -import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +} from "#mystery-encounters/encounter-phase-utils"; +import { isPokemonValidForEncounterOptionSelection } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoveRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { CHARMING_MOVES } from "#mystery-encounters/requirement-groups"; import i18next from "i18next"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/partTimer"; diff --git a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts index 7a12c86edff..c3400b41327 100644 --- a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts +++ b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts @@ -1,38 +1,36 @@ +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { NON_LEGEND_PARADOX_POKEMON } from "#balance/special-species-groups"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PlayerGender } from "#enums/player-gender"; +import { PokeballType } from "#enums/pokeball"; +import { TrainerSlot } from "#enums/trainer-slot"; +import type { EnemyPokemon } from "#field/pokemon"; +import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#modifiers/modifier"; +import { getEncounterText, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; import { initSubsequentOptionSelect, leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { PokeballType } from "#enums/pokeball"; -import { PlayerGender } from "#enums/player-gender"; -import { NumberHolder, randSeedInt } from "#app/utils/common"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; +} from "#mystery-encounters/encounter-phase-utils"; import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterCost, trainerThrowPokeball, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import type { MysteryEncounterOption } from "#mystery-encounters/mystery-encounter-option"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoneyRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { NumberHolder, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/safariZone"; @@ -276,7 +274,7 @@ async function summonSafariPokemon() { const encounter = globalScene.currentBattle.mysteryEncounter!; // Message pokemon remaining encounter.setDialogueToken("remainingCount", encounter.misc.safariPokemonRemaining); - globalScene.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true); + globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true); // Generate pokemon using safariPokemonRemaining so they are always the same pokemon no matter how many turns are taken // Safari pokemon roll twice on shiny and HA chances, but are otherwise normal @@ -325,7 +323,7 @@ async function summonSafariPokemon() { encounter.misc.pokemon = pokemon; encounter.misc.safariPokemonRemaining -= 1; - globalScene.unshiftPhase(new SummonPhase(0, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 0, false); encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon)); @@ -336,7 +334,7 @@ async function summonSafariPokemon() { const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - globalScene.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex())); + globalScene.phaseManager.pushNew("ScanIvsPhase", pokemon.getBattlerIndex()); } } @@ -559,7 +557,7 @@ async function doEndTurn(cursorIndex: number) { leaveEncounterWithoutBattle(true); } } else { - globalScene.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000); + globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000); initSubsequentOptionSelect({ overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, diff --git a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts index 1afc67e1d12..47317c12b50 100644 --- a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts +++ b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts @@ -1,32 +1,31 @@ +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { getNatureName } from "#data/nature"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { Nature } from "#enums/nature"; +import { SpeciesId } from "#enums/species-id"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { getEncounterText, queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { randSeedInt } from "#app/utils/common"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +} from "#mystery-encounters/encounter-phase-utils"; import { applyDamageToPokemon, applyModifierTypeToPlayerPokemon, isPokemonValidForEncounterOptionSelection, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import type { Nature } from "#enums/nature"; -import { getNatureName } from "#app/data/nature"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoneyRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { randSeedInt } from "#utils/common"; import i18next from "i18next"; /** the i18n namespace for this encounter */ diff --git a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts index 196d27c3f30..cddfef1ef76 100644 --- a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts +++ b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts @@ -1,15 +1,22 @@ -import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { CustomPokemonData } from "#data/pokemon-data"; +import { AiType } from "#enums/ai-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BerryType } from "#enums/berry-type"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, initBattleWithEnemyConfig, @@ -17,20 +24,14 @@ import { loadCustomMovesForEncounter, setEncounterExp, setEncounterRewards, -} from "../utils/encounter-phase-utils"; -import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { Nature } from "#enums/nature"; -import { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; -import { AiType, PokemonMove } from "#app/field/pokemon"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { PartyHealPhase } from "#app/phases/party-heal-phase"; -import { BerryType } from "#enums/berry-type"; -import { Stat } from "#enums/stat"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import { randSeedInt } from "#app/utils/common"; +} from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoveRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { STEALING_MOVES } from "#mystery-encounters/requirement-groups"; +import { randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** i18n namespace for the encounter */ const namespace = "mysteryEncounters/slumberingSnorlax"; @@ -137,7 +138,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.SNORE), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }); await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); }, @@ -155,7 +156,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil async () => { // Fall asleep waiting for Snorlax // Full heal party - globalScene.unshiftPhase(new PartyHealPhase(true)); + globalScene.phaseManager.unshiftNew("PartyHealPhase", true); queueEncounterMessage(`${namespace}:option.2.rest_result`); leaveEncounterWithoutBattle(); }, diff --git a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts index f6bf5575120..d77326837cd 100644 --- a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts +++ b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts @@ -1,4 +1,21 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { modifierTypes } from "#data/data-lists"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BiomeId } from "#enums/biome-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokemonType } from "#enums/pokemon-type"; +import { Stat } from "#enums/stat"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { getBiomeKey } from "#field/arena"; +import type { Pokemon } from "#field/pokemon"; +import { EnemyPokemon } from "#field/pokemon"; +import { getPartyLuckValue } from "#modifiers/modifier-type"; +import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierTypeOption, initBattleWithEnemyConfig, @@ -6,34 +23,17 @@ import { setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { randSeedInt } from "#app/utils/common"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MoneyRequirement, WaveModulusRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon } from "#app/field/pokemon"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import PokemonData from "#app/system/pokemon-data"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { BiomeId } from "#enums/biome-id"; -import { getBiomeKey } from "#app/field/arena"; -import { PokemonType } from "#enums/pokemon-type"; -import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { Stat } from "#enums/stat"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +} from "#mystery-encounters/encounter-phase-utils"; import { getEncounterPokemonLevelForWave, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoneyRequirement, WaveModulusRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { PokemonData } from "#system/pokemon-data"; +import { randSeedInt } from "#utils/common"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/teleportingHijinks"; @@ -59,7 +59,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter = MysteryEncounterBui ) .withEncounterTier(MysteryEncounterTier.COMMON) .withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES) - .withSceneRequirement(new WaveModulusRequirement([1, 2, 3], 10)) // Must be in first 3 waves after boss wave + .withSceneRequirement(new WaveModulusRequirement([2, 3, 4], 10)) // Must be in first 3 waves after boss wave .withSceneRequirement(new MoneyRequirement(0, MONEY_COST_MULTIPLIER)) // Must be able to pay teleport cost .withAutoHideIntroVisuals(false) .withCatchAllowed(true) @@ -190,6 +190,7 @@ async function doBiomeTransitionDialogueAndBattleInit() { // Calculate new biome (cannot be current biome) const filteredBiomes = BIOME_CANDIDATES.filter(b => globalScene.arena.biomeType !== b); + // TODO: should this use `randSeedItem`? const newBiome = filteredBiomes[randSeedInt(filteredBiomes.length)]; // Show dialogue and transition biome @@ -227,7 +228,13 @@ async function doBiomeTransitionDialogueAndBattleInit() { tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { queueEncounterMessage(`${namespace}:boss_enraged`); - globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + statChangesForBattle, + 1, + ); }, }, ], diff --git a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts index 5c3a4dd1a81..235bd322ef8 100644 --- a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts @@ -1,34 +1,34 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { globalScene } from "#app/global-scene"; +import { speciesStarterCosts } from "#balance/starters"; +import { modifierTypes } from "#data/data-lists"; +import type { IEggOptions } from "#data/egg"; +import { getPokeballTintColor } from "#data/pokeball"; +import { BiomeId } from "#enums/biome-id"; +import { EggSourceType } from "#enums/egg-source-types"; +import { EggTier } from "#enums/egg-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerType } from "#enums/trainer-type"; +import type { PlayerPokemon } from "#field/pokemon"; +import { getEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { handleMysteryEncounterBattleFailed, initBattleWithEnemyConfig, setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import { randSeedShuffle } from "#app/utils/common"; -import type MysteryEncounter from "../mystery-encounter"; -import { MysteryEncounterBuilder } from "../mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { BiomeId } from "#enums/biome-id"; -import { TrainerType } from "#enums/trainer-type"; +} from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { randSeedShuffle } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { SpeciesId } from "#enums/species-id"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { Nature } from "#enums/nature"; -import { MoveId } from "#enums/move-id"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import type { IEggOptions } from "#app/data/egg"; -import { EggSourceType } from "#enums/egg-source-types"; -import { EggTier } from "#enums/egg-type"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { PokemonType } from "#enums/pokemon-type"; -import { getPokeballTintColor } from "#app/data/pokeball"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/theExpertPokemonBreeder"; @@ -658,8 +658,8 @@ function onGameOver() { globalScene.playBgm(globalScene.arena.bgm); // Clear any leftover battle phases - globalScene.clearPhaseQueue(); - globalScene.clearPhaseQueueSplice(); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.clearPhaseQueueSplice(); // Return enemy Pokemon const pokemon = globalScene.getEnemyPokemon(); diff --git a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts index 0ad209ae4c6..91662993a51 100644 --- a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts @@ -1,35 +1,35 @@ +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { NON_LEGEND_PARADOX_POKEMON, NON_LEGEND_ULTRA_BEASTS } from "#balance/special-species-groups"; +import { speciesStarterCosts } from "#balance/starters"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { AbilityId } from "#enums/ability-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokeballType } from "#enums/pokeball"; +import { SpeciesId } from "#enums/species-id"; +import type { EnemyPokemon } from "#field/pokemon"; +import { PlayerPokemon } from "#field/pokemon"; +import { showEncounterDialogue } from "#mystery-encounters/encounter-dialogue-utils"; import { leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils/common"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; +} from "#mystery-encounters/encounter-phase-utils"; import { catchPokemon, getRandomSpeciesByStarterCost, getSpriteKeysFromPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { SpeciesId } from "#enums/species-id"; -import { PokeballType } from "#enums/pokeball"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import PokemonData from "#app/system/pokemon-data"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { AbilityId } from "#enums/ability-id"; -import { NON_LEGEND_PARADOX_POKEMON, NON_LEGEND_ULTRA_BEASTS } from "#app/data/balance/special-species-groups"; -import { timedEventManager } from "#app/global-event-manager"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoneyRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { PokemonData } from "#system/pokemon-data"; +import { isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/thePokemonSalesman"; diff --git a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts index 33f43617913..568dc5de8b1 100644 --- a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts @@ -1,34 +1,34 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - initBattleWithEnemyConfig, - loadCustomMovesForEncounter, - leaveEncounterWithoutBattle, - setEncounterRewards, - transitionMysteryEncounterIntroVisuals, - generateModifierType, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { SpeciesId } from "#enums/species-id"; -import { Nature } from "#enums/nature"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; +import { modifierTypes } from "#data/data-lists"; +import { CustomPokemonData } from "#data/pokemon-data"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import type { Pokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; +import { + generateModifierType, + initBattleWithEnemyConfig, + leaveEncounterWithoutBattle, + loadCustomMovesForEncounter, + setEncounterRewards, + transitionMysteryEncounterIntroVisuals, +} from "#mystery-encounters/encounter-phase-utils"; +import { modifyPlayerPokemonBST } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/theStrongStuff"; @@ -54,7 +54,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder .withFleeAllowed(false) .withIntroSpriteConfigs([ { - spriteKey: "berry_juice", + spriteKey: "berry_juice_good", fileRoot: "items", hasShadow: true, isItem: true, @@ -116,8 +116,12 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { queueEncounterMessage(`${namespace}:option.2.stat_boost`); - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.DEF, Stat.SPDEF], 1), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + [Stat.DEF, Stat.SPDEF], + 1, ); }, }, @@ -167,11 +171,11 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder sortedParty.forEach((pokemon, index) => { if (index < 2) { // -15 to the two highest BST mons - modifyPlayerPokemonBST(pokemon, -HIGH_BST_REDUCTION_VALUE); + modifyPlayerPokemonBST(pokemon, false); encounter.setDialogueToken("highBstPokemon" + (index + 1), pokemon.getNameToRender()); } else { // +10 for the rest - modifyPlayerPokemonBST(pokemon, BST_INCREASE_VALUE); + modifyPlayerPokemonBST(pokemon, true); } }); @@ -211,13 +215,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.GASTRO_ACID), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, { sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.STEALTH_ROCK), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, ); diff --git a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts index 0776d89ed63..e17bf0575d7 100644 --- a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts @@ -1,4 +1,24 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { SpeciesFormChangeAbilityTrigger } from "#data/form-change-triggers"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TrainerType } from "#enums/trainer-type"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { showEncounterDialogue, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, generateModifierTypeOption, @@ -6,34 +26,11 @@ import { leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { TrainerType } from "#enums/trainer-type"; -import { SpeciesId } from "#enums/species-id"; -import { AbilityId } from "#enums/ability-id"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoveId } from "#enums/move-id"; -import { Nature } from "#enums/nature"; -import { PokemonType } from "#enums/pokemon-type"; -import { BerryType } from "#enums/berry-type"; -import { Stat } from "#enums/stat"; -import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms"; -import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability"; -import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { PartyHealPhase } from "#app/phases/party-heal-phase"; -import { ShowTrainerPhase } from "#app/phases/show-trainer-phase"; -import { ReturnPhase } from "#app/phases/return-phase"; +} from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { BattlerTagType } from "#enums/battler-tag-type"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/theWinstrateChallenge"; @@ -143,7 +140,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter }, async () => { // Refuse the challenge, they full heal the party and give the player a Rarer Candy - globalScene.unshiftPhase(new PartyHealPhase(true)); + globalScene.phaseManager.unshiftNew("PartyHealPhase", true); setEncounterRewards({ guaranteedModifierTypeFuncs: [modifierTypes.RARER_CANDY], fillRemaining: false, @@ -209,7 +206,7 @@ function endTrainerBattleAndShowDialogue(): Promise { for (const pokemon of playerField) { pokemon.lapseTag(BattlerTagType.COMMANDED); } - playerField.forEach((_, p) => globalScene.unshiftPhase(new ReturnPhase(p))); + playerField.forEach((_, p) => globalScene.phaseManager.unshiftNew("ReturnPhase", p)); for (const pokemon of globalScene.getPlayerParty()) { // Only trigger form change when Eiscue is in Noice form @@ -224,10 +221,10 @@ function endTrainerBattleAndShowDialogue(): Promise { // Each trainer battle is supposed to be a new fight, so reset all per-battle activation effects pokemon.resetBattleAndWaveData(); - applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon); + applyAbAttrs("PostBattleInitAbAttr", { pokemon }); } - globalScene.unshiftPhase(new ShowTrainerPhase()); + globalScene.phaseManager.unshiftNew("ShowTrainerPhase"); // Hide the trainer and init next battle const trainer = globalScene.currentBattle.trainer; // Unassign previous trainer from battle so it isn't destroyed before animation completes diff --git a/src/data/mystery-encounters/encounters/training-session-encounter.ts b/src/data/mystery-encounters/encounters/training-session-encounter.ts index 597a6b009b3..393f8a24e51 100644 --- a/src/data/mystery-encounters/encounters/training-session-encounter.ts +++ b/src/data/mystery-encounters/encounters/training-session-encounter.ts @@ -1,36 +1,36 @@ -import type { Ability } from "#app/data/abilities/ability-class"; -import { allAbilities } from "#app/data/data-lists"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { Ability } from "#abilities/ability"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { speciesStarterCosts } from "#balance/starters"; +import { allAbilities } from "#data/data-lists"; +import { getNatureName } from "#data/nature"; +import { AbilityAttr } from "#enums/ability-attr"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { getStatKey } from "#enums/stat"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; +import { queueEncounterMessage, showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getNatureName } from "#app/data/nature"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { AbilityAttr } from "#app/system/game-data"; -import PokemonData from "#app/system/pokemon-data"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { isNullOrUndefined, randSeedShuffle } from "#app/utils/common"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; +} from "#mystery-encounters/encounter-phase-utils"; +import { isPokemonValidForEncounterOptionSelection } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { PokemonData } from "#system/pokemon-data"; +import type { HeldModifierConfig } from "#types/held-modifier-config"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { isNullOrUndefined, randSeedShuffle } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; import i18next from "i18next"; -import { getStatKey } from "#enums/stat"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import type { Nature } from "#enums/nature"; /** The i18n namespace for the encounter */ const namespace = "mysteryEncounters/trainingSession"; @@ -184,10 +184,9 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde .withPreOptionPhase(async (): Promise => { // Open menu for selecting pokemon and Nature const encounter = globalScene.currentBattle.mysteryEncounter!; - const natures = new Array(25).fill(null).map((_val, i) => i as Nature); const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for nature selection - return natures.map((nature: Nature) => { + return getEnumValues(Nature).map((nature: Nature) => { const option: OptionSelectItem = { label: getNatureName(nature, true, true, true, globalScene.uiTheme), handler: () => { diff --git a/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts b/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts index a0051058d02..452a9a8bb4b 100644 --- a/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts +++ b/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts @@ -1,4 +1,19 @@ -import type { EnemyPartyConfig, EnemyPokemonConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, initBattleWithEnemyConfig, @@ -6,28 +21,14 @@ import { loadCustomMovesForEncounter, setEncounterRewards, transitionMysteryEncounterIntroVisuals, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { SpeciesId } from "#enums/species-id"; -import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app/modifier/modifier"; -import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import i18next from "#app/plugins/i18n"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; -import { PokemonMove } from "#app/field/pokemon"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; -import { randSeedInt } from "#app/utils/common"; +} from "#mystery-encounters/encounter-phase-utils"; +import { applyModifierTypeToPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import i18next from "#plugins/i18n"; +import { randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/trashToTreasure"; @@ -207,13 +208,13 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.TOXIC), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, { sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.ENEMY], move: new PokemonMove(MoveId.STOCKPILE), - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }, ); await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); diff --git a/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts b/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts index e51a8554120..c9e2ffedeec 100644 --- a/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts +++ b/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts @@ -1,43 +1,38 @@ -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +import { globalScene } from "#app/global-scene"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import type { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokeballType } from "#enums/pokeball"; +import { Stat } from "#enums/stat"; +import type { EnemyPokemon, Pokemon } from "#field/pokemon"; +import { BerryModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import { queueEncounterMessage } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; import { getRandomEncounterSpecies, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import type Pokemon from "#app/field/pokemon"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { - MoveRequirement, - PersistentModifierRequirement, -} from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +} from "#mystery-encounters/encounter-phase-utils"; import { catchPokemon, getHighestLevelPlayerPokemon, getSpriteKeysFromPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import PokemonData from "#app/system/pokemon-data"; -import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; -import type { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; -import { SelfStatusMove } from "#app/data/moves/move"; -import { PokeballType } from "#enums/pokeball"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { BerryModifier } from "#app/modifier/modifier"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { Stat } from "#enums/stat"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { MoveRequirement, PersistentModifierRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { CHARMING_MOVES } from "#mystery-encounters/requirement-groups"; +import { PokemonData } from "#system/pokemon-data"; +import { isNullOrUndefined, randSeedInt } from "#utils/common"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/uncommonBreed"; @@ -103,8 +98,12 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder. tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { queueEncounterMessage(`${namespace}:option.1.stat_boost`); - globalScene.unshiftPhase( - new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + pokemon.getBattlerIndex(), + true, + statChangesForBattle, + 1, ); }, }, @@ -172,13 +171,13 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder. // Check what type of move the egg move is to determine target const pokemonMove = new PokemonMove(eggMove); const move = pokemonMove.getMove(); - const target = move instanceof SelfStatusMove ? BattlerIndex.ENEMY : BattlerIndex.PLAYER; + const target = move.is("SelfStatusMove") ? BattlerIndex.ENEMY : BattlerIndex.PLAYER; encounter.startOfBattleEffects.push({ sourceBattlerIndex: BattlerIndex.ENEMY, targets: [target], move: pokemonMove, - ignorePp: true, + useMode: MoveUseMode.IGNORE_PP, }); } diff --git a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts index 25be75b9d5a..1164d2ca7ca 100644 --- a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts +++ b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts @@ -1,48 +1,46 @@ -import { PokemonType } from "#enums/pokemon-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils"; +import { allSpecies, modifierTypes } from "#data/data-lists"; +import { getLevelTotalExp } from "#data/exp"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { Challenges } from "#enums/challenges"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { PartyMemberStrength } from "#enums/party-member-strength"; +import { PlayerGender } from "#enums/player-gender"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TrainerType } from "#enums/trainer-type"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; +import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "#mystery-encounters/encounter-phase-utils"; import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, -} from "../utils/encounter-phase-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier } from "#app/modifier/modifier"; -import { achvs } from "#app/system/achv"; -import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import i18next from "#app/plugins/i18n"; +} from "#mystery-encounters/encounter-phase-utils"; import { doPokemonTransformationSequence, TransformationScreenPosition, -} from "#app/data/mystery-encounters/utils/encounter-transformation-sequence"; -import { getLevelTotalExp } from "#app/data/exp"; -import { Stat } from "#enums/stat"; -import { Challenges } from "#enums/challenges"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { PlayerGender } from "#enums/player-gender"; -import { TrainerType } from "#enums/trainer-type"; -import PokemonData from "#app/system/pokemon-data"; -import { Nature } from "#enums/nature"; -import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { PartyMemberStrength } from "#enums/party-member-strength"; +} from "#mystery-encounters/encounter-transformation-sequence"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import i18next from "#plugins/i18n"; +import { achvs } from "#system/achv"; +import { PokemonData } from "#system/pokemon-data"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { TrainerPartyTemplate } from "#trainers/trainer-party-template"; +import type { HeldModifierConfig } from "#types/held-modifier-config"; +import { isNullOrUndefined, NumberHolder, randSeedInt, randSeedShuffle } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** i18n namespace for encounter */ const namespace = "mysteryEncounters/weirdDream"; @@ -103,8 +101,6 @@ const EXCLUDED_TRANSFORMATION_SPECIES = [ const SUPER_LEGENDARY_BST_THRESHOLD = 600; const NON_LEGENDARY_BST_THRESHOLD = 570; -const OLD_GATEAU_STATS_UP = 20; - /** 0-100 */ const PERCENT_LEVEL_LOSS_ON_REFUSE = 10; @@ -274,12 +270,8 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit } // Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats if (shouldGetOldGateau(newPokemon)) { - const stats = getOldGateauBoostedStats(newPokemon); newPokemonHeldItemConfigs.push({ - modifier: generateModifierType(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU, [ - OLD_GATEAU_STATS_UP, - stats, - ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU) as PokemonHeldItemModifierType, stackCount: 1, isTransferable: false, }); @@ -313,6 +305,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit // One random pokemon will get its passive unlocked const passiveDisabledPokemon = globalScene.getPlayerParty().filter(p => !p.passive); if (passiveDisabledPokemon?.length > 0) { + // TODO: should this use `randSeedItem`? const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)]; enablePassiveMon.passive = true; enablePassiveMon.updateInfo(true); @@ -460,11 +453,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) { } // Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats if (shouldGetOldGateau(newPokemon)) { - const stats = getOldGateauBoostedStats(newPokemon); - const modType = modifierTypes - .MYSTERY_ENCOUNTER_OLD_GATEAU() - .generateType(globalScene.getPlayerParty(), [OLD_GATEAU_STATS_UP, stats]) - ?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU); + const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU(); const modifier = modType?.newModifier(newPokemon); if (modifier) { globalScene.addModifier(modifier, false, false, false, true); @@ -478,6 +467,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) { // One random pokemon will get its passive unlocked const passiveDisabledPokemon = globalScene.getPlayerParty().filter(p => !p.passive); if (passiveDisabledPokemon?.length > 0) { + // TODO: should this use `randSeedItem`? const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)]; enablePassiveMon.passive = true; await enablePassiveMon.updateInfo(true); @@ -615,22 +605,6 @@ function shouldGetOldGateau(pokemon: Pokemon): boolean { return pokemon.getSpeciesForm().getBaseStatTotal() < NON_LEGENDARY_BST_THRESHOLD; } -/** - * Get the lowest of HP/Spd, lowest of Atk/SpAtk, and lowest of Def/SpDef - * @returns Array of 3 {@linkcode Stat}s to boost - */ -function getOldGateauBoostedStats(pokemon: Pokemon): Stat[] { - const stats: Stat[] = []; - const baseStats = pokemon.getSpeciesForm().baseStats.slice(0); - // HP or Speed - stats.push(baseStats[Stat.HP] < baseStats[Stat.SPD] ? Stat.HP : Stat.SPD); - // Attack or SpAtk - stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK); - // Def or SpDef - stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF); - return stats; -} - function getTransformedSpecies( originalBst: number, bstSearchRange: [number, number], diff --git a/src/data/mystery-encounters/mystery-encounter-dialogue.ts b/src/data/mystery-encounters/mystery-encounter-dialogue.ts index 71e1b382f61..385ccb5c246 100644 --- a/src/data/mystery-encounters/mystery-encounter-dialogue.ts +++ b/src/data/mystery-encounters/mystery-encounter-dialogue.ts @@ -1,4 +1,4 @@ -import type { TextStyle } from "#app/ui/text"; +import type { TextStyle } from "#enums/text-style"; export class TextDisplay { speaker?: string; @@ -67,7 +67,7 @@ export class EncounterOptionsDialogue { } * */ -export default class MysteryEncounterDialogue { +export class MysteryEncounterDialogue { intro?: TextDisplay[]; encounterOptionsDialogue?: EncounterOptionsDialogue; outro?: TextDisplay[]; diff --git a/src/data/mystery-encounters/mystery-encounter-option.ts b/src/data/mystery-encounters/mystery-encounter-option.ts index 53b53392bb8..504310eeabd 100644 --- a/src/data/mystery-encounters/mystery-encounter-option.ts +++ b/src/data/mystery-encounters/mystery-encounter-option.ts @@ -1,19 +1,18 @@ -import type { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue"; -import type { MoveId } from "#enums/move-id"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; import { globalScene } from "#app/global-scene"; +import type { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import type { PokemonType } from "#enums/pokemon-type"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { CanLearnMoveRequirementOptions } from "#mystery-encounters/can-learn-move-requirement"; +import { CanLearnMoveRequirement } from "#mystery-encounters/can-learn-move-requirement"; +import type { OptionTextDisplay } from "#mystery-encounters/mystery-encounter-dialogue"; import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement, -} from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import type { CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement"; -import { CanLearnMoveRequirement } from "./requirements/can-learn-move-requirement"; -import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +} from "#mystery-encounters/mystery-encounter-requirements"; +import { isNullOrUndefined, randSeedInt } from "#utils/common"; // biome-ignore lint/suspicious/noConfusingVoidType: void unions in callbacks are OK export type OptionPhaseCallback = () => Promise; @@ -39,7 +38,7 @@ export interface IMysteryEncounterOption { onPostOptionPhase?: OptionPhaseCallback; } -export default class MysteryEncounterOption implements IMysteryEncounterOption { +export class MysteryEncounterOption implements IMysteryEncounterOption { optionMode: MysteryEncounterOptionMode; hasDexProgress: boolean; requirements: EncounterSceneRequirement[]; @@ -145,11 +144,13 @@ export default class MysteryEncounterOption implements IMysteryEncounterOption { } if (truePrimaryPool.length > 0) { // always choose from the non-overlapping pokemon first + // TODO: should this use `randSeedItem`? this.primaryPokemon = truePrimaryPool[randSeedInt(truePrimaryPool.length)]; return true; } // if there are multiple overlapping pokemon, we're okay - just choose one and take it out of the supporting pokemon pool if (overlap.length > 1 || this.secondaryPokemon.length - overlap.length >= 1) { + // TODO: should this use `randSeedItem`? this.primaryPokemon = overlap[randSeedInt(overlap.length)]; this.secondaryPokemon = this.secondaryPokemon.filter(supp => supp !== this.primaryPokemon); return true; diff --git a/src/data/mystery-encounters/mystery-encounter-requirements.ts b/src/data/mystery-encounters/mystery-encounter-requirements.ts index ec78408ea83..d71964db4b8 100644 --- a/src/data/mystery-encounters/mystery-encounter-requirements.ts +++ b/src/data/mystery-encounters/mystery-encounter-requirements.ts @@ -1,21 +1,21 @@ import { globalScene } from "#app/global-scene"; -import { allAbilities } from "../data-lists"; -import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { Nature } from "#enums/nature"; -import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; -import { StatusEffect } from "#enums/status-effect"; -import { PokemonType } from "#enums/pokemon-type"; -import { WeatherType } from "#enums/weather-type"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; -import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; -import { isNullOrUndefined } from "#app/utils/common"; +import { allAbilities } from "#data/data-lists"; +import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers"; +import { pokemonFormChanges } from "#data/pokemon-forms"; import type { AbilityId } from "#enums/ability-id"; +import { FormChangeItem } from "#enums/form-change-item"; import { MoveId } from "#enums/move-id"; import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import { SpeciesFormKey } from "#enums/species-form-key"; +import { StatusEffect } from "#enums/status-effect"; import { TimeOfDay } from "#enums/time-of-day"; +import { WeatherType } from "#enums/weather-type"; +import type { PlayerPokemon } from "#field/pokemon"; +import { AttackTypeBoosterModifier } from "#modifiers/modifier"; +import type { AttackTypeBoosterModifierType } from "#modifiers/modifier-type"; +import { coerceArray, isNullOrUndefined } from "#utils/common"; export interface EncounterRequirement { meetsRequirement(): boolean; // Boolean to see if a requirement is met @@ -270,20 +270,16 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement { constructor(timeOfDay: TimeOfDay | TimeOfDay[]) { super(); - this.requiredTimeOfDay = Array.isArray(timeOfDay) ? timeOfDay : [timeOfDay]; + this.requiredTimeOfDay = coerceArray(timeOfDay); } override meetsRequirement(): boolean { const timeOfDay = globalScene.arena?.getTimeOfDay(); - if ( + return !( !isNullOrUndefined(timeOfDay) && this.requiredTimeOfDay?.length > 0 && !this.requiredTimeOfDay.includes(timeOfDay) - ) { - return false; - } - - return true; + ); } override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] { @@ -296,20 +292,16 @@ export class WeatherRequirement extends EncounterSceneRequirement { constructor(weather: WeatherType | WeatherType[]) { super(); - this.requiredWeather = Array.isArray(weather) ? weather : [weather]; + this.requiredWeather = coerceArray(weather); } override meetsRequirement(): boolean { const currentWeather = globalScene.arena.weather?.weatherType; - if ( + return !( !isNullOrUndefined(currentWeather) && this.requiredWeather?.length > 0 && !this.requiredWeather.includes(currentWeather!) - ) { - return false; - } - - return true; + ); } override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] { @@ -366,7 +358,7 @@ export class PersistentModifierRequirement extends EncounterSceneRequirement { constructor(heldItem: string | string[], minNumberOfItems = 1) { super(); this.minNumberOfItems = minNumberOfItems; - this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem]; + this.requiredHeldItemModifiers = coerceArray(heldItem); } override meetsRequirement(): boolean { @@ -432,7 +424,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement { super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredSpecies = Array.isArray(species) ? species : [species]; + this.requiredSpecies = coerceArray(species); } override meetsRequirement(): boolean { @@ -472,7 +464,7 @@ export class NatureRequirement extends EncounterPokemonRequirement { super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredNature = Array.isArray(nature) ? nature : [nature]; + this.requiredNature = coerceArray(nature); } override meetsRequirement(): boolean { @@ -510,7 +502,7 @@ export class TypeRequirement extends EncounterPokemonRequirement { this.excludeFainted = excludeFainted; this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredType = Array.isArray(type) ? type : [type]; + this.requiredType = coerceArray(type); } override meetsRequirement(): boolean { @@ -564,7 +556,7 @@ export class MoveRequirement extends EncounterPokemonRequirement { this.excludeDisallowedPokemon = excludeDisallowedPokemon; this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredMoves = Array.isArray(moves) ? moves : [moves]; + this.requiredMoves = coerceArray(moves); } override meetsRequirement(): boolean { @@ -615,7 +607,7 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement { super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredMoves = Array.isArray(learnableMove) ? learnableMove : [learnableMove]; + this.requiredMoves = coerceArray(learnableMove); } override meetsRequirement(): boolean { @@ -671,7 +663,7 @@ export class AbilityRequirement extends EncounterPokemonRequirement { this.excludeDisallowedPokemon = excludeDisallowedPokemon; this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredAbilities = Array.isArray(abilities) ? abilities : [abilities]; + this.requiredAbilities = coerceArray(abilities); } override meetsRequirement(): boolean { @@ -716,7 +708,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement { super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredStatusEffect = Array.isArray(statusEffect) ? statusEffect : [statusEffect]; + this.requiredStatusEffect = coerceArray(statusEffect); } override meetsRequirement(): boolean { @@ -791,7 +783,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredFormChangeItem = Array.isArray(formChangeItem) ? formChangeItem : [formChangeItem]; + this.requiredFormChangeItem = coerceArray(formChangeItem); } override meetsRequirement(): boolean { @@ -803,7 +795,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen } filterByForm(pokemon, formChangeItem) { - if ( + return ( pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) && // Get all form changes for this species with an item trigger, including any compound triggers pokemonFormChanges[pokemon.species.speciesId] @@ -812,10 +804,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen .flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger) .flatMap(fc => fc.item) .includes(formChangeItem) - ) { - return true; - } - return false; + ); } override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] { @@ -843,72 +832,6 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen } } -export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement { - requiredEvolutionItem: EvolutionItem[]; - minNumberOfPokemon: number; - invertQuery: boolean; - - constructor(evolutionItems: EvolutionItem | EvolutionItem[], minNumberOfPokemon = 1, invertQuery = false) { - super(); - this.minNumberOfPokemon = minNumberOfPokemon; - this.invertQuery = invertQuery; - this.requiredEvolutionItem = Array.isArray(evolutionItems) ? evolutionItems : [evolutionItems]; - } - - override meetsRequirement(): boolean { - const partyPokemon = globalScene.getPlayerParty(); - if (isNullOrUndefined(partyPokemon) || this.requiredEvolutionItem?.length < 0) { - return false; - } - return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon; - } - - filterByEvo(pokemon, evolutionItem) { - if ( - pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) && - pokemonEvolutions[pokemon.species.speciesId].filter( - e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)), - ).length && - pokemon.getFormKey() !== SpeciesFormKey.GIGANTAMAX - ) { - return true; - } - if ( - pokemon.isFusion() && - pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) && - pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter( - e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)), - ).length && - pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX - ) { - return true; - } - return false; - } - - override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] { - if (!this.invertQuery) { - return partyPokemon.filter( - pokemon => - this.requiredEvolutionItem.filter(evolutionItem => this.filterByEvo(pokemon, evolutionItem)).length > 0, - ); - } - // for an inverted query, we only want to get the pokemon that don't have ANY of the listed evolutionItemss - return partyPokemon.filter( - pokemon => - this.requiredEvolutionItem.filter(evolutionItems => this.filterByEvo(pokemon, evolutionItems)).length === 0, - ); - } - - override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { - const requiredItems = this.requiredEvolutionItem.filter(evoItem => this.filterByEvo(pokemon, evoItem)); - if (requiredItems.length > 0) { - return ["evolutionItem", EvolutionItem[requiredItems[0]]]; - } - return ["evolutionItem", ""]; - } -} - export class HeldItemRequirement extends EncounterPokemonRequirement { requiredHeldItemModifiers: string[]; minNumberOfPokemon: number; @@ -919,7 +842,7 @@ export class HeldItemRequirement extends EncounterPokemonRequirement { super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem]; + this.requiredHeldItemModifiers = coerceArray(heldItem); this.requireTransferable = requireTransferable; } @@ -983,7 +906,7 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe super(); this.minNumberOfPokemon = minNumberOfPokemon; this.invertQuery = invertQuery; - this.requiredHeldItemTypes = Array.isArray(heldItemTypes) ? heldItemTypes : [heldItemTypes]; + this.requiredHeldItemTypes = coerceArray(heldItemTypes); this.requireTransferable = requireTransferable; } diff --git a/src/data/mystery-encounters/mystery-encounter-save-data.ts b/src/data/mystery-encounters/mystery-encounter-save-data.ts index dd633390e46..f04abccba5f 100644 --- a/src/data/mystery-encounters/mystery-encounter-save-data.ts +++ b/src/data/mystery-encounters/mystery-encounter-save-data.ts @@ -1,7 +1,7 @@ -import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters"; -import { isNullOrUndefined } from "#app/utils/common"; +import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/constants"; import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { isNullOrUndefined } from "#utils/common"; export class SeenEncounterData { type: MysteryEncounterType; diff --git a/src/data/mystery-encounters/mystery-encounter.ts b/src/data/mystery-encounters/mystery-encounter.ts index e305252ed0f..47dfe58cace 100644 --- a/src/data/mystery-encounters/mystery-encounter.ts +++ b/src/data/mystery-encounters/mystery-encounter.ts @@ -1,17 +1,22 @@ -import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils/common"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#enums/battler-index"; +import type { Challenges } from "#enums/challenges"; +import type { EncounterAnim } from "#enums/encounter-anims"; +import type { GameModes } from "#enums/game-modes"; +import type { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro"; -import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro"; -import { randSeedInt } from "#app/utils/common"; import type { StatusEffect } from "#enums/status-effect"; -import type { OptionTextDisplay } from "./mystery-encounter-dialogue"; -import type MysteryEncounterDialogue from "./mystery-encounter-dialogue"; -import type { OptionPhaseCallback } from "./mystery-encounter-option"; -import type MysteryEncounterOption from "./mystery-encounter-option"; -import { MysteryEncounterOptionBuilder } from "./mystery-encounter-option"; +import type { MysteryEncounterSpriteConfig } from "#field/mystery-encounter-intro"; +import { MysteryEncounterIntroVisuals } from "#field/mystery-encounter-intro"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonMove } from "#moves/pokemon-move"; +import type { EnemyPartyConfig } from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounterDialogue, OptionTextDisplay } from "#mystery-encounters/mystery-encounter-dialogue"; +import type { MysteryEncounterOption, OptionPhaseCallback } from "#mystery-encounters/mystery-encounter-option"; +import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; import { EncounterPokemonRequirement, EncounterSceneRequirement, @@ -19,23 +24,16 @@ import { PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement, -} from "./mystery-encounter-requirements"; -import type { BattlerIndex } from "#app/battle"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import type { GameModes } from "#app/game-mode"; -import type { EncounterAnim } from "#enums/encounter-anims"; -import type { Challenges } from "#enums/challenges"; -import { globalScene } from "#app/global-scene"; +} from "#mystery-encounters/mystery-encounter-requirements"; +import { coerceArray, isNullOrUndefined, randSeedInt } from "#utils/common"; +import { capitalizeFirstLetter } from "#utils/strings"; export interface EncounterStartOfBattleEffect { sourcePokemon?: Pokemon; sourceBattlerIndex?: BattlerIndex; targets: BattlerIndex[]; move: PokemonMove; - ignorePp: boolean; - followUp?: boolean; + useMode: MoveUseMode; // TODO: This should always be ignore PP... } const DEFAULT_MAX_ALLOWED_ENCOUNTERS = 2; @@ -90,7 +88,7 @@ export interface IMysteryEncounter { * These objects will be saved as part of session data any time the player is on a floor with an encounter * Unless you know what you're doing, you should use MysteryEncounterBuilder to create an instance for this class */ -export default class MysteryEncounter implements IMysteryEncounter { +export class MysteryEncounter implements IMysteryEncounter { // #region Required params encounterType: MysteryEncounterType; @@ -253,7 +251,7 @@ export default class MysteryEncounter implements IMysteryEncounter { */ selectedOption?: MysteryEncounterOption; /** - * Will be set by option select handlers automatically, and can be used to refer to which option was chosen by later phases + * Array containing data pertaining to free moves used at the start of a battle mystery envounter. */ startOfBattleEffects: EncounterStartOfBattleEffect[] = []; /** @@ -384,6 +382,7 @@ export default class MysteryEncounter implements IMysteryEncounter { // If there are multiple overlapping pokemon, we're okay - just choose one and take it out of the primary pokemon pool if (overlap.length > 1 || this.secondaryPokemon.length - overlap.length >= 1) { // is this working? + // TODO: should this use `randSeedItem`? this.primaryPokemon = overlap[randSeedInt(overlap.length, 0)]; this.secondaryPokemon = this.secondaryPokemon.filter(supp => supp !== this.primaryPokemon); return true; @@ -394,6 +393,7 @@ export default class MysteryEncounter implements IMysteryEncounter { return false; } // this means we CAN have the same pokemon be a primary and secondary pokemon, so just choose any qualifying one randomly. + // TODO: should this use `randSeedItem`? this.primaryPokemon = qualified[randSeedInt(qualified.length, 0)]; return true; } @@ -716,7 +716,7 @@ export class MysteryEncounterBuilder implements Partial { withAnimations( ...encounterAnimations: EncounterAnim[] ): this & Required> { - const animations = Array.isArray(encounterAnimations) ? encounterAnimations : [encounterAnimations]; + const animations = coerceArray(encounterAnimations); return Object.assign(this, { encounterAnimations: animations }); } @@ -728,7 +728,7 @@ export class MysteryEncounterBuilder implements Partial { withDisallowedGameModes( ...disallowedGameModes: GameModes[] ): this & Required> { - const gameModes = Array.isArray(disallowedGameModes) ? disallowedGameModes : [disallowedGameModes]; + const gameModes = coerceArray(disallowedGameModes); return Object.assign(this, { disallowedGameModes: gameModes }); } @@ -740,7 +740,7 @@ export class MysteryEncounterBuilder implements Partial { withDisallowedChallenges( ...disallowedChallenges: Challenges[] ): this & Required> { - const challenges = Array.isArray(disallowedChallenges) ? disallowedChallenges : [disallowedChallenges]; + const challenges = coerceArray(disallowedChallenges); return Object.assign(this, { disallowedChallenges: challenges }); } diff --git a/src/data/mystery-encounters/mystery-encounters.ts b/src/data/mystery-encounters/mystery-encounters.ts index 3a1d3760c83..34eac5cab94 100644 --- a/src/data/mystery-encounters/mystery-encounters.ts +++ b/src/data/mystery-encounters/mystery-encounters.ts @@ -1,74 +1,38 @@ +import { getBiomeName } from "#balance/biomes"; import { BiomeId } from "#enums/biome-id"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { DarkDealEncounter } from "./encounters/dark-deal-encounter"; -import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter"; -import { FieldTripEncounter } from "./encounters/field-trip-encounter"; -import { FightOrFlightEncounter } from "./encounters/fight-or-flight-encounter"; -import { LostAtSeaEncounter } from "./encounters/lost-at-sea-encounter"; -import { MysteriousChallengersEncounter } from "./encounters/mysterious-challengers-encounter"; -import { MysteriousChestEncounter } from "./encounters/mysterious-chest-encounter"; -import { ShadyVitaminDealerEncounter } from "./encounters/shady-vitamin-dealer-encounter"; -import { SlumberingSnorlaxEncounter } from "./encounters/slumbering-snorlax-encounter"; -import { TrainingSessionEncounter } from "./encounters/training-session-encounter"; -import type MysteryEncounter from "./mystery-encounter"; -import { SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter"; -import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter"; -import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter"; -import { ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; -import { AnOfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter"; -import { DelibirdyEncounter } from "#app/data/mystery-encounters/encounters/delibirdy-encounter"; -import { AbsoluteAvariceEncounter } from "#app/data/mystery-encounters/encounters/absolute-avarice-encounter"; -import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter"; -import { TrashToTreasureEncounter } from "#app/data/mystery-encounters/encounters/trash-to-treasure-encounter"; -import { BerriesAboundEncounter } from "#app/data/mystery-encounters/encounters/berries-abound-encounter"; -import { ClowningAroundEncounter } from "#app/data/mystery-encounters/encounters/clowning-around-encounter"; -import { PartTimerEncounter } from "#app/data/mystery-encounters/encounters/part-timer-encounter"; -import { DancingLessonsEncounter } from "#app/data/mystery-encounters/encounters/dancing-lessons-encounter"; -import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter"; -import { TheWinstrateChallengeEncounter } from "#app/data/mystery-encounters/encounters/the-winstrate-challenge-encounter"; -import { TeleportingHijinksEncounter } from "#app/data/mystery-encounters/encounters/teleporting-hijinks-encounter"; -import { BugTypeSuperfanEncounter } from "#app/data/mystery-encounters/encounters/bug-type-superfan-encounter"; -import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fun-and-games-encounter"; -import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter"; -import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter"; -import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter"; -import { getBiomeName } from "#app/data/balance/biomes"; - -/** - * Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * ) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT - */ -export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 3; -/** - * The divisor for determining ME spawns, defines the "maximum" weight required for a spawn - * If spawn_weight === MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, 100% chance to spawn a ME - */ -export const MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT = 256; -/** - * When an ME spawn roll fails, WEIGHT_INCREMENT_ON_SPAWN_MISS is added to future rolls for ME spawn checks. - * These values are cleared whenever the next ME spawns, and spawn weight returns to BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT - */ -export const WEIGHT_INCREMENT_ON_SPAWN_MISS = 3; -/** - * Specifies the target average for total ME spawns in a single Classic run. - * Used by anti-variance mechanic to check whether a run is above or below the target on a given wave. - */ -export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12; -/** - * Will increase/decrease the chance of spawning a ME based on the current run's total MEs encountered vs AVERAGE_ENCOUNTERS_PER_RUN_TARGET - * Example: - * AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 17 (expects avg 1 ME every 10 floors) - * ANTI_VARIANCE_WEIGHT_MODIFIER = 15 - * - * On wave 20, if 1 ME has been encountered, the difference from expected average is 0 MEs. - * So anti-variance adds 0/256 to the spawn weight check for ME spawn. - * - * On wave 20, if 0 MEs have been encountered, the difference from expected average is 1 ME. - * So anti-variance adds 15/256 to the spawn weight check for ME spawn. - * - * On wave 20, if 2 MEs have been encountered, the difference from expected average is -1 ME. - * So anti-variance adds -15/256 to the spawn weight check for ME spawn. - */ -export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15; +import { ATrainersTestEncounter } from "#mystery-encounters/a-trainers-test-encounter"; +import { AbsoluteAvariceEncounter } from "#mystery-encounters/absolute-avarice-encounter"; +import { AnOfferYouCantRefuseEncounter } from "#mystery-encounters/an-offer-you-cant-refuse-encounter"; +import { BerriesAboundEncounter } from "#mystery-encounters/berries-abound-encounter"; +import { BugTypeSuperfanEncounter } from "#mystery-encounters/bug-type-superfan-encounter"; +import { ClowningAroundEncounter } from "#mystery-encounters/clowning-around-encounter"; +import { DancingLessonsEncounter } from "#mystery-encounters/dancing-lessons-encounter"; +import { DarkDealEncounter } from "#mystery-encounters/dark-deal-encounter"; +import { DelibirdyEncounter } from "#mystery-encounters/delibirdy-encounter"; +import { DepartmentStoreSaleEncounter } from "#mystery-encounters/department-store-sale-encounter"; +import { FieldTripEncounter } from "#mystery-encounters/field-trip-encounter"; +import { FieryFalloutEncounter } from "#mystery-encounters/fiery-fallout-encounter"; +import { FightOrFlightEncounter } from "#mystery-encounters/fight-or-flight-encounter"; +import { FunAndGamesEncounter } from "#mystery-encounters/fun-and-games-encounter"; +import { GlobalTradeSystemEncounter } from "#mystery-encounters/global-trade-system-encounter"; +import { LostAtSeaEncounter } from "#mystery-encounters/lost-at-sea-encounter"; +import { MysteriousChallengersEncounter } from "#mystery-encounters/mysterious-challengers-encounter"; +import { MysteriousChestEncounter } from "#mystery-encounters/mysterious-chest-encounter"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { PartTimerEncounter } from "#mystery-encounters/part-timer-encounter"; +import { SafariZoneEncounter } from "#mystery-encounters/safari-zone-encounter"; +import { ShadyVitaminDealerEncounter } from "#mystery-encounters/shady-vitamin-dealer-encounter"; +import { SlumberingSnorlaxEncounter } from "#mystery-encounters/slumbering-snorlax-encounter"; +import { TeleportingHijinksEncounter } from "#mystery-encounters/teleporting-hijinks-encounter"; +import { TheExpertPokemonBreederEncounter } from "#mystery-encounters/the-expert-pokemon-breeder-encounter"; +import { ThePokemonSalesmanEncounter } from "#mystery-encounters/the-pokemon-salesman-encounter"; +import { TheStrongStuffEncounter } from "#mystery-encounters/the-strong-stuff-encounter"; +import { TheWinstrateChallengeEncounter } from "#mystery-encounters/the-winstrate-challenge-encounter"; +import { TrainingSessionEncounter } from "#mystery-encounters/training-session-encounter"; +import { TrashToTreasureEncounter } from "#mystery-encounters/trash-to-treasure-encounter"; +import { UncommonBreedEncounter } from "#mystery-encounters/uncommon-breed-encounter"; +import { WeirdDreamEncounter } from "#mystery-encounters/weird-dream-encounter"; export const EXTREME_ENCOUNTER_BIOMES = [ BiomeId.SEA, diff --git a/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts b/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts index 7698be7b15d..26602b8ae31 100644 --- a/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts +++ b/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts @@ -1,9 +1,9 @@ -import type { MoveId } from "#enums/move-id"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { isNullOrUndefined } from "#app/utils/common"; -import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { globalScene } from "#app/global-scene"; +import type { MoveId } from "#enums/move-id"; +import type { PlayerPokemon } from "#field/pokemon"; +import { PokemonMove } from "#moves/pokemon-move"; +import { EncounterPokemonRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import { coerceArray, isNullOrUndefined } from "#utils/common"; /** * {@linkcode CanLearnMoveRequirement} options @@ -29,7 +29,7 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement { constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) { super(); - this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves]; + this.requiredMoves = coerceArray(requiredMoves); this.excludeLevelMoves = options.excludeLevelMoves ?? false; this.excludeTmMoves = options.excludeTmMoves ?? false; diff --git a/src/data/mystery-encounters/requirements/requirement-groups.ts b/src/data/mystery-encounters/requirements/requirement-groups.ts index 0140a5fe320..8981dfe173c 100644 --- a/src/data/mystery-encounters/requirements/requirement-groups.ts +++ b/src/data/mystery-encounters/requirements/requirement-groups.ts @@ -1,5 +1,5 @@ -import { MoveId } from "#enums/move-id"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; /** * Moves that "steal" things diff --git a/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts b/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts index 296d94093d9..1ae0659b29e 100644 --- a/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts @@ -1,8 +1,8 @@ import { globalScene } from "#app/global-scene"; -import type { TextStyle } from "#app/ui/text"; -import { getTextWithColors } from "#app/ui/text"; +import type { TextStyle } from "#enums/text-style"; import { UiTheme } from "#enums/ui-theme"; -import { isNullOrUndefined } from "#app/utils/common"; +import { getTextWithColors } from "#ui/text"; +import { isNullOrUndefined } from "#utils/common"; import i18next from "i18next"; /** @@ -51,7 +51,7 @@ function getTextWithDialogueTokens(keyOrString: string): string | null { */ export function queueEncounterMessage(contentKey: string): void { const text: string | null = getEncounterText(contentKey); - globalScene.queueMessage(text ?? "", null, true); + globalScene.phaseManager.queueMessage(text ?? "", null, true); } /** diff --git a/src/data/mystery-encounters/utils/encounter-phase-utils.ts b/src/data/mystery-encounters/utils/encounter-phase-utils.ts index 060de9c3a9e..6b085978b27 100644 --- a/src/data/mystery-encounters/utils/encounter-phase-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-phase-utils.ts @@ -1,71 +1,57 @@ -import type Battle from "#app/battle"; -import { BattlerIndex } from "#app/battle"; +import type { Battle } from "#app/battle"; +import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/constants"; +import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { BiomePoolTier, biomeLinks } from "#balance/biomes"; +import { initMoveAnim, loadMoveAnimAssets } from "#data/battle-anims"; +import { modifierTypes } from "#data/data-lists"; +import type { IEggOptions } from "#data/egg"; +import { Egg } from "#data/egg"; +import type { Gender } from "#data/gender"; +import { getNatureName } from "#data/nature"; +import type { CustomPokemonData } from "#data/pokemon-data"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { Status } from "#data/status-effect"; +import type { AiType } from "#enums/ai-type"; import { BattleType } from "#enums/battle-type"; -import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes"; -import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; -import { - AVERAGE_ENCOUNTERS_PER_RUN_TARGET, - WEIGHT_INCREMENT_ON_SPAWN_MISS, -} from "#app/data/mystery-encounters/mystery-encounters"; -import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import type { AiType, PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon, FieldPosition, PokemonMove } from "#app/field/pokemon"; -import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type"; -import { - getPartyLuckValue, - ModifierPoolType, - ModifierTypeGenerator, - ModifierTypeOption, - modifierTypes, - regenerateModifierPoolThresholds, -} from "#app/modifier/modifier-type"; -import { - MysteryEncounterBattlePhase, - MysteryEncounterBattleStartCleanupPhase, - MysteryEncounterPhase, - MysteryEncounterRewardsPhase, -} from "#app/phases/mystery-encounter-phases"; -import type PokemonData from "#app/system/pokemon-data"; -import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler"; -import { PartyUiMode } from "#app/ui/party-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common"; import type { BattlerTagType } from "#enums/battler-tag-type"; import { BiomeId } from "#enums/biome-id"; -import type { TrainerType } from "#enums/trainer-type"; -import i18next from "i18next"; -import Trainer, { TrainerVariant } from "#app/field/trainer"; -import type { Gender } from "#app/data/gender"; -import type { Nature } from "#enums/nature"; +import { FieldPosition } from "#enums/field-position"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; import type { MoveId } from "#enums/move-id"; -import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { Status } from "#app/data/status-effect"; -import type { TrainerConfig } from "#app/data/trainers/trainer-config"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { TrainerSlot } from "#enums/trainer-slot"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import type { IEggOptions } from "#app/data/egg"; -import { Egg } from "#app/data/egg"; -import type { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; -import { MovePhase } from "#app/phases/move-phase"; -import { EggLapsePhase } from "#app/phases/egg-lapse-phase"; -import { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { GameOverPhase } from "#app/phases/game-over-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { PartyExpPhase } from "#app/phases/party-exp-phase"; -import type { Variant } from "#app/sprites/variant"; -import { StatusEffect } from "#enums/status-effect"; -import { globalScene } from "#app/global-scene"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; +import type { Nature } from "#enums/nature"; import { PokemonType } from "#enums/pokemon-type"; -import { getNatureName } from "#app/data/nature"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { timedEventManager } from "#app/global-event-manager"; +import { StatusEffect } from "#enums/status-effect"; +import { TrainerSlot } from "#enums/trainer-slot"; +import type { TrainerType } from "#enums/trainer-type"; +import { TrainerVariant } from "#enums/trainer-variant"; +import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { EnemyPokemon } from "#field/pokemon"; +import { Trainer } from "#field/trainer"; +import type { CustomModifierSettings, ModifierType } from "#modifiers/modifier-type"; +import { + getPartyLuckValue, + ModifierTypeGenerator, + ModifierTypeOption, + regenerateModifierPoolThresholds, +} from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { showEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { MysteryEncounterOption } from "#mystery-encounters/mystery-encounter-option"; +import type { Variant } from "#sprites/variant"; +import type { PokemonData } from "#system/pokemon-data"; +import type { TrainerConfig } from "#trainers/trainer-config"; +import { trainerConfigs } from "#trainers/trainer-config"; +import type { HeldModifierConfig } from "#types/held-modifier-config"; +import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import type { PartyOption, PokemonSelectFilter } from "#ui/party-ui-handler"; +import { PartyUiMode } from "#ui/party-ui-handler"; +import { coerceArray, isNullOrUndefined, randomString, randSeedInt, randSeedItem } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import i18next from "i18next"; /** * Animates exclamation sprite over trainer's head at start of encounter @@ -428,7 +414,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): console.log("Moveset:", moveset); }); - globalScene.pushPhase(new MysteryEncounterBattlePhase(partyConfig.disableSwitch)); + globalScene.phaseManager.pushNew("MysteryEncounterBattlePhase", partyConfig.disableSwitch); await Promise.all(loadEnemyAssets); battle.enemyParty.forEach((enemyPokemon_2, e_1) => { @@ -461,7 +447,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): * @param moves */ export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) { - moves = Array.isArray(moves) ? moves : [moves]; + moves = coerceArray(moves); return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves)); } @@ -480,7 +466,7 @@ export function updatePlayerMoney(changeValue: number, playSound = true, showMes } if (showMessage) { if (changeValue < 0) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("mysteryEncounterMessages:paid_money", { amount: -changeValue, }), @@ -488,7 +474,7 @@ export function updatePlayerMoney(changeValue: number, playSound = true, showMes true, ); } else { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("mysteryEncounterMessages:receive_money", { amount: changeValue, }), @@ -767,9 +753,9 @@ export function setEncounterRewards( } if (customShopRewards) { - globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards)); + globalScene.phaseManager.unshiftNew("SelectModifierPhase", 0, undefined, customShopRewards); } else { - globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase); + globalScene.phaseManager.tryRemovePhase(p => p.is("MysteryEncounterRewardsPhase")); } if (eggRewards) { @@ -804,10 +790,10 @@ export function setEncounterRewards( * @param useWaveIndex - set to false when directly passing the the full exp value instead of baseExpValue */ export function setEncounterExp(participantId: number | number[], baseExpValue: number, useWaveIndex = true) { - const participantIds = Array.isArray(participantId) ? participantId : [participantId]; + const participantIds = coerceArray(participantId); globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => { - globalScene.unshiftPhase(new PartyExpPhase(baseExpValue, useWaveIndex, new Set(participantIds))); + globalScene.phaseManager.unshiftNew("PartyExpPhase", baseExpValue, useWaveIndex, new Set(participantIds)); return true; }; @@ -829,7 +815,7 @@ export class OptionSelectSettings { * @param optionSelectSettings */ export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) { - globalScene.pushPhase(new MysteryEncounterPhase(optionSelectSettings)); + globalScene.phaseManager.pushNew("MysteryEncounterPhase", optionSelectSettings); } /** @@ -843,8 +829,8 @@ export function leaveEncounterWithoutBattle( encounterMode: MysteryEncounterMode = MysteryEncounterMode.NO_BATTLE, ) { globalScene.currentBattle.mysteryEncounter!.encounterMode = encounterMode; - globalScene.clearPhaseQueue(); - globalScene.clearPhaseQueueSplice(); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.clearPhaseQueueSplice(); handleMysteryEncounterVictory(addHealPhase); } @@ -857,8 +843,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu const allowedPkm = globalScene.getPlayerParty().filter(pkm => pkm.isAllowedInBattle()); if (allowedPkm.length === 0) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("GameOverPhase"); return; } @@ -869,8 +855,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu return; } if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) { - globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); - globalScene.pushPhase(new EggLapsePhase()); + globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase); + globalScene.phaseManager.pushNew("EggLapsePhase"); } else if ( !globalScene .getEnemyParty() @@ -878,15 +864,15 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true), ) ) { - globalScene.pushPhase(new BattleEndPhase(true)); + globalScene.phaseManager.pushNew("BattleEndPhase", true); if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { - globalScene.pushPhase(new TrainerVictoryPhase()); + globalScene.phaseManager.pushNew("TrainerVictoryPhase"); } if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { - globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); + globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase); if (!encounter.doContinueEncounter) { // Only lapse eggs once for multi-battle encounters - globalScene.pushPhase(new EggLapsePhase()); + globalScene.phaseManager.pushNew("EggLapsePhase"); } } } @@ -900,8 +886,8 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo const allowedPkm = globalScene.getPlayerParty().filter(pkm => pkm.isAllowedInBattle()); if (allowedPkm.length === 0) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("GameOverPhase"); return; } @@ -912,14 +898,14 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo return; } if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) { - globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.phaseManager.pushNew("BattleEndPhase", false); } - globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); + globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase); if (!encounter.doContinueEncounter) { // Only lapse eggs once for multi-battle encounters - globalScene.pushPhase(new EggLapsePhase()); + globalScene.phaseManager.pushNew("EggLapsePhase"); } } @@ -986,30 +972,12 @@ export function handleMysteryEncounterBattleStartEffects() { ) { const effects = encounter.startOfBattleEffects; effects.forEach(effect => { - let source: EnemyPokemon | Pokemon; - if (effect.sourcePokemon) { - source = effect.sourcePokemon; - } else if (!isNullOrUndefined(effect.sourceBattlerIndex)) { - if (effect.sourceBattlerIndex === BattlerIndex.ATTACKER) { - source = globalScene.getEnemyField()[0]; - } else if (effect.sourceBattlerIndex === BattlerIndex.ENEMY) { - source = globalScene.getEnemyField()[0]; - } else if (effect.sourceBattlerIndex === BattlerIndex.ENEMY_2) { - source = globalScene.getEnemyField()[1]; - } else if (effect.sourceBattlerIndex === BattlerIndex.PLAYER) { - source = globalScene.getPlayerField()[0]; - } else if (effect.sourceBattlerIndex === BattlerIndex.PLAYER_2) { - source = globalScene.getPlayerField()[1]; - } - } else { - source = globalScene.getEnemyField()[0]; - } - // @ts-ignore: source cannot be undefined - globalScene.pushPhase(new MovePhase(source, effect.targets, effect.move, effect.followUp, effect.ignorePp)); + const source = effect.sourcePokemon ?? globalScene.getField()[effect.sourceBattlerIndex ?? 0]; + globalScene.phaseManager.pushNew("MovePhase", source, effect.targets, effect.move, effect.useMode); }); // Pseudo turn end phase to reset flinch states, Endure, etc. - globalScene.pushPhase(new MysteryEncounterBattleStartCleanupPhase()); + globalScene.phaseManager.pushNew("MysteryEncounterBattleStartCleanupPhase"); encounter.startOfBattleEffectsComplete = true; } @@ -1130,8 +1098,10 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) { if (biomes! && biomes.length > 0) { const specialBiomes = biomes.filter(b => alwaysPickTheseBiomes.includes(b)); if (specialBiomes.length > 0) { + // TODO: should this use `randSeedItem`? currentBiome = specialBiomes[randSeedInt(specialBiomes.length)]; } else { + // TODO: should this use `randSeedItem`? currentBiome = biomes[randSeedInt(biomes.length)]; } } @@ -1257,7 +1227,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) { ); for (const value of meanEncountersPerRunPerBiomeSorted) { - stats += value[0] + "avg valid floors " + meanMEFloorsPerRunPerBiome.get(value[0]) + ", avg MEs ${value[1]},\n"; + stats += value[0] + "avg valid floors " + meanMEFloorsPerRunPerBiome.get(value[0]) + `, avg MEs ${value[1]},\n`; } console.log(stats); diff --git a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts index d4102c045c0..19f06707257 100644 --- a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts @@ -1,43 +1,41 @@ import { globalScene } from "#app/global-scene"; -import i18next from "i18next"; -import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { speciesStarterCosts } from "#balance/starters"; +import { modifierTypes } from "#data/data-lists"; +import { Gender } from "#data/gender"; import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, -} from "#app/data/pokeball"; +} from "#data/pokeball"; +import { CustomPokemonData } from "#data/pokemon-data"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { getStatusEffectCatchRateMultiplier } from "#data/status-effect"; +import type { AbilityId } from "#enums/ability-id"; import { PlayerGender } from "#enums/player-gender"; -import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims"; -import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; -import { achvs } from "#app/system/achv"; -import { UiMode } from "#enums/ui-mode"; -import type { PartyOption } from "#app/ui/party-ui-handler"; -import { PartyUiMode } from "#app/ui/party-ui-handler"; -import { SpeciesId } from "#enums/species-id"; +import type { PokeballType } from "#enums/pokeball"; import type { PokemonType } from "#enums/pokemon-type"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; +import { SpeciesId } from "#enums/species-id"; +import type { PermanentStat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { UiMode } from "#enums/ui-mode"; +import { addPokeballCaptureStars, addPokeballOpenParticles } from "#field/anims"; +import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; +import { PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; import { getEncounterText, queueEncounterMessage, showEncounterText, -} from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { getPokemonNameWithAffix } from "#app/messages"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { Gender } from "#app/data/gender"; -import type { PermanentStat } from "#enums/stat"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import { SummaryUiMode } from "#app/ui/summary-ui-handler"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import type { AbilityId } from "#enums/ability-id"; -import type { PokeballType } from "#enums/pokeball"; -import { StatusEffect } from "#enums/status-effect"; +} from "#mystery-encounters/encounter-dialogue-utils"; +import { achvs } from "#system/achv"; +import type { PartyOption } from "#ui/party-ui-handler"; +import { PartyUiMode } from "#ui/party-ui-handler"; +import { SummaryUiMode } from "#ui/summary-ui-handler"; +import { isNullOrUndefined, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import i18next from "i18next"; /** Will give +1 level every 10 waves */ export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1; @@ -112,20 +110,24 @@ export function getRandomPlayerPokemon( // If there is only 1 legal/unfainted mon left, select from fainted legal mons const faintedLegalMons = party.filter(p => (!isAllowed || p.isAllowedInChallenge()) && p.isFainted()); if (faintedLegalMons.length > 0) { + // TODO: should this use `randSeedItem`? chosenIndex = randSeedInt(faintedLegalMons.length); chosenPokemon = faintedLegalMons[chosenIndex]; } } if (!chosenPokemon && fullyLegalMons.length > 0) { + // TODO: should this use `randSeedItem`? chosenIndex = randSeedInt(fullyLegalMons.length); chosenPokemon = fullyLegalMons[chosenIndex]; } if (!chosenPokemon && isAllowed && allowedOnlyMons.length > 0) { + // TODO: should this use `randSeedItem`? chosenIndex = randSeedInt(allowedOnlyMons.length); chosenPokemon = allowedOnlyMons[chosenIndex]; } if (!chosenPokemon) { // If no other options worked, returns fully random + // TODO: should this use `randSeedItem`? chosenIndex = randSeedInt(party.length); chosenPokemon = party[chosenIndex]; } @@ -376,10 +378,10 @@ export function applyHealToPokemon(pokemon: PlayerPokemon, heal: number) { * @param pokemon * @param value */ -export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: number) { +export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, good: boolean) { const modType = modifierTypes .MYSTERY_ENCOUNTER_SHUCKLE_JUICE() - .generateType(globalScene.getPlayerParty(), [value]) + .generateType(globalScene.getPlayerParty(), [good ? 10 : -15]) ?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE); const modifier = modType?.newModifier(pokemon); if (modifier) { @@ -404,12 +406,12 @@ export async function applyModifierTypeToPlayerPokemon( // Check if the Pokemon has max stacks of that item already const modifier = modType.newModifier(pokemon); const existing = globalScene.findModifier( - m => + (m): m is PokemonHeldItemModifier => m instanceof PokemonHeldItemModifier && m.type.id === modType.id && m.pokemonId === pokemon.id && m.matchType(modifier), - ) as PokemonHeldItemModifier; + ) as PokemonHeldItemModifier | undefined; // At max stacks if (existing && existing.getStackCount() >= existing.getMaxStackCount()) { @@ -519,7 +521,7 @@ export function trainerThrowPokeball( repeatDelay: 500, onUpdate: t => { if (shakeCount && shakeCount < 4) { - const value = t.getValue(); + const value = t.getValue() ?? 0; const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1; pokeball.setX(pbX + value * 4 * directionMultiplier); pokeball.setAngle(value * 27.5 * directionMultiplier); @@ -675,7 +677,7 @@ export async function catchPokemon( if (!globalScene.getEnemyParty().some(p => p.id === pokemon.id)) { globalScene.getEnemyParty().push(pokemon); } - globalScene.unshiftPhase(new VictoryPhase(pokemon.id, true)); + globalScene.phaseManager.unshiftNew("VictoryPhase", pokemon.id, true); globalScene.pokemonInfoContainer.hide(); if (pokeball) { removePb(pokeball); @@ -752,7 +754,7 @@ export async function catchPokemon( UiMode.POKEDEX_PAGE, pokemon.species, pokemon.formIndex, - attributes, + [attributes], null, () => { globalScene.ui.setMode(UiMode.MESSAGE).then(() => { diff --git a/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts b/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts index ebef47eac2d..718d97c0875 100644 --- a/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts +++ b/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts @@ -1,8 +1,8 @@ -import type { PlayerPokemon } from "#app/field/pokemon"; -import { getFrameMs } from "#app/utils/common"; -import { cos, sin } from "#app/field/anims"; -import { getTypeRgb } from "#app/data/type"; import { globalScene } from "#app/global-scene"; +import { getTypeRgb } from "#data/type"; +import { cos, sin } from "#field/anims"; +import type { PlayerPokemon } from "#field/pokemon"; +import { getFrameMs } from "#utils/common"; export enum TransformationScreenPosition { CENTER, @@ -127,7 +127,7 @@ export function doPokemonTransformationSequence( to: 1, duration: 1000, onUpdate: t => { - pokemonTintSprite.setAlpha(t.getValue()); + pokemonTintSprite.setAlpha(t.getValue() ?? 1); }, onComplete: () => { pokemonSprite.setVisible(false); diff --git a/src/data/nature.ts b/src/data/nature.ts index 83b3ee7538d..b085faebb80 100644 --- a/src/data/nature.ts +++ b/src/data/nature.ts @@ -1,9 +1,10 @@ -import { toReadableString } from "#app/utils/common"; -import { TextStyle, getBBCodeFrag } from "../ui/text"; import { Nature } from "#enums/nature"; +import { EFFECTIVE_STATS, getShortenedStatKey, Stat } from "#enums/stat"; +import { TextStyle } from "#enums/text-style"; import { UiTheme } from "#enums/ui-theme"; +import { getBBCodeFrag } from "#ui/text"; +import { toTitleCase } from "#utils/strings"; import i18next from "i18next"; -import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#enums/stat"; export function getNatureName( nature: Nature, @@ -12,7 +13,7 @@ export function getNatureName( ignoreBBCode = false, uiTheme: UiTheme = UiTheme.DEFAULT, ): string { - let ret = toReadableString(Nature[nature]); + let ret = toTitleCase(Nature[nature]); //Translating nature if (i18next.exists(`nature:${ret}`)) { ret = i18next.t(`nature:${ret}` as any); diff --git a/src/data/phase-priority-queue.ts b/src/data/phase-priority-queue.ts new file mode 100644 index 00000000000..88361b0f4fa --- /dev/null +++ b/src/data/phase-priority-queue.ts @@ -0,0 +1,97 @@ +import { globalScene } from "#app/global-scene"; +import type { Phase } from "#app/phase"; +import { TrickRoomTag } from "#data/arena-tag"; +import { DynamicPhaseType } from "#enums/dynamic-phase-type"; +import { Stat } from "#enums/stat"; +import { ActivatePriorityQueuePhase } from "#phases/activate-priority-queue-phase"; +import { PostSummonActivateAbilityPhase } from "#phases/post-summon-activate-ability-phase"; +import type { PostSummonPhase } from "#phases/post-summon-phase"; +import { BooleanHolder } from "#utils/common"; + +/** + * Stores a list of {@linkcode Phase}s + * + * Dynamically updates ordering to always pop the highest "priority", based on implementation of {@linkcode reorder} + */ +export abstract class PhasePriorityQueue { + protected abstract queue: Phase[]; + + /** + * Sorts the elements in the queue + */ + public abstract reorder(): void; + + /** + * Calls {@linkcode reorder} and shifts the queue + * @returns The front element of the queue after sorting + */ + public pop(): Phase | undefined { + this.reorder(); + return this.queue.shift(); + } + + /** + * Adds a phase to the queue + * @param phase The phase to add + */ + public push(phase: Phase): void { + this.queue.push(phase); + } + + /** + * Removes all phases from the queue + */ + public clear(): void { + this.queue.splice(0, this.queue.length); + } +} + +/** + * Priority Queue for {@linkcode PostSummonPhase} and {@linkcode PostSummonActivateAbilityPhase} + * + * Orders phases first by ability priority, then by the {@linkcode Pokemon}'s effective speed + */ +export class PostSummonPhasePriorityQueue extends PhasePriorityQueue { + protected override queue: PostSummonPhase[] = []; + + public override reorder(): void { + this.queue.sort((phaseA: PostSummonPhase, phaseB: PostSummonPhase) => { + if (phaseA.getPriority() === phaseB.getPriority()) { + return ( + (phaseB.getPokemon().getEffectiveStat(Stat.SPD) - phaseA.getPokemon().getEffectiveStat(Stat.SPD)) * + (isTrickRoom() ? -1 : 1) + ); + } + + return phaseB.getPriority() - phaseA.getPriority(); + }); + } + + public override push(phase: PostSummonPhase): void { + super.push(phase); + this.queueAbilityPhase(phase); + } + + /** + * Queues all necessary {@linkcode PostSummonActivateAbilityPhase}s for each pushed {@linkcode PostSummonPhase} + * @param phase The {@linkcode PostSummonPhase} that was pushed onto the queue + */ + private queueAbilityPhase(phase: PostSummonPhase): void { + const phasePokemon = phase.getPokemon(); + + phasePokemon.getAbilityPriorities().forEach((priority, idx) => { + this.queue.push(new PostSummonActivateAbilityPhase(phasePokemon.getBattlerIndex(), priority, !!idx)); + globalScene.phaseManager.appendToPhase( + new ActivatePriorityQueuePhase(DynamicPhaseType.POST_SUMMON), + "ActivatePriorityQueuePhase", + (p: ActivatePriorityQueuePhase) => p.getType() === DynamicPhaseType.POST_SUMMON, + ); + }); + } +} + +function isTrickRoom(): boolean { + const speedReversed = new BooleanHolder(false); + globalScene.arena.applyTags(TrickRoomTag, false, speedReversed); + return speedReversed.value; +} diff --git a/src/data/pokeball.ts b/src/data/pokeball.ts index 7a44ebdda7c..50ea5076aee 100644 --- a/src/data/pokeball.ts +++ b/src/data/pokeball.ts @@ -1,7 +1,6 @@ import { globalScene } from "#app/global-scene"; -import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; -import { NumberHolder } from "#app/utils/common"; import { PokeballType } from "#enums/pokeball"; +import { NumberHolder } from "#utils/common"; import i18next from "i18next"; export const MAX_PER_TYPE_POKEBALLS: number = 99; @@ -94,7 +93,7 @@ export function getCriticalCaptureChance(modifiedCatchRate: number): number { } const dexCount = globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr); const catchingCharmMultiplier = new NumberHolder(1); - globalScene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier); + globalScene.findModifier(m => m.is("CriticalCatchChanceBoosterModifier"))?.apply(catchingCharmMultiplier); const dexMultiplier = globalScene.gameMode.isDaily || dexCount > 800 ? 2.5 diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 1098ddc4eeb..5a50713c5a9 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -1,139 +1,30 @@ -import { PokemonFormChangeItemModifier } from "../modifier/modifier"; -import type Pokemon from "../field/pokemon"; -import { StatusEffect } from "#enums/status-effect"; -import { allMoves } from "./data-lists"; -import { MoveCategory } from "#enums/MoveCategory"; -import type { Constructor, nil } from "#app/utils/common"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import type { TimeOfDay } from "#enums/time-of-day"; -import { getPokemonNameWithAffix } from "#app/messages"; -import i18next from "i18next"; -import { WeatherType } from "#enums/weather-type"; -import { Challenges } from "#app/enums/challenges"; -import { SpeciesFormKey } from "#enums/species-form-key"; import { globalScene } from "#app/global-scene"; - -export enum FormChangeItem { - NONE, - - ABOMASITE, - ABSOLITE, - AERODACTYLITE, - AGGRONITE, - ALAKAZITE, - ALTARIANITE, - AMPHAROSITE, - AUDINITE, - BANETTITE, - BEEDRILLITE, - BLASTOISINITE, - BLAZIKENITE, - CAMERUPTITE, - CHARIZARDITE_X, - CHARIZARDITE_Y, - DIANCITE, - GALLADITE, - GARCHOMPITE, - GARDEVOIRITE, - GENGARITE, - GLALITITE, - GYARADOSITE, - HERACRONITE, - HOUNDOOMINITE, - KANGASKHANITE, - LATIASITE, - LATIOSITE, - LOPUNNITE, - LUCARIONITE, - MANECTITE, - MAWILITE, - MEDICHAMITE, - METAGROSSITE, - MEWTWONITE_X, - MEWTWONITE_Y, - PIDGEOTITE, - PINSIRITE, - RAYQUAZITE, - SABLENITE, - SALAMENCITE, - SCEPTILITE, - SCIZORITE, - SHARPEDONITE, - SLOWBRONITE, - STEELIXITE, - SWAMPERTITE, - TYRANITARITE, - VENUSAURITE, - - BLUE_ORB = 50, - RED_ORB, - ADAMANT_CRYSTAL, - LUSTROUS_GLOBE, - GRISEOUS_CORE, - REVEAL_GLASS, - MAX_MUSHROOMS, - DARK_STONE, - LIGHT_STONE, - PRISON_BOTTLE, - RUSTED_SWORD, - RUSTED_SHIELD, - ICY_REINS_OF_UNITY, - SHADOW_REINS_OF_UNITY, - ULTRANECROZIUM_Z, - - SHARP_METEORITE = 100, - HARD_METEORITE, - SMOOTH_METEORITE, - GRACIDEA, - SHOCK_DRIVE, - BURN_DRIVE, - CHILL_DRIVE, - DOUSE_DRIVE, - N_SOLARIZER, - N_LUNARIZER, - WELLSPRING_MASK, - HEARTHFLAME_MASK, - CORNERSTONE_MASK, - FIST_PLATE, - SKY_PLATE, - TOXIC_PLATE, - EARTH_PLATE, - STONE_PLATE, - INSECT_PLATE, - SPOOKY_PLATE, - IRON_PLATE, - FLAME_PLATE, - SPLASH_PLATE, - MEADOW_PLATE, - ZAP_PLATE, - MIND_PLATE, - ICICLE_PLATE, - DRACO_PLATE, - DREAD_PLATE, - PIXIE_PLATE, - BLANK_PLATE, // TODO: Find a potential use for this - LEGEND_PLATE, // TODO: Find a potential use for this - FIGHTING_MEMORY, - FLYING_MEMORY, - POISON_MEMORY, - GROUND_MEMORY, - ROCK_MEMORY, - BUG_MEMORY, - GHOST_MEMORY, - STEEL_MEMORY, - FIRE_MEMORY, - WATER_MEMORY, - GRASS_MEMORY, - ELECTRIC_MEMORY, - PSYCHIC_MEMORY, - ICE_MEMORY, - DRAGON_MEMORY, - DARK_MEMORY, - FAIRY_MEMORY, - NORMAL_MEMORY, // TODO: Find a potential use for this -} +import { allMoves } from "#data/data-lists"; +import { + MeloettaFormChangePostMoveTrigger, + SpeciesDefaultFormMatchTrigger, + SpeciesFormChangeAbilityTrigger, + SpeciesFormChangeActiveTrigger, + SpeciesFormChangeCompoundTrigger, + SpeciesFormChangeItemTrigger, + SpeciesFormChangeLapseTeraTrigger, + SpeciesFormChangeManualTrigger, + SpeciesFormChangeMoveLearnedTrigger, + SpeciesFormChangePreMoveTrigger, + SpeciesFormChangeRevertWeatherFormTrigger, + SpeciesFormChangeTeraTrigger, + type SpeciesFormChangeTrigger, + SpeciesFormChangeWeatherTrigger, +} from "#data/form-change-triggers"; +import { AbilityId } from "#enums/ability-id"; +import { FormChangeItem } from "#enums/form-change-item"; +import { MoveCategory } from "#enums/move-category"; +import { MoveId } from "#enums/move-id"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import { SpeciesId } from "#enums/species-id"; +import { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import type { Constructor, nil } from "#utils/common"; export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean; export type SpeciesFormChangeConditionEnforceFunc = (p: Pokemon) => void; @@ -186,11 +77,7 @@ export class SpeciesFormChange { } } - if (!this.trigger.canChange(pokemon)) { - return false; - } - - return true; + return this.trigger.canChange(pokemon); } findTrigger(triggerType: Constructor): SpeciesFormChangeTrigger | nil { @@ -218,347 +105,6 @@ export class SpeciesFormChangeCondition { } } -export abstract class SpeciesFormChangeTrigger { - public description = ""; - - canChange(_pokemon: Pokemon): boolean { - return true; - } - - hasTriggerType(triggerType: Constructor): boolean { - return this instanceof triggerType; - } -} - -export class SpeciesFormChangeManualTrigger extends SpeciesFormChangeTrigger {} - -export class SpeciesFormChangeAbilityTrigger extends SpeciesFormChangeTrigger { - public description: string = i18next.t("pokemonEvolutions:Forms.ability"); -} - -export class SpeciesFormChangeCompoundTrigger { - public description = ""; - public triggers: SpeciesFormChangeTrigger[]; - - constructor(...triggers: SpeciesFormChangeTrigger[]) { - this.triggers = triggers; - this.description = this.triggers - .filter(trigger => trigger?.description?.length > 0) - .map(trigger => trigger.description) - .join(", "); - } - - canChange(pokemon: Pokemon): boolean { - for (const trigger of this.triggers) { - if (!trigger.canChange(pokemon)) { - return false; - } - } - - return true; - } - - hasTriggerType(triggerType: Constructor): boolean { - return !!this.triggers.find(t => t.hasTriggerType(triggerType)); - } -} - -export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger { - public item: FormChangeItem; - public active: boolean; - - constructor(item: FormChangeItem, active = true) { - super(); - this.item = item; - this.active = active; - this.description = this.active - ? i18next.t("pokemonEvolutions:Forms.item", { - item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`), - }) - : i18next.t("pokemonEvolutions:Forms.deactivateItem", { - item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`), - }); - } - - canChange(pokemon: Pokemon): boolean { - return !!globalScene.findModifier( - m => - m instanceof PokemonFormChangeItemModifier && - m.pokemonId === pokemon.id && - m.formChangeItem === this.item && - m.active === this.active, - ); - } -} - -export class SpeciesFormChangeTimeOfDayTrigger extends SpeciesFormChangeTrigger { - public timesOfDay: TimeOfDay[]; - - constructor(...timesOfDay: TimeOfDay[]) { - super(); - this.timesOfDay = timesOfDay; - this.description = i18next.t("pokemonEvolutions:Forms.timeOfDay"); - } - - canChange(_pokemon: Pokemon): boolean { - return this.timesOfDay.indexOf(globalScene.arena.getTimeOfDay()) > -1; - } -} - -export class SpeciesFormChangeActiveTrigger extends SpeciesFormChangeTrigger { - public active: boolean; - - constructor(active = false) { - super(); - this.active = active; - this.description = this.active - ? i18next.t("pokemonEvolutions:Forms.enter") - : i18next.t("pokemonEvolutions:Forms.leave"); - } - - canChange(pokemon: Pokemon): boolean { - return pokemon.isActive(true) === this.active; - } -} - -export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigger { - public statusEffects: StatusEffect[]; - public invert: boolean; - - constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) { - super(); - if (!Array.isArray(statusEffects)) { - statusEffects = [statusEffects]; - } - this.statusEffects = statusEffects; - this.invert = invert; - this.description = i18next.t("pokemonEvolutions:Forms.statusEffect"); - } - - canChange(pokemon: Pokemon): boolean { - return this.statusEffects.indexOf(pokemon.status?.effect || StatusEffect.NONE) > -1 !== this.invert; - } -} - -export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigger { - public move: MoveId; - public known: boolean; - - constructor(move: MoveId, known = true) { - super(); - this.move = move; - this.known = known; - const moveKey = MoveId[this.move] - .split("_") - .filter(f => f) - .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) - .join("") as unknown as string; - this.description = known - ? i18next.t("pokemonEvolutions:Forms.moveLearned", { - move: i18next.t(`move:${moveKey}.name`), - }) - : i18next.t("pokemonEvolutions:Forms.moveForgotten", { - move: i18next.t(`move:${moveKey}.name`), - }); - } - - canChange(pokemon: Pokemon): boolean { - return !!pokemon.moveset.filter(m => m.moveId === this.move).length === this.known; - } -} - -export abstract class SpeciesFormChangeMoveTrigger extends SpeciesFormChangeTrigger { - public movePredicate: (m: MoveId) => boolean; - public used: boolean; - - constructor(move: MoveId | ((m: MoveId) => boolean), used = true) { - super(); - this.movePredicate = typeof move === "function" ? move : (m: MoveId) => m === move; - this.used = used; - } -} - -export class SpeciesFormChangePreMoveTrigger extends SpeciesFormChangeMoveTrigger { - description = i18next.t("pokemonEvolutions:Forms.preMove"); - - canChange(pokemon: Pokemon): boolean { - const command = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; - return !!command?.move && this.movePredicate(command.move.move) === this.used; - } -} - -export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigger { - description = i18next.t("pokemonEvolutions:Forms.postMove"); - - canChange(pokemon: Pokemon): boolean { - return ( - pokemon.summonData && !!pokemon.getLastXMoves(1).filter(m => this.movePredicate(m.move)).length === this.used - ); - } -} - -export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMoveTrigger { - override canChange(pokemon: Pokemon): boolean { - if (globalScene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) { - return false; - } - // Meloetta will not transform if it has the ability Sheer Force when using Relic Song - if (pokemon.hasAbility(AbilityId.SHEER_FORCE)) { - return false; - } - return super.canChange(pokemon); - } -} - -export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger { - private formKey: string; - - constructor(formKey: string) { - super(); - this.formKey = formKey; - this.description = ""; - } - - canChange(pokemon: Pokemon): boolean { - return ( - this.formKey === - pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)] - .formKey - ); - } -} - -/** - * Class used for triggering form changes based on the user's Tera type. - * Used by Ogerpon and Terapagos. - * @extends SpeciesFormChangeTrigger - */ -export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { - description = i18next.t("pokemonEvolutions:Forms.tera"); -} - -/** - * Class used for triggering form changes based on the user's lapsed Tera type. - * Used by Ogerpon and Terapagos. - * @extends SpeciesFormChangeTrigger - */ -export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger { - description = i18next.t("pokemonEvolutions:Forms.teraLapse"); -} - -/** - * Class used for triggering form changes based on weather. - * Used by Castform and Cherrim. - * @extends SpeciesFormChangeTrigger - */ -export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger { - /** The ability that triggers the form change */ - public ability: AbilityId; - /** The list of weathers that trigger the form change */ - public weathers: WeatherType[]; - - constructor(ability: AbilityId, weathers: WeatherType[]) { - super(); - this.ability = ability; - this.weathers = weathers; - this.description = i18next.t("pokemonEvolutions:Forms.weather"); - } - - /** - * Checks if the Pokemon has the required ability and is in the correct weather while - * the weather or ability is also not suppressed. - * @param {Pokemon} pokemon the pokemon that is trying to do the form change - * @returns `true` if the Pokemon can change forms, `false` otherwise - */ - canChange(pokemon: Pokemon): boolean { - const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE; - const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed(); - const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; - - return ( - !isAbilitySuppressed && - !isWeatherSuppressed && - pokemon.hasAbility(this.ability) && - this.weathers.includes(currentWeather) - ); - } -} - -/** - * Class used for reverting to the original form when the weather runs out - * or when the user loses the ability/is suppressed. - * Used by Castform and Cherrim. - * @extends SpeciesFormChangeTrigger - */ -export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChangeTrigger { - /** The ability that triggers the form change*/ - public ability: AbilityId; - /** The list of weathers that will also trigger a form change to original form */ - public weathers: WeatherType[]; - - constructor(ability: AbilityId, weathers: WeatherType[]) { - super(); - this.ability = ability; - this.weathers = weathers; - this.description = i18next.t("pokemonEvolutions:Forms.weatherRevert"); - } - - /** - * Checks if the Pokemon has the required ability and the weather is one that will revert - * the Pokemon to its original form or the weather or ability is suppressed - * @param {Pokemon} pokemon the pokemon that is trying to do the form change - * @returns `true` if the Pokemon will revert to its original form, `false` otherwise - */ - canChange(pokemon: Pokemon): boolean { - if (pokemon.hasAbility(this.ability, false, true)) { - const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE; - const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed(); - const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; - const summonDataAbility = pokemon.summonData.ability; - const isAbilityChanged = summonDataAbility !== this.ability && summonDataAbility !== AbilityId.NONE; - - if (this.weathers.includes(currentWeather) || isWeatherSuppressed || isAbilitySuppressed || isAbilityChanged) { - return true; - } - } - return false; - } -} - -export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: SpeciesFormChange, preName: string): string { - const isMega = formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1; - const isGmax = formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1; - const isEmax = formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1; - const isRevert = !isMega && formChange.formKey === pokemon.species.forms[0].formKey; - if (isMega) { - return i18next.t("battlePokemonForm:megaChange", { - preName, - pokemonName: pokemon.name, - }); - } - if (isGmax) { - return i18next.t("battlePokemonForm:gigantamaxChange", { - preName, - pokemonName: pokemon.name, - }); - } - if (isEmax) { - return i18next.t("battlePokemonForm:eternamaxChange", { - preName, - pokemonName: pokemon.name, - }); - } - if (isRevert) { - return i18next.t("battlePokemonForm:revertChange", { - pokemonName: getPokemonNameWithAffix(pokemon), - }); - } - if (pokemon.getAbility().id === AbilityId.DISGUISE) { - return i18next.t("battlePokemonForm:disguiseChange"); - } - return i18next.t("battlePokemonForm:formChange", { preName }); -} - /** * Gives a condition for form changing checking if a species is registered as caught in the player's dex data. * Used for fusion forms such as Kyurem and Necrozma. diff --git a/src/data/pokemon-forms/form-change-triggers.ts b/src/data/pokemon-forms/form-change-triggers.ts new file mode 100644 index 00000000000..75734bf085b --- /dev/null +++ b/src/data/pokemon-forms/form-change-triggers.ts @@ -0,0 +1,345 @@ +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import type { SpeciesFormChange } from "#data/pokemon-forms"; +import { AbilityId } from "#enums/ability-id"; +import { Challenges } from "#enums/challenges"; +import { FormChangeItem } from "#enums/form-change-item"; +import { MoveId } from "#enums/move-id"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import { StatusEffect } from "#enums/status-effect"; +import type { TimeOfDay } from "#enums/time-of-day"; +import { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import type { PokemonFormChangeItemModifier } from "#modifiers/modifier"; +import { type Constructor, coerceArray } from "#utils/common"; +import i18next from "i18next"; + +export abstract class SpeciesFormChangeTrigger { + public description = ""; + + canChange(_pokemon: Pokemon): boolean { + return true; + } + + hasTriggerType(triggerType: Constructor): boolean { + return this instanceof triggerType; + } +} + +export class SpeciesFormChangeManualTrigger extends SpeciesFormChangeTrigger {} + +export class SpeciesFormChangeAbilityTrigger extends SpeciesFormChangeTrigger { + public description: string = i18next.t("pokemonEvolutions:Forms.ability"); +} + +export class SpeciesFormChangeCompoundTrigger { + public description = ""; + public triggers: SpeciesFormChangeTrigger[]; + + constructor(...triggers: SpeciesFormChangeTrigger[]) { + this.triggers = triggers; + this.description = this.triggers + .filter(trigger => trigger?.description?.length > 0) + .map(trigger => trigger.description) + .join(", "); + } + + canChange(pokemon: Pokemon): boolean { + for (const trigger of this.triggers) { + if (!trigger.canChange(pokemon)) { + return false; + } + } + + return true; + } + + hasTriggerType(triggerType: Constructor): boolean { + return !!this.triggers.find(t => t.hasTriggerType(triggerType)); + } +} + +export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger { + public item: FormChangeItem; + public active: boolean; + + constructor(item: FormChangeItem, active = true) { + super(); + this.item = item; + this.active = active; + this.description = this.active + ? i18next.t("pokemonEvolutions:Forms.item", { + item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`), + }) + : i18next.t("pokemonEvolutions:Forms.deactivateItem", { + item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`), + }); + } + + canChange(pokemon: Pokemon): boolean { + return !!globalScene.findModifier(r => { + // Assume that if m has the `formChangeItem` property, then it is a PokemonFormChangeItemModifier + const m = r as PokemonFormChangeItemModifier; + return ( + "formChangeItem" in m && + m.pokemonId === pokemon.id && + m.formChangeItem === this.item && + m.active === this.active + ); + }); + } +} + +export class SpeciesFormChangeTimeOfDayTrigger extends SpeciesFormChangeTrigger { + public timesOfDay: TimeOfDay[]; + + constructor(...timesOfDay: TimeOfDay[]) { + super(); + this.timesOfDay = timesOfDay; + this.description = i18next.t("pokemonEvolutions:Forms.timeOfDay"); + } + + canChange(_pokemon: Pokemon): boolean { + return this.timesOfDay.indexOf(globalScene.arena.getTimeOfDay()) > -1; + } +} +export class SpeciesFormChangeActiveTrigger extends SpeciesFormChangeTrigger { + public active: boolean; + + constructor(active = false) { + super(); + this.active = active; + this.description = this.active + ? i18next.t("pokemonEvolutions:Forms.enter") + : i18next.t("pokemonEvolutions:Forms.leave"); + } + + canChange(pokemon: Pokemon): boolean { + return pokemon.isActive(true) === this.active; + } +} + +export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigger { + public statusEffects: StatusEffect[]; + public invert: boolean; + + constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) { + super(); + this.statusEffects = coerceArray(statusEffects); + this.invert = invert; + // this.description = i18next.t("pokemonEvolutions:Forms.statusEffect"); + } + + canChange(pokemon: Pokemon): boolean { + return this.statusEffects.indexOf(pokemon.status?.effect || StatusEffect.NONE) > -1 !== this.invert; + } +} + +export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigger { + public move: MoveId; + public known: boolean; + + constructor(move: MoveId, known = true) { + super(); + this.move = move; + this.known = known; + const moveKey = MoveId[this.move] + .split("_") + .filter(f => f) + .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) + .join("") as unknown as string; + this.description = known + ? i18next.t("pokemonEvolutions:Forms.moveLearned", { + move: i18next.t(`move:${moveKey}.name`), + }) + : i18next.t("pokemonEvolutions:Forms.moveForgotten", { + move: i18next.t(`move:${moveKey}.name`), + }); + } + + canChange(pokemon: Pokemon): boolean { + return !!pokemon.moveset.filter(m => m.moveId === this.move).length === this.known; + } +} + +export abstract class SpeciesFormChangeMoveTrigger extends SpeciesFormChangeTrigger { + public movePredicate: (m: MoveId) => boolean; + public used: boolean; + + constructor(move: MoveId | ((m: MoveId) => boolean), used = true) { + super(); + this.movePredicate = typeof move === "function" ? move : (m: MoveId) => m === move; + this.used = used; + } +} + +export class SpeciesFormChangePreMoveTrigger extends SpeciesFormChangeMoveTrigger { + description = i18next.t("pokemonEvolutions:Forms.preMove"); + canChange(pokemon: Pokemon): boolean { + const command = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; + return !!command?.move && this.movePredicate(command.move.move) === this.used; + } +} + +export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigger { + description = i18next.t("pokemonEvolutions:Forms.postMove"); + canChange(pokemon: Pokemon): boolean { + return ( + pokemon.summonData && !!pokemon.getLastXMoves(1).filter(m => this.movePredicate(m.move)).length === this.used + ); + } +} + +export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMoveTrigger { + override canChange(pokemon: Pokemon): boolean { + if (globalScene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) { + return false; + } + // Meloetta will not transform if it has the ability Sheer Force when using Relic Song + if (pokemon.hasAbility(AbilityId.SHEER_FORCE)) { + return false; + } + return super.canChange(pokemon); + } +} + +export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger { + private formKey: string; + + constructor(formKey: string) { + super(); + this.formKey = formKey; + this.description = ""; + } + + canChange(pokemon: Pokemon): boolean { + return ( + this.formKey === + pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)] + .formKey + ); + } +} + +/** + * Class used for triggering form changes based on the user's Tera type. + * Used by Ogerpon and Terapagos. + */ +export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger {} + +/** + * Class used for triggering form changes based on the user's lapsed Tera type. + * Used by Ogerpon and Terapagos. + */ +export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger {} + +/** + * Class used for triggering form changes based on weather. + * Used by Castform and Cherrim. + */ +export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger { + /** The ability that triggers the form change */ + public ability: AbilityId; + /** The list of weathers that trigger the form change */ + public weathers: WeatherType[]; + + constructor(ability: AbilityId, weathers: WeatherType[]) { + super(); + this.ability = ability; + this.weathers = weathers; + this.description = i18next.t("pokemonEvolutions:Forms.weather"); + } + + /** + * Checks if the Pokemon has the required ability and is in the correct weather while + * the weather or ability is also not suppressed. + * @param pokemon - The pokemon that is trying to do the form change + * @returns `true` if the Pokemon can change forms, `false` otherwise + */ + canChange(pokemon: Pokemon): boolean { + const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE; + const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed(); + const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; + + return ( + !isAbilitySuppressed && + !isWeatherSuppressed && + pokemon.hasAbility(this.ability) && + this.weathers.includes(currentWeather) + ); + } +} + +/** + * Class used for reverting to the original form when the weather runs out + * or when the user loses the ability/is suppressed. + * Used by Castform and Cherrim. + */ +export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChangeTrigger { + /** The ability that triggers the form change*/ + public ability: AbilityId; + /** The list of weathers that will also trigger a form change to original form */ + public weathers: WeatherType[]; + + constructor(ability: AbilityId, weathers: WeatherType[]) { + super(); + this.ability = ability; + this.weathers = weathers; + this.description = i18next.t("pokemonEvolutions:Forms.weatherRevert"); + } + + /** + * Checks if the Pokemon has the required ability and the weather is one that will revert + * the Pokemon to its original form or the weather or ability is suppressed + * @param {Pokemon} pokemon the pokemon that is trying to do the form change + * @returns `true` if the Pokemon will revert to its original form, `false` otherwise + */ + canChange(pokemon: Pokemon): boolean { + if (pokemon.hasAbility(this.ability, false, true)) { + const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE; + const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed(); + const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; + const summonDataAbility = pokemon.summonData.ability; + const isAbilityChanged = summonDataAbility !== this.ability && summonDataAbility !== AbilityId.NONE; + + if (this.weathers.includes(currentWeather) || isWeatherSuppressed || isAbilitySuppressed || isAbilityChanged) { + return true; + } + } + return false; + } +} + +export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: SpeciesFormChange, preName: string): string { + const isMega = formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1; + const isGmax = formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1; + const isEmax = formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1; + const isRevert = !isMega && formChange.formKey === pokemon.species.forms[0].formKey; + if (isMega) { + return i18next.t("battlePokemonForm:megaChange", { + preName, + pokemonName: pokemon.name, + }); + } + if (isGmax) { + return i18next.t("battlePokemonForm:gigantamaxChange", { + preName, + pokemonName: pokemon.name, + }); + } + if (isEmax) { + return i18next.t("battlePokemonForm:eternamaxChange", { + preName, + pokemonName: pokemon.name, + }); + } + if (isRevert) { + return i18next.t("battlePokemonForm:revertChange", { + pokemonName: getPokemonNameWithAffix(pokemon), + }); + } + if (pokemon.getAbility().id === AbilityId.DISGUISE) { + return i18next.t("battlePokemonForm:disguiseChange"); + } + return i18next.t("battlePokemonForm:formChange", { preName }); +} diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index 66ed0b09eeb..7bfe02d9086 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -1,39 +1,38 @@ -import type { Localizable } from "#app/interfaces/locales"; -import { AbilityId } from "#enums/ability-id"; -import { PartyMemberStrength } from "#enums/party-member-strength"; -import { SpeciesId } from "#enums/species-id"; -import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; -import i18next from "i18next"; import type { AnySound } from "#app/battle-scene"; -import { globalScene } from "#app/global-scene"; import type { GameMode } from "#app/game-mode"; -import { DexAttr, type StarterMoveset } from "#app/system/game-data"; -import { isNullOrUndefined, capitalizeString, randSeedInt, randSeedGauss, randSeedItem } from "#app/utils/common"; -import { uncatchableSpecies } from "#app/data/balance/biomes"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { GrowthRate } from "#app/data/exp"; -import type { EvolutionLevel } from "#app/data/balance/pokemon-evolutions"; -import { - SpeciesWildEvolutionDelay, - pokemonEvolutions, - pokemonPrevolutions, -} from "#app/data/balance/pokemon-evolutions"; -import { PokemonType } from "#enums/pokemon-type"; -import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; +import { globalScene } from "#app/global-scene"; +import { uncatchableSpecies } from "#balance/biomes"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { starterPassiveAbilities } from "#balance/passives"; +import type { EvolutionLevel } from "#balance/pokemon-evolutions"; +import { pokemonEvolutions, pokemonPrevolutions, SpeciesWildEvolutionDelay } from "#balance/pokemon-evolutions"; +import type { LevelMoves } from "#balance/pokemon-level-moves"; import { pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves, -} from "#app/data/balance/pokemon-level-moves"; -import type { Stat } from "#enums/stat"; -import type { Variant, VariantSet } from "#app/sprites/variant"; -import { populateVariantColorCache, variantColorCache, variantData } from "#app/sprites/variant"; -import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; +} from "#balance/pokemon-level-moves"; +import { speciesStarterCosts } from "#balance/starters"; +import type { GrowthRate } from "#data/exp"; +import { Gender } from "#data/gender"; +import { AbilityId } from "#enums/ability-id"; +import { DexAttr } from "#enums/dex-attr"; +import { PartyMemberStrength } from "#enums/party-member-strength"; +import type { PokemonType } from "#enums/pokemon-type"; import { SpeciesFormKey } from "#enums/species-form-key"; -import { starterPassiveAbilities } from "#app/data/balance/passives"; -import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite"; -import { hasExpSprite } from "#app/sprites/sprite-utils"; -import { Gender } from "./gender"; +import { SpeciesId } from "#enums/species-id"; +import type { Stat } from "#enums/stat"; +import { loadPokemonVariantAssets } from "#sprites/pokemon-sprite"; +import { hasExpSprite } from "#sprites/sprite-utils"; +import type { Variant, VariantSet } from "#sprites/variant"; +import { populateVariantColorCache, variantColorCache, variantData } from "#sprites/variant"; +import type { StarterMoveset } from "#system/game-data"; +import type { Localizable } from "#types/locales"; +import { isNullOrUndefined, randSeedFloat, randSeedGauss, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { toCamelCase, toPascalCase } from "#utils/strings"; +import { argbFromRgba, QuantizerCelebi, rgbaFromArgb } from "@material/material-color-utilities"; +import i18next from "i18next"; export enum Region { NORMAL, @@ -74,100 +73,6 @@ export const normalForm: SpeciesId[] = [ SpeciesId.CALYREX, ]; -/** - * Gets the {@linkcode PokemonSpecies} object associated with the {@linkcode SpeciesId} enum given - * @param species The species to fetch - * @returns The associated {@linkcode PokemonSpecies} object - */ -export function getPokemonSpecies(species: SpeciesId | SpeciesId[]): PokemonSpecies { - // If a special pool (named trainers) is used here it CAN happen that they have a array as species (which means choose one of those two). So we catch that with this code block - if (Array.isArray(species)) { - // Pick a random species from the list - species = species[Math.floor(Math.random() * species.length)]; - } - if (species >= 2000) { - return allSpecies.find(s => s.speciesId === species)!; // TODO: is this bang correct? - } - return allSpecies[species - 1]; -} - -export function getPokemonSpeciesForm(species: SpeciesId, formIndex: number): PokemonSpeciesForm { - const retSpecies: PokemonSpecies = - species >= 2000 - ? allSpecies.find(s => s.speciesId === species)! // TODO: is the bang correct? - : allSpecies[species - 1]; - if (formIndex < retSpecies.forms?.length) { - return retSpecies.forms[formIndex]; - } - return retSpecies; -} - -export function getFusedSpeciesName(speciesAName: string, speciesBName: string): string { - const fragAPattern = /([a-z]{2}.*?[aeiou(?:y$)\-\']+)(.*?)$/i; - const fragBPattern = /([a-z]{2}.*?[aeiou(?:y$)\-\'])(.*?)$/i; - - const [speciesAPrefixMatch, speciesBPrefixMatch] = [speciesAName, speciesBName].map(n => /^(?:[^ ]+) /.exec(n)); - const [speciesAPrefix, speciesBPrefix] = [speciesAPrefixMatch, speciesBPrefixMatch].map(m => (m ? m[0] : "")); - - if (speciesAPrefix) { - speciesAName = speciesAName.slice(speciesAPrefix.length); - } - if (speciesBPrefix) { - speciesBName = speciesBName.slice(speciesBPrefix.length); - } - - const [speciesASuffixMatch, speciesBSuffixMatch] = [speciesAName, speciesBName].map(n => / (?:[^ ]+)$/.exec(n)); - const [speciesASuffix, speciesBSuffix] = [speciesASuffixMatch, speciesBSuffixMatch].map(m => (m ? m[0] : "")); - - if (speciesASuffix) { - speciesAName = speciesAName.slice(0, -speciesASuffix.length); - } - if (speciesBSuffix) { - speciesBName = speciesBName.slice(0, -speciesBSuffix.length); - } - - const splitNameA = speciesAName.split(/ /g); - const splitNameB = speciesBName.split(/ /g); - - const fragAMatch = fragAPattern.exec(speciesAName); - const fragBMatch = fragBPattern.exec(speciesBName); - - let fragA: string; - let fragB: string; - - fragA = splitNameA.length === 1 ? (fragAMatch ? fragAMatch[1] : speciesAName) : splitNameA[splitNameA.length - 1]; - - if (splitNameB.length === 1) { - if (fragBMatch) { - const lastCharA = fragA.slice(fragA.length - 1); - const prevCharB = fragBMatch[1].slice(fragBMatch.length - 1); - fragB = (/[\-']/.test(prevCharB) ? prevCharB : "") + fragBMatch[2] || prevCharB; - if (lastCharA === fragB[0]) { - if (/[aiu]/.test(lastCharA)) { - fragB = fragB.slice(1); - } else { - const newCharMatch = new RegExp(`[^${lastCharA}]`).exec(fragB); - if (newCharMatch?.index !== undefined && newCharMatch.index > 0) { - fragB = fragB.slice(newCharMatch.index); - } - } - } - } else { - fragB = speciesBName; - } - } else { - fragB = splitNameB[splitNameB.length - 1]; - } - - if (splitNameA.length > 1) { - fragA = `${splitNameA.slice(0, splitNameA.length - 1).join(" ")} ${fragA}`; - } - - fragB = `${fragB.slice(0, 1).toLowerCase()}${fragB.slice(1)}`; - - return `${speciesAPrefix || speciesBPrefix}${fragA}${fragB}${speciesBSuffix || speciesASuffix}`; -} - export type PokemonSpeciesFilter = (species: PokemonSpecies) => boolean; export abstract class PokemonSpeciesForm { @@ -386,7 +291,7 @@ export abstract class PokemonSpeciesForm { } getSpriteAtlasPath(female: boolean, formIndex?: number, shiny?: boolean, variant?: number, back?: boolean): string { - const spriteId = this.getSpriteId(female, formIndex, shiny, variant, back).replace(/\_{2}/g, "/"); + const spriteId = this.getSpriteId(female, formIndex, shiny, variant, back).replace(/_{2}/g, "/"); return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`; } @@ -485,8 +390,8 @@ export abstract class PokemonSpeciesForm { case SpeciesId.DUDUNSPARCE: break; case SpeciesId.ZACIAN: + // biome-ignore lint/suspicious/noFallthroughSwitchClause: Intentionally falls through case SpeciesId.ZAMAZENTA: - // biome-ignore lint/suspicious/noFallthroughSwitchClause: Falls through if (formSpriteKey.startsWith("behemoth")) { formSpriteKey = "crowned"; } @@ -576,7 +481,7 @@ export abstract class PokemonSpeciesForm { const rootSpeciesId = this.getRootSpeciesId(); for (const moveId of moveset) { if (speciesEggMoves.hasOwnProperty(rootSpeciesId)) { - const eggMoveIndex = speciesEggMoves[rootSpeciesId].findIndex(m => m === moveId); + const eggMoveIndex = speciesEggMoves[rootSpeciesId].indexOf(moveId); if (eggMoveIndex > -1 && eggMoves & (1 << eggMoveIndex)) { continue; } @@ -750,7 +655,7 @@ export abstract class PokemonSpeciesForm { let paletteColors: Map = new Map(); const originalRandom = Math.random; - Math.random = Phaser.Math.RND.frac; + Math.random = randSeedFloat; globalScene.executeWithSeedOffset( () => { @@ -766,13 +671,14 @@ export abstract class PokemonSpeciesForm { } } -export default class PokemonSpecies extends PokemonSpeciesForm implements Localizable { +export class PokemonSpecies extends PokemonSpeciesForm implements Localizable { public name: string; readonly subLegendary: boolean; readonly legendary: boolean; readonly mythical: boolean; - readonly species: string; + public category: string; readonly growthRate: GrowthRate; + /** The chance (as a decimal) for this Species to be male, or `null` for genderless species */ readonly malePercent: number | null; readonly genderDiffs: boolean; readonly canChangeForm: boolean; @@ -784,7 +690,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali subLegendary: boolean, legendary: boolean, mythical: boolean, - species: string, + category: string, type1: PokemonType, type2: PokemonType | null, height: number, @@ -835,7 +741,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali this.subLegendary = subLegendary; this.legendary = legendary; this.mythical = mythical; - this.species = species; + this.category = category; this.growthRate = growthRate; this.malePercent = malePercent; this.genderDiffs = genderDiffs; @@ -889,7 +795,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali return Gender.GENDERLESS; } - if (Phaser.Math.RND.realInRange(0, 1) <= this.malePercent) { + if (randSeedFloat() <= this.malePercent) { return Gender.MALE; } return Gender.FEMALE; @@ -914,14 +820,14 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali * @returns the pokemon-form locale key for the single form name ("Alolan Form", "Eternal Flower" etc) */ getFormNameToDisplay(formIndex = 0, append = false): string { - const formKey = this.forms?.[formIndex!]?.formKey; - const formText = capitalizeString(formKey, "-", false, false) || ""; - const speciesName = capitalizeString(SpeciesId[this.speciesId], "_", true, false); + const formKey = this.forms[formIndex]?.formKey ?? ""; + const formText = toPascalCase(formKey); + const speciesName = toCamelCase(SpeciesId[this.speciesId]); let ret = ""; const region = this.getRegion(); if (this.speciesId === SpeciesId.ARCEUS) { - ret = i18next.t(`pokemonInfo:Type.${formText?.toUpperCase()}`); + ret = i18next.t(`pokemonInfo:Type.${formText.toUpperCase()}`); } else if ( [ SpeciesFormKey.MEGA, @@ -947,7 +853,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali if (i18next.exists(i18key)) { ret = i18next.t(i18key); } else { - const rootSpeciesName = capitalizeString(SpeciesId[this.getRootSpeciesId()], "_", true, false); + const rootSpeciesName = toCamelCase(SpeciesId[this.getRootSpeciesId()]); const i18RootKey = `pokemonForm:${rootSpeciesName}${formText}`; ret = i18next.exists(i18RootKey) ? i18next.t(i18RootKey) : formText; } @@ -974,6 +880,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali localize(): void { this.name = i18next.t(`pokemon:${SpeciesId[this.speciesId].toLowerCase()}`); + this.category = i18next.t(`pokemonCategory:${SpeciesId[this.speciesId].toLowerCase()}_category`); } getWildSpeciesForLevel(level: number, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): SpeciesId { @@ -1138,7 +1045,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali } } - if (noEvolutionChance === 1 || Phaser.Math.RND.realInRange(0, 1) < noEvolutionChance) { + if (noEvolutionChance === 1 || randSeedFloat() <= noEvolutionChance) { return this.speciesId; } @@ -1281,10 +1188,6 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali }; } - isObtainable() { - return super.isObtainable(); - } - hasVariants() { let variantDataIndex: string | number = this.speciesId; if (this.forms.length > 0) { @@ -1418,1806 +1321,3 @@ export class PokemonForm extends PokemonSpeciesForm { return this.formSpriteKey !== null ? this.formSpriteKey : this.formKey; } } - -/** - * Method to get the daily list of starters with Pokerus. - * @returns A list of starters with Pokerus - */ -export function getPokerusStarters(): PokemonSpecies[] { - const pokerusStarters: PokemonSpecies[] = []; - const date = new Date(); - date.setUTCHours(0, 0, 0, 0); - globalScene.executeWithSeedOffset( - () => { - while (pokerusStarters.length < POKERUS_STARTER_COUNT) { - const randomSpeciesId = Number.parseInt(randSeedItem(Object.keys(speciesStarterCosts)), 10); - const species = getPokemonSpecies(randomSpeciesId); - if (!pokerusStarters.includes(species)) { - pokerusStarters.push(species); - } - } - }, - 0, - date.getTime().toString(), - ); - return pokerusStarters; -} - -export const allSpecies: PokemonSpecies[] = []; - -// biome-ignore format: manually formatted -export function initSpecies() { - allSpecies.push( - new PokemonSpecies(SpeciesId.BULBASAUR, 1, false, false, false, "Seed Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.7, 6.9, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 318, 45, 49, 49, 65, 65, 45, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.IVYSAUR, 1, false, false, false, "Seed Pokémon", PokemonType.GRASS, PokemonType.POISON, 1, 13, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 405, 60, 62, 63, 80, 80, 60, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.VENUSAUR, 1, false, false, false, "Seed Pokémon", PokemonType.GRASS, PokemonType.POISON, 2, 100, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true, - new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.POISON, 2, 100, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GRASS, PokemonType.POISON, 2.4, 155.5, AbilityId.THICK_FAT, AbilityId.THICK_FAT, AbilityId.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, PokemonType.POISON, 24, 999.9, AbilityId.EFFECT_SPORE, AbilityId.NONE, AbilityId.EFFECT_SPORE, 625, 120, 122, 90, 108, 105, 80, 45, 50, 263, true), - ), - new PokemonSpecies(SpeciesId.CHARMANDER, 1, false, false, false, "Lizard Pokémon", PokemonType.FIRE, null, 0.6, 8.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CHARMELEON, 1, false, false, false, "Flame Pokémon", PokemonType.FIRE, null, 1.1, 19, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CHARIZARD, 1, false, false, false, "Flame Pokémon", PokemonType.FIRE, PokemonType.FLYING, 1.7, 90.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.FLYING, 1.7, 90.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true), - new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, PokemonType.FIRE, PokemonType.DRAGON, 1.7, 110.5, AbilityId.TOUGH_CLAWS, AbilityId.NONE, AbilityId.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267), - new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, PokemonType.FIRE, PokemonType.FLYING, 1.7, 100.5, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIRE, PokemonType.FLYING, 28, 999.9, AbilityId.BERSERK, AbilityId.NONE, AbilityId.BERSERK, 634, 118, 99, 88, 134, 95, 100, 45, 50, 267), - ), - new PokemonSpecies(SpeciesId.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", PokemonType.WATER, null, 0.5, 9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.WARTORTLE, 1, false, false, false, "Turtle Pokémon", PokemonType.WATER, null, 1, 22.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", PokemonType.WATER, null, 1.6, 85.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, null, 1.6, 85.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, null, 1.6, 101.1, AbilityId.MEGA_LAUNCHER, AbilityId.NONE, AbilityId.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, PokemonType.STEEL, 25, 999.9, AbilityId.SHELL_ARMOR, AbilityId.NONE, AbilityId.SHELL_ARMOR, 630, 119, 108, 125, 105, 110, 63, 45, 50, 265), - ), - new PokemonSpecies(SpeciesId.CATERPIE, 1, false, false, false, "Worm Pokémon", PokemonType.BUG, null, 0.3, 2.9, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.METAPOD, 1, false, false, false, "Cocoon Pokémon", PokemonType.BUG, null, 0.7, 9.9, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.1, 32, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true, - new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.FLYING, 1.1, 32, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.BUG, PokemonType.FLYING, 17, 999.9, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.COMPOUND_EYES, 495, 80, 40, 75, 120, 95, 85, 45, 50, 198, true), - ), - new PokemonSpecies(SpeciesId.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", PokemonType.BUG, PokemonType.POISON, 0.3, 3.2, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.KAKUNA, 1, false, false, false, "Cocoon Pokémon", PokemonType.BUG, PokemonType.POISON, 0.6, 10, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BEEDRILL, 1, false, false, false, "Poison Bee Pokémon", PokemonType.BUG, PokemonType.POISON, 1, 29.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 198, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.POISON, 1, 29.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 198, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.POISON, 1.4, 40.5, AbilityId.ADAPTABILITY, AbilityId.NONE, AbilityId.ADAPTABILITY, 495, 65, 150, 40, 15, 80, 145, 45, 70, 198), - ), - new PokemonSpecies(SpeciesId.PIDGEY, 1, false, false, false, "Tiny Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 1.8, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 251, 40, 45, 40, 35, 35, 56, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.PIDGEOTTO, 1, false, false, false, "Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.1, 30, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 349, 63, 60, 55, 50, 50, 71, 120, 70, 122, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.PIDGEOT, 1, false, false, false, "Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.5, 39.5, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, PokemonType.FLYING, 1.5, 39.5, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 240, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, PokemonType.FLYING, 2.2, 50.5, AbilityId.NO_GUARD, AbilityId.NO_GUARD, AbilityId.NO_GUARD, 579, 83, 80, 80, 135, 80, 121, 45, 70, 240), - ), - new PokemonSpecies(SpeciesId.RATTATA, 1, false, false, false, "Mouse Pokémon", PokemonType.NORMAL, null, 0.3, 3.5, AbilityId.RUN_AWAY, AbilityId.GUTS, AbilityId.HUSTLE, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.RATICATE, 1, false, false, false, "Mouse Pokémon", PokemonType.NORMAL, null, 0.7, 18.5, AbilityId.RUN_AWAY, AbilityId.GUTS, AbilityId.HUSTLE, 413, 55, 81, 60, 50, 70, 97, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.SPEAROW, 1, false, false, false, "Tiny Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2, AbilityId.KEEN_EYE, AbilityId.NONE, AbilityId.SNIPER, 262, 40, 60, 30, 31, 31, 70, 255, 70, 52, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FEAROW, 1, false, false, false, "Beak Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.2, 38, AbilityId.KEEN_EYE, AbilityId.NONE, AbilityId.SNIPER, 442, 65, 90, 65, 61, 61, 100, 90, 70, 155, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.EKANS, 1, false, false, false, "Snake Pokémon", PokemonType.POISON, null, 2, 6.9, AbilityId.INTIMIDATE, AbilityId.SHED_SKIN, AbilityId.UNNERVE, 288, 35, 60, 44, 40, 54, 55, 255, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ARBOK, 1, false, false, false, "Cobra Pokémon", PokemonType.POISON, null, 3.5, 65, AbilityId.INTIMIDATE, AbilityId.SHED_SKIN, AbilityId.UNNERVE, 448, 60, 95, 69, 65, 79, 80, 90, 70, 157, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PIKACHU, 1, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, GrowthRate.MEDIUM_FAST, 50, true, true, - new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, true, null, true), - new PokemonForm("Partner", "partner", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), - new PokemonForm("Cosplay", "cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("Cool Cosplay", "cool-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("Beauty Cosplay", "beauty-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("Cute Cosplay", "cute-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("Smart Cosplay", "smart-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("Tough Cosplay", "tough-cosplay", PokemonType.ELECTRIC, null, 0.4, 6, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.ELECTRIC, null, 21, 999.9, AbilityId.LIGHTNING_ROD, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form - ), - new PokemonSpecies(SpeciesId.RAICHU, 1, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, null, 0.8, 30, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.SANDSHREW, 1, false, false, false, "Mouse Pokémon", PokemonType.GROUND, null, 0.6, 12, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SANDSLASH, 1, false, false, false, "Mouse Pokémon", PokemonType.GROUND, null, 1, 29.5, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.SAND_RUSH, 450, 75, 100, 110, 45, 55, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.NIDORAN_F, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.4, 7, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 275, 55, 47, 52, 40, 40, 41, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.NIDORINA, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.8, 20, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 365, 70, 62, 67, 55, 55, 56, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.NIDOQUEEN, 1, false, false, false, "Drill Pokémon", PokemonType.POISON, PokemonType.GROUND, 1.3, 60, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.SHEER_FORCE, 505, 90, 92, 87, 75, 85, 76, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.NIDORAN_M, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.5, 9, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 273, 46, 57, 40, 40, 40, 50, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 100, false), - new PokemonSpecies(SpeciesId.NIDORINO, 1, false, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.9, 19.5, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.HUSTLE, 365, 61, 72, 57, 55, 55, 65, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 100, false), - new PokemonSpecies(SpeciesId.NIDOKING, 1, false, false, false, "Drill Pokémon", PokemonType.POISON, PokemonType.GROUND, 1.4, 62, AbilityId.POISON_POINT, AbilityId.RIVALRY, AbilityId.SHEER_FORCE, 505, 81, 102, 77, 85, 75, 85, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 100, false), - new PokemonSpecies(SpeciesId.CLEFAIRY, 1, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 0.6, 7.5, AbilityId.CUTE_CHARM, AbilityId.MAGIC_GUARD, AbilityId.FRIEND_GUARD, 323, 70, 45, 48, 60, 65, 35, 150, 140, 113, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.CLEFABLE, 1, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 1.3, 40, AbilityId.CUTE_CHARM, AbilityId.MAGIC_GUARD, AbilityId.UNAWARE, 483, 95, 70, 73, 95, 90, 60, 25, 140, 242, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.VULPIX, 1, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 0.6, 9.9, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.DROUGHT, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(SpeciesId.NINETALES, 1, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 1.1, 19.9, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.DROUGHT, 505, 73, 76, 75, 81, 100, 100, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(SpeciesId.JIGGLYPUFF, 1, false, false, false, "Balloon Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 0.5, 5.5, AbilityId.CUTE_CHARM, AbilityId.COMPETITIVE, AbilityId.FRIEND_GUARD, 270, 115, 45, 20, 45, 25, 20, 170, 50, 95, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.WIGGLYTUFF, 1, false, false, false, "Balloon Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 1, 12, AbilityId.CUTE_CHARM, AbilityId.COMPETITIVE, AbilityId.FRISK, 435, 140, 70, 45, 85, 50, 45, 50, 50, 218, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.ZUBAT, 1, false, false, false, "Bat Pokémon", PokemonType.POISON, PokemonType.FLYING, 0.8, 7.5, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.INFILTRATOR, 245, 40, 45, 35, 30, 40, 55, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.GOLBAT, 1, false, false, false, "Bat Pokémon", PokemonType.POISON, PokemonType.FLYING, 1.6, 55, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.INFILTRATOR, 455, 75, 80, 70, 65, 75, 90, 90, 50, 159, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.ODDISH, 1, false, false, false, "Weed Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.5, 5.4, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.RUN_AWAY, 320, 45, 50, 55, 75, 65, 30, 255, 50, 64, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GLOOM, 1, false, false, false, "Weed Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.8, 8.6, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.STENCH, 395, 60, 65, 70, 85, 75, 40, 120, 50, 138, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.VILEPLUME, 1, false, false, false, "Flower Pokémon", PokemonType.GRASS, PokemonType.POISON, 1.2, 18.6, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.EFFECT_SPORE, 490, 75, 80, 85, 110, 90, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.PARAS, 1, false, false, false, "Mushroom Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.3, 5.4, AbilityId.EFFECT_SPORE, AbilityId.DRY_SKIN, AbilityId.DAMP, 285, 35, 70, 55, 45, 55, 25, 190, 70, 57, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PARASECT, 1, false, false, false, "Mushroom Pokémon", PokemonType.BUG, PokemonType.GRASS, 1, 29.5, AbilityId.EFFECT_SPORE, AbilityId.DRY_SKIN, AbilityId.DAMP, 405, 60, 95, 80, 60, 80, 30, 75, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.VENONAT, 1, false, false, false, "Insect Pokémon", PokemonType.BUG, PokemonType.POISON, 1, 30, AbilityId.COMPOUND_EYES, AbilityId.TINTED_LENS, AbilityId.RUN_AWAY, 305, 60, 55, 50, 40, 55, 45, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.VENOMOTH, 1, false, false, false, "Poison Moth Pokémon", PokemonType.BUG, PokemonType.POISON, 1.5, 12.5, AbilityId.SHIELD_DUST, AbilityId.TINTED_LENS, AbilityId.WONDER_SKIN, 450, 70, 65, 60, 90, 75, 90, 75, 70, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DIGLETT, 1, false, false, false, "Mole Pokémon", PokemonType.GROUND, null, 0.2, 0.8, AbilityId.SAND_VEIL, AbilityId.ARENA_TRAP, AbilityId.SAND_FORCE, 265, 10, 55, 25, 35, 45, 95, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DUGTRIO, 1, false, false, false, "Mole Pokémon", PokemonType.GROUND, null, 0.7, 33.3, AbilityId.SAND_VEIL, AbilityId.ARENA_TRAP, AbilityId.SAND_FORCE, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MEOWTH, 1, false, false, false, "Scratch Cat Pokémon", PokemonType.NORMAL, null, 0.4, 4.2, AbilityId.PICKUP, AbilityId.TECHNICIAN, AbilityId.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, null, 0.4, 4.2, AbilityId.PICKUP, AbilityId.TECHNICIAN, AbilityId.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.NORMAL, null, 33, 999.9, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, 540, 115, 110, 65, 65, 70, 115, 255, 50, 58), //+100 BST from Persian - ), - new PokemonSpecies(SpeciesId.PERSIAN, 1, false, false, false, "Classy Cat Pokémon", PokemonType.NORMAL, null, 1, 32, AbilityId.LIMBER, AbilityId.TECHNICIAN, AbilityId.UNNERVE, 440, 65, 70, 60, 65, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PSYDUCK, 1, false, false, false, "Duck Pokémon", PokemonType.WATER, null, 0.8, 19.6, AbilityId.DAMP, AbilityId.CLOUD_NINE, AbilityId.SWIFT_SWIM, 320, 50, 52, 48, 65, 50, 55, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GOLDUCK, 1, false, false, false, "Duck Pokémon", PokemonType.WATER, null, 1.7, 76.6, AbilityId.DAMP, AbilityId.CLOUD_NINE, AbilityId.SWIFT_SWIM, 500, 80, 82, 78, 95, 80, 85, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MANKEY, 1, false, false, false, "Pig Monkey Pokémon", PokemonType.FIGHTING, null, 0.5, 28, AbilityId.VITAL_SPIRIT, AbilityId.ANGER_POINT, AbilityId.DEFIANT, 305, 40, 80, 35, 35, 45, 70, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PRIMEAPE, 1, false, false, false, "Pig Monkey Pokémon", PokemonType.FIGHTING, null, 1, 32, AbilityId.VITAL_SPIRIT, AbilityId.ANGER_POINT, AbilityId.DEFIANT, 455, 65, 105, 60, 60, 70, 95, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GROWLITHE, 1, false, false, false, "Puppy Pokémon", PokemonType.FIRE, null, 0.7, 19, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.JUSTIFIED, 350, 55, 70, 45, 70, 50, 60, 190, 50, 70, GrowthRate.SLOW, 75, false), - new PokemonSpecies(SpeciesId.ARCANINE, 1, false, false, false, "Legendary Pokémon", PokemonType.FIRE, null, 1.9, 155, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.JUSTIFIED, 555, 90, 110, 80, 100, 80, 95, 75, 50, 194, GrowthRate.SLOW, 75, false), - new PokemonSpecies(SpeciesId.POLIWAG, 1, false, false, false, "Tadpole Pokémon", PokemonType.WATER, null, 0.6, 12.4, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.SWIFT_SWIM, 300, 40, 50, 40, 40, 40, 90, 255, 50, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.POLIWHIRL, 1, false, false, false, "Tadpole Pokémon", PokemonType.WATER, null, 1, 20, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.SWIFT_SWIM, 385, 65, 65, 65, 50, 50, 90, 120, 50, 135, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.POLIWRATH, 1, false, false, false, "Tadpole Pokémon", PokemonType.WATER, PokemonType.FIGHTING, 1.3, 54, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.SWIFT_SWIM, 510, 90, 95, 95, 70, 90, 70, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ABRA, 1, false, false, false, "Psi Pokémon", PokemonType.PSYCHIC, null, 0.9, 19.5, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 310, 25, 20, 15, 105, 55, 90, 200, 50, 62, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(SpeciesId.KADABRA, 1, false, false, false, "Psi Pokémon", PokemonType.PSYCHIC, null, 1.3, 56.5, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 400, 40, 35, 30, 120, 70, 105, 100, 50, 140, GrowthRate.MEDIUM_SLOW, 75, true), - new PokemonSpecies(SpeciesId.ALAKAZAM, 1, false, false, false, "Psi Pokémon", PokemonType.PSYCHIC, null, 1.5, 48, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, GrowthRate.MEDIUM_SLOW, 75, true, true, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 1.5, 48, AbilityId.SYNCHRONIZE, AbilityId.INNER_FOCUS, AbilityId.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.PSYCHIC, null, 1.2, 48, AbilityId.TRACE, AbilityId.TRACE, AbilityId.TRACE, 600, 55, 50, 65, 175, 105, 150, 50, 50, 250, true), - ), - new PokemonSpecies(SpeciesId.MACHOP, 1, false, false, false, "Superpower Pokémon", PokemonType.FIGHTING, null, 0.8, 19.5, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 305, 70, 80, 50, 35, 35, 35, 180, 50, 61, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(SpeciesId.MACHOKE, 1, false, false, false, "Superpower Pokémon", PokemonType.FIGHTING, null, 1.5, 70.5, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 405, 80, 100, 70, 50, 60, 45, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(SpeciesId.MACHAMP, 1, false, false, false, "Superpower Pokémon", PokemonType.FIGHTING, null, 1.6, 130, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false, true, - new PokemonForm("Normal", "", PokemonType.FIGHTING, null, 1.6, 130, AbilityId.GUTS, AbilityId.NO_GUARD, AbilityId.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIGHTING, null, 25, 999.9, AbilityId.GUTS, AbilityId.GUTS, AbilityId.GUTS, 605, 120, 170, 85, 75, 90, 65, 45, 50, 253), - ), - new PokemonSpecies(SpeciesId.BELLSPROUT, 1, false, false, false, "Flower Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.7, 4, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.GLUTTONY, 300, 50, 75, 35, 70, 30, 40, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.WEEPINBELL, 1, false, false, false, "Flycatcher Pokémon", PokemonType.GRASS, PokemonType.POISON, 1, 6.4, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.GLUTTONY, 390, 65, 90, 50, 85, 45, 55, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.VICTREEBEL, 1, false, false, false, "Flycatcher Pokémon", PokemonType.GRASS, PokemonType.POISON, 1.7, 15.5, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.GLUTTONY, 490, 80, 105, 65, 100, 70, 70, 45, 70, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.TENTACOOL, 1, false, false, false, "Jellyfish Pokémon", PokemonType.WATER, PokemonType.POISON, 0.9, 45.5, AbilityId.CLEAR_BODY, AbilityId.LIQUID_OOZE, AbilityId.RAIN_DISH, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TENTACRUEL, 1, false, false, false, "Jellyfish Pokémon", PokemonType.WATER, PokemonType.POISON, 1.6, 55, AbilityId.CLEAR_BODY, AbilityId.LIQUID_OOZE, AbilityId.RAIN_DISH, 515, 80, 70, 65, 80, 120, 100, 60, 50, 180, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.GEODUDE, 1, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.GROUND, 0.4, 20, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SAND_VEIL, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GRAVELER, 1, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.GROUND, 1, 105, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SAND_VEIL, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GOLEM, 1, false, false, false, "Megaton Pokémon", PokemonType.ROCK, PokemonType.GROUND, 1.4, 300, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SAND_VEIL, 495, 80, 120, 130, 55, 65, 45, 45, 70, 248, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.PONYTA, 1, false, false, false, "Fire Horse Pokémon", PokemonType.FIRE, null, 1, 30, AbilityId.RUN_AWAY, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RAPIDASH, 1, false, false, false, "Fire Horse Pokémon", PokemonType.FIRE, null, 1.7, 95, AbilityId.RUN_AWAY, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SLOWPOKE, 1, false, false, false, "Dopey Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 1.2, 36, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SLOWBRO, 1, false, false, false, "Hermit Crab Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 1.6, 78.5, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.PSYCHIC, 1.6, 78.5, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.PSYCHIC, 2, 120, AbilityId.SHELL_ARMOR, AbilityId.SHELL_ARMOR, AbilityId.SHELL_ARMOR, 590, 95, 75, 180, 130, 80, 30, 75, 50, 172), - ), - new PokemonSpecies(SpeciesId.MAGNEMITE, 1, false, false, false, "Magnet Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 0.3, 6, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.ANALYTIC, 325, 25, 35, 70, 95, 55, 45, 190, 50, 65, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.MAGNETON, 1, false, false, false, "Magnet Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 1, 60, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.ANALYTIC, 465, 50, 60, 95, 120, 70, 70, 60, 50, 163, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.FARFETCHD, 1, false, false, false, "Wild Duck Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.8, 15, AbilityId.KEEN_EYE, AbilityId.INNER_FOCUS, AbilityId.DEFIANT, 377, 52, 90, 55, 58, 62, 60, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DODUO, 1, false, false, false, "Twin Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.4, 39.2, AbilityId.RUN_AWAY, AbilityId.EARLY_BIRD, AbilityId.TANGLED_FEET, 310, 35, 85, 45, 35, 35, 75, 190, 70, 62, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.DODRIO, 1, false, false, false, "Triple Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.8, 85.2, AbilityId.RUN_AWAY, AbilityId.EARLY_BIRD, AbilityId.TANGLED_FEET, 470, 60, 110, 70, 60, 60, 110, 45, 70, 165, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.SEEL, 1, false, false, false, "Sea Lion Pokémon", PokemonType.WATER, null, 1.1, 90, AbilityId.THICK_FAT, AbilityId.HYDRATION, AbilityId.ICE_BODY, 325, 65, 45, 55, 45, 70, 45, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DEWGONG, 1, false, false, false, "Sea Lion Pokémon", PokemonType.WATER, PokemonType.ICE, 1.7, 120, AbilityId.THICK_FAT, AbilityId.HYDRATION, AbilityId.ICE_BODY, 475, 90, 70, 80, 70, 95, 70, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GRIMER, 1, false, false, false, "Sludge Pokémon", PokemonType.POISON, null, 0.9, 30, AbilityId.STENCH, AbilityId.STICKY_HOLD, AbilityId.POISON_TOUCH, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MUK, 1, false, false, false, "Sludge Pokémon", PokemonType.POISON, null, 1.2, 30, AbilityId.STENCH, AbilityId.STICKY_HOLD, AbilityId.POISON_TOUCH, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SHELLDER, 1, false, false, false, "Bivalve Pokémon", PokemonType.WATER, null, 0.3, 4, AbilityId.SHELL_ARMOR, AbilityId.SKILL_LINK, AbilityId.OVERCOAT, 305, 30, 65, 100, 45, 25, 40, 190, 50, 61, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CLOYSTER, 1, false, false, false, "Bivalve Pokémon", PokemonType.WATER, PokemonType.ICE, 1.5, 132.5, AbilityId.SHELL_ARMOR, AbilityId.SKILL_LINK, AbilityId.OVERCOAT, 525, 50, 95, 180, 85, 45, 70, 60, 50, 184, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.GASTLY, 1, false, false, false, "Gas Pokémon", PokemonType.GHOST, PokemonType.POISON, 1.3, 0.1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 310, 30, 35, 30, 100, 35, 80, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.HAUNTER, 1, false, false, false, "Gas Pokémon", PokemonType.GHOST, PokemonType.POISON, 1.6, 0.1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 405, 45, 50, 45, 115, 55, 95, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GENGAR, 1, false, false, false, "Shadow Pokémon", PokemonType.GHOST, PokemonType.POISON, 1.5, 40.5, AbilityId.CURSED_BODY, AbilityId.NONE, AbilityId.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.GHOST, PokemonType.POISON, 1.5, 40.5, AbilityId.CURSED_BODY, AbilityId.NONE, AbilityId.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GHOST, PokemonType.POISON, 1.4, 40.5, AbilityId.SHADOW_TAG, AbilityId.NONE, AbilityId.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GHOST, PokemonType.POISON, 20, 999.9, AbilityId.CURSED_BODY, AbilityId.NONE, AbilityId.NONE, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250), - ), - new PokemonSpecies(SpeciesId.ONIX, 1, false, false, false, "Rock Snake Pokémon", PokemonType.ROCK, PokemonType.GROUND, 8.8, 210, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", PokemonType.PSYCHIC, null, 1, 32.4, AbilityId.INSOMNIA, AbilityId.FOREWARN, AbilityId.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HYPNO, 1, false, false, false, "Hypnosis Pokémon", PokemonType.PSYCHIC, null, 1.6, 75.6, AbilityId.INSOMNIA, AbilityId.FOREWARN, AbilityId.INNER_FOCUS, 483, 85, 73, 70, 73, 115, 67, 75, 70, 169, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.KRABBY, 1, false, false, false, "River Crab Pokémon", PokemonType.WATER, null, 0.4, 6.5, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.KINGLER, 1, false, false, false, "Pincer Pokémon", PokemonType.WATER, null, 1.3, 60, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, null, 1.3, 60, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, null, 19, 999.9, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, 575, 92, 145, 140, 60, 65, 73, 60, 50, 166), - ), - new PokemonSpecies(SpeciesId.VOLTORB, 1, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, null, 0.5, 10.4, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.ELECTRODE, 1, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, null, 1.2, 66.6, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.EXEGGCUTE, 1, false, false, false, "Egg Pokémon", PokemonType.GRASS, PokemonType.PSYCHIC, 0.4, 2.5, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.HARVEST, 325, 60, 40, 80, 60, 45, 40, 90, 50, 65, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.EXEGGUTOR, 1, false, false, false, "Coconut Pokémon", PokemonType.GRASS, PokemonType.PSYCHIC, 2, 120, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.HARVEST, 530, 95, 95, 85, 125, 75, 55, 45, 50, 186, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CUBONE, 1, false, false, false, "Lonely Pokémon", PokemonType.GROUND, null, 0.4, 6.5, AbilityId.ROCK_HEAD, AbilityId.LIGHTNING_ROD, AbilityId.BATTLE_ARMOR, 320, 50, 50, 95, 40, 50, 35, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MAROWAK, 1, false, false, false, "Bone Keeper Pokémon", PokemonType.GROUND, null, 1, 45, AbilityId.ROCK_HEAD, AbilityId.LIGHTNING_ROD, AbilityId.BATTLE_ARMOR, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HITMONLEE, 1, false, false, false, "Kicking Pokémon", PokemonType.FIGHTING, null, 1.5, 49.8, AbilityId.LIMBER, AbilityId.RECKLESS, AbilityId.UNBURDEN, 455, 50, 120, 53, 35, 110, 87, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.HITMONCHAN, 1, false, false, false, "Punching Pokémon", PokemonType.FIGHTING, null, 1.4, 50.2, AbilityId.KEEN_EYE, AbilityId.IRON_FIST, AbilityId.INNER_FOCUS, 455, 50, 105, 79, 35, 110, 76, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.LICKITUNG, 1, false, false, false, "Licking Pokémon", PokemonType.NORMAL, null, 1.2, 65.5, AbilityId.OWN_TEMPO, AbilityId.OBLIVIOUS, AbilityId.CLOUD_NINE, 385, 90, 55, 75, 60, 75, 30, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.KOFFING, 1, false, false, false, "Poison Gas Pokémon", PokemonType.POISON, null, 0.6, 1, AbilityId.LEVITATE, AbilityId.NEUTRALIZING_GAS, AbilityId.STENCH, 340, 40, 65, 95, 60, 45, 35, 190, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WEEZING, 1, false, false, false, "Poison Gas Pokémon", PokemonType.POISON, null, 1.2, 9.5, AbilityId.LEVITATE, AbilityId.NEUTRALIZING_GAS, AbilityId.STENCH, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RHYHORN, 1, false, false, false, "Spikes Pokémon", PokemonType.GROUND, PokemonType.ROCK, 1, 115, AbilityId.LIGHTNING_ROD, AbilityId.ROCK_HEAD, AbilityId.RECKLESS, 345, 80, 85, 95, 30, 30, 25, 120, 50, 69, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.RHYDON, 1, false, false, false, "Drill Pokémon", PokemonType.GROUND, PokemonType.ROCK, 1.9, 120, AbilityId.LIGHTNING_ROD, AbilityId.ROCK_HEAD, AbilityId.RECKLESS, 485, 105, 130, 120, 45, 45, 40, 60, 50, 170, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.CHANSEY, 1, false, false, false, "Egg Pokémon", PokemonType.NORMAL, null, 1.1, 34.6, AbilityId.NATURAL_CURE, AbilityId.SERENE_GRACE, AbilityId.HEALER, 450, 250, 5, 5, 35, 105, 50, 30, 140, 395, GrowthRate.FAST, 0, false), - new PokemonSpecies(SpeciesId.TANGELA, 1, false, false, false, "Vine Pokémon", PokemonType.GRASS, null, 1, 35, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.REGENERATOR, 435, 65, 55, 115, 100, 40, 60, 45, 50, 87, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.KANGASKHAN, 1, false, false, false, "Parent Pokémon", PokemonType.NORMAL, null, 2.2, 80, AbilityId.EARLY_BIRD, AbilityId.SCRAPPY, AbilityId.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172, GrowthRate.MEDIUM_FAST, 0, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, null, 2.2, 80, AbilityId.EARLY_BIRD, AbilityId.SCRAPPY, AbilityId.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, null, 2.2, 100, AbilityId.PARENTAL_BOND, AbilityId.PARENTAL_BOND, AbilityId.PARENTAL_BOND, 590, 105, 125, 100, 60, 100, 100, 45, 50, 172), - ), - new PokemonSpecies(SpeciesId.HORSEA, 1, false, false, false, "Dragon Pokémon", PokemonType.WATER, null, 0.4, 8, AbilityId.SWIFT_SWIM, AbilityId.SNIPER, AbilityId.DAMP, 295, 30, 40, 70, 70, 25, 60, 225, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SEADRA, 1, false, false, false, "Dragon Pokémon", PokemonType.WATER, null, 1.2, 25, AbilityId.POISON_POINT, AbilityId.SNIPER, AbilityId.DAMP, 440, 55, 65, 95, 95, 45, 85, 75, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GOLDEEN, 1, false, false, false, "Goldfish Pokémon", PokemonType.WATER, null, 0.6, 15, AbilityId.SWIFT_SWIM, AbilityId.WATER_VEIL, AbilityId.LIGHTNING_ROD, 320, 45, 67, 60, 35, 50, 63, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.SEAKING, 1, false, false, false, "Goldfish Pokémon", PokemonType.WATER, null, 1.3, 39, AbilityId.SWIFT_SWIM, AbilityId.WATER_VEIL, AbilityId.LIGHTNING_ROD, 450, 80, 92, 65, 65, 80, 68, 60, 50, 158, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.STARYU, 1, false, false, false, "Star Shape Pokémon", PokemonType.WATER, null, 0.8, 34.5, AbilityId.ILLUMINATE, AbilityId.NATURAL_CURE, AbilityId.ANALYTIC, 340, 30, 45, 55, 70, 55, 85, 225, 50, 68, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.STARMIE, 1, false, false, false, "Mysterious Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 1.1, 80, AbilityId.ILLUMINATE, AbilityId.NATURAL_CURE, AbilityId.ANALYTIC, 520, 60, 75, 85, 100, 85, 115, 60, 50, 182, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.MR_MIME, 1, false, false, false, "Barrier Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.3, 54.5, AbilityId.SOUNDPROOF, AbilityId.FILTER, AbilityId.TECHNICIAN, 460, 40, 45, 65, 100, 120, 90, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SCYTHER, 1, false, false, false, "Mantis Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.5, 56, AbilityId.SWARM, AbilityId.TECHNICIAN, AbilityId.STEADFAST, 500, 70, 110, 80, 55, 80, 105, 45, 50, 100, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.JYNX, 1, false, false, false, "Human Shape Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 1.4, 40.6, AbilityId.OBLIVIOUS, AbilityId.FOREWARN, AbilityId.DRY_SKIN, 455, 65, 50, 35, 115, 95, 95, 45, 50, 159, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.ELECTABUZZ, 1, false, false, false, "Electric Pokémon", PokemonType.ELECTRIC, null, 1.1, 30, AbilityId.STATIC, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 490, 65, 83, 57, 95, 85, 105, 45, 50, 172, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(SpeciesId.MAGMAR, 1, false, false, false, "Spitfire Pokémon", PokemonType.FIRE, null, 1.3, 44.5, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 495, 65, 95, 57, 100, 85, 93, 45, 50, 173, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(SpeciesId.PINSIR, 1, false, false, false, "Stag Beetle Pokémon", PokemonType.BUG, null, 1.5, 55, AbilityId.HYPER_CUTTER, AbilityId.MOLD_BREAKER, AbilityId.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.BUG, null, 1.5, 55, AbilityId.HYPER_CUTTER, AbilityId.MOLD_BREAKER, AbilityId.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.FLYING, 1.7, 59, AbilityId.AERILATE, AbilityId.AERILATE, AbilityId.AERILATE, 600, 65, 155, 120, 65, 90, 105, 45, 50, 175), - ), - new PokemonSpecies(SpeciesId.TAUROS, 1, false, false, false, "Wild Bull Pokémon", PokemonType.NORMAL, null, 1.4, 88.4, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.SHEER_FORCE, 490, 75, 100, 95, 40, 70, 110, 45, 50, 172, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.MAGIKARP, 1, false, false, false, "Fish Pokémon", PokemonType.WATER, null, 0.9, 10, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.RATTLED, 200, 20, 10, 55, 15, 20, 80, 255, 50, 40, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.GYARADOS, 1, false, false, false, "Atrocious Pokémon", PokemonType.WATER, PokemonType.FLYING, 6.5, 235, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, GrowthRate.SLOW, 50, true, true, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.FLYING, 6.5, 235, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.DARK, 6.5, 305, AbilityId.MOLD_BREAKER, AbilityId.MOLD_BREAKER, AbilityId.MOLD_BREAKER, 640, 95, 155, 109, 70, 130, 81, 45, 50, 189, true), - ), - new PokemonSpecies(SpeciesId.LAPRAS, 1, false, false, false, "Transport Pokémon", PokemonType.WATER, PokemonType.ICE, 2.5, 220, AbilityId.WATER_ABSORB, AbilityId.SHELL_ARMOR, AbilityId.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.ICE, 2.5, 220, AbilityId.WATER_ABSORB, AbilityId.SHELL_ARMOR, AbilityId.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, PokemonType.ICE, 24, 999.9, AbilityId.SHIELD_DUST, AbilityId.SHIELD_DUST, AbilityId.SHIELD_DUST, 635, 170, 97, 85, 107, 111, 65, 45, 50, 187), - ), - new PokemonSpecies(SpeciesId.DITTO, 1, false, false, false, "Transform Pokémon", PokemonType.NORMAL, null, 0.3, 4, AbilityId.LIMBER, AbilityId.NONE, AbilityId.IMPOSTER, 288, 48, 48, 48, 48, 48, 48, 35, 50, 101, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.EEVEE, 1, false, false, false, "Evolution Pokémon", PokemonType.NORMAL, null, 0.3, 6.5, AbilityId.RUN_AWAY, AbilityId.ADAPTABILITY, AbilityId.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65, GrowthRate.MEDIUM_FAST, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, null, 0.3, 6.5, AbilityId.RUN_AWAY, AbilityId.ADAPTABILITY, AbilityId.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65, false, null, true), - new PokemonForm("Partner", "partner", PokemonType.NORMAL, null, 0.3, 6.5, AbilityId.RUN_AWAY, AbilityId.ADAPTABILITY, AbilityId.ANTICIPATION, 435, 65, 75, 70, 65, 85, 75, 45, 50, 65, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.NORMAL, null, 18, 999.9, AbilityId.PROTEAN, AbilityId.PROTEAN, AbilityId.PROTEAN, 535, 110, 95, 70, 90, 85, 85, 45, 50, 65), //+100 BST from Partner Form - ), - new PokemonSpecies(SpeciesId.VAPOREON, 1, false, false, false, "Bubble Jet Pokémon", PokemonType.WATER, null, 1, 29, AbilityId.WATER_ABSORB, AbilityId.NONE, AbilityId.HYDRATION, 525, 130, 65, 60, 110, 95, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.JOLTEON, 1, false, false, false, "Lightning Pokémon", PokemonType.ELECTRIC, null, 0.8, 24.5, AbilityId.VOLT_ABSORB, AbilityId.NONE, AbilityId.QUICK_FEET, 525, 65, 65, 60, 110, 95, 130, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.FLAREON, 1, false, false, false, "Flame Pokémon", PokemonType.FIRE, null, 0.9, 25, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.GUTS, 525, 65, 130, 60, 95, 110, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.PORYGON, 1, false, false, false, "Virtual Pokémon", PokemonType.NORMAL, null, 0.8, 36.5, AbilityId.TRACE, AbilityId.DOWNLOAD, AbilityId.ANALYTIC, 395, 65, 60, 70, 85, 75, 40, 45, 50, 79, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.OMANYTE, 1, false, false, false, "Spiral Pokémon", PokemonType.ROCK, PokemonType.WATER, 0.4, 7.5, AbilityId.SWIFT_SWIM, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 355, 35, 40, 100, 90, 55, 35, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.OMASTAR, 1, false, false, false, "Spiral Pokémon", PokemonType.ROCK, PokemonType.WATER, 1, 35, AbilityId.SWIFT_SWIM, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 495, 70, 60, 125, 115, 70, 55, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.KABUTO, 1, false, false, false, "Shellfish Pokémon", PokemonType.ROCK, PokemonType.WATER, 0.5, 11.5, AbilityId.SWIFT_SWIM, AbilityId.BATTLE_ARMOR, AbilityId.WEAK_ARMOR, 355, 30, 80, 90, 55, 45, 55, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.KABUTOPS, 1, false, false, false, "Shellfish Pokémon", PokemonType.ROCK, PokemonType.WATER, 1.3, 40.5, AbilityId.SWIFT_SWIM, AbilityId.BATTLE_ARMOR, AbilityId.WEAK_ARMOR, 495, 60, 115, 105, 65, 70, 80, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.AERODACTYL, 1, false, false, false, "Fossil Pokémon", PokemonType.ROCK, PokemonType.FLYING, 1.8, 59, AbilityId.ROCK_HEAD, AbilityId.PRESSURE, AbilityId.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180, GrowthRate.SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.FLYING, 1.8, 59, AbilityId.ROCK_HEAD, AbilityId.PRESSURE, AbilityId.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ROCK, PokemonType.FLYING, 2.1, 79, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, 615, 80, 135, 85, 70, 95, 150, 45, 50, 180), - ), - new PokemonSpecies(SpeciesId.SNORLAX, 1, false, false, false, "Sleeping Pokémon", PokemonType.NORMAL, null, 2.1, 460, AbilityId.IMMUNITY, AbilityId.THICK_FAT, AbilityId.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189, GrowthRate.SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, null, 2.1, 460, AbilityId.IMMUNITY, AbilityId.THICK_FAT, AbilityId.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.NORMAL, null, 35, 999.9, AbilityId.HARVEST, AbilityId.HARVEST, AbilityId.HARVEST, 640, 210, 135, 70, 90, 115, 20, 25, 50, 189), - ), - new PokemonSpecies(SpeciesId.ARTICUNO, 1, true, false, false, "Freeze Pokémon", PokemonType.ICE, PokemonType.FLYING, 1.7, 55.4, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.SNOW_CLOAK, 580, 90, 85, 100, 95, 125, 85, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ZAPDOS, 1, true, false, false, "Electric Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 1.6, 52.6, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.STATIC, 580, 90, 90, 85, 125, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.MOLTRES, 1, true, false, false, "Flame Pokémon", PokemonType.FIRE, PokemonType.FLYING, 2, 60, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.FLAME_BODY, 580, 90, 100, 90, 125, 85, 90, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.DRATINI, 1, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, null, 1.8, 3.3, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.MARVEL_SCALE, 300, 41, 64, 45, 50, 50, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.DRAGONAIR, 1, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, null, 4, 16.5, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.MARVEL_SCALE, 420, 61, 84, 65, 70, 70, 70, 45, 35, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.DRAGONITE, 1, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 2.2, 210, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.MULTISCALE, 600, 91, 134, 95, 100, 100, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.MEWTWO, 1, false, true, false, "Genetic Pokémon", PokemonType.PSYCHIC, null, 2, 122, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2, 122, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340, false, null, true), - new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, PokemonType.PSYCHIC, PokemonType.FIGHTING, 2.3, 127, AbilityId.STEADFAST, AbilityId.NONE, AbilityId.STEADFAST, 780, 106, 190, 100, 154, 100, 130, 3, 0, 340), - new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, PokemonType.PSYCHIC, null, 1.5, 33, AbilityId.INSOMNIA, AbilityId.NONE, AbilityId.INSOMNIA, 780, 106, 150, 70, 194, 120, 140, 3, 0, 340), - ), - new PokemonSpecies(SpeciesId.MEW, 1, false, false, true, "New Species Pokémon", PokemonType.PSYCHIC, null, 0.4, 4, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(SpeciesId.CHIKORITA, 2, false, false, false, "Leaf Pokémon", PokemonType.GRASS, null, 0.9, 6.4, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LEAF_GUARD, 318, 45, 49, 65, 49, 65, 45, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.BAYLEEF, 2, false, false, false, "Leaf Pokémon", PokemonType.GRASS, null, 1.2, 15.8, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LEAF_GUARD, 405, 60, 62, 80, 63, 80, 60, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.MEGANIUM, 2, false, false, false, "Herb Pokémon", PokemonType.GRASS, null, 1.8, 100.5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LEAF_GUARD, 525, 80, 82, 100, 83, 100, 80, 45, 70, 263, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(SpeciesId.CYNDAQUIL, 2, false, false, false, "Fire Mouse Pokémon", PokemonType.FIRE, null, 0.5, 7.9, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FLASH_FIRE, 309, 39, 52, 43, 60, 50, 65, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.QUILAVA, 2, false, false, false, "Volcano Pokémon", PokemonType.FIRE, null, 0.9, 19, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FLASH_FIRE, 405, 58, 64, 58, 80, 65, 80, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.TYPHLOSION, 2, false, false, false, "Volcano Pokémon", PokemonType.FIRE, null, 1.7, 79.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FLASH_FIRE, 534, 78, 84, 78, 109, 85, 100, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.TOTODILE, 2, false, false, false, "Big Jaw Pokémon", PokemonType.WATER, null, 0.6, 9.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHEER_FORCE, 314, 50, 65, 64, 44, 48, 43, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CROCONAW, 2, false, false, false, "Big Jaw Pokémon", PokemonType.WATER, null, 1.1, 25, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHEER_FORCE, 405, 65, 80, 80, 59, 63, 58, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.FERALIGATR, 2, false, false, false, "Big Jaw Pokémon", PokemonType.WATER, null, 2.3, 88.8, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHEER_FORCE, 530, 85, 105, 100, 79, 83, 78, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SENTRET, 2, false, false, false, "Scout Pokémon", PokemonType.NORMAL, null, 0.8, 6, AbilityId.RUN_AWAY, AbilityId.KEEN_EYE, AbilityId.FRISK, 215, 35, 46, 34, 35, 45, 20, 255, 70, 43, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FURRET, 2, false, false, false, "Long Body Pokémon", PokemonType.NORMAL, null, 1.8, 32.5, AbilityId.RUN_AWAY, AbilityId.KEEN_EYE, AbilityId.FRISK, 415, 85, 76, 64, 45, 55, 90, 90, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HOOTHOOT, 2, false, false, false, "Owl Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.7, 21.2, AbilityId.INSOMNIA, AbilityId.KEEN_EYE, AbilityId.TINTED_LENS, 262, 60, 30, 30, 36, 56, 50, 255, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.NOCTOWL, 2, false, false, false, "Owl Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.6, 40.8, AbilityId.INSOMNIA, AbilityId.KEEN_EYE, AbilityId.TINTED_LENS, 452, 100, 50, 50, 86, 96, 70, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LEDYBA, 2, false, false, false, "Five Star Pokémon", PokemonType.BUG, PokemonType.FLYING, 1, 10.8, AbilityId.SWARM, AbilityId.EARLY_BIRD, AbilityId.RATTLED, 265, 40, 20, 30, 40, 80, 55, 255, 70, 53, GrowthRate.FAST, 50, true), - new PokemonSpecies(SpeciesId.LEDIAN, 2, false, false, false, "Five Star Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.4, 35.6, AbilityId.SWARM, AbilityId.EARLY_BIRD, AbilityId.IRON_FIST, 390, 55, 35, 50, 55, 110, 85, 90, 70, 137, GrowthRate.FAST, 50, true), - new PokemonSpecies(SpeciesId.SPINARAK, 2, false, false, false, "String Spit Pokémon", PokemonType.BUG, PokemonType.POISON, 0.5, 8.5, AbilityId.SWARM, AbilityId.INSOMNIA, AbilityId.SNIPER, 250, 40, 60, 40, 40, 40, 30, 255, 70, 50, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.ARIADOS, 2, false, false, false, "Long Leg Pokémon", PokemonType.BUG, PokemonType.POISON, 1.1, 33.5, AbilityId.SWARM, AbilityId.INSOMNIA, AbilityId.SNIPER, 400, 70, 90, 70, 60, 70, 40, 90, 70, 140, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.CROBAT, 2, false, false, false, "Bat Pokémon", PokemonType.POISON, PokemonType.FLYING, 1.8, 75, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.INFILTRATOR, 535, 85, 90, 80, 70, 80, 130, 90, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CHINCHOU, 2, false, false, false, "Angler Pokémon", PokemonType.WATER, PokemonType.ELECTRIC, 0.5, 12, AbilityId.VOLT_ABSORB, AbilityId.ILLUMINATE, AbilityId.WATER_ABSORB, 330, 75, 38, 38, 56, 56, 67, 190, 50, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.LANTURN, 2, false, false, false, "Light Pokémon", PokemonType.WATER, PokemonType.ELECTRIC, 1.2, 22.5, AbilityId.VOLT_ABSORB, AbilityId.ILLUMINATE, AbilityId.WATER_ABSORB, 460, 125, 58, 58, 76, 76, 67, 75, 50, 161, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.PICHU, 2, false, false, false, "Tiny Mouse Pokémon", PokemonType.ELECTRIC, null, 0.3, 2, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 1.4, 2, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, false, null, true), - new PokemonForm("Spiky-Eared", "spiky", PokemonType.ELECTRIC, null, 1.4, 2, AbilityId.STATIC, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, false, null, true), - ), - new PokemonSpecies(SpeciesId.CLEFFA, 2, false, false, false, "Star Shape Pokémon", PokemonType.FAIRY, null, 0.3, 3, AbilityId.CUTE_CHARM, AbilityId.MAGIC_GUARD, AbilityId.FRIEND_GUARD, 218, 50, 25, 28, 45, 55, 15, 150, 140, 44, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.IGGLYBUFF, 2, false, false, false, "Balloon Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 0.3, 1, AbilityId.CUTE_CHARM, AbilityId.COMPETITIVE, AbilityId.FRIEND_GUARD, 210, 90, 30, 15, 40, 20, 15, 170, 50, 42, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.TOGEPI, 2, false, false, false, "Spike Ball Pokémon", PokemonType.FAIRY, null, 0.3, 1.5, AbilityId.HUSTLE, AbilityId.SERENE_GRACE, AbilityId.SUPER_LUCK, 245, 35, 20, 65, 40, 65, 20, 190, 50, 49, GrowthRate.FAST, 87.5, false), - new PokemonSpecies(SpeciesId.TOGETIC, 2, false, false, false, "Happiness Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 0.6, 3.2, AbilityId.HUSTLE, AbilityId.SERENE_GRACE, AbilityId.SUPER_LUCK, 405, 55, 40, 85, 80, 105, 40, 75, 50, 142, GrowthRate.FAST, 87.5, false), - new PokemonSpecies(SpeciesId.NATU, 2, false, false, false, "Tiny Bird Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 0.2, 2, AbilityId.SYNCHRONIZE, AbilityId.EARLY_BIRD, AbilityId.MAGIC_BOUNCE, 320, 40, 50, 45, 70, 45, 70, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.XATU, 2, false, false, false, "Mystic Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.5, 15, AbilityId.SYNCHRONIZE, AbilityId.EARLY_BIRD, AbilityId.MAGIC_BOUNCE, 470, 65, 75, 70, 95, 70, 95, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.MAREEP, 2, false, false, false, "Wool Pokémon", PokemonType.ELECTRIC, null, 0.6, 7.8, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 280, 55, 40, 40, 65, 45, 35, 235, 70, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.FLAAFFY, 2, false, false, false, "Wool Pokémon", PokemonType.ELECTRIC, null, 0.8, 13.3, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 365, 70, 55, 55, 80, 60, 45, 120, 70, 128, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.AMPHAROS, 2, false, false, false, "Light Pokémon", PokemonType.ELECTRIC, null, 1.4, 61.5, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 1.4, 61.5, AbilityId.STATIC, AbilityId.NONE, AbilityId.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 255, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ELECTRIC, PokemonType.DRAGON, 1.4, 61.5, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.MOLD_BREAKER, 610, 90, 95, 105, 165, 110, 45, 45, 70, 255), - ), - new PokemonSpecies(SpeciesId.BELLOSSOM, 2, false, false, false, "Flower Pokémon", PokemonType.GRASS, null, 0.4, 5.8, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.HEALER, 490, 75, 80, 95, 90, 100, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.MARILL, 2, false, false, false, "Aqua Mouse Pokémon", PokemonType.WATER, PokemonType.FAIRY, 0.4, 8.5, AbilityId.THICK_FAT, AbilityId.HUGE_POWER, AbilityId.SAP_SIPPER, 250, 70, 20, 50, 20, 50, 40, 190, 50, 88, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.AZUMARILL, 2, false, false, false, "Aqua Rabbit Pokémon", PokemonType.WATER, PokemonType.FAIRY, 0.8, 28.5, AbilityId.THICK_FAT, AbilityId.HUGE_POWER, AbilityId.SAP_SIPPER, 420, 100, 50, 80, 60, 80, 50, 75, 50, 210, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.SUDOWOODO, 2, false, false, false, "Imitation Pokémon", PokemonType.ROCK, null, 1.2, 38, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.RATTLED, 410, 70, 100, 115, 30, 65, 30, 65, 50, 144, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.POLITOED, 2, false, false, false, "Frog Pokémon", PokemonType.WATER, null, 1.1, 33.9, AbilityId.WATER_ABSORB, AbilityId.DAMP, AbilityId.DRIZZLE, 500, 90, 75, 75, 90, 100, 70, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.HOPPIP, 2, false, false, false, "Cottonweed Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.4, 0.5, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.INFILTRATOR, 250, 35, 35, 40, 35, 55, 50, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SKIPLOOM, 2, false, false, false, "Cottonweed Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.6, 1, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.INFILTRATOR, 340, 55, 45, 50, 45, 65, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.JUMPLUFF, 2, false, false, false, "Cottonweed Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.8, 3, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.INFILTRATOR, 460, 75, 55, 70, 55, 95, 110, 45, 70, 230, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.AIPOM, 2, false, false, false, "Long Tail Pokémon", PokemonType.NORMAL, null, 0.8, 11.5, AbilityId.RUN_AWAY, AbilityId.PICKUP, AbilityId.SKILL_LINK, 360, 55, 70, 55, 40, 55, 85, 45, 70, 72, GrowthRate.FAST, 50, true), - new PokemonSpecies(SpeciesId.SUNKERN, 2, false, false, false, "Seed Pokémon", PokemonType.GRASS, null, 0.3, 1.8, AbilityId.CHLOROPHYLL, AbilityId.SOLAR_POWER, AbilityId.EARLY_BIRD, 180, 30, 30, 30, 30, 30, 30, 235, 70, 36, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SUNFLORA, 2, false, false, false, "Sun Pokémon", PokemonType.GRASS, null, 0.8, 8.5, AbilityId.CHLOROPHYLL, AbilityId.SOLAR_POWER, AbilityId.EARLY_BIRD, 425, 75, 75, 55, 105, 85, 30, 120, 70, 149, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.YANMA, 2, false, false, false, "Clear Wing Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.2, 38, AbilityId.SPEED_BOOST, AbilityId.COMPOUND_EYES, AbilityId.FRISK, 390, 65, 65, 45, 75, 45, 95, 75, 70, 78, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WOOPER, 2, false, false, false, "Water Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.4, 8.5, AbilityId.DAMP, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.QUAGSIRE, 2, false, false, false, "Water Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 1.4, 75, AbilityId.DAMP, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 430, 95, 85, 85, 65, 65, 35, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.ESPEON, 2, false, false, false, "Sun Pokémon", PokemonType.PSYCHIC, null, 0.9, 26.5, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.MAGIC_BOUNCE, 525, 65, 65, 60, 130, 95, 110, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.UMBREON, 2, false, false, false, "Moonlight Pokémon", PokemonType.DARK, null, 1, 27, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.INNER_FOCUS, 525, 95, 65, 110, 60, 130, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.MURKROW, 2, false, false, false, "Darkness Pokémon", PokemonType.DARK, PokemonType.FLYING, 0.5, 2.1, AbilityId.INSOMNIA, AbilityId.SUPER_LUCK, AbilityId.PRANKSTER, 405, 60, 85, 42, 85, 42, 91, 30, 35, 81, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.SLOWKING, 2, false, false, false, "Royal Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 2, 79.5, AbilityId.OBLIVIOUS, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 75, 80, 100, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MISDREAVUS, 2, false, false, false, "Screech Pokémon", PokemonType.GHOST, null, 0.7, 1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 435, 60, 60, 60, 85, 85, 85, 45, 35, 87, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.UNOWN, 2, false, false, false, "Symbol Pokémon", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, GrowthRate.MEDIUM_FAST, null, false, false, - new PokemonForm("A", "a", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("B", "b", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("C", "c", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("D", "d", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("E", "e", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("F", "f", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("G", "g", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("H", "h", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("I", "i", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("J", "j", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("K", "k", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("L", "l", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("M", "m", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("N", "n", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("O", "o", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("P", "p", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("Q", "q", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("R", "r", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("S", "s", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("T", "t", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("U", "u", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("V", "v", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("W", "w", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("X", "x", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("Y", "y", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("Z", "z", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("!", "exclamation", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - new PokemonForm("?", "question", PokemonType.PSYCHIC, null, 0.5, 5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, false, null, true), - ), - new PokemonSpecies(SpeciesId.WOBBUFFET, 2, false, false, false, "Patient Pokémon", PokemonType.PSYCHIC, null, 1.3, 28.5, AbilityId.SHADOW_TAG, AbilityId.NONE, AbilityId.TELEPATHY, 405, 190, 33, 58, 33, 58, 33, 45, 50, 142, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.GIRAFARIG, 2, false, false, false, "Long Neck Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.5, 41.5, AbilityId.INNER_FOCUS, AbilityId.EARLY_BIRD, AbilityId.SAP_SIPPER, 455, 70, 80, 65, 90, 65, 85, 60, 70, 159, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.PINECO, 2, false, false, false, "Bagworm Pokémon", PokemonType.BUG, null, 0.6, 7.2, AbilityId.STURDY, AbilityId.NONE, AbilityId.OVERCOAT, 290, 50, 65, 90, 35, 35, 15, 190, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FORRETRESS, 2, false, false, false, "Bagworm Pokémon", PokemonType.BUG, PokemonType.STEEL, 1.2, 125.8, AbilityId.STURDY, AbilityId.NONE, AbilityId.OVERCOAT, 465, 75, 90, 140, 60, 60, 40, 75, 70, 163, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DUNSPARCE, 2, false, false, false, "Land Snake Pokémon", PokemonType.NORMAL, null, 1.5, 14, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 415, 100, 70, 70, 65, 65, 45, 190, 50, 145, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GLIGAR, 2, false, false, false, "Fly Scorpion Pokémon", PokemonType.GROUND, PokemonType.FLYING, 1.1, 64.8, AbilityId.HYPER_CUTTER, AbilityId.SAND_VEIL, AbilityId.IMMUNITY, 430, 65, 75, 105, 35, 65, 85, 60, 70, 86, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.STEELIX, 2, false, false, false, "Iron Snake Pokémon", PokemonType.STEEL, PokemonType.GROUND, 9.2, 400, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, GrowthRate.MEDIUM_FAST, 50, true, true, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.GROUND, 9.2, 400, AbilityId.ROCK_HEAD, AbilityId.STURDY, AbilityId.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, PokemonType.GROUND, 10.5, 740, AbilityId.SAND_FORCE, AbilityId.SAND_FORCE, AbilityId.SAND_FORCE, 610, 75, 125, 230, 55, 95, 30, 25, 50, 179, true), - ), - new PokemonSpecies(SpeciesId.SNUBBULL, 2, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 0.6, 7.8, AbilityId.INTIMIDATE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 300, 60, 80, 50, 40, 40, 30, 190, 70, 60, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.GRANBULL, 2, false, false, false, "Fairy Pokémon", PokemonType.FAIRY, null, 1.4, 48.7, AbilityId.INTIMIDATE, AbilityId.QUICK_FEET, AbilityId.RATTLED, 450, 90, 120, 75, 60, 60, 45, 75, 70, 158, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.QWILFISH, 2, false, false, false, "Balloon Pokémon", PokemonType.WATER, PokemonType.POISON, 0.5, 3.9, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SCIZOR, 2, false, false, false, "Pincer Pokémon", PokemonType.BUG, PokemonType.STEEL, 1.8, 118, AbilityId.SWARM, AbilityId.TECHNICIAN, AbilityId.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, GrowthRate.MEDIUM_FAST, 50, true, true, - new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.STEEL, 1.8, 118, AbilityId.SWARM, AbilityId.TECHNICIAN, AbilityId.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.STEEL, 2, 125, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, AbilityId.TECHNICIAN, 600, 70, 150, 140, 65, 100, 75, 25, 50, 175, true), - ), - new PokemonSpecies(SpeciesId.SHUCKLE, 2, false, false, false, "Mold Pokémon", PokemonType.BUG, PokemonType.ROCK, 0.6, 20.5, AbilityId.STURDY, AbilityId.GLUTTONY, AbilityId.CONTRARY, 505, 20, 10, 230, 10, 230, 5, 190, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.HERACROSS, 2, false, false, false, "Single Horn Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 1.5, 54, AbilityId.SWARM, AbilityId.GUTS, AbilityId.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, GrowthRate.SLOW, 50, true, true, - new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.FIGHTING, 1.5, 54, AbilityId.SWARM, AbilityId.GUTS, AbilityId.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.BUG, PokemonType.FIGHTING, 1.7, 62.5, AbilityId.SKILL_LINK, AbilityId.SKILL_LINK, AbilityId.SKILL_LINK, 600, 80, 185, 115, 40, 105, 75, 45, 50, 175, true), - ), - new PokemonSpecies(SpeciesId.SNEASEL, 2, false, false, false, "Sharp Claw Pokémon", PokemonType.DARK, PokemonType.ICE, 0.9, 28, AbilityId.INNER_FOCUS, AbilityId.KEEN_EYE, AbilityId.PICKPOCKET, 430, 55, 95, 55, 35, 75, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.TEDDIURSA, 2, false, false, false, "Little Bear Pokémon", PokemonType.NORMAL, null, 0.6, 8.8, AbilityId.PICKUP, AbilityId.QUICK_FEET, AbilityId.HONEY_GATHER, 330, 60, 80, 50, 50, 50, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.URSARING, 2, false, false, false, "Hibernator Pokémon", PokemonType.NORMAL, null, 1.8, 125.8, AbilityId.GUTS, AbilityId.QUICK_FEET, AbilityId.UNNERVE, 500, 90, 130, 75, 75, 75, 55, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.SLUGMA, 2, false, false, false, "Lava Pokémon", PokemonType.FIRE, null, 0.7, 35, AbilityId.MAGMA_ARMOR, AbilityId.FLAME_BODY, AbilityId.WEAK_ARMOR, 250, 40, 40, 40, 70, 40, 20, 190, 70, 50, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MAGCARGO, 2, false, false, false, "Lava Pokémon", PokemonType.FIRE, PokemonType.ROCK, 0.8, 55, AbilityId.MAGMA_ARMOR, AbilityId.FLAME_BODY, AbilityId.WEAK_ARMOR, 430, 60, 50, 120, 90, 80, 30, 75, 70, 151, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SWINUB, 2, false, false, false, "Pig Pokémon", PokemonType.ICE, PokemonType.GROUND, 0.4, 6.5, AbilityId.OBLIVIOUS, AbilityId.SNOW_CLOAK, AbilityId.THICK_FAT, 250, 50, 50, 40, 30, 30, 50, 225, 50, 50, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.PILOSWINE, 2, false, false, false, "Swine Pokémon", PokemonType.ICE, PokemonType.GROUND, 1.1, 55.8, AbilityId.OBLIVIOUS, AbilityId.SNOW_CLOAK, AbilityId.THICK_FAT, 450, 100, 100, 80, 60, 60, 50, 75, 50, 158, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.CORSOLA, 2, false, false, false, "Coral Pokémon", PokemonType.WATER, PokemonType.ROCK, 0.6, 5, AbilityId.HUSTLE, AbilityId.NATURAL_CURE, AbilityId.REGENERATOR, 410, 65, 55, 95, 65, 95, 35, 60, 50, 144, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.REMORAID, 2, false, false, false, "Jet Pokémon", PokemonType.WATER, null, 0.6, 12, AbilityId.HUSTLE, AbilityId.SNIPER, AbilityId.MOODY, 300, 35, 65, 35, 65, 35, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.OCTILLERY, 2, false, false, false, "Jet Pokémon", PokemonType.WATER, null, 0.9, 28.5, AbilityId.SUCTION_CUPS, AbilityId.SNIPER, AbilityId.MOODY, 480, 75, 105, 75, 105, 75, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.DELIBIRD, 2, false, false, false, "Delivery Pokémon", PokemonType.ICE, PokemonType.FLYING, 0.9, 16, AbilityId.VITAL_SPIRIT, AbilityId.HUSTLE, AbilityId.INSOMNIA, 330, 45, 55, 45, 65, 45, 75, 45, 50, 116, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.MANTINE, 2, false, false, false, "Kite Pokémon", PokemonType.WATER, PokemonType.FLYING, 2.1, 220, AbilityId.SWIFT_SWIM, AbilityId.WATER_ABSORB, AbilityId.WATER_VEIL, 485, 85, 40, 70, 80, 140, 70, 25, 50, 170, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SKARMORY, 2, false, false, false, "Armor Bird Pokémon", PokemonType.STEEL, PokemonType.FLYING, 1.7, 50.5, AbilityId.KEEN_EYE, AbilityId.STURDY, AbilityId.WEAK_ARMOR, 465, 65, 80, 140, 40, 70, 70, 25, 50, 163, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HOUNDOUR, 2, false, false, false, "Dark Pokémon", PokemonType.DARK, PokemonType.FIRE, 0.6, 10.8, AbilityId.EARLY_BIRD, AbilityId.FLASH_FIRE, AbilityId.UNNERVE, 330, 45, 60, 30, 80, 50, 65, 120, 35, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HOUNDOOM, 2, false, false, false, "Dark Pokémon", PokemonType.DARK, PokemonType.FIRE, 1.4, 35, AbilityId.EARLY_BIRD, AbilityId.FLASH_FIRE, AbilityId.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, GrowthRate.SLOW, 50, true, true, - new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.FIRE, 1.4, 35, AbilityId.EARLY_BIRD, AbilityId.FLASH_FIRE, AbilityId.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DARK, PokemonType.FIRE, 1.9, 49.5, AbilityId.SOLAR_POWER, AbilityId.SOLAR_POWER, AbilityId.SOLAR_POWER, 600, 75, 90, 90, 140, 90, 115, 45, 35, 175, true), - ), - new PokemonSpecies(SpeciesId.KINGDRA, 2, false, false, false, "Dragon Pokémon", PokemonType.WATER, PokemonType.DRAGON, 1.8, 152, AbilityId.SWIFT_SWIM, AbilityId.SNIPER, AbilityId.DAMP, 540, 75, 95, 95, 95, 95, 85, 45, 50, 270, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PHANPY, 2, false, false, false, "Long Nose Pokémon", PokemonType.GROUND, null, 0.5, 33.5, AbilityId.PICKUP, AbilityId.NONE, AbilityId.SAND_VEIL, 330, 90, 60, 60, 40, 40, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DONPHAN, 2, false, false, false, "Armor Pokémon", PokemonType.GROUND, null, 1.1, 120, AbilityId.STURDY, AbilityId.NONE, AbilityId.SAND_VEIL, 500, 90, 120, 120, 60, 60, 50, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.PORYGON2, 2, false, false, false, "Virtual Pokémon", PokemonType.NORMAL, null, 0.6, 32.5, AbilityId.TRACE, AbilityId.DOWNLOAD, AbilityId.ANALYTIC, 515, 85, 80, 90, 105, 95, 60, 45, 50, 180, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.STANTLER, 2, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, null, 1.4, 71.2, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 465, 73, 95, 62, 85, 65, 85, 45, 70, 163, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SMEARGLE, 2, false, false, false, "Painter Pokémon", PokemonType.NORMAL, null, 1.2, 58, AbilityId.OWN_TEMPO, AbilityId.TECHNICIAN, AbilityId.MOODY, 250, 55, 20, 35, 20, 45, 75, 45, 70, 88, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.TYROGUE, 2, false, false, false, "Scuffle Pokémon", PokemonType.FIGHTING, null, 0.7, 21, AbilityId.GUTS, AbilityId.STEADFAST, AbilityId.VITAL_SPIRIT, 210, 35, 35, 35, 35, 35, 35, 75, 50, 42, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.HITMONTOP, 2, false, false, false, "Handstand Pokémon", PokemonType.FIGHTING, null, 1.4, 48, AbilityId.INTIMIDATE, AbilityId.TECHNICIAN, AbilityId.STEADFAST, 455, 50, 95, 95, 35, 110, 70, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.SMOOCHUM, 2, false, false, false, "Kiss Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 0.4, 6, AbilityId.OBLIVIOUS, AbilityId.FOREWARN, AbilityId.HYDRATION, 305, 45, 30, 15, 85, 65, 65, 45, 50, 61, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.ELEKID, 2, false, false, false, "Electric Pokémon", PokemonType.ELECTRIC, null, 0.6, 23.5, AbilityId.STATIC, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 360, 45, 63, 37, 65, 55, 95, 45, 50, 72, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(SpeciesId.MAGBY, 2, false, false, false, "Live Coal Pokémon", PokemonType.FIRE, null, 0.7, 21.4, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 365, 45, 75, 37, 70, 55, 83, 45, 50, 73, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(SpeciesId.MILTANK, 2, false, false, false, "Milk Cow Pokémon", PokemonType.NORMAL, null, 1.2, 75.5, AbilityId.THICK_FAT, AbilityId.SCRAPPY, AbilityId.SAP_SIPPER, 490, 95, 80, 105, 40, 70, 100, 45, 50, 172, GrowthRate.SLOW, 0, false), - new PokemonSpecies(SpeciesId.BLISSEY, 2, false, false, false, "Happiness Pokémon", PokemonType.NORMAL, null, 1.5, 46.8, AbilityId.NATURAL_CURE, AbilityId.SERENE_GRACE, AbilityId.HEALER, 540, 255, 10, 10, 75, 135, 55, 30, 140, 608, GrowthRate.FAST, 0, false), - new PokemonSpecies(SpeciesId.RAIKOU, 2, true, false, false, "Thunder Pokémon", PokemonType.ELECTRIC, null, 1.9, 178, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INNER_FOCUS, 580, 90, 85, 75, 115, 100, 115, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ENTEI, 2, true, false, false, "Volcano Pokémon", PokemonType.FIRE, null, 2.1, 198, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INNER_FOCUS, 580, 115, 115, 85, 90, 75, 100, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SUICUNE, 2, true, false, false, "Aurora Pokémon", PokemonType.WATER, null, 2, 187, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INNER_FOCUS, 580, 100, 75, 115, 90, 115, 85, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.LARVITAR, 2, false, false, false, "Rock Skin Pokémon", PokemonType.ROCK, PokemonType.GROUND, 0.6, 72, AbilityId.GUTS, AbilityId.NONE, AbilityId.SAND_VEIL, 300, 50, 64, 50, 45, 50, 41, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.PUPITAR, 2, false, false, false, "Hard Shell Pokémon", PokemonType.ROCK, PokemonType.GROUND, 1.2, 152, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 410, 70, 84, 70, 65, 70, 51, 45, 35, 144, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TYRANITAR, 2, false, false, false, "Armor Pokémon", PokemonType.ROCK, PokemonType.DARK, 2, 202, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.DARK, 2, 202, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ROCK, PokemonType.DARK, 2.5, 255, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.SAND_STREAM, 700, 100, 164, 150, 95, 120, 71, 45, 35, 300), - ), - new PokemonSpecies(SpeciesId.LUGIA, 2, false, true, false, "Diving Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 5.2, 216, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.MULTISCALE, 680, 106, 90, 130, 90, 154, 110, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.HO_OH, 2, false, true, false, "Rainbow Pokémon", PokemonType.FIRE, PokemonType.FLYING, 3.8, 199, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.REGENERATOR, 680, 106, 130, 90, 110, 154, 90, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.CELEBI, 2, false, false, true, "Time Travel Pokémon", PokemonType.PSYCHIC, PokemonType.GRASS, 0.6, 5, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(SpeciesId.TREECKO, 3, false, false, false, "Wood Gecko Pokémon", PokemonType.GRASS, null, 0.5, 5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 310, 40, 45, 35, 65, 55, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.GROVYLE, 3, false, false, false, "Wood Gecko Pokémon", PokemonType.GRASS, null, 0.9, 21.6, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 405, 50, 65, 45, 85, 65, 95, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SCEPTILE, 3, false, false, false, "Forest Pokémon", PokemonType.GRASS, null, 1.7, 52.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.GRASS, null, 1.7, 52.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GRASS, PokemonType.DRAGON, 1.9, 55.2, AbilityId.LIGHTNING_ROD, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 630, 70, 110, 75, 145, 85, 145, 45, 50, 265), - ), - new PokemonSpecies(SpeciesId.TORCHIC, 3, false, false, false, "Chick Pokémon", PokemonType.FIRE, null, 0.4, 2.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 310, 45, 60, 40, 70, 50, 45, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(SpeciesId.COMBUSKEN, 3, false, false, false, "Young Fowl Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 0.9, 19.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 405, 60, 85, 60, 85, 60, 55, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(SpeciesId.BLAZIKEN, 3, false, false, false, "Blaze Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1.9, 52, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, true, true, - new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.FIGHTING, 1.9, 52, AbilityId.BLAZE, AbilityId.NONE, AbilityId.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIRE, PokemonType.FIGHTING, 1.9, 52, AbilityId.SPEED_BOOST, AbilityId.NONE, AbilityId.SPEED_BOOST, 630, 80, 160, 80, 130, 80, 100, 45, 50, 265, true), - ), - new PokemonSpecies(SpeciesId.MUDKIP, 3, false, false, false, "Mud Fish Pokémon", PokemonType.WATER, null, 0.4, 7.6, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 310, 50, 70, 50, 50, 50, 40, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.MARSHTOMP, 3, false, false, false, "Mud Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.7, 28, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 405, 70, 85, 70, 60, 70, 50, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SWAMPERT, 3, false, false, false, "Mud Fish Pokémon", PokemonType.WATER, PokemonType.GROUND, 1.5, 81.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.GROUND, 1.5, 81.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.GROUND, 1.9, 102, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.SWIFT_SWIM, 635, 100, 150, 110, 95, 110, 70, 45, 50, 268), - ), - new PokemonSpecies(SpeciesId.POOCHYENA, 3, false, false, false, "Bite Pokémon", PokemonType.DARK, null, 0.5, 13.6, AbilityId.RUN_AWAY, AbilityId.QUICK_FEET, AbilityId.RATTLED, 220, 35, 55, 35, 30, 30, 35, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MIGHTYENA, 3, false, false, false, "Bite Pokémon", PokemonType.DARK, null, 1, 37, AbilityId.INTIMIDATE, AbilityId.QUICK_FEET, AbilityId.MOXIE, 420, 70, 90, 70, 60, 60, 70, 127, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ZIGZAGOON, 3, false, false, false, "Tiny Raccoon Pokémon", PokemonType.NORMAL, null, 0.4, 17.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LINOONE, 3, false, false, false, "Rushing Pokémon", PokemonType.NORMAL, null, 0.5, 32.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WURMPLE, 3, false, false, false, "Worm Pokémon", PokemonType.BUG, null, 0.3, 3.6, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.RUN_AWAY, 195, 45, 45, 35, 20, 30, 20, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SILCOON, 3, false, false, false, "Cocoon Pokémon", PokemonType.BUG, null, 0.6, 10, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BEAUTIFLY, 3, false, false, false, "Butterfly Pokémon", PokemonType.BUG, PokemonType.FLYING, 1, 28.4, AbilityId.SWARM, AbilityId.NONE, AbilityId.RIVALRY, 395, 60, 70, 50, 100, 50, 65, 45, 70, 198, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.CASCOON, 3, false, false, false, "Cocoon Pokémon", PokemonType.BUG, null, 0.7, 11.5, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DUSTOX, 3, false, false, false, "Poison Moth Pokémon", PokemonType.BUG, PokemonType.POISON, 1.2, 31.6, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.COMPOUND_EYES, 385, 60, 50, 70, 50, 90, 65, 45, 70, 193, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.LOTAD, 3, false, false, false, "Water Weed Pokémon", PokemonType.WATER, PokemonType.GRASS, 0.5, 2.6, AbilityId.SWIFT_SWIM, AbilityId.RAIN_DISH, AbilityId.OWN_TEMPO, 220, 40, 30, 30, 40, 50, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.LOMBRE, 3, false, false, false, "Jolly Pokémon", PokemonType.WATER, PokemonType.GRASS, 1.2, 32.5, AbilityId.SWIFT_SWIM, AbilityId.RAIN_DISH, AbilityId.OWN_TEMPO, 340, 60, 50, 50, 60, 70, 50, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.LUDICOLO, 3, false, false, false, "Carefree Pokémon", PokemonType.WATER, PokemonType.GRASS, 1.5, 55, AbilityId.SWIFT_SWIM, AbilityId.RAIN_DISH, AbilityId.OWN_TEMPO, 480, 80, 70, 70, 90, 100, 70, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.SEEDOT, 3, false, false, false, "Acorn Pokémon", PokemonType.GRASS, null, 0.5, 4, AbilityId.CHLOROPHYLL, AbilityId.EARLY_BIRD, AbilityId.PICKPOCKET, 220, 40, 40, 50, 30, 30, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.NUZLEAF, 3, false, false, false, "Wily Pokémon", PokemonType.GRASS, PokemonType.DARK, 1, 28, AbilityId.CHLOROPHYLL, AbilityId.EARLY_BIRD, AbilityId.PICKPOCKET, 340, 70, 70, 40, 60, 40, 60, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.SHIFTRY, 3, false, false, false, "Wicked Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.3, 59.6, AbilityId.CHLOROPHYLL, AbilityId.WIND_RIDER, AbilityId.PICKPOCKET, 480, 90, 100, 60, 90, 60, 80, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.TAILLOW, 3, false, false, false, "Tiny Swallow Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2.3, AbilityId.GUTS, AbilityId.NONE, AbilityId.SCRAPPY, 270, 40, 55, 30, 30, 30, 85, 200, 70, 54, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SWELLOW, 3, false, false, false, "Swallow Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.7, 19.8, AbilityId.GUTS, AbilityId.NONE, AbilityId.SCRAPPY, 455, 60, 85, 60, 75, 50, 125, 45, 70, 159, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.WINGULL, 3, false, false, false, "Seagull Pokémon", PokemonType.WATER, PokemonType.FLYING, 0.6, 9.5, AbilityId.KEEN_EYE, AbilityId.HYDRATION, AbilityId.RAIN_DISH, 270, 40, 30, 30, 55, 30, 85, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PELIPPER, 3, false, false, false, "Water Bird Pokémon", PokemonType.WATER, PokemonType.FLYING, 1.2, 28, AbilityId.KEEN_EYE, AbilityId.DRIZZLE, AbilityId.RAIN_DISH, 440, 60, 50, 100, 95, 70, 65, 45, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RALTS, 3, false, false, false, "Feeling Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 0.4, 6.6, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 198, 28, 25, 25, 45, 35, 40, 235, 35, 40, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.KIRLIA, 3, false, false, false, "Emotion Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 0.8, 20.2, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 278, 38, 35, 35, 65, 55, 50, 120, 35, 97, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.GARDEVOIR, 3, false, false, false, "Embrace Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.6, 48.4, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.6, 48.4, AbilityId.SYNCHRONIZE, AbilityId.TRACE, AbilityId.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.PSYCHIC, PokemonType.FAIRY, 1.6, 48.4, AbilityId.PIXILATE, AbilityId.PIXILATE, AbilityId.PIXILATE, 618, 68, 85, 65, 165, 135, 100, 45, 35, 259), - ), - new PokemonSpecies(SpeciesId.SURSKIT, 3, false, false, false, "Pond Skater Pokémon", PokemonType.BUG, PokemonType.WATER, 0.5, 1.7, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.RAIN_DISH, 269, 40, 30, 32, 50, 52, 65, 200, 70, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MASQUERAIN, 3, false, false, false, "Eyeball Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.8, 3.6, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.UNNERVE, 454, 70, 60, 62, 100, 82, 80, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SHROOMISH, 3, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, null, 0.4, 4.5, AbilityId.EFFECT_SPORE, AbilityId.POISON_HEAL, AbilityId.QUICK_FEET, 295, 60, 40, 60, 40, 60, 35, 255, 70, 59, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.BRELOOM, 3, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.2, 39.2, AbilityId.EFFECT_SPORE, AbilityId.POISON_HEAL, AbilityId.TECHNICIAN, 460, 60, 130, 80, 60, 60, 70, 90, 70, 161, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.SLAKOTH, 3, false, false, false, "Slacker Pokémon", PokemonType.NORMAL, null, 0.8, 24, AbilityId.TRUANT, AbilityId.NONE, AbilityId.STALL, 280, 60, 60, 60, 35, 35, 30, 255, 70, 56, GrowthRate.SLOW, 50, false), //Custom Hidden - new PokemonSpecies(SpeciesId.VIGOROTH, 3, false, false, false, "Wild Monkey Pokémon", PokemonType.NORMAL, null, 1.4, 46.5, AbilityId.VITAL_SPIRIT, AbilityId.NONE, AbilityId.INSOMNIA, 440, 80, 80, 80, 55, 55, 90, 120, 70, 154, GrowthRate.SLOW, 50, false), //Custom Hidden - new PokemonSpecies(SpeciesId.SLAKING, 3, false, false, false, "Lazy Pokémon", PokemonType.NORMAL, null, 2, 130.5, AbilityId.TRUANT, AbilityId.NONE, AbilityId.STALL, 670, 150, 160, 100, 95, 65, 100, 45, 70, 285, GrowthRate.SLOW, 50, false), //Custom Hidden - new PokemonSpecies(SpeciesId.NINCADA, 3, false, false, false, "Trainee Pokémon", PokemonType.BUG, PokemonType.GROUND, 0.5, 5.5, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.RUN_AWAY, 266, 31, 45, 90, 30, 30, 40, 255, 50, 53, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.NINJASK, 3, false, false, false, "Ninja Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.8, 12, AbilityId.SPEED_BOOST, AbilityId.NONE, AbilityId.INFILTRATOR, 456, 61, 90, 45, 50, 50, 160, 120, 50, 160, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.SHEDINJA, 3, false, false, false, "Shed Pokémon", PokemonType.BUG, PokemonType.GHOST, 0.8, 1.2, AbilityId.WONDER_GUARD, AbilityId.NONE, AbilityId.NONE, 236, 1, 90, 45, 30, 30, 40, 45, 50, 83, GrowthRate.ERRATIC, null, false), - new PokemonSpecies(SpeciesId.WHISMUR, 3, false, false, false, "Whisper Pokémon", PokemonType.NORMAL, null, 0.6, 16.3, AbilityId.SOUNDPROOF, AbilityId.NONE, AbilityId.RATTLED, 240, 64, 51, 23, 51, 23, 28, 190, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.LOUDRED, 3, false, false, false, "Big Voice Pokémon", PokemonType.NORMAL, null, 1, 40.5, AbilityId.SOUNDPROOF, AbilityId.NONE, AbilityId.SCRAPPY, 360, 84, 71, 43, 71, 43, 48, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.EXPLOUD, 3, false, false, false, "Loud Noise Pokémon", PokemonType.NORMAL, null, 1.5, 84, AbilityId.SOUNDPROOF, AbilityId.NONE, AbilityId.SCRAPPY, 490, 104, 91, 63, 91, 73, 68, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.MAKUHITA, 3, false, false, false, "Guts Pokémon", PokemonType.FIGHTING, null, 1, 86.4, AbilityId.THICK_FAT, AbilityId.GUTS, AbilityId.SHEER_FORCE, 237, 72, 60, 30, 20, 30, 25, 180, 70, 47, GrowthRate.FLUCTUATING, 75, false), - new PokemonSpecies(SpeciesId.HARIYAMA, 3, false, false, false, "Arm Thrust Pokémon", PokemonType.FIGHTING, null, 2.3, 253.8, AbilityId.THICK_FAT, AbilityId.GUTS, AbilityId.SHEER_FORCE, 474, 144, 120, 60, 40, 60, 50, 200, 70, 166, GrowthRate.FLUCTUATING, 75, false), - new PokemonSpecies(SpeciesId.AZURILL, 3, false, false, false, "Polka Dot Pokémon", PokemonType.NORMAL, PokemonType.FAIRY, 0.2, 2, AbilityId.THICK_FAT, AbilityId.HUGE_POWER, AbilityId.SAP_SIPPER, 190, 50, 20, 40, 20, 40, 20, 150, 50, 38, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.NOSEPASS, 3, false, false, false, "Compass Pokémon", PokemonType.ROCK, null, 1, 97, AbilityId.STURDY, AbilityId.MAGNET_PULL, AbilityId.SAND_FORCE, 375, 30, 45, 135, 45, 90, 30, 255, 70, 75, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SKITTY, 3, false, false, false, "Kitten Pokémon", PokemonType.NORMAL, null, 0.6, 11, AbilityId.CUTE_CHARM, AbilityId.NORMALIZE, AbilityId.WONDER_SKIN, 260, 50, 45, 45, 35, 35, 50, 255, 70, 52, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.DELCATTY, 3, false, false, false, "Prim Pokémon", PokemonType.NORMAL, null, 1.1, 32.6, AbilityId.CUTE_CHARM, AbilityId.NORMALIZE, AbilityId.WONDER_SKIN, 400, 70, 65, 65, 55, 55, 90, 60, 70, 140, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.SABLEYE, 3, false, false, false, "Darkness Pokémon", PokemonType.DARK, PokemonType.GHOST, 0.5, 11, AbilityId.KEEN_EYE, AbilityId.STALL, AbilityId.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.GHOST, 0.5, 11, AbilityId.KEEN_EYE, AbilityId.STALL, AbilityId.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DARK, PokemonType.GHOST, 0.5, 161, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, 480, 50, 85, 125, 85, 115, 20, 45, 35, 133), - ), - new PokemonSpecies(SpeciesId.MAWILE, 3, false, false, false, "Deceiver Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 0.6, 11.5, AbilityId.HYPER_CUTTER, AbilityId.INTIMIDATE, AbilityId.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133, GrowthRate.FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.FAIRY, 0.6, 11.5, AbilityId.HYPER_CUTTER, AbilityId.INTIMIDATE, AbilityId.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, PokemonType.FAIRY, 1, 23.5, AbilityId.HUGE_POWER, AbilityId.HUGE_POWER, AbilityId.HUGE_POWER, 480, 50, 105, 125, 55, 95, 50, 45, 50, 133), - ), - new PokemonSpecies(SpeciesId.ARON, 3, false, false, false, "Iron Armor Pokémon", PokemonType.STEEL, PokemonType.ROCK, 0.4, 60, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 330, 50, 70, 100, 40, 40, 30, 180, 35, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.LAIRON, 3, false, false, false, "Iron Armor Pokémon", PokemonType.STEEL, PokemonType.ROCK, 0.9, 120, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 430, 60, 90, 140, 50, 50, 40, 90, 35, 151, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.AGGRON, 3, false, false, false, "Iron Armor Pokémon", PokemonType.STEEL, PokemonType.ROCK, 2.1, 360, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.ROCK, 2.1, 360, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, null, 2.2, 395, AbilityId.FILTER, AbilityId.FILTER, AbilityId.FILTER, 630, 70, 140, 230, 60, 80, 50, 45, 35, 265), - ), - new PokemonSpecies(SpeciesId.MEDITITE, 3, false, false, false, "Meditate Pokémon", PokemonType.FIGHTING, PokemonType.PSYCHIC, 0.6, 11.2, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.TELEPATHY, 280, 30, 40, 55, 40, 55, 60, 180, 70, 56, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.MEDICHAM, 3, false, false, false, "Meditate Pokémon", PokemonType.FIGHTING, PokemonType.PSYCHIC, 1.3, 31.5, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, GrowthRate.MEDIUM_FAST, 50, true, true, - new PokemonForm("Normal", "", PokemonType.FIGHTING, PokemonType.PSYCHIC, 1.3, 31.5, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIGHTING, PokemonType.PSYCHIC, 1.3, 31.5, AbilityId.PURE_POWER, AbilityId.NONE, AbilityId.PURE_POWER, 510, 60, 100, 85, 80, 85, 100, 90, 70, 144, true), - ), - new PokemonSpecies(SpeciesId.ELECTRIKE, 3, false, false, false, "Lightning Pokémon", PokemonType.ELECTRIC, null, 0.6, 15.2, AbilityId.STATIC, AbilityId.LIGHTNING_ROD, AbilityId.MINUS, 295, 40, 45, 40, 65, 40, 65, 120, 50, 59, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.MANECTRIC, 3, false, false, false, "Discharge Pokémon", PokemonType.ELECTRIC, null, 1.5, 40.2, AbilityId.STATIC, AbilityId.LIGHTNING_ROD, AbilityId.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.ELECTRIC, null, 1.5, 40.2, AbilityId.STATIC, AbilityId.LIGHTNING_ROD, AbilityId.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ELECTRIC, null, 1.8, 44, AbilityId.INTIMIDATE, AbilityId.INTIMIDATE, AbilityId.INTIMIDATE, 575, 70, 75, 80, 135, 80, 135, 45, 50, 166), - ), - new PokemonSpecies(SpeciesId.PLUSLE, 3, false, false, false, "Cheering Pokémon", PokemonType.ELECTRIC, null, 0.4, 4.2, AbilityId.PLUS, AbilityId.NONE, AbilityId.LIGHTNING_ROD, 405, 60, 50, 40, 85, 75, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MINUN, 3, false, false, false, "Cheering Pokémon", PokemonType.ELECTRIC, null, 0.4, 4.2, AbilityId.MINUS, AbilityId.NONE, AbilityId.VOLT_ABSORB, 405, 60, 40, 50, 75, 85, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.VOLBEAT, 3, false, false, false, "Firefly Pokémon", PokemonType.BUG, null, 0.7, 17.7, AbilityId.ILLUMINATE, AbilityId.SWARM, AbilityId.PRANKSTER, 430, 65, 73, 75, 47, 85, 85, 150, 70, 151, GrowthRate.ERRATIC, 100, false), - new PokemonSpecies(SpeciesId.ILLUMISE, 3, false, false, false, "Firefly Pokémon", PokemonType.BUG, null, 0.6, 17.7, AbilityId.OBLIVIOUS, AbilityId.TINTED_LENS, AbilityId.PRANKSTER, 430, 65, 47, 75, 73, 85, 85, 150, 70, 151, GrowthRate.FLUCTUATING, 0, false), - new PokemonSpecies(SpeciesId.ROSELIA, 3, false, false, false, "Thorn Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.3, 2, AbilityId.NATURAL_CURE, AbilityId.POISON_POINT, AbilityId.LEAF_GUARD, 400, 50, 60, 45, 100, 80, 65, 150, 50, 140, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.GULPIN, 3, false, false, false, "Stomach Pokémon", PokemonType.POISON, null, 0.4, 10.3, AbilityId.LIQUID_OOZE, AbilityId.STICKY_HOLD, AbilityId.GLUTTONY, 302, 70, 43, 53, 43, 53, 40, 225, 70, 60, GrowthRate.FLUCTUATING, 50, true), - new PokemonSpecies(SpeciesId.SWALOT, 3, false, false, false, "Poison Bag Pokémon", PokemonType.POISON, null, 1.7, 80, AbilityId.LIQUID_OOZE, AbilityId.STICKY_HOLD, AbilityId.GLUTTONY, 467, 100, 73, 83, 73, 83, 55, 75, 70, 163, GrowthRate.FLUCTUATING, 50, true), - new PokemonSpecies(SpeciesId.CARVANHA, 3, false, false, false, "Savage Pokémon", PokemonType.WATER, PokemonType.DARK, 0.8, 20.8, AbilityId.ROUGH_SKIN, AbilityId.NONE, AbilityId.SPEED_BOOST, 305, 45, 90, 20, 65, 20, 65, 225, 35, 61, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SHARPEDO, 3, false, false, false, "Brutal Pokémon", PokemonType.WATER, PokemonType.DARK, 1.8, 88.8, AbilityId.ROUGH_SKIN, AbilityId.NONE, AbilityId.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.DARK, 1.8, 88.8, AbilityId.ROUGH_SKIN, AbilityId.NONE, AbilityId.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.WATER, PokemonType.DARK, 2.5, 130.3, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.STRONG_JAW, 560, 70, 140, 70, 110, 65, 105, 60, 35, 161), - ), - new PokemonSpecies(SpeciesId.WAILMER, 3, false, false, false, "Ball Whale Pokémon", PokemonType.WATER, null, 2, 130, AbilityId.WATER_VEIL, AbilityId.OBLIVIOUS, AbilityId.PRESSURE, 400, 130, 70, 35, 70, 35, 60, 125, 50, 80, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.WAILORD, 3, false, false, false, "Float Whale Pokémon", PokemonType.WATER, null, 14.5, 398, AbilityId.WATER_VEIL, AbilityId.OBLIVIOUS, AbilityId.PRESSURE, 500, 170, 90, 45, 90, 45, 60, 60, 50, 175, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.NUMEL, 3, false, false, false, "Numb Pokémon", PokemonType.FIRE, PokemonType.GROUND, 0.7, 24, AbilityId.OBLIVIOUS, AbilityId.SIMPLE, AbilityId.OWN_TEMPO, 305, 60, 60, 40, 65, 45, 35, 255, 70, 61, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.CAMERUPT, 3, false, false, false, "Eruption Pokémon", PokemonType.FIRE, PokemonType.GROUND, 1.9, 220, AbilityId.MAGMA_ARMOR, AbilityId.SOLID_ROCK, AbilityId.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, GrowthRate.MEDIUM_FAST, 50, true, true, - new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.GROUND, 1.9, 220, AbilityId.MAGMA_ARMOR, AbilityId.SOLID_ROCK, AbilityId.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIRE, PokemonType.GROUND, 2.5, 320.5, AbilityId.SHEER_FORCE, AbilityId.SHEER_FORCE, AbilityId.SHEER_FORCE, 560, 70, 120, 100, 145, 105, 20, 150, 70, 161), - ), - new PokemonSpecies(SpeciesId.TORKOAL, 3, false, false, false, "Coal Pokémon", PokemonType.FIRE, null, 0.5, 80.4, AbilityId.WHITE_SMOKE, AbilityId.DROUGHT, AbilityId.SHELL_ARMOR, 470, 70, 85, 140, 85, 70, 20, 90, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SPOINK, 3, false, false, false, "Bounce Pokémon", PokemonType.PSYCHIC, null, 0.7, 30.6, AbilityId.THICK_FAT, AbilityId.OWN_TEMPO, AbilityId.GLUTTONY, 330, 60, 25, 35, 70, 80, 60, 255, 70, 66, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.GRUMPIG, 3, false, false, false, "Manipulate Pokémon", PokemonType.PSYCHIC, null, 0.9, 71.5, AbilityId.THICK_FAT, AbilityId.OWN_TEMPO, AbilityId.GLUTTONY, 470, 80, 45, 65, 90, 110, 80, 60, 70, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.SPINDA, 3, false, false, false, "Spot Panda Pokémon", PokemonType.NORMAL, null, 1.1, 5, AbilityId.OWN_TEMPO, AbilityId.TANGLED_FEET, AbilityId.CONTRARY, 360, 60, 60, 60, 60, 60, 60, 255, 70, 126, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.TRAPINCH, 3, false, false, false, "Ant Pit Pokémon", PokemonType.GROUND, null, 0.7, 15, AbilityId.HYPER_CUTTER, AbilityId.ARENA_TRAP, AbilityId.SHEER_FORCE, 290, 45, 100, 45, 45, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.VIBRAVA, 3, false, false, false, "Vibration Pokémon", PokemonType.GROUND, PokemonType.DRAGON, 1.1, 15.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 340, 50, 70, 50, 50, 50, 70, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.FLYGON, 3, false, false, false, "Mystic Pokémon", PokemonType.GROUND, PokemonType.DRAGON, 2, 82, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 80, 100, 80, 80, 80, 100, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CACNEA, 3, false, false, false, "Cactus Pokémon", PokemonType.GRASS, null, 0.4, 51.3, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.WATER_ABSORB, 335, 50, 85, 40, 85, 40, 35, 190, 35, 67, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CACTURNE, 3, false, false, false, "Scarecrow Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.3, 77.4, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.WATER_ABSORB, 475, 70, 115, 60, 115, 60, 55, 60, 35, 166, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.SWABLU, 3, false, false, false, "Cotton Bird Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.4, 1.2, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.CLOUD_NINE, 310, 45, 40, 60, 40, 75, 50, 255, 50, 62, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.ALTARIA, 3, false, false, false, "Humming Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 1.1, 20.6, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172, GrowthRate.ERRATIC, 50, false, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 1.1, 20.6, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FAIRY, 1.5, 20.6, AbilityId.PIXILATE, AbilityId.NONE, AbilityId.PIXILATE, 590, 75, 110, 110, 110, 105, 80, 45, 50, 172), - ), - new PokemonSpecies(SpeciesId.ZANGOOSE, 3, false, false, false, "Cat Ferret Pokémon", PokemonType.NORMAL, null, 1.3, 40.3, AbilityId.IMMUNITY, AbilityId.NONE, AbilityId.TOXIC_BOOST, 458, 73, 115, 60, 60, 60, 90, 90, 70, 160, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.SEVIPER, 3, false, false, false, "Fang Snake Pokémon", PokemonType.POISON, null, 2.7, 52.5, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.INFILTRATOR, 458, 73, 100, 60, 100, 60, 65, 90, 70, 160, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.LUNATONE, 3, false, false, false, "Meteorite Pokémon", PokemonType.ROCK, PokemonType.PSYCHIC, 1, 168, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 460, 90, 55, 65, 95, 85, 70, 45, 50, 161, GrowthRate.FAST, null, false), - new PokemonSpecies(SpeciesId.SOLROCK, 3, false, false, false, "Meteorite Pokémon", PokemonType.ROCK, PokemonType.PSYCHIC, 1.2, 154, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 460, 90, 95, 85, 55, 65, 70, 45, 50, 161, GrowthRate.FAST, null, false), - new PokemonSpecies(SpeciesId.BARBOACH, 3, false, false, false, "Whiskers Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.4, 1.9, AbilityId.OBLIVIOUS, AbilityId.ANTICIPATION, AbilityId.HYDRATION, 288, 50, 48, 43, 46, 41, 60, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WHISCASH, 3, false, false, false, "Whiskers Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.9, 23.6, AbilityId.OBLIVIOUS, AbilityId.ANTICIPATION, AbilityId.HYDRATION, 468, 110, 78, 73, 76, 71, 60, 75, 50, 164, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CORPHISH, 3, false, false, false, "Ruffian Pokémon", PokemonType.WATER, null, 0.6, 11.5, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.ADAPTABILITY, 308, 43, 80, 65, 50, 35, 35, 205, 50, 62, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.CRAWDAUNT, 3, false, false, false, "Rogue Pokémon", PokemonType.WATER, PokemonType.DARK, 1.1, 32.8, AbilityId.HYPER_CUTTER, AbilityId.SHELL_ARMOR, AbilityId.ADAPTABILITY, 468, 63, 120, 85, 90, 55, 55, 155, 50, 164, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.BALTOY, 3, false, false, false, "Clay Doll Pokémon", PokemonType.GROUND, PokemonType.PSYCHIC, 0.5, 21.5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 300, 40, 40, 55, 40, 70, 55, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.CLAYDOL, 3, false, false, false, "Clay Doll Pokémon", PokemonType.GROUND, PokemonType.PSYCHIC, 1.5, 108, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 500, 60, 70, 105, 70, 120, 75, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.LILEEP, 3, false, false, false, "Sea Lily Pokémon", PokemonType.ROCK, PokemonType.GRASS, 1, 23.8, AbilityId.SUCTION_CUPS, AbilityId.NONE, AbilityId.STORM_DRAIN, 355, 66, 41, 77, 61, 87, 23, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.CRADILY, 3, false, false, false, "Barnacle Pokémon", PokemonType.ROCK, PokemonType.GRASS, 1.5, 60.4, AbilityId.SUCTION_CUPS, AbilityId.NONE, AbilityId.STORM_DRAIN, 495, 86, 81, 97, 81, 107, 43, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.ANORITH, 3, false, false, false, "Old Shrimp Pokémon", PokemonType.ROCK, PokemonType.BUG, 0.7, 12.5, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.SWIFT_SWIM, 355, 45, 95, 50, 40, 50, 75, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.ARMALDO, 3, false, false, false, "Plate Pokémon", PokemonType.ROCK, PokemonType.BUG, 1.5, 68.2, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.SWIFT_SWIM, 495, 75, 125, 100, 70, 80, 45, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.FEEBAS, 3, false, false, false, "Fish Pokémon", PokemonType.WATER, null, 0.6, 7.4, AbilityId.SWIFT_SWIM, AbilityId.OBLIVIOUS, AbilityId.ADAPTABILITY, 200, 20, 15, 20, 10, 55, 80, 255, 50, 40, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.MILOTIC, 3, false, false, false, "Tender Pokémon", PokemonType.WATER, null, 6.2, 162, AbilityId.MARVEL_SCALE, AbilityId.COMPETITIVE, AbilityId.CUTE_CHARM, 540, 95, 60, 79, 100, 125, 81, 60, 50, 189, GrowthRate.ERRATIC, 50, true), - new PokemonSpecies(SpeciesId.CASTFORM, 3, false, false, false, "Weather Pokémon", PokemonType.NORMAL, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal Form", "", PokemonType.NORMAL, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147, false, null, true), - new PokemonForm("Sunny Form", "sunny", PokemonType.FIRE, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), - new PokemonForm("Rainy Form", "rainy", PokemonType.WATER, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), - new PokemonForm("Snowy Form", "snowy", PokemonType.ICE, null, 0.3, 0.8, AbilityId.FORECAST, AbilityId.NONE, AbilityId.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), - ), - new PokemonSpecies(SpeciesId.KECLEON, 3, false, false, false, "Color Swap Pokémon", PokemonType.NORMAL, null, 1, 22, AbilityId.COLOR_CHANGE, AbilityId.NONE, AbilityId.PROTEAN, 440, 60, 90, 70, 60, 120, 40, 200, 70, 154, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SHUPPET, 3, false, false, false, "Puppet Pokémon", PokemonType.GHOST, null, 0.6, 2.3, AbilityId.INSOMNIA, AbilityId.FRISK, AbilityId.CURSED_BODY, 295, 44, 75, 35, 63, 33, 45, 225, 35, 59, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.BANETTE, 3, false, false, false, "Marionette Pokémon", PokemonType.GHOST, null, 1.1, 12.5, AbilityId.INSOMNIA, AbilityId.FRISK, AbilityId.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159, GrowthRate.FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.GHOST, null, 1.1, 12.5, AbilityId.INSOMNIA, AbilityId.FRISK, AbilityId.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GHOST, null, 1.2, 13, AbilityId.PRANKSTER, AbilityId.PRANKSTER, AbilityId.PRANKSTER, 555, 64, 165, 75, 93, 83, 75, 45, 35, 159), - ), - new PokemonSpecies(SpeciesId.DUSKULL, 3, false, false, false, "Requiem Pokémon", PokemonType.GHOST, null, 0.8, 15, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.FRISK, 295, 20, 40, 90, 30, 90, 25, 190, 35, 59, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.DUSCLOPS, 3, false, false, false, "Beckon Pokémon", PokemonType.GHOST, null, 1.6, 30.6, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.FRISK, 455, 40, 70, 130, 60, 130, 25, 90, 35, 159, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.TROPIUS, 3, false, false, false, "Fruit Pokémon", PokemonType.GRASS, PokemonType.FLYING, 2, 100, AbilityId.CHLOROPHYLL, AbilityId.SOLAR_POWER, AbilityId.HARVEST, 460, 99, 68, 83, 72, 87, 51, 200, 70, 161, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CHIMECHO, 3, false, false, false, "Wind Chime Pokémon", PokemonType.PSYCHIC, null, 0.6, 1, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 455, 75, 50, 80, 95, 90, 65, 45, 70, 159, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.ABSOL, 3, false, false, false, "Disaster Pokémon", PokemonType.DARK, null, 1.2, 47, AbilityId.PRESSURE, AbilityId.SUPER_LUCK, AbilityId.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.DARK, null, 1.2, 47, AbilityId.PRESSURE, AbilityId.SUPER_LUCK, AbilityId.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DARK, null, 1.2, 49, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, 565, 65, 150, 60, 115, 60, 115, 30, 35, 163), - ), - new PokemonSpecies(SpeciesId.WYNAUT, 3, false, false, false, "Bright Pokémon", PokemonType.PSYCHIC, null, 0.6, 14, AbilityId.SHADOW_TAG, AbilityId.NONE, AbilityId.TELEPATHY, 260, 95, 23, 48, 23, 48, 23, 125, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SNORUNT, 3, false, false, false, "Snow Hat Pokémon", PokemonType.ICE, null, 0.7, 16.8, AbilityId.INNER_FOCUS, AbilityId.ICE_BODY, AbilityId.MOODY, 300, 50, 50, 50, 50, 50, 50, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GLALIE, 3, false, false, false, "Face Pokémon", PokemonType.ICE, null, 1.5, 256.5, AbilityId.INNER_FOCUS, AbilityId.ICE_BODY, AbilityId.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.ICE, null, 1.5, 256.5, AbilityId.INNER_FOCUS, AbilityId.ICE_BODY, AbilityId.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ICE, null, 2.1, 350.2, AbilityId.REFRIGERATE, AbilityId.REFRIGERATE, AbilityId.REFRIGERATE, 580, 80, 120, 80, 120, 80, 100, 75, 50, 168), - ), - new PokemonSpecies(SpeciesId.SPHEAL, 3, false, false, false, "Clap Pokémon", PokemonType.ICE, PokemonType.WATER, 0.8, 39.5, AbilityId.THICK_FAT, AbilityId.ICE_BODY, AbilityId.OBLIVIOUS, 290, 70, 40, 50, 55, 50, 25, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SEALEO, 3, false, false, false, "Ball Roll Pokémon", PokemonType.ICE, PokemonType.WATER, 1.1, 87.6, AbilityId.THICK_FAT, AbilityId.ICE_BODY, AbilityId.OBLIVIOUS, 410, 90, 60, 70, 75, 70, 45, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.WALREIN, 3, false, false, false, "Ice Break Pokémon", PokemonType.ICE, PokemonType.WATER, 1.4, 150.6, AbilityId.THICK_FAT, AbilityId.ICE_BODY, AbilityId.OBLIVIOUS, 530, 110, 80, 90, 95, 90, 65, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CLAMPERL, 3, false, false, false, "Bivalve Pokémon", PokemonType.WATER, null, 0.4, 52.5, AbilityId.SHELL_ARMOR, AbilityId.NONE, AbilityId.RATTLED, 345, 35, 64, 85, 74, 55, 32, 255, 70, 69, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.HUNTAIL, 3, false, false, false, "Deep Sea Pokémon", PokemonType.WATER, null, 1.7, 27, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.WATER_VEIL, 485, 55, 104, 105, 94, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.GOREBYSS, 3, false, false, false, "South Sea Pokémon", PokemonType.WATER, null, 1.8, 22.6, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.HYDRATION, 485, 55, 84, 105, 114, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.RELICANTH, 3, false, false, false, "Longevity Pokémon", PokemonType.WATER, PokemonType.ROCK, 1, 23.4, AbilityId.SWIFT_SWIM, AbilityId.ROCK_HEAD, AbilityId.STURDY, 485, 100, 90, 130, 45, 65, 55, 25, 50, 170, GrowthRate.SLOW, 87.5, true), - new PokemonSpecies(SpeciesId.LUVDISC, 3, false, false, false, "Rendezvous Pokémon", PokemonType.WATER, null, 0.6, 8.7, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.HYDRATION, 330, 43, 30, 55, 40, 65, 97, 225, 70, 116, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.BAGON, 3, false, false, false, "Rock Head Pokémon", PokemonType.DRAGON, null, 0.6, 42.1, AbilityId.ROCK_HEAD, AbilityId.NONE, AbilityId.SHEER_FORCE, 300, 45, 75, 60, 40, 30, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SHELGON, 3, false, false, false, "Endurance Pokémon", PokemonType.DRAGON, null, 1.1, 110.5, AbilityId.ROCK_HEAD, AbilityId.NONE, AbilityId.OVERCOAT, 420, 65, 95, 100, 60, 50, 50, 45, 35, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SALAMENCE, 3, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 1.5, 102.6, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 1.5, 102.6, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 1.8, 112.6, AbilityId.AERILATE, AbilityId.NONE, AbilityId.AERILATE, 700, 95, 145, 130, 120, 90, 120, 45, 35, 300), - ), - new PokemonSpecies(SpeciesId.BELDUM, 3, false, false, false, "Iron Ball Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.6, 95.2, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 300, 40, 55, 80, 35, 60, 30, 45, 35, 60, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Frigibax - new PokemonSpecies(SpeciesId.METANG, 3, false, false, false, "Iron Claw Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.2, 202.5, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 420, 60, 75, 100, 55, 80, 50, 25, 35, 147, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Arctibax - new PokemonSpecies(SpeciesId.METAGROSS, 3, false, false, false, "Iron Leg Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.6, 550, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 10, 35, 300, GrowthRate.SLOW, null, false, true, //Custom Catchrate, matching Baxcalibur - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.PSYCHIC, 1.6, 550, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 3, 35, 300, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.STEEL, PokemonType.PSYCHIC, 2.5, 942.9, AbilityId.TOUGH_CLAWS, AbilityId.NONE, AbilityId.TOUGH_CLAWS, 700, 80, 145, 150, 105, 110, 110, 3, 35, 300), - ), - new PokemonSpecies(SpeciesId.REGIROCK, 3, true, false, false, "Rock Peak Pokémon", PokemonType.ROCK, null, 1.7, 230, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.STURDY, 580, 80, 100, 200, 50, 100, 50, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.REGICE, 3, true, false, false, "Iceberg Pokémon", PokemonType.ICE, null, 1.8, 175, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.ICE_BODY, 580, 80, 50, 100, 100, 200, 50, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.REGISTEEL, 3, true, false, false, "Iron Pokémon", PokemonType.STEEL, null, 1.9, 205, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.LIGHT_METAL, 580, 80, 75, 150, 75, 150, 50, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.LATIAS, 3, true, false, false, "Eon Pokémon", PokemonType.DRAGON, PokemonType.PSYCHIC, 1.4, 40, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300, GrowthRate.SLOW, 0, false, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.PSYCHIC, 1.4, 40, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.PSYCHIC, 1.8, 52, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 700, 80, 100, 120, 140, 150, 110, 3, 90, 300), - ), - new PokemonSpecies(SpeciesId.LATIOS, 3, true, false, false, "Eon Pokémon", PokemonType.DRAGON, PokemonType.PSYCHIC, 2, 60, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300, GrowthRate.SLOW, 100, false, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.PSYCHIC, 2, 60, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.PSYCHIC, 2.3, 70, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 700, 80, 130, 100, 160, 120, 110, 3, 90, 300), - ), - new PokemonSpecies(SpeciesId.KYOGRE, 3, false, true, false, "Sea Basin Pokémon", PokemonType.WATER, null, 4.5, 352, AbilityId.DRIZZLE, AbilityId.NONE, AbilityId.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, null, 4.5, 352, AbilityId.DRIZZLE, AbilityId.NONE, AbilityId.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335, false, null, true), - new PokemonForm("Primal", "primal", PokemonType.WATER, null, 9.8, 430, AbilityId.PRIMORDIAL_SEA, AbilityId.NONE, AbilityId.NONE, 770, 100, 150, 90, 180, 160, 90, 3, 0, 335), - ), - new PokemonSpecies(SpeciesId.GROUDON, 3, false, true, false, "Continent Pokémon", PokemonType.GROUND, null, 3.5, 950, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.GROUND, null, 3.5, 950, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, false, null, true), - new PokemonForm("Primal", "primal", PokemonType.GROUND, PokemonType.FIRE, 5, 999.7, AbilityId.DESOLATE_LAND, AbilityId.NONE, AbilityId.NONE, 770, 100, 180, 160, 150, 90, 90, 3, 0, 335), - ), - new PokemonSpecies(SpeciesId.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 10.8, 392, AbilityId.DELTA_STREAM, AbilityId.NONE, AbilityId.NONE, 780, 105, 180, 100, 180, 100, 115, 45, 0, 340), - ), - new PokemonSpecies(SpeciesId.JIRACHI, 3, false, false, true, "Wish Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.3, 1.1, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.DEOXYS, 3, false, false, true, "DNA Pokémon", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal Forme", "normal", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, false, "", true), - new PokemonForm("Attack Forme", "attack", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 180, 20, 180, 20, 150, 3, 0, 300), - new PokemonForm("Defense Forme", "defense", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 70, 160, 70, 160, 90, 3, 0, 300), - new PokemonForm("Speed Forme", "speed", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 95, 90, 95, 90, 180, 3, 0, 300), - ), - new PokemonSpecies(SpeciesId.TURTWIG, 4, false, false, false, "Tiny Leaf Pokémon", PokemonType.GRASS, null, 0.4, 10.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SHELL_ARMOR, 318, 55, 68, 64, 45, 55, 31, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.GROTLE, 4, false, false, false, "Grove Pokémon", PokemonType.GRASS, null, 1.1, 97, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SHELL_ARMOR, 405, 75, 89, 85, 55, 65, 36, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.TORTERRA, 4, false, false, false, "Continent Pokémon", PokemonType.GRASS, PokemonType.GROUND, 2.2, 310, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SHELL_ARMOR, 525, 95, 109, 105, 75, 85, 56, 45, 70, 263, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CHIMCHAR, 4, false, false, false, "Chimp Pokémon", PokemonType.FIRE, null, 0.5, 6.2, AbilityId.BLAZE, AbilityId.NONE, AbilityId.IRON_FIST, 309, 44, 58, 44, 58, 44, 61, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.MONFERNO, 4, false, false, false, "Playful Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 0.9, 22, AbilityId.BLAZE, AbilityId.NONE, AbilityId.IRON_FIST, 405, 64, 78, 52, 78, 52, 81, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.INFERNAPE, 4, false, false, false, "Flame Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1.2, 55, AbilityId.BLAZE, AbilityId.NONE, AbilityId.IRON_FIST, 534, 76, 104, 71, 104, 71, 108, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PIPLUP, 4, false, false, false, "Penguin Pokémon", PokemonType.WATER, null, 0.4, 5.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.COMPETITIVE, 314, 53, 51, 53, 61, 56, 40, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PRINPLUP, 4, false, false, false, "Penguin Pokémon", PokemonType.WATER, null, 0.8, 23, AbilityId.TORRENT, AbilityId.NONE, AbilityId.COMPETITIVE, 405, 64, 66, 68, 81, 76, 50, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.EMPOLEON, 4, false, false, false, "Emperor Pokémon", PokemonType.WATER, PokemonType.STEEL, 1.7, 84.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.COMPETITIVE, 530, 84, 86, 88, 111, 101, 60, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.STARLY, 4, false, false, false, "Starling Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2, AbilityId.KEEN_EYE, AbilityId.NONE, AbilityId.RECKLESS, 245, 40, 55, 30, 30, 30, 60, 255, 70, 49, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.STARAVIA, 4, false, false, false, "Starling Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 15.5, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.RECKLESS, 340, 55, 75, 50, 40, 40, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.STARAPTOR, 4, false, false, false, "Predator Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.2, 24.9, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.RECKLESS, 485, 85, 120, 70, 50, 60, 100, 45, 70, 243, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.BIDOOF, 4, false, false, false, "Plump Mouse Pokémon", PokemonType.NORMAL, null, 0.5, 20, AbilityId.SIMPLE, AbilityId.UNAWARE, AbilityId.MOODY, 250, 59, 45, 40, 35, 40, 31, 255, 70, 50, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.BIBAREL, 4, false, false, false, "Beaver Pokémon", PokemonType.NORMAL, PokemonType.WATER, 1, 31.5, AbilityId.SIMPLE, AbilityId.UNAWARE, AbilityId.MOODY, 410, 79, 85, 60, 55, 60, 71, 127, 70, 144, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.KRICKETOT, 4, false, false, false, "Cricket Pokémon", PokemonType.BUG, null, 0.3, 2.2, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.RUN_AWAY, 194, 37, 25, 41, 25, 41, 25, 255, 70, 39, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.KRICKETUNE, 4, false, false, false, "Cricket Pokémon", PokemonType.BUG, null, 1, 25.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.TECHNICIAN, 384, 77, 85, 51, 55, 51, 65, 45, 70, 134, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.SHINX, 4, false, false, false, "Flash Pokémon", PokemonType.ELECTRIC, null, 0.5, 9.5, AbilityId.RIVALRY, AbilityId.INTIMIDATE, AbilityId.GUTS, 263, 45, 65, 34, 40, 34, 45, 235, 50, 53, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.LUXIO, 4, false, false, false, "Spark Pokémon", PokemonType.ELECTRIC, null, 0.9, 30.5, AbilityId.RIVALRY, AbilityId.INTIMIDATE, AbilityId.GUTS, 363, 60, 85, 49, 60, 49, 60, 120, 100, 127, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.LUXRAY, 4, false, false, false, "Gleam Eyes Pokémon", PokemonType.ELECTRIC, null, 1.4, 42, AbilityId.RIVALRY, AbilityId.INTIMIDATE, AbilityId.GUTS, 523, 80, 120, 79, 95, 79, 70, 45, 50, 262, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.BUDEW, 4, false, false, false, "Bud Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.2, 1.2, AbilityId.NATURAL_CURE, AbilityId.POISON_POINT, AbilityId.LEAF_GUARD, 280, 40, 30, 35, 50, 70, 55, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ROSERADE, 4, false, false, false, "Bouquet Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.9, 14.5, AbilityId.NATURAL_CURE, AbilityId.POISON_POINT, AbilityId.TECHNICIAN, 515, 60, 70, 65, 125, 105, 90, 75, 50, 258, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.CRANIDOS, 4, false, false, false, "Head Butt Pokémon", PokemonType.ROCK, null, 0.9, 31.5, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.SHEER_FORCE, 350, 67, 125, 40, 30, 30, 58, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.RAMPARDOS, 4, false, false, false, "Head Butt Pokémon", PokemonType.ROCK, null, 1.6, 102.5, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.SHEER_FORCE, 495, 97, 165, 60, 65, 50, 58, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.SHIELDON, 4, false, false, false, "Shield Pokémon", PokemonType.ROCK, PokemonType.STEEL, 0.5, 57, AbilityId.STURDY, AbilityId.NONE, AbilityId.SOUNDPROOF, 350, 30, 42, 118, 42, 88, 30, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.BASTIODON, 4, false, false, false, "Shield Pokémon", PokemonType.ROCK, PokemonType.STEEL, 1.3, 149.5, AbilityId.STURDY, AbilityId.NONE, AbilityId.SOUNDPROOF, 495, 60, 52, 168, 47, 138, 30, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(SpeciesId.BURMY, 4, false, false, false, "Bagworm Pokémon", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Plant Cloak", "plant", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, false, null, true), - new PokemonForm("Sandy Cloak", "sandy", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, false, null, true), - new PokemonForm("Trash Cloak", "trash", PokemonType.BUG, null, 0.2, 3.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, false, null, true), - ), - new PokemonSpecies(SpeciesId.WORMADAM, 4, false, false, false, "Bagworm Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148, GrowthRate.MEDIUM_FAST, 0, false, false, - new PokemonForm("Plant Cloak", "plant", PokemonType.BUG, PokemonType.GRASS, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148, false, null, true), - new PokemonForm("Sandy Cloak", "sandy", PokemonType.BUG, PokemonType.GROUND, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 79, 105, 59, 85, 36, 45, 70, 148, false, null, true), - new PokemonForm("Trash Cloak", "trash", PokemonType.BUG, PokemonType.STEEL, 0.5, 6.5, AbilityId.ANTICIPATION, AbilityId.NONE, AbilityId.OVERCOAT, 424, 60, 69, 95, 69, 95, 36, 45, 70, 148, false, null, true), - ), - new PokemonSpecies(SpeciesId.MOTHIM, 4, false, false, false, "Moth Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.9, 23.3, AbilityId.SWARM, AbilityId.NONE, AbilityId.TINTED_LENS, 424, 70, 94, 50, 94, 50, 66, 45, 70, 148, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.COMBEE, 4, false, false, false, "Tiny Bee Pokémon", PokemonType.BUG, PokemonType.FLYING, 0.3, 5.5, AbilityId.HONEY_GATHER, AbilityId.NONE, AbilityId.HUSTLE, 244, 30, 30, 42, 30, 42, 70, 120, 50, 49, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(SpeciesId.VESPIQUEN, 4, false, false, false, "Beehive Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.2, 38.5, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.UNNERVE, 474, 70, 80, 102, 80, 102, 40, 45, 50, 166, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.PACHIRISU, 4, false, false, false, "EleSquirrel Pokémon", PokemonType.ELECTRIC, null, 0.4, 3.9, AbilityId.RUN_AWAY, AbilityId.PICKUP, AbilityId.VOLT_ABSORB, 405, 60, 45, 70, 45, 90, 95, 200, 100, 142, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.BUIZEL, 4, false, false, false, "Sea Weasel Pokémon", PokemonType.WATER, null, 0.7, 29.5, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.WATER_VEIL, 330, 55, 65, 35, 60, 30, 85, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.FLOATZEL, 4, false, false, false, "Sea Weasel Pokémon", PokemonType.WATER, null, 1.1, 33.5, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.WATER_VEIL, 495, 85, 105, 55, 85, 50, 115, 75, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.CHERUBI, 4, false, false, false, "Cherry Pokémon", PokemonType.GRASS, null, 0.4, 3.3, AbilityId.CHLOROPHYLL, AbilityId.NONE, AbilityId.NONE, 275, 45, 35, 45, 62, 53, 35, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CHERRIM, 4, false, false, false, "Blossom Pokémon", PokemonType.GRASS, null, 0.5, 9.3, AbilityId.FLOWER_GIFT, AbilityId.NONE, AbilityId.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Overcast Form", "overcast", PokemonType.GRASS, null, 0.5, 9.3, AbilityId.FLOWER_GIFT, AbilityId.NONE, AbilityId.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158, false, null, true), - new PokemonForm("Sunshine Form", "sunshine", PokemonType.GRASS, null, 0.5, 9.3, AbilityId.FLOWER_GIFT, AbilityId.NONE, AbilityId.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158), - ), - new PokemonSpecies(SpeciesId.SHELLOS, 4, false, false, false, "Sea Slug Pokémon", PokemonType.WATER, null, 0.3, 6.3, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("East Sea", "east", PokemonType.WATER, null, 0.3, 6.3, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, false, null, true), - new PokemonForm("West Sea", "west", PokemonType.WATER, null, 0.3, 6.3, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, false, null, true), - ), - new PokemonSpecies(SpeciesId.GASTRODON, 4, false, false, false, "Sea Slug Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.9, 29.9, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("East Sea", "east", PokemonType.WATER, PokemonType.GROUND, 0.9, 29.9, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, false, null, true), - new PokemonForm("West Sea", "west", PokemonType.WATER, PokemonType.GROUND, 0.9, 29.9, AbilityId.STICKY_HOLD, AbilityId.STORM_DRAIN, AbilityId.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, false, null, true), - ), - new PokemonSpecies(SpeciesId.AMBIPOM, 4, false, false, false, "Long Tail Pokémon", PokemonType.NORMAL, null, 1.2, 20.3, AbilityId.TECHNICIAN, AbilityId.PICKUP, AbilityId.SKILL_LINK, 482, 75, 100, 66, 60, 66, 115, 45, 100, 169, GrowthRate.FAST, 50, true), - new PokemonSpecies(SpeciesId.DRIFLOON, 4, false, false, false, "Balloon Pokémon", PokemonType.GHOST, PokemonType.FLYING, 0.4, 1.2, AbilityId.AFTERMATH, AbilityId.UNBURDEN, AbilityId.FLARE_BOOST, 348, 90, 50, 34, 60, 44, 70, 125, 50, 70, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.DRIFBLIM, 4, false, false, false, "Blimp Pokémon", PokemonType.GHOST, PokemonType.FLYING, 1.2, 15, AbilityId.AFTERMATH, AbilityId.UNBURDEN, AbilityId.FLARE_BOOST, 498, 150, 80, 44, 90, 54, 80, 60, 50, 174, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(SpeciesId.BUNEARY, 4, false, false, false, "Rabbit Pokémon", PokemonType.NORMAL, null, 0.4, 5.5, AbilityId.RUN_AWAY, AbilityId.KLUTZ, AbilityId.LIMBER, 350, 55, 66, 44, 44, 56, 85, 190, 0, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LOPUNNY, 4, false, false, false, "Rabbit Pokémon", PokemonType.NORMAL, null, 1.2, 33.3, AbilityId.CUTE_CHARM, AbilityId.KLUTZ, AbilityId.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, null, 1.2, 33.3, AbilityId.CUTE_CHARM, AbilityId.KLUTZ, AbilityId.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, PokemonType.FIGHTING, 1.3, 28.3, AbilityId.SCRAPPY, AbilityId.SCRAPPY, AbilityId.SCRAPPY, 580, 65, 136, 94, 54, 96, 135, 60, 140, 168), - ), - new PokemonSpecies(SpeciesId.MISMAGIUS, 4, false, false, false, "Magical Pokémon", PokemonType.GHOST, null, 0.9, 4.4, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 495, 60, 60, 60, 105, 105, 105, 45, 35, 173, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.HONCHKROW, 4, false, false, false, "Big Boss Pokémon", PokemonType.DARK, PokemonType.FLYING, 0.9, 27.3, AbilityId.INSOMNIA, AbilityId.SUPER_LUCK, AbilityId.MOXIE, 505, 100, 125, 52, 105, 52, 71, 30, 35, 177, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GLAMEOW, 4, false, false, false, "Catty Pokémon", PokemonType.NORMAL, null, 0.5, 3.9, AbilityId.LIMBER, AbilityId.OWN_TEMPO, AbilityId.KEEN_EYE, 310, 49, 55, 42, 42, 37, 85, 190, 70, 62, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.PURUGLY, 4, false, false, false, "Tiger Cat Pokémon", PokemonType.NORMAL, null, 1, 43.8, AbilityId.THICK_FAT, AbilityId.OWN_TEMPO, AbilityId.DEFIANT, 452, 71, 82, 64, 64, 59, 112, 75, 70, 158, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.CHINGLING, 4, false, false, false, "Bell Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.6, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 285, 45, 30, 50, 65, 50, 45, 120, 70, 57, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.STUNKY, 4, false, false, false, "Skunk Pokémon", PokemonType.POISON, PokemonType.DARK, 0.4, 19.2, AbilityId.STENCH, AbilityId.AFTERMATH, AbilityId.KEEN_EYE, 329, 63, 63, 47, 41, 41, 74, 225, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SKUNTANK, 4, false, false, false, "Skunk Pokémon", PokemonType.POISON, PokemonType.DARK, 1, 38, AbilityId.STENCH, AbilityId.AFTERMATH, AbilityId.KEEN_EYE, 479, 103, 93, 67, 71, 61, 84, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BRONZOR, 4, false, false, false, "Bronze Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.5, 60.5, AbilityId.LEVITATE, AbilityId.HEATPROOF, AbilityId.HEAVY_METAL, 300, 57, 24, 86, 24, 86, 23, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.BRONZONG, 4, false, false, false, "Bronze Bell Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.3, 187, AbilityId.LEVITATE, AbilityId.HEATPROOF, AbilityId.HEAVY_METAL, 500, 67, 89, 116, 79, 116, 33, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.BONSLY, 4, false, false, false, "Bonsai Pokémon", PokemonType.ROCK, null, 0.5, 15, AbilityId.STURDY, AbilityId.ROCK_HEAD, AbilityId.RATTLED, 290, 50, 80, 95, 10, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MIME_JR, 4, false, false, false, "Mime Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 0.6, 13, AbilityId.SOUNDPROOF, AbilityId.FILTER, AbilityId.TECHNICIAN, 310, 20, 25, 45, 70, 90, 60, 145, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HAPPINY, 4, false, false, false, "Playhouse Pokémon", PokemonType.NORMAL, null, 0.6, 24.4, AbilityId.NATURAL_CURE, AbilityId.SERENE_GRACE, AbilityId.FRIEND_GUARD, 220, 100, 5, 5, 15, 65, 30, 130, 140, 110, GrowthRate.FAST, 0, false), - new PokemonSpecies(SpeciesId.CHATOT, 4, false, false, false, "Music Note Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.5, 1.9, AbilityId.KEEN_EYE, AbilityId.TANGLED_FEET, AbilityId.BIG_PECKS, 411, 76, 65, 45, 92, 42, 91, 30, 35, 144, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SPIRITOMB, 4, false, false, false, "Forbidden Pokémon", PokemonType.GHOST, PokemonType.DARK, 1, 108, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.INFILTRATOR, 485, 50, 92, 108, 92, 108, 35, 100, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GIBLE, 4, false, false, false, "Land Shark Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 0.7, 20.5, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 300, 58, 70, 45, 40, 45, 42, 45, 50, 60, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.GABITE, 4, false, false, false, "Cave Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 1.4, 56, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 410, 68, 90, 65, 50, 55, 82, 45, 50, 144, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.GARCHOMP, 4, false, false, false, "Mach Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 1.9, 95, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, GrowthRate.SLOW, 50, true, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.GROUND, 1.9, 95, AbilityId.SAND_VEIL, AbilityId.NONE, AbilityId.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.GROUND, 1.9, 95, AbilityId.SAND_FORCE, AbilityId.NONE, AbilityId.SAND_FORCE, 700, 108, 170, 115, 120, 95, 92, 45, 50, 300, true), - ), - new PokemonSpecies(SpeciesId.MUNCHLAX, 4, false, false, false, "Big Eater Pokémon", PokemonType.NORMAL, null, 0.6, 105, AbilityId.PICKUP, AbilityId.THICK_FAT, AbilityId.GLUTTONY, 390, 135, 85, 40, 40, 85, 5, 50, 50, 78, GrowthRate.SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.RIOLU, 4, false, false, false, "Emanation Pokémon", PokemonType.FIGHTING, null, 0.7, 20.2, AbilityId.STEADFAST, AbilityId.INNER_FOCUS, AbilityId.PRANKSTER, 285, 40, 70, 40, 35, 40, 60, 75, 50, 57, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.LUCARIO, 4, false, false, false, "Aura Pokémon", PokemonType.FIGHTING, PokemonType.STEEL, 1.2, 54, AbilityId.STEADFAST, AbilityId.INNER_FOCUS, AbilityId.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.FIGHTING, PokemonType.STEEL, 1.2, 54, AbilityId.STEADFAST, AbilityId.INNER_FOCUS, AbilityId.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.FIGHTING, PokemonType.STEEL, 1.3, 57.5, AbilityId.ADAPTABILITY, AbilityId.ADAPTABILITY, AbilityId.ADAPTABILITY, 625, 70, 145, 88, 140, 70, 112, 45, 50, 184), - ), - new PokemonSpecies(SpeciesId.HIPPOPOTAS, 4, false, false, false, "Hippo Pokémon", PokemonType.GROUND, null, 0.8, 49.5, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.SAND_FORCE, 330, 68, 72, 78, 38, 42, 32, 140, 50, 66, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.HIPPOWDON, 4, false, false, false, "Heavyweight Pokémon", PokemonType.GROUND, null, 2, 300, AbilityId.SAND_STREAM, AbilityId.NONE, AbilityId.SAND_FORCE, 525, 108, 112, 118, 68, 72, 47, 60, 50, 184, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.SKORUPI, 4, false, false, false, "Scorpion Pokémon", PokemonType.POISON, PokemonType.BUG, 0.8, 12, AbilityId.BATTLE_ARMOR, AbilityId.SNIPER, AbilityId.KEEN_EYE, 330, 40, 50, 90, 30, 55, 65, 120, 50, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.DRAPION, 4, false, false, false, "Ogre Scorpion Pokémon", PokemonType.POISON, PokemonType.DARK, 1.3, 61.5, AbilityId.BATTLE_ARMOR, AbilityId.SNIPER, AbilityId.KEEN_EYE, 500, 70, 90, 110, 60, 75, 95, 45, 50, 175, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CROAGUNK, 4, false, false, false, "Toxic Mouth Pokémon", PokemonType.POISON, PokemonType.FIGHTING, 0.7, 23, AbilityId.ANTICIPATION, AbilityId.DRY_SKIN, AbilityId.POISON_TOUCH, 300, 48, 61, 40, 61, 40, 50, 140, 100, 60, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.TOXICROAK, 4, false, false, false, "Toxic Mouth Pokémon", PokemonType.POISON, PokemonType.FIGHTING, 1.3, 44.4, AbilityId.ANTICIPATION, AbilityId.DRY_SKIN, AbilityId.POISON_TOUCH, 490, 83, 106, 65, 86, 65, 85, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.CARNIVINE, 4, false, false, false, "Bug Catcher Pokémon", PokemonType.GRASS, null, 1.4, 27, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 454, 74, 100, 72, 90, 72, 46, 200, 70, 159, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.FINNEON, 4, false, false, false, "Wing Fish Pokémon", PokemonType.WATER, null, 0.4, 7, AbilityId.SWIFT_SWIM, AbilityId.STORM_DRAIN, AbilityId.WATER_VEIL, 330, 49, 49, 56, 49, 61, 66, 190, 70, 66, GrowthRate.ERRATIC, 50, true), - new PokemonSpecies(SpeciesId.LUMINEON, 4, false, false, false, "Neon Pokémon", PokemonType.WATER, null, 1.2, 24, AbilityId.SWIFT_SWIM, AbilityId.STORM_DRAIN, AbilityId.WATER_VEIL, 460, 69, 69, 76, 69, 86, 91, 75, 70, 161, GrowthRate.ERRATIC, 50, true), - new PokemonSpecies(SpeciesId.MANTYKE, 4, false, false, false, "Kite Pokémon", PokemonType.WATER, PokemonType.FLYING, 1, 65, AbilityId.SWIFT_SWIM, AbilityId.WATER_ABSORB, AbilityId.WATER_VEIL, 345, 45, 20, 50, 60, 120, 50, 25, 50, 69, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SNOVER, 4, false, false, false, "Frost Tree Pokémon", PokemonType.GRASS, PokemonType.ICE, 1, 50.5, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SOUNDPROOF, 334, 60, 62, 50, 62, 60, 40, 120, 50, 67, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.ABOMASNOW, 4, false, false, false, "Frost Tree Pokémon", PokemonType.GRASS, PokemonType.ICE, 2.2, 135.5, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, GrowthRate.SLOW, 50, true, true, - new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.ICE, 2.2, 135.5, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, true, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.GRASS, PokemonType.ICE, 2.7, 185, AbilityId.SNOW_WARNING, AbilityId.NONE, AbilityId.SNOW_WARNING, 594, 90, 132, 105, 132, 105, 30, 60, 50, 173, true), - ), - new PokemonSpecies(SpeciesId.WEAVILE, 4, false, false, false, "Sharp Claw Pokémon", PokemonType.DARK, PokemonType.ICE, 1.1, 34, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.PICKPOCKET, 510, 70, 120, 65, 45, 85, 125, 45, 35, 179, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.MAGNEZONE, 4, false, false, false, "Magnet Area Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 1.2, 180, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.ANALYTIC, 535, 70, 70, 115, 130, 90, 60, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.LICKILICKY, 4, false, false, false, "Licking Pokémon", PokemonType.NORMAL, null, 1.7, 140, AbilityId.OWN_TEMPO, AbilityId.OBLIVIOUS, AbilityId.CLOUD_NINE, 515, 110, 85, 95, 80, 95, 50, 30, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RHYPERIOR, 4, false, false, false, "Drill Pokémon", PokemonType.GROUND, PokemonType.ROCK, 2.4, 282.8, AbilityId.LIGHTNING_ROD, AbilityId.SOLID_ROCK, AbilityId.RECKLESS, 535, 115, 140, 130, 55, 55, 40, 30, 50, 268, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.TANGROWTH, 4, false, false, false, "Vine Pokémon", PokemonType.GRASS, null, 2, 128.6, AbilityId.CHLOROPHYLL, AbilityId.LEAF_GUARD, AbilityId.REGENERATOR, 535, 100, 100, 125, 110, 50, 50, 30, 50, 187, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.ELECTIVIRE, 4, false, false, false, "Thunderbolt Pokémon", PokemonType.ELECTRIC, null, 1.8, 138.6, AbilityId.MOTOR_DRIVE, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 540, 75, 123, 67, 95, 85, 95, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(SpeciesId.MAGMORTAR, 4, false, false, false, "Blast Pokémon", PokemonType.FIRE, null, 1.6, 68, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.VITAL_SPIRIT, 540, 75, 95, 67, 125, 95, 83, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(SpeciesId.TOGEKISS, 4, false, false, false, "Jubilee Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 1.5, 38, AbilityId.HUSTLE, AbilityId.SERENE_GRACE, AbilityId.SUPER_LUCK, 545, 85, 50, 95, 120, 115, 80, 30, 50, 273, GrowthRate.FAST, 87.5, false), - new PokemonSpecies(SpeciesId.YANMEGA, 4, false, false, false, "Ogre Darner Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.9, 51.5, AbilityId.SPEED_BOOST, AbilityId.TINTED_LENS, AbilityId.FRISK, 515, 86, 76, 86, 116, 56, 95, 30, 70, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LEAFEON, 4, false, false, false, "Verdant Pokémon", PokemonType.GRASS, null, 1, 25.5, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.CHLOROPHYLL, 525, 65, 110, 130, 60, 65, 95, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.GLACEON, 4, false, false, false, "Fresh Snow Pokémon", PokemonType.ICE, null, 0.8, 25.9, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.ICE_BODY, 525, 65, 60, 110, 130, 95, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.GLISCOR, 4, false, false, false, "Fang Scorpion Pokémon", PokemonType.GROUND, PokemonType.FLYING, 2, 42.5, AbilityId.HYPER_CUTTER, AbilityId.SAND_VEIL, AbilityId.POISON_HEAL, 510, 75, 95, 125, 45, 75, 95, 30, 70, 179, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.MAMOSWINE, 4, false, false, false, "Twin Tusk Pokémon", PokemonType.ICE, PokemonType.GROUND, 2.5, 291, AbilityId.OBLIVIOUS, AbilityId.SNOW_CLOAK, AbilityId.THICK_FAT, 530, 110, 130, 80, 70, 60, 80, 50, 50, 265, GrowthRate.SLOW, 50, true), - new PokemonSpecies(SpeciesId.PORYGON_Z, 4, false, false, false, "Virtual Pokémon", PokemonType.NORMAL, null, 0.9, 34, AbilityId.ADAPTABILITY, AbilityId.DOWNLOAD, AbilityId.ANALYTIC, 535, 85, 80, 70, 135, 75, 90, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.GALLADE, 4, false, false, false, "Blade Pokémon", PokemonType.PSYCHIC, PokemonType.FIGHTING, 1.6, 52, AbilityId.STEADFAST, AbilityId.SHARPNESS, AbilityId.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259, GrowthRate.SLOW, 100, false, true, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.FIGHTING, 1.6, 52, AbilityId.STEADFAST, AbilityId.SHARPNESS, AbilityId.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.PSYCHIC, PokemonType.FIGHTING, 1.6, 56.4, AbilityId.INNER_FOCUS, AbilityId.INNER_FOCUS, AbilityId.INNER_FOCUS, 618, 68, 165, 95, 65, 115, 110, 45, 35, 259), - ), - new PokemonSpecies(SpeciesId.PROBOPASS, 4, false, false, false, "Compass Pokémon", PokemonType.ROCK, PokemonType.STEEL, 1.4, 340, AbilityId.STURDY, AbilityId.MAGNET_PULL, AbilityId.SAND_FORCE, 525, 60, 55, 145, 75, 150, 40, 60, 70, 184, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DUSKNOIR, 4, false, false, false, "Gripper Pokémon", PokemonType.GHOST, null, 2.2, 106.6, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.FRISK, 525, 45, 100, 135, 65, 135, 45, 45, 35, 263, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.FROSLASS, 4, false, false, false, "Snow Land Pokémon", PokemonType.ICE, PokemonType.GHOST, 1.3, 26.6, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.CURSED_BODY, 480, 70, 80, 70, 80, 70, 110, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.ROTOM, 4, false, false, false, "Plasma Pokémon", PokemonType.ELECTRIC, PokemonType.GHOST, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, GrowthRate.MEDIUM_FAST, null, false, false, - new PokemonForm("Normal", "", PokemonType.ELECTRIC, PokemonType.GHOST, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, false, null, true), - new PokemonForm("Heat", "heat", PokemonType.ELECTRIC, PokemonType.FIRE, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), - new PokemonForm("Wash", "wash", PokemonType.ELECTRIC, PokemonType.WATER, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), - new PokemonForm("Frost", "frost", PokemonType.ELECTRIC, PokemonType.ICE, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), - new PokemonForm("Fan", "fan", PokemonType.ELECTRIC, PokemonType.FLYING, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), - new PokemonForm("Mow", "mow", PokemonType.ELECTRIC, PokemonType.GRASS, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 182, false, null, true), - ), - new PokemonSpecies(SpeciesId.UXIE, 4, true, false, false, "Knowledge Pokémon", PokemonType.PSYCHIC, null, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 75, 75, 130, 75, 130, 95, 3, 140, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.MESPRIT, 4, true, false, false, "Emotion Pokémon", PokemonType.PSYCHIC, null, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 80, 105, 105, 105, 105, 80, 3, 140, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.AZELF, 4, true, false, false, "Willpower Pokémon", PokemonType.PSYCHIC, null, 0.3, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 75, 125, 70, 125, 70, 115, 3, 140, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.DIALGA, 4, false, true, false, "Temporal Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 5.4, 683, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false, false, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.DRAGON, 5.4, 683, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340, false, null, true), - new PokemonForm("Origin Forme", "origin", PokemonType.STEEL, PokemonType.DRAGON, 7, 848.7, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 100, 100, 120, 150, 120, 90, 3, 0, 340), - ), - new PokemonSpecies(SpeciesId.PALKIA, 4, false, true, false, "Spatial Pokémon", PokemonType.WATER, PokemonType.DRAGON, 4.2, 336, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340, GrowthRate.SLOW, null, false, false, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.DRAGON, 4.2, 336, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340, false, null, true), - new PokemonForm("Origin Forme", "origin", PokemonType.WATER, PokemonType.DRAGON, 6.3, 659, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 90, 100, 100, 150, 120, 120, 3, 0, 340), - ), - new PokemonSpecies(SpeciesId.HEATRAN, 4, true, false, false, "Lava Dome Pokémon", PokemonType.FIRE, PokemonType.STEEL, 1.7, 430, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.FLAME_BODY, 600, 91, 90, 106, 130, 106, 77, 3, 100, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.REGIGIGAS, 4, true, false, false, "Colossal Pokémon", PokemonType.NORMAL, null, 3.7, 420, AbilityId.SLOW_START, AbilityId.NONE, AbilityId.NORMALIZE, 670, 110, 160, 110, 80, 110, 100, 3, 0, 335, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GIRATINA, 4, false, true, false, "Renegade Pokémon", PokemonType.GHOST, PokemonType.DRAGON, 4.5, 750, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false, true, - new PokemonForm("Altered Forme", "altered", PokemonType.GHOST, PokemonType.DRAGON, 4.5, 750, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, false, null, true), - new PokemonForm("Origin Forme", "origin", PokemonType.GHOST, PokemonType.DRAGON, 6.9, 650, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.LEVITATE, 680, 150, 120, 100, 120, 100, 90, 3, 0, 340), - ), - new PokemonSpecies(SpeciesId.CRESSELIA, 4, true, false, false, "Lunar Pokémon", PokemonType.PSYCHIC, null, 1.5, 85.6, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 580, 120, 70, 110, 75, 120, 85, 3, 100, 300, GrowthRate.SLOW, 0, false), - new PokemonSpecies(SpeciesId.PHIONE, 4, false, false, true, "Sea Drifter Pokémon", PokemonType.WATER, null, 0.4, 3.1, AbilityId.HYDRATION, AbilityId.NONE, AbilityId.NONE, 480, 80, 80, 80, 80, 80, 80, 30, 70, 240, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.MANAPHY, 4, false, false, true, "Seafaring Pokémon", PokemonType.WATER, null, 0.3, 1.4, AbilityId.HYDRATION, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 70, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.DARKRAI, 4, false, false, true, "Pitch-Black Pokémon", PokemonType.DARK, null, 1.5, 50.5, AbilityId.BAD_DREAMS, AbilityId.NONE, AbilityId.NONE, 600, 70, 90, 90, 135, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SHAYMIN, 4, false, false, true, "Gratitude Pokémon", PokemonType.GRASS, null, 0.2, 2.1, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false, true, - new PokemonForm("Land Forme", "land", PokemonType.GRASS, null, 0.2, 2.1, AbilityId.NATURAL_CURE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, false, null, true), - new PokemonForm("Sky Forme", "sky", PokemonType.GRASS, PokemonType.FLYING, 0.4, 5.2, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 103, 75, 120, 75, 127, 45, 100, 300), - ), - new PokemonSpecies(SpeciesId.ARCEUS, 4, false, false, true, "Alpha Pokémon", PokemonType.NORMAL, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "normal", PokemonType.NORMAL, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, false, null, true), - new PokemonForm("Fighting", "fighting", PokemonType.FIGHTING, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Flying", "flying", PokemonType.FLYING, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Poison", "poison", PokemonType.POISON, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Ground", "ground", PokemonType.GROUND, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Rock", "rock", PokemonType.ROCK, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Bug", "bug", PokemonType.BUG, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Ghost", "ghost", PokemonType.GHOST, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Steel", "steel", PokemonType.STEEL, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Fire", "fire", PokemonType.FIRE, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Water", "water", PokemonType.WATER, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Grass", "grass", PokemonType.GRASS, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Electric", "electric", PokemonType.ELECTRIC, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Psychic", "psychic", PokemonType.PSYCHIC, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Ice", "ice", PokemonType.ICE, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Dragon", "dragon", PokemonType.DRAGON, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Dark", "dark", PokemonType.DARK, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("Fairy", "fairy", PokemonType.FAIRY, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360), - new PokemonForm("???", "unknown", PokemonType.UNKNOWN, null, 3.2, 320, AbilityId.MULTITYPE, AbilityId.NONE, AbilityId.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 360, false, null, false, true), - ), - new PokemonSpecies(SpeciesId.VICTINI, 5, false, false, true, "Victory Pokémon", PokemonType.PSYCHIC, PokemonType.FIRE, 0.4, 4, AbilityId.VICTORY_STAR, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SNIVY, 5, false, false, false, "Grass Snake Pokémon", PokemonType.GRASS, null, 0.6, 8.1, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CONTRARY, 308, 45, 45, 55, 45, 55, 63, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SERVINE, 5, false, false, false, "Grass Snake Pokémon", PokemonType.GRASS, null, 0.8, 16, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CONTRARY, 413, 60, 60, 75, 60, 75, 83, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SERPERIOR, 5, false, false, false, "Regal Pokémon", PokemonType.GRASS, null, 3.3, 63, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.CONTRARY, 528, 75, 75, 95, 75, 95, 113, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.TEPIG, 5, false, false, false, "Fire Pig Pokémon", PokemonType.FIRE, null, 0.5, 9.9, AbilityId.BLAZE, AbilityId.NONE, AbilityId.THICK_FAT, 308, 65, 63, 45, 45, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PIGNITE, 5, false, false, false, "Fire Pig Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1, 55.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.THICK_FAT, 418, 90, 93, 55, 70, 55, 55, 45, 70, 146, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.EMBOAR, 5, false, false, false, "Mega Fire Pig Pokémon", PokemonType.FIRE, PokemonType.FIGHTING, 1.6, 150, AbilityId.BLAZE, AbilityId.NONE, AbilityId.RECKLESS, 528, 110, 123, 65, 100, 65, 65, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.OSHAWOTT, 5, false, false, false, "Sea Otter Pokémon", PokemonType.WATER, null, 0.5, 5.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHELL_ARMOR, 308, 55, 55, 45, 63, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.DEWOTT, 5, false, false, false, "Discipline Pokémon", PokemonType.WATER, null, 0.8, 24.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHELL_ARMOR, 413, 75, 75, 60, 83, 60, 60, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SAMUROTT, 5, false, false, false, "Formidable Pokémon", PokemonType.WATER, null, 1.5, 94.6, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHELL_ARMOR, 528, 95, 100, 85, 108, 70, 70, 45, 70, 264, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PATRAT, 5, false, false, false, "Scout Pokémon", PokemonType.NORMAL, null, 0.5, 11.6, AbilityId.RUN_AWAY, AbilityId.KEEN_EYE, AbilityId.ANALYTIC, 255, 45, 55, 39, 35, 39, 42, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WATCHOG, 5, false, false, false, "Lookout Pokémon", PokemonType.NORMAL, null, 1.1, 27, AbilityId.ILLUMINATE, AbilityId.KEEN_EYE, AbilityId.ANALYTIC, 420, 60, 85, 69, 60, 69, 77, 255, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LILLIPUP, 5, false, false, false, "Puppy Pokémon", PokemonType.NORMAL, null, 0.4, 4.1, AbilityId.VITAL_SPIRIT, AbilityId.PICKUP, AbilityId.RUN_AWAY, 275, 45, 60, 45, 25, 45, 55, 255, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.HERDIER, 5, false, false, false, "Loyal Dog Pokémon", PokemonType.NORMAL, null, 0.9, 14.7, AbilityId.INTIMIDATE, AbilityId.SAND_RUSH, AbilityId.SCRAPPY, 370, 65, 80, 65, 35, 65, 60, 120, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.STOUTLAND, 5, false, false, false, "Big-Hearted Pokémon", PokemonType.NORMAL, null, 1.2, 61, AbilityId.INTIMIDATE, AbilityId.SAND_RUSH, AbilityId.SCRAPPY, 500, 85, 110, 90, 45, 90, 80, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.PURRLOIN, 5, false, false, false, "Devious Pokémon", PokemonType.DARK, null, 0.4, 10.1, AbilityId.LIMBER, AbilityId.UNBURDEN, AbilityId.PRANKSTER, 281, 41, 50, 37, 50, 37, 66, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LIEPARD, 5, false, false, false, "Cruel Pokémon", PokemonType.DARK, null, 1.1, 37.5, AbilityId.LIMBER, AbilityId.UNBURDEN, AbilityId.PRANKSTER, 446, 64, 88, 50, 88, 50, 106, 90, 50, 156, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PANSAGE, 5, false, false, false, "Grass Monkey Pokémon", PokemonType.GRASS, null, 0.6, 10.5, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.OVERGROW, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.SIMISAGE, 5, false, false, false, "Thorn Monkey Pokémon", PokemonType.GRASS, null, 1.1, 30.5, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.OVERGROW, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.PANSEAR, 5, false, false, false, "High Temp Pokémon", PokemonType.FIRE, null, 0.6, 11, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.BLAZE, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.SIMISEAR, 5, false, false, false, "Ember Pokémon", PokemonType.FIRE, null, 1, 28, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.BLAZE, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.PANPOUR, 5, false, false, false, "Spray Pokémon", PokemonType.WATER, null, 0.6, 13.5, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.TORRENT, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.SIMIPOUR, 5, false, false, false, "Geyser Pokémon", PokemonType.WATER, null, 1, 29, AbilityId.GLUTTONY, AbilityId.NONE, AbilityId.TORRENT, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.MUNNA, 5, false, false, false, "Dream Eater Pokémon", PokemonType.PSYCHIC, null, 0.6, 23.3, AbilityId.FOREWARN, AbilityId.SYNCHRONIZE, AbilityId.TELEPATHY, 292, 76, 25, 45, 67, 55, 24, 190, 50, 58, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.MUSHARNA, 5, false, false, false, "Drowsing Pokémon", PokemonType.PSYCHIC, null, 1.1, 60.5, AbilityId.FOREWARN, AbilityId.SYNCHRONIZE, AbilityId.TELEPATHY, 487, 116, 55, 85, 107, 95, 29, 75, 50, 170, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.PIDOVE, 5, false, false, false, "Tiny Pigeon Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 2.1, AbilityId.BIG_PECKS, AbilityId.SUPER_LUCK, AbilityId.RIVALRY, 264, 50, 55, 50, 36, 30, 43, 255, 50, 53, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.TRANQUILL, 5, false, false, false, "Wild Pigeon Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 15, AbilityId.BIG_PECKS, AbilityId.SUPER_LUCK, AbilityId.RIVALRY, 358, 62, 77, 62, 50, 42, 65, 120, 50, 125, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.UNFEZANT, 5, false, false, false, "Proud Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.2, 29, AbilityId.BIG_PECKS, AbilityId.SUPER_LUCK, AbilityId.RIVALRY, 488, 80, 115, 80, 65, 55, 93, 45, 50, 244, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.BLITZLE, 5, false, false, false, "Electrified Pokémon", PokemonType.ELECTRIC, null, 0.8, 29.8, AbilityId.LIGHTNING_ROD, AbilityId.MOTOR_DRIVE, AbilityId.SAP_SIPPER, 295, 45, 60, 32, 50, 32, 76, 190, 70, 59, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ZEBSTRIKA, 5, false, false, false, "Thunderbolt Pokémon", PokemonType.ELECTRIC, null, 1.6, 79.5, AbilityId.LIGHTNING_ROD, AbilityId.MOTOR_DRIVE, AbilityId.SAP_SIPPER, 497, 75, 100, 63, 80, 63, 116, 75, 70, 174, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ROGGENROLA, 5, false, false, false, "Mantle Pokémon", PokemonType.ROCK, null, 0.4, 18, AbilityId.STURDY, AbilityId.WEAK_ARMOR, AbilityId.SAND_FORCE, 280, 55, 75, 85, 25, 25, 15, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.BOLDORE, 5, false, false, false, "Ore Pokémon", PokemonType.ROCK, null, 0.9, 102, AbilityId.STURDY, AbilityId.WEAK_ARMOR, AbilityId.SAND_FORCE, 390, 70, 105, 105, 50, 40, 20, 120, 50, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GIGALITH, 5, false, false, false, "Compressed Pokémon", PokemonType.ROCK, null, 1.7, 260, AbilityId.STURDY, AbilityId.SAND_STREAM, AbilityId.SAND_FORCE, 515, 85, 135, 130, 60, 80, 25, 45, 50, 258, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.WOOBAT, 5, false, false, false, "Bat Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 0.4, 2.1, AbilityId.UNAWARE, AbilityId.KLUTZ, AbilityId.SIMPLE, 323, 65, 45, 43, 55, 43, 72, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SWOOBAT, 5, false, false, false, "Courting Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 0.9, 10.5, AbilityId.UNAWARE, AbilityId.KLUTZ, AbilityId.SIMPLE, 425, 67, 57, 55, 77, 55, 114, 45, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DRILBUR, 5, false, false, false, "Mole Pokémon", PokemonType.GROUND, null, 0.3, 8.5, AbilityId.SAND_RUSH, AbilityId.SAND_FORCE, AbilityId.MOLD_BREAKER, 328, 60, 85, 40, 30, 45, 68, 120, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.EXCADRILL, 5, false, false, false, "Subterrene Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.7, 40.4, AbilityId.SAND_RUSH, AbilityId.SAND_FORCE, AbilityId.MOLD_BREAKER, 508, 110, 135, 60, 50, 65, 88, 60, 50, 178, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.AUDINO, 5, false, false, false, "Hearing Pokémon", PokemonType.NORMAL, null, 1.1, 31, AbilityId.HEALER, AbilityId.REGENERATOR, AbilityId.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390, GrowthRate.FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.NORMAL, null, 1.1, 31, AbilityId.HEALER, AbilityId.REGENERATOR, AbilityId.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.NORMAL, PokemonType.FAIRY, 1.5, 32, AbilityId.REGENERATOR, AbilityId.REGENERATOR, AbilityId.REGENERATOR, 545, 103, 60, 126, 80, 126, 50, 255, 50, 390), //Custom Ability, base form Hidden Ability - ), - new PokemonSpecies(SpeciesId.TIMBURR, 5, false, false, false, "Muscular Pokémon", PokemonType.FIGHTING, null, 0.6, 12.5, AbilityId.GUTS, AbilityId.SHEER_FORCE, AbilityId.IRON_FIST, 305, 75, 80, 55, 25, 35, 35, 180, 70, 61, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(SpeciesId.GURDURR, 5, false, false, false, "Muscular Pokémon", PokemonType.FIGHTING, null, 1.2, 40, AbilityId.GUTS, AbilityId.SHEER_FORCE, AbilityId.IRON_FIST, 405, 85, 105, 85, 40, 50, 40, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(SpeciesId.CONKELDURR, 5, false, false, false, "Muscular Pokémon", PokemonType.FIGHTING, null, 1.4, 87, AbilityId.GUTS, AbilityId.SHEER_FORCE, AbilityId.IRON_FIST, 505, 105, 140, 95, 55, 65, 45, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(SpeciesId.TYMPOLE, 5, false, false, false, "Tadpole Pokémon", PokemonType.WATER, null, 0.5, 4.5, AbilityId.SWIFT_SWIM, AbilityId.HYDRATION, AbilityId.WATER_ABSORB, 294, 50, 50, 40, 50, 40, 64, 255, 50, 59, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.PALPITOAD, 5, false, false, false, "Vibration Pokémon", PokemonType.WATER, PokemonType.GROUND, 0.8, 17, AbilityId.SWIFT_SWIM, AbilityId.HYDRATION, AbilityId.WATER_ABSORB, 384, 75, 65, 55, 65, 55, 69, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SEISMITOAD, 5, false, false, false, "Vibration Pokémon", PokemonType.WATER, PokemonType.GROUND, 1.5, 62, AbilityId.SWIFT_SWIM, AbilityId.POISON_TOUCH, AbilityId.WATER_ABSORB, 509, 105, 95, 75, 85, 75, 74, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.THROH, 5, false, false, false, "Judo Pokémon", PokemonType.FIGHTING, null, 1.3, 55.5, AbilityId.GUTS, AbilityId.INNER_FOCUS, AbilityId.MOLD_BREAKER, 465, 120, 100, 85, 30, 85, 45, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.SAWK, 5, false, false, false, "Karate Pokémon", PokemonType.FIGHTING, null, 1.4, 51, AbilityId.STURDY, AbilityId.INNER_FOCUS, AbilityId.MOLD_BREAKER, 465, 75, 125, 75, 30, 75, 85, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.SEWADDLE, 5, false, false, false, "Sewing Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.3, 2.5, AbilityId.SWARM, AbilityId.CHLOROPHYLL, AbilityId.OVERCOAT, 310, 45, 53, 70, 40, 60, 42, 255, 70, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SWADLOON, 5, false, false, false, "Leaf-Wrapped Pokémon", PokemonType.BUG, PokemonType.GRASS, 0.5, 7.3, AbilityId.LEAF_GUARD, AbilityId.CHLOROPHYLL, AbilityId.OVERCOAT, 380, 55, 63, 90, 50, 80, 42, 120, 70, 133, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.LEAVANNY, 5, false, false, false, "Nurturing Pokémon", PokemonType.BUG, PokemonType.GRASS, 1.2, 20.5, AbilityId.SWARM, AbilityId.CHLOROPHYLL, AbilityId.OVERCOAT, 500, 75, 103, 80, 70, 80, 92, 45, 70, 250, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.VENIPEDE, 5, false, false, false, "Centipede Pokémon", PokemonType.BUG, PokemonType.POISON, 0.4, 5.3, AbilityId.POISON_POINT, AbilityId.SWARM, AbilityId.SPEED_BOOST, 260, 30, 45, 59, 30, 39, 57, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.WHIRLIPEDE, 5, false, false, false, "Curlipede Pokémon", PokemonType.BUG, PokemonType.POISON, 1.2, 58.5, AbilityId.POISON_POINT, AbilityId.SWARM, AbilityId.SPEED_BOOST, 360, 40, 55, 99, 40, 79, 47, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SCOLIPEDE, 5, false, false, false, "Megapede Pokémon", PokemonType.BUG, PokemonType.POISON, 2.5, 200.5, AbilityId.POISON_POINT, AbilityId.SWARM, AbilityId.SPEED_BOOST, 485, 60, 100, 89, 55, 69, 112, 45, 50, 243, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.COTTONEE, 5, false, false, false, "Cotton Puff Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.3, 0.6, AbilityId.PRANKSTER, AbilityId.INFILTRATOR, AbilityId.CHLOROPHYLL, 280, 40, 27, 60, 37, 50, 66, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WHIMSICOTT, 5, false, false, false, "Windveiled Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.7, 6.6, AbilityId.PRANKSTER, AbilityId.INFILTRATOR, AbilityId.CHLOROPHYLL, 480, 60, 67, 85, 77, 75, 116, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PETILIL, 5, false, false, false, "Bulb Pokémon", PokemonType.GRASS, null, 0.5, 6.6, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 280, 45, 35, 50, 70, 50, 30, 190, 50, 56, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.LILLIGANT, 5, false, false, false, "Flowering Pokémon", PokemonType.GRASS, null, 1.1, 16.3, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 480, 70, 60, 75, 110, 75, 90, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.BASCULIN, 5, false, false, false, "Hostile Pokémon", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Red-Striped Form", "red-striped", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true), - new PokemonForm("Blue-Striped Form", "blue-striped", PokemonType.WATER, null, 1, 18, AbilityId.ROCK_HEAD, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true), - new PokemonForm("White-Striped Form", "white-striped", PokemonType.WATER, null, 1, 18, AbilityId.RATTLED, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true), - ), - new PokemonSpecies(SpeciesId.SANDILE, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 0.7, 15.2, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 292, 50, 72, 35, 35, 35, 65, 180, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.KROKOROK, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 1, 33.4, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 351, 60, 82, 45, 45, 45, 74, 90, 50, 123, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.KROOKODILE, 5, false, false, false, "Intimidation Pokémon", PokemonType.GROUND, PokemonType.DARK, 1.5, 96.3, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 519, 95, 117, 80, 65, 70, 92, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DARUMAKA, 5, false, false, false, "Zen Charm Pokémon", PokemonType.FIRE, null, 0.6, 37.5, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DARMANITAN, 5, false, false, false, "Blazing Pokémon", PokemonType.FIRE, null, 1.3, 92.9, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Standard Mode", "", PokemonType.FIRE, null, 1.3, 92.9, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, false, null, true), - new PokemonForm("Zen Mode", "zen", PokemonType.FIRE, PokemonType.PSYCHIC, 1.3, 92.9, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.ZEN_MODE, 540, 105, 30, 105, 140, 105, 55, 60, 50, 189), - ), - new PokemonSpecies(SpeciesId.MARACTUS, 5, false, false, false, "Cactus Pokémon", PokemonType.GRASS, null, 1, 28, AbilityId.WATER_ABSORB, AbilityId.CHLOROPHYLL, AbilityId.STORM_DRAIN, 461, 75, 86, 67, 106, 67, 60, 255, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DWEBBLE, 5, false, false, false, "Rock Inn Pokémon", PokemonType.BUG, PokemonType.ROCK, 0.3, 14.5, AbilityId.STURDY, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 325, 50, 65, 85, 35, 35, 55, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CRUSTLE, 5, false, false, false, "Stone Home Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.4, 200, AbilityId.STURDY, AbilityId.SHELL_ARMOR, AbilityId.WEAK_ARMOR, 485, 70, 105, 125, 65, 75, 45, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SCRAGGY, 5, false, false, false, "Shedding Pokémon", PokemonType.DARK, PokemonType.FIGHTING, 0.6, 11.8, AbilityId.SHED_SKIN, AbilityId.MOXIE, AbilityId.INTIMIDATE, 348, 50, 75, 70, 35, 70, 48, 180, 35, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SCRAFTY, 5, false, false, false, "Hoodlum Pokémon", PokemonType.DARK, PokemonType.FIGHTING, 1.1, 30, AbilityId.SHED_SKIN, AbilityId.MOXIE, AbilityId.INTIMIDATE, 488, 65, 90, 115, 45, 115, 58, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SIGILYPH, 5, false, false, false, "Avianoid Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.4, 14, AbilityId.WONDER_SKIN, AbilityId.MAGIC_GUARD, AbilityId.TINTED_LENS, 490, 72, 58, 80, 103, 80, 97, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.YAMASK, 5, false, false, false, "Spirit Pokémon", PokemonType.GHOST, null, 0.5, 1.5, AbilityId.MUMMY, AbilityId.NONE, AbilityId.NONE, 303, 38, 30, 85, 55, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.COFAGRIGUS, 5, false, false, false, "Coffin Pokémon", PokemonType.GHOST, null, 1.7, 76.5, AbilityId.MUMMY, AbilityId.NONE, AbilityId.NONE, 483, 58, 50, 145, 95, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TIRTOUGA, 5, false, false, false, "Prototurtle Pokémon", PokemonType.WATER, PokemonType.ROCK, 0.7, 16.5, AbilityId.SOLID_ROCK, AbilityId.STURDY, AbilityId.SWIFT_SWIM, 355, 54, 78, 103, 53, 45, 22, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.CARRACOSTA, 5, false, false, false, "Prototurtle Pokémon", PokemonType.WATER, PokemonType.ROCK, 1.2, 81, AbilityId.SOLID_ROCK, AbilityId.STURDY, AbilityId.SWIFT_SWIM, 495, 74, 108, 133, 83, 65, 32, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.ARCHEN, 5, false, false, false, "First Bird Pokémon", PokemonType.ROCK, PokemonType.FLYING, 0.5, 9.5, AbilityId.DEFEATIST, AbilityId.NONE, AbilityId.WIMP_OUT, 401, 55, 112, 45, 74, 45, 70, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden - new PokemonSpecies(SpeciesId.ARCHEOPS, 5, false, false, false, "First Bird Pokémon", PokemonType.ROCK, PokemonType.FLYING, 1.4, 32, AbilityId.DEFEATIST, AbilityId.NONE, AbilityId.EMERGENCY_EXIT, 567, 75, 140, 65, 112, 65, 110, 45, 50, 177, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden - new PokemonSpecies(SpeciesId.TRUBBISH, 5, false, false, false, "Trash Bag Pokémon", PokemonType.POISON, null, 0.6, 31, AbilityId.STENCH, AbilityId.STICKY_HOLD, AbilityId.AFTERMATH, 329, 50, 50, 62, 40, 62, 65, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GARBODOR, 5, false, false, false, "Trash Heap Pokémon", PokemonType.POISON, null, 1.9, 107.3, AbilityId.STENCH, AbilityId.WEAK_ARMOR, AbilityId.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.POISON, null, 1.9, 107.3, AbilityId.STENCH, AbilityId.WEAK_ARMOR, AbilityId.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.POISON, PokemonType.STEEL, 21, 999.9, AbilityId.TOXIC_DEBRIS, AbilityId.TOXIC_DEBRIS, AbilityId.TOXIC_DEBRIS, 574, 115, 121, 102, 81, 102, 53, 60, 50, 166), - ), - new PokemonSpecies(SpeciesId.ZORUA, 5, false, false, false, "Tricky Fox Pokémon", PokemonType.DARK, null, 0.7, 12.5, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 330, 40, 65, 40, 80, 40, 65, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.ZOROARK, 5, false, false, false, "Illusion Fox Pokémon", PokemonType.DARK, null, 1.6, 81.1, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 510, 60, 105, 60, 120, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.MINCCINO, 5, false, false, false, "Chinchilla Pokémon", PokemonType.NORMAL, null, 0.4, 5.8, AbilityId.CUTE_CHARM, AbilityId.TECHNICIAN, AbilityId.SKILL_LINK, 300, 55, 50, 40, 40, 40, 75, 255, 50, 60, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.CINCCINO, 5, false, false, false, "Scarf Pokémon", PokemonType.NORMAL, null, 0.5, 7.5, AbilityId.CUTE_CHARM, AbilityId.TECHNICIAN, AbilityId.SKILL_LINK, 470, 75, 95, 60, 65, 60, 115, 60, 50, 165, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.GOTHITA, 5, false, false, false, "Fixation Pokémon", PokemonType.PSYCHIC, null, 0.4, 5.8, AbilityId.FRISK, AbilityId.COMPETITIVE, AbilityId.SHADOW_TAG, 290, 45, 30, 50, 55, 65, 45, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 25, false), - new PokemonSpecies(SpeciesId.GOTHORITA, 5, false, false, false, "Manipulate Pokémon", PokemonType.PSYCHIC, null, 0.7, 18, AbilityId.FRISK, AbilityId.COMPETITIVE, AbilityId.SHADOW_TAG, 390, 60, 45, 70, 75, 85, 55, 100, 50, 137, GrowthRate.MEDIUM_SLOW, 25, false), - new PokemonSpecies(SpeciesId.GOTHITELLE, 5, false, false, false, "Astral Body Pokémon", PokemonType.PSYCHIC, null, 1.5, 44, AbilityId.FRISK, AbilityId.COMPETITIVE, AbilityId.SHADOW_TAG, 490, 70, 55, 95, 95, 110, 65, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 25, false), - new PokemonSpecies(SpeciesId.SOLOSIS, 5, false, false, false, "Cell Pokémon", PokemonType.PSYCHIC, null, 0.3, 1, AbilityId.OVERCOAT, AbilityId.MAGIC_GUARD, AbilityId.REGENERATOR, 290, 45, 30, 40, 105, 50, 20, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DUOSION, 5, false, false, false, "Mitosis Pokémon", PokemonType.PSYCHIC, null, 0.6, 8, AbilityId.OVERCOAT, AbilityId.MAGIC_GUARD, AbilityId.REGENERATOR, 370, 65, 40, 50, 125, 60, 30, 100, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.REUNICLUS, 5, false, false, false, "Multiplying Pokémon", PokemonType.PSYCHIC, null, 1, 20.1, AbilityId.OVERCOAT, AbilityId.MAGIC_GUARD, AbilityId.REGENERATOR, 490, 110, 65, 75, 125, 85, 30, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DUCKLETT, 5, false, false, false, "Water Bird Pokémon", PokemonType.WATER, PokemonType.FLYING, 0.5, 5.5, AbilityId.KEEN_EYE, AbilityId.BIG_PECKS, AbilityId.HYDRATION, 305, 62, 44, 50, 44, 50, 55, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SWANNA, 5, false, false, false, "White Bird Pokémon", PokemonType.WATER, PokemonType.FLYING, 1.3, 24.2, AbilityId.KEEN_EYE, AbilityId.BIG_PECKS, AbilityId.HYDRATION, 473, 75, 87, 63, 87, 63, 98, 45, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.VANILLITE, 5, false, false, false, "Fresh Snow Pokémon", PokemonType.ICE, null, 0.4, 5.7, AbilityId.ICE_BODY, AbilityId.SNOW_CLOAK, AbilityId.WEAK_ARMOR, 305, 36, 50, 50, 65, 60, 44, 255, 50, 61, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.VANILLISH, 5, false, false, false, "Icy Snow Pokémon", PokemonType.ICE, null, 1.1, 41, AbilityId.ICE_BODY, AbilityId.SNOW_CLOAK, AbilityId.WEAK_ARMOR, 395, 51, 65, 65, 80, 75, 59, 120, 50, 138, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.VANILLUXE, 5, false, false, false, "Snowstorm Pokémon", PokemonType.ICE, null, 1.3, 57.5, AbilityId.ICE_BODY, AbilityId.SNOW_WARNING, AbilityId.WEAK_ARMOR, 535, 71, 95, 85, 110, 95, 79, 45, 50, 268, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.DEERLING, 5, false, false, false, "Season Pokémon", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Spring Form", "spring", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), - new PokemonForm("Summer Form", "summer", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), - new PokemonForm("Autumn Form", "autumn", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), - new PokemonForm("Winter Form", "winter", PokemonType.NORMAL, PokemonType.GRASS, 0.6, 19.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, false, null, true), - ), - new PokemonSpecies(SpeciesId.SAWSBUCK, 5, false, false, false, "Season Pokémon", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Spring Form", "spring", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), - new PokemonForm("Summer Form", "summer", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), - new PokemonForm("Autumn Form", "autumn", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), - new PokemonForm("Winter Form", "winter", PokemonType.NORMAL, PokemonType.GRASS, 1.9, 92.5, AbilityId.CHLOROPHYLL, AbilityId.SAP_SIPPER, AbilityId.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, false, null, true), - ), - new PokemonSpecies(SpeciesId.EMOLGA, 5, false, false, false, "Sky Squirrel Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 0.4, 5, AbilityId.STATIC, AbilityId.NONE, AbilityId.MOTOR_DRIVE, 428, 55, 75, 60, 75, 60, 103, 200, 50, 150, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.KARRABLAST, 5, false, false, false, "Clamping Pokémon", PokemonType.BUG, null, 0.5, 5.9, AbilityId.SWARM, AbilityId.SHED_SKIN, AbilityId.NO_GUARD, 315, 50, 75, 45, 40, 45, 60, 200, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ESCAVALIER, 5, false, false, false, "Cavalry Pokémon", PokemonType.BUG, PokemonType.STEEL, 1, 33, AbilityId.SWARM, AbilityId.SHELL_ARMOR, AbilityId.OVERCOAT, 495, 70, 135, 105, 60, 105, 20, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FOONGUS, 5, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.2, 1, AbilityId.EFFECT_SPORE, AbilityId.NONE, AbilityId.REGENERATOR, 294, 69, 55, 45, 55, 55, 15, 190, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.AMOONGUSS, 5, false, false, false, "Mushroom Pokémon", PokemonType.GRASS, PokemonType.POISON, 0.6, 10.5, AbilityId.EFFECT_SPORE, AbilityId.NONE, AbilityId.REGENERATOR, 464, 114, 85, 70, 85, 80, 30, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FRILLISH, 5, false, false, false, "Floating Pokémon", PokemonType.WATER, PokemonType.GHOST, 1.2, 33, AbilityId.WATER_ABSORB, AbilityId.CURSED_BODY, AbilityId.DAMP, 335, 55, 40, 50, 65, 85, 40, 190, 50, 67, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.JELLICENT, 5, false, false, false, "Floating Pokémon", PokemonType.WATER, PokemonType.GHOST, 2.2, 135, AbilityId.WATER_ABSORB, AbilityId.CURSED_BODY, AbilityId.DAMP, 480, 100, 60, 70, 85, 105, 60, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(SpeciesId.ALOMOMOLA, 5, false, false, false, "Caring Pokémon", PokemonType.WATER, null, 1.2, 31.6, AbilityId.HEALER, AbilityId.HYDRATION, AbilityId.REGENERATOR, 470, 165, 75, 80, 40, 45, 65, 75, 70, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.JOLTIK, 5, false, false, false, "Attaching Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 0.1, 0.6, AbilityId.COMPOUND_EYES, AbilityId.UNNERVE, AbilityId.SWARM, 319, 50, 47, 50, 57, 50, 65, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALVANTULA, 5, false, false, false, "EleSpider Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 0.8, 14.3, AbilityId.COMPOUND_EYES, AbilityId.UNNERVE, AbilityId.SWARM, 472, 70, 77, 60, 97, 60, 108, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FERROSEED, 5, false, false, false, "Thorn Seed Pokémon", PokemonType.GRASS, PokemonType.STEEL, 0.6, 18.8, AbilityId.IRON_BARBS, AbilityId.NONE, AbilityId.ANTICIPATION, 305, 44, 50, 91, 24, 86, 10, 255, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FERROTHORN, 5, false, false, false, "Thorn Pod Pokémon", PokemonType.GRASS, PokemonType.STEEL, 1, 110, AbilityId.IRON_BARBS, AbilityId.NONE, AbilityId.ANTICIPATION, 489, 74, 94, 131, 54, 116, 20, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.KLINK, 5, false, false, false, "Gear Pokémon", PokemonType.STEEL, null, 0.3, 21, AbilityId.PLUS, AbilityId.MINUS, AbilityId.CLEAR_BODY, 300, 40, 55, 70, 45, 60, 30, 130, 50, 60, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(SpeciesId.KLANG, 5, false, false, false, "Gear Pokémon", PokemonType.STEEL, null, 0.6, 51, AbilityId.PLUS, AbilityId.MINUS, AbilityId.CLEAR_BODY, 440, 60, 80, 95, 70, 85, 50, 60, 50, 154, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(SpeciesId.KLINKLANG, 5, false, false, false, "Gear Pokémon", PokemonType.STEEL, null, 0.6, 81, AbilityId.PLUS, AbilityId.MINUS, AbilityId.CLEAR_BODY, 520, 60, 100, 115, 70, 85, 90, 30, 50, 260, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(SpeciesId.TYNAMO, 5, false, false, false, "EleFish Pokémon", PokemonType.ELECTRIC, null, 0.2, 0.3, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 275, 35, 55, 40, 45, 40, 60, 190, 70, 55, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.EELEKTRIK, 5, false, false, false, "EleFish Pokémon", PokemonType.ELECTRIC, null, 1.2, 22, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 405, 65, 85, 70, 75, 70, 40, 60, 70, 142, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.EELEKTROSS, 5, false, false, false, "EleFish Pokémon", PokemonType.ELECTRIC, null, 2.1, 80.5, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 515, 85, 115, 80, 105, 80, 50, 30, 70, 258, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.ELGYEM, 5, false, false, false, "Cerebral Pokémon", PokemonType.PSYCHIC, null, 0.5, 9, AbilityId.TELEPATHY, AbilityId.SYNCHRONIZE, AbilityId.ANALYTIC, 335, 55, 55, 55, 85, 55, 30, 255, 50, 67, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BEHEEYEM, 5, false, false, false, "Cerebral Pokémon", PokemonType.PSYCHIC, null, 1, 34.5, AbilityId.TELEPATHY, AbilityId.SYNCHRONIZE, AbilityId.ANALYTIC, 485, 75, 75, 75, 125, 95, 40, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LITWICK, 5, false, false, false, "Candle Pokémon", PokemonType.GHOST, PokemonType.FIRE, 0.3, 3.1, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, AbilityId.INFILTRATOR, 275, 50, 30, 55, 65, 55, 20, 190, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.LAMPENT, 5, false, false, false, "Lamp Pokémon", PokemonType.GHOST, PokemonType.FIRE, 0.6, 13, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, AbilityId.INFILTRATOR, 370, 60, 40, 60, 95, 60, 55, 90, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CHANDELURE, 5, false, false, false, "Luring Pokémon", PokemonType.GHOST, PokemonType.FIRE, 1, 34.3, AbilityId.FLASH_FIRE, AbilityId.FLAME_BODY, AbilityId.INFILTRATOR, 520, 60, 55, 90, 145, 90, 80, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.AXEW, 5, false, false, false, "Tusk Pokémon", PokemonType.DRAGON, null, 0.6, 18, AbilityId.RIVALRY, AbilityId.MOLD_BREAKER, AbilityId.UNNERVE, 320, 46, 87, 60, 30, 40, 57, 75, 35, 64, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.FRAXURE, 5, false, false, false, "Axe Jaw Pokémon", PokemonType.DRAGON, null, 1, 36, AbilityId.RIVALRY, AbilityId.MOLD_BREAKER, AbilityId.UNNERVE, 410, 66, 117, 70, 40, 50, 67, 60, 35, 144, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HAXORUS, 5, false, false, false, "Axe Jaw Pokémon", PokemonType.DRAGON, null, 1.8, 105.5, AbilityId.RIVALRY, AbilityId.MOLD_BREAKER, AbilityId.UNNERVE, 540, 76, 147, 90, 60, 70, 97, 45, 35, 270, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CUBCHOO, 5, false, false, false, "Chill Pokémon", PokemonType.ICE, null, 0.5, 8.5, AbilityId.SNOW_CLOAK, AbilityId.SLUSH_RUSH, AbilityId.RATTLED, 305, 55, 70, 40, 60, 40, 40, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BEARTIC, 5, false, false, false, "Freezing Pokémon", PokemonType.ICE, null, 2.6, 260, AbilityId.SNOW_CLOAK, AbilityId.SLUSH_RUSH, AbilityId.SWIFT_SWIM, 505, 95, 130, 80, 70, 80, 50, 60, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CRYOGONAL, 5, false, false, false, "Crystallizing Pokémon", PokemonType.ICE, null, 1.1, 148, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 515, 80, 50, 50, 95, 135, 105, 25, 50, 180, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.SHELMET, 5, false, false, false, "Snail Pokémon", PokemonType.BUG, null, 0.4, 7.7, AbilityId.HYDRATION, AbilityId.SHELL_ARMOR, AbilityId.OVERCOAT, 305, 50, 40, 85, 40, 65, 25, 200, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ACCELGOR, 5, false, false, false, "Shell Out Pokémon", PokemonType.BUG, null, 0.8, 25.3, AbilityId.HYDRATION, AbilityId.STICKY_HOLD, AbilityId.UNBURDEN, 495, 80, 70, 40, 100, 60, 145, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.STUNFISK, 5, false, false, false, "Trap Pokémon", PokemonType.GROUND, PokemonType.ELECTRIC, 0.7, 11, AbilityId.STATIC, AbilityId.LIMBER, AbilityId.SAND_VEIL, 471, 109, 66, 84, 81, 99, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MIENFOO, 5, false, false, false, "Martial Arts Pokémon", PokemonType.FIGHTING, null, 0.9, 20, AbilityId.INNER_FOCUS, AbilityId.REGENERATOR, AbilityId.RECKLESS, 350, 45, 85, 50, 55, 50, 65, 180, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.MIENSHAO, 5, false, false, false, "Martial Arts Pokémon", PokemonType.FIGHTING, null, 1.4, 35.5, AbilityId.INNER_FOCUS, AbilityId.REGENERATOR, AbilityId.RECKLESS, 510, 65, 125, 60, 95, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DRUDDIGON, 5, false, false, false, "Cave Pokémon", PokemonType.DRAGON, null, 1.6, 139, AbilityId.ROUGH_SKIN, AbilityId.SHEER_FORCE, AbilityId.MOLD_BREAKER, 485, 77, 120, 90, 60, 90, 48, 45, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GOLETT, 5, false, false, false, "Automaton Pokémon", PokemonType.GROUND, PokemonType.GHOST, 1, 92, AbilityId.IRON_FIST, AbilityId.KLUTZ, AbilityId.NO_GUARD, 303, 59, 74, 50, 35, 50, 35, 190, 50, 61, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.GOLURK, 5, false, false, false, "Automaton Pokémon", PokemonType.GROUND, PokemonType.GHOST, 2.8, 330, AbilityId.IRON_FIST, AbilityId.KLUTZ, AbilityId.NO_GUARD, 483, 89, 124, 80, 55, 80, 55, 90, 50, 169, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.PAWNIARD, 5, false, false, false, "Sharp Blade Pokémon", PokemonType.DARK, PokemonType.STEEL, 0.5, 10.2, AbilityId.DEFIANT, AbilityId.INNER_FOCUS, AbilityId.PRESSURE, 340, 45, 85, 70, 40, 40, 60, 120, 35, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BISHARP, 5, false, false, false, "Sword Blade Pokémon", PokemonType.DARK, PokemonType.STEEL, 1.6, 70, AbilityId.DEFIANT, AbilityId.INNER_FOCUS, AbilityId.PRESSURE, 490, 65, 125, 100, 60, 70, 70, 45, 35, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BOUFFALANT, 5, false, false, false, "Bash Buffalo Pokémon", PokemonType.NORMAL, null, 1.6, 94.6, AbilityId.RECKLESS, AbilityId.SAP_SIPPER, AbilityId.SOUNDPROOF, 490, 95, 110, 95, 40, 95, 55, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RUFFLET, 5, false, false, false, "Eaglet Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.5, 10.5, AbilityId.KEEN_EYE, AbilityId.SHEER_FORCE, AbilityId.HUSTLE, 350, 70, 83, 50, 37, 50, 60, 190, 50, 70, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.BRAVIARY, 5, false, false, false, "Valiant Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.5, 41, AbilityId.KEEN_EYE, AbilityId.SHEER_FORCE, AbilityId.DEFIANT, 510, 100, 123, 75, 57, 75, 80, 60, 50, 179, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.VULLABY, 5, false, false, false, "Diapered Pokémon", PokemonType.DARK, PokemonType.FLYING, 0.5, 9, AbilityId.BIG_PECKS, AbilityId.OVERCOAT, AbilityId.WEAK_ARMOR, 370, 70, 55, 75, 45, 65, 60, 190, 35, 74, GrowthRate.SLOW, 0, false), - new PokemonSpecies(SpeciesId.MANDIBUZZ, 5, false, false, false, "Bone Vulture Pokémon", PokemonType.DARK, PokemonType.FLYING, 1.2, 39.5, AbilityId.BIG_PECKS, AbilityId.OVERCOAT, AbilityId.WEAK_ARMOR, 510, 110, 65, 105, 55, 95, 80, 60, 35, 179, GrowthRate.SLOW, 0, false), - new PokemonSpecies(SpeciesId.HEATMOR, 5, false, false, false, "Anteater Pokémon", PokemonType.FIRE, null, 1.4, 58, AbilityId.GLUTTONY, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, 484, 85, 97, 66, 105, 66, 65, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DURANT, 5, false, false, false, "Iron Ant Pokémon", PokemonType.BUG, PokemonType.STEEL, 0.3, 33, AbilityId.SWARM, AbilityId.HUSTLE, AbilityId.TRUANT, 484, 58, 109, 112, 48, 48, 109, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DEINO, 5, false, false, false, "Irate Pokémon", PokemonType.DARK, PokemonType.DRAGON, 0.8, 17.3, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.NONE, 300, 52, 65, 50, 45, 50, 38, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.ZWEILOUS, 5, false, false, false, "Hostile Pokémon", PokemonType.DARK, PokemonType.DRAGON, 1.4, 50, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.NONE, 420, 72, 85, 70, 65, 70, 58, 45, 35, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HYDREIGON, 5, false, false, false, "Brutal Pokémon", PokemonType.DARK, PokemonType.DRAGON, 1.8, 160, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 600, 92, 105, 90, 125, 90, 98, 45, 35, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.LARVESTA, 5, false, false, false, "Torch Pokémon", PokemonType.BUG, PokemonType.FIRE, 1.1, 28.8, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.SWARM, 360, 55, 85, 55, 50, 55, 60, 45, 50, 72, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.VOLCARONA, 5, false, false, false, "Sun Pokémon", PokemonType.BUG, PokemonType.FIRE, 1.6, 46, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.SWARM, 550, 85, 60, 65, 135, 105, 100, 15, 50, 275, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.COBALION, 5, true, false, false, "Iron Will Pokémon", PokemonType.STEEL, PokemonType.FIGHTING, 2.1, 250, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 90, 129, 90, 72, 108, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TERRAKION, 5, true, false, false, "Cavern Pokémon", PokemonType.ROCK, PokemonType.FIGHTING, 1.9, 260, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 129, 90, 72, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.VIRIZION, 5, true, false, false, "Grassland Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 2, 200, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 90, 72, 90, 129, 108, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TORNADUS, 5, true, false, false, "Cyclone Pokémon", PokemonType.FLYING, null, 1.5, 63, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, - new PokemonForm("Incarnate Forme", "incarnate", PokemonType.FLYING, null, 1.5, 63, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, false, null, true), - new PokemonForm("Therian Forme", "therian", PokemonType.FLYING, null, 1.4, 63, AbilityId.REGENERATOR, AbilityId.NONE, AbilityId.REGENERATOR, 580, 79, 100, 80, 110, 90, 121, 3, 90, 290), - ), - new PokemonSpecies(SpeciesId.THUNDURUS, 5, true, false, false, "Bolt Strike Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 1.5, 61, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, - new PokemonForm("Incarnate Forme", "incarnate", PokemonType.ELECTRIC, PokemonType.FLYING, 1.5, 61, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, false, null, true), - new PokemonForm("Therian Forme", "therian", PokemonType.ELECTRIC, PokemonType.FLYING, 3, 61, AbilityId.VOLT_ABSORB, AbilityId.NONE, AbilityId.VOLT_ABSORB, 580, 79, 105, 70, 145, 80, 101, 3, 90, 290), - ), - new PokemonSpecies(SpeciesId.RESHIRAM, 5, false, true, false, "Vast White Pokémon", PokemonType.DRAGON, PokemonType.FIRE, 3.2, 330, AbilityId.TURBOBLAZE, AbilityId.NONE, AbilityId.NONE, 680, 100, 120, 100, 150, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ZEKROM, 5, false, true, false, "Deep Black Pokémon", PokemonType.DRAGON, PokemonType.ELECTRIC, 2.9, 345, AbilityId.TERAVOLT, AbilityId.NONE, AbilityId.NONE, 680, 100, 150, 120, 120, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.LANDORUS, 5, true, false, false, "Abundance Pokémon", PokemonType.GROUND, PokemonType.FLYING, 1.5, 68, AbilityId.SAND_FORCE, AbilityId.NONE, AbilityId.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, GrowthRate.SLOW, 100, false, true, - new PokemonForm("Incarnate Forme", "incarnate", PokemonType.GROUND, PokemonType.FLYING, 1.5, 68, AbilityId.SAND_FORCE, AbilityId.NONE, AbilityId.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, false, null, true), - new PokemonForm("Therian Forme", "therian", PokemonType.GROUND, PokemonType.FLYING, 1.3, 68, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.INTIMIDATE, 600, 89, 145, 90, 105, 80, 91, 3, 90, 300), - ), - new PokemonSpecies(SpeciesId.KYUREM, 5, false, true, false, "Boundary Pokémon", PokemonType.DRAGON, PokemonType.ICE, 3, 325, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.ICE, 3, 325, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, false, null, true), - new PokemonForm("Black", "black", PokemonType.DRAGON, PokemonType.ICE, 3.3, 325, AbilityId.TERAVOLT, AbilityId.NONE, AbilityId.NONE, 700, 125, 170, 100, 120, 90, 95, 3, 0, 350), - new PokemonForm("White", "white", PokemonType.DRAGON, PokemonType.ICE, 3.6, 325, AbilityId.TURBOBLAZE, AbilityId.NONE, AbilityId.NONE, 700, 125, 120, 90, 170, 100, 95, 3, 0, 350), - ), - new PokemonSpecies(SpeciesId.KELDEO, 5, false, false, true, "Colt Pokémon", PokemonType.WATER, PokemonType.FIGHTING, 1.4, 48.5, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false, true, - new PokemonForm("Ordinary Form", "ordinary", PokemonType.WATER, PokemonType.FIGHTING, 1.4, 48.5, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, false, null, true), - new PokemonForm("Resolute", "resolute", PokemonType.WATER, PokemonType.FIGHTING, 1.4, 48.5, AbilityId.JUSTIFIED, AbilityId.NONE, AbilityId.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290), - ), - new PokemonSpecies(SpeciesId.MELOETTA, 5, false, false, true, "Melody Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 0.6, 6.5, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 300, GrowthRate.SLOW, null, false, true, - new PokemonForm("Aria Forme", "aria", PokemonType.NORMAL, PokemonType.PSYCHIC, 0.6, 6.5, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 300, false, null, true), - new PokemonForm("Pirouette Forme", "pirouette", PokemonType.NORMAL, PokemonType.FIGHTING, 0.6, 6.5, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 128, 90, 77, 77, 128, 3, 100, 300, false, null, true), - ), - new PokemonSpecies(SpeciesId.GENESECT, 5, false, false, true, "Paleozoic Pokémon", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, false, null, true), - new PokemonForm("Shock Drive", "shock", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), - new PokemonForm("Burn Drive", "burn", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), - new PokemonForm("Chill Drive", "chill", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), - new PokemonForm("Douse Drive", "douse", PokemonType.BUG, PokemonType.STEEL, 1.5, 82.5, AbilityId.DOWNLOAD, AbilityId.NONE, AbilityId.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), - ), - new PokemonSpecies(SpeciesId.CHESPIN, 6, false, false, false, "Spiny Nut Pokémon", PokemonType.GRASS, null, 0.4, 9, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.BULLETPROOF, 313, 56, 61, 65, 48, 45, 38, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.QUILLADIN, 6, false, false, false, "Spiny Armor Pokémon", PokemonType.GRASS, null, 0.7, 29, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.BULLETPROOF, 405, 61, 78, 95, 56, 58, 57, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CHESNAUGHT, 6, false, false, false, "Spiny Armor Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.6, 90, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.BULLETPROOF, 530, 88, 107, 122, 74, 75, 64, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.FENNEKIN, 6, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 0.4, 9.4, AbilityId.BLAZE, AbilityId.NONE, AbilityId.MAGICIAN, 307, 40, 45, 40, 62, 60, 60, 45, 70, 61, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.BRAIXEN, 6, false, false, false, "Fox Pokémon", PokemonType.FIRE, null, 1, 14.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.MAGICIAN, 409, 59, 59, 58, 90, 70, 73, 45, 70, 143, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.DELPHOX, 6, false, false, false, "Fox Pokémon", PokemonType.FIRE, PokemonType.PSYCHIC, 1.5, 39, AbilityId.BLAZE, AbilityId.NONE, AbilityId.MAGICIAN, 534, 75, 69, 72, 114, 100, 104, 45, 70, 267, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.FROAKIE, 6, false, false, false, "Bubble Frog Pokémon", PokemonType.WATER, null, 0.3, 7, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false, false, - new PokemonForm("Normal", "", PokemonType.WATER, null, 0.3, 7, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, false, null, true), - new PokemonForm("Battle Bond", "battle-bond", PokemonType.WATER, null, 0.3, 7, AbilityId.TORRENT, AbilityId.NONE, AbilityId.TORRENT, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, false, "", true), - ), - new PokemonSpecies(SpeciesId.FROGADIER, 6, false, false, false, "Bubble Frog Pokémon", PokemonType.WATER, null, 0.6, 10.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false, false, - new PokemonForm("Normal", "", PokemonType.WATER, null, 0.6, 10.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, false, null, true), - new PokemonForm("Battle Bond", "battle-bond", PokemonType.WATER, null, 0.6, 10.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.NONE, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, false, "", true), - ), - new PokemonSpecies(SpeciesId.GRENINJA, 6, false, false, false, "Ninja Pokémon", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, false, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.TORRENT, AbilityId.NONE, AbilityId.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, false, null, true), - new PokemonForm("Battle Bond", "battle-bond", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.BATTLE_BOND, AbilityId.NONE, AbilityId.BATTLE_BOND, 530, 72, 95, 67, 103, 71, 122, 45, 70, 265, false, "", true), - new PokemonForm("Ash", "ash", PokemonType.WATER, PokemonType.DARK, 1.5, 40, AbilityId.BATTLE_BOND, AbilityId.NONE, AbilityId.NONE, 640, 72, 145, 67, 153, 71, 132, 45, 70, 265), - ), - new PokemonSpecies(SpeciesId.BUNNELBY, 6, false, false, false, "Digging Pokémon", PokemonType.NORMAL, null, 0.4, 5, AbilityId.PICKUP, AbilityId.CHEEK_POUCH, AbilityId.HUGE_POWER, 237, 38, 36, 38, 32, 36, 57, 255, 50, 47, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DIGGERSBY, 6, false, false, false, "Digging Pokémon", PokemonType.NORMAL, PokemonType.GROUND, 1, 42.4, AbilityId.PICKUP, AbilityId.CHEEK_POUCH, AbilityId.HUGE_POWER, 423, 85, 56, 77, 50, 77, 78, 127, 50, 148, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FLETCHLING, 6, false, false, false, "Tiny Robin Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 1.7, AbilityId.BIG_PECKS, AbilityId.NONE, AbilityId.GALE_WINGS, 278, 45, 50, 43, 40, 38, 62, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.FLETCHINDER, 6, false, false, false, "Ember Pokémon", PokemonType.FIRE, PokemonType.FLYING, 0.7, 16, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.GALE_WINGS, 382, 62, 73, 55, 56, 52, 84, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.TALONFLAME, 6, false, false, false, "Scorching Pokémon", PokemonType.FIRE, PokemonType.FLYING, 1.2, 24.5, AbilityId.FLAME_BODY, AbilityId.NONE, AbilityId.GALE_WINGS, 499, 78, 81, 71, 74, 69, 126, 45, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SCATTERBUG, 6, false, false, false, "Scatterdust Pokémon", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Meadow Pattern", "meadow", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Icy Snow Pattern", "icy-snow", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Polar Pattern", "polar", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Tundra Pattern", "tundra", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Continental Pattern", "continental", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Garden Pattern", "garden", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Elegant Pattern", "elegant", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Modern Pattern", "modern", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Marine Pattern", "marine", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Archipelago Pattern", "archipelago", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("High Plains Pattern", "high-plains", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Sandstorm Pattern", "sandstorm", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("River Pattern", "river", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Monsoon Pattern", "monsoon", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Savanna Pattern", "savanna", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Sun Pattern", "sun", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Ocean Pattern", "ocean", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Jungle Pattern", "jungle", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Fancy Pattern", "fancy", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - new PokemonForm("Poké Ball Pattern", "poke-ball", PokemonType.BUG, null, 0.3, 2.5, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, "", true), - ), - new PokemonSpecies(SpeciesId.SPEWPA, 6, false, false, false, "Scatterdust Pokémon", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.SHED_SKIN, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Meadow Pattern", "meadow", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Icy Snow Pattern", "icy-snow", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Polar Pattern", "polar", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Tundra Pattern", "tundra", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Continental Pattern", "continental", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Garden Pattern", "garden", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Elegant Pattern", "elegant", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Modern Pattern", "modern", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Marine Pattern", "marine", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Archipelago Pattern", "archipelago", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("High Plains Pattern", "high-plains", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Sandstorm Pattern", "sandstorm", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("River Pattern", "river", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Monsoon Pattern", "monsoon", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Savanna Pattern", "savanna", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Sun Pattern", "sun", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Ocean Pattern", "ocean", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Jungle Pattern", "jungle", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Fancy Pattern", "fancy", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - new PokemonForm("Poké Ball Pattern", "poke-ball", PokemonType.BUG, null, 0.3, 8.4, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, "", true), - ), - new PokemonSpecies(SpeciesId.VIVILLON, 6, false, false, false, "Scale Pokémon", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Meadow Pattern", "meadow", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Icy Snow Pattern", "icy-snow", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Polar Pattern", "polar", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Tundra Pattern", "tundra", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Continental Pattern", "continental", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Garden Pattern", "garden", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Elegant Pattern", "elegant", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Modern Pattern", "modern", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Marine Pattern", "marine", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Archipelago Pattern", "archipelago", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("High Plains Pattern", "high-plains", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Sandstorm Pattern", "sandstorm", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("River Pattern", "river", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Monsoon Pattern", "monsoon", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Savanna Pattern", "savanna", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Sun Pattern", "sun", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Ocean Pattern", "ocean", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Jungle Pattern", "jungle", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Fancy Pattern", "fancy", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - new PokemonForm("Poké Ball Pattern", "poke-ball", PokemonType.BUG, PokemonType.FLYING, 1.2, 17, AbilityId.SHIELD_DUST, AbilityId.COMPOUND_EYES, AbilityId.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 206, false, null, true), - ), - new PokemonSpecies(SpeciesId.LITLEO, 6, false, false, false, "Lion Cub Pokémon", PokemonType.FIRE, PokemonType.NORMAL, 0.6, 13.5, AbilityId.RIVALRY, AbilityId.UNNERVE, AbilityId.MOXIE, 369, 62, 50, 58, 73, 54, 72, 220, 70, 74, GrowthRate.MEDIUM_SLOW, 12.5, false), - new PokemonSpecies(SpeciesId.PYROAR, 6, false, false, false, "Royal Pokémon", PokemonType.FIRE, PokemonType.NORMAL, 1.5, 81.5, AbilityId.RIVALRY, AbilityId.UNNERVE, AbilityId.MOXIE, 507, 86, 68, 72, 109, 66, 106, 65, 70, 177, GrowthRate.MEDIUM_SLOW, 12.5, true), - new PokemonSpecies(SpeciesId.FLABEBE, 6, false, false, false, "Single Bloom Pokémon", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, GrowthRate.MEDIUM_FAST, 0, false, false, - new PokemonForm("Red Flower", "red", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), - new PokemonForm("Yellow Flower", "yellow", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), - new PokemonForm("Orange Flower", "orange", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), - new PokemonForm("Blue Flower", "blue", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), - new PokemonForm("White Flower", "white", PokemonType.FAIRY, null, 0.1, 0.1, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, false, null, true), - ), - new PokemonSpecies(SpeciesId.FLOETTE, 6, false, false, false, "Single Bloom Pokémon", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false, false, - new PokemonForm("Red Flower", "red", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), - new PokemonForm("Yellow Flower", "yellow", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), - new PokemonForm("Orange Flower", "orange", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), - new PokemonForm("Blue Flower", "blue", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), - new PokemonForm("White Flower", "white", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, false, null, true), - ), - new PokemonSpecies(SpeciesId.FLORGES, 6, false, false, false, "Garden Pokémon", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, GrowthRate.MEDIUM_FAST, 0, false, false, - new PokemonForm("Red Flower", "red", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), - new PokemonForm("Yellow Flower", "yellow", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), - new PokemonForm("Orange Flower", "orange", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), - new PokemonForm("Blue Flower", "blue", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), - new PokemonForm("White Flower", "white", PokemonType.FAIRY, null, 1.1, 10, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 276, false, null, true), - ), - new PokemonSpecies(SpeciesId.SKIDDO, 6, false, false, false, "Mount Pokémon", PokemonType.GRASS, null, 0.9, 31, AbilityId.SAP_SIPPER, AbilityId.NONE, AbilityId.GRASS_PELT, 350, 66, 65, 48, 62, 57, 52, 200, 70, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GOGOAT, 6, false, false, false, "Mount Pokémon", PokemonType.GRASS, null, 1.7, 91, AbilityId.SAP_SIPPER, AbilityId.NONE, AbilityId.GRASS_PELT, 531, 123, 100, 62, 97, 81, 68, 45, 70, 186, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PANCHAM, 6, false, false, false, "Playful Pokémon", PokemonType.FIGHTING, null, 0.6, 8, AbilityId.IRON_FIST, AbilityId.MOLD_BREAKER, AbilityId.SCRAPPY, 348, 67, 82, 62, 46, 48, 43, 220, 50, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PANGORO, 6, false, false, false, "Daunting Pokémon", PokemonType.FIGHTING, PokemonType.DARK, 2.1, 136, AbilityId.IRON_FIST, AbilityId.MOLD_BREAKER, AbilityId.SCRAPPY, 495, 95, 124, 78, 69, 71, 58, 65, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FURFROU, 6, false, false, false, "Poodle Pokémon", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Natural Form", "", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Heart Trim", "heart", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Star Trim", "star", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Diamond Trim", "diamond", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Debutante Trim", "debutante", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Matron Trim", "matron", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Dandy Trim", "dandy", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("La Reine Trim", "la-reine", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Kabuki Trim", "kabuki", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - new PokemonForm("Pharaoh Trim", "pharaoh", PokemonType.NORMAL, null, 1.2, 28, AbilityId.FUR_COAT, AbilityId.NONE, AbilityId.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, null, true), - ), - new PokemonSpecies(SpeciesId.ESPURR, 6, false, false, false, "Restraint Pokémon", PokemonType.PSYCHIC, null, 0.3, 3.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.OWN_TEMPO, 355, 62, 48, 54, 63, 60, 68, 190, 50, 71, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MEOWSTIC, 6, false, false, false, "Constraint Pokémon", PokemonType.PSYCHIC, null, 0.6, 8.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Male", "male", PokemonType.PSYCHIC, null, 0.6, 8.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, false, "", true), - new PokemonForm("Female", "female", PokemonType.PSYCHIC, null, 0.6, 8.5, AbilityId.KEEN_EYE, AbilityId.INFILTRATOR, AbilityId.COMPETITIVE, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, false, null, true), - ), - new PokemonSpecies(SpeciesId.HONEDGE, 6, false, false, false, "Sword Pokémon", PokemonType.STEEL, PokemonType.GHOST, 0.8, 2, AbilityId.NO_GUARD, AbilityId.NONE, AbilityId.NONE, 325, 45, 80, 100, 35, 37, 28, 180, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DOUBLADE, 6, false, false, false, "Sword Pokémon", PokemonType.STEEL, PokemonType.GHOST, 0.8, 4.5, AbilityId.NO_GUARD, AbilityId.NONE, AbilityId.NONE, 448, 59, 110, 150, 45, 49, 35, 90, 50, 157, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.AEGISLASH, 6, false, false, false, "Royal Sword Pokémon", PokemonType.STEEL, PokemonType.GHOST, 1.7, 53, AbilityId.STANCE_CHANGE, AbilityId.NONE, AbilityId.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Shield Forme", "shield", PokemonType.STEEL, PokemonType.GHOST, 1.7, 53, AbilityId.STANCE_CHANGE, AbilityId.NONE, AbilityId.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, false, "", true), - new PokemonForm("Blade Forme", "blade", PokemonType.STEEL, PokemonType.GHOST, 1.7, 53, AbilityId.STANCE_CHANGE, AbilityId.NONE, AbilityId.NONE, 500, 60, 140, 50, 140, 50, 60, 45, 50, 250), - ), - new PokemonSpecies(SpeciesId.SPRITZEE, 6, false, false, false, "Perfume Pokémon", PokemonType.FAIRY, null, 0.2, 0.5, AbilityId.HEALER, AbilityId.NONE, AbilityId.AROMA_VEIL, 341, 78, 52, 60, 63, 65, 23, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.AROMATISSE, 6, false, false, false, "Fragrance Pokémon", PokemonType.FAIRY, null, 0.8, 15.5, AbilityId.HEALER, AbilityId.NONE, AbilityId.AROMA_VEIL, 462, 101, 72, 72, 99, 89, 29, 140, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SWIRLIX, 6, false, false, false, "Cotton Candy Pokémon", PokemonType.FAIRY, null, 0.4, 3.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.UNBURDEN, 341, 62, 48, 66, 59, 57, 49, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SLURPUFF, 6, false, false, false, "Meringue Pokémon", PokemonType.FAIRY, null, 0.8, 5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.UNBURDEN, 480, 82, 80, 86, 85, 75, 72, 140, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.INKAY, 6, false, false, false, "Revolving Pokémon", PokemonType.DARK, PokemonType.PSYCHIC, 0.4, 3.5, AbilityId.CONTRARY, AbilityId.SUCTION_CUPS, AbilityId.INFILTRATOR, 288, 53, 54, 53, 37, 46, 45, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MALAMAR, 6, false, false, false, "Overturning Pokémon", PokemonType.DARK, PokemonType.PSYCHIC, 1.5, 47, AbilityId.CONTRARY, AbilityId.SUCTION_CUPS, AbilityId.INFILTRATOR, 482, 86, 92, 88, 68, 75, 73, 80, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BINACLE, 6, false, false, false, "Two-Handed Pokémon", PokemonType.ROCK, PokemonType.WATER, 0.5, 31, AbilityId.TOUGH_CLAWS, AbilityId.SNIPER, AbilityId.PICKPOCKET, 306, 42, 52, 67, 39, 56, 50, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BARBARACLE, 6, false, false, false, "Collective Pokémon", PokemonType.ROCK, PokemonType.WATER, 1.3, 96, AbilityId.TOUGH_CLAWS, AbilityId.SNIPER, AbilityId.PICKPOCKET, 500, 72, 105, 115, 54, 86, 68, 45, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SKRELP, 6, false, false, false, "Mock Kelp Pokémon", PokemonType.POISON, PokemonType.WATER, 0.5, 7.3, AbilityId.POISON_POINT, AbilityId.POISON_TOUCH, AbilityId.ADAPTABILITY, 320, 50, 60, 60, 60, 60, 30, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DRAGALGE, 6, false, false, false, "Mock Kelp Pokémon", PokemonType.POISON, PokemonType.DRAGON, 1.8, 81.5, AbilityId.POISON_POINT, AbilityId.POISON_TOUCH, AbilityId.ADAPTABILITY, 494, 65, 75, 90, 97, 123, 44, 55, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CLAUNCHER, 6, false, false, false, "Water Gun Pokémon", PokemonType.WATER, null, 0.5, 8.3, AbilityId.MEGA_LAUNCHER, AbilityId.NONE, AbilityId.NONE, 330, 50, 53, 62, 58, 63, 44, 225, 50, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CLAWITZER, 6, false, false, false, "Howitzer Pokémon", PokemonType.WATER, null, 1.3, 35.3, AbilityId.MEGA_LAUNCHER, AbilityId.NONE, AbilityId.NONE, 500, 71, 73, 88, 120, 89, 59, 55, 50, 100, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HELIOPTILE, 6, false, false, false, "Generator Pokémon", PokemonType.ELECTRIC, PokemonType.NORMAL, 0.5, 6, AbilityId.DRY_SKIN, AbilityId.SAND_VEIL, AbilityId.SOLAR_POWER, 289, 44, 38, 33, 61, 43, 70, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HELIOLISK, 6, false, false, false, "Generator Pokémon", PokemonType.ELECTRIC, PokemonType.NORMAL, 1, 21, AbilityId.DRY_SKIN, AbilityId.SAND_VEIL, AbilityId.SOLAR_POWER, 481, 62, 55, 52, 109, 94, 109, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TYRUNT, 6, false, false, false, "Royal Heir Pokémon", PokemonType.ROCK, PokemonType.DRAGON, 0.8, 26, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.STURDY, 362, 58, 89, 77, 45, 45, 48, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.TYRANTRUM, 6, false, false, false, "Despot Pokémon", PokemonType.ROCK, PokemonType.DRAGON, 2.5, 270, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.ROCK_HEAD, 521, 82, 121, 119, 69, 59, 71, 45, 50, 182, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.AMAURA, 6, false, false, false, "Tundra Pokémon", PokemonType.ROCK, PokemonType.ICE, 1.3, 25.2, AbilityId.REFRIGERATE, AbilityId.NONE, AbilityId.SNOW_WARNING, 362, 77, 59, 50, 67, 63, 46, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.AURORUS, 6, false, false, false, "Tundra Pokémon", PokemonType.ROCK, PokemonType.ICE, 2.7, 225, AbilityId.REFRIGERATE, AbilityId.NONE, AbilityId.SNOW_WARNING, 521, 123, 77, 72, 99, 92, 58, 45, 50, 104, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.SYLVEON, 6, false, false, false, "Intertwining Pokémon", PokemonType.FAIRY, null, 1, 23.5, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.PIXILATE, 525, 95, 65, 65, 110, 130, 60, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.HAWLUCHA, 6, false, false, false, "Wrestling Pokémon", PokemonType.FIGHTING, PokemonType.FLYING, 0.8, 21.5, AbilityId.LIMBER, AbilityId.UNBURDEN, AbilityId.MOLD_BREAKER, 500, 78, 92, 75, 74, 63, 118, 100, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DEDENNE, 6, false, false, false, "Antenna Pokémon", PokemonType.ELECTRIC, PokemonType.FAIRY, 0.2, 2.2, AbilityId.CHEEK_POUCH, AbilityId.PICKUP, AbilityId.PLUS, 431, 67, 58, 57, 81, 67, 101, 180, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CARBINK, 6, false, false, false, "Jewel Pokémon", PokemonType.ROCK, PokemonType.FAIRY, 0.3, 5.7, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.STURDY, 500, 50, 50, 150, 50, 150, 50, 60, 50, 100, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GOOMY, 6, false, false, false, "Soft Tissue Pokémon", PokemonType.DRAGON, null, 0.3, 2.8, AbilityId.SAP_SIPPER, AbilityId.HYDRATION, AbilityId.GOOEY, 300, 45, 50, 35, 55, 75, 40, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.SLIGGOO, 6, false, false, false, "Soft Tissue Pokémon", PokemonType.DRAGON, null, 0.8, 17.5, AbilityId.SAP_SIPPER, AbilityId.HYDRATION, AbilityId.GOOEY, 452, 68, 75, 53, 83, 113, 60, 45, 35, 158, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.GOODRA, 6, false, false, false, "Dragon Pokémon", PokemonType.DRAGON, null, 2, 150.5, AbilityId.SAP_SIPPER, AbilityId.HYDRATION, AbilityId.GOOEY, 600, 90, 100, 70, 110, 150, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.KLEFKI, 6, false, false, false, "Key Ring Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 0.2, 3, AbilityId.PRANKSTER, AbilityId.NONE, AbilityId.MAGICIAN, 470, 57, 80, 91, 80, 87, 75, 75, 50, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.PHANTUMP, 6, false, false, false, "Stump Pokémon", PokemonType.GHOST, PokemonType.GRASS, 0.4, 7, AbilityId.NATURAL_CURE, AbilityId.FRISK, AbilityId.HARVEST, 309, 43, 70, 48, 50, 60, 38, 120, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TREVENANT, 6, false, false, false, "Elder Tree Pokémon", PokemonType.GHOST, PokemonType.GRASS, 1.5, 71, AbilityId.NATURAL_CURE, AbilityId.FRISK, AbilityId.HARVEST, 474, 85, 110, 76, 65, 82, 56, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PUMPKABOO, 6, false, false, false, "Pumpkin Pokémon", PokemonType.GHOST, PokemonType.GRASS, 0.4, 5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Average Size", "", PokemonType.GHOST, PokemonType.GRASS, 0.4, 5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67, false, null, true), - new PokemonForm("Small Size", "small", PokemonType.GHOST, PokemonType.GRASS, 0.3, 3.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 44, 66, 70, 44, 55, 56, 120, 50, 67, false, "", true), - new PokemonForm("Large Size", "large", PokemonType.GHOST, PokemonType.GRASS, 0.5, 7.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 54, 66, 70, 44, 55, 46, 120, 50, 67, false, "", true), - new PokemonForm("Super Size", "super", PokemonType.GHOST, PokemonType.GRASS, 0.8, 15, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 335, 59, 66, 70, 44, 55, 41, 120, 50, 67, false, "", true), - ), - new PokemonSpecies(SpeciesId.GOURGEIST, 6, false, false, false, "Pumpkin Pokémon", PokemonType.GHOST, PokemonType.GRASS, 0.9, 12.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Average Size", "", PokemonType.GHOST, PokemonType.GRASS, 0.9, 12.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173, false, null, true), - new PokemonForm("Small Size", "small", PokemonType.GHOST, PokemonType.GRASS, 0.7, 9.5, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 55, 85, 122, 58, 75, 99, 60, 50, 173, false, "", true), - new PokemonForm("Large Size", "large", PokemonType.GHOST, PokemonType.GRASS, 1.1, 14, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 75, 95, 122, 58, 75, 69, 60, 50, 173, false, "", true), - new PokemonForm("Super Size", "super", PokemonType.GHOST, PokemonType.GRASS, 1.7, 39, AbilityId.PICKUP, AbilityId.FRISK, AbilityId.INSOMNIA, 494, 85, 100, 122, 58, 75, 54, 60, 50, 173, false, "", true), - ), - new PokemonSpecies(SpeciesId.BERGMITE, 6, false, false, false, "Ice Chunk Pokémon", PokemonType.ICE, null, 1, 99.5, AbilityId.OWN_TEMPO, AbilityId.ICE_BODY, AbilityId.STURDY, 304, 55, 69, 85, 32, 35, 28, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.AVALUGG, 6, false, false, false, "Iceberg Pokémon", PokemonType.ICE, null, 2, 505, AbilityId.OWN_TEMPO, AbilityId.ICE_BODY, AbilityId.STURDY, 514, 95, 117, 184, 44, 46, 28, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.NOIBAT, 6, false, false, false, "Sound Wave Pokémon", PokemonType.FLYING, PokemonType.DRAGON, 0.5, 8, AbilityId.FRISK, AbilityId.INFILTRATOR, AbilityId.TELEPATHY, 245, 40, 30, 35, 45, 40, 55, 190, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.NOIVERN, 6, false, false, false, "Sound Wave Pokémon", PokemonType.FLYING, PokemonType.DRAGON, 1.5, 85, AbilityId.FRISK, AbilityId.INFILTRATOR, AbilityId.TELEPATHY, 535, 85, 70, 80, 97, 80, 123, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.XERNEAS, 6, false, true, false, "Life Pokémon", PokemonType.FAIRY, null, 3, 215, AbilityId.FAIRY_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false, true, - new PokemonForm("Neutral Mode", "neutral", PokemonType.FAIRY, null, 3, 215, AbilityId.FAIRY_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, false, null, true), - new PokemonForm("Active Mode", "active", PokemonType.FAIRY, null, 3, 215, AbilityId.FAIRY_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340) - ), - new PokemonSpecies(SpeciesId.YVELTAL, 6, false, true, false, "Destruction Pokémon", PokemonType.DARK, PokemonType.FLYING, 5.8, 203, AbilityId.DARK_AURA, AbilityId.NONE, AbilityId.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ZYGARDE, 6, false, true, false, "Order Pokémon", PokemonType.DRAGON, PokemonType.GROUND, 5, 305, AbilityId.AURA_BREAK, AbilityId.NONE, AbilityId.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false, - new PokemonForm("50% Forme", "50", PokemonType.DRAGON, PokemonType.GROUND, 5, 305, AbilityId.AURA_BREAK, AbilityId.NONE, AbilityId.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), - new PokemonForm("10% Forme", "10", PokemonType.DRAGON, PokemonType.GROUND, 1.2, 33.5, AbilityId.AURA_BREAK, AbilityId.NONE, AbilityId.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 243, false, null, true), - new PokemonForm("50% Forme Power Construct", "50-pc", PokemonType.DRAGON, PokemonType.GROUND, 5, 305, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), - new PokemonForm("10% Forme Power Construct", "10-pc", PokemonType.DRAGON, PokemonType.GROUND, 1.2, 33.5, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 243, false, "10", true), - new PokemonForm("Complete Forme (50% PC)", "complete", PokemonType.DRAGON, PokemonType.GROUND, 4.5, 610, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 354), - new PokemonForm("Complete Forme (10% PC)", "10-complete", PokemonType.DRAGON, PokemonType.GROUND, 4.5, 610, AbilityId.POWER_CONSTRUCT, AbilityId.NONE, AbilityId.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 354, false, "complete"), - ), - new PokemonSpecies(SpeciesId.DIANCIE, 6, false, false, true, "Jewel Pokémon", PokemonType.ROCK, PokemonType.FAIRY, 0.7, 8.8, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.FAIRY, 0.7, 8.8, AbilityId.CLEAR_BODY, AbilityId.NONE, AbilityId.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, false, null, true), - new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.ROCK, PokemonType.FAIRY, 1.1, 27.8, AbilityId.MAGIC_BOUNCE, AbilityId.NONE, AbilityId.NONE, 700, 50, 160, 110, 160, 110, 110, 3, 50, 300), - ), - new PokemonSpecies(SpeciesId.HOOPA, 6, false, false, true, "Mischief Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 0.5, 9, AbilityId.MAGICIAN, AbilityId.NONE, AbilityId.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 300, GrowthRate.SLOW, null, false, false, - new PokemonForm("Hoopa Confined", "", PokemonType.PSYCHIC, PokemonType.GHOST, 0.5, 9, AbilityId.MAGICIAN, AbilityId.NONE, AbilityId.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 300, false, null, true), - new PokemonForm("Hoopa Unbound", "unbound", PokemonType.PSYCHIC, PokemonType.DARK, 6.5, 490, AbilityId.MAGICIAN, AbilityId.NONE, AbilityId.NONE, 680, 80, 160, 60, 170, 130, 80, 3, 100, 340), - ), - new PokemonSpecies(SpeciesId.VOLCANION, 6, false, false, true, "Steam Pokémon", PokemonType.FIRE, PokemonType.WATER, 1.7, 195, AbilityId.WATER_ABSORB, AbilityId.NONE, AbilityId.NONE, 600, 80, 110, 120, 130, 90, 70, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ROWLET, 7, false, false, false, "Grass Quill Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.3, 1.5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LONG_REACH, 320, 68, 55, 55, 50, 50, 42, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.DARTRIX, 7, false, false, false, "Blade Quill Pokémon", PokemonType.GRASS, PokemonType.FLYING, 0.7, 16, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LONG_REACH, 420, 78, 75, 75, 70, 70, 52, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.DECIDUEYE, 7, false, false, false, "Arrow Quill Pokémon", PokemonType.GRASS, PokemonType.GHOST, 1.6, 36.6, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.LONG_REACH, 530, 78, 107, 75, 100, 100, 70, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.LITTEN, 7, false, false, false, "Fire Cat Pokémon", PokemonType.FIRE, null, 0.4, 4.3, AbilityId.BLAZE, AbilityId.NONE, AbilityId.INTIMIDATE, 320, 45, 65, 40, 60, 40, 70, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.TORRACAT, 7, false, false, false, "Fire Cat Pokémon", PokemonType.FIRE, null, 0.7, 25, AbilityId.BLAZE, AbilityId.NONE, AbilityId.INTIMIDATE, 420, 65, 85, 50, 80, 50, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.INCINEROAR, 7, false, false, false, "Heel Pokémon", PokemonType.FIRE, PokemonType.DARK, 1.8, 83, AbilityId.BLAZE, AbilityId.NONE, AbilityId.INTIMIDATE, 530, 95, 115, 90, 80, 90, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.POPPLIO, 7, false, false, false, "Sea Lion Pokémon", PokemonType.WATER, null, 0.4, 7.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.LIQUID_VOICE, 320, 50, 54, 54, 66, 56, 40, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.BRIONNE, 7, false, false, false, "Pop Star Pokémon", PokemonType.WATER, null, 0.6, 17.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.LIQUID_VOICE, 420, 60, 69, 69, 91, 81, 50, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PRIMARINA, 7, false, false, false, "Soloist Pokémon", PokemonType.WATER, PokemonType.FAIRY, 1.8, 44, AbilityId.TORRENT, AbilityId.NONE, AbilityId.LIQUID_VOICE, 530, 80, 74, 74, 126, 116, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PIKIPEK, 7, false, false, false, "Woodpecker Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.3, 1.2, AbilityId.KEEN_EYE, AbilityId.SKILL_LINK, AbilityId.PICKUP, 265, 35, 75, 30, 30, 30, 65, 255, 70, 53, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TRUMBEAK, 7, false, false, false, "Bugle Beak Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 14.8, AbilityId.KEEN_EYE, AbilityId.SKILL_LINK, AbilityId.PICKUP, 355, 55, 85, 50, 40, 50, 75, 120, 70, 124, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TOUCANNON, 7, false, false, false, "Cannon Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 1.1, 26, AbilityId.KEEN_EYE, AbilityId.SKILL_LINK, AbilityId.SHEER_FORCE, 485, 80, 120, 75, 75, 75, 60, 45, 70, 243, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.YUNGOOS, 7, false, false, false, "Loitering Pokémon", PokemonType.NORMAL, null, 0.4, 6, AbilityId.STAKEOUT, AbilityId.STRONG_JAW, AbilityId.ADAPTABILITY, 253, 48, 70, 30, 30, 30, 45, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GUMSHOOS, 7, false, false, false, "Stakeout Pokémon", PokemonType.NORMAL, null, 0.7, 14.2, AbilityId.STAKEOUT, AbilityId.STRONG_JAW, AbilityId.ADAPTABILITY, 418, 88, 110, 60, 55, 60, 45, 127, 70, 146, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GRUBBIN, 7, false, false, false, "Larva Pokémon", PokemonType.BUG, null, 0.4, 4.4, AbilityId.SWARM, AbilityId.NONE, AbilityId.NONE, 300, 47, 62, 45, 55, 45, 46, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CHARJABUG, 7, false, false, false, "Battery Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 0.5, 10.5, AbilityId.BATTERY, AbilityId.NONE, AbilityId.NONE, 400, 57, 82, 95, 55, 75, 36, 120, 50, 140, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.VIKAVOLT, 7, false, false, false, "Stag Beetle Pokémon", PokemonType.BUG, PokemonType.ELECTRIC, 1.5, 45, AbilityId.LEVITATE, AbilityId.NONE, AbilityId.NONE, 500, 77, 70, 90, 145, 75, 43, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CRABRAWLER, 7, false, false, false, "Boxing Pokémon", PokemonType.FIGHTING, null, 0.6, 7, AbilityId.HYPER_CUTTER, AbilityId.IRON_FIST, AbilityId.ANGER_POINT, 338, 47, 82, 57, 42, 47, 63, 225, 70, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CRABOMINABLE, 7, false, false, false, "Woolly Crab Pokémon", PokemonType.FIGHTING, PokemonType.ICE, 1.7, 180, AbilityId.HYPER_CUTTER, AbilityId.IRON_FIST, AbilityId.ANGER_POINT, 478, 97, 132, 77, 62, 67, 43, 60, 70, 167, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ORICORIO, 7, false, false, false, "Dancing Pokémon", PokemonType.FIRE, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, GrowthRate.MEDIUM_FAST, 25, false, false, - new PokemonForm("Baile Style", "baile", PokemonType.FIRE, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, "", true), - new PokemonForm("Pom-Pom Style", "pompom", PokemonType.ELECTRIC, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, null, true), - new PokemonForm("Pau Style", "pau", PokemonType.PSYCHIC, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, null, true), - new PokemonForm("Sensu Style", "sensu", PokemonType.GHOST, PokemonType.FLYING, 0.6, 3.4, AbilityId.DANCER, AbilityId.NONE, AbilityId.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, null, true), - ), - new PokemonSpecies(SpeciesId.CUTIEFLY, 7, false, false, false, "Bee Fly Pokémon", PokemonType.BUG, PokemonType.FAIRY, 0.1, 0.2, AbilityId.HONEY_GATHER, AbilityId.SHIELD_DUST, AbilityId.SWEET_VEIL, 304, 40, 45, 40, 55, 40, 84, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RIBOMBEE, 7, false, false, false, "Bee Fly Pokémon", PokemonType.BUG, PokemonType.FAIRY, 0.2, 0.5, AbilityId.HONEY_GATHER, AbilityId.SHIELD_DUST, AbilityId.SWEET_VEIL, 464, 60, 55, 60, 95, 70, 124, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ROCKRUFF, 7, false, false, false, "Puppy Pokémon", PokemonType.ROCK, null, 0.5, 9.2, AbilityId.KEEN_EYE, AbilityId.VITAL_SPIRIT, AbilityId.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Normal", "", PokemonType.ROCK, null, 0.5, 9.2, AbilityId.KEEN_EYE, AbilityId.VITAL_SPIRIT, AbilityId.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, null, true), - new PokemonForm("Own Tempo", "own-tempo", PokemonType.ROCK, null, 0.5, 9.2, AbilityId.OWN_TEMPO, AbilityId.NONE, AbilityId.OWN_TEMPO, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, "", true), - ), - new PokemonSpecies(SpeciesId.LYCANROC, 7, false, false, false, "Wolf Pokémon", PokemonType.ROCK, null, 0.8, 25, AbilityId.KEEN_EYE, AbilityId.SAND_RUSH, AbilityId.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Midday Form", "midday", PokemonType.ROCK, null, 0.8, 25, AbilityId.KEEN_EYE, AbilityId.SAND_RUSH, AbilityId.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, false, "", true), - new PokemonForm("Midnight Form", "midnight", PokemonType.ROCK, null, 1.1, 25, AbilityId.KEEN_EYE, AbilityId.VITAL_SPIRIT, AbilityId.NO_GUARD, 487, 85, 115, 75, 55, 75, 82, 90, 50, 170, false, null, true), - new PokemonForm("Dusk Form", "dusk", PokemonType.ROCK, null, 0.8, 25, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, AbilityId.TOUGH_CLAWS, 487, 75, 117, 65, 55, 65, 110, 90, 50, 170, false, null, true), - ), - new PokemonSpecies(SpeciesId.WISHIWASHI, 7, false, false, false, "Small Fry Pokémon", PokemonType.WATER, null, 0.2, 0.3, AbilityId.SCHOOLING, AbilityId.NONE, AbilityId.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, GrowthRate.FAST, 50, false, false, - new PokemonForm("Solo Form", "", PokemonType.WATER, null, 0.2, 0.3, AbilityId.SCHOOLING, AbilityId.NONE, AbilityId.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, false, null, true), - new PokemonForm("School", "school", PokemonType.WATER, null, 8.2, 78.6, AbilityId.SCHOOLING, AbilityId.NONE, AbilityId.NONE, 620, 45, 140, 130, 140, 135, 30, 60, 50, 217), - ), - new PokemonSpecies(SpeciesId.MAREANIE, 7, false, false, false, "Brutal Star Pokémon", PokemonType.POISON, PokemonType.WATER, 0.4, 8, AbilityId.MERCILESS, AbilityId.LIMBER, AbilityId.REGENERATOR, 305, 50, 53, 62, 43, 52, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TOXAPEX, 7, false, false, false, "Brutal Star Pokémon", PokemonType.POISON, PokemonType.WATER, 0.7, 14.5, AbilityId.MERCILESS, AbilityId.LIMBER, AbilityId.REGENERATOR, 495, 50, 63, 152, 53, 142, 35, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MUDBRAY, 7, false, false, false, "Donkey Pokémon", PokemonType.GROUND, null, 1, 110, AbilityId.OWN_TEMPO, AbilityId.STAMINA, AbilityId.INNER_FOCUS, 385, 70, 100, 70, 45, 55, 45, 190, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MUDSDALE, 7, false, false, false, "Draft Horse Pokémon", PokemonType.GROUND, null, 2.5, 920, AbilityId.OWN_TEMPO, AbilityId.STAMINA, AbilityId.INNER_FOCUS, 500, 100, 125, 100, 55, 85, 35, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DEWPIDER, 7, false, false, false, "Water Bubble Pokémon", PokemonType.WATER, PokemonType.BUG, 0.3, 4, AbilityId.WATER_BUBBLE, AbilityId.NONE, AbilityId.WATER_ABSORB, 269, 38, 40, 52, 40, 72, 27, 200, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ARAQUANID, 7, false, false, false, "Water Bubble Pokémon", PokemonType.WATER, PokemonType.BUG, 1.8, 82, AbilityId.WATER_BUBBLE, AbilityId.NONE, AbilityId.WATER_ABSORB, 454, 68, 70, 92, 50, 132, 42, 100, 50, 159, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FOMANTIS, 7, false, false, false, "Sickle Grass Pokémon", PokemonType.GRASS, null, 0.3, 1.5, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.CONTRARY, 250, 40, 55, 35, 50, 35, 35, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LURANTIS, 7, false, false, false, "Bloom Sickle Pokémon", PokemonType.GRASS, null, 0.9, 18.5, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.CONTRARY, 480, 70, 105, 90, 80, 90, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MORELULL, 7, false, false, false, "Illuminating Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.2, 1.5, AbilityId.ILLUMINATE, AbilityId.EFFECT_SPORE, AbilityId.RAIN_DISH, 285, 40, 35, 55, 65, 75, 15, 190, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SHIINOTIC, 7, false, false, false, "Illuminating Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 1, 11.5, AbilityId.ILLUMINATE, AbilityId.EFFECT_SPORE, AbilityId.RAIN_DISH, 405, 60, 45, 80, 90, 100, 30, 75, 50, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SALANDIT, 7, false, false, false, "Toxic Lizard Pokémon", PokemonType.POISON, PokemonType.FIRE, 0.6, 4.8, AbilityId.CORROSION, AbilityId.NONE, AbilityId.OBLIVIOUS, 320, 48, 44, 40, 71, 40, 77, 120, 50, 64, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(SpeciesId.SALAZZLE, 7, false, false, false, "Toxic Lizard Pokémon", PokemonType.POISON, PokemonType.FIRE, 1.2, 22.2, AbilityId.CORROSION, AbilityId.NONE, AbilityId.OBLIVIOUS, 480, 68, 64, 60, 111, 60, 117, 45, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.STUFFUL, 7, false, false, false, "Flailing Pokémon", PokemonType.NORMAL, PokemonType.FIGHTING, 0.5, 6.8, AbilityId.FLUFFY, AbilityId.KLUTZ, AbilityId.CUTE_CHARM, 340, 70, 75, 50, 45, 50, 50, 140, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BEWEAR, 7, false, false, false, "Strong Arm Pokémon", PokemonType.NORMAL, PokemonType.FIGHTING, 2.1, 135, AbilityId.FLUFFY, AbilityId.KLUTZ, AbilityId.UNNERVE, 500, 120, 125, 80, 55, 60, 60, 70, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BOUNSWEET, 7, false, false, false, "Fruit Pokémon", PokemonType.GRASS, null, 0.3, 3.2, AbilityId.LEAF_GUARD, AbilityId.OBLIVIOUS, AbilityId.SWEET_VEIL, 210, 42, 30, 38, 30, 38, 32, 235, 50, 42, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.STEENEE, 7, false, false, false, "Fruit Pokémon", PokemonType.GRASS, null, 0.7, 8.2, AbilityId.LEAF_GUARD, AbilityId.OBLIVIOUS, AbilityId.SWEET_VEIL, 290, 52, 40, 48, 40, 48, 62, 120, 50, 102, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.TSAREENA, 7, false, false, false, "Fruit Pokémon", PokemonType.GRASS, null, 1.2, 21.4, AbilityId.LEAF_GUARD, AbilityId.QUEENLY_MAJESTY, AbilityId.SWEET_VEIL, 510, 72, 120, 98, 50, 98, 72, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.COMFEY, 7, false, false, false, "Posy Picker Pokémon", PokemonType.FAIRY, null, 0.1, 0.3, AbilityId.FLOWER_VEIL, AbilityId.TRIAGE, AbilityId.NATURAL_CURE, 485, 51, 52, 90, 82, 110, 100, 60, 50, 170, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.ORANGURU, 7, false, false, false, "Sage Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.5, 76, AbilityId.INNER_FOCUS, AbilityId.TELEPATHY, AbilityId.SYMBIOSIS, 490, 90, 60, 80, 90, 110, 60, 45, 50, 172, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.PASSIMIAN, 7, false, false, false, "Teamwork Pokémon", PokemonType.FIGHTING, null, 2, 82.8, AbilityId.RECEIVER, AbilityId.NONE, AbilityId.DEFIANT, 490, 100, 120, 90, 40, 60, 80, 45, 50, 172, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.WIMPOD, 7, false, false, false, "Turn Tail Pokémon", PokemonType.BUG, PokemonType.WATER, 0.5, 12, AbilityId.WIMP_OUT, AbilityId.NONE, AbilityId.RUN_AWAY, 230, 25, 35, 40, 20, 30, 80, 90, 50, 46, GrowthRate.MEDIUM_FAST, 50, false), //Custom Hidden - new PokemonSpecies(SpeciesId.GOLISOPOD, 7, false, false, false, "Hard Scale Pokémon", PokemonType.BUG, PokemonType.WATER, 2, 108, AbilityId.EMERGENCY_EXIT, AbilityId.NONE, AbilityId.ANTICIPATION, 530, 75, 125, 140, 60, 90, 40, 45, 50, 186, GrowthRate.MEDIUM_FAST, 50, false), //Custom Hidden - new PokemonSpecies(SpeciesId.SANDYGAST, 7, false, false, false, "Sand Heap Pokémon", PokemonType.GHOST, PokemonType.GROUND, 0.5, 70, AbilityId.WATER_COMPACTION, AbilityId.NONE, AbilityId.SAND_VEIL, 320, 55, 55, 80, 70, 45, 15, 140, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PALOSSAND, 7, false, false, false, "Sand Castle Pokémon", PokemonType.GHOST, PokemonType.GROUND, 1.3, 250, AbilityId.WATER_COMPACTION, AbilityId.NONE, AbilityId.SAND_VEIL, 480, 85, 75, 110, 100, 75, 35, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PYUKUMUKU, 7, false, false, false, "Sea Cucumber Pokémon", PokemonType.WATER, null, 0.3, 1.2, AbilityId.INNARDS_OUT, AbilityId.NONE, AbilityId.UNAWARE, 410, 55, 60, 130, 30, 130, 5, 60, 50, 144, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.TYPE_NULL, 7, true, false, false, "Synthetic Pokémon", PokemonType.NORMAL, null, 1.9, 120.5, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.NONE, 534, 95, 95, 95, 95, 95, 59, 3, 0, 107, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SILVALLY, 7, true, false, false, "Synthetic Pokémon", PokemonType.NORMAL, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, GrowthRate.SLOW, null, false, false, - new PokemonForm("Type: Normal", "normal", PokemonType.NORMAL, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, false, "", true), - new PokemonForm("Type: Fighting", "fighting", PokemonType.FIGHTING, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Flying", "flying", PokemonType.FLYING, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Poison", "poison", PokemonType.POISON, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Ground", "ground", PokemonType.GROUND, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Rock", "rock", PokemonType.ROCK, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Bug", "bug", PokemonType.BUG, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Ghost", "ghost", PokemonType.GHOST, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Steel", "steel", PokemonType.STEEL, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Fire", "fire", PokemonType.FIRE, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Water", "water", PokemonType.WATER, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Grass", "grass", PokemonType.GRASS, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Electric", "electric", PokemonType.ELECTRIC, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Psychic", "psychic", PokemonType.PSYCHIC, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Ice", "ice", PokemonType.ICE, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Dragon", "dragon", PokemonType.DRAGON, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Dark", "dark", PokemonType.DARK, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - new PokemonForm("Type: Fairy", "fairy", PokemonType.FAIRY, null, 2.3, 100.5, AbilityId.RKS_SYSTEM, AbilityId.NONE, AbilityId.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), - ), - new PokemonSpecies(SpeciesId.MINIOR, 7, false, false, false, "Meteor Pokémon", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, GrowthRate.MEDIUM_SLOW, null, false, false, - new PokemonForm("Red Meteor Form", "red-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Orange Meteor Form", "orange-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Yellow Meteor Form", "yellow-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Green Meteor Form", "green-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Blue Meteor Form", "blue-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Indigo Meteor Form", "indigo-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Violet Meteor Form", "violet-meteor", PokemonType.ROCK, PokemonType.FLYING, 0.3, 40, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, "", true), - new PokemonForm("Red Core Form", "red", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - new PokemonForm("Orange Core Form", "orange", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - new PokemonForm("Yellow Core Form", "yellow", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - new PokemonForm("Green Core Form", "green", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - new PokemonForm("Blue Core Form", "blue", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - new PokemonForm("Indigo Core Form", "indigo", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - new PokemonForm("Violet Core Form", "violet", PokemonType.ROCK, PokemonType.FLYING, 0.3, 0.3, AbilityId.SHIELDS_DOWN, AbilityId.NONE, AbilityId.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 175, false, null, true), - ), - new PokemonSpecies(SpeciesId.KOMALA, 7, false, false, false, "Drowsing Pokémon", PokemonType.NORMAL, null, 0.4, 19.9, AbilityId.COMATOSE, AbilityId.NONE, AbilityId.NONE, 480, 65, 115, 65, 75, 95, 65, 45, 70, 168, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TURTONATOR, 7, false, false, false, "Blast Turtle Pokémon", PokemonType.FIRE, PokemonType.DRAGON, 2, 212, AbilityId.SHELL_ARMOR, AbilityId.NONE, AbilityId.NONE, 485, 60, 78, 135, 91, 85, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TOGEDEMARU, 7, false, false, false, "Roly-Poly Pokémon", PokemonType.ELECTRIC, PokemonType.STEEL, 0.3, 3.3, AbilityId.IRON_BARBS, AbilityId.LIGHTNING_ROD, AbilityId.STURDY, 435, 65, 98, 63, 40, 73, 96, 180, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MIMIKYU, 7, false, false, false, "Disguise Pokémon", PokemonType.GHOST, PokemonType.FAIRY, 0.2, 0.7, AbilityId.DISGUISE, AbilityId.NONE, AbilityId.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Disguised Form", "disguised", PokemonType.GHOST, PokemonType.FAIRY, 0.2, 0.7, AbilityId.DISGUISE, AbilityId.NONE, AbilityId.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, false, null, true), - new PokemonForm("Busted Form", "busted", PokemonType.GHOST, PokemonType.FAIRY, 0.2, 0.7, AbilityId.DISGUISE, AbilityId.NONE, AbilityId.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167), - ), - new PokemonSpecies(SpeciesId.BRUXISH, 7, false, false, false, "Gnash Teeth Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 0.9, 19, AbilityId.DAZZLING, AbilityId.STRONG_JAW, AbilityId.WONDER_SKIN, 475, 68, 105, 70, 70, 70, 92, 80, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DRAMPA, 7, false, false, false, "Placid Pokémon", PokemonType.NORMAL, PokemonType.DRAGON, 3, 185, AbilityId.BERSERK, AbilityId.SAP_SIPPER, AbilityId.CLOUD_NINE, 485, 78, 60, 85, 135, 91, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DHELMISE, 7, false, false, false, "Sea Creeper Pokémon", PokemonType.GHOST, PokemonType.GRASS, 3.9, 210, AbilityId.STEELWORKER, AbilityId.NONE, AbilityId.NONE, 517, 70, 131, 100, 86, 90, 40, 25, 50, 181, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.JANGMO_O, 7, false, false, false, "Scaly Pokémon", PokemonType.DRAGON, null, 0.6, 29.7, AbilityId.BULLETPROOF, AbilityId.SOUNDPROOF, AbilityId.OVERCOAT, 300, 45, 55, 65, 45, 45, 45, 45, 50, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HAKAMO_O, 7, false, false, false, "Scaly Pokémon", PokemonType.DRAGON, PokemonType.FIGHTING, 1.2, 47, AbilityId.BULLETPROOF, AbilityId.SOUNDPROOF, AbilityId.OVERCOAT, 420, 55, 75, 90, 65, 70, 65, 45, 50, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.KOMMO_O, 7, false, false, false, "Scaly Pokémon", PokemonType.DRAGON, PokemonType.FIGHTING, 1.6, 78.2, AbilityId.BULLETPROOF, AbilityId.SOUNDPROOF, AbilityId.OVERCOAT, 600, 75, 110, 125, 100, 105, 85, 45, 50, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TAPU_KOKO, 7, true, false, false, "Land Spirit Pokémon", PokemonType.ELECTRIC, PokemonType.FAIRY, 1.8, 20.5, AbilityId.ELECTRIC_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 115, 85, 95, 75, 130, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TAPU_LELE, 7, true, false, false, "Land Spirit Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.2, 18.6, AbilityId.PSYCHIC_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 85, 75, 130, 115, 95, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TAPU_BULU, 7, true, false, false, "Land Spirit Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 1.9, 45.5, AbilityId.GRASSY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 130, 115, 85, 95, 75, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TAPU_FINI, 7, true, false, false, "Land Spirit Pokémon", PokemonType.WATER, PokemonType.FAIRY, 1.3, 21.2, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 75, 115, 95, 130, 85, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.COSMOG, 7, true, false, false, "Nebula Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.1, AbilityId.UNAWARE, AbilityId.NONE, AbilityId.NONE, 200, 43, 29, 31, 29, 31, 37, 45, 0, 40, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.COSMOEM, 7, true, false, false, "Protostar Pokémon", PokemonType.PSYCHIC, null, 0.1, 999.9, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 400, 43, 29, 131, 29, 131, 37, 45, 0, 140, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SOLGALEO, 7, false, true, false, "Sunne Pokémon", PokemonType.PSYCHIC, PokemonType.STEEL, 3.4, 230, AbilityId.FULL_METAL_BODY, AbilityId.NONE, AbilityId.NONE, 680, 137, 137, 107, 113, 89, 97, 45, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.LUNALA, 7, false, true, false, "Moone Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 4, 120, AbilityId.SHADOW_SHIELD, AbilityId.NONE, AbilityId.NONE, 680, 137, 113, 89, 137, 107, 97, 45, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.NIHILEGO, 7, true, false, false, "Parasite Pokémon", PokemonType.ROCK, PokemonType.POISON, 1.2, 55.5, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 109, 53, 47, 127, 131, 103, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.BUZZWOLE, 7, true, false, false, "Swollen Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 2.4, 333.6, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 107, 139, 139, 53, 53, 79, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.PHEROMOSA, 7, true, false, false, "Lissome Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 1.8, 25, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 71, 137, 37, 137, 37, 151, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.XURKITREE, 7, true, false, false, "Glowing Pokémon", PokemonType.ELECTRIC, null, 3.8, 100, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 83, 89, 71, 173, 71, 83, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.CELESTEELA, 7, true, false, false, "Launch Pokémon", PokemonType.STEEL, PokemonType.FLYING, 9.2, 999.9, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 97, 101, 103, 107, 101, 61, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.KARTANA, 7, true, false, false, "Drawn Sword Pokémon", PokemonType.GRASS, PokemonType.STEEL, 0.3, 0.1, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 59, 181, 131, 59, 31, 109, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GUZZLORD, 7, true, false, false, "Junkivore Pokémon", PokemonType.DARK, PokemonType.DRAGON, 5.5, 888, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.NECROZMA, 7, false, true, false, "Prism Pokémon", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, GrowthRate.SLOW, null, false, false, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, false, null, true), - new PokemonForm("Dusk Mane", "dusk-mane", PokemonType.PSYCHIC, PokemonType.STEEL, 3.8, 460, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 157, 127, 113, 109, 77, 255, 0, 340), - new PokemonForm("Dawn Wings", "dawn-wings", PokemonType.PSYCHIC, PokemonType.GHOST, 4.2, 350, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 113, 109, 157, 127, 77, 255, 0, 340), - new PokemonForm("Ultra", "ultra", PokemonType.PSYCHIC, PokemonType.DRAGON, 7.5, 230, AbilityId.NEUROFORCE, AbilityId.NONE, AbilityId.NONE, 754, 97, 167, 97, 167, 97, 129, 255, 0, 377), - ), - new PokemonSpecies(SpeciesId.MAGEARNA, 7, false, false, true, "Artificial Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true), - new PokemonForm("Original", "original", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true), - ), - new PokemonSpecies(SpeciesId.MARSHADOW, 7, false, false, true, "Gloomdweller Pokémon", PokemonType.FIGHTING, PokemonType.GHOST, 0.7, 22.2, AbilityId.TECHNICIAN, AbilityId.NONE, AbilityId.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.FIGHTING, PokemonType.GHOST, 0.7, 22.2, AbilityId.TECHNICIAN, AbilityId.NONE, AbilityId.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, false, null, true), - new PokemonForm("Zenith", "zenith", PokemonType.FIGHTING, PokemonType.GHOST, 0.7, 22.2, AbilityId.TECHNICIAN, AbilityId.NONE, AbilityId.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, false, null, false, true) - ), - new PokemonSpecies(SpeciesId.POIPOLE, 7, true, false, false, "Poison Pin Pokémon", PokemonType.POISON, null, 0.6, 1.8, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 420, 67, 73, 67, 73, 67, 73, 45, 0, 210, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.NAGANADEL, 7, true, false, false, "Poison Pin Pokémon", PokemonType.POISON, PokemonType.DRAGON, 3.6, 150, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 540, 73, 73, 73, 127, 73, 121, 45, 0, 270, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.STAKATAKA, 7, true, false, false, "Rampart Pokémon", PokemonType.ROCK, PokemonType.STEEL, 5.5, 820, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 61, 131, 211, 53, 101, 13, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.BLACEPHALON, 7, true, false, false, "Fireworks Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.8, 13, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 53, 127, 53, 151, 79, 107, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ZERAORA, 7, false, false, true, "Thunderclap Pokémon", PokemonType.ELECTRIC, null, 1.5, 44.5, AbilityId.VOLT_ABSORB, AbilityId.NONE, AbilityId.NONE, 600, 88, 112, 75, 102, 80, 143, 3, 0, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.MELTAN, 7, false, false, true, "Hex Nut Pokémon", PokemonType.STEEL, null, 0.2, 8, AbilityId.MAGNET_PULL, AbilityId.NONE, AbilityId.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", PokemonType.STEEL, null, 2.5, 800, AbilityId.IRON_FIST, AbilityId.NONE, AbilityId.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.STEEL, null, 2.5, 800, AbilityId.IRON_FIST, AbilityId.NONE, AbilityId.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.STEEL, null, 25, 999.9, AbilityId.IRON_FIST, AbilityId.NONE, AbilityId.NONE, 700, 170, 158, 158, 95, 75, 44, 3, 0, 300), - ), - new PokemonSpecies(SpeciesId.GROOKEY, 8, false, false, false, "Chimp Pokémon", PokemonType.GRASS, null, 0.3, 5, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.THWACKEY, 8, false, false, false, "Beat Pokémon", PokemonType.GRASS, null, 0.7, 14, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.RILLABOOM, 8, false, false, false, "Drummer Pokémon", PokemonType.GRASS, null, 2.1, 90, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.GRASS, null, 2.1, 90, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, null, 28, 999.9, AbilityId.GRASSY_SURGE, AbilityId.NONE, AbilityId.GRASSY_SURGE, 630, 125, 140, 105, 90, 85, 85, 45, 50, 265), - ), - new PokemonSpecies(SpeciesId.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", PokemonType.FIRE, null, 0.3, 4.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.RABOOT, 8, false, false, false, "Rabbit Pokémon", PokemonType.FIRE, null, 0.6, 9, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CINDERACE, 8, false, false, false, "Striker Pokémon", PokemonType.FIRE, null, 1.4, 33, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.FIRE, null, 1.4, 33, AbilityId.BLAZE, AbilityId.NONE, AbilityId.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIRE, null, 27, 999.9, AbilityId.LIBERO, AbilityId.NONE, AbilityId.LIBERO, 630, 100, 141, 80, 95, 80, 134, 45, 50, 265), - ), - new PokemonSpecies(SpeciesId.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", PokemonType.WATER, null, 0.3, 4, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", PokemonType.WATER, null, 0.7, 11.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.INTELEON, 8, false, false, false, "Secret Agent Pokémon", PokemonType.WATER, null, 1.9, 45.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, null, 1.9, 45.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, null, 40, 999.9, AbilityId.SNIPER, AbilityId.NONE, AbilityId.SNIPER, 630, 95, 117, 67, 147, 67, 137, 45, 50, 265), - ), - new PokemonSpecies(SpeciesId.SKWOVET, 8, false, false, false, "Cheeky Pokémon", PokemonType.NORMAL, null, 0.3, 2.5, AbilityId.CHEEK_POUCH, AbilityId.NONE, AbilityId.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GREEDENT, 8, false, false, false, "Greedy Pokémon", PokemonType.NORMAL, null, 0.6, 6, AbilityId.CHEEK_POUCH, AbilityId.NONE, AbilityId.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ROOKIDEE, 8, false, false, false, "Tiny Bird Pokémon", PokemonType.FLYING, null, 0.2, 1.8, AbilityId.KEEN_EYE, AbilityId.UNNERVE, AbilityId.BIG_PECKS, 245, 38, 47, 35, 33, 35, 57, 255, 50, 49, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CORVISQUIRE, 8, false, false, false, "Raven Pokémon", PokemonType.FLYING, null, 0.8, 16, AbilityId.KEEN_EYE, AbilityId.UNNERVE, AbilityId.BIG_PECKS, 365, 68, 67, 55, 43, 55, 77, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CORVIKNIGHT, 8, false, false, false, "Raven Pokémon", PokemonType.FLYING, PokemonType.STEEL, 2.2, 75, AbilityId.PRESSURE, AbilityId.UNNERVE, AbilityId.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.FLYING, PokemonType.STEEL, 2.2, 75, AbilityId.PRESSURE, AbilityId.UNNERVE, AbilityId.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FLYING, PokemonType.STEEL, 14, 999.9, AbilityId.MIRROR_ARMOR, AbilityId.MIRROR_ARMOR, AbilityId.MIRROR_ARMOR, 595, 118, 112, 135, 63, 90, 77, 45, 50, 248), - ), - new PokemonSpecies(SpeciesId.BLIPBUG, 8, false, false, false, "Larva Pokémon", PokemonType.BUG, null, 0.4, 8, AbilityId.SWARM, AbilityId.COMPOUND_EYES, AbilityId.TELEPATHY, 180, 25, 20, 20, 25, 45, 45, 255, 50, 36, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DOTTLER, 8, false, false, false, "Radome Pokémon", PokemonType.BUG, PokemonType.PSYCHIC, 0.4, 19.5, AbilityId.SWARM, AbilityId.COMPOUND_EYES, AbilityId.TELEPATHY, 335, 50, 35, 80, 50, 90, 30, 120, 50, 117, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ORBEETLE, 8, false, false, false, "Seven Spot Pokémon", PokemonType.BUG, PokemonType.PSYCHIC, 0.4, 40.8, AbilityId.SWARM, AbilityId.FRISK, AbilityId.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.BUG, PokemonType.PSYCHIC, 0.4, 40.8, AbilityId.SWARM, AbilityId.FRISK, AbilityId.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.BUG, PokemonType.PSYCHIC, 14, 999.9, AbilityId.TRACE, AbilityId.TRACE, AbilityId.TRACE, 605, 75, 50, 140, 100, 150, 90, 45, 50, 253), - ), - new PokemonSpecies(SpeciesId.NICKIT, 8, false, false, false, "Fox Pokémon", PokemonType.DARK, null, 0.6, 8.9, AbilityId.RUN_AWAY, AbilityId.UNBURDEN, AbilityId.STAKEOUT, 245, 40, 28, 28, 47, 52, 50, 255, 50, 49, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.THIEVUL, 8, false, false, false, "Fox Pokémon", PokemonType.DARK, null, 1.2, 19.9, AbilityId.RUN_AWAY, AbilityId.UNBURDEN, AbilityId.STAKEOUT, 455, 70, 58, 58, 87, 92, 90, 127, 50, 159, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.GOSSIFLEUR, 8, false, false, false, "Flowering Pokémon", PokemonType.GRASS, null, 0.4, 2.2, AbilityId.COTTON_DOWN, AbilityId.REGENERATOR, AbilityId.EFFECT_SPORE, 250, 40, 40, 60, 40, 60, 10, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ELDEGOSS, 8, false, false, false, "Cotton Bloom Pokémon", PokemonType.GRASS, null, 0.5, 2.5, AbilityId.COTTON_DOWN, AbilityId.REGENERATOR, AbilityId.EFFECT_SPORE, 460, 60, 50, 90, 80, 120, 60, 75, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WOOLOO, 8, false, false, false, "Sheep Pokémon", PokemonType.NORMAL, null, 0.6, 6, AbilityId.FLUFFY, AbilityId.RUN_AWAY, AbilityId.BULLETPROOF, 270, 42, 40, 55, 40, 45, 48, 255, 50, 122, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DUBWOOL, 8, false, false, false, "Sheep Pokémon", PokemonType.NORMAL, null, 1.3, 43, AbilityId.FLUFFY, AbilityId.STEADFAST, AbilityId.BULLETPROOF, 490, 72, 80, 100, 60, 90, 88, 127, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CHEWTLE, 8, false, false, false, "Snapping Pokémon", PokemonType.WATER, null, 0.3, 8.5, AbilityId.STRONG_JAW, AbilityId.SHELL_ARMOR, AbilityId.SWIFT_SWIM, 284, 50, 64, 50, 38, 38, 44, 255, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DREDNAW, 8, false, false, false, "Bite Pokémon", PokemonType.WATER, PokemonType.ROCK, 1, 115.5, AbilityId.STRONG_JAW, AbilityId.SHELL_ARMOR, AbilityId.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.WATER, PokemonType.ROCK, 1, 115.5, AbilityId.STRONG_JAW, AbilityId.SHELL_ARMOR, AbilityId.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.WATER, PokemonType.ROCK, 24, 999.9, AbilityId.STRONG_JAW, AbilityId.STRONG_JAW, AbilityId.STRONG_JAW, 585, 115, 137, 115, 61, 83, 74, 75, 50, 170), - ), - new PokemonSpecies(SpeciesId.YAMPER, 8, false, false, false, "Puppy Pokémon", PokemonType.ELECTRIC, null, 0.3, 13.5, AbilityId.BALL_FETCH, AbilityId.NONE, AbilityId.RATTLED, 270, 59, 45, 50, 40, 50, 26, 255, 50, 54, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.BOLTUND, 8, false, false, false, "Dog Pokémon", PokemonType.ELECTRIC, null, 1, 34, AbilityId.STRONG_JAW, AbilityId.NONE, AbilityId.COMPETITIVE, 490, 69, 90, 60, 90, 60, 121, 45, 50, 172, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.ROLYCOLY, 8, false, false, false, "Coal Pokémon", PokemonType.ROCK, null, 0.3, 12, AbilityId.STEAM_ENGINE, AbilityId.HEATPROOF, AbilityId.FLASH_FIRE, 240, 30, 40, 50, 40, 50, 30, 255, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CARKOL, 8, false, false, false, "Coal Pokémon", PokemonType.ROCK, PokemonType.FIRE, 1.1, 78, AbilityId.STEAM_ENGINE, AbilityId.FLAME_BODY, AbilityId.FLASH_FIRE, 410, 80, 60, 90, 60, 70, 50, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.COALOSSAL, 8, false, false, false, "Coal Pokémon", PokemonType.ROCK, PokemonType.FIRE, 2.8, 310.5, AbilityId.STEAM_ENGINE, AbilityId.FLAME_BODY, AbilityId.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Normal", "", PokemonType.ROCK, PokemonType.FIRE, 2.8, 310.5, AbilityId.STEAM_ENGINE, AbilityId.FLAME_BODY, AbilityId.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.ROCK, PokemonType.FIRE, 42, 999.9, AbilityId.STEAM_ENGINE, AbilityId.STEAM_ENGINE, AbilityId.STEAM_ENGINE, 610, 140, 100, 132, 95, 100, 43, 45, 50, 255), - ), - new PokemonSpecies(SpeciesId.APPLIN, 8, false, false, false, "Apple Core Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.2, 0.5, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.BULLETPROOF, 260, 40, 40, 80, 40, 40, 20, 255, 50, 52, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.FLAPPLE, 8, false, false, false, "Apple Wing Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.3, 1, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, - new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.DRAGON, 0.3, 1, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, PokemonType.DRAGON, 24, 999.9, AbilityId.HUSTLE, AbilityId.HUSTLE, AbilityId.HUSTLE, 585, 100, 125, 90, 105, 70, 95, 45, 50, 170), - ), - new PokemonSpecies(SpeciesId.APPLETUN, 8, false, false, false, "Apple Nectar Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.4, 13, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, - new PokemonForm("Normal", "", PokemonType.GRASS, PokemonType.DRAGON, 0.4, 13, AbilityId.RIPEN, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GRASS, PokemonType.DRAGON, 24, 999.9, AbilityId.THICK_FAT, AbilityId.THICK_FAT, AbilityId.THICK_FAT, 585, 150, 100, 95, 115, 95, 30, 45, 50, 170), - ), - new PokemonSpecies(SpeciesId.SILICOBRA, 8, false, false, false, "Sand Snake Pokémon", PokemonType.GROUND, null, 2.2, 7.6, AbilityId.SAND_SPIT, AbilityId.SHED_SKIN, AbilityId.SAND_VEIL, 315, 52, 57, 75, 35, 50, 46, 255, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SANDACONDA, 8, false, false, false, "Sand Snake Pokémon", PokemonType.GROUND, null, 3.8, 65.5, AbilityId.SAND_SPIT, AbilityId.SHED_SKIN, AbilityId.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.GROUND, null, 3.8, 65.5, AbilityId.SAND_SPIT, AbilityId.SHED_SKIN, AbilityId.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.GROUND, null, 22, 999.9, AbilityId.SAND_SPIT, AbilityId.SAND_SPIT, AbilityId.SAND_SPIT, 610, 102, 137, 140, 70, 80, 81, 120, 50, 179), - ), - new PokemonSpecies(SpeciesId.CRAMORANT, 8, false, false, false, "Gulp Pokémon", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Normal", "", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166, false, null, true), - new PokemonForm("Gulping Form", "gulping", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166), - new PokemonForm("Gorging Form", "gorging", PokemonType.FLYING, PokemonType.WATER, 0.8, 18, AbilityId.GULP_MISSILE, AbilityId.NONE, AbilityId.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166), - ), - new PokemonSpecies(SpeciesId.ARROKUDA, 8, false, false, false, "Rush Pokémon", PokemonType.WATER, null, 0.5, 1, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.PROPELLER_TAIL, 280, 41, 63, 40, 40, 30, 66, 255, 50, 56, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.BARRASKEWDA, 8, false, false, false, "Skewer Pokémon", PokemonType.WATER, null, 1.3, 30, AbilityId.SWIFT_SWIM, AbilityId.NONE, AbilityId.PROPELLER_TAIL, 490, 61, 123, 60, 60, 50, 136, 60, 50, 172, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TOXEL, 8, false, false, false, "Baby Pokémon", PokemonType.ELECTRIC, PokemonType.POISON, 0.4, 11, AbilityId.RATTLED, AbilityId.STATIC, AbilityId.KLUTZ, 242, 40, 38, 35, 54, 35, 40, 75, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.TOXTRICITY, 8, false, false, false, "Punk Pokémon", PokemonType.ELECTRIC, PokemonType.POISON, 1.6, 40, AbilityId.PUNK_ROCK, AbilityId.PLUS, AbilityId.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Amped Form", "amped", PokemonType.ELECTRIC, PokemonType.POISON, 1.6, 40, AbilityId.PUNK_ROCK, AbilityId.PLUS, AbilityId.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, false, "", true), - new PokemonForm("Low-Key Form", "lowkey", PokemonType.ELECTRIC, PokemonType.POISON, 1.6, 40, AbilityId.PUNK_ROCK, AbilityId.MINUS, AbilityId.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, false, "lowkey", true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.ELECTRIC, PokemonType.POISON, 24, 999.9, AbilityId.PUNK_ROCK, AbilityId.PUNK_ROCK, AbilityId.PUNK_ROCK, 602, 114, 105, 82, 137, 82, 82, 45, 50, 176), - ), - new PokemonSpecies(SpeciesId.SIZZLIPEDE, 8, false, false, false, "Radiator Pokémon", PokemonType.FIRE, PokemonType.BUG, 0.7, 1, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, AbilityId.FLAME_BODY, 305, 50, 65, 45, 50, 50, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CENTISKORCH, 8, false, false, false, "Radiator Pokémon", PokemonType.FIRE, PokemonType.BUG, 3, 120, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, AbilityId.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.FIRE, PokemonType.BUG, 3, 120, AbilityId.FLASH_FIRE, AbilityId.WHITE_SMOKE, AbilityId.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FIRE, PokemonType.BUG, 75, 999.9, AbilityId.FLASH_FIRE, AbilityId.FLASH_FIRE, AbilityId.FLASH_FIRE, 625, 130, 125, 75, 94, 100, 101, 75, 50, 184), - ), - new PokemonSpecies(SpeciesId.CLOBBOPUS, 8, false, false, false, "Tantrum Pokémon", PokemonType.FIGHTING, null, 0.6, 4, AbilityId.LIMBER, AbilityId.NONE, AbilityId.TECHNICIAN, 310, 50, 68, 60, 50, 50, 32, 180, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GRAPPLOCT, 8, false, false, false, "Jujitsu Pokémon", PokemonType.FIGHTING, null, 1.6, 39, AbilityId.LIMBER, AbilityId.NONE, AbilityId.TECHNICIAN, 480, 80, 118, 90, 70, 80, 42, 45, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SINISTEA, 8, false, false, false, "Black Tea Pokémon", PokemonType.GHOST, null, 0.1, 0.2, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.MEDIUM_FAST, null, false, false, - new PokemonForm("Phony Form", "phony", PokemonType.GHOST, null, 0.1, 0.2, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true), - new PokemonForm("Antique Form", "antique", PokemonType.GHOST, null, 0.1, 0.2, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, "", true, true), - ), - new PokemonSpecies(SpeciesId.POLTEAGEIST, 8, false, false, false, "Black Tea Pokémon", PokemonType.GHOST, null, 0.2, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, GrowthRate.MEDIUM_FAST, null, false, false, - new PokemonForm("Phony Form", "phony", PokemonType.GHOST, null, 0.2, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true), - new PokemonForm("Antique Form", "antique", PokemonType.GHOST, null, 0.2, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, "", true, true), - ), - new PokemonSpecies(SpeciesId.HATENNA, 8, false, false, false, "Calm Pokémon", PokemonType.PSYCHIC, null, 0.4, 3.4, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 265, 42, 30, 45, 56, 53, 39, 235, 50, 53, GrowthRate.SLOW, 0, false), - new PokemonSpecies(SpeciesId.HATTREM, 8, false, false, false, "Serene Pokémon", PokemonType.PSYCHIC, null, 0.6, 4.8, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 370, 57, 40, 65, 86, 73, 49, 120, 50, 130, GrowthRate.SLOW, 0, false), - new PokemonSpecies(SpeciesId.HATTERENE, 8, false, false, false, "Silent Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 2.1, 5.1, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255, GrowthRate.SLOW, 0, false, true, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.FAIRY, 2.1, 5.1, AbilityId.HEALER, AbilityId.ANTICIPATION, AbilityId.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.PSYCHIC, PokemonType.FAIRY, 26, 999.9, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, AbilityId.MAGIC_BOUNCE, 610, 87, 100, 110, 146, 118, 49, 45, 50, 255), - ), - new PokemonSpecies(SpeciesId.IMPIDIMP, 8, false, false, false, "Wily Pokémon", PokemonType.DARK, PokemonType.FAIRY, 0.4, 5.5, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 265, 45, 45, 30, 55, 40, 50, 255, 50, 53, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.MORGREM, 8, false, false, false, "Devious Pokémon", PokemonType.DARK, PokemonType.FAIRY, 0.8, 12.5, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 370, 65, 60, 45, 75, 55, 70, 120, 50, 130, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(SpeciesId.GRIMMSNARL, 8, false, false, false, "Bulk Up Pokémon", PokemonType.DARK, PokemonType.FAIRY, 1.5, 61, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255, GrowthRate.MEDIUM_FAST, 100, false, true, - new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.FAIRY, 1.5, 61, AbilityId.PRANKSTER, AbilityId.FRISK, AbilityId.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.DARK, PokemonType.FAIRY, 32, 999.9, AbilityId.PRANKSTER, AbilityId.PRANKSTER, AbilityId.PRANKSTER, 610, 130, 138, 75, 110, 92, 65, 45, 50, 255), - ), - new PokemonSpecies(SpeciesId.OBSTAGOON, 8, false, false, false, "Blocking Pokémon", PokemonType.DARK, PokemonType.NORMAL, 1.6, 46, AbilityId.RECKLESS, AbilityId.GUTS, AbilityId.DEFIANT, 520, 93, 90, 101, 60, 81, 95, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PERRSERKER, 8, false, false, false, "Viking Pokémon", PokemonType.STEEL, null, 0.8, 28, AbilityId.BATTLE_ARMOR, AbilityId.TOUGH_CLAWS, AbilityId.STEELY_SPIRIT, 440, 70, 110, 100, 50, 60, 50, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CURSOLA, 8, false, false, false, "Coral Pokémon", PokemonType.GHOST, null, 1, 0.4, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.PERISH_BODY, 510, 60, 95, 50, 145, 130, 30, 30, 50, 179, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.SIRFETCHD, 8, false, false, false, "Wild Duck Pokémon", PokemonType.FIGHTING, null, 0.8, 117, AbilityId.STEADFAST, AbilityId.NONE, AbilityId.SCRAPPY, 507, 62, 135, 95, 68, 82, 65, 45, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MR_RIME, 8, false, false, false, "Comedian Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 1.5, 58.2, AbilityId.TANGLED_FEET, AbilityId.SCREEN_CLEANER, AbilityId.ICE_BODY, 520, 80, 85, 75, 110, 100, 70, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RUNERIGUS, 8, false, false, false, "Grudge Pokémon", PokemonType.GROUND, PokemonType.GHOST, 1.6, 66.6, AbilityId.WANDERING_SPIRIT, AbilityId.NONE, AbilityId.NONE, 483, 58, 95, 145, 50, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.MILCERY, 8, false, false, false, "Cream Pokémon", PokemonType.FAIRY, null, 0.2, 0.3, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 270, 45, 40, 40, 50, 61, 34, 200, 50, 54, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.ALCREMIE, 8, false, false, false, "Cream Pokémon", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, GrowthRate.MEDIUM_FAST, 0, false, true, - new PokemonForm("Vanilla Cream", "vanilla-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, "", true), - new PokemonForm("Ruby Cream", "ruby-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Matcha Cream", "matcha-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Mint Cream", "mint-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Lemon Cream", "lemon-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Salted Cream", "salted-cream", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Ruby Swirl", "ruby-swirl", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Caramel Swirl", "caramel-swirl", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("Rainbow Swirl", "rainbow-swirl", PokemonType.FAIRY, null, 0.3, 0.5, AbilityId.SWEET_VEIL, AbilityId.NONE, AbilityId.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.FAIRY, null, 30, 999.9, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.MISTY_SURGE, 595, 105, 70, 85, 130, 141, 64, 100, 50, 173), - ), - new PokemonSpecies(SpeciesId.FALINKS, 8, false, false, false, "Formation Pokémon", PokemonType.FIGHTING, null, 3, 62, AbilityId.BATTLE_ARMOR, AbilityId.NONE, AbilityId.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", PokemonType.ELECTRIC, null, 0.3, 1, AbilityId.LIGHTNING_ROD, AbilityId.NONE, AbilityId.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SNOM, 8, false, false, false, "Worm Pokémon", PokemonType.ICE, PokemonType.BUG, 0.3, 3.8, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.ICE_SCALES, 185, 30, 25, 35, 45, 30, 20, 190, 50, 37, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FROSMOTH, 8, false, false, false, "Frost Moth Pokémon", PokemonType.ICE, PokemonType.BUG, 1.3, 42, AbilityId.SHIELD_DUST, AbilityId.NONE, AbilityId.ICE_SCALES, 475, 70, 65, 60, 125, 90, 65, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.STONJOURNER, 8, false, false, false, "Big Rock Pokémon", PokemonType.ROCK, null, 2.5, 520, AbilityId.POWER_SPOT, AbilityId.NONE, AbilityId.NONE, 470, 100, 125, 135, 20, 20, 70, 60, 50, 165, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.EISCUE, 8, false, false, false, "Penguin Pokémon", PokemonType.ICE, null, 1.4, 89, AbilityId.ICE_FACE, AbilityId.NONE, AbilityId.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165, GrowthRate.SLOW, 50, false, false, - new PokemonForm("Ice Face", "", PokemonType.ICE, null, 1.4, 89, AbilityId.ICE_FACE, AbilityId.NONE, AbilityId.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165, false, null, true), - new PokemonForm("No Ice", "no-ice", PokemonType.ICE, null, 1.4, 89, AbilityId.ICE_FACE, AbilityId.NONE, AbilityId.NONE, 470, 75, 80, 70, 65, 50, 130, 60, 50, 165), - ), - new PokemonSpecies(SpeciesId.INDEEDEE, 8, false, false, false, "Emotion Pokémon", PokemonType.PSYCHIC, PokemonType.NORMAL, 0.9, 28, AbilityId.INNER_FOCUS, AbilityId.SYNCHRONIZE, AbilityId.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, GrowthRate.FAST, 50, false, false, - new PokemonForm("Male", "male", PokemonType.PSYCHIC, PokemonType.NORMAL, 0.9, 28, AbilityId.INNER_FOCUS, AbilityId.SYNCHRONIZE, AbilityId.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, false, "", true), - new PokemonForm("Female", "female", PokemonType.PSYCHIC, PokemonType.NORMAL, 0.9, 28, AbilityId.OWN_TEMPO, AbilityId.SYNCHRONIZE, AbilityId.PSYCHIC_SURGE, 475, 70, 55, 65, 95, 105, 85, 30, 140, 166, false, null, true), - ), - new PokemonSpecies(SpeciesId.MORPEKO, 8, false, false, false, "Two-Sided Pokémon", PokemonType.ELECTRIC, PokemonType.DARK, 0.3, 3, AbilityId.HUNGER_SWITCH, AbilityId.NONE, AbilityId.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Full Belly Mode", "full-belly", PokemonType.ELECTRIC, PokemonType.DARK, 0.3, 3, AbilityId.HUNGER_SWITCH, AbilityId.NONE, AbilityId.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, false, "", true), - new PokemonForm("Hangry Mode", "hangry", PokemonType.ELECTRIC, PokemonType.DARK, 0.3, 3, AbilityId.HUNGER_SWITCH, AbilityId.NONE, AbilityId.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153), - ), - new PokemonSpecies(SpeciesId.CUFANT, 8, false, false, false, "Copperderm Pokémon", PokemonType.STEEL, null, 1.2, 100, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", PokemonType.STEEL, null, 3, 650, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.STEEL, null, 3, 650, AbilityId.SHEER_FORCE, AbilityId.NONE, AbilityId.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.STEEL, PokemonType.GROUND, 23, 999.9, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.MOLD_BREAKER, 600, 177, 155, 79, 90, 79, 20, 90, 50, 175), - ), - new PokemonSpecies(SpeciesId.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", PokemonType.ELECTRIC, PokemonType.DRAGON, 1.8, 190, AbilityId.VOLT_ABSORB, AbilityId.HUSTLE, AbilityId.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", PokemonType.ELECTRIC, PokemonType.ICE, 2.3, 150, AbilityId.VOLT_ABSORB, AbilityId.STATIC, AbilityId.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.DRACOVISH, 8, false, false, false, "Fossil Pokémon", PokemonType.WATER, PokemonType.DRAGON, 2.3, 215, AbilityId.WATER_ABSORB, AbilityId.STRONG_JAW, AbilityId.SAND_RUSH, 505, 90, 90, 100, 70, 80, 75, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ARCTOVISH, 8, false, false, false, "Fossil Pokémon", PokemonType.WATER, PokemonType.ICE, 2, 175, AbilityId.WATER_ABSORB, AbilityId.ICE_BODY, AbilityId.SLUSH_RUSH, 505, 90, 90, 100, 80, 90, 55, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.DURALUDON, 8, false, false, false, "Alloy Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 1.8, 40, AbilityId.LIGHT_METAL, AbilityId.HEAVY_METAL, AbilityId.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false, true, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.DRAGON, 1.8, 40, AbilityId.LIGHT_METAL, AbilityId.HEAVY_METAL, AbilityId.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, PokemonType.STEEL, PokemonType.DRAGON, 43, 999.9, AbilityId.LIGHTNING_ROD, AbilityId.LIGHTNING_ROD, AbilityId.LIGHTNING_ROD, 635, 100, 110, 120, 175, 60, 70, 45, 50, 187), - ), - new PokemonSpecies(SpeciesId.DREEPY, 8, false, false, false, "Lingering Pokémon", PokemonType.DRAGON, PokemonType.GHOST, 0.5, 2, AbilityId.CLEAR_BODY, AbilityId.INFILTRATOR, AbilityId.CURSED_BODY, 270, 28, 60, 30, 40, 30, 82, 45, 50, 54, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.DRAKLOAK, 8, false, false, false, "Caretaker Pokémon", PokemonType.DRAGON, PokemonType.GHOST, 1.4, 11, AbilityId.CLEAR_BODY, AbilityId.INFILTRATOR, AbilityId.CURSED_BODY, 410, 68, 80, 50, 60, 50, 102, 45, 50, 144, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.DRAGAPULT, 8, false, false, false, "Stealth Pokémon", PokemonType.DRAGON, PokemonType.GHOST, 3, 50, AbilityId.CLEAR_BODY, AbilityId.INFILTRATOR, AbilityId.CURSED_BODY, 600, 88, 120, 75, 100, 75, 142, 45, 50, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.ZACIAN, 8, false, true, false, "Warrior Pokémon", PokemonType.FAIRY, null, 2.8, 110, AbilityId.INTREPID_SWORD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, - new PokemonForm("Hero of Many Battles", "hero-of-many-battles", PokemonType.FAIRY, null, 2.8, 110, AbilityId.INTREPID_SWORD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, "", true), - new PokemonForm("Crowned", "crowned", PokemonType.FAIRY, PokemonType.STEEL, 2.8, 355, AbilityId.INTREPID_SWORD, AbilityId.NONE, AbilityId.NONE, 700, 92, 150, 115, 80, 115, 148, 10, 0, 360), - ), - new PokemonSpecies(SpeciesId.ZAMAZENTA, 8, false, true, false, "Warrior Pokémon", PokemonType.FIGHTING, null, 2.9, 210, AbilityId.DAUNTLESS_SHIELD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, - new PokemonForm("Hero of Many Battles", "hero-of-many-battles", PokemonType.FIGHTING, null, 2.9, 210, AbilityId.DAUNTLESS_SHIELD, AbilityId.NONE, AbilityId.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, "", true), - new PokemonForm("Crowned", "crowned", PokemonType.FIGHTING, PokemonType.STEEL, 2.9, 785, AbilityId.DAUNTLESS_SHIELD, AbilityId.NONE, AbilityId.NONE, 700, 92, 120, 140, 80, 140, 128, 10, 0, 360), - ), - new PokemonSpecies(SpeciesId.ETERNATUS, 8, false, true, false, "Gigantic Pokémon", PokemonType.POISON, PokemonType.DRAGON, 20, 950, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.POISON, PokemonType.DRAGON, 20, 950, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, false, null, true), - new PokemonForm("E-Max", "eternamax", PokemonType.POISON, PokemonType.DRAGON, 100, 999.9, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 1125, 255, 115, 250, 125, 250, 130, 255, 0, 345), - ), - new PokemonSpecies(SpeciesId.KUBFU, 8, true, false, false, "Wushu Pokémon", PokemonType.FIGHTING, null, 0.6, 12, AbilityId.INNER_FOCUS, AbilityId.NONE, AbilityId.NONE, 385, 60, 90, 60, 53, 50, 72, 3, 50, 77, GrowthRate.SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.URSHIFU, 8, true, false, false, "Wushu Pokémon", PokemonType.FIGHTING, PokemonType.DARK, 1.9, 105, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, GrowthRate.SLOW, 87.5, false, true, - new PokemonForm("Single Strike Style", "single-strike", PokemonType.FIGHTING, PokemonType.DARK, 1.9, 105, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, false, "", true), - new PokemonForm("Rapid Strike Style", "rapid-strike", PokemonType.FIGHTING, PokemonType.WATER, 1.9, 105, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, false, null, true), - new PokemonForm("G-Max Single Strike Style", SpeciesFormKey.GIGANTAMAX_SINGLE, PokemonType.FIGHTING, PokemonType.DARK, 29, 999.9, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 650, 125, 145, 115, 83, 70, 112, 3, 50, 275), - new PokemonForm("G-Max Rapid Strike Style", SpeciesFormKey.GIGANTAMAX_RAPID, PokemonType.FIGHTING, PokemonType.WATER, 26, 999.9, AbilityId.UNSEEN_FIST, AbilityId.NONE, AbilityId.NONE, 650, 125, 145, 115, 83, 70, 112, 3, 50, 275), - ), - new PokemonSpecies(SpeciesId.ZARUDE, 8, false, false, true, "Rogue Monkey Pokémon", PokemonType.DARK, PokemonType.GRASS, 1.8, 70, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, GrowthRate.SLOW, null, false, false, - new PokemonForm("Normal", "", PokemonType.DARK, PokemonType.GRASS, 1.8, 70, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, false, null, true), - new PokemonForm("Dada", "dada", PokemonType.DARK, PokemonType.GRASS, 1.8, 70, AbilityId.LEAF_GUARD, AbilityId.NONE, AbilityId.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, false, null, true), - ), - new PokemonSpecies(SpeciesId.REGIELEKI, 8, true, false, false, "Electron Pokémon", PokemonType.ELECTRIC, null, 1.2, 145, AbilityId.TRANSISTOR, AbilityId.NONE, AbilityId.NONE, 580, 80, 100, 50, 100, 50, 200, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.REGIDRAGO, 8, true, false, false, "Dragon Orb Pokémon", PokemonType.DRAGON, null, 2.1, 200, AbilityId.DRAGONS_MAW, AbilityId.NONE, AbilityId.NONE, 580, 200, 100, 50, 100, 50, 80, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GLASTRIER, 8, true, false, false, "Wild Horse Pokémon", PokemonType.ICE, null, 2.2, 800, AbilityId.CHILLING_NEIGH, AbilityId.NONE, AbilityId.NONE, 580, 100, 145, 130, 65, 110, 30, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SPECTRIER, 8, true, false, false, "Swift Horse Pokémon", PokemonType.GHOST, null, 2, 44.5, AbilityId.GRIM_NEIGH, AbilityId.NONE, AbilityId.NONE, 580, 100, 65, 60, 145, 80, 130, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.CALYREX, 8, false, true, false, "King Pokémon", PokemonType.PSYCHIC, PokemonType.GRASS, 1.1, 7.7, AbilityId.UNNERVE, AbilityId.NONE, AbilityId.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, GrowthRate.SLOW, null, false, true, - new PokemonForm("Normal", "", PokemonType.PSYCHIC, PokemonType.GRASS, 1.1, 7.7, AbilityId.UNNERVE, AbilityId.NONE, AbilityId.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, false, null, true), - new PokemonForm("Ice", "ice", PokemonType.PSYCHIC, PokemonType.ICE, 2.4, 809.1, AbilityId.AS_ONE_GLASTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 340), - new PokemonForm("Shadow", "shadow", PokemonType.PSYCHIC, PokemonType.GHOST, 2.4, 53.6, AbilityId.AS_ONE_SPECTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 340), - ), - new PokemonSpecies(SpeciesId.WYRDEER, 8, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.8, 95.1, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 135, 50, 263, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.KLEAVOR, 8, false, false, false, "Axe Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.8, 89, AbilityId.SWARM, AbilityId.SHEER_FORCE, AbilityId.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 115, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.URSALUNA, 8, false, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.4, 290, AbilityId.GUTS, AbilityId.BULLETPROOF, AbilityId.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Male", "male", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, false, "", true), - new PokemonForm("Female", "female", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 135, 50, 265, false, null, true), - ), - new PokemonSpecies(SpeciesId.SNEASLER, 8, false, false, false, "Free Climb Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 1.3, 43, AbilityId.PRESSURE, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 135, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", PokemonType.DARK, PokemonType.POISON, 2.5, 60.5, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 135, 50, 179, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ENAMORUS, 8, true, false, false, "Love-Hate Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true, - new PokemonForm("Incarnate Forme", "incarnate", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, false, null, true), - new PokemonForm("Therian Forme", "therian", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.OVERCOAT, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116), - ), - new PokemonSpecies(SpeciesId.SPRIGATITO, 9, false, false, false, "Grass Cat Pokémon", PokemonType.GRASS, null, 0.4, 4.1, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.PROTEAN, 310, 40, 61, 54, 45, 45, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.FLORAGATO, 9, false, false, false, "Grass Cat Pokémon", PokemonType.GRASS, null, 0.9, 12.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.PROTEAN, 410, 61, 80, 63, 60, 63, 83, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.MEOWSCARADA, 9, false, false, false, "Magician Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.5, 31.2, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.PROTEAN, 530, 76, 110, 70, 81, 70, 123, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.FUECOCO, 9, false, false, false, "Fire Croc Pokémon", PokemonType.FIRE, null, 0.4, 9.8, AbilityId.BLAZE, AbilityId.NONE, AbilityId.UNAWARE, 310, 67, 45, 59, 63, 40, 36, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.CROCALOR, 9, false, false, false, "Fire Croc Pokémon", PokemonType.FIRE, null, 1, 30.7, AbilityId.BLAZE, AbilityId.NONE, AbilityId.UNAWARE, 411, 81, 55, 78, 90, 58, 49, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.SKELEDIRGE, 9, false, false, false, "Singer Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.6, 326.5, AbilityId.BLAZE, AbilityId.NONE, AbilityId.UNAWARE, 530, 104, 75, 100, 110, 75, 66, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.QUAXLY, 9, false, false, false, "Duckling Pokémon", PokemonType.WATER, null, 0.5, 6.1, AbilityId.TORRENT, AbilityId.NONE, AbilityId.MOXIE, 310, 55, 65, 45, 50, 45, 50, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.QUAXWELL, 9, false, false, false, "Practicing Pokémon", PokemonType.WATER, null, 1.2, 21.5, AbilityId.TORRENT, AbilityId.NONE, AbilityId.MOXIE, 410, 70, 85, 65, 65, 60, 65, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.QUAQUAVAL, 9, false, false, false, "Dancer Pokémon", PokemonType.WATER, PokemonType.FIGHTING, 1.8, 61.9, AbilityId.TORRENT, AbilityId.NONE, AbilityId.MOXIE, 530, 85, 120, 80, 85, 75, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.LECHONK, 9, false, false, false, "Hog Pokémon", PokemonType.NORMAL, null, 0.5, 10.2, AbilityId.AROMA_VEIL, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 254, 54, 45, 40, 35, 45, 35, 255, 50, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.OINKOLOGNE, 9, false, false, false, "Hog Pokémon", PokemonType.NORMAL, null, 1, 120, AbilityId.LINGERING_AROMA, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Male", "male", PokemonType.NORMAL, null, 1, 120, AbilityId.LINGERING_AROMA, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, false, "", true), - new PokemonForm("Female", "female", PokemonType.NORMAL, null, 1, 120, AbilityId.AROMA_VEIL, AbilityId.GLUTTONY, AbilityId.THICK_FAT, 489, 115, 90, 70, 59, 90, 65, 100, 50, 171, false, null, true), - ), - new PokemonSpecies(SpeciesId.TAROUNTULA, 9, false, false, false, "String Ball Pokémon", PokemonType.BUG, null, 0.3, 4, AbilityId.INSOMNIA, AbilityId.NONE, AbilityId.STAKEOUT, 210, 35, 41, 45, 29, 40, 20, 255, 50, 42, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.SPIDOPS, 9, false, false, false, "Trap Pokémon", PokemonType.BUG, null, 1, 16.5, AbilityId.INSOMNIA, AbilityId.NONE, AbilityId.STAKEOUT, 404, 60, 79, 92, 52, 86, 35, 120, 50, 141, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.NYMBLE, 9, false, false, false, "Grasshopper Pokémon", PokemonType.BUG, null, 0.2, 1, AbilityId.SWARM, AbilityId.NONE, AbilityId.TINTED_LENS, 210, 33, 46, 40, 21, 25, 45, 190, 20, 42, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.LOKIX, 9, false, false, false, "Grasshopper Pokémon", PokemonType.BUG, PokemonType.DARK, 1, 17.5, AbilityId.SWARM, AbilityId.NONE, AbilityId.TINTED_LENS, 450, 71, 102, 78, 52, 55, 92, 30, 0, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PAWMI, 9, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, null, 0.3, 2.5, AbilityId.STATIC, AbilityId.NATURAL_CURE, AbilityId.IRON_FIST, 240, 45, 50, 20, 40, 25, 60, 190, 50, 48, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PAWMO, 9, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, PokemonType.FIGHTING, 0.4, 6.5, AbilityId.VOLT_ABSORB, AbilityId.NATURAL_CURE, AbilityId.IRON_FIST, 350, 60, 75, 40, 50, 40, 85, 80, 50, 123, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.PAWMOT, 9, false, false, false, "Hands-On Pokémon", PokemonType.ELECTRIC, PokemonType.FIGHTING, 0.9, 41, AbilityId.VOLT_ABSORB, AbilityId.NATURAL_CURE, AbilityId.IRON_FIST, 490, 70, 115, 70, 70, 60, 105, 45, 50, 245, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TANDEMAUS, 9, false, false, false, "Couple Pokémon", PokemonType.NORMAL, null, 0.3, 1.8, AbilityId.RUN_AWAY, AbilityId.PICKUP, AbilityId.OWN_TEMPO, 305, 50, 50, 45, 40, 45, 75, 150, 50, 61, GrowthRate.FAST, null, false), - new PokemonSpecies(SpeciesId.MAUSHOLD, 9, false, false, false, "Family Pokémon", PokemonType.NORMAL, null, 0.3, 2.3, AbilityId.FRIEND_GUARD, AbilityId.CHEEK_POUCH, AbilityId.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165, GrowthRate.FAST, null, false, false, - new PokemonForm("Family of Four", "four", PokemonType.NORMAL, null, 0.3, 2.8, AbilityId.FRIEND_GUARD, AbilityId.CHEEK_POUCH, AbilityId.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165), - new PokemonForm("Family of Three", "three", PokemonType.NORMAL, null, 0.3, 2.3, AbilityId.FRIEND_GUARD, AbilityId.CHEEK_POUCH, AbilityId.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165), - ), - new PokemonSpecies(SpeciesId.FIDOUGH, 9, false, false, false, "Puppy Pokémon", PokemonType.FAIRY, null, 0.3, 10.9, AbilityId.OWN_TEMPO, AbilityId.NONE, AbilityId.KLUTZ, 312, 37, 55, 70, 30, 55, 65, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DACHSBUN, 9, false, false, false, "Dog Pokémon", PokemonType.FAIRY, null, 0.5, 14.9, AbilityId.WELL_BAKED_BODY, AbilityId.NONE, AbilityId.AROMA_VEIL, 477, 57, 80, 115, 50, 80, 95, 90, 50, 167, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SMOLIV, 9, false, false, false, "Olive Pokémon", PokemonType.GRASS, PokemonType.NORMAL, 0.3, 6.5, AbilityId.EARLY_BIRD, AbilityId.NONE, AbilityId.HARVEST, 260, 41, 35, 45, 58, 51, 30, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.DOLLIV, 9, false, false, false, "Olive Pokémon", PokemonType.GRASS, PokemonType.NORMAL, 0.6, 11.9, AbilityId.EARLY_BIRD, AbilityId.NONE, AbilityId.HARVEST, 354, 52, 53, 60, 78, 78, 33, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ARBOLIVA, 9, false, false, false, "Olive Pokémon", PokemonType.GRASS, PokemonType.NORMAL, 1.4, 48.2, AbilityId.SEED_SOWER, AbilityId.NONE, AbilityId.HARVEST, 510, 78, 69, 90, 125, 109, 39, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SQUAWKABILLY, 9, false, false, false, "Parrot Pokémon", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, GrowthRate.ERRATIC, 50, false, false, - new PokemonForm("Green Plumage", "green-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), - new PokemonForm("Blue Plumage", "blue-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), - new PokemonForm("Yellow Plumage", "yellow-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.SHEER_FORCE, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), - new PokemonForm("White Plumage", "white-plumage", PokemonType.NORMAL, PokemonType.FLYING, 0.6, 2.4, AbilityId.INTIMIDATE, AbilityId.HUSTLE, AbilityId.SHEER_FORCE, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, false, null, true), - ), - new PokemonSpecies(SpeciesId.NACLI, 9, false, false, false, "Rock Salt Pokémon", PokemonType.ROCK, null, 0.4, 16, AbilityId.PURIFYING_SALT, AbilityId.STURDY, AbilityId.CLEAR_BODY, 280, 55, 55, 75, 35, 35, 25, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.NACLSTACK, 9, false, false, false, "Rock Salt Pokémon", PokemonType.ROCK, null, 0.6, 105, AbilityId.PURIFYING_SALT, AbilityId.STURDY, AbilityId.CLEAR_BODY, 355, 60, 60, 100, 35, 65, 35, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GARGANACL, 9, false, false, false, "Rock Salt Pokémon", PokemonType.ROCK, null, 2.3, 240, AbilityId.PURIFYING_SALT, AbilityId.STURDY, AbilityId.CLEAR_BODY, 500, 100, 100, 130, 45, 90, 35, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CHARCADET, 9, false, false, false, "Fire Child Pokémon", PokemonType.FIRE, null, 0.6, 10.5, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.FLAME_BODY, 255, 40, 50, 40, 50, 40, 35, 90, 50, 51, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.ARMAROUGE, 9, false, false, false, "Fire Warrior Pokémon", PokemonType.FIRE, PokemonType.PSYCHIC, 1.5, 85, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.WEAK_ARMOR, 525, 85, 60, 100, 125, 80, 75, 25, 20, 263, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.CERULEDGE, 9, false, false, false, "Fire Blades Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.6, 62, AbilityId.FLASH_FIRE, AbilityId.NONE, AbilityId.WEAK_ARMOR, 525, 75, 125, 80, 60, 100, 85, 25, 20, 263, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TADBULB, 9, false, false, false, "EleTadpole Pokémon", PokemonType.ELECTRIC, null, 0.3, 0.4, AbilityId.OWN_TEMPO, AbilityId.STATIC, AbilityId.DAMP, 272, 61, 31, 41, 59, 35, 45, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BELLIBOLT, 9, false, false, false, "EleFrog Pokémon", PokemonType.ELECTRIC, null, 1.2, 113, AbilityId.ELECTROMORPHOSIS, AbilityId.STATIC, AbilityId.DAMP, 495, 109, 64, 91, 103, 83, 45, 50, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WATTREL, 9, false, false, false, "Storm Petrel Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 0.4, 3.6, AbilityId.WIND_POWER, AbilityId.VOLT_ABSORB, AbilityId.COMPETITIVE, 280, 40, 40, 35, 55, 40, 70, 180, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.KILOWATTREL, 9, false, false, false, "Frigatebird Pokémon", PokemonType.ELECTRIC, PokemonType.FLYING, 1.4, 38.6, AbilityId.WIND_POWER, AbilityId.VOLT_ABSORB, AbilityId.COMPETITIVE, 490, 70, 70, 60, 105, 60, 125, 90, 50, 172, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.MASCHIFF, 9, false, false, false, "Rascal Pokémon", PokemonType.DARK, null, 0.5, 16, AbilityId.INTIMIDATE, AbilityId.RUN_AWAY, AbilityId.STAKEOUT, 340, 60, 78, 60, 40, 51, 51, 150, 50, 68, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.MABOSSTIFF, 9, false, false, false, "Boss Pokémon", PokemonType.DARK, null, 1.1, 61, AbilityId.INTIMIDATE, AbilityId.GUARD_DOG, AbilityId.STAKEOUT, 505, 80, 120, 90, 60, 70, 85, 75, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.SHROODLE, 9, false, false, false, "Toxic Mouse Pokémon", PokemonType.POISON, PokemonType.NORMAL, 0.2, 0.7, AbilityId.UNBURDEN, AbilityId.PICKPOCKET, AbilityId.PRANKSTER, 290, 40, 65, 35, 40, 35, 75, 190, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GRAFAIAI, 9, false, false, false, "Toxic Monkey Pokémon", PokemonType.POISON, PokemonType.NORMAL, 0.7, 27.2, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, AbilityId.PRANKSTER, 485, 63, 95, 65, 80, 72, 110, 90, 50, 170, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.BRAMBLIN, 9, false, false, false, "Tumbleweed Pokémon", PokemonType.GRASS, PokemonType.GHOST, 0.6, 0.6, AbilityId.WIND_RIDER, AbilityId.NONE, AbilityId.INFILTRATOR, 275, 40, 65, 30, 45, 35, 60, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BRAMBLEGHAST, 9, false, false, false, "Tumbleweed Pokémon", PokemonType.GRASS, PokemonType.GHOST, 1.2, 6, AbilityId.WIND_RIDER, AbilityId.NONE, AbilityId.INFILTRATOR, 480, 55, 115, 70, 80, 70, 90, 45, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.TOEDSCOOL, 9, false, false, false, "Woodear Pokémon", PokemonType.GROUND, PokemonType.GRASS, 0.9, 33, AbilityId.MYCELIUM_MIGHT, AbilityId.NONE, AbilityId.NONE, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.TOEDSCRUEL, 9, false, false, false, "Woodear Pokémon", PokemonType.GROUND, PokemonType.GRASS, 1.9, 58, AbilityId.MYCELIUM_MIGHT, AbilityId.NONE, AbilityId.NONE, 515, 80, 70, 65, 80, 120, 100, 90, 50, 180, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.KLAWF, 9, false, false, false, "Ambush Pokémon", PokemonType.ROCK, null, 1.3, 79, AbilityId.ANGER_SHELL, AbilityId.SHELL_ARMOR, AbilityId.REGENERATOR, 450, 70, 100, 115, 35, 55, 75, 120, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CAPSAKID, 9, false, false, false, "Spicy Pepper Pokémon", PokemonType.GRASS, null, 0.3, 3, AbilityId.CHLOROPHYLL, AbilityId.INSOMNIA, AbilityId.KLUTZ, 304, 50, 62, 40, 62, 40, 50, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.SCOVILLAIN, 9, false, false, false, "Spicy Pepper Pokémon", PokemonType.GRASS, PokemonType.FIRE, 0.9, 15, AbilityId.CHLOROPHYLL, AbilityId.INSOMNIA, AbilityId.MOODY, 486, 65, 108, 65, 108, 65, 75, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.RELLOR, 9, false, false, false, "Rolling Pokémon", PokemonType.BUG, null, 0.2, 1, AbilityId.COMPOUND_EYES, AbilityId.NONE, AbilityId.SHED_SKIN, 270, 41, 50, 60, 31, 58, 30, 190, 50, 54, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.RABSCA, 9, false, false, false, "Rolling Pokémon", PokemonType.BUG, PokemonType.PSYCHIC, 0.3, 3.5, AbilityId.SYNCHRONIZE, AbilityId.NONE, AbilityId.TELEPATHY, 470, 75, 50, 85, 115, 100, 45, 45, 50, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.FLITTLE, 9, false, false, false, "Frill Pokémon", PokemonType.PSYCHIC, null, 0.2, 1.5, AbilityId.ANTICIPATION, AbilityId.FRISK, AbilityId.SPEED_BOOST, 255, 30, 35, 30, 55, 30, 75, 120, 50, 51, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ESPATHRA, 9, false, false, false, "Ostrich Pokémon", PokemonType.PSYCHIC, null, 1.9, 90, AbilityId.OPPORTUNIST, AbilityId.FRISK, AbilityId.SPEED_BOOST, 481, 95, 60, 60, 101, 60, 105, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.TINKATINK, 9, false, false, false, "Metalsmith Pokémon", PokemonType.FAIRY, PokemonType.STEEL, 0.4, 8.9, AbilityId.MOLD_BREAKER, AbilityId.OWN_TEMPO, AbilityId.PICKPOCKET, 297, 50, 45, 45, 35, 64, 58, 190, 50, 59, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.TINKATUFF, 9, false, false, false, "Hammer Pokémon", PokemonType.FAIRY, PokemonType.STEEL, 0.7, 59.1, AbilityId.MOLD_BREAKER, AbilityId.OWN_TEMPO, AbilityId.PICKPOCKET, 380, 65, 55, 55, 45, 82, 78, 90, 50, 133, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.TINKATON, 9, false, false, false, "Hammer Pokémon", PokemonType.FAIRY, PokemonType.STEEL, 0.7, 112.8, AbilityId.MOLD_BREAKER, AbilityId.OWN_TEMPO, AbilityId.PICKPOCKET, 506, 85, 75, 77, 70, 105, 94, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(SpeciesId.WIGLETT, 9, false, false, false, "Garden Eel Pokémon", PokemonType.WATER, null, 1.2, 1.8, AbilityId.GOOEY, AbilityId.RATTLED, AbilityId.SAND_VEIL, 245, 10, 55, 25, 35, 25, 95, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.WUGTRIO, 9, false, false, false, "Garden Eel Pokémon", PokemonType.WATER, null, 1.2, 5.4, AbilityId.GOOEY, AbilityId.RATTLED, AbilityId.SAND_VEIL, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BOMBIRDIER, 9, false, false, false, "Item Drop Pokémon", PokemonType.FLYING, PokemonType.DARK, 1.5, 42.9, AbilityId.BIG_PECKS, AbilityId.KEEN_EYE, AbilityId.ROCKY_PAYLOAD, 485, 70, 103, 85, 60, 85, 82, 25, 50, 243, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.FINIZEN, 9, false, false, false, "Dolphin Pokémon", PokemonType.WATER, null, 1.3, 60.2, AbilityId.WATER_VEIL, AbilityId.NONE, AbilityId.NONE, 315, 70, 45, 40, 45, 40, 75, 200, 50, 63, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.PALAFIN, 9, false, false, false, "Dolphin Pokémon", PokemonType.WATER, null, 1.3, 60.2, AbilityId.ZERO_TO_HERO, AbilityId.NONE, AbilityId.NONE, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160, GrowthRate.SLOW, 50, false, true, - new PokemonForm("Zero Form", "zero", PokemonType.WATER, null, 1.3, 60.2, AbilityId.ZERO_TO_HERO, AbilityId.NONE, AbilityId.ZERO_TO_HERO, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160, false, null, true), - new PokemonForm("Hero Form", "hero", PokemonType.WATER, null, 1.8, 97.4, AbilityId.ZERO_TO_HERO, AbilityId.NONE, AbilityId.ZERO_TO_HERO, 650, 100, 160, 97, 106, 87, 100, 45, 50, 160), - ), - new PokemonSpecies(SpeciesId.VAROOM, 9, false, false, false, "Single-Cyl Pokémon", PokemonType.STEEL, PokemonType.POISON, 1, 35, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.SLOW_START, 300, 45, 70, 63, 30, 45, 47, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.REVAVROOM, 9, false, false, false, "Multi-Cyl Pokémon", PokemonType.STEEL, PokemonType.POISON, 1.8, 120, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.FILTER, 500, 80, 119, 90, 54, 67, 90, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.POISON, 1.8, 120, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.FILTER, 500, 80, 119, 90, 54, 67, 90, 75, 50, 175, false, null, true), - new PokemonForm("Segin Starmobile", "segin-starmobile", PokemonType.STEEL, PokemonType.DARK, 1.8, 240, AbilityId.INTIMIDATE, AbilityId.NONE, AbilityId.INTIMIDATE, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), - new PokemonForm("Schedar Starmobile", "schedar-starmobile", PokemonType.STEEL, PokemonType.FIRE, 1.8, 240, AbilityId.SPEED_BOOST, AbilityId.NONE, AbilityId.SPEED_BOOST, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), - new PokemonForm("Navi Starmobile", "navi-starmobile", PokemonType.STEEL, PokemonType.POISON, 1.8, 240, AbilityId.TOXIC_DEBRIS, AbilityId.NONE, AbilityId.TOXIC_DEBRIS, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), - new PokemonForm("Ruchbah Starmobile", "ruchbah-starmobile", PokemonType.STEEL, PokemonType.FAIRY, 1.8, 240, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.MISTY_SURGE, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), - new PokemonForm("Caph Starmobile", "caph-starmobile", PokemonType.STEEL, PokemonType.FIGHTING, 1.8, 240, AbilityId.STAMINA, AbilityId.NONE, AbilityId.STAMINA, 600, 110, 129, 100, 77, 79, 105, 75, 50, 175, false, null, false, true), - ), - new PokemonSpecies(SpeciesId.CYCLIZAR, 9, false, false, false, "Mount Pokémon", PokemonType.DRAGON, PokemonType.NORMAL, 1.6, 63, AbilityId.SHED_SKIN, AbilityId.NONE, AbilityId.REGENERATOR, 501, 70, 95, 65, 85, 65, 121, 190, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ORTHWORM, 9, false, false, false, "Earthworm Pokémon", PokemonType.STEEL, null, 2.5, 310, AbilityId.EARTH_EATER, AbilityId.NONE, AbilityId.SAND_VEIL, 480, 70, 85, 145, 60, 55, 65, 25, 50, 240, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.GLIMMET, 9, false, false, false, "Ore Pokémon", PokemonType.ROCK, PokemonType.POISON, 0.7, 8, AbilityId.TOXIC_DEBRIS, AbilityId.NONE, AbilityId.CORROSION, 350, 48, 35, 42, 105, 60, 60, 70, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GLIMMORA, 9, false, false, false, "Ore Pokémon", PokemonType.ROCK, PokemonType.POISON, 1.5, 45, AbilityId.TOXIC_DEBRIS, AbilityId.NONE, AbilityId.CORROSION, 525, 83, 55, 90, 130, 81, 86, 25, 50, 184, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GREAVARD, 9, false, false, false, "Ghost Dog Pokémon", PokemonType.GHOST, null, 0.6, 35, AbilityId.PICKUP, AbilityId.NONE, AbilityId.FLUFFY, 290, 50, 61, 60, 30, 55, 34, 120, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.HOUNDSTONE, 9, false, false, false, "Ghost Dog Pokémon", PokemonType.GHOST, null, 2, 15, AbilityId.SAND_RUSH, AbilityId.NONE, AbilityId.FLUFFY, 488, 72, 101, 100, 50, 97, 68, 60, 50, 171, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.FLAMIGO, 9, false, false, false, "Synchronize Pokémon", PokemonType.FLYING, PokemonType.FIGHTING, 1.6, 37, AbilityId.SCRAPPY, AbilityId.TANGLED_FEET, AbilityId.COSTAR, 500, 82, 115, 74, 75, 64, 90, 100, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CETODDLE, 9, false, false, false, "Terra Whale Pokémon", PokemonType.ICE, null, 1.2, 45, AbilityId.THICK_FAT, AbilityId.SNOW_CLOAK, AbilityId.SHEER_FORCE, 334, 108, 68, 45, 30, 40, 43, 150, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.CETITAN, 9, false, false, false, "Terra Whale Pokémon", PokemonType.ICE, null, 4.5, 700, AbilityId.THICK_FAT, AbilityId.SLUSH_RUSH, AbilityId.SHEER_FORCE, 521, 170, 113, 65, 45, 55, 73, 50, 50, 182, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.VELUZA, 9, false, false, false, "Jettison Pokémon", PokemonType.WATER, PokemonType.PSYCHIC, 2.5, 90, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.SHARPNESS, 478, 90, 102, 73, 78, 65, 70, 100, 50, 167, GrowthRate.FAST, 50, false), - new PokemonSpecies(SpeciesId.DONDOZO, 9, false, false, false, "Big Catfish Pokémon", PokemonType.WATER, null, 12, 220, AbilityId.UNAWARE, AbilityId.OBLIVIOUS, AbilityId.WATER_VEIL, 530, 150, 100, 115, 65, 65, 35, 25, 50, 265, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.TATSUGIRI, 9, false, false, false, "Mimicry Pokémon", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, GrowthRate.MEDIUM_SLOW, 50, false, false, - new PokemonForm("Curly Form", "curly", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, false, null, true), - new PokemonForm("Droopy Form", "droopy", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, false, null, true), - new PokemonForm("Stretchy Form", "stretchy", PokemonType.DRAGON, PokemonType.WATER, 0.3, 8, AbilityId.COMMANDER, AbilityId.NONE, AbilityId.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, false, null, true), - ), - new PokemonSpecies(SpeciesId.ANNIHILAPE, 9, false, false, false, "Rage Monkey Pokémon", PokemonType.FIGHTING, PokemonType.GHOST, 1.2, 56, AbilityId.VITAL_SPIRIT, AbilityId.INNER_FOCUS, AbilityId.DEFIANT, 535, 110, 115, 80, 50, 90, 90, 45, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.CLODSIRE, 9, false, false, false, "Spiny Fish Pokémon", PokemonType.POISON, PokemonType.GROUND, 1.8, 223, AbilityId.POISON_POINT, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 430, 130, 75, 60, 45, 100, 20, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.FARIGIRAF, 9, false, false, false, "Long Neck Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 3.2, 160, AbilityId.CUD_CHEW, AbilityId.ARMOR_TAIL, AbilityId.SAP_SIPPER, 520, 120, 90, 70, 110, 70, 60, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.DUDUNSPARCE, 9, false, false, false, "Land Snake Pokémon", PokemonType.NORMAL, null, 3.6, 39.2, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false, false, - new PokemonForm("Two-Segment Form", "two-segment", PokemonType.NORMAL, null, 3.6, 39.2, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, false, ""), - new PokemonForm("Three-Segment Form", "three-segment", PokemonType.NORMAL, null, 4.5, 47.4, AbilityId.SERENE_GRACE, AbilityId.RUN_AWAY, AbilityId.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182), - ), - new PokemonSpecies(SpeciesId.KINGAMBIT, 9, false, false, false, "Big Blade Pokémon", PokemonType.DARK, PokemonType.STEEL, 2, 120, AbilityId.DEFIANT, AbilityId.SUPREME_OVERLORD, AbilityId.PRESSURE, 550, 100, 135, 120, 60, 85, 50, 25, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GREAT_TUSK, 9, false, false, false, "Paradox Pokémon", PokemonType.GROUND, PokemonType.FIGHTING, 2.2, 320, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 115, 131, 131, 53, 53, 87, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SCREAM_TAIL, 9, false, false, false, "Paradox Pokémon", PokemonType.FAIRY, PokemonType.PSYCHIC, 1.2, 8, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 115, 65, 99, 65, 115, 111, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.BRUTE_BONNET, 9, false, false, false, "Paradox Pokémon", PokemonType.GRASS, PokemonType.DARK, 1.2, 21, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 111, 127, 99, 79, 99, 55, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.FLUTTER_MANE, 9, false, false, false, "Paradox Pokémon", PokemonType.GHOST, PokemonType.FAIRY, 1.4, 4, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 55, 55, 55, 135, 135, 135, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SLITHER_WING, 9, false, false, false, "Paradox Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 3.2, 92, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 85, 135, 79, 85, 105, 81, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.SANDY_SHOCKS, 9, false, false, false, "Paradox Pokémon", PokemonType.ELECTRIC, PokemonType.GROUND, 2.3, 60, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 570, 85, 81, 97, 121, 85, 101, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_TREADS, 9, false, false, false, "Paradox Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.9, 240, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 90, 112, 120, 72, 70, 106, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_BUNDLE, 9, false, false, false, "Paradox Pokémon", PokemonType.ICE, PokemonType.WATER, 0.6, 11, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 56, 80, 114, 124, 60, 136, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_HANDS, 9, false, false, false, "Paradox Pokémon", PokemonType.FIGHTING, PokemonType.ELECTRIC, 1.8, 380.7, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 154, 140, 108, 50, 68, 50, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_JUGULIS, 9, false, false, false, "Paradox Pokémon", PokemonType.DARK, PokemonType.FLYING, 1.3, 111, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 94, 80, 86, 122, 80, 108, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_MOTH, 9, false, false, false, "Paradox Pokémon", PokemonType.FIRE, PokemonType.POISON, 1.2, 36, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 80, 70, 60, 140, 110, 110, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_THORNS, 9, false, false, false, "Paradox Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 1.6, 303, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 570, 100, 134, 110, 70, 84, 72, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.FRIGIBAX, 9, false, false, false, "Ice Fin Pokémon", PokemonType.DRAGON, PokemonType.ICE, 0.5, 17, AbilityId.THERMAL_EXCHANGE, AbilityId.NONE, AbilityId.ICE_BODY, 320, 65, 75, 45, 35, 45, 55, 45, 50, 64, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.ARCTIBAX, 9, false, false, false, "Ice Fin Pokémon", PokemonType.DRAGON, PokemonType.ICE, 0.8, 30, AbilityId.THERMAL_EXCHANGE, AbilityId.NONE, AbilityId.ICE_BODY, 423, 90, 95, 66, 45, 65, 62, 25, 50, 148, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.BAXCALIBUR, 9, false, false, false, "Ice Dragon Pokémon", PokemonType.DRAGON, PokemonType.ICE, 2.1, 210, AbilityId.THERMAL_EXCHANGE, AbilityId.NONE, AbilityId.ICE_BODY, 600, 115, 145, 92, 75, 86, 87, 10, 50, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.GIMMIGHOUL, 9, false, false, false, "Coin Chest Pokémon", PokemonType.GHOST, null, 0.3, 5, AbilityId.RATTLED, AbilityId.NONE, AbilityId.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, GrowthRate.SLOW, null, false, false, - new PokemonForm("Chest Form", "chest", PokemonType.GHOST, null, 0.3, 5, AbilityId.RATTLED, AbilityId.NONE, AbilityId.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, false, "", true), - new PokemonForm("Roaming Form", "roaming", PokemonType.GHOST, null, 0.1, 1, AbilityId.RUN_AWAY, AbilityId.NONE, AbilityId.NONE, 300, 45, 30, 25, 75, 45, 80, 45, 50, 60, false, null, true), - ), - new PokemonSpecies(SpeciesId.GHOLDENGO, 9, false, false, false, "Coin Entity Pokémon", PokemonType.STEEL, PokemonType.GHOST, 1.2, 30, AbilityId.GOOD_AS_GOLD, AbilityId.NONE, AbilityId.NONE, 550, 87, 60, 95, 133, 91, 84, 45, 50, 275, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.WO_CHIEN, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.GRASS, 1.5, 74.2, AbilityId.TABLETS_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 85, 85, 100, 95, 135, 70, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.CHIEN_PAO, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.ICE, 1.9, 152.2, AbilityId.SWORD_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 80, 120, 80, 90, 65, 135, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TING_LU, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.GROUND, 2.7, 699.7, AbilityId.VESSEL_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 155, 110, 125, 55, 80, 45, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.CHI_YU, 9, true, false, false, "Ruinous Pokémon", PokemonType.DARK, PokemonType.FIRE, 0.4, 4.9, AbilityId.BEADS_OF_RUIN, AbilityId.NONE, AbilityId.NONE, 570, 55, 80, 80, 135, 120, 100, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ROARING_MOON, 9, false, false, false, "Paradox Pokémon", PokemonType.DRAGON, PokemonType.DARK, 2, 380, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 105, 139, 71, 55, 101, 119, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_VALIANT, 9, false, false, false, "Paradox Pokémon", PokemonType.FAIRY, PokemonType.FIGHTING, 1.4, 35, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 74, 130, 90, 120, 60, 116, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.KORAIDON, 9, false, true, false, "Paradox Pokémon", PokemonType.FIGHTING, PokemonType.DRAGON, 2.5, 303, AbilityId.ORICHALCUM_PULSE, AbilityId.NONE, AbilityId.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, - new PokemonForm("Apex Build", "apex-build", PokemonType.FIGHTING, PokemonType.DRAGON, 2.5, 303, AbilityId.ORICHALCUM_PULSE, AbilityId.NONE, AbilityId.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - ), - new PokemonSpecies(SpeciesId.MIRAIDON, 9, false, true, false, "Paradox Pokémon", PokemonType.ELECTRIC, PokemonType.DRAGON, 3.5, 240, AbilityId.HADRON_ENGINE, AbilityId.NONE, AbilityId.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, - new PokemonForm("Ultimate Mode", "ultimate-mode", PokemonType.ELECTRIC, PokemonType.DRAGON, 3.5, 240, AbilityId.HADRON_ENGINE, AbilityId.NONE, AbilityId.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - ), - new PokemonSpecies(SpeciesId.WALKING_WAKE, 9, false, false, false, "Paradox Pokémon", PokemonType.WATER, PokemonType.DRAGON, 3.5, 280, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 99, 83, 91, 125, 83, 109, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Gouging Fire and Raging Bolt - new PokemonSpecies(SpeciesId.IRON_LEAVES, 9, false, false, false, "Paradox Pokémon", PokemonType.GRASS, PokemonType.PSYCHIC, 1.5, 125, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 90, 130, 88, 70, 108, 104, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Iron Boulder and Iron Crown - new PokemonSpecies(SpeciesId.DIPPLIN, 9, false, false, false, "Candy Apple Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 0.4, 4.4, AbilityId.SUPERSWEET_SYRUP, AbilityId.GLUTTONY, AbilityId.STICKY_HOLD, 485, 80, 80, 110, 95, 80, 40, 45, 50, 170, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.POLTCHAGEIST, 9, false, false, false, "Matcha Pokémon", PokemonType.GRASS, PokemonType.GHOST, 0.1, 1.1, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.SLOW, null, false, false, - new PokemonForm("Counterfeit Form", "counterfeit", PokemonType.GRASS, PokemonType.GHOST, 0.1, 1.1, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, null, true), - new PokemonForm("Artisan Form", "artisan", PokemonType.GRASS, PokemonType.GHOST, 0.1, 1.1, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, null, false, true), - ), - new PokemonSpecies(SpeciesId.SINISTCHA, 9, false, false, false, "Matcha Pokémon", PokemonType.GRASS, PokemonType.GHOST, 0.2, 2.2, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, GrowthRate.SLOW, null, false, false, - new PokemonForm("Unremarkable Form", "unremarkable", PokemonType.GRASS, PokemonType.GHOST, 0.2, 2.2, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178), - new PokemonForm("Masterpiece Form", "masterpiece", PokemonType.GRASS, PokemonType.GHOST, 0.2, 2.2, AbilityId.HOSPITALITY, AbilityId.NONE, AbilityId.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, false, null, false, true), - ), - new PokemonSpecies(SpeciesId.OKIDOGI, 9, true, false, false, "Retainer Pokémon", PokemonType.POISON, PokemonType.FIGHTING, 1.8, 92.2, AbilityId.TOXIC_CHAIN, AbilityId.NONE, AbilityId.GUARD_DOG, 555, 88, 128, 115, 58, 86, 80, 3, 0, 276, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.MUNKIDORI, 9, true, false, false, "Retainer Pokémon", PokemonType.POISON, PokemonType.PSYCHIC, 1, 12.2, AbilityId.TOXIC_CHAIN, AbilityId.NONE, AbilityId.FRISK, 555, 88, 75, 66, 130, 90, 106, 3, 0, 276, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.FEZANDIPITI, 9, true, false, false, "Retainer Pokémon", PokemonType.POISON, PokemonType.FAIRY, 1.4, 30.1, AbilityId.TOXIC_CHAIN, AbilityId.NONE, AbilityId.TECHNICIAN, 555, 88, 91, 82, 70, 125, 99, 3, 0, 276, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.OGERPON, 9, true, false, false, "Mask Pokémon", PokemonType.GRASS, null, 1.2, 39.8, AbilityId.DEFIANT, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275, GrowthRate.SLOW, 0, false, false, - new PokemonForm("Teal Mask", "teal-mask", PokemonType.GRASS, null, 1.2, 39.8, AbilityId.DEFIANT, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275, false, null, true), - new PokemonForm("Wellspring Mask", "wellspring-mask", PokemonType.GRASS, PokemonType.WATER, 1.2, 39.8, AbilityId.WATER_ABSORB, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - new PokemonForm("Hearthflame Mask", "hearthflame-mask", PokemonType.GRASS, PokemonType.FIRE, 1.2, 39.8, AbilityId.MOLD_BREAKER, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - new PokemonForm("Cornerstone Mask", "cornerstone-mask", PokemonType.GRASS, PokemonType.ROCK, 1.2, 39.8, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - new PokemonForm("Teal Mask Terastallized", "teal-mask-tera", PokemonType.GRASS, null, 1.2, 39.8, AbilityId.EMBODY_ASPECT_TEAL, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - new PokemonForm("Wellspring Mask Terastallized", "wellspring-mask-tera", PokemonType.GRASS, PokemonType.WATER, 1.2, 39.8, AbilityId.EMBODY_ASPECT_WELLSPRING, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - new PokemonForm("Hearthflame Mask Terastallized", "hearthflame-mask-tera", PokemonType.GRASS, PokemonType.FIRE, 1.2, 39.8, AbilityId.EMBODY_ASPECT_HEARTHFLAME, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - new PokemonForm("Cornerstone Mask Terastallized", "cornerstone-mask-tera", PokemonType.GRASS, PokemonType.ROCK, 1.2, 39.8, AbilityId.EMBODY_ASPECT_CORNERSTONE, AbilityId.NONE, AbilityId.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), - ), - new PokemonSpecies(SpeciesId.ARCHALUDON, 9, false, false, false, "Alloy Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 2, 60, AbilityId.STAMINA, AbilityId.STURDY, AbilityId.STALWART, 600, 90, 105, 130, 125, 65, 85, 10, 50, 300, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HYDRAPPLE, 9, false, false, false, "Apple Hydra Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 1.8, 93, AbilityId.SUPERSWEET_SYRUP, AbilityId.REGENERATOR, AbilityId.STICKY_HOLD, 540, 106, 80, 110, 120, 80, 44, 10, 50, 270, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(SpeciesId.GOUGING_FIRE, 9, false, false, false, "Paradox Pokémon", PokemonType.FIRE, PokemonType.DRAGON, 3.5, 590, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 105, 115, 121, 65, 93, 91, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.RAGING_BOLT, 9, false, false, false, "Paradox Pokémon", PokemonType.ELECTRIC, PokemonType.DRAGON, 5.2, 480, AbilityId.PROTOSYNTHESIS, AbilityId.NONE, AbilityId.NONE, 590, 125, 73, 91, 137, 89, 75, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_BOULDER, 9, false, false, false, "Paradox Pokémon", PokemonType.ROCK, PokemonType.PSYCHIC, 1.5, 162.5, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 90, 120, 80, 68, 108, 124, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.IRON_CROWN, 9, false, false, false, "Paradox Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 1.6, 156, AbilityId.QUARK_DRIVE, AbilityId.NONE, AbilityId.NONE, 590, 90, 72, 100, 122, 108, 98, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.TERAPAGOS, 9, false, true, false, "Tera Pokémon", PokemonType.NORMAL, null, 0.2, 6.5, AbilityId.TERA_SHIFT, AbilityId.NONE, AbilityId.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, GrowthRate.SLOW, 50, false, false, - new PokemonForm("Normal Form", "", PokemonType.NORMAL, null, 0.2, 6.5, AbilityId.TERA_SHIFT, AbilityId.NONE, AbilityId.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, false, null, true), - new PokemonForm("Terastal Form", "terastal", PokemonType.NORMAL, null, 0.3, 16, AbilityId.TERA_SHELL, AbilityId.NONE, AbilityId.NONE, 600, 95, 95, 110, 105, 110, 85, 5, 50, 120), - new PokemonForm("Stellar Form", "stellar", PokemonType.NORMAL, null, 1.7, 77, AbilityId.TERAFORM_ZERO, AbilityId.NONE, AbilityId.NONE, 700, 160, 105, 110, 130, 110, 85, 5, 50, 140), - ), - new PokemonSpecies(SpeciesId.PECHARUNT, 9, false, false, true, "Subjugation Pokémon", PokemonType.POISON, PokemonType.GHOST, 0.3, 0.3, AbilityId.POISON_PUPPETEER, AbilityId.NONE, AbilityId.NONE, 600, 88, 88, 160, 88, 88, 88, 3, 0, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.ALOLA_RATTATA, 7, false, false, false, "Mouse Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.3, 3.8, AbilityId.GLUTTONY, AbilityId.HUSTLE, AbilityId.THICK_FAT, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_RATICATE, 7, false, false, false, "Mouse Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.7, 25.5, AbilityId.GLUTTONY, AbilityId.HUSTLE, AbilityId.THICK_FAT, 413, 75, 71, 70, 40, 80, 77, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_RAICHU, 7, false, false, false, "Mouse Pokémon", PokemonType.ELECTRIC, PokemonType.PSYCHIC, 0.7, 21, AbilityId.SURGE_SURFER, AbilityId.NONE, AbilityId.NONE, 485, 60, 85, 50, 95, 85, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_SANDSHREW, 7, false, false, false, "Mouse Pokémon", PokemonType.ICE, PokemonType.STEEL, 0.7, 40, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SLUSH_RUSH, 300, 50, 75, 90, 10, 35, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_SANDSLASH, 7, false, false, false, "Mouse Pokémon", PokemonType.ICE, PokemonType.STEEL, 1.2, 55, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SLUSH_RUSH, 450, 75, 100, 120, 25, 65, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_VULPIX, 7, false, false, false, "Fox Pokémon", PokemonType.ICE, null, 0.6, 9.9, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SNOW_WARNING, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(SpeciesId.ALOLA_NINETALES, 7, false, false, false, "Fox Pokémon", PokemonType.ICE, PokemonType.FAIRY, 1.1, 19.9, AbilityId.SNOW_CLOAK, AbilityId.NONE, AbilityId.SNOW_WARNING, 505, 73, 67, 75, 81, 100, 109, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(SpeciesId.ALOLA_DIGLETT, 7, false, false, false, "Mole Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.2, 1, AbilityId.SAND_VEIL, AbilityId.TANGLING_HAIR, AbilityId.SAND_FORCE, 265, 10, 55, 30, 35, 45, 90, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_DUGTRIO, 7, false, false, false, "Mole Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.7, 66.6, AbilityId.SAND_VEIL, AbilityId.TANGLING_HAIR, AbilityId.SAND_FORCE, 425, 35, 100, 60, 50, 70, 110, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_MEOWTH, 7, false, false, false, "Scratch Cat Pokémon", PokemonType.DARK, null, 0.4, 4.2, AbilityId.PICKUP, AbilityId.TECHNICIAN, AbilityId.RATTLED, 290, 40, 35, 35, 50, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_PERSIAN, 7, false, false, false, "Classy Cat Pokémon", PokemonType.DARK, null, 1.1, 33, AbilityId.FUR_COAT, AbilityId.TECHNICIAN, AbilityId.RATTLED, 440, 65, 60, 60, 75, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_GEODUDE, 7, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 0.4, 20.3, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.GALVANIZE, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_GRAVELER, 7, false, false, false, "Rock Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 1, 110, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.GALVANIZE, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_GOLEM, 7, false, false, false, "Megaton Pokémon", PokemonType.ROCK, PokemonType.ELECTRIC, 1.7, 316, AbilityId.MAGNET_PULL, AbilityId.STURDY, AbilityId.GALVANIZE, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_GRIMER, 7, false, false, false, "Sludge Pokémon", PokemonType.POISON, PokemonType.DARK, 0.7, 42, AbilityId.POISON_TOUCH, AbilityId.GLUTTONY, AbilityId.POWER_OF_ALCHEMY, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_MUK, 7, false, false, false, "Sludge Pokémon", PokemonType.POISON, PokemonType.DARK, 1, 52, AbilityId.POISON_TOUCH, AbilityId.GLUTTONY, AbilityId.POWER_OF_ALCHEMY, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_EXEGGUTOR, 7, false, false, false, "Coconut Pokémon", PokemonType.GRASS, PokemonType.DRAGON, 10.9, 415.6, AbilityId.FRISK, AbilityId.NONE, AbilityId.HARVEST, 530, 95, 105, 85, 125, 75, 45, 45, 50, 186, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.ALOLA_MAROWAK, 7, false, false, false, "Bone Keeper Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1, 34, AbilityId.CURSED_BODY, AbilityId.LIGHTNING_ROD, AbilityId.ROCK_HEAD, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.ETERNAL_FLOETTE, 6, true, false, false, "Single Bloom Pokémon", PokemonType.FAIRY, null, 0.2, 0.9, AbilityId.FLOWER_VEIL, AbilityId.NONE, AbilityId.SYMBIOSIS, 551, 74, 65, 67, 125, 128, 92, 120, 70, 243, GrowthRate.MEDIUM_FAST, 0, false), //Marked as Sub-Legend, for casing purposes - new PokemonSpecies(SpeciesId.GALAR_MEOWTH, 8, false, false, false, "Scratch Cat Pokémon", PokemonType.STEEL, null, 0.4, 7.5, AbilityId.PICKUP, AbilityId.TOUGH_CLAWS, AbilityId.UNNERVE, 290, 50, 65, 55, 40, 40, 40, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_PONYTA, 8, false, false, false, "Fire Horse Pokémon", PokemonType.PSYCHIC, null, 0.8, 24, AbilityId.RUN_AWAY, AbilityId.PASTEL_VEIL, AbilityId.ANTICIPATION, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_RAPIDASH, 8, false, false, false, "Fire Horse Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.7, 80, AbilityId.RUN_AWAY, AbilityId.PASTEL_VEIL, AbilityId.ANTICIPATION, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_SLOWPOKE, 8, false, false, false, "Dopey Pokémon", PokemonType.PSYCHIC, null, 1.2, 36, AbilityId.GLUTTONY, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_SLOWBRO, 8, false, false, false, "Hermit Crab Pokémon", PokemonType.POISON, PokemonType.PSYCHIC, 1.6, 70.5, AbilityId.QUICK_DRAW, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 100, 95, 100, 70, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_FARFETCHD, 8, false, false, false, "Wild Duck Pokémon", PokemonType.FIGHTING, null, 0.8, 42, AbilityId.STEADFAST, AbilityId.NONE, AbilityId.SCRAPPY, 377, 52, 95, 55, 58, 62, 55, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_WEEZING, 8, false, false, false, "Poison Gas Pokémon", PokemonType.POISON, PokemonType.FAIRY, 3, 16, AbilityId.LEVITATE, AbilityId.NEUTRALIZING_GAS, AbilityId.MISTY_SURGE, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_MR_MIME, 8, false, false, false, "Barrier Pokémon", PokemonType.ICE, PokemonType.PSYCHIC, 1.4, 56.8, AbilityId.VITAL_SPIRIT, AbilityId.SCREEN_CLEANER, AbilityId.ICE_BODY, 460, 50, 65, 65, 90, 90, 100, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_ARTICUNO, 8, true, false, false, "Freeze Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.7, 50.9, AbilityId.COMPETITIVE, AbilityId.NONE, AbilityId.NONE, 580, 90, 85, 85, 125, 100, 95, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GALAR_ZAPDOS, 8, true, false, false, "Electric Pokémon", PokemonType.FIGHTING, PokemonType.FLYING, 1.6, 58.2, AbilityId.DEFIANT, AbilityId.NONE, AbilityId.NONE, 580, 90, 125, 90, 85, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GALAR_MOLTRES, 8, true, false, false, "Flame Pokémon", PokemonType.DARK, PokemonType.FLYING, 2, 66, AbilityId.BERSERK, AbilityId.NONE, AbilityId.NONE, 580, 90, 85, 90, 100, 125, 90, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(SpeciesId.GALAR_SLOWKING, 8, false, false, false, "Royal Pokémon", PokemonType.POISON, PokemonType.PSYCHIC, 1.8, 79.5, AbilityId.CURIOUS_MEDICINE, AbilityId.OWN_TEMPO, AbilityId.REGENERATOR, 490, 95, 65, 80, 110, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_CORSOLA, 8, false, false, false, "Coral Pokémon", PokemonType.GHOST, null, 0.6, 0.5, AbilityId.WEAK_ARMOR, AbilityId.NONE, AbilityId.CURSED_BODY, 410, 60, 55, 100, 65, 100, 30, 60, 50, 144, GrowthRate.FAST, 25, false), - new PokemonSpecies(SpeciesId.GALAR_ZIGZAGOON, 8, false, false, false, "Tiny Raccoon Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.4, 17.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_LINOONE, 8, false, false, false, "Rushing Pokémon", PokemonType.DARK, PokemonType.NORMAL, 0.5, 32.5, AbilityId.PICKUP, AbilityId.GLUTTONY, AbilityId.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_DARUMAKA, 8, false, false, false, "Zen Charm Pokémon", PokemonType.ICE, null, 0.7, 40, AbilityId.HUSTLE, AbilityId.NONE, AbilityId.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(SpeciesId.GALAR_DARMANITAN, 8, false, false, false, "Blazing Pokémon", PokemonType.ICE, null, 1.7, 120, AbilityId.GORILLA_TACTICS, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, - new PokemonForm("Standard Mode", "", PokemonType.ICE, null, 1.7, 120, AbilityId.GORILLA_TACTICS, AbilityId.NONE, AbilityId.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, false, null, true), - new PokemonForm("Zen Mode", "zen", PokemonType.ICE, PokemonType.FIRE, 1.7, 120, AbilityId.GORILLA_TACTICS, AbilityId.NONE, AbilityId.ZEN_MODE, 540, 105, 160, 55, 30, 55, 135, 60, 50, 189), - ), - new PokemonSpecies(SpeciesId.GALAR_YAMASK, 8, false, false, false, "Spirit Pokémon", PokemonType.GROUND, PokemonType.GHOST, 0.5, 1.5, AbilityId.WANDERING_SPIRIT, AbilityId.NONE, AbilityId.NONE, 303, 38, 55, 85, 30, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.GALAR_STUNFISK, 8, false, false, false, "Trap Pokémon", PokemonType.GROUND, PokemonType.STEEL, 0.7, 20.5, AbilityId.MIMICRY, AbilityId.NONE, AbilityId.NONE, 471, 109, 81, 99, 66, 84, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HISUI_GROWLITHE, 8, false, false, false, "Puppy Pokémon", PokemonType.FIRE, PokemonType.ROCK, 0.8, 22.7, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.ROCK_HEAD, 350, 60, 75, 45, 65, 50, 55, 190, 50, 70, GrowthRate.SLOW, 75, false), - new PokemonSpecies(SpeciesId.HISUI_ARCANINE, 8, false, false, false, "Legendary Pokémon", PokemonType.FIRE, PokemonType.ROCK, 2, 168, AbilityId.INTIMIDATE, AbilityId.FLASH_FIRE, AbilityId.ROCK_HEAD, 555, 95, 115, 80, 95, 80, 90, 85, 50, 194, GrowthRate.SLOW, 75, false), - new PokemonSpecies(SpeciesId.HISUI_VOLTORB, 8, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, PokemonType.GRASS, 0.5, 13, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 80, 66, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.HISUI_ELECTRODE, 8, false, false, false, "Ball Pokémon", PokemonType.ELECTRIC, PokemonType.GRASS, 1.2, 81, AbilityId.SOUNDPROOF, AbilityId.STATIC, AbilityId.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(SpeciesId.HISUI_TYPHLOSION, 8, false, false, false, "Volcano Pokémon", PokemonType.FIRE, PokemonType.GHOST, 1.6, 69.8, AbilityId.BLAZE, AbilityId.NONE, AbilityId.FRISK, 534, 73, 84, 78, 119, 85, 95, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.HISUI_QWILFISH, 8, false, false, false, "Balloon Pokémon", PokemonType.DARK, PokemonType.POISON, 0.5, 3.9, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HISUI_SNEASEL, 8, false, false, false, "Sharp Claw Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 0.9, 27, AbilityId.INNER_FOCUS, AbilityId.KEEN_EYE, AbilityId.PICKPOCKET, 430, 55, 95, 55, 35, 75, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(SpeciesId.HISUI_SAMUROTT, 8, false, false, false, "Formidable Pokémon", PokemonType.WATER, PokemonType.DARK, 1.5, 58.2, AbilityId.TORRENT, AbilityId.NONE, AbilityId.SHARPNESS, 528, 90, 108, 80, 100, 65, 85, 45, 80, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.HISUI_LILLIGANT, 8, false, false, false, "Flowering Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.2, 19.2, AbilityId.CHLOROPHYLL, AbilityId.HUSTLE, AbilityId.LEAF_GUARD, 480, 70, 105, 75, 50, 75, 105, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(SpeciesId.HISUI_ZORUA, 8, false, false, false, "Tricky Fox Pokémon", PokemonType.NORMAL, PokemonType.GHOST, 0.7, 12.5, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 330, 35, 60, 40, 85, 40, 70, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.HISUI_ZOROARK, 8, false, false, false, "Illusion Fox Pokémon", PokemonType.NORMAL, PokemonType.GHOST, 1.6, 83, AbilityId.ILLUSION, AbilityId.NONE, AbilityId.NONE, 510, 55, 100, 60, 125, 60, 110, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.HISUI_BRAVIARY, 8, false, false, false, "Valiant Pokémon", PokemonType.PSYCHIC, PokemonType.FLYING, 1.7, 43.4, AbilityId.KEEN_EYE, AbilityId.SHEER_FORCE, AbilityId.TINTED_LENS, 510, 110, 83, 70, 112, 70, 65, 60, 50, 179, GrowthRate.SLOW, 100, false), - new PokemonSpecies(SpeciesId.HISUI_SLIGGOO, 8, false, false, false, "Soft Tissue Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 0.7, 68.5, AbilityId.SAP_SIPPER, AbilityId.SHELL_ARMOR, AbilityId.GOOEY, 452, 58, 75, 83, 83, 113, 40, 45, 35, 158, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HISUI_GOODRA, 8, false, false, false, "Dragon Pokémon", PokemonType.STEEL, PokemonType.DRAGON, 1.7, 334.1, AbilityId.SAP_SIPPER, AbilityId.SHELL_ARMOR, AbilityId.GOOEY, 600, 80, 100, 100, 110, 150, 60, 45, 35, 270, GrowthRate.SLOW, 50, false), - new PokemonSpecies(SpeciesId.HISUI_AVALUGG, 8, false, false, false, "Iceberg Pokémon", PokemonType.ICE, PokemonType.ROCK, 1.4, 262.4, AbilityId.STRONG_JAW, AbilityId.ICE_BODY, AbilityId.STURDY, 514, 95, 127, 184, 34, 36, 38, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.HISUI_DECIDUEYE, 8, false, false, false, "Arrow Quill Pokémon", PokemonType.GRASS, PokemonType.FIGHTING, 1.6, 37, AbilityId.OVERGROW, AbilityId.NONE, AbilityId.SCRAPPY, 530, 88, 112, 80, 95, 95, 60, 45, 50, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(SpeciesId.PALDEA_TAUROS, 9, false, false, false, "Wild Bull Pokémon", PokemonType.FIGHTING, null, 1.4, 115, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, GrowthRate.SLOW, 100, false, false, - new PokemonForm("Combat Breed", "combat", PokemonType.FIGHTING, null, 1.4, 115, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, "", true), - new PokemonForm("Blaze Breed", "blaze", PokemonType.FIGHTING, PokemonType.FIRE, 1.4, 85, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, null, true), - new PokemonForm("Aqua Breed", "aqua", PokemonType.FIGHTING, PokemonType.WATER, 1.4, 110, AbilityId.INTIMIDATE, AbilityId.ANGER_POINT, AbilityId.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, null, true), - ), - new PokemonSpecies(SpeciesId.PALDEA_WOOPER, 9, false, false, false, "Water Fish Pokémon", PokemonType.POISON, PokemonType.GROUND, 0.4, 11, AbilityId.POISON_POINT, AbilityId.WATER_ABSORB, AbilityId.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(SpeciesId.BLOODMOON_URSALUNA, 9, true, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.7, 333, AbilityId.MINDS_EYE, AbilityId.NONE, AbilityId.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 278, GrowthRate.MEDIUM_FAST, 50, false), //Marked as Sub-Legend, for casing purposes - ); -} diff --git a/src/data/pokemon/pokemon-data.ts b/src/data/pokemon/pokemon-data.ts new file mode 100644 index 00000000000..9aab7262b06 --- /dev/null +++ b/src/data/pokemon/pokemon-data.ts @@ -0,0 +1,347 @@ +import type { BattlerTag } from "#data/battler-tags"; +import { loadBattlerTag, SerializableBattlerTag } from "#data/battler-tags"; +import { allSpecies } from "#data/data-lists"; +import type { Gender } from "#data/gender"; +import { PokemonMove } from "#data/moves/pokemon-move"; +import type { PokemonSpeciesForm } from "#data/pokemon-species"; +import type { TypeDamageMultiplier } from "#data/type"; +import type { AbilityId } from "#enums/ability-id"; +import type { BerryType } from "#enums/berry-type"; +import type { MoveId } from "#enums/move-id"; +import type { Nature } from "#enums/nature"; +import type { PokemonType } from "#enums/pokemon-type"; +import type { SpeciesId } from "#enums/species-id"; +import type { AttackMoveResult } from "#types/attack-move-result"; +import type { IllusionData } from "#types/illusion-data"; +import type { TurnMove } from "#types/turn-move"; +import type { CoerceNullPropertiesToUndefined } from "#types/type-helpers"; +import { isNullOrUndefined } from "#utils/common"; +import { getPokemonSpeciesForm } from "#utils/pokemon-utils"; + +/** + * The type that {@linkcode PokemonSpeciesForm} is converted to when an object containing it serializes it. + */ +type SerializedSpeciesForm = { + id: SpeciesId; + formIdx: number; +}; + +/** + * Permanent data that can customize a Pokemon in non-standard ways from its Species. + * Includes abilities, nature, changed types, etc. + */ +export class CustomPokemonData { + // TODO: Change the default value for all these from -1 to something a bit more sensible + /** + * The scale at which to render this Pokemon's sprite. + */ + public spriteScale = -1; + public ability: AbilityId | -1; + public passive: AbilityId | -1; + public nature: Nature | -1; + public types: PokemonType[]; + /** Deprecated but needed for session save migration */ + // TODO: Remove this once pre-session migration is implemented + public hitsRecCount: number | null = null; + + constructor(data?: CustomPokemonData | Partial) { + this.spriteScale = data?.spriteScale ?? -1; + this.ability = data?.ability ?? -1; + this.passive = data?.passive ?? -1; + this.nature = data?.nature ?? -1; + this.types = data?.types ?? []; + this.hitsRecCount = data?.hitsRecCount ?? null; + } +} + +/** + * Deserialize a pokemon species form from an object containing `id` and `formIdx` properties. + * @param value - The value to deserialize + * @returns The `PokemonSpeciesForm` or `null` if the fields could not be properly discerned + */ +function deserializePokemonSpeciesForm(value: SerializedSpeciesForm | PokemonSpeciesForm): PokemonSpeciesForm | null { + // @ts-expect-error: We may be deserializing a PokemonSpeciesForm, but we catch later on + let { id, formIdx } = value; + + if (isNullOrUndefined(id) || isNullOrUndefined(formIdx)) { + // @ts-expect-error: Typescript doesn't know that in block, `value` must be a PokemonSpeciesForm + id = value.speciesId; + // @ts-expect-error: Same as above (plus we are accessing a protected property) + formIdx = value._formIndex; + } + // If for some reason either of these fields are null/undefined, we cannot reconstruct the species form + if (isNullOrUndefined(id) || isNullOrUndefined(formIdx)) { + return null; + } + return getPokemonSpeciesForm(id, formIdx); +} + +interface SerializedIllusionData extends Omit { + /** The id of the illusioned fusion species, or `undefined` if not a fusion */ + fusionSpecies?: SpeciesId; +} + +interface SerializedPokemonSummonData { + statStages: number[]; + moveQueue: TurnMove[]; + tags: BattlerTag[]; + abilitySuppressed: boolean; + speciesForm?: SerializedSpeciesForm; + fusionSpeciesForm?: SerializedSpeciesForm; + ability?: AbilityId; + passiveAbility?: AbilityId; + gender?: Gender; + fusionGender?: Gender; + stats: number[]; + moveset?: PokemonMove[]; + types: PokemonType[]; + addedType?: PokemonType; + illusion?: SerializedIllusionData; + illusionBroken: boolean; + berriesEatenLast: BerryType[]; + moveHistory: TurnMove[]; +} + +/** + * Persistent in-battle data for a {@linkcode Pokemon}. + * Resets on switch or new battle. + * + * @sealed + */ +export class PokemonSummonData { + /** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */ + public statStages: number[] = [0, 0, 0, 0, 0, 0, 0]; + /** + * A queue of moves yet to be executed, used by charging, recharging and frenzy moves. + * So long as this array is nonempty, this Pokemon's corresponding `CommandPhase` will be skipped over entirely + * in favor of using the queued move. + * TODO: Clean up a lot of the code surrounding the move queue. + */ + public moveQueue: TurnMove[] = []; + public tags: BattlerTag[] = []; + public abilitySuppressed = false; + + // Overrides for transform. + // TODO: Move these into a separate class & add rage fist hit count + public speciesForm: PokemonSpeciesForm | null = null; + public fusionSpeciesForm: PokemonSpeciesForm | null = null; + public ability: AbilityId | undefined; + public passiveAbility: AbilityId | undefined; + public gender: Gender | undefined; + public fusionGender: Gender | undefined; + public stats: number[] = [0, 0, 0, 0, 0, 0]; + public moveset: PokemonMove[] | null; + + // If not initialized this value will not be populated from save data. + public types: PokemonType[] = []; + public addedType: PokemonType | null = null; + + /** Data pertaining to this pokemon's illusion. */ + public illusion: IllusionData | null = null; + public illusionBroken = false; + + /** Array containing all berries eaten in the last turn; used by {@linkcode AbilityId.CUD_CHEW} */ + public berriesEatenLast: BerryType[] = []; + + /** + * An array of all moves this pokemon has used since entering the battle. + * Used for most moves and abilities that check prior move usage or copy already-used moves. + */ + public moveHistory: TurnMove[] = []; + + constructor(source?: PokemonSummonData | SerializedPokemonSummonData) { + if (isNullOrUndefined(source)) { + return; + } + + // TODO: Rework this into an actual generic function for use elsewhere + for (const [key, value] of Object.entries(source)) { + if (isNullOrUndefined(value) && this.hasOwnProperty(key)) { + continue; + } + + if (key === "speciesForm" || key === "fusionSpeciesForm") { + this[key] = deserializePokemonSpeciesForm(value); + continue; + } + + if (key === "illusion" && typeof value === "object") { + // Make a copy so as not to mutate provided value + const illusionData = { + ...value, + }; + if (!isNullOrUndefined(illusionData.fusionSpecies)) { + switch (typeof illusionData.fusionSpecies) { + case "object": + illusionData.fusionSpecies = allSpecies[illusionData.fusionSpecies.speciesId]; + break; + case "number": + illusionData.fusionSpecies = allSpecies[illusionData.fusionSpecies]; + break; + default: + illusionData.fusionSpecies = undefined; + } + } + this[key] = illusionData as IllusionData; + continue; + } + + if (key === "moveset") { + this.moveset = value?.map((m: any) => PokemonMove.loadMove(m)); + continue; + } + + if (key === "tags" && Array.isArray(value)) { + // load battler tags, discarding any that are not serializable + this.tags = value + .map((t: SerializableBattlerTag) => loadBattlerTag(t)) + .filter((t): t is SerializableBattlerTag => t instanceof SerializableBattlerTag); + continue; + } + this[key] = value; + } + } + + /** + * Serialize this PokemonSummonData to JSON, converting {@linkcode PokemonSpeciesForm} and {@linkcode IllusionData.fusionSpecies} + * into simpler types instead of serializing all of their fields. + * + * @remarks + * - `IllusionData.fusionSpecies` is serialized as just the species ID + * - `PokemonSpeciesForm` and `PokemonSpeciesForm.fusionSpeciesForm` are converted into {@linkcode SerializedSpeciesForm} objects + */ + public toJSON(): SerializedPokemonSummonData { + // Pokemon species forms are never saved, only the species ID. + const illusion = this.illusion; + const speciesForm = this.speciesForm; + const fusionSpeciesForm = this.fusionSpeciesForm; + const illusionSpeciesForm = illusion?.fusionSpecies; + const t = { + // the "as omit" is required to avoid TS resolving the overwritten properties to "never" + // We coerce null to undefined in the type, as the for loop below replaces `null` with `undefined` + ...(this as Omit< + CoerceNullPropertiesToUndefined, + "speciesForm" | "fusionSpeciesForm" | "illusion" + >), + speciesForm: isNullOrUndefined(speciesForm) + ? undefined + : { id: speciesForm.speciesId, formIdx: speciesForm.formIndex }, + fusionSpeciesForm: isNullOrUndefined(fusionSpeciesForm) + ? undefined + : { id: fusionSpeciesForm.speciesId, formIdx: fusionSpeciesForm.formIndex }, + illusion: isNullOrUndefined(illusion) + ? undefined + : { + ...(this.illusion as Omit), + fusionSpecies: illusionSpeciesForm?.speciesId, + }, + }; + // Replace `null` with `undefined`, as `undefined` never gets serialized + for (const [key, value] of Object.entries(t)) { + if (value === null) { + t[key] = undefined; + } + } + return t; + } +} + +// TODO: Merge this inside `summmonData` but exclude from save if/when a save data serializer is added +export class PokemonTempSummonData { + /** + * The number of turns this pokemon has spent without switching out. + * Only currently used for positioning the battle cursor. + */ + turnCount = 1; + /** + * The number of turns this pokemon has spent in the active position since the start of the wave + * without switching out. + * Reset on switch and new wave, but not stored in `SummonData` to avoid being written to the save file. + + * Used to evaluate "first turn only" conditions such as + * {@linkcode MoveId.FAKE_OUT | Fake Out} and {@linkcode MoveId.FIRST_IMPRESSION | First Impression}). + */ + waveTurnCount = 1; + /** + * An array containing all moves this Pokemon has used since the start of the wave without switching out. + * Reset on switch and new wave. + * Used to calculate {@link https://bulbapedia.bulbagarden.net/wiki/Protection | Protecting moves}' fail chances. + */ + waveMoveHistory: TurnMove[] = []; +} + +/** + * Persistent data for a {@linkcode Pokemon}. + * Resets at the start of a new battle (but not on switch). + */ +export class PokemonBattleData { + /** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode MoveId.RAGE_FIST} */ + public hitCount = 0; + /** Whether this Pokemon has eaten a berry this battle; used for {@linkcode MoveId.BELCH} */ + public hasEatenBerry = false; + /** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode AbilityId.HARVEST} */ + public berriesEaten: BerryType[] = []; + + constructor(source?: PokemonBattleData | Partial) { + if (!isNullOrUndefined(source)) { + this.hitCount = source.hitCount ?? 0; + this.hasEatenBerry = source.hasEatenBerry ?? false; + this.berriesEaten = source.berriesEaten ?? []; + } + } +} + +/** + * Temporary data for a {@linkcode Pokemon}. + * Resets on new wave/battle start (but not on switch). + */ +export class PokemonWaveData { + /** Whether the pokemon has endured due to a {@linkcode BattlerTagType.ENDURE_TOKEN} */ + public endured = false; + /** + * A set of all the abilities this {@linkcode Pokemon} has used in this wave. + * Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness. + */ + public abilitiesApplied: Set = new Set(); + /** Whether the pokemon's ability has been revealed or not */ + public abilityRevealed = false; +} + +/** + * Temporary data for a {@linkcode Pokemon}. + * Resets at the start of a new turn, as well as on switch. + */ +export class PokemonTurnData { + public acted = false; + /** How many times the current move should hit the target(s) */ + public hitCount = 0; + /** + * - `-1` = Calculate how many hits are left + * - `0` = Move is finished + */ + public hitsLeft = -1; + public totalDamageDealt = 0; + public singleHitDamageDealt = 0; + public damageTaken = 0; + public attacksReceived: AttackMoveResult[] = []; + public order: number; + public statStagesIncreased = false; + public statStagesDecreased = false; + public moveEffectiveness: TypeDamageMultiplier | null = null; + public combiningPledge?: MoveId; + public switchedInThisTurn = false; + public failedRunAway = false; + public joinedRound = false; + /** + * The amount of times this Pokemon has acted again and used a move in the current turn. + * Used to make sure multi-hits occur properly when the user is + * forced to act again in the same turn, and **must be incremented** by any effects that grant extra actions. + */ + public extraTurns = 0; + /** + * All berries eaten by this pokemon in this turn. + * Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode AbilityId.CUD_CHEW} on turn end. + * @see {@linkcode PokemonSummonData.berriesEatenLast} + */ + public berriesEaten: BerryType[] = []; +} diff --git a/src/data/positional-tags/load-positional-tag.ts b/src/data/positional-tags/load-positional-tag.ts new file mode 100644 index 00000000000..ef3609d93e7 --- /dev/null +++ b/src/data/positional-tags/load-positional-tag.ts @@ -0,0 +1,70 @@ +import { DelayedAttackTag, type PositionalTag, WishTag } from "#data/positional-tags/positional-tag"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import type { ObjectValues } from "#types/type-helpers"; +import type { Constructor } from "#utils/common"; + +/** + * Load the attributes of a {@linkcode PositionalTag}. + * @param tagType - The {@linkcode PositionalTagType} to create + * @param args - The arguments needed to instantize the given tag + * @returns The newly created tag. + * @remarks + * This function does not perform any checking if the added tag is valid. + */ +export function loadPositionalTag({ + tagType, + ...args +}: serializedPosTagMap[T]): posTagInstanceMap[T]; +/** + * Load the attributes of a {@linkcode PositionalTag}. + * @param tag - The {@linkcode SerializedPositionalTag} to instantiate + * @returns The newly created tag. + * @remarks + * This function does not perform any checking if the added tag is valid. + */ +export function loadPositionalTag(tag: SerializedPositionalTag): PositionalTag; +export function loadPositionalTag({ + tagType, + ...rest +}: serializedPosTagMap[T]): posTagInstanceMap[T] { + // Note: We need 2 type assertions here: + // 1 because TS doesn't narrow the type of TagClass correctly based on `T`. + // It converts it into `new (DelayedAttackTag | WishTag) => DelayedAttackTag & WishTag` + const tagClass = posTagConstructorMap[tagType] as new (args: posTagParamMap[T]) => posTagInstanceMap[T]; + // 2 because TS doesn't narrow the type of `rest` correctly + // (from `Omit into `posTagParamMap[T]`) + return new tagClass(rest as unknown as posTagParamMap[T]); +} + +/** Const object mapping tag types to their constructors. */ +const posTagConstructorMap = Object.freeze({ + [PositionalTagType.DELAYED_ATTACK]: DelayedAttackTag, + [PositionalTagType.WISH]: WishTag, +}) satisfies { + // NB: This `satisfies` block ensures that all tag types have corresponding entries in the map. + [k in PositionalTagType]: Constructor; +}; + +/** Type mapping positional tag types to their constructors. */ +type posTagMap = typeof posTagConstructorMap; + +/** Type mapping all positional tag types to their instances. */ +type posTagInstanceMap = { + [k in PositionalTagType]: InstanceType; +}; + +/** Type mapping all positional tag types to their constructors' parameters. */ +type posTagParamMap = { + [k in PositionalTagType]: ConstructorParameters[0]; +}; + +/** + * Type mapping all positional tag types to their constructors' parameters, alongside the `tagType` selector. + * Equivalent to their serialized representations. + */ +export type serializedPosTagMap = { + [k in PositionalTagType]: posTagParamMap[k] & { tagType: k }; +}; + +/** Union type containing all serialized {@linkcode PositionalTag}s. */ +export type SerializedPositionalTag = ObjectValues; diff --git a/src/data/positional-tags/positional-tag-manager.ts b/src/data/positional-tags/positional-tag-manager.ts new file mode 100644 index 00000000000..7bf4d4995c6 --- /dev/null +++ b/src/data/positional-tags/positional-tag-manager.ts @@ -0,0 +1,55 @@ +import { loadPositionalTag } from "#data/positional-tags/load-positional-tag"; +import type { PositionalTag } from "#data/positional-tags/positional-tag"; +import type { BattlerIndex } from "#enums/battler-index"; +import type { PositionalTagType } from "#enums/positional-tag-type"; + +/** A manager for the {@linkcode PositionalTag}s in the arena. */ +export class PositionalTagManager { + /** + * Array containing all pending unactivated {@linkcode PositionalTag}s, + * sorted by order of creation (oldest first). + */ + public tags: PositionalTag[] = []; + + /** + * Add a new {@linkcode PositionalTag} to the arena. + * @remarks + * This function does not perform any checking if the added tag is valid. + */ + public addTag(tag: Parameters>[0]): void { + this.tags.push(loadPositionalTag(tag)); + } + + /** + * Check whether a new {@linkcode PositionalTag} can be added to the battlefield. + * @param tagType - The {@linkcode PositionalTagType} being created + * @param targetIndex - The {@linkcode BattlerIndex} being targeted + * @returns Whether the tag can be added. + */ + public canAddTag(tagType: PositionalTagType, targetIndex: BattlerIndex): boolean { + return !this.tags.some(t => t.tagType === tagType && t.targetIndex === targetIndex); + } + + /** + * Decrement turn counts of and trigger all pending {@linkcode PositionalTag}s on field. + * @remarks + * If multiple tags trigger simultaneously, they will activate in order of **initial creation**, regardless of current speed order. + * (Source: [Smogon]()) + */ + public activateAllTags(): void { + const leftoverTags: PositionalTag[] = []; + for (const tag of this.tags) { + // Check for silent removal, immediately removing invalid tags. + if (--tag.turnCount > 0) { + // tag still cooking + leftoverTags.push(tag); + continue; + } + + if (tag.shouldTrigger()) { + tag.trigger(); + } + } + this.tags = leftoverTags; + } +} diff --git a/src/data/positional-tags/positional-tag.ts b/src/data/positional-tags/positional-tag.ts new file mode 100644 index 00000000000..77ca6f0e9eb --- /dev/null +++ b/src/data/positional-tags/positional-tag.ts @@ -0,0 +1,174 @@ +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore-start lint/correctness/noUnusedImports: TSDoc +import type { ArenaTag } from "#data/arena-tag"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDoc +import { allMoves } from "#data/data-lists"; +import type { BattlerIndex } from "#enums/battler-index"; +import type { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import type { Pokemon } from "#field/pokemon"; +import i18next from "i18next"; + +/** + * Baseline arguments used to construct all {@linkcode PositionalTag}s, + * the contents of which are serialized and used to construct new tags. \ + * Does not contain the `tagType` parameter (which is used to select the proper class constructor during tag loading). + * @privateRemarks + * All {@linkcode PositionalTag}s are intended to implement a sub-interface of this containing their respective parameters, + * and should refrain from adding extra serializable fields not contained in said interface. + * This ensures that all tags truly "become" their respective interfaces when converted to and from JSON. + */ +export interface PositionalTagBaseArgs { + /** + * The number of turns remaining until this tag's activation. \ + * Decremented by 1 at the end of each turn until reaching 0, at which point it will + * {@linkcode PositionalTag.trigger | trigger} the tag's effects and be removed. + */ + turnCount: number; + /** + * The {@linkcode BattlerIndex} targeted by this effect. + */ + targetIndex: BattlerIndex; +} + +/** + * A {@linkcode PositionalTag} is a variant of an {@linkcode ArenaTag} that targets a single *slot* of the battlefield. + * Each tag can last one or more turns, triggering various effects on removal. + * Multiple tags of the same kind can stack with one another, provided they are affecting different targets. + */ +export abstract class PositionalTag implements PositionalTagBaseArgs { + /** This tag's {@linkcode PositionalTagType | type} */ + public abstract readonly tagType: PositionalTagType; + // These arguments have to be public to implement the interface, but are functionally private + // outside this and the tag manager. + // Left undocumented to inherit doc comments from the interface + public turnCount: number; + public readonly targetIndex: BattlerIndex; + + constructor({ turnCount, targetIndex }: PositionalTagBaseArgs) { + this.turnCount = turnCount; + this.targetIndex = targetIndex; + } + + /** Trigger this tag's effects prior to removal. */ + public abstract trigger(): void; + + /** + * Check whether this tag should be allowed to {@linkcode trigger} and activate its effects + * upon its duration elapsing. + * @returns Whether this tag should be allowed to trigger prior to being removed. + */ + public abstract shouldTrigger(): boolean; + + /** + * Get the {@linkcode Pokemon} currently targeted by this tag. + * @returns The {@linkcode Pokemon} located in this tag's target position, or `undefined` if none exist in it. + */ + protected getTarget(): Pokemon | undefined { + return globalScene.getField()[this.targetIndex]; + } +} + +/** Interface containing additional properties used to construct a {@linkcode DelayedAttackTag}. */ +interface DelayedAttackArgs extends PositionalTagBaseArgs { + /** + * The {@linkcode Pokemon.id | PID} of the {@linkcode Pokemon} having created this effect. + */ + sourceId: number; + /** The {@linkcode MoveId} that created this attack. */ + sourceMove: MoveId; +} + +/** + * Tag to manage execution of delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. \ + * Delayed attacks do nothing for the first several turns after use (including the turn the move is used), + * triggering against a certain slot after the turn count has elapsed. + */ +export class DelayedAttackTag extends PositionalTag implements DelayedAttackArgs { + public override readonly tagType = PositionalTagType.DELAYED_ATTACK; + public readonly sourceMove: MoveId; + public readonly sourceId: number; + + constructor({ sourceId, turnCount, targetIndex, sourceMove }: DelayedAttackArgs) { + super({ turnCount, targetIndex }); + this.sourceId = sourceId; + this.sourceMove = sourceMove; + } + + public override trigger(): void { + // Bangs are justified as the `shouldTrigger` method will queue the tag for removal + // if the source or target no longer exist + const source = globalScene.getPokemonById(this.sourceId)!; + const target = this.getTarget()!; + + source.turnData.extraTurns++; + globalScene.phaseManager.queueMessage( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(target), + moveName: allMoves[this.sourceMove].name, + }), + ); + + globalScene.phaseManager.unshiftNew( + "MoveEffectPhase", + this.sourceId, // TODO: Find an alternate method of passing the source pokemon without a source ID + [this.targetIndex], + allMoves[this.sourceMove], + MoveUseMode.DELAYED_ATTACK, + ); + } + + public override shouldTrigger(): boolean { + const source = globalScene.getPokemonById(this.sourceId); + const target = this.getTarget(); + // Silently disappear if either source or target are missing or happen to be the same pokemon + // (i.e. targeting oneself) + // We also need to check for fainted targets as they don't technically leave the field until _after_ the turn ends + return !!source && !!target && source !== target && !target.isFainted(); + } +} + +/** Interface containing arguments used to construct a {@linkcode WishTag}. */ +interface WishArgs extends PositionalTagBaseArgs { + /** The amount of {@linkcode Stat.HP | HP} to heal; set to 50% of the user's max HP during move usage. */ + healHp: number; + /** The name of the {@linkcode Pokemon} having created the tag. */ + pokemonName: string; +} + +/** + * Tag to implement {@linkcode MoveId.WISH | Wish}. + */ +export class WishTag extends PositionalTag implements WishArgs { + public override readonly tagType = PositionalTagType.WISH; + + public readonly pokemonName: string; + public readonly healHp: number; + + constructor({ turnCount, targetIndex, healHp, pokemonName }: WishArgs) { + super({ turnCount, targetIndex }); + this.healHp = healHp; + this.pokemonName = pokemonName; + } + + public override trigger(): void { + // TODO: Rename this locales key - wish shows a message on REMOVAL, not addition + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:wishTagOnAdd", { + pokemonNameWithAffix: this.pokemonName, + }), + ); + + globalScene.phaseManager.unshiftNew("PokemonHealPhase", this.targetIndex, this.healHp, null, true, false); + } + + public override shouldTrigger(): boolean { + // Disappear if no target or target is fainted. + // The source need not exist at the time of activation (since all we need is a simple message) + // TODO: Verify whether Wish shows a message if the Pokemon it would affect is KO'd on the turn of activation + const target = this.getTarget(); + return !!target && !target.isFainted(); + } +} diff --git a/src/data/status-effect.ts b/src/data/status-effect.ts index a90304c9f7d..211e265ccf6 100644 --- a/src/data/status-effect.ts +++ b/src/data/status-effect.ts @@ -1,5 +1,5 @@ -import { randIntRange } from "#app/utils/common"; import { StatusEffect } from "#enums/status-effect"; +import { randIntRange } from "#utils/common"; import type { ParseKeys } from "i18next"; import i18next from "i18next"; diff --git a/src/data/terrain.ts b/src/data/terrain.ts index 5b6063cee68..7906450d0ea 100644 --- a/src/data/terrain.ts +++ b/src/data/terrain.ts @@ -1,8 +1,9 @@ -import type Pokemon from "../field/pokemon"; -import type Move from "./moves/move"; +import { getPokemonNameWithAffix } from "#app/messages"; +import type { BattlerIndex } from "#enums/battler-index"; import { PokemonType } from "#enums/pokemon-type"; -import { ProtectAttr } from "./moves/move"; -import type { BattlerIndex } from "#app/battle"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { isFieldTargeted, isSpreadMove } from "#moves/move-utils"; import i18next from "i18next"; export enum TerrainType { @@ -13,6 +14,11 @@ export enum TerrainType { PSYCHIC, } +export interface SerializedTerrain { + terrainType: TerrainType; + turnsLeft: number; +} + export class Terrain { public terrainType: TerrainType; public turnsLeft: number; @@ -55,13 +61,19 @@ export class Terrain { isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move): boolean { switch (this.terrainType) { case TerrainType.PSYCHIC: - if (!move.hasAttr(ProtectAttr)) { - // Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain - return ( - move.getPriority(user) > 0 && - user.getOpponents(true).some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded()) - ); - } + // Cf https://bulbapedia.bulbagarden.net/wiki/Psychic_Terrain_(move)#Generation_VII + // Psychic terrain will only cancel a move if it: + return ( + // ... is neither spread nor field-targeted, + !isFieldTargeted(move) && + !isSpreadMove(move) && + // .. has positive final priority, + move.getPriority(user) > 0 && + // ...and is targeting at least 1 grounded opponent + user + .getOpponents(true) + .some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded()) + ); } return false; @@ -97,3 +109,76 @@ export function getTerrainColor(terrainType: TerrainType): [number, number, numb return [0, 0, 0]; } + +/** + * Return the message associated with a terrain effect starting. + * @param terrainType - The {@linkcode TerrainType} starting. + * @returns A string containing the appropriate terrain start text. + */ +export function getTerrainStartMessage(terrainType: TerrainType): string { + switch (terrainType) { + case TerrainType.MISTY: + return i18next.t("terrain:mistyStartMessage"); + case TerrainType.ELECTRIC: + return i18next.t("terrain:electricStartMessage"); + case TerrainType.GRASSY: + return i18next.t("terrain:grassyStartMessage"); + case TerrainType.PSYCHIC: + return i18next.t("terrain:psychicStartMessage"); + case TerrainType.NONE: + default: + terrainType satisfies TerrainType.NONE; + console.warn(`${terrainType} unexpectedly provided as terrain type to getTerrainStartMessage!`); + return ""; + } +} + +/** + * Return the message associated with a terrain effect ceasing to exist. + * @param terrainType - The {@linkcode TerrainType} being cleared. + * @returns A string containing the appropriate terrain clear text. + */ +export function getTerrainClearMessage(terrainType: TerrainType): string { + switch (terrainType) { + case TerrainType.MISTY: + return i18next.t("terrain:mistyClearMessage"); + case TerrainType.ELECTRIC: + return i18next.t("terrain:electricClearMessage"); + case TerrainType.GRASSY: + return i18next.t("terrain:grassyClearMessage"); + case TerrainType.PSYCHIC: + return i18next.t("terrain:psychicClearMessage"); + case TerrainType.NONE: + default: + terrainType satisfies TerrainType.NONE; + console.warn(`${terrainType} unexpectedly provided as terrain type to getTerrainClearMessage!`); + return ""; + } +} + +/** + * Return the message associated with a terrain-induced move/effect blockage. + * @param pokemon - The {@linkcode Pokemon} being protected. + * @param terrainType - The {@linkcode TerrainType} in question + * @returns A string containing the appropriate terrain block text. + */ +export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainType): string { + switch (terrainType) { + case TerrainType.MISTY: + return i18next.t("terrain:mistyBlockMessage", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + }); + case TerrainType.ELECTRIC: + case TerrainType.GRASSY: + case TerrainType.PSYCHIC: + return i18next.t("terrain:defaultBlockMessage", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + terrainName: getTerrainName(terrainType), + }); + case TerrainType.NONE: + default: + terrainType satisfies TerrainType.NONE; + console.warn(`${terrainType} unexpectedly provided as terrain type to getTerrainBlockMessage!`); + return ""; + } +} diff --git a/src/data/trainer-names.ts b/src/data/trainer-names.ts index 8714dad0fc9..8eafd9f6404 100644 --- a/src/data/trainer-names.ts +++ b/src/data/trainer-names.ts @@ -1,12 +1,12 @@ import { TrainerType } from "#enums/trainer-type"; -import { toReadableString } from "#app/utils/common"; +import { toPascalSnakeCase } from "#utils/strings"; class TrainerNameConfig { public urls: string[]; public femaleUrls: string[] | null; constructor(type: TrainerType, ...urls: string[]) { - this.urls = urls.length ? urls : [toReadableString(TrainerType[type]).replace(/ /g, "_")]; + this.urls = urls.length ? urls : [toPascalSnakeCase(TrainerType[type])]; } hasGenderVariant(...femaleUrls: string[]): TrainerNameConfig { diff --git a/src/data/trainers/evil-admin-trainer-pools.ts b/src/data/trainers/evil-admin-trainer-pools.ts index 7c0336e784e..ad08a17d29f 100644 --- a/src/data/trainers/evil-admin-trainer-pools.ts +++ b/src/data/trainers/evil-admin-trainer-pools.ts @@ -1,6 +1,6 @@ -import type { TrainerTierPools } from "#app/data/trainers/typedefs"; -import { TrainerPoolTier } from "#enums/trainer-pool-tier"; import { SpeciesId } from "#enums/species-id"; +import { TrainerPoolTier } from "#enums/trainer-pool-tier"; +import type { TrainerTierPools } from "#types/trainer-funcs"; /** Team Rocket's admin trainer pool. */ const ROCKET: TrainerTierPools = { diff --git a/src/data/trainers/fixed-battle-configs.ts b/src/data/trainers/fixed-battle-configs.ts new file mode 100644 index 00000000000..bb6d591654b --- /dev/null +++ b/src/data/trainers/fixed-battle-configs.ts @@ -0,0 +1,376 @@ +import { FixedBattleConfig, getRandomTrainerFunc } from "#app/battle"; +import { Trainer } from "#app/field/trainer"; +import { globalScene } from "#app/global-scene"; +import { randSeedInt } from "#app/utils/common"; +import { BattleType } from "#enums/battle-type"; +import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; +import { ModifierTier } from "#enums/modifier-tier"; +import { PlayerGender } from "#enums/player-gender"; +import { TrainerType } from "#enums/trainer-type"; +import { TrainerVariant } from "#enums/trainer-variant"; + +export interface FixedBattleConfigs { + [key: number]: FixedBattleConfig; +} +/** + * Youngster/Lass on 5 + * Rival on 8, 55, 95, 145, 195 + * Evil team grunts on 35, 62, 64, and 112 + * Evil team admin on 66 and 114 + * Evil leader on 115, 165 + * E4 on 182, 184, 186, 188 + * Champion on 190 + */ +export const classicFixedBattles: FixedBattleConfigs = { + [ClassicFixedBossWaves.TOWN_YOUNGSTER]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => new Trainer(TrainerType.YOUNGSTER, randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT), + ), + [ClassicFixedBossWaves.RIVAL_1]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => + new Trainer( + TrainerType.RIVAL, + globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, + ), + ), + [ClassicFixedBossWaves.RIVAL_2]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => + new Trainer( + TrainerType.RIVAL_2, + globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, + ), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], + allowLuckUpgrades: false, + }), + [ClassicFixedBossWaves.EVIL_GRUNT_1]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + getRandomTrainerFunc( + [ + TrainerType.ROCKET_GRUNT, + TrainerType.MAGMA_GRUNT, + TrainerType.AQUA_GRUNT, + TrainerType.GALACTIC_GRUNT, + TrainerType.PLASMA_GRUNT, + TrainerType.FLARE_GRUNT, + TrainerType.AETHER_GRUNT, + TrainerType.SKULL_GRUNT, + TrainerType.MACRO_GRUNT, + TrainerType.STAR_GRUNT, + ], + true, + ), + ), + [ClassicFixedBossWaves.RIVAL_3]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => + new Trainer( + TrainerType.RIVAL_3, + globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, + ), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], + allowLuckUpgrades: false, + }), + [ClassicFixedBossWaves.EVIL_GRUNT_2]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc( + [ + TrainerType.ROCKET_GRUNT, + TrainerType.MAGMA_GRUNT, + TrainerType.AQUA_GRUNT, + TrainerType.GALACTIC_GRUNT, + TrainerType.PLASMA_GRUNT, + TrainerType.FLARE_GRUNT, + TrainerType.AETHER_GRUNT, + TrainerType.SKULL_GRUNT, + TrainerType.MACRO_GRUNT, + TrainerType.STAR_GRUNT, + ], + true, + ), + ), + [ClassicFixedBossWaves.EVIL_GRUNT_3]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc( + [ + TrainerType.ROCKET_GRUNT, + TrainerType.MAGMA_GRUNT, + TrainerType.AQUA_GRUNT, + TrainerType.GALACTIC_GRUNT, + TrainerType.PLASMA_GRUNT, + TrainerType.FLARE_GRUNT, + TrainerType.AETHER_GRUNT, + TrainerType.SKULL_GRUNT, + TrainerType.MACRO_GRUNT, + TrainerType.STAR_GRUNT, + ], + true, + ), + ), + [ClassicFixedBossWaves.EVIL_ADMIN_1]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc( + [ + [TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL], + [TrainerType.TABITHA, TrainerType.COURTNEY], + [TrainerType.MATT, TrainerType.SHELLY], + [TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN], + [TrainerType.ZINZOLIN, TrainerType.COLRESS], + [TrainerType.XEROSIC, TrainerType.BRYONY], + TrainerType.FABA, + TrainerType.PLUMERIA, + TrainerType.OLEANA, + [TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI], + ], + true, + ), + ), + [ClassicFixedBossWaves.RIVAL_4]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => + new Trainer( + TrainerType.RIVAL_4, + globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, + ), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], + allowLuckUpgrades: false, + }), + [ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc( + [ + TrainerType.ROCKET_GRUNT, + TrainerType.MAGMA_GRUNT, + TrainerType.AQUA_GRUNT, + TrainerType.GALACTIC_GRUNT, + TrainerType.PLASMA_GRUNT, + TrainerType.FLARE_GRUNT, + TrainerType.AETHER_GRUNT, + TrainerType.SKULL_GRUNT, + TrainerType.MACRO_GRUNT, + TrainerType.STAR_GRUNT, + ], + true, + ), + ), + [ClassicFixedBossWaves.EVIL_ADMIN_2]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc( + [ + [TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL], + [TrainerType.TABITHA, TrainerType.COURTNEY], + [TrainerType.MATT, TrainerType.SHELLY], + [TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN], + [TrainerType.ZINZOLIN, TrainerType.COLRESS], + [TrainerType.XEROSIC, TrainerType.BRYONY], + TrainerType.FABA, + TrainerType.PLUMERIA, + TrainerType.OLEANA, + [TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI], + ], + true, + 1, + ), + ), + [ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.ROCKET_BOSS_GIOVANNI_1, + TrainerType.MAXIE, + TrainerType.ARCHIE, + TrainerType.CYRUS, + TrainerType.GHETSIS, + TrainerType.LYSANDRE, + TrainerType.LUSAMINE, + TrainerType.GUZMA, + TrainerType.ROSE, + TrainerType.PENNY, + ]), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ + ModifierTier.ROGUE, + ModifierTier.ROGUE, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ], + allowLuckUpgrades: false, + }), + [ClassicFixedBossWaves.RIVAL_5]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => + new Trainer( + TrainerType.RIVAL_5, + globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, + ), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ + ModifierTier.ROGUE, + ModifierTier.ROGUE, + ModifierTier.ROGUE, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ], + allowLuckUpgrades: false, + }), + [ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.ROCKET_BOSS_GIOVANNI_2, + TrainerType.MAXIE_2, + TrainerType.ARCHIE_2, + TrainerType.CYRUS_2, + TrainerType.GHETSIS_2, + TrainerType.LYSANDRE_2, + TrainerType.LUSAMINE_2, + TrainerType.GUZMA_2, + TrainerType.ROSE_2, + TrainerType.PENNY_2, + ]), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ + ModifierTier.ROGUE, + ModifierTier.ROGUE, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ], + allowLuckUpgrades: false, + }), + [ClassicFixedBossWaves.ELITE_FOUR_1]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.LORELEI, + TrainerType.WILL, + TrainerType.SIDNEY, + TrainerType.AARON, + TrainerType.SHAUNTAL, + TrainerType.MALVA, + [TrainerType.HALA, TrainerType.MOLAYNE], + TrainerType.MARNIE_ELITE, + TrainerType.RIKA, + TrainerType.CRISPIN, + ]), + ), + [ClassicFixedBossWaves.ELITE_FOUR_2]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.BRUNO, + TrainerType.KOGA, + TrainerType.PHOEBE, + TrainerType.BERTHA, + TrainerType.MARSHAL, + TrainerType.SIEBOLD, + TrainerType.OLIVIA, + TrainerType.NESSA_ELITE, + TrainerType.POPPY, + TrainerType.AMARYS, + ]), + ), + [ClassicFixedBossWaves.ELITE_FOUR_3]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.AGATHA, + TrainerType.BRUNO, + TrainerType.GLACIA, + TrainerType.FLINT, + TrainerType.GRIMSLEY, + TrainerType.WIKSTROM, + TrainerType.ACEROLA, + [TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE], + TrainerType.LARRY_ELITE, + TrainerType.LACEY, + ]), + ), + [ClassicFixedBossWaves.ELITE_FOUR_4]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.LANCE, + TrainerType.KAREN, + TrainerType.DRAKE, + TrainerType.LUCIAN, + TrainerType.CAITLIN, + TrainerType.DRASNA, + TrainerType.KAHILI, + TrainerType.RAIHAN_ELITE, + TrainerType.HASSEL, + TrainerType.DRAYTON, + ]), + ), + [ClassicFixedBossWaves.CHAMPION]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) + .setGetTrainerFunc( + getRandomTrainerFunc([ + TrainerType.BLUE, + [TrainerType.RED, TrainerType.LANCE_CHAMPION], + [TrainerType.STEVEN, TrainerType.WALLACE], + TrainerType.CYNTHIA, + [TrainerType.ALDER, TrainerType.IRIS], + TrainerType.DIANTHA, + [TrainerType.KUKUI, TrainerType.HAU], + [TrainerType.LEON, TrainerType.MUSTARD], + [TrainerType.GEETA, TrainerType.NEMONA], + TrainerType.KIERAN, + ]), + ), + [ClassicFixedBossWaves.RIVAL_6]: new FixedBattleConfig() + .setBattleType(BattleType.TRAINER) + .setGetTrainerFunc( + () => + new Trainer( + TrainerType.RIVAL_6, + globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, + ), + ) + .setCustomModifierRewards({ + guaranteedModifierTiers: [ + ModifierTier.ROGUE, + ModifierTier.ROGUE, + ModifierTier.ULTRA, + ModifierTier.ULTRA, + ModifierTier.GREAT, + ModifierTier.GREAT, + ], + allowLuckUpgrades: false, + }), +}; diff --git a/src/data/trainers/trainer-config.ts b/src/data/trainers/trainer-config.ts index 6408bf94eac..5739492f96e 100644 --- a/src/data/trainers/trainer-config.ts +++ b/src/data/trainers/trainer-config.ts @@ -1,16 +1,28 @@ +import { timedEventManager } from "#app/global-event-manager"; import { globalScene } from "#app/global-scene"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { PokemonMove } from "#app/field/pokemon"; -import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt, randSeedIntRange } from "#app/utils/common"; -import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { tmSpecies } from "#app/data/balance/tms"; -import { doubleBattleDialogue } from "#app/data/dialogue"; -import { TrainerVariant } from "#app/field/trainer"; -import { getIsInitialized, initI18n } from "#app/plugins/i18n"; -import i18next from "i18next"; -import { Gender } from "#app/data/gender"; -import { signatureSpecies } from "../balance/signature-species"; +import { pokemonEvolutions, pokemonPrevolutions } from "#balance/pokemon-evolutions"; +import { signatureSpecies } from "#balance/signature-species"; +import { tmSpecies } from "#balance/tms"; +import { modifierTypes } from "#data/data-lists"; +import { doubleBattleDialogue } from "#data/double-battle-dialogue"; +import { Gender } from "#data/gender"; +import type { PokemonSpecies, PokemonSpeciesFilter } from "#data/pokemon-species"; +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { PartyMemberStrength } from "#enums/party-member-strength"; +import { PokeballType } from "#enums/pokeball"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TeraAIMode } from "#enums/tera-ai-mode"; +import { TrainerPoolTier } from "#enums/trainer-pool-tier"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { TrainerType } from "#enums/trainer-type"; +import { TrainerVariant } from "#enums/trainer-variant"; +import type { EnemyPokemon } from "#field/pokemon"; +import { PokemonMove } from "#moves/pokemon-move"; +import { getIsInitialized, initI18n } from "#plugins/i18n"; +import type { EvilTeam } from "#trainers/evil-admin-trainer-pools"; +import { evilAdminTrainerPools } from "#trainers/evil-admin-trainer-pools"; import { getEvilGruntPartyTemplate, getGymLeaderPartyTemplate, @@ -18,37 +30,21 @@ import { TrainerPartyCompoundTemplate, TrainerPartyTemplate, trainerPartyTemplates, -} from "./TrainerPartyTemplate"; -import { evilAdminTrainerPools } from "./evil-admin-trainer-pools"; - -// Enum imports -import { PartyMemberStrength } from "#enums/party-member-strength"; -import { SpeciesId } from "#enums/species-id"; -import { PokeballType } from "#enums/pokeball"; -import { PokemonType } from "#enums/pokemon-type"; -import { MoveId } from "#enums/move-id"; -import { AbilityId } from "#enums/ability-id"; -import { TeraAIMode } from "#enums/tera-ai-mode"; -import { TrainerPoolTier } from "#enums/trainer-pool-tier"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { TrainerType } from "#enums/trainer-type"; -import { timedEventManager } from "#app/global-event-manager"; - -// Type imports -import type { PokemonSpeciesFilter } from "#app/data/pokemon-species"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import type { EvilTeam } from "./evil-admin-trainer-pools"; +} from "#trainers/trainer-party-template"; +import type { ModifierTypeFunc } from "#types/modifier-types"; import type { - PartyMemberFunc, - GenModifiersFunc, GenAIFunc, - PartyTemplateFunc, - TrainerTierPools, - TrainerConfigs, + GenModifiersFunc, + PartyMemberFunc, PartyMemberFuncs, -} from "./typedefs"; + PartyTemplateFunc, + TrainerConfigs, + TrainerTierPools, +} from "#types/trainer-funcs"; +import { coerceArray, isNullOrUndefined, randSeedInt, randSeedIntRange, randSeedItem } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { toSnakeCase, toTitleCase } from "#utils/strings"; +import i18next from "i18next"; /** Minimum BST for Pokemon generated onto the Elite Four's teams */ const ELITE_FOUR_MINIMUM_BST = 460; @@ -138,7 +134,7 @@ export class TrainerConfig { constructor(trainerType: TrainerType, allowLegendaries?: boolean) { this.trainerType = trainerType; this.trainerAI = new TrainerAI(); - this.name = toReadableString(TrainerType[this.getDerivedType()]); + this.name = toTitleCase(TrainerType[this.getDerivedType()]); this.battleBgm = "battle_trainer"; this.mixedBattleBgm = "battle_trainer"; this.victoryBgm = "victory_trainer"; @@ -283,7 +279,7 @@ export class TrainerConfig { * @param {string} [nameFemale] The name of the female trainer. If 'Ivy', a localized name will be assigned. * @param {TrainerType | string} [femaleEncounterBgm] The encounter BGM for the female trainer, which can be a TrainerType or a string. * @returns {TrainerConfig} The updated TrainerConfig instance. - **/ + */ setHasGenders(nameFemale?: string, femaleEncounterBgm?: TrainerType | string): TrainerConfig { // If the female name is 'Ivy' (the rival), assign a localized name. if (nameFemale === "Ivy") { @@ -328,7 +324,7 @@ export class TrainerConfig { if (doubleEncounterBgm) { this.doubleEncounterBgm = typeof doubleEncounterBgm === "number" - ? TrainerType[doubleEncounterBgm].toString().replace(/\_/g, " ").toLowerCase() + ? TrainerType[doubleEncounterBgm].toString().replace(/_/g, " ").toLowerCase() : doubleEncounterBgm; } return this; @@ -533,7 +529,7 @@ export class TrainerConfig { * @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the evil team leader. * @param specialtyType The specialty Type of the admin, if they have one * @returns {TrainerConfig} The updated TrainerConfig instance. - * **/ + */ initForEvilTeamAdmin( title: string, poolName: EvilTeam, @@ -554,10 +550,7 @@ export class TrainerConfig { this.speciesPools = evilAdminTrainerPools[poolName]; signatureSpecies.forEach((speciesPool, s) => { - if (!Array.isArray(speciesPool)) { - speciesPool = [speciesPool]; - } - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool))); }); const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); @@ -577,7 +570,7 @@ export class TrainerConfig { * Initializes the trainer configuration for a Stat Trainer, as part of the Trainer's Test Mystery Encounter. * @param _isMale Whether the stat trainer is Male or Female (for localization of the title). * @returns {TrainerConfig} The updated TrainerConfig instance. - **/ + */ initForStatTrainer(_isMale = false): TrainerConfig { if (!getIsInitialized()) { initI18n(); @@ -604,7 +597,7 @@ export class TrainerConfig { * @param {PokemonType} specialtyType The specialty type for the evil team Leader. * @param boolean Whether or not this is the rematch fight * @returns {TrainerConfig} The updated TrainerConfig instance. - * **/ + */ initForEvilTeamLeader( title: string, signatureSpecies: (SpeciesId | SpeciesId[])[], @@ -620,10 +613,7 @@ export class TrainerConfig { this.setPartyTemplates(trainerPartyTemplates.RIVAL_5); } signatureSpecies.forEach((speciesPool, s) => { - if (!Array.isArray(speciesPool)) { - speciesPool = [speciesPool]; - } - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool))); }); if (!isNullOrUndefined(specialtyType)) { this.setSpeciesFilter(p => p.isOfType(specialtyType)); @@ -650,7 +640,7 @@ export class TrainerConfig { * @param ignoreMinTeraWave Whether the Gym Leader always uses Tera (true), or only Teras after {@linkcode GYM_LEADER_TERA_WAVE} (false). Defaults to false. * @param teraSlot Optional, sets the party member in this slot to Terastallize. Wraps based on party size. * @returns {TrainerConfig} The updated TrainerConfig instance. - * **/ + */ initForGymLeader( signatureSpecies: (SpeciesId | SpeciesId[])[], isMale: boolean, @@ -668,12 +658,8 @@ export class TrainerConfig { // Set up party members with their corresponding species. signatureSpecies.forEach((speciesPool, s) => { - // Ensure speciesPool is an array. - if (!Array.isArray(speciesPool)) { - speciesPool = [speciesPool]; - } // Set a function to get a random party member from the species pool. - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool))); }); // If specialty type is provided, set species filter and specialty type. @@ -712,7 +698,7 @@ export class TrainerConfig { * @param specialtyType - The specialty type for the Elite Four member. * @param teraSlot - Optional, sets the party member in this slot to Terastallize. * @returns The updated TrainerConfig instance. - **/ + */ initForEliteFour( signatureSpecies: (SpeciesId | SpeciesId[])[], isMale: boolean, @@ -729,12 +715,8 @@ export class TrainerConfig { // Set up party members with their corresponding species. signatureSpecies.forEach((speciesPool, s) => { - // Ensure speciesPool is an array. - if (!Array.isArray(speciesPool)) { - speciesPool = [speciesPool]; - } // Set a function to get a random party member from the species pool. - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool))); }); // Set species filter and specialty type if provided, otherwise filter by base total. @@ -746,7 +728,7 @@ export class TrainerConfig { } // Localize the trainer's name by converting it to lowercase and replacing spaces with underscores. - const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); + const nameForCall = toSnakeCase(this.name); this.name = i18next.t(`trainerNames:${nameForCall}`); // Set the title to "elite_four". (this is the key in the i18n file) @@ -772,7 +754,7 @@ export class TrainerConfig { * @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the Champion. * @param isMale Whether the Champion is Male or Female (for localization of the title). * @returns {TrainerConfig} The updated TrainerConfig instance. - **/ + */ initForChampion(isMale: boolean): TrainerConfig { // Check if the internationalization (i18n) system is initialized. if (!getIsInitialized()) { @@ -822,7 +804,7 @@ export class TrainerConfig { * @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE. * @param {TrainerVariant} variant - The variant of the trainer to determine the specific title. * @returns {string} - The title of the trainer. - **/ + */ getTitle(trainerSlot: TrainerSlot = TrainerSlot.NONE, variant: TrainerVariant): string { const ret = this.name; @@ -1262,12 +1244,58 @@ export const trainerConfigs: TrainerConfigs = { .setHasDouble("Breeders") .setPartyTemplateFunc(() => getWavePartyTemplate( - trainerPartyTemplates.FOUR_WEAKER, - trainerPartyTemplates.FIVE_WEAKER, - trainerPartyTemplates.SIX_WEAKER, + trainerPartyTemplates.FOUR_WEAK, + trainerPartyTemplates.FIVE_WEAK, + trainerPartyTemplates.SIX_WEAK, ), ) - .setSpeciesFilter(s => s.baseTotal < 450), + .setSpeciesPools({ + [TrainerPoolTier.COMMON]: [ + SpeciesId.PICHU, + SpeciesId.CLEFFA, + SpeciesId.IGGLYBUFF, + SpeciesId.TOGEPI, + SpeciesId.TYROGUE, + SpeciesId.SMOOCHUM, + SpeciesId.AZURILL, + SpeciesId.BUDEW, + SpeciesId.CHINGLING, + SpeciesId.BONSLY, + SpeciesId.MIME_JR, + SpeciesId.HAPPINY, + SpeciesId.MANTYKE, + SpeciesId.TOXEL, + ], + [TrainerPoolTier.UNCOMMON]: [ + SpeciesId.DITTO, + SpeciesId.ELEKID, + SpeciesId.MAGBY, + SpeciesId.WYNAUT, + SpeciesId.MUNCHLAX, + SpeciesId.RIOLU, + SpeciesId.AUDINO, + ], + [TrainerPoolTier.RARE]: [ + SpeciesId.ALOLA_RATTATA, + SpeciesId.ALOLA_SANDSHREW, + SpeciesId.ALOLA_VULPIX, + SpeciesId.ALOLA_DIGLETT, + SpeciesId.ALOLA_MEOWTH, + SpeciesId.GALAR_PONYTA, + ], + [TrainerPoolTier.SUPER_RARE]: [ + SpeciesId.ALOLA_GEODUDE, + SpeciesId.ALOLA_GRIMER, + SpeciesId.GALAR_MEOWTH, + SpeciesId.GALAR_SLOWPOKE, + SpeciesId.GALAR_FARFETCHD, + SpeciesId.HISUI_GROWLITHE, + SpeciesId.HISUI_VOLTORB, + SpeciesId.HISUI_QWILFISH, + SpeciesId.HISUI_SNEASEL, + SpeciesId.HISUI_ZORUA, + ], + }), [TrainerType.CLERK]: new TrainerConfig(++t) .setHasGenders("Clerk Female") .setHasDouble("Colleagues") diff --git a/src/data/trainers/TrainerPartyTemplate.ts b/src/data/trainers/trainer-party-template.ts similarity index 99% rename from src/data/trainers/TrainerPartyTemplate.ts rename to src/data/trainers/trainer-party-template.ts index 86201589276..0ad3d36dcfa 100644 --- a/src/data/trainers/TrainerPartyTemplate.ts +++ b/src/data/trainers/trainer-party-template.ts @@ -1,8 +1,8 @@ -import { startingWave } from "#app/starting-wave"; import { globalScene } from "#app/global-scene"; -import { PartyMemberStrength } from "#enums/party-member-strength"; -import { GameModes } from "#app/game-mode"; +import { startingWave } from "#app/starting-wave"; import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; +import { GameModes } from "#enums/game-modes"; +import { PartyMemberStrength } from "#enums/party-member-strength"; export class TrainerPartyTemplate { public size: number; @@ -144,6 +144,7 @@ export const trainerPartyTemplates = { FIVE_WEAK_BALANCED: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK, false, true), SIX_WEAKER: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER), SIX_WEAKER_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true), + SIX_WEAK: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK), SIX_WEAK_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, true), SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, false, true), diff --git a/src/data/weather.ts b/src/data/weather.ts index 3bd2e38824d..59be56826a4 100644 --- a/src/data/weather.ts +++ b/src/data/weather.ts @@ -1,17 +1,20 @@ -import { BiomeId } from "#enums/biome-id"; -import { WeatherType } from "#enums/weather-type"; -import { getPokemonNameWithAffix } from "../messages"; -import type Pokemon from "../field/pokemon"; -import { PokemonType } from "#enums/pokemon-type"; -import type Move from "./moves/move"; -import { AttackMove } from "./moves/move"; -import { randSeedInt } from "#app/utils/common"; -import { SuppressWeatherEffectAbAttr } from "./abilities/ability"; -import { TerrainType, getTerrainName } from "./terrain"; -import i18next from "i18next"; -import { globalScene } from "#app/global-scene"; -import type { Arena } from "#app/field/arena"; +import type { SuppressWeatherEffectAbAttr } from "#abilities/ability"; import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { BiomeId } from "#enums/biome-id"; +import { PokemonType } from "#enums/pokemon-type"; +import { WeatherType } from "#enums/weather-type"; +import type { Arena } from "#field/arena"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { randSeedInt } from "#utils/common"; +import i18next from "i18next"; + +export interface SerializedWeather { + weatherType: WeatherType; + turnsLeft: number; +} export class Weather { public weatherType: WeatherType; @@ -95,9 +98,9 @@ export class Weather { switch (this.weatherType) { case WeatherType.HARSH_SUN: - return move instanceof AttackMove && moveType === PokemonType.WATER; + return move.is("AttackMove") && moveType === PokemonType.WATER; case WeatherType.HEAVY_RAIN: - return move instanceof AttackMove && moveType === PokemonType.FIRE; + return move.is("AttackMove") && moveType === PokemonType.FIRE; } return false; @@ -109,10 +112,10 @@ export class Weather { for (const pokemon of field) { let suppressWeatherEffectAbAttr: SuppressWeatherEffectAbAttr | null = pokemon .getAbility() - .getAttrs(SuppressWeatherEffectAbAttr)[0]; + .getAttrs("SuppressWeatherEffectAbAttr")[0]; if (!suppressWeatherEffectAbAttr) { suppressWeatherEffectAbAttr = pokemon.hasPassive() - ? pokemon.getPassiveAbility().getAttrs(SuppressWeatherEffectAbAttr)[0] + ? pokemon.getPassiveAbility().getAttrs("SuppressWeatherEffectAbAttr")[0] : null; } if (suppressWeatherEffectAbAttr && (!this.isImmutable() || suppressWeatherEffectAbAttr.affectsImmutable)) { @@ -236,50 +239,6 @@ export function getWeatherBlockMessage(weatherType: WeatherType): string { return i18next.t("weather:defaultEffectMessage"); } -export function getTerrainStartMessage(terrainType: TerrainType): string | null { - switch (terrainType) { - case TerrainType.MISTY: - return i18next.t("terrain:mistyStartMessage"); - case TerrainType.ELECTRIC: - return i18next.t("terrain:electricStartMessage"); - case TerrainType.GRASSY: - return i18next.t("terrain:grassyStartMessage"); - case TerrainType.PSYCHIC: - return i18next.t("terrain:psychicStartMessage"); - default: - console.warn("getTerrainStartMessage not defined. Using default null"); - return null; - } -} - -export function getTerrainClearMessage(terrainType: TerrainType): string | null { - switch (terrainType) { - case TerrainType.MISTY: - return i18next.t("terrain:mistyClearMessage"); - case TerrainType.ELECTRIC: - return i18next.t("terrain:electricClearMessage"); - case TerrainType.GRASSY: - return i18next.t("terrain:grassyClearMessage"); - case TerrainType.PSYCHIC: - return i18next.t("terrain:psychicClearMessage"); - default: - console.warn("getTerrainClearMessage not defined. Using default null"); - return null; - } -} - -export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainType): string { - if (terrainType === TerrainType.MISTY) { - return i18next.t("terrain:mistyBlockMessage", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - }); - } - return i18next.t("terrain:defaultBlockMessage", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - terrainName: getTerrainName(terrainType), - }); -} - export interface WeatherPoolEntry { weatherType: WeatherType; weight: number; diff --git a/src/debug.js b/src/debug.js deleted file mode 100644 index 6ddf6046c7a..00000000000 --- a/src/debug.js +++ /dev/null @@ -1,17 +0,0 @@ -export function getData() { - const dataStr = localStorage.getItem("data"); - if (!dataStr) { - return null; - } - return JSON.parse(atob(dataStr), (k, v) => - k.endsWith("Attr") && !["natureAttr", "abilityAttr", "passiveAttr"].includes(k) ? BigInt(v) : v, - ); -} - -export function getSession() { - const sessionStr = localStorage.getItem("sessionData"); - if (!sessionStr) { - return null; - } - return JSON.parse(atob(sessionStr)); -} diff --git a/src/enums/ability-attr.ts b/src/enums/ability-attr.ts new file mode 100644 index 00000000000..a3b9511ad02 --- /dev/null +++ b/src/enums/ability-attr.ts @@ -0,0 +1,13 @@ +import type { ObjectValues } from "#types/type-helpers"; + +/** + * Not to be confused with an Ability Attribute. + * This is an object literal storing the slot that an ability can occupy. + */ +export const AbilityAttr = Object.freeze({ + ABILITY_1: 1, + ABILITY_2: 2, + ABILITY_HIDDEN: 4, +}); + +export type AbilityAttr = ObjectValues; \ No newline at end of file diff --git a/src/enums/ai-type.ts b/src/enums/ai-type.ts new file mode 100644 index 00000000000..13931172a4a --- /dev/null +++ b/src/enums/ai-type.ts @@ -0,0 +1,5 @@ +export enum AiType { + RANDOM, + SMART_RANDOM, + SMART +} diff --git a/src/enums/arena-tag-side.ts b/src/enums/arena-tag-side.ts new file mode 100644 index 00000000000..3e326ce158a --- /dev/null +++ b/src/enums/arena-tag-side.ts @@ -0,0 +1,5 @@ +export enum ArenaTagSide { + BOTH, + PLAYER, + ENEMY +} diff --git a/src/enums/arena-tag-type.ts b/src/enums/arena-tag-type.ts index 4180aa00ef5..7f9364395c0 100644 --- a/src/enums/arena-tag-type.ts +++ b/src/enums/arena-tag-type.ts @@ -1,3 +1,13 @@ +import type { ArenaTagTypeMap } from "#data/arena-tag"; +import type { NonSerializableArenaTagType, SerializableArenaTagType } from "#types/arena-tags"; + +/** + * Enum representing all different types of {@linkcode ArenaTag}s. + * @privateRemarks + * ⚠️ When modifying the fields in this enum, ensure that: + * - The entry is added to / removed from {@linkcode ArenaTagTypeMap} + * - The tag is added to / removed from {@linkcode NonSerializableArenaTagType} or {@linkcode SerializableArenaTagType} +*/ export enum ArenaTagType { NONE = "NONE", MUD_SPORT = "MUD_SPORT", @@ -5,9 +15,6 @@ export enum ArenaTagType { SPIKES = "SPIKES", TOXIC_SPIKES = "TOXIC_SPIKES", MIST = "MIST", - FUTURE_SIGHT = "FUTURE_SIGHT", - DOOM_DESIRE = "DOOM_DESIRE", - WISH = "WISH", STEALTH_ROCK = "STEALTH_ROCK", STICKY_WEB = "STICKY_WEB", TRICK_ROOM = "TRICK_ROOM", diff --git a/src/enums/battle-style.ts b/src/enums/battle-style.ts index 3f3e7f6d8f6..2fba10f1bf9 100644 --- a/src/enums/battle-style.ts +++ b/src/enums/battle-style.ts @@ -1,9 +1,7 @@ -/** - * Determines the selected battle style. - * - 'Switch' - The option to switch the active pokemon at the start of a battle will be displayed. - * - 'Set' - The option to switch the active pokemon at the start of a battle will not display. -*/ +/** Enum for selected battle style. */ export enum BattleStyle { - SWITCH, - SET + /** Display option to switch active pokemon at battle start. */ + SWITCH, + /** Hide option to switch active pokemon at battle start. */ + SET } diff --git a/src/enums/battler-index.ts b/src/enums/battler-index.ts new file mode 100644 index 00000000000..253e5bfc3ed --- /dev/null +++ b/src/enums/battler-index.ts @@ -0,0 +1,11 @@ +/** + * The index of a given Pokemon on-field. + * Used as an index into `globalScene.getField`, as well as for most target-specifying effects. + */ +export enum BattlerIndex { + ATTACKER = -1, + PLAYER, + PLAYER_2, + ENEMY, + ENEMY_2 +} diff --git a/src/enums/battler-tag-lapse-type.ts b/src/enums/battler-tag-lapse-type.ts new file mode 100644 index 00000000000..4375e87e4e0 --- /dev/null +++ b/src/enums/battler-tag-lapse-type.ts @@ -0,0 +1,37 @@ +/** + * Enum representing the possible ways a given BattlerTag can activate and/or tick down. + * Each tag can have multiple different behaviors attached to different lapse types. + */ +export enum BattlerTagLapseType { + // TODO: This is unused... + FAINT, + /** + * Tag activate before the holder uses a non-virtual move, possibly interrupting its action. + * @see MoveUseMode for more information + */ + MOVE, + /** Tag activates before the holder uses **any** move, triggering effects or interrupting its action. */ + PRE_MOVE, + /** Tag activates immediately after the holder's move finishes triggering (successful or not). */ + AFTER_MOVE, + /** + * Tag activates before move effects are applied. + * TODO: Stop using this as a catch-all "semi-invulnerability" tag + */ + MOVE_EFFECT, + /** Tag activates at the end of the turn. */ + TURN_END, + /** + * Tag activates after the holder is hit by an attack, but before damage is applied. + * Occurs even if the user's {@linkcode SubstituteTag | Substitute} is hit. + */ + HIT, + /** + * Tag activates after the holder is directly hit by an attack. + * Does **not** occur on hits to the holder's {@linkcode SubstituteTag | Substitute}, + * but still triggers on being KO'd. + */ + AFTER_HIT, + /** The tag has some other custom activation or removal condition. */ + CUSTOM, +} diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index 719b08c5b81..6d9d2dd4a92 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -1,5 +1,4 @@ export enum BattlerTagType { - NONE = "NONE", RECHARGING = "RECHARGING", FLINCHED = "FLINCHED", INTERRUPTED = "INTERRUPTED", diff --git a/src/enums/challenge-type.ts b/src/enums/challenge-type.ts new file mode 100644 index 00000000000..d9b1fce3e6e --- /dev/null +++ b/src/enums/challenge-type.ts @@ -0,0 +1,69 @@ +/** + * An enum for all the challenge types. The parameter entries on these describe the + * parameters to use when calling the applyChallenges function. + */ +export enum ChallengeType { + /** + * Challenges which modify what starters you can choose + * @see {@link Challenge.applyStarterChoice} + */ + STARTER_CHOICE, + /** + * Challenges which modify how many starter points you have + * @see {@link Challenge.applyStarterPoints} + */ + STARTER_POINTS, + /** + * Challenges which modify how many starter points you have + * @see {@link Challenge.applyStarterPointCost} + */ + STARTER_COST, + /** + * Challenges which modify your starters in some way + * @see {@link Challenge.applyStarterModify} + */ + STARTER_MODIFY, + /** + * Challenges which limit which pokemon you can have in battle. + * @see {@link Challenge.applyPokemonInBattle} + */ + POKEMON_IN_BATTLE, + /** + * Adds or modifies the fixed battles in a run + * @see {@link Challenge.applyFixedBattle} + */ + FIXED_BATTLES, + /** + * Modifies the effectiveness of Type matchups in battle + * @see {@linkcode Challenge.applyTypeEffectiveness} + */ + TYPE_EFFECTIVENESS, + /** + * Modifies what level the AI pokemon are. UNIMPLEMENTED. + */ + AI_LEVEL, + /** + * Modifies how many move slots the AI has. UNIMPLEMENTED. + */ + AI_MOVE_SLOTS, + /** + * Modifies if a pokemon has its passive. UNIMPLEMENTED. + */ + PASSIVE_ACCESS, + /** + * Modifies the game mode settings in some way. UNIMPLEMENTED. + */ + GAME_MODE_MODIFY, + /** + * Modifies what level AI pokemon can access a move. UNIMPLEMENTED. + */ + MOVE_ACCESS, + /** + * Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED. + */ + MOVE_WEIGHT, + /** + * Modifies what the pokemon stats for Flip Stat Mode. + */ + FLIP_STAT +} diff --git a/src/enums/command.ts b/src/enums/command.ts new file mode 100644 index 00000000000..4cd626bb066 --- /dev/null +++ b/src/enums/command.ts @@ -0,0 +1,7 @@ +export enum Command { + FIGHT = 0, + BALL, + POKEMON, + RUN, + TERA +} diff --git a/src/enums/dex-attr.ts b/src/enums/dex-attr.ts new file mode 100644 index 00000000000..1a98167b4a1 --- /dev/null +++ b/src/enums/dex-attr.ts @@ -0,0 +1,13 @@ +import type { ObjectValues } from "#types/type-helpers"; + +export const DexAttr = Object.freeze({ + NON_SHINY: 1n, + SHINY: 2n, + MALE: 4n, + FEMALE: 8n, + DEFAULT_VARIANT: 16n, + VARIANT_2: 32n, + VARIANT_3: 64n, + DEFAULT_FORM: 128n, +}); +export type DexAttr = ObjectValues; diff --git a/src/enums/dynamic-phase-type.ts b/src/enums/dynamic-phase-type.ts new file mode 100644 index 00000000000..b9ea6bf197d --- /dev/null +++ b/src/enums/dynamic-phase-type.ts @@ -0,0 +1,7 @@ +/** + * Enum representation of the phase types held by implementations of {@linkcode PhasePriorityQueue}. + */ +// TODO: We currently assume these are in order +export enum DynamicPhaseType { + POST_SUMMON +} diff --git a/src/enums/exp-gains-speed.ts b/src/enums/exp-gains-speed.ts index 964c4f99c70..f5f36a1c78d 100644 --- a/src/enums/exp-gains-speed.ts +++ b/src/enums/exp-gains-speed.ts @@ -1,15 +1,4 @@ -/** - * Defines the speed of gaining experience. - * - * @remarks - * The `expGainSpeed` can have several modes: - * - `0` - Default: The normal speed. - * - `1` - Fast: Fast speed. - * - `2` - Faster: Faster speed. - * - `3` - Skip: Skip gaining exp animation. - * - * @default 0 - Uses the default normal speed. - */ +/** Defines the speed of gaining experience. */ export enum ExpGainsSpeed { /** The normal speed. */ DEFAULT, diff --git a/src/enums/exp-notification.ts b/src/enums/exp-notification.ts index b7f50814d3a..a64d8591e76 100644 --- a/src/enums/exp-notification.ts +++ b/src/enums/exp-notification.ts @@ -1,11 +1,9 @@ -/** - * Determines exp notification style. - * - Default - the normal exp gain display, nothing changed - * - Only level up - we display the level up in the small frame instead of a message - * - Skip - no level up frame nor message -*/ +/** Enum for party experience gain notification style. */ export enum ExpNotification { - DEFAULT, - ONLY_LEVEL_UP, - SKIP + /** Display amount flyout for all off-field party members upon gaining any amount of EXP. */ + DEFAULT, + /** Display smaller flyout showing level gained on gaining a new level. */ + ONLY_LEVEL_UP, + /** Do not show any flyouts for EXP gains or levelups. */ + SKIP } diff --git a/src/enums/field-position.ts b/src/enums/field-position.ts new file mode 100644 index 00000000000..5b7f9c6c570 --- /dev/null +++ b/src/enums/field-position.ts @@ -0,0 +1,5 @@ +export enum FieldPosition { + CENTER, + LEFT, + RIGHT +} diff --git a/src/enums/form-change-item.ts b/src/enums/form-change-item.ts new file mode 100644 index 00000000000..15620eafd0a --- /dev/null +++ b/src/enums/form-change-item.ts @@ -0,0 +1,119 @@ +export enum FormChangeItem { + NONE, + + ABOMASITE, + ABSOLITE, + AERODACTYLITE, + AGGRONITE, + ALAKAZITE, + ALTARIANITE, + AMPHAROSITE, + AUDINITE, + BANETTITE, + BEEDRILLITE, + BLASTOISINITE, + BLAZIKENITE, + CAMERUPTITE, + CHARIZARDITE_X, + CHARIZARDITE_Y, + DIANCITE, + GALLADITE, + GARCHOMPITE, + GARDEVOIRITE, + GENGARITE, + GLALITITE, + GYARADOSITE, + HERACRONITE, + HOUNDOOMINITE, + KANGASKHANITE, + LATIASITE, + LATIOSITE, + LOPUNNITE, + LUCARIONITE, + MANECTITE, + MAWILITE, + MEDICHAMITE, + METAGROSSITE, + MEWTWONITE_X, + MEWTWONITE_Y, + PIDGEOTITE, + PINSIRITE, + RAYQUAZITE, + SABLENITE, + SALAMENCITE, + SCEPTILITE, + SCIZORITE, + SHARPEDONITE, + SLOWBRONITE, + STEELIXITE, + SWAMPERTITE, + TYRANITARITE, + VENUSAURITE, + + BLUE_ORB = 50, + RED_ORB, + ADAMANT_CRYSTAL, + LUSTROUS_GLOBE, + GRISEOUS_CORE, + REVEAL_GLASS, + MAX_MUSHROOMS, + DARK_STONE, + LIGHT_STONE, + PRISON_BOTTLE, + RUSTED_SWORD, + RUSTED_SHIELD, + ICY_REINS_OF_UNITY, + SHADOW_REINS_OF_UNITY, + ULTRANECROZIUM_Z, + + SHARP_METEORITE = 100, + HARD_METEORITE, + SMOOTH_METEORITE, + GRACIDEA, + SHOCK_DRIVE, + BURN_DRIVE, + CHILL_DRIVE, + DOUSE_DRIVE, + N_SOLARIZER, + N_LUNARIZER, + WELLSPRING_MASK, + HEARTHFLAME_MASK, + CORNERSTONE_MASK, + FIST_PLATE, + SKY_PLATE, + TOXIC_PLATE, + EARTH_PLATE, + STONE_PLATE, + INSECT_PLATE, + SPOOKY_PLATE, + IRON_PLATE, + FLAME_PLATE, + SPLASH_PLATE, + MEADOW_PLATE, + ZAP_PLATE, + MIND_PLATE, + ICICLE_PLATE, + DRACO_PLATE, + DREAD_PLATE, + PIXIE_PLATE, + BLANK_PLATE,// TODO: Find a potential use for this + LEGEND_PLATE,// TODO: Find a potential use for this + FIGHTING_MEMORY, + FLYING_MEMORY, + POISON_MEMORY, + GROUND_MEMORY, + ROCK_MEMORY, + BUG_MEMORY, + GHOST_MEMORY, + STEEL_MEMORY, + FIRE_MEMORY, + WATER_MEMORY, + GRASS_MEMORY, + ELECTRIC_MEMORY, + PSYCHIC_MEMORY, + ICE_MEMORY, + DRAGON_MEMORY, + DARK_MEMORY, + FAIRY_MEMORY, + NORMAL_MEMORY +} diff --git a/src/enums/gacha-types.ts b/src/enums/gacha-types.ts index c8beff5cad2..08f147b27b1 100644 --- a/src/enums/gacha-types.ts +++ b/src/enums/gacha-types.ts @@ -1,5 +1,9 @@ -export enum GachaType { - MOVE, - LEGENDARY, - SHINY -} +import type { ObjectValues } from "#types/type-helpers"; + +export const GachaType = Object.freeze({ + MOVE: 0, + LEGENDARY: 1, + SHINY: 2 +}); + +export type GachaType = ObjectValues; diff --git a/src/enums/game-modes.ts b/src/enums/game-modes.ts new file mode 100644 index 00000000000..837b634621c --- /dev/null +++ b/src/enums/game-modes.ts @@ -0,0 +1,7 @@ +export enum GameModes { + CLASSIC, + ENDLESS, + SPLICED_ENDLESS, + DAILY, + CHALLENGE +} diff --git a/src/enums/hit-check-result.ts b/src/enums/hit-check-result.ts index cf8a2b17194..0866050341e 100644 --- a/src/enums/hit-check-result.ts +++ b/src/enums/hit-check-result.ts @@ -1,3 +1,5 @@ +import type { ObjectValues } from "#types/type-helpers"; + /** The result of a hit check calculation */ export const HitCheckResult = { /** Hit checks haven't been evaluated yet in this pass */ @@ -20,4 +22,4 @@ export const HitCheckResult = { ERROR: 8, } as const; -export type HitCheckResult = typeof HitCheckResult[keyof typeof HitCheckResult]; +export type HitCheckResult = ObjectValues; diff --git a/src/enums/hit-result.ts b/src/enums/hit-result.ts new file mode 100644 index 00000000000..3e62587dd6c --- /dev/null +++ b/src/enums/hit-result.ts @@ -0,0 +1,15 @@ +export enum HitResult { + EFFECTIVE = 1, + SUPER_EFFECTIVE, + NOT_VERY_EFFECTIVE, + ONE_HIT_KO, + NO_EFFECT, + STATUS, + HEAL, + FAIL, + MISS, + INDIRECT, + IMMUNE, + CONFUSION, + INDIRECT_KO +} diff --git a/src/enums/learn-move-situation.ts b/src/enums/learn-move-situation.ts new file mode 100644 index 00000000000..9b329d0f3de --- /dev/null +++ b/src/enums/learn-move-situation.ts @@ -0,0 +1,8 @@ +export enum LearnMoveSituation { + MISC, + LEVEL_UP, + RELEARN, + EVOLUTION, + EVOLUTION_FUSED,// If fusionSpecies has Evolved + EVOLUTION_FUSED_BASE +} diff --git a/src/enums/learn-move-type.ts b/src/enums/learn-move-type.ts new file mode 100644 index 00000000000..442639c1bc7 --- /dev/null +++ b/src/enums/learn-move-type.ts @@ -0,0 +1,8 @@ +export enum LearnMoveType { + /** For learning a move via level-up, evolution, or other non-item-based event */ + LEARN_MOVE, + /** For learning a move via Memory Mushroom */ + MEMORY, + /** For learning a move via TM */ + TM +} diff --git a/src/enums/modifier-pool-type.ts b/src/enums/modifier-pool-type.ts new file mode 100644 index 00000000000..0d2b92ba80d --- /dev/null +++ b/src/enums/modifier-pool-type.ts @@ -0,0 +1,7 @@ +export enum ModifierPoolType { + PLAYER, + WILD, + TRAINER, + ENEMY_BUFF, + DAILY_STARTER +} diff --git a/src/modifier/modifier-tier.ts b/src/enums/modifier-tier.ts similarity index 100% rename from src/modifier/modifier-tier.ts rename to src/enums/modifier-tier.ts diff --git a/src/enums/move-anims-common.ts b/src/enums/move-anims-common.ts new file mode 100644 index 00000000000..f21e4c8be4a --- /dev/null +++ b/src/enums/move-anims-common.ts @@ -0,0 +1,95 @@ +export enum AnimFrameTarget { + USER, + TARGET, + GRAPHIC +} + +export enum AnimFocus { + TARGET = 1, + USER, + USER_TARGET, + SCREEN +} + +export enum AnimBlendType { + NORMAL, + ADD, + SUBTRACT +} + +export enum ChargeAnim { + FLY_CHARGING = 1000, + BOUNCE_CHARGING, + DIG_CHARGING, + FUTURE_SIGHT_CHARGING, + DIVE_CHARGING, + SOLAR_BEAM_CHARGING, + SHADOW_FORCE_CHARGING, + SKULL_BASH_CHARGING, + FREEZE_SHOCK_CHARGING, + SKY_DROP_CHARGING, + SKY_ATTACK_CHARGING, + ICE_BURN_CHARGING, + DOOM_DESIRE_CHARGING, + RAZOR_WIND_CHARGING, + PHANTOM_FORCE_CHARGING, + GEOMANCY_CHARGING, + SHADOW_BLADE_CHARGING, + SOLAR_BLADE_CHARGING, + BEAK_BLAST_CHARGING, + METEOR_BEAM_CHARGING, + ELECTRO_SHOT_CHARGING +} + +export enum CommonAnim { + USE_ITEM = 2000, + HEALTH_UP, + TERASTALLIZE, + POISON = 2010, + TOXIC, + PARALYSIS, + SLEEP, + FROZEN, + BURN, + CONFUSION, + ATTRACT, + BIND, + WRAP, + CURSE_NO_GHOST, + LEECH_SEED, + FIRE_SPIN, + PROTECT, + COVET, + WHIRLPOOL, + BIDE, + SAND_TOMB, + QUICK_GUARD, + WIDE_GUARD, + CURSE, + MAGMA_STORM, + CLAMP, + SNAP_TRAP, + THUNDER_CAGE, + INFESTATION, + ORDER_UP_CURLY, + ORDER_UP_DROOPY, + ORDER_UP_STRETCHY, + RAGING_BULL_FIRE, + RAGING_BULL_WATER, + SALT_CURE, + POWDER, + SUNNY = 2100, + RAIN, + SANDSTORM, + HAIL, + SNOW, + WIND, + HEAVY_RAIN, + HARSH_SUN, + STRONG_WINDS, + MISTY_TERRAIN = 2110, + ELECTRIC_TERRAIN, + GRASSY_TERRAIN, + PSYCHIC_TERRAIN, + LOCK_ON = 2120 +} diff --git a/src/enums/MoveCategory.ts b/src/enums/move-category.ts similarity index 100% rename from src/enums/MoveCategory.ts rename to src/enums/move-category.ts diff --git a/src/enums/MoveEffectTrigger.ts b/src/enums/move-effect-trigger.ts similarity index 100% rename from src/enums/MoveEffectTrigger.ts rename to src/enums/move-effect-trigger.ts diff --git a/src/enums/MoveFlags.ts b/src/enums/move-flags.ts similarity index 71% rename from src/enums/MoveFlags.ts rename to src/enums/move-flags.ts index 1155417da6d..6cdc1e5f8cc 100644 --- a/src/enums/MoveFlags.ts +++ b/src/enums/move-flags.ts @@ -1,14 +1,22 @@ +/** + * A list of possible flags that various moves may have. + * Represented internally as a bitmask. + */ export enum MoveFlags { NONE = 0, + /** + * Whether the move makes contact. + * Set by default on all contact moves, and unset by default on all special moves. + */ MAKES_CONTACT = 1 << 0, IGNORE_PROTECT = 1 << 1, /** * Sound-based moves have the following effects: - * - Pokemon with the {@linkcode AbilityId.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves. - * - Pokemon affected by {@linkcode MoveId.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns. - * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE Liquid Voice} become Water-type moves. - * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves. - * - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE Substitute}. + * - Pokemon with the {@linkcode AbilityId.SOUNDPROOF | Soundproof} Ability are unaffected by other Pokemon's sound-based moves. + * - Pokemon affected by {@linkcode MoveId.THROAT_CHOP | Throat Chop} cannot use sound-based moves for two turns. + * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE | Liquid Voice} become Water-type moves. + * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK | Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves. + * - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE | Substitute}. * * cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move */ diff --git a/src/enums/move-result.ts b/src/enums/move-result.ts new file mode 100644 index 00000000000..d402f5b1aed --- /dev/null +++ b/src/enums/move-result.ts @@ -0,0 +1,7 @@ +export enum MoveResult { + PENDING, + SUCCESS, + FAIL, + MISS, + OTHER +} diff --git a/src/enums/move-source-type.ts b/src/enums/move-source-type.ts new file mode 100644 index 00000000000..d9afb07e7f7 --- /dev/null +++ b/src/enums/move-source-type.ts @@ -0,0 +1,12 @@ +/** + * Used for challenge types that modify movesets, these denote the various sources of moves for pokemon. + */ +export enum MoveSourceType { + LEVEL_UP,// Currently unimplemented for move access + RELEARNER,// Relearner moves currently unimplemented + COMMON_TM, + GREAT_TM, + ULTRA_TM, + COMMON_EGG, + RARE_EGG +} diff --git a/src/enums/MoveTarget.ts b/src/enums/move-target.ts similarity index 100% rename from src/enums/MoveTarget.ts rename to src/enums/move-target.ts diff --git a/src/enums/move-use-mode.ts b/src/enums/move-use-mode.ts new file mode 100644 index 00000000000..13ea5248853 --- /dev/null +++ b/src/enums/move-use-mode.ts @@ -0,0 +1,164 @@ +import type { PostDancingMoveAbAttr } from "#abilities/ability"; +import type { DelayedAttackAttr } from "#app/@types/move-types"; +import type { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; +import type { ObjectValues } from "#types/type-helpers"; + +/** + * Enum representing all the possible means through which a given move can be executed. + * Each one inherits the properties (or exclusions) of all types preceding it. + * Properties newly found on a given use mode will be **bolded**, + * while oddities breaking a previous trend will be listed in _italics_. + + * Callers should refrain from performing non-equality checks on `MoveUseMode`s directly, + * instead using the available helper functions + * ({@linkcode isVirtual}, {@linkcode isIgnoreStatus}, {@linkcode isIgnorePP} and {@linkcode isReflected}). + */ +export const MoveUseMode = { + /** + * This move was used normally (i.e. clicking on the button) or called via Instruct. + * It deducts PP from the user's moveset (failing if out of PP), and interacts normally with other moves and abilities. + */ + NORMAL: 1, + + /** + * This move was called by an effect that ignores PP, such as a consecutively executed move (e.g. Outrage). + * + * PP-ignoring moves (as their name implies) **do not consume PP** when used + * and **will not fail** if none is left prior to execution. + * All other effects remain identical to {@linkcode MoveUseMode.NORMAL}. + * + * PP can still be reduced by other effects (such as Spite or Eerie Spell). + */ + IGNORE_PP: 2, + + /** + * This move was called indirectly by an out-of-turn effect other than Instruct or the user's previous move. + * Currently only used by {@linkcode PostDancingMoveAbAttr | Dancer}. + * + * Indirect moves ignore PP checks similar to {@linkcode MoveUseMode.IGNORE_PP}, but additionally **cannot be copied** + * by all move-copying effects (barring reflection). + * They are also **"skipped over" by most moveset and move history-related effects** (PP reduction, Last Resort, etc). + * + * They still respect the user's volatile status conditions and confusion (though will uniquely _cure freeze and sleep before use_). + */ + INDIRECT: 3, + + /** + * This move was called as part of another move's effect (such as for most {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves | Move-calling moves}). + + * Follow-up moves **bypass cancellation** from all **non-volatile status conditions** and **{@linkcode BattlerTagLapseType.MOVE}-type effects** + * (having been checked already on the calling move). + + * They are _not ignored_ by other move-calling moves and abilities (unlike {@linkcode MoveUseMode.FOLLOW_UP} and {@linkcode MoveUseMode.REFLECTED}), + * but still inherit the former's disregard for moveset-related effects. + */ + FOLLOW_UP: 4, + + /** + * This move was reflected by Magic Coat or Magic Bounce. + + * Reflected moves ignore all the same cancellation checks as {@linkcode MoveUseMode.INDIRECT} + * and retain the same copy prevention as {@linkcode MoveUseMode.FOLLOW_UP}, but additionally + * **cannot be reflected by other reflecting effects**. + */ + REFLECTED: 5, + /** + * This "move" was created by a transparent effect that **does not count as using a move**, + * such as {@linkcode DelayedAttackAttr | Future Sight/Doom Desire}. + * + * In addition to inheriting the cancellation ignores and copy prevention from {@linkcode MoveUseMode.REFLECTED}, + * transparent moves are ignored by **all forms of move usage checks** due to **not pushing to move history**. + * @todo Consider other means of implementing FS/DD than this - we currently only use it + * to prevent pushing to move history and avoid re-delaying the attack portion + */ + DELAYED_ATTACK: 6 +} as const; + +export type MoveUseMode = ObjectValues; + +// # HELPER FUNCTIONS +// Please update the markdown tables if any new `MoveUseMode`s get added. + +/** + * Check if a given {@linkcode MoveUseMode} is virtual (i.e. called by another move or effect). + * Virtual moves are ignored by most moveset-related effects due to not being executed directly. + * @returns Whether {@linkcode useMode} is virtual. + * @remarks + * This function is equivalent to the following truth table: + * + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | + * | {@linkcode MoveUseMode.INDIRECT} | `true` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | + */ +export function isVirtual(useMode: MoveUseMode): boolean { + return useMode >= MoveUseMode.INDIRECT +} + +/** + * Check if a given {@linkcode MoveUseMode} should ignore pre-move cancellation checks + * from {@linkcode StatusEffect.PARALYSIS} and {@linkcode BattlerTagLapseType.MOVE}-type effects. + * @param useMode - The {@linkcode MoveUseMode} to check. + * @returns Whether {@linkcode useMode} should ignore status and otehr cancellation checks. + * @remarks + * This function is equivalent to the following truth table: + * + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | + * | {@linkcode MoveUseMode.INDIRECT} | `false` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | + */ +export function isIgnoreStatus(useMode: MoveUseMode): boolean { + return useMode >= MoveUseMode.FOLLOW_UP; +} + +/** + * Check if a given {@linkcode MoveUseMode} should ignore PP. + * PP-ignoring moves will ignore normal PP consumption as well as associated failure checks. + * @param useMode - The {@linkcode MoveUseMode} to check. + * @returns Whether {@linkcode useMode} ignores PP. + * @remarks + * This function is equivalent to the following truth table: + * + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `true` | + * | {@linkcode MoveUseMode.INDIRECT} | `true` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | + */ +export function isIgnorePP(useMode: MoveUseMode): boolean { + return useMode >= MoveUseMode.IGNORE_PP; +} + +/** + * Check if a given {@linkcode MoveUseMode} is reflected. + * Reflected moves cannot be reflected, copied, or cancelled by status effects, + * nor will they trigger {@linkcode PostDancingMoveAbAttr | Dancer}. + * @param useMode - The {@linkcode MoveUseMode} to check. + * @returns Whether {@linkcode useMode} is reflected. + * @remarks + * This function is equivalent to the following truth table: + * + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | + * | {@linkcode MoveUseMode.INDIRECT} | `false` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `false` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `false` | + */ +export function isReflected(useMode: MoveUseMode): boolean { + return useMode === MoveUseMode.REFLECTED; +} \ No newline at end of file diff --git a/src/enums/MultiHitType.ts b/src/enums/multi-hit-type.ts similarity index 100% rename from src/enums/MultiHitType.ts rename to src/enums/multi-hit-type.ts diff --git a/src/enums/positional-tag-type.ts b/src/enums/positional-tag-type.ts new file mode 100644 index 00000000000..254503d0de6 --- /dev/null +++ b/src/enums/positional-tag-type.ts @@ -0,0 +1,10 @@ +/** + * Enum representing all positional tag types. + * @privateRemarks + * When adding new tag types, please update `positionalTagConstructorMap` in `src/data/positionalTags` + * with the new tag type. + */ +export enum PositionalTagType { + DELAYED_ATTACK = "DELAYED_ATTACK", + WISH = "WISH", +} diff --git a/src/enums/text-style.ts b/src/enums/text-style.ts new file mode 100644 index 00000000000..964a985cdd6 --- /dev/null +++ b/src/enums/text-style.ts @@ -0,0 +1,59 @@ +export const TextStyle = Object.freeze({ + MESSAGE: 1, + WINDOW: 2, + WINDOW_ALT: 3, + WINDOW_BATTLE_COMMAND: 4, + BATTLE_INFO: 5, + PARTY: 6, + PARTY_RED: 7, + PARTY_CANCEL_BUTTON: 8, + INSTRUCTIONS_TEXT: 9, + MOVE_LABEL: 10, + SUMMARY: 11, + SUMMARY_DEX_NUM: 12, + SUMMARY_DEX_NUM_GOLD: 13, + SUMMARY_ALT: 14, + SUMMARY_HEADER: 15, + SUMMARY_RED: 16, + SUMMARY_BLUE: 17, + SUMMARY_PINK: 18, + SUMMARY_GOLD: 19, + SUMMARY_GRAY: 20, + SUMMARY_GREEN: 21, + SUMMARY_STATS: 22, + SUMMARY_STATS_BLUE: 23, + SUMMARY_STATS_PINK: 24, + SUMMARY_STATS_GOLD: 25, + LUCK_VALUE: 26, + STATS_HEXAGON: 27, + GROWTH_RATE_TYPE: 28, + MONEY: 29, // Money default styling (pale yellow) + MONEY_WINDOW: 30, // Money displayed in Windows (needs different colors based on theme) + HEADER_LABEL: 31, + STATS_LABEL: 32, + STATS_VALUE: 33, + SETTINGS_VALUE: 34, + SETTINGS_LABEL: 35, + SETTINGS_LABEL_NAVBAR: 36, + SETTINGS_SELECTED: 37, + SETTINGS_LOCKED: 38, + EGG_LIST: 39, + EGG_SUMMARY_NAME: 40, + EGG_SUMMARY_DEX: 41, + STARTER_VALUE_LIMIT: 42, + TOOLTIP_TITLE: 43, + TOOLTIP_CONTENT: 44, + FILTER_BAR_MAIN: 45, + MOVE_INFO_CONTENT: 46, + MOVE_PP_FULL: 47, + MOVE_PP_HALF_FULL: 48, + MOVE_PP_NEAR_EMPTY: 49, + MOVE_PP_EMPTY: 50, + SMALLER_WINDOW_ALT: 51, + BGM_BAR: 52, + PERFECT_IV: 53, + ME_OPTION_DEFAULT: 54, // Default style for choices in ME + ME_OPTION_SPECIAL: 55, // Style for choices with special requirements in ME + SHADOW_TEXT: 56 // to obscure unavailable options +}) +export type TextStyle = typeof TextStyle[keyof typeof TextStyle]; \ No newline at end of file diff --git a/src/enums/trainer-variant.ts b/src/enums/trainer-variant.ts new file mode 100644 index 00000000000..cd8d71cc1b9 --- /dev/null +++ b/src/enums/trainer-variant.ts @@ -0,0 +1,5 @@ +export enum TrainerVariant { + DEFAULT, + FEMALE, + DOUBLE +} diff --git a/src/enums/unlockables.ts b/src/enums/unlockables.ts new file mode 100644 index 00000000000..77b39a17e90 --- /dev/null +++ b/src/enums/unlockables.ts @@ -0,0 +1,7 @@ + +export enum Unlockables { + ENDLESS_MODE, + MINI_BLACK_HOLE, + SPLICED_ENDLESS_MODE, + EVIOLITE +} diff --git a/src/events/arena.ts b/src/events/arena.ts index ad77289b76b..5415b8eb026 100644 --- a/src/events/arena.ts +++ b/src/events/arena.ts @@ -1,6 +1,6 @@ -import type { ArenaTagSide } from "#app/data/arena-tag"; +import type { TerrainType } from "#data/terrain"; +import type { ArenaTagSide } from "#enums/arena-tag-side"; import type { ArenaTagType } from "#enums/arena-tag-type"; -import type { TerrainType } from "#app/data/terrain"; import type { WeatherType } from "#enums/weather-type"; /** Alias for all {@linkcode ArenaEvent} type strings */ diff --git a/src/events/battle-scene.ts b/src/events/battle-scene.ts index 83d260bd7d2..29aee1053cd 100644 --- a/src/events/battle-scene.ts +++ b/src/events/battle-scene.ts @@ -1,5 +1,5 @@ -import type Move from "../data/moves/move"; -import type { BerryModifier } from "../modifier/modifier"; +import type { BerryModifier } from "#modifiers/modifier"; +import type { Move } from "#moves/move"; /** Alias for all {@linkcode BattleScene} events */ export enum BattleSceneEventType { diff --git a/src/field/anims.ts b/src/field/anims.ts index 2fd23e4262b..82aa7b7e894 100644 --- a/src/field/anims.ts +++ b/src/field/anims.ts @@ -1,7 +1,7 @@ import { globalScene } from "#app/global-scene"; import { PokeballType } from "#enums/pokeball"; -import type { Variant } from "#app/sprites/variant"; -import { getFrameMs, randGauss } from "#app/utils/common"; +import type { Variant } from "#sprites/variant"; +import { getFrameMs, randGauss } from "#utils/common"; export function addPokeballOpenParticles(x: number, y: number, pokeballType: PokeballType): void { switch (pokeballType) { @@ -150,7 +150,7 @@ function doFanOutParticle( } export function addPokeballCaptureStars(pokeball: Phaser.GameObjects.Sprite): void { - const addParticle = () => { + const addParticle = (): void => { const particle = globalScene.add.sprite(pokeball.x, pokeball.y, "pb_particles", "4.png"); particle.setOrigin(pokeball.originX, pokeball.originY); particle.setAlpha(0.5); @@ -188,7 +188,9 @@ export function addPokeballCaptureStars(pokeball: Phaser.GameObjects.Sprite): vo }); }; - new Array(3).fill(null).map(() => addParticle()); + for (let i = 0; i < 3; i++) { + addParticle(); + } } export function sin(index: number, amplitude: number): number { diff --git a/src/field/arena.ts b/src/field/arena.ts index 2ec98c53afa..484450cc5df 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -1,52 +1,56 @@ +// biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports +import type { PositionalTag } from "#data/positional-tags/positional-tag"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports + +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import type { BiomeTierTrainerPools, PokemonPools } from "#app/data/balance/biomes"; -import { biomePokemonPools, BiomePoolTier, biomeTrainerPools } from "#app/data/balance/biomes"; -import { randSeedInt, NumberHolder, isNullOrUndefined, type Constructor } from "#app/utils/common"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; +import Overrides from "#app/overrides"; +import type { BiomeTierTrainerPools, PokemonPools } from "#balance/biomes"; +import { BiomePoolTier, biomePokemonPools, biomeTrainerPools } from "#balance/biomes"; +import type { ArenaTag } from "#data/arena-tag"; +import { ArenaTrapTag, getArenaTag } from "#data/arena-tag"; +import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#data/form-change-triggers"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { PositionalTagManager } from "#data/positional-tags/positional-tag-manager"; +import { getTerrainClearMessage, getTerrainStartMessage, Terrain, TerrainType } from "#data/terrain"; import { - getTerrainClearMessage, - getTerrainStartMessage, + getLegendaryWeatherContinuesMessage, getWeatherClearMessage, getWeatherStartMessage, - getLegendaryWeatherContinuesMessage, Weather, -} from "#app/data/weather"; -import { CommonAnim } from "#app/data/battle-anims"; -import type { PokemonType } from "#enums/pokemon-type"; -import type Move from "#app/data/moves/move"; -import type { ArenaTag } from "#app/data/arena-tag"; -import { ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag"; -import type { BattlerIndex } from "#app/battle"; -import { Terrain, TerrainType } from "#app/data/terrain"; -import { - applyAbAttrs, - applyPostTerrainChangeAbAttrs, - applyPostWeatherChangeAbAttrs, - PostTerrainChangeAbAttr, - PostWeatherChangeAbAttr, - TerrainEventTypeChangeAbAttr, -} from "#app/data/abilities/ability"; -import type Pokemon from "#app/field/pokemon"; -import Overrides from "#app/overrides"; -import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; +} from "#data/weather"; +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import type { ArenaTagType } from "#enums/arena-tag-type"; +import type { BattlerIndex } from "#enums/battler-index"; import { BiomeId } from "#enums/biome-id"; +import { CommonAnim } from "#enums/move-anims-common"; import type { MoveId } from "#enums/move-id"; +import type { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { TimeOfDay } from "#enums/time-of-day"; import { TrainerType } from "#enums/trainer-type"; -import { AbilityId } from "#enums/ability-id"; -import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms"; -import { CommonAnimPhase } from "#app/phases/common-anim-phase"; import { WeatherType } from "#enums/weather-type"; -import { FieldEffectModifier } from "#app/modifier/modifier"; +import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#events/arena"; +import type { Pokemon } from "#field/pokemon"; +import { FieldEffectModifier } from "#modifiers/modifier"; +import type { Move } from "#moves/move"; +import type { AbstractConstructor } from "#types/type-helpers"; +import { type Constructor, isNullOrUndefined, NumberHolder, randSeedInt } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; export class Arena { public biomeType: BiomeId; public weather: Weather | null; public terrain: Terrain | null; - public tags: ArenaTag[]; + /** All currently-active {@linkcode ArenaTag}s on both sides of the field. */ + public tags: ArenaTag[] = []; + /** + * All currently-active {@linkcode PositionalTag}s on both sides of the field, + * sorted by tag type. + */ + public positionalTagManager: PositionalTagManager = new PositionalTagManager(); + public bgm: string; public ignoreAbilities: boolean; public ignoringEffectSource: BattlerIndex | null; @@ -66,7 +70,6 @@ export class Arena { constructor(biome: BiomeId, bgm: string, playerFaints = 0) { this.biomeType = biome; - this.tags = []; this.bgm = bgm; this.trainerPool = biomeTrainerPools[biome]; this.updatePoolsForTimeOfDay(); @@ -152,6 +155,7 @@ export class Arena { if (!tierPool.length) { ret = globalScene.randomSpecies(waveIndex, level); } else { + // TODO: should this use `randSeedItem`? const entry = tierPool[randSeedInt(tierPool.length)]; let species: SpeciesId; if (typeof entry === "number") { @@ -163,6 +167,7 @@ export class Arena { if (level >= levelThreshold) { const speciesIds = entry[levelThreshold]; if (speciesIds.length > 1) { + // TODO: should this use `randSeedItem`? species = speciesIds[randSeedInt(speciesIds.length)]; } else { species = speciesIds[0]; @@ -175,19 +180,11 @@ export class Arena { ret = getPokemonSpecies(species!); if (ret.subLegendary || ret.legendary || ret.mythical) { - switch (true) { - case ret.baseTotal >= 720: - regen = level < 90; - break; - case ret.baseTotal >= 670: - regen = level < 70; - break; - case ret.baseTotal >= 580: - regen = level < 50; - break; - default: - regen = level < 30; - break; + const waveDifficulty = globalScene.gameMode.getWaveForDifficulty(waveIndex); + if (ret.baseTotal >= 660) { + regen = waveDifficulty < 80; // Wave 50+ in daily (however, max Daily wave is 50 currently so not possible) + } else { + regen = waveDifficulty < 55; // Wave 25+ in daily } } } @@ -262,7 +259,7 @@ export class Arena { return 5; } break; - case SpeciesId.LYCANROC: + case SpeciesId.LYCANROC: { const timeOfDay = this.getTimeOfDay(); switch (timeOfDay) { case TimeOfDay.DAY: @@ -274,6 +271,7 @@ export class Arena { return 1; } break; + } } return 0; @@ -297,8 +295,8 @@ export class Arena { */ trySetWeatherOverride(weather: WeatherType): boolean { this.weather = new Weather(weather, 0); - globalScene.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.SUNNY + (weather - 1))); - globalScene.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? + globalScene.phaseManager.unshiftNew("CommonAnimPhase", undefined, undefined, CommonAnim.SUNNY + (weather - 1)); + globalScene.phaseManager.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? return true; } @@ -328,10 +326,14 @@ export class Arena { this.weather?.isImmutable() && ![WeatherType.HARSH_SUN, WeatherType.HEAVY_RAIN, WeatherType.STRONG_WINDS, WeatherType.NONE].includes(weather) ) { - globalScene.unshiftPhase( - new CommonAnimPhase(undefined, undefined, CommonAnim.SUNNY + (oldWeatherType - 1), true), + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + undefined, + undefined, + CommonAnim.SUNNY + (oldWeatherType - 1), + true, ); - globalScene.queueMessage(getLegendaryWeatherContinuesMessage(oldWeatherType)!); + globalScene.phaseManager.queueMessage(getLegendaryWeatherContinuesMessage(oldWeatherType)!); return false; } @@ -348,10 +350,16 @@ export class Arena { ); // TODO: is this bang correct? if (this.weather) { - globalScene.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.SUNNY + (weather - 1), true)); - globalScene.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + undefined, + undefined, + CommonAnim.SUNNY + (weather - 1), + true, + ); + globalScene.phaseManager.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? } else { - globalScene.queueMessage(getWeatherClearMessage(oldWeatherType)!); // TODO: is this bang correct? + globalScene.phaseManager.queueMessage(getWeatherClearMessage(oldWeatherType)!); // TODO: is this bang correct? } globalScene @@ -361,7 +369,7 @@ export class Arena { pokemon.findAndRemoveTags( t => "weatherTypes" in t && !(t.weatherTypes as WeatherType[]).find(t => t === weather), ); - applyPostWeatherChangeAbAttrs(PostWeatherChangeAbAttr, pokemon, weather); + applyAbAttrs("PostWeatherChangeAbAttr", { pokemon, weather }); }); return true; @@ -431,11 +439,16 @@ export class Arena { if (this.terrain) { if (!ignoreAnim) { - globalScene.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.MISTY_TERRAIN + (terrain - 1))); + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + undefined, + undefined, + CommonAnim.MISTY_TERRAIN + (terrain - 1), + ); } - globalScene.queueMessage(getTerrainStartMessage(terrain)!); // TODO: is this bang correct? + globalScene.phaseManager.queueMessage(getTerrainStartMessage(terrain)); } else { - globalScene.queueMessage(getTerrainClearMessage(oldTerrainType)!); // TODO: is this bang correct? + globalScene.phaseManager.queueMessage(getTerrainClearMessage(oldTerrainType)); } globalScene @@ -445,8 +458,8 @@ export class Arena { pokemon.findAndRemoveTags( t => "terrainTypes" in t && !(t.terrainTypes as TerrainType[]).find(t => t === terrain), ); - applyPostTerrainChangeAbAttrs(PostTerrainChangeAbAttr, pokemon, terrain); - applyAbAttrs(TerrainEventTypeChangeAbAttr, pokemon, null, false); + applyAbAttrs("PostTerrainChangeAbAttr", { pokemon, terrain }); + applyAbAttrs("TerrainEventTypeChangeAbAttr", { pokemon }); }); return true; @@ -489,38 +502,37 @@ export class Arena { getTrainerChance(): number { switch (this.biomeType) { case BiomeId.METROPOLIS: - return 2; - case BiomeId.SLUM: - case BiomeId.BEACH: case BiomeId.DOJO: - case BiomeId.CONSTRUCTION_SITE: return 4; case BiomeId.PLAINS: case BiomeId.GRASS: + case BiomeId.BEACH: case BiomeId.LAKE: case BiomeId.CAVE: + case BiomeId.DESERT: + case BiomeId.CONSTRUCTION_SITE: + case BiomeId.SLUM: return 6; case BiomeId.TALL_GRASS: case BiomeId.FOREST: - case BiomeId.SEA: case BiomeId.SWAMP: case BiomeId.MOUNTAIN: case BiomeId.BADLANDS: - case BiomeId.DESERT: case BiomeId.MEADOW: case BiomeId.POWER_PLANT: - case BiomeId.GRAVEYARD: case BiomeId.FACTORY: case BiomeId.SNOWY_FOREST: return 8; + case BiomeId.SEA: case BiomeId.ICE_CAVE: case BiomeId.VOLCANO: + case BiomeId.GRAVEYARD: case BiomeId.RUINS: case BiomeId.WASTELAND: case BiomeId.JUNGLE: case BiomeId.FAIRY_CAVE: + case BiomeId.ISLAND: return 12; - case BiomeId.SEABED: case BiomeId.ABYSS: case BiomeId.SPACE: case BiomeId.TEMPLE: @@ -644,7 +656,7 @@ export class Arena { * @param args array of parameters that the called upon tags may need */ applyTagsForSide( - tagType: ArenaTagType | Constructor, + tagType: ArenaTagType | Constructor | AbstractConstructor, side: ArenaTagSide, simulated: boolean, ...args: unknown[] @@ -666,20 +678,24 @@ export class Arena { * @param simulated if `true`, this applies arena tags without changing game state * @param args array of parameters that the called upon tags may need */ - applyTags(tagType: ArenaTagType | Constructor, simulated: boolean, ...args: unknown[]): void { + applyTags( + tagType: ArenaTagType | Constructor | AbstractConstructor, + simulated: boolean, + ...args: unknown[] + ): void { this.applyTagsForSide(tagType, ArenaTagSide.BOTH, simulated, ...args); } /** - * Adds a new tag to the arena - * @param tagType {@linkcode ArenaTagType} the tag being added - * @param turnCount How many turns the tag lasts - * @param sourceMove {@linkcode MoveId} the move the tag came from, or `undefined` if not from a move - * @param sourceId The ID of the pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById}) - * @param side {@linkcode ArenaTagSide} which side(s) the tag applies to - * @param quiet If a message should be queued on screen to announce the tag being added - * @param targetIndex The {@linkcode BattlerIndex} of the target pokemon - * @returns `false` if there already exists a tag of this type in the Arena + * Add a new {@linkcode ArenaTag} to the arena, triggering overlap effects on existing tags as applicable. + * @param tagType - The {@linkcode ArenaTagType} of the tag to add. + * @param turnCount - The number of turns the newly-added tag should last. + * @param sourceId - The {@linkcode Pokemon.id | PID} of the Pokemon creating the tag. + * @param sourceMove - The {@linkcode MoveId} of the move creating the tag, or `undefined` if not from a move. + * @param side - The {@linkcode ArenaTagSide}(s) to which the tag should apply; default `ArenaTagSide.BOTH`. + * @param quiet - Whether to suppress messages produced by tag addition; default `false`. + * @returns `true` if the tag was successfully added without overlapping. + // TODO: Do we need the return value here? literally nothing uses it */ addTag( tagType: ArenaTagType, @@ -688,7 +704,6 @@ export class Arena { sourceId: number, side: ArenaTagSide = ArenaTagSide.BOTH, quiet = false, - targetIndex?: BattlerIndex, ): boolean { const existingTag = this.getTagOnSide(tagType, side); if (existingTag) { @@ -703,7 +718,7 @@ export class Arena { } // creates a new tag object - const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, targetIndex, side); + const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, side); if (newTag) { newTag.onAdd(this, quiet); this.tags.push(newTag); @@ -719,11 +734,20 @@ export class Arena { } /** - * Attempts to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides - * @param tagType The {@linkcode ArenaTagType} or {@linkcode ArenaTag} to get - * @returns either the {@linkcode ArenaTag}, or `undefined` if it isn't there + * Attempt to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides + * @param tagType - The {@linkcode ArenaTagType} to retrieve + * @returns The existing {@linkcode ArenaTag}, or `undefined` if not present. + * @overload */ - getTag(tagType: ArenaTagType | Constructor): ArenaTag | undefined { + getTag(tagType: ArenaTagType): ArenaTag | undefined; + /** + * Attempt to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides + * @param tagType - The constructor of the {@linkcode ArenaTag} to retrieve + * @returns The existing {@linkcode ArenaTag}, or `undefined` if not present. + * @overload + */ + getTag(tagType: Constructor | AbstractConstructor): T | undefined; + getTag(tagType: ArenaTagType | Constructor | AbstractConstructor): ArenaTag | undefined { return this.getTagOnSide(tagType, ArenaTagSide.BOTH); } @@ -739,7 +763,10 @@ export class Arena { * @param side The {@linkcode ArenaTagSide} to look at * @returns either the {@linkcode ArenaTag}, or `undefined` if it isn't there */ - getTagOnSide(tagType: ArenaTagType | Constructor, side: ArenaTagSide): ArenaTag | undefined { + getTagOnSide( + tagType: ArenaTagType | Constructor | AbstractConstructor, + side: ArenaTagSide, + ): ArenaTag | undefined { return typeof tagType === "string" ? this.tags.find( t => t.tagType === tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side), @@ -749,6 +776,9 @@ export class Arena { ); } + // TODO: Add an overload similar to `Array.prototype.find` if the predicate func is of the form + // `(x): x is T` + /** * Uses {@linkcode findTagsOnSide} to filter (using the parameter function) for specific tags that apply to both sides * @param tagPredicate a function mapping {@linkcode ArenaTag}s to `boolean`s @@ -884,7 +914,7 @@ export class Arena { case BiomeId.WASTELAND: return 6.336; case BiomeId.ABYSS: - return 5.13; + return 20.113; case BiomeId.SPACE: return 20.036; case BiomeId.CONSTRUCTION_SITE: @@ -922,6 +952,7 @@ export function getBiomeKey(biome: BiomeId): string { export function getBiomeHasProps(biomeType: BiomeId): boolean { switch (biomeType) { + case BiomeId.PLAINS: case BiomeId.METROPOLIS: case BiomeId.BEACH: case BiomeId.LAKE: @@ -968,14 +999,15 @@ export class ArenaBase extends Phaser.GameObjects.Container { this.base = globalScene.addFieldSprite(0, 0, "plains_a", undefined, 1); this.base.setOrigin(0, 0); - this.props = !player - ? new Array(3).fill(null).map(() => { - const ret = globalScene.addFieldSprite(0, 0, "plains_b", undefined, 1); - ret.setOrigin(0, 0); - ret.setVisible(false); - return ret; - }) - : []; + this.props = []; + if (!player) { + for (let i = 0; i < 3; i++) { + const ret = globalScene.addFieldSprite(0, 0, "plains_b", undefined, 1); + ret.setOrigin(0, 0); + ret.setVisible(false); + this.props.push(ret); + } + } } setBiome(biome: BiomeId, propValue?: number): void { diff --git a/src/field/damage-number-handler.ts b/src/field/damage-number-handler.ts index bfb85018dd6..1bbacc19566 100644 --- a/src/field/damage-number-handler.ts +++ b/src/field/damage-number-handler.ts @@ -1,14 +1,15 @@ -import { TextStyle, addTextObject } from "../ui/text"; -import type { DamageResult } from "./pokemon"; -import type Pokemon from "./pokemon"; -import { HitResult } from "./pokemon"; -import { formatStat, fixedInt } from "#app/utils/common"; -import type { BattlerIndex } from "../battle"; import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#enums/battler-index"; +import { HitResult } from "#enums/hit-result"; +import { TextStyle } from "#enums/text-style"; +import type { Pokemon } from "#field/pokemon"; +import type { DamageResult } from "#types/damage-result"; +import { addTextObject } from "#ui/text"; +import { fixedInt, formatStat } from "#utils/common"; type TextAndShadowArr = [string | null, string | null]; -export default class DamageNumberHandler { +export class DamageNumberHandler { private damageNumbers: Map; constructor() { diff --git a/src/field/mystery-encounter-intro.ts b/src/field/mystery-encounter-intro.ts index f6702c690bd..d3776f349e6 100644 --- a/src/field/mystery-encounter-intro.ts +++ b/src/field/mystery-encounter-intro.ts @@ -1,13 +1,14 @@ -import type { GameObjects } from "phaser"; import { globalScene } from "#app/global-scene"; -import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type { SpeciesId } from "#enums/species-id"; -import { isNullOrUndefined } from "#app/utils/common"; -import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import type { Variant } from "#app/sprites/variant"; -import { doShinySparkleAnim } from "#app/field/anims"; -import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite"; -import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig; +import { doShinySparkleAnim } from "#field/anims"; +import { getSpriteKeysFromSpecies } from "#mystery-encounters/encounter-pokemon-utils"; +import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { loadPokemonVariantAssets } from "#sprites/pokemon-sprite"; +import type { Variant } from "#sprites/variant"; +import { isNullOrUndefined } from "#utils/common"; +import type { GameObjects } from "phaser"; + +type PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig; type KnownFileRoot = | "arenas" @@ -77,7 +78,7 @@ export class MysteryEncounterSpriteConfig { * These slide in with the field as part of standard field change cycle, and will typically be hidden after the player has selected an option for the encounter * Note: intro visuals are not "Trainers" or any other specific game object, though they may contain trainer sprites */ -export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Container { +export class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Container { public encounter: MysteryEncounter; public spriteConfigs: MysteryEncounterSpriteConfig[]; public enterFromRight: boolean; diff --git a/src/field/pokemon-sprite-sparkle-handler.ts b/src/field/pokemon-sprite-sparkle-handler.ts index cceb0bd7717..bd44dc03330 100644 --- a/src/field/pokemon-sprite-sparkle-handler.ts +++ b/src/field/pokemon-sprite-sparkle-handler.ts @@ -1,14 +1,15 @@ import { globalScene } from "#app/global-scene"; -import Pokemon from "./pokemon"; -import { fixedInt, randInt } from "#app/utils/common"; +import { Pokemon } from "#field/pokemon"; +import { coerceArray, fixedInt, randInt } from "#utils/common"; -export default class PokemonSpriteSparkleHandler { +export class PokemonSpriteSparkleHandler { private sprites: Set; + private counterTween?: Phaser.Tweens.Tween; + setup(): void { this.sprites = new Set(); - - globalScene.tweens.addCounter({ + this.counterTween = globalScene.tweens.addCounter({ duration: fixedInt(200), from: 0, to: 1, @@ -57,9 +58,7 @@ export default class PokemonSpriteSparkleHandler { } add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void { - if (!Array.isArray(sprites)) { - sprites = [sprites]; - } + sprites = coerceArray(sprites); for (const s of sprites) { if (this.sprites.has(s)) { continue; @@ -69,9 +68,7 @@ export default class PokemonSpriteSparkleHandler { } remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void { - if (!Array.isArray(sprites)) { - sprites = [sprites]; - } + sprites = coerceArray(sprites); for (const s of sprites) { this.sprites.delete(s); } @@ -82,4 +79,12 @@ export default class PokemonSpriteSparkleHandler { this.sprites.delete(s); } } + + destroy(): void { + this.removeAll(); + if (this.counterTween) { + this.counterTween.destroy(); + this.counterTween = undefined; + } + } } diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 060afe85b5a..cf99c9d57b1 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1,277 +1,178 @@ -import Phaser from "phaser"; -import type { AnySound } from "#app/battle-scene"; -import type BattleScene from "#app/battle-scene"; +import type { Ability, PreAttackModifyDamageAbAttrParams } from "#abilities/ability"; +import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "#abilities/apply-ab-attrs"; +import type { AnySound, BattleScene } from "#app/battle-scene"; +import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; +import { timedEventManager } from "#app/global-event-manager"; import { globalScene } from "#app/global-scene"; -import type { Variant } from "#app/sprites/variant"; -import { populateVariantColors, variantColorCache } from "#app/sprites/variant"; -import { variantData } from "#app/sprites/variant"; -import BattleInfo from "#app/ui/battle-info/battle-info"; -import { EnemyBattleInfo } from "#app/ui/battle-info/enemy-battle-info"; -import { PlayerBattleInfo } from "#app/ui/battle-info/player-battle-info"; -import type Move from "#app/data/moves/move"; -import { - HighCritAttr, - HitsTagAttr, - applyMoveAttrs, - FixedDamageAttr, - VariableAtkAttr, - TypelessAttr, - CritOnlyAttr, - getMoveTargets, - OneHitKOAttr, - VariableMoveTypeAttr, - VariableDefAttr, - AttackMove, - ModifiedDamageAttr, - VariableMoveTypeMultiplierAttr, - IgnoreOpponentStatStagesAttr, - SacrificialAttr, - VariableMoveCategoryAttr, - CounterDamageAttr, - StatStageChangeAttr, - RechargeAttr, - IgnoreWeatherTypeDebuffAttr, - BypassBurnDamageReductionAttr, - SacrificialAttrOnHit, - OneHitKOAccuracyAttr, - RespectAttackTypeImmunityAttr, - CombinedPledgeStabBoostAttr, - VariableMoveTypeChartAttr, - HpSplitAttr, -} from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { MoveTarget } from "#enums/MoveTarget"; -import { MoveCategory } from "#enums/MoveCategory"; -import type { PokemonSpeciesForm } from "#app/data/pokemon-species"; -import { - default as PokemonSpecies, - getFusedSpeciesName, - getPokemonSpecies, - getPokemonSpeciesForm, -} from "#app/data/pokemon-species"; -import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; -import { - NumberHolder, - randSeedInt, - getIvsFromId, - BooleanHolder, - randSeedItem, - isNullOrUndefined, - getEnumValues, - toDmgValue, - fixedInt, - rgbaToInt, - rgbHexToRgba, - rgbToHsv, - deltaRgb, - isBetween, - type nil, - type Constructor, - randSeedIntRange, -} from "#app/utils/common"; -import type { TypeDamageMultiplier } from "#app/data/type"; -import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type"; -import { PokemonType } from "#enums/pokemon-type"; -import { getLevelTotalExp } from "#app/data/exp"; -import { - Stat, - type PermanentStat, - type BattleStat, - type EffectiveStat, - PERMANENT_STATS, - BATTLE_STATS, - EFFECTIVE_STATS, -} from "#enums/stat"; -import { - EnemyDamageBoosterModifier, - EnemyDamageReducerModifier, - EnemyFusionChanceModifier, - HiddenAbilityRateBoosterModifier, - BaseStatModifier, - PokemonFriendshipBoosterModifier, - PokemonHeldItemModifier, - PokemonNatureWeightModifier, - ShinyRateBoosterModifier, - SurviveDamageModifier, - TempStatStageBoosterModifier, - TempCritBoosterModifier, - StatBoosterModifier, - CritBoosterModifier, - PokemonBaseStatFlatModifier, - PokemonBaseStatTotalModifier, - PokemonIncrementingStatModifier, - EvoTrackerModifier, - PokemonMultiHitModifier, -} from "#app/modifier/modifier"; -import { PokeballType } from "#enums/pokeball"; -import { Gender } from "#app/data/gender"; -import { Status, getRandomStatus } from "#app/data/status-effect"; -import type { SpeciesFormEvolution, SpeciesEvolutionCondition } from "#app/data/balance/pokemon-evolutions"; +import { getPokemonNameWithAffix } from "#app/messages"; +import Overrides from "#app/overrides"; +import { speciesEggMoves } from "#balance/egg-moves"; +import type { SpeciesFormEvolution } from "#balance/pokemon-evolutions"; import { + FusionSpeciesFormEvolution, pokemonEvolutions, pokemonPrevolutions, - FusionSpeciesFormEvolution, -} from "#app/data/balance/pokemon-evolutions"; -import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms"; + validateShedinjaEvo, +} from "#balance/pokemon-evolutions"; +import type { LevelMoves } from "#balance/pokemon-level-moves"; +import { EVOLVE_MOVE, RELEARN_MOVE } from "#balance/pokemon-level-moves"; +import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#balance/rates"; +import { getStarterValueFriendshipCap, speciesStarterCosts } from "#balance/starters"; +import { reverseCompatibleTms, tmPoolTiers, tmSpecies } from "#balance/tms"; +import type { SuppressAbilitiesTag } from "#data/arena-tag"; +import { NoCritTag, WeakenMoveScreenTag } from "#data/arena-tag"; import { - BattlerTag, - BattlerTagLapseType, - EncoreTag, - GroundedTag, - HighestStatBoostTag, - SubstituteTag, - TypeImmuneTag, - getBattlerTag, - SemiInvulnerableTag, - MoveRestrictionBattlerTag, - ExposedTag, - DragonCheerTag, - CritBoostTag, - TrappedTag, - TarShotTag, AutotomizedTag, - PowerTrickTag, - loadBattlerTag, + BattlerTag, + CritBoostTag, + EncoreTag, + ExposedTag, + GroundedTag, type GrudgeTag, -} from "../data/battler-tags"; -import { WeatherType } from "#enums/weather-type"; -import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; -import type { SuppressAbilitiesTag } from "#app/data/arena-tag"; -import type { Ability } from "#app/data/abilities/ability-class"; -import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr"; -import { - StatMultiplierAbAttr, - BlockCritAbAttr, - BonusCritAbAttr, - BypassBurnDamageReductionAbAttr, - FieldPriorityMoveImmunityAbAttr, - IgnoreOpponentStatStagesAbAttr, - MoveImmunityAbAttr, - PreDefendFullHpEndureAbAttr, - ReceivedMoveDamageMultiplierAbAttr, - StabBoostAbAttr, - StatusEffectImmunityAbAttr, - TypeImmunityAbAttr, - WeightMultiplierAbAttr, - applyAbAttrs, - applyStatMultiplierAbAttrs, - applyPreApplyBattlerTagAbAttrs, - applyPreAttackAbAttrs, - applyPreDefendAbAttrs, - applyPreSetStatusAbAttrs, - NoFusionAbilityAbAttr, - MultCritAbAttr, - IgnoreTypeImmunityAbAttr, - DamageBoostAbAttr, - IgnoreTypeStatusEffectImmunityAbAttr, - ConditionalCritAbAttr, - applyFieldStatMultiplierAbAttrs, - FieldMultiplyStatAbAttr, - AddSecondStrikeAbAttr, - UserFieldStatusEffectImmunityAbAttr, - UserFieldBattlerTagImmunityAbAttr, - BattlerTagImmunityAbAttr, - MoveTypeChangeAbAttr, - FullHpResistTypeAbAttr, - applyCheckTrappedAbAttrs, - CheckTrappedAbAttr, - InfiltratorAbAttr, - AlliedFieldDamageReductionAbAttr, - PostDamageAbAttr, - applyPostDamageAbAttrs, - CommanderAbAttr, - applyPostItemLostAbAttrs, - PostItemLostAbAttr, - applyOnGainAbAttrs, - PreLeaveFieldAbAttr, - applyPreLeaveFieldAbAttrs, - applyOnLoseAbAttrs, - PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, - applyAllyStatMultiplierAbAttrs, - AllyStatMultiplierAbAttr, - MoveAbilityBypassAbAttr, - PreSummonAbAttr, -} from "#app/data/abilities/ability"; -import { allAbilities } from "#app/data/data-lists"; -import type PokemonData from "#app/system/pokemon-data"; -import { BattlerIndex } from "#app/battle"; -import { UiMode } from "#enums/ui-mode"; -import type { PartyOption } from "#app/ui/party-ui-handler"; -import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; -import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; -import { EVOLVE_MOVE, RELEARN_MOVE } from "#app/data/balance/pokemon-level-moves"; -import { achvs } from "#app/system/achv"; -import type { StarterDataEntry, StarterMoveset } from "#app/system/game-data"; -import { DexAttr } from "#app/system/game-data"; -import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; -import { getNatureStatMultiplier } from "#app/data/nature"; -import type { SpeciesFormChange } from "#app/data/pokemon-forms"; + getBattlerTag, + HighestStatBoostTag, + MoveRestrictionBattlerTag, + PowerTrickTag, + SemiInvulnerableTag, + SubstituteTag, + TarShotTag, + TrappedTag, + TypeImmuneTag, +} from "#data/battler-tags"; +import { applyChallenges } from "#data/challenge"; +import { allAbilities, allMoves } from "#data/data-lists"; +import { getLevelTotalExp } from "#data/exp"; import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, -} from "#app/data/pokemon-forms"; -import { TerrainType } from "#app/data/terrain"; -import type { TrainerSlot } from "#enums/trainer-slot"; -import Overrides from "#app/overrides"; -import i18next from "i18next"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { applyChallenges, ChallengeType } from "#app/data/challenge"; +} from "#data/form-change-triggers"; +import { Gender } from "#data/gender"; +import { getNatureStatMultiplier } from "#data/nature"; +import { + CustomPokemonData, + PokemonBattleData, + PokemonSummonData, + PokemonTempSummonData, + PokemonTurnData, + PokemonWaveData, +} from "#data/pokemon-data"; +import type { SpeciesFormChange } from "#data/pokemon-forms"; +import type { PokemonSpeciesForm } from "#data/pokemon-species"; +import { PokemonSpecies } from "#data/pokemon-species"; +import { getRandomStatus, getStatusEffectOverlapText, Status } from "#data/status-effect"; +import { getTerrainBlockMessage, TerrainType } from "#data/terrain"; +import type { TypeDamageMultiplier } from "#data/type"; +import { getTypeDamageMultiplier, getTypeRgb } from "#data/type"; import { AbilityId } from "#enums/ability-id"; +import { AiType } from "#enums/ai-type"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattleSpec } from "#enums/battle-spec"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import type { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { FaintPhase } from "#app/phases/faint-phase"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; +import { ChallengeType } from "#enums/challenge-type"; import { Challenges } from "#enums/challenges"; -import { PokemonAnimType } from "#enums/pokemon-anim-type"; -import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import { SwitchType } from "#enums/switch-type"; -import { SpeciesFormKey } from "#enums/species-form-key"; -import { getStatusEffectOverlapText } from "#app/data/status-effect"; -import { - BASE_HIDDEN_ABILITY_CHANCE, - BASE_SHINY_CHANCE, - SHINY_EPIC_CHANCE, - SHINY_VARIANT_CHANCE, -} from "#app/data/balance/rates"; +import { DexAttr } from "#enums/dex-attr"; +import { FieldPosition } from "#enums/field-position"; +import { HitResult } from "#enums/hit-result"; +import { LearnMoveSituation } from "#enums/learn-move-situation"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveCategory } from "#enums/move-category"; +import { MoveFlags } from "#enums/move-flags"; +import { MoveId } from "#enums/move-id"; +import { MoveTarget } from "#enums/move-target"; +import { isIgnorePP, isVirtual, MoveUseMode } from "#enums/move-use-mode"; import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import { SpeciesId } from "#enums/species-id"; +import { + BATTLE_STATS, + type BattleStat, + EFFECTIVE_STATS, + type EffectiveStat, + PERMANENT_STATS, + type PermanentStat, + Stat, +} from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import { doShinySparkleAnim } from "#app/field/anims"; -import { MoveFlags } from "#enums/MoveFlags"; -import { timedEventManager } from "#app/global-event-manager"; -import { loadMoveAnimations } from "#app/sprites/pokemon-asset-loader"; -import { ResetStatusPhase } from "#app/phases/reset-status-phase"; - -export enum LearnMoveSituation { - MISC, - LEVEL_UP, - RELEARN, - EVOLUTION, - EVOLUTION_FUSED, // If fusionSpecies has Evolved - EVOLUTION_FUSED_BASE, // If fusion's base species has Evolved -} - -export enum FieldPosition { - CENTER, - LEFT, - RIGHT, -} +import { SwitchType } from "#enums/switch-type"; +import type { TrainerSlot } from "#enums/trainer-slot"; +import { UiMode } from "#enums/ui-mode"; +import { WeatherType } from "#enums/weather-type"; +import { doShinySparkleAnim } from "#field/anims"; +import { + BaseStatModifier, + CritBoosterModifier, + EnemyDamageBoosterModifier, + EnemyDamageReducerModifier, + EnemyFusionChanceModifier, + EvoTrackerModifier, + HiddenAbilityRateBoosterModifier, + PokemonBaseStatFlatModifier, + PokemonBaseStatTotalModifier, + PokemonFriendshipBoosterModifier, + PokemonHeldItemModifier, + PokemonIncrementingStatModifier, + PokemonMultiHitModifier, + PokemonNatureWeightModifier, + ShinyRateBoosterModifier, + StatBoosterModifier, + SurviveDamageModifier, + TempCritBoosterModifier, + TempStatStageBoosterModifier, +} from "#modifiers/modifier"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import type { Move } from "#moves/move"; +import { getMoveTargets } from "#moves/move-utils"; +import { PokemonMove } from "#moves/pokemon-move"; +import { loadMoveAnimations } from "#sprites/pokemon-asset-loader"; +import type { Variant } from "#sprites/variant"; +import { populateVariantColors, variantColorCache, variantData } from "#sprites/variant"; +import { achvs } from "#system/achv"; +import type { StarterDataEntry, StarterMoveset } from "#system/game-data"; +import type { PokemonData } from "#system/pokemon-data"; +import type { AbAttrMap, AbAttrString, TypeMultiplierAbAttrParams } from "#types/ability-types"; +import type { DamageCalculationResult, DamageResult } from "#types/damage-result"; +import type { IllusionData } from "#types/illusion-data"; +import type { TurnMove } from "#types/turn-move"; +import { BattleInfo } from "#ui/battle-info"; +import { EnemyBattleInfo } from "#ui/enemy-battle-info"; +import type { PartyOption } from "#ui/party-ui-handler"; +import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler"; +import { PlayerBattleInfo } from "#ui/player-battle-info"; +import { + BooleanHolder, + type Constructor, + coerceArray, + deltaRgb, + fixedInt, + getIvsFromId, + isBetween, + isNullOrUndefined, + NumberHolder, + randSeedFloat, + randSeedInt, + randSeedIntRange, + randSeedItem, + rgbaToInt, + rgbHexToRgba, + rgbToHsv, + toDmgValue, +} from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import { getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; +import { argbFromRgba, QuantizerCelebi, rgbaFromArgb } from "@material/material-color-utilities"; +import i18next from "i18next"; +import Phaser from "phaser"; +import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; /** Base typeclass for damage parameter methods, used for DRY */ type damageParams = { @@ -303,7 +204,7 @@ type getBaseDamageParams = Omit; /** Type for the parameters of {@linkcode Pokemon#getAttackDamage | getAttackDamage} */ type getAttackDamageParams = Omit; -export default abstract class Pokemon extends Phaser.GameObjects.Container { +export abstract class Pokemon extends Phaser.GameObjects.Container { /** * This pokemon's {@link https://bulbapedia.bulbagarden.net/wiki/Personality_value | Personality value/PID}, * used to determine various parameters of this Pokemon. @@ -311,8 +212,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * TODO: Stop treating this like a unique ID and stop treating 0 as no pokemon */ public id: number; - public name: string; - public nickname: string; + /** + * The Pokemon's current nickname, or `undefined` if it currently lacks one. + * If omitted, references to this should refer to the default name for this Pokemon's species. + */ + public nickname?: string; public species: PokemonSpecies; public formIndex: number; public abilityIndex: number; @@ -403,7 +307,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { super(globalScene, x, y); if (!species.isObtainable() && this.isPlayer()) { - throw `Cannot create a player Pokemon for species '${species.getName(formIndex)}'`; + throw `Cannot create a player Pokemon for species "${species.getName(formIndex)}"`; } this.species = species; @@ -449,7 +353,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.metWave = dataSource.metWave ?? (this.metBiome === -1 ? -1 : 0); this.pauseEvolutions = dataSource.pauseEvolutions; this.pokerus = !!dataSource.pokerus; - this.evoCounter = dataSource.evoCounter ?? 0; this.fusionSpecies = dataSource.fusionSpecies instanceof PokemonSpecies ? dataSource.fusionSpecies @@ -474,7 +377,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.ivs = ivs || getIvsFromId(this.id); if (this.gender === undefined) { - this.generateGender(); + this.gender = this.species.generateGender(); } if (this.formIndex === undefined) { @@ -504,7 +407,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (level > 1) { const fused = new BooleanHolder(globalScene.gameMode.isSplicedOnly); - if (!fused.value && !this.isPlayer() && !this.hasTrainer()) { + if (!fused.value && this.isEnemy() && !this.hasTrainer()) { globalScene.applyModifier(EnemyFusionChanceModifier, false, fused); } @@ -536,16 +439,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * @param useIllusion - Whether we want the fake name or the real name of the Pokemon (for Illusion ability). + * Return the name that will be displayed when this Pokemon is sent out into battle. + * @param useIllusion - Whether to consider this Pokemon's illusion if present; default `true` + * @returns The name to render for this {@linkcode Pokemon}. */ getNameToRender(useIllusion = true) { - const name: string = - !useIllusion && this.summonData.illusion ? this.summonData.illusion.basePokemon.name : this.name; - const nickname: string = - !useIllusion && this.summonData.illusion ? this.summonData.illusion.basePokemon.nickname : this.nickname; + const illusion = this.summonData.illusion; + const name = useIllusion ? (illusion?.name ?? this.name) : this.name; + const nickname: string | undefined = useIllusion ? illusion?.nickname : this.nickname; try { if (nickname) { - return decodeURIComponent(escape(atob(nickname))); + return decodeURIComponent(escape(atob(nickname))); // TODO: Remove `atob` and `escape`... eventually... } return name; } catch (err) { @@ -554,11 +458,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - getPokeball(useIllusion = false) { - if (useIllusion) { - return this.summonData.illusion?.pokeball ?? this.pokeball; - } - return this.pokeball; + /** + * Return this Pokemon's {@linkcode PokeballType}. + * @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false` + * @returns The {@linkcode PokeballType} that will be shown when this Pokemon is sent out into battle. + */ + getPokeball(useIllusion = false): PokeballType { + return useIllusion ? (this.summonData.illusion?.pokeball ?? this.pokeball) : this.pokeball; } init(): void { @@ -615,17 +521,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Checks if a pokemon is fainted (ie: its `hp <= 0`). - * It's usually better to call {@linkcode isAllowedInBattle()} - * @param checkStatus `true` to also check that the pokemon's status is {@linkcode StatusEffect.FAINT} - * @returns `true` if the pokemon is fainted + * Usually should not be called directly in favor of calling {@linkcode isAllowedInBattle()}. + * @param checkStatus - Whether to also check that the pokemon's status is {@linkcode StatusEffect.FAINT}; default `false` + * @returns Whether this Pokemon is fainted, as described above. */ public isFainted(checkStatus = false): boolean { return this.hp <= 0 && (!checkStatus || this.status?.effect === StatusEffect.FAINT); } /** - * Check if this pokemon is both not fainted and allowed to be in battle based on currently active challenges. - * @returns {boolean} `true` if pokemon is allowed in battle + * Check if this pokemon is both not fainted and allowed to be used based on currently active challenges. + * @returns Whether this Pokemon is allowed to partake in battle. */ public isAllowedInBattle(): boolean { return !this.isFainted() && this.isAllowedInChallenge(); @@ -633,8 +539,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Check if this pokemon is allowed based on any active challenges. - * It's usually better to call {@linkcode isAllowedInBattle()} - * @returns {boolean} `true` if pokemon is allowed in battle + * Usually should not be called directly in favor of consulting {@linkcode isAllowedInBattle()}. + * @returns Whether this Pokemon is allowed under the current challenge conditions. */ public isAllowedInChallenge(): boolean { const challengeAllowed = new BooleanHolder(true); @@ -644,8 +550,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Checks if this {@linkcode Pokemon} is allowed in battle (ie: not fainted, and allowed under any active challenges). - * @param onField `true` to also check if the pokemon is currently on the field; default `false` - * @returns `true` if the pokemon is "active", as described above. + * @param onField - Whether to also check if the pokemon is currently on the field; default `false` + * @returns Whether this pokemon is considered "active", as described above. * Returns `false` if there is no active {@linkcode BattleScene} or the pokemon is disallowed. */ public isActive(onField = false): boolean { @@ -657,7 +563,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { getDexAttr(): bigint { let ret = 0n; - ret |= this.gender !== Gender.FEMALE ? DexAttr.MALE : DexAttr.FEMALE; + if (this.gender !== Gender.GENDERLESS) { + ret |= this.gender !== Gender.FEMALE ? DexAttr.MALE : DexAttr.FEMALE; + } ret |= !this.shiny ? DexAttr.NON_SHINY : DexAttr.SHINY; ret |= this.variant >= 2 ? DexAttr.VARIANT_3 : this.variant === 1 ? DexAttr.VARIANT_2 : DexAttr.DEFAULT_VARIANT; ret |= globalScene.gameData.getFormAttr(this.formIndex); @@ -702,24 +610,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Generate an illusion of the last pokemon in the party, as other wild pokemon in the area. + * Set this pokemon's illusion to the data of the given pokemon. + * + * @remarks + * When setting the illusion of a wild pokemon, a {@linkcode PokemonSpecies} is generally passed. + * When setting the illusion of a pokemon in this way, the fields required by illusion data + * but missing from `PokemonSpecies` are set as follows + * - `pokeball` and `nickname` are both inherited from this pokemon + * - `shiny` will always be set if this pokemon OR its fusion is shiny + * - `variant` will always be 0 + * - Fields related to fusion will be set to `undefined` or `0` as appropriate + * - The gender is set to be the same as this pokemon, if it is compatible with the provided pokemon. + * - If the provided pokemon can only ever exist as one gender, it is always that gender + * - If this pokemon is genderless but the provided pokemon isn't, then a gender roll is done based on this + * pokemon's ID */ - setIllusion(pokemon: Pokemon): boolean { - if (this.summonData.illusion) { - this.breakIllusion(); - } - if (this.hasTrainer()) { + setIllusion(pokemon: Pokemon | PokemonSpecies): boolean { + this.breakIllusion(); + if (pokemon instanceof Pokemon) { const speciesId = pokemon.species.speciesId; this.summonData.illusion = { - basePokemon: { - name: this.name, - nickname: this.nickname, - shiny: this.shiny, - variant: this.variant, - fusionShiny: this.fusionShiny, - fusionVariant: this.fusionVariant, - }, + name: pokemon.name, + nickname: pokemon.nickname, + shiny: pokemon.shiny, + variant: pokemon.variant, + fusionShiny: pokemon.fusionShiny, + fusionVariant: pokemon.fusionVariant, species: speciesId, formIndex: pokemon.formIndex, gender: pokemon.gender, @@ -729,54 +646,61 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { fusionGender: pokemon.fusionGender, }; - this.name = pokemon.name; - this.nickname = pokemon.nickname; - this.shiny = pokemon.shiny; - this.variant = pokemon.variant; - this.fusionVariant = pokemon.fusionVariant; - this.fusionShiny = pokemon.fusionShiny; - if (this.shiny) { + if (pokemon.shiny || pokemon.fusionShiny) { this.initShinySparkle(); } - this.loadAssets(false, true).then(() => this.playAnim()); - this.updateInfo(); } else { - const randomIllusion: PokemonSpecies = globalScene.arena.randomSpecies( - globalScene.currentBattle.waveIndex, - this.level, - ); - + // Correct the gender in case the illusioned species has a gender incompatible with this pokemon + let gender = this.gender; + switch (pokemon.malePercent) { + case null: + gender = Gender.GENDERLESS; + break; + case 0: + gender = Gender.FEMALE; + break; + case 100: + gender = Gender.MALE; + break; + default: + gender = (this.id % 256) * 0.390625 < pokemon.malePercent ? Gender.MALE : Gender.FEMALE; + } + /* + TODO: Allow setting `variant` to something other than 0, which would require first loading the + assets for the provided species, as its entry would otherwise not + be guaranteed to exist in the `variantData` map. But this would prevent `summonData` from being populated + until the assets are loaded, which would cause issues as this method cannot be easily promisified. + */ this.summonData.illusion = { - basePokemon: { - name: this.name, - nickname: this.nickname, - shiny: this.shiny, - variant: this.variant, - fusionShiny: this.fusionShiny, - fusionVariant: this.fusionVariant, - }, - species: randomIllusion.speciesId, - formIndex: randomIllusion.formIndex, - gender: this.gender, + fusionShiny: false, + fusionVariant: 0, + shiny: this.shiny || this.fusionShiny, + variant: 0, + nickname: this.nickname, + name: pokemon.name, + species: pokemon.speciesId, + formIndex: pokemon.formIndex, + gender, pokeball: this.pokeball, }; - this.name = randomIllusion.name; - this.loadAssets(false, true).then(() => this.playAnim()); + if (this.shiny || this.fusionShiny) { + this.initShinySparkle(); + } } + this.loadAssets(false, true).then(() => this.playAnim()); + this.updateInfo(); return true; } + /** + * Break the illusion of this pokemon, if it has an active illusion. + * @returns Whether an illusion was broken. + */ breakIllusion(): boolean { if (!this.summonData.illusion) { return false; } - this.name = this.summonData.illusion.basePokemon.name; - this.nickname = this.summonData.illusion.basePokemon.nickname; - this.shiny = this.summonData.illusion.basePokemon.shiny; - this.variant = this.summonData.illusion.basePokemon.variant; - this.fusionVariant = this.summonData.illusion.basePokemon.fusionVariant; - this.fusionShiny = this.summonData.illusion.basePokemon.fusionShiny; this.summonData.illusion = null; if (this.isOnField()) { globalScene.playSound("PRSFX- Transform"); @@ -789,7 +713,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return true; } - abstract isPlayer(): boolean; + abstract isPlayer(): this is PlayerPokemon; + + abstract isEnemy(): this is EnemyPokemon; abstract hasTrainer(): boolean; @@ -798,7 +724,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { abstract getBattlerIndex(): BattlerIndex; /** - * @param useIllusion - Whether we want the illusion or not. + * Load all assets needed for this Pokemon's use in battle + * @param ignoreOverride - Whether to ignore overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `true` + * @param useIllusion - Whether to consider this pokemon's active illusion; default `false` + * @returns A promise that resolves once all the corresponding assets have been loaded. */ async loadAssets(ignoreOverride = true, useIllusion = false): Promise { /** Promises that are loading assets and can be run concurrently. */ @@ -806,8 +735,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Assets for moves loadPromises.push(loadMoveAnimations(this.getMoveset().map(m => m.getMove().id))); + /** alias for `this.summonData.illusion`; bangs on this are safe when guarded with `useIllusion` being true */ + const illusion = this.summonData.illusion; + useIllusion = useIllusion && !!illusion; + // Load the assets for the species form - const formIndex = useIllusion && this.summonData.illusion ? this.summonData.illusion.formIndex : this.formIndex; + const formIndex = useIllusion ? illusion!.formIndex : this.formIndex; loadPromises.push( this.getSpeciesForm(false, useIllusion).loadAssets( this.getGender(useIllusion) === Gender.FEMALE, @@ -824,16 +757,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ); } if (this.getFusionSpeciesForm()) { - const fusionFormIndex = - useIllusion && this.summonData.illusion ? this.summonData.illusion.fusionFormIndex : this.fusionFormIndex; - const fusionShiny = - !useIllusion && this.summonData.illusion?.basePokemon - ? this.summonData.illusion.basePokemon.fusionShiny - : this.fusionShiny; - const fusionVariant = - !useIllusion && this.summonData.illusion?.basePokemon - ? this.summonData.illusion.basePokemon.fusionVariant - : this.fusionVariant; + const { fusionFormIndex, fusionShiny, fusionVariant } = useIllusion ? illusion! : this; loadPromises.push( this.getFusionSpeciesForm(false, useIllusion).loadAssets( this.getFusionGender(false, useIllusion) === Gender.FEMALE, @@ -927,11 +851,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Attempt to process variant sprite. - * - * @param cacheKey the cache key for the variant color sprite - * @param useExpSprite should the experimental sprite be used - * @param battleSpritePath the filename of the sprite + * Attempt to process variant sprite color caches. + * @param cacheKey - the cache key for the variant color sprite + * @param useExpSprite - Whether experimental sprites should be used if present + * @param battleSpritePath - the filename of the sprite */ async populateVariantColorCache(cacheKey: string, useExpSprite: boolean, battleSpritePath: string) { const spritePath = `./images/pokemon/variant/${useExpSprite ? "exp/" : ""}${battleSpritePath}.json`; @@ -978,13 +901,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.fusionSpecies.forms[this.fusionFormIndex].formKey; } - getSpriteAtlasPath(ignoreOverride?: boolean): string { - const spriteId = this.getSpriteId(ignoreOverride).replace(/\_{2}/g, "/"); + // TODO: Add more documentation for all these attributes. + // They may be all similar, but what each one actually _does_ is quite unclear at first glance + + getSpriteAtlasPath(ignoreOverride = false): string { + const spriteId = this.getSpriteId(ignoreOverride).replace(/_{2}/g, "/"); + return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`; } getBattleSpriteAtlasPath(back?: boolean, ignoreOverride?: boolean): string { - const spriteId = this.getBattleSpriteId(back, ignoreOverride).replace(/\_{2}/g, "/"); + const spriteId = this.getBattleSpriteId(back, ignoreOverride).replace(/_{2}/g, "/"); return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`; } @@ -1018,8 +945,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.getSpeciesForm(ignoreOverride, false).getSpriteKey( this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, - this.summonData.illusion?.basePokemon.shiny ?? this.shiny, - this.summonData.illusion?.basePokemon.variant ?? this.variant, + this.isShiny(false), + this.getVariant(false), ); } @@ -1058,15 +985,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getFusionBattleSpriteAtlasPath(back?: boolean, ignoreOverride?: boolean): string { - return this.getFusionBattleSpriteId(back, ignoreOverride).replace(/\_{2}/g, "/"); + return this.getFusionBattleSpriteId(back, ignoreOverride).replace(/_{2}/g, "/"); } getIconAtlasKey(ignoreOverride = false, useIllusion = true): string { - // TODO: confirm the correct behavior here (is it intentional that the check fails if `illusion.formIndex` is `0`?) - const formIndex = - useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion.formIndex : this.formIndex; - const variant = - !useIllusion && this.summonData.illusion ? this.summonData.illusion.basePokemon.variant : this.variant; + const illusion = this.summonData.illusion; + const { formIndex, variant } = useIllusion && illusion ? illusion : this; return this.getSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey( formIndex, this.isBaseShiny(useIllusion), @@ -1075,15 +999,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getFusionIconAtlasKey(ignoreOverride = false, useIllusion = true): string { - // TODO: confirm the correct behavior here (is it intentional that the check fails if `illusion.fusionFormIndex` is `0`?) - const fusionFormIndex = - useIllusion && this.summonData.illusion?.fusionFormIndex - ? this.summonData.illusion.fusionFormIndex - : this.fusionFormIndex; - const fusionVariant = - !useIllusion && this.summonData.illusion - ? this.summonData.illusion.basePokemon.fusionVariant - : this.fusionVariant; + const illusion = this.summonData.illusion; + const { fusionFormIndex, fusionVariant } = useIllusion && illusion ? illusion : this; return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey( fusionFormIndex, this.isFusionShiny(), @@ -1091,11 +1008,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ); } - getIconId(ignoreOverride?: boolean, useIllusion = true): string { - const formIndex = - useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion?.formIndex : this.formIndex; - const variant = - !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.variant : this.variant; + getIconId(ignoreOverride?: boolean, useIllusion = false): string { + const illusion = this.summonData.illusion; + const { formIndex, variant } = useIllusion && illusion ? illusion : this; return this.getSpeciesForm(ignoreOverride, useIllusion).getIconId( this.getGender(ignoreOverride, useIllusion) === Gender.FEMALE, formIndex, @@ -1105,14 +1020,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getFusionIconId(ignoreOverride?: boolean, useIllusion = true): string { - const fusionFormIndex = - useIllusion && this.summonData.illusion?.fusionFormIndex - ? this.summonData.illusion?.fusionFormIndex - : this.fusionFormIndex; - const fusionVariant = - !useIllusion && !!this.summonData.illusion - ? this.summonData.illusion?.basePokemon.fusionVariant - : this.fusionVariant; + const illusion = this.summonData.illusion; + const { fusionFormIndex, fusionVariant } = useIllusion && illusion ? illusion : this; return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconId( this.getFusionGender(ignoreOverride, useIllusion) === Gender.FEMALE, fusionFormIndex, @@ -1122,10 +1031,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Get this {@linkcode Pokemon}'s {@linkcode PokemonSpeciesForm}. - * @param ignoreOverride - Whether to ignore overridden species from {@linkcode MoveId.TRANSFORM}, default `false`. - * This overrides `useIllusion` if `true`. - * @param useIllusion - `true` to use the speciesForm of the illusion; default `false`. + * Return this Pokemon's {@linkcode PokemonSpeciesForm | SpeciesForm}. + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * and overrides `useIllusion`. + * @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false`. + * @returns This Pokemon's {@linkcode PokemonSpeciesForm}. */ getSpeciesForm(ignoreOverride = false, useIllusion = false): PokemonSpeciesForm { if (!ignoreOverride && this.summonData.speciesForm) { @@ -1144,9 +1054,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * @param {boolean} useIllusion - Whether we want the fusionSpeciesForm of the illusion or not. + * Getter function that returns whether this {@linkcode Pokemon} is currently transformed into another one + * (such as by the effects of {@linkcode MoveId.TRANSFORM} or {@linkcode AbilityId.IMPOSTER}. + * @returns Whether this Pokemon is currently transformed. */ - getFusionSpeciesForm(ignoreOverride?: boolean, useIllusion = false): PokemonSpeciesForm { + isTransformed(): boolean { + return this.summonData.speciesForm !== null; + } + + /** + * Return whether this Pokemon can transform into an opposing Pokemon. + * @param target - The {@linkcode Pokemon} being transformed into + * @returns Whether this Pokemon can transform into `target`. + */ + canTransformInto(target: Pokemon): boolean { + return !( + // Neither pokemon can be already transformed + ( + this.isTransformed() || + target.isTransformed() || + // Neither pokemon can be behind an illusion + target.summonData.illusion || + this.summonData.illusion || + // The target cannot be behind a substitute + target.getTag(BattlerTagType.SUBSTITUTE) || + // Transforming to/from fusion pokemon causes various problems (crashes, etc.) + // TODO: Consider lifting restriction once bug is fixed + this.isFusion() || + target.isFusion() + ) + ); + } + + /** + * Return the {@linkcode PokemonSpeciesForm | SpeciesForm} of this Pokemon's fusion counterpart. + * @param ignoreOverride - Whether to ignore species overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @param useIllusion - Whether to consider the species of this Pokemon's illusion; default `false` + * @returns The {@linkcode PokemonSpeciesForm} of this Pokemon's fusion counterpart. + */ + getFusionSpeciesForm(ignoreOverride = false, useIllusion = false): PokemonSpeciesForm { const fusionSpecies: PokemonSpecies = useIllusion && this.summonData.illusion ? this.summonData.illusion.fusionSpecies! : this.fusionSpecies!; const fusionFormIndex = @@ -1293,19 +1239,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ isOffsetBySubstitute(): boolean { const substitute = this.getTag(SubstituteTag); - if (substitute) { - if (substitute.sprite === undefined) { - return false; - } - - // During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus" - const currentPhase = globalScene.getCurrentPhase(); - if (currentPhase instanceof MoveEffectPhase && currentPhase.getPokemon() === this) { - return false; - } - return true; + if (!substitute || substitute.sprite === undefined) { + return false; } - return false; + // During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus" + const currentPhase = globalScene.phaseManager.getCurrentPhase(); + return !(currentPhase?.is("MoveEffectPhase") && currentPhase.getPokemon() === this); } /** If this Pokemon has a Substitute on the field, removes its sprite from the field. */ @@ -1364,39 +1303,39 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Retrieves the entire set of stats of this {@linkcode Pokemon}. - * @param bypassSummonData - whether to use actual stats or in-battle overriden stats from Transform; default `true` - * @returns the numeric values of this {@linkcode Pokemon}'s stats + * @param bypassSummonData - Whether to prefer actual stats (`true`) or in-battle overridden stats (`false`); default `true` + * @returns The numeric values of this {@linkcode Pokemon}'s stats as an array. */ getStats(bypassSummonData = true): number[] { - if (!bypassSummonData && this.summonData.stats) { - return this.summonData.stats; + if (!bypassSummonData) { + // Only grab summon data stats if nonzero + return this.summonData.stats.map((s, i) => s || this.stats[i]); } return this.stats; } /** * Retrieves the corresponding {@linkcode PermanentStat} of the {@linkcode Pokemon}. - * @param stat the desired {@linkcode PermanentStat} - * @param bypassSummonData prefer actual stats (`true` by default) or in-battle overridden stats (`false`) - * @returns the numeric value of the desired {@linkcode Stat} + * @param stat - The {@linkcode PermanentStat} to retrieve + * @param bypassSummonData - Whether to prefer actual stats (`true`) or in-battle overridden stats (`false`); default `true` + * @returns The numeric value of the desired {@linkcode Stat}. */ getStat(stat: PermanentStat, bypassSummonData = true): number { - if (!bypassSummonData && this.summonData.stats[stat] !== 0) { - return this.summonData.stats[stat]; + if (!bypassSummonData) { + // 0 = no override + return this.summonData.stats[stat] || this.stats[stat]; } return this.stats[stat]; } /** - * Writes the value to the corrseponding {@linkcode PermanentStat} of the {@linkcode Pokemon}. - * - * Note that this does nothing if {@linkcode value} is less than 0. - * @param stat the desired {@linkcode PermanentStat} to be overwritten - * @param value the desired numeric value - * @param bypassSummonData write to actual stats (`true` by default) or in-battle overridden stats (`false`) + * Change one of this {@linkcode Pokemon}'s {@linkcode PermanentStat}s to the specified value. + * @param stat - The {@linkcode PermanentStat} to be overwritten + * @param value - The stat value to set. Ignored if `<=0` + * @param bypassSummonData - Whether to write to actual stats (`true`) or in-battle overridden stats (`false`); default `true` */ setStat(stat: PermanentStat, value: number, bypassSummonData = true): void { - if (value < 0) { + if (value <= 0) { return; } @@ -1412,53 +1351,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns the numeric values of the {@linkcode Pokemon}'s in-battle stat stages if available, a fresh stat stage array otherwise */ getStatStages(): number[] { - return this.summonData ? this.summonData.statStages : [0, 0, 0, 0, 0, 0, 0]; + return this.summonData.statStages; } /** - * Retrieves the in-battle stage of the specified {@linkcode BattleStat}. - * @param stat the {@linkcode BattleStat} whose stage is desired - * @returns the stage of the desired {@linkcode BattleStat} if available, 0 otherwise + * Retrieve the value of the given stat stage for this {@linkcode Pokemon}. + * @param stat - The {@linkcode BattleStat} to retrieve the stat stage for + * @returns The value of the desired stat stage as a number within the range `[-6, +6]`. */ getStatStage(stat: BattleStat): number { - return this.summonData ? this.summonData.statStages[stat - 1] : 0; + return this.summonData.statStages[stat - 1]; } /** - * Writes the value to the in-battle stage of the corresponding {@linkcode BattleStat} of the {@linkcode Pokemon}. - * - * Note that, if the value is not within a range of [-6, 6], it will be forced to the closest range bound. - * @param stat the {@linkcode BattleStat} whose stage is to be overwritten - * @param value the desired numeric value + * Sets this {@linkcode Pokemon}'s in-battle stat stage to the corresponding value. + * @param stat - The {@linkcode BattleStat} whose stage is to be overwritten + * @param value - The value of the stat stage to set, forcibly clamped within the range `[-6, +6]`. */ setStatStage(stat: BattleStat, value: number): void { - if (value >= -6) { - this.summonData.statStages[stat - 1] = Math.min(value, 6); - } else { - this.summonData.statStages[stat - 1] = Math.max(value, -6); - } + this.summonData.statStages[stat - 1] = Phaser.Math.Clamp(value, -6, 6); } /** - * Calculate the critical-hit stage of a move used against this pokemon by - * the given source + * Calculate the critical-hit stage of a move used **against** this pokemon by + * the given source. + * * @param source - The {@linkcode Pokemon} using the move * @param move - The {@linkcode Move} being used * @returns The final critical-hit stage value */ getCritStage(source: Pokemon, move: Move): number { const critStage = new NumberHolder(0); - applyMoveAttrs(HighCritAttr, source, this, move, critStage); + applyMoveAttrs("HighCritAttr", source, this, move, critStage); globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage); globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage); - applyAbAttrs(BonusCritAbAttr, source, null, false, critStage); + applyAbAttrs("BonusCritAbAttr", { pokemon: source, critStage }); const critBoostTag = source.getTag(CritBoostTag); if (critBoostTag) { - if (critBoostTag instanceof DragonCheerTag) { - critStage.value += critBoostTag.typesOnAdd.includes(PokemonType.DRAGON) ? 2 : 1; - } else { - critStage.value += 2; - } + // Dragon cheer only gives +1 crit stage to non-dragon types + critStage.value += critBoostTag.critStages; } console.log(`crit stage: +${critStage.value}`); @@ -1474,7 +1405,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ getMoveCategory(target: Pokemon, move: Move): MoveCategory { const moveCategory = new NumberHolder(move.category); - applyMoveAttrs(VariableMoveCategoryAttr, this, target, move, moveCategory); + applyMoveAttrs("VariableMoveCategoryAttr", this, target, move, moveCategory); return moveCategory.value; } @@ -1482,17 +1413,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * Calculates and retrieves the final value of a stat considering any held * items, move effects, opponent abilities, and whether there was a critical * hit. - * @param stat the desired {@linkcode EffectiveStat} - * @param opponent the target {@linkcode Pokemon} - * @param move the {@linkcode Move} being used - * @param ignoreAbility determines whether this Pokemon's abilities should be ignored during the stat calculation - * @param ignoreOppAbility during an attack, determines whether the opposing Pokemon's abilities should be ignored during the stat calculation. - * @param ignoreAllyAbility during an attack, determines whether the ally Pokemon's abilities should be ignored during the stat calculation. - * @param isCritical determines whether a critical hit has occurred or not (`false` by default) - * @param simulated if `true`, nullifies any effects that produce any changes to game state from triggering - * @param ignoreHeldItems determines whether this Pokemon's held items should be ignored during the stat calculation, default `false` - * @returns the final in-battle value of a stat + * @param stat - The desired {@linkcode EffectiveStat | Stat} to check. + * @param opponent - The {@linkcode Pokemon} being targeted, if applicable. + * @param move - The {@linkcode Move} being used, if any. Used to check ability ignoring effects and similar. + * @param ignoreAbility - Whether to ignore ability effects of the user; default `false`. + * @param ignoreOppAbility - Whether to ignore ability effects of the target; default `false`. + * @param ignoreAllyAbility - Whether to ignore ability effects of the user's allies; default `false`. + * @param isCritical - Whether a critical hit has occurred or not; default `false`. + * If `true`, will nullify offensive stat drops or defensive stat boosts. + * @param simulated - Whether to nullify any effects that produce changes to game state during calculations; default `true` + * @param ignoreHeldItems - Whether to ignore the user's held items during stat calculation; default `false`. + * @returns The final in-battle value for the given stat. */ + // TODO: Replace the optional parameters with an object to make calling this method less cumbersome getEffectiveStat( stat: EffectiveStat, opponent?: Pokemon, @@ -1504,38 +1437,54 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { simulated = true, ignoreHeldItems = false, ): number { - const statValue = new NumberHolder(this.getStat(stat, false)); + const statVal = new NumberHolder(this.getStat(stat, false)); if (!ignoreHeldItems) { - globalScene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statValue); + globalScene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statVal); } // The Ruin abilities here are never ignored, but they reveal themselves on summon anyway const fieldApplied = new BooleanHolder(false); for (const pokemon of globalScene.getField(true)) { - applyFieldStatMultiplierAbAttrs(FieldMultiplyStatAbAttr, pokemon, stat, statValue, this, fieldApplied, simulated); + // TODO: remove `canStack` toggle from ability as breaking out renders it useless + applyAbAttrs("FieldMultiplyStatAbAttr", { + pokemon, + stat, + statVal, + target: this, + hasApplied: fieldApplied, + simulated, + }); if (fieldApplied.value) { break; } } + if (!ignoreAbility) { - applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, stat, statValue, simulated); + applyAbAttrs("StatMultiplierAbAttr", { + pokemon: this, + stat, + statVal, + simulated, + // TODO: maybe just don't call this if the move is none? + move: move ?? allMoves[MoveId.NONE], + }); } const ally = this.getAlly(); if (!isNullOrUndefined(ally)) { - applyAllyStatMultiplierAbAttrs( - AllyStatMultiplierAbAttr, - ally, + applyAbAttrs("AllyStatMultiplierAbAttr", { + pokemon: ally, stat, - statValue, + statVal, simulated, - this, - move?.hasFlag(MoveFlags.IGNORE_ABILITIES) || ignoreAllyAbility, - ); + // TODO: maybe just don't call this if the move is none? + move: move ?? allMoves[MoveId.NONE], + ignoreAbility: move?.hasFlag(MoveFlags.IGNORE_ABILITIES) || ignoreAllyAbility, + }); } let ret = - statValue.value * + statVal.value * this.getStatStageMultiplier(stat, opponent, move, ignoreOppAbility, isCritical, simulated, ignoreHeldItems); switch (stat) { @@ -1709,9 +1658,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * @param useIllusion - Whether we want the fake or real gender (illusion ability). + * Return this Pokemon's {@linkcode Gender}. + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns the {@linkcode Gender} of this {@linkcode Pokemon}. */ - getGender(ignoreOverride?: boolean, useIllusion = false): Gender { + getGender(ignoreOverride = false, useIllusion = false): Gender { if (useIllusion && this.summonData.illusion) { return this.summonData.illusion.gender; } @@ -1722,9 +1674,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * @param useIllusion - Whether we want the fake or real gender (illusion ability). + * Return this Pokemon's fusion's {@linkcode Gender}. + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns The {@linkcode Gender} of this {@linkcode Pokemon}'s fusion. */ - getFusionGender(ignoreOverride?: boolean, useIllusion = false): Gender { + getFusionGender(ignoreOverride = false, useIllusion = false): Gender { if (useIllusion && this.summonData.illusion?.fusionGender) { return this.summonData.illusion.fusionGender; } @@ -1735,101 +1690,116 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * @param useIllusion - Whether we want the fake or real shininess (illusion ability). + * Check whether this Pokemon is shiny. + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns Whether this Pokemon is shiny */ isShiny(useIllusion = false): boolean { - if (!useIllusion && this.summonData.illusion) { - return !!( - this.summonData.illusion.basePokemon?.shiny || - (this.summonData.illusion.fusionSpecies && this.summonData.illusion.basePokemon?.fusionShiny) - ); - } - return this.shiny || (this.isFusion(useIllusion) && this.fusionShiny); + return this.isBaseShiny(useIllusion) || this.isFusionShiny(useIllusion); } isBaseShiny(useIllusion = false) { - if (!useIllusion && this.summonData.illusion) { - return !!this.summonData.illusion.basePokemon?.shiny; - } - return this.shiny; + return useIllusion ? (this.summonData.illusion?.shiny ?? this.shiny) : this.shiny; } isFusionShiny(useIllusion = false) { - if (!useIllusion && this.summonData.illusion) { - return !!this.summonData.illusion.basePokemon?.fusionShiny; + if (!this.isFusion(useIllusion)) { + return false; } - return this.isFusion(useIllusion) && this.fusionShiny; + return useIllusion ? (this.summonData.illusion?.fusionShiny ?? this.fusionShiny) : this.fusionShiny; } /** - * - * @param useIllusion - Whether we want the fake or real shininess (illusion ability). - * @returns `true` if the {@linkcode Pokemon} is shiny and the fusion is shiny as well, `false` otherwise + * Check whether this Pokemon is doubly shiny (both normal and fusion are shiny). + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns Whether this pokemon's base and fusion counterparts are both shiny. */ isDoubleShiny(useIllusion = false): boolean { - if (!useIllusion && this.summonData.illusion?.basePokemon) { - return ( - this.isFusion(false) && - this.summonData.illusion.basePokemon.shiny && - this.summonData.illusion.basePokemon.fusionShiny - ); - } - return this.isFusion(useIllusion) && this.shiny && this.fusionShiny; + return this.isFusion(useIllusion) && this.isBaseShiny(useIllusion) && this.isFusionShiny(useIllusion); } /** - * @param useIllusion - Whether we want the fake or real variant (illusion ability). + * Return this Pokemon's {@linkcode Variant | shiny variant}. + * If a fusion, returns the maximum of the two variants. + * Only meaningful if this pokemon is actually shiny. + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns The shiny variant of this Pokemon. */ getVariant(useIllusion = false): Variant { - if (!useIllusion && this.summonData.illusion) { - return !this.isFusion(false) - ? this.summonData.illusion.basePokemon!.variant - : (Math.max(this.variant, this.fusionVariant) as Variant); + const illusion = this.summonData.illusion; + const baseVariant = useIllusion ? (illusion?.variant ?? this.variant) : this.variant; + if (!this.isFusion(useIllusion)) { + return baseVariant; } - return !this.isFusion(true) ? this.variant : (Math.max(this.variant, this.fusionVariant) as Variant); + const fusionVariant = useIllusion ? (illusion?.fusionVariant ?? this.fusionVariant) : this.fusionVariant; + return Math.max(baseVariant, fusionVariant) as Variant; } - getBaseVariant(doubleShiny: boolean): Variant { - if (doubleShiny) { - return this.summonData.illusion?.basePokemon?.variant ?? this.variant; - } - return this.getVariant(); + /** + * Return the base pokemon's variant. Equivalent to {@linkcode getVariant} if this pokemon is not a fusion. + * @returns The shiny variant of this Pokemon's base species. + */ + getBaseVariant(useIllusion = false): Variant { + const illusion = this.summonData.illusion; + return useIllusion && illusion ? (illusion.variant ?? this.variant) : this.variant; } + /** + * Return the fused pokemon's variant. + * + * @remarks + * Always returns `0` if the pokemon is not a fusion. + * @returns The shiny variant of this pokemon's fusion species. + */ + getFusionVariant(useIllusion = false): Variant { + if (!this.isFusion(useIllusion)) { + return 0; + } + const illusion = this.summonData.illusion; + return illusion ? (illusion.fusionVariant ?? this.fusionVariant) : this.fusionVariant; + } + + /** + * Return this pokemon's overall luck value, based on its shininess (1 pt per variant lvl). + * @returns The luck value of this Pokemon. + */ getLuck(): number { return this.luck + (this.isFusion() ? this.fusionLuck : 0); } + /** + * Return whether this {@linkcode Pokemon} is currently fused with anything. + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns Whether this Pokemon is currently fused with another species. + */ isFusion(useIllusion = false): boolean { - if (useIllusion && this.summonData.illusion) { - return !!this.summonData.illusion.fusionSpecies; - } - return !!this.fusionSpecies; + return useIllusion ? !!this.summonData.illusion?.fusionSpecies : !!this.fusionSpecies; } /** - * @param useIllusion - Whether we want the fake name or the real name of the Pokemon (for Illusion ability). + * Return this {@linkcode Pokemon}'s name. + * @param useIllusion - Whether to consider this pokemon's illusion if present; default `false` + * @returns This Pokemon's name. + * @see {@linkcode getNameToRender} - gets this Pokemon's display name. */ getName(useIllusion = false): string { - return !useIllusion && this.summonData.illusion?.basePokemon - ? this.summonData.illusion.basePokemon.name - : this.name; + return useIllusion ? (this.summonData.illusion?.name ?? this.name) : this.name; } /** - * Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}. - * @param species the pokemon {@linkcode SpeciesId} to check - * @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}, `false` otherwise + * Check whether this {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}. + * @param species - The {@linkcode SpeciesId} to check against. + * @returns Whether this Pokemon is currently fused with the specified {@linkcode SpeciesId}. */ hasFusionSpecies(species: SpeciesId): boolean { return this.fusionSpecies?.speciesId === species; } /** - * Checks if the {@linkcode Pokemon} has is the specified {@linkcode SpeciesId} or is fused with it. - * @param species the pokemon {@linkcode SpeciesId} to check - * @param formKey If provided, requires the species to be in that form - * @returns `true` if the pokemon is the species or is fused with it, `false` otherwise + * Check whether this {@linkcode Pokemon} either is or is fused with the given {@linkcode SpeciesId}. + * @param species - The {@linkcode SpeciesId} to check against. + * @param formKey - If provided, will require the species to be in the given form. + * @returns Whether this Pokemon has this species as either its base or fusion counterpart. */ hasSpecies(species: SpeciesId, formKey?: string): boolean { if (isNullOrUndefined(formKey)) { @@ -1844,16 +1814,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { abstract isBoss(): boolean; - getMoveset(ignoreOverride?: boolean): PokemonMove[] { - const ret = !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset; - + /** + * Return all the {@linkcode PokemonMove}s that make up this Pokemon's moveset. + * Takes into account player/enemy moveset overrides (which will also override PP count). + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @returns An array of {@linkcode PokemonMove}, as described above. + */ + getMoveset(ignoreOverride = false): PokemonMove[] { // Overrides moveset based on arrays specified in overrides.ts let overrideArray: MoveId | Array = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE; - if (!Array.isArray(overrideArray)) { - overrideArray = [overrideArray]; - } + overrideArray = coerceArray(overrideArray); if (overrideArray.length > 0) { if (!this.isPlayer()) { this.moveset = []; @@ -1864,15 +1836,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); } - return ret; + return !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset; } /** - * Checks which egg moves have been unlocked for the {@linkcode Pokemon} based - * on the species it was met at or by the first {@linkcode Pokemon} in its evolution + * Check which egg moves have been unlocked for this {@linkcode Pokemon}. + * Looks at either the species it was met at or the first {@linkcode Species} in its evolution * line that can act as a starter and provides those egg moves. - * @returns an array of {@linkcode MoveId}, the length of which is determined by how many - * egg moves are unlocked for that species. + * @returns An array of all {@linkcode MoveId}s that are egg moves and unlocked for this Pokemon. */ getUnlockedEggMoves(): MoveId[] { const moves: MoveId[] = []; @@ -1889,13 +1860,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Gets all possible learnable level moves for the {@linkcode Pokemon}, + * Get all possible learnable level moves for the {@linkcode Pokemon}, * excluding any moves already known. * * Available egg moves are only included if the {@linkcode Pokemon} was * in the starting party of the run and if Fresh Start is not active. - * @returns an array of {@linkcode MoveId}, the length of which is determined - * by how many learnable moves there are for the {@linkcode Pokemon}. + * @returns An array of {@linkcode MoveId}s, as described above. */ public getLearnableLevelMoves(): MoveId[] { let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]); @@ -1910,12 +1880,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Gets the types of a pokemon - * @param includeTeraType - `true` to include tera-formed type; Default: `false` - * @param forDefend - `true` if the pokemon is defending from an attack; Default: `false` - * @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false` - * @param useIllusion - `true` to return the types of the illusion instead of the actual types; Default: `false` - * @returns array of {@linkcode PokemonType} + * Evaluate and return this Pokemon's typing. + * @param includeTeraType - Whether to use this Pokemon's tera type if Terastallized; default `false` + * @param forDefend - Whether this Pokemon is currently receiving an attack; default `false` + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false` + * @returns An array of {@linkcode PokemonType}s corresponding to this Pokemon's typing (real or percieved). */ public getTypes( includeTeraType = false, @@ -2011,7 +1981,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } // remove UNKNOWN if other types are present - if (types.length > 1 && types.includes(PokemonType.UNKNOWN)) { + if (types.length > 1) { const index = types.indexOf(PokemonType.UNKNOWN); if (index !== -1) { types.splice(index, 1); @@ -2032,24 +2002,25 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Checks if the pokemon's typing includes the specified type - * @param type - {@linkcode PokemonType} to check - * @param includeTeraType - `true` to include tera-formed type; Default: `true` - * @param forDefend - `true` if the pokemon is defending from an attack; Default: `false` - * @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false` - * @returns `true` if the Pokemon's type matches + * Check if this Pokemon's typing includes the specified type. + * @param type - The {@linkcode PokemonType} to check + * @param includeTeraType - Whether to use this Pokemon's tera type if Terastallized; default `true` + * @param forDefend - Whether this Pokemon is currently receiving an attack; default `false` + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @returns Whether this Pokemon is of the specified type. */ public isOfType(type: PokemonType, includeTeraType = true, forDefend = false, ignoreOverride = false): boolean { - return this.getTypes(includeTeraType, forDefend, ignoreOverride).some(t => t === type); + return this.getTypes(includeTeraType, forDefend, ignoreOverride).includes(type); } /** - * Gets the non-passive ability of the pokemon. This accounts for fusions and ability changing effects. - * This should rarely be called, most of the time {@linkcode hasAbility} or {@linkcode hasAbilityWithAttr} are better used as - * those check both the passive and non-passive abilities and account for ability suppression. - * @see {@linkcode hasAbility} {@linkcode hasAbilityWithAttr} Intended ways to check abilities in most cases - * @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false` - * @returns The non-passive {@linkcode Ability} of the pokemon + * Get this Pokemon's non-passive {@linkcode Ability}, factoring in fusions, overrides and ability-changing effects. + + * Should rarely be called directly in favor of {@linkcode hasAbility} or {@linkcode hasAbilityWithAttr}, + * both of which check both ability slots and account for suppression. + * @see {@linkcode hasAbility} and {@linkcode hasAbilityWithAttr} are the intended ways to check abilities in most cases + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @returns The non-passive {@linkcode Ability} of this Pokemon. */ public getAbility(ignoreOverride = false): Ability { if (!ignoreOverride && this.summonData.ability) { @@ -2058,7 +2029,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (Overrides.ABILITY_OVERRIDE && this.isPlayer()) { return allAbilities[Overrides.ABILITY_OVERRIDE]; } - if (Overrides.OPP_ABILITY_OVERRIDE && !this.isPlayer()) { + if (Overrides.OPP_ABILITY_OVERRIDE && this.isEnemy()) { return allAbilities[Overrides.OPP_ABILITY_OVERRIDE]; } if (this.isFusion()) { @@ -2088,7 +2059,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (Overrides.PASSIVE_ABILITY_OVERRIDE && this.isPlayer()) { return allAbilities[Overrides.PASSIVE_ABILITY_OVERRIDE]; } - if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) { + if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && this.isEnemy()) { return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE]; } if (!isNullOrUndefined(this.customPokemonData.passive) && this.customPokemonData.passive !== -1) { @@ -2107,15 +2078,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreOverride - Whether to ignore ability changing effects; Default `false` * @returns An array of all the ability attributes on this ability. */ - public getAbilityAttrs( - attrType: { new (...args: any[]): T }, - canApply = true, - ignoreOverride = false, - ): T[] { - const abilityAttrs: T[] = []; + public getAbilityAttrs(attrType: T, canApply = true, ignoreOverride = false): AbAttrMap[T][] { + const abilityAttrs: AbAttrMap[T][] = []; if (!canApply || this.canApplyAbility()) { - abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs(attrType)); + abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs(attrType)); } if (!canApply || this.canApplyAbility(true)) { @@ -2132,20 +2099,20 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ability New Ability */ public setTempAbility(ability: Ability, passive = false): void { - applyOnLoseAbAttrs(this, passive); + applyOnLoseAbAttrs({ pokemon: this, passive }); if (passive) { this.summonData.passiveAbility = ability.id; } else { this.summonData.ability = ability.id; } - applyOnGainAbAttrs(this, passive); + applyOnGainAbAttrs({ pokemon: this, passive }); } /** * Suppresses an ability and calls its onlose attributes */ public suppressAbility() { - [true, false].forEach(passive => applyOnLoseAbAttrs(this, passive)); + [true, false].forEach(passive => applyOnLoseAbAttrs({ pokemon: this, passive })); this.summonData.abilitySuppressed = true; } @@ -2160,7 +2127,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // returns override if valid for current case if ( (Overrides.HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isPlayer()) || - (Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && !this.isPlayer()) + (Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isEnemy()) ) { return false; } @@ -2168,7 +2135,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ((Overrides.PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) && this.isPlayer()) || ((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) && - !this.isPlayer()) + this.isEnemy()) ) { return true; } @@ -2177,7 +2144,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const { currentBattle, gameMode } = globalScene; const waveIndex = currentBattle?.waveIndex; if ( - this instanceof EnemyPokemon && + this.isEnemy() && (currentBattle?.battleSpec === BattleSpec.FINAL_BOSS || gameMode.isEndlessMinorBoss(waveIndex) || gameMode.isEndlessMajorBoss(waveIndex)) @@ -2199,8 +2166,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (passive && !this.hasPassive()) { return false; } - const ability = !passive ? this.getAbility() : this.getPassiveAbility(); - if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) { + const ability = passive ? this.getPassiveAbility() : this.getAbility(); + if (this.isFusion() && ability.hasAttr("NoFusionAbilityAbAttr")) { return false; } const arena = globalScene?.arena; @@ -2211,10 +2178,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return false; } const suppressAbilitiesTag = arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag; - const suppressOffField = ability.hasAttr(PreSummonAbAttr); - if ((this.isOnField() || suppressOffField) && suppressAbilitiesTag && !suppressAbilitiesTag.isBeingRemoved()) { - const thisAbilitySuppressing = ability.hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr); - const hasSuppressingAbility = this.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false); + const suppressOffField = ability.hasAttr("PreSummonAbAttr"); + if ((this.isOnField() || suppressOffField) && suppressAbilitiesTag && !suppressAbilitiesTag.beingRemoved) { + const thisAbilitySuppressing = ability.hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr"); + const hasSuppressingAbility = this.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false); // Neutralizing gas is up - suppress abilities unless they are unsuppressable or this pokemon is responsible for the gas // (Balance decided that the other ability of a neutralizing gas pokemon should not be neutralized) // If the ability itself is neutralizing gas, don't suppress it (handled through arena tag) @@ -2230,42 +2197,37 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Checks whether a pokemon has the specified ability and it's in effect. Accounts for all the various - * effects which can affect whether an ability will be present or in effect, and both passive and - * non-passive. This is the primary way to check whether a pokemon has a particular ability. - * @param ability The ability to check for + * Check whether a pokemon has the specified ability in effect, either as a normal or passive ability. + * Accounts for all the various effects which can disable or modify abilities. + * @param ability - The {@linkcode Abilities | Ability} to check for * @param canApply - Whether to check if the ability is currently active; default `true` - * @param ignoreOverride Whether to ignore ability changing effects; default `false` - * @returns `true` if the ability is present and active + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @returns Whether this {@linkcode Pokemon} has the given ability */ public hasAbility(ability: AbilityId, canApply = true, ignoreOverride = false): boolean { if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) { return true; } - if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) { - return true; - } - return false; + return this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true)); } /** - * Checks whether a pokemon has an ability with the specified attribute and it's in effect. - * Accounts for all the various effects which can affect whether an ability will be present or - * in effect, and both passive and non-passive. This is one of the two primary ways to check - * whether a pokemon has a particular ability. - * @param attrType The {@link AbAttr | ability attribute} to check for + * Check whether this pokemon has an ability with the specified attribute in effect, either as a normal or passive ability. + * Accounts for all the various effects which can disable or modify abilities. + * @param attrType - The {@linkcode AbAttr | attribute} to check for * @param canApply - Whether to check if the ability is currently active; default `true` - * @param ignoreOverride Whether to ignore ability changing effects; default `false` - * @returns `true` if an ability with the given {@linkcode AbAttr} is present and active + * @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false` + * @returns Whether this Pokemon has an ability with the given {@linkcode AbAttr}. */ - public hasAbilityWithAttr(attrType: Constructor, canApply = true, ignoreOverride = false): boolean { + public hasAbilityWithAttr(attrType: AbAttrString, canApply = true, ignoreOverride = false): boolean { if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) { return true; } - if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType)) { - return true; - } - return false; + return this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType); + } + + public getAbilityPriorities(): [number, number] { + return [this.getAbility().postSummonPriority, this.getPassiveAbility().postSummonPriority]; } /** @@ -2277,13 +2239,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const autotomizedTag = this.getTag(AutotomizedTag); let weightRemoved = 0; if (!isNullOrUndefined(autotomizedTag)) { - weightRemoved = 100 * autotomizedTag!.autotomizeCount; + weightRemoved = 100 * autotomizedTag.autotomizeCount; } const minWeight = 0.1; const weight = new NumberHolder(this.species.weight - weightRemoved); // This will trigger the ability overlay so only call this function when necessary - applyAbAttrs(WeightMultiplierAbAttr, this, null, false, weight); + applyAbAttrs("WeightMultiplierAbAttr", { pokemon: this, weight }); return Math.max(minWeight, weight.value); } @@ -2345,7 +2307,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return false; } - const trappedByAbility = new BooleanHolder(false); + /** Holds whether the pokemon is trapped due to an ability */ + const trapped = new BooleanHolder(false); /** * Contains opposing Pokemon (Enemy/Player Pokemon) depending on perspective * Afterwards, it filters out Pokemon that have been switched out of the field so trapped abilities/moves do not trigger @@ -2354,14 +2317,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false); for (const opponent of opposingField) { - applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated); + applyAbAttrs("CheckTrappedAbAttr", { pokemon: opponent, trapped, opponent: this, simulated }, trappedAbMessages); } const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; return ( - trappedByAbility.value || - !!this.getTag(TrappedTag) || - !!globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, side) + trapped.value || !!this.getTag(TrappedTag) || !!globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, side) ); } @@ -2375,8 +2336,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public getMoveType(move: Move, simulated = true): PokemonType { const moveTypeHolder = new NumberHolder(move.type); - applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder); - applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder); + applyMoveAttrs("VariableMoveTypeAttr", this, null, move, moveTypeHolder); + + const power = new NumberHolder(move.power); + applyAbAttrs("MoveTypeChangeAbAttr", { + pokemon: this, + move, + simulated, + moveType: moveTypeHolder, + power, + opponent: this, + }); // If the user is terastallized and the move is tera blast, or tera starstorm that is stellar type, // then bypass the check for ion deluge and electrify @@ -2419,18 +2389,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.turnData?.moveEffectiveness; } - if (move.hasAttr(TypelessAttr)) { + if (move.hasAttr("TypelessAttr")) { return 1; } const moveType = source.getMoveType(move); const typeMultiplier = new NumberHolder( - move.category !== MoveCategory.STATUS || move.hasAttr(RespectAttackTypeImmunityAttr) + move.category !== MoveCategory.STATUS || move.hasAttr("RespectAttackTypeImmunityAttr") ? this.getAttackTypeEffectiveness(moveType, source, false, simulated, move, useIllusion) : 1, ); - applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier); + applyMoveAttrs("VariableMoveTypeMultiplierAttr", source, this, move, typeMultiplier); if (this.getTypes(true, true).find(t => move.isTypeImmune(source, this, t))) { typeMultiplier.value = 0; } @@ -2440,24 +2410,38 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } const cancelledHolder = cancelled ?? new BooleanHolder(false); + // TypeMultiplierAbAttrParams is shared amongst the type of AbAttrs we will be invoking + const commonAbAttrParams: TypeMultiplierAbAttrParams = { + pokemon: this, + opponent: source, + move, + cancelled: cancelledHolder, + simulated, + typeMultiplier, + }; if (!ignoreAbility) { - applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier); + applyAbAttrs("TypeImmunityAbAttr", commonAbAttrParams); if (!cancelledHolder.value) { - applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier); + applyAbAttrs("MoveImmunityAbAttr", commonAbAttrParams); } if (!cancelledHolder.value) { const defendingSidePlayField = this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); defendingSidePlayField.forEach(p => - applyPreDefendAbAttrs(FieldPriorityMoveImmunityAbAttr, p, source, move, cancelledHolder), + applyAbAttrs("FieldPriorityMoveImmunityAbAttr", { + pokemon: p, + opponent: source, + move, + cancelled: cancelledHolder, + }), ); } } const immuneTags = this.findTags(tag => tag instanceof TypeImmuneTag && tag.immuneType === moveType); for (const tag of immuneTags) { - if (move && !move.getAttrs(HitsTagAttr).some(attr => attr.tagType === tag.tagType)) { + if (move && !move.getAttrs("HitsTagAttr").some(attr => attr.tagType === tag.tagType)) { typeMultiplier.value = 0; break; } @@ -2465,7 +2449,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Apply Tera Shell's effect to attacks after all immunities are accounted for if (!ignoreAbility && move.category !== MoveCategory.STATUS) { - applyPreDefendAbAttrs(FullHpResistTypeAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier); + applyAbAttrs("FullHpResistTypeAbAttr", commonAbAttrParams); } if (move.category === MoveCategory.STATUS && move.hitsSubstitute(source, this)) { @@ -2509,16 +2493,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } let multiplier = types - .map(defType => { - const multiplier = new NumberHolder(getTypeDamageMultiplier(moveType, defType)); + .map(defenderType => { + const multiplier = new NumberHolder(getTypeDamageMultiplier(moveType, defenderType)); applyChallenges(ChallengeType.TYPE_EFFECTIVENESS, multiplier); if (move) { - applyMoveAttrs(VariableMoveTypeChartAttr, null, this, move, multiplier, defType); + applyMoveAttrs("VariableMoveTypeChartAttr", null, this, move, multiplier, defenderType); } if (source) { const ignoreImmunity = new BooleanHolder(false); - if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) { - applyAbAttrs(IgnoreTypeImmunityAbAttr, source, ignoreImmunity, simulated, moveType, defType); + if (source.isActive(true) && source.hasAbilityWithAttr("IgnoreTypeImmunityAbAttr")) { + applyAbAttrs("IgnoreTypeImmunityAbAttr", { + pokemon: source, + cancelled: ignoreImmunity, + simulated, + moveType, + defenderType, + }); } if (ignoreImmunity.value) { if (multiplier.value === 0) { @@ -2527,7 +2517,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } const exposedTags = this.findTags(tag => tag instanceof ExposedTag) as ExposedTag[]; - if (exposedTags.some(t => t.ignoreImmunity(defType, moveType))) { + if (exposedTags.some(t => t.ignoreImmunity(defenderType, moveType))) { if (multiplier.value === 0) { return 1; } @@ -2549,7 +2539,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ) { multiplier /= 2; if (!simulated) { - globalScene.queueMessage(i18next.t("weather:strongWindsEffectMessage")); + globalScene.phaseManager.queueMessage(i18next.t("weather:strongWindsEffectMessage")); } } return multiplier as TypeDamageMultiplier; @@ -2562,55 +2552,86 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns A score value based on how favorable this Pokemon is when fighting the given Pokemon */ getMatchupScore(opponent: Pokemon): number { - const types = this.getTypes(true); - - const enemyTypes = opponent.getTypes(true, true, false, true); + const enemyTypes = opponent.getTypes(true, false, false, true); /** Is this Pokemon faster than the opponent? */ const outspeed = (this.isActive(true) ? this.getEffectiveStat(Stat.SPD, opponent) : this.getStat(Stat.SPD, false)) >= opponent.getEffectiveStat(Stat.SPD, this); - /** - * Based on how effective this Pokemon's types are offensively against the opponent's types. - * This score is increased by 25 percent if this Pokemon is faster than the opponent. - */ - let atkScore = - opponent.getAttackTypeEffectiveness(types[0], this, false, true, undefined, true) * (outspeed ? 1.25 : 1); + /** * Based on how effectively this Pokemon defends against the opponent's types. * This score cannot be higher than 4. */ let defScore = 1 / Math.max(this.getAttackTypeEffectiveness(enemyTypes[0], opponent), 0.25); - if (types.length > 1) { - atkScore *= opponent.getAttackTypeEffectiveness(types[1], this); - } if (enemyTypes.length > 1) { defScore *= 1 / Math.max(this.getAttackTypeEffectiveness(enemyTypes[1], opponent, false, false, undefined, true), 0.25); } + + const moveset = this.moveset; + let moveAtkScoreLength = 0; + let atkScore = 0; + // TODO: this calculation needs to consider more factors; it's currently very simplistic + for (const move of moveset) { + const resolvedMove = move.getMove(); + // NOTE: Counter and Mirror Coat are considered as attack moves here + if (resolvedMove.category === MoveCategory.STATUS || move.getPpRatio() <= 0) { + continue; + } + const moveType = resolvedMove.type; + let thisScore = opponent.getAttackTypeEffectiveness(moveType, this, false, true, undefined, true); + + // Add STAB multiplier for attack type effectiveness. + // For now, simply don't apply STAB to moves that may change type + if (this.getTypes(true).includes(moveType) && !move.getMove().hasAttr("VariableMoveTypeAttr")) { + thisScore *= 1.5; + } + + atkScore += thisScore; + moveAtkScoreLength++; + } + // Get average attack score of all damaging moves (|| 1 prevents division by zero)) + // TODO: Averaging the attack score is excessively simplistic, and doesn't reflect the AI's move selection logic + // e.g. if the mon has one 4x effective move and three 0.5x effective moves, this score would be ~1.375 + // which does not seem fair, given that if the AI were to switch, in all likelihood it would use the 4x move. + // We could consider a weighted average... + atkScore /= moveAtkScoreLength || 1; /** * Based on this Pokemon's HP ratio compared to that of the opponent. * This ratio is multiplied by 1.5 if this Pokemon outspeeds the opponent; * however, the final ratio cannot be higher than 1. */ - let hpDiffRatio = this.getHpRatio() + (1 - opponent.getHpRatio()); - if (outspeed) { - hpDiffRatio = Math.min(hpDiffRatio * 1.5, 1); + const hpRatio = this.getHpRatio(); + const oppHpRatio = opponent.getHpRatio(); + // TODO: use better logic for predicting whether the pokemon "is dying" + // E.g., perhaps check if it would faint if the opponent were to use the same move it just used + // (twice if the user is slower) + const isDying = hpRatio <= 0.2; + let hpDiffRatio = hpRatio + (1 - oppHpRatio); + if (isDying && this.isActive(true)) { + //It might be a sacrifice candidate if hp under 20% + const badMatchup = atkScore < 1.5 && defScore < 1.5; + if (!outspeed && badMatchup) { + //It might not be a worthy sacrifice if it doesn't outspeed or doesn't do enough damage + hpDiffRatio *= 0.85; + } else { + hpDiffRatio = 1 - hpRatio + (outspeed ? 0.2 : 0.1); + } + } else if (outspeed) { + hpDiffRatio = hpDiffRatio * 1.25; + } else if (hpRatio > 0.2 && hpRatio <= 0.4) { + // Might be considered to be switched because it's not in low enough health + hpDiffRatio = hpDiffRatio * 0.5; } - return (atkScore + defScore) * hpDiffRatio; + return (atkScore + defScore) * Math.min(hpDiffRatio, 1); } getEvolution(): SpeciesFormEvolution | null { if (pokemonEvolutions.hasOwnProperty(this.species.speciesId)) { const evolutions = pokemonEvolutions[this.species.speciesId]; for (const e of evolutions) { - if ( - !e.item && - this.level >= e.level && - (isNullOrUndefined(e.preFormKey) || this.getFormKey() === e.preFormKey) - ) { - if (e.condition === null || (e.condition as SpeciesEvolutionCondition).predicate(this)) { - return e; - } + if (e.validate(this)) { + return e; } } } @@ -2620,14 +2641,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { e => new FusionSpeciesFormEvolution(this.species.speciesId, e), ); for (const fe of fusionEvolutions) { - if ( - !fe.item && - this.level >= fe.level && - (isNullOrUndefined(fe.preFormKey) || this.getFusionFormKey() === fe.preFormKey) - ) { - if (fe.condition === null || (fe.condition as SpeciesEvolutionCondition).predicate(this)) { - return fe; - } + if (fe.validate(this)) { + return fe; } } } @@ -2869,17 +2884,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ public trySetShinySeed(thresholdOverride?: number, applyModifiersToOverride?: boolean): boolean { if (!this.shiny) { - const shinyThreshold = new NumberHolder(BASE_SHINY_CHANCE); - if (thresholdOverride === undefined || applyModifiersToOverride) { - if (thresholdOverride !== undefined && applyModifiersToOverride) { - shinyThreshold.value = thresholdOverride; - } + const shinyThreshold = new NumberHolder(thresholdOverride ?? BASE_SHINY_CHANCE); + if (applyModifiersToOverride) { if (timedEventManager.isEventActive()) { shinyThreshold.value *= timedEventManager.getShinyMultiplier(); } globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); - } else { - shinyThreshold.value = thresholdOverride; } this.shiny = randSeedInt(65536) < shinyThreshold.value; @@ -2948,16 +2958,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!this.species.abilityHidden) { return false; } - const haThreshold = new NumberHolder(BASE_HIDDEN_ABILITY_CHANCE); - if (thresholdOverride === undefined || applyModifiersToOverride) { - if (thresholdOverride !== undefined && applyModifiersToOverride) { - haThreshold.value = thresholdOverride; - } + const haThreshold = new NumberHolder(thresholdOverride ?? BASE_HIDDEN_ABILITY_CHANCE); + if (applyModifiersToOverride) { if (!this.hasTrainer()) { globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, haThreshold); } - } else { - haThreshold.value = thresholdOverride; } if (randSeedInt(65536) < haThreshold.value) { @@ -2991,11 +2996,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ); }; - let fusionOverride: PokemonSpecies | undefined = undefined; + let fusionOverride: PokemonSpecies | undefined; - if (forStarter && this instanceof PlayerPokemon && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) { + if (forStarter && this.isPlayer() && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) { fusionOverride = getPokemonSpecies(Overrides.STARTER_FUSION_SPECIES_OVERRIDE); - } else if (this instanceof EnemyPokemon && Overrides.OPP_FUSION_SPECIES_OVERRIDE) { + } else if (this.isEnemy() && Overrides.OPP_FUSION_SPECIES_OVERRIDE) { fusionOverride = getPokemonSpecies(Overrides.OPP_FUSION_SPECIES_OVERRIDE); } @@ -3149,24 +3154,26 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Bosses never get self ko moves or Pain Split if (this.isBoss()) { - movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(SacrificialAttr) && !allMoves[m[0]].hasAttr(HpSplitAttr)); + movePool = movePool.filter( + m => !allMoves[m[0]].hasAttr("SacrificialAttr") && !allMoves[m[0]].hasAttr("HpSplitAttr"), + ); } // No one gets Memento or Final Gambit - movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(SacrificialAttrOnHit)); + movePool = movePool.filter(m => !allMoves[m[0]].hasAttr("SacrificialAttrOnHit")); if (this.hasTrainer()) { // Trainers never get OHKO moves - movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(OneHitKOAttr)); + movePool = movePool.filter(m => !allMoves[m[0]].hasAttr("OneHitKOAttr")); // Half the weight of self KO moves - movePool = movePool.map(m => [m[0], m[1] * (allMoves[m[0]].hasAttr(SacrificialAttr) ? 0.5 : 1)]); + movePool = movePool.map(m => [m[0], m[1] * (allMoves[m[0]].hasAttr("SacrificialAttr") ? 0.5 : 1)]); // Trainers get a weight bump to stat buffing moves movePool = movePool.map(m => [ m[0], - m[1] * (allMoves[m[0]].getAttrs(StatStageChangeAttr).some(a => a.stages > 1 && a.selfTarget) ? 1.25 : 1), + m[1] * (allMoves[m[0]].getAttrs("StatStageChangeAttr").some(a => a.stages > 1 && a.selfTarget) ? 1.25 : 1), ]); // Trainers get a weight decrease to multiturn moves movePool = movePool.map(m => [ m[0], - m[1] * (!!allMoves[m[0]].isChargingMove() || !!allMoves[m[0]].hasAttr(RechargeAttr) ? 0.7 : 1), + m[1] * (!!allMoves[m[0]].isChargingMove() || !!allMoves[m[0]].hasAttr("RechargeAttr") ? 0.7 : 1), ]); } @@ -3219,7 +3226,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { while (rand > stabMovePool[index][1]) { rand -= stabMovePool[index++][1]; } - this.moveset.push(new PokemonMove(stabMovePool[index][0], 0, 0)); + this.moveset.push(new PokemonMove(stabMovePool[index][0])); } while (baseWeights.length > this.moveset.length && this.moveset.length < 4) { @@ -3233,7 +3240,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { !this.moveset.some( mo => m[0] === mo.moveId || - (allMoves[m[0]].hasAttr(SacrificialAttr) && mo.getMove().hasAttr(SacrificialAttr)), // Only one self-KO move allowed + (allMoves[m[0]].hasAttr("SacrificialAttr") && mo.getMove().hasAttr("SacrificialAttr")), // Only one self-KO move allowed ), ) .map(m => { @@ -3262,7 +3269,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { !this.moveset.some( mo => m[0] === mo.moveId || - (allMoves[m[0]].hasAttr(SacrificialAttr) && mo.getMove().hasAttr(SacrificialAttr)), // Only one self-KO move allowed + (allMoves[m[0]].hasAttr("SacrificialAttr") && mo.getMove().hasAttr("SacrificialAttr")), // Only one self-KO move allowed ), ); } @@ -3272,7 +3279,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { while (rand > movePool[index][1]) { rand -= movePool[index++][1]; } - this.moveset.push(new PokemonMove(movePool[index][0], 0, 0)); + this.moveset.push(new PokemonMove(movePool[index][0])); } // Trigger FormChange, except for enemy Pokemon during Mystery Encounters, to avoid crashes @@ -3306,7 +3313,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.battleInfo.setX(this.battleInfo.x + (this.isPlayer() ? 150 : !this.isBoss() ? -150 : -198)); this.battleInfo.setVisible(true); if (this.isPlayer()) { - this.battleInfo.expMaskRect.x += 150; + // TODO: How do you get this to not require a private property access? + this["battleInfo"].expMaskRect.x += 150; } globalScene.tweens.add({ targets: [this.battleInfo, this.battleInfo.expMaskRect], @@ -3327,7 +3335,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ease: "Cubic.easeIn", onComplete: () => { if (this.isPlayer()) { - this.battleInfo.expMaskRect.x -= 150; + // TODO: How do you get this to not require a private property access? + this["battleInfo"].expMaskRect.x -= 150; } this.battleInfo.setVisible(false); this.battleInfo.setX(this.battleInfo.x - (this.isPlayer() ? 150 : !this.isBoss() ? -150 : -198)); @@ -3399,16 +3408,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param onField - whether to also check if the pokemon is currently on the field (defaults to true) */ getOpponents(onField = true): Pokemon[] { - return ((this.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField()) as Pokemon[]).filter(p => + return (this.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField()).filter(p => p.isActive(onField), ); } getOpponentDescriptor(): string { - const opponents = this.getOpponents(); - if (opponents.length === 1) { - return opponents[0].name; - } return this.isPlayer() ? i18next.t("arenaTag:opposingTeam") : i18next.t("arenaTag:yourTeam"); } @@ -3422,7 +3427,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns An array of Pokémon on the allied field. */ getAlliedField(): Pokemon[] { - return this instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); + return this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); } /** @@ -3430,10 +3435,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * * Note that this does not apply to evasion or accuracy * @see {@linkcode getAccuracyMultiplier} - * @param stat the desired {@linkcode EffectiveStat} - * @param opponent the target {@linkcode Pokemon} - * @param move the {@linkcode Move} being used - * @param ignoreOppAbility determines whether the effects of the opponent's abilities (i.e. Unaware) should be ignored (`false` by default) + * @param stat - The {@linkcode EffectiveStat} to calculate + * @param opponent - The {@linkcode Pokemon} being targeted + * @param move - The {@linkcode Move} being used + * @param ignoreOppAbility determines whether the effects of the opponent's abilities (i.e. Unaware) should be ignored (`false` by default) * @param isCritical determines whether a critical hit has occurred or not (`false` by default) * @param simulated determines whether effects are applied without altering game state (`true` by default) * @param ignoreHeldItems determines whether this Pokemon's held items should be ignored during the stat calculation, default `false` @@ -3465,10 +3470,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } if (!ignoreOppAbility) { - applyAbAttrs(IgnoreOpponentStatStagesAbAttr, opponent, null, simulated, stat, ignoreStatStage); + applyAbAttrs("IgnoreOpponentStatStagesAbAttr", { + pokemon: opponent, + ignored: ignoreStatStage, + stat, + simulated, + }); } if (move) { - applyMoveAttrs(IgnoreOpponentStatStagesAttr, this, opponent, move, ignoreStatStage); + applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, opponent, move, ignoreStatStage); } } @@ -3493,7 +3503,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns The calculated accuracy multiplier. */ getAccuracyMultiplier(target: Pokemon, sourceMove: Move): number { - const isOhko = sourceMove.hasAttr(OneHitKOAccuracyAttr); + const isOhko = sourceMove.hasAttr("OneHitKOAccuracyAttr"); if (isOhko) { return 1; } @@ -3504,9 +3514,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const ignoreAccStatStage = new BooleanHolder(false); const ignoreEvaStatStage = new BooleanHolder(false); - applyAbAttrs(IgnoreOpponentStatStagesAbAttr, target, null, false, Stat.ACC, ignoreAccStatStage); - applyAbAttrs(IgnoreOpponentStatStagesAbAttr, this, null, false, Stat.EVA, ignoreEvaStatStage); - applyMoveAttrs(IgnoreOpponentStatStagesAttr, this, target, sourceMove, ignoreEvaStatStage); + // TODO: consider refactoring this method to accept `simulated` and then pass simulated to these applyAbAttrs + applyAbAttrs("IgnoreOpponentStatStagesAbAttr", { pokemon: target, stat: Stat.ACC, ignored: ignoreAccStatStage }); + applyAbAttrs("IgnoreOpponentStatStagesAbAttr", { pokemon: this, stat: Stat.EVA, ignored: ignoreEvaStatStage }); + applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, target, sourceMove, ignoreEvaStatStage); globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage); @@ -3525,16 +3536,40 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { : 3 / (3 + Math.min(targetEvaStage.value - userAccStage.value, 6)); } - applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, Stat.ACC, accuracyMultiplier, false, sourceMove); + applyAbAttrs("StatMultiplierAbAttr", { + pokemon: this, + stat: Stat.ACC, + statVal: accuracyMultiplier, + move: sourceMove, + }); const evasionMultiplier = new NumberHolder(1); - applyStatMultiplierAbAttrs(StatMultiplierAbAttr, target, Stat.EVA, evasionMultiplier); + applyAbAttrs("StatMultiplierAbAttr", { + pokemon: target, + stat: Stat.EVA, + statVal: evasionMultiplier, + move: sourceMove, + }); const ally = this.getAlly(); if (!isNullOrUndefined(ally)) { - const ignore = this.hasAbilityWithAttr(MoveAbilityBypassAbAttr) || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES); - applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.ACC, accuracyMultiplier, false, this, ignore); - applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.EVA, evasionMultiplier, false, this, ignore); + const ignore = + this.hasAbilityWithAttr("MoveAbilityBypassAbAttr") || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES); + applyAbAttrs("AllyStatMultiplierAbAttr", { + pokemon: ally, + stat: Stat.ACC, + statVal: accuracyMultiplier, + ignoreAbility: ignore, + move: sourceMove, + }); + + applyAbAttrs("AllyStatMultiplierAbAttr", { + pokemon: ally, + stat: Stat.EVA, + statVal: evasionMultiplier, + ignoreAbility: ignore, + move: sourceMove, + }); } return accuracyMultiplier.value / evasionMultiplier.value; @@ -3589,7 +3624,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { simulated, ), ); - applyMoveAttrs(VariableAtkAttr, source, this, move, sourceAtk); + applyMoveAttrs("VariableAtkAttr", source, this, move, sourceAtk); /** * This Pokemon's defensive stat for the given move's category. @@ -3607,7 +3642,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { simulated, ), ); - applyMoveAttrs(VariableDefAttr, source, this, move, targetDef); + applyMoveAttrs("VariableDefAttr", source, this, move, targetDef); /** * The attack's base damage, as determined by the source's level, move power @@ -3634,7 +3669,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ calculateStabMultiplier(source: Pokemon, move: Move, ignoreSourceAbility: boolean, simulated: boolean): number { // If the move has the Typeless attribute, it doesn't get STAB (e.g. struggle) - if (move.hasAttr(TypelessAttr)) { + if (move.hasAttr("TypelessAttr")) { return 1; } const sourceTypes = source.getTypes(); @@ -3646,10 +3681,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { stabMultiplier.value += 0.5; } - applyMoveAttrs(CombinedPledgeStabBoostAttr, source, this, move, stabMultiplier); + applyMoveAttrs("CombinedPledgeStabBoostAttr", source, this, move, stabMultiplier); if (!ignoreSourceAbility) { - applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier); + applyAbAttrs("StabBoostAbAttr", { pokemon: source, simulated, multiplier: stabMultiplier }); } if (source.isTerastallized && sourceTeraType === moveType && moveType !== PokemonType.STELLAR) { @@ -3695,7 +3730,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const variableCategory = new NumberHolder(move.category); - applyMoveAttrs(VariableMoveCategoryAttr, source, this, move, variableCategory); + applyMoveAttrs("VariableMoveCategoryAttr", source, this, move, variableCategory); const moveCategory = variableCategory.value as MoveCategory; /** The move's type after type-changing effects are applied */ @@ -3720,7 +3755,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const arenaAttackTypeMultiplier = new NumberHolder( globalScene.arena.getAttackTypeMultiplier(moveType, source.isGrounded()), ); - applyMoveAttrs(IgnoreWeatherTypeDebuffAttr, source, this, move, arenaAttackTypeMultiplier); + applyMoveAttrs("IgnoreWeatherTypeDebuffAttr", source, this, move, arenaAttackTypeMultiplier); const isTypeImmune = typeMultiplier * arenaAttackTypeMultiplier.value === 0; @@ -3734,7 +3769,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // If the attack deals fixed damage, return a result with that much damage const fixedDamage = new NumberHolder(0); - applyMoveAttrs(FixedDamageAttr, source, this, move, fixedDamage); + applyMoveAttrs("FixedDamageAttr", source, this, move, fixedDamage); if (fixedDamage.value) { const multiLensMultiplier = new NumberHolder(1); globalScene.applyModifiers( @@ -3756,7 +3791,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // If the attack is a one-hit KO move, return a result with damage equal to this Pokemon's HP const isOneHitKo = new BooleanHolder(false); - applyMoveAttrs(OneHitKOAttr, source, this, move, isOneHitKo); + applyMoveAttrs("OneHitKOAttr", source, this, move, isOneHitKo); if (isOneHitKo.value) { return { cancelled: false, @@ -3796,16 +3831,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { null, multiStrikeEnhancementMultiplier, ); + if (!ignoreSourceAbility) { - applyPreAttackAbAttrs( - AddSecondStrikeAbAttr, - source, - this, + applyAbAttrs("AddSecondStrikeAbAttr", { + pokemon: source, move, simulated, - null, - multiStrikeEnhancementMultiplier, - ); + multiplier: multiStrikeEnhancementMultiplier, + }); } /** Doubles damage if this Pokemon's last move was Glaive Rush */ @@ -3816,7 +3849,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** The damage multiplier when the given move critically hits */ const criticalMultiplier = new NumberHolder(isCritical ? 1.5 : 1); - applyAbAttrs(MultCritAbAttr, source, null, simulated, criticalMultiplier); + applyAbAttrs("MultCritAbAttr", { pokemon: source, simulated, critMult: criticalMultiplier }); /** * A multiplier for random damage spread in the range [0.85, 1] @@ -3833,11 +3866,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { isPhysical && source.status && source.status.effect === StatusEffect.BURN && - !move.hasAttr(BypassBurnDamageReductionAttr) + !move.hasAttr("BypassBurnDamageReductionAttr") ) { const burnDamageReductionCancelled = new BooleanHolder(false); if (!ignoreSourceAbility) { - applyAbAttrs(BypassBurnDamageReductionAbAttr, source, burnDamageReductionCancelled, simulated); + applyAbAttrs("BypassBurnDamageReductionAbAttr", { + pokemon: source, + cancelled: burnDamageReductionCancelled, + simulated, + }); } if (!burnDamageReductionCancelled.value) { burnMultiplier = 0.5; @@ -3867,7 +3904,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ const hitsTagMultiplier = new NumberHolder(1); move - .getAttrs(HitsTagAttr) + .getAttrs("HitsTagAttr") .filter(hta => hta.doubleDamage) .forEach(hta => { if (this.getTag(hta.tagType)) { @@ -3901,7 +3938,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** Doubles damage if the attacker has Tinted Lens and is using a resisted move */ if (!ignoreSourceAbility) { - applyPreAttackAbAttrs(DamageBoostAbAttr, source, this, move, simulated, damage); + applyAbAttrs("DamageBoostAbAttr", { + pokemon: source, + opponent: this, + move, + simulated, + damage, + }); } /** Apply the enemy's Damage and Resistance tokens */ @@ -3912,22 +3955,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { globalScene.applyModifiers(EnemyDamageReducerModifier, false, damage); } + const abAttrParams: PreAttackModifyDamageAbAttrParams = { + pokemon: this, + opponent: source, + move, + simulated, + damage, + }; /** Apply this Pokemon's post-calc defensive modifiers (e.g. Fur Coat) */ if (!ignoreAbility) { - applyPreDefendAbAttrs(ReceivedMoveDamageMultiplierAbAttr, this, source, move, cancelled, simulated, damage); + applyAbAttrs("ReceivedMoveDamageMultiplierAbAttr", abAttrParams); const ally = this.getAlly(); /** Additionally apply friend guard damage reduction if ally has it. */ if (globalScene.currentBattle.double && !isNullOrUndefined(ally) && ally.isActive(true)) { - applyPreDefendAbAttrs(AlliedFieldDamageReductionAbAttr, ally, source, move, cancelled, simulated, damage); + applyAbAttrs("AlliedFieldDamageReductionAbAttr", { + ...abAttrParams, + // Same parameters as before, except we are applying the ally's ability + pokemon: ally, + }); } } // This attribute may modify damage arbitrarily, so be careful about changing its order of application. - applyMoveAttrs(ModifiedDamageAttr, source, this, move, damage); + applyMoveAttrs("ModifiedDamageAttr", source, this, move, damage); if (this.isFullHp() && !ignoreAbility) { - applyPreDefendAbAttrs(PreDefendFullHpEndureAbAttr, this, source, move, cancelled, false, damage); + applyAbAttrs("PreDefendFullHpEndureAbAttr", abAttrParams); } // debug message for when damage is applied (i.e. not simulated) @@ -3951,33 +4005,39 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }; } - /** Calculate whether the given move critically hits this pokemon + /** + * Determine whether the given move will score a critical hit **against** this Pokemon. * @param source - The {@linkcode Pokemon} using the move * @param move - The {@linkcode Move} being used - * @param simulated - If `true`, suppresses changes to game state during calculation (defaults to `true`) - * @returns whether the move critically hits the pokemon + * @returns Whether the move will critically hit the defender. */ - getCriticalHitResult(source: Pokemon, move: Move, simulated = true): boolean { - const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - const noCritTag = globalScene.arena.getTagOnSide(NoCritTag, defendingSide); - if (noCritTag || Overrides.NEVER_CRIT_OVERRIDE || move.hasAttr(FixedDamageAttr)) { + getCriticalHitResult(source: Pokemon, move: Move): boolean { + if (move.hasAttr("FixedDamageAttr")) { + // fixed damage moves (Dragon Rage, etc.) will nevet crit return false; } - const isCritical = new BooleanHolder(false); - if (source.getTag(BattlerTagType.ALWAYS_CRIT)) { - isCritical.value = true; - } - applyMoveAttrs(CritOnlyAttr, source, this, move, isCritical); - applyAbAttrs(ConditionalCritAbAttr, source, null, simulated, isCritical, this, move); - if (!isCritical.value) { - const critChance = [24, 8, 2, 1][Math.max(0, Math.min(this.getCritStage(source, move), 3))]; - isCritical.value = critChance === 1 || !globalScene.randBattleSeedInt(critChance); - } + const alwaysCrit = new BooleanHolder(false); + applyMoveAttrs("CritOnlyAttr", source, this, move, alwaysCrit); + applyAbAttrs("ConditionalCritAbAttr", { pokemon: source, isCritical: alwaysCrit, target: this, move }); + const alwaysCritTag = !!source.getTag(BattlerTagType.ALWAYS_CRIT); + const critChance = [24, 8, 2, 1][Phaser.Math.Clamp(this.getCritStage(source, move), 0, 3)]; - applyAbAttrs(BlockCritAbAttr, this, null, simulated, isCritical); + let isCritical = alwaysCrit.value || alwaysCritTag || critChance === 1; - return isCritical.value; + // If we aren't already guaranteed to crit, do a random roll & check overrides + isCritical ||= Overrides.CRITICAL_HIT_OVERRIDE ?? globalScene.randBattleSeedInt(critChance) === 0; + + // apply crit block effects from lucky chant & co., overriding previous effects + const blockCrit = new BooleanHolder(false); + applyAbAttrs("BlockCritAbAttr", { pokemon: this, blockCrit }); + const blockCritTag = globalScene.arena.getTagOnSide( + NoCritTag, + this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, + ); + isCritical &&= !blockCritTag && !blockCrit.value; // need to roll a crit and not be blocked by either crit prevention effect + + return isCritical; } /** @@ -4021,8 +4081,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * * Once the MoveEffectPhase is over (and calls it's .end() function, shiftPhase() will reset the PhaseQueueSplice via clearPhaseQueueSplice() ) */ - globalScene.setPhaseQueueSplice(); - globalScene.unshiftPhase(new FaintPhase(this.getBattlerIndex(), preventEndure)); + globalScene.phaseManager.setPhaseQueueSplice(); + globalScene.phaseManager.unshiftNew("FaintPhase", this.getBattlerIndex(), preventEndure); this.destroySubstitute(); this.lapseTag(BattlerTagType.COMMANDED); } @@ -4058,8 +4118,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } = {}, ): number { const isIndirectDamage = [HitResult.INDIRECT, HitResult.INDIRECT_KO].includes(result); - const damagePhase = new DamageAnimPhase(this.getBattlerIndex(), damage, result as DamageResult, isCritical); - globalScene.unshiftPhase(damagePhase); + const damagePhase = globalScene.phaseManager.create( + "DamageAnimPhase", + this.getBattlerIndex(), + damage, + result as DamageResult, + isCritical, + ); + globalScene.phaseManager.unshiftPhase(damagePhase); if (this.switchOutStatus && source) { damage = 0; } @@ -4076,7 +4142,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr */ if (!source || source.turnData.hitCount <= 1) { - applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source); + applyAbAttrs("PostDamageAbAttr", { pokemon: this, damage, source }); } return damage; } @@ -4124,11 +4190,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const stubTag = new BattlerTag(tagType, 0, 0); const cancelled = new BooleanHolder(false); - applyPreApplyBattlerTagAbAttrs(BattlerTagImmunityAbAttr, this, stubTag, cancelled, true); + applyAbAttrs("BattlerTagImmunityAbAttr", { pokemon: this, tag: stubTag, cancelled, simulated: true }); const userField = this.getAlliedField(); userField.forEach(pokemon => - applyPreApplyBattlerTagAbAttrs(UserFieldBattlerTagImmunityAbAttr, pokemon, stubTag, cancelled, true, this), + applyAbAttrs("UserFieldBattlerTagImmunityAbAttr", { + pokemon, + tag: stubTag, + cancelled, + simulated: true, + target: this, + }), ); return !cancelled.value; @@ -4144,13 +4216,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const newTag = getBattlerTag(tagType, turnCount, sourceMove!, sourceId!); // TODO: are the bangs correct? const cancelled = new BooleanHolder(false); - applyPreApplyBattlerTagAbAttrs(BattlerTagImmunityAbAttr, this, newTag, cancelled); + applyAbAttrs("BattlerTagImmunityAbAttr", { pokemon: this, tag: newTag, cancelled }); if (cancelled.value) { return false; } for (const pokemon of this.getAlliedField()) { - applyPreApplyBattlerTagAbAttrs(UserFieldBattlerTagImmunityAbAttr, pokemon, newTag, cancelled, false, this); + applyAbAttrs("UserFieldBattlerTagImmunityAbAttr", { pokemon, tag: newTag, cancelled, target: this }); if (cancelled.value) { return false; } @@ -4166,7 +4238,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /**@overload */ - getTag(tagType: BattlerTagType.GRUDGE): GrudgeTag | nil; + getTag(tagType: BattlerTagType.GRUDGE): GrudgeTag | undefined; + + /** @overload */ + getTag(tagType: BattlerTagType.SUBSTITUTE): SubstituteTag | undefined; /** @overload */ getTag(tagType: BattlerTagType): BattlerTag | undefined; @@ -4175,7 +4250,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { getTag(tagType: Constructor): T | undefined; getTag(tagType: BattlerTagType | Constructor): BattlerTag | undefined { - return tagType instanceof Function + return typeof tagType === "function" ? this.summonData.tags.find(t => t instanceof tagType) : this.summonData.tags.find(t => t.tagType === tagType); } @@ -4274,7 +4349,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Copy all stat stages for (const s of BATTLE_STATS) { const sourceStage = source.getStatStage(s); - if (this instanceof PlayerPokemon && sourceStage === 6) { + if (this.isPlayer() && sourceStage === 6) { globalScene.validateAchv(achvs.TRANSFER_MAX_STAT_STAGE); } this.setStatStage(s, sourceStage); @@ -4352,6 +4427,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return null; } + /** + * Return this Pokemon's move history. + * Entries are sorted in order of OLDEST to NEWEST + * @returns An array of {@linkcode TurnMove}, as described above. + * @see {@linkcode getLastXMoves} + */ public getMoveHistory(): TurnMove[] { return this.summonData.moveHistory; } @@ -4366,25 +4447,57 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Returns a list of the most recent move entries in this Pokemon's move history. - * The retrieved move entries are sorted in order from NEWEST to OLDEST. - * @param moveCount The number of move entries to retrieve. - * If negative, retrieve the Pokemon's entire move history (equivalent to reversing the output of {@linkcode getMoveHistory()}). - * Default is `1`. - * @returns A list of {@linkcode TurnMove}, as specified above. + * Return a list of the most recent move entries in this {@linkcode Pokemon}'s move history. + * The retrieved move entries are sorted in order from **NEWEST** to **OLDEST**. + * @param moveCount - The maximum number of move entries to retrieve. + * If negative, retrieves the Pokemon's entire move history (equivalent to reversing the output of {@linkcode getMoveHistory()}). + * Default is `1`. + * @returns An array of {@linkcode TurnMove}, as specified above. */ + // TODO: Update documentation in dancer PR to mention "getLastNonVirtualMove" getLastXMoves(moveCount = 1): TurnMove[] { const moveHistory = this.getMoveHistory(); - if (moveCount >= 0) { + if (moveCount > 0) { return moveHistory.slice(Math.max(moveHistory.length - moveCount, 0)).reverse(); } - return moveHistory.slice(0).reverse(); + return moveHistory.slice().reverse(); } + /** + * Return the most recently executed {@linkcode TurnMove} this {@linkcode Pokemon} has used that is: + * - Not {@linkcode MoveId.NONE} + * - Non-virtual ({@linkcode MoveUseMode | useMode} < {@linkcode MoveUseMode.INDIRECT}) + * @param ignoreStruggle - Whether to additionally ignore {@linkcode Moves.STRUGGLE}; default `false` + * @param ignoreFollowUp - Whether to ignore moves with a use type of {@linkcode MoveUseMode.FOLLOW_UP} + * (e.g. ones called by Copycat/Mirror Move); default `true`. + * @returns The last move this Pokemon has used satisfying the aforementioned conditions, + * or `undefined` if no applicable moves have been used since switching in. + */ + getLastNonVirtualMove(ignoreStruggle = false, ignoreFollowUp = true): TurnMove | undefined { + return this.getLastXMoves(-1).find( + m => + m.move !== MoveId.NONE && + (!ignoreStruggle || m.move !== MoveId.STRUGGLE) && + (!isVirtual(m.useMode) || (!ignoreFollowUp && m.useMode === MoveUseMode.FOLLOW_UP)), + ); + } + + /** + * Return this Pokemon's move queue, consisting of all the moves it is slated to perform. + * @returns An array of {@linkcode TurnMove}, as described above + */ getMoveQueue(): TurnMove[] { return this.summonData.moveQueue; } + /** + * Add a new entry to the end of this Pokemon's move queue. + * @param queuedMove - A {@linkcode TurnMove} to push to this Pokemon's queue. + */ + pushMoveQueue(queuedMove: TurnMove): void { + this.summonData.moveQueue.push(queuedMove); + } + changeForm(formChange: SpeciesFormChange): Promise { return new Promise(resolve => { this.formIndex = Math.max( @@ -4418,9 +4531,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { scene.time.delayedCall(fixedInt(Math.ceil(duration * 0.4)), () => { try { SoundFade.fadeOut(scene, cry, fixedInt(Math.ceil(duration * 0.2))); - fusionCry = this.getFusionSpeciesForm(undefined, true).cry( - Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig), - ); + fusionCry = this.getFusionSpeciesForm(undefined, true).cry({ + seek: Math.max(fusionCry.totalDuration * 0.4, 0), + ...soundConfig, + }); SoundFade.fadeIn( scene, fusionCry, @@ -4440,14 +4554,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // biome-ignore lint: there are a ton of issues.. faintCry(callback: Function): void { if (this.fusionSpecies && this.getSpeciesForm() !== this.getFusionSpeciesForm()) { - return this.fusionFaintCry(callback); + this.fusionFaintCry(callback); + return; } const key = this.species.getCryKey(this.formIndex); let rate = 0.85; const cry = globalScene.playSound(key, { rate: rate }) as AnySound; if (!cry || globalScene.fieldVolume === 0) { - return callback(); + callback(); + return; } const sprite = this.getSprite(); const tintSprite = this.getTintSprite(); @@ -4515,7 +4631,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { rate: rate, }) as AnySound; if (!cry || !fusionCry || globalScene.fieldVolume === 0) { - return callback(); + callback(); + return; } fusionCry.stop(); duration = Math.min(duration, fusionCry.totalDuration * 1000); @@ -4559,13 +4676,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (i === transitionIndex && fusionCryKey) { SoundFade.fadeOut(globalScene, cry, fixedInt(Math.ceil((duration / rate) * 0.2))); - fusionCry = globalScene.playSound( - fusionCryKey, - Object.assign({ - seek: Math.max(fusionCry.totalDuration * 0.4, 0), - rate: rate, - }), - ); + fusionCry = globalScene.playSound(fusionCryKey, { + seek: Math.max(fusionCry.totalDuration * 0.4, 0), + rate: rate, + }); SoundFade.fadeIn( globalScene, fusionCry, @@ -4616,17 +4730,38 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ); } - queueImmuneMessage(quiet: boolean, effect?: StatusEffect): void { - if (!effect || quiet) { + /** + * Display an immunity message for a failed status application. + * @param quiet - Whether to suppress message and return early + * @param reason - The reason for the status application failure - + * can be "overlap" (already has same status), "other" (generic fail message) + * or a {@linkcode TerrainType} for terrain-based blockages. + * Defaults to "other". + */ + queueStatusImmuneMessage( + quiet: boolean, + reason: "overlap" | "other" | Exclude = "other", + ): void { + if (quiet) { return; } - const message = - effect && this.status?.effect === effect - ? getStatusEffectOverlapText(effect ?? StatusEffect.NONE, getPokemonNameWithAffix(this)) - : i18next.t("abilityTriggers:moveImmunity", { - pokemonNameWithAffix: getPokemonNameWithAffix(this), - }); - globalScene.queueMessage(message); + + let message: string; + if (reason === "overlap") { + // "XYZ is already XXX!" + message = getStatusEffectOverlapText(this.status?.effect ?? StatusEffect.NONE, getPokemonNameWithAffix(this)); + } else if (typeof reason === "number") { + // "XYZ was protected by the XXX terrain!" / + // "XYZ surrounds itself with a protective mist!" + message = getTerrainBlockMessage(this, reason); + } else { + // "It doesn't affect XXX!" + message = i18next.t("abilityTriggers:moveImmunity", { + pokemonNameWithAffix: getPokemonNameWithAffix(this), + }); + } + + globalScene.phaseManager.queueMessage(message); } /** @@ -4639,7 +4774,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreField Whether any field effects (weather, terrain, etc.) should be considered */ canSetStatus( - effect: StatusEffect | undefined, + effect: StatusEffect, quiet = false, overrideStatus = false, sourcePokemon: Pokemon | null = null, @@ -4647,11 +4782,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ): boolean { if (effect !== StatusEffect.FAINT) { if (overrideStatus ? this.status?.effect === effect : this.status) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet, overrideStatus ? "overlap" : "other"); // having different status displays generic fail message return false; } if (this.isGrounded() && !ignoreField && globalScene.arena.terrain?.terrainType === TerrainType.MISTY) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet, TerrainType.MISTY); return false; } } @@ -4670,8 +4805,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Check if the source Pokemon has an ability that cancels the Poison/Toxic immunity const cancelImmunity = new BooleanHolder(false); + // TODO: Determine if we need to pass `quiet` as the value for simulated in this call if (sourcePokemon) { - applyAbAttrs(IgnoreTypeStatusEffectImmunityAbAttr, sourcePokemon, cancelImmunity, false, effect, defType); + applyAbAttrs("IgnoreTypeStatusEffectImmunityAbAttr", { + pokemon: sourcePokemon, + cancelled: cancelImmunity, + statusEffect: effect, + defenderType: defType, + }); if (cancelImmunity.value) { return false; } @@ -4682,7 +4823,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.isOfType(PokemonType.POISON) || this.isOfType(PokemonType.STEEL)) { if (poisonImmunity.includes(true)) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet); return false; } } @@ -4690,13 +4831,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } case StatusEffect.PARALYSIS: if (this.isOfType(PokemonType.ELECTRIC)) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet); return false; } break; case StatusEffect.SLEEP: if (this.isGrounded() && globalScene.arena.terrain?.terrainType === TerrainType.ELECTRIC) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet, TerrainType.ELECTRIC); return false; } break; @@ -4707,34 +4848,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { globalScene?.arena?.weather?.weatherType && [WeatherType.SUNNY, WeatherType.HARSH_SUN].includes(globalScene.arena.weather.weatherType)) ) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet); return false; } break; case StatusEffect.BURN: if (this.isOfType(PokemonType.FIRE)) { - this.queueImmuneMessage(quiet, effect); + this.queueStatusImmuneMessage(quiet); return false; } break; } const cancelled = new BooleanHolder(false); - applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet); + applyAbAttrs("StatusEffectImmunityAbAttr", { pokemon: this, effect, cancelled, simulated: quiet }); if (cancelled.value) { return false; } for (const pokemon of this.getAlliedField()) { - applyPreSetStatusAbAttrs( - UserFieldStatusEffectImmunityAbAttr, + applyAbAttrs("UserFieldStatusEffectImmunityAbAttr", { pokemon, effect, cancelled, - quiet, - this, - sourcePokemon, - ); + simulated: quiet, + target: this, + source: sourcePokemon, + }); if (cancelled.value) { break; } @@ -4746,7 +4886,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (sourcePokemon && sourcePokemon !== this && this.isSafeguarded(sourcePokemon)) { if (!quiet) { - globalScene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(this) })); + globalScene.phaseManager.queueMessage( + i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(this) }), + ); } return false; } @@ -4763,6 +4905,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { overrideStatus?: boolean, quiet = true, ): boolean { + if (!effect) { + return false; + } if (!this.canSetStatus(effect, quiet, overrideStatus, sourcePokemon)) { return false; } @@ -4775,8 +4920,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * cancel the attack's subsequent hits. */ if (effect === StatusEffect.SLEEP || effect === StatusEffect.FREEZE) { - const currentPhase = globalScene.getCurrentPhase(); - if (currentPhase instanceof MoveEffectPhase && currentPhase.getUserPokemon() === this) { + const currentPhase = globalScene.phaseManager.getCurrentPhase(); + if (currentPhase?.is("MoveEffectPhase") && currentPhase.getUserPokemon() === this) { this.turnData.hitCount = 1; this.turnData.hitsLeft = 1; } @@ -4786,8 +4931,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (overrideStatus) { this.resetStatus(false); } - globalScene.unshiftPhase( - new ObtainStatusEffectPhase(this.getBattlerIndex(), effect, turnsRemaining, sourceText, sourcePokemon), + globalScene.phaseManager.unshiftNew( + "ObtainStatusEffectPhase", + this.getBattlerIndex(), + effect, + turnsRemaining, + sourceText, + sourcePokemon, ); return true; } @@ -4816,7 +4966,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } sleepTurnsRemaining = sleepTurnsRemaining!; // tell TS compiler it's defined - effect = effect!; // If `effect` is undefined then `trySetStatus()` will have already returned early via the `canSetStatus()` call this.status = new Status(effect, 0, sleepTurnsRemaining?.value); return true; @@ -4836,7 +4985,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (asPhase) { - globalScene.unshiftPhase(new ResetStatusPhase(this, confusion, reloadAssets)); + globalScene.phaseManager.unshiftNew("ResetStatusPhase", this, confusion, reloadAssets); } else { this.clearStatus(confusion, reloadAssets); } @@ -4877,7 +5026,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (globalScene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) { const bypassed = new BooleanHolder(false); if (attacker) { - applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed); + applyAbAttrs("InfiltratorAbAttr", { pokemon: attacker, bypassed }); } return !bypassed.value; } @@ -4901,7 +5050,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite. if ( - this.hasAbilityWithAttr(CommanderAbAttr) && + this.hasAbilityWithAttr("CommanderAbAttr") && globalScene.currentBattle.double && this.getAlly()?.species.speciesId === SpeciesId.DONDOZO ) { @@ -5236,7 +5385,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { let fusionPaletteColors: Map; const originalRandom = Math.random; - Math.random = () => Phaser.Math.RND.realInRange(0, 1); + Math.random = () => randSeedFloat(); globalScene.executeWithSeedOffset( () => { @@ -5353,10 +5502,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { for (let sc = 0; sc < spriteColors.length; sc++) { const delta = Math.min(...paletteDeltas[sc]); - const paletteIndex = Math.min( - paletteDeltas[sc].findIndex(pd => pd === delta), - fusionPalette.length - 1, - ); + const paletteIndex = Math.min(paletteDeltas[sc].indexOf(delta), fusionPalette.length - 1); if (delta < 255) { const ratio = easeFunc(delta / 255); const color = [0, 0, 0, fusionSpriteColors[sc][3]]; @@ -5428,7 +5574,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.hideInfo(); } // Trigger abilities that activate upon leaving the field - applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, this); + applyAbAttrs("PreLeaveFieldAbAttr", { pokemon: this }); this.setSwitchOutStatus(true); globalScene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true); globalScene.field.remove(this, destroy); @@ -5468,30 +5614,29 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if ((ownedAbilityAttrs & 2) > 0 && this.hasSameAbilityInRootForm(1)) { return true; } - if ((ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2)) { - return true; - } - return false; + return (ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2); } /** - * Reduces one of this Pokemon's held item stacks by 1, and removes the item if applicable. + * Reduces one of this Pokemon's held item stacks by 1, removing it if applicable. * Does nothing if this Pokemon is somehow not the owner of the held item. - * @param heldItem The item stack to be reduced by 1. - * @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`. - * @returns `true` if the item was removed successfully, `false` otherwise. + * @param heldItem - The item stack to be reduced. + * @param forBattle - Whether to trigger in-battle effects (such as Unburden) after losing the item. Default: `true` + * Should be `false` for all item loss occurring outside of battle (MEs, etc.). + * @returns Whether the item was removed successfully. */ public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle = true): boolean { + // TODO: What does a -1 pokemon id mean? if (heldItem.pokemonId !== -1 && heldItem.pokemonId !== this.id) { return false; } heldItem.stackCount--; if (heldItem.stackCount <= 0) { - globalScene.removeModifier(heldItem, !this.isPlayer()); + globalScene.removeModifier(heldItem, this.isEnemy()); } if (forBattle) { - applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false); + applyAbAttrs("PostItemLostAbAttr", { pokemon: this }); } return true; @@ -5511,10 +5656,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.turnData.berriesEaten.push(berryType); } + + getPersistentTreasureCount(): number { + return ( + this.getHeldItems().filter(m => m.is("DamageMoneyRewardModifier")).length + + globalScene.findModifiers(m => m.is("MoneyMultiplierModifier") || m.is("ExtraModifierModifier")).length + ); + } } export class PlayerPokemon extends Pokemon { - protected battleInfo: PlayerBattleInfo; + protected declare battleInfo: PlayerBattleInfo; public compatibleTms: MoveId[]; constructor( @@ -5561,15 +5713,19 @@ export class PlayerPokemon extends Pokemon { this.battleInfo.initInfo(this); } - isPlayer(): boolean { + override isPlayer(): this is PlayerPokemon { return true; } - hasTrainer(): boolean { + override isEnemy(): this is EnemyPokemon { + return false; + } + + override hasTrainer(): boolean { return true; } - isBoss(): boolean { + override isBoss(): boolean { return false; } @@ -5644,9 +5800,13 @@ export class PlayerPokemon extends Pokemon { this.getFieldIndex(), (slotIndex: number, _option: PartyOption) => { if (slotIndex >= globalScene.currentBattle.getBattlerCount() && slotIndex < 6) { - globalScene.prependToPhase( - new SwitchSummonPhase(switchType, this.getFieldIndex(), slotIndex, false), - MoveEndPhase, + globalScene.phaseManager.prependNewToPhase( + "MoveEndPhase", + "SwitchSummonPhase", + switchType, + this.getFieldIndex(), + slotIndex, + false, ); } globalScene.ui.setMode(UiMode.MESSAGE).then(resolve); @@ -5841,7 +6001,7 @@ export class PlayerPokemon extends Pokemon { if (evoSpecies?.speciesId === SpeciesId.NINCADA && evolution.speciesId === SpeciesId.NINJASK) { const newEvolution = pokemonEvolutions[evoSpecies.speciesId][1]; - if (newEvolution.condition?.predicate(this)) { + if (validateShedinjaEvo()) { const newPokemon = globalScene.addPlayerPokemon( this.species, this.level, @@ -5871,7 +6031,6 @@ export class PlayerPokemon extends Pokemon { newPokemon.fusionLuck = this.fusionLuck; newPokemon.fusionTeraType = this.fusionTeraType; newPokemon.usedTMs = this.usedTMs; - newPokemon.evoCounter = this.evoCounter; globalScene.getPlayerParty().push(newPokemon); newPokemon.evolve(!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution), evoSpecies); @@ -5960,7 +6119,6 @@ export class PlayerPokemon extends Pokemon { this.fusionGender = pokemon.gender; this.fusionLuck = pokemon.luck; this.fusionCustomPokemonData = pokemon.customPokemonData; - this.evoCounter = Math.max(pokemon.evoCounter, this.evoCounter); if (pokemon.pauseEvolutions || this.pauseEvolutions) { this.pauseEvolutions = true; } @@ -6009,7 +6167,9 @@ export class PlayerPokemon extends Pokemon { const newPartyMemberIndex = globalScene.getPlayerParty().indexOf(this); pokemon .getMoveset(true) - .map((m: PokemonMove) => globalScene.unshiftPhase(new LearnMovePhase(newPartyMemberIndex, m.getMove().id))); + .map((m: PokemonMove) => + globalScene.phaseManager.unshiftNew("LearnMovePhase", newPartyMemberIndex, m.getMove().id), + ); pokemon.destroy(); this.updateFusionPalette(); } @@ -6027,7 +6187,7 @@ export class PlayerPokemon extends Pokemon { copyMoveset(): PokemonMove[] { const newMoveset: PokemonMove[] = []; this.moveset.forEach(move => { - newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.virtual, move.maxPpOverride)); + newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.maxPpOverride)); }); return newMoveset; @@ -6035,7 +6195,7 @@ export class PlayerPokemon extends Pokemon { } export class EnemyPokemon extends Pokemon { - protected battleInfo: EnemyBattleInfo; + protected declare battleInfo: EnemyBattleInfo; public trainerSlot: TrainerSlot; public aiType: AiType; public bossSegments: number; @@ -6114,18 +6274,6 @@ export class EnemyPokemon extends Pokemon { this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); - let prevolution: SpeciesId; - let speciesId = species.speciesId; - while ((prevolution = pokemonPrevolutions[speciesId])) { - const evolution = pokemonEvolutions[prevolution].find( - pe => pe.speciesId === speciesId && (!pe.evoFormKey || pe.evoFormKey === this.getFormKey()), - ); - if (evolution?.condition?.enforceFunc) { - evolution.condition.enforceFunc(this); - } - speciesId = prevolution; - } - if (this.hasTrainer() && globalScene.currentBattle) { const { waveIndex } = globalScene.currentBattle; const ivs: number[] = []; @@ -6150,22 +6298,23 @@ export class EnemyPokemon extends Pokemon { } /** - * Sets the pokemons boss status. If true initializes the boss segments either from the arguments - * or through the the Scene.getEncounterBossSegments function + * Set this {@linkcode EnemyPokemon}'s boss status. * - * @param boss if the pokemon is a boss - * @param bossSegments amount of boss segments (health-bar segments) + * @param boss - Whether this pokemon should be a boss; default `true` + * @param bossSegments - Optional amount amount of health bar segments to give; + * will be generated by {@linkcode BattleScene.getEncounterBossSegments} if omitted */ - setBoss(boss = true, bossSegments = 0): void { - if (boss) { - this.bossSegments = - bossSegments || - globalScene.getEncounterBossSegments(globalScene.currentBattle.waveIndex, this.level, this.species, true); - this.bossSegmentIndex = this.bossSegments - 1; - } else { + setBoss(boss = true, bossSegments?: number): void { + if (!boss) { this.bossSegments = 0; this.bossSegmentIndex = 0; + return; } + + this.bossSegments = + bossSegments ?? + globalScene.getEncounterBossSegments(globalScene.currentBattle.waveIndex, this.level, this.species, true); + this.bossSegmentIndex = this.bossSegments - 1; } generateAndPopulateMoveset(formIndex?: number): void { @@ -6207,33 +6356,39 @@ export class EnemyPokemon extends Pokemon { * the Pokemon the move will target. * @returns this Pokemon's next move in the format {move, moveTargets} */ + // TODO: split this up and move it elsewhere getNextMove(): TurnMove { - // If this Pokemon has a move already queued, return it. + // If this Pokemon has a usable move already queued, return it, + // removing all unusable moves before it in the queue. const moveQueue = this.getMoveQueue(); - if (moveQueue.length !== 0) { - const queuedMove = moveQueue[0]; - if (queuedMove) { - const moveIndex = this.getMoveset().findIndex(m => m.moveId === queuedMove.move); - if ( - (moveIndex > -1 && this.getMoveset()[moveIndex].isUsable(this, queuedMove.ignorePP)) || - queuedMove.virtual - ) { - return queuedMove; - } - this.getMoveQueue().shift(); - return this.getNextMove(); + for (const [i, queuedMove] of moveQueue.entries()) { + const movesetMove = this.getMoveset().find(m => m.moveId === queuedMove.move); + // If the queued move was called indirectly, ignore all PP and usability checks. + // Otherwise, ensure that the move being used is actually usable & in our moveset. + // TODO: What should happen if a pokemon forgets a charging move mid-use? + if (isVirtual(queuedMove.useMode) || movesetMove?.isUsable(this, isIgnorePP(queuedMove.useMode))) { + moveQueue.splice(0, i); // TODO: This should not be done here + return queuedMove; } } + // We went through the entire queue without a match; clear the entire thing. + this.summonData.moveQueue = []; + // Filter out any moves this Pokemon cannot use let movePool = this.getMoveset().filter(m => m.isUsable(this)); // If no moves are left, use Struggle. Otherwise, continue with move selection if (movePool.length) { // If there's only 1 move in the move pool, use it. if (movePool.length === 1) { - return { move: movePool[0].moveId, targets: this.getNextTargets(movePool[0].moveId) }; + return { + move: movePool[0].moveId, + targets: this.getNextTargets(movePool[0].moveId), + useMode: MoveUseMode.NORMAL, + }; } // If a move is forced because of Encore, use it. + // Said moves are executed normally const encoreTag = this.getTag(EncoreTag) as EncoreTag; if (encoreTag) { const encoreMove = movePool.find(m => m.moveId === encoreTag.moveId); @@ -6241,6 +6396,7 @@ export class EnemyPokemon extends Pokemon { return { move: encoreMove.moveId, targets: this.getNextTargets(encoreMove.moveId), + useMode: MoveUseMode.NORMAL, }; } } @@ -6248,7 +6404,7 @@ export class EnemyPokemon extends Pokemon { // No enemy should spawn with this AI type in-game case AiType.RANDOM: { const moveId = movePool[globalScene.randBattleSeedInt(movePool.length)].moveId; - return { move: moveId, targets: this.getNextTargets(moveId) }; + return { move: moveId, targets: this.getNextTargets(moveId), useMode: MoveUseMode.NORMAL }; } case AiType.SMART_RANDOM: case AiType.SMART: { @@ -6272,7 +6428,7 @@ export class EnemyPokemon extends Pokemon { .targets.map(ind => fieldPokemon[ind]) .filter(p => this.isPlayer() !== p.isPlayer()); // Only considers critical hits for crit-only moves or when this Pokemon is under the effect of Laser Focus - const isCritical = move.hasAttr(CritOnlyAttr) || !!this.getTag(BattlerTagType.ALWAYS_CRIT); + const isCritical = move.hasAttr("CritOnlyAttr") || !!this.getTag(BattlerTagType.ALWAYS_CRIT); return ( move.category !== MoveCategory.STATUS && @@ -6341,7 +6497,7 @@ export class EnemyPokemon extends Pokemon { ![MoveId.SUCKER_PUNCH, MoveId.UPPER_HAND, MoveId.THUNDERCLAP].includes(move.id) ) { targetScore = -20; - } else if (move instanceof AttackMove) { + } else if (move.is("AttackMove")) { /** * Attack moves are given extra multipliers to their base benefit score based on * the move's type effectiveness against the target and whether the move is a STAB move. @@ -6417,14 +6573,20 @@ export class EnemyPokemon extends Pokemon { r, sortedMovePool.map(m => m.getName()), ); - return { move: sortedMovePool[r]!.moveId, targets: moveTargets[sortedMovePool[r]!.moveId] }; + return { + move: sortedMovePool[r]!.moveId, + targets: moveTargets[sortedMovePool[r]!.moveId], + useMode: MoveUseMode.NORMAL, + }; } } } + // No moves left means struggle return { move: MoveId.STRUGGLE, targets: this.getNextTargets(MoveId.STRUGGLE), + useMode: MoveUseMode.IGNORE_PP, }; } @@ -6462,7 +6624,7 @@ export class EnemyPokemon extends Pokemon { if (!sortedBenefitScores.length) { // Set target to BattlerIndex.ATTACKER when using a counter move // This is the same as when the player does so - if (move.hasAttr(CounterDamageAttr)) { + if (move.hasAttr("CounterDamageAttr")) { return [BattlerIndex.ATTACKER]; } @@ -6514,15 +6676,19 @@ export class EnemyPokemon extends Pokemon { return [sortedBenefitScores[targetIndex][0]]; } - isPlayer() { + override isPlayer(): this is PlayerPokemon { return false; } - hasTrainer(): boolean { + override isEnemy(): this is EnemyPokemon { + return true; + } + + override hasTrainer(): boolean { return !!this.trainerSlot; } - isBoss(): boolean { + override isBoss(): boolean { return !!this.bossSegments; } @@ -6647,8 +6813,14 @@ export class EnemyPokemon extends Pokemon { stages++; } - globalScene.unshiftPhase( - new StatStageChangePhase(this.getBattlerIndex(), true, [boostedStat!], stages, true, true), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + this.getBattlerIndex(), + true, + [boostedStat!], + stages, + true, + true, ); this.bossSegmentIndex--; } @@ -6720,367 +6892,3 @@ export class EnemyPokemon extends Pokemon { this.battleInfo.toggleFlyout(visible); } } - -/** - * Illusion property - */ -interface IllusionData { - basePokemon: { - /** The actual name of the Pokemon */ - name: string; - /** The actual nickname of the Pokemon */ - nickname: string; - /** Whether the base pokemon is shiny or not */ - shiny: boolean; - /** The shiny variant of the base pokemon */ - variant: Variant; - /** Whether the fusion species of the base pokemon is shiny or not */ - fusionShiny: boolean; - /** The variant of the fusion species of the base pokemon */ - fusionVariant: Variant; - }; - /** The species of the illusion */ - species: SpeciesId; - /** The formIndex of the illusion */ - formIndex: number; - /** The gender of the illusion */ - gender: Gender; - /** The pokeball of the illusion */ - pokeball: PokeballType; - /** The fusion species of the illusion if it's a fusion */ - fusionSpecies?: PokemonSpecies; - /** The fusionFormIndex of the illusion */ - fusionFormIndex?: number; - /** The fusionGender of the illusion if it's a fusion */ - fusionGender?: Gender; - /** The level of the illusion (not used currently) */ - level?: number; -} - -export interface TurnMove { - move: MoveId; - targets: BattlerIndex[]; - result?: MoveResult; - virtual?: boolean; - turn?: number; - ignorePP?: boolean; -} - -export interface AttackMoveResult { - move: MoveId; - result: DamageResult; - damage: number; - critical: boolean; - sourceId: number; - sourceBattlerIndex: BattlerIndex; -} - -/** - * Persistent in-battle data for a {@linkcode Pokemon}. - * Resets on switch or new battle. - */ -export class PokemonSummonData { - /** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */ - public statStages: number[] = [0, 0, 0, 0, 0, 0, 0]; - public moveQueue: TurnMove[] = []; - public tags: BattlerTag[] = []; - public abilitySuppressed = false; - - // Overrides for transform. - // TODO: Move these into a separate class & add rage fist hit count - public speciesForm: PokemonSpeciesForm | null = null; - public fusionSpeciesForm: PokemonSpeciesForm | null = null; - public ability: AbilityId | undefined; - public passiveAbility: AbilityId | undefined; - public gender: Gender | undefined; - public fusionGender: Gender | undefined; - public stats: number[] = [0, 0, 0, 0, 0, 0]; - public moveset: PokemonMove[] | null; - - // If not initialized this value will not be populated from save data. - public types: PokemonType[] = []; - public addedType: PokemonType | null = null; - - /** Data pertaining to this pokemon's illusion. */ - public illusion: IllusionData | null = null; - public illusionBroken = false; - - /** Array containing all berries eaten in the last turn; used by {@linkcode AbilityId.CUD_CHEW} */ - public berriesEatenLast: BerryType[] = []; - - /** - * An array of all moves this pokemon has used since entering the battle. - * Used for most moves and abilities that check prior move usage or copy already-used moves. - */ - public moveHistory: TurnMove[] = []; - - constructor(source?: PokemonSummonData | Partial) { - if (isNullOrUndefined(source)) { - return; - } - - // TODO: Rework this into an actual generic function for use elsewhere - for (const [key, value] of Object.entries(source)) { - if (isNullOrUndefined(value) && this.hasOwnProperty(key)) { - continue; - } - - if (key === "moveset") { - this.moveset = value?.map((m: any) => PokemonMove.loadMove(m)); - continue; - } - - if (key === "tags") { - // load battler tags - this.tags = value.map((t: BattlerTag) => loadBattlerTag(t)); - continue; - } - this[key] = value; - } - } -} - -/** - * Pokemon data that is not stored in `SummonData` to avoid being written to the save file. - * - * TODO: Merge this inside `summmonData` but exclude from save if/when a save data serializer is added - */ -export class PokemonTempSummonData { - /** - * The number of turns this pokemon has spent without switching out. - * Only currently used for positioning the battle cursor. - */ - turnCount = 1; - - /** - * The number of turns this pokemon has spent in the active position since the start of the wave - * without switching out. - * Reset on switch and new wave. - * - * Used to evaluate "first turn only" conditions such as - * {@linkcode MoveId.FAKE_OUT | Fake Out} and {@linkcode MoveId.FIRST_IMPRESSION | First Impression}). - */ - waveTurnCount = 1; - - /** - * An array containing all moves this Pokemon has used since the start of the wave - * without switching out. - * Reset on switch and new wave. - - * Used to calculate {@link https://bulbapedia.bulbagarden.net/wiki/Protection | Protecting moves}' fail chances. - */ - waveMoveHistory: TurnMove[] = []; -} - -/** - * Persistent data for a {@linkcode Pokemon}. - * Resets at the start of a new battle (but not on switch). - */ -export class PokemonBattleData { - /** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode MoveId.RAGE_FIST} */ - public hitCount = 0; - /** Whether this Pokemon has eaten a berry this battle; used for {@linkcode MoveId.BELCH} */ - public hasEatenBerry = false; - /** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode AbilityId.HARVEST} */ - public berriesEaten: BerryType[] = []; - - constructor(source?: PokemonBattleData | Partial) { - if (!isNullOrUndefined(source)) { - this.hitCount = source.hitCount ?? 0; - this.hasEatenBerry = source.hasEatenBerry ?? false; - this.berriesEaten = source.berriesEaten ?? []; - } - } -} - -/** - * Temporary data for a {@linkcode Pokemon}. - * Resets on new wave/battle start (but not on switch). - */ -export class PokemonWaveData { - /** Whether the pokemon has endured due to a {@linkcode BattlerTagType.ENDURE_TOKEN} */ - public endured = false; - /** - * A set of all the abilities this {@linkcode Pokemon} has used in this wave. - * Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness. - */ - public abilitiesApplied: Set = new Set(); - /** Whether the pokemon's ability has been revealed or not */ - public abilityRevealed = false; -} - -/** - * Temporary data for a {@linkcode Pokemon}. - * Resets at the start of a new turn, as well as on switch. - */ -export class PokemonTurnData { - public flinched = false; - public acted = false; - /** How many times the current move should hit the target(s) */ - public hitCount = 0; - /** - * - `-1` = Calculate how many hits are left - * - `0` = Move is finished - */ - public hitsLeft = -1; - public totalDamageDealt = 0; - public singleHitDamageDealt = 0; - public damageTaken = 0; - public attacksReceived: AttackMoveResult[] = []; - public order: number; - public statStagesIncreased = false; - public statStagesDecreased = false; - public moveEffectiveness: TypeDamageMultiplier | null = null; - public combiningPledge?: MoveId; - public switchedInThisTurn = false; - public failedRunAway = false; - public joinedRound = false; - /** - * Used to make sure multi-hits occur properly when the user is - * forced to act again in the same turn - */ - public extraTurns = 0; - /** - * All berries eaten by this pokemon in this turn. - * Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode AbilityId.CUD_CHEW} on turn end. - * @see {@linkcode PokemonSummonData.berriesEatenLast} - */ - public berriesEaten: BerryType[] = []; -} - -export enum AiType { - RANDOM, - SMART_RANDOM, - SMART, -} - -export enum MoveResult { - PENDING, - SUCCESS, - FAIL, - MISS, - OTHER, -} - -export enum HitResult { - EFFECTIVE = 1, - SUPER_EFFECTIVE, - NOT_VERY_EFFECTIVE, - ONE_HIT_KO, - NO_EFFECT, - STATUS, - HEAL, - FAIL, - MISS, - INDIRECT, - IMMUNE, - CONFUSION, - INDIRECT_KO, -} - -export type DamageResult = - | HitResult.EFFECTIVE - | HitResult.SUPER_EFFECTIVE - | HitResult.NOT_VERY_EFFECTIVE - | HitResult.ONE_HIT_KO - | HitResult.CONFUSION - | HitResult.INDIRECT_KO - | HitResult.INDIRECT; - -/** Interface containing the results of a damage calculation for a given move */ -export interface DamageCalculationResult { - /** `true` if the move was cancelled (thus suppressing "No Effect" messages) */ - cancelled: boolean; - /** The effectiveness of the move */ - result: HitResult; - /** The damage dealt by the move */ - damage: number; -} - -/** - * Wrapper class for the {@linkcode Move} class for Pokemon to interact with. - * These are the moves assigned to a {@linkcode Pokemon} object. - * It links to {@linkcode Move} class via the move ID. - * Compared to {@linkcode Move}, this class also tracks things like - * PP Ups recieved, PP used, etc. - * @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented. - * @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID. - * @see {@linkcode usePp} - removes a point of PP from the move. - * @see {@linkcode getMovePp} - returns amount of PP a move currently has. - * @see {@linkcode getPpRatio} - returns the current PP amount / max PP amount. - * @see {@linkcode getName} - returns name of {@linkcode Move}. - **/ -export class PokemonMove { - public moveId: MoveId; - public ppUsed: number; - public ppUp: number; - public virtual: boolean; - - /** - * If defined and nonzero, overrides the maximum PP of the move (e.g., due to move being copied by Transform). - * This also nullifies all effects of `ppUp`. - */ - public maxPpOverride?: number; - - constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) { - this.moveId = moveId; - this.ppUsed = ppUsed; - this.ppUp = ppUp; - this.virtual = virtual; - this.maxPpOverride = maxPpOverride; - } - - /** - * Checks whether the move can be selected or performed by a Pokemon, without consideration for the move's targets. - * The move is unusable if it is out of PP, restricted by an effect, or unimplemented. - * - * @param pokemon - {@linkcode Pokemon} that would be using this move - * @param ignorePp - If `true`, skips the PP check - * @param ignoreRestrictionTags - If `true`, skips the check for move restriction tags (see {@link MoveRestrictionBattlerTag}) - * @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`. - */ - isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean { - if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) { - return false; - } - - if (this.getMove().name.endsWith(" (N)")) { - return false; - } - - return ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1; - } - - getMove(): Move { - return allMoves[this.moveId]; - } - - /** - * Sets {@link ppUsed} for this move and ensures the value does not exceed {@link getMovePp} - * @param count Amount of PP to use - */ - usePp(count = 1) { - this.ppUsed = Math.min(this.ppUsed + count, this.getMovePp()); - } - - getMovePp(): number { - return this.maxPpOverride || this.getMove().pp + this.ppUp * toDmgValue(this.getMove().pp / 5); - } - - getPpRatio(): number { - return 1 - this.ppUsed / this.getMovePp(); - } - - getName(): string { - return this.getMove().name; - } - - /** - * Copies an existing move or creates a valid {@linkcode PokemonMove} object from json representing one - * @param source The data for the move to copy; can be a {@linkcode PokemonMove} or JSON object representing one - * @returns A valid {@linkcode PokemonMove} object - */ - static loadMove(source: PokemonMove | any): PokemonMove { - return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual, source.maxPpOverride); - } -} diff --git a/src/field/trainer.ts b/src/field/trainer.ts index 244a23185da..584c9310932 100644 --- a/src/field/trainer.ts +++ b/src/field/trainer.ts @@ -1,37 +1,35 @@ import { globalScene } from "#app/global-scene"; -import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import type { TrainerConfig } from "#app/data/trainers/trainer-config"; -import type { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { TrainerPoolTier } from "#enums/trainer-pool-tier"; -import { TeraAIMode } from "#enums/tera-ai-mode"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { randSeedWeightedItem, randSeedItem, randSeedInt } from "#app/utils/common"; -import type { PersistentModifier } from "#app/modifier/modifier"; -import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; -import { getIsInitialized, initI18n } from "#app/plugins/i18n"; -import i18next from "i18next"; +import { pokemonPrevolutions } from "#balance/pokemon-evolutions"; +import { signatureSpecies } from "#balance/signature-species"; +import { ArenaTrapTag } from "#data/arena-tag"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { PartyMemberStrength } from "#enums/party-member-strength"; import { SpeciesId } from "#enums/species-id"; +import { TeraAIMode } from "#enums/tera-ai-mode"; +import { TrainerPoolTier } from "#enums/trainer-pool-tier"; +import { TrainerSlot } from "#enums/trainer-slot"; import { TrainerType } from "#enums/trainer-type"; -import { signatureSpecies } from "#app/data/balance/signature-species"; +import { TrainerVariant } from "#enums/trainer-variant"; +import type { EnemyPokemon } from "#field/pokemon"; +import type { PersistentModifier } from "#modifiers/modifier"; +import { getIsInitialized, initI18n } from "#plugins/i18n"; +import type { TrainerConfig } from "#trainers/trainer-config"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { + TrainerPartyCompoundTemplate, + type TrainerPartyTemplate, + trainerPartyTemplates, +} from "#trainers/trainer-party-template"; +import { randSeedInt, randSeedItem, randSeedWeightedItem } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { toSnakeCase } from "#utils/strings"; +import i18next from "i18next"; -export enum TrainerVariant { - DEFAULT, - FEMALE, - DOUBLE, -} - -export default class Trainer extends Phaser.GameObjects.Container { +export class Trainer extends Phaser.GameObjects.Container { public config: TrainerConfig; public variant: TrainerVariant; public partyTemplateIndex: number; - public name: string; public partnerName: string; public nameKey: string; public partnerNameKey: string | undefined; @@ -162,7 +160,7 @@ export default class Trainer extends Phaser.GameObjects.Container { * @param {TrainerSlot} trainerSlot - The slot to determine which name to use. Defaults to TrainerSlot.NONE. * @param {boolean} includeTitle - Whether to include the title in the returned name. Defaults to false. * @returns {string} - The formatted name of the trainer. - **/ + */ getName(trainerSlot: TrainerSlot = TrainerSlot.NONE, includeTitle = false): string { // Get the base title based on the trainer slot and variant. let name = this.config.getTitle(trainerSlot, this.variant); @@ -172,7 +170,7 @@ export default class Trainer extends Phaser.GameObjects.Container { const evilTeamTitles = ["grunt"]; if (this.name === "" && evilTeamTitles.some(t => name.toLocaleLowerCase().includes(t))) { // This is a evil team grunt so we localize it by only using the "name" as the title - title = i18next.t(`trainerClasses:${name.toLowerCase().replace(/\s/g, "_")}`); + title = i18next.t(`trainerClasses:${toSnakeCase(name)}`); console.log("Localized grunt name: " + title); // Since grunts are not named we can just return the title return title; @@ -189,7 +187,7 @@ export default class Trainer extends Phaser.GameObjects.Container { } // Get the localized trainer class name from the i18n file and set it as the title. // This is used for trainer class names, not titles like "Elite Four, Champion, etc." - title = i18next.t(`trainerClasses:${name.toLowerCase().replace(/\s/g, "_")}`); + title = i18next.t(`trainerClasses:${toSnakeCase(name)}`); } // If no specific trainer slot is set. @@ -210,7 +208,7 @@ export default class Trainer extends Phaser.GameObjects.Container { if (this.config.titleDouble && this.variant === TrainerVariant.DOUBLE && !this.config.doubleOnly) { title = this.config.titleDouble; - name = i18next.t(`trainerNames:${this.config.nameDouble.toLowerCase().replace(/\s/g, "_")}`); + name = i18next.t(`trainerNames:${toSnakeCase(this.config.nameDouble)}`); } console.log(title ? `${title} ${name}` : name); @@ -425,7 +423,8 @@ export default class Trainer extends Phaser.GameObjects.Container { // If useNewSpeciesPool is true, we need to generate a new species from the new species pool, otherwise we generate a random species let species = useNewSpeciesPool - ? getPokemonSpecies(newSpeciesPool[Math.floor(randSeedInt(newSpeciesPool.length))]) + ? // TODO: should this use `randSeedItem`? + getPokemonSpecies(newSpeciesPool[Math.floor(randSeedInt(newSpeciesPool.length))]) : template.isSameSpecies(index) && index > offset ? getPokemonSpecies( battle.enemyParty[offset].species.getTrainerSpeciesForLevel( @@ -623,6 +622,8 @@ export default class Trainer extends Phaser.GameObjects.Container { if (maxScorePartyMemberIndexes.length > 1) { let rand: number; + // TODO: should this use `randSeedItem`? + globalScene.executeWithSeedOffset( () => (rand = randSeedInt(maxScorePartyMemberIndexes.length)), globalScene.currentBattle.turn << 2, diff --git a/src/game-mode.ts b/src/game-mode.ts index 7ad8a6a83e9..c5ab120e218 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -1,27 +1,21 @@ -import i18next from "i18next"; -import type { FixedBattleConfigs } from "./battle"; -import { classicFixedBattles, FixedBattleConfig } from "./battle"; -import type { Challenge } from "./data/challenge"; -import { allChallenges, applyChallenges, ChallengeType, copyChallenge } from "./data/challenge"; -import type PokemonSpecies from "./data/pokemon-species"; -import { allSpecies } from "./data/pokemon-species"; -import type { Arena } from "./field/arena"; -import Overrides from "#app/overrides"; -import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils/common"; -import { BiomeId } from "#enums/biome-id"; -import { SpeciesId } from "#enums/species-id"; -import { Challenges } from "./enums/challenges"; +import { FixedBattleConfig } from "#app/battle"; +import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { globalScene } from "#app/global-scene"; -import { getDailyStartingBiome } from "./data/daily-run"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES, CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES } from "./constants"; - -export enum GameModes { - CLASSIC, - ENDLESS, - SPLICED_ENDLESS, - DAILY, - CHALLENGE, -} +import Overrides from "#app/overrides"; +import type { Challenge } from "#data/challenge"; +import { allChallenges, applyChallenges, copyChallenge } from "#data/challenge"; +import { getDailyStartingBiome } from "#data/daily-run"; +import { allSpecies } from "#data/data-lists"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { BiomeId } from "#enums/biome-id"; +import { ChallengeType } from "#enums/challenge-type"; +import { Challenges } from "#enums/challenges"; +import { GameModes } from "#enums/game-modes"; +import { SpeciesId } from "#enums/species-id"; +import type { Arena } from "#field/arena"; +import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs"; +import { isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common"; +import i18next from "i18next"; interface GameModeConfig { isClassic?: boolean; @@ -96,13 +90,14 @@ export class GameMode implements GameModeConfig { } /** + * Helper function to get starting level for game mode. * @returns either: - * - override from overrides.ts + * - starting level override from overrides.ts * - 20 for Daily Runs * - 5 for all other modes */ getStartingLevel(): number { - if (Overrides.STARTING_LEVEL_OVERRIDE) { + if (Overrides.STARTING_LEVEL_OVERRIDE > 0) { return Overrides.STARTING_LEVEL_OVERRIDE; } switch (this.modeId) { @@ -169,14 +164,14 @@ export class GameMode implements GameModeConfig { if (waveIndex % 10 !== 1 && waveIndex % 10) { /** * Do not check X1 floors since there's a bug that stops trainer sprites from appearing - * after a X0 full party heal + * after a X0 full party heal, this also allows for a smoother biome transition for general gameplay feel */ const trainerChance = arena.getTrainerChance(); let allowTrainerBattle = true; if (trainerChance) { const waveBase = Math.floor(waveIndex / 10) * 10; - // Stop generic trainers from spawning in within 3 waves of a trainer battle - for (let w = Math.max(waveIndex - 3, waveBase + 2); w <= Math.min(waveIndex + 3, waveBase + 9); w++) { + // Stop generic trainers from spawning in within 2 waves of a fixed trainer battle + for (let w = Math.max(waveIndex - 2, waveBase + 2); w <= Math.min(waveIndex + 2, waveBase + 9); w++) { if (w === waveIndex) { continue; } diff --git a/src/global-event-manager.ts b/src/global-event-manager.ts index 3df3d17b5e9..5b67b4a6cc6 100644 --- a/src/global-event-manager.ts +++ b/src/global-event-manager.ts @@ -1,3 +1,3 @@ -import { TimedEventManager } from "./timed-event-manager"; +import { TimedEventManager } from "#app/timed-event-manager"; export const timedEventManager = new TimedEventManager(); diff --git a/src/global-scene.ts b/src/global-scene.ts index 76071bd7fac..3cc5a904db7 100644 --- a/src/global-scene.ts +++ b/src/global-scene.ts @@ -1,4 +1,4 @@ -import type BattleScene from "#app/battle-scene"; +import type { BattleScene } from "#app/battle-scene"; export let globalScene: BattleScene; diff --git a/src/global-vars/starter-colors.ts b/src/global-vars/starter-colors.ts index 6abe028be99..6b019bd5c34 100644 --- a/src/global-vars/starter-colors.ts +++ b/src/global-vars/starter-colors.ts @@ -1,4 +1,3 @@ -export const starterColors: StarterColors = {}; -interface StarterColors { +export const starterColors: { [key: string]: [string, string]; -} +} = {}; diff --git a/src/init/init.ts b/src/init/init.ts new file mode 100644 index 00000000000..ba9738e2be8 --- /dev/null +++ b/src/init/init.ts @@ -0,0 +1,35 @@ +import { initAbilities } from "#abilities/ability"; +import { initBiomes } from "#balance/biomes"; +import { initEggMoves } from "#balance/egg-moves"; +import { initPokemonPrevolutions, initPokemonStarters } from "#balance/pokemon-evolutions"; +import { initSpecies } from "#balance/pokemon-species"; +import { initChallenges } from "#data/challenge"; +import { initTrainerTypeDialogue } from "#data/dialogue"; +import { initPokemonForms } from "#data/pokemon-forms"; +import { initModifierPools } from "#modifiers/init-modifier-pools"; +import { initModifierTypes } from "#modifiers/modifier-type"; +import { initMoves } from "#moves/move"; +import { initMysteryEncounters } from "#mystery-encounters/mystery-encounters"; +import { initAchievements } from "#system/achv"; +import { initVouchers } from "#system/voucher"; +import { initStatsKeys } from "#ui/game-stats-ui-handler"; + +/** Initialize the game. */ +export function initializeGame() { + initModifierTypes(); + initModifierPools(); + initAchievements(); + initVouchers(); + initStatsKeys(); + initPokemonPrevolutions(); + initPokemonStarters(); + initBiomes(); + initEggMoves(); + initPokemonForms(); + initTrainerTypeDialogue(); + initSpecies(); + initMoves(); + initAbilities(); + initChallenges(); + initMysteryEncounters(); +} diff --git a/src/inputs-controller.ts b/src/inputs-controller.ts index 02a95f71ac4..03d2278f26c 100644 --- a/src/inputs-controller.ts +++ b/src/inputs-controller.ts @@ -1,23 +1,23 @@ -import Phaser from "phaser"; -import { getEnumValues } from "#app/utils/common"; -import { deepCopy } from "#app/utils/data"; -import pad_generic from "./configs/inputs/pad_generic"; -import pad_unlicensedSNES from "./configs/inputs/pad_unlicensedSNES"; -import pad_xbox360 from "./configs/inputs/pad_xbox360"; -import pad_dualshock from "./configs/inputs/pad_dualshock"; -import pad_procon from "./configs/inputs/pad_procon"; -import { UiMode } from "#enums/ui-mode"; -import type SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler"; -import type SettingsKeyboardUiHandler from "./ui/settings/settings-keyboard-ui-handler"; -import cfg_keyboard_qwerty from "./configs/inputs/cfg_keyboard_qwerty"; -import { assign, getButtonWithKeycode, getIconForLatestInput, swap } from "#app/configs/inputs/configHandler"; import { globalScene } from "#app/global-scene"; -import type { SettingGamepad } from "#app/system/settings/settings-gamepad"; -import type { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import TouchControl from "#app/touch-controls"; +import { TouchControl } from "#app/touch-controls"; import { Button } from "#enums/buttons"; import { Device } from "#enums/devices"; -import MoveTouchControlsHandler from "./ui/settings/move-touch-controls-handler"; +import { UiMode } from "#enums/ui-mode"; +import cfg_keyboard_qwerty from "#inputs/cfg-keyboard-qwerty"; +import { assign, getButtonWithKeycode, getIconForLatestInput, swap } from "#inputs/config-handler"; +import pad_dualshock from "#inputs/pad-dualshock"; +import pad_generic from "#inputs/pad-generic"; +import pad_procon from "#inputs/pad-procon"; +import pad_unlicensedSNES from "#inputs/pad-unlicensed-snes"; +import pad_xbox360 from "#inputs/pad-xbox360"; +import type { SettingGamepad } from "#system/settings-gamepad"; +import type { SettingKeyboard } from "#system/settings-keyboard"; +import { MoveTouchControlsHandler } from "#ui/move-touch-controls-handler"; +import type { SettingsGamepadUiHandler } from "#ui/settings-gamepad-ui-handler"; +import type { SettingsKeyboardUiHandler } from "#ui/settings-keyboard-ui-handler"; +import { deepCopy } from "#utils/data"; +import { getEnumValues } from "#utils/enums"; +import Phaser from "phaser"; export interface DeviceMapping { [key: string]: number; @@ -70,20 +70,20 @@ const repeatInputDelayMillis = 250; * providing a unified interface for all input-related interactions. */ export class InputsController { - private gamepads: Array = new Array(); + private gamepads: Array = []; public events: Phaser.Events.EventEmitter; - private buttonLock: Button[] = new Array(); + private buttonLock: Button[] = []; private interactions: Map> = new Map(); private configs: Map = new Map(); public gamepadSupport = true; public selectedDevice; - private disconnectedGamepads: Array = new Array(); + private disconnectedGamepads: Array = []; public lastSource = "keyboard"; - private inputInterval: NodeJS.Timeout[] = new Array(); + private inputInterval: NodeJS.Timeout[] = []; private touchControls: TouchControl; public moveTouchControlsHandler: MoveTouchControlsHandler; diff --git a/src/interfaces/held-modifier-config.ts b/src/interfaces/held-modifier-config.ts deleted file mode 100644 index 5617cf2446a..00000000000 --- a/src/interfaces/held-modifier-config.ts +++ /dev/null @@ -1,8 +0,0 @@ -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; - -export default interface HeldModifierConfig { - modifier: PokemonHeldItemModifierType | PokemonHeldItemModifier; - stackCount?: number; - isTransferable?: boolean; -} diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 67ca9a28bc5..c5b0263e785 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -1,26 +1,16 @@ -import { GachaType } from "#enums/gacha-types"; -import { getBiomeHasProps } from "#app/field/arena"; -import CacheBustedLoaderPlugin from "#app/plugins/cache-busted-loader-plugin"; +import { timedEventManager } from "#app/global-event-manager"; +import { initializeGame } from "#app/init/init"; import { SceneBase } from "#app/scene-base"; -import { WindowVariant, getWindowVariantSuffix } from "#app/ui/ui-theme"; import { isMobile } from "#app/touch-controls"; -import { localPing, getEnumValues, hasAllLocalizedSprites, getEnumKeys } from "#app/utils/common"; -import { initPokemonPrevolutions, initPokemonStarters } from "#app/data/balance/pokemon-evolutions"; -import { initBiomes } from "#app/data/balance/biomes"; -import { initEggMoves } from "#app/data/balance/egg-moves"; -import { initPokemonForms } from "#app/data/pokemon-forms"; -import { initSpecies } from "#app/data/pokemon-species"; -import { initMoves } from "#app/data/moves/move"; -import { initAbilities } from "#app/data/abilities/ability"; -import { initAchievements } from "#app/system/achv"; -import { initTrainerTypeDialogue } from "#app/data/dialogue"; -import { initChallenges } from "#app/data/challenge"; -import i18next from "i18next"; -import { initStatsKeys } from "#app/ui/game-stats-ui-handler"; -import { initVouchers } from "#app/system/voucher"; import { BiomeId } from "#enums/biome-id"; -import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters"; -import { timedEventManager } from "./global-event-manager"; +import { GachaType } from "#enums/gacha-types"; +import { getBiomeHasProps } from "#field/arena"; +import { CacheBustedLoaderPlugin } from "#plugins/cache-busted-loader-plugin"; +import { getWindowVariantSuffix, WindowVariant } from "#ui/ui-theme"; +import { hasAllLocalizedSprites, localPing } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import i18next from "i18next"; +import type { GameObjects } from "phaser"; export class LoadingScene extends SceneBase { public static readonly KEY = "loading"; @@ -129,6 +119,7 @@ export class LoadingScene extends SceneBase { this.loadImage("party_bg", "ui"); this.loadImage("party_bg_double", "ui"); + this.loadImage("party_bg_double_manage", "ui"); this.loadAtlas("party_slot_main", "ui"); this.loadAtlas("party_slot", "ui"); this.loadImage("party_slot_overlay_lv", "ui"); @@ -136,6 +127,8 @@ export class LoadingScene extends SceneBase { this.loadAtlas("party_slot_hp_overlay", "ui"); this.loadAtlas("party_pb", "ui"); this.loadAtlas("party_cancel", "ui"); + this.loadAtlas("party_discard", "ui"); + this.loadAtlas("party_transfer", "ui"); this.loadImage("summary_bg", "ui"); this.loadImage("summary_overlay_shiny", "ui"); @@ -268,7 +261,7 @@ export class LoadingScene extends SceneBase { this.loadAtlas("egg_icons", "egg"); this.loadAtlas("egg_shard", "egg"); this.loadAtlas("egg_lightrays", "egg"); - for (const gt of getEnumKeys(GachaType)) { + for (const gt of Object.keys(GachaType)) { const key = gt.toLowerCase(); this.loadImage(`gacha_${key}`, "egg"); this.loadAtlas(`gacha_underlay_${key}`, "egg"); @@ -363,27 +356,12 @@ export class LoadingScene extends SceneBase { this.loadLoadingScreen(); - initAchievements(); - initVouchers(); - initStatsKeys(); - initPokemonPrevolutions(); - initPokemonStarters(); - initBiomes(); - initEggMoves(); - initPokemonForms(); - initTrainerTypeDialogue(); - initSpecies(); - initMoves(); - initAbilities(); - initChallenges(); - initMysteryEncounters(); + initializeGame(); } loadLoadingScreen() { const mobile = isMobile(); - const loadingGraphics: any[] = []; - const bg = this.add.image(0, 0, ""); bg.setOrigin(0, 0); bg.setScale(6); @@ -454,6 +432,7 @@ export class LoadingScene extends SceneBase { }); disclaimerDescriptionText.setOrigin(0.5, 0.5); + const loadingGraphics: (GameObjects.Image | GameObjects.Graphics | GameObjects.Text)[] = []; loadingGraphics.push( bg, graphics, diff --git a/src/main.ts b/src/main.ts index 38bfcbe5636..7e4943bdca5 100644 --- a/src/main.ts +++ b/src/main.ts @@ -1,11 +1,14 @@ +import "#app/polyfills"; +// All polyfills MUST be loaded first for side effects + +import { InvertPostFX } from "#app/pipelines/invert"; +import { initI18n } from "#app/plugins/i18n"; +import { version } from "#package.json"; import Phaser from "phaser"; -import InvertPostFX from "./pipelines/invert"; -import { version } from "../package.json"; -import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; import BBCodeTextPlugin from "phaser3-rex-plugins/plugins/bbcodetext-plugin"; import InputTextPlugin from "phaser3-rex-plugins/plugins/inputtext-plugin"; import TransitionImagePackPlugin from "phaser3-rex-plugins/templates/transitionimagepack/transitionimagepack-plugin"; -import { initI18n } from "./plugins/i18n"; +import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; // Catch global errors and display them in an alert so users can report the issue. window.onerror = (_message, _source, _lineno, _colno, error) => { @@ -42,11 +45,13 @@ Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative document.fonts.load("16px emerald").then(() => document.fonts.load("10px pkmnems")); // biome-ignore lint/suspicious/noImplicitAnyLet: TODO let game; +// biome-ignore lint/suspicious/noImplicitAnyLet: TODO +let manifest; -const startGame = async (manifest?: any) => { +const startGame = async () => { await initI18n(); const LoadingScene = (await import("./loading-scene")).LoadingScene; - const BattleScene = (await import("./battle-scene")).default; + const BattleScene = (await import("./battle-scene")).BattleScene; game = new Phaser.Game({ type: Phaser.WEBGL, parent: "app", @@ -107,10 +112,13 @@ const startGame = async (manifest?: any) => { fetch("/manifest.json") .then(res => res.json()) .then(jsonResponse => { - startGame(jsonResponse.manifest); + manifest = jsonResponse.manifest; }) - .catch(() => { - // Manifest not found (likely local build) + .catch(err => { + // Manifest not found (likely local build or path error on live) + console.log(`Manifest not found. ${err}`); + }) + .finally(() => { startGame(); }); diff --git a/src/messages.ts b/src/messages.ts index c29151a98b3..177b4cc9b05 100644 --- a/src/messages.ts +++ b/src/messages.ts @@ -1,6 +1,6 @@ import { globalScene } from "#app/global-scene"; import { BattleSpec } from "#enums/battle-spec"; -import type Pokemon from "./field/pokemon"; +import type { Pokemon } from "#field/pokemon"; import i18next from "i18next"; /** @@ -16,7 +16,7 @@ export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusio switch (globalScene.currentBattle.battleSpec) { case BattleSpec.DEFAULT: - return !pokemon.isPlayer() + return pokemon.isEnemy() ? pokemon.hasTrainer() ? i18next.t("battle:foePokemonWithAffix", { pokemonName: pokemon.getNameToRender(useIllusion), @@ -26,7 +26,7 @@ export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusio }) : pokemon.getNameToRender(useIllusion); case BattleSpec.FINAL_BOSS: - return !pokemon.isPlayer() + return pokemon.isEnemy() ? i18next.t("battle:foePokemonWithAffix", { pokemonName: pokemon.getNameToRender(useIllusion) }) : pokemon.getNameToRender(useIllusion); default: diff --git a/src/modifier/init-modifier-pools.ts b/src/modifier/init-modifier-pools.ts new file mode 100644 index 00000000000..316d4dae741 --- /dev/null +++ b/src/modifier/init-modifier-pools.ts @@ -0,0 +1,860 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { initModifierTypes } from "#modifiers/modifier-type"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { pokemonEvolutions } from "#balance/pokemon-evolutions"; +import { modifierTypes } from "#data/data-lists"; +import { MAX_PER_TYPE_POKEBALLS } from "#data/pokeball"; +import { AbilityId } from "#enums/ability-id"; +import { BerryType } from "#enums/berry-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { PokeballType } from "#enums/pokeball"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { Unlockables } from "#enums/unlockables"; +import type { Pokemon } from "#field/pokemon"; +import { + BerryModifier, + DoubleBattleChanceBoosterModifier, + SpeciesCritBoosterModifier, + TurnStatusEffectModifier, +} from "#modifiers/modifier"; +import { + dailyStarterModifierPool, + enemyBuffModifierPool, + modifierPool, + trainerModifierPool, + wildModifierPool, +} from "#modifiers/modifier-pools"; +import { WeightedModifierType } from "#modifiers/modifier-type"; +import type { WeightedModifierTypeWeightFunc } from "#types/modifier-types"; +import { isNullOrUndefined } from "#utils/common"; + +/** + * Initialize the wild modifier pool + */ +function initWildModifierPool() { + wildModifierPool[ModifierTier.COMMON] = [new WeightedModifierType(modifierTypes.BERRY, 1)].map(m => { + m.setTier(ModifierTier.COMMON); + return m; + }); + wildModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1)].map(m => { + m.setTier(ModifierTier.GREAT); + return m; + }); + wildModifierPool[ModifierTier.ULTRA] = [ + new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10), + new WeightedModifierType(modifierTypes.WHITE_HERB, 0), + ].map(m => { + m.setTier(ModifierTier.ULTRA); + return m; + }); + wildModifierPool[ModifierTier.ROGUE] = [new WeightedModifierType(modifierTypes.LUCKY_EGG, 4)].map(m => { + m.setTier(ModifierTier.ROGUE); + return m; + }); + wildModifierPool[ModifierTier.MASTER] = [new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1)].map(m => { + m.setTier(ModifierTier.MASTER); + return m; + }); +} + +/** + * Initialize the common modifier pool + */ +function initCommonModifierPool() { + modifierPool[ModifierTier.COMMON] = [ + new WeightedModifierType(modifierTypes.POKEBALL, () => (hasMaximumBalls(PokeballType.POKEBALL) ? 0 : 6), 6), + new WeightedModifierType(modifierTypes.RARE_CANDY, 2), + new WeightedModifierType( + modifierTypes.POTION, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter(p => p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875 && !p.isFainted()).length, + 3, + ); + return thresholdPartyMemberCount * 3; + }, + 9, + ), + new WeightedModifierType( + modifierTypes.SUPER_POTION, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter(p => p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75 && !p.isFainted()).length, + 3, + ); + return thresholdPartyMemberCount; + }, + 3, + ), + new WeightedModifierType( + modifierTypes.ETHER, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter( + p => + p.hp && + !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && + p + .getMoveset() + .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) + .length, + ).length, + 3, + ); + return thresholdPartyMemberCount * 3; + }, + 9, + ), + new WeightedModifierType( + modifierTypes.MAX_ETHER, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter( + p => + p.hp && + !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && + p + .getMoveset() + .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) + .length, + ).length, + 3, + ); + return thresholdPartyMemberCount; + }, + 3, + ), + new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)), + new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4), + new WeightedModifierType(modifierTypes.BERRY, 2), + new WeightedModifierType(modifierTypes.TM_COMMON, 2), + ].map(m => { + m.setTier(ModifierTier.COMMON); + return m; + }); +} + +/** + * Initialize the Great modifier pool + */ +function initGreatModifierPool() { + modifierPool[ModifierTier.GREAT] = [ + new WeightedModifierType(modifierTypes.GREAT_BALL, () => (hasMaximumBalls(PokeballType.GREAT_BALL) ? 0 : 6), 6), + new WeightedModifierType(modifierTypes.PP_UP, 2), + new WeightedModifierType( + modifierTypes.FULL_HEAL, + (party: Pokemon[]) => { + const statusEffectPartyMemberCount = Math.min( + party.filter( + p => + p.hp && + !!p.status && + !p.getHeldItems().some(i => { + if (i instanceof TurnStatusEffectModifier) { + return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect; + } + return false; + }), + ).length, + 3, + ); + return statusEffectPartyMemberCount * 6; + }, + 18, + ), + new WeightedModifierType( + modifierTypes.REVIVE, + (party: Pokemon[]) => { + const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3); + return faintedPartyMemberCount * 9; + }, + 27, + ), + new WeightedModifierType( + modifierTypes.MAX_REVIVE, + (party: Pokemon[]) => { + const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3); + return faintedPartyMemberCount * 3; + }, + 9, + ), + new WeightedModifierType( + modifierTypes.SACRED_ASH, + (party: Pokemon[]) => { + return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0; + }, + 1, + ), + new WeightedModifierType( + modifierTypes.HYPER_POTION, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625 && !p.isFainted()).length, + 3, + ); + return thresholdPartyMemberCount * 3; + }, + 9, + ), + new WeightedModifierType( + modifierTypes.MAX_POTION, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length, + 3, + ); + return thresholdPartyMemberCount; + }, + 3, + ), + new WeightedModifierType( + modifierTypes.FULL_RESTORE, + (party: Pokemon[]) => { + const statusEffectPartyMemberCount = Math.min( + party.filter( + p => + p.hp && + !!p.status && + !p.getHeldItems().some(i => { + if (i instanceof TurnStatusEffectModifier) { + return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect; + } + return false; + }), + ).length, + 3, + ); + const thresholdPartyMemberCount = Math.floor( + (Math.min(party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length, 3) + + statusEffectPartyMemberCount) / + 2, + ); + return thresholdPartyMemberCount; + }, + 3, + ), + new WeightedModifierType( + modifierTypes.ELIXIR, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter( + p => + p.hp && + !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && + p + .getMoveset() + .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) + .length, + ).length, + 3, + ); + return thresholdPartyMemberCount * 3; + }, + 9, + ), + new WeightedModifierType( + modifierTypes.MAX_ELIXIR, + (party: Pokemon[]) => { + const thresholdPartyMemberCount = Math.min( + party.filter( + p => + p.hp && + !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && + p + .getMoveset() + .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) + .length, + ).length, + 3, + ); + return thresholdPartyMemberCount; + }, + 3, + ), + new WeightedModifierType(modifierTypes.DIRE_HIT, 4), + new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), + new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), + new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4), + new WeightedModifierType( + modifierTypes.EVOLUTION_ITEM, + () => { + return Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15), 8); + }, + 8, + ), + new WeightedModifierType( + modifierTypes.MAP, + () => (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex < 180 ? 2 : 0), + 2, + ), + new WeightedModifierType(modifierTypes.SOOTHE_BELL, 2), + new WeightedModifierType(modifierTypes.TM_GREAT, 3), + new WeightedModifierType( + modifierTypes.MEMORY_MUSHROOM, + (party: Pokemon[]) => { + if (!party.find(p => p.getLearnableLevelMoves().length)) { + return 0; + } + const highestPartyLevel = party + .map(p => p.level) + .reduce((highestLevel: number, level: number) => Math.max(highestLevel, level), 1); + return Math.min(Math.ceil(highestPartyLevel / 20), 4); + }, + 4, + ), + new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), + new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) => + party.filter( + p => + !(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)), + ).length > 0 + ? 1 + : 0, + ), + new WeightedModifierType( + modifierTypes.DNA_SPLICERS, + (party: Pokemon[]) => { + if (party.filter(p => !p.fusionSpecies).length > 1) { + if (globalScene.gameMode.isSplicedOnly) { + return 4; + } + if (globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) { + return 2; + } + } + return 0; + }, + 4, + ), + new WeightedModifierType( + modifierTypes.VOUCHER, + (_party: Pokemon[], rerollCount: number) => (!globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0), + 1, + ), + ].map(m => { + m.setTier(ModifierTier.GREAT); + return m; + }); +} + +/** + * Initialize the Ultra modifier pool + */ +function initUltraModifierPool() { + modifierPool[ModifierTier.ULTRA] = [ + new WeightedModifierType(modifierTypes.ULTRA_BALL, () => (hasMaximumBalls(PokeballType.ULTRA_BALL) ? 0 : 15), 15), + new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)), + new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)), + new WeightedModifierType(modifierTypes.PP_MAX, 3), + new WeightedModifierType(modifierTypes.MINT, 4), + new WeightedModifierType( + modifierTypes.RARE_EVOLUTION_ITEM, + () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15) * 4, 32), + 32, + ), + new WeightedModifierType( + modifierTypes.FORM_CHANGE_ITEM, + () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, + 24, + ), + new WeightedModifierType(modifierTypes.AMULET_COIN, skipInLastClassicWaveOrDefault(3)), + new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => { + const { gameMode, gameData } = globalScene; + if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) { + return party.some(p => { + // Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd + if ( + !p.isMax() && + (p.getSpeciesForm(true).speciesId in pokemonEvolutions || + (p.isFusion() && p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)) + ) { + // Check if Pokemon is already holding an Eviolite + return !p.getHeldItems().some(i => i.type.id === "EVIOLITE"); + } + return false; + }) + ? 10 + : 0; + } + return 0; + }), + new WeightedModifierType(modifierTypes.RARE_SPECIES_STAT_BOOSTER, 12), + new WeightedModifierType( + modifierTypes.LEEK, + (party: Pokemon[]) => { + const checkedSpecies = [SpeciesId.FARFETCHD, SpeciesId.GALAR_FARFETCHD, SpeciesId.SIRFETCHD]; + // If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear + return party.some( + p => + !p.getHeldItems().some(i => i instanceof SpeciesCritBoosterModifier) && + (checkedSpecies.includes(p.getSpeciesForm(true).speciesId) || + (p.isFusion() && checkedSpecies.includes(p.getFusionSpeciesForm(true).speciesId))), + ) + ? 12 + : 0; + }, + 12, + ), + new WeightedModifierType( + modifierTypes.TOXIC_ORB, + (party: Pokemon[]) => { + return party.some(p => { + const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB"); + + if (!isHoldingOrb) { + const moveset = p + .getMoveset(true) + .filter(m => !isNullOrUndefined(m)) + .map(m => m.moveId); + const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true); + + // Moves that take advantage of obtaining the actual status effect + const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m)); + // Moves that take advantage of being able to give the target a status orb + // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented + const hasItemMoves = [ + /* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */ + ].some(m => moveset.includes(m)); + + if (canSetStatus) { + // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb + const hasGeneralAbility = [ + AbilityId.QUICK_FEET, + AbilityId.GUTS, + AbilityId.MARVEL_SCALE, + AbilityId.MAGIC_GUARD, + ].some(a => p.hasAbility(a, false, true)); + const hasSpecificAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a => + p.hasAbility(a, false, true), + ); + const hasOppositeAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true)); + + return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; + } + return hasItemMoves; + } + + return false; + }) + ? 10 + : 0; + }, + 10, + ), + new WeightedModifierType( + modifierTypes.FLAME_ORB, + (party: Pokemon[]) => { + return party.some(p => { + const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB"); + + if (!isHoldingOrb) { + const moveset = p + .getMoveset(true) + .filter(m => !isNullOrUndefined(m)) + .map(m => m.moveId); + const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true); + + // Moves that take advantage of obtaining the actual status effect + const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m)); + // Moves that take advantage of being able to give the target a status orb + // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented + const hasItemMoves = [ + /* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */ + ].some(m => moveset.includes(m)); + + if (canSetStatus) { + // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb + const hasGeneralAbility = [ + AbilityId.QUICK_FEET, + AbilityId.GUTS, + AbilityId.MARVEL_SCALE, + AbilityId.MAGIC_GUARD, + ].some(a => p.hasAbility(a, false, true)); + const hasSpecificAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true)); + const hasOppositeAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a => + p.hasAbility(a, false, true), + ); + + return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; + } + return hasItemMoves; + } + + return false; + }) + ? 10 + : 0; + }, + 10, + ), + new WeightedModifierType( + modifierTypes.MYSTICAL_ROCK, + (party: Pokemon[]) => { + return party.some(p => { + let isHoldingMax = false; + for (const i of p.getHeldItems()) { + if (i.type.id === "MYSTICAL_ROCK") { + isHoldingMax = i.getStackCount() === i.getMaxStackCount(); + break; + } + } + + if (!isHoldingMax) { + const moveset = p.getMoveset(true).map(m => m.moveId); + + const hasAbility = [ + AbilityId.DROUGHT, + AbilityId.ORICHALCUM_PULSE, + AbilityId.DRIZZLE, + AbilityId.SAND_STREAM, + AbilityId.SAND_SPIT, + AbilityId.SNOW_WARNING, + AbilityId.ELECTRIC_SURGE, + AbilityId.HADRON_ENGINE, + AbilityId.PSYCHIC_SURGE, + AbilityId.GRASSY_SURGE, + AbilityId.SEED_SOWER, + AbilityId.MISTY_SURGE, + ].some(a => p.hasAbility(a, false, true)); + + const hasMoves = [ + MoveId.SUNNY_DAY, + MoveId.RAIN_DANCE, + MoveId.SANDSTORM, + MoveId.SNOWSCAPE, + MoveId.HAIL, + MoveId.CHILLY_RECEPTION, + MoveId.ELECTRIC_TERRAIN, + MoveId.PSYCHIC_TERRAIN, + MoveId.GRASSY_TERRAIN, + MoveId.MISTY_TERRAIN, + ].some(m => moveset.includes(m)); + + return hasAbility || hasMoves; + } + return false; + }) + ? 10 + : 0; + }, + 10, + ), + new WeightedModifierType(modifierTypes.REVIVER_SEED, 4), + new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)), + new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9), + new WeightedModifierType(modifierTypes.TM_ULTRA, 11), + new WeightedModifierType(modifierTypes.RARER_CANDY, 4), + new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)), + new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)), + new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)), + new WeightedModifierType(modifierTypes.EXP_SHARE, skipInLastClassicWaveOrDefault(10)), + new WeightedModifierType( + modifierTypes.TERA_ORB, + () => + !globalScene.gameMode.isClassic + ? Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4) + : 0, + 4, + ), + new WeightedModifierType(modifierTypes.QUICK_CLAW, 3), + new WeightedModifierType(modifierTypes.WIDE_LENS, 7), + ].map(m => { + m.setTier(ModifierTier.ULTRA); + return m; + }); +} + +function initRogueModifierPool() { + modifierPool[ModifierTier.ROGUE] = [ + new WeightedModifierType(modifierTypes.ROGUE_BALL, () => (hasMaximumBalls(PokeballType.ROGUE_BALL) ? 0 : 16), 16), + new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)), + new WeightedModifierType(modifierTypes.LEFTOVERS, 3), + new WeightedModifierType(modifierTypes.SHELL_BELL, 3), + new WeightedModifierType(modifierTypes.BERRY_POUCH, 4), + new WeightedModifierType(modifierTypes.GRIP_CLAW, 5), + new WeightedModifierType(modifierTypes.SCOPE_LENS, 4), + new WeightedModifierType(modifierTypes.BATON, 2), + new WeightedModifierType(modifierTypes.SOUL_DEW, 7), + new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => (!globalScene.gameMode.isClassic ? 4 : 0), 4), + new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)), + new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), + new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), + new WeightedModifierType(modifierTypes.LOCK_CAPSULE, () => (globalScene.gameMode.isClassic ? 0 : 3)), + new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)), + new WeightedModifierType( + modifierTypes.RARE_FORM_CHANGE_ITEM, + () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, + 24, + ), + new WeightedModifierType( + modifierTypes.MEGA_BRACELET, + () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, + 36, + ), + new WeightedModifierType( + modifierTypes.DYNAMAX_BAND, + () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, + 36, + ), + new WeightedModifierType( + modifierTypes.VOUCHER_PLUS, + (_party: Pokemon[], rerollCount: number) => + !globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, + 3, + ), + ].map(m => { + m.setTier(ModifierTier.ROGUE); + return m; + }); +} + +/** + * Initialize the Master modifier pool + */ +function initMasterModifierPool() { + modifierPool[ModifierTier.MASTER] = [ + new WeightedModifierType(modifierTypes.MASTER_BALL, () => (hasMaximumBalls(PokeballType.MASTER_BALL) ? 0 : 24), 24), + new WeightedModifierType(modifierTypes.SHINY_CHARM, 14), + new WeightedModifierType(modifierTypes.HEALING_CHARM, 18), + new WeightedModifierType(modifierTypes.MULTI_LENS, 18), + new WeightedModifierType( + modifierTypes.VOUCHER_PREMIUM, + (_party: Pokemon[], rerollCount: number) => + !globalScene.gameMode.isDaily && !globalScene.gameMode.isEndless && !globalScene.gameMode.isSplicedOnly + ? Math.max(5 - rerollCount * 2, 0) + : 0, + 5, + ), + new WeightedModifierType( + modifierTypes.DNA_SPLICERS, + (party: Pokemon[]) => + !(globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) && + !globalScene.gameMode.isSplicedOnly && + party.filter(p => !p.fusionSpecies).length > 1 + ? 24 + : 0, + 24, + ), + new WeightedModifierType( + modifierTypes.MINI_BLACK_HOLE, + () => + globalScene.gameMode.isDaily || + (!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE)) + ? 1 + : 0, + 1, + ), + ].map(m => { + m.setTier(ModifierTier.MASTER); + return m; + }); +} + +function initTrainerModifierPool() { + trainerModifierPool[ModifierTier.COMMON] = [ + new WeightedModifierType(modifierTypes.BERRY, 8), + new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), + ].map(m => { + m.setTier(ModifierTier.COMMON); + return m; + }); + trainerModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3)].map(m => { + m.setTier(ModifierTier.GREAT); + return m; + }); + trainerModifierPool[ModifierTier.ULTRA] = [ + new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10), + new WeightedModifierType(modifierTypes.WHITE_HERB, 0), + ].map(m => { + m.setTier(ModifierTier.ULTRA); + return m; + }); + trainerModifierPool[ModifierTier.ROGUE] = [ + new WeightedModifierType(modifierTypes.FOCUS_BAND, 2), + new WeightedModifierType(modifierTypes.LUCKY_EGG, 4), + new WeightedModifierType(modifierTypes.QUICK_CLAW, 1), + new WeightedModifierType(modifierTypes.GRIP_CLAW, 1), + new WeightedModifierType(modifierTypes.WIDE_LENS, 1), + ].map(m => { + m.setTier(ModifierTier.ROGUE); + return m; + }); + trainerModifierPool[ModifierTier.MASTER] = [ + new WeightedModifierType(modifierTypes.KINGS_ROCK, 1), + new WeightedModifierType(modifierTypes.LEFTOVERS, 1), + new WeightedModifierType(modifierTypes.SHELL_BELL, 1), + new WeightedModifierType(modifierTypes.SCOPE_LENS, 1), + ].map(m => { + m.setTier(ModifierTier.MASTER); + return m; + }); +} + +/** + * Initialize the enemy buff modifier pool + */ +function initEnemyBuffModifierPool() { + enemyBuffModifierPool[ModifierTier.COMMON] = [ + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 9), + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 9), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 3), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 3), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 3), + new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 9), + new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 4), + new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1), + ].map(m => { + m.setTier(ModifierTier.COMMON); + return m; + }); + enemyBuffModifierPool[ModifierTier.GREAT] = [ + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), + new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), + new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 5), + new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1), + ].map(m => { + m.setTier(ModifierTier.GREAT); + return m; + }); + enemyBuffModifierPool[ModifierTier.ULTRA] = [ + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10), + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10), + new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10), + new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10), + new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 10), + new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 5), + ].map(m => { + m.setTier(ModifierTier.ULTRA); + return m; + }); + enemyBuffModifierPool[ModifierTier.ROGUE] = [].map((m: WeightedModifierType) => { + m.setTier(ModifierTier.ROGUE); + return m; + }); + enemyBuffModifierPool[ModifierTier.MASTER] = [].map((m: WeightedModifierType) => { + m.setTier(ModifierTier.MASTER); + return m; + }); +} + +/** + * Initialize the daily starter modifier pool + */ +function initDailyStarterModifierPool() { + dailyStarterModifierPool[ModifierTier.COMMON] = [ + new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1), + new WeightedModifierType(modifierTypes.BERRY, 3), + ].map(m => { + m.setTier(ModifierTier.COMMON); + return m; + }); + dailyStarterModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 5)].map( + m => { + m.setTier(ModifierTier.GREAT); + return m; + }, + ); + dailyStarterModifierPool[ModifierTier.ULTRA] = [ + new WeightedModifierType(modifierTypes.REVIVER_SEED, 4), + new WeightedModifierType(modifierTypes.SOOTHE_BELL, 1), + new WeightedModifierType(modifierTypes.SOUL_DEW, 1), + new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 1), + ].map(m => { + m.setTier(ModifierTier.ULTRA); + return m; + }); + dailyStarterModifierPool[ModifierTier.ROGUE] = [ + new WeightedModifierType(modifierTypes.GRIP_CLAW, 5), + new WeightedModifierType(modifierTypes.BATON, 2), + new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), + new WeightedModifierType(modifierTypes.QUICK_CLAW, 3), + new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), + ].map(m => { + m.setTier(ModifierTier.ROGUE); + return m; + }); + dailyStarterModifierPool[ModifierTier.MASTER] = [ + new WeightedModifierType(modifierTypes.LEFTOVERS, 1), + new WeightedModifierType(modifierTypes.SHELL_BELL, 1), + ].map(m => { + m.setTier(ModifierTier.MASTER); + return m; + }); +} + +/** + * Initialize {@linkcode modifierPool} with the initial set of modifier types. + * {@linkcode initModifierTypes} MUST be called before this function. + */ +export function initModifierPools() { + // The modifier pools the player chooses from during modifier selection + initCommonModifierPool(); + initGreatModifierPool(); + initUltraModifierPool(); + initRogueModifierPool(); + initMasterModifierPool(); + + // Modifier pools for specific scenarios + initWildModifierPool(); + initTrainerModifierPool(); + initEnemyBuffModifierPool(); + initDailyStarterModifierPool(); +} + +/** + * High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on + * classic and skip an ModifierType if current wave is greater or equal to the one passed down + * @param wave - Wave where we should stop showing the modifier + * @param defaultWeight - ModifierType default weight + * @returns A WeightedModifierTypeWeightFunc + */ +function skipInClassicAfterWave(wave: number, defaultWeight: number): WeightedModifierTypeWeightFunc { + return () => { + const gameMode = globalScene.gameMode; + const currentWave = globalScene.currentBattle.waveIndex; + return gameMode.isClassic && currentWave >= wave ? 0 : defaultWeight; + }; +} + +/** + * High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on + * classic and it will skip a ModifierType if it is the last wave pull. + * @param defaultWeight ModifierType default weight + * @returns A WeightedModifierTypeWeightFunc + */ +function skipInLastClassicWaveOrDefault(defaultWeight: number): WeightedModifierTypeWeightFunc { + return skipInClassicAfterWave(199, defaultWeight); +} + +/** + * High order function that returns a WeightedModifierTypeWeightFunc to ensure Lures don't spawn on Classic 199 + * or if the lure still has over 60% of its duration left + * @param maxBattles The max battles the lure type in question lasts. 10 for green, 15 for Super, 30 for Max + * @param weight The desired weight for the lure when it does spawn + * @returns A WeightedModifierTypeWeightFunc + */ +function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc { + return () => { + const lures = globalScene.getModifiers(DoubleBattleChanceBoosterModifier); + return !(globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 199) && + (lures.length === 0 || + lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0) + ? weight + : 0; + }; +} + +/** + * Used to check if the player has max of a given ball type in Classic + * @param ballType The {@linkcode PokeballType} being checked + * @returns boolean: true if the player has the maximum of a given ball type + */ +function hasMaximumBalls(ballType: PokeballType): boolean { + return globalScene.gameMode.isClassic && globalScene.pokeballCounts[ballType] >= MAX_PER_TYPE_POKEBALLS; +} diff --git a/src/modifier/modifier-pools.ts b/src/modifier/modifier-pools.ts new file mode 100644 index 00000000000..d66511e3239 --- /dev/null +++ b/src/modifier/modifier-pools.ts @@ -0,0 +1,16 @@ +/* + * Contains modifier pools for different contexts in the game. + * Can be safely imported without worrying about circular dependencies. + */ + +import type { ModifierPool } from "#types/modifier-types"; + +export const modifierPool: ModifierPool = {}; + +export const wildModifierPool: ModifierPool = {}; + +export const trainerModifierPool: ModifierPool = {}; + +export const enemyBuffModifierPool: ModifierPool = {}; + +export const dailyStarterModifierPool: ModifierPool = {}; diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index ccbc202407b..b359ec756e6 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -1,22 +1,32 @@ +import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants"; +import { timedEventManager } from "#app/global-event-manager"; import { globalScene } from "#app/global-scene"; -import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms"; -import { getBerryEffectDescription, getBerryName } from "#app/data/berry"; -import { AttackMove } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; -import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; -import { - FormChangeItem, - pokemonFormChanges, - SpeciesFormChangeCondition, - SpeciesFormChangeItemTrigger, -} from "#app/data/pokemon-forms"; -import { getStatusEffectDescriptor } from "#app/data/status-effect"; -import { PokemonType } from "#enums/pokemon-type"; -import type { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; +import Overrides from "#app/overrides"; +import { EvolutionItem, pokemonEvolutions } from "#balance/pokemon-evolutions"; +import { tmPoolTiers, tmSpecies } from "#balance/tms"; +import { getBerryEffectDescription, getBerryName } from "#data/berry"; +import { allMoves, modifierTypes } from "#data/data-lists"; +import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers"; +import { getNatureName, getNatureStatMultiplier } from "#data/nature"; +import { getPokeballCatchMultiplier, getPokeballName } from "#data/pokeball"; +import { pokemonFormChanges, SpeciesFormChangeCondition } from "#data/pokemon-forms"; +import { getStatusEffectDescriptor } from "#data/status-effect"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; +import { FormChangeItem } from "#enums/form-change-item"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import { SpeciesId } from "#enums/species-id"; +import type { PermanentStat, TempBattleStat } from "#enums/stat"; +import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; import { AddPokeballModifier, AddVoucherModifier, @@ -27,6 +37,7 @@ import { BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, + CriticalCatchChanceBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, @@ -34,6 +45,7 @@ import { EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, + type EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, @@ -43,6 +55,7 @@ import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, + FieldEffectModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, @@ -55,10 +68,12 @@ import { LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, + type Modifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, + type PersistentModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, @@ -86,6 +101,7 @@ import { SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, + TempExtraModifierModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerrastalizeModifier, @@ -93,55 +109,21 @@ import { TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, - type EnemyPersistentModifier, - type Modifier, - type PersistentModifier, - TempExtraModifierModifier, - CriticalCatchChanceBoosterModifier, - FieldEffectModifier, -} from "#app/modifier/modifier"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import Overrides from "#app/overrides"; -import { Unlockables } from "#app/system/unlockables"; -import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher"; -import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler"; -import PartyUiHandler from "#app/ui/party-ui-handler"; -import { getModifierTierTextTint } from "#app/ui/text"; -import { - formatMoney, - getEnumKeys, - getEnumValues, - isNullOrUndefined, - NumberHolder, - padInt, - randSeedInt, -} from "#app/utils/common"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { BerryType } from "#enums/berry-type"; -import { MoveId } from "#enums/move-id"; -import { Nature } from "#enums/nature"; -import { PokeballType } from "#enums/pokeball"; -import { SpeciesId } from "#enums/species-id"; -import { SpeciesFormKey } from "#enums/species-form-key"; -import type { PermanentStat, TempBattleStat } from "#enums/stat"; -import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; -import { StatusEffect } from "#enums/status-effect"; +} from "#modifiers/modifier"; +import type { PokemonMove } from "#moves/pokemon-move"; +import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#system/voucher"; +import type { ModifierTypeFunc, WeightedModifierTypeWeightFunc } from "#types/modifier-types"; +import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#ui/party-ui-handler"; +import { PartyUiHandler } from "#ui/party-ui-handler"; +import { getModifierTierTextTint } from "#ui/text"; +import { formatMoney, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#utils/common"; +import { getEnumKeys, getEnumValues } from "#utils/enums"; +import { getModifierPoolForType, getModifierType } from "#utils/modifier-utils"; import i18next from "i18next"; -import { timedEventManager } from "#app/global-event-manager"; -import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants"; const outputModifierData = false; const useMaxWeightForOutput = false; -export enum ModifierPoolType { - PLAYER, - WILD, - TRAINER, - ENEMY_BUFF, - DAILY_STARTER, -} - type NewModifierFunc = (type: ModifierType, args: any[]) => Modifier; export class ModifierType { @@ -153,6 +135,19 @@ export class ModifierType { public tier: ModifierTier; protected newModifierFunc: NewModifierFunc | null; + /** + * Checks if the modifier type is of a specific type + * @param modifierType - The type to check against + * @return Whether the modifier type is of the specified type + */ + public is(modifierType: K): this is ModifierTypeInstanceMap[K] { + const targetType = ModifierTypeConstructorMap[modifierType]; + if (!targetType) { + return false; + } + return this instanceof targetType; + } + constructor( localeKey: string | null, iconImage: string | null, @@ -221,7 +216,7 @@ export class ModifierType { * @param func */ withIdFromFunc(func: ModifierTypeFunc): ModifierType { - this.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === func)!; // TODO: is this bang correct? + this.id = Object.keys(modifierTypeInitObj).find(k => modifierTypeInitObj[k] === func)!; // TODO: is this bang correct? return this; } @@ -302,7 +297,7 @@ export interface GeneratedPersistentModifierType { getPregenArgs(): any[]; } -class AddPokeballModifierType extends ModifierType { +export class AddPokeballModifierType extends ModifierType { private pokeballType: PokeballType; private count: number; @@ -332,7 +327,7 @@ class AddPokeballModifierType extends ModifierType { } } -class AddVoucherModifierType extends ModifierType { +export class AddVoucherModifierType extends ModifierType { private voucherType: VoucherType; private count: number; @@ -964,31 +959,23 @@ export class PokemonBaseStatTotalModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private readonly statModifier: number; + private readonly statModifier: 10 | -15; - constructor(statModifier: number) { + constructor(statModifier: 10 | -15) { super( - "modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE", - "berry_juice", - (_type, args) => new PokemonBaseStatTotalModifier(this, (args[0] as Pokemon).id, this.statModifier), + statModifier > 0 + ? "modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_GOOD" + : "modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_BAD", + statModifier > 0 ? "berry_juice_good" : "berry_juice_bad", + (_type, args) => new PokemonBaseStatTotalModifier(this, (args[0] as Pokemon).id, statModifier), ); this.statModifier = statModifier; } override getDescription(): string { - return i18next.t("modifierType:ModifierType.PokemonBaseStatTotalModifierType.description", { - increaseDecrease: i18next.t( - this.statModifier >= 0 - ? "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.increase" - : "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.decrease", - ), - blessCurse: i18next.t( - this.statModifier >= 0 - ? "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.blessed" - : "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.cursed", - ), - statValue: this.statModifier, - }); + return this.statModifier > 0 + ? i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_GOOD.description") + : i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_BAD.description"); } public getPregenArgs(): any[] { @@ -996,38 +983,6 @@ export class PokemonBaseStatTotalModifierType } } -/** - * Old Gateau item - */ -export class PokemonBaseStatFlatModifierType - extends PokemonHeldItemModifierType - implements GeneratedPersistentModifierType -{ - private readonly statModifier: number; - private readonly stats: Stat[]; - - constructor(statModifier: number, stats: Stat[]) { - super( - "modifierType:ModifierType.MYSTERY_ENCOUNTER_OLD_GATEAU", - "old_gateau", - (_type, args) => new PokemonBaseStatFlatModifier(this, (args[0] as Pokemon).id, this.statModifier, this.stats), - ); - this.statModifier = statModifier; - this.stats = stats; - } - - override getDescription(): string { - return i18next.t("modifierType:ModifierType.PokemonBaseStatFlatModifierType.description", { - stats: this.stats.map(stat => i18next.t(getStatKey(stat))).join("/"), - statValue: this.statModifier, - }); - } - - public getPregenArgs(): any[] { - return [this.statModifier, this.stats]; - } -} - class AllPokemonFullHpRestoreModifierType extends ModifierType { private descriptionKey: string; @@ -1215,12 +1170,8 @@ export class EvolutionItemModifierType extends PokemonModifierType implements Ge (pokemon: PlayerPokemon) => { if ( pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) && - pokemonEvolutions[pokemon.species.speciesId].filter( - e => - e.item === this.evolutionItem && - (!e.condition || e.condition.predicate(pokemon)) && - (e.preFormKey === null || e.preFormKey === pokemon.getFormKey()), - ).length && + pokemonEvolutions[pokemon.species.speciesId].filter(e => e.validate(pokemon, false, this.evolutionItem)) + .length && pokemon.getFormKey() !== SpeciesFormKey.GIGANTAMAX ) { return null; @@ -1229,12 +1180,8 @@ export class EvolutionItemModifierType extends PokemonModifierType implements Ge pokemon.isFusion() && pokemon.fusionSpecies && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) && - pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter( - e => - e.item === this.evolutionItem && - (!e.condition || e.condition.predicate(pokemon)) && - (e.preFormKey === null || e.preFormKey === pokemon.getFusionFormKey()), - ).length && + pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(e => e.validate(pokemon, true, this.evolutionItem)) + .length && pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX ) { return null; @@ -1339,7 +1286,7 @@ class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator { p .getMoveset() .map(m => m.getMove()) - .filter(m => m instanceof AttackMove) + .filter(m => m.is("AttackMove")) .map(m => m.type), ); if (!attackMoveTypes.length) { @@ -1570,6 +1517,7 @@ class TmModifierTypeGenerator extends ModifierTypeGenerator { if (!tierUniqueCompatibleTms.length) { return null; } + // TODO: should this use `randSeedItem`? const randTmIndex = randSeedInt(tierUniqueCompatibleTms.length); return new TmModifierType(tierUniqueCompatibleTms[randTmIndex]); }); @@ -1590,16 +1538,13 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator { pokemonEvolutions.hasOwnProperty(p.species.speciesId) && (!p.pauseEvolutions || p.species.speciesId === SpeciesId.SLOWPOKE || - p.species.speciesId === SpeciesId.EEVEE), + p.species.speciesId === SpeciesId.EEVEE || + p.species.speciesId === SpeciesId.KIRLIA || + p.species.speciesId === SpeciesId.SNORUNT), ) .flatMap(p => { const evolutions = pokemonEvolutions[p.species.speciesId]; - return evolutions.filter( - e => - e.item !== EvolutionItem.NONE && - (e.evoFormKey === null || (e.preFormKey || "") === p.getFormKey()) && - (!e.condition || e.condition.predicate(p)), - ); + return evolutions.filter(e => e.isValidItemEvolution(p)); }), party .filter( @@ -1609,32 +1554,30 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator { pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId) && (!p.pauseEvolutions || p.fusionSpecies.speciesId === SpeciesId.SLOWPOKE || - p.fusionSpecies.speciesId === SpeciesId.EEVEE), + p.fusionSpecies.speciesId === SpeciesId.EEVEE || + p.fusionSpecies.speciesId === SpeciesId.KIRLIA || + p.fusionSpecies.speciesId === SpeciesId.SNORUNT), ) .flatMap(p => { const evolutions = pokemonEvolutions[p.fusionSpecies!.speciesId]; - return evolutions.filter( - e => - e.item !== EvolutionItem.NONE && - (e.evoFormKey === null || (e.preFormKey || "") === p.getFusionFormKey()) && - (!e.condition || e.condition.predicate(p)), - ); + return evolutions.filter(e => e.isValidItemEvolution(p, true)); }), ] .flat() - .flatMap(e => e.item) - .filter(i => (!!i && i > 50) === rare); + .flatMap(e => e.evoItem) + .filter(i => !!i && i > 50 === rare); if (!evolutionItemPool.length) { return null; } + // TODO: should this use `randSeedItem`? return new EvolutionItemModifierType(evolutionItemPool[randSeedInt(evolutionItemPool.length)]!); // TODO: is the bang correct? }); } } -class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { +export class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { constructor(isRareFormChangeItem: boolean) { super((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in FormChangeItem) { @@ -1714,6 +1657,7 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { return null; } + // TODO: should this use `randSeedItem`? return new FormChangeItemModifierType(formChangeItemPool[randSeedInt(formChangeItemPool.length)]); }); } @@ -1797,52 +1741,7 @@ export class EnemyEndureChanceModifierType extends ModifierType { } } -export type ModifierTypeFunc = () => ModifierType; -type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number; - -/** - * High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on - * classic and skip an ModifierType if current wave is greater or equal to the one passed down - * @param wave - Wave where we should stop showing the modifier - * @param defaultWeight - ModifierType default weight - * @returns A WeightedModifierTypeWeightFunc - */ -function skipInClassicAfterWave(wave: number, defaultWeight: number): WeightedModifierTypeWeightFunc { - return () => { - const gameMode = globalScene.gameMode; - const currentWave = globalScene.currentBattle.waveIndex; - return gameMode.isClassic && currentWave >= wave ? 0 : defaultWeight; - }; -} - -/** - * High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on - * classic and it will skip a ModifierType if it is the last wave pull. - * @param defaultWeight ModifierType default weight - * @returns A WeightedModifierTypeWeightFunc - */ -function skipInLastClassicWaveOrDefault(defaultWeight: number): WeightedModifierTypeWeightFunc { - return skipInClassicAfterWave(199, defaultWeight); -} - -/** - * High order function that returns a WeightedModifierTypeWeightFunc to ensure Lures don't spawn on Classic 199 - * or if the lure still has over 60% of its duration left - * @param maxBattles The max battles the lure type in question lasts. 10 for green, 15 for Super, 30 for Max - * @param weight The desired weight for the lure when it does spawn - * @returns A WeightedModifierTypeWeightFunc - */ -function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc { - return () => { - const lures = globalScene.getModifiers(DoubleBattleChanceBoosterModifier); - return !(globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 199) && - (lures.length === 0 || - lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0) - ? weight - : 0; - }; -} -class WeightedModifierType { +export class WeightedModifierType { public modifierType: ModifierType; public weight: number | WeightedModifierTypeWeightFunc; public maxWeight: number | WeightedModifierTypeWeightFunc; @@ -1853,7 +1752,7 @@ class WeightedModifierType { maxWeight?: number | WeightedModifierTypeWeightFunc, ) { this.modifierType = modifierTypeFunc(); - this.modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc)!; // TODO: is this bang correct? + this.modifierType.id = Object.keys(modifierTypeInitObj).find(k => modifierTypeInitObj[k] === modifierTypeFunc)!; // TODO: is this bang correct? this.weight = weight; this.maxWeight = maxWeight || (!(weight instanceof Function) ? weight : 0); } @@ -1873,39 +1772,39 @@ export type GeneratorModifierOverride = { count?: number; } & ( | { - name: keyof Pick; + name: keyof Pick; type?: SpeciesStatBoosterItem; } | { - name: keyof Pick; + name: keyof Pick; type?: TempBattleStat; } | { - name: keyof Pick; + name: keyof Pick; type?: Stat; } | { - name: keyof Pick; + name: keyof Pick; type?: Nature; } | { - name: keyof Pick; + name: keyof Pick; type?: PokemonType; } | { - name: keyof Pick; + name: keyof Pick; type?: BerryType; } | { - name: keyof Pick; + name: keyof Pick; type?: EvolutionItem; } | { - name: keyof Pick; + name: keyof Pick; type?: FormChangeItem; } | { - name: keyof Pick; + name: keyof Pick; type?: MoveId; } ); @@ -1913,9 +1812,9 @@ export type GeneratorModifierOverride = { /** Type used to construct modifiers and held items for overriding purposes. */ export type ModifierOverride = GeneratorModifierOverride | BaseModifierOverride; -export type ModifierTypeKeys = keyof typeof modifierTypes; +export type ModifierTypeKeys = keyof typeof modifierTypeInitObj; -export const modifierTypes = { +const modifierTypeInitObj = Object.freeze({ POKEBALL: () => new AddPokeballModifierType("pb", PokeballType.POKEBALL, 5), GREAT_BALL: () => new AddPokeballModifierType("gb", PokeballType.GREAT_BALL, 5), ULTRA_BALL: () => new AddPokeballModifierType("ub", PokeballType.ULTRA_BALL, 5), @@ -1934,7 +1833,8 @@ export const modifierTypes = { new PokemonHeldItemModifierType( "modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL", "relic_gold", - (type, args) => new EvoTrackerModifier(type, (args[0] as Pokemon).id, SpeciesId.GIMMIGHOUL, 10), + (type, args) => + new EvoTrackerModifier(type, (args[0] as Pokemon).id, SpeciesId.GIMMIGHOUL, 10, (args[1] as number) ?? 1), ), MEGA_BRACELET: () => @@ -2028,7 +1928,7 @@ export const modifierTypes = { if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in Nature) { return new PokemonNatureChangeModifierType(pregenArgs[0] as Nature); } - return new PokemonNatureChangeModifierType(randSeedInt(getEnumValues(Nature).length) as Nature); + return new PokemonNatureChangeModifierType(randSeedItem(getEnumValues(Nature))); }), MYSTICAL_ROCK: () => @@ -2386,17 +2286,16 @@ export const modifierTypes = { MYSTERY_ENCOUNTER_SHUCKLE_JUICE: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) { - return new PokemonBaseStatTotalModifierType(pregenArgs[0] as number); + return new PokemonBaseStatTotalModifierType(pregenArgs[0] as 10 | -15); } - return new PokemonBaseStatTotalModifierType(randSeedInt(20, 1)); + return new PokemonBaseStatTotalModifierType(10); }), MYSTERY_ENCOUNTER_OLD_GATEAU: () => - new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { - if (pregenArgs) { - return new PokemonBaseStatFlatModifierType(pregenArgs[0] as number, pregenArgs[1] as Stat[]); - } - return new PokemonBaseStatFlatModifierType(randSeedInt(20, 1), [Stat.HP, Stat.ATK, Stat.DEF]); - }), + new PokemonHeldItemModifierType( + "modifierType:ModifierType.MYSTERY_ENCOUNTER_OLD_GATEAU", + "old_gateau", + (type, args) => new PokemonBaseStatFlatModifier(type, (args[0] as Pokemon).id), + ), MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) { @@ -2424,747 +2323,15 @@ export const modifierTypes = { "golden_net", (type, _args) => new BoostBugSpawnModifier(type), ), -}; - -interface ModifierPool { - [tier: string]: WeightedModifierType[]; -} +}); /** - * Used to check if the player has max of a given ball type in Classic - * @param ballType The {@linkcode PokeballType} being checked - * @returns boolean: true if the player has the maximum of a given ball type + * The initial set of modifier types, used to generate the modifier pool. */ -function hasMaximumBalls(ballType: PokeballType): boolean { - return globalScene.gameMode.isClassic && globalScene.pokeballCounts[ballType] >= MAX_PER_TYPE_POKEBALLS; -} +export type ModifierTypes = typeof modifierTypeInitObj; -const modifierPool: ModifierPool = { - [ModifierTier.COMMON]: [ - new WeightedModifierType(modifierTypes.POKEBALL, () => (hasMaximumBalls(PokeballType.POKEBALL) ? 0 : 6), 6), - new WeightedModifierType(modifierTypes.RARE_CANDY, 2), - new WeightedModifierType( - modifierTypes.POTION, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter(p => p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875 && !p.isFainted()).length, - 3, - ); - return thresholdPartyMemberCount * 3; - }, - 9, - ), - new WeightedModifierType( - modifierTypes.SUPER_POTION, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter(p => p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75 && !p.isFainted()).length, - 3, - ); - return thresholdPartyMemberCount; - }, - 3, - ), - new WeightedModifierType( - modifierTypes.ETHER, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter( - p => - p.hp && - !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && - p - .getMoveset() - .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) - .length, - ).length, - 3, - ); - return thresholdPartyMemberCount * 3; - }, - 9, - ), - new WeightedModifierType( - modifierTypes.MAX_ETHER, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter( - p => - p.hp && - !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && - p - .getMoveset() - .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) - .length, - ).length, - 3, - ); - return thresholdPartyMemberCount; - }, - 3, - ), - new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)), - new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4), - new WeightedModifierType(modifierTypes.BERRY, 2), - new WeightedModifierType(modifierTypes.TM_COMMON, 2), - ].map(m => { - m.setTier(ModifierTier.COMMON); - return m; - }), - [ModifierTier.GREAT]: [ - new WeightedModifierType(modifierTypes.GREAT_BALL, () => (hasMaximumBalls(PokeballType.GREAT_BALL) ? 0 : 6), 6), - new WeightedModifierType(modifierTypes.PP_UP, 2), - new WeightedModifierType( - modifierTypes.FULL_HEAL, - (party: Pokemon[]) => { - const statusEffectPartyMemberCount = Math.min( - party.filter( - p => - p.hp && - !!p.status && - !p.getHeldItems().some(i => { - if (i instanceof TurnStatusEffectModifier) { - return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect; - } - return false; - }), - ).length, - 3, - ); - return statusEffectPartyMemberCount * 6; - }, - 18, - ), - new WeightedModifierType( - modifierTypes.REVIVE, - (party: Pokemon[]) => { - const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3); - return faintedPartyMemberCount * 9; - }, - 27, - ), - new WeightedModifierType( - modifierTypes.MAX_REVIVE, - (party: Pokemon[]) => { - const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3); - return faintedPartyMemberCount * 3; - }, - 9, - ), - new WeightedModifierType( - modifierTypes.SACRED_ASH, - (party: Pokemon[]) => { - return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0; - }, - 1, - ), - new WeightedModifierType( - modifierTypes.HYPER_POTION, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625 && !p.isFainted()).length, - 3, - ); - return thresholdPartyMemberCount * 3; - }, - 9, - ), - new WeightedModifierType( - modifierTypes.MAX_POTION, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length, - 3, - ); - return thresholdPartyMemberCount; - }, - 3, - ), - new WeightedModifierType( - modifierTypes.FULL_RESTORE, - (party: Pokemon[]) => { - const statusEffectPartyMemberCount = Math.min( - party.filter( - p => - p.hp && - !!p.status && - !p.getHeldItems().some(i => { - if (i instanceof TurnStatusEffectModifier) { - return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect; - } - return false; - }), - ).length, - 3, - ); - const thresholdPartyMemberCount = Math.floor( - (Math.min(party.filter(p => p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5 && !p.isFainted()).length, 3) + - statusEffectPartyMemberCount) / - 2, - ); - return thresholdPartyMemberCount; - }, - 3, - ), - new WeightedModifierType( - modifierTypes.ELIXIR, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter( - p => - p.hp && - !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && - p - .getMoveset() - .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) - .length, - ).length, - 3, - ); - return thresholdPartyMemberCount * 3; - }, - 9, - ), - new WeightedModifierType( - modifierTypes.MAX_ELIXIR, - (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min( - party.filter( - p => - p.hp && - !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) && - p - .getMoveset() - .filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)) - .length, - ).length, - 3, - ); - return thresholdPartyMemberCount; - }, - 3, - ), - new WeightedModifierType(modifierTypes.DIRE_HIT, 4), - new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), - new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), - new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4), - new WeightedModifierType( - modifierTypes.EVOLUTION_ITEM, - () => { - return Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15), 8); - }, - 8, - ), - new WeightedModifierType( - modifierTypes.MAP, - () => (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex < 180 ? 2 : 0), - 2, - ), - new WeightedModifierType(modifierTypes.SOOTHE_BELL, 2), - new WeightedModifierType(modifierTypes.TM_GREAT, 3), - new WeightedModifierType( - modifierTypes.MEMORY_MUSHROOM, - (party: Pokemon[]) => { - if (!party.find(p => p.getLearnableLevelMoves().length)) { - return 0; - } - const highestPartyLevel = party - .map(p => p.level) - .reduce((highestLevel: number, level: number) => Math.max(highestLevel, level), 1); - return Math.min(Math.ceil(highestPartyLevel / 20), 4); - }, - 4, - ), - new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), - new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) => - party.filter( - p => - !(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)), - ).length > 0 - ? 1 - : 0, - ), - new WeightedModifierType( - modifierTypes.DNA_SPLICERS, - (party: Pokemon[]) => { - if (party.filter(p => !p.fusionSpecies).length > 1) { - if (globalScene.gameMode.isSplicedOnly) { - return 4; - } - if (globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) { - return 2; - } - } - return 0; - }, - 4, - ), - new WeightedModifierType( - modifierTypes.VOUCHER, - (_party: Pokemon[], rerollCount: number) => (!globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0), - 1, - ), - ].map(m => { - m.setTier(ModifierTier.GREAT); - return m; - }), - [ModifierTier.ULTRA]: [ - new WeightedModifierType(modifierTypes.ULTRA_BALL, () => (hasMaximumBalls(PokeballType.ULTRA_BALL) ? 0 : 15), 15), - new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)), - new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)), - new WeightedModifierType(modifierTypes.PP_MAX, 3), - new WeightedModifierType(modifierTypes.MINT, 4), - new WeightedModifierType( - modifierTypes.RARE_EVOLUTION_ITEM, - () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15) * 4, 32), - 32, - ), - new WeightedModifierType( - modifierTypes.FORM_CHANGE_ITEM, - () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, - 24, - ), - new WeightedModifierType(modifierTypes.AMULET_COIN, skipInLastClassicWaveOrDefault(3)), - new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => { - const { gameMode, gameData } = globalScene; - if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) { - return party.some(p => { - // Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd - if ( - !p.isMax() && - (p.getSpeciesForm(true).speciesId in pokemonEvolutions || - (p.isFusion() && p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)) - ) { - // Check if Pokemon is already holding an Eviolite - return !p.getHeldItems().some(i => i.type.id === "EVIOLITE"); - } - return false; - }) - ? 10 - : 0; - } - return 0; - }), - new WeightedModifierType(modifierTypes.RARE_SPECIES_STAT_BOOSTER, 12), - new WeightedModifierType( - modifierTypes.LEEK, - (party: Pokemon[]) => { - const checkedSpecies = [SpeciesId.FARFETCHD, SpeciesId.GALAR_FARFETCHD, SpeciesId.SIRFETCHD]; - // If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear - return party.some( - p => - !p.getHeldItems().some(i => i instanceof SpeciesCritBoosterModifier) && - (checkedSpecies.includes(p.getSpeciesForm(true).speciesId) || - (p.isFusion() && checkedSpecies.includes(p.getFusionSpeciesForm(true).speciesId))), - ) - ? 12 - : 0; - }, - 12, - ), - new WeightedModifierType( - modifierTypes.TOXIC_ORB, - (party: Pokemon[]) => { - return party.some(p => { - const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB"); - - if (!isHoldingOrb) { - const moveset = p - .getMoveset(true) - .filter(m => !isNullOrUndefined(m)) - .map(m => m.moveId); - const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true); - - // Moves that take advantage of obtaining the actual status effect - const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m)); - // Moves that take advantage of being able to give the target a status orb - // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented - const hasItemMoves = [ - /* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */ - ].some(m => moveset.includes(m)); - - if (canSetStatus) { - // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb - const hasGeneralAbility = [ - AbilityId.QUICK_FEET, - AbilityId.GUTS, - AbilityId.MARVEL_SCALE, - AbilityId.MAGIC_GUARD, - ].some(a => p.hasAbility(a, false, true)); - const hasSpecificAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a => - p.hasAbility(a, false, true), - ); - const hasOppositeAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true)); - - return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; - } - return hasItemMoves; - } - - return false; - }) - ? 10 - : 0; - }, - 10, - ), - new WeightedModifierType( - modifierTypes.FLAME_ORB, - (party: Pokemon[]) => { - return party.some(p => { - const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB"); - - if (!isHoldingOrb) { - const moveset = p - .getMoveset(true) - .filter(m => !isNullOrUndefined(m)) - .map(m => m.moveId); - const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true); - - // Moves that take advantage of obtaining the actual status effect - const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m)); - // Moves that take advantage of being able to give the target a status orb - // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented - const hasItemMoves = [ - /* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */ - ].some(m => moveset.includes(m)); - - if (canSetStatus) { - // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb - const hasGeneralAbility = [ - AbilityId.QUICK_FEET, - AbilityId.GUTS, - AbilityId.MARVEL_SCALE, - AbilityId.MAGIC_GUARD, - ].some(a => p.hasAbility(a, false, true)); - const hasSpecificAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true)); - const hasOppositeAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a => - p.hasAbility(a, false, true), - ); - - return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; - } - return hasItemMoves; - } - - return false; - }) - ? 10 - : 0; - }, - 10, - ), - new WeightedModifierType( - modifierTypes.MYSTICAL_ROCK, - (party: Pokemon[]) => { - return party.some(p => { - let isHoldingMax = false; - for (const i of p.getHeldItems()) { - if (i.type.id === "MYSTICAL_ROCK") { - isHoldingMax = i.getStackCount() === i.getMaxStackCount(); - break; - } - } - - if (!isHoldingMax) { - const moveset = p.getMoveset(true).map(m => m.moveId); - - const hasAbility = [ - AbilityId.DROUGHT, - AbilityId.ORICHALCUM_PULSE, - AbilityId.DRIZZLE, - AbilityId.SAND_STREAM, - AbilityId.SAND_SPIT, - AbilityId.SNOW_WARNING, - AbilityId.ELECTRIC_SURGE, - AbilityId.HADRON_ENGINE, - AbilityId.PSYCHIC_SURGE, - AbilityId.GRASSY_SURGE, - AbilityId.SEED_SOWER, - AbilityId.MISTY_SURGE, - ].some(a => p.hasAbility(a, false, true)); - - const hasMoves = [ - MoveId.SUNNY_DAY, - MoveId.RAIN_DANCE, - MoveId.SANDSTORM, - MoveId.SNOWSCAPE, - MoveId.HAIL, - MoveId.CHILLY_RECEPTION, - MoveId.ELECTRIC_TERRAIN, - MoveId.PSYCHIC_TERRAIN, - MoveId.GRASSY_TERRAIN, - MoveId.MISTY_TERRAIN, - ].some(m => moveset.includes(m)); - - return hasAbility || hasMoves; - } - return false; - }) - ? 10 - : 0; - }, - 10, - ), - new WeightedModifierType(modifierTypes.REVIVER_SEED, 4), - new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)), - new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9), - new WeightedModifierType(modifierTypes.TM_ULTRA, 11), - new WeightedModifierType(modifierTypes.RARER_CANDY, 4), - new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)), - new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)), - new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)), - new WeightedModifierType(modifierTypes.EXP_SHARE, skipInLastClassicWaveOrDefault(10)), - new WeightedModifierType( - modifierTypes.TERA_ORB, - () => - !globalScene.gameMode.isClassic - ? Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4) - : 0, - 4, - ), - new WeightedModifierType(modifierTypes.QUICK_CLAW, 3), - new WeightedModifierType(modifierTypes.WIDE_LENS, 7), - ].map(m => { - m.setTier(ModifierTier.ULTRA); - return m; - }), - [ModifierTier.ROGUE]: [ - new WeightedModifierType(modifierTypes.ROGUE_BALL, () => (hasMaximumBalls(PokeballType.ROGUE_BALL) ? 0 : 16), 16), - new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)), - new WeightedModifierType(modifierTypes.LEFTOVERS, 3), - new WeightedModifierType(modifierTypes.SHELL_BELL, 3), - new WeightedModifierType(modifierTypes.BERRY_POUCH, 4), - new WeightedModifierType(modifierTypes.GRIP_CLAW, 5), - new WeightedModifierType(modifierTypes.SCOPE_LENS, 4), - new WeightedModifierType(modifierTypes.BATON, 2), - new WeightedModifierType(modifierTypes.SOUL_DEW, 7), - new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => (!globalScene.gameMode.isClassic ? 4 : 0), 4), - new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)), - new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), - new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), - new WeightedModifierType(modifierTypes.LOCK_CAPSULE, () => (globalScene.gameMode.isClassic ? 0 : 3)), - new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)), - new WeightedModifierType( - modifierTypes.RARE_FORM_CHANGE_ITEM, - () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, - 24, - ), - new WeightedModifierType( - modifierTypes.MEGA_BRACELET, - () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, - 36, - ), - new WeightedModifierType( - modifierTypes.DYNAMAX_BAND, - () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, - 36, - ), - new WeightedModifierType( - modifierTypes.VOUCHER_PLUS, - (_party: Pokemon[], rerollCount: number) => - !globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, - 3, - ), - ].map(m => { - m.setTier(ModifierTier.ROGUE); - return m; - }), - [ModifierTier.MASTER]: [ - new WeightedModifierType(modifierTypes.MASTER_BALL, () => (hasMaximumBalls(PokeballType.MASTER_BALL) ? 0 : 24), 24), - new WeightedModifierType(modifierTypes.SHINY_CHARM, 14), - new WeightedModifierType(modifierTypes.HEALING_CHARM, 18), - new WeightedModifierType(modifierTypes.MULTI_LENS, 18), - new WeightedModifierType( - modifierTypes.VOUCHER_PREMIUM, - (_party: Pokemon[], rerollCount: number) => - !globalScene.gameMode.isDaily && !globalScene.gameMode.isEndless && !globalScene.gameMode.isSplicedOnly - ? Math.max(5 - rerollCount * 2, 0) - : 0, - 5, - ), - new WeightedModifierType( - modifierTypes.DNA_SPLICERS, - (party: Pokemon[]) => - !(globalScene.gameMode.isClassic && timedEventManager.areFusionsBoosted()) && - !globalScene.gameMode.isSplicedOnly && - party.filter(p => !p.fusionSpecies).length > 1 - ? 24 - : 0, - 24, - ), - new WeightedModifierType( - modifierTypes.MINI_BLACK_HOLE, - () => - globalScene.gameMode.isDaily || - (!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE)) - ? 1 - : 0, - 1, - ), - ].map(m => { - m.setTier(ModifierTier.MASTER); - return m; - }), -}; - -const wildModifierPool: ModifierPool = { - [ModifierTier.COMMON]: [new WeightedModifierType(modifierTypes.BERRY, 1)].map(m => { - m.setTier(ModifierTier.COMMON); - return m; - }), - [ModifierTier.GREAT]: [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1)].map(m => { - m.setTier(ModifierTier.GREAT); - return m; - }), - [ModifierTier.ULTRA]: [ - new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10), - new WeightedModifierType(modifierTypes.WHITE_HERB, 0), - ].map(m => { - m.setTier(ModifierTier.ULTRA); - return m; - }), - [ModifierTier.ROGUE]: [new WeightedModifierType(modifierTypes.LUCKY_EGG, 4)].map(m => { - m.setTier(ModifierTier.ROGUE); - return m; - }), - [ModifierTier.MASTER]: [new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1)].map(m => { - m.setTier(ModifierTier.MASTER); - return m; - }), -}; - -const trainerModifierPool: ModifierPool = { - [ModifierTier.COMMON]: [ - new WeightedModifierType(modifierTypes.BERRY, 8), - new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), - ].map(m => { - m.setTier(ModifierTier.COMMON); - return m; - }), - [ModifierTier.GREAT]: [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3)].map(m => { - m.setTier(ModifierTier.GREAT); - return m; - }), - [ModifierTier.ULTRA]: [ - new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10), - new WeightedModifierType(modifierTypes.WHITE_HERB, 0), - ].map(m => { - m.setTier(ModifierTier.ULTRA); - return m; - }), - [ModifierTier.ROGUE]: [ - new WeightedModifierType(modifierTypes.FOCUS_BAND, 2), - new WeightedModifierType(modifierTypes.LUCKY_EGG, 4), - new WeightedModifierType(modifierTypes.QUICK_CLAW, 1), - new WeightedModifierType(modifierTypes.GRIP_CLAW, 1), - new WeightedModifierType(modifierTypes.WIDE_LENS, 1), - ].map(m => { - m.setTier(ModifierTier.ROGUE); - return m; - }), - [ModifierTier.MASTER]: [ - new WeightedModifierType(modifierTypes.KINGS_ROCK, 1), - new WeightedModifierType(modifierTypes.LEFTOVERS, 1), - new WeightedModifierType(modifierTypes.SHELL_BELL, 1), - new WeightedModifierType(modifierTypes.SCOPE_LENS, 1), - ].map(m => { - m.setTier(ModifierTier.MASTER); - return m; - }), -}; - -const enemyBuffModifierPool: ModifierPool = { - [ModifierTier.COMMON]: [ - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 9), - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 9), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 3), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 3), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 3), - new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 9), - new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 4), - new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1), - ].map(m => { - m.setTier(ModifierTier.COMMON); - return m; - }), - [ModifierTier.GREAT]: [ - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), - new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), - new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 5), - new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1), - ].map(m => { - m.setTier(ModifierTier.GREAT); - return m; - }), - [ModifierTier.ULTRA]: [ - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10), - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10), - new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10), - new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10), - new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 10), - new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 5), - ].map(m => { - m.setTier(ModifierTier.ULTRA); - return m; - }), - [ModifierTier.ROGUE]: [].map((m: WeightedModifierType) => { - m.setTier(ModifierTier.ROGUE); - return m; - }), - [ModifierTier.MASTER]: [].map((m: WeightedModifierType) => { - m.setTier(ModifierTier.MASTER); - return m; - }), -}; - -const dailyStarterModifierPool: ModifierPool = { - [ModifierTier.COMMON]: [ - new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1), - new WeightedModifierType(modifierTypes.BERRY, 3), - ].map(m => { - m.setTier(ModifierTier.COMMON); - return m; - }), - [ModifierTier.GREAT]: [new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 5)].map(m => { - m.setTier(ModifierTier.GREAT); - return m; - }), - [ModifierTier.ULTRA]: [ - new WeightedModifierType(modifierTypes.REVIVER_SEED, 4), - new WeightedModifierType(modifierTypes.SOOTHE_BELL, 1), - new WeightedModifierType(modifierTypes.SOUL_DEW, 1), - new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 1), - ].map(m => { - m.setTier(ModifierTier.ULTRA); - return m; - }), - [ModifierTier.ROGUE]: [ - new WeightedModifierType(modifierTypes.GRIP_CLAW, 5), - new WeightedModifierType(modifierTypes.BATON, 2), - new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), - new WeightedModifierType(modifierTypes.QUICK_CLAW, 3), - new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), - ].map(m => { - m.setTier(ModifierTier.ROGUE); - return m; - }), - [ModifierTier.MASTER]: [ - new WeightedModifierType(modifierTypes.LEFTOVERS, 1), - new WeightedModifierType(modifierTypes.SHELL_BELL, 1), - ].map(m => { - m.setTier(ModifierTier.MASTER); - return m; - }), -}; - -export function getModifierType(modifierTypeFunc: ModifierTypeFunc): ModifierType { - const modifierType = modifierTypeFunc(); - if (!modifierType.id) { - modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc)!; // TODO: is this bang correct? - } - return modifierType; +export interface ModifierPool { + [tier: string]: WeightedModifierType[]; } let modifierPoolThresholds = {}; @@ -3182,28 +2349,6 @@ let enemyBuffModifierPoolThresholds = {}; // biome-ignore lint/correctness/noUnusedVariables: TODO explain why this is marked as OK let enemyBuffIgnoredPoolIndexes = {}; -export function getModifierPoolForType(poolType: ModifierPoolType): ModifierPool { - let pool: ModifierPool; - switch (poolType) { - case ModifierPoolType.PLAYER: - pool = modifierPool; - break; - case ModifierPoolType.WILD: - pool = wildModifierPool; - break; - case ModifierPoolType.TRAINER: - pool = trainerModifierPool; - break; - case ModifierPoolType.ENEMY_BUFF: - pool = enemyBuffModifierPool; - break; - case ModifierPoolType.DAILY_STARTER: - pool = dailyStarterModifierPool; - break; - } - return pool; -} - const tierWeights = [768 / 1024, 195 / 1024, 48 / 1024, 12 / 1024, 1 / 1024]; /** * Allows a unit test to check if an item exists in the Modifier Pool. Checks the pool directly, rather than attempting to reroll for the item. @@ -3307,34 +2452,44 @@ export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: Mod } export interface CustomModifierSettings { + /** If specified, will override the next X items to be the specified tier. These can upgrade with luck. */ guaranteedModifierTiers?: ModifierTier[]; + /** If specified, will override the first X items to be specific modifier options (these should be pre-genned). */ guaranteedModifierTypeOptions?: ModifierTypeOption[]; + /** If specified, will override the next X items to be auto-generated from specific modifier functions (these don't have to be pre-genned). */ guaranteedModifierTypeFuncs?: ModifierTypeFunc[]; + /** + * If set to `true`, will fill the remainder of shop items that were not overridden by the 3 options above, up to the `count` param value. + * @example + * ```ts + * count = 4; + * customModifierSettings = { guaranteedModifierTiers: [ModifierTier.GREAT], fillRemaining: true }; + * ``` + * The first item in the shop will be `GREAT` tier, and the remaining `3` items will be generated normally. + * + * If `fillRemaining: false` in the same scenario, only 1 `GREAT` tier item will appear in the shop (regardless of the value of `count`). + * @defaultValue `false` + */ fillRemaining?: boolean; - /** Set to negative value to disable rerolls completely in shop */ + /** If specified, can adjust the amount of money required for a shop reroll. If set to a negative value, the shop will not allow rerolls at all. */ rerollMultiplier?: number; + /** + * If `false`, will prevent set item tiers from upgrading via luck. + * @defaultValue `true` + */ allowLuckUpgrades?: boolean; } export function getModifierTypeFuncById(id: string): ModifierTypeFunc { - return modifierTypes[id]; + return modifierTypeInitObj[id]; } /** * Generates modifier options for a {@linkcode SelectModifierPhase} - * @param count Determines the number of items to generate - * @param party Party is required for generating proper modifier pools - * @param modifierTiers (Optional) If specified, rolls items in the specified tiers. Commonly used for tier-locking with Lock Capsule. - * @param customModifierSettings (Optional) If specified, can customize the item shop rewards further. - * - `guaranteedModifierTypeOptions?: ModifierTypeOption[]` If specified, will override the first X items to be specific modifier options (these should be pre-genned). - * - `guaranteedModifierTypeFuncs?: ModifierTypeFunc[]` If specified, will override the next X items to be auto-generated from specific modifier functions (these don't have to be pre-genned). - * - `guaranteedModifierTiers?: ModifierTier[]` If specified, will override the next X items to be the specified tier. These can upgrade with luck. - * - `fillRemaining?: boolean` Default 'false'. If set to true, will fill the remainder of shop items that were not overridden by the 3 options above, up to the 'count' param value. - * - Example: `count = 4`, `customModifierSettings = { guaranteedModifierTiers: [ModifierTier.GREAT], fillRemaining: true }`, - * - The first item in the shop will be `GREAT` tier, and the remaining 3 items will be generated normally. - * - If `fillRemaining = false` in the same scenario, only 1 `GREAT` tier item will appear in the shop (regardless of `count` value). - * - `rerollMultiplier?: number` If specified, can adjust the amount of money required for a shop reroll. If set to a negative value, the shop will not allow rerolls at all. - * - `allowLuckUpgrades?: boolean` Default `true`, if `false` will prevent set item tiers from upgrading via luck + * @param count - Determines the number of items to generate + * @param party - Party is required for generating proper modifier pools + * @param modifierTiers - (Optional) If specified, rolls items in the specified tiers. Commonly used for tier-locking with Lock Capsule. + * @param customModifierSettings - See {@linkcode CustomModifierSettings} */ export function getPlayerModifierTypeOptions( count: number, @@ -3345,16 +2500,10 @@ export function getPlayerModifierTypeOptions( const options: ModifierTypeOption[] = []; const retryCount = Math.min(count * 5, 50); if (!customModifierSettings) { - new Array(count).fill(0).map((_, i) => { - options.push( - getModifierTypeOptionWithRetry( - options, - retryCount, - party, - modifierTiers && modifierTiers.length > i ? modifierTiers[i] : undefined, - ), - ); - }); + for (let i = 0; i < count; i++) { + const tier = modifierTiers && modifierTiers.length > i ? modifierTiers[i] : undefined; + options.push(getModifierTypeOptionWithRetry(options, retryCount, party, tier)); + } } else { // Guaranteed mod options first if ( @@ -3370,12 +2519,12 @@ export function getPlayerModifierTypeOptions( customModifierSettings.guaranteedModifierTypeFuncs.length > 0 ) { customModifierSettings.guaranteedModifierTypeFuncs!.forEach((mod, _i) => { - const modifierId = Object.keys(modifierTypes).find(k => modifierTypes[k] === mod) as string; - let guaranteedMod: ModifierType = modifierTypes[modifierId]?.(); + const modifierId = Object.keys(modifierTypeInitObj).find(k => modifierTypeInitObj[k] === mod) as string; + let guaranteedMod: ModifierType = modifierTypeInitObj[modifierId]?.(); // Populates item id and tier guaranteedMod = guaranteedMod - .withIdFromFunc(modifierTypes[modifierId]) + .withIdFromFunc(modifierTypeInitObj[modifierId]) .withTierFromPool(ModifierPoolType.PLAYER, party); const modType = @@ -3454,7 +2603,7 @@ export function overridePlayerModifierTypeOptions(options: ModifierTypeOption[], const minLength = Math.min(options.length, Overrides.ITEM_REWARD_OVERRIDE.length); for (let i = 0; i < minLength; i++) { const override: ModifierOverride = Overrides.ITEM_REWARD_OVERRIDE[i]; - const modifierFunc = modifierTypes[override.name]; + const modifierFunc = modifierTypeInitObj[override.name]; let modifierType: ModifierType | null = modifierFunc(); if (modifierType instanceof ModifierTypeGenerator) { @@ -3475,29 +2624,29 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: number, baseC const options = [ [ - new ModifierTypeOption(modifierTypes.POTION(), 0, baseCost * 0.2), - new ModifierTypeOption(modifierTypes.ETHER(), 0, baseCost * 0.4), - new ModifierTypeOption(modifierTypes.REVIVE(), 0, baseCost * 2), + new ModifierTypeOption(modifierTypeInitObj.POTION(), 0, baseCost * 0.2), + new ModifierTypeOption(modifierTypeInitObj.ETHER(), 0, baseCost * 0.4), + new ModifierTypeOption(modifierTypeInitObj.REVIVE(), 0, baseCost * 2), ], [ - new ModifierTypeOption(modifierTypes.SUPER_POTION(), 0, baseCost * 0.45), - new ModifierTypeOption(modifierTypes.FULL_HEAL(), 0, baseCost), + new ModifierTypeOption(modifierTypeInitObj.SUPER_POTION(), 0, baseCost * 0.45), + new ModifierTypeOption(modifierTypeInitObj.FULL_HEAL(), 0, baseCost), ], [ - new ModifierTypeOption(modifierTypes.ELIXIR(), 0, baseCost), - new ModifierTypeOption(modifierTypes.MAX_ETHER(), 0, baseCost), + new ModifierTypeOption(modifierTypeInitObj.ELIXIR(), 0, baseCost), + new ModifierTypeOption(modifierTypeInitObj.MAX_ETHER(), 0, baseCost), ], [ - new ModifierTypeOption(modifierTypes.HYPER_POTION(), 0, baseCost * 0.8), - new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75), - new ModifierTypeOption(modifierTypes.MEMORY_MUSHROOM(), 0, baseCost * 4), + new ModifierTypeOption(modifierTypeInitObj.HYPER_POTION(), 0, baseCost * 0.8), + new ModifierTypeOption(modifierTypeInitObj.MAX_REVIVE(), 0, baseCost * 2.75), + new ModifierTypeOption(modifierTypeInitObj.MEMORY_MUSHROOM(), 0, baseCost * 4), ], [ - new ModifierTypeOption(modifierTypes.MAX_POTION(), 0, baseCost * 1.5), - new ModifierTypeOption(modifierTypes.MAX_ELIXIR(), 0, baseCost * 2.5), + new ModifierTypeOption(modifierTypeInitObj.MAX_POTION(), 0, baseCost * 1.5), + new ModifierTypeOption(modifierTypeInitObj.MAX_ELIXIR(), 0, baseCost * 2.5), ], - [new ModifierTypeOption(modifierTypes.FULL_RESTORE(), 0, baseCost * 2.25)], - [new ModifierTypeOption(modifierTypes.SACRED_ASH(), 0, baseCost * 10)], + [new ModifierTypeOption(modifierTypeInitObj.FULL_RESTORE(), 0, baseCost * 2.25)], + [new ModifierTypeOption(modifierTypeInitObj.SACRED_ASH(), 0, baseCost * 10)], ]; return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat(); } @@ -3552,7 +2701,7 @@ export function getEnemyModifierTypesForWave( ?.type as PokemonHeldItemModifierType, ); if (!(waveIndex % 1000)) { - ret.push(getModifierType(modifierTypes.MINI_BLACK_HOLE) as PokemonHeldItemModifierType); + ret.push(getModifierType(modifierTypeInitObj.MINI_BLACK_HOLE) as PokemonHeldItemModifierType); } return ret; } @@ -3653,7 +2802,7 @@ function getNewModifierTypeOption( } tier += upgradeCount; - while (tier && (!modifierPool.hasOwnProperty(tier) || !modifierPool[tier].length)) { + while (tier && (!pool.hasOwnProperty(tier) || !pool[tier].length)) { tier--; if (upgradeCount) { upgradeCount--; @@ -3664,7 +2813,7 @@ function getNewModifierTypeOption( if (tier < ModifierTier.MASTER && allowLuckUpgrades) { const partyLuckValue = getPartyLuckValue(party); const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4)); - while (modifierPool.hasOwnProperty(tier + upgradeCount + 1) && modifierPool[tier + upgradeCount + 1].length) { + while (pool.hasOwnProperty(tier + upgradeCount + 1) && pool[tier + upgradeCount + 1].length) { if (randSeedInt(upgradeOdds) < 4) { upgradeCount++; } else { @@ -3714,6 +2863,7 @@ function getNewModifierTypeOption( } export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType { + const modifierPool = getModifierPoolForType(ModifierPoolType.PLAYER); let modifierType: ModifierType | WeightedModifierType = modifierPool[tier || ModifierTier.COMMON][0]; if (modifierType instanceof WeightedModifierType) { modifierType = (modifierType as WeightedModifierType).modifierType; @@ -3782,3 +2932,30 @@ export function getLuckTextTint(luckValue: number): number { } return getModifierTierTextTint(modifierTier); } + +export function initModifierTypes() { + for (const [key, value] of Object.entries(modifierTypeInitObj)) { + modifierTypes[key] = value; + } +} + +// TODO: If necessary, add the rest of the modifier types here. +// For now, doing the minimal work until the modifier rework lands. +const ModifierTypeConstructorMap = Object.freeze({ + ModifierTypeGenerator, + PokemonHeldItemModifierType, +}); + +/** + * Map of of modifier type strings to their constructor type + */ +export type ModifierTypeConstructorMap = typeof ModifierTypeConstructorMap; + +/** + * Map of modifier type strings to their instance type + */ +export type ModifierTypeInstanceMap = { + [K in keyof ModifierTypeConstructorMap]: InstanceType; +}; + +export type ModifierTypeString = keyof ModifierTypeConstructorMap; diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 11631b64451..b31bee7fc69 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -1,59 +1,50 @@ -import { FusionSpeciesFormEvolution, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { getBerryEffectFunc, getBerryPredicate } from "#app/data/berry"; -import { getLevelTotalExp } from "#app/data/exp"; -import { allMoves } from "#app/data/data-lists"; -import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; -import { type FormChangeItem, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; -import { getStatusEffectHealText } from "#app/data/status-effect"; -import Pokemon, { type PlayerPokemon } from "#app/field/pokemon"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; -import { EvolutionPhase } from "#app/phases/evolution-phase"; -import { LearnMovePhase, LearnMoveType } from "#app/phases/learn-move-phase"; -import { LevelUpPhase } from "#app/phases/level-up-phase"; -import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; -import type { VoucherType } from "#app/system/voucher"; -import { Command } from "#app/ui/command-ui-handler"; -import { addTextObject, TextStyle } from "#app/ui/text"; -import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils/common"; +import { FusionSpeciesFormEvolution, pokemonEvolutions } from "#balance/pokemon-evolutions"; +import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#balance/starters"; +import { getBerryEffectFunc, getBerryPredicate } from "#data/berry"; +import { allMoves, modifierTypes } from "#data/data-lists"; +import { getLevelTotalExp } from "#data/exp"; +import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers"; +import { MAX_PER_TYPE_POKEBALLS } from "#data/pokeball"; +import { getStatusEffectHealText } from "#data/status-effect"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; +import { Color, ShadowColor } from "#enums/color"; +import { Command } from "#enums/command"; +import type { FormChangeItem } from "#enums/form-change-item"; +import { LearnMoveType } from "#enums/learn-move-type"; import type { MoveId } from "#enums/move-id"; import type { Nature } from "#enums/nature"; import type { PokeballType } from "#enums/pokeball"; -import { SpeciesId } from "#enums/species-id"; -import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; -import { StatusEffect } from "#enums/status-effect"; import type { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { BATTLE_STATS, type PermanentStat, Stat, TEMP_BATTLE_STATS, type TempBattleStat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { TextStyle } from "#enums/text-style"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { + DoubleBattleChanceBoosterModifierType, + EvolutionItemModifierType, + FormChangeItemModifierType, + ModifierOverride, + ModifierType, + PokemonBaseStatTotalModifierType, + PokemonExpBoosterModifierType, + PokemonFriendshipBoosterModifierType, + PokemonMoveAccuracyBoosterModifierType, + PokemonMultiHitModifierType, + TerastallizeModifierType, + TmModifierType, +} from "#modifiers/modifier-type"; +import type { VoucherType } from "#system/voucher"; +import type { ModifierInstanceMap, ModifierString } from "#types/modifier-types"; +import { addTextObject } from "#ui/text"; +import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, randSeedFloat, toDmgValue } from "#utils/common"; +import { getModifierType } from "#utils/modifier-utils"; import i18next from "i18next"; -import { - type DoubleBattleChanceBoosterModifierType, - type EvolutionItemModifierType, - type FormChangeItemModifierType, - type ModifierOverride, - type ModifierType, - type PokemonBaseStatTotalModifierType, - type PokemonExpBoosterModifierType, - type PokemonFriendshipBoosterModifierType, - type PokemonMoveAccuracyBoosterModifierType, - type PokemonMultiHitModifierType, - type TerastallizeModifierType, - type TmModifierType, - getModifierType, - ModifierPoolType, - ModifierTypeGenerator, - modifierTypes, - PokemonHeldItemModifierType, -} from "./modifier-type"; -import { Color, ShadowColor } from "#enums/color"; -import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters"; -import { - applyAbAttrs, - applyPostItemLostAbAttrs, - CommanderAbAttr, - PostItemLostAbAttr, -} from "#app/data/abilities/ability"; -import { globalScene } from "#app/global-scene"; export type ModifierPredicate = (modifier: Modifier) => boolean; @@ -62,25 +53,11 @@ const iconOverflowIndex = 24; export const modifierSortFunc = (a: Modifier, b: Modifier): number => { const itemNameMatch = a.type.name.localeCompare(b.type.name); const typeNameMatch = a.constructor.name.localeCompare(b.constructor.name); - const aId = a instanceof PokemonHeldItemModifier && a.pokemonId ? a.pokemonId : 4294967295; - const bId = b instanceof PokemonHeldItemModifier && b.pokemonId ? b.pokemonId : 4294967295; + const aId = a instanceof PokemonHeldItemModifier ? a.pokemonId : -1; + const bId = b instanceof PokemonHeldItemModifier ? b.pokemonId : -1; - //First sort by pokemonID - if (aId < bId) { - return 1; - } - if (aId > bId) { - return -1; - } - if (aId === bId) { - //Then sort by item type - if (typeNameMatch === 0) { - return itemNameMatch; - //Finally sort by item name - } - return typeNameMatch; - } - return 0; + // First sort by pokemon ID, then by item type and then name + return aId - bId || typeNameMatch || itemNameMatch; }; export class ModifierBar extends Phaser.GameObjects.Container { @@ -167,6 +144,23 @@ export abstract class Modifier { this.type = type; } + /** + * Return whether this modifier is of the given class + * + * @remarks + * Used to avoid requiring the caller to have imported the specific modifier class, avoiding circular dependencies. + * + * @param modifier - The modifier to check against + * @returns Whether the modiifer is an instance of the given type + */ + public is(modifier: T): this is ModifierInstanceMap[T] { + const targetModifier = ModifierClassMap[modifier]; + if (!targetModifier) { + return false; + } + return this instanceof targetModifier; + } + match(_modifier: Modifier): boolean { return false; } @@ -191,6 +185,11 @@ export abstract class PersistentModifier extends Modifier { public stackCount: number; public virtualStackCount: number; + /** This field does not exist at runtime and must not be used. + * Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called. + */ + private declare _: never; + constructor(type: ModifierType, stackCount = 1) { super(type); this.stackCount = stackCount; @@ -463,7 +462,7 @@ export abstract class LapsingPersistentModifier extends PersistentModifier { * @see {@linkcode apply} */ export class DoubleBattleChanceBoosterModifier extends LapsingPersistentModifier { - public override type: DoubleBattleChanceBoosterModifierType; + public declare type: DoubleBattleChanceBoosterModifierType; match(modifier: Modifier): boolean { return modifier instanceof DoubleBattleChanceBoosterModifier && modifier.getMaxBattles() === this.getMaxBattles(); @@ -738,14 +737,14 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier { } getPokemon(): Pokemon | undefined { - return this.pokemonId ? (globalScene.getPokemonById(this.pokemonId) ?? undefined) : undefined; + return globalScene.getPokemonById(this.pokemonId) ?? undefined; } getScoreMultiplier(): number { return 1; } - getMaxStackCount(forThreshold?: boolean): number { + getMaxStackCount(forThreshold = false): number { const pokemon = this.getPokemon(); if (!pokemon) { return 0; @@ -759,6 +758,10 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier { return this.getMaxHeldItemCount(pokemon); } + getSpecies(): SpeciesId | null { + return null; + } + abstract getMaxHeldItemCount(pokemon?: Pokemon): number; } @@ -905,27 +908,14 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier { return true; } - getIconStackText(virtual?: boolean): Phaser.GameObjects.BitmapText | null { - if (this.getMaxStackCount() === 1 || (virtual && !this.virtualStackCount)) { - return null; - } + getIconStackText(_virtual?: boolean): Phaser.GameObjects.BitmapText | null { + const pokemon = this.getPokemon(); - const pokemon = globalScene.getPokemonById(this.pokemonId); + const count = (pokemon?.getPersistentTreasureCount() || 0) + this.getStackCount(); - this.stackCount = pokemon - ? pokemon.evoCounter + - pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length + - globalScene.findModifiers( - m => - m instanceof MoneyMultiplierModifier || - m instanceof ExtraModifierModifier || - m instanceof TempExtraModifierModifier, - ).length - : this.stackCount; - - const text = globalScene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11); + const text = globalScene.add.bitmapText(10, 15, "item-count", count.toString(), 11); text.letterSpacing = -0.5; - if (this.getStackCount() >= this.required) { + if (count >= this.required) { text.setTint(0xf89890); } text.setOrigin(0, 0); @@ -933,30 +923,24 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier { return text; } - getMaxHeldItemCount(pokemon: Pokemon): number { - this.stackCount = - pokemon.evoCounter + - pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length + - globalScene.findModifiers( - m => - m instanceof MoneyMultiplierModifier || - m instanceof ExtraModifierModifier || - m instanceof TempExtraModifierModifier, - ).length; + getMaxHeldItemCount(_pokemon: Pokemon): number { return 999; } + + override getSpecies(): SpeciesId { + return this.species; + } } /** * Currently used by Shuckle Juice item */ export class PokemonBaseStatTotalModifier extends PokemonHeldItemModifier { - public override type: PokemonBaseStatTotalModifierType; + public declare type: PokemonBaseStatTotalModifierType; public isTransferable = false; + public statModifier: 10 | -15; - private statModifier: number; - - constructor(type: PokemonBaseStatTotalModifierType, pokemonId: number, statModifier: number, stackCount?: number) { + constructor(type: PokemonBaseStatTotalModifierType, pokemonId: number, statModifier: 10 | -15, stackCount?: number) { super(type, pokemonId, stackCount); this.statModifier = statModifier; } @@ -1013,31 +997,14 @@ export class PokemonBaseStatTotalModifier extends PokemonHeldItemModifier { * Currently used by Old Gateau item */ export class PokemonBaseStatFlatModifier extends PokemonHeldItemModifier { - private statModifier: number; - private stats: Stat[]; public isTransferable = false; - constructor(type: ModifierType, pokemonId: number, statModifier: number, stats: Stat[], stackCount?: number) { - super(type, pokemonId, stackCount); - - this.statModifier = statModifier; - this.stats = stats; - } - override matchType(modifier: Modifier): boolean { - return ( - modifier instanceof PokemonBaseStatFlatModifier && - modifier.statModifier === this.statModifier && - this.stats.every(s => modifier.stats.some(stat => s === stat)) - ); + return modifier instanceof PokemonBaseStatFlatModifier; } override clone(): PersistentModifier { - return new PokemonBaseStatFlatModifier(this.type, this.pokemonId, this.statModifier, this.stats, this.stackCount); - } - - override getArgs(): any[] { - return [...super.getArgs(), this.statModifier, this.stats]; + return new PokemonBaseStatFlatModifier(this.type, this.pokemonId, this.stackCount); } /** @@ -1056,11 +1023,13 @@ export class PokemonBaseStatFlatModifier extends PokemonHeldItemModifier { * @param baseStats The base stats of the {@linkcode Pokemon} * @returns always `true` */ - override apply(_pokemon: Pokemon, baseStats: number[]): boolean { + override apply(pokemon: Pokemon, baseStats: number[]): boolean { // Modifies the passed in baseStats[] array by a flat value, only if the stat is specified in this.stats + const stats = this.getStats(pokemon); + const statModifier = 20; baseStats.forEach((v, i) => { - if (this.stats.includes(i)) { - const newVal = Math.floor(v + this.statModifier); + if (stats.includes(i)) { + const newVal = Math.floor(v + statModifier); baseStats[i] = Math.min(Math.max(newVal, 1), 999999); } }); @@ -1068,6 +1037,22 @@ export class PokemonBaseStatFlatModifier extends PokemonHeldItemModifier { return true; } + /** + * Get the lowest of HP/Spd, lowest of Atk/SpAtk, and lowest of Def/SpDef + * @returns Array of 3 {@linkcode Stat}s to boost + */ + getStats(pokemon: Pokemon): Stat[] { + const stats: Stat[] = []; + const baseStats = pokemon.getSpeciesForm().baseStats.slice(0); + // HP or Speed + stats.push(baseStats[Stat.HP] < baseStats[Stat.SPD] ? Stat.HP : Stat.SPD); + // Attack or SpAtk + stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK); + // Def or SpDef + stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF); + return stats; + } + override getScoreMultiplier(): number { return 1.1; } @@ -1091,10 +1076,6 @@ export class PokemonIncrementingStatModifier extends PokemonHeldItemModifier { return new PokemonIncrementingStatModifier(this.type, this.pokemonId, this.stackCount); } - getArgs(): any[] { - return super.getArgs(); - } - /** * Checks if the {@linkcode PokemonIncrementingStatModifier} should be applied to the {@linkcode Pokemon}. * @param pokemon The {@linkcode Pokemon} that holds the item @@ -1217,10 +1198,6 @@ export class StatBoosterModifier extends PokemonHeldItemModifier { * @see {@linkcode apply} */ export class EvolutionStatBoosterModifier extends StatBoosterModifier { - clone() { - return super.clone() as EvolutionStatBoosterModifier; - } - matchType(modifier: Modifier): boolean { return modifier instanceof EvolutionStatBoosterModifier; } @@ -1557,7 +1534,7 @@ export class SurviveDamageModifier extends PokemonHeldItemModifier { if (!surviveDamage.value && pokemon.randBattleSeedInt(10) < this.getStackCount()) { surviveDamage.value = true; - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("modifier:surviveDamageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name, @@ -1604,10 +1581,10 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier { doBypassSpeed.value = true; const isCommandFight = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]?.command === Command.FIGHT; - const hasQuickClaw = this.type instanceof PokemonHeldItemModifierType && this.type.id === "QUICK_CLAW"; + const hasQuickClaw = this.type.is("PokemonHeldItemModifierType") && this.type.id === "QUICK_CLAW"; if (isCommandFight && hasQuickClaw) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("modifier:bypassSpeedChanceApply", { pokemonName: getPokemonNameWithAffix(pokemon), itemName: i18next.t("modifierType:ModifierType.QUICK_CLAW.name"), @@ -1693,16 +1670,15 @@ export class TurnHealModifier extends PokemonHeldItemModifier { */ override apply(pokemon: Pokemon): boolean { if (!pokemon.isFullHp()) { - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 16) * this.stackCount, - i18next.t("modifier:turnHealApply", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - typeName: this.type.name, - }), - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 16) * this.stackCount, + i18next.t("modifier:turnHealApply", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + typeName: this.type.name, + }), + true, ); return true; } @@ -1791,16 +1767,15 @@ export class HitHealModifier extends PokemonHeldItemModifier { override apply(pokemon: Pokemon): boolean { if (pokemon.turnData.totalDamageDealt && !pokemon.isFullHp()) { // TODO: this shouldn't be undefined AFAIK - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - toDmgValue(pokemon.turnData.totalDamageDealt / 8) * this.stackCount, - i18next.t("modifier:hitHealApply", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - typeName: this.type.name, - }), - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.turnData.totalDamageDealt / 8) * this.stackCount, + i18next.t("modifier:hitHealApply", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + typeName: this.type.name, + }), + true, ); } @@ -1890,7 +1865,7 @@ export class BerryModifier extends PokemonHeldItemModifier { // munch the berry and trigger unburden-like effects getBerryEffectFunc(this.berryType)(pokemon); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyAbAttrs("PostItemLostAbAttr", { pokemon }); // Update berry eaten trackers for Belch, Harvest, Cud Chew, etc. // Don't recover it if we proc berry pouch (no item duplication) @@ -1959,18 +1934,17 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier { */ override apply(pokemon: Pokemon): boolean { // Restore the Pokemon to half HP - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - toDmgValue(pokemon.getMaxHp() / 2), - i18next.t("modifier:pokemonInstantReviveApply", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - typeName: this.type.name, - }), - false, - false, - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + toDmgValue(pokemon.getMaxHp() / 2), + i18next.t("modifier:pokemonInstantReviveApply", { + pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), + typeName: this.type.name, + }), + false, + false, + true, ); // Remove the Pokemon's FAINT status @@ -1979,7 +1953,7 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier { // Reapply Commander on the Pokemon's side of the field, if applicable const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); for (const p of field) { - applyAbAttrs(CommanderAbAttr, p, null, false); + applyAbAttrs("CommanderAbAttr", { pokemon: p }); } return true; } @@ -2021,7 +1995,7 @@ export class ResetNegativeStatStageModifier extends PokemonHeldItemModifier { } if (statRestored) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("modifier:resetNegativeStatStageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name, @@ -2100,7 +2074,7 @@ export abstract class ConsumablePokemonModifier extends ConsumableModifier { } export class TerrastalizeModifier extends ConsumablePokemonModifier { - public override type: TerastallizeModifierType; + public declare type: TerastallizeModifierType; public teraType: PokemonType; constructor(type: TerastallizeModifierType, pokemonId: number, teraType: PokemonType) { @@ -2332,12 +2306,11 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier { playerPokemon.addFriendship(FRIENDSHIP_GAIN_FROM_RARE_CANDY); - globalScene.unshiftPhase( - new LevelUpPhase( - globalScene.getPlayerParty().indexOf(playerPokemon), - playerPokemon.level - levelCount.value, - playerPokemon.level, - ), + globalScene.phaseManager.unshiftNew( + "LevelUpPhase", + globalScene.getPlayerParty().indexOf(playerPokemon), + playerPokemon.level - levelCount.value, + playerPokemon.level, ); return true; @@ -2345,7 +2318,7 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier { } export class TmModifier extends ConsumablePokemonModifier { - public override type: TmModifierType; + public declare type: TmModifierType; /** * Applies {@linkcode TmModifier} @@ -2353,8 +2326,11 @@ export class TmModifier extends ConsumablePokemonModifier { * @returns always `true` */ override apply(playerPokemon: PlayerPokemon): boolean { - globalScene.unshiftPhase( - new LearnMovePhase(globalScene.getPlayerParty().indexOf(playerPokemon), this.type.moveId, LearnMoveType.TM), + globalScene.phaseManager.unshiftNew( + "LearnMovePhase", + globalScene.getPlayerParty().indexOf(playerPokemon), + this.type.moveId, + LearnMoveType.TM, ); return true; @@ -2376,13 +2352,12 @@ export class RememberMoveModifier extends ConsumablePokemonModifier { * @returns always `true` */ override apply(playerPokemon: PlayerPokemon, cost?: number): boolean { - globalScene.unshiftPhase( - new LearnMovePhase( - globalScene.getPlayerParty().indexOf(playerPokemon), - playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], - LearnMoveType.MEMORY, - cost, - ), + globalScene.phaseManager.unshiftNew( + "LearnMovePhase", + globalScene.getPlayerParty().indexOf(playerPokemon), + playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], + LearnMoveType.MEMORY, + cost, ); return true; @@ -2390,7 +2365,7 @@ export class RememberMoveModifier extends ConsumablePokemonModifier { } export class EvolutionItemModifier extends ConsumablePokemonModifier { - public override type: EvolutionItemModifierType; + public declare type: EvolutionItemModifierType; /** * Applies {@linkcode EvolutionItemModifier} * @param playerPokemon The {@linkcode PlayerPokemon} that should evolve via item @@ -2399,19 +2374,13 @@ export class EvolutionItemModifier extends ConsumablePokemonModifier { override apply(playerPokemon: PlayerPokemon): boolean { let matchingEvolution = pokemonEvolutions.hasOwnProperty(playerPokemon.species.speciesId) ? pokemonEvolutions[playerPokemon.species.speciesId].find( - e => - e.item === this.type.evolutionItem && - (e.evoFormKey === null || (e.preFormKey || "") === playerPokemon.getFormKey()) && - (!e.condition || e.condition.predicate(playerPokemon)), + e => e.evoItem === this.type.evolutionItem && e.validate(playerPokemon, false, e.item!), ) : null; if (!matchingEvolution && playerPokemon.isFusion()) { matchingEvolution = pokemonEvolutions[playerPokemon.fusionSpecies!.speciesId].find( - e => - e.item === this.type.evolutionItem && // TODO: is the bang correct? - (e.evoFormKey === null || (e.preFormKey || "") === playerPokemon.getFusionFormKey()) && - (!e.condition || e.condition.predicate(playerPokemon)), + e => e.evoItem === this.type.evolutionItem && e.validate(playerPokemon, true, e.item!), ); if (matchingEvolution) { matchingEvolution = new FusionSpeciesFormEvolution(playerPokemon.species.speciesId, matchingEvolution); @@ -2419,7 +2388,7 @@ export class EvolutionItemModifier extends ConsumablePokemonModifier { } if (matchingEvolution) { - globalScene.unshiftPhase(new EvolutionPhase(playerPokemon, matchingEvolution, playerPokemon.level - 1)); + globalScene.phaseManager.unshiftNew("EvolutionPhase", playerPokemon, matchingEvolution, playerPokemon.level - 1); return true; } @@ -2561,7 +2530,7 @@ export class ExpBoosterModifier extends PersistentModifier { } export class PokemonExpBoosterModifier extends PokemonHeldItemModifier { - public override type: PokemonExpBoosterModifierType; + public declare type: PokemonExpBoosterModifierType; private boostMultiplier: number; @@ -2658,7 +2627,7 @@ export class ExpBalanceModifier extends PersistentModifier { } export class PokemonFriendshipBoosterModifier extends PokemonHeldItemModifier { - public override type: PokemonFriendshipBoosterModifierType; + public declare type: PokemonFriendshipBoosterModifierType; matchType(modifier: Modifier): boolean { return modifier instanceof PokemonFriendshipBoosterModifier; @@ -2715,7 +2684,7 @@ export class PokemonNatureWeightModifier extends PokemonHeldItemModifier { } export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier { - public override type: PokemonMoveAccuracyBoosterModifierType; + public declare type: PokemonMoveAccuracyBoosterModifierType; private accuracyAmount: number; constructor(type: PokemonMoveAccuracyBoosterModifierType, pokemonId: number, accuracy: number, stackCount?: number) { @@ -2767,7 +2736,7 @@ export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier } export class PokemonMultiHitModifier extends PokemonHeldItemModifier { - public override type: PokemonMultiHitModifierType; + public declare type: PokemonMultiHitModifierType; matchType(modifier: Modifier): boolean { return modifier instanceof PokemonMultiHitModifier; @@ -2832,6 +2801,7 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier { damageMultiplier.value *= 1 - 0.25 * this.getStackCount(); return true; } + if (pokemon.turnData.hitCount - pokemon.turnData.hitsLeft !== this.getStackCount() + 1) { // Deal 25% damage for each remaining Multi Lens hit damageMultiplier.value *= 0.25; @@ -2847,7 +2817,7 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier { } export class PokemonFormChangeItemModifier extends PokemonHeldItemModifier { - public override type: FormChangeItemModifierType; + public declare type: FormChangeItemModifierType; public formChangeItem: FormChangeItem; public active: boolean; public isTransferable = false; @@ -2931,11 +2901,10 @@ export class MoneyRewardModifier extends ConsumableModifier { globalScene.getPlayerParty().map(p => { if (p.species?.speciesId === SpeciesId.GIMMIGHOUL || p.fusionSpecies?.speciesId === SpeciesId.GIMMIGHOUL) { - p.evoCounter - ? (p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3)) - : (p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3)); + const factor = Math.min(Math.floor(this.moneyMultiplier), 3); const modifier = getModifierType(modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL).newModifier( p, + factor, ) as EvoTrackerModifier; globalScene.addModifier(modifier); } @@ -3017,7 +2986,7 @@ export class MoneyInterestModifier extends PersistentModifier { moneyAmount: formattedMoneyAmount, typeName: this.type.name, }); - globalScene.queueMessage(message, undefined, true); + globalScene.phaseManager.queueMessage(message, undefined, true); return true; } @@ -3228,12 +3197,11 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { * @returns the opponents of the source {@linkcode Pokemon} */ getTargets(pokemon?: Pokemon, ..._args: unknown[]): Pokemon[] { - return pokemon instanceof Pokemon ? pokemon.getOpponents() : []; + return pokemon?.getOpponents?.() ?? []; } /** - * Steals an item from a set of target Pokemon. - * This prioritizes high-tier held items when selecting the item to steal. + * Steals an item, chosen randomly, from a set of target Pokemon. * @param pokemon The {@linkcode Pokemon} holding this item * @param target The {@linkcode Pokemon} to steal from (optional) * @param _args N/A @@ -3253,30 +3221,15 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { return false; } - const poolType = pokemon.isPlayer() - ? ModifierPoolType.PLAYER - : pokemon.hasTrainer() - ? ModifierPoolType.TRAINER - : ModifierPoolType.WILD; - const transferredModifierTypes: ModifierType[] = []; const itemModifiers = globalScene.findModifiers( m => m instanceof PokemonHeldItemModifier && m.pokemonId === targetPokemon.id && m.isTransferable, targetPokemon.isPlayer(), ) as PokemonHeldItemModifier[]; - let highestItemTier = itemModifiers - .map(m => m.type.getOrInferTier(poolType)) - .reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is this bang correct? - let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier); for (let i = 0; i < transferredItemCount; i++) { - if (!tierItemModifiers.length) { - while (highestItemTier-- && !tierItemModifiers.length) { - tierItemModifiers = itemModifiers.filter(m => m.type.tier === highestItemTier); - } - if (!tierItemModifiers.length) { - break; - } + if (!itemModifiers.length) { + break; } const randItemIndex = pokemon.randBattleSeedInt(itemModifiers.length); const randItem = itemModifiers[randItemIndex]; @@ -3287,7 +3240,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { } for (const mt of transferredModifierTypes) { - globalScene.queueMessage(this.getTransferMessage(pokemon, targetPokemon, mt)); + globalScene.phaseManager.queueMessage(this.getTransferMessage(pokemon, targetPokemon, mt)); } return !!transferredModifierTypes.length; @@ -3374,7 +3327,7 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif } getTransferredItemCount(): number { - return Phaser.Math.RND.realInRange(0, 1) < this.chance * this.getStackCount() ? 1 : 0; + return randSeedFloat() <= this.chance * this.getStackCount() ? 1 : 0; } getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierType): string { @@ -3597,19 +3550,18 @@ export class EnemyTurnHealModifier extends EnemyPersistentModifier { */ override apply(enemyPokemon: Pokemon): boolean { if (!enemyPokemon.isFullHp()) { - globalScene.unshiftPhase( - new PokemonHealPhase( - enemyPokemon.getBattlerIndex(), - Math.max(Math.floor(enemyPokemon.getMaxHp() / (100 / this.healPercent)) * this.stackCount, 1), - i18next.t("modifier:enemyTurnHealApply", { - pokemonNameWithAffix: getPokemonNameWithAffix(enemyPokemon), - }), - true, - false, - false, - false, - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + enemyPokemon.getBattlerIndex(), + Math.max(Math.floor(enemyPokemon.getMaxHp() / (100 / this.healPercent)) * this.stackCount, 1), + i18next.t("modifier:enemyTurnHealApply", { + pokemonNameWithAffix: getPokemonNameWithAffix(enemyPokemon), + }), + true, + false, + false, + false, + true, ); return true; } @@ -3652,7 +3604,7 @@ export class EnemyAttackStatusEffectChanceModifier extends EnemyPersistentModifi * @returns `true` if the {@linkcode Pokemon} was affected */ override apply(enemyPokemon: Pokemon): boolean { - if (Phaser.Math.RND.realInRange(0, 1) < this.chance * this.getStackCount()) { + if (randSeedFloat() <= this.chance * this.getStackCount()) { return enemyPokemon.trySetStatus(this.effect, true); } @@ -3687,21 +3639,21 @@ export class EnemyStatusEffectHealChanceModifier extends EnemyPersistentModifier } /** - * Applies {@linkcode EnemyStatusEffectHealChanceModifier} - * @param enemyPokemon The {@linkcode Pokemon} to heal + * Applies {@linkcode EnemyStatusEffectHealChanceModifier} to randomly heal status. + * @param enemyPokemon - The {@linkcode Pokemon} to heal * @returns `true` if the {@linkcode Pokemon} was healed */ override apply(enemyPokemon: Pokemon): boolean { - if (enemyPokemon.status && Phaser.Math.RND.realInRange(0, 1) < this.chance * this.getStackCount()) { - globalScene.queueMessage( - getStatusEffectHealText(enemyPokemon.status.effect, getPokemonNameWithAffix(enemyPokemon)), - ); - enemyPokemon.resetStatus(); - enemyPokemon.updateInfo(); - return true; + if (!enemyPokemon.status || randSeedFloat() > this.chance * this.getStackCount()) { + return false; } - return false; + globalScene.phaseManager.queueMessage( + getStatusEffectHealText(enemyPokemon.status.effect, getPokemonNameWithAffix(enemyPokemon)), + ); + enemyPokemon.resetStatus(); + enemyPokemon.updateInfo(); + return true; } getMaxStackCount(): number { @@ -3780,7 +3732,7 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier { * @returns `true` if the {@linkcode EnemyPokemon} is a fusion */ override apply(isFusion: BooleanHolder): boolean { - if (Phaser.Math.RND.realInRange(0, 1) >= this.chance * this.getStackCount()) { + if (randSeedFloat() > this.chance * this.getStackCount()) { return false; } @@ -3817,7 +3769,7 @@ export function overrideModifiers(isPlayer = true): void { const modifierFunc = modifierTypes[item.name]; let modifierType: ModifierType | null = modifierFunc(); - if (modifierType instanceof ModifierTypeGenerator) { + if (modifierType.is("ModifierTypeGenerator")) { const pregenArgs = "type" in item && item.type !== null ? [item.type] : undefined; modifierType = modifierType.generateType([], pregenArgs); } @@ -3859,7 +3811,7 @@ export function overrideHeldItems(pokemon: Pokemon, isPlayer = true): void { let modifierType: ModifierType | null = modifierFunc(); const qty = item.count || 1; - if (modifierType instanceof ModifierTypeGenerator) { + if (modifierType.is("ModifierTypeGenerator")) { const pregenArgs = "type" in item && item.type !== null ? [item.type] : undefined; modifierType = modifierType.generateType([], pregenArgs); } @@ -3877,3 +3829,102 @@ export function overrideHeldItems(pokemon: Pokemon, isPlayer = true): void { } } } + +/** + * Private map from modifier strings to their constructors. + * + * @remarks + * Used for {@linkcode Modifier.is} to check if a modifier is of a certain type without + * requiring modifier types to be imported in every file. + */ +const ModifierClassMap = Object.freeze({ + PersistentModifier, + ConsumableModifier, + AddPokeballModifier, + AddVoucherModifier, + LapsingPersistentModifier, + DoubleBattleChanceBoosterModifier, + TempStatStageBoosterModifier, + TempCritBoosterModifier, + MapModifier, + MegaEvolutionAccessModifier, + GigantamaxAccessModifier, + TerastallizeAccessModifier, + PokemonHeldItemModifier, + LapsingPokemonHeldItemModifier, + BaseStatModifier, + EvoTrackerModifier, + PokemonBaseStatTotalModifier, + PokemonBaseStatFlatModifier, + PokemonIncrementingStatModifier, + StatBoosterModifier, + SpeciesStatBoosterModifier, + CritBoosterModifier, + SpeciesCritBoosterModifier, + AttackTypeBoosterModifier, + SurviveDamageModifier, + BypassSpeedChanceModifier, + FlinchChanceModifier, + TurnHealModifier, + TurnStatusEffectModifier, + HitHealModifier, + LevelIncrementBoosterModifier, + BerryModifier, + PreserveBerryModifier, + PokemonInstantReviveModifier, + ResetNegativeStatStageModifier, + FieldEffectModifier, + ConsumablePokemonModifier, + TerrastalizeModifier, + PokemonHpRestoreModifier, + PokemonStatusHealModifier, + ConsumablePokemonMoveModifier, + PokemonPpRestoreModifier, + PokemonAllMovePpRestoreModifier, + PokemonPpUpModifier, + PokemonNatureChangeModifier, + PokemonLevelIncrementModifier, + TmModifier, + RememberMoveModifier, + EvolutionItemModifier, + FusePokemonModifier, + MultipleParticipantExpBonusModifier, + HealingBoosterModifier, + ExpBoosterModifier, + PokemonExpBoosterModifier, + ExpShareModifier, + ExpBalanceModifier, + PokemonFriendshipBoosterModifier, + PokemonNatureWeightModifier, + PokemonMoveAccuracyBoosterModifier, + PokemonMultiHitModifier, + PokemonFormChangeItemModifier, + MoneyRewardModifier, + DamageMoneyRewardModifier, + MoneyInterestModifier, + HiddenAbilityRateBoosterModifier, + ShinyRateBoosterModifier, + CriticalCatchChanceBoosterModifier, + LockModifierTiersModifier, + HealShopCostModifier, + BoostBugSpawnModifier, + SwitchEffectTransferModifier, + HeldItemTransferModifier, + TurnHeldItemTransferModifier, + ContactHeldItemTransferChanceModifier, + IvScannerModifier, + ExtraModifierModifier, + TempExtraModifierModifier, + EnemyPersistentModifier, + EnemyDamageMultiplierModifier, + EnemyDamageBoosterModifier, + EnemyDamageReducerModifier, + EnemyTurnHealModifier, + EnemyAttackStatusEffectChanceModifier, + EnemyStatusEffectHealChanceModifier, + EnemyEndureChanceModifier, + EnemyFusionChanceModifier, + MoneyMultiplierModifier, +}); + +export type ModifierConstructorMap = typeof ModifierClassMap; diff --git a/src/overrides.ts b/src/overrides.ts index 86e1708248d..de0d1d3f30a 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -1,18 +1,16 @@ import { type PokeballCounts } from "#app/battle-scene"; -import { EvolutionItem } from "#app/data/balance/pokemon-evolutions"; -import { Gender } from "#app/data/gender"; -import { FormChangeItem } from "#app/data/pokemon-forms"; -import { type ModifierOverride } from "#app/modifier/modifier-type"; -import { Variant } from "#app/sprites/variant"; -import { Unlockables } from "#app/system/unlockables"; +import { EvolutionItem } from "#balance/pokemon-evolutions"; +import { Gender } from "#data/gender"; import { AbilityId } from "#enums/ability-id"; import { BattleType } from "#enums/battle-type"; import { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; import { EggTier } from "#enums/egg-type"; +import { FormChangeItem } from "#enums/form-change-item"; import { MoveId } from "#enums/move-id"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; import { PokeballType } from "#enums/pokeball"; import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; @@ -20,8 +18,11 @@ import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import { TimeOfDay } from "#enums/time-of-day"; import { TrainerType } from "#enums/trainer-type"; +import { Unlockables } from "#enums/unlockables"; import { VariantTier } from "#enums/variant-tier"; import { WeatherType } from "#enums/weather-type"; +import { type ModifierOverride } from "#modifiers/modifier-type"; +import { Variant } from "#sprites/variant"; /** * This comment block exists to prevent IDEs from automatically removing unused imports @@ -80,7 +81,11 @@ class DefaultOverrides { /** Sets the level cap to this number during experience gain calculations. Set to `0` to disable override & use normal wave-based level caps, or any negative number to set it to 9 quadrillion (effectively disabling it). */ readonly LEVEL_CAP_OVERRIDE: number = 0; - readonly NEVER_CRIT_OVERRIDE: boolean = false; + /** + * If defined, overrides random critical hit rolls to always or never succeed. + * Ignored if the move is guaranteed to always/never crit. + */ + readonly CRITICAL_HIT_OVERRIDE: boolean | null = null; /** default 1000 */ readonly STARTING_MONEY_OVERRIDE: number = 0; /** Sets all shop item prices to 0 */ @@ -114,7 +119,13 @@ class DefaultOverrides { * or `false` to force it to never trigger. */ readonly CONFUSION_ACTIVATION_OVERRIDE: boolean | null = null; - + /** + * If non-null, will override random flee attempts to always or never succeed by forcing {@linkcode calculateEscapeChance} to return 100% or 0%. + * Set to `null` to disable. + * + * Is overridden if either player Pokemon has {@linkcode AbilityId.RUN_AWAY | Run Away}. + */ + readonly RUN_SUCCESS_OVERRIDE: boolean | null = null; // ---------------- // PLAYER OVERRIDES // ---------------- @@ -155,10 +166,20 @@ class DefaultOverrides { readonly MOVESET_OVERRIDE: MoveId | Array = []; readonly SHINY_OVERRIDE: boolean | null = null; readonly VARIANT_OVERRIDE: Variant | null = null; + /** + * Overrides the IVs of player pokemon. Values must never be outside the range `0` to `31`! + * - If set to a number between `0` and `31`, set all IVs of all player pokemon to that number. + * - If set to an array, set the IVs of all player pokemon to that array. Array length must be exactly `6`! + * - If set to `null`, disable the override. + */ + readonly IVS_OVERRIDE: number | number[] | null = null; + /** Override the nature of all player pokemon to the specified nature. Disabled if `null`. */ + readonly NATURE_OVERRIDE: Nature | null = null; // -------------------------- // OPPONENT / ENEMY OVERRIDES // -------------------------- + // TODO: rename `OPP_` to `ENEMY_` readonly OPP_SPECIES_OVERRIDE: SpeciesId | number = 0; /** * This will make all opponents fused Pokemon @@ -177,7 +198,15 @@ class DefaultOverrides { readonly OPP_MOVESET_OVERRIDE: MoveId | Array = []; readonly OPP_SHINY_OVERRIDE: boolean | null = null; readonly OPP_VARIANT_OVERRIDE: Variant | null = null; - readonly OPP_IVS_OVERRIDE: number | number[] = []; + /** + * Overrides the IVs of enemy pokemon. Values must never be outside the range `0` to `31`! + * - If set to a number between `0` and `31`, set all IVs of all enemy pokemon to that number. + * - If set to an array, set the IVs of all enemy pokemon to that array. Array length must be exactly `6`! + * - If set to `null`, disable the override. + */ + readonly ENEMY_IVS_OVERRIDE: number | number[] | null = null; + /** Override the nature of all enemy pokemon to the specified nature. Disabled if `null`. */ + readonly ENEMY_NATURE_OVERRIDE: Nature | null = null; readonly OPP_FORM_OVERRIDES: Partial> = {}; /** * Override to give the enemy Pokemon a given amount of health segments @@ -272,7 +301,7 @@ class DefaultOverrides { /** * Set all non-scripted waves to use the selected battle type. - * + * * Ignored if set to {@linkcode BattleType.TRAINER} and `DISABLE_STANDARD_TRAINERS_OVERRIDE` is `true`. */ readonly BATTLE_TYPE_OVERRIDE: Exclude | null = null; @@ -285,17 +314,17 @@ export const defaultOverrides = new DefaultOverrides(); export default { ...defaultOverrides, - ...overrides + ...overrides, } satisfies InstanceType; export type BattleStyle = "double" | "single" | "even-doubles" | "odd-doubles"; export type RandomTrainerOverride = { /** The Type of trainer to force */ - trainerType: Exclude, + trainerType: Exclude; /* If the selected trainer type has a double version, it will always use its double version. */ - alwaysDouble?: boolean -} + alwaysDouble?: boolean; +}; /** The type of the {@linkcode DefaultOverrides} class */ -export type OverridesType = typeof DefaultOverrides; \ No newline at end of file +export type OverridesType = typeof DefaultOverrides; diff --git a/src/phase-manager.ts b/src/phase-manager.ts new file mode 100644 index 00000000000..aa01a0ffc10 --- /dev/null +++ b/src/phase-manager.ts @@ -0,0 +1,697 @@ +import { globalScene } from "#app/global-scene"; +import type { Phase } from "#app/phase"; +import { type PhasePriorityQueue, PostSummonPhasePriorityQueue } from "#data/phase-priority-queue"; +import type { DynamicPhaseType } from "#enums/dynamic-phase-type"; +import type { Pokemon } from "#field/pokemon"; +import { ActivatePriorityQueuePhase } from "#phases/activate-priority-queue-phase"; +import { AddEnemyBuffModifierPhase } from "#phases/add-enemy-buff-modifier-phase"; +import { AttemptCapturePhase } from "#phases/attempt-capture-phase"; +import { AttemptRunPhase } from "#phases/attempt-run-phase"; +import { BattleEndPhase } from "#phases/battle-end-phase"; +import { BerryPhase } from "#phases/berry-phase"; +import { CheckInterludePhase } from "#phases/check-interlude-phase"; +import { CheckStatusEffectPhase } from "#phases/check-status-effect-phase"; +import { CheckSwitchPhase } from "#phases/check-switch-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { CommonAnimPhase } from "#phases/common-anim-phase"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { EggHatchPhase } from "#phases/egg-hatch-phase"; +import { EggLapsePhase } from "#phases/egg-lapse-phase"; +import { EggSummaryPhase } from "#phases/egg-summary-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { EndCardPhase } from "#phases/end-card-phase"; +import { EndEvolutionPhase } from "#phases/end-evolution-phase"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { EvolutionPhase } from "#phases/evolution-phase"; +import { ExpPhase } from "#phases/exp-phase"; +import { FaintPhase } from "#phases/faint-phase"; +import { FormChangePhase } from "#phases/form-change-phase"; +import { GameOverModifierRewardPhase } from "#phases/game-over-modifier-reward-phase"; +import { GameOverPhase } from "#phases/game-over-phase"; +import { HideAbilityPhase } from "#phases/hide-ability-phase"; +import { HidePartyExpBarPhase } from "#phases/hide-party-exp-bar-phase"; +import { LearnMovePhase } from "#phases/learn-move-phase"; +import { LevelCapPhase } from "#phases/level-cap-phase"; +import { LevelUpPhase } from "#phases/level-up-phase"; +import { LoadMoveAnimPhase } from "#phases/load-move-anim-phase"; +import { LoginPhase } from "#phases/login-phase"; +import { MessagePhase } from "#phases/message-phase"; +import { ModifierRewardPhase } from "#phases/modifier-reward-phase"; +import { MoneyRewardPhase } from "#phases/money-reward-phase"; +import { MoveAnimPhase } from "#phases/move-anim-phase"; +import { MoveChargePhase } from "#phases/move-charge-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { MoveHeaderPhase } from "#phases/move-header-phase"; +import { MovePhase } from "#phases/move-phase"; +import { + MysteryEncounterBattlePhase, + MysteryEncounterBattleStartCleanupPhase, + MysteryEncounterOptionSelectedPhase, + MysteryEncounterPhase, + MysteryEncounterRewardsPhase, + PostMysteryEncounterPhase, +} from "#phases/mystery-encounter-phases"; +import { NewBattlePhase } from "#phases/new-battle-phase"; +import { NewBiomeEncounterPhase } from "#phases/new-biome-encounter-phase"; +import { NextEncounterPhase } from "#phases/next-encounter-phase"; +import { ObtainStatusEffectPhase } from "#phases/obtain-status-effect-phase"; +import { PartyExpPhase } from "#phases/party-exp-phase"; +import { PartyHealPhase } from "#phases/party-heal-phase"; +import { PokemonAnimPhase } from "#phases/pokemon-anim-phase"; +import { PokemonHealPhase } from "#phases/pokemon-heal-phase"; +import { PokemonTransformPhase } from "#phases/pokemon-transform-phase"; +import { PositionalTagPhase } from "#phases/positional-tag-phase"; +import { PostGameOverPhase } from "#phases/post-game-over-phase"; +import { PostSummonPhase } from "#phases/post-summon-phase"; +import { PostTurnStatusEffectPhase } from "#phases/post-turn-status-effect-phase"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { ReloadSessionPhase } from "#phases/reload-session-phase"; +import { ResetStatusPhase } from "#phases/reset-status-phase"; +import { ReturnPhase } from "#phases/return-phase"; +import { RevivalBlessingPhase } from "#phases/revival-blessing-phase"; +import { RibbonModifierRewardPhase } from "#phases/ribbon-modifier-reward-phase"; +import { ScanIvsPhase } from "#phases/scan-ivs-phase"; +import { SelectBiomePhase } from "#phases/select-biome-phase"; +import { SelectChallengePhase } from "#phases/select-challenge-phase"; +import { SelectGenderPhase } from "#phases/select-gender-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import { SelectTargetPhase } from "#phases/select-target-phase"; +import { ShinySparklePhase } from "#phases/shiny-sparkle-phase"; +import { ShowAbilityPhase } from "#phases/show-ability-phase"; +import { ShowPartyExpBarPhase } from "#phases/show-party-exp-bar-phase"; +import { ShowTrainerPhase } from "#phases/show-trainer-phase"; +import { StatStageChangePhase } from "#phases/stat-stage-change-phase"; +import { SummonMissingPhase } from "#phases/summon-missing-phase"; +import { SummonPhase } from "#phases/summon-phase"; +import { SwitchBiomePhase } from "#phases/switch-biome-phase"; +import { SwitchPhase } from "#phases/switch-phase"; +import { SwitchSummonPhase } from "#phases/switch-summon-phase"; +import { TeraPhase } from "#phases/tera-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { ToggleDoublePositionPhase } from "#phases/toggle-double-position-phase"; +import { TrainerVictoryPhase } from "#phases/trainer-victory-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { UnavailablePhase } from "#phases/unavailable-phase"; +import { UnlockPhase } from "#phases/unlock-phase"; +import { VictoryPhase } from "#phases/victory-phase"; +import { WeatherEffectPhase } from "#phases/weather-effect-phase"; +import type { PhaseMap, PhaseString } from "#types/phase-types"; +import { type Constructor, coerceArray } from "#utils/common"; + +/* + * Manager for phases used by battle scene. + * + * *This file must not be imported or used directly. The manager is exclusively used by the battle scene and is not intended for external use.* + */ + +/** + * Object that holds all of the phase constructors. + * This is used to create new phases dynamically using the `newPhase` method in the `PhaseManager`. + * + * @remarks + * The keys of this object are the names of the phases, and the values are the constructors of the phases. + * This allows for easy creation of new phases without needing to import each phase individually. + */ +const PHASES = Object.freeze({ + ActivatePriorityQueuePhase, + AddEnemyBuffModifierPhase, + AttemptCapturePhase, + AttemptRunPhase, + BattleEndPhase, + BerryPhase, + CheckInterludePhase, + CheckStatusEffectPhase, + CheckSwitchPhase, + CommandPhase, + CommonAnimPhase, + DamageAnimPhase, + EggHatchPhase, + EggLapsePhase, + EggSummaryPhase, + EncounterPhase, + EndCardPhase, + EndEvolutionPhase, + EnemyCommandPhase, + EvolutionPhase, + ExpPhase, + FaintPhase, + FormChangePhase, + GameOverPhase, + GameOverModifierRewardPhase, + HideAbilityPhase, + HidePartyExpBarPhase, + LearnMovePhase, + LevelCapPhase, + LevelUpPhase, + LoadMoveAnimPhase, + LoginPhase, + MessagePhase, + ModifierRewardPhase, + MoneyRewardPhase, + MoveAnimPhase, + MoveChargePhase, + MoveEffectPhase, + MoveEndPhase, + MoveHeaderPhase, + MovePhase, + MysteryEncounterPhase, + MysteryEncounterOptionSelectedPhase, + MysteryEncounterBattlePhase, + MysteryEncounterBattleStartCleanupPhase, + MysteryEncounterRewardsPhase, + PostMysteryEncounterPhase, + NewBattlePhase, + NewBiomeEncounterPhase, + NextEncounterPhase, + ObtainStatusEffectPhase, + PartyExpPhase, + PartyHealPhase, + PokemonAnimPhase, + PokemonHealPhase, + PokemonTransformPhase, + PositionalTagPhase, + PostGameOverPhase, + PostSummonPhase, + PostTurnStatusEffectPhase, + QuietFormChangePhase, + ReloadSessionPhase, + ResetStatusPhase, + ReturnPhase, + RevivalBlessingPhase, + RibbonModifierRewardPhase, + ScanIvsPhase, + SelectBiomePhase, + SelectChallengePhase, + SelectGenderPhase, + SelectModifierPhase, + SelectStarterPhase, + SelectTargetPhase, + ShinySparklePhase, + ShowAbilityPhase, + ShowPartyExpBarPhase, + ShowTrainerPhase, + StatStageChangePhase, + SummonMissingPhase, + SummonPhase, + SwitchBiomePhase, + SwitchPhase, + SwitchSummonPhase, + TeraPhase, + TitlePhase, + ToggleDoublePositionPhase, + TrainerVictoryPhase, + TurnEndPhase, + TurnInitPhase, + TurnStartPhase, + UnavailablePhase, + UnlockPhase, + VictoryPhase, + WeatherEffectPhase, +}); + +// This type export cannot be moved to `@types`, as `Phases` is intentionally private to this file +/** Maps Phase strings to their constructors */ +export type PhaseConstructorMap = typeof PHASES; + +/** + * PhaseManager is responsible for managing the phases in the battle scene + */ +export class PhaseManager { + /** PhaseQueue: dequeue/remove the first element to get the next phase */ + public phaseQueue: Phase[] = []; + public conditionalQueue: Array<[() => boolean, Phase]> = []; + /** PhaseQueuePrepend: is a temp storage of what will be added to PhaseQueue */ + private phaseQueuePrepend: Phase[] = []; + + /** overrides default of inserting phases to end of phaseQueuePrepend array. Useful for inserting Phases "out of order" */ + private phaseQueuePrependSpliceIndex = -1; + private nextCommandPhaseQueue: Phase[] = []; + + /** Storage for {@linkcode PhasePriorityQueue}s which hold phases whose order dynamically changes */ + private dynamicPhaseQueues: PhasePriorityQueue[]; + /** Parallel array to {@linkcode dynamicPhaseQueues} - matches phase types to their queues */ + private dynamicPhaseTypes: Constructor[]; + + private currentPhase: Phase | null = null; + private standbyPhase: Phase | null = null; + + constructor() { + this.dynamicPhaseQueues = [new PostSummonPhasePriorityQueue()]; + this.dynamicPhaseTypes = [PostSummonPhase]; + } + + /** + * Clear all previously set phases, then add a new {@linkcode TitlePhase} to transition to the title screen. + * @param addLogin - Whether to add a new {@linkcode LoginPhase} before the {@linkcode TitlePhase} + * (but reset everything else). + * Default `false` + */ + public toTitleScreen(addLogin = false): void { + this.clearAllPhases(); + + if (addLogin) { + this.unshiftNew("LoginPhase"); + } + this.unshiftNew("TitlePhase"); + } + + /* Phase Functions */ + getCurrentPhase(): Phase | null { + return this.currentPhase; + } + + getStandbyPhase(): Phase | null { + return this.standbyPhase; + } + + /** + * Adds a phase to the conditional queue and ensures it is executed only when the specified condition is met. + * + * This method allows deferring the execution of a phase until certain conditions are met, which is useful for handling + * situations like abilities and entry hazards that depend on specific game states. + * + * @param phase - The phase to be added to the conditional queue. + * @param condition - A function that returns a boolean indicating whether the phase should be executed. + * + */ + pushConditionalPhase(phase: Phase, condition: () => boolean): void { + this.conditionalQueue.push([condition, phase]); + } + + /** + * Adds a phase to nextCommandPhaseQueue, as long as boolean passed in is false + * @param phase {@linkcode Phase} the phase to add + * @param defer boolean on which queue to add to, defaults to false, and adds to phaseQueue + */ + pushPhase(phase: Phase, defer = false): void { + if (this.getDynamicPhaseType(phase) !== undefined) { + this.pushDynamicPhase(phase); + } else { + (!defer ? this.phaseQueue : this.nextCommandPhaseQueue).push(phase); + } + } + + /** + * Adds Phase(s) to the end of phaseQueuePrepend, or at phaseQueuePrependSpliceIndex + * @param phases {@linkcode Phase} the phase(s) to add + */ + unshiftPhase(...phases: Phase[]): void { + if (this.phaseQueuePrependSpliceIndex === -1) { + this.phaseQueuePrepend.push(...phases); + } else { + this.phaseQueuePrepend.splice(this.phaseQueuePrependSpliceIndex, 0, ...phases); + } + } + + /** + * Clears the phaseQueue + */ + clearPhaseQueue(): void { + this.phaseQueue.splice(0, this.phaseQueue.length); + } + + /** + * Clears all phase-related stuff, including all phase queues, the current and standby phases, and a splice index + */ + clearAllPhases(): void { + for (const queue of [this.phaseQueue, this.phaseQueuePrepend, this.conditionalQueue, this.nextCommandPhaseQueue]) { + queue.splice(0, queue.length); + } + this.dynamicPhaseQueues.forEach(queue => queue.clear()); + this.standbyPhase = null; + this.clearPhaseQueueSplice(); + } + + /** + * Used by function unshiftPhase(), sets index to start inserting at current length instead of the end of the array, useful if phaseQueuePrepend gets longer with Phases + */ + setPhaseQueueSplice(): void { + this.phaseQueuePrependSpliceIndex = this.phaseQueuePrepend.length; + } + + /** + * Resets phaseQueuePrependSpliceIndex to -1, implies that calls to unshiftPhase will insert at end of phaseQueuePrepend + */ + clearPhaseQueueSplice(): void { + this.phaseQueuePrependSpliceIndex = -1; + } + + /** + * Is called by each Phase implementations "end()" by default + * We dump everything from phaseQueuePrepend to the start of of phaseQueue + * then removes first Phase and starts it + */ + shiftPhase(): void { + if (this.standbyPhase) { + this.currentPhase = this.standbyPhase; + this.standbyPhase = null; + return; + } + + if (this.phaseQueuePrependSpliceIndex > -1) { + this.clearPhaseQueueSplice(); + } + if (this.phaseQueuePrepend.length) { + while (this.phaseQueuePrepend.length) { + const poppedPhase = this.phaseQueuePrepend.pop(); + if (poppedPhase) { + this.phaseQueue.unshift(poppedPhase); + } + } + } + if (!this.phaseQueue.length) { + this.populatePhaseQueue(); + // Clear the conditionalQueue if there are no phases left in the phaseQueue + this.conditionalQueue = []; + } + + this.currentPhase = this.phaseQueue.shift() ?? null; + + const unactivatedConditionalPhases: [() => boolean, Phase][] = []; + // Check if there are any conditional phases queued + while (this.conditionalQueue?.length) { + // Retrieve the first conditional phase from the queue + const conditionalPhase = this.conditionalQueue.shift(); + // Evaluate the condition associated with the phase + if (conditionalPhase?.[0]()) { + // If the condition is met, add the phase to the phase queue + this.pushPhase(conditionalPhase[1]); + } else if (conditionalPhase) { + // If the condition is not met, re-add the phase back to the front of the conditional queue + unactivatedConditionalPhases.push(conditionalPhase); + } else { + console.warn("condition phase is undefined/null!", conditionalPhase); + } + } + this.conditionalQueue.push(...unactivatedConditionalPhases); + + if (this.currentPhase) { + console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;"); + this.currentPhase.start(); + } + } + + overridePhase(phase: Phase): boolean { + if (this.standbyPhase) { + return false; + } + + this.standbyPhase = this.currentPhase; + this.currentPhase = phase; + console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;"); + phase.start(); + + return true; + } + + /** + * Find a specific {@linkcode Phase} in the phase queue. + * + * @param phaseFilter filter function to use to find the wanted phase + * @returns the found phase or undefined if none found + */ + findPhase

(phaseFilter: (phase: P) => boolean): P | undefined { + return this.phaseQueue.find(phaseFilter) as P | undefined; + } + + tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean { + const phaseIndex = this.phaseQueue.findIndex(phaseFilter); + if (phaseIndex > -1) { + this.phaseQueue[phaseIndex] = phase; + return true; + } + return false; + } + + tryRemovePhase(phaseFilter: (phase: Phase) => boolean): boolean { + const phaseIndex = this.phaseQueue.findIndex(phaseFilter); + if (phaseIndex > -1) { + this.phaseQueue.splice(phaseIndex, 1); + return true; + } + return false; + } + + /** + * Will search for a specific phase in {@linkcode phaseQueuePrepend} via filter, and remove the first result if a match is found. + * @param phaseFilter filter function + */ + tryRemoveUnshiftedPhase(phaseFilter: (phase: Phase) => boolean): boolean { + const phaseIndex = this.phaseQueuePrepend.findIndex(phaseFilter); + if (phaseIndex > -1) { + this.phaseQueuePrepend.splice(phaseIndex, 1); + return true; + } + return false; + } + + /** + * Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase() + * @param phase - The phase to be added + * @param targetPhase - The phase to search for in phaseQueue + * @returns boolean if a targetPhase was found and added + */ + prependToPhase(phase: Phase | Phase[], targetPhase: PhaseString): boolean { + phase = coerceArray(phase); + const target = PHASES[targetPhase]; + const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof target); + + if (targetIndex !== -1) { + this.phaseQueue.splice(targetIndex, 0, ...phase); + return true; + } + this.unshiftPhase(...phase); + return false; + } + + /** + * Tries to add the input phase(s) to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()} + * @param phase {@linkcode Phase} the phase(s) to be added + * @param targetPhase {@linkcode Phase} the type of phase to search for in {@linkcode phaseQueue} + * @param condition Condition the target phase must meet to be appended to + * @returns `true` if a `targetPhase` was found to append to + */ + appendToPhase(phase: Phase | Phase[], targetPhase: PhaseString, condition?: (p: Phase) => boolean): boolean { + phase = coerceArray(phase); + const target = PHASES[targetPhase]; + const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof target && (!condition || condition(ph))); + + if (targetIndex !== -1 && this.phaseQueue.length > targetIndex) { + this.phaseQueue.splice(targetIndex + 1, 0, ...phase); + return true; + } + this.unshiftPhase(...phase); + return false; + } + + /** + * Checks a phase and returns the matching {@linkcode DynamicPhaseType}, or undefined if it does not match one + * @param phase The phase to check + * @returns The corresponding {@linkcode DynamicPhaseType} or `undefined` + */ + public getDynamicPhaseType(phase: Phase | null): DynamicPhaseType | undefined { + let phaseType: DynamicPhaseType | undefined; + this.dynamicPhaseTypes.forEach((cls, index) => { + if (phase instanceof cls) { + phaseType = index; + } + }); + + return phaseType; + } + + /** + * Pushes a phase onto its corresponding dynamic queue and marks the activation point in {@linkcode phaseQueue} + * + * The {@linkcode ActivatePriorityQueuePhase} will run the top phase in the dynamic queue (not necessarily {@linkcode phase}) + * @param phase The phase to push + */ + public pushDynamicPhase(phase: Phase): void { + const type = this.getDynamicPhaseType(phase); + if (type === undefined) { + return; + } + + this.pushPhase(new ActivatePriorityQueuePhase(type)); + this.dynamicPhaseQueues[type].push(phase); + } + + /** + * Unshifts the top phase from the corresponding dynamic queue onto {@linkcode phaseQueue} + * @param type {@linkcode DynamicPhaseType} The type of dynamic phase to start + */ + public startDynamicPhaseType(type: DynamicPhaseType): void { + const phase = this.dynamicPhaseQueues[type].pop(); + if (phase) { + this.unshiftPhase(phase); + } + } + + /** + * Unshifts an {@linkcode ActivatePriorityQueuePhase} for {@linkcode phase}, then pushes {@linkcode phase} to its dynamic queue + * + * This is the same as {@linkcode pushDynamicPhase}, except the activation phase is unshifted + * + * {@linkcode phase} is not guaranteed to be the next phase from the queue to run (if the queue is not empty) + * @param phase The phase to add + * @returns + */ + public startDynamicPhase(phase: Phase): void { + const type = this.getDynamicPhaseType(phase); + if (type === undefined) { + return; + } + + this.unshiftPhase(new ActivatePriorityQueuePhase(type)); + this.dynamicPhaseQueues[type].push(phase); + } + + /** + * Adds a MessagePhase, either to PhaseQueuePrepend or nextCommandPhaseQueue + * @param message - string for MessagePhase + * @param callbackDelay - optional param for MessagePhase constructor + * @param prompt - optional param for MessagePhase constructor + * @param promptDelay - optional param for MessagePhase constructor + * @param defer - Whether to allow the phase to be deferred + * + * @see {@linkcode MessagePhase} for more details on the parameters + */ + queueMessage( + message: string, + callbackDelay?: number | null, + prompt?: boolean | null, + promptDelay?: number | null, + defer?: boolean | null, + ) { + const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay); + if (!defer) { + // adds to the end of PhaseQueuePrepend + this.unshiftPhase(phase); + } else { + //remember that pushPhase adds it to nextCommandPhaseQueue + this.pushPhase(phase); + } + } + + /** + * Queue a phase to show or hide the ability flyout bar. + * @param pokemon - The {@linkcode Pokemon} whose ability is being activated + * @param passive - Whether the ability is a passive + * @param show - Whether to show or hide the bar + */ + public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void { + this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase()); + } + + /** + * Hides the ability bar if it is currently visible + */ + public hideAbilityBar(): void { + if (globalScene.abilityBar.isVisible()) { + this.unshiftPhase(new HideAbilityPhase()); + } + } + + /** + * Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order) + */ + private populatePhaseQueue(): void { + if (this.nextCommandPhaseQueue.length) { + this.phaseQueue.push(...this.nextCommandPhaseQueue); + this.nextCommandPhaseQueue.splice(0, this.nextCommandPhaseQueue.length); + } + this.phaseQueue.push(new TurnInitPhase()); + } + + /** + * Dynamically create the named phase from the provided arguments + * + * @remarks + * Used to avoid importing each phase individually, allowing for dynamic creation of phases. + * @param phase - The name of the phase to create. + * @param args - The arguments to pass to the phase constructor. + * @returns The requested phase instance + */ + public create(phase: T, ...args: ConstructorParameters): PhaseMap[T] { + const PhaseClass = PHASES[phase]; + + if (!PhaseClass) { + throw new Error(`Phase ${phase} does not exist in PhaseMap.`); + } + + // @ts-expect-error: Typescript does not support narrowing the type of operands in generic methods (see https://stackoverflow.com/a/72891234) + return new PhaseClass(...args); + } + + /** + * Create a new phase and immediately push it to the phase queue. Equivalent to calling {@linkcode create} followed by {@linkcode pushPhase}. + * @param phase - The name of the phase to create + * @param args - The arguments to pass to the phase constructor + */ + public pushNew(phase: T, ...args: ConstructorParameters): void { + this.pushPhase(this.create(phase, ...args)); + } + + /** + * Create a new phase and immediately unshift it to the phase queue. Equivalent to calling {@linkcode create} followed by {@linkcode unshiftPhase}. + * @param phase - The name of the phase to create + * @param args - The arguments to pass to the phase constructor + */ + public unshiftNew(phase: T, ...args: ConstructorParameters): void { + this.unshiftPhase(this.create(phase, ...args)); + } + + /** + * Create a new phase and immediately prepend it to an existing phase in the phase queue. + * Equivalent to calling {@linkcode create} followed by {@linkcode prependToPhase}. + * @param targetPhase - The phase to search for in phaseQueue + * @param phase - The name of the phase to create + * @param args - The arguments to pass to the phase constructor + * @returns `true` if a `targetPhase` was found to prepend to + */ + public prependNewToPhase( + targetPhase: PhaseString, + phase: T, + ...args: ConstructorParameters + ): boolean { + return this.prependToPhase(this.create(phase, ...args), targetPhase); + } + + /** + * Create a new phase and immediately append it to an existing phase the phase queue. + * Equivalent to calling {@linkcode create} followed by {@linkcode appendToPhase}. + * @param targetPhase - The phase to search for in phaseQueue + * @param phase - The name of the phase to create + * @param args - The arguments to pass to the phase constructor + * @returns `true` if a `targetPhase` was found to append to + */ + public appendNewToPhase( + targetPhase: PhaseString, + phase: T, + ...args: ConstructorParameters + ): boolean { + return this.appendToPhase(this.create(phase, ...args), targetPhase); + } + + public startNewDynamicPhase( + phase: T, + ...args: ConstructorParameters + ): void { + this.startDynamicPhase(this.create(phase, ...args)); + } + + /** Prevents end of turn effects from triggering when transitioning to a new biome on a X0 wave */ + public onInterlude(): void { + const phasesToRemove = ["WeatherEffectPhase", "BerryPhase", "CheckStatusEffectPhase"]; + this.phaseQueue = this.phaseQueue.filter(p => !phasesToRemove.includes(p.phaseName)); + + const turnEndPhase = this.findPhase(p => p.phaseName === "TurnEndPhase"); + if (turnEndPhase) { + turnEndPhase.upcomingInterlude = true; + } + } +} diff --git a/src/phase.ts b/src/phase.ts index 20cc7cc4063..46a81dddb6f 100644 --- a/src/phase.ts +++ b/src/phase.ts @@ -1,9 +1,33 @@ import { globalScene } from "#app/global-scene"; +import type { PhaseMap, PhaseString } from "#types/phase-types"; -export class Phase { +export abstract class Phase { start() {} end() { - globalScene.shiftPhase(); + globalScene.phaseManager.shiftPhase(); + } + + /** + * The string name of the phase, used to identify the phase type for {@linkcode is} + * + * @privateremarks + * + * When implementing a phase, you must set the `phaseName` property to the name of the phase. + */ + public abstract readonly phaseName: PhaseString; + + /** + * Check if the phase is of the given type without requiring `instanceof`. + * + * @param phase - The string name of the phase to check. + * @returns Whether this phase is of the provided type. + * + * @remarks + * This does not check for subclasses! It only checks if the phase is *exactly* the given type. + * This method exists to avoid circular import issues, as using `instanceof` would require importing each phase. + */ + is(phase: K): this is PhaseMap[K] { + return this.phaseName === phase; } } diff --git a/src/phases/activate-priority-queue-phase.ts b/src/phases/activate-priority-queue-phase.ts new file mode 100644 index 00000000000..a31d3291a60 --- /dev/null +++ b/src/phases/activate-priority-queue-phase.ts @@ -0,0 +1,23 @@ +import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; +import type { DynamicPhaseType } from "#enums/dynamic-phase-type"; + +export class ActivatePriorityQueuePhase extends Phase { + public readonly phaseName = "ActivatePriorityQueuePhase"; + private type: DynamicPhaseType; + + constructor(type: DynamicPhaseType) { + super(); + this.type = type; + } + + override start() { + super.start(); + globalScene.phaseManager.startDynamicPhaseType(this.type); + this.end(); + } + + public getType(): DynamicPhaseType { + return this.type; + } +} diff --git a/src/phases/add-enemy-buff-modifier-phase.ts b/src/phases/add-enemy-buff-modifier-phase.ts index 16ed78e6d0d..5c9a56796d4 100644 --- a/src/phases/add-enemy-buff-modifier-phase.ts +++ b/src/phases/add-enemy-buff-modifier-phase.ts @@ -1,14 +1,12 @@ -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { - regenerateModifierPoolThresholds, - ModifierPoolType, - getEnemyBuffModifierForWave, -} from "#app/modifier/modifier-type"; -import { EnemyPersistentModifier } from "#app/modifier/modifier"; -import { Phase } from "#app/phase"; import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { EnemyPersistentModifier } from "#modifiers/modifier"; +import { getEnemyBuffModifierForWave, regenerateModifierPoolThresholds } from "#modifiers/modifier-type"; export class AddEnemyBuffModifierPhase extends Phase { + public readonly phaseName = "AddEnemyBuffModifierPhase"; start() { super.start(); diff --git a/src/phases/attempt-capture-phase.ts b/src/phases/attempt-capture-phase.ts index 8592cd98508..fcddd23dd20 100644 --- a/src/phases/attempt-capture-phase.ts +++ b/src/phases/attempt-capture-phase.ts @@ -1,32 +1,33 @@ -import { BattlerIndex } from "#app/battle"; import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; -import { SubstituteTag } from "#app/data/battler-tags"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { SubstituteTag } from "#data/battler-tags"; +import { Gender } from "#data/gender"; import { doPokeballBounceAnim, + getCriticalCaptureChance, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, - getCriticalCaptureChance, -} from "#app/data/pokeball"; -import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; -import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { PokemonPhase } from "#app/phases/pokemon-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import { achvs } from "#app/system/achv"; -import type { PartyOption } from "#app/ui/party-ui-handler"; -import { PartyUiMode } from "#app/ui/party-ui-handler"; -import { SummaryUiMode } from "#app/ui/summary-ui-handler"; -import { UiMode } from "#enums/ui-mode"; +} from "#data/pokeball"; +import { getStatusEffectCatchRateMultiplier } from "#data/status-effect"; +import { BattlerIndex } from "#enums/battler-index"; import type { PokeballType } from "#enums/pokeball"; import { StatusEffect } from "#enums/status-effect"; +import { UiMode } from "#enums/ui-mode"; +import { addPokeballCaptureStars, addPokeballOpenParticles } from "#field/anims"; +import type { EnemyPokemon } from "#field/pokemon"; +import { PokemonHeldItemModifier } from "#modifiers/modifier"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import { achvs } from "#system/achv"; +import type { PartyOption } from "#ui/party-ui-handler"; +import { PartyUiMode } from "#ui/party-ui-handler"; +import { SummaryUiMode } from "#ui/summary-ui-handler"; import i18next from "i18next"; -import { globalScene } from "#app/global-scene"; -import { Gender } from "#app/data/gender"; +// TODO: Refactor and split up to allow for overriding capture chance export class AttemptCapturePhase extends PokemonPhase { + public readonly phaseName = "AttemptCapturePhase"; private pokeballType: PokeballType; private pokeball: Phaser.GameObjects.Sprite; private originalY: number; @@ -119,7 +120,7 @@ export class AttemptCapturePhase extends PokemonPhase { repeatDelay: 500, onUpdate: t => { if (shakeCount && shakeCount < (isCritical ? 2 : 4)) { - const value = t.getValue(); + const value = t.getValue() ?? 0; const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1; this.pokeball.setX(pbX + value * 4 * directionMultiplier); this.pokeball.setAngle(value * 27.5 * directionMultiplier); @@ -256,7 +257,7 @@ export class AttemptCapturePhase extends PokemonPhase { null, () => { const end = () => { - globalScene.unshiftPhase(new VictoryPhase(this.battlerIndex)); + globalScene.phaseManager.unshiftNew("VictoryPhase", this.battlerIndex); globalScene.pokemonInfoContainer.hide(); this.removePb(); this.end(); @@ -278,6 +279,7 @@ export class AttemptCapturePhase extends PokemonPhase { globalScene.updateModifiers(true); removePokemon(); if (newPokemon) { + newPokemon.leaveField(true, true, false); newPokemon.loadAssets().then(end); } else { end(); diff --git a/src/phases/attempt-run-phase.ts b/src/phases/attempt-run-phase.ts index 15c521c01fc..a59667bdd4e 100644 --- a/src/phases/attempt-run-phase.ts +++ b/src/phases/attempt-run-phase.ts @@ -1,90 +1,90 @@ -import { - applyAbAttrs, - applyPreLeaveFieldAbAttrs, - PreLeaveFieldAbAttr, - RunSuccessAbAttr, -} from "#app/data/abilities/ability"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import { globalScene } from "#app/global-scene"; +import Overrides from "#app/overrides"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; +import { FieldPhase } from "#phases/field-phase"; +import { NumberHolder } from "#utils/common"; import i18next from "i18next"; -import { NumberHolder } from "#app/utils/common"; -import { BattleEndPhase } from "./battle-end-phase"; -import { NewBattlePhase } from "./new-battle-phase"; -import { PokemonPhase } from "./pokemon-phase"; -import { globalScene } from "#app/global-scene"; -import { SelectBiomePhase } from "./select-biome-phase"; -export class AttemptRunPhase extends PokemonPhase { - /** For testing purposes: this is to force the pokemon to fail and escape */ - public forceFailEscape = false; +export class AttemptRunPhase extends FieldPhase { + public readonly phaseName = "AttemptRunPhase"; - start() { + public start() { super.start(); - const playerField = globalScene.getPlayerField(); + // Increment escape attempts count on entry + const currentAttempts = globalScene.currentBattle.escapeAttempts++; + + const activePlayerField = globalScene.getPlayerField(true); const enemyField = globalScene.getEnemyField(); - const playerPokemon = this.getPokemon(); + const escapeRoll = globalScene.randBattleSeedInt(100); + const escapeChance = new NumberHolder(this.calculateEscapeChance(currentAttempts)); - const escapeChance = new NumberHolder(0); + activePlayerField.forEach(pokemon => { + applyAbAttrs("RunSuccessAbAttr", { pokemon, chance: escapeChance }); + }); - this.attemptRunAway(playerField, enemyField, escapeChance); - - applyAbAttrs(RunSuccessAbAttr, playerPokemon, null, false, escapeChance); - - if (playerPokemon.randBattleSeedInt(100) < escapeChance.value && !this.forceFailEscape) { - enemyField.forEach(enemyPokemon => applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, enemyPokemon)); + if (escapeRoll < escapeChance.value) { + enemyField.forEach(pokemon => applyAbAttrs("PreLeaveFieldAbAttr", { pokemon })); globalScene.playSound("se/flee"); - globalScene.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500); + globalScene.phaseManager.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500); globalScene.tweens.add({ targets: [globalScene.arenaEnemy, enemyField].flat(), alpha: 0, duration: 250, ease: "Sine.easeIn", - onComplete: () => - // biome-ignore lint/complexity/noForEach: TODO - enemyField.forEach(enemyPokemon => enemyPokemon.destroy()), + onComplete: () => enemyField.forEach(enemyPokemon => enemyPokemon.destroy()), }); globalScene.clearEnemyHeldItemModifiers(); - // biome-ignore lint/complexity/noForEach: TODO enemyField.forEach(enemyPokemon => { enemyPokemon.hideInfo().then(() => enemyPokemon.destroy()); enemyPokemon.hp = 0; enemyPokemon.trySetStatus(StatusEffect.FAINT); }); - globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.phaseManager.pushNew("BattleEndPhase", false); if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { - globalScene.pushPhase(new SelectBiomePhase()); + globalScene.phaseManager.pushNew("SelectBiomePhase"); } - globalScene.pushPhase(new NewBattlePhase()); + globalScene.phaseManager.pushNew("NewBattlePhase"); } else { - playerPokemon.turnData.failedRunAway = true; - globalScene.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500); + activePlayerField.forEach(p => { + p.turnData.failedRunAway = true; + }); + + globalScene.phaseManager.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500); } this.end(); } - attemptRunAway(playerField: PlayerPokemon[], enemyField: EnemyPokemon[], escapeChance: NumberHolder) { - /** Sum of the speed of all enemy pokemon on the field */ - const enemySpeed = enemyField.reduce( - (total: number, enemyPokemon: Pokemon) => total + enemyPokemon.getStat(Stat.SPD), - 0, - ); - /** Sum of the speed of all player pokemon on the field */ - const playerSpeed = playerField.reduce( - (total: number, playerPokemon: Pokemon) => total + playerPokemon.getStat(Stat.SPD), - 0, - ); + /** + * Calculate the chance for the player's team to successfully run away from battle. + * + * @param escapeAttempts - The number of prior failed escape attempts in the current battle + * @returns The final escape chance, as percentage out of 100. + */ + public calculateEscapeChance(escapeAttempts: number): number { + // Check for override, guaranteeing or forbidding random flee attempts as applicable. + if (Overrides.RUN_SUCCESS_OVERRIDE !== null) { + return Overrides.RUN_SUCCESS_OVERRIDE ? 100 : 0; + } + + const enemyField = globalScene.getEnemyField(); + const activePlayerField = globalScene.getPlayerField(true); + + // Cf https://bulbapedia.bulbagarden.net/wiki/Escape#Generation_V_onwards + // From gen 5 onwards, running takes the _base_ speed totals of both party sides. + const enemySpeed = enemyField.reduce((total, enemy) => total + enemy.getStat(Stat.SPD), 0); + const playerSpeed = activePlayerField.reduce((total, player) => total + player.getStat(Stat.SPD), 0); /* The way the escape chance works is by looking at the difference between your speed and the enemy field's average speed as a ratio. The higher this ratio, the higher your chance of success. * However, there is a cap for the ratio of your speed vs enemy speed which beyond that point, you won't gain any advantage. It also looks at how many times you've tried to escape. @@ -102,10 +102,8 @@ export class AttemptRunPhase extends PokemonPhase { * From the above, we can calculate the below values */ - let isBoss = false; - for (let e = 0; e < enemyField.length; e++) { - isBoss = isBoss || enemyField[e].isBoss(); // this line checks if any of the enemy pokemon on the field are bosses; if so, the calculation for escaping is different - } + /** Whether at least 1 pokemon on the enemy field is a boss. */ + const isBoss = enemyField.some(e => e.isBoss()); /** The ratio between the speed of your active pokemon and the speed of the enemy field */ const speedRatio = playerSpeed / enemySpeed; @@ -121,8 +119,8 @@ export class AttemptRunPhase extends PokemonPhase { const escapeSlope = (maxChance - minChance) / speedCap; // This will calculate the escape chance given all of the above and clamp it to the range of [`minChance`, `maxChance`] - escapeChance.value = Phaser.Math.Clamp( - Math.round(escapeSlope * speedRatio + minChance + escapeBonus * globalScene.currentBattle.escapeAttempts++), + return Phaser.Math.Clamp( + Math.round(escapeSlope * speedRatio + minChance + escapeBonus * escapeAttempts), minChance, maxChance, ); diff --git a/src/phases/battle-end-phase.ts b/src/phases/battle-end-phase.ts index c49f02dea9a..2dbb74c4a85 100644 --- a/src/phases/battle-end-phase.ts +++ b/src/phases/battle-end-phase.ts @@ -1,10 +1,10 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/abilities/ability"; -import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier"; -import { BattlePhase } from "./battle-phase"; -import { GameOverPhase } from "./game-over-phase"; +import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#modifiers/modifier"; +import { BattlePhase } from "#phases/battle-phase"; export class BattleEndPhase extends BattlePhase { + public readonly phaseName = "BattleEndPhase"; /** If true, will increment battles won */ isVictory: boolean; @@ -18,8 +18,8 @@ export class BattleEndPhase extends BattlePhase { super.start(); // cull any extra `BattleEnd` phases from the queue. - globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => { - if (phase instanceof BattleEndPhase) { + globalScene.phaseManager.phaseQueue = globalScene.phaseManager.phaseQueue.filter(phase => { + if (phase.is("BattleEndPhase")) { this.isVictory ||= phase.isVictory; return false; } @@ -27,8 +27,8 @@ export class BattleEndPhase extends BattlePhase { }); // `phaseQueuePrepend` is private, so we have to use this inefficient loop. while ( - globalScene.tryRemoveUnshiftedPhase(phase => { - if (phase instanceof BattleEndPhase) { + globalScene.phaseManager.tryRemoveUnshiftedPhase(phase => { + if (phase.is("BattleEndPhase")) { this.isVictory ||= phase.isVictory; return true; } @@ -54,12 +54,12 @@ export class BattleEndPhase extends BattlePhase { // Endless graceful end if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex >= 5850) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new GameOverPhase(true)); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("GameOverPhase", true); } for (const pokemon of globalScene.getPokemonAllowedInBattle()) { - applyPostBattleAbAttrs(PostBattleAbAttr, pokemon, false, this.isVictory); + applyAbAttrs("PostBattleAbAttr", { pokemon, victory: this.isVictory }); } if (globalScene.currentBattle.moneyScattered) { diff --git a/src/phases/battle-phase.ts b/src/phases/battle-phase.ts index d70b3909639..26794ed9bc5 100644 --- a/src/phases/battle-phase.ts +++ b/src/phases/battle-phase.ts @@ -1,8 +1,8 @@ import { globalScene } from "#app/global-scene"; -import { TrainerSlot } from "#enums/trainer-slot"; import { Phase } from "#app/phase"; +import { TrainerSlot } from "#enums/trainer-slot"; -export class BattlePhase extends Phase { +export abstract class BattlePhase extends Phase { showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void { if (!globalScene.currentBattle.trainer) { console.warn("Enemy trainer is missing!"); diff --git a/src/phases/berry-phase.ts b/src/phases/berry-phase.ts index 989f19c944f..941406d0b96 100644 --- a/src/phases/berry-phase.ts +++ b/src/phases/berry-phase.ts @@ -1,31 +1,26 @@ -import { - applyAbAttrs, - PreventBerryUseAbAttr, - HealFromBerryUseAbAttr, - RepeatBerryNextTurnAbAttr, -} from "#app/data/abilities/ability"; -import { CommonAnim } from "#app/data/battle-anims"; -import { BerryUsedEvent } from "#app/events/battle-scene"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { BerryModifier } from "#app/modifier/modifier"; -import i18next from "i18next"; -import { BooleanHolder } from "#app/utils/common"; -import { FieldPhase } from "./field-phase"; -import { CommonAnimPhase } from "./common-anim-phase"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import type Pokemon from "#app/field/pokemon"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { CommonAnim } from "#enums/move-anims-common"; +import { BerryUsedEvent } from "#events/battle-scene"; +import type { Pokemon } from "#field/pokemon"; +import { BerryModifier } from "#modifiers/modifier"; +import { FieldPhase } from "#phases/field-phase"; +import { BooleanHolder } from "#utils/common"; +import i18next from "i18next"; /** * The phase after attacks where the pokemon eat berries. * Also triggers Cud Chew's "repeat berry use" effects */ export class BerryPhase extends FieldPhase { + public readonly phaseName = "BerryPhase"; start() { super.start(); this.executeForAll(pokemon => { this.eatBerries(pokemon); - applyAbAttrs(RepeatBerryNextTurnAbAttr, pokemon, null); + applyAbAttrs("CudChewConsumeBerryAbAttr", { pokemon }); }); this.end(); @@ -47,9 +42,9 @@ export class BerryPhase extends FieldPhase { // TODO: If both opponents on field have unnerve, which one displays its message? const cancelled = new BooleanHolder(false); - pokemon.getOpponents().forEach(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled)); + pokemon.getOpponents().forEach(opp => applyAbAttrs("PreventBerryUseAbAttr", { pokemon: opp, cancelled })); if (cancelled.value) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:preventBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -57,8 +52,11 @@ export class BerryPhase extends FieldPhase { return; } - globalScene.unshiftPhase( - new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM), + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + pokemon.getBattlerIndex(), + pokemon.getBattlerIndex(), + CommonAnim.USE_ITEM, ); for (const berryModifier of globalScene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) { @@ -72,6 +70,6 @@ export class BerryPhase extends FieldPhase { globalScene.updateModifiers(pokemon.isPlayer()); // AbilityId.CHEEK_POUCH only works once per round of nom noms - applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false)); + applyAbAttrs("HealFromBerryUseAbAttr", { pokemon }); } } diff --git a/src/phases/check-interlude-phase.ts b/src/phases/check-interlude-phase.ts new file mode 100644 index 00000000000..1589f74f058 --- /dev/null +++ b/src/phases/check-interlude-phase.ts @@ -0,0 +1,18 @@ +import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; + +export class CheckInterludePhase extends Phase { + public override readonly phaseName = "CheckInterludePhase"; + + public override start(): void { + super.start(); + const { phaseManager } = globalScene; + const { waveIndex } = globalScene.currentBattle; + + if (waveIndex % 10 === 0 && globalScene.getEnemyParty().every(p => p.isFainted())) { + phaseManager.onInterlude(); + } + + this.end(); + } +} diff --git a/src/phases/check-status-effect-phase.ts b/src/phases/check-status-effect-phase.ts index f59dfea9f02..bdaa536986a 100644 --- a/src/phases/check-status-effect-phase.ts +++ b/src/phases/check-status-effect-phase.ts @@ -1,9 +1,9 @@ -import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; -import { Phase } from "#app/phase"; -import type { BattlerIndex } from "#app/battle"; import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; +import type { BattlerIndex } from "#enums/battler-index"; export class CheckStatusEffectPhase extends Phase { + public readonly phaseName = "CheckStatusEffectPhase"; private order: BattlerIndex[]; constructor(order: BattlerIndex[]) { super(); @@ -14,7 +14,7 @@ export class CheckStatusEffectPhase extends Phase { const field = globalScene.getField(); for (const o of this.order) { if (field[o].status?.isPostTurn()) { - globalScene.unshiftPhase(new PostTurnStatusEffectPhase(o)); + globalScene.phaseManager.unshiftNew("PostTurnStatusEffectPhase", o); } } this.end(); diff --git a/src/phases/check-switch-phase.ts b/src/phases/check-switch-phase.ts index 9d73411fd37..f4e8ee56c55 100644 --- a/src/phases/check-switch-phase.ts +++ b/src/phases/check-switch-phase.ts @@ -1,15 +1,14 @@ import { globalScene } from "#app/global-scene"; -import { BattleStyle } from "#app/enums/battle-style"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; import { getPokemonNameWithAffix } from "#app/messages"; -import { UiMode } from "#enums/ui-mode"; -import i18next from "i18next"; -import { BattlePhase } from "./battle-phase"; -import { SummonMissingPhase } from "./summon-missing-phase"; -import { SwitchPhase } from "./switch-phase"; +import { BattleStyle } from "#enums/battle-style"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { SwitchType } from "#enums/switch-type"; +import { UiMode } from "#enums/ui-mode"; +import { BattlePhase } from "#phases/battle-phase"; +import i18next from "i18next"; export class CheckSwitchPhase extends BattlePhase { + public readonly phaseName = "CheckSwitchPhase"; protected fieldIndex: number; protected useName: boolean; @@ -34,7 +33,7 @@ export class CheckSwitchPhase extends BattlePhase { // ...if the checked Pokemon is somehow not on the field if (globalScene.field.getAll().indexOf(pokemon) === -1) { - globalScene.unshiftPhase(new SummonMissingPhase(this.fieldIndex)); + globalScene.phaseManager.unshiftNew("SummonMissingPhase", this.fieldIndex); return super.end(); } @@ -67,7 +66,7 @@ export class CheckSwitchPhase extends BattlePhase { UiMode.CONFIRM, () => { globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.unshiftPhase(new SwitchPhase(SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true)); + globalScene.phaseManager.unshiftNew("SwitchPhase", SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true); this.end(); }, () => { diff --git a/src/phases/command-phase.ts b/src/phases/command-phase.ts index 3f18ea95777..016d4ff5d3b 100644 --- a/src/phases/command-phase.ts +++ b/src/phases/command-phase.ts @@ -1,78 +1,97 @@ -import { globalScene } from "#app/global-scene"; import type { TurnCommand } from "#app/battle"; -import { BattleType } from "#enums/battle-type"; -import type { EncoreTag } from "#app/data/battler-tags"; -import { TrappedTag } from "#app/data/battler-tags"; -import type { MoveTargetSet } from "#app/data/moves/move"; -import { getMoveTargets } from "#app/data/moves/move"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BiomeId } from "#enums/biome-id"; -import { MoveId } from "#enums/move-id"; -import { PokeballType } from "#enums/pokeball"; -import type { PlayerPokemon, TurnMove } from "#app/field/pokemon"; -import { FieldPosition } from "#app/field/pokemon"; +import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; -import { Command } from "#app/ui/command-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import i18next from "i18next"; -import { FieldPhase } from "./field-phase"; -import { SelectTargetPhase } from "./select-target-phase"; +import { speciesStarterCosts } from "#balance/starters"; +import { TrappedTag } from "#data/battler-tags"; +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattleType } from "#enums/battle-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BiomeId } from "#enums/biome-id"; +import { Command } from "#enums/command"; +import { FieldPosition } from "#enums/field-position"; +import { MoveId } from "#enums/move-id"; +import { isIgnorePP, isVirtual, MoveUseMode } from "#enums/move-use-mode"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { isNullOrUndefined } from "#app/utils/common"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { PokeballType } from "#enums/pokeball"; +import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { MoveTargetSet } from "#moves/move"; +import { getMoveTargets } from "#moves/move-utils"; +import { FieldPhase } from "#phases/field-phase"; +import type { TurnMove } from "#types/turn-move"; +import i18next from "i18next"; export class CommandPhase extends FieldPhase { + public readonly phaseName = "CommandPhase"; protected fieldIndex: number; + /** + * Whether the command phase is handling a switch command + */ + private isSwitch = false; + constructor(fieldIndex: number) { super(); this.fieldIndex = fieldIndex; } - start() { - super.start(); - - globalScene.updateGameInfo(); - + /** + * Resets the cursor to the position of {@linkcode Command.FIGHT} if any of the following are true + * - The setting to remember the last action is not enabled + * - This is the first turn of a mystery encounter, trainer battle, or the END biome + * - The cursor is currently on the POKEMON command + */ + private resetCursorIfNeeded(): void { const commandUiHandler = globalScene.ui.handlers[UiMode.COMMAND]; + const { arena, commandCursorMemory, currentBattle } = globalScene; + const { battleType, turn } = currentBattle; + const { biomeType } = arena; // If one of these conditions is true, we always reset the cursor to Command.FIGHT const cursorResetEvent = - globalScene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER || - globalScene.currentBattle.battleType === BattleType.TRAINER || - globalScene.arena.biomeType === BiomeId.END; + battleType === BattleType.MYSTERY_ENCOUNTER || battleType === BattleType.TRAINER || biomeType === BiomeId.END; - if (commandUiHandler) { - if ( - (globalScene.currentBattle.turn === 1 && (!globalScene.commandCursorMemory || cursorResetEvent)) || - commandUiHandler.getCursor() === Command.POKEMON - ) { - commandUiHandler.setCursor(Command.FIGHT); - } else { - commandUiHandler.setCursor(commandUiHandler.getCursor()); - } + if (!commandUiHandler) { + return; + } + if ( + (turn === 1 && (!commandCursorMemory || cursorResetEvent)) || + commandUiHandler.getCursor() === Command.POKEMON + ) { + commandUiHandler.setCursor(Command.FIGHT); + } + } + + /** + * Submethod of {@linkcode start} that validates field index logic for nonzero field indices. + * Must only be called if the field index is nonzero. + */ + private handleFieldIndexLogic(): void { + // If we somehow are attempting to check the right pokemon but there's only one pokemon out + // Switch back to the center pokemon. This can happen rarely in double battles with mid turn switching + // TODO: Prevent this from happening in the first place + if (globalScene.getPlayerField().filter(p => p.isActive()).length === 1) { + this.fieldIndex = FieldPosition.CENTER; + return; } - if (this.fieldIndex) { - // If we somehow are attempting to check the right pokemon but there's only one pokemon out - // Switch back to the center pokemon. This can happen rarely in double battles with mid turn switching - if (globalScene.getPlayerField().filter(p => p.isActive()).length === 1) { - this.fieldIndex = FieldPosition.CENTER; - } else { - const allyCommand = globalScene.currentBattle.turnCommands[this.fieldIndex - 1]; - if (allyCommand?.command === Command.BALL || allyCommand?.command === Command.RUN) { - globalScene.currentBattle.turnCommands[this.fieldIndex] = { - command: allyCommand?.command, - skip: true, - }; - } - } + const allyCommand = globalScene.currentBattle.turnCommands[this.fieldIndex - 1]; + if (allyCommand?.command === Command.BALL || allyCommand?.command === Command.RUN) { + globalScene.currentBattle.turnCommands[this.fieldIndex] = { + command: allyCommand?.command, + skip: true, + }; } + } + /** + * Submethod of {@linkcode start} that sets the turn command to skip if this pokemon + * is commanding its ally via {@linkcode AbilityId.COMMANDER}. + */ + private checkCommander(): void { // If the Pokemon has applied Commander's effects to its ally, skip this command if ( globalScene.currentBattle?.double && @@ -80,371 +99,525 @@ export class CommandPhase extends FieldPhase { ) { globalScene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, - move: { move: MoveId.NONE, targets: [] }, + move: { move: MoveId.NONE, targets: [], useMode: MoveUseMode.NORMAL }, skip: true, }; } + } - // Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP. - const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag; - if (encoreTag) { - this.getPokemon().lapseTag(BattlerTagType.ENCORE); - } - - if (globalScene.currentBattle.turnCommands[this.fieldIndex]?.skip) { - return this.end(); - } - - const playerPokemon = globalScene.getPlayerField()[this.fieldIndex]; - + /** + * Clear out all unusable moves in front of the currently acting pokemon's move queue. + */ + // TODO: Refactor move queue handling to ensure that this method is not necessary. + private clearUnusuableMoves(): void { + const playerPokemon = this.getPokemon(); const moveQueue = playerPokemon.getMoveQueue(); - - while ( - moveQueue.length && - moveQueue[0] && - moveQueue[0].move && - !moveQueue[0].virtual && - (!playerPokemon.getMoveset().find(m => m.moveId === moveQueue[0].move) || - !playerPokemon - .getMoveset() - [playerPokemon.getMoveset().findIndex(m => m.moveId === moveQueue[0].move)].isUsable( - playerPokemon, - moveQueue[0].ignorePP, - )) - ) { - moveQueue.shift(); + if (moveQueue.length === 0) { + return; } - if (moveQueue.length > 0) { - const queuedMove = moveQueue[0]; - if (!queuedMove.move) { - this.handleCommand(Command.FIGHT, -1); - } else { - const moveIndex = playerPokemon.getMoveset().findIndex(m => m.moveId === queuedMove.move); - if ( - (moveIndex > -1 && playerPokemon.getMoveset()[moveIndex].isUsable(playerPokemon, queuedMove.ignorePP)) || - queuedMove.virtual - ) { - this.handleCommand(Command.FIGHT, moveIndex, queuedMove.ignorePP, queuedMove); - } else { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - } - } - } else { + let entriesToDelete = 0; + const moveset = playerPokemon.getMoveset(); + for (const queuedMove of moveQueue) { + const movesetQueuedMove = moveset.find(m => m.moveId === queuedMove.move); if ( - globalScene.currentBattle.isBattleMysteryEncounter() && - globalScene.currentBattle.mysteryEncounter?.skipToFightInput + queuedMove.move !== MoveId.NONE && + !isVirtual(queuedMove.useMode) && + !movesetQueuedMove?.isUsable(playerPokemon, isIgnorePP(queuedMove.useMode)) ) { - globalScene.ui.clearText(); - globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex); + entriesToDelete++; } else { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + break; } } + if (entriesToDelete) { + moveQueue.splice(0, entriesToDelete); + } } - handleCommand(command: Command, cursor: number, ...args: any[]): boolean { + /** + * Attempt to execute the first usable move in this Pokemon's move queue + * @returns Whether a queued move was successfully set to be executed. + */ + private tryExecuteQueuedMove(): boolean { + this.clearUnusuableMoves(); const playerPokemon = globalScene.getPlayerField()[this.fieldIndex]; + const moveQueue = playerPokemon.getMoveQueue(); + + if (moveQueue.length === 0) { + return false; + } + + const queuedMove = moveQueue[0]; + if (queuedMove.move === MoveId.NONE) { + this.handleCommand(Command.FIGHT, -1); + return true; + } + const moveIndex = playerPokemon.getMoveset().findIndex(m => m.moveId === queuedMove.move); + if (!isVirtual(queuedMove.useMode) && moveIndex === -1) { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + } else { + this.handleCommand(Command.FIGHT, moveIndex, queuedMove.useMode, queuedMove); + } + + return true; + } + + public override start(): void { + super.start(); + + globalScene.updateGameInfo(); + this.resetCursorIfNeeded(); + + if (this.fieldIndex) { + this.handleFieldIndexLogic(); + } + + this.checkCommander(); + + const playerPokemon = this.getPokemon(); + + // Note: It is OK to call this if the target is not under the effect of encore; it will simply do nothing. + playerPokemon.lapseTag(BattlerTagType.ENCORE); + + if (globalScene.currentBattle.turnCommands[this.fieldIndex]?.skip) { + this.end(); + return; + } + + if (this.tryExecuteQueuedMove()) { + return; + } + + if ( + globalScene.currentBattle.isBattleMysteryEncounter() && + globalScene.currentBattle.mysteryEncounter?.skipToFightInput + ) { + globalScene.ui.clearText(); + globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex); + } else { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + } + } + + /** + * Submethod of {@linkcode handleFightCommand} responsible for queuing the appropriate + * error message when a move cannot be used. + * @param user - The pokemon using the move + * @param cursor - The index of the move in the moveset + */ + private queueFightErrorMessage(user: PlayerPokemon, cursor: number) { + const move = user.getMoveset()[cursor]; + globalScene.ui.setMode(UiMode.MESSAGE); + + // Decides between a Disabled, Not Implemented, or No PP translation message + const errorMessage = user.isMoveRestricted(move.moveId, user) + ? user.getRestrictingTag(move.moveId, user)!.selectionDeniedText(user, move.moveId) + : move.getName().endsWith(" (N)") + ? "battle:moveNotImplemented" + : "battle:moveNoPP"; + const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator + + globalScene.ui.showText( + i18next.t(errorMessage, { moveName: moveName }), + null, + () => { + globalScene.ui.clearText(); + globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex); + }, + null, + true, + ); + } + + /** + * Helper method for {@linkcode handleFightCommand} that returns the moveID for the phase + * based on the move passed in or the cursor. + * + * Does not check if the move is usable or not, that should be handled by the caller. + */ + private computeMoveId(playerPokemon: PlayerPokemon, cursor: number, move: TurnMove | undefined): MoveId { + return move?.move ?? (cursor > -1 ? playerPokemon.getMoveset()[cursor]?.moveId : MoveId.NONE); + } + + /** + * Process the logic for executing a fight-related command + * + * @remarks + * - Validates whether the move can be used, using struggle if not + * - Constructs the turn command and inserts it into the battle's turn commands + * + * @param command - The command to handle (FIGHT or TERA) + * @param cursor - The index that the cursor is placed on, or -1 if no move can be selected. + * @param ignorePP - Whether to ignore PP when checking if the move can be used. + * @param move - The move to force the command to use, if any. + */ + private handleFightCommand( + command: Command.FIGHT | Command.TERA, + cursor: number, + useMode: MoveUseMode = MoveUseMode.NORMAL, + move?: TurnMove, + ): boolean { + const playerPokemon = this.getPokemon(); + const ignorePP = isIgnorePP(useMode); + + let canUse = cursor === -1 || playerPokemon.trySelectMove(cursor, ignorePP); + + // Ternary here ensures we don't compute struggle conditions unless necessary + const useStruggle = canUse + ? false + : cursor > -1 && !playerPokemon.getMoveset().some(m => m.isUsable(playerPokemon)); + + canUse ||= useStruggle; + + if (!canUse) { + this.queueFightErrorMessage(playerPokemon, cursor); + return false; + } + + const moveId = useStruggle ? MoveId.STRUGGLE : this.computeMoveId(playerPokemon, cursor, move); + + const turnCommand: TurnCommand = { + command: Command.FIGHT, + cursor, + move: { move: moveId, targets: [], useMode }, + args: [useMode, move], + }; + const preTurnCommand: TurnCommand = { + command, + targets: [this.fieldIndex], + skip: command === Command.FIGHT, + }; + + const moveTargets: MoveTargetSet = + move === undefined + ? getMoveTargets(playerPokemon, moveId) + : { + targets: move.targets, + multiple: move.targets.length > 1, + }; + + if (moveId === MoveId.NONE) { + turnCommand.targets = [this.fieldIndex]; + } + + console.log( + "Move:", + MoveId[moveId], + "Move targets:", + moveTargets, + "\nPlayer Pokemon:", + getPokemonNameWithAffix(playerPokemon), + ); + + if (moveTargets.targets.length > 1 && moveTargets.multiple) { + globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex); + } + + if (turnCommand.move && (moveTargets.targets.length <= 1 || moveTargets.multiple)) { + turnCommand.move.targets = moveTargets.targets; + } else if ( + turnCommand.move && + playerPokemon.getTag(BattlerTagType.CHARGING) && + playerPokemon.getMoveQueue().length >= 1 + ) { + turnCommand.move.targets = playerPokemon.getMoveQueue()[0].targets; + } else { + globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex); + } + + globalScene.currentBattle.preTurnCommands[this.fieldIndex] = preTurnCommand; + globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand; + + return true; + } + + /** + * Set the mode in preparation to show the text, and then show the text. + * Only works for parameterless i18next keys. + * @param key - The i18next key for the text to show + */ + private queueShowText(key: string): void { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(UiMode.MESSAGE); + + globalScene.ui.showText( + i18next.t(key), + null, + () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + }, + null, + true, + ); + } + + /** + * Helper method for {@linkcode handleBallCommand} that checks if a pokeball can be thrown + * and displays the appropriate error message. + * + * @remarks + * The pokeball may not be thrown if any of the following are true: + * - It is a trainer battle + * - The player is in the {@linkcode BiomeId.END | End} biome and + * - it is not classic mode; or + * - the fresh start challenge is active; or + * - the player has not caught the target before and the player is still missing more than one starter + * - The player is in a mystery encounter that disallows catching the pokemon + * @returns Whether a pokeball can be thrown + */ + private checkCanUseBall(): boolean { + const { arena, currentBattle, gameData, gameMode } = globalScene; + const { battleType } = currentBattle; + const { biomeType } = arena; + const { isClassic } = gameMode; + const { dexData } = gameData; + + const someUncaughtSpeciesOnField = globalScene + .getEnemyField() + .some(p => p.isActive() && !dexData[p.species.speciesId].caughtAttr); + const missingMultipleStarters = + gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1; + if ( + biomeType === BiomeId.END && + (!isClassic || gameMode.isFreshStartChallenge() || (someUncaughtSpeciesOnField && missingMultipleStarters)) + ) { + this.queueShowText("battle:noPokeballForce"); + } else if (battleType === BattleType.TRAINER) { + this.queueShowText("battle:noPokeballTrainer"); + } else if (currentBattle.isBattleMysteryEncounter() && !currentBattle.mysteryEncounter!.catchAllowed) { + this.queueShowText("battle:noPokeballMysteryEncounter"); + } else { + return true; + } + + return false; + } + + /** + * Helper method for {@linkcode handleCommand} that handles the logic when the selected command is to use a pokeball. + * + * @param cursor - The index of the pokeball to use + * @returns Whether the command was successfully initiated + */ + private handleBallCommand(cursor: number): boolean { + const targets = globalScene + .getEnemyField() + .filter(p => p.isActive(true)) + .map(p => p.getBattlerIndex()); + if (targets.length > 1) { + this.queueShowText("battle:noPokeballMulti"); + return false; + } + + if (!this.checkCanUseBall()) { + return false; + } + + const numBallTypes = 5; + if (cursor < numBallTypes) { + const targetPokemon = globalScene.getEnemyPokemon(); + if ( + targetPokemon?.isBoss() && + targetPokemon?.bossSegmentIndex >= 1 && + // TODO: Decouple this hardcoded exception for wonder guard and just check the target... + !targetPokemon?.hasAbility(AbilityId.WONDER_GUARD, false, true) && + cursor < PokeballType.MASTER_BALL + ) { + this.queueShowText("battle:noPokeballStrong"); + return false; + } + + globalScene.currentBattle.turnCommands[this.fieldIndex] = { + command: Command.BALL, + cursor: cursor, + }; + globalScene.currentBattle.turnCommands[this.fieldIndex]!.targets = targets; + if (this.fieldIndex) { + globalScene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; + } + return true; + } + + return false; + } + + /** + * Submethod of {@linkcode tryLeaveField} to handle the logic for effects that prevent the pokemon from leaving the field + * due to trapping abilities or effects. + * + * This method queues the proper messages in the case of trapping abilities or effects. + * + * @returns Whether the pokemon is currently trapped + */ + private handleTrap(): boolean { + const playerPokemon = this.getPokemon(); + const trappedAbMessages: string[] = []; + const isSwitch = this.isSwitch; + if (!playerPokemon.isTrapped(trappedAbMessages)) { + return false; + } + if (trappedAbMessages.length > 0) { + if (isSwitch) { + globalScene.ui.setMode(UiMode.MESSAGE); + } + globalScene.ui.showText( + trappedAbMessages[0], + null, + () => { + globalScene.ui.showText("", 0); + if (isSwitch) { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + } + }, + null, + true, + ); + } else { + const trapTag = playerPokemon.getTag(TrappedTag); + const fairyLockTag = globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER); + + if (!isSwitch) { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(UiMode.MESSAGE); + } + if (trapTag) { + this.showNoEscapeText(trapTag, false); + } else if (fairyLockTag) { + this.showNoEscapeText(fairyLockTag, false); + } + } + + return true; + } + + /** + * Common helper method that attempts to have the pokemon leave the field. + * Checks for trapping abilities and effects. + * + * @param cursor - The index of the option that the cursor is on + * @returns Whether the pokemon is able to leave the field, indicating the command phase should end + */ + private tryLeaveField(cursor?: number, isBatonSwitch = false): boolean { + const currentBattle = globalScene.currentBattle; + + if (isBatonSwitch || !this.handleTrap()) { + currentBattle.turnCommands[this.fieldIndex] = this.isSwitch + ? { + command: Command.POKEMON, + cursor, + args: [isBatonSwitch], + } + : { + command: Command.RUN, + }; + if (!this.isSwitch && this.fieldIndex) { + currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; + } + return true; + } + + return false; + } + + /** + * Helper method for {@linkcode handleCommand} that handles the logic when the selected command is RUN. + * + * @remarks + * Checks if the player is allowed to flee, and if not, queues the appropriate message. + * + * The player cannot flee if: + * - The player is in the {@linkcode BiomeId.END | End} biome + * - The player is in a trainer battle + * - The player is in a mystery encounter that disallows fleeing + * - The player's pokemon is trapped by an ability or effect + * @returns Whether the pokemon is able to leave the field, indicating the command phase should end + */ + private handleRunCommand(): boolean { + const { currentBattle, arena } = globalScene; + const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed ?? true; + if (arena.biomeType === BiomeId.END || !mysteryEncounterFleeAllowed) { + this.queueShowText("battle:noEscapeForce"); + return false; + } + if ( + currentBattle.battleType === BattleType.TRAINER || + currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE + ) { + this.queueShowText("battle:noEscapeTrainer"); + return false; + } + + const success = this.tryLeaveField(); + + return success; + } + + /** + * Show a message indicating that the pokemon cannot escape, and then return to the command phase. + */ + private showNoEscapeText(tag: any, isSwitch: boolean): void { + globalScene.ui.showText( + i18next.t("battle:noEscapePokemon", { + pokemonName: + tag.sourceId && globalScene.getPokemonById(tag.sourceId) + ? getPokemonNameWithAffix(globalScene.getPokemonById(tag.sourceId)!) + : "", + moveName: tag.getMoveName(), + escapeVerb: i18next.t(isSwitch ? "battle:escapeVerbSwitch" : "battle:escapeVerbFlee"), + }), + null, + () => { + globalScene.ui.showText("", 0); + if (!isSwitch) { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + } + }, + null, + true, + ); + } + + // Overloads for handleCommand to provide a more specific signature for the different options + /** + * Process the command phase logic based on the selected command + * + * @param command - The kind of command to handle + * @param cursor - The index of option that the cursor is on, or -1 if no option is selected + * @param useMode - The mode to use for the move, if applicable. For switches, a boolean that specifies whether the switch is a Baton switch. + * @param move - For {@linkcode Command.FIGHT}, the move to use + * @returns Whether the command was successful + */ + handleCommand(command: Command.FIGHT | Command.TERA, cursor: number, useMode?: MoveUseMode, move?: TurnMove): boolean; + handleCommand(command: Command.BALL, cursor: number): boolean; + handleCommand(command: Command.POKEMON, cursor: number, useBaton: boolean): boolean; + handleCommand(command: Command.RUN, cursor: number): boolean; + handleCommand(command: Command, cursor: number, useMode?: boolean | MoveUseMode, move?: TurnMove): boolean; + + public handleCommand( + command: Command, + cursor: number, + useMode: boolean | MoveUseMode = false, + move?: TurnMove, + ): boolean { let success = false; switch (command) { case Command.TERA: case Command.FIGHT: - let useStruggle = false; - const turnMove: TurnMove | undefined = args.length === 2 ? (args[1] as TurnMove) : undefined; - if ( - cursor === -1 || - playerPokemon.trySelectMove(cursor, args[0] as boolean) || - (useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length) - ) { - let moveId: MoveId; - if (useStruggle) { - moveId = MoveId.STRUGGLE; - } else if (turnMove !== undefined) { - moveId = turnMove.move; - } else if (cursor > -1) { - moveId = playerPokemon.getMoveset()[cursor].moveId; - } else { - moveId = MoveId.NONE; - } - - const turnCommand: TurnCommand = { - command: Command.FIGHT, - cursor: cursor, - move: { move: moveId, targets: [], ignorePP: args[0] }, - args: args, - }; - const preTurnCommand: TurnCommand = { - command: command, - targets: [this.fieldIndex], - skip: command === Command.FIGHT, - }; - const moveTargets: MoveTargetSet = - turnMove === undefined - ? getMoveTargets(playerPokemon, moveId) - : { - targets: turnMove.targets, - multiple: turnMove.targets.length > 1, - }; - if (!moveId) { - turnCommand.targets = [this.fieldIndex]; - } - console.log(moveTargets, getPokemonNameWithAffix(playerPokemon)); - if (moveTargets.targets.length > 1 && moveTargets.multiple) { - globalScene.unshiftPhase(new SelectTargetPhase(this.fieldIndex)); - } - if (turnCommand.move && (moveTargets.targets.length <= 1 || moveTargets.multiple)) { - turnCommand.move.targets = moveTargets.targets; - } else if ( - turnCommand.move && - playerPokemon.getTag(BattlerTagType.CHARGING) && - playerPokemon.getMoveQueue().length >= 1 - ) { - turnCommand.move.targets = playerPokemon.getMoveQueue()[0].targets; - } else { - globalScene.unshiftPhase(new SelectTargetPhase(this.fieldIndex)); - } - globalScene.currentBattle.preTurnCommands[this.fieldIndex] = preTurnCommand; - globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand; - success = true; - } else if (cursor < playerPokemon.getMoveset().length) { - const move = playerPokemon.getMoveset()[cursor]; - globalScene.ui.setMode(UiMode.MESSAGE); - - // Decides between a Disabled, Not Implemented, or No PP translation message - const errorMessage = playerPokemon.isMoveRestricted(move.moveId, playerPokemon) - ? playerPokemon - .getRestrictingTag(move.moveId, playerPokemon)! - .selectionDeniedText(playerPokemon, move.moveId) - : move.getName().endsWith(" (N)") - ? "battle:moveNotImplemented" - : "battle:moveNoPP"; - const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator - - globalScene.ui.showText( - i18next.t(errorMessage, { moveName: moveName }), - null, - () => { - globalScene.ui.clearText(); - globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex); - }, - null, - true, - ); - } + success = this.handleFightCommand(command, cursor, typeof useMode === "boolean" ? undefined : useMode, move); break; case Command.BALL: - const notInDex = - globalScene - .getEnemyField() - .filter(p => p.isActive(true)) - .some(p => !globalScene.gameData.dexData[p.species.speciesId].caughtAttr) && - globalScene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1; - if ( - globalScene.arena.biomeType === BiomeId.END && - (!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex) - ) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noPokeballForce"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else if (globalScene.currentBattle.battleType === BattleType.TRAINER) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noPokeballTrainer"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else if ( - globalScene.currentBattle.isBattleMysteryEncounter() && - !globalScene.currentBattle.mysteryEncounter!.catchAllowed - ) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noPokeballMysteryEncounter"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else { - const targets = globalScene - .getEnemyField() - .filter(p => p.isActive(true)) - .map(p => p.getBattlerIndex()); - if (targets.length > 1) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noPokeballMulti"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else if (cursor < 5) { - const targetPokemon = globalScene.getEnemyField().find(p => p.isActive(true)); - if ( - targetPokemon?.isBoss() && - targetPokemon?.bossSegmentIndex >= 1 && - !targetPokemon?.hasAbility(AbilityId.WONDER_GUARD, false, true) && - cursor < PokeballType.MASTER_BALL - ) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noPokeballStrong"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else { - globalScene.currentBattle.turnCommands[this.fieldIndex] = { - command: Command.BALL, - cursor: cursor, - }; - globalScene.currentBattle.turnCommands[this.fieldIndex]!.targets = targets; - if (this.fieldIndex) { - globalScene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; - } - success = true; - } - } - } + success = this.handleBallCommand(cursor); break; case Command.POKEMON: - case Command.RUN: - const isSwitch = command === Command.POKEMON; - const { currentBattle, arena } = globalScene; - const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed; - if ( - !isSwitch && - (arena.biomeType === BiomeId.END || - (!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed)) - ) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noEscapeForce"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else if ( - !isSwitch && - (currentBattle.battleType === BattleType.TRAINER || - currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) - ) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - globalScene.ui.showText( - i18next.t("battle:noEscapeTrainer"), - null, - () => { - globalScene.ui.showText("", 0); - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - }, - null, - true, - ); - } else { - const batonPass = isSwitch && (args[0] as boolean); - const trappedAbMessages: string[] = []; - if (batonPass || !playerPokemon.isTrapped(trappedAbMessages)) { - currentBattle.turnCommands[this.fieldIndex] = isSwitch - ? { command: Command.POKEMON, cursor: cursor, args: args } - : { command: Command.RUN }; - success = true; - if (!isSwitch && this.fieldIndex) { - currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; - } - } else if (trappedAbMessages.length > 0) { - if (!isSwitch) { - globalScene.ui.setMode(UiMode.MESSAGE); - } - globalScene.ui.showText( - trappedAbMessages[0], - null, - () => { - globalScene.ui.showText("", 0); - if (!isSwitch) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - } - }, - null, - true, - ); - } else { - const trapTag = playerPokemon.getTag(TrappedTag); - const fairyLockTag = globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER); - - if (!trapTag && !fairyLockTag) { - i18next.t(`battle:noEscape${isSwitch ? "Switch" : "Flee"}`); - break; - } - if (!isSwitch) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - globalScene.ui.setMode(UiMode.MESSAGE); - } - const showNoEscapeText = (tag: any) => { - globalScene.ui.showText( - i18next.t("battle:noEscapePokemon", { - pokemonName: - tag.sourceId && globalScene.getPokemonById(tag.sourceId) - ? getPokemonNameWithAffix(globalScene.getPokemonById(tag.sourceId)!) - : "", - moveName: tag.getMoveName(), - escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee"), - }), - null, - () => { - globalScene.ui.showText("", 0); - if (!isSwitch) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - } - }, - null, - true, - ); - }; - - if (trapTag) { - showNoEscapeText(trapTag); - } else if (fairyLockTag) { - showNoEscapeText(fairyLockTag); - } - } - } + this.isSwitch = true; + success = this.tryLeaveField(cursor, typeof useMode === "boolean" ? useMode : undefined); + this.isSwitch = false; break; + case Command.RUN: + success = this.handleRunCommand(); } if (success) { @@ -456,8 +629,8 @@ export class CommandPhase extends FieldPhase { cancel() { if (this.fieldIndex) { - globalScene.unshiftPhase(new CommandPhase(0)); - globalScene.unshiftPhase(new CommandPhase(1)); + globalScene.phaseManager.unshiftNew("CommandPhase", 0); + globalScene.phaseManager.unshiftNew("CommandPhase", 1); this.end(); } } diff --git a/src/phases/common-anim-phase.ts b/src/phases/common-anim-phase.ts index 5be5e112389..78da1dcfa2f 100644 --- a/src/phases/common-anim-phase.ts +++ b/src/phases/common-anim-phase.ts @@ -1,10 +1,13 @@ -import type { BattlerIndex } from "#app/battle"; import { globalScene } from "#app/global-scene"; -import type { CommonAnim } from "#app/data/battle-anims"; -import { CommonBattleAnim } from "#app/data/battle-anims"; -import { PokemonPhase } from "./pokemon-phase"; +import { CommonBattleAnim } from "#data/battle-anims"; +import type { BattlerIndex } from "#enums/battler-index"; +import type { CommonAnim } from "#enums/move-anims-common"; +import { PokemonPhase } from "#phases/pokemon-phase"; export class CommonAnimPhase extends PokemonPhase { + // PokemonHealPhase extends CommonAnimPhase, and to make typescript happy, + // we need to allow phaseName to be a union of the two + public readonly phaseName: "CommonAnimPhase" | "PokemonHealPhase" | "WeatherEffectPhase" = "CommonAnimPhase"; private anim: CommonAnim | null; private targetIndex?: BattlerIndex; private playOnEmptyField: boolean; diff --git a/src/phases/damage-anim-phase.ts b/src/phases/damage-anim-phase.ts index b9581573f2e..a651255baff 100644 --- a/src/phases/damage-anim-phase.ts +++ b/src/phases/damage-anim-phase.ts @@ -1,11 +1,13 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; import { BattleSpec } from "#enums/battle-spec"; -import { type DamageResult, HitResult } from "#app/field/pokemon"; -import { fixedInt } from "#app/utils/common"; -import { PokemonPhase } from "#app/phases/pokemon-phase"; +import type { BattlerIndex } from "#enums/battler-index"; +import { HitResult } from "#enums/hit-result"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import type { DamageResult } from "#types/damage-result"; +import { fixedInt } from "#utils/common"; export class DamageAnimPhase extends PokemonPhase { + public readonly phaseName = "DamageAnimPhase"; private amount: number; private damageResult: DamageResult; private critical: boolean; diff --git a/src/phases/egg-hatch-phase.ts b/src/phases/egg-hatch-phase.ts index 69bcf741383..94923ae8c1f 100644 --- a/src/phases/egg-hatch-phase.ts +++ b/src/phases/egg-hatch-phase.ts @@ -1,25 +1,26 @@ import type { AnySound } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; -import type { Egg } from "#app/data/egg"; -import { EggCountChangedEvent } from "#app/events/egg"; -import type { PlayerPokemon } from "#app/field/pokemon"; import { Phase } from "#app/phase"; -import { achvs } from "#app/system/achv"; -import EggCounterContainer from "#app/ui/egg-counter-container"; -import type EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler"; -import PokemonInfoContainer from "#app/ui/pokemon-info-container"; +import type { Egg } from "#data/egg"; +import type { EggHatchData } from "#data/egg-hatch-data"; import { UiMode } from "#enums/ui-mode"; +import { EggCountChangedEvent } from "#events/egg"; +import { doShinySparkleAnim } from "#field/anims"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { EggLapsePhase } from "#phases/egg-lapse-phase"; +import { achvs } from "#system/achv"; +import { EggCounterContainer } from "#ui/egg-counter-container"; +import type { EggHatchSceneHandler } from "#ui/egg-hatch-scene-handler"; +import { PokemonInfoContainer } from "#ui/pokemon-info-container"; +import { fixedInt, getFrameMs, randInt } from "#utils/common"; import i18next from "i18next"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import { fixedInt, getFrameMs, randInt } from "#app/utils/common"; -import type { EggLapsePhase } from "./egg-lapse-phase"; -import type { EggHatchData } from "#app/data/egg-hatch-data"; -import { doShinySparkleAnim } from "#app/field/anims"; /** * Class that represents egg hatching */ export class EggHatchPhase extends Phase { + public readonly phaseName = "EggHatchPhase"; /** The egg that is hatching */ private egg: Egg; /** The new EggHatchData for the egg/pokemon that hatches */ @@ -224,7 +225,7 @@ export class EggHatchPhase extends Phase { } end() { - if (globalScene.findPhase(p => p instanceof EggHatchPhase)) { + if (globalScene.phaseManager.findPhase(p => p.is("EggHatchPhase"))) { this.eggHatchHandler.clear(); } else { globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true)); diff --git a/src/phases/egg-lapse-phase.ts b/src/phases/egg-lapse-phase.ts index 4632e264c1d..4f393bddd36 100644 --- a/src/phases/egg-lapse-phase.ts +++ b/src/phases/egg-lapse-phase.ts @@ -1,21 +1,20 @@ import { globalScene } from "#app/global-scene"; -import type { Egg } from "#app/data/egg"; -import { EGG_SEED } from "#app/data/egg"; -import { Phase } from "#app/phase"; -import i18next from "i18next"; import Overrides from "#app/overrides"; -import { EggHatchPhase } from "./egg-hatch-phase"; +import { Phase } from "#app/phase"; +import type { Egg } from "#data/egg"; +import { EGG_SEED } from "#data/egg"; +import { EggHatchData } from "#data/egg-hatch-data"; import { UiMode } from "#enums/ui-mode"; -import { achvs } from "#app/system/achv"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { EggSummaryPhase } from "./egg-summary-phase"; -import { EggHatchData } from "#app/data/egg-hatch-data"; +import type { PlayerPokemon } from "#field/pokemon"; +import { achvs } from "#system/achv"; +import i18next from "i18next"; /** * Phase that handles updating eggs, and hatching any ready eggs * Also handles prompts for skipping animation, and calling the egg summary phase */ export class EggLapsePhase extends Phase { + public readonly phaseName = "EggLapsePhase"; private eggHatchData: EggHatchData[] = []; private readonly minEggsToSkip: number = 2; @@ -61,12 +60,12 @@ export class EggLapsePhase extends Phase { true, ); } else if (eggsToHatchCount >= this.minEggsToSkip && globalScene.eggSkipPreference === 2) { - globalScene.queueMessage(i18next.t("battle:eggHatching")); + globalScene.phaseManager.queueMessage(i18next.t("battle:eggHatching")); this.hatchEggsSkipped(eggsToHatch); this.showSummary(); } else { // regular hatches, no summary - globalScene.queueMessage(i18next.t("battle:eggHatching")); + globalScene.phaseManager.queueMessage(i18next.t("battle:eggHatching")); this.hatchEggsRegular(eggsToHatch); this.end(); } @@ -82,7 +81,7 @@ export class EggLapsePhase extends Phase { hatchEggsRegular(eggsToHatch: Egg[]) { let eggsToHatchCount: number = eggsToHatch.length; for (const egg of eggsToHatch) { - globalScene.unshiftPhase(new EggHatchPhase(this, egg, eggsToHatchCount)); + globalScene.phaseManager.unshiftNew("EggHatchPhase", this, egg, eggsToHatchCount); eggsToHatchCount--; } } @@ -98,7 +97,7 @@ export class EggLapsePhase extends Phase { } showSummary() { - globalScene.unshiftPhase(new EggSummaryPhase(this.eggHatchData)); + globalScene.phaseManager.unshiftNew("EggSummaryPhase", this.eggHatchData); this.end(); } diff --git a/src/phases/egg-summary-phase.ts b/src/phases/egg-summary-phase.ts index d16cafa7611..c236c5c3abc 100644 --- a/src/phases/egg-summary-phase.ts +++ b/src/phases/egg-summary-phase.ts @@ -1,7 +1,7 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; +import type { EggHatchData } from "#data/egg-hatch-data"; import { UiMode } from "#enums/ui-mode"; -import type { EggHatchData } from "#app/data/egg-hatch-data"; /** * Class that represents the egg summary phase @@ -9,6 +9,7 @@ import type { EggHatchData } from "#app/data/egg-hatch-data"; * Phase is handled mostly by the egg-hatch-scene-handler UI */ export class EggSummaryPhase extends Phase { + public readonly phaseName = "EggSummaryPhase"; private eggHatchData: EggHatchData[]; constructor(eggHatchData: EggHatchData[]) { diff --git a/src/phases/encounter-phase.ts b/src/phases/encounter-phase.ts index c7308fc5a64..79da7134e9a 100644 --- a/src/phases/encounter-phase.ts +++ b/src/phases/encounter-phase.ts @@ -1,52 +1,45 @@ -import { BattlerIndex } from "#app/battle"; -import { BattleType } from "#enums/battle-type"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import { PLAYER_PARTY_MAX_SIZE, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/constants"; import { globalScene } from "#app/global-scene"; -import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; -import { - applyAbAttrs, - SyncEncounterNatureAbAttr, - applyPreSummonAbAttrs, - PreSummonAbAttr, -} from "#app/data/abilities/ability"; -import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims"; -import { getCharVariantFromDialogue } from "#app/data/dialogue"; -import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { doTrainerExclamation } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getGoldenBugNetSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { getRandomWeatherType } from "#app/data/weather"; -import { EncounterPhaseEvent } from "#app/events/battle-scene"; -import type Pokemon from "#app/field/pokemon"; -import { FieldPosition } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { BoostBugSpawnModifier, IvScannerModifier, TurnHeldItemTransferModifier } from "#app/modifier/modifier"; -import { ModifierPoolType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; import Overrides from "#app/overrides"; -import { BattlePhase } from "#app/phases/battle-phase"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import { GameOverPhase } from "#app/phases/game-over-phase"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { PostSummonPhase } from "#app/phases/post-summon-phase"; -import { ReturnPhase } from "#app/phases/return-phase"; -import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; -import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; -import { achvs } from "#app/system/achv"; import { handleTutorial, Tutorial } from "#app/tutorial"; -import { UiMode } from "#enums/ui-mode"; -import { randSeedInt, randSeedItem } from "#app/utils/common"; +import { initEncounterAnims, loadEncounterAnimAssets } from "#data/battle-anims"; +import { getCharVariantFromDialogue } from "#data/dialogue"; +import { getNatureName } from "#data/nature"; +import { getRandomWeatherType } from "#data/weather"; import { BattleSpec } from "#enums/battle-spec"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BiomeId } from "#enums/biome-id"; +import { FieldPosition } from "#enums/field-position"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { PlayerGender } from "#enums/player-gender"; import { SpeciesId } from "#enums/species-id"; -import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { UiMode } from "#enums/ui-mode"; +import { EncounterPhaseEvent } from "#events/battle-scene"; +import type { Pokemon } from "#field/pokemon"; +import { + BoostBugSpawnModifier, + IvScannerModifier, + overrideHeldItems, + overrideModifiers, + TurnHeldItemTransferModifier, +} from "#modifiers/modifier"; +import { regenerateModifierPoolThresholds } from "#modifiers/modifier-type"; +import { getEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import { doTrainerExclamation } from "#mystery-encounters/encounter-phase-utils"; +import { getGoldenBugNetSpecies } from "#mystery-encounters/encounter-pokemon-utils"; +import { BattlePhase } from "#phases/battle-phase"; +import { achvs } from "#system/achv"; +import { randSeedInt, randSeedItem } from "#utils/common"; import i18next from "i18next"; -import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters"; -import { getNatureName } from "#app/data/nature"; export class EncounterPhase extends BattlePhase { + // Union type is necessary as this is subclassed, and typescript will otherwise complain + public readonly phaseName: "EncounterPhase" | "NextEncounterPhase" | "NewBiomeEncounterPhase" = "EncounterPhase"; private loaded: boolean; constructor(loaded = false) { @@ -66,7 +59,7 @@ export class EncounterPhase extends BattlePhase { // Failsafe if players somehow skip floor 200 in classic mode if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) { - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.unshiftNew("GameOverPhase"); } const loadEnemyAssets: Promise[] = []; @@ -139,7 +132,7 @@ export class EncounterPhase extends BattlePhase { .slice(0, !battle.double ? 1 : 2) .reverse() .forEach(playerPokemon => { - applyAbAttrs(SyncEncounterNatureAbAttr, playerPokemon, null, false, battle.enemyParty[e]); + applyAbAttrs("SyncEncounterNatureAbAttr", { pokemon: playerPokemon, target: battle.enemyParty[e] }); }); } } @@ -260,7 +253,7 @@ export class EncounterPhase extends BattlePhase { if (e < (battle.double ? 2 : 1)) { if (battle.battleType === BattleType.WILD) { for (const pokemon of globalScene.getField()) { - applyPreSummonAbAttrs(PreSummonAbAttr, pokemon, []); + applyAbAttrs("PreSummonAbAttr", { pokemon }); } globalScene.field.add(enemyPokemon); battle.seenEnemyPartyMemberIds.add(enemyPokemon.id); @@ -436,9 +429,9 @@ export class EncounterPhase extends BattlePhase { const doTrainerSummon = () => { this.hideEnemyTrainer(); const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length; - globalScene.unshiftPhase(new SummonPhase(0, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 0, false); if (globalScene.currentBattle.double && availablePartyMembers > 1) { - globalScene.unshiftPhase(new SummonPhase(1, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 1, false); } this.end(); }; @@ -494,7 +487,7 @@ export class EncounterPhase extends BattlePhase { globalScene.ui.clearText(); globalScene.ui.getMessageHandler().hideNameText(); - globalScene.unshiftPhase(new MysteryEncounterPhase()); + globalScene.phaseManager.unshiftNew("MysteryEncounterPhase"); this.end(); }; @@ -552,7 +545,7 @@ export class EncounterPhase extends BattlePhase { enemyField.forEach((enemyPokemon, e) => { if (enemyPokemon.isShiny(true)) { - globalScene.unshiftPhase(new ShinySparklePhase(BattlerIndex.ENEMY + e)); + globalScene.phaseManager.unshiftNew("ShinySparklePhase", BattlerIndex.ENEMY + e); } /** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */ if ( @@ -574,25 +567,31 @@ export class EncounterPhase extends BattlePhase { if (![BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(globalScene.currentBattle.battleType)) { enemyField.map(p => - globalScene.pushConditionalPhase(new PostSummonPhase(p.getBattlerIndex()), () => { - // if there is not a player party, we can't continue - if (!globalScene.getPlayerParty().length) { - return false; - } - // how many player pokemon are on the field ? - const pokemonsOnFieldCount = globalScene.getPlayerParty().filter(p => p.isOnField()).length; - // if it's a 2vs1, there will never be a 2nd pokemon on our field even - const requiredPokemonsOnField = Math.min(globalScene.getPlayerParty().filter(p => !p.isFainted()).length, 2); - // if it's a double, there should be 2, otherwise 1 - if (globalScene.currentBattle.double) { - return pokemonsOnFieldCount === requiredPokemonsOnField; - } - return pokemonsOnFieldCount === 1; - }), + globalScene.phaseManager.pushConditionalPhase( + globalScene.phaseManager.create("PostSummonPhase", p.getBattlerIndex()), + () => { + // if there is not a player party, we can't continue + if (!globalScene.getPlayerParty().length) { + return false; + } + // how many player pokemon are on the field ? + const pokemonsOnFieldCount = globalScene.getPlayerParty().filter(p => p.isOnField()).length; + // if it's a 2vs1, there will never be a 2nd pokemon on our field even + const requiredPokemonsOnField = Math.min( + globalScene.getPlayerParty().filter(p => !p.isFainted()).length, + 2, + ); + // if it's a double, there should be 2, otherwise 1 + if (globalScene.currentBattle.double) { + return pokemonsOnFieldCount === requiredPokemonsOnField; + } + return pokemonsOnFieldCount === 1; + }, + ), ); const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex()))); + enemyField.map(p => globalScene.phaseManager.pushNew("ScanIvsPhase", p.getBattlerIndex())); } } @@ -600,21 +599,21 @@ export class EncounterPhase extends BattlePhase { const availablePartyMembers = globalScene.getPokemonAllowedInBattle(); if (!availablePartyMembers[0].isOnField()) { - globalScene.pushPhase(new SummonPhase(0)); + globalScene.phaseManager.pushNew("SummonPhase", 0); } if (globalScene.currentBattle.double) { if (availablePartyMembers.length > 1) { - globalScene.pushPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", true); if (!availablePartyMembers[1].isOnField()) { - globalScene.pushPhase(new SummonPhase(1)); + globalScene.phaseManager.pushNew("SummonPhase", 1); } } } else { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { - globalScene.pushPhase(new ReturnPhase(1)); + globalScene.phaseManager.pushNew("ReturnPhase", 1); } - globalScene.pushPhase(new ToggleDoublePositionPhase(false)); + globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", false); } if ( @@ -623,9 +622,9 @@ export class EncounterPhase extends BattlePhase { ) { const minPartySize = globalScene.currentBattle.double ? 2 : 1; if (availablePartyMembers.length > minPartySize) { - globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double); if (globalScene.currentBattle.double) { - globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double); } } } diff --git a/src/phases/end-card-phase.ts b/src/phases/end-card-phase.ts index 41775248b67..b9b383db13d 100644 --- a/src/phases/end-card-phase.ts +++ b/src/phases/end-card-phase.ts @@ -1,10 +1,12 @@ import { globalScene } from "#app/global-scene"; -import { PlayerGender } from "#app/enums/player-gender"; import { Phase } from "#app/phase"; -import { addTextObject, TextStyle } from "#app/ui/text"; +import { PlayerGender } from "#enums/player-gender"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; import i18next from "i18next"; export class EndCardPhase extends Phase { + public readonly phaseName = "EndCardPhase"; public endCard: Phaser.GameObjects.Image; public text: Phaser.GameObjects.Text; start(): void { diff --git a/src/phases/end-evolution-phase.ts b/src/phases/end-evolution-phase.ts index 579920dde90..cfc0d89fc31 100644 --- a/src/phases/end-evolution-phase.ts +++ b/src/phases/end-evolution-phase.ts @@ -3,6 +3,7 @@ import { Phase } from "#app/phase"; import { UiMode } from "#enums/ui-mode"; export class EndEvolutionPhase extends Phase { + public readonly phaseName = "EndEvolutionPhase"; start() { super.start(); diff --git a/src/phases/enemy-command-phase.ts b/src/phases/enemy-command-phase.ts index 2a1719f9002..7e4dff37b0f 100644 --- a/src/phases/enemy-command-phase.ts +++ b/src/phases/enemy-command-phase.ts @@ -1,9 +1,9 @@ import { globalScene } from "#app/global-scene"; -import { BattlerIndex } from "#app/battle"; -import { Command } from "#app/ui/command-ui-handler"; -import { FieldPhase } from "./field-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { Command } from "#enums/command"; +import { FieldPhase } from "#phases/field-phase"; /** * Phase for determining an enemy AI's action for the next turn. @@ -15,6 +15,7 @@ import { BattlerTagType } from "#enums/battler-tag-type"; * @see {@linkcode EnemyPokemon.getNextMove} */ export class EnemyCommandPhase extends FieldPhase { + public readonly phaseName = "EnemyCommandPhase"; protected fieldIndex: number; protected skipTurn = false; diff --git a/src/phases/enemy-party-member-pokemon-phase.ts b/src/phases/enemy-party-member-pokemon-phase.ts index 5c701f7d73a..2f0ace608ff 100644 --- a/src/phases/enemy-party-member-pokemon-phase.ts +++ b/src/phases/enemy-party-member-pokemon-phase.ts @@ -1,5 +1,5 @@ -import type { EnemyPokemon } from "#app/field/pokemon"; -import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; +import type { EnemyPokemon } from "#field/pokemon"; +import { PartyMemberPokemonPhase } from "#phases/party-member-pokemon-phase"; export abstract class EnemyPartyMemberPokemonPhase extends PartyMemberPokemonPhase { constructor(partyMemberIndex: number) { diff --git a/src/phases/evolution-phase.ts b/src/phases/evolution-phase.ts index 8fc8a8be031..cad79455af3 100644 --- a/src/phases/evolution-phase.ts +++ b/src/phases/evolution-phase.ts @@ -1,27 +1,29 @@ -import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import { Phase } from "#app/phase"; import type { AnySound } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; -import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; -import { FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; -import type EvolutionSceneHandler from "#app/ui/evolution-scene-handler"; -import { fixedInt, getFrameMs, randInt } from "#app/utils/common"; -import { UiMode } from "#enums/ui-mode"; -import { cos, sin } from "#app/field/anims"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { LearnMoveSituation } from "#app/field/pokemon"; -import { getTypeRgb } from "#app/data/type"; -import i18next from "i18next"; import { getPokemonNameWithAffix } from "#app/messages"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; -import { EndEvolutionPhase } from "#app/phases/end-evolution-phase"; -import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves"; +import { Phase } from "#app/phase"; +import type { SpeciesFormEvolution } from "#balance/pokemon-evolutions"; +import { FusionSpeciesFormEvolution } from "#balance/pokemon-evolutions"; +import { EVOLVE_MOVE } from "#balance/pokemon-level-moves"; +import { getTypeRgb } from "#data/type"; +import { LearnMoveSituation } from "#enums/learn-move-situation"; +import { UiMode } from "#enums/ui-mode"; +import { cos, sin } from "#field/anims"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { EvolutionSceneHandler } from "#ui/evolution-scene-handler"; +import { fixedInt, getFrameMs, randInt } from "#utils/common"; +import i18next from "i18next"; +import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; export class EvolutionPhase extends Phase { + // FormChangePhase inherits from this, but EvolutionPhase is not abstract. + // We have to use the union here + public readonly phaseName: "EvolutionPhase" | "FormChangePhase" = "EvolutionPhase"; protected pokemon: PlayerPokemon; protected lastLevel: number; + protected evoChain: Phaser.Tweens.TweenChain | null = null; + private preEvolvedPokemonName: string; private evolution: SpeciesFormEvolution | null; @@ -39,13 +41,23 @@ export class EvolutionPhase extends Phase { protected pokemonEvoSprite: Phaser.GameObjects.Sprite; protected pokemonEvoTintSprite: Phaser.GameObjects.Sprite; - constructor(pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: number) { + /** Whether the evolution can be cancelled by the player */ + protected canCancel: boolean; + + /** + * @param pokemon - The Pokemon that is evolving + * @param evolution - The form being evolved into + * @param lastLevel - The level at which the Pokemon is evolving + * @param canCancel - Whether the evolution can be cancelled by the player + */ + constructor(pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: number, canCancel = true) { super(); this.pokemon = pokemon; this.evolution = evolution; this.lastLevel = lastLevel; this.fusionSpeciesEvolved = evolution instanceof FusionSpeciesFormEvolution; + this.canCancel = canCancel; } validate(): boolean { @@ -56,198 +68,227 @@ export class EvolutionPhase extends Phase { return globalScene.ui.setModeForceTransition(UiMode.EVOLUTION_SCENE); } - start() { - super.start(); + /** + * Set up the following evolution assets + * - {@linkcode evolutionContainer} + * - {@linkcode evolutionBaseBg} + * - {@linkcode evolutionBg} + * - {@linkcode evolutionBgOverlay} + * - {@linkcode evolutionOverlay} + * + */ + private setupEvolutionAssets(): void { + this.evolutionHandler = globalScene.ui.getHandler() as EvolutionSceneHandler; + this.evolutionContainer = this.evolutionHandler.evolutionContainer; + this.evolutionBaseBg = globalScene.add.image(0, 0, "default_bg").setOrigin(0); - this.setMode().then(() => { - if (!this.validate()) { - return this.end(); - } + this.evolutionBg = globalScene.add + .video(0, 0, "evo_bg") + .stop() + .setOrigin(0) + .setScale(0.4359673025) + .setVisible(false); - globalScene.fadeOutBgm(undefined, false); + this.evolutionBgOverlay = globalScene.add + .rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x262626) + .setOrigin(0) + .setAlpha(0); + this.evolutionContainer.add([this.evolutionBaseBg, this.evolutionBgOverlay, this.evolutionBg]); - this.evolutionHandler = globalScene.ui.getHandler() as EvolutionSceneHandler; + this.evolutionOverlay = globalScene.add.rectangle( + 0, + -globalScene.game.canvas.height / 6, + globalScene.game.canvas.width / 6, + globalScene.game.canvas.height / 6 - 48, + 0xffffff, + ); + this.evolutionOverlay.setOrigin(0).setAlpha(0); + globalScene.ui.add(this.evolutionOverlay); + } - this.evolutionContainer = this.evolutionHandler.evolutionContainer; + /** + * Configure the sprite, setting its pipeline data + * @param pokemon - The pokemon object that the sprite information is configured from + * @param sprite - The sprite object to configure + * @param setPipeline - Whether to also set the pipeline; should be false + * if the sprite is only being updated with new sprite assets + * + * + * @returns The sprite object that was passed in + */ + protected configureSprite(pokemon: Pokemon, sprite: Phaser.GameObjects.Sprite, setPipeline = true): typeof sprite { + const spriteKey = pokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } - this.evolutionBaseBg = globalScene.add.image(0, 0, "default_bg"); - this.evolutionBaseBg.setOrigin(0, 0); - this.evolutionContainer.add(this.evolutionBaseBg); - - this.evolutionBg = globalScene.add.video(0, 0, "evo_bg").stop(); - this.evolutionBg.setOrigin(0, 0); - this.evolutionBg.setScale(0.4359673025); - this.evolutionBg.setVisible(false); - this.evolutionContainer.add(this.evolutionBg); - - this.evolutionBgOverlay = globalScene.add.rectangle( - 0, - 0, - globalScene.game.canvas.width / 6, - globalScene.game.canvas.height / 6, - 0x262626, - ); - this.evolutionBgOverlay.setOrigin(0, 0); - this.evolutionBgOverlay.setAlpha(0); - this.evolutionContainer.add(this.evolutionBgOverlay); - - const getPokemonSprite = () => { - const ret = globalScene.addPokemonSprite( - this.pokemon, - this.evolutionBaseBg.displayWidth / 2, - this.evolutionBaseBg.displayHeight / 2, - "pkmn__sub", - ); - ret.setPipeline(globalScene.spritePipeline, { - tone: [0.0, 0.0, 0.0, 0.0], - ignoreTimeTint: true, - }); - return ret; - }; - - this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite())); - this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite())); - this.evolutionContainer.add((this.pokemonEvoSprite = getPokemonSprite())); - this.evolutionContainer.add((this.pokemonEvoTintSprite = getPokemonSprite())); - - this.pokemonTintSprite.setAlpha(0); - this.pokemonTintSprite.setTintFill(0xffffff); - this.pokemonEvoSprite.setVisible(false); - this.pokemonEvoTintSprite.setVisible(false); - this.pokemonEvoTintSprite.setTintFill(0xffffff); - - this.evolutionOverlay = globalScene.add.rectangle( - 0, - -globalScene.game.canvas.height / 6, - globalScene.game.canvas.width / 6, - globalScene.game.canvas.height / 6 - 48, - 0xffffff, - ); - this.evolutionOverlay.setOrigin(0, 0); - this.evolutionOverlay.setAlpha(0); - globalScene.ui.add(this.evolutionOverlay); - - [this.pokemonSprite, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite].map(sprite => { - const spriteKey = this.pokemon.getSpriteKey(true); - try { - sprite.play(spriteKey); - } catch (err: unknown) { - console.error(`Failed to play animation for ${spriteKey}`, err); - } - - sprite.setPipeline(globalScene.spritePipeline, { - tone: [0.0, 0.0, 0.0, 0.0], - hasShadow: false, - teraColor: getTypeRgb(this.pokemon.getTeraType()), - isTerastallized: this.pokemon.isTerastallized, - }); - sprite.setPipelineData("ignoreTimeTint", true); - sprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); - sprite.setPipelineData("shiny", this.pokemon.shiny); - sprite.setPipelineData("variant", this.pokemon.variant); - ["spriteColors", "fusionSpriteColors"].map(k => { - if (this.pokemon.summonData.speciesForm) { - k += "Base"; - } - sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k]; - }); + if (setPipeline) { + sprite.setPipeline(globalScene.spritePipeline, { + tone: [0.0, 0.0, 0.0, 0.0], + hasShadow: false, + teraColor: getTypeRgb(pokemon.getTeraType()), + isTerastallized: pokemon.isTerastallized, + }); + } + + sprite + .setPipelineData("ignoreTimeTint", true) + .setPipelineData("spriteKey", spriteKey) + .setPipelineData("shiny", pokemon.shiny) + .setPipelineData("variant", pokemon.variant); + + for (let k of ["spriteColors", "fusionSpriteColors"]) { + if (pokemon.summonData.speciesForm) { + k += "Base"; + } + sprite.pipelineData[k] = pokemon.getSprite().pipelineData[k]; + } + + return sprite; + } + + private getPokemonSprite(): Phaser.GameObjects.Sprite { + const sprite = globalScene.addPokemonSprite( + this.pokemon, + this.evolutionBaseBg.displayWidth / 2, + this.evolutionBaseBg.displayHeight / 2, + "pkmn__sub", + ); + sprite.setPipeline(globalScene.spritePipeline, { + tone: [0.0, 0.0, 0.0, 0.0], + ignoreTimeTint: true, + }); + return sprite; + } + + /** + * Initialize {@linkcode pokemonSprite}, {@linkcode pokemonTintSprite}, {@linkcode pokemonEvoSprite}, and {@linkcode pokemonEvoTintSprite} + * and add them to the {@linkcode evolutionContainer} + */ + private setupPokemonSprites(): void { + this.pokemonSprite = this.configureSprite(this.pokemon, this.getPokemonSprite()); + this.pokemonTintSprite = this.configureSprite( + this.pokemon, + this.getPokemonSprite().setAlpha(0).setTintFill(0xffffff), + ); + this.pokemonEvoSprite = this.configureSprite(this.pokemon, this.getPokemonSprite().setVisible(false)); + this.pokemonEvoTintSprite = this.configureSprite( + this.pokemon, + this.getPokemonSprite().setVisible(false).setTintFill(0xffffff), + ); + + this.evolutionContainer.add([ + this.pokemonSprite, + this.pokemonTintSprite, + this.pokemonEvoSprite, + this.pokemonEvoTintSprite, + ]); + } + + async start() { + super.start(); + await this.setMode(); + + if (!this.validate()) { + return this.end(); + } + this.setupEvolutionAssets(); + this.setupPokemonSprites(); + this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon); + this.doEvolution(); + } + + /** + * Update the sprites depicting the evolved Pokemon + * @param evolvedPokemon - The evolved Pokemon + */ + private updateEvolvedPokemonSprites(evolvedPokemon: Pokemon): void { + this.configureSprite(evolvedPokemon, this.pokemonEvoSprite, false); + this.configureSprite(evolvedPokemon, this.pokemonEvoTintSprite, false); + } + + /** + * Adds the evolution tween and begins playing it + */ + private playEvolutionAnimation(evolvedPokemon: Pokemon): void { + globalScene.time.delayedCall(1000, () => { + this.evolutionBgm = globalScene.playSoundWithoutBgm("evolution"); + globalScene.tweens.add({ + targets: this.evolutionBgOverlay, + alpha: 1, + delay: 500, + duration: 1500, + ease: "Sine.easeOut", + onComplete: () => { + globalScene.time.delayedCall(1000, () => { + this.evolutionBg.setVisible(true).play(); + }); + globalScene.playSound("se/charge"); + this.doSpiralUpward(); + this.fadeOutPokemonSprite(evolvedPokemon); + }, }); - this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon); - this.doEvolution(); }); } + private fadeOutPokemonSprite(evolvedPokemon: Pokemon): void { + globalScene.tweens.addCounter({ + from: 0, + to: 1, + duration: 2000, + onUpdate: t => { + this.pokemonTintSprite.setAlpha(t.getValue() ?? 1); + }, + onComplete: () => { + this.pokemonSprite.setVisible(false); + globalScene.time.delayedCall(1100, () => { + globalScene.playSound("se/beam"); + this.doArcDownward(); + this.prepareForCycle(evolvedPokemon); + }); + }, + }); + } + + /** + * Prepares the evolution cycle by setting up the tint sprites and starting the cycle + */ + private prepareForCycle(evolvedPokemon: Pokemon): void { + globalScene.time.delayedCall(1500, () => { + this.pokemonEvoTintSprite.setScale(0.25).setVisible(true); + this.evolutionHandler.canCancel = this.canCancel; + this.doCycle(1, undefined, () => { + if (this.evolutionHandler.cancelled) { + this.handleFailedEvolution(evolvedPokemon); + } else { + this.handleSuccessEvolution(evolvedPokemon); + } + }); + }); + } + + /** + * Show the evolution text and then commence the evolution animation + */ doEvolution(): void { globalScene.ui.showText( i18next.t("menu:evolving", { pokemonName: this.preEvolvedPokemonName }), null, () => { this.pokemon.cry(); - this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => { - [this.pokemonEvoSprite, this.pokemonEvoTintSprite].map(sprite => { - const spriteKey = evolvedPokemon.getSpriteKey(true); - try { - sprite.play(spriteKey); - } catch (err: unknown) { - console.error(`Failed to play animation for ${spriteKey}`, err); - } - - sprite.setPipelineData("ignoreTimeTint", true); - sprite.setPipelineData("spriteKey", evolvedPokemon.getSpriteKey()); - sprite.setPipelineData("shiny", evolvedPokemon.shiny); - sprite.setPipelineData("variant", evolvedPokemon.variant); - ["spriteColors", "fusionSpriteColors"].map(k => { - if (evolvedPokemon.summonData.speciesForm) { - k += "Base"; - } - sprite.pipelineData[k] = evolvedPokemon.getSprite().pipelineData[k]; - }); - }); - - globalScene.time.delayedCall(1000, () => { - this.evolutionBgm = globalScene.playSoundWithoutBgm("evolution"); - globalScene.tweens.add({ - targets: this.evolutionBgOverlay, - alpha: 1, - delay: 500, - duration: 1500, - ease: "Sine.easeOut", - onComplete: () => { - globalScene.time.delayedCall(1000, () => { - globalScene.tweens.add({ - targets: this.evolutionBgOverlay, - alpha: 0, - duration: 250, - }); - this.evolutionBg.setVisible(true); - this.evolutionBg.play(); - }); - globalScene.playSound("se/charge"); - this.doSpiralUpward(); - globalScene.tweens.addCounter({ - from: 0, - to: 1, - duration: 2000, - onUpdate: t => { - this.pokemonTintSprite.setAlpha(t.getValue()); - }, - onComplete: () => { - this.pokemonSprite.setVisible(false); - globalScene.time.delayedCall(1100, () => { - globalScene.playSound("se/beam"); - this.doArcDownward(); - globalScene.time.delayedCall(1500, () => { - this.pokemonEvoTintSprite.setScale(0.25); - this.pokemonEvoTintSprite.setVisible(true); - this.evolutionHandler.canCancel = true; - this.doCycle(1).then(success => { - if (success) { - this.handleSuccessEvolution(evolvedPokemon); - } else { - this.handleFailedEvolution(evolvedPokemon); - } - }); - }); - }); - }, - }); - }, - }); - }); + this.updateEvolvedPokemonSprites(evolvedPokemon); + this.playEvolutionAnimation(evolvedPokemon); }); }, 1000, ); } - /** - * Handles a failed/stopped evolution - * @param evolvedPokemon - The evolved Pokemon - */ - private handleFailedEvolution(evolvedPokemon: Pokemon): void { - this.pokemonSprite.setVisible(true); - this.pokemonTintSprite.setScale(1); + /** Used exclusively by {@linkcode handleFailedEvolution} to fade out the evolution sprites and music */ + private fadeOutEvolutionAssets(): void { globalScene.tweens.add({ targets: [this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite], alpha: 0, @@ -256,10 +297,41 @@ export class EvolutionPhase extends Phase { this.evolutionBg.setVisible(false); }, }); - SoundFade.fadeOut(globalScene, this.evolutionBgm, 100); + } - globalScene.unshiftPhase(new EndEvolutionPhase()); + /** + * Show the confirmation prompt for pausing evolutions + * @param endCallback - The callback to call after either option is selected. + * This should end the evolution phase + */ + private showPauseEvolutionConfirmation(endCallback: () => void): void { + globalScene.ui.setOverlayMode( + UiMode.CONFIRM, + () => { + globalScene.ui.revertMode(); + this.pokemon.pauseEvolutions = true; + globalScene.ui.showText( + i18next.t("menu:evolutionsPaused", { + pokemonName: this.preEvolvedPokemonName, + }), + null, + endCallback, + 3000, + ); + }, + () => { + globalScene.ui.revertMode(); + globalScene.time.delayedCall(3000, endCallback); + }, + ); + } + + /** + * Used exclusively by {@linkcode handleFailedEvolution} to show the failed evolution UI messages + */ + private showFailedEvolutionUI(evolvedPokemon: Pokemon): void { + globalScene.phaseManager.unshiftNew("EndEvolutionPhase"); globalScene.ui.showText( i18next.t("menu:stoppedEvolving", { @@ -279,25 +351,7 @@ export class EvolutionPhase extends Phase { evolvedPokemon.destroy(); this.end(); }; - globalScene.ui.setOverlayMode( - UiMode.CONFIRM, - () => { - globalScene.ui.revertMode(); - this.pokemon.pauseEvolutions = true; - globalScene.ui.showText( - i18next.t("menu:evolutionsPaused", { - pokemonName: this.preEvolvedPokemonName, - }), - null, - end, - 3000, - ); - }, - () => { - globalScene.ui.revertMode(); - globalScene.time.delayedCall(3000, end); - }, - ); + this.showPauseEvolutionConfirmation(end); }, ); }, @@ -306,6 +360,93 @@ export class EvolutionPhase extends Phase { ); } + /** + * Fade out the evolution assets, show the failed evolution UI messages, and enqueue the EndEvolutionPhase + * @param evolvedPokemon - The evolved Pokemon + */ + private handleFailedEvolution(evolvedPokemon: Pokemon): void { + this.pokemonSprite.setVisible(true); + this.pokemonTintSprite.setScale(1); + this.fadeOutEvolutionAssets(); + + globalScene.phaseManager.unshiftNew("EndEvolutionPhase"); + this.showFailedEvolutionUI(evolvedPokemon); + } + + /** + * Fadeout evolution music, play the cry, show the evolution completed text, and end the phase + */ + private onEvolutionComplete(evolvedPokemon: Pokemon) { + SoundFade.fadeOut(globalScene, this.evolutionBgm, 100); + globalScene.time.delayedCall(250, () => { + this.pokemon.cry(); + globalScene.time.delayedCall(1250, () => { + globalScene.playSoundWithoutBgm("evolution_fanfare"); + + evolvedPokemon.destroy(); + globalScene.ui.showText( + i18next.t("menu:evolutionDone", { + pokemonName: this.preEvolvedPokemonName, + evolvedPokemonName: this.pokemon.name, + }), + null, + () => this.end(), + null, + true, + fixedInt(4000), + ); + globalScene.time.delayedCall(fixedInt(4250), () => globalScene.playBgm()); + }); + }); + } + + private postEvolve(evolvedPokemon: Pokemon): void { + const learnSituation: LearnMoveSituation = this.fusionSpeciesEvolved + ? LearnMoveSituation.EVOLUTION_FUSED + : this.pokemon.fusionSpecies + ? LearnMoveSituation.EVOLUTION_FUSED_BASE + : LearnMoveSituation.EVOLUTION; + const levelMoves = this.pokemon + .getLevelMoves(this.lastLevel + 1, true, false, false, learnSituation) + .filter(lm => lm[0] === EVOLVE_MOVE); + for (const lm of levelMoves) { + globalScene.phaseManager.unshiftNew("LearnMovePhase", globalScene.getPlayerParty().indexOf(this.pokemon), lm[1]); + } + globalScene.phaseManager.unshiftNew("EndEvolutionPhase"); + + globalScene.playSound("se/shine"); + this.doSpray(); + + globalScene.tweens.chain({ + targets: null, + tweens: [ + { + targets: this.evolutionOverlay, + alpha: 1, + duration: 250, + easing: "Sine.easeIn", + onComplete: () => { + this.evolutionBgOverlay.setAlpha(1); + this.evolutionBg.setVisible(false); + }, + }, + { + targets: [this.evolutionOverlay, this.pokemonEvoTintSprite], + alpha: 0, + duration: 2000, + delay: 150, + easing: "Sine.easeIn", + }, + { + targets: this.evolutionBgOverlay, + alpha: 0, + duration: 250, + onComplete: () => this.onEvolutionComplete(evolvedPokemon), + }, + ], + }); + } + /** * Handles a successful evolution * @param evolvedPokemon - The evolved Pokemon @@ -315,81 +456,15 @@ export class EvolutionPhase extends Phase { this.pokemonEvoSprite.setVisible(true); this.doCircleInward(); - const onEvolutionComplete = () => { - SoundFade.fadeOut(globalScene, this.evolutionBgm, 100); - globalScene.time.delayedCall(250, () => { - this.pokemon.cry(); - globalScene.time.delayedCall(1250, () => { - globalScene.playSoundWithoutBgm("evolution_fanfare"); - - evolvedPokemon.destroy(); - globalScene.ui.showText( - i18next.t("menu:evolutionDone", { - pokemonName: this.preEvolvedPokemonName, - evolvedPokemonName: this.pokemon.species.getExpandedSpeciesName(), - }), - null, - () => this.end(), - null, - true, - fixedInt(4000), - ); - globalScene.time.delayedCall(fixedInt(4250), () => globalScene.playBgm()); - }); - }); - }; - globalScene.time.delayedCall(900, () => { - this.evolutionHandler.canCancel = false; + this.evolutionHandler.canCancel = this.canCancel; - this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => { - const learnSituation: LearnMoveSituation = this.fusionSpeciesEvolved - ? LearnMoveSituation.EVOLUTION_FUSED - : this.pokemon.fusionSpecies - ? LearnMoveSituation.EVOLUTION_FUSED_BASE - : LearnMoveSituation.EVOLUTION; - const levelMoves = this.pokemon - .getLevelMoves(this.lastLevel + 1, true, false, false, learnSituation) - .filter(lm => lm[0] === EVOLVE_MOVE); - for (const lm of levelMoves) { - globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(this.pokemon), lm[1])); - } - globalScene.unshiftPhase(new EndEvolutionPhase()); - - globalScene.playSound("se/shine"); - this.doSpray(); - globalScene.tweens.add({ - targets: this.evolutionOverlay, - alpha: 1, - duration: 250, - easing: "Sine.easeIn", - onComplete: () => { - this.evolutionBgOverlay.setAlpha(1); - this.evolutionBg.setVisible(false); - globalScene.tweens.add({ - targets: [this.evolutionOverlay, this.pokemonEvoTintSprite], - alpha: 0, - duration: 2000, - delay: 150, - easing: "Sine.easeIn", - onComplete: () => { - globalScene.tweens.add({ - targets: this.evolutionBgOverlay, - alpha: 0, - duration: 250, - onComplete: onEvolutionComplete, - }); - }, - }); - }, - }); - }); + this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => this.postEvolve(evolvedPokemon)); }); } doSpiralUpward() { let f = 0; - globalScene.tweens.addCounter({ repeat: 64, duration: getFrameMs(1), @@ -425,34 +500,41 @@ export class EvolutionPhase extends Phase { }); } - doCycle(l: number, lastCycle = 15): Promise { - return new Promise(resolve => { - const isLastCycle = l === lastCycle; - globalScene.tweens.add({ - targets: this.pokemonTintSprite, - scale: 0.25, + /** + * Return a tween chain that cycles the evolution sprites + */ + doCycle(cycles: number, lastCycle = 15, onComplete = () => {}): void { + // Make our tween start both at the same time + const tweens: Phaser.Types.Tweens.TweenBuilderConfig[] = []; + for (let i = cycles; i <= lastCycle; i += 0.5) { + tweens.push({ + targets: [this.pokemonTintSprite, this.pokemonEvoTintSprite], + scale: (_target, _key, _value, targetIndex: number, _totalTargets, _tween) => (targetIndex === 0 ? 0.25 : 1), ease: "Cubic.easeInOut", - duration: 500 / l, - yoyo: !isLastCycle, - }); - globalScene.tweens.add({ - targets: this.pokemonEvoTintSprite, - scale: 1, - ease: "Cubic.easeInOut", - duration: 500 / l, - yoyo: !isLastCycle, + duration: 500 / i, + yoyo: i !== lastCycle, onComplete: () => { if (this.evolutionHandler.cancelled) { - return resolve(false); + // cause the tween chain to complete instantly, skipping the remaining tweens. + this.pokemonEvoTintSprite.setScale(1); + this.pokemonEvoTintSprite.setVisible(false); + this.evoChain?.complete?.(); + return; } - if (l < lastCycle) { - this.doCycle(l + 0.5, lastCycle).then(success => resolve(success)); - } else { - this.pokemonTintSprite.setVisible(false); - resolve(true); + if (i === lastCycle) { + this.pokemonEvoTintSprite.setScale(1); } }, }); + } + + this.evoChain = globalScene.tweens.chain({ + targets: null, + tweens, + onComplete: () => { + this.evoChain = null; + onComplete(); + }, }); } diff --git a/src/phases/exp-phase.ts b/src/phases/exp-phase.ts index 8841a90d5b1..7ab162c2ac6 100644 --- a/src/phases/exp-phase.ts +++ b/src/phases/exp-phase.ts @@ -1,12 +1,12 @@ import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; -import { ExpBoosterModifier } from "#app/modifier/modifier"; +import { ExpBoosterModifier } from "#modifiers/modifier"; +import { PlayerPartyMemberPokemonPhase } from "#phases/player-party-member-pokemon-phase"; +import { NumberHolder } from "#utils/common"; import i18next from "i18next"; -import { NumberHolder } from "#app/utils/common"; -import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; -import { LevelUpPhase } from "./level-up-phase"; export class ExpPhase extends PlayerPartyMemberPokemonPhase { + public readonly phaseName = "ExpPhase"; private expValue: number; constructor(partyMemberIndex: number, expValue: number) { @@ -33,7 +33,7 @@ export class ExpPhase extends PlayerPartyMemberPokemonPhase { pokemon.addExp(exp.value); const newLevel = pokemon.level; if (newLevel > lastLevel) { - globalScene.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel)); + globalScene.phaseManager.unshiftNew("LevelUpPhase", this.partyMemberIndex, lastLevel, newLevel); } pokemon.updateInfo().then(() => this.end()); }, diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index bf0adf77061..d1bd0ed0804 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -1,40 +1,27 @@ -import type { BattlerIndex } from "#app/battle"; -import { BattleType } from "#enums/battle-type"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { - applyPostFaintAbAttrs, - applyPostKnockOutAbAttrs, - applyPostVictoryAbAttrs, - PostFaintAbAttr, - PostKnockOutAbAttr, - PostVictoryAbAttr, -} from "#app/data/abilities/ability"; -import { BattlerTagLapseType } from "#app/data/battler-tags"; -import { battleSpecDialogue } from "#app/data/dialogue"; -import { PostVictoryStatStageChangeAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; -import { BattleSpec } from "#app/enums/battle-spec"; -import { StatusEffect } from "#app/enums/status-effect"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { HitResult, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { PokemonInstantReviveModifier } from "#app/modifier/modifier"; -import { SwitchType } from "#enums/switch-type"; -import i18next from "i18next"; -import { DamageAnimPhase } from "./damage-anim-phase"; -import { GameOverPhase } from "./game-over-phase"; -import { PokemonPhase } from "./pokemon-phase"; -import { SwitchPhase } from "./switch-phase"; -import { SwitchSummonPhase } from "./switch-summon-phase"; -import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; -import { VictoryPhase } from "./victory-phase"; -import { isNullOrUndefined } from "#app/utils/common"; -import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters"; +import { FRIENDSHIP_LOSS_FROM_FAINT } from "#balance/starters"; +import { allMoves } from "#data/data-lists"; +import { battleSpecDialogue } from "#data/dialogue"; +import { SpeciesFormChangeActiveTrigger } from "#data/form-change-triggers"; +import { BattleSpec } from "#enums/battle-spec"; +import { BattleType } from "#enums/battle-type"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { HitResult } from "#enums/hit-result"; +import { StatusEffect } from "#enums/status-effect"; +import { SwitchType } from "#enums/switch-type"; +import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; +import { PokemonInstantReviveModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import { isNullOrUndefined } from "#utils/common"; +import i18next from "i18next"; export class FaintPhase extends PokemonPhase { + public readonly phaseName = "FaintPhase"; /** * Whether or not instant revive should be prevented */ @@ -78,10 +65,15 @@ export class FaintPhase extends PokemonPhase { } } - /** In case the current pokemon was just switched in, make sure it is counted as participating in the combat */ + /** + * In case the current pokemon was just switched in, make sure it is counted as participating in the combat. + * For EXP_SHARE purposes, if the current pokemon faints as the combat ends and it was the ONLY player pokemon + * involved in combat, it needs to be counted as a participant so the other party pokemon can get their EXP, + * so the fainted pokemon has been included. + */ for (const pokemon of globalScene.getPlayerField()) { - if (pokemon?.isActive(true) && pokemon.isPlayer()) { - globalScene.currentBattle.addParticipant(pokemon as PlayerPokemon); + if (pokemon?.isActive() || pokemon?.isFainted()) { + globalScene.currentBattle.addParticipant(pokemon); } } @@ -108,7 +100,7 @@ export class FaintPhase extends PokemonPhase { }); } - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), @@ -119,31 +111,33 @@ export class FaintPhase extends PokemonPhase { pokemon.resetTera(); + // TODO: this can be simplified by just checking whether lastAttack is defined if (pokemon.turnData.attacksReceived?.length) { const lastAttack = pokemon.turnData.attacksReceived[0]; - applyPostFaintAbAttrs( - PostFaintAbAttr, - pokemon, - globalScene.getPokemonById(lastAttack.sourceId)!, - new PokemonMove(lastAttack.move).getMove(), - lastAttack.result, - ); // TODO: is this bang correct? + applyAbAttrs("PostFaintAbAttr", { + pokemon: pokemon, + // TODO: We should refactor lastAttack's sourceId to forbid null and just use undefined + attacker: globalScene.getPokemonById(lastAttack.sourceId) ?? undefined, + // TODO: improve the way that we provide the move that knocked out the pokemon... + move: new PokemonMove(lastAttack.move).getMove(), + hitResult: lastAttack.result, + }); // TODO: is this bang correct? } else { //If killed by indirect damage, apply post-faint abilities without providing a last move - applyPostFaintAbAttrs(PostFaintAbAttr, pokemon); + applyAbAttrs("PostFaintAbAttr", { pokemon }); } const alivePlayField = globalScene.getField(true); for (const p of alivePlayField) { - applyPostKnockOutAbAttrs(PostKnockOutAbAttr, p, pokemon); + applyAbAttrs("PostKnockOutAbAttr", { pokemon: p, victim: pokemon }); } if (pokemon.turnData.attacksReceived?.length) { const defeatSource = this.source; if (defeatSource?.isOnField()) { - applyPostVictoryAbAttrs(PostVictoryAbAttr, defeatSource); + applyAbAttrs("PostVictoryAbAttr", { pokemon: defeatSource }); const pvmove = allMoves[pokemon.turnData.attacksReceived[0].move]; - const pvattrs = pvmove.getAttrs(PostVictoryStatStageChangeAttr); + const pvattrs = pvmove.getAttrs("PostVictoryStatStageChangeAttr"); if (pvattrs.length) { for (const pvattr of pvattrs) { pvattr.applyPostVictory(defeatSource, defeatSource, pvmove); @@ -159,7 +153,7 @@ export class FaintPhase extends PokemonPhase { const legalPlayerPartyPokemon = legalPlayerPokemon.filter(p => !p.isActive(true)); if (!legalPlayerPokemon.length) { /** If the player doesn't have any legal Pokemon, end the game */ - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.unshiftNew("GameOverPhase"); } else if ( globalScene.currentBattle.double && legalPlayerPokemon.length === 1 && @@ -169,23 +163,23 @@ export class FaintPhase extends PokemonPhase { * If the player has exactly one Pokemon in total at this point in a double battle, and that Pokemon * is already on the field, unshift a phase that moves that Pokemon to center position. */ - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true); } else if (legalPlayerPartyPokemon.length > 0) { /** * If previous conditions weren't met, and the player has at least 1 legal Pokemon off the field, * push a phase that prompts the player to summon a Pokemon from their party. */ - globalScene.pushPhase(new SwitchPhase(SwitchType.SWITCH, this.fieldIndex, true, false)); + globalScene.phaseManager.pushNew("SwitchPhase", SwitchType.SWITCH, this.fieldIndex, true, false); } } else { - globalScene.unshiftPhase(new VictoryPhase(this.battlerIndex)); + globalScene.phaseManager.unshiftNew("VictoryPhase", this.battlerIndex); if ([BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(globalScene.currentBattle.battleType)) { const hasReservePartyMember = !!globalScene .getEnemyParty() .filter(p => p.isActive() && !p.isOnField() && p.trainerSlot === (pokemon as EnemyPokemon).trainerSlot) .length; if (hasReservePartyMember) { - globalScene.pushPhase(new SwitchSummonPhase(SwitchType.SWITCH, this.fieldIndex, -1, false, false)); + globalScene.phaseManager.pushNew("SwitchSummonPhase", SwitchType.SWITCH, this.fieldIndex, -1, false, false); } } } @@ -197,7 +191,7 @@ export class FaintPhase extends PokemonPhase { } pokemon.faintCry(() => { - if (pokemon instanceof PlayerPokemon) { + if (pokemon.isPlayer()) { pokemon.addFriendship(-FRIENDSHIP_LOSS_FROM_FAINT); } pokemon.hideInfo(); @@ -240,7 +234,7 @@ export class FaintPhase extends PokemonPhase { } else { // Final boss' HP threshold has been bypassed; cancel faint and force check for 2nd phase enemy.hp++; - globalScene.unshiftPhase(new DamageAnimPhase(enemy.getBattlerIndex(), 0, HitResult.INDIRECT)); + globalScene.phaseManager.unshiftNew("DamageAnimPhase", enemy.getBattlerIndex(), 0, HitResult.INDIRECT); this.end(); } return true; diff --git a/src/phases/field-phase.ts b/src/phases/field-phase.ts index c37f0e960e7..99de3d9fcf5 100644 --- a/src/phases/field-phase.ts +++ b/src/phases/field-phase.ts @@ -1,6 +1,6 @@ import { globalScene } from "#app/global-scene"; -import type Pokemon from "#app/field/pokemon"; -import { BattlePhase } from "./battle-phase"; +import type { Pokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; type PokemonFunc = (pokemon: Pokemon) => void; diff --git a/src/phases/form-change-phase.ts b/src/phases/form-change-phase.ts index 5517fb0f402..7b7f5a6dac6 100644 --- a/src/phases/form-change-phase.ts +++ b/src/phases/form-change-phase.ts @@ -1,18 +1,18 @@ import { globalScene } from "#app/global-scene"; -import { fixedInt } from "#app/utils/common"; -import { achvs } from "../system/achv"; -import type { SpeciesFormChange } from "../data/pokemon-forms"; -import { getSpeciesFormChangeMessage } from "../data/pokemon-forms"; -import type { PlayerPokemon } from "../field/pokemon"; -import { UiMode } from "#enums/ui-mode"; -import type PartyUiHandler from "../ui/party-ui-handler"; -import { getPokemonNameWithAffix } from "../messages"; -import { EndEvolutionPhase } from "./end-evolution-phase"; -import { EvolutionPhase } from "./evolution-phase"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { getSpeciesFormChangeMessage } from "#data/form-change-triggers"; +import type { SpeciesFormChange } from "#data/pokemon-forms"; import { BattlerTagType } from "#enums/battler-tag-type"; import { SpeciesFormKey } from "#enums/species-form-key"; +import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import { EvolutionPhase } from "#phases/evolution-phase"; +import { achvs } from "#system/achv"; +import type { PartyUiHandler } from "#ui/party-ui-handler"; +import { fixedInt } from "#utils/common"; export class FormChangePhase extends EvolutionPhase { + public readonly phaseName = "FormChangePhase"; private formChange: SpeciesFormChange; private modal: boolean; @@ -34,146 +34,158 @@ export class FormChangePhase extends EvolutionPhase { return globalScene.ui.setOverlayMode(UiMode.EVOLUTION_SCENE); } - doEvolution(): void { - const preName = getPokemonNameWithAffix(this.pokemon); - - this.pokemon.getPossibleForm(this.formChange).then(transformedPokemon => { - [this.pokemonEvoSprite, this.pokemonEvoTintSprite].map(sprite => { - const spriteKey = transformedPokemon.getSpriteKey(true); - try { - sprite.play(spriteKey); - } catch (err: unknown) { - console.error(`Failed to play animation for ${spriteKey}`, err); + /** + * Commence the tweens that play after the form change animation finishes + * @param transformedPokemon - The Pokemon after the evolution + * @param preName - The name of the Pokemon before the evolution + */ + private postFormChangeTweens(transformedPokemon: Pokemon, preName: string): void { + globalScene.tweens.chain({ + targets: null, + tweens: [ + { + targets: this.evolutionOverlay, + alpha: 1, + duration: 250, + easing: "Sine.easeIn", + onComplete: () => { + this.evolutionBgOverlay.setAlpha(1); + this.evolutionBg.setVisible(false); + }, + }, + { + targets: [this.evolutionOverlay, this.pokemonEvoTintSprite], + alpha: 0, + duration: 2000, + delay: 150, + easing: "Sine.easeIn", + }, + { + targets: this.evolutionBgOverlay, + alpha: 0, + duration: 250, + completeDelay: 250, + onComplete: () => this.pokemon.cry(), + }, + ], + // 1.25 seconds after the pokemon cry + completeDelay: 1250, + onComplete: () => { + let playEvolutionFanfare = false; + if (this.formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1) { + globalScene.validateAchv(achvs.MEGA_EVOLVE); + playEvolutionFanfare = true; + } else if ( + this.formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1 || + this.formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1 + ) { + globalScene.validateAchv(achvs.GIGANTAMAX); + playEvolutionFanfare = true; } - sprite.setPipelineData("ignoreTimeTint", true); - sprite.setPipelineData("spriteKey", transformedPokemon.getSpriteKey()); - sprite.setPipelineData("shiny", transformedPokemon.shiny); - sprite.setPipelineData("variant", transformedPokemon.variant); - ["spriteColors", "fusionSpriteColors"].map(k => { - if (transformedPokemon.summonData.speciesForm) { - k += "Base"; - } - sprite.pipelineData[k] = transformedPokemon.getSprite().pipelineData[k]; - }); - }); + const delay = playEvolutionFanfare ? 4000 : 1750; + globalScene.playSoundWithoutBgm(playEvolutionFanfare ? "evolution_fanfare" : "minor_fanfare"); + transformedPokemon.destroy(); + globalScene.ui.showText( + getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), + null, + () => this.end(), + null, + true, + fixedInt(delay), + ); + globalScene.time.delayedCall(fixedInt(delay + 250), () => globalScene.playBgm()); + }, + }); + } - globalScene.time.delayedCall(250, () => { - globalScene.tweens.add({ + /** + * Commence the animations that occur once the form change evolution cycle ({@linkcode doCycle}) is complete + * + * @privateRemarks + * This would prefer {@linkcode doCycle} to be refactored and de-promisified so this can be moved into {@linkcode beginTweens} + * @param preName - The name of the Pokemon before the evolution + * @param transformedPokemon - The Pokemon being transformed into + */ + private afterCycle(preName: string, transformedPokemon: Pokemon): void { + globalScene.playSound("se/sparkle"); + this.pokemonEvoSprite.setVisible(true); + this.doCircleInward(); + globalScene.time.delayedCall(900, () => { + this.pokemon.changeForm(this.formChange).then(() => { + if (!this.modal) { + globalScene.phaseManager.unshiftNew("EndEvolutionPhase"); + } + globalScene.playSound("se/shine"); + this.doSpray(); + this.postFormChangeTweens(transformedPokemon, preName); + }); + }); + } + + /** + * Commence the sequence of tweens and events that occur during the evolution animation + * @param preName The name of the Pokemon before the evolution + * @param transformedPokemon The Pokemon after the evolution + */ + private beginTweens(preName: string, transformedPokemon: Pokemon): void { + globalScene.tweens.chain({ + // Starts 250ms after sprites have been configured + targets: null, + tweens: [ + // Step 1: Fade in the background overlay + { + delay: 250, targets: this.evolutionBgOverlay, alpha: 1, - delay: 500, duration: 1500, ease: "Sine.easeOut", + // We want the backkground overlay to fade out after it fades in onComplete: () => { - globalScene.time.delayedCall(1000, () => { - globalScene.tweens.add({ - targets: this.evolutionBgOverlay, - alpha: 0, - duration: 250, - }); - this.evolutionBg.setVisible(true); - this.evolutionBg.play(); + globalScene.tweens.add({ + targets: this.evolutionBgOverlay, + alpha: 0, + duration: 250, + delay: 1000, }); + this.evolutionBg.setVisible(true).play(); + }, + }, + // Step 2: Play the sounds and fade in the tint sprite + { + targets: this.pokemonTintSprite, + alpha: { from: 0, to: 1 }, + duration: 2000, + onStart: () => { globalScene.playSound("se/charge"); this.doSpiralUpward(); - globalScene.tweens.addCounter({ - from: 0, - to: 1, - duration: 2000, - onUpdate: t => { - this.pokemonTintSprite.setAlpha(t.getValue()); - }, - onComplete: () => { - this.pokemonSprite.setVisible(false); - globalScene.time.delayedCall(1100, () => { - globalScene.playSound("se/beam"); - this.doArcDownward(); - globalScene.time.delayedCall(1000, () => { - this.pokemonEvoTintSprite.setScale(0.25); - this.pokemonEvoTintSprite.setVisible(true); - this.doCycle(1, 1).then(_success => { - globalScene.playSound("se/sparkle"); - this.pokemonEvoSprite.setVisible(true); - this.doCircleInward(); - globalScene.time.delayedCall(900, () => { - this.pokemon.changeForm(this.formChange).then(() => { - if (!this.modal) { - globalScene.unshiftPhase(new EndEvolutionPhase()); - } - - globalScene.playSound("se/shine"); - this.doSpray(); - globalScene.tweens.add({ - targets: this.evolutionOverlay, - alpha: 1, - duration: 250, - easing: "Sine.easeIn", - onComplete: () => { - this.evolutionBgOverlay.setAlpha(1); - this.evolutionBg.setVisible(false); - globalScene.tweens.add({ - targets: [this.evolutionOverlay, this.pokemonEvoTintSprite], - alpha: 0, - duration: 2000, - delay: 150, - easing: "Sine.easeIn", - onComplete: () => { - globalScene.tweens.add({ - targets: this.evolutionBgOverlay, - alpha: 0, - duration: 250, - onComplete: () => { - globalScene.time.delayedCall(250, () => { - this.pokemon.cry(); - globalScene.time.delayedCall(1250, () => { - let playEvolutionFanfare = false; - if (this.formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1) { - globalScene.validateAchv(achvs.MEGA_EVOLVE); - playEvolutionFanfare = true; - } else if ( - this.formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1 || - this.formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1 - ) { - globalScene.validateAchv(achvs.GIGANTAMAX); - playEvolutionFanfare = true; - } - - const delay = playEvolutionFanfare ? 4000 : 1750; - globalScene.playSoundWithoutBgm( - playEvolutionFanfare ? "evolution_fanfare" : "minor_fanfare", - ); - - transformedPokemon.destroy(); - globalScene.ui.showText( - getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), - null, - () => this.end(), - null, - true, - fixedInt(delay), - ); - globalScene.time.delayedCall(fixedInt(delay + 250), () => - globalScene.playBgm(), - ); - }); - }); - }, - }); - }, - }); - }, - }); - }); - }); - }); - }); - }); - }, - }); }, + onComplete: () => { + this.pokemonSprite.setVisible(false); + }, + }, + ], + + // Step 3: Commence the form change animation via doCycle then continue the animation chain with afterCycle + completeDelay: 1100, + onComplete: () => { + globalScene.playSound("se/beam"); + this.doArcDownward(); + globalScene.time.delayedCall(1000, () => { + this.pokemonEvoTintSprite.setScale(0.25).setVisible(true); + this.doCycle(1, 1, () => this.afterCycle(preName, transformedPokemon)); }); - }); + }, + }); + } + + doEvolution(): void { + const preName = getPokemonNameWithAffix(this.pokemon, false); + + this.pokemon.getPossibleForm(this.formChange).then(transformedPokemon => { + this.configureSprite(transformedPokemon, this.pokemonEvoSprite, false); + this.configureSprite(transformedPokemon, this.pokemonEvoTintSprite, false); + this.beginTweens(preName, transformedPokemon); }); } diff --git a/src/phases/game-over-modifier-reward-phase.ts b/src/phases/game-over-modifier-reward-phase.ts index ab6f6554c99..f07c7d2adba 100644 --- a/src/phases/game-over-modifier-reward-phase.ts +++ b/src/phases/game-over-modifier-reward-phase.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; import { UiMode } from "#enums/ui-mode"; +import { ModifierRewardPhase } from "#phases/modifier-reward-phase"; import i18next from "i18next"; -import { ModifierRewardPhase } from "./modifier-reward-phase"; export class GameOverModifierRewardPhase extends ModifierRewardPhase { + public readonly phaseName = "GameOverModifierRewardPhase"; doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); diff --git a/src/phases/game-over-phase.ts b/src/phases/game-over-phase.ts index 3a3305fd45e..d4562b5a237 100644 --- a/src/phases/game-over-phase.ts +++ b/src/phases/game-over-phase.ts @@ -1,39 +1,32 @@ +import { pokerogueApi } from "#api/pokerogue-api"; import { clientSessionId } from "#app/account"; -import { BattleType } from "#enums/battle-type"; import { globalScene } from "#app/global-scene"; -import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { getCharVariantFromDialogue } from "#app/data/dialogue"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import type Pokemon from "#app/field/pokemon"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { BattlePhase } from "#app/phases/battle-phase"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { EndCardPhase } from "#app/phases/end-card-phase"; -import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase"; -import { PostGameOverPhase } from "#app/phases/post-game-over-phase"; -import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { UnlockPhase } from "#app/phases/unlock-phase"; -import { achvs, ChallengeAchv } from "#app/system/achv"; -import { Unlockables } from "#app/system/unlockables"; -import { UiMode } from "#enums/ui-mode"; -import { isLocal, isLocalServerConnected } from "#app/utils/common"; +import { pokemonEvolutions } from "#balance/pokemon-evolutions"; +import { modifierTypes } from "#data/data-lists"; +import { getCharVariantFromDialogue } from "#data/dialogue"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { BattleType } from "#enums/battle-type"; import { PlayerGender } from "#enums/player-gender"; import { TrainerType } from "#enums/trainer-type"; +import { UiMode } from "#enums/ui-mode"; +import { Unlockables } from "#enums/unlockables"; +import type { Pokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; +import type { EndCardPhase } from "#phases/end-card-phase"; +import { achvs, ChallengeAchv } from "#system/achv"; +import { ArenaData } from "#system/arena-data"; +import { ChallengeData } from "#system/challenge-data"; +import type { SessionSaveData } from "#system/game-data"; +import { ModifierData as PersistentModifierData } from "#system/modifier-data"; +import { PokemonData } from "#system/pokemon-data"; +import { TrainerData } from "#system/trainer-data"; +import { trainerConfigs } from "#trainers/trainer-config"; +import { isLocal, isLocalServerConnected } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import type { SessionSaveData } from "#app/system/game-data"; -import PersistentModifierData from "#app/system/modifier-data"; -import PokemonData from "#app/system/pokemon-data"; -import ChallengeData from "#app/system/challenge-data"; -import TrainerData from "#app/system/trainer-data"; -import ArenaData from "#app/system/arena-data"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { MessagePhase } from "./message-phase"; export class GameOverPhase extends BattlePhase { + public readonly phaseName = "GameOverPhase"; private isVictory: boolean; private firstRibbons: PokemonSpecies[] = []; @@ -46,7 +39,7 @@ export class GameOverPhase extends BattlePhase { start() { super.start(); - globalScene.hideAbilityBar(); + globalScene.phaseManager.hideAbilityBar(); // Failsafe if players somehow skip floor 200 in classic mode if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) { @@ -83,23 +76,23 @@ export class GameOverPhase extends BattlePhase { () => { globalScene.ui.fadeOut(1250).then(() => { globalScene.reset(); - globalScene.clearPhaseQueue(); + globalScene.phaseManager.clearPhaseQueue(); globalScene.gameData.loadSession(globalScene.sessionSlotId).then(() => { - globalScene.pushPhase(new EncounterPhase(true)); + globalScene.phaseManager.pushNew("EncounterPhase", true); const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length; - globalScene.pushPhase(new SummonPhase(0)); + globalScene.phaseManager.pushNew("SummonPhase", 0); if (globalScene.currentBattle.double && availablePartyMembers > 1) { - globalScene.pushPhase(new SummonPhase(1)); + globalScene.phaseManager.pushNew("SummonPhase", 1); } if ( globalScene.currentBattle.waveIndex > 1 && globalScene.currentBattle.battleType !== BattleType.TRAINER ) { - globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double); if (globalScene.currentBattle.double && availablePartyMembers > 1) { - globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double); } } @@ -147,7 +140,7 @@ export class GameOverPhase extends BattlePhase { globalScene.ui.fadeOut(fadeDuration).then(() => { activeBattlers.map(a => a.setVisible(false)); globalScene.setFieldScale(1, true); - globalScene.clearPhaseQueue(); + globalScene.phaseManager.clearPhaseQueue(); globalScene.ui.clearText(); if (this.isVictory && globalScene.gameMode.isChallenge) { @@ -159,15 +152,15 @@ export class GameOverPhase extends BattlePhase { this.handleUnlocks(); for (const species of this.firstRibbons) { - globalScene.unshiftPhase(new RibbonModifierRewardPhase(modifierTypes.VOUCHER_PLUS, species)); + globalScene.phaseManager.unshiftNew("RibbonModifierRewardPhase", modifierTypes.VOUCHER_PLUS, species); } if (!firstClear) { - globalScene.unshiftPhase(new GameOverModifierRewardPhase(modifierTypes.VOUCHER_PREMIUM)); + globalScene.phaseManager.unshiftNew("GameOverModifierRewardPhase", modifierTypes.VOUCHER_PREMIUM); } } this.getRunHistoryEntry().then(runHistoryEntry => { globalScene.gameData.saveRunHistory(runHistoryEntry, this.isVictory); - globalScene.pushPhase(new PostGameOverPhase(endCardPhase)); + globalScene.phaseManager.pushNew("PostGameOverPhase", endCardPhase); this.end(); }); }; @@ -196,8 +189,8 @@ export class GameOverPhase extends BattlePhase { () => { globalScene.ui.fadeOut(500).then(() => { globalScene.charSprite.hide().then(() => { - const endCardPhase = new EndCardPhase(); - globalScene.unshiftPhase(endCardPhase); + const endCardPhase = globalScene.phaseManager.create("EndCardPhase"); + globalScene.phaseManager.unshiftPhase(endCardPhase); clear(endCardPhase); }); }); @@ -206,8 +199,8 @@ export class GameOverPhase extends BattlePhase { }); }); } else { - const endCardPhase = new EndCardPhase(); - globalScene.unshiftPhase(endCardPhase); + const endCardPhase = globalScene.phaseManager.create("EndCardPhase"); + globalScene.phaseManager.unshiftPhase(endCardPhase); clear(endCardPhase); } } else { @@ -229,9 +222,9 @@ export class GameOverPhase extends BattlePhase { }) .then(success => doGameOver(!globalScene.gameMode.isDaily || !!success)) .catch(_err => { - globalScene.clearPhaseQueue(); - globalScene.clearPhaseQueueSplice(); - globalScene.unshiftPhase(new MessagePhase(i18next.t("menu:serverCommunicationFailed"), 2500)); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.clearPhaseQueueSplice(); + globalScene.phaseManager.unshiftNew("MessagePhase", i18next.t("menu:serverCommunicationFailed"), 2500); // force the game to reload after 2 seconds. setTimeout(() => { window.location.reload(); @@ -250,22 +243,22 @@ export class GameOverPhase extends BattlePhase { handleUnlocks(): void { if (this.isVictory && globalScene.gameMode.isClassic) { if (!globalScene.gameData.unlocks[Unlockables.ENDLESS_MODE]) { - globalScene.unshiftPhase(new UnlockPhase(Unlockables.ENDLESS_MODE)); + globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.ENDLESS_MODE); } if ( globalScene.getPlayerParty().filter(p => p.fusionSpecies).length && !globalScene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE] ) { - globalScene.unshiftPhase(new UnlockPhase(Unlockables.SPLICED_ENDLESS_MODE)); + globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.SPLICED_ENDLESS_MODE); } if (!globalScene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) { - globalScene.unshiftPhase(new UnlockPhase(Unlockables.MINI_BLACK_HOLE)); + globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.MINI_BLACK_HOLE); } if ( !globalScene.gameData.unlocks[Unlockables.EVIOLITE] && globalScene.getPlayerParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions) ) { - globalScene.unshiftPhase(new UnlockPhase(Unlockables.EVIOLITE)); + globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.EVIOLITE); } } } @@ -306,7 +299,7 @@ export class GameOverPhase extends BattlePhase { battleType: globalScene.currentBattle.battleType, trainer: globalScene.currentBattle.trainer ? new TrainerData(globalScene.currentBattle.trainer) : null, gameVersion: globalScene.game.config.gameVersion, - timestamp: new Date().getTime(), + timestamp: Date.now(), challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)), mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1, mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData, diff --git a/src/phases/hide-ability-phase.ts b/src/phases/hide-ability-phase.ts index 142bb4b251d..b0a12da24b1 100644 --- a/src/phases/hide-ability-phase.ts +++ b/src/phases/hide-ability-phase.ts @@ -2,6 +2,7 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; export class HideAbilityPhase extends Phase { + public readonly phaseName = "HideAbilityPhase"; start() { super.start(); diff --git a/src/phases/hide-party-exp-bar-phase.ts b/src/phases/hide-party-exp-bar-phase.ts index 52cfd1f71d6..e59bd02ce60 100644 --- a/src/phases/hide-party-exp-bar-phase.ts +++ b/src/phases/hide-party-exp-bar-phase.ts @@ -1,7 +1,8 @@ import { globalScene } from "#app/global-scene"; -import { BattlePhase } from "./battle-phase"; +import { BattlePhase } from "#phases/battle-phase"; export class HidePartyExpBarPhase extends BattlePhase { + public readonly phaseName = "HidePartyExpBarPhase"; start() { super.start(); diff --git a/src/phases/learn-move-phase.ts b/src/phases/learn-move-phase.ts index 65679a7ade7..a714d247730 100644 --- a/src/phases/learn-move-phase.ts +++ b/src/phases/learn-move-phase.ts @@ -1,29 +1,21 @@ import { globalScene } from "#app/global-scene"; -import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; -import type Move from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms"; -import { MoveId } from "#enums/move-id"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; -import EvolutionSceneHandler from "#app/ui/evolution-scene-handler"; -import { SummaryUiMode } from "#app/ui/summary-ui-handler"; +import { initMoveAnim, loadMoveAnimAssets } from "#data/battle-anims"; +import { allMoves } from "#data/data-lists"; +import { SpeciesFormChangeMoveLearnedTrigger } from "#data/form-change-triggers"; +import { LearnMoveType } from "#enums/learn-move-type"; +import { MoveId } from "#enums/move-id"; import { UiMode } from "#enums/ui-mode"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { PlayerPartyMemberPokemonPhase } from "#phases/player-party-member-pokemon-phase"; +import { EvolutionSceneHandler } from "#ui/evolution-scene-handler"; +import { SummaryUiMode } from "#ui/summary-ui-handler"; import i18next from "i18next"; -import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase"; -import type Pokemon from "#app/field/pokemon"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; - -export enum LearnMoveType { - /** For learning a move via level-up, evolution, or other non-item-based event */ - LEARN_MOVE, - /** For learning a move via Memory Mushroom */ - MEMORY, - /** For learning a move via TM */ - TM, -} export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { + public readonly phaseName = "LearnMovePhase"; private moveId: MoveId; private messageMode: UiMode; private learnMoveType: LearnMoveType; @@ -195,7 +187,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { pokemon.usedTMs = []; } pokemon.usedTMs.push(this.moveId); - globalScene.tryRemovePhase(phase => phase instanceof SelectModifierPhase); + globalScene.phaseManager.tryRemovePhase(phase => phase.is("SelectModifierPhase")); } else if (this.learnMoveType === LearnMoveType.MEMORY) { if (this.cost !== -1) { if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { @@ -205,7 +197,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { } globalScene.playSound("se/buy"); } else { - globalScene.tryRemovePhase(phase => phase instanceof SelectModifierPhase); + globalScene.phaseManager.tryRemovePhase(phase => phase.is("SelectModifierPhase")); } } pokemon.setMove(index, this.moveId); diff --git a/src/phases/level-cap-phase.ts b/src/phases/level-cap-phase.ts index 6f3fa6fdb39..a1f1e07f58d 100644 --- a/src/phases/level-cap-phase.ts +++ b/src/phases/level-cap-phase.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; import { UiMode } from "#enums/ui-mode"; +import { FieldPhase } from "#phases/field-phase"; import i18next from "i18next"; -import { FieldPhase } from "./field-phase"; export class LevelCapPhase extends FieldPhase { + public readonly phaseName = "LevelCapPhase"; start(): void { super.start(); diff --git a/src/phases/level-up-phase.ts b/src/phases/level-up-phase.ts index 8c4f4f58095..07a87d73411 100644 --- a/src/phases/level-up-phase.ts +++ b/src/phases/level-up-phase.ts @@ -1,15 +1,14 @@ import { globalScene } from "#app/global-scene"; -import { ExpNotification } from "#app/enums/exp-notification"; -import type { PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { EvolutionPhase } from "#app/phases/evolution-phase"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; -import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase"; -import { LevelAchv } from "#app/system/achv"; -import { NumberHolder } from "#app/utils/common"; +import { ExpNotification } from "#enums/exp-notification"; +import type { PlayerPokemon } from "#field/pokemon"; +import { PlayerPartyMemberPokemonPhase } from "#phases/player-party-member-pokemon-phase"; +import { LevelAchv } from "#system/achv"; +import { NumberHolder } from "#utils/common"; import i18next from "i18next"; export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { + public readonly phaseName = "LevelUpPhase"; protected lastLevel: number; protected level: number; protected pokemon: PlayerPokemon = this.getPlayerPokemon(); @@ -65,14 +64,14 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { // this feels like an unnecessary optimization const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1); for (const lm of levelMoves) { - globalScene.unshiftPhase(new LearnMovePhase(this.partyMemberIndex, lm[1])); + globalScene.phaseManager.unshiftNew("LearnMovePhase", this.partyMemberIndex, lm[1]); } } if (!this.pokemon.pauseEvolutions) { const evolution = this.pokemon.getEvolution(); if (evolution) { this.pokemon.breakIllusion(); - globalScene.unshiftPhase(new EvolutionPhase(this.pokemon, evolution, this.lastLevel)); + globalScene.phaseManager.unshiftNew("EvolutionPhase", this.pokemon, evolution, this.lastLevel); } } return super.end(); diff --git a/src/phases/load-move-anim-phase.ts b/src/phases/load-move-anim-phase.ts index c0b6cd58c54..3209e395399 100644 --- a/src/phases/load-move-anim-phase.ts +++ b/src/phases/load-move-anim-phase.ts @@ -1,6 +1,6 @@ -import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; -import type { MoveId } from "#enums/move-id"; import { Phase } from "#app/phase"; +import { initMoveAnim, loadMoveAnimAssets } from "#data/battle-anims"; +import type { MoveId } from "#enums/move-id"; /** * Phase for synchronous move animation loading. @@ -8,6 +8,7 @@ import { Phase } from "#app/phase"; * isn't already loaded (e.g. for Metronome) */ export class LoadMoveAnimPhase extends Phase { + public readonly phaseName = "LoadMoveAnimPhase"; constructor(protected moveId: MoveId) { super(); } diff --git a/src/phases/login-phase.ts b/src/phases/login-phase.ts index 673b94b1148..f310c60b0d4 100644 --- a/src/phases/login-phase.ts +++ b/src/phases/login-phase.ts @@ -1,16 +1,15 @@ import { updateUserInfo } from "#app/account"; -import { bypassLogin } from "#app/global-vars/bypass-login"; import { globalScene } from "#app/global-scene"; +import { bypassLogin } from "#app/global-vars/bypass-login"; import { Phase } from "#app/phase"; import { handleTutorial, Tutorial } from "#app/tutorial"; import { UiMode } from "#enums/ui-mode"; +import { executeIf, sessionIdKey } from "#utils/common"; +import { getCookie, removeCookie } from "#utils/cookies"; import i18next, { t } from "i18next"; -import { sessionIdKey, executeIf } from "#app/utils/common"; -import { getCookie, removeCookie } from "#app/utils/cookies"; -import { SelectGenderPhase } from "./select-gender-phase"; -import { UnavailablePhase } from "./unavailable-phase"; export class LoginPhase extends Phase { + public readonly phaseName = "LoginPhase"; private showText: boolean; constructor(showText = true) { @@ -69,7 +68,7 @@ export class LoginPhase extends Phase { }); }, () => { - globalScene.unshiftPhase(new LoginPhase(false)); + globalScene.phaseManager.unshiftNew("LoginPhase", false); this.end(); }, ], @@ -93,7 +92,7 @@ export class LoginPhase extends Phase { removeCookie(sessionIdKey); globalScene.reset(true, true); } else { - globalScene.unshiftPhase(new UnavailablePhase()); + globalScene.phaseManager.unshiftNew("UnavailablePhase"); super.end(); } return null; @@ -113,7 +112,7 @@ export class LoginPhase extends Phase { globalScene.ui.setMode(UiMode.MESSAGE); if (!globalScene.gameData.gender) { - globalScene.unshiftPhase(new SelectGenderPhase()); + globalScene.phaseManager.unshiftNew("SelectGenderPhase"); } handleTutorial(Tutorial.Intro).then(() => super.end()); diff --git a/src/phases/message-phase.ts b/src/phases/message-phase.ts index b277d67de82..61f9b74a037 100644 --- a/src/phases/message-phase.ts +++ b/src/phases/message-phase.ts @@ -2,6 +2,7 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; export class MessagePhase extends Phase { + public readonly phaseName = "MessagePhase"; private text: string; private callbackDelay?: number | null; private prompt?: boolean | null; @@ -43,8 +44,13 @@ export class MessagePhase extends Phase { page0 = page0.split(repname[p]).join(pokename[p]); page1 = page1.split(repname[p]).join(pokename[p]); } - globalScene.unshiftPhase( - new MessagePhase(page1, this.callbackDelay, this.prompt, this.promptDelay, this.speaker), + globalScene.phaseManager.unshiftNew( + "MessagePhase", + page1, + this.callbackDelay, + this.prompt, + this.promptDelay, + this.speaker, ); this.text = page0.trim(); } else { diff --git a/src/phases/modifier-reward-phase.ts b/src/phases/modifier-reward-phase.ts index c94c4deb819..b84985b7311 100644 --- a/src/phases/modifier-reward-phase.ts +++ b/src/phases/modifier-reward-phase.ts @@ -1,10 +1,15 @@ import { globalScene } from "#app/global-scene"; -import type { ModifierType, ModifierTypeFunc } from "#app/modifier/modifier-type"; -import { getModifierType } from "#app/modifier/modifier-type"; +import type { ModifierType } from "#modifiers/modifier-type"; +import { BattlePhase } from "#phases/battle-phase"; +import type { ModifierTypeFunc } from "#types/modifier-types"; +import { getModifierType } from "#utils/modifier-utils"; import i18next from "i18next"; -import { BattlePhase } from "./battle-phase"; export class ModifierRewardPhase extends BattlePhase { + // RibbonModifierRewardPhase extends ModifierRewardPhase and to make typescript happy + // we need to use a union type here + public readonly phaseName: "ModifierRewardPhase" | "RibbonModifierRewardPhase" | "GameOverModifierRewardPhase" = + "ModifierRewardPhase"; protected modifierType: ModifierType; constructor(modifierTypeFunc: ModifierTypeFunc) { diff --git a/src/phases/money-reward-phase.ts b/src/phases/money-reward-phase.ts index 708bb3a2fa8..61153de8565 100644 --- a/src/phases/money-reward-phase.ts +++ b/src/phases/money-reward-phase.ts @@ -1,11 +1,12 @@ import { globalScene } from "#app/global-scene"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { MoneyMultiplierModifier } from "#app/modifier/modifier"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { MoneyMultiplierModifier } from "#modifiers/modifier"; +import { BattlePhase } from "#phases/battle-phase"; +import { NumberHolder } from "#utils/common"; import i18next from "i18next"; -import { NumberHolder } from "#app/utils/common"; -import { BattlePhase } from "./battle-phase"; export class MoneyRewardPhase extends BattlePhase { + public readonly phaseName = "MoneyRewardPhase"; private moneyMultiplier: number; constructor(moneyMultiplier: number) { diff --git a/src/phases/move-anim-phase.ts b/src/phases/move-anim-phase.ts index 830e72cb8be..b8563fbb997 100644 --- a/src/phases/move-anim-phase.ts +++ b/src/phases/move-anim-phase.ts @@ -1,10 +1,12 @@ -import type { MoveAnim } from "#app/data/battle-anims"; import { Phase } from "#app/phase"; +import type { MoveAnim } from "#data/battle-anims"; /** * Plays the given {@linkcode MoveAnim} sequentially. */ export class MoveAnimPhase extends Phase { + public readonly phaseName = "MoveAnimPhase"; + constructor( protected anim: Anim, protected onSubstitute = false, diff --git a/src/phases/move-charge-phase.ts b/src/phases/move-charge-phase.ts index ea43f1ddb88..0c83db10511 100644 --- a/src/phases/move-charge-phase.ts +++ b/src/phases/move-charge-phase.ts @@ -1,30 +1,41 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { MoveChargeAnim } from "#app/data/battle-anims"; -import { applyMoveChargeAttrs, MoveEffectAttr, InstantChargeAttr } from "#app/data/moves/move"; -import type { PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import { BooleanHolder } from "#app/utils/common"; -import { MovePhase } from "#app/phases/move-phase"; -import { PokemonPhase } from "#app/phases/pokemon-phase"; +import { MoveChargeAnim } from "#data/battle-anims"; +import type { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { MoveResult } from "#enums/move-result"; +import type { MoveUseMode } from "#enums/move-use-mode"; +import type { Pokemon } from "#field/pokemon"; +import { applyMoveChargeAttrs } from "#moves/apply-attrs"; +import type { PokemonMove } from "#moves/pokemon-move"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import type { ChargingMove } from "#types/move-types"; +import { BooleanHolder } from "#utils/common"; /** * Phase for the "charging turn" of two-turn moves (e.g. Dig). - * @extends {@linkcode PokemonPhase} */ export class MoveChargePhase extends PokemonPhase { + public readonly phaseName = "MoveChargePhase"; /** The move instance that this phase applies */ public move: PokemonMove; /** The field index targeted by the move (Charging moves assume single target) */ public targetIndex: BattlerIndex; - constructor(battlerIndex: BattlerIndex, targetIndex: BattlerIndex, move: PokemonMove) { + /** The {@linkcode MoveUseMode} of the move that triggered the charge; passed on from move phase */ + private useMode: MoveUseMode; + + /** + * Create a new MoveChargePhase. + * @param battlerIndex - The {@linkcode BattlerIndex} of the user. + * @param targetIndex - The {@linkcode BattlerIndex} of the target. + * @param move - The {@linkcode PokemonMove} being used + * @param useMode - The move's {@linkcode MoveUseMode} + */ + constructor(battlerIndex: BattlerIndex, targetIndex: BattlerIndex, move: PokemonMove, useMode: MoveUseMode) { super(battlerIndex); this.move = move; this.targetIndex = targetIndex; + this.useMode = useMode; } public override start() { @@ -38,13 +49,14 @@ export class MoveChargePhase extends PokemonPhase { // immediately end this phase. if (!target || !move.isChargingMove()) { console.warn("Invalid parameters for MoveChargePhase"); - return super.end(); + super.end(); + return; } new MoveChargeAnim(move.chargeAnim, move.id, user).play(false, () => { move.showChargeText(user, target); - applyMoveChargeAttrs(MoveEffectAttr, user, target, move); + applyMoveChargeAttrs("MoveEffectAttr", user, target, move); user.addTag(BattlerTagType.CHARGING, 1, move.id, user.id); this.end(); }); @@ -53,29 +65,30 @@ export class MoveChargePhase extends PokemonPhase { /** Checks the move's instant charge conditions, then ends this phase. */ public override end() { const user = this.getUserPokemon(); - const move = this.move.getMove(); + // Checked for `ChargingMove` in `this.start()` + const move = this.move.getMove() as ChargingMove; - if (move.isChargingMove()) { - const instantCharge = new BooleanHolder(false); + const instantCharge = new BooleanHolder(false); + applyMoveChargeAttrs("InstantChargeAttr", user, null, move, instantCharge); - applyMoveChargeAttrs(InstantChargeAttr, user, null, move, instantCharge); - - if (instantCharge.value) { - // this MoveEndPhase will be duplicated by the queued MovePhase if not removed - globalScene.tryRemovePhase(phase => phase instanceof MoveEndPhase && phase.getPokemon() === user); - // queue a new MovePhase for this move's attack phase - globalScene.unshiftPhase(new MovePhase(user, [this.targetIndex], this.move, false)); - } else { - user.getMoveQueue().push({ move: move.id, targets: [this.targetIndex] }); - } - - // Add this move's charging phase to the user's move history - user.pushMoveHistory({ - move: this.move.moveId, - targets: [this.targetIndex], - result: MoveResult.OTHER, - }); + // If instantly charging, remove the pending MoveEndPhase and queue a new MovePhase for the "attack" portion of the move. + // Otherwise, add the attack portion to the user's move queue to execute next turn. + // TODO: This checks status twice for a single-turn usage... + if (instantCharge.value) { + globalScene.phaseManager.tryRemovePhase(phase => phase.is("MoveEndPhase") && phase.getPokemon() === user); + globalScene.phaseManager.unshiftNew("MovePhase", user, [this.targetIndex], this.move, this.useMode); + } else { + user.pushMoveQueue({ move: move.id, targets: [this.targetIndex], useMode: this.useMode }); } + + // Add this move's charging phase to the user's move history + user.pushMoveHistory({ + move: this.move.moveId, + targets: [this.targetIndex], + result: MoveResult.OTHER, + useMode: this.useMode, + }); + super.end(); } diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index 636f85f0f82..c57e0f6cead 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -1,57 +1,27 @@ -import { BattlerIndex } from "#app/battle"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { - AddSecondStrikeAbAttr, - AlwaysHitAbAttr, - applyPostAttackAbAttrs, - applyPostDamageAbAttrs, - applyPostDefendAbAttrs, - applyPreAttackAbAttrs, - IgnoreMoveEffectsAbAttr, - MaxMultiHitAbAttr, - PostAttackAbAttr, - PostDamageAbAttr, - PostDefendAbAttr, - ReflectStatusMoveAbAttr, -} from "#app/data/abilities/ability"; -import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; -import { MoveAnim } from "#app/data/battle-anims"; -import { - BattlerTagLapseType, - DamageProtectedTag, - ProtectedTag, - SemiInvulnerableTag, - SubstituteTag, - TypeBoostTag, -} from "#app/data/battler-tags"; -import type { MoveAttr } from "#app/data/moves/move"; -import { - applyFilteredMoveAttrs, - applyMoveAttrs, - AttackMove, - DelayedAttackAttr, - FlinchAttr, - getMoveTargets, - HitsTagAttr, - MissEffectAttr, - MoveEffectAttr, - MultiHitAttr, - NoEffectAttr, - OneHitKOAttr, - OverrideMoveEffectAttr, - StatChangeBeforeDmgCalcAttr, - ToxicAccuracyAttr, -} from "#app/data/moves/move"; -import { MoveEffectTrigger } from "#enums/MoveEffectTrigger"; -import { MoveFlags } from "#enums/MoveFlags"; -import { MoveTarget } from "#enums/MoveTarget"; -import { MoveCategory } from "#enums/MoveCategory"; -import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; -import { PokemonType } from "#enums/pokemon-type"; -import { type DamageResult, PokemonMove, type TurnMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { HitResult, MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; +import type { Phase } from "#app/phase"; +import { ConditionalProtectTag } from "#data/arena-tag"; +import { MoveAnim } from "#data/battle-anims"; +import { DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag, TypeBoostTag } from "#data/battler-tags"; +import { SpeciesFormChangePostMoveTrigger } from "#data/form-change-triggers"; +import type { TypeDamageMultiplier } from "#data/type"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { HitCheckResult } from "#enums/hit-check-result"; +import { HitResult } from "#enums/hit-result"; +import { MoveCategory } from "#enums/move-category"; +import { MoveEffectTrigger } from "#enums/move-effect-trigger"; +import { MoveFlags } from "#enums/move-flags"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveTarget } from "#enums/move-target"; +import { isReflected, MoveUseMode } from "#enums/move-use-mode"; +import { PokemonType } from "#enums/pokemon-type"; +import type { Pokemon } from "#field/pokemon"; import { ContactHeldItemTransferChanceModifier, DamageMoneyRewardModifier, @@ -60,37 +30,36 @@ import { FlinchChanceModifier, HitHealModifier, PokemonMultiHitModifier, -} from "#app/modifier/modifier"; -import { PokemonPhase } from "#app/phases/pokemon-phase"; -import { BooleanHolder, isNullOrUndefined, NumberHolder } from "#app/utils/common"; -import type { nil } from "#app/utils/common"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { MoveId } from "#enums/move-id"; +} from "#modifiers/modifier"; +import { applyFilteredMoveAttrs, applyMoveAttrs } from "#moves/apply-attrs"; +import type { Move, MoveAttr } from "#moves/move"; +import { getMoveTargets, isFieldTargeted } from "#moves/move-utils"; +import { PokemonMove } from "#moves/pokemon-move"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import { DamageAchv } from "#system/achv"; +import type { DamageResult } from "#types/damage-result"; +import type { TurnMove } from "#types/turn-move"; +import type { nil } from "#utils/common"; +import { BooleanHolder, isNullOrUndefined, NumberHolder } from "#utils/common"; import i18next from "i18next"; -import type { Phase } from "#app/phase"; -import { ShowAbilityPhase } from "./show-ability-phase"; -import { MovePhase } from "./move-phase"; -import { MoveEndPhase } from "./move-end-phase"; -import { HideAbilityPhase } from "#app/phases/hide-ability-phase"; -import type { TypeDamageMultiplier } from "#app/data/type"; -import { HitCheckResult } from "#enums/hit-check-result"; -import type Move from "#app/data/moves/move"; -import { isFieldTargeted } from "#app/data/moves/move-utils"; -import { FaintPhase } from "./faint-phase"; -import { DamageAchv } from "#app/system/achv"; -type HitCheckEntry = [HitCheckResult, TypeDamageMultiplier]; +export type HitCheckEntry = [HitCheckResult, TypeDamageMultiplier]; export class MoveEffectPhase extends PokemonPhase { + public readonly phaseName = "MoveEffectPhase"; public move: Move; - private virtual = false; protected targets: BattlerIndex[]; - protected reflected = false; + protected useMode: MoveUseMode; /** The result of the hit check against each target */ private hitChecks: HitCheckEntry[]; - /** The move history entry for the move */ + /** + * Log to be entered into the user's move history once the move result is resolved. + + * Note that `result` logs whether the move was successfully + * used in the sense of "Does it have an effect on the user?". + */ private moveHistoryEntry: TurnMove; /** Is this the first strike of a move? */ @@ -98,19 +67,20 @@ export class MoveEffectPhase extends PokemonPhase { /** Is this the last strike of a move? */ private lastHit: boolean; - /** Phases queued during moves */ + /** + * Phases queued during moves; used to add a new MovePhase for reflected moves after triggering. + * TODO: Remove this and move the reflection logic to ability-side + */ private queuedPhases: Phase[] = []; /** - * @param reflected Indicates that the move was reflected by the user due to magic coat or magic bounce - * @param virtual Indicates that the move is a virtual move (i.e. called by metronome) + * @param useMode - The {@linkcode MoveUseMode} corresponding to how this move was used. */ - constructor(battlerIndex: BattlerIndex, targets: BattlerIndex[], move: Move, reflected = false, virtual = false) { + constructor(battlerIndex: BattlerIndex, targets: BattlerIndex[], move: Move, useMode: MoveUseMode) { super(battlerIndex); this.move = move; - this.virtual = virtual; + this.useMode = useMode; - this.reflected = reflected; /** * In double battles, if the right Pokemon selects a spread move and the left Pokemon dies * with no party members available to switch in, then the right Pokemon takes the index @@ -181,7 +151,7 @@ export class MoveEffectPhase extends PokemonPhase { * Queue the phaes that should occur when the target reflects the move back to the user * @param user - The {@linkcode Pokemon} using this phase's invoked move * @param target - The {@linkcode Pokemon} that is reflecting the move - * + * TODO: Rework this to use `onApply` of Magic Coat */ private queueReflectedMove(user: Pokemon, target: Pokemon): void { const newTargets = this.move.isMultiTarget() @@ -190,13 +160,23 @@ export class MoveEffectPhase extends PokemonPhase { // TODO: ability displays should be handled by the ability if (!target.getTag(BattlerTagType.MAGIC_COAT)) { this.queuedPhases.push( - new ShowAbilityPhase(target.getBattlerIndex(), target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr)), + globalScene.phaseManager.create( + "ShowAbilityPhase", + target.getBattlerIndex(), + target.getPassiveAbility().hasAttr("ReflectStatusMoveAbAttr"), + ), ); - this.queuedPhases.push(new HideAbilityPhase()); + this.queuedPhases.push(globalScene.phaseManager.create("HideAbilityPhase")); } this.queuedPhases.push( - new MovePhase(target, newTargets, new PokemonMove(this.move.id, 0, 0, true), true, true, true), + globalScene.phaseManager.create( + "MovePhase", + target, + newTargets, + new PokemonMove(this.move.id), + MoveUseMode.REFLECTED, + ), ); } @@ -218,8 +198,9 @@ export class MoveEffectPhase extends PokemonPhase { return; } break; + // biome-ignore lint/suspicious/noFallthroughSwitchClause: The fallthrough is intentional case HitCheckResult.NO_EFFECT: - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t(this.move.id === MoveId.SHEER_COLD ? "battle:hitResultImmune" : "battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(target), }), @@ -227,13 +208,13 @@ export class MoveEffectPhase extends PokemonPhase { case HitCheckResult.NO_EFFECT_NO_MESSAGE: case HitCheckResult.PROTECTED: case HitCheckResult.TARGET_NOT_ON_FIELD: - applyMoveAttrs(NoEffectAttr, user, target, this.move); + applyMoveAttrs("NoEffectAttr", user, target, this.move); break; case HitCheckResult.MISS: - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) }), ); - applyMoveAttrs(MissEffectAttr, user, target, this.move); + applyMoveAttrs("MissEffectAttr", user, target, this.move); break; case HitCheckResult.REFLECTED: this.queueReflectedMove(user, target); @@ -263,44 +244,31 @@ export class MoveEffectPhase extends PokemonPhase { globalScene.currentBattle.lastPlayerInvolved = this.fieldIndex; } - const isDelayedAttack = this.move.hasAttr(DelayedAttackAttr); - /** If the user was somehow removed from the field and it's not a delayed attack, end this phase */ - if (!user.isOnField()) { - if (!isDelayedAttack) { - super.end(); - return; - } - if (!user.scene) { - /* - * This happens if the Pokemon that used the delayed attack gets caught and released - * on the turn the attack would have triggered. Having access to the global scene - * in the future may solve this entirely, so for now we just cancel the hit - */ - super.end(); - return; - } - } + const move = this.move; /** * Does an effect from this move override other effects on this turn? * e.g. Charging moves (Fly, etc.) on their first turn of use. */ const overridden = new BooleanHolder(false); - const move = this.move; - // Assume single target for override - applyMoveAttrs(OverrideMoveEffectAttr, user, this.getFirstTarget() ?? null, move, overridden, this.virtual); + // Apply effects to override a move effect. + // Assuming single target here works as this is (currently) + // only used for Future Sight, calling and Pledge moves. + // TODO: change if any other move effect overrides are introduced + applyMoveAttrs("OverrideMoveEffectAttr", user, this.getFirstTarget() ?? null, move, overridden, this.useMode); // If other effects were overriden, stop this phase before they can be applied if (overridden.value) { - return this.end(); + this.end(); + return; } // Lapse `MOVE_EFFECT` effects (i.e. semi-invulnerability) when applicable user.lapseTags(BattlerTagLapseType.MOVE_EFFECT); - // If the user is acting again (such as due to Instruct), reset hitsLeft/hitCount so that - // the move executes correctly (ensures all hits of a multi-hit are properly calculated) + // If the user is acting again (such as due to Instruct or Dancer), reset hitsLeft/hitCount and + // recalculate hit count for multi-hit moves. if (user.turnData.hitsLeft === 0 && user.turnData.hitCount > 0 && user.turnData.extraTurns > 0) { user.turnData.hitsLeft = -1; user.turnData.hitCount = 0; @@ -315,9 +283,9 @@ export class MoveEffectPhase extends PokemonPhase { if (user.turnData.hitsLeft === -1) { const hitCount = new NumberHolder(1); // Assume single target for multi hit - applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount); + applyMoveAttrs("MultiHitAttr", user, this.getFirstTarget() ?? null, move, hitCount); // If Parental Bond is applicable, add another hit - applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null); + applyAbAttrs("AddSecondStrikeAbAttr", { pokemon: user, move, hitCount }); // If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses globalScene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount); // Set the user's relevant turnData fields to reflect the final hit count @@ -325,16 +293,11 @@ export class MoveEffectPhase extends PokemonPhase { user.turnData.hitsLeft = hitCount.value; } - /* - * Log to be entered into the user's move history once the move result is resolved. - * Note that `result` logs whether the move was successfully - * used in the sense of "Does it have an effect on the user?". - */ this.moveHistoryEntry = { move: this.move.id, targets: this.targets, result: MoveResult.PENDING, - virtual: this.virtual, + useMode: this.useMode, }; const fieldMove = isFieldTargeted(move); @@ -347,7 +310,7 @@ export class MoveEffectPhase extends PokemonPhase { // Play the animation if the move was successful against any of its targets or it has a POST_TARGET effect (like self destruct) if ( this.moveHistoryEntry.result === MoveResult.SUCCESS || - move.getAttrs(MoveEffectAttr).some(attr => attr.trigger === MoveEffectTrigger.POST_TARGET) + move.getAttrs("MoveEffectAttr").some(attr => attr.trigger === MoveEffectTrigger.POST_TARGET) ) { const firstTarget = this.getFirstTarget(); new MoveAnim( @@ -368,8 +331,9 @@ export class MoveEffectPhase extends PokemonPhase { */ private postAnimCallback(user: Pokemon, targets: Pokemon[]) { // Add to the move history entry - if (this.firstHit) { + if (this.firstHit && this.useMode !== MoveUseMode.DELAYED_ATTACK) { user.pushMoveHistory(this.moveHistoryEntry); + applyAbAttrs("ExecutedMoveAbAttr", { pokemon: user }); } try { @@ -381,7 +345,7 @@ export class MoveEffectPhase extends PokemonPhase { } if (this.queuedPhases.length) { - globalScene.appendToPhase(this.queuedPhases, MoveEndPhase); + globalScene.phaseManager.appendToPhase(this.queuedPhases, "MoveEndPhase"); } const moveType = user.getMoveType(this.move, true); if (this.move.category !== MoveCategory.STATUS && !user.stellarTypesBoosted.includes(moveType)) { @@ -398,29 +362,35 @@ export class MoveEffectPhase extends PokemonPhase { public override end(): void { const user = this.getUserPokemon(); - /** - * If this phase isn't for the invoked move's last strike, - * unshift another MoveEffectPhase for the next strike. - * Otherwise, queue a message indicating the number of times the move has struck - * (if the move has struck more than once), then apply the heal from Shell Bell - * to the user. - */ - if (user) { - if (user.turnData.hitsLeft && --user.turnData.hitsLeft >= 1 && this.getFirstTarget()?.isActive()) { - globalScene.unshiftPhase(this.getNewHitPhase()); - } else { - // Queue message for number of hits made by multi-move - // If multi-hit attack only hits once, still want to render a message - const hitsTotal = user.turnData.hitCount - Math.max(user.turnData.hitsLeft, 0); - if (hitsTotal > 1 || (user.turnData.hitsLeft && user.turnData.hitsLeft > 0)) { - // If there are multiple hits, or if there are hits of the multi-hit move left - globalScene.queueMessage(i18next.t("battle:attackHitsCount", { count: hitsTotal })); - } - globalScene.applyModifiers(HitHealModifier, this.player, user); - this.getTargets().forEach(target => (target.turnData.moveEffectiveness = null)); - } + if (!user) { + super.end(); + return; } + /** + * If this phase isn't for the invoked move's last strike (and we still have something to hit), + * unshift another MoveEffectPhase for the next strike before ending this phase. + */ + if (--user.turnData.hitsLeft >= 1 && this.getFirstTarget()) { + this.addNextHitPhase(); + super.end(); + return; + } + + /** + * All hits of the move have resolved by now. + * Queue message for multi-strike moves before applying Shell Bell heals & proccing Dancer-like effects. + */ + const hitsTotal = user.turnData.hitCount - Math.max(user.turnData.hitsLeft, 0); + if (hitsTotal > 1 || user.turnData.hitsLeft > 0) { + // Queue message if multiple hits occurred or were slated to occur (such as a Triple Axel miss) + globalScene.phaseManager.queueMessage(i18next.t("battle:attackHitsCount", { count: hitsTotal })); + } + + globalScene.applyModifiers(HitHealModifier, this.player, user); + this.getTargets().forEach(target => { + target.turnData.moveEffectiveness = null; + }); super.end(); } @@ -430,10 +400,15 @@ export class MoveEffectPhase extends PokemonPhase { * @param user - The {@linkcode Pokemon} using this phase's invoked move * @param target - {@linkcode Pokemon} the current target of this phase's invoked move * @param hitResult - The {@linkcode HitResult} of the attempted move - * @returns a `Promise` intended to be passed into a `then()` call. + * @param wasCritical - `true` if the move was a critical hit */ - protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): void { - applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move, hitResult); + protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult, wasCritical = false): void { + const params = { pokemon: target, opponent: user, move: this.move, hitResult }; + applyAbAttrs("PostDefendAbAttr", params); + + if (wasCritical) { + applyAbAttrs("PostReceiveCritStatStageChangeAbAttr", params); + } target.lapseTags(BattlerTagLapseType.AFTER_HIT); } @@ -442,14 +417,17 @@ export class MoveEffectPhase extends PokemonPhase { * @param user - The {@linkcode Pokemon} using this phase's invoked move * @param target - {@linkcode Pokemon} the current target of this phase's invoked move * @param dealsDamage - `true` if the attempted move successfully dealt damage - * @returns a function intended to be passed into a `then()` call. */ protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean): void { - if (this.move.hasAttr(FlinchAttr)) { + if (this.move.hasAttr("FlinchAttr")) { return; } - if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.hitsSubstitute(user, target)) { + if ( + dealsDamage && + !target.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && + !this.move.hitsSubstitute(user, target) + ) { const flinched = new BooleanHolder(false); globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched); if (flinched.value) { @@ -462,8 +440,9 @@ export class MoveEffectPhase extends PokemonPhase { * @param user - The {@linkcode Pokemon} using this phase's invoked move * @param target - {@linkcode Pokemon} the target to check for protection * @param move - The {@linkcode Move} being used + * @returns Whether the pokemon was protected */ - private protectedCheck(user: Pokemon, target: Pokemon) { + private protectedCheck(user: Pokemon, target: Pokemon): boolean { /** The {@linkcode ArenaTagSide} to which the target belongs */ const targetSide = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; /** Has the invoked move been cancelled by conditional protection (e.g Quick Guard)? */ @@ -484,14 +463,15 @@ export class MoveEffectPhase extends PokemonPhase { ); } + // TODO: Break up this chunky boolean to make it more palatable return ( ![MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES].includes(this.move.moveTarget) && (bypassIgnoreProtect.value || !this.move.doesFlagEffectApply({ flag: MoveFlags.IGNORE_PROTECT, user, target })) && (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && - target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) || + target.findTags(t => t instanceof ProtectedTag).some(t => target.lapseTag(t.tagType))) || (this.move.category !== MoveCategory.STATUS && - target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))) + target.findTags(t => t instanceof DamageProtectedTag).some(t => target.lapseTag(t.tagType)))) ); } @@ -551,7 +531,8 @@ export class MoveEffectPhase extends PokemonPhase { return [HitCheckResult.PROTECTED, 0]; } - if (!this.reflected && move.doesFlagEffectApply({ flag: MoveFlags.REFLECTABLE, user, target })) { + // Reflected moves cannot be reflected again + if (!isReflected(this.useMode) && move.doesFlagEffectApply({ flag: MoveFlags.REFLECTABLE, user, target })) { return [HitCheckResult.REFLECTED, 0]; } @@ -579,7 +560,7 @@ export class MoveEffectPhase extends PokemonPhase { // Strikes after the first in a multi-strike move are guaranteed to hit, // unless the move is flagged to check all hits and the user does not have Skill Link. if (user.turnData.hitsLeft < user.turnData.hitCount) { - if (!move.hasFlag(MoveFlags.CHECK_ALL_HITS) || user.hasAbilityWithAttr(MaxMultiHitAbAttr)) { + if (!move.hasFlag(MoveFlags.CHECK_ALL_HITS) || user.hasAbilityWithAttr("MaxMultiHitAbAttr")) { return [HitCheckResult.HIT, effectiveness]; } } @@ -587,7 +568,7 @@ export class MoveEffectPhase extends PokemonPhase { const bypassAccuracy = bypassAccAndInvuln || target.getTag(BattlerTagType.ALWAYS_GET_HIT) || - (target.getTag(BattlerTagType.TELEKINESIS) && !this.move.hasAttr(OneHitKOAttr)); + (target.getTag(BattlerTagType.TELEKINESIS) && !this.move.hasAttr("OneHitKOAttr")); if (moveAccuracy === -1 || bypassAccuracy) { return [HitCheckResult.HIT, effectiveness]; @@ -625,10 +606,10 @@ export class MoveEffectPhase extends PokemonPhase { if (!user) { return false; } - if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr)) { + if (user.hasAbilityWithAttr("AlwaysHitAbAttr") || target.hasAbilityWithAttr("AlwaysHitAbAttr")) { return true; } - if (this.move.hasAttr(ToxicAccuracyAttr) && user.isOfType(PokemonType.POISON)) { + if (this.move.hasAttr("ToxicAccuracyAttr") && user.isOfType(PokemonType.POISON)) { return true; } // TODO: Fix lock on / mind reader check. @@ -653,23 +634,29 @@ export class MoveEffectPhase extends PokemonPhase { return false; } const move = this.move; - return move.getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType); + return move.getAttrs("HitsTagAttr").some(hta => hta.tagType === semiInvulnerableTag.tagType); } /** @returns The {@linkcode Pokemon} using this phase's invoked move */ public getUserPokemon(): Pokemon | null { + // TODO: Make this purely a battler index if (this.battlerIndex > BattlerIndex.ENEMY_2) { return globalScene.getPokemonById(this.battlerIndex); } return (this.player ? globalScene.getPlayerField() : globalScene.getEnemyField())[this.fieldIndex]; } - /** @returns An array of all {@linkcode Pokemon} targeted by this phase's invoked move */ + /** + * @returns An array of {@linkcode Pokemon} that are: + * - On-field and active + * - Non-fainted + * - Targeted by this phase's invoked move + */ public getTargets(): Pokemon[] { return globalScene.getField(true).filter(p => this.targets.indexOf(p.getBattlerIndex()) > -1); } - /** @returns The first target of this phase's invoked move */ + /** @returns The first active, non-fainted target of this phase's invoked move. */ public getFirstTarget(): Pokemon | undefined { return this.getTargets()[0]; } @@ -679,12 +666,9 @@ export class MoveEffectPhase extends PokemonPhase { * @param target - The {@linkcode Pokemon} to be removed */ protected removeTarget(target: Pokemon): void { - const targetIndex = this.targets.findIndex(ind => ind === target.getBattlerIndex()); + const targetIndex = this.targets.indexOf(target.getBattlerIndex()); if (targetIndex !== -1) { - this.targets.splice( - this.targets.findIndex(ind => ind === target.getBattlerIndex()), - 1, - ); + this.targets.splice(this.targets.indexOf(target.getBattlerIndex()), 1); } } @@ -709,9 +693,12 @@ export class MoveEffectPhase extends PokemonPhase { } } - /** @returns A new `MoveEffectPhase` with the same properties as this phase */ - protected getNewHitPhase(): MoveEffectPhase { - return new MoveEffectPhase(this.battlerIndex, this.targets, this.move, this.reflected, this.virtual); + /** + * Unshifts a new `MoveEffectPhase` with the same properties as this phase. + * Used to queue the next hit of multi-strike moves. + */ + protected addNextHitPhase(): void { + globalScene.phaseManager.unshiftNew("MoveEffectPhase", this.battlerIndex, this.targets, this.move, this.useMode); } /** Removes all substitutes that were broken by this phase's invoked move */ @@ -733,7 +720,6 @@ export class MoveEffectPhase extends PokemonPhase { * @param firstTarget Whether the target is the first to be hit by the current strike * @param selfTarget If defined, limits the effects triggered to either self-targeted * effects (if set to `true`) or targeted effects (if set to `false`). - * @returns a `Promise` applying the relevant move effects. */ protected triggerMoveEffects( triggerType: MoveEffectTrigger, @@ -742,9 +728,9 @@ export class MoveEffectPhase extends PokemonPhase { firstTarget?: boolean | null, selfTarget?: boolean, ): void { - return applyFilteredMoveAttrs( + applyFilteredMoveAttrs( (attr: MoveAttr) => - attr instanceof MoveEffectAttr && + attr.is("MoveEffectAttr") && attr.trigger === triggerType && (isNullOrUndefined(selfTarget) || attr.selfTarget === selfTarget) && (!attr.firstHitOnly || this.firstHit) && @@ -777,18 +763,21 @@ export class MoveEffectPhase extends PokemonPhase { this.triggerMoveEffects(MoveEffectTrigger.PRE_APPLY, user, target); - const hitResult = this.applyMove(user, target, effectiveness); + const [hitResult, wasCritical] = this.applyMove(user, target, effectiveness); + // Apply effects to the user (always) and the target (if not blocked by substitute). this.triggerMoveEffects(MoveEffectTrigger.POST_APPLY, user, target, firstTarget, true); if (!this.move.hitsSubstitute(user, target)) { - this.applyOnTargetEffects(user, target, hitResult, firstTarget); + this.applyOnTargetEffects(user, target, hitResult, firstTarget, wasCritical); } if (this.lastHit) { globalScene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger); // Multi-hit check for Wimp Out/Emergency Exit if (user.turnData.hitCount > 1) { - applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user); + // TODO: Investigate why 0 is being passed for damage amount here + // and then determing if refactoring `applyMove` to return the damage dealt is appropriate. + applyAbAttrs("PostDamageAbAttr", { pokemon: target, damage: 0, source: user }); } } } @@ -799,15 +788,16 @@ export class MoveEffectPhase extends PokemonPhase { * @param user - The {@linkcode Pokemon} using this phase's invoked move * @param target - The {@linkcode Pokemon} targeted by the move * @param effectiveness - The effectiveness of the move against the target + * @returns The {@linkcode HitResult} of the move against the target and a boolean indicating whether the target was crit */ - protected applyMoveDamage(user: Pokemon, target: Pokemon, effectiveness: TypeDamageMultiplier): HitResult { - const isCritical = target.getCriticalHitResult(user, this.move, false); + protected applyMoveDamage(user: Pokemon, target: Pokemon, effectiveness: TypeDamageMultiplier): [HitResult, boolean] { + const isCritical = target.getCriticalHitResult(user, this.move); /* * Apply stat changes from {@linkcode move} and gives it to {@linkcode source} * before damage calculation */ - applyMoveAttrs(StatChangeBeforeDmgCalcAttr, user, target, this.move); + applyMoveAttrs("StatChangeBeforeDmgCalcAttr", user, target, this.move); const { result, damage: dmg } = target.getAttackDamage({ source: user, @@ -831,7 +821,7 @@ export class MoveEffectPhase extends PokemonPhase { const isOneHitKo = result === HitResult.ONE_HIT_KO; if (!dmg) { - return result; + return [result, false]; } target.lapseTags(BattlerTagLapseType.HIT); @@ -855,11 +845,11 @@ export class MoveEffectPhase extends PokemonPhase { }); if (isCritical) { - globalScene.queueMessage(i18next.t("battle:hitResultCriticalHit")); + globalScene.phaseManager.queueMessage(i18next.t("battle:hitResultCriticalHit")); } if (damage <= 0) { - return result; + return [result, isCritical]; } if (user.isPlayer()) { @@ -884,11 +874,11 @@ export class MoveEffectPhase extends PokemonPhase { sourceBattlerIndex: user.getBattlerIndex(), }); - if (user.isPlayer() && !target.isPlayer()) { + if (user.isPlayer() && target.isEnemy()) { globalScene.applyModifiers(DamageMoneyRewardModifier, true, user, new NumberHolder(damage)); } - return result; + return [result, isCritical]; } /** @@ -898,9 +888,9 @@ export class MoveEffectPhase extends PokemonPhase { */ protected onFaintTarget(user: Pokemon, target: Pokemon): void { // set splice index here, so future scene queues happen before FaintedPhase - globalScene.setPhaseQueueSplice(); + globalScene.phaseManager.setPhaseQueueSplice(); - globalScene.unshiftPhase(new FaintPhase(target.getBattlerIndex(), false, user)); + globalScene.phaseManager.unshiftNew("FaintPhase", target.getBattlerIndex(), false, user); target.destroySubstitute(); target.lapseTag(BattlerTagType.COMMANDED); @@ -933,7 +923,7 @@ export class MoveEffectPhase extends PokemonPhase { break; } if (msg) { - globalScene.queueMessage(msg); + globalScene.phaseManager.queueMessage(msg); } } @@ -942,17 +932,17 @@ export class MoveEffectPhase extends PokemonPhase { * @param target - The {@linkcode Pokemon} struck by the move * @param effectiveness - The effectiveness of the move against the target */ - protected applyMove(user: Pokemon, target: Pokemon, effectiveness: TypeDamageMultiplier): HitResult { + protected applyMove(user: Pokemon, target: Pokemon, effectiveness: TypeDamageMultiplier): [HitResult, boolean] { const moveCategory = user.getMoveCategory(target, this.move); if (moveCategory === MoveCategory.STATUS) { - return HitResult.STATUS; + return [HitResult.STATUS, false]; } const result = this.applyMoveDamage(user, target, effectiveness); if (user.turnData.hitsLeft === 1 || target.isFainted()) { - this.queueHitResultMessage(result); + this.queueHitResultMessage(result[0]); } if (target.isFainted()) { @@ -969,8 +959,15 @@ export class MoveEffectPhase extends PokemonPhase { * @param target - The {@linkcode Pokemon} targeted by the move * @param hitResult - The {@linkcode HitResult} obtained from applying the move * @param firstTarget - `true` if the target is the first Pokemon hit by the attack + * @param wasCritical - `true` if the move was a critical hit */ - protected applyOnTargetEffects(user: Pokemon, target: Pokemon, hitResult: HitResult, firstTarget: boolean): void { + protected applyOnTargetEffects( + user: Pokemon, + target: Pokemon, + hitResult: HitResult, + firstTarget: boolean, + wasCritical = false, + ): void { /** Does {@linkcode hitResult} indicate that damage was dealt to the target? */ const dealsDamage = [ HitResult.EFFECTIVE, @@ -981,16 +978,16 @@ export class MoveEffectPhase extends PokemonPhase { this.triggerMoveEffects(MoveEffectTrigger.POST_APPLY, user, target, firstTarget, false); this.applyHeldItemFlinchCheck(user, target, dealsDamage); - this.applyOnGetHitAbEffects(user, target, hitResult); - applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move, hitResult); + this.applyOnGetHitAbEffects(user, target, hitResult, wasCritical); + applyAbAttrs("PostAttackAbAttr", { pokemon: user, opponent: target, move: this.move, hitResult }); // We assume only enemy Pokemon are able to have the EnemyAttackStatusEffectChanceModifier from tokens - if (!user.isPlayer() && this.move instanceof AttackMove) { + if (!user.isPlayer() && this.move.is("AttackMove")) { globalScene.applyShuffledModifiers(EnemyAttackStatusEffectChanceModifier, false, target); } // Apply Grip Claw's chance to steal an item from the target - if (this.move instanceof AttackMove) { + if (this.move.is("AttackMove")) { globalScene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target); } } diff --git a/src/phases/move-end-phase.ts b/src/phases/move-end-phase.ts index 037596dca59..fd893c445ff 100644 --- a/src/phases/move-end-phase.ts +++ b/src/phases/move-end-phase.ts @@ -1,11 +1,12 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { BattlerTagLapseType } from "#app/data/battler-tags"; -import { PokemonPhase } from "./pokemon-phase"; -import type { BattlerIndex } from "#app/battle"; -import { applyPostSummonAbAttrs, PostSummonRemoveEffectAbAttr } from "#app/data/abilities/ability"; -import type Pokemon from "#app/field/pokemon"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; +import type { Pokemon } from "#field/pokemon"; +import { PokemonPhase } from "#phases/pokemon-phase"; export class MoveEndPhase extends PokemonPhase { + public readonly phaseName = "MoveEndPhase"; private wasFollowUp: boolean; /** Targets from the preceding MovePhase */ @@ -24,12 +25,12 @@ export class MoveEndPhase extends PokemonPhase { if (!this.wasFollowUp && pokemon?.isActive(true)) { pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE); } - globalScene.arena.setIgnoreAbilities(false); // Remove effects which were set on a Pokemon which removes them on summon (i.e. via Mold Breaker) + globalScene.arena.setIgnoreAbilities(false); for (const target of this.targets) { if (target) { - applyPostSummonAbAttrs(PostSummonRemoveEffectAbAttr, target); + applyAbAttrs("PostSummonRemoveEffectAbAttr", { pokemon: target }); } } diff --git a/src/phases/move-header-phase.ts b/src/phases/move-header-phase.ts index c320df462d1..5c69dcd1217 100644 --- a/src/phases/move-header-phase.ts +++ b/src/phases/move-header-phase.ts @@ -1,9 +1,10 @@ -import { applyMoveAttrs, MoveHeaderAttr } from "#app/data/moves/move"; -import type { PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { BattlePhase } from "./battle-phase"; +import type { Pokemon } from "#field/pokemon"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import type { PokemonMove } from "#moves/pokemon-move"; +import { BattlePhase } from "#phases/battle-phase"; export class MoveHeaderPhase extends BattlePhase { + public readonly phaseName = "MoveHeaderPhase"; public pokemon: Pokemon; public move: PokemonMove; @@ -22,7 +23,7 @@ export class MoveHeaderPhase extends BattlePhase { super.start(); if (this.canMove()) { - applyMoveAttrs(MoveHeaderAttr, this.pokemon, null, this.move.getMove()); + applyMoveAttrs("MoveHeaderAttr", this.pokemon, null, this.move.getMove()); } this.end(); } diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index 1ccf5b7957e..cd7c7a8f48f 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -1,71 +1,51 @@ -import { BattlerIndex } from "#app/battle"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { - applyAbAttrs, - applyPostMoveUsedAbAttrs, - applyPreAttackAbAttrs, - BlockRedirectAbAttr, - IncreasePpAbAttr, - PokemonTypeChangeAbAttr, - PostMoveUsedAbAttr, - RedirectMoveAbAttr, - ReduceStatusEffectDurationAbAttr, -} from "#app/data/abilities/ability"; -import type { DelayedAttackTag } from "#app/data/arena-tag"; -import { CommonAnim } from "#app/data/battle-anims"; -import { BattlerTagLapseType, CenterOfAttentionTag } from "#app/data/battler-tags"; -import { - AddArenaTrapTagAttr, - applyMoveAttrs, - BypassRedirectAttr, - BypassSleepAttr, - CopyMoveAttr, - DelayedAttackAttr, - frenzyMissFunc, - HealStatusEffectAttr, - PreMoveMessageAttr, - PreUseInterruptAttr, -} from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { MoveFlags } from "#enums/MoveFlags"; -import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms"; -import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; -import { PokemonType } from "#enums/pokemon-type"; -import { getTerrainBlockMessage, getWeatherBlockMessage } from "#app/data/weather"; -import { MoveUsedEvent } from "#app/events/battle-scene"; -import type { PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; -import { BattlePhase } from "#app/phases/battle-phase"; -import { CommonAnimPhase } from "#app/phases/common-anim-phase"; -import { MoveChargePhase } from "#app/phases/move-charge-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { NumberHolder } from "#app/utils/common"; +import { CenterOfAttentionTag } from "#data/battler-tags"; +import { SpeciesFormChangePreMoveTrigger } from "#data/form-change-triggers"; +import { getStatusEffectActivationText, getStatusEffectHealText } from "#data/status-effect"; +import { getTerrainBlockMessage } from "#data/terrain"; +import { getWeatherBlockMessage } from "#data/weather"; import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { CommonAnim } from "#enums/move-anims-common"; +import { MoveFlags } from "#enums/move-flags"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode"; +import { PokemonType } from "#enums/pokemon-type"; import { StatusEffect } from "#enums/status-effect"; +import { MoveUsedEvent } from "#events/battle-scene"; +import type { Pokemon } from "#field/pokemon"; +import { applyMoveAttrs } from "#moves/apply-attrs"; +import { frenzyMissFunc } from "#moves/move-utils"; +import type { PokemonMove } from "#moves/pokemon-move"; +import { BattlePhase } from "#phases/battle-phase"; +import { NumberHolder } from "#utils/common"; +import { enumValueToKey } from "#utils/enums"; import i18next from "i18next"; export class MovePhase extends BattlePhase { + public readonly phaseName = "MovePhase"; protected _pokemon: Pokemon; protected _move: PokemonMove; protected _targets: BattlerIndex[]; - protected followUp: boolean; - protected ignorePp: boolean; + public readonly useMode: MoveUseMode; // Made public for quash + /** Whether the current move is forced last (used for Quash). */ protected forcedLast: boolean; + /** Whether the current move should fail but still use PP. */ protected failed = false; + /** Whether the current move should fail and retain PP. */ protected cancelled = false; - protected reflected = false; public get pokemon(): Pokemon { return this._pokemon; } + // TODO: Do we need public getters but only protected setters? protected set pokemon(pokemon: Pokemon) { this._pokemon = pokemon; } @@ -87,51 +67,42 @@ export class MovePhase extends BattlePhase { } /** - * @param followUp Indicates that the move being used is a "follow-up" - for example, a move being used by Metronome or Dancer. - * Follow-ups bypass a few failure conditions, including flinches, sleep/paralysis/freeze and volatile status checks, etc. - * @param reflected Indicates that the move was reflected by Magic Coat or Magic Bounce. - * Reflected moves cannot be reflected again and will not trigger Dancer. + * Create a new MovePhase for using moves. + * @param pokemon - The {@linkcode Pokemon} using the move + * @param move - The {@linkcode PokemonMove} to use + * @param useMode - The {@linkcode MoveUseMode} corresponding to this move's means of execution (usually `MoveUseMode.NORMAL`). + * Not marked optional to ensure callers correctly pass on `useModes`. + * @param forcedLast - Whether to force this phase to occur last in order (for {@linkcode MoveId.QUASH}); default `false` */ - - constructor( - pokemon: Pokemon, - targets: BattlerIndex[], - move: PokemonMove, - followUp = false, - ignorePp = false, - reflected = false, - forcedLast = false, - ) { + constructor(pokemon: Pokemon, targets: BattlerIndex[], move: PokemonMove, useMode: MoveUseMode, forcedLast = false) { super(); this.pokemon = pokemon; this.targets = targets; this.move = move; - this.followUp = followUp; - this.ignorePp = ignorePp; - this.reflected = reflected; + this.useMode = useMode; this.forcedLast = forcedLast; } /** - * Checks if the pokemon is active, if the move is usable, and that the move is targetting something. + * Checks if the pokemon is active, if the move is usable, and that the move is targeting something. * @param ignoreDisableTags `true` to not check if the move is disabled * @returns `true` if all the checks pass */ public canMove(ignoreDisableTags = false): boolean { return ( this.pokemon.isActive(true) && - this.move.isUsable(this.pokemon, this.ignorePp, ignoreDisableTags) && - !!this.targets.length + this.move.isUsable(this.pokemon, isIgnorePP(this.useMode), ignoreDisableTags) && + this.targets.length > 0 ); } - /**Signifies the current move should fail but still use PP */ + /** Signifies the current move should fail but still use PP */ public fail(): void { this.failed = true; } - /**Signifies the current move should cancel and retain PP */ + /** Signifies the current move should cancel and retain PP */ public cancel(): void { this.cancelled = true; } @@ -139,7 +110,7 @@ export class MovePhase extends BattlePhase { /** * Shows whether the current move has been forced to the end of the turn * Needed for speed order, see {@linkcode MoveId.QUASH} - * */ + */ public isForcedLast(): boolean { return this.forcedLast; } @@ -147,35 +118,37 @@ export class MovePhase extends BattlePhase { public start(): void { super.start(); - console.log(MoveId[this.move.moveId]); + console.log(MoveId[this.move.moveId], enumValueToKey(MoveUseMode, this.useMode)); - // Check if move is unusable (e.g. because it's out of PP due to a mid-turn Spite). + // Check if move is unusable (e.g. running out of PP due to a mid-turn Spite + // or the user no longer being on field), ending the phase early if not. if (!this.canMove(true)) { if (this.pokemon.isActive(true)) { this.fail(); this.showMoveText(); this.showFailedText(); } - return this.end(); + this.end(); + return; } this.pokemon.turnData.acted = true; // Reset hit-related turn data when starting follow-up moves (e.g. Metronomed moves, Dancer repeats) - if (this.followUp) { + if (isVirtual(this.useMode)) { this.pokemon.turnData.hitsLeft = -1; this.pokemon.turnData.hitCount = 0; } // Check move to see if arena.ignoreAbilities should be true. - if (!this.followUp || this.reflected) { - if ( - this.move - .getMove() - .doesFlagEffectApply({ flag: MoveFlags.IGNORE_ABILITIES, user: this.pokemon, isFollowUp: this.followUp }) - ) { - globalScene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex()); - } + if ( + this.move.getMove().doesFlagEffectApply({ + flag: MoveFlags.IGNORE_ABILITIES, + user: this.pokemon, + isFollowUp: isVirtual(this.useMode), // Sunsteel strike and co. don't work when called indirectly + }) + ) { + globalScene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex()); } this.resolveRedirectTarget(); @@ -190,6 +163,7 @@ export class MovePhase extends BattlePhase { this.resolveFinalPreMoveCancellationChecks(); } + // Cancel, charge or use the move as applicable. if (this.cancelled || this.failed) { this.handlePreMoveFailures(); } else if (this.move.getMove().isChargingMove() && !this.pokemon.getTag(BattlerTagType.CHARGING)) { @@ -207,8 +181,8 @@ export class MovePhase extends BattlePhase { const moveQueue = this.pokemon.getMoveQueue(); if ( - (targets.length === 0 && !this.move.getMove().hasAttr(AddArenaTrapTagAttr)) || - (moveQueue.length && moveQueue[0].move === MoveId.NONE) + (targets.length === 0 && !this.move.getMove().hasAttr("AddArenaTrapTagAttr")) || + (moveQueue.length > 0 && moveQueue[0].move === MoveId.NONE) ) { this.showMoveText(); this.showFailedText(); @@ -221,81 +195,94 @@ export class MovePhase extends BattlePhase { } /** - * Handles {@link StatusEffect.SLEEP Sleep}/{@link StatusEffect.PARALYSIS Paralysis}/{@link StatusEffect.FREEZE Freeze} rolls and side effects. + * Handles {@link StatusEffect.SLEEP | Sleep}/{@link StatusEffect.PARALYSIS | Paralysis}/{@link StatusEffect.FREEZE | Freeze} rolls and side effects. */ protected resolvePreMoveStatusEffects(): void { - if (!this.followUp && this.pokemon.status && !this.pokemon.status.isPostTurn()) { - this.pokemon.status.incrementTurn(); - let activated = false; - let healed = false; + // Skip for follow ups/reflected moves, no status condition or post turn statuses (e.g. Poison/Toxic) + if (!this.pokemon.status?.effect || this.pokemon.status.isPostTurn() || isIgnoreStatus(this.useMode)) { + return; + } - switch (this.pokemon.status.effect) { - case StatusEffect.PARALYSIS: - activated = - (!this.pokemon.randBattleSeedInt(4) || Overrides.STATUS_ACTIVATION_OVERRIDE === true) && - Overrides.STATUS_ACTIVATION_OVERRIDE !== false; - break; - case StatusEffect.SLEEP: { - applyMoveAttrs(BypassSleepAttr, this.pokemon, null, this.move.getMove()); - const turnsRemaining = new NumberHolder(this.pokemon.status.sleepTurnsRemaining ?? 0); - applyAbAttrs( - ReduceStatusEffectDurationAbAttr, - this.pokemon, - null, - false, - this.pokemon.status.effect, - turnsRemaining, - ); - this.pokemon.status.sleepTurnsRemaining = turnsRemaining.value; - healed = this.pokemon.status.sleepTurnsRemaining <= 0; - activated = !healed && !this.pokemon.getTag(BattlerTagType.BYPASS_SLEEP); - break; - } - case StatusEffect.FREEZE: - healed = - !!this.move - .getMove() - .findAttr( - attr => attr instanceof HealStatusEffectAttr && attr.selfTarget && attr.isOfEffect(StatusEffect.FREEZE), - ) || - (!this.pokemon.randBattleSeedInt(5) && Overrides.STATUS_ACTIVATION_OVERRIDE !== true) || - Overrides.STATUS_ACTIVATION_OVERRIDE === false; + if ( + this.useMode === MoveUseMode.INDIRECT && + [StatusEffect.SLEEP, StatusEffect.FREEZE].includes(this.pokemon.status.effect) + ) { + // Dancer thaws out or wakes up a frozen/sleeping user prior to use + this.pokemon.resetStatus(false); + return; + } - activated = !healed; - break; + this.pokemon.status.incrementTurn(); + + /** Whether to prevent us from using the move */ + let activated = false; + /** Whether to cure the status */ + let healed = false; + + switch (this.pokemon.status.effect) { + case StatusEffect.PARALYSIS: + activated = + (this.pokemon.randBattleSeedInt(4) === 0 || Overrides.STATUS_ACTIVATION_OVERRIDE === true) && + Overrides.STATUS_ACTIVATION_OVERRIDE !== false; + break; + case StatusEffect.SLEEP: { + applyMoveAttrs("BypassSleepAttr", this.pokemon, null, this.move.getMove()); + const turnsRemaining = new NumberHolder(this.pokemon.status.sleepTurnsRemaining ?? 0); + applyAbAttrs("ReduceStatusEffectDurationAbAttr", { + pokemon: this.pokemon, + statusEffect: this.pokemon.status.effect, + duration: turnsRemaining, + }); + this.pokemon.status.sleepTurnsRemaining = turnsRemaining.value; + healed = this.pokemon.status.sleepTurnsRemaining <= 0; + activated = !healed && !this.pokemon.getTag(BattlerTagType.BYPASS_SLEEP); + break; } + case StatusEffect.FREEZE: + healed = + !!this.move + .getMove() + .findAttr( + attr => attr.is("HealStatusEffectAttr") && attr.selfTarget && attr.isOfEffect(StatusEffect.FREEZE), + ) || + (!this.pokemon.randBattleSeedInt(5) && Overrides.STATUS_ACTIVATION_OVERRIDE !== true) || + Overrides.STATUS_ACTIVATION_OVERRIDE === false; - if (activated) { - this.cancel(); - globalScene.queueMessage( - getStatusEffectActivationText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon)), - ); - globalScene.unshiftPhase( - new CommonAnimPhase( - this.pokemon.getBattlerIndex(), - undefined, - CommonAnim.POISON + (this.pokemon.status.effect - 1), - ), - ); - } else if (healed) { - globalScene.queueMessage( - getStatusEffectHealText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon)), - ); - this.pokemon.resetStatus(); - this.pokemon.updateInfo(); - } + activated = !healed; + break; + } + + if (activated) { + // Cancel move activation and play effect + this.cancel(); + globalScene.phaseManager.queueMessage( + getStatusEffectActivationText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon)), + ); + globalScene.phaseManager.unshiftNew( + "CommonAnimPhase", + this.pokemon.getBattlerIndex(), + undefined, + CommonAnim.POISON + (this.pokemon.status.effect - 1), // offset anim # by effect # + ); + } else if (healed) { + // cure status and play effect + globalScene.phaseManager.queueMessage( + getStatusEffectHealText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon)), + ); + this.pokemon.resetStatus(); + this.pokemon.updateInfo(); } } /** - * Lapse {@linkcode BattlerTagLapseType.PRE_MOVE PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed. - * Also lapse {@linkcode BattlerTagLapseType.MOVE MOVE} tags if the move should be successful. + * Lapse {@linkcode BattlerTagLapseType.PRE_MOVE | PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed. + * Also lapse {@linkcode BattlerTagLapseType.MOVE | MOVE} tags if the move is successful and not called indirectly. */ protected lapsePreMoveAndMoveTags(): void { this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE); - // TODO: does this intentionally happen before the no targets/MoveId.NONE on queue cancellation case is checked? - if (!this.followUp && this.canMove() && !this.cancelled) { + // This intentionally happens before moves without targets are cancelled (Truant takes priority over lack of targets) + if (!isIgnoreStatus(this.useMode) && this.canMove() && !this.cancelled) { this.pokemon.lapseTags(BattlerTagLapseType.MOVE); } } @@ -303,198 +290,204 @@ export class MovePhase extends BattlePhase { protected useMove(): void { const targets = this.getActiveTargetPokemon(); const moveQueue = this.pokemon.getMoveQueue(); + const move = this.move.getMove(); // form changes happen even before we know that the move wll execute. globalScene.triggerPokemonFormChange(this.pokemon, SpeciesFormChangePreMoveTrigger); - const isDelayedAttack = this.move.getMove().hasAttr(DelayedAttackAttr); - if (isDelayedAttack) { - // Check the player side arena if future sight is active - const futureSightTags = globalScene.arena.findTags(t => t.tagType === ArenaTagType.FUTURE_SIGHT); - const doomDesireTags = globalScene.arena.findTags(t => t.tagType === ArenaTagType.DOOM_DESIRE); - let fail = false; - const currentTargetIndex = targets[0].getBattlerIndex(); - for (const tag of futureSightTags) { - if ((tag as DelayedAttackTag).targetIndex === currentTargetIndex) { - fail = true; - break; - } - } - for (const tag of doomDesireTags) { - if ((tag as DelayedAttackTag).targetIndex === currentTargetIndex) { - fail = true; - break; - } - } - if (fail) { - this.showMoveText(); - this.showFailedText(); - return this.end(); - } + // Check if the move has any attributes that can interrupt its own use **before** displaying text. + // TODO: This should not rely on direct return values + let failed = move.getAttrs("PreUseInterruptAttr").some(attr => attr.apply(this.pokemon, targets[0], move)); + if (failed) { + this.failMove(false); + return; } - let success = true; - // Check if there are any attributes that can interrupt the move, overriding the fail message. - for (const move of this.move.getMove().getAttrs(PreUseInterruptAttr)) { - if (move.apply(this.pokemon, targets[0], this.move.getMove())) { - success = false; - break; - } - } - - if (success) { - this.showMoveText(); - } - - if (moveQueue.length > 0) { - // Using .shift here clears out two turn moves once they've been used - this.ignorePp = moveQueue.shift()?.ignorePP ?? false; - } + // Clear out any two turn moves once they've been used. + // TODO: Refactor move queues and remove this assignment; + // Move queues should be handled by the calling `CommandPhase` or a manager for it + // @ts-expect-error - useMode is readonly and shouldn't normally be assigned to + this.useMode = moveQueue.shift()?.useMode ?? this.useMode; if (this.pokemon.getTag(BattlerTagType.CHARGING)?.sourceMove === this.move.moveId) { this.pokemon.lapseTag(BattlerTagType.CHARGING); } - // "commit" to using the move, deducting PP. - if (!this.ignorePp) { + if (!isIgnorePP(this.useMode)) { + // "commit" to using the move, deducting PP. const ppUsed = 1 + this.getPpIncreaseFromPressure(targets); - this.move.usePp(ppUsed); - globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed)); + globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon.id, move, this.move.ppUsed)); } /** * Determine if the move is successful (meaning that its damage/effects can be attempted) * by checking that all of the following are true: * - Conditional attributes of the move are all met - * - The target's `ForceSwitchOutImmunityAbAttr` is not triggered (see {@linkcode Move.prototype.applyConditions}) * - Weather does not block the move * - Terrain does not block the move - * - * TODO: These steps are straightforward, but the implementation below is extremely convoluted. */ - const move = this.move.getMove(); - /** * Move conditions assume the move has a single target * TODO: is this sustainable? */ - let failedDueToTerrain = false; - let failedDueToWeather = false; - if (success) { - const passesConditions = move.applyConditions(this.pokemon, targets[0], move); - failedDueToWeather = globalScene.arena.isMoveWeatherCancelled(this.pokemon, move); - failedDueToTerrain = globalScene.arena.isMoveTerrainCancelled(this.pokemon, this.targets, move); - success = passesConditions && !failedDueToWeather && !failedDueToTerrain; + const failsConditions = !move.applyConditions(this.pokemon, targets[0], move); + const failedDueToWeather = globalScene.arena.isMoveWeatherCancelled(this.pokemon, move); + const failedDueToTerrain = globalScene.arena.isMoveTerrainCancelled(this.pokemon, this.targets, move); + failed ||= failsConditions || failedDueToWeather || failedDueToTerrain; + + if (failed) { + this.failMove(true, failedDueToWeather, failedDueToTerrain); + return; } - // Update the battle's "last move" pointer, unless we're currently mimicking a move. - if (!allMoves[this.move.moveId].hasAttr(CopyMoveAttr)) { - // The last move used is unaffected by moves that fail - if (success) { - globalScene.currentBattle.lastMove = this.move.moveId; - } - } - - /** - * If the move has not failed, trigger ability-based user type changes and then execute it. - * - * Notably, Roar, Whirlwind, Trick-or-Treat, and Forest's Curse will trigger these type changes even - * if the move fails. - */ - if (success) { - const move = this.move.getMove(); - applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, move); - globalScene.unshiftPhase( - new MoveEffectPhase(this.pokemon.getBattlerIndex(), this.targets, move, this.reflected, this.move.virtual), - ); - } else { - if ([MoveId.ROAR, MoveId.WHIRLWIND, MoveId.TRICK_OR_TREAT, MoveId.FORESTS_CURSE].includes(this.move.moveId)) { - applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove()); - } - - this.pokemon.pushMoveHistory({ - move: this.move.moveId, - targets: this.targets, - result: MoveResult.FAIL, - virtual: this.move.virtual, - }); - - const failureMessage = move.getFailedText(this.pokemon, targets[0], move); - let failedText: string | undefined; - if (failureMessage) { - failedText = failureMessage; - } else if (failedDueToTerrain) { - failedText = getTerrainBlockMessage(targets[0], globalScene.arena.getTerrainType()); - } else if (failedDueToWeather) { - failedText = getWeatherBlockMessage(globalScene.arena.getWeatherType()); - } - - this.showFailedText(failedText); - - // Remove the user from its semi-invulnerable state (if applicable) - this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); - } - - // Handle Dancer, which triggers immediately after a move is used (rather than waiting on `this.end()`). - // Note that the `!this.followUp` check here prevents an infinite Dancer loop. - if (this.move.getMove().hasFlag(MoveFlags.DANCE_MOVE) && !this.followUp) { - globalScene.getField(true).forEach(pokemon => { - applyPostMoveUsedAbAttrs(PostMoveUsedAbAttr, pokemon, this.move, this.pokemon, this.targets); - }); - } + this.executeMove(); } - /** Queues a {@linkcode MoveChargePhase} for this phase's invoked move. */ - protected chargeMove() { + /** Execute the current move and apply its effects. */ + private executeMove() { const move = this.move.getMove(); const targets = this.getActiveTargetPokemon(); - if (move.applyConditions(this.pokemon, targets[0], move)) { - // Protean and Libero apply on the charging turn of charge moves - applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove()); + // Update the battle's "last move" pointer unless we're currently mimicking a move or triggering Dancer. + if (!move.hasAttr("CopyMoveAttr") && !isReflected(this.useMode)) { + globalScene.currentBattle.lastMove = move.id; + } - this.showMoveText(); - globalScene.unshiftPhase(new MoveChargePhase(this.pokemon.getBattlerIndex(), this.targets[0], this.move)); - } else { - this.pokemon.pushMoveHistory({ - move: this.move.moveId, - targets: this.targets, - result: MoveResult.FAIL, - virtual: this.move.virtual, + // Trigger ability-based user type changes, display move text and then execute move effects. + // TODO: Investigate whether PokemonTypeChangeAbAttr can drop the "opponent" parameter + applyAbAttrs("PokemonTypeChangeAbAttr", { pokemon: this.pokemon, move, opponent: targets[0] }); + this.showMoveText(); + globalScene.phaseManager.unshiftNew( + "MoveEffectPhase", + this.pokemon.getBattlerIndex(), + this.targets, + move, + this.useMode, + ); + + // Handle Dancer, which triggers immediately after a move is used (rather than waiting on `this.end()`). + // Note the MoveUseMode check here prevents an infinite Dancer loop. + // TODO: This needs to go at the end of `MoveEffectPhase` to check move results + const dancerModes: MoveUseMode[] = [MoveUseMode.INDIRECT, MoveUseMode.REFLECTED] as const; + if (this.move.getMove().hasFlag(MoveFlags.DANCE_MOVE) && !dancerModes.includes(this.useMode)) { + globalScene.getField(true).forEach(pokemon => { + applyAbAttrs("PostMoveUsedAbAttr", { pokemon, move: this.move, source: this.pokemon, targets: this.targets }); }); - - const failureMessage = move.getFailedText(this.pokemon, targets[0], move); - this.showMoveText(); - this.showFailedText(failureMessage ?? undefined); - - // Remove the user from its semi-invulnerable state (if applicable) - this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); } } /** - * Queues a {@linkcode MoveEndPhase} and then ends the phase + * Fail the move currently being used. + * Handles failure messages, pushing to move history, etc. + * @param showText - Whether to show move text when failing the move. + * @param failedDueToWeather - Whether the move failed due to weather (default `false`) + * @param failedDueToTerrain - Whether the move failed due to terrain (default `false`) + */ + protected failMove(showText: boolean, failedDueToWeather = false, failedDueToTerrain = false) { + const move = this.move.getMove(); + const targets = this.getActiveTargetPokemon(); + + // DO NOT CHANGE THE ORDER OF OPERATIONS HERE! + // Protean is supposed to trigger its effects first, _then_ move text is displayed, + // _then_ any blockage messages are shown. + + // Roar, Whirlwind, Trick-or-Treat, and Forest's Curse will trigger Protean/Libero + // even on failure, as will all moves blocked by terrain. + // TODO: Verify if this also applies to primal weather failures + if ( + failedDueToTerrain || + [MoveId.ROAR, MoveId.WHIRLWIND, MoveId.TRICK_OR_TREAT, MoveId.FORESTS_CURSE].includes(this.move.moveId) + ) { + applyAbAttrs("PokemonTypeChangeAbAttr", { + pokemon: this.pokemon, + move, + opponent: targets[0], + }); + } + + if (showText) { + this.showMoveText(); + } + + this.pokemon.pushMoveHistory({ + move: this.move.moveId, + targets: this.targets, + result: MoveResult.FAIL, + useMode: this.useMode, + }); + + // Use move-specific failure messages if present before checking terrain/weather blockage + // and falling back to the classic "But it failed!". + const failureMessage = + move.getFailedText(this.pokemon, targets[0], move) || + (failedDueToTerrain + ? getTerrainBlockMessage(targets[0], globalScene.arena.getTerrainType()) + : failedDueToWeather + ? getWeatherBlockMessage(globalScene.arena.getWeatherType()) + : i18next.t("battle:attackFailed")); + + this.showFailedText(failureMessage); + + // Remove the user from its semi-invulnerable state (if applicable) + this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); + } + + /** + * Queue a {@linkcode MoveChargePhase} for this phase's invoked move. + * Does NOT consume PP (occurs on the 2nd strike of the move) + */ + protected chargeMove() { + const move = this.move.getMove(); + const targets = this.getActiveTargetPokemon(); + + if (!move.applyConditions(this.pokemon, targets[0], move)) { + this.failMove(true); + return; + } + + // Protean and Libero apply on the charging turn of charge moves, even before showing usage text + applyAbAttrs("PokemonTypeChangeAbAttr", { + pokemon: this.pokemon, + move, + opponent: targets[0], + }); + + this.showMoveText(); + globalScene.phaseManager.unshiftNew( + "MoveChargePhase", + this.pokemon.getBattlerIndex(), + this.targets[0], + this.move, + this.useMode, + ); + } + + /** + * Queue a {@linkcode MoveEndPhase} and then end this phase. */ public end(): void { - globalScene.unshiftPhase( - new MoveEndPhase(this.pokemon.getBattlerIndex(), this.getActiveTargetPokemon(), this.followUp), + globalScene.phaseManager.unshiftNew( + "MoveEndPhase", + this.pokemon.getBattlerIndex(), + this.getActiveTargetPokemon(), + isVirtual(this.useMode), ); super.end(); } /** - * Applies PP increasing abilities (currently only {@link AbilityId.PRESSURE Pressure}) if they exist on the target pokemon. + * Applies PP increasing abilities (currently only {@linkcode AbilityId.PRESSURE | Pressure}) if they exist on the target pokemon. * Note that targets must include only active pokemon. * * TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability. */ public getPpIncreaseFromPressure(targets: Pokemon[]): number { const foesWithPressure = this.pokemon - .getOpponents() - .filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr)); + .getOpponents(true) + .filter(o => targets.includes(o) && o.hasAbilityWithAttr("IncreasePpAbAttr")); return foesWithPressure.length; } @@ -504,98 +497,113 @@ export class MovePhase extends BattlePhase { * - Counterattacks, which pass a special value into the `targets` constructor param (`[`{@linkcode BattlerIndex.ATTACKER}`]`). */ protected resolveRedirectTarget(): void { - if (this.targets.length === 1) { - const currentTarget = this.targets[0]; - const redirectTarget = new NumberHolder(currentTarget); + if (this.targets.length !== 1) { + // Spread moves cannot be redirected + return; + } - // check move redirection abilities of every pokemon *except* the user. - globalScene - .getField(true) - .filter(p => p !== this.pokemon) - .forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget, this.pokemon)); + const currentTarget = this.targets[0]; + const redirectTarget = new NumberHolder(currentTarget); - /** `true` if an Ability is responsible for redirecting the move to another target; `false` otherwise */ - let redirectedByAbility = currentTarget !== redirectTarget.value; + // check move redirection abilities of every pokemon *except* the user. + globalScene + .getField(true) + .filter(p => p !== this.pokemon) + .forEach(pokemon => { + applyAbAttrs("RedirectMoveAbAttr", { + pokemon, + moveId: this.move.moveId, + targetIndex: redirectTarget, + sourcePokemon: this.pokemon, + }); + }); - // check for center-of-attention tags (note that this will override redirect abilities) - this.pokemon.getOpponents().forEach(p => { - const redirectTag = p.getTag(CenterOfAttentionTag); + /** `true` if an Ability is responsible for redirecting the move to another target; `false` otherwise */ + let redirectedByAbility = currentTarget !== redirectTarget.value; - // TODO: don't hardcode this interaction. - // Handle interaction between the rage powder center-of-attention tag and moves used by grass types/overcoat-havers (which are immune to RP's redirect) - if ( - redirectTag && - (!redirectTag.powder || - (!this.pokemon.isOfType(PokemonType.GRASS) && !this.pokemon.hasAbility(AbilityId.OVERCOAT))) - ) { - redirectTarget.value = p.getBattlerIndex(); - redirectedByAbility = false; + // check for center-of-attention tags (note that this will override redirect abilities) + this.pokemon.getOpponents(true).forEach(p => { + const redirectTag = p.getTag(CenterOfAttentionTag); + + // TODO: don't hardcode this interaction. + // Handle interaction between the rage powder center-of-attention tag and moves used by grass types/overcoat-havers (which are immune to RP's redirect) + if ( + redirectTag && + (!redirectTag.powder || + (!this.pokemon.isOfType(PokemonType.GRASS) && !this.pokemon.hasAbility(AbilityId.OVERCOAT))) + ) { + redirectTarget.value = p.getBattlerIndex(); + redirectedByAbility = false; + } + }); + + // TODO: Don't hardcode these ability interactions + if (currentTarget !== redirectTarget.value) { + const bypassRedirectAttrs = this.move.getMove().getAttrs("BypassRedirectAttr"); + bypassRedirectAttrs.forEach(attr => { + if (!attr.abilitiesOnly || redirectedByAbility) { + redirectTarget.value = currentTarget; } }); - if (currentTarget !== redirectTarget.value) { - const bypassRedirectAttrs = this.move.getMove().getAttrs(BypassRedirectAttr); - bypassRedirectAttrs.forEach(attr => { - if (!attr.abilitiesOnly || redirectedByAbility) { - redirectTarget.value = currentTarget; - } - }); - - if (this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr)) { - redirectTarget.value = currentTarget; - // TODO: Ability displays should be handled by the ability - globalScene.queueAbilityDisplay( - this.pokemon, - this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr), - true, - ); - globalScene.queueAbilityDisplay( - this.pokemon, - this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr), - false, - ); - } - - this.targets[0] = redirectTarget.value; + if (this.pokemon.hasAbilityWithAttr("BlockRedirectAbAttr")) { + redirectTarget.value = currentTarget; + // TODO: Ability displays should be handled by the ability + globalScene.phaseManager.queueAbilityDisplay( + this.pokemon, + this.pokemon.getPassiveAbility().hasAttr("BlockRedirectAbAttr"), + true, + ); + globalScene.phaseManager.queueAbilityDisplay( + this.pokemon, + this.pokemon.getPassiveAbility().hasAttr("BlockRedirectAbAttr"), + false, + ); } + + this.targets[0] = redirectTarget.value; } } /** - * Counter-attacking moves pass in `[`{@linkcode BattlerIndex.ATTACKER}`]` into the constructor's `targets` param. - * This function modifies `this.targets` to reflect the actual battler index of the user's last - * attacker. + * Update the targets of any counter-attacking moves with `[`{@linkcode BattlerIndex.ATTACKER}`]` set + * to reflect the actual battler index of the user's last attacker. * - * If there is no last attacker, or they are no longer on the field, a message is displayed and the + * If there is no last attacker or they are no longer on the field, a message is displayed and the * move is marked for failure. + * @todo Make this a feature of the move rather than basing logic on {@linkcode BattlerIndex.ATTACKER} */ protected resolveCounterAttackTarget(): void { - if (this.targets.length === 1 && this.targets[0] === BattlerIndex.ATTACKER) { - if (this.pokemon.turnData.attacksReceived.length) { - this.targets[0] = this.pokemon.turnData.attacksReceived[0].sourceBattlerIndex; + if (this.targets.length !== 1 || this.targets[0] !== BattlerIndex.ATTACKER) { + return; + } - // account for metal burst and comeuppance hitting remaining targets in double battles - // counterattack will redirect to remaining ally if original attacker faints - if (globalScene.currentBattle.double && this.move.getMove().hasFlag(MoveFlags.REDIRECT_COUNTER)) { - if (globalScene.getField()[this.targets[0]].hp === 0) { - const opposingField = this.pokemon.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField(); - this.targets[0] = opposingField.find(p => p.hp > 0)?.getBattlerIndex() ?? BattlerIndex.ATTACKER; - } - } - } + // TODO: This should be covered in move conditions + if (this.pokemon.turnData.attacksReceived.length === 0) { + this.fail(); + this.showMoveText(); + this.showFailedText(); + return; + } - if (this.targets[0] === BattlerIndex.ATTACKER) { - this.fail(); - this.showMoveText(); - this.showFailedText(); - } + this.targets[0] = this.pokemon.turnData.attacksReceived[0].sourceBattlerIndex; + + // account for metal burst and comeuppance hitting remaining targets in double battles + // counterattack will redirect to remaining ally if original attacker faints + if ( + globalScene.currentBattle.double && + this.move.getMove().hasFlag(MoveFlags.REDIRECT_COUNTER) && + globalScene.getField()[this.targets[0]].hp === 0 + ) { + const opposingField = this.pokemon.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField(); + this.targets[0] = opposingField.find(p => p.hp > 0)?.getBattlerIndex() ?? BattlerIndex.ATTACKER; } } /** * Handles the case where the move was cancelled or failed: - * - Uses PP if the move failed (not cancelled) and should use PP (failed moves are not affected by {@link AbilityId.PRESSURE Pressure}) - * - Records a cancelled OR failed move in move history, so abilities like {@link AbilityId.TRUANT Truant} don't trigger on the + * - Uses PP if the move failed (not cancelled) and should use PP (failed moves are not affected by {@linkcode AbilityId.PRESSURE | Pressure}) + * - Records a cancelled OR failed move in move history, so abilities like {@linkcode AbilityId.TRUANT | Truant} don't trigger on the * next turn and soft-lock. * - Lapses `MOVE_EFFECT` tags: * - Semi-invulnerable battler tags (Fly/Dive/etc.) are intended to lapse on move effects, but also need @@ -603,62 +611,74 @@ export class MovePhase extends BattlePhase { * * TODO: ...this seems weird. * - Lapses `AFTER_MOVE` tags: - * - This handles the effects of {@link MoveId.SUBSTITUTE Substitute} + * - This handles the effects of {@linkcode MoveId.SUBSTITUTE | Substitute} * - Removes the second turn of charge moves */ protected handlePreMoveFailures(): void { - if (this.cancelled || this.failed) { - if (this.failed) { - const ppUsed = this.ignorePp ? 0 : 1; - - if (ppUsed) { - this.move.usePp(); - } - - globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); - } - - if (this.cancelled && this.pokemon.summonData.tags?.find(t => t.tagType === BattlerTagType.FRENZY)) { - frenzyMissFunc(this.pokemon, this.move.getMove()); - } - - this.pokemon.pushMoveHistory({ - move: MoveId.NONE, - result: MoveResult.FAIL, - targets: this.targets, - }); - - this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); - this.pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE); - - this.pokemon.getMoveQueue().shift(); + if (!this.cancelled && !this.failed) { + return; } + + if (this.failed) { + // TODO: should this consider struggle? + const ppUsed = isIgnorePP(this.useMode) ? 0 : 1; + this.move.usePp(ppUsed); + globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); + } + + if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) { + frenzyMissFunc(this.pokemon, this.move.getMove()); + } + + this.pokemon.pushMoveHistory({ + move: MoveId.NONE, + result: MoveResult.FAIL, + targets: this.targets, + useMode: this.useMode, + }); + + this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); + this.pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE); + + // This clears out 2 turn moves after they've been used + // TODO: Remove post move queue refactor + this.pokemon.getMoveQueue().shift(); } /** - * Displays the move's usage text to the player, unless it's a charge turn (ie: {@link MoveId.SOLAR_BEAM Solar Beam}), - * the pokemon is on a recharge turn (ie: {@link MoveId.HYPER_BEAM Hyper Beam}), or a 2-turn move was interrupted (ie: {@link MoveId.FLY Fly}). + * Displays the move's usage text to the player as applicable for the move being used. */ public showMoveText(): void { - if (this.move.moveId === MoveId.NONE) { + // No text for Moves.NONE, recharging/2-turn moves or interrupted moves + if ( + this.move.moveId === MoveId.NONE || + this.pokemon.getTag(BattlerTagType.RECHARGING) || + this.pokemon.getTag(BattlerTagType.INTERRUPTED) + ) { return; } - if (this.pokemon.getTag(BattlerTagType.RECHARGING) || this.pokemon.getTag(BattlerTagType.INTERRUPTED)) { - return; - } - - globalScene.queueMessage( - i18next.t(this.reflected ? "battle:magicCoatActivated" : "battle:useMove", { + // Play message for magic coat reflection + // TODO: This should be done by the move... + globalScene.phaseManager.queueMessage( + i18next.t(isReflected(this.useMode) ? "battle:magicCoatActivated" : "battle:useMove", { pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon), moveName: this.move.getName(), }), 500, ); - applyMoveAttrs(PreMoveMessageAttr, this.pokemon, this.pokemon.getOpponents(false)[0], this.move.getMove()); + + // Moves with pre-use messages (Magnitude, Chilly Reception, Fickle Beam, etc.) always display their messages even on failure + // TODO: This assumes single target for message funcs - is this sustainable? + applyMoveAttrs("PreMoveMessageAttr", this.pokemon, this.pokemon.getOpponents(false)[0], this.move.getMove()); } - public showFailedText(failedText: string = i18next.t("battle:attackFailed")): void { - globalScene.queueMessage(failedText); + /** + * Display the text for a move failing to execute. + * @param failedText - The failure text to display; defaults to `"battle:attackFailed"` locale key + * ("But it failed!" in english) + */ + public showFailedText(failedText = i18next.t("battle:attackFailed")): void { + globalScene.phaseManager.queueMessage(failedText); } } diff --git a/src/phases/mystery-encounter-phases.ts b/src/phases/mystery-encounter-phases.ts index fd0c4ef7949..9363efcb460 100644 --- a/src/phases/mystery-encounter-phases.ts +++ b/src/phases/mystery-encounter-phases.ts @@ -1,33 +1,21 @@ -import { BattlerTagLapseType } from "#app/data/battler-tags"; -import type { OptionPhaseCallback } from "#app/data/mystery-encounters/mystery-encounter-option"; -import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; -import { SeenEncounterData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; -import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import { GameOverPhase } from "#app/phases/game-over-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; -import { ReturnPhase } from "#app/phases/return-phase"; -import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; +import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; +import { getCharVariantFromDialogue } from "#data/dialogue"; import { BattleSpec } from "#enums/battle-spec"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { SwitchType } from "#enums/switch-type"; -import i18next from "i18next"; -import { globalScene } from "#app/global-scene"; -import { getCharVariantFromDialogue } from "../data/dialogue"; -import type { OptionSelectSettings } from "../data/mystery-encounters/utils/encounter-phase-utils"; -import { transitionMysteryEncounterIntroVisuals } from "../data/mystery-encounters/utils/encounter-phase-utils"; import { TrainerSlot } from "#enums/trainer-slot"; -import { IvScannerModifier } from "../modifier/modifier"; -import { Phase } from "../phase"; import { UiMode } from "#enums/ui-mode"; -import { isNullOrUndefined, randSeedItem } from "#app/utils/common"; -import { SelectBiomePhase } from "./select-biome-phase"; +import { IvScannerModifier } from "#modifiers/modifier"; +import { getEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { OptionSelectSettings } from "#mystery-encounters/encounter-phase-utils"; +import { transitionMysteryEncounterIntroVisuals } from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounterOption, OptionPhaseCallback } from "#mystery-encounters/mystery-encounter-option"; +import { SeenEncounterData } from "#mystery-encounters/mystery-encounter-save-data"; +import { isNullOrUndefined, randSeedItem } from "#utils/common"; +import i18next from "i18next"; /** * Will handle (in order): @@ -39,6 +27,7 @@ import { SelectBiomePhase } from "./select-biome-phase"; * - Queuing of the {@linkcode MysteryEncounterOptionSelectedPhase} */ export class MysteryEncounterPhase extends Phase { + public readonly phaseName = "MysteryEncounterPhase"; private readonly FIRST_DIALOGUE_PROMPT_DELAY = 300; optionSelectSettings?: OptionSelectSettings; @@ -58,8 +47,8 @@ export class MysteryEncounterPhase extends Phase { super.start(); // Clears out queued phases that are part of standard battle - globalScene.clearPhaseQueue(); - globalScene.clearPhaseQueueSplice(); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.clearPhaseQueueSplice(); const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.updateSeedOffset(); @@ -124,7 +113,7 @@ export class MysteryEncounterPhase extends Phase { */ continueEncounter() { const endDialogueAndContinueEncounter = () => { - globalScene.pushPhase(new MysteryEncounterOptionSelectedPhase()); + globalScene.phaseManager.pushNew("MysteryEncounterOptionSelectedPhase"); this.end(); }; @@ -180,6 +169,7 @@ export class MysteryEncounterPhase extends Phase { * Any phase that is meant to follow this one MUST be queued via the onOptionSelect() logic of the selected option */ export class MysteryEncounterOptionSelectedPhase extends Phase { + public readonly phaseName = "MysteryEncounterOptionSelectedPhase"; onOptionSelect: OptionPhaseCallback; constructor() { @@ -221,6 +211,7 @@ export class MysteryEncounterOptionSelectedPhase extends Phase { * See {@linkcode TurnEndPhase} for more details */ export class MysteryEncounterBattleStartCleanupPhase extends Phase { + public readonly phaseName = "MysteryEncounterBattleStartCleanupPhase"; /** * Cleans up `TURN_END` tags, any {@linkcode PostTurnStatusEffectPhase}s, checks for Pokemon switches, then continues */ @@ -245,8 +236,8 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { }); // Remove any status tick phases - while (globalScene.findPhase(p => p instanceof PostTurnStatusEffectPhase)) { - globalScene.tryRemovePhase(p => p instanceof PostTurnStatusEffectPhase); + while (globalScene.phaseManager.findPhase(p => p.is("PostTurnStatusEffectPhase"))) { + globalScene.phaseManager.tryRemovePhase(p => p.is("PostTurnStatusEffectPhase")); } // The total number of Pokemon in the player's party that can legally fight @@ -254,7 +245,7 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { // The total number of legal player Pokemon that aren't currently on the field const legalPlayerPartyPokemon = legalPlayerPokemon.filter(p => !p.isActive(true)); if (!legalPlayerPokemon.length) { - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.unshiftNew("GameOverPhase"); return this.end(); } @@ -263,13 +254,13 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { const playerField = globalScene.getPlayerField(); playerField.forEach((pokemon, i) => { if (!pokemon.isAllowedInBattle() && legalPlayerPartyPokemon.length > i) { - globalScene.unshiftPhase(new SwitchPhase(SwitchType.SWITCH, i, true, false)); + globalScene.phaseManager.unshiftNew("SwitchPhase", SwitchType.SWITCH, i, true, false); } }); // THEN, if is a double battle, and player only has 1 summoned pokemon, center pokemon on field if (globalScene.currentBattle.double && legalPlayerPokemon.length === 1 && legalPlayerPartyPokemon.length === 0) { - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true); } this.end(); @@ -284,6 +275,7 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { * - Queue the {@linkcode SummonPhase}s, {@linkcode PostSummonPhase}s, etc., required to initialize the phase queue for a battle */ export class MysteryEncounterBattlePhase extends Phase { + public readonly phaseName = "MysteryEncounterBattlePhase"; disableSwitch: boolean; constructor(disableSwitch = false) { @@ -345,9 +337,9 @@ export class MysteryEncounterBattlePhase extends Phase { globalScene.playBgm(); } const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length; - globalScene.unshiftPhase(new SummonPhase(0, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 0, false); if (globalScene.currentBattle.double && availablePartyMembers > 1) { - globalScene.unshiftPhase(new SummonPhase(1, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 1, false); } if (!globalScene.currentBattle.mysteryEncounter?.hideBattleIntroMessage) { @@ -365,9 +357,9 @@ export class MysteryEncounterBattlePhase extends Phase { const doTrainerSummon = () => { this.hideEnemyTrainer(); const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length; - globalScene.unshiftPhase(new SummonPhase(0, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 0, false); if (globalScene.currentBattle.double && availablePartyMembers > 1) { - globalScene.unshiftPhase(new SummonPhase(1, false)); + globalScene.phaseManager.unshiftNew("SummonPhase", 1, false); } this.endBattleSetup(); }; @@ -423,37 +415,37 @@ export class MysteryEncounterBattlePhase extends Phase { if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE) { const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex()))); + enemyField.map(p => globalScene.phaseManager.pushNew("ScanIvsPhase", p.getBattlerIndex())); } } const availablePartyMembers = globalScene.getPlayerParty().filter(p => p.isAllowedInBattle()); if (!availablePartyMembers[0].isOnField()) { - globalScene.pushPhase(new SummonPhase(0)); + globalScene.phaseManager.pushNew("SummonPhase", 0); } if (globalScene.currentBattle.double) { if (availablePartyMembers.length > 1) { - globalScene.pushPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", true); if (!availablePartyMembers[1].isOnField()) { - globalScene.pushPhase(new SummonPhase(1)); + globalScene.phaseManager.pushNew("SummonPhase", 1); } } } else { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { globalScene.getPlayerField().forEach(pokemon => pokemon.lapseTag(BattlerTagType.COMMANDED)); - globalScene.pushPhase(new ReturnPhase(1)); + globalScene.phaseManager.pushNew("ReturnPhase", 1); } - globalScene.pushPhase(new ToggleDoublePositionPhase(false)); + globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", false); } if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE && !this.disableSwitch) { const minPartySize = globalScene.currentBattle.double ? 2 : 1; if (availablePartyMembers.length > minPartySize) { - globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double); if (globalScene.currentBattle.double) { - globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double); } } } @@ -513,6 +505,7 @@ export class MysteryEncounterBattlePhase extends Phase { * - Queuing of the {@linkcode PostMysteryEncounterPhase} */ export class MysteryEncounterRewardsPhase extends Phase { + public readonly phaseName = "MysteryEncounterRewardsPhase"; addHealPhase: boolean; constructor(addHealPhase = false) { @@ -558,16 +551,14 @@ export class MysteryEncounterRewardsPhase extends Phase { if (encounter.doEncounterRewards) { encounter.doEncounterRewards(); } else if (this.addHealPhase) { - globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase); - globalScene.unshiftPhase( - new SelectModifierPhase(0, undefined, { - fillRemaining: false, - rerollMultiplier: -1, - }), - ); + globalScene.phaseManager.tryRemovePhase(p => p.is("SelectModifierPhase")); + globalScene.phaseManager.unshiftNew("SelectModifierPhase", 0, undefined, { + fillRemaining: false, + rerollMultiplier: -1, + }); } - globalScene.pushPhase(new PostMysteryEncounterPhase()); + globalScene.phaseManager.pushNew("PostMysteryEncounterPhase"); this.end(); } } @@ -580,6 +571,7 @@ export class MysteryEncounterRewardsPhase extends Phase { * - Queuing of the next wave */ export class PostMysteryEncounterPhase extends Phase { + public readonly phaseName = "PostMysteryEncounterPhase"; private readonly FIRST_DIALOGUE_PROMPT_DELAY = 750; onPostOptionSelect?: OptionPhaseCallback; @@ -613,10 +605,10 @@ export class PostMysteryEncounterPhase extends Phase { continueEncounter() { const endPhase = () => { if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { - globalScene.pushPhase(new SelectBiomePhase()); + globalScene.phaseManager.pushNew("SelectBiomePhase"); } - globalScene.pushPhase(new NewBattlePhase()); + globalScene.phaseManager.pushNew("NewBattlePhase"); this.end(); }; diff --git a/src/phases/new-battle-phase.ts b/src/phases/new-battle-phase.ts index 09b8ab1d335..b9a57161bd0 100644 --- a/src/phases/new-battle-phase.ts +++ b/src/phases/new-battle-phase.ts @@ -1,14 +1,17 @@ import { globalScene } from "#app/global-scene"; -import { BattlePhase } from "./battle-phase"; +import { BattlePhase } from "#phases/battle-phase"; export class NewBattlePhase extends BattlePhase { + public readonly phaseName = "NewBattlePhase"; start() { super.start(); // cull any extra `NewBattle` phases from the queue. - globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => !(phase instanceof NewBattlePhase)); + globalScene.phaseManager.phaseQueue = globalScene.phaseManager.phaseQueue.filter( + phase => !phase.is("NewBattlePhase"), + ); // `phaseQueuePrepend` is private, so we have to use this inefficient loop. - while (globalScene.tryRemoveUnshiftedPhase(phase => phase instanceof NewBattlePhase)) {} + while (globalScene.phaseManager.tryRemoveUnshiftedPhase(phase => phase.is("NewBattlePhase"))) {} globalScene.newBattle(); diff --git a/src/phases/new-biome-encounter-phase.ts b/src/phases/new-biome-encounter-phase.ts index ef027bfd77a..db57671c4e3 100644 --- a/src/phases/new-biome-encounter-phase.ts +++ b/src/phases/new-biome-encounter-phase.ts @@ -1,9 +1,10 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { applyAbAttrs, PostBiomeChangeAbAttr } from "#app/data/abilities/ability"; -import { getRandomWeatherType } from "#app/data/weather"; -import { NextEncounterPhase } from "./next-encounter-phase"; +import { getRandomWeatherType } from "#data/weather"; +import { NextEncounterPhase } from "#phases/next-encounter-phase"; export class NewBiomeEncounterPhase extends NextEncounterPhase { + public readonly phaseName = "NewBiomeEncounterPhase"; doEncounter(): void { globalScene.playBgm(undefined, true); @@ -13,7 +14,7 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase { if (pokemon) { pokemon.resetBattleAndWaveData(); if (pokemon.isOnField()) { - applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null); + applyAbAttrs("PostBiomeChangeAbAttr", { pokemon }); } } } diff --git a/src/phases/next-encounter-phase.ts b/src/phases/next-encounter-phase.ts index 30b4004363c..02b9dd7ed69 100644 --- a/src/phases/next-encounter-phase.ts +++ b/src/phases/next-encounter-phase.ts @@ -1,11 +1,12 @@ import { globalScene } from "#app/global-scene"; -import { EncounterPhase } from "./encounter-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; /** * The phase between defeating an encounter and starting another wild wave. * Handles generating, loading and preparing for it. */ export class NextEncounterPhase extends EncounterPhase { + public readonly phaseName: "NextEncounterPhase" | "NewBiomeEncounterPhase" = "NextEncounterPhase"; start() { super.start(); } diff --git a/src/phases/obtain-status-effect-phase.ts b/src/phases/obtain-status-effect-phase.ts index 47cae2dcbf6..fbadbed205b 100644 --- a/src/phases/obtain-status-effect-phase.ts +++ b/src/phases/obtain-status-effect-phase.ts @@ -1,16 +1,18 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims"; -import { getStatusEffectObtainText, getStatusEffectOverlapText } from "#app/data/status-effect"; -import { StatusEffect } from "#app/enums/status-effect"; -import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { PokemonPhase } from "./pokemon-phase"; -import { SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms"; -import { applyPostSetStatusAbAttrs, PostSetStatusAbAttr } from "#app/data/abilities/ability"; -import { isNullOrUndefined } from "#app/utils/common"; +import { CommonBattleAnim } from "#data/battle-anims"; +import { SpeciesFormChangeStatusEffectTrigger } from "#data/form-change-triggers"; +import { getStatusEffectObtainText, getStatusEffectOverlapText } from "#data/status-effect"; +import type { BattlerIndex } from "#enums/battler-index"; +import { CommonAnim } from "#enums/move-anims-common"; +import { StatusEffect } from "#enums/status-effect"; +import type { Pokemon } from "#field/pokemon"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import { isNullOrUndefined } from "#utils/common"; export class ObtainStatusEffectPhase extends PokemonPhase { + public readonly phaseName = "ObtainStatusEffectPhase"; private statusEffect?: StatusEffect; private turnsRemaining?: number; private sourceText?: string | null; @@ -40,7 +42,7 @@ export class ObtainStatusEffectPhase extends PokemonPhase { } pokemon.updateInfo(true); new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(false, () => { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( getStatusEffectObtainText( this.statusEffect, getPokemonNameWithAffix(pokemon), @@ -51,14 +53,18 @@ export class ObtainStatusEffectPhase extends PokemonPhase { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeStatusEffectTrigger, true); // If mold breaker etc was used to set this status, it shouldn't apply to abilities activated afterwards globalScene.arena.setIgnoreAbilities(false); - applyPostSetStatusAbAttrs(PostSetStatusAbAttr, pokemon, this.statusEffect, this.sourcePokemon); + applyAbAttrs("PostSetStatusAbAttr", { + pokemon, + effect: this.statusEffect, + sourcePokemon: this.sourcePokemon ?? undefined, + }); } this.end(); }); return; } } else if (pokemon.status?.effect === this.statusEffect) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( getStatusEffectOverlapText(this.statusEffect ?? StatusEffect.NONE, getPokemonNameWithAffix(pokemon)), ); } diff --git a/src/phases/party-exp-phase.ts b/src/phases/party-exp-phase.ts index 8fd9e1cf0f6..30fc97d9105 100644 --- a/src/phases/party-exp-phase.ts +++ b/src/phases/party-exp-phase.ts @@ -6,6 +6,7 @@ import { Phase } from "#app/phase"; * Intended to be used as a more 1-off phase to provide exp to the party (such as during MEs), rather than cleanup a battle entirely */ export class PartyExpPhase extends Phase { + public readonly phaseName = "PartyExpPhase"; expValue: number; useWaveIndexMultiplier?: boolean; pokemonParticipantIds?: Set; diff --git a/src/phases/party-heal-phase.ts b/src/phases/party-heal-phase.ts index 4a9f8a0c888..80d8b315102 100644 --- a/src/phases/party-heal-phase.ts +++ b/src/phases/party-heal-phase.ts @@ -1,8 +1,9 @@ import { globalScene } from "#app/global-scene"; -import { fixedInt } from "#app/utils/common"; -import { BattlePhase } from "./battle-phase"; +import { BattlePhase } from "#phases/battle-phase"; +import { fixedInt } from "#utils/common"; export class PartyHealPhase extends BattlePhase { + public readonly phaseName = "PartyHealPhase"; private resumeBgm: boolean; constructor(resumeBgm: boolean) { diff --git a/src/phases/party-member-pokemon-phase.ts b/src/phases/party-member-pokemon-phase.ts index a782eabda38..9536dafda60 100644 --- a/src/phases/party-member-pokemon-phase.ts +++ b/src/phases/party-member-pokemon-phase.ts @@ -1,6 +1,6 @@ import { globalScene } from "#app/global-scene"; -import type Pokemon from "#app/field/pokemon"; -import { FieldPhase } from "./field-phase"; +import type { Pokemon } from "#field/pokemon"; +import { FieldPhase } from "#phases/field-phase"; export abstract class PartyMemberPokemonPhase extends FieldPhase { protected partyMemberIndex: number; diff --git a/src/phases/player-party-member-pokemon-phase.ts b/src/phases/player-party-member-pokemon-phase.ts index d97376a8614..4538bb42325 100644 --- a/src/phases/player-party-member-pokemon-phase.ts +++ b/src/phases/player-party-member-pokemon-phase.ts @@ -1,5 +1,5 @@ -import type { PlayerPokemon } from "#app/field/pokemon"; -import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; +import type { PlayerPokemon } from "#field/pokemon"; +import { PartyMemberPokemonPhase } from "#phases/party-member-pokemon-phase"; export abstract class PlayerPartyMemberPokemonPhase extends PartyMemberPokemonPhase { constructor(partyMemberIndex: number) { diff --git a/src/phases/pokemon-anim-phase.ts b/src/phases/pokemon-anim-phase.ts index e9f0097459a..39e9c609aec 100644 --- a/src/phases/pokemon-anim-phase.ts +++ b/src/phases/pokemon-anim-phase.ts @@ -1,12 +1,13 @@ import { globalScene } from "#app/global-scene"; -import { SubstituteTag } from "#app/data/battler-tags"; -import type Pokemon from "#app/field/pokemon"; -import { BattlePhase } from "#app/phases/battle-phase"; -import { isNullOrUndefined } from "#app/utils/common"; +import { SubstituteTag } from "#data/battler-tags"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; import { SpeciesId } from "#enums/species-id"; +import type { Pokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; +import { isNullOrUndefined } from "#utils/common"; export class PokemonAnimPhase extends BattlePhase { + public readonly phaseName = "PokemonAnimPhase"; /** The type of animation to play in this phase */ protected key: PokemonAnimType; /** The Pokemon to which this animation applies */ @@ -52,7 +53,8 @@ export class PokemonAnimPhase extends BattlePhase { private doSubstituteAddAnim(): void { const substitute = this.pokemon.getTag(SubstituteTag); if (isNullOrUndefined(substitute)) { - return this.end(); + this.end(); + return; } const getSprite = () => { @@ -115,12 +117,14 @@ export class PokemonAnimPhase extends BattlePhase { private doSubstitutePreMoveAnim(): void { if (this.fieldAssets.length !== 1) { - return this.end(); + this.end(); + return; } const subSprite = this.fieldAssets[0]; if (subSprite === undefined) { - return this.end(); + this.end(); + return; } globalScene.tweens.add({ @@ -144,12 +148,14 @@ export class PokemonAnimPhase extends BattlePhase { private doSubstitutePostMoveAnim(): void { if (this.fieldAssets.length !== 1) { - return this.end(); + this.end(); + return; } const subSprite = this.fieldAssets[0]; if (subSprite === undefined) { - return this.end(); + this.end(); + return; } globalScene.tweens.add({ @@ -173,12 +179,14 @@ export class PokemonAnimPhase extends BattlePhase { private doSubstituteRemoveAnim(): void { if (this.fieldAssets.length !== 1) { - return this.end(); + this.end(); + return; } const subSprite = this.fieldAssets[0]; if (subSprite === undefined) { - return this.end(); + this.end(); + return; } const getSprite = () => { @@ -243,12 +251,14 @@ export class PokemonAnimPhase extends BattlePhase { private doCommanderApplyAnim(): void { if (!globalScene.currentBattle?.double) { - return this.end(); + this.end(); + return; } const dondozo = this.pokemon.getAlly(); if (dondozo?.species?.speciesId !== SpeciesId.DONDOZO) { - return this.end(); + this.end(); + return; } const tatsugiriX = this.pokemon.x + this.pokemon.getSprite().x; @@ -328,7 +338,8 @@ export class PokemonAnimPhase extends BattlePhase { const tatsugiri = this.pokemon.getAlly(); if (isNullOrUndefined(tatsugiri)) { console.warn("Aborting COMMANDER_REMOVE anim: Tatsugiri is undefined"); - return this.end(); + this.end(); + return; } const tatsuSprite = globalScene.addPokemonSprite( diff --git a/src/phases/pokemon-heal-phase.ts b/src/phases/pokemon-heal-phase.ts index 7cb013251f6..fa6a3222466 100644 --- a/src/phases/pokemon-heal-phase.ts +++ b/src/phases/pokemon-heal-phase.ts @@ -1,19 +1,20 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { CommonAnim } from "#app/data/battle-anims"; -import { getStatusEffectHealText } from "#app/data/status-effect"; -import { StatusEffect } from "#app/enums/status-effect"; -import { HitResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { HealingBoosterModifier } from "#app/modifier/modifier"; -import { HealAchv } from "#app/system/achv"; +import type { HealBlockTag } from "#data/battler-tags"; +import { getStatusEffectHealText } from "#data/status-effect"; +import type { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { HitResult } from "#enums/hit-result"; +import { CommonAnim } from "#enums/move-anims-common"; +import { StatusEffect } from "#enums/status-effect"; +import { HealingBoosterModifier } from "#modifiers/modifier"; +import { CommonAnimPhase } from "#phases/common-anim-phase"; +import { HealAchv } from "#system/achv"; +import { NumberHolder } from "#utils/common"; import i18next from "i18next"; -import { NumberHolder } from "#app/utils/common"; -import { CommonAnimPhase } from "./common-anim-phase"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import type { HealBlockTag } from "#app/data/battler-tags"; export class PokemonHealPhase extends CommonAnimPhase { + public readonly phaseName = "PokemonHealPhase"; private hpHealed: number; private message: string | null; private showFullHpMessage: boolean; @@ -67,7 +68,7 @@ export class PokemonHealPhase extends CommonAnimPhase { let lastStatusEffect = StatusEffect.NONE; if (healBlock && this.hpHealed > 0) { - globalScene.queueMessage(healBlock.onActivation(pokemon)); + globalScene.phaseManager.queueMessage(healBlock.onActivation(pokemon)); this.message = null; return super.end(); } @@ -118,11 +119,13 @@ export class PokemonHealPhase extends CommonAnimPhase { } if (this.message) { - globalScene.queueMessage(this.message); + globalScene.phaseManager.queueMessage(this.message); } if (this.healStatus && lastStatusEffect && !hasMessage) { - globalScene.queueMessage(getStatusEffectHealText(lastStatusEffect, getPokemonNameWithAffix(pokemon))); + globalScene.phaseManager.queueMessage( + getStatusEffectHealText(lastStatusEffect, getPokemonNameWithAffix(pokemon)), + ); } if (!healOrDamage && !lastStatusEffect) { diff --git a/src/phases/pokemon-phase.ts b/src/phases/pokemon-phase.ts index 8c30512cdc4..9739c58d667 100644 --- a/src/phases/pokemon-phase.ts +++ b/src/phases/pokemon-phase.ts @@ -1,9 +1,13 @@ import { globalScene } from "#app/global-scene"; -import { BattlerIndex } from "#app/battle"; -import type Pokemon from "#app/field/pokemon"; -import { FieldPhase } from "./field-phase"; +import { BattlerIndex } from "#enums/battler-index"; +import type { Pokemon } from "#field/pokemon"; +import { FieldPhase } from "#phases/field-phase"; export abstract class PokemonPhase extends FieldPhase { + /** + * The battler index this phase refers to, or the pokemon ID if greater than 3. + * TODO: Make this either use IDs or `BattlerIndex`es, not a weird mix of both + */ protected battlerIndex: BattlerIndex | number; public player: boolean; public fieldIndex: number; @@ -15,10 +19,12 @@ export abstract class PokemonPhase extends FieldPhase { battlerIndex ?? globalScene .getField() - .find(p => p?.isActive())! // TODO: is the bang correct here? - .getBattlerIndex(); + .find(p => p?.isActive()) + ?.getBattlerIndex(); if (battlerIndex === undefined) { - console.warn("There are no Pokemon on the field!"); // TODO: figure out a suitable fallback behavior + // TODO: figure out a suitable fallback behavior + console.warn("There are no Pokemon on the field!"); + battlerIndex = BattlerIndex.PLAYER; } this.battlerIndex = battlerIndex; diff --git a/src/phases/pokemon-transform-phase.ts b/src/phases/pokemon-transform-phase.ts index 23a9a983bae..143c47886b6 100644 --- a/src/phases/pokemon-transform-phase.ts +++ b/src/phases/pokemon-transform-phase.ts @@ -1,11 +1,11 @@ -import type { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import type { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; -import { EFFECTIVE_STATS, BATTLE_STATS } from "#enums/stat"; -import { PokemonMove } from "#app/field/pokemon"; -import { globalScene } from "#app/global-scene"; -import { PokemonPhase } from "./pokemon-phase"; -import { getPokemonNameWithAffix } from "#app/messages"; +import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; +import { PokemonMove } from "#moves/pokemon-move"; +import { PokemonPhase } from "#phases/pokemon-phase"; import i18next from "i18next"; /** @@ -13,6 +13,7 @@ import i18next from "i18next"; * Used for Transform (move) and Imposter (ability) */ export class PokemonTransformPhase extends PokemonPhase { + public readonly phaseName = "PokemonTransformPhase"; protected targetIndex: BattlerIndex; private playSound: boolean; @@ -25,10 +26,11 @@ export class PokemonTransformPhase extends PokemonPhase { public override start(): void { const user = this.getPokemon(); - const target = globalScene.getField(true).find(p => p.getBattlerIndex() === this.targetIndex); + const target = globalScene.getField()[this.targetIndex]; if (!target) { - return this.end(); + this.end(); + return; } user.summonData.speciesForm = target.getSpeciesForm(); @@ -51,11 +53,13 @@ export class PokemonTransformPhase extends PokemonPhase { user.summonData.moveset = target.getMoveset().map(m => { if (m) { // If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5. - return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5)); + return new PokemonMove(m.moveId, 0, 0, Math.min(m.getMove().pp, 5)); } console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`); return new PokemonMove(MoveId.NONE); }); + + // TODO: This should fallback to the target's original typing if none are left (from Burn Up, etc.) user.summonData.types = target.getTypes(); const promises = [user.updateInfo()]; @@ -64,7 +68,7 @@ export class PokemonTransformPhase extends PokemonPhase { globalScene.playSound("battle_anims/PRSFX- Transform"); } - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("abilityTriggers:postSummonTransform", { pokemonNameWithAffix: getPokemonNameWithAffix(user), targetName: target.name, diff --git a/src/phases/positional-tag-phase.ts b/src/phases/positional-tag-phase.ts new file mode 100644 index 00000000000..dec572273c5 --- /dev/null +++ b/src/phases/positional-tag-phase.ts @@ -0,0 +1,21 @@ +// biome-ignore-start lint/correctness/noUnusedImports: TSDocs +import type { PositionalTag } from "#data/positional-tags/positional-tag"; +import type { TurnEndPhase } from "#phases/turn-end-phase"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDocs + +import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; + +/** + * Phase to trigger all pending post-turn {@linkcode PositionalTag}s. + * Occurs before {@linkcode TurnEndPhase} to allow for proper electrify timing. + */ +export class PositionalTagPhase extends Phase { + public readonly phaseName = "PositionalTagPhase"; + + public override start(): void { + globalScene.arena.positionalTagManager.activateAllTags(); + super.end(); + return; + } +} diff --git a/src/phases/post-game-over-phase.ts b/src/phases/post-game-over-phase.ts index 753251e992f..3ac112a8a8b 100644 --- a/src/phases/post-game-over-phase.ts +++ b/src/phases/post-game-over-phase.ts @@ -1,9 +1,9 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; -import type { EndCardPhase } from "./end-card-phase"; -import { TitlePhase } from "./title-phase"; +import type { EndCardPhase } from "#phases/end-card-phase"; export class PostGameOverPhase extends Phase { + public readonly phaseName = "PostGameOverPhase"; private endCardPhase?: EndCardPhase; constructor(endCardPhase?: EndCardPhase) { @@ -27,7 +27,7 @@ export class PostGameOverPhase extends Phase { return globalScene.reset(true); } globalScene.reset(); - globalScene.unshiftPhase(new TitlePhase()); + globalScene.phaseManager.unshiftNew("TitlePhase"); this.end(); }); }); diff --git a/src/phases/post-summon-activate-ability-phase.ts b/src/phases/post-summon-activate-ability-phase.ts new file mode 100644 index 00000000000..5f790c01ad1 --- /dev/null +++ b/src/phases/post-summon-activate-ability-phase.ts @@ -0,0 +1,28 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; +import type { BattlerIndex } from "#enums/battler-index"; +import { PostSummonPhase } from "#phases/post-summon-phase"; + +/** + * Helper to {@linkcode PostSummonPhase} which applies abilities + */ +export class PostSummonActivateAbilityPhase extends PostSummonPhase { + private priority: number; + private passive: boolean; + + constructor(battlerIndex: BattlerIndex, priority: number, passive: boolean) { + super(battlerIndex); + this.priority = priority; + this.passive = passive; + } + + start() { + // TODO: Check with Dean on whether or not passive must be provided to `this.passive` + applyAbAttrs("PostSummonAbAttr", { pokemon: this.getPokemon(), passive: this.passive }); + + this.end(); + } + + public override getPriority() { + return this.priority; + } +} diff --git a/src/phases/post-summon-phase.ts b/src/phases/post-summon-phase.ts index 446d45bb2fa..e0811d0ab93 100644 --- a/src/phases/post-summon-phase.ts +++ b/src/phases/post-summon-phase.ts @@ -1,12 +1,13 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/abilities/ability"; -import { ArenaTrapTag } from "#app/data/arena-tag"; -import { StatusEffect } from "#app/enums/status-effect"; -import { PokemonPhase } from "./pokemon-phase"; -import { MysteryEncounterPostSummonTag } from "#app/data/battler-tags"; +import { ArenaTrapTag } from "#data/arena-tag"; +import { MysteryEncounterPostSummonTag } from "#data/battler-tags"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { StatusEffect } from "#enums/status-effect"; +import { PokemonPhase } from "#phases/pokemon-phase"; export class PostSummonPhase extends PokemonPhase { + public readonly phaseName = "PostSummonPhase"; start() { super.start(); @@ -25,12 +26,15 @@ export class PostSummonPhase extends PokemonPhase { pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON); } - applyPostSummonAbAttrs(PostSummonAbAttr, pokemon); const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); for (const p of field) { - applyAbAttrs(CommanderAbAttr, p, null, false); + applyAbAttrs("CommanderAbAttr", { pokemon: p }); } this.end(); } + + public getPriority() { + return 0; + } } diff --git a/src/phases/post-turn-status-effect-phase.ts b/src/phases/post-turn-status-effect-phase.ts index 9b530d48196..9d5172180b8 100644 --- a/src/phases/post-turn-status-effect-phase.ts +++ b/src/phases/post-turn-status-effect-phase.ts @@ -1,22 +1,17 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { - applyAbAttrs, - applyPostDamageAbAttrs, - BlockNonDirectDamageAbAttr, - BlockStatusDamageAbAttr, - PostDamageAbAttr, - ReduceBurnDamageAbAttr, -} from "#app/data/abilities/ability"; -import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims"; -import { getStatusEffectActivationText } from "#app/data/status-effect"; -import { BattleSpec } from "#app/enums/battle-spec"; -import { StatusEffect } from "#app/enums/status-effect"; import { getPokemonNameWithAffix } from "#app/messages"; -import { BooleanHolder, NumberHolder } from "#app/utils/common"; -import { PokemonPhase } from "./pokemon-phase"; +import { CommonBattleAnim } from "#data/battle-anims"; +import { getStatusEffectActivationText } from "#data/status-effect"; +import { BattleSpec } from "#enums/battle-spec"; +import type { BattlerIndex } from "#enums/battler-index"; +import { CommonAnim } from "#enums/move-anims-common"; +import { StatusEffect } from "#enums/status-effect"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import { BooleanHolder, NumberHolder } from "#utils/common"; export class PostTurnStatusEffectPhase extends PokemonPhase { + public readonly phaseName = "PostTurnStatusEffectPhase"; // biome-ignore lint/complexity/noUselessConstructor: Not unnecessary as it makes battlerIndex required constructor(battlerIndex: BattlerIndex) { super(battlerIndex); @@ -27,11 +22,11 @@ export class PostTurnStatusEffectPhase extends PokemonPhase { if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn() && !pokemon.switchOutStatus) { pokemon.status.incrementTurn(); const cancelled = new BooleanHolder(false); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); - applyAbAttrs(BlockStatusDamageAbAttr, pokemon, cancelled); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); + applyAbAttrs("BlockStatusDamageAbAttr", { pokemon, cancelled }); if (!cancelled.value) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( getStatusEffectActivationText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)), ); const damage = new NumberHolder(0); @@ -44,14 +39,14 @@ export class PostTurnStatusEffectPhase extends PokemonPhase { break; case StatusEffect.BURN: damage.value = Math.max(pokemon.getMaxHp() >> 4, 1); - applyAbAttrs(ReduceBurnDamageAbAttr, pokemon, null, false, damage); + applyAbAttrs("ReduceBurnDamageAbAttr", { pokemon, burnDamage: damage }); break; } if (damage.value) { // Set preventEndure flag to avoid pokemon surviving thanks to focus band, sturdy, endure ... globalScene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage.value, false, true)); pokemon.updateInfo(); - applyPostDamageAbAttrs(PostDamageAbAttr, pokemon, damage.value, pokemon.hasPassive(), false, []); + applyAbAttrs("PostDamageAbAttr", { pokemon, damage: damage.value }); } new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(false, () => this.end()); } else { diff --git a/src/phases/quiet-form-change-phase.ts b/src/phases/quiet-form-change-phase.ts index 76411f62f77..ef53b16cc56 100644 --- a/src/phases/quiet-form-change-phase.ts +++ b/src/phases/quiet-form-change-phase.ts @@ -1,24 +1,18 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { SemiInvulnerableTag } from "#app/data/battler-tags"; -import type { SpeciesFormChange } from "#app/data/pokemon-forms"; -import { getSpeciesFormChangeMessage, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; -import { getTypeRgb } from "#app/data/type"; -import { BattleSpec } from "#app/enums/battle-spec"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import type Pokemon from "#app/field/pokemon"; -import { EnemyPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { BattlePhase } from "./battle-phase"; -import { MovePhase } from "./move-phase"; -import { PokemonHealPhase } from "./pokemon-heal-phase"; -import { - applyAbAttrs, - ClearTerrainAbAttr, - ClearWeatherAbAttr, - PostTeraFormChangeStatChangeAbAttr, -} from "#app/data/abilities/ability"; +import { SemiInvulnerableTag } from "#data/battler-tags"; +import { getSpeciesFormChangeMessage, SpeciesFormChangeTeraTrigger } from "#data/form-change-triggers"; +import type { SpeciesFormChange } from "#data/pokemon-forms"; +import { getTypeRgb } from "#data/type"; +import { BattleSpec } from "#enums/battle-spec"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import type { Pokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; +import type { MovePhase } from "#phases/move-phase"; export class QuietFormChangePhase extends BattlePhase { + public readonly phaseName = "QuietFormChangePhase"; protected pokemon: Pokemon; protected formChange: SpeciesFormChange; @@ -32,7 +26,8 @@ export class QuietFormChangePhase extends BattlePhase { super.start(); if (this.pokemon.formIndex === this.pokemon.species.forms.findIndex(f => f.formKey === this.formChange.formKey)) { - return this.end(); + this.end(); + return; } const preName = getPokemonNameWithAffix(this.pokemon); @@ -157,10 +152,17 @@ export class QuietFormChangePhase extends BattlePhase { end(): void { this.pokemon.findAndRemoveTags(t => t.tagType === BattlerTagType.AUTOTOMIZED); - if (globalScene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon instanceof EnemyPokemon) { + if (globalScene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon.isEnemy()) { globalScene.playBgm(); - globalScene.unshiftPhase( - new PokemonHealPhase(this.pokemon.getBattlerIndex(), this.pokemon.getMaxHp(), null, false, false, false, true), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + this.pokemon.getBattlerIndex(), + this.pokemon.getMaxHp(), + null, + false, + false, + false, + true, ); this.pokemon.findAndRemoveTags(() => true); this.pokemon.bossSegments = 5; @@ -168,15 +170,18 @@ export class QuietFormChangePhase extends BattlePhase { this.pokemon.initBattleInfo(); this.pokemon.cry(); - const movePhase = globalScene.findPhase(p => p instanceof MovePhase && p.pokemon === this.pokemon) as MovePhase; + const movePhase = globalScene.phaseManager.findPhase( + p => p.is("MovePhase") && p.pokemon === this.pokemon, + ) as MovePhase; if (movePhase) { movePhase.cancel(); } } if (this.formChange.trigger instanceof SpeciesFormChangeTeraTrigger) { - applyAbAttrs(PostTeraFormChangeStatChangeAbAttr, this.pokemon, null); - applyAbAttrs(ClearWeatherAbAttr, this.pokemon, null); - applyAbAttrs(ClearTerrainAbAttr, this.pokemon, null); + const params = { pokemon: this.pokemon }; + applyAbAttrs("PostTeraFormChangeStatChangeAbAttr", params); + applyAbAttrs("ClearWeatherAbAttr", params); + applyAbAttrs("ClearTerrainAbAttr", params); } super.end(); diff --git a/src/phases/reload-session-phase.ts b/src/phases/reload-session-phase.ts index 8cd5f67b43a..ac8a6bc2799 100644 --- a/src/phases/reload-session-phase.ts +++ b/src/phases/reload-session-phase.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { UiMode } from "#enums/ui-mode"; -import { fixedInt } from "#app/utils/common"; +import { fixedInt } from "#utils/common"; export class ReloadSessionPhase extends Phase { + public readonly phaseName = "ReloadSessionPhase"; private systemDataStr?: string; constructor(systemDataStr?: string) { diff --git a/src/phases/reset-status-phase.ts b/src/phases/reset-status-phase.ts index 19bfc3027e2..e15fb7fee85 100644 --- a/src/phases/reset-status-phase.ts +++ b/src/phases/reset-status-phase.ts @@ -1,5 +1,5 @@ -import type Pokemon from "#app/field/pokemon"; -import { BattlePhase } from "#app/phases/battle-phase"; +import type { Pokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; /** * Phase which handles resetting a Pokemon's status to none @@ -7,6 +7,7 @@ import { BattlePhase } from "#app/phases/battle-phase"; * This is necessary to perform in a phase primarly to ensure that the status icon disappears at the correct time in the battle */ export class ResetStatusPhase extends BattlePhase { + public readonly phaseName = "ResetStatusPhase"; private readonly pokemon: Pokemon; private readonly affectConfusion: boolean; private readonly reloadAssets: boolean; diff --git a/src/phases/return-phase.ts b/src/phases/return-phase.ts index 6dee982a4f0..a8cce72810e 100644 --- a/src/phases/return-phase.ts +++ b/src/phases/return-phase.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; -import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; +import { SpeciesFormChangeActiveTrigger } from "#data/form-change-triggers"; import { SwitchType } from "#enums/switch-type"; -import { SwitchSummonPhase } from "./switch-summon-phase"; +import { SwitchSummonPhase } from "#phases/switch-summon-phase"; export class ReturnPhase extends SwitchSummonPhase { + public readonly phaseName = "ReturnPhase"; constructor(fieldIndex: number) { super(SwitchType.SWITCH, fieldIndex, -1, true); } diff --git a/src/phases/revival-blessing-phase.ts b/src/phases/revival-blessing-phase.ts index 428acaf9ed4..0235fb51da3 100644 --- a/src/phases/revival-blessing-phase.ts +++ b/src/phases/revival-blessing-phase.ts @@ -1,20 +1,19 @@ -import { SwitchType } from "#enums/switch-type"; import { globalScene } from "#app/global-scene"; -import type { PartyOption } from "#app/ui/party-ui-handler"; -import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; +import { SwitchType } from "#enums/switch-type"; import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; +import type { PartyOption } from "#ui/party-ui-handler"; +import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler"; +import { isNullOrUndefined, toDmgValue } from "#utils/common"; import i18next from "i18next"; -import { toDmgValue, isNullOrUndefined } from "#app/utils/common"; -import { BattlePhase } from "#app/phases/battle-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; -import type { PlayerPokemon } from "#app/field/pokemon"; /** * Sets the Party UI and handles the effect of Revival Blessing * when used by one of the player's Pokemon. */ export class RevivalBlessingPhase extends BattlePhase { + public readonly phaseName = "RevivalBlessingPhase"; constructor(protected user: PlayerPokemon) { super(); } @@ -34,7 +33,7 @@ export class RevivalBlessingPhase extends BattlePhase { pokemon.resetTurnData(); pokemon.resetStatus(true, false, false, false); pokemon.heal(Math.min(toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("moveTriggers:revivalBlessing", { pokemonName: pokemon.name, }), @@ -50,16 +49,26 @@ export class RevivalBlessingPhase extends BattlePhase { ) { if (slotIndex <= 1) { // Revived ally pokemon - globalScene.unshiftPhase( - new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true), + globalScene.phaseManager.unshiftNew( + "SwitchSummonPhase", + SwitchType.SWITCH, + pokemon.getFieldIndex(), + slotIndex, + false, + true, ); - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true); } else if (allyPokemon.isFainted()) { // Revived party pokemon, and ally pokemon is fainted - globalScene.unshiftPhase( - new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true), + globalScene.phaseManager.unshiftNew( + "SwitchSummonPhase", + SwitchType.SWITCH, + allyPokemon.getFieldIndex(), + slotIndex, + false, + true, ); - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true); } } } diff --git a/src/phases/ribbon-modifier-reward-phase.ts b/src/phases/ribbon-modifier-reward-phase.ts index 21114ab3de9..7cf3f7a8071 100644 --- a/src/phases/ribbon-modifier-reward-phase.ts +++ b/src/phases/ribbon-modifier-reward-phase.ts @@ -1,11 +1,12 @@ import { globalScene } from "#app/global-scene"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; +import type { PokemonSpecies } from "#data/pokemon-species"; import { UiMode } from "#enums/ui-mode"; +import { ModifierRewardPhase } from "#phases/modifier-reward-phase"; +import type { ModifierTypeFunc } from "#types/modifier-types"; import i18next from "i18next"; -import { ModifierRewardPhase } from "./modifier-reward-phase"; export class RibbonModifierRewardPhase extends ModifierRewardPhase { + public readonly phaseName = "RibbonModifierRewardPhase"; private species: PokemonSpecies; constructor(modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) { diff --git a/src/phases/scan-ivs-phase.ts b/src/phases/scan-ivs-phase.ts index d79a32bd47e..eebee28bfbb 100644 --- a/src/phases/scan-ivs-phase.ts +++ b/src/phases/scan-ivs-phase.ts @@ -1,13 +1,15 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { PERMANENT_STATS, Stat } from "#app/enums/stat"; import { getPokemonNameWithAffix } from "#app/messages"; -import { getTextColor, TextStyle } from "#app/ui/text"; +import type { BattlerIndex } from "#enums/battler-index"; +import { PERMANENT_STATS, Stat } from "#enums/stat"; +import { TextStyle } from "#enums/text-style"; import { UiMode } from "#enums/ui-mode"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import { getTextColor } from "#ui/text"; import i18next from "i18next"; -import { PokemonPhase } from "./pokemon-phase"; export class ScanIvsPhase extends PokemonPhase { + public readonly phaseName = "ScanIvsPhase"; // biome-ignore lint/complexity/noUselessConstructor: This changes `battlerIndex` to be required constructor(battlerIndex: BattlerIndex) { super(battlerIndex); diff --git a/src/phases/select-biome-phase.ts b/src/phases/select-biome-phase.ts index a7736b16811..ab96bf5c45e 100644 --- a/src/phases/select-biome-phase.ts +++ b/src/phases/select-biome-phase.ts @@ -1,15 +1,14 @@ import { globalScene } from "#app/global-scene"; -import { biomeLinks, getBiomeName } from "#app/data/balance/biomes"; +import { biomeLinks, getBiomeName } from "#balance/biomes"; import { BiomeId } from "#enums/biome-id"; -import { MoneyInterestModifier, MapModifier } from "#app/modifier/modifier"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { UiMode } from "#enums/ui-mode"; -import { BattlePhase } from "./battle-phase"; -import { randSeedInt } from "#app/utils/common"; -import { PartyHealPhase } from "./party-heal-phase"; -import { SwitchBiomePhase } from "./switch-biome-phase"; +import { MapModifier, MoneyInterestModifier } from "#modifiers/modifier"; +import { BattlePhase } from "#phases/battle-phase"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { randSeedInt } from "#utils/common"; export class SelectBiomePhase extends BattlePhase { + public readonly phaseName = "SelectBiomePhase"; start() { super.start(); @@ -21,9 +20,9 @@ export class SelectBiomePhase extends BattlePhase { const setNextBiome = (nextBiome: BiomeId) => { if (nextWaveIndex % 10 === 1) { globalScene.applyModifiers(MoneyInterestModifier, true); - globalScene.unshiftPhase(new PartyHealPhase(false)); + globalScene.phaseManager.unshiftNew("PartyHealPhase", false); } - globalScene.unshiftPhase(new SwitchBiomePhase(nextBiome)); + globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome); this.end(); }; @@ -57,6 +56,7 @@ export class SelectBiomePhase extends BattlePhase { delay: 1000, }); } else { + // TODO: should this use `randSeedItem`? setNextBiome(biomes[randSeedInt(biomes.length)]); } } else if (biomeLinks.hasOwnProperty(currentBiome)) { diff --git a/src/phases/select-challenge-phase.ts b/src/phases/select-challenge-phase.ts index 76ac8a60c4f..dcf72d1b441 100644 --- a/src/phases/select-challenge-phase.ts +++ b/src/phases/select-challenge-phase.ts @@ -3,6 +3,7 @@ import { Phase } from "#app/phase"; import { UiMode } from "#enums/ui-mode"; export class SelectChallengePhase extends Phase { + public readonly phaseName = "SelectChallengePhase"; start() { super.start(); diff --git a/src/phases/select-gender-phase.ts b/src/phases/select-gender-phase.ts index a1171c1a5db..d44c308d08c 100644 --- a/src/phases/select-gender-phase.ts +++ b/src/phases/select-gender-phase.ts @@ -1,11 +1,12 @@ import { globalScene } from "#app/global-scene"; -import { PlayerGender } from "#app/enums/player-gender"; import { Phase } from "#app/phase"; -import { SettingKeys } from "#app/system/settings/settings"; +import { PlayerGender } from "#enums/player-gender"; import { UiMode } from "#enums/ui-mode"; +import { SettingKeys } from "#system/settings"; import i18next from "i18next"; export class SelectGenderPhase extends Phase { + public readonly phaseName = "SelectGenderPhase"; start(): void { super.start(); diff --git a/src/phases/select-modifier-phase.ts b/src/phases/select-modifier-phase.ts index 5f11441333b..05c890136ee 100644 --- a/src/phases/select-modifier-phase.ts +++ b/src/phases/select-modifier-phase.ts @@ -1,37 +1,39 @@ import { globalScene } from "#app/global-scene"; -import type { ModifierTier } from "#app/modifier/modifier-tier"; -import type { ModifierTypeOption, ModifierType } from "#app/modifier/modifier-type"; -import { - regenerateModifierPoolThresholds, - getPlayerShopModifierTypeOptionsForWave, - PokemonModifierType, - FusePokemonModifierType, - PokemonMoveModifierType, - TmModifierType, - RememberMoveModifierType, - PokemonPpRestoreModifierType, - PokemonPpUpModifierType, - ModifierPoolType, - getPlayerModifierTypeOptions, -} from "#app/modifier/modifier-type"; -import type { Modifier } from "#app/modifier/modifier"; +import Overrides from "#app/overrides"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import type { ModifierTier } from "#enums/modifier-tier"; +import { UiMode } from "#enums/ui-mode"; +import type { Modifier } from "#modifiers/modifier"; import { ExtraModifierModifier, HealShopCostModifier, PokemonHeldItemModifier, TempExtraModifierModifier, -} from "#app/modifier/modifier"; -import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler"; -import PartyUiHandler, { PartyUiMode, PartyOption } from "#app/ui/party-ui-handler"; -import { UiMode } from "#enums/ui-mode"; +} from "#modifiers/modifier"; +import type { CustomModifierSettings, ModifierType, ModifierTypeOption } from "#modifiers/modifier-type"; +import { + FusePokemonModifierType, + getPlayerModifierTypeOptions, + getPlayerShopModifierTypeOptionsForWave, + PokemonModifierType, + PokemonMoveModifierType, + PokemonPpRestoreModifierType, + PokemonPpUpModifierType, + RememberMoveModifierType, + regenerateModifierPoolThresholds, + TmModifierType, +} from "#modifiers/modifier-type"; +import { BattlePhase } from "#phases/battle-phase"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { SHOP_OPTIONS_ROW_LIMIT } from "#ui/modifier-select-ui-handler"; +import { PartyOption, PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler"; +import { isNullOrUndefined, NumberHolder } from "#utils/common"; import i18next from "i18next"; -import { BattlePhase } from "./battle-phase"; -import Overrides from "#app/overrides"; -import type { CustomModifierSettings } from "#app/modifier/modifier-type"; -import { isNullOrUndefined, NumberHolder } from "#app/utils/common"; + +export type ModifierSelectCallback = (rowCursor: number, cursor: number) => boolean; export class SelectModifierPhase extends BattlePhase { + public readonly phaseName = "SelectModifierPhase"; private rerollCount: number; private modifierTiers?: ModifierTier[]; private customModifierSettings?: CustomModifierSettings; @@ -56,6 +58,10 @@ export class SelectModifierPhase extends BattlePhase { start() { super.start(); + if (!this.isPlayer()) { + return false; + } + if (!this.rerollCount && !this.isCopy) { this.updateSeed(); } else if (this.rerollCount) { @@ -66,27 +72,9 @@ export class SelectModifierPhase extends BattlePhase { if (!this.isCopy) { regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount); } - const modifierCount = new NumberHolder(3); - if (this.isPlayer()) { - globalScene.applyModifiers(ExtraModifierModifier, true, modifierCount); - globalScene.applyModifiers(TempExtraModifierModifier, true, modifierCount); - } + const modifierCount = this.getModifierCount(); - // If custom modifiers are specified, overrides default item count - if (this.customModifierSettings) { - const newItemCount = - (this.customModifierSettings.guaranteedModifierTiers?.length || 0) + - (this.customModifierSettings.guaranteedModifierTypeOptions?.length || 0) + - (this.customModifierSettings.guaranteedModifierTypeFuncs?.length || 0); - if (this.customModifierSettings.fillRemaining) { - const originalCount = modifierCount.value; - modifierCount.value = originalCount > newItemCount ? originalCount : newItemCount; - } else { - modifierCount.value = newItemCount; - } - } - - this.typeOptions = this.getModifierTypeOptions(modifierCount.value); + this.typeOptions = this.getModifierTypeOptions(modifierCount); const modifierSelectCallback = (rowCursor: number, cursor: number) => { if (rowCursor < 0 || cursor < 0) { @@ -98,259 +86,317 @@ export class SelectModifierPhase extends BattlePhase { globalScene.ui.setMode(UiMode.MESSAGE); super.end(); }, - () => - globalScene.ui.setMode( - UiMode.MODIFIER_SELECT, - this.isPlayer(), - this.typeOptions, - modifierSelectCallback, - this.getRerollCost(globalScene.lockModifierTiers), - ), + () => this.resetModifierSelect(modifierSelectCallback), ); }); return false; } - let modifierType: ModifierType; - let cost: number; - const rerollCost = this.getRerollCost(globalScene.lockModifierTiers); + switch (rowCursor) { + // Execute one of the options from the bottom row case 0: switch (cursor) { case 0: - if (rerollCost < 0 || globalScene.money < rerollCost) { - globalScene.ui.playError(); - return false; - } - globalScene.reroll = true; - globalScene.unshiftPhase( - new SelectModifierPhase( - this.rerollCount + 1, - this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[], - ), - ); - globalScene.ui.clearText(); - globalScene.ui.setMode(UiMode.MESSAGE).then(() => super.end()); - if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - globalScene.money -= rerollCost; - globalScene.updateMoneyText(); - globalScene.animateMoneyChanged(false); - } - globalScene.playSound("se/buy"); - break; + return this.rerollModifiers(); case 1: - globalScene.ui.setModeWithoutClear( - UiMode.PARTY, - PartyUiMode.MODIFIER_TRANSFER, - -1, - (fromSlotIndex: number, itemIndex: number, itemQuantity: number, toSlotIndex: number) => { - if ( - toSlotIndex !== undefined && - fromSlotIndex < 6 && - toSlotIndex < 6 && - fromSlotIndex !== toSlotIndex && - itemIndex > -1 - ) { - const itemModifiers = globalScene.findModifiers( - m => - m instanceof PokemonHeldItemModifier && - m.isTransferable && - m.pokemonId === party[fromSlotIndex].id, - ) as PokemonHeldItemModifier[]; - const itemModifier = itemModifiers[itemIndex]; - globalScene.tryTransferHeldItemModifier( - itemModifier, - party[toSlotIndex], - true, - itemQuantity, - undefined, - undefined, - false, - ); - } else { - globalScene.ui.setMode( - UiMode.MODIFIER_SELECT, - this.isPlayer(), - this.typeOptions, - modifierSelectCallback, - this.getRerollCost(globalScene.lockModifierTiers), - ); - } - }, - PartyUiHandler.FilterItemMaxStacks, - ); - break; + return this.openModifierTransferScreen(modifierSelectCallback); + // Check the party, pass a callback to restore the modifier select screen. case 2: globalScene.ui.setModeWithoutClear(UiMode.PARTY, PartyUiMode.CHECK, -1, () => { - globalScene.ui.setMode( - UiMode.MODIFIER_SELECT, - this.isPlayer(), - this.typeOptions, - modifierSelectCallback, - this.getRerollCost(globalScene.lockModifierTiers), - ); + this.resetModifierSelect(modifierSelectCallback); }); - break; + return true; case 3: - if (rerollCost < 0) { - // Reroll lock button is also disabled when reroll is disabled - globalScene.ui.playError(); - return false; - } - globalScene.lockModifierTiers = !globalScene.lockModifierTiers; - const uiHandler = globalScene.ui.getHandler() as ModifierSelectUiHandler; - uiHandler.setRerollCost(this.getRerollCost(globalScene.lockModifierTiers)); - uiHandler.updateLockRaritiesText(); - uiHandler.updateRerollCostText(); + return this.toggleRerollLock(); + default: return false; } - return true; + // Pick an option from the rewards case 1: - if (this.typeOptions.length === 0) { - globalScene.ui.clearText(); - globalScene.ui.setMode(UiMode.MESSAGE); - super.end(); - return true; - } - if (this.typeOptions[cursor].type) { - modifierType = this.typeOptions[cursor].type; - } - break; - default: - const shopOptions = getPlayerShopModifierTypeOptionsForWave( - globalScene.currentBattle.waveIndex, - globalScene.getWaveMoneyAmount(1), - ); - const shopOption = - shopOptions[ - rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT - ]; - if (shopOption.type) { - modifierType = shopOption.type; - } - // Apply Black Sludge to healing item cost - const healingItemCost = new NumberHolder(shopOption.cost); - globalScene.applyModifier(HealShopCostModifier, true, healingItemCost); - cost = healingItemCost.value; - break; - } - - if (cost! && globalScene.money < cost && !Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - // TODO: is the bang on cost correct? - globalScene.ui.playError(); - return false; - } - - const applyModifier = (modifier: Modifier, playSound = false) => { - const result = globalScene.addModifier(modifier, false, playSound, undefined, undefined, cost); - // Queue a copy of this phase when applying a TM or Memory Mushroom. - // If the player selects either of these, then escapes out of consuming them, - // they are returned to a shop in the same state. - if (modifier.type instanceof RememberMoveModifierType || modifier.type instanceof TmModifierType) { - globalScene.unshiftPhase(this.copy()); + return this.selectRewardModifierOption(cursor, modifierSelectCallback); + // Pick an option from the shop + default: { + return this.selectShopModifierOption(rowCursor, cursor, modifierSelectCallback); } - - if (cost && !(modifier.type instanceof RememberMoveModifierType)) { - if (result) { - if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - globalScene.money -= cost; - globalScene.updateMoneyText(); - globalScene.animateMoneyChanged(false); - } - globalScene.playSound("se/buy"); - (globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); - } else { - globalScene.ui.playError(); - } - } else { - globalScene.ui.clearText(); - globalScene.ui.setMode(UiMode.MESSAGE); - super.end(); - } - }; - - if (modifierType! instanceof PokemonModifierType) { - //TODO: is the bang correct? - if (modifierType instanceof FusePokemonModifierType) { - globalScene.ui.setModeWithoutClear( - UiMode.PARTY, - PartyUiMode.SPLICE, - -1, - (fromSlotIndex: number, spliceSlotIndex: number) => { - if ( - spliceSlotIndex !== undefined && - fromSlotIndex < 6 && - spliceSlotIndex < 6 && - fromSlotIndex !== spliceSlotIndex - ) { - globalScene.ui.setMode(UiMode.MODIFIER_SELECT, this.isPlayer()).then(() => { - const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex])!; //TODO: is the bang correct? - applyModifier(modifier, true); - }); - } else { - globalScene.ui.setMode( - UiMode.MODIFIER_SELECT, - this.isPlayer(), - this.typeOptions, - modifierSelectCallback, - this.getRerollCost(globalScene.lockModifierTiers), - ); - } - }, - modifierType.selectFilter, - ); - } else { - const pokemonModifierType = modifierType as PokemonModifierType; - const isMoveModifier = modifierType instanceof PokemonMoveModifierType; - const isTmModifier = modifierType instanceof TmModifierType; - const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType; - const isPpRestoreModifier = - modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType; - const partyUiMode = isMoveModifier - ? PartyUiMode.MOVE_MODIFIER - : isTmModifier - ? PartyUiMode.TM_MODIFIER - : isRememberMoveModifier - ? PartyUiMode.REMEMBER_MOVE_MODIFIER - : PartyUiMode.MODIFIER; - const tmMoveId = isTmModifier ? (modifierType as TmModifierType).moveId : undefined; - globalScene.ui.setModeWithoutClear( - UiMode.PARTY, - partyUiMode, - -1, - (slotIndex: number, option: PartyOption) => { - if (slotIndex < 6) { - globalScene.ui.setMode(UiMode.MODIFIER_SELECT, this.isPlayer()).then(() => { - const modifier = !isMoveModifier - ? !isRememberMoveModifier - ? modifierType.newModifier(party[slotIndex]) - : modifierType.newModifier(party[slotIndex], option as number) - : modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1); - applyModifier(modifier!, true); // TODO: is the bang correct? - }); - } else { - globalScene.ui.setMode( - UiMode.MODIFIER_SELECT, - this.isPlayer(), - this.typeOptions, - modifierSelectCallback, - this.getRerollCost(globalScene.lockModifierTiers), - ); - } - }, - pokemonModifierType.selectFilter, - modifierType instanceof PokemonMoveModifierType - ? (modifierType as PokemonMoveModifierType).moveSelectFilter - : undefined, - tmMoveId, - isPpRestoreModifier, - ); - } - } else { - applyModifier(modifierType!.newModifier()!); // TODO: is the bang correct? } - - return !cost!; // TODO: is the bang correct? }; + + this.resetModifierSelect(modifierSelectCallback); + } + + // Pick a modifier from among the rewards and apply it + private selectRewardModifierOption(cursor: number, modifierSelectCallback: ModifierSelectCallback): boolean { + if (this.typeOptions.length === 0) { + globalScene.ui.clearText(); + globalScene.ui.setMode(UiMode.MESSAGE); + super.end(); + return true; + } + const modifierType = this.typeOptions[cursor].type; + return this.applyChosenModifier(modifierType, -1, modifierSelectCallback); + } + + // Pick a modifier from the shop and apply it + private selectShopModifierOption( + rowCursor: number, + cursor: number, + modifierSelectCallback: ModifierSelectCallback, + ): boolean { + const shopOptions = getPlayerShopModifierTypeOptionsForWave( + globalScene.currentBattle.waveIndex, + globalScene.getWaveMoneyAmount(1), + ); + const shopOption = + shopOptions[ + rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT + ]; + const modifierType = shopOption.type; + // Apply Black Sludge to healing item cost + const healingItemCost = new NumberHolder(shopOption.cost); + globalScene.applyModifier(HealShopCostModifier, true, healingItemCost); + const cost = healingItemCost.value; + + if (globalScene.money < cost && !Overrides.WAIVE_ROLL_FEE_OVERRIDE) { + globalScene.ui.playError(); + return false; + } + + return this.applyChosenModifier(modifierType, cost, modifierSelectCallback); + } + + // Apply a chosen modifier: do an effect or open the party menu + private applyChosenModifier( + modifierType: ModifierType, + cost: number, + modifierSelectCallback: ModifierSelectCallback, + ): boolean { + if (modifierType instanceof PokemonModifierType) { + if (modifierType instanceof FusePokemonModifierType) { + this.openFusionMenu(modifierType, cost, modifierSelectCallback); + } else { + this.openModifierMenu(modifierType, cost, modifierSelectCallback); + } + } else { + this.applyModifier(modifierType.newModifier()!); + } + return cost === -1; + } + + // Reroll rewards + private rerollModifiers() { + const rerollCost = this.getRerollCost(globalScene.lockModifierTiers); + if (rerollCost < 0 || globalScene.money < rerollCost) { + globalScene.ui.playError(); + return false; + } + globalScene.reroll = true; + globalScene.phaseManager.unshiftNew( + "SelectModifierPhase", + this.rerollCount + 1, + this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[], + ); + globalScene.ui.clearText(); + globalScene.ui.setMode(UiMode.MESSAGE).then(() => super.end()); + if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { + globalScene.money -= rerollCost; + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); + } + globalScene.playSound("se/buy"); + return true; + } + + // Transfer modifiers among party pokemon + private openModifierTransferScreen(modifierSelectCallback: ModifierSelectCallback) { + const party = globalScene.getPlayerParty(); + globalScene.ui.setModeWithoutClear( + UiMode.PARTY, + PartyUiMode.MODIFIER_TRANSFER, + -1, + (fromSlotIndex: number, itemIndex: number, itemQuantity: number, toSlotIndex: number) => { + if ( + toSlotIndex !== undefined && + fromSlotIndex < 6 && + toSlotIndex < 6 && + fromSlotIndex !== toSlotIndex && + itemIndex > -1 + ) { + const itemModifiers = globalScene.findModifiers( + m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === party[fromSlotIndex].id, + ) as PokemonHeldItemModifier[]; + const itemModifier = itemModifiers[itemIndex]; + globalScene.tryTransferHeldItemModifier( + itemModifier, + party[toSlotIndex], + true, + itemQuantity, + undefined, + undefined, + false, + ); + } else { + this.resetModifierSelect(modifierSelectCallback); + } + }, + PartyUiHandler.FilterItemMaxStacks, + ); + return true; + } + + // Toggle reroll lock + private toggleRerollLock() { + const rerollCost = this.getRerollCost(globalScene.lockModifierTiers); + if (rerollCost < 0) { + // Reroll lock button is also disabled when reroll is disabled + globalScene.ui.playError(); + return false; + } + globalScene.lockModifierTiers = !globalScene.lockModifierTiers; + const uiHandler = globalScene.ui.getHandler() as ModifierSelectUiHandler; + uiHandler.setRerollCost(this.getRerollCost(globalScene.lockModifierTiers)); + uiHandler.updateLockRaritiesText(); + uiHandler.updateRerollCostText(); + return false; + } + + /** + * Apply the effects of the chosen modifier + * @param modifier - The modifier to apply + * @param cost - The cost of the modifier if it was purchased, or -1 if selected as the modifier reward + * @param playSound - Whether the 'obtain modifier' sound should be played when adding the modifier. + */ + private applyModifier(modifier: Modifier, cost = -1, playSound = false): void { + const result = globalScene.addModifier(modifier, false, playSound, undefined, undefined, cost); + // Queue a copy of this phase when applying a TM or Memory Mushroom. + // If the player selects either of these, then escapes out of consuming them, + // they are returned to a shop in the same state. + if (modifier.type instanceof RememberMoveModifierType || modifier.type instanceof TmModifierType) { + globalScene.phaseManager.unshiftPhase(this.copy()); + } + + if (cost !== -1 && !(modifier.type instanceof RememberMoveModifierType)) { + if (result) { + if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { + globalScene.money -= cost; + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); + } + globalScene.playSound("se/buy"); + (globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); + } else { + globalScene.ui.playError(); + } + } else { + globalScene.ui.clearText(); + globalScene.ui.setMode(UiMode.MESSAGE); + super.end(); + } + } + + // Opens the party menu specifically for fusions + private openFusionMenu( + modifierType: PokemonModifierType, + cost: number, + modifierSelectCallback: ModifierSelectCallback, + ): void { + const party = globalScene.getPlayerParty(); + globalScene.ui.setModeWithoutClear( + UiMode.PARTY, + PartyUiMode.SPLICE, + -1, + (fromSlotIndex: number, spliceSlotIndex: number) => { + if ( + spliceSlotIndex !== undefined && + fromSlotIndex < 6 && + spliceSlotIndex < 6 && + fromSlotIndex !== spliceSlotIndex + ) { + globalScene.ui.setMode(UiMode.MODIFIER_SELECT, this.isPlayer()).then(() => { + const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex])!; //TODO: is the bang correct? + this.applyModifier(modifier, cost, true); + }); + } else { + this.resetModifierSelect(modifierSelectCallback); + } + }, + modifierType.selectFilter, + ); + } + + // Opens the party menu to apply one of various modifiers + private openModifierMenu( + modifierType: PokemonModifierType, + cost: number, + modifierSelectCallback: ModifierSelectCallback, + ): void { + const party = globalScene.getPlayerParty(); + const pokemonModifierType = modifierType as PokemonModifierType; + const isMoveModifier = modifierType instanceof PokemonMoveModifierType; + const isTmModifier = modifierType instanceof TmModifierType; + const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType; + const isPpRestoreModifier = + modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType; + const partyUiMode = isMoveModifier + ? PartyUiMode.MOVE_MODIFIER + : isTmModifier + ? PartyUiMode.TM_MODIFIER + : isRememberMoveModifier + ? PartyUiMode.REMEMBER_MOVE_MODIFIER + : PartyUiMode.MODIFIER; + const tmMoveId = isTmModifier ? (modifierType as TmModifierType).moveId : undefined; + globalScene.ui.setModeWithoutClear( + UiMode.PARTY, + partyUiMode, + -1, + (slotIndex: number, option: PartyOption) => { + if (slotIndex < 6) { + globalScene.ui.setMode(UiMode.MODIFIER_SELECT, this.isPlayer()).then(() => { + const modifier = !isMoveModifier + ? !isRememberMoveModifier + ? modifierType.newModifier(party[slotIndex]) + : modifierType.newModifier(party[slotIndex], option as number) + : modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1); + this.applyModifier(modifier!, cost, true); // TODO: is the bang correct? + }); + } else { + this.resetModifierSelect(modifierSelectCallback); + } + }, + pokemonModifierType.selectFilter, + modifierType instanceof PokemonMoveModifierType + ? (modifierType as PokemonMoveModifierType).moveSelectFilter + : undefined, + tmMoveId, + isPpRestoreModifier, + ); + } + + // Function that determines how many reward slots are available + private getModifierCount(): number { + const modifierCountHolder = new NumberHolder(3); + globalScene.applyModifiers(ExtraModifierModifier, true, modifierCountHolder); + globalScene.applyModifiers(TempExtraModifierModifier, true, modifierCountHolder); + + // If custom modifiers are specified, overrides default item count + if (this.customModifierSettings) { + const newItemCount = + (this.customModifierSettings.guaranteedModifierTiers?.length ?? 0) + + (this.customModifierSettings.guaranteedModifierTypeOptions?.length ?? 0) + + (this.customModifierSettings.guaranteedModifierTypeFuncs?.length ?? 0); + if (this.customModifierSettings.fillRemaining) { + const originalCount = modifierCountHolder.value; + modifierCountHolder.value = originalCount > newItemCount ? originalCount : newItemCount; + } else { + modifierCountHolder.value = newItemCount; + } + } + + return modifierCountHolder.value; + } + + // Function that resets the reward selection screen, + // e.g. after pressing cancel in the party ui or while learning a move + private resetModifierSelect(modifierSelectCallback: ModifierSelectCallback) { globalScene.ui.setMode( UiMode.MODIFIER_SELECT, this.isPlayer(), @@ -418,7 +464,8 @@ export class SelectModifierPhase extends BattlePhase { } copy(): SelectModifierPhase { - return new SelectModifierPhase( + return globalScene.phaseManager.create( + "SelectModifierPhase", this.rerollCount, this.modifierTiers, { diff --git a/src/phases/select-starter-phase.ts b/src/phases/select-starter-phase.ts index 6d333f4001c..d6bd252c77d 100644 --- a/src/phases/select-starter-phase.ts +++ b/src/phases/select-starter-phase.ts @@ -1,20 +1,21 @@ import { globalScene } from "#app/global-scene"; -import { applyChallenges, ChallengeType } from "#app/data/challenge"; -import { Gender } from "#app/data/gender"; -import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; import Overrides from "#app/overrides"; import { Phase } from "#app/phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler"; -import type { Starter } from "#app/ui/starter-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; +import { applyChallenges } from "#data/challenge"; +import { SpeciesFormChangeMoveLearnedTrigger } from "#data/form-change-triggers"; +import { Gender } from "#data/gender"; +import { ChallengeType } from "#enums/challenge-type"; import type { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import { overrideHeldItems, overrideModifiers } from "#modifiers/modifier"; +import { SaveSlotUiMode } from "#ui/save-slot-select-ui-handler"; +import type { Starter } from "#ui/starter-select-ui-handler"; +import { isNullOrUndefined } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import { isNullOrUndefined } from "#app/utils/common"; export class SelectStarterPhase extends Phase { + public readonly phaseName = "SelectStarterPhase"; start() { super.start(); @@ -23,10 +24,11 @@ export class SelectStarterPhase extends Phase { globalScene.ui.setMode(UiMode.STARTER_SELECT, (starters: Starter[]) => { globalScene.ui.clearText(); globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { + // If clicking cancel, back out to title screen if (slotId === -1) { - globalScene.clearPhaseQueue(); - globalScene.pushPhase(new TitlePhase()); - return this.end(); + globalScene.phaseManager.toTitleScreen(); + this.end(); + return; } globalScene.sessionSlotId = slotId; this.initBattle(starters); @@ -36,7 +38,7 @@ export class SelectStarterPhase extends Phase { /** * Initialize starters before starting the first battle - * @param starters {@linkcode Pokemon} with which to start the first battle + * @param starters - Array of {@linkcode Starter}s with which to start the battle */ initBattle(starters: Starter[]) { const party = globalScene.getPlayerParty(); @@ -97,8 +99,12 @@ export class SelectStarterPhase extends Phase { starterPokemon.generateFusionSpecies(true); } starterPokemon.setVisible(false); - applyChallenges(ChallengeType.STARTER_MODIFY, starterPokemon); + const chalApplied = applyChallenges(ChallengeType.STARTER_MODIFY, starterPokemon); party.push(starterPokemon); + if (chalApplied) { + // If any challenges modified the starter, it should update + loadPokemonAssets.push(starterPokemon.updateInfo()); + } loadPokemonAssets.push(starterPokemon.loadAssets()); }); overrideModifiers(); diff --git a/src/phases/select-target-phase.ts b/src/phases/select-target-phase.ts index f8a8ecfbf18..3805cb919b2 100644 --- a/src/phases/select-target-phase.ts +++ b/src/phases/select-target-phase.ts @@ -1,13 +1,13 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { Command } from "#app/ui/command-ui-handler"; +import { allMoves } from "#data/data-lists"; +import type { BattlerIndex } from "#enums/battler-index"; +import { Command } from "#enums/command"; import { UiMode } from "#enums/ui-mode"; -import { CommandPhase } from "./command-phase"; -import { PokemonPhase } from "./pokemon-phase"; -import i18next from "#app/plugins/i18n"; -import { allMoves } from "#app/data/data-lists"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import i18next from "#plugins/i18n"; export class SelectTargetPhase extends PokemonPhase { + public readonly phaseName = "SelectTargetPhase"; // biome-ignore lint/complexity/noUselessConstructor: This makes `fieldIndex` required constructor(fieldIndex: number) { super(fieldIndex); @@ -27,12 +27,12 @@ export class SelectTargetPhase extends PokemonPhase { const errorMessage = user .getRestrictingTag(move!, user, fieldSide[targets[0]])! .selectionDeniedText(user, moveObject.id); - globalScene.queueMessage(i18next.t(errorMessage, { moveName: moveObject.name }), 0, true); + globalScene.phaseManager.queueMessage(i18next.t(errorMessage, { moveName: moveObject.name }), 0, true); targets = []; } if (targets.length < 1) { globalScene.currentBattle.turnCommands[this.fieldIndex] = null; - globalScene.unshiftPhase(new CommandPhase(this.fieldIndex)); + globalScene.phaseManager.unshiftNew("CommandPhase", this.fieldIndex); } else { turnCommand!.targets = targets; //TODO: is the bang correct here? } diff --git a/src/phases/shiny-sparkle-phase.ts b/src/phases/shiny-sparkle-phase.ts index 87a7db29cf6..0930d536267 100644 --- a/src/phases/shiny-sparkle-phase.ts +++ b/src/phases/shiny-sparkle-phase.ts @@ -1,8 +1,9 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { PokemonPhase } from "./pokemon-phase"; +import type { BattlerIndex } from "#enums/battler-index"; +import { PokemonPhase } from "#phases/pokemon-phase"; export class ShinySparklePhase extends PokemonPhase { + public readonly phaseName = "ShinySparklePhase"; // biome-ignore lint/complexity/noUselessConstructor: This makes `battlerIndex` required constructor(battlerIndex: BattlerIndex) { super(battlerIndex); diff --git a/src/phases/show-ability-phase.ts b/src/phases/show-ability-phase.ts index d6193ac3946..21c3e7341a7 100644 --- a/src/phases/show-ability-phase.ts +++ b/src/phases/show-ability-phase.ts @@ -1,10 +1,10 @@ import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { PokemonPhase } from "./pokemon-phase"; import { getPokemonNameWithAffix } from "#app/messages"; -import { HideAbilityPhase } from "#app/phases/hide-ability-phase"; +import type { BattlerIndex } from "#enums/battler-index"; +import { PokemonPhase } from "#phases/pokemon-phase"; export class ShowAbilityPhase extends PokemonPhase { + public readonly phaseName = "ShowAbilityPhase"; private passive: boolean; private pokemonName: string; private abilityName: string; @@ -35,8 +35,8 @@ export class ShowAbilityPhase extends PokemonPhase { // If the bar is already out, hide it before showing the new one if (globalScene.abilityBar.isVisible()) { - globalScene.unshiftPhase(new HideAbilityPhase()); - globalScene.unshiftPhase(new ShowAbilityPhase(this.battlerIndex, this.passive)); + globalScene.phaseManager.unshiftNew("HideAbilityPhase"); + globalScene.phaseManager.unshiftNew("ShowAbilityPhase", this.battlerIndex, this.passive); return this.end(); } diff --git a/src/phases/show-party-exp-bar-phase.ts b/src/phases/show-party-exp-bar-phase.ts index 89bec6d8fdd..f22be5f63e3 100644 --- a/src/phases/show-party-exp-bar-phase.ts +++ b/src/phases/show-party-exp-bar-phase.ts @@ -1,13 +1,12 @@ import { globalScene } from "#app/global-scene"; -import { ExpGainsSpeed } from "#app/enums/exp-gains-speed"; -import { ExpNotification } from "#app/enums/exp-notification"; -import { ExpBoosterModifier } from "#app/modifier/modifier"; -import { NumberHolder } from "#app/utils/common"; -import { HidePartyExpBarPhase } from "./hide-party-exp-bar-phase"; -import { LevelUpPhase } from "./level-up-phase"; -import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; +import { ExpGainsSpeed } from "#enums/exp-gains-speed"; +import { ExpNotification } from "#enums/exp-notification"; +import { ExpBoosterModifier } from "#modifiers/modifier"; +import { PlayerPartyMemberPokemonPhase } from "#phases/player-party-member-pokemon-phase"; +import { NumberHolder } from "#utils/common"; export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase { + public readonly phaseName = "ShowPartyExpBarPhase"; private expValue: number; constructor(partyMemberIndex: number, expValue: number) { @@ -28,9 +27,9 @@ export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase { pokemon.addExp(exp.value); const newLevel = pokemon.level; if (newLevel > lastLevel) { - globalScene.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel)); + globalScene.phaseManager.unshiftNew("LevelUpPhase", this.partyMemberIndex, lastLevel, newLevel); } - globalScene.unshiftPhase(new HidePartyExpBarPhase()); + globalScene.phaseManager.unshiftNew("HidePartyExpBarPhase"); pokemon.updateInfo(); if (globalScene.expParty === ExpNotification.SKIP) { diff --git a/src/phases/show-trainer-phase.ts b/src/phases/show-trainer-phase.ts index b6c1e345c70..e012c22116a 100644 --- a/src/phases/show-trainer-phase.ts +++ b/src/phases/show-trainer-phase.ts @@ -1,8 +1,9 @@ import { globalScene } from "#app/global-scene"; -import { PlayerGender } from "#app/enums/player-gender"; -import { BattlePhase } from "./battle-phase"; +import { PlayerGender } from "#enums/player-gender"; +import { BattlePhase } from "#phases/battle-phase"; export class ShowTrainerPhase extends BattlePhase { + public readonly phaseName = "ShowTrainerPhase"; start() { super.start(); diff --git a/src/phases/stat-stage-change-phase.ts b/src/phases/stat-stage-change-phase.ts index 6731e45025c..140ef841929 100644 --- a/src/phases/stat-stage-change-phase.ts +++ b/src/phases/stat-stage-change-phase.ts @@ -1,28 +1,20 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import type { BattlerIndex } from "#app/battle"; -import { - applyAbAttrs, - applyPostStatStageChangeAbAttrs, - applyPreStatStageChangeAbAttrs, - ConditionalUserFieldProtectStatAbAttr, - PostStatStageChangeAbAttr, - ProtectStatAbAttr, - ReflectStatStageChangeAbAttr, - StatStageChangeCopyAbAttr, - StatStageChangeMultiplierAbAttr, -} from "#app/data/abilities/ability"; -import { ArenaTagSide, MistTag } from "#app/data/arena-tag"; -import type { ArenaTag } from "#app/data/arena-tag"; -import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { ResetNegativeStatStageModifier } from "#app/modifier/modifier"; import { handleTutorial, Tutorial } from "#app/tutorial"; -import { NumberHolder, BooleanHolder, isNullOrUndefined } from "#app/utils/common"; +import type { ArenaTag } from "#data/arena-tag"; +import { MistTag } from "#data/arena-tag"; +import { OctolockTag } from "#data/battler-tags"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import type { BattlerIndex } from "#enums/battler-index"; +import { type BattleStat, getStatKey, getStatStageChangeDescriptionKey, Stat } from "#enums/stat"; +import type { Pokemon } from "#field/pokemon"; +import { ResetNegativeStatStageModifier } from "#modifiers/modifier"; +import { PokemonPhase } from "#phases/pokemon-phase"; +import type { ConditionalUserFieldProtectStatAbAttrParams, PreStatStageChangeAbAttrParams } from "#types/ability-types"; +import { BooleanHolder, isNullOrUndefined, NumberHolder } from "#utils/common"; import i18next from "i18next"; -import { PokemonPhase } from "./pokemon-phase"; -import { Stat, type BattleStat, getStatKey, getStatStageChangeDescriptionKey } from "#enums/stat"; -import { OctolockTag } from "#app/data/battler-tags"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; export type StatStageChangeCallback = ( target: Pokemon | null, @@ -31,6 +23,7 @@ export type StatStageChangeCallback = ( ) => void; export class StatStageChangePhase extends PokemonPhase { + public readonly phaseName = "StatStageChangePhase"; private stats: BattleStat[]; private selfTarget: boolean; private stages: number; @@ -71,18 +64,17 @@ export class StatStageChangePhase extends PokemonPhase { if (this.stats.length > 1) { for (let i = 0; i < this.stats.length; i++) { const stat = [this.stats[i]]; - globalScene.unshiftPhase( - new StatStageChangePhase( - this.battlerIndex, - this.selfTarget, - stat, - this.stages, - this.showMessage, - this.ignoreAbilities, - this.canBeCopied, - this.onChange, - this.comingFromMirrorArmorUser, - ), + globalScene.phaseManager.unshiftNew( + "StatStageChangePhase", + this.battlerIndex, + this.selfTarget, + stat, + this.stages, + this.showMessage, + this.ignoreAbilities, + this.canBeCopied, + this.onChange, + this.comingFromMirrorArmorUser, ); } return this.end(); @@ -131,7 +123,7 @@ export class StatStageChangePhase extends PokemonPhase { const stages = new NumberHolder(this.stages); if (!this.ignoreAbilities) { - applyAbAttrs(StatStageChangeMultiplierAbAttr, pokemon, null, false, stages); + applyAbAttrs("StatStageChangeMultiplierAbAttr", { pokemon, numStages: stages }); } let simulate = false; @@ -151,42 +143,38 @@ export class StatStageChangePhase extends PokemonPhase { } if (!cancelled.value && !this.selfTarget && stages.value < 0) { - applyPreStatStageChangeAbAttrs(ProtectStatAbAttr, pokemon, stat, cancelled, simulate); - applyPreStatStageChangeAbAttrs( - ConditionalUserFieldProtectStatAbAttr, + const abAttrParams: PreStatStageChangeAbAttrParams & ConditionalUserFieldProtectStatAbAttrParams = { pokemon, stat, cancelled, - simulate, - pokemon, - ); + simulated: simulate, + target: pokemon, + stages: this.stages, + }; + applyAbAttrs("ProtectStatAbAttr", abAttrParams); + applyAbAttrs("ConditionalUserFieldProtectStatAbAttr", abAttrParams); + // TODO: Consider skipping this call if `cancelled` is false. const ally = pokemon.getAlly(); if (!isNullOrUndefined(ally)) { - applyPreStatStageChangeAbAttrs( - ConditionalUserFieldProtectStatAbAttr, - ally, - stat, - cancelled, - simulate, - pokemon, - ); + applyAbAttrs("ConditionalUserFieldProtectStatAbAttr", { ...abAttrParams, pokemon: ally }); } /** Potential stat reflection due to Mirror Armor, does not apply to Octolock end of turn effect */ if ( opponentPokemon !== undefined && + // TODO: investigate whether this is stoping mirror armor from applying to non-octolock + // reasons for stat drops if the user has the Octolock tag !pokemon.findTag(t => t instanceof OctolockTag) && !this.comingFromMirrorArmorUser ) { - applyPreStatStageChangeAbAttrs( - ReflectStatStageChangeAbAttr, + applyAbAttrs("ReflectStatStageChangeAbAttr", { pokemon, stat, cancelled, - simulate, - opponentPokemon, - this.stages, - ); + simulated: simulate, + source: opponentPokemon, + stages: this.stages, + }); } } @@ -211,7 +199,7 @@ export class StatStageChangePhase extends PokemonPhase { if (this.showMessage) { const messages = this.getStatStageChangeMessages(filteredStats, stages.value, relLevels); for (const message of messages) { - globalScene.queueMessage(message); + globalScene.phaseManager.queueMessage(message); } } @@ -227,17 +215,22 @@ export class StatStageChangePhase extends PokemonPhase { if (stages.value > 0 && this.canBeCopied) { for (const opponent of pokemon.getOpponents()) { - applyAbAttrs(StatStageChangeCopyAbAttr, opponent, null, false, this.stats, stages.value); + applyAbAttrs("StatStageChangeCopyAbAttr", { pokemon: opponent, stats: this.stats, numStages: stages.value }); } } - applyPostStatStageChangeAbAttrs(PostStatStageChangeAbAttr, pokemon, filteredStats, this.stages, this.selfTarget); + applyAbAttrs("PostStatStageChangeAbAttr", { + pokemon, + stats: filteredStats, + stages: this.stages, + selfTarget: this.selfTarget, + }); // Look for any other stat change phases; if this is the last one, do White Herb check - const existingPhase = globalScene.findPhase( - p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex, + const existingPhase = globalScene.phaseManager.findPhase( + p => p.is("StatStageChangePhase") && p.battlerIndex === this.battlerIndex, ); - if (!(existingPhase instanceof StatStageChangePhase)) { + if (!existingPhase?.is("StatStageChangePhase")) { // Apply White Herb if needed const whiteHerb = globalScene.applyModifier( ResetNegativeStatStageModifier, @@ -314,9 +307,9 @@ export class StatStageChangePhase extends PokemonPhase { let existingPhase: StatStageChangePhase; if (this.stats.length === 1) { while ( - (existingPhase = globalScene.findPhase( + (existingPhase = globalScene.phaseManager.findPhase( p => - p instanceof StatStageChangePhase && + p.is("StatStageChangePhase") && p.battlerIndex === this.battlerIndex && p.stats.length === 1 && p.stats[0] === this.stats[0] && @@ -327,15 +320,15 @@ export class StatStageChangePhase extends PokemonPhase { ) { this.stages += existingPhase.stages; - if (!globalScene.tryRemovePhase(p => p === existingPhase)) { + if (!globalScene.phaseManager.tryRemovePhase(p => p === existingPhase)) { break; } } } while ( - (existingPhase = globalScene.findPhase( + (existingPhase = globalScene.phaseManager.findPhase( p => - p instanceof StatStageChangePhase && + p.is("StatStageChangePhase") && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget && accEva.some(s => p.stats.includes(s)) === isAccEva && @@ -345,7 +338,7 @@ export class StatStageChangePhase extends PokemonPhase { ) as StatStageChangePhase) ) { this.stats.push(...existingPhase.stats); - if (!globalScene.tryRemovePhase(p => p === existingPhase)) { + if (!globalScene.phaseManager.tryRemovePhase(p => p === existingPhase)) { break; } } diff --git a/src/phases/summon-missing-phase.ts b/src/phases/summon-missing-phase.ts index a692455ce47..89d36b13597 100644 --- a/src/phases/summon-missing-phase.ts +++ b/src/phases/summon-missing-phase.ts @@ -1,9 +1,10 @@ -import { getPokemonNameWithAffix } from "#app/messages"; -import i18next from "i18next"; -import { SummonPhase } from "./summon-phase"; import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { SummonPhase } from "#phases/summon-phase"; +import i18next from "i18next"; export class SummonMissingPhase extends SummonPhase { + public readonly phaseName = "SummonMissingPhase"; preSummon(): void { globalScene.ui.showText( i18next.t("battle:sendOutPokemon", { diff --git a/src/phases/summon-phase.ts b/src/phases/summon-phase.ts index c217583f163..e4c8aa9af7a 100644 --- a/src/phases/summon-phase.ts +++ b/src/phases/summon-phase.ts @@ -1,22 +1,21 @@ -import { BattleType } from "#enums/battle-type"; -import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball"; -import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { PlayerGender } from "#app/enums/player-gender"; -import { addPokeballOpenParticles } from "#app/field/anims"; -import type Pokemon from "#app/field/pokemon"; -import { FieldPosition } from "#app/field/pokemon"; -import { getPokemonNameWithAffix } from "#app/messages"; -import i18next from "i18next"; -import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; -import { PostSummonPhase } from "./post-summon-phase"; -import { GameOverPhase } from "./game-over-phase"; -import { ShinySparklePhase } from "./shiny-sparkle-phase"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { SpeciesFormChangeActiveTrigger } from "#data/form-change-triggers"; +import { getPokeballAtlasKey, getPokeballTintColor } from "#data/pokeball"; +import { BattleType } from "#enums/battle-type"; +import { FieldPosition } from "#enums/field-position"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { PlayerGender } from "#enums/player-gender"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { addPokeballOpenParticles } from "#field/anims"; +import type { Pokemon } from "#field/pokemon"; +import { PartyMemberPokemonPhase } from "#phases/party-member-pokemon-phase"; +import i18next from "i18next"; export class SummonPhase extends PartyMemberPokemonPhase { + // The union type is needed to keep typescript happy as these phases extend from SummonPhase + public readonly phaseName: "SummonPhase" | "SummonMissingPhase" | "SwitchSummonPhase" | "ReturnPhase" = "SummonPhase"; private loaded: boolean; constructor(fieldIndex: number, player = true, loaded = false) { @@ -28,7 +27,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { start() { super.start(); - applyPreSummonAbAttrs(PreSummonAbAttr, this.getPokemon()); + applyAbAttrs("PreSummonAbAttr", { pokemon: this.getPokemon() }); this.preSummon(); } @@ -55,8 +54,8 @@ export class SummonPhase extends PartyMemberPokemonPhase { if (legalIndex === -1) { console.error("Party Details:\n", party); console.error("All available Pokemon were fainted or illegal!"); - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("GameOverPhase"); this.end(); return; } @@ -273,7 +272,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { const pokemon = this.getPokemon(); if (pokemon.isShiny(true)) { - globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex())); + globalScene.phaseManager.unshiftNew("ShinySparklePhase", pokemon.getBattlerIndex()); } pokemon.resetTurnData(); @@ -289,7 +288,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { } queuePostSummon(): void { - globalScene.pushPhase(new PostSummonPhase(this.getPokemon().getBattlerIndex())); + globalScene.phaseManager.pushNew("PostSummonPhase", this.getPokemon().getBattlerIndex()); } end() { diff --git a/src/phases/switch-biome-phase.ts b/src/phases/switch-biome-phase.ts index 69a6c97cd9a..dc2e0fa64d4 100644 --- a/src/phases/switch-biome-phase.ts +++ b/src/phases/switch-biome-phase.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; import type { BiomeId } from "#enums/biome-id"; -import { getBiomeKey } from "#app/field/arena"; -import { BattlePhase } from "./battle-phase"; +import { getBiomeKey } from "#field/arena"; +import { BattlePhase } from "#phases/battle-phase"; export class SwitchBiomePhase extends BattlePhase { + public readonly phaseName = "SwitchBiomePhase"; private nextBiome: BiomeId; constructor(nextBiome: BiomeId) { diff --git a/src/phases/switch-phase.ts b/src/phases/switch-phase.ts index c056b186021..a431d973a02 100644 --- a/src/phases/switch-phase.ts +++ b/src/phases/switch-phase.ts @@ -1,16 +1,15 @@ import { globalScene } from "#app/global-scene"; -import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler"; -import { UiMode } from "#enums/ui-mode"; import { SwitchType } from "#enums/switch-type"; -import { BattlePhase } from "./battle-phase"; -import { PostSummonPhase } from "./post-summon-phase"; -import { SwitchSummonPhase } from "./switch-summon-phase"; +import { UiMode } from "#enums/ui-mode"; +import { BattlePhase } from "#phases/battle-phase"; +import { PartyOption, PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler"; /** * Opens the party selector UI and transitions into a {@linkcode SwitchSummonPhase} * for the player (if a switch would be valid for the current battle state). */ export class SwitchPhase extends BattlePhase { + public readonly phaseName = "SwitchPhase"; protected readonly fieldIndex: number; private readonly switchType: SwitchType; private readonly isModal: boolean; @@ -76,9 +75,11 @@ export class SwitchPhase extends BattlePhase { if (slotIndex >= globalScene.currentBattle.getBattlerCount() && slotIndex < 6) { // Remove any pre-existing PostSummonPhase under the same field index. // Pre-existing PostSummonPhases may occur when this phase is invoked during a prompt to switch at the start of a wave. - globalScene.tryRemovePhase(p => p instanceof PostSummonPhase && p.player && p.fieldIndex === this.fieldIndex); + globalScene.phaseManager.tryRemovePhase( + p => p.is("PostSummonPhase") && p.player && p.fieldIndex === this.fieldIndex, + ); const switchType = option === PartyOption.PASS_BATON ? SwitchType.BATON_PASS : this.switchType; - globalScene.unshiftPhase(new SwitchSummonPhase(switchType, fieldIndex, slotIndex, this.doReturn)); + globalScene.phaseManager.unshiftNew("SwitchSummonPhase", switchType, fieldIndex, slotIndex, this.doReturn); } globalScene.ui.setMode(UiMode.MESSAGE).then(() => super.end()); }, diff --git a/src/phases/switch-summon-phase.ts b/src/phases/switch-summon-phase.ts index 6bdbb66be14..b7460e77569 100644 --- a/src/phases/switch-summon-phase.ts +++ b/src/phases/switch-summon-phase.ts @@ -1,27 +1,20 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { - applyPreSummonAbAttrs, - applyPreSwitchOutAbAttrs, - PostDamageForceSwitchAbAttr, - PreSummonAbAttr, - PreSwitchOutAbAttr, -} from "#app/data/abilities/ability"; -import { ForceSwitchOutAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { getPokeballTintColor } from "#app/data/pokeball"; -import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; -import { TrainerSlot } from "#enums/trainer-slot"; -import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { SwitchEffectTransferModifier } from "#app/modifier/modifier"; -import { Command } from "#app/ui/command-ui-handler"; -import i18next from "i18next"; -import { PostSummonPhase } from "./post-summon-phase"; -import { SummonPhase } from "./summon-phase"; -import { SubstituteTag } from "#app/data/battler-tags"; +import { SubstituteTag } from "#data/battler-tags"; +import { allMoves } from "#data/data-lists"; +import { SpeciesFormChangeActiveTrigger } from "#data/form-change-triggers"; +import { getPokeballTintColor } from "#data/pokeball"; +import { Command } from "#enums/command"; import { SwitchType } from "#enums/switch-type"; +import { TrainerSlot } from "#enums/trainer-slot"; +import type { Pokemon } from "#field/pokemon"; +import { SwitchEffectTransferModifier } from "#modifiers/modifier"; +import { SummonPhase } from "#phases/summon-phase"; +import i18next from "i18next"; export class SwitchSummonPhase extends SummonPhase { + public readonly phaseName: "SwitchSummonPhase" | "ReturnPhase" = "SwitchSummonPhase"; private readonly switchType: SwitchType; private readonly slotIndex: number; private readonly doReturn: boolean; @@ -51,7 +44,7 @@ export class SwitchSummonPhase extends SummonPhase { preSummon(): void { if (!this.player) { if (this.slotIndex === -1) { - //@ts-ignore + //@ts-expect-error this.slotIndex = globalScene.currentBattle.trainer?.getNextSummonIndex( !this.fieldIndex ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER, ); // TODO: what would be the default trainer-slot fallback? @@ -131,14 +124,13 @@ export class SwitchSummonPhase extends SummonPhase { switchedInPokemon.resetSummonData(); switchedInPokemon.loadAssets(true); - applyPreSummonAbAttrs(PreSummonAbAttr, switchedInPokemon); - applyPreSwitchOutAbAttrs(PreSwitchOutAbAttr, this.lastPokemon); + applyAbAttrs("PreSummonAbAttr", { pokemon: switchedInPokemon }); + applyAbAttrs("PreSwitchOutAbAttr", { pokemon: this.lastPokemon }); if (!switchedInPokemon) { this.end(); return; } - if (this.switchType === SwitchType.BATON_PASS) { // If switching via baton pass, update opposing tags coming from the prior pokemon (this.player ? globalScene.getEnemyField() : globalScene.getPlayerField()).forEach((enemyPokemon: Pokemon) => @@ -176,19 +168,7 @@ export class SwitchSummonPhase extends SummonPhase { party[this.slotIndex] = this.lastPokemon; party[this.fieldIndex] = switchedInPokemon; const showTextAndSummon = () => { - globalScene.ui.showText( - this.player - ? i18next.t("battle:playerGo", { - pokemonName: getPokemonNameWithAffix(switchedInPokemon), - }) - : i18next.t("battle:trainerGo", { - trainerName: globalScene.currentBattle.trainer?.getName( - !(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER, - ), - pokemonName: this.getPokemon().getNameToRender(), - }), - ); - + globalScene.ui.showText(this.getSendOutText(switchedInPokemon)); /** * If this switch is passing a Substitute, make the switched Pokemon matches the returned Pokemon's state as it left. * Otherwise, clear any persisting tags on the returned Pokemon. @@ -227,9 +207,9 @@ export class SwitchSummonPhase extends SummonPhase { const currentCommand = globalScene.currentBattle.turnCommands[this.fieldIndex]?.command; const lastPokemonIsForceSwitchedAndNotFainted = - lastUsedMove?.hasAttr(ForceSwitchOutAttr) && !this.lastPokemon.isFainted(); + lastUsedMove?.hasAttr("ForceSwitchOutAttr") && !this.lastPokemon.isFainted(); const lastPokemonHasForceSwitchAbAttr = - this.lastPokemon.hasAbilityWithAttr(PostDamageForceSwitchAbAttr) && !this.lastPokemon.isFainted(); + this.lastPokemon.hasAbilityWithAttr("PostDamageForceSwitchAbAttr") && !this.lastPokemon.isFainted(); // Compensate for turn spent summoning/forced switch if switched out pokemon is not fainted. // Needed as we increment turn counters in `TurnEndPhase`. @@ -265,6 +245,34 @@ export class SwitchSummonPhase extends SummonPhase { } queuePostSummon(): void { - globalScene.unshiftPhase(new PostSummonPhase(this.getPokemon().getBattlerIndex())); + globalScene.phaseManager.startNewDynamicPhase("PostSummonPhase", this.getPokemon().getBattlerIndex()); + } + + /** + * Get the text to be displayed when a pokemon is forced to switch and leave the field. + * @param switchedInPokemon - The Pokemon having newly been sent in. + * @returns The text to display. + */ + private getSendOutText(switchedInPokemon: Pokemon): string { + if (this.switchType === SwitchType.FORCE_SWITCH) { + // "XYZ was dragged out!" + return i18next.t("battle:pokemonDraggedOut", { + pokemonName: getPokemonNameWithAffix(switchedInPokemon), + }); + } + if (this.player) { + // "Go! XYZ!" + return i18next.t("battle:playerGo", { + pokemonName: getPokemonNameWithAffix(switchedInPokemon), + }); + } + + // "Trainer sent out XYZ!" + return i18next.t("battle:trainerGo", { + trainerName: globalScene.currentBattle.trainer?.getName( + !(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER, + ), + pokemonName: this.getPokemon().getNameToRender(), + }); } } diff --git a/src/phases/tera-phase.ts b/src/phases/tera-phase.ts index c9320daf12f..84b05d88abe 100644 --- a/src/phases/tera-phase.ts +++ b/src/phases/tera-phase.ts @@ -1,14 +1,16 @@ -import type Pokemon from "#app/field/pokemon"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { BattlePhase } from "./battle-phase"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { CommonBattleAnim } from "#data/battle-anims"; +import { SpeciesFormChangeTeraTrigger } from "#data/form-change-triggers"; +import { CommonAnim } from "#enums/move-anims-common"; import { PokemonType } from "#enums/pokemon-type"; -import { achvs } from "#app/system/achv"; -import { SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; -import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; +import type { Pokemon } from "#field/pokemon"; +import { BattlePhase } from "#phases/battle-phase"; +import { achvs } from "#system/achv"; +import i18next from "i18next"; export class TeraPhase extends BattlePhase { + public readonly phaseName = "TeraPhase"; public pokemon: Pokemon; constructor(pokemon: Pokemon) { @@ -20,7 +22,7 @@ export class TeraPhase extends BattlePhase { start() { super.start(); - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( i18next.t("battle:pokemonTerastallized", { pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon), type: i18next.t(`pokemonInfo:Type.${PokemonType[this.pokemon.getTeraType()]}`), diff --git a/src/phases/title-phase.ts b/src/phases/title-phase.ts index 56057c23372..6f0493f707d 100644 --- a/src/phases/title-phase.ts +++ b/src/phases/title-phase.ts @@ -1,34 +1,28 @@ import { loggedInUser } from "#app/account"; -import { BattleType } from "#enums/battle-type"; -import { fetchDailyRunSeed, getDailyRunStarters } from "#app/data/daily-run"; -import { Gender } from "#app/data/gender"; -import { getBiomeKey } from "#app/field/arena"; -import { GameMode, GameModes, getGameMode } from "#app/game-mode"; -import type { Modifier } from "#app/modifier/modifier"; -import { - getDailyRunStarterModifiers, - ModifierPoolType, - modifierTypes, - regenerateModifierPoolThresholds, -} from "#app/modifier/modifier-type"; -import { Phase } from "#app/phase"; -import type { SessionSaveData } from "#app/system/game-data"; -import { Unlockables } from "#app/system/unlockables"; -import { vouchers } from "#app/system/voucher"; -import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#app/utils/common"; -import i18next from "i18next"; -import { CheckSwitchPhase } from "./check-switch-phase"; -import { EncounterPhase } from "./encounter-phase"; -import { SelectChallengePhase } from "./select-challenge-phase"; -import { SelectStarterPhase } from "./select-starter-phase"; -import { SummonPhase } from "./summon-phase"; +import { GameMode, getGameMode } from "#app/game-mode"; import { globalScene } from "#app/global-scene"; import Overrides from "#app/overrides"; +import { Phase } from "#app/phase"; +import { fetchDailyRunSeed, getDailyRunStarters } from "#data/daily-run"; +import { modifierTypes } from "#data/data-lists"; +import { Gender } from "#data/gender"; +import { BattleType } from "#enums/battle-type"; +import { GameModes } from "#enums/game-modes"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { UiMode } from "#enums/ui-mode"; +import { Unlockables } from "#enums/unlockables"; +import { getBiomeKey } from "#field/arena"; +import type { Modifier } from "#modifiers/modifier"; +import { getDailyRunStarterModifiers, regenerateModifierPoolThresholds } from "#modifiers/modifier-type"; +import type { SessionSaveData } from "#system/game-data"; +import { vouchers } from "#system/voucher"; +import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { SaveSlotUiMode } from "#ui/save-slot-select-ui-handler"; +import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#utils/common"; +import i18next from "i18next"; export class TitlePhase extends Phase { + public readonly phaseName = "TitlePhase"; private loaded = false; private lastSessionData: SessionSaveData; public gameMode: GameModes; @@ -120,11 +114,11 @@ export class TitlePhase extends Phase { }); } } + // Cancel button = back to title options.push({ label: i18next.t("menu:cancel"), handler: () => { - globalScene.clearPhaseQueue(); - globalScene.pushPhase(new TitlePhase()); + globalScene.phaseManager.toTitleScreen(); super.end(); return true; }, @@ -197,11 +191,12 @@ export class TitlePhase extends Phase { initDailyRun(): void { globalScene.ui.clearText(); globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { - globalScene.clearPhaseQueue(); if (slotId === -1) { - globalScene.pushPhase(new TitlePhase()); - return super.end(); + globalScene.phaseManager.toTitleScreen(); + super.end(); + return; } + globalScene.phaseManager.clearPhaseQueue(); globalScene.sessionSlotId = slotId; const generateDaily = (seed: string) => { @@ -210,7 +205,7 @@ export class TitlePhase extends Phase { globalScene.eventManager.startEventChallenges(); globalScene.setSeed(seed); - globalScene.resetSeed(0); + globalScene.resetSeed(); globalScene.money = globalScene.gameMode.getStartingMoney(); @@ -289,6 +284,7 @@ export class TitlePhase extends Phase { console.error("Failed to load daily run:\n", err); }); } else { + // Grab first 10 chars of ISO date format (YYYY-MM-DD) and convert to base64 let seed: string = btoa(new Date().toISOString().substring(0, 10)); if (!isNullOrUndefined(Overrides.DAILY_RUN_SEED_OVERRIDE)) { seed = Overrides.DAILY_RUN_SEED_OVERRIDE; @@ -303,23 +299,23 @@ export class TitlePhase extends Phase { globalScene.arena.preloadBgm(); globalScene.gameMode = getGameMode(this.gameMode); if (this.gameMode === GameModes.CHALLENGE) { - globalScene.pushPhase(new SelectChallengePhase()); + globalScene.phaseManager.pushNew("SelectChallengePhase"); } else { - globalScene.pushPhase(new SelectStarterPhase()); + globalScene.phaseManager.pushNew("SelectStarterPhase"); } globalScene.newArena(globalScene.gameMode.getStartingBiome()); } else { globalScene.playBgm(); } - globalScene.pushPhase(new EncounterPhase(this.loaded)); + globalScene.phaseManager.pushNew("EncounterPhase", this.loaded); if (this.loaded) { const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length; - globalScene.pushPhase(new SummonPhase(0, true, true)); + globalScene.phaseManager.pushNew("SummonPhase", 0, true, true); if (globalScene.currentBattle.double && availablePartyMembers > 1) { - globalScene.pushPhase(new SummonPhase(1, true, true)); + globalScene.phaseManager.pushNew("SummonPhase", 1, true, true); } if ( @@ -328,9 +324,9 @@ export class TitlePhase extends Phase { ) { const minPartySize = globalScene.currentBattle.double ? 2 : 1; if (availablePartyMembers > minPartySize) { - globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double); if (globalScene.currentBattle.double) { - globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); + globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double); } } } diff --git a/src/phases/toggle-double-position-phase.ts b/src/phases/toggle-double-position-phase.ts index 37f47d5cf95..2dcaac52d2f 100644 --- a/src/phases/toggle-double-position-phase.ts +++ b/src/phases/toggle-double-position-phase.ts @@ -1,8 +1,9 @@ import { globalScene } from "#app/global-scene"; -import { FieldPosition } from "#app/field/pokemon"; -import { BattlePhase } from "./battle-phase"; +import { FieldPosition } from "#enums/field-position"; +import { BattlePhase } from "#phases/battle-phase"; export class ToggleDoublePositionPhase extends BattlePhase { + public readonly phaseName = "ToggleDoublePositionPhase"; private double: boolean; constructor(double: boolean) { diff --git a/src/phases/trainer-victory-phase.ts b/src/phases/trainer-victory-phase.ts index daf5c38e57b..6f92dbe496d 100644 --- a/src/phases/trainer-victory-phase.ts +++ b/src/phases/trainer-victory-phase.ts @@ -1,29 +1,28 @@ -import { getCharVariantFromDialogue } from "#app/data/dialogue"; -import { TrainerType } from "#app/enums/trainer-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { vouchers } from "#app/system/voucher"; -import i18next from "i18next"; -import { randSeedItem } from "#app/utils/common"; -import { BattlePhase } from "./battle-phase"; -import { ModifierRewardPhase } from "./modifier-reward-phase"; -import { MoneyRewardPhase } from "./money-reward-phase"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { globalScene } from "#app/global-scene"; -import { BiomeId } from "#enums/biome-id"; -import { achvs } from "#app/system/achv"; import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { getCharVariantFromDialogue } from "#data/dialogue"; +import { BiomeId } from "#enums/biome-id"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { TrainerType } from "#enums/trainer-type"; +import { BattlePhase } from "#phases/battle-phase"; +import { achvs } from "#system/achv"; +import { vouchers } from "#system/voucher"; +import { randSeedItem } from "#utils/common"; +import i18next from "i18next"; export class TrainerVictoryPhase extends BattlePhase { + public readonly phaseName = "TrainerVictoryPhase"; start() { globalScene.disableMenu = true; globalScene.playBgm(globalScene.currentBattle.trainer?.config.victoryBgm); - globalScene.unshiftPhase(new MoneyRewardPhase(globalScene.currentBattle.trainer?.config.moneyMultiplier!)); // TODO: is this bang correct? + globalScene.phaseManager.unshiftNew("MoneyRewardPhase", globalScene.currentBattle.trainer?.config.moneyMultiplier!); // TODO: is this bang correct? const modifierRewardFuncs = globalScene.currentBattle.trainer?.config.modifierRewardFuncs!; // TODO: is this bang correct? for (const modifierRewardFunc of modifierRewardFuncs) { - globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc)); + globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierRewardFunc); } const trainerType = globalScene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct? @@ -34,23 +33,21 @@ export class TrainerVictoryPhase extends BattlePhase { globalScene.currentBattle.trainer?.config.isBoss ) { if (timedEventManager.getUpgradeUnlockedVouchers()) { - globalScene.unshiftPhase( - new ModifierRewardPhase( - [ - modifierTypes.VOUCHER_PLUS, - modifierTypes.VOUCHER_PLUS, - modifierTypes.VOUCHER_PLUS, - modifierTypes.VOUCHER_PREMIUM, - ][vouchers[TrainerType[trainerType]].voucherType], - ), + globalScene.phaseManager.unshiftNew( + "ModifierRewardPhase", + [ + modifierTypes.VOUCHER_PLUS, + modifierTypes.VOUCHER_PLUS, + modifierTypes.VOUCHER_PLUS, + modifierTypes.VOUCHER_PREMIUM, + ][vouchers[TrainerType[trainerType]].voucherType], ); } else { - globalScene.unshiftPhase( - new ModifierRewardPhase( - [modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM][ - vouchers[TrainerType[trainerType]].voucherType - ], - ), + globalScene.phaseManager.unshiftNew( + "ModifierRewardPhase", + [modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM][ + vouchers[TrainerType[trainerType]].voucherType + ], ); } } diff --git a/src/phases/turn-end-phase.ts b/src/phases/turn-end-phase.ts index 756c497802b..463f26e73a2 100644 --- a/src/phases/turn-end-phase.ts +++ b/src/phases/turn-end-phase.ts @@ -1,30 +1,32 @@ -import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/abilities/ability"; -import { BattlerTagLapseType } from "#app/data/battler-tags"; -import { TerrainType } from "#app/data/terrain"; -import { WeatherType } from "#app/enums/weather-type"; -import { TurnEndEvent } from "#app/events/battle-scene"; -import type Pokemon from "#app/field/pokemon"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { - TurnHealModifier, - EnemyTurnHealModifier, - EnemyStatusEffectHealChanceModifier, - TurnStatusEffectModifier, - TurnHeldItemTransferModifier, -} from "#app/modifier/modifier"; -import i18next from "i18next"; -import { FieldPhase } from "./field-phase"; -import { PokemonHealPhase } from "./pokemon-heal-phase"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { TerrainType } from "#data/terrain"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; +import { WeatherType } from "#enums/weather-type"; +import { TurnEndEvent } from "#events/battle-scene"; +import type { Pokemon } from "#field/pokemon"; +import { + EnemyStatusEffectHealChanceModifier, + EnemyTurnHealModifier, + TurnHealModifier, + TurnHeldItemTransferModifier, + TurnStatusEffectModifier, +} from "#modifiers/modifier"; +import { FieldPhase } from "#phases/field-phase"; +import i18next from "i18next"; export class TurnEndPhase extends FieldPhase { + public readonly phaseName = "TurnEndPhase"; + public upcomingInterlude = false; + start() { super.start(); globalScene.currentBattle.incrementTurn(); globalScene.eventTarget.dispatchEvent(new TurnEndEvent(globalScene.currentBattle.turn)); - globalScene.hideAbilityBar(); + globalScene.phaseManager.hideAbilityBar(); const handlePokemon = (pokemon: Pokemon) => { if (!pokemon.switchOutStatus) { @@ -33,15 +35,14 @@ export class TurnEndPhase extends FieldPhase { globalScene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon); if (globalScene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) { - globalScene.unshiftPhase( - new PokemonHealPhase( - pokemon.getBattlerIndex(), - Math.max(pokemon.getMaxHp() >> 4, 1), - i18next.t("battle:turnEndHpRestore", { - pokemonName: getPokemonNameWithAffix(pokemon), - }), - true, - ), + globalScene.phaseManager.unshiftNew( + "PokemonHealPhase", + pokemon.getBattlerIndex(), + Math.max(pokemon.getMaxHp() >> 4, 1), + i18next.t("battle:turnEndHpRestore", { + pokemonName: getPokemonNameWithAffix(pokemon), + }), + true, ); } @@ -50,7 +51,7 @@ export class TurnEndPhase extends FieldPhase { globalScene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon); } - applyPostTurnAbAttrs(PostTurnAbAttr, pokemon); + applyAbAttrs("PostTurnAbAttr", { pokemon }); } globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon); @@ -60,9 +61,11 @@ export class TurnEndPhase extends FieldPhase { pokemon.tempSummonData.waveTurnCount++; }; - this.executeForAll(handlePokemon); + if (!this.upcomingInterlude) { + this.executeForAll(handlePokemon); - globalScene.arena.lapseTags(); + globalScene.arena.lapseTags(); + } if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) { globalScene.arena.trySetWeather(WeatherType.NONE); diff --git a/src/phases/turn-init-phase.ts b/src/phases/turn-init-phase.ts index 0c110024af7..b2ab096102c 100644 --- a/src/phases/turn-init-phase.ts +++ b/src/phases/turn-init-phase.ts @@ -1,34 +1,34 @@ -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import { BattlerIndex } from "#enums/battler-index"; +import { TurnInitEvent } from "#events/battle-scene"; +import type { PlayerPokemon } from "#field/pokemon"; import { handleMysteryEncounterBattleStartEffects, handleMysteryEncounterTurnStartEffects, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { TurnInitEvent } from "#app/events/battle-scene"; -import type { PlayerPokemon } from "#app/field/pokemon"; +} from "#mystery-encounters/encounter-phase-utils"; +import { FieldPhase } from "#phases/field-phase"; import i18next from "i18next"; -import { CommandPhase } from "./command-phase"; -import { EnemyCommandPhase } from "./enemy-command-phase"; -import { FieldPhase } from "./field-phase"; -import { GameOverPhase } from "./game-over-phase"; -import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; -import { TurnStartPhase } from "./turn-start-phase"; -import { globalScene } from "#app/global-scene"; export class TurnInitPhase extends FieldPhase { + public readonly phaseName = "TurnInitPhase"; start() { super.start(); globalScene.getPlayerField().forEach(p => { // If this pokemon is in play and evolved into something illegal under the current challenge, force a switch if (p.isOnField() && !p.isAllowedInBattle()) { - globalScene.queueMessage(i18next.t("challenges:illegalEvolution", { pokemon: p.name }), null, true); + globalScene.phaseManager.queueMessage( + i18next.t("challenges:illegalEvolution", { pokemon: p.name }), + null, + true, + ); const allowedPokemon = globalScene.getPokemonAllowedInBattle(); if (!allowedPokemon.length) { // If there are no longer any legal pokemon in the party, game over. - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new GameOverPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("GameOverPhase"); } else if ( allowedPokemon.length >= globalScene.currentBattle.getBattlerCount() || (globalScene.currentBattle.double && !allowedPokemon[0].isActive(true)) @@ -41,7 +41,7 @@ export class TurnInitPhase extends FieldPhase { p.leaveField(); } if (allowedPokemon.length === 1 && globalScene.currentBattle.double) { - globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); + globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true); } } }); @@ -64,11 +64,15 @@ export class TurnInitPhase extends FieldPhase { pokemon.resetTurnData(); - globalScene.pushPhase(pokemon.isPlayer() ? new CommandPhase(i) : new EnemyCommandPhase(i - BattlerIndex.ENEMY)); + if (pokemon.isPlayer()) { + globalScene.phaseManager.pushNew("CommandPhase", i); + } else { + globalScene.phaseManager.pushNew("EnemyCommandPhase", i - BattlerIndex.ENEMY); + } } }); - globalScene.pushPhase(new TurnStartPhase()); + globalScene.phaseManager.pushNew("TurnStartPhase"); this.end(); } diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index a02d869af10..9c53a333ed0 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -1,30 +1,19 @@ -import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/abilities/ability"; -import { MoveHeaderAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { AbilityId } from "#enums/ability-id"; -import { Stat } from "#app/enums/stat"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { BypassSpeedChanceModifier } from "#app/modifier/modifier"; -import { Command } from "#app/ui/command-ui-handler"; -import { randSeedShuffle, BooleanHolder } from "#app/utils/common"; -import { AttemptCapturePhase } from "./attempt-capture-phase"; -import { AttemptRunPhase } from "./attempt-run-phase"; -import { BerryPhase } from "./berry-phase"; -import { FieldPhase } from "./field-phase"; -import { MoveHeaderPhase } from "./move-header-phase"; -import { MovePhase } from "./move-phase"; -import { SwitchSummonPhase } from "./switch-summon-phase"; -import { TurnEndPhase } from "./turn-end-phase"; -import { WeatherEffectPhase } from "./weather-effect-phase"; -import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase"; -import { BattlerIndex } from "#app/battle"; -import { TrickRoomTag } from "#app/data/arena-tag"; -import { SwitchType } from "#enums/switch-type"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { TeraPhase } from "./tera-phase"; +import { TrickRoomTag } from "#data/arena-tag"; +import { allMoves } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; +import { Command } from "#enums/command"; +import { Stat } from "#enums/stat"; +import { SwitchType } from "#enums/switch-type"; +import type { Pokemon } from "#field/pokemon"; +import { BypassSpeedChanceModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import { FieldPhase } from "#phases/field-phase"; +import { BooleanHolder, randSeedShuffle } from "#utils/common"; export class TurnStartPhase extends FieldPhase { + public readonly phaseName = "TurnStartPhase"; /** * This orders the active Pokemon on the field by speed into an BattlerIndex array and returns that array. * It also checks for Trick Room and reverses the array if it is present. @@ -73,11 +62,15 @@ export class TurnStartPhase extends FieldPhase { // This occurs before the main loop because of battles with more than two Pokemon const battlerBypassSpeed = {}; - globalScene.getField(true).map(p => { + globalScene.getField(true).forEach(p => { const bypassSpeed = new BooleanHolder(false); const canCheckHeldItems = new BooleanHolder(true); - applyAbAttrs(BypassSpeedChanceAbAttr, p, null, false, bypassSpeed); - applyAbAttrs(PreventBypassSpeedChanceAbAttr, p, null, false, bypassSpeed, canCheckHeldItems); + applyAbAttrs("BypassSpeedChanceAbAttr", { pokemon: p, bypass: bypassSpeed }); + applyAbAttrs("PreventBypassSpeedChanceAbAttr", { + pokemon: p, + bypass: bypassSpeed, + canCheckHeldItems: canCheckHeldItems, + }); if (canCheckHeldItems.value) { globalScene.applyModifiers(BypassSpeedChanceModifier, p.isPlayer(), p, bypassSpeed); } @@ -134,6 +127,8 @@ export class TurnStartPhase extends FieldPhase { return moveOrder; } + // TODO: Refactor this alongside `CommandPhase.handleCommand` to use SEPARATE METHODS + // Also need a clearer distinction between "turn command" and queued moves start() { super.start(); @@ -152,10 +147,12 @@ export class TurnStartPhase extends FieldPhase { switch (preTurnCommand?.command) { case Command.TERA: - globalScene.pushPhase(new TeraPhase(pokemon)); + globalScene.phaseManager.pushNew("TeraPhase", pokemon); } } + const phaseManager = globalScene.phaseManager; + for (const o of moveOrder) { const pokemon = field[o]; const turnCommand = globalScene.currentBattle.turnCommands[o]; @@ -165,90 +162,80 @@ export class TurnStartPhase extends FieldPhase { } switch (turnCommand?.command) { - case Command.FIGHT: + case Command.FIGHT: { const queuedMove = turnCommand.move; pokemon.turnData.order = orderIndex++; if (!queuedMove) { continue; } const move = - pokemon.getMoveset().find(m => m.moveId === queuedMove.move && m.ppUsed < m.getMovePp()) || + pokemon.getMoveset().find(m => m.moveId === queuedMove.move && m.ppUsed < m.getMovePp()) ?? new PokemonMove(queuedMove.move); - if (move.getMove().hasAttr(MoveHeaderAttr)) { - globalScene.unshiftPhase(new MoveHeaderPhase(pokemon, move)); + if (move.getMove().hasAttr("MoveHeaderAttr")) { + phaseManager.unshiftNew("MoveHeaderPhase", pokemon, move); } - if (pokemon.isPlayer()) { - if (turnCommand.cursor === -1) { - globalScene.pushPhase(new MovePhase(pokemon, turnCommand.targets || turnCommand.move!.targets, move)); //TODO: is the bang correct here? - } else { - const playerPhase = new MovePhase( - pokemon, - turnCommand.targets || turnCommand.move!.targets, - move, - false, - queuedMove.ignorePP, - ); //TODO: is the bang correct here? - globalScene.pushPhase(playerPhase); - } - } else { - globalScene.pushPhase( - new MovePhase( - pokemon, - turnCommand.targets || turnCommand.move!.targets, - move, - false, - queuedMove.ignorePP, - ), + + if (pokemon.isPlayer() && turnCommand.cursor === -1) { + phaseManager.pushNew( + "MovePhase", + pokemon, + turnCommand.targets || turnCommand.move!.targets, + move, + turnCommand.move!.useMode, ); //TODO: is the bang correct here? + } else { + phaseManager.pushNew( + "MovePhase", + pokemon, + turnCommand.targets || turnCommand.move!.targets, + move, + queuedMove.useMode, + ); // TODO: is the bang correct here? } break; + } case Command.BALL: - globalScene.unshiftPhase(new AttemptCapturePhase(turnCommand.targets![0] % 2, turnCommand.cursor!)); //TODO: is the bang correct here? + phaseManager.unshiftNew("AttemptCapturePhase", turnCommand.targets![0] % 2, turnCommand.cursor!); //TODO: is the bang correct here? break; case Command.POKEMON: - const switchType = turnCommand.args?.[0] ? SwitchType.BATON_PASS : SwitchType.SWITCH; - globalScene.unshiftPhase( - new SwitchSummonPhase(switchType, pokemon.getFieldIndex(), turnCommand.cursor!, true, pokemon.isPlayer()), - ); + { + const switchType = turnCommand.args?.[0] ? SwitchType.BATON_PASS : SwitchType.SWITCH; + phaseManager.unshiftNew( + "SwitchSummonPhase", + switchType, + pokemon.getFieldIndex(), + turnCommand.cursor!, + true, + pokemon.isPlayer(), + ); + } break; case Command.RUN: - let runningPokemon = pokemon; - if (globalScene.currentBattle.double) { - const playerActivePokemon = field.filter(pokemon => { - if (pokemon) { - return pokemon.isPlayer() && pokemon.isActive(); - } - return; - }); - // if only one pokemon is alive, use that one - if (playerActivePokemon.length > 1) { - // find which active pokemon has faster speed - const fasterPokemon = - playerActivePokemon[0].getStat(Stat.SPD) > playerActivePokemon[1].getStat(Stat.SPD) - ? playerActivePokemon[0] - : playerActivePokemon[1]; - // check if either active pokemon has the ability "Run Away" - const hasRunAway = playerActivePokemon.find(p => p.hasAbility(AbilityId.RUN_AWAY)); - runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon; - } + { + // Running (like ball throwing) is a team action taking up both Pokemon's turns. + phaseManager.unshiftNew("AttemptRunPhase"); } - globalScene.unshiftPhase(new AttemptRunPhase(runningPokemon.getFieldIndex())); break; } } + phaseManager.pushNew("CheckInterludePhase"); - globalScene.pushPhase(new WeatherEffectPhase()); - globalScene.pushPhase(new BerryPhase()); + // TODO: Re-order these phases to be consistent with mainline turn order: + // https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-64#post-9244179 + + phaseManager.pushNew("WeatherEffectPhase"); + phaseManager.pushNew("BerryPhase"); /** Add a new phase to check who should be taking status damage */ - globalScene.pushPhase(new CheckStatusEffectPhase(moveOrder)); + phaseManager.pushNew("CheckStatusEffectPhase", moveOrder); - globalScene.pushPhase(new TurnEndPhase()); + phaseManager.pushNew("PositionalTagPhase"); + phaseManager.pushNew("TurnEndPhase"); - /** - * this.end() will call shiftPhase(), which dumps everything from PrependQueue (aka everything that is unshifted()) to the front - * of the queue and dequeues to start the next phase - * this is important since stuff like SwitchSummon, AttemptRun, AttemptCapture Phases break the "flow" and should take precedence + /* + * `this.end()` will call `PhaseManager#shiftPhase()`, which dumps everything from `phaseQueuePrepend` + * (aka everything that is queued via `unshift()`) to the front of the queue and dequeues to start the next phase. + * This is important since stuff like `SwitchSummonPhase`, `AttemptRunPhase`, and `AttemptCapturePhase` break the "flow" and should take precedence */ this.end(); } diff --git a/src/phases/unavailable-phase.ts b/src/phases/unavailable-phase.ts index e5f1d899191..8b5bb5f7508 100644 --- a/src/phases/unavailable-phase.ts +++ b/src/phases/unavailable-phase.ts @@ -1,12 +1,12 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { UiMode } from "#enums/ui-mode"; -import { LoginPhase } from "./login-phase"; export class UnavailablePhase extends Phase { + public readonly phaseName = "UnavailablePhase"; start(): void { globalScene.ui.setMode(UiMode.UNAVAILABLE, () => { - globalScene.unshiftPhase(new LoginPhase(true)); + globalScene.phaseManager.unshiftNew("LoginPhase", true); this.end(); }); } diff --git a/src/phases/unlock-phase.ts b/src/phases/unlock-phase.ts index 7a69fc207bb..ec3be88d4a5 100644 --- a/src/phases/unlock-phase.ts +++ b/src/phases/unlock-phase.ts @@ -1,11 +1,12 @@ import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; -import type { Unlockables } from "#app/system/unlockables"; -import { getUnlockableName } from "#app/system/unlockables"; import { UiMode } from "#enums/ui-mode"; +import type { Unlockables } from "#enums/unlockables"; +import { getUnlockableName } from "#system/unlockables"; import i18next from "i18next"; export class UnlockPhase extends Phase { + public readonly phaseName = "UnlockPhase"; private unlockable: Unlockables; constructor(unlockable: Unlockables) { diff --git a/src/phases/victory-phase.ts b/src/phases/victory-phase.ts index 1204877fec2..4b1a79d7443 100644 --- a/src/phases/victory-phase.ts +++ b/src/phases/victory-phase.ts @@ -1,23 +1,15 @@ -import type { BattlerIndex } from "#app/battle"; -import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; -import { BattleType } from "#enums/battle-type"; -import type { CustomModifierSettings } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { BattleEndPhase } from "./battle-end-phase"; -import { NewBattlePhase } from "./new-battle-phase"; -import { PokemonPhase } from "./pokemon-phase"; -import { AddEnemyBuffModifierPhase } from "./add-enemy-buff-modifier-phase"; -import { EggLapsePhase } from "./egg-lapse-phase"; -import { GameOverPhase } from "./game-over-phase"; -import { ModifierRewardPhase } from "./modifier-reward-phase"; -import { SelectModifierPhase } from "./select-modifier-phase"; -import { TrainerVictoryPhase } from "./trainer-victory-phase"; -import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { globalScene } from "#app/global-scene"; import { timedEventManager } from "#app/global-event-manager"; -import { SelectBiomePhase } from "./select-biome-phase"; +import { globalScene } from "#app/global-scene"; +import { modifierTypes } from "#data/data-lists"; +import { BattleType } from "#enums/battle-type"; +import type { BattlerIndex } from "#enums/battler-index"; +import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; +import type { CustomModifierSettings } from "#modifiers/modifier-type"; +import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils"; +import { PokemonPhase } from "#phases/pokemon-phase"; export class VictoryPhase extends PokemonPhase { + public readonly phaseName = "VictoryPhase"; /** If true, indicates that the phase is intended for EXP purposes only, and not to continue a battle to next phase */ isExpOnly: boolean; @@ -50,12 +42,12 @@ export class VictoryPhase extends PokemonPhase { .getEnemyParty() .find(p => (globalScene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) ) { - globalScene.pushPhase(new BattleEndPhase(true)); + globalScene.phaseManager.pushNew("BattleEndPhase", true); if (globalScene.currentBattle.battleType === BattleType.TRAINER) { - globalScene.pushPhase(new TrainerVictoryPhase()); + globalScene.phaseManager.pushNew("TrainerVictoryPhase"); } if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { - globalScene.pushPhase(new EggLapsePhase()); + globalScene.phaseManager.pushNew("EggLapsePhase"); if (globalScene.gameMode.isClassic) { switch (globalScene.currentBattle.waveIndex) { case ClassicFixedBossWaves.RIVAL_1: @@ -63,66 +55,67 @@ export class VictoryPhase extends PokemonPhase { // Get event modifiers for this wave timedEventManager .getFixedBattleEventRewards(globalScene.currentBattle.waveIndex) - .map(r => globalScene.pushPhase(new ModifierRewardPhase(modifierTypes[r]))); + .map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r])); break; case ClassicFixedBossWaves.EVIL_BOSS_2: // Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop - globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.LOCK_CAPSULE)); + globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.LOCK_CAPSULE); break; } } if (globalScene.currentBattle.waveIndex % 10) { - globalScene.pushPhase(new SelectModifierPhase(undefined, undefined, this.getFixedBattleCustomModifiers())); + globalScene.phaseManager.pushNew( + "SelectModifierPhase", + undefined, + undefined, + this.getFixedBattleCustomModifiers(), + ); } else if (globalScene.gameMode.isDaily) { - globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.EXP_CHARM)); + globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM); if ( globalScene.currentBattle.waveIndex > 10 && !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex) ) { - globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.GOLDEN_POKEBALL)); + globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL); } } else { const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10; if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) { - globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.EXP_SHARE)); + globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE); } if ( globalScene.currentBattle.waveIndex <= 750 && (globalScene.currentBattle.waveIndex <= 500 || globalScene.currentBattle.waveIndex % 30 === superExpWave) ) { - globalScene.pushPhase( - new ModifierRewardPhase( - globalScene.currentBattle.waveIndex % 30 !== superExpWave || globalScene.currentBattle.waveIndex > 250 - ? modifierTypes.EXP_CHARM - : modifierTypes.SUPER_EXP_CHARM, - ), + globalScene.phaseManager.pushNew( + "ModifierRewardPhase", + globalScene.currentBattle.waveIndex % 30 !== superExpWave || globalScene.currentBattle.waveIndex > 250 + ? modifierTypes.EXP_CHARM + : modifierTypes.SUPER_EXP_CHARM, ); } if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) { - globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.GOLDEN_POKEBALL)); + globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL); } if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) { - globalScene.pushPhase( - new ModifierRewardPhase( - !(globalScene.currentBattle.waveIndex % 250) - ? modifierTypes.VOUCHER_PREMIUM - : modifierTypes.VOUCHER_PLUS, - ), + globalScene.phaseManager.pushNew( + "ModifierRewardPhase", + !(globalScene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS, ); - globalScene.pushPhase(new AddEnemyBuffModifierPhase()); + globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase"); } } if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { - globalScene.pushPhase(new SelectBiomePhase()); + globalScene.phaseManager.pushNew("SelectBiomePhase"); } - globalScene.pushPhase(new NewBattlePhase()); + globalScene.phaseManager.pushNew("NewBattlePhase"); } else { globalScene.currentBattle.battleType = BattleType.CLEAR; globalScene.score += globalScene.gameMode.getClearScoreBonus(); globalScene.updateScoreText(); - globalScene.pushPhase(new GameOverPhase(true)); + globalScene.phaseManager.pushNew("GameOverPhase", true); } } diff --git a/src/phases/weather-effect-phase.ts b/src/phases/weather-effect-phase.ts index d89c78e96c7..81db543001b 100644 --- a/src/phases/weather-effect-phase.ts +++ b/src/phases/weather-effect-phase.ts @@ -1,24 +1,17 @@ +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; -import { - applyPreWeatherEffectAbAttrs, - SuppressWeatherEffectAbAttr, - PreWeatherDamageAbAttr, - applyAbAttrs, - BlockNonDirectDamageAbAttr, - applyPostWeatherLapseAbAttrs, - PostWeatherLapseAbAttr, -} from "#app/data/abilities/ability"; -import { CommonAnim } from "#app/data/battle-anims"; -import type { Weather } from "#app/data/weather"; -import { getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { WeatherType } from "#app/enums/weather-type"; -import type Pokemon from "#app/field/pokemon"; -import { HitResult } from "#app/field/pokemon"; -import { BooleanHolder, toDmgValue } from "#app/utils/common"; -import { CommonAnimPhase } from "./common-anim-phase"; +import type { Weather } from "#data/weather"; +import { getWeatherDamageMessage, getWeatherLapseMessage } from "#data/weather"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { HitResult } from "#enums/hit-result"; +import { CommonAnim } from "#enums/move-anims-common"; +import { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import { CommonAnimPhase } from "#phases/common-anim-phase"; +import { BooleanHolder, toDmgValue } from "#utils/common"; export class WeatherEffectPhase extends CommonAnimPhase { + public readonly phaseName = "WeatherEffectPhase"; public weather: Weather | null; constructor() { @@ -44,15 +37,15 @@ export class WeatherEffectPhase extends CommonAnimPhase { const cancelled = new BooleanHolder(false); this.executeForAll((pokemon: Pokemon) => - applyPreWeatherEffectAbAttrs(SuppressWeatherEffectAbAttr, pokemon, this.weather, cancelled), + applyAbAttrs("SuppressWeatherEffectAbAttr", { pokemon, weather: this.weather, cancelled }), ); if (!cancelled.value) { const inflictDamage = (pokemon: Pokemon) => { const cancelled = new BooleanHolder(false); - applyPreWeatherEffectAbAttrs(PreWeatherDamageAbAttr, pokemon, this.weather, cancelled); - applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + applyAbAttrs("PreWeatherDamageAbAttr", { pokemon, weather: this.weather, cancelled }); + applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); if ( cancelled.value || @@ -64,7 +57,7 @@ export class WeatherEffectPhase extends CommonAnimPhase { const damage = toDmgValue(pokemon.getMaxHp() / 16); - globalScene.queueMessage(getWeatherDamageMessage(this.weather!.weatherType, pokemon) ?? ""); + globalScene.phaseManager.queueMessage(getWeatherDamageMessage(this.weather!.weatherType, pokemon) ?? ""); pokemon.damageAndUpdate(damage, { result: HitResult.INDIRECT, ignoreSegments: true }); }; @@ -83,7 +76,7 @@ export class WeatherEffectPhase extends CommonAnimPhase { globalScene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => { this.executeForAll((pokemon: Pokemon) => { if (!pokemon.switchOutStatus) { - applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather); + applyAbAttrs("PostWeatherLapseAbAttr", { pokemon, weather: this.weather }); } }); diff --git a/src/pipelines/field-sprite.ts b/src/pipelines/field-sprite.ts index a6e248c9998..b20bacf6a5e 100644 --- a/src/pipelines/field-sprite.ts +++ b/src/pipelines/field-sprite.ts @@ -1,10 +1,11 @@ import { globalScene } from "#app/global-scene"; -import { TerrainType, getTerrainColor } from "../data/terrain"; -import { getCurrentTime } from "#app/utils/common"; -import fieldSpriteFragShader from "./glsl/fieldSpriteFragShader.frag?raw"; -import spriteVertShader from "./glsl/spriteShader.vert?raw"; +import { getTerrainColor, TerrainType } from "#data/terrain"; +import { getCurrentTime } from "#utils/common"; +import Phaser from "phaser"; +import fieldSpriteFragShader from "./glsl/field-sprite-frag-shader.frag?raw"; +import spriteVertShader from "./glsl/sprite-shader.vert?raw"; -export default class FieldSpritePipeline extends Phaser.Renderer.WebGL.Pipelines.MultiPipeline { +export class FieldSpritePipeline extends Phaser.Renderer.WebGL.Pipelines.MultiPipeline { constructor(game: Phaser.Game, config?: Phaser.Types.Renderer.WebGL.WebGLPipelineConfig) { super( config || { diff --git a/src/pipelines/glsl/fieldSpriteFragShader.frag b/src/pipelines/glsl/field-sprite-frag-shader.frag similarity index 99% rename from src/pipelines/glsl/fieldSpriteFragShader.frag rename to src/pipelines/glsl/field-sprite-frag-shader.frag index e79dea86fe9..0eb95ece5e3 100644 --- a/src/pipelines/glsl/fieldSpriteFragShader.frag +++ b/src/pipelines/glsl/field-sprite-frag-shader.frag @@ -51,7 +51,7 @@ float hue2rgb(float f1, float f2, float hue) { vec3 rgb2hsl(vec3 color) { vec3 hsl; - + float fmin = min(min(color.r, color.g), color.b); float fmax = max(max(color.r, color.g), color.b); float delta = fmax - fmin; @@ -66,7 +66,7 @@ vec3 rgb2hsl(vec3 color) { hsl.y = delta / (fmax + fmin); else hsl.y = delta / (2.0 - fmax - fmin); - + float deltaR = (((fmax - color.r) / 6.0) + (delta / 2.0)) / delta; float deltaG = (((fmax - color.g) / 6.0) + (delta / 2.0)) / delta; float deltaB = (((fmax - color.b) / 6.0) + (delta / 2.0)) / delta; @@ -89,24 +89,24 @@ vec3 rgb2hsl(vec3 color) { vec3 hsl2rgb(vec3 hsl) { vec3 rgb; - + if (hsl.y == 0.0) rgb = vec3(hsl.z); else { float f2; - + if (hsl.z < 0.5) f2 = hsl.z * (1.0 + hsl.y); else f2 = (hsl.z + hsl.y) - (hsl.y * hsl.z); - + float f1 = 2.0 * hsl.z - f2; - + rgb.r = hue2rgb(f1, f2, hsl.x + (1.0/3.0)); rgb.g = hue2rgb(f1, f2, hsl.x); rgb.b = hue2rgb(f1, f2, hsl.x - (1.0/3.0)); } - + return rgb; } diff --git a/src/pipelines/glsl/spriteFragShader.frag b/src/pipelines/glsl/sprite-frag-shader.frag similarity index 98% rename from src/pipelines/glsl/spriteFragShader.frag rename to src/pipelines/glsl/sprite-frag-shader.frag index 03f8c8c27bc..d5edc3b8f2b 100644 --- a/src/pipelines/glsl/spriteFragShader.frag +++ b/src/pipelines/glsl/sprite-frag-shader.frag @@ -83,7 +83,7 @@ vec3 rgb2hsl(vec3 color) { hsl.y = delta / (fmax + fmin); else hsl.y = delta / (2.0 - fmax - fmin); - + float deltaR = (((fmax - color.r) / 6.0) + (delta / 2.0)) / delta; float deltaG = (((fmax - color.g) / 6.0) + (delta / 2.0)) / delta; float deltaB = (((fmax - color.b) / 6.0) + (delta / 2.0)) / delta; @@ -106,24 +106,24 @@ vec3 rgb2hsl(vec3 color) { vec3 hsl2rgb(vec3 hsl) { vec3 rgb; - + if (hsl.y == 0.0) rgb = vec3(hsl.z); else { float f2; - + if (hsl.z < 0.5) f2 = hsl.z * (1.0 + hsl.y); else f2 = (hsl.z + hsl.y) - (hsl.y * hsl.z); - + float f1 = 2.0 * hsl.z - f2; - + rgb.r = hue2rgb(f1, f2, hsl.x + (1.0/3.0)); rgb.g = hue2rgb(f1, f2, hsl.x); rgb.b= hue2rgb(f1, f2, hsl.x - (1.0/3.0)); } - + return rgb; } @@ -154,7 +154,7 @@ void main() { for (int i = 0; i < 32; i++) { if (baseVariantColors[i].a == 0.0) break; - if (texture.a > 0.0 && all(lessThan(abs(texture.rgb - baseVariantColors[i].rgb), vec3(1.0/255.0)))) { + if (texture.a > 0.0 && all(lessThan(abs(texture.rgb - baseVariantColors[i].rgb), vec3(0.5/255.0)))) { texture.rgb = variantColors[i].rgb; break; } @@ -163,7 +163,7 @@ void main() { for (int i = 0; i < 32; i++) { if (spriteColors[i][3] == 0.0) break; - if (texture.a > 0.0 && all(lessThan(abs(texture.rgb - spriteColors[i].rgb), vec3(1.0/255.0)))) { + if (texture.a > 0.0 && all(lessThan(abs(texture.rgb - spriteColors[i].rgb), vec3(0.5/255.0)))) { vec3 fusionColor = vec3(fusionSpriteColors[i].rgb) / 255.0; vec3 bg = spriteColors[i].rgb; float gray = (bg.r + bg.g + bg.b) / 3.0; diff --git a/src/pipelines/glsl/spriteShader.vert b/src/pipelines/glsl/sprite-shader.vert similarity index 100% rename from src/pipelines/glsl/spriteShader.vert rename to src/pipelines/glsl/sprite-shader.vert diff --git a/src/pipelines/invert.ts b/src/pipelines/invert.ts index 0ebc3ad865f..2414f2cf6b3 100644 --- a/src/pipelines/invert.ts +++ b/src/pipelines/invert.ts @@ -1,7 +1,8 @@ import type { Game } from "phaser"; +import Phaser from "phaser"; import fragShader from "./glsl/invert.frag?raw"; -export default class InvertPostFX extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline { +export class InvertPostFX extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline { constructor(game: Game) { super({ game, diff --git a/src/pipelines/sprite.ts b/src/pipelines/sprite.ts index 307c2cee4cc..8d38eda562d 100644 --- a/src/pipelines/sprite.ts +++ b/src/pipelines/sprite.ts @@ -1,14 +1,14 @@ -import { variantColorCache } from "#app/sprites/variant"; -import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro"; -import Pokemon from "#app/field/pokemon"; -import Trainer from "#app/field/trainer"; import { globalScene } from "#app/global-scene"; -import { rgbHexToRgba } from "#app/utils/common"; -import FieldSpritePipeline from "./field-sprite"; -import spriteFragShader from "./glsl/spriteFragShader.frag?raw"; -import spriteVertShader from "./glsl/spriteShader.vert?raw"; +import { FieldSpritePipeline } from "#app/pipelines/field-sprite"; +import { MysteryEncounterIntroVisuals } from "#field/mystery-encounter-intro"; +import { Pokemon } from "#field/pokemon"; +import { Trainer } from "#field/trainer"; +import { variantColorCache } from "#sprites/variant"; +import { rgbHexToRgba } from "#utils/common"; +import spriteFragShader from "./glsl/sprite-frag-shader.frag?raw"; +import spriteVertShader from "./glsl/sprite-shader.vert?raw"; -export default class SpritePipeline extends FieldSpritePipeline { +export class SpritePipeline extends FieldSpritePipeline { private _tone: number[]; constructor(game: Phaser.Game) { diff --git a/src/plugins/api/api-base.ts b/src/plugins/api/api-base.ts index f55ffe2d3fd..63f56c129f3 100644 --- a/src/plugins/api/api-base.ts +++ b/src/plugins/api/api-base.ts @@ -1,5 +1,5 @@ import { SESSION_ID_COOKIE_NAME } from "#app/constants"; -import { getCookie } from "#app/utils/cookies"; +import { getCookie } from "#utils/cookies"; type DataType = "json" | "form-urlencoded"; @@ -33,7 +33,7 @@ export abstract class ApiBase { * @param dataType The data-type of the {@linkcode bodyData}. */ protected async doPost(path: string, bodyData?: D, dataType: DataType = "json") { - let body: string | undefined = undefined; + let body: string | undefined; const headers: HeadersInit = {}; if (bodyData) { diff --git a/src/plugins/api/pokerogue-account-api.ts b/src/plugins/api/pokerogue-account-api.ts index 9cd82c24430..03f522e8dac 100644 --- a/src/plugins/api/pokerogue-account-api.ts +++ b/src/plugins/api/pokerogue-account-api.ts @@ -1,12 +1,12 @@ +import { ApiBase } from "#api/api-base"; +import { SESSION_ID_COOKIE_NAME } from "#app/constants"; import type { AccountInfoResponse, AccountLoginRequest, AccountLoginResponse, AccountRegisterRequest, -} from "#app/@types/PokerogueAccountApi"; -import { SESSION_ID_COOKIE_NAME } from "#app/constants"; -import { ApiBase } from "#app/plugins/api/api-base"; -import { removeCookie, setCookie } from "#app/utils/cookies"; +} from "#types/api/pokerogue-account-api"; +import { removeCookie, setCookie } from "#utils/cookies"; /** * A wrapper for PokéRogue account API requests. diff --git a/src/plugins/api/pokerogue-admin-api.ts b/src/plugins/api/pokerogue-admin-api.ts index 5923f286430..7ce4cf8b973 100644 --- a/src/plugins/api/pokerogue-admin-api.ts +++ b/src/plugins/api/pokerogue-admin-api.ts @@ -1,3 +1,4 @@ +import { ApiBase } from "#api/api-base"; import type { LinkAccountToDiscordIdRequest, LinkAccountToGoogledIdRequest, @@ -5,8 +6,7 @@ import type { SearchAccountResponse, UnlinkAccountFromDiscordIdRequest, UnlinkAccountFromGoogledIdRequest, -} from "#app/@types/PokerogueAdminApi"; -import { ApiBase } from "#app/plugins/api/api-base"; +} from "#types/api/pokerogue-admin-api"; export class PokerogueAdminApi extends ApiBase { public readonly ERR_USERNAME_NOT_FOUND: string = "Username not found!"; diff --git a/src/plugins/api/pokerogue-api.ts b/src/plugins/api/pokerogue-api.ts index c6dfae019a5..ce232685107 100644 --- a/src/plugins/api/pokerogue-api.ts +++ b/src/plugins/api/pokerogue-api.ts @@ -1,9 +1,9 @@ -import type { TitleStatsResponse } from "#app/@types/PokerogueApi"; -import { ApiBase } from "#app/plugins/api/api-base"; -import { PokerogueAccountApi } from "#app/plugins/api/pokerogue-account-api"; -import { PokerogueAdminApi } from "#app/plugins/api/pokerogue-admin-api"; -import { PokerogueDailyApi } from "#app/plugins/api/pokerogue-daily-api"; -import { PokerogueSavedataApi } from "#app/plugins/api/pokerogue-savedata-api"; +import { ApiBase } from "#api/api-base"; +import { PokerogueAccountApi } from "#api/pokerogue-account-api"; +import { PokerogueAdminApi } from "#api/pokerogue-admin-api"; +import { PokerogueDailyApi } from "#api/pokerogue-daily-api"; +import { PokerogueSavedataApi } from "#api/pokerogue-savedata-api"; +import type { TitleStatsResponse } from "#types/api/pokerogue-api-types"; /** * A wrapper for PokéRogue API requests. diff --git a/src/plugins/api/pokerogue-daily-api.ts b/src/plugins/api/pokerogue-daily-api.ts index c9319ae7fdc..5ea3846e60e 100644 --- a/src/plugins/api/pokerogue-daily-api.ts +++ b/src/plugins/api/pokerogue-daily-api.ts @@ -1,6 +1,6 @@ -import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#app/@types/PokerogueDailyApi"; -import { ApiBase } from "#app/plugins/api/api-base"; -import type { RankingEntry } from "#app/ui/daily-run-scoreboard"; +import { ApiBase } from "#api/api-base"; +import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#types/api/pokerogue-daily-api"; +import type { RankingEntry } from "#ui/daily-run-scoreboard"; /** * A wrapper for daily-run PokéRogue API requests. diff --git a/src/plugins/api/pokerogue-savedata-api.ts b/src/plugins/api/pokerogue-savedata-api.ts index b8531e82d4f..f91e7bd027f 100644 --- a/src/plugins/api/pokerogue-savedata-api.ts +++ b/src/plugins/api/pokerogue-savedata-api.ts @@ -1,8 +1,8 @@ -import type { UpdateAllSavedataRequest } from "#app/@types/PokerogueSavedataApi"; +import { ApiBase } from "#api/api-base"; +import { PokerogueSessionSavedataApi } from "#api/pokerogue-session-savedata-api"; +import { PokerogueSystemSavedataApi } from "#api/pokerogue-system-savedata-api"; import { MAX_INT_ATTR_VALUE } from "#app/constants"; -import { ApiBase } from "#app/plugins/api/api-base"; -import { PokerogueSessionSavedataApi } from "#app/plugins/api/pokerogue-session-savedata-api"; -import { PokerogueSystemSavedataApi } from "#app/plugins/api/pokerogue-system-savedata-api"; +import type { UpdateAllSavedataRequest } from "#types/api/pokerogue-save-data-api"; /** * A wrapper for PokéRogue savedata API requests. diff --git a/src/plugins/api/pokerogue-session-savedata-api.ts b/src/plugins/api/pokerogue-session-savedata-api.ts index aac8b9b93ad..4ffb0a5d8da 100644 --- a/src/plugins/api/pokerogue-session-savedata-api.ts +++ b/src/plugins/api/pokerogue-session-savedata-api.ts @@ -1,3 +1,5 @@ +import { ApiBase } from "#api/api-base"; +import type { SessionSaveData } from "#system/game-data"; import type { ClearSessionSavedataRequest, ClearSessionSavedataResponse, @@ -5,9 +7,7 @@ import type { GetSessionSavedataRequest, NewClearSessionSavedataRequest, UpdateSessionSavedataRequest, -} from "#app/@types/PokerogueSessionSavedataApi"; -import { ApiBase } from "#app/plugins/api/api-base"; -import type { SessionSaveData } from "#app/system/game-data"; +} from "#types/api/pokerogue-session-save-data-api"; /** * A wrapper for PokéRogue session savedata API requests. diff --git a/src/plugins/api/pokerogue-system-savedata-api.ts b/src/plugins/api/pokerogue-system-savedata-api.ts index d6fbb39ae0a..137d4adb18f 100644 --- a/src/plugins/api/pokerogue-system-savedata-api.ts +++ b/src/plugins/api/pokerogue-system-savedata-api.ts @@ -1,10 +1,10 @@ +import { ApiBase } from "#api/api-base"; import type { GetSystemSavedataRequest, UpdateSystemSavedataRequest, VerifySystemSavedataRequest, VerifySystemSavedataResponse, -} from "#app/@types/PokerogueSystemSavedataApi"; -import { ApiBase } from "#app/plugins/api/api-base"; +} from "#types/api/pokerogue-system-save-data-api"; /** * A wrapper for PokéRogue system savedata API requests. diff --git a/src/plugins/cache-busted-loader-plugin.ts b/src/plugins/cache-busted-loader-plugin.ts index e5b1abb5903..4853265ec65 100644 --- a/src/plugins/cache-busted-loader-plugin.ts +++ b/src/plugins/cache-busted-loader-plugin.ts @@ -1,10 +1,8 @@ +import { coerceArray } from "#utils/common"; + let manifest: object; -export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin { - constructor(scene: Phaser.Scene) { - super(scene); - } - +export class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin { get manifest() { return manifest; } @@ -14,9 +12,7 @@ export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin } addFile(file): void { - if (!Array.isArray(file)) { - file = [file]; - } + file = coerceArray(file); file.forEach(item => { if (manifest) { diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index 515d9aec528..62fc73a10a3 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -1,9 +1,9 @@ -import { camelCaseToKebabCase } from "#app/utils/common"; +import pkg from "#package.json"; +import { toKebabCase } from "#utils/strings"; import i18next from "i18next"; import LanguageDetector from "i18next-browser-languagedetector"; import HttpBackend from "i18next-http-backend"; import processor, { KoreanPostpositionProcessor } from "i18next-korean-postposition-processor"; -import pkg from "../../package.json"; //#region Interfaces/Types @@ -65,28 +65,27 @@ const fonts: Array = [ unicodeRange: rangesByLanguage.chinese, }), extraOptions: { sizeAdjust: "70%", format: "woff2" }, - only: ["en", "es", "fr", "it", "de", "zh", "pt", "ko", "ca", "da", "tr", "ro", "ru"], + only: ["zh"], }, { face: new FontFace("pkmnems", "url(./fonts/unifont-15.1.05.subset.woff2)", { unicodeRange: rangesByLanguage.chinese, }), extraOptions: { format: "woff2" }, - only: ["en", "es", "fr", "it", "de", "zh", "pt", "ko", "ca", "da", "tr", "ro", "ru"], + only: ["zh"], }, // japanese { - face: new FontFace("emerald", "url(./fonts/Galmuri11.subset.woff2)", { + face: new FontFace("emerald", "url(./fonts/pokemon-bw.ttf)", { unicodeRange: rangesByLanguage.japanese, }), - extraOptions: { sizeAdjust: "66%" }, - only: ["ja"], + only: ["en", "es", "fr", "it", "de", "pt", "ko", "ja", "ca", "da", "tr", "ro", "ru", "tl"], }, { - face: new FontFace("pkmnems", "url(./fonts/Galmuri9.subset.woff2)", { + face: new FontFace("pkmnems", "url(./fonts/pokemon-bw.ttf)", { unicodeRange: rangesByLanguage.japanese, }), - only: ["ja"], + only: ["en", "es", "fr", "it", "de", "pt", "ko", "ja", "ca", "da", "tr", "ro", "ru", "tl"], }, ]; @@ -101,6 +100,7 @@ const namespaceMap = { doubleBattleDialogue: "dialogue-double-battle", splashMessages: "splash-texts", mysteryEncounterMessages: "mystery-encounter-texts", + biome: "biomes", }; //#region Functions @@ -174,17 +174,37 @@ export async function initI18n(): Promise { "es-MX": ["es-ES", "en"], default: ["en"], }, - supportedLngs: ["en", "es-ES", "es-MX", "fr", "it", "de", "zh-CN", "zh-TW", "pt-BR", "ko", "ja", "ca", "da", "tr", "ro", "ru"], + supportedLngs: [ + "en", + "es-ES", + "es-MX", + "fr", + "it", + "de", + "zh-CN", + "zh-TW", + "pt-BR", + "ko", + "ja", + "ca", + "da", + "tr", + "ro", + "ru", + "tl", + ], backend: { loadPath(lng: string, [ns]: string[]) { + // Use namespace maps where required let fileName: string; if (namespaceMap[ns]) { fileName = namespaceMap[ns]; } else if (ns.startsWith("mysteryEncounters/")) { - fileName = camelCaseToKebabCase(ns + "Dialogue"); + fileName = toKebabCase(ns + "-dialogue"); // mystery-encounters/a-trainers-test-dialogue } else { - fileName = camelCaseToKebabCase(ns); + fileName = toKebabCase(ns); } + // ex: "./locales/en/move-anims" return `./locales/${lng}/${fileName}.json?v=${pkg.version}`; }, }, @@ -227,6 +247,7 @@ export async function initI18n(): Promise { "pokeball", "pokedexUiHandler", "pokemon", + "pokemonCategory", "pokemonEvolutions", "pokemonForm", "pokemonInfo", diff --git a/src/plugins/vite/vite-minify-json-plugin.ts b/src/plugins/vite/vite-minify-json-plugin.ts index f14fdf7042d..50f5f87fe7c 100644 --- a/src/plugins/vite/vite-minify-json-plugin.ts +++ b/src/plugins/vite/vite-minify-json-plugin.ts @@ -1,5 +1,5 @@ -import path from "path"; import fs from "fs"; +import path from "path"; import type { Plugin as VitePlugin } from "vite"; /** @@ -41,9 +41,9 @@ export function minifyJsonPlugin(basePath: string | string[], recursive?: boolea }, async closeBundle() { console.log("Minifying JSON files..."); - const basePathes = Array.isArray(basePath) ? basePath : [basePath]; + const basePaths = Array.isArray(basePath) ? basePath : [basePath]; - basePathes.forEach(basePath => { + basePaths.forEach(basePath => { const baseDir = path.resolve(buildDir, basePath); if (fs.existsSync(baseDir)) { applyToDir(baseDir, recursive); diff --git a/src/polyfills.ts b/src/polyfills.ts new file mode 100644 index 00000000000..8666629fceb --- /dev/null +++ b/src/polyfills.ts @@ -0,0 +1,21 @@ +/* +Manual rolling of polyfills desired by the project. + +IMPORTANT: When adding / removing polyfills, ensure that typescript becomes +aware of their existence, either by creating `src/typings/polyfills.d.ts` +and defining them there, or or by adding the appropriate field polyfill to the +`lib` property in `tsconfig.json`. +*/ + +if (typeof Promise.withResolvers === "undefined") { + Promise.withResolvers = () => { + // Bangs are OK here; they are guaranteed to be defined when the promise is invoked. + let resolve!: (value: T | PromiseLike) => void; + let reject!: (reason?: unknown) => void; + const promise = new Promise((res, rej) => { + resolve = res; + reject = rej; + }); + return { promise, resolve, reject }; + }; +} diff --git a/src/scene-base.ts b/src/scene-base.ts index 430a9bc8aac..3f2e4409794 100644 --- a/src/scene-base.ts +++ b/src/scene-base.ts @@ -1,3 +1,5 @@ +import { coerceArray } from "#utils/common"; + export const legacyCompatibleImages: string[] = []; export class SceneBase extends Phaser.Scene { @@ -88,9 +90,7 @@ export class SceneBase extends Phaser.Scene { } else { folder += "/"; } - if (!Array.isArray(filenames)) { - filenames = [filenames]; - } + filenames = coerceArray(filenames); for (const f of filenames as string[]) { this.load.audio(folder + key, this.getCachedUrl(`audio/${folder}${f}`)); } diff --git a/src/sprites/pokemon-asset-loader.ts b/src/sprites/pokemon-asset-loader.ts index 980d242a880..9deb68b7443 100644 --- a/src/sprites/pokemon-asset-loader.ts +++ b/src/sprites/pokemon-asset-loader.ts @@ -1,5 +1,5 @@ +import { initMoveAnim, loadMoveAnimAssets } from "#data/battle-anims"; import type { MoveId } from "#enums/move-id"; -import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; /** * Asynchronously load the animations and assets for the provided moves. diff --git a/src/sprites/pokemon-sprite.ts b/src/sprites/pokemon-sprite.ts index 66432f5a4ea..5a8d7d53f0c 100644 --- a/src/sprites/pokemon-sprite.ts +++ b/src/sprites/pokemon-sprite.ts @@ -1,15 +1,15 @@ +import type { BattleScene } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; -import { variantColorCache, variantData } from "#app/sprites/variant"; -import { Gender } from "#app/data/gender"; -import { hasExpSprite } from "./sprite-utils"; -import type { Variant, VariantSet } from "#app/sprites/variant"; -import type Pokemon from "#app/field/pokemon"; -import type BattleScene from "#app/battle-scene"; +import { Gender } from "#data/gender"; +import type { Pokemon } from "#field/pokemon"; +import { hasExpSprite } from "#sprites/sprite-utils"; +import type { Variant, VariantSet } from "#sprites/variant"; +import { variantColorCache, variantData } from "#sprites/variant"; // Regex patterns /** Regex matching double underscores */ -const DUNDER_REGEX = /\_{2}/g; +const DUNDER_REGEX = /_{2}/g; /** * Calculate the sprite ID from a pokemon form. diff --git a/src/sprites/sprite-utils.ts b/src/sprites/sprite-utils.ts index 8a352de3d55..e5c00d4c914 100644 --- a/src/sprites/sprite-utils.ts +++ b/src/sprites/sprite-utils.ts @@ -1,6 +1,6 @@ -import { expSpriteKeys } from "#app/sprites/sprite-keys"; +import { expSpriteKeys } from "#sprites/sprite-keys"; -const expKeyRegex = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?(?:_[1-3])?$/; +const expKeyRegex = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(-.*?)?(?:_[1-3])?$/; export function hasExpSprite(key: string): boolean { const keyMatch = expKeyRegex.exec(key); @@ -21,8 +21,5 @@ export function hasExpSprite(key: string): boolean { if (keyMatch[5]) { k += keyMatch[5]; } - if (!expSpriteKeys.has(k)) { - return false; - } - return true; + return expSpriteKeys.has(k); } diff --git a/src/sprites/variant.ts b/src/sprites/variant.ts index 985068015c6..28d7ed13839 100644 --- a/src/sprites/variant.ts +++ b/src/sprites/variant.ts @@ -1,8 +1,8 @@ -import { VariantTier } from "#app/enums/variant-tier"; -import { hasExpSprite } from "#app/sprites/sprite-utils"; import { globalScene } from "#app/global-scene"; -import type Pokemon from "#app/field/pokemon"; -import { isNullOrUndefined } from "#app/utils/common"; +import { VariantTier } from "#enums/variant-tier"; +import type { Pokemon } from "#field/pokemon"; +import { hasExpSprite } from "#sprites/sprite-utils"; +import { isNullOrUndefined } from "#utils/common"; export type Variant = 0 | 1 | 2; diff --git a/src/starter-colors.ts b/src/starter-colors.ts deleted file mode 100644 index 6abe028be99..00000000000 --- a/src/starter-colors.ts +++ /dev/null @@ -1,4 +0,0 @@ -export const starterColors: StarterColors = {}; -interface StarterColors { - [key: string]: [string, string]; -} diff --git a/src/starting-wave.ts b/src/starting-wave.ts index 3d36dabe652..7dbcffebbfe 100644 --- a/src/starting-wave.ts +++ b/src/starting-wave.ts @@ -1,3 +1,3 @@ -import Overrides from "./overrides"; +import Overrides from "#app/overrides"; export const startingWave = Overrides.STARTING_WAVE_OVERRIDE || 1; diff --git a/src/system/achv.ts b/src/system/achv.ts index 90816ff65c3..69eade02e35 100644 --- a/src/system/achv.ts +++ b/src/system/achv.ts @@ -1,21 +1,21 @@ -import type { Modifier } from "typescript"; -import { TurnHeldItemTransferModifier } from "../modifier/modifier"; -import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import i18next from "i18next"; -import { NumberHolder } from "#app/utils/common"; -import { PlayerGender } from "#enums/player-gender"; -import type { Challenge } from "#app/data/challenge"; +import { globalScene } from "#app/global-scene"; +import { pokemonEvolutions } from "#balance/pokemon-evolutions"; +import type { Challenge } from "#data/challenge"; import { FlipStatChallenge, FreshStartChallenge, + InverseBattleChallenge, SingleGenerationChallenge, SingleTypeChallenge, - InverseBattleChallenge, -} from "#app/data/challenge"; -import type { ConditionFn } from "#app/@types/common"; -import { Stat, getShortenedStatKey } from "#app/enums/stat"; -import { Challenges } from "#app/enums/challenges"; -import { globalScene } from "#app/global-scene"; +} from "#data/challenge"; +import { Challenges } from "#enums/challenges"; +import { PlayerGender } from "#enums/player-gender"; +import { getShortenedStatKey, Stat } from "#enums/stat"; +import { TurnHeldItemTransferModifier } from "#modifiers/modifier"; +import type { ConditionFn } from "#types/common"; +import { NumberHolder } from "#utils/common"; +import i18next from "i18next"; +import type { Modifier } from "typescript"; export enum AchvTier { COMMON, @@ -890,7 +890,7 @@ export const achvs = { 100, c => c instanceof FreshStartChallenge && - c.value > 0 && + c.value === 1 && !globalScene.gameMode.challenges.some( c => [Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT].includes(c.id) && c.value > 0, ), diff --git a/src/system/arena-data.ts b/src/system/arena-data.ts index 29423d10207..b2a04f96a55 100644 --- a/src/system/arena-data.ts +++ b/src/system/arena-data.ts @@ -1,35 +1,54 @@ -import { Arena } from "../field/arena"; -import type { ArenaTag } from "../data/arena-tag"; -import { loadArenaTag } from "../data/arena-tag"; +import type { ArenaTag } from "#data/arena-tag"; +import { loadArenaTag, SerializableArenaTag } from "#data/arena-tag"; +import type { SerializedPositionalTag } from "#data/positional-tags/load-positional-tag"; +import { Terrain } from "#data/terrain"; +import { Weather } from "#data/weather"; import type { BiomeId } from "#enums/biome-id"; -import { Weather } from "../data/weather"; -import { Terrain } from "#app/data/terrain"; +import { Arena } from "#field/arena"; +import type { ArenaTagTypeData } from "#types/arena-tags"; +import type { NonFunctionProperties } from "#types/type-helpers"; -export default class ArenaData { +export interface SerializedArenaData { + biome: BiomeId; + weather: NonFunctionProperties | null; + terrain: NonFunctionProperties | null; + tags?: ArenaTagTypeData[]; + positionalTags: SerializedPositionalTag[]; + playerTerasUsed?: number; +} + +export class ArenaData { public biome: BiomeId; public weather: Weather | null; public terrain: Terrain | null; public tags: ArenaTag[]; + public positionalTags: SerializedPositionalTag[] = []; public playerTerasUsed: number; - constructor(source: Arena | any) { - const sourceArena = source instanceof Arena ? (source as Arena) : null; - this.biome = sourceArena ? sourceArena.biomeType : source.biome; - this.weather = sourceArena - ? sourceArena.weather - : source.weather - ? new Weather(source.weather.weatherType, source.weather.turnsLeft) - : null; - this.terrain = sourceArena - ? sourceArena.terrain - : source.terrain - ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) - : null; - this.playerTerasUsed = (sourceArena ? sourceArena.playerTerasUsed : source.playerTerasUsed) ?? 0; - this.tags = []; + constructor(source: Arena | SerializedArenaData) { + // Exclude any unserializable tags from the serialized data (such as ones only lasting 1 turn). + // NOTE: The filter has to be done _after_ map, data loaded from `ArenaTagTypeData` + // is not yet an instance of `ArenaTag` + this.tags = + source.tags + ?.map((t: ArenaTag | ArenaTagTypeData) => loadArenaTag(t)) + ?.filter((tag): tag is SerializableArenaTag => tag instanceof SerializableArenaTag) ?? []; - if (source.tags) { - this.tags = source.tags.map(t => loadArenaTag(t)); + this.playerTerasUsed = source.playerTerasUsed ?? 0; + + if (source instanceof Arena) { + this.biome = source.biomeType; + this.weather = source.weather; + this.terrain = source.terrain; + // The assertion here is ok - we ensure that all tags are inside the `posTagConstructorMap` map, + // and that all `PositionalTags` will become their respective interfaces when serialized and de-serialized. + this.positionalTags = (source.positionalTagManager.tags as unknown as SerializedPositionalTag[]) ?? []; + return; } + + this.biome = source.biome; + this.weather = source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null; + this.terrain = source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null; + this.positionalTags = source.positionalTags ?? []; } } diff --git a/src/system/challenge-data.ts b/src/system/challenge-data.ts index 87299ae653a..1d4ab23f523 100644 --- a/src/system/challenge-data.ts +++ b/src/system/challenge-data.ts @@ -1,7 +1,7 @@ -import type { Challenge } from "#app/data/challenge"; -import { copyChallenge } from "#app/data/challenge"; +import type { Challenge } from "#data/challenge"; +import { copyChallenge } from "#data/challenge"; -export default class ChallengeData { +export class ChallengeData { public id: number; public value: number; public severity: number; diff --git a/src/system/egg-data.ts b/src/system/egg-data.ts index 63f9e17d7be..4910d01d5a8 100644 --- a/src/system/egg-data.ts +++ b/src/system/egg-data.ts @@ -1,10 +1,10 @@ +import { EGG_SEED, Egg } from "#data/egg"; +import type { EggSourceType } from "#enums/egg-source-types"; import type { EggTier } from "#enums/egg-type"; import type { SpeciesId } from "#enums/species-id"; import type { VariantTier } from "#enums/variant-tier"; -import { EGG_SEED, Egg } from "../data/egg"; -import type { EggSourceType } from "#app/enums/egg-source-types"; -export default class EggData { +export class EggData { public id: number; public tier: EggTier; public sourceType: EggSourceType; diff --git a/src/system/game-data.ts b/src/system/game-data.ts index bc74ab15930..d899afa19ef 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -1,101 +1,76 @@ -import i18next from "i18next"; -import type { PokeballCounts } from "#app/battle-scene"; -import { bypassLogin } from "#app/global-vars/bypass-login"; -import { globalScene } from "#app/global-scene"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { randInt, getEnumKeys, isLocal, executeIf, fixedInt, randSeedItem, NumberHolder } from "#app/utils/common"; -import Overrides from "#app/overrides"; -import PokemonData from "#app/system/pokemon-data"; -import PersistentModifierData from "#app/system/modifier-data"; -import ArenaData from "#app/system/arena-data"; -import { Unlockables } from "#app/system/unlockables"; -import { GameModes, getGameMode } from "#app/game-mode"; -import { BattleType } from "#enums/battle-type"; -import TrainerData from "#app/system/trainer-data"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; -import { resetSettings, setSetting, SettingKeys } from "#app/system/settings/settings"; -import { achvs } from "#app/system/achv"; -import EggData from "#app/system/egg-data"; -import type { Egg } from "#app/data/egg"; -import { vouchers, VoucherType } from "#app/system/voucher"; -import { AES, enc } from "crypto-js"; -import { UiMode } from "#enums/ui-mode"; +import { pokerogueApi } from "#api/pokerogue-api"; import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account"; -import { Nature } from "#enums/nature"; -import { GameStats } from "#app/system/game-stats"; +import type { PokeballCounts } from "#app/battle-scene"; +import { defaultStarterSpecies, saveKey } from "#app/constants"; +import { getGameMode } from "#app/game-mode"; +import { globalScene } from "#app/global-scene"; +import { bypassLogin } from "#app/global-vars/bypass-login"; +import Overrides from "#app/overrides"; import { Tutorial } from "#app/tutorial"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { allMoves } from "#app/data/data-lists"; -import { TrainerVariant } from "#app/field/trainer"; -import type { Variant } from "#app/sprites/variant"; -import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/system/settings/settings-gamepad"; -import type { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { setSettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; -// biome-ignore lint/style/noNamespaceImport: Something weird is going on here and I don't want to touch it -import * as Modifier from "#app/modifier/modifier"; -import { StatusEffect } from "#enums/status-effect"; -import ChallengeData from "#app/system/challenge-data"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { pokemonPrevolutions } from "#balance/pokemon-evolutions"; +import { speciesStarterCosts } from "#balance/starters"; +import { ArenaTrapTag } from "#data/arena-tag"; +import { applyChallenges } from "#data/challenge"; +import { allMoves, allSpecies } from "#data/data-lists"; +import type { Egg } from "#data/egg"; +import { pokemonFormChanges } from "#data/pokemon-forms"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { loadPositionalTag } from "#data/positional-tags/load-positional-tag"; +import { TerrainType } from "#data/terrain"; +import { AbilityAttr } from "#enums/ability-attr"; +import { BattleType } from "#enums/battle-type"; +import { ChallengeType } from "#enums/challenge-type"; import { Device } from "#enums/devices"; +import { DexAttr } from "#enums/dex-attr"; import { GameDataType } from "#enums/game-data-type"; +import { GameModes } from "#enums/game-modes"; import type { MoveId } from "#enums/move-id"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; import { PlayerGender } from "#enums/player-gender"; +import type { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import { applyChallenges, ChallengeType } from "#app/data/challenge"; +import { StatusEffect } from "#enums/status-effect"; +import { TrainerVariant } from "#enums/trainer-variant"; +import { UiMode } from "#enums/ui-mode"; +import { Unlockables } from "#enums/unlockables"; import { WeatherType } from "#enums/weather-type"; -import { TerrainType } from "#app/data/terrain"; -import { ReloadSessionPhase } from "#app/phases/reload-session-phase"; -import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler"; +import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#events/arena"; +import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; +// biome-ignore lint/performance/noNamespaceImport: Something weird is going on here and I don't want to touch it +import * as Modifier from "#modifiers/modifier"; +import { MysteryEncounterSaveData } from "#mystery-encounters/mystery-encounter-save-data"; +import type { Variant } from "#sprites/variant"; +import { achvs } from "#system/achv"; +import { ArenaData, type SerializedArenaData } from "#system/arena-data"; +import { ChallengeData } from "#system/challenge-data"; +import { EggData } from "#system/egg-data"; +import { GameStats } from "#system/game-stats"; +import { ModifierData as PersistentModifierData } from "#system/modifier-data"; +import { PokemonData } from "#system/pokemon-data"; +import { resetSettings, SettingKeys, setSetting } from "#system/settings"; +import { SettingGamepad, setSettingGamepad, settingGamepadDefaults } from "#system/settings-gamepad"; +import type { SettingKeyboard } from "#system/settings-keyboard"; +import { setSettingKeyboard } from "#system/settings-keyboard"; +import { TrainerData } from "#system/trainer-data"; import { applySessionVersionMigration, - applySystemVersionMigration, applySettingsVersionMigration, -} from "./version_migration/version_converter"; -import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; -import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { ArenaTrapTag } from "#app/data/arena-tag"; -import { pokemonFormChanges } from "#app/data/pokemon-forms"; -import type { PokemonType } from "#enums/pokemon-type"; + applySystemVersionMigration, +} from "#system/version-migration/version-converter"; +import { VoucherType, vouchers } from "#system/voucher"; +import { trainerConfigs } from "#trainers/trainer-config"; +import type { DexData, DexEntry } from "#types/dex-data"; +import { RUN_HISTORY_LIMIT } from "#ui/run-history-ui-handler"; +import { executeIf, fixedInt, isLocal, NumberHolder, randInt, randSeedItem } from "#utils/common"; +import { decrypt, encrypt } from "#utils/data"; +import { getEnumKeys } from "#utils/enums"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { AES, enc } from "crypto-js"; +import i18next from "i18next"; -export const defaultStarterSpecies: SpeciesId[] = [ - SpeciesId.BULBASAUR, - SpeciesId.CHARMANDER, - SpeciesId.SQUIRTLE, - SpeciesId.CHIKORITA, - SpeciesId.CYNDAQUIL, - SpeciesId.TOTODILE, - SpeciesId.TREECKO, - SpeciesId.TORCHIC, - SpeciesId.MUDKIP, - SpeciesId.TURTWIG, - SpeciesId.CHIMCHAR, - SpeciesId.PIPLUP, - SpeciesId.SNIVY, - SpeciesId.TEPIG, - SpeciesId.OSHAWOTT, - SpeciesId.CHESPIN, - SpeciesId.FENNEKIN, - SpeciesId.FROAKIE, - SpeciesId.ROWLET, - SpeciesId.LITTEN, - SpeciesId.POPPLIO, - SpeciesId.GROOKEY, - SpeciesId.SCORBUNNY, - SpeciesId.SOBBLE, - SpeciesId.SPRIGATITO, - SpeciesId.FUECOCO, - SpeciesId.QUAXLY, -]; - -const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary - -export function getDataTypeKey(dataType: GameDataType, slotId = 0): string { +function getDataTypeKey(dataType: GameDataType, slotId = 0): string { switch (dataType) { case GameDataType.SYSTEM: return "data"; @@ -117,20 +92,7 @@ export function getDataTypeKey(dataType: GameDataType, slotId = 0): string { } } -export function encrypt(data: string, bypassLogin: boolean): string { - return (bypassLogin - ? (data: string) => btoa(encodeURIComponent(data)) - : (data: string) => AES.encrypt(data, saveKey))(data) as unknown as string; // TODO: is this correct? -} - -export function decrypt(data: string, bypassLogin: boolean): string { - return ( - bypassLogin - ? (data: string) => decodeURIComponent(atob(data)) - : (data: string) => AES.decrypt(data, saveKey).toString(enc.Utf8) - )(data); -} - +// TODO: Move all these exported interfaces to @types export interface SystemSaveData { trainerId: number; secretId: number; @@ -179,11 +141,11 @@ interface Unlocks { [key: number]: boolean; } -interface AchvUnlocks { +export interface AchvUnlocks { [key: string]: number; } -interface VoucherUnlocks { +export interface VoucherUnlocks { [key: string]: number; } @@ -191,20 +153,6 @@ export interface VoucherCounts { [type: string]: number; } -export interface DexData { - [key: number]: DexEntry; -} - -export interface DexEntry { - seenAttr: bigint; - caughtAttr: bigint; - natureAttr: number; - seenCount: number; - caughtCount: number; - hatchedCount: number; - ivs: number[]; -} - export type StarterMoveset = [MoveId] | [MoveId, MoveId] | [MoveId, MoveId, MoveId] | [MoveId, MoveId, MoveId, MoveId]; export interface StarterFormMoveData { @@ -227,10 +175,6 @@ export interface StarterAttributes { tera?: PokemonType; } -export interface StarterPreferences { - [key: number]: StarterAttributes; -} - export interface DexAttrProps { shiny: boolean; female: boolean; @@ -247,53 +191,6 @@ export interface RunEntry { isFavorite: boolean; } -export const DexAttr = { - NON_SHINY: 1n, - SHINY: 2n, - MALE: 4n, - FEMALE: 8n, - DEFAULT_VARIANT: 16n, - VARIANT_2: 32n, - VARIANT_3: 64n, - DEFAULT_FORM: 128n, -}; - -export const AbilityAttr = { - ABILITY_1: 1, - ABILITY_2: 2, - ABILITY_HIDDEN: 4, -}; - -// the latest data saved/loaded for the Starter Preferences. Required to reduce read/writes. Initialize as "{}", since this is the default value and no data needs to be stored if present. -// if they ever add private static variables, move this into StarterPrefs -const StarterPrefers_DEFAULT: string = "{}"; -let StarterPrefers_private_latest: string = StarterPrefers_DEFAULT; - -// called on starter selection show once -export function loadStarterPreferences(): StarterPreferences { - return JSON.parse( - (StarterPrefers_private_latest = - localStorage.getItem(`starterPrefs_${loggedInUser?.username}`) || StarterPrefers_DEFAULT), - ); -} - -// called on starter selection clear, always -export function saveStarterPreferences(prefs: StarterPreferences): void { - const pStr: string = JSON.stringify(prefs); - if (pStr !== StarterPrefers_private_latest) { - // something changed, store the update - localStorage.setItem(`starterPrefs_${loggedInUser?.username}`, pStr); - // update the latest prefs - StarterPrefers_private_latest = pStr; - } -} -// This is its own class as StarterPreferences... -// - don't need to be loaded on startup -// - isn't stored with other data -// - don't require to be encrypted -// - shouldn't require calls outside of the starter selection -export class StarterPrefs {} - export interface StarterDataEntry { moveset: StarterMoveset | StarterFormMoveData | null; eggMoves: number; @@ -403,7 +300,7 @@ export class GameData { voucherCounts: this.voucherCounts, eggs: this.eggs.map(e => new EggData(e)), gameVersion: globalScene.game.config.gameVersion, - timestamp: new Date().getTime(), + timestamp: Date.now(), eggPity: this.eggPity.slice(0), unlockPity: this.unlockPity.slice(0), }; @@ -438,8 +335,8 @@ export class GameData { globalScene.ui.savingIcon.hide(); if (error) { if (error.startsWith("session out of date")) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new ReloadSessionPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("ReloadSessionPhase"); } console.error(error); return resolve(false); @@ -471,7 +368,7 @@ export class GameData { saveDataOrErr[0] !== "{" ) { if (saveDataOrErr === 404) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( "Save data could not be found. If this is a new account, you can safely ignore this message.", null, true, @@ -479,7 +376,7 @@ export class GameData { return resolve(true); } if (typeof saveDataOrErr === "string" && saveDataOrErr?.includes("Too many connections")) { - globalScene.queueMessage( + globalScene.phaseManager.queueMessage( "Too many people are trying to connect and the server is overloaded. Please try again later.", null, true, @@ -758,8 +655,8 @@ export class GameData { }); if (systemData) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new ReloadSessionPhase(JSON.stringify(systemData))); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("ReloadSessionPhase", JSON.stringify(systemData)); this.clearLocalData(); return false; } @@ -1033,7 +930,7 @@ export class GameData { ? new TrainerData(globalScene.currentBattle.trainer) : null, gameVersion: globalScene.game.config.gameVersion, - timestamp: new Date().getTime(), + timestamp: Date.now(), challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)), mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1, mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData, @@ -1042,7 +939,7 @@ export class GameData { } getSession(slotId: number): Promise { - // biome-ignore lint/suspicious/noAsyncPromiseExecutor: + // biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: fix this return new Promise(async (resolve, reject) => { if (slotId < 0) { return resolve(null); @@ -1083,7 +980,7 @@ export class GameData { } loadSession(slotId: number, sessionData?: SessionSaveData): Promise { - // biome-ignore lint/suspicious/noAsyncPromiseExecutor: + // biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: fix this return new Promise(async (resolve, reject) => { try { const initSessionFromData = async (sessionData: SessionSaveData) => { @@ -1200,6 +1097,10 @@ export class GameData { } } + globalScene.arena.positionalTagManager.tags = sessionData.arena.positionalTags.map(tag => + loadPositionalTag(tag), + ); + if (globalScene.modifiers.length) { console.warn("Existing modifiers not cleared on session load, deleting..."); globalScene.modifiers = []; @@ -1260,8 +1161,8 @@ export class GameData { pokerogueApi.savedata.session.delete({ slot: slotId, clientSessionId }).then(error => { if (error) { if (error.startsWith("session out of date")) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new ReloadSessionPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("ReloadSessionPhase"); } console.error(error); resolve(false); @@ -1332,8 +1233,8 @@ export class GameData { localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); } else { if (jsonResponse?.error?.startsWith("session out of date")) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new ReloadSessionPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("ReloadSessionPhase"); } console.error(jsonResponse); @@ -1351,7 +1252,8 @@ export class GameData { // (or prevent them from being null) // If the value is able to *not exist*, it should say so in the code const sessionData = JSON.parse(dataStr, (k: string, v: any) => { - // TODO: Add pre-parse migrate scripts + // TODO: Move this to occur _after_ migrate scripts (and refactor all non-assignment duties into migrate scripts) + // This should ideally be just a giant assign block switch (k) { case "party": case "enemyParty": { @@ -1389,7 +1291,7 @@ export class GameData { } case "arena": - return new ArenaData(v); + return new ArenaData(v as SerializedArenaData); case "challenges": { const ret: ChallengeData[] = []; @@ -1470,8 +1372,8 @@ export class GameData { } if (error) { if (error.startsWith("session out of date")) { - globalScene.clearPhaseQueue(); - globalScene.unshiftPhase(new ReloadSessionPhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.unshiftNew("ReloadSessionPhase"); } console.error(error); return resolve(false); @@ -1557,11 +1459,10 @@ export class GameData { reader.onload = (_ => { return e => { - let dataName: string; + let dataName = GameDataType[dataType].toLowerCase(); let dataStr = AES.decrypt(e.target?.result?.toString()!, saveKey).toString(enc.Utf8); // TODO: is this bang correct? let valid = false; try { - dataName = GameDataType[dataType].toLowerCase(); switch (dataType) { case GameDataType.SYSTEM: { dataStr = this.convertSystemDataStr(dataStr); @@ -1596,7 +1497,6 @@ export class GameData { const displayError = (error: string) => globalScene.ui.showText(error, null, () => globalScene.ui.showText("", 0), fixedInt(1500)); - dataName = dataName!; // tell TS compiler that dataName is defined! if (!valid) { return globalScene.ui.showText( @@ -1713,7 +1613,7 @@ export class GameData { } } - this.defaultDexData = Object.assign({}, data); + this.defaultDexData = { ...data }; this.dexData = data; } diff --git a/src/system/game-speed.ts b/src/system/game-speed.ts index 712870dfaf1..283e6461e55 100644 --- a/src/system/game-speed.ts +++ b/src/system/game-speed.ts @@ -1,13 +1,17 @@ -import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; +import type { BattleScene } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import { FixedInt } from "#utils/common"; import type FadeIn from "phaser3-rex-plugins/plugins/audio/fade/FadeIn"; import type FadeOut from "phaser3-rex-plugins/plugins/audio/fade/FadeOut"; -import type BattleScene from "#app/battle-scene"; -import { globalScene } from "#app/global-scene"; -import { FixedInt } from "#app/utils/common"; +import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; + +type TweenManager = typeof Phaser.Tweens.TweenManager.prototype; + +/** The set of properties to mutate */ +const PROPERTIES = ["delay", "completeDelay", "loopDelay", "duration", "repeatDelay", "hold", "startDelay"]; type FadeInType = typeof FadeIn; type FadeOutType = typeof FadeOut; - export function initGameSpeed() { const thisArg = this as BattleScene; @@ -18,14 +22,44 @@ export function initGameSpeed() { return thisArg.gameSpeed === 1 ? value : Math.ceil((value /= thisArg.gameSpeed)); }; - const originalAddEvent = this.time.addEvent; + // biome-ignore lint/complexity/noExcessiveCognitiveComplexity: Complexity is necessary here + const mutateProperties = (obj: any, allowArray = false) => { + // We do not mutate Tweens or TweenChain objects themselves. + if (obj instanceof Phaser.Tweens.Tween || obj instanceof Phaser.Tweens.TweenChain) { + return; + } + // If allowArray is true then check if first obj is an array and if so, mutate the tweens inside + if (allowArray && Array.isArray(obj)) { + for (const tween of obj) { + mutateProperties(tween); + } + return; + } + + for (const prop of PROPERTIES) { + const objProp = obj[prop]; + if (typeof objProp === "number" || objProp instanceof FixedInt) { + obj[prop] = transformValue(objProp); + } + } + // If the object has a 'tweens' property that is an array, then it is a tween chain + // and we need to mutate its properties as well + if (obj.tweens && Array.isArray(obj.tweens)) { + for (const tween of obj.tweens) { + mutateProperties(tween); + } + } + }; + + const originalAddEvent: typeof Phaser.Time.Clock.prototype.addEvent = this.time.addEvent; this.time.addEvent = function (config: Phaser.Time.TimerEvent | Phaser.Types.Time.TimerEventConfig) { if (!(config instanceof Phaser.Time.TimerEvent) && config.delay) { config.delay = transformValue(config.delay); } return originalAddEvent.apply(this, [config]); }; - const originalTweensAdd = this.tweens.add; + const originalTweensAdd: TweenManager["add"] = this.tweens.add; + this.tweens.add = function ( config: | Phaser.Types.Tweens.TweenBuilderConfig @@ -33,71 +67,33 @@ export function initGameSpeed() { | Phaser.Tweens.Tween | Phaser.Tweens.TweenChain, ) { - if (config.loopDelay) { - config.loopDelay = transformValue(config.loopDelay as number); - } - - if (!(config instanceof Phaser.Tweens.TweenChain)) { - if (config.duration) { - config.duration = transformValue(config.duration); - } - - if (!(config instanceof Phaser.Tweens.Tween)) { - if (config.delay) { - config.delay = transformValue(config.delay as number); - } - if (config.repeatDelay) { - config.repeatDelay = transformValue(config.repeatDelay); - } - if (config.hold) { - config.hold = transformValue(config.hold); - } - } - } + mutateProperties(config); return originalTweensAdd.apply(this, [config]); - }; - const originalTweensChain = this.tweens.chain; + } as typeof originalTweensAdd; + + const originalTweensChain: TweenManager["chain"] = this.tweens.chain; this.tweens.chain = function (config: Phaser.Types.Tweens.TweenChainBuilderConfig): Phaser.Tweens.TweenChain { - if (config.tweens) { - for (const t of config.tweens) { - if (t.duration) { - t.duration = transformValue(t.duration); - } - if (t.delay) { - t.delay = transformValue(t.delay as number); - } - if (t.repeatDelay) { - t.repeatDelay = transformValue(t.repeatDelay); - } - if (t.loopDelay) { - t.loopDelay = transformValue(t.loopDelay as number); - } - if (t.hold) { - t.hold = transformValue(t.hold); - } - } - } + mutateProperties(config); return originalTweensChain.apply(this, [config]); - }; - const originalAddCounter = this.tweens.addCounter; + } as typeof originalTweensChain; + const originalAddCounter: TweenManager["addCounter"] = this.tweens.addCounter; + this.tweens.addCounter = function (config: Phaser.Types.Tweens.NumberTweenBuilderConfig) { - if (config.duration) { - config.duration = transformValue(config.duration); - } - if (config.delay) { - config.delay = transformValue(config.delay); - } - if (config.repeatDelay) { - config.repeatDelay = transformValue(config.repeatDelay); - } - if (config.loopDelay) { - config.loopDelay = transformValue(config.loopDelay as number); - } - if (config.hold) { - config.hold = transformValue(config.hold); - } + mutateProperties(config); return originalAddCounter.apply(this, [config]); - }; + } as typeof originalAddCounter; + + const originalCreate: TweenManager["create"] = this.tweens.create; + this.tweens.create = function (config: Phaser.Types.Tweens.TweenBuilderConfig) { + mutateProperties(config, true); + return originalCreate.apply(this, [config]); + } as typeof originalCreate; + + const originalAddMultiple: TweenManager["addMultiple"] = this.tweens.addMultiple; + this.tweens.addMultiple = function (config: Phaser.Types.Tweens.TweenBuilderConfig[]) { + mutateProperties(config, true); + return originalAddMultiple.apply(this, [config]); + } as typeof originalAddMultiple; const originalFadeOut = SoundFade.fadeOut; SoundFade.fadeOut = ((_scene: Phaser.Scene, sound: Phaser.Sound.BaseSound, duration: number, destroy?: boolean) => diff --git a/src/system/modifier-data.ts b/src/system/modifier-data.ts index cbda45572ac..135d1907e08 100644 --- a/src/system/modifier-data.ts +++ b/src/system/modifier-data.ts @@ -1,9 +1,9 @@ import { globalScene } from "#app/global-scene"; -import { PersistentModifier } from "#app/modifier/modifier"; -import type { GeneratedPersistentModifierType, ModifierType } from "#app/modifier/modifier-type"; -import { ModifierTypeGenerator, getModifierTypeFuncById } from "#app/modifier/modifier-type"; +import { PersistentModifier } from "#modifiers/modifier"; +import type { GeneratedPersistentModifierType, ModifierType } from "#modifiers/modifier-type"; +import { getModifierTypeFuncById, ModifierTypeGenerator } from "#modifiers/modifier-type"; -export default class ModifierData { +export class ModifierData { public player: boolean; public typeId: string; public typePregenArgs: any[]; diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 62fb2f4a2e4..0ddfedeff84 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -1,20 +1,21 @@ -import { BattleType } from "#enums/battle-type"; import { globalScene } from "#app/global-scene"; -import type { Gender } from "../data/gender"; -import { Nature } from "#enums/nature"; -import { PokeballType } from "#enums/pokeball"; -import { getPokemonSpecies, getPokemonSpeciesForm } from "../data/pokemon-species"; -import { Status } from "../data/status-effect"; -import Pokemon, { EnemyPokemon, PokemonBattleData, PokemonMove, PokemonSummonData } from "../field/pokemon"; -import { TrainerSlot } from "#enums/trainer-slot"; -import type { Variant } from "#app/sprites/variant"; +import type { Gender } from "#data/gender"; +import { CustomPokemonData, PokemonBattleData, PokemonSummonData } from "#data/pokemon-data"; +import { Status } from "#data/status-effect"; +import { BattleType } from "#enums/battle-type"; import type { BiomeId } from "#enums/biome-id"; import type { MoveId } from "#enums/move-id"; -import type { SpeciesId } from "#enums/species-id"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; import type { PokemonType } from "#enums/pokemon-type"; +import type { SpeciesId } from "#enums/species-id"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { EnemyPokemon, Pokemon } from "#field/pokemon"; +import { PokemonMove } from "#moves/pokemon-move"; +import type { Variant } from "#sprites/variant"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; -export default class PokemonData { +export class PokemonData { public id: number; public player: boolean; public species: SpeciesId; @@ -44,7 +45,6 @@ export default class PokemonData { public pauseEvolutions: boolean; public pokerus: boolean; public usedTMs: MoveId[]; - public evoCounter: number; public teraType: PokemonType; public isTerastallized: boolean; public stellarTypesBoosted: PokemonType[]; @@ -87,12 +87,12 @@ export default class PokemonData { this.id = source.id; this.player = sourcePokemon?.isPlayer() ?? source.player; this.species = sourcePokemon?.species.speciesId ?? source.species; - this.nickname = sourcePokemon?.summonData.illusion?.basePokemon.nickname ?? source.nickname; + this.nickname = source.nickname; this.formIndex = Math.max(Math.min(source.formIndex, getPokemonSpecies(this.species).forms.length - 1), 0); this.abilityIndex = source.abilityIndex; this.passive = source.passive; - this.shiny = sourcePokemon?.summonData.illusion?.basePokemon.shiny ?? source.shiny; - this.variant = sourcePokemon?.summonData.illusion?.basePokemon.variant ?? source.variant; + this.shiny = source.shiny; + this.variant = source.variant; this.pokeball = source.pokeball ?? PokeballType.POKEBALL; this.level = source.level; this.exp = source.exp; @@ -104,7 +104,7 @@ export default class PokemonData { // TODO: Can't we move some of this verification stuff to an upgrade script? this.nature = source.nature ?? Nature.HARDY; - this.moveset = source.moveset.map((m: any) => PokemonMove.loadMove(m)); + this.moveset = source.moveset?.map((m: any) => PokemonMove.loadMove(m)) ?? []; this.status = source.status ? new Status(source.status.effect, source.status.toxicTurnCount, source.status.sleepTurnsRemaining) : null; @@ -117,7 +117,6 @@ export default class PokemonData { this.pauseEvolutions = !!source.pauseEvolutions; this.pokerus = !!source.pokerus; this.usedTMs = source.usedTMs ?? []; - this.evoCounter = source.evoCounter ?? 0; this.teraType = source.teraType as PokemonType; this.isTerastallized = !!source.isTerastallized; this.stellarTypesBoosted = source.stellarTypesBoosted ?? []; @@ -134,8 +133,8 @@ export default class PokemonData { this.fusionSpecies = sourcePokemon?.fusionSpecies?.speciesId ?? source.fusionSpecies; this.fusionFormIndex = source.fusionFormIndex; this.fusionAbilityIndex = source.fusionAbilityIndex; - this.fusionShiny = sourcePokemon?.summonData.illusion?.basePokemon.fusionShiny ?? source.fusionShiny; - this.fusionVariant = sourcePokemon?.summonData.illusion?.basePokemon.fusionVariant ?? source.fusionVariant; + this.fusionShiny = source.fusionShiny; + this.fusionVariant = source.fusionVariant; this.fusionGender = source.fusionGender; this.fusionLuck = source.fusionLuck ?? (source.fusionShiny ? source.fusionVariant + 1 : 0); this.fusionTeraType = (source.fusionTeraType ?? 0) as PokemonType; diff --git a/src/system/session-history.ts b/src/system/session-history.ts deleted file mode 100644 index 8eb81cb6efe..00000000000 --- a/src/system/session-history.ts +++ /dev/null @@ -1,22 +0,0 @@ -import type { GameModes } from "../game-mode"; -import type PokemonData from "./pokemon-data"; -import type PersistentModifierData from "./modifier-data"; - -export enum SessionHistoryResult { - ACTIVE, - WIN, - LOSS, -} - -export interface SessionHistory { - seed: string; - playTime: number; - result: SessionHistoryResult; - gameMode: GameModes; - party: PokemonData[]; - modifiers: PersistentModifierData[]; - money: number; - waveIndex: number; - gameVersion: string; - timestamp: number; -} diff --git a/src/system/settings/settings-gamepad.ts b/src/system/settings/settings-gamepad.ts index 12add905096..2e25eda7300 100644 --- a/src/system/settings/settings-gamepad.ts +++ b/src/system/settings/settings-gamepad.ts @@ -1,9 +1,10 @@ -import type SettingsGamepadUiHandler from "../../ui/settings/settings-gamepad-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { truncateString } from "../../utils/common"; -import { Button } from "#enums/buttons"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { UiMode } from "#enums/ui-mode"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import type { SettingsGamepadUiHandler } from "#ui/settings-gamepad-ui-handler"; +import { truncateString } from "#utils/common"; +import i18next from "i18next"; export enum SettingGamepad { Controller = "CONTROLLER", @@ -27,11 +28,14 @@ export enum SettingGamepad { Button_Submit = "BUTTON_SUBMIT", } -const pressAction = "Press action to assign"; +const pressAction = i18next.t("settings:pressActionToAssign"); export const settingGamepadOptions = { - [SettingGamepad.Controller]: ["Default", "Change"], - [SettingGamepad.Gamepad_Support]: ["Auto", "Disabled"], + [SettingGamepad.Controller]: [i18next.t("settings:controllerDefault"), i18next.t("settings:controllerChange")], + [SettingGamepad.Gamepad_Support]: [ + i18next.t("settings:gamepadSupportAuto"), + i18next.t("settings:gamepadSupportDisabled"), + ], [SettingGamepad.Button_Up]: [`KEY ${Button.UP.toString()}`, pressAction], [SettingGamepad.Button_Down]: [`KEY ${Button.DOWN.toString()}`, pressAction], [SettingGamepad.Button_Left]: [`KEY ${Button.LEFT.toString()}`, pressAction], @@ -140,7 +144,7 @@ export function setSettingGamepad(setting: SettingGamepad, value: number): boole handler: () => changeGamepadHandler(g), })), { - label: "Cancel", + label: i18next.t("settings:cancelContollerChoice"), handler: cancelHandler, }, ], diff --git a/src/system/settings/settings-keyboard.ts b/src/system/settings/settings-keyboard.ts index ec5c9ad6b0e..07f4f86bdb0 100644 --- a/src/system/settings/settings-keyboard.ts +++ b/src/system/settings/settings-keyboard.ts @@ -1,8 +1,8 @@ +import { globalScene } from "#app/global-scene"; import { Button } from "#enums/buttons"; import { UiMode } from "#enums/ui-mode"; -import type SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; +import type { SettingsKeyboardUiHandler } from "#ui/settings-keyboard-ui-handler"; import i18next from "i18next"; -import { globalScene } from "#app/global-scene"; export enum SettingKeyboard { // Default_Layout = "DEFAULT_LAYOUT", diff --git a/src/system/settings/settings.ts b/src/system/settings/settings.ts index 69abc669870..32d9e0ee2be 100644 --- a/src/system/settings/settings.ts +++ b/src/system/settings/settings.ts @@ -1,35 +1,32 @@ -import { UiMode } from "#enums/ui-mode"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; import { hasTouchscreen } from "#app/touch-controls"; -import { updateWindowType } from "#app/ui/ui-theme"; -import { CandyUpgradeNotificationChangedEvent } from "#app/events/battle-scene"; -import type SettingsUiHandler from "#app/ui/settings/settings-ui-handler"; import { EaseType } from "#enums/ease-type"; import { MoneyFormat } from "#enums/money-format"; import { PlayerGender } from "#enums/player-gender"; import { ShopCursorTarget } from "#enums/shop-cursor-target"; -import { isLocal } from "#app/utils/common"; +import { UiMode } from "#enums/ui-mode"; +import { CandyUpgradeNotificationChangedEvent } from "#events/battle-scene"; +import type { SettingsUiHandler } from "#ui/settings-ui-handler"; +import { updateWindowType } from "#ui/ui-theme"; +import { isLocal } from "#utils/common"; +import i18next from "i18next"; -const VOLUME_OPTIONS: SettingOption[] = new Array(11).fill(null).map((_, i) => - i - ? { - value: (i * 10).toString(), - label: (i * 10).toString(), - } - : { - value: "Mute", - label: i18next.t("settings:mute"), - }, -); +const VOLUME_OPTIONS: SettingOption[] = [ + { + value: "Mute", + label: i18next.t("settings:mute"), + }, +]; +for (let i = 1; i < 11; i++) { + const value = (i * 10).toString(); + VOLUME_OPTIONS.push({ value, label: value }); +} -const SHOP_OVERLAY_OPACITY_OPTIONS: SettingOption[] = new Array(9).fill(null).map((_, i) => { +const SHOP_OVERLAY_OPACITY_OPTIONS: SettingOption[] = []; +for (let i = 0; i < 9; i++) { const value = ((i + 1) * 10).toString(); - return { - value, - label: value, - }; -}); + SHOP_OVERLAY_OPACITY_OPTIONS.push({ value, label: value }); +} const OFF_ON: SettingOption[] = [ { @@ -174,6 +171,7 @@ export const SettingKeys = { UI_Volume: "UI_SOUND_EFFECTS", Battle_Music: "BATTLE_MUSIC", Show_BGM_Bar: "SHOW_BGM_BAR", + Hide_Username: "HIDE_USERNAME", Move_Touch_Controls: "MOVE_TOUCH_CONTROLS", Shop_Overlay_Opacity: "SHOP_OVERLAY_OPACITY", }; @@ -183,6 +181,12 @@ export enum MusicPreference { ALLGENS, } +const windowTypeOptions: SettingOption[] = []; +for (let i = 0; i < 5; i++) { + const value = (i + 1).toString(); + windowTypeOptions.push({ value, label: value }); +} + /** * All Settings not related to controls */ @@ -432,13 +436,7 @@ export const Setting: Array = [ { key: SettingKeys.Window_Type, label: i18next.t("settings:windowType"), - options: new Array(5).fill(null).map((_, i) => { - const windowType = (i + 1).toString(); - return { - value: windowType, - label: windowType, - }; - }), + options: windowTypeOptions, default: 0, type: SettingType.DISPLAY, }, @@ -628,6 +626,13 @@ export const Setting: Array = [ default: 1, type: SettingType.DISPLAY, }, + { + key: SettingKeys.Hide_Username, + label: i18next.t("settings:hideUsername"), + options: OFF_ON, + default: 0, + type: SettingType.DISPLAY, + }, { key: SettingKeys.Master_Volume, label: i18next.t("settings:masterVolume"), @@ -795,6 +800,9 @@ export function setSetting(setting: string, value: number): boolean { case SettingKeys.Show_BGM_Bar: globalScene.showBgmBar = Setting[index].options[value].value === "On"; break; + case SettingKeys.Hide_Username: + globalScene.hideUsername = Setting[index].options[value].value === "On"; + break; case SettingKeys.Candy_Upgrade_Notification: if (globalScene.candyUpgradeNotification === value) { break; @@ -959,7 +967,7 @@ export function setSetting(setting: string, value: number): boolean { }, { label: "Türkçe (Needs Help)", - handler: () => changeLocaleHandler("tr") + handler: () => changeLocaleHandler("tr"), }, { label: "Русский (Needs Help)", @@ -967,11 +975,15 @@ export function setSetting(setting: string, value: number): boolean { }, { label: "Dansk (Needs Help)", - handler: () => changeLocaleHandler("da") + handler: () => changeLocaleHandler("da"), }, { label: "Română (Needs Help)", - handler: () => changeLocaleHandler("ro") + handler: () => changeLocaleHandler("ro"), + }, + { + label: "Tagalog (Needs Help)", + handler: () => changeLocaleHandler("tl"), }, { label: i18next.t("settings:back"), diff --git a/src/system/trainer-data.ts b/src/system/trainer-data.ts index 0e6298309bc..ce402ff23bf 100644 --- a/src/system/trainer-data.ts +++ b/src/system/trainer-data.ts @@ -1,7 +1,8 @@ import type { TrainerType } from "#enums/trainer-type"; -import Trainer, { TrainerVariant } from "../field/trainer"; +import { TrainerVariant } from "#enums/trainer-variant"; +import { Trainer } from "#field/trainer"; -export default class TrainerData { +export class TrainerData { public trainerType: TrainerType; public variant: TrainerVariant; public partyTemplateIndex: number; diff --git a/src/system/unlockables.ts b/src/system/unlockables.ts index 2c396aad1f9..647aad9bcdb 100644 --- a/src/system/unlockables.ts +++ b/src/system/unlockables.ts @@ -1,12 +1,7 @@ +import { GameMode } from "#app/game-mode"; +import { GameModes } from "#enums/game-modes"; +import { Unlockables } from "#enums/unlockables"; import i18next from "i18next"; -import { GameMode, GameModes } from "../game-mode"; - -export enum Unlockables { - ENDLESS_MODE, - MINI_BLACK_HOLE, - SPLICED_ENDLESS_MODE, - EVIOLITE, -} export function getUnlockableName(unlockable: Unlockables) { switch (unlockable) { diff --git a/src/system/version_migration/version_converter.ts b/src/system/version-migration/version-converter.ts similarity index 79% rename from src/system/version_migration/version_converter.ts rename to src/system/version-migration/version-converter.ts index 798115e0395..6dde611ce84 100644 --- a/src/system/version_migration/version_converter.ts +++ b/src/system/version-migration/version-converter.ts @@ -1,9 +1,11 @@ -import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator"; -import type { SettingsSaveMigrator } from "#app/@types/SettingsSaveMigrator"; -import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator"; -import type { SessionSaveData, SystemSaveData } from "#app/system/game-data"; +/** biome-ignore-all lint/performance/noNamespaceImport: Convenience */ + +import { version } from "#package.json"; +import type { SessionSaveData, SystemSaveData } from "#system/game-data"; +import type { SessionSaveMigrator } from "#types/session-save-migrator"; +import type { SettingsSaveMigrator } from "#types/settings-save-migrator"; +import type { SystemSaveMigrator } from "#types/system-save-migrator"; import { compareVersions } from "compare-versions"; -import { version } from "../../../package.json"; /* // template for save migrator creation @@ -22,7 +24,7 @@ const systemMigratorA: SystemSaveMigrator = { }, }; -export const systemMigrators: Readonly = [systemMigratorA] as const; +export const systemMigrators: readonly SystemSaveMigrator[] = [systemMigratorA] as const; const sessionMigratorA: SessionSaveMigrator = { version: "A.B.C", @@ -31,7 +33,7 @@ const sessionMigratorA: SessionSaveMigrator = { }, }; -export const sessionMigrators: Readonly = [sessionMigratorA] as const; +export const sessionMigrators: readonly SessionSaveMigrator[] = [sessionMigratorA] as const; const settingsMigratorA: SettingsSaveMigrator = { version: "A.B.C", @@ -41,27 +43,17 @@ const settingsMigratorA: SettingsSaveMigrator = { }, }; -export const settingsMigrators: Readonly = [settingsMigratorA] as const; +export const settingsMigrators: readonly SettingsSaveMigrator[] = [settingsMigratorA] as const; */ -// --- vA.B.C PATCHES --- // -// import * as vA_B_C from "./versions/vA_B_C"; +// Add migrator imports below: +// Example: import * as vA_B_C from "#system/vA_B_C"; -// --- v1.0.4 (and below) PATCHES --- // -// biome-ignore lint/style/noNamespaceImport: Convenience (TODO: make this a file-wide ignore when Biome supports those) -import * as v1_0_4 from "./versions/v1_0_4"; - -// --- v1.7.0 PATCHES --- // -// biome-ignore lint/style/noNamespaceImport: Convenience -import * as v1_7_0 from "./versions/v1_7_0"; - -// --- v1.8.3 PATCHES --- // -// biome-ignore lint/style/noNamespaceImport: Convenience -import * as v1_8_3 from "./versions/v1_8_3"; - -// --- v1.9.0 PATCHES --- // -// biome-ignore lint/style/noNamespaceImport: Convenience -import * as v1_9_0 from "./versions/v1_9_0"; +import * as v1_0_4 from "#system/version-migration/versions/v1_0_4"; +import * as v1_7_0 from "#system/version-migration/versions/v1_7_0"; +import * as v1_8_3 from "#system/version-migration/versions/v1_8_3"; +import * as v1_9_0 from "#system/version-migration/versions/v1_9_0"; +import * as v1_10_0 from "#system/version-migration/versions/v1_10_0"; /** Current game version */ const LATEST_VERSION = version; @@ -85,6 +77,7 @@ const sessionMigrators: SessionSaveMigrator[] = []; sessionMigrators.push(...v1_0_4.sessionMigrators); sessionMigrators.push(...v1_7_0.sessionMigrators); sessionMigrators.push(...v1_9_0.sessionMigrators); +sessionMigrators.push(...v1_10_0.sessionMigrators); /** All settings migrators */ const settingsMigrators: SettingsSaveMigrator[] = []; diff --git a/src/system/version_migration/versions/v1_0_4.ts b/src/system/version-migration/versions/v1_0_4.ts similarity index 88% rename from src/system/version_migration/versions/v1_0_4.ts rename to src/system/version-migration/versions/v1_0_4.ts index 9e30ccdc2a7..2c50e05d40f 100644 --- a/src/system/version_migration/versions/v1_0_4.ts +++ b/src/system/version-migration/versions/v1_0_4.ts @@ -1,12 +1,14 @@ -import { SettingKeys } from "#app/system/settings/settings"; -import type { SystemSaveData, SessionSaveData } from "#app/system/game-data"; -import { AbilityAttr, defaultStarterSpecies, DexAttr } from "#app/system/game-data"; -import { allSpecies } from "#app/data/pokemon-species"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import { isNullOrUndefined } from "#app/utils/common"; -import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator"; -import type { SettingsSaveMigrator } from "#app/@types/SettingsSaveMigrator"; -import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator"; +import { defaultStarterSpecies } from "#app/constants"; +import { allSpecies } from "#data/data-lists"; +import { CustomPokemonData } from "#data/pokemon-data"; +import { AbilityAttr } from "#enums/ability-attr"; +import { DexAttr } from "#enums/dex-attr"; +import type { SessionSaveData, SystemSaveData } from "#system/game-data"; +import { SettingKeys } from "#system/settings"; +import type { SessionSaveMigrator } from "#types/session-save-migrator"; +import type { SettingsSaveMigrator } from "#types/settings-save-migrator"; +import type { SystemSaveMigrator } from "#types/system-save-migrator"; +import { isNullOrUndefined } from "#utils/common"; /** * Migrate ability starter data if empty for caught species. @@ -93,7 +95,7 @@ const fixStarterData: SystemSaveMigrator = { }, }; -export const systemMigrators: Readonly = [ +export const systemMigrators: readonly SystemSaveMigrator[] = [ migrateAbilityData, fixLegendaryStats, fixStarterData, @@ -116,7 +118,7 @@ const fixRerollTarget: SettingsSaveMigrator = { }, }; -export const settingsMigrators: Readonly = [fixRerollTarget] as const; +export const settingsMigrators: readonly SettingsSaveMigrator[] = [fixRerollTarget] as const; /** * Converts old lapsing modifiers (battle items, lures, and Dire Hit) and @@ -204,4 +206,4 @@ const migrateCustomPokemonData: SessionSaveMigrator = { }, }; -export const sessionMigrators: Readonly = [migrateModifiers, migrateCustomPokemonData] as const; +export const sessionMigrators: readonly SessionSaveMigrator[] = [migrateModifiers, migrateCustomPokemonData] as const; diff --git a/src/system/version-migration/versions/v1_10_0.ts b/src/system/version-migration/versions/v1_10_0.ts new file mode 100644 index 00000000000..5c13acd4508 --- /dev/null +++ b/src/system/version-migration/versions/v1_10_0.ts @@ -0,0 +1,48 @@ +import type { BattlerIndex } from "#enums/battler-index"; +import type { MoveId } from "#enums/move-id"; +import type { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; +import type { SessionSaveData } from "#system/game-data"; +import type { SessionSaveMigrator } from "#types/session-save-migrator"; +import type { TurnMove } from "#types/turn-move"; + +/** Prior signature of `TurnMove`; used to ensure parity */ +interface OldTurnMove { + move: MoveId; + targets: BattlerIndex[]; + result?: MoveResult; + turn?: number; + virtual?: boolean; + ignorePP?: boolean; +} + +/** + * Fix player pokemon move history entries with updated `MoveUseModes`, + * based on the prior values of `virtual` and `ignorePP`. + * Needed to ensure Last Resort and move-calling moves still work OK. + * @param data - {@linkcode SystemSaveData} + */ +const fixMoveHistory: SessionSaveMigrator = { + version: "1.10.0", + migrate: (data: SessionSaveData): void => { + const mapTurnMove = (tm: OldTurnMove): TurnMove => ({ + move: tm.move, + targets: tm.targets, + result: tm.result, + turn: tm.turn, + // NOTE: This unfortuately has to mis-classify Dancer and Magic Bounce-induced moves as `FOLLOW_UP`, + // given we previously had _no way_ of distinguishing them from follow-up moves post hoc. + useMode: tm.virtual ? MoveUseMode.FOLLOW_UP : tm.ignorePP ? MoveUseMode.IGNORE_PP : MoveUseMode.NORMAL, + }); + data.party.forEach(pkmn => { + pkmn.summonData.moveHistory = (pkmn.summonData.moveHistory as OldTurnMove[]).map(mapTurnMove); + pkmn.summonData.moveQueue = (pkmn.summonData.moveQueue as OldTurnMove[]).map(mapTurnMove); + }); + data.enemyParty.forEach(pkmn => { + pkmn.summonData.moveHistory = (pkmn.summonData.moveHistory as OldTurnMove[]).map(mapTurnMove); + pkmn.summonData.moveQueue = (pkmn.summonData.moveQueue as OldTurnMove[]).map(mapTurnMove); + }); + }, +}; + +export const sessionMigrators: readonly SessionSaveMigrator[] = [fixMoveHistory] as const; diff --git a/src/system/version_migration/versions/v1_7_0.ts b/src/system/version-migration/versions/v1_7_0.ts similarity index 80% rename from src/system/version_migration/versions/v1_7_0.ts rename to src/system/version-migration/versions/v1_7_0.ts index dc7c0f48640..69c640756ea 100644 --- a/src/system/version_migration/versions/v1_7_0.ts +++ b/src/system/version-migration/versions/v1_7_0.ts @@ -1,9 +1,10 @@ -import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator"; -import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator"; -import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import { globalScene } from "#app/global-scene"; -import { DexAttr, type SessionSaveData, type SystemSaveData } from "#app/system/game-data"; -import { isNullOrUndefined } from "#app/utils/common"; +import { DexAttr } from "#enums/dex-attr"; +import type { SessionSaveData, SystemSaveData } from "#system/game-data"; +import type { SessionSaveMigrator } from "#types/session-save-migrator"; +import type { SystemSaveMigrator } from "#types/system-save-migrator"; +import { isNullOrUndefined } from "#utils/common"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; /** * If a starter is caught, but the only forms registered as caught are not starterSelectable, @@ -35,7 +36,7 @@ const migrateUnselectableForms: SystemSaveMigrator = { }, }; -export const systemMigrators: Readonly = [migrateUnselectableForms] as const; +export const systemMigrators: readonly SystemSaveMigrator[] = [migrateUnselectableForms] as const; const migrateTera: SessionSaveMigrator = { version: "1.7.0", @@ -80,4 +81,4 @@ const migrateTera: SessionSaveMigrator = { }, }; -export const sessionMigrators: Readonly = [migrateTera] as const; +export const sessionMigrators: readonly SessionSaveMigrator[] = [migrateTera] as const; diff --git a/src/system/version_migration/versions/v1_8_3.ts b/src/system/version-migration/versions/v1_8_3.ts similarity index 74% rename from src/system/version_migration/versions/v1_8_3.ts rename to src/system/version-migration/versions/v1_8_3.ts index cce37a53767..4907b4e5e57 100644 --- a/src/system/version_migration/versions/v1_8_3.ts +++ b/src/system/version-migration/versions/v1_8_3.ts @@ -1,7 +1,8 @@ -import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { DexAttr, type SystemSaveData } from "#app/system/game-data"; +import { DexAttr } from "#enums/dex-attr"; import { SpeciesId } from "#enums/species-id"; +import type { SystemSaveData } from "#system/game-data"; +import type { SystemSaveMigrator } from "#types/system-save-migrator"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; /** * If a starter is caught, but the only forms registered as caught are not starterSelectable, @@ -27,4 +28,4 @@ const migratePichuForms: SystemSaveMigrator = { }, }; -export const systemMigrators: Readonly = [migratePichuForms] as const; +export const systemMigrators: readonly SystemSaveMigrator[] = [migratePichuForms] as const; diff --git a/src/system/version_migration/versions/v1_9_0.ts b/src/system/version-migration/versions/v1_9_0.ts similarity index 80% rename from src/system/version_migration/versions/v1_9_0.ts rename to src/system/version-migration/versions/v1_9_0.ts index 0f22b85d072..fb24b9af837 100644 --- a/src/system/version_migration/versions/v1_9_0.ts +++ b/src/system/version-migration/versions/v1_9_0.ts @@ -1,8 +1,8 @@ -import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator"; -import { PokemonMove } from "#app/field/pokemon"; -import type { SessionSaveData } from "#app/system/game-data"; -import type PokemonData from "#app/system/pokemon-data"; import { MoveId } from "#enums/move-id"; +import { PokemonMove } from "#moves/pokemon-move"; +import type { SessionSaveData } from "#system/game-data"; +import type { PokemonData } from "#system/pokemon-data"; +import type { SessionSaveMigrator } from "#types/session-save-migrator"; /** * Migrate all lingering rage fist data inside `CustomPokemonData`, @@ -38,4 +38,4 @@ const migratePartyData: SessionSaveMigrator = { }, }; -export const sessionMigrators: Readonly = [migratePartyData] as const; +export const sessionMigrators: readonly SessionSaveMigrator[] = [migratePartyData] as const; diff --git a/src/system/voucher.ts b/src/system/voucher.ts index ce10560c3e2..79e95f0b07b 100644 --- a/src/system/voucher.ts +++ b/src/system/voucher.ts @@ -1,9 +1,9 @@ -import i18next from "i18next"; -import { AchvTier, achvs, getAchievementDescription } from "./achv"; import type { PlayerGender } from "#enums/player-gender"; import { TrainerType } from "#enums/trainer-type"; -import type { ConditionFn } from "#app/@types/common"; -import { trainerConfigs } from "#app/data/trainers/trainer-config"; +import { AchvTier, achvs, getAchievementDescription } from "#system/achv"; +import { trainerConfigs } from "#trainers/trainer-config"; +import type { ConditionFn } from "#types/common"; +import i18next from "i18next"; export enum VoucherType { REGULAR, diff --git a/src/timed-event-manager.ts b/src/timed-event-manager.ts index 976463a16a7..9877f298404 100644 --- a/src/timed-event-manager.ts +++ b/src/timed-event-manager.ts @@ -1,15 +1,16 @@ import { globalScene } from "#app/global-scene"; -import { TextStyle, addTextObject } from "#app/ui/text"; -import type { nil } from "#app/utils/common"; -import { isNullOrUndefined } from "#app/utils/common"; -import i18next from "i18next"; -import { SpeciesId } from "#enums/species-id"; -import type { WeatherPoolEntry } from "#app/data/weather"; -import { WeatherType } from "#enums/weather-type"; -import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "./data/balance/starters"; -import { MysteryEncounterType } from "./enums/mystery-encounter-type"; -import { MysteryEncounterTier } from "./enums/mystery-encounter-tier"; +import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#balance/starters"; +import type { WeatherPoolEntry } from "#data/weather"; import { Challenges } from "#enums/challenges"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { WeatherType } from "#enums/weather-type"; +import { addTextObject } from "#ui/text"; +import type { nil } from "#utils/common"; +import { isNullOrUndefined } from "#utils/common"; +import i18next from "i18next"; export enum EventType { SHINY, @@ -351,6 +352,36 @@ const timedEvents: TimedEvent[] = [ { wave: 25, type: "SHINY_CHARM" }, ], }, + { + name: "Pride 25", + eventType: EventType.SHINY, + startDate: new Date(Date.UTC(2025, 5, 18)), + endDate: new Date(Date.UTC(2025, 5, 30)), + bannerKey: "pride2025", + scale: 0.105, + availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "es-MX", "pt-BR", "zh-CN", "zh-TW"], + shinyMultiplier: 2, + eventEncounters: [ + { species: SpeciesId.CHARMANDER }, + { species: SpeciesId.SANDILE }, + { species: SpeciesId.FERROSEED }, + { species: SpeciesId.FOONGUS }, + { species: SpeciesId.CUTIEFLY }, + { species: SpeciesId.DEWPIDER }, + { species: SpeciesId.TYPE_NULL }, + { species: SpeciesId.MINIOR }, + { species: SpeciesId.SOBBLE }, + { species: SpeciesId.INDEEDEE }, + { species: SpeciesId.CAPSAKID }, + { species: SpeciesId.ALOLA_MEOWTH }, + ], + classicWaveRewards: [ + { wave: 8, type: "SHINY_CHARM" }, + { wave: 8, type: "ABILITY_CHARM" }, + { wave: 8, type: "CATCHING_CHARM" }, + { wave: 25, type: "SHINY_CHARM" }, + ], + }, ]; export class TimedEventManager { diff --git a/src/touch-controls.ts b/src/touch-controls.ts index e2b5ad05baa..faee9ea232e 100644 --- a/src/touch-controls.ts +++ b/src/touch-controls.ts @@ -1,13 +1,13 @@ import { globalScene } from "#app/global-scene"; import { Button } from "#enums/buttons"; -import EventEmitter = Phaser.Events.EventEmitter; +import type Phaser from "phaser"; const repeatInputDelayMillis = 250; -export default class TouchControl { - events: EventEmitter; - private buttonLock: string[] = new Array(); - private inputInterval: NodeJS.Timeout[] = new Array(); +export class TouchControl { + events: Phaser.Events.EventEmitter; + private buttonLock: string[] = []; + private inputInterval: NodeJS.Timeout[] = []; /** Whether touch controls are disabled */ private disabled = false; /** Whether the last touch event has finished before disabling */ @@ -42,7 +42,7 @@ export default class TouchControl { document.querySelectorAll(".apad-button").forEach(element => this.preventElementZoom(element as HTMLElement)); // Select all elements with the 'data-key' attribute and bind keys to them for (const button of document.querySelectorAll("[data-key]")) { - // @ts-ignore - Bind the key to the button using the dataset key + // @ts-expect-error - Bind the key to the button using the dataset key this.bindKey(button, button.dataset.key); } } @@ -208,7 +208,7 @@ export function isMobile(): boolean { /(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino|android|ipad|playbook|silk/i.test( a, ) || - /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test( + /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw-(n|u)|c55\/|capi|ccwa|cdm-|cell|chtm|cldc|cmd-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc-s|devi|dica|dmob|do(c|p)o|ds(12|-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(-|_)|g1 u|g560|gene|gf-5|g-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd-(m|p|t)|hei-|hi(pt|ta)|hp( i|ip)|hs-c|ht(c(-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i-(20|go|ma)|i230|iac( |-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|-[a-w])|libw|lynx|m1-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|-([1-8]|c))|phil|pire|pl(ay|uc)|pn-2|po(ck|rt|se)|prox|psio|pt-g|qa-a|qc(07|12|21|32|60|-[2-7]|i-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h-|oo|p-)|sdk\/|se(c(-|0|1)|47|mc|nd|ri)|sgh-|shar|sie(-|m)|sk-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h-|v-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl-|tdg-|tel(i|m)|tim-|t-mo|to(pl|sh)|ts(70|m-|m3|m5)|tx-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas-|your|zeto|zte-/i.test( a.substr(0, 4), ) ) { diff --git a/src/tutorial.ts b/src/tutorial.ts index d9ae3a03290..018d0927da0 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -1,9 +1,9 @@ import { globalScene } from "#app/global-scene"; -import AwaitableUiHandler from "./ui/awaitable-ui-handler"; -import type UiHandler from "./ui/ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import i18next from "i18next"; import Overrides from "#app/overrides"; +import { UiMode } from "#enums/ui-mode"; +import { AwaitableUiHandler } from "#ui/awaitable-ui-handler"; +import type { UiHandler } from "#ui/ui-handler"; +import i18next from "i18next"; export enum Tutorial { Intro = "INTRO", diff --git a/src/@types/i18next.d.ts b/src/typings/i18next.d.ts similarity index 70% rename from src/@types/i18next.d.ts rename to src/typings/i18next.d.ts index 0eaa1e6ff0f..1e1695f6b9a 100644 --- a/src/@types/i18next.d.ts +++ b/src/typings/i18next.d.ts @@ -3,6 +3,7 @@ import type { TOptions } from "i18next"; // Module declared to make referencing keys in the localization files type-safe. declare module "i18next" { interface TFunction { + // biome-ignore lint/style/useShorthandFunctionType: This needs to be an interface due to interface merging (key: string | string[], options?: TOptions & Record): string; } } diff --git a/src/typings/phaser/index.d.ts b/src/typings/phaser/index.d.ts index 26fbcff75bd..caddaedfc59 100644 --- a/src/typings/phaser/index.d.ts +++ b/src/typings/phaser/index.d.ts @@ -1,7 +1,7 @@ import "phaser"; declare module "phaser" { - namespace GameObjects { + namespace GameObjects { interface GameObject { width: number; @@ -16,45 +16,45 @@ declare module "phaser" { y: number; } - interface Container { + interface Container { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Sprite { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Sprite { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Image { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Image { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface NineSlice { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface NineSlice { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Text { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Text { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Rectangle { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Rectangle { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - } + setPositionRelative(guideObject: any, x: number, y: number): this; + } + } - namespace Input { + namespace Input { namespace Gamepad { interface GamepadPlugin { /** diff --git a/src/ui-inputs.ts b/src/ui-inputs.ts index e4f11e1c93c..71c5ac1049e 100644 --- a/src/ui-inputs.ts +++ b/src/ui-inputs.ts @@ -1,19 +1,19 @@ -import type Phaser from "phaser"; -import { UiMode } from "#enums/ui-mode"; -import type { InputsController } from "./inputs-controller"; -import type MessageUiHandler from "./ui/message-ui-handler"; -import StarterSelectUiHandler from "./ui/starter-select-ui-handler"; -import { Setting, SettingKeys, settingIndex } from "./system/settings/settings"; -import SettingsUiHandler from "./ui/settings/settings-ui-handler"; -import { Button } from "#enums/buttons"; -import SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler"; -import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; import { globalScene } from "#app/global-scene"; -import SettingsDisplayUiHandler from "./ui/settings/settings-display-ui-handler"; -import SettingsAudioUiHandler from "./ui/settings/settings-audio-ui-handler"; -import RunInfoUiHandler from "./ui/run-info-ui-handler"; -import PokedexUiHandler from "./ui/pokedex-ui-handler"; -import PokedexPageUiHandler from "./ui/pokedex-page-ui-handler"; +import type { InputsController } from "#app/inputs-controller"; +import { Button } from "#enums/buttons"; +import { UiMode } from "#enums/ui-mode"; +import { Setting, SettingKeys, settingIndex } from "#system/settings"; +import type { MessageUiHandler } from "#ui/message-ui-handler"; +import { PokedexPageUiHandler } from "#ui/pokedex-page-ui-handler"; +import { PokedexUiHandler } from "#ui/pokedex-ui-handler"; +import { RunInfoUiHandler } from "#ui/run-info-ui-handler"; +import { SettingsAudioUiHandler } from "#ui/settings-audio-ui-handler"; +import { SettingsDisplayUiHandler } from "#ui/settings-display-ui-handler"; +import { SettingsGamepadUiHandler } from "#ui/settings-gamepad-ui-handler"; +import { SettingsKeyboardUiHandler } from "#ui/settings-keyboard-ui-handler"; +import { SettingsUiHandler } from "#ui/settings-ui-handler"; +import { StarterSelectUiHandler } from "#ui/starter-select-ui-handler"; +import type Phaser from "phaser"; type ActionKeys = Record void>; @@ -176,12 +176,12 @@ export class UiInputs { return; } switch (globalScene.ui?.getMode()) { + // biome-ignore lint/suspicious/noFallthroughSwitchClause: falls through to show menu overlay case UiMode.MESSAGE: { const messageHandler = globalScene.ui.getHandler(); if (!messageHandler.pendingPrompt || messageHandler.isTextAnimationInProgress()) { return; } - // biome-ignore lint/suspicious/noFallthroughSwitchClause: falls through to show menu overlay } case UiMode.TITLE: case UiMode.COMMAND: diff --git a/src/ui/ability-bar.ts b/src/ui/ability-bar.ts index 5481791de64..4b868d4e66c 100644 --- a/src/ui/ability-bar.ts +++ b/src/ui/ability-bar.ts @@ -1,12 +1,13 @@ import { globalScene } from "#app/global-scene"; -import { TextStyle, addTextObject } from "./text"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; import i18next from "i18next"; const barWidth = 118; const screenLeft = 0; const baseY = -116; -export default class AbilityBar extends Phaser.GameObjects.Container { +export class AbilityBar extends Phaser.GameObjects.Container { private abilityBars: Phaser.GameObjects.Image[]; private abilityBarText: Phaser.GameObjects.Text; private player: boolean; diff --git a/src/ui/abstact-option-select-ui-handler.ts b/src/ui/abstact-option-select-ui-handler.ts index 07609648a4e..2fb0159b6ef 100644 --- a/src/ui/abstact-option-select-ui-handler.ts +++ b/src/ui/abstact-option-select-ui-handler.ts @@ -1,11 +1,12 @@ import { globalScene } from "#app/global-scene"; -import { TextStyle, addBBCodeTextObject, getTextColor, getTextStyleOptions } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { addWindow } from "./ui-theme"; -import { rgbHexToRgba, fixedInt } from "#app/utils/common"; -import { argbFromRgba } from "@material/material-color-utilities"; import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { addBBCodeTextObject, getTextColor, getTextStyleOptions } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt, rgbHexToRgba } from "#utils/common"; +import { argbFromRgba } from "@material/material-color-utilities"; import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; export interface OptionSelectConfig { @@ -33,7 +34,7 @@ export interface OptionSelectItem { const scrollUpLabel = "↑"; const scrollDownLabel = "↓"; -export default abstract class AbstractOptionSelectUiHandler extends UiHandler { +export abstract class AbstractOptionSelectUiHandler extends UiHandler { protected optionSelectContainer: Phaser.GameObjects.Container; protected optionSelectTextContainer: Phaser.GameObjects.Container; protected optionSelectBg: Phaser.GameObjects.NineSlice; @@ -56,10 +57,6 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { protected defaultTextStyle: TextStyle = TextStyle.WINDOW; protected textContent: string; - constructor(mode: UiMode | null) { - super(mode); - } - abstract getWindowWidth(): number; getWindowHeight(): number { diff --git a/src/ui/achv-bar.ts b/src/ui/achv-bar.ts index 1e068157afa..bb1ef95c9de 100644 --- a/src/ui/achv-bar.ts +++ b/src/ui/achv-bar.ts @@ -1,10 +1,11 @@ import { globalScene } from "#app/global-scene"; -import { Achv, getAchievementDescription } from "../system/achv"; -import { Voucher } from "../system/voucher"; -import { TextStyle, addTextObject } from "./text"; import type { PlayerGender } from "#enums/player-gender"; +import { TextStyle } from "#enums/text-style"; +import { Achv, getAchievementDescription } from "#system/achv"; +import { Voucher } from "#system/voucher"; +import { addTextObject } from "#ui/text"; -export default class AchvBar extends Phaser.GameObjects.Container { +export class AchvBar extends Phaser.GameObjects.Container { private defaultWidth: number; private defaultHeight: number; diff --git a/src/ui/achvs-ui-handler.ts b/src/ui/achvs-ui-handler.ts index d0c8b716c7a..01fd1d45a61 100644 --- a/src/ui/achvs-ui-handler.ts +++ b/src/ui/achvs-ui-handler.ts @@ -1,33 +1,34 @@ -import { Button } from "#enums/buttons"; -import i18next from "i18next"; -import type { Achv } from "#app/system/achv"; -import { achvs, getAchievementDescription } from "#app/system/achv"; -import type { Voucher } from "#app/system/voucher"; -import { getVoucherTypeIcon, getVoucherTypeName, vouchers } from "#app/system/voucher"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { addTextObject, TextStyle } from "#app/ui/text"; -import type { UiMode } from "#enums/ui-mode"; -import { addWindow } from "#app/ui/ui-theme"; -import { ScrollBar } from "#app/ui/scroll-bar"; -import { PlayerGender } from "#enums/player-gender"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { PlayerGender } from "#enums/player-gender"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import type { Achv } from "#system/achv"; +import { achvs, getAchievementDescription } from "#system/achv"; +import type { AchvUnlocks, VoucherUnlocks } from "#system/game-data"; +import type { Voucher } from "#system/voucher"; +import { getVoucherTypeIcon, getVoucherTypeName, vouchers } from "#system/voucher"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { ScrollBar } from "#ui/scroll-bar"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import i18next from "i18next"; -enum Page { - ACHIEVEMENTS, - VOUCHERS, -} +const Page = { + ACHIEVEMENTS: 0, + VOUCHERS: 1, +} as const; +type Page = (typeof Page)[keyof typeof Page]; interface LanguageSetting { TextSize: string; } const languageSettings: { [key: string]: LanguageSetting } = { - de: { - TextSize: "80px", - }, + de: { TextSize: "80px" }, }; -export default class AchvsUiHandler extends MessageUiHandler { +export class AchvsUiHandler extends MessageUiHandler { private readonly ROWS = 4; private readonly COLS = 17; @@ -70,44 +71,35 @@ export default class AchvsUiHandler extends MessageUiHandler { setup() { const ui = this.getUi(); - this.mainContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); + /** Width of the global canvas / 6 */ + const WIDTH = globalScene.game.canvas.width / 6; + /** Height of the global canvas / 6 */ + const HEIGHT = globalScene.game.canvas.height / 6; - this.mainContainer.setInteractive( - new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), - Phaser.Geom.Rectangle.Contains, - ); + this.mainContainer = globalScene.add.container(1, -HEIGHT + 1); - this.headerBg = addWindow(0, 0, globalScene.game.canvas.width / 6 - 2, 24); - this.headerBg.setOrigin(0, 0); + this.mainContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, WIDTH, HEIGHT), Phaser.Geom.Rectangle.Contains); - this.headerText = addTextObject(0, 0, "", TextStyle.SETTINGS_LABEL); - this.headerText.setOrigin(0, 0); - this.headerText.setPositionRelative(this.headerBg, 8, 4); - this.headerActionButton = new Phaser.GameObjects.Sprite(globalScene, 0, 0, "keyboard", "ACTION.png"); - this.headerActionButton.setOrigin(0, 0); - this.headerActionButton.setPositionRelative(this.headerBg, 236, 6); - this.headerActionText = addTextObject(0, 0, "", TextStyle.WINDOW, { - fontSize: "60px", - }); - this.headerActionText.setOrigin(0, 0); - this.headerActionText.setPositionRelative(this.headerBg, 264, 8); + this.headerBg = addWindow(0, 0, WIDTH - 2, 24); + + this.headerText = addTextObject(0, 0, "", TextStyle.HEADER_LABEL) + .setOrigin(0) + .setPositionRelative(this.headerBg, 8, 4); + this.headerActionButton = new Phaser.GameObjects.Sprite(globalScene, 0, 0, "keyboard", "ACTION.png") + .setOrigin(0) + .setPositionRelative(this.headerBg, 236, 6); + this.headerActionText = addTextObject(0, 0, "", TextStyle.WINDOW, { fontSize: "60px" }) + .setOrigin(0) + .setPositionRelative(this.headerBg, 264, 8); // We need to get the player gender from the game data to add the correct prefix to the achievement name const genderIndex = globalScene.gameData.gender ?? PlayerGender.MALE; const genderStr = PlayerGender[genderIndex].toLowerCase(); - this.achvsName = i18next.t("achv:Achievements.name", { - context: genderStr, - }); + this.achvsName = i18next.t("achv:Achievements.name", { context: genderStr }); this.vouchersName = i18next.t("voucher:vouchers"); - this.iconsBg = addWindow( - 0, - this.headerBg.height, - globalScene.game.canvas.width / 6 - 2, - globalScene.game.canvas.height / 6 - this.headerBg.height - 68, - ); - this.iconsBg.setOrigin(0, 0); + this.iconsBg = addWindow(0, this.headerBg.height, WIDTH - 2, HEIGHT - this.headerBg.height - 68).setOrigin(0); const yOffset = 6; this.scrollBar = new ScrollBar( @@ -126,68 +118,59 @@ export default class AchvsUiHandler extends MessageUiHandler { const x = (a % this.COLS) * 18; const y = Math.floor(a / this.COLS) * 18; - const icon = globalScene.add.sprite(x, y, "items", "unknown"); - icon.setOrigin(0, 0); - icon.setScale(0.5); + const icon = globalScene.add.sprite(x, y, "items", "unknown").setOrigin(0).setScale(0.5); this.icons.push(icon); this.iconsContainer.add(icon); } const titleBg = addWindow(0, this.headerBg.height + this.iconsBg.height, 174, 24); - titleBg.setOrigin(0, 0); this.titleBg = titleBg; - this.titleText = addTextObject(0, 0, "", TextStyle.WINDOW); + this.titleText = addTextObject(0, 0, "", TextStyle.WINDOW).setOrigin(); const textSize = languageSettings[i18next.language]?.TextSize ?? this.titleText.style.fontSize; this.titleText.setFontSize(textSize); const titleBgCenterX = titleBg.x + titleBg.width / 2; const titleBgCenterY = titleBg.y + titleBg.height / 2; - this.titleText.setOrigin(0.5, 0.5); this.titleText.setPosition(titleBgCenterX, titleBgCenterY); this.scoreContainer = globalScene.add.container(titleBg.x + titleBg.width, titleBg.y); const scoreBg = addWindow(0, 0, 46, 24); - scoreBg.setOrigin(0, 0); - this.scoreContainer.add(scoreBg); - this.scoreText = addTextObject(scoreBg.width / 2, scoreBg.height / 2, "", TextStyle.WINDOW); - this.scoreText.setOrigin(0.5, 0.5); - this.scoreContainer.add(this.scoreText); + this.scoreText = addTextObject(scoreBg.width / 2, scoreBg.height / 2, "", TextStyle.WINDOW).setOrigin(); + this.scoreContainer.add([scoreBg, this.scoreText]); const unlockBg = addWindow(this.scoreContainer.x + scoreBg.width, titleBg.y, 98, 24); - unlockBg.setOrigin(0, 0); - this.unlockText = addTextObject(0, 0, "", TextStyle.WINDOW); - this.unlockText.setOrigin(0.5, 0.5); - this.unlockText.setPositionRelative(unlockBg, unlockBg.width / 2, unlockBg.height / 2); + this.unlockText = addTextObject(0, 0, "", TextStyle.WINDOW) + .setPositionRelative(unlockBg, unlockBg.width / 2, unlockBg.height / 2) + .setOrigin(); - const descriptionBg = addWindow(0, titleBg.y + titleBg.height, globalScene.game.canvas.width / 6 - 2, 42); - descriptionBg.setOrigin(0, 0); + const descriptionBg = addWindow(0, titleBg.y + titleBg.height, WIDTH - 2, 42); - const descriptionText = addTextObject(0, 0, "", TextStyle.WINDOW, { - maxLines: 2, - }); - descriptionText.setWordWrapWidth(1870); - descriptionText.setOrigin(0, 0); - descriptionText.setPositionRelative(descriptionBg, 8, 4); + const descriptionText = addTextObject(0, 0, "", TextStyle.WINDOW, { maxLines: 2 }) + .setWordWrapWidth(1870) + .setOrigin(0) + .setPositionRelative(descriptionBg, 8, 4); this.message = descriptionText; - this.mainContainer.add(this.headerBg); - this.mainContainer.add(this.headerActionButton); - this.mainContainer.add(this.headerText); - this.mainContainer.add(this.headerActionText); - this.mainContainer.add(this.iconsBg); - this.mainContainer.add(this.scrollBar); - this.mainContainer.add(this.iconsContainer); - this.mainContainer.add(titleBg); - this.mainContainer.add(this.titleText); - this.mainContainer.add(this.scoreContainer); - this.mainContainer.add(unlockBg); - this.mainContainer.add(this.unlockText); - this.mainContainer.add(descriptionBg); - this.mainContainer.add(descriptionText); + this.mainContainer.add([ + this.headerBg, + this.headerActionButton, + this.headerText, + this.headerActionText, + this.iconsBg, + this.scrollBar, + this.iconsContainer, + titleBg, + this.titleText, + this.scoreContainer, + unlockBg, + this.unlockText, + descriptionBg, + descriptionText, + ]); ui.add(this.mainContainer); @@ -246,87 +229,132 @@ export default class AchvsUiHandler extends MessageUiHandler { ); } - processInput(button: Button): boolean { - const ui = this.getUi(); + // #region Input Processing + /** + * Submethod of {@linkcode processInput} that handles the action button input + * @returns Whether the success sound should be played + */ + private processActionInput(): true { + this.setScrollCursor(0); + if (this.currentPage === Page.ACHIEVEMENTS) { + this.currentPage = Page.VOUCHERS; + this.updateVoucherIcons(); + } else if (this.currentPage === Page.VOUCHERS) { + this.currentPage = Page.ACHIEVEMENTS; + this.updateAchvIcons(); + } + this.setCursor(0, true); + this.scrollBar.setTotalRows(Math.ceil(this.currentTotal / this.COLS)); + this.scrollBar.setScrollCursor(0); + this.mainContainer.update(); + return true; + } + /** + * Submethod of {@linkcode processInput} that handles the up button input + * @returns Whether the success sound should be played + */ + private processUpInput(): boolean { + if (this.cursor >= this.COLS) { + return this.setCursor(this.cursor - this.COLS); + } + if (this.scrollCursor) { + return this.setScrollCursor(this.scrollCursor - 1); + } + + // Wrap around to the last row + const success = this.setScrollCursor(Math.ceil(this.currentTotal / this.COLS) - this.ROWS); + let newCursorIndex = this.cursor + (this.ROWS - 1) * this.COLS; + if (newCursorIndex > this.currentTotal - this.scrollCursor * this.COLS - 1) { + newCursorIndex -= this.COLS; + } + return success && this.setCursor(newCursorIndex); + } + + /** + * Submethod of {@linkcode processInput} that handles the down button input + * @returns Whether the success sound should be played + */ + private processDownInput(): boolean { + const rowIndex = Math.floor(this.cursor / this.COLS); + const itemOffset = this.scrollCursor * this.COLS; + const canMoveDown = itemOffset + 1 < this.currentTotal; + + if (rowIndex >= this.ROWS - 1) { + if (this.scrollCursor < Math.ceil(this.currentTotal / this.COLS) - this.ROWS && canMoveDown) { + // scroll down one row + return this.setScrollCursor(this.scrollCursor + 1); + } + // wrap back to the first row + return this.setScrollCursor(0) && this.setCursor(this.cursor % this.COLS); + } + if (canMoveDown) { + return this.setCursor(Math.min(this.cursor + this.COLS, this.currentTotal - itemOffset - 1)); + } + return false; + } + + /** + * Submethod of {@linkcode processInput} that handles the left button input + * @returns Whether the success sound should be played + */ + private processLeftInput(): boolean { + const itemOffset = this.scrollCursor * this.COLS; + if (this.cursor % this.COLS === 0) { + return this.setCursor(Math.min(this.cursor + this.COLS - 1, this.currentTotal - itemOffset - 1)); + } + return this.setCursor(this.cursor - 1); + } + + /** + * Submethod of {@linkcode processInput} that handles the right button input + * @returns Whether the success sound should be played + */ + private processRightInput(): boolean { + const itemOffset = this.scrollCursor * this.COLS; + if ((this.cursor + 1) % this.COLS === 0 || this.cursor + itemOffset === this.currentTotal - 1) { + return this.setCursor(this.cursor - (this.cursor % this.COLS)); + } + return this.setCursor(this.cursor + 1); + } + + /** + * Process user input to navigate through the achievements and vouchers UI. + * @param button - The button that was pressed + * @returns Whether an action was successfully processed + */ + processInput(button: Button): boolean { let success = false; - if (button === Button.ACTION) { - success = true; - this.setScrollCursor(0); - if (this.currentPage === Page.ACHIEVEMENTS) { - this.currentPage = Page.VOUCHERS; - this.updateVoucherIcons(); - } else if (this.currentPage === Page.VOUCHERS) { - this.currentPage = Page.ACHIEVEMENTS; - this.updateAchvIcons(); - } - this.setCursor(0, true); - this.scrollBar.setTotalRows(Math.ceil(this.currentTotal / this.COLS)); - this.scrollBar.setScrollCursor(0); - this.mainContainer.update(); - } - if (button === Button.CANCEL) { - success = true; - globalScene.ui.revertMode(); - } else { - const rowIndex = Math.floor(this.cursor / this.COLS); - const itemOffset = this.scrollCursor * this.COLS; - switch (button) { - case Button.UP: - if (this.cursor < this.COLS) { - if (this.scrollCursor) { - success = this.setScrollCursor(this.scrollCursor - 1); - } else { - // Wrap around to the last row - success = this.setScrollCursor(Math.ceil(this.currentTotal / this.COLS) - this.ROWS); - let newCursorIndex = this.cursor + (this.ROWS - 1) * this.COLS; - if (newCursorIndex > this.currentTotal - this.scrollCursor * this.COLS - 1) { - newCursorIndex -= this.COLS; - } - success = success && this.setCursor(newCursorIndex); - } - } else { - success = this.setCursor(this.cursor - this.COLS); - } - break; - case Button.DOWN: - const canMoveDown = itemOffset + 1 < this.currentTotal; - if (rowIndex >= this.ROWS - 1) { - if (this.scrollCursor < Math.ceil(this.currentTotal / this.COLS) - this.ROWS && canMoveDown) { - // scroll down one row - success = this.setScrollCursor(this.scrollCursor + 1); - } else { - // wrap back to the first row - success = this.setScrollCursor(0) && this.setCursor(this.cursor % this.COLS); - } - } else if (canMoveDown) { - success = this.setCursor(Math.min(this.cursor + this.COLS, this.currentTotal - itemOffset - 1)); - } - break; - case Button.LEFT: - if (this.cursor % this.COLS === 0) { - success = this.setCursor(Math.min(this.cursor + this.COLS - 1, this.currentTotal - itemOffset - 1)); - } else { - success = this.setCursor(this.cursor - 1); - } - break; - case Button.RIGHT: - if ((this.cursor + 1) % this.COLS === 0 || this.cursor + itemOffset === this.currentTotal - 1) { - success = this.setCursor(this.cursor - (this.cursor % this.COLS)); - } else { - success = this.setCursor(this.cursor + 1); - } - break; - } + switch (button) { + case Button.ACTION: + success = this.processActionInput(); + break; + case Button.CANCEL: + success = true; + globalScene.ui.revertMode(); + break; + case Button.UP: + success = this.processUpInput(); + break; + case Button.DOWN: + success = this.processDownInput(); + break; + case Button.LEFT: + success = this.processLeftInput(); + break; + case Button.RIGHT: + success = this.processRightInput(); + break; } if (success) { - ui.playSelect(); + this.getUi().playSelect(); } return success; } + // #endregion Input Processing setCursor(cursor: number, pageChange?: boolean): boolean { const ret = super.setCursor(cursor); @@ -334,33 +362,35 @@ export default class AchvsUiHandler extends MessageUiHandler { let update = ret; if (!this.cursorObj) { - this.cursorObj = globalScene.add.nineslice(0, 0, "select_cursor_highlight", undefined, 16, 16, 1, 1, 1, 1); - this.cursorObj.setOrigin(0, 0); + this.cursorObj = globalScene.add + .nineslice(0, 0, "select_cursor_highlight", undefined, 16, 16, 1, 1, 1, 1) + .setOrigin(0); this.iconsContainer.add(this.cursorObj); update = true; } this.cursorObj.setPositionRelative(this.icons[this.cursor], 0, 0); + if (!update && !pageChange) { + return ret; + } - if (update || pageChange) { - switch (this.currentPage) { - case Page.ACHIEVEMENTS: - if (pageChange) { - this.titleBg.width = 174; - this.titleText.x = this.titleBg.width / 2; - this.scoreContainer.setVisible(true); - } - this.showAchv(achvs[Object.keys(achvs)[cursor + this.scrollCursor * this.COLS]]); - break; - case Page.VOUCHERS: - if (pageChange) { - this.titleBg.width = 220; - this.titleText.x = this.titleBg.width / 2; - this.scoreContainer.setVisible(false); - } - this.showVoucher(vouchers[Object.keys(vouchers)[cursor + this.scrollCursor * this.COLS]]); - break; - } + switch (this.currentPage) { + case Page.ACHIEVEMENTS: + if (pageChange) { + this.titleBg.width = 174; + this.titleText.x = this.titleBg.width / 2; + this.scoreContainer.setVisible(true); + } + this.showAchv(achvs[Object.keys(achvs)[cursor + this.scrollCursor * this.COLS]]); + break; + case Page.VOUCHERS: + if (pageChange) { + this.titleBg.width = 220; + this.titleText.x = this.titleBg.width / 2; + this.scoreContainer.setVisible(false); + } + this.showVoucher(vouchers[Object.keys(vouchers)[cursor + this.scrollCursor * this.COLS]]); + break; } return ret; } @@ -399,30 +429,50 @@ export default class AchvsUiHandler extends MessageUiHandler { } /** - * updateAchvIcons(): void - * Determines what data is to be displayed on the UI and updates it accordingly based on the current value of this.scrollCursor + * Updates the icons displayed on the UI based on the current page and scroll cursor. + * @param items - The items to display (achievements or vouchers). + * @param unlocks - The unlocks data for the items. + * @param getIconFrame - A function to determine the frame for each item. + * @param headerText - The text for the header. + * @param actionText - The text for the action button. + * @param totalItems - The total number of items. + * @param forAchievements - `True` when updating icons for the achievements page, `false` for the vouchers page. */ - updateAchvIcons(): void { - this.headerText.text = this.achvsName; - this.headerActionText.text = this.vouchersName; + private updateIcons( + items: T extends true ? Achv[] : Voucher[], + unlocks: T extends true ? AchvUnlocks : VoucherUnlocks, + headerText: string, + actionText: string, + totalItems: number, + forAchievements: T, + ): void { + // type ItemType = T extends true ? Achv : Voucher; + // type RangeType = ItemType[]; + this.headerText.text = headerText; + this.headerActionText.text = actionText; const textPosition = this.headerBgX - this.headerActionText.displayWidth - 8; this.headerActionText.setX(textPosition); this.headerActionButton.setX(textPosition - this.headerActionButton.displayWidth - 4); - const achvUnlocks = globalScene.gameData.achvUnlocks; - const itemOffset = this.scrollCursor * this.COLS; const itemLimit = this.ROWS * this.COLS; - const achvRange = Object.values(achvs).slice(itemOffset, itemLimit + itemOffset); + const itemRange = items.slice(itemOffset, itemLimit + itemOffset); - achvRange.forEach((achv: Achv, i: number) => { + itemRange.forEach((item: (typeof itemRange)[0], i: number) => { const icon = this.icons[i]; - const unlocked = achvUnlocks.hasOwnProperty(achv.id); - const hidden = !unlocked && achv.secret && (!achv.parentId || !achvUnlocks.hasOwnProperty(achv.parentId)); - const tinted = !hidden && !unlocked; + const unlocked = unlocks.hasOwnProperty(item.id); + let tinted = !unlocked; + if (forAchievements) { + // Typescript cannot properly infer the type of `item` here, so we need to cast it + const achv = item as Achv; + const hidden = !unlocked && achv.secret && (!achv.parentId || !unlocks.hasOwnProperty(achv.parentId)); + tinted &&= !hidden; + icon.setFrame(!hidden ? achv.iconImage : "unknown"); + } else { + icon.setFrame(getVoucherTypeIcon((item as Voucher).voucherType)); + } - icon.setFrame(!hidden ? achv.iconImage : "unknown"); icon.setVisible(true); if (tinted) { icon.setTintFill(0); @@ -431,48 +481,39 @@ export default class AchvsUiHandler extends MessageUiHandler { } }); - if (achvRange.length < this.icons.length) { - this.icons.slice(achvRange.length).map(i => i.setVisible(false)); + if (itemRange.length < this.icons.length) { + this.icons.slice(itemRange.length).forEach(i => i.setVisible(false)); } - this.currentTotal = this.achvsTotal; + this.currentTotal = totalItems; } /** - * updateVoucherIcons(): void - * Determines what data is to be displayed on the UI and updates it accordingly based on the current value of this.scrollCursor + * Update the achievement icons displayed on the UI based on the current scroll cursor. + */ + updateAchvIcons(): void { + this.updateIcons( + Object.values(achvs), + globalScene.gameData.achvUnlocks, + this.achvsName, + this.vouchersName, + this.achvsTotal, + true, + ); + } + + /** + * Update the voucher icons displayed on the UI based on the current scroll cursor. */ updateVoucherIcons(): void { - this.headerText.text = this.vouchersName; - this.headerActionText.text = this.achvsName; - const textPosition = this.headerBgX - this.headerActionText.displayWidth - 8; - this.headerActionText.setX(textPosition); - this.headerActionButton.setX(textPosition - this.headerActionButton.displayWidth - 4); - - const voucherUnlocks = globalScene.gameData.voucherUnlocks; - - const itemOffset = this.scrollCursor * this.COLS; - const itemLimit = this.ROWS * this.COLS; - - const voucherRange = Object.values(vouchers).slice(itemOffset, itemLimit + itemOffset); - - voucherRange.forEach((voucher: Voucher, i: number) => { - const icon = this.icons[i]; - const unlocked = voucherUnlocks.hasOwnProperty(voucher.id); - - icon.setFrame(getVoucherTypeIcon(voucher.voucherType)); - icon.setVisible(true); - if (!unlocked) { - icon.setTintFill(0); - } else { - icon.clearTint(); - } - }); - - if (voucherRange.length < this.icons.length) { - this.icons.slice(voucherRange.length).map(i => i.setVisible(false)); - } - this.currentTotal = this.vouchersTotal; + this.updateIcons( + Object.values(vouchers), + globalScene.gameData.voucherUnlocks, + this.vouchersName, + this.achvsName, + this.vouchersTotal, + false, + ); } clear() { diff --git a/src/ui/admin-ui-handler.ts b/src/ui/admin-ui-handler.ts index 67ae3118863..e577368363d 100644 --- a/src/ui/admin-ui-handler.ts +++ b/src/ui/admin-ui-handler.ts @@ -1,17 +1,17 @@ -import { Button } from "#app/enums/buttons"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { formatText } from "#app/utils/common"; -import type { InputFieldConfig } from "./form-modal-ui-handler"; -import { FormModalUiHandler } from "./form-modal-ui-handler"; -import type { ModalConfig } from "./modal-ui-handler"; -import { TextStyle } from "./text"; -import { UiMode } from "#enums/ui-mode"; +import { pokerogueApi } from "#api/pokerogue-api"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { InputFieldConfig } from "#ui/form-modal-ui-handler"; +import { FormModalUiHandler } from "#ui/form-modal-ui-handler"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { toTitleCase } from "#utils/strings"; type AdminUiHandlerService = "discord" | "google"; type AdminUiHandlerServiceMode = "Link" | "Unlink"; -export default class AdminUiHandler extends FormModalUiHandler { +export class AdminUiHandler extends FormModalUiHandler { private adminMode: AdminMode; private adminResult: AdminSearchInfo; private config: ModalConfig; @@ -21,9 +21,9 @@ export default class AdminUiHandler extends FormModalUiHandler { private readonly httpUserNotFoundErrorCode: number = 404; private readonly ERR_REQUIRED_FIELD = (field: string) => { if (field === "username") { - return `${formatText(field)} is required`; + return `${toTitleCase(field)} is required`; } - return `${formatText(field)} Id is required`; + return `${toTitleCase(field)} Id is required`; }; // returns a string saying whether a username has been successfully linked/unlinked to discord/google private readonly SUCCESS_SERVICE_MODE = (service: string, mode: string) => { @@ -69,7 +69,7 @@ export default class AdminUiHandler extends FormModalUiHandler { case AdminMode.SEARCH: inputFieldConfigs.push({ label: "Username" }); break; - case AdminMode.ADMIN: + case AdminMode.ADMIN: { const adminResult = this.adminResult ?? { username: "", discordId: "", @@ -90,6 +90,7 @@ export default class AdminUiHandler extends FormModalUiHandler { inputFieldConfigs.push({ label: "Last played", isReadOnly: true }); inputFieldConfigs.push({ label: "Registered", isReadOnly: true }); break; + } } return inputFieldConfigs; } diff --git a/src/ui/arena-flyout.ts b/src/ui/arena-flyout.ts index ab3bd13b47a..d2a45646690 100644 --- a/src/ui/arena-flyout.ts +++ b/src/ui/arena-flyout.ts @@ -1,22 +1,25 @@ -import { addTextObject, TextStyle } from "./text"; import { globalScene } from "#app/global-scene"; -import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; +import { ArenaTrapTag } from "#data/arena-tag"; +import { TerrainType } from "#data/terrain"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { TextStyle } from "#enums/text-style"; import { WeatherType } from "#enums/weather-type"; -import { TerrainType } from "#app/data/terrain"; -import { addWindow, WindowVariant } from "./ui-theme"; -import type { ArenaEvent } from "#app/events/arena"; +import type { ArenaEvent } from "#events/arena"; import { ArenaEventType, TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent, -} from "#app/events/arena"; -import type { TurnEndEvent } from "../events/battle-scene"; -import { BattleSceneEventType } from "../events/battle-scene"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import TimeOfDayWidget from "./time-of-day-widget"; -import { toCamelCaseString, formatText, fixedInt } from "#app/utils/common"; +} from "#events/arena"; +import type { TurnEndEvent } from "#events/battle-scene"; +import { BattleSceneEventType } from "#events/battle-scene"; +import { addTextObject } from "#ui/text"; +import { TimeOfDayWidget } from "#ui/time-of-day-widget"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; +import { fixedInt } from "#utils/common"; +import { toCamelCase, toTitleCase } from "#utils/strings"; import type { ParseKeys } from "i18next"; import i18next from "i18next"; @@ -47,10 +50,10 @@ export function getFieldEffectText(arenaTagType: string): string { if (!arenaTagType || arenaTagType === ArenaTagType.NONE) { return arenaTagType; } - const effectName = toCamelCaseString(arenaTagType); + const effectName = toCamelCase(arenaTagType); const i18nKey = `arenaFlyout:${effectName}` as ParseKeys; const resultName = i18next.t(i18nKey); - return !resultName || resultName === i18nKey ? formatText(arenaTagType) : resultName; + return !resultName || resultName === i18nKey ? toTitleCase(arenaTagType) : resultName; } export class ArenaFlyout extends Phaser.GameObjects.Container { @@ -85,14 +88,14 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { private flyoutTextHeaderPlayer: Phaser.GameObjects.Text; /** The {@linkcode Phaser.GameObjects.Text} header used to indicate the enemy's effects */ private flyoutTextHeaderEnemy: Phaser.GameObjects.Text; - /** The {@linkcode Phaser.GameObjects.Text} header used to indicate neutral effects */ + /** The {@linkcode Phaser.GameObjects.Text} header used to indicate field effects */ private flyoutTextHeaderField: Phaser.GameObjects.Text; /** The {@linkcode Phaser.GameObjects.Text} used to indicate the player's effects */ private flyoutTextPlayer: Phaser.GameObjects.Text; /** The {@linkcode Phaser.GameObjects.Text} used to indicate the enemy's effects */ private flyoutTextEnemy: Phaser.GameObjects.Text; - /** The {@linkcode Phaser.GameObjects.Text} used to indicate neutral effects */ + /** The {@linkcode Phaser.GameObjects.Text} used to indicate field effects */ private flyoutTextField: Phaser.GameObjects.Text; /** Container for all field effects observed by this object */ @@ -162,7 +165,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { this.flyoutTextHeaderField = addTextObject( this.flyoutWidth / 2, 5, - i18next.t("arenaFlyout:neutral"), + i18next.t("arenaFlyout:field"), TextStyle.SUMMARY_GREEN, ); this.flyoutTextHeaderField.setFontSize(54); diff --git a/src/ui/autocomplete-ui-handler.ts b/src/ui/autocomplete-ui-handler.ts index ba1802c8582..6016245c38d 100644 --- a/src/ui/autocomplete-ui-handler.ts +++ b/src/ui/autocomplete-ui-handler.ts @@ -1,8 +1,8 @@ import { Button } from "#enums/buttons"; -import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler"; import { UiMode } from "#enums/ui-mode"; +import { AbstractOptionSelectUiHandler } from "#ui/abstact-option-select-ui-handler"; -export default class AutoCompleteUiHandler extends AbstractOptionSelectUiHandler { +export class AutoCompleteUiHandler extends AbstractOptionSelectUiHandler { modalContainer: Phaser.GameObjects.Container; constructor(mode: UiMode = UiMode.OPTION_SELECT) { super(mode); diff --git a/src/ui/awaitable-ui-handler.ts b/src/ui/awaitable-ui-handler.ts index 3c577fd4411..e8513b4acc1 100644 --- a/src/ui/awaitable-ui-handler.ts +++ b/src/ui/awaitable-ui-handler.ts @@ -1,9 +1,9 @@ -import type { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { Button } from "#enums/buttons"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import type { UiMode } from "#enums/ui-mode"; +import { UiHandler } from "#ui/ui-handler"; -export default abstract class AwaitableUiHandler extends UiHandler { +export abstract class AwaitableUiHandler extends UiHandler { protected awaitingActionInput: boolean; protected onActionInput: Function | null; public tutorialActive = false; diff --git a/src/ui/ball-ui-handler.ts b/src/ui/ball-ui-handler.ts index 66d7847213f..67beb0eba84 100644 --- a/src/ui/ball-ui-handler.ts +++ b/src/ui/ball-ui-handler.ts @@ -1,15 +1,16 @@ -import { getPokeballName } from "../data/pokeball"; -import { addTextObject, getTextStyleOptions, TextStyle } from "./text"; -import { Command } from "./command-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { addWindow } from "./ui-theme"; -import { Button } from "#enums/buttons"; -import type { CommandPhase } from "#app/phases/command-phase"; import { globalScene } from "#app/global-scene"; +import { getPokeballName } from "#data/pokeball"; +import { Button } from "#enums/buttons"; +import { Command } from "#enums/command"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { CommandPhase } from "#phases/command-phase"; +import { addTextObject, getTextStyleOptions } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; import i18next from "i18next"; -export default class BallUiHandler extends UiHandler { +export class BallUiHandler extends UiHandler { private pokeballSelectContainer: Phaser.GameObjects.Container; private pokeballSelectBg: Phaser.GameObjects.NineSlice; private countsText: Phaser.GameObjects.Text; @@ -78,7 +79,7 @@ export default class BallUiHandler extends UiHandler { const pokeballTypeCount = Object.keys(globalScene.pokeballCounts).length; if (button === Button.ACTION || button === Button.CANCEL) { - const commandPhase = globalScene.getCurrentPhase() as CommandPhase; + const commandPhase = globalScene.phaseManager.getCurrentPhase() as CommandPhase; success = true; if (button === Button.ACTION && this.cursor < pokeballTypeCount) { if (globalScene.pokeballCounts[this.cursor]) { @@ -115,7 +116,7 @@ export default class BallUiHandler extends UiHandler { updateCounts() { this.countsText.setText( Object.values(globalScene.pokeballCounts) - .map(c => `x${c}`) + .map(c => `×${c}`) .join("\n"), ); } diff --git a/src/ui/base-stats-overlay.ts b/src/ui/base-stats-overlay.ts index 0541ae766e5..e3ba472475a 100644 --- a/src/ui/base-stats-overlay.ts +++ b/src/ui/base-stats-overlay.ts @@ -1,9 +1,10 @@ -import type { InfoToggle } from "../battle-scene"; -import { TextStyle, addTextObject } from "./text"; -import { addWindow } from "./ui-theme"; -import { fixedInt } from "#app/utils/common"; -import i18next from "i18next"; +import type { InfoToggle } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt } from "#utils/common"; +import i18next from "i18next"; interface BaseStatsOverlaySettings { scale?: number; // scale the box? A scale of 0.5 is recommended diff --git a/src/ui/battle-flyout.ts b/src/ui/battle-flyout.ts index 9a2180eccee..0a67dc9ad37 100644 --- a/src/ui/battle-flyout.ts +++ b/src/ui/battle-flyout.ts @@ -1,14 +1,15 @@ -import type { EnemyPokemon, default as Pokemon } from "../field/pokemon"; -import { addTextObject, TextStyle } from "./text"; -import { fixedInt } from "#app/utils/common"; import { globalScene } from "#app/global-scene"; -import type Move from "#app/data/moves/move"; -import type { BerryUsedEvent, MoveUsedEvent } from "../events/battle-scene"; -import { BattleSceneEventType } from "../events/battle-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; import { BerryType } from "#enums/berry-type"; import { MoveId } from "#enums/move-id"; +import { TextStyle } from "#enums/text-style"; import { UiTheme } from "#enums/ui-theme"; -import { getPokemonNameWithAffix } from "#app/messages"; +import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene"; +import { BattleSceneEventType } from "#events/battle-scene"; +import type { EnemyPokemon, Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { addTextObject } from "#ui/text"; +import { fixedInt } from "#utils/common"; /** Container for info about a {@linkcode Move} */ interface MoveInfo { @@ -22,7 +23,7 @@ interface MoveInfo { } /** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */ -export default class BattleFlyout extends Phaser.GameObjects.Container { +export class BattleFlyout extends Phaser.GameObjects.Container { /** Is this object linked to a player's Pokemon? */ private player: boolean; @@ -52,7 +53,7 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { /** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */ private flyoutText: Phaser.GameObjects.Text[] = new Array(4); /** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */ - private moveInfo: MoveInfo[] = new Array(); + private moveInfo: MoveInfo[] = []; /** Current state of the flyout's visibility */ public flyoutVisible = false; diff --git a/src/ui/battle-info/battle-info.ts b/src/ui/battle-info/battle-info.ts index e67000bb243..0aedfbdf5e7 100644 --- a/src/ui/battle-info/battle-info.ts +++ b/src/ui/battle-info/battle-info.ts @@ -1,13 +1,14 @@ -import type { default as Pokemon } from "../../field/pokemon"; -import { getLocalizedSpriteKey, fixedInt, getShinyDescriptor } from "#app/utils/common"; -import { addTextObject, TextStyle } from "../text"; -import { getGenderSymbol, getGenderColor, Gender } from "../../data/gender"; -import { StatusEffect } from "#enums/status-effect"; import { globalScene } from "#app/global-scene"; -import { getTypeRgb } from "#app/data/type"; +import { Gender, getGenderColor, getGenderSymbol } from "#data/gender"; +import { getTypeRgb } from "#data/type"; import { PokemonType } from "#enums/pokemon-type"; -import { getVariantTint } from "#app/sprites/variant"; import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { TextStyle } from "#enums/text-style"; +import type { Pokemon } from "#field/pokemon"; +import { getVariantTint } from "#sprites/variant"; +import { addTextObject } from "#ui/text"; +import { fixedInt, getLocalizedSpriteKey, getShinyDescriptor } from "#utils/common"; import i18next from "i18next"; /** @@ -37,7 +38,7 @@ export type BattleInfoParamList = { }; }; -export default abstract class BattleInfo extends Phaser.GameObjects.Container { +export abstract class BattleInfo extends Phaser.GameObjects.Container { public static readonly EXP_GAINS_DURATION_BASE = 1650; protected baseY: number; diff --git a/src/ui/battle-info/enemy-battle-info.ts b/src/ui/battle-info/enemy-battle-info.ts index 7c16f01ac38..d426a49df5c 100644 --- a/src/ui/battle-info/enemy-battle-info.ts +++ b/src/ui/battle-info/enemy-battle-info.ts @@ -1,13 +1,14 @@ import { globalScene } from "#app/global-scene"; -import BattleFlyout from "../battle-flyout"; -import { addTextObject, TextStyle } from "#app/ui/text"; -import { addWindow, WindowVariant } from "#app/ui/ui-theme"; import { Stat } from "#enums/stat"; +import { TextStyle } from "#enums/text-style"; +import type { EnemyPokemon } from "#field/pokemon"; +import { BattleFlyout } from "#ui/battle-flyout"; +import type { BattleInfoParamList } from "#ui/battle-info"; +import { BattleInfo } from "#ui/battle-info"; +import { addTextObject } from "#ui/text"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; import i18next from "i18next"; -import type { EnemyPokemon } from "#app/field/pokemon"; import type { GameObjects } from "phaser"; -import BattleInfo from "./battle-info"; -import type { BattleInfoParamList } from "./battle-info"; export class EnemyBattleInfo extends BattleInfo { protected player: false = false; diff --git a/src/ui/battle-info/player-battle-info.ts b/src/ui/battle-info/player-battle-info.ts index 634f89b7922..62a2eddecb9 100644 --- a/src/ui/battle-info/player-battle-info.ts +++ b/src/ui/battle-info/player-battle-info.ts @@ -1,10 +1,10 @@ -import { getLevelRelExp, getLevelTotalExp } from "#app/data/exp"; -import type { PlayerPokemon } from "#app/field/pokemon"; import { globalScene } from "#app/global-scene"; +import { getLevelRelExp, getLevelTotalExp } from "#data/exp"; import { ExpGainsSpeed } from "#enums/exp-gains-speed"; import { Stat } from "#enums/stat"; -import BattleInfo from "./battle-info"; -import type { BattleInfoParamList } from "./battle-info"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { BattleInfoParamList } from "#ui/battle-info"; +import { BattleInfo } from "#ui/battle-info"; export class PlayerBattleInfo extends BattleInfo { protected player: true = true; diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index d1102bbe53e..b58897b9022 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -1,14 +1,15 @@ import { globalScene } from "#app/global-scene"; -import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import MessageUiHandler from "./message-ui-handler"; -import { addWindow } from "./ui-theme"; -import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { Button } from "#enums/buttons"; +import { getStatKey, PERMANENT_STATS } from "#enums/stat"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; import i18next from "i18next"; -import { PERMANENT_STATS, getStatKey } from "#app/enums/stat"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -export default class BattleMessageUiHandler extends MessageUiHandler { +export class BattleMessageUiHandler extends MessageUiHandler { private levelUpStatsContainer: Phaser.GameObjects.Container; private levelUpStatsIncrContent: Phaser.GameObjects.Text; private levelUpStatsValuesContent: BBCodeText; @@ -96,7 +97,6 @@ export default class BattleMessageUiHandler extends MessageUiHandler { const levelUpStatsLabelsContent = addTextObject(globalScene.game.canvas.width / 6 - 73, -94, "", TextStyle.WINDOW, { maxLines: 6, }); - levelUpStatsLabelsContent.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); let levelUpStatsLabelText = ""; for (const s of PERMANENT_STATS) { @@ -123,7 +123,6 @@ export default class BattleMessageUiHandler extends MessageUiHandler { TextStyle.WINDOW, { maxLines: 6 }, ); - levelUpStatsIncrContent.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); levelUpStatsContainer.add(levelUpStatsIncrContent); this.levelUpStatsIncrContent = levelUpStatsIncrContent; @@ -135,7 +134,6 @@ export default class BattleMessageUiHandler extends MessageUiHandler { TextStyle.WINDOW, { maxLines: 6, lineSpacing: 5 }, ); - levelUpStatsValuesContent.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); levelUpStatsValuesContent.setOrigin(1, 0); levelUpStatsValuesContent.setAlign("right"); levelUpStatsContainer.add(levelUpStatsValuesContent); diff --git a/src/ui/bgm-bar.ts b/src/ui/bgm-bar.ts index e331d82f6d9..e2c6925ec30 100644 --- a/src/ui/bgm-bar.ts +++ b/src/ui/bgm-bar.ts @@ -1,13 +1,14 @@ -import { addTextObject, TextStyle } from "./text"; -import i18next from "i18next"; -import { formatText } from "#app/utils/common"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; +import { toTitleCase } from "#utils/strings"; +import i18next from "i18next"; const hiddenX = -150; const shownX = 0; const baseY = 0; -export default class BgmBar extends Phaser.GameObjects.Container { +export class BgmBar extends Phaser.GameObjects.Container { private defaultWidth: number; private defaultHeight: number; @@ -100,7 +101,7 @@ export default class BgmBar extends Phaser.GameObjects.Container { getRealBgmName(bgmName: string): string { return i18next.t([`bgmName:${bgmName}`, "bgmName:missing_entries"], { - name: formatText(bgmName), + name: toTitleCase(bgmName), }); } } diff --git a/src/ui/candy-bar.ts b/src/ui/candy-bar.ts index 189a418eec8..239b963227b 100644 --- a/src/ui/candy-bar.ts +++ b/src/ui/candy-bar.ts @@ -1,11 +1,12 @@ -import { starterColors } from "#app/global-vars/starter-colors"; import { globalScene } from "#app/global-scene"; -import { TextStyle, addTextObject } from "./text"; -import { argbFromRgba } from "@material/material-color-utilities"; -import { rgbHexToRgba } from "#app/utils/common"; +import { starterColors } from "#app/global-vars/starter-colors"; import type { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; +import { rgbHexToRgba } from "#utils/common"; +import { argbFromRgba } from "@material/material-color-utilities"; -export default class CandyBar extends Phaser.GameObjects.Container { +export class CandyBar extends Phaser.GameObjects.Container { private bg: Phaser.GameObjects.NineSlice; private candyIcon: Phaser.GameObjects.Sprite; private candyOverlayIcon: Phaser.GameObjects.Sprite; diff --git a/src/ui/challenges-select-ui-handler.ts b/src/ui/challenges-select-ui-handler.ts index d1df16a457b..4a7ab7641a3 100644 --- a/src/ui/challenges-select-ui-handler.ts +++ b/src/ui/challenges-select-ui-handler.ts @@ -1,22 +1,21 @@ -import { TextStyle, addTextObject } from "./text"; -import type { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { addWindow } from "./ui-theme"; -import { Button } from "#enums/buttons"; -import i18next from "i18next"; -import type { Challenge } from "#app/data/challenge"; -import { getLocalizedSpriteKey } from "#app/utils/common"; -import { Challenges } from "#app/enums/challenges"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import { Color, ShadowColor } from "#app/enums/color"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { TitlePhase } from "#app/phases/title-phase"; import { globalScene } from "#app/global-scene"; +import type { Challenge } from "#data/challenge"; +import { Button } from "#enums/buttons"; +import { Challenges } from "#enums/challenges"; +import { Color, ShadowColor } from "#enums/color"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import { getLocalizedSpriteKey } from "#utils/common"; +import i18next from "i18next"; +import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; /** * Handles all the UI for choosing optional challenges. */ -export default class GameChallengesUiHandler extends UiHandler { +export class GameChallengesUiHandler extends UiHandler { private challengesContainer: Phaser.GameObjects.Container; private valuesContainer: Phaser.GameObjects.Container; @@ -84,7 +83,7 @@ export default class GameChallengesUiHandler extends UiHandler { headerBg.setName("window-header-bg"); headerBg.setOrigin(0, 0); - const headerText = addTextObject(0, 0, i18next.t("challenges:title"), TextStyle.SETTINGS_LABEL); + const headerText = addTextObject(0, 0, i18next.t("challenges:title"), TextStyle.HEADER_LABEL); headerText.setName("text-header"); headerText.setOrigin(0, 0); headerText.setPositionRelative(headerBg, 8, 4); @@ -383,16 +382,15 @@ export default class GameChallengesUiHandler extends UiHandler { this.cursorObj?.setVisible(true); this.updateChallengeArrows(this.startCursor.visible); } else { - globalScene.clearPhaseQueue(); - globalScene.pushPhase(new TitlePhase()); - globalScene.getCurrentPhase()?.end(); + globalScene.phaseManager.toTitleScreen(); + globalScene.phaseManager.getCurrentPhase()?.end(); } success = true; } else if (button === Button.SUBMIT || button === Button.ACTION) { if (this.hasSelectedChallenge) { if (this.startCursor.visible) { - globalScene.unshiftPhase(new SelectStarterPhase()); - globalScene.getCurrentPhase()?.end(); + globalScene.phaseManager.unshiftNew("SelectStarterPhase"); + globalScene.phaseManager.getCurrentPhase()?.end(); } else { this.startCursor.setVisible(true); this.cursorObj?.setVisible(false); diff --git a/src/ui/char-sprite.ts b/src/ui/char-sprite.ts index a8451f4bb9c..381421086ff 100644 --- a/src/ui/char-sprite.ts +++ b/src/ui/char-sprite.ts @@ -1,7 +1,7 @@ import { globalScene } from "#app/global-scene"; -import { MissingTextureKey } from "#app/utils/common"; +import { MissingTextureKey } from "#utils/common"; -export default class CharSprite extends Phaser.GameObjects.Container { +export class CharSprite extends Phaser.GameObjects.Container { private sprite: Phaser.GameObjects.Sprite; private transitionSprite: Phaser.GameObjects.Sprite; diff --git a/src/ui/command-ui-handler.ts b/src/ui/command-ui-handler.ts index fbfd4d2623b..41ff559062a 100644 --- a/src/ui/command-ui-handler.ts +++ b/src/ui/command-ui-handler.ts @@ -1,26 +1,20 @@ -import { addTextObject, TextStyle } from "./text"; -import PartyUiHandler, { PartyUiMode } from "./party-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import i18next from "i18next"; -import { Button } from "#enums/buttons"; -import { getPokemonNameWithAffix } from "#app/messages"; -import { CommandPhase } from "#app/phases/command-phase"; import { globalScene } from "#app/global-scene"; -import { TerastallizeAccessModifier } from "#app/modifier/modifier"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { getTypeRgb } from "#data/type"; +import { Button } from "#enums/buttons"; +import { Command } from "#enums/command"; import { PokemonType } from "#enums/pokemon-type"; -import { getTypeRgb } from "#app/data/type"; import { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { TerastallizeAccessModifier } from "#modifiers/modifier"; +import type { CommandPhase } from "#phases/command-phase"; +import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import i18next from "i18next"; -export enum Command { - FIGHT = 0, - BALL, - POKEMON, - RUN, - TERA, -} - -export default class CommandUiHandler extends UiHandler { +export class CommandUiHandler extends UiHandler { private commandsContainer: Phaser.GameObjects.Container; private cursorObj: Phaser.GameObjects.Image | null; @@ -60,7 +54,12 @@ export default class CommandUiHandler extends UiHandler { this.commandsContainer.add(this.teraButton); for (let c = 0; c < commands.length; c++) { - const commandText = addTextObject(c % 2 === 0 ? 0 : 55.8, c < 2 ? 0 : 16, commands[c], TextStyle.WINDOW); + const commandText = addTextObject( + c % 2 === 0 ? 0 : 55.8, + c < 2 ? 0 : 16, + commands[c], + TextStyle.WINDOW_BATTLE_COMMAND, + ); commandText.setName(commands[c]); this.commandsContainer.add(commandText); } @@ -74,11 +73,11 @@ export default class CommandUiHandler extends UiHandler { this.commandsContainer.setVisible(true); let commandPhase: CommandPhase; - const currentPhase = globalScene.getCurrentPhase(); - if (currentPhase instanceof CommandPhase) { + const currentPhase = globalScene.phaseManager.getCurrentPhase(); + if (currentPhase?.is("CommandPhase")) { commandPhase = currentPhase; } else { - commandPhase = globalScene.getStandbyPhase() as CommandPhase; + commandPhase = globalScene.phaseManager.getStandbyPhase() as CommandPhase; } if (this.canTera()) { @@ -124,7 +123,7 @@ export default class CommandUiHandler extends UiHandler { switch (cursor) { // Fight case Command.FIGHT: - ui.setMode(UiMode.FIGHT, (globalScene.getCurrentPhase() as CommandPhase).getFieldIndex()); + ui.setMode(UiMode.FIGHT, (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getFieldIndex()); success = true; break; // Ball @@ -137,7 +136,7 @@ export default class CommandUiHandler extends UiHandler { ui.setMode( UiMode.PARTY, PartyUiMode.SWITCH, - (globalScene.getCurrentPhase() as CommandPhase).getPokemon().getFieldIndex(), + (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getPokemon().getFieldIndex(), null, PartyUiHandler.FilterNonFainted, ); @@ -145,16 +144,20 @@ export default class CommandUiHandler extends UiHandler { break; // Run case Command.RUN: - (globalScene.getCurrentPhase() as CommandPhase).handleCommand(Command.RUN, 0); + (globalScene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.RUN, 0); success = true; break; case Command.TERA: - ui.setMode(UiMode.FIGHT, (globalScene.getCurrentPhase() as CommandPhase).getFieldIndex(), Command.TERA); + ui.setMode( + UiMode.FIGHT, + (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getFieldIndex(), + Command.TERA, + ); success = true; break; } } else { - (globalScene.getCurrentPhase() as CommandPhase).cancel(); + (globalScene.phaseManager.getCurrentPhase() as CommandPhase).cancel(); } } else { switch (button) { diff --git a/src/ui/confirm-ui-handler.ts b/src/ui/confirm-ui-handler.ts index 7b5ca3d7e63..b2f35931278 100644 --- a/src/ui/confirm-ui-handler.ts +++ b/src/ui/confirm-ui-handler.ts @@ -1,11 +1,11 @@ -import type { OptionSelectConfig } from "./abstact-option-select-ui-handler"; -import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import i18next from "i18next"; -import { Button } from "#enums/buttons"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { UiMode } from "#enums/ui-mode"; +import type { OptionSelectConfig } from "#ui/abstact-option-select-ui-handler"; +import { AbstractOptionSelectUiHandler } from "#ui/abstact-option-select-ui-handler"; +import i18next from "i18next"; -export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { +export class ConfirmUiHandler extends AbstractOptionSelectUiHandler { public static readonly windowWidth: number = 48; private switchCheck: boolean; diff --git a/src/ui/daily-run-scoreboard.ts b/src/ui/daily-run-scoreboard.ts index 076a782908b..9391d02859c 100644 --- a/src/ui/daily-run-scoreboard.ts +++ b/src/ui/daily-run-scoreboard.ts @@ -1,9 +1,11 @@ -import i18next from "i18next"; +import { pokerogueApi } from "#api/pokerogue-api"; import { globalScene } from "#app/global-scene"; -import { getEnumKeys, executeIf } from "#app/utils/common"; -import { TextStyle, addTextObject } from "./text"; -import { WindowVariant, addWindow } from "./ui-theme"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; +import { executeIf } from "#utils/common"; +import { getEnumKeys } from "#utils/enums"; +import i18next from "i18next"; export interface RankingEntry { rank: number; @@ -41,24 +43,15 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { this.setup(); } - /** - * Sets the updating state and updates button states accordingly. - * If value is true (updating), disables the buttons; if false, enables the buttons. - * @param {boolean} value - The new updating state. - */ - set isUpdating(value) { + /** When set to `true`, disables the buttons; when set to `false`, enables the buttons. */ + get isUpdating(): boolean { + return this._isUpdating; + } + set isUpdating(value: boolean) { this._isUpdating = value; this.setButtonsState(!value); } - /** - * Gets the current updating state. - * @returns {boolean} - The current updating state. - */ - get isUpdating() { - return this._isUpdating; - } - setup() { const titleWindow = addWindow(0, 0, 114, 18, false, false, undefined, undefined, WindowVariant.THIN); this.add(titleWindow); @@ -169,12 +162,13 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { entryContainer.add(scoreLabel); switch (this.category) { - case ScoreboardCategory.DAILY: + case ScoreboardCategory.DAILY: { const waveLabel = addTextObject(68, 0, wave, TextStyle.WINDOW, { fontSize: "54px", }); entryContainer.add(waveLabel); break; + } case ScoreboardCategory.WEEKLY: scoreLabel.x -= 16; break; diff --git a/src/ui/dropdown.ts b/src/ui/dropdown.ts index 2cbd1f0dfa9..c13d1ab6482 100644 --- a/src/ui/dropdown.ts +++ b/src/ui/dropdown.ts @@ -1,7 +1,8 @@ import { globalScene } from "#app/global-scene"; -import { addTextObject, TextStyle } from "./text"; -import { addWindow, WindowVariant } from "./ui-theme"; -import { ScrollBar } from "#app/ui/scroll-bar"; +import { TextStyle } from "#enums/text-style"; +import { ScrollBar } from "#ui/scroll-bar"; +import { addTextObject } from "#ui/text"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; import i18next from "i18next"; export enum DropDownState { diff --git a/src/ui/egg-counter-container.ts b/src/ui/egg-counter-container.ts index 7bb32189681..da394e73b28 100644 --- a/src/ui/egg-counter-container.ts +++ b/src/ui/egg-counter-container.ts @@ -1,15 +1,16 @@ import { globalScene } from "#app/global-scene"; -import { addWindow } from "./ui-theme"; -import { addTextObject, TextStyle } from "./text"; -import type { EggCountChangedEvent } from "#app/events/egg"; -import { EggEventType } from "#app/events/egg"; -import type EggHatchSceneHandler from "./egg-hatch-scene-handler"; +import { TextStyle } from "#enums/text-style"; +import type { EggCountChangedEvent } from "#events/egg"; +import { EggEventType } from "#events/egg"; +import type { EggHatchSceneHandler } from "#ui/egg-hatch-scene-handler"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; /** * A container that displays the count of hatching eggs. * @extends Phaser.GameObjects.Container */ -export default class EggCounterContainer extends Phaser.GameObjects.Container { +export class EggCounterContainer extends Phaser.GameObjects.Container { private readonly WINDOW_DEFAULT_WIDTH = 37; private readonly WINDOW_MEDIUM_WIDTH = 42; private readonly WINDOW_HEIGHT = 26; diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 1bb7124d935..5dcf05e2606 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -1,21 +1,23 @@ -import { UiMode } from "#enums/ui-mode"; -import { TextStyle, addTextObject, getEggTierTextTint, getTextStyleOptions } from "./text"; -import MessageUiHandler from "./message-ui-handler"; -import { getEnumValues, getEnumKeys, fixedInt, randSeedShuffle } from "#app/utils/common"; -import type { IEggOptions } from "../data/egg"; -import { Egg, getLegendaryGachaSpeciesForTimestamp } from "../data/egg"; -import { VoucherType, getVoucherTypeIcon } from "../system/voucher"; -import { getPokemonSpecies } from "../data/pokemon-species"; -import { addWindow } from "./ui-theme"; -import { Tutorial, handleTutorial } from "../tutorial"; -import { Button } from "#enums/buttons"; -import Overrides from "#app/overrides"; -import { GachaType } from "#app/enums/gacha-types"; -import i18next from "i18next"; -import { EggTier } from "#enums/egg-type"; import { globalScene } from "#app/global-scene"; +import Overrides from "#app/overrides"; +import { handleTutorial, Tutorial } from "#app/tutorial"; +import type { IEggOptions } from "#data/egg"; +import { Egg, getLegendaryGachaSpeciesForTimestamp } from "#data/egg"; +import { Button } from "#enums/buttons"; +import { EggTier } from "#enums/egg-type"; +import { GachaType } from "#enums/gacha-types"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { getVoucherTypeIcon, VoucherType } from "#system/voucher"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { addTextObject, getEggTierTextTint, getTextStyleOptions } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt, randSeedShuffle } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import i18next from "i18next"; -export default class EggGachaUiHandler extends MessageUiHandler { +export class EggGachaUiHandler extends MessageUiHandler { private eggGachaContainer: Phaser.GameObjects.Container; private eggGachaMessageBox: Phaser.GameObjects.NineSlice; private eggGachaOptionsContainer: Phaser.GameObjects.Container; @@ -38,8 +40,14 @@ export default class EggGachaUiHandler extends MessageUiHandler { private summaryFinished: boolean; private defaultText: string; + /** The tween chain playing the egg drop animation sequence */ + private eggDropTweenChain?: Phaser.Tweens.TweenChain; + private scale = 0.1666666667; + private legendaryExpiration = addTextObject(0, 0, "", TextStyle.WINDOW_ALT); + private playTimeTimer: Phaser.Time.TimerEvent | null; + constructor() { super(UiMode.EGG_GACHA); @@ -52,18 +60,124 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.defaultText = i18next.t("egg:selectMachine"); } + private setupGachaType(key: keyof typeof GachaType, gachaType: GachaType): void { + const gachaTypeKey = key.toLowerCase(); + const gachaContainer = globalScene.add.container(180 * gachaType, 18); + + const gacha = globalScene.add.sprite(0, 0, `gacha_${gachaTypeKey}`).setOrigin(0); + + const gachaUnderlay = globalScene.add.sprite(115, 80, `gacha_underlay_${gachaTypeKey}`).setOrigin(0); + + const gachaEggs = globalScene.add.sprite(0, 0, "gacha_eggs").setOrigin(0); + + const gachaGlass = globalScene.add.sprite(0, 0, "gacha_glass").setOrigin(0); + + const gachaInfoContainer = globalScene.add.container(160, 46); + + const currentLanguage = i18next.resolvedLanguage ?? "en"; + let gachaTextStyle: TextStyle = TextStyle.WINDOW_ALT; + let gachaX = 4; + let gachaY = 0; + let pokemonIconX = -20; + let pokemonIconY = 6; + + if (["de", "es-ES", "es-MX", "fr", "ko", "pt-BR", "ja", "ru"].includes(currentLanguage)) { + gachaTextStyle = TextStyle.SMALLER_WINDOW_ALT; + gachaX = 2; + gachaY = 2; + } + + let legendaryLabelX = gachaX; + let legendaryLabelY = gachaY; + if (["de", "es-ES", "es-MX"].includes(currentLanguage)) { + pokemonIconX = -25; + pokemonIconY = 10; + legendaryLabelX = -6; + legendaryLabelY = 0; + } + + const gachaUpLabel = addTextObject(gachaX, gachaY, i18next.t("egg:legendaryUPGacha"), gachaTextStyle).setOrigin(0); + gachaInfoContainer.add(gachaUpLabel); + + switch (gachaType as GachaType) { + case GachaType.LEGENDARY: + { + if (["de", "es-ES"].includes(currentLanguage)) { + gachaUpLabel.setAlign("center"); + } + let xOffset = 0; + const pokemonIcon = globalScene.add.sprite(pokemonIconX, pokemonIconY, "pokemon_icons_0"); + + // Intentionally left as "array includes" instead of an equality check to allow for future languages to reuse + if (["pt-BR"].includes(currentLanguage)) { + xOffset = 2; + pokemonIcon.setX(pokemonIconX - 2); + } + + gachaUpLabel.setX(legendaryLabelX - xOffset).setY(legendaryLabelY); + pokemonIcon.setScale(0.5).setOrigin(0, 0.5); + gachaInfoContainer.add(pokemonIcon); + } + break; + case GachaType.MOVE: + if (["de", "es-ES", "fr", "pt-BR", "ru"].includes(currentLanguage)) { + gachaUpLabel.setAlign("center").setY(0); + } + + gachaUpLabel.setText(i18next.t("egg:moveUPGacha")).setX(0).setOrigin(0.5, 0); + break; + case GachaType.SHINY: + if (["de", "fr", "ko", "ru"].includes(currentLanguage)) { + gachaUpLabel.setAlign("center").setY(0); + } + + gachaUpLabel.setText(i18next.t("egg:shinyUPGacha")).setX(0).setOrigin(0.5, 0); + break; + } + + const gachaKnob = globalScene.add.sprite(191, 89, "gacha_knob"); + + const gachaHatch = globalScene.add.sprite(115, 73, "gacha_hatch"); + gachaHatch.setOrigin(0).setAlpha(0.9); + gachaGlass.setAlpha(0.5); + gachaContainer.add([gachaEggs, gachaUnderlay, gacha, gachaGlass, gachaKnob, gachaHatch, gachaInfoContainer]); + + gachaHatch.on("animationupdate", (_anim, frame) => + gachaUnderlay.setFrame(frame.textureFrame === "4.png" ? "open_hatch" : "default"), + ); + + this.gachaContainers.push(gachaContainer); + this.gachaKnobs.push(gachaKnob); + this.gachaHatches.push(gachaHatch); + this.gachaInfoContainers.push(gachaInfoContainer); + + this.eggGachaContainer.add(gachaContainer); + + if (gachaType === GachaType.LEGENDARY) { + // Expiration timer for the legendary gacha + this.legendaryExpiration + .setText(this.getLegendaryGachaTimeLeft()) + .setFontSize("64px") + .setPositionRelative( + gacha, + gacha.width / 2 - this.legendaryExpiration.displayWidth / 2 + 0.3, + gacha.height / 2 + 12.5, + ); + gachaContainer.add(this.legendaryExpiration); + this.updateLegendaryGacha(); + } + } + setup() { this.gachaCursor = 0; this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; const ui = this.getUi(); - this.eggGachaContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); - this.eggGachaContainer.setVisible(false); + this.eggGachaContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6).setVisible(false); ui.add(this.eggGachaContainer); - const bg = globalScene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0); - bg.setOrigin(0, 0); + const bg = globalScene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0).setOrigin(0); this.eggGachaContainer.add(bg); @@ -83,133 +197,25 @@ export default class EggGachaUiHandler extends MessageUiHandler { }); } - getEnumValues(GachaType).forEach((gachaType, g) => { - const gachaTypeKey = GachaType[gachaType].toString().toLowerCase(); - const gachaContainer = globalScene.add.container(180 * g, 18); + for (const [gachaTypeKey, gachaType] of Object.entries(GachaType)) { + this.setupGachaType(gachaTypeKey as keyof typeof GachaType, gachaType); + } - const gacha = globalScene.add.sprite(0, 0, `gacha_${gachaTypeKey}`); - gacha.setOrigin(0, 0); + let eggGachaOptionSelectWidth = 0; + switch (i18next.resolvedLanguage) { + case "ru": + eggGachaOptionSelectWidth = 100; + break; + default: + eggGachaOptionSelectWidth = 96; + } - const gachaUnderlay = globalScene.add.sprite(115, 80, `gacha_underlay_${gachaTypeKey}`); - gachaUnderlay.setOrigin(0, 0); - - const gachaEggs = globalScene.add.sprite(0, 0, "gacha_eggs"); - gachaEggs.setOrigin(0, 0); - - const gachaGlass = globalScene.add.sprite(0, 0, "gacha_glass"); - gachaGlass.setOrigin(0, 0); - - const gachaInfoContainer = globalScene.add.container(160, 46); - - const currentLanguage = i18next.resolvedLanguage ?? "en"; - let gachaTextStyle = TextStyle.WINDOW_ALT; - let gachaX = 4; - let gachaY = 0; - let pokemonIconX = -20; - let pokemonIconY = 6; - - if (["de", "es-ES", "es-MX", "fr", "ko", "pt-BR"].includes(currentLanguage)) { - gachaTextStyle = TextStyle.SMALLER_WINDOW_ALT; - gachaX = 2; - gachaY = 2; - } - - let legendaryLabelX = gachaX; - let legendaryLabelY = gachaY; - if (["de", "es-ES", "es-MX"].includes(currentLanguage)) { - pokemonIconX = -25; - pokemonIconY = 10; - legendaryLabelX = -6; - legendaryLabelY = 0; - } - - const gachaUpLabel = addTextObject(gachaX, gachaY, i18next.t("egg:legendaryUPGacha"), gachaTextStyle); - gachaUpLabel.setOrigin(0, 0); - gachaInfoContainer.add(gachaUpLabel); - - switch (gachaType as GachaType) { - case GachaType.LEGENDARY: - if (["de", "es-ES"].includes(currentLanguage)) { - gachaUpLabel.setAlign("center"); - gachaUpLabel.setY(0); - } - if (["pt-BR"].includes(currentLanguage)) { - gachaUpLabel.setX(legendaryLabelX - 2); - } else { - gachaUpLabel.setX(legendaryLabelX); - } - gachaUpLabel.setY(legendaryLabelY); - - const pokemonIcon = globalScene.add.sprite(pokemonIconX, pokemonIconY, "pokemon_icons_0"); - if (["pt-BR"].includes(currentLanguage)) { - pokemonIcon.setX(pokemonIconX - 2); - } - pokemonIcon.setScale(0.5); - pokemonIcon.setOrigin(0, 0.5); - - gachaInfoContainer.add(pokemonIcon); - break; - case GachaType.MOVE: - if (["de", "es-ES", "fr", "pt-BR"].includes(currentLanguage)) { - gachaUpLabel.setAlign("center"); - gachaUpLabel.setY(0); - } - - gachaUpLabel.setText(i18next.t("egg:moveUPGacha")); - gachaUpLabel.setX(0); - gachaUpLabel.setOrigin(0.5, 0); - break; - case GachaType.SHINY: - if (["de", "fr", "ko"].includes(currentLanguage)) { - gachaUpLabel.setAlign("center"); - gachaUpLabel.setY(0); - } - - gachaUpLabel.setText(i18next.t("egg:shinyUPGacha")); - gachaUpLabel.setX(0); - gachaUpLabel.setOrigin(0.5, 0); - break; - } - - const gachaKnob = globalScene.add.sprite(191, 89, "gacha_knob"); - - const gachaHatch = globalScene.add.sprite(115, 73, "gacha_hatch"); - gachaHatch.setOrigin(0, 0); - - gachaContainer.add(gachaEggs); - gachaContainer.add(gachaUnderlay); - gachaContainer.add(gacha); - gachaContainer.add(gachaGlass); - gachaContainer.add(gachaKnob); - gachaContainer.add(gachaHatch); - gachaContainer.add(gachaInfoContainer); - - gachaGlass.setAlpha(0.5); - gachaHatch.setAlpha(0.9); - - gachaHatch.on("animationupdate", (_anim, frame) => - gachaUnderlay.setFrame(frame.textureFrame === "4.png" ? "open_hatch" : "default"), - ); - - this.gachaContainers.push(gachaContainer); - this.gachaKnobs.push(gachaKnob); - this.gachaHatches.push(gachaHatch); - this.gachaInfoContainers.push(gachaInfoContainer); - - this.eggGachaContainer.add(gachaContainer); - - this.updateGachaInfo(g); - }); - - this.eggGachaOptionsContainer = globalScene.add.container(); - - this.eggGachaOptionsContainer = globalScene.add.container(globalScene.game.canvas.width / 6, 148); + this.eggGachaOptionSelectBg = addWindow(0, 0, eggGachaOptionSelectWidth, 16 + 576 * this.scale).setOrigin(1); + this.eggGachaOptionsContainer = globalScene.add + .container(globalScene.game.canvas.width / 6, 148) + .add(this.eggGachaOptionSelectBg); this.eggGachaContainer.add(this.eggGachaOptionsContainer); - this.eggGachaOptionSelectBg = addWindow(0, 0, 96, 16 + 576 * this.scale); - this.eggGachaOptionSelectBg.setOrigin(1, 1); - this.eggGachaOptionsContainer.add(this.eggGachaOptionSelectBg); - const multiplierOne = "x1"; const multiplierTen = "x10"; const pullOptions = [ @@ -248,75 +254,66 @@ export default class EggGachaUiHandler extends MessageUiHandler { desc[0] += ["zh", "ko"].includes(resolvedLanguage.substring(0, 2)) ? " " : " "; } if (option.multiplier === multiplierOne) { - desc[0] = " " + desc[0]; + desc[0] += " "; } return ` ${option.multiplier.padEnd(5)}${desc.join(" ")}`; }) .join("\n"); - const optionText = addTextObject(0, 0, `${pullOptionsText}\n${i18next.t("menu:cancel")}`, TextStyle.WINDOW); - - optionText.setLineSpacing(28); - optionText.setFontSize("80px"); + const optionText = addTextObject(0, 0, `${pullOptionsText}\n${i18next.t("menu:cancel")}`, TextStyle.WINDOW) + .setLineSpacing(28) + .setFontSize("80px") + .setPositionRelative(this.eggGachaOptionSelectBg, 16, 9); this.eggGachaOptionsContainer.add(optionText); - optionText.setPositionRelative(this.eggGachaOptionSelectBg, 16, 9); - pullOptions.forEach((option, i) => { - const icon = globalScene.add.sprite(0, 0, "items", option.icon); - icon.setScale(3 * this.scale); - icon.setPositionRelative(this.eggGachaOptionSelectBg, 20, 9 + (48 + i * 96) * this.scale); + const icon = globalScene.add + .sprite(0, 0, "items", option.icon) + .setScale(3 * this.scale) + .setPositionRelative(this.eggGachaOptionSelectBg, 20, 9 + (48 + i * 96) * this.scale); this.eggGachaOptionsContainer.add(icon); }); this.eggGachaContainer.add(this.eggGachaOptionsContainer); - new Array(getEnumKeys(VoucherType).length).fill(null).map((_, i) => { - const container = globalScene.add.container(globalScene.game.canvas.width / 6 - 56 * i, 0); + for (const voucher of getEnumValues(VoucherType)) { + const container = globalScene.add.container(globalScene.game.canvas.width / 6 - 56 * voucher, 0); - const bg = addWindow(0, 0, 56, 22); - bg.setOrigin(1, 0); + const bg = addWindow(0, 0, 56, 22).setOrigin(1, 0); container.add(bg); - const countLabel = addTextObject(-48, 3, "0", TextStyle.WINDOW); - countLabel.setOrigin(0, 0); + const countLabel = addTextObject(-48, 3, "0", TextStyle.WINDOW).setOrigin(0); container.add(countLabel); this.voucherCountLabels.push(countLabel); - const iconImage = getVoucherTypeIcon(i as VoucherType); + const iconImage = getVoucherTypeIcon(voucher); - const icon = globalScene.add.sprite(-19, 2, "items", iconImage); - icon.setOrigin(0, 0); - icon.setScale(0.5); + const icon = globalScene.add.sprite(-19, 2, "items", iconImage).setOrigin(0).setScale(0.5); container.add(icon); this.eggGachaContainer.add(container); - }); + } - this.eggGachaOverlay = globalScene.add.rectangle(0, 0, bg.displayWidth, bg.displayHeight, 0x000000); - this.eggGachaOverlay.setOrigin(0, 0); - this.eggGachaOverlay.setAlpha(0); + this.eggGachaOverlay = globalScene.add + .rectangle(0, 0, bg.displayWidth, bg.displayHeight, 0x000000) + .setOrigin(0) + .setAlpha(0); this.eggGachaContainer.add(this.eggGachaOverlay); - this.eggGachaSummaryContainer = globalScene.add.container(0, 0); - this.eggGachaSummaryContainer.setVisible(false); + this.eggGachaSummaryContainer = globalScene.add.container().setVisible(false); this.eggGachaContainer.add(this.eggGachaSummaryContainer); - const gachaMessageBoxContainer = globalScene.add.container(0, 148); - - const gachaMessageBox = addWindow(0, 0, 320, 32); - gachaMessageBox.setOrigin(0, 0); - gachaMessageBoxContainer.add(gachaMessageBox); + const gachaMessageBox = addWindow(0, 0, 320, 32).setOrigin(0); + const gachaMessageBoxContainer = globalScene.add.container(0, 148).add(gachaMessageBox); this.eggGachaMessageBox = gachaMessageBox; const gachaMessageText = addTextObject(8, 8, "", TextStyle.WINDOW, { maxLines: 2, - }); - gachaMessageText.setOrigin(0, 0); + }).setOrigin(0); gachaMessageBoxContainer.add(gachaMessageText); this.message = gachaMessageText; @@ -336,18 +333,19 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.setGachaCursor(1); - for (let g = 0; g < this.gachaContainers.length; g++) { - this.updateGachaInfo(g); - } + this.updateLegendaryGacha(); this.updateVoucherCounts(); this.getUi().bringToTop(this.eggGachaContainer); - this.eggGachaContainer.setVisible(true); + this.eggGachaContainer.setActive(true).setVisible(true); handleTutorial(Tutorial.Egg_Gacha); + this.legendaryExpiration.setText(this.getLegendaryGachaTimeLeft()); + this.legendaryGachaTimer(); + return true; } @@ -358,142 +356,188 @@ export default class EggGachaUiHandler extends MessageUiHandler { return fixedInt(delay); } - pull(pullCount = 0, count = 0, eggs?: Egg[]): void { - if (Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE && !count) { + private firstDropAnims(): Phaser.Types.Tweens.TweenBuilderConfig[] { + globalScene.playSound("se/gacha_dial"); + return [ + // Tween 1 animates the gacha knob turning left + { + targets: this.gachaKnobs[this.gachaCursor], + duration: this.getDelayValue(350), + angle: 90, + ease: "Cubic.easeInOut", + }, + // Tween 2 animates the gacha knob turning back + { + targets: this.gachaKnobs[this.gachaCursor], + duration: this.getDelayValue(350), + angle: 0, + ease: "Sine.easeInOut", + }, + // Tween 3 is a dummy tween, used to force a delay, that commences the gacha running sound + { + targets: { dummy: 0 }, + dummy: 1, + duration: this.getDelayValue(350), + onStart: () => { + globalScene.playSound("se/gacha_running", { loop: true }); + }, + }, + // Tween 4 is another dummy tween that plays the gacha dispense sound + { + delay: this.getDelayValue(1250), + onStart: () => { + globalScene.playSound("se/gacha_dispense"); + }, + targets: { dummy: 0 }, + dummy: 1, + duration: this.getDelayValue(750), + onComplete: () => { + globalScene.sound.stopByKey("se/gacha_running"); + }, + }, + ]; + } + + private async doPullAnim(egg: Phaser.GameObjects.Sprite, count: number): Promise { + let resolve: (value: void | PromiseLike) => void; + const hatch = this.gachaHatches[this.gachaCursor]; + + /** The rate of animations and tweens that play for drops after the first */ + const rate = count ? 1.25 : 1.0; + if (count) { + hatch.anims.timeScale = rate; + } + const promise: Promise = new Promise(res => { + resolve = res; + }); + + const tweens: Phaser.Types.Tweens.TweenBuilderConfig[] = count ? [] : this.firstDropAnims(); + + tweens.push( + // Tween 1 is responsible for animating the egg dropping from the gacha + { + targets: egg, + duration: this.getDelayValue(350 / rate), + y: 95, + ease: "Bounce.easeOut", + }, + // Tween 2 plays the catch sound and moves the egg up a bit + { + onStart: () => { + globalScene.playSound("se/pb_catch"); + this.gachaHatches[this.gachaCursor].play("open"); + }, + targets: egg, + delay: this.getDelayValue(125 / rate), + duration: this.getDelayValue(350 / rate), + props: { + scale: { value: 0.75, ease: "Sine.easeIn" }, + y: { value: 110, ease: "Back.easeOut" }, + }, + }, + // Tween 3 "closes" the gacha hatch and moves the egg up while enlarging it + { + onStart: () => { + this.gachaHatches[this.gachaCursor].play("close"); + }, + targets: egg, + y: 200, + duration: this.getDelayValue(350 / rate), + ease: "Cubic.easeIn", + }, + ); + + this.eggDropTweenChain = globalScene.tweens.chain({ + onComplete: () => { + this.eggDropTweenChain = undefined; + hatch.anims.timeScale = 1; // Reset the hatch animation time scale + resolve(); + }, + tweens, + }); + + return promise; + } + + /** + * Pulls the specified number of eggs and returns them + * @param pullCount - The number of eggs to pull + * @returns An array of the pulled eggs + */ + private pullEggs(pullCount: number): Egg[] { + const eggs: Egg[] = []; + for (let i = 1; i <= pullCount; i++) { + const eggOptions: IEggOptions = { + pulled: true, + sourceType: this.gachaCursor, + }; + + // Before creating the last egg, check if the guaranteed egg tier was already generated + // if not, override the egg tier + if (i === pullCount) { + const guaranteedEggTier = this.getGuaranteedEggTierFromPullCount(pullCount); + if (guaranteedEggTier !== EggTier.COMMON && !eggs.some(egg => egg.tier >= guaranteedEggTier)) { + eggOptions.tier = guaranteedEggTier; + } + } + + const egg = new Egg(eggOptions); + eggs.push(egg); + } + // Shuffle the eggs in case the guaranteed one got added as last egg + return randSeedShuffle(eggs); + } + + /** + * Handle pulling eggs from the gacha machine; plays the animations, adds the eggs, and saves game data + * @param pullCount - The number of eggs to pull + */ + async pull(pullCount = 0): Promise { + if (Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE) { pullCount = Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE; } + // Set the eggs + const eggs = this.pullEggs(pullCount); + this.eggGachaOptionsContainer.setVisible(false); this.setTransitioning(true); - const doPull = () => { - if (this.transitionCancelled) { - return this.showSummary(eggs!); + const saveSuccess = await (globalScene.currentBattle + ? globalScene.gameData.saveAll(true, true, true) + : globalScene.gameData.saveSystem() + ).then(success => { + if (!success) { + globalScene.reset(true); + return false; } + return true; + }); - const egg = globalScene.add.sprite(127, 75, "egg", `egg_${eggs![count].getKey()}`); - egg.setScale(0.5); - - this.gachaContainers[this.gachaCursor].add(egg); - this.gachaContainers[this.gachaCursor].moveTo(egg, 2); - - const doPullAnim = () => { - globalScene.playSound("se/gacha_running", { loop: true }); - globalScene.time.delayedCall(this.getDelayValue(count ? 500 : 1250), () => { - globalScene.playSound("se/gacha_dispense"); - globalScene.time.delayedCall(this.getDelayValue(750), () => { - globalScene.sound.stopByKey("se/gacha_running"); - globalScene.tweens.add({ - targets: egg, - duration: this.getDelayValue(350), - y: 95, - ease: "Bounce.easeOut", - onComplete: () => { - globalScene.time.delayedCall(this.getDelayValue(125), () => { - globalScene.playSound("se/pb_catch"); - this.gachaHatches[this.gachaCursor].play("open"); - globalScene.tweens.add({ - targets: egg, - duration: this.getDelayValue(350), - scale: 0.75, - ease: "Sine.easeIn", - }); - globalScene.tweens.add({ - targets: egg, - y: 110, - duration: this.getDelayValue(350), - ease: "Back.easeOut", - onComplete: () => { - this.gachaHatches[this.gachaCursor].play("close"); - globalScene.tweens.add({ - targets: egg, - y: 200, - duration: this.getDelayValue(350), - ease: "Cubic.easeIn", - onComplete: () => { - if (++count < pullCount) { - this.pull(pullCount, count, eggs); - } else { - this.showSummary(eggs!); - } - }, - }); - }, - }); - }); - }, - }); - }); - }); - }; - - if (!count) { - globalScene.playSound("se/gacha_dial"); - globalScene.tweens.add({ - targets: this.gachaKnobs[this.gachaCursor], - duration: this.getDelayValue(350), - angle: 90, - ease: "Cubic.easeInOut", - onComplete: () => { - globalScene.tweens.add({ - targets: this.gachaKnobs[this.gachaCursor], - duration: this.getDelayValue(350), - angle: 0, - ease: "Sine.easeInOut", - }); - globalScene.time.delayedCall(this.getDelayValue(350), doPullAnim); - }, - }); - } else { - doPullAnim(); - } - }; - - if (!pullCount) { - pullCount = 1; - } - if (!count) { - count = 0; - } - if (!eggs) { - eggs = []; - for (let i = 1; i <= pullCount; i++) { - const eggOptions: IEggOptions = { - pulled: true, - sourceType: this.gachaCursor, - }; - - // Before creating the last egg, check if the guaranteed egg tier was already generated - // if not, override the egg tier - if (i === pullCount) { - const guaranteedEggTier = this.getGuaranteedEggTierFromPullCount(pullCount); - if (!eggs.some(egg => egg.tier >= guaranteedEggTier) && guaranteedEggTier !== EggTier.COMMON) { - eggOptions.tier = guaranteedEggTier; - } - } - - const egg = new Egg(eggOptions); - eggs.push(egg); - } - // Shuffle the eggs in case the guaranteed one got added as last egg - eggs = randSeedShuffle(eggs); - - (globalScene.currentBattle - ? globalScene.gameData.saveAll(true, true, true) - : globalScene.gameData.saveSystem() - ).then(success => { - if (!success) { - return globalScene.reset(true); - } - doPull(); - }); + if (!saveSuccess) { return; } - doPull(); + const gachaContainer = this.gachaContainers[this.gachaCursor]; + for (let i = 0; i < pullCount; ++i) { + if (this.transitionCancelled) { + break; + } + const eggSprite = globalScene.add.sprite(127, 75, "egg", `egg_${eggs[i].getKey()}`).setScale(0.5); + gachaContainer.addAt(eggSprite, 2); + // biome-ignore lint/nursery/noAwaitInLoop: The point of this loop is to play the animations, one after another + await this.doPullAnim(eggSprite, i).finally(() => gachaContainer.remove(eggSprite, true)); + } + + this.showSummary(eggs); } - getGuaranteedEggTierFromPullCount(pullCount: number): EggTier { + /** + * Get the guaranteed egg tier based on the pull count + * @param pullCount - The number of pulls made + * @returns The guaranteed egg tier for the given pull count + */ + private getGuaranteedEggTierFromPullCount(pullCount: number): EggTier { switch (pullCount) { case 10: return EggTier.RARE; @@ -582,9 +626,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { duration: this.getDelayValue(250), ease: "Cubic.easeIn", onComplete: () => { - this.eggGachaSummaryContainer.setVisible(false); - this.eggGachaSummaryContainer.setAlpha(1); - this.eggGachaSummaryContainer.removeAll(true); + this.eggGachaSummaryContainer.setVisible(false).setAlpha(1).removeAll(true); this.setTransitioning(false); this.summaryFinished = false; this.eggGachaOptionsContainer.setVisible(true); @@ -592,15 +634,14 @@ export default class EggGachaUiHandler extends MessageUiHandler { }); } - updateGachaInfo(gachaType: GachaType): void { - const infoContainer = this.gachaInfoContainers[gachaType]; - switch (gachaType as GachaType) { - case GachaType.LEGENDARY: - const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(new Date().getTime())); - const pokemonIcon = infoContainer.getAt(1) as Phaser.GameObjects.Sprite; - pokemonIcon.setTexture(species.getIconAtlasKey(), species.getIconId(false)); - break; - } + /** + * Update the legendary gacha icon based on the current timestamp. + */ + private updateLegendaryGacha(): void { + const infoContainer = this.gachaInfoContainers[GachaType.LEGENDARY]; + const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(Date.now())); + const pokemonIcon = infoContainer.getAt(1) as Phaser.GameObjects.Sprite; + pokemonIcon.setTexture(species.getIconAtlasKey(), species.getIconId(false)); } consumeVouchers(voucherType: VoucherType, count: number): void { @@ -654,150 +695,165 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.transitionCancelled = false; } - processInput(button: Button): boolean { + /** + * Convert a cursor index to a voucher type and count + * @param cursor - The cursor index corresponding to the voucher type + * @returns The voucher type, vouchers used, and pulls given, or an empty array if the cursor is not on a voucher + */ + private static cursorToVoucher(cursor: number): [VoucherType, number, number] | undefined { + switch (cursor) { + case 0: + return [VoucherType.REGULAR, 1, 1]; + case 1: + return [VoucherType.REGULAR, 10, 10]; + case 2: + return [VoucherType.PLUS, 1, 5]; + case 3: + return [VoucherType.PREMIUM, 1, 10]; + case 4: + return [VoucherType.GOLDEN, 1, 25]; + } + } + + /** + * Process an action input received during voucher selection. + * + * @remarks + * + * Handles playing the error sound and showing the error message, but does not handle playing the success sound. + * + * @param cursor - The index of the voucher menu option + * @returns True if the success sound should be played, false if the error sound should be played, or undefined if the cursor is out of range. + */ + private handleVoucherSelectAction(cursor: number): boolean | undefined { + // Cursors that are out of range should not be processed + if (cursor < 0 || cursor > 5) { + return; + } const ui = this.getUi(); + const voucher = EggGachaUiHandler.cursorToVoucher(cursor); + if (!voucher) { + ui.revertMode(); + return true; + } + const [voucherType, vouchersConsumed, pulls] = voucher; - let success = false; - let error = false; + let errorKey: string | undefined; + const freePulls = Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE; - if (this.transitioning) { - if (!this.transitionCancelled && (button === Button.ACTION || button === Button.CANCEL)) { - this.transitionCancelled = true; + if (!freePulls && globalScene.gameData.eggs.length + pulls > 99) { + errorKey = "egg:tooManyEggs"; + } else if (!freePulls && !globalScene.gameData.voucherCounts[voucherType]) { + errorKey = "egg:notEnoughVouchers"; + } + + if (errorKey) { + this.showError(i18next.t(errorKey)); + return false; + } + + if (!freePulls) { + this.consumeVouchers(voucherType, vouchersConsumed); + } + + // TODO: Remove this dangling proimse if necessary when the UI's input event handling supports async functions + void this.pull(pulls); + return true; + } + + /** + * Process an input received while the egg gacha UI is transitioning + * + * @param button - The button that was pressed + * @returns - `true` if the success sound should be played, otherwise `undefined` + */ + private processTransitionInput(button: Button): true | undefined { + if (!this.transitionCancelled && (button === Button.ACTION || button === Button.CANCEL)) { + this.transitionCancelled = true; + // When transition is cancelled, ensure the active chain playing the egg drop animation is sped up + // We cannot cancel it, as this would leave sprite positions at their current position in the animation + this.eggDropTweenChain?.setTimeScale(50); + return true; + } + } + + /** + * Process an input received in the normal mode of the egg gacha UI (not transitoning, not summary) + * @param button - The button that was pressed + * @returns `true` if the success sound should be played, `false` if the error sound should be played, or `undefined` no input event occurred. + */ + private processNormalInput(button: Button): boolean | undefined { + const ui = this.getUi(); + let success: boolean | undefined; + switch (button) { + case Button.ACTION: + return this.handleVoucherSelectAction(this.cursor); + case Button.CANCEL: + ui.revertMode(); success = true; - } else { - return false; - } + break; + case Button.UP: + if (this.cursor) { + success = this.setCursor(this.cursor - 1); + } + break; + case Button.DOWN: + if (this.cursor < 5) { + success = this.setCursor(this.cursor + 1); + } + break; + case Button.LEFT: + if (this.gachaCursor) { + success = this.setGachaCursor(this.gachaCursor - 1); + } + break; + case Button.RIGHT: + if (this.gachaCursor < Object.keys(GachaType).length - 1) { + success = this.setGachaCursor(this.gachaCursor + 1); + } + break; + } + + // Return undefined here because we do not play error sound in case of failed directional movements + return success || undefined; + } + + /** + * Handles an input event that occurs while the egg gacha summary is visible + * @param button - The button that was pressed + * @returns `true` if an input event occurred and the select sound should be played, otherwise `undefined` + */ + private processSummaryInput(button: Button): true | undefined { + if (this.summaryFinished && (button === Button.ACTION || button === Button.CANCEL)) { + this.hideSummary(); + return true; + } + } + + /** + * + * @param button - The button that was pressed + * @returns - Whether an input event occured. + */ + processInput(button: Button): boolean { + let success: boolean | undefined; + if (this.transitioning) { + success = this.processTransitionInput(button); + } else if (this.eggGachaSummaryContainer.visible) { + success = this.processSummaryInput(button); } else { - if (this.eggGachaSummaryContainer.visible) { - if (this.summaryFinished && (button === Button.ACTION || button === Button.CANCEL)) { - this.hideSummary(); - success = true; - } - } else { - switch (button) { - case Button.ACTION: - switch (this.cursor) { - case 0: - if ( - !globalScene.gameData.voucherCounts[VoucherType.REGULAR] && - !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE - ) { - error = true; - this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (globalScene.gameData.eggs.length < 99 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { - if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { - this.consumeVouchers(VoucherType.REGULAR, 1); - } - this.pull(); - success = true; - } else { - error = true; - this.showError(i18next.t("egg:tooManyEggs")); - } - break; - case 2: - if (!globalScene.gameData.voucherCounts[VoucherType.PLUS] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { - error = true; - this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (globalScene.gameData.eggs.length < 95 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { - if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { - this.consumeVouchers(VoucherType.PLUS, 1); - } - this.pull(5); - success = true; - } else { - error = true; - this.showError(i18next.t("egg:tooManyEggs")); - } - break; - case 1: - case 3: - if ( - (this.cursor === 1 && - globalScene.gameData.voucherCounts[VoucherType.REGULAR] < 10 && - !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) || - (this.cursor === 3 && - !globalScene.gameData.voucherCounts[VoucherType.PREMIUM] && - !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) - ) { - error = true; - this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (globalScene.gameData.eggs.length < 90 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { - if (this.cursor === 3) { - if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { - this.consumeVouchers(VoucherType.PREMIUM, 1); - } - } else { - if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { - this.consumeVouchers(VoucherType.REGULAR, 10); - } - } - this.pull(10); - success = true; - } else { - error = true; - this.showError(i18next.t("egg:tooManyEggs")); - } - break; - case 4: - if ( - !globalScene.gameData.voucherCounts[VoucherType.GOLDEN] && - !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE - ) { - error = true; - this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (globalScene.gameData.eggs.length < 75 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { - if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { - this.consumeVouchers(VoucherType.GOLDEN, 1); - } - this.pull(25); - success = true; - } else { - error = true; - this.showError(i18next.t("egg:tooManyEggs")); - } - break; - case 5: - ui.revertMode(); - success = true; - break; - } - break; - case Button.CANCEL: - this.getUi().revertMode(); - success = true; - break; - case Button.UP: - if (this.cursor) { - success = this.setCursor(this.cursor - 1); - } - break; - case Button.DOWN: - if (this.cursor < 5) { - success = this.setCursor(this.cursor + 1); - } - break; - case Button.LEFT: - if (this.gachaCursor) { - success = this.setGachaCursor(this.gachaCursor - 1); - } - break; - case Button.RIGHT: - if (this.gachaCursor < getEnumKeys(GachaType).length - 1) { - success = this.setGachaCursor(this.gachaCursor + 1); - } - break; - } - } + success = this.processNormalInput(button); } + if (success === undefined) { + return false; + } if (success) { - ui.playSelect(); - } else if (error) { - ui.playError(); + this.getUi().playSelect(); + } else { + this.getUi().playError(); } - - return success || error; + return true; } setCursor(cursor: number): boolean { @@ -836,9 +892,38 @@ export default class EggGachaUiHandler extends MessageUiHandler { return changed; } + legendaryGachaTimer(): void { + if (this.playTimeTimer) { + this.playTimeTimer.destroy(); + this.playTimeTimer = null; + } + this.playTimeTimer = globalScene.time.addEvent({ + loop: true, + delay: fixedInt(1000), + callback: () => { + this.legendaryExpiration.setText(this.getLegendaryGachaTimeLeft()); + }, + }); + } + + getLegendaryGachaTimeLeft(): string { + // 86400000 is the number of miliseconds in one day + const msUntilMidnight = 86400000 - (Date.now() % 86400000); + const hours = `${Math.floor(msUntilMidnight / 3600000)}`; + const minutes = `${Math.floor((msUntilMidnight % 3600000) / 60000)}`; + const seconds = `${Math.floor((msUntilMidnight % 60000) / 1000)}`; + + return `${hours.padStart(2, "0")}:${minutes.padStart(2, "0")}:${seconds.padStart(2, "0")}`; + } + clear(): void { super.clear(); this.setGachaCursor(-1); this.eggGachaContainer.setVisible(false); + if (this.playTimeTimer) { + this.playTimeTimer.destroy(); + this.playTimeTimer = null; + } + this.eggGachaContainer.setActive(false); } } diff --git a/src/ui/egg-hatch-scene-handler.ts b/src/ui/egg-hatch-scene-handler.ts index 76e2c54f4b6..5b2c9d40cfa 100644 --- a/src/ui/egg-hatch-scene-handler.ts +++ b/src/ui/egg-hatch-scene-handler.ts @@ -1,10 +1,9 @@ -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { Button } from "#enums/buttons"; -import { EggHatchPhase } from "#app/phases/egg-hatch-phase"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { UiMode } from "#enums/ui-mode"; +import { UiHandler } from "#ui/ui-handler"; -export default class EggHatchSceneHandler extends UiHandler { +export class EggHatchSceneHandler extends UiHandler { public eggHatchContainer: Phaser.GameObjects.Container; /** @@ -45,8 +44,8 @@ export default class EggHatchSceneHandler extends UiHandler { processInput(button: Button): boolean { if (button === Button.ACTION || button === Button.CANCEL) { - const phase = globalScene.getCurrentPhase(); - if (phase instanceof EggHatchPhase && phase.trySkip()) { + const phase = globalScene.phaseManager.getCurrentPhase(); + if (phase?.is("EggHatchPhase") && phase.trySkip()) { return true; } } diff --git a/src/ui/egg-list-ui-handler.ts b/src/ui/egg-list-ui-handler.ts index 9f41feea8ab..42f969b9d38 100644 --- a/src/ui/egg-list-ui-handler.ts +++ b/src/ui/egg-list-ui-handler.ts @@ -1,15 +1,16 @@ -import { UiMode } from "#enums/ui-mode"; -import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; -import { TextStyle, addTextObject } from "#app/ui/text"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { addWindow } from "#app/ui/ui-theme"; -import { Button } from "#enums/buttons"; -import i18next from "i18next"; -import ScrollableGridUiHandler from "#app/ui/scrollable-grid-handler"; -import { ScrollBar } from "#app/ui/scroll-bar"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler"; +import { ScrollBar } from "#ui/scroll-bar"; +import { ScrollableGridUiHandler } from "#ui/scrollable-grid-handler"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import i18next from "i18next"; -export default class EggListUiHandler extends MessageUiHandler { +export class EggListUiHandler extends MessageUiHandler { private readonly ROWS = 9; private readonly COLUMNS = 11; @@ -35,81 +36,70 @@ export default class EggListUiHandler extends MessageUiHandler { setup() { const ui = this.getUi(); - this.eggListContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); - this.eggListContainer.setVisible(false); + this.eggListContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6).setVisible(false); ui.add(this.eggListContainer); - const bgColor = globalScene.add.rectangle( - 0, - 0, - globalScene.game.canvas.width / 6, - globalScene.game.canvas.height / 6, - 0x006860, - ); - bgColor.setOrigin(0, 0); - this.eggListContainer.add(bgColor); + const bgColor = globalScene.add + .rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x006860) + .setOrigin(0); - const eggListBg = globalScene.add.image(0, 0, "egg_list_bg"); - eggListBg.setOrigin(0, 0); - this.eggListContainer.add(eggListBg); - - this.eggListContainer.add(addWindow(1, 85, 106, 22)); - this.eggListContainer.add(addWindow(1, 102, 106, 50, true)); - this.eggListContainer.add(addWindow(1, 147, 106, 32, true)); - this.eggListContainer.add(addWindow(107, 1, 212, 178)); + const eggListBg = globalScene.add.image(0, 0, "egg_list_bg").setOrigin(0); this.iconAnimHandler = new PokemonIconAnimHandler(); this.iconAnimHandler.setup(); - this.eggNameText = addTextObject(8, 68, "", TextStyle.SUMMARY); - this.eggNameText.setOrigin(0, 0); - this.eggListContainer.add(this.eggNameText); + this.eggNameText = addTextObject(8, 68, "", TextStyle.SUMMARY).setOrigin(0); - this.eggDateText = addTextObject(8, 91, "", TextStyle.TOOLTIP_CONTENT); - this.eggListContainer.add(this.eggDateText); + this.eggDateText = addTextObject(8, 91, "", TextStyle.EGG_LIST); - this.eggHatchWavesText = addTextObject(8, 108, "", TextStyle.TOOLTIP_CONTENT); - this.eggHatchWavesText.setWordWrapWidth(540); - this.eggListContainer.add(this.eggHatchWavesText); + this.eggHatchWavesText = addTextObject(8, 108, "", TextStyle.EGG_LIST).setWordWrapWidth(540); - this.eggGachaInfoText = addTextObject(8, 152, "", TextStyle.TOOLTIP_CONTENT); - this.eggGachaInfoText.setWordWrapWidth(540); - this.eggListContainer.add(this.eggGachaInfoText); + this.eggGachaInfoText = addTextObject(8, 152, "", TextStyle.EGG_LIST).setWordWrapWidth(540); this.eggListIconContainer = globalScene.add.container(113, 5); - this.eggListContainer.add(this.eggListIconContainer); - this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); - this.cursorObj.setOrigin(0, 0); - this.eggListContainer.add(this.cursorObj); + this.cursorObj = globalScene.add.image(0, 0, "select_cursor").setOrigin(0); this.eggSprite = globalScene.add.sprite(54, 37, "egg"); - this.eggListContainer.add(this.eggSprite); const scrollBar = new ScrollBar(310, 5, 4, 170, this.ROWS); - this.eggListContainer.add(scrollBar); this.scrollGridHandler = new ScrollableGridUiHandler(this, this.ROWS, this.COLUMNS) .withScrollBar(scrollBar) .withUpdateGridCallBack(() => this.updateEggIcons()) .withUpdateSingleElementCallback((i: number) => this.setEggDetails(i)); - this.eggListMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6); - this.eggListMessageBoxContainer.setVisible(false); - this.eggListContainer.add(this.eggListMessageBoxContainer); + this.eggListMessageBoxContainer = globalScene.add + .container(0, globalScene.game.canvas.height / 6) + .setVisible(false); - const eggListMessageBox = addWindow(1, -1, 318, 28); - eggListMessageBox.setOrigin(0, 1); + const eggListMessageBox = addWindow(1, -1, 318, 28).setOrigin(0, 1); this.eggListMessageBoxContainer.add(eggListMessageBox); - this.message = addTextObject(8, -8, "", TextStyle.WINDOW, { maxLines: 1 }); - this.message.setOrigin(0, 1); - this.eggListMessageBoxContainer.add(this.message); + // Message isn't used, but is expected to exist as this subclasses MessageUiHandler + this.message = addTextObject(8, -8, "", TextStyle.WINDOW, { maxLines: 1 }).setActive(false).setVisible(false); this.cursor = -1; + + this.eggListContainer.add([ + bgColor, + eggListBg, + addWindow(1, 85, 106, 22), + addWindow(1, 102, 106, 50, true), + addWindow(1, 147, 106, 32, true), + addWindow(107, 1, 212, 178), + this.eggNameText, + this.eggDateText, + this.eggHatchWavesText, + this.eggGachaInfoText, + this.eggListIconContainer, + this.cursorObj, + this.eggSprite, + scrollBar, + ]); } - show(args: any[]): boolean { + override show(args: any[]): boolean { super.show(args); this.initEggIcons(); @@ -134,9 +124,10 @@ export default class EggListUiHandler extends MessageUiHandler { for (let i = 0; i < Math.min(this.ROWS * this.COLUMNS, globalScene.gameData.eggs.length); i++) { const x = (i % this.COLUMNS) * 18; const y = Math.floor(i / this.COLUMNS) * 18; - const icon = globalScene.add.sprite(x - 2, y + 2, "egg_icons"); - icon.setScale(0.5); - icon.setOrigin(0, 0); + const icon = globalScene.add + .sprite(x - 2, y + 2, "egg_icons") + .setScale(0.5) + .setOrigin(0); this.eggListIconContainer.add(icon); this.eggIcons.push(icon); } @@ -148,15 +139,13 @@ export default class EggListUiHandler extends MessageUiHandler { private updateEggIcons() { const indexOffset = this.scrollGridHandler.getItemOffset(); const eggsToShow = Math.min(this.eggIcons.length, globalScene.gameData.eggs.length - indexOffset); - this.eggIcons.forEach((icon, i) => { if (i !== this.cursor) { this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.NONE); } if (i < eggsToShow) { const egg = globalScene.gameData.eggs[i + indexOffset]; - icon.setFrame(egg.getKey()); - icon.setVisible(true); + icon.setFrame(egg.getKey()).setVisible(true); } else { icon.setVisible(false); } @@ -187,7 +176,6 @@ export default class EggListUiHandler extends MessageUiHandler { const ui = this.getUi(); let success = false; - const error = false; if (button === Button.CANCEL) { ui.revertMode(); @@ -198,11 +186,9 @@ export default class EggListUiHandler extends MessageUiHandler { if (success) { ui.playSelect(); - } else if (error) { - ui.playError(); } - return success || error; + return success; } setCursor(cursor: number): boolean { diff --git a/src/ui/egg-summary-ui-handler.ts b/src/ui/egg-summary-ui-handler.ts index ddc536fe1ad..aa4e8974318 100644 --- a/src/ui/egg-summary-ui-handler.ts +++ b/src/ui/egg-summary-ui-handler.ts @@ -1,15 +1,14 @@ -import { UiMode } from "#enums/ui-mode"; -import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim-handler"; -import MessageUiHandler from "./message-ui-handler"; -import { getEggTierForSpecies } from "../data/egg"; -import { Button } from "#enums/buttons"; -import PokemonHatchInfoContainer from "./pokemon-hatch-info-container"; -import { EggSummaryPhase } from "#app/phases/egg-summary-phase"; -import type { EggHatchData } from "#app/data/egg-hatch-data"; -import ScrollableGridUiHandler from "./scrollable-grid-handler"; -import { HatchedPokemonContainer } from "./hatched-pokemon-container"; -import { ScrollBar } from "#app/ui/scroll-bar"; import { globalScene } from "#app/global-scene"; +import { getEggTierForSpecies } from "#data/egg"; +import type { EggHatchData } from "#data/egg-hatch-data"; +import { Button } from "#enums/buttons"; +import { UiMode } from "#enums/ui-mode"; +import { HatchedPokemonContainer } from "#ui/hatched-pokemon-container"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { PokemonHatchInfoContainer } from "#ui/pokemon-hatch-info-container"; +import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler"; +import { ScrollBar } from "#ui/scroll-bar"; +import { ScrollableGridUiHandler } from "#ui/scrollable-grid-handler"; const iconContainerX = 112; const iconContainerY = 9; @@ -22,7 +21,7 @@ const iconSize = 18; * Handles navigation and display of each pokemon as a list * Also handles display of the pokemon-hatch-info-container */ -export default class EggSummaryUiHandler extends MessageUiHandler { +export class EggSummaryUiHandler extends MessageUiHandler { /** holds all elements in the scene */ private eggHatchContainer: Phaser.GameObjects.Container; /** holds the icon containers and info container */ @@ -222,8 +221,8 @@ export default class EggSummaryUiHandler extends MessageUiHandler { let error = false; if (button === Button.CANCEL) { if (!this.blockExit) { - const phase = globalScene.getCurrentPhase(); - if (phase instanceof EggSummaryPhase) { + const phase = globalScene.phaseManager.getCurrentPhase(); + if (phase?.is("EggSummaryPhase")) { phase.end(); } success = true; diff --git a/src/ui/evolution-scene-handler.ts b/src/ui/evolution-scene-handler.ts index 7372fc6f2b5..c22cf31faaa 100644 --- a/src/ui/evolution-scene-handler.ts +++ b/src/ui/evolution-scene-handler.ts @@ -1,10 +1,11 @@ -import MessageUiHandler from "./message-ui-handler"; -import { TextStyle, addTextObject } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import { Button } from "#enums/buttons"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { addTextObject } from "#ui/text"; -export default class EvolutionSceneHandler extends MessageUiHandler { +export class EvolutionSceneHandler extends MessageUiHandler { public evolutionContainer: Phaser.GameObjects.Container; public messageBg: Phaser.GameObjects.Image; public messageContainer: Phaser.GameObjects.Container; diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index 208e627023b..42f8cba5df4 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -1,22 +1,24 @@ import type { InfoToggle } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; -import { addTextObject, TextStyle } from "./text"; -import { getTypeDamageMultiplierColor } from "#app/data/type"; -import { PokemonType } from "#enums/pokemon-type"; -import { Command } from "./command-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { getLocalizedSpriteKey, fixedInt, padInt } from "#app/utils/common"; -import { MoveCategory } from "#enums/MoveCategory"; -import i18next from "i18next"; -import { Button } from "#enums/buttons"; -import type { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import type { CommandPhase } from "#app/phases/command-phase"; -import MoveInfoOverlay from "./move-info-overlay"; +import { getTypeDamageMultiplierColor } from "#data/type"; import { BattleType } from "#enums/battle-type"; +import { Button } from "#enums/buttons"; +import { Command } from "#enums/command"; +import { MoveCategory } from "#enums/move-category"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { PokemonType } from "#enums/pokemon-type"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { EnemyPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonMove } from "#moves/pokemon-move"; +import type { CommandPhase } from "#phases/command-phase"; +import { MoveInfoOverlay } from "#ui/move-info-overlay"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { fixedInt, getLocalizedSpriteKey, padInt } from "#utils/common"; +import i18next from "i18next"; -export default class FightUiHandler extends UiHandler implements InfoToggle { +export class FightUiHandler extends UiHandler implements InfoToggle { public static readonly MOVES_CONTAINER_NAME = "moves"; private movesContainer: Phaser.GameObjects.Container; @@ -40,62 +42,67 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { super(UiMode.FIGHT); } + /** + * Set the visibility of the objects in the move info container. + */ + private setInfoVis(visibility: boolean): void { + this.moveInfoContainer.iterate((o: Phaser.GameObjects.Components.Visible) => o.setVisible(visibility)); + } + setup() { const ui = this.getUi(); - this.movesContainer = globalScene.add.container(18, -38.7); - this.movesContainer.setName(FightUiHandler.MOVES_CONTAINER_NAME); + this.movesContainer = globalScene.add.container(18, -38.7).setName(FightUiHandler.MOVES_CONTAINER_NAME); ui.add(this.movesContainer); - this.moveInfoContainer = globalScene.add.container(1, 0); - this.moveInfoContainer.setName("move-info"); + this.moveInfoContainer = globalScene.add.container(1, 0).setName("move-info"); ui.add(this.moveInfoContainer); - this.typeIcon = globalScene.add.sprite( - globalScene.scaledCanvas.width - 57, - -36, - getLocalizedSpriteKey("types"), - "unknown", - ); - this.typeIcon.setVisible(false); - this.moveInfoContainer.add(this.typeIcon); + this.typeIcon = globalScene.add + .sprite(globalScene.scaledCanvas.width - 57, -36, getLocalizedSpriteKey("types"), "unknown") + .setVisible(false); - this.moveCategoryIcon = globalScene.add.sprite(globalScene.scaledCanvas.width - 25, -36, "categories", "physical"); - this.moveCategoryIcon.setVisible(false); - this.moveInfoContainer.add(this.moveCategoryIcon); + this.moveCategoryIcon = globalScene.add + .sprite(globalScene.scaledCanvas.width - 25, -36, "categories", "physical") + .setVisible(false); - this.ppLabel = addTextObject(globalScene.scaledCanvas.width - 70, -26, "PP", TextStyle.MOVE_INFO_CONTENT); - this.ppLabel.setOrigin(0.0, 0.5); - this.ppLabel.setVisible(false); - this.ppLabel.setText(i18next.t("fightUiHandler:pp")); - this.moveInfoContainer.add(this.ppLabel); + this.ppLabel = addTextObject(globalScene.scaledCanvas.width - 70, -26, "PP", TextStyle.MOVE_INFO_CONTENT) + .setOrigin(0.0, 0.5) + .setVisible(false) + .setText(i18next.t("fightUiHandler:pp")); - this.ppText = addTextObject(globalScene.scaledCanvas.width - 12, -26, "--/--", TextStyle.MOVE_INFO_CONTENT); - this.ppText.setOrigin(1, 0.5); - this.ppText.setVisible(false); - this.moveInfoContainer.add(this.ppText); + this.ppText = addTextObject(globalScene.scaledCanvas.width - 12, -26, "--/--", TextStyle.MOVE_INFO_CONTENT) + .setOrigin(1, 0.5) + .setVisible(false); - this.powerLabel = addTextObject(globalScene.scaledCanvas.width - 70, -18, "POWER", TextStyle.MOVE_INFO_CONTENT); - this.powerLabel.setOrigin(0.0, 0.5); - this.powerLabel.setVisible(false); - this.powerLabel.setText(i18next.t("fightUiHandler:power")); - this.moveInfoContainer.add(this.powerLabel); + this.powerLabel = addTextObject(globalScene.scaledCanvas.width - 70, -18, "POWER", TextStyle.MOVE_INFO_CONTENT) + .setOrigin(0.0, 0.5) + .setVisible(false) + .setText(i18next.t("fightUiHandler:power")); - this.powerText = addTextObject(globalScene.scaledCanvas.width - 12, -18, "---", TextStyle.MOVE_INFO_CONTENT); - this.powerText.setOrigin(1, 0.5); - this.powerText.setVisible(false); - this.moveInfoContainer.add(this.powerText); + this.powerText = addTextObject(globalScene.scaledCanvas.width - 12, -18, "---", TextStyle.MOVE_INFO_CONTENT) + .setOrigin(1, 0.5) + .setVisible(false); - this.accuracyLabel = addTextObject(globalScene.scaledCanvas.width - 70, -10, "ACC", TextStyle.MOVE_INFO_CONTENT); - this.accuracyLabel.setOrigin(0.0, 0.5); - this.accuracyLabel.setVisible(false); - this.accuracyLabel.setText(i18next.t("fightUiHandler:accuracy")); - this.moveInfoContainer.add(this.accuracyLabel); + this.accuracyLabel = addTextObject(globalScene.scaledCanvas.width - 70, -10, "ACC", TextStyle.MOVE_INFO_CONTENT) + .setOrigin(0.0, 0.5) + .setVisible(false) + .setText(i18next.t("fightUiHandler:accuracy")); - this.accuracyText = addTextObject(globalScene.scaledCanvas.width - 12, -10, "---", TextStyle.MOVE_INFO_CONTENT); - this.accuracyText.setOrigin(1, 0.5); - this.accuracyText.setVisible(false); - this.moveInfoContainer.add(this.accuracyText); + this.accuracyText = addTextObject(globalScene.scaledCanvas.width - 12, -10, "---", TextStyle.MOVE_INFO_CONTENT) + .setOrigin(1, 0.5) + .setVisible(false); + + this.moveInfoContainer.add([ + this.typeIcon, + this.moveCategoryIcon, + this.ppLabel, + this.ppText, + this.powerLabel, + this.powerText, + this.accuracyLabel, + this.accuracyText, + ]); // prepare move overlay const overlayScale = 1; @@ -112,25 +119,24 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { }); ui.add(this.moveInfoOverlay); // register the overlay to receive toggle events - globalScene.addInfoToggle(this.moveInfoOverlay); - globalScene.addInfoToggle(this); + globalScene.addInfoToggle(this.moveInfoOverlay, this); } - show(args: any[]): boolean { + override show(args: [number?, Command?]): boolean { super.show(args); - this.fieldIndex = args.length ? (args[0] as number) : 0; - this.fromCommand = args.length > 1 ? (args[1] as Command) : Command.FIGHT; + this.fieldIndex = args[0] ?? 0; + this.fromCommand = args[1] ?? Command.FIGHT; const messageHandler = this.getUi().getMessageHandler(); messageHandler.bg.setVisible(false); messageHandler.commandWindow.setVisible(false); messageHandler.movesWindowContainer.setVisible(true); - const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon(); + const pokemon = (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getPokemon(); if (pokemon.tempSummonData.turnCount <= 1) { this.setCursor(0); } else { - this.setCursor(this.getCursor()); + this.setCursor(this.fieldIndex ? this.cursor2 : this.cursor); } this.displayMoves(); this.toggleInfo(false); // in case cancel was pressed while info toggle is active @@ -138,51 +144,59 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { return true; } + /** + * Process the player inputting the selected {@linkcode Button}. + * @param button - The {@linkcode Button} being pressed + * @returns Whether the input was successful (ie did anything). + */ processInput(button: Button): boolean { const ui = this.getUi(); - let success = false; - const cursor = this.getCursor(); - if (button === Button.CANCEL || button === Button.ACTION) { - if (button === Button.ACTION) { - if ((globalScene.getCurrentPhase() as CommandPhase).handleCommand(this.fromCommand, cursor, false)) { + switch (button) { + case Button.ACTION: + if ( + (globalScene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand( + this.fromCommand, + cursor, + MoveUseMode.NORMAL, + ) + ) { success = true; } else { ui.playError(); } - } else { + break; + case Button.CANCEL: { // Cannot back out of fight menu if skipToFightInput is enabled const { battleType, mysteryEncounter } = globalScene.currentBattle; if (battleType !== BattleType.MYSTERY_ENCOUNTER || !mysteryEncounter?.skipToFightInput) { ui.setMode(UiMode.COMMAND, this.fieldIndex); success = true; } + break; } - } else { - switch (button) { - case Button.UP: - if (cursor >= 2) { - success = this.setCursor(cursor - 2); - } - break; - case Button.DOWN: - if (cursor < 2) { - success = this.setCursor(cursor + 2); - } - break; - case Button.LEFT: - if (cursor % 2 === 1) { - success = this.setCursor(cursor - 1); - } - break; - case Button.RIGHT: - if (cursor % 2 === 0) { - success = this.setCursor(cursor + 1); - } - break; - } + case Button.UP: + if (cursor >= 2) { + success = this.setCursor(cursor - 2); + } + break; + case Button.DOWN: + if (cursor < 2) { + success = this.setCursor(cursor + 2); + } + break; + case Button.LEFT: + if (cursor % 2 === 1) { + success = this.setCursor(cursor - 1); + } + break; + case Button.RIGHT: + if (cursor % 2 === 0) { + success = this.setCursor(cursor + 1); + } + break; } if (success) { @@ -192,21 +206,26 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { return success; } + /** + * Adjust the visibility of move names and the cursor icon when the info overlay is toggled + * @param visible - The visibility of the info overlay; the move names and cursor's visibility will be set to the opposite + */ toggleInfo(visible: boolean): void { + // The info overlay will already fade in, so we should hide the move name text and cursor immediately + // rather than adjusting alpha via a tween. if (visible) { - this.movesContainer.setVisible(false); - this.cursorObj?.setVisible(false); + this.movesContainer.setVisible(false).setAlpha(0); + this.cursorObj?.setVisible(false).setAlpha(0); + return; } globalScene.tweens.add({ targets: [this.movesContainer, this.cursorObj], duration: fixedInt(125), ease: "Sine.easeInOut", - alpha: visible ? 0 : 1, + alpha: 1, }); - if (!visible) { - this.movesContainer.setVisible(true); - this.cursorObj?.setVisible(true); - } + this.movesContainer.setVisible(true); + this.cursorObj?.setVisible(true); } isActive(): boolean { @@ -217,6 +236,64 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { return !this.fieldIndex ? this.cursor : this.cursor2; } + /** @returns TextStyle according to percentage of PP remaining */ + private static ppRatioToColor(ppRatio: number): TextStyle { + if (ppRatio > 0.25 && ppRatio <= 0.5) { + return TextStyle.MOVE_PP_HALF_FULL; + } + if (ppRatio > 0 && ppRatio <= 0.25) { + return TextStyle.MOVE_PP_NEAR_EMPTY; + } + if (ppRatio === 0) { + return TextStyle.MOVE_PP_EMPTY; + } + return TextStyle.MOVE_PP_FULL; // default to full if ppRatio is invalid + } + + /** + * Populate the move info overlay with the information of the move at the given cursor index + * @param cursor - The cursor position to set the move info for + */ + private setMoveInfo(cursor: number): void { + const pokemon = (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getPokemon(); + const moveset = pokemon.getMoveset(); + + const hasMove = cursor < moveset.length; + this.setInfoVis(hasMove); + + if (!hasMove) { + return; + } + + const pokemonMove = moveset[cursor]; + const moveType = pokemon.getMoveType(pokemonMove.getMove()); + const textureKey = getLocalizedSpriteKey("types"); + this.typeIcon.setTexture(textureKey, PokemonType[moveType].toLowerCase()).setScale(0.8); + + const moveCategory = pokemonMove.getMove().category; + this.moveCategoryIcon.setTexture("categories", MoveCategory[moveCategory].toLowerCase()).setScale(1.0); + const power = pokemonMove.getMove().power; + const accuracy = pokemonMove.getMove().accuracy; + const maxPP = pokemonMove.getMovePp(); + const pp = maxPP - pokemonMove.ppUsed; + + const ppLeftStr = padInt(pp, 2, " "); + const ppMaxStr = padInt(maxPP, 2, " "); + this.ppText.setText(`${ppLeftStr}/${ppMaxStr}`); + this.powerText.setText(`${power >= 0 ? power : "---"}`); + this.accuracyText.setText(`${accuracy >= 0 ? accuracy : "---"}`); + + const ppColorStyle = FightUiHandler.ppRatioToColor(pp / maxPP); + + // Changes the text color and shadow according to the determined TextStyle + this.ppText.setColor(this.getTextColor(ppColorStyle, false)).setShadowColor(this.getTextColor(ppColorStyle, true)); + this.moveInfoOverlay.show(pokemonMove.getMove()); + + pokemon.getOpponents().forEach(opponent => { + (opponent as EnemyPokemon).updateEffectiveness(this.getEffectivenessText(pokemon, opponent, pokemonMove)); + }); + } + setCursor(cursor: number): boolean { const ui = this.getUi(); @@ -230,6 +307,8 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { } } + this.setMoveInfo(cursor); + if (!this.cursorObj) { const isTera = this.fromCommand === Command.TERA; this.cursorObj = globalScene.add.image(0, 0, isTera ? "cursor_tera" : "cursor"); @@ -237,61 +316,6 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { ui.add(this.cursorObj); } - const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon(); - const moveset = pokemon.getMoveset(); - - const hasMove = cursor < moveset.length; - - if (hasMove) { - const pokemonMove = moveset[cursor]; - const moveType = pokemon.getMoveType(pokemonMove.getMove()); - const textureKey = getLocalizedSpriteKey("types"); - this.typeIcon.setTexture(textureKey, PokemonType[moveType].toLowerCase()).setScale(0.8); - - const moveCategory = pokemonMove.getMove().category; - this.moveCategoryIcon.setTexture("categories", MoveCategory[moveCategory].toLowerCase()).setScale(1.0); - const power = pokemonMove.getMove().power; - const accuracy = pokemonMove.getMove().accuracy; - const maxPP = pokemonMove.getMovePp(); - const pp = maxPP - pokemonMove.ppUsed; - - const ppLeftStr = padInt(pp, 2, " "); - const ppMaxStr = padInt(maxPP, 2, " "); - this.ppText.setText(`${ppLeftStr}/${ppMaxStr}`); - this.powerText.setText(`${power >= 0 ? power : "---"}`); - this.accuracyText.setText(`${accuracy >= 0 ? accuracy : "---"}`); - - const ppPercentLeft = pp / maxPP; - - //** Determines TextStyle according to percentage of PP remaining */ - let ppColorStyle = TextStyle.MOVE_PP_FULL; - if (ppPercentLeft > 0.25 && ppPercentLeft <= 0.5) { - ppColorStyle = TextStyle.MOVE_PP_HALF_FULL; - } else if (ppPercentLeft > 0 && ppPercentLeft <= 0.25) { - ppColorStyle = TextStyle.MOVE_PP_NEAR_EMPTY; - } else if (ppPercentLeft === 0) { - ppColorStyle = TextStyle.MOVE_PP_EMPTY; - } - - //** Changes the text color and shadow according to the determined TextStyle */ - this.ppText.setColor(this.getTextColor(ppColorStyle, false)); - this.ppText.setShadowColor(this.getTextColor(ppColorStyle, true)); - this.moveInfoOverlay.show(pokemonMove.getMove()); - - pokemon.getOpponents().forEach(opponent => { - (opponent as EnemyPokemon).updateEffectiveness(this.getEffectivenessText(pokemon, opponent, pokemonMove)); - }); - } - - this.typeIcon.setVisible(hasMove); - this.ppLabel.setVisible(hasMove); - this.ppText.setVisible(hasMove); - this.powerLabel.setVisible(hasMove); - this.powerText.setVisible(hasMove); - this.accuracyLabel.setVisible(hasMove); - this.accuracyText.setVisible(hasMove); - this.moveCategoryIcon.setVisible(hasMove); - this.cursorObj.setPosition(13 + (cursor % 2 === 1 ? 114 : 0), -31 + (cursor >= 2 ? 15 : 0)); return changed; @@ -299,7 +323,6 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { /** * Gets multiplier text for a pokemon's move against a specific opponent - * Returns undefined if it's a status move */ private getEffectivenessText(pokemon: Pokemon, opponent: Pokemon, pokemonMove: PokemonMove): string | undefined { const effectiveness = opponent.getMoveEffectiveness( @@ -310,26 +333,34 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { undefined, true, ); - if (effectiveness === undefined) { - return undefined; + if (pokemonMove.getMove().category === MoveCategory.STATUS) { + if (effectiveness === 0) { + return "0x"; + } + return "1x"; } return `${effectiveness}x`; } displayMoves() { - const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon(); + const pokemon = (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getPokemon(); const moveset = pokemon.getMoveset(); for (let moveIndex = 0; moveIndex < 4; moveIndex++) { - const moveText = addTextObject(moveIndex % 2 === 0 ? 0 : 114, moveIndex < 2 ? 0 : 16, "-", TextStyle.WINDOW); - moveText.setName("text-empty-move"); + const moveText = addTextObject( + moveIndex % 2 === 0 ? 0 : 114, + moveIndex < 2 ? 0 : 16, + "-", + TextStyle.WINDOW, + ).setName("text-empty-move"); if (moveIndex < moveset.length) { const pokemonMove = moveset[moveIndex]!; // TODO is the bang correct? - moveText.setText(pokemonMove.getName()); - moveText.setName(pokemonMove.getName()); - moveText.setColor(this.getMoveColor(pokemon, pokemonMove) ?? moveText.style.color); + moveText + .setText(pokemonMove.getName()) + .setName(pokemonMove.getName()) + .setColor(this.getMoveColor(pokemon, pokemonMove) ?? moveText.style.color); } this.movesContainer.add(moveText); @@ -363,7 +394,12 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { ), ) .sort((a, b) => b - a) - .map(effectiveness => getTypeDamageMultiplierColor(effectiveness ?? 0, "offense")); + .map(effectiveness => { + if (pokemonMove.getMove().category === MoveCategory.STATUS && effectiveness !== 0) { + return undefined; + } + return getTypeDamageMultiplierColor(effectiveness ?? 0, "offense"); + }); return moveColors[0]; } @@ -372,14 +408,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { super.clear(); const messageHandler = this.getUi().getMessageHandler(); this.clearMoves(); - this.typeIcon.setVisible(false); - this.ppLabel.setVisible(false); - this.ppText.setVisible(false); - this.powerLabel.setVisible(false); - this.powerText.setVisible(false); - this.accuracyLabel.setVisible(false); - this.accuracyText.setVisible(false); - this.moveCategoryIcon.setVisible(false); + this.setInfoVis(false); this.moveInfoOverlay.clear(); messageHandler.bg.setVisible(true); this.eraseCursor(); @@ -389,7 +418,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { clearMoves() { this.movesContainer.removeAll(true); - const opponents = (globalScene.getCurrentPhase() as CommandPhase).getPokemon().getOpponents(); + const opponents = (globalScene.phaseManager.getCurrentPhase() as CommandPhase).getPokemon().getOpponents(); opponents.forEach(opponent => { (opponent as EnemyPokemon).updateEffectiveness(); }); diff --git a/src/ui/filter-bar.ts b/src/ui/filter-bar.ts index 622488c04cd..ea227655a97 100644 --- a/src/ui/filter-bar.ts +++ b/src/ui/filter-bar.ts @@ -1,11 +1,12 @@ -import type { DropDown } from "./dropdown"; -import { DropDownType } from "./dropdown"; -import type { StarterContainer } from "./starter-container"; -import { addTextObject, getTextColor, TextStyle } from "./text"; -import type { UiTheme } from "#enums/ui-theme"; -import { addWindow, WindowVariant } from "./ui-theme"; import { globalScene } from "#app/global-scene"; import type { DropDownColumn } from "#enums/drop-down-column"; +import { TextStyle } from "#enums/text-style"; +import type { UiTheme } from "#enums/ui-theme"; +import type { DropDown } from "#ui/dropdown"; +import { DropDownType } from "#ui/dropdown"; +import type { StarterContainer } from "#ui/starter-container"; +import { addTextObject, getTextColor } from "#ui/text"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; export class FilterBar extends Phaser.GameObjects.Container { private window: Phaser.GameObjects.NineSlice; @@ -60,7 +61,7 @@ export class FilterBar extends Phaser.GameObjects.Container { this.columns.push(column); - const filterTypesLabel = addTextObject(0, 3, title, TextStyle.TOOLTIP_CONTENT); + const filterTypesLabel = addTextObject(0, 3, title, TextStyle.FILTER_BAR_MAIN); this.labels.push(filterTypesLabel); this.add(filterTypesLabel); this.dropDowns.push(dropDown); diff --git a/src/ui/filter-text.ts b/src/ui/filter-text.ts index 7e27a806478..ff7119dd778 100644 --- a/src/ui/filter-text.ts +++ b/src/ui/filter-text.ts @@ -1,12 +1,13 @@ -import type { StarterContainer } from "./starter-container"; -import { addTextObject, getTextColor, TextStyle } from "./text"; -import type { UiTheme } from "#enums/ui-theme"; -import { addWindow, WindowVariant } from "./ui-theme"; -import i18next from "i18next"; -import type AwaitableUiHandler from "./awaitable-ui-handler"; -import type UI from "./ui"; -import { UiMode } from "#enums/ui-mode"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { UiTheme } from "#enums/ui-theme"; +import type { AwaitableUiHandler } from "#ui/awaitable-ui-handler"; +import type { StarterContainer } from "#ui/starter-container"; +import { addTextObject, getTextColor } from "#ui/text"; +import type { UI } from "#ui/ui"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; +import i18next from "i18next"; export enum FilterTextRow { NAME, diff --git a/src/ui/form-modal-ui-handler.ts b/src/ui/form-modal-ui-handler.ts index 8c30b4e0bc4..203d98a86c7 100644 --- a/src/ui/form-modal-ui-handler.ts +++ b/src/ui/form-modal-ui-handler.ts @@ -1,12 +1,13 @@ -import type { ModalConfig } from "./modal-ui-handler"; -import { ModalUiHandler } from "./modal-ui-handler"; -import type { UiMode } from "#enums/ui-mode"; -import { TextStyle, addTextInputObject, addTextObject } from "./text"; -import { WindowVariant, addWindow } from "./ui-theme"; -import type InputText from "phaser3-rex-plugins/plugins/inputtext"; -import { fixedInt } from "#app/utils/common"; -import { Button } from "#enums/buttons"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { ModalUiHandler } from "#ui/modal-ui-handler"; +import { addTextInputObject, addTextObject } from "#ui/text"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; +import { fixedInt } from "#utils/common"; +import type InputText from "phaser3-rex-plugins/plugins/inputtext"; export interface FormModalConfig extends ModalConfig { errorMessage?: string; @@ -71,6 +72,10 @@ export abstract class FormModalUiHandler extends ModalUiHandler { (hasTitle ? 31 : 5) + 20 * (config.length - 1) + 16 + this.getButtonTopMargin(), "", TextStyle.TOOLTIP_CONTENT, + { + fontSize: "42px", + wordWrap: { width: 850 }, + }, ); this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK)); this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true)); @@ -83,20 +88,28 @@ export abstract class FormModalUiHandler extends ModalUiHandler { this.inputs = []; this.formLabels = []; fieldsConfig.forEach((config, f) => { - const label = addTextObject(10, (hasTitle ? 31 : 5) + 20 * f, config.label, TextStyle.TOOLTIP_CONTENT); + // The Pokédex Scan Window uses width `300` instead of `160` like the other forms + // Therefore, the label does not need to be shortened + const label = addTextObject( + 10, + (hasTitle ? 31 : 5) + 20 * f, + config.label.length > 25 && this.getWidth() < 200 ? config.label.slice(0, 20) + "..." : config.label, + TextStyle.TOOLTIP_CONTENT, + ); label.name = "formLabel" + f; this.formLabels.push(label); this.modalContainer.add(this.formLabels[this.formLabels.length - 1]); - const inputContainer = globalScene.add.container(70, (hasTitle ? 28 : 2) + 20 * f); + const inputWidth = label.width < 320 ? 80 : 80 - (label.width - 320) / 5.5; + const inputContainer = globalScene.add.container(70 + (80 - inputWidth), (hasTitle ? 28 : 2) + 20 * f); inputContainer.setVisible(false); - const inputBg = addWindow(0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN); + const inputBg = addWindow(0, 0, inputWidth, 16, false, false, 0, 0, WindowVariant.XTHIN); const isPassword = config?.isPassword; const isReadOnly = config?.isReadOnly; - const input = addTextInputObject(4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { + const input = addTextInputObject(4, -2, inputWidth * 5.5, 116, TextStyle.TOOLTIP_CONTENT, { type: isPassword ? "password" : "text", maxLength: isPassword ? 64 : 20, readOnly: isReadOnly, diff --git a/src/ui/game-stats-ui-handler.ts b/src/ui/game-stats-ui-handler.ts index dc184a34866..ed66230bed7 100644 --- a/src/ui/game-stats-ui-handler.ts +++ b/src/ui/game-stats-ui-handler.ts @@ -1,16 +1,17 @@ -import Phaser from "phaser"; -import { TextStyle, addTextObject } from "#app/ui/text"; -import type { UiMode } from "#enums/ui-mode"; -import UiHandler from "#app/ui/ui-handler"; -import { addWindow } from "#app/ui/ui-theme"; -import { getPlayTimeString, formatFancyLargeNumber, toReadableString } from "#app/utils/common"; -import type { GameData } from "#app/system/game-data"; -import { DexAttr } from "#app/system/game-data"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import { Button } from "#enums/buttons"; -import i18next from "i18next"; -import { UiTheme } from "#enums/ui-theme"; import { globalScene } from "#app/global-scene"; +import { speciesStarterCosts } from "#balance/starters"; +import { Button } from "#enums/buttons"; +import { DexAttr } from "#enums/dex-attr"; +import { TextStyle } from "#enums/text-style"; +import { UiTheme } from "#enums/ui-theme"; +import type { GameData } from "#system/game-data"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import { formatFancyLargeNumber, getPlayTimeString } from "#utils/common"; +import { toTitleCase } from "#utils/strings"; +import i18next from "i18next"; +import Phaser from "phaser"; interface DisplayStat { label_key?: string; @@ -213,156 +214,211 @@ const displayStats: DisplayStats = { }, }; -export default class GameStatsUiHandler extends UiHandler { +export class GameStatsUiHandler extends UiHandler { private gameStatsContainer: Phaser.GameObjects.Container; private statsContainer: Phaser.GameObjects.Container; - private statLabels: Phaser.GameObjects.Text[]; - private statValues: Phaser.GameObjects.Text[]; + /** The number of rows enabled per page. */ + private static readonly ROWS_PER_PAGE = 9; + + private statLabels: Phaser.GameObjects.Text[] = []; + private statValues: Phaser.GameObjects.Text[] = []; private arrowUp: Phaser.GameObjects.Sprite; private arrowDown: Phaser.GameObjects.Sprite; - constructor(mode: UiMode | null = null) { - super(mode); - - this.statLabels = []; - this.statValues = []; + /** Whether the UI is single column mode */ + private get singleCol(): boolean { + const resolvedLang = i18next.resolvedLanguage ?? "en"; + // NOTE TO TRANSLATION TEAM: Add more languages that want to display + // in a single-column inside of the `[]` (e.g. `["ru", "fr"]`) + return ["fr", "es-ES", "es-MX", "it", "ja", "pt-BR", "ru"].includes(resolvedLang); } + /** The number of columns used by this menu in the resolved language */ + private get columnCount(): 1 | 2 { + return this.singleCol ? 1 : 2; + } + + // #region Columnar-specific properties + + /** The with of each column in the stats view */ + private get colWidth(): number { + return (globalScene.scaledCanvas.width - 2) / this.columnCount; + } + + /** THe width of a column's background window */ + private get colBgWidth(): number { + return this.colWidth - 2; + } + + /** + * Calculate the `x` position of the stat label based on its index. + * + * @remarks + * Should be used for stat labels (e.g. stat name, not its value). For stat value, use {@linkcode calcTextX}. + * @param index - The index of the stat label + * @returns The `x` position for the stat label + */ + private calcLabelX(index: number): number { + if (this.singleCol || !(index & 1)) { + return 8; + } + return 8 + (index & 1 ? this.colBgWidth : 0); + } + + /** + * Calculate the `y` position of the stat label/text based on its index. + * @param index - The index of the stat label + * @returns The `y` position for the stat label + */ + private calcEntryY(index: number): number { + if (!this.singleCol) { + // Floor division by 2 as we want 1 to go to 0 + index >>= 1; + } + return 28 + index * 16; + } + + /** + * Calculate the `x` position of the stat value based on its index. + * @param index - The index of the stat value + * @returns The calculated `x` position + */ + private calcTextX(index: number): number { + if (this.singleCol || !(index & 1)) { + return this.colBgWidth - 8; + } + return this.colBgWidth * 2 - 8; + } + + /** The number of stats on screen at one time (varies with column count) */ + private get statsPerPage(): number { + return GameStatsUiHandler.ROWS_PER_PAGE * this.columnCount; + } + + // #endregion Columnar-specific properties setup() { const ui = this.getUi(); - this.gameStatsContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); + /** The scaled width of the global canvas */ + const sWidth = globalScene.scaledCanvas.width; + /** The scaled height of the global canvas */ + const sHeight = globalScene.scaledCanvas.height; + + const gameStatsContainer = globalScene.add.container(1, -sHeight + 1); + this.gameStatsContainer = gameStatsContainer; this.gameStatsContainer.setInteractive( - new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), + new Phaser.Geom.Rectangle(0, 0, sWidth, sHeight), Phaser.Geom.Rectangle.Contains, ); - const headerBg = addWindow(0, 0, globalScene.game.canvas.width / 6 - 2, 24); - headerBg.setOrigin(0, 0); + const headerBg = addWindow(0, 0, sWidth - 2, 24).setOrigin(0); - const headerText = addTextObject(0, 0, i18next.t("gameStatsUiHandler:stats"), TextStyle.SETTINGS_LABEL); - headerText.setOrigin(0, 0); - headerText.setPositionRelative(headerBg, 8, 4); + const headerText = addTextObject(0, 0, i18next.t("gameStatsUiHandler:stats"), TextStyle.HEADER_LABEL) + .setOrigin(0) + .setPositionRelative(headerBg, 8, 4); - const statsBgWidth = (globalScene.game.canvas.width / 6 - 2) / 2; - const [statsBgLeft, statsBgRight] = new Array(2).fill(null).map((_, i) => { - const width = statsBgWidth + 2; - const height = Math.floor(globalScene.game.canvas.height / 6 - headerBg.height - 2); - const statsBg = addWindow( - (statsBgWidth - 2) * i, - headerBg.height, - width, - height, - false, - false, - i > 0 ? -3 : 0, - 1, - ); - statsBg.setOrigin(0, 0); - return statsBg; - }); + this.gameStatsContainer.add([headerBg, headerText]); - this.statsContainer = globalScene.add.container(0, 0); + const colWidth = this.colWidth; - new Array(18).fill(null).map((_, s) => { - const statLabel = addTextObject( - 8 + (s % 2 === 1 ? statsBgWidth : 0), - 28 + Math.floor(s / 2) * 16, - "", - TextStyle.STATS_LABEL, - ); - statLabel.setOrigin(0, 0); - this.statsContainer.add(statLabel); - this.statLabels.push(statLabel); + { + const columnCount = this.columnCount; + const headerHeight = headerBg.height; + const statsBgHeight = Math.floor(globalScene.scaledCanvas.height - headerBg.height - 2); + const maskOffsetX = columnCount === 1 ? 0 : -3; + for (let i = 0; i < columnCount; i++) { + gameStatsContainer.add( + addWindow(i * this.colBgWidth, headerHeight, colWidth, statsBgHeight, false, false, maskOffsetX, 1, undefined) // formatting + .setOrigin(0), + ); + } + } - const statValue = addTextObject(statsBgWidth * ((s % 2) + 1) - 8, statLabel.y, "", TextStyle.STATS_VALUE); - statValue.setOrigin(1, 0); - this.statsContainer.add(statValue); - this.statValues.push(statValue); - }); + const length = this.statsPerPage; + this.statLabels = Array.from({ length }, (_, i) => + addTextObject(this.calcLabelX(i), this.calcEntryY(i), "", TextStyle.STATS_LABEL).setOrigin(0), + ); + + this.statValues = Array.from({ length }, (_, i) => + addTextObject(this.calcTextX(i), this.calcEntryY(i), "", TextStyle.STATS_VALUE).setOrigin(1, 0), + ); + this.statsContainer = globalScene.add.container(0, 0, [...this.statLabels, ...this.statValues]); - this.gameStatsContainer.add(headerBg); - this.gameStatsContainer.add(headerText); - this.gameStatsContainer.add(statsBgLeft); - this.gameStatsContainer.add(statsBgRight); this.gameStatsContainer.add(this.statsContainer); // arrows to show that we can scroll through the stats const isLegacyTheme = globalScene.uiTheme === UiTheme.LEGACY; - this.arrowDown = globalScene.add.sprite( - statsBgWidth, - globalScene.game.canvas.height / 6 - (isLegacyTheme ? 9 : 5), - "prompt", - ); - this.gameStatsContainer.add(this.arrowDown); - this.arrowUp = globalScene.add.sprite(statsBgWidth, headerBg.height + (isLegacyTheme ? 7 : 3), "prompt"); - this.arrowUp.flipY = true; - this.gameStatsContainer.add(this.arrowUp); + const arrowX = this.singleCol ? colWidth / 2 : colWidth; + this.arrowDown = globalScene.add.sprite(arrowX, sHeight - (isLegacyTheme ? 9 : 5), "prompt"); + + this.arrowUp = globalScene.add + .sprite(arrowX, headerBg.height + (isLegacyTheme ? 7 : 3), "prompt") // + .setFlipY(true); + + this.gameStatsContainer.add([this.arrowDown, this.arrowUp]); ui.add(this.gameStatsContainer); this.setCursor(0); - this.gameStatsContainer.setVisible(false); } show(args: any[]): boolean { super.show(args); + this.gameStatsContainer.setActive(true).setVisible(true); - this.setCursor(0); - - this.updateStats(); - - this.arrowUp.play("prompt"); - this.arrowDown.play("prompt"); + this.arrowUp.setActive(true).play("prompt").setVisible(false); + this.arrowDown.setActive(true).play("prompt"); + /* `setCursor` handles updating stats if the position is different from before. + When opening this UI, we want to update stats regardless of the prior position. */ + if (!this.setCursor(0)) { + this.updateStats(); + } if (globalScene.uiTheme === UiTheme.LEGACY) { this.arrowUp.setTint(0x484848); this.arrowDown.setTint(0x484848); } - this.updateArrows(); - - this.gameStatsContainer.setVisible(true); - - this.getUi().moveTo(this.gameStatsContainer, this.getUi().length - 1); - - this.getUi().hideTooltip(); + this.getUi() + .moveTo(this.gameStatsContainer, this.getUi().length - 1) + .hideTooltip(); return true; } - updateStats(): void { - const statKeys = Object.keys(displayStats).slice(this.cursor * 2, this.cursor * 2 + 18); + /** + * Update the stat labels and values to reflect the current cursor position. + * + * @remarks + * + * Invokes each stat's {@linkcode DisplayStat.sourceFunc | sourceFunc} to obtain its value. + * Stat labels are shown as `???` if the stat is marked as hidden and its value is zero. + */ + private updateStats(): void { + const perPage = this.statsPerPage; + const columns = this.columnCount; + const statKeys = Object.keys(displayStats).slice(this.cursor * columns, this.cursor * columns + perPage); statKeys.forEach((key, s) => { const stat = displayStats[key] as DisplayStat; - const value = stat.sourceFunc!(globalScene.gameData); // TODO: is this bang correct? + const value = stat.sourceFunc?.(globalScene.gameData) ?? "-"; + const valAsInt = Number.parseInt(value); this.statLabels[s].setText( - !stat.hidden || Number.isNaN(Number.parseInt(value)) || Number.parseInt(value) - ? i18next.t(`gameStatsUiHandler:${stat.label_key}`) - : "???", + !stat.hidden || Number.isNaN(value) || valAsInt ? i18next.t(`gameStatsUiHandler:${stat.label_key}`) : "???", ); this.statValues[s].setText(value); }); - if (statKeys.length < 18) { - for (let s = statKeys.length; s < 18; s++) { - this.statLabels[s].setText(""); - this.statValues[s].setText(""); - } + for (let s = statKeys.length; s < perPage; s++) { + this.statLabels[s].setText(""); + this.statValues[s].setText(""); } } - /** - * Show arrows at the top / bottom of the page if it's possible to scroll in that direction - */ - updateArrows(): void { - const showUpArrow = this.cursor > 0; - this.arrowUp.setVisible(showUpArrow); - - const showDownArrow = this.cursor < Math.ceil((Object.keys(displayStats).length - 18) / 2); - this.arrowDown.setVisible(showDownArrow); + /** The maximum cursor position */ + private get maxCursorPos(): number { + return Math.ceil((Object.keys(displayStats).length - this.statsPerPage) / this.columnCount); } processInput(button: Button): boolean { @@ -370,45 +426,59 @@ export default class GameStatsUiHandler extends UiHandler { let success = false; - if (button === Button.CANCEL) { - success = true; - globalScene.ui.revertMode(); - } else { - switch (button) { - case Button.UP: - if (this.cursor) { - success = this.setCursor(this.cursor - 1); - } - break; - case Button.DOWN: - if (this.cursor < Math.ceil((Object.keys(displayStats).length - 18) / 2)) { - success = this.setCursor(this.cursor + 1); - } - break; - } + /** The direction to move the cursor (up/down) */ + let dir: 1 | -1 = 1; + switch (button) { + case Button.CANCEL: + success = true; + globalScene.ui.revertMode(); + break; + // biome-ignore lint/suspicious/noFallthroughSwitchClause: intentional + case Button.UP: + dir = -1; + case Button.DOWN: + success = this.setCursor(this.cursor + dir); } if (success) { ui.playSelect(); + return true; } - return success; + return false; } - setCursor(cursor: number): boolean { - const ret = super.setCursor(cursor); - - if (ret) { - this.updateStats(); - this.updateArrows(); + /** + * Set the cursor to the specified position, if able and update the stats display. + * + * @remarks + * + * If `newCursor` is not between `0` and {@linkcode maxCursorPos}, or if it is the same as {@linkcode newCursor} + * then no updates happen and `false` is returned. + * + * Otherwise, updates the up/down arrow visibility and calls {@linkcode updateStats} + * + * @param newCursor - The position to set the cursor to. + * @returns Whether the cursor successfully moved to a new position + */ + override setCursor(newCursor: number): boolean { + if (newCursor < 0 || newCursor > this.maxCursorPos || this.cursor === newCursor) { + return false; } - return ret; + this.cursor = newCursor; + + this.updateStats(); + // NOTE: Do not toggle the arrows' "active" property here, as this would cause their animations to desync + this.arrowUp.setVisible(this.cursor > 0); + this.arrowDown.setVisible(this.cursor < this.maxCursorPos); + + return true; } clear() { super.clear(); - this.gameStatsContainer.setVisible(false); + this.gameStatsContainer.setVisible(false).setActive(false); } } @@ -433,11 +503,9 @@ export function initStatsKeys() { sourceFunc: gameData => gameData.gameStats[key].toString(), }; } - if (!(displayStats[key] as DisplayStat).label_key) { + if (!displayStats[key].label_key) { const splittableKey = key.replace(/([a-z]{2,})([A-Z]{1}(?:[^A-Z]|$))/g, "$1_$2"); - (displayStats[key] as DisplayStat).label_key = toReadableString( - `${splittableKey[0].toUpperCase()}${splittableKey.slice(1)}`, - ); + displayStats[key].label_key = toTitleCase(splittableKey); } } } diff --git a/src/ui/hatched-pokemon-container.ts b/src/ui/hatched-pokemon-container.ts index 9d1c13e19d5..a5919348a94 100644 --- a/src/ui/hatched-pokemon-container.ts +++ b/src/ui/hatched-pokemon-container.ts @@ -1,11 +1,11 @@ -import type { EggHatchData } from "#app/data/egg-hatch-data"; -import { Gender } from "#app/data/gender"; -import { getVariantTint } from "#app/sprites/variant"; -import { DexAttr } from "#app/system/game-data"; import { globalScene } from "#app/global-scene"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import type PokemonIconAnimHandler from "./pokemon-icon-anim-handler"; -import { PokemonIconAnimMode } from "./pokemon-icon-anim-handler"; +import type { EggHatchData } from "#data/egg-hatch-data"; +import { Gender } from "#data/gender"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { DexAttr } from "#enums/dex-attr"; +import { getVariantTint } from "#sprites/variant"; +import type { PokemonIconAnimHandler } from "#ui/pokemon-icon-anim-handler"; +import { PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler"; /** * A container for a Pokemon's sprite and icons to get displayed in the egg summary screen diff --git a/src/ui/loading-modal-ui-handler.ts b/src/ui/loading-modal-ui-handler.ts index 13dffe5614c..de00d911c47 100644 --- a/src/ui/loading-modal-ui-handler.ts +++ b/src/ui/loading-modal-ui-handler.ts @@ -1,9 +1,10 @@ -import i18next from "i18next"; -import { ModalUiHandler } from "./modal-ui-handler"; -import { addTextObject, TextStyle } from "./text"; +import { TextStyle } from "#enums/text-style"; import type { UiMode } from "#enums/ui-mode"; +import { ModalUiHandler } from "#ui/modal-ui-handler"; +import { addTextObject } from "#ui/text"; +import i18next from "i18next"; -export default class LoadingModalUiHandler extends ModalUiHandler { +export class LoadingModalUiHandler extends ModalUiHandler { constructor(mode: UiMode | null = null) { super(mode); } diff --git a/src/ui/login-form-ui-handler.ts b/src/ui/login-form-ui-handler.ts index 5c48cf55753..524eaeece86 100644 --- a/src/ui/login-form-ui-handler.ts +++ b/src/ui/login-form-ui-handler.ts @@ -1,14 +1,15 @@ -import type { InputFieldConfig } from "./form-modal-ui-handler"; -import { FormModalUiHandler } from "./form-modal-ui-handler"; -import type { ModalConfig } from "./modal-ui-handler"; -import { fixedInt } from "#app/utils/common"; -import { UiMode } from "#enums/ui-mode"; -import i18next from "i18next"; -import { addTextObject, TextStyle } from "./text"; -import { addWindow } from "./ui-theme"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { pokerogueApi } from "#api/pokerogue-api"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import type { InputFieldConfig } from "#ui/form-modal-ui-handler"; +import { FormModalUiHandler } from "#ui/form-modal-ui-handler"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt } from "#utils/common"; +import i18next from "i18next"; import JSZip from "jszip"; interface BuildInteractableImageOpts { @@ -18,7 +19,7 @@ interface BuildInteractableImageOpts { origin?: { x: number; y: number }; } -export default class LoginFormUiHandler extends FormModalUiHandler { +export class LoginFormUiHandler extends FormModalUiHandler { private readonly ERR_USERNAME: string = "invalid username"; private readonly ERR_PASSWORD: string = "invalid password"; private readonly ERR_ACCOUNT_EXIST: string = "account doesn't exist"; diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index cc684111617..fa65cccab2f 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -1,23 +1,24 @@ -import { bypassLogin } from "#app/global-vars/bypass-login"; +import { pokerogueApi } from "#api/pokerogue-api"; +import { loggedInUser, updateUserInfo } from "#app/account"; import { globalScene } from "#app/global-scene"; -import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import { getEnumKeys, isLocal, fixedInt, sessionIdKey } from "#app/utils/common"; -import { isBeta } from "#app/utils/utility-vars"; -import { getCookie } from "#app/utils/cookies"; -import { addWindow, WindowVariant } from "./ui-theme"; -import MessageUiHandler from "./message-ui-handler"; -import type { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui-handler"; -import { Tutorial, handleTutorial } from "../tutorial"; -import { loggedInUser, updateUserInfo } from "../account"; -import i18next from "i18next"; +import { bypassLogin } from "#app/global-vars/bypass-login"; +import { handleTutorial, Tutorial } from "#app/tutorial"; import { Button } from "#enums/buttons"; import { GameDataType } from "#enums/game-data-type"; -import BgmBar from "#app/ui/bgm-bar"; -import type AwaitableUiHandler from "./awaitable-ui-handler"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { AdminMode, getAdminModeName } from "./admin-ui-handler"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { AdminMode, getAdminModeName } from "#ui/admin-ui-handler"; +import type { AwaitableUiHandler } from "#ui/awaitable-ui-handler"; +import { BgmBar } from "#ui/bgm-bar"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { addTextObject, getTextStyleOptions } from "#ui/text"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; +import { fixedInt, isLocal, sessionIdKey } from "#utils/common"; +import { getCookie } from "#utils/cookies"; +import { getEnumValues } from "#utils/enums"; +import { isBeta } from "#utils/utility-vars"; +import i18next from "i18next"; enum MenuOptions { GAME_SETTINGS, @@ -38,7 +39,7 @@ const githubUrl = "https://github.com/pagefaultgames/pokerogue"; const redditUrl = "https://www.reddit.com/r/pokerogue"; const donateUrl = "https://github.com/sponsors/pagefaultgames"; -export default class MenuUiHandler extends MessageUiHandler { +export class MenuUiHandler extends MessageUiHandler { private readonly textPadding = 8; private readonly defaultMessageBoxWidth = 220; private readonly defaultWordWrapWidth = 1224; @@ -77,11 +78,9 @@ export default class MenuUiHandler extends MessageUiHandler { { condition: bypassLogin, options: [MenuOptions.LOG_OUT] }, ]; - this.menuOptions = getEnumKeys(MenuOptions) - .map(m => Number.parseInt(MenuOptions[m]) as MenuOptions) - .filter(m => { - return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); - }); + this.menuOptions = getEnumValues(MenuOptions).filter(m => { + return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); + }); } setup(): void { @@ -126,17 +125,15 @@ export default class MenuUiHandler extends MessageUiHandler { const ui = this.getUi(); this.excludedMenus = () => [ { - condition: globalScene.getCurrentPhase() instanceof SelectModifierPhase, + condition: !!globalScene.phaseManager.getCurrentPhase()?.is("SelectModifierPhase"), options: [MenuOptions.EGG_GACHA], }, { condition: bypassLogin, options: [MenuOptions.LOG_OUT] }, ]; - this.menuOptions = getEnumKeys(MenuOptions) - .map(m => Number.parseInt(MenuOptions[m]) as MenuOptions) - .filter(m => { - return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); - }); + this.menuOptions = getEnumValues(MenuOptions).filter(m => { + return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); + }); this.optionSelectText = addTextObject( 0, @@ -512,11 +509,9 @@ export default class MenuUiHandler extends MessageUiHandler { this.render(); super.show(args); - this.menuOptions = getEnumKeys(MenuOptions) - .map(m => Number.parseInt(MenuOptions[m]) as MenuOptions) - .filter(m => { - return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); - }); + this.menuOptions = getEnumValues(MenuOptions).filter(m => { + return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); + }); this.menuContainer.setVisible(true); this.setCursor(0); @@ -687,7 +682,7 @@ export default class MenuUiHandler extends MessageUiHandler { error = true; } break; - case MenuOptions.LOG_OUT: + case MenuOptions.LOG_OUT: { success = true; const doLogout = () => { ui.setMode(UiMode.LOADING, { @@ -719,6 +714,7 @@ export default class MenuUiHandler extends MessageUiHandler { doLogout(); } break; + } } } else if (button === Button.CANCEL) { success = true; diff --git a/src/ui/message-ui-handler.ts b/src/ui/message-ui-handler.ts index efa53b63808..57f054c9bf9 100644 --- a/src/ui/message-ui-handler.ts +++ b/src/ui/message-ui-handler.ts @@ -1,9 +1,9 @@ -import AwaitableUiHandler from "./awaitable-ui-handler"; -import type { UiMode } from "#enums/ui-mode"; -import { getFrameMs } from "#app/utils/common"; import { globalScene } from "#app/global-scene"; +import type { UiMode } from "#enums/ui-mode"; +import { AwaitableUiHandler } from "#ui/awaitable-ui-handler"; +import { getFrameMs } from "#utils/common"; -export default abstract class MessageUiHandler extends AwaitableUiHandler { +export abstract class MessageUiHandler extends AwaitableUiHandler { protected textTimer: Phaser.Time.TimerEvent | null; protected textCallbackTimer: Phaser.Time.TimerEvent | null; public pendingPrompt: boolean; diff --git a/src/ui/modal-ui-handler.ts b/src/ui/modal-ui-handler.ts index 56c1c2c3fcf..228d80968b9 100644 --- a/src/ui/modal-ui-handler.ts +++ b/src/ui/modal-ui-handler.ts @@ -1,9 +1,10 @@ -import { TextStyle, addTextObject } from "./text"; -import type { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { WindowVariant, addWindow } from "./ui-theme"; -import type { Button } from "#enums/buttons"; import { globalScene } from "#app/global-scene"; +import type { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; export interface ModalConfig { buttonActions: Function[]; @@ -151,7 +152,12 @@ export abstract class ModalUiHandler extends UiHandler { updateContainer(config?: ModalConfig): void { const [marginTop, marginRight, marginBottom, marginLeft] = this.getMargin(config); - const [width, height] = [this.getWidth(config), this.getHeight(config)]; + /** + * If the total amount of characters for the 2 buttons exceeds ~30 characters, + * the width in `registration-form-ui-handler.ts` and `login-form-ui-handler.ts` needs to be increased. + */ + const width = this.getWidth(config); + const height = this.getHeight(config); this.modalContainer.setPosition( (globalScene.game.canvas.width / 6 - (width + (marginRight - marginLeft))) / 2, (-globalScene.game.canvas.height / 6 - (height + (marginBottom - marginTop))) / 2, @@ -165,10 +171,14 @@ export abstract class ModalUiHandler extends UiHandler { this.titleText.setX(width / 2); this.titleText.setVisible(!!title); - for (let b = 0; b < this.buttonContainers.length; b++) { - const sliceWidth = width / (this.buttonContainers.length + 1); - - this.buttonContainers[b].setPosition(sliceWidth * (b + 1), this.modalBg.height - (this.buttonBgs[b].height + 8)); + if (this.buttonContainers.length > 0) { + const spacing = 12; + const totalWidth = this.buttonBgs.reduce((sum, bg) => sum + bg.width, 0) + spacing * (this.buttonBgs.length - 1); + let x = (this.modalBg.width - totalWidth) / 2; + this.buttonContainers.forEach((container, i) => { + container.setPosition(x + this.buttonBgs[i].width / 2, this.modalBg.height - (this.buttonBgs[i].height + 8)); + x += this.buttonBgs[i].width + spacing; + }); } } diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 7f5bf997f88..16eecf6993d 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -1,28 +1,29 @@ import { globalScene } from "#app/global-scene"; -import type { ModifierTypeOption } from "../modifier/modifier-type"; -import { getPlayerShopModifierTypeOptionsForWave, TmModifierType } from "../modifier/modifier-type"; -import { getPokeballAtlasKey } from "#app/data/pokeball"; -import { addTextObject, getTextStyleOptions, getModifierTierTextTint, getTextColor, TextStyle } from "./text"; -import AwaitableUiHandler from "./awaitable-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { LockModifierTiersModifier, PokemonHeldItemModifier, HealShopCostModifier } from "../modifier/modifier"; -import { handleTutorial, Tutorial } from "../tutorial"; -import { Button } from "#enums/buttons"; -import MoveInfoOverlay from "./move-info-overlay"; -import { allMoves } from "#app/data/data-lists"; -import { formatMoney, NumberHolder } from "#app/utils/common"; import Overrides from "#app/overrides"; -import i18next from "i18next"; -import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; -import Phaser from "phaser"; +import { handleTutorial, Tutorial } from "#app/tutorial"; +import { allMoves } from "#data/data-lists"; +import { getPokeballAtlasKey } from "#data/pokeball"; +import { Button } from "#enums/buttons"; import type { PokeballType } from "#enums/pokeball"; +import { ShopCursorTarget } from "#enums/shop-cursor-target"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { HealShopCostModifier, LockModifierTiersModifier, PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { ModifierTypeOption } from "#modifiers/modifier-type"; +import { getPlayerShopModifierTypeOptionsForWave, TmModifierType } from "#modifiers/modifier-type"; +import { AwaitableUiHandler } from "#ui/awaitable-ui-handler"; +import { MoveInfoOverlay } from "#ui/move-info-overlay"; +import { addTextObject, getModifierTierTextTint, getTextColor, getTextStyleOptions } from "#ui/text"; +import { formatMoney, NumberHolder } from "#utils/common"; +import i18next from "i18next"; +import Phaser from "phaser"; export const SHOP_OPTIONS_ROW_LIMIT = 7; const SINGLE_SHOP_ROW_YOFFSET = 12; const DOUBLE_SHOP_ROW_YOFFSET = 24; const OPTION_BUTTON_YPOSITION = -62; -export default class ModifierSelectUiHandler extends AwaitableUiHandler { +export class ModifierSelectUiHandler extends AwaitableUiHandler { private modifierContainer: Phaser.GameObjects.Container; private rerollButtonContainer: Phaser.GameObjects.Container; private lockRarityButtonContainer: Phaser.GameObjects.Container; @@ -68,7 +69,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { if (context) { context.font = styleOptions.fontSize + "px " + styleOptions.fontFamily; - this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:transfer")).width; + this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:manageItems")).width; this.checkButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:checkTeam")).width; } @@ -80,7 +81,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.transferButtonContainer.setVisible(false); ui.add(this.transferButtonContainer); - const transferButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:transfer"), TextStyle.PARTY); + const transferButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:manageItems"), TextStyle.PARTY); transferButtonText.setName("text-transfer-btn"); transferButtonText.setOrigin(1, 0); this.transferButtonContainer.add(transferButtonText); @@ -269,87 +270,130 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { globalScene.updateBiomeWaveText(); globalScene.updateMoneyText(); + // DO NOT REMOVE: Fixes bug which allows action input to be processed before the UI is shown, + // causing errors if reroll is selected + this.awaitingActionInput = false; + + const { promise: tweenPromise, resolve: tweenResolve } = Promise.withResolvers(); let i = 0; + // #region: animation + /** Holds promises that resolve once each reward's *upgrade animation* has finished playing */ + const rewardAnimPromises: Promise[] = []; + /** Holds promises that resolves once *all* animations for a reward have finished playing */ + const rewardAnimAllSettledPromises: Promise[] = []; + + /* + * A counter here is used instead of a loop to "stagger" the apperance of each reward, + * using `sine.easeIn` to speed up the appearance of the rewards as each animation progresses. + * + * The `onComplete` callback for this tween is set to resolve once the upgrade animations + * for each reward has finished playing, allowing for the next set of animations to + * start to appear. + */ globalScene.tweens.addCounter({ ease: "Sine.easeIn", duration: 1250, onUpdate: t => { - const value = t.getValue(); + // The bang here is safe, as `getValue()` only returns null if the tween has been destroyed (which obviously isn't the case inside onUpdate) + const value = t.getValue()!; const index = Math.floor(value * typeOptions.length); if (index > i && index <= typeOptions.length) { const option = this.options[i]; - option?.show( - Math.floor((1 - value) * 1250) * 0.325 + 2000 * maxUpgradeCount, - -(maxUpgradeCount - typeOptions[i].upgradeCount), - ); + if (option) { + rewardAnimPromises.push( + option.show( + Math.floor((1 - value) * 1250) * 0.325 + 2000 * maxUpgradeCount, + -(maxUpgradeCount - typeOptions[i].upgradeCount), + rewardAnimAllSettledPromises, + ), + ); + } i++; } }, + onComplete: () => { + Promise.allSettled(rewardAnimPromises).then(() => tweenResolve()); + }, }); + /** Holds promises that resolve once each shop item has finished animating */ + const shopAnimPromises: Promise[] = []; globalScene.time.delayedCall(1000 + maxUpgradeCount * 2000, () => { for (const shopOption of this.shopOptionsRows.flat()) { - shopOption.show(0, 0); + // It is safe to skip awaiting the `show` method here, + // as the promise it returns is also part of the promise appended to `shopAnimPromises`, + // which is awaited later on. + shopOption.show(0, 0, shopAnimPromises, false); } }); - globalScene.time.delayedCall(4000 + maxUpgradeCount * 2000, () => { - if (partyHasHeldItem) { - this.transferButtonContainer.setAlpha(0); - this.transferButtonContainer.setVisible(true); + tweenPromise.then(() => { + globalScene.time.delayedCall(500, () => { + if (partyHasHeldItem) { + this.transferButtonContainer.setAlpha(0); + this.transferButtonContainer.setVisible(true); + globalScene.tweens.add({ + targets: this.transferButtonContainer, + alpha: 1, + duration: 250, + }); + } + + this.rerollButtonContainer.setAlpha(0); + this.checkButtonContainer.setAlpha(0); + this.lockRarityButtonContainer.setAlpha(0); + this.continueButtonContainer.setAlpha(0); + this.rerollButtonContainer.setVisible(true); + this.checkButtonContainer.setVisible(true); + this.continueButtonContainer.setVisible(this.rerollCost < 0); + this.lockRarityButtonContainer.setVisible(canLockRarities); + globalScene.tweens.add({ - targets: this.transferButtonContainer, + targets: [this.checkButtonContainer, this.continueButtonContainer], alpha: 1, duration: 250, }); - } - this.rerollButtonContainer.setAlpha(0); - this.checkButtonContainer.setAlpha(0); - this.lockRarityButtonContainer.setAlpha(0); - this.continueButtonContainer.setAlpha(0); - this.rerollButtonContainer.setVisible(true); - this.checkButtonContainer.setVisible(true); - this.continueButtonContainer.setVisible(this.rerollCost < 0); - this.lockRarityButtonContainer.setVisible(canLockRarities); + globalScene.tweens.add({ + targets: [this.rerollButtonContainer, this.lockRarityButtonContainer], + alpha: this.rerollCost < 0 ? 0.5 : 1, + duration: 250, + }); - globalScene.tweens.add({ - targets: [this.checkButtonContainer, this.continueButtonContainer], - alpha: 1, - duration: 250, - }); + // Ensure that the reward animations have completed before allowing input to proceed. + // Required to ensure that the user cannot interact with the UI before the animations + // have completed, (which, among other things, would allow the GameObjects to be destroyed + // before the animations have completed, causing errors). + Promise.allSettled([...shopAnimPromises, ...rewardAnimAllSettledPromises]).then(() => { + const updateCursorTarget = () => { + if (globalScene.shopCursorTarget === ShopCursorTarget.CHECK_TEAM) { + this.setRowCursor(0); + this.setCursor(2); + } else if (globalScene.shopCursorTarget === ShopCursorTarget.SHOP && globalScene.gameMode.hasNoShop) { + this.setRowCursor(ShopCursorTarget.REWARDS); + this.setCursor(0); + } else { + this.setRowCursor(globalScene.shopCursorTarget); + this.setCursor(0); + } + }; - globalScene.tweens.add({ - targets: [this.rerollButtonContainer, this.lockRarityButtonContainer], - alpha: this.rerollCost < 0 ? 0.5 : 1, - duration: 250, - }); - - const updateCursorTarget = () => { - if (globalScene.shopCursorTarget === ShopCursorTarget.CHECK_TEAM) { - this.setRowCursor(0); - this.setCursor(2); - } else if (globalScene.shopCursorTarget === ShopCursorTarget.SHOP && globalScene.gameMode.hasNoShop) { - this.setRowCursor(ShopCursorTarget.REWARDS); - this.setCursor(0); - } else { - this.setRowCursor(globalScene.shopCursorTarget); - this.setCursor(0); - } - }; - - updateCursorTarget(); - - handleTutorial(Tutorial.Select_Item).then(res => { - if (res) { updateCursorTarget(); - } - this.awaitingActionInput = true; - this.onActionInput = args[2]; + + handleTutorial(Tutorial.Select_Item).then(res => { + if (res) { + updateCursorTarget(); + } + this.awaitingActionInput = true; + this.onActionInput = args[2]; + }); + }); }); }); + // #endregion: animation + return true; } @@ -557,7 +601,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { (globalScene.game.canvas.width - this.transferButtonWidth - this.checkButtonWidth) / 6 - 30, OPTION_BUTTON_YPOSITION + 4, ); - ui.showText(i18next.t("modifierSelectUiHandler:transferDesc")); + ui.showText(i18next.t("modifierSelectUiHandler:manageItemsDesc")); } else if (cursor === 2) { this.cursorObj.setPosition( (globalScene.game.canvas.width - this.checkButtonWidth) / 6 - 10, @@ -687,7 +731,11 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { scale: 0.01, duration: 250, ease: "Cubic.easeIn", - onComplete: () => options.forEach(o => o.destroy()), + onComplete: () => { + options.forEach(o => { + o.destroy(); + }); + }, }); [ @@ -797,14 +845,45 @@ class ModifierOption extends Phaser.GameObjects.Container { } } - show(remainingDuration: number, upgradeCountOffset: number) { - if (!this.modifierTypeOption.cost) { + /** + * Start the tweens responsible for animating the option's appearance + * + * @privateremarks + * This method is unusual. It "returns" (one via the actual return, one by via appending to the `promiseHolder` + * parameter) two promises. The promise returned by the method resolves once the option's appearance animations have + * completed, and is meant to allow callers to synchronize with the completion of the option's appearance animations. + * The promise appended to `promiseHolder` resolves once *all* animations started by this method have completed, + * and should be used by callers to ensure that all animations have completed before proceeding. + * + * @param remainingDuration - The duration in milliseconds that the animation can play for + * @param upgradeCountOffset - The offset to apply to the upgrade count for options whose rarity is being upgraded + * @param promiseHolder - A promise that resolves once all tweens started by this method have completed will be pushed to this array. + * @param isReward - Whether the option being shown is a reward, meaning it should show pokeball and upgrade animations. + * @returns A promise that resolves once the *option's apperance animations* have completed. This promise will resolve _before_ all + * promises that are initiated in this method complete. Instead, the `promiseHolder` array will contain a new promise + * that will resolve once all animations have completed. + * + */ + async show( + remainingDuration: number, + upgradeCountOffset: number, + promiseHolder: Promise[], + isReward = true, + ): Promise { + /** Promises for the pokeball and upgrade animations */ + const animPromises: Promise[] = []; + if (isReward) { + const { promise: bouncePromise, resolve: resolveBounce } = Promise.withResolvers(); globalScene.tweens.add({ targets: this.pb, y: 0, duration: 1250, ease: "Bounce.Out", + onComplete: () => { + resolveBounce(); + }, }); + animPromises.push(bouncePromise); let lastValue = 1; let bounceCount = 0; @@ -819,7 +898,7 @@ class ModifierOption extends Phaser.GameObjects.Container { if (!globalScene) { return; } - const value = t.getValue(); + const value = t.getValue()!; if (!bounce && value > lastValue) { globalScene.playSound("se/pb_bounce_1", { volume: 1 / ++bounceCount, @@ -832,96 +911,129 @@ class ModifierOption extends Phaser.GameObjects.Container { }, }); + // TODO: Figure out proper delay between chains and then convert this into a single tween chain + // rather than starting multiple tween chains. + for (let u = 0; u < this.modifierTypeOption.upgradeCount; u++) { - const upgradeIndex = u; - globalScene.time.delayedCall( - remainingDuration - 2000 * (this.modifierTypeOption.upgradeCount - (upgradeIndex + 1 + upgradeCountOffset)), - () => { - globalScene.playSound("se/upgrade", { - rate: 1 + 0.25 * upgradeIndex, - }); - this.pbTint.setPosition(this.pb.x, this.pb.y); - this.pbTint.setTintFill(0xffffff); - this.pbTint.setAlpha(0); - this.pbTint.setVisible(true); - globalScene.tweens.add({ + const { resolve, promise } = Promise.withResolvers(); + globalScene.tweens.chain({ + tweens: [ + { + delay: remainingDuration - 2000 * (this.modifierTypeOption.upgradeCount - (u + 1 + upgradeCountOffset)), + onStart: () => { + globalScene.playSound("se/upgrade", { + rate: 1 + 0.25 * u, + }); + this.pbTint.setPosition(this.pb.x, this.pb.y).setTintFill(0xffffff).setVisible(true).setAlpha(0); + }, targets: this.pbTint, alpha: 1, duration: 1000, ease: "Sine.easeIn", onComplete: () => { - this.pb.setTexture( - "pb", - this.getPbAtlasKey(-this.modifierTypeOption.upgradeCount + (upgradeIndex + 1)), - ); - globalScene.tweens.add({ - targets: this.pbTint, - alpha: 0, - duration: 750, - ease: "Sine.easeOut", - onComplete: () => { - this.pbTint.setVisible(false); - }, - }); + this.pb.setTexture("pb", this.getPbAtlasKey(-this.modifierTypeOption.upgradeCount + (u + 1))); }, - }); - }, - ); + }, + { + targets: this.pbTint, + alpha: 0, + duration: 750, + ease: "Sine.easeOut", + onComplete: () => { + this.pbTint.setVisible(false); + resolve(); + }, + }, + ], + }); + animPromises.push(promise); } } + const finalPromises: Promise[] = []; globalScene.time.delayedCall(remainingDuration + 2000, () => { - if (!globalScene) { - return; - } - - if (!this.modifierTypeOption.cost) { + if (isReward) { this.pb.setTexture("pb", `${this.getPbAtlasKey(0)}_open`); globalScene.playSound("se/pb_rel"); + const { resolve: pbResolve, promise: pbPromise } = Promise.withResolvers(); + globalScene.tweens.add({ targets: this.pb, duration: 500, - delay: 250, ease: "Sine.easeIn", alpha: 0, - onComplete: () => this.pb.destroy(), + onComplete: () => { + Promise.allSettled(animPromises).then(() => this.pb.destroy()); + pbResolve(); + }, }); + finalPromises.push(pbPromise); } + /** Delay for the rest of the tweens to ensure they show after the pokeball animation begins to appear */ + const delay = isReward ? 250 : 0; + + const { resolve: itemResolve, promise: itemPromise } = Promise.withResolvers(); globalScene.tweens.add({ targets: this.itemContainer, + delay, duration: 500, ease: "Elastic.Out", scale: 2, alpha: 1, + onComplete: () => { + itemResolve(); + }, }); - if (!this.modifierTypeOption.cost) { + finalPromises.push(itemPromise); + + if (isReward) { + const { resolve: itemTintResolve, promise: itemTintPromise } = Promise.withResolvers(); globalScene.tweens.add({ targets: this.itemTint, alpha: 0, + delay, duration: 500, ease: "Sine.easeIn", - onComplete: () => this.itemTint.destroy(), + onComplete: () => { + this.itemTint.destroy(); + itemTintResolve(); + }, }); + finalPromises.push(itemTintPromise); } + + const { resolve: itemTextResolve, promise: itemTextPromise } = Promise.withResolvers(); globalScene.tweens.add({ targets: this.itemText, + delay, duration: 500, alpha: 1, y: 25, ease: "Cubic.easeInOut", + onComplete: () => itemTextResolve(), }); + finalPromises.push(itemTextPromise); + if (this.itemCostText) { + const { resolve: itemCostResolve, promise: itemCostPromise } = Promise.withResolvers(); globalScene.tweens.add({ targets: this.itemCostText, + delay, duration: 500, alpha: 1, y: 35, ease: "Cubic.easeInOut", + onComplete: () => itemCostResolve(), }); + finalPromises.push(itemCostPromise); } }); + // The `.then` suppresses the return type for the Promise.allSettled so that it returns void. + promiseHolder.push(Promise.allSettled([...animPromises, ...finalPromises]).then()); + + await Promise.allSettled(animPromises); } getPbAtlasKey(tierOffset = 0) { diff --git a/src/ui/move-info-overlay.ts b/src/ui/move-info-overlay.ts index 2b230d609fd..f8632eb244e 100644 --- a/src/ui/move-info-overlay.ts +++ b/src/ui/move-info-overlay.ts @@ -1,11 +1,12 @@ import type { InfoToggle } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; -import { TextStyle, addTextObject } from "./text"; -import { addWindow } from "./ui-theme"; -import { getLocalizedSpriteKey, fixedInt } from "#app/utils/common"; -import type Move from "../data/moves/move"; -import { MoveCategory } from "#enums/MoveCategory"; +import { MoveCategory } from "#enums/move-category"; import { PokemonType } from "#enums/pokemon-type"; +import { TextStyle } from "#enums/text-style"; +import type { Move } from "#moves/move"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt, getLocalizedSpriteKey } from "#utils/common"; import i18next from "i18next"; export interface MoveInfoOverlaySettings { @@ -30,7 +31,7 @@ const DESC_HEIGHT = 48; const BORDER = 8; const GLOBAL_SCALE = 6; -export default class MoveInfoOverlay extends Phaser.GameObjects.Container implements InfoToggle { +export class MoveInfoOverlay extends Phaser.GameObjects.Container implements InfoToggle { public active = false; private move: Move; @@ -80,7 +81,6 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem }, }, ); - this.desc.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); // limit the text rendering, required for scrolling later on const maskPointOrigin = { diff --git a/src/ui/mystery-encounter-ui-handler.ts b/src/ui/mystery-encounter-ui-handler.ts index 0866ed8788e..b6bc464855c 100644 --- a/src/ui/mystery-encounter-ui-handler.ts +++ b/src/ui/mystery-encounter-ui-handler.ts @@ -1,22 +1,23 @@ -import { addBBCodeTextObject, getBBCodeFrag, TextStyle } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; +import { globalScene } from "#app/global-scene"; +import { getPokeballAtlasKey } from "#data/pokeball"; import { Button } from "#enums/buttons"; -import { addWindow, WindowVariant } from "./ui-theme"; -import type { MysteryEncounterPhase } from "../phases/mystery-encounter-phases"; -import { PartyUiMode } from "./party-ui-handler"; -import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; -import { fixedInt, isNullOrUndefined } from "#app/utils/common"; -import { getPokeballAtlasKey } from "../data/pokeball"; -import type { OptionSelectSettings } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import i18next from "i18next"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { getEncounterText } from "#mystery-encounters/encounter-dialogue-utils"; +import type { OptionSelectSettings } from "#mystery-encounters/encounter-phase-utils"; +import type { MysteryEncounterOption } from "#mystery-encounters/mystery-encounter-option"; +import type { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { PartyUiMode } from "#ui/party-ui-handler"; +import { addBBCodeTextObject, getBBCodeFrag } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow, WindowVariant } from "#ui/ui-theme"; +import { fixedInt, isNullOrUndefined } from "#utils/common"; +import i18next from "i18next"; import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import { globalScene } from "#app/global-scene"; -export default class MysteryEncounterUiHandler extends UiHandler { +export class MysteryEncounterUiHandler extends UiHandler { private cursorContainer: Phaser.GameObjects.Container; private cursorObj?: Phaser.GameObjects.Image; @@ -156,7 +157,9 @@ export default class MysteryEncounterUiHandler extends UiHandler { ) { success = false; } else { - if ((globalScene.getCurrentPhase() as MysteryEncounterPhase).handleOptionSelect(selected, cursor)) { + if ( + (globalScene.phaseManager.getCurrentPhase() as MysteryEncounterPhase).handleOptionSelect(selected, cursor) + ) { success = true; } else { ui.playError(); @@ -515,7 +518,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { descriptionTextObject.setMask(abilityDescriptionTextMask); - const descriptionLineCount = Math.floor(descriptionTextObject.displayHeight / 10); + const descriptionLineCount = Math.floor(descriptionTextObject.displayHeight / 9.2); if (this.descriptionScrollTween) { this.descriptionScrollTween.remove(); @@ -589,9 +592,9 @@ export default class MysteryEncounterUiHandler extends UiHandler { // Auto-color options green/blue for good/bad by looking for (+)/(-) if (text) { - const primaryStyleString = [...text.match(new RegExp(/\[color=[^\[]*\]\[shadow=[^\[]*\]/i))!][0]; + const primaryStyleString = [...text.match(new RegExp(/\[color=[^[]*\]\[shadow=[^[]*\]/i))!][0]; text = text.replace( - /(\(\+\)[^\(\[]*)/gi, + /(\(\+\)[^([]*)/gi, substring => "[/color][/shadow]" + getBBCodeFrag(substring, TextStyle.SUMMARY_GREEN) + @@ -599,7 +602,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { primaryStyleString, ); text = text.replace( - /(\(\-\)[^\(\[]*)/gi, + /(\(-\)[^([]*)/gi, substring => "[/color][/shadow]" + getBBCodeFrag(substring, TextStyle.SUMMARY_BLUE) + @@ -612,6 +615,8 @@ export default class MysteryEncounterUiHandler extends UiHandler { const tooltipTextObject = addBBCodeTextObject(6, 7, text, TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 600 }, fontSize: "72px", + padding: { top: 8 }, + lineSpacing: 1.25, }); this.tooltipContainer.add(tooltipTextObject); @@ -625,7 +630,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { const textMask = tooltipTextMaskRect.createGeometryMask(); tooltipTextObject.setMask(textMask); - const tooltipLineCount = Math.floor(tooltipTextObject.displayHeight / 11.2); + const tooltipLineCount = Math.floor(tooltipTextObject.displayHeight / 10.2); if (this.tooltipScrollTween) { this.tooltipScrollTween.remove(); diff --git a/src/ui/party-exp-bar.ts b/src/ui/party-exp-bar.ts index 7b7f5277ca1..952a1f8227a 100644 --- a/src/ui/party-exp-bar.ts +++ b/src/ui/party-exp-bar.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; -import type Pokemon from "../field/pokemon"; -import { TextStyle, addTextObject } from "./text"; +import { TextStyle } from "#enums/text-style"; +import type { Pokemon } from "#field/pokemon"; +import { addTextObject } from "#ui/text"; import i18next from "i18next"; -export default class PartyExpBar extends Phaser.GameObjects.Container { +export class PartyExpBar extends Phaser.GameObjects.Container { private bg: Phaser.GameObjects.NineSlice; private pokemonIcon: Phaser.GameObjects.Container; private expText: Phaser.GameObjects.Text; diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index 452ffcf5192..b259316f6fa 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -1,36 +1,35 @@ -import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#app/ui/text"; -import { Command } from "#app/ui/command-ui-handler"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { BooleanHolder, toReadableString, randInt, getLocalizedSpriteKey } from "#app/utils/common"; -import { - PokemonFormChangeItemModifier, - PokemonHeldItemModifier, - SwitchEffectTransferModifier, -} from "#app/modifier/modifier"; -import { ForceSwitchOutAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; -import { StatusEffect } from "#enums/status-effect"; -import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; -import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { addWindow } from "#app/ui/ui-theme"; -import { SpeciesFormChangeItemTrigger, FormChangeItem } from "#app/data/pokemon-forms"; -import { getVariantTint } from "#app/sprites/variant"; +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +import { pokemonEvolutions } from "#balance/pokemon-evolutions"; +import { applyChallenges } from "#data/challenge"; +import { allMoves } from "#data/data-lists"; +import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers"; +import { Gender, getGenderColor, getGenderSymbol } from "#data/gender"; import { Button } from "#enums/buttons"; -import { applyChallenges, ChallengeType } from "#app/data/challenge"; -import MoveInfoOverlay from "#app/ui/move-info-overlay"; +import { ChallengeType } from "#enums/challenge-type"; +import { Command } from "#enums/command"; +import { FormChangeItem } from "#enums/form-change-item"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon, Pokemon } from "#field/pokemon"; +import type { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { PokemonMove } from "#moves/pokemon-move"; +import type { CommandPhase } from "#phases/command-phase"; +import { getVariantTint } from "#sprites/variant"; +import type { TurnMove } from "#types/turn-move"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { MoveInfoOverlay } from "#ui/move-info-overlay"; +import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler"; +import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { BooleanHolder, getLocalizedSpriteKey, randInt } from "#utils/common"; +import { toTitleCase } from "#utils/strings"; import i18next from "i18next"; import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { getPokemonNameWithAffix } from "#app/messages"; -import type { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { globalScene } from "#app/global-scene"; const defaultMessage = i18next.t("partyUiHandler:choosePokemon"); @@ -104,6 +103,11 @@ export enum PartyUiMode { * This is generally used in for Mystery Encounter or special effects that require the player to select a Pokemon */ SELECT, + /** + * Indicates that the party UI is open to select a party member from which items will be discarded. + * This type of selection can be cancelled. + */ + DISCARD, } export enum PartyOption { @@ -122,6 +126,7 @@ export enum PartyOption { RELEASE, RENAME, SELECT, + DISCARD, SCROLL_UP = 1000, SCROLL_DOWN = 1001, FORM_CHANGE_ITEM = 2000, @@ -147,7 +152,7 @@ export type PokemonModifierTransferSelectFilter = ( ) => string | null; export type PokemonMoveSelectFilter = (pokemonMove: PokemonMove) => string | null; -export default class PartyUiHandler extends MessageUiHandler { +export class PartyUiHandler extends MessageUiHandler { private partyUiMode: PartyUiMode; private fieldIndex: number; @@ -156,6 +161,7 @@ export default class PartyUiHandler extends MessageUiHandler { private partySlotsContainer: Phaser.GameObjects.Container; private partySlots: PartySlot[]; private partyCancelButton: PartyCancelButton; + private partyDiscardModeButton: PartyDiscardModeButton; private partyMessageBox: Phaser.GameObjects.NineSlice; private moveInfoOverlay: MoveInfoOverlay; @@ -181,6 +187,8 @@ export default class PartyUiHandler extends MessageUiHandler { private transferAll: boolean; private lastCursor = 0; + private lastLeftPokemonCursor = 0; + private lastRightPokemonCursor = 0; private selectCallback: PartySelectCallback | PartyModifierTransferSelectCallback | null; private selectFilter: PokemonSelectFilter | PokemonModifierTransferSelectFilter; private moveSelectFilter: PokemonMoveSelectFilter; @@ -225,7 +233,7 @@ export default class PartyUiHandler extends MessageUiHandler { public static FilterItemMaxStacks = (pokemon: PlayerPokemon, modifier: PokemonHeldItemModifier) => { const matchingModifier = globalScene.findModifier( - m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(modifier), + m => m.is("PokemonHeldItemModifier") && m.pokemonId === pokemon.id && m.matchType(modifier), ) as PokemonHeldItemModifier; if (matchingModifier && matchingModifier.stackCount === matchingModifier.getMaxStackCount()) { return i18next.t("partyUiHandler:tooManyItems", { pokemonName: getPokemonNameWithAffix(pokemon, false) }); @@ -309,6 +317,12 @@ export default class PartyUiHandler extends MessageUiHandler { this.iconAnimHandler = new PokemonIconAnimHandler(); this.iconAnimHandler.setup(); + const partyDiscardModeButton = new PartyDiscardModeButton(60, -globalScene.game.canvas.height / 15 - 1, this); + + partyContainer.add(partyDiscardModeButton); + + this.partyDiscardModeButton = partyDiscardModeButton; + // prepare move overlay. in case it appears to be too big, set the overlayScale to .5 const overlayScale = 1; this.moveInfoOverlay = new MoveInfoOverlay({ @@ -350,8 +364,18 @@ export default class PartyUiHandler extends MessageUiHandler { this.showMovePp = args.length > 6 && args[6]; this.partyContainer.setVisible(true); - this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double" : ""}`); + if (this.isItemManageMode()) { + this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double_manage" : ""}`); + } else { + this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double" : ""}`); + } + this.populatePartySlots(); + // If we are currently transferring items, set the icon to its proper state and reveal the button. + if (this.isItemManageMode()) { + this.partyDiscardModeButton.toggleIcon(this.partyUiMode as PartyUiMode.MODIFIER_TRANSFER | PartyUiMode.DISCARD); + } + this.showPartyText(); this.setCursor(0); return true; @@ -553,7 +577,7 @@ export default class PartyUiHandler extends MessageUiHandler { // this returns `undefined` if the new pokemon doesn't have the item at all, otherwise it returns the `pokemonHeldItemModifier` for that item const matchingModifier = globalScene.findModifier( m => - m instanceof PokemonHeldItemModifier && + m.is("PokemonHeldItemModifier") && m.pokemonId === newPokemon.id && m.matchType(this.getTransferrableItemsFromPokemon(pokemon)[this.transferOptionCursor]), ) as PokemonHeldItemModifier; @@ -596,7 +620,7 @@ export default class PartyUiHandler extends MessageUiHandler { const option = this.options[this.optionsCursor]; if (button === Button.LEFT) { /** Decrease quantity for the current item and update UI */ - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + if (this.isItemManageMode()) { this.transferQuantities[option] = this.transferQuantities[option] === 1 ? this.transferQuantitiesMax[option] @@ -610,7 +634,7 @@ export default class PartyUiHandler extends MessageUiHandler { if (button === Button.RIGHT) { /** Increase quantity for the current item and update UI */ - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + if (this.isItemManageMode()) { this.transferQuantities[option] = this.transferQuantities[option] === this.transferQuantitiesMax[option] ? 1 @@ -640,6 +664,45 @@ export default class PartyUiHandler extends MessageUiHandler { return success; } + private processDiscardMenuInput(pokemon: PlayerPokemon) { + const ui = this.getUi(); + const option = this.options[this.optionsCursor]; + this.clearOptions(); + + this.blockInput = true; + this.showText(i18next.t("partyUiHandler:discardConfirmation"), null, () => { + this.blockInput = false; + ui.setModeWithoutClear( + UiMode.CONFIRM, + () => { + ui.setMode(UiMode.PARTY); + this.doDiscard(option, pokemon); + }, + () => { + ui.setMode(UiMode.PARTY); + this.showPartyText(); + }, + ); + }); + + return true; + } + + private doDiscard(option: PartyOption, pokemon: PlayerPokemon) { + const itemModifiers = this.getTransferrableItemsFromPokemon(pokemon); + this.clearOptions(); + + if (option === PartyOption.ALL) { + // Discard all currently held items + for (let i = 0; i < itemModifiers.length; i++) { + globalScene.tryDiscardHeldItemModifier(itemModifiers[i], this.transferQuantities[i]); + } + } else { + // Discard the currently selected item + globalScene.tryDiscardHeldItemModifier(itemModifiers[option], this.transferQuantities[option]); + } + } + private moveOptionCursor(button: Button.UP | Button.DOWN): boolean { if (button === Button.UP) { return this.setCursor(this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1); @@ -686,7 +749,7 @@ export default class PartyUiHandler extends MessageUiHandler { private getTransferrableItemsFromPokemon(pokemon: PlayerPokemon) { return globalScene.findModifiers( - m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id, + m => m.is("PokemonHeldItemModifier") && m.isTransferable && m.pokemonId === pokemon.id, ) as PokemonHeldItemModifier[]; } @@ -726,6 +789,10 @@ export default class PartyUiHandler extends MessageUiHandler { return this.processModifierTransferModeInput(pokemon); } + if (this.partyUiMode === PartyUiMode.DISCARD) { + return this.processDiscardMenuInput(pokemon); + } + // options specific to the mode (moves) if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { return this.processRememberMoveModeInput(pokemon); @@ -751,7 +818,7 @@ export default class PartyUiHandler extends MessageUiHandler { // TODO: This risks hitting the other options (.MOVE_i and ALL) so does it? Do we need an extra check? if ( option >= PartyOption.FORM_CHANGE_ITEM && - globalScene.getCurrentPhase() instanceof SelectModifierPhase && + globalScene.phaseManager.getCurrentPhase()?.is("SelectModifierPhase") && this.partyUiMode === PartyUiMode.CHECK ) { const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon); @@ -805,7 +872,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.partyUiMode === PartyUiMode.SWITCH ) { this.clearOptions(); - (globalScene.getCurrentPhase() as CommandPhase).handleCommand( + (globalScene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand( Command.POKEMON, this.cursor, option === PartyOption.PASS_BATON, @@ -865,7 +932,7 @@ export default class PartyUiHandler extends MessageUiHandler { } if (button === Button.LEFT || button === Button.RIGHT) { - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + if (this.isItemManageMode()) { return this.processModifierTransferModeLeftRightInput(button); } } @@ -920,14 +987,26 @@ export default class PartyUiHandler extends MessageUiHandler { return !(this.partyUiMode === PartyUiMode.FAINT_SWITCH || this.partyUiMode === PartyUiMode.REVIVAL_BLESSING); } + /** + * Return whether this UI handler is responsible for managing items. + * Used to ensure proper placement of mode toggle buttons in the UI, etc. + * @returns Whether the current handler is responsible for managing items. + */ + private isItemManageMode(): boolean { + return this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER || this.partyUiMode === PartyUiMode.DISCARD; + } + private processPartyActionInput(): boolean { const ui = this.getUi(); if (this.cursor < 6) { - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) { + if ( + (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) || + this.partyUiMode === PartyUiMode.DISCARD + ) { /** Initialize item quantities for the selected Pokemon */ const itemModifiers = globalScene.findModifiers( m => - m instanceof PokemonHeldItemModifier && + m.is("PokemonHeldItemModifier") && m.isTransferable && m.pokemonId === globalScene.getPlayerParty()[this.cursor].id, ) as PokemonHeldItemModifier[]; @@ -937,6 +1016,25 @@ export default class PartyUiHandler extends MessageUiHandler { this.showOptions(); ui.playSelect(); } + + // Toggle item transfer mode to discard items or vice versa + if (this.cursor === 7) { + switch (this.partyUiMode) { + case PartyUiMode.DISCARD: + this.partyUiMode = PartyUiMode.MODIFIER_TRANSFER; + break; + case PartyUiMode.MODIFIER_TRANSFER: + this.partyUiMode = PartyUiMode.DISCARD; + break; + default: + ui.playError(); + return false; + } + this.partyDiscardModeButton.toggleIcon(this.partyUiMode); + ui.playSelect(); + return true; + } + // Pressing return button if (this.cursor === 6) { if (!this.allowCancel()) { @@ -957,6 +1055,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.clearTransfer(); ui.playSelect(); } else if (this.allowCancel()) { + this.partyDiscardModeButton.clear(); if (this.selectCallback) { const selectCallback = this.selectCallback; this.selectCallback = null; @@ -975,30 +1074,74 @@ export default class PartyUiHandler extends MessageUiHandler { const slotCount = this.partySlots.length; const battlerCount = globalScene.currentBattle.getBattlerCount(); + if (this.lastCursor < battlerCount) { + this.lastLeftPokemonCursor = this.lastCursor; + } + if (this.lastCursor >= battlerCount && this.lastCursor < 6) { + this.lastRightPokemonCursor = this.lastCursor; + } + let success = false; switch (button) { + // Item manage mode adds an extra 8th "toggle mode" button to the UI, located *below* both active party members. + // The following logic serves to ensure its menu behaviour matches its in-game position, + // being selected when scrolling up from the first inactive party member or down from the last active one. case Button.UP: + if (this.isItemManageMode()) { + if (this.cursor === 1) { + success = this.setCursor(globalScene.currentBattle.double ? 0 : 7); + break; + } + if (this.cursor === 2) { + success = this.setCursor(globalScene.currentBattle.double ? 7 : 1); + break; + } + if (this.cursor === 6) { + success = this.setCursor(slotCount <= globalScene.currentBattle.getBattlerCount() ? 7 : slotCount - 1); + break; + } + if (this.cursor === 7) { + success = this.setCursor(globalScene.currentBattle.double && slotCount > 1 ? 1 : 0); + break; + } + } success = this.setCursor(this.cursor ? (this.cursor < 6 ? this.cursor - 1 : slotCount - 1) : 6); break; case Button.DOWN: + if (this.isItemManageMode()) { + if (this.cursor === 0) { + success = this.setCursor(globalScene.currentBattle.double && slotCount > 1 ? 1 : 7); + break; + } + if (this.cursor === 1) { + success = this.setCursor(globalScene.currentBattle.double ? 7 : slotCount > 2 ? 2 : 6); + break; + } + if (this.cursor === 7) { + success = this.setCursor( + slotCount > globalScene.currentBattle.getBattlerCount() ? globalScene.currentBattle.getBattlerCount() : 6, + ); + break; + } + } success = this.setCursor(this.cursor < 6 ? (this.cursor < slotCount - 1 ? this.cursor + 1 : 6) : 0); break; case Button.LEFT: - if (this.cursor >= battlerCount && this.cursor <= 6) { - success = this.setCursor(0); + if (this.cursor === 6) { + success = this.setCursor(this.isItemManageMode() ? 7 : this.lastLeftPokemonCursor); + } + if (this.cursor >= battlerCount && this.cursor < 6) { + success = this.setCursor(this.lastLeftPokemonCursor); } break; case Button.RIGHT: - if (slotCount === battlerCount) { + // Scrolling right from item transfer button or with no backup party members goes to cancel + if (this.cursor === 7 || slotCount <= battlerCount) { success = this.setCursor(6); break; } - if (battlerCount >= 2 && slotCount > battlerCount && this.getCursor() === 0 && this.lastCursor === 1) { - success = this.setCursor(2); - break; - } - if (slotCount > battlerCount && this.cursor < battlerCount) { - success = this.setCursor(this.lastCursor < 6 ? this.lastCursor || battlerCount : battlerCount); + if (this.cursor < battlerCount) { + success = this.setCursor(this.lastRightPokemonCursor || battlerCount); break; } } @@ -1045,11 +1188,15 @@ export default class PartyUiHandler extends MessageUiHandler { this.partySlots[this.lastCursor].deselect(); } else if (this.lastCursor === 6) { this.partyCancelButton.deselect(); + } else if (this.lastCursor === 7) { + this.partyDiscardModeButton.deselect(); } if (cursor < 6) { this.partySlots[cursor].select(); } else if (cursor === 6) { this.partyCancelButton.select(); + } else if (cursor === 7) { + this.partyDiscardModeButton.select(); } } return changed; @@ -1144,14 +1291,16 @@ export default class PartyUiHandler extends MessageUiHandler { optionsMessage = i18next.t("partyUiHandler:selectAnotherPokemonToSplice"); } break; + case PartyUiMode.DISCARD: + optionsMessage = i18next.t("partyUiHandler:changeQuantityDiscard"); } this.showText(optionsMessage, 0); this.updateOptions(); - /** When an item is being selected for transfer, the message box is taller as the message occupies two lines */ - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + /** When an item is being selected for transfer or discard, the message box is taller as the message occupies two lines */ + if (this.isItemManageMode()) { this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 42); } else { this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 30); @@ -1160,31 +1309,44 @@ export default class PartyUiHandler extends MessageUiHandler { this.setCursor(0); } + showPartyText() { + switch (this.partyUiMode) { + case PartyUiMode.MODIFIER_TRANSFER: + this.showText(i18next.t("partyUiHandler:partyTransfer")); + break; + case PartyUiMode.DISCARD: + this.showText(i18next.t("partyUiHandler:partyDiscard")); + break; + default: + this.showText("", 0); + break; + } + } + private allowBatonModifierSwitch(): boolean { return !!( this.partyUiMode !== PartyUiMode.FAINT_SWITCH && globalScene.findModifier( - m => - m instanceof SwitchEffectTransferModifier && m.pokemonId === globalScene.getPlayerField()[this.fieldIndex].id, + m => m.is("SwitchEffectTransferModifier") && m.pokemonId === globalScene.getPlayerField()[this.fieldIndex].id, ) ); } // TODO: add FORCED_SWITCH (and perhaps also BATON_PASS_SWITCH) to the modes + // TODO: refactor once moves in flight become a thing... private isBatonPassMove(): boolean { - const moveHistory = globalScene.getPlayerField()[this.fieldIndex].getMoveHistory(); - return !!( + const lastMove: TurnMove | undefined = globalScene.getPlayerField()[this.fieldIndex].getLastXMoves()[0]; + return ( this.partyUiMode === PartyUiMode.FAINT_SWITCH && - moveHistory.length && - allMoves[moveHistory[moveHistory.length - 1].move].getAttrs(ForceSwitchOutAttr)[0]?.isBatonPass() && - moveHistory[moveHistory.length - 1].result === MoveResult.SUCCESS + lastMove?.result === MoveResult.SUCCESS && + allMoves[lastMove.move].getAttrs("ForceSwitchOutAttr")[0]?.isBatonPass() ); } private getItemModifiers(pokemon: Pokemon): PokemonHeldItemModifier[] { return ( (globalScene.findModifiers( - m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id, + m => m.is("PokemonHeldItemModifier") && m.isTransferable && m.pokemonId === pokemon.id, ) as PokemonHeldItemModifier[]) ?? [] ); } @@ -1278,6 +1440,9 @@ export default class PartyUiHandler extends MessageUiHandler { this.addCommonOptions(pokemon); } break; + case PartyUiMode.DISCARD: + this.updateOptionsWithModifierTransferMode(pokemon); + break; // TODO: This still needs to be broken up. // It could use a rework differentiating different kind of switches // to treat baton passing separately from switching on faint. @@ -1288,17 +1453,18 @@ export default class PartyUiHandler extends MessageUiHandler { const allowBatonModifierSwitch = this.allowBatonModifierSwitch(); const isBatonPassMove = this.isBatonPassMove(); + if (allowBatonModifierSwitch && !isBatonPassMove) { + // the BATON modifier gives an extra switch option for + // pokemon-command switches, allowing buffs to be optionally passed + this.options.push(PartyOption.PASS_BATON); + } + // isBatonPassMove and allowBatonModifierSwitch shouldn't ever be true // at the same time, because they both explicitly check for a mutually // exclusive partyUiMode. But better safe than sorry. this.options.push( isBatonPassMove && !allowBatonModifierSwitch ? PartyOption.PASS_BATON : PartyOption.SEND_OUT, ); - if (allowBatonModifierSwitch && !isBatonPassMove) { - // the BATON modifier gives an extra switch option for - // pokemon-command switches, allowing buffs to be optionally passed - this.options.push(PartyOption.PASS_BATON); - } } this.addCommonOptions(pokemon); if (this.partyUiMode === PartyUiMode.SWITCH) { @@ -1338,13 +1504,13 @@ export default class PartyUiHandler extends MessageUiHandler { this.addCommonOptions(pokemon); break; case PartyUiMode.CHECK: - if (globalScene.getCurrentPhase() instanceof SelectModifierPhase) { + this.addCommonOptions(pokemon); + if (globalScene.phaseManager.getCurrentPhase()?.is("SelectModifierPhase")) { const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon); for (let i = 0; i < formChangeItemModifiers.length; i++) { this.options.push(PartyOption.FORM_CHANGE_ITEM + i); } } - this.addCommonOptions(pokemon); break; case PartyUiMode.SELECT: this.options.push(PartyOption.SELECT); @@ -1382,14 +1548,15 @@ export default class PartyUiHandler extends MessageUiHandler { optionName = "↓"; } else if ( (this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && - (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || + (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode) && + this.partyUiMode !== PartyUiMode.DISCARD) || option === PartyOption.CANCEL ) { switch (option) { case PartyOption.MOVE_1: case PartyOption.MOVE_2: case PartyOption.MOVE_3: - case PartyOption.MOVE_4: + case PartyOption.MOVE_4: { const move = pokemon.moveset[option - PartyOption.MOVE_1]; if (this.showMovePp) { const maxPP = move.getMovePp(); @@ -1399,7 +1566,8 @@ export default class PartyUiHandler extends MessageUiHandler { optionName = move.getName(); } break; - default: + } + default: { const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon); if (formChangeItemModifiers && option >= PartyOption.FORM_CHANGE_ITEM) { const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM]; @@ -1410,10 +1578,11 @@ export default class PartyUiHandler extends MessageUiHandler { if (this.localizedOptions.includes(option)) { optionName = i18next.t(`partyUiHandler:${PartyOption[option]}`); } else { - optionName = toReadableString(PartyOption[option]); + optionName = toTitleCase(PartyOption[option]); } } break; + } } } else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { const learnableLevelMoves = pokemon.getLearnableLevelMoves(); @@ -1443,7 +1612,7 @@ export default class PartyUiHandler extends MessageUiHandler { const itemModifiers = this.getItemModifiers(pokemon); const itemModifier = itemModifiers[option]; if ( - this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && + this.isItemManageMode() && this.transferQuantitiesMax[option] > 1 && !this.transferMode && itemModifier !== undefined && @@ -1473,7 +1642,6 @@ export default class PartyUiHandler extends MessageUiHandler { optionText.x = 15 - this.optionsBg.width; } } - startTransfer(): void { this.transferMode = true; this.transferCursor = this.cursor; @@ -1564,7 +1732,7 @@ export default class PartyUiHandler extends MessageUiHandler { getFormChangeItemsModifiers(pokemon: Pokemon) { let formChangeItemModifiers = globalScene.findModifiers( - m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id, + m => m.is("PokemonFormChangeItemModifier") && m.pokemonId === pokemon.id, ) as PokemonFormChangeItemModifier[]; const ultraNecrozmaModifiers = formChangeItemModifiers.filter( m => m.active && m.formChangeItem === FormChangeItem.ULTRANECROZIUM_Z, @@ -1607,7 +1775,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.eraseOptionsCursor(); this.partyMessageBox.setSize(262, 30); - this.showText("", 0); + this.showPartyText(); } eraseOptionsCursor() { @@ -1662,7 +1830,9 @@ class PartySlot extends Phaser.GameObjects.Container { ? -184 + (globalScene.currentBattle.double ? -40 : 0) + (28 + (globalScene.currentBattle.double ? 8 : 0)) * slotIndex - : -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64, + : partyUiMode === PartyUiMode.MODIFIER_TRANSFER + ? -124 + (globalScene.currentBattle.double ? -20 : 0) + slotIndex * 55 + : -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64, ); this.slotIndex = slotIndex; @@ -1792,17 +1962,16 @@ class PartySlot extends Phaser.GameObjects.Container { const shinyStar = globalScene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`); shinyStar.setOrigin(0, 0); shinyStar.setPositionRelative(this.slotName, -9, 3); - shinyStar.setTint(getVariantTint(this.pokemon.getBaseVariant(doubleShiny))); + shinyStar.setTint(getVariantTint(this.pokemon.getBaseVariant())); slotInfoContainer.add(shinyStar); if (doubleShiny) { - const fusionShinyStar = globalScene.add.image(0, 0, "shiny_star_small_2"); - fusionShinyStar.setOrigin(0, 0); - fusionShinyStar.setPosition(shinyStar.x, shinyStar.y); - fusionShinyStar.setTint( - getVariantTint(this.pokemon.summonData.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant), - ); + const fusionShinyStar = globalScene.add + .image(0, 0, "shiny_star_small_2") + .setOrigin(0) + .setPosition(shinyStar.x, shinyStar.y) + .setTint(getVariantTint(this.pokemon.fusionVariant)); slotInfoContainer.add(fusionShinyStar); } @@ -1918,7 +2087,6 @@ class PartySlot extends Phaser.GameObjects.Container { class PartyCancelButton extends Phaser.GameObjects.Container { private selected: boolean; - private partyCancelBg: Phaser.GameObjects.Sprite; private partyCancelPb: Phaser.GameObjects.Sprite; @@ -1939,7 +2107,7 @@ class PartyCancelButton extends Phaser.GameObjects.Container { this.partyCancelPb = partyCancelPb; - const partyCancelText = addTextObject(-8, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY); + const partyCancelText = addTextObject(-10, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY_CANCEL_BUTTON); this.add(partyCancelText); } @@ -1965,3 +2133,96 @@ class PartyCancelButton extends Phaser.GameObjects.Container { this.partyCancelPb.setFrame("party_pb"); } } + +class PartyDiscardModeButton extends Phaser.GameObjects.Container { + private selected: boolean; + private transferIcon: Phaser.GameObjects.Sprite; + private discardIcon: Phaser.GameObjects.Sprite; + private textBox: Phaser.GameObjects.Text; + private party: PartyUiHandler; + + constructor(x: number, y: number, party: PartyUiHandler) { + super(globalScene, x, y); + + this.setup(party); + } + + setup(party: PartyUiHandler) { + this.transferIcon = globalScene.add.sprite(0, 0, "party_transfer"); + this.discardIcon = globalScene.add.sprite(0, 0, "party_discard"); + this.textBox = addTextObject(-8, -7, i18next.t("partyUiHandler:TRANSFER"), TextStyle.PARTY); + this.party = party; + + this.add(this.transferIcon); + this.add(this.discardIcon); + this.add(this.textBox); + + this.clear(); + } + + select() { + if (this.selected) { + return; + } + + this.selected = true; + + this.party.showText(i18next.t("partyUiHandler:changeMode")); + + this.transferIcon.setFrame("selected"); + this.discardIcon.setFrame("selected"); + } + + deselect() { + if (!this.selected) { + return; + } + + this.selected = false; + this.party.showPartyText(); + + this.transferIcon.setFrame("normal"); + this.discardIcon.setFrame("normal"); + } + + /** + * If the current mode deals with transferring items, toggle the discard items button's name and assets. + * @param partyMode - The current {@linkcode PartyUiMode} + * @remarks + * This will also reveal the button if it is currently hidden. + */ + public toggleIcon(partyMode: PartyUiMode.MODIFIER_TRANSFER | PartyUiMode.DISCARD): void { + this.setActive(true).setVisible(true); + switch (partyMode) { + case PartyUiMode.MODIFIER_TRANSFER: + this.transferIcon.setVisible(true); + this.discardIcon.setVisible(false); + this.textBox.setVisible(true); + this.textBox.setText(i18next.t("partyUiHandler:TRANSFER")); + this.setPosition( + globalScene.currentBattle.double ? 64 : 60, + globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1, + ); + this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3; + break; + case PartyUiMode.DISCARD: + this.transferIcon.setVisible(false); + this.discardIcon.setVisible(true); + this.textBox.setVisible(true); + this.textBox.setText(i18next.t("partyUiHandler:DISCARD")); + this.setPosition( + globalScene.currentBattle.double ? 64 : 60, + globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1, + ); + this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3; + break; + } + } + + clear() { + this.setActive(false).setVisible(false); + this.transferIcon.setVisible(false); + this.discardIcon.setVisible(false); + this.textBox.setVisible(false); + } +} diff --git a/src/ui/pokeball-tray.ts b/src/ui/pokeball-tray.ts index 0bf47699cdb..9720aa42090 100644 --- a/src/ui/pokeball-tray.ts +++ b/src/ui/pokeball-tray.ts @@ -1,7 +1,7 @@ import { globalScene } from "#app/global-scene"; -import type Pokemon from "../field/pokemon"; +import type { Pokemon } from "#field/pokemon"; -export default class PokeballTray extends Phaser.GameObjects.Container { +export class PokeballTray extends Phaser.GameObjects.Container { private player: boolean; private bg: Phaser.GameObjects.NineSlice; diff --git a/src/ui/pokedex-info-overlay.ts b/src/ui/pokedex-info-overlay.ts index 2e889f6d2a9..0f2f5fa3dde 100644 --- a/src/ui/pokedex-info-overlay.ts +++ b/src/ui/pokedex-info-overlay.ts @@ -1,9 +1,9 @@ -import type { InfoToggle } from "../battle-scene"; -import { TextStyle, addTextObject } from "./text"; -import { addWindow } from "./ui-theme"; -import { fixedInt } from "#app/utils/common"; -import i18next from "i18next"; +import type { InfoToggle } from "#app/battle-scene"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt } from "#utils/common"; export interface PokedexInfoOverlaySettings { delayVisibility?: boolean; // if true, showing the overlay will only set it to active and populate the fields and the handler using this field has to manually call setVisible later. @@ -22,7 +22,7 @@ const DESC_HEIGHT = 48; const BORDER = 8; const GLOBAL_SCALE = 6; -export default class PokedexInfoOverlay extends Phaser.GameObjects.Container implements InfoToggle { +export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements InfoToggle { public active = false; private desc: Phaser.GameObjects.Text; @@ -55,7 +55,6 @@ export default class PokedexInfoOverlay extends Phaser.GameObjects.Container imp this.desc = addTextObject(BORDER, BORDER - 2, "", TextStyle.BATTLE_INFO, { wordWrap: { width: (this.width - (BORDER - 2) * 2) * GLOBAL_SCALE }, }); - this.desc.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); // limit the text rendering, required for scrolling later on this.maskPointOriginX = options?.x || 0; diff --git a/src/ui/pokedex-mon-container.ts b/src/ui/pokedex-mon-container.ts index da79320850d..cfb8555e6c9 100644 --- a/src/ui/pokedex-mon-container.ts +++ b/src/ui/pokedex-mon-container.ts @@ -1,8 +1,9 @@ -import type { Variant } from "#app/sprites/variant"; import { globalScene } from "#app/global-scene"; -import { isNullOrUndefined } from "#app/utils/common"; -import type PokemonSpecies from "../data/pokemon-species"; -import { addTextObject, TextStyle } from "./text"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { TextStyle } from "#enums/text-style"; +import type { Variant } from "#sprites/variant"; +import { addTextObject } from "#ui/text"; +import { isNullOrUndefined } from "#utils/common"; interface SpeciesDetails { shiny?: boolean; diff --git a/src/ui/pokedex-page-ui-handler.ts b/src/ui/pokedex-page-ui-handler.ts index 263842bd4f9..227b86c4d4d 100644 --- a/src/ui/pokedex-page-ui-handler.ts +++ b/src/ui/pokedex-page-ui-handler.ts @@ -1,68 +1,65 @@ -import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; -import { pokemonEvolutions, pokemonPrevolutions, pokemonStarters } from "#app/data/balance/pokemon-evolutions"; -import type { Variant } from "#app/sprites/variant"; -import { getVariantTint, getVariantIcon } from "#app/sprites/variant"; -import { argbFromRgba } from "@material/material-color-utilities"; -import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; import { starterColors } from "#app/global-vars/starter-colors"; -import { allAbilities } from "#app/data/data-lists"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { GrowthRate, getGrowthRateColor } from "#app/data/exp"; -import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; -import { allMoves } from "#app/data/data-lists"; -import { getNatureName } from "#app/data/nature"; -import type { SpeciesFormChange } from "#app/data/pokemon-forms"; -import { pokemonFormChanges } from "#app/data/pokemon-forms"; -import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; -import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpecies, getPokemonSpeciesForm, normalForm } from "#app/data/pokemon-species"; -import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; -import { starterPassiveAbilities } from "#app/data/balance/passives"; -import { PokemonType } from "#enums/pokemon-type"; -import type { DexEntry, StarterAttributes } from "#app/system/game-data"; -import { AbilityAttr, DexAttr } from "#app/system/game-data"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { StatsContainer } from "#app/ui/stats-container"; -import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor, getTextStyleOptions } from "#app/ui/text"; -import { UiMode } from "#enums/ui-mode"; -import { addWindow } from "#app/ui/ui-theme"; -import { Egg } from "#app/data/egg"; import Overrides from "#app/overrides"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { Passive as PassiveAttr } from "#enums/passive"; -import MoveInfoOverlay from "#app/ui/move-info-overlay"; -import PokedexInfoOverlay from "#app/ui/pokedex-info-overlay"; -import { getEggTierForSpecies } from "#app/data/egg"; -import { Device } from "#enums/devices"; -import type { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { Button } from "#enums/buttons"; -import { EggSourceType } from "#enums/egg-source-types"; +import type { BiomeTierTod } from "#balance/biomes"; +import { BiomePoolTier, catchableSpecies } from "#balance/biomes"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { starterPassiveAbilities } from "#balance/passives"; +import type { SpeciesFormEvolution } from "#balance/pokemon-evolutions"; +import { pokemonEvolutions, pokemonPrevolutions, pokemonStarters } from "#balance/pokemon-evolutions"; +import type { LevelMoves } from "#balance/pokemon-level-moves"; +import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#balance/pokemon-level-moves"; import { getPassiveCandyCount, - getValueReductionCandyCounts, getSameSpeciesEggCandyCounts, -} from "#app/data/balance/starters"; -import { - BooleanHolder, - getLocalizedSpriteKey, - isNullOrUndefined, - padInt, - rgbHexToRgba, - toReadableString, -} from "#app/utils/common"; -import type { Nature } from "#enums/nature"; -import { getEnumKeys } from "#app/utils/common"; -import { speciesTmMoves } from "#app/data/balance/tms"; -import type { BiomeTierTod } from "#app/data/balance/biomes"; -import { BiomePoolTier, catchableSpecies } from "#app/data/balance/biomes"; -import { BiomeId } from "#enums/biome-id"; -import { TimeOfDay } from "#app/enums/time-of-day"; + getStarterValueFriendshipCap, + getValueReductionCandyCounts, + speciesStarterCosts, +} from "#balance/starters"; +import { speciesTmMoves } from "#balance/tms"; +import { allAbilities, allMoves, allSpecies } from "#data/data-lists"; +import { Egg, getEggTierForSpecies } from "#data/egg"; +import { GrowthRate, getGrowthRateColor } from "#data/exp"; +import { Gender, getGenderColor, getGenderSymbol } from "#data/gender"; +import { getNatureName } from "#data/nature"; +import type { SpeciesFormChange } from "#data/pokemon-forms"; +import { pokemonFormChanges } from "#data/pokemon-forms"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { normalForm } from "#data/pokemon-species"; +import { AbilityAttr } from "#enums/ability-attr"; import type { AbilityId } from "#enums/ability-id"; -import { BaseStatsOverlay } from "#app/ui/base-stats-overlay"; -import { globalScene } from "#app/global-scene"; +import { BiomeId } from "#enums/biome-id"; +import { Button } from "#enums/buttons"; +import { Device } from "#enums/devices"; +import { DexAttr } from "#enums/dex-attr"; +import { EggSourceType } from "#enums/egg-source-types"; +import type { MoveId } from "#enums/move-id"; +import type { Nature } from "#enums/nature"; +import { Passive as PassiveAttr } from "#enums/passive"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { TimeOfDay } from "#enums/time-of-day"; +import { UiMode } from "#enums/ui-mode"; +import type { Variant } from "#sprites/variant"; +import { getVariantIcon, getVariantTint } from "#sprites/variant"; +import type { StarterAttributes } from "#system/game-data"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import type { DexEntry } from "#types/dex-data"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { BaseStatsOverlay } from "#ui/base-stats-overlay"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { MoveInfoOverlay } from "#ui/move-info-overlay"; +import { PokedexInfoOverlay } from "#ui/pokedex-info-overlay"; +import { StatsContainer } from "#ui/stats-container"; +import { addBBCodeTextObject, addTextObject, getTextColor, getTextStyleOptions } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { BooleanHolder, getLocalizedSpriteKey, isNullOrUndefined, padInt, rgbHexToRgba } from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; +import { toTitleCase } from "#utils/strings"; +import { argbFromRgba } from "@material/material-color-utilities"; +import i18next from "i18next"; import type BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; interface LanguageSetting { @@ -78,13 +75,21 @@ const languageSettings: { [key: string]: LanguageSetting } = { instructionTextSize: "38px", }, de: { - starterInfoTextSize: "48px", + starterInfoTextSize: "54px", instructionTextSize: "35px", - starterInfoXPos: 33, + starterInfoXPos: 35, }, "es-ES": { - starterInfoTextSize: "56px", - instructionTextSize: "35px", + starterInfoTextSize: "50px", + instructionTextSize: "38px", + starterInfoYOffset: 0.5, + starterInfoXPos: 38, + }, + "es-MX": { + starterInfoTextSize: "50px", + instructionTextSize: "38px", + starterInfoYOffset: 0.5, + starterInfoXPos: 38, }, fr: { starterInfoTextSize: "54px", @@ -94,34 +99,53 @@ const languageSettings: { [key: string]: LanguageSetting } = { starterInfoTextSize: "56px", instructionTextSize: "38px", }, - pt_BR: { - starterInfoTextSize: "47px", - instructionTextSize: "38px", + "pt-BR": { + starterInfoTextSize: "48px", + instructionTextSize: "42px", + starterInfoYOffset: 0.5, starterInfoXPos: 33, }, zh: { - starterInfoTextSize: "47px", - instructionTextSize: "38px", - starterInfoYOffset: 1, - starterInfoXPos: 24, - }, - pt: { - starterInfoTextSize: "48px", - instructionTextSize: "42px", - starterInfoXPos: 33, + starterInfoTextSize: "56px", + instructionTextSize: "36px", + starterInfoXPos: 26, }, ko: { - starterInfoTextSize: "52px", + starterInfoTextSize: "60px", instructionTextSize: "38px", + starterInfoYOffset: -0.5, + starterInfoXPos: 30, }, ja: { - starterInfoTextSize: "51px", - instructionTextSize: "38px", + starterInfoTextSize: "48px", + instructionTextSize: "40px", + starterInfoYOffset: 1, + starterInfoXPos: 32, }, - "ca-ES": { + ca: { + starterInfoTextSize: "48px", + instructionTextSize: "38px", + starterInfoYOffset: 0.5, + starterInfoXPos: 29, + }, + da: { starterInfoTextSize: "56px", instructionTextSize: "38px", }, + tr: { + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, + ro: { + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, + ru: { + starterInfoTextSize: "46px", + instructionTextSize: "38px", + starterInfoYOffset: 0.5, + starterInfoXPos: 26, + }, }; const valueReductionMax = 2; @@ -148,7 +172,7 @@ enum MenuOptions { EVOLUTIONS, } -export default class PokedexPageUiHandler extends MessageUiHandler { +export class PokedexPageUiHandler extends MessageUiHandler { private starterSelectContainer: Phaser.GameObjects.Container; private shinyOverlay: Phaser.GameObjects.Image; private pokemonNumberText: Phaser.GameObjects.Text; @@ -170,6 +194,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container; private pokemonCaughtCountText: Phaser.GameObjects.Text; private pokemonFormText: Phaser.GameObjects.Text; + private pokemonCategoryText: Phaser.GameObjects.Text; private pokemonHatchedIcon: Phaser.GameObjects.Sprite; private pokemonHatchedCountText: Phaser.GameObjects.Text; private pokemonShinyIcons: Phaser.GameObjects.Sprite[]; @@ -304,7 +329,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.shinyOverlay.setVisible(false); this.starterSelectContainer.add(this.shinyOverlay); - this.pokemonNumberText = addTextObject(17, 1, "0000", TextStyle.SUMMARY); + this.pokemonNumberText = addTextObject(17, 1, "0000", TextStyle.SUMMARY_DEX_NUM); this.pokemonNumberText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNumberText); @@ -323,7 +348,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonGrowthRateLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonGrowthRateLabelText); - this.pokemonGrowthRateText = addTextObject(34, 106, "", TextStyle.SUMMARY_PINK, { fontSize: "36px" }); + this.pokemonGrowthRateText = addTextObject(34, 106, "", TextStyle.GROWTH_RATE_TYPE, { fontSize: "36px" }); this.pokemonGrowthRateText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonGrowthRateText); @@ -366,9 +391,15 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonLuckLabelText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonLuckLabelText); - this.pokemonLuckText = addTextObject(8 + this.pokemonLuckLabelText.displayWidth + 2, 89, "0", TextStyle.WINDOW, { - fontSize: "56px", - }); + this.pokemonLuckText = addTextObject( + 8 + this.pokemonLuckLabelText.displayWidth + 2, + 89, + "0", + TextStyle.LUCK_VALUE, + { + fontSize: "56px", + }, + ); this.pokemonLuckText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonLuckText); @@ -405,6 +436,12 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonFormText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonFormText); + this.pokemonCategoryText = addTextObject(100, 18, "Category", TextStyle.WINDOW_ALT, { + fontSize: "42px", + }); + this.pokemonCategoryText.setOrigin(1, 0); + this.starterSelectContainer.add(this.pokemonCategoryText); + this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25); this.pokemonCaughtHatchedContainer.setScale(0.5); this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer); @@ -459,7 +496,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:candyUpgrade"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.candyUpgradeLabel.setName("text-candyUpgrade-label"); @@ -480,7 +517,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleShiny"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.shinyLabel.setName("text-shiny-label"); @@ -499,7 +536,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleForm"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.formLabel.setName("text-form-label"); @@ -518,7 +555,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleGender"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.genderLabel.setName("text-gender-label"); @@ -537,7 +574,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("pokedexUiHandler:cycleVariant"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.variantLabel.setName("text-variant-label"); @@ -546,9 +583,15 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.showBackSpriteIconElement.setName("show-backSprite-icon-element"); this.showBackSpriteIconElement.setScale(0.675); this.showBackSpriteIconElement.setOrigin(0.0, 0.0); - this.showBackSpriteLabel = addTextObject(60, 7, i18next.t("pokedexUiHandler:showBackSprite"), TextStyle.PARTY, { - fontSize: instructionTextSize, - }); + this.showBackSpriteLabel = addTextObject( + 60, + 7, + i18next.t("pokedexUiHandler:showBackSprite"), + TextStyle.INSTRUCTIONS_TEXT, + { + fontSize: instructionTextSize, + }, + ); this.showBackSpriteLabel.setName("show-backSprite-label"); this.starterSelectContainer.add(this.showBackSpriteIconElement); this.starterSelectContainer.add(this.showBackSpriteLabel); @@ -592,7 +635,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.menuContainer.setVisible(false); - this.menuOptions = getEnumKeys(MenuOptions).map(m => Number.parseInt(MenuOptions[m]) as MenuOptions); + this.menuOptions = getEnumValues(MenuOptions); this.optionSelectText = addBBCodeTextObject( 0, @@ -665,7 +708,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { show(args: any[]): boolean { // Allow the use of candies if we are in one of the whitelisted phases this.canUseCandies = ["TitlePhase", "SelectStarterPhase", "CommandPhase"].includes( - globalScene.getCurrentPhase()?.constructor.name ?? "", + globalScene.phaseManager.getCurrentPhase()?.phaseName ?? "", ); if (args.length >= 1 && args[0] === "refresh") { @@ -696,7 +739,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.starterAttributes = this.initStarterPrefs(); - this.menuOptions = getEnumKeys(MenuOptions).map(m => Number.parseInt(MenuOptions[m]) as MenuOptions); + this.menuOptions = getEnumValues(MenuOptions); this.menuContainer.setVisible(true); @@ -1888,14 +1931,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler { if (!(passiveAttr & PassiveAttr.UNLOCKED)) { const passiveCost = getPassiveCandyCount(speciesStarterCosts[this.starterId]); options.push({ - label: `x${passiveCost} ${i18next.t("pokedexUiHandler:unlockPassive")}`, + label: `×${passiveCost} ${i18next.t("pokedexUiHandler:unlockPassive")}`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= passiveCost) { starterData.passiveAttr |= PassiveAttr.UNLOCKED | PassiveAttr.ENABLED; if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= passiveCost; } - this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.pokemonCandyCountText.setText(`×${starterData.candyCount}`); globalScene.gameData.saveSystem().then(success => { if (!success) { return globalScene.reset(true); @@ -1920,14 +1963,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler { if (valueReduction < valueReductionMax) { const reductionCost = getValueReductionCandyCounts(speciesStarterCosts[this.starterId])[valueReduction]; options.push({ - label: `x${reductionCost} ${i18next.t("pokedexUiHandler:reduceCost")}`, + label: `×${reductionCost} ${i18next.t("pokedexUiHandler:reduceCost")}`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= reductionCost) { starterData.valueReduction++; if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= reductionCost; } - this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.pokemonCandyCountText.setText(`×${starterData.candyCount}`); globalScene.gameData.saveSystem().then(success => { if (!success) { return globalScene.reset(true); @@ -1949,7 +1992,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { // Same species egg menu option. const sameSpeciesEggCost = getSameSpeciesEggCandyCounts(speciesStarterCosts[this.starterId]); options.push({ - label: `x${sameSpeciesEggCost} ${i18next.t("pokedexUiHandler:sameSpeciesEgg")}`, + label: `×${sameSpeciesEggCost} ${i18next.t("pokedexUiHandler:sameSpeciesEgg")}`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost) { if (globalScene.gameData.eggs.length >= 99 && !Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { @@ -1968,7 +2011,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= sameSpeciesEggCost; } - this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.pokemonCandyCountText.setText(`×${starterData.candyCount}`); const egg = new Egg({ scene: globalScene, @@ -2046,7 +2089,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { } let newSpecies: PokemonSpecies; if (this.filteredIndices) { - const index = this.filteredIndices.findIndex(id => id === this.species.speciesId); + const index = this.filteredIndices.indexOf(this.species.speciesId); const newIndex = index <= 0 ? this.filteredIndices.length - 1 : index - 1; newSpecies = getPokemonSpecies(this.filteredIndices[newIndex]); } else { @@ -2085,7 +2128,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { } let newSpecies: PokemonSpecies; if (this.filteredIndices) { - const index = this.filteredIndices.findIndex(id => id === this.species.speciesId); + const index = this.filteredIndices.indexOf(this.species.speciesId); const newIndex = index >= this.filteredIndices.length - 1 ? 0 : index + 1; newSpecies = getPokemonSpecies(this.filteredIndices[newIndex]); } else { @@ -2310,7 +2353,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.showStats(); } else { this.statsContainer.setVisible(false); - //@ts-ignore + //@ts-expect-error this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. what. how? huh? } } @@ -2350,6 +2393,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonCaughtHatchedContainer.setVisible(true); this.pokemonCandyContainer.setVisible(false); this.pokemonFormText.setVisible(false); + this.pokemonCategoryText.setVisible(false); const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true); const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); @@ -2378,6 +2422,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonCaughtHatchedContainer.setVisible(false); this.pokemonCandyContainer.setVisible(false); this.pokemonFormText.setVisible(false); + this.pokemonCategoryText.setVisible(false); this.setSpeciesDetails(species!, { // TODO: is this bang correct? @@ -2467,9 +2512,11 @@ export default class PokedexPageUiHandler extends MessageUiHandler { const isFormSeen = this.isSeen(); this.shinyOverlay.setVisible(shiny ?? false); // TODO: is false the correct default? - this.pokemonNumberText.setColor(this.getTextColor(shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, false)); + this.pokemonNumberText.setColor( + this.getTextColor(shiny ? TextStyle.SUMMARY_DEX_NUM_GOLD : TextStyle.SUMMARY_DEX_NUM, false), + ); this.pokemonNumberText.setShadowColor( - this.getTextColor(shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, true), + this.getTextColor(shiny ? TextStyle.SUMMARY_DEX_NUM_GOLD : TextStyle.SUMMARY_DEX_NUM, true), ); const assetLoadCancelled = new BooleanHolder(false); @@ -2530,6 +2577,13 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonNameText.setText(species ? "???" : ""); } + // Setting the category + if (isFormCaught) { + this.pokemonCategoryText.setText(species.category); + } else { + this.pokemonCategoryText.setText(""); + } + // Setting tint of the sprite if (isFormCaught) { this.species.loadAssets(female!, formIndex, shiny, variant as Variant, true).then(() => { @@ -2560,7 +2614,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { // Setting growth rate text if (isFormCaught) { - let growthReadable = toReadableString(GrowthRate[species.growthRate]); + let growthReadable = toTitleCase(GrowthRate[species.growthRate]); const growthAux = growthReadable.replace(" ", "_"); if (i18next.exists("growth:" + growthAux)) { growthReadable = i18next.t(("growth:" + growthAux) as any); @@ -2614,7 +2668,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.pokemonCandyIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[0]))); this.pokemonCandyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1]))); this.pokemonCandyCountText.setText( - `x${species.speciesId === SpeciesId.PIKACHU ? 0 : globalScene.gameData.starterData[this.starterId].candyCount}`, + `×${species.speciesId === SpeciesId.PIKACHU ? 0 : globalScene.gameData.starterData[this.starterId].candyCount}`, ); this.pokemonCandyContainer.setVisible(true); @@ -2766,7 +2820,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler { this.statsMode = false; this.statsContainer.setVisible(false); this.pokemonSprite.setVisible(true); - //@ts-ignore + //@ts-expect-error this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. !?!? } } diff --git a/src/ui/pokedex-scan-ui-handler.ts b/src/ui/pokedex-scan-ui-handler.ts index df3e7cbc8c4..ab3258a03de 100644 --- a/src/ui/pokedex-scan-ui-handler.ts +++ b/src/ui/pokedex-scan-ui-handler.ts @@ -1,17 +1,15 @@ -import type { InputFieldConfig } from "./form-modal-ui-handler"; -import { FormModalUiHandler } from "./form-modal-ui-handler"; -import type { ModalConfig } from "./modal-ui-handler"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type { OptionSelectItem } from "./abstact-option-select-ui-handler"; -import { isNullOrUndefined } from "#app/utils/common"; +import { allAbilities, allMoves, allSpecies } from "#data/data-lists"; import { UiMode } from "#enums/ui-mode"; -import { FilterTextRow } from "./filter-text"; -import { allAbilities } from "#app/data/data-lists"; -import { allMoves } from "#app/data/data-lists"; -import { allSpecies } from "#app/data/pokemon-species"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { FilterTextRow } from "#ui/filter-text"; +import type { InputFieldConfig } from "#ui/form-modal-ui-handler"; +import { FormModalUiHandler } from "#ui/form-modal-ui-handler"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { isNullOrUndefined } from "#utils/common"; import i18next from "i18next"; -export default class PokedexScanUiHandler extends FormModalUiHandler { +export class PokedexScanUiHandler extends FormModalUiHandler { keys: string[]; reducedKeys: string[]; parallelKeys: string[]; @@ -160,8 +158,11 @@ export default class PokedexScanUiHandler extends FormModalUiHandler { if (super.show(args)) { const config = args[0] as ModalConfig; - this.inputs[0].resize(1150, 116); - this.inputContainers[0].list[0].width = 200; + const label = this.formLabels[0]; + + const inputWidth = label.width < 420 ? 200 : 200 - (label.width - 420) / 5.75; + this.inputs[0].resize(inputWidth * 5.75, 116); + this.inputContainers[0].list[0].width = inputWidth; if (args[1] && typeof (args[1] as PlayerPokemon).getNameToRender === "function") { this.inputs[0].text = (args[1] as PlayerPokemon).getNameToRender(); } else { diff --git a/src/ui/pokedex-ui-handler.ts b/src/ui/pokedex-ui-handler.ts index 8b3633d7422..cd1dc312f4d 100644 --- a/src/ui/pokedex-ui-handler.ts +++ b/src/ui/pokedex-ui-handler.ts @@ -1,48 +1,54 @@ -import type { Variant } from "#app/sprites/variant"; -import { getVariantTint, getVariantIcon } from "#app/sprites/variant"; -import { argbFromRgba } from "@material/material-color-utilities"; -import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; import { starterColors } from "#app/global-vars/starter-colors"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; -import type { PokemonForm } from "#app/data/pokemon-species"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpeciesForm, getPokerusStarters, normalForm } from "#app/data/pokemon-species"; -import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; -import { catchableSpecies } from "#app/data/balance/biomes"; -import { PokemonType } from "#enums/pokemon-type"; -import type { DexAttrProps, DexEntry, StarterAttributes, StarterPreferences } from "#app/system/game-data"; -import { AbilityAttr, DexAttr, loadStarterPreferences } from "#app/system/game-data"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; -import { TextStyle, addTextObject } from "#app/ui/text"; -import { UiMode } from "#enums/ui-mode"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { Passive as PassiveAttr } from "#enums/passive"; -import type { SpeciesId } from "#enums/species-id"; -import { Button } from "#enums/buttons"; -import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#app/ui/dropdown"; -import { PokedexMonContainer } from "#app/ui/pokedex-mon-container"; -import { FilterBar } from "#app/ui/filter-bar"; -import { DropDownColumn } from "#enums/drop-down-column"; -import { ScrollBar } from "#app/ui/scroll-bar"; -import { AbilityId } from "#enums/ability-id"; +import { catchableSpecies } from "#balance/biomes"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { pokemonStarters } from "#balance/pokemon-evolutions"; +import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#balance/pokemon-level-moves"; import { getPassiveCandyCount, - getValueReductionCandyCounts, getSameSpeciesEggCandyCounts, -} from "#app/data/balance/starters"; -import { BooleanHolder, fixedInt, getLocalizedSpriteKey, padInt, randIntRange, rgbHexToRgba } from "#app/utils/common"; -import type { Nature } from "#enums/nature"; -import { addWindow } from "./ui-theme"; -import type { OptionSelectConfig } from "./abstact-option-select-ui-handler"; -import { FilterText, FilterTextRow } from "./filter-text"; -import { allAbilities } from "#app/data/data-lists"; -import { allMoves } from "#app/data/data-lists"; -import { speciesTmMoves } from "#app/data/balance/tms"; -import { pokemonStarters } from "#app/data/balance/pokemon-evolutions"; + getStarterValueFriendshipCap, + getValueReductionCandyCounts, + POKERUS_STARTER_COUNT, + speciesStarterCosts, +} from "#balance/starters"; +import { speciesTmMoves } from "#balance/tms"; +import { allAbilities, allMoves, allSpecies } from "#data/data-lists"; +import type { PokemonForm, PokemonSpecies } from "#data/pokemon-species"; +import { normalForm } from "#data/pokemon-species"; +import { AbilityAttr } from "#enums/ability-attr"; +import { AbilityId } from "#enums/ability-id"; import { BiomeId } from "#enums/biome-id"; -import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { DexAttr } from "#enums/dex-attr"; +import { DropDownColumn } from "#enums/drop-down-column"; +import type { Nature } from "#enums/nature"; +import { Passive as PassiveAttr } from "#enums/passive"; +import { PokemonType } from "#enums/pokemon-type"; +import type { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { Variant } from "#sprites/variant"; +import { getVariantIcon, getVariantTint } from "#sprites/variant"; +import type { DexAttrProps, StarterAttributes } from "#system/game-data"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import type { DexEntry } from "#types/dex-data"; +import type { OptionSelectConfig } from "#ui/abstact-option-select-ui-handler"; +import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#ui/dropdown"; +import { FilterBar } from "#ui/filter-bar"; +import { FilterText, FilterTextRow } from "#ui/filter-text"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { PokedexMonContainer } from "#ui/pokedex-mon-container"; +import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler"; +import { ScrollBar } from "#ui/scroll-bar"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { BooleanHolder, fixedInt, getLocalizedSpriteKey, padInt, randIntRange, rgbHexToRgba } from "#utils/common"; +import type { StarterPreferences } from "#utils/data"; +import { loadStarterPreferences } from "#utils/data"; +import { getPokemonSpeciesForm, getPokerusStarters } from "#utils/pokemon-utils"; +import { argbFromRgba } from "@material/material-color-utilities"; +import i18next from "i18next"; interface LanguageSetting { starterInfoTextSize: string; @@ -152,7 +158,7 @@ interface SpeciesDetails { natureIndex?: number; } -export default class PokedexUiHandler extends MessageUiHandler { +export class PokedexUiHandler extends MessageUiHandler { private starterSelectContainer: Phaser.GameObjects.Container; private starterSelectScrollBar: ScrollBar; private filterBarContainer: Phaser.GameObjects.Container; @@ -466,7 +472,7 @@ export default class PokedexUiHandler extends MessageUiHandler { this.pokemonNameText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNameText); - this.pokemonFormText = addTextObject(6, 121, "", TextStyle.PARTY, { + this.pokemonFormText = addTextObject(6, 121, "", TextStyle.INSTRUCTIONS_TEXT, { fontSize: textSettings.instructionTextSize, }); this.pokemonFormText.setOrigin(0, 0); @@ -478,13 +484,14 @@ export default class PokedexUiHandler extends MessageUiHandler { starterBoxContainer.add(this.starterSelectScrollBar); - this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => { + this.pokerusCursorObjs = []; + for (let i = 0; i < POKERUS_STARTER_COUNT; i++) { const cursorObj = globalScene.add.image(0, 0, "select_cursor_pokerus"); cursorObj.setVisible(false); cursorObj.setOrigin(0, 0); starterBoxContainer.add(cursorObj); - return cursorObj; - }); + this.pokerusCursorObjs.push(cursorObj); + } this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); this.cursorObj.setOrigin(0, 0); @@ -556,7 +563,7 @@ export default class PokedexUiHandler extends MessageUiHandler { this.goFilterIconElement2.setName("sprite-goFilter2-icon-element"); this.goFilterIconElement2.setScale(0.675); this.goFilterIconElement2.setOrigin(0.0, 0.0); - this.goFilterLabel = addTextObject(30, 2, i18next.t("pokedexUiHandler:goFilters"), TextStyle.PARTY, { + this.goFilterLabel = addTextObject(30, 2, i18next.t("pokedexUiHandler:goFilters"), TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize, }); this.goFilterLabel.setName("text-goFilter-label"); @@ -572,7 +579,7 @@ export default class PokedexUiHandler extends MessageUiHandler { 20, 10, i18next.t("pokedexUiHandler:toggleDecorations"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.toggleDecorationsLabel.setName("text-toggleDecorations-label"); @@ -583,9 +590,15 @@ export default class PokedexUiHandler extends MessageUiHandler { this.showFormTrayIconElement.setName("sprite-showFormTray-icon-element"); this.showFormTrayIconElement.setScale(0.675); this.showFormTrayIconElement.setOrigin(0.0, 0.0); - this.showFormTrayLabel = addTextObject(16, 168, i18next.t("pokedexUiHandler:showForms"), TextStyle.PARTY, { - fontSize: instructionTextSize, - }); + this.showFormTrayLabel = addTextObject( + 16, + 168, + i18next.t("pokedexUiHandler:showForms"), + TextStyle.INSTRUCTIONS_TEXT, + { + fontSize: instructionTextSize, + }, + ); this.showFormTrayLabel.setName("text-showFormTray-label"); this.showFormTrayIconElement.setVisible(false); this.showFormTrayLabel.setVisible(false); @@ -1384,7 +1397,7 @@ export default class PokedexUiHandler extends MessageUiHandler { const fitsMoves = fitsMove1 && fitsMove2; if (fitsEggMove1 && !fitsLevelMove1) { - const em1 = eggMoves.findIndex(name => name === selectedMove1); + const em1 = eggMoves.indexOf(selectedMove1); if ((starterData.eggMoves & (1 << em1)) === 0) { data.eggMove1 = false; } else { @@ -1394,7 +1407,7 @@ export default class PokedexUiHandler extends MessageUiHandler { data.tmMove1 = true; } if (fitsEggMove2 && !fitsLevelMove2) { - const em2 = eggMoves.findIndex(name => name === selectedMove2); + const em2 = eggMoves.indexOf(selectedMove2); if ((starterData.eggMoves & (1 << em2)) === 0) { data.eggMove2 = false; } else { diff --git a/src/ui/pokemon-hatch-info-container.ts b/src/ui/pokemon-hatch-info-container.ts index afc58c63953..bb1cc22e9fd 100644 --- a/src/ui/pokemon-hatch-info-container.ts +++ b/src/ui/pokemon-hatch-info-container.ts @@ -1,24 +1,25 @@ -import PokemonInfoContainer from "#app/ui/pokemon-info-container"; -import { Gender } from "#app/data/gender"; -import { PokemonType } from "#enums/pokemon-type"; -import { rgbHexToRgba, padInt } from "#app/utils/common"; -import { TextStyle, addTextObject } from "#app/ui/text"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { allMoves } from "#app/data/data-lists"; -import { SpeciesId } from "#enums/species-id"; -import { getEggTierForSpecies } from "#app/data/egg"; -import { starterColors } from "#app/global-vars/starter-colors"; import { globalScene } from "#app/global-scene"; +import { starterColors } from "#app/global-vars/starter-colors"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { allMoves } from "#data/data-lists"; +import { getEggTierForSpecies } from "#data/egg"; +import type { EggHatchData } from "#data/egg-hatch-data"; +import { Gender } from "#data/gender"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import type { PlayerPokemon } from "#field/pokemon"; +import { PokemonInfoContainer } from "#ui/pokemon-info-container"; +import { addTextObject } from "#ui/text"; +import { padInt, rgbHexToRgba } from "#utils/common"; +import { getPokemonSpeciesForm } from "#utils/pokemon-utils"; import { argbFromRgba } from "@material/material-color-utilities"; -import type { EggHatchData } from "#app/data/egg-hatch-data"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { getPokemonSpeciesForm } from "#app/data/pokemon-species"; /** * Class for the hatch info summary of each pokemon * Holds an info container as well as an additional egg sprite, name, egg moves and main sprite */ -export default class PokemonHatchInfoContainer extends PokemonInfoContainer { +export class PokemonHatchInfoContainer extends PokemonInfoContainer { private currentPokemonSprite: Phaser.GameObjects.Sprite; private pokemonNumberText: Phaser.GameObjects.Text; private pokemonNameText: Phaser.GameObjects.Text; @@ -49,13 +50,11 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { this.pokemonListContainer.add(this.currentPokemonSprite); // setup name and number - this.pokemonNumberText = addTextObject(80, 107.5, "0000", TextStyle.SUMMARY, { fontSize: 74 }); + this.pokemonNumberText = addTextObject(84, 107, "0000", TextStyle.EGG_SUMMARY_DEX, { fontSize: 78 }); this.pokemonNumberText.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonNumberText); - this.pokemonNameText = addTextObject(7, 107.5, "", TextStyle.SUMMARY, { - fontSize: 74, - }); + this.pokemonNameText = addTextObject(7, 109, "", TextStyle.EGG_SUMMARY_NAME, { fontSize: 64 }); this.pokemonNameText.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonNameText); @@ -93,7 +92,7 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { const eggMoveBg = globalScene.add.nineslice(70, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); eggMoveBg.setOrigin(1, 0); - const eggMoveLabel = addTextObject(70 - eggMoveBg.width / 2, 0, "???", TextStyle.PARTY); + const eggMoveLabel = addTextObject(70 - eggMoveBg.width / 2, 0, "???", TextStyle.MOVE_LABEL); eggMoveLabel.setOrigin(0.5, 0); this.pokemonEggMoveBgs.push(eggMoveBg); @@ -158,7 +157,7 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { this.pokemonCandyIcon.setVisible(true); this.pokemonCandyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1]))); this.pokemonCandyOverlayIcon.setVisible(true); - this.pokemonCandyCountText.setText(`x${globalScene.gameData.starterData[species.speciesId].candyCount}`); + this.pokemonCandyCountText.setText(`×${globalScene.gameData.starterData[species.speciesId].candyCount}`); this.pokemonCandyCountText.setVisible(true); this.pokemonNumberText.setText(padInt(species.speciesId, 4)); diff --git a/src/ui/pokemon-icon-anim-handler.ts b/src/ui/pokemon-icon-anim-handler.ts index 253ccbe3623..408e0ebc9d3 100644 --- a/src/ui/pokemon-icon-anim-handler.ts +++ b/src/ui/pokemon-icon-anim-handler.ts @@ -1,5 +1,5 @@ import { globalScene } from "#app/global-scene"; -import { fixedInt } from "#app/utils/common"; +import { coerceArray, fixedInt } from "#utils/common"; export enum PokemonIconAnimMode { NONE, @@ -9,7 +9,7 @@ export enum PokemonIconAnimMode { type PokemonIcon = Phaser.GameObjects.Container | Phaser.GameObjects.Sprite; -export default class PokemonIconAnimHandler { +export class PokemonIconAnimHandler { private icons: Map; private toggled: boolean; @@ -49,9 +49,7 @@ export default class PokemonIconAnimHandler { } addOrUpdate(icons: PokemonIcon | PokemonIcon[], mode: PokemonIconAnimMode): void { - if (!Array.isArray(icons)) { - icons = [icons]; - } + icons = coerceArray(icons); for (const i of icons) { if (this.icons.has(i) && this.icons.get(i) === mode) { continue; @@ -66,9 +64,7 @@ export default class PokemonIconAnimHandler { } remove(icons: PokemonIcon | PokemonIcon[]): void { - if (!Array.isArray(icons)) { - icons = [icons]; - } + icons = coerceArray(icons); for (const i of icons) { if (this.toggled) { const icon = this.icons.get(i); diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index d8012a58875..3b2349348a8 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -1,18 +1,20 @@ -import { getVariantTint } from "#app/sprites/variant"; -import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { globalScene } from "#app/global-scene"; -import { Gender, getGenderColor, getGenderSymbol } from "../data/gender"; -import { getNatureName } from "../data/nature"; +import { Gender, getGenderColor, getGenderSymbol } from "#data/gender"; +import { getNatureName } from "#data/nature"; +import { DexAttr } from "#enums/dex-attr"; import { PokemonType } from "#enums/pokemon-type"; -import type Pokemon from "../field/pokemon"; +import { TextStyle } from "#enums/text-style"; +import type { Pokemon } from "#field/pokemon"; +import { getVariantTint } from "#sprites/variant"; +import type { StarterDataEntry } from "#system/game-data"; +import type { DexEntry } from "#types/dex-data"; +import { ConfirmUiHandler } from "#ui/confirm-ui-handler"; +import { StatsContainer } from "#ui/stats-container"; +import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt, getShinyDescriptor } from "#utils/common"; import i18next from "i18next"; -import type { DexEntry, StarterDataEntry } from "../system/game-data"; -import { DexAttr } from "../system/game-data"; -import { fixedInt, getShinyDescriptor } from "#app/utils/common"; -import ConfirmUiHandler from "./confirm-ui-handler"; -import { StatsContainer } from "./stats-container"; -import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text"; -import { addWindow } from "./ui-theme"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; interface LanguageSetting { infoContainerTextSize: string; @@ -21,14 +23,24 @@ interface LanguageSetting { } const languageSettings: { [key: string]: LanguageSetting } = { + en: { + infoContainerTextSize: "64px", + infoContainerLabelXPos: -20, + infoContainerTextXPos: -17, + }, pt: { infoContainerTextSize: "60px", infoContainerLabelXPos: -15, infoContainerTextXPos: -12, }, + ja: { + infoContainerTextSize: "64px", + infoContainerLabelXPos: -27, + infoContainerTextXPos: -25, + }, }; -export default class PokemonInfoContainer extends Phaser.GameObjects.Container { +export class PokemonInfoContainer extends Phaser.GameObjects.Container { private readonly infoWindowWidth = 104; private pokemonFormLabelText: Phaser.GameObjects.Text; @@ -105,7 +117,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { moveBg.setOrigin(1, 0); moveBg.setName("nineslice-move-bg"); - const moveLabel = addTextObject(-moveBg.width / 2, 0, "-", TextStyle.PARTY); + const moveLabel = addTextObject(-moveBg.width / 2, 0, "-", TextStyle.MOVE_LABEL); moveLabel.setOrigin(0.5, 0); moveLabel.setName("text-move-label"); @@ -444,12 +456,12 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.pokemonShinyIcon.setPosition(82, 87); this.pokemonShinyNewIcon.setPosition(72, 87); - this.pokemonFormLabelText.setPosition(infoContainerLabelXPos, 152); - this.pokemonFormText.setPosition(infoContainerTextXPos, 152); - this.pokemonAbilityLabelText.setPosition(infoContainerLabelXPos, 110); - this.pokemonAbilityText.setPosition(infoContainerTextXPos, 110); - this.pokemonNatureLabelText.setPosition(infoContainerLabelXPos, 125); - this.pokemonNatureText.setPosition(infoContainerTextXPos, 125); + this.pokemonFormLabelText.setPosition(infoContainerLabelXPos, 153); + this.pokemonFormText.setPosition(infoContainerTextXPos, 153); + this.pokemonAbilityLabelText.setPosition(infoContainerLabelXPos, 111); + this.pokemonAbilityText.setPosition(infoContainerTextXPos, 111); + this.pokemonNatureLabelText.setPosition(infoContainerLabelXPos, 126); + this.pokemonNatureText.setPosition(infoContainerTextXPos, 126); this.statsContainer.setScale(0.7); this.statsContainer.setPosition(30, -3); diff --git a/src/ui/registration-form-ui-handler.ts b/src/ui/registration-form-ui-handler.ts index a60a53a8e7a..2c8080d534d 100644 --- a/src/ui/registration-form-ui-handler.ts +++ b/src/ui/registration-form-ui-handler.ts @@ -1,26 +1,14 @@ -import type { InputFieldConfig } from "./form-modal-ui-handler"; -import { FormModalUiHandler } from "./form-modal-ui-handler"; -import type { ModalConfig } from "./modal-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { TextStyle, addTextObject } from "./text"; -import i18next from "i18next"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { pokerogueApi } from "#api/pokerogue-api"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { InputFieldConfig } from "#ui/form-modal-ui-handler"; +import { FormModalUiHandler } from "#ui/form-modal-ui-handler"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { addTextObject } from "#ui/text"; +import i18next from "i18next"; -interface LanguageSetting { - inputFieldFontSize?: string; - warningMessageFontSize?: string; - errorMessageFontSize?: string; -} - -const languageSettings: { [key: string]: LanguageSetting } = { - "es-ES": { - inputFieldFontSize: "50px", - errorMessageFontSize: "40px", - }, -}; - -export default class RegistrationFormUiHandler extends FormModalUiHandler { +export class RegistrationFormUiHandler extends FormModalUiHandler { getModalTitle(_config?: ModalConfig): string { return i18next.t("menu:register"); } @@ -34,7 +22,7 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { } getButtonTopMargin(): number { - return 8; + return 12; } getButtonLabels(_config?: ModalConfig): string[] { @@ -75,18 +63,9 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { setup(): void { super.setup(); - this.modalContainer.list.forEach((child: Phaser.GameObjects.GameObject) => { - if (child instanceof Phaser.GameObjects.Text && child !== this.titleText) { - const inputFieldFontSize = languageSettings[i18next.resolvedLanguage!]?.inputFieldFontSize; - if (inputFieldFontSize) { - child.setFontSize(inputFieldFontSize); - } - } - }); - - const warningMessageFontSize = languageSettings[i18next.resolvedLanguage!]?.warningMessageFontSize ?? "42px"; const label = addTextObject(10, 87, i18next.t("menu:registrationAgeWarning"), TextStyle.TOOLTIP_CONTENT, { - fontSize: warningMessageFontSize, + fontSize: "42px", + wordWrap: { width: 850 }, }); this.modalContainer.add(label); @@ -106,10 +85,6 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { const onFail = error => { globalScene.ui.setMode(UiMode.REGISTRATION_FORM, Object.assign(config, { errorMessage: error?.trim() })); globalScene.ui.playError(); - const errorMessageFontSize = languageSettings[i18next.resolvedLanguage!]?.errorMessageFontSize; - if (errorMessageFontSize) { - this.errorMessage.setFontSize(errorMessageFontSize); - } }; if (!this.inputs[0].text) { return onFail(i18next.t("menu:emptyUsername")); diff --git a/src/ui/rename-form-ui-handler.ts b/src/ui/rename-form-ui-handler.ts index 7083f83865b..9da5b0e8554 100644 --- a/src/ui/rename-form-ui-handler.ts +++ b/src/ui/rename-form-ui-handler.ts @@ -1,10 +1,10 @@ -import type { InputFieldConfig } from "./form-modal-ui-handler"; -import { FormModalUiHandler } from "./form-modal-ui-handler"; -import type { ModalConfig } from "./modal-ui-handler"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { InputFieldConfig } from "#ui/form-modal-ui-handler"; +import { FormModalUiHandler } from "#ui/form-modal-ui-handler"; +import type { ModalConfig } from "#ui/modal-ui-handler"; import i18next from "i18next"; -import type { PlayerPokemon } from "#app/field/pokemon"; -export default class RenameFormUiHandler extends FormModalUiHandler { +export class RenameFormUiHandler extends FormModalUiHandler { getModalTitle(_config?: ModalConfig): string { return i18next.t("menu:renamePokemon"); } diff --git a/src/ui/run-history-ui-handler.ts b/src/ui/run-history-ui-handler.ts index 92c5a2fde07..00aa47ae65d 100644 --- a/src/ui/run-history-ui-handler.ts +++ b/src/ui/run-history-ui-handler.ts @@ -1,18 +1,19 @@ import { globalScene } from "#app/global-scene"; -import { GameModes } from "../game-mode"; -import { TextStyle, addTextObject } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import { addWindow } from "./ui-theme"; -import { fixedInt, formatLargeNumber } from "#app/utils/common"; -import type PokemonData from "../system/pokemon-data"; -import MessageUiHandler from "./message-ui-handler"; -import i18next from "i18next"; -import { Button } from "../enums/buttons"; import { BattleType } from "#enums/battle-type"; -import type { RunEntry } from "../system/game-data"; +import { Button } from "#enums/buttons"; +import { GameModes } from "#enums/game-modes"; import { PlayerGender } from "#enums/player-gender"; -import { TrainerVariant } from "../field/trainer"; -import { RunDisplayMode } from "#app/ui/run-info-ui-handler"; +import { TextStyle } from "#enums/text-style"; +import { TrainerVariant } from "#enums/trainer-variant"; +import { UiMode } from "#enums/ui-mode"; +import type { RunEntry } from "#system/game-data"; +import type { PokemonData } from "#system/pokemon-data"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { RunDisplayMode } from "#ui/run-info-ui-handler"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt, formatLargeNumber } from "#utils/common"; +import i18next from "i18next"; export type RunSelectCallback = (cursor: number) => void; @@ -24,7 +25,7 @@ export const RUN_HISTORY_LIMIT: number = 25; * It navigates similarly to the UI of the save slot select menu. * The only valid input buttons are Button.ACTION and Button.CANCEL. */ -export default class RunHistoryUiHandler extends MessageUiHandler { +export class RunHistoryUiHandler extends MessageUiHandler { private readonly maxRows = 3; private runSelectContainer: Phaser.GameObjects.Container; diff --git a/src/ui/run-info-ui-handler.ts b/src/ui/run-info-ui-handler.ts index c8dade8878f..465e48a45ad 100644 --- a/src/ui/run-info-ui-handler.ts +++ b/src/ui/run-info-ui-handler.ts @@ -1,32 +1,33 @@ -import { GameModes } from "../game-mode"; -import UiHandler from "./ui-handler"; -import type { SessionSaveData } from "../system/game-data"; -import { TextStyle, addTextObject, addBBCodeTextObject, getTextColor } from "./text"; -import { UiMode } from "#enums/ui-mode"; -import { addWindow } from "./ui-theme"; -import { getPokeballAtlasKey } from "#app/data/pokeball"; -import { formatLargeNumber, getPlayTimeString, formatMoney, formatFancyLargeNumber } from "#app/utils/common"; -import type PokemonData from "../system/pokemon-data"; -import i18next from "i18next"; -import { Button } from "../enums/buttons"; -import { BattleType } from "#enums/battle-type"; -import { TrainerVariant } from "../field/trainer"; -import { Challenges } from "#enums/challenges"; -import { getLuckString, getLuckTextTint } from "../modifier/modifier-type"; -import RoundRectangle from "phaser3-rex-plugins/plugins/roundrectangle"; -import { getTypeRgb } from "#app/data/type"; -import { PokemonType } from "#enums/pokemon-type"; -import { TypeColor, TypeShadow } from "#app/enums/color"; -import { getNatureStatMultiplier, getNatureName } from "../data/nature"; -import { getVariantTint } from "#app/sprites/variant"; -// biome-ignore lint/style/noNamespaceImport: See `src/system/game-data.ts` -import * as Modifier from "#app/modifier/modifier"; -import type { SpeciesId } from "#enums/species-id"; -import { PlayerGender } from "#enums/player-gender"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { getBiomeName } from "#app/data/balance/biomes"; -import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { globalScene } from "#app/global-scene"; +import { getBiomeName } from "#balance/biomes"; +import { getNatureName, getNatureStatMultiplier } from "#data/nature"; +import { getPokeballAtlasKey } from "#data/pokeball"; +import { getTypeRgb } from "#data/type"; +import { BattleType } from "#enums/battle-type"; +import { Button } from "#enums/buttons"; +import { Challenges } from "#enums/challenges"; +import { TypeColor, TypeShadow } from "#enums/color"; +import { GameModes } from "#enums/game-modes"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PlayerGender } from "#enums/player-gender"; +import { PokemonType } from "#enums/pokemon-type"; +import type { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { TrainerVariant } from "#enums/trainer-variant"; +import { UiMode } from "#enums/ui-mode"; +// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts` +import * as Modifier from "#modifiers/modifier"; +import { getLuckString, getLuckTextTint } from "#modifiers/modifier-type"; +import { getVariantTint } from "#sprites/variant"; +import type { SessionSaveData } from "#system/game-data"; +import type { PokemonData } from "#system/pokemon-data"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import { formatFancyLargeNumber, formatLargeNumber, formatMoney, getPlayTimeString } from "#utils/common"; +import i18next from "i18next"; +import RoundRectangle from "phaser3-rex-plugins/plugins/roundrectangle"; /** * RunInfoUiMode indicates possible overlays of RunInfoUiHandler. @@ -50,7 +51,7 @@ export enum RunDisplayMode { * I believe that it is possible that the contents/methods of the first page will be placed in their own class that is an extension of RunInfoUiHandler as more pages are added. * For now, I leave as is. */ -export default class RunInfoUiHandler extends UiHandler { +export class RunInfoUiHandler extends UiHandler { protected runDisplayMode: RunDisplayMode; protected runInfo: SessionSaveData; protected isVictory: boolean; @@ -202,7 +203,7 @@ export default class RunInfoUiHandler extends UiHandler { ); this.runContainer.add(abilityButtonContainer); } - const headerText = addTextObject(0, 0, i18next.t("runHistory:runInfo"), TextStyle.SETTINGS_LABEL); + const headerText = addTextObject(0, 0, i18next.t("runHistory:runInfo"), TextStyle.HEADER_LABEL); headerText.setOrigin(0, 0); headerText.setPositionRelative(headerBg, 8, 4); this.runContainer.add(headerText); @@ -567,7 +568,7 @@ export default class RunInfoUiHandler extends UiHandler { case GameModes.SPLICED_ENDLESS: modeText.appendText(`${i18next.t("gameMode:endlessSpliced")}`, false); break; - case GameModes.CHALLENGE: + case GameModes.CHALLENGE: { modeText.appendText(`${i18next.t("gameMode:challenge")}`, false); modeText.appendText(`${i18next.t("runHistory:challengeRules")}: `); modeText.setWrapMode(1); // wrap by word @@ -582,6 +583,7 @@ export default class RunInfoUiHandler extends UiHandler { } } break; + } case GameModes.ENDLESS: modeText.appendText(`${i18next.t("gameMode:endless")}`, false); break; @@ -602,7 +604,7 @@ export default class RunInfoUiHandler extends UiHandler { // Duration + Money const runInfoTextContainer = globalScene.add.container(0, 0); // Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12. - const lineSpacing = i18next.resolvedLanguage === "ja" ? 12 : 3; + const lineSpacing = i18next.resolvedLanguage === "ja" ? 3 : 3; const runInfoText = addBBCodeTextObject(7, 0, "", TextStyle.WINDOW, { fontSize: "50px", lineSpacing: lineSpacing, @@ -687,7 +689,7 @@ export default class RunInfoUiHandler extends UiHandler { case Challenges.SINGLE_GENERATION: rules.push(i18next.t(`runHistory:challengeMonoGen${this.runInfo.challenges[i].value}`)); break; - case Challenges.SINGLE_TYPE: + case Challenges.SINGLE_TYPE: { const typeRule = PokemonType[this.runInfo.challenges[i].value - 1]; const typeTextColor = `[color=${TypeColor[typeRule]}]`; const typeShadowColor = `[shadow=${TypeShadow[typeRule]}]`; @@ -695,16 +697,18 @@ export default class RunInfoUiHandler extends UiHandler { typeTextColor + typeShadowColor + i18next.t(`pokemonInfo:Type.${typeRule}`)! + "[/color]" + "[/shadow]"; rules.push(typeText); break; + } case Challenges.INVERSE_BATTLE: rules.push(i18next.t("challenges:inverseBattle.shortName")); break; - default: + default: { const localisationKey = Challenges[this.runInfo.challenges[i].id] .split("_") .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) .join(""); rules.push(i18next.t(`challenges:${localisationKey}.name`)); break; + } } } } @@ -765,7 +769,7 @@ export default class RunInfoUiHandler extends UiHandler { const pPassiveInfo = pokemon.passive ? passiveLabel + ": " + pokemon.getPassiveAbility().name : ""; const pAbilityInfo = abilityLabel + ": " + pokemon.getAbility().name; // Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12. - const lineSpacing = i18next.resolvedLanguage === "ja" ? 12 : 3; + const lineSpacing = i18next.resolvedLanguage === "ja" ? 3 : 3; const pokeInfoText = addBBCodeTextObject(0, 0, pName, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing, @@ -863,7 +867,7 @@ export default class RunInfoUiHandler extends UiHandler { moveContainer.setScale(0.5); const moveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 85, 15, 2, 2, 2, 2); moveBg.setOrigin(1, 0); - const moveLabel = addTextObject(-moveBg.width / 2, 2, "-", TextStyle.PARTY); + const moveLabel = addTextObject(-moveBg.width / 2, 1, "-", TextStyle.MOVE_LABEL); moveLabel.setOrigin(0.5, 0); moveLabel.setName("text-move-label"); pokemonMoveBgs.push(moveBg); diff --git a/src/ui/save-slot-select-ui-handler.ts b/src/ui/save-slot-select-ui-handler.ts index 7b4d46203c9..9da34e672f1 100644 --- a/src/ui/save-slot-select-ui-handler.ts +++ b/src/ui/save-slot-select-ui-handler.ts @@ -1,17 +1,18 @@ -import i18next from "i18next"; +import { GameMode } from "#app/game-mode"; import { globalScene } from "#app/global-scene"; import { Button } from "#enums/buttons"; -import { GameMode } from "../game-mode"; -// biome-ignore lint/style/noNamespaceImport: See `src/system/game-data.ts` -import * as Modifier from "#app/modifier/modifier"; -import type { SessionSaveData } from "../system/game-data"; -import type PokemonData from "../system/pokemon-data"; -import { isNullOrUndefined, fixedInt, getPlayTimeString, formatLargeNumber } from "#app/utils/common"; -import MessageUiHandler from "./message-ui-handler"; -import { TextStyle, addTextObject } from "./text"; +import { TextStyle } from "#enums/text-style"; import { UiMode } from "#enums/ui-mode"; -import { addWindow } from "./ui-theme"; -import { RunDisplayMode } from "#app/ui/run-info-ui-handler"; +// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts` +import * as Modifier from "#modifiers/modifier"; +import type { SessionSaveData } from "#system/game-data"; +import type { PokemonData } from "#system/pokemon-data"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { RunDisplayMode } from "#ui/run-info-ui-handler"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import { fixedInt, formatLargeNumber, getPlayTimeString, isNullOrUndefined } from "#utils/common"; +import i18next from "i18next"; const SESSION_SLOTS_COUNT = 5; const SLOTS_ON_SCREEN = 3; @@ -23,7 +24,7 @@ export enum SaveSlotUiMode { export type SaveSlotSelectCallback = (cursor: number) => void; -export default class SaveSlotSelectUiHandler extends MessageUiHandler { +export class SaveSlotSelectUiHandler extends MessageUiHandler { private saveSlotSelectContainer: Phaser.GameObjects.Container; private sessionSlotsContainer: Phaser.GameObjects.Container; private saveSlotSelectMessageBox: Phaser.GameObjects.NineSlice; diff --git a/src/ui/saving-icon-handler.ts b/src/ui/saving-icon-handler.ts index 3b7db549a4a..6923017218f 100644 --- a/src/ui/saving-icon-handler.ts +++ b/src/ui/saving-icon-handler.ts @@ -1,7 +1,7 @@ import { globalScene } from "#app/global-scene"; -import { fixedInt } from "#app/utils/common"; +import { fixedInt } from "#utils/common"; -export default class SavingIconHandler extends Phaser.GameObjects.Container { +export class SavingIconHandler extends Phaser.GameObjects.Container { private icon: Phaser.GameObjects.Sprite; private animActive: boolean; diff --git a/src/ui/scrollable-grid-handler.ts b/src/ui/scrollable-grid-handler.ts index 54f07d69fb7..3c6458f5083 100644 --- a/src/ui/scrollable-grid-handler.ts +++ b/src/ui/scrollable-grid-handler.ts @@ -1,6 +1,6 @@ import { Button } from "#enums/buttons"; -import type UiHandler from "#app/ui/ui-handler"; -import type { ScrollBar } from "#app/ui/scroll-bar"; +import type { ScrollBar } from "#ui/scroll-bar"; +import type { UiHandler } from "#ui/ui-handler"; type UpdateGridCallbackFunction = () => void; type UpdateDetailsCallbackFunction = (index: number) => void; @@ -16,7 +16,7 @@ type UpdateDetailsCallbackFunction = (index: number) => void; * - in `UiHandler.processInput`: call `processNavigationInput` to have it handle the cursor updates while calling the defined callbacks * - in `UiHandler.clear`: call `reset` */ -export default class ScrollableGridUiHandler { +export class ScrollableGridUiHandler { private readonly ROWS: number; private readonly COLUMNS: number; private handler: UiHandler; diff --git a/src/ui/session-reload-modal-ui-handler.ts b/src/ui/session-reload-modal-ui-handler.ts index f866783afe8..1f5a205f990 100644 --- a/src/ui/session-reload-modal-ui-handler.ts +++ b/src/ui/session-reload-modal-ui-handler.ts @@ -1,9 +1,10 @@ -import type { ModalConfig } from "./modal-ui-handler"; -import { ModalUiHandler } from "./modal-ui-handler"; -import { addTextObject, TextStyle } from "./text"; +import { TextStyle } from "#enums/text-style"; import type { UiMode } from "#enums/ui-mode"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { ModalUiHandler } from "#ui/modal-ui-handler"; +import { addTextObject } from "#ui/text"; -export default class SessionReloadModalUiHandler extends ModalUiHandler { +export class SessionReloadModalUiHandler extends ModalUiHandler { constructor(mode: UiMode | null = null) { super(mode); } diff --git a/src/ui/settings/abstract-binding-ui-handler.ts b/src/ui/settings/abstract-binding-ui-handler.ts index a4707418b7c..eb68456a69d 100644 --- a/src/ui/settings/abstract-binding-ui-handler.ts +++ b/src/ui/settings/abstract-binding-ui-handler.ts @@ -1,18 +1,19 @@ -import UiHandler from "../ui-handler"; -import type { UiMode } from "#enums/ui-mode"; -import { addWindow } from "../ui-theme"; -import { addTextObject, TextStyle } from "../text"; -import { Button } from "#enums/buttons"; -import { NavigationManager } from "#app/ui/settings/navigationMenu"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { NavigationManager } from "#ui/navigation-menu"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import i18next from "i18next"; type CancelFn = (succes?: boolean) => boolean; /** * Abstract class for handling UI elements related to button bindings. */ -export default abstract class AbstractBindingUiHandler extends UiHandler { +export abstract class AbstractBindingUiHandler extends UiHandler { // Containers for different segments of the UI. protected optionSelectContainer: Phaser.GameObjects.Container; protected actionsContainer: Phaser.GameObjects.Container; diff --git a/src/ui/settings/abstract-control-settings-ui-handler.ts b/src/ui/settings/abstract-control-settings-ui-handler.ts index 495a0f68540..ee9e990ee2a 100644 --- a/src/ui/settings/abstract-control-settings-ui-handler.ts +++ b/src/ui/settings/abstract-control-settings-ui-handler.ts @@ -1,15 +1,17 @@ -import UiHandler from "#app/ui/ui-handler"; -import type { UiMode } from "#enums/ui-mode"; -import type { InterfaceConfig } from "#app/inputs-controller"; -import { addWindow } from "#app/ui/ui-theme"; -import { addTextObject, TextStyle } from "#app/ui/text"; -import { ScrollBar } from "#app/ui/scroll-bar"; -import { getIconWithSettingName } from "#app/configs/inputs/configHandler"; -import NavigationMenu, { NavigationManager } from "#app/ui/settings/navigationMenu"; -import type { Device } from "#enums/devices"; -import { Button } from "#enums/buttons"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; +import type { InterfaceConfig } from "#app/inputs-controller"; +import { Button } from "#enums/buttons"; +import type { Device } from "#enums/devices"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { getIconWithSettingName } from "#inputs/config-handler"; +import { NavigationManager, NavigationMenu } from "#ui/navigation-menu"; +import { ScrollBar } from "#ui/scroll-bar"; +import { addTextObject } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import { toCamelCase } from "#utils/strings"; +import i18next from "i18next"; export interface InputsIcons { [key: string]: Phaser.GameObjects.Sprite; @@ -27,7 +29,7 @@ export interface LayoutConfig { /** * Abstract class for handling UI elements related to control settings. */ -export default abstract class AbstractControlSettingsUiHandler extends UiHandler { +export abstract class AbstractControlSettingsUiHandler extends UiHandler { protected settingsContainer: Phaser.GameObjects.Container; protected optionsContainer: Phaser.GameObjects.Container; protected navigationContainer: NavigationMenu; @@ -87,12 +89,6 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler return settings; } - private camelize(string: string): string { - return string - .replace(/(?:^\w|[A-Z]|\b\w)/g, (word, index) => (index === 0 ? word.toLowerCase() : word.toUpperCase())) - .replace(/\s+/g, ""); - } - /** * Setup UI elements. */ @@ -126,6 +122,11 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler ); this.actionsBg.setOrigin(0, 0); + /* + * If there isn't enough space to fit all the icons and texts, there will be an overlap + * This currently doesn't happen, but it's something to keep in mind. + */ + const iconAction = globalScene.add.sprite(0, 0, "keyboard"); iconAction.setOrigin(0, -0.1); iconAction.setPositionRelative(this.actionsBg, this.navigationContainer.width - 32, 4); @@ -137,7 +138,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler const iconCancel = globalScene.add.sprite(0, 0, "keyboard"); iconCancel.setOrigin(0, -0.1); - iconCancel.setPositionRelative(this.actionsBg, this.navigationContainer.width - 100, 4); + iconCancel.setPositionRelative(this.actionsBg, actionText.x - 28, 4); this.navigationIcons["BUTTON_CANCEL"] = iconCancel; const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); @@ -146,7 +147,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler const iconReset = globalScene.add.sprite(0, 0, "keyboard"); iconReset.setOrigin(0, -0.1); - iconReset.setPositionRelative(this.actionsBg, this.navigationContainer.width - 180, 4); + iconReset.setPositionRelative(this.actionsBg, cancelText.x - 28, 4); this.navigationIcons["BUTTON_HOME"] = iconReset; const resetText = addTextObject(0, 0, i18next.t("settings:reset"), TextStyle.SETTINGS_LABEL); @@ -204,14 +205,15 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler settingFiltered.forEach((setting, s) => { // Convert the setting key from format 'Key_Name' to 'Key name' for display. - const settingName = setting.replace(/\_/g, " "); + // TODO: IDK if this can be followed by both an underscore and a space, so leaving it as a regex matching both for now + const i18nKey = toCamelCase(setting.replace(/Alt(_| )/, "")); // Create and add a text object for the setting name to the scene. const isLock = this.settingBlacklisted.includes(this.setting[setting]); const labelStyle = isLock ? TextStyle.SETTINGS_LOCKED : TextStyle.SETTINGS_LABEL; + const isAlt = setting.includes("Alt"); let labelText: string; - const i18nKey = this.camelize(settingName.replace("Alt ", "")); - if (settingName.toLowerCase().includes("alt")) { + if (isAlt) { labelText = `${i18next.t(`settings:${i18nKey}`)}${i18next.t("settings:alt")}`; } else { labelText = i18next.t(`settings:${i18nKey}`); diff --git a/src/ui/settings/abstract-settings-ui-handler.ts b/src/ui/settings/abstract-settings-ui-handler.ts index 27ca95c25ac..81d733220fc 100644 --- a/src/ui/settings/abstract-settings-ui-handler.ts +++ b/src/ui/settings/abstract-settings-ui-handler.ts @@ -1,20 +1,21 @@ -import { TextStyle, addTextObject } from "#app/ui/text"; -import { UiMode } from "#enums/ui-mode"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { addWindow } from "#app/ui/ui-theme"; -import { ScrollBar } from "#app/ui/scroll-bar"; -import { Button } from "#enums/buttons"; -import type { InputsIcons } from "#app/ui/settings/abstract-control-settings-ui-handler"; -import NavigationMenu, { NavigationManager } from "#app/ui/settings/navigationMenu"; -import type { SettingType } from "#app/system/settings/settings"; -import { Setting, SettingKeys } from "#app/system/settings/settings"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; +import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { SettingType } from "#system/settings"; +import { Setting, SettingKeys } from "#system/settings"; +import type { InputsIcons } from "#ui/abstract-control-settings-ui-handler"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { NavigationManager, NavigationMenu } from "#ui/navigation-menu"; +import { ScrollBar } from "#ui/scroll-bar"; +import { addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; +import i18next from "i18next"; /** * Abstract class for handling UI elements related to settings. */ -export default class AbstractSettingsUiHandler extends MessageUiHandler { +export class AbstractSettingsUiHandler extends MessageUiHandler { private settingsContainer: Phaser.GameObjects.Container; private optionsContainer: Phaser.GameObjects.Container; private messageBoxContainer: Phaser.GameObjects.Container; @@ -94,7 +95,7 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler { const iconCancel = globalScene.add.sprite(0, 0, "keyboard"); iconCancel.setOrigin(0, -0.1); - iconCancel.setPositionRelative(actionsBg, this.navigationContainer.width - 100, 4); + iconCancel.setPositionRelative(actionsBg, actionText.x - 28, 4); this.navigationIcons["BUTTON_CANCEL"] = iconCancel; const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); @@ -108,10 +109,12 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler { this.reloadSettings = this.settings.filter(s => s?.requireReload); + let anyReloadRequired = false; this.settings.forEach((setting, s) => { let settingName = setting.label; if (setting?.requireReload) { - settingName += ` (${i18next.t("settings:requireReload")})`; + settingName += "*"; + anyReloadRequired = true; } this.settingLabels[s] = addTextObject(8, 28 + s * 16, settingName, TextStyle.SETTINGS_LABEL); @@ -187,6 +190,14 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler { this.settingsContainer.add(iconAction); this.settingsContainer.add(iconCancel); this.settingsContainer.add(actionText); + // Only add the ReloadRequired text on pages that have settings that require a reload. + if (anyReloadRequired) { + const reloadRequired = addTextObject(0, 0, `*${i18next.t("settings:requireReload")}`, TextStyle.SETTINGS_LABEL) + .setOrigin(0, 0.15) + .setPositionRelative(actionsBg, 6, 0) + .setY(actionText.y); + this.settingsContainer.add(reloadRequired); + } this.settingsContainer.add(cancelText); this.settingsContainer.add(this.messageBoxContainer); @@ -322,12 +333,13 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler { case Button.CYCLE_SHINY: success = this.navigationContainer.navigate(button); break; - case Button.ACTION: + case Button.ACTION: { const setting: Setting = this.settings[cursor]; if (setting?.activatable) { success = this.activateSetting(setting); } break; + } } } diff --git a/src/ui/settings/gamepad-binding-ui-handler.ts b/src/ui/settings/gamepad-binding-ui-handler.ts index 0f226ddcafa..53d606b6f84 100644 --- a/src/ui/settings/gamepad-binding-ui-handler.ts +++ b/src/ui/settings/gamepad-binding-ui-handler.ts @@ -1,11 +1,13 @@ -import AbstractBindingUiHandler from "./abstract-binding-ui-handler"; -import type { UiMode } from "#enums/ui-mode"; -import { Device } from "#enums/devices"; -import { getIconWithSettingName, getKeyWithKeycode } from "#app/configs/inputs/configHandler"; -import { addTextObject, TextStyle } from "#app/ui/text"; import { globalScene } from "#app/global-scene"; +import { Device } from "#enums/devices"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { getIconWithSettingName, getKeyWithKeycode } from "#inputs/config-handler"; +import { AbstractBindingUiHandler } from "#ui/abstract-binding-ui-handler"; +import { addTextObject } from "#ui/text"; +import i18next from "i18next"; -export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { +export class GamepadBindingUiHandler extends AbstractBindingUiHandler { constructor(mode: UiMode | null = null) { super(mode); globalScene.input.gamepad?.on("down", this.gamepadButtonDown, this); @@ -19,7 +21,7 @@ export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { this.newButtonIcon.setOrigin(0.5); this.newButtonIcon.setVisible(false); - this.swapText = addTextObject(0, 0, "will swap with", TextStyle.WINDOW); + this.swapText = addTextObject(0, 0, i18next.t("settings:willSwapWith"), TextStyle.WINDOW); this.swapText.setOrigin(0.5); this.swapText.setPositionRelative( this.optionSelectBg, @@ -33,7 +35,7 @@ export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { this.targetButtonIcon.setOrigin(0.5); this.targetButtonIcon.setVisible(false); - this.actionLabel = addTextObject(0, 0, "Confirm swap", TextStyle.SETTINGS_LABEL); + this.actionLabel = addTextObject(0, 0, i18next.t("settings:confirmSwap"), TextStyle.SETTINGS_LABEL); this.actionLabel.setOrigin(0, 0.5); this.actionLabel.setPositionRelative(this.actionBg, this.actionBg.width - 75, this.actionBg.height / 2); this.actionsContainer.add(this.actionLabel); diff --git a/src/ui/settings/keyboard-binding-ui-handler.ts b/src/ui/settings/keyboard-binding-ui-handler.ts index c05a31ca91e..b339ac16188 100644 --- a/src/ui/settings/keyboard-binding-ui-handler.ts +++ b/src/ui/settings/keyboard-binding-ui-handler.ts @@ -1,11 +1,13 @@ -import AbstractBindingUiHandler from "./abstract-binding-ui-handler"; -import type { UiMode } from "#enums/ui-mode"; -import { getKeyWithKeycode } from "#app/configs/inputs/configHandler"; -import { Device } from "#enums/devices"; -import { addTextObject, TextStyle } from "#app/ui/text"; import { globalScene } from "#app/global-scene"; +import { Device } from "#enums/devices"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { getKeyWithKeycode } from "#inputs/config-handler"; +import { AbstractBindingUiHandler } from "#ui/abstract-binding-ui-handler"; +import { addTextObject } from "#ui/text"; +import i18next from "i18next"; -export default class KeyboardBindingUiHandler extends AbstractBindingUiHandler { +export class KeyboardBindingUiHandler extends AbstractBindingUiHandler { constructor(mode: UiMode | null = null) { super(mode); // Listen to gamepad button down events to initiate binding. @@ -21,7 +23,7 @@ export default class KeyboardBindingUiHandler extends AbstractBindingUiHandler { this.newButtonIcon.setOrigin(0.5); this.newButtonIcon.setVisible(false); - this.actionLabel = addTextObject(0, 0, "Assign button", TextStyle.SETTINGS_LABEL); + this.actionLabel = addTextObject(0, 0, i18next.t("settings:assignButton"), TextStyle.SETTINGS_LABEL); this.actionLabel.setOrigin(0, 0.5); this.actionLabel.setPositionRelative(this.actionBg, this.actionBg.width - 80, this.actionBg.height / 2); this.actionsContainer.add(this.actionLabel); diff --git a/src/ui/settings/move-touch-controls-handler.ts b/src/ui/settings/move-touch-controls-handler.ts index 44377c8c2ab..60572529c89 100644 --- a/src/ui/settings/move-touch-controls-handler.ts +++ b/src/ui/settings/move-touch-controls-handler.ts @@ -1,6 +1,6 @@ import { globalScene } from "#app/global-scene"; -import type TouchControl from "#app/touch-controls"; -import type UI from "#app/ui/ui"; +import type { TouchControl } from "#app/touch-controls"; +import type { UI } from "#ui/ui"; import i18next from "i18next"; export const TOUCH_CONTROL_POSITIONS_LANDSCAPE = "touchControlPositionsLandscape"; @@ -24,7 +24,7 @@ type ToolbarRefs = { /** * Handles the dragging of touch controls around the screen. */ -export default class MoveTouchControlsHandler { +export class MoveTouchControlsHandler { /** The element that is currently being dragged */ private draggingElement: HTMLElement | null = null; @@ -98,7 +98,7 @@ export default class MoveTouchControlsHandler {

${i18next.t("settings:touchCancel")}
-
+
${i18next.t("settings:orientation")} ${this.isLandscapeMode ? i18next.t("settings:landscape") : i18next.t("settings:portrait")} diff --git a/src/ui/settings/navigationMenu.ts b/src/ui/settings/navigation-menu.ts similarity index 93% rename from src/ui/settings/navigationMenu.ts rename to src/ui/settings/navigation-menu.ts index ad3d4ccf0b5..2f3aa50f7f3 100644 --- a/src/ui/settings/navigationMenu.ts +++ b/src/ui/settings/navigation-menu.ts @@ -1,9 +1,10 @@ import { globalScene } from "#app/global-scene"; -import { UiMode } from "#enums/ui-mode"; -import type { InputsIcons } from "#app/ui/settings/abstract-control-settings-ui-handler"; -import { addTextObject, setTextStyle, TextStyle } from "#app/ui/text"; -import { addWindow } from "#app/ui/ui-theme"; import { Button } from "#enums/buttons"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { InputsIcons } from "#ui/abstract-control-settings-ui-handler"; +import { addTextObject, setTextStyle } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; import i18next from "i18next"; const LEFT = "LEFT"; @@ -16,7 +17,7 @@ export class NavigationManager { private static instance: NavigationManager; public modes: UiMode[]; public selectedMode: UiMode = UiMode.SETTINGS; - public navigationMenus: NavigationMenu[] = new Array(); + public navigationMenus: NavigationMenu[] = []; public labels: string[]; /** @@ -103,9 +104,9 @@ export class NavigationManager { } } -export default class NavigationMenu extends Phaser.GameObjects.Container { +export class NavigationMenu extends Phaser.GameObjects.Container { private navigationIcons: InputsIcons; - protected headerTitles: Phaser.GameObjects.Text[] = new Array(); + protected headerTitles: Phaser.GameObjects.Text[] = []; /** * Creates an instance of NavigationMenu. @@ -144,7 +145,7 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { let relative: Phaser.GameObjects.Sprite | Phaser.GameObjects.Text = iconPreviousTab; let relativeWidth: number = iconPreviousTab.width * 6; for (const label of navigationManager.labels) { - const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL); + const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL_NAVBAR); labelText.setOrigin(0, 0); labelText.setPositionRelative(relative, 6 + relativeWidth / 6, 0); this.add(labelText); diff --git a/src/ui/settings/option-select-ui-handler.ts b/src/ui/settings/option-select-ui-handler.ts index af9760814ac..d7b699e6e50 100644 --- a/src/ui/settings/option-select-ui-handler.ts +++ b/src/ui/settings/option-select-ui-handler.ts @@ -1,7 +1,7 @@ -import AbstractOptionSelectUiHandler from "../abstact-option-select-ui-handler"; import { UiMode } from "#enums/ui-mode"; +import { AbstractOptionSelectUiHandler } from "#ui/abstact-option-select-ui-handler"; -export default class OptionSelectUiHandler extends AbstractOptionSelectUiHandler { +export class OptionSelectUiHandler extends AbstractOptionSelectUiHandler { constructor(mode: UiMode = UiMode.OPTION_SELECT) { super(mode); } diff --git a/src/ui/settings/settings-audio-ui-handler.ts b/src/ui/settings/settings-audio-ui-handler.ts index 019d66d7428..aa55f5489cc 100644 --- a/src/ui/settings/settings-audio-ui-handler.ts +++ b/src/ui/settings/settings-audio-ui-handler.ts @@ -1,9 +1,8 @@ import type { UiMode } from "#enums/ui-mode"; -import AbstractSettingsUiHandler from "./abstract-settings-ui-handler"; -import { SettingType } from "#app/system/settings/settings"; -("#app/inputs-controller"); +import { SettingType } from "#system/settings"; +import { AbstractSettingsUiHandler } from "#ui/abstract-settings-ui-handler"; -export default class SettingsAudioUiHandler extends AbstractSettingsUiHandler { +export class SettingsAudioUiHandler extends AbstractSettingsUiHandler { /** * Creates an instance of SettingsAudioUiHandler. * diff --git a/src/ui/settings/settings-display-ui-handler.ts b/src/ui/settings/settings-display-ui-handler.ts index 0636bd25567..1a0481b8e8d 100644 --- a/src/ui/settings/settings-display-ui-handler.ts +++ b/src/ui/settings/settings-display-ui-handler.ts @@ -1,9 +1,8 @@ import type { UiMode } from "#enums/ui-mode"; -import AbstractSettingsUiHandler from "./abstract-settings-ui-handler"; -import { SettingKeys, SettingType } from "#app/system/settings/settings"; -("#app/inputs-controller"); +import { SettingKeys, SettingType } from "#system/settings"; +import { AbstractSettingsUiHandler } from "#ui/abstract-settings-ui-handler"; -export default class SettingsDisplayUiHandler extends AbstractSettingsUiHandler { +export class SettingsDisplayUiHandler extends AbstractSettingsUiHandler { /** * Creates an instance of SettingsGamepadUiHandler. * @@ -118,6 +117,12 @@ export default class SettingsDisplayUiHandler extends AbstractSettingsUiHandler label: "Română (Needs Help)", }; break; + case "tl": + this.settings[languageIndex].options[0] = { + value: "Tagalog", + label: "Tagalog (Needs Help)", + }; + break; default: this.settings[languageIndex].options[0] = { value: "English", diff --git a/src/ui/settings/settings-gamepad-ui-handler.ts b/src/ui/settings/settings-gamepad-ui-handler.ts index 7d269deab14..57a70411f4c 100644 --- a/src/ui/settings/settings-gamepad-ui-handler.ts +++ b/src/ui/settings/settings-gamepad-ui-handler.ts @@ -1,21 +1,22 @@ -import { addTextObject, TextStyle } from "../text"; +import { globalScene } from "#app/global-scene"; +import type { InterfaceConfig } from "#app/inputs-controller"; +import { Device } from "#enums/devices"; +import { TextStyle } from "#enums/text-style"; import type { UiMode } from "#enums/ui-mode"; +import pad_dualshock from "#inputs/pad-dualshock"; +import pad_unlicensedSNES from "#inputs/pad-unlicensed-snes"; +import pad_xbox360 from "#inputs/pad-xbox360"; import { - setSettingGamepad, SettingGamepad, + setSettingGamepad, settingGamepadBlackList, settingGamepadDefaults, settingGamepadOptions, -} from "../../system/settings/settings-gamepad"; -import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; -import pad_dualshock from "#app/configs/inputs/pad_dualshock"; -import pad_unlicensedSNES from "#app/configs/inputs/pad_unlicensedSNES"; -import type { InterfaceConfig } from "#app/inputs-controller"; -import AbstractControlSettingsUiHandler from "#app/ui/settings/abstract-control-settings-ui-handler"; -import { Device } from "#enums/devices"; -import { truncateString } from "#app/utils/common"; +} from "#system/settings-gamepad"; +import { AbstractControlSettingsUiHandler } from "#ui/abstract-control-settings-ui-handler"; +import { addTextObject } from "#ui/text"; +import { truncateString } from "#utils/common"; import i18next from "i18next"; -import { globalScene } from "#app/global-scene"; /** * Class representing the settings UI handler for gamepads. @@ -23,7 +24,7 @@ import { globalScene } from "#app/global-scene"; * @extends AbstractControlSettingsUiHandler */ -export default class SettingsGamepadUiHandler extends AbstractControlSettingsUiHandler { +export class SettingsGamepadUiHandler extends AbstractControlSettingsUiHandler { /** * Creates an instance of SettingsGamepadUiHandler. * diff --git a/src/ui/settings/settings-keyboard-ui-handler.ts b/src/ui/settings/settings-keyboard-ui-handler.ts index c334ee8f1fc..295a71abe36 100644 --- a/src/ui/settings/settings-keyboard-ui-handler.ts +++ b/src/ui/settings/settings-keyboard-ui-handler.ts @@ -1,28 +1,30 @@ +import { globalScene } from "#app/global-scene"; +import type { InterfaceConfig } from "#app/inputs-controller"; +import { Device } from "#enums/devices"; +import { TextStyle } from "#enums/text-style"; import { UiMode } from "#enums/ui-mode"; -import cfg_keyboard_qwerty from "#app/configs/inputs/cfg_keyboard_qwerty"; +import cfg_keyboard_qwerty from "#inputs/cfg-keyboard-qwerty"; +import { deleteBind } from "#inputs/config-handler"; import { - setSettingKeyboard, SettingKeyboard, + setSettingKeyboard, settingKeyboardBlackList, settingKeyboardDefaults, settingKeyboardOptions, -} from "#app/system/settings/settings-keyboard"; -import { reverseValueToKeySetting, truncateString } from "#app/utils/common"; -import AbstractControlSettingsUiHandler from "#app/ui/settings/abstract-control-settings-ui-handler"; -import type { InterfaceConfig } from "#app/inputs-controller"; -import { addTextObject, TextStyle } from "#app/ui/text"; -import { deleteBind } from "#app/configs/inputs/configHandler"; -import { Device } from "#enums/devices"; -import { NavigationManager } from "#app/ui/settings/navigationMenu"; +} from "#system/settings-keyboard"; +import { AbstractControlSettingsUiHandler } from "#ui/abstract-control-settings-ui-handler"; +import { NavigationManager } from "#ui/navigation-menu"; +import { addTextObject } from "#ui/text"; +import { truncateString } from "#utils/common"; +import { toPascalSnakeCase } from "#utils/strings"; import i18next from "i18next"; -import { globalScene } from "#app/global-scene"; /** * Class representing the settings UI handler for keyboards. * * @extends AbstractControlSettingsUiHandler */ -export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUiHandler { +export class SettingsKeyboardUiHandler extends AbstractControlSettingsUiHandler { /** * Creates an instance of SettingsKeyboardUiHandler. * @@ -100,7 +102,7 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi } const cursor = this.cursor + this.scrollCursor; // Calculate the absolute cursor position. const selection = this.settingLabels[cursor].text; - const key = reverseValueToKeySetting(selection); + const key = toPascalSnakeCase(selection); const settingName = SettingKeyboard[key]; const activeConfig = this.getActiveConfig(); const success = deleteBind(this.getActiveConfig(), settingName); diff --git a/src/ui/settings/settings-ui-handler.ts b/src/ui/settings/settings-ui-handler.ts index 8d61044ff91..9461e987864 100644 --- a/src/ui/settings/settings-ui-handler.ts +++ b/src/ui/settings/settings-ui-handler.ts @@ -1,8 +1,8 @@ -import { SettingType } from "../../system/settings/settings"; import type { UiMode } from "#enums/ui-mode"; -import AbstractSettingsUiHandler from "./abstract-settings-ui-handler"; +import { SettingType } from "#system/settings"; +import { AbstractSettingsUiHandler } from "#ui/abstract-settings-ui-handler"; -export default class SettingsUiHandler extends AbstractSettingsUiHandler { +export class SettingsUiHandler extends AbstractSettingsUiHandler { /** * Creates an instance of SettingsGamepadUiHandler. * diff --git a/src/ui/settings/shiny_icons.json b/src/ui/settings/shiny_icons.json deleted file mode 100644 index f40c606ca47..00000000000 --- a/src/ui/settings/shiny_icons.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "shiny_icons.png", - "format": "RGBA8888", - "size": { - "w": 45, - "h": 14 - }, - "scale": 1, - "frames": [ - { - "filename": "0", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 45, - "h": 14 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 15, - "h": 14 - }, - "frame": { - "x": 0, - "y": 0, - "w": 15, - "h": 14 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:a3275c7504a9b35b288265e191b1d14c:420725f3fb73c2cac0ab3bbc0a46f2e1:3a8b8ca0f0e4be067dd46c07b78ee013$" - } -} diff --git a/src/ui/starter-container.ts b/src/ui/starter-container.ts index 71e40844f38..f81ac8e5bfb 100644 --- a/src/ui/starter-container.ts +++ b/src/ui/starter-container.ts @@ -1,6 +1,7 @@ import { globalScene } from "#app/global-scene"; -import type PokemonSpecies from "../data/pokemon-species"; -import { addTextObject, TextStyle } from "./text"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { TextStyle } from "#enums/text-style"; +import { addTextObject } from "#ui/text"; export class StarterContainer extends Phaser.GameObjects.Container { public species: PokemonSpecies; diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index 3bea0b08698..dac6bc677a2 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -1,70 +1,64 @@ -import type { CandyUpgradeNotificationChangedEvent } from "#app/events/battle-scene"; -import { BattleSceneEventType } from "#app/events/battle-scene"; -import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import type { Variant } from "#app/sprites/variant"; -import { getVariantTint, getVariantIcon } from "#app/sprites/variant"; -import { argbFromRgba } from "@material/material-color-utilities"; -import i18next from "i18next"; -import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import { starterColors } from "#app/global-vars/starter-colors"; +import type { Ability } from "#abilities/ability"; +import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; import { globalScene } from "#app/global-scene"; -import type { Ability } from "#app/data/abilities/ability-class"; -import { allAbilities } from "#app/data/data-lists"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { GrowthRate, getGrowthRateColor } from "#app/data/exp"; -import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; -import { allMoves } from "#app/data/data-lists"; -import { getNatureName } from "#app/data/nature"; -import { pokemonFormChanges } from "#app/data/pokemon-forms"; -import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; -import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; -import type PokemonSpecies from "#app/data/pokemon-species"; -import { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species"; -import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; -import { PokemonType } from "#enums/pokemon-type"; -import { GameModes } from "#app/game-mode"; -import type { - DexAttrProps, - DexEntry, - StarterMoveset, - StarterAttributes, - StarterPreferences, -} from "#app/system/game-data"; -import { AbilityAttr, DexAttr, loadStarterPreferences, saveStarterPreferences } from "#app/system/game-data"; -import { Tutorial, handleTutorial } from "#app/tutorial"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; -import { StatsContainer } from "#app/ui/stats-container"; -import { TextStyle, addBBCodeTextObject, addTextObject } from "#app/ui/text"; -import { UiMode } from "#enums/ui-mode"; -import { addWindow } from "#app/ui/ui-theme"; -import { Egg } from "#app/data/egg"; +import { starterColors } from "#app/global-vars/starter-colors"; import Overrides from "#app/overrides"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { Passive as PassiveAttr } from "#enums/passive"; -import { applyChallenges, ChallengeType } from "#app/data/challenge"; -import MoveInfoOverlay from "#app/ui/move-info-overlay"; -import { getEggTierForSpecies } from "#app/data/egg"; -import { Device } from "#enums/devices"; -import type { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { Button } from "#enums/buttons"; -import { EggSourceType } from "#enums/egg-source-types"; -import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#app/ui/dropdown"; -import { StarterContainer } from "#app/ui/starter-container"; -import { FilterBar } from "#app/ui/filter-bar"; -import { DropDownColumn } from "#enums/drop-down-column"; -import { ScrollBar } from "#app/ui/scroll-bar"; -import { SelectChallengePhase } from "#app/phases/select-challenge-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { AbilityId } from "#enums/ability-id"; +import { handleTutorial, Tutorial } from "#app/tutorial"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { pokemonPrevolutions } from "#balance/pokemon-evolutions"; +import type { LevelMoves } from "#balance/pokemon-level-moves"; +import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#balance/pokemon-level-moves"; import { getPassiveCandyCount, - getValueReductionCandyCounts, getSameSpeciesEggCandyCounts, -} from "#app/data/balance/starters"; + getStarterValueFriendshipCap, + getValueReductionCandyCounts, + POKERUS_STARTER_COUNT, + speciesStarterCosts, +} from "#balance/starters"; +import { applyChallenges, checkStarterValidForChallenge } from "#data/challenge"; +import { allAbilities, allMoves, allSpecies } from "#data/data-lists"; +import { Egg, getEggTierForSpecies } from "#data/egg"; +import { GrowthRate, getGrowthRateColor } from "#data/exp"; +import { Gender, getGenderColor, getGenderSymbol } from "#data/gender"; +import { getNatureName } from "#data/nature"; +import { pokemonFormChanges } from "#data/pokemon-forms"; +import type { PokemonSpecies } from "#data/pokemon-species"; +import { AbilityAttr } from "#enums/ability-attr"; +import { AbilityId } from "#enums/ability-id"; +import { Button } from "#enums/buttons"; +import { ChallengeType } from "#enums/challenge-type"; +import { Device } from "#enums/devices"; +import { DexAttr } from "#enums/dex-attr"; +import { DropDownColumn } from "#enums/drop-down-column"; +import { EggSourceType } from "#enums/egg-source-types"; +import { GameModes } from "#enums/game-modes"; +import type { MoveId } from "#enums/move-id"; +import type { Nature } from "#enums/nature"; +import { Passive as PassiveAttr } from "#enums/passive"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { CandyUpgradeNotificationChangedEvent } from "#events/battle-scene"; +import { BattleSceneEventType } from "#events/battle-scene"; +import type { Variant } from "#sprites/variant"; +import { getVariantIcon, getVariantTint } from "#sprites/variant"; +import { achvs } from "#system/achv"; +import type { DexAttrProps, StarterAttributes, StarterMoveset } from "#system/game-data"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import type { DexEntry } from "#types/dex-data"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#ui/dropdown"; +import { FilterBar } from "#ui/filter-bar"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { MoveInfoOverlay } from "#ui/move-info-overlay"; +import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler"; +import { ScrollBar } from "#ui/scroll-bar"; +import { StarterContainer } from "#ui/starter-container"; +import { StatsContainer } from "#ui/stats-container"; +import { addBBCodeTextObject, addTextObject } from "#ui/text"; +import { addWindow } from "#ui/ui-theme"; import { BooleanHolder, fixedInt, @@ -74,13 +68,15 @@ import { padInt, randIntRange, rgbHexToRgba, - toReadableString, -} from "#app/utils/common"; -import type { Nature } from "#enums/nature"; -import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; -import { achvs } from "#app/system/achv"; +} from "#utils/common"; +import type { StarterPreferences } from "#utils/data"; +import { loadStarterPreferences, saveStarterPreferences } from "#utils/data"; +import { getPokemonSpeciesForm, getPokerusStarters } from "#utils/pokemon-utils"; +import { toTitleCase } from "#utils/strings"; +import { argbFromRgba } from "@material/material-color-utilities"; +import i18next from "i18next"; import type { GameObjects } from "phaser"; -import { checkStarterValidForChallenge } from "#app/data/challenge"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; export type StarterSelectCallback = (starters: Starter[]) => void; @@ -151,10 +147,10 @@ const languageSettings: { [key: string]: LanguageSetting } = { starterInfoXPos: 30, }, ja: { - starterInfoTextSize: "62px", - instructionTextSize: "38px", - starterInfoYOffset: 0.5, - starterInfoXPos: 33, + starterInfoTextSize: "48px", + instructionTextSize: "40px", + starterInfoYOffset: 1, + starterInfoXPos: 32, }, ca: { starterInfoTextSize: "48px", @@ -180,6 +176,10 @@ const languageSettings: { [key: string]: LanguageSetting } = { starterInfoYOffset: 0.5, starterInfoXPos: 26, }, + tl: { + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, }; const valueReductionMax = 2; @@ -268,7 +268,7 @@ interface SpeciesDetails { teraType?: PokemonType; } -export default class StarterSelectUiHandler extends MessageUiHandler { +export class StarterSelectUiHandler extends MessageUiHandler { private starterSelectContainer: Phaser.GameObjects.Container; private starterSelectScrollBar: ScrollBar; private filterBarContainer: Phaser.GameObjects.Container; @@ -627,7 +627,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); this.starterSelectContainer.add(this.pokemonSprite); - this.pokemonNumberText = addTextObject(17, 1, "0000", TextStyle.SUMMARY); + this.pokemonNumberText = addTextObject(17, 1, "0000", TextStyle.SUMMARY_DEX_NUM); this.pokemonNumberText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNumberText); @@ -646,7 +646,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonGrowthRateLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonGrowthRateLabelText); - this.pokemonGrowthRateText = addTextObject(34, 106, "", TextStyle.SUMMARY_PINK, { fontSize: "36px" }); + this.pokemonGrowthRateText = addTextObject(34, 106, "", TextStyle.GROWTH_RATE_TYPE, { fontSize: "36px" }); this.pokemonGrowthRateText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonGrowthRateText); @@ -746,7 +746,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonEggMoveBgs = []; this.pokemonEggMoveLabels = []; - this.valueLimitLabel = addTextObject(teamWindowX + 17, 150, "0/10", TextStyle.TOOLTIP_CONTENT); + this.valueLimitLabel = addTextObject(teamWindowX + 17, 150, "0/10", TextStyle.STARTER_VALUE_LIMIT); this.valueLimitLabel.setOrigin(0.5, 0); this.starterSelectContainer.add(this.valueLimitLabel); @@ -803,21 +803,23 @@ export default class StarterSelectUiHandler extends MessageUiHandler { starterBoxContainer.add(this.starterSelectScrollBar); - this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => { + this.pokerusCursorObjs = []; + for (let i = 0; i < POKERUS_STARTER_COUNT; i++) { const cursorObj = globalScene.add.image(0, 0, "select_cursor_pokerus"); cursorObj.setVisible(false); cursorObj.setOrigin(0, 0); starterBoxContainer.add(cursorObj); - return cursorObj; - }); + this.pokerusCursorObjs.push(cursorObj); + } - this.starterCursorObjs = new Array(6).fill(null).map(() => { + this.starterCursorObjs = []; + for (let i = 0; i < 6; i++) { const cursorObj = globalScene.add.image(0, 0, "select_cursor_highlight"); cursorObj.setVisible(false); cursorObj.setOrigin(0, 0); starterBoxContainer.add(cursorObj); - return cursorObj; - }); + this.starterCursorObjs.push(cursorObj); + } this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); this.cursorObj.setOrigin(0, 0); @@ -846,15 +848,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterSelectContainer.add(starterBoxContainer); - this.starterIcons = new Array(6).fill(null).map((_, i) => { + this.starterIcons = []; + for (let i = 0; i < 6; i++) { const icon = globalScene.add.sprite(teamWindowX + 7, calcStarterIconY(i), "pokemon_icons_0"); icon.setScale(0.5); icon.setOrigin(0, 0); icon.setFrame("unknown"); this.starterSelectContainer.add(icon); this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.PASSIVE); - return icon; - }); + this.starterIcons.push(icon); + } this.type1Icon = globalScene.add.sprite(8, 98, getLocalizedSpriteKey("types")); this.type1Icon.setScale(0.5); @@ -872,9 +875,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonLuckLabelText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonLuckLabelText); - this.pokemonLuckText = addTextObject(8 + this.pokemonLuckLabelText.displayWidth + 2, 89, "0", TextStyle.WINDOW, { - fontSize: "56px", - }); + this.pokemonLuckText = addTextObject( + 8 + this.pokemonLuckLabelText.displayWidth + 2, + 89, + "0", + TextStyle.LUCK_VALUE, + { + fontSize: "56px", + }, + ); this.pokemonLuckText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonLuckText); @@ -947,7 +956,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const moveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); moveBg.setOrigin(1, 0); - const moveLabel = addTextObject(-moveBg.width / 2, 0, "-", TextStyle.PARTY); + const moveLabel = addTextObject(-moveBg.width / 2, 0, "-", TextStyle.MOVE_LABEL); moveLabel.setOrigin(0.5, 0); this.pokemonMoveBgs.push(moveBg); @@ -964,7 +973,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { -this.pokemonMoveBgs[0].width / 2, 56, "(+0)", - TextStyle.PARTY, + TextStyle.MOVE_LABEL, ); this.pokemonAdditionalMoveCountLabel.setOrigin(0.5, 0); @@ -986,7 +995,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const eggMoveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); eggMoveBg.setOrigin(1, 0); - const eggMoveLabel = addTextObject(-eggMoveBg.width / 2, 0, "???", TextStyle.PARTY); + const eggMoveLabel = addTextObject(-eggMoveBg.width / 2, 0, "???", TextStyle.MOVE_LABEL); eggMoveLabel.setOrigin(0.5, 0); this.pokemonEggMoveBgs.push(eggMoveBg); @@ -1030,7 +1039,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleShiny"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.shinyLabel.setName("text-shiny-label"); @@ -1049,7 +1058,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleForm"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.formLabel.setName("text-form-label"); @@ -1068,7 +1077,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleGender"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.genderLabel.setName("text-gender-label"); @@ -1087,7 +1096,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleAbility"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.abilityLabel.setName("text-ability-label"); @@ -1106,7 +1115,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleNature"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.natureLabel.setName("text-nature-label"); @@ -1125,7 +1134,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleTera"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.teraLabel.setName("text-tera-label"); @@ -1144,7 +1153,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.filterInstructionRowX + this.instructionRowTextOffset, this.filterInstructionRowY, i18next.t("starterSelectUiHandler:goFilter"), - TextStyle.PARTY, + TextStyle.INSTRUCTIONS_TEXT, { fontSize: instructionTextSize }, ); this.goFilterLabel.setName("text-goFilter-label"); @@ -1472,7 +1481,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { loop: -1, // Make the initial bounce a little randomly delayed delay: randIntRange(0, 50) * 5, - loopDelay: 1000, + loopDelay: fixedInt(1000), tweens: [ { targets: icon, @@ -1767,7 +1776,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } else if (this.randomCursorObj.visible) { switch (button) { - case Button.ACTION: + case Button.ACTION: { if (this.starterSpecies.length >= 6) { error = true; break; @@ -1819,6 +1828,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } }); break; + } case Button.UP: this.randomCursorObj.setVisible(false); this.filterBarCursor = this.filterBar.numFilters - 1; @@ -2204,14 +2214,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (!(passiveAttr & PassiveAttr.UNLOCKED)) { const passiveCost = getPassiveCandyCount(speciesStarterCosts[this.lastSpecies.speciesId]); options.push({ - label: `x${passiveCost} ${i18next.t("starterSelectUiHandler:unlockPassive")}`, + label: `×${passiveCost} ${i18next.t("starterSelectUiHandler:unlockPassive")}`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= passiveCost) { starterData.passiveAttr |= PassiveAttr.UNLOCKED | PassiveAttr.ENABLED; if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= passiveCost; } - this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.pokemonCandyCountText.setText(`×${starterData.candyCount}`); globalScene.gameData.saveSystem().then(success => { if (!success) { return globalScene.reset(true); @@ -2244,14 +2254,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { valueReduction ]; options.push({ - label: `x${reductionCost} ${i18next.t("starterSelectUiHandler:reduceCost")}`, + label: `×${reductionCost} ${i18next.t("starterSelectUiHandler:reduceCost")}`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= reductionCost) { starterData.valueReduction++; if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= reductionCost; } - this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.pokemonCandyCountText.setText(`×${starterData.candyCount}`); globalScene.gameData.saveSystem().then(success => { if (!success) { return globalScene.reset(true); @@ -2278,7 +2288,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // Same species egg menu option. const sameSpeciesEggCost = getSameSpeciesEggCandyCounts(speciesStarterCosts[this.lastSpecies.speciesId]); options.push({ - label: `x${sameSpeciesEggCost} ${i18next.t("starterSelectUiHandler:sameSpeciesEgg")}`, + label: `×${sameSpeciesEggCost} ${i18next.t("starterSelectUiHandler:sameSpeciesEgg")}`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost) { if (globalScene.gameData.eggs.length >= 99 && !Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { @@ -2297,7 +2307,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= sameSpeciesEggCost; } - this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.pokemonCandyCountText.setText(`×${starterData.candyCount}`); const egg = new Egg({ species: this.lastSpecies.speciesId, @@ -2824,7 +2834,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { iconElement: GameObjects.Sprite, controlLabel: GameObjects.Text, ): void { - // biome-ignore lint/suspicious/noImplicitAnyLet: TODO let iconPath: string; // touch controls cannot be rebound as is, and are just emulating a keyboard event. // Additionally, since keyboard controls can be rebound (and will be displayed when they are), we need to have special handling for the touch controls @@ -2858,7 +2867,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } else { iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting); } - // @ts-ignore: TODO can iconPath actually be undefined? + // @ts-expect-error: TODO can iconPath actually be undefined? iconElement.setTexture(gamepadType, iconPath); iconElement.setPosition(this.instructionRowX, this.instructionRowY); controlLabel.setPosition(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY); @@ -3483,7 +3492,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.showStats(); } else { this.statsContainer.setVisible(false); - //@ts-ignore + //@ts-expect-error this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. what. how? huh? } } @@ -3522,7 +3531,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonLuckLabelText.setVisible(this.pokemonLuckText.visible); //Growth translate - let growthReadable = toReadableString(GrowthRate[species.growthRate]); + let growthReadable = toTitleCase(GrowthRate[species.growthRate]); const growthAux = growthReadable.replace(" ", "_"); if (i18next.exists("growth:" + growthAux)) { growthReadable = i18next.t(("growth:" + growthAux) as any); @@ -3567,7 +3576,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonShinyIcon.setY(117); this.pokemonCandyIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[0]))); this.pokemonCandyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1]))); - this.pokemonCandyCountText.setText(`x${globalScene.gameData.starterData[species.speciesId].candyCount}`); + this.pokemonCandyCountText.setText(`×${globalScene.gameData.starterData[species.speciesId].candyCount}`); this.pokemonCandyContainer.setVisible(true); this.pokemonFormText.setY(42); this.pokemonHatchedIcon.setVisible(true); @@ -3821,9 +3830,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } this.shinyOverlay.setVisible(shiny ?? false); // TODO: is false the correct default? - this.pokemonNumberText.setColor(this.getTextColor(shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, false)); + this.pokemonNumberText.setColor( + this.getTextColor(shiny ? TextStyle.SUMMARY_DEX_NUM_GOLD : TextStyle.SUMMARY_DEX_NUM, false), + ); this.pokemonNumberText.setShadowColor( - this.getTextColor(shiny ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, true), + this.getTextColor(shiny ? TextStyle.SUMMARY_DEX_NUM_GOLD : TextStyle.SUMMARY_DEX_NUM, true), ); if (forSeen ? this.speciesStarterDexEntry?.seenAttr : this.speciesStarterDexEntry?.caughtAttr) { @@ -4296,7 +4307,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { return true; } - tryExit(): boolean { + /** + * Attempt to back out of the starter selection screen into the appropriate parent modal + */ + tryExit(): void { this.blockInput = true; const ui = this.getUi(); @@ -4310,15 +4324,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler { UiMode.CONFIRM, () => { ui.setMode(UiMode.STARTER_SELECT); - globalScene.clearPhaseQueue(); - if (globalScene.gameMode.isChallenge) { - globalScene.pushPhase(new SelectChallengePhase()); - globalScene.pushPhase(new EncounterPhase()); + // Non-challenge modes go directly back to title, while challenge modes go to the selection screen. + if (!globalScene.gameMode.isChallenge) { + globalScene.phaseManager.toTitleScreen(); } else { - globalScene.pushPhase(new TitlePhase()); + globalScene.phaseManager.clearPhaseQueue(); + globalScene.phaseManager.pushNew("SelectChallengePhase"); + globalScene.phaseManager.pushNew("EncounterPhase"); } this.clearText(); - globalScene.getCurrentPhase()?.end(); + globalScene.phaseManager.getCurrentPhase()?.end(); }, cancel, null, @@ -4326,8 +4341,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { 19, ); }); - - return true; } tryStart(manualTrigger = false): boolean { @@ -4491,7 +4504,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.statsMode = false; this.statsContainer.setVisible(false); this.pokemonSprite.setVisible(!!this.speciesStarterDexEntry?.caughtAttr); - //@ts-ignore + //@ts-expect-error this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. !?!? this.teraIcon.setVisible(globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id)); const props = globalScene.gameData.getSpeciesDexAttrProps( diff --git a/src/ui/stats-container.ts b/src/ui/stats-container.ts index 8cc74e64e96..e9af5eed3e3 100644 --- a/src/ui/stats-container.ts +++ b/src/ui/stats-container.ts @@ -1,8 +1,9 @@ -import type BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; -import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text"; -import { PERMANENT_STATS, getStatKey } from "#app/enums/stat"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; +import { getStatKey, PERMANENT_STATS } from "#enums/stat"; +import { TextStyle } from "#enums/text-style"; +import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text"; +import i18next from "i18next"; +import type BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; const ivChartSize = 24; const ivChartStatCoordMultipliers = [ @@ -19,7 +20,7 @@ const ivLabelOffset = [0, sideLabelOffset, -sideLabelOffset, sideLabelOffset, -s const ivChartLabelyOffset = [0, 5, 0, 5, 0, 0]; // doing this so attack does not overlap with (+N) const ivChartStatIndexes = [0, 1, 2, 5, 4, 3]; // swap special attack and speed -const defaultIvChartData = new Array(12).fill(null).map(() => 0); +const defaultIvChartData: number[] = new Array(12).fill(0); export class StatsContainer extends Phaser.GameObjects.Container { private showDiff: boolean; @@ -86,7 +87,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { 4 + (this.showDiff ? 0 : ivChartLabelyOffset[s]), i18next.t(getStatKey(s)), - TextStyle.TOOLTIP_CONTENT, + TextStyle.STATS_HEXAGON, ); statLabel.setOrigin(0.5); @@ -94,7 +95,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { statLabel.x - (this.showDiff ? 0 : ivLabelOffset[s]), statLabel.y + 8, "0", - TextStyle.TOOLTIP_CONTENT, + TextStyle.STATS_HEXAGON, ); this.ivStatValueTexts[s].setOrigin(0.5); @@ -147,7 +148,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { duration: 1000, ease: "Cubic.easeOut", onUpdate: (tween: Phaser.Tweens.Tween) => { - const progress = tween.getValue(); + const progress = tween.getValue() ?? 1; const interpolatedData = ivChartData.map( (v: number, i: number) => v * progress + lastIvChartData[i] * (1 - progress), ); diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index a6f640b436f..b51bdfdb157 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -1,44 +1,45 @@ -import { starterColors } from "#app/global-vars/starter-colors"; -import { globalScene } from "#app/global-scene"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "#app/ui/ui-handler"; -import { - getLocalizedSpriteKey, - rgbHexToRgba, - padInt, - getEnumValues, - fixedInt, - isNullOrUndefined, - toReadableString, - formatStat, - getShinyDescriptor, -} from "#app/utils/common"; -import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; -import { argbFromRgba } from "@material/material-color-utilities"; -import { getTypeRgb } from "#app/data/type"; -import { PokemonType } from "#enums/pokemon-type"; -import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag } from "#app/ui/text"; -import type Move from "#app/data/moves/move"; -import { MoveCategory } from "#enums/MoveCategory"; -import { getPokeballAtlasKey } from "#app/data/pokeball"; -import { getGenderColor, getGenderSymbol } from "#app/data/gender"; -import { getLevelRelExp, getLevelTotalExp } from "#app/data/exp"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { StatusEffect } from "#enums/status-effect"; -import { getBiomeName } from "#app/data/balance/biomes"; -import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; +import type { Ability } from "#abilities/ability"; import { loggedInUser } from "#app/account"; -import type { Variant } from "#app/sprites/variant"; -import { getVariantTint } from "#app/sprites/variant"; +import { globalScene } from "#app/global-scene"; +import { starterColors } from "#app/global-vars/starter-colors"; +import { getBiomeName } from "#balance/biomes"; +import { getStarterValueFriendshipCap, speciesStarterCosts } from "#balance/starters"; +import { getLevelRelExp, getLevelTotalExp } from "#data/exp"; +import { getGenderColor, getGenderSymbol } from "#data/gender"; +import { getNatureName, getNatureStatMultiplier } from "#data/nature"; +import { getPokeballAtlasKey } from "#data/pokeball"; +import { getTypeRgb } from "#data/type"; import { Button } from "#enums/buttons"; -import type { Ability } from "#app/data/abilities/ability-class"; -import i18next from "i18next"; -import { modifierSortFunc } from "#app/modifier/modifier"; -import { PlayerGender } from "#enums/player-gender"; -import { Stat, PERMANENT_STATS, getStatKey } from "#enums/stat"; +import { MoveCategory } from "#enums/move-category"; import { Nature } from "#enums/nature"; -import { achvs } from "#app/system/achv"; +import { PlayerGender } from "#enums/player-gender"; +import { PokemonType } from "#enums/pokemon-type"; +import { getStatKey, PERMANENT_STATS, Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon } from "#field/pokemon"; +import { modifierSortFunc, PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { Move } from "#moves/move"; +import type { PokemonMove } from "#moves/pokemon-move"; +import type { Variant } from "#sprites/variant"; +import { getVariantTint } from "#sprites/variant"; +import { achvs } from "#system/achv"; +import { addBBCodeTextObject, addTextObject, getBBCodeFrag } from "#ui/text"; +import { UiHandler } from "#ui/ui-handler"; +import { + fixedInt, + formatStat, + getLocalizedSpriteKey, + getShinyDescriptor, + isNullOrUndefined, + padInt, + rgbHexToRgba, +} from "#utils/common"; +import { getEnumValues } from "#utils/enums"; +import { toTitleCase } from "#utils/strings"; +import { argbFromRgba } from "@material/material-color-utilities"; +import i18next from "i18next"; enum Page { PROFILE, @@ -63,7 +64,7 @@ interface abilityContainer { descriptionText: Phaser.GameObjects.Text | null; } -export default class SummaryUiHandler extends UiHandler { +export class SummaryUiHandler extends UiHandler { private summaryUiMode: SummaryUiMode; private summaryContainer: Phaser.GameObjects.Container; @@ -116,7 +117,7 @@ export default class SummaryUiHandler extends UiHandler { private pokemon: PlayerPokemon | null; private playerParty: boolean; - /**This is set to false when checking the summary of a freshly caught Pokemon as it is not part of a player's party yet but still needs to display its items**/ + /**This is set to false when checking the summary of a freshly caught Pokemon as it is not part of a player's party yet but still needs to display its items*/ private newMove: Move | null; private moveSelectFunction: Function | null; private transitioning: boolean; @@ -147,7 +148,7 @@ export default class SummaryUiHandler extends UiHandler { this.tabSprite.setOrigin(1, 1); this.summaryContainer.add(this.tabSprite); - const summaryLabel = addTextObject(4, -165, i18next.t("pokemonSummary:pokemonInfo"), TextStyle.SUMMARY); + const summaryLabel = addTextObject(4, -165, i18next.t("pokemonSummary:pokemonInfo"), TextStyle.SUMMARY_HEADER); summaryLabel.setOrigin(0, 1); this.summaryContainer.add(summaryLabel); @@ -354,18 +355,13 @@ export default class SummaryUiHandler extends UiHandler { } catch (err: unknown) { console.error(`Failed to play animation for ${spriteKey}`, err); } - this.pokemonSprite.setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType())); - this.pokemonSprite.setPipelineData("isTerastallized", this.pokemon.isTerastallized); - this.pokemonSprite.setPipelineData("ignoreTimeTint", true); - this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); - this.pokemonSprite.setPipelineData( - "shiny", - this.pokemon.summonData.illusion?.basePokemon.shiny ?? this.pokemon.shiny, - ); - this.pokemonSprite.setPipelineData( - "variant", - this.pokemon.summonData.illusion?.basePokemon.variant ?? this.pokemon.variant, - ); + this.pokemonSprite + .setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType())) + .setPipelineData("isTerastallized", this.pokemon.isTerastallized) + .setPipelineData("ignoreTimeTint", true) + .setPipelineData("spriteKey", this.pokemon.getSpriteKey()) + .setPipelineData("shiny", this.pokemon.shiny) + .setPipelineData("variant", this.pokemon.variant); ["spriteColors", "fusionSpriteColors"].map(k => { delete this.pokemonSprite.pipelineData[`${k}Base`]; if (this.pokemon?.summonData.speciesForm) { @@ -417,7 +413,7 @@ export default class SummaryUiHandler extends UiHandler { } this.candyCountText.setText( - `x${globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].candyCount}`, + `×${globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].candyCount}`, ); this.candyShadow.setCrop(0, 0, 16, candyCropY); @@ -429,7 +425,7 @@ export default class SummaryUiHandler extends UiHandler { this.friendshipShadow.on("pointerout", () => globalScene.ui.hideTooltip()); } - this.friendshipText.setText(`${this.pokemon?.friendship || "0"} / 255`); + this.friendshipText.setText(` ${this.pokemon?.friendship || "0"}/255`); this.friendshipShadow.setCrop(0, 0, 16, 16 - 16 * ((this.pokemon?.friendship || 0) / 255)); @@ -463,9 +459,7 @@ export default class SummaryUiHandler extends UiHandler { this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); this.fusionShinyIcon.setVisible(doubleShiny); if (isFusion) { - this.fusionShinyIcon.setTint( - getVariantTint(this.pokemon.summonData.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant), - ); + this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.fusionVariant)); } this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball)); @@ -810,24 +804,34 @@ export default class SummaryUiHandler extends UiHandler { case Page.PROFILE: { const profileContainer = globalScene.add.container(0, -pageBg.height); pageContainer.add(profileContainer); + const otColor = + globalScene.gameData.gender === PlayerGender.FEMALE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE; + const usernameReplacement = + globalScene.gameData.gender === PlayerGender.FEMALE + ? i18next.t("trainerNames:player_f") + : i18next.t("trainerNames:player_m"); // TODO: should add field for original trainer name to Pokemon object, to support gift/traded Pokemon from MEs const trainerText = addBBCodeTextObject( 7, 12, - `${i18next.t("pokemonSummary:ot")}/${getBBCodeFrag(loggedInUser?.username || i18next.t("pokemonSummary:unknown"), globalScene.gameData.gender === PlayerGender.FEMALE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE)}`, + `${i18next.t("pokemonSummary:ot")}/${getBBCodeFrag( + !globalScene.hideUsername + ? loggedInUser?.username || i18next.t("pokemonSummary:unknown") + : usernameReplacement, + otColor, + )}`, TextStyle.SUMMARY_ALT, - ); - trainerText.setOrigin(0, 0); + ).setOrigin(0); profileContainer.add(trainerText); + const idToDisplay = globalScene.hideUsername ? "*****" : globalScene.gameData.trainerId.toString(); const trainerIdText = addTextObject( 141, 12, - `${i18next.t("pokemonSummary:idNo")}${globalScene.gameData.trainerId.toString()}`, + `${i18next.t("pokemonSummary:idNo")}${idToDisplay}`, TextStyle.SUMMARY_ALT, - ); - trainerIdText.setOrigin(0, 0); + ).setOrigin(0); profileContainer.add(trainerIdText); const typeLabel = addTextObject(7, 28, `${i18next.t("pokemonSummary:type")}/`, TextStyle.WINDOW_ALT); @@ -863,7 +867,7 @@ export default class SummaryUiHandler extends UiHandler { 141 + luckLabelText.displayWidth + 2, 28, this.pokemon.getLuck().toString(), - TextStyle.SUMMARY, + TextStyle.LUCK_VALUE, ); luckText.setOrigin(0, 0); luckText.setTint(getVariantTint(Math.min(this.pokemon.getLuck() - 1, 2) as Variant)); @@ -916,11 +920,11 @@ export default class SummaryUiHandler extends UiHandler { abilityInfo.labelImage.setOrigin(0, 0); profileContainer.add(abilityInfo.labelImage); - abilityInfo.nameText = addTextObject(7, 66, abilityInfo.ability?.name!, TextStyle.SUMMARY_ALT); // TODO: is this bang correct? + abilityInfo.nameText = addTextObject(7, 68, abilityInfo.ability?.name!, TextStyle.SUMMARY_ALT); // TODO: is this bang correct? abilityInfo.nameText.setOrigin(0, 1); profileContainer.add(abilityInfo.nameText); - abilityInfo.descriptionText = addTextObject(7, 69, abilityInfo.ability?.description!, TextStyle.WINDOW_ALT, { + abilityInfo.descriptionText = addTextObject(7, 71, abilityInfo.ability?.description!, TextStyle.WINDOW_ALT, { wordWrap: { width: 1224 }, }); // TODO: is this bang correct? abilityInfo.descriptionText.setOrigin(0, 0); @@ -958,8 +962,8 @@ export default class SummaryUiHandler extends UiHandler { this.passiveContainer?.descriptionText?.setVisible(false); const closeFragment = getBBCodeFrag("", TextStyle.WINDOW_ALT); - const rawNature = toReadableString(Nature[this.pokemon?.getNature()!]); // TODO: is this bang correct? - const nature = `${getBBCodeFrag(toReadableString(getNatureName(this.pokemon?.getNature()!)), TextStyle.SUMMARY_RED)}${closeFragment}`; // TODO: is this bang correct? + const rawNature = toTitleCase(Nature[this.pokemon?.getNature()!]); // TODO: is this bang correct? + const nature = `${getBBCodeFrag(toTitleCase(getNatureName(this.pokemon?.getNature()!)), TextStyle.SUMMARY_RED)}${closeFragment}`; // TODO: is this bang correct? const memoString = i18next.t("pokemonSummary:memoString", { metFragment: i18next.t( @@ -999,16 +1003,16 @@ export default class SummaryUiHandler extends UiHandler { 16 * rowIndex, statName, natureStatMultiplier === 1 - ? TextStyle.SUMMARY + ? TextStyle.SUMMARY_STATS : natureStatMultiplier > 1 - ? TextStyle.SUMMARY_PINK - : TextStyle.SUMMARY_BLUE, + ? TextStyle.SUMMARY_STATS_PINK + : TextStyle.SUMMARY_STATS_BLUE, ); const ivLabel = addTextObject( 115 * colIndex + (colIndex === 1 ? 5 : 0), 16 * rowIndex, statName, - this.pokemon?.ivs[stat] === 31 ? TextStyle.SUMMARY_GOLD : TextStyle.SUMMARY, + this.pokemon?.ivs[stat] === 31 ? TextStyle.SUMMARY_STATS_GOLD : TextStyle.SUMMARY_STATS, ); statLabel.setOrigin(0.5, 0); diff --git a/src/ui/target-select-ui-handler.ts b/src/ui/target-select-ui-handler.ts index a2f89d38970..5ea89929cda 100644 --- a/src/ui/target-select-ui-handler.ts +++ b/src/ui/target-select-ui-handler.ts @@ -1,18 +1,18 @@ -import { BattlerIndex } from "../battle"; -import { UiMode } from "#enums/ui-mode"; -import UiHandler from "./ui-handler"; -import { isNullOrUndefined, fixedInt } from "#app/utils/common"; -import { getMoveTargets } from "../data/moves/move"; +import { globalScene } from "#app/global-scene"; +import { SubstituteTag } from "#data/battler-tags"; +import { BattlerIndex } from "#enums/battler-index"; import { Button } from "#enums/buttons"; import type { MoveId } from "#enums/move-id"; -import type Pokemon from "#app/field/pokemon"; -import type { ModifierBar } from "#app/modifier/modifier"; -import { SubstituteTag } from "#app/data/battler-tags"; -import { globalScene } from "#app/global-scene"; +import { UiMode } from "#enums/ui-mode"; +import type { Pokemon } from "#field/pokemon"; +import type { ModifierBar } from "#modifiers/modifier"; +import { getMoveTargets } from "#moves/move-utils"; +import { UiHandler } from "#ui/ui-handler"; +import { fixedInt, isNullOrUndefined } from "#utils/common"; export type TargetSelectCallback = (targets: BattlerIndex[]) => void; -export default class TargetSelectUiHandler extends UiHandler { +export class TargetSelectUiHandler extends UiHandler { private fieldIndex: number; private move: MoveId; private targetSelectCallback: TargetSelectCallback; @@ -157,8 +157,8 @@ export default class TargetSelectUiHandler extends UiHandler { yoyo: true, onUpdate: t => { for (const target of this.targetsHighlighted) { - target.setAlpha(t.getValue()); - this.highlightItems(target.id, t.getValue()); + target.setAlpha(t.getValue() ?? 1); + this.highlightItems(target.id, t.getValue() ?? 1); } }, }); diff --git a/src/ui/test-dialogue-ui-handler.ts b/src/ui/test-dialogue-ui-handler.ts index 9ecf1641e7b..c57c73ca777 100644 --- a/src/ui/test-dialogue-ui-handler.ts +++ b/src/ui/test-dialogue-ui-handler.ts @@ -1,19 +1,15 @@ -import type { InputFieldConfig } from "./form-modal-ui-handler"; -import { FormModalUiHandler } from "./form-modal-ui-handler"; -import type { ModalConfig } from "./modal-ui-handler"; -import i18next from "i18next"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import type { OptionSelectItem } from "./abstact-option-select-ui-handler"; -import { isNullOrUndefined } from "#app/utils/common"; import { UiMode } from "#enums/ui-mode"; +import type { PlayerPokemon } from "#field/pokemon"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import type { InputFieldConfig } from "#ui/form-modal-ui-handler"; +import { FormModalUiHandler } from "#ui/form-modal-ui-handler"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { isNullOrUndefined } from "#utils/common"; +import i18next from "i18next"; -export default class TestDialogueUiHandler extends FormModalUiHandler { +export class TestDialogueUiHandler extends FormModalUiHandler { keys: string[]; - constructor(mode) { - super(mode); - } - setup() { super.setup(); diff --git a/src/ui/text.ts b/src/ui/text.ts index d3afdef666f..8aa50983874 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -1,57 +1,13 @@ +import { globalScene } from "#app/global-scene"; import { EggTier } from "#enums/egg-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { TextStyle } from "#enums/text-style"; import { UiTheme } from "#enums/ui-theme"; +import i18next from "#plugins/i18n"; +import type { TextStyleOptions } from "#types/ui"; import type Phaser from "phaser"; import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; -import InputText from "phaser3-rex-plugins/plugins/inputtext"; -import { globalScene } from "#app/global-scene"; -import { ModifierTier } from "../modifier/modifier-tier"; -import i18next from "#app/plugins/i18n"; - -export enum TextStyle { - MESSAGE, - WINDOW, - WINDOW_ALT, - BATTLE_INFO, - PARTY, - PARTY_RED, - SUMMARY, - SUMMARY_ALT, - SUMMARY_RED, - SUMMARY_BLUE, - SUMMARY_PINK, - SUMMARY_GOLD, - SUMMARY_GRAY, - SUMMARY_GREEN, - MONEY, // Money default styling (pale yellow) - MONEY_WINDOW, // Money displayed in Windows (needs different colors based on theme) - STATS_LABEL, - STATS_VALUE, - SETTINGS_VALUE, - SETTINGS_LABEL, - SETTINGS_SELECTED, - SETTINGS_LOCKED, - TOOLTIP_TITLE, - TOOLTIP_CONTENT, - MOVE_INFO_CONTENT, - MOVE_PP_FULL, - MOVE_PP_HALF_FULL, - MOVE_PP_NEAR_EMPTY, - MOVE_PP_EMPTY, - SMALLER_WINDOW_ALT, - BGM_BAR, - PERFECT_IV, - ME_OPTION_DEFAULT, // Default style for choices in ME - ME_OPTION_SPECIAL, // Style for choices with special requirements in ME - SHADOW_TEXT, // To obscure unavailable options -} - -export interface TextStyleOptions { - scale: number; - styleOptions: Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig; - shadowColor: string; - shadowXpos: number; - shadowYpos: number; -} +import type InputText from "phaser3-rex-plugins/plugins/inputtext"; export function addTextObject( x: number, @@ -66,17 +22,14 @@ export function addTextObject( extraStyleOptions, ); - const ret = globalScene.add.text(x, y, content, styleOptions); - ret.setScale(scale); - ret.setShadow(shadowXpos, shadowYpos, shadowColor); + const ret = globalScene.add + .text(x, y, content, styleOptions) + .setScale(scale) + .setShadow(shadowXpos, shadowYpos, shadowColor); if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing) { ret.setLineSpacing(scale * 30); } - if (ret.lineSpacing < 12 && i18next.resolvedLanguage === "ja") { - ret.setLineSpacing(ret.lineSpacing + 35); - } - return ret; } @@ -90,8 +43,7 @@ export function setTextStyle( globalScene.uiTheme, extraStyleOptions, ); - obj.setScale(scale); - obj.setShadow(shadowXpos, shadowYpos, shadowColor); + obj.setScale(scale).setShadow(shadowXpos, shadowYpos, shadowColor); if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing) { obj.setLineSpacing(scale * 30); } @@ -116,16 +68,11 @@ export function addBBCodeTextObject( const ret = new BBCodeText(globalScene, x, y, content, styleOptions as BBCodeText.TextStyle); globalScene.add.existing(ret); - ret.setScale(scale); - ret.setShadow(shadowXpos, shadowYpos, shadowColor); + ret.setScale(scale).setShadow(shadowXpos, shadowYpos, shadowColor); if (!(styleOptions as BBCodeText.TextStyle).lineSpacing) { ret.setLineSpacing(scale * 60); } - if (ret.lineSpacing < 12 && i18next.resolvedLanguage === "ja") { - ret.setLineSpacing(ret.lineSpacing + 35); - } - return ret; } @@ -139,8 +86,7 @@ export function addTextInputObject( ): InputText { const { scale, styleOptions } = getTextStyleOptions(style, globalScene.uiTheme, extraStyleOptions); - const ret = new InputText(globalScene, x, y, width, height, styleOptions as InputText.IConfig); - globalScene.add.existing(ret); + const ret = globalScene.add.rexInputText(x, y, width, height, styleOptions as InputText.IConfig); ret.setScale(scale); return ret; @@ -154,7 +100,7 @@ export function getTextStyleOptions( const lang = i18next.resolvedLanguage; let shadowXpos = 4; let shadowYpos = 5; - let scale = 0.1666666667; + const scale = 0.1666666667; const defaultFontSize = 96; let styleOptions: Phaser.Types.GameObjects.Text.TextStyle = { @@ -166,13 +112,58 @@ export function getTextStyleOptions( }, }; - if (i18next.resolvedLanguage === "ja") { - scale = 0.1388888889; - styleOptions.padding = { top: 2, bottom: 4 }; - } - switch (style) { - case TextStyle.SUMMARY: + case TextStyle.SUMMARY: { + const fontSizeLabel = "96px"; + switch (lang) { + case "ja": + styleOptions.padding = { top: 6, bottom: 4 }; + break; + } + styleOptions.fontSize = fontSizeLabel; + break; + } + // shadowXpos = 5; + // shadowYpos = 5; + // break; + case TextStyle.SUMMARY_HEADER: { + let fontSizeLabel = "96px"; + switch (lang) { + case "ja": + styleOptions.padding = { bottom: 7 }; + fontSizeLabel = "80px"; + break; + } + styleOptions.fontSize = fontSizeLabel; + break; + } + // shadowXpos = 5; + // shadowYpos = 5; + // break; + case TextStyle.SUMMARY_DEX_NUM: { + const fontSizeLabel = "96px"; + switch (lang) { + case "ja": + styleOptions.padding = { top: 2, bottom: 10 }; + break; + } + styleOptions.fontSize = fontSizeLabel; + shadowXpos = 5; + shadowYpos = 5; + break; + } + case TextStyle.SUMMARY_DEX_NUM_GOLD: { + const fontSizeLabel = "96px"; + switch (lang) { + case "ja": + styleOptions.padding = { top: 2, bottom: 10 }; + break; + } + styleOptions.fontSize = fontSizeLabel; + shadowXpos = 5; + shadowYpos = 5; + break; + } case TextStyle.SUMMARY_ALT: case TextStyle.SUMMARY_BLUE: case TextStyle.SUMMARY_RED: @@ -180,6 +171,10 @@ export function getTextStyleOptions( case TextStyle.SUMMARY_GOLD: case TextStyle.SUMMARY_GRAY: case TextStyle.SUMMARY_GREEN: + case TextStyle.SUMMARY_STATS: + case TextStyle.SUMMARY_STATS_BLUE: + case TextStyle.SUMMARY_STATS_PINK: + case TextStyle.SUMMARY_STATS_GOLD: case TextStyle.WINDOW: case TextStyle.WINDOW_ALT: case TextStyle.ME_OPTION_DEFAULT: @@ -187,6 +182,43 @@ export function getTextStyleOptions( shadowXpos = 3; shadowYpos = 3; break; + case TextStyle.LUCK_VALUE: { + const fontSizeLabel = "96px"; + switch (lang) { + case "ja": + styleOptions.padding = { top: -6, bottom: 2 }; + break; + } + styleOptions.fontSize = fontSizeLabel; + shadowXpos = 3; + shadowYpos = 4; + break; + } + case TextStyle.GROWTH_RATE_TYPE: { + switch (lang) { + case "ja": + styleOptions.padding = { left: 24 }; + break; + } + styleOptions.fontSize = defaultFontSize - 30; + shadowXpos = 3; + shadowYpos = 3; + break; + } + case TextStyle.WINDOW_BATTLE_COMMAND: { + let fontSizeLabel = "96px"; + switch (lang) { + case "ja": + styleOptions.padding = { top: 2 }; + fontSizeLabel = "92px"; + break; + } + styleOptions.fontSize = fontSizeLabel; + break; + } + // shadowXpos = 5; + // shadowYpos = 5; + // break; case TextStyle.STATS_LABEL: { let fontSizeLabel = "96px"; switch (lang) { @@ -218,10 +250,80 @@ export function getTextStyleOptions( break; } case TextStyle.MESSAGE: - case TextStyle.SETTINGS_LABEL: - case TextStyle.SETTINGS_LOCKED: - case TextStyle.SETTINGS_SELECTED: + styleOptions.fontSize = defaultFontSize; break; + case TextStyle.HEADER_LABEL: { + switch (lang) { + case "ja": + styleOptions.padding = { top: 6 }; + break; + } + break; + } + case TextStyle.SETTINGS_VALUE: + case TextStyle.SETTINGS_LABEL: { + shadowXpos = 3; + shadowYpos = 3; + let fontSizeValue = "96px"; + switch (lang) { + case "ja": + fontSizeValue = "80px"; + styleOptions.padding = { top: 10 }; + break; + default: + fontSizeValue = "96px"; + break; + } + styleOptions.fontSize = fontSizeValue; + break; + } + case TextStyle.SETTINGS_LABEL_NAVBAR: { + shadowXpos = 3; + shadowYpos = 3; + let fontSizeValue = "96px"; + switch (lang) { + case "ja": + fontSizeValue = "92px"; + break; + default: + fontSizeValue = "96px"; + break; + } + styleOptions.fontSize = fontSizeValue; + break; + } + case TextStyle.SETTINGS_LOCKED: { + shadowXpos = 3; + shadowYpos = 3; + let fontSizeValue = "96px"; + switch (lang) { + case "ja": + fontSizeValue = "80px"; + styleOptions.padding = { top: 10 }; + break; + default: + fontSizeValue = "96px"; + break; + } + styleOptions.fontSize = fontSizeValue; + break; + } + case TextStyle.SETTINGS_SELECTED: { + shadowXpos = 3; + shadowYpos = 3; + let fontSizeValue = "96px"; + switch (lang) { + case "ja": + fontSizeValue = "80px"; + styleOptions.padding = { top: 10 }; + break; + default: + fontSizeValue = "96px"; + break; + } + styleOptions.fontSize = fontSizeValue; + break; + } case TextStyle.BATTLE_INFO: case TextStyle.MONEY: case TextStyle.MONEY_WINDOW: @@ -231,11 +333,108 @@ export function getTextStyleOptions( shadowYpos = 3.5; break; case TextStyle.PARTY: - case TextStyle.PARTY_RED: + case TextStyle.PARTY_RED: { + switch (lang) { + case "ja": + styleOptions.padding = { top: -12, bottom: 4 }; + break; + } styleOptions.fontSize = defaultFontSize - 30; styleOptions.fontFamily = "pkmnems"; break; - case TextStyle.TOOLTIP_CONTENT: + } + case TextStyle.PARTY_CANCEL_BUTTON: { + switch (lang) { + case "ja": + styleOptions.fontSize = defaultFontSize - 42; + styleOptions.padding = { top: 4 }; + break; + default: + styleOptions.fontSize = defaultFontSize - 30; + styleOptions.padding = { left: 12 }; + break; + } + styleOptions.fontFamily = "pkmnems"; + break; + } + case TextStyle.INSTRUCTIONS_TEXT: { + switch (lang) { + case "ja": + styleOptions.padding = { top: -3, bottom: 4 }; + break; + } + styleOptions.fontSize = defaultFontSize - 30; + styleOptions.fontFamily = "pkmnems"; + shadowXpos = 3; + shadowYpos = 3; + break; + } + case TextStyle.MOVE_LABEL: { + switch (lang) { + case "ja": + styleOptions.fontSize = defaultFontSize - 16; + styleOptions.padding = { top: -14, bottom: 8 }; + break; + default: + styleOptions.fontSize = defaultFontSize - 30; + break; + } + styleOptions.fontFamily = "pkmnems"; + break; + } + case TextStyle.EGG_LIST: + styleOptions.fontSize = defaultFontSize - 34; + break; + case TextStyle.EGG_SUMMARY_NAME: { + switch (lang) { + case "ja": + styleOptions.padding = { top: -1 }; + break; + } + break; + } + case TextStyle.EGG_SUMMARY_DEX: { + switch (lang) { + case "ja": + styleOptions.padding = { top: 2 }; + break; + } + break; + } + case TextStyle.STARTER_VALUE_LIMIT: + styleOptions.fontSize = defaultFontSize - 36; + shadowXpos = 3; + shadowYpos = 3; + break; + case TextStyle.TOOLTIP_CONTENT: { + switch (lang) { + case "ja": + styleOptions.fontSize = defaultFontSize - 44; + styleOptions.padding = { top: 10, right: 10 }; + break; + default: + styleOptions.fontSize = defaultFontSize - 32; + break; + } + shadowXpos = 3; + shadowYpos = 3; + break; + } + case TextStyle.FILTER_BAR_MAIN: { + switch (lang) { + case "ja": + styleOptions.fontSize = defaultFontSize - 48; + styleOptions.padding = { top: 10, right: 10 }; + break; + default: + styleOptions.fontSize = defaultFontSize - 32; + break; + } + shadowXpos = 3; + shadowYpos = 3; + break; + } + case TextStyle.STATS_HEXAGON: styleOptions.fontSize = defaultFontSize - 32; shadowXpos = 3; shadowYpos = 3; @@ -300,7 +499,7 @@ export function getTextWithColors( ): string { // Apply primary styling before anything else let text = getBBCodeFrag(content, primaryStyle, uiTheme) + "[/color][/shadow]"; - const primaryStyleString = [...text.match(new RegExp(/\[color=[^\[]*\]\[shadow=[^\[]*\]/i))!][0]; + const primaryStyleString = [...text.match(new RegExp(/\[color=[^[]*\]\[shadow=[^[]*\]/i))!][0]; /* For money text displayed in game windows, we can't use the default {@linkcode TextStyle.MONEY} * or it will look wrong in legacy mode because of the different window background color @@ -320,7 +519,7 @@ export function getTextWithColors( }); // Remove extra style block at the end - return text.replace(/\[color=[^\[]*\]\[shadow=[^\[]*\]\[\/color\]\[\/shadow\]/gi, ""); + return text.replace(/\[color=[^[]*\]\[shadow=[^[]*\]\[\/color\]\[\/shadow\]/gi, ""); } // biome-ignore lint/complexity/noExcessiveCognitiveComplexity: This is a giant switch which is the best option. @@ -330,9 +529,14 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui case TextStyle.MESSAGE: return !shadow ? "#f8f8f8" : "#6b5a73"; case TextStyle.WINDOW: + case TextStyle.WINDOW_BATTLE_COMMAND: case TextStyle.MOVE_INFO_CONTENT: + case TextStyle.STATS_HEXAGON: case TextStyle.MOVE_PP_FULL: + case TextStyle.EGG_LIST: case TextStyle.TOOLTIP_CONTENT: + case TextStyle.FILTER_BAR_MAIN: + case TextStyle.STARTER_VALUE_LIMIT: case TextStyle.SETTINGS_VALUE: if (isLegacyTheme) { return !shadow ? "#484848" : "#d0d0c8"; @@ -361,12 +565,22 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui } return !shadow ? "#f8f8f8" : "#6b5a73"; case TextStyle.PARTY: + case TextStyle.PARTY_CANCEL_BUTTON: + case TextStyle.INSTRUCTIONS_TEXT: + case TextStyle.MOVE_LABEL: return !shadow ? "#f8f8f8" : "#707070"; case TextStyle.PARTY_RED: return !shadow ? "#f89890" : "#984038"; case TextStyle.SUMMARY: + case TextStyle.SUMMARY_DEX_NUM: + case TextStyle.SUMMARY_HEADER: + case TextStyle.SUMMARY_STATS: + case TextStyle.EGG_SUMMARY_NAME: + case TextStyle.EGG_SUMMARY_DEX: + case TextStyle.LUCK_VALUE: return !shadow ? "#f8f8f8" : "#636363"; case TextStyle.SUMMARY_ALT: + case TextStyle.GROWTH_RATE_TYPE: if (isLegacyTheme) { return !shadow ? "#f8f8f8" : "#636363"; } @@ -375,10 +589,14 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui case TextStyle.TOOLTIP_TITLE: return !shadow ? "#e70808" : "#ffbd73"; case TextStyle.SUMMARY_BLUE: + case TextStyle.SUMMARY_STATS_BLUE: return !shadow ? "#40c8f8" : "#006090"; case TextStyle.SUMMARY_PINK: + case TextStyle.SUMMARY_STATS_PINK: return !shadow ? "#f89890" : "#984038"; case TextStyle.SUMMARY_GOLD: + case TextStyle.SUMMARY_DEX_NUM_GOLD: + case TextStyle.SUMMARY_STATS_GOLD: case TextStyle.MONEY: return !shadow ? "#e8e8a8" : "#a0a060"; // Pale Yellow/Gold case TextStyle.MONEY_WINDOW: @@ -399,6 +617,8 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui case TextStyle.SUMMARY_GREEN: return !shadow ? "#78c850" : "#306850"; case TextStyle.SETTINGS_LABEL: + case TextStyle.SETTINGS_LABEL_NAVBAR: + case TextStyle.HEADER_LABEL: case TextStyle.PERFECT_IV: return !shadow ? "#f8b050" : "#c07800"; case TextStyle.SETTINGS_SELECTED: diff --git a/src/ui/time-of-day-widget.ts b/src/ui/time-of-day-widget.ts index 5f5116a2da0..6deaf1405d7 100644 --- a/src/ui/time-of-day-widget.ts +++ b/src/ui/time-of-day-widget.ts @@ -1,11 +1,11 @@ -import { fixedInt } from "#app/utils/common"; import { globalScene } from "#app/global-scene"; -import { BattleSceneEventType } from "../events/battle-scene"; import { EaseType } from "#enums/ease-type"; import { TimeOfDay } from "#enums/time-of-day"; +import { BattleSceneEventType } from "#events/battle-scene"; +import { fixedInt } from "#utils/common"; /** A small self contained UI element that displays the time of day as an icon */ -export default class TimeOfDayWidget extends Phaser.GameObjects.Container { +export class TimeOfDayWidget extends Phaser.GameObjects.Container { /** The {@linkcode Phaser.GameObjects.Sprite} that represents the foreground of the current time of day */ private readonly timeOfDayIconFgs: Phaser.GameObjects.Sprite[] = new Array(2); /** The {@linkcode Phaser.GameObjects.Sprite} that represents the middle-ground of the current time of day */ diff --git a/src/ui/title-ui-handler.ts b/src/ui/title-ui-handler.ts index 29a354dbe01..66cb69f6a26 100644 --- a/src/ui/title-ui-handler.ts +++ b/src/ui/title-ui-handler.ts @@ -1,19 +1,20 @@ -import OptionSelectUiHandler from "./settings/option-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { fixedInt, randInt, randItem } from "#app/utils/common"; -import { TextStyle, addTextObject } from "./text"; -import { getSplashMessages } from "../data/splash-messages"; -import i18next from "i18next"; -import { TimedEventDisplay } from "#app/timed-event-manager"; -import { version } from "../../package.json"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { globalScene } from "#app/global-scene"; -import type { SpeciesId } from "#enums/species-id"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { PlayerGender } from "#enums/player-gender"; +import { pokerogueApi } from "#api/pokerogue-api"; import { timedEventManager } from "#app/global-event-manager"; +import { globalScene } from "#app/global-scene"; +import { TimedEventDisplay } from "#app/timed-event-manager"; +import { getSplashMessages } from "#data/splash-messages"; +import { PlayerGender } from "#enums/player-gender"; +import type { SpeciesId } from "#enums/species-id"; +import { TextStyle } from "#enums/text-style"; +import { UiMode } from "#enums/ui-mode"; +import { version } from "#package.json"; +import { OptionSelectUiHandler } from "#ui/option-select-ui-handler"; +import { addTextObject } from "#ui/text"; +import { fixedInt, randInt, randItem } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import i18next from "i18next"; -export default class TitleUiHandler extends OptionSelectUiHandler { +export class TitleUiHandler extends OptionSelectUiHandler { /** If the stats can not be retrieved, use this fallback value */ private static readonly BATTLES_WON_FALLBACK: number = -1; diff --git a/src/ui/ui-handler.ts b/src/ui/ui-handler.ts index d3784c1225c..7dde6b22dcd 100644 --- a/src/ui/ui-handler.ts +++ b/src/ui/ui-handler.ts @@ -1,13 +1,13 @@ import { globalScene } from "#app/global-scene"; -import type { TextStyle } from "./text"; -import { getTextColor } from "./text"; -import type { UiMode } from "#enums/ui-mode"; import type { Button } from "#enums/buttons"; +import type { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import { getTextColor } from "#ui/text"; /** * A basic abstract class to act as a holder and processor for UI elements. */ -export default abstract class UiHandler { +export abstract class UiHandler { protected mode: number | null; protected cursor = 0; public active = false; diff --git a/src/ui/ui-theme.ts b/src/ui/ui-theme.ts index c3931aea23b..f2d434c024a 100644 --- a/src/ui/ui-theme.ts +++ b/src/ui/ui-theme.ts @@ -1,6 +1,6 @@ -import { UiTheme } from "#enums/ui-theme"; -import { legacyCompatibleImages } from "#app/scene-base"; import { globalScene } from "#app/global-scene"; +import { legacyCompatibleImages } from "#app/scene-base"; +import { UiTheme } from "#enums/ui-theme"; export enum WindowVariant { NORMAL, diff --git a/src/ui/ui.ts b/src/ui/ui.ts index ad496df6382..4c8f0613122 100644 --- a/src/ui/ui.ts +++ b/src/ui/ui.ts @@ -1,63 +1,64 @@ import { globalScene } from "#app/global-scene"; -import type UiHandler from "./ui-handler"; -import BattleMessageUiHandler from "./battle-message-ui-handler"; -import CommandUiHandler from "./command-ui-handler"; -import PartyUiHandler from "./party-ui-handler"; -import FightUiHandler from "./fight-ui-handler"; -import MessageUiHandler from "./message-ui-handler"; -import ConfirmUiHandler from "./confirm-ui-handler"; -import ModifierSelectUiHandler from "./modifier-select-ui-handler"; -import BallUiHandler from "./ball-ui-handler"; -import SummaryUiHandler from "./summary-ui-handler"; -import StarterSelectUiHandler from "./starter-select-ui-handler"; -import EvolutionSceneHandler from "./evolution-scene-handler"; -import TargetSelectUiHandler from "./target-select-ui-handler"; -import SettingsUiHandler from "./settings/settings-ui-handler"; -import SettingsGamepadUiHandler from "./settings/settings-gamepad-ui-handler"; -import GameChallengesUiHandler from "./challenges-select-ui-handler"; -import { TextStyle, addTextObject } from "./text"; -import AchvBar from "./achv-bar"; -import MenuUiHandler from "./menu-ui-handler"; -import AchvsUiHandler from "./achvs-ui-handler"; -import OptionSelectUiHandler from "./settings/option-select-ui-handler"; -import EggHatchSceneHandler from "./egg-hatch-scene-handler"; -import EggListUiHandler from "./egg-list-ui-handler"; -import EggGachaUiHandler from "./egg-gacha-ui-handler"; -import PokedexUiHandler from "./pokedex-ui-handler"; -import { addWindow } from "./ui-theme"; -import LoginFormUiHandler from "./login-form-ui-handler"; -import RegistrationFormUiHandler from "./registration-form-ui-handler"; -import LoadingModalUiHandler from "./loading-modal-ui-handler"; -import { executeIf } from "#app/utils/common"; -import GameStatsUiHandler from "./game-stats-ui-handler"; -import AwaitableUiHandler from "./awaitable-ui-handler"; -import SaveSlotSelectUiHandler from "./save-slot-select-ui-handler"; -import TitleUiHandler from "./title-ui-handler"; -import SavingIconHandler from "./saving-icon-handler"; -import UnavailableModalUiHandler from "./unavailable-modal-ui-handler"; -import SessionReloadModalUiHandler from "./session-reload-modal-ui-handler"; import type { Button } from "#enums/buttons"; -import i18next from "i18next"; -import GamepadBindingUiHandler from "./settings/gamepad-binding-ui-handler"; -import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; -import KeyboardBindingUiHandler from "#app/ui/settings/keyboard-binding-ui-handler"; -import SettingsDisplayUiHandler from "./settings/settings-display-ui-handler"; -import SettingsAudioUiHandler from "./settings/settings-audio-ui-handler"; -import { PlayerGender } from "#enums/player-gender"; -import type BgmBar from "#app/ui/bgm-bar"; -import RenameFormUiHandler from "./rename-form-ui-handler"; -import AdminUiHandler from "./admin-ui-handler"; -import RunHistoryUiHandler from "./run-history-ui-handler"; -import RunInfoUiHandler from "./run-info-ui-handler"; -import EggSummaryUiHandler from "./egg-summary-ui-handler"; -import TestDialogueUiHandler from "#app/ui/test-dialogue-ui-handler"; -import AutoCompleteUiHandler from "./autocomplete-ui-handler"; import { Device } from "#enums/devices"; -import MysteryEncounterUiHandler from "./mystery-encounter-ui-handler"; -import PokedexScanUiHandler from "./pokedex-scan-ui-handler"; -import PokedexPageUiHandler from "./pokedex-page-ui-handler"; -import { NavigationManager } from "./settings/navigationMenu"; +import { PlayerGender } from "#enums/player-gender"; +import { TextStyle } from "#enums/text-style"; import { UiMode } from "#enums/ui-mode"; +import { AchvBar } from "#ui/achv-bar"; +import { AchvsUiHandler } from "#ui/achvs-ui-handler"; +import { AdminUiHandler } from "#ui/admin-ui-handler"; +import { AutoCompleteUiHandler } from "#ui/autocomplete-ui-handler"; +import { AwaitableUiHandler } from "#ui/awaitable-ui-handler"; +import { BallUiHandler } from "#ui/ball-ui-handler"; +import { BattleMessageUiHandler } from "#ui/battle-message-ui-handler"; +import type { BgmBar } from "#ui/bgm-bar"; +import { GameChallengesUiHandler } from "#ui/challenges-select-ui-handler"; +import { CommandUiHandler } from "#ui/command-ui-handler"; +import { ConfirmUiHandler } from "#ui/confirm-ui-handler"; +import { EggGachaUiHandler } from "#ui/egg-gacha-ui-handler"; +import { EggHatchSceneHandler } from "#ui/egg-hatch-scene-handler"; +import { EggListUiHandler } from "#ui/egg-list-ui-handler"; +import { EggSummaryUiHandler } from "#ui/egg-summary-ui-handler"; +import { EvolutionSceneHandler } from "#ui/evolution-scene-handler"; +import { FightUiHandler } from "#ui/fight-ui-handler"; +import { GameStatsUiHandler } from "#ui/game-stats-ui-handler"; +import { GamepadBindingUiHandler } from "#ui/gamepad-binding-ui-handler"; +import { KeyboardBindingUiHandler } from "#ui/keyboard-binding-ui-handler"; +import { LoadingModalUiHandler } from "#ui/loading-modal-ui-handler"; +import { LoginFormUiHandler } from "#ui/login-form-ui-handler"; +import { MenuUiHandler } from "#ui/menu-ui-handler"; +import { MessageUiHandler } from "#ui/message-ui-handler"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { MysteryEncounterUiHandler } from "#ui/mystery-encounter-ui-handler"; +import { NavigationManager } from "#ui/navigation-menu"; +import { OptionSelectUiHandler } from "#ui/option-select-ui-handler"; +import { PartyUiHandler } from "#ui/party-ui-handler"; +import { PokedexPageUiHandler } from "#ui/pokedex-page-ui-handler"; +import { PokedexScanUiHandler } from "#ui/pokedex-scan-ui-handler"; +import { PokedexUiHandler } from "#ui/pokedex-ui-handler"; +import { RegistrationFormUiHandler } from "#ui/registration-form-ui-handler"; +import { RenameFormUiHandler } from "#ui/rename-form-ui-handler"; +import { RunHistoryUiHandler } from "#ui/run-history-ui-handler"; +import { RunInfoUiHandler } from "#ui/run-info-ui-handler"; +import { SaveSlotSelectUiHandler } from "#ui/save-slot-select-ui-handler"; +import { SavingIconHandler } from "#ui/saving-icon-handler"; +import { SessionReloadModalUiHandler } from "#ui/session-reload-modal-ui-handler"; +import { SettingsAudioUiHandler } from "#ui/settings-audio-ui-handler"; +import { SettingsDisplayUiHandler } from "#ui/settings-display-ui-handler"; +import { SettingsGamepadUiHandler } from "#ui/settings-gamepad-ui-handler"; +import { SettingsKeyboardUiHandler } from "#ui/settings-keyboard-ui-handler"; +import { SettingsUiHandler } from "#ui/settings-ui-handler"; +import { StarterSelectUiHandler } from "#ui/starter-select-ui-handler"; +import { SummaryUiHandler } from "#ui/summary-ui-handler"; +import { TargetSelectUiHandler } from "#ui/target-select-ui-handler"; +import { TestDialogueUiHandler } from "#ui/test-dialogue-ui-handler"; +import { addTextObject } from "#ui/text"; +import { TitleUiHandler } from "#ui/title-ui-handler"; +import type { UiHandler } from "#ui/ui-handler"; +import { addWindow } from "#ui/ui-theme"; +import { UnavailableModalUiHandler } from "#ui/unavailable-modal-ui-handler"; +import { executeIf } from "#utils/common"; +import i18next from "i18next"; const transitionModes = [ UiMode.SAVE_SLOT, @@ -103,7 +104,7 @@ const noTransitionModes = [ UiMode.RUN_INFO, ]; -export default class UI extends Phaser.GameObjects.Container { +export class UI extends Phaser.GameObjects.Container { private mode: UiMode; private modeChain: UiMode[]; public handlers: UiHandler[]; diff --git a/src/ui/unavailable-modal-ui-handler.ts b/src/ui/unavailable-modal-ui-handler.ts index 5bed55ec24a..5c3dc513473 100644 --- a/src/ui/unavailable-modal-ui-handler.ts +++ b/src/ui/unavailable-modal-ui-handler.ts @@ -1,14 +1,15 @@ -import type { ModalConfig } from "./modal-ui-handler"; -import { ModalUiHandler } from "./modal-ui-handler"; -import { addTextObject, TextStyle } from "./text"; -import type { UiMode } from "#enums/ui-mode"; import { updateUserInfo } from "#app/account"; -import { sessionIdKey } from "#app/utils/common"; -import { removeCookie } from "#app/utils/cookies"; -import i18next from "i18next"; import { globalScene } from "#app/global-scene"; +import { TextStyle } from "#enums/text-style"; +import type { UiMode } from "#enums/ui-mode"; +import type { ModalConfig } from "#ui/modal-ui-handler"; +import { ModalUiHandler } from "#ui/modal-ui-handler"; +import { addTextObject } from "#ui/text"; +import { sessionIdKey } from "#utils/common"; +import { removeCookie } from "#utils/cookies"; +import i18next from "i18next"; -export default class UnavailableModalUiHandler extends ModalUiHandler { +export class UnavailableModalUiHandler extends ModalUiHandler { private reconnectTimer: NodeJS.Timeout | null; private reconnectDuration: number; private reconnectCallback: () => void; diff --git a/src/utils/common.ts b/src/utils/common.ts index 29923d7ddd4..1c75dac93b4 100644 --- a/src/utils/common.ts +++ b/src/utils/common.ts @@ -1,20 +1,14 @@ +import { pokerogueApi } from "#api/pokerogue-api"; import { MoneyFormat } from "#enums/money-format"; -import { MoveId } from "#enums/move-id"; +import type { Variant } from "#sprites/variant"; import i18next from "i18next"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import type { Variant } from "#app/sprites/variant"; export type nil = null | undefined; export const MissingTextureKey = "__MISSING"; -export function toReadableString(str: string): string { - return str - .replace(/\_/g, " ") - .split(" ") - .map(s => `${s.slice(0, 1)}${s.slice(1).toLowerCase()}`) - .join(" "); -} +// TODO: Draft tests for these utility functions +// TODO: Break up this file export function randomString(length: number, seeded = false) { const characters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; @@ -58,8 +52,8 @@ export function randSeedGauss(stdev: number, mean = 0): number { if (!stdev) { return 0; } - const u = 1 - Phaser.Math.RND.realInRange(0, 1); - const v = Phaser.Math.RND.realInRange(0, 1); + const u = 1 - randSeedFloat(); + const v = randSeedFloat(); const z = Math.sqrt(-2.0 * Math.log(u)) * Math.cos(2.0 * Math.PI * v); return z * stdev + mean; } @@ -88,9 +82,9 @@ export function randInt(range: number, min = 0): number { } /** - * Generates a random number using the global seed, or the current battle's seed if called via `Battle.randSeedInt` - * @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min} - * @param min The minimum integer to pick, default `0` + * Generate a random integer using the global seed, or the current battle's seed if called via `Battle.randSeedInt` + * @param range - How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min} + * @param min - The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ export function randSeedInt(range: number, min = 0): number { @@ -119,6 +113,14 @@ export function randIntRange(min: number, max: number): number { return randInt(max - min, min); } +/** + * Generate and return a random real number between `0` and `1` using the global seed. + * @returns A random floating-point number between `0` and `1` + */ +export function randSeedFloat(): number { + return Phaser.Math.RND.frac(); +} + export function randItem(items: T[]): T { return items.length === 1 ? items[0] : items[randInt(items.length)]; } @@ -193,19 +195,19 @@ export function formatLargeNumber(count: number, threshold: number): string { let suffix = ""; switch (Math.ceil(ret.length / 3) - 1) { case 1: - suffix = "K"; + suffix = i18next.t("common:abrThousand"); break; case 2: - suffix = "M"; + suffix = i18next.t("common:abrMillion"); break; case 3: - suffix = "B"; + suffix = i18next.t("common:abrBillion"); break; case 4: - suffix = "T"; + suffix = i18next.t("common:abrTrillion"); break; case 5: - suffix = "q"; + suffix = i18next.t("common:abrQuadrillion"); break; default: return "?"; @@ -219,15 +221,31 @@ export function formatLargeNumber(count: number, threshold: number): string { } // Abbreviations from 10^0 to 10^33 -const AbbreviationsLargeNumber: string[] = ["", "K", "M", "B", "t", "q", "Q", "s", "S", "o", "n", "d"]; +function getAbbreviationsLargeNumber(): string[] { + return [ + "", + i18next.t("common:abrThousand"), + i18next.t("common:abrMillion"), + i18next.t("common:abrBillion"), + i18next.t("common:abrTrillion"), + i18next.t("common:abrQuadrillion"), + i18next.t("common:abrQuintillion"), + i18next.t("common:abrSextillion"), + i18next.t("common:abrSeptillion"), + i18next.t("common:abrOctillion"), + i18next.t("common:abrNonillion"), + i18next.t("common:abrDecillion"), + ]; +} export function formatFancyLargeNumber(number: number, rounded = 3): string { + const abbreviations = getAbbreviationsLargeNumber(); let exponent: number; if (number < 1000) { exponent = 0; } else { - const maxExp = AbbreviationsLargeNumber.length - 1; + const maxExp = abbreviations.length - 1; exponent = Math.floor(Math.log(number) / Math.log(1000)); exponent = Math.min(exponent, maxExp); @@ -235,7 +253,7 @@ export function formatFancyLargeNumber(number: number, rounded = 3): string { number /= Math.pow(1000, exponent); } - return `${(exponent === 0) || number % 1 === 0 ? number : number.toFixed(rounded)}${AbbreviationsLargeNumber[exponent]}`; + return `${exponent === 0 || number % 1 === 0 ? number : number.toFixed(rounded)}${abbreviations[exponent]}`; } export function formatMoney(format: MoneyFormat, amount: number) { @@ -246,19 +264,7 @@ export function formatMoney(format: MoneyFormat, amount: number) { } export function formatStat(stat: number, forHp = false): string { - return formatLargeNumber(stat, forHp ? 100000 : 1000000); -} - -export function getEnumKeys(enumType: any): string[] { - return Object.values(enumType) - .filter(v => Number.isNaN(Number.parseInt(v!.toString()))) - .map(v => v!.toString()); -} - -export function getEnumValues(enumType: any): number[] { - return Object.values(enumType) - .filter(v => !Number.isNaN(Number.parseInt(v!.toString()))) - .map(v => Number.parseInt(v!.toString())); + return formatLargeNumber(stat, forHp ? 100_000 : 1_000_000); } export function executeIf(condition: boolean, promiseFunc: () => Promise): Promise { @@ -317,6 +323,10 @@ export class NumberHolder { constructor(value: number) { this.value = value; } + + valueOf(): number { + return this.value; + } } export class FixedInt { @@ -325,37 +335,16 @@ export class FixedInt { constructor(value: number) { this.value = value; } + + [Symbol.toPrimitive](_hint: string): number { + return this.value; + } } export function fixedInt(value: number): number { return new FixedInt(value) as unknown as number; } -/** - * Formats a string to title case - * @param unformattedText Text to be formatted - * @returns the formatted string - */ -export function formatText(unformattedText: string): string { - const text = unformattedText.split("_"); - for (let i = 0; i < text.length; i++) { - text[i] = text[i].charAt(0).toUpperCase() + text[i].substring(1).toLowerCase(); - } - - return text.join(" "); -} - -export function toCamelCaseString(unformattedText: string): string { - if (!unformattedText) { - return ""; - } - return unformattedText - .split(/[_ ]/) - .filter(f => f) - .map((f, i) => (i ? `${f[0].toUpperCase()}${f.slice(1).toLowerCase()}` : f.toLowerCase())) - .join(""); -} - export function rgbToHsv(r: number, g: number, b: number) { const v = Math.max(r, g, b); const c = v - Math.min(r, g, b); @@ -447,6 +436,7 @@ export function hasAllLocalizedSprites(lang?: string): boolean { case "ja": case "ca": case "ru": + case "tl": return true; default: return false; @@ -483,49 +473,12 @@ export function truncateString(str: string, maxLength = 10) { } /** - * Convert a space-separated string into a capitalized and underscored string. - * @param input - The string to be converted. - * @returns The converted string with words capitalized and separated by underscores. + * Report whether a given value is nullish (`null`/`undefined`). + * @param val - The value whose nullishness is being checked + * @returns `true` if `val` is either `null` or `undefined` */ -export function reverseValueToKeySetting(input: string) { - // Split the input string into an array of words - const words = input.split(" "); - // Capitalize the first letter of each word and convert the rest to lowercase - const capitalizedWords = words.map((word: string) => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase()); - // Join the capitalized words with underscores and return the result - return capitalizedWords.join("_"); -} - -/** - * Capitalize a string. - * @param str - The string to be capitalized. - * @param sep - The separator between the words of the string. - * @param lowerFirstChar - Whether the first character of the string should be lowercase or not. - * @param returnWithSpaces - Whether the returned string should have spaces between the words or not. - * @returns The capitalized string. - */ -export function capitalizeString(str: string, sep: string, lowerFirstChar = true, returnWithSpaces = false) { - if (str) { - const splitedStr = str.toLowerCase().split(sep); - - for (let i = +lowerFirstChar; i < splitedStr?.length; i++) { - splitedStr[i] = splitedStr[i].charAt(0).toUpperCase() + splitedStr[i].substring(1); - } - - return returnWithSpaces ? splitedStr.join(" ") : splitedStr.join(""); - } - return null; -} - -export function isNullOrUndefined(object: any): object is null | undefined { - return object === null || object === undefined; -} - -/** - * Capitalizes the first letter of a string - */ -export function capitalizeFirstLetter(str: string) { - return str.charAt(0).toUpperCase() + str.slice(1); +export function isNullOrUndefined(val: any): val is null | undefined { + return val === null || val === undefined; } /** @@ -562,26 +515,6 @@ export function isBetween(num: number, min: number, max: number): boolean { return min <= num && num <= max; } -/** - * Helper method to return the animation filename for a given move - * - * @param move the move for which the animation filename is needed - */ -export function animationFileName(move: MoveId): string { - return MoveId[move].toLowerCase().replace(/\_/g, "-"); -} - -/** - * Transforms a camelCase string into a kebab-case string - * @param str The camelCase string - * @returns A kebab-case string - * - * @source {@link https://stackoverflow.com/a/67243723/} - */ -export function camelCaseToKebabCase(str: string): string { - return str.replace(/[A-Z]+(?![a-z])|[A-Z]/g, (s, o) => (o ? "-" : "") + s.toLowerCase()); -} - /** Get the localized shiny descriptor for the provided variant * @param variant - The variant to get the shiny descriptor for * @returns The localized shiny descriptor @@ -596,3 +529,12 @@ export function getShinyDescriptor(variant: Variant): string { return i18next.t("common:commonShiny"); } } + +/** + * If the input isn't already an array, turns it into one. + * @returns An array with the same type as the type of the input + */ +export function coerceArray(input: T): T extends any[] ? T : [T]; +export function coerceArray(input: T): T | [T] { + return Array.isArray(input) ? input : [input]; +} diff --git a/src/utils/cookies.ts b/src/utils/cookies.ts index 5ed793c0451..06391e6f4c7 100644 --- a/src/utils/cookies.ts +++ b/src/utils/cookies.ts @@ -1,8 +1,8 @@ -import { isBeta } from "./utility-vars"; +import { isBeta } from "#utils/utility-vars"; export function setCookie(cName: string, cValue: string): void { const expiration = new Date(); - expiration.setTime(new Date().getTime() + 3600000 * 24 * 30 * 3 /*7*/); + expiration.setTime(Date.now() + 3600000 * 24 * 30 * 3 /*7*/); document.cookie = `${cName}=${cValue};Secure;SameSite=Strict;Domain=${window.location.hostname};Path=/;Expires=${expiration.toUTCString()}`; } diff --git a/src/utils/data.ts b/src/utils/data.ts index 33623dc5e40..932ea38d504 100644 --- a/src/utils/data.ts +++ b/src/utils/data.ts @@ -1,3 +1,8 @@ +import { loggedInUser } from "#app/account"; +import { saveKey } from "#app/constants"; +import type { StarterAttributes } from "#system/game-data"; +import { AES, enc } from "crypto-js"; + /** * Perform a deep copy of an object. * @param values - The object to be deep copied. @@ -38,3 +43,45 @@ export function deepMergeSpriteData(dest: object, source: object) { } } } + +export function encrypt(data: string, bypassLogin: boolean): string { + return (bypassLogin + ? (data: string) => btoa(encodeURIComponent(data)) + : (data: string) => AES.encrypt(data, saveKey))(data) as unknown as string; // TODO: is this correct? +} + +export function decrypt(data: string, bypassLogin: boolean): string { + return ( + bypassLogin + ? (data: string) => decodeURIComponent(atob(data)) + : (data: string) => AES.decrypt(data, saveKey).toString(enc.Utf8) + )(data); +} + +// the latest data saved/loaded for the Starter Preferences. Required to reduce read/writes. Initialize as "{}", since this is the default value and no data needs to be stored if present. +// if they ever add private static variables, move this into StarterPrefs +const StarterPrefers_DEFAULT: string = "{}"; +let StarterPrefers_private_latest: string = StarterPrefers_DEFAULT; + +export interface StarterPreferences { + [key: number]: StarterAttributes; +} +// called on starter selection show once + +export function loadStarterPreferences(): StarterPreferences { + return JSON.parse( + (StarterPrefers_private_latest = + localStorage.getItem(`starterPrefs_${loggedInUser?.username}`) || StarterPrefers_DEFAULT), + ); +} +// called on starter selection clear, always + +export function saveStarterPreferences(prefs: StarterPreferences): void { + const pStr: string = JSON.stringify(prefs); + if (pStr !== StarterPrefers_private_latest) { + // something changed, store the update + localStorage.setItem(`starterPrefs_${loggedInUser?.username}`, pStr); + // update the latest prefs + StarterPrefers_private_latest = pStr; + } +} diff --git a/src/utils/enums.ts b/src/utils/enums.ts new file mode 100644 index 00000000000..25ee864794c --- /dev/null +++ b/src/utils/enums.ts @@ -0,0 +1,74 @@ +import type { EnumOrObject, NormalEnum, TSNumericEnum } from "#types/enum-types"; +import type { InferKeys, ObjectValues } from "#types/type-helpers"; + +/** + * Return the string keys of an Enum object, excluding reverse-mapped numbers. + * @param enumType - The numeric enum to retrieve keys for + * @returns An ordered array of all of `enumType`'s string keys + * @example + * enum fruit { + * apple = 1, + * banana = 2, + * cherry = 3, + * orange = 12, + * }; + * + * console.log(getEnumKeys(fruit)); // output: ["apple", "banana", "cherry", "orange"] + * @remarks + * To retrieve the keys of a {@linkcode NormalEnum}, use {@linkcode Object.keys} instead. + */ +export function getEnumKeys(enumType: TSNumericEnum): (keyof E)[] { + // All enum values are either normal numbers or reverse mapped strings, so we can retrieve the keys by filtering out numbers. + return Object.values(enumType).filter(v => typeof v === "string"); +} + +/** + * Return the numeric values of a numeric Enum object, excluding reverse-mapped strings. + * @param enumType - The enum object to retrieve keys for + * @returns An ordered array of all of `enumType`'s number values + * @example + * enum fruit { + * apple = 1, + * banana = 2, + * cherry = 3, + * orange = 12, + * }; + * + * console.log(getEnumValues(fruit)); // output: [1, 2, 3, 12] + * + * @remarks + * To retrieve the keys of a {@linkcode NormalEnum}, use {@linkcode Object.values} instead. + */ +// NB: This intentionally does not use `EnumValues` as using `E[keyof E]` leads to improved variable highlighting in IDEs. +export function getEnumValues(enumType: TSNumericEnum): E[keyof E][] { + return Object.values(enumType).filter(v => typeof v !== "string") as E[keyof E][]; +} + +/** + * Return the name of the key that matches the given Enum value. + * Can be used to emulate Typescript reverse mapping for `const object`s or string enums. + * @param object - The {@linkcode NormalEnum} to check + * @param val - The value to get the key of + * @returns The name of the key with the specified value + * @example + * const thing = { + * one: 1, + * two: 2, + * } as const; + * console.log(enumValueToKey(thing, 2)); // output: "two" + * @throws Error if an invalid enum value is passed to the function + * @remarks + * If multiple keys map to the same value, the first one (in insertion order) will be retrieved, + * but the return type will be the union of ALL their corresponding keys. + */ +export function enumValueToKey>( + object: NormalEnum, + val: V, +): InferKeys { + for (const [key, value] of Object.entries(object)) { + if (val === value) { + return key as InferKeys; + } + } + throw new Error(`Invalid value passed to \`enumValueToKey\`! Value: ${val}`); +} diff --git a/src/utils/modifier-utils.ts b/src/utils/modifier-utils.ts new file mode 100644 index 00000000000..58108e7a599 --- /dev/null +++ b/src/utils/modifier-utils.ts @@ -0,0 +1,35 @@ +import { modifierTypes } from "#data/data-lists"; +import { ModifierPoolType } from "#enums/modifier-pool-type"; +import { + dailyStarterModifierPool, + enemyBuffModifierPool, + modifierPool, + trainerModifierPool, + wildModifierPool, +} from "#modifiers/modifier-pools"; +import type { ModifierType } from "#modifiers/modifier-type"; +import type { ModifierPool, ModifierTypeFunc } from "#types/modifier-types"; + +export function getModifierPoolForType(poolType: ModifierPoolType): ModifierPool { + switch (poolType) { + case ModifierPoolType.PLAYER: + return modifierPool; + case ModifierPoolType.WILD: + return wildModifierPool; + case ModifierPoolType.TRAINER: + return trainerModifierPool; + case ModifierPoolType.ENEMY_BUFF: + return enemyBuffModifierPool; + case ModifierPoolType.DAILY_STARTER: + return dailyStarterModifierPool; + } +} + +// TODO: document this +export function getModifierType(modifierTypeFunc: ModifierTypeFunc): ModifierType { + const modifierType = modifierTypeFunc(); + if (!modifierType.id) { + modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc)!; // TODO: is this bang correct? + } + return modifierType; +} diff --git a/src/utils/pokemon-utils.ts b/src/utils/pokemon-utils.ts new file mode 100644 index 00000000000..8de0a3bfcf1 --- /dev/null +++ b/src/utils/pokemon-utils.ts @@ -0,0 +1,125 @@ +import { globalScene } from "#app/global-scene"; +import { POKERUS_STARTER_COUNT, speciesStarterCosts } from "#balance/starters"; +import { allSpecies } from "#data/data-lists"; +import type { PokemonSpecies, PokemonSpeciesForm } from "#data/pokemon-species"; +import type { SpeciesId } from "#enums/species-id"; +import { randSeedItem } from "./common"; + +/** + * Gets the {@linkcode PokemonSpecies} object associated with the {@linkcode SpeciesId} enum given + * @param species - The {@linkcode SpeciesId} to fetch. + * If an array of `SpeciesId`s is passed (such as for named trainer spawn pools), + * one will be selected at random. + * @returns The associated {@linkcode PokemonSpecies} object + */ +export function getPokemonSpecies(species: SpeciesId | SpeciesId[]): PokemonSpecies { + if (Array.isArray(species)) { + // TODO: this RNG roll should not be handled by this function + species = species[Math.floor(Math.random() * species.length)]; + } + if (species >= 2000) { + return allSpecies.find(s => s.speciesId === species)!; // TODO: is this bang correct? + } + return allSpecies[species - 1]; +} + +/** + * Method to get the daily list of starters with Pokerus. + * @returns A list of starters with Pokerus + */ +export function getPokerusStarters(): PokemonSpecies[] { + const pokerusStarters: PokemonSpecies[] = []; + const date = new Date(); + date.setUTCHours(0, 0, 0, 0); + globalScene.executeWithSeedOffset( + () => { + while (pokerusStarters.length < POKERUS_STARTER_COUNT) { + const randomSpeciesId = Number.parseInt(randSeedItem(Object.keys(speciesStarterCosts)), 10); + const species = getPokemonSpecies(randomSpeciesId); + if (!pokerusStarters.includes(species)) { + pokerusStarters.push(species); + } + } + }, + 0, + date.getTime().toString(), + ); + return pokerusStarters; +} + +export function getFusedSpeciesName(speciesAName: string, speciesBName: string): string { + const fragAPattern = /([a-z]{2}.*?[aeiou(?:y$)\-']+)(.*?)$/i; + const fragBPattern = /([a-z]{2}.*?[aeiou(?:y$)\-'])(.*?)$/i; + + const [speciesAPrefixMatch, speciesBPrefixMatch] = [speciesAName, speciesBName].map(n => /^(?:[^ ]+) /.exec(n)); + const [speciesAPrefix, speciesBPrefix] = [speciesAPrefixMatch, speciesBPrefixMatch].map(m => (m ? m[0] : "")); + + if (speciesAPrefix) { + speciesAName = speciesAName.slice(speciesAPrefix.length); + } + if (speciesBPrefix) { + speciesBName = speciesBName.slice(speciesBPrefix.length); + } + + const [speciesASuffixMatch, speciesBSuffixMatch] = [speciesAName, speciesBName].map(n => / (?:[^ ]+)$/.exec(n)); + const [speciesASuffix, speciesBSuffix] = [speciesASuffixMatch, speciesBSuffixMatch].map(m => (m ? m[0] : "")); + + if (speciesASuffix) { + speciesAName = speciesAName.slice(0, -speciesASuffix.length); + } + if (speciesBSuffix) { + speciesBName = speciesBName.slice(0, -speciesBSuffix.length); + } + + const splitNameA = speciesAName.split(/ /g); + const splitNameB = speciesBName.split(/ /g); + + const fragAMatch = fragAPattern.exec(speciesAName); + const fragBMatch = fragBPattern.exec(speciesBName); + + let fragA: string; + let fragB: string; + + fragA = splitNameA.length === 1 ? (fragAMatch ? fragAMatch[1] : speciesAName) : splitNameA[splitNameA.length - 1]; + + if (splitNameB.length === 1) { + if (fragBMatch) { + const lastCharA = fragA.slice(fragA.length - 1); + const prevCharB = fragBMatch[1].slice(fragBMatch.length - 1); + fragB = (/[-']/.test(prevCharB) ? prevCharB : "") + fragBMatch[2] || prevCharB; + if (lastCharA === fragB[0]) { + if (/[aiu]/.test(lastCharA)) { + fragB = fragB.slice(1); + } else { + const newCharMatch = new RegExp(`[^${lastCharA}]`).exec(fragB); + if (newCharMatch?.index !== undefined && newCharMatch.index > 0) { + fragB = fragB.slice(newCharMatch.index); + } + } + } + } else { + fragB = speciesBName; + } + } else { + fragB = splitNameB[splitNameB.length - 1]; + } + + if (splitNameA.length > 1) { + fragA = `${splitNameA.slice(0, splitNameA.length - 1).join(" ")} ${fragA}`; + } + + fragB = `${fragB.slice(0, 1).toLowerCase()}${fragB.slice(1)}`; + + return `${speciesAPrefix || speciesBPrefix}${fragA}${fragB}${speciesBSuffix || speciesASuffix}`; +} + +export function getPokemonSpeciesForm(species: SpeciesId, formIndex: number): PokemonSpeciesForm { + const retSpecies: PokemonSpecies = + species >= 2000 + ? allSpecies.find(s => s.speciesId === species)! // TODO: is the bang correct? + : allSpecies[species - 1]; + if (formIndex < retSpecies.forms?.length) { + return retSpecies.forms[formIndex]; + } + return retSpecies; +} diff --git a/src/utils/strings.ts b/src/utils/strings.ts new file mode 100644 index 00000000000..bf5e5c6473f --- /dev/null +++ b/src/utils/strings.ts @@ -0,0 +1,181 @@ +// TODO: Standardize file and path casing to remove the need for all these different casing methods + +// #region Split string code + +// Regexps involved with splitting words in various case formats. +// Sourced from https://www.npmjs.com/package/change-case (with slight tweaking here and there) + +/** Regex to split at word boundaries.*/ +const SPLIT_LOWER_UPPER_RE = /([\p{Ll}\d])(\p{Lu})/gu; +/** Regex to split around single-letter uppercase words.*/ +const SPLIT_UPPER_UPPER_RE = /(\p{Lu})([\p{Lu}][\p{Ll}])/gu; +/** Regexp involved with stripping non-word delimiters from the result. */ +const DELIM_STRIP_REGEXP = /[-_ ]+/giu; +// The replacement value for splits. +const SPLIT_REPLACE_VALUE = "$1\0$2"; + +/** + * Split any cased string into an array of its constituent words. + * @param string - The string to be split + * @returns The new string, delimited at each instance of one or more spaces, underscores, hyphens + * or lower-to-upper boundaries. + * @remarks + * **DO NOT USE THIS FUNCTION!** + * Exported only to allow for testing. + * @todo Consider tests into [in-source testing](https://vitest.dev/guide/in-source.html) and converting this to unexported + */ +export function splitWords(value: string): string[] { + let result = value.trim(); + result = result.replace(SPLIT_LOWER_UPPER_RE, SPLIT_REPLACE_VALUE).replace(SPLIT_UPPER_UPPER_RE, SPLIT_REPLACE_VALUE); + result = result.replace(DELIM_STRIP_REGEXP, "\0"); + + // Trim the delimiter from around the output string + return trimFromStartAndEnd(result, "\0").split(/\0/g); +} + +/** + * Helper function to remove one or more sequences of characters from either end of a string. + * @param str - The string to replace + * @param charToTrim - The string to remove + * @returns The result of removing all instances of {@linkcode charsToTrim} from either end of {@linkcode str}. + */ +function trimFromStartAndEnd(str: string, charToTrim: string): string { + let start = 0; + let end = str.length; + const blockLength = charToTrim.length; + + while (str.startsWith(charToTrim, start)) { + start += blockLength; + } + if (start - end === blockLength) { + // Occurs if the ENTIRE string is made up of charToTrim (at which point we return nothing) + return ""; + } + while (str.endsWith(charToTrim, end)) { + end -= blockLength; + } + return str.slice(start, end); +} + +// #endregion Split String code + +/** + * Capitalize the first letter of a string. + * @param str - The string whose first letter is to be capitalized + * @return The original string with its first letter capitalized. + * @example + * ```ts + * console.log(capitalizeFirstLetter("consectetur adipiscing elit")); // returns "Consectetur adipiscing elit" + * ``` + */ +export function capitalizeFirstLetter(str: string) { + return str.charAt(0).toUpperCase() + str.slice(1); +} + +/** + * Helper method to convert a string into `Title Case` (such as one used for console logs). + * @param str - The string being converted + * @returns The result of converting `str` into title case. + * @example + * ```ts + * console.log(toTitleCase("lorem ipsum dolor sit amet")); // returns "Lorem Ipsum Dolor Sit Amet" + * ``` + */ +export function toTitleCase(str: string): string { + return splitWords(str) + .map(word => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase()) + .join(" "); +} + +/** + * Helper method to convert a string into `camelCase` (such as one used for i18n keys). + * @param str - The string being converted + * @returns The result of converting `str` into camel case. + * @example + * ```ts + * console.log(toCamelCase("BIG_ANGRY_TRAINER")); // returns "bigAngryTrainer" + * ``` + */ +export function toCamelCase(str: string) { + return splitWords(str) + .map((word, index) => + index === 0 ? word.toLowerCase() : word.charAt(0).toUpperCase() + word.slice(1).toLowerCase(), + ) + .join(""); +} + +/** + * Helper method to convert a string into `PascalCase`. + * @param str - The string being converted + * @returns The result of converting `str` into pascal case. + * @example + * ```ts + * console.log(toPascalCase("hi how was your day")); // returns "HiHowWasYourDay" + * ``` + * @remarks + */ +export function toPascalCase(str: string) { + return splitWords(str) + .map(word => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase()) + .join(""); +} + +/** + * Helper method to convert a string into `kebab-case` (such as one used for filenames). + * @param str - The string being converted + * @returns The result of converting `str` into kebab case. + * @example + * ```ts + * console.log(toKebabCase("not_kebab-caSe String")); // returns "not-kebab-case-string" + * ``` + */ +export function toKebabCase(str: string): string { + return splitWords(str) + .map(word => word.toLowerCase()) + .join("-"); +} + +/** + * Helper method to convert a string into `snake_case` (such as one used for filenames). + * @param str - The string being converted + * @returns The result of converting `str` into snake case. + * @example + * ```ts + * console.log(toSnakeCase("not-in snake_CaSe")); // returns "not_in_snake_case" + * ``` + */ +export function toSnakeCase(str: string) { + return splitWords(str) + .map(word => word.toLowerCase()) + .join("_"); +} + +/** + * Helper method to convert a string into `UPPER_SNAKE_CASE`. + * @param str - The string being converted + * @returns The result of converting `str` into upper snake case. + * @example + * ```ts + * console.log(toUpperSnakeCase("apples bananas_oranGes-PearS")); // returns "APPLES_BANANAS_ORANGES_PEARS" + * ``` + */ +export function toUpperSnakeCase(str: string) { + return splitWords(str) + .map(word => word.toUpperCase()) + .join("_"); +} + +/** + * Helper method to convert a string into `Pascal_Snake_Case`. + * @param str - The string being converted + * @returns The result of converting `str` into pascal snake case. + * @example + * ```ts + * console.log(toPascalSnakeCase("apples-bananas_oranGes Pears")); // returns "Apples_Bananas_Oranges_Pears" + * ``` + */ +export function toPascalSnakeCase(str: string) { + return splitWords(str) + .map(word => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase()) + .join("_"); +} diff --git a/src/vite.env.d.ts b/src/vite.env.d.ts index a2acc658a10..68159908730 100644 --- a/src/vite.env.d.ts +++ b/src/vite.env.d.ts @@ -1,16 +1,16 @@ /// interface ImportMetaEnv { - readonly VITE_PORT?: string; - readonly VITE_BYPASS_LOGIN?: string; - readonly VITE_BYPASS_TUTORIAL?: string; - readonly VITE_API_BASE_URL?: string; - readonly VITE_SERVER_URL?: string; - readonly VITE_DISCORD_CLIENT_ID?: string; - readonly VITE_GOOGLE_CLIENT_ID?: string; - readonly VITE_I18N_DEBUG?: string; + readonly VITE_PORT?: string; + readonly VITE_BYPASS_LOGIN?: string; + readonly VITE_BYPASS_TUTORIAL?: string; + readonly VITE_API_BASE_URL?: string; + readonly VITE_SERVER_URL?: string; + readonly VITE_DISCORD_CLIENT_ID?: string; + readonly VITE_GOOGLE_CLIENT_ID?: string; + readonly VITE_I18N_DEBUG?: string; } interface ImportMeta { - readonly env: ImportMetaEnv + readonly env: ImportMetaEnv; } diff --git a/test/@types/vitest.d.ts b/test/@types/vitest.d.ts new file mode 100644 index 00000000000..7b756c45a57 --- /dev/null +++ b/test/@types/vitest.d.ts @@ -0,0 +1,139 @@ +import type { TerrainType } from "#app/data/terrain"; +import type { AbilityId } from "#enums/ability-id"; +import type { BattlerTagType } from "#enums/battler-tag-type"; +import type { MoveId } from "#enums/move-id"; +import type { PokemonType } from "#enums/pokemon-type"; +import type { BattleStat, EffectiveStat, Stat } from "#enums/stat"; +import type { StatusEffect } from "#enums/status-effect"; +import type { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import type { ToHaveEffectiveStatMatcherOptions } from "#test/test-utils/matchers/to-have-effective-stat"; +import type { expectedStatusType } from "#test/test-utils/matchers/to-have-status-effect"; +import type { toHaveTypesOptions } from "#test/test-utils/matchers/to-have-types"; +import type { TurnMove } from "#types/turn-move"; +import type { AtLeastOne } from "#types/type-helpers"; +import type { expect } from "vitest"; +import type Overrides from "#app/overrides"; +import type { PokemonMove } from "#moves/pokemon-move"; + +declare module "vitest" { + interface Assertion { + /** + * Check whether an array contains EXACTLY the given items (in any order). + * + * Different from {@linkcode expect.arrayContaining} as the latter only checks for subset equality + * (as opposed to full equality). + * + * @param expected - The expected contents of the array, in any order + * @see {@linkcode expect.arrayContaining} + */ + toEqualArrayUnsorted(expected: E[]): void; + + /** + * Check whether a {@linkcode Pokemon}'s current typing includes the given types. + * + * @param expected - The expected types (in any order) + * @param options - The options passed to the matcher + */ + toHaveTypes(expected: [PokemonType, ...PokemonType[]], options?: toHaveTypesOptions): void; + + /** + * Matcher to check the contents of a {@linkcode Pokemon}'s move history. + * + * @param expectedValue - The expected value; can be a {@linkcode MoveId} or a partially filled {@linkcode TurnMove} + * containing the desired properties to check + * @param index - The index of the move history entry to check, in order from most recent to least recent. + * Default `0` (last used move) + * @see {@linkcode Pokemon.getLastXMoves} + */ + toHaveUsedMove(expected: MoveId | AtLeastOne, index?: number): void; + + /** + * Check whether a {@linkcode Pokemon}'s effective stat is as expected + * (checked after all stat value modifications). + * + * @param stat - The {@linkcode EffectiveStat} to check + * @param expectedValue - The expected value of {@linkcode stat} + * @param options - (Optional) The {@linkcode ToHaveEffectiveStatMatcherOptions} + * @remarks + * If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead. + */ + toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: ToHaveEffectiveStatMatcherOptions): void; + + /** + * Check whether a {@linkcode Pokemon} has taken a specific amount of damage. + * @param expectedDamageTaken - The expected amount of damage taken + * @param roundDown - Whether to round down {@linkcode expectedDamageTaken} with {@linkcode toDmgValue}; default `true` + */ + toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void; + + /** + * Check whether the current {@linkcode WeatherType} is as expected. + * @param expectedWeatherType - The expected {@linkcode WeatherType} + */ + toHaveWeather(expectedWeatherType: WeatherType): void; + + /** + * Check whether the current {@linkcode TerrainType} is as expected. + * @param expectedTerrainType - The expected {@linkcode TerrainType} + */ + toHaveTerrain(expectedTerrainType: TerrainType): void; + + /** + * Check whether a {@linkcode Pokemon} is at full HP. + */ + toHaveFullHp(): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific {@linkcode StatusEffect | non-volatile status effect}. + * @param expectedStatusEffect - The {@linkcode StatusEffect} the Pokemon is expected to have, + * or a partially filled {@linkcode Status} containing the desired properties + */ + toHaveStatusEffect(expectedStatusEffect: expectedStatusType): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific {@linkcode Stat} stage. + * @param stat - The {@linkcode BattleStat} to check + * @param expectedStage - The expected stat stage value of {@linkcode stat} + */ + toHaveStatStage(stat: BattleStat, expectedStage: number): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific {@linkcode BattlerTagType}. + * @param expectedBattlerTagType - The expected {@linkcode BattlerTagType} + */ + toHaveBattlerTag(expectedBattlerTagType: BattlerTagType): void; + + /** + * Check whether a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}. + * @param expectedAbilityId - The expected {@linkcode AbilityId} + */ + toHaveAbilityApplied(expectedAbilityId: AbilityId): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific amount of {@linkcode Stat.HP | HP}. + * @param expectedHp - The expected amount of {@linkcode Stat.HP | HP} to have + */ + toHaveHp(expectedHp: number): void; + + /** + * Check whether a {@linkcode Pokemon} is currently fainted (as determined by {@linkcode Pokemon.isFainted}). + * @remarks + * When checking whether an enemy wild Pokemon is fainted, one must reference it in a variable _before_ the fainting effect occurs + * as otherwise the Pokemon will be GC'ed and rendered `undefined`. + */ + toHaveFainted(): void; + + /** + * Check whether a {@linkcode Pokemon} has consumed the given amount of PP for one of its moves. + * @param expectedValue - The {@linkcode MoveId} of the {@linkcode PokemonMove} that should have consumed PP + * @param ppUsed - The numerical amount of PP that should have been consumed, + * or `all` to indicate the move should be _out_ of PP + * @remarks + * If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.OPP_MOVESET_OVERRIDE}, + * does not contain {@linkcode expectedMove} + * or contains the desired move more than once, this will fail the test. + */ + toHaveUsedPP(expectedMove: MoveId, ppUsed: number | "all"): void; + } +} diff --git a/test/abilities/ability-activation-order.test.ts b/test/abilities/ability-activation-order.test.ts new file mode 100644 index 00000000000..54ff5e8b99a --- /dev/null +++ b/test/abilities/ability-activation-order.test.ts @@ -0,0 +1,95 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Ability Activation Order", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([MoveId.SPLASH]) + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); + }); + + it("should activate the ability of the faster Pokemon first", async () => { + game.override.enemyLevel(100).ability(AbilityId.DRIZZLE).enemyAbility(AbilityId.DROUGHT); + await game.classicMode.startBattle([SpeciesId.SLOWPOKE]); + + // Enemy's ability should activate first, so sun ends up replaced with rain + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.RAIN); + }); + + it("should consider base stat boosting items in determining order", async () => { + game.override + .startingLevel(25) + .enemyLevel(50) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.DROUGHT) + .ability(AbilityId.DRIZZLE) + .startingHeldItems([{ name: "BASE_STAT_BOOSTER", type: Stat.SPD, count: 100 }]); + + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SUNNY); + }); + + it("should consider stat boosting items in determining order", async () => { + game.override + .startingLevel(35) + .enemyLevel(50) + .enemySpecies(SpeciesId.DITTO) + .enemyAbility(AbilityId.DROUGHT) + .ability(AbilityId.DRIZZLE) + .startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]); + + await game.classicMode.startBattle([SpeciesId.DITTO]); + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SUNNY); + }); + + it("should activate priority abilities first", async () => { + game.override + .startingLevel(1) + .enemyLevel(100) + .enemySpecies(SpeciesId.ACCELGOR) + .enemyAbility(AbilityId.DROUGHT) + .ability(AbilityId.NEUTRALIZING_GAS); + + await game.classicMode.startBattle([SpeciesId.SLOWPOKE]); + expect(game.scene.arena.weather).toBeUndefined(); + }); + + it("should update dynamically based on speed order", async () => { + game.override + .startingLevel(35) + .enemyLevel(50) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.SLOW_START) + .enemyPassiveAbility(AbilityId.DROUGHT) + .ability(AbilityId.DRIZZLE); + + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + // Slow start activates and makes enemy slower, so drought activates after drizzle + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SUNNY); + }); +}); diff --git a/test/abilities/ability_duplication.test.ts b/test/abilities/ability-duplication.test.ts similarity index 90% rename from test/abilities/ability_duplication.test.ts rename to test/abilities/ability-duplication.test.ts index d392b7043e4..da572d94466 100644 --- a/test/abilities/ability_duplication.test.ts +++ b/test/abilities/ability-duplication.test.ts @@ -1,10 +1,10 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Ability Duplication", () => { let phaserGame: Phaser.Game; diff --git a/test/abilities/ability_timing.test.ts b/test/abilities/ability-timing.test.ts similarity index 82% rename from test/abilities/ability_timing.test.ts rename to test/abilities/ability-timing.test.ts index 2ba1e821f8a..f5315d2b80e 100644 --- a/test/abilities/ability_timing.test.ts +++ b/test/abilities/ability-timing.test.ts @@ -1,11 +1,11 @@ -import { BattleStyle } from "#app/enums/battle-style"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import i18next from "#app/plugins/i18n"; -import { UiMode } from "#enums/ui-mode"; import { AbilityId } from "#enums/ability-id"; +import { BattleStyle } from "#enums/battle-style"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { UiMode } from "#enums/ui-mode"; +import { CommandPhase } from "#phases/command-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import i18next from "#plugins/i18n"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -50,5 +50,5 @@ describe("Ability Timing", () => { await game.phaseInterceptor.to("MessagePhase"); expect(i18next.t).toHaveBeenCalledWith("battle:statFell", expect.objectContaining({ count: 1 })); - }, 5000); + }); }); diff --git a/test/abilities/analytic.test.ts b/test/abilities/analytic.test.ts index bf6ef72c3f1..d1b9ba4cbbb 100644 --- a/test/abilities/analytic.test.ts +++ b/test/abilities/analytic.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { isBetween, toDmgValue } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { isBetween, toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Abilities - Analytic", () => { .moveset([MoveId.SPLASH, MoveId.TACKLE]) .ability(AbilityId.ANALYTIC) .battleStyle("single") - .disableCrits() + .criticalHits(false) .startingLevel(200) .enemyLevel(200) .enemySpecies(SpeciesId.SNORLAX) diff --git a/test/abilities/anger-point.test.ts b/test/abilities/anger-point.test.ts new file mode 100644 index 00000000000..84a22449dae --- /dev/null +++ b/test/abilities/anger-point.test.ts @@ -0,0 +1,78 @@ +import { PostReceiveCritStatStageChangeAbAttr } from "#abilities/ability"; +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Ability - Anger Point", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .enemyLevel(100); + }); + + it("should set the user's attack stage to +6 when hit by a critical hit", async () => { + game.override.enemyAbility(AbilityId.ANGER_POINT).moveset(MoveId.FALSE_SWIPE); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + const enemy = game.scene.getEnemyPokemon()!; + + // minimize the enemy's attack stage to ensure it is always set to +6 + enemy.setStatStage(Stat.ATK, -6); + vi.spyOn(enemy, "getCriticalHitResult").mockReturnValueOnce(true); + game.move.select(MoveId.FALSE_SWIPE); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemy.getStatStage(Stat.ATK)).toBe(6); + }); + + it("should only proc once when a multi-hit move crits on the first hit", async () => { + game.override + .moveset(MoveId.BULLET_SEED) + .enemyLevel(50) + .enemyAbility(AbilityId.ANGER_POINT) + .ability(AbilityId.SKILL_LINK); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getCriticalHitResult").mockReturnValueOnce(true); + const angerPointSpy = vi.spyOn(PostReceiveCritStatStageChangeAbAttr.prototype, "apply"); + game.move.select(MoveId.BULLET_SEED); + await game.phaseInterceptor.to("BerryPhase"); + expect(angerPointSpy).toHaveBeenCalledTimes(1); + }); + + it("should set a contrary user's attack stage to -6 when hit by a critical hit", async () => { + game.override + .enemyAbility(AbilityId.ANGER_POINT) + .enemyPassiveAbility(AbilityId.CONTRARY) + .enemyHasPassiveAbility(true) + .moveset(MoveId.FALSE_SWIPE); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getCriticalHitResult").mockReturnValueOnce(true); + enemy.setStatStage(Stat.ATK, 6); + game.move.select(MoveId.FALSE_SWIPE); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemy.getStatStage(Stat.ATK)).toBe(-6); + }); +}); diff --git a/test/abilities/arena_trap.test.ts b/test/abilities/arena-trap.test.ts similarity index 94% rename from test/abilities/arena_trap.test.ts rename to test/abilities/arena-trap.test.ts index cc6888be102..f85fae5b259 100644 --- a/test/abilities/arena_trap.test.ts +++ b/test/abilities/arena-trap.test.ts @@ -1,10 +1,10 @@ -import { allAbilities } from "#app/data/data-lists"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - Arena Trap", () => { let phaserGame: Phaser.Game; diff --git a/test/abilities/aroma_veil.test.ts b/test/abilities/aroma-veil.test.ts similarity index 92% rename from test/abilities/aroma_veil.test.ts rename to test/abilities/aroma-veil.test.ts index 00baa6b6268..3bdb83203c5 100644 --- a/test/abilities/aroma_veil.test.ts +++ b/test/abilities/aroma-veil.test.ts @@ -1,13 +1,13 @@ +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { PlayerPokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { BattlerIndex } from "#app/battle"; -import type { PlayerPokemon } from "#app/field/pokemon"; describe("Moves - Aroma Veil", () => { let phaserGame: Phaser.Game; diff --git a/test/abilities/aura_break.test.ts b/test/abilities/aura-break.test.ts similarity index 95% rename from test/abilities/aura_break.test.ts rename to test/abilities/aura-break.test.ts index 657d363bd97..0fe3a253561 100644 --- a/test/abilities/aura_break.test.ts +++ b/test/abilities/aura-break.test.ts @@ -1,8 +1,8 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/abilities/battery.test.ts b/test/abilities/battery.test.ts index 980eaa5b381..cdb3935c33e 100644 --- a/test/abilities/battery.test.ts +++ b/test/abilities/battery.test.ts @@ -1,10 +1,10 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,11 +26,12 @@ describe("Abilities - Battery", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.enemySpecies(SpeciesId.SHUCKLE); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.moveset([MoveId.TACKLE, MoveId.BREAKING_SWIPE, MoveId.SPLASH, MoveId.DAZZLING_GLEAM]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("double") + .enemySpecies(SpeciesId.SHUCKLE) + .enemyAbility(AbilityId.BALL_FETCH) + .moveset([MoveId.TACKLE, MoveId.BREAKING_SWIPE, MoveId.SPLASH, MoveId.DAZZLING_GLEAM]) + .enemyMoveset(MoveId.SPLASH); }); it("raises the power of allies' special moves by 30%", async () => { diff --git a/test/abilities/battle_bond.test.ts b/test/abilities/battle-bond.test.ts similarity index 90% rename from test/abilities/battle_bond.test.ts rename to test/abilities/battle-bond.test.ts index b4ce73d107b..c4ffe1e784b 100644 --- a/test/abilities/battle_bond.test.ts +++ b/test/abilities/battle-bond.test.ts @@ -1,12 +1,11 @@ -import { MultiHitAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { MultiHitType } from "#enums/MultiHitType"; -import { Status } from "#app/data/status-effect"; +import { allMoves } from "#data/data-lists"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MultiHitType } from "#enums/multi-hit-type"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - BATTLE BOND", () => { @@ -66,7 +65,7 @@ describe("Abilities - BATTLE BOND", () => { vi.spyOn(waterShuriken, "calculateBattlePower"); let actualMultiHitType: MultiHitType | null = null; - const multiHitAttr = waterShuriken.getAttrs(MultiHitAttr)[0]; + const multiHitAttr = waterShuriken.getAttrs("MultiHitAttr")[0]; vi.spyOn(multiHitAttr, "getHitCount").mockImplementation(() => { actualMultiHitType = multiHitAttr.getMultiHitType(); return 3; diff --git a/test/abilities/beast_boost.test.ts b/test/abilities/beast-boost.test.ts similarity index 95% rename from test/abilities/beast_boost.test.ts rename to test/abilities/beast-boost.test.ts index 17ba4020961..193de9b7669 100644 --- a/test/abilities/beast_boost.test.ts +++ b/test/abilities/beast-boost.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -47,7 +47,7 @@ describe("Abilities - Beast Boost", () => { await game.phaseInterceptor.to("VictoryPhase"); expect(playerPokemon.getStatStage(Stat.DEF)).toBe(1); - }, 20000); + }); it("should use in-battle overriden stats when determining the stat stage to raise by 1", async () => { game.override.enemyMoveset([MoveId.GUARD_SPLIT]); @@ -66,7 +66,7 @@ describe("Abilities - Beast Boost", () => { await game.phaseInterceptor.to("VictoryPhase"); expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1); - }, 20000); + }); it("should have order preference in case of stat ties", async () => { // Order preference follows the order of EFFECTIVE_STAT @@ -84,5 +84,5 @@ describe("Abilities - Beast Boost", () => { await game.phaseInterceptor.to("VictoryPhase"); expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1); - }, 20000); + }); }); diff --git a/test/abilities/commander.test.ts b/test/abilities/commander.test.ts index bb2670ec2f0..d485cab83a2 100644 --- a/test/abilities/commander.test.ts +++ b/test/abilities/commander.test.ts @@ -1,15 +1,15 @@ -import { BattlerIndex } from "#app/battle"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { SpeciesId } from "#enums/species-id"; import type { EffectiveStat } from "#enums/stat"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; -import { MoveResult } from "#app/field/pokemon"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -35,7 +35,7 @@ describe("Abilities - Commander", () => { .moveset([MoveId.LIQUIDATION, MoveId.MEMENTO, MoveId.SPLASH, MoveId.FLIP_TURN]) .ability(AbilityId.COMMANDER) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SNORLAX) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.TACKLE); @@ -200,8 +200,6 @@ describe("Abilities - Commander", () => { game.move.select(MoveId.DIVE, 0, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, 1); - - await game.phaseInterceptor.to("CommandPhase"); await game.toNextTurn(); expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeDefined(); diff --git a/test/abilities/competitive.test.ts b/test/abilities/competitive.test.ts index f12b06837dc..1a083705e5c 100644 --- a/test/abilities/competitive.test.ts +++ b/test/abilities/competitive.test.ts @@ -1,9 +1,9 @@ -import { Stat } from "#enums/stat"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/contrary.test.ts b/test/abilities/contrary.test.ts index 0e47862f3e8..df72c25054a 100644 --- a/test/abilities/contrary.test.ts +++ b/test/abilities/contrary.test.ts @@ -1,8 +1,8 @@ -import { MoveId } from "#enums/move-id"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -36,7 +36,7 @@ describe("Abilities - Contrary", () => { const enemyPokemon = game.scene.getEnemyPokemon()!; expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(1); - }, 20000); + }); describe("With Clear Body", () => { it("should apply positive effects", async () => { diff --git a/test/abilities/corrosion.test.ts b/test/abilities/corrosion.test.ts index 81b04ef340c..490a365394b 100644 --- a/test/abilities/corrosion.test.ts +++ b/test/abilities/corrosion.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,7 +24,7 @@ describe("Abilities - Corrosion", () => { game.override .moveset([MoveId.SPLASH]) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.GRIMER) .enemyAbility(AbilityId.CORROSION) .enemyMoveset(MoveId.TOXIC); diff --git a/test/abilities/costar.test.ts b/test/abilities/costar.test.ts index ae09aeea096..1ca1d06d76f 100644 --- a/test/abilities/costar.test.ts +++ b/test/abilities/costar.test.ts @@ -1,10 +1,9 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { MessagePhase } from "#phases/message-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -24,10 +23,11 @@ describe("Abilities - COSTAR", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.ability(AbilityId.COSTAR); - game.override.moveset([MoveId.SPLASH, MoveId.NASTY_PLOT]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("double") + .ability(AbilityId.COSTAR) + .moveset([MoveId.SPLASH, MoveId.NASTY_PLOT]) + .enemyMoveset(MoveId.SPLASH); }); test("ability copies positive stat stages", async () => { @@ -38,7 +38,6 @@ describe("Abilities - COSTAR", () => { let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); game.move.select(MoveId.NASTY_PLOT); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -46,7 +45,6 @@ describe("Abilities - COSTAR", () => { expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(0); game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); @@ -66,7 +64,6 @@ describe("Abilities - COSTAR", () => { expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2); game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); diff --git a/test/abilities/cud_chew.test.ts b/test/abilities/cud-chew.test.ts similarity index 96% rename from test/abilities/cud_chew.test.ts rename to test/abilities/cud-chew.test.ts index 3c918f01330..5f15de04cae 100644 --- a/test/abilities/cud_chew.test.ts +++ b/test/abilities/cud-chew.test.ts @@ -1,5 +1,4 @@ -import { RepeatBerryNextTurnAbAttr } from "#app/data/abilities/ability"; -import Pokemon from "#app/field/pokemon"; +import { CudChewConsumeBerryAbAttr } from "#abilities/ability"; import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; import { AbilityId } from "#enums/ability-id"; @@ -7,7 +6,8 @@ import { BerryType } from "#enums/berry-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; import i18next from "i18next"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -33,7 +33,7 @@ describe("Abilities - Cud Chew", () => { .startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS, count: 1 }]) .ability(AbilityId.CUD_CHEW) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -67,7 +67,7 @@ describe("Abilities - Cud Chew", () => { }); it("shows ability popup for eating berry, even if berry is useless", async () => { - const abDisplaySpy = vi.spyOn(globalScene, "queueAbilityDisplay"); + const abDisplaySpy = vi.spyOn(globalScene.phaseManager, "queueAbilityDisplay"); game.override.enemyMoveset([MoveId.SPLASH, MoveId.HEAL_PULSE]); await game.classicMode.startBattle([SpeciesId.FARIGIRAF]); @@ -89,7 +89,7 @@ describe("Abilities - Cud Chew", () => { await game.move.selectEnemyMove(MoveId.HEAL_PULSE); await game.phaseInterceptor.to("TurnEndPhase"); - // globalScene.queueAbilityDisplay should be called twice: + // globalScene.phaseManager.queueAbilityDisplay should be called twice: // once to show cud chew text before regurgitating berries, // once to hide ability text after finishing. expect(abDisplaySpy).toBeCalledTimes(2); @@ -196,7 +196,7 @@ describe("Abilities - Cud Chew", () => { describe("regurgiates berries", () => { it("re-triggers effects on eater without pushing to array", async () => { - const apply = vi.spyOn(RepeatBerryNextTurnAbAttr.prototype, "apply"); + const apply = vi.spyOn(CudChewConsumeBerryAbAttr.prototype, "apply"); await game.classicMode.startBattle([SpeciesId.FARIGIRAF]); const farigiraf = game.scene.getPlayerPokemon()!; diff --git a/test/abilities/dancer.test.ts b/test/abilities/dancer.test.ts index 7b4edb84789..bbf1a368573 100644 --- a/test/abilities/dancer.test.ts +++ b/test/abilities/dancer.test.ts @@ -1,9 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import type { MovePhase } from "#app/phases/move-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import type { MovePhase } from "#phases/move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,7 +25,7 @@ describe("Abilities - Dancer", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); + game.override.battleStyle("double").enemyAbility(AbilityId.BALL_FETCH); }); // Reference Link: https://bulbapedia.bulbagarden.net/wiki/Dancer_(Ability) @@ -42,7 +44,7 @@ describe("Abilities - Dancer", () => { await game.phaseInterceptor.to("MovePhase"); // feebas uses swords dance await game.phaseInterceptor.to("MovePhase", false); // oricorio copies swords dance - let currentPhase = game.scene.getCurrentPhase() as MovePhase; + let currentPhase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(currentPhase.pokemon).toBe(oricorio); expect(currentPhase.move.moveId).toBe(MoveId.SWORDS_DANCE); @@ -52,7 +54,7 @@ describe("Abilities - Dancer", () => { await game.phaseInterceptor.to("MovePhase"); // magikarp (left) uses victory dance await game.phaseInterceptor.to("MovePhase", false); // oricorio copies magikarp's victory dance - currentPhase = game.scene.getCurrentPhase() as MovePhase; + currentPhase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(currentPhase.pokemon).toBe(oricorio); expect(currentPhase.move.moveId).toBe(MoveId.VICTORY_DANCE); @@ -89,14 +91,53 @@ describe("Abilities - Dancer", () => { await game.phaseInterceptor.to("MovePhase"); // shuckle 2 mirror moves oricorio await game.phaseInterceptor.to("MovePhase"); // calls instructed rev dance - let currentPhase = game.scene.getCurrentPhase() as MovePhase; + let currentPhase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(currentPhase.pokemon).toBe(shuckle2); expect(currentPhase.move.moveId).toBe(MoveId.REVELATION_DANCE); await game.phaseInterceptor.to("MovePhase"); // shuckle 1 instructs oricorio await game.phaseInterceptor.to("MovePhase"); - currentPhase = game.scene.getCurrentPhase() as MovePhase; + currentPhase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(currentPhase.pokemon).toBe(oricorio); expect(currentPhase.move.moveId).toBe(MoveId.REVELATION_DANCE); }); + + it("should not break subsequent last hit only moves", async () => { + game.override.battleStyle("single"); + await game.classicMode.startBattle([SpeciesId.ORICORIO, SpeciesId.FEEBAS]); + + const [oricorio, feebas] = game.scene.getPlayerParty(); + + game.move.use(MoveId.BATON_PASS); + game.doSelectPartyPokemon(1); + await game.move.forceEnemyMove(MoveId.SWORDS_DANCE); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.field.getPlayerPokemon()).toBe(feebas); + expect(feebas.getStatStage(Stat.ATK)).toBe(2); + expect(oricorio.isOnField()).toBe(false); + expect(oricorio.visible).toBe(false); + }); + + it("should not trigger while flinched", async () => { + game.override.battleStyle("double").moveset(MoveId.SPLASH).enemyMoveset([MoveId.SWORDS_DANCE, MoveId.FAKE_OUT]); + await game.classicMode.startBattle([SpeciesId.ORICORIO]); + + const oricorio = game.scene.getPlayerPokemon()!; + expect(oricorio).toBeDefined(); + + // get faked out and copy swords dance + game.move.select(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.SWORDS_DANCE); + await game.move.forceEnemyMove(MoveId.FAKE_OUT, BattlerIndex.PLAYER); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(oricorio.getLastXMoves(-1)[0]).toMatchObject({ + move: MoveId.NONE, + result: MoveResult.FAIL, + }); + expect(oricorio.getStatStage(Stat.ATK)).toBe(0); + }); }); diff --git a/test/abilities/defiant.test.ts b/test/abilities/defiant.test.ts index ef26b5bfca3..29c386ff093 100644 --- a/test/abilities/defiant.test.ts +++ b/test/abilities/defiant.test.ts @@ -1,9 +1,9 @@ -import { Stat } from "#enums/stat"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/desolate-land.test.ts b/test/abilities/desolate-land.test.ts index c5238a40762..c88f7415bb1 100644 --- a/test/abilities/desolate-land.test.ts +++ b/test/abilities/desolate-land.test.ts @@ -1,13 +1,14 @@ -import { PokeballType } from "#app/enums/pokeball"; -import { WeatherType } from "#app/enums/weather-type"; -import type { CommandPhase } from "#app/phases/command-phase"; -import { Command } from "#app/ui/command-ui-handler"; +import { globalScene } from "#app/global-scene"; import { AbilityId } from "#enums/ability-id"; +import { Command } from "#enums/command"; import { MoveId } from "#enums/move-id"; +import { PokeballType } from "#enums/pokeball"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { WeatherType } from "#enums/weather-type"; +import type { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - Desolate Land", () => { let phaserGame: Phaser.Game; @@ -145,8 +146,9 @@ describe("Abilities - Desolate Land", () => { expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); vi.spyOn(game.scene.getPlayerPokemon()!, "randBattleSeedInt").mockReturnValue(0); + vi.spyOn(globalScene, "randBattleSeedInt").mockReturnValue(0); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.phaseInterceptor.to("BerryPhase"); diff --git a/test/abilities/disguise.test.ts b/test/abilities/disguise.test.ts index dd05c540620..bf271c81e4d 100644 --- a/test/abilities/disguise.test.ts +++ b/test/abilities/disguise.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { toDmgValue } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Disguise", () => { @@ -66,8 +66,7 @@ describe("Abilities - Disguise", () => { }); it("takes no damage from the first hit of a multihit move and transforms to Busted form, then takes damage from the second hit", async () => { - game.override.moveset([MoveId.SURGING_STRIKES]); - game.override.enemyLevel(5); + game.override.moveset([MoveId.SURGING_STRIKES]).enemyLevel(5); await game.classicMode.startBattle(); const mimikyu = game.scene.getEnemyPokemon()!; @@ -106,8 +105,7 @@ describe("Abilities - Disguise", () => { }); it("persists form change when switched out", async () => { - game.override.enemyMoveset([MoveId.SHADOW_SNEAK]); - game.override.starterSpecies(0); + game.override.enemyMoveset([MoveId.SHADOW_SNEAK]).starterSpecies(0); await game.classicMode.startBattle([SpeciesId.MIMIKYU, SpeciesId.FURRET]); @@ -131,8 +129,7 @@ describe("Abilities - Disguise", () => { }); it("persists form change when wave changes with no arena reset", async () => { - game.override.starterSpecies(0); - game.override.starterForms({ + game.override.starterSpecies(0).starterForms({ [SpeciesId.MIMIKYU]: bustedForm, }); await game.classicMode.startBattle([SpeciesId.FURRET, SpeciesId.MIMIKYU]); @@ -148,11 +145,12 @@ describe("Abilities - Disguise", () => { }); it("reverts to Disguised form on arena reset", async () => { - game.override.startingWave(4); - game.override.starterSpecies(SpeciesId.MIMIKYU); - game.override.starterForms({ - [SpeciesId.MIMIKYU]: bustedForm, - }); + game.override + .startingWave(4) + .starterSpecies(SpeciesId.MIMIKYU) + .starterForms({ + [SpeciesId.MIMIKYU]: bustedForm, + }); await game.classicMode.startBattle(); @@ -167,12 +165,13 @@ describe("Abilities - Disguise", () => { expect(mimikyu.formIndex).toBe(disguisedForm); }); - it("reverts to Disguised form on biome change when fainted", async () => { - game.override.startingWave(10); - game.override.starterSpecies(0); - game.override.starterForms({ - [SpeciesId.MIMIKYU]: bustedForm, - }); + it("reverts to Disguised form when fainted", async () => { + game.override + .startingWave(10) + .starterSpecies(0) + .starterForms({ + [SpeciesId.MIMIKYU]: bustedForm, + }); await game.classicMode.startBattle([SpeciesId.MIMIKYU, SpeciesId.FURRET]); @@ -182,10 +181,6 @@ describe("Abilities - Disguise", () => { game.move.select(MoveId.SPLASH); await game.killPokemon(mimikyu1); - game.doSelectPartyPokemon(1); - await game.toNextTurn(); - game.move.select(MoveId.SPLASH); - await game.doKillOpponents(); await game.phaseInterceptor.to("QuietFormChangePhase"); expect(mimikyu1.formIndex).toBe(disguisedForm); @@ -201,13 +196,12 @@ describe("Abilities - Disguise", () => { game.move.select(MoveId.SHADOW_SNEAK); await game.toNextWave(); - expect(game.scene.getCurrentPhase()?.constructor.name).toBe("CommandPhase"); + expect(game.scene.phaseManager.getCurrentPhase()?.constructor.name).toBe("CommandPhase"); expect(game.scene.currentBattle.waveIndex).toBe(2); }); it("activates when Aerilate circumvents immunity to the move's base type", async () => { - game.override.ability(AbilityId.AERILATE); - game.override.moveset([MoveId.TACKLE]); + game.override.ability(AbilityId.AERILATE).moveset([MoveId.TACKLE]); await game.classicMode.startBattle(); diff --git a/test/abilities/dry_skin.test.ts b/test/abilities/dry-skin.test.ts similarity index 98% rename from test/abilities/dry_skin.test.ts rename to test/abilities/dry-skin.test.ts index 549bb45ba9a..01602150710 100644 --- a/test/abilities/dry_skin.test.ts +++ b/test/abilities/dry-skin.test.ts @@ -1,7 +1,7 @@ -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,7 +23,7 @@ describe("Abilities - Dry Skin", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemyAbility(AbilityId.DRY_SKIN) .enemyMoveset(MoveId.SPLASH) .enemySpecies(SpeciesId.CHARMANDER) diff --git a/test/abilities/early_bird.test.ts b/test/abilities/early-bird.test.ts similarity index 93% rename from test/abilities/early_bird.test.ts rename to test/abilities/early-bird.test.ts index e158ce1888b..97ce02e5e62 100644 --- a/test/abilities/early_bird.test.ts +++ b/test/abilities/early-bird.test.ts @@ -1,10 +1,10 @@ -import { Status } from "#app/data/status-effect"; -import { MoveResult } from "#app/field/pokemon"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -28,7 +28,7 @@ describe("Abilities - Early Bird", () => { .moveset([MoveId.REST, MoveId.BELLY_DRUM, MoveId.SPLASH]) .ability(AbilityId.EARLY_BIRD) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/flash_fire.test.ts b/test/abilities/flash-fire.test.ts similarity index 85% rename from test/abilities/flash_fire.test.ts rename to test/abilities/flash-fire.test.ts index 8fabda95c80..d9f0e194d9c 100644 --- a/test/abilities/flash_fire.test.ts +++ b/test/abilities/flash-fire.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { SpeciesId } from "#enums/species-id"; -import { MovePhase } from "#app/phases/move-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { MovePhase } from "#phases/move-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -32,7 +32,7 @@ describe("Abilities - Flash Fire", () => { .enemyAbility(AbilityId.BALL_FETCH) .startingLevel(20) .enemyLevel(20) - .disableCrits(); + .criticalHits(false); }); it("immune to Fire-type moves", async () => { @@ -44,7 +44,7 @@ describe("Abilities - Flash Fire", () => { game.move.select(MoveId.SPLASH); await game.phaseInterceptor.to(TurnEndPhase); expect(blissey.hp).toBe(blissey.getMaxHp()); - }, 20000); + }); it("not activate if the Pokémon is protected from the Fire-type move", async () => { game.override.enemyMoveset([MoveId.EMBER]).moveset([MoveId.PROTECT]); @@ -55,7 +55,7 @@ describe("Abilities - Flash Fire", () => { game.move.select(MoveId.PROTECT); await game.phaseInterceptor.to(TurnEndPhase); expect(blissey!.getTag(BattlerTagType.FIRE_BOOST)).toBeUndefined(); - }, 20000); + }); it("activated by Will-O-Wisp", async () => { game.override.enemyMoveset([MoveId.WILL_O_WISP]).moveset(MoveId.SPLASH); @@ -70,11 +70,10 @@ describe("Abilities - Flash Fire", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(blissey!.getTag(BattlerTagType.FIRE_BOOST)).toBeDefined(); - }, 20000); + }); it("activated after being frozen", async () => { - game.override.enemyMoveset([MoveId.EMBER]).moveset(MoveId.SPLASH); - game.override.statusEffect(StatusEffect.FREEZE); + game.override.enemyMoveset([MoveId.EMBER]).moveset(MoveId.SPLASH).statusEffect(StatusEffect.FREEZE); await game.classicMode.startBattle([SpeciesId.BLISSEY]); const blissey = game.scene.getPlayerPokemon()!; @@ -83,7 +82,7 @@ describe("Abilities - Flash Fire", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(blissey!.getTag(BattlerTagType.FIRE_BOOST)).toBeDefined(); - }, 20000); + }); it("not passing with baton pass", async () => { game.override.enemyMoveset([MoveId.EMBER]).moveset([MoveId.BATON_PASS]); @@ -99,11 +98,14 @@ describe("Abilities - Flash Fire", () => { const chansey = game.scene.getPlayerPokemon()!; expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(SpeciesId.CHANSEY); expect(chansey!.getTag(BattlerTagType.FIRE_BOOST)).toBeUndefined(); - }, 20000); + }); it("boosts Fire-type move when the ability is activated", async () => { - game.override.enemyMoveset([MoveId.FIRE_PLEDGE]).moveset([MoveId.EMBER, MoveId.SPLASH]); - game.override.enemyAbility(AbilityId.FLASH_FIRE).ability(AbilityId.NONE); + game.override + .enemyMoveset([MoveId.FIRE_PLEDGE]) + .moveset([MoveId.EMBER, MoveId.SPLASH]) + .enemyAbility(AbilityId.FLASH_FIRE) + .ability(AbilityId.NONE); await game.classicMode.startBattle([SpeciesId.BLISSEY]); const blissey = game.scene.getPlayerPokemon()!; const initialHP = 1000; @@ -124,12 +126,15 @@ describe("Abilities - Flash Fire", () => { const flashFireDmg = initialHP - blissey.hp; expect(flashFireDmg).toBeGreaterThan(originalDmg); - }, 20000); + }); it("still activates regardless of accuracy check", async () => { - game.override.moveset(MoveId.FIRE_PLEDGE).enemyMoveset(MoveId.EMBER); - game.override.enemyAbility(AbilityId.NONE).ability(AbilityId.FLASH_FIRE); - game.override.enemySpecies(SpeciesId.BLISSEY); + game.override + .moveset(MoveId.FIRE_PLEDGE) + .enemyMoveset(MoveId.EMBER) + .enemyAbility(AbilityId.NONE) + .ability(AbilityId.FLASH_FIRE) + .enemySpecies(SpeciesId.BLISSEY); await game.classicMode.startBattle([SpeciesId.RATTATA]); const blissey = game.scene.getEnemyPokemon()!; @@ -153,5 +158,5 @@ describe("Abilities - Flash Fire", () => { const flashFireDmg = initialHP - blissey.hp; expect(flashFireDmg).toBeGreaterThan(originalDmg); - }, 20000); + }); }); diff --git a/test/abilities/flower_gift.test.ts b/test/abilities/flower-gift.test.ts similarity index 94% rename from test/abilities/flower_gift.test.ts rename to test/abilities/flower-gift.test.ts index d4a03bb2330..2fc67b098b7 100644 --- a/test/abilities/flower_gift.test.ts +++ b/test/abilities/flower-gift.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { allAbilities } from "#app/data/data-lists"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { Stat } from "#app/enums/stat"; -import { WeatherType } from "#app/enums/weather-type"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { WeatherType } from "#enums/weather-type"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -47,9 +47,10 @@ describe("Abilities - Flower Gift", () => { allyAbility = AbilityId.BALL_FETCH, enemyAbility = AbilityId.BALL_FETCH, ): Promise<[number, number]> => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.SPLASH, MoveId.SUNNY_DAY, move, MoveId.HEAL_PULSE]); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.HEAL_PULSE]); + game.override + .battleStyle("double") + .moveset([MoveId.SPLASH, MoveId.SUNNY_DAY, move, MoveId.HEAL_PULSE]) + .enemyMoveset([MoveId.SPLASH, MoveId.HEAL_PULSE]); const target_index = allyAttacker ? BattlerIndex.ENEMY : BattlerIndex.PLAYER_2; const attacker_index = allyAttacker ? BattlerIndex.PLAYER_2 : BattlerIndex.ENEMY; const ally_move = allyAttacker ? move : MoveId.SPLASH; diff --git a/test/abilities/flower_veil.test.ts b/test/abilities/flower-veil.test.ts similarity index 96% rename from test/abilities/flower_veil.test.ts rename to test/abilities/flower-veil.test.ts index bd76541495d..46478a3dd9c 100644 --- a/test/abilities/flower_veil.test.ts +++ b/test/abilities/flower-veil.test.ts @@ -1,15 +1,14 @@ -import { BattlerIndex } from "#app/battle"; +import { allAbilities, allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { allMoves } from "#app/data/data-lists"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { allAbilities } from "#app/data/data-lists"; describe("Abilities - Flower Veil", () => { let phaserGame: Phaser.Game; @@ -32,7 +31,7 @@ describe("Abilities - Flower Veil", () => { .enemySpecies(SpeciesId.BULBASAUR) .ability(AbilityId.FLOWER_VEIL) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -89,7 +88,6 @@ describe("Abilities - Flower Veil", () => { await game.move.selectEnemyMove(MoveId.THUNDER_WAVE); await game.toNextTurn(); expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); - vi.spyOn(allMoves[MoveId.THUNDER_WAVE], "accuracy", "get").mockClear(); }); it("should not prevent status conditions for a non-grass user and its non-grass allies", async () => { diff --git a/test/abilities/forecast.test.ts b/test/abilities/forecast.test.ts index b87519ae80a..644927186f4 100644 --- a/test/abilities/forecast.test.ts +++ b/test/abilities/forecast.test.ts @@ -1,15 +1,15 @@ -import { BattlerIndex } from "#app/battle"; -import { allAbilities } from "#app/data/data-lists"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { WeatherType } from "#app/enums/weather-type"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { PostSummonPhase } from "#app/phases/post-summon-phase"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { WeatherType } from "#enums/weather-type"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { MovePhase } from "#phases/move-phase"; +import { PostSummonPhase } from "#phases/post-summon-phase"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -21,26 +21,10 @@ describe("Abilities - Forecast", () => { const RAINY_FORM = 2; const SNOWY_FORM = 3; - /** - * Tests form changes based on weather changes - * @param {GameManager} game The game manager instance - * @param {WeatherType} weather The active weather to set - * @param form The expected form based on the active weather - * @param initialForm The initial form pre form change - */ - const testWeatherFormChange = async (game: GameManager, weather: WeatherType, form: number, initialForm?: number) => { - game.override.weather(weather).starterForms({ [SpeciesId.CASTFORM]: initialForm }); - await game.classicMode.startBattle([SpeciesId.CASTFORM]); - - game.move.select(MoveId.SPLASH); - - expect(game.scene.getPlayerPokemon()?.formIndex).toBe(form); - }; - /** * Tests reverting to normal form when Cloud Nine/Air Lock is active on the field - * @param {GameManager} game The game manager instance - * @param {AbilityId} ability The ability that is active on the field + * @param game - The game manager instance + * @param ability - The ability that is active on the field */ const testRevertFormAgainstAbility = async (game: GameManager, ability: AbilityId) => { game.override.starterForms({ [SpeciesId.CASTFORM]: SUNNY_FORM }).enemyAbility(ability); @@ -191,10 +175,6 @@ describe("Abilities - Forecast", () => { 30 * 1000, ); - it("reverts to Normal Form during Clear weather", async () => { - await testWeatherFormChange(game, WeatherType.NONE, NORMAL_FORM, SUNNY_FORM); - }); - it("reverts to Normal Form if a Pokémon on the field has Air Lock", async () => { await testRevertFormAgainstAbility(game, AbilityId.AIR_LOCK); }); @@ -277,4 +257,20 @@ describe("Abilities - Forecast", () => { expect(castform.formIndex).toBe(NORMAL_FORM); }); + + // NOTE: The following pairs of tests are intentionally testing the same scenario, switching the player and enemy pokemon + // as this is a regression test where the order of player and enemy mattered. + it("should trigger player's form change when summoned at the same time as an enemy with a weather changing ability", async () => { + game.override.enemyAbility(AbilityId.DROUGHT); + await game.classicMode.startBattle([SpeciesId.CASTFORM, SpeciesId.MAGIKARP]); + const castform = game.scene.getPlayerPokemon()!; + expect(castform.formIndex).toBe(SUNNY_FORM); + }); + + it("should trigger enemy's form change when summoned at the same time as a player with a weather changing ability", async () => { + game.override.ability(AbilityId.DROUGHT).enemySpecies(SpeciesId.CASTFORM).enemyAbility(AbilityId.FORECAST); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + const castform = game.scene.getEnemyPokemon()!; + expect(castform.formIndex).toBe(SUNNY_FORM); + }); }); diff --git a/test/abilities/friend_guard.test.ts b/test/abilities/friend-guard.test.ts similarity index 94% rename from test/abilities/friend_guard.test.ts rename to test/abilities/friend-guard.test.ts index d401fa96feb..32f4fe06df4 100644 --- a/test/abilities/friend_guard.test.ts +++ b/test/abilities/friend-guard.test.ts @@ -1,13 +1,12 @@ +import { allAbilities, allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveCategory } from "#enums/move-category"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { BattlerIndex } from "#app/battle"; -import { allAbilities } from "#app/data/data-lists"; -import { allMoves } from "#app/data/data-lists"; -import { MoveCategory } from "#enums/MoveCategory"; describe("Moves - Friend Guard", () => { let phaserGame: Phaser.Game; diff --git a/test/abilities/good_as_gold.test.ts b/test/abilities/good-as-gold.test.ts similarity index 78% rename from test/abilities/good_as_gold.test.ts rename to test/abilities/good-as-gold.test.ts index d6c80a5347f..7fc1ad85b53 100644 --- a/test/abilities/good_as_gold.test.ts +++ b/test/abilities/good-as-gold.test.ts @@ -1,15 +1,15 @@ -import { BattlerIndex } from "#app/battle"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { allAbilities } from "#app/data/data-lists"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { Stat } from "#app/enums/stat"; -import { StatusEffect } from "#app/enums/status-effect"; -import { WeatherType } from "#app/enums/weather-type"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -33,7 +33,7 @@ describe("Abilities - Good As Gold", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.GOOD_AS_GOLD) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -45,7 +45,7 @@ describe("Abilities - Good As Gold", () => { const player = game.scene.getPlayerPokemon()!; - game.move.select(MoveId.SPLASH, 0); + game.move.select(MoveId.SPLASH); await game.phaseInterceptor.to("BerryPhase"); @@ -54,18 +54,20 @@ describe("Abilities - Good As Gold", () => { }); it("should block memento and prevent the user from fainting", async () => { - game.override.enemyMoveset([MoveId.MEMENTO]); + game.override.enemyAbility(AbilityId.GOOD_AS_GOLD); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.move.select(MoveId.MEMENTO); + + game.move.use(MoveId.MEMENTO); await game.phaseInterceptor.to("BerryPhase"); - expect(game.scene.getPlayerPokemon()!.isFainted()).toBe(false); - expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(0); + expect(game.field.getPlayerPokemon().isFainted()).toBe(false); + expect(game.field.getEnemyPokemon().getStatStage(Stat.ATK)).toBe(0); }); it("should not block any status moves that target the field, one side, or all pokemon", async () => { - game.override.battleStyle("double"); - game.override.enemyMoveset([MoveId.STEALTH_ROCK, MoveId.HAZE]); - game.override.moveset([MoveId.SWORDS_DANCE, MoveId.SAFEGUARD]); + game.override + .battleStyle("double") + .enemyMoveset([MoveId.STEALTH_ROCK, MoveId.HAZE]) + .moveset([MoveId.SWORDS_DANCE, MoveId.SAFEGUARD]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); const [good_as_gold, ball_fetch] = game.scene.getPlayerField(); @@ -85,8 +87,7 @@ describe("Abilities - Good As Gold", () => { }); it("should not block field targeted effects in singles", async () => { - game.override.battleStyle("single"); - game.override.enemyMoveset([MoveId.SPIKES]); + game.override.battleStyle("single").enemyMoveset([MoveId.SPIKES]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.select(MoveId.SPLASH, 0); @@ -96,8 +97,7 @@ describe("Abilities - Good As Gold", () => { }); it("should block the ally's helping hand", async () => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.HELPING_HAND, MoveId.TACKLE]); + game.override.battleStyle("double").moveset([MoveId.HELPING_HAND, MoveId.TACKLE]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); game.move.select(MoveId.HELPING_HAND, 0); @@ -129,8 +129,7 @@ describe("Abilities - Good As Gold", () => { }); it("should not block field targeted effects like rain dance", async () => { - game.override.battleStyle("single"); - game.override.enemyMoveset([MoveId.RAIN_DANCE]); + game.override.battleStyle("single").enemyMoveset([MoveId.RAIN_DANCE]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.use(MoveId.SPLASH, 0); diff --git a/test/abilities/gorilla-tactics.test.ts b/test/abilities/gorilla-tactics.test.ts new file mode 100644 index 00000000000..83e6cdb156e --- /dev/null +++ b/test/abilities/gorilla-tactics.test.ts @@ -0,0 +1,131 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { RandomMoveAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Gorilla Tactics", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .criticalHits(false) + .enemyAbility(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset(MoveId.SPLASH) + .enemyLevel(30) + .moveset([MoveId.SPLASH, MoveId.TACKLE, MoveId.GROWL, MoveId.METRONOME]) + .ability(AbilityId.GORILLA_TACTICS); + }); + + it("boosts the Pokémon's Attack by 50%, but limits the Pokémon to using only one move", async () => { + await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); + + const darmanitan = game.scene.getPlayerPokemon()!; + const initialAtkStat = darmanitan.getStat(Stat.ATK); + + game.move.select(MoveId.SPLASH); + await game.toEndOfTurn(); + + expect(darmanitan.getStat(Stat.ATK, false)).toBeCloseTo(initialAtkStat * 1.5); + // Other moves should be restricted + expect(darmanitan.isMoveRestricted(MoveId.TACKLE)).toBe(true); + expect(darmanitan.isMoveRestricted(MoveId.SPLASH)).toBe(false); + }); + + it("should struggle if the only usable move is disabled", async () => { + await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); + + const darmanitan = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + // First turn, lock move to Growl + game.move.select(MoveId.GROWL); + await game.toNextTurn(); + + // Second turn, Growl is interrupted by Disable + game.move.select(MoveId.GROWL); + await game.move.forceEnemyMove(MoveId.DISABLE); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toNextTurn(); + + expect(enemy.getStatStage(Stat.ATK)).toBe(-1); // Only the effect of the first Growl should be applied + + // Third turn, Struggle is used + game.move.select(MoveId.TACKLE); + await game.move.forceEnemyMove(MoveId.SPLASH); // prevent disable from being used by the enemy + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(darmanitan.hp).toBeLessThan(darmanitan.getMaxHp()); + + await game.toNextTurn(); + expect(darmanitan.getLastXMoves()[0].move).toBe(MoveId.STRUGGLE); + }); + + it("should lock into calling moves, even if also in moveset", async () => { + vi.spyOn(RandomMoveAttr.prototype, "getMoveOverride").mockReturnValue(MoveId.TACKLE); + await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); + + const darmanitan = game.scene.getPlayerPokemon()!; + + game.move.select(MoveId.METRONOME); + await game.phaseInterceptor.to("TurnEndPhase"); + + // Gorilla Tactics should lock into Metronome, not tackle + expect(darmanitan.isMoveRestricted(MoveId.TACKLE)).toBe(true); + expect(darmanitan.isMoveRestricted(MoveId.METRONOME)).toBe(false); + expect(darmanitan.getLastXMoves(-1)).toEqual([ + expect.objectContaining({ move: MoveId.TACKLE, result: MoveResult.SUCCESS, useMode: MoveUseMode.FOLLOW_UP }), + expect.objectContaining({ move: MoveId.METRONOME, result: MoveResult.SUCCESS, useMode: MoveUseMode.NORMAL }), + ]); + }); + + it("should activate when the opponenet protects", async () => { + await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); + + const darmanitan = game.field.getPlayerPokemon(); + + game.move.select(MoveId.TACKLE); + await game.move.forceEnemyMove(MoveId.PROTECT); + + await game.toEndOfTurn(); + expect(darmanitan.isMoveRestricted(MoveId.SPLASH)).toBe(true); + expect(darmanitan.isMoveRestricted(MoveId.TACKLE)).toBe(false); + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBe(enemy.getMaxHp()); + }); + + it("should activate when a move is succesfully executed but misses", async () => { + await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); + + const darmanitan = game.field.getPlayerPokemon(); + + game.move.select(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.move.forceMiss(); + await game.toEndOfTurn(); + + expect(darmanitan.isMoveRestricted(MoveId.SPLASH)).toBe(true); + expect(darmanitan.isMoveRestricted(MoveId.TACKLE)).toBe(false); + }); +}); diff --git a/test/abilities/gorilla_tactics.test.ts b/test/abilities/gorilla_tactics.test.ts deleted file mode 100644 index 55b8a4addcd..00000000000 --- a/test/abilities/gorilla_tactics.test.ts +++ /dev/null @@ -1,81 +0,0 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { Stat } from "#app/enums/stat"; -import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Abilities - Gorilla Tactics", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .enemyAbility(AbilityId.BALL_FETCH) - .enemyMoveset([MoveId.SPLASH, MoveId.DISABLE]) - .enemySpecies(SpeciesId.MAGIKARP) - .enemyLevel(30) - .moveset([MoveId.SPLASH, MoveId.TACKLE, MoveId.GROWL]) - .ability(AbilityId.GORILLA_TACTICS); - }); - - it("boosts the Pokémon's Attack by 50%, but limits the Pokémon to using only one move", async () => { - await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); - - const darmanitan = game.scene.getPlayerPokemon()!; - const initialAtkStat = darmanitan.getStat(Stat.ATK); - - game.move.select(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.SPLASH); - - await game.phaseInterceptor.to("TurnEndPhase"); - - expect(darmanitan.getStat(Stat.ATK, false)).toBeCloseTo(initialAtkStat * 1.5); - // Other moves should be restricted - expect(darmanitan.isMoveRestricted(MoveId.TACKLE)).toBe(true); - expect(darmanitan.isMoveRestricted(MoveId.SPLASH)).toBe(false); - }); - - it("should struggle if the only usable move is disabled", async () => { - await game.classicMode.startBattle([SpeciesId.GALAR_DARMANITAN]); - - const darmanitan = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - // First turn, lock move to Growl - game.move.select(MoveId.GROWL); - await game.move.selectEnemyMove(MoveId.SPLASH); - - // Second turn, Growl is interrupted by Disable - await game.toNextTurn(); - - game.move.select(MoveId.GROWL); - await game.move.selectEnemyMove(MoveId.DISABLE); - await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - - await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemy.getStatStage(Stat.ATK)).toBe(-1); // Only the effect of the first Growl should be applied - - // Third turn, Struggle is used - await game.toNextTurn(); - - game.move.select(MoveId.TACKLE); - await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); - - await game.phaseInterceptor.to("MoveEndPhase"); - expect(darmanitan.hp).toBeLessThan(darmanitan.getMaxHp()); - }); -}); diff --git a/test/abilities/guard-dog.test.ts b/test/abilities/guard-dog.test.ts new file mode 100644 index 00000000000..fb06c4c76c3 --- /dev/null +++ b/test/abilities/guard-dog.test.ts @@ -0,0 +1,39 @@ +import { AbilityId } from "#enums/ability-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Ability - Guard Dog", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.GUARD_DOG) + .battleStyle("single") + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.INTIMIDATE); + }); + + it("should raise attack by 1 stage when Intimidated instead of being lowered", async () => { + await game.classicMode.startBattle([SpeciesId.MABOSSTIFF]); + + const mabostiff = game.field.getPlayerPokemon(); + expect(mabostiff.getStatStage(Stat.ATK)).toBe(1); + expect(mabostiff.waveData.abilitiesApplied.has(AbilityId.GUARD_DOG)).toBe(true); + expect(game.phaseInterceptor.log.filter(l => l === "StatStageChangePhase")).toHaveLength(1); + }); +}); diff --git a/test/abilities/gulp_missile.test.ts b/test/abilities/gulp-missile.test.ts similarity index 98% rename from test/abilities/gulp_missile.test.ts rename to test/abilities/gulp-missile.test.ts index b56b316484f..faf30adae33 100644 --- a/test/abilities/gulp_missile.test.ts +++ b/test/abilities/gulp-missile.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import type Pokemon from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -41,7 +41,7 @@ describe("Abilities - Gulp Missile", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .disableCrits() + .criticalHits(false) .battleStyle("single") .moveset([MoveId.SURF, MoveId.DIVE, MoveId.SPLASH, MoveId.SUBSTITUTE]) .enemySpecies(SpeciesId.SNORLAX) diff --git a/test/abilities/harvest.test.ts b/test/abilities/harvest.test.ts index 5a6ddf35459..d27ee491fed 100644 --- a/test/abilities/harvest.test.ts +++ b/test/abilities/harvest.test.ts @@ -1,16 +1,16 @@ -import { BattlerIndex } from "#app/battle"; -import { PostTurnRestoreBerryAbAttr } from "#app/data/abilities/ability"; -import type Pokemon from "#app/field/pokemon"; -import { BerryModifier, PreserveBerryModifier } from "#app/modifier/modifier"; -import type { ModifierOverride } from "#app/modifier/modifier-type"; -import type { BooleanHolder } from "#app/utils/common"; +import { PostTurnRestoreBerryAbAttr } from "#abilities/ability"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BerryType } from "#enums/berry-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import { BerryModifier, PreserveBerryModifier } from "#modifiers/modifier"; +import type { ModifierOverride } from "#modifiers/modifier-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { BooleanHolder } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -47,7 +47,7 @@ describe("Abilities - Harvest", () => { .ability(AbilityId.HARVEST) .startingLevel(100) .battleStyle("single") - .disableCrits() + .criticalHits(false) .statusActivation(false) // Since we're using nuzzle to proc both enigma and sitrus berries .weather(WeatherType.SUNNY) // guaranteed recovery .enemyLevel(1) @@ -95,7 +95,7 @@ describe("Abilities - Harvest", () => { // Give ourselves harvest and disable enemy neut gas, // but force our roll to fail so we don't accidentally recover anything - vi.spyOn(PostTurnRestoreBerryAbAttr.prototype, "canApplyPostTurn").mockReturnValueOnce(false); + vi.spyOn(PostTurnRestoreBerryAbAttr.prototype, "canApply").mockReturnValueOnce(false); game.override.ability(AbilityId.HARVEST); game.move.select(MoveId.GASTRO_ACID); await game.move.selectEnemyMove(MoveId.NUZZLE); diff --git a/test/abilities/healer.test.ts b/test/abilities/healer.test.ts index 7f71be7b86e..c151836d76d 100644 --- a/test/abilities/healer.test.ts +++ b/test/abilities/healer.test.ts @@ -1,20 +1,18 @@ +import { PostTurnResetStatusAbAttr } from "#abilities/ability"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import { isNullOrUndefined } from "#utils/common"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi, type MockInstance } from "vitest"; -import { isNullOrUndefined } from "#app/utils/common"; -import { PostTurnResetStatusAbAttr } from "#app/data/abilities/ability"; -import { allAbilities } from "#app/data/data-lists"; -import type Pokemon from "#app/field/pokemon"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - Healer", () => { let phaserGame: Phaser.Game; let game: GameManager; - let healerAttrSpy: MockInstance; - let healerAttr: PostTurnResetStatusAbAttr; beforeAll(() => { phaserGame = new Phaser.Game({ @@ -24,7 +22,6 @@ describe("Abilities - Healer", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - healerAttrSpy.mockRestore(); }); beforeEach(() => { @@ -33,35 +30,33 @@ describe("Abilities - Healer", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); - healerAttr = allAbilities[AbilityId.HEALER].getAttrs(PostTurnResetStatusAbAttr)[0]; - healerAttrSpy = vi - .spyOn(healerAttr, "getCondition") - .mockReturnValue((pokemon: Pokemon) => !isNullOrUndefined(pokemon.getAlly())); + // Mock healer to have a 100% chance of healing its ally + vi.spyOn(allAbilities[AbilityId.HEALER].getAttrs("PostTurnResetStatusAbAttr")[0], "getCondition").mockReturnValue( + (pokemon: Pokemon) => !isNullOrUndefined(pokemon.getAlly()), + ); }); it("should not queue a message phase for healing if the ally has fainted", async () => { + const abSpy = vi.spyOn(PostTurnResetStatusAbAttr.prototype, "canApply"); game.override.moveset([MoveId.SPLASH, MoveId.LUNAR_DANCE]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); + const user = game.scene.getPlayerPokemon()!; - // Only want one magikarp to have the ability. + // Only want one magikarp to have the ability vi.spyOn(user, "getAbility").mockReturnValue(allAbilities[AbilityId.HEALER]); game.move.select(MoveId.SPLASH); // faint the ally game.move.select(MoveId.LUNAR_DANCE, 1); - const abSpy = vi.spyOn(healerAttr, "canApplyPostTurn"); await game.phaseInterceptor.to("TurnEndPhase"); // It's not enough to just test that the ally still has its status. // We need to ensure that the ability failed to meet its condition expect(abSpy).toHaveReturnedWith(false); - - // Explicitly restore the mock to ensure pollution doesn't happen - abSpy.mockRestore(); }); it("should heal the status of an ally if the ally has a status", async () => { diff --git a/test/abilities/heatproof.test.ts b/test/abilities/heatproof.test.ts index f705e8bf785..63f877a3567 100644 --- a/test/abilities/heatproof.test.ts +++ b/test/abilities/heatproof.test.ts @@ -1,10 +1,10 @@ -import { SpeciesId } from "#enums/species-id"; -import { StatusEffect } from "#app/enums/status-effect"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { toDmgValue } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Heatproof", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.CHARMANDER) .enemyAbility(AbilityId.HEATPROOF) .enemyMoveset(MoveId.SPLASH) diff --git a/test/abilities/honey_gather.test.ts b/test/abilities/honey-gather.test.ts similarity index 82% rename from test/abilities/honey_gather.test.ts rename to test/abilities/honey-gather.test.ts index e2f87f0af37..8dfd2c189f8 100644 --- a/test/abilities/honey_gather.test.ts +++ b/test/abilities/honey-gather.test.ts @@ -1,9 +1,10 @@ -import type { CommandPhase } from "#app/phases/command-phase"; -import { Command } from "#app/ui/command-ui-handler"; +import Overrides from "#app/overrides"; import { AbilityId } from "#enums/ability-id"; +import { Command } from "#enums/command"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -29,7 +30,7 @@ describe("Abilities - Honey Gather", () => { .ability(AbilityId.HONEY_GATHER) .passiveAbility(AbilityId.RUN_AWAY) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -63,8 +64,10 @@ describe("Abilities - Honey Gather", () => { // something weird is going on with the test framework, so this is required to prevent a crash const enemy = game.scene.getEnemyPokemon()!; vi.spyOn(enemy, "scene", "get").mockReturnValue(game.scene); + // Expects next wave so run must succeed + vi.spyOn(Overrides, "RUN_SUCCESS_OVERRIDE", "get").mockReturnValue(true); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.toNextTurn(); diff --git a/test/abilities/hustle.test.ts b/test/abilities/hustle.test.ts index 58aa01bb39a..74ee01f02ef 100644 --- a/test/abilities/hustle.test.ts +++ b/test/abilities/hustle.test.ts @@ -1,9 +1,9 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { Stat } from "#app/enums/stat"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Hustle", () => { game.override .ability(AbilityId.HUSTLE) .moveset([MoveId.TACKLE, MoveId.GIGA_DRAIN, MoveId.FISSURE]) - .disableCrits() + .criticalHits(false) .battleStyle("single") .enemyMoveset(MoveId.SPLASH) .enemySpecies(SpeciesId.SHUCKLE) @@ -75,8 +75,7 @@ describe("Abilities - Hustle", () => { }); it("does not affect OHKO moves", async () => { - game.override.startingLevel(100); - game.override.enemyLevel(30); + game.override.startingLevel(100).enemyLevel(30); await game.classicMode.startBattle([SpeciesId.PIKACHU]); const pikachu = game.scene.getPlayerPokemon()!; diff --git a/test/abilities/hyper_cutter.test.ts b/test/abilities/hyper-cutter.test.ts similarity index 96% rename from test/abilities/hyper_cutter.test.ts rename to test/abilities/hyper-cutter.test.ts index 211be9a0533..8a509d026b6 100644 --- a/test/abilities/hyper_cutter.test.ts +++ b/test/abilities/hyper-cutter.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/ice_face.test.ts b/test/abilities/ice-face.test.ts similarity index 87% rename from test/abilities/ice_face.test.ts rename to test/abilities/ice-face.test.ts index 6ef91981cf3..9b3020b67a7 100644 --- a/test/abilities/ice_face.test.ts +++ b/test/abilities/ice-face.test.ts @@ -1,14 +1,14 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -30,10 +30,11 @@ describe("Abilities - Ice Face", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.EISCUE); - game.override.enemyAbility(AbilityId.ICE_FACE); - game.override.moveset([MoveId.TACKLE, MoveId.ICE_BEAM, MoveId.TOXIC_THREAD, MoveId.HAIL]); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.EISCUE) + .enemyAbility(AbilityId.ICE_FACE) + .moveset([MoveId.TACKLE, MoveId.ICE_BEAM, MoveId.TOXIC_THREAD, MoveId.HAIL]); }); it("takes no damage from physical move and transforms to Noice", async () => { @@ -51,8 +52,7 @@ describe("Abilities - Ice Face", () => { }); it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => { - game.override.moveset([MoveId.SURGING_STRIKES]); - game.override.enemyLevel(1); + game.override.moveset([MoveId.SURGING_STRIKES]).enemyLevel(1); await game.classicMode.startBattle([SpeciesId.HITMONLEE]); game.move.select(MoveId.SURGING_STRIKES); @@ -196,12 +196,13 @@ describe("Abilities - Ice Face", () => { }); it("reverts to Ice Face on arena reset", async () => { - game.override.startingWave(4); - game.override.startingLevel(4); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.starterForms({ - [SpeciesId.EISCUE]: noiceForm, - }); + game.override + .startingWave(4) + .startingLevel(4) + .enemySpecies(SpeciesId.MAGIKARP) + .starterForms({ + [SpeciesId.EISCUE]: noiceForm, + }); await game.classicMode.startBattle([SpeciesId.EISCUE]); @@ -258,7 +259,7 @@ describe("Abilities - Ice Face", () => { const eiscue = game.scene.getEnemyPokemon()!; - expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined); + expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeDefined(); expect(eiscue.formIndex).toBe(icefaceForm); expect(eiscue.hasAbility(AbilityId.ICE_FACE)).toBe(true); }); @@ -268,13 +269,9 @@ describe("Abilities - Ice Face", () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.move.select(MoveId.SIMPLE_BEAM); - - await game.phaseInterceptor.to(TurnInitPhase); - const eiscue = game.scene.getEnemyPokemon()!; - expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined); + expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeDefined(); expect(eiscue.formIndex).toBe(icefaceForm); expect(game.scene.getPlayerPokemon()!.hasAbility(AbilityId.TRACE)).toBe(true); }); diff --git a/test/abilities/illuminate.test.ts b/test/abilities/illuminate.test.ts index ec4f6436041..814b7dc64b7 100644 --- a/test/abilities/illuminate.test.ts +++ b/test/abilities/illuminate.test.ts @@ -1,9 +1,9 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Illuminate", () => { let phaserGame: Phaser.Game; diff --git a/test/abilities/illusion.test.ts b/test/abilities/illusion.test.ts index 37e2ca59c6a..e48cd9e9b78 100644 --- a/test/abilities/illusion.test.ts +++ b/test/abilities/illusion.test.ts @@ -1,9 +1,9 @@ -import { Gender } from "#app/data/gender"; -import { PokeballType } from "#app/enums/pokeball"; +import { Gender } from "#data/gender"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { PokeballType } from "#enums/pokeball"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -116,26 +116,23 @@ describe("Abilities - Illusion", () => { expect(psychicEffectiveness).above(flameThrowerEffectiveness); }); - it("does not break from indirect damage", async () => { - game.override.enemySpecies(SpeciesId.GIGALITH); - game.override.enemyAbility(AbilityId.SAND_STREAM); - game.override.enemyMoveset(MoveId.WILL_O_WISP); - game.override.moveset([MoveId.FLARE_BLITZ]); + it("should not break from indirect damage from status, weather or recoil", async () => { + game.override.enemySpecies(SpeciesId.GIGALITH).enemyAbility(AbilityId.SAND_STREAM); await game.classicMode.startBattle([SpeciesId.ZOROARK, SpeciesId.AZUMARILL]); - game.move.select(MoveId.FLARE_BLITZ); - - await game.phaseInterceptor.to("TurnEndPhase"); + game.move.use(MoveId.FLARE_BLITZ); + await game.move.forceEnemyMove(MoveId.WILL_O_WISP); + await game.toEndOfTurn(); const zoroark = game.scene.getPlayerPokemon()!; - expect(!!zoroark.summonData.illusion).equals(true); }); it("copies the the name, nickname, gender, shininess, and pokeball from the illusion source", async () => { game.override.enemyMoveset(MoveId.SPLASH); await game.classicMode.startBattle([SpeciesId.ABRA, SpeciesId.ZOROARK, SpeciesId.AXEW]); + const axew = game.scene.getPlayerParty().at(2)!; axew.shiny = true; axew.nickname = btoa(unescape(encodeURIComponent("axew nickname"))); @@ -148,8 +145,8 @@ describe("Abilities - Illusion", () => { const zoroark = game.scene.getPlayerPokemon()!; - expect(zoroark.name).equals("Axew"); - expect(zoroark.getNameToRender()).equals("axew nickname"); + expect(zoroark.summonData.illusion?.name).equals("Axew"); + expect(zoroark.getNameToRender(true)).equals("axew nickname"); expect(zoroark.getGender(false, true)).equals(Gender.FEMALE); expect(zoroark.isShiny(true)).equals(true); expect(zoroark.getPokeball(true)).equals(PokeballType.GREAT_BALL); diff --git a/test/abilities/immunity.test.ts b/test/abilities/immunity.test.ts index b6ca34bfaa3..dccee93ac10 100644 --- a/test/abilities/immunity.test.ts +++ b/test/abilities/immunity.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Immunity", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/imposter.test.ts b/test/abilities/imposter.test.ts deleted file mode 100644 index c27e679ec54..00000000000 --- a/test/abilities/imposter.test.ts +++ /dev/null @@ -1,189 +0,0 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; -import { AbilityId } from "#enums/ability-id"; - -// TODO: Add more tests once Imposter is fully implemented -describe("Abilities - Imposter", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .enemySpecies(SpeciesId.MEW) - .enemyLevel(200) - .enemyAbility(AbilityId.BEAST_BOOST) - .enemyPassiveAbility(AbilityId.BALL_FETCH) - .enemyMoveset(MoveId.SPLASH) - .ability(AbilityId.IMPOSTER) - .moveset(MoveId.SPLASH); - }); - - it("should copy species, ability, gender, all stats except HP, all stat stages, moveset, and types of target", async () => { - await game.classicMode.startBattle([SpeciesId.DITTO]); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - expect(player.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); - expect(player.getAbility()).toBe(enemy.getAbility()); - expect(player.getGender()).toBe(enemy.getGender()); - - expect(player.getStat(Stat.HP, false)).not.toBe(enemy.getStat(Stat.HP)); - for (const s of EFFECTIVE_STATS) { - expect(player.getStat(s, false)).toBe(enemy.getStat(s, false)); - } - - for (const s of BATTLE_STATS) { - expect(player.getStatStage(s)).toBe(enemy.getStatStage(s)); - } - - const playerMoveset = player.getMoveset(); - const enemyMoveset = player.getMoveset(); - - expect(playerMoveset.length).toBe(enemyMoveset.length); - for (let i = 0; i < playerMoveset.length && i < enemyMoveset.length; i++) { - expect(playerMoveset[i]?.moveId).toBe(enemyMoveset[i]?.moveId); - } - - const playerTypes = player.getTypes(); - const enemyTypes = enemy.getTypes(); - - expect(playerTypes.length).toBe(enemyTypes.length); - for (let i = 0; i < playerTypes.length && i < enemyTypes.length; i++) { - expect(playerTypes[i]).toBe(enemyTypes[i]); - } - }); - - it("should copy in-battle overridden stats", async () => { - game.override.enemyMoveset([MoveId.POWER_SPLIT]); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - const avgAtk = Math.floor((player.getStat(Stat.ATK, false) + enemy.getStat(Stat.ATK, false)) / 2); - const avgSpAtk = Math.floor((player.getStat(Stat.SPATK, false) + enemy.getStat(Stat.SPATK, false)) / 2); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(player.getStat(Stat.ATK, false)).toBe(avgAtk); - expect(enemy.getStat(Stat.ATK, false)).toBe(avgAtk); - - expect(player.getStat(Stat.SPATK, false)).toBe(avgSpAtk); - expect(enemy.getStat(Stat.SPATK, false)).toBe(avgSpAtk); - }); - - it("should set each move's pp to a maximum of 5", async () => { - game.override.enemyMoveset([MoveId.SWORDS_DANCE, MoveId.GROWL, MoveId.SKETCH, MoveId.RECOVER]); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - const player = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - player.getMoveset().forEach(move => { - // Should set correct maximum PP without touching `ppUp` - if (move) { - if (move.moveId === MoveId.SKETCH) { - expect(move.getMovePp()).toBe(1); - } else { - expect(move.getMovePp()).toBe(5); - } - expect(move.ppUp).toBe(0); - } - }); - }); - - it("should activate its ability if it copies one that activates on summon", async () => { - game.override.enemyAbility(AbilityId.INTIMIDATE); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to("MoveEndPhase"); - - expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); - }); - - it("should persist transformed attributes across reloads", async () => { - game.override.moveset([MoveId.ABSORB]); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - game.move.select(MoveId.SPLASH); - await game.doKillOpponents(); - await game.toNextWave(); - - expect(game.scene.getCurrentPhase()?.constructor.name).toBe("CommandPhase"); - expect(game.scene.currentBattle.waveIndex).toBe(2); - - await game.reload.reloadSession(); - - const playerReloaded = game.scene.getPlayerPokemon()!; - const playerMoveset = player.getMoveset(); - - expect(playerReloaded.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); - expect(playerReloaded.getAbility()).toBe(enemy.getAbility()); - expect(playerReloaded.getGender()).toBe(enemy.getGender()); - - expect(playerReloaded.getStat(Stat.HP, false)).not.toBe(enemy.getStat(Stat.HP)); - for (const s of EFFECTIVE_STATS) { - expect(playerReloaded.getStat(s, false)).toBe(enemy.getStat(s, false)); - } - - expect(playerMoveset.length).toEqual(1); - expect(playerMoveset[0]?.moveId).toEqual(MoveId.SPLASH); - }); - - it("should stay transformed with the correct form after reload", async () => { - game.override.moveset([MoveId.ABSORB]); - game.override.enemySpecies(SpeciesId.UNOWN); - await game.classicMode.startBattle([SpeciesId.DITTO]); - - const enemy = game.scene.getEnemyPokemon()!; - - // change form - enemy.species.forms[5]; - enemy.species.formIndex = 5; - - game.move.select(MoveId.SPLASH); - await game.doKillOpponents(); - await game.toNextWave(); - - expect(game.scene.getCurrentPhase()?.constructor.name).toBe("CommandPhase"); - expect(game.scene.currentBattle.waveIndex).toBe(2); - - await game.reload.reloadSession(); - - const playerReloaded = game.scene.getPlayerPokemon()!; - - expect(playerReloaded.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); - expect(playerReloaded.getSpeciesForm().formIndex).toBe(enemy.getSpeciesForm().formIndex); - }); -}); diff --git a/test/abilities/infiltrator.test.ts b/test/abilities/infiltrator.test.ts index 891a716f7a4..9f3678850a1 100644 --- a/test/abilities/infiltrator.test.ts +++ b/test/abilities/infiltrator.test.ts @@ -1,13 +1,13 @@ -import { ArenaTagSide } from "#app/data/arena-tag"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; -import { Stat } from "#enums/stat"; -import { StatusEffect } from "#enums/status-effect"; -import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -31,7 +31,7 @@ describe("Abilities - Infiltrator", () => { .moveset([MoveId.TACKLE, MoveId.WATER_GUN, MoveId.SPORE, MoveId.BABY_DOLL_EYES]) .ability(AbilityId.INFILTRATOR) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SNORLAX) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) diff --git a/test/abilities/innards-out.test.ts b/test/abilities/innards-out.test.ts new file mode 100644 index 00000000000..96c07344b11 --- /dev/null +++ b/test/abilities/innards-out.test.ts @@ -0,0 +1,62 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Innards Out", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.INNARDS_OUT) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100); + }); + + it("should damage opppnents that faint the ability holder for equal damage", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const magikarp = game.field.getEnemyPokemon(); + magikarp.hp = 20; + game.move.use(MoveId.X_SCISSOR); + await game.toEndOfTurn(); + + expect(magikarp.isFainted()).toBe(true); + const feebas = game.field.getPlayerPokemon(); + expect(feebas.getInverseHp()).toBe(20); + }); + + it("should not damage an ally in Double Battles", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const [magikarp1, magikarp2] = game.scene.getEnemyField(); + magikarp1.hp = 1; + + game.move.use(MoveId.PROTECT); + await game.move.forceEnemyMove(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.SURF); + await game.toEndOfTurn(); + + expect(magikarp1.isFainted()).toBe(true); + expect(magikarp2.getInverseHp()).toBe(0); + }); +}); diff --git a/test/abilities/insomnia.test.ts b/test/abilities/insomnia.test.ts index 418e0ed1345..679220687b9 100644 --- a/test/abilities/insomnia.test.ts +++ b/test/abilities/insomnia.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Insomnia", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/intimidate.test.ts b/test/abilities/intimidate.test.ts index e72b9669b6e..3c283e0392b 100644 --- a/test/abilities/intimidate.test.ts +++ b/test/abilities/intimidate.test.ts @@ -1,12 +1,10 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { UiMode } from "#enums/ui-mode"; -import { Stat } from "#enums/stat"; -import { getMovePosition } from "#test/testUtils/gameManagerUtils"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Intimidate", () => { let phaserGame: Phaser.Game; @@ -25,110 +23,68 @@ describe("Abilities - Intimidate", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override + .criticalHits(false) .battleStyle("single") .enemySpecies(SpeciesId.RATTATA) .enemyAbility(AbilityId.INTIMIDATE) - .enemyPassiveAbility(AbilityId.HYDRATION) .ability(AbilityId.INTIMIDATE) - .startingWave(3) + .passiveAbility(AbilityId.NO_GUARD) .enemyMoveset(MoveId.SPLASH); }); - it("should lower ATK stat stage by 1 of enemy Pokemon on entry and player switch", async () => { - await game.classicMode.runToSummon([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]); - game.onNextPrompt( - "CheckSwitchPhase", - UiMode.CONFIRM, - () => { - game.setMode(UiMode.MESSAGE); - game.endPhase(); - }, - () => game.isCurrentPhase("CommandPhase") || game.isCurrentPhase("TurnInitPhase"), - ); - await game.phaseInterceptor.to("CommandPhase", false); + it("should lower all opponents' ATK by 1 stage on entry and switch", async () => { + await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]); - let playerPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - - expect(playerPokemon.species.speciesId).toBe(SpeciesId.MIGHTYENA); - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-1); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); + const enemy = game.field.getEnemyPokemon(); + expect(enemy.getStatStage(Stat.ATK)).toBe(-1); game.doSwitchPokemon(1); - await game.phaseInterceptor.run("CommandPhase"); - await game.phaseInterceptor.to("CommandPhase"); - - playerPokemon = game.scene.getPlayerPokemon()!; - expect(playerPokemon.species.speciesId).toBe(SpeciesId.POOCHYENA); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0); - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-2); - }, 20000); - - it("should lower ATK stat stage by 1 for every enemy Pokemon in a double battle on entry", async () => { - game.override.battleStyle("double").startingWave(3); - await game.classicMode.runToSummon([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]); - game.onNextPrompt( - "CheckSwitchPhase", - UiMode.CONFIRM, - () => { - game.setMode(UiMode.MESSAGE); - game.endPhase(); - }, - () => game.isCurrentPhase("CommandPhase") || game.isCurrentPhase("TurnInitPhase"), - ); - await game.phaseInterceptor.to("CommandPhase", false); - - const playerField = game.scene.getPlayerField()!; - const enemyField = game.scene.getEnemyField()!; - - expect(enemyField[0].getStatStage(Stat.ATK)).toBe(-2); - expect(enemyField[1].getStatStage(Stat.ATK)).toBe(-2); - expect(playerField[0].getStatStage(Stat.ATK)).toBe(-2); - expect(playerField[1].getStatStage(Stat.ATK)).toBe(-2); - }, 20000); - - it("should not activate again if there is no switch or new entry", async () => { - game.override.startingWave(2); - game.override.moveset([MoveId.SPLASH]); - await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]); - - const playerPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-1); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); - - game.move.select(MoveId.SPLASH); await game.toNextTurn(); - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-1); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); - }, 20000); + expect(enemy.getStatStage(Stat.ATK)).toBe(-2); + }); - it("should lower ATK stat stage by 1 for every switch", async () => { - game.override.moveset([MoveId.SPLASH]).enemyMoveset([MoveId.VOLT_SWITCH]).startingWave(5); - await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]); + it("should lower ATK of all opponents in a double battle", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MIGHTYENA]); - const playerPokemon = game.scene.getPlayerPokemon()!; - let enemyPokemon = game.scene.getEnemyPokemon()!; + const [enemy1, enemy2] = game.scene.getEnemyField(); - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-1); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); + expect(enemy1.getStatStage(Stat.ATK)).toBe(-1); + expect(enemy2.getStatStage(Stat.ATK)).toBe(-1); + }); - game.move.select(getMovePosition(game.scene, 0, MoveId.SPLASH)); + it("should not trigger on switching moves used by wild Pokemon", async () => { + game.override.enemyMoveset(MoveId.VOLT_SWITCH); + await game.classicMode.startBattle([SpeciesId.VENUSAUR]); + + const player = game.field.getPlayerPokemon(); + expect(player.getStatStage(Stat.ATK)).toBe(-1); + + game.move.use(MoveId.SPLASH); await game.toNextTurn(); - enemyPokemon = game.scene.getEnemyPokemon()!; + // doesn't lower attack due to not actually switching out + expect(player.getStatStage(Stat.ATK)).toBe(-1); + }); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-2); - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); + it("should trigger on moves that switch user/target out during trainer battles", async () => { + game.override.startingWave(5).enemyLevel(100); + await game.classicMode.startBattle([SpeciesId.MIGHTYENA]); - game.move.select(MoveId.SPLASH); + const player = game.field.getPlayerPokemon(); + expect(player.getStatStage(Stat.ATK)).toBe(-1); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.TELEPORT); await game.toNextTurn(); - enemyPokemon = game.scene.getEnemyPokemon()!; + expect(player.getStatStage(Stat.ATK)).toBe(-2); - expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-3); - expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0); - }, 200000); + game.move.use(MoveId.DRAGON_TAIL); + await game.move.forceEnemyMove(MoveId.SPLASH); + await game.toNextTurn(); + + expect(player.getStatStage(Stat.ATK)).toBe(-3); + }); }); diff --git a/test/abilities/intrepid_sword.test.ts b/test/abilities/intrepid-sword.test.ts similarity index 75% rename from test/abilities/intrepid_sword.test.ts rename to test/abilities/intrepid-sword.test.ts index 7cfa9581bb9..75a1ab14e82 100644 --- a/test/abilities/intrepid_sword.test.ts +++ b/test/abilities/intrepid-sword.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; -import { CommandPhase } from "#app/phases/command-phase"; import { AbilityId } from "#enums/ability-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -22,10 +22,11 @@ describe("Abilities - Intrepid Sword", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.ZACIAN); - game.override.enemyAbility(AbilityId.INTREPID_SWORD); - game.override.ability(AbilityId.INTREPID_SWORD); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.ZACIAN) + .enemyAbility(AbilityId.INTREPID_SWORD) + .ability(AbilityId.INTREPID_SWORD); }); it("should raise ATK stat stage by 1 on entry", async () => { @@ -38,5 +39,5 @@ describe("Abilities - Intrepid Sword", () => { expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1); expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(1); - }, 20000); + }); }); diff --git a/test/abilities/libero.test.ts b/test/abilities/libero.test.ts deleted file mode 100644 index 6cae83219fd..00000000000 --- a/test/abilities/libero.test.ts +++ /dev/null @@ -1,301 +0,0 @@ -import { allMoves } from "#app/data/data-lists"; -import { PokemonType } from "#enums/pokemon-type"; -import { Weather } from "#app/data/weather"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { BiomeId } from "#enums/biome-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; - -describe("Abilities - Libero", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .ability(AbilityId.LIBERO) - .startingLevel(100) - .enemySpecies(SpeciesId.RATTATA) - .enemyMoveset(MoveId.ENDURE); - }); - - test("ability applies and changes a pokemon's type", async () => { - game.override.moveset([MoveId.SPLASH]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.SPLASH); - }); - - // Test for Gen9+ functionality, we are using previous funcionality - test.skip("ability applies only once per switch in", async () => { - game.override.moveset([MoveId.SPLASH, MoveId.AGILITY]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.BULBASAUR]); - - let leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.SPLASH); - - game.move.select(MoveId.AGILITY); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).toContain(AbilityId.LIBERO); - const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]]; - const moveType = PokemonType[allMoves[MoveId.AGILITY].type]; - expect(leadPokemonType).not.toBe(moveType); - - await game.toNextTurn(); - game.doSwitchPokemon(1); - await game.toNextTurn(); - game.doSwitchPokemon(1); - await game.toNextTurn(); - - leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.SPLASH); - }); - - test("ability applies correctly even if the pokemon's move has a variable type", async () => { - game.override.moveset([MoveId.WEATHER_BALL]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.scene.arena.weather = new Weather(WeatherType.SUNNY); - game.move.select(MoveId.WEATHER_BALL); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).toContain(AbilityId.LIBERO); - expect(leadPokemon.getTypes()).toHaveLength(1); - const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]], - moveType = PokemonType[PokemonType.FIRE]; - expect(leadPokemonType).toBe(moveType); - }); - - test("ability applies correctly even if the type has changed by another ability", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.passiveAbility(AbilityId.REFRIGERATE); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).toContain(AbilityId.LIBERO); - expect(leadPokemon.getTypes()).toHaveLength(1); - const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]], - moveType = PokemonType[PokemonType.ICE]; - expect(leadPokemonType).toBe(moveType); - }); - - test("ability applies correctly even if the pokemon's move calls another move", async () => { - game.override.moveset([MoveId.NATURE_POWER]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.scene.arena.biomeType = BiomeId.MOUNTAIN; - game.move.select(MoveId.NATURE_POWER); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.AIR_SLASH); - }); - - test("ability applies correctly even if the pokemon's move is delayed / charging", async () => { - game.override.moveset([MoveId.DIG]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.DIG); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.DIG); - }); - - test("ability applies correctly even if the pokemon's move misses", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.enemyMoveset(MoveId.SPLASH); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.move.forceMiss(); - await game.phaseInterceptor.to(TurnEndPhase); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - expect(enemyPokemon.isFullHp()).toBe(true); - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TACKLE); - }); - - test("ability applies correctly even if the pokemon's move is protected against", async () => { - game.override.moveset([MoveId.TACKLE]).enemyMoveset(MoveId.PROTECT); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TACKLE); - }); - - test("ability applies correctly even if the pokemon's move fails because of type immunity", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.enemySpecies(SpeciesId.GASTLY); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TACKLE); - }); - - test("ability is not applied if pokemon's type is the same as the move's type", async () => { - game.override.moveset([MoveId.SPLASH]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - leadPokemon.summonData.types = [allMoves[MoveId.SPLASH].type]; - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.LIBERO); - }); - - test("ability is not applied if pokemon is terastallized", async () => { - game.override.moveset([MoveId.SPLASH]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - leadPokemon.isTerastallized = true; - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.LIBERO); - }); - - test("ability is not applied if pokemon uses struggle", async () => { - game.override.moveset([MoveId.STRUGGLE]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.STRUGGLE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.LIBERO); - }); - - test("ability is not applied if the pokemon's move fails", async () => { - game.override.moveset([MoveId.BURN_UP]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.BURN_UP); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.LIBERO); - }); - - test("ability applies correctly even if the pokemon's Trick-or-Treat fails", async () => { - game.override.moveset([MoveId.TRICK_OR_TREAT]); - game.override.enemySpecies(SpeciesId.GASTLY); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TRICK_OR_TREAT); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TRICK_OR_TREAT); - }); - - test("ability applies correctly and the pokemon curses itself", async () => { - game.override.moveset([MoveId.CURSE]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.CURSE); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.CURSE); - expect(leadPokemon.getTag(BattlerTagType.CURSED)).not.toBe(undefined); - }); -}); - -function testPokemonTypeMatchesDefaultMoveType(pokemon: PlayerPokemon, move: MoveId) { - expect(pokemon.waveData.abilitiesApplied).toContain(AbilityId.LIBERO); - expect(pokemon.getTypes()).toHaveLength(1); - const pokemonType = PokemonType[pokemon.getTypes()[0]], - moveType = PokemonType[allMoves[move].type]; - expect(pokemonType).toBe(moveType); -} diff --git a/test/abilities/lightningrod.test.ts b/test/abilities/lightningrod.test.ts index 777ccb88ba9..20fcb176055 100644 --- a/test/abilities/lightningrod.test.ts +++ b/test/abilities/lightningrod.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Abilities - Lightningrod", () => { .moveset([MoveId.SPLASH, MoveId.SHOCK_WAVE]) .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -36,10 +36,8 @@ describe("Abilities - Lightningrod", () => { it("should redirect electric type moves", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); - const enemy1 = game.scene.getEnemyField()[0]; - const enemy2 = game.scene.getEnemyField()[1]; - - enemy2.summonData.ability = AbilityId.LIGHTNING_ROD; + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.field.mockAbility(enemy2, AbilityId.LIGHTNING_ROD); game.move.select(MoveId.SHOCK_WAVE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -52,10 +50,8 @@ describe("Abilities - Lightningrod", () => { game.override.moveset([MoveId.SPLASH, MoveId.AERIAL_ACE]); await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); - const enemy1 = game.scene.getEnemyField()[0]; - const enemy2 = game.scene.getEnemyField()[1]; - - enemy2.summonData.ability = AbilityId.LIGHTNING_ROD; + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.field.mockAbility(enemy2, AbilityId.LIGHTNING_ROD); game.move.select(MoveId.AERIAL_ACE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -68,8 +64,7 @@ describe("Abilities - Lightningrod", () => { await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); const enemy2 = game.scene.getEnemyField()[1]; - - enemy2.summonData.ability = AbilityId.LIGHTNING_ROD; + game.field.mockAbility(enemy2, AbilityId.LIGHTNING_ROD); game.move.select(MoveId.SHOCK_WAVE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -81,31 +76,25 @@ describe("Abilities - Lightningrod", () => { it("should not redirect moves changed from electric type via ability", async () => { game.override.ability(AbilityId.NORMALIZE); - await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const enemy1 = game.scene.getEnemyField()[0]; - const enemy2 = game.scene.getEnemyField()[1]; - - enemy2.summonData.ability = AbilityId.LIGHTNING_ROD; + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.field.mockAbility(enemy2, AbilityId.LIGHTNING_ROD); game.move.select(MoveId.SHOCK_WAVE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); await game.phaseInterceptor.to("BerryPhase"); expect(enemy1.isFullHp()).toBe(false); }); it("should redirect moves changed to electric type via ability", async () => { - game.override.ability(AbilityId.GALVANIZE).moveset(MoveId.TACKLE); - await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); + game.override.ability(AbilityId.GALVANIZE); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const enemy1 = game.scene.getEnemyField()[0]; - const enemy2 = game.scene.getEnemyField()[1]; + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.field.mockAbility(enemy2, AbilityId.LIGHTNING_ROD); - enemy2.summonData.ability = AbilityId.LIGHTNING_ROD; - - game.move.select(MoveId.TACKLE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); + game.move.use(MoveId.TACKLE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); await game.phaseInterceptor.to("BerryPhase"); expect(enemy1.isFullHp()).toBe(true); diff --git a/test/abilities/limber.test.ts b/test/abilities/limber.test.ts index 2ca469dcaa1..e65a54b545d 100644 --- a/test/abilities/limber.test.ts +++ b/test/abilities/limber.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Limber", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/magic_bounce.test.ts b/test/abilities/magic-bounce.test.ts similarity index 77% rename from test/abilities/magic_bounce.test.ts rename to test/abilities/magic-bounce.test.ts index 8c3eeec974c..3b4185e848f 100644 --- a/test/abilities/magic_bounce.test.ts +++ b/test/abilities/magic-bounce.test.ts @@ -1,15 +1,14 @@ -import { BattlerIndex } from "#app/battle"; -import { allAbilities } from "#app/data/data-lists"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { allMoves } from "#app/data/data-lists"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { Stat } from "#app/enums/stat"; -import { StatusEffect } from "#app/enums/status-effect"; +import { allAbilities, allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - Magic Bounce", () => { @@ -32,7 +31,7 @@ describe("Abilities - Magic Bounce", () => { .ability(AbilityId.BALL_FETCH) .battleStyle("single") .moveset([MoveId.GROWL, MoveId.SPLASH]) - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.MAGIC_BOUNCE) .enemyMoveset(MoveId.SPLASH); @@ -41,18 +40,16 @@ describe("Abilities - Magic Bounce", () => { it("should reflect basic status moves", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.move.select(MoveId.GROWL); + game.move.use(MoveId.GROWL); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); }); it("should not bounce moves while the target is in the semi-invulnerable state", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.override.moveset([MoveId.GROWL]); - game.override.enemyMoveset([MoveId.FLY]); - game.move.select(MoveId.GROWL); - await game.move.selectEnemyMove(MoveId.FLY); + game.move.use(MoveId.GROWL); + await game.move.forceEnemyMove(MoveId.FLY); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.phaseInterceptor.to("BerryPhase"); @@ -61,11 +58,10 @@ describe("Abilities - Magic Bounce", () => { it("should individually bounce back multi-target moves", async () => { game.override.battleStyle("double"); - game.override.moveset([MoveId.GROWL, MoveId.SPLASH]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); - game.move.select(MoveId.GROWL, 0); - game.move.select(MoveId.SPLASH, 1); + game.move.use(MoveId.GROWL, 0); + game.move.use(MoveId.SPLASH, 1); await game.phaseInterceptor.to("BerryPhase"); const user = game.scene.getPlayerField()[0]; @@ -75,9 +71,8 @@ describe("Abilities - Magic Bounce", () => { it("should still bounce back a move that would otherwise fail", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.scene.getEnemyPokemon()?.setStatStage(Stat.ATK, -6); - game.override.moveset([MoveId.GROWL]); - game.move.select(MoveId.GROWL); + game.move.use(MoveId.GROWL); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(-1); @@ -107,29 +102,26 @@ describe("Abilities - Magic Bounce", () => { game.override.ability(AbilityId.MOLD_BREAKER); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.move.select(MoveId.GROWL); + game.move.use(MoveId.GROWL); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1); }); it("should bounce back a spread status move against both pokemon", async () => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.GROWL, MoveId.SPLASH]); - game.override.enemyMoveset([MoveId.SPLASH]); + game.override.battleStyle("double").enemyMoveset([MoveId.SPLASH]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); - game.move.select(MoveId.GROWL, 0); - game.move.select(MoveId.SPLASH, 1); + game.move.use(MoveId.GROWL, 0); + game.move.use(MoveId.SPLASH, 1); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerField().every(p => p.getStatStage(Stat.ATK) === -2)).toBeTruthy(); }); it("should only bounce spikes back once in doubles when both targets have magic bounce", async () => { - game.override.battleStyle("double"); + game.override.battleStyle("double").moveset([MoveId.SPIKES]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.override.moveset([MoveId.SPIKES]); game.move.select(MoveId.SPIKES); await game.phaseInterceptor.to("BerryPhase"); @@ -139,8 +131,7 @@ describe("Abilities - Magic Bounce", () => { }); it("should bounce spikes even when the target is protected", async () => { - game.override.moveset([MoveId.SPIKES]); - game.override.enemyMoveset([MoveId.PROTECT]); + game.override.moveset([MoveId.SPIKES]).enemyMoveset([MoveId.PROTECT]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.select(MoveId.SPIKES); @@ -149,8 +140,7 @@ describe("Abilities - Magic Bounce", () => { }); it("should not bounce spikes when the target is in the semi-invulnerable state", async () => { - game.override.moveset([MoveId.SPIKES]); - game.override.enemyMoveset([MoveId.FLY]); + game.override.moveset([MoveId.SPIKES]).enemyMoveset([MoveId.FLY]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.select(MoveId.SPIKES); @@ -160,9 +150,8 @@ describe("Abilities - Magic Bounce", () => { }); it("should not bounce back curse", async () => { - game.override.starterSpecies(SpeciesId.GASTLY); - await game.classicMode.startBattle([SpeciesId.GASTLY]); game.override.moveset([MoveId.CURSE]); + await game.classicMode.startBattle([SpeciesId.GASTLY]); game.move.select(MoveId.CURSE); await game.phaseInterceptor.to("BerryPhase"); @@ -170,16 +159,16 @@ describe("Abilities - Magic Bounce", () => { expect(game.scene.getEnemyPokemon()!.getTag(BattlerTagType.CURSED)).toBeDefined(); }); - it("should not cause encore to be interrupted after bouncing", async () => { - game.override.moveset([MoveId.SPLASH, MoveId.GROWL, MoveId.ENCORE]); - game.override.enemyMoveset([MoveId.TACKLE, MoveId.GROWL]); + // TODO: enable when Magic Bounce is fixed to properly reset the hit count + it.todo("should not cause encore to be interrupted after bouncing", async () => { + game.override.moveset([MoveId.SPLASH, MoveId.GROWL, MoveId.ENCORE]).enemyMoveset([MoveId.TACKLE, MoveId.GROWL]); // game.override.ability(AbilityId.MOLD_BREAKER); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const playerPokemon = game.scene.getPlayerPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!; // Give the player MOLD_BREAKER for this turn to bypass Magic Bounce. - vi.spyOn(playerPokemon, "getAbility").mockReturnValue(allAbilities[AbilityId.MOLD_BREAKER]); + const playerAbilitySpy = game.field.mockAbility(playerPokemon, AbilityId.MOLD_BREAKER); // turn 1 game.move.select(MoveId.ENCORE); @@ -189,7 +178,7 @@ describe("Abilities - Magic Bounce", () => { expect(enemyPokemon.getTag(BattlerTagType.ENCORE)!["moveId"]).toBe(MoveId.TACKLE); // turn 2 - vi.spyOn(playerPokemon, "getAbility").mockRestore(); + playerAbilitySpy.mockRestore(); game.move.select(MoveId.GROWL); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to("BerryPhase"); @@ -199,9 +188,10 @@ describe("Abilities - Magic Bounce", () => { // TODO: encore is failing if the last move was virtual. it.todo("should not cause the bounced move to count for encore", async () => { - game.override.moveset([MoveId.SPLASH, MoveId.GROWL, MoveId.ENCORE]); - game.override.enemyMoveset([MoveId.GROWL, MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.MAGIC_BOUNCE); + game.override + .moveset([MoveId.SPLASH, MoveId.GROWL, MoveId.ENCORE]) + .enemyMoveset([MoveId.GROWL, MoveId.TACKLE]) + .enemyAbility(AbilityId.MAGIC_BOUNCE); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const playerPokemon = game.scene.getPlayerPokemon()!; @@ -227,9 +217,8 @@ describe("Abilities - Magic Bounce", () => { // TODO: stomping tantrum should consider moves that were bounced. it.todo("should cause stomping tantrum to double in power when the last move was bounced", async () => { - game.override.battleStyle("single"); + game.override.battleStyle("single").moveset([MoveId.STOMPING_TANTRUM, MoveId.CHARM]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.override.moveset([MoveId.STOMPING_TANTRUM, MoveId.CHARM]); const stomping_tantrum = allMoves[MoveId.STOMPING_TANTRUM]; vi.spyOn(stomping_tantrum, "calculateBattlePower"); @@ -242,36 +231,30 @@ describe("Abilities - Magic Bounce", () => { expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(150); }); - // TODO: stomping tantrum should consider moves that were bounced. - it.todo( - "should properly cause the enemy's stomping tantrum to be doubled in power after bouncing and failing", - async () => { - game.override.enemyMoveset([MoveId.STOMPING_TANTRUM, MoveId.SPLASH, MoveId.CHARM]); - await game.classicMode.startBattle([SpeciesId.BULBASAUR]); + // TODO: stomping tantrum should consider moves that were bounced + it.todo("should boost enemy's stomping tantrum after failed bounce", async () => { + game.override.enemyMoveset([MoveId.STOMPING_TANTRUM, MoveId.SPLASH, MoveId.CHARM]); + await game.classicMode.startBattle([SpeciesId.BULBASAUR]); - const stomping_tantrum = allMoves[MoveId.STOMPING_TANTRUM]; - const enemy = game.scene.getEnemyPokemon()!; - vi.spyOn(stomping_tantrum, "calculateBattlePower"); + const stomping_tantrum = allMoves[MoveId.STOMPING_TANTRUM]; + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(stomping_tantrum, "calculateBattlePower"); - game.move.select(MoveId.SPORE); - await game.move.selectEnemyMove(MoveId.CHARM); - await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemy.getLastXMoves(1)[0].result).toBe("success"); + // Spore gets reflected back onto us + game.move.select(MoveId.SPORE); + await game.move.selectEnemyMove(MoveId.CHARM); + await game.toNextTurn(); + expect(enemy.getLastXMoves(1)[0].result).toBe("success"); - await game.phaseInterceptor.to("BerryPhase"); - expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(75); - - await game.toNextTurn(); - game.move.select(MoveId.GROWL); - await game.phaseInterceptor.to("BerryPhase"); - expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(75); - }, - ); + game.move.select(MoveId.SPORE); + await game.move.selectEnemyMove(MoveId.STOMPING_TANTRUM); + await game.toNextTurn(); + expect(stomping_tantrum.calculateBattlePower).toHaveReturnedWith(150); + }); it("should respect immunities when bouncing a move", async () => { vi.spyOn(allMoves[MoveId.THUNDER_WAVE], "accuracy", "get").mockReturnValue(100); - game.override.moveset([MoveId.THUNDER_WAVE, MoveId.GROWL]); - game.override.ability(AbilityId.SOUNDPROOF); + game.override.moveset([MoveId.THUNDER_WAVE, MoveId.GROWL]).ability(AbilityId.SOUNDPROOF); await game.classicMode.startBattle([SpeciesId.PHANPY]); // Turn 1 - thunder wave immunity test @@ -309,8 +292,7 @@ describe("Abilities - Magic Bounce", () => { }); it("should always apply the leftmost available target's magic bounce when bouncing moves like sticky webs in doubles", async () => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.STICKY_WEB, MoveId.SPLASH, MoveId.TRICK_ROOM]); + game.override.battleStyle("double").moveset([MoveId.STICKY_WEB, MoveId.SPLASH, MoveId.TRICK_ROOM]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); const [enemy_1, enemy_2] = game.scene.getEnemyField(); @@ -345,6 +327,7 @@ describe("Abilities - Magic Bounce", () => { it("should not bounce back status moves that hit through semi-invulnerable states", async () => { game.override.moveset([MoveId.TOXIC, MoveId.CHARM]); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); + game.move.select(MoveId.TOXIC); await game.move.selectEnemyMove(MoveId.FLY); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); diff --git a/test/abilities/magic-guard.test.ts b/test/abilities/magic-guard.test.ts new file mode 100644 index 00000000000..e2977420edf --- /dev/null +++ b/test/abilities/magic-guard.test.ts @@ -0,0 +1,168 @@ +import { getStatusEffectCatchRateMultiplier } from "#data/status-effect"; +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("AbilityId - Magic Guard", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.MAGIC_GUARD) + .enemySpecies(SpeciesId.BLISSEY) + .enemyAbility(AbilityId.NO_GUARD) + .startingLevel(100) + .enemyLevel(100); + }); + + //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(Ability) + + it.each<{ name: string; move?: MoveId; enemyMove?: MoveId }>([ + { name: "Non-Volatile Status Conditions", enemyMove: MoveId.TOXIC }, + { name: "Volatile Status Conditions", enemyMove: MoveId.LEECH_SEED }, + { name: "Crash Damage", move: MoveId.HIGH_JUMP_KICK, enemyMove: MoveId.PROTECT }, // Protect triggers crash damage + { name: "Variable Recoil Moves", move: MoveId.DOUBLE_EDGE }, + { name: "HP% Recoil Moves", move: MoveId.CHLOROBLAST }, + ])("should prevent damage from $name", async ({ move = MoveId.SPLASH, enemyMove = MoveId.SPLASH }) => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.use(move); + await game.move.forceEnemyMove(enemyMove); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const magikarp = game.field.getPlayerPokemon(); + expect(magikarp.hp).toBe(magikarp.getMaxHp()); + }); + + it.each<{ abName: string; move?: MoveId; enemyMove?: MoveId; passive?: AbilityId; enemyAbility?: AbilityId }>([ + { abName: "Bad Dreams", enemyMove: MoveId.SPORE, enemyAbility: AbilityId.BAD_DREAMS }, + { abName: "Aftermath", move: MoveId.PSYCHIC_FANGS, enemyAbility: AbilityId.AFTERMATH }, + { abName: "Innards Out", move: MoveId.PSYCHIC_FANGS, enemyAbility: AbilityId.INNARDS_OUT }, + { abName: "Rough Skin", move: MoveId.PSYCHIC_FANGS, enemyAbility: AbilityId.ROUGH_SKIN }, + { abName: "Dry Skin", move: MoveId.SUNNY_DAY, passive: AbilityId.DRY_SKIN }, + { abName: "Liquid Ooze", move: MoveId.DRAIN_PUNCH, enemyAbility: AbilityId.LIQUID_OOZE }, + ])( + "should prevent damage from $abName", + async ({ + move = MoveId.SPLASH, + enemyMove = MoveId.SPLASH, + passive = AbilityId.BALL_FETCH, + enemyAbility = AbilityId.BALL_FETCH, + }) => { + game.override.enemyLevel(1).passiveAbility(passive).enemyAbility(enemyAbility); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.use(move); + await game.move.forceEnemyMove(enemyMove); + await game.toEndOfTurn(); + + const magikarp = game.field.getPlayerPokemon(); + expect(magikarp.hp).toBe(magikarp.getMaxHp()); + }, + ); + + it.each<{ name: string; move?: MoveId; enemyMove?: MoveId }>([ + { name: "Struggle recoil", move: MoveId.STRUGGLE }, + { name: "Self-induced HP cutting", move: MoveId.BELLY_DRUM }, + { name: "Confusion self-damage", enemyMove: MoveId.CONFUSE_RAY }, + ])("should not prevent damage from $name", async ({ move = MoveId.SPLASH, enemyMove = MoveId.SPLASH }) => { + game.override.confusionActivation(true); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.use(move); + await game.move.forceEnemyMove(enemyMove); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); // Ensure confuse ray goes first + await game.toEndOfTurn(); + + const magikarp = game.field.getPlayerPokemon(); + expect(magikarp.hp).toBeLessThan(magikarp.getMaxHp()); + }); + + it("should preserve toxic turn count and deal appropriate damage when disabled", async () => { + game.override.statusEffect(StatusEffect.TOXIC); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.SPLASH); + await game.toNextTurn(); + + const magikarp = game.field.getPlayerPokemon(); + expect(magikarp.hp).toBe(magikarp.getMaxHp()); + expect(magikarp.status?.toxicTurnCount).toBe(1); + + // have a few turns pass + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + + expect(magikarp.status?.toxicTurnCount).toBe(4); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.GASTRO_ACID); + await game.toNextTurn(); + + expect(magikarp.status?.toxicTurnCount).toBe(5); + expect(magikarp.getHpRatio(true)).toBeCloseTo(11 / 16, 1); + }); + + it("should preserve burn physical damage halving & status catch boost", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + // NB: Burn applies directly to the physical dmg formula, so we can't just check attack here + game.move.use(MoveId.TACKLE); + await game.move.forceEnemyMove(MoveId.WILL_O_WISP); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toNextTurn(); + + const magikarp = game.field.getPlayerPokemon(); + expect(magikarp.hp).toBe(magikarp.getMaxHp()); + expect(magikarp.status?.effect).toBe(StatusEffect.BURN); + expect(getStatusEffectCatchRateMultiplier(magikarp.status!.effect)).toBe(1.5); + + // Heal blissey to full & use tackle again + const blissey = game.field.getEnemyPokemon(); + const prevDmg = blissey.getInverseHp(); + blissey.hp = blissey.getMaxHp(); + + game.move.use(MoveId.TACKLE); + await game.toNextTurn(); + + const burntDmg = blissey.getInverseHp(); + expect(burntDmg).toBeCloseTo(toDmgValue(prevDmg / 2), 0); + }); + + it("should prevent damage from entry hazards, but not Toxic Spikes poison", async () => { + game.scene.arena.addTag(ArenaTagType.SPIKES, -1, MoveId.SPIKES, 0, ArenaTagSide.PLAYER); + game.scene.arena.addTag(ArenaTagType.TOXIC_SPIKES, -1, MoveId.TOXIC_SPIKES, 0, ArenaTagSide.PLAYER); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + // Magic guard prevented damage but not poison + const player = game.field.getPlayerPokemon(); + expect(player.hp).toBe(player.getMaxHp()); + expect(player.status?.effect).toBe(StatusEffect.POISON); + }); +}); diff --git a/test/abilities/magic_guard.test.ts b/test/abilities/magic_guard.test.ts deleted file mode 100644 index c36b35c09b7..00000000000 --- a/test/abilities/magic_guard.test.ts +++ /dev/null @@ -1,439 +0,0 @@ -import { ArenaTagSide, getArenaTag } from "#app/data/arena-tag"; -import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { StatusEffect } from "#enums/status-effect"; -import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Abilities - Magic Guard", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - - /** Player Pokemon overrides */ - game.override.ability(AbilityId.MAGIC_GUARD); - game.override.moveset([MoveId.SPLASH]); - game.override.startingLevel(100); - - /** Enemy Pokemon overrides */ - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyAbility(AbilityId.INSOMNIA); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyLevel(100); - }); - - //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(Ability) - - it("ability should prevent damage caused by weather", async () => { - game.override.weather(WeatherType.SANDSTORM); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - const enemyPokemon = game.scene.getEnemyPokemon()!; - expect(enemyPokemon).toBeDefined(); - - game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) has not taken damage from weather - * - The enemy Pokemon (without Magic Guard) has taken damage from weather - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); - }); - - it("ability should prevent damage caused by status effects but other non-damage effects still apply", async () => { - //Toxic keeps track of the turn counters -> important that Magic Guard keeps track of post-Toxic turns - game.override.statusEffect(StatusEffect.POISON); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) has not taken damage from poison - * - The Pokemon's CatchRateMultiplier should be 1.5 - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - expect(getStatusEffectCatchRateMultiplier(leadPokemon.status!.effect)).toBe(1.5); - }); - - it("ability effect should not persist when the ability is replaced", async () => { - game.override.enemyMoveset([MoveId.WORRY_SEED, MoveId.WORRY_SEED, MoveId.WORRY_SEED, MoveId.WORRY_SEED]); - game.override.statusEffect(StatusEffect.POISON); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (that just lost its Magic Guard ability) has taken damage from poison - */ - expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); - }); - - it("Magic Guard prevents damage caused by burn but other non-damaging effects are still applied", async () => { - game.override.enemyStatusEffect(StatusEffect.BURN); - game.override.enemyAbility(AbilityId.MAGIC_GUARD); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - game.move.select(MoveId.SPLASH); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The enemy Pokemon (with Magic Guard) has not taken damage from burn - * - The enemy Pokemon's physical attack damage is halved (TBD) - * - The enemy Pokemon's hypothetical CatchRateMultiplier should be 1.5 - */ - expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); - expect(getStatusEffectCatchRateMultiplier(enemyPokemon.status!.effect)).toBe(1.5); - }); - - it("Magic Guard prevents damage caused by toxic but other non-damaging effects are still applied", async () => { - game.override.enemyStatusEffect(StatusEffect.TOXIC); - game.override.enemyAbility(AbilityId.MAGIC_GUARD); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - game.move.select(MoveId.SPLASH); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - const toxicStartCounter = enemyPokemon.status!.toxicTurnCount; - //should be 0 - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The enemy Pokemon (with Magic Guard) has not taken damage from toxic - * - The enemy Pokemon's status effect duration should be incremented - * - The enemy Pokemon's hypothetical CatchRateMultiplier should be 1.5 - */ - expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); - expect(enemyPokemon.status!.toxicTurnCount).toBeGreaterThan(toxicStartCounter); - expect(getStatusEffectCatchRateMultiplier(enemyPokemon.status!.effect)).toBe(1.5); - }); - - it("Magic Guard prevents damage caused by entry hazards", async () => { - //Adds and applies Spikes to both sides of the arena - const newTag = getArenaTag(ArenaTagType.SPIKES, 5, MoveId.SPIKES, 0, 0, ArenaTagSide.BOTH)!; - game.scene.arena.tags.push(newTag); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.SPLASH); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) has not taken damage from spikes - * - The enemy Pokemon (without Magic Guard) has taken damage from spikes - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); - }); - - it("Magic Guard does not prevent poison from Toxic Spikes", async () => { - //Adds and applies Spikes to both sides of the arena - const playerTag = getArenaTag(ArenaTagType.TOXIC_SPIKES, 5, MoveId.TOXIC_SPIKES, 0, 0, ArenaTagSide.PLAYER)!; - const enemyTag = getArenaTag(ArenaTagType.TOXIC_SPIKES, 5, MoveId.TOXIC_SPIKES, 0, 0, ArenaTagSide.ENEMY)!; - game.scene.arena.tags.push(playerTag); - game.scene.arena.tags.push(enemyTag); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.SPLASH); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - Both Pokemon gain the poison status effect - * - The player Pokemon (with Magic Guard) has not taken damage from poison - * - The enemy Pokemon (without Magic Guard) has taken damage from poison - */ - expect(leadPokemon.status!.effect).toBe(StatusEffect.POISON); - expect(enemyPokemon.status!.effect).toBe(StatusEffect.POISON); - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); - }); - - it("Magic Guard prevents against damage from volatile status effects", async () => { - await game.classicMode.startBattle([SpeciesId.DUSKULL]); - game.override.moveset([MoveId.CURSE]); - game.override.enemyAbility(AbilityId.MAGIC_GUARD); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.CURSE); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) has cut its HP to inflict curse - * - The enemy Pokemon (with Magic Guard) is cursed - * - The enemy Pokemon (with Magic Guard) does not lose HP from being cursed - */ - expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); - expect(enemyPokemon.getTag(BattlerTagType.CURSED)).not.toBe(undefined); - expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); - }); - - it("Magic Guard prevents crash damage", async () => { - game.override.moveset([MoveId.HIGH_JUMP_KICK]); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.HIGH_JUMP_KICK); - await game.move.forceMiss(); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) misses High Jump Kick but does not lose HP as a result - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); - - it("Magic Guard prevents damage from recoil", async () => { - game.override.moveset([MoveId.TAKE_DOWN]); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.TAKE_DOWN); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) uses a recoil move but does not lose HP from recoil - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); - - it("Magic Guard does not prevent damage from Struggle's recoil", async () => { - game.override.moveset([MoveId.STRUGGLE]); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.STRUGGLE); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) uses Struggle but does lose HP from Struggle's recoil - */ - expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); - }); - - //This tests different move attributes than the recoil tests above - it("Magic Guard prevents self-damage from attacking moves", async () => { - game.override.moveset([MoveId.STEEL_BEAM]); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.STEEL_BEAM); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) uses a move with an HP cost but does not lose HP from using it - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); - - /* - it("Magic Guard does not prevent self-damage from confusion", async () => { - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - game.move.select(MoveId.CHARM); - - await game.phaseInterceptor.to(TurnEndPhase); - }); -*/ - - it("Magic Guard does not prevent self-damage from non-attacking moves", async () => { - game.override.moveset([MoveId.BELLY_DRUM]); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.BELLY_DRUM); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) uses a non-attacking move with an HP cost and thus loses HP from using it - */ - expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); - }); - - it("Magic Guard prevents damage from abilities with PostTurnHurtIfSleepingAbAttr", async () => { - //Tests the ability Bad Dreams - game.override.statusEffect(StatusEffect.SLEEP); - //enemy pokemon is given Spore just in case player pokemon somehow awakens during test - game.override.enemyMoveset([MoveId.SPORE, MoveId.SPORE, MoveId.SPORE, MoveId.SPORE]); - game.override.enemyAbility(AbilityId.BAD_DREAMS); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) should not lose HP due to this ability attribute - * - The player Pokemon is asleep - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - expect(leadPokemon.status!.effect).toBe(StatusEffect.SLEEP); - }); - - it("Magic Guard prevents damage from abilities with PostFaintContactDamageAbAttr", async () => { - //Tests the abilities Innards Out/Aftermath - game.override.moveset([MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.AFTERMATH); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - const enemyPokemon = game.scene.getEnemyPokemon()!; - enemyPokemon.hp = 1; - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) should not lose HP due to this ability attribute - * - The enemy Pokemon has fainted - */ - expect(enemyPokemon.hp).toBe(0); - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); - - it("Magic Guard prevents damage from abilities with PostDefendContactDamageAbAttr", async () => { - //Tests the abilities Iron Barbs/Rough Skin - game.override.moveset([MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.IRON_BARBS); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) should not lose HP due to this ability attribute - * - The player Pokemon's move should have connected - */ - expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); - - it("Magic Guard prevents damage from abilities with ReverseDrainAbAttr", async () => { - //Tests the ability Liquid Ooze - game.override.moveset([MoveId.ABSORB]); - game.override.enemyAbility(AbilityId.LIQUID_OOZE); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - const enemyPokemon = game.scene.getEnemyPokemon()!; - - game.move.select(MoveId.ABSORB); - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) should not lose HP due to this ability attribute - * - The player Pokemon's move should have connected - */ - expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); - - it("Magic Guard prevents HP loss from abilities with PostWeatherLapseDamageAbAttr", async () => { - //Tests the abilities Solar Power/Dry Skin - game.override.passiveAbility(AbilityId.SOLAR_POWER); - game.override.weather(WeatherType.SUNNY); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - const leadPokemon = game.scene.getPlayerPokemon()!; - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - /** - * Expect: - * - The player Pokemon (with Magic Guard) should not lose HP due to this ability attribute - */ - expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); - }); -}); diff --git a/test/abilities/magma_armor.test.ts b/test/abilities/magma-armor.test.ts similarity index 94% rename from test/abilities/magma_armor.test.ts rename to test/abilities/magma-armor.test.ts index 74493fac365..2e7176fdf96 100644 --- a/test/abilities/magma_armor.test.ts +++ b/test/abilities/magma-armor.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Magma Armor", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/mimicry.test.ts b/test/abilities/mimicry.test.ts index df6facc3755..c04860d1fcd 100644 --- a/test/abilities/mimicry.test.ts +++ b/test/abilities/mimicry.test.ts @@ -1,8 +1,8 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; import { PokemonType } from "#enums/pokemon-type"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Mimicry", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.MIMICRY) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyMoveset(MoveId.SPLASH); }); diff --git a/test/abilities/mirror_armor.test.ts b/test/abilities/mirror-armor.test.ts similarity index 89% rename from test/abilities/mirror_armor.test.ts rename to test/abilities/mirror-armor.test.ts index 319e47cbfb3..b2f9c9dc8fa 100644 --- a/test/abilities/mirror_armor.test.ts +++ b/test/abilities/mirror-armor.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerIndex } from "#app/battle"; // TODO: When Magic Bounce is implemented, make a test for its interaction with mirror guard, use screech @@ -37,8 +37,7 @@ describe("Ability - Mirror Armor", () => { }); it("Player side + single battle Intimidate - opponent loses stats", async () => { - game.override.ability(AbilityId.MIRROR_ARMOR); - game.override.enemyAbility(AbilityId.INTIMIDATE); + game.override.ability(AbilityId.MIRROR_ARMOR).enemyAbility(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -54,8 +53,7 @@ describe("Ability - Mirror Armor", () => { }); it("Enemy side + single battle Intimidate - player loses stats", async () => { - game.override.enemyAbility(AbilityId.MIRROR_ARMOR); - game.override.ability(AbilityId.INTIMIDATE); + game.override.enemyAbility(AbilityId.MIRROR_ARMOR).ability(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -71,9 +69,7 @@ describe("Ability - Mirror Armor", () => { }); it("Player side + double battle Intimidate - opponents each lose -2 atk", async () => { - game.override.battleStyle("double"); - game.override.ability(AbilityId.MIRROR_ARMOR); - game.override.enemyAbility(AbilityId.INTIMIDATE); + game.override.battleStyle("double").ability(AbilityId.MIRROR_ARMOR).enemyAbility(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER]); const [enemy1, enemy2] = game.scene.getEnemyField(); @@ -93,9 +89,7 @@ describe("Ability - Mirror Armor", () => { }); it("Enemy side + double battle Intimidate - players each lose -2 atk", async () => { - game.override.battleStyle("double"); - game.override.enemyAbility(AbilityId.MIRROR_ARMOR); - game.override.ability(AbilityId.INTIMIDATE); + game.override.battleStyle("double").enemyAbility(AbilityId.MIRROR_ARMOR).ability(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER]); const [enemy1, enemy2] = game.scene.getEnemyField(); @@ -115,8 +109,7 @@ describe("Ability - Mirror Armor", () => { }); it("Player side + single battle Intimidate + Tickle - opponent loses stats", async () => { - game.override.ability(AbilityId.MIRROR_ARMOR); - game.override.enemyAbility(AbilityId.INTIMIDATE); + game.override.ability(AbilityId.MIRROR_ARMOR).enemyAbility(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -134,9 +127,7 @@ describe("Ability - Mirror Armor", () => { }); it("Player side + double battle Intimidate + Tickle - opponents each lose -3 atk, -1 def", async () => { - game.override.battleStyle("double"); - game.override.ability(AbilityId.MIRROR_ARMOR); - game.override.enemyAbility(AbilityId.INTIMIDATE); + game.override.battleStyle("double").ability(AbilityId.MIRROR_ARMOR).enemyAbility(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER]); const [enemy1, enemy2] = game.scene.getEnemyField(); @@ -159,8 +150,7 @@ describe("Ability - Mirror Armor", () => { }); it("Enemy side + single battle Intimidate + Tickle - player loses stats", async () => { - game.override.enemyAbility(AbilityId.MIRROR_ARMOR); - game.override.ability(AbilityId.INTIMIDATE); + game.override.enemyAbility(AbilityId.MIRROR_ARMOR).ability(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -178,8 +168,7 @@ describe("Ability - Mirror Armor", () => { }); it("Player side + single battle Intimidate + oppoenent has white smoke - no one loses stats", async () => { - game.override.enemyAbility(AbilityId.WHITE_SMOKE); - game.override.ability(AbilityId.MIRROR_ARMOR); + game.override.enemyAbility(AbilityId.WHITE_SMOKE).ability(AbilityId.MIRROR_ARMOR); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -197,8 +186,7 @@ describe("Ability - Mirror Armor", () => { }); it("Enemy side + single battle Intimidate + player has white smoke - no one loses stats", async () => { - game.override.ability(AbilityId.WHITE_SMOKE); - game.override.enemyAbility(AbilityId.MIRROR_ARMOR); + game.override.ability(AbilityId.WHITE_SMOKE).enemyAbility(AbilityId.MIRROR_ARMOR); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -252,9 +240,7 @@ describe("Ability - Mirror Armor", () => { }); it("Both sides have mirror armor - does not loop, player loses attack", async () => { - game.override.enemyAbility(AbilityId.MIRROR_ARMOR); - game.override.ability(AbilityId.MIRROR_ARMOR); - game.override.ability(AbilityId.INTIMIDATE); + game.override.enemyAbility(AbilityId.MIRROR_ARMOR).ability(AbilityId.MIRROR_ARMOR).ability(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.BULBASAUR]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -288,8 +274,7 @@ describe("Ability - Mirror Armor", () => { }); it("Double battle + sticky web applied player side - player switches out and enemy 1 should lose -1 speed", async () => { - game.override.battleStyle("double"); - game.override.ability(AbilityId.MIRROR_ARMOR); + game.override.battleStyle("double").ability(AbilityId.MIRROR_ARMOR); await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER, SpeciesId.SQUIRTLE]); const [enemy1, enemy2] = game.scene.getEnemyField(); diff --git a/test/abilities/mold_breaker.test.ts b/test/abilities/mold-breaker.test.ts similarity index 52% rename from test/abilities/mold_breaker.test.ts rename to test/abilities/mold-breaker.test.ts index 099fb54c998..2af17b625b0 100644 --- a/test/abilities/mold_breaker.test.ts +++ b/test/abilities/mold-breaker.test.ts @@ -1,9 +1,7 @@ -import { BattlerIndex } from "#app/battle"; -import { globalScene } from "#app/global-scene"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,29 +22,28 @@ describe("Abilities - Mold Breaker", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .moveset([MoveId.SPLASH]) .ability(AbilityId.MOLD_BREAKER) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) - .enemyAbility(AbilityId.BALL_FETCH) + .enemyAbility(AbilityId.STURDY) .enemyMoveset(MoveId.SPLASH); }); it("should turn off the ignore abilities arena variable after the user's move", async () => { - game.override - .enemyMoveset(MoveId.SPLASH) - .ability(AbilityId.MOLD_BREAKER) - .moveset([MoveId.ERUPTION]) - .startingLevel(100) - .enemyLevel(2); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - const enemy = game.scene.getEnemyPokemon()!; + await game.classicMode.startBattle([SpeciesId.PINSIR]); - expect(enemy.isFainted()).toBe(false); - game.move.select(MoveId.SPLASH); - await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); - await game.phaseInterceptor.to("MoveEndPhase", true); - expect(globalScene.arena.ignoreAbilities).toBe(false); + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + game.move.use(MoveId.X_SCISSOR); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(game.scene.arena.ignoreAbilities).toBe(true); + expect(game.scene.arena.ignoringEffectSource).toBe(player.getBattlerIndex()); + + await game.toEndOfTurn(); + expect(game.scene.arena.ignoreAbilities).toBe(false); + expect(enemy.isFainted()).toBe(true); }); }); diff --git a/test/abilities/moody.test.ts b/test/abilities/moody.test.ts index a3e321928b8..80879837bce 100644 --- a/test/abilities/moody.test.ts +++ b/test/abilities/moody.test.ts @@ -1,8 +1,8 @@ -import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -68,7 +68,7 @@ describe("Abilities - Moody", () => { }); it("should only decrease one stat stage by 1 stage if all stat stages are at 6", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const playerPokemon = game.scene.getPlayerPokemon()!; diff --git a/test/abilities/moxie.test.ts b/test/abilities/moxie.test.ts index 04ca68325e6..28b90042969 100644 --- a/test/abilities/moxie.test.ts +++ b/test/abilities/moxie.test.ts @@ -1,14 +1,14 @@ -import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { VictoryPhase } from "#phases/victory-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerIndex } from "#app/battle"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; describe("Abilities - Moxie", () => { let phaserGame: Phaser.Game; @@ -27,13 +27,14 @@ describe("Abilities - Moxie", () => { beforeEach(() => { game = new GameManager(phaserGame); const moveToUse = MoveId.AERIAL_ACE; - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyAbility(AbilityId.MOXIE); - game.override.ability(AbilityId.MOXIE); - game.override.startingLevel(2000); - game.override.moveset([moveToUse]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyAbility(AbilityId.MOXIE) + .ability(AbilityId.MOXIE) + .startingLevel(2000) + .moveset([moveToUse]) + .enemyMoveset(MoveId.SPLASH); }); it("should raise ATK stat stage by 1 when winning a battle", async () => { @@ -48,7 +49,7 @@ describe("Abilities - Moxie", () => { await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(VictoryPhase); expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1); - }, 20000); + }); // TODO: Activate this test when MOXIE is corrected to work on faint and not on battle victory it.todo( @@ -64,8 +65,7 @@ describe("Abilities - Moxie", () => { secondPokemon.hp = 1; - game.move.select(moveToUse); - game.selectTarget(BattlerIndex.PLAYER_2); + game.move.select(moveToUse, BattlerIndex.PLAYER_2); await game.phaseInterceptor.to(TurnEndPhase); diff --git a/test/abilities/mummy.test.ts b/test/abilities/mummy.test.ts index 2b35e801677..e3843f9c112 100644 --- a/test/abilities/mummy.test.ts +++ b/test/abilities/mummy.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -25,7 +25,7 @@ describe("Abilities - Mummy", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.MUMMY) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.TACKLE); diff --git a/test/abilities/mycelium_might.test.ts b/test/abilities/mycelium-might.test.ts similarity index 90% rename from test/abilities/mycelium_might.test.ts rename to test/abilities/mycelium-might.test.ts index 6e4da4bc933..41da6b5c693 100644 --- a/test/abilities/mycelium_might.test.ts +++ b/test/abilities/mycelium-might.test.ts @@ -1,10 +1,10 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; -import { Stat } from "#enums/stat"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Mycelium Might", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.CLEAR_BODY) @@ -40,7 +40,7 @@ describe("Abilities - Mycelium Might", () => { * https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(Ability) * https://bulbapedia.bulbagarden.net/wiki/Priority * https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/page-24 - **/ + */ it("will move last in its priority bracket and ignore protective abilities", async () => { await game.classicMode.startBattle([SpeciesId.REGIELEKI]); @@ -52,7 +52,7 @@ describe("Abilities - Mycelium Might", () => { game.move.select(MoveId.BABY_DOLL_EYES); await game.phaseInterceptor.to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const speedOrder = phase.getSpeedOrder(); const commandOrder = phase.getCommandOrder(); // The opponent Pokemon (without Mycelium Might) goes first despite having lower speed than the player Pokemon. @@ -63,7 +63,7 @@ describe("Abilities - Mycelium Might", () => { // Despite the opponent's ability (Clear Body), its ATK stat stage is still reduced. expect(enemyPokemon?.getStatStage(Stat.ATK)).toBe(-1); - }, 20000); + }); it("will still go first if a status move that is in a higher priority bracket than the opponent's move is used", async () => { game.override.enemyMoveset(MoveId.TACKLE); @@ -76,7 +76,7 @@ describe("Abilities - Mycelium Might", () => { game.move.select(MoveId.BABY_DOLL_EYES); await game.phaseInterceptor.to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const speedOrder = phase.getSpeedOrder(); const commandOrder = phase.getCommandOrder(); // The player Pokemon (with M.M.) goes first because its move is still within a higher priority bracket than its opponent. @@ -86,7 +86,7 @@ describe("Abilities - Mycelium Might", () => { await game.phaseInterceptor.to(TurnEndPhase); // Despite the opponent's ability (Clear Body), its ATK stat stage is still reduced. expect(enemyPokemon?.getStatStage(Stat.ATK)).toBe(-1); - }, 20000); + }); it("will not affect non-status moves", async () => { await game.classicMode.startBattle([SpeciesId.REGIELEKI]); @@ -97,7 +97,7 @@ describe("Abilities - Mycelium Might", () => { game.move.select(MoveId.QUICK_ATTACK); await game.phaseInterceptor.to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const speedOrder = phase.getSpeedOrder(); const commandOrder = phase.getCommandOrder(); // The player Pokemon (with M.M.) goes first because it has a higher speed and did not use a status move. @@ -105,5 +105,5 @@ describe("Abilities - Mycelium Might", () => { // This means that the commandOrder should be identical to the speedOrder expect(speedOrder).toEqual([playerIndex, enemyIndex]); expect(commandOrder).toEqual([playerIndex, enemyIndex]); - }, 20000); + }); }); diff --git a/test/abilities/neutralizing_gas.test.ts b/test/abilities/neutralizing-gas.test.ts similarity index 91% rename from test/abilities/neutralizing_gas.test.ts rename to test/abilities/neutralizing-gas.test.ts index 7c78cc9db64..560b7af72e7 100644 --- a/test/abilities/neutralizing_gas.test.ts +++ b/test/abilities/neutralizing-gas.test.ts @@ -1,14 +1,14 @@ -import { BattlerIndex } from "#app/battle"; -import type { CommandPhase } from "#app/phases/command-phase"; -import { Command } from "#app/ui/command-ui-handler"; -import { PostSummonWeatherChangeAbAttr } from "#app/data/abilities/ability"; +import { globalScene } from "#app/global-scene"; import { AbilityId } from "#enums/ability-id"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { Command } from "#enums/command"; import { MoveId } from "#enums/move-id"; import { PokeballType } from "#enums/pokeball"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import type { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -32,7 +32,7 @@ describe("Abilities - Neutralizing Gas", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.NEUTRALIZING_GAS) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -165,8 +165,9 @@ describe("Abilities - Neutralizing Gas", () => { expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined(); vi.spyOn(game.scene.getPlayerPokemon()!, "randBattleSeedInt").mockReturnValue(0); + vi.spyOn(globalScene, "randBattleSeedInt").mockReturnValue(0); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.phaseInterceptor.to("BerryPhase"); @@ -178,8 +179,8 @@ describe("Abilities - Neutralizing Gas", () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const enemy = game.scene.getEnemyPokemon()!; - const weatherChangeAttr = enemy.getAbilityAttrs(PostSummonWeatherChangeAbAttr, false)[0]; - vi.spyOn(weatherChangeAttr, "applyPostSummon"); + const weatherChangeAttr = enemy.getAbilityAttrs("PostSummonWeatherChangeAbAttr", false)[0]; + const weatherChangeSpy = vi.spyOn(weatherChangeAttr, "apply"); expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined(); @@ -188,6 +189,6 @@ describe("Abilities - Neutralizing Gas", () => { await game.killPokemon(game.scene.getPlayerPokemon()!); expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeUndefined(); - expect(weatherChangeAttr.applyPostSummon).not.toHaveBeenCalled(); + expect(weatherChangeSpy).not.toHaveBeenCalled(); }); }); diff --git a/test/abilities/no_guard.test.ts b/test/abilities/no-guard.test.ts similarity index 80% rename from test/abilities/no_guard.test.ts rename to test/abilities/no-guard.test.ts index 1cb5945e9ff..9ce12e710e5 100644 --- a/test/abilities/no_guard.test.ts +++ b/test/abilities/no-guard.test.ts @@ -1,13 +1,13 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { HitCheckResult } from "#enums/hit-check-result"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { HitCheckResult } from "#enums/hit-check-result"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - No Guard", () => { let phaserGame: Phaser.Game; @@ -45,7 +45,7 @@ describe("Abilities - No Guard", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); - const moveEffectPhase = game.scene.getCurrentPhase() as MoveEffectPhase; + const moveEffectPhase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; vi.spyOn(moveEffectPhase, "hitCheck"); await game.phaseInterceptor.to(MoveEndPhase); diff --git a/test/abilities/normal-move-type-change.test.ts b/test/abilities/normal-move-type-change.test.ts index 578a6ad2a21..fdf9ef0f9f2 100644 --- a/test/abilities/normal-move-type-change.test.ts +++ b/test/abilities/normal-move-type-change.test.ts @@ -1,16 +1,14 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import { PokemonType } from "#enums/pokemon-type"; +import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants"; +import { allAbilities, allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants"; -import { allAbilities } from "#app/data/data-lists"; -import { MoveTypeChangeAbAttr } from "#app/data/abilities/ability"; -import { toDmgValue } from "#app/utils/common"; /** * Tests for abilities that change the type of normal moves to @@ -50,7 +48,7 @@ describe.each([ .startingLevel(100) .starterSpecies(SpeciesId.MAGIKARP) .ability(ab) - .moveset([MoveId.TACKLE, MoveId.REVELATION_DANCE, MoveId.FURY_SWIPES]) + .moveset([MoveId.TACKLE, MoveId.REVELATION_DANCE, MoveId.FURY_SWIPES, MoveId.CRUSH_GRIP]) .enemySpecies(SpeciesId.DUSCLOPS) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) @@ -77,6 +75,27 @@ describe.each([ expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); }); + // Regression test to ensure proper ordering of effects + it("should still boost variable-power moves", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const playerPokemon = game.field.getPlayerPokemon(); + const typeSpy = vi.spyOn(playerPokemon, "getMoveType"); + + const enemyPokemon = game.field.getEnemyPokemon(); + const enemySpy = vi.spyOn(enemyPokemon, "getMoveEffectiveness"); + const powerSpy = vi.spyOn(allMoves[MoveId.CRUSH_GRIP], "calculateBattlePower"); + + game.move.select(MoveId.CRUSH_GRIP); + + await game.toEndOfTurn(); + + expect(typeSpy).toHaveLastReturnedWith(ty); + expect(enemySpy).toHaveReturnedWith(1); + expect(powerSpy).toHaveReturnedWith(144); // 120 * 1.2 + expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); + }); + // Galvanize specifically would like to check for volt absorb's activation if (ab === AbilityId.GALVANIZE) { it("should cause Normal-type attacks to activate Volt Absorb", async () => { @@ -160,7 +179,7 @@ describe.each([ // get the power boost from the ability so we can compare it to the item // @ts-expect-error power multiplier is private - const boost = allAbilities[ab]?.getAttrs(MoveTypeChangeAbAttr)[0]?.powerMultiplier; + const boost = allAbilities[ab]?.getAttrs("MoveTypeChangeAbAttr")[0]?.powerMultiplier; expect(boost, "power boost should be defined").toBeDefined(); const powerSpy = vi.spyOn(testMoveInstance, "calculateBattlePower"); @@ -177,7 +196,7 @@ describe.each([ // get the power boost from the ability so we can compare it to the item // @ts-expect-error power multiplier is private - const boost = allAbilities[ab]?.getAttrs(MoveTypeChangeAbAttr)[0]?.powerMultiplier; + const boost = allAbilities[ab]?.getAttrs("MoveTypeChangeAbAttr")[0]?.powerMultiplier; expect(boost, "power boost should be defined").toBeDefined(); const tackle = allMoves[MoveId.TACKLE]; diff --git a/test/abilities/normalize.test.ts b/test/abilities/normalize.test.ts index 821ce9589a1..a19a08fdaf0 100644 --- a/test/abilities/normalize.test.ts +++ b/test/abilities/normalize.test.ts @@ -1,11 +1,11 @@ import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants"; -import { allMoves } from "#app/data/data-lists"; -import { toDmgValue } from "#app/utils/common"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -29,7 +29,7 @@ describe("Abilities - Normalize", () => { .moveset([MoveId.TACKLE]) .ability(AbilityId.NORMALIZE) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -44,9 +44,22 @@ describe("Abilities - Normalize", () => { expect(powerSpy).toHaveLastReturnedWith(toDmgValue(allMoves[MoveId.TACKLE].power * 1.2)); }); + it("should boost variable power moves", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + const magikarp = game.field.getPlayerPokemon(); + magikarp.friendship = 255; + + const powerSpy = vi.spyOn(allMoves[MoveId.RETURN], "calculateBattlePower"); + + game.move.use(MoveId.RETURN); + await game.toEndOfTurn(); + expect(powerSpy).toHaveLastReturnedWith(102 * 1.2); + }); + it("should not apply the old type boost item after changing a move's type", async () => { - game.override.startingHeldItems([{ name: "ATTACK_TYPE_BOOSTER", count: 1, type: PokemonType.GRASS }]); - game.override.moveset([MoveId.LEAFAGE]); + game.override + .startingHeldItems([{ name: "ATTACK_TYPE_BOOSTER", count: 1, type: PokemonType.GRASS }]) + .moveset([MoveId.LEAFAGE]); const powerSpy = vi.spyOn(allMoves[MoveId.LEAFAGE], "calculateBattlePower"); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); @@ -58,8 +71,9 @@ describe("Abilities - Normalize", () => { }); it("should apply silk scarf's power boost after changing a move's type", async () => { - game.override.startingHeldItems([{ name: "ATTACK_TYPE_BOOSTER", count: 1, type: PokemonType.NORMAL }]); - game.override.moveset([MoveId.LEAFAGE]); + game.override + .startingHeldItems([{ name: "ATTACK_TYPE_BOOSTER", count: 1, type: PokemonType.NORMAL }]) + .moveset([MoveId.LEAFAGE]); const powerSpy = vi.spyOn(allMoves[MoveId.LEAFAGE], "calculateBattlePower"); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); diff --git a/test/abilities/oblivious.test.ts b/test/abilities/oblivious.test.ts index e340d3c867d..6b9598903c5 100644 --- a/test/abilities/oblivious.test.ts +++ b/test/abilities/oblivious.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Oblivious", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/own_tempo.test.ts b/test/abilities/own-tempo.test.ts similarity index 94% rename from test/abilities/own_tempo.test.ts rename to test/abilities/own-tempo.test.ts index 1d6d8aa76e5..c919d9eae53 100644 --- a/test/abilities/own_tempo.test.ts +++ b/test/abilities/own-tempo.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Own Tempo", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/parental_bond.test.ts b/test/abilities/parental-bond.test.ts similarity index 84% rename from test/abilities/parental_bond.test.ts rename to test/abilities/parental-bond.test.ts index 73efd0f57e2..51c15ea32b1 100644 --- a/test/abilities/parental_bond.test.ts +++ b/test/abilities/parental-bond.test.ts @@ -1,12 +1,12 @@ -import { PokemonType } from "#enums/pokemon-type"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { toDmgValue } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,14 +26,15 @@ describe("Abilities - Parental Bond", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.disableCrits(); - game.override.ability(AbilityId.PARENTAL_BOND); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyAbility(AbilityId.FUR_COAT); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.startingLevel(100); - game.override.enemyLevel(100); + game.override + .battleStyle("single") + .criticalHits(false) + .ability(AbilityId.PARENTAL_BOND) + .enemySpecies(SpeciesId.SNORLAX) + .enemyAbility(AbilityId.FUR_COAT) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100) + .enemyLevel(100); }); it("should add second strike to attack move", async () => { @@ -61,8 +62,7 @@ describe("Abilities - Parental Bond", () => { }); it("should apply secondary effects to both strikes", async () => { - game.override.moveset([MoveId.POWER_UP_PUNCH]); - game.override.enemySpecies(SpeciesId.AMOONGUSS); + game.override.moveset([MoveId.POWER_UP_PUNCH]).enemySpecies(SpeciesId.AMOONGUSS); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); @@ -148,8 +148,7 @@ describe("Abilities - Parental Bond", () => { }); it("should not apply multiplier to counter moves", async () => { - game.override.moveset([MoveId.COUNTER]); - game.override.enemyMoveset([MoveId.TACKLE]); + game.override.moveset([MoveId.COUNTER]).enemyMoveset([MoveId.TACKLE]); await game.classicMode.startBattle([SpeciesId.SHUCKLE]); @@ -167,9 +166,7 @@ describe("Abilities - Parental Bond", () => { }); it("should not apply to multi-target moves", async () => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.EARTHQUAKE]); - game.override.passiveAbility(AbilityId.LEVITATE); + game.override.battleStyle("double").moveset([MoveId.EARTHQUAKE]).passiveAbility(AbilityId.LEVITATE); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); @@ -196,6 +193,7 @@ describe("Abilities - Parental Bond", () => { expect(leadPokemon.turnData.hitCount).toBe(2); }); + // TODO: consolidate all these tests into 1 block it("should only trigger post-target move effects once", async () => { game.override.moveset([MoveId.MIND_BLOWN]); @@ -236,44 +234,6 @@ describe("Abilities - Parental Bond", () => { expect(leadPokemon.isOfType(PokemonType.FIRE)).toBe(false); }); - it("Moves boosted by this ability and Multi-Lens should strike 3 times", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.TACKLE); - - await game.phaseInterceptor.to("DamageAnimPhase"); - - expect(leadPokemon.turnData.hitCount).toBe(3); - }); - - it("Seismic Toss boosted by this ability and Multi-Lens should strike 3 times", async () => { - game.override.moveset([MoveId.SEISMIC_TOSS]); - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - - const enemyStartingHp = enemyPokemon.hp; - - game.move.select(MoveId.SEISMIC_TOSS); - await game.move.forceHit(); - - await game.phaseInterceptor.to("DamageAnimPhase"); - - expect(leadPokemon.turnData.hitCount).toBe(3); - - await game.phaseInterceptor.to("MoveEndPhase", false); - - expect(enemyPokemon.hp).toBe(enemyStartingHp - 200); - }); - it("Hyper Beam boosted by this ability should strike twice, then recharge", async () => { game.override.moveset([MoveId.HYPER_BEAM]); @@ -378,8 +338,7 @@ describe("Abilities - Parental Bond", () => { }); it("should not cause user to hit into King's Shield more than once", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.enemyMoveset([MoveId.KINGS_SHIELD]); + game.override.moveset([MoveId.TACKLE]).enemyMoveset([MoveId.KINGS_SHIELD]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); @@ -393,8 +352,7 @@ describe("Abilities - Parental Bond", () => { }); it("should not cause user to hit into Storm Drain more than once", async () => { - game.override.moveset([MoveId.WATER_GUN]); - game.override.enemyAbility(AbilityId.STORM_DRAIN); + game.override.moveset([MoveId.WATER_GUN]).enemyAbility(AbilityId.STORM_DRAIN); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); diff --git a/test/abilities/pastel_veil.test.ts b/test/abilities/pastel-veil.test.ts similarity index 89% rename from test/abilities/pastel_veil.test.ts rename to test/abilities/pastel-veil.test.ts index 8a3aec918d0..c4b368c94d0 100644 --- a/test/abilities/pastel_veil.test.ts +++ b/test/abilities/pastel-veil.test.ts @@ -1,11 +1,10 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -63,7 +62,6 @@ describe("Abilities - Pastel Veil", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(magikarp.status?.effect).toBe(StatusEffect.POISON); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH); game.doSwitchPokemon(2); await game.phaseInterceptor.to(TurnEndPhase); diff --git a/test/abilities/perish_body.test.ts b/test/abilities/perish-body.test.ts similarity index 82% rename from test/abilities/perish_body.test.ts rename to test/abilities/perish-body.test.ts index 9668bf349a8..251d29abe36 100644 --- a/test/abilities/perish_body.test.ts +++ b/test/abilities/perish-body.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -21,19 +21,18 @@ describe("Abilities - Perish Song", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.disableCrits(); - - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.BALL_FETCH); - - game.override.starterSpecies(SpeciesId.CURSOLA); - game.override.ability(AbilityId.PERISH_BODY); - game.override.moveset([MoveId.SPLASH]); + game.override + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .starterSpecies(SpeciesId.CURSOLA) + .ability(AbilityId.PERISH_BODY) + .moveset(MoveId.SPLASH) + .enemyMoveset(MoveId.AQUA_JET); }); it("should trigger when hit with damaging move", async () => { - game.override.enemyMoveset([MoveId.AQUA_JET]); await game.classicMode.startBattle(); const cursola = game.scene.getPlayerPokemon(); const magikarp = game.scene.getEnemyPokemon(); @@ -46,7 +45,7 @@ describe("Abilities - Perish Song", () => { }); it("should trigger even when fainting", async () => { - game.override.enemyMoveset([MoveId.AQUA_JET]).enemyLevel(100).startingLevel(1); + game.override.enemyLevel(100).startingLevel(1); await game.classicMode.startBattle([SpeciesId.CURSOLA, SpeciesId.FEEBAS]); const magikarp = game.scene.getEnemyPokemon(); @@ -87,9 +86,10 @@ describe("Abilities - Perish Song", () => { }); it("should activate if cursola already has perish song, but not reset its counter", async () => { - game.override.enemyMoveset([MoveId.PERISH_SONG, MoveId.AQUA_JET, MoveId.SPLASH]); - game.override.moveset([MoveId.WHIRLWIND, MoveId.SPLASH]); - game.override.startingWave(5); + game.override + .enemyMoveset([MoveId.PERISH_SONG, MoveId.AQUA_JET, MoveId.SPLASH]) + .moveset([MoveId.WHIRLWIND, MoveId.SPLASH]) + .startingWave(5); await game.classicMode.startBattle([SpeciesId.CURSOLA]); const cursola = game.scene.getPlayerPokemon(); diff --git a/test/abilities/power_construct.test.ts b/test/abilities/power-construct.test.ts similarity index 87% rename from test/abilities/power_construct.test.ts rename to test/abilities/power-construct.test.ts index f8e3de802e6..34e02851daf 100644 --- a/test/abilities/power_construct.test.ts +++ b/test/abilities/power-construct.test.ts @@ -1,11 +1,11 @@ -import { Status } from "#app/data/status-effect"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - POWER CONSTRUCT", () => { @@ -35,8 +35,7 @@ describe("Abilities - POWER CONSTRUCT", () => { test("check if fainted 50% Power Construct Pokemon switches to base form on arena reset", async () => { const baseForm = 2, completeForm = 4; - game.override.startingWave(4); - game.override.starterForms({ + game.override.startingWave(4).starterForms({ [SpeciesId.ZYGARDE]: completeForm, }); @@ -62,8 +61,7 @@ describe("Abilities - POWER CONSTRUCT", () => { test("check if fainted 10% Power Construct Pokemon switches to base form on arena reset", async () => { const baseForm = 3, completeForm = 5; - game.override.startingWave(4); - game.override.starterForms({ + game.override.startingWave(4).starterForms({ [SpeciesId.ZYGARDE]: completeForm, }); diff --git a/test/abilities/power_spot.test.ts b/test/abilities/power-spot.test.ts similarity index 81% rename from test/abilities/power_spot.test.ts rename to test/abilities/power-spot.test.ts index 5e6cbce7742..75d5cd78ae0 100644 --- a/test/abilities/power_spot.test.ts +++ b/test/abilities/power-spot.test.ts @@ -1,10 +1,10 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,11 +26,12 @@ describe("Abilities - Power Spot", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.moveset([MoveId.TACKLE, MoveId.BREAKING_SWIPE, MoveId.SPLASH, MoveId.DAZZLING_GLEAM]); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemySpecies(SpeciesId.SHUCKLE); - game.override.enemyAbility(AbilityId.BALL_FETCH); + game.override + .battleStyle("double") + .moveset([MoveId.TACKLE, MoveId.BREAKING_SWIPE, MoveId.SPLASH, MoveId.DAZZLING_GLEAM]) + .enemyMoveset(MoveId.SPLASH) + .enemySpecies(SpeciesId.SHUCKLE) + .enemyAbility(AbilityId.BALL_FETCH); }); it("raises the power of allies' special moves by 30%", async () => { diff --git a/test/abilities/protean-libero.test.ts b/test/abilities/protean-libero.test.ts new file mode 100644 index 00000000000..305955f5221 --- /dev/null +++ b/test/abilities/protean-libero.test.ts @@ -0,0 +1,272 @@ +import { allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import type { PlayerPokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Protean/Libero", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .ability(AbilityId.PROTEAN) + .startingLevel(100) + .moveset([MoveId.CURSE, MoveId.DIG, MoveId.SPLASH]) + .enemySpecies(SpeciesId.RATTATA) + .enemyMoveset(MoveId.SPLASH); + }); + + /** + * Assert that the protean/libero ability triggered to change the user's type to + * the type of its most recently used move. + * Takes into account type overrides from effects. + * @param pokemon - The {@linkcode PlayerPokemon} being checked. + * @remarks + * This will clear the given Pokemon's `abilitiesApplied` set after being called to allow for easier multi-turn testing. + */ + function expectTypeChange(pokemon: PlayerPokemon) { + expect(pokemon.waveData.abilitiesApplied).toContainEqual(expect.toBeOneOf([AbilityId.PROTEAN, AbilityId.LIBERO])); + const lastMove = allMoves[pokemon.getLastXMoves()[0].move]!; + + const pokemonTypes = pokemon.getTypes().map(pt => PokemonType[pt]); + const moveType = PokemonType[pokemon.getMoveType(lastMove)]; + expect(pokemonTypes).toEqual([moveType]); + pokemon.waveData.abilitiesApplied.clear(); + } + + /** + * Assert that the protean/libero ability did NOT trigger to change the user's type to + * the type of its most recently used move. + * Takes into account type overrides from effects. + * @param pokemon - The {@linkcode PlayerPokemon} being checked. + * @remarks + * This will clear the given Pokemon's `abilitiesApplied` set after being called to allow for easier multi-turn testing. + */ + function expectNoTypeChange(pokemon: PlayerPokemon) { + expect(pokemon.waveData.abilitiesApplied).not.toContainEqual( + expect.toBeOneOf([AbilityId.PROTEAN, AbilityId.LIBERO]), + ); + const lastMove = allMoves[pokemon.getLastXMoves()[0].move]!; + + const pokemonTypes = pokemon.getTypes().map(pt => PokemonType[pt]); + const moveType = PokemonType[pokemon.getMoveType(lastMove, true)]; + expect(pokemonTypes).not.toEqual([moveType]); + pokemon.waveData.abilitiesApplied.clear(); + } + + it.each([ + { name: "Protean", ability: AbilityId.PROTEAN }, + { name: "Libero", ability: AbilityId.PROTEAN }, + ])("$name should change the user's type to the type of the move being used", async ({ ability }) => { + game.override.ability(ability); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const leadPokemon = game.field.getPlayerPokemon(); + + game.move.use(MoveId.SPLASH); + await game.toEndOfTurn(); + + expectTypeChange(leadPokemon); + }); + + // Test for Gen9+ functionality, we are using previous funcionality + it.skip("should apply only once per switch in", async () => { + game.override.moveset([MoveId.SPLASH, MoveId.AGILITY]); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.BULBASAUR]); + + const bulbasaur = game.field.getPlayerPokemon(); + + game.move.select(MoveId.SPLASH); + await game.toEndOfTurn(); + + expectTypeChange(bulbasaur); + + game.move.select(MoveId.AGILITY); + await game.toEndOfTurn(); + + expectNoTypeChange(bulbasaur); + + // switch out and back in + game.doSwitchPokemon(1); + await game.toNextTurn(); + game.doSwitchPokemon(1); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(true); + + game.move.select(MoveId.SPLASH); + await game.toEndOfTurn(); + + expectTypeChange(bulbasaur); + }); + + it.each<{ category: string; move?: MoveId; passive?: AbilityId; enemyMove?: MoveId }>([ + { category: "Variable type Moves'", move: MoveId.WEATHER_BALL, passive: AbilityId.DROUGHT }, + { category: "Type Change Abilities'", passive: AbilityId.REFRIGERATE }, + { category: "Move-calling Moves'", move: MoveId.NATURE_POWER, passive: AbilityId.PSYCHIC_SURGE }, + { category: "Ion Deluge's", enemyMove: MoveId.ION_DELUGE }, + { category: "Electrify's", enemyMove: MoveId.ELECTRIFY }, + ])( + "should respect $category final type", + async ({ move = MoveId.TACKLE, passive = AbilityId.NONE, enemyMove = MoveId.SPLASH }) => { + game.override.passiveAbility(passive); + await game.classicMode.startBattle([SpeciesId.LINOONE]); // Pure normal type for move overrides + + const linoone = game.field.getPlayerPokemon(); + + game.move.use(move); + await game.move.forceEnemyMove(enemyMove); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + // We stop before running `TurnEndPhase` so that the effects of `BattlerTag`s (such as from Electrify) + // are still active when checking the move's type + await game.phaseInterceptor.to("TurnEndPhase", false); + + expectTypeChange(linoone); + }, + ); + + it.each<{ cause: string; move?: MoveId; passive?: AbilityId; enemyMove?: MoveId }>([ + { cause: "misses", move: MoveId.FOCUS_BLAST }, + { cause: "is protected against", enemyMove: MoveId.PROTECT }, + { cause: "is ineffective", move: MoveId.EARTHQUAKE }, + { cause: "matches only one of its types", move: MoveId.NIGHT_SLASH }, + { cause: "is blocked by terrain", move: MoveId.SHADOW_SNEAK, passive: AbilityId.PSYCHIC_SURGE }, + ])( + "should still trigger if the user's move $cause", + async ({ move = MoveId.TACKLE, passive = AbilityId.NONE, enemyMove = MoveId.SPLASH }) => { + game.override.passiveAbility(passive).enemySpecies(SpeciesId.SKARMORY); + await game.classicMode.startBattle([SpeciesId.MEOWSCARADA]); + + vi.spyOn(allMoves[MoveId.FOCUS_BLAST], "accuracy", "get").mockReturnValue(0); + + const meow = game.field.getPlayerPokemon(); + + game.move.use(move); + await game.move.forceEnemyMove(enemyMove); + await game.toEndOfTurn(); + + expectTypeChange(meow); + }, + ); + + it.each<{ cause: string; move?: MoveId; tera?: boolean; passive?: AbilityId }>([ + { cause: "user is terastallized to any type", tera: true }, + { cause: "user uses Struggle", move: MoveId.STRUGGLE }, + { cause: "the user's move is blocked by weather", move: MoveId.FIRE_BLAST, passive: AbilityId.PRIMORDIAL_SEA }, + { cause: "the user's move fails", move: MoveId.BURN_UP }, + ])("should not apply if $cause", async ({ move = MoveId.TACKLE, tera = false, passive = AbilityId.NONE }) => { + game.override.enemyPassiveAbility(passive); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const karp = game.field.getPlayerPokemon(); + + karp.teraType = PokemonType.STEEL; + + game.move.use(move, BattlerIndex.PLAYER, undefined, tera); + await game.toEndOfTurn(); + + expectNoTypeChange(karp); + }); + + it("should not apply if user is already the move's type", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const karp = game.field.getPlayerPokemon(); + + game.move.use(MoveId.WATERFALL); + await game.toEndOfTurn(); + + expect(karp.waveData.abilitiesApplied.size).toBe(0); + expect(karp.getTypes()).toEqual([allMoves[MoveId.WATERFALL].type]); + }); + + it.each<{ moveName: string; move: MoveId }>([ + { moveName: "Roar", move: MoveId.ROAR }, + { moveName: "Whirlwind", move: MoveId.WHIRLWIND }, + { moveName: "Forest's Curse", move: MoveId.FORESTS_CURSE }, + { moveName: "Trick-or-Treat", move: MoveId.TRICK_OR_TREAT }, + ])("should still apply if the user's $moveName fails", async ({ move }) => { + game.override.battleType(BattleType.TRAINER).enemySpecies(SpeciesId.TREVENANT); // ghost/grass makes both moves fail + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const leadPokemon = game.field.getPlayerPokemon(); + + game.move.use(move); + // KO all off-field opponents for Whirlwind and co. + for (const enemyMon of game.scene.getEnemyParty()) { + if (!enemyMon.isActive()) { + enemyMon.hp = 0; + } + } + await game.toEndOfTurn(); + + expectTypeChange(leadPokemon); + }); + + it("should trigger on the first turn of charging moves", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const karp = game.field.getPlayerPokemon(); + + game.move.select(MoveId.DIG); + await game.toEndOfTurn(); + + expectTypeChange(karp); + + await game.toEndOfTurn(); + expect(karp.waveData.abilitiesApplied).not.toContain(AbilityId.PROTEAN); + }); + + it("should cause the user to cast Ghost-type Curse on itself", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const karp = game.field.getPlayerPokemon(); + expect(karp.isOfType(PokemonType.GHOST)).toBe(false); + + game.move.select(MoveId.CURSE); + await game.toEndOfTurn(); + + expectTypeChange(karp); + expect(karp.getHpRatio(true)).toBeCloseTo(0.25); + expect(karp.getTag(BattlerTagType.CURSED)).toBeDefined(); + }); + + it("should not trigger during Focus Punch's start-of-turn message or being interrupted", async () => { + game.override.moveset(MoveId.FOCUS_PUNCH).enemyMoveset(MoveId.ABSORB); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const karp = game.field.getPlayerPokemon(); + expect(karp.isOfType(PokemonType.FIGHTING)).toBe(false); + + game.move.select(MoveId.FOCUS_PUNCH); + + await game.phaseInterceptor.to("MessagePhase"); + expect(karp.isOfType(PokemonType.FIGHTING)).toBe(false); + + await game.toEndOfTurn(); + + expectNoTypeChange(karp); + expect(karp.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); +}); diff --git a/test/abilities/protean.test.ts b/test/abilities/protean.test.ts deleted file mode 100644 index a0b04fa0be5..00000000000 --- a/test/abilities/protean.test.ts +++ /dev/null @@ -1,301 +0,0 @@ -import { allMoves } from "#app/data/data-lists"; -import { PokemonType } from "#enums/pokemon-type"; -import { Weather } from "#app/data/weather"; -import type { PlayerPokemon } from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { BiomeId } from "#enums/biome-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; - -describe("Abilities - Protean", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .ability(AbilityId.PROTEAN) - .startingLevel(100) - .enemySpecies(SpeciesId.RATTATA) - .enemyMoveset(MoveId.ENDURE); - }); - - test("ability applies and changes a pokemon's type", async () => { - game.override.moveset([MoveId.SPLASH]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.SPLASH); - }); - - // Test for Gen9+ functionality, we are using previous funcionality - test.skip("ability applies only once per switch in", async () => { - game.override.moveset([MoveId.SPLASH, MoveId.AGILITY]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.BULBASAUR]); - - let leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.SPLASH); - - game.move.select(MoveId.AGILITY); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).toContain(AbilityId.PROTEAN); - const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]]; - const moveType = PokemonType[allMoves[MoveId.AGILITY].type]; - expect(leadPokemonType).not.toBe(moveType); - - await game.toNextTurn(); - game.doSwitchPokemon(1); - await game.toNextTurn(); - game.doSwitchPokemon(1); - await game.toNextTurn(); - - leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.SPLASH); - }); - - test("ability applies correctly even if the pokemon's move has a variable type", async () => { - game.override.moveset([MoveId.WEATHER_BALL]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.scene.arena.weather = new Weather(WeatherType.SUNNY); - game.move.select(MoveId.WEATHER_BALL); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).toContain(AbilityId.PROTEAN); - expect(leadPokemon.getTypes()).toHaveLength(1); - const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]], - moveType = PokemonType[PokemonType.FIRE]; - expect(leadPokemonType).toBe(moveType); - }); - - test("ability applies correctly even if the type has changed by another ability", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.passiveAbility(AbilityId.REFRIGERATE); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).toContain(AbilityId.PROTEAN); - expect(leadPokemon.getTypes()).toHaveLength(1); - const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]], - moveType = PokemonType[PokemonType.ICE]; - expect(leadPokemonType).toBe(moveType); - }); - - test("ability applies correctly even if the pokemon's move calls another move", async () => { - game.override.moveset([MoveId.NATURE_POWER]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.scene.arena.biomeType = BiomeId.MOUNTAIN; - game.move.select(MoveId.NATURE_POWER); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.AIR_SLASH); - }); - - test("ability applies correctly even if the pokemon's move is delayed / charging", async () => { - game.override.moveset([MoveId.DIG]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.DIG); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.DIG); - }); - - test("ability applies correctly even if the pokemon's move misses", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.enemyMoveset(MoveId.SPLASH); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.move.forceMiss(); - await game.phaseInterceptor.to(TurnEndPhase); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - expect(enemyPokemon.isFullHp()).toBe(true); - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TACKLE); - }); - - test("ability applies correctly even if the pokemon's move is protected against", async () => { - game.override.moveset([MoveId.TACKLE]).enemyMoveset(MoveId.PROTECT); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TACKLE); - }); - - test("ability applies correctly even if the pokemon's move fails because of type immunity", async () => { - game.override.moveset([MoveId.TACKLE]); - game.override.enemySpecies(SpeciesId.GASTLY); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TACKLE); - }); - - test("ability is not applied if pokemon's type is the same as the move's type", async () => { - game.override.moveset([MoveId.SPLASH]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - leadPokemon.summonData.types = [allMoves[MoveId.SPLASH].type]; - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.PROTEAN); - }); - - test("ability is not applied if pokemon is terastallized", async () => { - game.override.moveset([MoveId.SPLASH]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - leadPokemon.isTerastallized = true; - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.PROTEAN); - }); - - test("ability is not applied if pokemon uses struggle", async () => { - game.override.moveset([MoveId.STRUGGLE]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.STRUGGLE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.PROTEAN); - }); - - test("ability is not applied if the pokemon's move fails", async () => { - game.override.moveset([MoveId.BURN_UP]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.BURN_UP); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(leadPokemon.waveData.abilitiesApplied).not.toContain(AbilityId.PROTEAN); - }); - - test("ability applies correctly even if the pokemon's Trick-or-Treat fails", async () => { - game.override.moveset([MoveId.TRICK_OR_TREAT]); - game.override.enemySpecies(SpeciesId.GASTLY); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.TRICK_OR_TREAT); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.TRICK_OR_TREAT); - }); - - test("ability applies correctly and the pokemon curses itself", async () => { - game.override.moveset([MoveId.CURSE]); - - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - expect(leadPokemon).not.toBe(undefined); - - game.move.select(MoveId.CURSE); - await game.phaseInterceptor.to(TurnEndPhase); - - testPokemonTypeMatchesDefaultMoveType(leadPokemon, MoveId.CURSE); - expect(leadPokemon.getTag(BattlerTagType.CURSED)).not.toBe(undefined); - }); -}); - -function testPokemonTypeMatchesDefaultMoveType(pokemon: PlayerPokemon, move: MoveId) { - expect(pokemon.waveData.abilitiesApplied).toContain(AbilityId.PROTEAN); - expect(pokemon.getTypes()).toHaveLength(1); - const pokemonType = PokemonType[pokemon.getTypes()[0]], - moveType = PokemonType[allMoves[move].type]; - expect(pokemonType).toBe(moveType); -} diff --git a/test/abilities/protosynthesis.test.ts b/test/abilities/protosynthesis.test.ts index 3bf74acaca7..f4461a562ea 100644 --- a/test/abilities/protosynthesis.test.ts +++ b/test/abilities/protosynthesis.test.ts @@ -1,11 +1,11 @@ import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { Nature } from "#enums/nature"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { BattlerIndex } from "#app/battle"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Protosynthesis", () => { @@ -28,7 +28,7 @@ describe("Abilities - Protosynthesis", () => { .moveset([MoveId.SPLASH, MoveId.TACKLE]) .ability(AbilityId.PROTOSYNTHESIS) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/quick_draw.test.ts b/test/abilities/quick-draw.test.ts similarity index 68% rename from test/abilities/quick_draw.test.ts rename to test/abilities/quick-draw.test.ts index 70b8637aa37..d3914e24268 100644 --- a/test/abilities/quick_draw.test.ts +++ b/test/abilities/quick-draw.test.ts @@ -1,10 +1,9 @@ -import { BypassSpeedChanceAbAttr } from "#app/data/abilities/ability"; -import { allAbilities } from "#app/data/data-lists"; -import { FaintPhase } from "#app/phases/faint-phase"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { FaintPhase } from "#phases/faint-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; @@ -24,20 +23,21 @@ describe("Abilities - Quick Draw", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); + game.override + .battleStyle("single") + .starterSpecies(SpeciesId.MAGIKARP) + .ability(AbilityId.QUICK_DRAW) + .moveset([MoveId.TACKLE, MoveId.TAIL_WHIP]) + .enemyLevel(100) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset([MoveId.TACKLE]); - game.override.starterSpecies(SpeciesId.MAGIKARP); - game.override.ability(AbilityId.QUICK_DRAW); - game.override.moveset([MoveId.TACKLE, MoveId.TAIL_WHIP]); - - game.override.enemyLevel(100); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemyMoveset([MoveId.TACKLE]); - - vi.spyOn(allAbilities[AbilityId.QUICK_DRAW].getAttrs(BypassSpeedChanceAbAttr)[0], "chance", "get").mockReturnValue( - 100, - ); + vi.spyOn( + allAbilities[AbilityId.QUICK_DRAW].getAttrs("BypassSpeedChanceAbAttr")[0], + "chance", + "get", + ).mockReturnValue(100); }); test("makes pokemon going first in its priority bracket", async () => { @@ -54,8 +54,8 @@ describe("Abilities - Quick Draw", () => { expect(pokemon.isFainted()).toBe(false); expect(enemy.isFainted()).toBe(true); - expect(pokemon.waveData.abilitiesApplied).contain(AbilityId.QUICK_DRAW); - }, 20000); + expect(pokemon.waveData.abilitiesApplied).toContain(AbilityId.QUICK_DRAW); + }); test( "does not triggered by non damage moves", @@ -96,6 +96,6 @@ describe("Abilities - Quick Draw", () => { expect(pokemon.isFainted()).toBe(true); expect(enemy.isFainted()).toBe(false); - expect(pokemon.waveData.abilitiesApplied).contain(AbilityId.QUICK_DRAW); - }, 20000); + expect(pokemon.waveData.abilitiesApplied).toContain(AbilityId.QUICK_DRAW); + }); }); diff --git a/test/abilities/sand_spit.test.ts b/test/abilities/sand-spit.test.ts similarity index 77% rename from test/abilities/sand_spit.test.ts rename to test/abilities/sand-spit.test.ts index 96e6380ae88..9cfd94a1857 100644 --- a/test/abilities/sand_spit.test.ts +++ b/test/abilities/sand-spit.test.ts @@ -1,8 +1,8 @@ -import { WeatherType } from "#app/enums/weather-type"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -22,15 +22,14 @@ describe("Abilities - Sand Spit", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.disableCrits(); - - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.BALL_FETCH); - - game.override.starterSpecies(SpeciesId.SILICOBRA); - game.override.ability(AbilityId.SAND_SPIT); - game.override.moveset([MoveId.SPLASH, MoveId.COIL]); + game.override + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .starterSpecies(SpeciesId.SILICOBRA) + .ability(AbilityId.SAND_SPIT) + .moveset([MoveId.SPLASH, MoveId.COIL]); }); it("should trigger when hit with damaging move", async () => { @@ -41,7 +40,7 @@ describe("Abilities - Sand Spit", () => { await game.toNextTurn(); expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SANDSTORM); - }, 20000); + }); it("should trigger even when fainting", async () => { game.override.enemyMoveset([MoveId.TACKLE]).enemyLevel(100).startingLevel(1); @@ -62,5 +61,5 @@ describe("Abilities - Sand Spit", () => { await game.toNextTurn(); expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SANDSTORM); - }, 20000); + }); }); diff --git a/test/abilities/sand_veil.test.ts b/test/abilities/sand-veil.test.ts similarity index 69% rename from test/abilities/sand_veil.test.ts rename to test/abilities/sand-veil.test.ts index f4b322dc2e9..4777a016743 100644 --- a/test/abilities/sand_veil.test.ts +++ b/test/abilities/sand-veil.test.ts @@ -1,14 +1,13 @@ -import { StatMultiplierAbAttr } from "#app/data/abilities/ability"; -import { allAbilities } from "#app/data/data-lists"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { StatMultiplierAbAttrParams } from "#types/ability-types"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; @@ -46,24 +45,19 @@ describe("Abilities - Sand Veil", () => { vi.spyOn(leadPokemon[0], "getAbility").mockReturnValue(allAbilities[AbilityId.SAND_VEIL]); - const sandVeilAttr = allAbilities[AbilityId.SAND_VEIL].getAttrs(StatMultiplierAbAttr)[0]; - vi.spyOn(sandVeilAttr, "applyStatStage").mockImplementation( - (_pokemon, _passive, _simulated, stat, statValue, _args) => { - if (stat === Stat.EVA && game.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) { - statValue.value *= -1; // will make all attacks miss - return true; - } - return false; - }, - ); + const sandVeilAttr = allAbilities[AbilityId.SAND_VEIL].getAttrs("StatMultiplierAbAttr")[0]; + vi.spyOn(sandVeilAttr, "apply").mockImplementation(({ stat, statVal }: StatMultiplierAbAttrParams) => { + if (stat === Stat.EVA && game.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) { + statVal.value *= -1; // will make all attacks miss + return true; + } + return false; + }); expect(leadPokemon[0].hasAbility(AbilityId.SAND_VEIL)).toBe(true); expect(leadPokemon[1].hasAbility(AbilityId.SAND_VEIL)).toBe(false); game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(CommandPhase); - game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(MoveEffectPhase, false); diff --git a/test/abilities/sap_sipper.test.ts b/test/abilities/sap-sipper.test.ts similarity index 93% rename from test/abilities/sap_sipper.test.ts rename to test/abilities/sap-sipper.test.ts index 16559fb563f..a1c034ab126 100644 --- a/test/abilities/sap_sipper.test.ts +++ b/test/abilities/sap-sipper.test.ts @@ -1,16 +1,16 @@ -import { Stat } from "#enums/stat"; -import { TerrainType } from "#app/data/terrain"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { allMoves } from "#data/data-lists"; +import { TerrainType } from "#data/terrain"; import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { RandomMoveAttr } from "#moves/move"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { RandomMoveAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; // See also: TypeImmunityAbAttr describe("Abilities - Sap Sipper", () => { @@ -31,7 +31,7 @@ describe("Abilities - Sap Sipper", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .ability(AbilityId.SAP_SIPPER) .enemySpecies(SpeciesId.RATTATA) .enemyAbility(AbilityId.SAP_SIPPER) diff --git a/test/abilities/schooling.test.ts b/test/abilities/schooling.test.ts index 728e9bb7024..fea919c7c5a 100644 --- a/test/abilities/schooling.test.ts +++ b/test/abilities/schooling.test.ts @@ -1,11 +1,11 @@ -import { Status } from "#app/data/status-effect"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - SCHOOLING", () => { @@ -31,8 +31,7 @@ describe("Abilities - SCHOOLING", () => { test("check if fainted pokemon switches to base form on arena reset", async () => { const soloForm = 0, schoolForm = 1; - game.override.startingWave(4); - game.override.starterForms({ + game.override.startingWave(4).starterForms({ [SpeciesId.WISHIWASHI]: schoolForm, }); diff --git a/test/abilities/screen_cleaner.test.ts b/test/abilities/screen-cleaner.test.ts similarity index 78% rename from test/abilities/screen_cleaner.test.ts rename to test/abilities/screen-cleaner.test.ts index 619cc08bccf..50a854adeb1 100644 --- a/test/abilities/screen_cleaner.test.ts +++ b/test/abilities/screen-cleaner.test.ts @@ -1,10 +1,10 @@ -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { PostSummonPhase } from "#app/phases/post-summon-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { PostSummonPhase } from "#phases/post-summon-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,17 +24,15 @@ describe("Abilities - Screen Cleaner", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.ability(AbilityId.SCREEN_CLEANER); - game.override.enemySpecies(SpeciesId.SHUCKLE); + game.override.battleStyle("single").ability(AbilityId.SCREEN_CLEANER).enemySpecies(SpeciesId.SHUCKLE); }); it("removes Aurora Veil", async () => { - game.override.moveset([MoveId.HAIL]).enemyMoveset(MoveId.AURORA_VEIL); + game.override.enemyMoveset(MoveId.AURORA_VEIL); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); - game.move.select(MoveId.HAIL); + game.move.use(MoveId.HAIL); await game.phaseInterceptor.to(TurnEndPhase); expect(game.scene.arena.getTag(ArenaTagType.AURORA_VEIL)).toBeDefined(); @@ -51,7 +49,7 @@ describe("Abilities - Screen Cleaner", () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); - game.move.select(MoveId.SPLASH); + game.move.use(MoveId.SPLASH); await game.phaseInterceptor.to(TurnEndPhase); expect(game.scene.arena.getTag(ArenaTagType.LIGHT_SCREEN)).toBeDefined(); @@ -68,7 +66,7 @@ describe("Abilities - Screen Cleaner", () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); - game.move.select(MoveId.SPLASH); + game.move.use(MoveId.SPLASH); await game.phaseInterceptor.to(TurnEndPhase); expect(game.scene.arena.getTag(ArenaTagType.REFLECT)).toBeDefined(); diff --git a/test/abilities/seed_sower.test.ts b/test/abilities/seed-sower.test.ts similarity index 78% rename from test/abilities/seed_sower.test.ts rename to test/abilities/seed-sower.test.ts index 761342bfb27..f31955a0bbb 100644 --- a/test/abilities/seed_sower.test.ts +++ b/test/abilities/seed-sower.test.ts @@ -1,8 +1,8 @@ -import { TerrainType } from "#app/data/terrain"; +import { TerrainType } from "#data/terrain"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -22,15 +22,14 @@ describe("Abilities - Seed Sower", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.disableCrits(); - - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.BALL_FETCH); - - game.override.starterSpecies(SpeciesId.ARBOLIVA); - game.override.ability(AbilityId.SEED_SOWER); - game.override.moveset([MoveId.SPLASH]); + game.override + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .starterSpecies(SpeciesId.ARBOLIVA) + .ability(AbilityId.SEED_SOWER) + .moveset(MoveId.SPLASH); }); it("should trigger when hit with damaging move", async () => { diff --git a/test/abilities/serene_grace.test.ts b/test/abilities/serene-grace.test.ts similarity index 82% rename from test/abilities/serene_grace.test.ts rename to test/abilities/serene-grace.test.ts index bfdbd5324bb..bbf9cf7555b 100644 --- a/test/abilities/serene_grace.test.ts +++ b/test/abilities/serene-grace.test.ts @@ -1,12 +1,11 @@ -import { BattlerIndex } from "#app/battle"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { allMoves } from "#app/data/data-lists"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { FlinchAttr } from "#app/data/moves/move"; describe("Abilities - Serene Grace", () => { let phaserGame: Phaser.Game; @@ -25,7 +24,7 @@ describe("Abilities - Serene Grace", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .disableCrits() + .criticalHits(false) .battleStyle("single") .ability(AbilityId.SERENE_GRACE) .moveset([MoveId.AIR_SLASH]) @@ -39,7 +38,7 @@ describe("Abilities - Serene Grace", () => { await game.classicMode.startBattle([SpeciesId.SHUCKLE]); const airSlashMove = allMoves[MoveId.AIR_SLASH]; - const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0]; + const airSlashFlinchAttr = airSlashMove.getAttrs("FlinchAttr")[0]; vi.spyOn(airSlashFlinchAttr, "getMoveChance"); game.move.select(MoveId.AIR_SLASH); diff --git a/test/abilities/sheer_force.test.ts b/test/abilities/sheer-force.test.ts similarity index 93% rename from test/abilities/sheer_force.test.ts rename to test/abilities/sheer-force.test.ts index a5b1cf3b5b2..0e2ce85bfca 100644 --- a/test/abilities/sheer_force.test.ts +++ b/test/abilities/sheer-force.test.ts @@ -1,14 +1,13 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { FlinchAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; describe("Abilities - Sheer Force", () => { let phaserGame: Phaser.Game; @@ -32,7 +31,7 @@ describe("Abilities - Sheer Force", () => { .enemySpecies(SpeciesId.ONIX) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.SPLASH]) - .disableCrits(); + .criticalHits(false); }); const SHEER_FORCE_MULT = 1.3; @@ -43,7 +42,7 @@ describe("Abilities - Sheer Force", () => { const airSlashMove = allMoves[MoveId.AIR_SLASH]; vi.spyOn(airSlashMove, "calculateBattlePower"); - const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0]; + const airSlashFlinchAttr = airSlashMove.getAttrs("FlinchAttr")[0]; vi.spyOn(airSlashFlinchAttr, "getMoveChance"); game.move.select(MoveId.AIR_SLASH); @@ -70,7 +69,7 @@ describe("Abilities - Sheer Force", () => { await game.phaseInterceptor.to("BerryPhase", false); expect(bindMove.calculateBattlePower).toHaveLastReturnedWith(bindMove.power); - }, 20000); + }); it("Sheer Force does not boost the base damage of moves with no secondary effect", async () => { game.override.moveset([MoveId.TACKLE]); @@ -98,7 +97,7 @@ describe("Abilities - Sheer Force", () => { const enemyPokemon = game.scene.getEnemyPokemon(); const headbuttMove = allMoves[MoveId.HEADBUTT]; vi.spyOn(headbuttMove, "calculateBattlePower"); - const headbuttFlinchAttr = headbuttMove.getAttrs(FlinchAttr)[0]; + const headbuttFlinchAttr = headbuttMove.getAttrs("FlinchAttr")[0]; vi.spyOn(headbuttFlinchAttr, "getMoveChance"); game.move.select(MoveId.HEADBUTT); diff --git a/test/abilities/shell-armor.test.ts b/test/abilities/shell-armor.test.ts new file mode 100644 index 00000000000..df0802b25da --- /dev/null +++ b/test/abilities/shell-armor.test.ts @@ -0,0 +1,69 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, type MockInstance, vi } from "vitest"; + +describe("Abilities - Shell Armor", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + let critSpy: MockInstance<(source: Pokemon, move: Move, simulated?: boolean) => boolean>; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.SHELL_ARMOR) + .battleStyle("single") + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .statusEffect(StatusEffect.POISON); + + critSpy = vi.spyOn(Pokemon.prototype, "getCriticalHitResult"); + }); + + it("should prevent natural crit rolls from suceeding", async () => { + game.override.criticalHits(true); // force random crit rolls to always succeed + await game.classicMode.startBattle([SpeciesId.ABOMASNOW]); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.TACKLE); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(critSpy).toHaveReturnedWith(false); + }); + + it("should prevent guaranteed-crit moves from critting", async () => { + await game.classicMode.startBattle([SpeciesId.ABOMASNOW]); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.FLOWER_TRICK); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(critSpy).toHaveReturnedWith(false); + }); + + it("should block Merciless guaranteed crits", async () => { + game.override.enemyAbility(AbilityId.MERCILESS); + await game.classicMode.startBattle([SpeciesId.ABOMASNOW]); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.TACKLE); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(critSpy).toHaveReturnedWith(false); + }); +}); diff --git a/test/abilities/shield_dust.test.ts b/test/abilities/shield-dust.test.ts similarity index 55% rename from test/abilities/shield_dust.test.ts rename to test/abilities/shield-dust.test.ts index e99b7563cb7..025b415dbc0 100644 --- a/test/abilities/shield_dust.test.ts +++ b/test/abilities/shield-dust.test.ts @@ -1,17 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { - applyAbAttrs, - applyPreDefendAbAttrs, - IgnoreMoveEffectsAbAttr, - MoveEffectChanceMultiplierAbAttr, -} from "#app/data/abilities/ability"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { NumberHolder } from "#app/utils/common"; +import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -31,12 +26,13 @@ describe("Abilities - Shield Dust", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.ONIX); - game.override.enemyAbility(AbilityId.SHIELD_DUST); - game.override.startingLevel(100); - game.override.moveset(MoveId.AIR_SLASH); - game.override.enemyMoveset(MoveId.TACKLE); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.ONIX) + .enemyAbility(AbilityId.SHIELD_DUST) + .startingLevel(100) + .moveset(MoveId.AIR_SLASH) + .enemyMoveset(MoveId.TACKLE); }); it("Shield Dust", async () => { @@ -51,30 +47,21 @@ describe("Abilities - Shield Dust", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); // Shield Dust negates secondary effect - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; const move = phase.move; expect(move.id).toBe(MoveId.AIR_SLASH); const chance = new NumberHolder(move.chance); - await applyAbAttrs( - MoveEffectChanceMultiplierAbAttr, - phase.getUserPokemon()!, - null, - false, + applyAbAttrs("MoveEffectChanceMultiplierAbAttr", { + pokemon: phase.getUserPokemon()!, chance, move, - phase.getFirstTarget(), - false, - ); - await applyPreDefendAbAttrs( - IgnoreMoveEffectsAbAttr, - phase.getFirstTarget()!, - phase.getUserPokemon()!, - null, - null, - false, + }); + applyAbAttrs("IgnoreMoveEffectsAbAttr", { + pokemon: phase.getFirstTarget()!, + move, chance, - ); + }); expect(chance.value).toBe(0); }); diff --git a/test/abilities/shields_down.test.ts b/test/abilities/shields-down.test.ts similarity index 80% rename from test/abilities/shields_down.test.ts rename to test/abilities/shields-down.test.ts index 0a7270dff31..0323a4afbec 100644 --- a/test/abilities/shields_down.test.ts +++ b/test/abilities/shields-down.test.ts @@ -1,12 +1,12 @@ -import { Status } from "#app/data/status-effect"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - SHIELDS DOWN", () => { @@ -26,17 +26,17 @@ describe("Abilities - SHIELDS DOWN", () => { beforeEach(() => { game = new GameManager(phaserGame); const moveToUse = MoveId.SPLASH; - game.override.battleStyle("single"); - game.override.ability(AbilityId.SHIELDS_DOWN); - game.override.moveset([moveToUse]); - game.override.enemyMoveset([MoveId.TACKLE]); + game.override + .battleStyle("single") + .ability(AbilityId.SHIELDS_DOWN) + .moveset([moveToUse]) + .enemyMoveset([MoveId.TACKLE]); }); test("check if fainted pokemon switched to base form on arena reset", async () => { const meteorForm = 0, coreForm = 7; - game.override.startingWave(4); - game.override.starterForms({ + game.override.startingWave(4).starterForms({ [SpeciesId.MINIOR]: coreForm, }); @@ -70,8 +70,7 @@ describe("Abilities - SHIELDS DOWN", () => { }); test("should still ignore non-volatile status moves used by a pokemon with mold breaker", async () => { - game.override.enemyAbility(AbilityId.MOLD_BREAKER); - game.override.enemyMoveset([MoveId.SPORE]); + game.override.enemyAbility(AbilityId.MOLD_BREAKER).enemyMoveset([MoveId.SPORE]); await game.classicMode.startBattle([SpeciesId.MINIOR]); @@ -94,8 +93,7 @@ describe("Abilities - SHIELDS DOWN", () => { }); test("should ignore status moves even through mold breaker", async () => { - game.override.enemyMoveset([MoveId.SPORE]); - game.override.enemyAbility(AbilityId.MOLD_BREAKER); + game.override.enemyMoveset([MoveId.SPORE]).enemyAbility(AbilityId.MOLD_BREAKER); await game.classicMode.startBattle([SpeciesId.MINIOR]); @@ -108,8 +106,9 @@ describe("Abilities - SHIELDS DOWN", () => { // toxic spikes currently does not poison flying types when gravity is in effect test.todo("should become poisoned by toxic spikes when grounded", async () => { - game.override.enemyMoveset([MoveId.GRAVITY, MoveId.TOXIC_SPIKES, MoveId.SPLASH]); - game.override.moveset([MoveId.GRAVITY, MoveId.SPLASH]); + game.override + .enemyMoveset([MoveId.GRAVITY, MoveId.TOXIC_SPIKES, MoveId.SPLASH]) + .moveset([MoveId.GRAVITY, MoveId.SPLASH]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MINIOR]); @@ -155,9 +154,7 @@ describe("Abilities - SHIELDS DOWN", () => { // the `NoTransformAbilityAbAttr` attribute is not checked anywhere, so this test cannot pass. test.todo("ditto should not be immune to status after transforming", async () => { - game.override.enemySpecies(SpeciesId.DITTO); - game.override.enemyAbility(AbilityId.IMPOSTER); - game.override.moveset([MoveId.SPLASH, MoveId.SPORE]); + game.override.enemySpecies(SpeciesId.DITTO).enemyAbility(AbilityId.IMPOSTER).moveset([MoveId.SPLASH, MoveId.SPORE]); await game.classicMode.startBattle([SpeciesId.MINIOR]); @@ -169,11 +166,12 @@ describe("Abilities - SHIELDS DOWN", () => { }); test("should not prevent minior from receiving the fainted status effect in trainer battles", async () => { - game.override.enemyMoveset([MoveId.TACKLE]); - game.override.moveset([MoveId.THUNDERBOLT]); - game.override.startingLevel(100); - game.override.startingWave(5); - game.override.enemySpecies(SpeciesId.MINIOR); + game.override + .enemyMoveset([MoveId.TACKLE]) + .moveset([MoveId.THUNDERBOLT]) + .startingLevel(100) + .startingWave(5) + .enemySpecies(SpeciesId.MINIOR); await game.classicMode.startBattle([SpeciesId.REGIELEKI]); const minior = game.scene.getEnemyPokemon()!; diff --git a/test/abilities/simple.test.ts b/test/abilities/simple.test.ts index 9df70848f70..39f1b579a19 100644 --- a/test/abilities/simple.test.ts +++ b/test/abilities/simple.test.ts @@ -1,8 +1,8 @@ -import { MoveId } from "#enums/move-id"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -36,5 +36,5 @@ describe("Abilities - Simple", () => { const enemyPokemon = game.scene.getEnemyPokemon()!; expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-2); - }, 20000); + }); }); diff --git a/test/abilities/speed_boost.test.ts b/test/abilities/speed-boost.test.ts similarity index 84% rename from test/abilities/speed_boost.test.ts rename to test/abilities/speed-boost.test.ts index 9890f22ffcd..ff0beaf74a0 100644 --- a/test/abilities/speed_boost.test.ts +++ b/test/abilities/speed-boost.test.ts @@ -1,13 +1,14 @@ -import { Stat } from "#enums/stat"; +import Overrides from "#app/overrides"; import { AbilityId } from "#enums/ability-id"; +import { Command } from "#enums/command"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { AttemptRunPhase } from "#phases/attempt-run-phase"; +import type { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import type { CommandPhase } from "#app/phases/command-phase"; -import { Command } from "#app/ui/command-ui-handler"; -import { AttemptRunPhase } from "#app/phases/attempt-run-phase"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - Speed Boost", () => { let phaserGame: Phaser.Game; @@ -96,12 +97,15 @@ describe("Abilities - Speed Boost", () => { }); it("should not trigger if pokemon fails to escape", async () => { + //Account for doubles, should not trigger on either pokemon + game.override.battleStyle("double"); await game.classicMode.startBattle([SpeciesId.SHUCKLE]); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + vi.spyOn(Overrides, "RUN_SUCCESS_OVERRIDE", "get").mockReturnValue(false); + + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); - const runPhase = game.scene.getCurrentPhase() as AttemptRunPhase; - runPhase.forceFailEscape = true; + await game.phaseInterceptor.to(AttemptRunPhase); await game.toNextTurn(); diff --git a/test/abilities/stakeout.test.ts b/test/abilities/stakeout.test.ts index 24c8c47df5c..5dafb620274 100644 --- a/test/abilities/stakeout.test.ts +++ b/test/abilities/stakeout.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { isBetween } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { isBetween } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Abilities - Stakeout", () => { .moveset([MoveId.SPLASH, MoveId.SURF]) .ability(AbilityId.STAKEOUT) .battleStyle("single") - .disableCrits() + .criticalHits(false) .startingLevel(100) .enemyLevel(100) .enemySpecies(SpeciesId.SNORLAX) diff --git a/test/abilities/stall.test.ts b/test/abilities/stall.test.ts index 78e7d49b48b..71796d376a3 100644 --- a/test/abilities/stall.test.ts +++ b/test/abilities/stall.test.ts @@ -1,10 +1,10 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; describe("Abilities - Stall", () => { let phaserGame: Phaser.Game; @@ -24,7 +24,7 @@ describe("Abilities - Stall", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.REGIELEKI) .enemyAbility(AbilityId.STALL) .enemyMoveset(MoveId.QUICK_ATTACK) @@ -35,7 +35,7 @@ describe("Abilities - Stall", () => { * References: * https://bulbapedia.bulbagarden.net/wiki/Stall_(Ability) * https://bulbapedia.bulbagarden.net/wiki/Priority - **/ + */ it("Pokemon with Stall should move last in its priority bracket regardless of speed", async () => { await game.classicMode.startBattle([SpeciesId.SHUCKLE]); @@ -46,14 +46,14 @@ describe("Abilities - Stall", () => { game.move.select(MoveId.QUICK_ATTACK); await game.phaseInterceptor.to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const speedOrder = phase.getSpeedOrder(); const commandOrder = phase.getCommandOrder(); // The player Pokemon (without Stall) goes first despite having lower speed than the opponent. // The opponent Pokemon (with Stall) goes last despite having higher speed than the player Pokemon. expect(speedOrder).toEqual([enemyIndex, playerIndex]); expect(commandOrder).toEqual([playerIndex, enemyIndex]); - }, 20000); + }); it("Pokemon with Stall will go first if a move that is in a higher priority bracket than the opponent's move is used", async () => { await game.classicMode.startBattle([SpeciesId.SHUCKLE]); @@ -64,14 +64,14 @@ describe("Abilities - Stall", () => { game.move.select(MoveId.TACKLE); await game.phaseInterceptor.to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const speedOrder = phase.getSpeedOrder(); const commandOrder = phase.getCommandOrder(); // The opponent Pokemon (with Stall) goes first because its move is still within a higher priority bracket than its opponent. // The player Pokemon goes second because its move is in a lower priority bracket. expect(speedOrder).toEqual([enemyIndex, playerIndex]); expect(commandOrder).toEqual([enemyIndex, playerIndex]); - }, 20000); + }); it("If both Pokemon have stall and use the same move, speed is used to determine who goes first.", async () => { game.override.ability(AbilityId.STALL); @@ -83,7 +83,7 @@ describe("Abilities - Stall", () => { game.move.select(MoveId.TACKLE); await game.phaseInterceptor.to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const speedOrder = phase.getSpeedOrder(); const commandOrder = phase.getCommandOrder(); @@ -91,5 +91,5 @@ describe("Abilities - Stall", () => { // The player Pokemon (with Stall) goes second because its speed is lower. expect(speedOrder).toEqual([enemyIndex, playerIndex]); expect(commandOrder).toEqual([enemyIndex, playerIndex]); - }, 20000); + }); }); diff --git a/test/abilities/steely_spirit.test.ts b/test/abilities/steely-spirit.test.ts similarity index 90% rename from test/abilities/steely_spirit.test.ts rename to test/abilities/steely-spirit.test.ts index 481e037fb4b..072566fdb96 100644 --- a/test/abilities/steely_spirit.test.ts +++ b/test/abilities/steely-spirit.test.ts @@ -1,9 +1,8 @@ -import { allAbilities } from "#app/data/data-lists"; -import { allMoves } from "#app/data/data-lists"; +import { allAbilities, allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,11 +27,12 @@ describe("Abilities - Steely Spirit", () => { beforeEach(() => { ironHeadPower = allMoves[moveToCheck].power; game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.enemySpecies(SpeciesId.SHUCKLE); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.moveset([MoveId.IRON_HEAD, MoveId.SPLASH]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("double") + .enemySpecies(SpeciesId.SHUCKLE) + .enemyAbility(AbilityId.BALL_FETCH) + .moveset([MoveId.IRON_HEAD, MoveId.SPLASH]) + .enemyMoveset(MoveId.SPLASH); vi.spyOn(allMoves[moveToCheck], "calculateBattlePower"); }); diff --git a/test/abilities/storm_drain.test.ts b/test/abilities/storm-drain.test.ts similarity index 82% rename from test/abilities/storm_drain.test.ts rename to test/abilities/storm-drain.test.ts index 36a2112edda..bc4d4f15cfa 100644 --- a/test/abilities/storm_drain.test.ts +++ b/test/abilities/storm-drain.test.ts @@ -1,12 +1,13 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +// TODO: Condense with lightning rod tests sometime describe("Abilities - Storm Drain", () => { let phaserGame: Phaser.Game; let game: GameManager; @@ -27,7 +28,7 @@ describe("Abilities - Storm Drain", () => { .moveset([MoveId.SPLASH, MoveId.WATER_GUN]) .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -39,7 +40,7 @@ describe("Abilities - Storm Drain", () => { const enemy1 = game.scene.getEnemyField()[0]; const enemy2 = game.scene.getEnemyField()[1]; - enemy2.summonData.ability = AbilityId.STORM_DRAIN; + game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN); game.move.select(MoveId.WATER_GUN, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -55,7 +56,7 @@ describe("Abilities - Storm Drain", () => { const enemy1 = game.scene.getEnemyField()[0]; const enemy2 = game.scene.getEnemyField()[1]; - enemy2.summonData.ability = AbilityId.STORM_DRAIN; + game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN); game.move.select(MoveId.AERIAL_ACE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -68,8 +69,7 @@ describe("Abilities - Storm Drain", () => { await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); const enemy2 = game.scene.getEnemyField()[1]; - - enemy2.summonData.ability = AbilityId.STORM_DRAIN; + game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN); game.move.select(MoveId.WATER_GUN, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -85,8 +85,7 @@ describe("Abilities - Storm Drain", () => { const enemy1 = game.scene.getEnemyField()[0]; const enemy2 = game.scene.getEnemyField()[1]; - - enemy2.summonData.ability = AbilityId.STORM_DRAIN; + game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN); game.move.select(MoveId.WATER_GUN, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); @@ -96,16 +95,15 @@ describe("Abilities - Storm Drain", () => { }); it("should redirect moves changed to water type via ability", async () => { - game.override.ability(AbilityId.LIQUID_VOICE).moveset(MoveId.PSYCHIC_NOISE); - await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]); + game.override.ability(AbilityId.LIQUID_VOICE); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); const enemy1 = game.scene.getEnemyField()[0]; const enemy2 = game.scene.getEnemyField()[1]; - enemy2.summonData.ability = AbilityId.STORM_DRAIN; + game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN); - game.move.select(MoveId.PSYCHIC_NOISE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); + game.move.use(MoveId.ROUND, BattlerIndex.PLAYER, BattlerIndex.ENEMY); await game.phaseInterceptor.to("BerryPhase"); expect(enemy1.isFullHp()).toBe(true); diff --git a/test/abilities/sturdy.test.ts b/test/abilities/sturdy.test.ts index a50e2075fea..28d3098a420 100644 --- a/test/abilities/sturdy.test.ts +++ b/test/abilities/sturdy.test.ts @@ -1,10 +1,10 @@ -import type { EnemyPokemon } from "#app/field/pokemon"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { EnemyPokemon } from "#field/pokemon"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -24,15 +24,14 @@ describe("Abilities - Sturdy", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.starterSpecies(SpeciesId.LUCARIO); - game.override.startingLevel(100); - game.override.moveset([MoveId.CLOSE_COMBAT, MoveId.FISSURE]); - - game.override.enemySpecies(SpeciesId.ARON); - game.override.enemyLevel(5); - game.override.enemyAbility(AbilityId.STURDY); + game.override + .battleStyle("single") + .starterSpecies(SpeciesId.LUCARIO) + .startingLevel(100) + .moveset([MoveId.CLOSE_COMBAT, MoveId.FISSURE]) + .enemySpecies(SpeciesId.ARON) + .enemyLevel(5) + .enemyAbility(AbilityId.STURDY); }); test("Sturdy activates when user is at full HP", async () => { diff --git a/test/abilities/super_luck.test.ts b/test/abilities/super-luck.test.ts similarity index 80% rename from test/abilities/super_luck.test.ts rename to test/abilities/super-luck.test.ts index e94a4cf21f0..a0f5293b036 100644 --- a/test/abilities/super_luck.test.ts +++ b/test/abilities/super-luck.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -30,13 +30,13 @@ describe("Abilities - Super Luck", () => { .enemyMoveset(MoveId.SPLASH); }); - it("should increase the crit stage of a user by 1", async () => { + it("should increase the user's crit stage by 1", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const enemy = game.scene.getEnemyPokemon()!; - const fn = vi.spyOn(enemy, "getCritStage"); + const critSpy = vi.spyOn(enemy, "getCritStage"); // crit stage is called on enemy + game.move.select(MoveId.TACKLE); await game.phaseInterceptor.to("BerryPhase"); - expect(fn).toHaveReturnedWith(1); - fn.mockRestore(); + expect(critSpy).toHaveReturnedWith(1); }); }); diff --git a/test/abilities/supreme_overlord.test.ts b/test/abilities/supreme-overlord.test.ts similarity index 95% rename from test/abilities/supreme_overlord.test.ts rename to test/abilities/supreme-overlord.test.ts index 6c2ca2d3677..a0f2d9050b3 100644 --- a/test/abilities/supreme_overlord.test.ts +++ b/test/abilities/supreme-overlord.test.ts @@ -1,13 +1,13 @@ -import { MoveId } from "#enums/move-id"; -import type Move from "#app/data/moves/move"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { BattlerIndex } from "#app/battle"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/testUtils/gameManager"; +import type { Move } from "#moves/move"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { allMoves } from "#app/data/data-lists"; describe("Abilities - Supreme Overlord", () => { let phaserGame: Phaser.Game; diff --git a/test/abilities/sweet_veil.test.ts b/test/abilities/sweet-veil.test.ts similarity index 84% rename from test/abilities/sweet_veil.test.ts rename to test/abilities/sweet-veil.test.ts index 131feaf7f56..12eeae9f9c5 100644 --- a/test/abilities/sweet_veil.test.ts +++ b/test/abilities/sweet-veil.test.ts @@ -1,11 +1,10 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -69,10 +68,7 @@ describe("Abilities - Sweet Veil", () => { }); it("prevents the user and its allies already drowsy due to Yawn from falling asleep.", async () => { - game.override.enemySpecies(SpeciesId.PIKACHU); - game.override.enemyLevel(5); - game.override.startingLevel(5); - game.override.enemyMoveset(MoveId.SPLASH); + game.override.enemySpecies(SpeciesId.PIKACHU).enemyLevel(5).startingLevel(5).enemyMoveset(MoveId.SPLASH); await game.classicMode.startBattle([SpeciesId.SHUCKLE, SpeciesId.SHUCKLE, SpeciesId.SWIRLIX]); @@ -83,7 +79,6 @@ describe("Abilities - Sweet Veil", () => { expect(game.scene.getPlayerField().some(p => !!p.getTag(BattlerTagType.DROWSY))).toBe(true); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH); game.doSwitchPokemon(2); diff --git a/test/abilities/synchronize.test.ts b/test/abilities/synchronize.test.ts index 030509ac4e6..c95ae1b7828 100644 --- a/test/abilities/synchronize.test.ts +++ b/test/abilities/synchronize.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/tera_shell.test.ts b/test/abilities/tera-shell.test.ts similarity index 96% rename from test/abilities/tera_shell.test.ts rename to test/abilities/tera-shell.test.ts index 5889115ee95..385fabe1a54 100644 --- a/test/abilities/tera_shell.test.ts +++ b/test/abilities/tera-shell.test.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -93,8 +93,6 @@ describe("Abilities - Tera Shell", () => { await game.phaseInterceptor.to("BerryPhase", false); expect(spy).toHaveLastReturnedWith(1); expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp() - 40); - - spy.mockRestore(); }); it("should change the effectiveness of all strikes of a multi-strike move", async () => { @@ -114,6 +112,5 @@ describe("Abilities - Tera Shell", () => { expect(spy).toHaveLastReturnedWith(0.5); } expect(spy).toHaveReturnedTimes(2); - spy.mockRestore(); }); }); diff --git a/test/abilities/thermal_exchange.test.ts b/test/abilities/thermal-exchange.test.ts similarity index 94% rename from test/abilities/thermal_exchange.test.ts rename to test/abilities/thermal-exchange.test.ts index f27e6da1d3b..193676ccc18 100644 --- a/test/abilities/thermal_exchange.test.ts +++ b/test/abilities/thermal-exchange.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Thermal Exchange", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/trace.test.ts b/test/abilities/trace.test.ts index 9bfd2f021c8..4211234a451 100644 --- a/test/abilities/trace.test.ts +++ b/test/abilities/trace.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Trace", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.TRACE) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/truant.test.ts b/test/abilities/truant.test.ts new file mode 100644 index 00000000000..0d71cd393b0 --- /dev/null +++ b/test/abilities/truant.test.ts @@ -0,0 +1,72 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Ability - Truant", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .criticalHits(false) + .moveset([MoveId.SPLASH, MoveId.TACKLE]) + .ability(AbilityId.TRUANT) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); + }); + + it("should loaf around and prevent using moves every other turn", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + // Turn 1: Splash succeeds + game.move.select(MoveId.SPLASH); + await game.toNextTurn(); + + expect(player.getLastXMoves(1)[0]).toEqual( + expect.objectContaining({ move: MoveId.SPLASH, result: MoveResult.SUCCESS }), + ); + + // Turn 2: Truant activates, cancelling tackle and displaying message + game.move.select(MoveId.TACKLE); + await game.toNextTurn(); + + expect(player.getLastXMoves(1)[0]).toEqual(expect.objectContaining({ move: MoveId.NONE, result: MoveResult.FAIL })); + expect(enemy.hp).toBe(enemy.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("battlerTags:truantLapse", { + pokemonNameWithAffix: getPokemonNameWithAffix(player), + }), + ); + + // Turn 3: Truant didn't activate, tackle worked + game.move.select(MoveId.TACKLE); + await game.toNextTurn(); + + expect(player.getLastXMoves(1)[0]).toEqual( + expect.objectContaining({ move: MoveId.TACKLE, result: MoveResult.SUCCESS }), + ); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + }); +}); diff --git a/test/abilities/unburden.test.ts b/test/abilities/unburden.test.ts index b1b10c378a3..686a6c20904 100644 --- a/test/abilities/unburden.test.ts +++ b/test/abilities/unburden.test.ts @@ -1,16 +1,15 @@ -import { BattlerIndex } from "#app/battle"; -import { PostItemLostAbAttr } from "#app/data/abilities/ability"; -import { StealHeldItemChanceAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import type Pokemon from "#app/field/pokemon"; -import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import type { ContactHeldItemTransferChanceModifier } from "#modifiers/modifier"; +import { StealHeldItemChanceAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -23,10 +22,7 @@ describe("Abilities - Unburden", () => { */ function getHeldItemCount(pokemon: Pokemon): number { const stackCounts = pokemon.getHeldItems().map(m => m.getStackCount()); - if (stackCounts.length) { - return stackCounts.reduce((a, b) => a + b); - } - return 0; + return stackCounts.reduce((a, b) => a + b, 0); } beforeAll(() => { @@ -277,8 +273,8 @@ describe("Abilities - Unburden", () => { const [treecko, purrloin] = game.scene.getPlayerParty(); const initialTreeckoSpeed = treecko.getStat(Stat.SPD); const initialPurrloinSpeed = purrloin.getStat(Stat.SPD); - const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0]; - vi.spyOn(unburdenAttr, "applyPostItemLost"); + const unburdenAttr = treecko.getAbilityAttrs("PostItemLostAbAttr")[0]; + vi.spyOn(unburdenAttr, "apply"); // Player uses Baton Pass, which also passes the Baton item game.move.select(MoveId.BATON_PASS); @@ -289,7 +285,7 @@ describe("Abilities - Unburden", () => { expect(getHeldItemCount(purrloin)).toBe(1); expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialTreeckoSpeed); expect(purrloin.getEffectiveStat(Stat.SPD)).toBe(initialPurrloinSpeed); - expect(unburdenAttr.applyPostItemLost).not.toHaveBeenCalled(); + expect(unburdenAttr.apply).not.toHaveBeenCalled(); }); it("should not speed up a Pokemon after it loses the ability Unburden", async () => { diff --git a/test/abilities/unseen_fist.test.ts b/test/abilities/unseen-fist.test.ts similarity index 90% rename from test/abilities/unseen_fist.test.ts rename to test/abilities/unseen-fist.test.ts index 56408c6cbc3..01b573fe66c 100644 --- a/test/abilities/unseen_fist.test.ts +++ b/test/abilities/unseen-fist.test.ts @@ -1,12 +1,12 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BerryPhase } from "#app/phases/berry-phase"; describe("Abilities - Unseen Fist", () => { let phaserGame: Phaser.Game; @@ -51,8 +51,7 @@ describe("Abilities - Unseen Fist", () => { await testUnseenFistHitResult(game, MoveId.BULLDOZE, MoveId.WIDE_GUARD, false)); it("should cause a contact move to ignore Protect, but not Substitute", async () => { - game.override.enemyLevel(1); - game.override.moveset([MoveId.TACKLE]); + game.override.enemyLevel(1).moveset([MoveId.TACKLE]); await game.classicMode.startBattle(); diff --git a/test/abilities/victory_star.test.ts b/test/abilities/victory-star.test.ts similarity index 89% rename from test/abilities/victory_star.test.ts rename to test/abilities/victory-star.test.ts index 77f5de41bb1..40611f6fbc1 100644 --- a/test/abilities/victory_star.test.ts +++ b/test/abilities/victory-star.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Victory Star", () => { game.override .moveset([MoveId.TACKLE, MoveId.SPLASH]) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/vital_spirit.test.ts b/test/abilities/vital-spirit.test.ts similarity index 94% rename from test/abilities/vital_spirit.test.ts rename to test/abilities/vital-spirit.test.ts index c32454e9d31..e5d80a66a8e 100644 --- a/test/abilities/vital_spirit.test.ts +++ b/test/abilities/vital-spirit.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Vital Spirit", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/volt_absorb.test.ts b/test/abilities/volt-absorb.test.ts similarity index 71% rename from test/abilities/volt_absorb.test.ts rename to test/abilities/volt-absorb.test.ts index 2e6abf30885..921d56f075b 100644 --- a/test/abilities/volt_absorb.test.ts +++ b/test/abilities/volt-absorb.test.ts @@ -1,13 +1,13 @@ -import { Stat } from "#enums/stat"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerIndex } from "#app/battle"; // See also: TypeImmunityAbAttr describe("Abilities - Volt Absorb", () => { @@ -26,19 +26,19 @@ describe("Abilities - Volt Absorb", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.disableCrits(); + game.override.battleStyle("single").criticalHits(false); }); it("does not activate when CHARGE is used", async () => { const moveToUse = MoveId.CHARGE; const ability = AbilityId.VOLT_ABSORB; - game.override.moveset([moveToUse]); - game.override.ability(ability); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.NONE, MoveId.NONE, MoveId.NONE]); - game.override.enemySpecies(SpeciesId.DUSKULL); - game.override.enemyAbility(AbilityId.BALL_FETCH); + game.override + .moveset([moveToUse]) + .ability(ability) + .enemyMoveset([MoveId.SPLASH]) + .enemySpecies(SpeciesId.DUSKULL) + .enemyAbility(AbilityId.BALL_FETCH); await game.classicMode.startBattle(); @@ -54,10 +54,11 @@ describe("Abilities - Volt Absorb", () => { }); it("should activate regardless of accuracy checks", async () => { - game.override.moveset(MoveId.THUNDERBOLT); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.VOLT_ABSORB); + game.override + .moveset(MoveId.THUNDERBOLT) + .enemyMoveset(MoveId.SPLASH) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.VOLT_ABSORB); await game.classicMode.startBattle(); @@ -74,10 +75,11 @@ describe("Abilities - Volt Absorb", () => { }); it("regardless of accuracy should not trigger on pokemon in semi invulnerable state", async () => { - game.override.moveset(MoveId.THUNDERBOLT); - game.override.enemyMoveset(MoveId.DIVE); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.VOLT_ABSORB); + game.override + .moveset(MoveId.THUNDERBOLT) + .enemyMoveset(MoveId.DIVE) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.VOLT_ABSORB); await game.classicMode.startBattle(); diff --git a/test/abilities/wandering_spirit.test.ts b/test/abilities/wandering-spirit.test.ts similarity index 94% rename from test/abilities/wandering_spirit.test.ts rename to test/abilities/wandering-spirit.test.ts index 360eedda4c9..63c2550b198 100644 --- a/test/abilities/wandering_spirit.test.ts +++ b/test/abilities/wandering-spirit.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Wandering Spirit", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.WANDERING_SPIRIT) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.TACKLE); diff --git a/test/abilities/water_bubble.test.ts b/test/abilities/water-bubble.test.ts similarity index 94% rename from test/abilities/water_bubble.test.ts rename to test/abilities/water-bubble.test.ts index 412c4a25035..6be1ac51094 100644 --- a/test/abilities/water_bubble.test.ts +++ b/test/abilities/water-bubble.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Water Bubble", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/water_veil.test.ts b/test/abilities/water-veil.test.ts similarity index 94% rename from test/abilities/water_veil.test.ts rename to test/abilities/water-veil.test.ts index e67287d250f..0c7068ae209 100644 --- a/test/abilities/water_veil.test.ts +++ b/test/abilities/water-veil.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Abilities - Water Veil", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/abilities/wimp_out.test.ts b/test/abilities/wimp-out.test.ts similarity index 97% rename from test/abilities/wimp_out.test.ts rename to test/abilities/wimp-out.test.ts index 2c2ab636961..a1c19a12fd4 100644 --- a/test/abilities/wimp_out.test.ts +++ b/test/abilities/wimp-out.test.ts @@ -1,16 +1,16 @@ -import { BattlerIndex } from "#app/battle"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { allMoves } from "#app/data/data-lists"; -import GameManager from "#test/testUtils/gameManager"; -import { toDmgValue } from "#app/utils/common"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -39,7 +39,7 @@ describe("Abilities - Wimp Out", () => { .enemyLevel(70) .moveset([MoveId.SPLASH, MoveId.FALSE_SWIPE, MoveId.ENDURE]) .enemyMoveset(MoveId.FALSE_SWIPE) - .disableCrits(); + .criticalHits(false); }); function confirmSwitch(): void { @@ -108,7 +108,7 @@ describe("Abilities - Wimp Out", () => { }); it("Trapping moves do not prevent Wimp Out from activating.", async () => { - game.override.enemyMoveset([MoveId.SPIRIT_SHACKLE]).startingLevel(53).enemyLevel(45); + game.override.enemyMoveset([MoveId.SPIRIT_SHACKLE]).startingLevel(1).passiveAbility(AbilityId.STURDY); await game.classicMode.startBattle([SpeciesId.WIMPOD, SpeciesId.TYRUNT]); game.move.select(MoveId.SPLASH); @@ -123,7 +123,7 @@ describe("Abilities - Wimp Out", () => { }); it("If this Ability activates due to being hit by U-turn or Volt Switch, the user of that move will not be switched out.", async () => { - game.override.startingLevel(95).enemyMoveset([MoveId.U_TURN]); + game.override.startingLevel(1).enemyMoveset([MoveId.U_TURN]).passiveAbility(AbilityId.STURDY); await game.classicMode.startBattle([SpeciesId.WIMPOD, SpeciesId.TYRUNT]); game.move.select(MoveId.SPLASH); diff --git a/test/abilities/wind_power.test.ts b/test/abilities/wind-power.test.ts similarity index 74% rename from test/abilities/wind_power.test.ts rename to test/abilities/wind-power.test.ts index a7b4d525a56..377a8052e13 100644 --- a/test/abilities/wind_power.test.ts +++ b/test/abilities/wind-power.test.ts @@ -1,9 +1,9 @@ -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,14 +23,15 @@ describe("Abilities - Wind Power", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.SHIFTRY); - game.override.enemyAbility(AbilityId.WIND_POWER); - game.override.moveset([MoveId.TAILWIND, MoveId.SPLASH, MoveId.PETAL_BLIZZARD, MoveId.SANDSTORM]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.SHIFTRY) + .enemyAbility(AbilityId.WIND_POWER) + .moveset([MoveId.TAILWIND, MoveId.SPLASH, MoveId.PETAL_BLIZZARD, MoveId.SANDSTORM]) + .enemyMoveset(MoveId.SPLASH); }); - it("it becomes charged when hit by wind moves", async () => { + it("becomes charged when hit by wind moves", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const shiftry = game.scene.getEnemyPokemon()!; @@ -42,9 +43,8 @@ describe("Abilities - Wind Power", () => { expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); - it("it becomes charged when Tailwind takes effect on its side", async () => { - game.override.ability(AbilityId.WIND_POWER); - game.override.enemySpecies(SpeciesId.MAGIKARP); + it("becomes charged when Tailwind takes effect on its side", async () => { + game.override.ability(AbilityId.WIND_POWER).enemySpecies(SpeciesId.MAGIKARP); await game.classicMode.startBattle([SpeciesId.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; @@ -58,8 +58,7 @@ describe("Abilities - Wind Power", () => { }); it("does not become charged when Tailwind takes effect on opposing side", async () => { - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.ability(AbilityId.WIND_POWER); + game.override.enemySpecies(SpeciesId.MAGIKARP).ability(AbilityId.WIND_POWER); await game.classicMode.startBattle([SpeciesId.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon()!; diff --git a/test/abilities/wind_rider.test.ts b/test/abilities/wind-rider.test.ts similarity index 98% rename from test/abilities/wind_rider.test.ts rename to test/abilities/wind-rider.test.ts index ea1747fcae9..be30acb0f64 100644 --- a/test/abilities/wind_rider.test.ts +++ b/test/abilities/wind-rider.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/abilities/wonder_skin.test.ts b/test/abilities/wonder-skin.test.ts similarity index 78% rename from test/abilities/wonder_skin.test.ts rename to test/abilities/wonder-skin.test.ts index 933d3653580..8f14bf10101 100644 --- a/test/abilities/wonder_skin.test.ts +++ b/test/abilities/wonder-skin.test.ts @@ -1,9 +1,9 @@ -import { allMoves } from "#app/data/data-lists"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -23,12 +23,13 @@ describe("Abilities - Wonder Skin", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.moveset([MoveId.TACKLE, MoveId.CHARM]); - game.override.ability(AbilityId.BALL_FETCH); - game.override.enemySpecies(SpeciesId.SHUCKLE); - game.override.enemyAbility(AbilityId.WONDER_SKIN); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("single") + .moveset([MoveId.TACKLE, MoveId.CHARM]) + .ability(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.SHUCKLE) + .enemyAbility(AbilityId.WONDER_SKIN) + .enemyMoveset(MoveId.SPLASH); }); it("lowers accuracy of status moves to 50%", async () => { @@ -65,7 +66,7 @@ describe("Abilities - Wonder Skin", () => { it(`does not affect pokemon with ${ability[1]}`, async () => { const moveToCheck = allMoves[MoveId.CHARM]; - // @ts-ignore ts doesn't know that ability[0] is an ability and not a string... + // @ts-expect-error ts doesn't know that ability[0] is an ability and not a string... game.override.ability(ability[0]); vi.spyOn(moveToCheck, "calculateBattleAccuracy"); diff --git a/test/abilities/zen_mode.test.ts b/test/abilities/zen-mode.test.ts similarity index 94% rename from test/abilities/zen_mode.test.ts rename to test/abilities/zen-mode.test.ts index 163df7b1853..24d53bda7b6 100644 --- a/test/abilities/zen_mode.test.ts +++ b/test/abilities/zen-mode.test.ts @@ -1,9 +1,9 @@ -import { Status } from "#app/data/status-effect"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Abilities - ZEN MODE", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyLevel(5) @@ -85,8 +85,7 @@ describe("Abilities - ZEN MODE", () => { }); it("should switch to base form on arena reset", async () => { - game.override.startingWave(4); - game.override.starterForms({ + game.override.startingWave(4).starterForms({ [SpeciesId.DARMANITAN]: zenForm, }); diff --git a/test/abilities/zero_to_hero.test.ts b/test/abilities/zero-to-hero.test.ts similarity index 91% rename from test/abilities/zero_to_hero.test.ts rename to test/abilities/zero-to-hero.test.ts index 90e10c89ca1..cb0fe75d11b 100644 --- a/test/abilities/zero_to_hero.test.ts +++ b/test/abilities/zero-to-hero.test.ts @@ -1,11 +1,11 @@ -import { Status } from "#app/data/status-effect"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - ZERO TO HERO", () => { @@ -34,8 +34,7 @@ describe("Abilities - ZERO TO HERO", () => { }); it("should swap to base form on arena reset", async () => { - game.override.startingWave(4); - game.override.starterForms({ + game.override.startingWave(4).starterForms({ [SpeciesId.PALAFIN]: heroForm, }); diff --git a/test/account.test.ts b/test/account.test.ts index 77368b0b64c..52d52778dad 100644 --- a/test/account.test.ts +++ b/test/account.test.ts @@ -1,7 +1,7 @@ -import * as bypassLogin from "#app/global-vars/bypass-login"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { describe, expect, it, vi } from "vitest"; +import { pokerogueApi } from "#api/pokerogue-api"; import { initLoggedInUser, loggedInUser, updateUserInfo } from "#app/account"; +import * as bypassLogin from "#app/global-vars/bypass-login"; +import { describe, expect, it, vi } from "vitest"; describe("account", () => { describe("initLoggedInUser", () => { diff --git a/test/achievements/achievement.test.ts b/test/achievements/achievement.test.ts index 0b49c4d23ab..9060d6213cc 100644 --- a/test/achievements/achievement.test.ts +++ b/test/achievements/achievement.test.ts @@ -1,20 +1,20 @@ -import { TurnHeldItemTransferModifier } from "#app/modifier/modifier"; +import type { BattleScene } from "#app/battle-scene"; +import { TurnHeldItemTransferModifier } from "#modifiers/modifier"; import { Achv, AchvTier, + achvs, DamageAchv, HealAchv, LevelAchv, ModifierAchv, MoneyAchv, RibbonAchv, - achvs, -} from "#app/system/achv"; -import { NumberHolder } from "#app/utils/common"; -import GameManager from "#test/testUtils/gameManager"; +} from "#system/achv"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import type BattleScene from "#app/battle-scene"; describe("check some Achievement related stuff", () => { it("should check Achievement creation", () => { @@ -130,12 +130,6 @@ describe("RibbonAchv", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.moveset([]); - game.override.startingLevel(0); - game.override.starterSpecies(0); - game.override.enemyMoveset([]); - game.override.enemySpecies(0); - game.override.startingWave(0); scene = game.scene; }); diff --git a/test/arena/arena_gravity.test.ts b/test/arena/arena-gravity.test.ts similarity index 97% rename from test/arena/arena_gravity.test.ts rename to test/arena/arena-gravity.test.ts index 776bfa0a564..b08dcf0c9b0 100644 --- a/test/arena/arena_gravity.test.ts +++ b/test/arena/arena-gravity.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/arena/grassy_terrain.test.ts b/test/arena/grassy-terrain.test.ts similarity index 93% rename from test/arena/grassy_terrain.test.ts rename to test/arena/grassy-terrain.test.ts index 832f4400cf4..d87498cdd23 100644 --- a/test/arena/grassy_terrain.test.ts +++ b/test/arena/grassy-terrain.test.ts @@ -1,8 +1,8 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -23,7 +23,7 @@ describe("Arena - Grassy Terrain", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemyLevel(1) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.STURDY) diff --git a/test/arena/psychic-terrain.test.ts b/test/arena/psychic-terrain.test.ts new file mode 100644 index 00000000000..82232cd8d05 --- /dev/null +++ b/test/arena/psychic-terrain.test.ts @@ -0,0 +1,59 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Arena - Psychic Terrain", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .criticalHits(false) + .enemyLevel(1) + .enemySpecies(SpeciesId.SHUCKLE) + .enemyAbility(AbilityId.STURDY) + .enemyMoveset(MoveId.SPLASH) + .moveset([MoveId.PSYCHIC_TERRAIN, MoveId.RAIN_DANCE, MoveId.DARK_VOID]) + .ability(AbilityId.NO_GUARD); + }); + + it("Dark Void with Prankster is not blocked", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.select(MoveId.PSYCHIC_TERRAIN); + await game.toNextTurn(); + + game.move.select(MoveId.DARK_VOID); + await game.toEndOfTurn(); + + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.SLEEP); + }); + + it("Rain Dance with Prankster is not blocked", async () => { + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.select(MoveId.PSYCHIC_TERRAIN); + await game.toNextTurn(); + + game.move.select(MoveId.RAIN_DANCE); + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.RAIN); + }); +}); diff --git a/test/arena/weather_fog.test.ts b/test/arena/weather-fog.test.ts similarity index 68% rename from test/arena/weather_fog.test.ts rename to test/arena/weather-fog.test.ts index 24c07d26cba..8dd906d2df3 100644 --- a/test/arena/weather_fog.test.ts +++ b/test/arena/weather-fog.test.ts @@ -1,10 +1,10 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -24,12 +24,14 @@ describe("Weather - Fog", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.weather(WeatherType.FOG).battleStyle("single"); - game.override.moveset([MoveId.TACKLE]); - game.override.ability(AbilityId.BALL_FETCH); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyMoveset([MoveId.SPLASH]); + game.override + .weather(WeatherType.FOG) + .battleStyle("single") + .moveset([MoveId.TACKLE]) + .ability(AbilityId.BALL_FETCH) + .enemyAbility(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset([MoveId.SPLASH]); }); it("move accuracy is multiplied by 90%", async () => { diff --git a/test/arena/weather_hail.test.ts b/test/arena/weather-hail.test.ts similarity index 95% rename from test/arena/weather_hail.test.ts rename to test/arena/weather-hail.test.ts index 072fbd20498..b3ff8de3d42 100644 --- a/test/arena/weather_hail.test.ts +++ b/test/arena/weather-hail.test.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/arena/weather_sandstorm.test.ts b/test/arena/weather-sandstorm.test.ts similarity index 96% rename from test/arena/weather_sandstorm.test.ts rename to test/arena/weather-sandstorm.test.ts index 61001abe1f4..f5cf44458c5 100644 --- a/test/arena/weather_sandstorm.test.ts +++ b/test/arena/weather-sandstorm.test.ts @@ -1,9 +1,9 @@ import { AbilityId } from "#enums/ability-id"; -import { Stat } from "#app/enums/stat"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/arena/weather_strong_winds.test.ts b/test/arena/weather-strong-winds.test.ts similarity index 83% rename from test/arena/weather_strong_winds.test.ts rename to test/arena/weather-strong-winds.test.ts index 8b3c2562e6f..8d2d1ee0a75 100644 --- a/test/arena/weather_strong_winds.test.ts +++ b/test/arena/weather-strong-winds.test.ts @@ -1,10 +1,10 @@ -import { allMoves } from "#app/data/data-lists"; -import { StatusEffect } from "#app/enums/status-effect"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,11 +24,12 @@ describe("Weather - Strong Winds", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.startingLevel(10); - game.override.enemySpecies(SpeciesId.TAILLOW); - game.override.enemyAbility(AbilityId.DELTA_STREAM); - game.override.moveset([MoveId.THUNDERBOLT, MoveId.ICE_BEAM, MoveId.ROCK_SLIDE]); + game.override + .battleStyle("single") + .startingLevel(10) + .enemySpecies(SpeciesId.TAILLOW) + .enemyAbility(AbilityId.DELTA_STREAM) + .moveset([MoveId.THUNDERBOLT, MoveId.ICE_BEAM, MoveId.ROCK_SLIDE]); }); it("electric type move is not very effective on Rayquaza", async () => { @@ -85,7 +86,7 @@ describe("Weather - Strong Winds", () => { const enemy = game.scene.getEnemyPokemon()!; enemy.hp = 1; - game.move.select(MoveId.SPLASH); + game.move.use(MoveId.SPLASH); await game.phaseInterceptor.to("TurnEndPhase"); expect(game.scene.arena.weather?.weatherType).toBeUndefined(); diff --git a/test/battle-scene.test.ts b/test/battle-scene.test.ts index 44f1364441b..0ff4b03a50f 100644 --- a/test/battle-scene.test.ts +++ b/test/battle-scene.test.ts @@ -1,6 +1,6 @@ import { LoadingScene } from "#app/loading-scene"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; describe("BattleScene", () => { let phaserGame: Phaser.Game; diff --git a/test/battle/ability_swap.test.ts b/test/battle/ability-swap.test.ts similarity index 93% rename from test/battle/ability_swap.test.ts rename to test/battle/ability-swap.test.ts index 64446d703ac..4ce60e1f0b2 100644 --- a/test/battle/ability_swap.test.ts +++ b/test/battle/ability-swap.test.ts @@ -1,9 +1,9 @@ -import { allAbilities } from "#app/data/data-lists"; -import { Stat } from "#app/enums/stat"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Test Ability Swapping", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/battle/battle-order.test.ts b/test/battle/battle-order.test.ts index 7983f1db1d2..47afb582a5a 100644 --- a/test/battle/battle-order.test.ts +++ b/test/battle/battle-order.test.ts @@ -1,10 +1,10 @@ -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { SelectTargetPhase } from "#app/phases/select-target-phase"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { SelectTargetPhase } from "#phases/select-target-phase"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -24,11 +24,12 @@ describe("Battle order", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.MEWTWO); - game.override.enemyAbility(AbilityId.INSOMNIA); - game.override.ability(AbilityId.INSOMNIA); - game.override.moveset([MoveId.TACKLE]); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.MEWTWO) + .enemyAbility(AbilityId.INSOMNIA) + .ability(AbilityId.INSOMNIA) + .moveset([MoveId.TACKLE]); }); it("opponent faster than player 50 vs 150", async () => { @@ -44,11 +45,11 @@ describe("Battle order", () => { const playerPokemonIndex = playerPokemon.getBattlerIndex(); const enemyPokemonIndex = enemyPokemon.getBattlerIndex(); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const order = phase.getCommandOrder(); expect(order[0]).toBe(enemyPokemonIndex); expect(order[1]).toBe(playerPokemonIndex); - }, 20000); + }); it("Player faster than opponent 150 vs 50", async () => { await game.classicMode.startBattle([SpeciesId.BULBASAUR]); @@ -63,11 +64,11 @@ describe("Battle order", () => { const playerPokemonIndex = playerPokemon.getBattlerIndex(); const enemyPokemonIndex = enemyPokemon.getBattlerIndex(); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const order = phase.getCommandOrder(); expect(order[0]).toBe(playerPokemonIndex); expect(order[1]).toBe(enemyPokemonIndex); - }, 20000); + }); it("double - both opponents faster than player 50/50 vs 150/150", async () => { game.override.battleStyle("double"); @@ -85,13 +86,13 @@ describe("Battle order", () => { game.move.select(MoveId.TACKLE, 1); await game.phaseInterceptor.runFrom(SelectTargetPhase).to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const order = phase.getCommandOrder(); expect(order.slice(0, 2).includes(enemyIndices[0])).toBe(true); expect(order.slice(0, 2).includes(enemyIndices[1])).toBe(true); expect(order.slice(2, 4).includes(playerIndices[0])).toBe(true); expect(order.slice(2, 4).includes(playerIndices[1])).toBe(true); - }, 20000); + }); it("double - speed tie except 1 - 100/100 vs 100/150", async () => { game.override.battleStyle("double"); @@ -109,13 +110,12 @@ describe("Battle order", () => { game.move.select(MoveId.TACKLE, 1); await game.phaseInterceptor.runFrom(SelectTargetPhase).to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const order = phase.getCommandOrder(); + // enemy 2 should be first, followed by some other assortment of the other 3 pokemon expect(order[0]).toBe(enemyIndices[1]); - expect(order.slice(1, 4).includes(enemyIndices[0])).toBe(true); - expect(order.slice(1, 4).includes(playerIndices[0])).toBe(true); - expect(order.slice(1, 4).includes(playerIndices[1])).toBe(true); - }, 20000); + expect(order.slice(1, 4)).toEqual(expect.arrayContaining([enemyIndices[0], ...playerIndices])); + }); it("double - speed tie 100/150 vs 100/150", async () => { game.override.battleStyle("double"); @@ -134,11 +134,10 @@ describe("Battle order", () => { game.move.select(MoveId.TACKLE, 1); await game.phaseInterceptor.runFrom(SelectTargetPhase).to(TurnStartPhase, false); - const phase = game.scene.getCurrentPhase() as TurnStartPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as TurnStartPhase; const order = phase.getCommandOrder(); - expect(order.slice(0, 2).includes(playerIndices[1])).toBe(true); - expect(order.slice(0, 2).includes(enemyIndices[1])).toBe(true); - expect(order.slice(2, 4).includes(playerIndices[0])).toBe(true); - expect(order.slice(2, 4).includes(enemyIndices[0])).toBe(true); - }, 20000); + // P2/E2 should be randomly first/second, then P1/E1 randomly 3rd/4th + expect(order.slice(0, 2)).toStrictEqual(expect.arrayContaining([playerIndices[1], enemyIndices[1]])); + expect(order.slice(2, 4)).toStrictEqual(expect.arrayContaining([playerIndices[0], enemyIndices[0]])); + }); }); diff --git a/test/battle/battle.test.ts b/test/battle/battle.test.ts index 03faf369dd7..ff5090e5f8d 100644 --- a/test/battle/battle.test.ts +++ b/test/battle/battle.test.ts @@ -1,33 +1,32 @@ -import { allSpecies } from "#app/data/pokemon-species"; -import { Stat } from "#enums/stat"; -import { GameModes, getGameMode } from "#app/game-mode"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { CommandPhase } from "#app/phases/command-phase"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { LoginPhase } from "#app/phases/login-phase"; -import { NextEncounterPhase } from "#app/phases/next-encounter-phase"; -import { SelectGenderPhase } from "#app/phases/select-gender-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import GameManager from "#test/testUtils/gameManager"; -import { generateStarter } from "#test/testUtils/gameManagerUtils"; -import { UiMode } from "#enums/ui-mode"; +import { getGameMode } from "#app/game-mode"; +import { allSpecies } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BiomeId } from "#enums/biome-id"; +import { GameModes } from "#enums/game-modes"; import { MoveId } from "#enums/move-id"; import { PlayerGender } from "#enums/player-gender"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { UiMode } from "#enums/ui-mode"; +import { BattleEndPhase } from "#phases/battle-end-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { LoginPhase } from "#phases/login-phase"; +import { NextEncounterPhase } from "#phases/next-encounter-phase"; +import { SelectGenderPhase } from "#phases/select-gender-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import { SummonPhase } from "#phases/summon-phase"; +import { SwitchPhase } from "#phases/switch-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { generateStarter } from "#test/test-utils/game-manager-utils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { BiomeId } from "#enums/biome-id"; -describe("Test Battle Phase", () => { +describe("Phase - Battle Phase", () => { let phaserGame: Phaser.Game; let game: GameManager; @@ -61,7 +60,7 @@ describe("Test Battle Phase", () => { expect(game.scene.ui?.getMode()).toBe(UiMode.TITLE); expect(game.scene.gameData.gender).toBe(PlayerGender.MALE); - }, 20000); + }); it("test phase interceptor with prompt with preparation for a future prompt", async () => { await game.phaseInterceptor.run(LoginPhase); @@ -82,56 +81,52 @@ describe("Test Battle Phase", () => { expect(game.scene.ui?.getMode()).toBe(UiMode.TITLE); expect(game.scene.gameData.gender).toBe(PlayerGender.MALE); - }, 20000); + }); it("newGame one-liner", async () => { await game.classicMode.startBattle(); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("do attack wave 3 - single battle - regular - OHKO", async () => { - game.override.starterSpecies(SpeciesId.MEWTWO); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.startingLevel(2000); - game.override.startingWave(3).battleStyle("single"); - game.override.moveset([MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); - await game.classicMode.startBattle(); - game.move.select(MoveId.TACKLE); - await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(SelectModifierPhase, false); - }, 20000); + game.override.enemySpecies(SpeciesId.RATTATA).startingLevel(2000).battleStyle("single").startingWave(3); + await game.classicMode.startBattle([SpeciesId.MEWTWO]); + game.move.use(MoveId.TACKLE); + await game.phaseInterceptor.to("SelectModifierPhase"); + }); it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async () => { - game.override.starterSpecies(SpeciesId.MEWTWO); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.startingLevel(5); - game.override.startingWave(3); - game.override.moveset([MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.enemyMoveset([MoveId.TAIL_WHIP, MoveId.TAIL_WHIP, MoveId.TAIL_WHIP, MoveId.TAIL_WHIP]); - game.override.battleStyle("single"); - await game.classicMode.startBattle(); + game.override + .enemySpecies(SpeciesId.RATTATA) + .startingLevel(5) + .startingWave(3) + .moveset([MoveId.TACKLE]) + .enemyAbility(AbilityId.HYDRATION) + .enemyMoveset([MoveId.TAIL_WHIP, MoveId.TAIL_WHIP, MoveId.TAIL_WHIP, MoveId.TAIL_WHIP]) + .battleStyle("single"); + await game.classicMode.startBattle([SpeciesId.MEWTWO]); game.move.select(MoveId.TACKLE); await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase, false); - }, 20000); + }); it("load 100% data file", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; }).length; expect(caughtCount).toBe(Object.keys(allSpecies).length); - }, 20000); + }); it("start battle with selected team", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.CHANSEY, SpeciesId.MEW]); - expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(SpeciesId.CHARIZARD); - expect(game.scene.getPlayerParty()[1].species.speciesId).toBe(SpeciesId.CHANSEY); - expect(game.scene.getPlayerParty()[2].species.speciesId).toBe(SpeciesId.MEW); - }, 20000); + expect(game.scene.getPlayerParty().map(p => p.species.speciesId)).toEqual([ + SpeciesId.CHARIZARD, + SpeciesId.CHANSEY, + SpeciesId.MEW, + ]); + }); it("test remove random battle seed int", async () => { for (let i = 0; i < 10; i++) { @@ -145,12 +140,12 @@ describe("Test Battle Phase", () => { await game.phaseInterceptor.run(LoginPhase).catch(e => { expect(e).toBe("Wrong phase: this is SelectGenderPhase and not LoginPhase"); }); - }, 20000); + }); it("wrong phase but skip", async () => { await game.phaseInterceptor.run(LoginPhase); await game.phaseInterceptor.run(LoginPhase, () => game.isCurrentPhase(SelectGenderPhase)); - }, 20000); + }); it("good run", async () => { await game.phaseInterceptor.run(LoginPhase); @@ -165,7 +160,7 @@ describe("Test Battle Phase", () => { ); await game.phaseInterceptor.run(SelectGenderPhase, () => game.isCurrentPhase(TitlePhase)); await game.phaseInterceptor.run(TitlePhase); - }, 20000); + }); it("good run from select gender to title", async () => { await game.phaseInterceptor.run(LoginPhase); @@ -179,7 +174,7 @@ describe("Test Battle Phase", () => { () => game.isCurrentPhase(TitlePhase), ); await game.phaseInterceptor.runFrom(SelectGenderPhase).to(TitlePhase); - }, 20000); + }); it("good run to SummonPhase phase", async () => { await game.phaseInterceptor.run(LoginPhase); @@ -196,91 +191,70 @@ describe("Test Battle Phase", () => { game.scene.gameMode = getGameMode(GameModes.CLASSIC); const starters = generateStarter(game.scene); const selectStarterPhase = new SelectStarterPhase(); - game.scene.pushPhase(new EncounterPhase(false)); + game.scene.phaseManager.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); await game.phaseInterceptor.runFrom(SelectGenderPhase).to(SummonPhase); - }, 20000); + }); - it("2vs1", async () => { - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.MIGHTYENA); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.ability(AbilityId.HYDRATION); - await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); - expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + it.each([ + { name: "1v1", double: false, qty: 1 }, + { name: "2v1", double: false, qty: 2 }, + { name: "2v2", double: true, qty: 2 }, + { name: "4v2", double: true, qty: 4 }, + ])("should not crash when starting $name battle", async ({ double, qty }) => { + game.override + .battleStyle(double ? "double" : "single") + .enemySpecies(SpeciesId.MIGHTYENA) + .enemyAbility(AbilityId.HYDRATION) + .ability(AbilityId.HYDRATION); - it("1vs1", async () => { - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.MIGHTYENA); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.ability(AbilityId.HYDRATION); - await game.classicMode.startBattle([SpeciesId.BLASTOISE]); - expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + await game.classicMode.startBattle( + [SpeciesId.BLASTOISE, SpeciesId.CHARIZARD, SpeciesId.DARKRAI, SpeciesId.GABITE].slice(0, qty), + ); - it("2vs2", async () => { - game.override.battleStyle("double"); - game.override.enemySpecies(SpeciesId.MIGHTYENA); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.ability(AbilityId.HYDRATION); - game.override.startingWave(3); - await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); - - it("4vs2", async () => { - game.override.battleStyle("double"); - game.override.enemySpecies(SpeciesId.MIGHTYENA); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.ability(AbilityId.HYDRATION); - game.override.startingWave(3); - await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD, SpeciesId.DARKRAI, SpeciesId.GABITE]); - expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()).toBeInstanceOf(CommandPhase); + }); it("kill opponent pokemon", async () => { const moveToUse = MoveId.SPLASH; - game.override.battleStyle("single"); - game.override.starterSpecies(SpeciesId.MEWTWO); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.ability(AbilityId.ZEN_MODE); - game.override.startingLevel(2000); - game.override.startingWave(3); - game.override.moveset([moveToUse]); - game.override.enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); + game.override + .battleStyle("single") + .starterSpecies(SpeciesId.MEWTWO) + .enemySpecies(SpeciesId.RATTATA) + .enemyAbility(AbilityId.HYDRATION) + .ability(AbilityId.ZEN_MODE) + .startingLevel(2000) + .startingWave(3) + .moveset([moveToUse]) + .enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); await game.classicMode.startBattle([SpeciesId.DARMANITAN, SpeciesId.CHARIZARD]); game.move.select(moveToUse); await game.phaseInterceptor.to(DamageAnimPhase, false); await game.killPokemon(game.scene.currentBattle.enemyParty[0]); expect(game.scene.currentBattle.enemyParty[0].isFainted()).toBe(true); - await game.phaseInterceptor.to(VictoryPhase, false); - }, 200000); + await game.phaseInterceptor.to("VictoryPhase"); + }); it("to next turn", async () => { const moveToUse = MoveId.SPLASH; - game.override.battleStyle("single"); - game.override.starterSpecies(SpeciesId.MEWTWO); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyAbility(AbilityId.HYDRATION); - game.override.ability(AbilityId.ZEN_MODE); - game.override.startingLevel(2000); - game.override.startingWave(3); - game.override.moveset([moveToUse]); - game.override.enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); - await game.classicMode.startBattle(); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyAbility(AbilityId.HYDRATION) + .ability(AbilityId.ZEN_MODE) + .startingLevel(2000) + .startingWave(3) + .moveset([moveToUse]) + .enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); + await game.classicMode.startBattle([SpeciesId.MEWTWO]); const turn = game.scene.currentBattle.turn; game.move.select(moveToUse); await game.toNextTurn(); expect(game.scene.currentBattle.turn).toBeGreaterThan(turn); - }, 20000); + }); it("does not set new weather if staying in same biome", async () => { const moveToUse = MoveId.SPLASH; @@ -293,8 +267,8 @@ describe("Test Battle Phase", () => { .startingLevel(2000) .startingWave(3) .startingBiome(BiomeId.LAKE) - .moveset([moveToUse]); - game.override.enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); + .moveset([moveToUse]) + .enemyMoveset([MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE, MoveId.TACKLE]); await game.classicMode.startBattle(); const waveIndex = game.scene.currentBattle.waveIndex; game.move.select(moveToUse); @@ -304,7 +278,7 @@ describe("Test Battle Phase", () => { await game.toNextWave(); expect(game.scene.arena.trySetWeather).not.toHaveBeenCalled(); expect(game.scene.currentBattle.waveIndex).toBeGreaterThan(waveIndex); - }, 20000); + }); it("does not force switch if active pokemon faints at same time as enemy mon and is revived in post-battle", async () => { const moveToUse = MoveId.TAKE_DOWN; @@ -335,5 +309,5 @@ describe("Test Battle Phase", () => { () => game.isCurrentPhase(NextEncounterPhase), ); await game.phaseInterceptor.to(SwitchPhase); - }, 20000); + }); }); diff --git a/test/battle/damage_calculation.test.ts b/test/battle/damage-calculation.test.ts similarity index 94% rename from test/battle/damage_calculation.test.ts rename to test/battle/damage-calculation.test.ts index a054ad0f468..ca01830abd0 100644 --- a/test/battle/damage_calculation.test.ts +++ b/test/battle/damage-calculation.test.ts @@ -1,11 +1,10 @@ -import { allMoves } from "#app/data/data-lists"; -import type { EnemyPersistentModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; +import { allMoves, modifierTypes } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { EnemyPersistentModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -32,7 +31,7 @@ describe("Battle Mechanics - Damage Calculation", () => { .enemyMoveset(MoveId.SPLASH) .startingLevel(100) .enemyLevel(100) - .disableCrits() + .criticalHits(false) .moveset([MoveId.TACKLE, MoveId.DRAGON_RAGE, MoveId.FISSURE, MoveId.JUMP_KICK]); }); diff --git a/test/battle/double_battle.test.ts b/test/battle/double-battle.test.ts similarity index 90% rename from test/battle/double_battle.test.ts rename to test/battle/double-battle.test.ts index 31bfc480c47..ad385a1cecf 100644 --- a/test/battle/double_battle.test.ts +++ b/test/battle/double-battle.test.ts @@ -1,12 +1,13 @@ -import { Status } from "#app/data/status-effect"; +import { getGameMode } from "#app/game-mode"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; -import { GameModes, getGameMode } from "#app/game-mode"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { GameModes } from "#enums/game-modes"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { BattleEndPhase } from "#phases/battle-end-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -55,7 +56,7 @@ describe("Double Battles", () => { await game.phaseInterceptor.to(TurnInitPhase); expect(game.scene.getPlayerField().filter(p => !p.isFainted())).toHaveLength(2); - }, 20000); + }); it("randomly chooses between single and double battles if there is no battle type override", async () => { let rngSweepProgress = 0; // Will simulate RNG rolls by slowly increasing from 0 to 1 diff --git a/test/battle/inverse_battle.test.ts b/test/battle/inverse-battle.test.ts similarity index 98% rename from test/battle/inverse_battle.test.ts rename to test/battle/inverse-battle.test.ts index b0d9c7bb755..9ba2df9bc44 100644 --- a/test/battle/inverse_battle.test.ts +++ b/test/battle/inverse-battle.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; import { AbilityId } from "#enums/ability-id"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { Challenges } from "#enums/challenges"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/battle/special_battle.test.ts b/test/battle/special-battle.test.ts similarity index 75% rename from test/battle/special_battle.test.ts rename to test/battle/special-battle.test.ts index c1a948a0759..d22931bfea5 100644 --- a/test/battle/special_battle.test.ts +++ b/test/battle/special-battle.test.ts @@ -1,9 +1,8 @@ -import { CommandPhase } from "#app/phases/command-phase"; -import { UiMode } from "#enums/ui-mode"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { UiMode } from "#enums/ui-mode"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -32,66 +31,67 @@ describe("Test Battle Phase", () => { .enemyMoveset(MoveId.TACKLE); }); + // TODO: Make these into `it.each`es it("startBattle 2vs1 boss", async () => { game.override.battleStyle("single").startingWave(10); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 2vs2 boss", async () => { game.override.battleStyle("double").startingWave(10); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 2vs2 trainer", async () => { game.override.battleStyle("double").startingWave(5); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 2vs1 trainer", async () => { game.override.battleStyle("single").startingWave(5); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 2vs1 rival", async () => { game.override.battleStyle("single").startingWave(8); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 2vs2 rival", async () => { game.override.battleStyle("double").startingWave(8); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 1vs1 trainer", async () => { game.override.battleStyle("single").startingWave(5); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 2vs2 trainer", async () => { game.override.battleStyle("double").startingWave(5); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); it("startBattle 4vs2 trainer", async () => { game.override.battleStyle("double").startingWave(5); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD, SpeciesId.DARKRAI, SpeciesId.GABITE]); expect(game.scene.ui?.getMode()).toBe(UiMode.COMMAND); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(CommandPhase.name); - }, 20000); + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + }); }); diff --git a/test/battlerTags/octolock.test.ts b/test/battler-tags/octolock.test.ts similarity index 70% rename from test/battlerTags/octolock.test.ts rename to test/battler-tags/octolock.test.ts index 6189bd7febe..29024f177cb 100644 --- a/test/battlerTags/octolock.test.ts +++ b/test/battler-tags/octolock.test.ts @@ -1,9 +1,10 @@ -import { afterEach, beforeAll, describe, expect, it, vi } from "vitest"; -import type Pokemon from "#app/field/pokemon"; -import { BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; +import { OctolockTag, TrappedTag } from "#data/battler-tags"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import { StatStageChangePhase } from "#phases/stat-stage-change-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, describe, expect, it, vi } from "vitest"; describe("BattlerTag - OctolockTag", () => { describe("lapse behavior", () => { @@ -28,7 +29,7 @@ describe("BattlerTag - OctolockTag", () => { const subject = new OctolockTag(1); - vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(-1); expect((phase as StatStageChangePhase)["stats"]).toEqual([Stat.DEF, Stat.SPDEF]); @@ -36,7 +37,7 @@ describe("BattlerTag - OctolockTag", () => { subject.lapse(mockPokemon, BattlerTagLapseType.TURN_END); - expect(game.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.phaseManager.unshiftPhase).toBeCalledTimes(1); }); }); diff --git a/test/battlerTags/stockpiling.test.ts b/test/battler-tags/stockpiling.test.ts similarity index 71% rename from test/battlerTags/stockpiling.test.ts rename to test/battler-tags/stockpiling.test.ts index 20fade13d92..a4bed560687 100644 --- a/test/battlerTags/stockpiling.test.ts +++ b/test/battler-tags/stockpiling.test.ts @@ -1,10 +1,10 @@ -import { StockpilingTag } from "#app/data/battler-tags"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonSummonData } from "#app/field/pokemon"; import * as messages from "#app/messages"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; +import { StockpilingTag } from "#data/battler-tags"; +import { PokemonSummonData } from "#data/pokemon-data"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import { StatStageChangePhase } from "#phases/stat-stage-change-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; beforeEach(() => { @@ -32,11 +32,11 @@ describe("BattlerTag - StockpilingTag", () => { getBattlerIndex: () => 0, } as Pokemon; - vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene.phaseManager, "queueMessage").mockImplementation(() => {}); const subject = new StockpilingTag(1); - vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF])); @@ -46,7 +46,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onAdd(mockPokemon); - expect(game.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.phaseManager.unshiftPhase).toBeCalledTimes(1); }); it("unshifts a StatStageChangePhase with expected stat changes on add (one stat maxed)", async () => { @@ -55,14 +55,14 @@ describe("BattlerTag - StockpilingTag", () => { getBattlerIndex: () => 0, } as unknown as Pokemon; - vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene.phaseManager, "queueMessage").mockImplementation(() => {}); mockPokemon.summonData.statStages[Stat.DEF - 1] = 6; mockPokemon.summonData.statStages[Stat.SPD - 1] = 5; const subject = new StockpilingTag(1); - vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF])); @@ -72,7 +72,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onAdd(mockPokemon); - expect(game.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.phaseManager.unshiftPhase).toBeCalledTimes(1); }); }); @@ -82,11 +82,11 @@ describe("BattlerTag - StockpilingTag", () => { getBattlerIndex: () => 0, } as Pokemon; - vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene.phaseManager, "queueMessage").mockImplementation(() => {}); const subject = new StockpilingTag(1); - vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF])); @@ -96,25 +96,26 @@ describe("BattlerTag - StockpilingTag", () => { subject.onOverlap(mockPokemon); - expect(game.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.phaseManager.unshiftPhase).toBeCalledTimes(1); }); }); describe("stack limit, stat tracking, and removal", () => { - it("can be added up to three times, even when one stat does not change", async () => { + // TODO: do we even want this file at all? regardless, this test is broken and is also likely unimportant + it.todo("can be added up to three times, even when one stat does not change", async () => { const mockPokemon = { summonData: new PokemonSummonData(), getBattlerIndex: () => 0, } as Pokemon; - vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene.phaseManager, "queueMessage").mockImplementation(() => {}); mockPokemon.summonData.statStages[Stat.DEF - 1] = 5; mockPokemon.summonData.statStages[Stat.SPD - 1] = 4; const subject = new StockpilingTag(1); - vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF])); @@ -126,7 +127,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onAdd(mockPokemon); expect(subject.stockpiledCount).toBe(1); - vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF])); @@ -138,7 +139,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onOverlap(mockPokemon); expect(subject.stockpiledCount).toBe(2); - vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF])); @@ -149,8 +150,8 @@ describe("BattlerTag - StockpilingTag", () => { subject.onOverlap(mockPokemon); expect(subject.stockpiledCount).toBe(3); - vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(_phase => { - throw new Error("Should not be called a fourth time"); + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementationOnce(_phase => { + expect.fail("Should not be called a fourth time"); }); // fourth stack should not be applied @@ -162,14 +163,14 @@ describe("BattlerTag - StockpilingTag", () => { }); // removing tag should reverse stat changes - vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(-2); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.SPDEF])); }); subject.onRemove(mockPokemon); - expect(game.scene.unshiftPhase).toHaveBeenCalledOnce(); // note that re-spying each add/overlap has been refreshing call count + expect(game.scene.phaseManager.unshiftPhase).toHaveBeenCalledOnce(); // note that re-spying each add/overlap has been refreshing call count }); }); }); diff --git a/test/battlerTags/substitute.test.ts b/test/battler-tags/substitute.test.ts similarity index 78% rename from test/battlerTags/substitute.test.ts rename to test/battler-tags/substitute.test.ts index ce16cfdbcd9..7ae60ad1408 100644 --- a/test/battlerTags/substitute.test.ts +++ b/test/battler-tags/substitute.test.ts @@ -1,15 +1,17 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import type { PokemonTurnData, TurnMove } from "#app/field/pokemon"; -import type Pokemon from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import type BattleScene from "#app/battle-scene"; -import { BattlerTagLapseType, BindTag, SubstituteTag } from "#app/data/battler-tags"; -import { MoveId } from "#enums/move-id"; -import { PokemonAnimType } from "#app/enums/pokemon-anim-type"; +import type { BattleScene } from "#app/battle-scene"; import * as messages from "#app/messages"; -import { allMoves } from "#app/data/data-lists"; -import type { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { BindTag, SubstituteTag } from "#data/battler-tags"; +import { allMoves } from "#data/data-lists"; +import type { PokemonTurnData } from "#data/pokemon-data"; +import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import type { Pokemon } from "#field/pokemon"; +import type { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { TurnMove } from "#types/turn-move"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("BattlerTag - SubstituteTag", () => { let phaserGame: Phaser.Game; @@ -55,7 +57,7 @@ describe("BattlerTag - SubstituteTag", () => { const subject = new SubstituteTag(MoveId.SUBSTITUTE, mockPokemon.id); vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); subject.onAdd(mockPokemon); @@ -72,19 +74,19 @@ describe("BattlerTag - SubstituteTag", () => { }, ); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + const msgSpy = vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); subject.onAdd(mockPokemon); expect(subject.sourceInFocus).toBeFalsy(); expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect((mockPokemon.scene as BattleScene).queueMessage).toHaveBeenCalledTimes(1); + expect(msgSpy).toHaveBeenCalledOnce(); }); it("removes effects that trap the source", async () => { const subject = new SubstituteTag(MoveId.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); subject.onAdd(mockPokemon); expect(mockPokemon.findAndRemoveTags).toHaveBeenCalledTimes(1); @@ -114,12 +116,12 @@ describe("BattlerTag - SubstituteTag", () => { }, ); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + const msgSpy = vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); subject.onRemove(mockPokemon); expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect((mockPokemon.scene as BattleScene).queueMessage).toHaveBeenCalledTimes(1); + expect(msgSpy).toHaveBeenCalledOnce(); }); }); @@ -150,13 +152,12 @@ describe("BattlerTag - SubstituteTag", () => { }, ); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.PRE_MOVE)).toBeTruthy(); expect(subject.sourceInFocus).toBeTruthy(); expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect((mockPokemon.scene as BattleScene).queueMessage).not.toHaveBeenCalled(); }); it("AFTER_MOVE lapse triggers post-move animation", async () => { @@ -169,13 +170,13 @@ describe("BattlerTag - SubstituteTag", () => { }, ); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + const msgSpy = vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.AFTER_MOVE)).toBeTruthy(); expect(subject.sourceInFocus).toBeFalsy(); expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect((mockPokemon.scene as BattleScene).queueMessage).not.toHaveBeenCalled(); + expect(msgSpy).not.toHaveBeenCalled(); }); // TODO: Figure out how to mock a MoveEffectPhase correctly for this test @@ -183,27 +184,27 @@ describe("BattlerTag - SubstituteTag", () => { const subject = new SubstituteTag(MoveId.SUBSTITUTE, mockPokemon.id); vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + const msgSpy = vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); const moveEffectPhase = { move: allMoves[MoveId.TACKLE], getUserPokemon: vi.fn().mockReturnValue(undefined) as MoveEffectPhase["getUserPokemon"], } as MoveEffectPhase; - vi.spyOn(mockPokemon.scene as BattleScene, "getCurrentPhase").mockReturnValue(moveEffectPhase); + vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "getCurrentPhase").mockReturnValue(moveEffectPhase); vi.spyOn(allMoves[MoveId.TACKLE], "hitsSubstitute").mockReturnValue(true); expect(subject.lapse(mockPokemon, BattlerTagLapseType.HIT)).toBeTruthy(); expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).not.toHaveBeenCalled(); - expect((mockPokemon.scene as BattleScene).queueMessage).toHaveBeenCalledTimes(1); + expect(msgSpy).toHaveBeenCalledOnce(); }); it("CUSTOM lapse flags the tag for removal", async () => { const subject = new SubstituteTag(MoveId.SUBSTITUTE, mockPokemon.id); vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.CUSTOM)).toBeFalsy(); }); @@ -212,12 +213,12 @@ describe("BattlerTag - SubstituteTag", () => { const subject = new SubstituteTag(MoveId.SUBSTITUTE, mockPokemon.id); vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); + const msgSpy = vi.spyOn((mockPokemon.scene as BattleScene).phaseManager, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.TURN_END)).toBeTruthy(); expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).not.toHaveBeenCalled(); - expect((mockPokemon.scene as BattleScene).queueMessage).not.toHaveBeenCalled(); + expect(msgSpy).not.toHaveBeenCalled(); }); }); }); diff --git a/test/boss-pokemon.test.ts b/test/boss-pokemon.test.ts index fdfca9249f7..0a7c71c95e7 100644 --- a/test/boss-pokemon.test.ts +++ b/test/boss-pokemon.test.ts @@ -1,12 +1,12 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import { EFFECTIVE_STATS } from "#app/enums/stat"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { toDmgValue } from "#app/utils/common"; +import { SpeciesId } from "#enums/species-id"; +import { EFFECTIVE_STATS } from "#enums/stat"; +import type { EnemyPokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Boss Pokemon / Shields", () => { let phaserGame: Phaser.Game; @@ -28,7 +28,7 @@ describe("Boss Pokemon / Shields", () => { game.override .battleStyle("single") .disableTrainerWaves() - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.RATTATA) .enemyMoveset(MoveId.SPLASH) .enemyHeldItems([]) diff --git a/test/daily_mode.test.ts b/test/daily-mode.test.ts similarity index 91% rename from test/daily_mode.test.ts rename to test/daily-mode.test.ts index 41dcf51ccf6..34a8da80478 100644 --- a/test/daily_mode.test.ts +++ b/test/daily-mode.test.ts @@ -1,14 +1,12 @@ +import { pokerogueApi } from "#api/pokerogue-api"; import { BiomeId } from "#enums/biome-id"; import { MoveId } from "#enums/move-id"; -import { MapModifier } from "#app/modifier/modifier"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { SpeciesId } from "#enums/species-id"; import { UiMode } from "#enums/ui-mode"; +import { MapModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; - -//const TIMEOUT = 20 * 1000; describe("Daily Mode", () => { let phaserGame: Phaser.Game; diff --git a/test/data/splash_messages.test.ts b/test/data/splash-messages.test.ts similarity index 95% rename from test/data/splash_messages.test.ts rename to test/data/splash-messages.test.ts index 773b2715825..9763d85a583 100644 --- a/test/data/splash_messages.test.ts +++ b/test/data/splash-messages.test.ts @@ -1,6 +1,6 @@ -import { getSplashMessages } from "#app/data/splash-messages"; -import { describe, expect, it, vi, afterEach, beforeEach } from "vitest"; import * as Constants from "#app/constants"; +import { getSplashMessages } from "#data/splash-messages"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; describe("Data - Splash Messages", () => { it("should contain at least 15 splash messages", () => { diff --git a/test/data/status_effect.test.ts b/test/data/status-effect.test.ts similarity index 96% rename from test/data/status_effect.test.ts rename to test/data/status-effect.test.ts index 4a543a04a1b..ebfd9066b3c 100644 --- a/test/data/status_effect.test.ts +++ b/test/data/status-effect.test.ts @@ -1,23 +1,24 @@ import { - Status, getStatusEffectActivationText, getStatusEffectDescriptor, getStatusEffectHealText, getStatusEffectObtainText, getStatusEffectOverlapText, -} from "#app/data/status-effect"; -import { MoveResult } from "#app/field/pokemon"; + Status, +} from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; -import { mockI18next } from "#test/testUtils/testUtils"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { GameManager } from "#test/test-utils/game-manager"; +import { mockI18next } from "#test/test-utils/test-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; const pokemonName = "PKM"; const sourceText = "SOURCE"; +// TODO: Make this a giant it.each describe("Status Effect Messages", () => { describe("NONE", () => { const statusEffect = StatusEffect.NONE; @@ -294,10 +295,6 @@ describe("Status Effect Messages", () => { expect(text).toBe("statusEffect:burn.overlap"); }); }); - - afterEach(() => { - vi.resetAllMocks(); - }); }); describe("Status Effects", () => { @@ -359,7 +356,7 @@ describe("Status Effects", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -390,7 +387,7 @@ describe("Status Effects", () => { game.move.select(MoveId.SPLASH); await game.toNextTurn(); - expect(player.status?.effect).toBeUndefined(); + expect(player.status).toBeFalsy(); expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS); }); }); @@ -415,7 +412,7 @@ describe("Status Effects", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.NUZZLE) diff --git a/test/eggs/egg.test.ts b/test/eggs/egg.test.ts index e37a7c00aa9..8b47e68f402 100644 --- a/test/eggs/egg.test.ts +++ b/test/eggs/egg.test.ts @@ -1,13 +1,13 @@ -import { speciesEggTiers } from "#app/data/balance/species-egg-tiers"; -import { Egg, getLegendaryGachaSpeciesForTimestamp, getValidLegendaryGachaSpecies } from "#app/data/egg"; -import { allSpecies } from "#app/data/pokemon-species"; -import { EggSourceType } from "#app/enums/egg-source-types"; -import { EggTier } from "#app/enums/egg-type"; -import { VariantTier } from "#app/enums/variant-tier"; -import EggData from "#app/system/egg-data"; -import * as Utils from "#app/utils/common"; +import { speciesEggTiers } from "#balance/species-egg-tiers"; +import { allSpecies } from "#data/data-lists"; +import { Egg, getLegendaryGachaSpeciesForTimestamp, getValidLegendaryGachaSpecies } from "#data/egg"; +import { EggSourceType } from "#enums/egg-source-types"; +import { EggTier } from "#enums/egg-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { VariantTier } from "#enums/variant-tier"; +import { EggData } from "#system/egg-data"; +import { GameManager } from "#test/test-utils/game-manager"; +import * as Utils from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -25,11 +25,10 @@ describe("Egg Generation Tests", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.restoreAllMocks(); }); beforeEach(async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); }); it("should return Kyogre for the 10th of June", () => { diff --git a/test/eggs/manaphy-egg.test.ts b/test/eggs/manaphy-egg.test.ts index 4dc38ef10b6..484426f1b76 100644 --- a/test/eggs/manaphy-egg.test.ts +++ b/test/eggs/manaphy-egg.test.ts @@ -1,8 +1,8 @@ -import { Egg } from "#app/data/egg"; -import { EggSourceType } from "#app/enums/egg-source-types"; -import { EggTier } from "#app/enums/egg-type"; +import { Egg } from "#data/egg"; +import { EggSourceType } from "#enums/egg-source-types"; +import { EggTier } from "#enums/egg-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -21,11 +21,10 @@ describe("Manaphy Eggs", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.restoreAllMocks(); }); beforeEach(async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); /** * In our tests, we will perform an "RNG sweep" by letting rngSweepProgress diff --git a/test/endless_boss.test.ts b/test/endless-boss.test.ts similarity index 95% rename from test/endless_boss.test.ts rename to test/endless-boss.test.ts index 05c6594bad6..707d164d4d0 100644 --- a/test/endless_boss.test.ts +++ b/test/endless-boss.test.ts @@ -1,8 +1,8 @@ import { BiomeId } from "#enums/biome-id"; +import { GameModes } from "#enums/game-modes"; import { SpeciesId } from "#enums/species-id"; -import { GameModes } from "#app/game-mode"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; const EndlessBossWave = { Minor: 250, @@ -21,7 +21,7 @@ describe("Endless Boss", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.startingBiome(BiomeId.END).disableCrits(); + game.override.startingBiome(BiomeId.END).criticalHits(false); }); afterEach(() => { diff --git a/test/enemy_command.test.ts b/test/enemy-command.test.ts similarity index 89% rename from test/enemy_command.test.ts rename to test/enemy-command.test.ts index 8d6d1756a69..12281179e0d 100644 --- a/test/enemy_command.test.ts +++ b/test/enemy-command.test.ts @@ -1,13 +1,13 @@ -import type BattleScene from "#app/battle-scene"; -import { allMoves } from "#app/data/data-lists"; -import { MoveCategory } from "#enums/MoveCategory"; +import type { BattleScene } from "#app/battle-scene"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { AiType } from "#enums/ai-type"; +import { MoveCategory } from "#enums/move-category"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import type { EnemyPokemon } from "#app/field/pokemon"; -import { AiType } from "#app/field/pokemon"; -import { randSeedInt } from "#app/utils/common"; -import GameManager from "#test/testUtils/gameManager"; +import type { EnemyPokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import { randSeedInt } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/escape-calculations.test.ts b/test/escape-calculations.test.ts index 854274eb948..f1bb955582a 100644 --- a/test/escape-calculations.test.ts +++ b/test/escape-calculations.test.ts @@ -1,10 +1,9 @@ -import { AttemptRunPhase } from "#app/phases/attempt-run-phase"; -import type { CommandPhase } from "#app/phases/command-phase"; -import { Command } from "#app/ui/command-ui-handler"; -import { NumberHolder } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; +import { Command } from "#enums/command"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { AttemptRunPhase } from "#phases/attempt-run-phase"; +import type { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -40,13 +39,11 @@ describe("Escape chance calculations", () => { // set enemyPokemon's speed to 100 vi.spyOn(enemyField[0], "stats", "get").mockReturnValue([20, 20, 20, 20, 20, enemySpeed]); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.phaseInterceptor.to(AttemptRunPhase, false); - const phase = game.scene.getCurrentPhase() as AttemptRunPhase; - const escapePercentage = new NumberHolder(0); - + const phase = game.scene.phaseManager.getCurrentPhase() as AttemptRunPhase; // this sets up an object for multiple attempts. The pokemonSpeedRatio is your speed divided by the enemy speed, the escapeAttempts are the number of escape attempts and the expectedEscapeChance is the chance it should be escaping const escapeChances: { pokemonSpeedRatio: number; @@ -91,10 +88,10 @@ describe("Escape chance calculations", () => { 20, escapeChances[i].pokemonSpeedRatio * enemySpeed, ]); - phase.attemptRunAway(playerPokemon, enemyField, escapePercentage); - expect(escapePercentage.value).toBe(escapeChances[i].expectedEscapeChance); + const chance = phase.calculateEscapeChance(game.scene.currentBattle.escapeAttempts); + expect(chance).toBe(escapeChances[i].expectedEscapeChance); } - }, 20000); + }); it("double non-boss opponent", async () => { game.override.battleStyle("double"); @@ -113,13 +110,11 @@ describe("Escape chance calculations", () => { // set enemyBPokemon's speed to 30 vi.spyOn(enemyField[1], "stats", "get").mockReturnValue([20, 20, 20, 20, 20, enemyBSpeed]); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.phaseInterceptor.to(AttemptRunPhase, false); - const phase = game.scene.getCurrentPhase() as AttemptRunPhase; - const escapePercentage = new NumberHolder(0); - + const phase = game.scene.phaseManager.getCurrentPhase() as AttemptRunPhase; // this sets up an object for multiple attempts. The pokemonSpeedRatio is your speed divided by the enemy speed, the escapeAttempts are the number of escape attempts and the expectedEscapeChance is the chance it should be escaping const escapeChances: { pokemonSpeedRatio: number; @@ -172,15 +167,15 @@ describe("Escape chance calculations", () => { 20, escapeChances[i].pokemonSpeedRatio * totalEnemySpeed - playerPokemon[0].stats[5], ]); - phase.attemptRunAway(playerPokemon, enemyField, escapePercentage); + const chance = phase.calculateEscapeChance(game.scene.currentBattle.escapeAttempts); // checks to make sure the escape values are the same - expect(escapePercentage.value).toBe(escapeChances[i].expectedEscapeChance); + expect(chance).toBe(escapeChances[i].expectedEscapeChance); // checks to make sure the sum of the player's speed for all pokemon is equal to the appropriate ratio of the total enemy speed expect(playerPokemon[0].stats[5] + playerPokemon[1].stats[5]).toBe( escapeChances[i].pokemonSpeedRatio * totalEnemySpeed, ); } - }, 20000); + }); it("single boss opponent", async () => { game.override.startingWave(10); @@ -192,12 +187,11 @@ describe("Escape chance calculations", () => { // set enemyPokemon's speed to 100 vi.spyOn(enemyField[0], "stats", "get").mockReturnValue([20, 20, 20, 20, 20, enemySpeed]); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.phaseInterceptor.to(AttemptRunPhase, false); - const phase = game.scene.getCurrentPhase() as AttemptRunPhase; - const escapePercentage = new NumberHolder(0); + const phase = game.scene.phaseManager.getCurrentPhase() as AttemptRunPhase; // this sets up an object for multiple attempts. The pokemonSpeedRatio is your speed divided by the enemy speed, the escapeAttempts are the number of escape attempts and the expectedEscapeChance is the chance it should be escaping const escapeChances: { @@ -256,14 +250,13 @@ describe("Escape chance calculations", () => { 20, escapeChances[i].pokemonSpeedRatio * enemySpeed, ]); - phase.attemptRunAway(playerPokemon, enemyField, escapePercentage); - expect(escapePercentage.value).toBe(escapeChances[i].expectedEscapeChance); + const chance = phase.calculateEscapeChance(game.scene.currentBattle.escapeAttempts); + expect(chance).toBe(escapeChances[i].expectedEscapeChance); } - }, 20000); + }); it("double boss opponent", async () => { - game.override.battleStyle("double"); - game.override.startingWave(10); + game.override.battleStyle("double").startingWave(10); await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.ABOMASNOW]); const playerPokemon = game.scene.getPlayerField(); @@ -279,12 +272,11 @@ describe("Escape chance calculations", () => { // set enemyBPokemon's speed to 30 vi.spyOn(enemyField[1], "stats", "get").mockReturnValue([20, 20, 20, 20, 20, enemyBSpeed]); - const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + const commandPhase = game.scene.phaseManager.getCurrentPhase() as CommandPhase; commandPhase.handleCommand(Command.RUN, 0); await game.phaseInterceptor.to(AttemptRunPhase, false); - const phase = game.scene.getCurrentPhase() as AttemptRunPhase; - const escapePercentage = new NumberHolder(0); + const phase = game.scene.phaseManager.getCurrentPhase() as AttemptRunPhase; // this sets up an object for multiple attempts. The pokemonSpeedRatio is your speed divided by the enemy speed, the escapeAttempts are the number of escape attempts and the expectedEscapeChance is the chance it should be escaping const escapeChances: { @@ -350,13 +342,13 @@ describe("Escape chance calculations", () => { 20, escapeChances[i].pokemonSpeedRatio * totalEnemySpeed - playerPokemon[0].stats[5], ]); - phase.attemptRunAway(playerPokemon, enemyField, escapePercentage); + const chance = phase.calculateEscapeChance(game.scene.currentBattle.escapeAttempts); // checks to make sure the escape values are the same - expect(escapePercentage.value).toBe(escapeChances[i].expectedEscapeChance); + expect(chance).toBe(escapeChances[i].expectedEscapeChance); // checks to make sure the sum of the player's speed for all pokemon is equal to the appropriate ratio of the total enemy speed expect(playerPokemon[0].stats[5] + playerPokemon[1].stats[5]).toBe( escapeChances[i].pokemonSpeedRatio * totalEnemySpeed, ); } - }, 20000); + }); }); diff --git a/test/evolution.test.ts b/test/evolution.test.ts index b2e7a9243d0..172a4e5d3aa 100644 --- a/test/evolution.test.ts +++ b/test/evolution.test.ts @@ -1,13 +1,9 @@ -import { - pokemonEvolutions, - SpeciesFormEvolution, - SpeciesWildEvolutionDelay, -} from "#app/data/balance/pokemon-evolutions"; +import { pokemonEvolutions, SpeciesFormEvolution, SpeciesWildEvolutionDelay } from "#balance/pokemon-evolutions"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import * as Utils from "#app/utils/common"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import * as Utils from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,12 +24,11 @@ describe("Evolution", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.BALL_FETCH); - - game.override.startingLevel(60); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .startingLevel(60); }); it("should keep hidden ability after evolving", async () => { diff --git a/test/field/pokemon-id-checks.test.ts b/test/field/pokemon-id-checks.test.ts new file mode 100644 index 00000000000..3a648802a1d --- /dev/null +++ b/test/field/pokemon-id-checks.test.ts @@ -0,0 +1,79 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import type { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Field - Pokemon ID Checks", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.NO_GUARD) + .battleStyle("single") + .battleType(BattleType.TRAINER) + .criticalHits(false) + .enemyLevel(100) + .enemySpecies(SpeciesId.ARCANINE) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); + }); + + function onlyUnique(array: T[]): T[] { + return [...new Set(array)]; + } + + // TODO: We currently generate IDs as a pure random integer; enable once unique UUIDs are added + it.todo("2 Pokemon should not be able to generate with the same ID during 1 encounter", async () => { + game.override.battleType(BattleType.TRAINER); // enemy generates 2 mons + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.ABRA]); + + const ids = (game.scene.getPlayerParty() as Pokemon[]).concat(game.scene.getEnemyParty()).map((p: Pokemon) => p.id); + const uniqueIds = onlyUnique(ids); + + expect(ids).toHaveLength(uniqueIds.length); + }); + + it("should not prevent Battler Tags from triggering if user has PID of 0", async () => { + await game.classicMode.startBattle([SpeciesId.TREECKO, SpeciesId.AERODACTYL]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + // Override player pokemon PID to be 0 + player.id = 0; + expect(player.getTag(BattlerTagType.DESTINY_BOND)).toBeUndefined(); + + game.move.use(MoveId.DESTINY_BOND); + game.doSelectPartyPokemon(1); + await game.move.forceEnemyMove(MoveId.FLAME_WHEEL); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.phaseInterceptor.to("MoveEndPhase"); + + const dBondTag = player.getTag(BattlerTagType.DESTINY_BOND)!; + expect(dBondTag).toBeDefined(); + expect(dBondTag.sourceId).toBe(0); + expect(dBondTag.getSourcePokemon()).toBe(player); + + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(player.isFainted()).toBe(true); + expect(enemy.isFainted()).toBe(true); + }); +}); diff --git a/test/field/pokemon.test.ts b/test/field/pokemon.test.ts index 74ad973b51d..baa50556473 100644 --- a/test/field/pokemon.test.ts +++ b/test/field/pokemon.test.ts @@ -1,11 +1,11 @@ -import { SpeciesId } from "#enums/species-id"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { PokeballType } from "#enums/pokeball"; -import type BattleScene from "#app/battle-scene"; +import type { BattleScene } from "#app/battle-scene"; +import { CustomPokemonData } from "#data/pokemon-data"; import { MoveId } from "#enums/move-id"; +import { PokeballType } from "#enums/pokeball"; import { PokemonType } from "#enums/pokemon-type"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Spec - Pokemon", () => { let phaserGame: Phaser.Game; @@ -31,7 +31,7 @@ describe("Spec - Pokemon", () => { const pkm = game.scene.getPlayerPokemon()!; expect(pkm).toBeDefined(); - expect(pkm.trySetStatus(undefined)).toBe(true); + expect(pkm.trySetStatus(undefined)).toBe(false); }); describe("Add To Party", () => { @@ -88,9 +88,7 @@ describe("Spec - Pokemon", () => { let scene: BattleScene; beforeEach(async () => { - game.override.enemySpecies(SpeciesId.ZUBAT); - game.override.starterSpecies(SpeciesId.ABRA); - game.override.enableStarterFusion(); + game.override.enemySpecies(SpeciesId.ZUBAT).starterSpecies(SpeciesId.ABRA).enableStarterFusion(); scene = game.scene; }); @@ -146,8 +144,7 @@ describe("Spec - Pokemon", () => { }); it("Fusing mons with one and two types", async () => { - game.override.starterSpecies(SpeciesId.CHARMANDER); - game.override.starterFusionSpecies(SpeciesId.HOUNDOUR); + game.override.starterSpecies(SpeciesId.CHARMANDER).starterFusionSpecies(SpeciesId.HOUNDOUR); await game.classicMode.startBattle(); const pokemon = scene.getPlayerParty()[0]; @@ -157,8 +154,7 @@ describe("Spec - Pokemon", () => { }); it("Fusing mons with two and one types", async () => { - game.override.starterSpecies(SpeciesId.NUMEL); - game.override.starterFusionSpecies(SpeciesId.CHARMANDER); + game.override.starterSpecies(SpeciesId.NUMEL).starterFusionSpecies(SpeciesId.CHARMANDER); await game.classicMode.startBattle(); const pokemon = scene.getPlayerParty()[0]; @@ -168,8 +164,7 @@ describe("Spec - Pokemon", () => { }); it("Fusing two mons with two types", async () => { - game.override.starterSpecies(SpeciesId.NATU); - game.override.starterFusionSpecies(SpeciesId.HOUNDOUR); + game.override.starterSpecies(SpeciesId.NATU).starterFusionSpecies(SpeciesId.HOUNDOUR); await game.classicMode.startBattle(); const pokemon = scene.getPlayerParty()[0]; diff --git a/test/final_boss.test.ts b/test/final-boss.test.ts similarity index 79% rename from test/final_boss.test.ts rename to test/final-boss.test.ts index f1f894a5984..2180979899a 100644 --- a/test/final_boss.test.ts +++ b/test/final-boss.test.ts @@ -1,11 +1,11 @@ -import { GameModes } from "#app/game-mode"; -import { TurnHeldItemTransferModifier } from "#app/modifier/modifier"; import { AbilityId } from "#enums/ability-id"; import { BiomeId } from "#enums/biome-id"; +import { GameModes } from "#enums/game-modes"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnHeldItemTransferModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; const FinalWave = { @@ -27,9 +27,8 @@ describe("Final Boss", () => { game.override .startingWave(FinalWave.Classic) .startingBiome(BiomeId.END) - .disableCrits() + .criticalHits(false) .enemyMoveset(MoveId.SPLASH) - .moveset([MoveId.SPLASH, MoveId.WILL_O_WISP, MoveId.DRAGON_PULSE]) .startingLevel(10000); }); @@ -63,33 +62,31 @@ describe("Final Boss", () => { expect(game.scene.getEnemyPokemon()!.species.speciesId).not.toBe(SpeciesId.ETERNATUS); }); - it("should not have passive enabled on Eternatus", async () => { + it("should initially spawn in regular form without passive & 4 boss segments", async () => { await game.runToFinalBossEncounter([SpeciesId.BIDOOF], GameModes.CLASSIC); const eternatus = game.scene.getEnemyPokemon()!; + expect(eternatus.formIndex).toBe(0); + expect(eternatus.bossSegments).toBe(4); + expect(eternatus.bossSegmentIndex).toBe(3); expect(eternatus.species.speciesId).toBe(SpeciesId.ETERNATUS); expect(eternatus.hasPassive()).toBe(false); }); it("should change form on direct hit down to last boss fragment", async () => { await game.runToFinalBossEncounter([SpeciesId.KYUREM], GameModes.CLASSIC); - await game.phaseInterceptor.to("CommandPhase"); - // Eternatus phase 1 + // phase 1 const eternatus = game.scene.getEnemyPokemon()!; const phase1Hp = eternatus.getMaxHp(); - expect(eternatus.species.speciesId).toBe(SpeciesId.ETERNATUS); - expect(eternatus.formIndex).toBe(0); - expect(eternatus.bossSegments).toBe(4); - expect(eternatus.bossSegmentIndex).toBe(3); - game.move.select(MoveId.DRAGON_PULSE); + game.move.use(MoveId.DRAGON_PULSE); await game.toNextTurn(); - // Eternatus phase 2: changed form, healed and restored its shields + // Eternatus phase 2: changed form, healed fully and restored its shields expect(eternatus.species.speciesId).toBe(SpeciesId.ETERNATUS); - expect(eternatus.hp).toBeGreaterThan(phase1Hp); expect(eternatus.hp).toBe(eternatus.getMaxHp()); + expect(eternatus.getMaxHp()).toBeGreaterThan(phase1Hp); expect(eternatus.formIndex).toBe(1); expect(eternatus.bossSegments).toBe(5); expect(eternatus.bossSegmentIndex).toBe(4); @@ -100,19 +97,13 @@ describe("Final Boss", () => { it("should change form on status damage down to last boss fragment", async () => { game.override.ability(AbilityId.NO_GUARD); - - await game.runToFinalBossEncounter([SpeciesId.BIDOOF], GameModes.CLASSIC); - await game.phaseInterceptor.to("CommandPhase"); + await game.runToFinalBossEncounter([SpeciesId.SALAZZLE], GameModes.CLASSIC); // Eternatus phase 1 const eternatus = game.scene.getEnemyPokemon()!; const phase1Hp = eternatus.getMaxHp(); - expect(eternatus.species.speciesId).toBe(SpeciesId.ETERNATUS); - expect(eternatus.formIndex).toBe(0); - expect(eternatus.bossSegments).toBe(4); - expect(eternatus.bossSegmentIndex).toBe(3); - game.move.select(MoveId.WILL_O_WISP); + game.move.use(MoveId.WILL_O_WISP); await game.toNextTurn(); expect(eternatus.status?.effect).toBe(StatusEffect.BURN); @@ -120,19 +111,19 @@ describe("Final Boss", () => { const lastShieldHp = Math.ceil(phase1Hp / eternatus.bossSegments); // Stall until the burn is one hit away from breaking the last shield while (eternatus.hp - tickDamage > lastShieldHp) { - game.move.select(MoveId.SPLASH); + game.move.use(MoveId.SPLASH); await game.toNextTurn(); } expect(eternatus.bossSegmentIndex).toBe(1); - game.move.select(MoveId.SPLASH); + game.move.use(MoveId.SPLASH); await game.toNextTurn(); // Eternatus phase 2: changed form, healed and restored its shields expect(eternatus.hp).toBeGreaterThan(phase1Hp); expect(eternatus.hp).toBe(eternatus.getMaxHp()); - expect(eternatus.status).toBeFalsy(); + expect(eternatus.status?.effect).toBeUndefined(); expect(eternatus.formIndex).toBe(1); expect(eternatus.bossSegments).toBe(5); expect(eternatus.bossSegmentIndex).toBe(4); diff --git a/test/fontFace.setup.ts b/test/font-face.setup.ts similarity index 100% rename from test/fontFace.setup.ts rename to test/font-face.setup.ts diff --git a/test/game-mode.test.ts b/test/game-mode.test.ts index 0483d18e492..56af49b3f12 100644 --- a/test/game-mode.test.ts +++ b/test/game-mode.test.ts @@ -1,8 +1,9 @@ import type { GameMode } from "#app/game-mode"; -import { GameModes, getGameMode } from "#app/game-mode"; +import { getGameMode } from "#app/game-mode"; +import { GameModes } from "#enums/game-modes"; +import { GameManager } from "#test/test-utils/game-manager"; +import * as Utils from "#utils/common"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as Utils from "#app/utils/common"; -import GameManager from "#test/testUtils/gameManager"; describe("game-mode", () => { let phaserGame: Phaser.Game; @@ -14,8 +15,6 @@ describe("game-mode", () => { }); afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); beforeEach(() => { game = new GameManager(phaserGame); diff --git a/test/imports.test.ts b/test/imports.test.ts index 540620d8bb4..04e9462d8d0 100644 --- a/test/imports.test.ts +++ b/test/imports.test.ts @@ -1,10 +1,10 @@ -import { initStatsKeys } from "#app/ui/game-stats-ui-handler"; +import { initStatsKeys } from "#ui/game-stats-ui-handler"; import { describe, expect, it } from "vitest"; async function importModule() { try { initStatsKeys(); - const { PokemonMove } = await import("#app/field/pokemon"); + const { PokemonMove } = await import("#app/data/moves/pokemon-move"); const { SpeciesId: Species } = await import("#enums/species-id"); return { PokemonMove, diff --git a/test/inputs/inputs.test.ts b/test/inputs/inputs.test.ts index 1f566672f00..636b2e7a99e 100644 --- a/test/inputs/inputs.test.ts +++ b/test/inputs/inputs.test.ts @@ -1,7 +1,7 @@ -import cfg_keyboard_qwerty from "#app/configs/inputs/cfg_keyboard_qwerty"; -import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; -import GameManager from "#test/testUtils/gameManager"; -import InputsHandler from "#test/testUtils/inputsHandler"; +import cfg_keyboard_qwerty from "#inputs/cfg-keyboard-qwerty"; +import pad_xbox360 from "#inputs/pad-xbox360"; +import { GameManager } from "#test/test-utils/game-manager"; +import { InputsHandler } from "#test/test-utils/inputs-handler"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/internals.test.ts b/test/internals.test.ts index bd603ec22fc..bb33b01c265 100644 --- a/test/internals.test.ts +++ b/test/internals.test.ts @@ -1,6 +1,6 @@ import { AbilityId } from "#enums/ability-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/items/dire_hit.test.ts b/test/items/dire-hit.test.ts similarity index 77% rename from test/items/dire_hit.test.ts rename to test/items/dire-hit.test.ts index f60adebac36..fe7fabd3c4c 100644 --- a/test/items/dire_hit.test.ts +++ b/test/items/dire-hit.test.ts @@ -1,25 +1,25 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Button } from "#enums/buttons"; import { MoveId } from "#enums/move-id"; +import { ShopCursorTarget } from "#enums/shop-cursor-target"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { TempCritBoosterModifier } from "#app/modifier/modifier"; import { UiMode } from "#enums/ui-mode"; -import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { Button } from "#app/enums/buttons"; -import { CommandPhase } from "#app/phases/command-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; +import { TempCritBoosterModifier } from "#modifiers/modifier"; +import { BattleEndPhase } from "#phases/battle-end-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { NewBattlePhase } from "#phases/new-battle-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Dire Hit", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -37,7 +37,7 @@ describe("Items - Dire Hit", () => { .moveset([MoveId.POUND]) .startingHeldItems([{ name: "DIRE_HIT" }]) .battleStyle("single"); - }, 20000); + }); it("should raise CRIT stage by 1", async () => { await game.classicMode.startBattle([SpeciesId.GASTLY]); @@ -51,15 +51,14 @@ describe("Items - Dire Hit", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getCritStage).toHaveReturnedWith(1); - }, 20000); + }); it("should renew how many battles are left of existing DIRE_HIT when picking up new DIRE_HIT", async () => { game.override.itemRewards([{ name: "DIRE_HIT" }]); await game.classicMode.startBattle([SpeciesId.PIKACHU]); - game.move.select(MoveId.SPLASH); - + game.move.use(MoveId.SPLASH); await game.doKillOpponents(); await game.phaseInterceptor.to(BattleEndPhase); @@ -93,5 +92,5 @@ describe("Items - Dire Hit", () => { } } expect(count).toBe(1); - }, 20000); + }); }); diff --git a/test/items/double_battle_chance_booster.test.ts b/test/items/double-battle-chance-booster.test.ts similarity index 90% rename from test/items/double_battle_chance_booster.test.ts rename to test/items/double-battle-chance-booster.test.ts index d1a9e826cda..2c12b34eba3 100644 --- a/test/items/double_battle_chance_booster.test.ts +++ b/test/items/double-battle-chance-booster.test.ts @@ -1,13 +1,13 @@ +import { Button } from "#enums/buttons"; import { MoveId } from "#enums/move-id"; +import { ShopCursorTarget } from "#enums/shop-cursor-target"; import { SpeciesId } from "#enums/species-id"; -import { DoubleBattleChanceBoosterModifier } from "#app/modifier/modifier"; -import GameManager from "#test/testUtils/gameManager"; +import { UiMode } from "#enums/ui-mode"; +import { DoubleBattleChanceBoosterModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; -import { UiMode } from "#enums/ui-mode"; -import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { Button } from "#app/enums/buttons"; describe("Items - Double Battle Chance Boosters", () => { let phaserGame: Phaser.Game; diff --git a/test/items/eviolite.test.ts b/test/items/eviolite.test.ts index 353cdbf91b4..2e64135d264 100644 --- a/test/items/eviolite.test.ts +++ b/test/items/eviolite.test.ts @@ -1,16 +1,16 @@ -import { StatBoosterModifier } from "#app/modifier/modifier"; -import { NumberHolder, randItem } from "#app/utils/common"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { StatBoosterModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder, randItem } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Eviolite", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); diff --git a/test/items/exp_booster.test.ts b/test/items/exp-booster.test.ts similarity index 69% rename from test/items/exp_booster.test.ts rename to test/items/exp-booster.test.ts index f5273a78a55..dd2c8eb0c2b 100644 --- a/test/items/exp_booster.test.ts +++ b/test/items/exp-booster.test.ts @@ -1,8 +1,8 @@ import { AbilityId } from "#enums/ability-id"; -import { PokemonExpBoosterModifier } from "#app/modifier/modifier"; -import { NumberHolder } from "#app/utils/common"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { PokemonExpBoosterModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("EXP Modifier Items", () => { @@ -10,7 +10,7 @@ describe("EXP Modifier Items", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -22,9 +22,7 @@ describe("EXP Modifier Items", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.ability(AbilityId.BALL_FETCH); - game.override.battleStyle("single"); + game.override.enemyAbility(AbilityId.BALL_FETCH).ability(AbilityId.BALL_FETCH).battleStyle("single"); }); it("EXP booster items stack multiplicatively", async () => { @@ -36,5 +34,5 @@ describe("EXP Modifier Items", () => { const expHolder = new NumberHolder(partyMember.exp); game.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, expHolder); expect(expHolder.value).toBe(440); - }, 20000); + }); }); diff --git a/test/items/grip_claw.test.ts b/test/items/grip-claw.test.ts similarity index 93% rename from test/items/grip_claw.test.ts rename to test/items/grip-claw.test.ts index 3c51e7f868d..5ffebd76946 100644 --- a/test/items/grip_claw.test.ts +++ b/test/items/grip-claw.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import type Pokemon from "#app/field/pokemon"; -import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BerryType } from "#enums/berry-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import type { Pokemon } from "#field/pokemon"; +import type { ContactHeldItemTransferChanceModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Grip Claw", () => { @@ -14,7 +14,7 @@ describe("Items - Grip Claw", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); diff --git a/test/items/leek.test.ts b/test/items/leek.test.ts index 05ee77c991a..c38294d07a4 100644 --- a/test/items/leek.test.ts +++ b/test/items/leek.test.ts @@ -1,9 +1,9 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { randInt } from "#app/utils/common"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { randInt } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Leek", () => { @@ -11,7 +11,7 @@ describe("Items - Leek", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -43,7 +43,7 @@ describe("Items - Leek", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyMember.getCritStage).toHaveReturnedWith(2); - }, 20000); + }); it("should raise CRIT stage by 2 when held by GALAR_FARFETCHD", async () => { await game.classicMode.startBattle([SpeciesId.GALAR_FARFETCHD]); @@ -57,7 +57,7 @@ describe("Items - Leek", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyMember.getCritStage).toHaveReturnedWith(2); - }, 20000); + }); it("should raise CRIT stage by 2 when held by SIRFETCHD", async () => { await game.classicMode.startBattle([SpeciesId.SIRFETCHD]); @@ -71,7 +71,7 @@ describe("Items - Leek", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyMember.getCritStage).toHaveReturnedWith(2); - }, 20000); + }); it("should raise CRIT stage by 2 when held by FARFETCHD line fused with Pokemon", async () => { // Randomly choose from the Farfetch'd line @@ -99,7 +99,7 @@ describe("Items - Leek", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyMember.getCritStage).toHaveReturnedWith(2); - }, 20000); + }); it("should raise CRIT stage by 2 when held by Pokemon fused with FARFETCHD line", async () => { // Randomly choose from the Farfetch'd line @@ -127,7 +127,7 @@ describe("Items - Leek", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyMember.getCritStage).toHaveReturnedWith(2); - }, 20000); + }); it("should not raise CRIT stage when held by a Pokemon outside of FARFETCHD line", async () => { await game.classicMode.startBattle([SpeciesId.PIKACHU]); @@ -141,5 +141,5 @@ describe("Items - Leek", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyMember.getCritStage).toHaveReturnedWith(0); - }, 20000); + }); }); diff --git a/test/items/leftovers.test.ts b/test/items/leftovers.test.ts index 1f42dbcf537..bed40b1c83a 100644 --- a/test/items/leftovers.test.ts +++ b/test/items/leftovers.test.ts @@ -1,9 +1,9 @@ -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -56,5 +56,5 @@ describe("Items - Leftovers", () => { // Check if leftovers heal us await game.phaseInterceptor.to(TurnEndPhase); expect(leadPokemon.hp).toBeGreaterThan(leadHpAfterDamage); - }, 20000); + }); }); diff --git a/test/items/light_ball.test.ts b/test/items/light-ball.test.ts similarity index 95% rename from test/items/light_ball.test.ts rename to test/items/light-ball.test.ts index 84a1689260f..a7f41255ff3 100644 --- a/test/items/light_ball.test.ts +++ b/test/items/light-ball.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import { SpeciesStatBoosterModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import i18next from "#app/plugins/i18n"; -import { NumberHolder } from "#app/utils/common"; +import { modifierTypes } from "#data/data-lists"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { Stat } from "#enums/stat"; +import { SpeciesStatBoosterModifier } from "#modifiers/modifier"; +import i18next from "#plugins/i18n"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Light Ball", () => { @@ -13,7 +13,7 @@ describe("Items - Light Ball", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -108,7 +108,7 @@ describe("Items - Light Ball", () => { expect(atkValue.value / atkStat).toBe(2); expect(spAtkValue.value / spAtkStat).toBe(2); - }, 20000); + }); it("LIGHT_BALL held by fused PIKACHU (base)", async () => { await game.classicMode.startBattle([SpeciesId.PIKACHU, SpeciesId.MAROWAK]); @@ -147,7 +147,7 @@ describe("Items - Light Ball", () => { expect(atkValue.value / atkStat).toBe(2); expect(spAtkValue.value / spAtkStat).toBe(2); - }, 20000); + }); it("LIGHT_BALL held by fused PIKACHU (part)", async () => { await game.classicMode.startBattle([SpeciesId.MAROWAK, SpeciesId.PIKACHU]); @@ -186,7 +186,7 @@ describe("Items - Light Ball", () => { expect(atkValue.value / atkStat).toBe(2); expect(spAtkValue.value / spAtkStat).toBe(2); - }, 20000); + }); it("LIGHT_BALL not held by PIKACHU", async () => { await game.classicMode.startBattle([SpeciesId.MAROWAK]); @@ -215,5 +215,5 @@ describe("Items - Light Ball", () => { expect(atkValue.value / atkStat).toBe(1); expect(spAtkValue.value / spAtkStat).toBe(1); - }, 20000); + }); }); diff --git a/test/items/lock_capsule.test.ts b/test/items/lock-capsule.test.ts similarity index 76% rename from test/items/lock_capsule.test.ts rename to test/items/lock-capsule.test.ts index 15a1b4e73d1..01552a4db37 100644 --- a/test/items/lock_capsule.test.ts +++ b/test/items/lock-capsule.test.ts @@ -1,10 +1,10 @@ import { AbilityId } from "#enums/ability-id"; +import { ModifierTier } from "#enums/modifier-tier"; import { MoveId } from "#enums/move-id"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { UiMode } from "#enums/ui-mode"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Items - Lock Capsule", () => { @@ -12,7 +12,7 @@ describe("Items - Lock Capsule", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -34,7 +34,7 @@ describe("Items - Lock Capsule", () => { it("doesn't set the cost of common tier items to 0", async () => { await game.classicMode.startBattle(); - game.scene.overridePhase( + game.scene.phaseManager.overridePhase( new SelectModifierPhase(0, undefined, { guaranteedModifierTiers: [ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON], fillRemaining: false, @@ -42,12 +42,12 @@ describe("Items - Lock Capsule", () => { ); game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, () => { - const selectModifierPhase = game.scene.getCurrentPhase() as SelectModifierPhase; + const selectModifierPhase = game.scene.phaseManager.getCurrentPhase() as SelectModifierPhase; const rerollCost = selectModifierPhase.getRerollCost(true); expect(rerollCost).toBe(150); }); game.doSelectModifier(); await game.phaseInterceptor.to("SelectModifierPhase"); - }, 20000); + }); }); diff --git a/test/items/metal_powder.test.ts b/test/items/metal-powder.test.ts similarity index 94% rename from test/items/metal_powder.test.ts rename to test/items/metal-powder.test.ts index 20b0b90a766..4dac8dd39b1 100644 --- a/test/items/metal_powder.test.ts +++ b/test/items/metal-powder.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import { SpeciesStatBoosterModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import i18next from "#app/plugins/i18n"; -import { NumberHolder } from "#app/utils/common"; +import { modifierTypes } from "#data/data-lists"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { Stat } from "#enums/stat"; +import { SpeciesStatBoosterModifier } from "#modifiers/modifier"; +import i18next from "#plugins/i18n"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Metal Powder", () => { @@ -13,7 +13,7 @@ describe("Items - Metal Powder", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -102,7 +102,7 @@ describe("Items - Metal Powder", () => { game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); - }, 20000); + }); it("METAL_POWDER held by fused DITTO (base)", async () => { await game.classicMode.startBattle([SpeciesId.DITTO, SpeciesId.MAROWAK]); @@ -135,7 +135,7 @@ describe("Items - Metal Powder", () => { game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); - }, 20000); + }); it("METAL_POWDER held by fused DITTO (part)", async () => { await game.classicMode.startBattle([SpeciesId.MAROWAK, SpeciesId.DITTO]); @@ -168,7 +168,7 @@ describe("Items - Metal Powder", () => { game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); - }, 20000); + }); it("METAL_POWDER not held by DITTO", async () => { await game.classicMode.startBattle([SpeciesId.MAROWAK]); @@ -191,5 +191,5 @@ describe("Items - Metal Powder", () => { game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); - }, 20000); + }); }); diff --git a/test/items/multi_lens.test.ts b/test/items/multi-lens.test.ts similarity index 90% rename from test/items/multi_lens.test.ts rename to test/items/multi-lens.test.ts index be697eabcf8..e3cf39e4933 100644 --- a/test/items/multi_lens.test.ts +++ b/test/items/multi-lens.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,7 +28,7 @@ describe("Items - Multi Lens", () => { .ability(AbilityId.BALL_FETCH) .startingHeldItems([{ name: "MULTI_LENS" }]) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SNORLAX) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) @@ -211,21 +211,4 @@ describe("Items - Multi Lens", () => { // TODO: Update hit count to 1 once Future Sight is fixed to not activate held items if user is off the field expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2); }); - - it("should not allow Pollen Puff to heal ally more than once", async () => { - game.override.battleStyle("double").moveset([MoveId.POLLEN_PUFF, MoveId.ENDURE]); - await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]); - - const [, rightPokemon] = game.scene.getPlayerField(); - - rightPokemon.damageAndUpdate(rightPokemon.hp - 1); - - game.move.select(MoveId.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2); - game.move.select(MoveId.ENDURE, 1); - - await game.toNextTurn(); - - // Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1 - expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1); - }); }); diff --git a/test/items/mystical_rock.test.ts b/test/items/mystical-rock.test.ts similarity index 92% rename from test/items/mystical_rock.test.ts rename to test/items/mystical-rock.test.ts index 091815aa604..3a29c359582 100644 --- a/test/items/mystical_rock.test.ts +++ b/test/items/mystical-rock.test.ts @@ -1,9 +1,9 @@ import { globalScene } from "#app/global-scene"; -import { MoveId } from "#enums/move-id"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Items - Mystical Rock", () => { @@ -11,7 +11,7 @@ describe("Items - Mystical Rock", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); diff --git a/test/items/quick_powder.test.ts b/test/items/quick-powder.test.ts similarity index 95% rename from test/items/quick_powder.test.ts rename to test/items/quick-powder.test.ts index 0192dec4635..2200e8cf96e 100644 --- a/test/items/quick_powder.test.ts +++ b/test/items/quick-powder.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import { SpeciesStatBoosterModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import i18next from "#app/plugins/i18n"; -import { NumberHolder } from "#app/utils/common"; +import { modifierTypes } from "#data/data-lists"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { Stat } from "#enums/stat"; +import { SpeciesStatBoosterModifier } from "#modifiers/modifier"; +import i18next from "#plugins/i18n"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Quick Powder", () => { @@ -13,7 +13,7 @@ describe("Items - Quick Powder", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); diff --git a/test/items/reviver_seed.test.ts b/test/items/reviver-seed.test.ts similarity index 94% rename from test/items/reviver_seed.test.ts rename to test/items/reviver-seed.test.ts index 2ab3c5ffe74..268c5497899 100644 --- a/test/items/reviver_seed.test.ts +++ b/test/items/reviver-seed.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import type { PokemonInstantReviveModifier } from "#app/modifier/modifier"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { PokemonInstantReviveModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -29,7 +29,7 @@ describe("Items - Reviver Seed", () => { .moveset([MoveId.SPLASH, MoveId.TACKLE, MoveId.ENDURE]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .startingHeldItems([{ name: "REVIVER_SEED" }]) diff --git a/test/items/scope_lens.test.ts b/test/items/scope-lens.test.ts similarity index 83% rename from test/items/scope_lens.test.ts rename to test/items/scope-lens.test.ts index 2ec5260d092..578b0576aaa 100644 --- a/test/items/scope_lens.test.ts +++ b/test/items/scope-lens.test.ts @@ -1,8 +1,8 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Scope Lens", () => { @@ -10,7 +10,7 @@ describe("Items - Scope Lens", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -28,7 +28,7 @@ describe("Items - Scope Lens", () => { .moveset([MoveId.POUND]) .startingHeldItems([{ name: "SCOPE_LENS" }]) .battleStyle("single"); - }, 20000); + }); it("should raise CRIT stage by 1", async () => { await game.classicMode.startBattle([SpeciesId.GASTLY]); @@ -42,5 +42,5 @@ describe("Items - Scope Lens", () => { await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getCritStage).toHaveReturnedWith(1); - }, 20000); + }); }); diff --git a/test/items/temp_stat_stage_booster.test.ts b/test/items/temp-stat-stage-booster.test.ts similarity index 91% rename from test/items/temp_stat_stage_booster.test.ts rename to test/items/temp-stat-stage-booster.test.ts index a58c2d611c9..806ff20df6c 100644 --- a/test/items/temp_stat_stage_booster.test.ts +++ b/test/items/temp-stat-stage-booster.test.ts @@ -1,23 +1,23 @@ -import { BATTLE_STATS, Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import Phase from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { MoveId } from "#enums/move-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; -import { TempStatStageBoosterModifier } from "#app/modifier/modifier"; +import { Button } from "#enums/buttons"; +import { MoveId } from "#enums/move-id"; +import { ShopCursorTarget } from "#enums/shop-cursor-target"; +import { SpeciesId } from "#enums/species-id"; +import { BATTLE_STATS, Stat } from "#enums/stat"; import { UiMode } from "#enums/ui-mode"; -import { Button } from "#app/enums/buttons"; -import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; +import { TempStatStageBoosterModifier } from "#modifiers/modifier"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Temporary Stat Stage Boosters", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); @@ -50,7 +50,7 @@ describe("Items - Temporary Stat Stage Boosters", () => { await game.phaseInterceptor.runFrom("EnemyCommandPhase").to(TurnEndPhase); expect(partyMember.getStatStageMultiplier).toHaveReturnedWith(1.3); - }, 20000); + }); it("should increase existing ACC stat stage by 1 for X_ACCURACY only", async () => { game.override.startingModifier([{ name: "TEMP_STAT_STAGE_BOOSTER", type: Stat.ACC }]).ability(AbilityId.SIMPLE); @@ -72,7 +72,7 @@ describe("Items - Temporary Stat Stage Boosters", () => { // ACC at +3 stat stages yields a x2 multiplier expect(partyMember.getAccuracyMultiplier).toHaveReturnedWith(2); - }, 20000); + }); it("should increase existing stat stage multiplier by 3/10 for the rest of the boosters", async () => { await game.classicMode.startBattle([SpeciesId.PIKACHU]); @@ -92,7 +92,7 @@ describe("Items - Temporary Stat Stage Boosters", () => { // ATK at +1 stat stage yields a x1.5 multiplier, add 0.3 from X_ATTACK expect(partyMember.getStatStageMultiplier).toHaveReturnedWith(1.8); - }, 20000); + }); it("should not increase past maximum stat stage multiplier", async () => { game.override.startingModifier([ @@ -116,7 +116,7 @@ describe("Items - Temporary Stat Stage Boosters", () => { expect(partyMember.getAccuracyMultiplier).toHaveReturnedWith(3); expect(partyMember.getStatStageMultiplier).toHaveReturnedWith(4); - }, 20000); + }); it("should renew how many battles are left of existing booster when picking up new booster of same type", async () => { game.override.startingLevel(200).itemRewards([{ name: "TEMP_STAT_STAGE_BOOSTER", type: Stat.ATK }]); @@ -161,5 +161,5 @@ describe("Items - Temporary Stat Stage Boosters", () => { } } expect(count).toBe(1); - }, 20000); + }); }); diff --git a/test/items/thick_club.test.ts b/test/items/thick-club.test.ts similarity index 96% rename from test/items/thick_club.test.ts rename to test/items/thick-club.test.ts index cff080d0e42..c497cef6338 100644 --- a/test/items/thick_club.test.ts +++ b/test/items/thick-club.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import { SpeciesStatBoosterModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import i18next from "#app/plugins/i18n"; -import { NumberHolder, randInt } from "#app/utils/common"; +import { modifierTypes } from "#data/data-lists"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phase from "phaser"; +import { Stat } from "#enums/stat"; +import { SpeciesStatBoosterModifier } from "#modifiers/modifier"; +import i18next from "#plugins/i18n"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder, randInt } from "#utils/common"; +import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Thick Club", () => { @@ -13,7 +13,7 @@ describe("Items - Thick Club", () => { let game: GameManager; beforeAll(() => { - phaserGame = new Phase.Game({ + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); diff --git a/test/items/toxic_orb.test.ts b/test/items/toxic-orb.test.ts similarity index 94% rename from test/items/toxic_orb.test.ts rename to test/items/toxic-orb.test.ts index e0d86655028..a1888a6aa1d 100644 --- a/test/items/toxic_orb.test.ts +++ b/test/items/toxic-orb.test.ts @@ -1,9 +1,9 @@ -import i18next from "#app/plugins/i18n"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import i18next from "#plugins/i18n"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/matchers.setup.ts b/test/matchers.setup.ts new file mode 100644 index 00000000000..03b29302916 --- /dev/null +++ b/test/matchers.setup.ts @@ -0,0 +1,39 @@ +import { toEqualArrayUnsorted } from "#test/test-utils/matchers/to-equal-array-unsorted"; +import { toHaveAbilityApplied } from "#test/test-utils/matchers/to-have-ability-applied"; +import { toHaveBattlerTag } from "#test/test-utils/matchers/to-have-battler-tag"; +import { toHaveEffectiveStat } from "#test/test-utils/matchers/to-have-effective-stat"; +import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted"; +import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp"; +import { toHaveHp } from "#test/test-utils/matchers/to-have-hp"; +import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage"; +import { toHaveStatusEffect } from "#test/test-utils/matchers/to-have-status-effect"; +import { toHaveTakenDamage } from "#test/test-utils/matchers/to-have-taken-damage"; +import { toHaveTerrain } from "#test/test-utils/matchers/to-have-terrain"; +import { toHaveTypes } from "#test/test-utils/matchers/to-have-types"; +import { toHaveUsedMove } from "#test/test-utils/matchers/to-have-used-move"; +import { toHaveUsedPP } from "#test/test-utils/matchers/to-have-used-pp"; +import { toHaveWeather } from "#test/test-utils/matchers/to-have-weather"; +import { expect } from "vitest"; + +/* + * Setup file for custom matchers. + * Make sure to define the call signatures in `test/@types/vitest.d.ts` too! + */ + +expect.extend({ + toEqualArrayUnsorted, + toHaveTypes, + toHaveUsedMove, + toHaveEffectiveStat, + toHaveTakenDamage, + toHaveWeather, + toHaveTerrain, + toHaveFullHp, + toHaveStatusEffect, + toHaveStatStage, + toHaveBattlerTag, + toHaveAbilityApplied, + toHaveHp, + toHaveFainted, + toHaveUsedPP, +}); diff --git a/test/misc.test.ts b/test/misc.test.ts index 12ed165d9d9..a77ac1f5c91 100644 --- a/test/misc.test.ts +++ b/test/misc.test.ts @@ -1,6 +1,4 @@ -// import { apiFetch } from "#app/utils"; -import GameManager from "#test/testUtils/gameManager"; -import { waitUntil } from "#test/testUtils/gameManagerUtils"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -37,19 +35,6 @@ describe("Test misc", () => { expect(spy).toHaveBeenCalled(); }); - // it.skip("test apifetch mock async", async () => { - // const spy = vi.fn(); - // await apiFetch("https://localhost:8080/account/info").then(response => { - // expect(response.status).toBe(200); - // expect(response.ok).toBe(true); - // return response.json(); - // }).then(data => { - // spy(); // Call the spy function - // expect(data).toEqual({ "username": "greenlamp", "lastSessionSlot": 0 }); - // }); - // expect(spy).toHaveBeenCalled(); - // }); - it("test fetch mock sync", async () => { const response = await fetch("https://localhost:8080/account/info"); const data = await response.json(); @@ -63,19 +48,4 @@ describe("Test misc", () => { const data = await game.scene.cachedFetch("./battle-anims/splishy-splash.json"); expect(data).toBeDefined(); }); - - it("testing wait phase queue", async () => { - const fakeScene = { - phaseQueue: [1, 2, 3], // Initially not empty - }; - setTimeout(() => { - fakeScene.phaseQueue = []; - }, 500); - const spy = vi.fn(); - await waitUntil(() => fakeScene.phaseQueue.length === 0).then(result => { - expect(result).toBe(true); - spy(); // Call the spy function - }); - expect(spy).toHaveBeenCalled(); - }); }); diff --git a/test/moves/ability-ignore-moves.test.ts b/test/moves/ability-ignore-moves.test.ts new file mode 100644 index 00000000000..750d8fe2f20 --- /dev/null +++ b/test/moves/ability-ignore-moves.test.ts @@ -0,0 +1,108 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Ability-Ignoring Moves", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([MoveId.MOONGEIST_BEAM, MoveId.SUNSTEEL_STRIKE, MoveId.PHOTON_GEYSER, MoveId.METRONOME]) + .ability(AbilityId.BALL_FETCH) + .startingLevel(200) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.STURDY) + .enemyMoveset(MoveId.SPLASH); + }); + + it.each<{ name: string; move: MoveId }>([ + { name: "Sunsteel Strike", move: MoveId.SUNSTEEL_STRIKE }, + { name: "Moongeist Beam", move: MoveId.MOONGEIST_BEAM }, + { name: "Photon Geyser", move: MoveId.PHOTON_GEYSER }, + ])("$name should ignore enemy abilities during move use", async ({ move }) => { + await game.classicMode.startBattle([SpeciesId.NECROZMA]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + game.move.select(move); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(game.scene.arena.ignoreAbilities).toBe(true); + expect(game.scene.arena.ignoringEffectSource).toBe(player.getBattlerIndex()); + + await game.toEndOfTurn(); + expect(game.scene.arena.ignoreAbilities).toBe(false); + expect(enemy.isFainted()).toBe(true); + }); + + it("should not ignore enemy abilities when called by Metronome", async () => { + await game.classicMode.startBattle([SpeciesId.MILOTIC]); + game.move.forceMetronomeMove(MoveId.PHOTON_GEYSER, true); + + const enemy = game.field.getEnemyPokemon(); + game.move.select(MoveId.METRONOME); + await game.toEndOfTurn(); + + expect(enemy.isFainted()).toBe(false); + expect(game.field.getPlayerPokemon().getLastXMoves()[0].move).toBe(MoveId.PHOTON_GEYSER); + }); + + it("should not ignore enemy abilities when called by Mirror Move", async () => { + game.override.moveset(MoveId.MIRROR_MOVE).enemyMoveset(MoveId.SUNSTEEL_STRIKE); + + await game.classicMode.startBattle([SpeciesId.MILOTIC]); + + const enemy = game.field.getEnemyPokemon(); + game.move.select(MoveId.MIRROR_MOVE); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + expect(enemy.isFainted()).toBe(false); + expect(game.scene.getPlayerPokemon()?.getLastXMoves()[0].move).toBe(MoveId.SUNSTEEL_STRIKE); + }); + + // TODO: Verify this behavior on cart + it("should ignore enemy abilities when called by Instruct", async () => { + game.override.moveset([MoveId.SUNSTEEL_STRIKE, MoveId.INSTRUCT]).battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.SOLGALEO, SpeciesId.LUNALA]); + + const solgaleo = game.field.getPlayerPokemon(); + + game.move.select(MoveId.SUNSTEEL_STRIKE, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); + + await game.phaseInterceptor.to("MoveEffectPhase"); // initial attack + await game.phaseInterceptor.to("MoveEffectPhase"); // instruct + await game.phaseInterceptor.to("MoveEffectPhase"); // instructed move use + + expect(game.scene.arena.ignoreAbilities).toBe(true); + expect(game.scene.arena.ignoringEffectSource).toBe(solgaleo.getBattlerIndex()); + + await game.toEndOfTurn(); + + // Both the initial and redirected instruct use ignored sturdy + const [enemy1, enemy2] = game.scene.getEnemyField(); + expect(enemy1.isFainted()).toBe(true); + expect(enemy2.isFainted()).toBe(true); + }); +}); diff --git a/test/moves/after_you.test.ts b/test/moves/after-you.test.ts similarity index 51% rename from test/moves/after_you.test.ts rename to test/moves/after-you.test.ts index adf9cae707a..1625af3dd88 100644 --- a/test/moves/after_you.test.ts +++ b/test/moves/after-you.test.ts @@ -1,10 +1,11 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { MoveResult } from "#app/field/pokemon"; -import { MovePhase } from "#app/phases/move-phase"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { MovePhase } from "#phases/move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -42,7 +43,7 @@ describe("Moves - After You", () => { await game.phaseInterceptor.to("MoveEffectPhase"); await game.phaseInterceptor.to(MovePhase, false); - const phase = game.scene.getCurrentPhase() as MovePhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(phase.pokemon).toBe(game.scene.getPlayerField()[1]); await game.phaseInterceptor.to("MoveEndPhase"); }); @@ -60,4 +61,37 @@ describe("Moves - After You", () => { expect(game.scene.getPlayerField()[1].getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); }); + + // TODO: Enable once rampaging moves and move queue are fixed. + // Currently does literally nothing because `MoveUseMode` is overridden from move queue + // within `MovePhase`, but should be enabled once that jank is removed + it.todo("should maintain PP ignore status of rampaging moves", async () => { + game.override.moveset([]); + await game.classicMode.startBattle([SpeciesId.ACCELGOR, SpeciesId.RATTATA]); + + const [accelgor, rattata] = game.scene.getPlayerField(); + expect(accelgor).toBeDefined(); + expect(rattata).toBeDefined(); + + game.move.changeMoveset(accelgor, [MoveId.SPLASH, MoveId.AFTER_YOU]); + game.move.changeMoveset(rattata, MoveId.OUTRAGE); + + game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.select(MoveId.OUTRAGE, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("TurnEndPhase"); + + const outrageMove = rattata.getMoveset().find(m => m.moveId === MoveId.OUTRAGE); + expect(outrageMove?.ppUsed).toBe(1); + + game.move.select(MoveId.AFTER_YOU, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(accelgor.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(outrageMove?.ppUsed).toBe(1); + expect(rattata.getLastXMoves()[0]).toMatchObject({ + move: MoveId.OUTRAGE, + result: MoveResult.SUCCESS, + useMode: MoveUseMode.IGNORE_PP, + }); + }); }); diff --git a/test/moves/alluring_voice.test.ts b/test/moves/alluring-voice.test.ts similarity index 83% rename from test/moves/alluring_voice.test.ts rename to test/moves/alluring-voice.test.ts index 2cfb7a76317..dc01cc1a54e 100644 --- a/test/moves/alluring_voice.test.ts +++ b/test/moves/alluring-voice.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BerryPhase } from "#app/phases/berry-phase"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Alluring Voice", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.ICE_SCALES) .enemyMoveset(MoveId.HOWL) diff --git a/test/moves/aromatherapy.test.ts b/test/moves/aromatherapy.test.ts index bfe315a1390..60f9923a2f8 100644 --- a/test/moves/aromatherapy.test.ts +++ b/test/moves/aromatherapy.test.ts @@ -1,11 +1,10 @@ -import { StatusEffect } from "#app/enums/status-effect"; -import { CommandPhase } from "#app/phases/command-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Aromatherapy", () => { let phaserGame: Phaser.Game; @@ -40,7 +39,6 @@ describe("Moves - Aromatherapy", () => { vi.spyOn(partyPokemon, "resetStatus"); game.move.select(MoveId.AROMATHERAPY, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -62,7 +60,6 @@ describe("Moves - Aromatherapy", () => { vi.spyOn(rightOpp, "resetStatus"); game.move.select(MoveId.AROMATHERAPY, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -86,7 +83,6 @@ describe("Moves - Aromatherapy", () => { vi.spyOn(partyPokemon, "resetStatus"); game.move.select(MoveId.AROMATHERAPY, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); diff --git a/test/moves/assist.test.ts b/test/moves/assist.test.ts index c0bdf2deea2..52467c2ba98 100644 --- a/test/moves/assist.test.ts +++ b/test/moves/assist.test.ts @@ -1,11 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#app/enums/stat"; -import { MoveResult } from "#app/field/pokemon"; -import { CommandPhase } from "#app/phases/command-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -30,7 +29,7 @@ describe("Moves - Assist", () => { game.override .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyLevel(100) .enemyAbility(AbilityId.BALL_FETCH) @@ -80,7 +79,6 @@ describe("Moves - Assist", () => { // Player uses Sketch to copy Swords Dance, Player_2 stalls a turn. Player will attempt Assist and should have no usable moves await game.toNextTurn(); game.move.select(MoveId.ASSIST, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.PROTECT, 1); await game.toNextTurn(); @@ -88,15 +86,13 @@ describe("Moves - Assist", () => { }); it("should apply secondary effects of a move", async () => { - game.override.moveset([MoveId.ASSIST, MoveId.WOOD_HAMMER, MoveId.WOOD_HAMMER, MoveId.WOOD_HAMMER]); await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.SHUCKLE]); const [feebas, shuckle] = game.scene.getPlayerField(); - game.move.changeMoveset(feebas, [MoveId.ASSIST, MoveId.SKETCH, MoveId.PROTECT, MoveId.DRAGON_TAIL]); - game.move.changeMoveset(shuckle, [MoveId.ASSIST, MoveId.SKETCH, MoveId.PROTECT, MoveId.DRAGON_TAIL]); + game.move.changeMoveset(feebas, [MoveId.ASSIST, MoveId.WOOD_HAMMER]); + game.move.changeMoveset(shuckle, [MoveId.ASSIST, MoveId.WOOD_HAMMER]); game.move.select(MoveId.ASSIST, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.ASSIST, 1); await game.toNextTurn(); diff --git a/test/moves/astonish.test.ts b/test/moves/astonish.test.ts index 48deadf7a01..0f7dc526b2d 100644 --- a/test/moves/astonish.test.ts +++ b/test/moves/astonish.test.ts @@ -1,13 +1,13 @@ -import { allMoves } from "#app/data/data-lists"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/test/moves/aurora_veil.test.ts b/test/moves/aurora-veil.test.ts similarity index 57% rename from test/moves/aurora_veil.test.ts rename to test/moves/aurora-veil.test.ts index 7a00be40d3d..3c7c86c7fdf 100644 --- a/test/moves/aurora_veil.test.ts +++ b/test/moves/aurora-veil.test.ts @@ -1,19 +1,17 @@ -import type BattleScene from "#app/battle-scene"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import type Move from "#app/data/moves/move"; -import { CritOnlyAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import type Pokemon from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { NumberHolder } from "#app/utils/common"; +import type { BattleScene } from "#app/battle-scene"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; let globalScene: BattleScene; @@ -43,7 +41,7 @@ describe("Moves - Aurora Veil", () => { .enemyLevel(100) .enemySpecies(SpeciesId.MAGIKARP) .enemyMoveset(MoveId.AURORA_VEIL) - .disableCrits() + .criticalHits(false) .weather(WeatherType.HAIL); }); @@ -53,10 +51,10 @@ describe("Moves - Aurora Veil", () => { game.move.select(moveToUse); - await game.phaseInterceptor.to(TurnEndPhase); + await game.toEndOfTurn(); const mockedDmg = getMockedMoveDamage( - game.scene.getEnemyPokemon()!, - game.scene.getPlayerPokemon()!, + game.field.getEnemyPokemon(), + game.field.getPlayerPokemon(), allMoves[moveToUse], ); @@ -72,10 +70,10 @@ describe("Moves - Aurora Veil", () => { game.move.select(moveToUse); game.move.select(moveToUse, 1); - await game.phaseInterceptor.to(TurnEndPhase); + await game.toEndOfTurn(); const mockedDmg = getMockedMoveDamage( - game.scene.getEnemyPokemon()!, - game.scene.getPlayerPokemon()!, + game.field.getEnemyPokemon(), + game.field.getPlayerPokemon(), allMoves[moveToUse], ); @@ -83,72 +81,48 @@ describe("Moves - Aurora Veil", () => { }); it("reduces damage of special attacks by half in a single battle", async () => { - const moveToUse = MoveId.ABSORB; await game.classicMode.startBattle([SpeciesId.SHUCKLE]); - game.move.select(moveToUse); + game.move.use(MoveId.ABSORB); - await game.phaseInterceptor.to(TurnEndPhase); + await game.toEndOfTurn(); const mockedDmg = getMockedMoveDamage( - game.scene.getEnemyPokemon()!, - game.scene.getPlayerPokemon()!, - allMoves[moveToUse], + game.field.getEnemyPokemon(), + game.field.getPlayerPokemon(), + allMoves[MoveId.ABSORB], ); - expect(mockedDmg).toBe(allMoves[moveToUse].power * singleBattleMultiplier); + expect(mockedDmg).toBe(allMoves[MoveId.ABSORB].power * singleBattleMultiplier); }); it("reduces damage of special attacks by a third in a double battle", async () => { game.override.battleStyle("double"); - - const moveToUse = MoveId.DAZZLING_GLEAM; - await game.classicMode.startBattle([SpeciesId.SHUCKLE, SpeciesId.SHUCKLE]); - - game.move.select(moveToUse); - game.move.select(moveToUse, 1); - - await game.phaseInterceptor.to(TurnEndPhase); - const mockedDmg = getMockedMoveDamage( - game.scene.getEnemyPokemon()!, - game.scene.getPlayerPokemon()!, - allMoves[moveToUse], - ); - - expect(mockedDmg).toBe(allMoves[moveToUse].power * doubleBattleMultiplier); - }); - - it("does not affect physical critical hits", async () => { - game.override.moveset([MoveId.WICKED_BLOW]); - const moveToUse = MoveId.WICKED_BLOW; await game.classicMode.startBattle([SpeciesId.SHUCKLE]); - game.move.select(moveToUse); - await game.phaseInterceptor.to(TurnEndPhase); - + game.move.use(MoveId.ABSORB); + await game.toEndOfTurn(); const mockedDmg = getMockedMoveDamage( - game.scene.getEnemyPokemon()!, - game.scene.getPlayerPokemon()!, - allMoves[moveToUse], + game.field.getEnemyPokemon(), + game.field.getPlayerPokemon(), + allMoves[MoveId.ABSORB], ); - expect(mockedDmg).toBe(allMoves[moveToUse].power); + + expect(mockedDmg).toBe(allMoves[MoveId.ABSORB].power * doubleBattleMultiplier); }); it("does not affect critical hits", async () => { - game.override.moveset([MoveId.FROST_BREATH]); - const moveToUse = MoveId.FROST_BREATH; - vi.spyOn(allMoves[MoveId.FROST_BREATH], "accuracy", "get").mockReturnValue(100); await game.classicMode.startBattle([SpeciesId.SHUCKLE]); - game.move.select(moveToUse); - await game.phaseInterceptor.to(TurnEndPhase); + game.move.use(MoveId.WICKED_BLOW); + await game.toEndOfTurn(); const mockedDmg = getMockedMoveDamage( - game.scene.getEnemyPokemon()!, - game.scene.getPlayerPokemon()!, - allMoves[moveToUse], + game.field.getEnemyPokemon(), + game.field.getPlayerPokemon(), + allMoves[MoveId.WICKED_BLOW], ); - expect(mockedDmg).toBe(allMoves[moveToUse].power); + expect(mockedDmg).toBe(allMoves[MoveId.WICKED_BLOW].power); }); }); @@ -166,7 +140,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; if (globalScene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) { - if (move.getAttrs(CritOnlyAttr).length === 0) { + if (move.getAttrs("CritOnlyAttr").length === 0) { globalScene.arena.applyTagsForSide( ArenaTagType.AURORA_VEIL, side, diff --git a/test/moves/autotomize.test.ts b/test/moves/autotomize.test.ts index 000dd19b8f5..a8a7309e03e 100644 --- a/test/moves/autotomize.test.ts +++ b/test/moves/autotomize.test.ts @@ -1,9 +1,9 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Autotomize", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/baddy_bad.test.ts b/test/moves/baddy-bad.test.ts similarity index 91% rename from test/moves/baddy_bad.test.ts rename to test/moves/baddy-bad.test.ts index ffdf9f0309c..5888dd58c31 100644 --- a/test/moves/baddy_bad.test.ts +++ b/test/moves/baddy-bad.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -33,7 +33,7 @@ describe("Moves - Baddy Bad", () => { game.override.enemyMoveset(MoveId.PROTECT); await game.classicMode.startBattle([SpeciesId.FEEBAS]); - game.move.select(MoveId.BADDY_BAD); + game.move.use(MoveId.BADDY_BAD); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.arena.tags.length).toBe(0); diff --git a/test/moves/baneful_bunker.test.ts b/test/moves/baneful-bunker.test.ts similarity index 93% rename from test/moves/baneful_bunker.test.ts rename to test/moves/baneful-bunker.test.ts index a20a23593ef..b6cab8c9bca 100644 --- a/test/moves/baneful_bunker.test.ts +++ b/test/moves/baneful-bunker.test.ts @@ -1,11 +1,11 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/enums/status-effect"; describe("Moves - Baneful Bunker", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/baton_pass.test.ts b/test/moves/baton-pass.test.ts similarity index 85% rename from test/moves/baton_pass.test.ts rename to test/moves/baton-pass.test.ts index b39e51428b1..ef1979b223d 100644 --- a/test/moves/baton_pass.test.ts +++ b/test/moves/baton-pass.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -31,7 +31,7 @@ describe("Moves - Baton Pass", () => { .moveset([MoveId.BATON_PASS, MoveId.NASTY_PLOT, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) - .disableCrits(); + .criticalHits(false); }); it("transfers all stat stages when player uses it", async () => { @@ -55,39 +55,34 @@ describe("Moves - Baton Pass", () => { playerPokemon = game.scene.getPlayerPokemon()!; expect(playerPokemon.species.speciesId).toEqual(SpeciesId.SHUCKLE); expect(playerPokemon.getStatStage(Stat.SPATK)).toEqual(2); - }, 20000); + }); it("passes stat stage buffs when AI uses it", async () => { // arrange - game.override.startingWave(5).enemyMoveset(new Array(4).fill([MoveId.NASTY_PLOT])); + game.override.startingWave(5).enemyMoveset([MoveId.NASTY_PLOT, MoveId.BATON_PASS]); await game.classicMode.startBattle([SpeciesId.RAICHU, SpeciesId.SHUCKLE]); // round 1 - ai buffs game.move.select(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.NASTY_PLOT); await game.toNextTurn(); // round 2 - baton pass - game.scene.getEnemyPokemon()!.hp = 100; - game.override.enemyMoveset([MoveId.BATON_PASS]); - // Force moveset to update mid-battle - // TODO: replace with enemy ai control function when it's added - game.scene.getEnemyParty()[0].getMoveset(); game.move.select(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.BATON_PASS); await game.phaseInterceptor.to("PostSummonPhase", false); - // assert // check buffs are still there - expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPATK)).toEqual(2); + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.SPATK)).toEqual(2); // confirm that a switch actually happened. can't use species because I // can't find a way to override trainer parties with more than 1 pokemon species - expect(game.scene.getEnemyPokemon()!.hp).not.toEqual(100); expect(game.phaseInterceptor.log.slice(-4)).toEqual([ "MoveEffectPhase", "SwitchSummonPhase", "SummonPhase", "PostSummonPhase", ]); - }, 20000); + }); it("doesn't transfer effects that aren't transferrable", async () => { game.override.enemyMoveset([MoveId.SALT_CURE]); @@ -103,7 +98,7 @@ describe("Moves - Baton Pass", () => { await game.toNextTurn(); expect(player2.findTag(t => t.tagType === BattlerTagType.SALT_CURED)).toBeUndefined(); - }, 20000); + }); it("doesn't allow binding effects from the user to persist", async () => { game.override.moveset([MoveId.FIRE_SPIN, MoveId.BATON_PASS]); diff --git a/test/moves/beak_blast.test.ts b/test/moves/beak-blast.test.ts similarity index 90% rename from test/moves/beak_blast.test.ts rename to test/moves/beak-blast.test.ts index ad2959e5101..71d2d957bed 100644 --- a/test/moves/beak_blast.test.ts +++ b/test/moves/beak-blast.test.ts @@ -1,12 +1,12 @@ -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { StatusEffect } from "#app/enums/status-effect"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { BerryPhase } from "#phases/berry-phase"; +import { MovePhase } from "#phases/move-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -129,8 +129,7 @@ describe("Moves - Beak Blast", () => { }); it("should not burn a long reach enemy that hits the user with a contact move", async () => { - game.override.enemyAbility(AbilityId.LONG_REACH); - game.override.enemyMoveset([MoveId.FALSE_SWIPE]).enemyLevel(100); + game.override.enemyAbility(AbilityId.LONG_REACH).enemyMoveset([MoveId.FALSE_SWIPE]).enemyLevel(100); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.select(MoveId.BEAK_BLAST); await game.phaseInterceptor.to("BerryPhase", false); diff --git a/test/moves/beat_up.test.ts b/test/moves/beat-up.test.ts similarity index 80% rename from test/moves/beat_up.test.ts rename to test/moves/beat-up.test.ts index 184204a91aa..79d672bd0ed 100644 --- a/test/moves/beat_up.test.ts +++ b/test/moves/beat-up.test.ts @@ -1,9 +1,9 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { StatusEffect } from "#app/enums/status-effect"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,15 +23,14 @@ describe("Moves - Beat Up", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyLevel(100); - game.override.enemyMoveset([MoveId.SPLASH]); - game.override.enemyAbility(AbilityId.INSOMNIA); - - game.override.startingLevel(100); - game.override.moveset([MoveId.BEAT_UP]); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.SNORLAX) + .enemyLevel(100) + .enemyMoveset([MoveId.SPLASH]) + .enemyAbility(AbilityId.INSOMNIA) + .startingLevel(100) + .moveset([MoveId.BEAT_UP]); }); it("should hit once for each healthy player Pokemon", async () => { diff --git a/test/moves/belly_drum.test.ts b/test/moves/belly-drum.test.ts similarity index 95% rename from test/moves/belly_drum.test.ts rename to test/moves/belly-drum.test.ts index 239b3c3d794..9cbb7adb1ae 100644 --- a/test/moves/belly_drum.test.ts +++ b/test/moves/belly-drum.test.ts @@ -1,12 +1,12 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { toDmgValue } from "#app/utils/common"; +import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import { AbilityId } from "#enums/ability-id"; // RATIO : HP Cost of Move const RATIO = 2; diff --git a/test/moves/burning_jealousy.test.ts b/test/moves/burning-jealousy.test.ts similarity index 92% rename from test/moves/burning_jealousy.test.ts rename to test/moves/burning-jealousy.test.ts index 2a74f661922..62f41790582 100644 --- a/test/moves/burning_jealousy.test.ts +++ b/test/moves/burning-jealousy.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { StatusEffect } from "#app/enums/status-effect"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Burning Jealousy", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.ICE_SCALES) .enemyMoveset([MoveId.HOWL]) diff --git a/test/moves/camouflage.test.ts b/test/moves/camouflage.test.ts index 53c44f1386b..badab8ec4a5 100644 --- a/test/moves/camouflage.test.ts +++ b/test/moves/camouflage.test.ts @@ -1,10 +1,10 @@ +import { TerrainType } from "#data/terrain"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { TerrainType } from "#app/data/terrain"; import { PokemonType } from "#enums/pokemon-type"; -import { BattlerIndex } from "#app/battle"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -28,7 +28,7 @@ describe("Moves - Camouflage", () => { .moveset([MoveId.CAMOUFLAGE]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.REGIELEKI) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.PSYCHIC_TERRAIN); diff --git a/test/moves/ceaseless_edge.test.ts b/test/moves/ceaseless-edge.test.ts similarity index 81% rename from test/moves/ceaseless_edge.test.ts rename to test/moves/ceaseless-edge.test.ts index 65f9b69509d..56d7c97ea68 100644 --- a/test/moves/ceaseless_edge.test.ts +++ b/test/moves/ceaseless-edge.test.ts @@ -1,12 +1,13 @@ -import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; -import { allMoves } from "#app/data/data-lists"; +import { ArenaTrapTag } from "#data/arena-tag"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; @@ -26,14 +27,15 @@ describe("Moves - Ceaseless Edge", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyAbility(AbilityId.RUN_AWAY); - game.override.enemyPassiveAbility(AbilityId.RUN_AWAY); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.CEASELESS_EDGE, MoveId.SPLASH, MoveId.ROAR]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyAbility(AbilityId.RUN_AWAY) + .enemyPassiveAbility(AbilityId.RUN_AWAY) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.CEASELESS_EDGE, MoveId.SPLASH, MoveId.ROAR]) + .enemyMoveset(MoveId.SPLASH); vi.spyOn(allMoves[MoveId.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100); }); @@ -81,8 +83,7 @@ describe("Moves - Ceaseless Edge", () => { }); test("trainer - move should hit twice, apply two layers of spikes, force switch opponent - opponent takes damage", async () => { - game.override.startingHeldItems([{ name: "MULTI_LENS" }]); - game.override.startingWave(25); + game.override.startingHeldItems([{ name: "MULTI_LENS" }]).startingWave(25); await game.classicMode.startBattle([SpeciesId.ILLUMISE]); diff --git a/test/moves/chilly-reception.test.ts b/test/moves/chilly-reception.test.ts new file mode 100644 index 00000000000..948b42cb3f2 --- /dev/null +++ b/test/moves/chilly-reception.test.ts @@ -0,0 +1,148 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { WeatherType } from "#enums/weather-type"; +import { RandomMoveAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Chilly Reception", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .moveset([MoveId.CHILLY_RECEPTION, MoveId.SNOWSCAPE, MoveId.SPLASH, MoveId.METRONOME]) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.BALL_FETCH) + .ability(AbilityId.BALL_FETCH); + }); + + it("should display message before use, switch the user out and change the weather to snow", async () => { + await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); + + const [slowking, meowth] = game.scene.getPlayerParty(); + + game.move.select(MoveId.CHILLY_RECEPTION); + game.doSelectPartyPokemon(1); + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + expect(game.scene.getPlayerPokemon()).toBe(meowth); + expect(slowking.isOnField()).toBe(false); + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }), + ); + }); + + it("should still change weather if user can't switch out", async () => { + await game.classicMode.startBattle([SpeciesId.SLOWKING]); + + game.move.select(MoveId.CHILLY_RECEPTION); + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()?.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + }); + + it("should still switch out even if weather cannot be changed", async () => { + await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SNOW); + + const [slowking, meowth] = game.scene.getPlayerParty(); + + game.move.select(MoveId.SNOWSCAPE); + await game.toNextTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + + game.move.select(MoveId.CHILLY_RECEPTION); + game.doSelectPartyPokemon(1); + // TODO: Uncomment lines once wimp out PR fixes force switches to not reset summon data immediately + // await game.phaseInterceptor.to("SwitchSummonPhase", false); + // expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()).toBe(meowth); + expect(slowking.isOnField()).toBe(false); + }); + + // Source: https://replay.pokemonshowdown.com/gen9ou-2367532550 + it("should fail (while still displaying message) if neither weather change nor switch out succeeds", async () => { + await game.classicMode.startBattle([SpeciesId.SLOWKING]); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SNOW); + + const slowking = game.scene.getPlayerPokemon()!; + + game.move.select(MoveId.SNOWSCAPE); + await game.toNextTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + + game.move.select(MoveId.CHILLY_RECEPTION); + game.doSelectPartyPokemon(1); + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()).toBe(slowking); + expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }), + ); + }); + + it("should succeed without message if called indirectly", async () => { + vi.spyOn(RandomMoveAttr.prototype, "getMoveOverride").mockReturnValue(MoveId.CHILLY_RECEPTION); + await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); + + const [slowking, meowth] = game.scene.getPlayerParty(); + + game.move.select(MoveId.METRONOME); + game.doSelectPartyPokemon(1); + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); + expect(game.scene.getPlayerPokemon()).toBe(meowth); + expect(slowking.isOnField()).toBe(false); + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }), + ); + }); + + // Bugcheck test for enemy AI bug + it("check case - enemy not selecting chilly reception doesn't change weather", async () => { + game.override.enemyMoveset([MoveId.CHILLY_RECEPTION, MoveId.TACKLE]); + await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); + + game.move.select(MoveId.SPLASH); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.toEndOfTurn(); + + expect(game.scene.arena.weather?.weatherType).toBeUndefined(); + }); +}); diff --git a/test/moves/chilly_reception.test.ts b/test/moves/chilly_reception.test.ts deleted file mode 100644 index 14141208161..00000000000 --- a/test/moves/chilly_reception.test.ts +++ /dev/null @@ -1,119 +0,0 @@ -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { WeatherType } from "#enums/weather-type"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -//import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Chilly Reception", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .moveset([MoveId.CHILLY_RECEPTION, MoveId.SNOWSCAPE]) - .enemyMoveset(MoveId.SPLASH) - .enemyAbility(AbilityId.BALL_FETCH) - .ability(AbilityId.BALL_FETCH); - }); - - it("should still change the weather if user can't switch out", async () => { - await game.classicMode.startBattle([SpeciesId.SLOWKING]); - - game.move.select(MoveId.CHILLY_RECEPTION); - - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - }); - - it("should switch out even if it's snowing", async () => { - await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); - // first turn set up snow with snowscape, try chilly reception on second turn - game.move.select(MoveId.SNOWSCAPE); - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - - await game.phaseInterceptor.to("TurnInitPhase", false); - game.move.select(MoveId.CHILLY_RECEPTION); - game.doSelectPartyPokemon(1); - - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - expect(game.scene.getPlayerField()[0].species.speciesId).toBe(SpeciesId.MEOWTH); - }); - - it("happy case - switch out and weather changes", async () => { - await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); - - game.move.select(MoveId.CHILLY_RECEPTION); - game.doSelectPartyPokemon(1); - - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - expect(game.scene.getPlayerField()[0].species.speciesId).toBe(SpeciesId.MEOWTH); - }); - - // enemy uses another move and weather doesn't change - it("check case - enemy not selecting chilly reception doesn't change weather ", async () => { - game.override.battleStyle("single").enemyMoveset([MoveId.CHILLY_RECEPTION, MoveId.TACKLE]).moveset(MoveId.SPLASH); - - await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]); - - game.move.select(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.TACKLE); - - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(undefined); - }); - - it("enemy trainer - expected behavior ", async () => { - game.override - .battleStyle("single") - .startingWave(8) - .enemyMoveset(MoveId.CHILLY_RECEPTION) - .enemySpecies(SpeciesId.MAGIKARP) - .moveset([MoveId.SPLASH, MoveId.THUNDERBOLT]); - - await game.classicMode.startBattle([SpeciesId.JOLTEON]); - const RIVAL_MAGIKARP1 = game.scene.getEnemyPokemon()?.id; - - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - expect(game.scene.getEnemyPokemon()?.id !== RIVAL_MAGIKARP1); - - await game.phaseInterceptor.to("TurnInitPhase", false); - game.move.select(MoveId.SPLASH); - - // second chilly reception should still switch out - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - await game.phaseInterceptor.to("TurnInitPhase", false); - expect(game.scene.getEnemyPokemon()?.id === RIVAL_MAGIKARP1); - game.move.select(MoveId.THUNDERBOLT); - - // enemy chilly recep move should fail: it's snowing and no option to switch out - // no crashing - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - await game.phaseInterceptor.to("TurnInitPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to("BerryPhase", false); - expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); - }); -}); diff --git a/test/moves/chloroblast.test.ts b/test/moves/chloroblast.test.ts index 02f7ac2165c..a6320d2691d 100644 --- a/test/moves/chloroblast.test.ts +++ b/test/moves/chloroblast.test.ts @@ -1,8 +1,8 @@ -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -25,7 +25,7 @@ describe("Moves - Chloroblast", () => { game.override .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH); }); diff --git a/test/moves/clangorous_soul.test.ts b/test/moves/clangorous-soul.test.ts similarity index 91% rename from test/moves/clangorous_soul.test.ts rename to test/moves/clangorous-soul.test.ts index 6f4c18852b0..82a0d383f65 100644 --- a/test/moves/clangorous_soul.test.ts +++ b/test/moves/clangorous-soul.test.ts @@ -1,10 +1,10 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; /** HP Cost of Move */ const RATIO = 3; @@ -27,12 +27,13 @@ describe("Moves - Clangorous Soul", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.starterSpecies(SpeciesId.MAGIKARP); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.CLANGOROUS_SOUL]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .starterSpecies(SpeciesId.MAGIKARP) + .enemySpecies(SpeciesId.SNORLAX) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.CLANGOROUS_SOUL]) + .enemyMoveset(MoveId.SPLASH); }); //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/Clangorous_Soul_(move) diff --git a/test/moves/copycat.test.ts b/test/moves/copycat.test.ts index 51d7d36535f..91e941e2845 100644 --- a/test/moves/copycat.test.ts +++ b/test/moves/copycat.test.ts @@ -1,21 +1,18 @@ -import { BattlerIndex } from "#app/battle"; -import { RandomMoveAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { Stat } from "#app/enums/stat"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Copycat", () => { let phaserGame: Phaser.Game; let game: GameManager; - let randomMoveAttr: RandomMoveAttr; - beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, @@ -27,14 +24,12 @@ describe("Moves - Copycat", () => { }); beforeEach(() => { - randomMoveAttr = allMoves[MoveId.METRONOME].getAttrs(RandomMoveAttr)[0]; game = new GameManager(phaserGame); game.override .moveset([MoveId.COPYCAT, MoveId.SPIKY_SHIELD, MoveId.SWORDS_DANCE, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() - .starterSpecies(SpeciesId.FEEBAS) + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -42,7 +37,7 @@ describe("Moves - Copycat", () => { it("should copy the last move successfully executed", async () => { game.override.enemyMoveset(MoveId.SUCKER_PUNCH); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.SWORDS_DANCE); await game.toNextTurn(); @@ -55,7 +50,7 @@ describe("Moves - Copycat", () => { it("should fail when the last move used is not a valid Copycat move", async () => { game.override.enemyMoveset(MoveId.PROTECT); // Protect is not a valid move for Copycat to copy - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.SPIKY_SHIELD); // Spiky Shield is not a valid move for Copycat to copy await game.toNextTurn(); @@ -68,19 +63,25 @@ describe("Moves - Copycat", () => { it("should copy the called move when the last move successfully calls another", async () => { game.override.moveset([MoveId.SPLASH, MoveId.METRONOME]).enemyMoveset(MoveId.COPYCAT); - await game.classicMode.startBattle(); - vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.SWORDS_DANCE); + await game.classicMode.startBattle([SpeciesId.DRAMPA]); + game.move.forceMetronomeMove(MoveId.SWORDS_DANCE, true); game.move.select(MoveId.METRONOME); - await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); // Player moves first, so enemy can copy Swords Dance + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); // Player moves first so enemy can copy Swords Dance await game.toNextTurn(); - expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(2); + const enemy = game.scene.getEnemyPokemon()!; + expect(enemy.getLastXMoves()[0]).toMatchObject({ + move: MoveId.SWORDS_DANCE, + result: MoveResult.SUCCESS, + useMode: MoveUseMode.FOLLOW_UP, + }); + expect(enemy.getStatStage(Stat.ATK)).toBe(2); }); - it("should apply secondary effects of a move", async () => { + it("should apply move secondary effects", async () => { game.override.enemyMoveset(MoveId.ACID_SPRAY); // Secondary effect lowers SpDef by 2 stages - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.select(MoveId.COPYCAT); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); diff --git a/test/moves/crafty_shield.test.ts b/test/moves/crafty-shield.test.ts similarity index 93% rename from test/moves/crafty_shield.test.ts rename to test/moves/crafty-shield.test.ts index 40f8ce03829..353aef5ef7b 100644 --- a/test/moves/crafty_shield.test.ts +++ b/test/moves/crafty-shield.test.ts @@ -1,14 +1,11 @@ -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BattlerIndex } from "#app/battle"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { ArenaTagSide } from "#app/data/arena-tag"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Moves - Crafty Shield", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/defog.test.ts b/test/moves/defog.test.ts index d42682c7f3f..820dfaa6bcb 100644 --- a/test/moves/defog.test.ts +++ b/test/moves/defog.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Defog", () => { .moveset([MoveId.MIST, MoveId.SAFEGUARD, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.DEFOG, MoveId.GROWL]); diff --git a/test/moves/delayed-attack.test.ts b/test/moves/delayed-attack.test.ts new file mode 100644 index 00000000000..e8cf2871626 --- /dev/null +++ b/test/moves/delayed-attack.test.ts @@ -0,0 +1,389 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; +import { allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PokemonType } from "#enums/pokemon-type"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Delayed Attacks", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.NO_GUARD) + .battleStyle("single") + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.STURDY) + .enemyMoveset(MoveId.SPLASH); + }); + + /** + * Wait until a number of turns have passed. + * @param numTurns - Number of turns to pass. + * @param toEndOfTurn - Whether to advance to the `TurnEndPhase` (`true`) or the `PositionalTagPhase` (`false`); + * default `true` + * @returns A Promise that resolves once the specified number of turns has elapsed + * and the specified phase has been reached. + */ + async function passTurns(numTurns: number, toEndOfTurn = true): Promise { + for (let i = 0; i < numTurns; i++) { + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + if (game.scene.getPlayerField()[1]?.isActive()) { + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + } + await game.move.forceEnemyMove(MoveId.SPLASH); + if (game.scene.getEnemyField()[1]?.isActive()) { + await game.move.forceEnemyMove(MoveId.SPLASH); + } + await game.phaseInterceptor.to("PositionalTagPhase"); + } + if (toEndOfTurn) { + await game.toEndOfTurn(); + } + } + + /** + * Expect that future sight is active with the specified number of attacks. + * @param numAttacks - The number of delayed attacks that should be queued; default `1` + */ + function expectFutureSightActive(numAttacks = 1) { + const delayedAttacks = game.scene.arena.positionalTagManager["tags"].filter( + t => t.tagType === PositionalTagType.DELAYED_ATTACK, + ); + expect(delayedAttacks).toHaveLength(numAttacks); + } + + it.each<{ name: string; move: MoveId }>([ + { name: "Future Sight", move: MoveId.FUTURE_SIGHT }, + { name: "Doom Desire", move: MoveId.DOOM_DESIRE }, + ])("$name should show message and strike 2 turns after use, ignoring player/enemy switches", async ({ move }) => { + game.override.battleType(BattleType.TRAINER); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + game.move.use(move); + await game.toNextTurn(); + + expectFutureSightActive(); + + game.doSwitchPokemon(1); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + await passTurns(1); + + expectFutureSightActive(0); + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy), + moveName: allMoves[move].name, + }), + ); + }); + + it("should fail (preserving prior instances) when used against the same target", async () => { + await game.classicMode.startBattle([SpeciesId.BRONZONG]); + + game.move.use(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + const bronzong = game.field.getPlayerPokemon(); + expect(bronzong.getLastXMoves()[0].result).toBe(MoveResult.OTHER); + + game.move.use(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + expect(bronzong.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should still be delayed when called by other moves", async () => { + await game.classicMode.startBattle([SpeciesId.BRONZONG]); + + game.move.use(MoveId.METRONOME); + game.move.forceMetronomeMove(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBe(enemy.getMaxHp()); + + await passTurns(2); + + expectFutureSightActive(0); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + }); + + it("should work when used against different targets in doubles", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); + + const [karp, feebas, enemy1, enemy2] = game.scene.getField(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.toEndOfTurn(); + + expectFutureSightActive(2); + expect(enemy1.hp).toBe(enemy1.getMaxHp()); + expect(enemy2.hp).toBe(enemy2.getMaxHp()); + expect(karp.getLastXMoves()[0].result).toBe(MoveResult.OTHER); + expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.OTHER); + + await passTurns(2); + + expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); + expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); + }); + + it("should trigger multiple pending attacks in order of creation, even if that order changes later on", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); + + const [alomomola, blissey] = game.scene.getField(); + + const oldOrder = game.field.getSpeedOrder(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.move.forceEnemyMove(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER); + await game.move.forceEnemyMove(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER_2); + // Ensure that the moves are used deterministically in speed order (for speed ties) + await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex())); + await game.toNextTurn(); + + expectFutureSightActive(4); + + // Lower speed to change turn order + alomomola.setStatStage(Stat.SPD, 6); + blissey.setStatStage(Stat.SPD, -6); + + const newOrder = game.field.getSpeedOrder(); + expect(newOrder).not.toEqual(oldOrder); + + await passTurns(2, false); + + // All attacks have concluded at this point, unshifting new `MoveEffectPhase`s to the queue. + expectFutureSightActive(0); + + const MEPs = game.scene.phaseManager.phaseQueue.filter(p => p.is("MoveEffectPhase")); + expect(MEPs).toHaveLength(4); + expect(MEPs.map(mep => mep.getPokemon())).toEqual(oldOrder); + }); + + it("should vanish silently if it would otherwise hit the user", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + const [karp, feebas, milotic] = game.scene.getPlayerParty(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expectFutureSightActive(1); + + // Milotic / Feebas // Karp + game.doSwitchPokemon(2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expect(game.scene.getPlayerParty()).toEqual([milotic, feebas, karp]); + + // Milotic / Karp // Feebas + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.doSwitchPokemon(2); + + await passTurns(1); + + expect(game.scene.getPlayerParty()).toEqual([milotic, karp, feebas]); + + expect(karp.hp).toBe(karp.getMaxHp()); + expect(feebas.hp).toBe(feebas.getMaxHp()); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(karp), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + }); + + it("should redirect normally if target is fainted when move is used", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const [enemy1, enemy2] = game.scene.getEnemyField(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + await game.killPokemon(enemy2); + await game.toNextTurn(); + + expect(enemy2.isFainted()).toBe(true); + expectFutureSightActive(); + + const attack = game.scene.arena.positionalTagManager.tags.find( + t => t.tagType === PositionalTagType.DELAYED_ATTACK, + )!; + expect(attack).toBeDefined(); + expect(attack.targetIndex).toBe(enemy1.getBattlerIndex()); + + await passTurns(2); + + expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy1), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + }); + + it("should vanish silently if slot is vacant when attack lands", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const [enemy1, enemy2] = game.scene.getEnemyField(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + await game.toNextTurn(); + + expectFutureSightActive(1); + + game.move.use(MoveId.SPLASH); + await game.killPokemon(enemy2); + await game.toNextTurn(); + + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + + expectFutureSightActive(0); + expect(enemy1.hp).toBe(enemy1.getMaxHp()); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy1), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + }); + + it("should consider type changes at moment of execution while ignoring redirection", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + // fake left enemy having lightning rod + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.field.mockAbility(enemy1, AbilityId.LIGHTNING_ROD); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + await game.toNextTurn(); + + expectFutureSightActive(1); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + await game.move.forceEnemyMove(MoveId.ELECTRIFY, BattlerIndex.PLAYER); + await game.phaseInterceptor.to("PositionalTagPhase"); + await game.phaseInterceptor.to("MoveEffectPhase", false); + + // Wait until all normal attacks have triggered, then check pending MEP + const karp = game.field.getPlayerPokemon(); + const typeMock = vi.spyOn(karp, "getMoveType"); + + await game.toEndOfTurn(); + + expect(enemy1.hp).toBe(enemy1.getMaxHp()); + expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy2), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + expect(typeMock).toHaveLastReturnedWith(PokemonType.ELECTRIC); + }); + + // TODO: this is not implemented + it.todo("should not apply Shell Bell recovery, even if user is on field"); + + // TODO: Enable once code is added to MEP to do this + it.todo("should not apply the user's abilities when dealing damage if the user is inactive", async () => { + game.override.ability(AbilityId.NORMALIZE).enemySpecies(SpeciesId.LUNALA); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + game.move.use(MoveId.DOOM_DESIRE); + await game.toNextTurn(); + + expectFutureSightActive(); + + await passTurns(1); + + game.doSwitchPokemon(1); + const typeMock = vi.spyOn(game.field.getPlayerPokemon(), "getMoveType"); + const powerMock = vi.spyOn(allMoves[MoveId.DOOM_DESIRE], "calculateBattlePower"); + + await game.toNextTurn(); + + // Player Normalize was not applied due to being off field + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy), + moveName: allMoves[MoveId.DOOM_DESIRE].name, + }), + ); + expect(typeMock).toHaveLastReturnedWith(PokemonType.STEEL); + expect(powerMock).toHaveLastReturnedWith(150); + }); + + it.todo("should not apply the user's held items when dealing damage if the user is inactive", async () => { + game.override.startingHeldItems([{ name: "ATTACK_TYPE_BOOSTER", count: 99, type: PokemonType.PSYCHIC }]); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + game.move.use(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + + await passTurns(1); + + game.doSwitchPokemon(1); + + const powerMock = vi.spyOn(allMoves[MoveId.FUTURE_SIGHT], "calculateBattlePower"); + const typeBoostSpy = vi.spyOn(AttackTypeBoosterModifier.prototype, "apply"); + + await game.toNextTurn(); + + expect(powerMock).toHaveLastReturnedWith(120); + expect(typeBoostSpy).not.toHaveBeenCalled(); + }); + + // TODO: Implement and move to a power spot's test file + it.todo("Should activate ally's power spot when switched in during single battles"); +}); diff --git a/test/moves/destiny_bond.test.ts b/test/moves/destiny-bond.test.ts similarity index 96% rename from test/moves/destiny_bond.test.ts rename to test/moves/destiny-bond.test.ts index 81c17551bec..48bd29fe662 100644 --- a/test/moves/destiny_bond.test.ts +++ b/test/moves/destiny-bond.test.ts @@ -1,16 +1,16 @@ -import type { ArenaTrapTag } from "#app/data/arena-tag"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { allMoves } from "#app/data/data-lists"; +import type { ArenaTrapTag } from "#data/arena-tag"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { PokemonInstantReviveModifier } from "#modifiers/modifier"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#enums/status-effect"; -import { PokemonInstantReviveModifier } from "#app/modifier/modifier"; describe("Moves - Destiny Bond", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/diamond_storm.test.ts b/test/moves/diamond-storm.test.ts similarity index 92% rename from test/moves/diamond_storm.test.ts rename to test/moves/diamond-storm.test.ts index 20067b3a0f3..9de7409ca18 100644 --- a/test/moves/diamond_storm.test.ts +++ b/test/moves/diamond-storm.test.ts @@ -1,9 +1,9 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/dig.test.ts b/test/moves/dig.test.ts index 052845ec50d..2cb8ae05963 100644 --- a/test/moves/dig.test.ts +++ b/test/moves/dig.test.ts @@ -1,13 +1,13 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import { MoveResult } from "#app/field/pokemon"; -import { describe, beforeAll, afterEach, beforeEach, it, expect } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Dig", () => { let phaserGame: Phaser.Game; @@ -42,8 +42,8 @@ describe("Moves - Dig", () => { const enemyPokemon = game.scene.getEnemyPokemon()!; game.move.select(MoveId.DIG); - await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getTag(BattlerTagType.UNDERGROUND)).toBeDefined(); expect(enemyPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.MISS); expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp()); @@ -53,9 +53,25 @@ describe("Moves - Dig", () => { await game.phaseInterceptor.to("TurnEndPhase"); expect(playerPokemon.getTag(BattlerTagType.UNDERGROUND)).toBeUndefined(); expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); + expect(playerPokemon.getMoveQueue()).toHaveLength(0); expect(playerPokemon.getMoveHistory()).toHaveLength(2); + }); - const playerDig = playerPokemon.getMoveset().find(mv => mv && mv.moveId === MoveId.DIG); + // TODO: Verify this on cartridge double battles + it.todo("should deduct PP only on the 2nd turn of the move", async () => { + game.override.moveset([]); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.changeMoveset(playerPokemon, MoveId.DIG); + + game.move.select(MoveId.DIG); + await game.phaseInterceptor.to("TurnEndPhase"); + + const playerDig = playerPokemon.getMoveset().find(mv => mv?.moveId === MoveId.DIG); + expect(playerDig?.ppUsed).toBe(0); + + await game.phaseInterceptor.to("TurnEndPhase"); expect(playerDig?.ppUsed).toBe(1); }); diff --git a/test/moves/disable.test.ts b/test/moves/disable.test.ts index eacf8bf4857..5543c16fecf 100644 --- a/test/moves/disable.test.ts +++ b/test/moves/disable.test.ts @@ -1,10 +1,13 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { Stat } from "#enums/stat"; +import { RandomMoveAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Disable", () => { let phaserGame: Phaser.Game; @@ -28,44 +31,49 @@ describe("Moves - Disable", () => { .enemyAbility(AbilityId.BALL_FETCH) .moveset([MoveId.DISABLE, MoveId.SPLASH]) .enemyMoveset(MoveId.SPLASH) - .starterSpecies(SpeciesId.PIKACHU) .enemySpecies(SpeciesId.SHUCKLE); }); - it("restricts moves", async () => { - await game.classicMode.startBattle(); + it("should restrict the last move used", async () => { + await game.classicMode.startBattle([SpeciesId.PIKACHU]); - const enemyMon = game.scene.getEnemyPokemon()!; + const enemyMon = game.field.getEnemyPokemon(); + + game.move.select(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.GROWL); + await game.toNextTurn(); game.move.select(MoveId.DISABLE); + await game.move.forceEnemyMove(MoveId.SPLASH); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.toNextTurn(); - expect(enemyMon.getMoveHistory()).toHaveLength(1); + expect(enemyMon.getLastXMoves(-1)).toHaveLength(2); expect(enemyMon.isMoveRestricted(MoveId.SPLASH)).toBe(true); + expect(enemyMon.isMoveRestricted(MoveId.GROWL)).toBe(false); }); - it("fails if enemy has no move history", async () => { - await game.classicMode.startBattle(); + it("should fail if enemy has no move history", async () => { + await game.classicMode.startBattle([SpeciesId.PIKACHU]); - const playerMon = game.scene.getPlayerPokemon()!; - const enemyMon = game.scene.getEnemyPokemon()!; + const playerMon = game.field.getPlayerPokemon(); + const enemyMon = game.field.getEnemyPokemon(); game.move.select(MoveId.DISABLE); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.toNextTurn(); - expect(playerMon.getMoveHistory()[0]).toMatchObject({ + expect(playerMon.getLastXMoves()[0]).toMatchObject({ move: MoveId.DISABLE, result: MoveResult.FAIL, }); expect(enemyMon.isMoveRestricted(MoveId.SPLASH)).toBe(false); - }, 20000); + }); it("causes STRUGGLE if all usable moves are disabled", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.PIKACHU]); - const enemyMon = game.scene.getEnemyPokemon()!; + const enemyMon = game.field.getEnemyPokemon(); game.move.select(MoveId.DISABLE); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); @@ -74,81 +82,98 @@ describe("Moves - Disable", () => { game.move.select(MoveId.SPLASH); await game.toNextTurn(); - const enemyHistory = enemyMon.getMoveHistory(); + const enemyHistory = enemyMon.getLastXMoves(-1); expect(enemyHistory).toHaveLength(2); - expect(enemyHistory[0].move).toBe(MoveId.SPLASH); - expect(enemyHistory[1].move).toBe(MoveId.STRUGGLE); - }, 20000); + expect(enemyHistory.map(m => m.move)).toEqual([MoveId.STRUGGLE, MoveId.SPLASH]); + }); - it("cannot disable STRUGGLE", async () => { - game.override.enemyMoveset([MoveId.STRUGGLE]); - await game.classicMode.startBattle(); + it("should fail if it would otherwise disable struggle", async () => { + await game.classicMode.startBattle([SpeciesId.PIKACHU]); - const playerMon = game.scene.getPlayerPokemon()!; - const enemyMon = game.scene.getEnemyPokemon()!; + const playerMon = game.field.getPlayerPokemon(); + const enemyMon = game.field.getEnemyPokemon(); game.move.select(MoveId.DISABLE); + await game.move.forceEnemyMove(MoveId.STRUGGLE); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.toNextTurn(); expect(playerMon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); expect(enemyMon.getLastXMoves()[0].move).toBe(MoveId.STRUGGLE); expect(enemyMon.isMoveRestricted(MoveId.STRUGGLE)).toBe(false); - }, 20000); + }); - it("interrupts target's move when target moves after", async () => { - await game.classicMode.startBattle(); + it("should interrupt target's move if used first", async () => { + await game.classicMode.startBattle([SpeciesId.PIKACHU]); - const enemyMon = game.scene.getEnemyPokemon()!; + const enemyMon = game.field.getEnemyPokemon(); + // add splash to enemy move history + enemyMon.pushMoveHistory({ + move: MoveId.SPLASH, + targets: [BattlerIndex.ENEMY], + useMode: MoveUseMode.NORMAL, + }); - game.move.select(MoveId.SPLASH); - await game.toNextTurn(); - - // Both mons just used Splash last turn; now have player use Disable. game.move.select(MoveId.DISABLE); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.toNextTurn(); - const enemyHistory = enemyMon.getMoveHistory(); + const enemyHistory = enemyMon.getLastXMoves(-1); expect(enemyHistory).toHaveLength(2); - expect(enemyHistory[0]).toMatchObject({ - move: MoveId.SPLASH, - result: MoveResult.SUCCESS, - }); - expect(enemyHistory[1].result).toBe(MoveResult.FAIL); - }, 20000); + expect(enemyHistory[0].result).toBe(MoveResult.FAIL); + }); - it("disables NATURE POWER, not the move invoked by it", async () => { - game.override.enemyMoveset([MoveId.NATURE_POWER]); - await game.classicMode.startBattle(); + it.each([ + { name: "Nature Power", moveId: MoveId.NATURE_POWER }, + { name: "Mirror Move", moveId: MoveId.MIRROR_MOVE }, + { name: "Copycat", moveId: MoveId.COPYCAT }, + { name: "Metronome", moveId: MoveId.METRONOME }, + ])("should ignore virtual moves called by $name", async ({ moveId }) => { + vi.spyOn(RandomMoveAttr.prototype, "getMoveOverride").mockReturnValue(MoveId.ABSORB); + await game.classicMode.startBattle([SpeciesId.PIKACHU]); - const enemyMon = game.scene.getEnemyPokemon()!; + const playerMon = game.scene.getPlayerPokemon()!; + playerMon.pushMoveHistory({ move: MoveId.SPLASH, targets: [BattlerIndex.ENEMY], useMode: MoveUseMode.NORMAL }); + game.scene.currentBattle.lastMove = MoveId.SPLASH; game.move.select(MoveId.DISABLE); + await game.move.forceEnemyMove(moveId); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.toNextTurn(); - expect(enemyMon.isMoveRestricted(MoveId.NATURE_POWER)).toBe(true); - expect(enemyMon.isMoveRestricted(enemyMon.getLastXMoves(2)[0].move)).toBe(false); - }, 20000); - - it("disables most recent move", async () => { - game.override.enemyMoveset([MoveId.SPLASH, MoveId.TACKLE]); - await game.classicMode.startBattle(); - const enemyMon = game.scene.getEnemyPokemon()!; + expect(enemyMon.isMoveRestricted(moveId), `calling move ${MoveId[moveId]} was not disabled`).toBe(true); + expect(enemyMon.getLastXMoves(-1)).toHaveLength(2); + const calledMove = enemyMon.getLastXMoves()[0].move; + expect( + enemyMon.isMoveRestricted(calledMove), + `called move ${MoveId[calledMove]} (from ${MoveId[moveId]}) was incorrectly disabled`, + ).toBe(false); + }); - game.move.select(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.SPLASH, BattlerIndex.PLAYER); + it("should ignore dancer copied moves, even if also in moveset", async () => { + game.override + .enemyAbility(AbilityId.DANCER) + .moveset([MoveId.DISABLE, MoveId.SWORDS_DANCE]) + .enemyMoveset([MoveId.SPLASH, MoveId.SWORDS_DANCE]); + await game.classicMode.startBattle([SpeciesId.PIKACHU]); + + game.move.select(MoveId.SWORDS_DANCE); + await game.move.selectEnemyMove(MoveId.SPLASH); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.toNextTurn(); game.move.select(MoveId.DISABLE); - await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER); - await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.move.selectEnemyMove(MoveId.SWORDS_DANCE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.toNextTurn(); - expect(enemyMon.isMoveRestricted(MoveId.TACKLE)).toBe(true); - expect(enemyMon.isMoveRestricted(MoveId.SPLASH)).toBe(false); - }, 20000); + // Dancer-induced Swords Dance was ignored in favor of splash, + // leaving the subsequent _normal_ swords dance free to work as normal + const shuckle = game.field.getEnemyPokemon(); + expect.soft(shuckle.isMoveRestricted(MoveId.SPLASH)).toBe(true); + expect.soft(shuckle.isMoveRestricted(MoveId.SWORDS_DANCE)).toBe(false); + expect(shuckle.getLastXMoves()[0]).toMatchObject({ move: MoveId.SWORDS_DANCE, result: MoveResult.SUCCESS }); + expect(shuckle.getStatStage(Stat.ATK)).toBe(4); + }); }); diff --git a/test/moves/dive.test.ts b/test/moves/dive.test.ts index cce1b5a6d26..c34f3dc54dc 100644 --- a/test/moves/dive.test.ts +++ b/test/moves/dive.test.ts @@ -1,13 +1,13 @@ -import { BattlerTagType } from "#enums/battler-tag-type"; -import { StatusEffect } from "#enums/status-effect"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { StatusEffect } from "#enums/status-effect"; import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Dive", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/doodle.test.ts b/test/moves/doodle.test.ts index 686bef144dd..c4380720f20 100644 --- a/test/moves/doodle.test.ts +++ b/test/moves/doodle.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Doodle", () => { .moveset([MoveId.SPLASH, MoveId.DOODLE]) .ability(AbilityId.ADAPTABILITY) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/double_team.test.ts b/test/moves/double-team.test.ts similarity index 90% rename from test/moves/double_team.test.ts rename to test/moves/double-team.test.ts index 9a17a542f47..9276a0956e8 100644 --- a/test/moves/double_team.test.ts +++ b/test/moves/double-team.test.ts @@ -1,9 +1,9 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Double Team", () => { game.override .battleStyle("single") .moveset([MoveId.DOUBLE_TEAM]) - .disableCrits() + .criticalHits(false) .ability(AbilityId.BALL_FETCH) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.BALL_FETCH) diff --git a/test/moves/dragon_cheer.test.ts b/test/moves/dragon-cheer.test.ts similarity index 96% rename from test/moves/dragon_cheer.test.ts rename to test/moves/dragon-cheer.test.ts index b1eaa3ad747..614dd9ab6ab 100644 --- a/test/moves/dragon_cheer.test.ts +++ b/test/moves/dragon-cheer.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/dragon_rage.test.ts b/test/moves/dragon-rage.test.ts similarity index 73% rename from test/moves/dragon_rage.test.ts rename to test/moves/dragon-rage.test.ts index c2a0a1bc979..1b850ade488 100644 --- a/test/moves/dragon_rage.test.ts +++ b/test/moves/dragon-rage.test.ts @@ -1,12 +1,12 @@ -import { Stat } from "#enums/stat"; -import { PokemonType } from "#enums/pokemon-type"; -import { SpeciesId } from "#enums/species-id"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import type { EnemyPokemon, PlayerPokemon } from "#field/pokemon"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -31,19 +31,18 @@ describe("Moves - Dragon Rage", () => { beforeEach(async () => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.starterSpecies(SpeciesId.SNORLAX); - game.override.moveset([MoveId.DRAGON_RAGE]); - game.override.ability(AbilityId.BALL_FETCH); - game.override.passiveAbility(AbilityId.BALL_FETCH); - game.override.startingLevel(100); - - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemyPassiveAbility(AbilityId.BALL_FETCH); - game.override.enemyLevel(100); + game.override + .battleStyle("single") + .starterSpecies(SpeciesId.SNORLAX) + .moveset([MoveId.DRAGON_RAGE]) + .ability(AbilityId.BALL_FETCH) + .passiveAbility(AbilityId.BALL_FETCH) + .startingLevel(100) + .enemySpecies(SpeciesId.SNORLAX) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyPassiveAbility(AbilityId.BALL_FETCH) + .enemyLevel(100); await game.classicMode.startBattle(); @@ -52,7 +51,7 @@ describe("Moves - Dragon Rage", () => { }); it("ignores weaknesses", async () => { - game.override.disableCrits(); + game.override.criticalHits(false); vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([PokemonType.DRAGON]); game.move.select(MoveId.DRAGON_RAGE); @@ -62,7 +61,7 @@ describe("Moves - Dragon Rage", () => { }); it("ignores resistances", async () => { - game.override.disableCrits(); + game.override.criticalHits(false); vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([PokemonType.STEEL]); game.move.select(MoveId.DRAGON_RAGE); @@ -72,7 +71,7 @@ describe("Moves - Dragon Rage", () => { }); it("ignores SPATK stat stages", async () => { - game.override.disableCrits(); + game.override.criticalHits(false); partyPokemon.setStatStage(Stat.SPATK, 2); game.move.select(MoveId.DRAGON_RAGE); @@ -82,7 +81,7 @@ describe("Moves - Dragon Rage", () => { }); it("ignores stab", async () => { - game.override.disableCrits(); + game.override.criticalHits(false); vi.spyOn(partyPokemon, "getTypes").mockReturnValue([PokemonType.DRAGON]); game.move.select(MoveId.DRAGON_RAGE); @@ -101,8 +100,7 @@ describe("Moves - Dragon Rage", () => { }); it("ignores damage modification from abilities, for example ICE_SCALES", async () => { - game.override.disableCrits(); - game.override.enemyAbility(AbilityId.ICE_SCALES); + game.override.criticalHits(false).enemyAbility(AbilityId.ICE_SCALES); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); diff --git a/test/moves/dragon_tail.test.ts b/test/moves/dragon-tail.test.ts similarity index 98% rename from test/moves/dragon_tail.test.ts rename to test/moves/dragon-tail.test.ts index 07441d9fb2d..487647784f7 100644 --- a/test/moves/dragon_tail.test.ts +++ b/test/moves/dragon-tail.test.ts @@ -1,13 +1,13 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import { Status } from "#app/data/status-effect"; -import { Challenges } from "#enums/challenges"; -import { StatusEffect } from "#enums/status-effect"; -import { PokemonType } from "#enums/pokemon-type"; +import { allMoves } from "#data/data-lists"; +import { Status } from "#data/status-effect"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { Challenges } from "#enums/challenges"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/dynamax_cannon.test.ts b/test/moves/dynamax-cannon.test.ts similarity index 77% rename from test/moves/dynamax_cannon.test.ts rename to test/moves/dynamax-cannon.test.ts index ada3361f3ef..5090a228e23 100644 --- a/test/moves/dynamax_cannon.test.ts +++ b/test/moves/dynamax-cannon.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { allMoves } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; -import type Move from "#app/data/moves/move"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { Move } from "#moves/move"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -32,20 +32,12 @@ describe("Moves - Dynamax Cannon", () => { game.override .moveset(MoveId.DYNAMAX_CANNON) .startingLevel(200) - .levelCap(10) + .levelCap(100) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyMoveset(MoveId.SPLASH); - // Note that, for Waves 1-10, the level cap is 10 - game.override.startingWave(1); - game.override.battleStyle("single"); - game.override.disableCrits(); - - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.SPLASH, MoveId.SPLASH, MoveId.SPLASH]); - vi.spyOn(dynamaxCannon, "calculateBattlePower"); }); @@ -56,22 +48,22 @@ describe("Moves - Dynamax Cannon", () => { game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(dynamaxCannon.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(dynamaxCannon.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(100); - }, 20000); + }); it("should return 100 power against an enemy at level cap", async () => { - game.override.enemyLevel(10); + game.override.enemyLevel(100); await game.classicMode.startBattle([SpeciesId.ETERNATUS]); game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(dynamaxCannon.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(dynamaxCannon.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(100); - }, 20000); + }); it("should return 120 power against an enemy 1% above level cap", async () => { game.override.enemyLevel(101); @@ -80,13 +72,13 @@ describe("Moves - Dynamax Cannon", () => { game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; expect(phase.move.id).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(120); - }, 20000); + }); it("should return 140 power against an enemy 2% above level capp", async () => { game.override.enemyLevel(102); @@ -95,13 +87,13 @@ describe("Moves - Dynamax Cannon", () => { game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; expect(phase.move.id).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(140); - }, 20000); + }); it("should return 160 power against an enemy 3% above level cap", async () => { game.override.enemyLevel(103); @@ -110,13 +102,13 @@ describe("Moves - Dynamax Cannon", () => { game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; expect(phase.move.id).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(160); - }, 20000); + }); it("should return 180 power against an enemy 4% above level cap", async () => { game.override.enemyLevel(104); @@ -125,13 +117,13 @@ describe("Moves - Dynamax Cannon", () => { game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; expect(phase.move.id).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(180); - }, 20000); + }); it("should return 200 power against an enemy 5% above level cap", async () => { game.override.enemyLevel(105); @@ -140,13 +132,13 @@ describe("Moves - Dynamax Cannon", () => { game.move.select(dynamaxCannon.id); await game.phaseInterceptor.to(MoveEffectPhase, false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; + const phase = game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; expect(phase.move.id).toBe(dynamaxCannon.id); // Force level cap to be 100 vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); it("should return 200 power against an enemy way above level cap", async () => { game.override.enemyLevel(999); @@ -156,8 +148,8 @@ describe("Moves - Dynamax Cannon", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(dynamaxCannon.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(dynamaxCannon.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); }); diff --git a/test/moves/effectiveness.test.ts b/test/moves/effectiveness.test.ts index b906e00e1a0..0bdef2428a4 100644 --- a/test/moves/effectiveness.test.ts +++ b/test/moves/effectiveness.test.ts @@ -1,12 +1,12 @@ -import { allMoves } from "#app/data/data-lists"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { TrainerSlot } from "#enums/trainer-slot"; -import { PokemonType } from "#enums/pokemon-type"; +import * as Messages from "#app/messages"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import * as Messages from "#app/messages"; -import GameManager from "#test/testUtils/gameManager"; +import { TrainerSlot } from "#enums/trainer-slot"; +import { GameManager } from "#test/test-utils/game-manager"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import Phaser from "phaser"; import { afterEach, beforeAll, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/electrify.test.ts b/test/moves/electrify.test.ts index 00f96d570a3..19a2fdfb7a2 100644 --- a/test/moves/electrify.test.ts +++ b/test/moves/electrify.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Electrify", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/electro_shot.test.ts b/test/moves/electro-shot.test.ts similarity index 93% rename from test/moves/electro_shot.test.ts rename to test/moves/electro-shot.test.ts index 160f90163e3..e5031fefb3d 100644 --- a/test/moves/electro_shot.test.ts +++ b/test/moves/electro-shot.test.ts @@ -1,13 +1,13 @@ +import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { WeatherType } from "#enums/weather-type"; -import { MoveResult } from "#app/field/pokemon"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Electro Shot", () => { let phaserGame: Phaser.Game; @@ -80,7 +80,7 @@ describe("Moves - Electro Shot", () => { expect(playerPokemon.getTag(BattlerTagType.CHARGING)).toBeUndefined(); expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); expect(playerPokemon.getMoveHistory()).toHaveLength(2); - expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); const playerElectroShot = playerPokemon.getMoveset().find(mv => mv && mv.moveId === MoveId.ELECTRO_SHOT); expect(playerElectroShot?.ppUsed).toBe(1); diff --git a/test/moves/encore.test.ts b/test/moves/encore.test.ts index cded90c4a73..1b0e2ed03f2 100644 --- a/test/moves/encore.test.ts +++ b/test/moves/encore.test.ts @@ -1,10 +1,10 @@ -import { BattlerTagType } from "#enums/battler-tag-type"; -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -28,7 +28,7 @@ describe("Moves - Encore", () => { .moveset([MoveId.SPLASH, MoveId.ENCORE]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.SPLASH, MoveId.TACKLE]) diff --git a/test/moves/endure.test.ts b/test/moves/endure.test.ts index 0ab38f4ad05..792f3cf8b74 100644 --- a/test/moves/endure.test.ts +++ b/test/moves/endure.test.ts @@ -2,7 +2,7 @@ import { HitResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Endure", () => { .ability(AbilityId.SKILL_LINK) .startingLevel(100) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.NO_GUARD) .enemyMoveset(MoveId.ENDURE); diff --git a/test/moves/entrainment.test.ts b/test/moves/entrainment.test.ts index 0a0cbd3b5f9..c96cacc8d0b 100644 --- a/test/moves/entrainment.test.ts +++ b/test/moves/entrainment.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Entrainment", () => { .moveset([MoveId.SPLASH, MoveId.ENTRAINMENT]) .ability(AbilityId.ADAPTABILITY) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/fairy_lock.test.ts b/test/moves/fairy-lock.test.ts similarity index 96% rename from test/moves/fairy_lock.test.ts rename to test/moves/fairy-lock.test.ts index 5624d038595..eba139fee22 100644 --- a/test/moves/fairy_lock.test.ts +++ b/test/moves/fairy-lock.test.ts @@ -1,9 +1,9 @@ -import { ArenaTagSide } from "#app/data/arena-tag"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Fairy Lock", () => { .moveset([MoveId.FAIRY_LOCK, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.SPLASH, MoveId.U_TURN]); diff --git a/test/moves/fake_out.test.ts b/test/moves/fake-out.test.ts similarity index 97% rename from test/moves/fake_out.test.ts rename to test/moves/fake-out.test.ts index 95f69fe792e..8db73681f05 100644 --- a/test/moves/fake_out.test.ts +++ b/test/moves/fake-out.test.ts @@ -1,6 +1,6 @@ -import GameManager from "#test/testUtils/gameManager"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Fake Out", () => { .enemyMoveset(MoveId.SPLASH) .enemyLevel(10) .startingLevel(1) // prevent LevelUpPhase from happening - .disableCrits(); + .criticalHits(false); }); it("should only work the first turn a pokemon is sent out in a battle", async () => { diff --git a/test/moves/false_swipe.test.ts b/test/moves/false-swipe.test.ts similarity index 91% rename from test/moves/false_swipe.test.ts rename to test/moves/false-swipe.test.ts index 48e4de6fb65..30547036e69 100644 --- a/test/moves/false_swipe.test.ts +++ b/test/moves/false-swipe.test.ts @@ -1,8 +1,8 @@ -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - False Swipe", () => { .ability(AbilityId.BALL_FETCH) .startingLevel(1000) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/fell_stinger.test.ts b/test/moves/fell-stinger.test.ts similarity index 96% rename from test/moves/fell_stinger.test.ts rename to test/moves/fell-stinger.test.ts index d5081a3ba30..9f482202c47 100644 --- a/test/moves/fell_stinger.test.ts +++ b/test/moves/fell-stinger.test.ts @@ -1,13 +1,13 @@ -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import { StatusEffect } from "#app/enums/status-effect"; -import { WeatherType } from "#app/enums/weather-type"; -import { allMoves } from "#app/data/data-lists"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Fell Stinger", () => { let phaserGame: Phaser.Game; @@ -30,7 +30,7 @@ describe("Moves - Fell Stinger", () => { .battleStyle("single") .moveset([MoveId.FELL_STINGER, MoveId.SALT_CURE, MoveId.BIND, MoveId.LEECH_SEED]) .startingLevel(50) - .disableCrits() + .criticalHits(false) .enemyAbility(AbilityId.STURDY) .enemySpecies(SpeciesId.HYPNO) .enemyMoveset(MoveId.SPLASH) diff --git a/test/moves/fillet_away.test.ts b/test/moves/fillet-away.test.ts similarity index 88% rename from test/moves/fillet_away.test.ts rename to test/moves/fillet-away.test.ts index a24b5c4ae04..c4c87e1d00e 100644 --- a/test/moves/fillet_away.test.ts +++ b/test/moves/fillet-away.test.ts @@ -1,9 +1,9 @@ -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { toDmgValue } from "#app/utils/common"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -28,12 +28,13 @@ describe("Moves - FILLET AWAY", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.starterSpecies(SpeciesId.MAGIKARP); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.FILLET_AWAY]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .starterSpecies(SpeciesId.MAGIKARP) + .enemySpecies(SpeciesId.SNORLAX) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.FILLET_AWAY]) + .enemyMoveset(MoveId.SPLASH); }); //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/fillet_away_(move) diff --git a/test/moves/first-attack-double-power.test.ts b/test/moves/first-attack-double-power.test.ts new file mode 100644 index 00000000000..4172f843872 --- /dev/null +++ b/test/moves/first-attack-double-power.test.ts @@ -0,0 +1,121 @@ +import { allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Fishious Rend & Bolt Beak", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.STURDY) + .battleStyle("single") + .startingWave(5) + .criticalHits(false) + .enemyLevel(100) + .enemySpecies(SpeciesId.DRACOVISH) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); + }); + + it.each<{ name: string; move: MoveId }>([ + { name: "Bolt Beak", move: MoveId.BOLT_BEAK }, + { name: "Fishious Rend", move: MoveId.FISHIOUS_REND }, + ])("$name should double power if the user moves before the target", async ({ move }) => { + const powerSpy = vi.spyOn(allMoves[move], "calculateBattlePower"); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + // turn 1: enemy, then player (no boost) + game.move.use(move); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toNextTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[move].power); + + // turn 2: player, then enemy (boost) + game.move.use(move); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[move].power * 2); + }); + + it("should only consider the selected target in Double Battles", async () => { + game.override.battleStyle("double"); + const powerSpy = vi.spyOn(allMoves[MoveId.BOLT_BEAK], "calculateBattlePower"); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + // Use move after everyone but P1 and enemy 1 have already moved + game.move.use(MoveId.BOLT_BEAK, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.BOLT_BEAK].power * 2); + }); + + it("should double power on the turn the target switches in", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + const powerSpy = vi.spyOn(allMoves[MoveId.BOLT_BEAK], "calculateBattlePower"); + + game.move.use(MoveId.BOLT_BEAK); + game.forceEnemyToSwitch(); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.BOLT_BEAK].power * 2); + }); + + it("should double power on forced switch-induced sendouts", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + const powerSpy = vi.spyOn(allMoves[MoveId.BOLT_BEAK], "calculateBattlePower"); + + game.move.use(MoveId.BOLT_BEAK); + await game.move.forceEnemyMove(MoveId.U_TURN); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.BOLT_BEAK].power * 2); + }); + + it.each<{ type: string; allyMove: MoveId }>([ + { type: "a Dancer-induced", allyMove: MoveId.FIERY_DANCE }, + { type: "an Instructed", allyMove: MoveId.INSTRUCT }, + ])("should double power if $type move is used as the target's first action that turn", async ({ allyMove }) => { + game.override.battleStyle("double").enemyAbility(AbilityId.DANCER); + const powerSpy = vi.spyOn(allMoves[MoveId.FISHIOUS_REND], "calculateBattlePower"); + await game.classicMode.startBattle([SpeciesId.DRACOVISH, SpeciesId.ARCTOZOLT]); + + // Simulate enemy having used splash last turn to allow Instruct to copy it + const enemy = game.field.getEnemyPokemon(); + enemy.pushMoveHistory({ + move: MoveId.SPLASH, + targets: [BattlerIndex.ENEMY], + turn: game.scene.currentBattle.turn - 1, + useMode: MoveUseMode.NORMAL, + }); + + game.move.use(MoveId.FISHIOUS_REND, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(allyMove, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.FISHIOUS_REND].power); + }); +}); diff --git a/test/moves/fissure.test.ts b/test/moves/fissure.test.ts index 53327b505c4..8a8673811ce 100644 --- a/test/moves/fissure.test.ts +++ b/test/moves/fissure.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import { SpeciesId } from "#enums/species-id"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import type { EnemyPokemon, PlayerPokemon } from "#field/pokemon"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,18 +28,17 @@ describe("Moves - Fissure", () => { beforeEach(async () => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.disableCrits(); - - game.override.starterSpecies(SpeciesId.SNORLAX); - game.override.moveset([MoveId.FISSURE]); - game.override.passiveAbility(AbilityId.BALL_FETCH); - game.override.startingLevel(100); - - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyPassiveAbility(AbilityId.BALL_FETCH); - game.override.enemyLevel(100); + game.override + .battleStyle("single") + .criticalHits(false) + .starterSpecies(SpeciesId.SNORLAX) + .moveset(MoveId.FISSURE) + .passiveAbility(AbilityId.BALL_FETCH) + .startingLevel(100) + .enemySpecies(SpeciesId.SNORLAX) + .enemyMoveset(MoveId.SPLASH) + .enemyPassiveAbility(AbilityId.BALL_FETCH) + .enemyLevel(100); await game.classicMode.startBattle(); @@ -48,8 +47,7 @@ describe("Moves - Fissure", () => { }); it("ignores damage modification from abilities, for example FUR_COAT", async () => { - game.override.ability(AbilityId.NO_GUARD); - game.override.enemyAbility(AbilityId.FUR_COAT); + game.override.ability(AbilityId.NO_GUARD).enemyAbility(AbilityId.FUR_COAT); game.move.select(MoveId.FISSURE); await game.phaseInterceptor.to(DamageAnimPhase, true); diff --git a/test/moves/flame_burst.test.ts b/test/moves/flame-burst.test.ts similarity index 86% rename from test/moves/flame_burst.test.ts rename to test/moves/flame-burst.test.ts index 1d61daaacb5..ce82b46d0fc 100644 --- a/test/moves/flame_burst.test.ts +++ b/test/moves/flame-burst.test.ts @@ -1,10 +1,10 @@ -import { allAbilities } from "#app/data/data-lists"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import type Pokemon from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -35,14 +35,15 @@ describe("Moves - Flame Burst", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.moveset([MoveId.FLAME_BURST, MoveId.SPLASH]); - game.override.disableCrits(); - game.override.ability(AbilityId.UNNERVE); - game.override.startingWave(4); - game.override.enemySpecies(SpeciesId.SHUCKLE); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemyMoveset([MoveId.SPLASH]); + game.override + .battleStyle("double") + .moveset([MoveId.FLAME_BURST, MoveId.SPLASH]) + .criticalHits(false) + .ability(AbilityId.UNNERVE) + .startingWave(4) + .enemySpecies(SpeciesId.SHUCKLE) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); }); it("inflicts damage to the target's ally equal to 1/16 of its max HP", async () => { diff --git a/test/moves/flower_shield.test.ts b/test/moves/flower-shield.test.ts similarity index 89% rename from test/moves/flower_shield.test.ts rename to test/moves/flower-shield.test.ts index 3561d396ef9..425d0443ca7 100644 --- a/test/moves/flower_shield.test.ts +++ b/test/moves/flower-shield.test.ts @@ -1,12 +1,12 @@ -import { Stat } from "#enums/stat"; -import { SemiInvulnerableTag } from "#app/data/battler-tags"; -import { PokemonType } from "#enums/pokemon-type"; -import { BiomeId } from "#enums/biome-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { SemiInvulnerableTag } from "#data/battler-tags"; import { AbilityId } from "#enums/ability-id"; +import { BiomeId } from "#enums/biome-id"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,11 +26,12 @@ describe("Moves - Flower Shield", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.ability(AbilityId.NONE); - game.override.enemyAbility(AbilityId.NONE); - game.override.battleStyle("single"); - game.override.moveset([MoveId.FLOWER_SHIELD, MoveId.SPLASH]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .ability(AbilityId.NONE) + .enemyAbility(AbilityId.NONE) + .battleStyle("single") + .moveset([MoveId.FLOWER_SHIELD, MoveId.SPLASH]) + .enemyMoveset(MoveId.SPLASH); }); it("raises DEF stat stage by 1 for all Grass-type Pokemon on the field by one stage - single battle", async () => { diff --git a/test/moves/fly.test.ts b/test/moves/fly.test.ts index 964d1b65a1e..3682fce3d0c 100644 --- a/test/moves/fly.test.ts +++ b/test/moves/fly.test.ts @@ -1,14 +1,14 @@ -import { BattlerTagType } from "#enums/battler-tag-type"; -import { StatusEffect } from "#enums/status-effect"; -import { MoveResult } from "#app/field/pokemon"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Fly", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/focus_punch.test.ts b/test/moves/focus-punch.test.ts similarity index 87% rename from test/moves/focus_punch.test.ts rename to test/moves/focus-punch.test.ts index 9734f9f6422..c67053ef7ec 100644 --- a/test/moves/focus_punch.test.ts +++ b/test/moves/focus-punch.test.ts @@ -1,12 +1,12 @@ -import { BerryPhase } from "#app/phases/berry-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import { MoveHeaderPhase } from "#app/phases/move-header-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { MessagePhase } from "#phases/message-phase"; +import { MoveHeaderPhase } from "#phases/move-header-phase"; +import { SwitchSummonPhase } from "#phases/switch-summon-phase"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import i18next from "i18next"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -115,8 +115,8 @@ describe("Moves - Focus Punch", () => { await game.phaseInterceptor.to(TurnStartPhase); - expect(game.scene.getCurrentPhase() instanceof SwitchSummonPhase).toBeTruthy(); - expect(game.scene.phaseQueue.find(phase => phase instanceof MoveHeaderPhase)).toBeDefined(); + expect(game.scene.phaseManager.getCurrentPhase() instanceof SwitchSummonPhase).toBeTruthy(); + expect(game.scene.phaseManager.phaseQueue.find(phase => phase instanceof MoveHeaderPhase)).toBeDefined(); }); it("should replace the 'but it failed' text when the user gets hit", async () => { game.override.enemyMoveset([MoveId.TACKLE]); diff --git a/test/moves/follow_me.test.ts b/test/moves/follow-me.test.ts similarity index 84% rename from test/moves/follow_me.test.ts rename to test/moves/follow-me.test.ts index 567320a18e9..2624a1fd267 100644 --- a/test/moves/follow_me.test.ts +++ b/test/moves/follow-me.test.ts @@ -1,10 +1,10 @@ -import { Stat } from "#enums/stat"; -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -24,14 +24,15 @@ describe("Moves - Follow Me", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.starterSpecies(SpeciesId.AMOONGUSS); - game.override.ability(AbilityId.BALL_FETCH); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.FOLLOW_ME, MoveId.RAGE_POWDER, MoveId.SPOTLIGHT, MoveId.QUICK_ATTACK]); - game.override.enemyMoveset([MoveId.TACKLE, MoveId.FOLLOW_ME, MoveId.SPLASH]); + game.override + .battleStyle("double") + .starterSpecies(SpeciesId.AMOONGUSS) + .ability(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.SNORLAX) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.FOLLOW_ME, MoveId.RAGE_POWDER, MoveId.SPOTLIGHT, MoveId.QUICK_ATTACK]) + .enemyMoveset([MoveId.TACKLE, MoveId.FOLLOW_ME, MoveId.SPLASH]); }); test("move should redirect enemy attacks to the user", async () => { @@ -73,8 +74,7 @@ describe("Moves - Follow Me", () => { }); test("move effect should be bypassed by Stalwart", async () => { - game.override.ability(AbilityId.STALWART); - game.override.moveset([MoveId.QUICK_ATTACK]); + game.override.ability(AbilityId.STALWART).moveset([MoveId.QUICK_ATTACK]); await game.classicMode.startBattle([SpeciesId.AMOONGUSS, SpeciesId.CHARIZARD]); diff --git a/test/moves/foresight.test.ts b/test/moves/foresight.test.ts index a30b4d6a444..c3b29d8fabb 100644 --- a/test/moves/foresight.test.ts +++ b/test/moves/foresight.test.ts @@ -1,7 +1,7 @@ import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -22,7 +22,7 @@ describe("Moves - Foresight", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.GASTLY) .enemyMoveset(MoveId.SPLASH) .enemyLevel(5) diff --git a/test/moves/forests_curse.test.ts b/test/moves/forests-curse.test.ts similarity index 94% rename from test/moves/forests_curse.test.ts rename to test/moves/forests-curse.test.ts index 77fec5d277d..4467a5c4037 100644 --- a/test/moves/forests_curse.test.ts +++ b/test/moves/forests-curse.test.ts @@ -1,8 +1,8 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; import { PokemonType } from "#enums/pokemon-type"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Forest's Curse", () => { .moveset([MoveId.FORESTS_CURSE, MoveId.TRICK_OR_TREAT]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/freeze_dry.test.ts b/test/moves/freeze-dry.test.ts similarity index 99% rename from test/moves/freeze_dry.test.ts rename to test/moves/freeze-dry.test.ts index dc6af507b16..5d84d6be795 100644 --- a/test/moves/freeze_dry.test.ts +++ b/test/moves/freeze-dry.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { PokemonType } from "#enums/pokemon-type"; +import { BattlerIndex } from "#enums/battler-index"; import { Challenges } from "#enums/challenges"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/freezy_frost.test.ts b/test/moves/freezy-frost.test.ts similarity index 92% rename from test/moves/freezy_frost.test.ts rename to test/moves/freezy-frost.test.ts index 55f67de085f..8a8a47013ca 100644 --- a/test/moves/freezy_frost.test.ts +++ b/test/moves/freezy-frost.test.ts @@ -1,12 +1,11 @@ -import { Stat } from "#enums/stat"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { allMoves } from "#app/data/data-lists"; -import { CommandPhase } from "#app/phases/command-phase"; describe("Moves - Freezy Frost", () => { let phaserGame: Phaser.Game; @@ -77,7 +76,6 @@ describe("Moves - Freezy Frost", () => { const [leftOpp, rightOpp] = game.scene.getEnemyField(); game.move.select(MoveId.HOWL, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -87,7 +85,6 @@ describe("Moves - Freezy Frost", () => { expect(rightOpp.getStatStage(Stat.ATK)).toBe(2); game.move.select(MoveId.FREEZY_FROST, 0, leftOpp.getBattlerIndex()); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); diff --git a/test/moves/fusion_bolt.test.ts b/test/moves/fusion-bolt.test.ts similarity index 92% rename from test/moves/fusion_bolt.test.ts rename to test/moves/fusion-bolt.test.ts index a5263bfa364..aa8073c4c1f 100644 --- a/test/moves/fusion_bolt.test.ts +++ b/test/moves/fusion-bolt.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -31,7 +31,7 @@ describe("Moves - Fusion Bolt", () => { .enemyMoveset(MoveId.SPLASH) .battleStyle("single") .startingWave(97) - .disableCrits(); + .criticalHits(false); }); it("should not make contact", async () => { @@ -45,5 +45,5 @@ describe("Moves - Fusion Bolt", () => { await game.toNextTurn(); expect(initialHp - partyMember.hp).toBe(0); - }, 20000); + }); }); diff --git a/test/moves/fusion_flare_bolt.test.ts b/test/moves/fusion-flare-bolt.test.ts similarity index 81% rename from test/moves/fusion_flare_bolt.test.ts rename to test/moves/fusion-flare-bolt.test.ts index bceb2c862b5..42cc1248325 100644 --- a/test/moves/fusion_flare_bolt.test.ts +++ b/test/moves/fusion-flare-bolt.test.ts @@ -1,14 +1,14 @@ -import { Stat } from "#enums/stat"; -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import type Move from "#app/data/moves/move"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { MovePhase } from "#app/phases/move-phase"; +import { allMoves } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import type { Move } from "#moves/move"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { MovePhase } from "#phases/move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -40,7 +40,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { .enemyMoveset(MoveId.REST) .battleStyle("double") .startingWave(97) - .disableCrits(); + .criticalHits(false); vi.spyOn(fusionFlare, "calculateBattlePower"); vi.spyOn(fusionBolt, "calculateBattlePower"); @@ -56,15 +56,15 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); it("FUSION_BOLT should double power of subsequent FUSION_FLARE", async () => { await game.classicMode.startBattle([SpeciesId.ZEKROM, SpeciesId.ZEKROM]); @@ -76,15 +76,15 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); it("FUSION_FLARE should double power of subsequent FUSION_BOLT if a move failed in between", async () => { await game.classicMode.startBattle([SpeciesId.ZEKROM, SpeciesId.ZEKROM]); @@ -96,7 +96,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); @@ -106,10 +106,10 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.runFrom(MovePhase).to(MoveEndPhase); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); it("FUSION_FLARE should not double power of subsequent FUSION_BOLT if a move succeeded in between", async () => { game.override.enemyMoveset(MoveId.SPLASH); @@ -122,7 +122,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); @@ -131,10 +131,10 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.runFrom(MovePhase).to(MoveEndPhase); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); - }, 20000); + }); it("FUSION_FLARE should double power of subsequent FUSION_BOLT if moves are aimed at allies", async () => { await game.classicMode.startBattle([SpeciesId.ZEKROM, SpeciesId.RESHIRAM]); @@ -146,15 +146,15 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); it("FUSION_FLARE and FUSION_BOLT alternating throughout turn should double power of subsequent moves", async () => { game.override.enemyMoveset(fusionFlare.id); @@ -190,25 +190,25 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); it("FUSION_FLARE and FUSION_BOLT alternating throughout turn should double power of subsequent moves if moves are aimed at allies", async () => { game.override.enemyMoveset(fusionFlare.id); @@ -244,23 +244,23 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionBolt.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); - expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); + expect((game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).move.id).toBe(fusionFlare.id); await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); - }, 20000); + }); }); diff --git a/test/moves/fusion_flare.test.ts b/test/moves/fusion-flare.test.ts similarity index 90% rename from test/moves/fusion_flare.test.ts rename to test/moves/fusion-flare.test.ts index df6d390686f..be8ce4eeec4 100644 --- a/test/moves/fusion_flare.test.ts +++ b/test/moves/fusion-flare.test.ts @@ -1,8 +1,8 @@ -import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -31,7 +31,7 @@ describe("Moves - Fusion Flare", () => { .enemyMoveset(MoveId.REST) .battleStyle("single") .startingWave(97) - .disableCrits(); + .criticalHits(false); }); it("should thaw freeze status condition", async () => { diff --git a/test/moves/future_sight.test.ts b/test/moves/future_sight.test.ts deleted file mode 100644 index 7de70a88d10..00000000000 --- a/test/moves/future_sight.test.ts +++ /dev/null @@ -1,45 +0,0 @@ -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Future Sight", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .startingLevel(50) - .moveset([MoveId.FUTURE_SIGHT, MoveId.SPLASH]) - .battleStyle("single") - .enemySpecies(SpeciesId.MAGIKARP) - .enemyAbility(AbilityId.STURDY) - .enemyMoveset(MoveId.SPLASH); - }); - - it("hits 2 turns after use, ignores user switch out", async () => { - await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); - - game.move.select(MoveId.FUTURE_SIGHT); - await game.toNextTurn(); - game.doSwitchPokemon(1); - await game.toNextTurn(); - game.move.select(MoveId.SPLASH); - await game.toNextTurn(); - - expect(game.scene.getEnemyPokemon()!.isFullHp()).toBe(false); - }); -}); diff --git a/test/moves/gastro-acid.test.ts b/test/moves/gastro-acid.test.ts new file mode 100644 index 00000000000..59177528492 --- /dev/null +++ b/test/moves/gastro-acid.test.ts @@ -0,0 +1,114 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Gastro Acid", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .ability(AbilityId.BALL_FETCH) + .startingLevel(1) + .enemySpecies(SpeciesId.BIDOOF) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.WATER_ABSORB); + }); + + it("should suppress the target's ability", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.BIDOOF, SpeciesId.BASCULIN]); + + game.move.use(MoveId.GASTRO_ACID, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + const [enemy1, enemy2] = game.scene.getEnemyField(); + expect(enemy1.summonData.abilitySuppressed).toBe(true); + expect(enemy2.summonData.abilitySuppressed).toBe(false); + + game.move.use(MoveId.WATER_GUN, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.WATER_GUN, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.toEndOfTurn(); + + expect(enemy1.summonData.abilitySuppressed).toBe(true); + expect(enemy2.summonData.abilitySuppressed).toBe(false); + expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); + expect(enemy2.hp).toBe(enemy2.getMaxHp()); + }); + + it("should be removed on switch", async () => { + game.override.battleType(BattleType.TRAINER); + await game.classicMode.startBattle([SpeciesId.BIDOOF]); + + game.move.use(MoveId.GASTRO_ACID); + await game.toNextTurn(); + + const enemy = game.field.getEnemyPokemon(); + expect(enemy.summonData.abilitySuppressed).toBe(true); + + // switch enemy out and back in, should be removed + game.move.use(MoveId.SPLASH); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + game.move.use(MoveId.SPLASH); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + expect(game.field.getEnemyPokemon()).toBe(enemy); + expect(enemy.summonData.abilitySuppressed).toBe(false); + }); + + it("should fail if target's ability is already suppressed", async () => { + await game.classicMode.startBattle([SpeciesId.BIDOOF]); + + game.move.use(MoveId.CORE_ENFORCER); + // Force player to be slower to enable Core Enforcer to proc its suppression effect + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toNextTurn(); + + game.move.use(MoveId.GASTRO_ACID); + await game.toNextTurn(); + + expect(game.field.getPlayerPokemon().getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should suppress target's passive even if its main ability is unsuppressable", async () => { + game.override.enemyAbility(AbilityId.COMATOSE).enemyPassiveAbility(AbilityId.WATER_ABSORB); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const enemyPokemon = game.field.getEnemyPokemon(); + + game.move.use(MoveId.GASTRO_ACID); + await game.toNextTurn(); + expect(enemyPokemon.summonData.abilitySuppressed).toBe(true); + + game.move.use(MoveId.WATER_GUN); + await game.toNextTurn(); + // water gun should've dealt damage due to suppressed Water Absorb + expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); + + game.move.use(MoveId.SPORE); + await game.toEndOfTurn(); + + // Comatose should block stauts effect + expect(enemyPokemon.status?.effect).toBeUndefined(); + }); +}); diff --git a/test/moves/gastro_acid.test.ts b/test/moves/gastro_acid.test.ts deleted file mode 100644 index 6e06f441959..00000000000 --- a/test/moves/gastro_acid.test.ts +++ /dev/null @@ -1,103 +0,0 @@ -import { BattlerIndex } from "#app/battle"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Gastro Acid", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.startingLevel(1); - game.override.enemyLevel(100); - game.override.ability(AbilityId.BALL_FETCH); - game.override.moveset([MoveId.GASTRO_ACID, MoveId.WATER_GUN, MoveId.SPLASH, MoveId.CORE_ENFORCER]); - game.override.enemySpecies(SpeciesId.BIDOOF); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyAbility(AbilityId.WATER_ABSORB); - }); - - it("suppresses effect of ability", async () => { - /* - * Expected flow (enemies have WATER ABSORD, can only use SPLASH) - * - player mon 1 uses GASTRO ACID, player mon 2 uses SPLASH - * - both player mons use WATER GUN on their respective enemy mon - * - player mon 1 should have dealt damage, player mon 2 should have not - */ - - await game.classicMode.startBattle(); - - game.move.select(MoveId.GASTRO_ACID, 0, BattlerIndex.ENEMY); - game.move.select(MoveId.SPLASH, 1); - - await game.phaseInterceptor.to("TurnInitPhase"); - - const enemyField = game.scene.getEnemyField(); - expect(enemyField[0].summonData.abilitySuppressed).toBe(true); - expect(enemyField[1].summonData.abilitySuppressed).toBe(false); - - game.move.select(MoveId.WATER_GUN, 0, BattlerIndex.ENEMY); - game.move.select(MoveId.WATER_GUN, 1, BattlerIndex.ENEMY_2); - - await game.phaseInterceptor.to("TurnEndPhase"); - - expect(enemyField[0].hp).toBeLessThan(enemyField[0].getMaxHp()); - expect(enemyField[1].isFullHp()).toBe(true); - }); - - it("fails if used on an enemy with an already-suppressed ability", async () => { - game.override.battleStyle("single"); - - await game.classicMode.startBattle(); - - game.move.select(MoveId.CORE_ENFORCER); - // Force player to be slower to enable Core Enforcer to proc its suppression effect - await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - - await game.phaseInterceptor.to("TurnInitPhase"); - - game.move.select(MoveId.GASTRO_ACID); - - await game.phaseInterceptor.to("TurnInitPhase"); - - expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); - }); - - it("should suppress the passive of a target even if its main ability is unsuppressable and not suppress main abli", async () => { - game.override - .enemyAbility(AbilityId.COMATOSE) - .enemyPassiveAbility(AbilityId.WATER_ABSORB) - .moveset([MoveId.SPLASH, MoveId.GASTRO_ACID, MoveId.WATER_GUN]); - await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - - const enemyPokemon = game.scene.getEnemyPokemon(); - - game.move.select(MoveId.GASTRO_ACID); - await game.toNextTurn(); - expect(enemyPokemon?.summonData.abilitySuppressed).toBe(true); - - game.move.select(MoveId.WATER_GUN); - await game.toNextTurn(); - expect(enemyPokemon?.getHpRatio()).toBeLessThan(1); - - game.move.select(MoveId.SPORE); - await game.phaseInterceptor.to("BerryPhase"); - - expect(enemyPokemon?.status?.effect).toBeFalsy(); - }); -}); diff --git a/test/moves/geomancy.test.ts b/test/moves/geomancy.test.ts index 16244fed93f..b01ad756f9b 100644 --- a/test/moves/geomancy.test.ts +++ b/test/moves/geomancy.test.ts @@ -1,12 +1,12 @@ -import type { EffectiveStat } from "#enums/stat"; -import { Stat } from "#enums/stat"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { EffectiveStat } from "#enums/stat"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Geomancy", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/gigaton_hammer.test.ts b/test/moves/gigaton-hammer.test.ts similarity index 93% rename from test/moves/gigaton_hammer.test.ts rename to test/moves/gigaton-hammer.test.ts index e61a383acc5..6043f9d7f51 100644 --- a/test/moves/gigaton_hammer.test.ts +++ b/test/moves/gigaton-hammer.test.ts @@ -1,7 +1,7 @@ -import { BattlerIndex } from "#app/battle"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -29,7 +29,7 @@ describe("Moves - Gigaton Hammer", () => { .startingLevel(10) .enemyLevel(100) .enemyMoveset(MoveId.SPLASH) - .disableCrits(); + .criticalHits(false); }); it("can't be used two turns in a row", async () => { @@ -52,7 +52,7 @@ describe("Moves - Gigaton Hammer", () => { const enemy2 = game.scene.getEnemyPokemon()!; expect(enemy2.hp).toBe(enemy2.getMaxHp()); - }, 20000); + }); it("can be used again if recalled and sent back out", async () => { game.override.startingWave(4); @@ -75,5 +75,5 @@ describe("Moves - Gigaton Hammer", () => { const enemy2 = game.scene.getEnemyPokemon()!; expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); - }, 20000); + }); }); diff --git a/test/moves/glaive_rush.test.ts b/test/moves/glaive-rush.test.ts similarity index 84% rename from test/moves/glaive_rush.test.ts rename to test/moves/glaive-rush.test.ts index 768c4a691b0..f20abd68500 100644 --- a/test/moves/glaive_rush.test.ts +++ b/test/moves/glaive-rush.test.ts @@ -1,8 +1,8 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,17 +24,16 @@ describe("Moves - Glaive Rush", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.GLAIVE_RUSH]) - .starterSpecies(SpeciesId.KLINK) .ability(AbilityId.BALL_FETCH) .moveset([MoveId.SHADOW_SNEAK, MoveId.AVALANCHE, MoveId.SPLASH, MoveId.GLAIVE_RUSH]); }); it("takes double damage from attacks", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.KLINK]); const enemy = game.scene.getEnemyPokemon()!; enemy.hp = 1000; @@ -49,7 +48,7 @@ describe("Moves - Glaive Rush", () => { }); it("always gets hit by attacks", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.KLINK]); const enemy = game.scene.getEnemyPokemon()!; enemy.hp = 1000; @@ -62,7 +61,7 @@ describe("Moves - Glaive Rush", () => { it("interacts properly with multi-lens", async () => { game.override.startingHeldItems([{ name: "MULTI_LENS", count: 2 }]).enemyMoveset([MoveId.AVALANCHE]); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.KLINK]); const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; @@ -82,7 +81,7 @@ describe("Moves - Glaive Rush", () => { it("secondary effects only last until next move", async () => { game.override.enemyMoveset([MoveId.SHADOW_SNEAK]); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.KLINK]); const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; @@ -106,7 +105,7 @@ describe("Moves - Glaive Rush", () => { }); it("secondary effects are removed upon switching", async () => { - game.override.enemyMoveset([MoveId.SHADOW_SNEAK]).starterSpecies(0); + game.override.enemyMoveset([MoveId.SHADOW_SNEAK]); await game.classicMode.startBattle([SpeciesId.KLINK, SpeciesId.FEEBAS]); const player = game.scene.getPlayerPokemon()!; @@ -127,8 +126,10 @@ describe("Moves - Glaive Rush", () => { }); it("secondary effects don't activate if move fails", async () => { - game.override.moveset([MoveId.SHADOW_SNEAK, MoveId.PROTECT, MoveId.SPLASH, MoveId.GLAIVE_RUSH]); - await game.classicMode.startBattle(); + game.override + .moveset([MoveId.SHADOW_SNEAK, MoveId.PROTECT, MoveId.SPLASH, MoveId.GLAIVE_RUSH]) + .enemyMoveset([MoveId.GLAIVE_RUSH, MoveId.SPLASH]); + await game.classicMode.startBattle([SpeciesId.KLINK]); const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; @@ -137,15 +138,17 @@ describe("Moves - Glaive Rush", () => { player.hp = 1000; game.move.select(MoveId.PROTECT); + await game.move.forceEnemyMove(MoveId.GLAIVE_RUSH); await game.phaseInterceptor.to("TurnEndPhase"); game.move.select(MoveId.SHADOW_SNEAK); + await game.move.forceEnemyMove(MoveId.GLAIVE_RUSH); await game.phaseInterceptor.to("TurnEndPhase"); - game.override.enemyMoveset([MoveId.SPLASH]); const damagedHP1 = 1000 - enemy.hp; enemy.hp = 1000; game.move.select(MoveId.SHADOW_SNEAK); + await game.move.forceEnemyMove(MoveId.SPLASH); await game.phaseInterceptor.to("TurnEndPhase"); const damagedHP2 = 1000 - enemy.hp; diff --git a/test/moves/growth.test.ts b/test/moves/growth.test.ts index d468523aca7..5737f32d891 100644 --- a/test/moves/growth.test.ts +++ b/test/moves/growth.test.ts @@ -1,12 +1,12 @@ -import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; describe("Moves - Growth", () => { let phaserGame: Phaser.Game; @@ -24,11 +24,12 @@ describe("Moves - Growth", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemyAbility(AbilityId.MOXIE); - game.override.ability(AbilityId.INSOMNIA); - game.override.moveset([MoveId.GROWTH]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("single") + .enemyAbility(AbilityId.MOXIE) + .ability(AbilityId.INSOMNIA) + .moveset([MoveId.GROWTH]) + .enemyMoveset(MoveId.SPLASH); }); it("should raise SPATK stat stage by 1", async () => { @@ -42,5 +43,5 @@ describe("Moves - Growth", () => { await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase); expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1); - }, 20000); + }); }); diff --git a/test/moves/grudge.test.ts b/test/moves/grudge.test.ts index b6ef25d41ff..d9e2f4f8320 100644 --- a/test/moves/grudge.test.ts +++ b/test/moves/grudge.test.ts @@ -1,8 +1,9 @@ import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { BattlerIndex } from "#app/battle"; -import GameManager from "#test/testUtils/gameManager"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,68 +24,64 @@ describe("Moves - Grudge", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .moveset([MoveId.EMBER, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() - .enemySpecies(SpeciesId.SHEDINJA) - .enemyAbility(AbilityId.WONDER_GUARD) - .enemyMoveset([MoveId.GRUDGE, MoveId.SPLASH]); + .criticalHits(false) + .enemySpecies(SpeciesId.RATTATA) + .startingLevel(100) + .enemyAbility(AbilityId.NO_GUARD); }); - it("should reduce the PP of the Pokemon's move to 0 when the user has fainted", async () => { + it("should reduce the PP of an attack that faints the user to 0", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const playerPokemon = game.scene.getPlayerPokemon(); - game.move.select(MoveId.EMBER); - await game.move.selectEnemyMove(MoveId.GRUDGE); + const feebas = game.field.getPlayerPokemon(); + const ratatta = game.field.getEnemyPokemon(); + + game.move.use(MoveId.GUILLOTINE); + await game.move.forceEnemyMove(MoveId.GRUDGE); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - await game.phaseInterceptor.to("BerryPhase"); + await game.phaseInterceptor.to("FaintPhase"); - const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === MoveId.EMBER); - - expect(playerMove?.getPpRatio()).toBe(0); + // Ratatta should have fainted and consumed all of Guillotine's PP + expect(ratatta).toHaveFainted(); + expect(feebas).toHaveUsedPP(MoveId.GUILLOTINE, "all"); }); it("should remain in effect until the user's next move", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const playerPokemon = game.scene.getPlayerPokemon(); - game.move.select(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.GRUDGE); + const feebas = game.field.getPlayerPokemon(); + const ratatta = game.field.getEnemyPokemon(); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.GRUDGE); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.toNextTurn(); - game.move.select(MoveId.EMBER); - await game.move.selectEnemyMove(MoveId.SPLASH); + game.move.use(MoveId.GUILLOTINE); + await game.move.forceEnemyMove(MoveId.SPLASH); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); - await game.phaseInterceptor.to("BerryPhase"); + await game.toEndOfTurn(); - const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === MoveId.EMBER); - - expect(playerMove?.getPpRatio()).toBe(0); + expect(ratatta).toHaveFainted(); + expect(feebas).toHaveUsedPP(MoveId.GUILLOTINE, "all"); }); - it("should not reduce the opponent's PP if the user dies to weather/indirect damage", async () => { + it("should not reduce PP if the user dies to weather/indirect damage", async () => { // Opponent will be reduced to 1 HP by False Swipe, then faint to Sandstorm - game.override - .moveset([MoveId.FALSE_SWIPE]) - .startingLevel(100) - .ability(AbilityId.SAND_STREAM) - .enemySpecies(SpeciesId.RATTATA); - await game.classicMode.startBattle([SpeciesId.GEODUDE]); + game.override.weather(WeatherType.SANDSTORM); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const enemyPokemon = game.scene.getEnemyPokemon(); - const playerPokemon = game.scene.getPlayerPokemon(); + const feebas = game.field.getPlayerPokemon(); + const ratatta = game.field.getEnemyPokemon(); - game.move.select(MoveId.FALSE_SWIPE); - await game.move.selectEnemyMove(MoveId.GRUDGE); + game.move.use(MoveId.FALSE_SWIPE); + await game.move.forceEnemyMove(MoveId.GRUDGE); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - await game.phaseInterceptor.to("BerryPhase"); + await game.toEndOfTurn(); - expect(enemyPokemon?.isFainted()).toBe(true); - - const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === MoveId.FALSE_SWIPE); - expect(playerMove?.getPpRatio()).toBeGreaterThan(0); + expect(ratatta).toHaveFainted(); + expect(feebas).toHaveUsedPP(MoveId.FALSE_SWIPE, 1); }); }); diff --git a/test/moves/guard_split.test.ts b/test/moves/guard-split.test.ts similarity index 94% rename from test/moves/guard_split.test.ts rename to test/moves/guard-split.test.ts index 47edba49c9a..fa5dc162a6c 100644 --- a/test/moves/guard_split.test.ts +++ b/test/moves/guard-split.test.ts @@ -1,11 +1,11 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Guard Split", () => { let phaserGame: Phaser.Game; @@ -50,7 +50,7 @@ describe("Moves - Guard Split", () => { expect(player.getStat(Stat.SPDEF, false)).toBe(avgSpDef); expect(enemy.getStat(Stat.SPDEF, false)).toBe(avgSpDef); - }, 20000); + }); it("should be idempotent", async () => { game.override.enemyMoveset([MoveId.GUARD_SPLIT]); @@ -73,5 +73,5 @@ describe("Moves - Guard Split", () => { expect(player.getStat(Stat.SPDEF, false)).toBe(avgSpDef); expect(enemy.getStat(Stat.SPDEF, false)).toBe(avgSpDef); - }, 20000); + }); }); diff --git a/test/moves/guard_swap.test.ts b/test/moves/guard-swap.test.ts similarity index 88% rename from test/moves/guard_swap.test.ts rename to test/moves/guard-swap.test.ts index d2c33e45df0..e7f8ed1df91 100644 --- a/test/moves/guard_swap.test.ts +++ b/test/moves/guard-swap.test.ts @@ -1,12 +1,12 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat, BATTLE_STATS } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { BATTLE_STATS, Stat } from "#enums/stat"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Guard Swap", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/hard_press.test.ts b/test/moves/hard-press.test.ts similarity index 82% rename from test/moves/hard_press.test.ts rename to test/moves/hard-press.test.ts index 88a8c4a025b..f269373e697 100644 --- a/test/moves/hard_press.test.ts +++ b/test/moves/hard-press.test.ts @@ -1,12 +1,12 @@ -import { allMoves } from "#app/data/data-lists"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { Move } from "#moves/move"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import type Move from "#app/data/moves/move"; describe("Moves - Hard Press", () => { let phaserGame: Phaser.Game; @@ -27,12 +27,13 @@ describe("Moves - Hard Press", () => { beforeEach(() => { moveToCheck = allMoves[MoveId.HARD_PRESS]; game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.ability(AbilityId.BALL_FETCH); - game.override.enemySpecies(SpeciesId.MUNCHLAX); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.moveset([MoveId.HARD_PRESS]); + game.override + .battleStyle("single") + .ability(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.MUNCHLAX) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .moveset([MoveId.HARD_PRESS]); vi.spyOn(moveToCheck, "calculateBattlePower"); }); diff --git a/test/moves/haze.test.ts b/test/moves/haze.test.ts index e77542227b8..179a06fba09 100644 --- a/test/moves/haze.test.ts +++ b/test/moves/haze.test.ts @@ -1,11 +1,11 @@ -import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; describe("Moves - Haze", () => { describe("integration tests", () => { @@ -23,16 +23,15 @@ describe("Moves - Haze", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyLevel(100); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyAbility(AbilityId.NONE); - - game.override.startingLevel(100); - game.override.moveset([MoveId.HAZE, MoveId.SWORDS_DANCE, MoveId.CHARM, MoveId.SPLASH]); - game.override.ability(AbilityId.NONE); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyLevel(100) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.BALL_FETCH) + .startingLevel(100) + .moveset([MoveId.HAZE, MoveId.SWORDS_DANCE, MoveId.CHARM, MoveId.SPLASH]) + .ability(AbilityId.BALL_FETCH); }); it("should reset all stat changes of all Pokemon on field", async () => { diff --git a/test/moves/heal_bell.test.ts b/test/moves/heal-bell.test.ts similarity index 89% rename from test/moves/heal_bell.test.ts rename to test/moves/heal-bell.test.ts index 914307b4795..8b526601e49 100644 --- a/test/moves/heal_bell.test.ts +++ b/test/moves/heal-bell.test.ts @@ -1,11 +1,10 @@ -import { StatusEffect } from "#app/enums/status-effect"; -import { CommandPhase } from "#app/phases/command-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Heal Bell", () => { let phaserGame: Phaser.Game; @@ -40,7 +39,6 @@ describe("Moves - Heal Bell", () => { vi.spyOn(partyPokemon, "resetStatus"); game.move.select(MoveId.HEAL_BELL, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -62,7 +60,6 @@ describe("Moves - Heal Bell", () => { vi.spyOn(rightOpp, "resetStatus"); game.move.select(MoveId.HEAL_BELL, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -86,7 +83,6 @@ describe("Moves - Heal Bell", () => { vi.spyOn(partyPokemon, "resetStatus"); game.move.select(MoveId.HEAL_BELL, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); diff --git a/test/moves/heal_block.test.ts b/test/moves/heal-block.test.ts similarity index 83% rename from test/moves/heal_block.test.ts rename to test/moves/heal-block.test.ts index 58e1a5e04a5..fc814fda4bc 100644 --- a/test/moves/heal_block.test.ts +++ b/test/moves/heal-block.test.ts @@ -1,12 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { PositionalTagType } from "#enums/positional-tag-type"; import { SpeciesId } from "#enums/species-id"; import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -33,7 +32,7 @@ describe("Moves - Heal Block", () => { .ability(AbilityId.NO_GUARD) .enemyAbility(AbilityId.BALL_FETCH) .enemySpecies(SpeciesId.BLISSEY) - .disableCrits(); + .criticalHits(false); }); it("shouldn't stop damage from HP-drain attacks, just HP restoration", async () => { @@ -42,7 +41,7 @@ describe("Moves - Heal Block", () => { const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; - player.damageAndUpdate(enemy.getMaxHp() - 1); + player.damageAndUpdate(player.getMaxHp() - 1); game.move.select(MoveId.ABSORB); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); @@ -68,22 +67,25 @@ describe("Moves - Heal Block", () => { expect(enemy.isFullHp()).toBe(false); }); - it("should stop delayed heals, such as from Wish", async () => { + it("should prevent Wish from restoring HP", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD]); - const player = game.scene.getPlayerPokemon()!; + const player = game.field.getPlayerPokemon()!; - player.damageAndUpdate(player.getMaxHp() - 1); + player.hp = 1; - game.move.select(MoveId.WISH); - await game.phaseInterceptor.to("TurnEndPhase"); + game.move.use(MoveId.WISH); + await game.toNextTurn(); - expect(game.scene.arena.getTagOnSide(ArenaTagType.WISH, ArenaTagSide.PLAYER)).toBeDefined(); - while (game.scene.arena.getTagOnSide(ArenaTagType.WISH, ArenaTagSide.PLAYER)) { - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to("TurnEndPhase"); - } + expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)) // + .toHaveLength(1); + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + + // wish triggered, but did NOT heal the player + expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)) // + .toHaveLength(0); expect(player.hp).toBe(1); }); diff --git a/test/moves/heart_swap.test.ts b/test/moves/heart-swap.test.ts similarity index 90% rename from test/moves/heart_swap.test.ts rename to test/moves/heart-swap.test.ts index e9e407b6b30..e876ec06646 100644 --- a/test/moves/heart_swap.test.ts +++ b/test/moves/heart-swap.test.ts @@ -1,12 +1,12 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { BATTLE_STATS } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { BATTLE_STATS } from "#enums/stat"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Heart Swap", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/hyper_beam.test.ts b/test/moves/hyper-beam.test.ts similarity index 72% rename from test/moves/hyper_beam.test.ts rename to test/moves/hyper-beam.test.ts index 083482d16ef..510dac5f662 100644 --- a/test/moves/hyper_beam.test.ts +++ b/test/moves/hyper-beam.test.ts @@ -1,11 +1,11 @@ -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -26,14 +26,14 @@ describe("Moves - Hyper Beam", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.ability(AbilityId.BALL_FETCH); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemyMoveset([MoveId.SPLASH]); - game.override.enemyLevel(100); - - game.override.moveset([MoveId.HYPER_BEAM, MoveId.TACKLE]); + game.override + .battleStyle("single") + .ability(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.SNORLAX) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset([MoveId.SPLASH]) + .enemyLevel(100) + .moveset([MoveId.HYPER_BEAM, MoveId.TACKLE]); vi.spyOn(allMoves[MoveId.HYPER_BEAM], "accuracy", "get").mockReturnValue(100); }); diff --git a/test/moves/imprison.test.ts b/test/moves/imprison.test.ts index 26eadb685f9..ed2213bbc7b 100644 --- a/test/moves/imprison.test.ts +++ b/test/moves/imprison.test.ts @@ -1,11 +1,11 @@ +import { AbilityId } from "#enums/ability-id"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { ArenaTagType } from "#enums/arena-tag-type"; describe("Moves - Imprison", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/instruct.test.ts b/test/moves/instruct.test.ts index 56ac8d9d04d..c34626f5e76 100644 --- a/test/moves/instruct.test.ts +++ b/test/moves/instruct.test.ts @@ -1,13 +1,18 @@ -import { BattlerIndex } from "#app/battle"; -import type Pokemon from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import type { MovePhase } from "#app/phases/move-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import type { Pokemon } from "#field/pokemon"; +import { RandomMoveAttr } from "#moves/move"; +import type { MovePhase } from "#phases/move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { TurnMove } from "#types/turn-move"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Instruct", () => { let phaserGame: Phaser.Game; @@ -34,10 +39,11 @@ describe("Moves - Instruct", () => { game.override .battleStyle("single") .enemySpecies(SpeciesId.SHUCKLE) - .enemyAbility(AbilityId.NO_GUARD) + .enemyAbility(AbilityId.BALL_FETCH) + .passiveAbility(AbilityId.NO_GUARD) .enemyLevel(100) .startingLevel(100) - .disableCrits(); + .criticalHits(false); }); it("should repeat target's last used move", async () => { @@ -53,12 +59,12 @@ describe("Moves - Instruct", () => { await game.phaseInterceptor.to("MovePhase"); // enemy attacks us await game.phaseInterceptor.to("MovePhase", false); // instruct - let currentPhase = game.scene.getCurrentPhase() as MovePhase; + let currentPhase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(currentPhase.pokemon).toBe(game.scene.getPlayerPokemon()); await game.phaseInterceptor.to("MoveEndPhase"); await game.phaseInterceptor.to("MovePhase", false); // enemy repeats move - currentPhase = game.scene.getCurrentPhase() as MovePhase; + currentPhase = game.scene.phaseManager.getCurrentPhase() as MovePhase; expect(currentPhase.pokemon).toBe(enemy); expect(currentPhase.move.moveId).toBe(MoveId.SONIC_BOOM); await game.phaseInterceptor.to("TurnEndPhase", false); @@ -138,6 +144,21 @@ describe("Moves - Instruct", () => { expect(game.scene.getPlayerPokemon()!.turnData.attacksReceived.length).toBe(3); }); + it("should fail on metronomed moves, even if also in moveset", async () => { + vi.spyOn(RandomMoveAttr.prototype, "getMoveOverride").mockReturnValue(MoveId.ABSORB); + await game.classicMode.startBattle([SpeciesId.AMOONGUSS]); + + const enemy = game.field.getEnemyPokemon(); + game.move.changeMoveset(enemy, [MoveId.METRONOME, MoveId.ABSORB]); + + game.move.use(MoveId.INSTRUCT); + await game.move.selectEnemyMove(MoveId.METRONOME); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + expect(game.field.getPlayerPokemon().getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + it("should respect enemy's status condition", async () => { game.override.moveset([MoveId.INSTRUCT, MoveId.THUNDER_WAVE]).enemyMoveset(MoveId.SONIC_BOOM); await game.classicMode.startBattle([SpeciesId.AMOONGUSS]); @@ -149,7 +170,7 @@ describe("Moves - Instruct", () => { game.move.select(MoveId.INSTRUCT); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to("MovePhase"); - // force enemy's instructed move to bork and then immediately thaw out + // force enemy's instructed move (and only the instructed move) to fail await game.move.forceStatusActivation(true); await game.move.forceStatusActivation(false); await game.phaseInterceptor.to("TurnEndPhase", false); @@ -173,7 +194,7 @@ describe("Moves - Instruct", () => { await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.phaseInterceptor.to("TurnEndPhase", false); - const playerMoves = game.scene.getPlayerPokemon()!.getLastXMoves(-1)!; + const playerMoves = game.field.getPlayerPokemon().getLastXMoves(-1); expect(playerMoves[0].result).toBe(MoveResult.FAIL); expect(enemyPokemon.getMoveHistory().length).toBe(1); }); @@ -182,24 +203,36 @@ describe("Moves - Instruct", () => { game.override.battleStyle("double").enemyMoveset(MoveId.SPLASH).enemySpecies(SpeciesId.MAGIKARP).enemyLevel(1); await game.classicMode.startBattle([SpeciesId.HISUI_ELECTRODE, SpeciesId.KOMMO_O]); - const [electrode, kommo_o] = game.scene.getPlayerField()!; - game.move.changeMoveset(electrode, MoveId.CHLOROBLAST); + const [electrode, kommo_o] = game.scene.getPlayerField(); + game.move.changeMoveset(electrode, MoveId.THUNDERBOLT); game.move.changeMoveset(kommo_o, MoveId.INSTRUCT); - game.move.select(MoveId.CHLOROBLAST, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(MoveId.THUNDERBOLT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); - await game.phaseInterceptor.to("BerryPhase"); + await game.toEndOfTurn(); - // Chloroblast always deals 50% max HP% recoil UNLESS you whiff - // due to lack of targets or similar, - // so all we have to do is check whether electrode fainted or not. - // Naturally, both karps should also be dead as well. - expect(electrode.isFainted()).toBe(true); - const [karp1, karp2] = game.scene.getEnemyField()!; + expect(electrode.getMoveHistory()).toEqual( + expect.arrayContaining([ + expect.objectContaining({ + result: MoveResult.SUCCESS, + move: MoveId.THUNDERBOLT, + targets: [BattlerIndex.ENEMY], + useMode: MoveUseMode.NORMAL, + }), + expect.objectContaining({ + result: MoveResult.SUCCESS, + move: MoveId.THUNDERBOLT, + targets: [BattlerIndex.ENEMY_2], + useMode: MoveUseMode.NORMAL, + }), + ]), + ); + const [karp1, karp2] = game.scene.getEnemyField(); expect(karp1.isFainted()).toBe(true); expect(karp2.isFainted()).toBe(true); }); + it("should allow for dancer copying of instructed dance move", async () => { game.override.battleStyle("double").enemyMoveset([MoveId.INSTRUCT, MoveId.SPLASH]).enemyLevel(1000); await game.classicMode.startBattle([SpeciesId.ORICORIO, SpeciesId.VOLCARONA]); @@ -228,19 +261,18 @@ describe("Moves - Instruct", () => { const amoonguss = game.scene.getPlayerPokemon()!; game.move.changeMoveset(amoonguss, MoveId.SEED_BOMB); - amoonguss.summonData.moveHistory = [ - { - move: MoveId.SEED_BOMB, - targets: [BattlerIndex.ENEMY], - result: MoveResult.SUCCESS, - }, - ]; + amoonguss.pushMoveHistory({ + move: MoveId.SEED_BOMB, + targets: [BattlerIndex.ENEMY], + result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, + }); game.doSwitchPokemon(1); await game.phaseInterceptor.to("TurnEndPhase", false); - const enemyMoves = game.scene.getEnemyPokemon()!.getLastXMoves(-1)!; - expect(enemyMoves[0].result).toBe(MoveResult.FAIL); + const enemyMoves = game.field.getEnemyPokemon().getLastXMoves(-1); + expect(enemyMoves[0]?.result).toBe(MoveResult.FAIL); }); it("should fail if no move has yet been used by target", async () => { @@ -269,15 +301,9 @@ describe("Moves - Instruct", () => { await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to("TurnEndPhase", false); - expect(game.scene.getPlayerField()[0].getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); - const enemyMove = game.scene.getEnemyField()[0]!.getLastXMoves()[0]; - expect(enemyMove.result).toBe(MoveResult.FAIL); - expect( - game.scene - .getEnemyField()[0] - .getMoveset() - .find(m => m?.moveId === MoveId.SONIC_BOOM)?.ppUsed, - ).toBe(1); + expect(game.field.getPlayerPokemon().getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(enemy1.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemy1.getMoveset().find(m => m.moveId === MoveId.SONIC_BOOM)?.ppUsed).toBe(1); }); it("should not repeat enemy's move through protect", async () => { @@ -301,14 +327,12 @@ describe("Moves - Instruct", () => { const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; - enemy.summonData.moveHistory = [ - { - move: MoveId.SONIC_BOOM, - targets: [BattlerIndex.PLAYER], - result: MoveResult.SUCCESS, - virtual: false, - }, - ]; + enemy.pushMoveHistory({ + move: MoveId.SONIC_BOOM, + targets: [BattlerIndex.PLAYER], + result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, + }); game.move.select(MoveId.INSTRUCT); await game.move.selectEnemyMove(MoveId.HYPER_BEAM); @@ -334,10 +358,10 @@ describe("Moves - Instruct", () => { move: MoveId.ELECTRO_DRIFT, targets: [BattlerIndex.PLAYER], result: MoveResult.SUCCESS, - virtual: false, + useMode: MoveUseMode.NORMAL, }); - game.move.select(MoveId.SPLASH); + game.move.use(MoveId.SPLASH); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.toEndOfTurn(); expect(game.field.getEnemyPokemon().getLastXMoves()[0].result).toBe(MoveResult.FAIL); @@ -348,14 +372,12 @@ describe("Moves - Instruct", () => { await game.classicMode.startBattle([SpeciesId.LUCARIO, SpeciesId.BANETTE]); const enemyPokemon = game.scene.getEnemyPokemon()!; - enemyPokemon.summonData.moveHistory = [ - { - move: MoveId.WHIRLWIND, - targets: [BattlerIndex.PLAYER], - result: MoveResult.SUCCESS, - virtual: false, - }, - ]; + enemyPokemon.pushMoveHistory({ + move: MoveId.WHIRLWIND, + targets: [BattlerIndex.PLAYER], + result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, + }); game.move.select(MoveId.INSTRUCT); await game.move.selectEnemyMove(MoveId.SPLASH); @@ -375,11 +397,20 @@ describe("Moves - Instruct", () => { .enemyMoveset([MoveId.SPLASH, MoveId.PSYCHIC_TERRAIN]); await game.classicMode.startBattle([SpeciesId.BANETTE, SpeciesId.KLEFKI]); - game.move.select(MoveId.QUICK_ATTACK, BattlerIndex.PLAYER, BattlerIndex.ENEMY); // succeeds due to terrain no + const banette = game.field.getPlayerPokemon(); + + game.move.select(MoveId.QUICK_ATTACK, BattlerIndex.PLAYER, BattlerIndex.ENEMY); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); await game.move.selectEnemyMove(MoveId.SPLASH); await game.move.selectEnemyMove(MoveId.PSYCHIC_TERRAIN); await game.toNextTurn(); + expect(banette.getLastXMoves(-1)[0]).toEqual( + expect.objectContaining({ + move: MoveId.QUICK_ATTACK, + targets: [BattlerIndex.ENEMY], + result: MoveResult.SUCCESS, + }), + ); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER); game.move.select(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); @@ -387,32 +418,74 @@ describe("Moves - Instruct", () => { await game.phaseInterceptor.to("TurnEndPhase", false); // quick attack failed when instructed - const banette = game.scene.getPlayerPokemon()!; expect(banette.getLastXMoves(-1)[1].move).toBe(MoveId.QUICK_ATTACK); expect(banette.getLastXMoves(-1)[1].result).toBe(MoveResult.FAIL); }); - it("should still work w/ prankster in psychic terrain", async () => { - game.override.battleStyle("double").enemyMoveset([MoveId.SPLASH, MoveId.PSYCHIC_TERRAIN]); + // TODO: Enable once Sky Drop is fully implemented + it.todo("should not work against Sky Dropped targets, even if user/target have No Guard", async () => { + game.override.battleStyle("double").ability(AbilityId.NO_GUARD); await game.classicMode.startBattle([SpeciesId.BANETTE, SpeciesId.KLEFKI]); - const [banette, klefki] = game.scene.getPlayerField()!; - game.move.changeMoveset(banette, [MoveId.VINE_WHIP, MoveId.SPLASH]); - game.move.changeMoveset(klefki, [MoveId.INSTRUCT, MoveId.SPLASH]); + const [banette, klefki] = game.scene.getPlayerField(); + banette.pushMoveHistory({ + move: MoveId.VINE_WHIP, + targets: [BattlerIndex.ENEMY], + result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, + }); - game.move.select(MoveId.VINE_WHIP, BattlerIndex.PLAYER, BattlerIndex.ENEMY); - game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); - await game.move.selectEnemyMove(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.PSYCHIC_TERRAIN); - await game.toNextTurn(); + // Attempt to instruct banette after having been sent airborne + game.move.use(MoveId.VINE_WHIP, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.move.forceEnemyMove(MoveId.SKY_DROP, BattlerIndex.PLAYER); + await game.move.forceEnemyMove(MoveId.ASTONISH, BattlerIndex.PLAYER); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2]); + await game.phaseInterceptor.to("TurnEndPhase", false); - game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER); + // Klefki instruct fails due to banette being airborne, even though it got hit prior + expect(banette.visible).toBe(false); + expect(banette.isFullHp()).toBe(false); + expect(klefki.getLastXMoves()[0]).toMatchObject({ + move: MoveId.INSTRUCT, + targets: [BattlerIndex.PLAYER], + result: MoveResult.FAIL, + }); + }); + + it("should still work with prankster in psychic terrain", async () => { + game.override + .battleStyle("double") + .ability(AbilityId.PRANKSTER) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.PSYCHIC_SURGE); + await game.classicMode.startBattle([SpeciesId.BANETTE, SpeciesId.KLEFKI]); + + const [banette, klefki] = game.scene.getPlayerField(); + game.move.changeMoveset(banette, [MoveId.VINE_WHIP]); + game.move.changeMoveset(klefki, MoveId.INSTRUCT); + banette.pushMoveHistory({ + move: MoveId.VINE_WHIP, + targets: [BattlerIndex.ENEMY], + result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, + }); + + game.move.select(MoveId.VINE_WHIP, BattlerIndex.PLAYER); game.move.select(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); // copies vine whip await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to("TurnEndPhase", false); + + // Klefki instructing a non-priority move succeeds, ignoring the priority of Instruct itself expect(banette.getLastXMoves(-1)[1].move).toBe(MoveId.VINE_WHIP); expect(banette.getLastXMoves(-1)[2].move).toBe(MoveId.VINE_WHIP); - expect(banette.getMoveset().find(m => m?.moveId === MoveId.VINE_WHIP)?.ppUsed).toBe(2); + expect(klefki.getLastXMoves(-1)[0]).toEqual( + expect.objectContaining({ + move: MoveId.INSTRUCT, + targets: [BattlerIndex.PLAYER], + result: MoveResult.SUCCESS, + }), + ); }); it("should cause spread moves to correctly hit targets in doubles after singles", async () => { @@ -421,14 +494,15 @@ describe("Moves - Instruct", () => { .moveset([MoveId.BREAKING_SWIPE, MoveId.INSTRUCT, MoveId.SPLASH]) .enemyMoveset(MoveId.SONIC_BOOM) .enemySpecies(SpeciesId.AXEW) - .startingLevel(500); + .startingLevel(500) + .enemyLevel(1); await game.classicMode.startBattle([SpeciesId.KORAIDON, SpeciesId.KLEFKI]); const koraidon = game.scene.getPlayerField()[0]!; game.move.select(MoveId.BREAKING_SWIPE); await game.phaseInterceptor.to("TurnEndPhase", false); - expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.hp).toBe(koraidon.getMaxHp()); expect(koraidon.getLastXMoves(-1)[0].targets).toEqual([BattlerIndex.ENEMY]); await game.toNextWave(); @@ -436,9 +510,10 @@ describe("Moves - Instruct", () => { game.move.select(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to("TurnEndPhase", false); + // did not take damage since enemies died beforehand; // last move used hit both enemies - expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.hp).toBe(koraidon.getMaxHp()); expect(koraidon.getLastXMoves(-1)[1].targets?.sort()).toEqual([BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); }); @@ -448,7 +523,8 @@ describe("Moves - Instruct", () => { .moveset([MoveId.BRUTAL_SWING, MoveId.INSTRUCT, MoveId.SPLASH]) .enemySpecies(SpeciesId.AXEW) .enemyMoveset(MoveId.SONIC_BOOM) - .startingLevel(500); + .startingLevel(500) + .enemyLevel(1); await game.classicMode.startBattle([SpeciesId.KORAIDON, SpeciesId.KLEFKI]); const koraidon = game.scene.getPlayerField()[0]!; @@ -456,22 +532,24 @@ describe("Moves - Instruct", () => { game.move.select(MoveId.BRUTAL_SWING); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to("TurnEndPhase", false); - expect(koraidon.getInverseHp()).toBe(0); + + expect(koraidon.hp).toBe(koraidon.getMaxHp()); expect(koraidon.getLastXMoves(-1)[0].targets).toEqual([BattlerIndex.ENEMY]); + await game.toNextWave(); game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER); game.move.select(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]); await game.phaseInterceptor.to("TurnEndPhase", false); + // did not take damage since enemies died beforehand; // last move used hit everything around it - expect(koraidon.getInverseHp()).toBe(0); - expect(koraidon.getLastXMoves(-1)[1].targets?.sort()).toEqual([ - BattlerIndex.PLAYER_2, - BattlerIndex.ENEMY, - BattlerIndex.ENEMY_2, - ]); + expect(koraidon.hp).toBe(koraidon.getMaxHp()); + expect(koraidon.getLastXMoves(-1)[1].targets).toHaveLength(3); + expect(koraidon.getLastXMoves(-1)[1].targets).toEqual( + expect.arrayContaining([BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]), + ); }); it("should cause multi-hit moves to hit the appropriate number of times in singles", async () => { @@ -536,4 +614,32 @@ describe("Moves - Instruct", () => { expect(ivysaur.turnData.attacksReceived.length).toBe(15); }); + + it("should respect prior flinches and trigger Steadfast", async () => { + game.override.battleStyle("double"); + vi.spyOn(allMoves[MoveId.AIR_SLASH], "chance", "get").mockReturnValue(100); + await game.classicMode.startBattle([SpeciesId.AUDINO, SpeciesId.ABRA]); + + // Fake enemy 1 having attacked prior + const [, player2, enemy1, enemy2] = game.scene.getField(); + enemy1.pushMoveHistory({ + move: MoveId.ABSORB, + targets: [BattlerIndex.PLAYER], + result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, + }); + game.field.mockAbility(enemy1, AbilityId.STEADFAST); + + game.move.use(MoveId.AIR_SLASH, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.move.forceEnemyMove(MoveId.ABSORB); + await game.move.forceEnemyMove(MoveId.INSTRUCT, BattlerIndex.ENEMY); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2]); + await game.toEndOfTurn(); + + expect(enemy1.getLastXMoves(-1).map(m => m.move)).toEqual([MoveId.NONE, MoveId.NONE, MoveId.NONE, MoveId.ABSORB]); + expect(enemy1.getStatStage(Stat.SPD)).toBe(3); + expect(player2.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(enemy2.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + }); }); diff --git a/test/moves/jaw_lock.test.ts b/test/moves/jaw-lock.test.ts similarity index 92% rename from test/moves/jaw_lock.test.ts rename to test/moves/jaw-lock.test.ts index 6084a47ad99..919e07ece9a 100644 --- a/test/moves/jaw_lock.test.ts +++ b/test/moves/jaw-lock.test.ts @@ -1,13 +1,13 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { FaintPhase } from "#app/phases/faint-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { BerryPhase } from "#phases/berry-phase"; +import { FaintPhase } from "#phases/faint-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -36,7 +36,7 @@ describe("Moves - Jaw Lock", () => { .moveset([MoveId.JAW_LOCK, MoveId.SPLASH]) .startingLevel(100) .enemyLevel(100) - .disableCrits(); + .criticalHits(false); }); it("should trap the move's user and target", async () => { diff --git a/test/moves/lash_out.test.ts b/test/moves/lash-out.test.ts similarity index 87% rename from test/moves/lash_out.test.ts rename to test/moves/lash-out.test.ts index a63ab2a467c..06629997b71 100644 --- a/test/moves/lash_out.test.ts +++ b/test/moves/lash-out.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -25,7 +25,7 @@ describe("Moves - Lash Out", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.FUR_COAT) .enemyMoveset([MoveId.GROWL]) diff --git a/test/moves/last-resort.test.ts b/test/moves/last-resort.test.ts index 0e6c1a6ba15..e6f4faacd09 100644 --- a/test/moves/last-resort.test.ts +++ b/test/moves/last-resort.test.ts @@ -1,9 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -34,7 +35,7 @@ describe("Moves - Last Resort", () => { game.override .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -53,19 +54,19 @@ describe("Moves - Last Resort", () => { expectLastResortFail(); // Splash (1/3) - blissey.pushMoveHistory({ move: MoveId.SPLASH, targets: [BattlerIndex.PLAYER] }); + blissey.pushMoveHistory({ move: MoveId.SPLASH, targets: [BattlerIndex.PLAYER], useMode: MoveUseMode.NORMAL }); game.move.select(MoveId.LAST_RESORT); await game.phaseInterceptor.to("TurnEndPhase"); expectLastResortFail(); // Growl (2/3) - blissey.pushMoveHistory({ move: MoveId.GROWL, targets: [BattlerIndex.ENEMY] }); + blissey.pushMoveHistory({ move: MoveId.GROWL, targets: [BattlerIndex.ENEMY], useMode: MoveUseMode.NORMAL }); game.move.select(MoveId.LAST_RESORT); await game.phaseInterceptor.to("TurnEndPhase"); expectLastResortFail(); // Were last resort itself counted, it would error here // Growth (3/3) - blissey.pushMoveHistory({ move: MoveId.GROWTH, targets: [BattlerIndex.PLAYER] }); + blissey.pushMoveHistory({ move: MoveId.GROWTH, targets: [BattlerIndex.PLAYER], useMode: MoveUseMode.NORMAL }); game.move.select(MoveId.LAST_RESORT); await game.phaseInterceptor.to("TurnEndPhase"); expect(game.scene.getPlayerPokemon()?.getLastXMoves()[0]).toEqual( @@ -117,11 +118,12 @@ describe("Moves - Last Resort", () => { expect.objectContaining({ move: MoveId.LAST_RESORT, result: MoveResult.SUCCESS, - virtual: true, + useMode: MoveUseMode.FOLLOW_UP, }), expect.objectContaining({ move: MoveId.SLEEP_TALK, result: MoveResult.SUCCESS, + useMode: MoveUseMode.NORMAL, }), ]); }); diff --git a/test/moves/last_respects.test.ts b/test/moves/last-respects.test.ts similarity index 92% rename from test/moves/last_respects.test.ts rename to test/moves/last-respects.test.ts index 96a8b5955d0..9dadb316144 100644 --- a/test/moves/last_respects.test.ts +++ b/test/moves/last-respects.test.ts @@ -1,11 +1,11 @@ -import { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; -import { SpeciesId } from "#enums/species-id"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; -import { allMoves } from "#app/data/data-lists"; -import type Move from "#app/data/moves/move"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import type { Move } from "#moves/move"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -32,7 +32,7 @@ describe("Moves - Last Respects", () => { basePower = move.power; game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .moveset([MoveId.LAST_RESPECTS, MoveId.EXPLOSION, MoveId.LUNAR_DANCE]) .ability(AbilityId.BALL_FETCH) .enemyAbility(AbilityId.BALL_FETCH) @@ -164,15 +164,13 @@ describe("Moves - Last Respects", () => { await game.toNextWave(); expect(game.scene.currentBattle.enemyFaints).toBe(0); + game.removeEnemyHeldItems(); + game.move.select(MoveId.LAST_RESPECTS); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.phaseInterceptor.to("MoveEndPhase"); - const enemy = game.field.getEnemyPokemon(); - const player = game.field.getPlayerPokemon(); - const items = `Player items: ${player.getHeldItems()} | Enemy Items: ${enemy.getHeldItems()} |`; - - expect(move.calculateBattlePower, items).toHaveLastReturnedWith(50); + expect(move.calculateBattlePower).toHaveLastReturnedWith(50); }); it("should reset playerFaints count if we enter new trainer battle", async () => { diff --git a/test/moves/light_screen.test.ts b/test/moves/light-screen.test.ts similarity index 87% rename from test/moves/light_screen.test.ts rename to test/moves/light-screen.test.ts index 4230790e688..04f7f59f184 100644 --- a/test/moves/light_screen.test.ts +++ b/test/moves/light-screen.test.ts @@ -1,16 +1,15 @@ -import type BattleScene from "#app/battle-scene"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import type Move from "#app/data/moves/move"; -import { CritOnlyAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; +import type { BattleScene } from "#app/battle-scene"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import type Pokemon from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { NumberHolder } from "#app/utils/common"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -42,7 +41,7 @@ describe("Moves - Light Screen", () => { .enemyLevel(100) .enemySpecies(SpeciesId.MAGIKARP) .enemyMoveset(MoveId.LIGHT_SCREEN) - .disableCrits(); + .criticalHits(false); }); it("reduces damage of special attacks by half in a single battle", async () => { @@ -129,7 +128,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; if (globalScene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) { - if (move.getAttrs(CritOnlyAttr).length === 0) { + if (move.getAttrs("CritOnlyAttr").length === 0) { globalScene.arena.applyTagsForSide( ArenaTagType.LIGHT_SCREEN, side, diff --git a/test/moves/lucky-chant.test.ts b/test/moves/lucky-chant.test.ts new file mode 100644 index 00000000000..1128f79b1d2 --- /dev/null +++ b/test/moves/lucky-chant.test.ts @@ -0,0 +1,118 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Lucky Chant", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override + .battleStyle("single") + .moveset([MoveId.LUCKY_CHANT, MoveId.SPLASH, MoveId.FOLLOW_ME]) + .enemySpecies(SpeciesId.SNORLAX) + .enemyAbility(AbilityId.INSOMNIA) + .enemyMoveset(MoveId.TACKLE) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should prevent random critical hits from moves", async () => { + game.override.criticalHits(true); + await game.classicMode.startBattle([SpeciesId.CHARIZARD]); + + const charizard = game.scene.getPlayerPokemon()!; + expect(charizard).toBeDefined(); + const critSpy = vi.spyOn(charizard, "getCriticalHitResult"); // called on the defender (ie player) + + game.move.select(MoveId.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(critSpy).toHaveLastReturnedWith(true); + const firstTurnDamage = charizard.getInverseHp(); + + game.move.select(MoveId.LUCKY_CHANT); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(critSpy).toHaveLastReturnedWith(false); + const secondTurnDamage = charizard.getInverseHp() - firstTurnDamage; + expect(secondTurnDamage).toBeLessThan(firstTurnDamage); + }); + + it("should prevent guaranteed critical hits from moves", async () => { + game.override.enemyMoveset(MoveId.FLOWER_TRICK); + await game.classicMode.startBattle([SpeciesId.CHARIZARD]); + + const charizard = game.scene.getPlayerPokemon()!; + expect(charizard).toBeDefined(); + + game.move.select(MoveId.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + const firstTurnDamage = charizard.getInverseHp(); + + game.move.select(MoveId.LUCKY_CHANT); + await game.phaseInterceptor.to("TurnEndPhase"); + + const secondTurnDamage = charizard.getInverseHp() - firstTurnDamage; + expect(secondTurnDamage).toBeLessThan(firstTurnDamage); + }); + + it("should prevent critical hits against the user's ally", async () => { + game.override.battleStyle("double").criticalHits(true); + + await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]); + + const charizard = game.scene.getPlayerPokemon()!; + expect(charizard).toBeDefined(); + + game.move.select(MoveId.FOLLOW_ME, BattlerIndex.PLAYER); + game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("TurnEndPhase"); + + const firstTurnDamage = charizard.getInverseHp(); + + game.move.select(MoveId.FOLLOW_ME, BattlerIndex.PLAYER); + game.move.select(MoveId.LUCKY_CHANT, BattlerIndex.PLAYER_2); + + await game.phaseInterceptor.to("TurnEndPhase"); + + const secondTurnDamage = charizard.getInverseHp() - firstTurnDamage; + expect(secondTurnDamage).toBeLessThan(firstTurnDamage); + }); + + it("should prevent critical hits from field effects", async () => { + await game.classicMode.startBattle([SpeciesId.CHARIZARD]); + + const charizard = game.field.getPlayerPokemon(); + const snorlax = game.field.getEnemyPokemon(); + snorlax.addTag(BattlerTagType.ALWAYS_CRIT, 2, MoveId.NONE, 0); + + game.move.select(MoveId.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + const firstTurnDamage = charizard.getInverseHp(); + + game.move.select(MoveId.LUCKY_CHANT); + await game.phaseInterceptor.to("TurnEndPhase"); + + const secondTurnDamage = charizard.getInverseHp() - firstTurnDamage; + expect(secondTurnDamage).toBeLessThan(firstTurnDamage); + }); +}); diff --git a/test/moves/lucky_chant.test.ts b/test/moves/lucky_chant.test.ts deleted file mode 100644 index 58944027398..00000000000 --- a/test/moves/lucky_chant.test.ts +++ /dev/null @@ -1,102 +0,0 @@ -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; - -describe("Moves - Lucky Chant", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - - game.override - .battleStyle("single") - .moveset([MoveId.LUCKY_CHANT, MoveId.SPLASH, MoveId.FOLLOW_ME]) - .enemySpecies(SpeciesId.SNORLAX) - .enemyAbility(AbilityId.INSOMNIA) - .enemyMoveset([MoveId.FLOWER_TRICK]) - .startingLevel(100) - .enemyLevel(100); - }); - - it("should prevent critical hits from moves", async () => { - await game.classicMode.startBattle([SpeciesId.CHARIZARD]); - - const playerPokemon = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(TurnEndPhase); - - const firstTurnDamage = playerPokemon.getMaxHp() - playerPokemon.hp; - - game.move.select(MoveId.LUCKY_CHANT); - - await game.phaseInterceptor.to(BerryPhase, false); - - const secondTurnDamage = playerPokemon.getMaxHp() - playerPokemon.hp - firstTurnDamage; - expect(secondTurnDamage).toBeLessThan(firstTurnDamage); - }); - - it("should prevent critical hits against the user's ally", async () => { - game.override.battleStyle("double"); - - await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]); - - const playerPokemon = game.scene.getPlayerField(); - - game.move.select(MoveId.FOLLOW_ME); - game.move.select(MoveId.SPLASH, 1); - - await game.phaseInterceptor.to(TurnEndPhase); - - const firstTurnDamage = playerPokemon[0].getMaxHp() - playerPokemon[0].hp; - - game.move.select(MoveId.FOLLOW_ME); - game.move.select(MoveId.LUCKY_CHANT, 1); - - await game.phaseInterceptor.to(BerryPhase, false); - - const secondTurnDamage = playerPokemon[0].getMaxHp() - playerPokemon[0].hp - firstTurnDamage; - expect(secondTurnDamage).toBeLessThan(firstTurnDamage); - }); - - it("should prevent critical hits from field effects", async () => { - game.override.enemyMoveset([MoveId.TACKLE]); - - await game.classicMode.startBattle([SpeciesId.CHARIZARD]); - - const playerPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - - enemyPokemon.addTag(BattlerTagType.ALWAYS_CRIT, 2, MoveId.NONE, 0); - - game.move.select(MoveId.SPLASH); - - await game.phaseInterceptor.to(TurnEndPhase); - - const firstTurnDamage = playerPokemon.getMaxHp() - playerPokemon.hp; - - game.move.select(MoveId.LUCKY_CHANT); - - await game.phaseInterceptor.to(BerryPhase, false); - - const secondTurnDamage = playerPokemon.getMaxHp() - playerPokemon.hp - firstTurnDamage; - expect(secondTurnDamage).toBeLessThan(firstTurnDamage); - }); -}); diff --git a/test/moves/lunar_blessing.test.ts b/test/moves/lunar-blessing.test.ts similarity index 78% rename from test/moves/lunar_blessing.test.ts rename to test/moves/lunar-blessing.test.ts index 59d0c662859..480c7fb3b31 100644 --- a/test/moves/lunar_blessing.test.ts +++ b/test/moves/lunar-blessing.test.ts @@ -1,9 +1,8 @@ -import { StatusEffect } from "#app/enums/status-effect"; -import { CommandPhase } from "#app/phases/command-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -22,14 +21,13 @@ describe("Moves - Lunar Blessing", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - - game.override.enemySpecies(SpeciesId.SHUCKLE); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyAbility(AbilityId.BALL_FETCH); - - game.override.moveset([MoveId.LUNAR_BLESSING, MoveId.SPLASH]); - game.override.ability(AbilityId.BALL_FETCH); + game.override + .battleStyle("double") + .enemySpecies(SpeciesId.SHUCKLE) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.BALL_FETCH) + .moveset([MoveId.LUNAR_BLESSING, MoveId.SPLASH]) + .ability(AbilityId.BALL_FETCH); }); it("should restore 25% HP of the user and its ally", async () => { @@ -48,7 +46,6 @@ describe("Moves - Lunar Blessing", () => { vi.spyOn(rightPlayer, "heal"); game.move.select(MoveId.LUNAR_BLESSING, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -68,7 +65,6 @@ describe("Moves - Lunar Blessing", () => { vi.spyOn(rightPlayer, "resetStatus"); game.move.select(MoveId.LUNAR_BLESSING, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); diff --git a/test/moves/lunar_dance.test.ts b/test/moves/lunar-dance.test.ts similarity index 86% rename from test/moves/lunar_dance.test.ts rename to test/moves/lunar-dance.test.ts index aea1e31b616..7386d15079b 100644 --- a/test/moves/lunar_dance.test.ts +++ b/test/moves/lunar-dance.test.ts @@ -1,11 +1,10 @@ -import { StatusEffect } from "#app/enums/status-effect"; -import { CommandPhase } from "#app/phases/command-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Lunar Dance", () => { let phaserGame: Phaser.Game; @@ -40,7 +39,6 @@ describe("Moves - Lunar Dance", () => { game.move.select(MoveId.SPLASH, 0); game.move.select(MoveId.SPLASH, 1); - await game.phaseInterceptor.to(CommandPhase); await game.toNextTurn(); // Bulbasaur should still be burned and have used a PP for splash and not at max hp @@ -51,7 +49,6 @@ describe("Moves - Lunar Dance", () => { // Switch out Bulbasaur for Rattata so we can swtich bulbasaur back in with lunar dance game.doSwitchPokemon(2); game.move.select(MoveId.SPLASH, 1); - await game.phaseInterceptor.to(CommandPhase); await game.toNextTurn(); game.move.select(MoveId.SPLASH, 0); @@ -67,7 +64,6 @@ describe("Moves - Lunar Dance", () => { game.move.select(MoveId.SPLASH, 0); game.move.select(MoveId.LUNAR_DANCE); - await game.phaseInterceptor.to(CommandPhase); await game.toNextTurn(); // Using Lunar dance again should fail because nothing in party and rattata should be alive diff --git a/test/moves/magic_coat.test.ts b/test/moves/magic-coat.test.ts similarity index 84% rename from test/moves/magic_coat.test.ts rename to test/moves/magic-coat.test.ts index 4f9e3977305..2ed09499e95 100644 --- a/test/moves/magic_coat.test.ts +++ b/test/moves/magic-coat.test.ts @@ -1,15 +1,15 @@ -import { BattlerIndex } from "#app/battle"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { allMoves } from "#app/data/data-lists"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { Stat } from "#app/enums/stat"; -import { StatusEffect } from "#app/enums/status-effect"; -import { MoveResult } from "#app/field/pokemon"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Magic Coat", () => { @@ -31,7 +31,7 @@ describe("Moves - Magic Coat", () => { game.override .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.MAGIC_COAT); @@ -56,8 +56,7 @@ describe("Moves - Magic Coat", () => { }); it("should not reflect moves used on the next turn", async () => { - game.override.moveset([MoveId.GROWL, MoveId.SPLASH]); - game.override.enemyMoveset([MoveId.MAGIC_COAT, MoveId.SPLASH]); + game.override.moveset([MoveId.GROWL, MoveId.SPLASH]).enemyMoveset([MoveId.MAGIC_COAT, MoveId.SPLASH]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); // turn 1 @@ -82,8 +81,7 @@ describe("Moves - Magic Coat", () => { }); it("should individually bounce back multi-target moves when used by both targets in doubles", async () => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.GROWL, MoveId.SPLASH]); + game.override.battleStyle("double").moveset([MoveId.GROWL, MoveId.SPLASH]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); game.move.select(MoveId.GROWL, 0); @@ -95,9 +93,10 @@ describe("Moves - Magic Coat", () => { }); it("should bounce back a spread status move against both pokemon", async () => { - game.override.battleStyle("double"); - game.override.moveset([MoveId.GROWL, MoveId.SPLASH]); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.MAGIC_COAT]); + game.override + .battleStyle("double") + .moveset([MoveId.GROWL, MoveId.SPLASH]) + .enemyMoveset([MoveId.SPLASH, MoveId.MAGIC_COAT]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); game.move.select(MoveId.GROWL, 0); @@ -121,10 +120,11 @@ describe("Moves - Magic Coat", () => { }); it("should not bounce back a move that was just bounced", async () => { - game.override.battleStyle("double"); - game.override.ability(AbilityId.MAGIC_BOUNCE); - game.override.moveset([MoveId.GROWL, MoveId.MAGIC_COAT]); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.MAGIC_COAT]); + game.override + .battleStyle("double") + .ability(AbilityId.MAGIC_BOUNCE) + .moveset([MoveId.GROWL, MoveId.MAGIC_COAT]) + .enemyMoveset([MoveId.SPLASH, MoveId.MAGIC_COAT]); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP]); game.move.select(MoveId.MAGIC_COAT, 0); @@ -147,8 +147,7 @@ describe("Moves - Magic Coat", () => { }); it("should still bounce back a move from a mold breaker user", async () => { - game.override.ability(AbilityId.MOLD_BREAKER); - game.override.moveset([MoveId.GROWL]); + game.override.ability(AbilityId.MOLD_BREAKER).moveset([MoveId.GROWL]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.select(MoveId.GROWL); @@ -159,9 +158,8 @@ describe("Moves - Magic Coat", () => { }); it("should only bounce spikes back once when both targets use magic coat in doubles", async () => { - game.override.battleStyle("double"); + game.override.battleStyle("double").moveset([MoveId.SPIKES]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.override.moveset([MoveId.SPIKES]); game.move.select(MoveId.SPIKES); await game.phaseInterceptor.to("BerryPhase"); @@ -171,9 +169,8 @@ describe("Moves - Magic Coat", () => { }); it("should not bounce back curse", async () => { - game.override.starterSpecies(SpeciesId.GASTLY); - await game.classicMode.startBattle([SpeciesId.GASTLY]); game.override.moveset([MoveId.CURSE]); + await game.classicMode.startBattle([SpeciesId.GASTLY]); game.move.select(MoveId.CURSE); await game.phaseInterceptor.to("BerryPhase"); @@ -183,9 +180,10 @@ describe("Moves - Magic Coat", () => { // TODO: encore is failing if the last move was virtual. it.todo("should not cause the bounced move to count for encore", async () => { - game.override.moveset([MoveId.GROWL, MoveId.ENCORE]); - game.override.enemyMoveset([MoveId.MAGIC_COAT, MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.MAGIC_BOUNCE); + game.override + .moveset([MoveId.GROWL, MoveId.ENCORE]) + .enemyMoveset([MoveId.MAGIC_COAT, MoveId.TACKLE]) + .enemyAbility(AbilityId.MAGIC_BOUNCE); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -206,9 +204,8 @@ describe("Moves - Magic Coat", () => { // TODO: stomping tantrum should consider moves that were bounced. it.todo("should cause stomping tantrum to double in power when the last move was bounced", async () => { - game.override.battleStyle("single"); + game.override.battleStyle("single").moveset([MoveId.STOMPING_TANTRUM, MoveId.CHARM]); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); - game.override.moveset([MoveId.STOMPING_TANTRUM, MoveId.CHARM]); const stomping_tantrum = allMoves[MoveId.STOMPING_TANTRUM]; vi.spyOn(stomping_tantrum, "calculateBattlePower"); @@ -249,8 +246,7 @@ describe("Moves - Magic Coat", () => { it("should respect immunities when bouncing a move", async () => { vi.spyOn(allMoves[MoveId.THUNDER_WAVE], "accuracy", "get").mockReturnValue(100); - game.override.moveset([MoveId.THUNDER_WAVE, MoveId.GROWL]); - game.override.ability(AbilityId.SOUNDPROOF); + game.override.moveset([MoveId.THUNDER_WAVE, MoveId.GROWL]).ability(AbilityId.SOUNDPROOF); await game.classicMode.startBattle([SpeciesId.PHANPY]); // Turn 1 - thunder wave immunity test diff --git a/test/moves/magnet-rise.test.ts b/test/moves/magnet-rise.test.ts new file mode 100644 index 00000000000..181113b5328 --- /dev/null +++ b/test/moves/magnet-rise.test.ts @@ -0,0 +1,57 @@ +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Magnet Rise", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyMoveset(MoveId.EARTHQUAKE) + .criticalHits(false) + .enemyLevel(1); + }); + + it("should make the user immune to ground-type moves", async () => { + await game.classicMode.startBattle([SpeciesId.MAGNEZONE]); + + game.move.use(MoveId.MAGNET_RISE); + await game.toEndOfTurn(); + + const magnezone = game.field.getPlayerPokemon(); + expect(magnezone.hp).toBe(magnezone.getMaxHp()); + expect(magnezone.isGrounded()).toBe(false); + }); + + it("should be removed by gravity", async () => { + await game.classicMode.startBattle([SpeciesId.MAGNEZONE]); + + game.move.use(MoveId.MAGNET_RISE); + await game.toNextTurn(); + + const magnezone = game.field.getPlayerPokemon(); + expect(magnezone.hp).toBe(magnezone.getMaxHp()); + + game.move.use(MoveId.GRAVITY); + await game.toEndOfTurn(); + + expect(magnezone.hp).toBeLessThan(magnezone.getMaxHp()); + expect(magnezone.isGrounded()).toBe(true); + }); +}); diff --git a/test/moves/magnet_rise.test.ts b/test/moves/magnet_rise.test.ts deleted file mode 100644 index 16f449899ef..00000000000 --- a/test/moves/magnet_rise.test.ts +++ /dev/null @@ -1,62 +0,0 @@ -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Magnet Rise", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - const moveToUse = MoveId.MAGNET_RISE; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .starterSpecies(SpeciesId.MAGNEZONE) - .enemySpecies(SpeciesId.RATTATA) - .enemyMoveset(MoveId.DRILL_RUN) - .disableCrits() - .enemyLevel(1) - .moveset([moveToUse, MoveId.SPLASH, MoveId.GRAVITY, MoveId.BATON_PASS]); - }); - - it("MAGNET RISE", async () => { - await game.classicMode.startBattle(); - - const startingHp = game.scene.getPlayerParty()[0].hp; - game.move.select(moveToUse); - await game.phaseInterceptor.to(TurnEndPhase); - const finalHp = game.scene.getPlayerParty()[0].hp; - const hpLost = finalHp - startingHp; - expect(hpLost).toBe(0); - }, 20000); - - it("MAGNET RISE - Gravity", async () => { - await game.classicMode.startBattle(); - - const startingHp = game.scene.getPlayerParty()[0].hp; - game.move.select(moveToUse); - await game.phaseInterceptor.to(CommandPhase); - let finalHp = game.scene.getPlayerParty()[0].hp; - let hpLost = finalHp - startingHp; - expect(hpLost).toBe(0); - game.move.select(MoveId.GRAVITY); - await game.phaseInterceptor.to(TurnEndPhase); - finalHp = game.scene.getPlayerParty()[0].hp; - hpLost = finalHp - startingHp; - expect(hpLost).not.toBe(0); - }, 20000); -}); diff --git a/test/moves/make_it_rain.test.ts b/test/moves/make-it-rain.test.ts similarity index 80% rename from test/moves/make_it_rain.test.ts rename to test/moves/make-it-rain.test.ts index 0089dfb642d..ab242d0c3a0 100644 --- a/test/moves/make_it_rain.test.ts +++ b/test/moves/make-it-rain.test.ts @@ -1,12 +1,12 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { StatStageChangePhase } from "#phases/stat-stage-change-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; describe("Moves - Make It Rain", () => { let phaserGame: Phaser.Game; @@ -24,13 +24,14 @@ describe("Moves - Make It Rain", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.moveset([MoveId.MAKE_IT_RAIN, MoveId.SPLASH]); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyAbility(AbilityId.INSOMNIA); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.startingLevel(100); - game.override.enemyLevel(100); + game.override + .battleStyle("double") + .moveset([MoveId.MAKE_IT_RAIN, MoveId.SPLASH]) + .enemySpecies(SpeciesId.SNORLAX) + .enemyAbility(AbilityId.INSOMNIA) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100) + .enemyLevel(100); }); it("should only lower SPATK stat stage by 1 once in a double battle", async () => { @@ -47,8 +48,9 @@ describe("Moves - Make It Rain", () => { }); it("should apply effects even if the target faints", async () => { - game.override.enemyLevel(1); // ensures the enemy will faint - game.override.battleStyle("single"); + game.override + .enemyLevel(1) // ensures the enemy will faint + .battleStyle("single"); await game.classicMode.startBattle([SpeciesId.CHARIZARD]); diff --git a/test/moves/mat_block.test.ts b/test/moves/mat-block.test.ts similarity index 74% rename from test/moves/mat_block.test.ts rename to test/moves/mat-block.test.ts index c512503c9c4..0870a38f062 100644 --- a/test/moves/mat_block.test.ts +++ b/test/moves/mat-block.test.ts @@ -1,13 +1,13 @@ -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BerryPhase } from "#phases/berry-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Moves - Mat Block", () => { let phaserGame: Phaser.Game; @@ -26,16 +26,14 @@ describe("Moves - Mat Block", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - - game.override.moveset([MoveId.MAT_BLOCK, MoveId.SPLASH]); - - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyMoveset([MoveId.TACKLE]); - game.override.enemyAbility(AbilityId.INSOMNIA); - - game.override.startingLevel(100); - game.override.enemyLevel(100); + game.override + .battleStyle("double") + .moveset([MoveId.MAT_BLOCK, MoveId.SPLASH]) + .enemySpecies(SpeciesId.SNORLAX) + .enemyMoveset([MoveId.TACKLE]) + .enemyAbility(AbilityId.INSOMNIA) + .startingLevel(100) + .enemyLevel(100); }); test("should protect the user and allies from attack moves", async () => { @@ -44,9 +42,6 @@ describe("Moves - Mat Block", () => { const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.MAT_BLOCK); - - await game.phaseInterceptor.to(CommandPhase); - game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(BerryPhase, false); @@ -62,9 +57,6 @@ describe("Moves - Mat Block", () => { const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.MAT_BLOCK); - - await game.phaseInterceptor.to(CommandPhase); - game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(BerryPhase, false); @@ -78,7 +70,6 @@ describe("Moves - Mat Block", () => { const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(TurnEndPhase); @@ -87,7 +78,6 @@ describe("Moves - Mat Block", () => { await game.phaseInterceptor.to(CommandPhase, false); game.move.select(MoveId.MAT_BLOCK); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.MAT_BLOCK, 1); await game.phaseInterceptor.to(BerryPhase, false); diff --git a/test/moves/metal_burst.test.ts b/test/moves/metal-burst.test.ts similarity index 93% rename from test/moves/metal_burst.test.ts rename to test/moves/metal-burst.test.ts index 0222dd222be..024f12d76af 100644 --- a/test/moves/metal_burst.test.ts +++ b/test/moves/metal-burst.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -28,7 +28,7 @@ describe("Moves - Metal Burst", () => { .ability(AbilityId.PURE_POWER) .startingLevel(10) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.PICHU) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.TACKLE); diff --git a/test/moves/metronome.test.ts b/test/moves/metronome.test.ts index 0e6db09ae5c..e39d24c81db 100644 --- a/test/moves/metronome.test.ts +++ b/test/moves/metronome.test.ts @@ -1,14 +1,17 @@ -import { RechargingTag, SemiInvulnerableTag } from "#app/data/battler-tags"; -import { RandomMoveAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; +import { RechargingTag, SemiInvulnerableTag } from "#data/battler-tags"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { Stat } from "#app/enums/stat"; -import { CommandPhase } from "#app/phases/command-phase"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import type { RandomMoveAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Metronome", () => { let phaserGame: Phaser.Game; @@ -27,13 +30,12 @@ describe("Moves - Metronome", () => { }); beforeEach(() => { - randomMoveAttr = allMoves[MoveId.METRONOME].getAttrs(RandomMoveAttr)[0]; + randomMoveAttr = allMoves[MoveId.METRONOME].getAttrs("RandomMoveAttr")[0]; game = new GameManager(phaserGame); game.override .moveset([MoveId.METRONOME, MoveId.SPLASH]) .battleStyle("single") .startingLevel(100) - .starterSpecies(SpeciesId.REGIELEKI) .enemyLevel(100) .enemySpecies(SpeciesId.SHUCKLE) .enemyMoveset(MoveId.SPLASH) @@ -41,7 +43,7 @@ describe("Moves - Metronome", () => { }); it("should have one semi-invulnerable turn and deal damage on the second turn when a semi-invulnerable move is called", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.REGIELEKI]); const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.DIVE); @@ -57,7 +59,7 @@ describe("Moves - Metronome", () => { }); it("should apply secondary effects of a move", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.REGIELEKI]); const player = game.scene.getPlayerPokemon()!; vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.WOOD_HAMMER); @@ -68,7 +70,7 @@ describe("Moves - Metronome", () => { }); it("should recharge after using recharge move", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.REGIELEKI]); const player = game.scene.getPlayerPokemon()!; vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.HYPER_BEAM); vi.spyOn(allMoves[MoveId.HYPER_BEAM], "accuracy", "get").mockReturnValue(100); @@ -79,6 +81,41 @@ describe("Moves - Metronome", () => { expect(player.getTag(RechargingTag)).toBeTruthy(); }); + it("should charge for charging moves while still maintaining follow-up status", async () => { + game.override.moveset([]).enemyMoveset(MoveId.SPITE); + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.SOLAR_BEAM); + await game.classicMode.startBattle([SpeciesId.REGIELEKI]); + + const player = game.field.getPlayerPokemon(); + game.move.changeMoveset(player, [MoveId.METRONOME, MoveId.SOLAR_BEAM]); + + const [metronomeMove, solarBeamMove] = player.getMoveset(); + expect(metronomeMove).toBeDefined(); + expect(solarBeamMove).toBeDefined(); + + game.move.select(MoveId.METRONOME); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(player.getTag(BattlerTagType.CHARGING)).toBeTruthy(); + const turn1PpUsed = metronomeMove.ppUsed; + expect.soft(turn1PpUsed).toBeGreaterThan(1); + expect(solarBeamMove.ppUsed).toBe(0); + + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toNextTurn(); + + expect(player.getTag(BattlerTagType.CHARGING)).toBeFalsy(); + const turn2PpUsed = metronomeMove.ppUsed - turn1PpUsed; + expect(turn2PpUsed).toBeGreaterThan(1); + expect(solarBeamMove.ppUsed).toBe(0); + expect(player.getLastXMoves()[0]).toMatchObject({ + move: MoveId.SOLAR_BEAM, + result: MoveResult.SUCCESS, + useMode: MoveUseMode.FOLLOW_UP, + }); + }); + it("should only target ally for Aromatic Mist", async () => { game.override.battleStyle("double"); await game.classicMode.startBattle([SpeciesId.REGIELEKI, SpeciesId.RATTATA]); @@ -87,7 +124,6 @@ describe("Moves - Metronome", () => { vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.AROMATIC_MIST); game.move.select(MoveId.METRONOME, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -98,7 +134,7 @@ describe("Moves - Metronome", () => { }); it("should cause opponent to flee, and not crash for Roar", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([SpeciesId.REGIELEKI]); vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.ROAR); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -110,6 +146,6 @@ describe("Moves - Metronome", () => { const hasFled = enemyPokemon.switchOutStatus; expect(!isVisible && hasFled).toBe(true); - await game.phaseInterceptor.to("CommandPhase"); + await game.toNextTurn(); }); }); diff --git a/test/moves/miracle_eye.test.ts b/test/moves/miracle-eye.test.ts similarity index 86% rename from test/moves/miracle_eye.test.ts rename to test/moves/miracle-eye.test.ts index dd5fb1c355b..9ed3824fc28 100644 --- a/test/moves/miracle_eye.test.ts +++ b/test/moves/miracle-eye.test.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,7 +23,7 @@ describe("Moves - Miracle Eye", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.UMBREON) .enemyMoveset(MoveId.SPLASH) .enemyLevel(5) diff --git a/test/moves/mirror_move.test.ts b/test/moves/mirror-move.test.ts similarity index 92% rename from test/moves/mirror_move.test.ts rename to test/moves/mirror-move.test.ts index 18e115745b9..0253932026b 100644 --- a/test/moves/mirror_move.test.ts +++ b/test/moves/mirror-move.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#app/enums/stat"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -28,7 +28,7 @@ describe("Moves - Mirror Move", () => { .moveset([MoveId.MIRROR_MOVE, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/mist.test.ts b/test/moves/mist.test.ts index ea4eb95a1eb..c1a3777e2a5 100644 --- a/test/moves/mist.test.ts +++ b/test/moves/mist.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Mist", () => { .moveset([MoveId.MIST, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SNORLAX) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.GROWL); diff --git a/test/moves/moongeist_beam.test.ts b/test/moves/moongeist_beam.test.ts deleted file mode 100644 index f462d81943f..00000000000 --- a/test/moves/moongeist_beam.test.ts +++ /dev/null @@ -1,62 +0,0 @@ -import { RandomMoveAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; - -describe("Moves - Moongeist Beam", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .moveset([MoveId.MOONGEIST_BEAM, MoveId.METRONOME]) - .ability(AbilityId.BALL_FETCH) - .startingLevel(200) - .battleStyle("single") - .disableCrits() - .enemySpecies(SpeciesId.MAGIKARP) - .enemyAbility(AbilityId.STURDY) - .enemyMoveset(MoveId.SPLASH); - }); - - // Also covers Photon Geyser and Sunsteel Strike - it("should ignore enemy abilities", async () => { - await game.classicMode.startBattle([SpeciesId.MILOTIC]); - - const enemy = game.scene.getEnemyPokemon()!; - - game.move.select(MoveId.MOONGEIST_BEAM); - await game.phaseInterceptor.to("BerryPhase"); - - expect(enemy.isFainted()).toBe(true); - }); - - // Also covers Photon Geyser and Sunsteel Strike - it("should not ignore enemy abilities when called by another move, such as metronome", async () => { - await game.classicMode.startBattle([SpeciesId.MILOTIC]); - vi.spyOn(allMoves[MoveId.METRONOME].getAttrs(RandomMoveAttr)[0], "getMoveOverride").mockReturnValue( - MoveId.MOONGEIST_BEAM, - ); - - game.move.select(MoveId.METRONOME); - await game.phaseInterceptor.to("BerryPhase"); - - expect(game.scene.getEnemyPokemon()!.isFainted()).toBe(false); - expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].move).toBe(MoveId.MOONGEIST_BEAM); - }); -}); diff --git a/test/moves/multi_target.test.ts b/test/moves/multi-target.test.ts similarity index 95% rename from test/moves/multi_target.test.ts rename to test/moves/multi-target.test.ts index 4572097296c..53480a6505f 100644 --- a/test/moves/multi_target.test.ts +++ b/test/moves/multi-target.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; -import { SpeciesId } from "#enums/species-id"; -import { toDmgValue } from "#app/utils/common"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,7 +24,7 @@ describe("Multi-target damage reduction", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .disableCrits() + .criticalHits(false) .battleStyle("double") .enemyLevel(100) .startingLevel(100) diff --git a/test/moves/nightmare.test.ts b/test/moves/nightmare.test.ts index e005def85ad..7b3772d8b71 100644 --- a/test/moves/nightmare.test.ts +++ b/test/moves/nightmare.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/obstruct.test.ts b/test/moves/obstruct.test.ts index fc534180bef..9abc60be129 100644 --- a/test/moves/obstruct.test.ts +++ b/test/moves/obstruct.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/octolock.test.ts b/test/moves/octolock.test.ts index 2a2f8743ad2..09992dd52c7 100644 --- a/test/moves/octolock.test.ts +++ b/test/moves/octolock.test.ts @@ -1,9 +1,9 @@ -import { TrappedTag } from "#app/data/battler-tags"; +import { TrappedTag } from "#data/battler-tags"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/order_up.test.ts b/test/moves/order-up.test.ts similarity index 70% rename from test/moves/order_up.test.ts rename to test/moves/order-up.test.ts index c6ca7ac06da..2da7cc5daf8 100644 --- a/test/moves/order_up.test.ts +++ b/test/moves/order-up.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { SpeciesId } from "#enums/species-id"; import type { EffectiveStat } from "#enums/stat"; import { Stat } from "#enums/stat"; -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -30,7 +30,7 @@ describe("Moves - Order Up", () => { .moveset(MoveId.ORDER_UP) .ability(AbilityId.COMMANDER) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SNORLAX) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) @@ -65,23 +65,4 @@ describe("Moves - Order Up", () => { affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2)); }, ); - - it("should be boosted by Sheer Force while still applying a stat boost", async () => { - game.override.passiveAbility(AbilityId.SHEER_FORCE).starterForms({ [SpeciesId.TATSUGIRI]: 0 }); - - await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]); - - const [tatsugiri, dondozo] = game.scene.getPlayerField(); - - expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); - expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); - - game.move.select(MoveId.ORDER_UP, 1, BattlerIndex.ENEMY); - expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); - - await game.phaseInterceptor.to("BerryPhase", false); - - expect(dondozo.waveData.abilitiesApplied.has(AbilityId.SHEER_FORCE)).toBeTruthy(); - expect(dondozo.getStatStage(Stat.ATK)).toBe(3); - }); }); diff --git a/test/moves/parting_shot.test.ts b/test/moves/parting-shot.test.ts similarity index 93% rename from test/moves/parting_shot.test.ts rename to test/moves/parting-shot.test.ts index f7a1b86fb34..7785bdd3a2f 100644 --- a/test/moves/parting_shot.test.ts +++ b/test/moves/parting-shot.test.ts @@ -1,14 +1,14 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { BerryPhase } from "#phases/berry-phase"; +import { FaintPhase } from "#phases/faint-phase"; +import { MessagePhase } from "#phases/message-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, test } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { Stat } from "#enums/stat"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { FaintPhase } from "#app/phases/faint-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; describe("Moves - Parting Shot", () => { let phaserGame: Phaser.Game; @@ -26,11 +26,12 @@ describe("Moves - Parting Shot", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.moveset([MoveId.PARTING_SHOT, MoveId.SPLASH]); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.startingLevel(5); - game.override.enemyLevel(5); + game.override + .battleStyle("single") + .moveset([MoveId.PARTING_SHOT, MoveId.SPLASH]) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(5) + .enemyLevel(5); }); test("Parting Shot when buffed by prankster should fail against dark types", async () => { diff --git a/test/moves/payback.test.ts b/test/moves/payback.test.ts new file mode 100644 index 00000000000..f9692bd480f --- /dev/null +++ b/test/moves/payback.test.ts @@ -0,0 +1,69 @@ +import { allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { PokeballType } from "#enums/pokeball"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, type MockInstance, vi } from "vitest"; + +describe("Move - Payback", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + let powerSpy: MockInstance; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemyLevel(100) + .enemySpecies(SpeciesId.DRACOVISH) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .startingModifier([{ name: "POKEBALL", count: 5 }]); + + powerSpy = vi.spyOn(allMoves[MoveId.PAYBACK], "calculateBattlePower"); + }); + + it("should double power if the user moves after the target", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + // turn 1: enemy, then player (boost) + game.move.use(MoveId.PAYBACK); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toNextTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.PAYBACK].power * 2); + + // turn 2: player, then enemy (no boost) + game.move.use(MoveId.PAYBACK); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.PAYBACK].power); + }); + + // TODO: Enable test once ability to force catch failure is added + it.todo("should trigger for enemies on player failed ball catch", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + game.doThrowPokeball(PokeballType.POKEBALL); + await game.move.forceEnemyMove(MoveId.PAYBACK); + await game.toEndOfTurn(); + + expect(powerSpy).toHaveLastReturnedWith(allMoves[MoveId.PAYBACK].power * 2); + }); +}); diff --git a/test/moves/plasma_fists.test.ts b/test/moves/plasma-fists.test.ts similarity index 94% rename from test/moves/plasma_fists.test.ts rename to test/moves/plasma-fists.test.ts index 9493f69d70f..569fb1d5c0d 100644 --- a/test/moves/plasma_fists.test.ts +++ b/test/moves/plasma-fists.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Plasma Fists", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/pledge_moves.test.ts b/test/moves/pledge-moves.test.ts similarity index 96% rename from test/moves/pledge_moves.test.ts rename to test/moves/pledge-moves.test.ts index 2500563d44e..c67519d417b 100644 --- a/test/moves/pledge_moves.test.ts +++ b/test/moves/pledge-moves.test.ts @@ -1,18 +1,16 @@ -import { BattlerIndex } from "#app/battle"; -import { allAbilities } from "#app/data/data-lists"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { FlinchAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { PokemonType } from "#enums/pokemon-type"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { Stat } from "#enums/stat"; -import { toDmgValue } from "#app/utils/common"; +import { allAbilities, allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Pledge Moves", () => { let phaserGame: Phaser.Game; @@ -228,7 +226,7 @@ describe("Moves - Pledge Moves", () => { await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); - const ironHeadFlinchAttr = allMoves[MoveId.IRON_HEAD].getAttrs(FlinchAttr)[0]; + const ironHeadFlinchAttr = allMoves[MoveId.IRON_HEAD].getAttrs("FlinchAttr")[0]; vi.spyOn(ironHeadFlinchAttr, "getMoveChance"); game.move.select(MoveId.WATER_PLEDGE, 0, BattlerIndex.ENEMY); diff --git a/test/moves/pollen_puff.test.ts b/test/moves/pollen-puff.test.ts similarity index 93% rename from test/moves/pollen_puff.test.ts rename to test/moves/pollen-puff.test.ts index d61303bcfcc..ecd208f777b 100644 --- a/test/moves/pollen_puff.test.ts +++ b/test/moves/pollen-puff.test.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Pollen Puff", () => { .moveset([MoveId.POLLEN_PUFF]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/powder.test.ts b/test/moves/powder.test.ts index d335e29996e..17f64a95179 100644 --- a/test/moves/powder.test.ts +++ b/test/moves/powder.test.ts @@ -1,13 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveResult, PokemonMove } from "#app/field/pokemon"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,9 +26,8 @@ describe("Moves - Powder", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override + .battleStyle("single") .enemySpecies(SpeciesId.SNORLAX) .enemyLevel(100) .enemyMoveset(MoveId.EMBER) @@ -44,14 +42,14 @@ describe("Moves - Powder", () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD]); const enemyPokemon = game.scene.getEnemyPokemon()!; - enemyPokemon.moveset = [new PokemonMove(MoveId.EMBER)]; + game.move.changeMoveset(enemyPokemon, MoveId.EMBER); game.move.select(MoveId.POWDER); await game.phaseInterceptor.to(BerryPhase, false); expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); expect(enemyPokemon.hp).toBe(Math.ceil((3 * enemyPokemon.getMaxHp()) / 4)); - expect(enemyPokemon.moveset[0]!.ppUsed).toBe(1); + expect(enemyPokemon.moveset[0].ppUsed).toBe(1); await game.toNextTurn(); @@ -60,7 +58,7 @@ describe("Moves - Powder", () => { await game.phaseInterceptor.to(BerryPhase, false); expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); expect(enemyPokemon.hp).toBe(Math.ceil((3 * enemyPokemon.getMaxHp()) / 4)); - expect(enemyPokemon.moveset[0]!.ppUsed).toBe(2); + expect(enemyPokemon.moveset[0].ppUsed).toBe(2); }); it("should have no effect against Grass-type Pokemon", async () => { @@ -167,10 +165,10 @@ describe("Moves - Powder", () => { game.move.select(MoveId.FIERY_DANCE, 0, BattlerIndex.ENEMY); game.move.select(MoveId.POWDER, 1, BattlerIndex.ENEMY); - await game.phaseInterceptor.to(MoveEffectPhase); + await game.phaseInterceptor.to("MoveEffectPhase"); const enemyStartingHp = enemyPokemon.hp; - await game.phaseInterceptor.to(BerryPhase, false); + await game.toEndOfTurn(); // player should not take damage expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); @@ -181,7 +179,7 @@ describe("Moves - Powder", () => { ); }); - it("should cancel Fiery Dance, then prevent it from triggering Dancer", async () => { + it("should cancel Fiery Dance and prevent it from triggering Dancer", async () => { game.override.ability(AbilityId.DANCER).enemyMoveset(MoveId.FIERY_DANCE); await game.classicMode.startBattle([SpeciesId.CHARIZARD]); diff --git a/test/moves/power_shift.test.ts b/test/moves/power-shift.test.ts similarity index 94% rename from test/moves/power_shift.test.ts rename to test/moves/power-shift.test.ts index cd5252c3f2f..adfd1f0aaa9 100644 --- a/test/moves/power_shift.test.ts +++ b/test/moves/power-shift.test.ts @@ -1,8 +1,8 @@ +import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { Stat } from "#app/enums/stat"; -import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/power_split.test.ts b/test/moves/power-split.test.ts similarity index 94% rename from test/moves/power_split.test.ts rename to test/moves/power-split.test.ts index 6e0763fb87d..1eaabf6090d 100644 --- a/test/moves/power_split.test.ts +++ b/test/moves/power-split.test.ts @@ -1,11 +1,11 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Power Split", () => { let phaserGame: Phaser.Game; @@ -50,7 +50,7 @@ describe("Moves - Power Split", () => { expect(player.getStat(Stat.SPATK, false)).toBe(avgSpAtk); expect(enemy.getStat(Stat.SPATK, false)).toBe(avgSpAtk); - }, 20000); + }); it("should be idempotent", async () => { game.override.enemyMoveset([MoveId.POWER_SPLIT]); @@ -73,5 +73,5 @@ describe("Moves - Power Split", () => { expect(player.getStat(Stat.SPATK, false)).toBe(avgSpAtk); expect(enemy.getStat(Stat.SPATK, false)).toBe(avgSpAtk); - }, 20000); + }); }); diff --git a/test/moves/power_swap.test.ts b/test/moves/power-swap.test.ts similarity index 88% rename from test/moves/power_swap.test.ts rename to test/moves/power-swap.test.ts index 82662850c77..b25db40e64c 100644 --- a/test/moves/power_swap.test.ts +++ b/test/moves/power-swap.test.ts @@ -1,12 +1,12 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat, BATTLE_STATS } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { BATTLE_STATS, Stat } from "#enums/stat"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Power Swap", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/power_trick.test.ts b/test/moves/power-trick.test.ts similarity index 97% rename from test/moves/power_trick.test.ts rename to test/moves/power-trick.test.ts index af90525d263..3ddd27212e1 100644 --- a/test/moves/power_trick.test.ts +++ b/test/moves/power-trick.test.ts @@ -1,12 +1,12 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { MoveId } from "#enums/move-id"; -import { Stat } from "#enums/stat"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Power Trick", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/protect.test.ts b/test/moves/protect.test.ts index 1ab31b67c58..319589d711c 100644 --- a/test/moves/protect.test.ts +++ b/test/moves/protect.test.ts @@ -1,13 +1,15 @@ -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; +import { ArenaTrapTag } from "#data/arena-tag"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import { MoveResult } from "#app/field/pokemon"; -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; describe("Moves - Protect", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/psycho_shift.test.ts b/test/moves/psycho-shift.test.ts similarity index 91% rename from test/moves/psycho_shift.test.ts rename to test/moves/psycho-shift.test.ts index f92eea5fd38..f2e762f1381 100644 --- a/test/moves/psycho_shift.test.ts +++ b/test/moves/psycho-shift.test.ts @@ -1,8 +1,8 @@ -import { StatusEffect } from "#app/enums/status-effect"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Psycho Shift", () => { .ability(AbilityId.BALL_FETCH) .statusEffect(StatusEffect.POISON) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyLevel(20) .enemyAbility(AbilityId.SYNCHRONIZE) diff --git a/test/moves/purify.test.ts b/test/moves/purify.test.ts index cab0a70818f..88e0da802a3 100644 --- a/test/moves/purify.test.ts +++ b/test/moves/purify.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { Status } from "#app/data/status-effect"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { Status } from "#data/status-effect"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import type { EnemyPokemon, PlayerPokemon } from "#field/pokemon"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -25,15 +25,14 @@ describe("Moves - Purify", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.starterSpecies(SpeciesId.PYUKUMUKU); - game.override.startingLevel(10); - game.override.moveset([MoveId.PURIFY, MoveId.SIZZLY_SLIDE]); - - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyLevel(10); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.NONE, MoveId.NONE, MoveId.NONE]); + game.override + .battleStyle("single") + .starterSpecies(SpeciesId.PYUKUMUKU) + .startingLevel(10) + .moveset([MoveId.PURIFY, MoveId.SIZZLY_SLIDE]) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyLevel(10) + .enemyMoveset([MoveId.SPLASH]); }); test("Purify heals opponent status effect and restores user hp", async () => { diff --git a/test/moves/quash.test.ts b/test/moves/quash.test.ts index 88cb0aba31f..91ff5581b9e 100644 --- a/test/moves/quash.test.ts +++ b/test/moves/quash.test.ts @@ -1,12 +1,13 @@ -import { SpeciesId } from "#enums/species-id"; -import { MoveId } from "#enums/move-id"; import { AbilityId } from "#enums/ability-id"; -import { BattlerIndex } from "#app/battle"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { SpeciesId } from "#enums/species-id"; import { WeatherType } from "#enums/weather-type"; -import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { describe, beforeAll, afterEach, beforeEach, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Quash", () => { let phaserGame: Phaser.Game; @@ -49,8 +50,8 @@ describe("Moves - Quash", () => { it("fails if the target has already moved", async () => { await game.classicMode.startBattle([SpeciesId.ACCELGOR, SpeciesId.RATTATA]); - game.move.select(MoveId.SPLASH, 0); - game.move.select(MoveId.QUASH, 1, BattlerIndex.PLAYER); + game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.select(MoveId.QUASH, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); await game.phaseInterceptor.to("MoveEndPhase"); await game.phaseInterceptor.to("MoveEndPhase"); @@ -58,6 +59,39 @@ describe("Moves - Quash", () => { expect(game.scene.getPlayerField()[1].getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); }); + // TODO: Enable once rampaging moves and move queue are fixed. + // Currently does literally nothing because `MoveUseMode` is overridden from move queue + // within `MovePhase`, but should be enabled once that jank is removed + it.todo("should maintain PP ignore status of rampaging moves", async () => { + game.override.moveset([]); + await game.classicMode.startBattle([SpeciesId.ACCELGOR, SpeciesId.RATTATA]); + + const [accelgor, rattata] = game.scene.getPlayerField(); + expect(accelgor).toBeDefined(); + expect(rattata).toBeDefined(); + + game.move.changeMoveset(accelgor, [MoveId.SPLASH, MoveId.QUASH]); + game.move.changeMoveset(rattata, MoveId.OUTRAGE); + + game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.select(MoveId.OUTRAGE, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("TurnEndPhase"); + + const outrageMove = rattata.getMoveset().find(m => m.moveId === MoveId.OUTRAGE); + expect(outrageMove?.ppUsed).toBe(1); + + game.move.select(MoveId.QUASH, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(accelgor.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(outrageMove?.ppUsed).toBe(1); + expect(rattata.getLastXMoves()[0]).toMatchObject({ + move: MoveId.OUTRAGE, + result: MoveResult.SUCCESS, + useMode: MoveUseMode.IGNORE_PP, + }); + }); + it("makes multiple quashed targets move in speed order at the end of the turn", async () => { game.override.enemySpecies(SpeciesId.NINJASK).enemyLevel(100); diff --git a/test/moves/quick_guard.test.ts b/test/moves/quick-guard.test.ts similarity index 92% rename from test/moves/quick_guard.test.ts rename to test/moves/quick-guard.test.ts index 786a61dc937..2943b386091 100644 --- a/test/moves/quick_guard.test.ts +++ b/test/moves/quick-guard.test.ts @@ -1,11 +1,12 @@ -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Moves - Quick Guard", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/rage_fist.test.ts b/test/moves/rage-fist.test.ts similarity index 97% rename from test/moves/rage_fist.test.ts rename to test/moves/rage-fist.test.ts index cd9147637a5..8ed0a71306b 100644 --- a/test/moves/rage_fist.test.ts +++ b/test/moves/rage-fist.test.ts @@ -1,13 +1,13 @@ -import { BattlerIndex } from "#app/battle"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { allMoves } from "#app/data/data-lists"; -import type Move from "#app/data/moves/move"; -import GameManager from "#test/testUtils/gameManager"; +import type { Move } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { BattleType } from "#enums/battle-type"; describe("Moves - Rage Fist", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/rage_powder.test.ts b/test/moves/rage-powder.test.ts similarity index 82% rename from test/moves/rage_powder.test.ts rename to test/moves/rage-powder.test.ts index e3212e9876c..9ae81720e32 100644 --- a/test/moves/rage_powder.test.ts +++ b/test/moves/rage-powder.test.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -22,12 +22,13 @@ describe("Moves - Rage Powder", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.FOLLOW_ME, MoveId.RAGE_POWDER, MoveId.SPOTLIGHT, MoveId.QUICK_ATTACK]); - game.override.enemyMoveset([MoveId.RAGE_POWDER, MoveId.TACKLE, MoveId.SPLASH]); + game.override + .battleStyle("double") + .enemySpecies(SpeciesId.SNORLAX) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.FOLLOW_ME, MoveId.RAGE_POWDER, MoveId.SPOTLIGHT, MoveId.QUICK_ATTACK]) + .enemyMoveset([MoveId.RAGE_POWDER, MoveId.TACKLE, MoveId.SPLASH]); }); test("move effect should be bypassed by Grass type", async () => { diff --git a/test/moves/reflect-type.test.ts b/test/moves/reflect-type.test.ts new file mode 100644 index 00000000000..ceaff4019b3 --- /dev/null +++ b/test/moves/reflect-type.test.ts @@ -0,0 +1,55 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Reflect Type", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemyAbility(AbilityId.BALL_FETCH); + }); + + it("will make the user Normal/Grass if targetting a typeless Pokemon affected by Forest's Curse", async () => { + game.override.startingLevel(60).enemySpecies(SpeciesId.CHARMANDER); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const playerPokemon = game.field.getPlayerPokemon(); + const enemyPokemon = game.field.getEnemyPokemon(); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.BURN_UP); + await game.toNextTurn(); + + game.move.use(MoveId.FORESTS_CURSE); + await game.move.forceEnemyMove(MoveId.SPLASH); + await game.toNextTurn(); + expect(enemyPokemon.getTypes().includes(PokemonType.UNKNOWN)).toBe(true); + expect(enemyPokemon.getTypes().includes(PokemonType.GRASS)).toBe(true); + + game.move.use(MoveId.REFLECT_TYPE); + await game.move.forceEnemyMove(MoveId.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getTypes()[0]).toBe(PokemonType.NORMAL); + expect(playerPokemon.getTypes().includes(PokemonType.GRASS)).toBe(true); + }); +}); diff --git a/test/moves/reflect.test.ts b/test/moves/reflect.test.ts index d13fb7a095c..228730e9fb6 100644 --- a/test/moves/reflect.test.ts +++ b/test/moves/reflect.test.ts @@ -1,16 +1,15 @@ -import type BattleScene from "#app/battle-scene"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import type Move from "#app/data/moves/move"; -import { CritOnlyAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; +import type { BattleScene } from "#app/battle-scene"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import type Pokemon from "#app/field/pokemon"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { NumberHolder } from "#app/utils/common"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { NumberHolder } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -42,7 +41,7 @@ describe("Moves - Reflect", () => { .enemyLevel(100) .enemySpecies(SpeciesId.MAGIKARP) .enemyMoveset(MoveId.REFLECT) - .disableCrits(); + .criticalHits(false); }); it("reduces damage of physical attacks by half in a single battle", async () => { @@ -145,7 +144,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; if (globalScene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) { - if (move.getAttrs(CritOnlyAttr).length === 0) { + if (move.getAttrs("CritOnlyAttr").length === 0) { globalScene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, attacker, move.category, multiplierHolder); } } diff --git a/test/moves/reflect_type.test.ts b/test/moves/reflect_type.test.ts deleted file mode 100644 index 86c70ed62f1..00000000000 --- a/test/moves/reflect_type.test.ts +++ /dev/null @@ -1,55 +0,0 @@ -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { PokemonType } from "#enums/pokemon-type"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Reflect Type", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override.ability(AbilityId.BALL_FETCH).battleStyle("single").disableCrits().enemyAbility(AbilityId.BALL_FETCH); - }); - - it("will make the user Normal/Grass if targetting a typeless Pokemon affected by Forest's Curse", async () => { - game.override - .moveset([MoveId.FORESTS_CURSE, MoveId.REFLECT_TYPE]) - .startingLevel(60) - .enemySpecies(SpeciesId.CHARMANDER) - .enemyMoveset([MoveId.BURN_UP, MoveId.SPLASH]); - await game.classicMode.startBattle([SpeciesId.FEEBAS]); - - const playerPokemon = game.scene.getPlayerPokemon(); - const enemyPokemon = game.scene.getEnemyPokemon(); - - game.move.select(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.BURN_UP); - await game.toNextTurn(); - - game.move.select(MoveId.FORESTS_CURSE); - await game.move.selectEnemyMove(MoveId.SPLASH); - await game.toNextTurn(); - expect(enemyPokemon?.getTypes().includes(PokemonType.UNKNOWN)).toBe(true); - expect(enemyPokemon?.getTypes().includes(PokemonType.GRASS)).toBe(true); - - game.move.select(MoveId.REFLECT_TYPE); - await game.move.selectEnemyMove(MoveId.SPLASH); - await game.phaseInterceptor.to("TurnEndPhase"); - expect(playerPokemon?.getTypes()[0]).toBe(PokemonType.NORMAL); - expect(playerPokemon?.getTypes().includes(PokemonType.GRASS)).toBe(true); - }); -}); diff --git a/test/moves/relic_song.test.ts b/test/moves/relic-song.test.ts similarity index 95% rename from test/moves/relic_song.test.ts rename to test/moves/relic-song.test.ts index b3dd400a202..62069ac3cd3 100644 --- a/test/moves/relic_song.test.ts +++ b/test/moves/relic-song.test.ts @@ -1,9 +1,9 @@ -import { PokemonType } from "#enums/pokemon-type"; -import { Challenges } from "#app/enums/challenges"; import { AbilityId } from "#enums/ability-id"; +import { Challenges } from "#enums/challenges"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/retaliate.test.ts b/test/moves/retaliate.test.ts index 16261c71dc3..9e564c52a99 100644 --- a/test/moves/retaliate.test.ts +++ b/test/moves/retaliate.test.ts @@ -1,10 +1,10 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; +import { allMoves } from "#data/data-lists"; import { MoveId } from "#enums/move-id"; -import { allMoves } from "#app/data/data-lists"; -import type Move from "#app/data/moves/move"; +import { SpeciesId } from "#enums/species-id"; +import type { Move } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Retaliate", () => { let phaserGame: Phaser.Game; @@ -32,7 +32,7 @@ describe("Moves - Retaliate", () => { .enemyLevel(100) .moveset([MoveId.RETALIATE, MoveId.SPLASH]) .startingLevel(80) - .disableCrits(); + .criticalHits(false); }); it("increases power if ally died previous turn", async () => { diff --git a/test/moves/revival_blessing.test.ts b/test/moves/revival-blessing.test.ts similarity index 95% rename from test/moves/revival_blessing.test.ts rename to test/moves/revival-blessing.test.ts index 07ebf657c66..89a1996fe03 100644 --- a/test/moves/revival_blessing.test.ts +++ b/test/moves/revival-blessing.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; -import { toDmgValue } from "#app/utils/common"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -28,7 +28,7 @@ describe("Moves - Revival Blessing", () => { .moveset([MoveId.SPLASH, MoveId.REVIVAL_BLESSING, MoveId.MEMENTO]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/role_play.test.ts b/test/moves/role-play.test.ts similarity index 92% rename from test/moves/role_play.test.ts rename to test/moves/role-play.test.ts index 3c3f0afb1a3..af9fc68efa4 100644 --- a/test/moves/role_play.test.ts +++ b/test/moves/role-play.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Role Play", () => { .moveset([MoveId.SPLASH, MoveId.ROLE_PLAY]) .ability(AbilityId.ADAPTABILITY) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/rollout.test.ts b/test/moves/rollout.test.ts index de990a1a750..c1c66f4ab39 100644 --- a/test/moves/rollout.test.ts +++ b/test/moves/rollout.test.ts @@ -1,9 +1,8 @@ -import { allMoves } from "#app/data/data-lists"; -import { CommandPhase } from "#app/phases/command-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -23,18 +22,19 @@ describe("Moves - Rollout", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.disableCrits(); - game.override.battleStyle("single"); - game.override.starterSpecies(SpeciesId.RATTATA); - game.override.ability(AbilityId.BALL_FETCH); - game.override.enemySpecies(SpeciesId.BIDOOF); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .criticalHits(false) + .battleStyle("single") + .starterSpecies(SpeciesId.RATTATA) + .ability(AbilityId.BALL_FETCH) + .enemySpecies(SpeciesId.BIDOOF) + .enemyAbility(AbilityId.BALL_FETCH) + .startingLevel(100) + .enemyLevel(100) + .enemyMoveset(MoveId.SPLASH); }); - it("should double it's dmg on sequential uses but reset after 5", async () => { + it("should double its dmg on sequential uses but reset after 5", async () => { game.override.moveset([MoveId.ROLLOUT]); vi.spyOn(allMoves[MoveId.ROLLOUT], "accuracy", "get").mockReturnValue(100); //always hit @@ -56,8 +56,7 @@ describe("Moves - Rollout", () => { for (let i = 0; i < turns; i++) { game.move.select(MoveId.ROLLOUT); - await game.phaseInterceptor.to(CommandPhase); - + await game.toNextTurn(); dmgHistory.push(previousHp - enemyPkm.hp); previousHp = enemyPkm.hp; } diff --git a/test/moves/roost.test.ts b/test/moves/roost.test.ts index 76aab1e572f..e4ea09e245c 100644 --- a/test/moves/roost.test.ts +++ b/test/moves/roost.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -25,12 +25,13 @@ describe("Moves - Roost", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.RELICANTH); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.enemyMoveset(MoveId.EARTHQUAKE); - game.override.moveset([MoveId.ROOST, MoveId.BURN_UP, MoveId.DOUBLE_SHOCK]); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RELICANTH) + .startingLevel(100) + .enemyLevel(100) + .enemyMoveset(MoveId.EARTHQUAKE) + .moveset([MoveId.ROOST, MoveId.BURN_UP, MoveId.DOUBLE_SHOCK]); }); /** diff --git a/test/moves/round.test.ts b/test/moves/round.test.ts index c42734bdc41..517e2202d4d 100644 --- a/test/moves/round.test.ts +++ b/test/moves/round.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import type { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,7 +28,7 @@ describe("Moves - Round", () => { .moveset([MoveId.SPLASH, MoveId.ROUND]) .ability(AbilityId.BALL_FETCH) .battleStyle("double") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.SPLASH, MoveId.ROUND]) @@ -54,7 +54,9 @@ describe("Moves - Round", () => { for (let i = 0; i < 4; i++) { await game.phaseInterceptor.to("MoveEffectPhase", false); - actualTurnOrder.push((game.scene.getCurrentPhase() as MoveEffectPhase).getUserPokemon()!.getBattlerIndex()); + actualTurnOrder.push( + (game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase).getUserPokemon()!.getBattlerIndex(), + ); await game.phaseInterceptor.to("MoveEndPhase"); } diff --git a/test/moves/safeguard.test.ts b/test/moves/safeguard.test.ts index fc8bef80d6d..19b56cd759f 100644 --- a/test/moves/safeguard.test.ts +++ b/test/moves/safeguard.test.ts @@ -1,11 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { PostDefendContactApplyStatusEffectAbAttr } from "#app/data/abilities/ability"; -import { allAbilities } from "#app/data/data-lists"; +import { allAbilities } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { StatusEffect } from "#app/enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -110,49 +109,49 @@ describe("Moves - Safeguard", () => { game.move.select(MoveId.SPLASH); await game.toNextTurn(); - expect(enemyPokemon.status?.effect).toEqual(StatusEffect.SLEEP); + expect(enemyPokemon.status?.effect).toBe(StatusEffect.SLEEP); }); - it("doesn't protect from self-inflicted via Rest or Flame Orb", async () => { + it("doesn't protect from self-inflicted status from Rest or Flame Orb", async () => { game.override.enemyHeldItems([{ name: "FLAME_ORB" }]); await game.classicMode.startBattle(); const enemyPokemon = game.scene.getEnemyPokemon()!; + enemyPokemon.hp = 1; game.move.select(MoveId.SPLASH); - await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.move.forceEnemyMove(MoveId.SAFEGUARD); await game.toNextTurn(); - enemyPokemon.damageAndUpdate(1); - expect(enemyPokemon.status?.effect).toEqual(StatusEffect.BURN); + expect(enemyPokemon.status?.effect).toBe(StatusEffect.BURN); + + enemyPokemon.resetStatus(); - game.override.enemyMoveset([MoveId.REST]); - // Force the moveset to update mid-battle - // TODO: Remove after enemy AI rework is in - enemyPokemon.getMoveset(); game.move.select(MoveId.SPLASH); - enemyPokemon.damageAndUpdate(1); + await game.move.forceEnemyMove(MoveId.REST); await game.toNextTurn(); - expect(enemyPokemon.status?.effect).toEqual(StatusEffect.SLEEP); + expect(enemyPokemon.status?.effect).toBe(StatusEffect.SLEEP); }); it("protects from ability-inflicted status", async () => { - game.override.ability(AbilityId.STATIC); - vi.spyOn( - allAbilities[AbilityId.STATIC].getAttrs(PostDefendContactApplyStatusEffectAbAttr)[0], - "chance", - "get", - ).mockReturnValue(100); await game.classicMode.startBattle(); - const enemyPokemon = game.scene.getEnemyPokemon()!; + + const player = game.field.getPlayerPokemon(); + game.field.mockAbility(player, AbilityId.STATIC); + vi.spyOn( + allAbilities[AbilityId.STATIC].getAttrs("PostDefendContactApplyStatusEffectAbAttr")[0], + "canApply", + ).mockReturnValue(true); game.move.select(MoveId.SPLASH); - await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - await game.toNextTurn(); - game.override.enemyMoveset([MoveId.TACKLE]); - game.move.select(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.SAFEGUARD); await game.toNextTurn(); + game.move.select(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.TACKLE); + await game.toNextTurn(); + + const enemyPokemon = game.field.getEnemyPokemon(); expect(enemyPokemon.status).toBeUndefined(); }); }); diff --git a/test/moves/scale_shot.test.ts b/test/moves/scale-shot.test.ts similarity index 83% rename from test/moves/scale_shot.test.ts rename to test/moves/scale-shot.test.ts index f61a9a1e276..7e5c60577ce 100644 --- a/test/moves/scale_shot.test.ts +++ b/test/moves/scale-shot.test.ts @@ -1,16 +1,16 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Scale Shot", () => { let phaserGame: Phaser.Game; @@ -31,7 +31,7 @@ describe("Moves - Scale Shot", () => { game.override .moveset([MoveId.SCALE_SHOT]) .battleStyle("single") - .disableCrits() + .criticalHits(false) .ability(AbilityId.NO_GUARD) .passiveAbility(AbilityId.SKILL_LINK) .enemyMoveset(MoveId.SPLASH) diff --git a/test/moves/secret_power.test.ts b/test/moves/secret-power.test.ts similarity index 88% rename from test/moves/secret_power.test.ts rename to test/moves/secret-power.test.ts index ac06f03698c..16090bebcbe 100644 --- a/test/moves/secret_power.test.ts +++ b/test/moves/secret-power.test.ts @@ -1,18 +1,16 @@ +import { allAbilities, allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BiomeId } from "#enums/biome-id"; import { MoveId } from "#enums/move-id"; -import { Stat } from "#enums/stat"; -import { allMoves } from "#app/data/data-lists"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { StatusEffect } from "#enums/status-effect"; -import { BattlerIndex } from "#app/battle"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { MoveEffectChanceMultiplierAbAttr } from "#app/data/abilities/ability"; -import { allAbilities } from "#app/data/data-lists"; describe("Moves - Secret Power", () => { let phaserGame: Phaser.Game; @@ -34,7 +32,7 @@ describe("Moves - Secret Power", () => { .moveset([MoveId.SECRET_POWER]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyLevel(60) .enemyAbility(AbilityId.BALL_FETCH); @@ -68,7 +66,7 @@ describe("Moves - Secret Power", () => { .battleStyle("double"); await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]); - const sereneGraceAttr = allAbilities[AbilityId.SERENE_GRACE].getAttrs(MoveEffectChanceMultiplierAbAttr)[0]; + const sereneGraceAttr = allAbilities[AbilityId.SERENE_GRACE].getAttrs("MoveEffectChanceMultiplierAbAttr")[0]; vi.spyOn(sereneGraceAttr, "canApply"); game.move.select(MoveId.WATER_PLEDGE, 0, BattlerIndex.ENEMY); diff --git a/test/moves/shed_tail.test.ts b/test/moves/shed-tail.test.ts similarity index 89% rename from test/moves/shed_tail.test.ts rename to test/moves/shed-tail.test.ts index 84a5d5ba914..ff2b29e846d 100644 --- a/test/moves/shed_tail.test.ts +++ b/test/moves/shed-tail.test.ts @@ -1,11 +1,11 @@ -import { SubstituteTag } from "#app/data/battler-tags"; -import { MoveResult } from "#app/field/pokemon"; +import { SubstituteTag } from "#data/battler-tags"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Shed Tail", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/shell_side_arm.test.ts b/test/moves/shell-side-arm.test.ts similarity index 87% rename from test/moves/shell_side_arm.test.ts rename to test/moves/shell-side-arm.test.ts index ad79091a5e3..32f37fcc8ac 100644 --- a/test/moves/shell_side_arm.test.ts +++ b/test/moves/shell-side-arm.test.ts @@ -1,11 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { ShellSideArmCategoryAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import type Move from "#app/data/moves/move"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { Move, ShellSideArmCategoryAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -27,7 +26,7 @@ describe("Moves - Shell Side Arm", () => { beforeEach(() => { shellSideArm = allMoves[MoveId.SHELL_SIDE_ARM]; - shellSideArmAttr = shellSideArm.getAttrs(ShellSideArmCategoryAttr)[0]; + shellSideArmAttr = shellSideArm.getAttrs("ShellSideArmCategoryAttr")[0]; game = new GameManager(phaserGame); game.override .moveset([MoveId.SHELL_SIDE_ARM, MoveId.SPLASH]) diff --git a/test/moves/shell_trap.test.ts b/test/moves/shell-trap.test.ts similarity index 88% rename from test/moves/shell_trap.test.ts rename to test/moves/shell-trap.test.ts index 4dfc0e72d0a..d2908278d93 100644 --- a/test/moves/shell_trap.test.ts +++ b/test/moves/shell-trap.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import { MoveResult } from "#app/field/pokemon"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { MovePhase } from "#phases/move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -50,7 +50,7 @@ describe("Moves - Shell Trap", () => { await game.phaseInterceptor.to(MoveEndPhase); - const movePhase = game.scene.getCurrentPhase(); + const movePhase = game.scene.phaseManager.getCurrentPhase(); expect(movePhase instanceof MovePhase).toBeTruthy(); expect((movePhase as MovePhase).pokemon).toBe(playerPokemon[1]); @@ -73,7 +73,7 @@ describe("Moves - Shell Trap", () => { await game.phaseInterceptor.to(MoveEndPhase); - const movePhase = game.scene.getCurrentPhase(); + const movePhase = game.scene.phaseManager.getCurrentPhase(); expect(movePhase instanceof MovePhase).toBeTruthy(); expect((movePhase as MovePhase).pokemon).not.toBe(playerPokemon[1]); @@ -96,7 +96,7 @@ describe("Moves - Shell Trap", () => { await game.phaseInterceptor.to(MoveEndPhase); - const movePhase = game.scene.getCurrentPhase(); + const movePhase = game.scene.phaseManager.getCurrentPhase(); expect(movePhase instanceof MovePhase).toBeTruthy(); expect((movePhase as MovePhase).pokemon).not.toBe(playerPokemon[1]); @@ -117,7 +117,7 @@ describe("Moves - Shell Trap", () => { await game.phaseInterceptor.to(MoveEndPhase); - const movePhase = game.scene.getCurrentPhase(); + const movePhase = game.scene.phaseManager.getCurrentPhase(); expect(movePhase instanceof MovePhase).toBeTruthy(); expect((movePhase as MovePhase).pokemon).not.toBe(playerPokemon[1]); diff --git a/test/moves/simple_beam.test.ts b/test/moves/simple-beam.test.ts similarity index 92% rename from test/moves/simple_beam.test.ts rename to test/moves/simple-beam.test.ts index 94609c3c4ac..f45c19c690e 100644 --- a/test/moves/simple_beam.test.ts +++ b/test/moves/simple-beam.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -25,7 +25,7 @@ describe("Moves - Simple Beam", () => { .moveset([MoveId.SPLASH, MoveId.SIMPLE_BEAM]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/sketch.test.ts b/test/moves/sketch.test.ts index 23e7f4ef3ab..fff9be97e2d 100644 --- a/test/moves/sketch.test.ts +++ b/test/moves/sketch.test.ts @@ -1,14 +1,15 @@ +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import { MoveResult, PokemonMove } from "#app/field/pokemon"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { RandomMoveAttr } from "#moves/move"; +import { PokemonMove } from "#moves/pokemon-move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { StatusEffect } from "#app/enums/status-effect"; -import { BattlerIndex } from "#app/battle"; -import { RandomMoveAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; describe("Moves - Sketch", () => { let phaserGame: Phaser.Game; @@ -29,7 +30,7 @@ describe("Moves - Sketch", () => { game.override .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/skill_swap.test.ts b/test/moves/skill-swap.test.ts similarity index 93% rename from test/moves/skill_swap.test.ts rename to test/moves/skill-swap.test.ts index c4fb6005e28..50a0a232f6e 100644 --- a/test/moves/skill_swap.test.ts +++ b/test/moves/skill-swap.test.ts @@ -1,8 +1,8 @@ -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Skill Swap", () => { .moveset([MoveId.SPLASH, MoveId.SKILL_SWAP]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/sleep_talk.test.ts b/test/moves/sleep-talk.test.ts similarity index 91% rename from test/moves/sleep_talk.test.ts rename to test/moves/sleep-talk.test.ts index 820a5f9082a..8593f4b4d07 100644 --- a/test/moves/sleep_talk.test.ts +++ b/test/moves/sleep-talk.test.ts @@ -1,10 +1,10 @@ -import { Stat } from "#app/enums/stat"; -import { StatusEffect } from "#app/enums/status-effect"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -29,7 +29,7 @@ describe("Moves - Sleep Talk", () => { .statusEffect(StatusEffect.SLEEP) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) diff --git a/test/moves/solar_beam.test.ts b/test/moves/solar-beam.test.ts similarity index 94% rename from test/moves/solar_beam.test.ts rename to test/moves/solar-beam.test.ts index 7515843a13f..f4347493de5 100644 --- a/test/moves/solar_beam.test.ts +++ b/test/moves/solar-beam.test.ts @@ -1,13 +1,13 @@ -import { allMoves } from "#app/data/data-lists"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { WeatherType } from "#enums/weather-type"; -import { MoveResult } from "#app/field/pokemon"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Solar Beam", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/sparkly_swirl.test.ts b/test/moves/sparkly-swirl.test.ts similarity index 89% rename from test/moves/sparkly_swirl.test.ts rename to test/moves/sparkly-swirl.test.ts index d1cbdd70107..6e43211ed50 100644 --- a/test/moves/sparkly_swirl.test.ts +++ b/test/moves/sparkly-swirl.test.ts @@ -1,10 +1,9 @@ -import { allMoves } from "#app/data/data-lists"; -import { StatusEffect } from "#app/enums/status-effect"; -import { CommandPhase } from "#app/phases/command-phase"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -44,7 +43,6 @@ describe("Moves - Sparkly Swirl", () => { vi.spyOn(partyPokemon, "resetStatus"); game.move.select(MoveId.SPARKLY_SWIRL, 0, leftOpp.getBattlerIndex()); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); @@ -66,7 +64,6 @@ describe("Moves - Sparkly Swirl", () => { vi.spyOn(rightOpp, "resetStatus"); game.move.select(MoveId.SPARKLY_SWIRL, 0, leftOpp.getBattlerIndex()); - await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); diff --git a/test/moves/spectral_thief.test.ts b/test/moves/spectral-thief.test.ts similarity index 96% rename from test/moves/spectral_thief.test.ts rename to test/moves/spectral-thief.test.ts index df560169078..dd988ac667a 100644 --- a/test/moves/spectral_thief.test.ts +++ b/test/moves/spectral-thief.test.ts @@ -1,11 +1,11 @@ +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#enums/stat"; -import { allMoves } from "#app/data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -29,7 +29,8 @@ describe("Moves - Spectral Thief", () => { .enemyMoveset(MoveId.SPLASH) .enemyAbility(AbilityId.BALL_FETCH) .moveset([MoveId.SPECTRAL_THIEF, MoveId.SPLASH]) - .ability(AbilityId.BALL_FETCH).disableCrits; + .ability(AbilityId.BALL_FETCH) + .criticalHits(false); }); it("should steal max possible positive stat changes and ignore negative ones.", async () => { diff --git a/test/moves/speed_swap.test.ts b/test/moves/speed-swap.test.ts similarity index 91% rename from test/moves/speed_swap.test.ts rename to test/moves/speed-swap.test.ts index aef0d981e98..b67ad68746a 100644 --- a/test/moves/speed_swap.test.ts +++ b/test/moves/speed-swap.test.ts @@ -1,11 +1,11 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Speed Swap", () => { let phaserGame: Phaser.Game; @@ -47,5 +47,5 @@ describe("Moves - Speed Swap", () => { expect(player.getStat(Stat.SPD, false)).toBe(enemySpd); expect(enemy.getStat(Stat.SPD, false)).toBe(playerSpd); - }, 20000); + }); }); diff --git a/test/moves/spikes.test.ts b/test/moves/spikes.test.ts index 278c4510239..0055945cef9 100644 --- a/test/moves/spikes.test.ts +++ b/test/moves/spikes.test.ts @@ -1,10 +1,12 @@ +import { ArenaTrapTag } from "#data/arena-tag"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; describe("Moves - Spikes", () => { let phaserGame: Phaser.Game; @@ -48,7 +50,7 @@ describe("Moves - Spikes", () => { const player = game.scene.getPlayerParty()[0]; expect(player.hp).toBe(player.getMaxHp()); - }, 20000); + }); it("should damage opposing pokemon that are forced to switch in", async () => { game.override.startingWave(5); @@ -62,7 +64,7 @@ describe("Moves - Spikes", () => { const enemy = game.scene.getEnemyParty()[0]; expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); - }, 20000); + }); it("should damage opposing pokemon that choose to switch in", async () => { game.override.startingWave(5); @@ -77,18 +79,21 @@ describe("Moves - Spikes", () => { const enemy = game.scene.getEnemyParty()[0]; expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); - }, 20000); + }); - it("should work when all targets fainted", async () => { - game.override.enemySpecies(SpeciesId.DIGLETT); - game.override.battleStyle("double"); - game.override.startingLevel(50); - await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.ROWLET]); + // TODO: re-enable after re-fixing hazards moves + it.todo("should work when all targets fainted", async () => { + game.override.enemySpecies(SpeciesId.DIGLETT).battleStyle("double").startingLevel(1000); + await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.SHUCKLE]); - game.move.select(MoveId.EARTHQUAKE); - game.move.select(MoveId.SPIKES, 1); - await game.phaseInterceptor.to("TurnEndPhase"); + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.move.use(MoveId.HYPER_VOICE, BattlerIndex.PLAYER); + game.move.use(MoveId.SPIKES, BattlerIndex.PLAYER_2); + await game.toEndOfTurn(); + + expect(enemy1.isFainted()).toBe(true); + expect(enemy2.isFainted()).toBe(true); expect(game.scene.arena.getTagOnSide(ArenaTrapTag, ArenaTagSide.ENEMY)).toBeDefined(); - }, 20000); + }); }); diff --git a/test/moves/spit_up.test.ts b/test/moves/spit-up.test.ts similarity index 85% rename from test/moves/spit_up.test.ts rename to test/moves/spit-up.test.ts index 2d576168f4c..22722cfed2b 100644 --- a/test/moves/spit_up.test.ts +++ b/test/moves/spit-up.test.ts @@ -1,18 +1,17 @@ -import { Stat } from "#enums/stat"; -import { StockpilingTag } from "#app/data/battler-tags"; -import { allMoves } from "#app/data/data-lists"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import type { TurnMove } from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/testUtils/gameManager"; +import { StockpilingTag } from "#data/battler-tags"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; -import type Move from "#app/data/moves/move"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import type { Move } from "#moves/move"; +import { MovePhase } from "#phases/move-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { MovePhase } from "#app/phases/move-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; describe("Moves - Spit Up", () => { let phaserGame: Phaser.Game; @@ -32,15 +31,14 @@ describe("Moves - Spit Up", () => { spitUp = allMoves[MoveId.SPIT_UP]; game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyAbility(AbilityId.NONE); - game.override.enemyLevel(2000); - - game.override.moveset(new Array(4).fill(spitUp.id)); - game.override.ability(AbilityId.NONE); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.NONE) + .enemyLevel(2000) + .moveset(MoveId.SPIT_UP) + .ability(AbilityId.NONE); vi.spyOn(spitUp, "calculateBattlePower"); }); @@ -127,7 +125,7 @@ describe("Moves - Spit Up", () => { game.move.select(MoveId.SPIT_UP); await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: MoveId.SPIT_UP, result: MoveResult.FAIL, targets: [game.scene.getEnemyPokemon()!.getBattlerIndex()], @@ -154,7 +152,7 @@ describe("Moves - Spit Up", () => { await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: MoveId.SPIT_UP, result: MoveResult.SUCCESS, targets: [game.scene.getEnemyPokemon()!.getBattlerIndex()], @@ -186,7 +184,7 @@ describe("Moves - Spit Up", () => { game.move.select(MoveId.SPIT_UP); await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: MoveId.SPIT_UP, result: MoveResult.SUCCESS, targets: [game.scene.getEnemyPokemon()!.getBattlerIndex()], diff --git a/test/moves/spite.test.ts b/test/moves/spite.test.ts new file mode 100644 index 00000000000..56c1be76198 --- /dev/null +++ b/test/moves/spite.test.ts @@ -0,0 +1,126 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Spite", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should reduce the PP of the target's last used move by 4", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.SPLASH, MoveId.TACKLE]); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toNextTurn(); + + expect(karp).toHaveUsedPP(MoveId.TACKLE, 1); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.SPLASH); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + expect(karp).toHaveUsedPP(MoveId.TACKLE, 4 + 1); + }); + + it("should fail if the target has not used a move", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.SPLASH, MoveId.TACKLE]); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const feebas = game.field.getPlayerPokemon(); + expect(feebas).toHaveUsedMove({ move: MoveId.SPITE, result: MoveResult.FAIL }); + }); + + it("should fail if the target's last used move is out of PP", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.TACKLE]); + karp.moveset[0].ppUsed = 0; + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const feebas = game.field.getPlayerPokemon(); + expect(feebas).toHaveUsedMove({ move: MoveId.SPITE, result: MoveResult.FAIL }); + }); + + it("should fail if the target's last used move is not in their moveset", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.TACKLE]); + // Fake magikarp having used Splash the turn prior + karp.pushMoveHistory({ move: MoveId.SPLASH, targets: [BattlerIndex.ENEMY], useMode: MoveUseMode.NORMAL }); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const feebas = game.field.getPlayerPokemon(); + expect(feebas).toHaveUsedMove({ move: MoveId.SPITE, result: MoveResult.FAIL }); + }); + + it("should ignore virtual and Dancer-induced moves", async () => { + game.override.battleStyle("double").enemyAbility(AbilityId.DANCER); + game.move.forceMetronomeMove(MoveId.SPLASH); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const [karp1, karp2] = game.scene.getEnemyField(); + game.move.changeMoveset(karp1, [MoveId.SPLASH, MoveId.METRONOME, MoveId.SWORDS_DANCE]); + game.move.changeMoveset(karp2, [MoveId.SWORDS_DANCE, MoveId.TACKLE]); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.METRONOME); + await game.move.selectEnemyMove(MoveId.SWORDS_DANCE); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + // Spite ignored virtual splash and swords dance, instead only docking from metronome + expect(karp1).toHaveUsedPP(MoveId.SPLASH, 0); + expect(karp1).toHaveUsedPP(MoveId.SWORDS_DANCE, 0); + expect(karp1).toHaveUsedPP(MoveId.METRONOME, 5); + }); +}); diff --git a/test/moves/spotlight.test.ts b/test/moves/spotlight.test.ts index 2798dfa282a..69510c1d852 100644 --- a/test/moves/spotlight.test.ts +++ b/test/moves/spotlight.test.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -22,13 +22,14 @@ describe("Moves - Spotlight", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("double"); - game.override.starterSpecies(SpeciesId.AMOONGUSS); - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.FOLLOW_ME, MoveId.RAGE_POWDER, MoveId.SPOTLIGHT, MoveId.QUICK_ATTACK]); - game.override.enemyMoveset([MoveId.FOLLOW_ME, MoveId.SPLASH]); + game.override + .battleStyle("double") + .starterSpecies(SpeciesId.AMOONGUSS) + .enemySpecies(SpeciesId.SNORLAX) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.FOLLOW_ME, MoveId.RAGE_POWDER, MoveId.SPOTLIGHT, MoveId.QUICK_ATTACK]) + .enemyMoveset([MoveId.FOLLOW_ME, MoveId.SPLASH]); }); test("move should redirect attacks to the target", async () => { diff --git a/test/moves/steamroller.test.ts b/test/moves/steamroller.test.ts index f4f8131ff7b..2219b95e733 100644 --- a/test/moves/steamroller.test.ts +++ b/test/moves/steamroller.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import type { DamageCalculationResult } from "#app/field/pokemon"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { DamageCalculationResult } from "#types/damage-result"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/stockpile.test.ts b/test/moves/stockpile.test.ts index 5bf2b74d4d9..5b170c10fcb 100644 --- a/test/moves/stockpile.test.ts +++ b/test/moves/stockpile.test.ts @@ -1,13 +1,11 @@ -import { Stat } from "#enums/stat"; -import { StockpilingTag } from "#app/data/battler-tags"; -import type { TurnMove } from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { StockpilingTag } from "#data/battler-tags"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,15 +25,14 @@ describe("Moves - Stockpile", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.enemyAbility(AbilityId.NONE); - - game.override.startingLevel(2000); - game.override.moveset([MoveId.STOCKPILE, MoveId.SPLASH]); - game.override.ability(AbilityId.NONE); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.NONE) + .startingLevel(2000) + .moveset([MoveId.STOCKPILE, MoveId.SPLASH]) + .ability(AbilityId.NONE); }); it("gains a stockpile stack and raises user's DEF and SPDEF stat stages by 1 on each use, fails at max stacks (3)", async () => { @@ -52,12 +49,8 @@ describe("Moves - Stockpile", () => { // use Stockpile four times for (let i = 0; i < 4; i++) { - if (i !== 0) { - await game.phaseInterceptor.to(CommandPhase); - } - game.move.select(MoveId.STOCKPILE); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); const stockpilingTag = user.getTag(StockpilingTag)!; @@ -73,7 +66,7 @@ describe("Moves - Stockpile", () => { expect(user.getStatStage(Stat.SPDEF)).toBe(3); expect(stockpilingTag).toBeDefined(); expect(stockpilingTag.stockpiledCount).toBe(3); - expect(user.getMoveHistory().at(-1)).toMatchObject({ + expect(user.getMoveHistory().at(-1)).toMatchObject({ result: MoveResult.FAIL, move: MoveId.STOCKPILE, targets: [user.getBattlerIndex()], @@ -103,9 +96,6 @@ describe("Moves - Stockpile", () => { expect(user.getStatStage(Stat.DEF)).toBe(6); expect(user.getStatStage(Stat.SPDEF)).toBe(6); - // do it again, just for good measure - await game.phaseInterceptor.to(CommandPhase); - game.move.select(MoveId.STOCKPILE); await game.phaseInterceptor.to(TurnInitPhase); diff --git a/test/moves/struggle.test.ts b/test/moves/struggle.test.ts index cd3c65217ed..21c4e204974 100644 --- a/test/moves/struggle.test.ts +++ b/test/moves/struggle.test.ts @@ -1,7 +1,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -25,7 +25,7 @@ describe("Moves - Struggle", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); @@ -43,8 +43,6 @@ describe("Moves - Struggle", () => { await game.phaseInterceptor.to("BerryPhase"); expect(stabSpy).toHaveReturnedWith(1); - - stabSpy.mockRestore(); }); it("should ignore type effectiveness", async () => { @@ -55,11 +53,8 @@ describe("Moves - Struggle", () => { game.move.select(MoveId.STRUGGLE); const moveEffectivenessSpy = vi.spyOn(enemy, "getMoveEffectiveness"); - await game.phaseInterceptor.to("BerryPhase"); expect(moveEffectivenessSpy).toHaveReturnedWith(1); - - moveEffectivenessSpy.mockRestore(); }); }); diff --git a/test/moves/substitute.test.ts b/test/moves/substitute.test.ts index 97296be7d8f..15fd770805a 100644 --- a/test/moves/substitute.test.ts +++ b/test/moves/substitute.test.ts @@ -1,21 +1,21 @@ -import { BattlerIndex } from "#app/battle"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import { SubstituteTag, TrappedTag } from "#app/data/battler-tags"; -import { StealHeldItemChanceAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import { MoveResult } from "#app/field/pokemon"; -import type { CommandPhase } from "#app/phases/command-phase"; -import GameManager from "#test/testUtils/gameManager"; -import { Command } from "#app/ui/command-ui-handler"; -import { UiMode } from "#enums/ui-mode"; +import { SubstituteTag, TrappedTag } from "#data/battler-tags"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; +import { Command } from "#enums/command"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; +import { UiMode } from "#enums/ui-mode"; +import { StealHeldItemChanceAttr } from "#moves/move"; +import type { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -138,8 +138,7 @@ describe("Moves - Substitute", () => { }); it("should be bypassed by attackers with Infiltrator", async () => { - game.override.enemyMoveset(MoveId.TACKLE); - game.override.enemyAbility(AbilityId.INFILTRATOR); + game.override.enemyMoveset(MoveId.TACKLE).enemyAbility(AbilityId.INFILTRATOR); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -230,8 +229,7 @@ describe("Moves - Substitute", () => { }); it("should protect the user from flinching", async () => { - game.override.enemyMoveset(MoveId.FAKE_OUT); - game.override.startingLevel(1); // Ensures the Substitute will break + game.override.enemyMoveset(MoveId.FAKE_OUT).startingLevel(1); // Ensures the Substitute will break await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -298,9 +296,8 @@ describe("Moves - Substitute", () => { }); it("should prevent the user's items from being stolen", async () => { - game.override.enemyMoveset(MoveId.THIEF); + game.override.enemyMoveset(MoveId.THIEF).startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); vi.spyOn(allMoves[MoveId.THIEF], "attrs", "get").mockReturnValue([new StealHeldItemChanceAttr(1.0)]); // give Thief 100% steal rate - game.override.startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -316,8 +313,7 @@ describe("Moves - Substitute", () => { }); it("should prevent the user's items from being removed", async () => { - game.override.moveset([MoveId.KNOCK_OFF]); - game.override.enemyHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); + game.override.moveset([MoveId.KNOCK_OFF]).enemyHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -334,8 +330,7 @@ describe("Moves - Substitute", () => { }); it("move effect should prevent the user's berries from being stolen and eaten", async () => { - game.override.enemyMoveset(MoveId.BUG_BITE); - game.override.startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); + game.override.enemyMoveset(MoveId.BUG_BITE).startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -400,7 +395,7 @@ describe("Moves - Substitute", () => { // Simulate a Baton switch for the player this turn game.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, 1, true); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, 1, true); }); await game.phaseInterceptor.to("MovePhase", false); @@ -412,8 +407,7 @@ describe("Moves - Substitute", () => { }); it("should prevent the source's Rough Skin from activating when hit", async () => { - game.override.enemyMoveset(MoveId.TACKLE); - game.override.ability(AbilityId.ROUGH_SKIN); + game.override.enemyMoveset(MoveId.TACKLE).ability(AbilityId.ROUGH_SKIN); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -427,8 +421,7 @@ describe("Moves - Substitute", () => { }); it("should prevent the source's Focus Punch from failing when hit", async () => { - game.override.enemyMoveset(MoveId.TACKLE); - game.override.moveset([MoveId.FOCUS_PUNCH]); + game.override.enemyMoveset(MoveId.TACKLE).moveset([MoveId.FOCUS_PUNCH]); // Make Focus Punch 40 power to avoid a KO vi.spyOn(allMoves[MoveId.FOCUS_PUNCH], "calculateBattlePower").mockReturnValue(40); @@ -449,8 +442,7 @@ describe("Moves - Substitute", () => { }); it("should not allow Shell Trap to activate when attacked", async () => { - game.override.enemyMoveset(MoveId.TACKLE); - game.override.moveset([MoveId.SHELL_TRAP]); + game.override.enemyMoveset(MoveId.TACKLE).moveset([MoveId.SHELL_TRAP]); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -466,8 +458,7 @@ describe("Moves - Substitute", () => { }); it("should not allow Beak Blast to burn opponents when hit", async () => { - game.override.enemyMoveset(MoveId.TACKLE); - game.override.moveset([MoveId.BEAK_BLAST]); + game.override.enemyMoveset(MoveId.TACKLE).moveset([MoveId.BEAK_BLAST]); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); @@ -484,8 +475,7 @@ describe("Moves - Substitute", () => { }); it("should cause incoming attacks to not activate Counter", async () => { - game.override.enemyMoveset(MoveId.TACKLE); - game.override.moveset([MoveId.COUNTER]); + game.override.enemyMoveset(MoveId.TACKLE).moveset([MoveId.COUNTER]); await game.classicMode.startBattle([SpeciesId.BLASTOISE]); diff --git a/test/moves/swallow.test.ts b/test/moves/swallow.test.ts index 4452636c3af..1ae31517cb6 100644 --- a/test/moves/swallow.test.ts +++ b/test/moves/swallow.test.ts @@ -1,14 +1,13 @@ -import { Stat } from "#enums/stat"; -import { StockpilingTag } from "#app/data/battler-tags"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import type { TurnMove } from "#app/field/pokemon"; -import { MoveResult } from "#app/field/pokemon"; -import { MovePhase } from "#app/phases/move-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { StockpilingTag } from "#data/battler-tags"; import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { MovePhase } from "#phases/move-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -134,7 +133,7 @@ describe("Moves - Swallow", () => { game.move.select(MoveId.SWALLOW); await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: MoveId.SWALLOW, result: MoveResult.FAIL, targets: [pokemon.getBattlerIndex()], @@ -159,7 +158,7 @@ describe("Moves - Swallow", () => { await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: MoveId.SWALLOW, result: MoveResult.SUCCESS, targets: [pokemon.getBattlerIndex()], @@ -190,7 +189,7 @@ describe("Moves - Swallow", () => { await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: MoveId.SWALLOW, result: MoveResult.SUCCESS, targets: [pokemon.getBattlerIndex()], diff --git a/test/moves/synchronoise.test.ts b/test/moves/synchronoise.test.ts index 176137c8180..3cfeaf04af9 100644 --- a/test/moves/synchronoise.test.ts +++ b/test/moves/synchronoise.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Synchronoise", () => { .moveset([MoveId.SYNCHRONOISE]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/syrup_bomb.test.ts b/test/moves/syrup-bomb.test.ts similarity index 96% rename from test/moves/syrup_bomb.test.ts rename to test/moves/syrup-bomb.test.ts index 76bc7e7bae0..3e5bddf1e7b 100644 --- a/test/moves/syrup_bomb.test.ts +++ b/test/moves/syrup-bomb.test.ts @@ -1,11 +1,11 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#enums/battler-tag-type"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { BattlerIndex } from "#app/battle"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - SYRUP BOMB", () => { diff --git a/test/moves/tackle.test.ts b/test/moves/tackle.test.ts index 83a267dc7e4..23abd650e55 100644 --- a/test/moves/tackle.test.ts +++ b/test/moves/tackle.test.ts @@ -1,9 +1,9 @@ -import { Stat } from "#enums/stat"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -31,19 +31,20 @@ describe("Moves - Tackle", () => { .startingWave(97) .moveset([moveToUse]) .enemyMoveset(MoveId.GROWTH) - .disableCrits(); + .criticalHits(false); }); it("TACKLE against ghost", async () => { const moveToUse = MoveId.TACKLE; game.override.enemySpecies(SpeciesId.GENGAR); + await game.classicMode.startBattle([SpeciesId.MIGHTYENA]); const hpOpponent = game.scene.currentBattle.enemyParty[0].hp; game.move.select(moveToUse); await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnEndPhase); const hpLost = hpOpponent - game.scene.currentBattle.enemyParty[0].hp; expect(hpLost).toBe(0); - }, 20000); + }); it("TACKLE against not resistant", async () => { const moveToUse = MoveId.TACKLE; @@ -58,5 +59,5 @@ describe("Moves - Tackle", () => { const hpLost = hpOpponent - game.scene.currentBattle.enemyParty[0].hp; expect(hpLost).toBeGreaterThan(0); expect(hpLost).toBeLessThan(4); - }, 20000); + }); }); diff --git a/test/moves/tail_whip.test.ts b/test/moves/tail-whip.test.ts similarity index 68% rename from test/moves/tail_whip.test.ts rename to test/moves/tail-whip.test.ts index 5118897a7cb..c872b2535e3 100644 --- a/test/moves/tail_whip.test.ts +++ b/test/moves/tail-whip.test.ts @@ -1,12 +1,12 @@ -import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; describe("Moves - Tail whip", () => { let phaserGame: Phaser.Game; @@ -25,13 +25,14 @@ describe("Moves - Tail whip", () => { beforeEach(() => { game = new GameManager(phaserGame); const moveToUse = MoveId.TAIL_WHIP; - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.RATTATA); - game.override.enemyAbility(AbilityId.INSOMNIA); - game.override.ability(AbilityId.INSOMNIA); - game.override.startingLevel(2000); - game.override.moveset([moveToUse]); - game.override.enemyMoveset(MoveId.SPLASH); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.RATTATA) + .enemyAbility(AbilityId.INSOMNIA) + .ability(AbilityId.INSOMNIA) + .startingLevel(2000) + .moveset([moveToUse]) + .enemyMoveset(MoveId.SPLASH); }); it("should lower DEF stat stage by 1", async () => { @@ -45,5 +46,5 @@ describe("Moves - Tail whip", () => { await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1); - }, 20000); + }); }); diff --git a/test/moves/tailwind.test.ts b/test/moves/tailwind.test.ts index 83078d7bf58..436c854066f 100644 --- a/test/moves/tailwind.test.ts +++ b/test/moves/tailwind.test.ts @@ -1,10 +1,10 @@ -import { ArenaTagSide } from "#app/data/arena-tag"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/tar_shot.test.ts b/test/moves/tar-shot.test.ts similarity index 95% rename from test/moves/tar_shot.test.ts rename to test/moves/tar-shot.test.ts index 21eace0ef1f..719b5e4c7fe 100644 --- a/test/moves/tar_shot.test.ts +++ b/test/moves/tar-shot.test.ts @@ -1,10 +1,10 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { Stat } from "#app/enums/stat"; import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -30,7 +30,7 @@ describe("Moves - Tar Shot", () => { .enemySpecies(SpeciesId.TANGELA) .enemyLevel(1000) .moveset([MoveId.TAR_SHOT, MoveId.FIRE_PUNCH]) - .disableCrits(); + .criticalHits(false); }); it("lowers the target's Speed stat by one stage and doubles the effectiveness of Fire-type moves used on the target", async () => { diff --git a/test/moves/taunt.test.ts b/test/moves/taunt.test.ts index e214bd77ef7..f16a019ce2c 100644 --- a/test/moves/taunt.test.ts +++ b/test/moves/taunt.test.ts @@ -1,11 +1,11 @@ -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { MoveResult } from "#app/field/pokemon"; -import { BattlerTagType } from "#enums/battler-tag-type"; describe("Moves - Taunt", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/telekinesis.test.ts b/test/moves/telekinesis.test.ts index 18df17f1587..4c452c24ec6 100644 --- a/test/moves/telekinesis.test.ts +++ b/test/moves/telekinesis.test.ts @@ -1,13 +1,13 @@ -import { BattlerTagType } from "#enums/battler-tag-type"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import { MoveResult } from "#app/field/pokemon"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; -import { BattlerIndex } from "#app/battle"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Telekinesis", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/tera_blast.test.ts b/test/moves/tera-blast.test.ts similarity index 95% rename from test/moves/tera_blast.test.ts rename to test/moves/tera-blast.test.ts index 4e3f9c6869b..37dd8f53eaf 100644 --- a/test/moves/tera_blast.test.ts +++ b/test/moves/tera-blast.test.ts @@ -1,13 +1,12 @@ -import { BattlerIndex } from "#app/battle"; -import { Stat } from "#enums/stat"; -import { TeraMoveCategoryAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; -import type Move from "#app/data/moves/move"; -import { PokemonType } from "#enums/pokemon-type"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import type { Move, TeraMoveCategoryAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -23,7 +22,7 @@ describe("Moves - Tera Blast", () => { type: Phaser.HEADLESS, }); moveToCheck = allMoves[MoveId.TERA_BLAST]; - teraBlastAttr = moveToCheck.getAttrs(TeraMoveCategoryAttr)[0]; + teraBlastAttr = moveToCheck.getAttrs("TeraMoveCategoryAttr")[0]; }); afterEach(() => { @@ -35,7 +34,7 @@ describe("Moves - Tera Blast", () => { game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .starterSpecies(SpeciesId.FEEBAS) .moveset([MoveId.TERA_BLAST]) .ability(AbilityId.BALL_FETCH) @@ -62,7 +61,7 @@ describe("Moves - Tera Blast", () => { await game.phaseInterceptor.to("MoveEffectPhase"); expect(spy).toHaveReturnedWith(2); - }, 20000); + }); it("increases power if user is Stellar tera type", async () => { await game.classicMode.startBattle(); diff --git a/test/moves/tera_starstorm.test.ts b/test/moves/tera-starstorm.test.ts similarity index 96% rename from test/moves/tera_starstorm.test.ts rename to test/moves/tera-starstorm.test.ts index bd1fa14398d..d13ab3fb3b0 100644 --- a/test/moves/tera_starstorm.test.ts +++ b/test/moves/tera-starstorm.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; -import { PokemonType } from "#enums/pokemon-type"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Tera Starstorm", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/thousand_arrows.test.ts b/test/moves/thousand-arrows.test.ts similarity index 79% rename from test/moves/thousand_arrows.test.ts rename to test/moves/thousand-arrows.test.ts index 428e7c4fbe4..e42e92d35d2 100644 --- a/test/moves/thousand_arrows.test.ts +++ b/test/moves/thousand-arrows.test.ts @@ -1,10 +1,10 @@ import { AbilityId } from "#enums/ability-id"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BerryPhase } from "#phases/berry-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -24,12 +24,13 @@ describe("Moves - Thousand Arrows", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.TOGETIC); - game.override.startingLevel(100); - game.override.enemyLevel(100); - game.override.moveset([MoveId.THOUSAND_ARROWS]); - game.override.enemyMoveset([MoveId.SPLASH, MoveId.SPLASH, MoveId.SPLASH, MoveId.SPLASH]); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.TOGETIC) + .startingLevel(100) + .enemyLevel(100) + .moveset([MoveId.THOUSAND_ARROWS]) + .enemyMoveset(MoveId.SPLASH); }); it("move should hit and ground Flying-type targets", async () => { @@ -50,8 +51,7 @@ describe("Moves - Thousand Arrows", () => { }); it("move should hit and ground targets with Levitate", async () => { - game.override.enemySpecies(SpeciesId.SNORLAX); - game.override.enemyAbility(AbilityId.LEVITATE); + game.override.enemySpecies(SpeciesId.SNORLAX).enemyAbility(AbilityId.LEVITATE); await game.classicMode.startBattle([SpeciesId.ILLUMISE]); diff --git a/test/moves/throat_chop.test.ts b/test/moves/throat-chop.test.ts similarity index 87% rename from test/moves/throat_chop.test.ts rename to test/moves/throat-chop.test.ts index c1c9c4e94ad..f5e6a978e3d 100644 --- a/test/moves/throat_chop.test.ts +++ b/test/moves/throat-chop.test.ts @@ -1,11 +1,11 @@ -import { BattlerIndex } from "#app/battle"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { Stat } from "#app/enums/stat"; -import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Throat Chop", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/thunder_wave.test.ts b/test/moves/thunder-wave.test.ts similarity index 96% rename from test/moves/thunder_wave.test.ts rename to test/moves/thunder-wave.test.ts index 7d2692fdfa3..84408ace7e9 100644 --- a/test/moves/thunder_wave.test.ts +++ b/test/moves/thunder-wave.test.ts @@ -1,9 +1,9 @@ -import type { EnemyPokemon } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import type { EnemyPokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/tidy_up.test.ts b/test/moves/tidy-up.test.ts similarity index 82% rename from test/moves/tidy_up.test.ts rename to test/moves/tidy-up.test.ts index 8e79b6b130a..8dd74e4ab78 100644 --- a/test/moves/tidy_up.test.ts +++ b/test/moves/tidy-up.test.ts @@ -1,14 +1,14 @@ -import { Stat } from "#enums/stat"; -import { ArenaTagType } from "#app/enums/arena-tag-type"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { SubstituteTag } from "#data/battler-tags"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Stat } from "#enums/stat"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { SubstituteTag } from "#app/data/battler-tags"; describe("Moves - Tidy Up", () => { let phaserGame: Phaser.Game; @@ -26,14 +26,15 @@ describe("Moves - Tidy Up", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyAbility(AbilityId.BALL_FETCH); - game.override.enemyMoveset(MoveId.SPLASH); - game.override.starterSpecies(SpeciesId.FEEBAS); - game.override.ability(AbilityId.BALL_FETCH); - game.override.moveset([MoveId.TIDY_UP]); - game.override.startingLevel(50); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .starterSpecies(SpeciesId.FEEBAS) + .ability(AbilityId.BALL_FETCH) + .moveset([MoveId.TIDY_UP]) + .startingLevel(50); }); it("spikes are cleared", async () => { @@ -45,7 +46,7 @@ describe("Moves - Tidy Up", () => { game.move.select(MoveId.TIDY_UP); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.SPIKES)).toBeUndefined(); - }, 20000); + }); it("stealth rocks are cleared", async () => { game.override.moveset([MoveId.STEALTH_ROCK, MoveId.TIDY_UP]).enemyMoveset(MoveId.STEALTH_ROCK); @@ -56,7 +57,7 @@ describe("Moves - Tidy Up", () => { game.move.select(MoveId.TIDY_UP); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.STEALTH_ROCK)).toBeUndefined(); - }, 20000); + }); it("toxic spikes are cleared", async () => { game.override.moveset([MoveId.TOXIC_SPIKES, MoveId.TIDY_UP]).enemyMoveset(MoveId.TOXIC_SPIKES); @@ -67,7 +68,7 @@ describe("Moves - Tidy Up", () => { game.move.select(MoveId.TIDY_UP); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.TOXIC_SPIKES)).toBeUndefined(); - }, 20000); + }); it("sticky webs are cleared", async () => { game.override.moveset([MoveId.STICKY_WEB, MoveId.TIDY_UP]).enemyMoveset(MoveId.STICKY_WEB); @@ -79,7 +80,7 @@ describe("Moves - Tidy Up", () => { game.move.select(MoveId.TIDY_UP); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.STICKY_WEB)).toBeUndefined(); - }, 20000); + }); it("substitutes are cleared", async () => { game.override.moveset([MoveId.SUBSTITUTE, MoveId.TIDY_UP]).enemyMoveset(MoveId.SUBSTITUTE); @@ -96,7 +97,7 @@ describe("Moves - Tidy Up", () => { expect(p).toBeDefined(); expect(p!.getTag(SubstituteTag)).toBeUndefined(); }); - }, 20000); + }); it("user's stats are raised with no traps set", async () => { await game.classicMode.startBattle(); @@ -111,5 +112,5 @@ describe("Moves - Tidy Up", () => { expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1); expect(playerPokemon.getStatStage(Stat.SPD)).toBe(1); - }, 20000); + }); }); diff --git a/test/moves/torment.test.ts b/test/moves/torment.test.ts index b35b16249ef..1ed4529fcbd 100644 --- a/test/moves/torment.test.ts +++ b/test/moves/torment.test.ts @@ -1,12 +1,12 @@ -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; -import GameManager from "#test/testUtils/gameManager"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { MoveResult } from "#app/field/pokemon"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; describe("Moves - Torment", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/toxic_spikes.test.ts b/test/moves/toxic-spikes.test.ts similarity index 93% rename from test/moves/toxic_spikes.test.ts rename to test/moves/toxic-spikes.test.ts index 11ed7514633..1315eaa31c3 100644 --- a/test/moves/toxic_spikes.test.ts +++ b/test/moves/toxic-spikes.test.ts @@ -1,13 +1,14 @@ -import type { ArenaTrapTag } from "#app/data/arena-tag"; -import { ArenaTagSide } from "#app/data/arena-tag"; -import type { SessionSaveData } from "#app/system/game-data"; -import { decrypt, encrypt, GameData } from "#app/system/game-data"; +import type { ArenaTrapTag } from "#data/arena-tag"; import { AbilityId } from "#enums/ability-id"; +import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import type { SessionSaveData } from "#system/game-data"; +import { GameData } from "#system/game-data"; +import { GameManager } from "#test/test-utils/game-manager"; +import { decrypt, encrypt } from "#utils/data"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/toxic.test.ts b/test/moves/toxic.test.ts index 5cdfe78d502..13af6cf48fd 100644 --- a/test/moves/toxic.test.ts +++ b/test/moves/toxic.test.ts @@ -1,11 +1,11 @@ +import { allMoves } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { StatusEffect } from "#enums/status-effect"; -import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/data-lists"; describe("Moves - Toxic", () => { let phaserGame: Phaser.Game; @@ -75,8 +75,7 @@ describe("Moves - Toxic", () => { }); it("moves other than Toxic should not hit semi-invulnerable targets even if user is Poison-type", async () => { - game.override.moveset(MoveId.SWIFT); - game.override.enemyMoveset(MoveId.FLY); + game.override.moveset(MoveId.SWIFT).enemyMoveset(MoveId.FLY); await game.classicMode.startBattle([SpeciesId.TOXAPEX]); game.move.select(MoveId.SWIFT); diff --git a/test/moves/transform-imposter.test.ts b/test/moves/transform-imposter.test.ts new file mode 100644 index 00000000000..b1631130154 --- /dev/null +++ b/test/moves/transform-imposter.test.ts @@ -0,0 +1,379 @@ +import { Status } from "#data/status-effect"; +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import type { EnemyPokemon } from "#field/pokemon"; +import { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, type MockInstance, vi } from "vitest"; + +// TODO: Add more tests once Transform/Imposter are fully implemented +describe("Transforming Effects", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .enemySpecies(SpeciesId.MEW) + .enemyLevel(200) + .enemyAbility(AbilityId.BEAST_BOOST) + .enemyPassiveAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .ability(AbilityId.STURDY); + }); + + // Contains logic shared by both Transform and Impostor (for brevity) + describe("Phases - PokemonTransformPhase", async () => { + it("should copy target's species, ability, gender, all stats except HP, all stat stages, moveset and types", async () => { + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const ditto = game.field.getPlayerPokemon(); + const mew = game.field.getEnemyPokemon(); + + mew.setStatStage(Stat.ATK, 4); + + game.move.use(MoveId.SPLASH); + game.scene.phaseManager.unshiftNew("PokemonTransformPhase", ditto.getBattlerIndex(), mew.getBattlerIndex()); + await game.toEndOfTurn(); + + expect(ditto.isTransformed()).toBe(true); + expect(ditto.getSpeciesForm().speciesId).toBe(mew.getSpeciesForm().speciesId); + expect(ditto.getAbility()).toBe(mew.getAbility()); + expect(ditto.getGender()).toBe(mew.getGender()); + + const playerStats = ditto.getStats(false); + const enemyStats = mew.getStats(false); + // HP stays the same; all other stats should carry over + expect(playerStats[0]).not.toBe(enemyStats[0]); + expect(playerStats.slice(1)).toEqual(enemyStats.slice(1)); + + // Stat stages/moveset IDs + expect(ditto.getStatStages()).toEqual(mew.getStatStages()); + + expect(ditto.getMoveset().map(m => m.moveId)).toEqual(ditto.getMoveset().map(m => m.moveId)); + + expect(ditto.getTypes()).toEqual(mew.getTypes()); + }); + + // TODO: This is not implemented + it.todo("should copy the target's original typing if target is typeless", async () => { + game.override.enemySpecies(SpeciesId.MAGMAR); + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const ditto = game.field.getPlayerPokemon(); + const magmar = game.field.getEnemyPokemon(); + + game.move.use(MoveId.TRANSFORM); + await game.move.forceEnemyMove(MoveId.BURN_UP); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + expect(magmar.getTypes()).toEqual([PokemonType.UNKNOWN]); + expect(ditto.getTypes()).toEqual([PokemonType.FIRE]); + }); + + it("should not consider the target's Tera Type when copying types", async () => { + game.override.enemySpecies(SpeciesId.MAGMAR); + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const ditto = game.field.getPlayerPokemon(); + const magmar = game.field.getEnemyPokemon(); + magmar.isTerastallized = true; + magmar.teraType = PokemonType.DARK; + + game.move.use(MoveId.TRANSFORM); + await game.toEndOfTurn(); + + expect(ditto.getTypes(true)).toEqual([PokemonType.FIRE]); + }); + + // TODO: This is not currently implemented + it.todo("should copy volatile status effects", async () => { + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const ditto = game.field.getPlayerPokemon(); + const mew = game.field.getEnemyPokemon(); + mew.addTag(BattlerTagType.SEEDED, 0, MoveId.LEECH_SEED, ditto.id); + mew.addTag(BattlerTagType.CONFUSED, 4, MoveId.AXE_KICK, ditto.id); + + game.move.use(MoveId.TRANSFORM); + await game.toEndOfTurn(); + + expect(ditto.getTag(BattlerTagType.SEEDED)).toBeDefined(); + expect(ditto.getTag(BattlerTagType.CONFUSED)).toBeDefined(); + }); + + // TODO: This is not implemented + it.todo("should copy the target's rage fist hit count"); + + it("should not copy friendship, held items, nickname, level or non-volatile status effects", async () => { + game.override.enemyHeldItems([{ name: "BERRY", count: 1, type: BerryType.SITRUS }]); + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const ditto = game.field.getPlayerPokemon(); + const mew = game.field.getEnemyPokemon(); + + mew.status = new Status(StatusEffect.POISON); + mew.friendship = 255; + mew.nickname = btoa(unescape(encodeURIComponent("Pink Furry Cat Thing"))); + + game.move.use(MoveId.TRANSFORM); + await game.toEndOfTurn(); + + expect(ditto.status?.effect).toBeUndefined(); + expect(ditto.getNameToRender()).not.toBe(mew.getNameToRender()); + expect(ditto.level).not.toBe(mew.level); + expect(ditto.friendship).not.toBe(mew.friendship); + expect(ditto.getHeldItems()).not.toEqual(mew.getHeldItems()); + }); + + it("should copy in-battle overridden stats", async () => { + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + const oldAtk = player.getStat(Stat.ATK); + const avgAtk = Math.floor((player.getStat(Stat.ATK, false) + enemy.getStat(Stat.ATK, false)) / 2); + + game.move.use(MoveId.TRANSFORM); + await game.move.forceEnemyMove(MoveId.POWER_SPLIT); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + expect(player.getStat(Stat.ATK, false)).toBe(avgAtk); + expect(enemy.getStat(Stat.ATK, false)).toBe(avgAtk); + expect(avgAtk).not.toBe(oldAtk); + }); + + it("should set each move's pp to a maximum of 5 without affecting PP ups", async () => { + game.override.enemyMoveset([MoveId.SWORDS_DANCE, MoveId.GROWL, MoveId.SKETCH, MoveId.RECOVER]); + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const player = game.field.getPlayerPokemon(); + + game.move.use(MoveId.TRANSFORM); + await game.toEndOfTurn(); + + player.getMoveset().forEach(move => { + // Should set correct maximum PP without touching `ppUp` + if (move) { + if (move.moveId === MoveId.SKETCH) { + expect(move.getMovePp()).toBe(1); + } else { + expect(move.getMovePp()).toBe(5); + } + expect(move.ppUp).toBe(0); + } + }); + }); + + it("should activate its ability if it copies one that activates on summon", async () => { + game.override.enemyAbility(AbilityId.INTIMIDATE); + await game.classicMode.startBattle([SpeciesId.DITTO]); + + game.move.use(MoveId.TRANSFORM); + game.phaseInterceptor.clearLogs(); + await game.toEndOfTurn(); + + expect(game.field.getEnemyPokemon().getStatStage(Stat.ATK)).toBe(-1); + expect(game.phaseInterceptor.log).toContain("StatStageChangePhase"); + }); + + it("should persist transformed attributes across reloads", async () => { + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + game.move.use(MoveId.TRANSFORM); + await game.move.forceEnemyMove(MoveId.MEMENTO); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toNextWave(); + + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + expect(game.scene.currentBattle.waveIndex).toBe(2); + + await game.reload.reloadSession(); + + const playerReloaded = game.field.getPlayerPokemon(); + const playerMoveset = player.getMoveset(); + + expect(playerReloaded.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); + expect(playerReloaded.getAbility()).toBe(enemy.getAbility()); + expect(playerReloaded.getGender()).toBe(enemy.getGender()); + + expect(playerMoveset.map(m => m.moveId)).toEqual([MoveId.MEMENTO]); + }); + + it("should stay transformed with the correct form after reload", async () => { + game.override.enemySpecies(SpeciesId.DARMANITAN); + await game.classicMode.startBattle([SpeciesId.DITTO]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + // change form + enemy.species.formIndex = 1; + + game.move.use(MoveId.TRANSFORM); + await game.move.forceEnemyMove(MoveId.MEMENTO); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toNextWave(); + + expect(game.scene.phaseManager.getCurrentPhase()?.phaseName).toBe("CommandPhase"); + expect(game.scene.currentBattle.waveIndex).toBe(2); + + expect(player.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); + expect(player.getSpeciesForm().formIndex).toBe(enemy.getSpeciesForm().formIndex); + + await game.reload.reloadSession(); + + const playerReloaded = game.field.getPlayerPokemon(); + expect(playerReloaded.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); + expect(playerReloaded.getSpeciesForm().formIndex).toBe(enemy.getSpeciesForm().formIndex); + }); + }); + + describe("Moves - Transform", () => { + it.each<{ cause: string; callback: (p: Pokemon) => void; player?: boolean }>([ + { + cause: "user is fused", + callback: p => vi.spyOn(p, "isFusion").mockReturnValue(true), + }, + { + cause: "target is fused", + callback: p => vi.spyOn(p, "isFusion").mockReturnValue(true), + player: false, + }, + { + cause: "user is transformed", + callback: p => vi.spyOn(p, "isTransformed").mockReturnValue(true), + }, + { + cause: "target is transformed", + callback: p => vi.spyOn(p, "isTransformed").mockReturnValue(true), + player: false, + }, + { + cause: "user has illusion", + callback: p => p.setIllusion(game.scene.getEnemyParty()[1]), + }, + { + cause: "target has illusion", + callback: p => p.setIllusion(game.scene.getEnemyParty()[1]), + player: false, + }, + { + cause: "target is behind a substitute", + callback: p => p.addTag(BattlerTagType.SUBSTITUTE, 1, MoveId.SUBSTITUTE, p.id), + player: false, + }, + ])("should fail if $cause", async ({ callback, player = true }) => { + game.override.battleType(BattleType.TRAINER); // ensures 2 enemy pokemon for illusion + await game.classicMode.startBattle([SpeciesId.DITTO, SpeciesId.ABOMASNOW]); + + callback(player ? game.field.getPlayerPokemon() : game.field.getEnemyPokemon()); + + game.move.use(MoveId.TRANSFORM); + await game.toEndOfTurn(); + + const ditto = game.field.getPlayerPokemon(); + expect(ditto.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(game.phaseInterceptor.log).not.toContain("PokemonTransformPhase"); + }); + }); + + describe("Abilities - Imposter", () => { + beforeEach(async () => { + game.override.ability(AbilityId.NONE); + // Mock ability index to always be HA (ensuring Ditto has Imposter and nobody else). + ( + vi.spyOn(Pokemon.prototype as any, "generateAbilityIndex") as MockInstance< + (typeof Pokemon.prototype)["generateAbilityIndex"] + > + ).mockReturnValue(3); + }); + + it.each<{ name: string; callback: (p: EnemyPokemon) => void }>([ + { + name: "opponents with substitutes", + callback: p => p.addTag(BattlerTagType.SUBSTITUTE, 1, MoveId.SUBSTITUTE, p.id), + }, + { name: "fused opponents", callback: p => vi.spyOn(p, "isFusion").mockReturnValue(true) }, + { + name: "opponents with illusions", + callback: p => p.setIllusion(game.scene.getEnemyParty()[1]), // doesn't really matter what the illusion is, merely that it exists + }, + ])("should ignore $name during target selection", async ({ callback }) => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.GYARADOS, SpeciesId.MILOTIC, SpeciesId.DITTO]); + + const ditto = game.scene.getPlayerParty()[2]; + + const [enemy1, enemy2] = game.scene.getEnemyField(); + // Override enemy 1 to be a fusion/illusion + callback(enemy1); + + expect(ditto.canTransformInto(enemy1)).toBe(false); + expect(ditto.canTransformInto(enemy2)).toBe(true); + + // Switch out to Ditto + game.doSwitchPokemon(2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toEndOfTurn(); + + expect(ditto.isActive()).toBe(true); + expect(ditto.isTransformed()).toBe(true); + expect(ditto.getSpeciesForm().speciesId).toBe(enemy2.getSpeciesForm().speciesId); + expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase"); + expect(game.phaseInterceptor.log).toContain("PokemonTransformPhase"); + }); + + it("should not activate if both opponents are fused or have illusions", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.GYARADOS, SpeciesId.MILOTIC, SpeciesId.DITTO]); + + const [gyarados, , ditto] = game.scene.getPlayerParty(); + const [enemy1, enemy2] = game.scene.getEnemyParty(); + // Override enemy 1 to be a fusion & enemy 2 to have illusion + vi.spyOn(enemy1, "isFusion").mockReturnValue(true); + enemy2.setIllusion(gyarados); + + expect(ditto.canTransformInto(enemy1)).toBe(false); + expect(ditto.canTransformInto(enemy2)).toBe(false); + + // Switch out to Ditto + game.doSwitchPokemon(2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toEndOfTurn(); + + expect(ditto.isActive()).toBe(true); + expect(ditto.isTransformed()).toBe(false); + expect(ditto.getSpeciesForm().speciesId).toBe(SpeciesId.DITTO); + expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); + expect(game.phaseInterceptor.log).not.toContain("PokemonTransformPhase"); + }); + }); +}); diff --git a/test/moves/transform.test.ts b/test/moves/transform.test.ts deleted file mode 100644 index e8ed133b827..00000000000 --- a/test/moves/transform.test.ts +++ /dev/null @@ -1,186 +0,0 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { MoveId } from "#enums/move-id"; -import { Stat, EFFECTIVE_STATS } from "#enums/stat"; -import { AbilityId } from "#enums/ability-id"; -import { BattlerIndex } from "#app/battle"; - -// TODO: Add more tests once Transform is fully implemented -describe("Moves - Transform", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleStyle("single") - .enemySpecies(SpeciesId.MEW) - .enemyLevel(200) - .enemyAbility(AbilityId.BEAST_BOOST) - .enemyPassiveAbility(AbilityId.BALL_FETCH) - .enemyMoveset(MoveId.SPLASH) - .ability(AbilityId.INTIMIDATE) - .moveset([MoveId.TRANSFORM]); - }); - - it("should copy species, ability, gender, all stats except HP, all stat stages, moveset, and types of target", async () => { - await game.classicMode.startBattle([SpeciesId.DITTO]); - - game.move.select(MoveId.TRANSFORM); - await game.phaseInterceptor.to(TurnEndPhase); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - expect(player.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); - expect(player.getAbility()).toBe(enemy.getAbility()); - expect(player.getGender()).toBe(enemy.getGender()); - - // copies all stats except hp - expect(player.getStat(Stat.HP, false)).not.toBe(enemy.getStat(Stat.HP)); - for (const s of EFFECTIVE_STATS) { - expect(player.getStat(s, false)).toBe(enemy.getStat(s, false)); - } - - expect(player.getStatStages()).toEqual(enemy.getStatStages()); - - // move IDs are equal - expect(player.getMoveset().map(m => m.moveId)).toEqual(enemy.getMoveset().map(m => m.moveId)); - - expect(player.getTypes()).toEqual(enemy.getTypes()); - }); - - it("should copy in-battle overridden stats", async () => { - game.override.enemyMoveset([MoveId.POWER_SPLIT]); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - const avgAtk = Math.floor((player.getStat(Stat.ATK, false) + enemy.getStat(Stat.ATK, false)) / 2); - const avgSpAtk = Math.floor((player.getStat(Stat.SPATK, false) + enemy.getStat(Stat.SPATK, false)) / 2); - - game.move.select(MoveId.TRANSFORM); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(player.getStat(Stat.ATK, false)).toBe(avgAtk); - expect(enemy.getStat(Stat.ATK, false)).toBe(avgAtk); - - expect(player.getStat(Stat.SPATK, false)).toBe(avgSpAtk); - expect(enemy.getStat(Stat.SPATK, false)).toBe(avgSpAtk); - }); - - it("should set each move's pp to a maximum of 5", async () => { - game.override.enemyMoveset([MoveId.SWORDS_DANCE, MoveId.GROWL, MoveId.SKETCH, MoveId.RECOVER]); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - const player = game.scene.getPlayerPokemon()!; - - game.move.select(MoveId.TRANSFORM); - await game.phaseInterceptor.to(TurnEndPhase); - - player.getMoveset().forEach(move => { - // Should set correct maximum PP without touching `ppUp` - if (move) { - if (move.moveId === MoveId.SKETCH) { - expect(move.getMovePp()).toBe(1); - } else { - expect(move.getMovePp()).toBe(5); - } - expect(move.ppUp).toBe(0); - } - }); - }); - - it("should activate its ability if it copies one that activates on summon", async () => { - game.override.enemyAbility(AbilityId.INTIMIDATE).ability(AbilityId.BALL_FETCH); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - game.move.select(MoveId.TRANSFORM); - - await game.phaseInterceptor.to("BerryPhase"); - - expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1); - }); - - it("should persist transformed attributes across reloads", async () => { - game.override.enemyMoveset([]).moveset([]); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - game.move.changeMoveset(player, MoveId.TRANSFORM); - game.move.changeMoveset(enemy, MoveId.MEMENTO); - - game.move.select(MoveId.TRANSFORM); - await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); - await game.toNextWave(); - - expect(game.scene.getCurrentPhase()?.constructor.name).toBe("CommandPhase"); - expect(game.scene.currentBattle.waveIndex).toBe(2); - - await game.reload.reloadSession(); - - const playerReloaded = game.scene.getPlayerPokemon()!; - const playerMoveset = player.getMoveset(); - - expect(playerReloaded.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); - expect(playerReloaded.getAbility()).toBe(enemy.getAbility()); - expect(playerReloaded.getGender()).toBe(enemy.getGender()); - - expect(playerReloaded.getStat(Stat.HP, false)).not.toBe(enemy.getStat(Stat.HP)); - for (const s of EFFECTIVE_STATS) { - expect(playerReloaded.getStat(s, false)).toBe(enemy.getStat(s, false)); - } - - expect(playerMoveset.length).toEqual(1); - expect(playerMoveset[0]?.moveId).toEqual(MoveId.MEMENTO); - }); - - it("should stay transformed with the correct form after reload", async () => { - game.override.enemyMoveset([]).moveset([]); - game.override.enemySpecies(SpeciesId.DARMANITAN); - - await game.classicMode.startBattle([SpeciesId.DITTO]); - - const player = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; - - // change form - enemy.species.forms[1]; - enemy.species.formIndex = 1; - - game.move.changeMoveset(player, MoveId.TRANSFORM); - game.move.changeMoveset(enemy, MoveId.MEMENTO); - - game.move.select(MoveId.TRANSFORM); - await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); - await game.toNextWave(); - - expect(game.scene.getCurrentPhase()?.constructor.name).toBe("CommandPhase"); - expect(game.scene.currentBattle.waveIndex).toBe(2); - - await game.reload.reloadSession(); - - const playerReloaded = game.scene.getPlayerPokemon()!; - - expect(playerReloaded.getSpeciesForm().speciesId).toBe(enemy.getSpeciesForm().speciesId); - expect(playerReloaded.getSpeciesForm().formIndex).toBe(enemy.getSpeciesForm().formIndex); - }); -}); diff --git a/test/moves/trick_or_treat.test.ts b/test/moves/trick-or-treat.test.ts similarity index 94% rename from test/moves/trick_or_treat.test.ts rename to test/moves/trick-or-treat.test.ts index 366c6ee60fe..095cda873e0 100644 --- a/test/moves/trick_or_treat.test.ts +++ b/test/moves/trick-or-treat.test.ts @@ -1,8 +1,8 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; import { PokemonType } from "#enums/pokemon-type"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,7 +26,7 @@ describe("Moves - Trick Or Treat", () => { .moveset([MoveId.FORESTS_CURSE, MoveId.TRICK_OR_TREAT]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/triple_arrows.test.ts b/test/moves/triple-arrows.test.ts similarity index 84% rename from test/moves/triple_arrows.test.ts rename to test/moves/triple-arrows.test.ts index 6a14a7642fa..2f7c50f8a44 100644 --- a/test/moves/triple_arrows.test.ts +++ b/test/moves/triple-arrows.test.ts @@ -1,10 +1,9 @@ -import { FlinchAttr, StatStageChangeAttr } from "#app/data/moves/move"; -import { allMoves } from "#app/data/data-lists"; +import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import type Move from "#app/data/moves/move"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { FlinchAttr, Move, StatStageChangeAttr } from "#moves/move"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -20,8 +19,8 @@ describe("Moves - Triple Arrows", () => { type: Phaser.HEADLESS, }); tripleArrows = allMoves[MoveId.TRIPLE_ARROWS]; - flinchAttr = tripleArrows.getAttrs(FlinchAttr)[0]; - defDropAttr = tripleArrows.getAttrs(StatStageChangeAttr)[0]; + flinchAttr = tripleArrows.getAttrs("FlinchAttr")[0]; + defDropAttr = tripleArrows.getAttrs("StatStageChangeAttr")[0]; }); afterEach(() => { diff --git a/test/moves/u_turn.test.ts b/test/moves/u-turn.test.ts similarity index 97% rename from test/moves/u_turn.test.ts rename to test/moves/u-turn.test.ts index 4212802298e..fb34490fdf4 100644 --- a/test/moves/u_turn.test.ts +++ b/test/moves/u-turn.test.ts @@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -29,7 +29,7 @@ describe("Moves - U-turn", () => { .startingWave(97) .moveset([MoveId.U_TURN]) .enemyMoveset(MoveId.SPLASH) - .disableCrits(); + .criticalHits(false); }); it("triggers regenerator a single time when a regenerator user switches out with u-turn", async () => { @@ -50,7 +50,7 @@ describe("Moves - U-turn", () => { ); expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(SpeciesId.SHUCKLE); - }, 20000); + }); it("triggers rough skin on the u-turn user before a new pokemon is switched in", async () => { // arrange @@ -68,7 +68,7 @@ describe("Moves - U-turn", () => { expect(game.scene.getEnemyPokemon()!.waveData.abilityRevealed).toBe(true); // proxy for asserting ability activated expect(playerPkm.species.speciesId).toEqual(SpeciesId.RAICHU); expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); - }, 20000); + }); it("triggers contact abilities on the u-turn user (eg poison point) before a new pokemon is switched in", async () => { // arrange @@ -86,7 +86,7 @@ describe("Moves - U-turn", () => { expect(playerPkm.species.speciesId).toEqual(SpeciesId.RAICHU); expect(game.scene.getEnemyPokemon()!.waveData.abilityRevealed).toBe(true); // proxy for asserting ability activated expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); - }, 20000); + }); it("still forces a switch if u-turn KO's the opponent", async () => { game.override.startingLevel(1000); // Ensure that U-Turn KO's the opponent diff --git a/test/moves/upper_hand.test.ts b/test/moves/upper-hand.test.ts similarity index 94% rename from test/moves/upper_hand.test.ts rename to test/moves/upper-hand.test.ts index 741594c7e47..91f3a34b9c6 100644 --- a/test/moves/upper_hand.test.ts +++ b/test/moves/upper-hand.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Upper Hand", () => { .moveset(MoveId.UPPER_HAND) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.QUICK_ATTACK) diff --git a/test/moves/whirlwind.test.ts b/test/moves/whirlwind.test.ts index 56c4017fbb5..2aadb76b019 100644 --- a/test/moves/whirlwind.test.ts +++ b/test/moves/whirlwind.test.ts @@ -1,19 +1,19 @@ +import { globalScene } from "#app/global-scene"; +import { Status } from "#data/status-effect"; +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Challenges } from "#enums/challenges"; -import { PokemonType } from "#enums/pokemon-type"; -import { MoveResult } from "#app/field/pokemon"; -import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { TrainerType } from "#enums/trainer-type"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { Status } from "#app/data/status-effect"; -import { StatusEffect } from "#enums/status-effect"; -import { globalScene } from "#app/global-scene"; -import { BattlerIndex } from "#app/battle"; -import { BattleType } from "#enums/battle-type"; -import { TrainerType } from "#enums/trainer-type"; describe("Moves - Whirlwind", () => { let phaserGame: Phaser.Game; @@ -180,7 +180,7 @@ describe("Moves - Whirlwind", () => { expect(eligibleEnemy.length).toBe(1); // Spy on the queueMessage function - const queueSpy = vi.spyOn(globalScene, "queueMessage"); + const queueSpy = vi.spyOn(globalScene.phaseManager, "queueMessage"); // Player uses Whirlwind; opponent uses Splash game.move.select(MoveId.WHIRLWIND); @@ -206,7 +206,7 @@ describe("Moves - Whirlwind", () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.TOTODILE]); // expect the enemy to have at least 4 pokemon, necessary for this check to even work - expect(game.scene.getEnemyParty().length, "enemy must have exactly 4 pokemon").toBe(4); + expect(game.scene.getEnemyParty().length, "enemy must have exactly 4 pokemon").toBeGreaterThanOrEqual(4); const user = game.scene.getPlayerPokemon()!; diff --git a/test/moves/wide_guard.test.ts b/test/moves/wide-guard.test.ts similarity index 94% rename from test/moves/wide_guard.test.ts rename to test/moves/wide-guard.test.ts index bd89582370e..7a7881e1ddb 100644 --- a/test/moves/wide_guard.test.ts +++ b/test/moves/wide-guard.test.ts @@ -1,12 +1,10 @@ -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; -import { BattlerIndex } from "#app/battle"; -import { MoveResult } from "#app/field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Moves - Wide Guard", () => { let phaserGame: Phaser.Game; diff --git a/test/moves/will_o_wisp.test.ts b/test/moves/will-o-wisp.test.ts similarity index 90% rename from test/moves/will_o_wisp.test.ts rename to test/moves/will-o-wisp.test.ts index ce747dbad0b..5cb94c4617c 100644 --- a/test/moves/will_o_wisp.test.ts +++ b/test/moves/will-o-wisp.test.ts @@ -1,9 +1,9 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,7 +27,7 @@ describe("Moves - Will-O-Wisp", () => { .moveset([MoveId.WILL_O_WISP, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/moves/wish.test.ts b/test/moves/wish.test.ts new file mode 100644 index 00000000000..147c598106b --- /dev/null +++ b/test/moves/wish.test.ts @@ -0,0 +1,183 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Move - Wish", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100) + .enemyLevel(100); + }); + + /** + * Expect that wish is active with the specified number of attacks. + * @param numAttacks - The number of wish instances that should be queued; default `1` + */ + function expectWishActive(numAttacks = 1) { + const wishes = game.scene.arena.positionalTagManager["tags"].filter(t => t.tagType === PositionalTagType.WISH); + expect(wishes).toHaveLength(numAttacks); + } + + it("should heal the Pokemon in the current slot for 50% of the user's maximum HP", async () => { + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey] = game.scene.getPlayerParty(); + alomomola.hp = 1; + blissey.hp = 1; + + game.move.use(MoveId.WISH); + await game.toNextTurn(); + + expectWishActive(); + + game.doSwitchPokemon(1); + await game.toEndOfTurn(); + + expectWishActive(0); + expect(game.textInterceptor.logs).toContain( + i18next.t("arenaTag:wishTagOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(alomomola), + }), + ); + expect(alomomola.hp).toBe(1); + expect(blissey.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1); + }); + + it("should work if the user has full HP, but not if it already has an active Wish", async () => { + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const alomomola = game.field.getPlayerPokemon(); + alomomola.hp = 1; + + game.move.use(MoveId.WISH); + await game.toNextTurn(); + + expectWishActive(); + + game.move.use(MoveId.WISH); + await game.toEndOfTurn(); + + expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1); + expect(alomomola.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should function independently of Future Sight", async () => { + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey] = game.scene.getPlayerParty(); + alomomola.hp = 1; + blissey.hp = 1; + + game.move.use(MoveId.WISH); + await game.move.forceEnemyMove(MoveId.FUTURE_SIGHT); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toNextTurn(); + + expectWishActive(1); + }); + + it("should work in double battles and trigger in order of creation", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey, karp1, karp2] = game.scene.getField(); + alomomola.hp = 1; + blissey.hp = 1; + + vi.spyOn(karp1, "getNameToRender").mockReturnValue("Karp 1"); + vi.spyOn(karp2, "getNameToRender").mockReturnValue("Karp 2"); + + const oldOrder = game.field.getSpeedOrder(); + + game.move.use(MoveId.WISH, BattlerIndex.PLAYER); + game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2); + await game.move.forceEnemyMove(MoveId.WISH); + await game.move.forceEnemyMove(MoveId.WISH); + // Ensure that the wishes are used deterministically in speed order (for speed ties) + await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex())); + await game.toNextTurn(); + + expectWishActive(4); + + // Lower speed to change turn order + alomomola.setStatStage(Stat.SPD, 6); + blissey.setStatStage(Stat.SPD, -6); + + const newOrder = game.field.getSpeedOrder(); + expect(newOrder).not.toEqual(oldOrder); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("PositionalTagPhase"); + + // all wishes have activated and added healing phases + expectWishActive(0); + + const healPhases = game.scene.phaseManager.phaseQueue.filter(p => p.is("PokemonHealPhase")); + expect(healPhases).toHaveLength(4); + expect.soft(healPhases.map(php => php.getPokemon())).toEqual(oldOrder); + + await game.toEndOfTurn(); + + expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1); + expect(blissey.hp).toBe(toDmgValue(blissey.getMaxHp() / 2) + 1); + }); + + it("should vanish and not play message if slot is empty", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey] = game.scene.getPlayerParty(); + alomomola.hp = 1; + blissey.hp = 1; + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expectWishActive(); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.use(MoveId.MEMENTO, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.toEndOfTurn(); + + // Wish went away without doing anything + expectWishActive(0); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("arenaTag:wishTagOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(blissey), + }), + ); + expect(alomomola.hp).toBe(1); + }); +}); diff --git a/test/mystery-encounter/encounter-test-utils.ts b/test/mystery-encounter/encounter-test-utils.ts index 977f40bc90e..784e8ae4950 100644 --- a/test/mystery-encounter/encounter-test-utils.ts +++ b/test/mystery-encounter/encounter-test-utils.ts @@ -1,24 +1,24 @@ -// biome-ignore lint/style/noNamespaceImport: Necessary for mocks -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { Status } from "#app/data/status-effect"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MessagePhase } from "#app/phases/message-phase"; +import { Status } from "#data/status-effect"; +import { Button } from "#enums/buttons"; +import { StatusEffect } from "#enums/status-effect"; +import { UiMode } from "#enums/ui-mode"; +// biome-ignore lint/performance/noNamespaceImport: Necessary for mocks +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { CommandPhase } from "#phases/command-phase"; +import { MessagePhase } from "#phases/message-phase"; import { MysteryEncounterBattlePhase, MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase, -} from "#app/phases/mystery-encounter-phases"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import type MessageUiHandler from "#app/ui/message-ui-handler"; -import type MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; -import type PartyUiHandler from "#app/ui/party-ui-handler"; -import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { isNullOrUndefined } from "#app/utils/common"; -import { Button } from "#enums/buttons"; -import { StatusEffect } from "#enums/status-effect"; -import type GameManager from "#test/testUtils/gameManager"; +} from "#phases/mystery-encounter-phases"; +import { VictoryPhase } from "#phases/victory-phase"; +import type { GameManager } from "#test/test-utils/game-manager"; +import type { MessageUiHandler } from "#ui/message-ui-handler"; +import type { MysteryEncounterUiHandler } from "#ui/mystery-encounter-ui-handler"; +import type { OptionSelectUiHandler } from "#ui/option-select-ui-handler"; +import type { PartyUiHandler } from "#ui/party-ui-handler"; +import { isNullOrUndefined } from "#utils/common"; import { expect, vi } from "vitest"; /** @@ -71,9 +71,9 @@ export async function runMysteryEncounterToEnd( // If a battle is started, fast forward to end of the battle game.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { - game.scene.clearPhaseQueue(); - game.scene.clearPhaseQueueSplice(); - game.scene.unshiftPhase(new VictoryPhase(0)); + game.scene.phaseManager.clearPhaseQueue(); + game.scene.phaseManager.clearPhaseQueueSplice(); + game.scene.phaseManager.unshiftPhase(new VictoryPhase(0)); game.endPhase(); }); @@ -197,14 +197,14 @@ async function handleSecondaryOptionSelect(game: GameManager, pokemonNo: number, * @param runRewardsPhase */ export async function skipBattleRunMysteryEncounterRewardsPhase(game: GameManager, runRewardsPhase = true) { - game.scene.clearPhaseQueue(); - game.scene.clearPhaseQueueSplice(); + game.scene.phaseManager.clearPhaseQueue(); + game.scene.phaseManager.clearPhaseQueueSplice(); game.scene.getEnemyParty().forEach(p => { p.hp = 0; p.status = new Status(StatusEffect.FAINT); game.scene.field.remove(p); }); - game.scene.pushPhase(new VictoryPhase(0)); + game.scene.phaseManager.pushPhase(new VictoryPhase(0)); game.phaseInterceptor.superEndPhase(); game.setMode(UiMode.MESSAGE); await game.phaseInterceptor.to(MysteryEncounterRewardsPhase, runRewardsPhase); diff --git a/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts b/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts index 3c6305a77dc..93cf4537c53 100644 --- a/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts +++ b/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts @@ -1,25 +1,25 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { EggTier } from "#enums/egg-type"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { ATrainersTestEncounter } from "#mystery-encounters/a-trainers-test-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { PartyHealPhase } from "#phases/party-heal-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter"; -import { EggTier } from "#enums/egg-type"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { PartyHealPhase } from "#app/phases/party-heal-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; import i18next from "i18next"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/aTrainersTest"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -38,10 +38,11 @@ describe("A Trainer's Test - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]], @@ -54,8 +55,6 @@ describe("A Trainer's Test - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -107,7 +106,7 @@ describe("A Trainer's Test - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(scene.currentBattle.trainer).toBeDefined(); expect( @@ -132,7 +131,7 @@ describe("A Trainer's Test - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; expect(eggsAfter).toBeDefined(); @@ -162,7 +161,7 @@ describe("A Trainer's Test - Mystery Encounter", () => { }); it("Should fully heal the party", async () => { - const phaseSpy = vi.spyOn(scene, "unshiftPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); await runMysteryEncounterToEnd(game, 2); @@ -180,7 +179,7 @@ describe("A Trainer's Test - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; expect(eggsAfter).toBeDefined(); diff --git a/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts b/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts index f13f6e0b072..562482dd520 100644 --- a/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts +++ b/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts @@ -1,25 +1,25 @@ +import type { BattleScene } from "#app/battle-scene"; +import { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { BerryModifier, PokemonHeldItemModifier } from "#modifiers/modifier"; +import { AbsoluteAvariceEncounter } from "#mystery-encounters/absolute-avarice-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { MovePhase } from "#phases/move-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { BerryModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { BerryType } from "#enums/berry-type"; -import { AbsoluteAvariceEncounter } from "#app/data/mystery-encounters/encounters/absolute-avarice-encounter"; -import { MoveId } from "#enums/move-id"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import i18next from "i18next"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/absoluteAvarice"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -38,10 +38,11 @@ describe("Absolute Avarice - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([ @@ -53,8 +54,6 @@ describe("Absolute Avarice - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -71,8 +70,7 @@ describe("Absolute Avarice - Mystery Encounter", () => { }); it("should not spawn outside of proper biomes", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE); @@ -87,8 +85,7 @@ describe("Absolute Avarice - Mystery Encounter", () => { }); it("should spawn if player has enough berries", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingHeldItems([ + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingHeldItems([ { name: "BERRY", count: 2, type: BerryType.SITRUS }, { name: "BERRY", count: 3, type: BerryType.GANLON }, { name: "BERRY", count: 2, type: BerryType.APICOT }, @@ -129,17 +126,16 @@ describe("Absolute Avarice - Mystery Encounter", () => { }); it("should start battle against Greedent", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(SpeciesId.GREEDENT); const moveset = enemyField[0].moveset.map(m => m.moveId); - expect(moveset?.length).toBe(4); expect(moveset).toEqual([MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF]); const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]); @@ -152,7 +148,7 @@ describe("Absolute Avarice - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); for (const partyPokemon of scene.getPlayerParty()) { const pokemonId = partyPokemon.id; diff --git a/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts b/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts index f39ce753b10..d903568785a 100644 --- a/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts +++ b/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts @@ -1,24 +1,24 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { AbilityId } from "#enums/ability-id"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import { AnOfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter"; +import { MoveId } from "#enums/move-id"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { MoveId } from "#enums/move-id"; -import { ShinyRateBoosterModifier } from "#app/modifier/modifier"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { ShinyRateBoosterModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import { AnOfferYouCantRefuseEncounter } from "#mystery-encounters/an-offer-you-cant-refuse-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { AbilityId } from "#enums/ability-id"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/anOfferYouCantRefuse"; /** Gyarados for Indimidate */ @@ -56,8 +56,6 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -79,8 +77,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { }); it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe( @@ -105,7 +102,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { i18next.t("ability:intimidate.name"), ); expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.moveOrAbility).toBe(i18next.t("ability:intimidate.name")); - expect(AnOfferYouCantRefuseEncounter.misc.pokemon instanceof PlayerPokemon).toBeTruthy(); + expect(AnOfferYouCantRefuseEncounter.misc.pokemon.isPlayer()).toBeTruthy(); expect(AnOfferYouCantRefuseEncounter.misc?.price?.toString()).toBe( AnOfferYouCantRefuseEncounter.dialogueTokens?.price, ); diff --git a/test/mystery-encounter/encounters/berries-abound-encounter.test.ts b/test/mystery-encounter/encounters/berries-abound-encounter.test.ts index c3af2d9fe13..25116a89ec5 100644 --- a/test/mystery-encounter/encounters/berries-abound-encounter.test.ts +++ b/test/mystery-encounter/encounters/berries-abound-encounter.test.ts @@ -1,26 +1,26 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { AbilityId } from "#enums/ability-id"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { UiMode } from "#enums/ui-mode"; +import { BerryModifier } from "#modifiers/modifier"; +import { BerriesAboundEncounter } from "#mystery-encounters/berries-abound-encounter"; +import * as EncounterDialogueUtils from "#mystery-encounters/encounter-dialogue-utils"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { BerryModifier } from "#app/modifier/modifier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { BerriesAboundEncounter } from "#app/data/mystery-encounters/encounters/berries-abound-encounter"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import * as EncounterDialogueUtils from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { AbilityId } from "#enums/ability-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/berriesAbound"; const defaultParty = [SpeciesId.PYUKUMUKU, SpeciesId.MAGIKARP, SpeciesId.PIKACHU]; @@ -57,8 +57,6 @@ describe("Berries Abound - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -116,7 +114,7 @@ describe("Berries Abound - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); }); @@ -137,7 +135,7 @@ describe("Berries Abound - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const berriesAfter = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; const berriesAfterCount = berriesAfter.reduce((a, b) => a + b.stackCount, 0); @@ -150,7 +148,7 @@ describe("Berries Abound - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -176,7 +174,7 @@ describe("Berries Abound - Mystery Encounter", () => { }); it("should start battle if fastest pokemon is slower than boss below wave 50", async () => { - game.override.startingWave(41); + game.override.startingWave(42); const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); @@ -190,7 +188,7 @@ describe("Berries Abound - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); @@ -214,7 +212,7 @@ describe("Berries Abound - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); @@ -235,7 +233,7 @@ describe("Berries Abound - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts b/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts index 0cc990a405a..bed9d48d063 100644 --- a/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts +++ b/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts @@ -1,29 +1,29 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { TrainerType } from "#enums/trainer-type"; +import { UiMode } from "#enums/ui-mode"; +import { ContactHeldItemTransferChanceModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import { BugTypeSuperfanEncounter } from "#mystery-encounters/bug-type-superfan-encounter"; +import * as encounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import { MoveId } from "#enums/move-id"; -import type BattleScene from "#app/battle-scene"; -import { PokemonMove } from "#app/field/pokemon"; -import { UiMode } from "#enums/ui-mode"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { TrainerType } from "#enums/trainer-type"; -import { MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; -import { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; -import { CommandPhase } from "#app/phases/command-phase"; -import { BugTypeSuperfanEncounter } from "#app/data/mystery-encounters/encounters/bug-type-superfan-encounter"; -import * as encounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/bugTypeSuperfan"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.WEEDLE]; @@ -154,10 +154,11 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([[BiomeId.CAVE, [MysteryEncounterType.BUG_TYPE_SUPERFAN]]]), @@ -166,8 +167,6 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -232,7 +231,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(2); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -245,7 +244,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(3); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -254,12 +253,12 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { }); it("should start battle against the Bug-Type Superfan with wave 70 party template", async () => { - game.override.startingWave(61); + game.override.startingWave(63); await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(4); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -269,12 +268,12 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { }); it("should start battle against the Bug-Type Superfan with wave 100 party template", async () => { - game.override.startingWave(81); + game.override.startingWave(83); await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(5); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -285,12 +284,12 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { }); it("should start battle against the Bug-Type Superfan with wave 120 party template", async () => { - game.override.startingWave(111); + game.override.startingWave(113); await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(5); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -303,12 +302,12 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { }); it("should start battle against the Bug-Type Superfan with wave 140 party template", async () => { - game.override.startingWave(131); + game.override.startingWave(133); await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(5); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -321,12 +320,12 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { }); it("should start battle against the Bug-Type Superfan with wave 160 party template", async () => { - game.override.startingWave(151); + game.override.startingWave(153); await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(5); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -339,12 +338,12 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { }); it("should start battle against the Bug-Type Superfan with wave 180 party template", async () => { - game.override.startingWave(171); + game.override.startingWave(173); await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyParty = scene.getEnemyParty(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyParty.length).toBe(5); expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.BUG_TYPE_SUPERFAN); expect(enemyParty[0].species.speciesId).toBe(SpeciesId.BEEDRILL); @@ -366,7 +365,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterRewardsPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterRewardsPhase.name); game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => { game.phaseInterceptor.superEndPhase(); @@ -398,7 +397,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, [SpeciesId.ABRA]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -407,7 +406,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -417,7 +416,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.BUG_TYPE_SUPERFAN, defaultParty); await runMysteryEncounterToEnd(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -436,7 +435,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { ]); await runMysteryEncounterToEnd(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -458,7 +457,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { ]); await runMysteryEncounterToEnd(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -482,7 +481,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { ]); await runMysteryEncounterToEnd(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -534,7 +533,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await game.phaseInterceptor.to(MysteryEncounterPhase, false); game.scene.modifiers = []; - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -543,7 +542,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 3); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -558,7 +557,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/clowning-around-encounter.test.ts b/test/mystery-encounter/encounters/clowning-around-encounter.test.ts index d83f8d0642c..b573701d568 100644 --- a/test/mystery-encounter/encounters/clowning-around-encounter.test.ts +++ b/test/mystery-encounter/encounters/clowning-around-encounter.test.ts @@ -1,42 +1,42 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import * as BattleAnims from "#data/battle-anims"; +import { modifierTypes } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { Button } from "#enums/buttons"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import * as BattleAnims from "#app/data/battle-anims"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { TrainerType } from "#enums/trainer-type"; +import { UiMode } from "#enums/ui-mode"; +import type { Pokemon } from "#field/pokemon"; +import type { PokemonHeldItemModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import { ClowningAroundEncounter } from "#mystery-encounters/clowning-around-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { generateModifierType } from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { MovePhase } from "#phases/move-phase"; +import { PostMysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { NewBattlePhase } from "#phases/new-battle-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import { MoveId } from "#enums/move-id"; -import type BattleScene from "#app/battle-scene"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import { UiMode } from "#enums/ui-mode"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { ClowningAroundEncounter } from "#app/data/mystery-encounters/encounters/clowning-around-encounter"; -import { TrainerType } from "#enums/trainer-type"; -import { AbilityId } from "#enums/ability-id"; -import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { Button } from "#enums/buttons"; -import type PartyUiHandler from "#app/ui/party-ui-handler"; -import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { BerryType } from "#enums/berry-type"; -import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { PokemonType } from "#enums/pokemon-type"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import type { OptionSelectUiHandler } from "#ui/option-select-ui-handler"; +import type { PartyUiHandler } from "#ui/party-ui-handler"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/clowningAround"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -55,10 +55,11 @@ describe("Clowning Around - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([[BiomeId.CAVE, [MysteryEncounterType.CLOWNING_AROUND]]]), @@ -67,8 +68,6 @@ describe("Clowning Around - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -167,13 +166,13 @@ describe("Clowning Around - Mystery Encounter", () => { }); it("should start double battle against the clown", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(2); expect(enemyField[0].species.speciesId).toBe(SpeciesId.MR_MIME); expect(enemyField[0].moveset).toEqual([ @@ -202,7 +201,7 @@ describe("Clowning Around - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); const abilityToTrain = scene.currentBattle.mysteryEncounter?.misc.ability; @@ -217,7 +216,7 @@ describe("Clowning Around - Mystery Encounter", () => { vi.spyOn(partyUiHandler, "show"); game.endPhase(); await game.phaseInterceptor.to(PostMysteryEncounterPhase); - expect(scene.getCurrentPhase()?.constructor.name).toBe(PostMysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(PostMysteryEncounterPhase.name); // Wait for Yes/No confirmation to appear await vi.waitFor(() => expect(optionSelectUiHandler.show).toHaveBeenCalled()); diff --git a/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts b/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts index 501ff0c45e8..97d0ce31367 100644 --- a/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts +++ b/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts @@ -1,28 +1,28 @@ +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { UiMode } from "#enums/ui-mode"; +import { PokemonMove } from "#moves/pokemon-move"; +import { DancingLessonsEncounter } from "#mystery-encounters/dancing-lessons-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { LearnMovePhase } from "#phases/learn-move-phase"; +import { MovePhase } from "#phases/move-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { MoveId } from "#enums/move-id"; -import { DancingLessonsEncounter } from "#app/data/mystery-encounters/encounters/dancing-lessons-encounter"; -import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { PokemonMove } from "#app/field/pokemon"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/dancingLessons"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -41,10 +41,11 @@ describe("Dancing Lessons - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([ @@ -56,8 +57,6 @@ describe("Dancing Lessons - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -74,8 +73,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { }); it("should not spawn outside of proper biomes", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.SPACE); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.SPACE); await game.runToMysteryEncounter(); expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DANCING_LESSONS); @@ -98,7 +96,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { }); it("should start battle against Oricorio", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); // Make party lead's level arbitrarily high to not get KOed by move @@ -108,7 +106,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(SpeciesId.ORICORIO); expect(enemyField[0].summonData.statStages).toEqual([1, 1, 1, 1, 0, 0, 0]); @@ -129,7 +127,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -158,7 +156,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { }); it("Should select a pokemon to learn Revelation Dance", async () => { - const phaseSpy = vi.spyOn(scene, "unshiftPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); scene.getPlayerParty()[0].moveset = []; @@ -219,7 +217,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { scene.getPlayerParty().forEach(p => (p.moveset = [])); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -229,7 +227,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 3); const partyCountAfter = scene.getPlayerParty().length; - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/delibirdy-encounter.test.ts b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts index 58496e957c0..16c726f1de6 100644 --- a/test/mystery-encounter/encounters/delibirdy-encounter.test.ts +++ b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts @@ -1,19 +1,11 @@ +import type { BattleScene } from "#app/battle-scene"; +import { modifierTypes } from "#data/data-lists"; +import { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { - runMysteryEncounterToEnd, - runSelectMysteryEncounterOption, -} from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { DelibirdyEncounter } from "#app/data/mystery-encounters/encounters/delibirdy-encounter"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import type { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; import { BerryModifier, HealingBoosterModifier, @@ -23,11 +15,19 @@ import { PokemonInstantReviveModifier, PokemonNatureWeightModifier, PreserveBerryModifier, -} from "#app/modifier/modifier"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { BerryType } from "#enums/berry-type"; +} from "#modifiers/modifier"; +import { DelibirdyEncounter } from "#mystery-encounters/delibirdy-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { generateModifierType } from "#mystery-encounters/encounter-phase-utils"; +import type { MoneyRequirement } from "#mystery-encounters/mystery-encounter-requirements"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { + runMysteryEncounterToEnd, + runSelectMysteryEncounterOption, +} from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/delibirdy"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -46,10 +46,11 @@ describe("Delibird-y - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([[BiomeId.CAVE, [MysteryEncounterType.DELIBIRDY]]]), @@ -58,8 +59,6 @@ describe("Delibird-y - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -153,7 +152,7 @@ describe("Delibird-y - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -162,7 +161,7 @@ describe("Delibird-y - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -308,7 +307,7 @@ describe("Delibird-y - Mystery Encounter", () => { await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -317,7 +316,7 @@ describe("Delibird-y - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -441,7 +440,7 @@ describe("Delibird-y - Mystery Encounter", () => { await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -450,7 +449,7 @@ describe("Delibird-y - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 3); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts b/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts index c2974def16e..3d84d70b47e 100644 --- a/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts +++ b/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts @@ -1,19 +1,19 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { DepartmentStoreSaleEncounter } from "#app/data/mystery-encounters/encounters/department-store-sale-encounter"; -import { CIVILIZATION_ENCOUNTER_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import { DepartmentStoreSaleEncounter } from "#mystery-encounters/department-store-sale-encounter"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CIVILIZATION_ENCOUNTER_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/departmentStoreSale"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -32,10 +32,11 @@ describe("Department Store Sale - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]], @@ -48,8 +49,6 @@ describe("Department Store Sale - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -74,8 +73,7 @@ describe("Department Store Sale - Mystery Encounter", () => { }); it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DEPARTMENT_STORE_SALE); @@ -95,7 +93,7 @@ describe("Department Store Sale - Mystery Encounter", () => { it("should have shop with only TMs", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DEPARTMENT_STORE_SALE, defaultParty); await runMysteryEncounterToEnd(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -132,7 +130,7 @@ describe("Department Store Sale - Mystery Encounter", () => { it("should have shop with only Vitamins", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DEPARTMENT_STORE_SALE, defaultParty); await runMysteryEncounterToEnd(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -172,7 +170,7 @@ describe("Department Store Sale - Mystery Encounter", () => { it("should have shop with only X Items", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DEPARTMENT_STORE_SALE, defaultParty); await runMysteryEncounterToEnd(game, 3); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -212,7 +210,7 @@ describe("Department Store Sale - Mystery Encounter", () => { it("should have shop with only Pokeballs", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DEPARTMENT_STORE_SALE, defaultParty); await runMysteryEncounterToEnd(game, 4); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/field-trip-encounter.test.ts b/test/mystery-encounter/encounters/field-trip-encounter.test.ts index f93de7dc955..8502137cc6e 100644 --- a/test/mystery-encounter/encounters/field-trip-encounter.test.ts +++ b/test/mystery-encounter/encounters/field-trip-encounter.test.ts @@ -1,20 +1,20 @@ +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; +import { MoveId } from "#enums/move-id"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { FieldTripEncounter } from "#app/data/mystery-encounters/encounters/field-trip-encounter"; -import { MoveId } from "#enums/move-id"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { FieldTripEncounter } from "#mystery-encounters/field-trip-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; import i18next from "i18next"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/fieldTrip"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -33,11 +33,12 @@ describe("Field Trip - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); - game.override.moveset([MoveId.TACKLE, MoveId.UPROAR, MoveId.SWORDS_DANCE]); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves() + .moveset([MoveId.TACKLE, MoveId.UPROAR, MoveId.SWORDS_DANCE]); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([[BiomeId.CAVE, [MysteryEncounterType.FIELD_TRIP]]]), @@ -46,8 +47,6 @@ describe("Field Trip - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { diff --git a/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts b/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts index ba9ea4126da..8ec9b4cb345 100644 --- a/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts +++ b/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts @@ -1,35 +1,35 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import * as BattleAnims from "#data/battle-anims"; +import { Gender } from "#data/gender"; +import { Status } from "#data/status-effect"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { BiomeId } from "#enums/biome-id"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter"; -import { Gender } from "#app/data/gender"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import * as BattleAnims from "#app/data/battle-anims"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { StatusEffect } from "#enums/status-effect"; +import { AttackTypeBoosterModifier, PokemonHeldItemModifier } from "#modifiers/modifier"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { FieryFalloutEncounter } from "#mystery-encounters/fiery-fallout-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { MovePhase } from "#phases/move-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import { MoveId } from "#enums/move-id"; -import type BattleScene from "#app/battle-scene"; -import { AttackTypeBoosterModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { PokemonType } from "#enums/pokemon-type"; -import { Status } from "#app/data/status-effect"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { AbilityId } from "#enums/ability-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; -import { StatusEffect } from "#enums/status-effect"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/fieryFallout"; /** Arcanine and Ninetails for 2 Fire types. Lapras, Gengar, Abra for burnable mon. */ @@ -66,8 +66,6 @@ describe("Fiery Fallout - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -157,13 +155,13 @@ describe("Fiery Fallout - Mystery Encounter", () => { }); it("should start battle against 2 Volcarona", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(2); expect(enemyField[0].species.speciesId).toBe(SpeciesId.VOLCARONA); expect(enemyField[1].species.speciesId).toBe(SpeciesId.VOLCARONA); @@ -179,7 +177,7 @@ describe("Fiery Fallout - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const leadPokemonId = scene.getPlayerParty()?.[0].id; const leadPokemonItems = scene.findModifiers( @@ -268,7 +266,7 @@ describe("Fiery Fallout - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty); await runMysteryEncounterToEnd(game, 3); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const leadPokemonItems = scene.getPlayerParty()?.[0].getHeldItems() as PokemonHeldItemModifier[]; const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier); @@ -288,13 +286,13 @@ describe("Fiery Fallout - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, [SpeciesId.MAGIKARP]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const continueEncounterSpy = vi.spyOn(encounterPhase as MysteryEncounterPhase, "continueEncounter"); await runSelectMysteryEncounterOption(game, 3); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(continueEncounterSpy).not.toHaveBeenCalled(); }); }); diff --git a/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts b/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts index 1b5bd9fc649..8149212f00f 100644 --- a/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts +++ b/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts @@ -1,27 +1,27 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { UiMode } from "#enums/ui-mode"; +import { PokemonMove } from "#moves/pokemon-move"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { FightOrFlightEncounter } from "#mystery-encounters/fight-or-flight-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import { MoveId } from "#enums/move-id"; -import type BattleScene from "#app/battle-scene"; -import { PokemonMove } from "#app/field/pokemon"; -import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight-encounter"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/fightOrFlight"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -40,10 +40,11 @@ describe("Fight or Flight - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([[BiomeId.CAVE, [MysteryEncounterType.FIGHT_OR_FLIGHT]]]), @@ -52,8 +53,6 @@ describe("Fight or Flight - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -111,7 +110,7 @@ describe("Fight or Flight - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); }); @@ -124,7 +123,7 @@ describe("Fight or Flight - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -158,7 +157,7 @@ describe("Fight or Flight - Mystery Encounter", () => { scene.getPlayerParty().forEach(p => (p.moveset = [])); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -167,7 +166,7 @@ describe("Fight or Flight - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -184,7 +183,7 @@ describe("Fight or Flight - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts b/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts index fcc2eda28f7..b66d0e95ad0 100644 --- a/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts +++ b/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts @@ -1,29 +1,30 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { Command } from "#enums/command"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { UiMode } from "#enums/ui-mode"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { FunAndGamesEncounter } from "#mystery-encounters/fun-and-games-encounter"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { UiMode } from "#enums/ui-mode"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { Nature } from "#enums/nature"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fun-and-games-encounter"; -import { MoveId } from "#enums/move-id"; -import { Command } from "#app/ui/command-ui-handler"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/funAndGames"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -42,10 +43,11 @@ describe("Fun And Games! - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]], @@ -58,8 +60,6 @@ describe("Fun And Games! - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -81,8 +81,7 @@ describe("Fun And Games! - Mystery Encounter", () => { }); it("should not spawn outside of CIVILIZATIONN biomes", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FUN_AND_GAMES); @@ -123,7 +122,7 @@ describe("Fun And Games! - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FUN_AND_GAMES, defaultParty); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -132,7 +131,7 @@ describe("Fun And Games! - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -144,7 +143,7 @@ describe("Fun And Games! - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FUN_AND_GAMES, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 }, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.getEnemyPokemon()?.species.speciesId).toBe(SpeciesId.WOBBUFFET); expect(scene.getEnemyPokemon()?.ivs).toEqual([0, 0, 0, 0, 0, 0]); expect(scene.getEnemyPokemon()?.nature).toBe(Nature.MILD); @@ -154,19 +153,19 @@ describe("Fun And Games! - Mystery Encounter", () => { }); // Turn 1 - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); - await game.phaseInterceptor.to(CommandPhase); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); + await game.toNextTurn(); // Turn 2 - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); - await game.phaseInterceptor.to(CommandPhase); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); + await game.toNextTurn(); // Turn 3 - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); await game.phaseInterceptor.to(SelectModifierPhase, false); // Rewards - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); }); it("should have no items in rewards if Wubboffet doesn't take enough damage", async () => { @@ -174,18 +173,18 @@ describe("Fun And Games! - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FUN_AND_GAMES, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 }, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); game.onNextPrompt("MessagePhase", UiMode.MESSAGE, () => { game.endPhase(); }); // Skip minigame scene.currentBattle.mysteryEncounter!.misc.turnsRemaining = 0; - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); await game.phaseInterceptor.to(SelectModifierPhase, false); // Rewards - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -201,7 +200,7 @@ describe("Fun And Games! - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FUN_AND_GAMES, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 }, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); game.onNextPrompt("MessagePhase", UiMode.MESSAGE, () => { game.endPhase(); }); @@ -210,11 +209,11 @@ describe("Fun And Games! - Mystery Encounter", () => { const wobbuffet = scene.getEnemyPokemon()!; wobbuffet.hp = Math.floor(0.2 * wobbuffet.getMaxHp()); scene.currentBattle.mysteryEncounter!.misc.turnsRemaining = 0; - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); await game.phaseInterceptor.to(SelectModifierPhase, false); // Rewards - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -231,7 +230,7 @@ describe("Fun And Games! - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FUN_AND_GAMES, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 }, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); game.onNextPrompt("MessagePhase", UiMode.MESSAGE, () => { game.endPhase(); }); @@ -240,11 +239,11 @@ describe("Fun And Games! - Mystery Encounter", () => { const wobbuffet = scene.getEnemyPokemon()!; wobbuffet.hp = Math.floor(0.1 * wobbuffet.getMaxHp()); scene.currentBattle.mysteryEncounter!.misc.turnsRemaining = 0; - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); await game.phaseInterceptor.to(SelectModifierPhase, false); // Rewards - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -261,7 +260,7 @@ describe("Fun And Games! - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FUN_AND_GAMES, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 }, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); game.onNextPrompt("MessagePhase", UiMode.MESSAGE, () => { game.endPhase(); }); @@ -270,11 +269,11 @@ describe("Fun And Games! - Mystery Encounter", () => { const wobbuffet = scene.getEnemyPokemon()!; wobbuffet.hp = 1; scene.currentBattle.mysteryEncounter!.misc.turnsRemaining = 0; - (game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, false); + (game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, 0, MoveUseMode.NORMAL); await game.phaseInterceptor.to(SelectModifierPhase, false); // Rewards - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts b/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts index 73bf3cc4eba..867a33f6ab6 100644 --- a/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts +++ b/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts @@ -1,24 +1,24 @@ +import type { BattleScene } from "#app/battle-scene"; +import { modifierTypes } from "#data/data-lists"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; +import { ModifierTier } from "#enums/modifier-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { PokemonNatureWeightModifier } from "#app/modifier/modifier"; -import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter"; -import { CIVILIZATION_ENCOUNTER_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import * as Utils from "#app/utils/common"; +import { PokemonNatureWeightModifier } from "#modifiers/modifier"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { generateModifierType } from "#mystery-encounters/encounter-phase-utils"; +import { GlobalTradeSystemEncounter } from "#mystery-encounters/global-trade-system-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CIVILIZATION_ENCOUNTER_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import * as Utils from "#utils/common"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/globalTradeSystem"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -37,10 +37,11 @@ describe("Global Trade System - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]], @@ -53,8 +54,6 @@ describe("Global Trade System - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -85,8 +84,7 @@ describe("Global Trade System - Mystery Encounter", () => { }); it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.GLOBAL_TRADE_SYSTEM); @@ -95,7 +93,7 @@ describe("Global Trade System - Mystery Encounter", () => { describe("Option 1 - Check Trade Offers", () => { it("should have the correct properties", () => { const option = GlobalTradeSystemEncounter.options[0]; - expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.1.label`, @@ -156,7 +154,7 @@ describe("Global Trade System - Mystery Encounter", () => { describe("Option 2 - Wonder Trade", () => { it("should have the correct properties", () => { const option = GlobalTradeSystemEncounter.options[1]; - expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.2.label`, @@ -228,7 +226,7 @@ describe("Global Trade System - Mystery Encounter", () => { await scene.updateModifiers(true); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts b/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts index 10b96d84667..d29f8fe6a82 100644 --- a/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts +++ b/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts @@ -1,20 +1,23 @@ -import { LostAtSeaEncounter } from "#app/data/mystery-encounters/encounters/lost-at-sea-encounter"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "../encounter-test-utils"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import type BattleScene from "#app/battle-scene"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { PartyExpPhase } from "#app/phases/party-exp-phase"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { LostAtSeaEncounter } from "#mystery-encounters/lost-at-sea-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { PartyExpPhase } from "#phases/party-exp-phase"; +import { + runMysteryEncounterToEnd, + runSelectMysteryEncounterOption, +} from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import i18next from "i18next"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/lostAtSea"; /** Blastoise for surf. Pidgeot for fly. Abra for none. */ @@ -34,10 +37,11 @@ describe("Lost at Sea - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([ @@ -49,8 +53,6 @@ describe("Lost at Sea - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -67,8 +69,7 @@ describe("Lost at Sea - Mystery Encounter", () => { }); it("should not spawn outside of sea biome", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); - game.override.startingBiome(BiomeId.MOUNTAIN); + game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON).startingBiome(BiomeId.MOUNTAIN); await game.runToMysteryEncounter(); expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.LOST_AT_SEA); @@ -137,7 +138,7 @@ describe("Lost at Sea - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.LOST_AT_SEA, [SpeciesId.ARCANINE]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -146,7 +147,7 @@ describe("Lost at Sea - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -202,7 +203,7 @@ describe("Lost at Sea - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.LOST_AT_SEA, [SpeciesId.ARCANINE]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -211,7 +212,7 @@ describe("Lost at Sea - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts b/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts index b93fbeb2673..5412f269122 100644 --- a/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts +++ b/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts @@ -1,30 +1,29 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PartyMemberStrength } from "#enums/party-member-strength"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { UiMode } from "#enums/ui-mode"; +import { MysteriousChallengersEncounter } from "#mystery-encounters/mysterious-challengers-encounter"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { CommandPhase } from "#phases/command-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { UiMode } from "#enums/ui-mode"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { MysteriousChallengersEncounter } from "#app/data/mystery-encounters/encounters/mysterious-challengers-encounter"; -import { TrainerConfig } from "#app/data/trainers/trainer-config"; -import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate"; -import { PartyMemberStrength } from "#enums/party-member-strength"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { TrainerConfig } from "#trainers/trainer-config"; +import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/mysteriousChallengers"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -43,10 +42,11 @@ describe("Mysterious Challengers - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]], @@ -59,8 +59,6 @@ describe("Mysterious Challengers - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -79,8 +77,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { }); it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS); @@ -155,7 +152,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); }); @@ -165,7 +162,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -199,7 +196,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty); await runMysteryEncounterToEnd(game, 2, undefined, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); }); @@ -209,7 +206,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -256,7 +253,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty); await runMysteryEncounterToEnd(game, 3, undefined, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); }); @@ -266,7 +263,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 3, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/part-timer-encounter.test.ts b/test/mystery-encounter/encounters/part-timer-encounter.test.ts index 1b9d24b5ce6..63eea8bbca2 100644 --- a/test/mystery-encounter/encounters/part-timer-encounter.test.ts +++ b/test/mystery-encounter/encounters/part-timer-encounter.test.ts @@ -1,22 +1,22 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { PokemonMove } from "#moves/pokemon-move"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { CIVILIZATION_ENCOUNTER_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { PartTimerEncounter } from "#mystery-encounters/part-timer-encounter"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { CIVILIZATION_ENCOUNTER_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { PartTimerEncounter } from "#app/data/mystery-encounters/encounters/part-timer-encounter"; -import { PokemonMove } from "#app/field/pokemon"; -import { MoveId } from "#enums/move-id"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { GameManager } from "#test/test-utils/game-manager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/partTimer"; // Pyukumuku for lowest speed, Regieleki for highest speed, Feebas for lowest "bulk", Melmetal for highest "bulk" @@ -36,10 +36,11 @@ describe("Part-Timer - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]], @@ -52,8 +53,6 @@ describe("Part-Timer - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -76,8 +75,7 @@ describe("Part-Timer - Mystery Encounter", () => { }); it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.PART_TIMER); @@ -238,7 +236,7 @@ describe("Part-Timer - Mystery Encounter", () => { scene.getPlayerParty().forEach(p => (p.moveset = [])); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -247,7 +245,7 @@ describe("Part-Timer - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 3); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/safari-zone.test.ts b/test/mystery-encounter/encounters/safari-zone.test.ts index c6bde3a7e7a..ec43dcfb69b 100644 --- a/test/mystery-encounter/encounters/safari-zone.test.ts +++ b/test/mystery-encounter/encounters/safari-zone.test.ts @@ -1,25 +1,22 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { NON_LEGEND_PARADOX_POKEMON } from "#balance/special-species-groups"; import { BiomeId } from "#enums/biome-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { getSafariSpeciesSpawn, SafariZoneEncounter } from "#mystery-encounters/safari-zone-encounter"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { - getSafariSpeciesSpawn, - SafariZoneEncounter, -} from "#app/data/mystery-encounters/encounters/safari-zone-encounter"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/safariZone"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -38,10 +35,11 @@ describe("Safari Zone - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]], @@ -54,8 +52,6 @@ describe("Safari Zone - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -72,8 +68,7 @@ describe("Safari Zone - Mystery Encounter", () => { }); it("should not spawn outside of the forest, swamp, or jungle biomes", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.SAFARI_ZONE); @@ -115,7 +110,7 @@ describe("Safari Zone - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -124,7 +119,7 @@ describe("Safari Zone - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts b/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts index 039b1dacf31..ff4f73cfbde 100644 --- a/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts +++ b/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts @@ -1,24 +1,24 @@ -import type BattleScene from "#app/battle-scene"; -import { TeleportingHijinksEncounter } from "#app/data/mystery-encounters/encounters/teleporting-hijinks-encounter"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { AbilityId } from "#enums/ability-id"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import GameManager from "#test/testUtils/gameManager"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { TeleportingHijinksEncounter } from "#mystery-encounters/teleporting-hijinks-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; import i18next from "i18next"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -64,8 +64,6 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -81,18 +79,8 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { expect(TeleportingHijinksEncounter.options.length).toBe(3); }); - it("should run in waves that are X1", async () => { - game.override.startingWave(11); - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); - - await game.runToMysteryEncounter(); - - expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.TELEPORTING_HIJINKS); - }); - it("should run in waves that are X2", async () => { - game.override.startingWave(32); - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); + game.override.startingWave(32).mysteryEncounterTier(MysteryEncounterTier.COMMON); await game.runToMysteryEncounter(); @@ -100,16 +88,23 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { }); it("should run in waves that are X3", async () => { - game.override.startingWave(23); - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); + game.override.startingWave(23).mysteryEncounterTier(MysteryEncounterTier.COMMON); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.TELEPORTING_HIJINKS); }); - it("should NOT run in waves that are not X1, X2, or X3", async () => { - game.override.startingWave(54); + it("should run in waves that are X4", async () => { + game.override.startingWave(54).mysteryEncounterTier(MysteryEncounterTier.COMMON); + + await game.runToMysteryEncounter(); + + expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.TELEPORTING_HIJINKS); + }); + + it("should NOT run in waves that are not X2, X3, or X4", async () => { + game.override.startingWave(67); await game.runToMysteryEncounter(); @@ -153,7 +148,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.TELEPORTING_HIJINKS, defaultParty); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -162,7 +157,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -172,7 +167,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.TELEPORTING_HIJINKS, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); }); it("should transport to a new area", async () => { @@ -225,7 +220,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.TELEPORTING_HIJINKS, [SpeciesId.BLASTOISE]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -234,7 +229,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -244,7 +239,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.TELEPORTING_HIJINKS, [SpeciesId.METAGROSS]); await runMysteryEncounterToEnd(game, 2, undefined, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); }); it("should transport to a new area", async () => { @@ -305,7 +300,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 3, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts b/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts index 14c9287f5f3..4556f7a7f45 100644 --- a/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts @@ -1,27 +1,27 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { EggTier } from "#enums/egg-type"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { TrainerType } from "#enums/trainer-type"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { TheExpertPokemonBreederEncounter } from "#mystery-encounters/the-expert-pokemon-breeder-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { PostMysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter"; -import { TrainerType } from "#enums/trainer-type"; -import { EggTier } from "#enums/egg-type"; -import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/theExpertPokemonBreeder"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -40,10 +40,11 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]], @@ -56,8 +57,6 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -84,8 +83,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { }); it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe( @@ -160,7 +158,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(successfullyLoaded).toBe(true); // Check usual battle stuff - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); expect(scene.getPlayerParty().length).toBe(1); @@ -179,7 +177,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon1CommonEggs; @@ -245,7 +243,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(successfullyLoaded).toBe(true); // Check usual battle stuff - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); expect(scene.getPlayerParty().length).toBe(1); @@ -264,7 +262,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon2CommonEggs; @@ -327,7 +325,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(successfullyLoaded).toBe(true); // Check usual battle stuff - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); expect(scene.getPlayerParty().length).toBe(1); @@ -346,7 +344,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 3, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon3CommonEggs; diff --git a/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts b/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts index 15fc3ffb00b..611a103dab2 100644 --- a/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts @@ -1,26 +1,25 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { NON_LEGEND_PARADOX_POKEMON } from "#balance/special-species-groups"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { + getSalesmanSpeciesOffer, + ThePokemonSalesmanEncounter, +} from "#mystery-encounters/the-pokemon-salesman-encounter"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { - getSalesmanSpeciesOffer, - ThePokemonSalesmanEncounter, -} from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/thePokemonSalesman"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -39,10 +38,11 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]], @@ -55,8 +55,6 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -79,8 +77,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { }); it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.ULTRA); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.ULTRA).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_POKEMON_SALESMAN); @@ -99,7 +96,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { expect(ThePokemonSalesmanEncounter.dialogueTokens?.purchasePokemon).toBeDefined(); expect(ThePokemonSalesmanEncounter.dialogueTokens?.price).toBeDefined(); - expect(ThePokemonSalesmanEncounter.misc.pokemon instanceof PlayerPokemon).toBeTruthy(); + expect(ThePokemonSalesmanEncounter.misc.pokemon.isPlayer()).toBeTruthy(); expect(ThePokemonSalesmanEncounter.misc?.price?.toString()).toBe(ThePokemonSalesmanEncounter.dialogueTokens?.price); expect(onInitResult).toBe(true); }); @@ -176,7 +173,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -185,7 +182,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 1); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts b/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts index 2187bad5775..a314a14485f 100644 --- a/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts @@ -1,34 +1,34 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import * as BattleAnims from "#data/battle-anims"; +import { CustomPokemonData } from "#data/pokemon-data"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import * as BattleAnims from "#app/data/battle-anims"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { UiMode } from "#enums/ui-mode"; +import { BerryModifier, PokemonBaseStatTotalModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { TheStrongStuffEncounter } from "#mystery-encounters/the-strong-stuff-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { MovePhase } from "#phases/move-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import { MoveId } from "#enums/move-id"; -import type BattleScene from "#app/battle-scene"; -import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter"; -import { Nature } from "#enums/nature"; -import { BerryType } from "#enums/berry-type"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { PokemonMove } from "#app/field/pokemon"; -import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modifier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { AbilityId } from "#enums/ability-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/theStrongStuff"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -65,8 +65,6 @@ describe("The Strong Stuff - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -83,8 +81,7 @@ describe("The Strong Stuff - Mystery Encounter", () => { }); it("should not spawn outside of CAVE biome", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); - game.override.startingBiome(BiomeId.MOUNTAIN); + game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON).startingBiome(BiomeId.MOUNTAIN); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF); @@ -189,13 +186,13 @@ describe("The Strong Stuff - Mystery Encounter", () => { }); it("should start battle against Shuckle", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty); await runMysteryEncounterToEnd(game, 2, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(SpeciesId.SHUCKLE); expect(enemyField[0].summonData.statStages).toEqual([0, 1, 0, 1, 0, 0, 0]); @@ -233,7 +230,7 @@ describe("The Strong Stuff - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts b/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts index 57b6e881683..ae2f9fd79ff 100644 --- a/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts +++ b/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts @@ -1,31 +1,31 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { Status } from "#data/status-effect"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { UiMode } from "#enums/ui-mode"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { TrainerType } from "#enums/trainer-type"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Nature } from "#enums/nature"; -import { MoveId } from "#enums/move-id"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { TheWinstrateChallengeEncounter } from "#app/data/mystery-encounters/encounters/the-winstrate-challenge-encounter"; -import { Status } from "#app/data/status-effect"; -import { MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; -import { CommandPhase } from "#app/phases/command-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { PartyHealPhase } from "#app/phases/party-heal-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; +import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; +import { TrainerType } from "#enums/trainer-type"; +import { UiMode } from "#enums/ui-mode"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { HUMAN_TRANSITABLE_BIOMES } from "#mystery-encounters/mystery-encounters"; +import { TheWinstrateChallengeEncounter } from "#mystery-encounters/the-winstrate-challenge-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { MysteryEncounterRewardsPhase } from "#phases/mystery-encounter-phases"; +import { PartyHealPhase } from "#phases/party-heal-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { VictoryPhase } from "#phases/victory-phase"; +import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/theWinstrateChallenge"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -44,10 +44,11 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); const biomeMap = new Map([ [BiomeId.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]], @@ -60,8 +61,6 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -86,8 +85,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { }); it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => { - game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); - game.override.startingBiome(BiomeId.VOLCANO); + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO); await game.runToMysteryEncounter(); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE); @@ -265,7 +263,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.trainer!.config.trainerType).toBe(TrainerType.VICTOR); expect(scene.currentBattle.mysteryEncounter?.enemyPartyConfigs.length).toBe(4); @@ -298,7 +296,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { // Should have Macho Brace in the rewards await skipBattleToNextBattle(game, true); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -307,7 +305,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { ) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(1); expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("MYSTERY_ENCOUNTER_MACHO_BRACE"); - }, 15000); + }); }); describe("Option 2 - Refuse the Challenge", () => { @@ -328,7 +326,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { }); it("Should fully heal the party", async () => { - const phaseSpy = vi.spyOn(scene, "unshiftPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty); await runMysteryEncounterToEnd(game, 2); @@ -340,7 +338,7 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { it("should have a Rarer Candy in the rewards", async () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty); await runMysteryEncounterToEnd(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -359,8 +357,8 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { * @param isFinalBattle */ async function skipBattleToNextBattle(game: GameManager, isFinalBattle = false) { - game.scene.clearPhaseQueue(); - game.scene.clearPhaseQueueSplice(); + game.scene.phaseManager.clearPhaseQueue(); + game.scene.phaseManager.clearPhaseQueueSplice(); const commandUiHandler = game.scene.ui.handlers[UiMode.COMMAND]; commandUiHandler.clear(); game.scene.getEnemyParty().forEach(p => { @@ -369,11 +367,11 @@ async function skipBattleToNextBattle(game: GameManager, isFinalBattle = false) game.scene.field.remove(p); }); game.phaseInterceptor["onHold"] = []; - game.scene.pushPhase(new VictoryPhase(0)); + game.scene.phaseManager.pushPhase(new VictoryPhase(0)); game.phaseInterceptor.superEndPhase(); if (isFinalBattle) { await game.phaseInterceptor.to(MysteryEncounterRewardsPhase); } else { - await game.phaseInterceptor.to(CommandPhase); + await game.toNextTurn(); } } diff --git a/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts b/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts index 94011b4b01d..133fbfb10ba 100644 --- a/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts +++ b/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts @@ -1,36 +1,37 @@ -import type BattleScene from "#app/battle-scene"; -import * as BattleAnims from "#app/data/battle-anims"; -import { TrashToTreasureEncounter } from "#app/data/mystery-encounters/encounters/trash-to-treasure-encounter"; -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { BattleScene } from "#app/battle-scene"; +import * as BattleAnims from "#data/battle-anims"; +import { modifierTypes } from "#data/data-lists"; +import { BiomeId } from "#enums/biome-id"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import { HealShopCostModifier, HitHealModifier, TurnHealModifier } from "#modifiers/modifier"; +import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type"; +import { PokemonMove } from "#moves/pokemon-move"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; import { type EnemyPartyConfig, type EnemyPokemonConfig, generateModifierType, -} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { SpeciesId } from "#enums/species-id"; -import { PokemonMove } from "#app/field/pokemon"; -import { HealShopCostModifier, HitHealModifier, TurnHealModifier } from "#app/modifier/modifier"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { modifierTypes, type PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import * as Utils from "#app/utils/common"; -import { MoveId } from "#enums/move-id"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +} from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { TrashToTreasureEncounter } from "#mystery-encounters/trash-to-treasure-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { MovePhase } from "#phases/move-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import GameManager from "#test/testUtils/gameManager"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import * as Utils from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/trashToTreasure"; @@ -50,10 +51,11 @@ describe("Trash to Treasure - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([[BiomeId.CAVE, [MysteryEncounterType.TRASH_TO_TREASURE]]]), @@ -62,8 +64,6 @@ describe("Trash to Treasure - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -173,7 +173,7 @@ describe("Trash to Treasure - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty); await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const leftovers = scene.findModifier(m => m instanceof TurnHealModifier) as TurnHealModifier; expect(leftovers).toBeDefined(); @@ -215,13 +215,13 @@ describe("Trash to Treasure - Mystery Encounter", () => { }); it("should start battle against Garbodor", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty); await runMysteryEncounterToEnd(game, 2, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(SpeciesId.GARBODOR); expect(enemyField[0].moveset).toEqual([ @@ -243,7 +243,7 @@ describe("Trash to Treasure - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts b/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts index 4fb0a231853..24d7960049e 100644 --- a/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts +++ b/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts @@ -1,33 +1,33 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; +import { speciesEggMoves } from "#balance/egg-moves"; +import { modifierTypes } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BerryType } from "#enums/berry-type"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { MoveId } from "#enums/move-id"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { Stat } from "#enums/stat"; +import type { BerryModifier } from "#modifiers/modifier"; +import { PokemonMove } from "#moves/pokemon-move"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import { generateModifierType } from "#mystery-encounters/encounter-phase-utils"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { UncommonBreedEncounter } from "#mystery-encounters/uncommon-breed-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { MovePhase } from "#phases/move-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { StatStageChangePhase } from "#phases/stat-stage-change-phase"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, } from "#test/mystery-encounter/encounter-test-utils"; -import { MoveId } from "#enums/move-id"; -import type BattleScene from "#app/battle-scene"; -import { PokemonMove } from "#app/field/pokemon"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { CommandPhase } from "#app/phases/command-phase"; -import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter"; -import { MovePhase } from "#app/phases/move-phase"; -import { speciesEggMoves } from "#app/data/balance/egg-moves"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { BerryType } from "#enums/berry-type"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { Stat } from "#enums/stat"; -import type { BerryModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import { AbilityId } from "#enums/ability-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/uncommonBreed"; const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA]; @@ -62,8 +62,6 @@ describe("Uncommon Breed - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -113,8 +111,8 @@ describe("Uncommon Breed - Mystery Encounter", () => { }); it.skip("should start a fight against the boss below wave 50", async () => { - const phaseSpy = vi.spyOn(scene, "pushPhase"); - const unshiftPhaseSpy = vi.spyOn(scene, "unshiftPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); + const unshiftPhaseSpy = vi.spyOn(scene.phaseManager, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; @@ -123,7 +121,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); @@ -140,8 +138,8 @@ describe("Uncommon Breed - Mystery Encounter", () => { it.skip("should start a fight against the boss above wave 50", async () => { game.override.startingWave(57); - const phaseSpy = vi.spyOn(scene, "pushPhase"); - const unshiftPhaseSpy = vi.spyOn(scene, "unshiftPhase"); + const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase"); + const unshiftPhaseSpy = vi.spyOn(scene.phaseManager, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; @@ -150,7 +148,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); @@ -193,7 +191,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { await scene.updateModifiers(true); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -202,7 +200,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 2); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); @@ -253,7 +251,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { scene.getPlayerParty().forEach(p => (p.moveset = [])); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - const encounterPhase = scene.getCurrentPhase(); + const encounterPhase = scene.phaseManager.getCurrentPhase(); expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; vi.spyOn(mysteryEncounterPhase, "continueEncounter"); @@ -262,7 +260,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { await runSelectMysteryEncounterOption(game, 3); - expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); diff --git a/test/mystery-encounter/encounters/weird-dream-encounter.test.ts b/test/mystery-encounter/encounters/weird-dream-encounter.test.ts index 163a15a715f..e9fcc9797d1 100644 --- a/test/mystery-encounter/encounters/weird-dream-encounter.test.ts +++ b/test/mystery-encounter/encounters/weird-dream-encounter.test.ts @@ -1,25 +1,25 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import type { BattleScene } from "#app/battle-scene"; import { BiomeId } from "#enums/biome-id"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; +import { ModifierTier } from "#enums/modifier-tier"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { UiMode } from "#enums/ui-mode"; +import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils"; +import * as EncounterTransformationSequence from "#mystery-encounters/encounter-transformation-sequence"; +import * as MysteryEncounters from "#mystery-encounters/mystery-encounters"; +import { WeirdDreamEncounter } from "#mystery-encounters/weird-dream-encounter"; +import { CommandPhase } from "#phases/command-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase, } from "#test/mystery-encounter/encounter-test-utils"; -import type BattleScene from "#app/battle-scene"; -import { UiMode } from "#enums/ui-mode"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; -import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter"; -import * as EncounterTransformationSequence from "#app/data/mystery-encounters/utils/encounter-transformation-sequence"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { CommandPhase } from "#app/phases/command-phase"; -import { ModifierTier } from "#app/modifier/modifier-tier"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/weirdDream"; const defaultParty = [SpeciesId.MAGBY, SpeciesId.HAUNTER, SpeciesId.ABRA]; @@ -38,10 +38,11 @@ describe("Weird Dream - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override + .mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves(); vi.spyOn(EncounterTransformationSequence, "doPokemonTransformationSequence").mockImplementation( () => new Promise(resolve => resolve()), ); @@ -53,8 +54,6 @@ describe("Weird Dream - Mystery Encounter", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - vi.clearAllMocks(); - vi.resetAllMocks(); }); it("should have the correct properties", async () => { @@ -118,7 +117,7 @@ describe("Weird Dream - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const pokemonAfter = scene.getPlayerParty(); const bstsAfter = pokemonAfter.map(pokemon => pokemon.getSpeciesForm().getBaseStatTotal()); @@ -141,7 +140,7 @@ describe("Weird Dream - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -187,7 +186,7 @@ describe("Weird Dream - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); const enemyField = scene.getEnemyField(); - expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(scene.getEnemyParty().length).toBe(scene.getPlayerParty().length); }); @@ -197,7 +196,7 @@ describe("Weird Dream - Mystery Encounter", () => { await runMysteryEncounterToEnd(game, 2, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); - expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); + expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); diff --git a/test/mystery-encounter/mystery-encounter-utils.test.ts b/test/mystery-encounter/mystery-encounter-utils.test.ts index cd29a203e62..adcc3111319 100644 --- a/test/mystery-encounter/mystery-encounter-utils.test.ts +++ b/test/mystery-encounter/mystery-encounter-utils.test.ts @@ -1,26 +1,26 @@ -import type BattleScene from "#app/battle-scene"; -import { speciesStarterCosts } from "#app/data/balance/starters"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import type { BattleScene } from "#app/battle-scene"; +import { speciesStarterCosts } from "#balance/starters"; +import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; +import { StatusEffect } from "#enums/status-effect"; import { getEncounterText, queueEncounterMessage, showEncounterDialogue, showEncounterText, -} from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +} from "#mystery-encounters/encounter-dialogue-utils"; import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterCost, koPlayerPokemon, -} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { PokemonType } from "#enums/pokemon-type"; -import { MessagePhase } from "#app/phases/message-phase"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; -import { StatusEffect } from "#enums/status-effect"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; +} from "#mystery-encounters/encounter-pokemon-utils"; +import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; +import { MessagePhase } from "#phases/message-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -250,6 +250,7 @@ describe("Mystery Encounter Utils", () => { it("gets species of specified types", () => { // Only 9 tiers are: Kyogre, Groudon, Rayquaza, Arceus, Zacian, Koraidon, Miraidon, Terapagos + // TODO: This has to be changed const result = getRandomSpeciesByStarterCost(9, undefined, [PokemonType.GROUND]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(SpeciesId.GROUDON); @@ -291,8 +292,8 @@ describe("Mystery Encounter Utils", () => { it("queues a message with encounter dialogue tokens", async () => { scene.currentBattle.mysteryEncounter = new MysteryEncounter(null); scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value"); - const spy = vi.spyOn(game.scene, "queueMessage"); - const phaseSpy = vi.spyOn(game.scene, "unshiftPhase"); + const spy = vi.spyOn(game.scene.phaseManager, "queueMessage"); + const phaseSpy = vi.spyOn(game.scene.phaseManager, "unshiftPhase"); queueEncounterMessage("mysteryEncounter:unit_test_dialogue"); expect(spy).toHaveBeenCalledWith("mysteryEncounter:unit_test_dialogue", null, true); diff --git a/test/mystery-encounter/mystery-encounter.test.ts b/test/mystery-encounter/mystery-encounter.test.ts index 19dd17d5381..ec27f7c6a48 100644 --- a/test/mystery-encounter/mystery-encounter.test.ts +++ b/test/mystery-encounter/mystery-encounter.test.ts @@ -1,10 +1,10 @@ -import { afterEach, beforeAll, beforeEach, expect, describe, it } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { SpeciesId } from "#enums/species-id"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import type { BattleScene } from "#app/battle-scene"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import type BattleScene from "#app/battle-scene"; +import { SpeciesId } from "#enums/species-id"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Mystery Encounters", () => { let phaserGame: Phaser.Game; @@ -24,8 +24,7 @@ describe("Mystery Encounters", () => { beforeEach(() => { game = new GameManager(phaserGame); scene = game.scene; - game.override.startingWave(11); - game.override.mysteryEncounterChance(100); + game.override.startingWave(12).mysteryEncounterChance(100); }); it("Spawns a mystery encounter", async () => { @@ -35,7 +34,15 @@ describe("Mystery Encounters", () => { ]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - expect(game.scene.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name); + expect(game.scene.phaseManager.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name); + }); + + it("Encounters should not run on X1 waves", async () => { + game.override.startingWave(11); + + await game.runToMysteryEncounter(); + + expect(scene.currentBattle.mysteryEncounter).toBeUndefined(); }); it("Encounters should not run below wave 10", async () => { @@ -43,7 +50,7 @@ describe("Mystery Encounters", () => { await game.runToMysteryEncounter(); - expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS); + expect(scene.currentBattle.mysteryEncounter).toBeUndefined(); }); it("Encounters should not run above wave 180", async () => { diff --git a/test/phases/capture-phase.test.ts b/test/phases/capture-phase.test.ts new file mode 100644 index 00000000000..45a915ebb55 --- /dev/null +++ b/test/phases/capture-phase.test.ts @@ -0,0 +1,37 @@ +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it } from "vitest"; + +describe("Capture Phase", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100) + .enemyLevel(100); + }); + + // TODO: write test and enable once the phase's logic has been refactored + it.todo("should reset the captured Pokemon's temporary data"); +}); diff --git a/test/phases/check-interlude-phase.test.ts b/test/phases/check-interlude-phase.test.ts new file mode 100644 index 00000000000..d5413d1db35 --- /dev/null +++ b/test/phases/check-interlude-phase.test.ts @@ -0,0 +1,63 @@ +import { AbilityId } from "#enums/ability-id"; +import { BerryType } from "#enums/berry-type"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Check Biome End Phase", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.BALL_FETCH) + .ability(AbilityId.BALL_FETCH) + .startingLevel(100) + .battleStyle("single"); + }); + + it("should not trigger end of turn effects when defeating the final pokemon of a biome in classic", async () => { + game.override + .startingWave(10) + .weather(WeatherType.SANDSTORM) + .startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const player = game.field.getPlayerPokemon(); + + player.hp = 1; + + game.move.use(MoveId.EXTREME_SPEED); + await game.toEndOfTurn(); + + expect(player.hp).toBe(1); + }); + + it("should not prevent end of turn effects when transitioning waves within a biome", async () => { + game.override.weather(WeatherType.SANDSTORM); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const player = game.field.getPlayerPokemon(); + + game.move.use(MoveId.EXTREME_SPEED); + await game.toEndOfTurn(); + + expect(player.hp).toBeLessThan(player.getMaxHp()); + }); +}); diff --git a/test/phases/form-change-phase.test.ts b/test/phases/form-change-phase.test.ts index 8531375a48b..3caf824b252 100644 --- a/test/phases/form-change-phase.test.ts +++ b/test/phases/form-change-phase.test.ts @@ -1,12 +1,12 @@ +import { modifierTypes } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; +import { PokemonType } from "#enums/pokemon-type"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { generateModifierType } from "#mystery-encounters/encounter-phase-utils"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { PokemonType } from "#enums/pokemon-type"; -import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes } from "#app/modifier/modifier-type"; describe("Form Change Phase", () => { let phaserGame: Phaser.Game; @@ -28,7 +28,7 @@ describe("Form Change Phase", () => { .moveset([MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); diff --git a/test/phases/frenzy-move-reset.test.ts b/test/phases/frenzy-move-reset.test.ts index 1879a14d301..93406ddd577 100644 --- a/test/phases/frenzy-move-reset.test.ts +++ b/test/phases/frenzy-move-reset.test.ts @@ -1,12 +1,12 @@ -import { BattlerIndex } from "#app/battle"; import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; -import { StatusEffect } from "#enums/status-effect"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { StatusEffect } from "#enums/status-effect"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Frenzy Move Reset", () => { let phaserGame: Phaser.Game; @@ -26,7 +26,7 @@ describe("Frenzy Move Reset", () => { game = new GameManager(phaserGame); game.override .battleStyle("single") - .disableCrits() + .criticalHits(false) .starterSpecies(SpeciesId.MAGIKARP) .moveset(MoveId.THRASH) .statusEffect(StatusEffect.PARALYSIS) diff --git a/test/phases/game-over-phase.test.ts b/test/phases/game-over-phase.test.ts index c430223b774..201eebc5264 100644 --- a/test/phases/game-over-phase.test.ts +++ b/test/phases/game-over-phase.test.ts @@ -1,12 +1,12 @@ -import { BiomeId } from "#enums/biome-id"; import { AbilityId } from "#enums/ability-id"; +import { BiomeId } from "#enums/biome-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { Unlockables } from "#enums/unlockables"; +import { achvs } from "#system/achv"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { achvs } from "#app/system/achv"; -import { Unlockables } from "#app/system/unlockables"; describe("Game Over Phase", () => { let phaserGame: Phaser.Game; @@ -28,7 +28,7 @@ describe("Game Over Phase", () => { .moveset([MoveId.MEMENTO, MoveId.ICE_BEAM, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") - .disableCrits() + .criticalHits(false) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) .startingWave(200) diff --git a/test/phases/learn-move-phase.test.ts b/test/phases/learn-move-phase.test.ts index 88b8187069b..77902a0d959 100644 --- a/test/phases/learn-move-phase.test.ts +++ b/test/phases/learn-move-phase.test.ts @@ -1,11 +1,11 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#test/testUtils/gameManager"; -import { SpeciesId } from "#enums/species-id"; +import { Button } from "#enums/buttons"; import { MoveId } from "#enums/move-id"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; +import { SpeciesId } from "#enums/species-id"; import { UiMode } from "#enums/ui-mode"; -import { Button } from "#app/enums/buttons"; +import { LearnMovePhase } from "#phases/learn-move-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Learn Move Phase", () => { let phaserGame: Phaser.Game; diff --git a/test/phases/mystery-encounter-phase.test.ts b/test/phases/mystery-encounter-phase.test.ts index ece5a221e00..2b6105c7034 100644 --- a/test/phases/mystery-encounter-phase.test.ts +++ b/test/phases/mystery-encounter-phase.test.ts @@ -1,15 +1,15 @@ -import { afterEach, beforeAll, beforeEach, expect, describe, it, vi } from "vitest"; -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { SpeciesId } from "#enums/species-id"; -import { MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { UiMode } from "#enums/ui-mode"; import { Button } from "#enums/buttons"; -import type MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import type MessageUiHandler from "#app/ui/message-ui-handler"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import { MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { MessageUiHandler } from "#ui/message-ui-handler"; +import type { MysteryEncounterUiHandler } from "#ui/mystery-encounter-ui-handler"; import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Mystery Encounter Phases", () => { let phaserGame: Phaser.Game; @@ -27,10 +27,7 @@ describe("Mystery Encounter Phases", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.startingWave(11); - game.override.mysteryEncounterChance(100); - // Seed guarantees wild encounter to be replaced by ME - game.override.seed("test"); + game.override.startingWave(12).mysteryEncounterChance(100).seed("test"); // Seed guarantees wild encounter to be replaced by ME }); describe("MysteryEncounterPhase", () => { @@ -41,7 +38,7 @@ describe("Mystery Encounter Phases", () => { ]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); - expect(game.scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(game.scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); }); it("Runs MysteryEncounterPhase", async () => { @@ -87,7 +84,9 @@ describe("Mystery Encounter Phases", () => { // Waitfor required so that option select messages and preOptionPhase logic are handled await vi.waitFor(() => - expect(game.scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterOptionSelectedPhase.name), + expect(game.scene.phaseManager.getCurrentPhase()?.constructor.name).toBe( + MysteryEncounterOptionSelectedPhase.name, + ), ); expect(ui.getMode()).toBe(UiMode.MESSAGE); expect(ui.showDialogue).toHaveBeenCalledTimes(1); diff --git a/test/phases/phases.test.ts b/test/phases/phases.test.ts index 2483cfb317f..27ee4114701 100644 --- a/test/phases/phases.test.ts +++ b/test/phases/phases.test.ts @@ -1,9 +1,9 @@ -import type BattleScene from "#app/battle-scene"; -import { LoginPhase } from "#app/phases/login-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { UnavailablePhase } from "#app/phases/unavailable-phase"; +import type { BattleScene } from "#app/battle-scene"; import { UiMode } from "#enums/ui-mode"; -import GameManager from "#test/testUtils/gameManager"; +import { LoginPhase } from "#phases/login-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { UnavailablePhase } from "#phases/unavailable-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -30,7 +30,7 @@ describe("Phases", () => { describe("LoginPhase", () => { it("should start the login phase", async () => { const loginPhase = new LoginPhase(); - scene.unshiftPhase(loginPhase); + scene.phaseManager.unshiftPhase(loginPhase); await game.phaseInterceptor.to(LoginPhase); expect(scene.ui.getMode()).to.equal(UiMode.MESSAGE); }); @@ -39,7 +39,7 @@ describe("Phases", () => { describe("TitlePhase", () => { it("should start the title phase", async () => { const titlePhase = new TitlePhase(); - scene.unshiftPhase(titlePhase); + scene.phaseManager.unshiftPhase(titlePhase); await game.phaseInterceptor.to(TitlePhase); expect(scene.ui.getMode()).to.equal(UiMode.TITLE); }); @@ -48,9 +48,9 @@ describe("Phases", () => { describe("UnavailablePhase", () => { it("should start the unavailable phase", async () => { const unavailablePhase = new UnavailablePhase(); - scene.unshiftPhase(unavailablePhase); + scene.phaseManager.unshiftPhase(unavailablePhase); await game.phaseInterceptor.to(UnavailablePhase); expect(scene.ui.getMode()).to.equal(UiMode.UNAVAILABLE); - }, 20000); + }); }); }); diff --git a/test/phases/select-modifier-phase.test.ts b/test/phases/select-modifier-phase.test.ts index 72496d5f17b..ae4cebb1866 100644 --- a/test/phases/select-modifier-phase.test.ts +++ b/test/phases/select-modifier-phase.test.ts @@ -1,19 +1,20 @@ -import type BattleScene from "#app/battle-scene"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import type { CustomModifierSettings } from "#app/modifier/modifier-type"; -import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; -import { shiftCharCodes } from "#app/utils/common"; +import type { BattleScene } from "#app/battle-scene"; +import { modifierTypes } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { Button } from "#enums/buttons"; +import { ModifierTier } from "#enums/modifier-tier"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; +import { UiMode } from "#enums/ui-mode"; +import { PlayerPokemon } from "#field/pokemon"; +import type { CustomModifierSettings } from "#modifiers/modifier-type"; +import { ModifierTypeOption } from "#modifiers/modifier-type"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import { initSceneWithoutEncounterPhase } from "#test/test-utils/game-manager-utils"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { shiftCharCodes } from "#utils/common"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -41,14 +42,12 @@ describe("SelectModifierPhase", () => { afterEach(() => { game.phaseInterceptor.restoreOg(); - - vi.clearAllMocks(); }); it("should start a select modifier phase", async () => { initSceneWithoutEncounterPhase(scene, [SpeciesId.ABRA, SpeciesId.VOLCARONA]); const selectModifierPhase = new SelectModifierPhase(); - scene.unshiftPhase(selectModifierPhase); + scene.phaseManager.unshiftPhase(selectModifierPhase); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); @@ -96,7 +95,7 @@ describe("SelectModifierPhase", () => { await game.phaseInterceptor.to("SelectModifierPhase"); // TODO: nagivate the ui to reroll somehow - //const smphase = scene.getCurrentPhase() as SelectModifierPhase; + //const smphase = scene.phaseManager.getCurrentPhase() as SelectModifierPhase; expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find( h => h instanceof ModifierSelectUiHandler, @@ -164,7 +163,7 @@ describe("SelectModifierPhase", () => { ], }; const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); - scene.unshiftPhase(selectModifierPhase); + scene.phaseManager.unshiftPhase(selectModifierPhase); game.move.select(MoveId.SPLASH); await game.phaseInterceptor.to("SelectModifierPhase"); @@ -201,7 +200,7 @@ describe("SelectModifierPhase", () => { scene.getPlayerParty().push(pokemon, pokemon, pokemon, pokemon, pokemon, pokemon); const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); - scene.unshiftPhase(selectModifierPhase); + scene.phaseManager.unshiftPhase(selectModifierPhase); game.move.select(MoveId.SPLASH); await game.phaseInterceptor.to("SelectModifierPhase"); @@ -240,7 +239,7 @@ describe("SelectModifierPhase", () => { guaranteedModifierTiers: [ModifierTier.MASTER, ModifierTier.MASTER], }; const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); - scene.unshiftPhase(selectModifierPhase); + scene.phaseManager.unshiftPhase(selectModifierPhase); game.move.select(MoveId.SPLASH); await game.phaseInterceptor.run(SelectModifierPhase); @@ -264,7 +263,7 @@ describe("SelectModifierPhase", () => { fillRemaining: true, }; const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); - scene.unshiftPhase(selectModifierPhase); + scene.phaseManager.unshiftPhase(selectModifierPhase); game.move.select(MoveId.SPLASH); await game.phaseInterceptor.run(SelectModifierPhase); diff --git a/test/plugins/api/pokerogue-account-api.test.ts b/test/plugins/api/pokerogue-account-api.test.ts index 3c37451960a..b830289c773 100644 --- a/test/plugins/api/pokerogue-account-api.test.ts +++ b/test/plugins/api/pokerogue-account-api.test.ts @@ -1,13 +1,13 @@ -import type { AccountInfoResponse } from "#app/@types/PokerogueAccountApi"; +import { PokerogueAccountApi } from "#api/pokerogue-account-api"; import { SESSION_ID_COOKIE_NAME } from "#app/constants"; -import { PokerogueAccountApi } from "#app/plugins/api/pokerogue-account-api"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import * as CookieUtils from "#app/utils/cookies"; -import * as cookies from "#app/utils/cookies"; -import { http, HttpResponse } from "msw"; -import { beforeAll, afterEach, beforeEach, describe, expect, it, vi } from "vitest"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; +import type { AccountInfoResponse } from "#types/api/pokerogue-account-api"; +import * as CookieUtils from "#utils/cookies"; +import * as cookies from "#utils/cookies"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); const accountApi = new PokerogueAccountApi(apiBase); diff --git a/test/plugins/api/pokerogue-admin-api.test.ts b/test/plugins/api/pokerogue-admin-api.test.ts index 08c4cf0dc45..a40fa23698f 100644 --- a/test/plugins/api/pokerogue-admin-api.test.ts +++ b/test/plugins/api/pokerogue-admin-api.test.ts @@ -1,3 +1,6 @@ +import { PokerogueAdminApi } from "#api/pokerogue-admin-api"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; import type { LinkAccountToDiscordIdRequest, LinkAccountToGoogledIdRequest, @@ -5,13 +8,10 @@ import type { SearchAccountResponse, UnlinkAccountFromDiscordIdRequest, UnlinkAccountFromGoogledIdRequest, -} from "#app/@types/PokerogueAdminApi"; -import { PokerogueAdminApi } from "#app/plugins/api/pokerogue-admin-api"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import { http, HttpResponse } from "msw"; -import { beforeAll, afterEach, beforeEach, describe, expect, it, vi } from "vitest"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; +} from "#types/api/pokerogue-admin-api"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); const adminApi = new PokerogueAdminApi(apiBase); diff --git a/test/plugins/api/pokerogue-api.test.ts b/test/plugins/api/pokerogue-api.test.ts index c53a38e23ab..afd7b3dd608 100644 --- a/test/plugins/api/pokerogue-api.test.ts +++ b/test/plugins/api/pokerogue-api.test.ts @@ -1,10 +1,10 @@ -import type { TitleStatsResponse } from "#app/@types/PokerogueApi"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import { http, HttpResponse } from "msw"; -import { beforeAll, afterEach, beforeEach, describe, expect, it, vi } from "vitest"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; +import { pokerogueApi } from "#api/pokerogue-api"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; +import type { TitleStatsResponse } from "#types/api/pokerogue-api-types"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); let server: SetupServerApi; diff --git a/test/plugins/api/pokerogue-daily-api.test.ts b/test/plugins/api/pokerogue-daily-api.test.ts index 563e6d09009..ef5dfddada5 100644 --- a/test/plugins/api/pokerogue-daily-api.test.ts +++ b/test/plugins/api/pokerogue-daily-api.test.ts @@ -1,11 +1,11 @@ -import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#app/@types/PokerogueDailyApi"; -import { PokerogueDailyApi } from "#app/plugins/api/pokerogue-daily-api"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import { ScoreboardCategory, type RankingEntry } from "#app/ui/daily-run-scoreboard"; -import { http, HttpResponse } from "msw"; -import { beforeAll, afterEach, beforeEach, describe, expect, it, vi } from "vitest"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; +import { PokerogueDailyApi } from "#api/pokerogue-daily-api"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; +import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#types/api/pokerogue-daily-api"; +import { type RankingEntry, ScoreboardCategory } from "#ui/daily-run-scoreboard"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); const dailyApi = new PokerogueDailyApi(apiBase); diff --git a/test/plugins/api/pokerogue-savedata-api.test.ts b/test/plugins/api/pokerogue-savedata-api.test.ts index 481ba62c19d..5dbaf9ff542 100644 --- a/test/plugins/api/pokerogue-savedata-api.test.ts +++ b/test/plugins/api/pokerogue-savedata-api.test.ts @@ -1,10 +1,10 @@ -import type { UpdateAllSavedataRequest } from "#app/@types/PokerogueSavedataApi"; -import { PokerogueSavedataApi } from "#app/plugins/api/pokerogue-savedata-api"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import { http, HttpResponse } from "msw"; -import { beforeAll, afterEach, beforeEach, describe, expect, it, vi } from "vitest"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; +import { PokerogueSavedataApi } from "#api/pokerogue-savedata-api"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; +import type { UpdateAllSavedataRequest } from "#types/api/pokerogue-save-data-api"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); const savedataApi = new PokerogueSavedataApi(apiBase); diff --git a/test/plugins/api/pokerogue-session-savedata-api.test.ts b/test/plugins/api/pokerogue-session-savedata-api.test.ts index 4d4774f2283..d7ee2703405 100644 --- a/test/plugins/api/pokerogue-session-savedata-api.test.ts +++ b/test/plugins/api/pokerogue-session-savedata-api.test.ts @@ -1,3 +1,7 @@ +import { PokerogueSessionSavedataApi } from "#api/pokerogue-session-savedata-api"; +import type { SessionSaveData } from "#system/game-data"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; import type { ClearSessionSavedataRequest, ClearSessionSavedataResponse, @@ -5,14 +9,10 @@ import type { GetSessionSavedataRequest, NewClearSessionSavedataRequest, UpdateSessionSavedataRequest, -} from "#app/@types/PokerogueSessionSavedataApi"; -import { PokerogueSessionSavedataApi } from "#app/plugins/api/pokerogue-session-savedata-api"; -import type { SessionSaveData } from "#app/system/game-data"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import { http, HttpResponse } from "msw"; -import { beforeAll, afterEach, beforeEach, describe, expect, it, vi } from "vitest"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; +} from "#types/api/pokerogue-session-save-data-api"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); const sessionSavedataApi = new PokerogueSessionSavedataApi(apiBase); diff --git a/test/plugins/api/pokerogue-system-savedata-api.test.ts b/test/plugins/api/pokerogue-system-savedata-api.test.ts index 0c69ab8f922..d6e4fe18eed 100644 --- a/test/plugins/api/pokerogue-system-savedata-api.test.ts +++ b/test/plugins/api/pokerogue-system-savedata-api.test.ts @@ -1,16 +1,16 @@ +import { PokerogueSystemSavedataApi } from "#api/pokerogue-system-savedata-api"; +import type { SystemSaveData } from "#system/game-data"; +import { initServerForApiTests } from "#test/test-utils/test-file-initialization"; +import { getApiBaseUrl } from "#test/test-utils/test-utils"; import type { GetSystemSavedataRequest, UpdateSystemSavedataRequest, VerifySystemSavedataRequest, VerifySystemSavedataResponse, -} from "#app/@types/PokerogueSystemSavedataApi"; -import { PokerogueSystemSavedataApi } from "#app/plugins/api/pokerogue-system-savedata-api"; -import type { SystemSaveData } from "#app/system/game-data"; -import { initServerForApiTests } from "#test/testUtils/testFileInitialization"; -import { getApiBaseUrl } from "#test/testUtils/testUtils"; -import { http, HttpResponse } from "msw"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +} from "#types/api/pokerogue-system-save-data-api"; +import { HttpResponse, http } from "msw"; import type { SetupServerApi } from "msw/node"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const apiBase = getApiBaseUrl(); const systemSavedataApi = new PokerogueSystemSavedataApi(getApiBaseUrl()); diff --git a/test/reload.test.ts b/test/reload.test.ts index 6c535ca4722..018a5e334ef 100644 --- a/test/reload.test.ts +++ b/test/reload.test.ts @@ -1,13 +1,13 @@ -import { GameModes } from "#app/game-mode"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; +import { pokerogueApi } from "#api/pokerogue-api"; import { BiomeId } from "#enums/biome-id"; import { Button } from "#enums/buttons"; +import { GameModes } from "#enums/game-modes"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; -import type { MockClock } from "#test/testUtils/mocks/mockClock"; +import { UiMode } from "#enums/ui-mode"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { MockClock } from "#test/test-utils/mocks/mock-clock"; +import type { OptionSelectUiHandler } from "#ui/option-select-ui-handler"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Reload", () => { @@ -43,7 +43,7 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); it("should not have RNG inconsistencies after a biome switch", async () => { game.override @@ -75,7 +75,7 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); it("should not have weather inconsistencies after a biome switch", async () => { game.override @@ -101,7 +101,7 @@ describe("Reload", () => { const postReloadWeather = game.scene.arena.weather; expect(postReloadWeather).toStrictEqual(preReloadWeather); - }, 20000); + }); it("should not have RNG inconsistencies at a Daily run wild Pokemon fight", async () => { await game.dailyMode.startBattle(); @@ -113,7 +113,7 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); it("should not have RNG inconsistencies at a Daily run double battle", async () => { game.override.battleStyle("double"); @@ -126,7 +126,7 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); it("should not have RNG inconsistencies at a Daily run Gym Leader fight", async () => { game.override.battleStyle("single").startingWave(40); @@ -139,7 +139,7 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); it("should not have RNG inconsistencies at a Daily run regular trainer fight", async () => { game.override.battleStyle("single").startingWave(45); @@ -152,7 +152,7 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); it("should not have RNG inconsistencies at a Daily run wave 50 Boss fight", async () => { game.override.battleStyle("single").startingWave(50); @@ -165,5 +165,5 @@ describe("Reload", () => { const postReloadRngState = Phaser.Math.RND.state(); expect(preReloadRngState).toBe(postReloadRngState); - }, 20000); + }); }); diff --git a/test/settingMenu/helpers/inGameManip.ts b/test/setting-menu/helpers/in-game-manip.ts similarity index 72% rename from test/settingMenu/helpers/inGameManip.ts rename to test/setting-menu/helpers/in-game-manip.ts index ca1fac3bc65..2f4350bab5c 100644 --- a/test/settingMenu/helpers/inGameManip.ts +++ b/test/setting-menu/helpers/in-game-manip.ts @@ -1,5 +1,6 @@ -import { getIconForLatestInput, getSettingNameWithKeycode } from "#app/configs/inputs/configHandler"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { getIconForLatestInput, getSettingNameWithKeycode } from "#inputs/config-handler"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import { toPascalSnakeCase } from "#utils/strings"; import { expect } from "vitest"; export class InGameManip { @@ -56,22 +57,11 @@ export class InGameManip { return this; } - normalizeSettingNameString(input) { - // Convert the input string to lower case - const lowerCasedInput = input.toLowerCase(); - - // Replace underscores with spaces, capitalize the first letter of each word, and join them back with underscores - const words = lowerCasedInput.split("_").map(word => word.charAt(0).toUpperCase() + word.slice(1)); - const result = words.join("_"); - - return result; - } - weShouldTriggerTheButton(settingName) { if (!settingName.includes("Button_")) { settingName = "Button_" + settingName; } - this.settingName = SettingKeyboard[this.normalizeSettingNameString(settingName)]; + this.settingName = SettingKeyboard[toPascalSnakeCase(settingName)]; expect(getSettingNameWithKeycode(this.config, this.keycode)).toEqual(this.settingName); return this; } diff --git a/test/settingMenu/helpers/menuManip.ts b/test/setting-menu/helpers/menu-manip.ts similarity index 96% rename from test/settingMenu/helpers/menuManip.ts rename to test/setting-menu/helpers/menu-manip.ts index 1ddd842c864..276fef2f973 100644 --- a/test/settingMenu/helpers/menuManip.ts +++ b/test/setting-menu/helpers/menu-manip.ts @@ -9,8 +9,8 @@ import { getKeyWithKeycode, getKeyWithSettingName, getSettingNameWithKeycode, -} from "#app/configs/inputs/configHandler"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +} from "#inputs/config-handler"; +import { SettingKeyboard } from "#system/settings-keyboard"; import { expect } from "vitest"; export class MenuManip { @@ -29,6 +29,7 @@ export class MenuManip { this.specialCaseIcon = null; } + // TODO: Review this convertNameToButtonString(input) { // Check if the input starts with "Alt_Button" if (input.startsWith("Alt_Button")) { diff --git a/test/settingMenu/rebinding_setting.test.ts b/test/setting-menu/rebinding-setting.test.ts similarity index 98% rename from test/settingMenu/rebinding_setting.test.ts rename to test/setting-menu/rebinding-setting.test.ts index 20a1fe51484..6c065a0dd3b 100644 --- a/test/settingMenu/rebinding_setting.test.ts +++ b/test/setting-menu/rebinding-setting.test.ts @@ -1,12 +1,12 @@ -import cfg_keyboard_qwerty from "#app/configs/inputs/cfg_keyboard_qwerty"; -import { getKeyWithKeycode, getKeyWithSettingName } from "#app/configs/inputs/configHandler"; import type { InterfaceConfig } from "#app/inputs-controller"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { deepCopy } from "#app/utils/data"; import { Button } from "#enums/buttons"; import { Device } from "#enums/devices"; -import { InGameManip } from "#test/settingMenu/helpers/inGameManip"; -import { MenuManip } from "#test/settingMenu/helpers/menuManip"; +import cfg_keyboard_qwerty from "#inputs/cfg-keyboard-qwerty"; +import { getKeyWithKeycode, getKeyWithSettingName } from "#inputs/config-handler"; +import { SettingKeyboard } from "#system/settings-keyboard"; +import { InGameManip } from "#test/setting-menu/helpers/in-game-manip"; +import { MenuManip } from "#test/setting-menu/helpers/menu-manip"; +import { deepCopy } from "#utils/data"; import { beforeEach, describe, expect, it } from "vitest"; describe("Test Rebinding", () => { diff --git a/test/sprites/pokemonSprite.test.ts b/test/sprites/pokemon-sprite.test.ts similarity index 99% rename from test/sprites/pokemonSprite.test.ts rename to test/sprites/pokemon-sprite.test.ts index a008b75b42e..bf945636a71 100644 --- a/test/sprites/pokemonSprite.test.ts +++ b/test/sprites/pokemon-sprite.test.ts @@ -1,9 +1,9 @@ -import { getAppRootDir } from "#test/sprites/spritesUtils"; +import { getAppRootDir } from "#test/sprites/sprites-utils"; import fs from "fs"; import path from "path"; import { beforeAll, describe, expect, it } from "vitest"; -import _masterlist from "../../public/images/pokemon/variant/_masterlist.json"; import _exp_masterlist from "../../public/images/pokemon/variant/_exp_masterlist.json"; +import _masterlist from "../../public/images/pokemon/variant/_masterlist.json"; type PokemonVariantMasterlist = typeof _masterlist; type PokemonExpVariantMasterlist = typeof _exp_masterlist; @@ -26,9 +26,9 @@ describe("check if every variant's sprite are correctly set", () => { femaleVariant = masterlist.female; backVariant = masterlist.back; - // @ts-ignore + // @ts-expect-error delete masterlist.female; // TODO: resolve ts-ignore - //@ts-ignore + //@ts-expect-error delete masterlist.back; //TODO: resolve ts-ignore }); diff --git a/test/sprites/spritesUtils.ts b/test/sprites/sprites-utils.ts similarity index 100% rename from test/sprites/spritesUtils.ts rename to test/sprites/sprites-utils.ts diff --git a/test/system/game_data.test.ts b/test/system/game-data.test.ts similarity index 93% rename from test/system/game_data.test.ts rename to test/system/game-data.test.ts index b9011cd934f..18775f310b7 100644 --- a/test/system/game_data.test.ts +++ b/test/system/game-data.test.ts @@ -1,12 +1,12 @@ +import { pokerogueApi } from "#api/pokerogue-api"; +import * as account from "#app/account"; import * as bypassLoginModule from "#app/global-vars/bypass-login"; -import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -import type { SessionSaveData } from "#app/system/game-data"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import type { SessionSaveData } from "#system/game-data"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import * as account from "#app/account"; describe("System - Game Data", () => { let phaserGame: Phaser.Game; diff --git a/test/testUtils/errorInterceptor.ts b/test/test-utils/error-interceptor.ts similarity index 96% rename from test/testUtils/errorInterceptor.ts rename to test/test-utils/error-interceptor.ts index a8fb3284b78..c253561a71c 100644 --- a/test/testUtils/errorInterceptor.ts +++ b/test/test-utils/error-interceptor.ts @@ -1,4 +1,4 @@ -export default class ErrorInterceptor { +export class ErrorInterceptor { private static instance: ErrorInterceptor; public running; diff --git a/test/testUtils/fakeMobile.html b/test/test-utils/fakeMobile.html similarity index 100% rename from test/testUtils/fakeMobile.html rename to test/test-utils/fakeMobile.html diff --git a/test/testUtils/gameManagerUtils.ts b/test/test-utils/game-manager-utils.ts similarity index 73% rename from test/testUtils/gameManagerUtils.ts rename to test/test-utils/game-manager-utils.ts index 18dd83995a3..89e352cdbdc 100644 --- a/test/testUtils/gameManagerUtils.ts +++ b/test/test-utils/game-manager-utils.ts @@ -1,15 +1,16 @@ -import Battle from "#app/battle"; +import { Battle } from "#app/battle"; +import type { BattleScene } from "#app/battle-scene"; +import { getGameMode } from "#app/game-mode"; +import { getDailyRunStarters } from "#data/daily-run"; +import { Gender } from "#data/gender"; import { BattleType } from "#enums/battle-type"; -import type BattleScene from "#app/battle-scene"; -import { getDailyRunStarters } from "#app/data/daily-run"; -import { Gender } from "#app/data/gender"; -import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { GameModes, getGameMode } from "#app/game-mode"; -import type { StarterMoveset } from "#app/system/game-data"; -import type { Starter } from "#app/ui/starter-select-ui-handler"; -import { MoveId } from "#enums/move-id"; +import { GameModes } from "#enums/game-modes"; +import type { MoveId } from "#enums/move-id"; import type { SpeciesId } from "#enums/species-id"; +import { PlayerPokemon } from "#field/pokemon"; +import type { StarterMoveset } from "#system/game-data"; +import type { Starter } from "#ui/starter-select-ui-handler"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils"; /** Function to convert Blob to string */ export function blobToString(blob) { @@ -85,26 +86,6 @@ function getTestRunStarters(seed: string, species?: SpeciesId[]): Starter[] { return starters; } -export function waitUntil(truth): Promise { - return new Promise(resolve => { - const interval = setInterval(() => { - if (truth()) { - clearInterval(interval); - resolve(true); - } - }, 1000); - }); -} - -/** Get the index of `move` from the moveset of the pokemon on the player's field at location `pokemonIndex` */ -export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: MoveId): number { - const playerPokemon = scene.getPlayerField()[pokemonIndex]; - const moveSet = playerPokemon.getMoveset(); - const index = moveSet.findIndex(m => m.moveId === move && m.ppUsed < m.getMovePp()); - console.log(`Move position for ${MoveId[move]} (=${move}):`, index); - return index; -} - /** * Useful for populating party, wave index, etc. without having to spin up and run through an entire EncounterPhase */ diff --git a/test/testUtils/gameManager.ts b/test/test-utils/game-manager.ts similarity index 70% rename from test/testUtils/gameManager.ts rename to test/test-utils/game-manager.ts index 68d218b3988..f952557bb69 100644 --- a/test/testUtils/gameManager.ts +++ b/test/test-utils/game-manager.ts @@ -1,65 +1,67 @@ import { updateUserInfo } from "#app/account"; -import { BattlerIndex } from "#app/battle"; -import BattleScene from "#app/battle-scene"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import Trainer from "#app/field/trainer"; -import { GameModes, getGameMode } from "#app/game-mode"; +import { BattleScene } from "#app/battle-scene"; +import { getGameMode } from "#app/game-mode"; import { globalScene } from "#app/global-scene"; -import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; import overrides from "#app/overrides"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import { CommandPhase } from "#app/phases/command-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { FaintPhase } from "#app/phases/faint-phase"; -import { LoginPhase } from "#app/phases/login-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import type { SelectTargetPhase } from "#app/phases/select-target-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; -import type BallUiHandler from "#app/ui/ball-ui-handler"; -import type BattleMessageUiHandler from "#app/ui/battle-message-ui-handler"; -import type CommandUiHandler from "#app/ui/command-ui-handler"; -import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import type PartyUiHandler from "#app/ui/party-ui-handler"; -import type StarterSelectUiHandler from "#app/ui/starter-select-ui-handler"; -import type TargetSelectUiHandler from "#app/ui/target-select-ui-handler"; -import { isNullOrUndefined } from "#app/utils/common"; +import { modifierTypes } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; import { Button } from "#enums/buttons"; import { ExpGainsSpeed } from "#enums/exp-gains-speed"; import { ExpNotification } from "#enums/exp-notification"; +import { GameModes } from "#enums/game-modes"; import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PlayerGender } from "#enums/player-gender"; +import type { PokeballType } from "#enums/pokeball"; import type { SpeciesId } from "#enums/species-id"; import { UiMode } from "#enums/ui-mode"; -import ErrorInterceptor from "#test/testUtils/errorInterceptor"; -import { generateStarter, waitUntil } from "#test/testUtils/gameManagerUtils"; -import GameWrapper from "#test/testUtils/gameWrapper"; -import { ChallengeModeHelper } from "#test/testUtils/helpers/challengeModeHelper"; -import { ClassicModeHelper } from "#test/testUtils/helpers/classicModeHelper"; -import { DailyModeHelper } from "#test/testUtils/helpers/dailyModeHelper"; -import { FieldHelper } from "#test/testUtils/helpers/field-helper"; -import { ModifierHelper } from "#test/testUtils/helpers/modifiersHelper"; -import { MoveHelper } from "#test/testUtils/helpers/moveHelper"; -import { OverridesHelper } from "#test/testUtils/helpers/overridesHelper"; -import { ReloadHelper } from "#test/testUtils/helpers/reloadHelper"; -import { SettingsHelper } from "#test/testUtils/helpers/settingsHelper"; -import type InputsHandler from "#test/testUtils/inputsHandler"; -import { MockFetch } from "#test/testUtils/mocks/mockFetch"; -import PhaseInterceptor from "#test/testUtils/phaseInterceptor"; -import TextInterceptor from "#test/testUtils/TextInterceptor"; -import { AES, enc } from "crypto-js"; +import type { EnemyPokemon, PlayerPokemon } from "#field/pokemon"; +import { Trainer } from "#field/trainer"; +import { ModifierTypeOption } from "#modifiers/modifier-type"; +import { CheckSwitchPhase } from "#phases/check-switch-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { LoginPhase } from "#phases/login-phase"; +import { MovePhase } from "#phases/move-phase"; +import { MysteryEncounterPhase } from "#phases/mystery-encounter-phases"; +import { NewBattlePhase } from "#phases/new-battle-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import type { SelectTargetPhase } from "#phases/select-target-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { ErrorInterceptor } from "#test/test-utils/error-interceptor"; +import { generateStarter } from "#test/test-utils/game-manager-utils"; +import { GameWrapper } from "#test/test-utils/game-wrapper"; +import { ChallengeModeHelper } from "#test/test-utils/helpers/challenge-mode-helper"; +import { ClassicModeHelper } from "#test/test-utils/helpers/classic-mode-helper"; +import { DailyModeHelper } from "#test/test-utils/helpers/daily-mode-helper"; +import { FieldHelper } from "#test/test-utils/helpers/field-helper"; +import { ModifierHelper } from "#test/test-utils/helpers/modifiers-helper"; +import { MoveHelper } from "#test/test-utils/helpers/move-helper"; +import { OverridesHelper } from "#test/test-utils/helpers/overrides-helper"; +import { ReloadHelper } from "#test/test-utils/helpers/reload-helper"; +import { SettingsHelper } from "#test/test-utils/helpers/settings-helper"; +import type { InputsHandler } from "#test/test-utils/inputs-handler"; +import { MockFetch } from "#test/test-utils/mocks/mock-fetch"; +import { PhaseInterceptor } from "#test/test-utils/phase-interceptor"; +import { TextInterceptor } from "#test/test-utils/text-interceptor"; +import type { BallUiHandler } from "#ui/ball-ui-handler"; +import type { BattleMessageUiHandler } from "#ui/battle-message-ui-handler"; +import type { CommandUiHandler } from "#ui/command-ui-handler"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import type { PartyUiHandler } from "#ui/party-ui-handler"; +import type { StarterSelectUiHandler } from "#ui/starter-select-ui-handler"; +import type { TargetSelectUiHandler } from "#ui/target-select-ui-handler"; +import { isNullOrUndefined } from "#utils/common"; import fs from "node:fs"; +import { AES, enc } from "crypto-js"; import { expect, vi } from "vitest"; /** * Class to manage the game state and transitions between phases. */ -export default class GameManager { +export class GameManager { public gameWrapper: GameWrapper; public scene: BattleScene; public phaseInterceptor: PhaseInterceptor; @@ -83,33 +85,22 @@ export default class GameManager { constructor(phaserGame: Phaser.Game, bypassLogin = true) { localStorage.clear(); ErrorInterceptor.getInstance().clear(); - BattleScene.prototype.randBattleSeedInt = (range, min = 0) => min + range - 1; // This simulates a max roll + // Simulate max rolls on RNG functions + // TODO: Create helpers for disabling/enabling battle RNG + BattleScene.prototype.randBattleSeedInt = (range, min = 0) => min + range - 1; this.gameWrapper = new GameWrapper(phaserGame, bypassLogin); - let firstTimeScene = false; + // TODO: Figure out a way to optimize and re-use the same game manager for each test + // Re-use an existing `globalScene` if present, or else create a new scene from scratch. if (globalScene) { this.scene = globalScene; + this.phaseInterceptor = new PhaseInterceptor(this.scene); + this.resetScene(); } else { this.scene = new BattleScene(); + this.phaseInterceptor = new PhaseInterceptor(this.scene); this.gameWrapper.setScene(this.scene); - firstTimeScene = true; - } - - this.phaseInterceptor = new PhaseInterceptor(this.scene); - - if (!firstTimeScene) { - this.scene.reset(false, true); - (this.scene.ui.handlers[UiMode.STARTER_SELECT] as StarterSelectUiHandler).clearStarterPreferences(); - this.scene.clearAllPhases(); - - // Must be run after phase interceptor has been initialized. - - this.scene.pushPhase(new LoginPhase()); - this.scene.pushPhase(new TitlePhase()); - this.scene.shiftPhase(); - - this.gameWrapper.scene = this.scene; } this.textInterceptor = new TextInterceptor(this.scene); @@ -122,12 +113,31 @@ export default class GameManager { this.reload = new ReloadHelper(this); this.modifiers = new ModifierHelper(this); this.field = new FieldHelper(this); - this.override.sanitizeOverrides(); + this.initDefaultOverrides(); + + // TODO: remove `any` assertion + global.fetch = vi.fn(MockFetch) as any; + } + + /** Reset a prior `BattleScene` instance to the proper initial state. */ + private resetScene(): void { + this.scene.reset(false, true); + (this.scene.ui.handlers[UiMode.STARTER_SELECT] as StarterSelectUiHandler).clearStarterPreferences(); + + this.gameWrapper.scene = this.scene; + + this.scene.phaseManager.toTitleScreen(true); + this.scene.phaseManager.shiftPhase(); + } + + /** + * Initialize various default overrides for starting tests, typically to alleviate randomness. + */ + // TODO: This should not be here + private initDefaultOverrides(): void { // Disables Mystery Encounters on all tests (can be overridden at test level) this.override.mysteryEncounterChance(0); - - global.fetch = vi.fn(MockFetch) as any; } /** @@ -143,18 +153,16 @@ export default class GameManager { * @param mode - The mode to wait for. * @returns A promise that resolves when the mode is set. */ - waitMode(mode: UiMode): Promise { - return new Promise(async resolve => { - await waitUntil(() => this.scene.ui?.getMode() === mode); - return resolve(); - }); + // TODO: This is unused + async waitMode(mode: UiMode): Promise { + await vi.waitUntil(() => this.scene.ui?.getMode() === mode); } /** - * Ends the current phase. + * End the currently running phase immediately. */ endPhase() { - this.scene.getCurrentPhase()?.end(); + this.scene.phaseManager.getCurrentPhase()?.end(); } /** @@ -199,19 +207,17 @@ export default class GameManager { /** * Helper function to run to the final boss encounter as it's a bit tricky due to extra dialogue * Also handles Major/Minor bosses from endless modes - * @param game - The game manager - * @param species - * @param mode + * @param species - Array of {@linkcode SpeciesId}s to start the final battle with. + * @param mode - The {@linkcode GameModes} to spawn the final boss encounter in. */ async runToFinalBossEncounter(species: SpeciesId[], mode: GameModes) { - console.log("===to final boss encounter==="); await this.runToTitle(); this.onNextPrompt("TitlePhase", UiMode.TITLE, () => { this.scene.gameMode = getGameMode(mode); const starters = generateStarter(this.scene, species); const selectStarterPhase = new SelectStarterPhase(); - this.scene.pushPhase(new EncounterPhase(false)); + this.scene.phaseManager.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); @@ -222,15 +228,15 @@ export default class GameManager { this.removeEnemyHeldItems(); } - await this.phaseInterceptor.to(EncounterPhase); - console.log("===finished run to final boss encounter==="); + await this.phaseInterceptor.to("CommandPhase", false); + console.log("==================[Final Boss Encounter]=================="); } /** * Runs the game to a mystery encounter phase. - * @param encounterType if specified, will expect encounter to have been spawned - * @param species Optional array of species for party. - * @returns A promise that resolves when the EncounterPhase ends. + * @param encounterType - If specified, will expect encounter to be the given type. + * @param species - Optional array of species for party to start with. + * @returns A Promise that resolves when the EncounterPhase ends. */ async runToMysteryEncounter(encounterType?: MysteryEncounterType, species?: SpeciesId[]) { if (!isNullOrUndefined(encounterType)) { @@ -247,7 +253,7 @@ export default class GameManager { this.scene.gameMode = getGameMode(GameModes.CLASSIC); const starters = generateStarter(this.scene, species); const selectStarterPhase = new SelectStarterPhase(); - this.scene.pushPhase(new EncounterPhase(false)); + this.scene.phaseManager.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }, () => this.isCurrentPhase(EncounterPhase), @@ -275,6 +281,7 @@ export default class GameManager { * Will trigger during the next {@linkcode SelectTargetPhase} * @param targetIndex - The {@linkcode BattlerIndex} of the attack target, or `undefined` for multi-target attacks * @param movePosition - The 0-indexed position of the move in the pokemon's moveset array + * @throws Immediately fails tests */ selectTarget(movePosition: number, targetIndex?: BattlerIndex) { this.onNextPrompt( @@ -282,15 +289,18 @@ export default class GameManager { UiMode.TARGET_SELECT, () => { const handler = this.scene.ui.getHandler() as TargetSelectUiHandler; - const move = (this.scene.getCurrentPhase() as SelectTargetPhase) + const move = (this.scene.phaseManager.getCurrentPhase() as SelectTargetPhase) .getPokemon() .getMoveset() [movePosition].getMove(); - if (!move.isMultiTarget()) { - handler.setCursor(targetIndex !== undefined ? targetIndex : BattlerIndex.ENEMY); - } - if (move.isMultiTarget() && targetIndex !== undefined) { - throw new Error(`targetIndex was passed to selectMove() but move ("${move.name}") is not targetted`); + + // Multi target attacks do not select a target + if (move.isMultiTarget()) { + if (targetIndex !== undefined) { + expect.fail(`targetIndex was passed to selectMove() but move ("${move.name}") is not targeted`); + } + } else { + handler.setCursor(targetIndex ?? BattlerIndex.ENEMY); } handler.processInput(Button.ACTION); }, @@ -351,15 +361,20 @@ export default class GameManager { }; } - /** Transition to the first {@linkcode CommandPhase} of the next turn. */ + /** + * Transition to the first {@linkcode CommandPhase} of the next turn. + * @returns A promise that resolves once the next {@linkcode CommandPhase} has been reached. + */ async toNextTurn() { await this.phaseInterceptor.to("TurnInitPhase"); await this.phaseInterceptor.to("CommandPhase"); + console.log("==================[New Turn]=================="); } /** Transition to the {@linkcode TurnEndPhase | end of the current turn}. */ async toEndOfTurn() { await this.phaseInterceptor.to("TurnEndPhase"); + console.log("==================[End of Turn]=================="); } /** @@ -369,6 +384,7 @@ export default class GameManager { async toNextWave() { this.doSelectModifier(); + // forcibly end the message box for switching pokemon this.onNextPrompt( "CheckSwitchPhase", UiMode.CONFIRM, @@ -379,7 +395,9 @@ export default class GameManager { () => this.isCurrentPhase(TurnInitPhase), ); - await this.toNextTurn(); + await this.phaseInterceptor.to("TurnInitPhase"); + await this.phaseInterceptor.to("CommandPhase"); + console.log("==================[New Wave]=================="); } /** @@ -397,7 +415,7 @@ export default class GameManager { */ isCurrentPhase(phaseTarget) { const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name; - return this.scene.getCurrentPhase()?.constructor.name === targetName; + return this.scene.phaseManager.getCurrentPhase()?.constructor.name === targetName; } /** @@ -442,17 +460,14 @@ export default class GameManager { } /** - * Faints a player or enemy pokemon instantly by setting their HP to 0. + * Faint a player or enemy pokemon instantly by setting their HP to 0. * @param pokemon - The player/enemy pokemon being fainted - * @returns A promise that resolves once the fainted pokemon's FaintPhase finishes running. + * @returns A Promise that resolves once the fainted pokemon's FaintPhase finishes running. */ async killPokemon(pokemon: PlayerPokemon | EnemyPokemon) { - return new Promise(async (resolve, reject) => { - pokemon.hp = 0; - this.scene.pushPhase(new FaintPhase(pokemon.getBattlerIndex(), true)); - await this.phaseInterceptor.to(FaintPhase).catch(e => reject(e)); - resolve(); - }); + pokemon.hp = 0; + this.scene.phaseManager.pushNew("FaintPhase", pokemon.getBattlerIndex(), true); + await this.phaseInterceptor.to("FaintPhase"); } /** @@ -501,9 +516,9 @@ export default class GameManager { /** * Select the BALL option from the command menu, then press Action; in the BALL * menu, select a pokéball type and press Action again to throw it. - * @param ballIndex - The index of the pokeball to throw + * @param ballIndex - The {@linkcode PokeballType} to throw */ - public doThrowPokeball(ballIndex: number) { + public doThrowPokeball(ballIndex: PokeballType) { this.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { (this.scene.ui.getHandler() as CommandUiHandler).setCursor(1); (this.scene.ui.getHandler() as CommandUiHandler).processInput(Button.ACTION); @@ -529,7 +544,7 @@ export default class GameManager { async setTurnOrder(order: BattlerIndex[]): Promise { await this.phaseInterceptor.to(TurnStartPhase, false); - vi.spyOn(this.scene.getCurrentPhase() as TurnStartPhase, "getSpeedOrder").mockReturnValue(order); + vi.spyOn(this.scene.phaseManager.getCurrentPhase() as TurnStartPhase, "getSpeedOrder").mockReturnValue(order); } /** diff --git a/test/testUtils/gameWrapper.ts b/test/test-utils/game-wrapper.ts similarity index 78% rename from test/testUtils/gameWrapper.ts rename to test/test-utils/game-wrapper.ts index 9264b68d421..1a906bf8492 100644 --- a/test/testUtils/gameWrapper.ts +++ b/test/test-utils/game-wrapper.ts @@ -1,30 +1,32 @@ // @ts-nocheck - TODO: remove this -import BattleScene from "#app/battle-scene"; -import { MoveAnim } from "#app/data/battle-anims"; -import Pokemon from "#app/field/pokemon"; -import { sessionIdKey } from "#app/utils/common"; -import { setCookie } from "#app/utils/cookies"; -import { blobToString } from "#test/testUtils/gameManagerUtils"; -import { MockClock } from "#test/testUtils/mocks/mockClock"; -import { MockFetch } from "#test/testUtils/mocks/mockFetch"; -import MockLoader from "#test/testUtils/mocks/mockLoader"; -import MockTextureManager from "#test/testUtils/mocks/mockTextureManager"; + +import { BattleScene } from "#app/battle-scene"; +// biome-ignore lint/performance/noNamespaceImport: Necessary in order to mock the var +import * as bypassLoginModule from "#app/global-vars/bypass-login"; +import { MoveAnim } from "#data/battle-anims"; +import { Pokemon } from "#field/pokemon"; +import { version } from "#package.json"; +import { blobToString } from "#test/test-utils/game-manager-utils"; +import { MockClock } from "#test/test-utils/mocks/mock-clock"; +import { MockFetch } from "#test/test-utils/mocks/mock-fetch"; +import { MockGameObjectCreator } from "#test/test-utils/mocks/mock-game-object-creator"; +import { MockLoader } from "#test/test-utils/mocks/mock-loader"; +import { MockTextureManager } from "#test/test-utils/mocks/mock-texture-manager"; +import { MockTimedEventManager } from "#test/test-utils/mocks/mock-timed-event-manager"; +import { MockContainer } from "#test/test-utils/mocks/mocks-container/mock-container"; +import { PokedexMonContainer } from "#ui/pokedex-mon-container"; +import { sessionIdKey } from "#utils/common"; +import { setCookie } from "#utils/cookies"; import fs from "node:fs"; import Phaser from "phaser"; import { vi } from "vitest"; -import { version } from "../../package.json"; -import { MockGameObjectCreator } from "./mocks/mockGameObjectCreator"; -import { MockTimedEventManager } from "./mocks/mockTimedEventManager"; -import InputManager = Phaser.Input.InputManager; -import KeyboardManager = Phaser.Input.Keyboard.KeyboardManager; -import KeyboardPlugin = Phaser.Input.Keyboard.KeyboardPlugin; -import GamepadPlugin = Phaser.Input.Gamepad.GamepadPlugin; -import EventEmitter = Phaser.Events.EventEmitter; -import UpdateList = Phaser.GameObjects.UpdateList; -import { PokedexMonContainer } from "#app/ui/pokedex-mon-container"; -import MockContainer from "./mocks/mocksContainer/mockContainer"; -// biome-ignore lint/style/noNamespaceImport: Necessary in order to mock the var -import * as bypassLoginModule from "#app/global-vars/bypass-login"; + +const InputManager = Phaser.Input.InputManager; +const KeyboardManager = Phaser.Input.Keyboard.KeyboardManager; +const KeyboardPlugin = Phaser.Input.Keyboard.KeyboardPlugin; +const GamepadPlugin = Phaser.Input.Gamepad.GamepadPlugin; +const EventEmitter = Phaser.Events.EventEmitter; +const UpdateList = Phaser.GameObjects.UpdateList; window.URL.createObjectURL = (blob: Blob) => { blobToString(blob).then((data: string) => { @@ -40,7 +42,7 @@ window.matchMedia = () => ({ matches: false, }); -export default class GameWrapper { +export class GameWrapper { public game: Phaser.Game; public scene: BattleScene; @@ -122,15 +124,20 @@ export default class GameWrapper { }, }; + // TODO: Replace this with a proper mock of phaser's TweenManager. this.scene.tweens = { add: data => { - if (data.onComplete) { - data.onComplete(); - } + // TODO: our mock of `add` should have the same signature as the real one, which returns the tween + data.onComplete?.(); }, getTweensOf: () => [], killTweensOf: () => [], - chain: () => null, + + chain: data => { + // TODO: our mock of `chain` should have the same signature as the real one, which returns the chain + data?.tweens?.forEach(tween => tween.onComplete?.()); + data.onComplete?.(); + }, addCounter: data => { if (data.onComplete) { data.onComplete(); diff --git a/test/testUtils/helpers/challengeModeHelper.ts b/test/test-utils/helpers/challenge-mode-helper.ts similarity index 82% rename from test/testUtils/helpers/challengeModeHelper.ts rename to test/test-utils/helpers/challenge-mode-helper.ts index d0533d3b5ba..3952685a560 100644 --- a/test/testUtils/helpers/challengeModeHelper.ts +++ b/test/test-utils/helpers/challenge-mode-helper.ts @@ -1,15 +1,15 @@ -import { BattleStyle } from "#app/enums/battle-style"; -import type { SpeciesId } from "#enums/species-id"; import overrides from "#app/overrides"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { UiMode } from "#enums/ui-mode"; -import { generateStarter } from "../gameManagerUtils"; -import { GameManagerHelper } from "./gameManagerHelper"; -import type { Challenge } from "#app/data/challenge"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import type { Challenge } from "#data/challenge"; +import { BattleStyle } from "#enums/battle-style"; import type { Challenges } from "#enums/challenges"; +import type { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import { CommandPhase } from "#phases/command-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { generateStarter } from "#test/test-utils/game-manager-utils"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; import { copyChallenge } from "data/challenge"; /** @@ -45,7 +45,7 @@ export class ChallengeModeHelper extends GameManagerHelper { this.game.scene.gameMode.challenges = this.challenges; const starters = generateStarter(this.game.scene, species); const selectStarterPhase = new SelectStarterPhase(); - this.game.scene.pushPhase(new EncounterPhase(false)); + this.game.scene.phaseManager.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); diff --git a/test/test-utils/helpers/classic-mode-helper.ts b/test/test-utils/helpers/classic-mode-helper.ts new file mode 100644 index 00000000000..5d73dc07615 --- /dev/null +++ b/test/test-utils/helpers/classic-mode-helper.ts @@ -0,0 +1,103 @@ +import { getGameMode } from "#app/game-mode"; +import overrides from "#app/overrides"; +import { BattleStyle } from "#enums/battle-style"; +import { GameModes } from "#enums/game-modes"; +import { Nature } from "#enums/nature"; +import type { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import { CommandPhase } from "#phases/command-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { generateStarter } from "#test/test-utils/game-manager-utils"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; + +/** + * Helper to handle classic-mode specific operations. + */ +export class ClassicModeHelper extends GameManagerHelper { + /** + * Runs the classic game to the summon phase. + * @param species - An array of {@linkcode Species} to summon. + * @returns A promise that resolves when the summon phase is reached. + */ + async runToSummon(species: SpeciesId[]): Promise; + /** + * Runs the classic game to the summon phase. + * Selects 3 daily run starters with a fixed seed of "test" + * (see `DailyRunConfig.getDailyRunStarters` in `daily-run.ts` for more info). + * @returns A promise that resolves when the summon phase is reached. + * @deprecated - Specifying the starters helps prevent inconsistencies from internal RNG changes. + */ + async runToSummon(): Promise; + async runToSummon(species: SpeciesId[] | undefined): Promise; + async runToSummon(species?: SpeciesId[]): Promise { + await this.game.runToTitle(); + + if (this.game.override.disableShinies) { + this.game.override.shiny(false).enemyShiny(false); + } + if (this.game.override.normalizeIVs) { + this.game.override.playerIVs(31).enemyIVs(31); + } + if (this.game.override.normalizeNatures) { + this.game.override.nature(Nature.HARDY).enemyNature(Nature.HARDY); + } + + this.game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { + this.game.scene.gameMode = getGameMode(GameModes.CLASSIC); + const starters = generateStarter(this.game.scene, species); + const selectStarterPhase = new SelectStarterPhase(); + this.game.scene.phaseManager.pushPhase(new EncounterPhase(false)); + selectStarterPhase.initBattle(starters); + }); + + await this.game.phaseInterceptor.to(EncounterPhase); + if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) { + this.game.removeEnemyHeldItems(); + } + } + + /** + * Transitions to the start of a battle. + * @param species - An array of {@linkcode Species} to start the battle with. + * @returns A promise that resolves when the battle is started. + */ + async startBattle(species: SpeciesId[]): Promise; + /** + * Transitions to the start of a battle. + * Will select 3 daily run starters with a fixed seed of "test" + * (see `DailyRunConfig.getDailyRunStarters` in `daily-run.ts` for more info). + * @returns A promise that resolves when the battle is started. + * @deprecated - Specifying the starters helps prevent inconsistencies from internal RNG changes. + */ + async startBattle(): Promise; + async startBattle(species?: SpeciesId[]): Promise { + await this.runToSummon(species); + + if (this.game.scene.battleStyle === BattleStyle.SWITCH) { + this.game.onNextPrompt( + "CheckSwitchPhase", + UiMode.CONFIRM, + () => { + this.game.setMode(UiMode.MESSAGE); + this.game.endPhase(); + }, + () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase), + ); + + this.game.onNextPrompt( + "CheckSwitchPhase", + UiMode.CONFIRM, + () => { + this.game.setMode(UiMode.MESSAGE); + this.game.endPhase(); + }, + () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase), + ); + } + + await this.game.phaseInterceptor.to(CommandPhase); + console.log("==================[New Turn]=================="); + } +} diff --git a/test/testUtils/helpers/dailyModeHelper.ts b/test/test-utils/helpers/daily-mode-helper.ts similarity index 76% rename from test/testUtils/helpers/dailyModeHelper.ts rename to test/test-utils/helpers/daily-mode-helper.ts index 8ee03ce5f89..7aa1e699118 100644 --- a/test/testUtils/helpers/dailyModeHelper.ts +++ b/test/test-utils/helpers/daily-mode-helper.ts @@ -1,13 +1,13 @@ -import { BattleStyle } from "#app/enums/battle-style"; -import { Button } from "#app/enums/buttons"; import overrides from "#app/overrides"; -import { CommandPhase } from "#app/phases/command-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import type SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler"; +import { BattleStyle } from "#enums/battle-style"; +import { Button } from "#enums/buttons"; import { UiMode } from "#enums/ui-mode"; -import { GameManagerHelper } from "./gameManagerHelper"; +import { CommandPhase } from "#phases/command-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; +import type { SaveSlotSelectUiHandler } from "#ui/save-slot-select-ui-handler"; /** * Helper to handle daily mode specifics @@ -16,8 +16,9 @@ export class DailyModeHelper extends GameManagerHelper { /** * Runs the daily game to the summon phase. * @returns A promise that resolves when the summon phase is reached. + * @remarks Please do not use for starting normal battles - use {@linkcode startBattle} instead */ - async runToSummon() { + async runToSummon(): Promise { await this.game.runToTitle(); if (this.game.override.disableShinies) { @@ -45,7 +46,7 @@ export class DailyModeHelper extends GameManagerHelper { * Transitions to the start of a battle. * @returns A promise that resolves when the battle is started. */ - async startBattle() { + async startBattle(): Promise { await this.runToSummon(); if (this.game.scene.battleStyle === BattleStyle.SWITCH) { diff --git a/test/testUtils/helpers/field-helper.ts b/test/test-utils/helpers/field-helper.ts similarity index 58% rename from test/testUtils/helpers/field-helper.ts rename to test/test-utils/helpers/field-helper.ts index 08b7a210e68..2d8fd8ee701 100644 --- a/test/testUtils/helpers/field-helper.ts +++ b/test/test-utils/helpers/field-helper.ts @@ -1,17 +1,14 @@ -// -- start tsdoc imports -- -// biome-ignore lint/correctness/noUnusedImports: TSDoc import +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ import type { globalScene } from "#app/global-scene"; -// -- end tsdoc imports -- +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ -import type { BattlerIndex } from "#app/battle"; -import type { Ability } from "#app/data/abilities/ability-class"; -import { allAbilities } from "#app/data/data-lists"; -import type Pokemon from "#app/field/pokemon"; -import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import type { Ability } from "#abilities/ability"; +import { allAbilities } from "#data/data-lists"; import type { AbilityId } from "#enums/ability-id"; import type { PokemonType } from "#enums/pokemon-type"; import { Stat } from "#enums/stat"; -import { GameManagerHelper } from "#test/testUtils/helpers/gameManagerHelper"; +import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; import { expect, type MockInstance, vi } from "vitest"; /** Helper to manage pokemon */ @@ -20,9 +17,9 @@ export class FieldHelper extends GameManagerHelper { * Passthrough for {@linkcode globalScene.getPlayerPokemon} that adds an `undefined` check for * the Pokemon so that the return type for the function doesn't have `undefined`. * This removes the need to add a `!` like when calling `game.scene.getPlayerPokemon()!`. - * @param includeSwitching Whether a pokemon that is currently switching out is valid, default `true` - * @returns The first {@linkcode PlayerPokemon} that is {@linkcode globalScene.getPlayerField on the field} - * and {@linkcode PlayerPokemon.isActive is active} + * @param includeSwitching - Whether a pokemon that is currently switching out is valid, default `true` + * @returns The first {@linkcode PlayerPokemon} that is {@linkcode globalScene.getPlayerField | on the field} + * and {@linkcode PlayerPokemon.isActive | is active} * (aka {@linkcode PlayerPokemon.isAllowedInBattle is allowed in battle}). */ public getPlayerPokemon(includeSwitching = true): PlayerPokemon { @@ -36,9 +33,9 @@ export class FieldHelper extends GameManagerHelper { * the Pokemon so that the return type for the function doesn't have `undefined`. * This removes the need to add a `!` like when calling `game.scene.getEnemyPokemon()!`. * @param includeSwitching Whether a pokemon that is currently switching out is valid, default `true` - * @returns The first {@linkcode EnemyPokemon} that is {@linkcode globalScene.getEnemyField on the field} - * and {@linkcode EnemyPokemon.isActive is active} - * (aka {@linkcode EnemyPokemon.isAllowedInBattle is allowed in battle}). + * @returns The first {@linkcode EnemyPokemon} that is {@linkcode globalScene.getEnemyField | on the field} + * and {@linkcode EnemyPokemon.isActive | is active} + * (aka {@linkcode EnemyPokemon.isAllowedInBattle | is allowed in battle}). */ public getEnemyPokemon(includeSwitching = true): EnemyPokemon { const pokemon = this.game.scene.getEnemyPokemon(includeSwitching); @@ -47,41 +44,46 @@ export class FieldHelper extends GameManagerHelper { } /** - * @returns The {@linkcode BattlerIndex | indexes} of Pokemon on the field in order of decreasing Speed. + * Helper function to return all on-field {@linkcode Pokemon} in speed order (fastest first). + * @returns An array containing all {@linkcode Pokemon} on the field in order of descending Speed. * Speed ties are returned in increasing order of index. * - * Note: Trick Room does not modify the speed of Pokemon on the field. + * @remarks + * This does not account for Trick Room as it does not modify the _speed_ of Pokemon on the field, + * only their turn order. */ - public getSpeedOrder(): BattlerIndex[] { + public getSpeedOrder(): Pokemon[] { return this.game.scene .getField(true) - .sort((pA, pB) => pB.getEffectiveStat(Stat.SPD) - pA.getEffectiveStat(Stat.SPD)) - .map(p => p.getBattlerIndex()); + .sort( + (pA, pB) => + pB.getEffectiveStat(Stat.SPD) - pA.getEffectiveStat(Stat.SPD) || pA.getBattlerIndex() - pB.getBattlerIndex(), + ); } /** - * Mocks a pokemon's ability, overriding its existing ability (takes precedence over global overrides) + * Mocks a pokemon's ability, overriding its existing ability (takes precedence over global overrides). + * Useful for giving exactly 1 Pokemon in a double battle a certain ability (rather than all pokemon). * @param pokemon - The pokemon to mock the ability of * @param ability - The ability to be mocked * @returns A {@linkcode MockInstance} object * @see {@linkcode vi.spyOn} * @see https://vitest.dev/api/mock#mockreturnvalue */ - public mockAbility(pokemon: Pokemon, ability: AbilityId): MockInstance<(baseOnly?: boolean) => Ability> { + public mockAbility(pokemon: Pokemon, ability: AbilityId): MockInstance<(ignoreOverride?: boolean) => Ability> { return vi.spyOn(pokemon, "getAbility").mockReturnValue(allAbilities[ability]); } /** - * Forces a pokemon to be terastallized. Defaults to the pokemon's primary type if not specified. - * - * This function only mocks the Pokemon's tera-related variables; it does NOT activate any tera-related abilities. + * Force a given Pokemon to be terastallized to the given type. * * @param pokemon - The pokemon to terastallize. - * @param teraType - (optional) The {@linkcode PokemonType} to terastallize it as. + * @param teraType - The {@linkcode PokemonType} to terastallize into; defaults to the pokemon's primary type. + * @remarks + * This function only mocks the Pokemon's tera-related variables; it does NOT activate any tera-related abilities. */ - public forceTera(pokemon: Pokemon, teraType?: PokemonType): void { + public forceTera(pokemon: Pokemon, teraType: PokemonType = pokemon.getSpeciesForm(true).type1): void { vi.spyOn(pokemon, "isTerastallized", "get").mockReturnValue(true); - teraType ??= pokemon.getSpeciesForm(true).type1; vi.spyOn(pokemon, "teraType", "get").mockReturnValue(teraType); } } diff --git a/test/testUtils/helpers/gameManagerHelper.ts b/test/test-utils/helpers/game-manager-helper.ts similarity index 75% rename from test/testUtils/helpers/gameManagerHelper.ts rename to test/test-utils/helpers/game-manager-helper.ts index 85d7bc0df97..eace4d9f5db 100644 --- a/test/testUtils/helpers/gameManagerHelper.ts +++ b/test/test-utils/helpers/game-manager-helper.ts @@ -1,4 +1,4 @@ -import type GameManager from "../gameManager"; +import type { GameManager } from "#test/test-utils/game-manager"; /** * Base class for defining all game helpers. diff --git a/test/testUtils/helpers/modifiersHelper.ts b/test/test-utils/helpers/modifiers-helper.ts similarity index 89% rename from test/testUtils/helpers/modifiersHelper.ts rename to test/test-utils/helpers/modifiers-helper.ts index 22500c87906..bfda35427fa 100644 --- a/test/testUtils/helpers/modifiersHelper.ts +++ b/test/test-utils/helpers/modifiers-helper.ts @@ -1,7 +1,7 @@ +import type { ModifierTypeKeys } from "#modifiers/modifier-type"; +import { itemPoolChecks } from "#modifiers/modifier-type"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; import { expect } from "vitest"; -import { GameManagerHelper } from "./gameManagerHelper"; -import type { ModifierTypeKeys } from "#app/modifier/modifier-type"; -import { itemPoolChecks } from "#app/modifier/modifier-type"; export class ModifierHelper extends GameManagerHelper { /** diff --git a/test/test-utils/helpers/move-helper.ts b/test/test-utils/helpers/move-helper.ts new file mode 100644 index 00000000000..6a01e4110da --- /dev/null +++ b/test/test-utils/helpers/move-helper.ts @@ -0,0 +1,352 @@ +import Overrides from "#app/overrides"; +import { allMoves } from "#data/data-lists"; +import { BattlerIndex } from "#enums/battler-index"; +import { Command } from "#enums/command"; +import { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { UiMode } from "#enums/ui-mode"; +import type { Pokemon } from "#field/pokemon"; +import { getMoveTargets } from "#moves/move-utils"; +import { PokemonMove } from "#moves/pokemon-move"; +import type { CommandPhase } from "#phases/command-phase"; +import type { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; +import { coerceArray } from "#utils/common"; +import { toTitleCase } from "#utils/strings"; +import type { MockInstance } from "vitest"; +import { expect, vi } from "vitest"; + +/** + * Helper to handle using a Pokemon's moves. + */ +export class MoveHelper extends GameManagerHelper { + /** + * Intercepts {@linkcode MoveEffectPhase} and mocks the phase's move's + * accuracy to -1, guaranteeing a hit. + * @returns A promise that resolves once the next MoveEffectPhase has been reached (not run). + */ + public async forceHit(): Promise { + await this.game.phaseInterceptor.to(MoveEffectPhase, false); + const moveEffectPhase = this.game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; + vi.spyOn(moveEffectPhase.move, "calculateBattleAccuracy").mockReturnValue(-1); + } + + /** + * Intercepts {@linkcode MoveEffectPhase} and mocks the phase's move's accuracy + * to 0, guaranteeing a miss. + * @param firstTargetOnly - Whether to only force a miss on the first target hit; default `false`. + * @returns A promise that resolves once the next MoveEffectPhase has been reached (not run). + */ + public async forceMiss(firstTargetOnly = false): Promise { + await this.game.phaseInterceptor.to(MoveEffectPhase, false); + const moveEffectPhase = this.game.scene.phaseManager.getCurrentPhase() as MoveEffectPhase; + const accuracy = vi.spyOn(moveEffectPhase.move, "calculateBattleAccuracy"); + + if (firstTargetOnly) { + accuracy.mockReturnValueOnce(0); + } else { + accuracy.mockReturnValue(0); + } + } + + /** + * Select a move _already in the player's moveset_ to be used during the next {@linkcode CommandPhase}. + * @param move - The {@linkcode MoveId} to use. + * @param pkmIndex - The {@linkcode BattlerIndex} of the player Pokemon using the move. Relevant for double battles only and defaults to {@linkcode BattlerIndex.PLAYER} if not specified. + * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves; should be omitted for multi-target moves. + * If set to `null`, will forgo normal target selection entirely (useful for UI tests). + * @remarks + * Will fail the current test if the move being selected is not in the user's moveset. + */ + public select( + move: MoveId, + pkmIndex: BattlerIndex.PLAYER | BattlerIndex.PLAYER_2 = BattlerIndex.PLAYER, + targetIndex?: BattlerIndex | null, + ) { + const movePosition = this.getMovePosition(pkmIndex, move); + if (movePosition === -1) { + expect.fail( + `MoveHelper.select called with move '${toTitleCase(MoveId[move])}' not in moveset!` + + `\nBattler Index: ${toTitleCase(BattlerIndex[pkmIndex])}` + + `\nMoveset: [${this.game.scene + .getPlayerParty() + [pkmIndex].getMoveset() + .map(pm => toTitleCase(MoveId[pm.moveId])) + .join(", ")}]`, + ); + } + + this.game.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { + this.game.scene.ui.setMode( + UiMode.FIGHT, + (this.game.scene.phaseManager.getCurrentPhase() as CommandPhase).getFieldIndex(), + ); + }); + this.game.onNextPrompt("CommandPhase", UiMode.FIGHT, () => { + (this.game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand( + Command.FIGHT, + movePosition, + MoveUseMode.NORMAL, + ); + }); + + if (targetIndex !== null) { + this.game.selectTarget(movePosition, targetIndex); + } + } + + /** + * Select a move _already in the player's moveset_ to be used during the next {@linkcode CommandPhase}, **which will also terastallize on this turn**. + * @param move - The {@linkcode MoveId} to use. + * @param pkmIndex - The {@linkcode BattlerIndex} of the player Pokemon using the move. Relevant for double battles only and defaults to {@linkcode BattlerIndex.PLAYER} if not specified. + * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves; should be omitted for multi-target moves. + * If set to `null`, will forgo normal target selection entirely (useful for UI tests) + */ + public selectWithTera( + move: MoveId, + pkmIndex: BattlerIndex.PLAYER | BattlerIndex.PLAYER_2 = BattlerIndex.PLAYER, + targetIndex?: BattlerIndex | null, + ) { + const movePosition = this.getMovePosition(pkmIndex, move); + if (movePosition === -1) { + expect.fail( + `MoveHelper.selectWithTera called with move '${toTitleCase(MoveId[move])}' not in moveset!` + + `\nBattler Index: ${toTitleCase(BattlerIndex[pkmIndex])}` + + `\nMoveset: [${this.game.scene + .getPlayerParty() + [pkmIndex].getMoveset() + .map(pm => toTitleCase(MoveId[pm.moveId])) + .join(", ")}]`, + ); + } + + this.game.scene.getPlayerParty()[pkmIndex].isTerastallized = false; + + this.game.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { + this.game.scene.ui.setMode( + UiMode.FIGHT, + (this.game.scene.phaseManager.getCurrentPhase() as CommandPhase).getFieldIndex(), + Command.TERA, + ); + }); + this.game.onNextPrompt("CommandPhase", UiMode.FIGHT, () => { + (this.game.scene.phaseManager.getCurrentPhase() as CommandPhase).handleCommand( + Command.TERA, + movePosition, + MoveUseMode.NORMAL, + ); + }); + + if (targetIndex !== null) { + this.game.selectTarget(movePosition, targetIndex); + } + } + + /** Helper function to get the index of the selected move in the selected party member's moveset. */ + private getMovePosition(pokemonIndex: BattlerIndex.PLAYER | BattlerIndex.PLAYER_2, move: MoveId): number { + const playerPokemon = this.game.scene.getPlayerField()[pokemonIndex]; + const moveset = playerPokemon.getMoveset(); + const index = moveset.findIndex(m => m.moveId === move && m.ppUsed < m.getMovePp()); + console.log(`Move position for ${MoveId[move]} (=${move}):`, index); + return index; + } + + /** + * Modifies a player pokemon's moveset to contain only the selected move, and then + * selects it to be used during the next {@linkcode CommandPhase}. + * + * **Warning**: Will disable the player moveset override if it is enabled, as well as any mid-battle moveset changes! + * + * @param moveId - The {@linkcode MoveId} to use + * @param pkmIndex - The {@linkcode BattlerIndex} of the player Pokemon using the move. Relevant for double battles only and defaults to {@linkcode BattlerIndex.PLAYER} if not specified + * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves; should be omitted for multi-target moves + * @param useTera - If `true`, the Pokemon will attempt to Terastallize even without a Tera Orb; default `false` + * @remarks + * If you need to check for changes in the player's moveset as part of the test, it may be + * better to use {@linkcode changeMoveset} and {@linkcode select} instead. + */ + public use( + moveId: MoveId, + pkmIndex: BattlerIndex.PLAYER | BattlerIndex.PLAYER_2 = BattlerIndex.PLAYER, + targetIndex?: BattlerIndex, + useTera = false, + ): void { + if ([Overrides.MOVESET_OVERRIDE].flat().length > 0) { + vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]); + console.warn("Warning: `MoveHelper.use` overwriting player pokemon moveset and disabling moveset override!"); + } + + // Clear out both the normal and temporary movesets before setting the move. + const pokemon = this.game.scene.getPlayerField()[pkmIndex]; + pokemon.moveset.splice(0); + pokemon.summonData.moveset?.splice(0); + pokemon.setMove(0, moveId); + + if (useTera) { + this.selectWithTera(moveId, pkmIndex, targetIndex); + return; + } + this.select(moveId, pkmIndex, targetIndex); + } + + /** + * Forces the Paralysis or Freeze status to activate on the next move by temporarily mocking {@linkcode Overrides.STATUS_ACTIVATION_OVERRIDE}, + * advancing to the next `MovePhase`, and then resetting the override to `null` + * @param activated - `true` to force the status to activate, `false` to force the status to not activate (will cause Freeze to heal) + */ + public async forceStatusActivation(activated: boolean): Promise { + vi.spyOn(Overrides, "STATUS_ACTIVATION_OVERRIDE", "get").mockReturnValue(activated); + await this.game.phaseInterceptor.to("MovePhase"); + vi.spyOn(Overrides, "STATUS_ACTIVATION_OVERRIDE", "get").mockReturnValue(null); + } + + /** + * Forces the Confusion status to activate on the next move by temporarily mocking {@linkcode Overrides.CONFUSION_ACTIVATION_OVERRIDE}, + * advancing to the next `MovePhase`, and then resetting the override to `null` + * @param activated - `true` to force the Pokemon to hit themself, `false` to forcibly disable it + */ + public async forceConfusionActivation(activated: boolean): Promise { + vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(activated); + await this.game.phaseInterceptor.to("MovePhase"); + vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(null); + } + + /** + * Changes a pokemon's moveset to the given move(s). + * + * Useful when normal moveset overrides can't be used (such as when it's necessary to check or update properties of the moveset). + * + * **Note**: Will disable the moveset override matching the pokemon's party. + * @param pokemon - The {@linkcode Pokemon} being modified + * @param moveset - The {@linkcode MoveId} (single or array) to change the Pokemon's moveset to. + */ + public changeMoveset(pokemon: Pokemon, moveset: MoveId | MoveId[]): void { + if (pokemon.isPlayer()) { + if (coerceArray(Overrides.MOVESET_OVERRIDE).length > 0) { + vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]); + console.warn("Player moveset override disabled due to use of `game.move.changeMoveset`!"); + } + } else { + if (coerceArray(Overrides.OPP_MOVESET_OVERRIDE).length > 0) { + vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]); + console.warn("Enemy moveset override disabled due to use of `game.move.changeMoveset`!"); + } + } + moveset = coerceArray(moveset); + expect(moveset.length, "Cannot assign more than 4 moves to a moveset!").toBeLessThanOrEqual(4); + pokemon.moveset = []; + moveset.forEach((move, i) => { + pokemon.setMove(i, move); + }); + const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", "); + console.log(`Pokemon ${pokemon.species.name}'s moveset manually set to ${movesetStr} (=[${moveset.join(", ")}])!`); + } + + /** + * Forces the next enemy selecting a move to use the given move _in its moveset_ + * against the given target (if applicable). + * @param moveId - The {@linkcode Move | move ID} the enemy will be forced to use. + * @param target - The {@linkcode BattlerIndex | target} against which the enemy will use the given move; + * defaults to normal target selection priorities if omitted or not single-target. + * @remarks + * If you do not need to check for changes in the enemy's moveset as part of the test, it may be + * best to use {@linkcode forceEnemyMove} instead. + */ + public async selectEnemyMove(moveId: MoveId, target?: BattlerIndex) { + // Wait for the next EnemyCommandPhase to start + await this.game.phaseInterceptor.to("EnemyCommandPhase", false); + const enemy = + this.game.scene.getEnemyField()[ + (this.game.scene.phaseManager.getCurrentPhase() as EnemyCommandPhase).getFieldIndex() + ]; + const legalTargets = getMoveTargets(enemy, moveId); + + vi.spyOn(enemy, "getNextMove").mockReturnValueOnce({ + move: moveId, + targets: + target !== undefined && !legalTargets.multiple && legalTargets.targets.includes(target) + ? [target] + : enemy.getNextTargets(moveId), + useMode: MoveUseMode.NORMAL, + }); + + /** + * Run the EnemyCommandPhase to completion. + * This allows this function to be called consecutively to + * force a move for each enemy in a double battle. + */ + await this.game.phaseInterceptor.to("EnemyCommandPhase"); + } + + /** + * Modify the moveset of the next enemy selecting a move to contain only the given move, and then + * selects it to be used during the next {@linkcode EnemyCommandPhase} against the given targets. + * + * Does not require the given move to be in the enemy's moveset beforehand, + * but **overwrites the pokemon's moveset** and **disables any prior moveset overrides**! + * + * @param moveId - The {@linkcode Move | move ID} the enemy will be forced to use. + * @param target - The {@linkcode BattlerIndex | target} against which the enemy will use the given move; + * defaults to normal target selection priorities if omitted or not single-target. + * @remarks + * If you need to check for changes in the enemy's moveset as part of the test, it may be + * best to use {@linkcode changeMoveset} and {@linkcode selectEnemyMove} instead. + */ + public async forceEnemyMove(moveId: MoveId, target?: BattlerIndex) { + // Wait for the next EnemyCommandPhase to start + await this.game.phaseInterceptor.to("EnemyCommandPhase", false); + + const enemy = + this.game.scene.getEnemyField()[ + (this.game.scene.phaseManager.getCurrentPhase() as EnemyCommandPhase).getFieldIndex() + ]; + + if ([Overrides.OPP_MOVESET_OVERRIDE].flat().length > 0) { + vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]); + console.warn( + "Warning: `forceEnemyMove` overwrites the Pokemon's moveset and disables the enemy moveset override!", + ); + } + enemy.moveset = [new PokemonMove(moveId)]; + const legalTargets = getMoveTargets(enemy, moveId); + + vi.spyOn(enemy, "getNextMove").mockReturnValueOnce({ + move: moveId, + targets: + target !== undefined && !legalTargets.multiple && legalTargets.targets.includes(target) + ? [target] + : enemy.getNextTargets(moveId), + useMode: MoveUseMode.NORMAL, + }); + + /** + * Run the EnemyCommandPhase to completion. + * This allows this function to be called consecutively to + * force a move for each enemy in a double battle. + */ + await this.game.phaseInterceptor.to("EnemyCommandPhase"); + } + + /** + * Force the next move(s) used by Metronome to be a specific move. \ + * Triggers during the next upcoming {@linkcode MoveEffectPhase} that Metronome is used. + * @param move - The move to force Metronome to call + * @param once - If `true`, mocks the return value exactly once; default `false` + * @returns The spy that for Metronome that was mocked (Usually unneeded). + * @example + * ```ts + * game.move.use(MoveId.METRONOME); + * game.move.forceMetronomeMove(MoveId.FUTURE_SIGHT); // Can be in any order + * ``` + */ + public forceMetronomeMove(move: MoveId, once = false): MockInstance { + const spy = vi.spyOn(allMoves[MoveId.METRONOME].getAttrs("RandomMoveAttr")[0], "getMoveOverride"); + if (once) { + spy.mockReturnValueOnce(move); + } else { + spy.mockReturnValue(move); + } + return spy; + } +} diff --git a/test/testUtils/helpers/overridesHelper.ts b/test/test-utils/helpers/overrides-helper.ts similarity index 79% rename from test/testUtils/helpers/overridesHelper.ts rename to test/test-utils/helpers/overrides-helper.ts index 32219fa833c..d67ceedf891 100644 --- a/test/testUtils/helpers/overridesHelper.ts +++ b/test/test-utils/helpers/overrides-helper.ts @@ -1,35 +1,54 @@ -import type { Variant } from "#app/sprites/variant"; -import { Weather } from "#app/data/weather"; +/** biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { NewArenaEvent } from "#events/battle-scene"; +/** biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import type { BattleStyle, RandomTrainerOverride } from "#app/overrides"; +import Overrides from "#app/overrides"; import { AbilityId } from "#enums/ability-id"; -import type { ModifierOverride } from "#app/modifier/modifier-type"; -import type { BattleStyle } from "#app/overrides"; -import Overrides, { defaultOverrides } from "#app/overrides"; -import type { Unlockables } from "#app/system/unlockables"; +import type { BattleType } from "#enums/battle-type"; import { BiomeId } from "#enums/biome-id"; import { MoveId } from "#enums/move-id"; import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Nature } from "#enums/nature"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import type { WeatherType } from "#enums/weather-type"; -import { expect, vi } from "vitest"; -import { GameManagerHelper } from "./gameManagerHelper"; -import { shiftCharCodes } from "#app/utils/common"; -import type { RandomTrainerOverride } from "#app/overrides"; -import type { BattleType } from "#enums/battle-type"; +import type { Unlockables } from "#enums/unlockables"; +import { WeatherType } from "#enums/weather-type"; +import type { ModifierOverride } from "#modifiers/modifier-type"; +import type { Variant } from "#sprites/variant"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; +import { coerceArray, shiftCharCodes } from "#utils/common"; +import { vi } from "vitest"; /** * Helper to handle overrides in tests */ export class OverridesHelper extends GameManagerHelper { - /** If `true`, removes the starting items from enemies at the start of each test; default `true` */ + /** + * If `true`, removes the starting items from enemies at the start of each test. + * @defaultValue `true` + */ public removeEnemyStartingItems = true; - /** If `true`, sets the shiny overrides to disable shinies at the start of each test; default `true` */ + /** + * If `true`, sets the shiny overrides to disable shinies at the start of each test. + * @defaultValue `true` + */ public disableShinies = true; + /** + * If `true`, will set the IV overrides for player and enemy pokemon to `31` at the start of each test. + * @defaultValue `true` + */ + public normalizeIVs = true; + /** + * If `true`, will set the Nature overrides for player and enemy pokemon to a neutral nature at the start of each test. + * @defaultValue `true` + */ + public normalizeNatures = true; /** * Override the starting biome - * @warning Any event listeners that are attached to [NewArenaEvent](events\battle-scene.ts) may need to be handled down the line + * @warning Any event listeners that are attached to {@linkcode NewArenaEvent} may need to be handled down the line * @param biome - The biome to set */ public startingBiome(biome: BiomeId): this { @@ -202,18 +221,16 @@ export class OverridesHelper extends GameManagerHelper { */ public moveset(moveset: MoveId | MoveId[]): this { vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(moveset); - if (!Array.isArray(moveset)) { - moveset = [moveset]; - } + moveset = coerceArray(moveset); const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", "); this.log(`Player Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`); return this; } /** - * Override the player pokemon's {@linkcode StatusEffect | status-effect} + * Override the player pokemon's initial {@linkcode StatusEffect | status-effect}, * @param statusEffect - The {@linkcode StatusEffect | status-effect} to set - * @returns + * @returns `this` */ public statusEffect(statusEffect: StatusEffect): this { vi.spyOn(Overrides, "STATUS_OVERRIDE", "get").mockReturnValue(statusEffect); @@ -221,6 +238,80 @@ export class OverridesHelper extends GameManagerHelper { return this; } + /** + * Overrides the IVs of the player pokemon + * @param ivs - If set to a number, all IVs are set to the same value. Must be between `0` and `31`! + * + * If set to an array, that array is applied to the pokemon's IV field as-is. + * All values must be between `0` and `31`, and the array must be of exactly length `6`! + * + * If set to `null`, the override is disabled. + * @returns `this` + */ + public playerIVs(ivs: number | number[] | null): this { + this.normalizeIVs = false; + vi.spyOn(Overrides, "IVS_OVERRIDE", "get").mockReturnValue(ivs); + if (ivs === null) { + this.log("Player IVs override disabled!"); + } else { + this.log(`Player IVs set to ${ivs}!`); + } + return this; + } + + /** + * Overrides the nature of the player's pokemon + * @param nature - The nature to set, or `null` to disable the override. + * @returns `this` + */ + public nature(nature: Nature | null): this { + this.normalizeNatures = false; + vi.spyOn(Overrides, "NATURE_OVERRIDE", "get").mockReturnValue(nature); + if (nature === null) { + this.log("Player Nature override disabled!"); + } else { + this.log(`Player Nature set to ${Nature[nature]} (=${nature})!`); + } + return this; + } + + /** + * Overrides the IVs of the enemy pokemon + * @param ivs - If set to a number, all IVs are set to the same value. Must be between `0` and `31`! + * + * If set to an array, that array is applied to the pokemon's IV field as-is. + * All values must be between `0` and `31`, and the array must be of exactly length `6`! + * + * If set to `null`, the override is disabled. + * @returns `this` + */ + public enemyIVs(ivs: number | number[] | null): this { + this.normalizeIVs = false; + vi.spyOn(Overrides, "ENEMY_IVS_OVERRIDE", "get").mockReturnValue(ivs); + if (ivs === null) { + this.log("Enemy IVs override disabled!"); + } else { + this.log(`Enemy IVs set to ${ivs}!`); + } + return this; + } + + /** + * Overrides the nature of the enemy's pokemon + * @param nature - The nature to set, or `null` to disable the override. + * @returns `this` + */ + public enemyNature(nature: Nature | null): this { + this.normalizeNatures = false; + vi.spyOn(Overrides, "ENEMY_NATURE_OVERRIDE", "get").mockReturnValue(nature); + if (nature === null) { + this.log("Enemy Nature override disabled!"); + } else { + this.log(`Enemy Nature set to ${Nature[nature]} (=${nature})!`); + } + return this; + } + /** * Override each wave to not have standard trainer battles * @returns `this` @@ -245,12 +336,15 @@ export class OverridesHelper extends GameManagerHelper { } /** - * Override each wave to not have critical hits + * Force random critical hit rolls to always or never suceed. + * @param crits - `true` to guarantee crits on eligible moves, `false` to force rolls to fail, `null` to disable override + * @remarks This does not bypass effects that guarantee or block critical hits; it merely mocks the chance-based rolls. * @returns `this` */ - public disableCrits(): this { - vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true); - this.log("Critical hits are disabled!"); + public criticalHits(crits: boolean | null): this { + vi.spyOn(Overrides, "CRITICAL_HIT_OVERRIDE", "get").mockReturnValue(crits); + const freq = crits === true ? "always" : crits === false ? "never" : "randomly"; + this.log(`Critical hit rolls set to ${freq} succeed!`); return this; } @@ -261,7 +355,7 @@ export class OverridesHelper extends GameManagerHelper { */ public weather(type: WeatherType): this { vi.spyOn(Overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(type); - this.log(`Weather set to ${Weather[type]} (=${type})!`); + this.log(`Weather set to ${WeatherType[type]} (=${type})!`); return this; } @@ -382,9 +476,7 @@ export class OverridesHelper extends GameManagerHelper { */ public enemyMoveset(moveset: MoveId | MoveId[]): this { vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(moveset); - if (!Array.isArray(moveset)) { - moveset = [moveset]; - } + moveset = coerceArray(moveset); const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", "); this.log(`Enemy Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`); return this; @@ -402,9 +494,9 @@ export class OverridesHelper extends GameManagerHelper { } /** - * Override the enemy {@linkcode StatusEffect | status-effect} for enemy pokemon + * Override the enemy pokemon's initial {@linkcode StatusEffect | status-effect}. * @param statusEffect - The {@linkcode StatusEffect | status-effect} to set - * @returns + * @returns `this` */ public enemyStatusEffect(statusEffect: StatusEffect): this { vi.spyOn(Overrides, "OPP_STATUS_OVERRIDE", "get").mockReturnValue(statusEffect); @@ -575,14 +667,4 @@ export class OverridesHelper extends GameManagerHelper { private log(...params: any[]) { console.log("Overrides:", ...params); } - - public sanitizeOverrides(): void { - for (const key of Object.keys(defaultOverrides)) { - if (Overrides[key] !== defaultOverrides[key]) { - vi.spyOn(Overrides, key as any, "get").mockReturnValue(defaultOverrides[key]); - } - } - expect(Overrides).toEqual(defaultOverrides); - this.log("Sanitizing all overrides!"); - } } diff --git a/test/testUtils/helpers/reloadHelper.ts b/test/test-utils/helpers/reload-helper.ts similarity index 83% rename from test/testUtils/helpers/reloadHelper.ts rename to test/test-utils/helpers/reload-helper.ts index 4a9e5356968..a8ed0e21307 100644 --- a/test/testUtils/helpers/reloadHelper.ts +++ b/test/test-utils/helpers/reload-helper.ts @@ -1,12 +1,12 @@ -import { GameManagerHelper } from "./gameManagerHelper"; -import { TitlePhase } from "#app/phases/title-phase"; +import { BattleStyle } from "#enums/battle-style"; import { UiMode } from "#enums/ui-mode"; +import { CommandPhase } from "#phases/command-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import type { SessionSaveData } from "#system/game-data"; +import type { GameManager } from "#test/test-utils/game-manager"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; import { vi } from "vitest"; -import { BattleStyle } from "#app/enums/battle-style"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import type { SessionSaveData } from "#app/system/game-data"; -import type GameManager from "../gameManager"; /** * Helper to allow reloading sessions in unit tests. @@ -35,7 +35,7 @@ export class ReloadHelper extends GameManagerHelper { const scene = this.game.scene; const titlePhase = new TitlePhase(); - scene.clearPhaseQueue(); + scene.phaseManager.clearPhaseQueue(); // Set the last saved session to the desired session data vi.spyOn(scene.gameData, "getSession").mockReturnValue( @@ -43,7 +43,7 @@ export class ReloadHelper extends GameManagerHelper { resolve(this.sessionData); }), ); - scene.unshiftPhase(titlePhase); + scene.phaseManager.unshiftPhase(titlePhase); this.game.endPhase(); // End the currently ongoing battle // remove all persistent mods before loading diff --git a/test/testUtils/helpers/settingsHelper.ts b/test/test-utils/helpers/settings-helper.ts similarity index 84% rename from test/testUtils/helpers/settingsHelper.ts rename to test/test-utils/helpers/settings-helper.ts index d5a60e6496a..a26aa2de33c 100644 --- a/test/testUtils/helpers/settingsHelper.ts +++ b/test/test-utils/helpers/settings-helper.ts @@ -1,7 +1,7 @@ -import { PlayerGender } from "#app/enums/player-gender"; -import { BattleStyle } from "#app/enums/battle-style"; -import { GameManagerHelper } from "./gameManagerHelper"; -import { ExpGainsSpeed } from "#app/enums/exp-gains-speed"; +import { BattleStyle } from "#enums/battle-style"; +import { ExpGainsSpeed } from "#enums/exp-gains-speed"; +import { PlayerGender } from "#enums/player-gender"; +import { GameManagerHelper } from "#test/test-utils/helpers/game-manager-helper"; /** * Helper to handle settings for tests diff --git a/test/testUtils/inputsHandler.ts b/test/test-utils/inputs-handler.ts similarity index 89% rename from test/testUtils/inputsHandler.ts rename to test/test-utils/inputs-handler.ts index 6e9dd453541..b8b3224c31d 100644 --- a/test/testUtils/inputsHandler.ts +++ b/test/test-utils/inputs-handler.ts @@ -1,8 +1,8 @@ -import type BattleScene from "#app/battle-scene"; -import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; +import type { BattleScene } from "#app/battle-scene"; import type { InputsController } from "#app/inputs-controller"; -import TouchControl from "#app/touch-controls"; -import { holdOn } from "#test/testUtils/gameManagerUtils"; +import { TouchControl } from "#app/touch-controls"; +import pad_xbox360 from "#inputs/pad-xbox360"; +import { holdOn } from "#test/test-utils/game-manager-utils"; import fs from "node:fs"; import { JSDOM } from "jsdom"; import Phaser from "phaser"; @@ -12,7 +12,7 @@ interface LogEntry { button: any; } -export default class InputsHandler { +export class InputsHandler { private scene: BattleScene; private events: Phaser.Events.EventEmitter; private inputController: InputsController; @@ -89,7 +89,7 @@ class Fakepad extends Phaser.Input.Gamepad.Gamepad { public index: number; constructor(pad) { - //@ts-ignore + //@ts-expect-error super(undefined, { ...pad, buttons: pad.deviceMapping, axes: [] }); //TODO: resolve ts-ignore this.id = "xbox_360_fakepad"; this.index = 0; @@ -98,7 +98,7 @@ class Fakepad extends Phaser.Input.Gamepad.Gamepad { class FakeMobile { constructor() { - const fakeMobilePage = fs.readFileSync("././test/testUtils/fakeMobile.html", { encoding: "utf8", flag: "r" }); + const fakeMobilePage = fs.readFileSync("././test/test-utils/fakeMobile.html", { encoding: "utf8", flag: "r" }); const dom = new JSDOM(fakeMobilePage); Object.defineProperty(window, "document", { value: dom.window.document, diff --git a/test/testUtils/listenersManager.ts b/test/test-utils/listeners-manager.ts similarity index 100% rename from test/testUtils/listenersManager.ts rename to test/test-utils/listeners-manager.ts diff --git a/test/test-utils/matchers/to-equal-array-unsorted.ts b/test/test-utils/matchers/to-equal-array-unsorted.ts new file mode 100644 index 00000000000..846ea9e7779 --- /dev/null +++ b/test/test-utils/matchers/to-equal-array-unsorted.ts @@ -0,0 +1,47 @@ +import { getOnelineDiffStr } from "#test/test-utils/string-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if an array contains exactly the given items, disregarding order. + * @param received - The received value. Should be an array of elements + * @param expected - The array to check equality with + * @returns Whether the matcher passed + */ +export function toEqualArrayUnsorted( + this: MatcherState, + received: unknown, + expected: unknown[], +): SyncExpectationResult { + if (!Array.isArray(received)) { + return { + pass: false, + message: () => `Expected an array, but got ${this.utils.stringify(received)}!`, + }; + } + + if (received.length !== expected.length) { + return { + pass: false, + message: () => `Expected to receive array of length ${received.length}, but got ${expected.length} instead!`, + actual: received, + expected, + }; + } + + const actualSorted = received.slice().sort(); + const expectedSorted = expected.slice().sort(); + const pass = this.equals(actualSorted, expectedSorted, [...this.customTesters, this.utils.iterableEquality]); + + const actualStr = getOnelineDiffStr.call(this, actualSorted); + const expectedStr = getOnelineDiffStr.call(this, expectedSorted); + + return { + pass, + message: () => + pass + ? `Expected ${actualStr} to NOT exactly equal ${expectedStr} without order, but it did!` + : `Expected ${actualStr} to exactly equal ${expectedStr} without order, but it didn't!`, + expected: expectedSorted, + actual: actualSorted, + }; +} diff --git a/test/test-utils/matchers/to-have-ability-applied.ts b/test/test-utils/matchers/to-have-ability-applied.ts new file mode 100644 index 00000000000..a3921e6371c --- /dev/null +++ b/test/test-utils/matchers/to-have-ability-applied.ts @@ -0,0 +1,43 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { Pokemon } from "#field/pokemon"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @param expectedAbility - The {@linkcode AbilityId} to check for + * @returns Whether the matcher passed + */ +export function toHaveAbilityApplied( + this: MatcherState, + received: unknown, + expectedAbilityId: AbilityId, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to recieve a Pokemon, but got ${receivedStr(received)}!`, + }; + } + + const pass = received.waveData.abilitiesApplied.has(expectedAbilityId); + + const pkmName = getPokemonNameWithAffix(received); + const expectedAbilityStr = getEnumStr(AbilityId, expectedAbilityId); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have applied ${expectedAbilityStr}, but it did!` + : `Expected ${pkmName} to have applied ${expectedAbilityStr}, but it didn't!`, + expected: expectedAbilityId, + actual: received.waveData.abilitiesApplied, + }; +} diff --git a/test/test-utils/matchers/to-have-battler-tag.ts b/test/test-utils/matchers/to-have-battler-tag.ts new file mode 100644 index 00000000000..af405d7da39 --- /dev/null +++ b/test/test-utils/matchers/to-have-battler-tag.ts @@ -0,0 +1,43 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { Pokemon } from "#field/pokemon"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} has a specific {@linkcode BattlerTagType}. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @param expectedBattlerTagType - The {@linkcode BattlerTagType} to check for + * @returns Whether the matcher passed + */ +export function toHaveBattlerTag( + this: MatcherState, + received: unknown, + expectedBattlerTagType: BattlerTagType, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: this.isNot, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pass = !!received.getTag(expectedBattlerTagType); + const pkmName = getPokemonNameWithAffix(received); + // "BattlerTagType.SEEDED (=1)" + const expectedTagStr = getEnumStr(BattlerTagType, expectedBattlerTagType, { prefix: "BattlerTagType." }); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedTagStr}, but it did!` + : `Expected ${pkmName} to have ${expectedTagStr}, but it didn't!`, + expected: expectedBattlerTagType, + actual: received.summonData.tags.map(t => t.tagType), + }; +} diff --git a/test/test-utils/matchers/to-have-effective-stat.ts b/test/test-utils/matchers/to-have-effective-stat.ts new file mode 100644 index 00000000000..bc10a646c02 --- /dev/null +++ b/test/test-utils/matchers/to-have-effective-stat.ts @@ -0,0 +1,66 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import type { EffectiveStat } from "#enums/stat"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { getStatName } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +export interface ToHaveEffectiveStatMatcherOptions { + /** + * The target {@linkcode Pokemon} + * @see {@linkcode Pokemon.getEffectiveStat} + */ + enemy?: Pokemon; + /** + * The {@linkcode Move} being used + * @see {@linkcode Pokemon.getEffectiveStat} + */ + move?: Move; + /** + * Whether a critical hit occurred or not + * @see {@linkcode Pokemon.getEffectiveStat} + * @defaultValue `false` + */ + isCritical?: boolean; +} + +/** + * Matcher that checks if a {@linkcode Pokemon}'s effective stat equals a certain value. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @param stat - The {@linkcode EffectiveStat} to check + * @param expectedValue - The expected value of the {@linkcode stat} + * @param options - The {@linkcode ToHaveEffectiveStatMatcherOptions} + * @returns Whether the matcher passed + */ +export function toHaveEffectiveStat( + this: MatcherState, + received: unknown, + stat: EffectiveStat, + expectedValue: number, + { enemy, move, isCritical = false }: ToHaveEffectiveStatMatcherOptions = {}, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + // TODO: Change once getEffectiveStat is refactored to take an object literal + const actualValue = received.getEffectiveStat(stat, enemy, move, undefined, undefined, undefined, isCritical); + const pass = actualValue === expectedValue; + + const pkmName = getPokemonNameWithAffix(received); + const statName = getStatName(stat); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedValue} ${statName}, but it did!` + : `Expected ${pkmName} to have ${expectedValue} ${statName}, but got ${actualValue} instead!`, + expected: expectedValue, + actual: actualValue, + }; +} diff --git a/test/test-utils/matchers/to-have-fainted.ts b/test/test-utils/matchers/to-have-fainted.ts new file mode 100644 index 00000000000..73ca96a31b5 --- /dev/null +++ b/test/test-utils/matchers/to-have-fainted.ts @@ -0,0 +1,35 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore lint/correctness/noUnusedImports: TSDoc +import type { Pokemon } from "#field/pokemon"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} has fainted. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @returns Whether the matcher passed + */ +export function toHaveFainted(this: MatcherState, received: unknown): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pass = received.isFainted(); + + const hp = received.hp; + const maxHp = received.getMaxHp(); + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have fainted, but it did!` + : `Expected ${pkmName} to have fainted, but it didn't! (${hp}/${maxHp} HP)`, + expected: 0, + actual: hp, + }; +} diff --git a/test/test-utils/matchers/to-have-full-hp.ts b/test/test-utils/matchers/to-have-full-hp.ts new file mode 100644 index 00000000000..3d7c8f9458d --- /dev/null +++ b/test/test-utils/matchers/to-have-full-hp.ts @@ -0,0 +1,35 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore lint/correctness/noUnusedImports: TSDoc +import type { Pokemon } from "#field/pokemon"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} is at full hp. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @returns Whether the matcher passed + */ +export function toHaveFullHp(this: MatcherState, received: unknown): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pass = received.isFullHp(); + + const hp = received.hp; + const maxHp = received.getMaxHp(); + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have full hp, but it did!` + : `Expected ${pkmName} to have full hp, but it didn't! (${hp}/${maxHp} HP)`, + expected: maxHp, + actual: hp, + }; +} diff --git a/test/test-utils/matchers/to-have-hp.ts b/test/test-utils/matchers/to-have-hp.ts new file mode 100644 index 00000000000..20d171b23ce --- /dev/null +++ b/test/test-utils/matchers/to-have-hp.ts @@ -0,0 +1,35 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore lint/correctness/noUnusedImports: TSDoc +import type { Pokemon } from "#field/pokemon"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a Pokemon has a specific amount of HP. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @param expectedHp - The expected amount of HP the {@linkcode Pokemon} has + * @returns Whether the matcher passed + */ +export function toHaveHp(this: MatcherState, received: unknown, expectedHp: number): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const actualHp = received.hp; + const pass = actualHp === expectedHp; + + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedHp} HP, but it did!` + : `Expected ${pkmName} to have ${expectedHp} HP, but got ${actualHp} HP instead!`, + expected: expectedHp, + actual: actualHp, + }; +} diff --git a/test/test-utils/matchers/to-have-stat-stage.ts b/test/test-utils/matchers/to-have-stat-stage.ts new file mode 100644 index 00000000000..feecd650bef --- /dev/null +++ b/test/test-utils/matchers/to-have-stat-stage.ts @@ -0,0 +1,53 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { Pokemon } from "#field/pokemon"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import type { BattleStat } from "#enums/stat"; +import { getStatName } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a Pokemon has a specific {@linkcode BattleStat | Stat} stage. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @param stat - The {@linkcode BattleStat | Stat} to check + * @param expectedStage - The expected numerical value of {@linkcode stat}; should be within the range `[-6, 6]` + * @returns Whether the matcher passed + */ +export function toHaveStatStage( + this: MatcherState, + received: unknown, + stat: BattleStat, + expectedStage: number, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + if (expectedStage < -6 || expectedStage > 6) { + return { + pass: false, + message: () => `Expected ${expectedStage} to be within the range [-6, 6]!`, + }; + } + + const actualStage = received.getStatStage(stat); + const pass = actualStage === expectedStage; + + const pkmName = getPokemonNameWithAffix(received); + const statName = getStatName(stat); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s ${statName} stat stage to NOT be ${expectedStage}, but it was!` + : `Expected ${pkmName}'s ${statName} stat stage to be ${expectedStage}, but got ${actualStage} instead!`, + expected: expectedStage, + actual: actualStage, + }; +} diff --git a/test/test-utils/matchers/to-have-status-effect.ts b/test/test-utils/matchers/to-have-status-effect.ts new file mode 100644 index 00000000000..a46800632f3 --- /dev/null +++ b/test/test-utils/matchers/to-have-status-effect.ts @@ -0,0 +1,83 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { Status } from "#data/status-effect"; +import type { Pokemon } from "#field/pokemon"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { StatusEffect } from "#enums/status-effect"; +import { getEnumStr, getOnelineDiffStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +export type expectedStatusType = + | StatusEffect + | { effect: StatusEffect.TOXIC; toxicTurnCount: number } + | { effect: StatusEffect.SLEEP; sleepTurnsRemaining: number }; + +/** + * Matcher that checks if a Pokemon's {@linkcode StatusEffect} is as expected + * @param received - The actual value received. Should be a {@linkcode Pokemon} + * @param expectedStatus - The {@linkcode StatusEffect} the Pokemon is expected to have, + * or a partially filled {@linkcode Status} containing the desired properties + * @returns Whether the matcher passed + */ +export function toHaveStatusEffect( + this: MatcherState, + received: unknown, + expectedStatus: expectedStatusType, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pkmName = getPokemonNameWithAffix(received); + const actualEffect = received.status?.effect ?? StatusEffect.NONE; + + // Check exclusively effect equality first, coercing non-matching status effects to numbers. + if (actualEffect !== (expectedStatus as Exclude)?.effect) { + // This is actually 100% safe as `expectedStatus?.effect` will evaluate to `undefined` if a StatusEffect was passed, + // which will never match actualEffect by definition + expectedStatus = (expectedStatus as Exclude).effect; + } + + if (typeof expectedStatus === "number") { + const pass = this.equals(actualEffect, expectedStatus, [...this.customTesters, this.utils.iterableEquality]); + + const actualStr = getEnumStr(StatusEffect, actualEffect, { prefix: "StatusEffect." }); + const expectedStr = getEnumStr(StatusEffect, expectedStatus, { prefix: "StatusEffect." }); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedStr}, but it did!` + : `Expected ${pkmName} to have status effect ${expectedStr}, but got ${actualStr} instead!`, + expected: expectedStatus, + actual: actualEffect, + }; + } + + // Check for equality of all fields (for toxic turn count/etc) + const actualStatus = received.status; + const pass = this.equals(received, expectedStatus, [ + ...this.customTesters, + this.utils.subsetEquality, + this.utils.iterableEquality, + ]); + + const expectedStr = getOnelineDiffStr.call(this, expectedStatus); + const actualStr = getOnelineDiffStr.call(this, actualStatus); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s status to NOT match ${expectedStr}, but it did!` + : `Expected ${pkmName}'s status to match ${expectedStr}, but got ${actualStr} instead!`, + expected: expectedStatus, + actual: actualStatus, + }; +} diff --git a/test/test-utils/matchers/to-have-taken-damage.ts b/test/test-utils/matchers/to-have-taken-damage.ts new file mode 100644 index 00000000000..77c60ae836a --- /dev/null +++ b/test/test-utils/matchers/to-have-taken-damage.ts @@ -0,0 +1,46 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { Pokemon } from "#field/pokemon"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import { toDmgValue } from "#utils/common"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a Pokemon has taken a specific amount of damage. + * Unless specified, will run the expected damage value through {@linkcode toDmgValue} + * to round it down and make it a minimum of 1. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @param expectedDamageTaken - The expected amount of damage the {@linkcode Pokemon} has taken + * @param roundDown - Whether to round down {@linkcode expectedDamageTaken} with {@linkcode toDmgValue}; default `true` + * @returns Whether the matcher passed + */ +export function toHaveTakenDamage( + this: MatcherState, + received: unknown, + expectedDamageTaken: number, + roundDown = true, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const expectedDmgValue = roundDown ? toDmgValue(expectedDamageTaken) : expectedDamageTaken; + const actualDmgValue = received.getInverseHp(); + const pass = actualDmgValue === expectedDmgValue; + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have taken ${expectedDmgValue} damage, but it did!` + : `Expected ${pkmName} to have taken ${expectedDmgValue} damage, but got ${actualDmgValue} instead!`, + expected: expectedDmgValue, + actual: actualDmgValue, + }; +} diff --git a/test/test-utils/matchers/to-have-terrain.ts b/test/test-utils/matchers/to-have-terrain.ts new file mode 100644 index 00000000000..292c32abafc --- /dev/null +++ b/test/test-utils/matchers/to-have-terrain.ts @@ -0,0 +1,62 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { GameManager } from "#test/test-utils/game-manager"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { TerrainType } from "#app/data/terrain"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if the {@linkcode TerrainType} is as expected + * @param received - The object to check. Should be an instance of {@linkcode GameManager}. + * @param expectedTerrainType - The expected {@linkcode TerrainType}, or {@linkcode TerrainType.NONE} if no terrain should be active + * @returns Whether the matcher passed + */ +export function toHaveTerrain( + this: MatcherState, + received: unknown, + expectedTerrainType: TerrainType, +): SyncExpectationResult { + if (!isGameManagerInstance(received)) { + return { + pass: false, + message: () => `Expected GameManager, but got ${receivedStr(received)}!`, + }; + } + + if (!received.scene?.arena) { + return { + pass: false, + message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`, + }; + } + + const actual = received.scene.arena.getTerrainType(); + const pass = actual === expectedTerrainType; + const actualStr = toTerrainStr(actual); + const expectedStr = toTerrainStr(expectedTerrainType); + + return { + pass, + message: () => + pass + ? `Expected Arena to NOT have ${expectedStr} active, but it did!` + : `Expected Arena to have ${expectedStr} active, but got ${actualStr} instead!`, + expected: expectedTerrainType, + actual, + }; +} + +/** + * Get a human readable string of the current {@linkcode TerrainType}. + * @param terrainType - The {@linkcode TerrainType} to transform + * @returns A human readable string + */ +function toTerrainStr(terrainType: TerrainType) { + if (terrainType === TerrainType.NONE) { + return "no terrain"; + } + // "Electric Terrain (=2)" + return getEnumStr(TerrainType, terrainType, { casing: "Title", suffix: " Terrain" }); +} diff --git a/test/test-utils/matchers/to-have-types.ts b/test/test-utils/matchers/to-have-types.ts new file mode 100644 index 00000000000..3f16f740583 --- /dev/null +++ b/test/test-utils/matchers/to-have-types.ts @@ -0,0 +1,61 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { PokemonType } from "#enums/pokemon-type"; +import type { Pokemon } from "#field/pokemon"; +import { stringifyEnumArray } from "#test/test-utils/string-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; +import { isPokemonInstance, receivedStr } from "../test-utils"; + +export interface toHaveTypesOptions { + /** + * Whether to enforce exact matches (`true`) or superset matches (`false`). + * @defaultValue `true` + */ + exact?: boolean; + /** + * Optional arguments to pass to {@linkcode Pokemon.getTypes}. + */ + args?: Parameters<(typeof Pokemon.prototype)["getTypes"]>; +} + +/** + * Matcher that checks if an array contains exactly the given items, disregarding order. + * @param received - The object to check. Should be an array of one or more {@linkcode PokemonType}s. + * @param options - The {@linkcode toHaveTypesOptions | options} for this matcher + * @returns The result of the matching + */ +export function toHaveTypes( + this: MatcherState, + received: unknown, + expected: [PokemonType, ...PokemonType[]], + options: toHaveTypesOptions = {}, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to recieve a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const actualTypes = received.getTypes(...(options.args ?? [])).sort(); + const expectedTypes = expected.slice().sort(); + + // Exact matches do not care about subset equality + const matchers = options.exact + ? [...this.customTesters, this.utils.iterableEquality] + : [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]; + const pass = this.equals(actualTypes, expectedTypes, matchers); + + const actualStr = stringifyEnumArray(PokemonType, actualTypes); + const expectedStr = stringifyEnumArray(PokemonType, expectedTypes); + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have types ${expectedStr}, but it did!` + : `Expected ${pkmName} to have types ${expectedStr}, but got ${actualStr} instead!`, + expected: expectedTypes, + actual: actualTypes, + }; +} diff --git a/test/test-utils/matchers/to-have-used-move.ts b/test/test-utils/matchers/to-have-used-move.ts new file mode 100644 index 00000000000..ef90e4dbad9 --- /dev/null +++ b/test/test-utils/matchers/to-have-used-move.ts @@ -0,0 +1,70 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { Pokemon } from "#field/pokemon"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import type { MoveId } from "#enums/move-id"; +import { getOnelineDiffStr, getOrdinal } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { TurnMove } from "#types/turn-move"; +import type { AtLeastOne } from "#types/type-helpers"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher to check the contents of a {@linkcode Pokemon}'s move history. + * @param received - The actual value received. Should be a {@linkcode Pokemon} + * @param expectedValue - The {@linkcode MoveId} the Pokemon is expected to have used, + * or a partially filled {@linkcode TurnMove} containing the desired properties to check + * @param index - The index of the move history entry to check, in order from most recent to least recent. + * Default `0` (last used move) + * @returns Whether the matcher passed + */ +export function toHaveUsedMove( + this: MatcherState, + received: unknown, + expectedResult: MoveId | AtLeastOne, + index = 0, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const move: TurnMove | undefined = received.getLastXMoves(-1)[index]; + const pkmName = getPokemonNameWithAffix(received); + + if (move === undefined) { + return { + pass: false, + message: () => `Expected ${pkmName} to have used ${index + 1} moves, but it didn't!`, + actual: received.getLastXMoves(-1), + }; + } + + // Coerce to a `TurnMove` + if (typeof expectedResult === "number") { + expectedResult = { move: expectedResult }; + } + + const moveIndexStr = index === 0 ? "last move" : `${getOrdinal(index)} most recent move`; + + const pass = this.equals(move, expectedResult, [ + ...this.customTesters, + this.utils.subsetEquality, + this.utils.iterableEquality, + ]); + + const expectedStr = getOnelineDiffStr.call(this, expectedResult); + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s ${moveIndexStr} to NOT match ${expectedStr}, but it did!` + : // Replace newlines with spaces to preserve one-line ness + `Expected ${pkmName}'s ${moveIndexStr} to match ${expectedStr}, but it didn't!`, + expected: expectedResult, + actual: move, + }; +} diff --git a/test/test-utils/matchers/to-have-used-pp.ts b/test/test-utils/matchers/to-have-used-pp.ts new file mode 100644 index 00000000000..3b606a535bc --- /dev/null +++ b/test/test-utils/matchers/to-have-used-pp.ts @@ -0,0 +1,77 @@ +// biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports +import type { Pokemon } from "#field/pokemon"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports + +import { getPokemonNameWithAffix } from "#app/messages"; +import Overrides from "#app/overrides"; +import { MoveId } from "#enums/move-id"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import { coerceArray } from "#utils/common"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher to check the amount of PP consumed by a {@linkcode Pokemon}. + * @param received - The actual value received. Should be a {@linkcode Pokemon} + * @param expectedValue - The {@linkcode MoveId} that should have consumed PP + * @param ppUsed - The numerical amount of PP that should have been consumed, + * or `all` to indicate the move should be _out_ of PP + * @returns Whether the matcher passed + * @remarks + * If the same move appears in the Pokemon's moveset multiple times, this will fail the test! + */ +export function toHaveUsedPP( + this: MatcherState, + received: unknown, + expectedMove: MoveId, + ppUsed: number | "all", +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const override = received.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE; + if (coerceArray(override).length > 0) { + return { + pass: false, + message: () => + `Cannot test for PP consumption with ${received.isPlayer() ? "player" : "enemy"} moveset overrides active!`, + }; + } + + const pkmName = getPokemonNameWithAffix(received); + const moveStr = getEnumStr(MoveId, expectedMove); + + const movesetMoves = received.getMoveset().filter(pm => pm.moveId === expectedMove); + if (movesetMoves.length !== 1) { + return { + pass: false, + message: () => + `Expected MoveId.${moveStr} to appear in ${pkmName}'s moveset exactly once, but got ${movesetMoves.length} times!`, + expected: expectedMove, + actual: received.getMoveset(), + }; + } + + const move = movesetMoves[0]; // will be the only move in the array + + let ppStr: string = ppUsed.toString(); + if (typeof ppUsed === "string") { + ppStr = "all its"; + ppUsed = move.getMovePp(); + } + const pass = move.ppUsed === ppUsed; + + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s ${moveStr} to NOT have used ${ppStr} PP, but it did!` + : `Expected ${pkmName}'s ${moveStr} to have used ${ppStr} PP, but got ${move.ppUsed} instead!`, + expected: ppUsed, + actual: move.ppUsed, + }; +} diff --git a/test/test-utils/matchers/to-have-weather.ts b/test/test-utils/matchers/to-have-weather.ts new file mode 100644 index 00000000000..49433b2137b --- /dev/null +++ b/test/test-utils/matchers/to-have-weather.ts @@ -0,0 +1,62 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { GameManager } from "#test/test-utils/game-manager"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { WeatherType } from "#enums/weather-type"; +import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils"; +import { toTitleCase } from "#utils/strings"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if the {@linkcode WeatherType} is as expected + * @param received - The object to check. Expects an instance of {@linkcode GameManager}. + * @param expectedWeatherType - The expected {@linkcode WeatherType} + * @returns Whether the matcher passed + */ +export function toHaveWeather( + this: MatcherState, + received: unknown, + expectedWeatherType: WeatherType, +): SyncExpectationResult { + if (!isGameManagerInstance(received)) { + return { + pass: false, + message: () => `Expected GameManager, but got ${receivedStr(received)}!`, + }; + } + + if (!received.scene?.arena) { + return { + pass: false, + message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`, + }; + } + + const actual = received.scene.arena.getWeatherType(); + const pass = actual === expectedWeatherType; + const actualStr = toWeatherStr(actual); + const expectedStr = toWeatherStr(expectedWeatherType); + + return { + pass, + message: () => + pass + ? `Expected Arena to NOT have ${expectedStr} weather active, but it did!` + : `Expected Arena to have ${expectedStr} weather active, but got ${actualStr} instead!`, + expected: expectedWeatherType, + actual, + }; +} + +/** + * Get a human readable representation of the current {@linkcode WeatherType}. + * @param weatherType - The {@linkcode WeatherType} to transform + * @returns A human readable string + */ +function toWeatherStr(weatherType: WeatherType) { + if (weatherType === WeatherType.NONE) { + return "no weather"; + } + + return toTitleCase(WeatherType[weatherType]); +} diff --git a/test/testUtils/mocks/mockClock.ts b/test/test-utils/mocks/mock-clock.ts similarity index 91% rename from test/testUtils/mocks/mockClock.ts rename to test/test-utils/mocks/mock-clock.ts index 67f399ae41d..0d94a62824c 100644 --- a/test/testUtils/mocks/mockClock.ts +++ b/test/test-utils/mocks/mock-clock.ts @@ -1,4 +1,6 @@ -import Clock = Phaser.Time.Clock; +import Phaser from "phaser"; + +const Clock = Phaser.Time.Clock; export class MockClock extends Clock { public overrideDelay: number | null = 1; diff --git a/test/testUtils/mocks/mockConsoleLog.ts b/test/test-utils/mocks/mock-console-log.ts similarity index 100% rename from test/testUtils/mocks/mockConsoleLog.ts rename to test/test-utils/mocks/mock-console-log.ts diff --git a/test/testUtils/mocks/mockContextCanvas.ts b/test/test-utils/mocks/mock-context-canvas.ts similarity index 100% rename from test/testUtils/mocks/mockContextCanvas.ts rename to test/test-utils/mocks/mock-context-canvas.ts diff --git a/test/testUtils/mocks/mockFetch.ts b/test/test-utils/mocks/mock-fetch.ts similarity index 100% rename from test/testUtils/mocks/mockFetch.ts rename to test/test-utils/mocks/mock-fetch.ts diff --git a/test/testUtils/mocks/mockGameObjectCreator.ts b/test/test-utils/mocks/mock-game-object-creator.ts similarity index 72% rename from test/testUtils/mocks/mockGameObjectCreator.ts rename to test/test-utils/mocks/mock-game-object-creator.ts index caf98b79a9f..3d97f40edab 100644 --- a/test/testUtils/mocks/mockGameObjectCreator.ts +++ b/test/test-utils/mocks/mock-game-object-creator.ts @@ -1,5 +1,5 @@ -import MockGraphics from "./mocksContainer/mockGraphics"; -import type MockTextureManager from "./mockTextureManager"; +import type { MockTextureManager } from "#test/test-utils/mocks/mock-texture-manager"; +import { MockGraphics } from "#test/test-utils/mocks/mocks-container/mock-graphics"; export class MockGameObjectCreator { private readonly textureManager: MockTextureManager; diff --git a/test/testUtils/mocks/mockGameObject.ts b/test/test-utils/mocks/mock-game-object.ts similarity index 100% rename from test/testUtils/mocks/mockGameObject.ts rename to test/test-utils/mocks/mock-game-object.ts diff --git a/test/testUtils/mocks/mockLoader.ts b/test/test-utils/mocks/mock-loader.ts similarity index 79% rename from test/testUtils/mocks/mockLoader.ts rename to test/test-utils/mocks/mock-loader.ts index 7452f85a317..7bb3ffe7147 100644 --- a/test/testUtils/mocks/mockLoader.ts +++ b/test/test-utils/mocks/mock-loader.ts @@ -1,6 +1,8 @@ -import CacheManager = Phaser.Cache.CacheManager; +import Phaser from "phaser"; -export default class MockLoader { +const CacheManager = Phaser.Cache.CacheManager; + +export class MockLoader { public cacheManager; constructor(scene) { this.cacheManager = new CacheManager(scene); diff --git a/test/testUtils/mocks/mockLocalStorage.ts b/test/test-utils/mocks/mock-local-storage.ts similarity index 100% rename from test/testUtils/mocks/mockLocalStorage.ts rename to test/test-utils/mocks/mock-local-storage.ts diff --git a/test/testUtils/mocks/mockTextureManager.ts b/test/test-utils/mocks/mock-texture-manager.ts similarity index 61% rename from test/testUtils/mocks/mockTextureManager.ts rename to test/test-utils/mocks/mock-texture-manager.ts index 585ee0a674a..54002ad3cbb 100644 --- a/test/testUtils/mocks/mockTextureManager.ts +++ b/test/test-utils/mocks/mock-texture-manager.ts @@ -1,18 +1,20 @@ -import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; -import { MockImage } from "#test/testUtils/mocks/mocksContainer/mockImage"; -import MockNineslice from "#test/testUtils/mocks/mocksContainer/mockNineslice"; -import MockPolygon from "#test/testUtils/mocks/mocksContainer/mockPolygon"; -import MockRectangle from "#test/testUtils/mocks/mocksContainer/mockRectangle"; -import MockSprite from "#test/testUtils/mocks/mocksContainer/mockSprite"; -import MockText from "#test/testUtils/mocks/mocksContainer/mockText"; -import MockTexture from "#test/testUtils/mocks/mocksContainer/mockTexture"; -import type { MockGameObject } from "./mockGameObject"; -import { MockVideoGameObject } from "./mockVideoGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; +import { MockVideoGameObject } from "#test/test-utils/mocks/mock-video-game-object"; +import { MockBBCodeText } from "#test/test-utils/mocks/mocks-container/mock-bbcode-text"; +import { MockContainer } from "#test/test-utils/mocks/mocks-container/mock-container"; +import { MockImage } from "#test/test-utils/mocks/mocks-container/mock-image"; +import { MockInputText } from "#test/test-utils/mocks/mocks-container/mock-input-text"; +import { MockNineslice } from "#test/test-utils/mocks/mocks-container/mock-nineslice"; +import { MockPolygon } from "#test/test-utils/mocks/mocks-container/mock-polygon"; +import { MockRectangle } from "#test/test-utils/mocks/mocks-container/mock-rectangle"; +import { MockSprite } from "#test/test-utils/mocks/mocks-container/mock-sprite"; +import { MockText } from "#test/test-utils/mocks/mocks-container/mock-text"; +import { MockTexture } from "#test/test-utils/mocks/mocks-container/mock-texture"; /** * Stub class for Phaser.Textures.TextureManager */ -export default class MockTextureManager { +export class MockTextureManager { private textures: Map; private scene; public add; @@ -33,6 +35,8 @@ export default class MockTextureManager { image: this.image.bind(this), polygon: this.polygon.bind(this), text: this.text.bind(this), + rexBBCodeText: this.rexBBCodeText.bind(this), + rexInputText: this.rexInputText.bind(this), bitmapText: this.text.bind(this), displayList: this.displayList, video: () => new MockVideoGameObject(), @@ -103,9 +107,25 @@ export default class MockTextureManager { return text; } + rexBBCodeText(x, y, content, styleOptions) { + const text = new MockBBCodeText(this, x, y, content, styleOptions); + this.list.push(text); + return text; + } + + rexInputText(x, y, w, h, content, styleOptions) { + const text = new MockInputText(this, x, y, w, h, content, styleOptions); + this.list.push(text); + return text; + } + polygon(x, y, content, fillColor, fillAlpha) { const polygon = new MockPolygon(this, x, y, content, fillColor, fillAlpha); this.list.push(polygon); return polygon; } + + exists(key: string): boolean { + return this.textures.has(key); + } } diff --git a/test/testUtils/mocks/mockTimedEventManager.ts b/test/test-utils/mocks/mock-timed-event-manager.ts similarity index 85% rename from test/testUtils/mocks/mockTimedEventManager.ts rename to test/test-utils/mocks/mock-timed-event-manager.ts index 10f32fd4c8b..b6c84876783 100644 --- a/test/testUtils/mocks/mockTimedEventManager.ts +++ b/test/test-utils/mocks/mock-timed-event-manager.ts @@ -1,5 +1,5 @@ -import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#app/data/balance/starters"; import { TimedEventManager } from "#app/timed-event-manager"; +import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#balance/starters"; /** Mock TimedEventManager so that ongoing events don't impact tests */ export class MockTimedEventManager extends TimedEventManager { diff --git a/test/testUtils/mocks/mockVideoGameObject.ts b/test/test-utils/mocks/mock-video-game-object.ts similarity index 81% rename from test/testUtils/mocks/mockVideoGameObject.ts rename to test/test-utils/mocks/mock-video-game-object.ts index 1789229b1c7..742e3a7d435 100644 --- a/test/testUtils/mocks/mockVideoGameObject.ts +++ b/test/test-utils/mocks/mock-video-game-object.ts @@ -1,11 +1,11 @@ -import type { MockGameObject } from "./mockGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; /** Mocks video-related stuff */ export class MockVideoGameObject implements MockGameObject { public name: string; public active = true; - public play = () => null; + public play = () => this; public stop = () => this; public setOrigin = () => this; public setScale = () => this; diff --git a/test/test-utils/mocks/mocks-container/mock-bbcode-text.ts b/test/test-utils/mocks/mocks-container/mock-bbcode-text.ts new file mode 100644 index 00000000000..90b6a54a517 --- /dev/null +++ b/test/test-utils/mocks/mocks-container/mock-bbcode-text.ts @@ -0,0 +1,6 @@ +import { MockText } from "#test/test-utils/mocks/mocks-container/mock-text"; + +export class MockBBCodeText extends MockText { + setMaxLines(_lines: number) {} + setWrapMode(_mode: 0 | 1 | 2 | 3 | "none" | "word" | "char" | "character" | "mix") {} +} diff --git a/test/testUtils/mocks/mocksContainer/mockContainer.ts b/test/test-utils/mocks/mocks-container/mock-container.ts similarity index 92% rename from test/testUtils/mocks/mocksContainer/mockContainer.ts rename to test/test-utils/mocks/mocks-container/mock-container.ts index f1371643ce3..dd19dc3259c 100644 --- a/test/testUtils/mocks/mocksContainer/mockContainer.ts +++ b/test/test-utils/mocks/mocks-container/mock-container.ts @@ -1,7 +1,8 @@ -import type MockTextureManager from "#test/testUtils/mocks/mockTextureManager"; -import type { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; +import type { MockTextureManager } from "#test/test-utils/mocks/mock-texture-manager"; +import { coerceArray } from "#utils/common"; -export default class MockContainer implements MockGameObject { +export class MockContainer implements MockGameObject { protected x: number; protected y: number; protected scene; @@ -216,11 +217,7 @@ export default class MockContainer implements MockGameObject { } add(obj: MockGameObject | MockGameObject[]): this { - if (Array.isArray(obj)) { - this.list.push(...obj); - } else { - this.list.push(obj); - } + this.list.push(...coerceArray(obj)); return this; } @@ -232,18 +229,12 @@ export default class MockContainer implements MockGameObject { addAt(obj: MockGameObject | MockGameObject[], index = 0): this { // Adds a Game Object to this Container at the given index. - if (!Array.isArray(obj)) { - obj = [obj]; - } - this.list.splice(index, 0, ...obj); + this.list.splice(index, 0, ...coerceArray(obj)); return this; } remove(obj: MockGameObject | MockGameObject[], destroyChild = false): this { - if (!Array.isArray(obj)) { - obj = [obj]; - } - for (const item of obj) { + for (const item of coerceArray(obj)) { const index = this.list.indexOf(item); if (index !== -1) { this.list.splice(index, 1); diff --git a/test/testUtils/mocks/mocksContainer/mockGraphics.ts b/test/test-utils/mocks/mocks-container/mock-graphics.ts similarity index 94% rename from test/testUtils/mocks/mocksContainer/mockGraphics.ts rename to test/test-utils/mocks/mocks-container/mock-graphics.ts index cd43bb3a877..1e1dfd38124 100644 --- a/test/testUtils/mocks/mocksContainer/mockGraphics.ts +++ b/test/test-utils/mocks/mocks-container/mock-graphics.ts @@ -1,6 +1,6 @@ -import type { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; -export default class MockGraphics implements MockGameObject { +export class MockGraphics implements MockGameObject { private scene; public list: MockGameObject[] = []; public name: string; diff --git a/test/testUtils/mocks/mocksContainer/mockImage.ts b/test/test-utils/mocks/mocks-container/mock-image.ts similarity index 50% rename from test/testUtils/mocks/mocksContainer/mockImage.ts rename to test/test-utils/mocks/mocks-container/mock-image.ts index d20b4663771..812e17657ed 100644 --- a/test/testUtils/mocks/mocksContainer/mockImage.ts +++ b/test/test-utils/mocks/mocks-container/mock-image.ts @@ -1,6 +1,7 @@ -import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; +import { MockContainer } from "#test/test-utils/mocks/mocks-container/mock-container"; export class MockImage extends MockContainer { + // biome-ignore lint/correctness/noUnusedPrivateClassMembers: this is intentional (?) private texture; constructor(textureManager, x, y, texture) { diff --git a/test/test-utils/mocks/mocks-container/mock-input-text.ts b/test/test-utils/mocks/mocks-container/mock-input-text.ts new file mode 100644 index 00000000000..bc5e26fddc5 --- /dev/null +++ b/test/test-utils/mocks/mocks-container/mock-input-text.ts @@ -0,0 +1,24 @@ +import { MockText } from "#test/test-utils/mocks/mocks-container/mock-text"; + +export class MockInputText extends MockText { + public inputType: string; + public selectionStart: number; + public selectionEnd: number; + public selectedText: string; + + constructor(textureManager, x, y, _w, _h, content, styleOptions) { + super(textureManager, x, y, content, styleOptions); + } + + selectText(_selectionStart?: number, _selectionEnd?: number) {} + + selectAll() {} + + setCursorPosition(_value: number) {} + + scrollToBottom() {} + + resize(_width: number, _height: number) {} + + setElement(_element, _style, _innerText) {} +} diff --git a/test/testUtils/mocks/mocksContainer/mockNineslice.ts b/test/test-utils/mocks/mocks-container/mock-nineslice.ts similarity index 76% rename from test/testUtils/mocks/mocksContainer/mockNineslice.ts rename to test/test-utils/mocks/mocks-container/mock-nineslice.ts index 90c0e13e725..6678a5fca65 100644 --- a/test/testUtils/mocks/mocksContainer/mockNineslice.ts +++ b/test/test-utils/mocks/mocks-container/mock-nineslice.ts @@ -1,6 +1,6 @@ -import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; +import { MockContainer } from "#test/test-utils/mocks/mocks-container/mock-container"; -export default class MockNineslice extends MockContainer { +export class MockNineslice extends MockContainer { private texture; private leftWidth; private rightWidth; diff --git a/test/test-utils/mocks/mocks-container/mock-polygon.ts b/test/test-utils/mocks/mocks-container/mock-polygon.ts new file mode 100644 index 00000000000..7fc13fd7a00 --- /dev/null +++ b/test/test-utils/mocks/mocks-container/mock-polygon.ts @@ -0,0 +1,7 @@ +import { MockContainer } from "#test/test-utils/mocks/mocks-container/mock-container"; + +export class MockPolygon extends MockContainer { + constructor(textureManager, x, y, _content, _fillColor, _fillAlpha) { + super(textureManager, x, y); + } +} diff --git a/test/testUtils/mocks/mocksContainer/mockRectangle.ts b/test/test-utils/mocks/mocks-container/mock-rectangle.ts similarity index 89% rename from test/testUtils/mocks/mocksContainer/mockRectangle.ts rename to test/test-utils/mocks/mocks-container/mock-rectangle.ts index 7f54a0e255f..96c49dec692 100644 --- a/test/testUtils/mocks/mocksContainer/mockRectangle.ts +++ b/test/test-utils/mocks/mocks-container/mock-rectangle.ts @@ -1,6 +1,7 @@ -import type { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; +import { coerceArray } from "#utils/common"; -export default class MockRectangle implements MockGameObject { +export class MockRectangle implements MockGameObject { private fillColor; private scene; public list: MockGameObject[] = []; @@ -50,11 +51,7 @@ export default class MockRectangle implements MockGameObject { add(obj: MockGameObject | MockGameObject[]): this { // Adds a child to this Game Object. - if (Array.isArray(obj)) { - this.list.push(...obj); - } else { - this.list.push(obj); - } + this.list.push(...coerceArray(obj)); return this; } diff --git a/test/testUtils/mocks/mocksContainer/mockSprite.ts b/test/test-utils/mocks/mocks-container/mock-sprite.ts similarity index 90% rename from test/testUtils/mocks/mocksContainer/mockSprite.ts rename to test/test-utils/mocks/mocks-container/mock-sprite.ts index df36b3a29fd..d5e11f5c4f9 100644 --- a/test/testUtils/mocks/mocksContainer/mockSprite.ts +++ b/test/test-utils/mocks/mocks-container/mock-sprite.ts @@ -1,8 +1,10 @@ +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; +import { coerceArray } from "#utils/common"; import Phaser from "phaser"; -import type { MockGameObject } from "../mockGameObject"; -import Frame = Phaser.Textures.Frame; -export default class MockSprite implements MockGameObject { +type Frame = Phaser.Textures.Frame; + +export class MockSprite implements MockGameObject { private phaserSprite; public pipelineData; public texture; @@ -17,13 +19,13 @@ export default class MockSprite implements MockGameObject { constructor(textureManager, x, y, texture) { this.textureManager = textureManager; this.scene = textureManager.scene; - // @ts-ignore + // @ts-expect-error Phaser.GameObjects.Sprite.prototype.setInteractive = this.setInteractive; - // @ts-ignore + // @ts-expect-error Phaser.GameObjects.Sprite.prototype.setTexture = this.setTexture; - // @ts-ignore + // @ts-expect-error Phaser.GameObjects.Sprite.prototype.setSizeToFrame = this.setSizeToFrame; - // @ts-ignore + // @ts-expect-error Phaser.GameObjects.Sprite.prototype.setFrame = this.setFrame; // Phaser.GameObjects.Sprite.prototype.disable = this.disable; @@ -152,6 +154,17 @@ export default class MockSprite implements MockGameObject { return this; } + setFlipY(flip: boolean): this { + // Sets the vertical flip state of this Game Object. + this.phaserSprite.setFlipY(flip); + return this; + } + + setFlipX(flip: boolean): this { + this.phaserSprite.setFlipX(flip); + return this; + } + setCrop(x: number, y: number, width: number, height: number): this { // Sets the crop size of this Game Object. this.phaserSprite.setCrop(x, y, width, height); @@ -204,11 +217,7 @@ export default class MockSprite implements MockGameObject { add(obj: MockGameObject | MockGameObject[]): this { // Adds a child to this Game Object. - if (Array.isArray(obj)) { - this.list.push(...obj); - } else { - this.list.push(obj); - } + this.list.push(...coerceArray(obj)); return this; } diff --git a/test/testUtils/mocks/mocksContainer/mockText.ts b/test/test-utils/mocks/mocks-container/mock-text.ts similarity index 98% rename from test/testUtils/mocks/mocksContainer/mockText.ts rename to test/test-utils/mocks/mocks-container/mock-text.ts index 2345ff70c0d..ad2fce80972 100644 --- a/test/testUtils/mocks/mocksContainer/mockText.ts +++ b/test/test-utils/mocks/mocks-container/mock-text.ts @@ -1,7 +1,7 @@ -import UI from "#app/ui/ui"; -import type { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; +import { UI } from "#ui/ui"; -export default class MockText implements MockGameObject { +export class MockText implements MockGameObject { private phaserText; private wordWrapWidth; private splitRegExp; diff --git a/test/testUtils/mocks/mocksContainer/mockTexture.ts b/test/test-utils/mocks/mocks-container/mock-texture.ts similarity index 82% rename from test/testUtils/mocks/mocksContainer/mockTexture.ts rename to test/test-utils/mocks/mocks-container/mock-texture.ts index 3b01f9ab4ea..3e6b8137676 100644 --- a/test/testUtils/mocks/mocksContainer/mockTexture.ts +++ b/test/test-utils/mocks/mocks-container/mock-texture.ts @@ -1,11 +1,11 @@ -import type MockTextureManager from "#test/testUtils/mocks/mockTextureManager"; -import type { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "#test/test-utils/mocks/mock-game-object"; +import type { MockTextureManager } from "#test/test-utils/mocks/mock-texture-manager"; /** * Stub for Phaser.Textures.Texture object * Just mocks the function calls and data required for use in tests */ -export default class MockTexture implements MockGameObject { +export class MockTexture implements MockGameObject { public manager: MockTextureManager; public key: string; public source; diff --git a/test/testUtils/phaseInterceptor.ts b/test/test-utils/phase-interceptor.ts similarity index 65% rename from test/testUtils/phaseInterceptor.ts rename to test/test-utils/phase-interceptor.ts index b1d76ecd4a6..50de7e9f047 100644 --- a/test/testUtils/phaseInterceptor.ts +++ b/test/test-utils/phase-interceptor.ts @@ -1,67 +1,70 @@ import { Phase } from "#app/phase"; -import ErrorInterceptor from "#test/testUtils/errorInterceptor"; -import { AttemptRunPhase } from "#app/phases/attempt-run-phase"; -import { BattleEndPhase } from "#app/phases/battle-end-phase"; -import { BerryPhase } from "#app/phases/berry-phase"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import { CommandPhase } from "#app/phases/command-phase"; -import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; -import { EggLapsePhase } from "#app/phases/egg-lapse-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { EndEvolutionPhase } from "#app/phases/end-evolution-phase"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { EvolutionPhase } from "#app/phases/evolution-phase"; -import { FaintPhase } from "#app/phases/faint-phase"; -import { FormChangePhase } from "#app/phases/form-change-phase"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; -import { LevelCapPhase } from "#app/phases/level-cap-phase"; -import { LoginPhase } from "#app/phases/login-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { MovePhase } from "#app/phases/move-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase"; -import { NextEncounterPhase } from "#app/phases/next-encounter-phase"; -import { PostSummonPhase } from "#app/phases/post-summon-phase"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { SelectGenderPhase } from "#app/phases/select-gender-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { SelectTargetPhase } from "#app/phases/select-target-phase"; -import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase"; -import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; -import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; -import { UnavailablePhase } from "#app/phases/unavailable-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; -import { PartyHealPhase } from "#app/phases/party-heal-phase"; -import UI from "#app/ui/ui"; import { UiMode } from "#enums/ui-mode"; -import { SelectBiomePhase } from "#app/phases/select-biome-phase"; +import { AttemptRunPhase } from "#phases/attempt-run-phase"; +import { BattleEndPhase } from "#phases/battle-end-phase"; +import { BerryPhase } from "#phases/berry-phase"; +import { CheckSwitchPhase } from "#phases/check-switch-phase"; +import { CommandPhase } from "#phases/command-phase"; +import { DamageAnimPhase } from "#phases/damage-anim-phase"; +import { EggLapsePhase } from "#phases/egg-lapse-phase"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { EndEvolutionPhase } from "#phases/end-evolution-phase"; +import { EnemyCommandPhase } from "#phases/enemy-command-phase"; +import { EvolutionPhase } from "#phases/evolution-phase"; +import { ExpPhase } from "#phases/exp-phase"; +import { FaintPhase } from "#phases/faint-phase"; +import { FormChangePhase } from "#phases/form-change-phase"; +import { GameOverModifierRewardPhase } from "#phases/game-over-modifier-reward-phase"; +import { GameOverPhase } from "#phases/game-over-phase"; +import { LearnMovePhase } from "#phases/learn-move-phase"; +import { LevelCapPhase } from "#phases/level-cap-phase"; +import { LoginPhase } from "#phases/login-phase"; +import { MessagePhase } from "#phases/message-phase"; +import { ModifierRewardPhase } from "#phases/modifier-reward-phase"; +import { MoveEffectPhase } from "#phases/move-effect-phase"; +import { MoveEndPhase } from "#phases/move-end-phase"; +import { MovePhase } from "#phases/move-phase"; import { MysteryEncounterBattlePhase, MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase, PostMysteryEncounterPhase, -} from "#app/phases/mystery-encounter-phases"; -import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; -import { PartyExpPhase } from "#app/phases/party-exp-phase"; -import { ExpPhase } from "#app/phases/exp-phase"; -import { GameOverPhase } from "#app/phases/game-over-phase"; -import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase"; -import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase"; -import { UnlockPhase } from "#app/phases/unlock-phase"; -import { PostGameOverPhase } from "#app/phases/post-game-over-phase"; -import { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase"; +} from "#phases/mystery-encounter-phases"; +import { NewBattlePhase } from "#phases/new-battle-phase"; +import { NewBiomeEncounterPhase } from "#phases/new-biome-encounter-phase"; +import { NextEncounterPhase } from "#phases/next-encounter-phase"; +import { PartyExpPhase } from "#phases/party-exp-phase"; +import { PartyHealPhase } from "#phases/party-heal-phase"; +import { PokemonTransformPhase } from "#phases/pokemon-transform-phase"; +import { PositionalTagPhase } from "#phases/positional-tag-phase"; +import { PostGameOverPhase } from "#phases/post-game-over-phase"; +import { PostSummonPhase } from "#phases/post-summon-phase"; +import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; +import { RevivalBlessingPhase } from "#phases/revival-blessing-phase"; +import { RibbonModifierRewardPhase } from "#phases/ribbon-modifier-reward-phase"; +import { SelectBiomePhase } from "#phases/select-biome-phase"; +import { SelectGenderPhase } from "#phases/select-gender-phase"; +import { SelectModifierPhase } from "#phases/select-modifier-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import { SelectTargetPhase } from "#phases/select-target-phase"; +import { ShinySparklePhase } from "#phases/shiny-sparkle-phase"; +import { ShowAbilityPhase } from "#phases/show-ability-phase"; +import { StatStageChangePhase } from "#phases/stat-stage-change-phase"; +import { SummonPhase } from "#phases/summon-phase"; +import { SwitchPhase } from "#phases/switch-phase"; +import { SwitchSummonPhase } from "#phases/switch-summon-phase"; +import { TitlePhase } from "#phases/title-phase"; +import { ToggleDoublePositionPhase } from "#phases/toggle-double-position-phase"; +import { TurnEndPhase } from "#phases/turn-end-phase"; +import { TurnInitPhase } from "#phases/turn-init-phase"; +import { TurnStartPhase } from "#phases/turn-start-phase"; +import { UnavailablePhase } from "#phases/unavailable-phase"; +import { UnlockPhase } from "#phases/unlock-phase"; +import { VictoryPhase } from "#phases/victory-phase"; +import { ErrorInterceptor } from "#test/test-utils/error-interceptor"; +import type { PhaseClass, PhaseString } from "#types/phase-types"; +import { UI } from "#ui/ui"; export interface PromptHandler { phaseTarget?: string; @@ -71,129 +74,9 @@ export interface PromptHandler { awaitingActionInput?: boolean; } -type PhaseClass = - | typeof LoginPhase - | typeof TitlePhase - | typeof SelectGenderPhase - | typeof NewBiomeEncounterPhase - | typeof SelectStarterPhase - | typeof PostSummonPhase - | typeof SummonPhase - | typeof ToggleDoublePositionPhase - | typeof CheckSwitchPhase - | typeof ShowAbilityPhase - | typeof MessagePhase - | typeof TurnInitPhase - | typeof CommandPhase - | typeof EnemyCommandPhase - | typeof TurnStartPhase - | typeof MovePhase - | typeof MoveEffectPhase - | typeof DamageAnimPhase - | typeof FaintPhase - | typeof BerryPhase - | typeof TurnEndPhase - | typeof BattleEndPhase - | typeof EggLapsePhase - | typeof SelectModifierPhase - | typeof NextEncounterPhase - | typeof NewBattlePhase - | typeof VictoryPhase - | typeof LearnMovePhase - | typeof MoveEndPhase - | typeof StatStageChangePhase - | typeof ShinySparklePhase - | typeof SelectTargetPhase - | typeof UnavailablePhase - | typeof QuietFormChangePhase - | typeof SwitchPhase - | typeof SwitchSummonPhase - | typeof PartyHealPhase - | typeof FormChangePhase - | typeof EvolutionPhase - | typeof EndEvolutionPhase - | typeof LevelCapPhase - | typeof AttemptRunPhase - | typeof SelectBiomePhase - | typeof MysteryEncounterPhase - | typeof MysteryEncounterOptionSelectedPhase - | typeof MysteryEncounterBattlePhase - | typeof MysteryEncounterRewardsPhase - | typeof PostMysteryEncounterPhase - | typeof RibbonModifierRewardPhase - | typeof GameOverModifierRewardPhase - | typeof ModifierRewardPhase - | typeof PartyExpPhase - | typeof ExpPhase - | typeof EncounterPhase - | typeof GameOverPhase - | typeof UnlockPhase - | typeof PostGameOverPhase - | typeof RevivalBlessingPhase; - -type PhaseString = - | "LoginPhase" - | "TitlePhase" - | "SelectGenderPhase" - | "NewBiomeEncounterPhase" - | "SelectStarterPhase" - | "PostSummonPhase" - | "SummonPhase" - | "ToggleDoublePositionPhase" - | "CheckSwitchPhase" - | "ShowAbilityPhase" - | "MessagePhase" - | "TurnInitPhase" - | "CommandPhase" - | "EnemyCommandPhase" - | "TurnStartPhase" - | "MovePhase" - | "MoveEffectPhase" - | "DamageAnimPhase" - | "FaintPhase" - | "BerryPhase" - | "TurnEndPhase" - | "BattleEndPhase" - | "EggLapsePhase" - | "SelectModifierPhase" - | "NextEncounterPhase" - | "NewBattlePhase" - | "VictoryPhase" - | "LearnMovePhase" - | "MoveEndPhase" - | "StatStageChangePhase" - | "ShinySparklePhase" - | "SelectTargetPhase" - | "UnavailablePhase" - | "QuietFormChangePhase" - | "SwitchPhase" - | "SwitchSummonPhase" - | "PartyHealPhase" - | "FormChangePhase" - | "EvolutionPhase" - | "EndEvolutionPhase" - | "LevelCapPhase" - | "AttemptRunPhase" - | "SelectBiomePhase" - | "MysteryEncounterPhase" - | "MysteryEncounterOptionSelectedPhase" - | "MysteryEncounterBattlePhase" - | "MysteryEncounterRewardsPhase" - | "PostMysteryEncounterPhase" - | "RibbonModifierRewardPhase" - | "GameOverModifierRewardPhase" - | "ModifierRewardPhase" - | "PartyExpPhase" - | "ExpPhase" - | "EncounterPhase" - | "GameOverPhase" - | "UnlockPhase" - | "PostGameOverPhase" - | "RevivalBlessingPhase"; - type PhaseInterceptorPhase = PhaseClass | PhaseString; -export default class PhaseInterceptor { +export class PhaseInterceptor { public scene; public phases = {}; public log: string[]; @@ -260,6 +143,8 @@ export default class PhaseInterceptor { [LevelCapPhase, this.startPhase], [AttemptRunPhase, this.startPhase], [SelectBiomePhase, this.startPhase], + [PositionalTagPhase, this.startPhase], + [PokemonTransformPhase, this.startPhase], [MysteryEncounterPhase, this.startPhase], [MysteryEncounterOptionSelectedPhase, this.startPhase], [MysteryEncounterBattlePhase, this.startPhase], @@ -328,7 +213,7 @@ export default class PhaseInterceptor { /** * Method to transition to a target phase. * @param phaseTo - The phase to transition to. - * @param runTarget - Whether or not to run the target phase. + * @param runTarget - Whether or not to run the target phase; default `true`. * @returns A promise that resolves when the transition is complete. */ async to(phaseTo: PhaseInterceptorPhase, runTarget = true): Promise { @@ -419,7 +304,7 @@ export default class PhaseInterceptor { pop() { this.onHold.pop(); - this.scene.shiftPhase(); + this.scene.phaseManager.shiftPhase(); } /** @@ -434,7 +319,7 @@ export default class PhaseInterceptor { shift(shouldRun = false): void { this.onHold.shift(); if (shouldRun) { - this.scene.shiftPhase(); + this.scene.phaseManager.shiftPhase(); } } @@ -463,7 +348,7 @@ export default class PhaseInterceptor { */ startPhase(phase: PhaseClass) { this.log.push(phase.name); - const instance = this.scene.getCurrentPhase(); + const instance = this.scene.phaseManager.getCurrentPhase(); this.onHold.push({ name: phase.name, call: () => { @@ -482,7 +367,7 @@ export default class PhaseInterceptor { * @param phase - The phase to start. */ superEndPhase() { - const instance = this.scene.getCurrentPhase(); + const instance = this.scene.phaseManager.getCurrentPhase(); this.originalSuperEnd.apply(instance); this.inProgress?.callback(); this.inProgress = undefined; @@ -494,7 +379,7 @@ export default class PhaseInterceptor { * @param args - Additional arguments to pass to the original method. */ setMode(mode: UiMode, ...args: unknown[]): Promise { - const currentPhase = this.scene.getCurrentPhase(); + const currentPhase = this.scene.phaseManager.getCurrentPhase(); const instance = this.scene.ui; console.log("setMode", `${UiMode[mode]} (=${mode})`, args); const ret = this.originalSetMode.apply(instance, [mode, ...args]); @@ -531,7 +416,7 @@ export default class PhaseInterceptor { const actionForNextPrompt = this.prompts[0]; const expireFn = actionForNextPrompt.expireFn?.(); const currentMode = this.scene.ui.getMode(); - const currentPhase = this.scene.getCurrentPhase()?.constructor.name; + const currentPhase = this.scene.phaseManager.getCurrentPhase()?.constructor.name; const currentHandler = this.scene.ui.getHandler(); if (expireFn) { this.prompts.shift(); @@ -557,7 +442,7 @@ export default class PhaseInterceptor { * @param mode - The mode of the UI. * @param callback - The callback function to execute. * @param expireFn - The function to determine if the prompt has expired. - * @param awaitingActionInput + * @param awaitingActionInput - ???; default `false` */ addToNextPrompt( phaseTarget: string, diff --git a/test/testUtils/saves/data_new.prsv b/test/test-utils/saves/data_new.prsv similarity index 100% rename from test/testUtils/saves/data_new.prsv rename to test/test-utils/saves/data_new.prsv diff --git a/test/testUtils/saves/data_pokedex_tests.prsv b/test/test-utils/saves/data_pokedex_tests.prsv similarity index 100% rename from test/testUtils/saves/data_pokedex_tests.prsv rename to test/test-utils/saves/data_pokedex_tests.prsv diff --git a/test/testUtils/saves/data_pokedex_tests_v2.prsv b/test/test-utils/saves/data_pokedex_tests_v2.prsv similarity index 100% rename from test/testUtils/saves/data_pokedex_tests_v2.prsv rename to test/test-utils/saves/data_pokedex_tests_v2.prsv diff --git a/test/testUtils/saves/everything.prsv b/test/test-utils/saves/everything.prsv similarity index 100% rename from test/testUtils/saves/everything.prsv rename to test/test-utils/saves/everything.prsv diff --git a/test/test-utils/string-utils.ts b/test/test-utils/string-utils.ts new file mode 100644 index 00000000000..bd3dd7c2fa9 --- /dev/null +++ b/test/test-utils/string-utils.ts @@ -0,0 +1,183 @@ +import { getStatKey, type Stat } from "#enums/stat"; +import type { EnumOrObject, NormalEnum, TSNumericEnum } from "#types/enum-types"; +import type { ObjectValues } from "#types/type-helpers"; +import { enumValueToKey } from "#utils/enums"; +import { toTitleCase } from "#utils/strings"; +import type { MatcherState } from "@vitest/expect"; +import i18next from "i18next"; + +type Casing = "Preserve" | "Title"; + +interface getEnumStrOptions { + /** + * A string denoting the casing method to use. + * @defaultValue "Preserve" + */ + casing?: Casing; + /** + * If present, will be prepended to the beginning of the enum string. + */ + prefix?: string; + /** + * If present, will be added to the end of the enum string. + */ + suffix?: string; +} + +/** + * Return the name of an enum member or const object value, alongside its corresponding value. + * @param obj - The {@linkcode EnumOrObject} to source reverse mappings from + * @param enums - One of {@linkcode obj}'s values + * @param casing - A string denoting the casing method to use; default `Preserve` + * @param prefix - An optional string to be prepended to the enum's string representation + * @param suffix - An optional string to be appended to the enum's string representation + * @returns The stringified representation of `val` as dictated by the options. + * @example + * ```ts + * enum fakeEnum { + * ONE: 1, + * TWO: 2, + * THREE: 3, + * } + * getEnumStr(fakeEnum, fakeEnum.ONE); // Output: "ONE (=1)" + * getEnumStr(fakeEnum, fakeEnum.TWO, {casing: "Title", prefix: "fakeEnum.", suffix: "!!!"}); // Output: "fakeEnum.TWO!!! (=2)" + * ``` + */ +export function getEnumStr( + obj: E, + val: ObjectValues, + { casing = "Preserve", prefix = "", suffix = "" }: getEnumStrOptions = {}, +): string { + let casingFunc: ((s: string) => string) | undefined; + switch (casing) { + case "Preserve": + break; + case "Title": + casingFunc = toTitleCase; + break; + } + + let stringPart = + obj[val] !== undefined + ? // TS reverse mapped enum + (obj[val] as string) + : // Normal enum/`const object` + (enumValueToKey(obj as NormalEnum, val) as string); + + if (casingFunc) { + stringPart = casingFunc(stringPart); + } + + return `${prefix}${stringPart}${suffix} (=${val})`; +} + +/** + * Convert an array of enums or `const object`s into a readable string version. + * @param obj - The {@linkcode EnumOrObject} to source reverse mappings from + * @param enums - An array of {@linkcode obj}'s values + * @returns The stringified representation of `enums`. + * @example + * ```ts + * enum fakeEnum { + * ONE: 1, + * TWO: 2, + * THREE: 3, + * } + * console.log(stringifyEnumArray(fakeEnum, [fakeEnum.ONE, fakeEnum.TWO, fakeEnum.THREE])); // Output: "[ONE, TWO, THREE] (=[1, 2, 3])" + * ``` + */ +export function stringifyEnumArray(obj: E, enums: E[keyof E][]): string { + if (obj.length === 0) { + return "[]"; + } + + const vals = enums.slice(); + /** An array of string names */ + let names: string[]; + + if (obj[enums[0]] !== undefined) { + // Reverse mapping exists - `obj` is a `TSNumericEnum` and its reverse mapped counterparts are strings + names = enums.map(e => (obj as TSNumericEnum)[e] as string); + } else { + // No reverse mapping exists means `obj` is a `NormalEnum`. + // NB: This (while ugly) should be more ergonomic than doing a repeated lookup for large `const object`s + // as the `enums` array should be significantly shorter than the corresponding enum type. + names = []; + for (const [k, v] of Object.entries(obj as NormalEnum)) { + if (names.length === enums.length) { + // No more names to get + break; + } + // Find all matches for the given enum, assigning their keys to the names array + findIndices(enums, v).forEach(matchIndex => { + names[matchIndex] = k; + }); + } + } + return `[${names.join(", ")}] (=[${vals.join(", ")}])`; +} + +/** + * Return the indices of all occurrences of a value in an array. + * @param arr - The array to search + * @param searchElement - The value to locate in the array + * @param fromIndex - The array index at which to begin the search. If fromIndex is omitted, the + * search starts at index 0 + */ +function findIndices(arr: T[], searchElement: T, fromIndex = 0): number[] { + const indices: number[] = []; + const arrSliced = arr.slice(fromIndex); + for (const [index, value] of arrSliced.entries()) { + if (value === searchElement) { + indices.push(index); + } + } + return indices; +} + +/** + * Convert a number into an English ordinal + * @param num - The number to convert into an ordinal + * @returns The ordinal representation of {@linkcode num}. + * @example + * ```ts + * console.log(getOrdinal(1)); // Output: "1st" + * console.log(getOrdinal(12)); // Output: "12th" + * console.log(getOrdinal(24)); // Output: "24th" + * ``` + */ +export function getOrdinal(num: number): string { + const tens = num % 10; + const hundreds = num % 100; + if (tens === 1 && hundreds !== 11) { + return num + "st"; + } + if (tens === 2 && hundreds !== 12) { + return num + "nd"; + } + if (tens === 3 && hundreds !== 13) { + return num + "rd"; + } + return num + "th"; +} + +/** + * Get the localized name of a {@linkcode Stat}. + * @param s - The {@linkcode Stat} to check + * @returns - The proper name for s, retrieved from the translations. + */ +export function getStatName(s: Stat): string { + return i18next.t(getStatKey(s)); +} + +/** + * Convert an object into a oneline diff to be shown in an error message. + * @param obj - The object to return the oneline diff of + * @returns The updated diff + */ +export function getOnelineDiffStr(this: MatcherState, obj: unknown): string { + return this.utils + .stringify(obj, undefined, { maxLength: 35, indent: 0, printBasicPrototype: false }) + .replace(/\n/g, " ") // Replace newlines with spaces + .replace(/,(\s*)}$/g, "$1}"); +} diff --git a/test/testUtils/testFileInitialization.ts b/test/test-utils/test-file-initialization.ts similarity index 55% rename from test/testUtils/testFileInitialization.ts rename to test/test-utils/test-file-initialization.ts index ba90cba7d5b..631d3f9146b 100644 --- a/test/testUtils/testFileInitialization.ts +++ b/test/test-utils/test-file-initialization.ts @@ -1,36 +1,46 @@ import { SESSION_ID_COOKIE_NAME } from "#app/constants"; -import { initLoggedInUser } from "#app/account"; -import { initAbilities } from "#app/data/abilities/ability"; -import { initBiomes } from "#app/data/balance/biomes"; -import { initEggMoves } from "#app/data/balance/egg-moves"; -import { initPokemonPrevolutions, initPokemonStarters } from "#app/data/balance/pokemon-evolutions"; -import { initMoves } from "#app/data/moves/move"; -import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters"; -import { initPokemonForms } from "#app/data/pokemon-forms"; -import { initSpecies } from "#app/data/pokemon-species"; -import { initAchievements } from "#app/system/achv"; -import { initVouchers } from "#app/system/voucher"; -import { initStatsKeys } from "#app/ui/game-stats-ui-handler"; -import { setCookie } from "#app/utils/cookies"; -import { blobToString } from "#test/testUtils/gameManagerUtils"; -import { MockConsoleLog } from "#test/testUtils/mocks/mockConsoleLog"; -import { mockContext } from "#test/testUtils/mocks/mockContextCanvas"; -import { mockLocalStorage } from "#test/testUtils/mocks/mockLocalStorage"; -import { MockImage } from "#test/testUtils/mocks/mocksContainer/mockImage"; +import { initializeGame } from "#app/init/init"; +import { initI18n } from "#plugins/i18n"; +import { blobToString } from "#test/test-utils/game-manager-utils"; +import { manageListeners } from "#test/test-utils/listeners-manager"; +import { MockConsoleLog } from "#test/test-utils/mocks/mock-console-log"; +import { mockContext } from "#test/test-utils/mocks/mock-context-canvas"; +import { mockLocalStorage } from "#test/test-utils/mocks/mock-local-storage"; +import { MockImage } from "#test/test-utils/mocks/mocks-container/mock-image"; +import { setCookie } from "#utils/cookies"; import Phaser from "phaser"; -import InputText from "phaser3-rex-plugins/plugins/inputtext"; import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import { manageListeners } from "./listenersManager"; -import { initI18n } from "#app/plugins/i18n"; +import InputText from "phaser3-rex-plugins/plugins/inputtext"; let wasInitialized = false; -/** - * An initialization function that is run at the beginning of every test file (via `beforeAll()`). - */ -export function initTestFile() { - // Set the timezone to UTC for tests. - process.env.TZ = "UTC"; +/** + * Run initialization code upon starting a new file, both per-suite and per-instance oncess. + */ +export function initTests(): void { + setupStubs(); + if (!wasInitialized) { + initTestFile(); + wasInitialized = true; + } + + manageListeners(); +} + +/** + * Initialize various values at the beginning of each testing instance. + */ +function initTestFile(): void { + initI18n(); + initializeGame(); +} + +/** + * Setup various stubs for testing. + * @todo Move this into a dedicated stub file instead of running it once per test instance + * @todo Investigate why this resets on new test suite start + */ +function setupStubs(): void { Object.defineProperty(window, "localStorage", { value: mockLocalStorage(), }); @@ -45,7 +55,7 @@ export function initTestFile() { }); BBCodeText.prototype.destroy = () => null; - // @ts-ignore + // @ts-expect-error BBCodeText.prototype.resize = () => null; InputText.prototype.setElement = () => null as any; InputText.prototype.resize = () => null as any; @@ -66,9 +76,9 @@ export function initTestFile() { /** * Sets this object's position relative to another object with a given offset - * @param guideObject {@linkcode Phaser.GameObjects.GameObject} to base the position off of - * @param x The relative x position - * @param y The relative y position + * @param guideObject - The {@linkcode Phaser.GameObjects.GameObject} to base the position off of + * @param x - The relative x position + * @param y - The relative y position */ const setPositionRelative = function (guideObject: any, x: number, y: number): any { const offsetX = guideObject.width * (-0.5 + (0.5 - guideObject.originX)); @@ -83,28 +93,6 @@ export function initTestFile() { Phaser.GameObjects.Text.prototype.setPositionRelative = setPositionRelative; Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative; HTMLCanvasElement.prototype.getContext = () => mockContext; - - // Initialize all of these things if and only if they have not been initialized yet - if (!wasInitialized) { - wasInitialized = true; - initI18n(); - initVouchers(); - initAchievements(); - initStatsKeys(); - initPokemonPrevolutions(); - initBiomes(); - initEggMoves(); - initPokemonForms(); - initSpecies(); - initMoves(); - initAbilities(); - initLoggedInUser(); - initMysteryEncounters(); - // init the pokemon starters for the pokedex - initPokemonStarters(); - } - - manageListeners(); } /** diff --git a/test/test-utils/test-utils.ts b/test/test-utils/test-utils.ts new file mode 100644 index 00000000000..b9e73c3e9da --- /dev/null +++ b/test/test-utils/test-utils.ts @@ -0,0 +1,84 @@ +import { Pokemon } from "#field/pokemon"; +import type { GameManager } from "#test/test-utils/game-manager"; +import i18next, { type ParseKeys } from "i18next"; +import { vi } from "vitest"; + +/** + * Sets up the i18next mock. + * Includes a i18next.t mocked implementation only returning the raw key (`(key) => key`) + * + * @returns A spy/mock of i18next + */ +export function mockI18next() { + return vi.spyOn(i18next, "t").mockImplementation((key: ParseKeys) => key); +} + +/** + * Creates an array of range `start - end` + * + * @param start start number e.g. 1 + * @param end end number e.g. 10 + * @returns an array of numbers + */ +export function arrayOfRange(start: number, end: number) { + return Array.from({ length: end - start }, (_v, k) => k + start); +} + +/** + * Utility to get the API base URL from the environment variable (or the default/fallback). + * @returns the API base URL + */ +export function getApiBaseUrl() { + return import.meta.env.VITE_SERVER_URL ?? "http://localhost:8001"; +} + +type TypeOfResult = "undefined" | "object" | "boolean" | "number" | "bigint" | "string" | "symbol" | "function"; + +/** + * Helper to determine the actual type of the received object as human readable string + * @param received - The received object + * @returns A human readable string of the received object (type) + */ +export function receivedStr(received: unknown, expectedType: TypeOfResult = "object"): string { + if (received === null) { + return "null"; + } + if (received === undefined) { + return "undefined"; + } + if (typeof received !== expectedType) { + return typeof received; + } + if (expectedType === "object") { + return received.constructor.name; + } + + return "unknown"; +} + +/** + * Helper to check if the received object is an {@linkcode object} + * @param received - The object to check + * @returns Whether the object is an {@linkcode object}. + */ +function isObject(received: unknown): received is object { + return received !== null && typeof received === "object"; +} + +/** + * Helper function to check if a given object is a {@linkcode Pokemon}. + * @param received - The object to check + * @return Whether `received` is a {@linkcode Pokemon} instance. + */ +export function isPokemonInstance(received: unknown): received is Pokemon { + return isObject(received) && received instanceof Pokemon; +} + +/** + * Checks if an object is a {@linkcode GameManager} instance + * @param received - The object to check + * @returns Whether the object is a {@linkcode GameManager} instance. + */ +export function isGameManagerInstance(received: unknown): received is GameManager { + return isObject(received) && (received as GameManager).constructor.name === "GameManager"; +} diff --git a/test/testUtils/TextInterceptor.ts b/test/test-utils/text-interceptor.ts similarity index 95% rename from test/testUtils/TextInterceptor.ts rename to test/test-utils/text-interceptor.ts index 4aaed458e44..36a5db4c78d 100644 --- a/test/testUtils/TextInterceptor.ts +++ b/test/test-utils/text-interceptor.ts @@ -1,7 +1,7 @@ /** * Class will intercept any text or dialogue message calls and log them for test purposes */ -export default class TextInterceptor { +export class TextInterceptor { private scene; public logs: string[] = []; constructor(scene) { diff --git a/test/testUtils/helpers/classicModeHelper.ts b/test/testUtils/helpers/classicModeHelper.ts deleted file mode 100644 index d5f0ceb4072..00000000000 --- a/test/testUtils/helpers/classicModeHelper.ts +++ /dev/null @@ -1,76 +0,0 @@ -import { BattleStyle } from "#app/enums/battle-style"; -import type { SpeciesId } from "#enums/species-id"; -import { GameModes, getGameMode } from "#app/game-mode"; -import overrides from "#app/overrides"; -import { CommandPhase } from "#app/phases/command-phase"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { UiMode } from "#enums/ui-mode"; -import { generateStarter } from "../gameManagerUtils"; -import { GameManagerHelper } from "./gameManagerHelper"; - -/** - * Helper to handle classic mode specifics - */ -export class ClassicModeHelper extends GameManagerHelper { - /** - * Runs the classic game to the summon phase. - * @param species - Optional array of species to summon. - * @returns A promise that resolves when the summon phase is reached. - */ - async runToSummon(species?: SpeciesId[]): Promise { - await this.game.runToTitle(); - - if (this.game.override.disableShinies) { - this.game.override.shiny(false).enemyShiny(false); - } - - this.game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - this.game.scene.gameMode = getGameMode(GameModes.CLASSIC); - const starters = generateStarter(this.game.scene, species); - const selectStarterPhase = new SelectStarterPhase(); - this.game.scene.pushPhase(new EncounterPhase(false)); - selectStarterPhase.initBattle(starters); - }); - - await this.game.phaseInterceptor.to(EncounterPhase); - if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) { - this.game.removeEnemyHeldItems(); - } - } - - /** - * Transitions to the start of a battle. - * @param species - Optional array of species to start the battle with. - * @returns A promise that resolves when the battle is started. - */ - async startBattle(species?: SpeciesId[]): Promise { - await this.runToSummon(species); - - if (this.game.scene.battleStyle === BattleStyle.SWITCH) { - this.game.onNextPrompt( - "CheckSwitchPhase", - UiMode.CONFIRM, - () => { - this.game.setMode(UiMode.MESSAGE); - this.game.endPhase(); - }, - () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase), - ); - - this.game.onNextPrompt( - "CheckSwitchPhase", - UiMode.CONFIRM, - () => { - this.game.setMode(UiMode.MESSAGE); - this.game.endPhase(); - }, - () => this.game.isCurrentPhase(CommandPhase) || this.game.isCurrentPhase(TurnInitPhase), - ); - } - - await this.game.phaseInterceptor.to(CommandPhase); - console.log("==================[New Turn]=================="); - } -} diff --git a/test/testUtils/helpers/moveHelper.ts b/test/testUtils/helpers/moveHelper.ts deleted file mode 100644 index 02b1efd837f..00000000000 --- a/test/testUtils/helpers/moveHelper.ts +++ /dev/null @@ -1,234 +0,0 @@ -import type { BattlerIndex } from "#app/battle"; -import { getMoveTargets } from "#app/data/moves/move"; -import type Pokemon from "#app/field/pokemon"; -import { PokemonMove } from "#app/field/pokemon"; -import Overrides from "#app/overrides"; -import type { CommandPhase } from "#app/phases/command-phase"; -import type { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import { Command } from "#app/ui/command-ui-handler"; -import { MoveId } from "#enums/move-id"; -import { UiMode } from "#enums/ui-mode"; -import { getMovePosition } from "#test/testUtils/gameManagerUtils"; -import { GameManagerHelper } from "#test/testUtils/helpers/gameManagerHelper"; -import { vi } from "vitest"; - -/** - * Helper to handle a Pokemon's move - */ -export class MoveHelper extends GameManagerHelper { - /** - * Intercepts {@linkcode MoveEffectPhase} and mocks the phase's move's - * accuracy to -1, guaranteeing a hit. - */ - public async forceHit(): Promise { - await this.game.phaseInterceptor.to(MoveEffectPhase, false); - const moveEffectPhase = this.game.scene.getCurrentPhase() as MoveEffectPhase; - vi.spyOn(moveEffectPhase.move, "calculateBattleAccuracy").mockReturnValue(-1); - } - - /** - * Intercepts {@linkcode MoveEffectPhase} and mocks the phase's move's accuracy - * to 0, guaranteeing a miss. - * @param firstTargetOnly - Whether the move should force miss on the first target only, in the case of multi-target moves. - */ - public async forceMiss(firstTargetOnly = false): Promise { - await this.game.phaseInterceptor.to(MoveEffectPhase, false); - const moveEffectPhase = this.game.scene.getCurrentPhase() as MoveEffectPhase; - const accuracy = vi.spyOn(moveEffectPhase.move, "calculateBattleAccuracy"); - - if (firstTargetOnly) { - accuracy.mockReturnValueOnce(0); - } else { - accuracy.mockReturnValue(0); - } - } - - /** - * Select the move to be used by the given Pokemon(-index). Triggers during the next {@linkcode CommandPhase} - * @param move - the move to use - * @param pkmIndex - the pokemon index. Relevant for double-battles only (defaults to 0) - * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves, or `null` if a manual call to `selectTarget()` is required - */ - public select(move: MoveId, pkmIndex: 0 | 1 = 0, targetIndex?: BattlerIndex | null) { - const movePosition = getMovePosition(this.game.scene, pkmIndex, move); - - this.game.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { - this.game.scene.ui.setMode(UiMode.FIGHT, (this.game.scene.getCurrentPhase() as CommandPhase).getFieldIndex()); - }); - this.game.onNextPrompt("CommandPhase", UiMode.FIGHT, () => { - (this.game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, movePosition, false); - }); - - if (targetIndex !== null) { - this.game.selectTarget(movePosition, targetIndex); - } - } - - /** - * Select the move to be used by the given Pokemon(-index), **which will also terastallize on this turn**. - * Triggers during the next {@linkcode CommandPhase} - * @param move - the move to use - * @param pkmIndex - the pokemon index. Relevant for double-battles only (defaults to 0) - * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves, or `null` if a manual call to `selectTarget()` is required - */ - public selectWithTera(move: MoveId, pkmIndex: 0 | 1 = 0, targetIndex?: BattlerIndex | null) { - const movePosition = getMovePosition(this.game.scene, pkmIndex, move); - this.game.scene.getPlayerParty()[pkmIndex].isTerastallized = false; - - this.game.onNextPrompt("CommandPhase", UiMode.COMMAND, () => { - this.game.scene.ui.setMode( - UiMode.FIGHT, - (this.game.scene.getCurrentPhase() as CommandPhase).getFieldIndex(), - Command.TERA, - ); - }); - this.game.onNextPrompt("CommandPhase", UiMode.FIGHT, () => { - (this.game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.TERA, movePosition, false); - }); - - if (targetIndex !== null) { - this.game.selectTarget(movePosition, targetIndex); - } - } - - /** - * Modifies a player pokemon's moveset to contain only the selected move and then - * selects it to be used during the next {@linkcode CommandPhase}. - * - * Warning: Will disable the player moveset override if it is enabled! - * - * Note: If you need to check for changes in the player's moveset as part of the test, it may be - * best to use {@linkcode changeMoveset} and {@linkcode select} instead. - * @param moveId - the move to use - * @param pkmIndex - the pokemon index. Relevant for double-battles only (defaults to 0) - * @param targetIndex - (optional) The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves, or `null` if a manual call to `selectTarget()` is required - * @param useTera - If `true`, the Pokemon also chooses to Terastallize. This does not require a Tera Orb. Default: `false`. - */ - public use(moveId: MoveId, pkmIndex: 0 | 1 = 0, targetIndex?: BattlerIndex | null, useTera = false): void { - if ([Overrides.MOVESET_OVERRIDE].flat().length > 0) { - vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]); - console.warn("Warning: `use` overwrites the Pokemon's moveset and disables the player moveset override!"); - } - - const pokemon = this.game.scene.getPlayerField()[pkmIndex]; - pokemon.moveset = [new PokemonMove(moveId)]; - - if (useTera) { - this.selectWithTera(moveId, pkmIndex, targetIndex); - return; - } - this.select(moveId, pkmIndex, targetIndex); - } - - /** - * Forces the Paralysis or Freeze status to activate on the next move by temporarily mocking {@linkcode Overrides.STATUS_ACTIVATION_OVERRIDE}, - * advancing to the next `MovePhase`, and then resetting the override to `null` - * @param activated - `true` to force the status to activate, `false` to force the status to not activate (will cause Freeze to heal) - */ - public async forceStatusActivation(activated: boolean): Promise { - vi.spyOn(Overrides, "STATUS_ACTIVATION_OVERRIDE", "get").mockReturnValue(activated); - await this.game.phaseInterceptor.to("MovePhase"); - vi.spyOn(Overrides, "STATUS_ACTIVATION_OVERRIDE", "get").mockReturnValue(null); - } - - /** - * Forces the Confusion status to activate on the next move by temporarily mocking {@linkcode Overrides.CONFUSION_ACTIVATION_OVERRIDE}, - * advancing to the next `MovePhase`, and then resetting the override to `null` - * @param activated - `true` to force the Pokemon to hit themself, `false` to forcibly disable it - */ - public async forceConfusionActivation(activated: boolean): Promise { - vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(activated); - await this.game.phaseInterceptor.to("MovePhase"); - vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(null); - } - - /** - * Changes a pokemon's moveset to the given move(s). - * Used when the normal moveset override can't be used (such as when it's necessary to check or update properties of the moveset). - * @param pokemon - The {@linkcode Pokemon} being modified - * @param moveset - The {@linkcode MoveId} (single or array) to change the Pokemon's moveset to - */ - public changeMoveset(pokemon: Pokemon, moveset: MoveId | MoveId[]): void { - if (!Array.isArray(moveset)) { - moveset = [moveset]; - } - pokemon.moveset = []; - moveset.forEach(move => { - pokemon.moveset.push(new PokemonMove(move)); - }); - const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", "); - console.log(`Pokemon ${pokemon.species.name}'s moveset manually set to ${movesetStr} (=[${moveset.join(", ")}])!`); - } - - /** - * Forces the next enemy selecting a move to use the given move in its moveset - * against the given target (if applicable). - * @param moveId The {@linkcode MoveId | move} the enemy will use - * @param target (Optional) the {@linkcode BattlerIndex | target} which the enemy will use the given move against - */ - public async selectEnemyMove(moveId: MoveId, target?: BattlerIndex) { - // Wait for the next EnemyCommandPhase to start - await this.game.phaseInterceptor.to("EnemyCommandPhase", false); - const enemy = - this.game.scene.getEnemyField()[(this.game.scene.getCurrentPhase() as EnemyCommandPhase).getFieldIndex()]; - const legalTargets = getMoveTargets(enemy, moveId); - - vi.spyOn(enemy, "getNextMove").mockReturnValueOnce({ - move: moveId, - targets: - target !== undefined && !legalTargets.multiple && legalTargets.targets.includes(target) - ? [target] - : enemy.getNextTargets(moveId), - }); - - /** - * Run the EnemyCommandPhase to completion. - * This allows this function to be called consecutively to - * force a move for each enemy in a double battle. - */ - await this.game.phaseInterceptor.to("EnemyCommandPhase"); - } - - /** - * Forces the next enemy selecting a move to use the given move against the given target (if applicable). - * - * Warning: Overwrites the pokemon's moveset and disables the moveset override! - * - * Note: If you need to check for changes in the enemy's moveset as part of the test, it may be - * best to use {@linkcode changeMoveset} and {@linkcode selectEnemyMove} instead. - * @param moveId The {@linkcode MoveId | move} the enemy will use - * @param target (Optional) the {@linkcode BattlerIndex | target} which the enemy will use the given move against - */ - public async forceEnemyMove(moveId: MoveId, target?: BattlerIndex) { - // Wait for the next EnemyCommandPhase to start - await this.game.phaseInterceptor.to("EnemyCommandPhase", false); - - const enemy = - this.game.scene.getEnemyField()[(this.game.scene.getCurrentPhase() as EnemyCommandPhase).getFieldIndex()]; - - if ([Overrides.OPP_MOVESET_OVERRIDE].flat().length > 0) { - vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]); - console.warn( - "Warning: `forceEnemyMove` overwrites the Pokemon's moveset and disables the enemy moveset override!", - ); - } - enemy.moveset = [new PokemonMove(moveId)]; - const legalTargets = getMoveTargets(enemy, moveId); - - vi.spyOn(enemy, "getNextMove").mockReturnValueOnce({ - move: moveId, - targets: - target !== undefined && !legalTargets.multiple && legalTargets.targets.includes(target) - ? [target] - : enemy.getNextTargets(moveId), - }); - - /** - * Run the EnemyCommandPhase to completion. - * This allows this function to be called consecutively to - * force a move for each enemy in a double battle. - */ - await this.game.phaseInterceptor.to("EnemyCommandPhase"); - } -} diff --git a/test/testUtils/mocks/mocksContainer/mockPolygon.ts b/test/testUtils/mocks/mocksContainer/mockPolygon.ts deleted file mode 100644 index 4a7f3baec78..00000000000 --- a/test/testUtils/mocks/mocksContainer/mockPolygon.ts +++ /dev/null @@ -1,7 +0,0 @@ -import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer"; - -export default class MockPolygon extends MockContainer { - constructor(textureManager, x, y, _content, _fillColor, _fillAlpha) { - super(textureManager, x, y); - } -} diff --git a/test/testUtils/testUtils.ts b/test/testUtils/testUtils.ts deleted file mode 100644 index 40e4bbe8775..00000000000 --- a/test/testUtils/testUtils.ts +++ /dev/null @@ -1,31 +0,0 @@ -import i18next, { type ParseKeys } from "i18next"; -import { vi } from "vitest"; - -/** - * Sets up the i18next mock. - * Includes a i18next.t mocked implementation only returning the raw key (`(key) => key`) - * - * @returns A spy/mock of i18next - */ -export function mockI18next() { - return vi.spyOn(i18next, "t").mockImplementation((key: ParseKeys) => key); -} - -/** - * Creates an array of range `start - end` - * - * @param start start number e.g. 1 - * @param end end number e.g. 10 - * @returns an array of numbers - */ -export function arrayOfRange(start: number, end: number) { - return Array.from({ length: end - start }, (_v, k) => k + start); -} - -/** - * Utility to get the API base URL from the environment variable (or the default/fallback). - * @returns the API base URL - */ -export function getApiBaseUrl() { - return import.meta.env.VITE_SERVER_URL ?? "http://localhost:8001"; -} diff --git a/test/types/enum-types.test-d.ts b/test/types/enum-types.test-d.ts new file mode 100644 index 00000000000..3d03098c2ad --- /dev/null +++ b/test/types/enum-types.test-d.ts @@ -0,0 +1,117 @@ +import type { enumValueToKey, getEnumKeys, getEnumValues } from "#app/utils/enums"; +import type { EnumOrObject, NormalEnum, TSNumericEnum } from "#types/enum-types"; +import type { ObjectValues } from "#types/type-helpers"; +import { describe, expectTypeOf, it } from "vitest"; + +enum testEnumNum { + testN1 = 1, + testN2 = 2, +} + +enum testEnumString { + testS1 = "apple", + testS2 = "banana", +} + +const testObjNum = { testON1: 1, testON2: 2 } as const; + +const testObjString = { testOS1: "apple", testOS2: "banana" } as const; + +interface testObject { + key_1: "1"; + key_2: "2"; + key_3: "3"; +} + +describe("Enum Type Helpers", () => { + describe("ObjectValues", () => { + it("should produce a union of an object's values", () => { + expectTypeOf>().toEqualTypeOf<"1" | "2" | "3">(); + }); + + it("should go from enum object type to value type", () => { + expectTypeOf>().toEqualTypeOf(); + expectTypeOf>().branded.toEqualTypeOf<1 | 2>(); + + expectTypeOf>().toEqualTypeOf(); + expectTypeOf>().toEqualTypeOf< + testEnumString.testS1 | testEnumString.testS2 + >(); + + expectTypeOf>().toExtend<"apple" | "banana">(); + }); + + it("should produce union of const object values as type", () => { + expectTypeOf>().toEqualTypeOf<1 | 2>(); + expectTypeOf>().toEqualTypeOf<"apple" | "banana">(); + }); + }); + + describe("TSNumericEnum", () => { + it("should match numeric enums", () => { + expectTypeOf>().toEqualTypeOf(); + }); + it("should not match string enums or const objects", () => { + expectTypeOf>().toBeNever(); + expectTypeOf>().toBeNever(); + expectTypeOf>().toBeNever(); + }); + }); + + describe("NormalEnum", () => { + it("should match string enums or const objects", () => { + expectTypeOf>().toEqualTypeOf(); + expectTypeOf>().toEqualTypeOf(); + expectTypeOf>().toEqualTypeOf(); + }); + it("should not match numeric enums", () => { + expectTypeOf>().toBeNever(); + }); + }); + + describe("EnumOrObject", () => { + it("should match any enum or const object", () => { + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + }); + + it("should not match an enum value union w/o typeof", () => { + expectTypeOf().not.toExtend(); + expectTypeOf().not.toExtend(); + }); + + it("should be equivalent to `TSNumericEnum | NormalEnum`", () => { + expectTypeOf().toEqualTypeOf | NormalEnum>(); + }); + }); +}); + +describe("Enum Functions", () => { + describe("getEnumKeys", () => { + it("should retrieve keys of numeric enum", () => { + expectTypeOf>().returns.toEqualTypeOf<("testN1" | "testN2")[]>(); + expectTypeOf>().returns.toEqualTypeOf<("testON1" | "testON2")[]>(); + }); + }); + + describe("getEnumValues", () => { + it("should retrieve values of numeric enum", () => { + expectTypeOf>().returns.branded.toEqualTypeOf<(1 | 2)[]>(); + }); + }); + + describe("enumValueToKey", () => { + it("should retrieve values for a given key", () => { + expectTypeOf< + typeof enumValueToKey + >().returns.toEqualTypeOf<"testS1">(); + expectTypeOf>().returns.toEqualTypeOf< + "testS1" | "testS2" + >(); + expectTypeOf>().returns.toEqualTypeOf<"testON1">(); + expectTypeOf>().returns.toEqualTypeOf<"testON1" | "testON2">(); + }); + }); +}); diff --git a/test/types/positional-tags.test-d.ts b/test/types/positional-tags.test-d.ts new file mode 100644 index 00000000000..a75cc291764 --- /dev/null +++ b/test/types/positional-tags.test-d.ts @@ -0,0 +1,29 @@ +import type { SerializedPositionalTag, serializedPosTagMap } from "#data/positional-tags/load-positional-tag"; +import type { DelayedAttackTag, WishTag } from "#data/positional-tags/positional-tag"; +import type { PositionalTagType } from "#enums/positional-tag-type"; +import type { Mutable, NonFunctionPropertiesRecursive } from "#types/type-helpers"; +import { describe, expectTypeOf, it } from "vitest"; + +// Needed to get around properties being readonly in certain classes +type NonFunctionMutable = Mutable>; + +describe("serializedPositionalTagMap", () => { + it("should contain representations of each tag's serialized form", () => { + expectTypeOf().branded.toEqualTypeOf< + NonFunctionMutable + >(); + expectTypeOf().branded.toEqualTypeOf>(); + }); +}); + +describe("SerializedPositionalTag", () => { + it("should accept a union of all serialized tag forms", () => { + expectTypeOf().branded.toEqualTypeOf< + NonFunctionMutable | NonFunctionMutable + >(); + }); + it("should accept a union of all unserialized tag forms", () => { + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + }); +}); diff --git a/test/types/type-helpers.test-d.ts b/test/types/type-helpers.test-d.ts new file mode 100644 index 00000000000..29f957890fc --- /dev/null +++ b/test/types/type-helpers.test-d.ts @@ -0,0 +1,38 @@ +import type { AtLeastOne } from "#types/type-helpers"; +import { describe, it } from "node:test"; +import { expectTypeOf } from "vitest"; + +type fakeObj = { + foo: number; + bar: string; + baz: number | string; +}; + +type optionalObj = { + foo: number; + bar: string; + baz?: number | string; +}; + +describe("AtLeastOne", () => { + it("should accept an object with at least 1 of its defined parameters", () => { + expectTypeOf<{ foo: number }>().toExtend>(); + expectTypeOf<{ bar: string }>().toExtend>(); + expectTypeOf<{ baz: number | string }>().toExtend>(); + }); + + it("should convert to a partial intersection with the union of all individual single properties", () => { + expectTypeOf>().branded.toEqualTypeOf< + Partial & ({ foo: number } | { bar: string } | { baz: number | string }) + >(); + }); + + it("should treat optional properties as required", () => { + expectTypeOf>().branded.toEqualTypeOf>(); + }); + + it("should not accept empty objects, even if optional properties are present", () => { + expectTypeOf>().not.toExtend>(); + expectTypeOf>().not.toExtend>(); + }); +}); diff --git a/test/ui/battle_info.test.ts b/test/ui/battle-info.test.ts similarity index 90% rename from test/ui/battle_info.test.ts rename to test/ui/battle-info.test.ts index 3049424e3d2..8bdd61e05b0 100644 --- a/test/ui/battle_info.test.ts +++ b/test/ui/battle-info.test.ts @@ -1,9 +1,9 @@ -import { ExpGainsSpeed } from "#app/enums/exp-gains-speed"; -import { SpeciesId } from "#enums/species-id"; -import { ExpPhase } from "#app/phases/exp-phase"; import { AbilityId } from "#enums/ability-id"; +import { ExpGainsSpeed } from "#enums/exp-gains-speed"; import { MoveId } from "#enums/move-id"; -import GameManager from "#test/testUtils/gameManager"; +import { SpeciesId } from "#enums/species-id"; +import { ExpPhase } from "#phases/exp-phase"; +import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/ui/item-manage-button.test.ts b/test/ui/item-manage-button.test.ts new file mode 100644 index 00000000000..a7ea76918a5 --- /dev/null +++ b/test/ui/item-manage-button.test.ts @@ -0,0 +1,172 @@ +import { BerryType } from "#enums/berry-type"; +import { Button } from "#enums/buttons"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import type { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import type { PartyUiHandler } from "#ui/party-ui-handler"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("UI - Transfer Items", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(async () => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .startingLevel(100) + .startingHeldItems([ + { name: "BERRY", count: 1, type: BerryType.SITRUS }, + { name: "BERRY", count: 2, type: BerryType.APICOT }, + { name: "BERRY", count: 2, type: BerryType.LUM }, + ]) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset(MoveId.SPLASH); + + await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]); + + game.move.use(MoveId.DRAGON_CLAW); + + await game.phaseInterceptor.to("SelectModifierPhase"); + }); + + it("manage button exists in the proper screen", async () => { + let handlerLength: Phaser.GameObjects.GameObject[] | undefined; + + await new Promise(resolve => { + //select manage items menu + game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler; + + handler.processInput(Button.DOWN); + handler.setCursor(1); + handler.processInput(Button.ACTION); + }); + + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + + handler.processInput(Button.DOWN); + handler.processInput(Button.ACTION); + handlerLength = handler.optionsContainer.list; + + handler.processInput(Button.CANCEL); + + resolve(); + }); + }); + + expect(handlerLength).toHaveLength(0); // should select manage button, which has no menu + }); + + it("manage button doesn't exist in the other screens", async () => { + let handlerLength: Phaser.GameObjects.GameObject[] | undefined; + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler; + + handler.processInput(Button.DOWN); + handler.setCursor(2); + handler.processInput(Button.ACTION); + }); + + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + + handler.processInput(Button.DOWN); + handler.processInput(Button.ACTION); + handlerLength = handler.optionsContainer.list; + + handler.processInput(Button.CANCEL); + handler.processInput(Button.CANCEL); + + resolve(); + }); + }); + + expect(handlerLength).toHaveLength(6); // should select 2nd pokemon (length is 5 options + image) + }); + + // Test that the manage button actually discards items, needs proofreading + it("should discard items when button is selected", async () => { + let pokemon: Pokemon | undefined; + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler; + + handler.processInput(Button.DOWN); + handler.setCursor(1); + handler.processInput(Button.ACTION); + }); + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + + // Enter discard mode and select first party member + handler.setCursor(7); + handler.processInput(Button.ACTION); + handler.setCursor(0); + handler.processInput(Button.ACTION); + pokemon = game.field.getPlayerPokemon(); + + resolve(); + }); + }); + + expect(pokemon).toBeDefined(); + if (pokemon) { + expect(pokemon.getHeldItems()).toHaveLength(3); + expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([1, 2, 2]); + } + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + handler.processInput(Button.ACTION); + resolve(); + }); + }); + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + handler.processInput(Button.ACTION); + + pokemon = game.field.getPlayerPokemon(); + + handler.processInput(Button.CANCEL); + resolve(); + }); + }); + + expect(pokemon).toBeDefined(); + if (pokemon) { + // Sitrus berry was discarded, leaving 2 stacks of 2 berries behind + expect(pokemon.getHeldItems()).toHaveLength(2); + expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([2, 2]); + } + }); +}); diff --git a/test/ui/pokedex.test.ts b/test/ui/pokedex.test.ts index 573ce3fef89..217c1f09a3b 100644 --- a/test/ui/pokedex.test.ts +++ b/test/ui/pokedex.test.ts @@ -1,19 +1,19 @@ -import GameManager from "#test/testUtils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, type MockInstance, vi } from "vitest"; -import PokedexUiHandler from "#app/ui/pokedex-ui-handler"; -import { FilterTextRow } from "#app/ui/filter-text"; -import { allAbilities } from "#app/data/data-lists"; +import { allAbilities, allSpecies } from "#data/data-lists"; +import type { PokemonForm, PokemonSpecies } from "#data/pokemon-species"; import { AbilityId } from "#enums/ability-id"; -import { SpeciesId } from "#enums/species-id"; -import { allSpecies, getPokemonSpecies, type PokemonForm } from "#app/data/pokemon-species"; import { Button } from "#enums/buttons"; import { DropDownColumn } from "#enums/drop-down-column"; -import type PokemonSpecies from "#app/data/pokemon-species"; import { PokemonType } from "#enums/pokemon-type"; +import { SpeciesId } from "#enums/species-id"; import { UiMode } from "#enums/ui-mode"; -import PokedexPageUiHandler from "#app/ui/pokedex-page-ui-handler"; -import type { StarterAttributes } from "#app/system/game-data"; +import type { StarterAttributes } from "#system/game-data"; +import { GameManager } from "#test/test-utils/game-manager"; +import { FilterTextRow } from "#ui/filter-text"; +import { PokedexPageUiHandler } from "#ui/pokedex-page-ui-handler"; +import { PokedexUiHandler } from "#ui/pokedex-ui-handler"; +import { getPokemonSpecies } from "#utils/pokemon-utils"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; /* Information for the `data_pokedex_tests.psrv`: @@ -46,7 +46,6 @@ function permutations(array: T[], length: number): T[][] { describe("UI - Pokedex", () => { let phaserGame: Phaser.Game; let game: GameManager; - const mocks: MockInstance[] = []; beforeAll(() => { phaserGame = new Phaser.Game({ @@ -55,9 +54,6 @@ describe("UI - Pokedex", () => { }); afterEach(() => { - while (mocks.length > 0) { - mocks.pop()?.mockRestore(); - } game.phaseInterceptor.restoreOg(); }); @@ -185,10 +181,10 @@ describe("UI - Pokedex", () => { checks.push(...pokemon.forms); } for (const p of checks) { - mocks.push(vi.spyOn(p, "ability1", "get").mockReturnValue(ability)); - mocks.push(vi.spyOn(p, "ability2", "get").mockReturnValue(ability2)); - mocks.push(vi.spyOn(p, "abilityHidden", "get").mockReturnValue(hidden)); - mocks.push(vi.spyOn(p, "getPassiveAbility").mockReturnValue(passive)); + vi.spyOn(p, "ability1", "get").mockReturnValue(ability); + vi.spyOn(p, "ability2", "get").mockReturnValue(ability2); + vi.spyOn(p, "abilityHidden", "get").mockReturnValue(hidden); + vi.spyOn(p, "getPassiveAbility").mockReturnValue(passive); } } @@ -197,7 +193,7 @@ describe("UI - Pokedex", () => { ***************************/ it("should filter to show only the pokemon with an ability when filtering by ability", async () => { - // await game.importData("test/testUtils/saves/everything.prsv"); + // await game.importData("test/test-utils/saves/everything.prsv"); const pokedexHandler = await runToOpenPokedex(); // Get name of overgrow @@ -305,7 +301,7 @@ describe("UI - Pokedex", () => { it("filtering for unlockable cost reduction only shows species with sufficient candies", async () => { // load the save file - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); // @ts-expect-error - `filterBar` is private @@ -334,7 +330,7 @@ describe("UI - Pokedex", () => { }); it("filtering by passive unlocked only shows species that have their passive", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); // @ts-expect-error - `filterBar` is private @@ -351,7 +347,7 @@ describe("UI - Pokedex", () => { }); it("filtering for pokemon that can unlock passive shows only species with sufficient candies", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); // @ts-expect-error - `filterBar` is private @@ -379,7 +375,7 @@ describe("UI - Pokedex", () => { }); it("filtering for pokemon that have any cost reduction shows only the species that have unlocked a cost reduction", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); const expectedPokemon = new Set([SpeciesId.TREECKO, SpeciesId.CYNDAQUIL, SpeciesId.TOTODILE]); @@ -398,7 +394,7 @@ describe("UI - Pokedex", () => { }); it("filtering for pokemon that have a single cost reduction shows only the species that have unlocked a single cost reduction", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); const expectedPokemon = new Set([SpeciesId.CYNDAQUIL, SpeciesId.TOTODILE]); @@ -418,7 +414,7 @@ describe("UI - Pokedex", () => { }); it("filtering for pokemon that have two cost reductions sorts only shows the species that have unlocked both cost reductions", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); // @ts-expect-error - `filterBar` is private @@ -437,7 +433,7 @@ describe("UI - Pokedex", () => { }); it("filtering by shiny status shows the caught pokemon with the selected shiny tier", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests.prsv"); const pokedexHandler = await runToOpenPokedex(); // @ts-expect-error - `filterBar` is private const filter = pokedexHandler.filterBar.getFilter(DropDownColumn.CAUGHT); @@ -502,13 +498,13 @@ describe("UI - Pokedex", () => { // Nab the pokemon that is selected for comparison later. // @ts-expect-error - `lastSpecies` is private - const selectedPokemon = pokedexHandler.lastSpecies.speciesId; + const selectedPokemon = pokedexHandler.lastSpeciesId.speciesId; for (let i = 0; i < 11; i++) { pokedexHandler.processInput(Button.DOWN); } // @ts-expect-error `lastSpecies` is private - expect(selectedPokemon).toEqual(pokedexHandler.lastSpecies.speciesId); + expect(selectedPokemon).toEqual(pokedexHandler.lastSpeciesId.speciesId); }, ); @@ -517,7 +513,7 @@ describe("UI - Pokedex", () => { ****************************/ it("should show caught battle form as caught", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests_v2.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests_v2.prsv"); const pageHandler = await runToPokedexPage(getPokemonSpecies(SpeciesId.VENUSAUR), { form: 1 }); // @ts-expect-error - `species` is private @@ -532,7 +528,7 @@ describe("UI - Pokedex", () => { //TODO: check tint of the sprite it("should show uncaught battle form as seen", async () => { - await game.importData("./test/testUtils/saves/data_pokedex_tests_v2.prsv"); + await game.importData("./test/test-utils/saves/data_pokedex_tests_v2.prsv"); const pageHandler = await runToPokedexPage(getPokemonSpecies(SpeciesId.VENUSAUR), { form: 2 }); // @ts-expect-error - `species` is private diff --git a/test/ui/starter-select.test.ts b/test/ui/starter-select.test.ts index 10a804b805d..a8c6284cf3f 100644 --- a/test/ui/starter-select.test.ts +++ b/test/ui/starter-select.test.ts @@ -1,19 +1,19 @@ -import { Gender } from "#app/data/gender"; -import { Nature } from "#enums/nature"; -import { allSpecies } from "#app/data/pokemon-species"; -import { GameModes } from "#app/game-mode"; -import { EncounterPhase } from "#app/phases/encounter-phase"; -import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import type { TitlePhase } from "#app/phases/title-phase"; -import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import type SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler"; -import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import type StarterSelectUiHandler from "#app/ui/starter-select-ui-handler"; -import { UiMode } from "#enums/ui-mode"; +import { allSpecies } from "#data/data-lists"; +import { Gender } from "#data/gender"; import { AbilityId } from "#enums/ability-id"; import { Button } from "#enums/buttons"; +import { GameModes } from "#enums/game-modes"; +import { Nature } from "#enums/nature"; import { SpeciesId } from "#enums/species-id"; -import GameManager from "#test/testUtils/gameManager"; +import { UiMode } from "#enums/ui-mode"; +import { EncounterPhase } from "#phases/encounter-phase"; +import { SelectStarterPhase } from "#phases/select-starter-phase"; +import type { TitlePhase } from "#phases/title-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; +import type { OptionSelectUiHandler } from "#ui/option-select-ui-handler"; +import type { SaveSlotSelectUiHandler } from "#ui/save-slot-select-ui-handler"; +import type { StarterSelectUiHandler } from "#ui/starter-select-ui-handler"; import i18next from "i18next"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -37,7 +37,7 @@ describe("UI - Starter select", () => { }); it("Bulbasaur - shiny - variant 2 male", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -45,7 +45,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -94,10 +94,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].shiny).toBe(true); expect(game.scene.getPlayerParty()[0].variant).toBe(2); expect(game.scene.getPlayerParty()[0].gender).toBe(Gender.MALE); - }, 20000); + }); it("Bulbasaur - shiny - variant 2 female hardy overgrow", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -105,7 +105,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -156,10 +156,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].variant).toBe(2); expect(game.scene.getPlayerParty()[0].nature).toBe(Nature.HARDY); expect(game.scene.getPlayerParty()[0].getAbility().id).toBe(AbilityId.OVERGROW); - }, 20000); + }); it("Bulbasaur - shiny - variant 2 female lonely chlorophyl", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -167,7 +167,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -221,10 +221,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].gender).toBe(Gender.FEMALE); expect(game.scene.getPlayerParty()[0].nature).toBe(Nature.LONELY); expect(game.scene.getPlayerParty()[0].getAbility().id).toBe(AbilityId.CHLOROPHYLL); - }, 20000); + }); it("Bulbasaur - shiny - variant 2 female", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -232,7 +232,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -282,10 +282,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].shiny).toBe(true); expect(game.scene.getPlayerParty()[0].variant).toBe(2); expect(game.scene.getPlayerParty()[0].gender).toBe(Gender.FEMALE); - }, 20000); + }); it("Bulbasaur - not shiny", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -293,7 +293,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -342,10 +342,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(SpeciesId.BULBASAUR); expect(game.scene.getPlayerParty()[0].shiny).toBe(false); expect(game.scene.getPlayerParty()[0].variant).toBe(0); - }, 20000); + }); it("Bulbasaur - shiny - variant 1", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -353,7 +353,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -404,10 +404,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(SpeciesId.BULBASAUR); expect(game.scene.getPlayerParty()[0].shiny).toBe(true); expect(game.scene.getPlayerParty()[0].variant).toBe(1); - }, 20000); + }); it("Bulbasaur - shiny - variant 0", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -415,7 +415,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -465,10 +465,10 @@ describe("UI - Starter select", () => { expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(SpeciesId.BULBASAUR); expect(game.scene.getPlayerParty()[0].shiny).toBe(true); expect(game.scene.getPlayerParty()[0].variant).toBe(0); - }, 20000); + }); it("Check if first pokemon in party is caterpie from gen 1 and 1rd row, 3rd column", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -476,7 +476,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -529,10 +529,10 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(SpeciesId.CATERPIE); - }, 20000); + }); it("Check if first pokemon in party is nidoran_m from gen 1 and 2nd row, 4th column (cursor (9+4)-1)", async () => { - await game.importData("./test/testUtils/saves/everything.prsv"); + await game.importData("./test/test-utils/saves/everything.prsv"); const caughtCount = Object.keys(game.scene.gameData.dexData).filter(key => { const species = game.scene.gameData.dexData[key]; return species.caughtAttr !== 0n; @@ -540,7 +540,7 @@ describe("UI - Starter select", () => { expect(caughtCount).toBe(Object.keys(allSpecies).length); await game.runToTitle(); game.onNextPrompt("TitlePhase", UiMode.TITLE, () => { - const currentPhase = game.scene.getCurrentPhase() as TitlePhase; + const currentPhase = game.scene.phaseManager.getCurrentPhase() as TitlePhase; currentPhase.gameMode = GameModes.CLASSIC; currentPhase.end(); }); @@ -595,5 +595,5 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(SpeciesId.NIDORAN_M); - }, 20000); + }); }); diff --git a/test/ui/transfer-item.test.ts b/test/ui/transfer-item.test.ts index b08c9823dcd..0d101b5b4ef 100644 --- a/test/ui/transfer-item.test.ts +++ b/test/ui/transfer-item.test.ts @@ -1,11 +1,11 @@ -import { BerryType } from "#app/enums/berry-type"; -import { Button } from "#app/enums/buttons"; +import { BerryType } from "#enums/berry-type"; +import { Button } from "#enums/buttons"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; import { UiMode } from "#enums/ui-mode"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/test-utils/game-manager"; +import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler"; import Phaser from "phaser"; import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -26,17 +26,18 @@ describe("UI - Transfer Items", () => { beforeEach(async () => { game = new GameManager(phaserGame); - game.override.battleStyle("single"); - game.override.startingLevel(100); - game.override.startingWave(1); - game.override.startingHeldItems([ - { name: "BERRY", count: 1, type: BerryType.SITRUS }, - { name: "BERRY", count: 2, type: BerryType.APICOT }, - { name: "BERRY", count: 2, type: BerryType.LUM }, - ]); - game.override.moveset([MoveId.DRAGON_CLAW]); - game.override.enemySpecies(SpeciesId.MAGIKARP); - game.override.enemyMoveset([MoveId.SPLASH]); + game.override + .battleStyle("single") + .startingLevel(100) + .startingWave(1) + .startingHeldItems([ + { name: "BERRY", count: 1, type: BerryType.SITRUS }, + { name: "BERRY", count: 2, type: BerryType.APICOT }, + { name: "BERRY", count: 2, type: BerryType.LUM }, + ]) + .moveset([MoveId.DRAGON_CLAW]) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset([MoveId.SPLASH]); await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]); @@ -76,7 +77,7 @@ describe("UI - Transfer Items", () => { }); await game.phaseInterceptor.to("SelectModifierPhase"); - }, 20000); + }); it("check transfer option for pokemon to transfer to", async () => { game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, () => { @@ -97,5 +98,5 @@ describe("UI - Transfer Items", () => { }); await game.phaseInterceptor.to("SelectModifierPhase"); - }, 20000); + }); }); diff --git a/test/ui/type-hints.test.ts b/test/ui/type-hints.test.ts index 6b0bc6e5ea5..f1f27322a64 100644 --- a/test/ui/type-hints.test.ts +++ b/test/ui/type-hints.test.ts @@ -1,14 +1,14 @@ -import { Button } from "#app/enums/buttons"; +import { Button } from "#enums/buttons"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; -import { CommandPhase } from "#app/phases/command-phase"; -import FightUiHandler from "#app/ui/fight-ui-handler"; import { UiMode } from "#enums/ui-mode"; -import GameManager from "#test/testUtils/gameManager"; +import { CommandPhase } from "#phases/command-phase"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { MockText } from "#test/test-utils/mocks/mocks-container/mock-text"; +import { FightUiHandler } from "#ui/fight-ui-handler"; +import i18next from "i18next"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import type MockText from "#test/testUtils/mocks/mocksContainer/mockText"; -import i18next from "i18next"; describe("UI - Type Hints", () => { let phaserGame: Phaser.Game; diff --git a/test/utils.test.ts b/test/utils.test.ts index fe93bdd6970..aacd590a023 100644 --- a/test/utils.test.ts +++ b/test/utils.test.ts @@ -1,8 +1,7 @@ -import { expect, describe, it, beforeAll } from "vitest"; -import { randomString, padInt } from "#app/utils/common"; -import { deepMergeSpriteData } from "#app/utils/data"; - +import { padInt, randomString } from "#utils/common"; +import { deepMergeSpriteData } from "#utils/data"; import Phaser from "phaser"; +import { beforeAll, describe, expect, it } from "vitest"; describe("utils", () => { beforeAll(() => { diff --git a/test/utils/strings.test.ts b/test/utils/strings.test.ts new file mode 100644 index 00000000000..3d6eb235ba8 --- /dev/null +++ b/test/utils/strings.test.ts @@ -0,0 +1,47 @@ +import { splitWords } from "#utils/strings"; +import { describe, expect, it } from "vitest"; + +interface testCase { + input: string; + words: string[]; +} + +const testCases: testCase[] = [ + { + input: "Lorem ipsum dolor sit amet", + words: ["Lorem", "ipsum", "dolor", "sit", "amet"], + }, + { + input: "consectetur-adipiscing-elit", + words: ["consectetur", "adipiscing", "elit"], + }, + { + input: "sed_do_eiusmod_tempor_incididunt_ut_labore", + words: ["sed", "do", "eiusmod", "tempor", "incididunt", "ut", "labore"], + }, + { + input: "Et Dolore Magna Aliqua", + words: ["Et", "Dolore", "Magna", "Aliqua"], + }, + { + input: "BIG_ANGRY_TRAINER", + words: ["BIG", "ANGRY", "TRAINER"], + }, + { + input: "ApplesBananasOrangesAndAPear", + words: ["Apples", "Bananas", "Oranges", "And", "A", "Pear"], + }, + { + input: "mysteryEncounters/anOfferYouCantRefuse", + words: ["mystery", "Encounters/an", "Offer", "You", "Cant", "Refuse"], + }, +]; + +describe("Utils - Casing -", () => { + describe("splitWords", () => { + it.each(testCases)("should split a string into its constituent words - $input", ({ input, words }) => { + const ret = splitWords(input); + expect(ret).toEqual(words); + }); + }); +}); diff --git a/test/vitest.setup.ts b/test/vitest.setup.ts index 93b439e540f..be35e18e2e9 100644 --- a/test/vitest.setup.ts +++ b/test/vitest.setup.ts @@ -1,8 +1,7 @@ import "vitest-canvas-mock"; +import { initTests } from "#test/test-utils/test-file-initialization"; import { afterAll, beforeAll, vi } from "vitest"; -import { initTestFile } from "./testUtils/testFileInitialization"; - /** Set the timezone to UTC for tests. */ /** Mock the override import to always return default values, ignoring any custom overrides. */ @@ -52,7 +51,7 @@ vi.mock("i18next", async importOriginal => { global.testFailed = false; beforeAll(() => { - initTestFile(); + initTests(); }); afterAll(() => { diff --git a/tsconfig.json b/tsconfig.json index 6af3e9ce650..dcbf7456df8 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -1,28 +1,63 @@ { "compilerOptions": { - "target": "ES2020", - "module": "ES2020", + "target": "ES2023", + "module": "ES2022", + // Modifying this option requires all values to be set manually because the defaults get overridden + // Values other than "ES2024.Promise" taken from https://github.com/microsoft/TypeScript/blob/main/src/lib/es2023.full.d.ts + "lib": [ + "ES2023", + "ES2024.Promise", + "DOM", + "DOM.AsyncIterable", + "DOM.Iterable", + "ScriptHost", + "WebWorker.ImportScripts" + ], "moduleResolution": "bundler", "resolveJsonModule": true, "esModuleInterop": true, "strictNullChecks": true, "sourceMap": false, + "checkJs": true, "strict": false, // TODO: Enable this eventually "rootDir": ".", "baseUrl": "./src", "paths": { + "#abilities/*": ["./data/abilities/*.ts"], + "#api/*": ["./plugins/api/*.ts"], + "#balance/*": ["./data/balance/*.ts"], "#enums/*": ["./enums/*.ts"], - "#app/*": ["*.ts"], - "#test/*": ["../test/*.ts"] + "#events/*": ["./events/*.ts"], + "#field/*": ["./field/*.ts"], + "#inputs/*": ["./configs/inputs/*.ts"], + "#modifiers/*": ["./modifier/*.ts"], + "#moves/*": ["./data/moves/*.ts"], + "#mystery-encounters/*": [ + "./data/mystery-encounters/utils/*.ts", + "./data/mystery-encounters/encounters/*.ts", + "./data/mystery-encounters/requirements/*.ts", + "./data/mystery-encounters/*.ts" + ], + "#package.json": ["../package.json"], + "#phases/*": ["./phases/*.ts"], + "#plugins/*": ["./plugins/vite/*.ts", "./plugins/*.ts"], + "#sprites/*": ["./sprites/*.ts"], + "#system/*": [ + "./system/settings/*.ts", + "./system/version-migration/versions/*.ts", + "./system/version-migration/*.ts", + "./system/*.ts" + ], + "#trainers/*": ["./data/trainers/*.ts"], + "#types/*": ["./@types/helpers/*.ts", "./@types/*.ts", "./typings/phaser/*.ts"], + "#ui/*": ["./ui/battle-info/*.ts", "./ui/settings/*.ts", "./ui/*.ts"], + "#utils/*": ["./utils/*.ts"], + "#data/*": ["./data/pokemon-forms/*.ts", "./data/pokemon/*.ts", "./data/*.ts"], + "#test/*": ["../test/*.ts"], + "#app/*": ["*.ts"] }, "outDir": "./build", "noEmit": true }, - "typedocOptions": { - "entryPoints": ["./src"], - "entryPointStrategy": "expand", - "exclude": "**/*+.test.ts", - "out": "typedoc" - }, "exclude": ["node_modules", "dist", "vite.config.ts", "vitest.config.ts", "vitest.workspace.ts"] } diff --git a/tsdoc.json b/tsdoc.json new file mode 100644 index 00000000000..689f7a96c5c --- /dev/null +++ b/tsdoc.json @@ -0,0 +1,18 @@ +{ + "$schema": "https://developer.microsoft.com/en-us/json-schemas/tsdoc/v0/tsdoc.schema.json", + "noStandardTags": false, + "tagDefinitions": [ + { + "tagName": "@todo", + "syntaxKind": "block" + }, + { + "tagName": "@linkcode", + "syntaxKind": "inline" + }, + { + "tagName": "@module", + "syntaxKind": "modifier" + } + ] +} diff --git a/typedoc.json b/typedoc.json new file mode 100644 index 00000000000..c34e6190c1a --- /dev/null +++ b/typedoc.json @@ -0,0 +1,7 @@ +{ + "entryPoints": ["./src"], + "entryPointStrategy": "expand", + "exclude": ["**/*+.test.ts"], + "out": "typedoc", + "highlightLanguages": ["javascript", "json", "jsonc", "json5", "tsx", "typescript", "markdown"] +} diff --git a/vitest.config.ts b/vitest.config.ts index c781bde97ed..65c5427e591 100644 --- a/vitest.config.ts +++ b/vitest.config.ts @@ -1,32 +1,17 @@ import { defineProject } from "vitest/config"; -import { defaultConfig } from "./vite.config"; import { BaseSequencer, type TestSpecification } from "vitest/node"; - -function getTestOrder(testName: string): number { - if (testName.includes("battle-scene.test.ts")) { - return 1; - } - if (testName.includes("inputs.test.ts")) { - return 2; - } - return 3; -} +import { defaultConfig } from "./vite.config"; export default defineProject(({ mode }) => ({ ...defaultConfig, test: { + env: { + TZ: "UTC", + }, testTimeout: 20000, - setupFiles: ["./test/fontFace.setup.ts", "./test/vitest.setup.ts"], + setupFiles: ["./test/font-face.setup.ts", "./test/vitest.setup.ts", "./test/matchers.setup.ts"], sequence: { - sequencer: class CustomSequencer extends BaseSequencer { - async sort(files: TestSpecification[]) { - // use default sorting at first. - files = await super.sort(files); - // Except, forcibly reorder - - return files.sort((a, b) => getTestOrder(a.moduleId) - getTestOrder(b.moduleId)); - } - }, + sequencer: MySequencer, }, environment: "jsdom" as const, environmentOptions: { @@ -34,6 +19,10 @@ export default defineProject(({ mode }) => ({ resources: "usable", }, }, + typecheck: { + tsconfig: "tsconfig.json", + include: ["./test/types/**/*.{test,spec}{-|.}d.ts"], + }, threads: false, trace: true, restoreMocks: true, @@ -51,3 +40,38 @@ export default defineProject(({ mode }) => ({ keepNames: true, }, })); + +//#region Helpers + +/** + * Class for sorting test files in the desired order. + */ +class MySequencer extends BaseSequencer { + async sort(files: TestSpecification[]) { + files = await super.sort(files); + + return files.sort((a, b) => { + const aTestOrder = getTestOrder(a.moduleId); + const bTestOrder = getTestOrder(b.moduleId); + return aTestOrder - bTestOrder; + }); + } +} + +/** + * A helper function for sorting test files in a desired order. + * + * A lower number means that a test file must be run earlier, + * or else it breaks due to running tests with `--no-isolate.` + */ +function getTestOrder(testName: string): number { + if (testName.includes("battle-scene.test.ts")) { + return 1; + } + if (testName.includes("inputs.test.ts")) { + return 2; + } + return 3; +} + +//#endregion diff --git a/vitest.workspace.ts b/vitest.workspace.ts deleted file mode 100644 index 2f5d1f1e2c8..00000000000 --- a/vitest.workspace.ts +++ /dev/null @@ -1,14 +0,0 @@ -import { defineWorkspace } from "vitest/config"; -import { defaultConfig } from "./vite.config"; - -export default defineWorkspace([ - { - ...defaultConfig, - test: { - name: "pre", - include: ["./test/pre.test.ts"], - environment: "jsdom", - }, - }, - "./vitest.config.ts", -]);