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Resetting modifiers.ts
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@ -732,10 +732,11 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
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if (!pokemon.getLastXMoves()[0]) {
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return 1;
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}
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const sheerForceAffected = pokemon.hasAbility(Abilities.SHEER_FORCE, true);
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const sheerForceAffected = allMoves[pokemon.getLastXMoves()[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE);
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if (sheerForceAffected) {
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return 0;
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} else if (pokemon.hasAbility(Abilities.SERENE_GRACE, true)) {
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} else if (pokemon.hasAbility(Abilities.SERENE_GRACE)) {
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return 2;
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}
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return 1;
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@ -1367,7 +1368,6 @@ export class SpeciesStatBoosterModifier extends StatBoosterModifier {
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/**
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* Modifier used for held items that apply critical-hit stage boost(s).
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* Example: Scope Lens
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* @extends PokemonHeldItemModifier
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* @see {@linkcode apply}
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*/
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@ -1403,10 +1403,7 @@ export class CritBoosterModifier extends PokemonHeldItemModifier {
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* @param critStage {@linkcode NumberHolder} that holds the resulting critical-hit level
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* @returns always `true`
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*/
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override apply(pokemon: Pokemon, critStage: NumberHolder): boolean {
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if (super.getSecondaryChanceMultiplier(pokemon) === 0) {
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return false;
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}
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override apply(_pokemon: Pokemon, critStage: NumberHolder): boolean {
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critStage.value += this.stageIncrement;
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return true;
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}
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@ -1419,7 +1416,6 @@ export class CritBoosterModifier extends PokemonHeldItemModifier {
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/**
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* Modifier used for held items that apply critical-hit stage boost(s)
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* if the holder is of a specific {@linkcode Species}.
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* Example: Leek-FarFetch'd line
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* @extends CritBoosterModifier
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* @see {@linkcode shouldApply}
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*/
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@ -1453,7 +1449,7 @@ export class SpeciesCritBoosterModifier extends CritBoosterModifier {
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* @returns `true` if the critical-hit level can be incremented, false otherwise
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*/
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override shouldApply(pokemon: Pokemon, critStage: NumberHolder): boolean {
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return super.shouldApply(pokemon, critStage) && super.getSecondaryChanceMultiplier(pokemon) !== 0 && (this.species.includes(pokemon.getSpeciesForm(true).speciesId) || (pokemon.isFusion() && this.species.includes(pokemon.getFusionSpeciesForm(true).speciesId)));
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return super.shouldApply(pokemon, critStage) && (this.species.includes(pokemon.getSpeciesForm(true).speciesId) || (pokemon.isFusion() && this.species.includes(pokemon.getFusionSpeciesForm(true).speciesId)));
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}
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}
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@ -1754,9 +1750,6 @@ export class TurnStatusEffectModifier extends PokemonHeldItemModifier {
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}
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}
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/**
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* Modifier class associated with items like Shell Bell
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*/
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export class HitHealModifier extends PokemonHeldItemModifier {
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constructor(type: ModifierType, pokemonId: number, stackCount?: number) {
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super(type, pokemonId, stackCount);
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@ -1776,14 +1769,12 @@ export class HitHealModifier extends PokemonHeldItemModifier {
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* @returns `true` if the {@linkcode Pokemon} was healed
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*/
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override apply(pokemon: Pokemon): boolean {
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if (this.getSecondaryChanceMultiplier(pokemon) === 0) {
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return false;
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}
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if (pokemon.turnData.totalDamageDealt && !pokemon.isFullHp()) {
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const scene = pokemon.scene;
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scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(),
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toDmgValue(pokemon.turnData.totalDamageDealt / 8) * this.stackCount, i18next.t("modifier:hitHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), true));
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}
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return true;
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}
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@ -2625,9 +2616,6 @@ export class PokemonNatureWeightModifier extends PokemonHeldItemModifier {
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}
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}
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/**
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* This class is associated with accuracy-boosting held items such as Wide Lens.
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*/
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export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier {
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public override type: PokemonMoveAccuracyBoosterModifierType;
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private accuracyAmount: number;
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@ -2669,10 +2657,7 @@ export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier
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* @param moveAccuracy {@linkcode NumberHolder} holding the move accuracy boost
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* @returns always `true`
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*/
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override apply(pokemon: Pokemon, moveAccuracy: NumberHolder): boolean {
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if (super.getSecondaryChanceMultiplier(pokemon)) {
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return false;
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}
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override apply(_pokemon: Pokemon, moveAccuracy: NumberHolder): boolean {
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moveAccuracy.value = Math.min(moveAccuracy.value + this.accuracyAmount * this.getStackCount(), 100);
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return true;
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@ -2683,9 +2668,6 @@ export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier
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}
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}
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/**
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* This class is associated with items like Multi-Lens
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*/
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export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
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public override type: PokemonMultiHitModifierType;
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@ -2710,9 +2692,6 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
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* @returns always `true`
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*/
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override apply(pokemon: Pokemon, moveId: Moves, count: NumberHolder | null = null, damageMultiplier: NumberHolder | null = null): boolean {
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if (super.getSecondaryChanceMultiplier(pokemon) === 0) {
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return false;
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}
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const move = allMoves[moveId];
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/**
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* The move must meet Parental Bond's restrictions for this item
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@ -2880,9 +2859,6 @@ export class MoneyMultiplierModifier extends PersistentModifier {
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}
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}
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/**
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* Class associated with items like Golden Punch
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*/
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export class DamageMoneyRewardModifier extends PokemonHeldItemModifier {
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constructor(type: ModifierType, pokemonId: number, stackCount?: number) {
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super(type, pokemonId, stackCount);
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@ -2903,9 +2879,6 @@ export class DamageMoneyRewardModifier extends PokemonHeldItemModifier {
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* @returns always `true`
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*/
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override apply(pokemon: Pokemon, multiplier: NumberHolder): boolean {
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if (super.getSecondaryChanceMultiplier(pokemon) === 0) {
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return false;
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}
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const battleScene = pokemon.scene;
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const moneyAmount = new NumberHolder(Math.floor(multiplier.value * (0.5 * this.getStackCount())));
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battleScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
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@ -153,23 +153,5 @@ describe("Abilities - Sheer Force", () => {
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expect(formKeyStart).toBe(playerPokemon?.getFormKey());
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});
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it("Sheer Force should disable healing from Shell Bell", async () => {
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game.override
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.ability(Abilities.SHEER_FORCE)
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.moveset([ Moves.TACKLE ])
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.enemySpecies(Species.GEODUDE)
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.enemyMoveset([ Moves.TACKLE ])
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.startingHeldItems([{ name: "SHELL_BELL", count: 1 }]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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const playerPokemon = game.scene.getPlayerPokemon();
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game.move.select(Moves.TACKLE);
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await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
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await game.phaseInterceptor.to("MoveEndPhase");
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const postAttackHp = playerPokemon?.hp;
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(playerPokemon?.hp).toBe(postAttackHp);
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});
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//TODO King's Rock Interaction Unit Test
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});
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