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Fixed swallow test
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@ -40,7 +40,7 @@ describe("Moves - Swallow", () => {
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{ stackCount: 2, healPercent: 50 },
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{ stackCount: 3, healPercent: 100 },
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])(
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"should heal the user by $healPercent% when consuming $count stockpile stacks",
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"should heal the user by $healPercent% max HP when consuming $count stockpile stacks",
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async ({ stackCount, healPercent }) => {
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await game.classicMode.startBattle([SpeciesId.SWALOT]);
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@ -120,7 +120,7 @@ describe("Moves - Swallow", () => {
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[Stat.SPDEF]: 2,
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};
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game.move.select(MoveId.SWALLOW);
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game.move.use(MoveId.SWALLOW);
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await game.toEndOfTurn();
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expect(pokemon.getLastXMoves()[0]).toMatchObject<TurnMove>({
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