From c866cecca4f441231a2dd92a10fc29961635bb04 Mon Sep 17 00:00:00 2001 From: NxKarim Date: Wed, 17 Apr 2024 18:14:40 -0600 Subject: [PATCH] Update ability.ts --- src/data/ability.ts | 144 ++++++++++++++++++++++---------------------- 1 file changed, 72 insertions(+), 72 deletions(-) diff --git a/src/data/ability.ts b/src/data/ability.ts index ab027e3db8d..4bea64a7404 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -52,10 +52,10 @@ export class Ability { const attr = new AttrType(...args); attr.addCondition(condition); this.attrs.push(attr); - + return this; } - + hasAttr(attrType: { new(...args: any[]): AbAttr }): boolean { return !!this.getAttrs(attrType).length; } @@ -91,7 +91,7 @@ export abstract class AbAttr { constructor(showAbility: boolean = true) { this.showAbility = showAbility; } - + apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { return false; } @@ -189,7 +189,7 @@ export class PostBattleInitStatChangeAbAttr extends PostBattleInitAbAttr { else pokemon.scene.unshiftPhase(statChangePhase); } - + return true; } } @@ -233,7 +233,7 @@ export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr { export class BlockItemTheftAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { cancelled.value = true; - + return true; } @@ -248,7 +248,7 @@ export class StabBoostAbAttr extends AbAttr { (args[0] as Utils.NumberHolder).value += 0.5; return true; } - + return false; } } @@ -339,7 +339,7 @@ export class TypeImmunityHealAbAttr extends TypeImmunityAbAttr { } return true; } - + return false; } } @@ -362,9 +362,9 @@ class TypeImmunityStatChangeAbAttr extends TypeImmunityAbAttr { cancelled.value = true; const simulated = args.length > 1 && args[1]; if (!simulated) - pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [this.stat], this.levels)); + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.levels)); } - + return ret; } } @@ -389,7 +389,7 @@ class TypeImmunityAddBattlerTagAbAttr extends TypeImmunityAbAttr { if (!simulated) pokemon.addTag(this.tagType, this.turnCount, undefined, pokemon.id); } - + return ret; } } @@ -459,14 +459,14 @@ export class PostDefendFormChangeAbAttr extends PostDefendAbAttr { export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { - const attackPriority = new Utils.IntegerHolder(move.getMove().priority); - applyAbAttrs(IncrementMovePriorityAbAttr, attacker, null, move.getMove(), attackPriority); - - if (attackPriority.value > 0 && !move.getMove().isMultiTarget()) { - cancelled.value = true; - return true; - } - + const attackPriority = new Utils.IntegerHolder(move.getMove().priority); + applyAbAttrs(IncrementMovePriorityAbAttr, attacker, null, move.getMove(), attackPriority); + + if(attackPriority.value > 0 && !move.getMove().isMultiTarget()) { + cancelled.value = true; + return true; + } + return false; } } @@ -513,7 +513,7 @@ export class MoveImmunityStatChangeAbAttr extends MoveImmunityAbAttr { applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { const ret = super.applyPreDefend(pokemon, passive, attacker, move, cancelled, args) if (ret) { - pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [this.stat], this.levels)); + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.levels)); } return ret; @@ -537,7 +537,7 @@ export class PostDefendStatChangeAbAttr extends PostDefendAbAttr { applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (this.condition(pokemon, attacker, move.getMove())) { - pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, [this.stat], this.levels)); + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, [ this.stat ], this.levels)); return true; } @@ -570,7 +570,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { const type = move.getMove().type; const pokemonTypes = pokemon.getTypes(true); if (pokemonTypes.length !== 1 || pokemonTypes[0] !== type) { - pokemon.summonData.types = [type]; + pokemon.summonData.types = [ type ]; return true; } } @@ -672,13 +672,13 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { this.damageRatio = damageRatio; } - + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { attacker.damageAndUpdate(Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); return true; } - + return false; } @@ -708,7 +708,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { constructor() { super(); } - + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) { const tempAbilityId = attacker.getAbility().id; @@ -716,7 +716,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { pokemon.summonData.ability = tempAbilityId; return true; } - + return false; } @@ -729,14 +729,14 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { constructor() { super(); } - + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) { attacker.summonData.ability = pokemon.getAbility().id; return true; } - + return false; } @@ -784,7 +784,7 @@ export class VariableMovePowerAbAttr extends PreAttackAbAttr { export class VariableMoveTypeAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { //const power = args[0] as Utils.IntegerHolder; - return false; + return false; } } @@ -793,7 +793,7 @@ export class MoveTypeChangePowerMultiplierAbAttr extends VariableMoveTypeAbAttr private newType: Type; private powerMultiplier: number; - constructor(matchType: Type, newType: Type, powerMultiplier: number) { + constructor(matchType: Type, newType: Type, powerMultiplier: number){ super(true); this.matchType = matchType; this.newType = newType; @@ -807,7 +807,7 @@ export class MoveTypeChangePowerMultiplierAbAttr extends VariableMoveTypeAbAttr (args[1] as Utils.NumberHolder).value *= this.powerMultiplier; return true; } - + return false; } } @@ -817,7 +817,7 @@ export class MoveTypeChangeAttr extends PreAttackAbAttr { private powerMultiplier: number; private condition: PokemonAttackCondition; - constructor(newType: Type, powerMultiplier: number, condition: PokemonAttackCondition) { + constructor(newType: Type, powerMultiplier: number, condition: PokemonAttackCondition){ super(true); this.newType = newType; this.powerMultiplier = powerMultiplier; @@ -876,7 +876,7 @@ export class LowHpMoveTypePowerBoostAbAttr extends MoveTypePowerBoostAbAttr { export class FieldVariableMovePowerAbAttr extends AbAttr { applyPreAttack(pokemon: Pokemon, passive: boolean, defender: Pokemon, move: PokemonMove, args: any[]): boolean { //const power = args[0] as Utils.NumberHolder; - return false; + return false; } } @@ -1050,8 +1050,8 @@ class PostVictoryStatChangeAbAttr extends PostVictoryAbAttr { const stat = typeof this.stat === 'function' ? this.stat(pokemon) : this.stat; - pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [stat], this.levels)); - + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], this.levels)); + return true; } } @@ -1077,8 +1077,8 @@ export class PostKnockOutStatChangeAbAttr extends PostKnockOutAbAttr { const stat = typeof this.stat === 'function' ? this.stat(pokemon) : this.stat; - pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [stat], this.levels)); - + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], this.levels)); + return true; } } @@ -1094,7 +1094,7 @@ export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr { pokemon.scene.queueMessage(getPokemonMessage(knockedOut, `'s ${allAbilities[knockedOut.getAbility().id].name} was taken over!`)); return true; } - + return false; } } @@ -1157,8 +1157,8 @@ export class PostSummonStatChangeAbAttr extends PostSummonAbAttr { constructor(stats: BattleStat | BattleStat[], levels: integer, selfTarget?: boolean) { super(); - this.stats = typeof (stats) === 'number' - ? [stats as BattleStat] + this.stats = typeof(stats) === 'number' + ? [ stats as BattleStat ] : stats as BattleStat[]; this.levels = levels; this.selfTarget = !!selfTarget; @@ -1180,7 +1180,7 @@ export class PostSummonStatChangeAbAttr extends PostSummonAbAttr { else pokemon.scene.unshiftPhase(statChangePhase); } - + return true; } } @@ -1193,12 +1193,12 @@ export class DownloadAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { this.enemyDef = 0; this.enemySpDef = 0; - + for (let opponent of pokemon.getOpponents()) { this.enemyDef += opponent.stats[BattleStat.DEF]; this.enemySpDef += opponent.stats[BattleStat.SPDEF]; } - + if (this.enemyDef < this.enemySpDef) this.stats = [BattleStat.ATK]; else @@ -1208,7 +1208,7 @@ export class DownloadAbAttr extends PostSummonAbAttr { pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, this.stats, 1)); return true; } - + return false; } } @@ -1303,11 +1303,11 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { pokemon.summonData.ability = target.getAbility().id; pokemon.summonData.gender = target.getGender(); pokemon.summonData.fusionGender = target.getFusionGender(); - pokemon.summonData.stats = [pokemon.stats[Stat.HP]].concat(target.stats.slice(1)); + pokemon.summonData.stats = [ pokemon.stats[Stat.HP] ].concat(target.stats.slice(1)); pokemon.summonData.battleStats = target.summonData.battleStats.slice(0); pokemon.summonData.moveset = target.getMoveset().map(m => new PokemonMove(m.moveId, m.ppUsed, m.ppUp)); pokemon.summonData.types = target.getTypes(); - + pokemon.scene.playSound('PRSFX- Transform'); pokemon.loadAssets(false).then(() => pokemon.playAnim()); @@ -1342,7 +1342,7 @@ export class PreSwitchOutResetStatusAbAttr extends PreSwitchOutAbAttr { export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { applyPreSwitchOut(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise { - if (pokemon.getHpRatio() < 1) { + if (pokemon.getHpRatio() < 1 ) { const healAmount = Math.floor(pokemon.getMaxHp() * 0.33); pokemon.heal(healAmount); pokemon.updateInfo(); @@ -1373,7 +1373,7 @@ export class ProtectStatAbAttr extends PreStatChangeAbAttr { cancelled.value = true; return true; } - + return false; } @@ -1482,7 +1482,7 @@ export class IncrementMovePriorityAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { if (!this.moveIncrementFunc(pokemon, args[0] as Move)) return false; - + (args[1] as Utils.IntegerHolder).value += this.increaseAmount; return true; } @@ -1594,7 +1594,7 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { constructor(healFactor: integer, ...weatherTypes: WeatherType[]) { super(...weatherTypes); - + this.healFactor = healFactor; } @@ -1616,7 +1616,7 @@ export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr { constructor(damageFactor: integer, ...weatherTypes: WeatherType[]) { super(...weatherTypes); - + this.damageFactor = damageFactor; } @@ -1676,13 +1676,13 @@ export class PostTurnAbAttr extends AbAttr { export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean { if (pokemon.status) { - + pokemon.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectHealText(pokemon.status?.effect))); pokemon.resetStatus(); pokemon.updateInfo(); return true; } - + return false; } } @@ -1696,7 +1696,7 @@ export class PostTurnStatChangeAbAttr extends PostTurnAbAttr { this.stats = Array.isArray(stats) ? stats - : [stats]; + : [ stats ]; this.levels = levels; } @@ -1829,7 +1829,7 @@ export class CheckTrappedAbAttr extends AbAttr { constructor() { super(false); } - + applyCheckTrapped(pokemon: Pokemon, passive: boolean, trapped: Utils.BooleanHolder, args: any[]): boolean | Promise { return false; } @@ -1888,7 +1888,7 @@ export class PostFaintAbAttr extends AbAttr { export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { private damageRatio: integer; - + constructor(damageRatio: integer) { super(); @@ -1922,10 +1922,10 @@ export class RedirectMoveAbAttr extends AbAttr { return false; } - + canRedirect(moveId: Moves): boolean { const move = allMoves[moveId]; - return !![MoveTarget.NEAR_OTHER, MoveTarget.OTHER].find(t => move.moveTarget === t); + return !![ MoveTarget.NEAR_OTHER, MoveTarget.OTHER ].find(t => move.moveTarget === t); } } @@ -1976,7 +1976,7 @@ export class FlinchStatChangeAbAttr extends FlinchEffectAbAttr { this.stats = Array.isArray(stats) ? stats - : [stats]; + : [ stats ]; this.levels = levels; } @@ -2170,7 +2170,7 @@ export function applyPostAttackAbAttrs(attrType: { new(...args: any[]): PostAtta export function applyPostKnockOutAbAttrs(attrType: { new(...args: any[]): PostKnockOutAbAttr }, pokemon: Pokemon, knockedOut: Pokemon, ...args: any[]): Promise { return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostKnockOut(pokemon, passive, knockedOut, args), args); -} +} export function applyPostVictoryAbAttrs(attrType: { new(...args: any[]): PostVictoryAbAttr }, pokemon: Pokemon, ...args: any[]): Promise { @@ -2258,7 +2258,7 @@ function queueShowAbility(pokemon: Pokemon, passive: boolean): void { pokemon.scene.clearPhaseQueueSplice(); } -export const allAbilities = [new Ability(Abilities.NONE, "-", "", 3)]; +export const allAbilities = [ new Ability(Abilities.NONE, "-", "", 3) ]; export function initAbilities() { allAbilities.push( @@ -2271,7 +2271,7 @@ export function initAbilities() { new Ability(Abilities.BATTLE_ARMOR, "Battle Armor", "Hard armor protects the Pokémon from critical hits.", 3) .attr(BlockCritAbAttr) .ignorable(), - new Ability(Abilities.STURDY, "Sturdy", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3) + new Ability(Abilities.STURDY, "Sturdy", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3) .attr(PreDefendFullHpEndureAbAttr) .attr(BlockOneHitKOAbAttr) .ignorable(), @@ -2511,8 +2511,8 @@ export function initAbilities() { .conditionalAttr(pokemon => pokemon.status ? pokemon.status.effect === StatusEffect.PARALYSIS : false, BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.SPD, 1.5), new Ability(Abilities.NORMALIZE, "Normalize", "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", 4) - .attr(MoveTypeChangeAttr, Type.NORMAL, 1.2, (user, target, move) => move.id !== Moves.HIDDEN_POWER && move.id !== Moves.WEATHER_BALL && - move.id !== Moves.NATURAL_GIFT && move.id !== Moves.JUDGMENT && move.id !== Moves.TECHNO_BLAST), + .attr(MoveTypeChangeAttr, Type.NORMAL, 1.2, (user, target, move) => move.id !== Moves.HIDDEN_POWER && move.id !== Moves.WEATHER_BALL && + move.id !== Moves.NATURAL_GIFT && move.id !== Moves.JUDGMENT && move.id !== Moves.TECHNO_BLAST), new Ability(Abilities.SNIPER, "Sniper (N)", "Powers up moves if they become critical hits when attacking.", 4), new Ability(Abilities.MAGIC_GUARD, "Magic Guard", "The Pokémon only takes damage from attacks.", 4) .attr(BlockNonDirectDamageAbAttr), @@ -2531,7 +2531,7 @@ export function initAbilities() { new Ability(Abilities.SUPER_LUCK, "Super Luck (P)", "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", 4) .attr(BonusCritAbAttr), new Ability(Abilities.AFTERMATH, "Aftermath", "Damages the attacker if it contacts the Pokémon with a finishing hit.", 4) - .attr(PostFaintContactDamageAbAttr, 4) + .attr(PostFaintContactDamageAbAttr,4) .bypassFaint(), new Ability(Abilities.ANTICIPATION, "Anticipation (N)", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4), new Ability(Abilities.FOREWARN, "Forewarn (N)", "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", 4), @@ -2541,7 +2541,7 @@ export function initAbilities() { new Ability(Abilities.TINTED_LENS, "Tinted Lens", "The Pokémon can use \"not very effective\" moves to deal regular damage.", 4) .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) <= 0.5, 2), new Ability(Abilities.FILTER, "Filter", "Reduces the power of supereffective attacks taken.", 4) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) + .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) .ignorable(), new Ability(Abilities.SLOW_START, "Slow Start", "For five turns, the Pokémon's Attack and Speed stats are halved.", 4) .attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.SLOW_START, 5), @@ -2554,7 +2554,7 @@ export function initAbilities() { .attr(BlockWeatherDamageAttr, WeatherType.HAIL) .attr(PostWeatherLapseHealAbAttr, 1, WeatherType.HAIL, WeatherType.SNOW), new Ability(Abilities.SOLID_ROCK, "Solid Rock", "Reduces the power of supereffective attacks taken.", 4) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) + .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) .ignorable(), new Ability(Abilities.SNOW_WARNING, "Snow Warning", "The Pokémon makes it snow when it enters a battle.", 4) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SNOW) @@ -2601,7 +2601,7 @@ export function initAbilities() { .attr(WeightMultiplierAbAttr, 0.5) .ignorable(), new Ability(Abilities.MULTISCALE, "Multiscale", "Reduces the amount of damage the Pokémon takes while its HP is full.", 5) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getHpRatio() === 1, 0.5) + .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getHpRatio() === 1, 0.5) .ignorable(), new Ability(Abilities.TOXIC_BOOST, "Toxic Boost", "Powers up physical attacks when the Pokémon is poisoned.", 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.PHYSICAL && (user.status?.effect === StatusEffect.POISON || user.status?.effect === StatusEffect.TOXIC), 1.5), @@ -2620,7 +2620,7 @@ export function initAbilities() { new Ability(Abilities.POISON_TOUCH, "Poison Touch", "May poison a target when the Pokémon makes contact.", 5) .attr(PostAttackContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON), new Ability(Abilities.REGENERATOR, "Regenerator", "Restores a little HP when withdrawn from battle.", 5) - .attr(PreSwitchOutHealAbAttr), + .attr(PreSwitchOutHealAbAttr), new Ability(Abilities.BIG_PECKS, "Big Pecks", "Protects the Pokémon from Defense-lowering effects.", 5) .attr(ProtectStatAbAttr, BattleStat.DEF) .ignorable(), @@ -2865,9 +2865,9 @@ export function initAbilities() { new Ability(Abilities.FULL_METAL_BODY, "Full Metal Body", "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", 7) .attr(ProtectStatAbAttr), new Ability(Abilities.SHADOW_SHIELD, "Shadow Shield", "Reduces the amount of damage the Pokémon takes while its HP is full.", 7) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getHpRatio() === 1, 0.5), + .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getHpRatio() === 1, 0.5), new Ability(Abilities.PRISM_ARMOR, "Prism Armor", "Reduces the power of supereffective attacks taken.", 7) - .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75), + .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75), new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7) .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 1.25), new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8) @@ -3023,7 +3023,7 @@ export function initAbilities() { new Ability(Abilities.COSTAR, "Costar (N)", "When the Pokémon enters a battle, it copies an ally's stat changes.", 9), new Ability(Abilities.TOXIC_DEBRIS, "Toxic Debris (N)", "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", 9), new Ability(Abilities.ARMOR_TAIL, "Armor Tail", "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", 9) - .attr(FieldPriorityMoveImmunityAbAttr) + .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), new Ability(Abilities.EARTH_EATER, "Earth Eater", "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", 9) .attr(TypeImmunityHealAbAttr, Type.GROUND) @@ -3072,4 +3072,4 @@ export function initAbilities() { .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) ); -} \ No newline at end of file +}