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Use default values
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@ -74,8 +74,8 @@ export default class Battle {
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public playerFaints: number = 0;
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/** The number of times a Pokemon on the enemy's side has fainted this battle */
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public enemyFaints: number = 0;
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public playerFaintsHistory: FaintLogEntry[];
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public enemyFaintsHistory: FaintLogEntry[];
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public playerFaintsHistory: FaintLogEntry[] = [];
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public enemyFaintsHistory: FaintLogEntry[] = [];
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private rngCounter: number = 0;
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@ -89,8 +89,6 @@ export default class Battle {
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? new Array(double ? 2 : 1).fill(null).map(() => this.getLevelForWave())
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: trainer?.getPartyLevels(this.waveIndex);
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this.double = double ?? false;
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this.playerFaintsHistory = [];
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this.enemyFaintsHistory = [];
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}
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private initBattleSpec(): void {
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